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Gust.swf

This is the info page for
Flash #61293

(Click the ID number above for more basic data on this flash file.)


Text
GUST

PLAY

PLAY

PLAY

99

My milshake brings all the boys to the yard, they're like: "It's better than yours!" Damn right, it's better than yours.

Created by Monkokio

YOU WIN

Try Again?

ActionScript [AS1/AS2]

Frame 1
clearAll(); stop(); Stage.showMenu = false; i = 1; onEnterFrame = function () { _root.attachMovie("dustLogo", "d" + i, i); PTR = _root["d" + i]; side = random(4); switch (side) { case 0 : PTR._x = random(500); PTR._y = 500; break; case 1 : PTR._x = random(500); PTR._y = 0; break; case 2 : PTR._x = 0; PTR._y = random(500); break; case 3 : PTR._x = 500; PTR._y = random(500); } dX = _xmouse - PTR._x; dY = _ymouse - PTR._y; theta = Math.atan2(dY, dX); hyp = Math.sqrt((dX * dX) + (dY * dY)); speed = (hyp * 0.05) + (random(99) * 0.1); PTR.ySpeed = Math.sin(theta) * speed; PTR.xSpeed = Math.cos(theta) * speed; i++; if (i > 100) { i = 0; } };
Instance of Symbol 27 MovieClip in Frame 1
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Instance of Symbol 33 MovieClip in Frame 1
on (release) { getURL ("http://www.monkeyinthepants.com", "blank"); }
Frame 2
music = true; soundfx = true; SOUND = new Sound(); SoundFX = function (identifier) { if (!soundfx) { return(undefined); } _root.SOUND.attachSound(identifier); _root.SOUND.start(0, 1); }; Music = function (identifier) { if (!music) { return(undefined); } fadeOut.removeMovieClip(); _root.SOUND.stop(); _root.SOUND.setVolume(100); _root.SOUND.attachSound(identifier); _root.SOUND.start(0, 99999); }; FadeOut = function () { _root.createEmptyMovieClip("fadeOut", 2); fadeOut.onEnterFrame = function () { _root.SOUND.setVolume(_root.SOUND.getVolume() - 4); if (_root.SOUND.getVolume() <= 0) { _root.SOUND.stop(); _root.SOUND.setVolume(100); this.removeMovieClip(); } }; }; fade = function (BOOL) { if (_root.FLASH) { return(undefined); } _root.createEmptyMovieClip("FLASH", 10000); if (BOOL == true) { _root.FLASH.beginFill(10485760, 100); } else { _root.FLASH.beginFill(16777215, 100); } _root.FLASH.moveTo(0, 0); _root.FLASH.lineTo(SIZE, 0); _root.FLASH.lineTo(SIZE, SIZE); _root.FLASH.lineTo(0, SIZE); _root.FLASH.lineTo(0, 0); _root.FLASH._alpha = 0; _root.FLASH.IN = true; FadeOut(); _root.FLASH.onEnterFrame = function () { this._x = -_x; this._y = -_y; if (this.IN) { this._alpha = this._alpha + 4; } else { this._alpha = this._alpha - 4; } if (this._alpha >= 100) { this.IN = false; goTo(); } else if (this._alpha < 0) { this.removeMovieClip(); } }; }; onEnterFrame = null; i = 0; while (i < 100) { _root["d" + i].removeMovieClip(); i++; }
Frame 3
stop();
Frame 4
stop(); SIZE = 500; Music("musicTitle"); onEnterFrame = null; i = 0; while (i < 100) { _root["d" + i].removeMovieClip(); i++; }
Frame 5
stop(); clearAll(); i = 1; onEnterFrame = null; onTitle = function () { _root.attachMovie("dustLogo", "d" + i, i); PTR = _root["d" + i]; side = random(4); switch (side) { case 0 : PTR._x = random(500); PTR._y = 500; break; case 1 : PTR._x = random(500); PTR._y = 0; break; case 2 : PTR._x = 0; PTR._y = random(500); break; case 3 : PTR._x = 500; PTR._y = random(500); } dX = _xmouse - PTR._x; dY = _ymouse - PTR._y; theta = Math.atan2(dY, dX); hyp = Math.sqrt((dX * dX) + (dY * dY)); speed = (hyp * 0.05) + (random(99) * 0.1); PTR.ySpeed = Math.sin(theta) * speed; PTR.xSpeed = Math.cos(theta) * speed; i++; if (i > 100) { i = 0; } };
Instance of Symbol 27 MovieClip in Frame 5
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Instance of Symbol 33 MovieClip in Frame 5
on (release) { getURL ("http://www.monkeyinthepants.com", "blank"); }
Frame 6
DistB = function (X, Y) { if (Math.abs(X - Y) < 20) { return((X + Y) * 0.7); } return(Math.sqrt((X * X) + (Y * Y))); }; DistE = function (X, Y) { return((X + Y) * 0.7); }; Dist = function (X, Y) { return(Math.sqrt((X * X) + (Y * Y))); }; stop(); _root.key_up = 38; _root.key_right = 39; _root.key_down = 40; _root.key_left = 37; _root.depth_ground = 500; _root.depth_goal_reset = 1000; _root.depth_goal = _root.depth_goal_reset; _root.depth_goal_max = 1100; _root.depth_wind_reset = 2000; _root.depth_wind = _root.depth_wind_reset; _root.depth_wind_max = 2050; _root.depth_player = 3000; _root.depth_ball_reset = 4000; _root.depth_ball = _root.depth_ball_reset; _root.depth_ball_max = 4020; _root.depth_dust_reset = 5000; _root.depth_dust = _root.depth_dust_reset; _root.depth_dust_max = 5100; _root.depth_popup_reset = 6000; _root.depth_popup = _root.depth_popup_reset; _root.depth_popup_max = 6500; _root.depth_bubble = 7000; _root.Bubble = function (CAP) { _root.attachMovie("bubble", "bubble", depth_bubble); _root.bubble._caption = CAP; }; _root.makePlayer = function (X, Y) { _root.attachMovie("sphere", "player", depth_player); _root.player._x = X; _root.player._y = Y; _root.player.xSpeed = 0; _root.player.ySpeed = 0; _root.player.onEnterFrame = _root.playerOnEnterFrame; }; _root.playerOnEnterFrame = function () { this.xSpeed = (_xmouse - this._x) * 0.4; this.ySpeed = (_ymouse - this._y) * 0.4; if ((Math.abs(this.xSpeed) + Math.abs(this.ySpeed)) > 2) { makeWind(this._x, this._y, (-this.xSpeed) / 2, (-this.ySpeed) / 2); } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; }; _root.makeWind = function (X, Y, XS, YS) { _root.attachMovie("sphere", "wind" + depth_wind, depth_wind); windPTR = _root["wind" + depth_wind]; windPTR._x = (X + random(10)) - 5; windPTR._y = (Y + random(10)) - 5; windPTR.xSpeed = (XS + (random(30) * 0.1)) - 1; windPTR.ySpeed = (YS + (random(30) * 0.1)) - 1; windPTR.onEnterFrame = _root.windOnEnterFrame; if ((++depth_wind) >= depth_wind_max) { depth_wind = depth_wind_reset; } }; _root.windOnEnterFrame = function () { this._x = this._x + ((this.xSpeed = this.xSpeed * 0.9)); this._y = this._y + ((this.ySpeed = this.ySpeed * 0.9)); this._alpha = this._alpha * 0.8; if (this._alpha <= 10) { this.removeMovieClip(); } }; _root.makeDust = function (X, Y) { _root.attachMovie("dust", "dust" + depth_dust, depth_dust); dustPTR = _root["dust" + depth_dust]; dustPTR._x = X; dustPTR._y = Y; dustPTR._alpha = random(20) + 10; dustPTR.xSpeed = 0; dustPTR.ySpeed = 0; dustPTR.count = random(10) * 0.1; dustPTR.accell = (random(20) * 0.01) - 0.01; if (dustPTR.accell == 0) { dustPTR.accell++; } dustPTR.onEnterFrame = _root.dustOnEnterFrame; if ((++depth_dust) >= depth_dust_max) { depth_dust = depth_dust_reset; } }; _root.dustOnEnterFrame = function () { if (DistE(this._x - player._x, this._y - player._y) < player._width) { this.xSpeed = this.xSpeed + (2 / ((player._x - this._x) * 0.1)); this.ySpeed = this.ySpeed + (2 / ((player._y - this._y) * 0.1)); } this.xSpeed = this.xSpeed + ((player.xSpeed * 0.5) / Math.abs(player._x - this._x)); this.ySpeed = this.ySpeed + ((player.ySpeed * 0.5) / Math.abs(this._y - player._y)); if (this.xSpeed > 10) { this.xSpeed = 10; } if (this.xSpeed < -10) { this.xSpeed = -10; } if (this.ySpeed > 10) { this.ySpeed = 10; } if (this.ySpeed < -10) { this.ySpeed = -10; } this._x = this._x + ((this.xSpeed = this.xSpeed * 0.8)); this._y = this._y + ((this.ySpeed = this.ySpeed * 0.8)); this._x = this._x + ((Math.cos(this.count) * this._alpha) * 0.05); this._y = this._y + ((Math.sin(this.count) * this._alpha) * 0.05); this.count = this.count + this.accell; this._alpha = this._alpha - 0.3; if (((((this._x < 0) || (this._x > SIZE)) || (this._y < 0)) || (this._y > SIZE)) || (this._alpha <= 0)) { this.removeMovieClip(); } }; _root.makeBall = function (X, Y, S) { balls++; _root.attachMovie("ball", "ball" + depth_ball, depth_ball); ballPTR = _root["ball" + depth_ball]; ballPTR._x = X; ballPTR._y = Y; ballPTR._width = (ballPTR._height = S); ballPTR._rotation = random(360); ballPTR.touched = 0; ballPTR.xSpeed = 0; ballPTR.ySpeed = 0; ballPTR.onEnterFrame = _root.ballOnEnterFrame; if ((++depth_ball) >= depth_ball_max) { depth_ball = depth_ball_reset; } }; _root.ballOnEnterFrame = function () { if (this.hitTest(_root.player)) { this.ySpeed = this.ySpeed + (player.ySpeed / 2); this.xSpeed = this.xSpeed + (player.xSpeed / 2); this.xSpeed = this.xSpeed + ((player._x - this._x) * 0.1); this.ySpeed = this.ySpeed + ((player._y - this._y) * 0.1); this.touched = 10; } else if (this.touched > 0) { makeDust((this._x - (this._width / 2)) + random(this._width), (this._y - (this._height / 2)) + random(this._height)); makeWind(this._x, this._y, 0, 0); this.touched--; } this.ySpeed = this.ySpeed + 1; this.filters = [new flash.filters.BlurFilter(this.xSpeed, this.ySpeed, 1)]; this.xSpeed = this.xSpeed * 0.99; this.ySpeed = this.ySpeed * 0.95; if (this.xSpeed > this._width) { this.xSpeed = this._width; } else if (this.xSpeed < (-this._width)) { this.xSpeed = -this._width; } if (this.ySpeed > this._height) { this.ySpeed = this._height; } else if (this.ySpeed < (-this._height)) { this.ySpeed = -this._height; } if (((this.xSpeed > 0) && (_root.ground.hitTest((this._x + (this._width / 2)) + this.xSpeed, this._y, true))) || ((this.xSpeed < 0) && (_root.ground.hitTest((this._x - (this._width / 2)) + this.xSpeed, this._y, true)))) { this.xSpeed = this.xSpeed * -0.9; } if (((this.ySpeed > 0) && (_root.ground.hitTest(this._x, (this._y + (this._height / 2)) + this.ySpeed, true))) || ((this.ySpeed < 0) && (_root.ground.hitTest(this._x, (this._y - (this._height / 2)) + this.ySpeed, true)))) { this.ySpeed = this.ySpeed * -0.9; } this._x = this._x + this.xSpeed; this._rotation = this._rotation + (this.xSpeed * 2.5); this._y = this._y + this.ySpeed; if ((this._y > SIZE) && (this.ySpeed > 0)) { this._y = SIZE; this.ySpeed = this.ySpeed * -0.9; } if ((this._x < 0) && (this.xSpeed < 0)) { this._x = 0; this.xSpeed = this.xSpeed * -1; } if ((this._x > SIZE) && (this.xSpeed > 0)) { this._x = SIZE; this.xSpeed = this.xSpeed * -1; } }; _root.ballGrab = function (X, Y, BALL) { SoundFX("catch.mp3"); BALL.wantX = X; BALL.wantY = Y; if (BALL.touched <= 0) { makePopup((BALL._x + (X * 2)) / 3, (BALL._y + (Y * 2)) / 3, "niceShot"); SoundFX("beepE.mp3"); } BALL.onEnterFrame = function () { this.xSpeed = this.xSpeed + (((this.wantX - this._x) - this.xSpeed) * 0.1); this.ySpeed = this.ySpeed + (((this.wantY - this._y) - this.ySpeed) * 0.1); this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._xscale = (this._yscale = this._yscale * 0.9); this._xscale = this._xscale - 2; this._yscale = this._yscale - 2; this._alpha--; _root.makeChunk(this._x, this._y, this.xSpeed, this.ySpeed); makeWind(this._x, this._y, -this.xSpeed, -this.ySpeed); makeDust((this._x - (this._width / 2)) + random(this._width), (this._y - (this._height / 2)) + random(this._height)); if (this._xscale <= 10) { this.removeMovieClip(); balls--; if (balls < goals) { fade(true); _root.goTo = function () { clearAll(); loadLevel(); }; } else if (goals == 0) { fade(); _root.goTo = finish; } } }; BALL._name = BALL._name + "E"; }; _root.makeChunk = function (X, Y, xSpeed, ySpeed) { _root.attachMovie("ballChunk", "dust" + depth_dust, depth_dust); chunkPTR = _root["dust" + depth_dust]; chunkPTR.gotoAndStop(random(10) + 1); chunkPTR._x = (X + random(20)) - 10; chunkPTR._y = (Y + random(20)) - 10; chunkPTR._xscale = (chunkPTR._yscale = random(300)); chunkPTR.xSpeed = (random(10) - 5) + xSpeed; chunkPTR.ySpeed = (random(10) - 5) + ySpeed; chunkPTR.onEnterFrame = _root.chunkOnEnterFrame; if ((++depth_dust) >= depth_dust_max) { depth_dust = depth_dust_reset; } }; _root.chunkOnEnterFrame = function () { this._x = this._x + ((this.xSpeed = this.xSpeed * 0.8)); this._y = this._y + ((this.ySpeed = this.ySpeed * 0.8)); this._alpha = this._alpha - (this._xscale * 0.05); if (this._alpha <= 10) { this.removeMovieClip(); } }; makeGoal = function (X, Y) { goals++; _root.attachMovie("goal", "goal" + depth_goal, depth_goal); goalPTR = _root["goal" + depth_goal]; goalPTR._x = X; goalPTR._y = Y; if ((++depth_goal) >= depth_goal_max) { depth_goal = depth_goal_reset; } }; makeTrap = function (X, Y) { _root.attachMovie("trap", "goal" + depth_goal, depth_goal); goalPTR = _root["goal" + depth_goal]; goalPTR._x = X; goalPTR._y = Y; if ((++depth_goal) >= depth_goal_max) { depth_goal = depth_goal_reset; } }; makePopup = function (X, Y, ID) { _root.attachMovie(ID, "popup" + depth_popup, depth_popup); popupPTR = _root["popup" + depth_popup]; popupPTR._x = X; popupPTR._y = Y; popupPTR.speed = -10; popupPTR.onEnterFrame = function () { this._y = this._y + ((this.speed = this.speed * 0.8)); if (this.speed > -1) { this._alpha = this._alpha - 2; } if (this._alpha <= 0) { this.removeMovieClip(); } }; if ((++depth_popup) >= depth_popup_max) { depth_popup = depth_popup_reset; } }; makePopupStill = function (X, Y, ID) { _root.attachMovie(ID, "popup" + depth_popup, depth_popup); popupPTR = _root["popup" + depth_popup]; popupPTR._x = X; popupPTR._y = Y; if ((++depth_popup) >= depth_popup_max) { depth_popup = depth_popup_reset; } }; level = 1; loadLevel = function () { Music("music" + random(4)); _root.attachMovie("levels", "ground", depth_ground); ground.gotoAndPlay((level * 2) - 1); if (ground._currentframe == ground._totalframes) { clearAll(); _root.gotoAndStop("end"); } ground.onEnterFrame = function () { this.stop(); this.onEnterFrame = null; }; makePopupStill(SIZE / 2, SIZE / 2, "level Intro"); makePlayer(_xmouse, _ymouse); balls = 0; goals = 0; alternate = 0; onMouseMove = function () { if ((++alternate) > 2) { makeDust(_xmouse, _ymouse); alternate = 0; } }; Mouse.hide(); }; finish = function () { clearAll(); level++; loadLevel(); }; clearAll = function () { i = depth_goal_reset; while (i < depth_goal_max) { _root["goal" + i].removeMovieClip(); i++; } i = depth_wind_reset; while (i < depth_wind_max) { _root["wind" + i].removeMovieClip(); i++; } i = depth_ball_reset; while (i < depth_ball_max) { _root["ball" + i].removeMovieClip(); _root[("ball" + i) + "E"].removeMovieClip(); i++; } i = depth_dust_reset; while (i < depth_dust_max) { _root["dust" + i].removeMovieClip(); i++; } i = depth_popup_reset; while (i < depth_popup_max) { _root["popup" + i].removeMovieClip(); i++; } _root.player.removeMovieClip(); _root.ground.removeMovieClip(); _root.bubble.removeMovieClip(); depth_goal = depth_goal_reset; depth_wind = depth_wind_reset; depth_ball = depth_ball_reset; depth_dust = depth_dust_reset; depth_popup = depth_popup_reset; onMouseMove = null; onMouseDown = null; Mouse.show(); }; loadLevel(); onEnterFrame = function () { if (Key.isDown(82)) { fade(true); _root.goTo = function () { clearAll(); loadLevel(); }; } };
Frame 7
clearAll(); onTitle = null; Music("musicTitle"); _quality = "High";
Instance of Symbol 27 MovieClip in Frame 7
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Instance of Symbol 33 MovieClip in Frame 7
on (release) { getURL ("http://www.monkeyinthepants.com", "blank"); }
Symbol 18 Button
on (release) { _root.play(); }
Symbol 19 MovieClip Frame 21
stop();
Symbol 21 MovieClip Frame 1
stop(); _root.stop(); onEnterFrame = function () { percent = Math.round((50 * _root.getBytesLoaded()) / _root.getBytesTotal()); if (percent > _currentframe) { nextFrame(); } if ((percent == 50) && (_currentframe == 50)) { onEnterFrame = null; } };
Symbol 21 MovieClip Frame 50
stop();
Symbol 34 MovieClip [dustLogo] Frame 1
this.filters = [new flash.filters.BlurFilter(Math.abs(this.xSpeed) * 1.5, Math.abs(this.ySpeed) * 1.5, 1)]; this._alpha = (Math.abs(this.xSpeed) * 10) + (Math.abs(this.ySpeed) * 5); this.onEnterFrame = function () { this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this.filters = [new flash.filters.BlurFilter(Math.abs(this.xSpeed) * 1.5, Math.abs(this.ySpeed) * 1.5, 1)]; this.ySpeed = this.ySpeed * 0.9; this.xSpeed = this.xSpeed * 0.9; this._alpha = (Math.abs(this.xSpeed) * 10) + (Math.abs(this.ySpeed) * 10); if (this._alpha <= 2) { this.removeMovieClip(); } };
Symbol 41 MovieClip Frame 1
onEnterFrame = function () { _rotation = (-_parent._rotation); }; _rotation = (-_parent._rotation);
Symbol 44 MovieClip Frame 1
onEnterFrame = function () { _rotation = (_rotation + 10); };
Symbol 45 MovieClip [goal] Frame 1
_toggle = random(3); onEnterFrame = function () { if ((++_toggle) >= 3) { i = _root.depth_ball_reset; while (i < _root.depth_ball) { ballPTR = _root["ball" + i]; if (ballPTR && (_root.Dist(_x - ballPTR._x, _y - ballPTR._y) < ((ballPTR._width * 0.7) + (this._width * 0.7)))) { _root.ballGrab(_x, _y, ballPTR); _root.goals--; this.onEnterFrame = done; break; } i++; } _toggle = 0; } }; done = function () { _root.makeWind(this._x, this._y, random(20) - 10, random(20) - 10); _alpha = (_alpha * 0.9); _yscale = (_alpha * 0.9); _xscale = (_alpha * 0.9); if (this._alpha <= 10) { this.removeMovieClip(); } };
Symbol 162 MovieClip [trap] Frame 1
i = 1; alpha = "0.3"; setProperty("li0", _visible , "0"); while (Number(i) <= 9) { duplicateMovieClip ("li0", "li" + i, 900 - i); setProperty("li" + i, _xscale , getProperty("li" + i, _xscale) + (i * 2)); setProperty("li" + i, _yscale , getProperty("li" + i, _yscale) + (i * 2)); setProperty("li" + i, _alpha , 10 - (i * 0.4)); i = Number(i) + 1; } _toggle = random(3); onEnterFrame = function () { if ((++_toggle) >= 3) { i = _root.depth_ball_reset; while (i < _root.depth_ball) { ballPTR = _root["ball" + i]; if (ballPTR && (_root.Dist(_x - ballPTR._x, _y - ballPTR._y) < (((ballPTR._width * 0.85) / 2) + ((this._width * 0.85) / 2)))) { _root.SoundFX("die"); _root.ballGrab(ballPTR._x, ballPTR._y, ballPTR); _root.ballPTR.xSpeed = _root.ballPTR.xSpeed * 0.5; _root.ballPTR.ySpeed = _root.ballPTR.ySpeed * 0.5; this.onEnterFrame = done; break; } i++; } _toggle = 0; } }; done = function () { _root.makeWind(this._x, this._y, random(20) - 10, random(20) - 10); _alpha = (_alpha * 0.9); _yscale = (_alpha * 0.9); _xscale = (_alpha * 0.9); if (this._alpha <= 10) { this.removeMovieClip(); } };
Symbol 167 MovieClip Frame 1
_visible = false; _root.makeGoal(_x, _y);
Symbol 167 MovieClip Frame 2
stop();
Symbol 169 MovieClip Frame 1
_visible = false; _root.makeBall(_x, _y, Math.round((_width + _height) / 2));
Symbol 169 MovieClip Frame 2
stop();
Symbol 174 MovieClip Frame 1
_visible = false; _root.makeTrap(_x, _y);
Symbol 174 MovieClip Frame 2
stop();
Symbol 195 MovieClip [levels] Frame 1
_quality = "Low";
Symbol 195 MovieClip [levels] Frame 2
_root.Bubble("Use the mouse to push around the ball. Toss it in the vortex to complete the level");
Symbol 195 MovieClip [levels] Frame 4
_root.Bubble("Move slowly to drag the ball.\nMove quickly to push it.");
Symbol 195 MovieClip [levels] Frame 6
_root.Bubble("Close all of the vortexes to complete the level.");
Symbol 195 MovieClip [levels] Frame 8
_root.Bubble("Obs destroy balls, avoid orbs.");
Symbol 195 MovieClip [levels] Frame 10
_root.Bubble("Sometimes, you must sacrifice a ball to close a vortex.");
Symbol 195 MovieClip [levels] Frame 12
_root.Bubble("You may not need to use all of your balls to close the vortexes.");
Symbol 195 MovieClip [levels] Frame 14
_root.Bubble("If you ever get stuck, press the R key to restart.\nNow let's get started.");
Symbol 200 MovieClip [level Intro] Frame 55
this.removeMovieClip();
Symbol 206 MovieClip [bubble] Frame 1
_x = (_root.SIZE / 2); _alpha = 0; onEnterFrame = function () { _alpha = (_alpha + ((100 - _alpha) * 0.4)); this._alpha++; if (this._alpha >= 0) { this._alpha = 100; this.onEnterframe = null; } }; onMouseDown = function () { onMouseDown = null; this.onEnterFrame = function () { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.removeMovieClip(); } }; }; this.onUnload = function () { onMouseDown = null; };
Symbol 264 MovieClip [quitButton] Frame 1
onEnterFrame = function () { if (this.hitTest(_parent._xmouse, _parent._ymouse)) { nextFrame(); nextFrame(); } else { prevFrame(); } if (this._currentframe == this._totalframes) { _root.fade(); _root.goTo = function () { _root.gotoAndStop("title"); _root.Music("musicTitle"); }; this.onEnterFrame = null; } }; stop();
Symbol 270 MovieClip Frame 1
stop(); _visible = false;
Symbol 275 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 282 MovieClip Frame 1
_root.stop();
Symbol 282 MovieClip Frame 82
_root.play();
Symbol 284 MovieClip Frame 1
count = random(100) * 0.01; X = _x; Y = _y; this.onEnterFrame = function () { count = count + 0.1; this._x = (Math.sin(count) * 4) + X; this._y = (Math.cos(count) * 1) + Y; };
Symbol 286 MovieClip Frame 1
count = random(100) * 0.01; X = _x; Y = _y; this.onEnterFrame = function () { count = count + 0.1; this._x = (Math.sin(count) * 2) + X; this._y = (Math.cos(count) * 2) + Y; };
Symbol 288 MovieClip Frame 1
count = random(100) * 0.01; X = _x; Y = _y; this.onEnterFrame = function () { count = count + 0.1; this._x = (Math.sin(count) * 2) + X; this._y = (Math.cos(count) * 3) + Y; };
Symbol 290 MovieClip Frame 1
count = random(100) * 0.01; X = _x; Y = _y; this.onEnterFrame = function () { count = count + 0.1; this._x = (Math.sin(count) * 2) + X; this._y = (Math.cos(count) * 2) + Y; };
Symbol 293 MovieClip Frame 1
this._alpha = 0; onEnterFrame = function () { _alpha = (_alpha + ((100 - this._alpha) * 0.05)); if (_alpha > 90) { this._alpha = 100; this.onEnterFrame = time; timer = 50; } }; time = function () { onMouseDown = null; if ((--timer) <= 0) { this._alpha = this._alpha * 0.8; if (this._alpha <= 10) { _root.play(); } } }; onMouseDown = function () { onEnterFrame = time; timer = 0; };
Symbol 296 MovieClip Frame 1
onEnterFrame = function () { if (this.hitTest(_parent._xmouse, _parent._ymouse)) { nextFrame(); nextFrame(); } else { prevFrame(); } if (this._currentframe == this._totalframes) { _root.fade(); _root.goTo = function () { i = 0; while (i < 100) { _root["d" + i].removeMovieClip(); i++; } _root.gotoAndStop("game"); }; this.onEnterFrame = null; } }; stop();
Symbol 327 MovieClip Frame 31
stop();
Symbol 328 MovieClip Frame 4
i = 0; onEnterFrame = function () { j = 0; while (j < 2) { attachMovie("dustLogo", "d" + i, i); PTR = this["d" + i]; PTR._x = spawner._x + random(100); PTR._y = (spawner._y + random(40)) - 20; PTR.xSpeed = random(10); PTR.ySpeed = random(6) - 3; i++; j++; } };
Symbol 328 MovieClip Frame 42
onEnterFrame = null;
Symbol 328 MovieClip Frame 54
_root.onEnterFrame = _root.onTitle;
Symbol 328 MovieClip Frame 69
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:9
Symbol 3 FontUsed by:4 329 330
Symbol 4 TextUses:3Used by:9 328
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:9 328
Symbol 7 GraphicUsed by:8 34
Symbol 8 MovieClip [dust]Uses:7Used by:9 270 328
Symbol 9 MovieClipUses:2 4 6 8Used by:Timeline
Symbol 10 GraphicUsed by:21
Symbol 11 ShapeTweeningUsed by:21
Symbol 12 GraphicUsed by:21
Symbol 13 FontUsed by:14 15 16
Symbol 14 TextUses:13Used by:18 19
Symbol 15 TextUses:13Used by:18
Symbol 16 TextUses:13Used by:18
Symbol 17 GraphicUsed by:18
Symbol 18 ButtonUses:14 15 16 17Used by:19
Symbol 19 MovieClipUses:14 18Used by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:10 11 12 19 20Used by:Timeline
Symbol 22 GraphicUsed by:27
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:27 282
Symbol 25 GraphicUsed by:26
Symbol 26 ButtonUses:25Used by:27
Symbol 27 MovieClipUses:22 24 26Used by:Timeline
Symbol 28 GraphicUsed by:33
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:33
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClipUses:28 30 32Used by:Timeline
Symbol 34 MovieClip [dustLogo]Uses:7Used by:270  Timeline
Symbol 35 GraphicUsed by:270
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [sphere]Uses:36Used by:270
Symbol 38 Sound [catch.mp3]Used by:270
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClip [ball]Uses:39 41Used by:270 328
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClip [goal]Uses:44Used by:270
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [niceShot]Uses:46Used by:270
Symbol 48 GraphicUsed by:58
Symbol 49 GraphicUsed by:58
Symbol 50 GraphicUsed by:58
Symbol 51 GraphicUsed by:58
Symbol 52 GraphicUsed by:58
Symbol 53 GraphicUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [ballChunk]Uses:48 49 50 51 52 53 54 55 56 57Used by:270
Symbol 59 GraphicUsed by:162
Symbol 60 GraphicUsed by:160
Symbol 61 GraphicUsed by:160
Symbol 62 GraphicUsed by:160
Symbol 63 GraphicUsed by:160
Symbol 64 GraphicUsed by:160
Symbol 65 GraphicUsed by:160
Symbol 66 GraphicUsed by:160
Symbol 67 GraphicUsed by:160
Symbol 68 GraphicUsed by:160
Symbol 69 GraphicUsed by:160
Symbol 70 GraphicUsed by:160
Symbol 71 GraphicUsed by:160
Symbol 72 GraphicUsed by:160
Symbol 73 GraphicUsed by:160
Symbol 74 GraphicUsed by:160
Symbol 75 GraphicUsed by:160
Symbol 76 GraphicUsed by:160
Symbol 77 GraphicUsed by:160
Symbol 78 GraphicUsed by:160
Symbol 79 GraphicUsed by:160
Symbol 80 GraphicUsed by:160
Symbol 81 GraphicUsed by:160
Symbol 82 GraphicUsed by:160
Symbol 83 GraphicUsed by:160
Symbol 84 GraphicUsed by:160
Symbol 85 GraphicUsed by:160
Symbol 86 GraphicUsed by:160
Symbol 87 GraphicUsed by:160
Symbol 88 GraphicUsed by:160
Symbol 89 GraphicUsed by:160
Symbol 90 GraphicUsed by:160
Symbol 91 GraphicUsed by:160
Symbol 92 GraphicUsed by:160
Symbol 93 GraphicUsed by:160
Symbol 94 GraphicUsed by:160
Symbol 95 GraphicUsed by:160
Symbol 96 GraphicUsed by:160
Symbol 97 GraphicUsed by:160
Symbol 98 GraphicUsed by:160
Symbol 99 GraphicUsed by:160
Symbol 100 GraphicUsed by:160
Symbol 101 GraphicUsed by:160
Symbol 102 GraphicUsed by:160
Symbol 103 GraphicUsed by:160
Symbol 104 GraphicUsed by:160
Symbol 105 GraphicUsed by:160
Symbol 106 GraphicUsed by:160
Symbol 107 GraphicUsed by:160
Symbol 108 GraphicUsed by:160
Symbol 109 GraphicUsed by:160
Symbol 110 GraphicUsed by:160
Symbol 111 GraphicUsed by:160
Symbol 112 GraphicUsed by:160
Symbol 113 GraphicUsed by:160
Symbol 114 GraphicUsed by:160
Symbol 115 GraphicUsed by:160
Symbol 116 GraphicUsed by:160
Symbol 117 GraphicUsed by:160
Symbol 118 GraphicUsed by:160
Symbol 119 GraphicUsed by:160
Symbol 120 GraphicUsed by:160
Symbol 121 GraphicUsed by:160
Symbol 122 GraphicUsed by:160
Symbol 123 GraphicUsed by:160
Symbol 124 GraphicUsed by:160
Symbol 125 GraphicUsed by:160
Symbol 126 GraphicUsed by:160
Symbol 127 GraphicUsed by:160
Symbol 128 GraphicUsed by:160
Symbol 129 GraphicUsed by:160
Symbol 130 GraphicUsed by:160
Symbol 131 GraphicUsed by:160
Symbol 132 GraphicUsed by:160
Symbol 133 GraphicUsed by:160
Symbol 134 GraphicUsed by:160
Symbol 135 GraphicUsed by:160
Symbol 136 GraphicUsed by:160
Symbol 137 GraphicUsed by:160
Symbol 138 GraphicUsed by:160
Symbol 139 GraphicUsed by:160
Symbol 140 GraphicUsed by:160
Symbol 141 GraphicUsed by:160
Symbol 142 GraphicUsed by:160
Symbol 143 GraphicUsed by:160
Symbol 144 GraphicUsed by:160
Symbol 145 GraphicUsed by:160
Symbol 146 GraphicUsed by:160
Symbol 147 GraphicUsed by:160
Symbol 148 GraphicUsed by:160
Symbol 149 GraphicUsed by:160
Symbol 150 GraphicUsed by:160
Symbol 151 GraphicUsed by:160
Symbol 152 GraphicUsed by:160
Symbol 153 GraphicUsed by:160
Symbol 154 GraphicUsed by:160
Symbol 155 GraphicUsed by:160
Symbol 156 GraphicUsed by:160
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159Used by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClip [trap]Uses:59 161Used by:270
Symbol 163 Sound [beepE.mp3]Used by:270
Symbol 164 GraphicUsed by:195
Symbol 165 GraphicUsed by:195
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:195
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:195
Symbol 170 GraphicUsed by:195
Symbol 171 GraphicUsed by:195
Symbol 172 GraphicUsed by:195
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:195
Symbol 175 GraphicUsed by:195
Symbol 176 GraphicUsed by:195
Symbol 177 GraphicUsed by:195
Symbol 178 GraphicUsed by:195
Symbol 179 GraphicUsed by:195
Symbol 180 GraphicUsed by:195
Symbol 181 GraphicUsed by:195
Symbol 182 GraphicUsed by:195
Symbol 183 GraphicUsed by:195
Symbol 184 GraphicUsed by:195
Symbol 185 GraphicUsed by:195
Symbol 186 GraphicUsed by:195
Symbol 187 GraphicUsed by:195
Symbol 188 GraphicUsed by:195
Symbol 189 GraphicUsed by:195
Symbol 190 GraphicUsed by:195
Symbol 191 GraphicUsed by:195
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip [levels]Uses:164 165 167 169 170 171 172 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194Used by:270
Symbol 196 GraphicUsed by:200
Symbol 197 FontUsed by:198
Symbol 198 EditableTextUses:197Used by:200
Symbol 199 SoundUsed by:200
Symbol 200 MovieClip [level Intro]Uses:196 198 199Used by:270
Symbol 201 GraphicUsed by:206
Symbol 202 FontUsed by:203
Symbol 203 EditableTextUses:202Used by:206
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:206
Symbol 206 MovieClip [bubble]Uses:201 203 205Used by:270
Symbol 207 Sound [music1]Used by:270
Symbol 208 GraphicUsed by:264 296
Symbol 209 GraphicUsed by:264
Symbol 210 ShapeTweeningUsed by:264
Symbol 211 GraphicUsed by:264 296
Symbol 212 GraphicUsed by:264 296
Symbol 213 GraphicUsed by:264 296
Symbol 214 GraphicUsed by:264 296
Symbol 215 GraphicUsed by:264 296
Symbol 216 GraphicUsed by:264 296
Symbol 217 GraphicUsed by:264 296
Symbol 218 GraphicUsed by:264 296
Symbol 219 GraphicUsed by:264 296
Symbol 220 GraphicUsed by:264 296
Symbol 221 GraphicUsed by:264 296
Symbol 222 GraphicUsed by:264 296
Symbol 223 GraphicUsed by:264 296
Symbol 224 GraphicUsed by:264 296
Symbol 225 GraphicUsed by:264 296
Symbol 226 GraphicUsed by:264 296
Symbol 227 GraphicUsed by:264 296
Symbol 228 GraphicUsed by:264 296
Symbol 229 GraphicUsed by:264 296
Symbol 230 GraphicUsed by:264 296
Symbol 231 GraphicUsed by:264 296
Symbol 232 GraphicUsed by:264 296
Symbol 233 GraphicUsed by:264 296
Symbol 234 GraphicUsed by:264 296
Symbol 235 GraphicUsed by:264 296
Symbol 236 GraphicUsed by:264 296
Symbol 237 GraphicUsed by:264 296
Symbol 238 GraphicUsed by:264 296
Symbol 239 GraphicUsed by:264 296
Symbol 240 GraphicUsed by:264 296
Symbol 241 GraphicUsed by:264 296
Symbol 242 GraphicUsed by:264 296
Symbol 243 GraphicUsed by:264 296
Symbol 244 GraphicUsed by:264 296
Symbol 245 GraphicUsed by:264 296
Symbol 246 GraphicUsed by:264 296
Symbol 247 GraphicUsed by:264 296
Symbol 248 GraphicUsed by:264 296
Symbol 249 GraphicUsed by:264 296
Symbol 250 GraphicUsed by:264 296
Symbol 251 GraphicUsed by:264 296
Symbol 252 GraphicUsed by:264 296
Symbol 253 GraphicUsed by:264 296
Symbol 254 GraphicUsed by:264 296
Symbol 255 GraphicUsed by:264 296
Symbol 256 GraphicUsed by:264 296
Symbol 257 GraphicUsed by:264 296
Symbol 258 GraphicUsed by:264 296
Symbol 259 GraphicUsed by:264 296
Symbol 260 GraphicUsed by:264 296
Symbol 261 GraphicUsed by:264 296
Symbol 262 GraphicUsed by:264 296
Symbol 263 GraphicUsed by:264 296
Symbol 264 MovieClip [quitButton]Uses:208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263Used by:270
Symbol 265 Sound [music2]Used by:270
Symbol 266 Sound [music0]Used by:270
Symbol 267 Sound [music3]Used by:270
Symbol 268 Sound [musicTitle]Used by:270
Symbol 269 Sound [die]Used by:270
Symbol 270 MovieClipUses:35 37 38 42 8 45 47 58 162 34 163 195 200 206 207 264 265 266 267 268 269Used by:Timeline
Symbol 271 GraphicUsed by:282
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:282
Symbol 274 GraphicUsed by:275
Symbol 275 ButtonUses:274Used by:282
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:282
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:282
Symbol 280 ShapeTweeningUsed by:282
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:24 271 273 275 277 279 280 281 SS1Used by:Timeline
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:293
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:293
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:293
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:293
Symbol 291 FontUsed by:292
Symbol 292 TextUses:291Used by:293
Symbol 293 MovieClipUses:284 286 288 290 292Used by:Timeline
Symbol 294 GraphicUsed by:296
Symbol 295 ShapeTweeningUsed by:296
Symbol 296 MovieClipUses:208 294 295 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263Used by:Timeline
Symbol 297 GraphicUsed by:327
Symbol 298 GraphicUsed by:327
Symbol 299 GraphicUsed by:327
Symbol 300 GraphicUsed by:327
Symbol 301 GraphicUsed by:327
Symbol 302 GraphicUsed by:327
Symbol 303 GraphicUsed by:327
Symbol 304 GraphicUsed by:327
Symbol 305 GraphicUsed by:327
Symbol 306 GraphicUsed by:327
Symbol 307 GraphicUsed by:327
Symbol 308 GraphicUsed by:327
Symbol 309 GraphicUsed by:327
Symbol 310 GraphicUsed by:327
Symbol 311 GraphicUsed by:327
Symbol 312 GraphicUsed by:327
Symbol 313 GraphicUsed by:327
Symbol 314 GraphicUsed by:327
Symbol 315 GraphicUsed by:327
Symbol 316 GraphicUsed by:327
Symbol 317 GraphicUsed by:327
Symbol 318 GraphicUsed by:327
Symbol 319 GraphicUsed by:327
Symbol 320 GraphicUsed by:327
Symbol 321 GraphicUsed by:327
Symbol 322 GraphicUsed by:327
Symbol 323 GraphicUsed by:327
Symbol 324 GraphicUsed by:327
Symbol 325 GraphicUsed by:327
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326Used by:328
Symbol 328 MovieClipUses:4 6 8 42 327Used by:Timeline
Symbol 329 TextUses:3Used by:Timeline
Symbol 330 TextUses:3Used by:Timeline
Streaming Sound 1Used by:Symbol 282 MovieClip

Instance Names

"spawner"Symbol 9 MovieClip Frame 1Symbol 8 MovieClip [dust]
"li0"Symbol 161 MovieClip Frame 1Symbol 160 MovieClip
"li0"Symbol 162 MovieClip [trap] Frame 1Symbol 161 MovieClip
"spawner"Symbol 328 MovieClip Frame 4Symbol 8 MovieClip [dust]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 8 as "dust"
ExportAssets (56)Timeline Frame 1Symbol 34 as "dustLogo"
ExportAssets (56)Timeline Frame 2Symbol 37 as "sphere"
ExportAssets (56)Timeline Frame 2Symbol 38 as "catch.mp3"
ExportAssets (56)Timeline Frame 2Symbol 42 as "ball"
ExportAssets (56)Timeline Frame 2Symbol 45 as "goal"
ExportAssets (56)Timeline Frame 2Symbol 47 as "niceShot"
ExportAssets (56)Timeline Frame 2Symbol 58 as "ballChunk"
ExportAssets (56)Timeline Frame 2Symbol 162 as "trap"
ExportAssets (56)Timeline Frame 2Symbol 163 as "beepE.mp3"
ExportAssets (56)Timeline Frame 2Symbol 195 as "levels"
ExportAssets (56)Timeline Frame 2Symbol 200 as "level Intro"
ExportAssets (56)Timeline Frame 2Symbol 206 as "bubble"
ExportAssets (56)Timeline Frame 2Symbol 207 as "music1"
ExportAssets (56)Timeline Frame 2Symbol 264 as "quitButton"
ExportAssets (56)Timeline Frame 2Symbol 265 as "music2"
ExportAssets (56)Timeline Frame 2Symbol 266 as "music0"
ExportAssets (56)Timeline Frame 2Symbol 267 as "music3"
ExportAssets (56)Timeline Frame 2Symbol 268 as "musicTitle"
ExportAssets (56)Timeline Frame 2Symbol 269 as "die"

Labels

"title"Frame 5
"game"Frame 6
"end"Frame 7

Dynamic Text Variables

_root.levelSymbol 198 EditableText"99"
_captionSymbol 203 EditableText"My milshake brings all the boys to the yard, they're like: "It's better than yours!" Damn right, it's better than yours. "




http://swfchan.com/13/61293/info.shtml
Created: 15/4 -2019 15:58:22 Last modified: 15/4 -2019 15:58:22 Server time: 22/12 -2024 23:38:23