Frame 1
setProperty("eraser1", _visible , 1);
setProperty("orig_port", _visible , 1);
setProperty("orig_lava", _visible , 1);
setProperty("orig_wall", _visible , 1);
setProperty("guy1", _visible , 1);
setProperty("end2", _visible , 1);
setProperty("orig_move", _visible , 1);
setProperty("orig_en", _visible , 1);
setProperty("portalin1", _visible , 0);
portalin1.gotoAndStop(1);
setProperty("explosion15", _visible , 0);
explosion15.gotoAndStop(1);
setProperty("maze_grid1", _visible , 1);
setProperty("s1", _visible , 1);
setProperty("cursor1", _visible , 1);
setProperty("button1", _visible , 1);
setProperty("button2", _visible , 1);
setProperty("button3", _visible , 1);
setProperty("button4", _visible , 1);
setProperty("button5", _visible , 1);
setProperty("e1", _visible , 1);
setProperty("element1", _visible , 1);
setProperty("element2", _visible , 1);
setProperty("_0", _visible , 1);
setProperty("p1", _visible , 1);
setProperty("_1", _visible , 1);
setProperty("l1", _visible , 1);
setProperty("element3", _visible , 1);
setProperty("element4", _visible , 1);
setProperty("element5", _visible , 1);
setProperty("element6", _visible , 1);
setProperty("_2", _visible , 1);
setProperty("levelarea1", _visible , 1);
setProperty("close1", _visible , 0);
setProperty("m1", _visible , 1);
setProperty("names1", _visible , 0);
setProperty("loadedcodeholder1", _visible , 1);
setProperty("noload1", _visible , 0);
setProperty("goload1", _visible , 0);
_top_depth = 340;
function start() {
gotoAndPlay(1);
}
stage = Stage;
graphics = this;
row1 = new String("111111111111111111111111111111111");
row2 = new String("100000000000000000000000000000001");
row3 = new String("10P000000000000000000000000000001");
row4 = new String("100000000000000000000000000000001");
row5 = new String("100000000000000000000000000000001");
row6 = new String("100000000000000000000000000000001");
row7 = new String("100000000000000000000000000000001");
row8 = new String("100000000000000000000000000000001");
row9 = new String("100000000000000000000000000000001");
row10 = new String("100000000000000000000000000000001");
row11 = new String("100000000000000000000000000000001");
row12 = new String("100000000000000000000000000000001");
row13 = new String("100000000000000000000000000000001");
row14 = new String("100000000000000000000000000000001");
row15 = new String("100000000000000000000000000000001");
row16 = new String("100000000000000000000000000000001");
row17 = new String("100000000000000000000000000000001");
row18 = new String("100000000000000000000000000000001");
row19 = new String("100000000000000000000000000000001");
row20 = new String("100000000000000000000000000000001");
row21 = new String("100000000000000000000000000000001");
row22 = new String("100000000000000000000000000000001");
row23 = new String("100000000000000000000000000000001");
row24 = new String("1000000000000000000000000000000E1");
row25 = new String("111111111111111111111111111111111");
walls = new Array();
lavas = new Array();
ports = new Array();
moves = new Array();
v_enems = new Array();
h_enems = new Array();
enems = new Array();
move_enemies = true;
enem_time = 0;
rows = new Array();
rows.push(row1);
rows.push(row2);
rows.push(row3);
rows.push(row4);
rows.push(row5);
rows.push(row6);
rows.push(row7);
rows.push(row8);
rows.push(row9);
rows.push(row10);
rows.push(row11);
rows.push(row12);
rows.push(row13);
rows.push(row14);
rows.push(row15);
rows.push(row16);
rows.push(row17);
rows.push(row18);
rows.push(row19);
rows.push(row20);
rows.push(row21);
rows.push(row22);
rows.push(row23);
rows.push(row24);
rows.push(row25);
pos = new flash.geom.Point(20, 20);
start = new flash.geom.Point(20, 20);
sel = new flash.geom.Point(0, 0);
dir = new String("");
portal = _root.orig_port;
q = String.fromCharCode(34);
part_1 = new String("");
part_2 = new String("");
tile = new String("P");
function right() {
if ((Math.abs(pos._x - _root.guy1._x) <= 20) && (Math.abs(pos._y - _root.guy1._y) <= 20)) {
if ((rows[Y].charAt(X + 1) != "1") && (rows[Y].charAt(X + 1) != "<")) {
pos._x = pos._x + 20;
dir = "right";
}
}
}
function left() {
if ((Math.abs(pos._x - _root.guy1._x) <= 20) && (Math.abs(pos._y - _root.guy1._y) <= 20)) {
if ((rows[Y].charAt(X - 1) != "1") && (rows[Y].charAt(X - 1) != ">")) {
pos._x = pos._x - 20;
dir = "left";
}
}
}
function up() {
if ((Math.abs(pos._x - _root.guy1._x) <= 20) && (Math.abs(pos._y - _root.guy1._y) <= 20)) {
if ((rows[Y - 1].charAt(X) != "1") && (rows[Y - 1].charAt(X) != "_")) {
pos._y = pos._y - 20;
dir = "up";
}
}
}
function down() {
if ((Math.abs(pos._x - _root.guy1._x) <= 20) && (Math.abs(pos._y - _root.guy1._y) <= 20)) {
if ((rows[Y + 1].charAt(X) != "1") && (rows[Y + 1].charAt(X) != "^")) {
pos._y = pos._y + 20;
dir = "down";
}
}
}
function add() {
if (tile == "P") {
part_1 = rows[Math.round(start._y / 20)].substring(0, Math.round(start._x / 20));
part_2 = rows[Math.round(start._y / 20)].substring(Math.round(start._x / 20) + 1, 34);
part_1 = part_1 + "0";
rows[Math.round(start._y / 20)] = part_1 + part_2;
}
if (tile == "E") {
part_1 = rows[Math.round(_root.end2._y / 20)].substring(0, Math.round(_root.end2._x / 20));
part_2 = rows[Math.round(_root.end2._y / 20)].substring(Math.round(_root.end2._x / 20) + 1, 34);
part_1 = part_1 + "0";
rows[Math.round(_root.end2._y / 20)] = part_1 + part_2;
}
part_1 = rows[sel._y].substring(0, sel._x);
part_2 = rows[sel._y].substring(sel._x + 1, 34);
part_1 = part_1 + tile;
rows[sel._y] = part_1 + part_2;
_root.draw();
}
function EnemyElementHandler() {
if (move_enemies == true) {
var _local1 = 0;
while (_local1 < h_enems.length) {
if ((h_enems[_local1].velocity_x == 0) && (h_enems[_local1].velocity_y == 0)) {
h_enems[_local1].velocity_x = 80;
}
_local1++;
}
_local1 = 0;
while (_local1 < v_enems.length) {
if ((v_enems[_local1].velocity_x == 0) && (v_enems[_local1].velocity_y == 0)) {
v_enems[_local1].velocity_y = 80;
}
_local1++;
}
}
var _local1 = 0;
while (_local1 < h_enems.length) {
e_x = Math.round(h_enems[_local1]._x / 20);
e_y = Math.round(h_enems[_local1]._y / 20);
if (rows[e_y].charAt(e_x) == "<") {
h_enems[_local1].velocity_x = -80;
h_enems[_local1].velocity_y = 0;
h_enems[_local1]._y = e_y * 20;
}
if (rows[e_y].charAt(e_x) == ">") {
h_enems[_local1].velocity_x = 80;
h_enems[_local1].velocity_y = 0;
h_enems[_local1]._y = e_y * 20;
}
if (rows[e_y].charAt(e_x) == "^") {
h_enems[_local1].velocity_y = -80;
h_enems[_local1].velocity_x = 0;
h_enems[_local1]._x = e_x * 20;
}
if (rows[e_y].charAt(e_x) == "_") {
h_enems[_local1].velocity_y = 80;
h_enems[_local1].velocity_x = 0;
h_enems[_local1]._x = e_x * 20;
}
_local1++;
}
_local1 = 0;
while (_local1 < v_enems.length) {
e_x = Math.round(v_enems[_local1]._x / 20);
e_y = Math.round(v_enems[_local1]._y / 20);
if (rows[e_y].charAt(e_x) == "<") {
v_enems[_local1].velocity_x = -80;
v_enems[_local1].velocity_y = 0;
v_enems[_local1]._y = e_y * 20;
}
if (rows[e_y].charAt(e_x) == ">") {
v_enems[_local1].velocity_x = 80;
v_enems[_local1].velocity_y = 0;
v_enems[_local1]._y = e_y * 20;
}
if (rows[e_y].charAt(e_x) == "^") {
v_enems[_local1].velocity_y = -80;
v_enems[_local1].velocity_x = 0;
v_enems[_local1]._x = e_x * 20;
}
if (rows[e_y].charAt(e_x) == "_") {
v_enems[_local1].velocity_y = 80;
v_enems[_local1].velocity_x = 0;
v_enems[_local1]._x = e_x * 20;
}
_local1++;
}
_local1 = 0;
while (_local1 < v_enems.length) {
e_x = Math.round(v_enems[_local1]._x / 20);
e_y = Math.round(v_enems[_local1]._y / 20);
if ((e_x == Math.round(pos._x / 20)) && (e_y == Math.round(pos._y / 20))) {
_root.explosion15._x = pos._x;
_root.explosion15._y = pos._y;
_root.explosion15._visible = 1;
_root.explosion15.play();
_root.explosion41.play();
pos._x = start._x;
pos._y = start._y;
}
if ((rows[e_y].charAt(e_x + 1) == "1") && (v_enems[_local1].velocity_x != 0)) {
v_enems[_local1].velocity_x = -80;
v_enems[_local1].velocity_y = 0;
}
if ((rows[e_y].charAt(e_x - 1) == "1") && (v_enems[_local1].velocity_x != 0)) {
v_enems[_local1].velocity_x = 80;
v_enems[_local1].velocity_y = 0;
}
if ((rows[e_y + 1].charAt(e_x) == "1") && (v_enems[_local1].velocity_y != 0)) {
v_enems[_local1].velocity_y = -80;
v_enems[_local1].velocity_x = 0;
}
if ((rows[e_y - 1].charAt(e_x) == "1") && (v_enems[_local1].velocity_y != 0)) {
v_enems[_local1].velocity_y = 80;
v_enems[_local1].velocity_x = 0;
}
_local1++;
}
_local1 = 0;
while (_local1 < h_enems.length) {
e_x = Math.round(h_enems[_local1]._x / 20);
e_y = Math.round(h_enems[_local1]._y / 20);
if ((e_x == Math.round(pos._x / 20)) && (e_y == Math.round(pos._y / 20))) {
_root.explosion15._x = pos._x;
_root.explosion15._y = pos._y;
_root.explosion15._visible = 1;
_root.explosion15.play();
_root.explosion41.play();
pos._x = start._x;
pos._y = start._y;
}
if ((rows[e_y].charAt(e_x + 1) == "1") && (h_enems[_local1].velocity_x != 0)) {
h_enems[_local1].velocity_x = -80;
h_enems[_local1].velocity_y = 0;
}
if ((rows[e_y].charAt(e_x - 1) == "1") && (h_enems[_local1].velocity_x != 0)) {
h_enems[_local1].velocity_x = 80;
h_enems[_local1].velocity_y = 0;
}
if ((rows[e_y + 1].charAt(e_x) == "1") && (h_enems[_local1].velocity_y != 0)) {
h_enems[_local1].velocity_y = -80;
h_enems[_local1].velocity_x = 0;
}
if ((rows[e_y - 1].charAt(e_x) == "1") && (h_enems[_local1].velocity_y != 0)) {
h_enems[_local1].velocity_y = 80;
h_enems[_local1].velocity_x = 0;
}
_local1++;
}
}
function onEnterFrame() {
if (sel._y > 24) {
_root.cursor1._visible = 0;
_root.names1._visible = 1;
}
if (sel._y <= 24) {
_root.names1._visible = 0;
_root.cursor1._visible = 1;
}
if (_root.m1.map_disp1._visible) {
_root.cursor1._visible = 0;
_root.levelarea1._visible = 0;
_root.close1._visible = 1;
} else {
_root.levelarea1._visible = 1;
_root.close1._visible = 0;
}
_root.guy1.swapDepths(getNextHighestDepth());
_root.portalin1.swapDepths(getNextHighestDepth());
_root.explosion15.swapDepths(getNextHighestDepth());
_root.cursor1.swapDepths(getNextHighestDepth());
_root.m1.swapDepths(getNextHighestDepth());
_root.close1.swapDepths(getNextHighestDepth());
_root.names1.swapDepths(getNextHighestDepth());
_root.noload1.swapDepths(getNextHighestDepth());
_root.goload1.swapDepths(getNextHighestDepth());
_root.loadedcodeholder1.swapDepths(getNextHighestDepth());
X = Math.round(pos._x / 20);
Y = Math.round(pos._y / 20);
_root.guy1.velocity_x = (pos._x - _root.guy1._x) * 10;
_root.guy1.velocity_y = (pos._y - _root.guy1._y) * 10;
if (rows[Y].charAt(X) == "L") {
_root.explosion15._x = pos._x;
_root.explosion15._y = pos._y;
_root.explosion15._visible = 1;
_root.explosion15.play();
_root.explosion41.play();
pos._x = start._x;
pos._y = start._y;
}
if (rows[Y].charAt(X) == "+") {
portal = ports[random(ports.length)];
if ((portal._x > 0) && (portal._y > 0)) {
_root.portalin1._x = pos._x;
_root.portalin1._y = pos._y;
_root.portalin1._visible = 1;
_root.portalin1.gotoAndPlay(1);
_root.portal1.play();
if (dir == "left") {
if (rows[Math.round(portal._y / 20)].charAt(Math.round(portal._x / 20) - 1) != "1") {
pos._x = portal._x - 20;
pos._y = portal._y;
}
if (rows[Math.round(portal._y / 20)].charAt(Math.round(portal._x / 20) - 1) == "1") {
dir = "right";
}
}
if (dir == "right") {
if (rows[Math.round(portal._y / 20)].charAt(Math.round(portal._x / 20) + 1) != "1") {
pos._x = portal._x + 20;
pos._y = portal._y;
}
if (rows[Math.round(portal._y / 20)].charAt(Math.round(portal._x / 20) + 1) == "1") {
dir = "up";
}
}
if (dir == "up") {
if (rows[Math.round(portal._y / 20) - 1].charAt(Math.round(portal._x / 20)) != "1") {
pos._x = portal._x;
pos._y = portal._y - 20;
}
if (rows[Math.round(portal._y / 20) - 1].charAt(Math.round(portal._x / 20)) == "1") {
dir = "down";
}
}
if (dir == "down") {
if (rows[Math.round(portal._y / 20) + 1].charAt(Math.round(portal._x / 20)) != "1") {
pos._x = portal._x;
pos._y = portal._y + 20;
}
if (rows[Math.round(portal._y / 20) + 1].charAt(Math.round(portal._x / 20)) == "1") {
dir = "left";
}
}
}
}
if ((Math.abs(pos._x - _root.guy1._x) <= 10) && (Math.abs(pos._y - _root.guy1._y) <= 10)) {
if ((rows[Y].charAt(X) == ">") && (rows[Y].charAt(X + 1) != "1")) {
pos._x = pos._x + 20;
}
if ((rows[Y].charAt(X) == "<") && (rows[Y].charAt(X - 1) != "1")) {
pos._x = pos._x - 20;
}
if ((rows[Y].charAt(X) == "^") && (rows[Y - 1].charAt(X) != "1")) {
pos._y = pos._y - 20;
}
if ((rows[Y].charAt(X) == "_") && (rows[Y + 1].charAt(X) != "1")) {
pos._y = pos._y + 20;
}
}
sel._x = Math.round(_xmouse / 20);
sel._y = Math.round(_ymouse / 20);
_root.cursor1._x = sel._x * 20;
_root.cursor1._y = sel._y * 20;
_root.m1.map_disp1.text = ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((("row1 = " + q) + rows[0]) + q) + ";") + newline) + "row2 = ") + q) + rows[1]) + q) + ";") + newline) + "row3 = ") + q) + rows[2]) + q) + ";") + newline) + "row4 = ") + q) + rows[3]) + q) + ";") + newline) + "row5 = ") + q) + rows[4]) + q) + ";") + newline) + "row6 = ") + q) + rows[5]) + q) + ";") + newline) + "row7 = ") + q) + rows[6]) + q) + ";") + newline) + "row8 = ") + q) + rows[7]) + q) + ";") + newline) + "row9 = ") + q) + rows[8]) + q) + ";") + newline) + "row10 = ") + q) + rows[9]) + q) + ";") + newline) + "row11 = ") + q) + rows[10]) + q) + ";") + newline) + "row12 = ") + q) + rows[11]) + q) + ";") + newline) + "row13 = ") + q) + rows[12]) + q) + ";") + newline) + "row14 = ") + q) + rows[13]) + q) + ";") + newline) + "row15 = ") + q) + rows[14]) + q) + ";") + newline) + "row16 = ") + q) + rows[15]) + q) + ";") + newline) + "row17 = ") + q) + rows[16]) + q) + ";") + newline) + "row18 = ") + q) + rows[17]) + q) + ";") + newline) + "row19 = ") + q) + rows[18]) + q) + ";") + newline) + "row20 = ") + q) + rows[19]) + q) + ";") + newline) + "row21 = ") + q) + rows[20]) + q) + ";") + newline) + "row22 = ") + q) + rows[21]) + q) + ";") + newline) + "row23 = ") + q) + rows[22]) + q) + ";") + newline) + "row24 = ") + q) + rows[23]) + q) + ";") + newline) + "row25 = ") + q) + rows[24]) + q) + ";";
var _local1 = _global.poll_objects.length - 1;
while (_local1 >= 0) {
var _local2 = _global.poll_objects[_local1];
_local2.poll(0.025000000372529);
_local1--;
}
EnemyElementHandler();
}
function onKeyDown() {
if (Key.getCode() == 39) {
_root.right();
}
if (Key.getCode() == 37) {
_root.left();
}
if (Key.getCode() == 40) {
_root.down();
}
if (Key.getCode() == 38) {
_root.up();
}
}
Key.addListener(this);
Frame 2
function place_enemies() {
var _local1 = 0;
while (_local1 < 33) {
var _local2 = 0;
while (_local2 < rows.length) {
if (rows[_local2].charAt(_local1) == "-") {
enem = orig_en.duplicateMovieClip(stage, getNextHighestDepth());
enem._x = _local1 * 20;
enem._y = _local2 * 20;
enem.velocity_x = 80;
h_enems.push(enem);
}
if (rows[_local2].charAt(_local1) == "|") {
enem = orig_en.duplicateMovieClip(stage, getNextHighestDepth());
enem._x = _local1 * 20;
enem._y = _local2 * 20;
enem.velocity_y = 80;
v_enems.push(enem);
}
_local2++;
}
_local1++;
}
}
function draw() {
var _local1 = 0;
while (_local1 < walls.length) {
walls[_local1].removeMovieClip();
_local1++;
}
_local1 = 0;
while (_local1 < lavas.length) {
lavas[_local1].removeMovieClip();
_local1++;
}
_local1 = 0;
while (_local1 < ports.length) {
ports[_local1].removeMovieClip();
_local1++;
}
_local1 = 0;
while (_local1 < moves.length) {
moves[_local1].removeMovieClip();
_local1++;
}
_local1 = 0;
while (_local1 < v_enems.length) {
v_enems[_local1].removeMovieClip();
_local1++;
}
_local1 = 0;
while (_local1 < h_enems.length) {
h_enems[_local1].removeMovieClip();
_local1++;
}
walls.length = 0;
lavas.length = 0;
ports.length = 0;
moves.length = 0;
v_enems.length = 0;
h_enems.length = 0;
var _local2 = 0;
while (_local2 < 33) {
_local1 = 0;
while (_local1 < rows.length) {
if (rows[_local1].charAt(_local2) == "1") {
wall = orig_wall.duplicateMovieClip(stage, getNextHighestDepth());
wall._x = _local2 * 20;
wall._y = _local1 * 20;
walls.push(wall);
}
if (rows[_local1].charAt(_local2) == "L") {
lava = orig_lava.duplicateMovieClip(stage, getNextHighestDepth());
lava._x = _local2 * 20;
lava._y = _local1 * 20;
lavas.push(lava);
}
if (rows[_local1].charAt(_local2) == "+") {
port = orig_port.duplicateMovieClip(stage, getNextHighestDepth());
port._x = _local2 * 20;
port._y = _local1 * 20;
ports.push(port);
}
if (rows[_local1].charAt(_local2) == ">") {
move = orig_move.duplicateMovieClip(stage, getNextHighestDepth());
move._x = _local2 * 20;
move._y = _local1 * 20;
move._rotation = 90;
moves.push(move);
}
if (rows[_local1].charAt(_local2) == "<") {
move = orig_move.duplicateMovieClip(stage, getNextHighestDepth());
move._x = _local2 * 20;
move._y = _local1 * 20;
move._rotation = 270;
moves.push(move);
}
if (rows[_local1].charAt(_local2) == "^") {
move = orig_move.duplicateMovieClip(stage, getNextHighestDepth());
move._x = _local2 * 20;
move._y = _local1 * 20;
move._rotation = 0;
moves.push(move);
}
if (rows[_local1].charAt(_local2) == "_") {
move = orig_move.duplicateMovieClip(stage, getNextHighestDepth());
move._x = _local2 * 20;
move._y = _local1 * 20;
move._rotation = 180;
moves.push(move);
}
if (rows[_local1].charAt(_local2) == "-") {
enem = orig_en.duplicateMovieClip(stage, getNextHighestDepth());
enem._x = _local2 * 20;
enem._y = _local1 * 20;
h_enems.push(enem);
}
if (rows[_local1].charAt(_local2) == "|") {
enem = orig_en.duplicateMovieClip(stage, getNextHighestDepth());
enem._x = _local2 * 20;
enem._y = _local1 * 20;
v_enems.push(enem);
}
if (rows[_local1].charAt(_local2) == "P") {
start._x = _local2 * 20;
start._y = _local1 * 20;
_root.s1._x = start._x;
_root.s1._y = start._y;
}
if (rows[_local1].charAt(_local2) == "E") {
_root.end2._x = _local2 * 20;
_root.end2._y = _local1 * 20;
}
_local1++;
}
_local2++;
}
place_enemies();
}
function AutoDrawElementHandler() {
draw();
pos._x = start._x;
pos._y = start._y;
}
AutoDrawElementHandler();
Frame 3
stop();
Symbol 3 MovieClip [_init_globals] Frame 0
#initclip
_global.poll_objects = new Array();
_global.poll_objects.removeValue = function (_v) {
var _local2 = 0;
var _local3 = this;
var _local4 = _local3.length;
while (_local2 < _local4) {
if (_local3[_local2] == _v) {
this.splice(_local2, 1);
return(_local2);
}
_local2 = _local2 + 1;
}
return("removeValue");
};
(ASSetPropFlags(_global.poll_objects.removeValue, null, 1));// not popped
#endinitclip
Symbol 7 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 467;
_y = 507;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 7 MovieClip Frame 2
stop();
Symbol 9 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function destroy() {
this.removeMovieClip();
if (_cp) {
_cp.clone_array.removeValue = function (_v) {
var _local2 = 0;
var _local3 = this;
var _local4 = _local3.length;
while (_local2 < _local4) {
if (_local3[_local2] == _v) {
this.splice(_local2, 1);
return(_local2);
}
_local2 = _local2 + 1;
}
return("removeValue");
};
(_cp.clone_array.removeValue(this));// not popped
}
}
function reset() {
_x = 488;
_y = 508;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
var _local1 = new flash.filters.BlurFilter();
_local1.blurX = 4;
_local1.blurY = 4;
_local1.quality = 1;
var _local2 = this.filters;
_local2.push(_local1);
this.filters = _local2;
clone_array = new Array();
sprite_array = new Array();
Symbol 9 MovieClip Frame 2
stop();
Symbol 13 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function destroy() {
this.removeMovieClip();
if (_cp) {
_cp.clone_array.removeValue = function (_v) {
var _local2 = 0;
var _local3 = this;
var _local4 = _local3.length;
while (_local2 < _local4) {
if (_local3[_local2] == _v) {
this.splice(_local2, 1);
return(_local2);
}
_local2 = _local2 + 1;
}
return("removeValue");
};
(_cp.clone_array.removeValue(this));// not popped
}
}
function reset() {
_x = 508;
_y = 508;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
var _local1 = new flash.filters.GlowFilter();
_local1.alpha = 1;
_local1.blurX = 10;
_local1.blurY = 10;
_local1.color = 16711680;
_local1.inner = false;
_local1.knockout = false;
_local1.quality = 2;
_local1.strength = 1;
var _local2 = this.filters;
_local2.push(_local1);
this.filters = _local2;
clone_array = new Array();
sprite_array = new Array();
Symbol 13 MovieClip Frame 2
stop();
Symbol 17 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function destroy() {
this.removeMovieClip();
if (_cp) {
_cp.clone_array.removeValue = function (_v) {
var _local2 = 0;
var _local3 = this;
var _local4 = _local3.length;
while (_local2 < _local4) {
if (_local3[_local2] == _v) {
this.splice(_local2, 1);
return(_local2);
}
_local2 = _local2 + 1;
}
return("removeValue");
};
(_cp.clone_array.removeValue(this));// not popped
}
}
function reset() {
_x = 528;
_y = 508;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 17 MovieClip Frame 2
stop();
Symbol 21 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 548;
_y = 508;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
if (_cc == null) {
velocity_x = 0;
velocity_y = 0;
acceleration_x = 0;
acceleration_y = 0;
scale_rate_x = 0;
scale_rate_y = 0;
alpha_rate = 0;
friction_x = 0;
friction_y = 0;
angular_velocity = 0;
angular_acceleration = 0;
angular_friction = 0;
}
clone_array = new Array();
sprite_array = new Array();
function physics(velocity, acceleration, maximum, friction) {
if (acceleration != 0) {
velocity = velocity + (acceleration * 0.025000000372529);
}
if (friction > 0) {
if (velocity > 0) {
velocity = velocity - (friction * 0.025000000372529);
if (velocity < 0) {
velocity = 0;
}
} else if (velocity < 0) {
velocity = velocity + (friction * 0.025000000372529);
if (velocity > 0) {
velocity = 0;
}
}
}
if (maximum > 0) {
if (velocity > maximum) {
velocity = maximum;
}
if (velocity < (-maximum)) {
velocity = -maximum;
}
}
return(velocity);
}
function onEnterFrame() {
if (velocity_x != 0) {
_x = _x + (velocity_x * 0.025000000372529);
}
if (velocity_y != 0) {
_y = _y + (velocity_y * 0.025000000372529);
}
if (angular_velocity != 0) {
_rotation = _rotation + (angular_velocity * 0.025000000372529);
}
velocity_x = physics(velocity_x, acceleration_x, 0, friction_x);
velocity_y = physics(velocity_y, acceleration_y, 0, friction_y);
angular_velocity = physics(angular_velocity, angular_acceleration, 0, angular_friction);
if (scale_rate_x != 0) {
_xscale = ((_xscale / 100) + (scale_rate_x * 0.000250000011874363)) * 100;
}
if (scale_rate_y != 0) {
_yscale = ((_yscale / 100) + (scale_rate_y * 0.000250000011874363)) * 100;
}
if (alpha_rate != 0) {
_alpha = ((_alpha / 100) + (alpha_rate * 0.000250000011874363)) * 100;
}
}
Symbol 21 MovieClip Frame 2
stop();
Symbol 28 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 448;
_y = 508;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
if (_cc == null) {
velocity_x = 0;
velocity_y = 0;
acceleration_x = 0;
acceleration_y = 0;
scale_rate_x = 0;
scale_rate_y = 0;
alpha_rate = 0;
friction_x = 0;
friction_y = 0;
angular_velocity = 0;
angular_acceleration = 0;
angular_friction = 0;
}
clone_array = new Array();
sprite_array = new Array();
function physics(velocity, acceleration, maximum, friction) {
if (acceleration != 0) {
velocity = velocity + (acceleration * 0.025000000372529);
}
if (friction > 0) {
if (velocity > 0) {
velocity = velocity - (friction * 0.025000000372529);
if (velocity < 0) {
velocity = 0;
}
} else if (velocity < 0) {
velocity = velocity + (friction * 0.025000000372529);
if (velocity > 0) {
velocity = 0;
}
}
}
if (maximum > 0) {
if (velocity > maximum) {
velocity = maximum;
}
if (velocity < (-maximum)) {
velocity = -maximum;
}
}
return(velocity);
}
function onEnterFrame() {
if (velocity_x != 0) {
_x = _x + (velocity_x * 0.025000000372529);
}
if (velocity_y != 0) {
_y = _y + (velocity_y * 0.025000000372529);
}
if (angular_velocity != 0) {
_rotation = _rotation + (angular_velocity * 0.025000000372529);
}
velocity_x = physics(velocity_x, acceleration_x, 0, friction_x);
velocity_y = physics(velocity_y, acceleration_y, 0, friction_y);
angular_velocity = physics(angular_velocity, angular_acceleration, 0, angular_friction);
if (scale_rate_x != 0) {
_xscale = ((_xscale / 100) + (scale_rate_x * 0.000250000011874363)) * 100;
}
if (scale_rate_y != 0) {
_yscale = ((_yscale / 100) + (scale_rate_y * 0.000250000011874363)) * 100;
}
if (alpha_rate != 0) {
_alpha = ((_alpha / 100) + (alpha_rate * 0.000250000011874363)) * 100;
}
}
Symbol 28 MovieClip Frame 2
stop();
Symbol 35 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function destroy() {
this.removeMovieClip();
if (_cp) {
_cp.clone_array.removeValue = function (_v) {
var _local2 = 0;
var _local3 = this;
var _local4 = _local3.length;
while (_local2 < _local4) {
if (_local3[_local2] == _v) {
this.splice(_local2, 1);
return(_local2);
}
_local2 = _local2 + 1;
}
return("removeValue");
};
(_cp.clone_array.removeValue(this));// not popped
}
}
function reset() {
_x = 568;
_y = 508;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 35 MovieClip Frame 2
stop();
Symbol 42 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function destroy() {
this.removeMovieClip();
if (_cp) {
_cp.clone_array.removeValue = function (_v) {
var _local2 = 0;
var _local3 = this;
var _local4 = _local3.length;
while (_local2 < _local4) {
if (_local3[_local2] == _v) {
this.splice(_local2, 1);
return(_local2);
}
_local2 = _local2 + 1;
}
return("removeValue");
};
(_cp.clone_array.removeValue(this));// not popped
}
}
function reset() {
_x = 427;
_y = 509;
_xscale = 90;
_yscale = 90;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
if (_cc == null) {
velocity_x = 0;
velocity_y = 0;
acceleration_x = 0;
acceleration_y = 0;
scale_rate_x = 0;
scale_rate_y = 0;
alpha_rate = 0;
friction_x = 0;
friction_y = 0;
angular_velocity = 0;
angular_acceleration = 0;
angular_friction = 0;
}
clone_array = new Array();
sprite_array = new Array();
function physics(velocity, acceleration, maximum, friction) {
if (acceleration != 0) {
velocity = velocity + (acceleration * 0.025000000372529);
}
if (friction > 0) {
if (velocity > 0) {
velocity = velocity - (friction * 0.025000000372529);
if (velocity < 0) {
velocity = 0;
}
} else if (velocity < 0) {
velocity = velocity + (friction * 0.025000000372529);
if (velocity > 0) {
velocity = 0;
}
}
}
if (maximum > 0) {
if (velocity > maximum) {
velocity = maximum;
}
if (velocity < (-maximum)) {
velocity = -maximum;
}
}
return(velocity);
}
function onEnterFrame() {
this.swapDepths(getNextHighestDepth());
if (velocity_x != 0) {
_x = _x + (velocity_x * 0.025000000372529);
}
if (velocity_y != 0) {
_y = _y + (velocity_y * 0.025000000372529);
}
if (angular_velocity != 0) {
_rotation = _rotation + (angular_velocity * 0.025000000372529);
}
velocity_x = physics(velocity_x, acceleration_x, 0, friction_x);
velocity_y = physics(velocity_y, acceleration_y, 0, friction_y);
angular_velocity = physics(angular_velocity, angular_acceleration, 0, angular_friction);
if (scale_rate_x != 0) {
_xscale = ((_xscale / 100) + (scale_rate_x * 0.000250000011874363)) * 100;
}
if (scale_rate_y != 0) {
_yscale = ((_yscale / 100) + (scale_rate_y * 0.000250000011874363)) * 100;
}
if (alpha_rate != 0) {
_alpha = ((_alpha / 100) + (alpha_rate * 0.000250000011874363)) * 100;
}
}
Symbol 42 MovieClip Frame 2
stop();
Symbol 44 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 320;
_y = 240;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
function explode() {
this._visible = 1;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 44 MovieClip Frame 18
this.stop();
this._visible = 0;
this.stop();
Symbol 71 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 320;
_y = 240;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
function explode() {
this._visible = 1;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 71 MovieClip Frame 32
this.stop();
this._visible = 0;
this.stop();
Symbol 120 MovieClip Frame 1
function play() {
sound.start(0, 1);
is_playing = true;
}
function start(position) {
if (position == null) {
position = 0;
}
sound.start(position, 1);
is_playing = true;
}
function stop() {
sound.stop("Explosion3");
is_playing = false;
}
function getDuration() {
return(sound.duration / 1000);
}
function getPosition() {
return(sound.position / 1000);
}
function getVolume() {
return(sound.getVolume());
}
function setPosition(pos) {
var _local2 = isPlaying();
sound.start(pos);
if (!_local2) {
sound.stop();
}
}
function setVolume(value) {
return(sound.setVolume(value));
}
function setBalance(value) {
return(sound.setPan(value));
}
function getBalance() {
return(sound.getPan());
}
function getBytesLoaded() {
return(sound.getBytesLoaded());
}
function getBytesTotal() {
return(sound.getBytesTotal());
}
function isPlaying() {
return((sound.position > 0) && ((sound.position < sound.duration) && (is_playing)));
}
is_playing = false;
sound = new Sound();
sound.attachSound("Explosion3");
Symbol 121 MovieClip Frame 1
function play() {
sound.start(0, 1);
is_playing = true;
}
function start(position) {
if (position == null) {
position = 0;
}
sound.start(position, 1);
is_playing = true;
}
function stop() {
sound.stop("Whosh");
is_playing = false;
}
function getDuration() {
return(sound.duration / 1000);
}
function getPosition() {
return(sound.position / 1000);
}
function getVolume() {
return(sound.getVolume());
}
function setPosition(pos) {
var _local2 = isPlaying();
sound.start(pos);
if (!_local2) {
sound.stop();
}
}
function setVolume(value) {
return(sound.setVolume(value));
}
function setBalance(value) {
return(sound.setPan(value));
}
function getBalance() {
return(sound.getPan());
}
function getBytesLoaded() {
return(sound.getBytesLoaded());
}
function getBytesTotal() {
return(sound.getBytesTotal());
}
function isPlaying() {
return((sound.position > 0) && ((sound.position < sound.duration) && (is_playing)));
}
is_playing = false;
sound = new Sound();
sound.attachSound("Whosh");
Symbol 125 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 320;
_y = 240;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 125 MovieClip Frame 2
stop();
Symbol 127 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 320;
_y = 240;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 127 MovieClip Frame 2
stop();
Symbol 129 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 320;
_y = 260;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 129 MovieClip Frame 2
stop();
Symbol 135 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
pos._x = start._x;
pos._y = start._y;
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 135 MovieClip Frame 2
stop();
Symbol 164 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
tellTarget ("_parent") {
row1 = new String("111111111111111111111111111111111");
row2 = new String("100000000000000000000000000000001");
row3 = new String("10P000000000000000000000000000001");
row4 = new String("100000000000000000000000000000001");
row5 = new String("100000000000000000000000000000001");
row6 = new String("100000000000000000000000000000001");
row7 = new String("100000000000000000000000000000001");
row8 = new String("100000000000000000000000000000001");
row9 = new String("100000000000000000000000000000001");
row10 = new String("100000000000000000000000000000001");
row11 = new String("100000000000000000000000000000001");
row12 = new String("100000000000000000000000000000001");
row13 = new String("100000000000000000000000000000001");
row14 = new String("100000000000000000000000000000001");
row15 = new String("100000000000000000000000000000001");
row16 = new String("100000000000000000000000000000001");
row17 = new String("100000000000000000000000000000001");
row18 = new String("100000000000000000000000000000001");
row19 = new String("100000000000000000000000000000001");
row20 = new String("100000000000000000000000000000001");
row21 = new String("100000000000000000000000000000001");
row22 = new String("100000000000000000000000000000001");
row23 = new String("100000000000000000000000000000001");
row24 = new String("1000000000000000000000000000000E1");
row25 = new String("111111111111111111111111111111111");
rows[0] = row1;
rows[1] = row2;
rows[2] = row3;
rows[3] = row4;
rows[4] = row5;
rows[5] = row6;
rows[6] = row7;
rows[7] = row8;
rows[8] = row9;
rows[9] = row10;
rows[10] = row11;
rows[11] = row12;
rows[12] = row13;
rows[13] = row14;
rows[14] = row15;
rows[15] = row16;
rows[16] = row17;
rows[17] = row18;
rows[18] = row19;
rows[19] = row20;
rows[20] = row21;
rows[21] = row22;
rows[22] = row23;
rows[23] = row24;
rows[24] = row25;
_root.draw();
};
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 164 MovieClip Frame 2
stop();
Symbol 187 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
tellTarget ("_parent") {
_root.m1.map_disp1._visible = 1;
_root.goload1._visible = 0;
_root.noload1._visible = 0;
_root.loadedcodeholder1.loadedcode1._visible = 0;
};
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 187 MovieClip Frame 2
stop();
Symbol 219 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onEnterFrame() {
tellTarget ("_parent") {
this.result = move_enemies;
};
if (result != checked) {
checked = result;
normal._visible = !checked;
button_on._visible = checked;
button_down._visible = 0;
mouse_over._visible = 0;
if (checked) {
tellTarget ("_parent") {
move_enemies = true;
_root.draw();
};
} else {
tellTarget ("_parent") {
move_enemies = false;
_root.draw();
};
}
}
}
function onRollOver() {
if (!checked) {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
}
function onRollOut() {
if (!checked) {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
}
function onRelease() {
checked = !checked;
normal._visible = 0;
mouse_over._visible = !checked;
button_down._visible = 0;
button_on._visible = checked;
tellTarget ("_parent") {
move_enemies = this.checked;
};
if (checked) {
tellTarget ("_parent") {
move_enemies = true;
_root.draw();
};
} else {
tellTarget ("_parent") {
move_enemies = false;
_root.draw();
};
}
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
checked = false;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 219 MovieClip Frame 2
stop();
Symbol 238 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
tellTarget ("_parent") {
_root.loadedcodeholder1.loadedcode1._visible = 1;
_root.noload1._visible = 1;
_root.goload1._visible = 1;
_root.m1.map_disp1._visible = 0;
_root.close1._visible = 0;
};
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 238 MovieClip Frame 2
stop();
Symbol 258 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "E";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 258 MovieClip Frame 2
stop();
Symbol 266 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "-";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 266 MovieClip Frame 2
stop();
Symbol 274 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "|";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 274 MovieClip Frame 2
stop();
Symbol 282 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "0";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 282 MovieClip Frame 2
stop();
Symbol 290 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "P";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 290 MovieClip Frame 2
stop();
Symbol 298 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "1";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 298 MovieClip Frame 2
stop();
Symbol 306 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "L";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 306 MovieClip Frame 2
stop();
Symbol 314 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "+";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 314 MovieClip Frame 2
stop();
Symbol 322 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "^";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 322 MovieClip Frame 2
stop();
Symbol 330 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = ">";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 330 MovieClip Frame 2
stop();
Symbol 338 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "<";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 338 MovieClip Frame 2
stop();
Symbol 346 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
tile = "_";
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 346 MovieClip Frame 2
stop();
Symbol 354 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
tellTarget ("_parent") {
_root.maze_grid1._visible = true;
};
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
tellTarget ("_parent") {
_root.maze_grid1._visible = false;
};
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
_root.add();
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 354 MovieClip Frame 2
stop();
Symbol 362 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
_root.m1.map_disp1._visible = 0;
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 362 MovieClip Frame 2
stop();
Symbol 399 MovieClip Frame 1
map_disp1.borderColor = 16748544;
map_disp1.backgroundColor = 16776960;
map_disp1.tabEnabled = false;
setProperty("map_disp1", _visible , 0);
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 320;
_y = 210;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
map_disp1.reset();
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 399 MovieClip Frame 2
stop();
Symbol 455 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 468;
_y = 449;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 455 MovieClip Frame 2
stop();
Symbol 461 MovieClip Frame 1
loadedcode1.borderColor = 16748544;
loadedcode1.backgroundColor = 16776960;
setProperty("loadedcode1", _visible , 0);
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function clone() {
var _local1 = _root._top_depth + 1;
_root._top_depth = _local1;
var _local2 = "_clone" + _local1;
this.duplicateMovieClip(_local2, _local1, this);
var _local3 = _parent[_local2];
_local3._cc = true;
clone_array.push(_local3);
_local3._cp = this;
return(_local3);
}
function reset() {
_x = 320;
_y = 265;
_xscale = 100;
_yscale = 100;
_rotation = 0;
_alpha = 100;
loadedcode1.reset();
this.gotoAndPlay(1);
}
stage = Stage;
graphics = this;
clone_array = new Array();
sprite_array = new Array();
Symbol 461 MovieClip Frame 2
stop();
Symbol 473 MovieClip Frame 1
this.stop();
Symbol 481 MovieClip Frame 1
this.stop();
Symbol 488 MovieClip Frame 1
this.stop();
Symbol 462 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
_root.loadedcodeholder1.loadedcode1._visible = 0;
_root.noload1._visible = 0;
_root.goload1._visible = 0;
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 462 MovieClip Frame 2
stop();
Symbol 503 MovieClip Frame 1
this.stop();
Symbol 510 MovieClip Frame 1
this.stop();
Symbol 517 MovieClip Frame 1
this.stop();
Symbol 492 MovieClip Frame 1
function start() {
gotoAndPlay(1);
}
function _p(xx, yy, sx, sy, rr, aa) {
_x = xx;
_y = yy;
_xscale = sx;
_yscale = sy;
_rotation = rr;
_alpha = aa;
}
function onRollOver() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = 0;
}
function onRollOut() {
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 1;
animation._alpha = 100 * 100;
}
function onDragOut() {
onRollOut();
}
function onPress() {
normal._visible = 0;
mouse_over._visible = 0;
button_down._visible = 1;
button_on._visible = 0;
tellTarget ("_parent") {
_root.loadedcodeholder1.loadedcode1._visible = 0;
_root.noload1._visible = 0;
_root.goload1._visible = 0;
row1 = _root.loadedcodeholder1.loadedcode1.text.substr(8, 33);
row2 = _root.loadedcodeholder1.loadedcode1.text.substr(52, 33);
row3 = _root.loadedcodeholder1.loadedcode1.text.substr(96, 33);
row4 = _root.loadedcodeholder1.loadedcode1.text.substr(140, 33);
row5 = _root.loadedcodeholder1.loadedcode1.text.substr(184, 33);
row6 = _root.loadedcodeholder1.loadedcode1.text.substr(228, 33);
row7 = _root.loadedcodeholder1.loadedcode1.text.substr(272, 33);
row8 = _root.loadedcodeholder1.loadedcode1.text.substr(316, 33);
row9 = _root.loadedcodeholder1.loadedcode1.text.substr(360, 33);
row10 = _root.loadedcodeholder1.loadedcode1.text.substr(405, 33);
row11 = _root.loadedcodeholder1.loadedcode1.text.substr(450, 33);
row12 = _root.loadedcodeholder1.loadedcode1.text.substr(495, 33);
row13 = _root.loadedcodeholder1.loadedcode1.text.substr(540, 33);
row14 = _root.loadedcodeholder1.loadedcode1.text.substr(585, 33);
row15 = _root.loadedcodeholder1.loadedcode1.text.substr(630, 33);
row16 = _root.loadedcodeholder1.loadedcode1.text.substr(675, 33);
row17 = _root.loadedcodeholder1.loadedcode1.text.substr(720, 33);
row18 = _root.loadedcodeholder1.loadedcode1.text.substr(765, 33);
row19 = _root.loadedcodeholder1.loadedcode1.text.substr(810, 33);
row20 = _root.loadedcodeholder1.loadedcode1.text.substr(855, 33);
row21 = _root.loadedcodeholder1.loadedcode1.text.substr(900, 33);
row22 = _root.loadedcodeholder1.loadedcode1.text.substr(945, 33);
row23 = _root.loadedcodeholder1.loadedcode1.text.substr(990, 33);
row24 = _root.loadedcodeholder1.loadedcode1.text.substr(1035, 33);
row25 = _root.loadedcodeholder1.loadedcode1.text.substr(1080, 33);
rows[0] = row1;
rows[1] = row2;
rows[2] = row3;
rows[3] = row4;
rows[4] = row5;
rows[5] = row6;
rows[6] = row7;
rows[7] = row8;
rows[8] = row9;
rows[9] = row10;
rows[10] = row11;
rows[11] = row12;
rows[12] = row13;
rows[13] = row14;
rows[14] = row15;
rows[15] = row16;
rows[16] = row17;
rows[17] = row18;
rows[18] = row19;
rows[19] = row20;
rows[20] = row21;
rows[21] = row22;
rows[22] = row23;
rows[23] = row24;
rows[24] = row25;
_root.draw();
pos._x = start._x;
pos._y = start._y;
};
}
function onRelease() {
normal._visible = 0;
mouse_over._visible = 1;
button_down._visible = 0;
button_on._visible = checked;
}
function onReleaseOutside() {
onRelease();
}
stage = Stage;
graphics = this;
normal._visible = 1;
mouse_over._visible = 0;
button_down._visible = 0;
button_on._visible = 0;
animation._visible = 0;
hot_zone._visible = 1;
hot_zone._alpha = 0 * 100;
Symbol 492 MovieClip Frame 2
stop();