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Breakout v1.01.swf

This is the info page for
Flash #61594

(Click the ID number above for more basic data on this flash file.)


Text
Play

Play

HITS:

GAMES:

LIVES:

New Game

New Game

ActionScript [AS1/AS2]

Instance of Symbol 7 MovieClip [Loader] "loader" in Frame 1
//component parameters onClipEvent (construct) { SlideWidth = 100; SlideHeight = 10; scolor = 16777215 /* 0xFFFFFF */; bcolor = 16754726 /* 0xFFA826 */; fname = "Abduction"; fsize = 8; }
Frame 2
stop(); Mouse.show();
Frame 3
function randomBetween(lower, upper) { return(lower + Math.floor(Math.random() * ((upper - lower) + 1))); } function newGame() { Mouse.hide(); startDrag ("bat", true, lw._width, bat._y, (400 - bat._width) - rw._width, bat._y); onMouseMove = function () { ball._x = (bat._x + (bat._width / 2)) - (ball._width / 2); ball._y = bat._y - ball._height; updateAfterEvent(); }; onMouseDown = function () { releaseBall(); delete onMouseDown; }; hitCount = 0; createNewBlocks(); clearInterval(drop); drop = setInterval(dropBlocks, 1000); } function createNewBlocks() { var _local6 = 7; var _local7 = numRows; block._y = startPos; var _local4 = block._x; var _local5 = block._y; var _local2 = 1; while (_local2 <= 100) { removeMovieClip("block" + _local2); _local2++; } _local2 = 1; while (_local2 <= (_local6 * _local7)) { duplicateMovieClip ("block", "block" + _local2, _local2); var _local3 = this["block" + _local2]; _local3._x = _local4; _local3._y = _local5; if ((_local2 % _local6) == 0) { _local4 = block._x; _local5 = _local5 + (block._height + 10); } else { _local4 = _local4 + (block._width + 5); } numBlocks = _local2; _local2++; } block._y = 2000; } function releaseBall() { delete onMouseMove; ball.yspeed = -6; var _local2 = new Array(1, -1); ball.xspeed = randomBetween(1, 5) * _local2[randomBetween(0, 1)]; ball.onEnterFrame = function () { this._y = this._y + this.yspeed; this._x = this._x + this.xspeed; collisionDetect(); }; } function collisionDetect() { if (hitBlock()) { ball.yspeed = ball.yspeed * -1; ball.batted = false; } else if (ball.hitTest(bat) && (!ball.batted)) { ball.yspeed = ball.yspeed * -1; ball.batted = true; } else if (ball.hitTest(lw) || (ball.hitTest(rw))) { ball.xspeed = ball.xspeed * -1; if (ball.xspeed < 0) { ball._x = ball._x - 5; } if (ball.xspeed > 0) { ball._x = ball._x + 5; } ball.batted = false; } else if (ball.hitTest(tw)) { ball.yspeed = ball.yspeed * -1; if (ball.yspeed < 0) { ball._y = ball._y - 5; } if (ball.yspeed > 0) { ball._y = ball._y + 5; } ball.batted = false; } else if (ball.hitTest(bw)) { delete ball.onEnterFrame; lives--; if (lives == 0) { trace("game over"); gotoAndStop (4); hits = 0; games = 0; lives = 3; numRows = 1; } newGame(); } } function hitBlock() { var _local2 = 1; while (_local2 <= numBlocks) { var _local3 = this["block" + _local2]; if (ball.hitTest(_local3)) { removeMovieClip(_local3); hitCount++; hits++; if (hitCount == numBlocks) { games++; numRows = numRows + 2; delete ball.onEnterFrame; newGame(); } return(true); } _local2++; } } function dropBlocks() { var _local2 = 1; while (_local2 <= numBlocks) { var _local3 = _root["block" + _local2]; _local3._y = _local3._y + 5; _local2++; } } stop(); numRows = 1; startPos = 35; games = 0; hits = 0; lives = 3; newGame();
Frame 4
Mouse.show();
Symbol 7 MovieClip [Loader] Frame 1
#initclip 1 function LoaderClass() { this.slideColor = new Color(this.slide); this.bordColor = new Color(this.bord); this.update(); } LoaderClass.prototype = new MovieClip(); LoaderClass.prototype.update = function () { this.slideColor.setRGB(this.scolor); this.bordColor.setRGB(this.bcolor); this.bord._width = this.SlideWidth + 4; this.slide._width = this.SlideWidth; this.bord._height = this.SlideHeight + 4; this.slide._height = this.SlideHeight; this.createTextField("mytext", 1, this.bord._x, this.bord._y, 300, 40); delete this.mtextFormat; this.mtextFormat = new TextFormat(this); this.mTextFormat.font = this.fname; this.mTextFormat.color = this.bcolor; this.mTextFormat.size = this.fsize; this.mytext.text = ""; this.mytext.setTextFormat(this.mtextFormat); }; LoaderClass.prototype.setSlideWidth = function (b) { this.SlideWidth = b; this.update(); }; LoaderClass.prototype.getSlideWidth = function () { return(this.SlideWidth); }; LoaderClass.prototype.setSlideHeight = function (h) { this.SlideHeight = h; this.update(); }; LoaderClass.prototype.getSlideHeight = function () { return(this.SlideHeight); }; LoaderClass.prototype.setTintColor = function (c) { this.tcolor = c; this.update(); }; LoaderClass.prototype.turnOnTint = function () { this.applyTint = true; this.update(); }; Object.registerClass("Loader", LoaderClass); #endinitclip
Instance of Symbol 4 MovieClip "slide" in Symbol 7 MovieClip [Loader] Frame 1
onClipEvent (load) { _root.stop(); this.topScale = this._width; this._xscale = 0; ft = int(_root.getBytesTotal() / 1024); } onClipEvent (enterFrame) { fl = int(_root.getBytesLoaded() / 1024); this._xscale = (fl / ft) * this.topScale; _parent.mytext.text = ((("LOADING " + fl) + " KB OF ") + ft) + " KB"; _parent.mytext.setTextFormat(_parent.mtextFormat); if (fl == ft) { _root.gotoAndPlay(_currentframe + 1); play(); } }
Symbol 12 Button
on (release) { gotoAndPlay (3); }
Symbol 36 Button
on (release) { gotoAndStop (3); }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:7
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip [Loader]Uses:4 6Used by:Timeline
Symbol 8 FontUsed by:9 10 26 27 28 29 30 31 34 35
Symbol 9 EditableTextUses:8Used by:12
Symbol 10 EditableTextUses:8Used by:12
Symbol 11 GraphicUsed by:12 36
Symbol 12 ButtonUses:9 10 11Used by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:Timeline
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClipUses:18Used by:Timeline
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClipUses:21Used by:Timeline
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 TextUses:8Used by:Timeline
Symbol 27 EditableTextUses:8Used by:Timeline
Symbol 28 TextUses:8Used by:Timeline
Symbol 29 EditableTextUses:8Used by:Timeline
Symbol 30 TextUses:8Used by:Timeline
Symbol 31 EditableTextUses:8Used by:Timeline
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:Timeline
Symbol 34 EditableTextUses:8Used by:36
Symbol 35 EditableTextUses:8Used by:36
Symbol 36 ButtonUses:34 35 11Used by:Timeline

Instance Names

"loader"Frame 1Symbol 7 MovieClip [Loader]
"lw"Frame 3Symbol 16 MovieClip
"rw"Frame 3Symbol 16 MovieClip
"tw"Frame 3Symbol 16 MovieClip
"bw"Frame 3Symbol 16 MovieClip
"bat"Frame 3Symbol 19 MovieClip
"ball"Frame 3Symbol 22 MovieClip
"block"Frame 3Symbol 25 MovieClip
"slide"Symbol 7 MovieClip [Loader] Frame 1Symbol 4 MovieClip
"bord"Symbol 7 MovieClip [Loader] Frame 1Symbol 6 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 7 as "Loader"

Dynamic Text Variables

hitsSymbol 27 EditableText""
gamesSymbol 29 EditableText""
livesSymbol 31 EditableText""




http://swfchan.com/13/61594/info.shtml
Created: 15/4 -2019 12:03:30 Last modified: 15/4 -2019 12:03:30 Server time: 22/12 -2024 23:27:02