Frame 1
_root.little = 0;
_root.big = 0;
Frame 5
_global.percent = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (percent >= 100) {
gotoAndPlay(_currentframe + 1);
} else {
gotoAndPlay(_currentframe - 3);
}
Frame 6
_global.juggle = function () {
if (_global.dead == 5) {
gotoAndStop(_currentframe + 1);
}
if (_global.done != 1) {
_one._x = _one._x + _global.xone;
if (_one._x <= (_one._width / 2)) {
_global.xone = Math.abs(_global.xone);
} else if (_one._x >= (300 - (_one._width / 2))) {
_global.xone = -Math.abs(_global.xone);
}
if (_one._y <= _global.tone) {
_global.yone = 1;
} else if (_one._y >= 400) {
_global.dead = _global.dead + 1;
_global.done = 1;
}
_one._rotation = _one._rotation + _global.rone;
_one._y = _one._y + ((_one._y * 0.03) * _global.yone);
}
if (_global.dtwo != 1) {
_two._x = _two._x + _global.xtwo;
if (_two._x <= (_two._width / 2)) {
_global.xtwo = Math.abs(_global.xtwo);
} else if (_two._x >= (300 - (_two._width / 2))) {
_global.xtwo = -Math.abs(_global.xtwo);
}
if (_two._y <= _global.ttwo) {
_global.ytwo = 1;
} else if (_two._y >= 400) {
_global.dead = _global.dead + 1;
_global.dtwo = 1;
}
_two._rotation = _two._rotation + _global.rtwo;
_two._y = _two._y + ((_two._y * 0.034) * _global.ytwo);
}
if (_global.dthr != 1) {
_thr._x = _thr._x + _global.xthr;
if (_thr._x <= (_thr._width / 2)) {
_global.xthr = Math.abs(_global.xthr);
} else if (_thr._x >= (300 - (_thr._width / 2))) {
_global.xthr = -Math.abs(_global.xthr);
}
if (_thr._y <= _global.tthr) {
_global.ythr = 1;
} else if (_thr._y >= 400) {
_global.dead = _global.dead + 1;
_global.dthr = 1;
}
_thr._rotation = _thr._rotation + _global.rthr;
_thr._y = _thr._y + ((_thr._y * 0.032) * _global.ythr);
}
if (_global.dfou != 1) {
_fou._x = _fou._x + _global.xfou;
if (_fou._x <= (_fou._width / 2)) {
_global.xfou = Math.abs(_global.xfou);
} else if (_fou._x >= (300 - (_fou._width / 2))) {
_global.xfou = -Math.abs(_global.xfou);
}
if (_fou._y <= _global.tfou) {
_global.yfou = 1;
} else if (_fou._y >= 400) {
_global.dead = _global.dead + 1;
_global.dfou = 1;
}
_fou._rotation = _fou._rotation + _global.rfou;
_fou._y = _fou._y + ((_fou._y * 0.031) * _global.yfou);
}
if (_global.dfiv != 1) {
_fiv._x = _fiv._x + _global.xfiv;
if (_fiv._x <= (_fiv._width / 2)) {
_global.xfiv = Math.abs(_global.xfiv);
} else if (_fiv._x >= (300 - (_fiv._width / 2))) {
_global.xfiv = -Math.abs(_global.xfiv);
}
if (_fiv._y <= _global.tfiv) {
_global.yfiv = 1;
} else if (_fiv._y >= 400) {
_global.dead = _global.dead + 1;
_global.dfiv = 1;
}
_fiv._rotation = _fiv._rotation + _global.rfiv;
_fiv._y = _fiv._y + ((_fiv._y * 0.033) * _global.yfiv);
}
};
stop();
Frame 7
_global.juggleit = setInterval(juggle, 25);
_global.rone = (Math.random() * 10) - 5;
_global.xone = 0;
_global.yone = 1;
_global.tone = 30;
_global.done = 0;
_one._x = 94.7;
_one._y = 19.4;
_global.rtwo = (Math.random() * 10) - 5;
_global.xtwo = 0;
_global.ytwo = 1;
_global.ttwo = 10;
_global.dtwo = 0;
_two._x = 144.6;
_two._y = 43.5;
_global.rthr = (Math.random() * 10) - 5;
_global.xthr = 0;
_global.ythr = 1;
_global.tthr = 20;
_global.dthr = 0;
_thr._x = 64;
_thr._y = 63.1;
_global.rfou = (Math.random() * 10) - 5;
_global.xfou = 0;
_global.yfou = 1;
_global.tfou = 25;
_global.dfou = 0;
_fou._x = 28.1;
_fou._y = 9.2;
_global.rfiv = (Math.random() * 10) - 5;
_global.xfiv = 0;
_global.yfiv = 1;
_global.tfiv = 25;
_global.dfiv = 0;
_fiv._x = 206.2;
_fiv._y = 7;
_global.score = 0;
_global.dead = 0;
Frame 8
stop();
Frame 9
clearInterval(_global.juggleit);
stop();
Symbol 8 MovieClip Frame 1
_little._rotation = _root.little;
_big._rotation = _root.big;
Symbol 8 MovieClip Frame 2
_root.little = _root.little + 1;
_root.big = _root.big + 30;
gotoAndPlay(_currentframe - 1);
Symbol 15 Button
on (press) {
gotoAndPlay(_currentframe + 1);
}
Symbol 20 Button
on (press) {
_global.rtwo = (Math.random() * 10) - 5;
_global.ytwo = -1;
_global.xtwo = (_two._x - _xmouse) / 3;
_global.score = _global.score + 1;
}
Symbol 21 Button
on (press) {
_global.rthr = (Math.random() * 10) - 5;
_global.ythr = -1;
_global.xthr = (_thr._x - _xmouse) / 3;
_global.score = _global.score + 1;
}
Symbol 22 Button
on (press) {
_global.rone = (Math.random() * 10) - 5;
_global.yone = -1;
_global.xone = (_one._x - _xmouse) / 3;
_global.score = _global.score + 1;
}
Symbol 23 Button
on (press) {
_global.rfou = (Math.random() * 10) - 5;
_global.yfou = -1;
_global.xfou = (_fou._x - _xmouse) / 3;
_global.score = _global.score + 1;
}
Symbol 24 Button
on (press) {
_global.rfiv = (Math.random() * 10) - 5;
_global.yfiv = -1;
_global.xfiv = (_fiv._x - _xmouse) / 3;
_global.score = _global.score + 1;
}
Symbol 33 Button
on (press) {
getURL ("http://www.bloopy.org", "_blank");
}
Symbol 34 Button
on (press) {
gotoAndPlay(_currentframe - 2);
}