STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229430
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5147

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/64814175?noj=FRM64814175-1DC" width="1" height="1"></div>

Defend Your Castle !.swf

This is the info page for
Flash #61386

(Click the ID number above for more basic data on this flash file.)


Text
99

LOADING

(1%)

LOADING

X

U

O

E

N

S

I

D

G

T

STAGE 999

DEFEND YOUR CASTLE

CONVERT

CRAFTSMAN TRAINED !

ARCHER TRAINED !

WIZARD TRAINED !

SFXtrain

SFXsplatter1

SFXsplatter2

SFXsplatter0

SFXconvert

SFXbirds

SFXbirds2

27593

27593

CASUALTIES:

27593

CASUALTIES:

27593

999

999

999

27593

Tick

SFXfalldown

STAGE 999 COMPLETE !

STAGE POINTS:

KILL BONUS:

SPENDABLE POINTS:

TOTAL SCORE:

99999999

99999999

99999999

99999999

99999999

UNIT UPKEEP:

STAGE 999 COMPLETE !

0

99999999

99999999

0

0

OK

OK

OK

OK

00

UNITS LOST:          ARCHERS        CRAFTSMEN        WIZARDS

00

00

ARCHERY RANGE - (8000p)

PURCHASED

UPGRADES

BUILDINGS

SPENDABLE POINTS:

0

99999

99999

/

REPAIR 50 - (100p)

REPAIR 50 - (100p)

REPAIR 50 - (100p)

REPAIR 250 - (500p)

REPAIR 250 - (500p)

REPAIR 250 - (500p)

REPAIR 1000 - (2000p)

REPAIR 1000 - (2000p)

REPAIR 1000 - (2000p)

FORTIFY WALLS - (750p)

FORTIFY WALLS - (750p)

FORTIFY WALLS - (750p)

TEMPLE - (5000p)

TEMPLE - (5000p)

TEMPLE - (5000p)

ARCHERY RANGE - (8000p)

ARCHERY RANGE - (8000p)

ARCHERY RANGE - (8000p)

YOU WERE DEFEATED!

ActionScript [AS1/AS2]

Frame 1
function stickA() { this.num = numA; this.mode = -1; numA++; } _quality = "BEST"; fscommand ("showmenu", "false"); var sound = 1; var qual = 1; var ticks = 0; var ticks2 = 0; var convertticks = -1; var converts = 0; var archers = 0; var craftsmen = 0; var wizards = 0; var temple = 0; var archeryrange = 0; var lumbermill = 0; var manapool = 0; var score = 0; var totalscore = 0; var kills = 0; var totalkills = 0; var spendable = 0; var dispscore = 0; var dispkills = 0; var armortotal = 1000; var armor = armortotal; var stage = 0; var stageticks = 600; var stickmax = 2; var stickrate = 270; var stickspeed = 1; var cloudvel = new Array(); var numA = 0; var CASTLEGATE = 25; stickA.prototype.move = function () { with (eval ("stickA" + this.num)) { if (this.mode == -1) { this.xwalk = (((random(10) / 10) + 1.5) - Math.min(wizards * 0.2, 1)) * stickspeed; if (this.num > 9) { this.xwalk = (((random(10) / 10) + 0.5) - Math.min(wizards * 0.07, 1)) * stickspeed; } this.xvel = 0; this.yvel = 0; this.x = -30; this.y = random(40) + 280; gotoAndStop(1); walk.gotoAndPlay(random(10)); _x = this.x; _y = this.y; eval ("stickA" + this.num).mynum = this.num; this.mode = 0; } else if (this.mode == 0) { _x = _x + this.xwalk; if ((_y - _x) < CASTLEGATE) { _x = _y - 26; this.mode = 1; stop(); gotoAndPlay(11); } } else if (this.mode == 1) { if (this.num < 10) { _parent.armor = _parent.armor - 1; } if (this.num >= 10) { _parent.armor = _parent.armor - 5; } } else if (this.mode == 3) { this.xp = _x; this.yp = _y; gotoAndStop(1); this.mode = 8; } else if (this.mode == 8) { this.xp = _x; this.yp = _y; } else if (this.mode == 4) { this.xvel = (_x - this.xp) / 3; this.yvel = (_y - this.yp) / 3; if (this.yvel < -10) { this.yvel = -10; } this.mode = 5; } else if (this.mode == 5) { this.yvel = this.yvel + 1; _x = _x + this.xvel; _y = _y + this.yvel; if (_x > 550) { _x = 550; this.xvel = 0; } if (_x < 0) { _x = 0; this.xvel = this.xvel / -10; } if (_y > this.y) { _y = this.y; if (((this.yvel + this.xvel) > 22) && (_y > 200)) { eval ("_parent.SFXsplatter" + random(3)).gotoAndPlay(2); _parent.kills = _parent.kills + 1; _parent.score = _parent.score + 60; if (this.num > 9) { _parent.score = _parent.score + 100; } this.counter = 0; this.mode = 9; gotoAndPlay(32); } else if ((((_x > 300) && (_x < 520)) && (convertticks == -1)) && (temple == 1)) { _parent.SFXconvert.gotoAndPlay(2); beam._visible = 1; convertticks = ticks + 200; _parent.score = _parent.score + 300; _x = -30; this.counter = 0; this.mode = 9; } else { _parent.SFXfalldown.gotoAndPlay(2); this.counter = 0; this.mode = 6; gotoAndPlay(100); } } } else if (this.mode == 6) { this.counter++; if (this.counter > 20) { gotoAndStop(1); this.mode = 0; } } else if (this.mode == 9) { this.counter++; if (this.counter > 100) { this.mode = -1; } } else if (this.mode == 10) { gotoAndStop(1); walk.gotoAndPlay(random(10)); this.mode = 11; } else if (this.mode == 11) { _x = _x + this.xwalk; } else if (this.mode == 12) { _parent.kills = _parent.kills + 1; if (this.num > 9) { _parent.score = _parent.score + 100; } this.counter = 0; gotoAndPlay(32); this.mode = 9; } } }; function point3d(x, y, z) { this.num = num; this.x = x; this.y = y; this.z = z; this.scale = 100; num++; } function line(from, to) { this.num = num; this.from = from; this.to = to; num++; } num = 1; perspective = 270; XRotation = 0; YRotation = 0; ZRotation = 0; point3d.prototype.draw = function () { _root.space.attachMovie("point", "point" + this.num, this.num); with (eval ("_root.space.point" + this.num)) { _x = this.x * ((this.z / perspective) + 1); _y = this.y * ((this.z / perspective) + 1); _xscale = this.scale; _yscale = this.scale; } eval ("_root.space.point" + this.num).mynum = this.num; }; point3d.prototype.rotate = function (rotX, rotY, rotZ) { var y1 = ((this.y * Math.cos(rotX)) + (this.z * Math.sin(rotX))); var z1 = ((this.y * (-Math.sin(rotX))) + (this.z * Math.cos(rotX))); var x1 = ((this.x * Math.cos(rotY)) + (z1 * (-Math.sin(rotY)))); var z2 = ((this.x * Math.sin(rotY)) + (z1 * Math.cos(rotY))); var x2 = ((x1 * Math.cos(rotZ)) + (y1 * Math.sin(rotZ))); var y2 = ((x1 * (-Math.sin(rotZ))) + (y1 * Math.cos(rotZ))); this.scale = ((this.z / 2) + 100) + ((this.z / _root.perspective) + 1); this.x = x2; this.y = y2; this.z = z2; }; line.prototype.draw = function () { fX = eval ("_root.space.point" + this.from)._x; fY = eval ("_root.space.point" + this.from)._y; tX = eval ("_root.space.point" + this.to)._x; tY = eval ("_root.space.point" + this.to)._y; _root.space.attachMovie("line", "line" + this.num, this.num); with (eval ("_root.space.line" + this.num)) { _x = fX; _y = fY; _xscale = tX - fX; _yscale = tY - fY; } }; points = new Array(); totalpoints = 8; points[1] = new point3d(-50, -50, -50); points[2] = new point3d(-50, 50, -50); points[3] = new point3d(50, 50, -50); points[4] = new point3d(50, -50, -50); points[5] = new point3d(-50, -50, 50); points[6] = new point3d(-50, 50, 50); points[7] = new point3d(50, 50, 50); points[8] = new point3d(50, -50, 50); lines = new Array(); totallines = 12; lines[1] = new Line("1", "2"); lines[2] = new Line("6", "5"); lines[3] = new Line("6", "7"); lines[4] = new Line("3", "2"); lines[5] = new Line("1", "4"); lines[6] = new Line("6", "2"); lines[7] = new Line("8", "5"); lines[8] = new Line("8", "7"); lines[9] = new Line("3", "7"); lines[10] = new Line("8", "4"); lines[11] = new Line("1", "5"); lines[12] = new Line("3", "4");
Instance of Symbol 17 MovieClip "space" in Frame 1
onClipEvent (mouseDown) { _root.pressing = true; } onClipEvent (mouseUp) { _root.pressing = false; }
Frame 2
gotoAndPlay (4);
Frame 3
gotoAndPlay (2);
Frame 4
percentloaded1 = int((100 / _totalframes) * _framesloaded); percentloaded = ("(" + percentloaded1) + "%)"; tellTarget ("/loader") { gotoAndStop(_level0:percentloaded1); }; ifFrameLoaded (_totalframes) { gotoAndPlay (10); } XRotation = _root.space._ymouse / 1000; YRotation = _root.space._xmouse / -1000; if (pressing) { ZRotation = _root.space._xmouse / 1000; }
Frame 5
gotoAndPlay (4); i = 1; while (i <= 8) { points[i].rotate(XRotation, YRotation, ZRotation); points[i].draw(); i++; } ii = int((12 / _totalframes) * _framesloaded); i = 0; while (i <= ii) { lines[i].draw(); i++; }
Frame 12
sticksA = new Array(); var i = 0; while (i < 15) { sticksA[i] = new stickA(); i++; }
Frame 15
stop(); var i = 0; while (i < 15) { sticksA[i].mode = -1; i++; } kills = 0; ticks = 0; convertticks = -1; dispscore = score + totalscore; dispkills = kills + totalkills; stage++; stageticks = stageticks + 100; if (stickmax < 15) { stickmax = stickmax + 2; } stickmax = stickmax + 2; if (stickrate > 20) { stickrate = stickrate - 20; } if (stage > 9) { stickspeed = stickspeed + 0.1; }
Frame 20
stop(); beam._visible = 0; var i = 1; while (i < 4) { if (converts < i) { eval ("convert" + i)._visible = 0; } i++; } var i = 1; while (i < 5) { eval ("cloud" + i)._x = random(620); eval ("cloud" + i)._y = random(100); cloudvel[i] = (random(10) / 20) + 1; if (i > 2) { cloudvel[i] = cloudvel[i] / 2; } eval ("cloud" + i)._x = eval ("cloud" + i)._x - cloudvel[i]; i++; } if (archeryrange == 0) { archerflag._visible = 0; } if (lumbermill == 0) { craftsmenflag._visible = 0; } if (manapool == 0) { wizardflag._visible = 0; } var i = 1; while (i < 9) { if (archers < i) { eval ("archer" + i)._visible = 0; } i++; }
Frame 24
var stagetext = (("STAGE " + stage) + " COMPLETE !"); var killbonus = (kills * 10); totalkills = totalkills + kills; var sacarchers = 0; var saccraftsmen = 0; var sacwizards = 0;
Frame 27
stop();
Frame 28
if (((sacarchers + saccraftsmen) + sacwizards) == 0) { sacrifice._visible = 0; }
Frame 30
armorbar.gotoAndStop(101 - int((armor / armortotal) * 100)); if (temple == 1) { temple_._visible = 0; temple__._visible = 1; } else { temple__._visible = 0; } if (archeryrange == 1) { archery_._visible = 0; archery__._visible = 1; } else { archery__._visible = 0; }
Frame 55
stop();
Symbol 9 Button
on (release) { getURL ("http://www.xgenstudios.com/", "_new"); }
Symbol 14 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 230
stop(); _parent.gotoAndStop(13);
Symbol 41 MovieClip Frame 219
stop();
Symbol 43 MovieClip Frame 1
var i = random(5);
Symbol 43 MovieClip Frame 30
gotoAndPlay(random(70) + 30);
Symbol 43 MovieClip Frame 101
gotoAndPlay (2);
Symbol 44 MovieClip Frame 1
var xwalk = 0; var ywalk = 0; var xacc = ((10 - (random(2) * 20)) * (random(20) / 100)); var yacc = ((10 - (random(2) * 20)) * (random(20) / 100)); aColor = new Color(SQ1); aColorTransform = new Object(); aColorTransform.ba = random(255); aColorTransform.ra = random(255); aColorTransform.ga = random(255); aColor.setTransform(aColorTransform);
Symbol 44 MovieClip Frame 2
SQ1._x = SQ1._x + this.xwalk; SQ1._y = SQ1._y + this.ywalk; this.xwalk = this.xwalk + this.xacc; this.ywalk = this.ywalk + this.yacc; if (this.xwalk > 5) { this.xacc = -(random(10) / 20); } if (this.xwalk < -5) { this.xacc = random(10) / 20; } if (this.ywalk > 5) { this.yacc = -(random(10) / 20); } if (this.ywalk < -5) { this.yacc = random(10) / 20; } if (SQ1._x < -100) { this.xacc = 0.2; } if (SQ1._x > 100) { this.xacc = -0.2; } if (SQ1._y < -100) { this.yacc = 0.2; } if (SQ1._y > 100) { this.yacc = -0.2; }
Symbol 44 MovieClip Frame 3
gotoAndPlay (2);
Symbol 49 MovieClip Frame 1
var stagetext = ("STAGE " + _root.stage);
Symbol 49 MovieClip Frame 130
_root.gotoAndPlay(20);
Symbol 60 MovieClip Frame 16
gotoAndPlay(random(12));
Symbol 68 MovieClip Frame 16
gotoAndPlay(random(12));
Symbol 69 Button
on (release) { if (converts > 0) { SFXtrain.gotoAndPlay(2); converts = converts - 1; var i = 1; while (i < 4) { eval ("convert" + i)._visible = 0; i++; } var i = 1; while (i <= _parent.converts) { eval ("convert" + i)._visible = 1; i++; } wizards = wizards + 1; wizardtext.gotoAndPlay(2); } }
Symbol 71 Button
on (press) { _parent.sticksA[mynum].mode = 3; startDrag ("", true); } on (release, releaseOutside) { _parent.sticksA[mynum].mode = 4; stopDrag(); }
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 22
gotoAndPlay (11);
Symbol 97 MovieClip Frame 99
stop();
Symbol 97 MovieClip Frame 117
stop();
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 31
gotoAndPlay (11);
Symbol 115 MovieClip Frame 99
stop();
Symbol 115 MovieClip Frame 117
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 16
gotoAndPlay(random(12));
Symbol 136 Button
on (release) { if (converts > 0) { SFXtrain.gotoAndPlay(2); converts = converts - 1; var i = 1; while (i < 4) { eval ("convert" + i)._visible = 0; i++; } var i = 1; while (i <= _parent.converts) { eval ("convert" + i)._visible = 1; i++; } craftsmen = craftsmen + 1; craftsmantext.gotoAndPlay(2); } }
Symbol 142 MovieClip Frame 16
gotoAndPlay(random(12));
Symbol 143 Button
on (release) { if (converts > 0) { SFXtrain.gotoAndPlay(2); converts = converts - 1; var i = 1; while (i < 4) { eval ("convert" + i)._visible = 0; i++; } var i = 1; while (i <= converts) { eval ("convert" + i)._visible = 1; i++; } archers = archers + 1; archertext.gotoAndPlay(2); if (archers < 9) { eval ("archer" + archers)._visible = 1; } } }
Symbol 145 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 59
gotoAndPlay(random(5) + 1);
Symbol 163 MovieClip Frame 59
gotoAndPlay(random(5) + 1);
Symbol 173 MovieClip Frame 7
stop();
Symbol 194 MovieClip Frame 1
_parent.ticks = _parent.ticks + 1; var i = 0; while (i < Math.min(int(_parent.ticks / _parent.stickrate) + 1, _parent.stickmax)) { _parent.sticksA[i].move(); i++; } _parent.armorbar.gotoAndStop(101 - int((_parent.armor / _parent.armortotal) * 100)); _parent.armor = _parent.armor + _parent.craftsmen; if (_parent.armor > _parent.armortotal) { _parent.armor = _parent.armortotal; } var i = 1; while (i <= _parent.archers) { if (random(20) == 0) { eval ("_parent.archer" + i).gotoAndPlay(10); if (random(5) == 0) { s = random(Math.min(int(_parent.ticks / 100) + 1, _parent.stickmax)) + 1; if ((_parent.sticksA[s].mode == 0) || (_parent.sticksA[s].mode == 1)) { _parent.sticksA[s].mode = 12; } } } i++; } if (_parent.ticks == _parent.convertticks) { _parent.convertticks = -1; _parent.beam._visible = 0; _parent.converts = _parent.converts + 1; _parent.converttext.play(); var i = 1; while (i < 4) { eval ("_parent.convert" + i)._visible = 0; i++; } var i = 1; while (i <= _parent.converts) { eval ("_parent.convert" + i)._visible = 1; i++; } } if (_parent.armor <= 0) { if (_parent.ticks2 == 0) { var i = 0; while (i < Math.min(int(_parent.ticks / 100), 15)) { _parent.sticksA[i].mode = 10; i++; } } _parent.ticks2 = _parent.ticks2 + 1; if (_parent.ticks2 > 100) { _parent.gotoAndStop(50); } } var i = 1; while (i < 5) { var x = eval ("_parent.cloud" + i)._x; if (x < -60) { eval ("_parent.cloud" + i)._x = 620; eval ("_parent.cloud" + i)._y = random(100); _parent.cloudvel[i] = (random(10) / 20) + 1; if (i > 2) { _parent.cloudvel[i] = _parent.cloudvel[i] / 2; } } eval ("_parent.cloud" + i)._x = eval ("_parent.cloud" + i)._x - _parent.cloudvel[i]; i++; }
Symbol 194 MovieClip Frame 2
var i = 0; while (i < Math.min(int(_parent.ticks / _parent.stickrate) + 1, _parent.stickmax)) { _parent.sticksA[i].move(); i++; } var i = 1; while (i < 5) { eval ("_parent.cloud" + i)._x = eval ("_parent.cloud" + i)._x - _parent.cloudvel[i]; i++; } if (_parent.ticks == _parent.stageticks) { _parent.gotoAndPlay(24); } _parent.dispscore = _parent.score + _parent.totalscore; _parent.dispkills = _parent.kills + _parent.totalkills;
Symbol 197 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 1
var cscore = _root.score; var ckillbonus = _root.killbonus; var cspendable = _root.spendable; var ctotalscore = _root.totalscore; var upkeep; var upkeep = (-(((_root.archers * 200) + (_root.wizards * 200)) + (_root.craftsmen * 50))); while ((-upkeep) > cspendable) { if ((_root.archers >= _root.craftsmen) && (_root.archers >= _root.wizards)) { _root.archers--; _root.sacarchers++; } else if ((_root.craftsmen >= _root.wizards) && (_root.craftsmen >= _root.archers)) { _root.craftsmen--; _root.saccraftsmen++; } else if ((_root.wizards >= _root.archers) && (_root.wizards >= _root.craftsmen)) { _root.wizards--; _root.sacwizards++; } upkeep = -(((_root.archers * 200) + (_root.wizards * 200)) + (_root.craftsmen * 200)); }
Symbol 210 MovieClip Frame 21
if (cscore > 0) { cscore = cscore - 29; cspendable = cspendable + 29; ctotalscore = ctotalscore + 29; if (cscore < 0) { cspendable = cspendable + cscore; ctotalscore = ctotalscore + cscore; cscore = 0; } } else if (ckillbonus > 0) { ckillbonus = ckillbonus - 29; cspendable = cspendable + 29; ctotalscore = ctotalscore + 29; if (ckillbonus < 0) { cspendable = cspendable + ckillbonus; ctotalscore = ctotalscore + ckillbonus; ckillbonus = 0; } } else if (upkeep < 0) { upkeep = upkeep + 29; cspendable = cspendable - 29; if (upkeep > 0) { cspendable = cspendable - upkeep; upkeep = 0; } } if (((cscore == 0) && (ckillbonus == 0)) && (upkeep == 0)) { _root.spendable = cspendable; _root.totalscore = _root.totalscore + (_root.score + _root.killbonus); _root.score = 0; _root.killbonus = 0; _root.gotoAndStop(28); } else { gotoAndPlay (20); }
Symbol 223 Button
on (release) { gotoAndStop (30); }
Symbol 237 Button
on (release) { gotoAndStop (15); }
Symbol 248 Button
on (release) { if (spendable >= 100) { spendable = spendable - 100; armor = armor + 50; if (armor > armortotal) { armor = armortotal; } armorbar.gotoAndStop(101 - int((armor / armortotal) * 100)); } }
Symbol 254 Button
on (release) { if (spendable >= 500) { spendable = spendable - 500; armor = armor + 250; if (armor > armortotal) { armor = armortotal; } armorbar.gotoAndStop(101 - int((armor / armortotal) * 100)); } }
Symbol 260 Button
on (release) { if (spendable >= 2000) { spendable = spendable - 2000; armor = armor + 1000; if (armor > armortotal) { armor = armortotal; } armorbar.gotoAndStop(101 - int((armor / armortotal) * 100)); } }
Symbol 266 Button
on (release) { if (spendable >= 750) { spendable = spendable - 750; armortotal = armortotal + 100; armor = armor + 100; armorbar.gotoAndStop(101 - int((armor / armortotal) * 100)); } }
Symbol 271 Button
on (release) { if (spendable >= 5000) { spendable = spendable - 5000; temple = 1; temple_._visible = 0; temple__._visible = 1; } }
Symbol 276 Button
on (release) { if (spendable >= 8000) { spendable = spendable - 8000; archeryrange = 1; archery_._visible = 0; archery__._visible = 1; } }

Library Items

Symbol 1 Sound [_train.wav]Used by:145
Symbol 2 GraphicUsed by:5
Symbol 3 FontUsed by:4
Symbol 4 EditableTextUses:3Used by:5
Symbol 5 MovieClip [point]Uses:2 4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [line]Uses:6
Symbol 8 GraphicUsed by:9  Timeline
Symbol 9 ButtonUses:8Used by:Timeline
Symbol 10 FontUsed by:11 15 18 120 122 124 126 144 146 149 152 155 158 161 193 195
Symbol 11 TextUses:10Used by:Timeline
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:12 13Used by:Timeline
Symbol 15 EditableTextUses:10Used by:Timeline
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 TextUses:10Used by:Timeline
Symbol 19 FontUsed by:20 21 22 23 24 25 26 27 28 29
Symbol 20 TextUses:19Used by:30
Symbol 21 TextUses:19Used by:30
Symbol 22 TextUses:19Used by:30
Symbol 23 TextUses:19Used by:30
Symbol 24 TextUses:19Used by:30
Symbol 25 TextUses:19Used by:30
Symbol 26 TextUses:19Used by:30
Symbol 27 TextUses:19Used by:30
Symbol 28 TextUses:19Used by:30
Symbol 29 TextUses:19Used by:30
Symbol 30 MovieClipUses:20 21 22 23 24 25 26 27 28 29Used by:Timeline
Symbol 31 GraphicUsed by:41
Symbol 32 GraphicUsed by:41
Symbol 33 GraphicUsed by:41
Symbol 34 GraphicUsed by:41
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:41
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:31 32 33 34 35 36 37 38 39 40Used by:Timeline
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:Timeline
Symbol 45 FontUsed by:46 48 174 175 176 182 183 184 192 200 201 202 203 204 205 206 207 208 209 211 212 213 214 215 216 217 218 219 220 221 224 225 226 227 230 233 235 236 238 239 240 241 242 243 245 246 250 251 252 256 257 258 262 263 264 267 268 269 272 273 274 277
Symbol 46 EditableTextUses:45Used by:49
Symbol 47 SoundUsed by:49
Symbol 48 TextUses:45Used by:49
Symbol 49 MovieClipUses:46 47 48Used by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:Timeline
Symbol 55 GraphicUsed by:60
Symbol 56 GraphicUsed by:60
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:55 56 57 58 59Used by:Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:Timeline
Symbol 63 GraphicUsed by:68 69 135 136
Symbol 64 GraphicUsed by:68 69
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:63 64 65 66 67Used by:69
Symbol 69 ButtonUses:68 63 64Used by:Timeline
Symbol 70 GraphicUsed by:71
Symbol 71 ButtonUses:70Used by:97 115
Symbol 72 GraphicUsed by:77 128
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:72 73 74 75 76Used by:97
Symbol 78 GraphicUsed by:97
Symbol 79 GraphicUsed by:97
Symbol 80 GraphicUsed by:97
Symbol 81 GraphicUsed by:97
Symbol 82 GraphicUsed by:97 115
Symbol 83 GraphicUsed by:97 115
Symbol 84 GraphicUsed by:97
Symbol 85 GraphicUsed by:97
Symbol 86 GraphicUsed by:97 115
Symbol 87 GraphicUsed by:97
Symbol 88 GraphicUsed by:97 115
Symbol 89 GraphicUsed by:97 115
Symbol 90 GraphicUsed by:97 115
Symbol 91 GraphicUsed by:97 115
Symbol 92 GraphicUsed by:97 115
Symbol 93 GraphicUsed by:97 115
Symbol 94 GraphicUsed by:97 115
Symbol 95 GraphicUsed by:97 115
Symbol 96 GraphicUsed by:97 115
Symbol 97 MovieClipUses:71 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96Used by:Timeline
Symbol 98 GraphicUsed by:104
Symbol 99 GraphicUsed by:104
Symbol 100 GraphicUsed by:104
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:98 99 100 101 102 103Used by:115
Symbol 105 GraphicUsed by:115
Symbol 106 GraphicUsed by:115
Symbol 107 GraphicUsed by:115
Symbol 108 GraphicUsed by:115
Symbol 109 GraphicUsed by:115
Symbol 110 GraphicUsed by:115
Symbol 111 GraphicUsed by:115
Symbol 112 GraphicUsed by:115
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:71 104 105 106 107 108 109 110 82 83 111 112 86 113 88 89 90 114 91 92 93 94 95 96Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:117 118Used by:Timeline
Symbol 120 TextUses:10Used by:121
Symbol 121 MovieClipUses:120Used by:Timeline
Symbol 122 TextUses:10Used by:123
Symbol 123 MovieClipUses:122Used by:Timeline
Symbol 124 TextUses:10Used by:125
Symbol 125 MovieClipUses:124Used by:Timeline
Symbol 126 TextUses:10Used by:127
Symbol 127 MovieClipUses:126Used by:Timeline
Symbol 128 MovieClipUses:72Used by:Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:Timeline
Symbol 131 GraphicUsed by:135 136
Symbol 132 GraphicUsed by:135
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:63 131 132 133 134Used by:136
Symbol 136 ButtonUses:135 63 131Used by:Timeline
Symbol 137 GraphicUsed by:142 143
Symbol 138 GraphicUsed by:142 143
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:137 138 139 140 141Used by:143
Symbol 143 ButtonUses:142 137 138Used by:Timeline
Symbol 144 TextUses:10Used by:145
Symbol 145 MovieClipUses:144 1Used by:Timeline
Symbol 146 TextUses:10Used by:148
Symbol 147 SoundUsed by:148
Symbol 148 MovieClipUses:146 147Used by:Timeline
Symbol 149 TextUses:10Used by:151
Symbol 150 SoundUsed by:151
Symbol 151 MovieClipUses:149 150Used by:Timeline
Symbol 152 TextUses:10Used by:154
Symbol 153 SoundUsed by:154
Symbol 154 MovieClipUses:152 153Used by:Timeline
Symbol 155 TextUses:10Used by:157
Symbol 156 SoundUsed by:157
Symbol 157 MovieClipUses:155 156Used by:Timeline
Symbol 158 TextUses:10Used by:160
Symbol 159 SoundUsed by:160
Symbol 160 MovieClipUses:158 159Used by:Timeline
Symbol 161 TextUses:10Used by:163
Symbol 162 SoundUsed by:163
Symbol 163 MovieClipUses:161 162Used by:Timeline
Symbol 164 GraphicUsed by:Timeline
Symbol 165 GraphicUsed by:173
Symbol 166 GraphicUsed by:173
Symbol 167 GraphicUsed by:173
Symbol 168 GraphicUsed by:173
Symbol 169 GraphicUsed by:173
Symbol 170 GraphicUsed by:173
Symbol 171 GraphicUsed by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:165 166 167 168 169 170 171 172Used by:Timeline
Symbol 174 EditableTextUses:45Used by:Timeline
Symbol 175 EditableTextUses:45Used by:Timeline
Symbol 176 TextUses:45Used by:Timeline
Symbol 177 GraphicUsed by:Timeline
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:178 179 180Used by:Timeline
Symbol 182 EditableTextUses:45Used by:Timeline
Symbol 183 TextUses:45Used by:Timeline
Symbol 184 EditableTextUses:45Used by:Timeline
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:185 186Used by:Timeline
Symbol 188 FontUsed by:189 190 191
Symbol 189 EditableTextUses:188Used by:Timeline
Symbol 190 EditableTextUses:188Used by:Timeline
Symbol 191 EditableTextUses:188Used by:Timeline
Symbol 192 EditableTextUses:45Used by:Timeline
Symbol 193 TextUses:10Used by:194
Symbol 194 MovieClipUses:193Used by:Timeline
Symbol 195 TextUses:10Used by:197
Symbol 196 SoundUsed by:197
Symbol 197 MovieClipUses:195 196Used by:Timeline
Symbol 198 SoundUsed by:Timeline
Symbol 199 GraphicUsed by:Timeline
Symbol 200 EditableTextUses:45Used by:Timeline
Symbol 201 TextUses:45Used by:Timeline
Symbol 202 TextUses:45Used by:Timeline
Symbol 203 TextUses:45Used by:Timeline
Symbol 204 TextUses:45Used by:Timeline
Symbol 205 EditableTextUses:45Used by:210
Symbol 206 EditableTextUses:45Used by:210
Symbol 207 EditableTextUses:45Used by:210
Symbol 208 EditableTextUses:45Used by:210
Symbol 209 EditableTextUses:45Used by:210
Symbol 210 MovieClipUses:205 206 207 208 209Used by:Timeline
Symbol 211 TextUses:45Used by:Timeline
Symbol 212 EditableTextUses:45Used by:Timeline
Symbol 213 EditableTextUses:45Used by:Timeline
Symbol 214 EditableTextUses:45Used by:Timeline
Symbol 215 EditableTextUses:45Used by:Timeline
Symbol 216 EditableTextUses:45Used by:Timeline
Symbol 217 EditableTextUses:45Used by:Timeline
Symbol 218 TextUses:45Used by:223 237
Symbol 219 TextUses:45Used by:223 237
Symbol 220 TextUses:45Used by:223 237
Symbol 221 TextUses:45Used by:223 237
Symbol 222 GraphicUsed by:223 237
Symbol 223 ButtonUses:218 219 220 221 222Used by:Timeline
Symbol 224 EditableTextUses:45Used by:228
Symbol 225 TextUses:45Used by:228
Symbol 226 EditableTextUses:45Used by:228
Symbol 227 EditableTextUses:45Used by:228
Symbol 228 MovieClipUses:224 225 226 227Used by:Timeline
Symbol 229 GraphicUsed by:231 276
Symbol 230 TextUses:45Used by:231
Symbol 231 MovieClipUses:229 230Used by:Timeline
Symbol 232 GraphicUsed by:234 271
Symbol 233 TextUses:45Used by:234
Symbol 234 MovieClipUses:232 233Used by:Timeline
Symbol 235 TextUses:45Used by:Timeline
Symbol 236 TextUses:45Used by:Timeline
Symbol 237 ButtonUses:218 219 220 221 222Used by:Timeline
Symbol 238 TextUses:45Used by:Timeline
Symbol 239 EditableTextUses:45Used by:Timeline
Symbol 240 EditableTextUses:45Used by:Timeline
Symbol 241 EditableTextUses:45Used by:Timeline
Symbol 242 TextUses:45Used by:Timeline
Symbol 243 TextUses:45Used by:248
Symbol 244 GraphicUsed by:248
Symbol 245 TextUses:45Used by:248
Symbol 246 TextUses:45Used by:248
Symbol 247 GraphicUsed by:248
Symbol 248 ButtonUses:243 244 245 246 247Used by:Timeline
Symbol 249 GraphicUsed by:254
Symbol 250 TextUses:45Used by:254
Symbol 251 TextUses:45Used by:254
Symbol 252 TextUses:45Used by:254
Symbol 253 GraphicUsed by:254
Symbol 254 ButtonUses:249 250 251 252 253Used by:Timeline
Symbol 255 GraphicUsed by:260
Symbol 256 TextUses:45Used by:260
Symbol 257 TextUses:45Used by:260
Symbol 258 TextUses:45Used by:260
Symbol 259 GraphicUsed by:260
Symbol 260 ButtonUses:255 256 257 258 259Used by:Timeline
Symbol 261 GraphicUsed by:266
Symbol 262 TextUses:45Used by:266
Symbol 263 TextUses:45Used by:266
Symbol 264 TextUses:45Used by:266
Symbol 265 GraphicUsed by:266
Symbol 266 ButtonUses:261 262 263 264 265Used by:Timeline
Symbol 267 TextUses:45Used by:271
Symbol 268 TextUses:45Used by:271
Symbol 269 TextUses:45Used by:271
Symbol 270 GraphicUsed by:271
Symbol 271 ButtonUses:232 267 268 269 270Used by:Timeline
Symbol 272 TextUses:45Used by:276
Symbol 273 TextUses:45Used by:276
Symbol 274 TextUses:45Used by:276
Symbol 275 GraphicUsed by:276
Symbol 276 ButtonUses:229 272 273 274 275Used by:Timeline
Symbol 277 TextUses:45Used by:Timeline

Instance Names

"loader"Frame 1Symbol 14 MovieClip
"percentloaded"Frame 1Symbol 15 EditableText
"space"Frame 1Symbol 17 MovieClip
"cloud4"Frame 20Symbol 52 MovieClip
"cloud3"Frame 20Symbol 52 MovieClip
"cloud1"Frame 20Symbol 54 MovieClip
"cloud2"Frame 20Symbol 54 MovieClip
"wizardflag"Frame 20Symbol 69 Button
"stickA3"Frame 20Symbol 97 MovieClip
"stickA2"Frame 20Symbol 97 MovieClip
"stickA5"Frame 20Symbol 97 MovieClip
"stickA4"Frame 20Symbol 97 MovieClip
"stickA7"Frame 20Symbol 97 MovieClip
"stickA6"Frame 20Symbol 97 MovieClip
"stickA9"Frame 20Symbol 97 MovieClip
"stickA8"Frame 20Symbol 97 MovieClip
"stickA1"Frame 20Symbol 97 MovieClip
"stickA0"Frame 20Symbol 97 MovieClip
"StickA10"Frame 20Symbol 115 MovieClip
"StickA11"Frame 20Symbol 115 MovieClip
"StickA12"Frame 20Symbol 115 MovieClip
"StickA13"Frame 20Symbol 115 MovieClip
"StickA14"Frame 20Symbol 115 MovieClip
"beam"Frame 20Symbol 119 MovieClip
"converttext"Frame 20Symbol 121 MovieClip
"craftsmantext"Frame 20Symbol 123 MovieClip
"archertext"Frame 20Symbol 125 MovieClip
"wizardtext"Frame 20Symbol 127 MovieClip
"craftsmenflag"Frame 20Symbol 136 Button
"archerflag"Frame 20Symbol 143 Button
"SFXtrain"Frame 20Symbol 145 MovieClip
"SFXsplatter1"Frame 20Symbol 148 MovieClip
"SFXsplatter2"Frame 20Symbol 151 MovieClip
"SFXsplatter0"Frame 20Symbol 154 MovieClip
"SFXconvert"Frame 20Symbol 157 MovieClip
"archer2"Frame 20Symbol 173 MovieClip
"archer5"Frame 20Symbol 173 MovieClip
"archer1"Frame 20Symbol 173 MovieClip
"archer3"Frame 20Symbol 173 MovieClip
"archer4"Frame 20Symbol 173 MovieClip
"archer6"Frame 20Symbol 173 MovieClip
"archer7"Frame 20Symbol 173 MovieClip
"archer8"Frame 20Symbol 173 MovieClip
"armorbar"Frame 20Symbol 181 MovieClip
"convert1"Frame 20Symbol 187 MovieClip
"convert2"Frame 20Symbol 187 MovieClip
"convert3"Frame 20Symbol 187 MovieClip
"SFXfalldown"Frame 20Symbol 197 MovieClip
"sacrifice"Frame 28Symbol 228 MovieClip
"archery__"Frame 30Symbol 231 MovieClip
"temple__"Frame 30Symbol 234 MovieClip
"temple_"Frame 30Symbol 271 Button
"archery_"Frame 30Symbol 276 Button
"armorbar"Frame 30Symbol 181 MovieClip
"SQ1"Symbol 44 MovieClip Frame 1Symbol 43 MovieClip
"walk"Symbol 97 MovieClip Frame 1Symbol 77 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "_train.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "point"
ExportAssets (56)Timeline Frame 1Symbol 7 as "line"
ExportAssets (56)Timeline Frame 20Symbol 1 as "_train.wav"

Dynamic Text Variables

mynumSymbol 4 EditableText"99"
percentloadedSymbol 15 EditableText"(1%)"
stagetextSymbol 46 EditableText"STAGE 999"
dispscoreSymbol 174 EditableText"27593"
dispkillsSymbol 175 EditableText"27593"
dispscoreSymbol 182 EditableText"27593"
dispkillsSymbol 184 EditableText"27593"
archersSymbol 189 EditableText"999"
craftsmenSymbol 190 EditableText"999"
wizardsSymbol 191 EditableText"999"
ticksSymbol 192 EditableText"27593"
stagetextSymbol 200 EditableText"STAGE 999 COMPLETE !"
ckillbonusSymbol 205 EditableText"99999999"
cspendableSymbol 206 EditableText"99999999"
ctotalscoreSymbol 207 EditableText"99999999"
cscoreSymbol 208 EditableText"99999999"
upkeepSymbol 209 EditableText"99999999"
stagetextSymbol 212 EditableText"STAGE 999 COMPLETE !"
spendableSymbol 214 EditableText"99999999"
totalscoreSymbol 215 EditableText"99999999"
_root.sacarchersSymbol 224 EditableText"00"
_root.saccraftsmenSymbol 226 EditableText"00"
_root.sacwizardsSymbol 227 EditableText"00"
spendableSymbol 239 EditableText"0"
armorSymbol 240 EditableText"99999"
armortotalSymbol 241 EditableText"99999"




http://swfchan.com/13/61386/info.shtml
Created: 15/4 -2019 14:52:45 Last modified: 15/4 -2019 14:52:45 Server time: 01/11 -2024 01:24:47