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Space Revenge.swf

This is the info page for
Flash #61053

(Click the ID number above for more basic data on this flash file.)


Text
lives:

Space revenge

Use the mouse to move, and click to
shoot

score:

PLAY

SOUND ON

SOUND OFF

Shoot down the evil aliens
while the mothership tries to
shoot you down!

Well, hot dog! We have a wiener!

restart

You lose.
Dont feel bad. You only destroyed the
Earth.

ActionScript [AS1/AS2]

Frame 1
stop(); bombNum = 0; lives = 3; score = 0; speed = 10; _global.initAliens = function (mc) { var _local3 = mc; depth = 0; var _local2 = 0; while (_local2 < 3) { var _local1 = 0; while (_local1 < 10) { attachMovie(_local3, ((_local3 + _local2) + "_") + _local1, 100 + depth); _root[((_local3 + _local2) + "_") + _local1]._x = _local1 * 40; _root[((_local3 + _local2) + "_") + _local1]._y = (_local2 * 40) - 80; depth++; _local1++; } _local2++; } }; _global.moveAliens = function (mc, frame, alspeed) { _root.deadcount = 0; var i = 0; while (i < 3) { var j = 0; while (j < 10) { _root[((mc + i) + "_") + j]._x = _root[((mc + i) + "_") + j]._x + speed; if (_root[((mc + i) + "_") + j].hitTest(_root.defender)) { cleanup(mc); _root.gotoAndStop(1); } if (_root[((mc + i) + "_") + j] != null) { _root.deadcount++; } bulleti = 6; while ((--bulleti) > 0) { if (_root[((mc + i) + "_") + j].hittest(eval ("_root.bullet" + bulleti))) { _root[((mc + i) + "_") + j].removeMovieClip(); eval ("_root.bullet" + bulleti).removeMovieClip(); _root.score = _root.score + 1; } } if (_root[((mc + i) + "_") + j]._x < 0) { speed = alspeed; dropdown = true; break; } if (_root[((mc + i) + "_") + j]._x > Stage.width) { speed = -alspeed; dropdown = true; break; } j++; } i++; } if (dropdown) { var i = 0; while (i < 3) { var j = 0; while (j < 10) { _root[((mc + i) + "_") + j]._y = _root[((mc + i) + "_") + j]._y + 20; j++; } i++; } } dropdown = false; if (_root.deadcount == 0) { _root.bombspeed = 0; _root.gotoAndStop(frame); } }; _global.initBombs = function (bombspeed) { if (Math.random() < bombspeed) { attachMovie("bomb", "bomb" + bombNum, 200 + bombNum); eval ("_root.bomb" + bombNum)._x = random(700); eval ("_root.bomb" + bombNum)._y = 300 * Math.random(); bombNum++; if (bombNum > 10) { bombNum = 0; } } }; _global.moveBombs = function (mc) { var _local2 = _root; var bombi = 0; while (bombi < 11) { _local2["bomb" + bombi]._y = _local2["bomb" + bombi]._y + 5; if (_local2["bomb" + bombi].hittest(_local2.defender)) { _local2["bomb" + bombi].removeMovieClip(); _local2.lives = _local2.lives - 1; if (_local2.lives <= 0) { Mouse.show(); _local2.bombspeed = 0; _local2.gotoAndStop(6); var _local3 = 0; while (_local3 < 3) { var _local1 = 0; while (_local1 < 10) { _local2[((mc + _local3) + "_") + _local1]._visible = false; _local1++; } _local3++; } return; } } if (_local2["bomb" + bombi]._y > Stage.height) { _local2["bomb" + bombi].removeMovieClip(); } bombi++; } }; _global.cleanup = function (mc) { var _local3 = _root; _local3.bombspeed = 0; var _local2 = 0; while (_local2 < 3) { var _local1 = 0; while (_local1 < 10) { _local3[((mc + _local2) + "_") + _local1]._visible = false; _local1++; } _local2++; } };
Frame 2
stop(); bulletNum = 0; dropdown = false; speed = 10; _root.bombspeed = 0.1; initAliens("alien"); _root.onLoad = function () { Mouse.hide(); }; _root.onEnterFrame = function () { _root.defender._x = _root._xmouse; _root.defender._y = 370; var y = 0; while (y < 6) { eval ("_root.bullet" + y)._y = eval ("_root.bullet" + y)._y - 30; y++; } moveBombs("alien"); moveAliens("alien", 3, 10); initBombs(_root.bombspeed); }; _root.onMouseDown = function () { attachMovie("bullet", "bullet" + bulletNum, bulletNum); eval ("_root.bullet" + bulletNum)._x = _root.defender._x; eval ("_root.bullet" + bulletNum)._y = _root.defender._y; bulletNum++; if (bulletNum > 5) { bulletNum = 0; } };
Frame 3
stop(); bulletNum = 0; dropdown = false; speed = 15; _root.bombspeed = 0.1; initAliens("bug"); _root.onLoad = function () { Mouse.hide(); }; _root.onEnterFrame = function () { _root.defender._x = _root._xmouse; _root.defender._y = 370; var y = 0; while (y < 6) { eval ("_root.bullet" + y)._y = eval ("_root.bullet" + y)._y - 30; y++; } moveBombs("bug"); moveAliens("bug", 4, 15); initBombs(_root.bombspeed); }; _root.onMouseDown = function () { attachMovie("bullet", "bullet" + bulletNum, bulletNum); eval ("_root.bullet" + bulletNum)._x = _root.defender._x; eval ("_root.bullet" + bulletNum)._y = _root.defender._y; bulletNum++; if (bulletNum > 5) { bulletNum = 0; } };
Frame 4
stop(); stop(); bulletNum = 0; dropdown = false; speed = 20; _root.bombspeed = 0.1; initAliens("skull"); _root.onLoad = function () { Mouse.hide(); }; _root.onEnterFrame = function () { _root.defender._x = _root._xmouse; _root.defender._y = 370; var y = 0; while (y < 6) { eval ("_root.bullet" + y)._y = eval ("_root.bullet" + y)._y - 30; y++; } moveBombs("skull"); moveAliens("skull", 5, 20); initBombs(_root.bombspeed); }; _root.onMouseDown = function () { attachMovie("bullet", "bullet" + bulletNum, bulletNum); eval ("_root.bullet" + bulletNum)._x = _root.defender._x; eval ("_root.bullet" + bulletNum)._y = _root.defender._y; bulletNum++; if (bulletNum > 5) { bulletNum = 0; } };
Frame 5
stop();
Frame 6
stop();
Instance of Symbol 21 MovieClip "confused occy" in Symbol 22 MovieClip [skull] Frame 1
onClipEvent (load) { this._y = 135; speed = 10; }
Symbol 36 MovieClip Frame 1
this.background.gotoAndPlay("1");
Symbol 57 Button
on (release) { _root.play(); }
Symbol 58 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 58 MovieClip Frame 2
gotoAndPlay (1);
Symbol 63 Button
on (release) { stopAllSounds(); }
Symbol 93 Button
on (release) { _root.lives = 3; _root.score = 0; _root.gotoAndStop(2); this.gotoAndPlay("2"); }

Library Items

Symbol 1 Sound [gunfire]Used by:24
Symbol 2 GraphicUsed by:5
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:2 3 4Used by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip [alien]Uses:6
Symbol 8 BitmapUsed by:9 10 11 12 13
Symbol 9 GraphicUses:8Used by:14
Symbol 10 GraphicUses:8Used by:14
Symbol 11 GraphicUses:8Used by:14
Symbol 12 GraphicUses:8Used by:14
Symbol 13 GraphicUses:8Used by:14
Symbol 14 MovieClipUses:9 10 11 12 13Used by:15
Symbol 15 MovieClip [bug]Uses:14
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:16 17 18 19 20Used by:22
Symbol 22 MovieClip [skull]Uses:21
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [bullet]Uses:23 1
Symbol 25 GraphicUsed by:32
Symbol 26 GraphicUsed by:32
Symbol 27 GraphicUsed by:32
Symbol 28 GraphicUsed by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [bomb]Uses:25 26 27 28 29 30 31
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 FontUsed by:39 40 44 46 47 54 59 62 64 86 87 91
Symbol 39 EditableTextUses:38Used by:Timeline
Symbol 40 TextUses:38Used by:Timeline
Symbol 41 FontUsed by:42
Symbol 42 TextUses:41Used by:43
Symbol 43 MovieClipUses:42Used by:Timeline
Symbol 44 TextUses:38Used by:45
Symbol 45 MovieClipUses:44Used by:Timeline
Symbol 46 EditableTextUses:38Used by:Timeline
Symbol 47 TextUses:38Used by:Timeline
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:58
Symbol 50 GraphicUsed by:58
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:58
Symbol 53 GraphicUsed by:57 61 63
Symbol 54 TextUses:38Used by:57
Symbol 55 GraphicUsed by:57 61 63
Symbol 56 GraphicUsed by:57 61 63
Symbol 57 ButtonUses:53 54 55 56Used by:58
Symbol 58 MovieClipUses:49 50 52 57Used by:Timeline
Symbol 59 TextUses:38Used by:61
Symbol 60 SoundUsed by:61
Symbol 61 ButtonUses:53 59 55 56 60Used by:Timeline
Symbol 62 TextUses:38Used by:63
Symbol 63 ButtonUses:53 62 55 56Used by:Timeline
Symbol 64 TextUses:38Used by:65
Symbol 65 MovieClipUses:64Used by:Timeline
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:80
Symbol 68 GraphicUsed by:79
Symbol 69 GraphicUsed by:79
Symbol 70 GraphicUsed by:79
Symbol 71 GraphicUsed by:79
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:68 69 70 71 72 73 74 75 76 77 78Used by:80
Symbol 80 MovieClipUses:67 79Used by:Timeline
Symbol 81 GraphicUsed by:85
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:81 82 83 84Used by:Timeline
Symbol 86 EditableTextUses:38Used by:Timeline
Symbol 87 EditableTextUses:38Used by:Timeline
Symbol 88 FontUsed by:89 94
Symbol 89 TextUses:88Used by:Timeline
Symbol 90 GraphicUsed by:93
Symbol 91 TextUses:38Used by:93
Symbol 92 GraphicUsed by:93
Symbol 93 ButtonUses:90 91 92Used by:Timeline
Symbol 94 TextUses:88Used by:Timeline

Instance Names

"defender"Frame 2Symbol 85 MovieClip
"w"Symbol 6 MovieClip Frame 1Symbol 5 MovieClip
"confused occy"Symbol 22 MovieClip [skull] Frame 1Symbol 21 MovieClip
"bar"Symbol 58 MovieClip Frame 1Symbol 49 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "gunfire"
ExportAssets (56)Timeline Frame 1Symbol 7 as "alien"
ExportAssets (56)Timeline Frame 1Symbol 15 as "bug"
ExportAssets (56)Timeline Frame 1Symbol 22 as "skull"
ExportAssets (56)Timeline Frame 1Symbol 1 as "gunfire"
ExportAssets (56)Timeline Frame 1Symbol 24 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 32 as "bomb"

Labels

"loaded"Symbol 58 MovieClip Frame 3

Dynamic Text Variables

livesSymbol 39 EditableText""
scoreSymbol 46 EditableText""
livesSymbol 86 EditableText""
scoreSymbol 87 EditableText""




http://swfchan.com/13/61053/info.shtml
Created: 15/4 -2019 20:08:49 Last modified: 15/4 -2019 20:08:49 Server time: 22/12 -2024 23:55:31