[Tools][Expand/Collapse All]Note that automatic extraction of ActionScript 3 is still pretty much unsupported by swfchan. AS1/AS2 works okay most of the time.Frame 1 (119 B)
onEnterFrame = function () {
if (_root.getBytesLoaded() == _root.getBytesTotal()) {
gotoAndStop ("game");
}
};
Frame 2 (0.99 KiB)
inHolder = true;
System.security.allowDomain("*");
var loadListener = new Object();
loadListener.onLoadError = function (target_mc, errorCode, httpStatus) {
trace(">> loadListener.onLoadError()");
trace(">> ==========================");
trace(">> errorCode: " + errorCode);
trace(">> httpStatus: " + httpStatus);
gotoAndStop ("errorLoad");
};
loadListener.onLoadInit = function (target_mc) {
};
loadListener.onLoadStart = function (target_mc) {
};
loadListener.onLoadComplete = function (target_mc) {
};
loadListener.onLoadProgress = function (target, bytesLoaded, bytesTotal) {
trace((((target + ".onLoadProgress with ") + bytesLoaded) + " bytes of ") + bytesTotal);
loadingText.text = ((("LOADING BATTLE POOL " + Math.floor(bytesLoaded / 100)) + "/") + Math.floor(bytesTotal / 100)) + "kb";
};
var mcLoader = new MovieClipLoader();
mcLoader.addListener(loadListener);
mcLoader.loadClip("http://freegames.branditz.com/battle_pool/sourcebp.swf?", game);
stop();
Symbol 11 Button (81 B)
on (press) {
getURL ("http://www.fizzy.com/games/battle_pool/play", "_blank");
}