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A
Very
Merry Christmas!


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Chaos Of Mana.swf

This is the info page for
Flash #60569

(Click the ID number above for more basic data on this flash file.)


Text
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contador

ALARENA

flash

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CREDITS

OPTIONS

PLAY

A

The emperor aren

HIGH

MEDIUM

LOW

VOLUME

QUALITY

TO MAIN MENU

Graphics:
Hernan Lopez
Programming
Hernan Lopez
Idea
Hernan Lopez
Translation:
Juan Ignacio San MArtin
Voices:
Hernan Lopez
Juan ignacio San martin
elinor alvarellos
Testers:
fabian peruggia
victor teoh
Carlos Marquez
Special thanks to:
YOU!

Graphics:
Hernan Lopez
Programming
Hernan Lopez
Idea
Hernan Lopez
Translation:
Juan Ignacio San MArtin
Voices:
Hernan Lopez
Juan ignacio San martin
elino alvarellos
Testers:
fabian peruggia
victor teoh
Carlos Marquez
Special thanks to:
YOU!

back

SLOt 1

SLOt 3

SLOt 2

delete data

empty slot

lvl:

10

THE
UNWANTED

THE
REVELS

THE
TRAP

THE
BAIT

THE
EXECUTORS

THE
FALLEN
HEROES

charmer:

D

charmer:
they are feeble
but with a single
word  can
manipulate their
foes as puppets.

warrior:

G

warrior:
they use brute
force, got higest
resistance and
perform deadly
combos

Mage:

Mage:
mages are known
for  their
destructive
and unstoppable
spells

choose your
profession
first!!

Agility:
Each point of
agility gives
you: 2% extra
chance to hit or
dodge any
physical attack.
Also increases
the chances for
critical

Magic:
Each point of
magic gives you:
41 mana points
and 2 mana
regeneration

Strength:
Each point of
strength gives
you: 7 damage,
strength is
necesary in
order to use
some heavy
items.

iteligence:
Each point of int
give you 10  spell
damage,
int is needed in
order to learn
spells and use
special clothes

vitality:
Each point of vit
gives you  37
health points.

charisma:
Each point of
char gives you
chances to
succeed in the
use of a char
spell or ability,
also needed to
learn avilities
and use  items

updeteador

sthero

1234567890

Done

Done

facial detail

hair stile

Imput your
character name
here:

Dark Arena
City

critical

miss

Health:

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Extra points:

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level:

money:

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mana:

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char:

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int:

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mag

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spell:

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vit:

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damage:

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str:

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armor:

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agi:

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?

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leave

to home

Shop

War
Guild

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Where
should i go?

Shoping street:
the  best place to buy
items  and learn   new
skills

your home:
home sweet home...

llamodrome:
whant to gamble in the
llama races?

arena:
Play the next arena
battle! are you ready?

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llama
bet's

If you have chosen a winner llama, you will get twice as much as your bid.

If you chosen LLama the bet you will gain twice as money thay you bet..

your money

bet

00000

now racing

epic LLAMA

00000

3

2

1

GO!

diego

greta

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hi

What can i do for you?

Int training:
Train you in the wise ways of
the  ancient  mages.
to learn  this powerfull
spells you need  to be
inteligent enough

str training:
Train you  in the destructive
and  savage warrior way.
to learn this special moves
you need to be very strong

char training:
Train you  in the  cunning way
of the charmer.
to learn this treacherous
art you need to be charming.

require lvl: 1   require str: 14  cost: 10 gold

slashing:
perform  a powerfull move
dealing  50% of your normal
dmg for each combo point.

require lvl: 4  require str: 18 cost: 10 gold

desesperado:
deal your normal dmg and
atempt to win from 2 to 3
combo points but damage
yourself by  20% of your max
hp

require lvl: 7  require str: 22 cost: 10 gold

charge:
burn 2 agility off your enemy
per combo point  making him
more bulnerable to  melee
combat .
also deal your normal dmg

require lvl: 10  require str: 26  cost: 10 gold

shadow sword:
a dark movment that deal
normal dmg  and scare your
oponent by 1 turn each 3
combo points

require lvl: 1  require int: 14  cost: 10 gold

magic missile:
energy damage your enemy by
your spell smg. have 10%
chanse to citically hit

require lvl: 4  require int: 18  cost: 10 gold

drain life:
drain your enemy life
healing you by 80% of your
spell dmg

require lvl: 7  require int: 22  cost: 10 gold

shockwave:
a wave of energy slam your
oponent dealing your spell
damage. have 50% chanse of
critical

require lvl: 10  require int: 26  cost: 10 gold

coldbolt:
ice chill your enemy
damaging him by  your spell
dmg, have 65% chanse of
knockback

require lvl: 1  require char: 14  cost: 10 gold

knockback:
if succed send your enemy
turn time back to the
beggining.
also damage  phisicaly your
oponent by your charm x 8.-

require lvl: 4 require char: 18  cost: 10 gold

confucion:
if succed  confuse your enemy
during  3 turns, a confused
enemy can hit hisself, pass
the turn. or act normaly.-

require lvl: 7 require char: 22  cost: 10 gold

transfucion:
convert each combo point in
100 mana points. also damage
the target by you total char
per combo point

require lvl: 10 require char: 26  cost: 10 gold

fear:
if succsed scares the soul of
your enemy by 1 to 3 turns.
a scared enemy will stay in
knockback until the effect
end

hi

What can i do for you?

char training

int training

str training

coldbolt

Shockwave

drain life

magic missile

shadow sword

charge

desesperado

slashing

fear

transfucion

cunfucion

knockback

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current item equiped:

white shirt:
required int: 14
required level: 1
cost: 8
tier 1  mage armor

cleric shirt:
requiered int: 18
required level: 4
cost: 16
tier 2 mage armor

red silk:
requiered int: 22
required level: 7
cost: 24
tier 3 mage armor

basilisk hide:
requiered int: 26
required level: 10
cost: 32
tier 4 mage armor

wizard mail:
requiered int: 30
required level: 13
cost: 40
tier 5 mage armor

leather:
requiered str: 14
required level: 1
cost: 8
tier 1 warrior armor

reinforsed suit:
requiered str: 18
required level: 4
cost: 16
tier 2 warrior armor

light armor:
requiered str: 22
required level: 7
cost: 24
tier 3 warrior armor

iron armor:
requiered str: 26
required level: 10
cost: 32
tier 4 warrior armor

ancient armor:
requiered str: 30
required level: 13
cost: 40
tier 5 warrior armor

red shirt:
requiered char: 14
required level: 1
cost: 8
tier 1 charmer armor

latin shirt:
requiered char: 18
required level: 4
cost: 16
tier 2 charmer armor

black leather:
requiered char: 22
required level: 7
cost: 24
tier 3 charmer armor

charmer mail:
requiered char: 26
required level: 10
cost: 32
tier 4 charmer armor

black charmer:
requiered char: 30
required level: 13
cost: 40
tier 5 charmer armor

red orb:
requiered int:  16
required level: 1
cost: 6
tier 1 mage off hand

green orb:
requiered int:  29
required level: 8
cost: 12
tier 3 mage off hand

golden orb:
requiered int:  35
required level: 13
cost: 18
tier 5 mage off hand

cooper shield:
requiered str:  16
required level: 1
cost: 6
tier 1 warrior off hand

violeta shield:
requiered str:  29
required level: 8
cost: 12
tier 3 warrior off hand

the block:
requiered str:  35
required level: 13
cost: 18
tier 5 warrior off hand

shining dagger:
requiered char:  16
required level: 1
cost: 6
tier 1 charmer off hand

oz:
requiered char:  29
required level: 8
cost: 12
tier 3 charmer off hand

quick edge:
requiered char:  35
required level: 13
cost: 18
tier 5 charmer off hand

magic wrench:
requiered int: 14
required level: 1
cost: 8
tier 1 mage weapon

small scepter:
requiered int: 18
required level: 4
cost: 16
tier 2 mage weapon

radiant scepter:
requiered int: 22
required level: 7
cost: 24
tier 3 mage weapon

golden scepter:
requiered int: 26
required level: 10
cost:32
tier 4 mage weapon

sanma`s staff:
requiered int: 30
required level: 13
cost: 40
tier 5 mage weapon

spike club:
requiered str: 14
required level: 1
cost: 8
tier 1 warrior weapon

gradius:
requiered str: 18
required level: 4
cost: 16
tier 2 warrior weapon

rapier:
requiered str: 22
required level: 7
cost: 24
tier 3 warrior weapon

great sword:
requiered str: 26
required level: 10
cost: 32
tier 4 warrior weapon

gloria`s sword:
requiered str: 30
required level: 13
cost: 40
tier 5 warrior weapon

guitar:
requiered char: 14
required level: 1
cost: 8
tier 1 charmer weapon

cool guitar:
requiered char: 18
required level: 4
cost: 16
tier 2 charmer weapon

black widow:
requiered char: 22
required level: 7
cost: 24
tier 3 charmer weapon

guitar axe:
requiered char: 26
required level: 10
cost: 32
tier 4 charmer weapon

fabian`s might:
requiered char: 30
required level: 13
cost: 40
tier 5 charmer weapon

angel compaion:
required level: 14
cost: 100 good points
Stats: +7 vit +3 armor

devil compaion:
required level: 14
cost: 100 evil points
Stats: +35 damage,
+50 spell damage

extra poket:
required level: 10
cost: 10
it is nesesari in order
to adquire packs

hp pack:
required level: 10
cost: 10
restore 50%  of you hp.

manapack:
required level: 10
cost: 10
restore 50%  of you
mana.

rosa:
required level: 3
cost: 5
Stats:+1 agi

marlen:
required level: 3
cost: 5
Stats:+1 mag

franchesca:
required level: 3
cost: 5
Stats:+1 str

kin:
required level: 3
cost: 5
Stats:+1  int

vicky:
required level: 3
cost: 5
Stats:+1 vit

banga:
required level: 3
cost: 5
Stats:+1 char

bony:
required level: 3
cost: 5
Stats:+15 gold

zulma:
required level: 3
cost: 35
Stats:+1 to all stats

blackdoleros:
requiered int: 16
required level: 1
cost: 6
tier 1 mage gauntlet

sinner mark:
requiered int: 29
required level: 8
cost: 12
tier 3 mage gauntlet

killer mark:
requiered int: 35
required level: 13
cost: 18
tier 5 mage gauntlet

red leather:
requiered str: 16
required level: 1
cost: 6
tier 1 warrior gauntlet

violetus:
requiered str: 29
required level: 8
cost: 12
tier 3 warrior gauntlet

dark claw:
requiered str: 35
required level: 13
cost: 18
tier 5 warrior gauntlet

protector:
requiered char: 16
required level: 1
cost: 6
tier 1 charmer gauntlet

lash:
requiered char: 29
required level: 8
cost: 12
tier 3 charmer gauntlet

red glam:
requiered char: 35
required level: 13
cost: 18
tier 5 charmer gauntlet

miscellaneous

wives

gauntlets

off hand

weapon

armor

char stuff

str stuff

int stuff

black charmer

charmer mail

black leather

latin shirt

red shirt

red shirt
latin shirt
black leather
charmer mail

wizard mail

basilisk hide

red silk

cleric shirt

ancient armor

iron armor

light armor

reinforced shirt
light armor
iron armor
ancient armor
cleric shirt
red silk
basilisk hide
wizard mail

leather

white shirt

reinforced s.

qweqew

quick edge

oz

shinig dagger

the block

violeta shield

cooper shield

golden orb

naked offhand
coper shield
violeta shield
the block
shining dagger
oz
quiq edge
red orb
green orb
golden orb

green orb

red orb

fabian`s  might

guitar axe

black widow

cool guitar

guitar

gloria`s sword

great sword

rapier

gradius

spike club

sanma`s staff

golden scepter

radiant scepter

small scepter

magic wrench

spike club
gradius
rapier
great sword
gloria`s sword
magic wrench
small scepter
radiant scepter
golder scepter
sanma`s staff
guitar
cool guitar
black widow
guitar axe
fabian`s might

red glam

lash

protector

dark claw

violetus

red leather

killer mark

sinner mark

blackdoleros

mana pack

hp  pack

extra poket

devil companion

angel companion

you can buy only one wife per character.

zulma

bony

banga

vicky

kin

franchesca

marlen

rosa

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cartas

close

The trade center is pleased with your performance and
wants to remind that you can buy stuff in the shop or
learn new abilities in the  war guild. remember that you
need to rise your level and  intelligence, strength or
charisma in order to get  the most popular items and learn
spells and abilities. if you got further questions you can
check your desk.
my regards.
Jhoan foosh tradesman,
public relationships

go

ok, you  want it , you  got it.
if you want a demonstration of my power i'm waiting for
you outside town right now, don't chicken out.
Melissa Longhorn,
arena champion

Congratulations you have reached lvl 2!!
acording to our healt specialist and doctors, every 2
fights in the arena your level will rise. and you will
obtain 3 extra points to spend on  improvement of your
attributes.
congratulations, your levelling speed is incredible!
the arena administration.

did you know that some items require to be good or evil to
use ?
in case you want to use an item that doesn't meet the
requirements, do not insist. don't comromise the shop
employee.
Jhoan foosh tradesman,
public relationships

White mask strikes again!!
The infamous asassin of arena fighters white mask has
attacked again. this time he has killed roy blade.  the
charismatic warrior of the pink blade.
our respect to the family of late roy blade.
and we warn the arena fighters to stay alert because
white mask will strike again for sure.
the arena administration.

breaking news!!
white mask the assasin has striked once more. this time he
has killed the young mague sphereon. we hope that all
our fighters stay alert.
we don't want our fighters to get killed... outside the
show .
the arena administration.

a<sd

mr

Plz help me! my daugter was captured by a gang of thieves
i need the help of someone strong enough to  save my little
one, the thieves' camp is outside town
if you save him i will pay you 100 gold and give you a brand
new home.
Samuelle goldenbell

Congratulations!
you are in the legal level to get married!
you can buy a beutiful wife in the shop they will clean
your home. talk with you. and she even gives good stats!
don't forget to buy your wife in the city shop we got the
best wives  of the world
Jhoan foosh tradesman,
public relationships

LLAMAS, LLAMAS AND MORE LLAMAS!
to everyone  who loves llamas will love to visit the
llamadrome  in the town.
you can bet on your favorite llama and become  rich in just
a day!!!
with this invitation we also give you an extra gold coin!
so come here and use it!
LLamadrome administration
* legal advisory : you can loose money-

You don't know me but i know who you are..
i have seen you fighting. you are a fine fighter but you are
no match for me.
i recommend you to leave the competition.
Melissa Longhorn,
arena champion

last warning:
leave the competition or you will be a dead man.
Melissa Longhorn,
arena champion

the gladiator number 40 has died today in hands  of white
mask.
The infamous assasin white mask has  killed today his
victim number 40, this time he killed the beastmaster
warbanner.
we remember to all our gladiators that stay alert. and
don`t go outside home whitout their equipment.
the arena administration.

local hero stops wite witemask!
the new gladiator has killed white mask outside town.
he has received a reward of 1o gold.
our congratulations for his great job!
the arena administration.

There is a rumour in town that gropus of rebels,
infidels to the emperor want to attack  the city.
we remind all the gladiator fighters that as gladiators
they are also part of the town militia and in case of being
necessary they will be recruited to defend the city.
the arena administration.

dark arena city needs you!
we've got information that a spy revel is waiting to meet
his contact outside the city.
as you make a great work killing wite mask we want to
test your abilities in this easy mission. if you succeed you
will become our elite soldier.
the arena administration.

what a failure!
you were worse than we espected.
you can follow participiating in the arena. but forget
about becoming an elite...
the mission was more than easy... what a shame...
the arena administration.

my appologies for the injuries that i had caused you but i
had no choice.
we rebels have fair motives to fight against the evil
emperor that has crushed our freedom and brought many
races to the brink of extintion.
i'm sure that you are against the emperor...
other way you wouldn't be fighting in the arena so
deligent to win the holy blades that can burn evil.
we will meet again for sure.
anonimous.

I write to you again because i think you must know some
things.
this arena is a big trap. there is no way that someone wins
the competition and get the holy blades. i have seen many
revel warriors die in the quest for this sacred relic.
the most perilous of all the fighters is the arena arch
champion Veranas. he has killed every single one who has
fought him.
i think that you are really strong. but veranas is just
invincible.
Anonimous.

hey, you've met the level to use a companion!!
you can buy this cool spirirts in the shop!
if you are a good person. the angel will be your
companion.
if you were a bad guy. then the devil is yours!!
remember to look in the shop in the misellaneous section!
Jhoan foosh tradesman,
public relationships

we have a deal for you. we think that we were maybe too
hard on you. and want to give you one last chance for
redemption. in order to win the elite title and become a
champion of the arena you must kill melissa longhorn. not
just win in the arena you must kill melissa.
from the time that she has become arena champion she has
never fought veranas. instead, she has just fought new
fighters and she won't even kill her opponents. that
makes the arena a boring place..
the arena administration.

we know that you were assigned to kill melissa longhorn.
do what you think is the right thing to do.
anonimous.

during these years, i was fighting against the arena
fighters that were seeking the holy blades, disqualifying
them from the competition for them not to die in hands of
veranas, and leading a rebel force outside town with this
disqualified fighters.
but there's a hope that someone could get the blades with
no need for a blood bath.
you are much stronger than i espected from any other
man. you can defeat veranas and claim the holy swords for
your own, thanks for not killing me.
Melissa Longhorn

well kid, these are hard times . i have to eat and i'm
too old to work so...
i'll have to kill you and then see what i can get for
that  stick that you got in the black market.

ok ok i surrender!!don't kill  me!  I'll make you an
offer that you won't refuse. if you let me live i
will give you my home and i will also give you a
map!... plz...

I hope you won't take it as a personal matter.  i'm
just doing my job.
hope this will be a  fair fight.

I heard about you. this will be your end..
prepare your soul.  i won't leave survivors.

me smash small and quick human like a bug
bwhahahahahahahahaah!!

.....
look into your soul.. i will fest in your fear...

here it is as i promised ... you can do lots of stuff
here.. i recomend you to find a wife to take care of
this building. you can buy a wife in the shop ..
take the map. well... i have to leave...

as i was especting, you have come...
now... behold my might!

As you can see i can easily kill you, but that's not my
intention now.
i just want to leave you a warning. quit the
competition if you want to live.

i can't believe you fell in a trap so obvious like
that...  well nice to meet you, you must have heard
about me.. my name's white  mask. and you... well,
you are dead.

ha..  i may be defeated... but i'll take you to the
grave...!
now feel my ultimate attack!
Ursa implosion!

you can keep the reward and credit for killing
wite mask.
if you say to anyone that i helped you i'll kill you...
if we meet in the arena don't count on my mercy...

i got important information for you... wait a
minute, you are not my contact!!
DEFEND YOURSELF!!!

HELP!!!!!!!!

it was me the one who has been sending you
anonimous letters... im a rebel comander and it will
be nice if anyone can beat veranas but i won't let
you get killed even if i had to defeat you to do so.

who dare to chalenge me!?

continue

to your desk

SAVE

SAVED!!

i LOve you!

i have cleaned
our home

don't buy
other wife

you can't buy
new wives

I want a
new dress...

take care
honey!

i'm pregnant!
nah.. just joking

i love
epic llama games

i don't want
to be  a widow

my mom comes
today... joke :P

don't ask me,
i'm just a girl..

i've made
a delicious pie!

i love apple
pie!

i hate the
emperor!

do you love
me?

when are you
taking me out?

do you like
coffee?

i burnt the
kitchen today!

you're
really handsome

la la la!
i'm so in love

i'm crazy  for
you muahahah!

you  did great
at the arena

let's
go shopping

you are
so cute!

bla bla
bla bla bla!

you are
the best!

do you like
chatting?

i love to spend
time with you

i hate the
girl next door!

today i
buy a ribbon!

i love
pink color!

kiss me
honey !!!

my heart
go shalalala!

E=mc2

i love
the ramones!

save your
game please!

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TITLE

options

questions?

/100

leave

Experience

leave

leave

leave

leave

GOOD POINTS

EVIL POINTS

RANK

Questions about game play:
What is a warrior?
What is a Charmer?
What is a mage?
What is a combo point?
What is the haste bar?
Questions about the world of mana chaos:
Who is the fallen emperor?
What is the arena for?
Possible issues:
Why I can't save my progress?

A warrior is a being trained in the way of the
strength; if you spend your extra points
mostly  in str you will become a warrior.
Being able to buy warrior stuff, like swords,
shields and heavy armor.
They can make very deadly special attacks
by using combo points . They don’t need mana,
and they are known by their high hp and
high armor.

charmers are the ones that have trained
their charisma in order to have control over
their opponents.
A single word of a charmer can inflict
physical damage, create confusion, or make
the toughest of the opponents loose in fear.
Charmers are known for being very feeble
but agile and cunning. They use mana to
perform the most of their magic but they
also use sometimes combo points.

Mages are humans that have  trained their
intelligence enough to make them able to
control the mysteries of the magic.
magicians can inflict the most damage in a
battlefield. tHeir magic deal huge damage,
piercing trough armor.
They are known for their lack of good
armor, tremendous damage and dependence to
mana. They almost never make a physical
strike... and it is not well seen amongst mages
to make any physical damage to an opponent

here you can see a slime
with 3 combo points

A combo point is the best friend of a warrior
it is needed in order to cast most of the
warriors movements and one charmer move.
The most combo points that you accumulate
over the head of your enemy, the most
efficient that your special move will be.
Combo points are gained by succeeding in a
normal attack or by using the warrior
special move desesperado. it is only possible
to accumulate only 6 combo points at a time..

The haste bar represents the speed of
reaction, The green triangle represents your
reaction and the red triangle represents the
enemy reaction.
When any of them reach the end of the line
your turn or the enemy's will begin. This way
you can see if you are faster or slower than
an enemy.  the haste bar can be delayed by
using some movement like for example
knockback.

The background of the dark emperor is still
a  mystery. it is told that he is the son of a
fallen angel while others say the he is a
fallen angel himself.
he took the power of all the reign known by
mankind long time ago. and began a hunt
against everyone that opposed him.
he had brought to the brink of extinction
many humanoid races, and he is known as well
by his tyranny and lust for power and war
relics.

the dark emperor has created this arena as a
distraction for his  fellows and as a trap for
any rebel. the winner of the arena will earn
the holy blades. Two twin swords capable to
burn evil. they are two ancient relics and is
rumored that was forged by the god of the
war himself. but to win the arena the
gladiator must pass through several fights,
and defeat an  invincible demon. no one from
the begginings has been even near win the
arena.

it is possible that you have no space in the
memory folder of flash or that you have the
option of local memory disabled.
To configure it
press here:

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Arena
inscription

m
usi
ca

flash 2

tutorial

When the green triangle reaches the right corner you will be able
to take actions. Press the attack button to make a physical hit.

tutorial:

after a successfully attack your enemy will have a combo point  up
his head.  To perform a physical  ability you need combo points in
your target. now make a second normal attack.

now our enemy has 2  combo points. try  to perform a physical ability
by pressing the "physical button" and  then select the "slashing
button"  remember more combo points mean more effective  attacks.

force enemy

That concludes our training.
now you can force your enemy to surrender.

When the green triangle reaches the right corner your turn begins
and you can take an action. try to shoot a magic missile by pressing
the "magic button" and then the "magic missile" button.

as you can see your mana  (displayed  in the  upper left corner in color
blue) regenerate  every time  after  you make an action. try shooting
a second magic missile-

now you don't have mana to perform a third magic missile but you can
perform a normal attack or take a defensive position until your mana
regenerate  by going to the "normal skills"  menu.

as charmer your main  weapon will be the power of your charming
words. try cast knockback to your opponent by pressing  the
"charming word" button  and then "knockback"

after a successfully knockback your enemy will be damaged and his
haste bar will go back to the beginning.  you should know that your
mana regenerate after taking an action. now try a second knockback

your secondary weapon will be your physical attack so try now to
make a normal attack on your foe by pressing the " normal skill"
button and then  pressing the "attack" button.

after a successfully normal attack you will gain a combo point . some
high level charmer skill require combo points  to work. well that’s
all you can force your enemy to surrender now.

win tuto

whait

normal skills:
any one can use this skills.

phisical:
Perform  tremendous  physical
abilities  by training your
strength

magic:
Only the smart ones can use the
powerfull and destructive
magic.

charmingword:
Use  charisma to manipulate
your oponent as a toy.

sdfs

sdfs

sdfs

attack:
dealing                  normal damage
chanse to critical:                %
chanse to miss  :            %
award 1 combo point if succseed

defence:
stay in defencive stance  for one
turn. your agi and armor will
rise  during the defence phase.

use bottle:
use your inventory bottle.

slashing:
perform  a powerfull move
dealing  50% of your normal dmg
for each combo point.

180

desesperado:
deal                     dmg and atempt to
win from 3 to 4 combo points but
damage yourself by  20% of your
max hp

180

charge:
burn 2 point of agility of your
enemy per combo point.
also damage           normal damage

sdfs

shadow sword:
a dark movment that deal
normal dmg  and scare
your oponent by 1 turn each 3
combo points

sdfs

magic missile:
deal:                spell dmg   .
have 10% chanse to citically hit
COST: 200 mana

1000

drain life:
drain                 of your enemy life
healing you
cost: 250 mana

sdfs

shockwave:
deal:                spell dmg   .
have 50% chanse of critical
cost 350

sdfs

coldbolt:
deal:                spell dmg   .
have 80% chanse of knockback
cost: 390

sdfs

sdfs

sdfs

knockback:
delay your enemy turn.
inflict:                  normal dmg
chance to succsed:                  %
cost: 100

sdfs

confucion:
if succed  confuse your enemy
during  3 turns
CHANSE TO SUCCSED:              %
MANA COST: 150

sdfs

fear:
if succsed scares the soul of
your enemy by 1 to 3 turns.
chance to succsed:                %
mana cost: 300

sdfs

transfucion:
convert each combo point in 100
mana points. also damage the
target by                 spell dmg
per combo point

Kill  him:
This will raise your evil  stat
and decrease your good stat

let him live:
This will raise your  good  stat
and decrease your evil stat

Charmingword

magic

normal skills

physical

use bottle

defence

attack

lenton

VS

/

????

????

????

????

coldbolt
sockwave
fear
confucion
shadowsword
desesperado
magicimissile
knockback
drainlife
slashing

stenemy

iteligencia tonta
meele con slashing

slashing
con 3
combos

solo pega

slashing
con 5
combos

slashing
con 1
combos

shockwave
100 mana

shadow con
6 combos

desesperado
+50% hp

lentisimo

gigawavefake

gigawave
fake

wite mask

rapidin

iteligencia  deadeye... slashing 5 + magic misile 50%
meele con slashing

slashing
con6
combos

slashing
combos5
o magic
misile

rebel

vixtory

VICTORY!

what we do with the loser?

kill  him

let him live

coldbolt
sockwave
fear
confucion
shadowsword
desesperado
magicimissile
knockback
drainlife
slashing

TITLE FIGHT!

iteligencia warrior con deseperado y slashing
meele con slashing

slashing
combos6
o
desesperad
o

iteligencia   chupa vida
o magic misilea

drain life, si no
magic misile

inte charmer con knockbak
(TIENE fear PERO NO USA)

knockback

fear

misma ke hero

iteligencia  con slashing y shadowsword

shadow
sword con6
combos

inte charmer con knockbak
y  fear

tira
coldbolt y
si le keda
poco hp
chupa vida
y chanses
de
shockwave

tira
coldbolt y
si le keda
poco hp
chupa vida

melisaa
shockwave

after a glorious
battle you go to
your home to take
rest and heal your
wounds...
(click to continue)

you wake up in
your home with a
nasty headache.
(click to continue)

Chapter 2
Melissa Longhorn.

Chapter 1
Welcome to the Show.

Chapter 3
The Gladiator
Assasin.

Chapter 4
Elite rebels.

Final Chapter
The desition.

LOAD GAME

Game Over

winning the last battle our
hero claim the holly blades.
and take the city with a
single strike of the revel
forces.
now he is one of the most
powerfull commanders of the
revels and one of the few
hopes that they have...
the emperor  still in power
but this is just the first step
of a long jurney for freedom
and peace in this far away
world...

the end?

ActionScript [AS1/AS2]

Frame 1
stop(); MochiAd.showPreGameAd({id:"8d73072ce65547e0", res:"500x450"}); function doSomething() { } stop(); _root.menu = MENU; MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("This Game is copyrighted by Epic Llama", doSomething); MENU.customItems.push(Functioned); _root.menu = MENU; Mouse.show(); _focusrect = false;
Frame 2
stop();
Frame 3
stop(); stop(); saveFile = ""; var savefile = SharedObject.getLocal(saveFile); mySound = new Sound(); if (tune != "home") { mySound.stop(tune); tune = "home"; mySound.attachSound(tune); mySound.setVolume(50); mySound.start(0, 100000000); }
Instance of Symbol 165 MovieClip "mySlider" in Frame 4
onClipEvent (enterFrame) { _root.mySound.setVolume(_root.mySlider.ratio); }
Frame 6
stop();
Instance of Symbol 426 MovieClip "c3" in Frame 6
onClipEvent (load) { var savefile = SharedObject.getLocal("save3"); if (savefile.data.nivel == undefined) { stop(); } else { gotoAndStop (2); } }
Instance of Symbol 426 MovieClip "b2" in Frame 6
onClipEvent (load) { var savefile = SharedObject.getLocal("save1"); if (savefile.data.nivel == undefined) { stop(); } else { gotoAndStop (2); } }
Instance of Symbol 426 MovieClip "a1" in Frame 6
onClipEvent (load) { var savefile = SharedObject.getLocal("save2"); if (savefile.data.nivel == undefined) { stop(); } else { gotoAndStop (2); } }
Frame 10
mySound.stop(tune); stop();
Frame 11
Frame 12
stopAllSounds(); _root.sthero.profecion = "nothing"; var savefile = SharedObject.getLocal(saveFile); savefile.flush(); _root.hero.gotoAndPlay("camina"); tune = "desierto"; mySound.attachSound(tune); mySound.start(0, 100000000); play();
Frame 43
_root.hero.gotoAndPlay("stand"); stop();
Frame 45
_root.hero.gotoAndPlay("camina");
Frame 111
stop(); _root.destino = "encuentro"; _root.flash1.play();
Frame 115
play();
Instance of Symbol 664 MovieClip "enemy1" in Frame 115
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(9); _root.enemy1.cabeza.peinado.gotoAndStop(1); _root.enemy1.torso.cinto.gotoAndStop(5); _root.enemy1.torso.chest.gotoAndStop(3); _root.enemy1.gamba1.gotoAndStop(2); _root.enemy1.gamba2.gotoAndStop(2); }
Frame 119
_root.enemy1.gotoAndPlay("camina");
Frame 140
_root.hero.gotoAndPlay("stand"); _root.enemy1.gotoAndPlay("stand");
Frame 160
destino = "pelea0"; _root.flash1.play(); stop();
Frame 164
stop(); _root.hero.gotoAndPlay("stand");
Frame 166
if (_root.sthero.esposa == 2) { _root.sthero.esposa = 0; }
Frame 173
if (tune != "campirana") { mySound.stop(tune); tune = "campirana"; mySound.attachSound(tune); mySound.start(0, 100000000); }
Frame 182
_root.hero.combo.gotoAndStop(1); if (tune != "home") { mySound.stop(tune); tune = "home"; mySound.attachSound(tune); mySound.start(11.3, 100000000); } var savefile = SharedObject.getLocal("arena"); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; if (_root.sthero.experiencia > 99) { _root.sthero.bonuspoint = _root.sthero.bonuspoint + 3; _root.sthero.experiencia = 0; _root.sthero.level = _root.sthero.level + 1; } dialogo.stop(); if (_root.sthero.esposa == 2) { dialogo.play(); dialogo.interior.gotoAndStop(7); } switch (_root.mail) { case 1 : _root.cartas.gotoAndStop(2); break; case 2 : _root.cartas.gotoAndStop(3); break; case 3 : _root.cartas.gotoAndStop(4); break; case 4 : _root.cartas.gotoAndStop(5); break; case 5 : _root.cartas.gotoAndStop(6); break; case 6 : _root.cartas.gotoAndStop(7); break; case 7 : _root.cartas.gotoAndStop(8); break; case 8 : _root.cartas.gotoAndStop(9); break; case 9 : _root.cartas.gotoAndStop(10); break; case 10 : _root.cartas.gotoAndStop(11); break; case 11 : _root.cartas.gotoAndStop(12); break; case 12 : _root.cartas.gotoAndStop(13); break; case 13 : _root.cartas.gotoAndStop(14); break; case 14 : _root.cartas.gotoAndStop(15); break; case 15 : _root.cartas.gotoAndStop(16); break; case 16 : _root.cartas.gotoAndStop(17); break; case 17 : _root.cartas.gotoAndStop(18); break; case 18 : _root.cartas.gotoAndStop(19); break; case 19 : _root.cartas.gotoAndStop(20); break; case 20 : _root.cartas.gotoAndStop(21); break; case 21 : _root.cartas.gotoAndStop(22); break; case 22 : _root.cartas.gotoAndStop(23); break; }
Instance of Symbol 1458 MovieClip in Frame 182
onClipEvent (load) { switch (_root.sthero.esposa) { case 0 : gotoAndStop (2); break; case 1 : gotoAndStop (1); break; case 2 : gotoAndStop (3); } }
Frame 189
if (_root.sthero.esposa == 2) { _root.sthero.esposa = 0; }
Frame 198
charla = "no";
Frame 204
destino = "home"; stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.dialogo.play();
Instance of Symbol 1597 MovieClip in Frame 204
onClipEvent (load) { _root.mySound.stop(_root.tune); _root.tune = "fight"; _root.mySound.attachSound(_root.tune); _root.mySound.start(0, 100000000); }
Instance of Symbol 664 MovieClip "enemy1" in Frame 204
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(9); _root.enemy1.cabeza.peinado.gotoAndStop(1); _root.enemy1.torso.cinto.gotoAndStop(5); _root.enemy1.torso.chest.gotoAndStop(3); _root.enemy1.gamba1.gotoAndStop(2); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 204
onClipEvent (load) { nombre = "marlong"; vit = 777; hp = vit * 37; maxhp = vit * 37; agi = 5; str = 2; inte = 10; char = 0; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; money = 6; armor = 10; dmg = str * 7; spell = inte * 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 213
dialogo.interior.gotoAndStop(8); dialogo.play();
Instance of Symbol 1739 MovieClip "stenemy" in Frame 213
onClipEvent (load) { nombre = "melissa"; vit = 90; hp = vit * 37; maxhp = vit * 37; agi = 10000; str = 7; inte = 10; char = 1000; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; money = 6; armor = 10; dmg = str * 7; spell = inte * 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 229
dialogo.interior.gotoAndStop(10); dialogo.play();
Instance of Symbol 1739 MovieClip "stenemy" in Frame 229
onClipEvent (load) { nombre = "white mask"; vit = 40; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 15; inte = 30; char = 5; mag = 5; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Instance of Symbol 1858 MovieClip "enemy1" in Frame 229
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(5); _root.enemy1.offhand.gotoAndStop(5); _root.enemy1.cabeza.detalle.gotoAndStop(10); _root.enemy1.cabeza.peinado.gotoAndStop(9); _root.enemy1.torso.cinto.gotoAndStop(2); _root.enemy1.torso.chest.gotoAndStop(6); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 241
onClipEvent (load) { nombre = "white mask"; vit = 40; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 15; inte = 50; char = 5; mag = 5; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 251
dialogo.interior.gotoAndStop(13); dialogo.play();
Instance of Symbol 664 MovieClip "enemy1" in Frame 251
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(8); _root.enemy1.cabeza.peinado.gotoAndStop(7); _root.enemy1.torso.cinto.gotoAndStop(4); _root.enemy1.torso.chest.gotoAndStop(3); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(1); }
Frame 264
dialogo.stop();
Frame 282
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.gotoAndStop("home");
Frame 285
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana;
Instance of Symbol 799 MovieClip "enemy1" in Frame 285
onClipEvent (load) { quijada.gotoAndStop(2); cabeza.gotoAndStop(7); muslo1.gotoAndStop(3); muslo2.gotoAndStop(3); pata1.gotoAndStop(3); pata2.gotoAndStop(3); cola.gotoAndStop(1); torso.gotoAndStop(3); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 285
onClipEvent (load) { nombre = "marlong"; vit = 7; hp = vit * 37; maxhp = vit * 37; agi = 7; str = 7; inte = 10; char = 4; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; money = 6; armor = 10; dmg = str * 7; spell = inte * 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 288
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "win"; _root.flash1.play(); stop();
Frame 289
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1542 MovieClip "enemy1" in Frame 289
onClipEvent (load) { torso.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 289
onClipEvent (load) { nombre = "Brea"; vit = 14; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 4; inte = 10; char = 5; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 293
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 3; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 294
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1457 MovieClip "enemy1" in Frame 294
onClipEvent (load) { cabeza.peinado.gotoAndStop(1); torso.vestido.gotoAndStop(6); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(4); bota2.gotoAndStop(4); mainhand.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 294
onClipEvent (load) { nombre = "Mia"; vit = 10; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 12; inte = 10; char = 9; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 296
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 4; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 297
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1542 MovieClip "enemy1" in Frame 297
onClipEvent (load) { torso.gotoAndStop(3); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 297
onClipEvent (load) { nombre = "Blueblu"; vit = 17; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 7; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 35; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 300
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 9; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 301
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 799 MovieClip "enemy1" in Frame 301
onClipEvent (load) { quijada.gotoAndStop(1); cabeza.gotoAndStop(4); muslo1.gotoAndStop(2); muslo2.gotoAndStop(4); pata1.gotoAndStop(1); pata2.gotoAndStop(1); cola.gotoAndStop(2); torso.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 301
onClipEvent (load) { nombre = "Jawsaw"; vit = 18; hp = vit * 37; maxhp = vit * 37; agi = 15; str = 7; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 304
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 8; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 305
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(3); charla = "si";
Instance of Symbol 664 MovieClip "enemy1" in Frame 305
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(2); _root.enemy1.cabeza.peinado.gotoAndStop(4); _root.enemy1.torso.cinto.gotoAndStop(3); _root.enemy1.torso.chest.gotoAndStop(4); _root.enemy1.gamba1.gotoAndStop(2); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 305
onClipEvent (load) { nombre = "Deadeye J."; vit = 20; hp = vit * 37; maxhp = vit * 37; agi = 13; str = 9; inte = 8; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 309
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.titulo = "gladiator"; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "chapter2"; _root.flash1.play(); stop();
Frame 310
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1858 MovieClip "enemy1" in Frame 310
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(1); _root.enemy1.offhand.gotoAndStop(1); _root.enemy1.cabeza.detalle.gotoAndStop(8); _root.enemy1.cabeza.peinado.gotoAndStop(7); _root.enemy1.torso.cinto.gotoAndStop(2); _root.enemy1.torso.chest.gotoAndStop(5); _root.enemy1.gamba1.gotoAndStop(2); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 310
onClipEvent (load) { nombre = "Deadeye J."; vit = 24; hp = vit * 37; maxhp = vit * 37; agi = 15; str = 15; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 20; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 313
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 10; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 314
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1542 MovieClip "enemy1" in Frame 314
onClipEvent (load) { torso.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 314
onClipEvent (load) { nombre = "Bloodsucker"; vit = 24; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 10; inte = 17; char = 13; mag = 18; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 20; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 318
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 11; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 319
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1739 MovieClip "stenemy" in Frame 319
onClipEvent (load) { nombre = "Serpentha"; vit = 24; hp = vit * 37; maxhp = vit * 37; agi = 17; str = 5; inte = 10; char = 23; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 14; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Instance of Symbol 1457 MovieClip "enemy1" in Frame 319
onClipEvent (load) { cabeza.peinado.gotoAndStop(1); torso.vestido.gotoAndStop(6); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(4); bota2.gotoAndStop(4); mainhand.gotoAndStop(1); }
Frame 324
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 2; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 325
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 664 MovieClip "enemy1" in Frame 325
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(5); _root.enemy1.cabeza.peinado.gotoAndStop(5); _root.enemy1.torso.cinto.gotoAndStop(5); _root.enemy1.torso.chest.gotoAndStop(3); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 325
onClipEvent (load) { nombre = "Deadeye J."; vit = 24; hp = vit * 37; maxhp = vit * 37; agi = 20; str = 10; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 331
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 6; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 332
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 799 MovieClip "enemy1" in Frame 332
onClipEvent (load) { quijada.gotoAndStop(2); cabeza.gotoAndStop(5); muslo1.gotoAndStop(5); muslo2.gotoAndStop(4); pata1.gotoAndStop(5); pata2.gotoAndStop(5); cola.gotoAndStop(4); torso.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 332
onClipEvent (load) { nombre = "Solito"; vit = 31; hp = vit * 37; maxhp = vit * 37; agi = 22; str = 5; inte = 15; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 15; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 338
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 339
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(4); charla = "si";
Instance of Symbol 1858 MovieClip "enemy1" in Frame 339
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(3); _root.enemy1.offhand.gotoAndStop(2); _root.enemy1.cabeza.detalle.gotoAndStop(7); _root.enemy1.cabeza.peinado.gotoAndStop(8); _root.enemy1.torso.cinto.gotoAndStop(7); _root.enemy1.torso.chest.gotoAndStop(2); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 339
onClipEvent (load) { nombre = "Solito"; vit = 40; hp = vit * 37; maxhp = vit * 37; agi = 15; str = 7; inte = 15; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 15; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 346
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.titulo = "grand gladiator"; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "chapter3"; _root.flash1.play(); stop();
Frame 347
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1457 MovieClip "enemy1" in Frame 347
onClipEvent (load) { cabeza.peinado.gotoAndStop(2); torso.vestido.gotoAndStop(6); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(4); bota2.gotoAndStop(4); mainhand.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 347
onClipEvent (load) { nombre = "Maria"; vit = 45; hp = vit * 37; maxhp = vit * 37; agi = 13; str = 12; inte = 15; char = 20; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 17; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 354
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 12; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 355
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1457 MovieClip "enemy1" in Frame 355
onClipEvent (load) { cabeza.peinado.gotoAndStop(3); torso.vestido.gotoAndStop(6); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(4); bota2.gotoAndStop(4); mainhand.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 355
onClipEvent (load) { nombre = "Tanya"; vit = 40; hp = vit * 37; maxhp = vit * 37; agi = 1; str = 10; inte = 20; char = 5; mag = 12; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 5; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 362
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 363
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 664 MovieClip "enemy1" in Frame 363
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(4); _root.enemy1.cabeza.peinado.gotoAndStop(2); _root.enemy1.torso.cinto.gotoAndStop(6); _root.enemy1.torso.chest.gotoAndStop(1); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 363
onClipEvent (load) { nombre = "Carlos"; vit = 18; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 45; inte = 10; char = 5; mag = 12; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 20; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 370
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 371
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 664 MovieClip "enemy1" in Frame 371
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(6); _root.enemy1.cabeza.peinado.gotoAndStop(3); _root.enemy1.torso.cinto.gotoAndStop(4); _root.enemy1.torso.chest.gotoAndStop(5); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 371
onClipEvent (load) { nombre = "Fritzz"; vit = 40; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 15; inte = 10; char = 5; mag = 12; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 378
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 7; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 379
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1858 MovieClip "enemy1" in Frame 379
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(3); _root.enemy1.offhand.gotoAndStop(1); _root.enemy1.cabeza.detalle.gotoAndStop(1); _root.enemy1.cabeza.peinado.gotoAndStop(1); _root.enemy1.torso.cinto.gotoAndStop(1); _root.enemy1.torso.chest.gotoAndStop(1); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 379
onClipEvent (load) { nombre = "Bone"; vit = 40; hp = vit * 37; maxhp = vit * 45; agi = 16; str = 15; inte = 50; char = 13; mag = 5; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 6; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 388
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 13; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 389
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(5); charla = "si";
Instance of Symbol 2108 MovieClip "enemy1" in Frame 389
onClipEvent (load) { cabeza.peinado.gotoAndStop(8); torso.gotoAndStop(10); guante1.gotoAndStop(3); guante2.gotoAndStop(3); mainhand.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 389
onClipEvent (load) { nombre = "pino"; vit = 80; hp = vit * 37; maxhp = vit * 37; agi = 15; str = 30; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 1; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 396
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.titulo = "champion"; _root.mail = 14; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "chapter4"; _root.flash1.play(); stop();
Frame 397
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 664 MovieClip "enemy1" in Frame 397
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(3); _root.enemy1.cabeza.peinado.gotoAndStop(6); _root.enemy1.torso.cinto.gotoAndStop(5); _root.enemy1.torso.chest.gotoAndStop(1); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 397
onClipEvent (load) { nombre = "shingy"; vit = 20; hp = vit * 37; maxhp = vit * 37; agi = 37; str = 28; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 406
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 407
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 2108 MovieClip "enemy1" in Frame 407
onClipEvent (load) { cabeza.peinado.gotoAndStop(5); torso.gotoAndStop(5); guante1.gotoAndStop(1); guante2.gotoAndStop(1); mainhand.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 407
onClipEvent (load) { nombre = "Beltram"; vit = 60; hp = vit * 37; maxhp = vit * 37; agi = 20; str = 17; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 415
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 416
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1858 MovieClip "enemy1" in Frame 416
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(4); _root.enemy1.offhand.gotoAndStop(3); _root.enemy1.cabeza.detalle.gotoAndStop(1); _root.enemy1.cabeza.peinado.gotoAndStop(2); _root.enemy1.torso.cinto.gotoAndStop(7); _root.enemy1.torso.chest.gotoAndStop(2); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 416
onClipEvent (load) { nombre = "kasho"; vit = 20; hp = vit * 37; maxhp = vit * 37; agi = 26; str = 10; inte = 30; char = 10; mag = 5; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 14; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 423
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 424
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 2108 MovieClip "enemy1" in Frame 424
onClipEvent (load) { cabeza.peinado.gotoAndStop(4); torso.gotoAndStop(4); guante1.gotoAndStop(3); guante2.gotoAndStop(3); mainhand.gotoAndStop(1); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 424
onClipEvent (load) { nombre = "Fingerlo"; vit = 100; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 13; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 20; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 433
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 15; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 434
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 799 MovieClip "enemy1" in Frame 434
onClipEvent (load) { quijada.gotoAndStop(2); cabeza.gotoAndStop(5); muslo1.gotoAndStop(5); muslo2.gotoAndStop(4); pata1.gotoAndStop(5); pata2.gotoAndStop(5); cola.gotoAndStop(4); torso.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 434
onClipEvent (load) { nombre = "Chismo"; vit = 20; hp = vit * 37; maxhp = vit * 37; agi = 1; str = 10; inte = 80; char = 10; mag = 80; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 444
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 16; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 445
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(6); charla = "si";
Instance of Symbol 1457 MovieClip "enemy1" in Frame 445
onClipEvent (load) { cabeza.peinado.gotoAndStop(8); torso.vestido.gotoAndStop(8); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(4); guante2.gotoAndStop(4); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(5); bota2.gotoAndStop(5); mainhand.gotoAndStop(4); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 445
onClipEvent (load) { nombre = "Velinda"; vit = 54; hp = vit * 37; maxhp = vit * 37; agi = 22; str = 15; inte = 10; char = 26; mag = 30; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 455
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.titulo = "grand champion"; _root.mail = 17; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "chapter5"; _root.flash1.play(); stop();
Frame 456
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 2108 MovieClip "enemy1" in Frame 456
onClipEvent (load) { cabeza.peinado.gotoAndStop(4); torso.gotoAndStop(4); guante1.gotoAndStop(1); guante2.gotoAndStop(3); mainhand.gotoAndStop(3); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 456
onClipEvent (load) { nombre = "Lizardo"; vit = 100; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 40; inte = 10; char = 27; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 467
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 18; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 468
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1457 MovieClip "enemy1" in Frame 468
onClipEvent (load) { cabeza.peinado.gotoAndStop(4); torso.vestido.gotoAndStop(8); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(4); guante2.gotoAndStop(4); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(5); bota2.gotoAndStop(5); mainhand.gotoAndStop(4); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 468
onClipEvent (load) { nombre = "Jasimell"; vit = 85; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 10; inte = 20; char = 10; mag = 100; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 480
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 19; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 481
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 664 MovieClip "enemy1" in Frame 481
onClipEvent (load) { _root.enemy1.cabeza.detalle.gotoAndStop(5); _root.enemy1.cabeza.peinado.gotoAndStop(5); _root.enemy1.torso.cinto.gotoAndStop(5); _root.enemy1.torso.chest.gotoAndStop(3); _root.enemy1.gamba1.gotoAndStop(2); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 481
onClipEvent (load) { nombre = "shinedas"; vit = 80; hp = vit * 37; maxhp = vit * 37; agi = 25; str = 15; inte = 10; char = 20; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 491
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 20; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 492
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 2108 MovieClip "enemy1" in Frame 492
onClipEvent (load) { cabeza.peinado.gotoAndStop(7); torso.gotoAndStop(10); guante1.gotoAndStop(2); guante2.gotoAndStop(3); mainhand.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 492
onClipEvent (load) { nombre = "greenron"; vit = 60; hp = vit * 37; maxhp = vit * 37; agi = 100; str = 20; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 502
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 21; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Instance of Symbol 2108 MovieClip "enemy1" in Frame 502
onClipEvent (load) { cabeza.peinado.gotoAndStop(2); torso.gotoAndStop(2); guante1.gotoAndStop(2); guante2.gotoAndStop(3); mainhand.gotoAndStop(2); }
Frame 503
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Instance of Symbol 1858 MovieClip "enemy1" in Frame 503
onClipEvent (load) { _root.enemy1.mainhand.gotoAndStop(2); _root.enemy1.offhand.gotoAndStop(2); _root.enemy1.cabeza.detalle.gotoAndStop(7); _root.enemy1.cabeza.peinado.gotoAndStop(2); _root.enemy1.torso.cinto.gotoAndStop(7); _root.enemy1.torso.chest.gotoAndStop(2); _root.enemy1.gamba1.gotoAndStop(1); _root.enemy1.gamba2.gotoAndStop(2); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 503
onClipEvent (load) { nombre = "Mashiff"; vit = 150; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 10; inte = 10; char = 34; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 516
_root.sthero.pelea = _root.sthero.pelea + 1; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Instance of Symbol 1739 MovieClip "stenemy" in Frame 516
onClipEvent (load) { nombre = "Mashiff"; vit = 150; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 10; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 517
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(15); charla = "si";
Instance of Symbol 1739 MovieClip "stenemy" in Frame 517
onClipEvent (load) { nombre = "melissa"; vit = 130; hp = vit * 37; maxhp = vit * 37; agi = 15; str = 10; inte = 24; char = 34; mag = 100; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 526
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 22; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "home"; _root.flash1.play(); stop();
Frame 528
stop(); _root.sthero.hp = _root.sthero.maxhp; _root.sthero.mana = _root.sthero.maxmana; _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); dialogo.stop(); dialogo.interior.gotoAndStop(16); charla = "si";
Instance of Symbol 2240 MovieClip "enemy1" in Frame 528
onClipEvent (load) { cabeza.peinado.gotoAndStop(9); torso.gotoAndStop(11); guante1.gotoAndStop(4); guante2.gotoAndStop(4); mainhand.gotoAndStop(5); }
Instance of Symbol 1739 MovieClip "stenemy" in Frame 528
onClipEvent (load) { nombre = "veranas"; vit = 170; hp = vit * 37; maxhp = vit * 37; agi = 39; str = 10; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 18; dmg = str * 7; spell = inte * 10; money = 10; combo = 0; confused = -1; stun = -1; slow = -1; }
Frame 535
_root.sthero.pelea = _root.sthero.pelea + 1; _root.mail = 22; _root.sthero.experiencia = _root.sthero.experiencia + 50; _root.destino = "sponsor"; _root.flash1.play(); stop();
Frame 554
var savefile = SharedObject.getLocal(saveFile); if (savefile.data.nivel == undefined) { _root.gotoAndStop("titulos"); } _root.hero.torso.chest.gotoAndStop(savefile.data.mail); _root.hero.mainhand.gotoAndStop(savefile.data.arma); _root.hero.cabeza.peinado.gotoAndStop(savefile.data.peinado); _root.hero.cabeza.detalle.gotoAndStop(savefile.data.detalle); _root.hero.offhand.gotoAndStop(savefile.data.offhand); _root.hero.guante1.gotoAndStop(savefile.data.guante); _root.hero.guante2.gotoAndStop(savefile.data.guante); _root.hero.companion.gotoAndStop(savefile.data.companion); _root.hero.extra.gotoAndStop(savefile.data.extra); _root.sthero.level = savefile.data.nivel; _root.sthero.nombre = savefile.data.nombre; _root.sthero.experiencia = savefile.data.experiencia; _root.sthero.bonuspoint = savefile.data.bonuspoint; _root.sthero.nombresposa = savefile.data.nombresposa; _root.sthero.esposa = savefile.data.esposa; _root.sthero.titulo = savefile.data.titulo; _root.sthero.vit = savefile.data.vit; _root.sthero.agi = savefile.data.agi; _root.sthero.str = savefile.data.str; _root.sthero.inte = savefile.data.inte; _root.sthero.char = savefile.data.char; _root.sthero.mag = savefile.data.mag; _root.sthero.armor = savefile.data.armor; _root.sthero.extradmg = savefile.data.extradmg; _root.sthero.extraspell = savefile.data.extraspell; _root.sthero.money = savefile.data.money; _root.sthero.evil = savefile.data.evil; _root.sthero.good = savefile.data.good; _root.sthero.pelea = savefile.data.pelea; _root.sthero.magicmissile = savefile.data.magicmissile; _root.sthero.drainlife = savefile.data.drainlife; _root.sthero.shockwave = savefile.data.shockwave; _root.sthero.coldbolt = savefile.data.coldbolt; _root.sthero.slashing = savefile.data.slashing; _root.sthero.desesperado = savefile.data.desesperado; _root.sthero.charge = savefile.data.charge; _root.sthero.shadowsword = savefile.data.shadowsword; _root.sthero.knockback = savefile.data.knockback; _root.sthero.confucion = savefile.data.confucion; _root.sthero.fear = savefile.data.fear; _root.sthero.transfucion = savefile.data.transfucion; play();
Frame 555
_root.sthero.level = savefile.data.nivel; _root.sthero.nombre = savefile.data.nombre; _root.sthero.experiencia = savefile.data.experiencia; _root.sthero.bonuspoint = savefile.data.bonuspoint; _root.sthero.nombresposa = savefile.data.nombresposa; _root.sthero.esposa = savefile.data.esposa; _root.sthero.titulo = savefile.data.titulo; _root.sthero.vit = savefile.data.vit; _root.sthero.agi = savefile.data.agi; _root.sthero.str = savefile.data.str; _root.sthero.inte = savefile.data.inte; _root.sthero.char = savefile.data.char; _root.sthero.mag = savefile.data.mag; _root.sthero.armor = savefile.data.armor; _root.sthero.extradmg = savefile.data.extradmg; _root.sthero.extraspell = savefile.data.extraspell; _root.sthero.money = savefile.data.money; _root.sthero.evil = savefile.data.evil; _root.sthero.good = savefile.data.good; _root.sthero.pelea = savefile.data.pelea; _root.sthero.magicmissile = savefile.data.magicmissile; _root.sthero.drainlife = savefile.data.drainlife; _root.sthero.shockwave = savefile.data.shockwave; _root.sthero.coldbolt = savefile.data.coldbolt; _root.sthero.slashing = savefile.data.slashing; _root.sthero.desesperado = savefile.data.desesperado; _root.sthero.charge = savefile.data.charge; _root.sthero.shadowsword = savefile.data.shadowsword; _root.sthero.knockback = savefile.data.knockback; _root.sthero.confucion = savefile.data.confucion; _root.sthero.fear = savefile.data.fear; _root.sthero.transfucion = savefile.data.transfucion; gotoAndStop ("home");
Frame 561
stop(); if (tune != "home") { mySound.stop(tune); tune = "home"; mySound.attachSound(tune); mySound.start(11.3, 100000000); }
Frame 563
stop();
Symbol 12 MovieClip [minita_rayo_escalado] Frame 10
stop();
Symbol 17 MovieClip [_magico] Frame 1
gotoAndStop(random(4) + 1);
Symbol 34 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 80
_root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1);
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 22
switch (_root.sthero.pelea) { case 1 : _root.gotoAndStop("pelea1"); break; case 2 : _root.gotoAndStop("pelea2"); break; case 3 : _root.gotoAndStop("pelea3"); break; case 4 : _root.gotoAndStop("pelea4"); break; case 5 : _root.gotoAndStop("pelea5"); break; case 6 : _root.gotoAndStop("pelea6"); break; case 7 : _root.gotoAndStop("pelea7"); break; case 8 : _root.gotoAndStop("pelea8"); break; case 9 : _root.gotoAndStop("pelea9"); break; case 10 : _root.gotoAndStop("pelea10"); break; case 11 : _root.gotoAndStop("pelea11"); break; case 12 : _root.gotoAndStop("pelea12"); break; case 13 : _root.gotoAndStop("pelea13"); break; case 14 : _root.gotoAndStop("pelea14"); break; case 15 : _root.gotoAndStop("pelea15"); break; case 16 : _root.gotoAndStop("pelea16"); break; case 17 : _root.gotoAndStop("pelea17"); break; case 18 : _root.gotoAndStop("pelea18"); break; case 19 : _root.gotoAndStop("pelea19"); break; case 20 : _root.gotoAndStop("pelea20"); break; case 21 : _root.gotoAndStop("pelea21"); break; case 22 : _root.gotoAndStop("pelea22"); break; case 23 : _root.gotoAndStop("pelea23"); break; case 24 : _root.gotoAndStop("pelea24"); break; case 25 : _root.gotoAndStop("pelea25"); break; case 26 : _root.gotoAndStop("pelea26"); break; case 27 : _root.gotoAndStop("pelea27"); break; case 28 : _root.gotoAndStop("pelea28"); break; case 29 : _root.gotoAndStop("pelea29"); break; case 30 : _root.gotoAndStop("pelea30"); break; case 31 : _root.gotoAndStop("pelea31"); break; case 32 : _root.gotoAndStop("sponsor"); break; }
Symbol 43 MovieClip Frame 23
_root.t1.gotoAndStop(2); _root.t2.gotoAndStop(2);
Symbol 43 MovieClip Frame 53
if (_root.charla == "no") { _root.contador.play(); } else { _root.titlef.play(); }
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 11
switch (_root.destino) { case "load" : _root.gotoAndStop("load"); break; case "comienzo" : _root.gotoAndStop("comienzo"); break; case "titulos" : _root.gotoAndStop("titulos"); break; case "encuentro" : _root.gotoAndStop("encuentro"); break; case "win" : _root.gotoAndStop("win"); break; case "chapter1" : _root.gotoAndStop("chapter1"); break; case "chapter2" : _root.gotoAndStop("chapter2"); break; case "chapter3" : _root.gotoAndStop("chapter3"); break; case "chapter4" : _root.gotoAndStop("chapter4"); break; case "chapter5" : _root.gotoAndStop("chapter5"); break; case "home" : _root.gotoAndStop("home"); break; case "llamadrome" : _root.gotoAndStop("llamadrome"); break; case "city" : _root.gotoAndStop("city"); break; case "mapa" : _root.gotoAndStop("mapa"); break; case "arena" : _root.gotoAndStop("arena"); break; case "pelea0" : _root.gotoAndStop("pelea0"); break; case "peleamelissa" : _root.gotoAndStop("peleamelissa"); break; case "peleawite" : _root.gotoAndStop("peleawite"); break; case "peleawitemovie" : _root.gotoAndStop("peleawitemovie"); break; case "pelearebelmovie" : _root.gotoAndStop("pelearebelmovie"); break; case "pelearebel" : _root.gotoAndStop("pelearebel"); break; case "pain" : _root.gotoAndStop("pain"); break; case "sponsor" : _root.gotoAndStop("sponsor"); break; case "end" : _root.gotoAndStop("end"); break; }
Symbol 2279 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.7"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 86 MovieClip Frame 1
more_btn.onRelease = function () { getURL ("http://www.funny-games.biz/main.html", "_blank"); };
Symbol 86 MovieClip Frame 200
_parent.play();
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 101
Symbol 109 MovieClip Frame 136
_root.destino = "titulos"; _root.flash1.play();
Symbol 109 MovieClip Frame 165
stop();
Symbol 116 Button
on (release) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }
Symbol 123 Button
on (release) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }
Symbol 125 Button
on (release) { gotoAndStop ("creditos"); }
Symbol 127 Button
on (release) { nextFrame(); }
Symbol 129 Button
on (release) { gotoAndPlay ("eleccion"); }
Symbol 132 MovieClip Frame 1
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function moveSnow() { if (this.moving) { this._y = this._y + this.speed; this._x = this._x + Math.cos(this._y / 10); if (this.hitTest(_root.rect_mc.Ice_mc)) { this.moving = false; this.stopCounter = 0; } if (this._y > 327) { removeMovieClip(this); } } else { this.stopCounter++; if (this.stopCounter > 100) { this.onEnterFrame = null; this.removeMovieClip(); } } } function createSnow() { i = _root.fondo.n.getNextHighestDepth(); tmp = _root.fondo.n.attachMovie("SnowFlake", "snowflake_mc" + i, i); tmp._x = randRange(1, 270); tmp._y = -1; tmp._alpha = randRange(90, 100); tmp.speed = randRange(1, 4); tmp._xscale = randRange(70, 110); tmp._yscale = tmp._xscale; tmp.moving = true; tmp.onEnterFrame = moveSnow; } control_mc.onEnterFrame = function () { createSnow(); };
Symbol 148 Button
on (press) { _quality = "BEST"; }
Symbol 150 Button
on (press) { _quality = "MEDIUM"; }
Symbol 152 Button
on (press) { _quality = "Low"; }
Symbol 160 Button
on (release) { _root.destino = "titulos"; _root.flash1.play(); }
Symbol 165 MovieClip Frame 1
this.ratio = 50; dragger.onPress = function () { this.startDrag(true, 0, 0, line._width, 0); this.onEnterFrame = function () { ratio = Math.round((this._x * 100) / line._width); }; }; dragger.onRelease = (dragger.onreleaseOutside = stopDrag);
Symbol 171 MovieClip Frame 554
stop();
Symbol 176 Button
on (release) { gotoAndStop ("titulos"); }
Symbol 182 Button
on (release) { _root.c3.savefile.data.nivel = undefined; _root.c3.gotoAndStop(1); }
Symbol 183 Button
on (release) { _root.b2.savefile.data.nivel = undefined; _root.b2.gotoAndStop(1); }
Symbol 184 Button
on (release) { _root.a1.savefile.data.nivel = undefined; _root.a1.gotoAndStop(1); }
Symbol 187 Button
on (release) { saveFile = "save2"; if (_root.a1.savefile.data.nivel == undefined) { gotoAndPlay ("newgame"); } else { _root.destino = "load"; _root.flash1.play(); } }
Symbol 188 Button
on (release) { saveFile = "save1"; if (_root.b2.savefile.data.nivel == undefined) { gotoAndPlay ("newgame"); } else { _root.destino = "load"; _root.flash1.play(); } }
Symbol 189 Button
on (release) { saveFile = "save3"; if (_root.c3.savefile.data.nivel == undefined) { gotoAndPlay ("newgame"); } else { _root.destino = "load"; _root.flash1.play(); } }
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Drain Life";
Symbol 198 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 198 MovieClip Frame 34
_root.hero.extra.gotoAndStop(2);
Symbol 198 MovieClip Frame 46
_root.sthero.mana = _root.sthero.mana + (_root.sthero.maxmana * 0.5);
Symbol 198 MovieClip Frame 60
_parent.gotoAndPlay("finchanel");
Symbol 198 MovieClip Frame 86
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Drain Life";
Symbol 201 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 201 MovieClip Frame 34
_root.hero.extra.gotoAndStop(2);
Symbol 201 MovieClip Frame 46
_root.sthero.hp = _root.sthero.hp + (_root.sthero.maxhp * 0.5);
Symbol 201 MovieClip Frame 60
_parent.gotoAndPlay("finchanel");
Symbol 201 MovieClip Frame 86
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 2
stop();
Symbol 216 MovieClip Frame 1
stop(); _root.sthero.combo = 0;
Symbol 216 MovieClip Frame 2
_root.sthero.combo = 1;
Symbol 216 MovieClip Frame 3
_root.sthero.combo = 2;
Symbol 216 MovieClip Frame 4
_root.sthero.combo = 3;
Symbol 216 MovieClip Frame 5
_root.sthero.combo = 4;
Symbol 216 MovieClip Frame 6
_root.sthero.combo = 5;
Symbol 216 MovieClip Frame 7
_root.sthero.combo = 6;
Symbol 216 MovieClip Frame 8
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 216 MovieClip Frame 9
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 216 MovieClip Frame 10
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 216 MovieClip Frame 11
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 216 MovieClip Frame 12
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 216 MovieClip Frame 13
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 216 MovieClip Frame 14
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 216 MovieClip Frame 15
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 216 MovieClip Frame 16
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 216 MovieClip Frame 17
_root.sthero.combo = 6; gotoAndStop (7);
Symbol 223 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = " transfusion";
Symbol 223 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 223 MovieClip Frame 28
_root.stenemy.hp = _root.stenemy.hp - Math.round(_root.sthero.char * _root.stenemy.combo); _root.sthero.mana = _root.sthero.mana + Math.round(100 * _root.stenemy.combo); _root.stenemy.combo = 0; _root.enemy1.combo.gotoAndStop(1); _root.enemy1.gotoAndPlay("golpeado");
Symbol 223 MovieClip Frame 41
_parent.gotoAndPlay("finchanel");
Symbol 223 MovieClip Frame 46
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 2
_parent.gotoAndPlay("special1"); _root.aviso = "Shadow Sword";
Symbol 233 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 233 MovieClip Frame 14
_root.stenemy.hp = _root.stenemy.hp - Math.round((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100); if (_root.stenemy.combo > 5) { _root.stenemy.stun = 2; _root.enemy1.feared.gotoAndStop(2); _root.t2.gotoAndStop(2); } else if (_root.stenemy.combo > 2) { _root.stenemy.stun = 1; _root.enemy1.feared.gotoAndStop(2); _root.t2.gotoAndStop(2); } _root.stenemy.combo = 0; _root.enemy1.combo.gotoAndStop(1); _root.enemy1.gotoAndPlay("golpeado");
Symbol 233 MovieClip Frame 41
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 238 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 2
_parent.gotoAndPlay("special2"); _root.aviso = "Desesperado";
Symbol 238 MovieClip Frame 3
_parent.gotoAndPlay("special2");
Symbol 238 MovieClip Frame 24
_root.stenemy.hp = _root.stenemy.hp - Math.round((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100); _root.stenemy.combo = _root.stenemy.combo + (random(2) + 3); _root.enemy1.combo.gotoAndStop(_root.stenemy.combo + 1); _root.enemy1.gotoAndPlay("golpeado");
Symbol 238 MovieClip Frame 46
_root.sthero.hp = _root.sthero.hp - Math.round(_root.sthero.maxhp * 0.2); _root.hero.gotoAndPlay("golpeado");
Symbol 238 MovieClip Frame 60
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 243 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 2
_parent.gotoAndPlay("special2"); _root.aviso = "Charge";
Symbol 243 MovieClip Frame 3
_parent.gotoAndPlay("special2");
Symbol 243 MovieClip Frame 24
_root.stenemy.hp = _root.stenemy.hp - Math.round((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100); _root.stenemy.agi = _root.stenemy.agi - (2 * _root.stenemy.combo); _root.stenemy.combo = 0; _root.enemy1.combo.gotoAndStop(1); _root.enemy1.gotoAndPlay("golpeado");
Symbol 243 MovieClip Frame 52
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 2
_parent.gotoAndPlay("special1"); _root.aviso = "Slashing";
Symbol 249 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 249 MovieClip Frame 15
_root.stenemy.hp = _root.stenemy.hp - (Math.round(((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100) * 0.5) * _root.stenemy.combo); _root.stenemy.combo = 0; _root.enemy1.combo.gotoAndStop(1); _root.enemy1.gotoAndPlay("golpeado");
Symbol 249 MovieClip Frame 42
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 253 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Cold Bolt";
Symbol 253 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 253 MovieClip Frame 69
_parent.gotoAndPlay("finchanel"); _root.enemy1.gotoAndPlay("golpeado"); if (random(101) > 20) { _root.stenemy.hp = _root.stenemy.hp - Math.round(_root.sthero.spell); _root.t2.tiempoenemy.gotoAndStop(2); } else { _root.stenemy.hp = _root.stenemy.hp - Math.round(_root.sthero.spell); }
Symbol 253 MovieClip Frame 115
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 256 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Knockback";
Symbol 256 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 256 MovieClip Frame 22
_parent.gotoAndPlay("finchanel"); if ((((_root.sthero.char - _root.stenemy.char) * 5) + 30) > random(100)) { _root.t2.tiempoenemy.gotoAndStop(2); _root.enemy1.gotoAndPlay("golpeado"); _root.stenemy.hp = _root.stenemy.hp - Math.round(((_root.sthero.char * 8) * (100 - _root.stenemy.armor)) / 100); } else { _root.miss.gotoAndPlay(2); }
Symbol 256 MovieClip Frame 38
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Fear";
Symbol 259 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 259 MovieClip Frame 36
if ((((_root.sthero.char - _root.stenemy.char) * 5) + 30) > random(100)) { _root.stenemy.stun = random(3) + 1; _root.enemy1.feared.gotoAndStop(2); _root.t2.gotoAndStop(2); } else { _root.miss.gotoAndPlay(2); }
Symbol 259 MovieClip Frame 48
_parent.gotoAndPlay("finchanel");
Symbol 259 MovieClip Frame 55
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 260 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Shockwave";
Symbol 260 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 260 MovieClip Frame 12
_parent.gotoAndPlay("finchanel"); if (random(101) < 50) { _root.stenemy.hp = _root.stenemy.hp - (Math.round(_root.sthero.spell) * 2); _root.critical.play(); _root.enemy1.gotoAndPlay("golpeado"); } else { _root.stenemy.hp = _root.stenemy.hp - Math.round(_root.sthero.spell); } _root.enemy1.gotoAndPlay("golpeado"); _parent.gotoAndPlay("finchanel");
Symbol 260 MovieClip Frame 38
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 263 MovieClip Frame 24
stop();
Symbol 264 MovieClip Frame 11
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Drain Life";
Symbol 265 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 265 MovieClip Frame 28
_root.stenemy.hp = _root.stenemy.hp - (Math.round(_root.sthero.spell) * 0.5); _root.sthero.hp = _root.sthero.hp + (Math.round(_root.sthero.spell) * 0.5); _root.enemy1.gotoAndPlay("golpeado");
Symbol 265 MovieClip Frame 48
_parent.gotoAndPlay("finchanel");
Symbol 265 MovieClip Frame 74
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 2
_parent.gotoAndPlay("magia");
Symbol 268 MovieClip Frame 3
_parent.gotoAndPlay("magia"); _root.aviso = "Confusion";
Symbol 268 MovieClip Frame 36
if ((((_root.sthero.char - _root.stenemy.char) * 5) + 30) > random(100)) { _root.stenemy.confused = 3; _root.enemy1.confused.gotoAndStop(2); } else { _root.miss.gotoAndPlay(2); }
Symbol 268 MovieClip Frame 48
_parent.gotoAndPlay("finchanel");
Symbol 268 MovieClip Frame 55
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 276 MovieClip Frame 1
stop();
Symbol 276 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Magic Missile";
Symbol 276 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 276 MovieClip Frame 27
if (random(101) < 10) { _root.stenemy.hp = _root.stenemy.hp - (Math.round(_root.sthero.spell) * 2); _root.critical.play(); } else { _root.stenemy.hp = _root.stenemy.hp - Math.round(_root.sthero.spell); } _root.enemy1.gotoAndPlay("golpeado"); _parent.gotoAndPlay("finchanel");
Symbol 276 MovieClip Frame 35
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 2
gotoAndStop (1);
Symbol 277 MovieClip Frame 3
_root.sthero.armor = _root.sthero.armor * 1.5; _root.sthero.agi = _root.sthero.agi + 20; stop();
Symbol 277 MovieClip Frame 4
_root.sthero.armor = _root.sthero.armor / 1.5; _root.sthero.agi = _root.sthero.agi - 20;
Symbol 280 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 2
_parent.defenza.play();
Symbol 294 MovieClip Frame 1
_root.sthero.offhand = 1; stop(); nombre = "naked offhand"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 294 MovieClip Frame 2
_root.sthero.offhand = 2; stop(); nombre = "coper shield"; armor = 2; vit = 1; agi = 0; mag = 0; money = 6; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 294 MovieClip Frame 3
_root.sthero.offhand = 3; stop(); nombre = "violeta shield"; armor = 5; vit = 2; agi = 0; mag = 0; money = 12; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 294 MovieClip Frame 4
_root.sthero.offhand = 4; stop(); nombre = "the block"; armor = 7; vit = 5; agi = 0; mag = 0; money = 18; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 294 MovieClip Frame 5
_root.sthero.offhand = 5; stop(); nombre = "shining dagger"; armor = 0; vit = 0; agi = 2; mag = 0; money = 6; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 294 MovieClip Frame 6
_root.sthero.offhand = 6; stop(); nombre = "oz"; armor = 0; vit = 0; agi = 4; mag = 1; money = 12; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 294 MovieClip Frame 7
_root.sthero.offhand = 7; stop(); nombre = "quick edge"; armor = 0; vit = 0; agi = 6; mag = 2; money = 18; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 294 MovieClip Frame 8
_root.sthero.offhand = 8; stop(); nombre = "red orb"; armor = 0; vit = 1; agi = 0; mag = 2; money = 6; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 294 MovieClip Frame 9
_root.sthero.offhand = 9; stop(); nombre = "green orb"; armor = 0; vit = 2; agi = 0; mag = 4; money = 12; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 294 MovieClip Frame 10
_root.sthero.offhand = 10; stop(); nombre = "golden orb"; armor = 0; vit = 5; agi = 0; mag = 7; money = 18; _root.sthero.armor = _root.sthero.armor + _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money - _root.hero.offhand.money;
Symbol 305 MovieClip Frame 1
_root.sthero.guante = 1; stop(); nombre = "black gauntlet"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; extradmg = 0; extraspell = 0;
Symbol 305 MovieClip Frame 2
_root.sthero.guante = 2; stop(); nombre = "blackdoleros"; armor = 0; vit = 0; agi = 0; mag = 1; money = 2; extradmg = 0; extraspell = 5; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 305 MovieClip Frame 3
_root.sthero.guante = 3; stop(); nombre = "sinner mark"; armor = 0; vit = 0; agi = 0; mag = 2; money = 4; extradmg = 0; extraspell = 10; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 305 MovieClip Frame 4
_root.sthero.guante = 4; stop(); nombre = "killer mark"; armor = 0; vit = 0; agi = 0; mag = 3; money = 6; extradmg = 0; extraspell = 20; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 305 MovieClip Frame 5
_root.sthero.guante = 5; stop(); nombre = "red leather"; armor = 0; vit = 1; agi = 0; mag = 0; money = 2; extradmg = 4; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 305 MovieClip Frame 6
_root.sthero.guante = 6; stop(); nombre = "violetus"; armor = 0; vit = 2; agi = 0; mag = 0; money = 4; extradmg = 8; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 305 MovieClip Frame 7
_root.sthero.guante = 7; stop(); nombre = "dark claw"; armor = 0; vit = 3; agi = 0; mag = 0; money = 6; extradmg = 16; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 305 MovieClip Frame 8
_root.sthero.guante = 8; stop(); nombre = "protector"; armor = 0; vit = 0; agi = 1; mag = 1; money = 2; extradmg = 2; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 305 MovieClip Frame 9
_root.sthero.guante = 9; stop(); nombre = "lash"; armor = 0; vit = 0; agi = 2; mag = 2; money = 4; extradmg = 4; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 305 MovieClip Frame 10
_root.sthero.guante = 10; stop(); nombre = "red glam"; armor = 0; vit = 0; agi = 3; mag = 3; money = 6; extradmg = 8; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.guante1.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.guante1.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.guante1.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.guante1.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.guante1.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.guante1.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.guante1.money;
Symbol 320 MovieClip Frame 1
_root.sthero.peinado = 1; gotoAndStop (14);
Symbol 320 MovieClip Frame 2
_root.sthero.peinado = 2;
Symbol 320 MovieClip Frame 3
_root.sthero.peinado = 3;
Symbol 320 MovieClip Frame 4
_root.sthero.peinado = 4;
Symbol 320 MovieClip Frame 5
_root.sthero.peinado = 5;
Symbol 320 MovieClip Frame 6
_root.sthero.peinado = 6;
Symbol 320 MovieClip Frame 7
_root.sthero.peinado = 7;
Symbol 320 MovieClip Frame 8
_root.sthero.peinado = 8;
Symbol 320 MovieClip Frame 9
_root.sthero.peinado = 9;
Symbol 320 MovieClip Frame 10
_root.sthero.peinado = 10;
Symbol 320 MovieClip Frame 11
_root.sthero.peinado = 11;
Symbol 320 MovieClip Frame 12
_root.sthero.peinado = 12;
Symbol 320 MovieClip Frame 13
_root.sthero.peinado = 13;
Symbol 320 MovieClip Frame 14
_root.sthero.peinado = 14;
Symbol 320 MovieClip Frame 15
gotoAndStop (2);
Symbol 333 MovieClip Frame 1
_root.sthero.detalle = 1; gotoAndStop (14);
Symbol 333 MovieClip Frame 2
_root.sthero.detalle = 2;
Symbol 333 MovieClip Frame 3
_root.sthero.detalle = 3;
Symbol 333 MovieClip Frame 4
_root.sthero.detalle = 4;
Symbol 333 MovieClip Frame 5
_root.sthero.detalle = 5;
Symbol 333 MovieClip Frame 6
_root.sthero.detalle = 6;
Symbol 333 MovieClip Frame 7
_root.sthero.detalle = 7;
Symbol 333 MovieClip Frame 8
_root.sthero.detalle = 8;
Symbol 333 MovieClip Frame 9
_root.sthero.detalle = 9;
Symbol 333 MovieClip Frame 10
_root.sthero.detalle = 10;
Symbol 333 MovieClip Frame 11
_root.sthero.detalle = 11;
Symbol 333 MovieClip Frame 12
_root.sthero.detalle = 12;
Symbol 333 MovieClip Frame 13
_root.sthero.detalle = 13;
Symbol 333 MovieClip Frame 14
_root.sthero.detalle = 14;
Symbol 333 MovieClip Frame 15
_root.sthero.detalle = 15; gotoAndStop (2);
Symbol 357 MovieClip Frame 1
stop(); nombre = "naked torso"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 1;
Symbol 357 MovieClip Frame 2
nombre = "white shirt"; armor = 3; vit = 2; agi = 0; mag = 3; money = 8; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 2;
Symbol 357 MovieClip Frame 3
nombre = "leather"; armor = 5; vit = 2; agi = 0; mag = 0; money = 8; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 3;
Symbol 357 MovieClip Frame 4
nombre = "reinforced shirt"; armor = 8; vit = 5; agi = 0; mag = 0; money = 16; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 4;
Symbol 357 MovieClip Frame 5
nombre = "light armor"; armor = 13; vit = 7; agi = 0; mag = 0; money = 24; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 5;
Symbol 357 MovieClip Frame 6
nombre = "iron armor"; armor = 18; vit = 8; agi = 2; mag = 0; money = 32; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 6;
Symbol 357 MovieClip Frame 7
nombre = "ancient armor"; armor = 21; vit = 10; agi = 5; mag = 0; money = 40; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 7;
Symbol 357 MovieClip Frame 8
nombre = "cleric shirt"; armor = 4; vit = 5; agi = 0; mag = 4; money = 16; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 8;
Symbol 357 MovieClip Frame 9
nombre = "red silk"; armor = 5; vit = 7; agi = 0; mag = 5; money = 24; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 9;
Symbol 357 MovieClip Frame 10
nombre = "basilisk hide"; armor = 6; vit = 10; agi = 0; mag = 6; money = 32; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 10;
Symbol 357 MovieClip Frame 11
nombre = "wizard mail"; armor = 6; vit = 12; agi = 0; mag = 8; money = 40; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 11;
Symbol 357 MovieClip Frame 12
nombre = "red shirt"; armor = 5; vit = 1; agi = 2; mag = 0; money = 8; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 12;
Symbol 357 MovieClip Frame 13
nombre = "latin shirt"; armor = 6; vit = 2; agi = 5; mag = 0; money = 16; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 13;
Symbol 357 MovieClip Frame 14
nombre = "black leather"; armor = 9; vit = 3; agi = 7; mag = 0; money = 24; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 14;
Symbol 357 MovieClip Frame 15
nombre = "charmer mail"; armor = 12; vit = 6; agi = 8; mag = 0; money = 40; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 15;
Symbol 357 MovieClip Frame 16
nombre = "black charmer"; armor = 15; vit = 8; agi = 10; mag = 0; money = 32; _root.sthero.armor = _root.sthero.armor + _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money - _root.hero.torso.chest.money; _root.sthero.mail = 16;
Symbol 357 MovieClip Frame 17
_root.sthero.mail = 17;
Symbol 357 MovieClip Frame 18
_root.sthero.mail = 1;
Symbol 365 MovieClip Frame 1
_root.sthero.extra = 1; stop(); categoria = "masdada"; nombre = "nothing";
Symbol 365 MovieClip Frame 2
_root.sthero.extra = 2; stop(); categoria = "msdfsdfsf"; nombre = "pack";
Symbol 365 MovieClip Frame 3
_root.sthero.extra = 3; categoria = "hp";
Symbol 365 MovieClip Frame 4
_root.sthero.extra = 4; categoria = "mana";
Symbol 384 MovieClip Frame 1
_root.sthero.arma = 1;
Symbol 384 MovieClip Frame 2
_root.sthero.arma = 2; stop(); nombre = "club"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; extradmg = 3; extraspell = 1; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 3
_root.sthero.arma = 3; stop(); nombre = "spike club"; armor = 0; vit = 0; agi = 0; mag = 0; money = 6; extradmg = 14; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 4
_root.sthero.arma = 4; stop(); nombre = "gradius"; armor = 0; vit = 0; agi = 0; mag = 0; money = 12; extradmg = 28; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 5
_root.sthero.arma = 5; stop(); nombre = "rapier"; armor = 0; vit = 0; agi = 0; mag = 0; money = 18; extradmg = 42; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 6
_root.sthero.arma = 6; stop(); nombre = "great sword"; armor = 0; vit = 0; agi = 0; mag = 0; money = 24; extradmg = 56; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 7
_root.sthero.arma = 7; stop(); nombre = "gloria`s sword"; armor = 0; vit = 0; agi = 0; mag = 0; money = 30; extradmg = 70; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 8
_root.sthero.arma = 8; stop(); nombre = "magic wrench"; armor = 0; vit = 0; agi = 0; mag = 0; money = 6; extradmg = 0; extraspell = 20; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 9
_root.sthero.arma = 9; stop(); nombre = "small scepter"; armor = 0; vit = 0; agi = 0; mag = 0; money = 12; extradmg = 0; extraspell = 40; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 10
_root.sthero.arma = 10; stop(); nombre = "radiant scepter"; armor = 0; vit = 0; agi = 0; mag = 0; money = 18; extradmg = 0; extraspell = 60; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 11
_root.sthero.arma = 11; stop(); nombre = "golden scepter"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; extradmg = 24; extraspell = 80; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 12
_root.sthero.arma = 12; stop(); nombre = "sanma`s staff"; armor = 0; vit = 0; agi = 0; mag = 0; money = 30; extradmg = 0; extraspell = 100; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 13
_root.sthero.arma = 13; stop(); nombre = "guitar"; armor = 0; vit = 0; agi = 1; mag = 1; money = 6; extradmg = 7; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 14
_root.sthero.arma = 14; stop(); nombre = "cool guitar"; armor = 0; vit = 0; agi = 2; mag = 2; money = 12; extradmg = 14; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 15
_root.sthero.arma = 15; stop(); nombre = "black widow"; armor = 0; vit = 0; agi = 3; mag = 3; money = 18; extradmg = 21; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 16
_root.sthero.arma = 16; stop(); nombre = "guitar axe"; armor = 0; vit = 0; agi = 4; mag = 4; money = 24; extradmg = 28; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 384 MovieClip Frame 17
_root.sthero.arma = 17; stop(); nombre = "fabian`s might"; armor = 0; vit = 0; agi = 5; mag = 5; money = 30; extradmg = 35; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.mainhand.money;
Symbol 409 MovieClip Frame 1
_root.sthero.companion = 1; stop(); nombre = "club"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; extradmg = 0; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.companion.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.companion.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.companion.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.companion.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.companion.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.companion.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.companion.money;
Symbol 409 MovieClip Frame 2
_root.sthero.companion = 2; stop(); nombre = "devil"; armor = 0; vit = 0; agi = 0; mag = 0; money = 0; extradmg = 35; extraspell = 50; _root.sthero.armor = _root.sthero.armor + _root.hero.companion.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.companion.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.companion.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.companion.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.companion.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.companion.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.companion.money;
Symbol 409 MovieClip Frame 3
_root.sthero.companion = 3; stop(); nombre = "angel"; armor = 3; vit = 7; agi = 0; mag = 0; money = 0; extradmg = 0; extraspell = 0; _root.sthero.armor = _root.sthero.armor + _root.hero.companion.armor; _root.sthero.agi = _root.sthero.agi + _root.hero.companion.agi; _root.sthero.vit = _root.sthero.vit + _root.hero.companion.vit; _root.sthero.mag = _root.sthero.mag + _root.hero.companion.mag; _root.sthero.extradmg = _root.sthero.extradmg + _root.hero.companion.extradmg; _root.sthero.extraspell = _root.sthero.extraspell + _root.hero.companion.extraspell; _root.sthero.money = _root.sthero.money - _root.hero.companion.money;
Symbol 413 MovieClip Frame 11
stop();
Symbol 425 MovieClip Frame 1
Symbol 425 MovieClip Frame 41
gotoAndPlay ("stand");
Symbol 425 MovieClip Frame 49
if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.stenemy.hp = _root.stenemy.hp - (Math.round((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100) * 2); _root.enemy1.gotoAndPlay("golpeado"); _root.enemy1.sangre.play(); _root.enemy1.combo.nextFrame(); } else { _root.stenemy.hp = _root.stenemy.hp - Math.round((_root.sthero.dmg * (100 - _root.stenemy.armor)) / 100); _root.enemy1.gotoAndPlay("golpeado"); _root.enemy1.combo.nextFrame(); }
Symbol 425 MovieClip Frame 54
gotoAndPlay ("stand"); _root.t1.tiempohero.play(); _root.t2.tiempoenemy.play();
Symbol 425 MovieClip Frame 73
gotoAndPlay ("camina");
Symbol 425 MovieClip Frame 77
defenza.play();
Symbol 425 MovieClip Frame 87
gotoAndPlay ("stand");
Symbol 425 MovieClip Frame 105
stop(); _root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); defenza.gotoAndStop(3);
Symbol 425 MovieClip Frame 112
gotoAndPlay ("dash");
Symbol 425 MovieClip Frame 137
gotoAndPlay ("chaneling");
Symbol 425 MovieClip Frame 146
gotoAndPlay ("stand");
Symbol 425 MovieClip Frame 179
gotoAndPlay ("stand");
Symbol 425 MovieClip Frame 232
gotoAndPlay ("stand");
Symbol 426 MovieClip Frame 2
hero.torso.chest.gotoAndStop(savefile.data.mail); hero.mainhand.gotoAndStop(savefile.data.arma); hero.cabeza.peinado.gotoAndStop(savefile.data.peinado); hero.cabeza.detalle.gotoAndStop(savefile.data.detalle); hero.offhand.gotoAndStop(savefile.data.offhand); hero.guante1.gotoAndStop(savefile.data.guante); hero.guante2.gotoAndStop(savefile.data.guante); hero.companion.gotoAndStop(savefile.data.companion); hero.extra.gotoAndStop(savefile.data.extra); level = savefile.data.nivel; nombre = savefile.data.nombre; _root.sthero.experiencia = savefile.data.experiencia; _root.sthero.bonuspoint = savefile.data.bonuspoint; _root.sthero.nombresposa = savefile.data.nombresposa; _root.sthero.esposa = savefile.data.esposa; titulo = savefile.data.titulo; _root.sthero.vit = savefile.data.vit; _root.sthero.agi = savefile.data.agi; _root.sthero.str = savefile.data.str; _root.sthero.inte = savefile.data.inte; _root.sthero.char = savefile.data.char; _root.sthero.mag = savefile.data.mag; _root.sthero.armor = savefile.data.armor; _root.sthero.extradmg = savefile.data.extradmg; _root.sthero.extraspell = savefile.data.extraspell; _root.sthero.money = savefile.data.money; _root.sthero.evil = savefile.data.evil; _root.sthero.good = savefile.data.good; _root.sthero.pelea = savefile.data.pelea; _root.sthero.magicmissile = savefile.data.magicmissile; _root.sthero.drainlife = savefile.data.drainlife; _root.sthero.shockwave = savefile.data.shockwave; _root.sthero.coldbolt = savefile.data.coldbolt; _root.sthero.slashing = savefile.data.slashing; _root.sthero.desesperado = savefile.data.desesperado; _root.sthero.charge = savefile.data.charge; _root.sthero.shadowsword = savefile.data.shadowsword; _root.sthero.knockback = savefile.data.knockback; _root.sthero.confucion = savefile.data.confucion; _root.sthero.fear = savefile.data.fear; _root.sthero.transfucion = savefile.data.transfucion;
Symbol 430 Button
on (release) { stopAllSounds(); _root.destino = "comienzo"; _root.flash1.play(); }
Symbol 450 MovieClip Frame 50
stop();
Symbol 454 MovieClip Frame 38
stop();
Symbol 459 MovieClip Frame 305
stop();
Symbol 461 MovieClip Frame 1577
stopAllSounds(); _root.destino = "comienzo"; _root.flash1.play();
Symbol 470 Button
on (press) { _root.sthero.profecion = "charmer"; _root.sthero.str = 10; _root.sthero.inte = 10; _root.sthero.char = 13; _root.sthero.slashing = 0; _root.sthero.knockback = 1; _root.sthero.magicmissile = 0; gotoAndStop (4); }
Symbol 476 Button
on (press) { _root.sthero.profecion = "warrior"; _root.sthero.str = 13; _root.sthero.inte = 10; _root.sthero.char = 10; _root.sthero.slashing = 1; _root.sthero.knockback = 0; _root.sthero.magicmissile = 0; gotoAndStop (2); }
Symbol 481 Button
on (press) { _root.sthero.profecion = "mage"; _root.sthero.str = 10; _root.sthero.inte = 13; _root.sthero.char = 10; _root.sthero.slashing = 0; _root.sthero.knockback = 0; _root.sthero.magicmissile = 1; gotoAndStop (3); }
Symbol 486 MovieClip Frame 1
stop();
Symbol 502 MovieClip Frame 1
stop();
Symbol 506 Button
on (keyPress "<Enter>") { root.sthero.nombre = "no"; }
Symbol 508 MovieClip Frame 1
stop();
Symbol 513 MovieClip Frame 1
level = 1; experiencia = 0; bonuspoint = 0; nombre = "Zappo"; nombresposa = "rosa"; esposa = 2; titulo = "novice"; vit = 10; hp = vit * 37; maxhp = vit * 37; agi = 10; str = 10; inte = 10; char = 10; mag = 10; mana = mag * 41; manareg = mag * 2; maxmana = mag * 41; armor = 10; dmg = (str * 7) + extradmg; spell = (inte * 10) + extraspell; extradmg = 0; extraspell = 0; experiencia = 0; money = 1; evil = 0; good = 0; pelea = 1; combo = 0; stun = 0; magicmissile = 0; drainlife = 0; shockwave = 0; coldbolt = 0; slashing = 0; desesperado = 0; charge = 0; shadowsword = 0; knockback = 0; confucion = 0; fear = 0; transfucion = 0;
Instance of Symbol 510 MovieClip in Symbol 513 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.maxhp = _parent.vit * 37; _parent.manareg = _parent.mag * 2; _parent.maxmana = _parent.mag * 41; _parent.dmg = (_parent.str * 7) + _parent.extradmg; _parent.spell = (_parent.inte * 10) + _parent.extraspell; } onClipEvent (enterFrame) { if (_parent.maxhp < _parent.hp) { _parent.hp = _parent.maxhp; } } onClipEvent (enterFrame) { if (_parent.maxmana < _parent.mana) { _parent.mana = _parent.maxmana; } } onClipEvent (enterFrame) { if (_parent.hp < 1) { _root.flash2.play(); } }
Symbol 515 Button
on (release) { _root.hero.cabeza.peinado.prevFrame(); }
Symbol 516 Button
on (release) { _root.hero.cabeza.detalle.prevFrame(); }
Symbol 517 Button
on (release) { _root.hero.cabeza.peinado.nextFrame(); }
Symbol 522 Button
on (release) { if (((_root.sthero.profecion == "warrior") or (_root.sthero.profecion == "mage")) or (_root.sthero.profecion == "charmer")) { _root.play(); } else { _root.explicacion.gotoAndStop(2); } } on (rollOut) { _root.explicacion.gotoAndStop(1); }
Symbol 524 Button
on (release) { _root.hero.cabeza.detalle.nextFrame(); }
Symbol 531 MovieClip Frame 1
i = 1; while (i < 30) { duplicateMovieClip ("nube", "nube" + i, i); i++; }
Instance of Symbol 530 MovieClip "nube" in Symbol 531 MovieClip Frame 1
onClipEvent (load) { velocidad = (random(50) + 20) * 0.1; _yscale = (random(90) + 130); _xscale = _yscale; _alpha = (random(10) + 32); _y = (random(80) + 10); _x = random(770); _rotation = (random(360) + 50); } onClipEvent (enterFrame) { if (_x <= -20) { _velocidad = (random(50) + 20) * 0.02; _yscale = (random(90) + 130); _xscale = _yscale; _alpha = (random(10) + 32); _y = (random(30) + 10); _x = 770; _rotation = (random(360) + 50); } else { _x = (_x - velocidad); giro = random(200); if (giro >= 190) { _rotation = (_rotation+1); } } }
Symbol 540 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 547 Button
on (rollOver) { _root.explicacion.gotoAndStop(5); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.str = _root.sthero.str + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 548 Button
on (rollOver) { _root.explicacion.gotoAndStop(6); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.inte = _root.sthero.inte + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 549 Button
on (rollOver) { _root.explicacion.gotoAndStop(7); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.vit = _root.sthero.vit + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 550 Button
on (rollOver) { _root.explicacion.gotoAndStop(8); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.char = _root.sthero.char + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 551 Button
on (rollOver) { _root.explicacion.gotoAndStop(3); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.agi = _root.sthero.agi + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 552 Button
on (rollOver) { _root.explicacion.gotoAndStop(4); } on (rollOut) { _root.explicacion.gotoAndStop(1); } on (release) { if (_root.sthero.bonuspoint == 0) { _root.sthero.imposible.play(); } else { _root.sthero.mag = _root.sthero.mag + 1; _root.sthero.bonuspoint = _root.sthero.bonuspoint - 1; } }
Symbol 585 MovieClip Frame 1
stop();
Symbol 585 MovieClip Frame 2
_parent.gotoAndPlay("special1"); _root.aviso = "Shadow Sword";
Symbol 585 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 585 MovieClip Frame 14
_root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); if (_root.sthero.combo > 5) { _root.sthero.stun = 2; _root.hero.feared.gotoAndStop(2); _root.t1.gotoAndStop(2); } else if (_root.sthero.combo > 2) { _root.sthero.stun = 1; _root.hero.feared.gotoAndStop(2); _root.t1.gotoAndStop(2); } _root.sthero.combo = 0; _root.hero.combo.gotoAndStop(1); _root.hero.gotoAndPlay("golpeado");
Symbol 585 MovieClip Frame 41
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 589 MovieClip Frame 1
stop();
Symbol 589 MovieClip Frame 2
_parent.gotoAndPlay("special1"); _root.aviso = "desesperado";
Symbol 589 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 589 MovieClip Frame 24
_root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.sthero.combo = _root.sthero.combo + (random(2) + 3); _root.hero.combo.gotoAndStop(_root.sthero.combo + 1); _root.hero.gotoAndPlay("golpeado");
Symbol 589 MovieClip Frame 46
_root.stenemy.hp = _root.stenemy.hp - Math.round(_root.stenemy.maxhp * 0.2); _root.enemy1.gotoAndPlay("golpeado");
Symbol 589 MovieClip Frame 60
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 591 MovieClip Frame 1
stop();
Symbol 591 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Knockback";
Symbol 591 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 591 MovieClip Frame 22
_parent.gotoAndPlay("finchanel"); if ((((_root.stenemy.char - _root.sthero.char) * 5) + 30) > random(100)) { _root.t1.tiempohero.gotoAndStop(2); _root.hero.gotoAndPlay("golpeado"); _root.sthero.hp = _root.sthero.hp - (_root.stenemy.char * 3); } else { _root.miss.gotoAndPlay(2); }
Symbol 591 MovieClip Frame 38
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 593 MovieClip Frame 1
stop(); _root.stenemy.combo = 0;
Symbol 593 MovieClip Frame 2
_root.stenemy.combo = 1;
Symbol 593 MovieClip Frame 3
_root.stenemy.combo = 2;
Symbol 593 MovieClip Frame 4
_root.stenemy.combo = 3;
Symbol 593 MovieClip Frame 5
_root.stenemy.combo = 4;
Symbol 593 MovieClip Frame 6
_root.stenemy.combo = 5;
Symbol 593 MovieClip Frame 7
_root.stenemy.combo = 6;
Symbol 593 MovieClip Frame 8
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 593 MovieClip Frame 9
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 593 MovieClip Frame 10
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 593 MovieClip Frame 11
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 593 MovieClip Frame 12
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 593 MovieClip Frame 13
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 593 MovieClip Frame 14
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 593 MovieClip Frame 15
_root.stenemy.combo = 6; gotoAndStop (7);
Symbol 595 MovieClip Frame 1
stop();
Symbol 595 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Fear";
Symbol 595 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 595 MovieClip Frame 36
if ((((_root.stenemy.char - _root.sthero.char) * 5) + 30) > random(100)) { _root.sthero.stun = random(3) + 1; _root.hero.feared.gotoAndStop(2); _root.t1.gotoAndStop(2); } else { _root.miss.gotoAndPlay(2); }
Symbol 595 MovieClip Frame 48
_parent.gotoAndPlay("finchanel");
Symbol 595 MovieClip Frame 55
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 600 MovieClip Frame 1
stop();
Symbol 600 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Magic Missile";
Symbol 600 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 600 MovieClip Frame 27
if (random(101) < 10) { _root.sthero.hp = _root.sthero.hp - (Math.round(_root.stenemy.spell) * 2); _root.critical.play(); } else { _root.sthero.hp = _root.sthero.hp - Math.round(_root.stenemy.spell); } _root.hero.gotoAndPlay("golpeado"); _parent.gotoAndPlay("finchanel");
Symbol 600 MovieClip Frame 35
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 604 MovieClip Frame 1
stop();
Symbol 604 MovieClip Frame 2
_parent.gotoAndPlay("special1"); _root.aviso = "slashing";
Symbol 604 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 604 MovieClip Frame 15
_root.sthero.hp = _root.sthero.hp - (Math.round(((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 0.5) * _root.sthero.combo); _root.sthero.combo = 0; _root.hero.combo.gotoAndStop(1); _root.hero.gotoAndPlay("golpeado");
Symbol 604 MovieClip Frame 42
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 605 MovieClip Frame 1
stop();
Symbol 605 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Shockwave";
Symbol 605 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 605 MovieClip Frame 12
_parent.gotoAndPlay("finchanel"); if (random(101) < 50) { _root.sthero.hp = _root.sthero.hp - (Math.round(_root.stenemy.spell) * 2); _root.critical.play(); _root.hero.gotoAndPlay("golpeado"); } else { _root.sthero.hp = _root.sthero.hp - Math.round(_root.stenemy.spell); } _root.hero.gotoAndPlay("golpeado"); _parent.gotoAndPlay("finchanel");
Symbol 605 MovieClip Frame 38
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 608 MovieClip Frame 1
stop(); _root.stenemy.confused = 0;
Symbol 608 MovieClip Frame 3
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); if ((((_root.stenemy.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); gotoAndStop (2); } else if ((((_root.stenemy.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.stenemy.hp = _root.stenemy.hp - (Math.round((_root.stenemy.dmg * (100 - _root.stenemy.armor)) / 100) * 2); _root.enemy1.gotoAndPlay("golpeado"); _root.enemy1.sangre.play(); gotoAndStop (1); } else { _root.stenemy.hp = _root.stenemy.hp - Math.round((_root.stenemy.dmg * (100 - _root.stenemy.armor)) / 100); _root.enemy1.gotoAndPlay("golpeado"); gotoAndStop (1); }
Symbol 608 MovieClip Frame 4
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndStop (2);
Symbol 608 MovieClip Frame 5
_root.ai1.actitud.gotoAndStop(random(10) + 2); gotoAndStop (2);
Symbol 620 MovieClip Frame 1
stop();
Symbol 629 MovieClip Frame 1
stop();
Symbol 639 MovieClip Frame 1
stop();
Symbol 646 MovieClip Frame 1
stop();
Symbol 650 MovieClip Frame 1
stop();
Symbol 664 MovieClip Frame 41
gotoAndPlay ("stand");
Symbol 664 MovieClip Frame 47
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 664 MovieClip Frame 53
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 664 MovieClip Frame 76
gotoAndPlay ("camina");
Symbol 664 MovieClip Frame 90
gotoAndPlay ("stand");
Symbol 664 MovieClip Frame 128
gotoAndPlay ("stand");
Symbol 664 MovieClip Frame 149
stop();
Symbol 683 Button
on (release) { destino = "mapa"; _root.flash1.play(); }
Symbol 689 MovieClip Frame 1
stop();
Symbol 702 MovieClip Frame 1
stop();
Symbol 723 MovieClip Frame 1
stop();
Symbol 738 MovieClip Frame 50
gotoAndPlay ("stand");
Symbol 738 MovieClip Frame 134
gotoAndPlay ("stand");
Symbol 738 MovieClip Frame 219
gotoAndPlay ("camina");
Symbol 738 MovieClip Frame 318
gotoAndPlay ("stand");
Symbol 739 MovieClip Frame 1
enemy1.cabeza.peinado.gotoAndStop(random(8) + 1); enemy1.cabeza.detalle.gotoAndStop(random(8) + 1);
Symbol 743 Button
on (release) { _root.gotoAndStop("mapa"); }
Symbol 747 Button
on (release) { _root.gotoAndStop("shoping"); }
Symbol 752 Button
on (release) { _root.gotoAndStop("tavern"); }
Symbol 754 MovieClip Frame 1
stop();
Symbol 754 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "Drain Life";
Symbol 754 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 754 MovieClip Frame 28
_root.sthero.hp = _root.sthero.hp - (Math.round(_root.stenemy.spell) * 0.5); _root.stenemy.hp = _root.stenemy.hp + (Math.round(_root.stenemy.spell) * 0.5); _root.hero.gotoAndPlay("golpeado");
Symbol 754 MovieClip Frame 48
_parent.gotoAndPlay("finchanel");
Symbol 754 MovieClip Frame 54
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 755 MovieClip Frame 1
stop();
Symbol 755 MovieClip Frame 2
_parent.gotoAndPlay("magia"); _root.aviso = "coldbolt";
Symbol 755 MovieClip Frame 3
_parent.gotoAndPlay("magia");
Symbol 755 MovieClip Frame 69
_parent.gotoAndPlay("finchanel"); _root.hero.gotoAndPlay("golpeado"); if (random(101) > 20) { _root.sthero.hp = _root.sthero.hp - Math.round(_root.stenemy.spell); _root.t1.tiempohero.gotoAndStop(2); } else { _root.sthero.hp = _root.sthero.hp - Math.round(_root.stenemy.spell); }
Symbol 755 MovieClip Frame 115
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); _root.aviso = ""; gotoAndStop (1);
Symbol 760 MovieClip Frame 1
stop();
Symbol 766 MovieClip Frame 1
stop();
Symbol 775 MovieClip Frame 1
stop();
Symbol 779 MovieClip Frame 1
stop();
Symbol 783 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 1
stop();
Symbol 798 MovieClip Frame 91
stop();
Symbol 799 MovieClip Frame 29
gotoAndPlay ("stand");
Symbol 799 MovieClip Frame 45
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 799 MovieClip Frame 52
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 799 MovieClip Frame 66
gotoAndPlay ("camina");
Symbol 799 MovieClip Frame 84
gotoAndPlay ("stand");
Symbol 799 MovieClip Frame 111
gotoAndPlay ("stand");
Symbol 799 MovieClip Frame 125
stop();
Symbol 816 Button
on (release) { _root.destino = "arena"; _root.flash1.play(); } on (rollOver) { helper.gotoAndStop(5); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 817 Button
on (release) { _root.destino = "llamadrome"; _root.flash1.play(); } on (rollOver) { helper.gotoAndStop(4); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 818 Button
on (release) { _root.destino = "home"; _root.flash1.play(); } on (rollOver) { helper.gotoAndStop(3); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 819 Button
on (release) { _root.destino = "city"; _root.flash1.play(); } on (rollOver) { helper.gotoAndStop(2); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 827 MovieClip Frame 1
stop();
Symbol 845 Button
on (release) { destino = "mapa"; _root.flash1.play(); }
Symbol 848 Button
on (release) { _root.gotoAndStop("carrera"); }
Symbol 850 MovieClip Frame 53
numero = random(3); switch (numero) { case 0 : gotoAndPlay ("stand"); break; case 1 : gotoAndPlay ("come"); break; case 2 : gotoAndPlay ("sienta"); }
Symbol 850 MovieClip Frame 101
numero = random(3); switch (numero) { case 0 : gotoAndPlay ("stand"); break; case 1 : gotoAndPlay ("come"); break; case 2 : gotoAndPlay ("sienta"); }
Symbol 850 MovieClip Frame 201
gotoAndPlay (1);
Symbol 850 MovieClip Frame 244
gotoAndPlay ("corre");
Symbol 850 MovieClip Frame 264
gotoAndPlay ("festejo");
Symbol 861 Button
on (release) { _root.sthero.money = _root.sthero.money + (apuesta1 + apuesta2); _root.mySound.stop(_root.tune); _root.tune = "home"; _root.mySound.attachSound(_root.tune); _root.mySound.start(11.3, 100000000); _root.gotoAndStop("llamadrome"); }
Symbol 862 Button
on (release) { gotoAndStop (2); }
Symbol 863 Button
on (release) { if (apuesta2 > 0) { apuesta2 = apuesta2 - 1; _root.sthero.money = _root.sthero.money + 1; } }
Symbol 864 Button
on (release) { if (_root.sthero.money != 0) { apuesta2 = apuesta2 + 1; _root.sthero.money = _root.sthero.money - 1; } }
Symbol 866 Button
on (release) { if (apuesta1 > 0) { apuesta1 = apuesta1 - 1; _root.sthero.money = _root.sthero.money + 1; } }
Symbol 867 Button
on (release) { if (_root.sthero.money != 0) { apuesta1 = apuesta1 + 1; _root.sthero.money = _root.sthero.money - 1; } }
Symbol 874 Button
on (release) { _parent.gotoAndStop(1); _root.f.gotoAndStop(1); }
Symbol 876 MovieClip Frame 1
stop();
Symbol 886 MovieClip Frame 93
_parent.llamas.gotoAndStop(random(4) + 2); stop();
Symbol 887 MovieClip Frame 2
a.gotoAndPlay("corre"); b.gotoAndPlay("corre");
Symbol 887 MovieClip Frame 98
a.gotoAndPlay("festejo"); _root.sthero.money = _root.sthero.money + (_parent._parent.apuesta1 * 2); _parent._parent.win1.play(); b.gotoAndPlay("sienta"); stop(); _parent._parent.leave.gotoAndStop(2); _root.f.play();
Symbol 888 MovieClip Frame 2
a.gotoAndPlay("corre"); b.gotoAndPlay("corre");
Symbol 888 MovieClip Frame 98
a.gotoAndPlay("festejo"); _root.sthero.money = _root.sthero.money + (_parent._parent.apuesta1 * 2); _parent._parent.win1.play(); b.gotoAndPlay("sienta"); stop(); _parent._parent.leave.gotoAndStop(2); _root.f.play();
Symbol 889 MovieClip Frame 2
a.gotoAndPlay("corre"); b.gotoAndPlay("corre");
Symbol 889 MovieClip Frame 98
b.gotoAndPlay("festejo"); _root.sthero.money = _root.sthero.money + (_parent._parent.apuesta2 * 2); _parent._parent.win1.play(); a.gotoAndPlay("sienta"); stop(); _parent._parent.leave.gotoAndStop(2); _root.f.play();
Symbol 890 MovieClip Frame 2
a.gotoAndPlay("corre"); b.gotoAndPlay("corre");
Symbol 890 MovieClip Frame 98
b.gotoAndPlay("festejo"); _root.sthero.money = _root.sthero.money + (_parent._parent.apuesta2 * 2); _parent._parent.win1.play(); a.gotoAndPlay("sienta"); stop(); _parent._parent.leave.gotoAndStop(2); _root.f.play();
Symbol 891 MovieClip Frame 1
stop();
Symbol 898 MovieClip Frame 1
apuesta1 = 0; apuesta2 = 0; stop(); nombre1r = random(4); switch (nombre1r) { case 0 : nombre1 = "Soledad"; break; case 1 : nombre1 = "Lucas"; break; case 2 : nombre1 = "Charly"; break; case 3 : nombre1 = "Dario"; break; } nombre2r = random(4); switch (nombre2r) { case 0 : nombre2 = "Diego"; break; case 1 : nombre2 = "Ornella"; break; case 2 : nombre2 = "Sebastian"; break; case 3 : nombre2 = "Jorch"; break; }
Symbol 966 MovieClip Frame 1
stop();
Symbol 967 Button
on (release) { _root.gotoAndPlay("city"); }
Symbol 969 Button
on (release) { gotoAndStop (4); } on (rollOver) { helper.gotoAndStop(4); } on (rollOut) { helper.gotoAndStop(17); }
Symbol 971 Button
on (release) { gotoAndStop (2); } on (rollOver) { helper.gotoAndStop(2); } on (rollOut) { helper.gotoAndStop(17); }
Symbol 973 Button
on (release) { gotoAndStop (3); } on (rollOver) { helper.gotoAndStop(3); } on (rollOut) { helper.gotoAndStop(17); }
Symbol 975 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.inte > 25)) and (_root.sthero.level > 9)) and (_root.sthero.coldbolt == 0)) { _root.sthero.coldbolt = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.coldbolt == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(12); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 976 MovieClip Frame 1
stop();
Symbol 976 MovieClip Frame 2
stop();
Symbol 978 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.inte > 21)) and (_root.sthero.level > 6)) and (_root.sthero.shockwave == 0)) { _root.sthero.shockwave = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.shockwave == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(11); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 979 MovieClip Frame 1
stop();
Symbol 981 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.inte > 17)) and (_root.sthero.level > 3)) and (_root.sthero.drainlife == 0)) { _root.sthero.drainlife = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.drainlife == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(10); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 982 MovieClip Frame 1
stop();
Symbol 984 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.inte > 13)) and (_root.sthero.level > 0)) and (_root.sthero.magicmissile == 0)) { _root.sthero.magicmissile = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.magicmissile == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(9); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 985 MovieClip Frame 1
stop();
Symbol 985 MovieClip Frame 2
stop();
Symbol 986 Button
on (release) { gotoAndStop (1); }
Symbol 988 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.str > 25)) and (_root.sthero.level > 9)) and (_root.sthero.shadowsword == 0)) { _root.sthero.shadowsword = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.shadowsword == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(8); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 989 MovieClip Frame 1
stop();
Symbol 991 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.str > 21)) and (_root.sthero.level > 6)) and (_root.sthero.charge == 0)) { _root.sthero.charge = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.charge == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(7); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 992 MovieClip Frame 1
stop();
Symbol 994 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.str > 17)) and (_root.sthero.level > 3)) and (_root.sthero.desesperado == 0)) { _root.sthero.desesperado = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.desesperado == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(6); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 995 MovieClip Frame 1
stop();
Symbol 997 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.str > 13)) and (_root.sthero.level > 0)) and (_root.sthero.slashing == 0)) { _root.sthero.slashing = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.slashing == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(5); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 998 MovieClip Frame 1
stop();
Symbol 1000 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.char > 25)) and (_root.sthero.level > 9)) and (_root.sthero.fear == 0)) { _root.sthero.fear = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.fear == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(16); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 1001 MovieClip Frame 1
stop();
Symbol 1003 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.char > 21)) and (_root.sthero.level > 6)) and (_root.sthero.transfucion == 0)) { _root.sthero.transfucion = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.transfucion == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(15); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 1004 MovieClip Frame 1
stop();
Symbol 1006 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.char > 17)) and (_root.sthero.level > 3)) and (_root.sthero.confucion == 0)) { _root.sthero.confucion = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.confucion == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(14); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 1007 MovieClip Frame 1
stop();
Symbol 1009 Button
on (release) { if ((((_root.sthero.money > 9) and (_root.sthero.char > 13)) and (_root.sthero.level > 0)) and (_root.sthero.knockback == 0)) { _root.sthero.knockback = 1; _root.sthero.money = _root.sthero.money - 10; } else if (_root.sthero.knockback == 1) { _root.sthero.yase.play(); } else { _root.sthero.imposible.play(); } } on (rollOver) { _parent.helper.gotoAndStop(13); } on (rollOut) { _parent.helper.gotoAndStop(17); }
Symbol 1010 MovieClip Frame 1
stop();
Symbol 1011 MovieClip Frame 1
stop();
Instance of Symbol 976 MovieClip in Symbol 1011 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.sthero.coldbolt == 1) { gotoAndStop (2); } }
Instance of Symbol 979 MovieClip in Symbol 1011 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.sthero.shockwave == 1) { gotoAndStop (2); } }
Instance of Symbol 982 MovieClip in Symbol 1011 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.sthero.drainlife == 1) { gotoAndStop (2); } }
Instance of Symbol 985 MovieClip in Symbol 1011 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.sthero.magicmissile == 1) { gotoAndStop (2); } }
Instance of Symbol 989 MovieClip in Symbol 1011 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.sthero.shadowsword == 1) { gotoAndStop (2); } }
Instance of Symbol 992 MovieClip in Symbol 1011 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.sthero.charge == 1) { gotoAndStop (2); } }
Instance of Symbol 995 MovieClip in Symbol 1011 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.sthero.desesperado == 1) { gotoAndStop (2); } }
Instance of Symbol 998 MovieClip in Symbol 1011 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.sthero.slashing == 1) { gotoAndStop (2); } }
Instance of Symbol 1001 MovieClip in Symbol 1011 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.sthero.fear == 1) { gotoAndStop (2); } }
Instance of Symbol 1004 MovieClip in Symbol 1011 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.sthero.transfucion == 1) { gotoAndStop (2); } }
Instance of Symbol 1007 MovieClip in Symbol 1011 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.sthero.confucion == 1) { gotoAndStop (2); } }
Instance of Symbol 1010 MovieClip in Symbol 1011 MovieClip Frame 4
onClipEvent (enterFrame) { if (_root.sthero.knockback == 1) { gotoAndStop (2); } }
Symbol 1012 MovieClip Frame 34
stop();
Symbol 1103 MovieClip Frame 1
stop();
Symbol 1105 Button
on (release) { gotoAndStop (5); }
Symbol 1107 Button
on (release) { gotoAndStop (6); }
Symbol 1109 Button
on (release) { gotoAndStop (4); }
Symbol 1111 Button
on (release) { gotoAndStop (2); }
Symbol 1113 Button
on (release) { gotoAndStop (3); }
Symbol 1115 Button
on (release) { gotoAndStop (1); }
Symbol 1121 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "black charmer") and (_root.sthero.level > 12)) and (_root.sthero.money > ((40 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.char > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(16); } } on (rollOver) { helper.gotoAndStop(16); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1123 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "charmer mail") and (_root.sthero.level > 9)) and (_root.sthero.money > ((32 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.char > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(15); } } on (rollOver) { helper.gotoAndStop(15); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1125 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "black leather") and (_root.sthero.level > 6)) and (_root.sthero.money > ((24 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.char > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(14); } } on (rollOver) { helper.gotoAndStop(14); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1127 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "latin shirt") and (_root.sthero.level > 3)) and (_root.sthero.money > ((16 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.char > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(13); } } on (rollOver) { helper.gotoAndStop(13); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1129 Button
on (release) { if (((_root.hero.torso.chest.nombre != "red shirt") and (_root.sthero.money > ((8 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.char > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(12); } } on (rollOver) { helper.gotoAndStop(12); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1132 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "wizard mail") and (_root.sthero.level > 12)) and (_root.sthero.money > ((40 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.inte > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(11); } } on (rollOver) { helper.gotoAndStop(6); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1134 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "basilisk hide") and (_root.sthero.level > 9)) and (_root.sthero.money > ((32 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.inte > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(10); } } on (rollOver) { helper.gotoAndStop(5); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1136 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "red silk") and (_root.sthero.level > 6)) and (_root.sthero.money > ((24 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.inte > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(9); } } on (rollOver) { helper.gotoAndStop(4); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1138 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "cleric shirt") and (_root.sthero.level > 3)) and (_root.sthero.money > ((16 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.inte > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(8); } } on (rollOver) { helper.gotoAndStop(3); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1140 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "ancient armor") and (_root.sthero.level > 12)) and (_root.sthero.money > ((40 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.str > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(7); } } on (rollOver) { helper.gotoAndStop(11); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1142 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "iron armor") and (_root.sthero.level > 9)) and (_root.sthero.money > ((32 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.str > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(6); } } on (rollOver) { helper.gotoAndStop(10); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1144 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "light armor") and (_root.sthero.level > 6)) and (_root.sthero.money > ((24 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.str > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(5); } } on (rollOver) { helper.gotoAndStop(9); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1147 Button
on (release) { if (((_root.hero.torso.chest.nombre != "leather") and (_root.sthero.money > ((8 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.str > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(3); } } on (rollOver) { helper.gotoAndStop(7); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1149 Button
on (release) { if (((_root.hero.torso.chest.nombre != "white shirt") and (_root.sthero.money > ((8 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.inte > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(2); } } on (rollOver) { helper.gotoAndStop(2); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1151 Button
on (release) { if ((((_root.hero.torso.chest.nombre != "reinforced shirt") and (_root.sthero.level > 3)) and (_root.sthero.money > ((16 - _root.hero.torso.chest.money) - 1))) and (_root.sthero.str > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.torso.chest.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.torso.chest.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.torso.chest.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.torso.chest.mag; _root.sthero.money = _root.sthero.money + _root.hero.torso.chest.money; _root.hero.torso.chest.gotoAndStop(4); } } on (rollOver) { helper.gotoAndStop(8); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1155 Button
on (release) { if ((((_root.hero.offhand.nombre != "quick edge") and (_root.sthero.level > 11)) and (_root.sthero.money > ((18 - _root.hero.offhand.money) - 1))) and (_root.sthero.char > 34)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(7); } } on (rollOver) { helper.gotoAndStop(25); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1157 Button
on (release) { if ((((_root.hero.offhand.nombre != "oz") and (_root.sthero.level > 7)) and (_root.sthero.money > ((12 - _root.hero.offhand.money) - 1))) and (_root.sthero.char > 28)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(6); } } on (rollOver) { helper.gotoAndStop(24); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1159 Button
on (release) { if (((_root.hero.offhand.nombre != "shining dagger") and (_root.sthero.money > ((6 - _root.hero.offhand.money) - 1))) and (_root.sthero.char > 15)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(5); } } on (rollOver) { helper.gotoAndStop(23); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1161 Button
on (release) { if ((((_root.hero.offhand.nombre != "the block") and (_root.sthero.level > 11)) and (_root.sthero.money > ((18 - _root.hero.offhand.money) - 1))) and (_root.sthero.str > 34)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(4); } } on (rollOver) { helper.gotoAndStop(22); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1163 Button
on (release) { if ((((_root.hero.offhand.nombre != "violeta shield") and (_root.sthero.level > 7)) and (_root.sthero.money > ((12 - _root.hero.offhand.money) - 1))) and (_root.sthero.str > 28)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(3); } } on (rollOver) { helper.gotoAndStop(21); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1165 Button
on (release) { if (((_root.hero.offhand.nombre != "coper shield") and (_root.sthero.money > ((6 - _root.hero.offhand.money) - 1))) and (_root.sthero.str > 15)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(2); } } on (rollOver) { helper.gotoAndStop(20); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1167 Button
on (release) { if ((((_root.hero.offhand.nombre != "golden orb") and (_root.sthero.level > 11)) and (_root.sthero.money > ((18 - _root.hero.offhand.money) - 1))) and (_root.sthero.inte > 34)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(10); } } on (rollOver) { helper.gotoAndStop(19); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1170 Button
on (release) { if ((((_root.hero.offhand.nombre != "green orb") and (_root.sthero.level > 7)) and (_root.sthero.money > ((12 - _root.hero.offhand.money) - 1))) and (_root.sthero.inte > 28)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(9); } } on (rollOver) { helper.gotoAndStop(18); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1172 Button
on (release) { if (((_root.hero.offhand.nombre != "red orb") and (_root.sthero.money > ((6 - _root.hero.offhand.money) - 1))) and (_root.sthero.inte > 15)) { _root.sthero.armor = _root.sthero.armor - _root.hero.offhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.offhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.offhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.offhand.mag; _root.sthero.money = _root.sthero.money + _root.hero.offhand.money; _root.hero.offhand.gotoAndStop(8); } } on (rollOver) { helper.gotoAndStop(17); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1175 Button
on (release) { if ((((_root.hero.mainhand.nombre != "fabian`s might") and (_root.sthero.level > 12)) and (_root.sthero.money > ((30 - _root.hero.mainhand.money) - 1))) and (_root.sthero.char > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(17); } } on (rollOver) { helper.gotoAndStop(40); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1177 Button
on (release) { if ((((_root.hero.mainhand.nombre != "guitar axe") and (_root.sthero.level > 9)) and (_root.sthero.money > ((24 - _root.hero.mainhand.money) - 1))) and (_root.sthero.char > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(16); } } on (rollOver) { helper.gotoAndStop(39); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1179 Button
on (release) { if ((((_root.hero.mainhand.nombre != "black widow") and (_root.sthero.level > 6)) and (_root.sthero.money > ((18 - _root.hero.mainhand.money) - 1))) and (_root.sthero.char > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(15); } } on (rollOver) { helper.gotoAndStop(38); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1181 Button
on (release) { if ((((_root.hero.mainhand.nombre != "cool guitar") and (_root.sthero.level > 3)) and (_root.sthero.money > ((12 - _root.hero.mainhand.money) - 1))) and (_root.sthero.char > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(14); } } on (rollOver) { helper.gotoAndStop(37); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1183 Button
on (release) { if (((_root.hero.mainhand.nombre != "guitar") and (_root.sthero.money > ((6 - _root.hero.mainhand.money) - 1))) and (_root.sthero.char > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(13); } } on (rollOver) { helper.gotoAndStop(36); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1185 Button
on (release) { if ((((_root.hero.mainhand.nombre != "gloria`s sword") and (_root.sthero.level > 12)) and (_root.sthero.money > ((30 - _root.hero.mainhand.money) - 1))) and (_root.sthero.str > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(7); } } on (rollOver) { helper.gotoAndStop(35); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1187 Button
on (release) { if ((((_root.hero.mainhand.nombre != "great sword") and (_root.sthero.level > 9)) and (_root.sthero.money > ((24 - _root.hero.mainhand.money) - 1))) and (_root.sthero.str > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(6); } } on (rollOver) { helper.gotoAndStop(34); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1189 Button
on (release) { if ((((_root.hero.mainhand.nombre != "rapier") and (_root.sthero.level > 6)) and (_root.sthero.money > ((18 - _root.hero.mainhand.money) - 1))) and (_root.sthero.str > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(5); } } on (rollOver) { helper.gotoAndStop(33); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1191 Button
on (release) { if ((((_root.hero.mainhand.nombre != "gradius") and (_root.sthero.level > 3)) and (_root.sthero.money > ((12 - _root.hero.mainhand.money) - 1))) and (_root.sthero.str > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(4); } } on (rollOver) { helper.gotoAndStop(32); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1193 Button
on (release) { if (((_root.hero.mainhand.nombre != "spike club") and (_root.sthero.money > ((6 - _root.hero.mainhand.money) - 1))) and (_root.sthero.str > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(3); } } on (rollOver) { helper.gotoAndStop(31); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1195 Button
on (release) { if ((((_root.hero.mainhand.nombre != "sanma`s staff") and (_root.sthero.level > 12)) and (_root.sthero.money > ((30 - _root.hero.mainhand.money) - 1))) and (_root.sthero.inte > 29)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(12); } } on (rollOver) { helper.gotoAndStop(30); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1197 Button
on (release) { if ((((_root.hero.mainhand.nombre != "golden scepter") and (_root.sthero.level > 9)) and (_root.sthero.money > ((24 - _root.hero.mainhand.money) - 1))) and (_root.sthero.inte > 25)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(11); } } on (rollOver) { helper.gotoAndStop(29); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1199 Button
on (release) { if ((((_root.hero.mainhand.nombre != "radiant scepter") and (_root.sthero.level > 6)) and (_root.sthero.money > ((18 - _root.hero.mainhand.money) - 1))) and (_root.sthero.inte > 21)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(10); } } on (rollOver) { helper.gotoAndStop(28); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1201 Button
on (release) { if ((((_root.hero.mainhand.nombre != "small scepter") and (_root.sthero.level > 3)) and (_root.sthero.money > ((12 - _root.hero.mainhand.money) - 1))) and (_root.sthero.inte > 17)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(9); } } on (rollOver) { helper.gotoAndStop(27); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1203 Button
on (release) { if (((_root.hero.mainhand.nombre != "magic wrench") and (_root.sthero.money > ((6 - _root.hero.mainhand.money) - 1))) and (_root.sthero.inte > 13)) { _root.sthero.armor = _root.sthero.armor - _root.hero.mainhand.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.mainhand.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.mainhand.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.mainhand.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.mainhand.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.mainhand.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.mainhand.money; _root.hero.mainhand.gotoAndStop(8); } } on (rollOver) { helper.gotoAndStop(26); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1207 Button
on (release) { if ((((_root.hero.guante1.nombre != "red glam") and (_root.sthero.level > 11)) and (_root.sthero.money > 11)) and (_root.sthero.char > 34)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(10); _root.hero.guante2.gotoAndStop(10); } } on (rollOver) { helper.gotoAndStop(63); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1209 Button
on (release) { if ((((_root.hero.guante1.nombre != "lash") and (_root.sthero.level > 7)) and (_root.sthero.money > 7)) and (_root.sthero.char > 28)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(9); _root.hero.guante2.gotoAndStop(9); } } on (rollOver) { helper.gotoAndStop(62); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1211 Button
on (release) { if (((_root.hero.guante1.nombre != "protector") and (_root.sthero.money > 3)) and (_root.sthero.char > 15)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(8); _root.hero.guante2.gotoAndStop(8); } } on (rollOver) { helper.gotoAndStop(60); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1213 Button
on (release) { if ((((_root.hero.guante1.nombre != "dark claw") and (_root.sthero.level > 11)) and (_root.sthero.money > 11)) and (_root.sthero.str > 34)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(7); _root.hero.guante2.gotoAndStop(7); } } on (rollOver) { helper.gotoAndStop(59); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1215 Button
on (release) { if ((((_root.hero.guante1.nombre != "violetus") and (_root.sthero.level > 7)) and (_root.sthero.money > 7)) and (_root.sthero.str > 28)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(6); _root.hero.guante2.gotoAndStop(6); } } on (rollOver) { helper.gotoAndStop(58); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1217 Button
on (release) { if (((_root.hero.guante1.nombre != "red leather") and (_root.sthero.money > 3)) and (_root.sthero.str > 15)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(5); _root.hero.guante2.gotoAndStop(5); } } on (rollOver) { helper.gotoAndStop(57); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1219 Button
on (release) { if ((((_root.hero.guante1.nombre != "killer mark") and (_root.sthero.level > 11)) and (_root.sthero.money > 11)) and (_root.sthero.inte > 34)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(4); _root.hero.guante2.gotoAndStop(4); } } on (rollOver) { helper.gotoAndStop(56); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1221 Button
on (release) { if ((((_root.hero.guante1.nombre != "sinner mark") and (_root.sthero.level > 7)) and (_root.sthero.money > 7)) and (_root.sthero.inte > 28)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(3); _root.hero.guante2.gotoAndStop(3); } } on (rollOver) { helper.gotoAndStop(55); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1223 Button
on (release) { if (((_root.hero.guante1.nombre != "blackdoleros") and (_root.sthero.money > 3)) and (_root.sthero.inte > 15)) { _root.sthero.armor = _root.sthero.armor - (_root.hero.guante1.armor * 2); _root.sthero.agi = _root.sthero.agi - (_root.hero.guante1.agi * 2); _root.sthero.vit = _root.sthero.vit - (_root.hero.guante1.vit * 2); _root.sthero.mag = _root.sthero.mag - (_root.hero.guante1.mag * 2); _root.sthero.extradmg = _root.sthero.extradmg - (_root.hero.guante1.extradmg * 2); _root.sthero.extraspell = _root.sthero.extraspell - (_root.hero.guante1.extraspell * 2); _root.sthero.money = _root.sthero.money + (_root.hero.guante1.money * 2); _root.hero.guante1.gotoAndStop(2); _root.hero.guante2.gotoAndStop(2); } } on (rollOver) { helper.gotoAndStop(54); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1225 Button
on (release) { if (((_root.hero.extra.nombre == "pack") and (_root.hero.extra.categoria != "mana")) and (_root.sthero.money > 9)) { _root.hero.extra.gotoAndStop(4); _root.sthero.money = _root.sthero.money - 9; } } on (rollOver) { helper.gotoAndStop(45); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1227 Button
on (release) { if (((_root.hero.extra.nombre == "pack") and (_root.sthero.money > 9)) and (_root.hero.extra.categoria != "hp")) { _root.hero.extra.gotoAndStop(3); _root.sthero.money = _root.sthero.money - 9; } } on (rollOver) { helper.gotoAndStop(44); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1229 Button
on (release) { if (((_root.hero.extra.nombre != "pack") and (_root.sthero.money > 9)) and (_root.sthero.level > 9)) { _root.hero.extra.gotoAndStop(2); _root.sthero.money = _root.sthero.money - 10; } } on (rollOver) { helper.gotoAndStop(43); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1231 Button
on (release) { if (((_root.hero.companion.nombre != "devil") and (_root.sthero.evil > 99)) and (_root.sthero.money > -1)) { _root.sthero.armor = _root.sthero.armor - _root.hero.companion.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.companion.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.companion.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.companion.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.companion.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.companion.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.companion.money; _root.hero.companion.gotoAndStop(2); } } on (rollOver) { helper.gotoAndStop(42); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1233 Button
on (release) { if (((_root.hero.companion.nombre != "angel") and (_root.sthero.good > 99)) and (_root.sthero.money > -1)) { _root.sthero.armor = _root.sthero.armor - _root.hero.companion.armor; _root.sthero.agi = _root.sthero.agi - _root.hero.companion.agi; _root.sthero.vit = _root.sthero.vit - _root.hero.companion.vit; _root.sthero.mag = _root.sthero.mag - _root.hero.companion.mag; _root.sthero.extradmg = _root.sthero.extradmg - _root.hero.companion.extradmg; _root.sthero.extraspell = _root.sthero.extraspell - _root.hero.companion.extraspell; _root.sthero.money = _root.sthero.money + _root.hero.companion.money; _root.hero.companion.gotoAndStop(3); } } on (rollOver) { helper.gotoAndStop(41); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1236 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 34)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 35; _root.sthero.agi = _root.sthero.agi + 1; _root.sthero.mag = _root.sthero.mag + 1; _root.sthero.str = _root.sthero.str + 1; _root.sthero.inte = _root.sthero.inte + 1; _root.sthero.vit = _root.sthero.vit + 1; _root.sthero.char = _root.sthero.char + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "zulma"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(53); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1238 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money + 10; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "bony"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(52); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1240 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.char = _root.sthero.char + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "banga"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(51); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1242 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.vit = _root.sthero.vit + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "vicky"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(50); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1244 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.inte = _root.sthero.inte + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "kin"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(49); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1246 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.str = _root.sthero.str + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "franchesca"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(48); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1248 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.mag = _root.sthero.mag + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "marlen"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(47); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1250 Button
on (release) { if (((_root.sthero.esposa != 1) and (_root.sthero.level > 2)) and (_root.sthero.money > 4)) { _root.mySound.attachSound("church"); _root.mySound.start(); _root.sthero.money = _root.sthero.money - 5; _root.sthero.agi = _root.sthero.agi + 1; _root.destino = "home"; _root.flash1.play(); _root.sthero.nombresposa = "rosa"; _root.sthero.esposa = 1; } } on (rollOver) { helper.gotoAndStop(46); } on (rollOut) { helper.gotoAndStop(1); }
Symbol 1251 MovieClip Frame 1
stop();
Symbol 1284 Button
on (release) { gotoAndStop (1); }
Symbol 1289 Button
on (release) { _root.destino = "peleamelissa"; _root.flash1.play(); }
Symbol 1297 Button
on (release) { _root.destino = "peleawite"; _root.flash1.play(); }
Symbol 1308 Button
on (release) { _root.destino = "pelearebel"; _root.flash1.play(); }
Symbol 1317 MovieClip Frame 1
stop();
Symbol 1317 MovieClip Frame 2
_root.mail = 0;
Symbol 1317 MovieClip Frame 3
_root.mail = 0;
Symbol 1317 MovieClip Frame 4
_root.mail = 0;
Symbol 1317 MovieClip Frame 5
_root.mail = 0;
Symbol 1317 MovieClip Frame 6
_root.mail = 0;
Symbol 1317 MovieClip Frame 7
_root.mail = 0;
Symbol 1317 MovieClip Frame 8
_root.mail = 0;
Symbol 1317 MovieClip Frame 9
_root.mail = 0;
Symbol 1317 MovieClip Frame 10
_root.mail = 0; _root.sthero.money = _root.sthero.money + 1;
Symbol 1317 MovieClip Frame 11
_root.mail = 0;
Symbol 1317 MovieClip Frame 12
_root.mail = 0;
Symbol 1317 MovieClip Frame 13
_root.mail = 0;
Symbol 1317 MovieClip Frame 14
_root.mail = 0;
Symbol 1317 MovieClip Frame 15
_root.mail = 0;
Symbol 1317 MovieClip Frame 16
_root.mail = 0;
Symbol 1317 MovieClip Frame 17
_root.mail = 0;
Symbol 1317 MovieClip Frame 18
_root.mail = 0;
Symbol 1317 MovieClip Frame 19
_root.mail = 0;
Symbol 1317 MovieClip Frame 20
_root.mail = 0;
Symbol 1317 MovieClip Frame 21
_root.mail = 0;
Symbol 1317 MovieClip Frame 22
_root.mail = 0;
Symbol 1317 MovieClip Frame 23
_root.mail = 0;
Symbol 1350 MovieClip Frame 1
stop(); _root.sthero.acasa = 0;
Symbol 1350 MovieClip Frame 2
stop(); _root.destino = "chapter1"; _root.sthero.acasa = 1;
Symbol 1350 MovieClip Frame 3
stop(); _root.sthero.acasa = 2;
Symbol 1350 MovieClip Frame 4
stop(); _root.sthero.acasa = 2;
Symbol 1350 MovieClip Frame 5
stop(); _root.sthero.acasa = 2;
Symbol 1350 MovieClip Frame 6
stop(); _root.sthero.acasa = 2;
Symbol 1350 MovieClip Frame 7
stop(); _root.sthero.acasa = 0;
Symbol 1350 MovieClip Frame 8
stop(); _root.sthero.acasa = 0;
Symbol 1350 MovieClip Frame 9
stop(); _root.sthero.acasa = 1; _root.destino = "home";
Symbol 1350 MovieClip Frame 10
stop(); _root.sthero.acasa = 0;
Symbol 1350 MovieClip Frame 11
_root.sthero.acasa = 1; _root.destino = "peleawitemovie";
Symbol 1350 MovieClip Frame 12
stop(); _root.sthero.acasa = 1; _root.destino = "home";
Symbol 1350 MovieClip Frame 13
stop(); _root.sthero.acasa = 2;
Symbol 1350 MovieClip Frame 14
_root.sthero.acasa = 1; _root.destino = "pelearebelmovie";
Symbol 1350 MovieClip Frame 15
stop(); _root.sthero.acasa = 0;
Symbol 1350 MovieClip Frame 16
stop(); _root.sthero.acasa = 0;
Symbol 1355 Button
on (release) { play(); }
Symbol 1357 MovieClip Frame 2
_root.t1.gotoAndStop(2); _root.t2.gotoAndStop(2);
Symbol 1357 MovieClip Frame 24
stop();
Symbol 1357 MovieClip Frame 38
stop(); if (_root.sthero.acasa == 1) { _root.flash1.play(); } else if (_root.sthero.acasa == 2) { _root.contador.play(); } else { _root.t1.gotoAndStop(1); _root.t2.gotoAndStop(1); _root.tutorial.nextFrame(); }
Symbol 1359 Button
on (release) { gotoAndStop ("desk"); }
Symbol 1362 Button
on (press) { if (_root.sthero.esposa == 2) { _root.sthero.esposa = 0; } var savefile = SharedObject.getLocal(saveFile); savefile.data.mail = _root.sthero.mail; savefile.data.arma = _root.sthero.arma; savefile.data.peinado = _root.sthero.peinado; savefile.data.detalle = _root.sthero.detalle; savefile.data.offhand = _root.sthero.offhand; savefile.data.guante = _root.sthero.guante; savefile.data.companion = _root.sthero.companion; savefile.data.extra = _root.sthero.extra; savefile.data.nombre = _root.sthero.nombre; savefile.data.nivel = _root.sthero.level; savefile.data.experiencia = _root.sthero.experiencia; savefile.data.bonuspoint = _root.sthero.bonuspoint; savefile.data.nombresposa = _root.sthero.nombresposa; savefile.data.esposa = _root.sthero.esposa; savefile.data.titulo = _root.sthero.titulo; savefile.data.vit = _root.sthero.vit; savefile.data.agi = _root.sthero.agi; savefile.data.str = _root.sthero.str; savefile.data.inte = _root.sthero.inte; savefile.data.char = _root.sthero.char; savefile.data.mag = _root.sthero.mag; savefile.data.armor = _root.sthero.armor; savefile.data.extradmg = _root.sthero.extradmg; savefile.data.extraspell = _root.sthero.extraspell; savefile.data.money = _root.sthero.money; savefile.data.evil = _root.sthero.evil; savefile.data.good = _root.sthero.good; savefile.data.pelea = _root.sthero.pelea; savefile.data.magicmissile = _root.sthero.magicmissile; savefile.data.drainlife = _root.sthero.drainlife; savefile.data.shockwave = _root.sthero.shockwave; savefile.data.coldbolt = _root.sthero.coldbolt; savefile.data.slashing = _root.sthero.slashing; savefile.data.desesperado = _root.sthero.desesperado; savefile.data.charge = _root.sthero.charge; savefile.data.shadowsword = _root.sthero.shadowsword; savefile.data.knockback = _root.sthero.knockback; savefile.data.confucion = _root.sthero.confucion; savefile.data.fear = _root.sthero.fear; savefile.data.transfucion = _root.sthero.transfucion; savefile.flush(); }
Symbol 1363 Button
on (rollOver) { gotoAndStop(random(37) + 1); }
Symbol 1365 MovieClip Frame 95
_parent.gotoAndStop(1);
Symbol 1403 MovieClip Frame 1
stop();
Symbol 1408 MovieClip Frame 2
stop();
Symbol 1412 MovieClip Frame 1
stop();
Symbol 1421 MovieClip Frame 1
stop();
Symbol 1423 MovieClip Frame 1
stop();
Symbol 1431 MovieClip Frame 4
stop();
Symbol 1438 MovieClip Frame 2
stop();
Symbol 1444 MovieClip Frame 2
stop();
Symbol 1450 MovieClip Frame 2
stop();
Symbol 1457 MovieClip Frame 39
gotoAndPlay ("stand");
Symbol 1457 MovieClip Frame 45
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 1457 MovieClip Frame 51
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 1457 MovieClip Frame 75
gotoAndPlay ("camina");
Symbol 1457 MovieClip Frame 89
gotoAndPlay ("stand");
Symbol 1457 MovieClip Frame 110
gotoAndPlay ("stand");
Symbol 1457 MovieClip Frame 128
stop();
Symbol 1458 MovieClip Frame 1
stop();
Instance of Symbol 1457 MovieClip "wife" in Symbol 1458 MovieClip Frame 1
onClipEvent (load) { if (_root.sthero.nombresposa == "rosa") { cabeza.peinado.gotoAndStop(1); torso.vestido.gotoAndStop(2); hombro1.gotoAndStop(3); hombro2.gotoAndStop(3); guante1.gotoAndStop(2); guante2.gotoAndStop(2); gamba1.gotoAndStop(3); gamba2.gotoAndStop(3); bota1.gotoAndStop(3); bota2.gotoAndStop(3); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "marlen") { cabeza.peinado.gotoAndStop(2); torso.vestido.gotoAndStop(1); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(2); guante2.gotoAndStop(2); gamba1.gotoAndStop(3); gamba2.gotoAndStop(3); bota1.gotoAndStop(3); bota2.gotoAndStop(3); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "franchesca") { cabeza.peinado.gotoAndStop(3); torso.vestido.gotoAndStop(3); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(2); gamba2.gotoAndStop(2); bota1.gotoAndStop(2); bota2.gotoAndStop(2); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "kin") { cabeza.peinado.gotoAndStop(4); torso.vestido.gotoAndStop(random(2) + 2); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(3); gamba2.gotoAndStop(3); bota1.gotoAndStop(3); bota2.gotoAndStop(3); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "vicky") { cabeza.peinado.gotoAndStop(5); torso.vestido.gotoAndStop(5); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(2); guante2.gotoAndStop(2); gamba1.gotoAndStop(2); gamba2.gotoAndStop(2); bota1.gotoAndStop(2); bota2.gotoAndStop(2); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "banga") { cabeza.peinado.gotoAndStop(6); torso.vestido.gotoAndStop(6); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(3); gamba2.gotoAndStop(3); bota1.gotoAndStop(3); bota2.gotoAndStop(3); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "bony") { cabeza.peinado.gotoAndStop(7); torso.vestido.gotoAndStop(7); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(4); gamba2.gotoAndStop(4); bota1.gotoAndStop(4); bota2.gotoAndStop(4); mainhand.gotoAndStop(random(2) + 2); } else if (_root.sthero.nombresposa == "zulma") { cabeza.peinado.gotoAndStop(5); torso.vestido.gotoAndStop(8); hombro1.gotoAndStop(1); hombro2.gotoAndStop(1); guante1.gotoAndStop(3); guante2.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(1); bota2.gotoAndStop(1); mainhand.gotoAndStop(random(2) + 2); } }
Instance of Symbol 664 MovieClip "enemy1" in Symbol 1458 MovieClip Frame 3
onClipEvent (load) { cabeza.detalle.gotoAndStop(9); cabeza.peinado.gotoAndStop(1); torso.cinto.gotoAndStop(5); torso.chest.gotoAndStop(3); gamba1.gotoAndStop(2); gamba2.gotoAndStop(2); }
Symbol 1459 Button
on (release) { destino = "mapa"; _root.flash1.play(); }
Symbol 1494 Button
on (release) { gotoAndStop (11); }
Symbol 1496 Button
on (release) { gotoAndStop (2); }
Symbol 1497 Button
on (release) { _root.gotoAndStop("home"); }
Symbol 1510 Button
on (release) { gotoAndStop (10); }
Symbol 1511 Button
on (release) { gotoAndStop (9); }
Symbol 1512 Button
on (release) { gotoAndStop (8); }
Symbol 1513 Button
on (release) { gotoAndStop (7); }
Symbol 1514 Button
on (release) { gotoAndStop (6); }
Symbol 1515 Button
on (release) { gotoAndStop (5); }
Symbol 1516 Button
on (release) { gotoAndStop (4); }
Symbol 1517 Button
on (release) { gotoAndStop (3); }
Symbol 1533 MovieClip Frame 1
stop();
Symbol 1542 MovieClip Frame 13
gotoAndPlay ("stand");
Symbol 1542 MovieClip Frame 25
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 1542 MovieClip Frame 31
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 1542 MovieClip Frame 34
gotoAndPlay ("stand");
Symbol 1542 MovieClip Frame 50
gotoAndPlay ("camina");
Symbol 1542 MovieClip Frame 78
gotoAndPlay ("stand");
Symbol 1542 MovieClip Frame 109
gotoAndPlay ("stand");
Symbol 1542 MovieClip Frame 121
stop();
Symbol 1546 Button
on (release) { System.showSettings(1); }
Symbol 1550 MovieClip Frame 1
rank = 32 - _root.sthero.pelea; stop();
Symbol 1550 MovieClip Frame 6
stop();
Instance of Symbol 1542 MovieClip "enemy1" in Symbol 1550 MovieClip Frame 6
onClipEvent (load) { torso.gotoAndStop(1); combo.gotoAndStop(4); }
Instance of Symbol 165 MovieClip "mySlider" in Symbol 1550 MovieClip Frame 11
onClipEvent (enterFrame) { _root.mySound.setVolume(ratio); }
Symbol 1581 Button
on (release) { _root.goarena.play(); }
Symbol 1591 Button
on (release) { _root.destino = "mapa"; _root.flash1.play(); }
Instance of Symbol 1457 MovieClip "enemy1" in Symbol 1593 MovieClip Frame 1
onClipEvent (load) { cabeza.peinado.gotoAndStop(8); torso.vestido.gotoAndStop(8); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(4); guante2.gotoAndStop(4); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(5); bota2.gotoAndStop(5); mainhand.gotoAndStop(4); }
Instance of Symbol 1457 MovieClip "enemy1" in Symbol 1593 MovieClip Frame 1
onClipEvent (load) { cabeza.peinado.gotoAndStop(8); torso.vestido.gotoAndStop(8); hombro1.gotoAndStop(2); hombro2.gotoAndStop(2); guante1.gotoAndStop(4); guante2.gotoAndStop(4); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); bota1.gotoAndStop(5); bota2.gotoAndStop(5); mainhand.gotoAndStop(4); }
Symbol 1602 MovieClip Frame 1
stop();
Symbol 1602 MovieClip Frame 2
_root.t2.gotoAndStop(2); _root.t1.gotoAndStop(2); _root.aviso = " ";
Symbol 1602 MovieClip Frame 11
_root.gotoAndStop("game over"); _root.sthero.hp = 1;
Symbol 1602 MovieClip Frame 46
stop();
Symbol 1610 Button
on (release) { _root.win.play(); gotoAndStop (1); }
Symbol 1619 MovieClip Frame 1
stop();
Instance of Symbol 510 MovieClip in Symbol 1619 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.stenemy.hp < hpenemy) { _parent.nextFrame(); } hpenemy = _root.stenemy.hp; }
Symbol 1619 MovieClip Frame 2
switch (_root.sthero.profecion) { case "warrior" : gotoAndStop ("warrior"); break; case "mage" : gotoAndStop ("mage"); break; case "charmer" : gotoAndStop ("charmer"); break; }
Symbol 1622 MovieClip Frame 1
stop();
Symbol 1622 MovieClip Frame 2
_root.dialogo.interior.gotoAndStop(2); _root.dialogo.gotoAndPlay(1); _root.dialogo.interior.gotoAndStop(2);
Symbol 1622 MovieClip Frame 3
stop();
Symbol 1626 MovieClip Frame 1
stop();
Symbol 1665 MovieClip Frame 1
stop();
Symbol 1665 MovieClip Frame 6
pega = ((_root.sthero.agi - _root.stenemy.agi) * 2) + 10; if (pega < 0) { pega = 0; } if (pega > 100) { pega = 100; } miss = ((_root.stenemy.agi - _root.sthero.agi) * 2) + 10; if (miss < 0) { miss = 0; } if (miss > 100) { miss = 100; }
Symbol 1665 MovieClip Frame 14
drain = _root.sthero.spell * 0.8;
Symbol 1665 MovieClip Frame 18
chan = ((_root.sthero.char - _root.stenemy.char) * 5) + 30; if (chan > 100) { chan = 100; } if (chan < 0) { chan = 0; } danio = _root.sthero.char * 8;
Symbol 1665 MovieClip Frame 19
chan = ((_root.sthero.char - _root.stenemy.char) * 5) + 30; if (chan > 100) { chan = 100; } if (chan < 0) { chan = 0; }
Symbol 1665 MovieClip Frame 20
chan = ((_root.sthero.char - _root.stenemy.char) * 5) + 30; if (chan > 100) { chan = 100; } if (chan < 0) { chan = 0; }
Symbol 1669 MovieClip Frame 1
stop();
Symbol 1671 Button
on (press) { gotoAndStop (4); mascara.gotoAndStop(4); } on (rollOver) { _root.menu1.helper.gotoAndStop(5); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1673 Button
on (press) { gotoAndStop (3); mascara.gotoAndStop(3); } on (rollOver) { _root.menu1.helper.gotoAndStop(4); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1675 Button
on (press) { gotoAndStop (1); mascara.gotoAndStop(1); } on (rollOver) { _root.menu1.helper.gotoAndStop(2); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1677 Button
on (press) { gotoAndStop (2); mascara.gotoAndStop(2); } on (rollOver) { _root.menu1.helper.gotoAndStop(3); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1679 Button
on (release) { if (_root.hero.extra.categoria == "hp") { _root.hero.hppack.play(); _root.wait.gotoAndStop(1); } else if (_root.hero.extra.categoria == "mana") { _root.hero.manapack.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(8); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1681 Button
on (release) { _root.hero.gotoAndPlay("dash"); _root.wait.gotoAndStop(1); } on (rollOver) { _root.menu1.helper.gotoAndStop(7); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1683 Button
on (release) { _root.hero.gotoAndPlay("ataque"); _root.wait.gotoAndStop(1); } on (rollOver) { _root.menu1.helper.gotoAndStop(6); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1684 Button
on (release) { if (_root.stenemy.combo > 2) { _root.hero.shadowsword.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(12); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1685 MovieClip Frame 1
stop(); if (_root.sthero.shadowsword == 1) { gotoAndStop (2); }
Symbol 1686 Button
on (release) { if (_root.stenemy.combo > 0) { _root.hero.charge.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(11); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1687 MovieClip Frame 1
stop(); if (_root.sthero.charge == 1) { gotoAndStop (2); }
Symbol 1688 Button
on (release) { if (_root.stenemy.combo > -1) { _root.hero.desesperado.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(10); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1689 MovieClip Frame 1
stop(); if (_root.sthero.desesperado == 1) { gotoAndStop (2); }
Symbol 1690 Button
on (release) { if (_root.stenemy.combo > 0) { _root.hero.slashing.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(9); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1691 MovieClip Frame 1
stop(); if (_root.sthero.slashing == 1) { gotoAndStop (2); }
Symbol 1692 Button
on (release) { if (_root.sthero.mana > 389) { _root.hero.coldbolt.play(); _root.sthero.mana = _root.sthero.mana - 390; _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(16); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1693 MovieClip Frame 1
stop(); if (_root.sthero.coldbolt == 1) { gotoAndStop (2); }
Symbol 1694 Button
on (release) { if (_root.sthero.mana > 349) { _root.hero.shockwave.play(); _root.sthero.mana = _root.sthero.mana - 350; _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(15); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1695 MovieClip Frame 1
stop(); if (_root.sthero.shockwave == 1) { gotoAndStop (2); }
Symbol 1696 Button
on (release) { if (_root.sthero.mana > 249) { _root.hero.drainlife.play(); _root.sthero.mana = _root.sthero.mana - 250; _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(14); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1697 MovieClip Frame 1
stop(); if (_root.sthero.drainlife == 1) { gotoAndStop (2); }
Symbol 1698 Button
on (release) { if (_root.sthero.mana > 199) { _root.hero.magicmisile.play(); _root.sthero.mana = _root.sthero.mana - 200; _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(13); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1699 MovieClip Frame 1
stop(); if (_root.sthero.magicmissile == 1) { gotoAndStop (2); }
Symbol 1700 Button
on (release) { if (_root.stenemy.combo > 0) { _root.hero.transfucion.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(21); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1701 MovieClip Frame 1
stop(); if (_root.sthero.transfucion == 1) { gotoAndStop (2); }
Symbol 1702 Button
on (release) { if (_root.sthero.mana > 299) { _root.sthero.mana = _root.sthero.mana - 300; _root.hero.fear.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(20); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1703 MovieClip Frame 1
stop(); if (_root.sthero.fear == 1) { gotoAndStop (2); }
Symbol 1704 Button
on (release) { if (_root.sthero.mana > 149) { _root.hero.confucion.play(); _root.sthero.mana = _root.sthero.mana - 150; _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(19); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1705 MovieClip Frame 1
stop(); if (_root.sthero.confucion == 1) { gotoAndStop (2); }
Symbol 1706 Button
on (release) { if (_root.sthero.mana > 99) { _root.sthero.mana = _root.sthero.mana - 100; _root.hero.knockback.play(); _root.wait.gotoAndStop(1); } else { _root.sthero.imposible.play(); } } on (rollOver) { _root.menu1.helper.gotoAndStop(18); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1707 MovieClip Frame 1
stop(); if (_root.sthero.knockback == 1) { gotoAndStop (2); }
Symbol 1708 MovieClip Frame 1
stop();
Symbol 1711 MovieClip Frame 1
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function moveSnow() { if (this.moving) { this._y = this._y + this.speed; this._x = this._x + Math.cos(this._y / 20); if (this.hitTest(_root.rect_mc.Ice_mc)) { this.moving = false; this.stopCounter = 0; } if (this._y > 2000) { removeMovieClip(this); } } else { this.stopCounter++; if (this.stopCounter > 500) { this.onEnterFrame = null; this.removeMovieClip(); } } } function createSnow() { i = _root.f.fondo.n.getNextHighestDepth(); tmp = _root.f.fondo.n.attachMovie("_magico", "snowflake_mc" + i, i); tmp._x = randRange(1, 500); tmp._y = -1; tmp._alpha = randRange(100); tmp.speed = randRange(4, 13); tmp._xscale = randRange(100, 200); tmp._yscale = tmp._xscale; tmp.moving = true; tmp.onEnterFrame = moveSnow; } _root.f.fondo.n.tiempocorazon = 0; control_mc.onEnterFrame = function () { if (_root.f.fondo.n.tiempocorazon == 1) { createSnow(); _root.f.fondo.n.tiempocorazon = 0; } _root.f.fondo.n.tiempocorazon++; };
Symbol 1712 MovieClip Frame 1
stop();
Symbol 1712 MovieClip Frame 17
stop();
Symbol 1716 MovieClip Frame 1
_root.stenemy.mana = _root.stenemy.mana + _root.stenemy.manareg; if (_root.sthero.stun == 0) { _root.t1.gotoAndStop(1); _root.hero.feared.gotoAndStop(1); }
Symbol 1716 MovieClip Frame 50
diferencia = 10; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); }
Symbol 1716 MovieClip Frame 51
_root.sthero.stun = _root.sthero.stun - 1; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); } else if (_root.stenemy.confused > 0) { _root.t1.tiempohero.stop(); _root.t2.tiempoenemy.stop(); _root.enemy1.confused.gotoAndStop(random(3) + 3); _root.stenemy.confused = _root.stenemy.confused - 1; } else { stop(); _root.t1.tiempohero.stop(); _root.enemy1.limpiador.play(); _root.enemy1.confused.gotoAndStop(1); _root.ai1.actitud.gotoAndStop(random(5) + 2); }
Symbol 1718 MovieClip Frame 1
stop();
Symbol 1718 MovieClip Frame 2
stop();
Symbol 1721 MovieClip Frame 1
_root.sthero.mana = _root.sthero.mana + _root.sthero.manareg; _root.wait.gotoAndStop(1); diferencia = 1; if (_root.stenemy.stun == 0) { _root.t2.gotoAndStop(1); _root.enemy1.feared.gotoAndStop(1); } if (_root.stenemy.hp < 1) { _root.win.play(); _root.sthero.money = _root.sthero.money + _root.stenemy.money; _root.enemy1.combo.gotoAndStop(1); _root.hero.combo.gotoAndStop(1); _root.t2.gotoAndStop(2); _root.t1.gotoAndStop(2); }
Symbol 1721 MovieClip Frame 37
diferencia = 1000;
Symbol 1721 MovieClip Frame 38
stop(); _root.t2.tiempoenemy.stop(); _root.hero.limpiador.play(); _root.t2.tiempoenemy.stop(); _root.wait.gotoAndStop(2); diferencia = 1; _root.stenemy.stun = _root.stenemy.stun - 1;
Symbol 1722 MovieClip Frame 1
stop();
Symbol 1722 MovieClip Frame 2
stop();
Instance of Symbol 510 MovieClip in Symbol 1739 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.maxhp = _parent.vit * 37; _parent.manareg = _parent.mag * 2; _parent.maxmana = _parent.mag * 41; _parent.dmg = _parent.str * 7; _parent.spell = _parent.inte * 10; } onClipEvent (enterFrame) { if (_parent.maxhp < _parent.hp) { _parent.hp = _parent.maxhp; } } onClipEvent (enterFrame) { if (_parent.maxmana < _parent.mana) { _parent.mana = _parent.maxmana; } } onClipEvent (enterFrame) { if (_parent.hp < 0) { _parent.hp = 0; } }
Symbol 1749 MovieClip Frame 1
stop();
Symbol 1749 MovieClip Frame 2
if (_root.sthero.combo > 2) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1749 MovieClip Frame 3
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1749 MovieClip Frame 4
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1749 MovieClip Frame 5
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1749 MovieClip Frame 6
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1749 MovieClip Frame 7
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1749 MovieClip Frame 8
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1749 MovieClip Frame 9
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1749 MovieClip Frame 10
if (_root.sthero.combo > 1) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1749 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1749 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1749 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1749 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1749 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1749 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1749 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1750 MovieClip Frame 1
stop();
Symbol 1750 MovieClip Frame 2
stop();
Symbol 1751 MovieClip Frame 1
_root.stenemy.mana = _root.stenemy.mana + _root.stenemy.manareg; if (_root.sthero.stun == 0) { _root.t1.gotoAndStop(1); _root.hero.feared.gotoAndStop(1); }
Symbol 1751 MovieClip Frame 97
diferencia = 10; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); }
Symbol 1751 MovieClip Frame 98
_root.sthero.stun = _root.sthero.stun - 1; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); } else if (_root.stenemy.confused > 0) { _root.t1.tiempohero.stop(); _root.t2.tiempoenemy.stop(); _root.enemy1.confused.gotoAndStop(random(3) + 3); _root.stenemy.confused = _root.stenemy.confused - 1; } else { stop(); _root.t1.tiempohero.stop(); _root.enemy1.limpiador.play(); _root.enemy1.confused.gotoAndStop(1); _root.ai1.actitud.gotoAndStop(random(5) + 2); }
Symbol 1753 MovieClip Frame 1
stop();
Symbol 1753 MovieClip Frame 2
stop();
Symbol 1768 MovieClip Frame 1
stop();
Symbol 1768 MovieClip Frame 2
_root.enemy1.gigawavefake.play();
Symbol 1768 MovieClip Frame 3
_root.enemy1.gigawavefake.play();
Symbol 1768 MovieClip Frame 4
_root.enemy1.gigawavefake.play();
Symbol 1768 MovieClip Frame 5
_root.enemy1.gigawavefake.play();
Symbol 1768 MovieClip Frame 6
_root.enemy1.gigawavefake.play();
Symbol 1768 MovieClip Frame 7
_root.enemy1.gigawavefake.play();
Symbol 1768 MovieClip Frame 8
_root.enemy1.gigawavefake.play();
Symbol 1768 MovieClip Frame 9
_root.enemy1.gigawavefake.play();
Symbol 1768 MovieClip Frame 10
_root.enemy1.gigawavefake.play();
Symbol 1768 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1768 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1768 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1768 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1768 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1768 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1768 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1769 MovieClip Frame 1
stop();
Symbol 1769 MovieClip Frame 2
stop();
Symbol 1770 MovieClip Frame 1
stop();
Symbol 1770 MovieClip Frame 2
_parent.gotoAndPlay("special1");
Symbol 1770 MovieClip Frame 3
_parent.gotoAndPlay("special1");
Symbol 1770 MovieClip Frame 10
_root.hero.gotoAndPlay("golpeado");
Symbol 1770 MovieClip Frame 14
_root.hero.gotoAndPlay("golpeado");
Symbol 1770 MovieClip Frame 18
_root.hero.gotoAndPlay("golpeado");
Symbol 1770 MovieClip Frame 22
_root.hero.gotoAndPlay("golpeado");
Symbol 1770 MovieClip Frame 25
_root.hero.gotoAndPlay("golpeado");
Symbol 1770 MovieClip Frame 28
_root.hero.gotoAndPlay("golpeado");
Symbol 1770 MovieClip Frame 31
_root.hero.gotoAndPlay("golpeado");
Symbol 1770 MovieClip Frame 34
_root.hero.gotoAndPlay("golpeado");
Symbol 1770 MovieClip Frame 38
_root.sthero.hp = 1; _root.hero.gotoAndPlay("golpeado");
Symbol 1770 MovieClip Frame 57
_root.dialogo.interior.gotoAndStop(9); _root.dialogo.play(); _root.t1.gotoAndStop(2); _root.t2.gotoAndStop(2); _root.aviso = ""; gotoAndStop (1);
Symbol 1813 MovieClip Frame 40
gotoAndPlay ("stand");
Symbol 1813 MovieClip Frame 49
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 1813 MovieClip Frame 55
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 1813 MovieClip Frame 95
gotoAndPlay ("stand");
Symbol 1813 MovieClip Frame 142
gotoAndPlay ("camina");
Symbol 1813 MovieClip Frame 164
gotoAndPlay ("stand");
Symbol 1815 MovieClip Frame 1
stop();
Symbol 1815 MovieClip Frame 2
_root.dialogo.interior.gotoAndStop(11); _root.dialogo.gotoAndPlay(1); _root.dialogo.interior.gotoAndStop(11);
Symbol 1815 MovieClip Frame 3
stop();
Symbol 1817 MovieClip Frame 1
_root.stenemy.mana = _root.stenemy.mana + _root.stenemy.manareg; if (_root.sthero.stun == 0) { _root.t1.gotoAndStop(1); _root.hero.feared.gotoAndStop(1); }
Symbol 1817 MovieClip Frame 34
diferencia = 10; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); }
Symbol 1817 MovieClip Frame 35
_root.sthero.stun = _root.sthero.stun - 1; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); } else if (_root.stenemy.confused > 0) { _root.t1.tiempohero.stop(); _root.t2.tiempoenemy.stop(); _root.enemy1.confused.gotoAndStop(random(3) + 3); _root.stenemy.confused = _root.stenemy.confused - 1; } else { stop(); _root.t1.tiempohero.stop(); _root.enemy1.limpiador.play(); _root.enemy1.confused.gotoAndStop(1); _root.ai1.actitud.gotoAndStop(random(5) + 2); }
Symbol 1818 MovieClip Frame 1
stop();
Symbol 1818 MovieClip Frame 2
stop();
Symbol 1833 MovieClip Frame 1
stop();
Symbol 1833 MovieClip Frame 2
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 3
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 4
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 5
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 6
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 7
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 8
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 9
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 10
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1833 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1833 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1833 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1833 MovieClip Frame 39
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1834 MovieClip Frame 1
stop();
Symbol 1834 MovieClip Frame 2
stop();
Symbol 1858 MovieClip Frame 41
gotoAndPlay ("stand");
Symbol 1858 MovieClip Frame 50
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 1858 MovieClip Frame 53
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 1858 MovieClip Frame 76
gotoAndPlay ("camina");
Symbol 1858 MovieClip Frame 80
defenza.play();
Symbol 1858 MovieClip Frame 90
gotoAndPlay ("stand");
Symbol 1858 MovieClip Frame 115
gotoAndPlay ("stand");
Symbol 1858 MovieClip Frame 134
stop();
Instance of Symbol 1858 MovieClip "enemy1" in Symbol 1874 MovieClip Frame 1
onClipEvent (load) { mainhand.gotoAndStop(5); offhand.gotoAndStop(5); cabeza.detalle.gotoAndStop(10); cabeza.peinado.gotoAndStop(9); torso.cinto.gotoAndStop(2); torso.chest.gotoAndStop(6); gamba1.gotoAndStop(1); gamba2.gotoAndStop(2); }
Symbol 1874 MovieClip Frame 35
enemy2.gotoAndPlay("camina");
Symbol 1874 MovieClip Frame 52
enemy1.gotoAndPlay("golpeado");
Symbol 1874 MovieClip Frame 240
enemy2.gotoAndPlay("stand");
Symbol 1874 MovieClip Frame 245
stop(); _root.dialogo.interior.gotoAndStop(12); _root.dialogo.play();
Symbol 1876 MovieClip Frame 1
stop();
Symbol 1876 MovieClip Frame 2
_root.dialogo.interior.gotoAndStop(14); _root.dialogo.gotoAndPlay(1); _root.dialogo.interior.gotoAndStop(14);
Symbol 1876 MovieClip Frame 3
stop();
Instance of Symbol 664 MovieClip "enemy1" in Symbol 1899 MovieClip Frame 1
onClipEvent (load) { cabeza.detalle.gotoAndStop(8); cabeza.peinado.gotoAndStop(7); torso.cinto.gotoAndStop(4); torso.chest.gotoAndStop(3); gamba1.gotoAndStop(1); gamba2.gotoAndStop(1); }
Symbol 1899 MovieClip Frame 25
enemy1.gotoAndPlay("camina");
Symbol 1899 MovieClip Frame 68
_root.aviso = "gigawave";
Symbol 1899 MovieClip Frame 84
_root.hero.gotoAndPlay("golpeado");
Symbol 1899 MovieClip Frame 87
_root.hero.gotoAndPlay("golpeado"); _root.sthero.hp = 1;
Symbol 1899 MovieClip Frame 90
_root.hero.gotoAndPlay("golpeado");
Symbol 1899 MovieClip Frame 121
_root.aviso = "";
Symbol 1899 MovieClip Frame 125
_root.destino = "pain"; _root.flash1.play(); stop();
Symbol 1910 Button
on (release) { _root.hero.gotoAndPlay("magia"); _root.enemy1.gotoAndPlay("muerte"); _root.sthero.evil = _root.sthero.evil + 10; _root.sthero.good = _root.sthero.good - 10; play(); } on (rollOver) { _root.menu1.helper.gotoAndStop(22); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1914 Button
on (release) { _root.hero.gotoAndPlay("magia"); _root.f.play(); _root.sthero.good = _root.sthero.good + 10; _root.sthero.evil = _root.sthero.evil - 10; play(); } on (rollOver) { _root.menu1.helper.gotoAndStop(23); } on (rollOut) { _root.menu1.helper.gotoAndStop(1); }
Symbol 1917 Button
on (press) { _root.hero.gotoAndPlay("stand"); _root.f.gotoAndStop(1); _root.play(); gotoAndStop (1); }
Symbol 1918 MovieClip Frame 1
stop();
Symbol 1918 MovieClip Frame 2
_root.enemy1.combo.gotoAndStop(1); _root.hero.combo.gotoAndStop(1); _root.enemy1.feared.gotoAndStop(2);
Symbol 1918 MovieClip Frame 85
stop();
Symbol 1918 MovieClip Frame 89
stop();
Symbol 1939 MovieClip Frame 1
_root.t1.tiempohero.stop(); _root.t2.tiempoenemy.stop();
Symbol 1939 MovieClip Frame 81
stop(); _root.dialogo.play();
Symbol 1964 MovieClip Frame 1
stop();
Symbol 1964 MovieClip Frame 2
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 3
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 4
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 5
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 6
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 7
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 8
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 9
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 10
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1964 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1964 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1964 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1964 MovieClip Frame 39
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1965 MovieClip Frame 1
stop();
Symbol 1965 MovieClip Frame 2
stop();
Symbol 1968 MovieClip Frame 1
stop();
Symbol 1968 MovieClip Frame 2
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 3
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 4
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 5
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 6
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 7
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 8
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 9
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 10
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1968 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1968 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1968 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1968 MovieClip Frame 39
if ((_root.stenemy.mana > 199) and (_root.stenemy.hp < _root.stenemy.maxhp)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1969 MovieClip Frame 1
stop();
Symbol 1969 MovieClip Frame 2
stop();
Symbol 1984 MovieClip Frame 1
stop();
Symbol 1984 MovieClip Frame 2
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1984 MovieClip Frame 3
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1984 MovieClip Frame 4
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1984 MovieClip Frame 5
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 6
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 7
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 8
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 9
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 10
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1984 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1984 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 1984 MovieClip Frame 39
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1984 MovieClip Frame 40
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 1985 MovieClip Frame 1
stop();
Symbol 1985 MovieClip Frame 2
stop();
Symbol 1986 MovieClip Frame 1
_root.stenemy.mana = _root.stenemy.mana + _root.stenemy.manareg; if (_root.sthero.stun == 0) { _root.t1.gotoAndStop(1); _root.hero.feared.gotoAndStop(1); }
Symbol 1986 MovieClip Frame 39
diferencia = 10; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); }
Symbol 1986 MovieClip Frame 40
_root.sthero.stun = _root.sthero.stun - 1; if (_root.t2.tiempoenemy.diferencia < _root.t1.tiempohero.diferencia) { prevFrame(); } else if (_root.stenemy.confused > 0) { _root.t1.tiempohero.stop(); _root.t2.tiempoenemy.stop(); _root.enemy1.confused.gotoAndStop(random(3) + 3); _root.stenemy.confused = _root.stenemy.confused - 1; } else { stop(); _root.t1.tiempohero.stop(); _root.enemy1.limpiador.play(); _root.enemy1.confused.gotoAndStop(1); _root.ai1.actitud.gotoAndStop(random(5) + 2); }
Symbol 1988 MovieClip Frame 1
stop();
Symbol 1988 MovieClip Frame 2
stop();
Symbol 2024 MovieClip Frame 1
stop();
Symbol 2024 MovieClip Frame 2
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 3
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 4
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 5
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 6
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 7
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 8
if (_root.sthero.combo > 2) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 9
if (_root.sthero.combo > 2) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 10
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2024 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2024 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2024 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2024 MovieClip Frame 39
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2025 MovieClip Frame 1
stop();
Symbol 2025 MovieClip Frame 2
stop();
Symbol 2097 MovieClip Frame 1
stop();
Symbol 2103 MovieClip Frame 15
stop();
Symbol 2107 MovieClip Frame 52
stop();
Symbol 2108 MovieClip Frame 50
gotoAndPlay ("stand");
Symbol 2108 MovieClip Frame 108
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.hero.sangre.play(); _root.hero.combo.nextFrame(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.hero.combo.nextFrame(); }
Symbol 2108 MovieClip Frame 125
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 2108 MovieClip Frame 209
gotoAndPlay ("camina");
Symbol 2108 MovieClip Frame 308
gotoAndPlay ("stand");
Symbol 2108 MovieClip Frame 339
gotoAndPlay ("stand");
Symbol 2108 MovieClip Frame 359
stop();
Symbol 2165 MovieClip Frame 1
stop();
Symbol 2165 MovieClip Frame 2
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 3
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 4
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 5
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 6
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 7
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 8
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 9
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 10
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2165 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2165 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2165 MovieClip Frame 39
if ((_root.stenemy.mana > 99) and (_root.sthero.stun < 0)) { _root.enemy1.fear.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2165 MovieClip Frame 40
if (_root.stenemy.mana > 99) { _root.enemy1.knockback.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2166 MovieClip Frame 1
stop();
Symbol 2166 MovieClip Frame 2
stop();
Symbol 2191 MovieClip Frame 1
stop();
Symbol 2191 MovieClip Frame 2
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 3
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 4
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 5
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 6
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 7
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 8
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 9
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 10
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2191 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2191 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2191 MovieClip Frame 39
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2191 MovieClip Frame 40
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2192 MovieClip Frame 1
stop();
Symbol 2192 MovieClip Frame 2
stop();
Symbol 2227 MovieClip Frame 1
stop();
Symbol 2227 MovieClip Frame 2
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 3
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 4
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 5
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 6
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 7
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 8
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 9
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 10
if (_root.stenemy.mana > 249) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 11
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2227 MovieClip Frame 33
if (_root.sthero.combo > 4) { _root.enemy1.slashing.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 34
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2227 MovieClip Frame 35
if (_root.stenemy.mana > 99) { _root.enemy1.shockwave.play(); _root.stenemy.mana = _root.stenemy.mana - 100; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 36
if (_root.sthero.combo > 5) { _root.enemy1.shadowsword.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 37
if (_root.stenemy.hp > (_root.stenemy.maxhp * 0.5)) { _root.enemy1.desesperado.play(); } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 38
_root.enemy1.gotoAndPlay("ataque"); gotoAndStop (1);
Symbol 2227 MovieClip Frame 39
if (_root.sthero.combo > 5) { _root.enemy1.slashing.play(); } else if (_root.stenemy.mana > 199) { _root.enemy1.magicmisile.play(); _root.stenemy.mana = _root.stenemy.mana - 200; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2227 MovieClip Frame 40
if ((_root.stenemy.hp < (_root.stenemy.maxhp * 0.5)) and (_root.stenemy.mana > 249)) { _root.enemy1.drainlife.play(); _root.stenemy.mana = _root.stenemy.mana - 250; } else if (_root.stenemy.mana > 299) { _root.enemy1.coldbolt.play(); _root.stenemy.mana = _root.stenemy.mana - 300; } else { _root.enemy1.gotoAndPlay("ataque"); } gotoAndStop (1);
Symbol 2228 MovieClip Frame 1
stop();
Symbol 2228 MovieClip Frame 2
stop();
Symbol 2240 MovieClip Frame 50
gotoAndPlay ("stand");
Symbol 2240 MovieClip Frame 108
if ((((_root.sthero.agi - _root.stenemy.agi) * 2) + 10) > random(100)) { _root.miss.gotoAndPlay(2); } else if ((((_root.stenemy.agi - _root.sthero.agi) * 2) + 10) > random(100)) { _root.critical.gotoAndPlay(2); _root.sthero.hp = _root.sthero.hp - (Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100) * 2); _root.hero.gotoAndPlay("golpeado"); _root.sthero.combo = _root.sthero.combo + 2; _root.hero.combo.gotoAndStop(_root.sthero.combo + 1); _root.hero.sangre.play(); } else { _root.sthero.hp = _root.sthero.hp - Math.round((_root.stenemy.dmg * (100 - _root.sthero.armor)) / 100); _root.hero.gotoAndPlay("golpeado"); _root.sthero.combo = _root.sthero.combo + 2; _root.hero.combo.gotoAndStop(_root.sthero.combo + 1); }
Symbol 2240 MovieClip Frame 125
_root.t1.tiempohero.play(); _root.t2.tiempoenemy.play(); gotoAndPlay ("stand");
Symbol 2240 MovieClip Frame 209
gotoAndPlay ("camina");
Symbol 2240 MovieClip Frame 308
gotoAndPlay ("stand");
Symbol 2240 MovieClip Frame 339
gotoAndPlay ("stand");
Symbol 2240 MovieClip Frame 359
stop();
Symbol 2244 Button
on (release) { _root.destino = "home"; _root.flash1.play(); }
Symbol 2267 Button
on (release) { _root.destino = "titulos"; _root.flash1.play(); }
Symbol 2269 Button
on (release) { if (_root.sthero.esposa == 2) { _root.destino = "titulos"; _root.flash1.play(); } else { _root.destino = "load"; _root.flash1.play(); } }
Symbol 2275 MovieClip Frame 615
_root.destino = "end"; _root.flash1.play();

Library Items

Symbol 1 Sound [home]
Symbol 2 Sound [fight]
Symbol 3 Sound [desierto]
Symbol 4 Sound [church]
Symbol 5 Sound [campirana]
Symbol 6 ShapeTweeningUsed by:11
Symbol 7 ShapeTweeningUsed by:11
Symbol 8 ShapeTweeningUsed by:11
Symbol 9 ShapeTweeningUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:6 7 8 9 10Used by:12 238 243 260 605 1770 1899
Symbol 12 MovieClip [minita_rayo_escalado]Uses:11
Symbol 13 GraphicUsed by:17
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [_magico]Uses:13 14 15 16Used by:1711
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [SnowFlake]Uses:18Used by:132
Symbol 20 MovieClip [Symbol 1]Used by:132 1711
Symbol 21 FontUsed by:22 23 35 44 169 170 174 177 178 179 181 190 192 193 194 195 464 469 471 475 477 480 488 490 492 494 496 498 500 509 511 518 520 521 523 525 526 538 541 544 545 546 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 606 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 741 745 749 802 803 804 805 806 807 808 809 810 811 812 813 814 815 831 832 833 834 835 836 837 838 839 840 841 842 843 844 846 859 860 865 868 869 870 871 872 881 882 883 884 885 892 893 894 895 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 934 935 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 968 970 972 974 977 980 983 987 990 993 996 999 1002 1005 1008 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1104 1106 1108 1110 1112 1114 1116 1117 1118 1119 1120 1122 1124 1126 1128 1130 1131 1133 1135 1137 1139 1141 1143 1145 1146 1148 1150 1153 1154 1156 1158 1160 1162 1164 1166 1168 1169 1171 1173 1174 1176 1178 1180 1182 1184 1186 1188 1190 1192 1194 1196 1198 1200 1202 1204 1205 1206 1208 1210 1212 1214 1216 1218 1220 1222 1224 1226 1228 1230 1232 1234 1235 1237 1239 1241 1243 1245 1247 1249 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1283 1285 1288 1290 1291 1292 1293 1294 1295 1296 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1309 1310 1311 1312 1313 1314 1315 1316 1318 1320 1322 1324 1326 1328 1330 1332 1334 1336 1338 1340 1342 1344 1346 1348 1352 1358 1360 1361 1366 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1493 1495 1498 1499 1501 1502 1503 1504 1518 1519 1522 1523 1524 1543 1545 1547 1548 1549 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1598 1603 1604 1605 1607 1608 1609 1611 1612 1613 1614 1615 1616 1617 1618 1620 1625 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1670 1672 1674 1676 1678 1680 1682 1713 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1740 1742 1743 1744 1745 1746 1747 1748 1752 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1766 1767 1814 1816 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1875 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1904 1905 1908 1912 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1933 1934 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1966 1967 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1987 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2243 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2274 2278
Symbol 22 TextUses:21Used by:34
Symbol 23 TextUses:21Used by:34
Symbol 24 ShapeTweeningUsed by:34
Symbol 25 SoundUsed by:34
Symbol 26 GraphicUsed by:34
Symbol 27 ShapeTweeningUsed by:34
Symbol 28 GraphicUsed by:34
Symbol 29 ShapeTweeningUsed by:34
Symbol 30 GraphicUsed by:34
Symbol 31 ShapeTweeningUsed by:34
Symbol 32 ShapeTweeningUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:22 23 24 25 26 27 28 29 30 31 32 33Used by:Timeline
Symbol 35 TextUses:21Used by:43
Symbol 36 GraphicUsed by:43 1550
Symbol 37 ShapeTweeningUsed by:43
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:43
Symbol 40 GraphicUsed by:43
Symbol 41 ShapeTweeningUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:35 36 37 39 40 41 42Used by:Timeline
Symbol 44 TextUses:21Used by:49
Symbol 45 GraphicUsed by:49 81 109 276 508 510 600 801 858 1357 1602 1619 1708 1723 2275  Timeline
Symbol 46 ShapeTweeningUsed by:49
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Symbol 49 MovieClipUses:44 45 46 47 48Used by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 2279 MovieClip [__Packages.MochiAd]
Symbol 52 GraphicUsed by:57
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:57
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:57
Symbol 57 MovieClipUses:52 54 56Used by:86
Symbol 58 GraphicUsed by:63 66
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Symbol 67 GraphicUsed by:72
Symbol 68 GraphicUsed by:69
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Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:72
Symbol 72 MovieClipUses:67 69 71Used by:86
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:78
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClipUses:73 75 77Used by:86
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:86
Symbol 81 ButtonUses:45Used by:86
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClipUses:83Used by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:57 63 66 72 78 80 81 84 85 SS1Used by:109
Symbol 87 GraphicUsed by:109
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:109 850
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:109 850
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:109 850
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:109 850
Symbol 96 BitmapUsed by:97 145 167 437 446 449 453 458 828 873 1286 1508 2276
Symbol 97 GraphicUses:96Used by:109
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Symbol 99 MovieClipUses:98Used by:109
Symbol 100 GraphicUsed by:104
Symbol 101 ShapeTweeningUsed by:103
Symbol 102 GraphicUsed by:103 1542
Symbol 103 MovieClipUses:101 102Used by:104
Symbol 104 MovieClipUses:100 103Used by:109
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Symbol 106 ShapeTweeningUsed by:109
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Symbol 128 TextUses:117Used by:129
Symbol 129 ButtonUses:128 119 121 122Used by:Timeline
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Symbol 1587 MovieClipUses:1586Used by:1593 1932  Timeline
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Symbol 2164 TextUses:21Used by:2165
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Symbol 2166 MovieClipUses:2165 512Used by:Timeline
Symbol 2167 EditableTextUses:21Used by:Timeline
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Symbol 2226 TextUses:21Used by:2227
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Symbol 2241 GraphicUsed by:Timeline
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Symbol 2243 TextUses:21Used by:Timeline
Symbol 2244 ButtonUses:429Used by:Timeline
Symbol 2245 GraphicUsed by:Timeline
Symbol 2246 EditableTextUses:21Used by:Timeline
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Symbol 2257 TextUses:21Used by:Timeline
Symbol 2258 GraphicUsed by:Timeline
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Symbol 2260 GraphicUsed by:Timeline
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Symbol 2262 GraphicUsed by:Timeline
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Symbol 2264 GraphicUsed by:Timeline
Symbol 2265 TextUses:137Used by:Timeline
Symbol 2266 TextUses:137Used by:Timeline
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Symbol 2274 TextUses:21Used by:2275
Symbol 2275 MovieClipUses:2274 45Used by:2277
Symbol 2276 GraphicUses:96Used by:2277
Symbol 2277 MovieClipUses:2275 142 2276Used by:Timeline
Symbol 2278 TextUses:21Used by:Timeline
Streaming Sound 1Used by:Symbol 86 MovieClip
Streaming Sound 2Used by:Symbol 461 MovieClip
Streaming Sound 3Used by:Symbol 886 MovieClip

Instance Names

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"goarena"Frame 1Symbol 43 MovieClip
"flash1"Frame 1Symbol 49 MovieClip
"fondo"Frame 3Symbol 136 MovieClip
"mySlider"Frame 4Symbol 165 MovieClip
"c3"Frame 6Symbol 426 MovieClip
"b2"Frame 6Symbol 426 MovieClip
"a1"Frame 6Symbol 426 MovieClip
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"sthero"Frame 12Symbol 513 MovieClip
"hero"Frame 12Symbol 425 MovieClip
"critical"Frame 12Symbol 540 MovieClip
"miss"Frame 12Symbol 542 MovieClip
"enemy1"Frame 115Symbol 664 MovieClip
"lizard"Frame 164Symbol 738 MovieClip
"lizard"Frame 164Symbol 738 MovieClip
"critical"Frame 164Symbol 540 MovieClip
"miss"Frame 164Symbol 542 MovieClip
"explicacion"Frame 176Symbol 502 MovieClip
"explicacion"Frame 176Symbol 502 MovieClip
"cartas"Frame 182Symbol 1317 MovieClip
"dialogo"Frame 182Symbol 1357 MovieClip
"flash2"Frame 204Symbol 1602 MovieClip
"dialogo"Frame 204Symbol 1357 MovieClip
"tutorial"Frame 204Symbol 1619 MovieClip
"win"Frame 204Symbol 1622 MovieClip
"wait"Frame 204Symbol 1626 MovieClip
"menu1"Frame 204Symbol 1708 MovieClip
"f"Frame 204Symbol 1712 MovieClip
"t2"Frame 204Symbol 1718 MovieClip
"t1"Frame 204Symbol 1722 MovieClip
"critical"Frame 204Symbol 540 MovieClip
"miss"Frame 204Symbol 542 MovieClip
"enemy1"Frame 204Symbol 664 MovieClip
"stenemy"Frame 204Symbol 1739 MovieClip
"ai1"Frame 204Symbol 1750 MovieClip
"dialogo"Frame 213Symbol 1357 MovieClip
"t2"Frame 213Symbol 1753 MovieClip
"ai1"Frame 213Symbol 1769 MovieClip
"enemy1"Frame 213Symbol 1813 MovieClip
"stenemy"Frame 213Symbol 1739 MovieClip
"cartas"Frame 213Symbol 1317 MovieClip
"win"Frame 229Symbol 1815 MovieClip
"t2"Frame 229Symbol 1818 MovieClip
"ai1"Frame 229Symbol 1834 MovieClip
"stenemy"Frame 229Symbol 1739 MovieClip
"enemy1"Frame 229Symbol 1858 MovieClip
"stenemy"Frame 241Symbol 1739 MovieClip
"win"Frame 251Symbol 1876 MovieClip
"enemy1"Frame 251Symbol 664 MovieClip
"win"Frame 264Symbol 1815 MovieClip
"win"Frame 282Symbol 1918 MovieClip
"t2"Frame 282Symbol 1718 MovieClip
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"stenemy"Frame 285Symbol 1739 MovieClip
"ai1"Frame 285Symbol 1750 MovieClip
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"stenemy"Frame 289Symbol 1739 MovieClip
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"stenemy"Frame 294Symbol 1739 MovieClip
"enemy1"Frame 297Symbol 1542 MovieClip
"stenemy"Frame 297Symbol 1739 MovieClip
"ai1"Frame 297Symbol 1750 MovieClip
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"stenemy"Frame 301Symbol 1739 MovieClip
"ai1"Frame 301Symbol 1750 MovieClip
"dialogo"Frame 305Symbol 1357 MovieClip
"titlef"Frame 305Symbol 1939 MovieClip
"t2"Frame 305Symbol 1818 MovieClip
"ai1"Frame 305Symbol 1834 MovieClip
"enemy1"Frame 305Symbol 664 MovieClip
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"stenemy"Frame 355Symbol 1739 MovieClip
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"t2"Frame 371Symbol 1818 MovieClip
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"t2"Frame 379Symbol 1718 MovieClip
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"ai1"Frame 379Symbol 1834 MovieClip
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"stenemy"Frame 456Symbol 1739 MovieClip
"ai1"Frame 468Symbol 2192 MovieClip
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"stenemy"Frame 468Symbol 1739 MovieClip
"t2"Frame 481Symbol 1818 MovieClip
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"control_mc"Symbol 132 MovieClip Frame 1Symbol 20 MovieClip [Symbol 1]
"n"Symbol 136 MovieClip Frame 1Symbol 132 MovieClip
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"hppack"Symbol 425 MovieClip Frame 1Symbol 201 MovieClip
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"transfucion"Symbol 425 MovieClip Frame 1Symbol 223 MovieClip
"shadowsword"Symbol 425 MovieClip Frame 1Symbol 233 MovieClip
"desesperado"Symbol 425 MovieClip Frame 1Symbol 238 MovieClip
"charge"Symbol 425 MovieClip Frame 1Symbol 243 MovieClip
"slashing"Symbol 425 MovieClip Frame 1Symbol 249 MovieClip
"coldbolt"Symbol 425 MovieClip Frame 1Symbol 253 MovieClip
"knockback"Symbol 425 MovieClip Frame 1Symbol 256 MovieClip
"fear"Symbol 425 MovieClip Frame 1Symbol 259 MovieClip
"shockwave"Symbol 425 MovieClip Frame 1Symbol 260 MovieClip
"drainlife"Symbol 425 MovieClip Frame 1Symbol 265 MovieClip
"confucion"Symbol 425 MovieClip Frame 1Symbol 268 MovieClip
"magicmisile"Symbol 425 MovieClip Frame 1Symbol 276 MovieClip
"defenza"Symbol 425 MovieClip Frame 1Symbol 277 MovieClip
"sangre"Symbol 425 MovieClip Frame 1Symbol 280 MovieClip
"limpiador"Symbol 425 MovieClip Frame 1Symbol 282 MovieClip
"offhand"Symbol 425 MovieClip Frame 1Symbol 294 MovieClip
"guante2"Symbol 425 MovieClip Frame 1Symbol 305 MovieClip
"cabeza"Symbol 425 MovieClip Frame 1Symbol 339 MovieClip
"torso"Symbol 425 MovieClip Frame 1Symbol 359 MovieClip
"extra"Symbol 425 MovieClip Frame 1Symbol 365 MovieClip
"mainhand"Symbol 425 MovieClip Frame 1Symbol 384 MovieClip
"guante1"Symbol 425 MovieClip Frame 1Symbol 305 MovieClip
"companion"Symbol 425 MovieClip Frame 1Symbol 409 MovieClip
"hero"Symbol 426 MovieClip Frame 1Symbol 425 MovieClip
"imposible"Symbol 513 MovieClip Frame 1Symbol 508 MovieClip
"nube"Symbol 531 MovieClip Frame 1Symbol 530 MovieClip
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"detalle"Symbol 631 MovieClip Frame 1Symbol 629 MovieClip
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"chest"Symbol 647 MovieClip Frame 1Symbol 646 MovieClip
"shadowsword"Symbol 664 MovieClip Frame 1Symbol 585 MovieClip
"desesperado"Symbol 664 MovieClip Frame 1Symbol 589 MovieClip
"knockback"Symbol 664 MovieClip Frame 1Symbol 591 MovieClip
"combo"Symbol 664 MovieClip Frame 1Symbol 593 MovieClip
"fear"Symbol 664 MovieClip Frame 1Symbol 595 MovieClip
"magicmisile"Symbol 664 MovieClip Frame 1Symbol 600 MovieClip
"slashing"Symbol 664 MovieClip Frame 1Symbol 604 MovieClip
"shockwave"Symbol 664 MovieClip Frame 1Symbol 605 MovieClip
"feared"Symbol 664 MovieClip Frame 1Symbol 205 MovieClip
"confused"Symbol 664 MovieClip Frame 1Symbol 608 MovieClip
"sangre"Symbol 664 MovieClip Frame 1Symbol 280 MovieClip
"limpiador"Symbol 664 MovieClip Frame 1Symbol 282 MovieClip
"cabeza"Symbol 664 MovieClip Frame 1Symbol 631 MovieClip
"torso"Symbol 664 MovieClip Frame 1Symbol 647 MovieClip
"gamba1"Symbol 664 MovieClip Frame 1Symbol 650 MovieClip
"gamba2"Symbol 664 MovieClip Frame 1Symbol 650 MovieClip
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"fear"Symbol 799 MovieClip Frame 1Symbol 595 MovieClip
"magicmisile"Symbol 799 MovieClip Frame 1Symbol 600 MovieClip
"slashing"Symbol 799 MovieClip Frame 1Symbol 604 MovieClip
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"combo"Symbol 799 MovieClip Frame 1Symbol 593 MovieClip
"feared"Symbol 799 MovieClip Frame 1Symbol 205 MovieClip
"confused"Symbol 799 MovieClip Frame 1Symbol 608 MovieClip
"sangre"Symbol 799 MovieClip Frame 1Symbol 280 MovieClip
"limpiador"Symbol 799 MovieClip Frame 1Symbol 282 MovieClip
"pata1"Symbol 799 MovieClip Frame 1Symbol 760 MovieClip
"pata2"Symbol 799 MovieClip Frame 1Symbol 760 MovieClip
"muslo1"Symbol 799 MovieClip Frame 1Symbol 766 MovieClip
"muslo2"Symbol 799 MovieClip Frame 1Symbol 766 MovieClip
"cabeza"Symbol 799 MovieClip Frame 1Symbol 775 MovieClip
"quijada"Symbol 799 MovieClip Frame 1Symbol 779 MovieClip
"torso"Symbol 799 MovieClip Frame 1Symbol 783 MovieClip
"cola"Symbol 799 MovieClip Frame 1Symbol 788 MovieClip
"perro"Symbol 801 MovieClip Frame 1Symbol 799 MovieClip
"helper"Symbol 829 MovieClip Frame 1Symbol 827 MovieClip
"lizard"Symbol 854 MovieClip Frame 1Symbol 738 MovieClip
"a"Symbol 887 MovieClip Frame 1Symbol 850 MovieClip
"b"Symbol 887 MovieClip Frame 1Symbol 850 MovieClip
"a"Symbol 888 MovieClip Frame 1Symbol 850 MovieClip
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"a"Symbol 889 MovieClip Frame 1Symbol 850 MovieClip
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"a"Symbol 890 MovieClip Frame 1Symbol 850 MovieClip
"b"Symbol 890 MovieClip Frame 1Symbol 850 MovieClip
"leave"Symbol 898 MovieClip Frame 2Symbol 876 MovieClip
"llamas"Symbol 898 MovieClip Frame 2Symbol 891 MovieClip
"helper"Symbol 1011 MovieClip Frame 1Symbol 966 MovieClip
"helper"Symbol 1251 MovieClip Frame 1Symbol 1103 MovieClip
"interior"Symbol 1357 MovieClip Frame 1Symbol 1350 MovieClip
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"vestido"Symbol 1433 MovieClip Frame 1Symbol 1431 MovieClip
"drainlife"Symbol 1457 MovieClip Frame 1Symbol 754 MovieClip
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"coldbolt"Symbol 1457 MovieClip Frame 1Symbol 755 MovieClip
"knockback"Symbol 1457 MovieClip Frame 1Symbol 591 MovieClip
"sangre"Symbol 1457 MovieClip Frame 1Symbol 280 MovieClip
"combo"Symbol 1457 MovieClip Frame 1Symbol 593 MovieClip
"fear"Symbol 1457 MovieClip Frame 1Symbol 595 MovieClip
"magicmisile"Symbol 1457 MovieClip Frame 1Symbol 600 MovieClip
"slashing"Symbol 1457 MovieClip Frame 1Symbol 604 MovieClip
"shockwave"Symbol 1457 MovieClip Frame 1Symbol 605 MovieClip
"feared"Symbol 1457 MovieClip Frame 1Symbol 205 MovieClip
"confused"Symbol 1457 MovieClip Frame 1Symbol 608 MovieClip
"guante1"Symbol 1457 MovieClip Frame 1Symbol 1408 MovieClip
"hombro1"Symbol 1457 MovieClip Frame 1Symbol 1412 MovieClip
"cabeza"Symbol 1457 MovieClip Frame 1Symbol 1423 MovieClip
"torso"Symbol 1457 MovieClip Frame 1Symbol 1433 MovieClip
"gamba1"Symbol 1457 MovieClip Frame 1Symbol 1438 MovieClip
"gamba2"Symbol 1457 MovieClip Frame 1Symbol 1438 MovieClip
"bota1"Symbol 1457 MovieClip Frame 1Symbol 1444 MovieClip
"bota2"Symbol 1457 MovieClip Frame 1Symbol 1444 MovieClip
"mainhand"Symbol 1457 MovieClip Frame 1Symbol 1450 MovieClip
"hombro2"Symbol 1457 MovieClip Frame 1Symbol 1412 MovieClip
"guante2"Symbol 1457 MovieClip Frame 1Symbol 1408 MovieClip
"wife"Symbol 1458 MovieClip Frame 1Symbol 1457 MovieClip
"enemy1"Symbol 1458 MovieClip Frame 3Symbol 664 MovieClip
"shadowsword"Symbol 1542 MovieClip Frame 1Symbol 585 MovieClip
"desesperado"Symbol 1542 MovieClip Frame 1Symbol 589 MovieClip
"drainlife"Symbol 1542 MovieClip Frame 1Symbol 754 MovieClip
"coldbolt"Symbol 1542 MovieClip Frame 1Symbol 755 MovieClip
"knockback"Symbol 1542 MovieClip Frame 1Symbol 591 MovieClip
"fear"Symbol 1542 MovieClip Frame 1Symbol 595 MovieClip
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"slashing"Symbol 1542 MovieClip Frame 1Symbol 604 MovieClip
"shockwave"Symbol 1542 MovieClip Frame 1Symbol 605 MovieClip
"combo"Symbol 1542 MovieClip Frame 1Symbol 593 MovieClip
"feared"Symbol 1542 MovieClip Frame 1Symbol 205 MovieClip
"confused"Symbol 1542 MovieClip Frame 1Symbol 608 MovieClip
"sangre"Symbol 1542 MovieClip Frame 1Symbol 280 MovieClip
"limpiador"Symbol 1542 MovieClip Frame 1Symbol 282 MovieClip
"torso"Symbol 1542 MovieClip Frame 1Symbol 1533 MovieClip
"enemy1"Symbol 1550 MovieClip Frame 6Symbol 1542 MovieClip
"mySlider"Symbol 1550 MovieClip Frame 11Symbol 165 MovieClip
"enemy1"Symbol 1593 MovieClip Frame 1Symbol 1457 MovieClip
"enemy1"Symbol 1593 MovieClip Frame 1Symbol 1457 MovieClip
"helper"Symbol 1708 MovieClip Frame 1Symbol 1665 MovieClip
"mascara"Symbol 1708 MovieClip Frame 1Symbol 1669 MovieClip
"n"Symbol 1711 MovieClip Frame 1Symbol 17 MovieClip [_magico]
"control_mc"Symbol 1711 MovieClip Frame 1Symbol 20 MovieClip [Symbol 1]
"fondo"Symbol 1712 MovieClip Frame 17Symbol 1711 MovieClip
"tiempoenemy"Symbol 1718 MovieClip Frame 1Symbol 1716 MovieClip
"tiempohero"Symbol 1722 MovieClip Frame 1Symbol 1721 MovieClip
"actitud"Symbol 1750 MovieClip Frame 1Symbol 1749 MovieClip
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"feared"Symbol 1813 MovieClip Frame 1Symbol 205 MovieClip
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"shadowsword"Symbol 1858 MovieClip Frame 1Symbol 585 MovieClip
"desesperado"Symbol 1858 MovieClip Frame 1Symbol 589 MovieClip
"knockback"Symbol 1858 MovieClip Frame 1Symbol 591 MovieClip
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"fear"Symbol 1858 MovieClip Frame 1Symbol 595 MovieClip
"magicmisile"Symbol 1858 MovieClip Frame 1Symbol 600 MovieClip
"slashing"Symbol 1858 MovieClip Frame 1Symbol 604 MovieClip
"shockwave"Symbol 1858 MovieClip Frame 1Symbol 605 MovieClip
"feared"Symbol 1858 MovieClip Frame 1Symbol 205 MovieClip
"confused"Symbol 1858 MovieClip Frame 1Symbol 608 MovieClip
"offhand"Symbol 1858 MovieClip Frame 1Symbol 1840 MovieClip
"mainhand"Symbol 1858 MovieClip Frame 1Symbol 1847 MovieClip
"cabeza"Symbol 1858 MovieClip Frame 1Symbol 631 MovieClip
"torso"Symbol 1858 MovieClip Frame 1Symbol 647 MovieClip
"gamba1"Symbol 1858 MovieClip Frame 1Symbol 650 MovieClip
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"guante1"Symbol 2108 MovieClip Frame 1Symbol 689 MovieClip
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"actitud"Symbol 2166 MovieClip Frame 1Symbol 2165 MovieClip
"actitud"Symbol 2192 MovieClip Frame 1Symbol 2191 MovieClip
"actitud"Symbol 2228 MovieClip Frame 1Symbol 2227 MovieClip
"shadowsword"Symbol 2240 MovieClip Frame 1Symbol 585 MovieClip
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"cabeza"Symbol 2240 MovieClip Frame 1Symbol 709 MovieClip
"torso"Symbol 2240 MovieClip Frame 1Symbol 723 MovieClip
"guante2"Symbol 2240 MovieClip Frame 1Symbol 689 MovieClip
"mainhand"Symbol 2240 MovieClip Frame 1Symbol 2097 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "home"
ExportAssets (56)Timeline Frame 1Symbol 2 as "fight"
ExportAssets (56)Timeline Frame 1Symbol 3 as "desierto"
ExportAssets (56)Timeline Frame 1Symbol 4 as "church"
ExportAssets (56)Timeline Frame 1Symbol 5 as "campirana"
ExportAssets (56)Timeline Frame 1Symbol 12 as "minita_rayo_escalado"
ExportAssets (56)Timeline Frame 1Symbol 17 as "_magico"
ExportAssets (56)Timeline Frame 1Symbol 19 as "SnowFlake"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Symbol 1"
ExportAssets (56)Timeline Frame 1Symbol 2279 as "__Packages.MochiAd"

Labels

"titulos"Frame 3
"creditos"Frame 5
"eleccion"Frame 6
"newgame"Frame 10
"comienzo"Frame 12
"encuentro"Frame 115
"creacion"Frame 162
"city"Frame 164
"mapa"Frame 166
"llamadrome"Frame 169
"carrera"Frame 173
"tavern"Frame 176
"shoping"Frame 178
"home"Frame 182
"desk"Frame 189
"arena"Frame 198
"pelea0"Frame 204
"peleamelissa"Frame 213
"peleawite"Frame 229
"peleawitemovie"Frame 241
"pelearebel"Frame 251
"pelearebelmovie"Frame 264
"pelea1"Frame 285
"pelea2"Frame 289
"pelea3"Frame 294
"pelea4"Frame 297
"pelea5"Frame 301
"pelea6"Frame 305
"pelea7"Frame 310
"pelea8"Frame 314
"pelea9"Frame 319
"pelea10"Frame 325
"pelea11"Frame 332
"pelea12"Frame 339
"pelea13"Frame 347
"pelea14"Frame 355
"pelea15"Frame 363
"pelea16"Frame 371
"pelea17"Frame 379
"pelea18"Frame 389
"pelea19"Frame 397
"pelea20"Frame 407
"pelea21"Frame 416
"pelea22"Frame 424
"pelea23"Frame 434
"pelea24"Frame 445
"pelea25"Frame 456
"pelea26"Frame 468
"pelea27"Frame 481
"pelea28"Frame 492
"pelea29"Frame 503
"pelea30"Frame 517
"pelea31"Frame 528
"win"Frame 539
"pain"Frame 541
"chapter2"Frame 543
"chapter1"Frame 544
"chapter3"Frame 545
"chapter4"Frame 546
"chapter5"Frame 547
"game over"Frame 549
"load"Frame 554
"load2"Frame 555
"sponsor"Frame 561
"end"Frame 563
"special2"Symbol 238 MovieClip Frame 1
"pose2"Symbol 238 MovieClip Frame 14
"special2"Symbol 243 MovieClip Frame 1
"pose2"Symbol 243 MovieClip Frame 14
"stand"Symbol 425 MovieClip Frame 1
"ataque"Symbol 425 MovieClip Frame 44
"camina"Symbol 425 MovieClip Frame 62
"golpeado"Symbol 425 MovieClip Frame 77
"bash"Symbol 425 MovieClip Frame 81
"dash"Symbol 425 MovieClip Frame 96
"aire"Symbol 425 MovieClip Frame 105
"turno"Symbol 425 MovieClip Frame 115
"magia"Symbol 425 MovieClip Frame 120
"chaneling"Symbol 425 MovieClip Frame 131
"finchanel"Symbol 425 MovieClip Frame 138
"special1"Symbol 425 MovieClip Frame 155
"pose1"Symbol 425 MovieClip Frame 165
"special2"Symbol 425 MovieClip Frame 184
"pose2"Symbol 425 MovieClip Frame 196
"stand"Symbol 664 MovieClip Frame 1
"ataque"Symbol 664 MovieClip Frame 44
"camina"Symbol 664 MovieClip Frame 59
"golpeado"Symbol 664 MovieClip Frame 80
"bash"Symbol 664 MovieClip Frame 84
"special1"Symbol 664 MovieClip Frame 99
"magia"Symbol 664 MovieClip Frame 106
"pose1"Symbol 664 MovieClip Frame 112
"muerte"Symbol 664 MovieClip Frame 134
"stand"Symbol 738 MovieClip Frame 1
"ataque"Symbol 738 MovieClip Frame 100
"camina"Symbol 738 MovieClip Frame 200
"golpeado"Symbol 738 MovieClip Frame 300
"bash"Symbol 738 MovieClip Frame 311
"stand"Symbol 799 MovieClip Frame 1
"ataque"Symbol 799 MovieClip Frame 41
"camina"Symbol 799 MovieClip Frame 55
"golpeado"Symbol 799 MovieClip Frame 74
"bash"Symbol 799 MovieClip Frame 78
"special1"Symbol 799 MovieClip Frame 90
"magia"Symbol 799 MovieClip Frame 91
"muerte"Symbol 799 MovieClip Frame 114
"stand"Symbol 850 MovieClip Frame 1
"come"Symbol 850 MovieClip Frame 54
"sienta"Symbol 850 MovieClip Frame 102
"corre"Symbol 850 MovieClip Frame 216
"festejo"Symbol 850 MovieClip Frame 246
"stand"Symbol 1457 MovieClip Frame 1
"ataque"Symbol 1457 MovieClip Frame 42
"camina"Symbol 1457 MovieClip Frame 60
"golpeado"Symbol 1457 MovieClip Frame 79
"bash"Symbol 1457 MovieClip Frame 84
"special1"Symbol 1457 MovieClip Frame 93
"magia"Symbol 1457 MovieClip Frame 94
"muerte"Symbol 1457 MovieClip Frame 115
"stand"Symbol 1542 MovieClip Frame 1
"ataque"Symbol 1542 MovieClip Frame 22
"camina"Symbol 1542 MovieClip Frame 40
"special1"Symbol 1542 MovieClip Frame 55
"magia"Symbol 1542 MovieClip Frame 56
"golpeado"Symbol 1542 MovieClip Frame 94
"bash"Symbol 1542 MovieClip Frame 101
"muerte"Symbol 1542 MovieClip Frame 114
"warrior"Symbol 1619 MovieClip Frame 3
"mage"Symbol 1619 MovieClip Frame 7
"charmer"Symbol 1619 MovieClip Frame 11
"fondo"Symbol 1711 MovieClip Frame 1
"stand"Symbol 1813 MovieClip Frame 1
"ataque"Symbol 1813 MovieClip Frame 46
"special1"Symbol 1813 MovieClip Frame 60
"magia"Symbol 1813 MovieClip Frame 61
"camina"Symbol 1813 MovieClip Frame 103
"golpeado"Symbol 1813 MovieClip Frame 152
"stand"Symbol 1858 MovieClip Frame 1
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"bash"Symbol 1858 MovieClip Frame 84
"special1"Symbol 1858 MovieClip Frame 99
"magia"Symbol 1858 MovieClip Frame 100
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"special1"Symbol 2108 MovieClip Frame 314
"magia"Symbol 2108 MovieClip Frame 315
"muerte"Symbol 2108 MovieClip Frame 345
"stand"Symbol 2240 MovieClip Frame 1
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"camina"Symbol 2240 MovieClip Frame 190
"golpeado"Symbol 2240 MovieClip Frame 290
"special1"Symbol 2240 MovieClip Frame 314
"magia"Symbol 2240 MovieClip Frame 315
"muerte"Symbol 2240 MovieClip Frame 345

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apuesta2Symbol 865 EditableText""
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apuesta1Symbol 869 EditableText""
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nombre1Symbol 871 EditableText""
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apuesta2Symbol 892 EditableText""
apuesta1Symbol 893 EditableText""
nombre2Symbol 894 EditableText"diego"
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http://swfchan.com/13/60569/info.shtml
Created: 16/4 -2019 03:54:26 Last modified: 16/4 -2019 03:54:26 Server time: 23/12 -2024 00:18:24