Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
_arg2[0] = 0;
return (e_startsInsideCollide);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (e_missCollide);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (e_hitCollide);
};
return (e_missCollide);
}
override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{
var _local5:b2Vec2 = b2Math.b2MulX(_arg3, m_localPosition);
var _local6:Number = -((b2Math.b2Dot(_arg1, _local5) - _arg2));
if (_local6 < (-(m_radius) + Number.MIN_VALUE)){
return (0);
};
if (_local6 > m_radius){
_arg4.SetV(_local5);
return (((b2Settings.b2_pi * m_radius) * m_radius));
};
var _local7:Number = (m_radius * m_radius);
var _local8:Number = (_local6 * _local6);
var _local9:Number = ((_local7 * (Math.asin((_local6 / m_radius)) + (b2Settings.b2_pi / 2))) + (_local6 * Math.sqrt((_local7 - _local8))));
var _local10:Number = (((-2 / 3) * Math.pow((_local7 - _local8), 1.5)) / _local9);
_arg4.x = (_local5.x + (_arg1.x * _local10));
_arg4.y = (_local5.y + (_arg1.y * _local10));
return (_local9);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_coreVertices:Array;
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{
var _local13:int;
var _local22:b2Vec2;
var _local24:Boolean;
var _local25:b2MassData;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local5:b2Vec2 = b2Math.b2MulTMV(_arg3.R, _arg1);
var _local6:Number = (_arg2 - b2Math.b2Dot(_arg1, _arg3.position));
var _local7:Array = [];
var _local8:int;
var _local9 = -1;
var _local10 = -1;
var _local11:b2Vec2;
var _local12:Boolean;
_local13 = 0;
while (_local13 < m_vertexCount) {
_local11 = m_vertices[_local13];
_local7[_local13] = (((_local5.x * _local11.x) + (_local5.y * _local11.y)) - _local6);
_local24 = (_local7[_local13] < -(Number.MIN_VALUE));
if (_local13 > 0){
if (_local24){
if (!_local12){
_local9 = (_local13 - 1);
_local8++;
};
} else {
if (_local12){
_local10 = (_local13 - 1);
_local8++;
};
};
};
_local12 = _local24;
_local13++;
};
switch (_local8){
case 0:
if (_local12){
_local25 = new b2MassData();
ComputeMass(_local25);
_arg4.SetV(b2Math.b2MulX(_arg3, _local25.center));
return ((_local25.mass / m_density));
};
return (0);
case 1:
if (_local9 == -1){
_local9 = (m_vertexCount - 1);
} else {
_local10 = (m_vertexCount - 1);
};
break;
};
var _local14:int = ((_local9 + 1) % m_vertexCount);
var _local15:int = ((_local10 + 1) % m_vertexCount);
var _local16:Number = ((0 - _local7[_local9]) / (_local7[_local14] - _local7[_local9]));
var _local17:Number = ((0 - _local7[_local10]) / (_local7[_local15] - _local7[_local10]));
var _local18:b2Vec2 = new b2Vec2(((m_vertices[_local9].x * (1 - _local16)) + (m_vertices[_local14].x * _local16)), ((m_vertices[_local9].y * (1 - _local16)) + (m_vertices[_local14].y * _local16)));
var _local19:b2Vec2 = new b2Vec2(((m_vertices[_local10].x * (1 - _local17)) + (m_vertices[_local15].x * _local17)), ((m_vertices[_local10].y * (1 - _local17)) + (m_vertices[_local15].y * _local17)));
var _local20:Number = 0;
_arg4.Set(0, 0);
var _local21:b2Vec2 = m_vertices[_local14];
var _local23:Number = (1 / 3);
_local13 = _local14;
while (_local13 != _local15) {
_local13 = ((_local13 + 1) % m_vertexCount);
if (_local13 == _local15){
_local22 = _local19;
} else {
_local22 = m_vertices[_local13];
};
_local26 = (_local21.x - _local18.x);
_local27 = (_local21.y - _local18.y);
_local28 = (_local22.x - _local18.x);
_local29 = (_local22.y - _local18.y);
_local30 = ((_local26 * _local29) - (_local27 * _local28));
_local31 = (0.5 * _local30);
_local20 = (_local20 + _local31);
_arg4.x = (_arg4.x + ((_local31 * _local23) * ((_local18.x + _local21.x) + _local22.x)));
_arg4.y = (_arg4.y + ((_local31 * _local23) * ((_local18.y + _local21.y) + _local22.y)));
_local21 = _local22;
};
_arg4.x = (_arg4.x / _local20);
_arg4.y = (_arg4.y / _local20);
_arg4.SetV(b2Math.b2MulX(_arg3, _arg4));
return (_local20);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (e_missCollide);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (e_hitCollide);
};
_arg2[0] = 0;
return (e_startsInsideCollide);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetNormals():Array{
return (m_normals);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_restitution:Number;
public var m_userData;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_hitCollide:int = 1;
public static const e_missCollide:int = 0;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
public static const e_startsInsideCollide:int = -1;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function ComputeSubmergedArea(_arg1:b2Vec2, _arg2:Number, _arg3:b2XForm, _arg4:b2Vec2):Number{
return (0);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):int{
return (e_missCollide);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var friction:Number;// = 0.2
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var type:int;
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_bounds:Array;
public var m_worldAABB:b2AABB;
public var m_querySortKeys:Array;
public var m_freeProxy:uint;
public var m_quantizationFactor:b2Vec2;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = 0xFFFF;
public static const b2_invalid:uint = 0xFFFF;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_querySortKeys = new Array(b2Settings.b2_maxProxies);
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
m_querySortKeys[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
var _local5:Number = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function AddProxyResult(_arg1:uint, _arg2:b2Proxy, _arg3:Number, _arg4:Function):void{
var _local9:Number;
var _local10:uint;
var _local5:Number = _arg4(_arg2.userData);
if (_local5 < 0){
return;
};
var _local6:Number = 0;
while ((((_local6 < m_queryResultCount)) && ((m_querySortKeys[_local6] < _local5)))) {
_local6++;
};
var _local7:Number = _local5;
var _local8:uint = _arg1;
m_queryResultCount = (m_queryResultCount + 1);
if (m_queryResultCount > _arg3){
m_queryResultCount = _arg3;
};
while (_local6 < m_queryResultCount) {
_local9 = m_querySortKeys[_local6];
_local10 = m_queryResults[_local6];
m_querySortKeys[_local6] = _local7;
m_queryResults[_local6] = _local8;
_local7 = _local9;
_local8 = _local10;
_local6++;
};
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function QuerySegment(_arg1:b2Segment, _arg2, _arg3:int, _arg4:Function):int{
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:b2Proxy;
var _local19:uint;
var _local20:uint;
var _local24:Number;
var _local25:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:uint;
var _local5:Number = 1;
var _local6:Number = ((_arg1.p2.x - _arg1.p1.x) * m_quantizationFactor.x);
var _local7:Number = ((_arg1.p2.y - _arg1.p1.y) * m_quantizationFactor.y);
var _local8:int = ((_local6 < -(Number.MIN_VALUE))) ? -1 : ((_local6 > Number.MIN_VALUE)) ? 1 : 0;
var _local9:int = ((_local7 < -(Number.MIN_VALUE))) ? -1 : ((_local7 > Number.MIN_VALUE)) ? 1 : 0;
var _local10:Number = (m_quantizationFactor.x * (_arg1.p1.x - m_worldAABB.lowerBound.x));
var _local11:Number = (m_quantizationFactor.y * (_arg1.p1.y - m_worldAABB.lowerBound.y));
var _local12:Array = new Array();
var _local13:Array = new Array();
_local12[0] = (uint(_local10) & (b2Settings.USHRT_MAX - 1));
_local12[1] = (uint(_local11) & (b2Settings.USHRT_MAX - 1));
_local13[0] = (_local12[0] + 1);
_local13[1] = (_local12[1] + 1);
var _local14:Array = new Array();
var _local21:Array = [_local19];
var _local22:Array = [_local20];
Query(_local21, _local22, _local12[0], _local13[0], m_bounds[0], (2 * m_proxyCount), 0);
if (_local8 >= 0){
_local15 = (_local22[0] - 1);
} else {
_local15 = _local21[0];
};
Query(_local21, _local22, _local12[1], _local13[1], m_bounds[1], (2 * m_proxyCount), 1);
if (_local9 >= 0){
_local16 = (_local22[0] - 1);
} else {
_local16 = _local21[0];
};
if (_arg4 != null){
_local27 = 0;
while (_local27 < m_queryResultCount) {
m_querySortKeys[_local27] = _arg4(m_proxyPool[m_queryResults[_local27]].userData);
_local27++;
};
_local27 = 0;
while (_local27 < (m_queryResultCount - 1)) {
_local28 = m_querySortKeys[_local27];
_local29 = m_querySortKeys[(_local27 + 1)];
if (((_local28)<0) ? (_local29 >= 0) : (((_local28 > _local29)) && ((_local29 >= 0)))){
m_querySortKeys[(_local27 + 1)] = _local28;
m_querySortKeys[_local27] = _local29;
_local30 = m_queryResults[(_local27 + 1)];
m_queryResults[(_local27 + 1)] = m_queryResults[_local27];
m_queryResults[_local27] = _local30;
--_local27;
if (_local27 == -1){
_local27 = 1;
};
} else {
_local27++;
};
};
while ((((m_queryResultCount > 0)) && ((m_querySortKeys[(m_queryResultCount - 1)] < 0)))) {
m_queryResultCount--;
};
};
var _local23:Boolean;
if ((((_local15 < 0)) || ((_local15 >= (m_proxyCount * 2))))){
_local23 = false;
};
if ((((_local16 < 0)) || ((_local16 >= (m_proxyCount * 2))))){
_local23 = false;
};
if (_local23){
if (_local8 != 0){
if (_local8 > 0){
_local15++;
if (_local15 == (m_proxyCount * 2)){
_local23 = false;
};
} else {
--_local15;
if (_local15 < 0){
_local23 = false;
};
};
_local24 = ((m_bounds[0][_local15].value - _local10) / _local6);
};
if (_local9 != 0){
if (_local9 > 0){
_local16++;
if (_local16 == (m_proxyCount * 2)){
_local23 = false;
};
} else {
--_local16;
if (_local16 < 0){
_local23 = false;
};
};
_local25 = ((m_bounds[1][_local16].value - _local11) / _local7);
};
};
while (_local23) {
if ((((_local9 == 0)) || (((!((_local8 == 0))) && ((_local24 < _local25)))))){
if (_local24 > _local5){
break;
};
if (((_local8 > 0)) ? m_bounds[0][_local15].IsLower() : m_bounds[0][_local15].IsUpper()){
_local17 = m_bounds[0][_local15].proxyId;
_local18 = m_proxyPool[_local17];
if (_local9 >= 0){
if ((((_local18.lowerBounds[1] <= (_local16 - 1))) && ((_local18.upperBounds[1] >= _local16)))){
if (_arg4 != null){
AddProxyResult(_local17, _local18, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
} else {
if ((((_local18.lowerBounds[1] <= _local16)) && ((_local18.upperBounds[1] >= (_local16 + 1))))){
if (_arg4 != null){
AddProxyResult(_local17, _local18, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
};
};
if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local24 > m_querySortKeys[(m_queryResultCount - 1)])))){
break;
};
if (_local8 > 0){
_local15++;
if (_local15 == (m_proxyCount * 2)){
break;
};
} else {
--_local15;
if (_local15 < 0){
break;
};
};
_local24 = ((m_bounds[0][_local15].value - _local10) / _local6);
} else {
if (_local25 > _local5){
break;
};
if (((_local9 > 0)) ? m_bounds[1][_local16].IsLower() : m_bounds[1][_local16].IsUpper()){
_local17 = m_bounds[1][_local16].proxyId;
_local18 = m_proxyPool[_local17];
if (_local8 >= 0){
if ((((_local18.lowerBounds[0] <= (_local15 - 1))) && ((_local18.upperBounds[0] >= _local15)))){
if (_arg4 != null){
AddProxyResult(_local17, _local18, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
} else {
if ((((_local18.lowerBounds[0] <= _local15)) && ((_local18.upperBounds[0] >= (_local15 + 1))))){
if (_arg4 != null){
AddProxyResult(_local17, _local18, _arg3, _arg4);
} else {
m_queryResults[m_queryResultCount] = _local17;
m_queryResultCount++;
};
};
};
};
if (((((((!((_arg4 == null))) && ((m_queryResultCount == _arg3)))) && ((m_queryResultCount > 0)))) && ((_local25 > m_querySortKeys[(m_queryResultCount - 1)])))){
break;
};
if (_local9 > 0){
_local16++;
if (_local16 == (m_proxyCount * 2)){
break;
};
} else {
--_local16;
if (_local16 < 0){
break;
};
};
_local25 = ((m_bounds[1][_local16].value - _local11) / _local7);
};
};
var _local26:int;
_local27 = 0;
while ((((_local27 < m_queryResultCount)) && ((_local26 < _arg3)))) {
_local18 = m_proxyPool[m_queryResults[_local27]];
_arg2[_local27] = _local18.userData;
_local27++;
_local26++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local26);
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
public function get key():uint{
return (_key);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var friction:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var pointCount:int;// = 0
public var normal:b2Vec2;
public var points:Array;
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxyId1:uint;
public var userData;// = null
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_hashTable:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var id:b2ContactID;
public var v:b2Vec2;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var a:Number;
public var c:b2Vec2;
public var a0:Number;
public var c0:b2Vec2;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var y:Number;
public var x:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var prev:b2ContactEdge;
public var contact:b2Contact;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class b2ContactResult {
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var normal:b2Vec2;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_u:b2Vec2;
public var m_mass:Number;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var length:Number;
public var dampingRatio:Number;
public var localAnchor2:b2Vec2;
public var frequencyHz:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground2:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_revolute2:b2RevoluteJoint;
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_constant:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular1:Number;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var body2:b2Body;
public var type:int;
public var userData;
public var collideConnected:Boolean;
public var body1:b2Body;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
public var joint:b2Joint;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K1:b2Mat22;
private var K:b2Mat22;
public var m_beta:Number;
public var m_mass:b2Mat22;
private var K2:b2Mat22;
public var m_target:b2Vec2;
public var m_gamma:Number;
public var m_impulse:b2Vec2;
public var m_C:b2Vec2;
public var m_localAnchor:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var timeStep:Number;
public var target:b2Vec2;
public var maxForce:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_torque:Number;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_angularMass:Number;
public var m_maxMotorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_upperTranslation:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_limitState1:int;
public var m_limitState2:int;
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_maxLength1:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_constant:Number;
public var m_positionImpulse:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_u2:b2Vec2;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength1:Number;
public var maxLength2:Number;
public var length1:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var ratio:Number;
public var length2:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_pivotMass:b2Mat22;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public var m_maxMotorTorque:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var enableMotor:Boolean;
public var referenceAngle:Number;
public var motorSpeed:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_next:b2Body;
public var m_xf:b2XForm;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
if (m_world.m_lock == true){
return (null);
};
var _local2:b2Shape = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2BodyDef {
public var angularDamping:Number;
public var angle:Number;
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var fixedRotation:Boolean;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
public function RayCollide(_arg1, _arg2:b2Shape):Boolean{
if (!_arg1){
return (true);
};
return (ShouldCollide((_arg1 as b2Shape), _arg2));
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local5:b2Body;
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
_local5 = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_drawFlags:uint;
public var m_lineThickness:Number;// = 1
public var m_drawScale:Number;// = 1
public var m_sprite:Sprite;
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class b2DestructionListener {
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_raycastSegment:b2Segment;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_lock:Boolean;
public var m_bodyCount:int;
public var m_raycastUserData;
public var m_allowSleep:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_raycastNormal:b2Vec2;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_debugDraw:b2DebugDraw;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_raycastNormal = new b2Vec2();
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function GetContactCount():int{
return (m_contactCount);
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function GetGravity():b2Vec2{
return (m_gravity);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function Raycast(_arg1:b2Segment, _arg2:Array, _arg3:int, _arg4:Boolean, _arg5):int{
var _local7:int;
var _local6:Array = new Array(_arg3);
m_raycastSegment = _arg1;
m_raycastUserData = _arg5;
if (_arg4){
_local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey);
} else {
_local7 = m_broadPhase.QuerySegment(_arg1, _local6, _arg3, RaycastSortKey2);
};
var _local8:int;
while (_local8 < _local7) {
_arg2[_local8] = _local6[_local8];
_local8++;
};
return (_local7);
}
public function RaycastSortKey2(_arg1:b2Shape){
if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){
return (-1);
};
var _local2:b2Body = _arg1.GetBody();
var _local3:b2XForm = _local2.GetXForm();
var _local4:Array = [0];
if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) != b2Shape.e_hitCollide){
return (-1);
};
return (_local4[0]);
}
public function RaycastOne(_arg1:b2Segment, _arg2:Array, _arg3:b2Vec2, _arg4:Boolean, _arg5):b2Shape{
var _local6:Array = new Array(1);
var _local7:Number = Raycast(_arg1, _local6, 1, _arg4, _arg5);
if (_local7 == 0){
return (null);
};
if (_local7 > 1){
trace(_local7);
};
var _local8:b2Shape = _local6[0];
var _local9:b2XForm = _local8.GetBody().GetXForm();
_local8.TestSegment(_local9, _arg2, _arg3, _arg1, 1);
return (_local8);
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function RaycastSortKey(_arg1:b2Shape){
if (((m_contactFilter) && (!(m_contactFilter.RayCollide(m_raycastUserData, _arg1))))){
return (-1);
};
var _local2:b2Body = _arg1.GetBody();
var _local3:b2XForm = _local2.GetXForm();
var _local4:Array = [0];
if (_arg1.TestSegment(_local3, _local4, m_raycastNormal, m_raycastSegment, 1) == b2Shape.e_missCollide){
return (-1);
};
return (_local4[0]);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//FilterShortcuts (caurina.transitions.properties.FilterShortcuts)
package caurina.transitions.properties {
import flash.filters.*;
import flash.display.*;
import flash.geom.*;
import caurina.transitions.*;
public class FilterShortcuts {
public function FilterShortcuts(){
trace("This is an static class and should not be instantiated.");
}
public static function init():void{
Tweener.registerSpecialPropertySplitter("_filter", _filter_splitter);
Tweener.registerSpecialProperty("_Bevel_angle", _filter_property_get, _filter_property_set, [BevelFilter, "angle"]);
Tweener.registerSpecialProperty("_Bevel_blurX", _filter_property_get, _filter_property_set, [BevelFilter, "blurX"]);
Tweener.registerSpecialProperty("_Bevel_blurY", _filter_property_get, _filter_property_set, [BevelFilter, "blurY"]);
Tweener.registerSpecialProperty("_Bevel_distance", _filter_property_get, _filter_property_set, [BevelFilter, "distance"]);
Tweener.registerSpecialProperty("_Bevel_highlightAlpha", _filter_property_get, _filter_property_set, [BevelFilter, "highlightAlpha"]);
Tweener.registerSpecialPropertySplitter("_Bevel_highlightColor", _generic_color_splitter, ["_Bevel_highlightColor_r", "_Bevel_highlightColor_g", "_Bevel_highlightColor_b"]);
Tweener.registerSpecialProperty("_Bevel_highlightColor_r", _filter_property_get, _filter_property_set, [BevelFilter, "highlightColor", "color", "r"]);
Tweener.registerSpecialProperty("_Bevel_highlightColor_g", _filter_property_get, _filter_property_set, [BevelFilter, "highlightColor", "color", "g"]);
Tweener.registerSpecialProperty("_Bevel_highlightColor_b", _filter_property_get, _filter_property_set, [BevelFilter, "highlightColor", "color", "b"]);
Tweener.registerSpecialProperty("_Bevel_knockout", _filter_property_get, _filter_property_set, [BevelFilter, "knockout"]);
Tweener.registerSpecialProperty("_Bevel_quality", _filter_property_get, _filter_property_set, [BevelFilter, "quality"]);
Tweener.registerSpecialProperty("_Bevel_shadowAlpha", _filter_property_get, _filter_property_set, [BevelFilter, "shadowAlpha"]);
Tweener.registerSpecialPropertySplitter("_Bevel_shadowColor", _generic_color_splitter, ["_Bevel_shadowColor_r", "_Bevel_shadowColor_g", "_Bevel_shadowColor_b"]);
Tweener.registerSpecialProperty("_Bevel_shadowColor_r", _filter_property_get, _filter_property_set, [BevelFilter, "shadowColor", "color", "r"]);
Tweener.registerSpecialProperty("_Bevel_shadowColor_g", _filter_property_get, _filter_property_set, [BevelFilter, "shadowColor", "color", "g"]);
Tweener.registerSpecialProperty("_Bevel_shadowColor_b", _filter_property_get, _filter_property_set, [BevelFilter, "shadowColor", "color", "b"]);
Tweener.registerSpecialProperty("_Bevel_strength", _filter_property_get, _filter_property_set, [BevelFilter, "strength"]);
Tweener.registerSpecialProperty("_Bevel_type", _filter_property_get, _filter_property_set, [BevelFilter, "type"]);
Tweener.registerSpecialProperty("_Blur_blurX", _filter_property_get, _filter_property_set, [BlurFilter, "blurX"]);
Tweener.registerSpecialProperty("_Blur_blurY", _filter_property_get, _filter_property_set, [BlurFilter, "blurY"]);
Tweener.registerSpecialProperty("_Blur_quality", _filter_property_get, _filter_property_set, [BlurFilter, "quality"]);
Tweener.registerSpecialPropertySplitter("_ColorMatrix_matrix", _generic_matrix_splitter, [[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0], ["_ColorMatrix_matrix_rr", "_ColorMatrix_matrix_rg", "_ColorMatrix_matrix_rb", "_ColorMatrix_matrix_ra", "_ColorMatrix_matrix_ro", "_ColorMatrix_matrix_gr", "_ColorMatrix_matrix_gg", "_ColorMatrix_matrix_gb", "_ColorMatrix_matrix_ga", "_ColorMatrix_matrix_go", "_ColorMatrix_matrix_br", "_ColorMatrix_matrix_bg", "_ColorMatrix_matrix_bb", "_ColorMatrix_matrix_ba", "_ColorMatrix_matrix_bo", "_ColorMatrix_matrix_ar", "_ColorMatrix_matrix_ag", "_ColorMatrix_matrix_ab", "_ColorMatrix_matrix_aa", "_ColorMatrix_matrix_ao"]]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_rr", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 0]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_rg", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 1]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_rb", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 2]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ra", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 3]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ro", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 4]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_gr", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 5]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_gg", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 6]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_gb", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 7]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ga", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 8]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_go", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 9]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_br", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 10]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_bg", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 11]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_bb", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 12]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ba", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 13]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_bo", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 14]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ar", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 15]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ag", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 16]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ab", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 17]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_aa", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 18]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ao", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 19]);
Tweener.registerSpecialProperty("_Convolution_alpha", _filter_property_get, _filter_property_set, [ConvolutionFilter, "alpha"]);
Tweener.registerSpecialProperty("_Convolution_bias", _filter_property_get, _filter_property_set, [ConvolutionFilter, "bias"]);
Tweener.registerSpecialProperty("_Convolution_clamp", _filter_property_get, _filter_property_set, [ConvolutionFilter, "clamp"]);
Tweener.registerSpecialPropertySplitter("_Convolution_color", _generic_color_splitter, ["_Convolution_color_r", "_Convolution_color_g", "_Convolution_color_b"]);
Tweener.registerSpecialProperty("_Convolution_color_r", _filter_property_get, _filter_property_set, [ConvolutionFilter, "color", "color", "r"]);
Tweener.registerSpecialProperty("_Convolution_color_g", _filter_property_get, _filter_property_set, [ConvolutionFilter, "color", "color", "g"]);
Tweener.registerSpecialProperty("_Convolution_color_b", _filter_property_get, _filter_property_set, [ConvolutionFilter, "color", "color", "b"]);
Tweener.registerSpecialProperty("_Convolution_divisor", _filter_property_get, _filter_property_set, [ConvolutionFilter, "divisor"]);
Tweener.registerSpecialProperty("_Convolution_matrixX", _filter_property_get, _filter_property_set, [ConvolutionFilter, "matrixX"]);
Tweener.registerSpecialProperty("_Convolution_matrixY", _filter_property_get, _filter_property_set, [ConvolutionFilter, "matrixY"]);
Tweener.registerSpecialProperty("_Convolution_preserveAlpha", _filter_property_get, _filter_property_set, [ConvolutionFilter, "preserveAlpha"]);
Tweener.registerSpecialProperty("_DisplacementMap_alpha", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "alpha"]);
Tweener.registerSpecialPropertySplitter("_DisplacementMap_color", _generic_color_splitter, ["_DisplacementMap_color_r", "_DisplacementMap_color_r", "_DisplacementMap_color_r"]);
Tweener.registerSpecialProperty("_DisplacementMap_color_r", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "color", "color", "r"]);
Tweener.registerSpecialProperty("_DisplacementMap_color_g", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "color", "color", "g"]);
Tweener.registerSpecialProperty("_DisplacementMap_color_b", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "color", "color", "b"]);
Tweener.registerSpecialProperty("_DisplacementMap_componentX", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "componentX"]);
Tweener.registerSpecialProperty("_DisplacementMap_componentY", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "componentY"]);
Tweener.registerSpecialProperty("_DisplacementMap_mapBitmap", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "mapBitmap"]);
Tweener.registerSpecialProperty("_DisplacementMap_mapPoint", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "mapPoint"]);
Tweener.registerSpecialProperty("_DisplacementMap_mode", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "mode"]);
Tweener.registerSpecialProperty("_DisplacementMap_scaleX", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "scaleX"]);
Tweener.registerSpecialProperty("_DisplacementMap_scaleY", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "scaleY"]);
Tweener.registerSpecialProperty("_DropShadow_alpha", _filter_property_get, _filter_property_set, [DropShadowFilter, "alpha"]);
Tweener.registerSpecialProperty("_DropShadow_angle", _filter_property_get, _filter_property_set, [DropShadowFilter, "angle"]);
Tweener.registerSpecialProperty("_DropShadow_blurX", _filter_property_get, _filter_property_set, [DropShadowFilter, "blurX"]);
Tweener.registerSpecialProperty("_DropShadow_blurY", _filter_property_get, _filter_property_set, [DropShadowFilter, "blurY"]);
Tweener.registerSpecialPropertySplitter("_DropShadow_color", _generic_color_splitter, ["_DropShadow_color_r", "_DropShadow_color_g", "_DropShadow_color_b"]);
Tweener.registerSpecialProperty("_DropShadow_color_r", _filter_property_get, _filter_property_set, [DropShadowFilter, "color", "color", "r"]);
Tweener.registerSpecialProperty("_DropShadow_color_g", _filter_property_get, _filter_property_set, [DropShadowFilter, "color", "color", "g"]);
Tweener.registerSpecialProperty("_DropShadow_color_b", _filter_property_get, _filter_property_set, [DropShadowFilter, "color", "color", "b"]);
Tweener.registerSpecialProperty("_DropShadow_distance", _filter_property_get, _filter_property_set, [DropShadowFilter, "distance"]);
Tweener.registerSpecialProperty("_DropShadow_hideObject", _filter_property_get, _filter_property_set, [DropShadowFilter, "hideObject"]);
Tweener.registerSpecialProperty("_DropShadow_inner", _filter_property_get, _filter_property_set, [DropShadowFilter, "inner"]);
Tweener.registerSpecialProperty("_DropShadow_knockout", _filter_property_get, _filter_property_set, [DropShadowFilter, "knockout"]);
Tweener.registerSpecialProperty("_DropShadow_quality", _filter_property_get, _filter_property_set, [DropShadowFilter, "quality"]);
Tweener.registerSpecialProperty("_DropShadow_strength", _filter_property_get, _filter_property_set, [DropShadowFilter, "strength"]);
Tweener.registerSpecialProperty("_Glow_alpha", _filter_property_get, _filter_property_set, [GlowFilter, "alpha"]);
Tweener.registerSpecialProperty("_Glow_blurX", _filter_property_get, _filter_property_set, [GlowFilter, "blurX"]);
Tweener.registerSpecialProperty("_Glow_blurY", _filter_property_get, _filter_property_set, [GlowFilter, "blurY"]);
Tweener.registerSpecialPropertySplitter("_Glow_color", _generic_color_splitter, ["_Glow_color_r", "_Glow_color_g", "_Glow_color_b"]);
Tweener.registerSpecialProperty("_Glow_color_r", _filter_property_get, _filter_property_set, [GlowFilter, "color", "color", "r"]);
Tweener.registerSpecialProperty("_Glow_color_g", _filter_property_get, _filter_property_set, [GlowFilter, "color", "color", "g"]);
Tweener.registerSpecialProperty("_Glow_color_b", _filter_property_get, _filter_property_set, [GlowFilter, "color", "color", "b"]);
Tweener.registerSpecialProperty("_Glow_inner", _filter_property_get, _filter_property_set, [GlowFilter, "inner"]);
Tweener.registerSpecialProperty("_Glow_knockout", _filter_property_get, _filter_property_set, [GlowFilter, "knockout"]);
Tweener.registerSpecialProperty("_Glow_quality", _filter_property_get, _filter_property_set, [GlowFilter, "quality"]);
Tweener.registerSpecialProperty("_Glow_strength", _filter_property_get, _filter_property_set, [GlowFilter, "strength"]);
Tweener.registerSpecialProperty("_GradientBevel_angle", _filter_property_get, _filter_property_set, [GradientBevelFilter, "angle"]);
Tweener.registerSpecialProperty("_GradientBevel_blurX", _filter_property_get, _filter_property_set, [GradientBevelFilter, "blurX"]);
Tweener.registerSpecialProperty("_GradientBevel_blurY", _filter_property_get, _filter_property_set, [GradientBevelFilter, "blurY"]);
Tweener.registerSpecialProperty("_GradientBevel_distance", _filter_property_get, _filter_property_set, [GradientBevelFilter, "distance"]);
Tweener.registerSpecialProperty("_GradientBevel_quality", _filter_property_get, _filter_property_set, [GradientBevelFilter, "quality"]);
Tweener.registerSpecialProperty("_GradientBevel_strength", _filter_property_get, _filter_property_set, [GradientBevelFilter, "strength"]);
Tweener.registerSpecialProperty("_GradientBevel_type", _filter_property_get, _filter_property_set, [GradientBevelFilter, "type"]);
Tweener.registerSpecialProperty("_GradientGlow_angle", _filter_property_get, _filter_property_set, [GradientGlowFilter, "angle"]);
Tweener.registerSpecialProperty("_GradientGlow_blurX", _filter_property_get, _filter_property_set, [GradientGlowFilter, "blurX"]);
Tweener.registerSpecialProperty("_GradientGlow_blurY", _filter_property_get, _filter_property_set, [GradientGlowFilter, "blurY"]);
Tweener.registerSpecialProperty("_GradientGlow_distance", _filter_property_get, _filter_property_set, [GradientGlowFilter, "distance"]);
Tweener.registerSpecialProperty("_GradientGlow_knockout", _filter_property_get, _filter_property_set, [GradientGlowFilter, "knockout"]);
Tweener.registerSpecialProperty("_GradientGlow_quality", _filter_property_get, _filter_property_set, [GradientGlowFilter, "quality"]);
Tweener.registerSpecialProperty("_GradientGlow_strength", _filter_property_get, _filter_property_set, [GradientGlowFilter, "strength"]);
Tweener.registerSpecialProperty("_GradientGlow_type", _filter_property_get, _filter_property_set, [GradientGlowFilter, "type"]);
}
public static function _filter_property_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{
var _local5:Number;
var _local9:Object;
var _local10:String;
var _local4:Array = _arg1.filters;
var _local6:Object = _arg2[0];
var _local7:String = _arg2[1];
var _local8:String = _arg2[2];
_local5 = 0;
while (_local5 < _local4.length) {
if ((_local4[_local5] is Class(_local6))){
if (_local8 == "color"){
_local10 = _arg2[3];
if (_local10 == "r"){
return (AuxFunctions.numberToR(_local4[_local5][_local7]));
};
if (_local10 == "g"){
return (AuxFunctions.numberToG(_local4[_local5][_local7]));
};
if (_local10 == "b"){
return (AuxFunctions.numberToB(_local4[_local5][_local7]));
};
} else {
if (_local8 == "matrix"){
return (_local4[_local5][_local7][_arg2[3]]);
};
return (_local4[_local5][_local7]);
};
};
_local5++;
};
switch (_local6){
case BevelFilter:
_local9 = {angle:NaN, blurX:0, blurY:0, distance:0, highlightAlpha:1, highlightColor:NaN, knockout:null, quality:NaN, shadowAlpha:1, shadowColor:NaN, strength:2, type:null};
break;
case BlurFilter:
_local9 = {blurX:0, blurY:0, quality:NaN};
break;
case ColorMatrixFilter:
_local9 = {matrix:[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]};
break;
case ConvolutionFilter:
_local9 = {alpha:0, bias:0, clamp:null, color:NaN, divisor:1, matrix:[1], matrixX:1, matrixY:1, preserveAlpha:null};
break;
case DisplacementMapFilter:
_local9 = {alpha:0, color:NaN, componentX:null, componentY:null, mapBitmap:null, mapPoint:null, mode:null, scaleX:0, scaleY:0};
break;
case DropShadowFilter:
_local9 = {distance:0, angle:NaN, color:NaN, alpha:1, blurX:0, blurY:0, strength:1, quality:NaN, inner:null, knockout:null, hideObject:null};
break;
case GlowFilter:
_local9 = {alpha:1, blurX:0, blurY:0, color:NaN, inner:null, knockout:null, quality:NaN, strength:2};
break;
case GradientBevelFilter:
_local9 = {alphas:null, angle:NaN, blurX:0, blurY:0, colors:null, distance:0, knockout:null, quality:NaN, ratios:NaN, strength:1, type:null};
break;
case GradientGlowFilter:
_local9 = {alphas:null, angle:NaN, blurX:0, blurY:0, colors:null, distance:0, knockout:null, quality:NaN, ratios:NaN, strength:1, type:null};
break;
};
if (_local8 == "color"){
return (NaN);
};
if (_local8 == "matrix"){
return (_local9[_local7][_arg2[3]]);
};
return (_local9[_local7]);
}
public static function _filter_property_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{
var _local6:Number;
var _local10:BitmapFilter;
var _local11:String;
var _local12:Array;
var _local5:Array = _arg1.filters;
var _local7:Object = _arg3[0];
var _local8:String = _arg3[1];
var _local9:String = _arg3[2];
_local6 = 0;
while (_local6 < _local5.length) {
if ((_local5[_local6] is Class(_local7))){
if (_local9 == "color"){
_local11 = _arg3[3];
if (_local11 == "r"){
_local5[_local6][_local8] = ((_local5[_local6][_local8] & 0xFFFF) | (_arg2 << 16));
};
if (_local11 == "g"){
_local5[_local6][_local8] = ((_local5[_local6][_local8] & 0xFF00FF) | (_arg2 << 8));
};
if (_local11 == "b"){
_local5[_local6][_local8] = ((_local5[_local6][_local8] & 0xFFFF00) | _arg2);
};
} else {
if (_local9 == "matrix"){
_local12 = _local5[_local6][_local8];
_local12[_arg3[3]] = _arg2;
_local5[_local6][_local8] = _local12;
} else {
_local5[_local6][_local8] = _arg2;
};
};
_arg1.filters = _local5;
return;
};
_local6++;
};
if (_local5 == null){
_local5 = new Array();
};
switch (_local7){
case BevelFilter:
_local10 = new BevelFilter(0, 45, 0xFFFFFF, 1, 0, 1, 0, 0);
break;
case BlurFilter:
_local10 = new BlurFilter(0, 0);
break;
case ColorMatrixFilter:
_local10 = new ColorMatrixFilter([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]);
break;
case ConvolutionFilter:
_local10 = new ConvolutionFilter(1, 1, [1], 1, 0, true, true, 0, 0);
break;
case DisplacementMapFilter:
_local10 = new DisplacementMapFilter(new BitmapData(10, 10), new Point(0, 0), 0, 1, 0, 0);
break;
case DropShadowFilter:
_local10 = new DropShadowFilter(0, 45, 0, 1, 0, 0);
break;
case GlowFilter:
_local10 = new GlowFilter(0xFF0000, 1, 0, 0);
break;
case GradientBevelFilter:
_local10 = new GradientBevelFilter(0, 45, [0xFFFFFF, 0], [1, 1], [32, 223], 0, 0);
break;
case GradientGlowFilter:
_local10 = new GradientGlowFilter(0, 45, [0xFFFFFF, 0], [1, 1], [32, 223], 0, 0);
break;
};
_local5.push(_local10);
_arg1.filters = _local5;
_filter_property_set(_arg1, _arg2, _arg3);
}
public static function _generic_color_splitter(_arg1:Number, _arg2:Array):Array{
var _local3:Array = new Array();
_local3.push({name:_arg2[0], value:AuxFunctions.numberToR(_arg1)});
_local3.push({name:_arg2[1], value:AuxFunctions.numberToG(_arg1)});
_local3.push({name:_arg2[2], value:AuxFunctions.numberToB(_arg1)});
return (_local3);
}
public static function _generic_matrix_splitter(_arg1:Array, _arg2:Array):Array{
if (_arg1 == null){
_arg1 = _arg2[0].concat();
};
var _local3:Array = new Array();
var _local4:Number = 0;
while (_local4 < _arg1.length) {
_local3.push({name:_arg2[1][_local4], value:_arg1[_local4]});
_local4++;
};
return (_local3);
}
public static function _filter_splitter(_arg1:BitmapFilter, _arg2:Array, _arg3:Object=null):Array{
var _local4:Array = new Array();
if ((_arg1 is BevelFilter)){
_local4.push({name:"_Bevel_angle", value:BevelFilter(_arg1).angle});
_local4.push({name:"_Bevel_blurX", value:BevelFilter(_arg1).blurX});
_local4.push({name:"_Bevel_blurY", value:BevelFilter(_arg1).blurY});
_local4.push({name:"_Bevel_distance", value:BevelFilter(_arg1).distance});
_local4.push({name:"_Bevel_highlightAlpha", value:BevelFilter(_arg1).highlightAlpha});
_local4.push({name:"_Bevel_highlightColor", value:BevelFilter(_arg1).highlightColor});
_local4.push({name:"_Bevel_knockout", value:BevelFilter(_arg1).knockout});
_local4.push({name:"_Bevel_quality", value:BevelFilter(_arg1).quality});
_local4.push({name:"_Bevel_shadowAlpha", value:BevelFilter(_arg1).shadowAlpha});
_local4.push({name:"_Bevel_shadowColor", value:BevelFilter(_arg1).shadowColor});
_local4.push({name:"_Bevel_strength", value:BevelFilter(_arg1).strength});
_local4.push({name:"_Bevel_type", value:BevelFilter(_arg1).type});
} else {
if ((_arg1 is BlurFilter)){
_local4.push({name:"_Blur_blurX", value:BlurFilter(_arg1).blurX});
_local4.push({name:"_Blur_blurY", value:BlurFilter(_arg1).blurY});
_local4.push({name:"_Blur_quality", value:BlurFilter(_arg1).quality});
} else {
if ((_arg1 is ColorMatrixFilter)){
_local4.push({name:"_ColorMatrix_matrix", value:ColorMatrixFilter(_arg1).matrix});
} else {
if ((_arg1 is ConvolutionFilter)){
_local4.push({name:"_Convolution_alpha", value:ConvolutionFilter(_arg1).alpha});
_local4.push({name:"_Convolution_bias", value:ConvolutionFilter(_arg1).bias});
_local4.push({name:"_Convolution_clamp", value:ConvolutionFilter(_arg1).clamp});
_local4.push({name:"_Convolution_color", value:ConvolutionFilter(_arg1).color});
_local4.push({name:"_Convolution_divisor", value:ConvolutionFilter(_arg1).divisor});
_local4.push({name:"_Convolution_matrixX", value:ConvolutionFilter(_arg1).matrixX});
_local4.push({name:"_Convolution_matrixY", value:ConvolutionFilter(_arg1).matrixY});
_local4.push({name:"_Convolution_preserveAlpha", value:ConvolutionFilter(_arg1).preserveAlpha});
} else {
if ((_arg1 is DisplacementMapFilter)){
_local4.push({name:"_DisplacementMap_alpha", value:DisplacementMapFilter(_arg1).alpha});
_local4.push({name:"_DisplacementMap_color", value:DisplacementMapFilter(_arg1).color});
_local4.push({name:"_DisplacementMap_componentX", value:DisplacementMapFilter(_arg1).componentX});
_local4.push({name:"_DisplacementMap_componentY", value:DisplacementMapFilter(_arg1).componentY});
_local4.push({name:"_DisplacementMap_mapBitmap", value:DisplacementMapFilter(_arg1).mapBitmap});
_local4.push({name:"_DisplacementMap_mapPoint", value:DisplacementMapFilter(_arg1).mapPoint});
_local4.push({name:"_DisplacementMap_mode", value:DisplacementMapFilter(_arg1).mode});
_local4.push({name:"_DisplacementMap_scaleX", value:DisplacementMapFilter(_arg1).scaleX});
_local4.push({name:"_DisplacementMap_scaleY", value:DisplacementMapFilter(_arg1).scaleY});
} else {
if ((_arg1 is DropShadowFilter)){
_local4.push({name:"_DropShadow_alpha", value:DropShadowFilter(_arg1).alpha});
_local4.push({name:"_DropShadow_angle", value:DropShadowFilter(_arg1).angle});
_local4.push({name:"_DropShadow_blurX", value:DropShadowFilter(_arg1).blurX});
_local4.push({name:"_DropShadow_blurY", value:DropShadowFilter(_arg1).blurY});
_local4.push({name:"_DropShadow_color", value:DropShadowFilter(_arg1).color});
_local4.push({name:"_DropShadow_distance", value:DropShadowFilter(_arg1).distance});
_local4.push({name:"_DropShadow_hideObject", value:DropShadowFilter(_arg1).hideObject});
_local4.push({name:"_DropShadow_inner", value:DropShadowFilter(_arg1).inner});
_local4.push({name:"_DropShadow_knockout", value:DropShadowFilter(_arg1).knockout});
_local4.push({name:"_DropShadow_quality", value:DropShadowFilter(_arg1).quality});
_local4.push({name:"_DropShadow_strength", value:DropShadowFilter(_arg1).strength});
} else {
if ((_arg1 is GlowFilter)){
_local4.push({name:"_Glow_alpha", value:GlowFilter(_arg1).alpha});
_local4.push({name:"_Glow_blurX", value:GlowFilter(_arg1).blurX});
_local4.push({name:"_Glow_blurY", value:GlowFilter(_arg1).blurY});
_local4.push({name:"_Glow_color", value:GlowFilter(_arg1).color});
_local4.push({name:"_Glow_inner", value:GlowFilter(_arg1).inner});
_local4.push({name:"_Glow_knockout", value:GlowFilter(_arg1).knockout});
_local4.push({name:"_Glow_quality", value:GlowFilter(_arg1).quality});
_local4.push({name:"_Glow_strength", value:GlowFilter(_arg1).strength});
} else {
if ((_arg1 is GradientBevelFilter)){
_local4.push({name:"_GradientBevel_angle", value:GradientBevelFilter(_arg1).strength});
_local4.push({name:"_GradientBevel_blurX", value:GradientBevelFilter(_arg1).blurX});
_local4.push({name:"_GradientBevel_blurY", value:GradientBevelFilter(_arg1).blurY});
_local4.push({name:"_GradientBevel_distance", value:GradientBevelFilter(_arg1).distance});
_local4.push({name:"_GradientBevel_quality", value:GradientBevelFilter(_arg1).quality});
_local4.push({name:"_GradientBevel_strength", value:GradientBevelFilter(_arg1).strength});
_local4.push({name:"_GradientBevel_type", value:GradientBevelFilter(_arg1).type});
} else {
if ((_arg1 is GradientGlowFilter)){
_local4.push({name:"_GradientGlow_angle", value:GradientGlowFilter(_arg1).strength});
_local4.push({name:"_GradientGlow_blurX", value:GradientGlowFilter(_arg1).blurX});
_local4.push({name:"_GradientGlow_blurY", value:GradientGlowFilter(_arg1).blurY});
_local4.push({name:"_GradientGlow_distance", value:GradientGlowFilter(_arg1).distance});
_local4.push({name:"_GradientGlow_knockout", value:GradientGlowFilter(_arg1).knockout});
_local4.push({name:"_GradientGlow_quality", value:GradientGlowFilter(_arg1).quality});
_local4.push({name:"_GradientGlow_strength", value:GradientGlowFilter(_arg1).strength});
_local4.push({name:"_GradientGlow_type", value:GradientGlowFilter(_arg1).type});
} else {
trace("Tweener FilterShortcuts Error :: Unknown filter class used");
};
};
};
};
};
};
};
};
};
return (_local4);
}
}
}//package caurina.transitions.properties
Section 76
//AuxFunctions (caurina.transitions.AuxFunctions)
package caurina.transitions {
public class AuxFunctions {
public static function concatObjects(... _args):Object{
var _local3:Object;
var _local5:String;
var _local2:Object = {};
var _local4:int;
while (_local4 < _args.length) {
_local3 = _args[_local4];
for (_local5 in _local3) {
if (_local3[_local5] == null){
delete _local2[_local5];
} else {
_local2[_local5] = _local3[_local5];
};
};
_local4++;
};
return (_local2);
}
public static function numberToG(_arg1:Number):Number{
return (((_arg1 & 0xFF00) >> 8));
}
public static function numberToR(_arg1:Number):Number{
return (((_arg1 & 0xFF0000) >> 16));
}
public static function isInArray(_arg1:String, _arg2:Array):Boolean{
var _local3:uint = _arg2.length;
var _local4:uint;
while (_local4 < _local3) {
if (_arg2[_local4] == _arg1){
return (true);
};
_local4++;
};
return (false);
}
public static function getObjectLength(_arg1:Object):uint{
var _local3:String;
var _local2:uint;
for (_local3 in _arg1) {
_local2++;
};
return (_local2);
}
public static function numberToB(_arg1:Number):Number{
return ((_arg1 & 0xFF));
}
}
}//package caurina.transitions
Section 77
//Equations (caurina.transitions.Equations)
package caurina.transitions {
public class Equations {
public function Equations(){
trace("Equations is a static class and should not be instantiated.");
}
public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
};
--_arg1;
return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2));
}
public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2));
};
return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2));
}
public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2));
};
_arg1 = (_arg1 - 2);
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2));
}
public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2));
}
public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2));
}
public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2));
}
public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function init():void{
Tweener.registerTransition("easenone", easeNone);
Tweener.registerTransition("linear", easeNone);
Tweener.registerTransition("easeinquad", easeInQuad);
Tweener.registerTransition("easeoutquad", easeOutQuad);
Tweener.registerTransition("easeinoutquad", easeInOutQuad);
Tweener.registerTransition("easeoutinquad", easeOutInQuad);
Tweener.registerTransition("easeincubic", easeInCubic);
Tweener.registerTransition("easeoutcubic", easeOutCubic);
Tweener.registerTransition("easeinoutcubic", easeInOutCubic);
Tweener.registerTransition("easeoutincubic", easeOutInCubic);
Tweener.registerTransition("easeinquart", easeInQuart);
Tweener.registerTransition("easeoutquart", easeOutQuart);
Tweener.registerTransition("easeinoutquart", easeInOutQuart);
Tweener.registerTransition("easeoutinquart", easeOutInQuart);
Tweener.registerTransition("easeinquint", easeInQuint);
Tweener.registerTransition("easeoutquint", easeOutQuint);
Tweener.registerTransition("easeinoutquint", easeInOutQuint);
Tweener.registerTransition("easeoutinquint", easeOutInQuint);
Tweener.registerTransition("easeinsine", easeInSine);
Tweener.registerTransition("easeoutsine", easeOutSine);
Tweener.registerTransition("easeinoutsine", easeInOutSine);
Tweener.registerTransition("easeoutinsine", easeOutInSine);
Tweener.registerTransition("easeincirc", easeInCirc);
Tweener.registerTransition("easeoutcirc", easeOutCirc);
Tweener.registerTransition("easeinoutcirc", easeInOutCirc);
Tweener.registerTransition("easeoutincirc", easeOutInCirc);
Tweener.registerTransition("easeinexpo", easeInExpo);
Tweener.registerTransition("easeoutexpo", easeOutExpo);
Tweener.registerTransition("easeinoutexpo", easeInOutExpo);
Tweener.registerTransition("easeoutinexpo", easeOutInExpo);
Tweener.registerTransition("easeinelastic", easeInElastic);
Tweener.registerTransition("easeoutelastic", easeOutElastic);
Tweener.registerTransition("easeinoutelastic", easeInOutElastic);
Tweener.registerTransition("easeoutinelastic", easeOutInElastic);
Tweener.registerTransition("easeinback", easeInBack);
Tweener.registerTransition("easeoutback", easeOutBack);
Tweener.registerTransition("easeinoutback", easeInOutBack);
Tweener.registerTransition("easeoutinback", easeOutInBack);
Tweener.registerTransition("easeinbounce", easeInBounce);
Tweener.registerTransition("easeoutbounce", easeOutBounce);
Tweener.registerTransition("easeinoutbounce", easeInOutBounce);
Tweener.registerTransition("easeoutinbounce", easeOutInBounce);
}
public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2));
}
public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001)));
}
public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2));
}
public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2));
}
public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2));
}
public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2));
}
public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2));
}
public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
--_arg1;
return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
}
public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2));
}
public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
}
public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 == 0){
return (_arg2);
};
if (_arg1 == _arg4){
return ((_arg2 + _arg3));
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005)));
};
--_arg1;
return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2));
}
public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2));
}
public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2));
}
public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
}
}//package caurina.transitions
Section 78
//PropertyInfoObj (caurina.transitions.PropertyInfoObj)
package caurina.transitions {
public class PropertyInfoObj {
public var modifierParameters:Array;
public var isSpecialProperty:Boolean;
public var valueComplete:Number;
public var modifierFunction:Function;
public var extra:Object;
public var valueStart:Number;
public var hasModifier:Boolean;
public var arrayIndex:Number;
public var originalValueComplete:Object;
public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){
valueStart = _arg1;
valueComplete = _arg2;
originalValueComplete = _arg3;
arrayIndex = _arg4;
extra = _arg5;
isSpecialProperty = _arg6;
hasModifier = Boolean(_arg7);
modifierFunction = _arg7;
modifierParameters = _arg8;
}
public function toString():String{
var _local1 = "\n[PropertyInfoObj ";
_local1 = (_local1 + ("valueStart:" + String(valueStart)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("valueComplete:" + String(valueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("arrayIndex:" + String(arrayIndex)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("extra:" + String(extra)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("hasModifier:" + String(hasModifier)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierFunction:" + String(modifierFunction)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierParameters:" + String(modifierParameters)));
_local1 = (_local1 + "]\n");
return (_local1);
}
public function clone():PropertyInfoObj{
var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters);
return (_local1);
}
}
}//package caurina.transitions
Section 79
//SpecialProperty (caurina.transitions.SpecialProperty)
package caurina.transitions {
public class SpecialProperty {
public var parameters:Array;
public var getValue:Function;
public var preProcess:Function;
public var setValue:Function;
public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){
getValue = _arg1;
setValue = _arg2;
parameters = _arg3;
preProcess = _arg4;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialProperty ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("setValue:" + String(setValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("preProcess:" + String(preProcess)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 80
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier)
package caurina.transitions {
public class SpecialPropertyModifier {
public var getValue:Function;
public var modifyValues:Function;
public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){
modifyValues = _arg1;
getValue = _arg2;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialPropertyModifier ");
_local1 = (_local1 + ("modifyValues:" + String(modifyValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 81
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter)
package caurina.transitions {
public class SpecialPropertySplitter {
public var parameters:Array;
public var splitValues:Function;
public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){
splitValues = _arg1;
parameters = _arg2;
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + "[SpecialPropertySplitter ");
_local1 = (_local1 + ("splitValues:" + String(splitValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 82
//Tweener (caurina.transitions.Tweener)
package caurina.transitions {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Tweener {
private static var _timeScale:Number = 1;
private static var _currentTimeFrame:Number;
private static var _specialPropertySplitterList:Object;
private static var _engineExists:Boolean = false;
private static var _specialPropertyModifierList:Object;
private static var _currentTime:Number;
private static var _tweenList:Array;
private static var _specialPropertyList:Object;
private static var _transitionList:Object;
private static var _inited:Boolean = false;
private static var __tweener_controller__:MovieClip;
public function Tweener(){
trace("Tweener is a static class and should not be instantiated.");
}
public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{
if (!_inited){
init();
};
var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3);
_specialPropertyModifierList[_arg1] = _local4;
}
public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{
if (!_inited){
init();
};
var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5);
_specialPropertyList[_arg1] = _local6;
}
public static function init(... _args):void{
_inited = true;
_transitionList = new Object();
Equations.init();
_specialPropertyList = new Object();
_specialPropertyModifierList = new Object();
_specialPropertySplitterList = new Object();
}
private static function updateTweens():Boolean{
var _local1:int;
if (_tweenList.length == 0){
return (false);
};
_local1 = 0;
while (_local1 < _tweenList.length) {
if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){
if (!updateTweenByIndex(_local1)){
removeTweenByIndex(_local1);
};
if (_tweenList[_local1] == null){
removeTweenByIndex(_local1, true);
_local1--;
};
};
_local1++;
};
return (true);
}
public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Array;
var _local8:Function;
var _local9:TweenListObj;
var _local10:Number;
var _local11:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local4 = _arg1.concat();
} else {
_local4 = [_arg1];
};
var _local5:Object = _arg2;
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time;
var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay;
if (typeof(_local5.transition) == "string"){
_local11 = _local5.transition.toLowerCase();
_local8 = _transitionList[_local11];
} else {
_local8 = _local5.transition;
};
if (!Boolean(_local8)){
_local8 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local4.length) {
if (_local5.useFrames == true){
_local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams);
} else {
_local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams);
};
_local9.properties = null;
_local9.onStart = _local5.onStart;
_local9.onUpdate = _local5.onUpdate;
_local9.onComplete = _local5.onComplete;
_local9.onOverwrite = _local5.onOverwrite;
_local9.onStartParams = _local5.onStartParams;
_local9.onUpdateParams = _local5.onUpdateParams;
_local9.onCompleteParams = _local5.onCompleteParams;
_local9.onOverwriteParams = _local5.onOverwriteParams;
_local9.onStartScope = _local5.onStartScope;
_local9.onUpdateScope = _local5.onUpdateScope;
_local9.onCompleteScope = _local5.onCompleteScope;
_local9.onOverwriteScope = _local5.onOverwriteScope;
_local9.onErrorScope = _local5.onErrorScope;
_local9.isCaller = true;
_local9.count = _local5.count;
_local9.waitFrames = _local5.waitFrames;
_tweenList.push(_local9);
if ((((_local6 == 0)) && ((_local7 == 0)))){
_local10 = (_tweenList.length - 1);
updateTweenByIndex(_local10);
removeTweenByIndex(_local10);
};
_local3++;
};
return (true);
}
public static function pauseAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
pauseTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function removeTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(removeTweenByIndex, _arg1, _local3));
}
public static function splitTweens(_arg1:Number, _arg2:Array):uint{
var _local5:uint;
var _local6:String;
var _local7:Boolean;
var _local3:TweenListObj = _tweenList[_arg1];
var _local4:TweenListObj = _local3.clone(false);
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2[_local5];
if (Boolean(_local3.properties[_local6])){
_local3.properties[_local6] = undefined;
delete _local3.properties[_local6];
};
_local5++;
};
for (_local6 in _local4.properties) {
_local7 = false;
_local5 = 0;
while (_local5 < _arg2.length) {
if (_arg2[_local5] == _local6){
_local7 = true;
break;
};
_local5++;
};
if (!_local7){
_local4.properties[_local6] = undefined;
delete _local4.properties[_local6];
};
};
_tweenList.push(_local4);
return ((_tweenList.length - 1));
}
public static function updateFrame():void{
_currentTimeFrame++;
}
public static function resumeTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj = _tweenList[_arg1];
if ((((_local2 == null)) || (!(_local2.isPaused)))){
return (false);
};
var _local3:Number = getCurrentTweeningTime(_local2);
_local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused));
_local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused));
_local2.timePaused = undefined;
_local2.isPaused = false;
return (true);
}
public static function getVersion():String{
return ("AS3 1.31.71");
}
public static function onEnterFrame(_arg1:Event):void{
updateTime();
updateFrame();
var _local2:Boolean;
_local2 = updateTweens();
if (!_local2){
stopEngine();
};
}
public static function updateTime():void{
_currentTime = getTimer();
}
private static function updateTweenByIndex(_arg1:Number):Boolean{
var tTweening:TweenListObj;
var mustUpdate:Boolean;
var nv:Number;
var t:Number;
var b:Number;
var c:Number;
var d:Number;
var pName:String;
var eventScope:Object;
var tScope:Object;
var tProperty:Object;
var pv:Number;
var i = _arg1;
tTweening = _tweenList[i];
if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){
return (false);
};
var isOver:Boolean;
var cTime:Number = getCurrentTweeningTime(tTweening);
if (cTime >= tTweening.timeStart){
tScope = tTweening.scope;
if (tTweening.isCaller){
do {
t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1));
b = tTweening.timeStart;
c = (tTweening.timeComplete - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d);
} while (!(cTime >= nv));
} else {
mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates)));
if (cTime >= tTweening.timeComplete){
isOver = true;
mustUpdate = true;
};
if (!tTweening.hasStarted){
if (Boolean(tTweening.onStart)){
eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope;
try {
tTweening.onStart.apply(eventScope, tTweening.onStartParams);
} catch(e:Error) {
handleError(tTweening, e, "onStart");
};
};
for (pName in tTweening.properties) {
if (tTweening.properties[pName].isSpecialProperty){
if (Boolean(_specialPropertyList[pName].preProcess)){
tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra);
};
pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
pv = tScope[pName];
};
tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv;
};
mustUpdate = true;
tTweening.hasStarted = true;
};
if (mustUpdate){
for (pName in tTweening.properties) {
tProperty = tTweening.properties[pName];
if (isOver){
nv = tProperty.valueComplete;
} else {
if (tProperty.hasModifier){
t = (cTime - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams);
nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters);
} else {
t = (cTime - tTweening.timeStart);
b = tProperty.valueStart;
c = (tProperty.valueComplete - tProperty.valueStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d, tTweening.transitionParams);
};
};
if (tTweening.rounded){
nv = Math.round(nv);
};
if (tProperty.isSpecialProperty){
_specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
tScope[pName] = nv;
};
};
tTweening.updatesSkipped = 0;
if (Boolean(tTweening.onUpdate)){
eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope;
try {
tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams);
} catch(e:Error) {
handleError(tTweening, e, "onUpdate");
};
};
} else {
tTweening.updatesSkipped++;
};
};
if (((isOver) && (Boolean(tTweening.onComplete)))){
eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope;
try {
tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams);
} catch(e:Error) {
handleError(tTweening, e, "onComplete");
};
};
return (!(isOver));
};
return (true);
}
public static function setTimeScale(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
if (isNaN(_arg1)){
_arg1 = 1;
};
if (_arg1 < 1E-5){
_arg1 = 1E-5;
};
if (_arg1 != _timeScale){
if (_tweenList != null){
_local2 = 0;
while (_local2 < _tweenList.length) {
_local3 = getCurrentTweeningTime(_tweenList[_local2]);
_tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1));
_tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1));
if (_tweenList[_local2].timePaused != undefined){
_tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1));
};
_local2++;
};
};
_timeScale = _arg1;
};
}
public static function resumeAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
resumeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{
var eventScope:Object;
var pTweening = _arg1;
var pError = _arg2;
var pCallBackName = _arg3;
if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){
eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope;
try {
pTweening.onError.apply(eventScope, [pTweening.scope, pError]);
} catch(metaError:Error) {
printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace()));
};
} else {
if (!Boolean(pTweening.onError)){
printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace()));
};
};
}
private static function startEngine():void{
_engineExists = true;
_tweenList = new Array();
__tweener_controller__ = new MovieClip();
__tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
_currentTimeFrame = 0;
updateTime();
}
public static function removeAllTweens():Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
var _local1:Boolean;
_local2 = 0;
while (_local2 < _tweenList.length) {
removeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Number;
var _local5:String;
var _local6:Array;
var _local13:Function;
var _local14:Object;
var _local15:TweenListObj;
var _local16:Number;
var _local17:Array;
var _local18:Array;
var _local19:Array;
var _local20:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local6 = _arg1.concat();
} else {
_local6 = [_arg1];
};
var _local7:Object = TweenListObj.makePropertiesChain(_arg2);
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time;
var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay;
var _local10:Array = new Array();
var _local11:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true};
var _local12:Object = new Object();
for (_local5 in _local7) {
if (!_local11[_local5]){
if (_specialPropertySplitterList[_local5]){
_local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters);
_local3 = 0;
while (_local3 < _local17.length) {
if (_specialPropertySplitterList[_local17[_local3].name]){
_local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters);
_local4 = 0;
while (_local4 < _local18.length) {
_local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false};
_local4++;
};
} else {
_local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false};
};
_local3++;
};
} else {
if (_specialPropertyModifierList[_local5] != undefined){
_local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]);
_local3 = 0;
while (_local3 < _local19.length) {
_local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue};
_local3++;
};
} else {
_local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]};
};
};
};
};
for (_local5 in _local10) {
if (_specialPropertyList[_local5] != undefined){
_local10[_local5].isSpecialProperty = true;
} else {
if (_local6[0][_local5] == undefined){
printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property."));
};
};
};
for (_local5 in _local12) {
if (_local10[_local5] != undefined){
_local10[_local5].modifierParameters = _local12[_local5].modifierParameters;
_local10[_local5].modifierFunction = _local12[_local5].modifierFunction;
};
};
if (typeof(_local7.transition) == "string"){
_local20 = _local7.transition.toLowerCase();
_local13 = _transitionList[_local20];
} else {
_local13 = _local7.transition;
};
if (!Boolean(_local13)){
_local13 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local6.length) {
_local14 = new Object();
for (_local5 in _local10) {
_local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters);
};
if (_local7.useFrames == true){
_local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams);
} else {
_local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams);
};
_local15.properties = _local14;
_local15.onStart = _local7.onStart;
_local15.onUpdate = _local7.onUpdate;
_local15.onComplete = _local7.onComplete;
_local15.onOverwrite = _local7.onOverwrite;
_local15.onError = _local7.onError;
_local15.onStartParams = _local7.onStartParams;
_local15.onUpdateParams = _local7.onUpdateParams;
_local15.onCompleteParams = _local7.onCompleteParams;
_local15.onOverwriteParams = _local7.onOverwriteParams;
_local15.onStartScope = _local7.onStartScope;
_local15.onUpdateScope = _local7.onUpdateScope;
_local15.onCompleteScope = _local7.onCompleteScope;
_local15.onOverwriteScope = _local7.onOverwriteScope;
_local15.onErrorScope = _local7.onErrorScope;
_local15.rounded = _local7.rounded;
_local15.skipUpdates = _local7.skipUpdates;
removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete);
_tweenList.push(_local15);
if ((((_local8 == 0)) && ((_local9 == 0)))){
_local16 = (_tweenList.length - 1);
updateTweenByIndex(_local16);
removeTweenByIndex(_local16);
};
_local3++;
};
return (true);
}
public static function registerTransition(_arg1:String, _arg2:Function):void{
if (!_inited){
init();
};
_transitionList[_arg1] = _arg2;
}
public static function printError(_arg1:String):void{
trace(("## [Tweener] Error: " + _arg1));
}
private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{
var _local5:uint;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local4:Boolean;
if (!Boolean(_tweenList)){
return (false);
};
_local5 = 0;
while (_local5 < _tweenList.length) {
if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){
if (_arg3.length == 0){
_arg1(_local5);
_local4 = true;
} else {
_local6 = new Array();
_local7 = 0;
while (_local7 < _arg3.length) {
if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){
_local6.push(_arg3[_local7]);
};
_local7++;
};
if (_local6.length > 0){
_local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties);
if (_local8 == _local6.length){
_arg1(_local5);
_local4 = true;
} else {
_local9 = splitTweens(_local5, _local6);
_arg1(_local9);
_local4 = true;
};
};
};
};
_local5++;
};
return (_local4);
}
public static function getTweens(_arg1:Object):Array{
var _local2:uint;
var _local3:String;
if (!Boolean(_tweenList)){
return ([]);
};
var _local4:Array = new Array();
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
for (_local3 in _tweenList[_local2].properties) {
_local4.push(_local3);
};
};
_local2++;
};
return (_local4);
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
return (true);
};
_local2++;
};
return (false);
}
public static function pauseTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj = _tweenList[_arg1];
if ((((_local2 == null)) || (_local2.isPaused))){
return (false);
};
_local2.timePaused = getCurrentTweeningTime(_local2);
_local2.isPaused = true;
return (true);
}
public static function getCurrentTweeningTime(_arg1:Object):Number{
return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime);
}
public static function getTweenCount(_arg1:Object):Number{
var _local2:uint;
if (!Boolean(_tweenList)){
return (0);
};
var _local3:Number = 0;
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
_local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties));
};
_local2++;
};
return (_local3);
}
private static function stopEngine():void{
_engineExists = false;
_tweenList = null;
_currentTime = 0;
_currentTimeFrame = 0;
__tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
__tweener_controller__ = null;
}
public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{
var removedLocally:Boolean;
var i:uint;
var pName:String;
var eventScope:Object;
var p_scope = _arg1;
var p_properties = _arg2;
var p_timeStart = _arg3;
var p_timeComplete = _arg4;
var removed:Boolean;
var tl:uint = _tweenList.length;
i = 0;
while (i < tl) {
if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){
if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){
removedLocally = false;
for (pName in _tweenList[i].properties) {
if (Boolean(p_properties[pName])){
if (Boolean(_tweenList[i].onOverwrite)){
eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope;
try {
_tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams);
} catch(e:Error) {
handleError(_tweenList[i], e, "onOverwrite");
};
};
_tweenList[i].properties[pName] = undefined;
delete _tweenList[i].properties[pName];
removedLocally = true;
removed = true;
};
};
if (removedLocally){
if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){
removeTweenByIndex(i);
};
};
};
};
i = (i + 1);
};
return (removed);
}
public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{
if (!_inited){
init();
};
var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3);
_specialPropertySplitterList[_arg1] = _local4;
}
public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{
_tweenList[_arg1] = null;
if (_arg2){
_tweenList.splice(_arg1, 1);
};
return (true);
}
public static function resumeTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(resumeTweenByIndex, _arg1, _local3));
}
public static function pauseTweens(_arg1:Object, ... _args):Boolean{
var _local4:uint;
var _local3:Array = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(pauseTweenByIndex, _arg1, _local3));
}
}
}//package caurina.transitions
Section 83
//TweenListObj (caurina.transitions.TweenListObj)
package caurina.transitions {
public class TweenListObj {
public var hasStarted:Boolean;
public var onUpdate:Function;
public var useFrames:Boolean;
public var count:Number;
public var onOverwriteParams:Array;
public var timeStart:Number;
public var timeComplete:Number;
public var onStartParams:Array;
public var onUpdateScope:Object;
public var rounded:Boolean;
public var onUpdateParams:Array;
public var properties:Object;
public var onComplete:Function;
public var transitionParams:Object;
public var updatesSkipped:Number;
public var onStart:Function;
public var onOverwriteScope:Object;
public var skipUpdates:Number;
public var onStartScope:Object;
public var scope:Object;
public var isCaller:Boolean;
public var timePaused:Number;
public var transition:Function;
public var onCompleteParams:Array;
public var onError:Function;
public var timesCalled:Number;
public var onErrorScope:Object;
public var onOverwrite:Function;
public var isPaused:Boolean;
public var waitFrames:Boolean;
public var onCompleteScope:Object;
public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){
scope = _arg1;
timeStart = _arg2;
timeComplete = _arg3;
useFrames = _arg4;
transition = _arg5;
transitionParams = _arg6;
properties = new Object();
isPaused = false;
timePaused = undefined;
isCaller = false;
updatesSkipped = 0;
timesCalled = 0;
skipUpdates = 0;
hasStarted = false;
}
public function clone(_arg1:Boolean):TweenListObj{
var _local3:String;
var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams);
_local2.properties = new Array();
for (_local3 in properties) {
_local2.properties[_local3] = properties[_local3].clone();
};
_local2.skipUpdates = skipUpdates;
_local2.updatesSkipped = updatesSkipped;
if (!_arg1){
_local2.onStart = onStart;
_local2.onUpdate = onUpdate;
_local2.onComplete = onComplete;
_local2.onOverwrite = onOverwrite;
_local2.onError = onError;
_local2.onStartParams = onStartParams;
_local2.onUpdateParams = onUpdateParams;
_local2.onCompleteParams = onCompleteParams;
_local2.onOverwriteParams = onOverwriteParams;
_local2.onStartScope = onStartScope;
_local2.onUpdateScope = onUpdateScope;
_local2.onCompleteScope = onCompleteScope;
_local2.onOverwriteScope = onOverwriteScope;
_local2.onErrorScope = onErrorScope;
};
_local2.rounded = rounded;
_local2.isPaused = isPaused;
_local2.timePaused = timePaused;
_local2.isCaller = isCaller;
_local2.count = count;
_local2.timesCalled = timesCalled;
_local2.waitFrames = waitFrames;
_local2.hasStarted = hasStarted;
return (_local2);
}
public function toString():String{
var _local3:String;
var _local1 = "\n[TweenListObj ";
_local1 = (_local1 + ("scope:" + String(scope)));
_local1 = (_local1 + ", properties:");
var _local2:Boolean;
for (_local3 in properties) {
if (!_local2){
_local1 = (_local1 + ",");
};
_local1 = (_local1 + ("[name:" + properties[_local3].name));
_local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart));
_local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete));
_local1 = (_local1 + "]");
_local2 = false;
};
_local1 = (_local1 + (", timeStart:" + String(timeStart)));
_local1 = (_local1 + (", timeComplete:" + String(timeComplete)));
_local1 = (_local1 + (", useFrames:" + String(useFrames)));
_local1 = (_local1 + (", transition:" + String(transition)));
_local1 = (_local1 + (", transitionParams:" + String(transitionParams)));
if (skipUpdates){
_local1 = (_local1 + (", skipUpdates:" + String(skipUpdates)));
};
if (updatesSkipped){
_local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped)));
};
if (Boolean(onStart)){
_local1 = (_local1 + (", onStart:" + String(onStart)));
};
if (Boolean(onUpdate)){
_local1 = (_local1 + (", onUpdate:" + String(onUpdate)));
};
if (Boolean(onComplete)){
_local1 = (_local1 + (", onComplete:" + String(onComplete)));
};
if (Boolean(onOverwrite)){
_local1 = (_local1 + (", onOverwrite:" + String(onOverwrite)));
};
if (Boolean(onError)){
_local1 = (_local1 + (", onError:" + String(onError)));
};
if (onStartParams){
_local1 = (_local1 + (", onStartParams:" + String(onStartParams)));
};
if (onUpdateParams){
_local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams)));
};
if (onCompleteParams){
_local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams)));
};
if (onOverwriteParams){
_local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams)));
};
if (onStartScope){
_local1 = (_local1 + (", onStartScope:" + String(onStartScope)));
};
if (onUpdateScope){
_local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope)));
};
if (onCompleteScope){
_local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope)));
};
if (onOverwriteScope){
_local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope)));
};
if (onErrorScope){
_local1 = (_local1 + (", onErrorScope:" + String(onErrorScope)));
};
if (rounded){
_local1 = (_local1 + (", rounded:" + String(rounded)));
};
if (isPaused){
_local1 = (_local1 + (", isPaused:" + String(isPaused)));
};
if (timePaused){
_local1 = (_local1 + (", timePaused:" + String(timePaused)));
};
if (isCaller){
_local1 = (_local1 + (", isCaller:" + String(isCaller)));
};
if (count){
_local1 = (_local1 + (", count:" + String(count)));
};
if (timesCalled){
_local1 = (_local1 + (", timesCalled:" + String(timesCalled)));
};
if (waitFrames){
_local1 = (_local1 + (", waitFrames:" + String(waitFrames)));
};
if (hasStarted){
_local1 = (_local1 + (", hasStarted:" + String(hasStarted)));
};
_local1 = (_local1 + "]\n");
return (_local1);
}
public static function makePropertiesChain(_arg1:Object):Object{
var _local3:Object;
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local2:Object = _arg1.base;
if (_local2){
_local3 = {};
if ((_local2 is Array)){
_local4 = [];
_local8 = 0;
while (_local8 < _local2.length) {
_local4.push(_local2[_local8]);
_local8++;
};
} else {
_local4 = [_local2];
};
_local4.push(_arg1);
_local6 = _local4.length;
_local7 = 0;
while (_local7 < _local6) {
if (_local4[_local7]["base"]){
_local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]);
} else {
_local5 = _local4[_local7];
};
_local3 = AuxFunctions.concatObjects(_local3, _local5);
_local7++;
};
if (_local3["base"]){
delete _local3["base"];
};
return (_local3);
//unresolved jump
};
return (_arg1);
}
}
}//package caurina.transitions
Section 84
//BaseObject (core.objects.BaseObject)
package core.objects {
import flash.events.*;
import core.*;
import flash.display.*;
public class BaseObject extends EventDispatcher {
protected var engine:CoreEngine;
protected var baseDef:BaseObjectDef;
public var skin:Sprite;
public function BaseObject(_arg1:BaseObjectDef):void{
baseDef = _arg1;
init();
}
protected function init():void{
engine = CoreEngine.getInstance();
}
public function destroy():void{
}
}
}//package core.objects
Section 85
//BaseObjectDef (core.objects.BaseObjectDef)
package core.objects {
import flash.geom.*;
public class BaseObjectDef {
public var x:Number;
public var y:Number;
public static const TYPE_METAL:String = "TypeMetal";
public static const TYPE_HURT:String = "TypeHurt";
public static const TYPE_BRICK:String = "TypeBrick";
public function BaseObjectDef(_arg1:Number=0, _arg2:Number=0):void{
this.x = _arg1;
this.y = _arg2;
}
public function getBoundingBox():Rectangle{
return (new Rectangle((x - 10), (y - 10), 20, 20));
}
public function translate(_arg1:Number, _arg2:Number):void{
x = (x + _arg1);
y = (y + _arg2);
}
public function isPointInside(_arg1:Point):Boolean{
return (false);
}
public function isRectInside(_arg1:Rectangle):Boolean{
return (false);
}
public function getStringDef():String{
return ("");
}
}
}//package core.objects
Section 86
//BaseWall (core.objects.BaseWall)
package core.objects {
import flash.display.*;
import flash.geom.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import core.utils.*;
public class BaseWall extends BaseObject {
protected var roomies:Array;
protected var skinRoomies:Sprite;
protected var skinInner:Sprite;
public var body:b2Body;
protected var skinInnerMask:Sprite;
protected var skinRoomiesMask:Sprite;
private var tempSkin:Sprite;
protected var skinRoomiesHolder:Sprite;
public function BaseWall():void{
super(new BaseObjectDef(0, 0));
}
override public function destroy():void{
super.destroy();
destroyRoomies();
skin.parent.removeChild(skin);
engine.world.DestroyBody(body);
}
protected function destroyRoomies():void{
var _local2:BaseWallRoomer;
if (!roomies){
return;
};
var _local1:uint;
while (_local1 < roomies.length) {
_local2 = roomies[_local1];
_local2.destroy();
_local1++;
};
}
public function addPoly(_arg1:PolyDef):void{
var _local6:int;
var _local10:Point;
var _local11:Polygon;
var _local12:uint;
var _local2:b2PolygonDef = new b2PolygonDef();
var _local3:Number = ((_arg1.type == BaseObjectDef.TYPE_METAL)) ? 1 : 0;
_local2.density = _local3;
_local2.userData = this;
_local2.filter.categoryBits = 2;
var _local4:Array = [];
var _local5:Array = [];
_local6 = (_arg1.vertices.length - 1);
while (_local6 >= 0) {
_local10 = _arg1.vertices[_local6];
_local4.push((_arg1.x + _local10.x));
_local5.push((_arg1.y + _local10.y));
_local6--;
};
var _local7:Polygon = new Polygon(_local4, _local5);
_local7.mergeParallelEdges(b2Settings.b2_angularSlop);
var _local8:Array = Polygon.triangulatePolygon(_local7.x, _local7.y, _local7.x.length);
var _local9:Array = Polygon.polygonizeTriangles(_local8);
_local6 = 0;
while (_local6 < _local9.length) {
_local11 = _local9[_local6];
_local2.vertexCount = _local11.nVertices;
_local12 = 0;
while (_local12 < _local11.x.length) {
_local2.vertices[_local12] = new b2Vec2((_local11.x[_local12] / engine.physScale), (_local11.y[_local12] / engine.physScale));
_local12++;
};
body.CreateShape(_local2);
_local6++;
};
if (_local3 > 0){
body.SetMassFromShapes();
};
addPolySkin(_arg1);
}
override protected function init():void{
super.init();
createPhys();
createSkin();
}
public function settleRoomies():void{
var _local7:uint;
var _local8:Number;
var _local9:Number;
roomies = [];
var _local1:Number = 40;
var _local2:Number = 40;
var _local3:int = (640 / _local1);
var _local4:int = (480 / _local2);
var _local5:int;
var _local6:uint;
while (_local6 < _local4) {
_local7 = 0;
while (_local7 < _local3) {
_local8 = (((_local1 * _local7) - 10) + Math.floor((Math.random() * 20)));
_local9 = (((_local2 * _local6) - 10) + Math.floor((Math.random() * 20)));
if (skinInnerMask.hitTestPoint(_local8, _local9, true)){
createRoomie(_local8, _local9);
};
_local7++;
};
_local6++;
};
}
protected function createRoomie(_arg1:Number, _arg2:Number):void{
}
public function addCircle(_arg1:CircleDef):void{
var _local2:Number;
_local2 = ((_arg1.type == BaseObjectDef.TYPE_METAL)) ? 1 : 0;
var _local3:b2CircleDef = new b2CircleDef();
_local3.density = _local2;
_local3.radius = (_arg1.r / engine.physScale);
_local3.userData = this;
_local3.filter.categoryBits = 2;
_local3.localPosition = new b2Vec2((_arg1.x / engine.physScale), (_arg1.y / engine.physScale));
body.CreateShape(_local3);
if (_local2 > 0){
body.SetMassFromShapes();
};
addCircleSkin(_arg1);
}
protected function createSkin():void{
}
protected function addPolySkin(_arg1:PolyDef):void{
var _local2:Sprite = _arg1.getSkin();
_local2.x = _arg1.x;
_local2.y = _arg1.y;
skinInnerMask.addChild(_local2);
skin.visible = true;
}
protected function createPhys():void{
var _local1:b2BodyDef = new b2BodyDef();
_local1.position.Set(0, 0);
body = engine.world.CreateBody(_local1);
}
protected function addCircleSkin(_arg1:CircleDef):void{
var _local2:Sprite = new Sprite();
_local2.graphics.beginFill(0, 1);
_local2.graphics.drawCircle(_arg1.x, _arg1.y, _arg1.r);
_local2.graphics.endFill();
skinInnerMask.addChild(_local2);
skin.visible = true;
}
}
}//package core.objects
Section 87
//BaseWallRoomer (core.objects.BaseWallRoomer)
package core.objects {
import core.*;
import flash.display.*;
public class BaseWallRoomer extends BaseObject {
protected var vx:Number;
protected var vy:Number;
protected var skinParent:Sprite;
protected var skinInner:MovieClip;
protected var limit:Number;// = 0.2
public function BaseWallRoomer(_arg1:BaseObjectDef, _arg2:Sprite):void{
this.skinParent = _arg2;
super(_arg1);
}
protected function createSkin():void{
var _local1:Class = engine.assets.getAssetClass(getSkinName());
skin = new (_local1);
skinInner = (skin.getChildByName("inner") as MovieClip);
var _local2:int = (1 + Math.floor((Math.random() * skinInner.totalFrames)));
skinInner.gotoAndStop(_local2);
skin.x = baseDef.x;
skin.y = baseDef.y;
skin.width = (10 + Math.floor((Math.random() * 5)));
skin.height = (10 + Math.floor((Math.random() * 5)));
skin.rotation = Math.floor((Math.random() * 360));
skinParent.addChild(skin);
}
protected function updateHandler(_arg1:CoreEvent):void{
vx = (vx + (-0.05 + (Math.random() * 0.1)));
vy = (vy + (-0.05 + (Math.random() * 0.1)));
vx = (vx + ((baseDef.x - skin.x) * 0.002));
vy = (vy + ((baseDef.y - skin.y) * 0.002));
if (vx > limit){
vx = limit;
};
if (vx < -(limit)){
vx = -(limit);
};
if (vy > limit){
vy = limit;
};
if (vy < -(limit)){
vy = -(limit);
};
skin.x = (skin.x + vx);
skin.y = (skin.y + vy);
}
override protected function init():void{
super.init();
createSkin();
vx = (-0.02 + (Math.random() * 0.04));
vy = (-0.02 + (Math.random() * 0.04));
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
}
override public function destroy():void{
super.destroy();
skin.parent.removeChild(skin);
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
protected function getSkinName():String{
return ("RLY?");
}
}
}//package core.objects
Section 88
//Bubble (core.objects.Bubble)
package core.objects {
import core.*;
import flash.display.*;
import caurina.transitions.*;
public class Bubble extends BaseObject {
private var speed:Number;
private var tweenTime:Number;
private var skinInner:MovieClip;
public function Bubble(_arg1:BaseObjectDef):void{
super(_arg1);
}
protected function createSkin():void{
var _local1:Class = engine.assets.getAssetClass("BubbleAsset");
skin = new (_local1);
skinInner = (skin.getChildByName("inner") as MovieClip);
engine.canvas.top.addChild(skin);
skin.x = baseDef.x;
skin.y = baseDef.y;
var _local2:int = (1 + Math.floor((Math.random() * skinInner.totalFrames)));
skinInner.gotoAndStop(_local2);
}
protected function updateHandler(_arg1:CoreEvent):void{
var _local2:int;
skin.y = (skin.y - speed);
if (skin.y < -(skin.height)){
_local2 = (1 + Math.floor((Math.random() * skinInner.totalFrames)));
skinInner.gotoAndStop(_local2);
skin.x = (20 + Math.floor((Math.random() * 600)));
skin.y = (480 + 25);
speed = (0.5 + (Math.random() * 1));
tweenTime = (2 - speed);
};
}
private function tweenScaleX():void{
Tweener.addTween(skin, {scaleX:0.7, scaleY:1, time:tweenTime, transition:"linear"});
Tweener.addTween(skin, {scaleX:1, scaleY:0.7, time:tweenTime, delay:tweenTime, transition:"linear", onComplete:tweenScaleX});
}
override public function destroy():void{
super.destroy();
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
override protected function init():void{
super.init();
speed = (0.5 + (Math.random() * 1));
createSkin();
tweenTime = (2 - speed);
skin.scaleY = 0.7;
tweenScaleX();
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
}
}
}//package core.objects
Section 89
//Circle (core.objects.Circle)
package core.objects {
import core.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
public class Circle extends BaseObject {
public var body:b2Body;
private var circleDef:CircleDef;
public function Circle(_arg1:CircleDef):void{
circleDef = _arg1;
super(_arg1);
}
override protected function init():void{
super.init();
createPhys();
createSkin();
if (circleDef.type == BaseObjectDef.TYPE_METAL){
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
};
}
protected function updateHandler(_arg1:CoreEvent):void{
updateSkin();
}
protected function updateSkin():void{
var _local2:Number;
var _local1:b2Vec2 = body.GetPosition();
_local2 = body.GetAngle();
skin.x = (_local1.x * engine.physScale);
skin.y = (_local1.y * engine.physScale);
skin.rotation = ((_local2 * 180) / Math.PI);
}
protected function createSkin():void{
skin = circleDef.getSkin();
engine.canvas.objects.addChild(skin);
updateSkin();
}
override public function destroy():void{
super.destroy();
skin.parent.removeChild(skin);
engine.world.DestroyBody(body);
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
protected function createPhys():void{
var _local2:b2CircleDef;
var _local1:Number = ((circleDef.type == BaseObjectDef.TYPE_METAL)) ? 1 : 0;
_local2 = new b2CircleDef();
_local2.density = _local1;
_local2.radius = (circleDef.r / engine.physScale);
_local2.userData = this;
_local2.filter.categoryBits = 2;
var _local3:b2BodyDef = new b2BodyDef();
_local3.position.Set((circleDef.x / engine.physScale), (circleDef.y / engine.physScale));
body = engine.world.CreateBody(_local3);
body.CreateShape(_local2);
if (circleDef.type == BaseObjectDef.TYPE_METAL){
body.SetMassFromShapes();
};
}
}
}//package core.objects
Section 90
//CircleDef (core.objects.CircleDef)
package core.objects {
import core.*;
import flash.display.*;
import flash.geom.*;
public class CircleDef extends BaseObjectDef {
public var r:Number;
public var type:String;
public static const NAME:String = "Circle";
public function CircleDef(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:String):void{
this.r = _arg3;
this.type = _arg4;
super(_arg1, _arg2);
}
override public function getBoundingBox():Rectangle{
return (new Rectangle((x - r), (y - r), (r * 2), (r * 2)));
}
public function getSkin():Sprite{
var _local1:Class;
if (type == BaseObjectDef.TYPE_BRICK){
_local1 = CoreAssets.getInstance().getAssetClass("BrickMaterial");
} else {
_local1 = CoreAssets.getInstance().getAssetClass("MetallMaterial");
};
var _local2:BitmapData = (new _local1(0, 0) as BitmapData);
var _local3:Sprite = new Sprite();
_local3.graphics.beginBitmapFill(_local2, null, true, true);
_local3.graphics.lineStyle(0, 0, 1);
_local3.graphics.drawCircle(0, 0, r);
_local3.graphics.endFill();
return (_local3);
}
override public function isPointInside(_arg1:Point):Boolean{
var _local2:Number = Math.sqrt((((_arg1.x - x) * (_arg1.x - x)) + ((_arg1.y - y) * (_arg1.y - y))));
return (((_local2 < r)) ? true : false);
}
override public function isRectInside(_arg1:Rectangle):Boolean{
return ((((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height)))));
}
override public function getStringDef():String{
var _local1 = (NAME + "_");
_local1 = (_local1 + (Math.round(x) + "_"));
_local1 = (_local1 + (Math.round(y) + "_"));
_local1 = (_local1 + (Math.round(r) + "_"));
_local1 = (_local1 + type);
return (_local1);
}
public static function parseStringDef(_arg1:String):CircleDef{
var _local2:Array = _arg1.split("_");
var _local3:Number = _local2[1];
var _local4:Number = _local2[2];
var _local5:Number = _local2[3];
var _local6:String = _local2[4];
var _local7:CircleDef = new CircleDef(_local3, _local4, _local5, _local6);
return (_local7);
}
}
}//package core.objects
Section 91
//DistJoint (core.objects.DistJoint)
package core.objects {
import core.*;
import flash.display.*;
import flash.geom.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class DistJoint extends BaseObject {
private var skinAnchor2:Sprite;
private var circle1:b2Body;
private var circle2:b2Body;
private var joint:b2DistanceJoint;
private var jointDef:DistJointDef;
private var skinAnchor1:Sprite;
public function DistJoint(_arg1:DistJointDef):void{
jointDef = _arg1;
super(_arg1);
}
private function updateSkin():void{
var _local1:b2Vec2 = joint.GetAnchor1().Copy();
_local1.Multiply(engine.physScale);
var _local2:b2Vec2 = joint.GetAnchor2().Copy();
_local2.Multiply(engine.physScale);
skin.graphics.clear();
skin.graphics.lineStyle(0, 15988918);
skin.graphics.moveTo(_local1.x, _local1.y);
skin.graphics.lineTo(_local2.x, _local2.y);
}
private function updateHandler(_arg1:CoreEvent):void{
updateSkin();
}
private function createJoint():void{
var _local3:b2Body;
var _local4:b2Body;
var _local1:BaseObject = engine.getObjUnderPoint(new Point(jointDef.x1, jointDef.y1));
var _local2:BaseObject = engine.getObjUnderPoint(new Point(jointDef.x2, jointDef.y2));
if (_local1){
if ((_local1 is Circle)){
_local3 = (_local1 as Circle).body;
} else {
if ((_local1 is Poly)){
_local3 = (_local1 as Poly).body;
} else {
if ((_local1 is BaseWall)){
_local3 = (_local1 as BaseWall).body;
} else {
return;
};
};
};
};
if (_local2){
if ((_local2 is Circle)){
_local4 = (_local2 as Circle).body;
} else {
if ((_local2 is Poly)){
_local4 = (_local2 as Poly).body;
} else {
if ((_local2 is BaseWall)){
_local4 = (_local2 as BaseWall).body;
} else {
return;
};
};
};
};
var _local5:b2BodyDef = new b2BodyDef();
var _local6:b2CircleDef = new b2CircleDef();
_local6.radius = (2 / engine.physScale);
_local6.density = 1;
_local6.filter.maskBits = (0xFFFF & ~(2));
if (!_local3){
_local5.position.Set((jointDef.x1 / engine.physScale), (jointDef.y1 / engine.physScale));
_local3 = engine.world.CreateBody(_local5);
_local3.CreateShape(_local6);
_local3.SetMassFromShapes();
circle1 = _local3;
};
if (!_local4){
_local5.position.Set((jointDef.x2 / engine.physScale), (jointDef.y2 / engine.physScale));
_local4 = engine.world.CreateBody(_local5);
_local4.CreateShape(_local6);
_local4.SetMassFromShapes();
circle2 = _local4;
};
var _local7:b2DistanceJointDef = new b2DistanceJointDef();
var _local8:b2Vec2 = new b2Vec2((jointDef.x1 / engine.physScale), (jointDef.y1 / engine.physScale));
var _local9:b2Vec2 = new b2Vec2((jointDef.x2 / engine.physScale), (jointDef.y2 / engine.physScale));
_local7.Initialize(_local3, _local4, _local8, _local9);
_local7.collideConnected = true;
_local7.userData = this;
joint = (engine.world.CreateJoint(_local7) as b2DistanceJoint);
}
override protected function init():void{
super.init();
createJoint();
createSkin();
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
}
private function createSkin():void{
skin = jointDef.getSkin();
skinAnchor1 = (skin.getChildAt(0) as Sprite);
skinAnchor2 = (skin.getChildAt(1) as Sprite);
skinAnchor1.visible = false;
skinAnchor2.visible = false;
engine.canvas.objects.addChild(skin);
updateSkin();
}
override public function destroy():void{
super.destroy();
skin.parent.removeChild(skin);
engine.world.DestroyJoint(joint);
if (circle1){
engine.world.DestroyBody(circle1);
};
if (circle2){
engine.world.DestroyBody(circle2);
};
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
}
}//package core.objects
Section 92
//DistJointDef (core.objects.DistJointDef)
package core.objects {
import core.*;
import flash.display.*;
import flash.geom.*;
public class DistJointDef extends BaseObjectDef {
public var x1:Number;
public var y1:Number;
public var y2:Number;
public var x2:Number;
public static const NAME:String = "DistJointDef";
public function DistJointDef(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{
this.x1 = _arg3;
this.y1 = _arg4;
this.x2 = _arg5;
this.y2 = _arg6;
super(_arg1, _arg2);
}
override public function isPointInside(_arg1:Point):Boolean{
var _local2:Number = Math.sqrt((((_arg1.x - x) * (_arg1.x - x)) + ((_arg1.y - y) * (_arg1.y - y))));
return (((_local2 < 5)) ? true : false);
}
override public function isRectInside(_arg1:Rectangle):Boolean{
return ((((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height)))));
}
public function getSkin():Sprite{
var _local1:Sprite = new Sprite();
var _local2:Class = CoreAssets.getInstance().getAssetClass("DistJointAnchorAsset");
var _local3:Sprite = new (_local2);
var _local4:Sprite = new (_local2);
_local1.addChild(_local3);
_local1.addChild(_local4);
return (_local1);
}
override public function translate(_arg1:Number, _arg2:Number):void{
x = (x + _arg1);
y = (y + _arg2);
x1 = (x1 + _arg1);
y1 = (y1 + _arg2);
x2 = (x2 + _arg1);
y2 = (y2 + _arg2);
}
override public function getStringDef():String{
var _local1 = (NAME + "_");
_local1 = (_local1 + (Math.round(x) + "_"));
_local1 = (_local1 + (Math.round(y) + "_"));
_local1 = (_local1 + (Math.round(x1) + "_"));
_local1 = (_local1 + (Math.round(y1) + "_"));
_local1 = (_local1 + (Math.round(x2) + "_"));
_local1 = (_local1 + Math.round(y2));
return (_local1);
}
public static function parseStringDef(_arg1:String):DistJointDef{
var _local2:Array = _arg1.split("_");
var _local3:uint = _local2[1];
var _local4:uint = _local2[2];
var _local5:Number = _local2[3];
var _local6:Number = _local2[4];
var _local7:Number = _local2[5];
var _local8:Number = _local2[6];
var _local9:DistJointDef = new DistJointDef(_local3, _local4, _local5, _local6, _local7, _local8);
return (_local9);
}
}
}//package core.objects
Section 93
//Exit (core.objects.Exit)
package core.objects {
import core.*;
import flash.filters.*;
import flash.display.*;
import Box2D.Common.Math.*;
import caurina.transitions.*;
public class Exit extends BaseObject {
private var myFilter:GlowFilter;
protected var def:ExitDef;
private var skinParticles:Sprite;
private var roomies:Array;
public function Exit(_arg1:ExitDef):void{
this.def = _arg1;
super(_arg1);
}
protected function updateHandler(_arg1:CoreEvent):void{
var _local3:Particle;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local2:uint;
while (_local2 < engine.particles.length) {
_local3 = engine.particles[_local2];
_local4 = _local3.body.GetPosition();
_local5 = (_local4.x * engine.physScale);
_local6 = (_local4.y * engine.physScale);
_local7 = (def.x - _local5);
_local8 = (def.y - _local6);
_local9 = ((_local7 * _local7) + (_local8 * _local8));
if (_local9 < (def.r * def.r)){
collectParticle(_local3);
};
_local2++;
};
}
private function destroyRoomies():void{
var _local2:ExitRoomer;
var _local1:uint;
while (_local1 < roomies.length) {
_local2 = roomies[_local1];
_local2.destroy();
_local1++;
};
}
protected function updateSkin():void{
skin.x = def.x;
skin.y = def.y;
}
private function startTween():void{
Tweener.addTween(myFilter, {blurX:40, blurY:40, time:2, transition:"linear", onUpdate:tweenUpdate});
Tweener.addTween(myFilter, {blurX:5, blurY:5, time:2, delay:2, transition:"linear", onUpdate:tweenUpdate, onComplete:startTween});
}
protected function createPhys():void{
}
override protected function init():void{
super.init();
createPhys();
createSkin();
roomies = [];
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
}
private function tweenUpdate():void{
skin.filters = [myFilter];
}
protected function createSkin():void{
skin = def.getSkin();
engine.canvas.bottom.addChild(skin);
myFilter = new GlowFilter(65483, 0.7, 5, 5, 2.5, 2, false, false);
skin.filters = [myFilter];
startTween();
skinParticles = (skin.getChildByName("particles") as Sprite);
var _local1:GlowFilter = new GlowFilter(687640, 0.5, 6, 6, 2, 1, true);
var _local2:GlowFilter = new GlowFilter(3650969, 1, 6, 6, 3, 2);
skinParticles.filters = [_local1, _local2];
updateSkin();
}
override public function destroy():void{
super.destroy();
destroyRoomies();
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
private function collectParticle(_arg1:Particle):void{
var _local2:ExitRoomer = new ExitRoomer(skinParticles, _arg1);
roomies.push(_local2);
var _local3:SoundsManager = SoundsManager.getInstance();
_local3.playSound(_local3.particleCollect);
engine.collectParticle(_arg1);
}
}
}//package core.objects
Section 94
//ExitDef (core.objects.ExitDef)
package core.objects {
import core.*;
import flash.display.*;
public class ExitDef extends CircleDef {
public static const NAME:String = "ExitDef";
public function ExitDef(_arg1:Number, _arg2:Number):void{
super(_arg1, _arg2, 40, BaseObjectDef.TYPE_BRICK);
}
override public function getSkin():Sprite{
var _local1:Class = CoreEngine.getInstance().assets.getAssetClass("ExitAsset");
var _local2:Sprite = new (_local1);
return (_local2);
}
override public function getStringDef():String{
var _local1 = (NAME + "_");
_local1 = (_local1 + (Math.round(x) + "_"));
_local1 = (_local1 + Math.round(y));
return (_local1);
}
public static function parseStringDef(_arg1:String):ExitDef{
var _local2:Array = _arg1.split("_");
var _local3:Number = _local2[1];
var _local4:Number = _local2[2];
var _local5:ExitDef = new ExitDef(_local3, _local4);
return (_local5);
}
}
}//package core.objects
Section 95
//ExitRoomer (core.objects.ExitRoomer)
package core.objects {
import core.*;
import flash.display.*;
import flash.geom.*;
import Box2D.Common.Math.*;
public class ExitRoomer extends BaseObject {
protected var vx:Number;
protected var vy:Number;
protected var particle:Particle;
protected var skinParent:Sprite;
protected var limit:Number;// = 0.2
public function ExitRoomer(_arg1:Sprite, _arg2:Particle):void{
this.skinParent = _arg1;
this.particle = _arg2;
super(new BaseObjectDef(0, 0));
}
protected function updateHandler(_arg1:CoreEvent):void{
vx = (vx + (-0.05 + (Math.random() * 0.1)));
vy = (vy + (-0.05 + (Math.random() * 0.1)));
vx = (vx + ((baseDef.x - skin.x) * 0.002));
vy = (vy + ((baseDef.y - skin.y) * 0.002));
if (vx > limit){
vx = limit;
};
if (vx < -(limit)){
vx = -(limit);
};
if (vy > limit){
vy = limit;
};
if (vy < -(limit)){
vy = -(limit);
};
skin.x = (skin.x + vx);
skin.y = (skin.y + vy);
}
override protected function init():void{
super.init();
baseDef.x = (-25 + Math.floor((Math.random() * 50)));
baseDef.y = (-25 + Math.floor((Math.random() * 50)));
vx = (-0.02 + (Math.random() * 0.04));
vy = (-0.02 + (Math.random() * 0.04));
createSkin();
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
}
protected function createSkin():void{
var _local1:Class = engine.assets.getAssetClass("Particle2Asset");
skin = new (_local1);
skin.width = (skin.height = (particle.def.r * 2));
var _local2:b2Vec2 = particle.body.GetPosition();
var _local3:Point = skinParent.globalToLocal(new Point((_local2.x * engine.physScale), (_local2.y * engine.physScale)));
skin.x = _local3.x;
skin.y = _local3.y;
skinParent.addChild(skin);
}
override public function destroy():void{
super.destroy();
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
}
}//package core.objects
Section 96
//HurtWall (core.objects.HurtWall)
package core.objects {
import core.*;
import flash.display.*;
import Box2D.Common.Math.*;
public class HurtWall extends BaseWall {
private var souls:Array;
private var particles:Array;
protected function updateHandler(_arg1:CoreEvent):void{
var _local2:SoundsManager;
var _local3:uint;
var _local4:Particle;
if (particles.length > 0){
_local2 = SoundsManager.getInstance();
_local2.playSound(_local2.particleDead);
_local3 = 0;
while (_local3 < particles.length) {
_local4 = particles[_local3];
blowParticle(_local4);
engine.destroyParticle(_local4);
_local3++;
};
};
particles = [];
}
override protected function createRoomie(_arg1:Number, _arg2:Number):void{
var _local3:HurtWallRoomer = new HurtWallRoomer(new BaseObjectDef(_arg1, _arg2), skinRoomies);
roomies.push(_local3);
}
private function destroySouls():void{
var _local2:ParticleSoul;
var _local1:uint;
while (_local1 < souls.length) {
_local2 = souls[_local1];
_local2.destroy();
_local1++;
};
}
private function destroyParticle(_arg1:CoreEvent):void{
particles = [];
engine.removeEventListener(CoreEvent.UPDATE, destroyParticle);
}
private function blowParticleComplete(_arg1:Sprite):void{
_arg1.parent.removeChild(_arg1);
}
override protected function addPolySkin(_arg1:PolyDef):void{
var _local2:Sprite;
super.addPolySkin(_arg1);
_local2 = _arg1.getSkin();
_local2.x = _arg1.x;
_local2.y = _arg1.y;
skinRoomiesMask.addChild(_local2);
}
override protected function addCircleSkin(_arg1:CircleDef):void{
super.addCircleSkin(_arg1);
var _local2:Sprite = new Sprite();
_local2.graphics.beginFill(0, 1);
_local2.graphics.drawCircle(_arg1.x, _arg1.y, _arg1.r);
_local2.graphics.endFill();
skinRoomiesMask.addChild(_local2);
}
override protected function init():void{
super.init();
particles = [];
souls = [];
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
}
public function collideWithParticle(_arg1:Particle):void{
if (particles.indexOf(_arg1) == -1){
particles.push(_arg1);
};
}
override public function destroy():void{
super.destroy();
destroySouls();
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
public function destroySoul(_arg1:ParticleSoul):void{
souls.splice(souls.indexOf(_arg1), 1);
_arg1.destroy();
}
private function blowParticle(_arg1:Particle):void{
var _local2:b2Vec2 = _arg1.body.GetPosition();
var _local3:Number = (_local2.x * engine.physScale);
var _local4:Number = (_local2.y * engine.physScale);
var _local5:b2Vec2 = _arg1.body.m_linearVelocity.Copy();
_local5.Normalize();
var _local6:ParticleSoul = new ParticleSoul(new BaseObjectDef(_local3, _local4), this, _local5);
souls.push(_local6);
}
override protected function createSkin():void{
var _local1:Class = engine.assets.getAssetClass("HurtWallAsset");
skin = new (_local1);
skinInner = (skin.getChildByName("inner") as Sprite);
skinInnerMask = (skinInner.getChildByName("_mask") as Sprite);
skinRoomiesHolder = (skin.getChildByName("roomiesHolder") as Sprite);
skinRoomiesMask = (skinRoomiesHolder.getChildByName("_mask") as Sprite);
skinRoomies = (skinRoomiesHolder.getChildByName("roomies") as Sprite);
engine.canvas.objects.addChild(skin);
skin.visible = false;
}
}
}//package core.objects
Section 97
//HurtWallRoomer (core.objects.HurtWallRoomer)
package core.objects {
import flash.display.*;
public class HurtWallRoomer extends BaseWallRoomer {
public function HurtWallRoomer(_arg1:BaseObjectDef, _arg2:Sprite):void{
super(_arg1, _arg2);
}
override protected function getSkinName():String{
return ("HurtWallRoomerAsset");
}
}
}//package core.objects
Section 98
//Magnet (core.objects.Magnet)
package core.objects {
import core.*;
import flash.display.*;
import Box2D.Common.Math.*;
public class Magnet extends BaseObject {
protected var def:MagnetDef;
protected var skinInner:Sprite;
public function Magnet(_arg1:MagnetDef):void{
this.def = _arg1;
super(_arg1);
}
override protected function init():void{
super.init();
createPhys();
createSkin();
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
}
protected function updateHandler(_arg1:CoreEvent):void{
var _local3:Particle;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
skin.graphics.clear();
var _local2:uint;
while (_local2 < engine.particles.length) {
_local3 = engine.particles[_local2];
_local4 = _local3.body.GetPosition();
_local5 = (_local4.x * engine.physScale);
_local6 = (_local4.y * engine.physScale);
_local7 = (def.x - _local5);
_local8 = (def.y - _local6);
_local9 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
if (_local9 < 100){
_local10 = Math.atan2(_local8, _local7);
_local11 = (((_local9 - 100) * Math.cos(_local10)) * 0.02);
_local12 = (((_local9 - 100) * Math.sin(_local10)) * 0.02);
_local3.body.ApplyForce(new b2Vec2(_local11, _local12), _local3.body.GetWorldCenter());
skin.graphics.lineStyle(2, 14412326, ((100 - _local9) / 100));
skin.graphics.moveTo(def.x, def.y);
skin.graphics.lineTo(_local5, _local6);
};
_local2++;
};
}
protected function updateSkin():void{
skinInner.x = def.x;
skinInner.y = def.y;
}
protected function createSkin():void{
var _local1:Class = engine.assets.getAssetClass("MagnetAsset");
skin = new Sprite();
skinInner = new (_local1);
skin.addChild(skinInner);
engine.canvas.tools.addChild(skin);
updateSkin();
}
override public function destroy():void{
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
protected function createPhys():void{
}
}
}//package core.objects
Section 99
//MagnetDef (core.objects.MagnetDef)
package core.objects {
import flash.geom.*;
public class MagnetDef extends BaseObjectDef {
private var r:Number;// = 20
public static const NAME:String = "MagnetDef";
public function MagnetDef(_arg1:Number, _arg2:Number):void{
super(_arg1, _arg2);
}
override public function getBoundingBox():Rectangle{
return (new Rectangle((x - r), (y - r), (r * 2), (r * 2)));
}
override public function isPointInside(_arg1:Point):Boolean{
var _local2:Number = Math.sqrt((((_arg1.x - x) * (_arg1.x - x)) + ((_arg1.y - y) * (_arg1.y - y))));
return (((_local2 < r)) ? true : false);
}
override public function isRectInside(_arg1:Rectangle):Boolean{
return ((((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height)))));
}
override public function getStringDef():String{
var _local1 = (NAME + "_");
_local1 = (_local1 + (Math.round(x) + "_"));
_local1 = (_local1 + Math.round(y));
return (_local1);
}
public static function parseStringDef(_arg1:String):MagnetDef{
var _local2:Array = _arg1.split("_");
var _local3:Number = _local2[1];
var _local4:Number = _local2[2];
var _local5:MagnetDef = new MagnetDef(_local3, _local4);
return (_local5);
}
}
}//package core.objects
Section 100
//MoveWall (core.objects.MoveWall)
package core.objects {
import core.*;
import flash.filters.*;
import flash.display.*;
import flash.geom.*;
import Box2D.Common.Math.*;
public class MoveWall extends BaseWall {
public function MoveWall():void{
}
override protected function init():void{
super.init();
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
}
protected function updateHandler(_arg1:CoreEvent):void{
updateSkin();
}
override public function destroy():void{
super.destroy();
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
public function drawCircle(_arg1:CircleDef):void{
var _local2:Class;
_local2 = engine.assets.getAssetClass("MetallMaterial");
var _local3:BitmapData = (new _local2(0, 0) as BitmapData);
skinInner.graphics.beginBitmapFill(_local3, null, true, true);
skinInner.graphics.drawCircle(_arg1.x, _arg1.y, _arg1.r);
skinInner.graphics.endFill();
}
protected function updateSkin():void{
var _local1:b2Vec2;
var _local2:Number;
_local1 = body.GetWorldCenter();
_local2 = body.GetAngle();
skin.x = (_local1.x * engine.physScale);
skin.y = (_local1.y * engine.physScale);
skin.rotation = ((_local2 * 180) / Math.PI);
}
public function drawPoly(_arg1:PolyDef):void{
var _local2:Class;
var _local7:Point;
_local2 = engine.assets.getAssetClass("MetallMaterial");
var _local3:BitmapData = (new _local2(0, 0) as BitmapData);
var _local4:Matrix = new Matrix();
_local4.rotate(((_arg1.skinRotation * Math.PI) / 180));
skinInner.graphics.beginBitmapFill(_local3, _local4, true, true);
var _local5:Point = _arg1.vertices[0];
skinInner.graphics.moveTo((_local5.x + _arg1.x), (_local5.y + _arg1.y));
var _local6:uint = 1;
while (_local6 < _arg1.vertices.length) {
_local7 = _arg1.vertices[_local6];
skinInner.graphics.lineTo((_local7.x + _arg1.x), (_local7.y + _arg1.y));
_local6++;
};
skinInner.graphics.lineTo((_local5.x + _arg1.x), (_local5.y + _arg1.y));
skinInner.graphics.endFill();
}
override protected function createSkin():void{
skin = new Sprite();
skinInner = new Sprite();
skin.addChild(skinInner);
var _local1:GlowFilter = new GlowFilter(0, 0.6, 12, 12, 0.8, 2, true);
var _local2:GlowFilter = new GlowFilter(2940607, 0.75, 12, 12, 3, 2);
var _local3:GlowFilter = new GlowFilter(2464645, 0.75, 15, 15, 4, 2, true);
skin.filters = [_local3, _local2];
engine.canvas.objects.addChild(skin);
}
override protected function addPolySkin(_arg1:PolyDef):void{
drawPoly(_arg1);
}
override protected function addCircleSkin(_arg1:CircleDef):void{
drawCircle(_arg1);
}
public function finishCreate():void{
var _local1:b2Vec2;
_local1 = body.GetWorldCenter();
skinInner.x = -(Math.round((_local1.x * engine.physScale)));
skinInner.y = -(Math.round((_local1.y * engine.physScale)));
}
}
}//package core.objects
Section 101
//Particle (core.objects.Particle)
package core.objects {
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class Particle extends Circle {
public var def:ParticleDef;
public var skinInner:MovieClip;
public function Particle(_arg1:ParticleDef):void{
this.def = _arg1;
super(_arg1);
}
override protected function createSkin():void{
skin = def.getSkin();
engine.canvas.particles.addChild(skin);
skinInner = (skin.getChildByName("inner") as MovieClip);
skinInner.stop();
updateSkin();
}
override public function destroy():void{
var _local4:b2Joint;
var _local5:BaseObject;
var _local1:Array = [];
var _local2:b2JointEdge = body.m_jointList;
while (_local2) {
_local4 = _local2.joint;
_local5 = (_local4.m_userData as BaseObject);
if (_local1.indexOf(_local5) == -1){
_local1.push(_local5);
};
_local2 = _local2.next;
};
var _local3:uint;
while (_local3 < _local1.length) {
engine.destroyObj(_local1[_local3]);
_local3++;
};
super.destroy();
}
override protected function updateSkin():void{
var _local1:b2Vec2 = body.GetPosition();
skin.x = (_local1.x * engine.physScale);
skin.y = (_local1.y * engine.physScale);
}
override protected function createPhys():void{
super.createPhys();
body.m_shapeList.m_userData = this;
}
}
}//package core.objects
Section 102
//ParticleDef (core.objects.ParticleDef)
package core.objects {
import core.*;
import flash.display.*;
public class ParticleDef extends CircleDef {
public static const NAME:String = "ParticleDef";
public function ParticleDef(_arg1:Number, _arg2:Number):void{
var _local3:Number = (6 + Math.floor((Math.random() * 2)));
super(_arg1, _arg2, _local3, BaseObjectDef.TYPE_METAL);
}
override public function getSkin():Sprite{
var _local1:Class = CoreEngine.getInstance().assets.getAssetClass("ParticleAsset");
var _local2:Sprite = new (_local1);
_local2.width = (_local2.height = (r * 4));
return (_local2);
}
override public function getStringDef():String{
var _local1 = (NAME + "_");
_local1 = (_local1 + (Math.round(x) + "_"));
_local1 = (_local1 + Math.round(y));
return (_local1);
}
public static function parseStringDef(_arg1:String):ParticleDef{
var _local2:Array = _arg1.split("_");
var _local3:Number = _local2[1];
var _local4:Number = _local2[2];
var _local5:ParticleDef = new ParticleDef(_local3, _local4);
return (_local5);
}
}
}//package core.objects
Section 103
//ParticleSoul (core.objects.ParticleSoul)
package core.objects {
import core.*;
import flash.display.*;
import Box2D.Common.Math.*;
public class ParticleSoul extends BaseObject {
private var skinInner:MovieClip;
private var vx:Number;
private var vy:Number;
private var lifeTime:int;
private var dir:b2Vec2;
private var dangle:Number;
private var totalLifeTime:int;
private var hurtWall:HurtWall;
public function ParticleSoul(_arg1:BaseObjectDef, _arg2:HurtWall, _arg3:b2Vec2):void{
this.hurtWall = _arg2;
this.dir = _arg3;
super(_arg1);
}
override public function destroy():void{
super.destroy();
skin.parent.removeChild(skin);
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
protected function createSkin():void{
var _local1:Class = engine.assets.getAssetClass("ParticleSoulAsset");
skin = new (_local1);
skinInner = (skin.getChildByName("inner") as MovieClip);
var _local2:int = (1 + Math.floor((Math.random() * skinInner.totalFrames)));
skinInner.gotoAndStop(_local2);
skin.x = baseDef.x;
skin.y = baseDef.y;
skin.scaleX = (0.3 + (Math.random() * 0.3));
skin.scaleY = (0.3 + (Math.random() * 0.3));
skin.rotation = Math.floor((Math.random() * 360));
engine.canvas.objects.addChild(skin);
}
protected function updateHandler(_arg1:CoreEvent):void{
var _local2:int;
lifeTime++;
if (lifeTime == totalLifeTime){
hurtWall.destroySoul(this);
} else {
vx = (vx + (-0.1 + (Math.random() * 0.2)));
vy = (vy + (-0.1 + (Math.random() * 0.2)));
skin.x = (skin.x + vx);
skin.y = (skin.y + vy);
skin.rotation = (skin.rotation + dangle);
_local2 = (totalLifeTime - 20);
if (lifeTime > _local2){
skin.alpha = (1 - ((lifeTime - _local2) / 20));
};
};
}
override protected function init():void{
super.init();
lifeTime = 0;
totalLifeTime = (40 * 2);
createSkin();
vx = (-3 + (Math.random() * 6));
vy = (-3 + (Math.random() * 6));
dangle = (-20 + (Math.random() * 40));
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
}
}
}//package core.objects
Section 104
//Poly (core.objects.Poly)
package core.objects {
import core.*;
import flash.geom.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import core.utils.*;
public class Poly extends BaseObject {
private var polyDef:PolyDef;
public var body:b2Body;
private var particles:Array;
public function Poly(_arg1:PolyDef):void{
polyDef = _arg1;
super(_arg1);
}
private function updateHandler(_arg1:CoreEvent):void{
updateSkin();
var _local2:uint;
while (_local2 < particles.length) {
engine.destroyParticle(particles[_local2]);
_local2++;
};
particles = [];
}
private function updateSkin():void{
var _local1:b2Vec2 = body.GetPosition();
var _local2:Number = body.GetAngle();
skin.x = (_local1.x * engine.physScale);
skin.y = (_local1.y * engine.physScale);
skin.rotation = ((_local2 * 180) / Math.PI);
}
private function destroyParticle(_arg1:CoreEvent):void{
particles = [];
engine.removeEventListener(CoreEvent.UPDATE, destroyParticle);
}
override public function destroy():void{
super.destroy();
engine.world.DestroyBody(body);
skin.parent.removeChild(skin);
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
public function collideWithParticle(_arg1:Particle):void{
if (polyDef.type == BaseObjectDef.TYPE_HURT){
if (particles.indexOf(_arg1) == -1){
particles.push(_arg1);
};
};
}
protected function createPhys():void{
var _local6:int;
var _local10:Point;
var _local11:Polygon;
var _local12:uint;
var _local1:b2BodyDef = new b2BodyDef();
_local1.position.Set((polyDef.x / engine.physScale), (polyDef.y / engine.physScale));
_local1.userData = this;
body = engine.world.CreateBody(_local1);
var _local2:b2PolygonDef = new b2PolygonDef();
var _local3:Number = ((polyDef.type == BaseObjectDef.TYPE_METAL)) ? 1 : 0;
_local2.density = _local3;
_local2.userData = this;
_local2.filter.categoryBits = 2;
var _local4:Array = [];
var _local5:Array = [];
_local6 = (polyDef.vertices.length - 1);
while (_local6 >= 0) {
_local10 = polyDef.vertices[_local6];
_local4.push((polyDef.x + _local10.x));
_local5.push((polyDef.y + _local10.y));
_local6--;
};
var _local7:Polygon = new Polygon(_local4, _local5);
_local7.mergeParallelEdges(b2Settings.b2_angularSlop);
var _local8:Array = Polygon.triangulatePolygon(_local7.x, _local7.y, _local7.x.length);
var _local9:Array = Polygon.polygonizeTriangles(_local8);
_local6 = 0;
while (_local6 < _local9.length) {
_local11 = _local9[_local6];
_local2.vertexCount = _local11.nVertices;
_local12 = 0;
while (_local12 < _local11.x.length) {
_local2.vertices[_local12] = new b2Vec2(((_local11.x[_local12] - polyDef.x) / engine.physScale), ((_local11.y[_local12] - polyDef.y) / engine.physScale));
_local12++;
};
body.CreateShape(_local2);
_local6++;
};
if (_local3 > 0){
body.SetMassFromShapes();
};
}
override protected function init():void{
super.init();
createPhys();
createSkin();
particles = [];
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
}
private function createSkin():void{
skin = polyDef.getSkin();
engine.canvas.objects.addChild(skin);
updateSkin();
}
}
}//package core.objects
Section 105
//PolyDef (core.objects.PolyDef)
package core.objects {
import core.*;
import flash.display.*;
import flash.geom.*;
import geom.*;
import core.utils.*;
public class PolyDef extends BaseObjectDef {
public var vertices:Array;
public var startPos:Point;
public var type:String;
public var skinRotation:Number;
public static const NAME:String = "PolyDef";
public function PolyDef(_arg1:Number, _arg2:Number, _arg3:Array, _arg4:String, _arg5:Number=0, _arg6:Point=null):void{
this.vertices = _arg3;
this.type = _arg4;
this.skinRotation = _arg5;
this.type = _arg4;
this.startPos = (_arg6) ? _arg6 : new Point(_arg1, _arg2);
super(_arg1, _arg2);
}
override public function isPointInside(_arg1:Point):Boolean{
return (getGeomPoly().isPointInside(_arg1));
}
private function getGeomPoly():GeomPoly{
var _local3:Vector;
var _local1:Array = [];
var _local2:uint;
while (_local2 < vertices.length) {
_local3 = new Vector((x + vertices[_local2].x), (y + vertices[_local2].y));
_local1.push(_local3);
_local2++;
};
return (new GeomPoly(_local1));
}
override public function isRectInside(_arg1:Rectangle):Boolean{
if (!(((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height))))){
return (getGeomPoly().isRectInside(_arg1));
};
return (true);
}
public function getSkin():Sprite{
var _local1:Class;
var _local7:Point;
if (type == BaseObjectDef.TYPE_BRICK){
_local1 = CoreAssets.getInstance().getAssetClass("BrickMaterial");
} else {
if (type == BaseObjectDef.TYPE_METAL){
_local1 = CoreAssets.getInstance().getAssetClass("MetallMaterial");
} else {
if (type == BaseObjectDef.TYPE_HURT){
_local1 = CoreAssets.getInstance().getAssetClass("HurtMaterial");
};
};
};
var _local2:BitmapData = (new _local1(0, 0) as BitmapData);
var _local3:Sprite = new Sprite();
var _local4:Matrix = new Matrix();
_local4.rotate(((skinRotation * Math.PI) / 180));
_local3.graphics.beginBitmapFill(_local2, _local4, true, true);
_local3.graphics.lineStyle(0, 0, 1);
var _local5:Point = vertices[0];
_local3.graphics.moveTo(_local5.x, _local5.y);
var _local6:uint = 1;
while (_local6 < vertices.length) {
_local7 = vertices[_local6];
_local3.graphics.lineTo(_local7.x, _local7.y);
_local6++;
};
_local3.graphics.lineTo(_local5.x, _local5.y);
_local3.graphics.endFill();
return (_local3);
}
override public function translate(_arg1:Number, _arg2:Number):void{
super.translate(_arg1, _arg2);
startPos.x = (startPos.x + _arg1);
startPos.y = (startPos.y + _arg2);
}
override public function getBoundingBox():Rectangle{
var _local6:Point;
var _local1:Number = 1000;
var _local2:Number = 1000;
var _local3:Number = -1000;
var _local4:Number = -1000;
var _local5:uint;
while (_local5 < vertices.length) {
_local6 = vertices[_local5];
if (_local6.x < _local1){
_local1 = _local6.x;
};
if (_local6.x > _local3){
_local3 = _local6.x;
};
if (_local6.y < _local2){
_local2 = _local6.y;
};
if (_local6.y > _local4){
_local4 = _local6.y;
};
_local5++;
};
return (new Rectangle((x + _local1), (y + _local2), (_local3 - _local1), (_local4 - _local2)));
}
public function isSimple():Boolean{
var _local5:Point;
var _local1:Array = [];
var _local2:Array = [];
var _local3:uint;
while (_local3 < vertices.length) {
_local5 = vertices[_local3];
_local1.push(_local5.x);
_local2.push(_local5.y);
_local3++;
};
var _local4:Polygon = new Polygon(_local1, _local2);
return (_local4.isSimple());
}
override public function getStringDef():String{
var _local1 = (NAME + "_");
_local1 = (_local1 + (Math.round(x) + "_"));
_local1 = (_local1 + (Math.round(y) + "_"));
_local1 = (_local1 + (type + "_"));
var _local2:uint;
while (_local2 < vertices.length) {
_local1 = (_local1 + ((vertices[_local2].x + "|") + vertices[_local2].y));
if (_local2 < (vertices.length - 1)){
_local1 = (_local1 + "_");
};
_local2++;
};
return (_local1);
}
public static function parseStringDef(_arg1:String):PolyDef{
var _local9:Array;
var _local2:Array = _arg1.split("_");
var _local3:Number = _local2[1];
var _local4:Number = _local2[2];
var _local5:String = _local2[3];
var _local6:Array = [];
var _local7:uint = 4;
while (_local7 < _local2.length) {
_local9 = _local2[_local7].split("|");
_local6.push(new Point(_local9[0], _local9[1]));
_local7++;
};
var _local8:PolyDef = new PolyDef(_local3, _local4, _local6, _local5);
return (_local8);
}
}
}//package core.objects
Section 106
//Rect (core.objects.Rect)
package core.objects {
public class Rect extends Poly {
private var rectDef:RectDef;
public function Rect(_arg1:RectDef):void{
rectDef = _arg1;
super(_arg1);
}
}
}//package core.objects
Section 107
//RectDef (core.objects.RectDef)
package core.objects {
import flash.geom.*;
import Box2D.Common.Math.*;
public class RectDef extends PolyDef {
public var width:Number;
public var height:Number;
public var rotation:Number;
public static const NAME:String = "RectDef";
public function RectDef(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Number=0):void{
setDimensions(_arg3, _arg4);
setRotation(_arg6);
super(_arg1, _arg2, vertices, _arg5);
}
public function setRotation(_arg1:Number):void{
this.rotation = _arg1;
updateVertices();
}
private function updateVertices():void{
var _local6:b2Vec2;
var _local1:Number = Math.sin(((rotation * Math.PI) / 180));
var _local2:Number = Math.cos(((rotation * Math.PI) / 180));
var _local3:Array = [new b2Vec2(0, 0), new b2Vec2(width, 0), new b2Vec2(width, height), new b2Vec2(0, height)];
var _local4:b2Mat22 = new b2Mat22(((rotation * Math.PI) / 180));
var _local5:uint;
while (_local5 < _local3.length) {
_local6 = _local3[_local5];
_local6 = b2Math.b2MulMV(_local4, _local6);
vertices[_local5] = new Point(_local6.x, _local6.y);
_local5++;
};
}
override public function getStringDef():String{
var _local1 = (NAME + "_");
_local1 = (_local1 + (Math.round(x) + "_"));
_local1 = (_local1 + (Math.round(y) + "_"));
_local1 = (_local1 + (Math.round(width) + "_"));
_local1 = (_local1 + (Math.round(height) + "_"));
_local1 = (_local1 + (type + "_"));
_local1 = (_local1 + Math.round(rotation));
return (_local1);
}
public function setDimensions(_arg1:Number, _arg2:Number):void{
this.width = _arg1;
this.height = _arg2;
vertices = [];
updateVertices();
}
public static function parseStringDef(_arg1:String):RectDef{
var _local2:Array = _arg1.split("_");
var _local3:Number = _local2[1];
var _local4:Number = _local2[2];
var _local5:Number = _local2[3];
var _local6:Number = _local2[4];
var _local7:String = _local2[5];
var _local8:Number = _local2[6];
var _local9:RectDef = new RectDef(_local3, _local4, _local5, _local6, _local7, _local8);
return (_local9);
}
}
}//package core.objects
Section 108
//RevJoint (core.objects.RevJoint)
package core.objects {
import core.*;
import flash.display.*;
import flash.geom.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class RevJoint extends BaseObject {
private var thisBody:b2Body;
private var skinInner:MovieClip;
private var joint:b2RevoluteJoint;
private var jointDef:RevJointDef;
public function RevJoint(_arg1:RevJointDef):void{
jointDef = _arg1;
super(_arg1);
}
private function updateHandler(_arg1:CoreEvent):void{
var _local2:Number = joint.m_body1.GetAngle();
skin.rotation = ((_local2 * 180) / Math.PI);
}
private function createJoint():void{
var _local2:b2Body;
var _local3:b2CircleDef;
var _local4:b2BodyDef;
var _local5:b2RevoluteJointDef;
var _local6:b2Vec2;
var _local1:BaseObject = engine.getObjUnderPoint(new Point(jointDef.x, jointDef.y));
if (_local1){
if ((_local1 is Circle)){
_local2 = (_local1 as Circle).body;
} else {
if ((_local1 is Poly)){
_local2 = (_local1 as Poly).body;
} else {
if ((_local1 is MoveWall)){
_local2 = (_local1 as MoveWall).body;
} else {
return;
};
};
};
_local3 = new b2CircleDef();
_local3.radius = (2 / engine.physScale);
_local3.density = 0;
_local4 = new b2BodyDef();
_local4.position.Set(jointDef.x, jointDef.y);
thisBody = engine.world.CreateBody(_local4);
thisBody.CreateShape(_local3);
_local5 = new b2RevoluteJointDef();
_local6 = new b2Vec2((jointDef.x / engine.physScale), (jointDef.y / engine.physScale));
_local5.Initialize(_local2, thisBody, _local6);
_local5.userData = this;
if (jointDef.torque != 0){
_local5.enableMotor = true;
_local5.motorSpeed = (-(jointDef.torque) * 2);
_local5.maxMotorTorque = 1000;
};
joint = (engine.world.CreateJoint(_local5) as b2RevoluteJoint);
};
}
override protected function init():void{
super.init();
createJoint();
createSkin();
if (joint){
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
};
}
private function createSkin():void{
skin = jointDef.getSkin();
skin.x = jointDef.x;
skin.y = jointDef.y;
if (!joint){
skin.alpha = 0.3;
};
engine.canvas.objects.addChild(skin);
}
override public function destroy():void{
super.destroy();
if (joint){
engine.world.DestroyJoint(joint);
engine.world.DestroyBody(thisBody);
};
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
}
}
}//package core.objects
Section 109
//RevJointDef (core.objects.RevJointDef)
package core.objects {
import core.*;
import flash.display.*;
import flash.geom.*;
public class RevJointDef extends BaseObjectDef {
public var torque:Number;
public static const NAME:String = "RevJoint";
public function RevJointDef(_arg1:Number, _arg2:Number, _arg3:Number=0):void{
this.torque = _arg3;
if (isNaN(this.torque)){
this.torque = 0;
};
super(_arg1, _arg2);
}
override public function isRectInside(_arg1:Rectangle):Boolean{
return ((((((((x > _arg1.x)) && ((x < (_arg1.x + _arg1.width))))) && ((y > _arg1.y)))) && ((y < (_arg1.y + _arg1.height)))));
}
override public function isPointInside(_arg1:Point):Boolean{
var _local2:Number = Math.sqrt((((_arg1.x - x) * (_arg1.x - x)) + ((_arg1.y - y) * (_arg1.y - y))));
return (((_local2 < 5)) ? true : false);
}
public function getSkin():Sprite{
var _local1:Class = CoreAssets.getInstance().getAssetClass("RevJointAsset");
var _local2:Sprite = new (_local1);
var _local3:MovieClip = (_local2.getChildByName("inner") as MovieClip);
if (torque == 0){
_local3.gotoAndStop(1);
} else {
_local3.gotoAndStop(2);
};
return (_local2);
}
override public function getStringDef():String{
var _local1 = (NAME + "_");
_local1 = (_local1 + (Math.round(x) + "_"));
_local1 = (_local1 + (Math.round(y) + "_"));
_local1 = (_local1 + torque);
return (_local1);
}
public static function parseStringDef(_arg1:String):RevJointDef{
var _local2:Array = _arg1.split("_");
var _local3:Number = _local2[1];
var _local4:Number = _local2[2];
var _local5:Number = _local2[3];
var _local6:RevJointDef = new RevJointDef(_local3, _local4, _local5);
return (_local6);
}
}
}//package core.objects
Section 110
//StaticWall (core.objects.StaticWall)
package core.objects {
import flash.display.*;
public class StaticWall extends BaseWall {
public function StaticWall():void{
}
override protected function init():void{
super.init();
}
override protected function createSkin():void{
var _local1:Class = engine.assets.getAssetClass("StaticWallAsset");
skin = new (_local1);
skinInner = (skin.getChildByName("inner") as Sprite);
skinInnerMask = (skinInner.getChildByName("_mask") as Sprite);
skinRoomiesHolder = (skin.getChildByName("roomiesHolder") as Sprite);
skinRoomiesMask = (skinRoomiesHolder.getChildByName("_mask") as Sprite);
skinRoomies = (skinRoomiesHolder.getChildByName("roomies") as Sprite);
engine.canvas.objects.addChild(skin);
skin.visible = false;
}
override protected function addPolySkin(_arg1:PolyDef):void{
var _local2:Sprite;
super.addPolySkin(_arg1);
_local2 = _arg1.getSkin();
_local2.x = _arg1.x;
_local2.y = _arg1.y;
skinRoomiesMask.addChild(_local2);
}
override protected function createRoomie(_arg1:Number, _arg2:Number):void{
var _local3:StaticWallRoomer = new StaticWallRoomer(new BaseObjectDef(_arg1, _arg2), skinRoomies);
roomies.push(_local3);
}
override protected function addCircleSkin(_arg1:CircleDef):void{
super.addCircleSkin(_arg1);
var _local2:Sprite = new Sprite();
_local2.graphics.beginFill(0, 1);
_local2.graphics.drawCircle(_arg1.x, _arg1.y, _arg1.r);
_local2.graphics.endFill();
skinRoomiesMask.addChild(_local2);
}
}
}//package core.objects
Section 111
//StaticWallRoomer (core.objects.StaticWallRoomer)
package core.objects {
import flash.display.*;
public class StaticWallRoomer extends BaseWallRoomer {
public function StaticWallRoomer(_arg1:BaseObjectDef, _arg2:Sprite):void{
super(_arg1, _arg2);
}
override protected function getSkinName():String{
return ("StaticWallRoomerAsset");
}
}
}//package core.objects
Section 112
//AttractorTool (core.tools.AttractorTool)
package core.tools {
import flash.events.*;
import core.*;
import flash.filters.*;
import flash.display.*;
import core.objects.*;
import Box2D.Common.Math.*;
public class AttractorTool {
protected var isActive:Boolean;
protected var engine:CoreEngine;
protected var skin:Sprite;
public function AttractorTool():void{
init();
}
protected function updateHandler(_arg1:CoreEvent):void{
var _local5:Particle;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
if (!isActive){
return;
};
skin.graphics.clear();
var _local2:Number = engine.canvas.level.mouseX;
var _local3:Number = engine.canvas.level.mouseY;
var _local4:uint;
while (_local4 < engine.particles.length) {
_local5 = engine.particles[_local4];
_local6 = _local5.body.GetPosition();
_local7 = (_local6.x * engine.physScale);
_local8 = (_local6.y * engine.physScale);
_local9 = (_local2 - _local7);
_local10 = (_local3 - _local8);
_local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
if (_local11 < 200){
_local12 = _local5.body.GetLinearVelocity();
_local13 = (-50 + (Math.random() * 100));
_local14 = (-50 + (Math.random() * 100));
_local15 = (_local5.body.m_mass * 3);
_local16 = ((((_local9 + _local13) * 0.01) - (_local12.x * 0.2)) * _local15);
_local17 = ((((_local10 + _local14) * 0.01) - (_local12.y * 0.2)) * _local15);
_local5.body.ApplyForce(new b2Vec2(_local16, _local17), _local5.body.GetWorldCenter());
_local5.skinInner.gotoAndStop(2);
skin.graphics.lineStyle(0, 15988918, ((200 - _local11) / 200));
skin.graphics.moveTo(_local2, _local3);
skin.graphics.lineTo(_local7, _local8);
} else {
_local5.skinInner.gotoAndStop(1);
};
_local4++;
};
}
protected function createSkin():void{
skin = new Sprite();
var _local1:GlowFilter = new GlowFilter(16777026, 0.37, 5, 5, 5, 2);
skin.filters = [_local1];
engine.canvas.tools.addChild(skin);
}
protected function mouseDownHandler(_arg1:MouseEvent):void{
var _local2:uint;
var _local3:Particle;
if (isActive){
skin.graphics.clear();
_local2 = 0;
while (_local2 < engine.particles.length) {
_local3 = engine.particles[_local2];
_local3.skinInner.gotoAndStop(1);
_local2++;
};
};
isActive = !(isActive);
engine.dispatchEvent(new CoreEvent(CoreEvent.ATTRACTOR_CHANGED, isActive));
}
public function destroy():void{
skin.parent.removeChild(skin);
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
engine.canvas.level.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
protected function init():void{
engine = CoreEngine.getInstance();
createSkin();
isActive = false;
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
engine.canvas.level.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
}
}//package core.tools
Section 113
//Polygon (core.utils.Polygon)
package core.utils {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class Polygon {
public var nVertices:int;
public var x:Array;
public var y:Array;
public function Polygon(_arg1, _arg2=null):void{
if (!_arg2){
_arg2 = _arg1.y;
_arg1 = _arg1.x;
};
nVertices = _arg1.length;
x = [];
y = [];
var _local3:uint;
while (_local3 < nVertices) {
x[_local3] = _arg1[_local3];
y[_local3] = _arg2[_local3];
_local3++;
};
}
public function isConvex():Boolean{
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Boolean;
var _local1:Boolean;
var _local2:uint;
while (_local2 < nVertices) {
_local3 = ((_local2 == 0)) ? (nVertices - 1) : (_local2 - 1);
_local4 = _local2;
_local5 = ((_local2 == (nVertices - 1))) ? 0 : (_local2 + 1);
_local6 = (x[_local4] - x[_local3]);
_local7 = (y[_local4] - y[_local3]);
_local8 = (x[_local5] - x[_local4]);
_local9 = (y[_local5] - y[_local4]);
_local10 = ((_local6 * _local9) - (_local8 * _local7));
_local11 = ((_local10 > 0)) ? true : false;
if (_local2 == 0){
_local1 = _local11;
} else {
if (_local1 != _local11){
return (false);
};
};
_local2++;
};
return (true);
}
public function mergeParallelEdges(_arg1:Number):void{
var _local4:uint;
var _local8:int;
var _local9:int;
var _local10:int;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
if (nVertices <= 3){
return;
};
var _local2:Array = [];
var _local3:Number = nVertices;
_local4 = 0;
while (_local4 < nVertices) {
_local8 = ((_local4 == 0)) ? (nVertices - 1) : (_local4 - 1);
_local9 = _local4;
_local10 = ((_local4 == (nVertices - 1))) ? 0 : (_local4 + 1);
_local11 = (x[_local9] - x[_local8]);
_local12 = (y[_local9] - y[_local8]);
_local13 = (x[_local10] - x[_local9]);
_local14 = (y[_local10] - y[_local9]);
_local15 = Math.sqrt(((_local11 * _local11) + (_local12 * _local12)));
_local16 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
if (((!((((_local15 > 0)) && ((_local16 > 0))))) && ((_local3 > 3)))){
_local2[_local4] = true;
_local3--;
};
_local11 = (_local11 / _local15);
_local12 = (_local12 / _local15);
_local13 = (_local13 / _local16);
_local14 = (_local14 / _local16);
_local17 = ((_local11 * _local14) - (_local13 * _local12));
_local18 = ((_local11 * _local13) + (_local12 * _local14));
if ((((((Math.abs(_local17) < _arg1)) && ((_local18 > 0)))) && ((_local3 > 3)))){
_local2[_local4] = true;
_local3--;
} else {
_local2[_local4] = false;
};
_local4++;
};
if ((((_local3 == nVertices)) || ((_local3 == 0)))){
return;
};
var _local5:Array = [];
var _local6:Array = [];
var _local7:int;
_local4 = 0;
while (_local4 < nVertices) {
if (((((_local2[_local4]) || ((_local3 == 0)))) || ((_local7 == _local3)))){
} else {
b2Settings.b2Assert((_local7 < _local3));
_local5[_local7] = x[_local4];
_local6[_local7] = y[_local4];
_local7++;
};
_local4++;
};
x = _local5;
y = _local6;
nVertices = _local3;
}
public function add(_arg1:Triangle):Polygon{
var _local6:uint;
var _local2 = -1;
var _local3 = -1;
var _local4 = -1;
var _local5 = -1;
_local6 = 0;
while (_local6 < nVertices) {
if ((((_arg1.x[0] == x[_local6])) && ((_arg1.y[0] == y[_local6])))){
if (_local2 == -1){
_local2 = _local6;
_local3 = 0;
} else {
_local4 = _local6;
_local5 = 0;
};
} else {
if ((((_arg1.x[1] == x[_local6])) && ((_arg1.y[1] == y[_local6])))){
if (_local2 == -1){
_local2 = _local6;
_local3 = 1;
} else {
_local4 = _local6;
_local5 = 1;
};
} else {
if ((((_arg1.x[2] == x[_local6])) && ((_arg1.y[2] == y[_local6])))){
if (_local2 == -1){
_local2 = _local6;
_local3 = 2;
} else {
_local4 = _local6;
_local5 = 2;
};
};
};
};
_local6++;
};
if ((((_local2 == 0)) && ((_local4 == (nVertices - 1))))){
_local2 = (nVertices - 1);
_local4 = 0;
};
if (_local4 == -1){
return (null);
};
var _local7:int;
if ((((_local7 == _local3)) || ((_local7 == _local5)))){
_local7 = 1;
};
if ((((_local7 == _local3)) || ((_local7 == _local5)))){
_local7 = 2;
};
var _local8:Array = [];
var _local9:Array = [];
var _local10:int;
_local6 = 0;
while (_local6 < nVertices) {
_local8[_local10] = x[_local6];
_local9[_local10] = y[_local6];
if (_local6 == _local2){
_local10++;
_local8[_local10] = _arg1.x[_local7];
_local9[_local10] = _arg1.y[_local7];
};
_local10++;
_local6++;
};
return (new Polygon(_local8, _local9));
}
public function isSimple():Boolean{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:uint;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local1:uint;
while (_local1 < nVertices) {
_local2 = (((_local1 + 1))>(nVertices - 1)) ? 0 : (_local1 + 1);
_local3 = new b2Vec2(x[_local1], y[_local1]);
_local4 = new b2Vec2(x[_local2], y[_local2]);
_local5 = (_local1 + 1);
while (_local5 < nVertices) {
_local6 = (((_local5 + 1))>(nVertices - 1)) ? 0 : (_local5 + 1);
_local7 = new b2Vec2(x[_local5], y[_local5]);
_local8 = new b2Vec2(x[_local6], y[_local6]);
if (intersect(_local3, _local4, _local7, _local8)){
return (false);
};
_local5++;
};
_local1++;
};
return (true);
}
public static function polygonizeTriangles(_arg1:Array):Array{
var _local2:Array;
var _local4:uint;
var _local6:Array;
var _local7:Boolean;
var _local8:int;
var _local9:Polygon;
var _local10:Polygon;
var _local3:int;
if (_arg1 == null){
return (null);
};
_local2 = [];
_local6 = [];
_local4 = 0;
while (_local4 < _arg1.length) {
_local6[_local4] = false;
_local4++;
};
_local7 = true;
while (_local7) {
_local8 = -1;
_local4 = 0;
while (_local4 < _arg1.length) {
if (_local6[_local4]){
} else {
_local8 = _local4;
break;
};
_local4++;
};
if (_local8 == -1){
_local7 = false;
} else {
_local9 = new Polygon(_arg1[_local8]);
_local6[_local8] = true;
_local4 = 0;
while (_local4 < _arg1.length) {
if (_local6[_local4]){
} else {
_local10 = _local9.add(_arg1[_local4]);
if (_local10 == null){
} else {
if (_local10.isConvex()){
_local9 = _local10;
_local6[_local4] = true;
};
};
};
_local4++;
};
_local2[_local3] = _local9;
_local3++;
};
};
var _local5:Array = [];
_local4 = 0;
while (_local4 < _local3) {
_local5[_local4] = _local2[_local4];
_local4++;
};
return (_local5);
}
private static function remainder(_arg1:Number, _arg2:Number):int{
var _local3:Number = (_arg1 % _arg2);
while (_local3 < 0) {
_local3 = (_local3 + _arg2);
};
return (_local3);
}
public static function pseudoPolygonize(_arg1:Array):Array{
var _local4:Triangle;
var _local2:Array = [];
var _local3:uint;
while (_local3 < _arg1.length) {
_local4 = _arg1[_local3];
_local2.push(new Polygon(_local4.x, _local4.y));
_local3++;
};
return (_local2);
}
private static function isEar(_arg1:int, _arg2:Array, _arg3:Array):Boolean{
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
if ((((((_arg1 >= _arg2.length)) || ((_arg1 < 0)))) || ((_arg2.length < 3)))){
return (false);
};
var _local8:int = (_arg1 + 1);
var _local9:int = (_arg1 - 1);
if (_arg1 == 0){
_local4 = (_arg2[0] - _arg2[(_arg2.length - 1)]);
_local5 = (_arg3[0] - _arg3[(_arg3.length - 1)]);
_local6 = (_arg2[1] - _arg2[0]);
_local7 = (_arg3[1] - _arg3[0]);
_local9 = (_arg2.length - 1);
} else {
if (_arg1 == (_arg2.length - 1)){
_local4 = (_arg2[_arg1] - _arg2[(_arg1 - 1)]);
_local5 = (_arg3[_arg1] - _arg3[(_arg1 - 1)]);
_local6 = (_arg2[0] - _arg2[_arg1]);
_local7 = (_arg3[0] - _arg3[_arg1]);
} else {
_local4 = (_arg2[_arg1] - _arg2[(_arg1 - 1)]);
_local5 = (_arg3[_arg1] - _arg3[(_arg1 - 1)]);
_local6 = (_arg2[(_arg1 + 1)] - _arg2[_arg1]);
_local7 = (_arg3[(_arg1 + 1)] - _arg3[_arg1]);
};
};
var _local10:Number = ((_local4 * _local7) - (_local6 * _local5));
if (_local10 > 0){
return (false);
};
var _local11:Triangle = new Triangle(_arg2[_arg1], _arg3[_arg1], _arg2[_local8], _arg3[_local8], _arg2[_local9], _arg3[_local9]);
var _local12:uint;
while (_local12 < _arg2.length) {
if (!(((((_local12 == _arg1)) || ((_local12 == _local9)))) || ((_local12 == _local8)))){
if (_local11.isInside2(_arg2[_local12], _arg3[_local12])){
return (false);
};
};
_local12++;
};
return (true);
}
public static function triangulatePolygon(_arg1:Array, _arg2:Array, _arg3:int):Array{
var _local8:uint;
var _local9:Triangle;
var _local11:int;
var _local12:Number;
var _local13:Array;
var _local14:Array;
var _local15:int;
var _local16:int;
var _local17:int;
var _local18:Triangle;
if (_arg3 < 3){
return (null);
};
var _local4:Array = [];
var _local5:uint;
var _local6:Array = [];
var _local7:Array = [];
_local8 = 0;
while (_local8 < _arg3) {
_local6[_local8] = _arg1[_local8];
_local7[_local8] = _arg2[_local8];
_local8++;
};
while (_arg3 > 3) {
_local11 = -1;
_local12 = -10;
_local8 = 0;
while (_local8 < _arg3) {
if (isEar(_local8, _local6, _local7)){
_local11 = _local8;
break;
};
_local8++;
};
if (_local11 == -1){
trace("NO EAR FOUND");
return (null);
};
_arg3--;
_local13 = [];
_local14 = [];
_local15 = 0;
_local8 = 0;
while (_local8 < _arg3) {
if (_local15 == _local11){
_local15++;
};
_local13[_local8] = _local6[_local15];
_local14[_local8] = _local7[_local15];
_local15++;
_local8++;
};
_local16 = ((_local11 == 0)) ? (_local6.length - 1) : (_local11 - 1);
_local17 = ((_local11 == (_local6.length - 1))) ? 0 : (_local11 + 1);
_local9 = new Triangle(_local6[_local11], _local7[_local11], _local6[_local17], _local7[_local17], _local6[_local16], _local7[_local16]);
_local4[_local5] = _local9;
_local5++;
_local6 = _local13;
_local7 = _local14;
};
_local9 = new Triangle(_local6[1], _local7[1], _local6[2], _local7[2], _local6[0], _local7[0]);
_local4[_local5] = _local9;
_local5++;
var _local10:Array = [];
_local8 = 0;
while (_local8 < _local5) {
_local18 = _local4[_local8];
if (_local18.getMinAngle() > 0.1){
_local10.push(_local4[_local8]);
};
_local8++;
};
return (_local10);
}
public static function intersect(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:b2Vec2):b2Vec2{
if ((((((((_arg1 == _arg3)) || ((_arg1 == _arg4)))) || ((_arg2 == _arg3)))) || ((_arg2 == _arg4)))){
return (null);
};
var _local5:Number = _arg1.x;
var _local6:Number = _arg1.y;
var _local7:Number = _arg2.x;
var _local8:Number = _arg2.y;
var _local9:Number = _arg3.x;
var _local10:Number = _arg3.y;
var _local11:Number = _arg4.x;
var _local12:Number = _arg4.y;
if ((((Math.max(_local5, _local7) < Math.min(_local9, _local11))) || ((Math.max(_local9, _local11) < Math.min(_local5, _local7))))){
return (null);
};
if ((((Math.max(_local6, _local8) < Math.min(_local10, _local12))) || ((Math.max(_local10, _local12) < Math.min(_local6, _local8))))){
return (null);
};
var _local13:Number = (((_local11 - _local9) * (_local6 - _local10)) - ((_local12 - _local10) * (_local5 - _local9)));
var _local14:Number = (((_local7 - _local5) * (_local6 - _local10)) - ((_local8 - _local6) * (_local5 - _local9)));
var _local15:Number = (((_local12 - _local10) * (_local7 - _local5)) - ((_local11 - _local9) * (_local8 - _local6)));
if (Math.abs(_local15) < 1E-6){
return (null);
};
_local13 = (_local13 / _local15);
_local14 = (_local14 / _local15);
if ((((((((0 < _local13)) && ((_local13 < 1)))) && ((0 < _local14)))) && ((_local14 < 1)))){
return (new b2Vec2((_local5 + (_local13 * (_local7 - _local5))), (_local6 + (_local13 * (_local8 - _local6)))));
};
return (null);
}
}
}//package core.utils
Section 114
//Triangle (core.utils.Triangle)
package core.utils {
import flash.geom.*;
import Box2D.Common.Math.*;
public class Triangle {
public var x:Array;
public var y:Array;
public function Triangle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{
x = [];
y = [];
var _local7:Number = (_arg3 - _arg1);
var _local8:Number = (_arg5 - _arg1);
var _local9:Number = (_arg4 - _arg2);
var _local10:Number = (_arg6 - _arg2);
var _local11:Number = ((_local7 * _local10) - (_local8 * _local9));
var _local12 = (_local11 > 0);
if (_local12){
x[0] = _arg1;
x[1] = _arg3;
x[2] = _arg5;
y[0] = _arg2;
y[1] = _arg4;
y[2] = _arg6;
} else {
x[0] = _arg1;
x[1] = _arg5;
x[2] = _arg3;
y[0] = _arg2;
y[1] = _arg6;
y[2] = _arg4;
};
}
public function isInside(_arg1:Number, _arg2:Number):Boolean{
if ((((((_arg1 < x[0])) && ((_arg1 < x[1])))) && ((_arg1 < x[2])))){
return (false);
};
if ((((((_arg1 > x[0])) && ((_arg1 > x[1])))) && ((_arg1 > x[2])))){
return (false);
};
if ((((((_arg2 < y[0])) && ((_arg2 < y[1])))) && ((_arg2 < y[2])))){
return (false);
};
if ((((((_arg2 > y[0])) && ((_arg2 > y[1])))) && ((_arg2 > y[2])))){
return (false);
};
var _local3:Number = (_arg1 - x[0]);
var _local4:Number = (_arg2 - y[0]);
var _local5:Number = (x[1] - x[0]);
var _local6:Number = (y[1] - y[0]);
var _local7:Number = (x[2] - x[0]);
var _local8:Number = (y[2] - y[0]);
var _local9:Number = ((_local7 * _local7) + (_local8 * _local8));
var _local10:Number = ((_local7 * _local5) + (_local8 * _local6));
var _local11:Number = ((_local7 * _local3) + (_local8 * _local4));
var _local12:Number = ((_local5 * _local5) + (_local6 * _local6));
var _local13:Number = ((_local5 * _local3) + (_local6 * _local4));
var _local14:Number = (1 / ((_local9 * _local12) - (_local10 * _local10)));
var _local15:Number = (((_local12 * _local11) - (_local10 * _local13)) * _local14);
var _local16:Number = (((_local9 * _local13) - (_local10 * _local11)) * _local14);
return ((((((_local15 > 0)) && ((_local16 > 0)))) && (((_local15 + _local16) < 1))));
}
public function getMinAngle():Number{
var _local1:b2Vec2 = new b2Vec2((x[1] - x[0]), (y[1] - y[0]));
var _local2:b2Vec2 = new b2Vec2((x[0] - x[2]), (y[0] - y[2]));
var _local3:b2Vec2 = new b2Vec2((x[2] - x[1]), (y[2] - y[1]));
_local1.Normalize();
_local2.Normalize();
_local3.Normalize();
var _local4:Number = Math.abs(b2Math.b2CrossVV(_local1, _local2));
var _local5:Number = Math.abs(b2Math.b2CrossVV(_local2, _local3));
var _local6:Number = Math.abs(b2Math.b2CrossVV(_local3, _local1));
var _local7:Number = Math.min(_local4, _local5, _local6);
return (((Math.asin(_local7) * 180) / Math.PI));
}
private function getArea(_arg1:Point, _arg2:Point, _arg3:Point):Number{
return ((0.5 * ((((((_arg1.x * _arg2.y) + (_arg1.y * _arg3.x)) + (_arg3.y * _arg2.x)) - (_arg3.x * _arg2.y)) - (_arg3.y * _arg1.x)) - (_arg2.x * _arg1.y))));
}
public function isInside2(_arg1:Number, _arg2:Number):Boolean{
var _local3:Point = new Point(_arg1, _arg2);
var _local4:Point = new Point(x[0], y[0]);
var _local5:Point = new Point(x[1], y[1]);
var _local6:Point = new Point(x[2], y[2]);
var _local7:Number = getArea(_local4, _local5, _local6);
var _local8:Number = ((Math.abs(getArea(_local3, _local4, _local5)) + Math.abs(getArea(_local3, _local4, _local6))) + Math.abs(getArea(_local3, _local5, _local6)));
return (((Math.abs((_local7 - _local8)) < 1E-5)) ? true : false);
}
}
}//package core.utils
Section 115
//BContactListener (core.BContactListener)
package core {
import flash.events.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Contacts.*;
public class BContactListener extends b2ContactListener {
public var dispatcher:EventDispatcher;
public static const COLLIDE_ADD:String = "CollideAdd";
public static const COLLIDE_PERSIST:String = "CollidePersist";
public static const COLLIDE_REMOVE:String = "CollideRemove";
public static const COLLIDE_RESULT:String = "CollideResult";
public function BContactListener():void{
dispatcher = new EventDispatcher();
}
override public function Add(_arg1:b2ContactPoint):void{
dispatcher.dispatchEvent(new CoreEvent(COLLIDE_ADD, _arg1));
}
override public function Persist(_arg1:b2ContactPoint):void{
dispatcher.dispatchEvent(new CoreEvent(COLLIDE_PERSIST, _arg1));
}
public function collideExist(_arg1:b2Body, _arg2:b2Body):Boolean{
var _local3:b2ContactEdge = _arg1.m_contactList;
while (_local3) {
if (_local3.other == _arg2){
return (true);
};
_local3 = _local3.next;
};
return (false);
}
override public function Remove(_arg1:b2ContactPoint):void{
dispatcher.dispatchEvent(new CoreEvent(COLLIDE_REMOVE, _arg1));
}
override public function Result(_arg1:b2ContactResult):void{
dispatcher.dispatchEvent(new CoreEvent(COLLIDE_RESULT, _arg1));
}
}
}//package core
Section 116
//ContactsManager (core.ContactsManager)
package core {
import core.objects.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class ContactsManager {
private var engine:CoreEngine;
private var contactListener:BContactListener;
public function ContactsManager():void{
init();
}
private function init():void{
engine = CoreEngine.getInstance();
contactListener = new BContactListener();
engine.world.SetContactListener(contactListener);
contactListener.dispatcher.addEventListener(BContactListener.COLLIDE_ADD, collideAddHandler);
}
private function collideAddHandler(_arg1:CoreEvent):void{
var _local2:b2ContactPoint = (_arg1.data as b2ContactPoint);
checkCollides(_local2.shape1, _local2.shape2, _local2);
checkCollides(_local2.shape2, _local2.shape1, _local2);
}
private function checkCollides(_arg1:b2Shape, _arg2:b2Shape, _arg3:b2ContactPoint):void{
var _local4:BaseObject = _arg1.m_userData;
var _local5:BaseObject = _arg2.m_userData;
if ((_arg1.m_userData is Particle)){
if ((_arg2.m_userData is HurtWall)){
(_arg2.m_userData as HurtWall).collideWithParticle((_arg1.m_userData as Particle));
};
};
}
}
}//package core
Section 117
//CoreAssets (core.CoreAssets)
package core {
import flash.events.*;
import flash.display.*;
import flash.system.*;
public class CoreAssets extends EventDispatcher {
private var Assets:Class;
private var appDomain:ApplicationDomain;
public var inited:Boolean;
private static var instance:CoreAssets;
public function CoreAssets():void{
Assets = CoreAssets_Assets;
super();
inited = false;
}
public function init():void{
var _local1:Loader = new Loader();
_local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler);
_local1.loadBytes(new Assets());
}
private function assetsInitHandler(_arg1:Event):void{
appDomain = _arg1.target.content.loaderInfo.applicationDomain;
inited = true;
dispatchEvent(new Event(Event.INIT));
}
public function getAssetClass(_arg1:String):Class{
if (!appDomain.hasDefinition(_arg1)){
trace((("*Error*: There is no definition of class '" + _arg1) + "'"));
return (null);
};
return ((appDomain.getDefinition(_arg1) as Class));
}
public static function getInstance():CoreAssets{
if (!instance){
instance = new (CoreAssets);
};
return (instance);
}
}
}//package core
Section 118
//CoreAssets_Assets (core.CoreAssets_Assets)
package core {
import mx.core.*;
public class CoreAssets_Assets extends ByteArrayAsset {
}
}//package core
Section 119
//CoreCanvas (core.CoreCanvas)
package core {
import flash.display.*;
public class CoreCanvas {
public var level:Sprite;
public var bottom:Sprite;
public var particles:Sprite;
public var debug:Sprite;
public var objects:Sprite;
public var top:Sprite;
public var tools:Sprite;
public function CoreCanvas(_arg1:Sprite, _arg2:Sprite, _arg3:Sprite, _arg4:Sprite, _arg5:Sprite, _arg6:Sprite, _arg7:Sprite):void{
this.level = _arg1;
this.bottom = _arg2;
this.objects = _arg3;
this.particles = _arg4;
this.tools = _arg5;
this.top = _arg6;
this.debug = _arg7;
}
}
}//package core
Section 120
//CoreEngine (core.CoreEngine)
package core {
import flash.events.*;
import flash.filters.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import core.tools.*;
import caurina.transitions.*;
public class CoreEngine extends EventDispatcher {
public var assets:CoreAssets;
private var currentLevel:Level;
public var world:b2World;
private var objects:Array;
public var attractor:AttractorTool;
public var particles:Array;
private var iterations:int;// = 10
private var moveWall:MoveWall;
public var timeStep:Number;// = 0.0333333333333333
private var isLevelComplete:Boolean;
private var staticWall:StaticWall;
public var physScale:Number;// = 30
private var contactsManager:ContactsManager;
public var canvas:CoreCanvas;
public var elapsedTime:int;
public var isPaused:Boolean;
private var hurtWall:HurtWall;
private static var instance:CoreEngine;
public function CoreEngine():void{
}
private function createRect(_arg1:RectDef):void{
var _local2:Rect;
if (_arg1.type == BaseObjectDef.TYPE_BRICK){
staticWall.addPoly(_arg1);
} else {
if (_arg1.type == BaseObjectDef.TYPE_HURT){
hurtWall.addPoly(_arg1);
} else {
if (_arg1.type == BaseObjectDef.TYPE_METAL){
moveWall.addPoly(_arg1);
} else {
_local2 = new Rect(_arg1);
objects.push(_local2);
};
};
};
}
private function createMagnet(_arg1:MagnetDef):void{
var _local2:Magnet = new Magnet(_arg1);
objects.push(_local2);
}
public function gameStart():void{
}
public function pauseOff():void{
Tweener.resumeAllTweens();
canvas.level.addEventListener(Event.ENTER_FRAME, efHandler);
isPaused = false;
}
public function destroyObj(_arg1:BaseObject):void{
objects.splice(objects.indexOf(_arg1), 1);
_arg1.destroy();
}
public function destroyParticle(_arg1:Particle):void{
_arg1.destroy();
particles.splice(particles.indexOf(_arg1), 1);
}
private function createParticle(_arg1:ParticleDef):void{
var _local2:Particle = new Particle(_arg1);
particles.push(_local2);
}
private function createBubble():void{
var _local1:Number = Math.floor((Math.random() * 600));
var _local2:Number = Math.floor((Math.random() * 480));
var _local3:Bubble = new Bubble(new BaseObjectDef(_local1, _local2));
objects.push(_local3);
}
public function getObjUnderPoint(_arg1:Point):BaseObject{
var _local3:BaseObject;
var _local2:b2Body = world.m_bodyList;
while (_local2) {
if (!_local2.m_shapeList){
} else {
_local3 = _local2.m_shapeList.m_userData;
if (_local3){
if (_local3.skin.hitTestPoint(_arg1.x, _arg1.y, true)){
return (_local3);
};
};
};
_local2 = _local2.m_next;
};
return (null);
}
private function createExit(_arg1:ExitDef):void{
var _local2:Exit = new Exit(_arg1);
objects.push(_local2);
}
private function loadLevel():void{
var _local1:uint;
var _local2:BaseObjectDef;
particles = [];
objects = [];
staticWall = new StaticWall();
objects.push(staticWall);
hurtWall = new HurtWall();
objects.push(hurtWall);
moveWall = new MoveWall();
objects.push(moveWall);
objects = [];
_local1 = 0;
while (_local1 < currentLevel.objects.length) {
_local2 = currentLevel.objects[_local1];
if ((_local2 is ExitDef)){
createExit((_local2 as ExitDef));
} else {
if ((_local2 is ParticleDef)){
createParticle((_local2 as ParticleDef));
} else {
if ((_local2 is CircleDef)){
createCircle((_local2 as CircleDef));
} else {
if ((_local2 is RectDef)){
createRect((_local2 as RectDef));
} else {
if ((_local2 is PolyDef)){
createPoly((_local2 as PolyDef));
} else {
if ((_local2 is MagnetDef)){
createMagnet((_local2 as MagnetDef));
};
};
};
};
};
};
_local1++;
};
_local1 = 0;
while (_local1 < currentLevel.objects.length) {
_local2 = currentLevel.objects[_local1];
if ((_local2 is DistJointDef)){
createDistJoint((_local2 as DistJointDef));
} else {
if ((_local2 is RevJointDef)){
createRevJoint((_local2 as RevJointDef));
};
};
_local1++;
};
staticWall.settleRoomies();
hurtWall.settleRoomies();
moveWall.finishCreate();
_local1 = 0;
while (_local1 < 3) {
createBubble();
_local1++;
};
}
private function createRevJoint(_arg1:RevJointDef):void{
var _local2:RevJoint = new RevJoint(_arg1);
objects.push(_local2);
}
private function initStuff():void{
var _local3:b2Body;
var _local1:b2PolygonDef = new b2PolygonDef();
var _local2:b2BodyDef = new b2BodyDef();
_local1.friction = 0;
_local2.position.Set((-40 / physScale), ((480 / physScale) / 2));
_local1.SetAsBox((40 / physScale), ((480 / physScale) / 2));
_local3 = world.CreateBody(_local2);
_local3.CreateShape(_local1);
_local3.SetMassFromShapes();
_local2.position.Set(((640 + 40) / physScale), ((480 / physScale) / 2));
_local3 = world.CreateBody(_local2);
_local3.CreateShape(_local1);
_local3.SetMassFromShapes();
_local2.position.Set((320 / physScale), ((-40 / physScale) / 2));
_local1.SetAsBox((640 / physScale), ((40 / physScale) / 2));
_local3 = world.CreateBody(_local2);
_local3.CreateShape(_local1);
_local3.SetMassFromShapes();
_local2.position.Set((320 / physScale), ((480 + 20) / physScale));
_local3 = world.CreateBody(_local2);
_local3.CreateShape(_local1);
_local3.SetMassFromShapes();
}
public function levelStart(_arg1:Level, _arg2:CoreCanvas):void{
currentLevel = _arg1;
this.canvas = _arg2;
var _local3:GlowFilter = new GlowFilter(687640, 0.5, 6, 6, 2, 1, true);
var _local4:GlowFilter = new GlowFilter(11070977, 1, 6, 6, 3, 2);
assets = CoreAssets.getInstance();
SoundsManager.getInstance();
isPaused = false;
initBox2d();
initStuff();
loadLevel();
attractor = new AttractorTool();
elapsedTime = 0;
isLevelComplete = false;
_arg2.level.addEventListener(Event.ENTER_FRAME, efHandler);
}
public function gameComplete():void{
}
private function initBox2d():void{
var _local4:b2DebugDraw;
var _local1:b2AABB = new b2AABB();
_local1.lowerBound.Set(-1000, -1000);
_local1.upperBound.Set(1000, 1000);
var _local2:b2Vec2 = new b2Vec2(0, 0);
var _local3:Boolean;
world = new b2World(_local1, _local2, _local3);
_local4 = new b2DebugDraw();
var _local5:Sprite = canvas.debug;
_local5.mouseEnabled = false;
_local5.mouseChildren = false;
_local4.m_sprite = _local5;
_local4.m_drawScale = physScale;
_local4.m_fillAlpha = 0.7;
_local4.m_lineThickness = 1;
_local4.m_drawFlags = (b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit);
contactsManager = new ContactsManager();
}
public function collectParticle(_arg1:Particle):void{
if (isLevelComplete){
return;
};
destroyParticle(_arg1);
currentLevel.collectedParticles++;
dispatchEvent(new CoreEvent(CoreEvent.PARTICLE_COLLECTED));
if (currentLevel.collectedParticles >= currentLevel.needParticles){
isLevelComplete = true;
dispatchEvent(new CoreEvent(CoreEvent.LEVEL_COMPLETE));
};
}
private function createPoly(_arg1:PolyDef, _arg2:b2Vec2=null, _arg3:Number=0):void{
var _local4:Poly;
if (!_arg1.isSimple()){
return;
};
if (_arg1.type == BaseObjectDef.TYPE_BRICK){
staticWall.addPoly(_arg1);
} else {
if (_arg1.type == BaseObjectDef.TYPE_HURT){
hurtWall.addPoly(_arg1);
} else {
if (_arg1.type == BaseObjectDef.TYPE_METAL){
moveWall.addPoly(_arg1);
} else {
_local4 = new Poly(_arg1);
objects.push(_local4);
};
};
};
}
private function efHandler(_arg1:Event):void{
world.Step(timeStep, iterations);
dispatchEvent(new CoreEvent(CoreEvent.UPDATE, elapsedTime));
elapsedTime++;
}
private function createCircle(_arg1:CircleDef):void{
var _local2:Circle;
if (_arg1.type == BaseObjectDef.TYPE_BRICK){
staticWall.addCircle(_arg1);
} else {
if (_arg1.type == BaseObjectDef.TYPE_HURT){
hurtWall.addCircle(_arg1);
} else {
if (_arg1.type == BaseObjectDef.TYPE_METAL){
moveWall.addCircle(_arg1);
} else {
_local2 = new Circle(_arg1);
objects.push(_local2);
};
};
};
}
private function createDistJoint(_arg1:DistJointDef):void{
var _local2:DistJoint = new DistJoint(_arg1);
objects.push(_local2);
}
public function pauseOn():void{
Tweener.pauseAllTweens();
canvas.level.removeEventListener(Event.ENTER_FRAME, efHandler);
isPaused = true;
}
public function destroy():void{
var _local1:uint;
var _local2:Particle;
var _local3:BaseObject;
Tweener.removeAllTweens();
if (canvas){
canvas.level.removeEventListener(Event.ENTER_FRAME, efHandler);
};
if (particles){
_local1 = 0;
while (_local1 < particles.length) {
_local2 = particles[_local1];
destroyParticle(_local2);
_local1++;
};
};
if (objects){
_local1 = 0;
while (_local1 < objects.length) {
_local3 = objects[_local1];
_local3.destroy();
_local1++;
};
};
objects = [];
if (attractor){
attractor.destroy();
};
attractor = null;
}
public static function getInstance():CoreEngine{
if (instance == null){
instance = new (CoreEngine);
};
return (instance);
}
}
}//package core
Section 121
//CoreEvent (core.CoreEvent)
package core {
import flash.events.*;
public class CoreEvent extends Event {
public var data:Object;
public static const UPDATE:String = "Update";
public static const PARTICLE_DESTROYED:String = "ParticleDestroyed";
public static const PARTICLE_COLLECTED:String = "ParticleCollected";
public static const ATTRACTOR_CHANGED:String = "AttractorChanged";
public static const DESTROY:String = "Destroy";
public static const LEVEL_COMPLETE:String = "LevelComplete";
public function CoreEvent(_arg1:String, _arg2:Object=null, _arg3:Boolean=false, _arg4:Boolean=false):void{
super(_arg1, _arg3, _arg4);
this.data = _arg2;
}
}
}//package core
Section 122
//Level (core.Level)
package core {
import core.objects.*;
public class Level {
public var objects:Array;
public var needParticles:int;
public var totalParticles:int;
public var collectedParticles:int;
public function Level(_arg1:int, _arg2:String):void{
objects = parseDef(_arg2);
countParticles();
this.needParticles = _arg1;
collectedParticles = 0;
}
private function countParticles():void{
var _local2:BaseObjectDef;
var _local1:uint;
while (_local1 < objects.length) {
_local2 = objects[_local1];
if ((_local2 is ParticleDef)){
totalParticles++;
};
_local1++;
};
}
public static function createDef(_arg1:Array):String{
var _local4:BaseObjectDef;
var _local5:String;
var _local2 = "";
var _local3:uint;
while (_local3 < _arg1.length) {
_local4 = _arg1[_local3];
_local5 = _local4.getStringDef();
_local2 = (_local2 + (_local5 + " "));
_local3++;
};
return (_local2);
}
public static function parseDef(_arg1:String):Array{
var _local5:String;
var _local6:Array;
var _local7:String;
var _local2:Array = _arg1.split(" ");
var _local3:Array = [];
var _local4:uint;
while (_local4 < _local2.length) {
_local5 = _local2[_local4];
_local6 = _local5.split("_");
_local7 = _local6[0];
switch (_local7){
case CircleDef.NAME:
_local3.push(CircleDef.parseStringDef(_local5));
break;
case RectDef.NAME:
_local3.push(RectDef.parseStringDef(_local5));
break;
case DistJointDef.NAME:
_local3.push(DistJointDef.parseStringDef(_local5));
break;
case ExitDef.NAME:
_local3.push(ExitDef.parseStringDef(_local5));
break;
case PolyDef.NAME:
_local3.push(PolyDef.parseStringDef(_local5));
break;
case RevJointDef.NAME:
_local3.push(RevJointDef.parseStringDef(_local5));
break;
case ParticleDef.NAME:
_local3.push(ParticleDef.parseStringDef(_local5));
break;
case MagnetDef.NAME:
_local3.push(MagnetDef.parseStringDef(_local5));
break;
};
_local4++;
};
return (_local3);
}
}
}//package core
Section 123
//SoundsManager (core.SoundsManager)
package core {
import game.model.*;
import flash.media.*;
public class SoundsManager {
private var engine:CoreEngine;
public var particleCollect:Sound;
public var particleDead:Sound;
private var sndChannel:SoundChannel;
public var attractorEnabled:Sound;
private static var instance:SoundsManager;
public function SoundsManager(){
init();
}
public function playSound(_arg1:Sound, _arg2:int=0):void{
sndChannel = _arg1.play(0, _arg2, SaveData.getInstance().sndTransform);
}
private function init():void{
engine = CoreEngine.getInstance();
var _local1:Class = engine.assets.getAssetClass("SndAttractorEnabled");
attractorEnabled = new (_local1);
var _local2:Class = engine.assets.getAssetClass("SndParticleCollect");
particleCollect = new (_local2);
var _local3:Class = engine.assets.getAssetClass("SndParticleDead");
particleDead = new (_local3);
}
public static function getInstance():SoundsManager{
if (instance == null){
instance = new (SoundsManager);
};
return (instance);
}
}
}//package core
Section 124
//compareStringCaseInSensitive (de.polygonal.ds.sort.compare.compareStringCaseInSensitive)
package de.polygonal.ds.sort.compare {
public function compareStringCaseInSensitive(_arg1:String, _arg2:String):int{
var _local3:int;
var _local4:int;
var _local5:int;
_arg1 = _arg1.toLowerCase();
_arg2 = _arg2.toLowerCase();
if ((_arg1.length + _arg2.length) > 2){
_local3 = 0;
_local4 = ((_arg1.length > _arg2.length)) ? _arg1.length : _arg2.length;
_local5 = 0;
while (_local5 < _local4) {
_local3 = (_arg1.charCodeAt(_local5) - _arg2.charCodeAt(_local5));
if (_local3 != 0){
break;
};
_local5++;
};
return (_local3);
//unresolved jump
};
return ((_arg1.charCodeAt(0) - _arg2.charCodeAt(0)));
}
}//package de.polygonal.ds.sort.compare
Section 125
//compareStringCaseInSensitiveDesc (de.polygonal.ds.sort.compare.compareStringCaseInSensitiveDesc)
package de.polygonal.ds.sort.compare {
public function compareStringCaseInSensitiveDesc(_arg1:String, _arg2:String):int{
var _local3:int;
var _local4:int;
var _local5:int;
_arg1 = _arg1.toLowerCase();
_arg2 = _arg2.toLowerCase();
if ((_arg1.length + _arg2.length) > 2){
_local3 = 0;
_local4 = ((_arg1.length > _arg2.length)) ? _arg1.length : _arg2.length;
_local5 = 0;
while (_local5 < _local4) {
_local3 = (_arg2.charCodeAt(_local5) - _arg1.charCodeAt(_local5));
if (_local3 != 0){
break;
};
_local5++;
};
return (_local3);
//unresolved jump
};
return ((_arg2.charCodeAt(0) - _arg1.charCodeAt(0)));
}
}//package de.polygonal.ds.sort.compare
Section 126
//compareStringCaseSensitive (de.polygonal.ds.sort.compare.compareStringCaseSensitive)
package de.polygonal.ds.sort.compare {
public function compareStringCaseSensitive(_arg1:String, _arg2:String):int{
var _local3:int;
var _local4:int;
var _local5:int;
if ((_arg1.length + _arg2.length) > 2){
_local3 = 0;
_local4 = ((_arg1.length > _arg2.length)) ? _arg1.length : _arg2.length;
_local5 = 0;
while (_local5 < _local4) {
_local3 = (_arg1.charCodeAt(_local5) - _arg2.charCodeAt(_local5));
if (_local3 != 0){
break;
};
_local5++;
};
return (_local3);
//unresolved jump
};
return ((_arg1.charCodeAt(0) - _arg2.charCodeAt(0)));
}
}//package de.polygonal.ds.sort.compare
Section 127
//compareStringCaseSensitiveDesc (de.polygonal.ds.sort.compare.compareStringCaseSensitiveDesc)
package de.polygonal.ds.sort.compare {
public function compareStringCaseSensitiveDesc(_arg1:String, _arg2:String):int{
var _local3:int;
var _local4:int;
var _local5:int;
if ((_arg1.length + _arg2.length) > 2){
_local3 = 0;
_local4 = ((_arg1.length > _arg2.length)) ? _arg1.length : _arg2.length;
_local5 = 0;
while (_local5 < _local4) {
_local3 = (_arg2.charCodeAt(_local5) - _arg1.charCodeAt(_local5));
if (_local3 != 0){
break;
};
_local5++;
};
return (_local3);
//unresolved jump
};
return ((_arg2.charCodeAt(0) - _arg1.charCodeAt(0)));
}
}//package de.polygonal.ds.sort.compare
Section 128
//dLinkedInsertionSort (de.polygonal.ds.sort.dLinkedInsertionSort)
package de.polygonal.ds.sort {
import de.polygonal.ds.*;
public function dLinkedInsertionSort(_arg1:DListNode, _arg2:Boolean=false):DListNode{
var _local4:DListNode;
var _local5:DListNode;
var _local6:DListNode;
var _local7:DListNode;
var _local8:*;
if (!_arg1){
return (null);
};
var _local3:DListNode = _arg1;
if (_arg2){
_local5 = _local3.next;
while (_local5) {
_local6 = _local5.next;
_local4 = _local5.prev;
if (_local4.data < _local5.data){
_local7 = _local4;
while (_local7.prev) {
if (_local7.prev.data < _local5.data){
_local7 = _local7.prev;
} else {
break;
};
};
if (_local6){
_local4.next = _local6;
_local6.prev = _local4;
} else {
_local4.next = null;
};
if (_local7 == _local3){
_local5.prev = null;
_local5.next = _local7;
_local7.prev = _local5;
_local3 = _local5;
} else {
_local5.prev = _local7.prev;
_local7.prev.next = _local5;
_local5.next = _local7;
_local7.prev = _local5;
};
};
_local5 = _local6;
};
return (_local3);
//unresolved jump
};
_local5 = _local3.next;
while (_local5) {
_local6 = _local5.next;
_local4 = _local5.prev;
if (_local4.data > _local5.data){
_local7 = _local4;
while (_local7.prev) {
if (_local7.prev.data > _local5.data){
_local7 = _local7.prev;
} else {
break;
};
};
if (_local6){
_local4.next = _local6;
_local6.prev = _local4;
} else {
_local4.next = null;
};
if (_local7 == _local3){
_local5.prev = null;
_local5.next = _local7;
_local7.prev = _local5;
_local3 = _local5;
} else {
_local5.prev = _local7.prev;
_local7.prev.next = _local5;
_local5.next = _local7;
_local7.prev = _local5;
};
};
_local5 = _local6;
};
return (_local3);
}
}//package de.polygonal.ds.sort
Section 129
//dLinkedInsertionSortCmp (de.polygonal.ds.sort.dLinkedInsertionSortCmp)
package de.polygonal.ds.sort {
import de.polygonal.ds.*;
public function dLinkedInsertionSortCmp(_arg1:DListNode, _arg2:Function, _arg3:Boolean=false):DListNode{
var _local5:DListNode;
var _local6:DListNode;
var _local7:DListNode;
var _local8:DListNode;
var _local9:*;
if (((!(_arg1)) || ((_arg2 == null)))){
return (null);
};
var _local4:DListNode = _arg1;
if (_arg3){
_local6 = _local4.next;
while (_local6) {
_local7 = _local6.next;
_local5 = _local6.prev;
if (_arg2(_local5.data, _local6.data) < 0){
_local8 = _local5;
while (_local8.prev) {
if (_arg2(_local8.prev.data, _local6.data) < 0){
_local8 = _local8.prev;
} else {
break;
};
};
if (_local7){
_local5.next = _local7;
_local7.prev = _local5;
} else {
_local5.next = null;
};
if (_local8 == _local4){
_local6.prev = null;
_local6.next = _local8;
_local8.prev = _local6;
_local4 = _local6;
} else {
_local6.prev = _local8.prev;
_local8.prev.next = _local6;
_local6.next = _local8;
_local8.prev = _local6;
};
};
_local6 = _local7;
};
} else {
_local6 = _local4.next;
while (_local6) {
_local7 = _local6.next;
_local5 = _local6.prev;
if (_arg2(_local5.data, _local6.data) > 0){
_local8 = _local5;
while (_local8.prev) {
if (_arg2(_local8.prev.data, _local6.data) > 0){
_local8 = _local8.prev;
} else {
break;
};
};
if (_local7){
_local5.next = _local7;
_local7.prev = _local5;
} else {
_local5.next = null;
};
if (_local8 == _local4){
_local6.prev = null;
_local6.next = _local8;
_local8.prev = _local6;
_local4 = _local6;
} else {
_local6.prev = _local8.prev;
_local8.prev.next = _local6;
_local6.next = _local8;
_local8.prev = _local6;
};
};
_local6 = _local7;
};
};
return (_local4);
}
}//package de.polygonal.ds.sort
Section 130
//dLinkedMergeSort (de.polygonal.ds.sort.dLinkedMergeSort)
package de.polygonal.ds.sort {
import de.polygonal.ds.*;
public function dLinkedMergeSort(_arg1:DListNode, _arg2:Boolean=false):DListNode{
var _local4:DListNode;
var _local5:DListNode;
var _local6:DListNode;
var _local7:DListNode;
var _local9:int;
var _local10:int;
var _local11:int;
var _local12:int;
if (!_arg1){
return (null);
};
var _local3:DListNode = _arg1;
var _local8 = 1;
if (_arg2){
while (true) {
_local4 = _local3;
_local7 = null;
_local3 = _local7;
_local9 = 0;
while (_local4) {
_local9++;
_local12 = 0;
_local10 = 0;
_local5 = _local4;
while (_local12 < _local8) {
_local10++;
_local5 = _local5.next;
if (!_local5){
break;
};
_local12++;
};
_local11 = _local8;
while ((((_local10 > 0)) || ((((_local11 > 0)) && (_local5))))) {
if (_local10 == 0){
_local6 = _local5;
_local5 = _local5.next;
_local11--;
} else {
if ((((_local11 == 0)) || (!(_local5)))){
_local6 = _local4;
_local4 = _local4.next;
_local10--;
} else {
if ((_local4.data - _local5.data) >= 0){
_local6 = _local4;
_local4 = _local4.next;
_local10--;
} else {
_local6 = _local5;
_local5 = _local5.next;
_local11--;
};
};
};
if (_local7){
_local7.next = _local6;
} else {
_local3 = _local6;
};
_local6.prev = _local7;
_local7 = _local6;
};
_local4 = _local5;
};
_local7.next = null;
if (_local9 <= 1){
return (_local3);
};
_local8 = (_local8 << 1);
};
} else {
while (true) {
_local4 = _local3;
_local7 = null;
_local3 = _local7;
_local9 = 0;
while (_local4) {
_local9++;
_local12 = 0;
_local10 = 0;
_local5 = _local4;
while (_local12 < _local8) {
_local10++;
_local5 = _local5.next;
if (!_local5){
break;
};
_local12++;
};
_local11 = _local8;
while ((((_local10 > 0)) || ((((_local11 > 0)) && (_local5))))) {
if (_local10 == 0){
_local6 = _local5;
_local5 = _local5.next;
_local11--;
} else {
if ((((_local11 == 0)) || (!(_local5)))){
_local6 = _local4;
_local4 = _local4.next;
_local10--;
} else {
if ((_local4.data - _local5.data) <= 0){
_local6 = _local4;
_local4 = _local4.next;
_local10--;
} else {
_local6 = _local5;
_local5 = _local5.next;
_local11--;
};
};
};
if (_local7){
_local7.next = _local6;
} else {
_local3 = _local6;
};
_local6.prev = _local7;
_local7 = _local6;
};
_local4 = _local5;
};
_local7.next = null;
if (_local9 <= 1){
return (_local3);
};
_local8 = (_local8 << 1);
};
};
return (null);
}
}//package de.polygonal.ds.sort
Section 131
//dLinkedMergeSortCmp (de.polygonal.ds.sort.dLinkedMergeSortCmp)
package de.polygonal.ds.sort {
import de.polygonal.ds.*;
public function dLinkedMergeSortCmp(_arg1:DListNode, _arg2:Function, _arg3:Boolean=false):DListNode{
var _local5:DListNode;
var _local6:DListNode;
var _local7:DListNode;
var _local8:DListNode;
var _local10:int;
var _local11:int;
var _local12:int;
var _local13:int;
if (((!(_arg1)) || ((_arg2 == null)))){
return (null);
};
var _local4:DListNode = _arg1;
var _local9 = 1;
if (_arg3){
while (true) {
_local5 = _local4;
_local8 = null;
_local4 = _local8;
_local10 = 0;
while (_local5) {
_local10++;
_local13 = 0;
_local11 = 0;
_local6 = _local5;
while (_local13 < _local9) {
_local11++;
_local6 = _local6.next;
if (!_local6){
break;
};
_local13++;
};
_local12 = _local9;
while ((((_local11 > 0)) || ((((_local12 > 0)) && (_local6))))) {
if (_local11 == 0){
_local7 = _local6;
_local6 = _local6.next;
_local12--;
} else {
if ((((_local12 == 0)) || (!(_local6)))){
_local7 = _local5;
_local5 = _local5.next;
_local11--;
} else {
if (_arg2(_local5.data, _local6.data) >= 0){
_local7 = _local5;
_local5 = _local5.next;
_local11--;
} else {
_local7 = _local6;
_local6 = _local6.next;
_local12--;
};
};
};
if (_local8){
_local8.next = _local7;
} else {
_local4 = _local7;
};
_local7.prev = _local8;
_local8 = _local7;
};
_local5 = _local6;
};
_arg1.prev = _local8;
_local8.next = null;
if (_local10 <= 1){
return (_local4);
};
_local9 = (_local9 << 1);
};
} else {
while (true) {
_local5 = _local4;
_local8 = null;
_local4 = _local8;
_local10 = 0;
while (_local5) {
_local10++;
_local13 = 0;
_local11 = 0;
_local6 = _local5;
while (_local13 < _local9) {
_local11++;
_local6 = _local6.next;
if (!_local6){
break;
};
_local13++;
};
_local12 = _local9;
while ((((_local11 > 0)) || ((((_local12 > 0)) && (_local6))))) {
if (_local11 == 0){
_local7 = _local6;
_local6 = _local6.next;
_local12--;
} else {
if ((((_local12 == 0)) || (!(_local6)))){
_local7 = _local5;
_local5 = _local5.next;
_local11--;
} else {
if (_arg2(_local5.data, _local6.data) <= 0){
_local7 = _local5;
_local5 = _local5.next;
_local11--;
} else {
_local7 = _local6;
_local6 = _local6.next;
_local12--;
};
};
};
if (_local8){
_local8.next = _local7;
} else {
_local4 = _local7;
};
_local7.prev = _local8;
_local8 = _local7;
};
_local5 = _local6;
};
_arg1.prev = _local8;
_local8.next = null;
if (_local10 <= 1){
return (_local4);
};
_local9 = (_local9 << 1);
};
};
return (null);
}
}//package de.polygonal.ds.sort
Section 132
//Collection (de.polygonal.ds.Collection)
package de.polygonal.ds {
public interface Collection {
function get size():int;
function isEmpty():Boolean;
function getIterator():Iterator;
function clear():void;
function toArray():Array;
function contains(_arg1):Boolean;
}
}//package de.polygonal.ds
Section 133
//DLinkedList (de.polygonal.ds.DLinkedList)
package de.polygonal.ds {
import de.polygonal.ds.sort.compare.*;
import de.polygonal.ds.sort.*;
public class DLinkedList implements Collection {
private var _count:int;
public var tail:DListNode;
public var head:DListNode;
public function DLinkedList(... _args){
head = (tail = null);
_count = 0;
if (_args.length > 0){
append.apply(this, _args);
};
}
public function get size():int{
return (_count);
}
public function isEmpty():Boolean{
return ((_count == 0));
}
public function remove(_arg1:DListIterator):Boolean{
if (((!((_arg1.list == this))) || (!(_arg1.node)))){
return (false);
};
var _local2:DListNode = _arg1.node;
if (_local2 == head){
head = head.next;
} else {
if (_local2 == tail){
tail = tail.prev;
};
};
if (_arg1.node){
_arg1.node = _arg1.node.next;
};
if (_local2.prev){
_local2.prev.next = _local2.next;
};
if (_local2.next){
_local2.next.prev = _local2.prev;
};
_local2.next = (_local2.prev = null);
if (head == null){
tail = null;
};
_count--;
return (true);
}
public function removeHead(){
var _local1:*;
if (head){
_local1 = head.data;
head = head.next;
if (head){
head.prev = null;
} else {
tail = null;
};
_count--;
return (_local1);
};
return (null);
}
public function clear():void{
var _local2:DListNode;
var _local1:DListNode = head;
head = null;
while (_local1) {
_local2 = _local1.next;
_local1.next = (_local1.prev = null);
_local1 = _local2;
};
_count = 0;
}
public function prepend(... _args):DListNode{
var _local4:DListNode;
var _local5:int;
var _local2:int = _args.length;
var _local3:DListNode = new DListNode(_args[int((_local2 - 1))]);
if (head){
head.insertBefore(_local3);
head = head.prev;
} else {
head = (tail = _local3);
};
if (_local2 > 1){
_local4 = _local3;
_local5 = (_local2 - 2);
while (_local5 >= 0) {
_local3 = new DListNode(_args[_local5]);
head.insertBefore(_local3);
head = head.prev;
_local5--;
};
_count = (_count + _local2);
return (_local4);
};
_count++;
return (_local3);
}
public function popDown():void{
var _local1:DListNode = tail;
if (tail.prev == head){
tail = head;
tail.next = null;
head = _local1;
head.prev = null;
head.next = tail;
tail.prev = head;
} else {
tail = tail.prev;
tail.next = null;
head.prev = _local1;
_local1.prev = null;
_local1.next = head;
head = _local1;
};
}
public function concat(... _args):DLinkedList{
var _local3:DLinkedList;
var _local4:DListNode;
var _local2:DLinkedList = new DLinkedList();
_local4 = head;
while (_local4) {
_local2.append(_local4.data);
_local4 = _local4.next;
};
var _local5:int = _args.length;
var _local6:int;
while (_local6 < _local5) {
_local3 = _args[_local6];
_local4 = _local3.head;
while (_local4) {
_local2.append(_local4.data);
_local4 = _local4.next;
};
_local6++;
};
return (_local2);
}
public function insertBefore(_arg1:DListIterator, _arg2):DListNode{
var _local3:DListNode;
if (_arg1.list != this){
return (null);
};
if (_arg1.node){
_local3 = new DListNode(_arg2);
_arg1.node.insertBefore(_local3);
if (_arg1.node == head){
head = head.prev;
};
_count++;
return (_local3);
//unresolved jump
};
return (prepend(_arg2));
}
public function append(... _args):DListNode{
var _local4:DListNode;
var _local5:int;
var _local2:int = _args.length;
var _local3:DListNode = new DListNode(_args[0]);
if (head){
tail.insertAfter(_local3);
tail = tail.next;
} else {
head = (tail = _local3);
};
if (_local2 > 1){
_local4 = _local3;
_local5 = 1;
while (_local5 < _local2) {
_local3 = new DListNode(_args[_local5]);
tail.insertAfter(_local3);
tail = tail.next;
_local5++;
};
_count = (_count + _local2);
return (_local4);
};
_count++;
return (_local3);
}
public function sort(... _args):void{
var _local2:int;
var _local3:Function;
var _local4:*;
if (_count <= 1){
return;
};
if (_args.length > 0){
_local2 = 0;
_local3 = null;
_local4 = _args[0];
if ((_local4 is Function)){
_local3 = _local4;
if (_args.length > 1){
_local4 = _args[1];
if ((_local4 is int)){
_local2 = _local4;
};
};
} else {
if ((_local4 is int)){
_local2 = _local4;
};
};
if (Boolean(_local3)){
if ((_local2 & 2)){
head = dLinkedInsertionSortCmp(head, _local3, (_local2 == 18));
} else {
head = dLinkedMergeSortCmp(head, _local3, (_local2 == 16));
};
} else {
if ((_local2 & 2)){
if ((_local2 & 4)){
if (_local2 == 22){
head = dLinkedInsertionSortCmp(head, compareStringCaseSensitiveDesc);
} else {
if (_local2 == 14){
head = dLinkedInsertionSortCmp(head, compareStringCaseInSensitive);
} else {
if (_local2 == 30){
head = dLinkedInsertionSortCmp(head, compareStringCaseInSensitiveDesc);
} else {
head = dLinkedInsertionSortCmp(head, compareStringCaseSensitive);
};
};
};
} else {
head = dLinkedInsertionSort(head, (_local2 == 18));
};
} else {
if ((_local2 & 4)){
if (_local2 == 20){
head = dLinkedMergeSortCmp(head, compareStringCaseSensitiveDesc);
} else {
if (_local2 == 12){
head = dLinkedMergeSortCmp(head, compareStringCaseInSensitive);
} else {
if (_local2 == 28){
head = dLinkedMergeSortCmp(head, compareStringCaseInSensitiveDesc);
} else {
head = dLinkedMergeSortCmp(head, compareStringCaseSensitive);
};
};
};
} else {
if ((_local2 & 16)){
head = dLinkedMergeSort(head, true);
};
};
};
};
} else {
head = dLinkedMergeSort(head);
};
}
public function contains(_arg1):Boolean{
var _local2:DListNode = head;
while (_local2) {
if (_local2.data == _arg1){
return (true);
};
_local2 = _local2.next;
};
return (false);
}
public function reverse():void{
var _local1:DListNode;
var _local3:DListNode;
if (_count == 0){
return;
};
var _local2:DListNode = tail;
while (_local2) {
_local1 = _local2.prev;
if (!_local2.next){
_local2.next = _local2.prev;
_local2.prev = null;
head = _local2;
} else {
if (!_local2.prev){
_local2.prev = _local2.next;
_local2.next = null;
tail = _local2;
} else {
_local3 = _local2.next;
_local2.next = _local2.prev;
_local2.prev = _local3;
};
};
_local2 = _local1;
};
}
public function insertAfter(_arg1:DListIterator, _arg2):DListNode{
var _local3:DListNode;
if (_arg1.list != this){
return (null);
};
if (_arg1.node){
_local3 = new DListNode(_arg2);
_arg1.node.insertAfter(_local3);
if (_arg1.node == tail){
tail = _arg1.node.next;
};
_count++;
return (_local3);
//unresolved jump
};
return (append(_arg2));
}
public function getIterator():Iterator{
return (new DListIterator(this, head));
}
public function toArray():Array{
var _local1:Array = [];
var _local2:DListNode = head;
while (_local2) {
_local1.push(_local2.data);
_local2 = _local2.next;
};
return (_local1);
}
public function getListIterator():DListIterator{
return (new DListIterator(this, head));
}
public function join(_arg1):String{
if (_count == 0){
return ("");
};
var _local2 = "";
var _local3:DListNode = head;
while (_local3.next) {
_local2 = (_local2 + (_local3.data + _arg1));
_local3 = _local3.next;
};
_local2 = (_local2 + _local3.data);
return (_local2);
}
public function toString():String{
return ((("[DLinkedList > has " + size) + " nodes]"));
}
public function removeTail(){
var _local1:*;
if (tail){
_local1 = tail.data;
tail = tail.prev;
if (tail){
tail.next = null;
} else {
head = null;
};
_count--;
return (_local1);
};
return (null);
}
public function lastNodeOf(_arg1, _arg2:DListIterator=null):DListIterator{
if (_arg2 != null){
if (_arg2.list != this){
return (null);
};
};
var _local3:DListNode = ((_arg2)==null) ? tail : _arg2.node;
while (_local3) {
if (_local3.data === _arg1){
return (new DListIterator(this, _local3));
};
_local3 = _local3.prev;
};
return (null);
}
public function merge(... _args):void{
var _local2:DLinkedList;
_local2 = _args[0];
if (head){
tail.next = _local2.head;
_local2.head.prev = tail;
tail = _local2.tail;
} else {
head = _local2.head;
tail = _local2.tail;
};
_count = (_count + _local2.size);
var _local3:int = _args.length;
var _local4 = 1;
while (_local4 < _local3) {
_local2 = _args[_local4];
tail.next = _local2.head;
_local2.head.prev = tail;
tail = _local2.tail;
_count = (_count + _local2.size);
_local4++;
};
}
public function nodeOf(_arg1, _arg2:DListIterator=null):DListIterator{
if (_arg2 != null){
if (_arg2.list != this){
return (null);
};
};
var _local3:DListNode = ((_arg2)==null) ? head : _arg2.node;
while (_local3) {
if (_local3.data === _arg1){
return (new DListIterator(this, _local3));
};
_local3 = _local3.next;
};
return (null);
}
public function dump():String{
if (head == null){
return ("DLinkedList, empty");
};
var _local1 = (((("DLinkedList, has " + _count) + " node") + ((_count == 1)) ? "" : "s") + "\n|< Head\n");
var _local2:DListIterator = getListIterator();
while (_local2.valid()) {
_local1 = (_local1 + (("\t" + _local2.data) + "\n"));
_local2.forth();
};
_local1 = (_local1 + "Tail >|");
return (_local1);
}
public function splice(_arg1:DListIterator, _arg2:uint=4294967295, ... _args):DLinkedList{
var _local4:DListNode;
var _local5:DListNode;
var _local6:DLinkedList;
var _local7:int;
var _local8:int;
var _local9:DListNode;
if (_arg1){
if (_arg1.list != this){
return (null);
};
};
if (_arg1.node){
_local4 = _arg1.node;
_local5 = _arg1.node.prev;
_local6 = new DLinkedList();
if (_arg2 == 4294967295){
if (_arg1.node == tail){
return (_local6);
};
while (_arg1.node) {
_local6.append(_arg1.node.data);
_arg1.remove();
};
_arg1.list = _local6;
_arg1.node = _local4;
return (_local6);
} else {
_local7 = 0;
while (_local7 < _arg2) {
if (_arg1.node){
_local6.append(_arg1.node.data);
_arg1.remove();
} else {
break;
};
_local7++;
};
};
_local8 = _args.length;
if (_local8 > 0){
if (_count == 0){
_local7 = 0;
while (_local7 < _local8) {
append(_args[_local7]);
_local7++;
};
} else {
if (_local5 == null){
_local9 = prepend(_args[0]);
_local7 = 1;
while (_local7 < _local8) {
_local9.insertAfter(new DListNode(_args[_local7]));
if (_local9 == tail){
tail = _local9.next;
};
_local9 = _local9.next;
_count++;
_local7++;
};
} else {
_local9 = _local5;
_local7 = 0;
while (_local7 < _local8) {
_local9.insertAfter(new DListNode(_args[_local7]));
if (_local9 == tail){
tail = _local9.next;
};
_local9 = _local9.next;
_count++;
_local7++;
};
};
};
_arg1.node = _local9;
} else {
_arg1.node = _local4;
};
_arg1.list = _local6;
return (_local6);
};
return (null);
}
public function shiftUp():void{
var _local1:DListNode = head;
if (head.next == tail){
head = tail;
head.prev = null;
tail = _local1;
tail.next = null;
head.next = tail;
tail.prev = head;
} else {
head = head.next;
head.prev = null;
tail.next = _local1;
_local1.next = null;
_local1.prev = tail;
tail = _local1;
};
}
}
}//package de.polygonal.ds
Section 134
//DListIterator (de.polygonal.ds.DListIterator)
package de.polygonal.ds {
public class DListIterator implements Iterator {
public var node:DListNode;
public var list:DLinkedList;
public function DListIterator(_arg1:DLinkedList, _arg2:DListNode=null){
this.list = _arg1;
this.node = _arg2;
}
public function remove():Boolean{
return (list.remove(this));
}
public function back():void{
if (node){
node = node.prev;
};
}
public function start():void{
node = list.head;
}
public function get data(){
if (node){
return (node.data);
};
return (null);
}
public function forth():void{
if (node){
node = node.next;
};
}
public function toString():String{
return ((("{DListIterator, data=" + (node) ? node.data : "null") + "}"));
}
public function hasNext():Boolean{
return (Boolean(node));
}
public function valid():Boolean{
return (Boolean(node));
}
public function next(){
var _local1:*;
if (hasNext()){
_local1 = node.data;
node = node.next;
return (_local1);
};
return (null);
}
public function set data(_arg1):void{
node.data = _arg1;
}
public function end():void{
node = list.tail;
}
}
}//package de.polygonal.ds
Section 135
//DListNode (de.polygonal.ds.DListNode)
package de.polygonal.ds {
public class DListNode implements LinkedListNode {
public var prev:DListNode;
public var next:DListNode;
public var data;
public function DListNode(_arg1){
next = (prev = null);
data = _arg1;
}
public function unlink():void{
if (prev){
prev.next = next;
};
if (next){
next.prev = prev;
};
next = (prev = null);
}
public function insertAfter(_arg1:DListNode):void{
_arg1.next = next;
_arg1.prev = this;
if (next){
next.prev = _arg1;
};
next = _arg1;
}
public function insertBefore(_arg1:DListNode):void{
_arg1.next = this;
_arg1.prev = prev;
if (prev){
prev.next = _arg1;
};
prev = _arg1;
}
public function toString():String{
return ((("[DListNode, data=" + data) + "]"));
}
}
}//package de.polygonal.ds
Section 136
//Iterator (de.polygonal.ds.Iterator)
package de.polygonal.ds {
public interface Iterator {
function start():void;
function set data(_arg1):void;
function get data();
function next();
function hasNext():Boolean;
}
}//package de.polygonal.ds
Section 137
//LinkedListNode (de.polygonal.ds.LinkedListNode)
package de.polygonal.ds {
public interface LinkedListNode {
}
}//package de.polygonal.ds
Section 138
//EditorCloseCommand (editor.controller.EditorCloseCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import org.puremvc.as3.patterns.command.*;
import editor.view.*;
public class EditorCloseCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:EditorMediator = (facade.retrieveMediator(EditorMediator.NAME) as EditorMediator);
_local2.destroy();
facade.removeProxy(EditorProxy.NAME);
facade.removeProxy(GridProxy.NAME);
facade.removeProxy(LevelProxy.NAME);
}
}
}//package editor.controller
Section 139
//EditorStartCommand (editor.controller.EditorStartCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import editor.view.components.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
import editor.view.*;
public class EditorStartCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:EditorProxy = new EditorProxy();
facade.registerProxy(_local2);
var _local3:GridProxy = new GridProxy();
facade.registerProxy(_local3);
var _local4:LevelProxy = new LevelProxy();
facade.registerProxy(_local4);
var _local5:EditorView = new EditorView();
var _local6:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
_local6.getViewContainer().addChild(_local5);
var _local7:EditorMediator = new EditorMediator(_local5);
facade.registerMediator(_local7);
}
}
}//package editor.controller
Section 140
//ELevelCompleteCommand (editor.controller.ELevelCompleteCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import editor.view.components.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
import editor.view.*;
public class ELevelCompleteCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
var _local3:ELevelCompleteView = new ELevelCompleteView();
_local2.getViewContainer().addChild(_local3);
var _local4:ELevelCompleteMediator = new ELevelCompleteMediator(_local3);
facade.registerMediator(_local4);
}
}
}//package editor.controller
Section 141
//ELevelRestartEndCommand (editor.controller.ELevelRestartEndCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import org.puremvc.as3.patterns.command.*;
import editor.view.*;
public class ELevelRestartEndCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:LevelTestMediator = (facade.retrieveMediator(LevelTestMediator.NAME) as LevelTestMediator);
_local2.destroy();
}
}
}//package editor.controller
Section 142
//ELevelRestartStartCommand (editor.controller.ELevelRestartStartCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import org.puremvc.as3.patterns.command.*;
public class ELevelRestartStartCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
}
}
}//package editor.controller
Section 143
//LevelQuitCommand (editor.controller.LevelQuitCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import org.puremvc.as3.patterns.command.*;
import editor.view.*;
public class LevelQuitCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:LevelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy);
_local2.levelQuit();
var _local3:LevelTestMediator = (facade.retrieveMediator(LevelTestMediator.NAME) as LevelTestMediator);
_local3.destroy();
}
}
}//package editor.controller
Section 144
//LevelTestCommand (editor.controller.LevelTestCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import editor.view.components.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
import editor.view.*;
public class LevelTestCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:LevelTestView = new LevelTestView();
var _local3:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
_local3.getViewContainer().addChild(_local2);
var _local4:LevelTestMediator = new LevelTestMediator(_local2);
facade.registerMediator(_local4);
var _local5:LevelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy);
_local5.levelStart();
_local4.updateStat();
}
}
}//package editor.controller
Section 145
//ObjectAddCommand (editor.controller.ObjectAddCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import core.objects.*;
import org.puremvc.as3.patterns.command.*;
public class ObjectAddCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy);
_local2.objectAdd((_arg1.getBody() as BaseObjectDef));
}
}
}//package editor.controller
Section 146
//ObjectRemoveCommand (editor.controller.ObjectRemoveCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import core.objects.*;
import org.puremvc.as3.patterns.command.*;
public class ObjectRemoveCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy);
_local2.objectRemove((_arg1.getBody() as BaseObjectDef));
}
}
}//package editor.controller
Section 147
//ObjectsSelectCommand (editor.controller.ObjectsSelectCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import org.puremvc.as3.patterns.command.*;
public class ObjectsSelectCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy);
_local2.objectsSelect((_arg1.getBody() as Array));
}
}
}//package editor.controller
Section 148
//ToolSelectCommand (editor.controller.ToolSelectCommand)
package editor.controller {
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import org.puremvc.as3.patterns.command.*;
public class ToolSelectCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy);
_local2.selectedTool = (_arg1.getBody() as Tool);
}
}
}//package editor.controller
Section 149
//EditorAssets (editor.model.EditorAssets)
package editor.model {
import flash.events.*;
import flash.display.*;
import flash.system.*;
public class EditorAssets extends EventDispatcher {
private var Assets:Class;
private var appDomain:ApplicationDomain;
private static var instance:EditorAssets;
public function EditorAssets(){
Assets = EditorAssets_Assets;
super();
}
public function init():void{
var _local1:Loader = new Loader();
_local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler);
_local1.loadBytes(new Assets());
}
public function GameAssets():void{
}
private function assetsInitHandler(_arg1:Event):void{
appDomain = _arg1.target.content.loaderInfo.applicationDomain;
dispatchEvent(new Event(Event.INIT));
}
public function getAssetClass(_arg1:String):Class{
if (!appDomain.hasDefinition(_arg1)){
trace((("*Error*: There is no definition of class '" + _arg1) + "'"));
return (null);
};
return ((appDomain.getDefinition(_arg1) as Class));
}
public static function getInstance():EditorAssets{
if (!instance){
instance = new (EditorAssets);
};
return (instance);
}
}
}//package editor.model
Section 150
//EditorAssets_Assets (editor.model.EditorAssets_Assets)
package editor.model {
import mx.core.*;
public class EditorAssets_Assets extends ByteArrayAsset {
}
}//package editor.model
Section 151
//EditorProxy (editor.model.EditorProxy)
package editor.model {
import game.model.*;
import core.objects.*;
import flash.geom.*;
import org.puremvc.as3.patterns.proxy.*;
import editor.controller.*;
public class EditorProxy extends Proxy {
private var notesProxy:NotesProxy;
private var objects:Array;
private var selectedObjs:Array;
public var selectedTool:Tool;
private var tools:Array;
public static const OBJECT_ADD:String = "ObjectAdd";
public static const ELEVEL_RESTART_END:String = "ELevelRestartEnd";
public static const OBJECT_REMOVE:String = "ObjectRemove";
public static const EDITOR_CLOSE:String = "EditorClose";
public static const OBJECTS_SELECT:String = "ObjectsSelect";
public static const OBJECT_UPDATE:String = "ObjectUpdate";
public static const LEVEL_QUIT:String = "LevelQuit";
public static const NAME:String = "EditorProxy";
public static const LEVEL_TEST:String = "LevelTest";
public static const ELEVEL_RESTART_START:String = "ELevelRestartStart";
public static const ELEVEL_COMPLETE:String = "EditorLevelComplete";
public static const TOOL_SELECT:String = "ToolSelect";
public function EditorProxy():void{
super(NAME);
init();
}
public function objectAdd(_arg1:BaseObjectDef):void{
objects.push(_arg1);
}
public function objectRemove(_arg1:BaseObjectDef):void{
var _local2:int = objects.indexOf(_arg1);
if (_local2 != -1){
objects.splice(_local2, 1);
};
var _local3:int = selectedObjs.indexOf(_arg1);
if (_local3 != -1){
selectedObjs.splice(_local3, 1);
};
}
private function checkRectPoint(_arg1:Rectangle, _arg2:Point):Boolean{
if ((((((((_arg2.x > _arg1.x)) && ((_arg2.x < (_arg1.x + _arg1.width))))) && ((_arg2.y > _arg1.y)))) && ((_arg2.y < (_arg1.y + _arg1.height))))){
return (true);
};
return (false);
}
public function getTools():Array{
return (tools);
}
public function getSelectedObjects():Array{
return (selectedObjs);
}
private function initTools():void{
tools = [];
var _local1:Tool = new Tool(0, Tool.TYPE_SELECTION);
tools.push(_local1);
var _local2:Tool = new Tool(1, Tool.TYPE_CIRCLE);
tools.push(_local2);
var _local3:Tool = new Tool(2, Tool.TYPE_RECT);
tools.push(_local3);
var _local4:Tool = new Tool(3, Tool.TYPE_DIST_JOINT);
tools.push(_local4);
var _local5:Tool = new Tool(4, Tool.TYPE_BONUS);
tools.push(_local5);
var _local6:Tool = new Tool(5, Tool.TYPE_REV_JOINT);
tools.push(_local6);
var _local7:Tool = new Tool(6, Tool.TYPE_POLY);
tools.push(_local7);
var _local8:Tool = new Tool(7, Tool.TYPE_PARTICLE);
tools.push(_local8);
var _local9:Tool = new Tool(8, Tool.TYPE_MAGNET);
tools.push(_local9);
}
private function init():void{
if (!facade.hasCommand(OBJECT_ADD)){
facade.registerCommand(OBJECT_ADD, ObjectAddCommand);
};
if (!facade.hasCommand(OBJECTS_SELECT)){
facade.registerCommand(OBJECTS_SELECT, ObjectsSelectCommand);
};
if (!facade.hasCommand(LEVEL_TEST)){
facade.registerCommand(LEVEL_TEST, LevelTestCommand);
};
if (!facade.hasCommand(LEVEL_QUIT)){
facade.registerCommand(LEVEL_QUIT, LevelQuitCommand);
};
if (!facade.hasCommand(ELEVEL_COMPLETE)){
facade.registerCommand(ELEVEL_COMPLETE, ELevelCompleteCommand);
};
if (!facade.hasCommand(OBJECT_REMOVE)){
facade.registerCommand(OBJECT_REMOVE, ObjectRemoveCommand);
};
if (!facade.hasCommand(ELEVEL_RESTART_START)){
facade.registerCommand(ELEVEL_RESTART_START, ELevelRestartStartCommand);
};
if (!facade.hasCommand(ELEVEL_RESTART_END)){
facade.registerCommand(ELEVEL_RESTART_END, ELevelRestartEndCommand);
};
if (!facade.hasCommand(EDITOR_CLOSE)){
facade.registerCommand(EDITOR_CLOSE, EditorCloseCommand);
};
if (!facade.hasCommand(TOOL_SELECT)){
facade.registerCommand(TOOL_SELECT, ToolSelectCommand);
};
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
initTools();
objects = [];
selectedObjs = [];
var _local1:ExitDef = new ExitDef(200, 100);
notesProxy.push(OBJECT_ADD, _local1);
}
public function getObjsUnderRect(_arg1:Rectangle):Array{
var _local4:BaseObjectDef;
var _local2:Array = [];
var _local3:uint;
while (_local3 < objects.length) {
_local4 = objects[_local3];
if (_local4.isRectInside(_arg1)){
_local2.push(_local4);
};
_local3++;
};
return (_local2);
}
private function checkRectRect(_arg1:Rectangle, _arg2:Rectangle):Boolean{
var _local3:Boolean;
var _local4:Boolean;
if ((((((_arg1.x < _arg2.x)) && (((_arg1.x + _arg1.width) > _arg2.x)))) || ((((_arg1.x > _arg2.x)) && ((_arg1.x < (_arg2.x + _arg2.width))))))){
_local3 = true;
};
if ((((((_arg1.y < _arg2.y)) && (((_arg1.y + _arg1.height) > _arg2.y)))) || ((((_arg1.y > _arg2.y)) && ((_arg1.y < (_arg2.y + _arg2.height))))))){
_local4 = true;
};
return ((((_local3) && (_local4))) ? true : false);
}
public function getObjUnderPoint(_arg1:Point):BaseObjectDef{
var _local2:int;
var _local3:BaseObjectDef;
_local2 = (objects.length - 1);
while (_local2 >= 0) {
_local3 = objects[_local2];
if (_local3.isPointInside(_arg1)){
return (_local3);
};
_local2--;
};
return (null);
}
public function getObjects():Array{
return (objects);
}
public function objectsSelect(_arg1:Array):void{
selectedObjs = _arg1;
}
}
}//package editor.model
Section 152
//GridProxy (editor.model.GridProxy)
package editor.model {
import flash.geom.*;
import org.puremvc.as3.patterns.proxy.*;
public class GridProxy extends Proxy {
public var showGrid:Boolean;
public var cellWidth:Number;
public var cellHeight:Number;
public var snap:Boolean;
public static const NAME:String = "GridProxy";
public function GridProxy():void{
super(NAME);
init();
}
private function init():void{
showGrid = false;
snap = false;
cellWidth = 20;
cellHeight = 20;
}
public function getSnapPoint(_arg1:Point):Point{
var _local2:Number;
var _local3:Number;
if (snap){
_local2 = (Math.round((_arg1.x / cellWidth)) * cellWidth);
_local3 = (Math.round((_arg1.y / cellHeight)) * cellHeight);
return (new Point(_local2, _local3));
};
return (_arg1);
}
}
}//package editor.model
Section 153
//LevelProxy (editor.model.LevelProxy)
package editor.model {
import core.*;
import game.model.*;
import editor.view.components.*;
import org.puremvc.as3.patterns.proxy.*;
import editor.view.*;
public class LevelProxy extends Proxy {
private var engine:CoreEngine;
public var currentLevel:Level;
private var notesProxy:NotesProxy;
public var needParticles:int;
public static const PARTICLE_COLLECTED:String = "ParticleCollected";
public static const PARTILCE_DESTROYED:String = "ParticleDestroyed";
public static const NAME:String = "LevelProxy";
public function LevelProxy():void{
super(NAME);
init();
}
private function destroy():void{
engine.removeEventListener(CoreEvent.LEVEL_COMPLETE, levelCompleteHandler);
engine.removeEventListener(CoreEvent.PARTICLE_COLLECTED, particleCollectedHandler);
engine.destroy();
}
private function particleCollectedHandler(_arg1:CoreEvent):void{
notesProxy.push(PARTICLE_COLLECTED);
}
private function levelCompleteHandler(_arg1:CoreEvent):void{
destroy();
notesProxy.push(EditorProxy.ELEVEL_COMPLETE);
}
private function init():void{
engine = CoreEngine.getInstance();
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
}
public function levelQuit():void{
destroy();
}
private function levelRestartEndCommand(_arg1:CoreEvent):void{
notesProxy.push(EditorProxy.ELEVEL_RESTART_END);
notesProxy.push(EditorProxy.LEVEL_TEST);
}
public function levelStart():void{
var _local1:LevelTestMediator = (facade.retrieveMediator(LevelTestMediator.NAME) as LevelTestMediator);
var _local2:LevelTestView = (_local1.getViewComponent() as LevelTestView);
var _local3:CoreCanvas = new CoreCanvas(_local2.levelContainer, _local2.bottom, _local2.objects, _local2.objects, _local2.tools, _local2.top, _local2.debug);
var _local4:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy);
currentLevel = new Level(needParticles, Level.createDef(_local4.getObjects()));
engine.levelStart(currentLevel, _local3);
engine.addEventListener(CoreEvent.LEVEL_COMPLETE, levelCompleteHandler);
engine.addEventListener(CoreEvent.PARTICLE_COLLECTED, particleCollectedHandler);
}
}
}//package editor.model
Section 154
//Tool (editor.model.Tool)
package editor.model {
public class Tool {
public var type:String;
public var id:uint;
public static const TYPE_EXIT:String = "TypeExit";
public static const TYPE_SELECTION:String = "TypeSelection";
public static const TYPE_RECT:String = "TypeRect";
public static const TYPE_PARTICLE:String = "TypeParticle";
public static const TYPE_MAGNET:String = "TypeMagnet";
public static const TYPE_REV_JOINT:String = "TypeRevJoint";
public static const TYPE_POLY:String = "TypePoly";
public static const TYPE_HAND:String = "TypeHand";
public static const TYPE_CIRCLE:String = "TypeCircle";
public static const TYPE_DIST_JOINT:String = "TypeDistJoint";
public static const TYPE_BONUS:String = "TypeBonus";
public function Tool(_arg1:uint, _arg2:String):void{
this.id = _arg1;
this.type = _arg2;
}
}
}//package editor.model
Section 155
//CircleView (editor.view.components.obj.CircleView)
package editor.view.components.obj {
import editor.model.*;
import flash.display.*;
import core.objects.*;
import editor.view.components.support.*;
public class CircleView extends ObjView {
private var circleObj:CircleDef;
private var scale:CircleScaleSup;
private var moveId:MoveWallIdSup;
private var type:CircleTypeSup;
public function CircleView(_arg1:CircleDef):void{
circleObj = _arg1;
super(_arg1);
}
override protected function createSupportStuff():void{
type = new CircleTypeSup(circleObj);
scale = new CircleScaleSup(circleObj);
moveId = new MoveWallIdSup(circleObj);
}
override protected function updateSkin():void{
var _local1:Class;
if (circleObj.type == BaseObjectDef.TYPE_BRICK){
_local1 = EditorAssets.getInstance().getAssetClass("BrickMaterial");
} else {
if (circleObj.type == BaseObjectDef.TYPE_METAL){
_local1 = EditorAssets.getInstance().getAssetClass("MetallMaterial");
} else {
_local1 = EditorAssets.getInstance().getAssetClass("HurtMaterial");
};
};
var _local2:BitmapData = (new _local1(0, 0) as BitmapData);
skin.graphics.clear();
skin.graphics.beginBitmapFill(_local2, null, true, true);
skin.graphics.lineStyle(0, 0, 1);
skin.graphics.drawCircle(0, 0, circleObj.r);
skin.graphics.endFill();
}
override public function update():void{
super.update();
type.update();
scale.update();
moveId.update();
}
override public function select():void{
super.select();
if (editorProxy.getSelectedObjects().length > 1){
return;
};
type.select();
scale.select();
moveId.select();
}
override public function deselect():void{
super.deselect();
type.deselect();
scale.deselect();
moveId.deselect();
}
override protected function destroySupportStuff():void{
type.destroy();
scale.destroy();
moveId.destroy();
}
}
}//package editor.view.components.obj
Section 156
//DistJointView (editor.view.components.obj.DistJointView)
package editor.view.components.obj {
import core.objects.*;
import editor.view.components.support.*;
public class DistJointView extends ObjView {
private var anchor1:DistJointTargetSup;
public var jointObj:DistJointDef;
private var anchor2:DistJointTargetSup;
public function DistJointView(_arg1:DistJointDef):void{
this.jointObj = _arg1;
super(_arg1);
}
override protected function createSupportStuff():void{
anchor1 = new DistJointTargetSup(jointObj, DistJointTargetSup.POS_FIRST);
anchor2 = new DistJointTargetSup(jointObj, DistJointTargetSup.POS_SECOND);
anchor1.visible = false;
anchor2.visible = false;
}
override public function deselect():void{
super.deselect();
anchor1.deselect();
anchor2.deselect();
}
override protected function updateSkin():void{
skin.graphics.clear();
skin.graphics.lineStyle(2, 0xFFFF00);
skin.graphics.moveTo(jointObj.x1, jointObj.y1);
skin.graphics.lineTo(jointObj.x2, jointObj.y2);
super.updateSkin();
}
override public function update():void{
anchor1.update();
anchor2.update();
updateSkin();
updateFrame();
}
override public function select():void{
super.select();
if (editorProxy.getSelectedObjects().length > 1){
return;
};
anchor1.select();
anchor2.select();
}
override protected function destroySupportStuff():void{
anchor1.destroy();
anchor2.destroy();
}
}
}//package editor.view.components.obj
Section 157
//ObjView (editor.view.components.obj.ObjView)
package editor.view.components.obj {
import flash.events.*;
import editor.model.*;
import game.model.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
import editor.view.components.*;
import editor.view.*;
public class ObjView extends Sprite {
protected var editorProxy:EditorProxy;
protected var skin:Sprite;
protected var support:Sprite;
protected var canvas:Sprite;
protected var frame:Sprite;
protected var notesProxy:NotesProxy;
public var obj:BaseObjectDef;
public function ObjView(_arg1:BaseObjectDef):void{
this.obj = _arg1;
init();
}
protected function createSupportStuff():void{
}
public function update():void{
x = obj.x;
y = obj.y;
updateSkin();
updateFrame();
}
protected function mouseUpHandler(_arg1:MouseEvent):void{
obj.x = parent.mouseX;
obj.y = parent.mouseY;
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
notesProxy.push(EditorProxy.OBJECT_UPDATE, obj);
}
protected function init():void{
var _local1:ApplicationFacade = ApplicationFacade.getInstance();
notesProxy = (_local1.retrieveProxy(NotesProxy.NAME) as NotesProxy);
var _local2:EditorMediator = (_local1.retrieveMediator(EditorMediator.NAME) as EditorMediator);
canvas = (_local2.getViewComponent() as EditorView).canvas;
support = (_local2.getViewComponent() as EditorView).support;
editorProxy = (_local1.retrieveProxy(EditorProxy.NAME) as EditorProxy);
createSkin();
frame = new Sprite();
addChild(frame);
createSupportStuff();
frame.visible = false;
update();
}
public function destroy():void{
parent.removeChild(this);
destroySupportStuff();
}
protected function mouseMoveHandler(_arg1:MouseEvent):void{
}
protected function createSkin():void{
skin = new Sprite();
addChild(skin);
}
protected function mouseDownHandler(_arg1:MouseEvent):void{
notesProxy.push(EditorProxy.OBJECTS_SELECT, [obj]);
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
protected function updateFrame():void{
var _local1:Rectangle = obj.getBoundingBox();
var _local2:Point = frame.globalToLocal(new Point(_local1.x, _local1.y));
frame.graphics.clear();
frame.graphics.lineStyle(0, 6710937);
frame.graphics.drawRect(_local2.x, _local2.y, _local1.width, _local1.height);
frame.graphics.lineStyle(0, 0);
frame.graphics.moveTo(-3, 0);
frame.graphics.lineTo(3, 0);
frame.graphics.moveTo(0, -3);
frame.graphics.lineTo(0, 3);
}
protected function updateSkin():void{
}
public function select():void{
frame.visible = true;
}
public function deselect():void{
frame.visible = false;
}
protected function destroySupportStuff():void{
}
}
}//package editor.view.components.obj
Section 158
//PolyView (editor.view.components.obj.PolyView)
package editor.view.components.obj {
import editor.model.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
import editor.view.components.support.*;
public class PolyView extends ObjView {
private var tri:PolyTriSup;
private var polyObj:PolyDef;
private var pointSups:Array;
private var type:PolyTypeSup;
public function PolyView(_arg1:PolyDef):void{
polyObj = _arg1;
super(_arg1);
}
override protected function createSupportStuff():void{
var _local2:Point;
var _local3:PolyPointSup;
tri = new PolyTriSup(polyObj);
pointSups = [];
var _local1:uint;
while (_local1 < polyObj.vertices.length) {
_local2 = polyObj.vertices[_local1];
_local3 = new PolyPointSup(polyObj, _local2);
pointSups.push(_local3);
_local1++;
};
type = new PolyTypeSup(polyObj);
}
override public function deselect():void{
var _local2:PolyPointSup;
super.deselect();
tri.deselect();
var _local1:uint;
while (_local1 < pointSups.length) {
_local2 = pointSups[_local1];
_local2.deselect();
_local1++;
};
type.deselect();
}
override protected function updateSkin():void{
var _local1:Class;
var _local5:Point;
if (polyObj.type == BaseObjectDef.TYPE_BRICK){
_local1 = EditorAssets.getInstance().getAssetClass("BrickMaterial");
} else {
if (polyObj.type == BaseObjectDef.TYPE_METAL){
_local1 = EditorAssets.getInstance().getAssetClass("MetallMaterial");
} else {
_local1 = EditorAssets.getInstance().getAssetClass("HurtMaterial");
};
};
var _local2:BitmapData = (new _local1(0, 0) as BitmapData);
skin.graphics.clear();
skin.graphics.beginBitmapFill(_local2, null, true, true);
skin.graphics.lineStyle(0, 0, 1);
var _local3:Point = polyObj.vertices[0];
skin.graphics.moveTo(_local3.x, _local3.y);
var _local4:uint = 1;
while (_local4 < polyObj.vertices.length) {
_local5 = polyObj.vertices[_local4];
skin.graphics.lineTo(_local5.x, _local5.y);
_local4++;
};
skin.graphics.lineTo(_local3.x, _local3.y);
skin.graphics.endFill();
alpha = (polyObj.isSimple()) ? 1 : 0.5;
}
override public function update():void{
var _local2:PolyPointSup;
super.update();
tri.update();
var _local1:uint;
while (_local1 < pointSups.length) {
_local2 = pointSups[_local1];
_local2.update();
_local1++;
};
type.update();
}
override public function select():void{
var _local2:PolyPointSup;
super.select();
if (editorProxy.getSelectedObjects().length > 1){
return;
};
tri.select();
var _local1:uint;
while (_local1 < pointSups.length) {
_local2 = pointSups[_local1];
_local2.select();
_local1++;
};
type.select();
}
override protected function destroySupportStuff():void{
var _local2:PolyPointSup;
tri.destroy();
var _local1:uint;
while (_local1 < pointSups.length) {
_local2 = pointSups[_local1];
_local2.destroy();
_local1++;
};
type.destroy();
}
}
}//package editor.view.components.obj
Section 159
//RectView (editor.view.components.obj.RectView)
package editor.view.components.obj {
import editor.model.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
import editor.view.components.support.*;
public class RectView extends ObjView {
private var scale:RectScaleSup;
private var rectObj:RectDef;
private var type:PolyTypeSup;
private var rotate:RectRotateSup;
public function RectView(_arg1:RectDef):void{
rectObj = _arg1;
super(_arg1);
}
override protected function createSupportStuff():void{
type = new PolyTypeSup(rectObj);
scale = new RectScaleSup(rectObj);
rotate = new RectRotateSup(rectObj);
}
override public function update():void{
super.update();
type.update();
scale.update();
rotate.update();
}
override protected function updateSkin():void{
var _local1:Class;
var _local5:Point;
if (rectObj.type == BaseObjectDef.TYPE_BRICK){
_local1 = EditorAssets.getInstance().getAssetClass("BrickMaterial");
} else {
if (rectObj.type == BaseObjectDef.TYPE_METAL){
_local1 = EditorAssets.getInstance().getAssetClass("MetallMaterial");
} else {
_local1 = EditorAssets.getInstance().getAssetClass("HurtMaterial");
};
};
var _local2:BitmapData = (new _local1(0, 0) as BitmapData);
skin.graphics.clear();
skin.graphics.beginBitmapFill(_local2, null, true, true);
skin.graphics.lineStyle(0, 0, 1);
var _local3:Point = rectObj.vertices[0];
skin.graphics.moveTo(_local3.x, _local3.y);
var _local4:uint = 1;
while (_local4 < rectObj.vertices.length) {
_local5 = rectObj.vertices[_local4];
skin.graphics.lineTo(_local5.x, _local5.y);
_local4++;
};
skin.graphics.lineTo(_local3.x, _local3.y);
skin.graphics.endFill();
}
override protected function init():void{
super.init();
}
override public function select():void{
super.select();
if (editorProxy.getSelectedObjects().length > 1){
return;
};
type.select();
scale.select();
rotate.select();
}
override public function deselect():void{
super.deselect();
type.deselect();
scale.deselect();
rotate.deselect();
}
override protected function destroySupportStuff():void{
type.destroy();
scale.destroy();
rotate.destroy();
}
}
}//package editor.view.components.obj
Section 160
//RevJointView (editor.view.components.obj.RevJointView)
package editor.view.components.obj {
import editor.model.*;
import flash.display.*;
import core.objects.*;
import editor.view.components.support.*;
public class RevJointView extends ObjView {
private var skinTorque:MovieClip;
private var torque:RevJointTorqueSup;
private var revJointObj:RevJointDef;
public function RevJointView(_arg1:RevJointDef):void{
revJointObj = _arg1;
super(_arg1);
}
override protected function createSupportStuff():void{
torque = new RevJointTorqueSup(revJointObj, skinTorque);
}
override public function update():void{
super.update();
torque.update();
}
override protected function createSkin():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("RevJointAsset");
skin = new (_local1);
addChild(skin);
skinTorque = (skin.getChildByName("torque") as MovieClip);
}
override public function select():void{
super.select();
if (editorProxy.getSelectedObjects().length > 1){
return;
};
torque.select();
}
override public function deselect():void{
super.deselect();
torque.deselect();
}
override protected function destroySupportStuff():void{
torque.destroy();
}
}
}//package editor.view.components.obj
Section 161
//SimpleView (editor.view.components.obj.SimpleView)
package editor.view.components.obj {
import editor.model.*;
import flash.display.*;
import core.objects.*;
public class SimpleView extends ObjView {
public function SimpleView(_arg1:BaseObjectDef):void{
super(_arg1);
}
override protected function createSkin():void{
var _local2:Class;
super.createSkin();
var _local1:EditorAssets = EditorAssets.getInstance();
if ((obj is ExitDef)){
_local2 = _local1.getAssetClass("ExitAsset");
} else {
if ((obj is ParticleDef)){
_local2 = _local1.getAssetClass("ParticleAsset");
} else {
if ((obj is RevJointDef)){
_local2 = _local1.getAssetClass("RevJointAsset");
} else {
if ((obj is MagnetDef)){
_local2 = _local1.getAssetClass("MagnetAsset");
} else {
return;
};
};
};
};
var _local3:Sprite = new (_local2);
skin.addChild(_local3);
}
}
}//package editor.view.components.obj
Section 162
//CircleScaleSup (editor.view.components.support.CircleScaleSup)
package editor.view.components.support {
import flash.events.*;
import editor.model.*;
import core.objects.*;
public class CircleScaleSup extends ObjSup {
private var radius:Number;
private var circleObj:CircleDef;
public function CircleScaleSup(_arg1:CircleDef):void{
circleObj = _arg1;
super(_arg1);
}
override public function update():void{
x = (circleObj.x + circleObj.r);
y = circleObj.y;
}
private function mouseUpHandler(_arg1:MouseEvent):void{
circleObj.r = radius;
notesProxy.push(EditorProxy.OBJECT_UPDATE, circleObj);
support.graphics.clear();
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
override protected function createSkin():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("ScaleAsset");
skin = new (_local1);
addChild(skin);
support.addChild(this);
}
private function mouseDownHandler(_arg1:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
private function mouseMoveHandler(_arg1:MouseEvent):void{
support.graphics.clear();
support.graphics.lineStyle(0, 1);
radius = (support.mouseX - circleObj.x);
if (radius < 1){
radius = 1;
};
support.graphics.drawCircle(circleObj.x, circleObj.y, radius);
}
override public function destroy():void{
super.destroy();
removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
override protected function initListeners():void{
addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
}
}//package editor.view.components.support
Section 163
//CircleTypeSup (editor.view.components.support.CircleTypeSup)
package editor.view.components.support {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
public class CircleTypeSup extends ObjSup {
private var circleObj:CircleDef;
public function CircleTypeSup(_arg1:CircleDef){
circleObj = _arg1;
super(_arg1);
}
override public function update():void{
x = (circleObj.x + circleObj.r);
y = (circleObj.y - circleObj.r);
}
override public function destroy():void{
super.destroy();
removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
private function mouseDownHandler(_arg1:MouseEvent):void{
if (circleObj.type == BaseObjectDef.TYPE_HURT){
circleObj.type = BaseObjectDef.TYPE_METAL;
} else {
if (circleObj.type == BaseObjectDef.TYPE_METAL){
circleObj.type = BaseObjectDef.TYPE_BRICK;
} else {
circleObj.type = BaseObjectDef.TYPE_HURT;
};
};
notesProxy.push(EditorProxy.OBJECT_UPDATE, circleObj);
}
override protected function createSkin():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("CircleTypeAsset");
var _local2:Sprite = new (_local1);
addChild(_local2);
support.addChild(this);
buttonMode = true;
}
override protected function initListeners():void{
addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
}
}//package editor.view.components.support
Section 164
//DistJointTargetSup (editor.view.components.support.DistJointTargetSup)
package editor.view.components.support {
import flash.events.*;
import editor.model.*;
import core.objects.*;
public class DistJointTargetSup extends ObjSup {
private var pos:String;
private var jointObj:DistJointDef;
public static const POS_FIRST:String = "PosFirst";
public static const POS_SECOND:String = "PosSecond";
public function DistJointTargetSup(_arg1:DistJointDef, _arg2:String):void{
jointObj = _arg1;
this.pos = _arg2;
super(_arg1);
}
override public function update():void{
if (pos == POS_FIRST){
x = jointObj.x1;
y = jointObj.y1;
} else {
x = jointObj.x2;
y = jointObj.y2;
};
}
private function mouseUpHandler(_arg1:MouseEvent):void{
var _local2:Number = support.mouseX;
var _local3:Number = support.mouseY;
if (pos == POS_FIRST){
jointObj.x1 = _local2;
jointObj.y1 = _local3;
} else {
jointObj.x2 = _local2;
jointObj.y2 = _local3;
};
jointObj.x = (jointObj.x1 + ((jointObj.x2 - jointObj.x1) / 2));
jointObj.y = (jointObj.y1 + ((jointObj.y2 - jointObj.y1) / 2));
notesProxy.push(EditorProxy.OBJECT_UPDATE, jointObj);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
private function mouseDownHandler(_arg1:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
override protected function createSkin():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("JointAnchorAsset");
skin = new (_local1);
addChild(skin);
support.addChild(this);
buttonMode = true;
}
private function mouseMoveHandler(_arg1:MouseEvent):void{
x = support.mouseX;
y = support.mouseY;
}
override public function destroy():void{
super.destroy();
removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
override protected function initListeners():void{
addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
}
}//package editor.view.components.support
Section 165
//MoveWallIdSup (editor.view.components.support.MoveWallIdSup)
package editor.view.components.support {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
import flash.text.*;
public class MoveWallIdSup extends ObjSup {
private var id_tf:TextField;
public function MoveWallIdSup(_arg1:BaseObjectDef):void{
super(_arg1);
}
override public function update():void{
x = (obj.x - 30);
y = (obj.y - 30);
}
private function idKeyDownHandler(_arg1:KeyboardEvent):void{
}
override protected function createSkin():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("MoveWallIdAsset");
var _local2:Sprite = new (_local1);
addChild(_local2);
support.addChild(this);
id_tf = (_local2.getChildByName("id_tf") as TextField);
buttonMode = true;
}
override public function destroy():void{
super.destroy();
}
override protected function initListeners():void{
id_tf.text = "0";
}
}
}//package editor.view.components.support
Section 166
//ObjSup (editor.view.components.support.ObjSup)
package editor.view.components.support {
import editor.model.*;
import game.model.*;
import flash.display.*;
import core.objects.*;
import editor.view.components.*;
import editor.view.*;
public class ObjSup extends Sprite {
protected var gridProxy:GridProxy;
protected var notesProxy:NotesProxy;
protected var support:Sprite;
protected var skin:Sprite;
public var obj:BaseObjectDef;
public function ObjSup(_arg1:BaseObjectDef):void{
this.obj = _arg1;
init();
}
public function deselect():void{
visible = false;
}
public function update():void{
}
public function destroy():void{
parent.removeChild(this);
}
protected function initListeners():void{
}
protected function init():void{
var _local1:ApplicationFacade = ApplicationFacade.getInstance();
var _local2:EditorMediator = (_local1.retrieveMediator(EditorMediator.NAME) as EditorMediator);
support = (_local2.getViewComponent() as EditorView).support;
notesProxy = (_local1.retrieveProxy(NotesProxy.NAME) as NotesProxy);
gridProxy = (_local1.retrieveProxy(GridProxy.NAME) as GridProxy);
createSkin();
initListeners();
deselect();
}
protected function createSkin():void{
}
public function select():void{
visible = true;
}
}
}//package editor.view.components.support
Section 167
//PolyPointSup (editor.view.components.support.PolyPointSup)
package editor.view.components.support {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
public class PolyPointSup extends ObjSup {
private var vertex:Point;
private var polyObj:PolyDef;
private var skinSquare:Sprite;
public function PolyPointSup(_arg1:PolyDef, _arg2:Point):void{
polyObj = _arg1;
this.vertex = _arg2;
super(_arg1);
}
private function squareMouseDownHandler(_arg1:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
override public function destroy():void{
super.destroy();
skinSquare.removeEventListener(MouseEvent.MOUSE_DOWN, squareMouseDownHandler);
}
override public function update():void{
x = (vertex.x + polyObj.x);
y = (vertex.y + polyObj.y);
}
private function mouseUpHandler(_arg1:MouseEvent):void{
vertex.x = (x - polyObj.x);
vertex.y = (y - polyObj.y);
notesProxy.push(EditorProxy.OBJECT_UPDATE, polyObj);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
override protected function initListeners():void{
skinSquare.addEventListener(MouseEvent.MOUSE_DOWN, squareMouseDownHandler);
}
override protected function createSkin():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("PolyPointAsset");
skin = new (_local1);
skinSquare = (skin.getChildByName("square") as Sprite);
addChild(skin);
support.addChild(this);
skinSquare.buttonMode = true;
}
private function mouseMoveHandler(_arg1:MouseEvent):void{
var _local2:Point;
_local2 = gridProxy.getSnapPoint(new Point(support.mouseX, support.mouseY));
x = _local2.x;
y = _local2.y;
}
}
}//package editor.view.components.support
Section 168
//PolyTriSup (editor.view.components.support.PolyTriSup)
package editor.view.components.support {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
import core.utils.*;
public class PolyTriSup extends ObjSup {
private var holst:Sprite;
private var polyObj:PolyDef;
public function PolyTriSup(_arg1:PolyDef):void{
polyObj = _arg1;
super(_arg1);
}
private function clickHandler(_arg1:MouseEvent):void{
var _local7:Point;
var _local2:Array = [];
var _local3:Array = [];
var _local4:int = (polyObj.vertices.length - 1);
while (_local4 >= 0) {
_local7 = polyObj.vertices[_local4];
_local2.push((polyObj.x + _local7.x));
_local3.push((polyObj.y + _local7.y));
_local4--;
};
var _local5:Array = Polygon.triangulatePolygon(_local2, _local3, _local2.length);
var _local6:Array = Polygon.polygonizeTriangles(_local5);
drawPolygons(_local6);
}
private function drawTriangles(_arg1:Array):void{
var _local3:Triangle;
holst.graphics.clear();
holst.graphics.lineStyle(0, 0xFF0000);
var _local2:uint;
while (_local2 < _arg1.length) {
_local3 = _arg1[_local2];
holst.graphics.moveTo(_local3.x[0], _local3.y[0]);
holst.graphics.lineTo(_local3.x[1], _local3.y[1]);
holst.graphics.lineTo(_local3.x[2], _local3.y[2]);
holst.graphics.lineTo(_local3.x[0], _local3.y[0]);
_local2++;
};
}
override public function update():void{
var _local1:Rectangle = polyObj.getBoundingBox();
x = (_local1.x + _local1.width);
y = _local1.y;
holst.graphics.clear();
}
private function tempPolygonize(_arg1:Array):Array{
var _local4:Triangle;
var _local2:Array = [];
var _local3:uint;
while (_local3 < _arg1.length) {
_local4 = _arg1[_local3];
_local2.push(new Polygon(_local4.x, _local4.y));
_local3++;
};
return (_local2);
}
override protected function initListeners():void{
addEventListener(MouseEvent.CLICK, clickHandler);
}
override protected function createSkin():void{
holst = new Sprite();
support.addChild(holst);
var _local1:Class = EditorAssets.getInstance().getAssetClass("ScaleAsset");
skin = new (_local1);
addChild(skin);
support.addChild(this);
}
override public function destroy():void{
super.destroy();
removeEventListener(MouseEvent.CLICK, clickHandler);
}
private function drawPolygons(_arg1:Array):void{
var _local3:Polygon;
var _local4:uint;
holst.graphics.clear();
holst.graphics.lineStyle(0, 0xFF0000);
var _local2:uint;
while (_local2 < _arg1.length) {
_local3 = _arg1[_local2];
holst.graphics.moveTo(_local3.x[0], _local3.y[0]);
trace("p", _local2, _local3.x[0], _local3.y[0]);
_local4 = 1;
while (_local4 < _local3.nVertices) {
holst.graphics.lineTo(_local3.x[_local4], _local3.y[_local4]);
trace("p", _local2, _local3.x[_local4], _local3.y[_local4]);
_local4++;
};
holst.graphics.lineTo(_local3.x[0], _local3.y[0]);
_local2++;
};
}
}
}//package editor.view.components.support
Section 169
//PolyTypeSup (editor.view.components.support.PolyTypeSup)
package editor.view.components.support {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
public class PolyTypeSup extends ObjSup {
private var polyObj:PolyDef;
public function PolyTypeSup(_arg1:PolyDef):void{
polyObj = _arg1;
super(_arg1);
}
override public function update():void{
var _local1:Rectangle;
_local1 = polyObj.getBoundingBox();
x = _local1.x;
y = _local1.y;
}
override public function destroy():void{
super.destroy();
removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
override protected function createSkin():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("CircleTypeAsset");
var _local2:Sprite = new (_local1);
addChild(_local2);
support.addChild(this);
buttonMode = true;
}
private function mouseDownHandler(_arg1:MouseEvent):void{
if (polyObj.type == BaseObjectDef.TYPE_HURT){
polyObj.type = BaseObjectDef.TYPE_METAL;
} else {
if (polyObj.type == BaseObjectDef.TYPE_METAL){
polyObj.type = BaseObjectDef.TYPE_BRICK;
} else {
polyObj.type = BaseObjectDef.TYPE_HURT;
};
};
notesProxy.push(EditorProxy.OBJECT_UPDATE, polyObj);
}
override protected function initListeners():void{
addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
}
}//package editor.view.components.support
Section 170
//RectRotateSup (editor.view.components.support.RectRotateSup)
package editor.view.components.support {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
public class RectRotateSup extends ObjSup {
private var holst:Sprite;
private var rectObj:RectDef;
public function RectRotateSup(_arg1:RectDef):void{
rectObj = _arg1;
super(_arg1);
}
override public function update():void{
var _local1:Point;
_local1 = rectObj.vertices[1];
x = (rectObj.x + _local1.x);
y = (rectObj.y + _local1.y);
}
private function mouseUpHandler(_arg1:MouseEvent):void{
holst.parent.removeChild(holst);
rectObj.setRotation(holst.rotation);
notesProxy.push(EditorProxy.OBJECT_UPDATE, rectObj);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
private function mouseDownHandler(_arg1:MouseEvent):void{
holst = new Sprite();
holst.x = rectObj.x;
holst.y = rectObj.y;
support.addChild(holst);
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
private function mouseMoveHandler(_arg1:MouseEvent):void{
var _local2:Number = Math.atan2((support.mouseY - rectObj.y), (support.mouseX - rectObj.x));
holst.rotation = ((_local2 * 180) / Math.PI);
holst.graphics.clear();
holst.graphics.lineStyle(0, 1);
holst.graphics.drawRect(0, 0, rectObj.width, rectObj.height);
}
override public function destroy():void{
super.destroy();
removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
override protected function createSkin():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("RotateAsset");
skin = new (_local1);
addChild(skin);
support.addChild(this);
}
override protected function initListeners():void{
addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
}
}//package editor.view.components.support
Section 171
//RectScaleSup (editor.view.components.support.RectScaleSup)
package editor.view.components.support {
import flash.events.*;
import editor.model.*;
import core.objects.*;
import flash.geom.*;
import Box2D.Common.Math.*;
public class RectScaleSup extends ObjSup {
private var h:Number;
private var rectObj:RectDef;
private var w:Number;
public function RectScaleSup(_arg1:RectDef):void{
rectObj = _arg1;
super(_arg1);
}
override public function destroy():void{
super.destroy();
removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
private function mouseDownHandler(_arg1:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
override public function update():void{
var _local1:Point = rectObj.vertices[2];
x = (rectObj.x + _local1.x);
y = (rectObj.y + _local1.y);
}
private function mouseUpHandler(_arg1:MouseEvent):void{
rectObj.setDimensions(w, h);
notesProxy.push(EditorProxy.OBJECT_UPDATE, rectObj);
support.graphics.clear();
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
override protected function initListeners():void{
addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
private function mouseMoveHandler(_arg1:MouseEvent):void{
var _local2:Number = support.mouseX;
var _local3:Number = support.mouseY;
support.graphics.clear();
support.graphics.lineStyle(0, 1);
var _local4:b2Vec2 = new b2Vec2(1, 0);
var _local5:b2Mat22 = new b2Mat22(((rectObj.rotation * Math.PI) / 180));
_local4 = b2Math.b2MulMV(_local5, _local4);
var _local6:b2Vec2 = new b2Vec2((_local2 - rectObj.x), (_local3 - rectObj.y));
var _local7:Number = b2Math.b2Dot(_local6, _local4);
_local4.Multiply(_local7);
w = _local4.Length();
support.graphics.moveTo(rectObj.x, rectObj.y);
support.graphics.lineTo((rectObj.x + _local4.x), (rectObj.y + _local4.y));
support.graphics.lineTo(_local2, _local3);
_local4 = new b2Vec2(1, 0);
_local5 = new b2Mat22((((rectObj.rotation + 90) * Math.PI) / 180));
_local4 = b2Math.b2MulMV(_local5, _local4);
_local7 = b2Math.b2Dot(_local6, _local4);
_local4.Multiply(_local7);
support.graphics.lineTo((rectObj.x + _local4.x), (rectObj.y + _local4.y));
support.graphics.lineTo(rectObj.x, rectObj.y);
h = _local4.Length();
}
override protected function createSkin():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("ScaleAsset");
skin = new (_local1);
addChild(skin);
support.addChild(this);
}
}
}//package editor.view.components.support
Section 172
//RevJointTorqueSup (editor.view.components.support.RevJointTorqueSup)
package editor.view.components.support {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
public class RevJointTorqueSup extends ObjSup {
private var skinTorque:MovieClip;
private var revJointObj:RevJointDef;
private var skinBar:Sprite;
public function RevJointTorqueSup(_arg1:RevJointDef, _arg2:MovieClip):void{
revJointObj = _arg1;
this.skinTorque = _arg2;
super(_arg1);
}
private function mouseDownHandler(_arg1:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
override public function update():void{
x = revJointObj.x;
y = (revJointObj.y - 20);
skinBar.scaleX = revJointObj.torque;
}
private function mouseUpHandler(_arg1:MouseEvent):void{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
revJointObj.torque = skinBar.scaleX;
notesProxy.push(EditorProxy.OBJECT_UPDATE, revJointObj);
}
override protected function initListeners():void{
addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
private function mouseMoveHandler(_arg1:MouseEvent):void{
var _local2:Number = skin.mouseX;
if (_local2 > 50){
_local2 = 50;
};
if (_local2 < -50){
_local2 = -50;
};
_local2 = (Math.round((_local2 / 5)) * 5);
skinBar.scaleX = (_local2 / 50);
}
override protected function createSkin():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("RevJointTorqueAsset");
skin = new (_local1);
addChild(skin);
support.addChild(this);
skinBar = (skin.getChildByName("bar") as Sprite);
buttonMode = true;
}
override public function destroy():void{
super.destroy();
removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
}
}
}//package editor.view.components.support
Section 173
//CircleTool (editor.view.components.tools.CircleTool)
package editor.view.components.tools {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
public class CircleTool extends ToolView {
private var circle:Sprite;
public function CircleTool(_arg1:Sprite, _arg2:Tool):void{
super(_arg1, _arg2);
}
override protected function mouseMoveHandler(_arg1:MouseEvent):void{
circle.graphics.clear();
circle.graphics.lineStyle(0, 0);
circle.graphics.drawCircle(0, 0, Math.round(circle.mouseX));
}
override protected function init():void{
super.init();
}
override protected function mouseUpHandler(_arg1:MouseEvent):void{
var _local3:CircleDef;
super.mouseUpHandler(_arg1);
circle.parent.removeChild(circle);
var _local2:Number = Math.round((circle.width / 2));
if (_local2 > 0){
_local3 = new CircleDef(circle.x, circle.y, _local2, BaseObjectDef.TYPE_BRICK);
notesProxy.push(EditorProxy.OBJECT_ADD, _local3);
};
}
override protected function canvasMouseDownHandler(_arg1:MouseEvent):void{
super.canvasMouseDownHandler(_arg1);
circle = new Sprite();
circle.x = Math.round(canvas.mouseX);
circle.y = Math.round(canvas.mouseY);
bodies.addChild(circle);
}
}
}//package editor.view.components.tools
Section 174
//DistJointTool (editor.view.components.tools.DistJointTool)
package editor.view.components.tools {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
public class DistJointTool extends ToolView {
private var y1:Number;
private var x1:Number;
public function DistJointTool(_arg1:Sprite, _arg2:Tool):void{
super(_arg1, _arg2);
}
override protected function mouseMoveHandler(_arg1:MouseEvent):void{
canvasTop.graphics.clear();
canvasTop.graphics.lineStyle(2, 0xFFFF00);
canvasTop.graphics.moveTo(x1, y1);
var _local2:Point = new Point(canvas.mouseX, canvas.mouseY);
canvasTop.graphics.lineTo(_local2.x, _local2.y);
}
override protected function mouseUpHandler(_arg1:MouseEvent):void{
var _local3:Number;
var _local4:Number;
super.mouseUpHandler(_arg1);
canvasTop.graphics.clear();
var _local2:Point = new Point(canvas.mouseX, canvas.mouseY);
_local3 = _local2.x;
_local4 = _local2.y;
var _local5:ParticleDef = getParticle(x1, y1);
if (_local5){
x1 = _local5.x;
y1 = _local5.y;
};
var _local6:ParticleDef = getParticle(_local3, _local4);
if (_local6){
_local3 = _local6.x;
_local4 = _local6.y;
};
var _local7:Number = (x1 + ((_local3 - x1) / 2));
var _local8:Number = (y1 + ((_local4 - y1) / 2));
var _local9:DistJointDef = new DistJointDef(_local7, _local8, x1, y1, _local3, _local4);
notesProxy.push(EditorProxy.OBJECT_ADD, _local9);
}
override protected function canvasMouseDownHandler(_arg1:MouseEvent):void{
super.canvasMouseDownHandler(_arg1);
x1 = canvas.mouseX;
y1 = canvas.mouseY;
}
private function getParticle(_arg1:Number, _arg2:Number):ParticleDef{
var _local5:BaseObjectDef;
var _local3:Array = editorProxy.getObjects();
var _local4:uint;
while (_local4 < _local3.length) {
_local5 = _local3[_local4];
if ((_local5 is ParticleDef)){
if (_local5.isPointInside(new Point(_arg1, _arg2))){
return ((_local5 as ParticleDef));
};
};
_local4++;
};
return (null);
}
}
}//package editor.view.components.tools
Section 175
//PolyTool (editor.view.components.tools.PolyTool)
package editor.view.components.tools {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
import geom.*;
public class PolyTool extends ToolView {
private var mx:Number;
private var my:Number;
private var vertices:Array;
private var poly:Sprite;
public function PolyTool(_arg1:Sprite, _arg2:Tool):void{
super(_arg1, _arg2);
}
private function closePoly():void{
var _local2:uint;
var _local6:Point;
poly.parent.removeChild(poly);
canvas.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
canvas.removeEventListener(MouseEvent.MOUSE_DOWN, canvasMousDownHandler);
var _local1:Array = [];
_local2 = 0;
while (_local2 < vertices.length) {
_local1.push(new Vector(vertices[_local2].x, vertices[_local2].y));
_local2++;
};
var _local3:GeomPoly = new GeomPoly(_local1);
if (_local3.isReversed){
vertices.reverse();
};
var _local4:Point = (vertices[0] as Point).clone();
_local2 = 0;
while (_local2 < vertices.length) {
_local6 = vertices[_local2];
vertices[_local2].x = (_local6.x - _local4.x);
_local6.y = (_local6.y - _local4.y);
_local2++;
};
var _local5:PolyDef = new PolyDef(_local4.x, _local4.y, vertices, BaseObjectDef.TYPE_BRICK);
notesProxy.push(EditorProxy.OBJECT_ADD, _local5);
}
override protected function init():void{
super.init();
}
override protected function mouseMoveHandler(_arg1:MouseEvent):void{
var _local3:Point;
var _local4:uint;
var _local5:Number;
var _local2:Point = gridProxy.getSnapPoint(new Point(canvas.mouseX, canvas.mouseY));
mx = _local2.x;
my = _local2.y;
if (vertices.length > 0){
poly.graphics.clear();
poly.graphics.lineStyle(0, 0);
_local3 = vertices[0];
poly.graphics.moveTo(_local3.x, _local3.y);
_local4 = 1;
while (_local4 < vertices.length) {
_local3 = vertices[_local4];
poly.graphics.lineTo(_local3.x, _local3.y);
_local4++;
};
_local5 = Math.sqrt((((vertices[0].x - mx) * (vertices[0].x - mx)) + ((vertices[0].y - my) * (vertices[0].y - my))));
if (_local5 < 5){
mx = vertices[0].x;
my = vertices[0].y;
};
poly.graphics.lineTo(mx, my);
};
}
private function canvasMousDownHandler(_arg1:MouseEvent):void{
var _local2:Point = gridProxy.getSnapPoint(new Point(mx, my));
if (vertices.length > 0){
if ((((_local2.x == vertices[0].x)) && ((_local2.y == vertices[0].y)))){
closePoly();
select();
} else {
vertices.push(_local2);
};
} else {
vertices.push(_local2);
};
}
override public function select():void{
windowBack.gotoAndStop(2);
vertices = [];
poly = new Sprite();
bodies.addChild(poly);
canvas.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
canvas.addEventListener(MouseEvent.MOUSE_DOWN, canvasMousDownHandler);
}
override public function deselect():void{
windowBack.gotoAndStop(1);
poly.parent.removeChild(poly);
canvas.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
canvas.removeEventListener(MouseEvent.MOUSE_DOWN, canvasMousDownHandler);
}
}
}//package editor.view.components.tools
Section 176
//RectTool (editor.view.components.tools.RectTool)
package editor.view.components.tools {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
public class RectTool extends ToolView {
private var rect:Sprite;
public function RectTool(_arg1:Sprite, _arg2:Tool):void{
super(_arg1, _arg2);
}
override protected function init():void{
super.init();
}
override protected function mouseUpHandler(_arg1:MouseEvent):void{
var _local6:RectDef;
super.mouseUpHandler(_arg1);
rect.parent.removeChild(rect);
var _local2:Number = ((rect.x < canvas.mouseX)) ? rect.x : canvas.mouseX;
var _local3:Number = ((rect.y < canvas.mouseY)) ? rect.y : canvas.mouseY;
var _local4:Number = rect.width;
var _local5:Number = rect.height;
if ((((_local4 > 0)) && ((_local5 > 0)))){
_local6 = new RectDef(_local2, _local3, _local4, _local5, BaseObjectDef.TYPE_BRICK, 0);
notesProxy.push(EditorProxy.OBJECT_ADD, _local6);
};
}
override protected function canvasMouseDownHandler(_arg1:MouseEvent):void{
super.canvasMouseDownHandler(_arg1);
rect = new Sprite();
rect.x = canvas.mouseX;
rect.y = canvas.mouseY;
bodies.addChild(rect);
}
override protected function mouseMoveHandler(_arg1:MouseEvent):void{
rect.graphics.clear();
rect.graphics.lineStyle(0, 0);
var _local2:Number = rect.mouseX;
var _local3:Number = rect.mouseY;
rect.graphics.drawRect(0, 0, _local2, _local3);
}
}
}//package editor.view.components.tools
Section 177
//SelectionTool (editor.view.components.tools.SelectionTool)
package editor.view.components.tools {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
import flash.geom.*;
import flash.ui.*;
public class SelectionTool extends ToolView {
private var startPoint:Point;
public function SelectionTool(_arg1:Sprite, _arg2:Tool):void{
super(_arg1, _arg2);
}
private function translateMouseMoveHandler(_arg1:MouseEvent):void{
var _local7:BaseObjectDef;
var _local8:Rectangle;
var _local2:Array = editorProxy.getSelectedObjects();
canvasTop.graphics.clear();
canvasTop.graphics.lineStyle(0, 0, 0.5);
var _local3:Point = new Point(Math.round(canvas.mouseX), Math.round(canvas.mouseY));
var _local4:Number = (_local3.x - startPoint.x);
var _local5:Number = (_local3.y - startPoint.y);
var _local6:uint;
while (_local6 < _local2.length) {
_local7 = _local2[_local6];
_local8 = _local7.getBoundingBox();
canvasTop.graphics.drawRect((_local8.x + _local4), (_local8.y + _local5), _local8.width, _local8.height);
_local6++;
};
}
private function translateObjects(_arg1:Number, _arg2:Number):void{
var _local4:uint;
var _local5:BaseObjectDef;
var _local3:Array = editorProxy.getSelectedObjects();
if (_local3.length != 0){
_local4 = 0;
while (_local4 < _local3.length) {
_local5 = _local3[_local4];
_local5.translate(_arg1, _arg2);
notesProxy.push(EditorProxy.OBJECT_UPDATE, _local5);
_local4++;
};
};
}
private function keyDownHandler(_arg1:KeyboardEvent):void{
var _local2:Point = new Point(0, 0);
if (_arg1.keyCode == Keyboard.LEFT){
translateObjects(-1, 0);
} else {
if (_arg1.keyCode == Keyboard.RIGHT){
translateObjects(1, 0);
} else {
if (_arg1.keyCode == Keyboard.UP){
translateObjects(0, -1);
} else {
if (_arg1.keyCode == Keyboard.DOWN){
translateObjects(0, 1);
} else {
if (_arg1.keyCode == Keyboard.DELETE){
removeObjects();
} else {
return;
};
};
};
};
};
}
override protected function mouseUpHandler(_arg1:MouseEvent):void{
var _local4:uint;
var _local5:BaseObjectDef;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Rectangle;
var _local11:Array;
super.mouseUpHandler(_arg1);
canvasTop.graphics.clear();
var _local2:Point = new Point(canvas.mouseX, canvas.mouseY);
var _local3:Array = editorProxy.getSelectedObjects();
if (_local3.length != 0){
_local4 = 0;
while (_local4 < _local3.length) {
_local5 = _local3[_local4];
_local5.translate((_local2.x - startPoint.x), (_local2.y - startPoint.y));
notesProxy.push(EditorProxy.OBJECT_UPDATE, _local5);
_local4++;
};
canvas.stage.removeEventListener(MouseEvent.MOUSE_MOVE, translateMouseMoveHandler);
} else {
canvas.stage.removeEventListener(MouseEvent.MOUSE_MOVE, selectMouseMoveHandler);
_local6 = ((_local2.x > startPoint.x)) ? startPoint.x : _local2.x;
_local7 = ((_local2.y > startPoint.y)) ? startPoint.y : _local2.y;
_local8 = Math.abs((_local2.x - startPoint.x));
_local9 = Math.abs((_local2.y - startPoint.y));
_local10 = new Rectangle(_local6, _local7, _local8, _local9);
_local11 = editorProxy.getObjsUnderRect(_local10);
notesProxy.push(EditorProxy.OBJECTS_SELECT, _local11);
};
}
override protected function init():void{
super.init();
}
private function selectMouseMoveHandler(_arg1:MouseEvent):void{
var _local2:Number = (canvas.mouseX - startPoint.x);
var _local3:Number = (canvas.mouseY - startPoint.y);
canvasTop.graphics.clear();
canvasTop.graphics.lineStyle(0, 0);
canvasTop.graphics.beginFill(6710937, 0.3);
canvasTop.graphics.drawRect(startPoint.x, startPoint.y, _local2, _local3);
canvasTop.graphics.endFill();
}
override protected function canvasMouseDownHandler(_arg1:MouseEvent):void{
var _local3:Array;
super.canvasMouseDownHandler(_arg1);
startPoint = new Point(canvas.mouseX, canvas.mouseY);
var _local2:BaseObjectDef = editorProxy.getObjUnderPoint(new Point(canvas.mouseX, canvas.mouseY));
if (_local2){
_local3 = editorProxy.getSelectedObjects();
if (_local3.indexOf(_local2) == -1){
notesProxy.push(EditorProxy.OBJECTS_SELECT, [_local2]);
};
canvas.stage.addEventListener(MouseEvent.MOUSE_MOVE, translateMouseMoveHandler);
} else {
notesProxy.push(EditorProxy.OBJECTS_SELECT, []);
canvas.stage.addEventListener(MouseEvent.MOUSE_MOVE, selectMouseMoveHandler);
};
}
override public function select():void{
super.select();
window.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
}
override public function deselect():void{
super.deselect();
window.stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
}
private function removeObjects():void{
var _local4:BaseObjectDef;
var _local5:BaseObjectDef;
var _local1:Array = editorProxy.getSelectedObjects();
var _local2:Array = [];
var _local3:uint;
while (_local3 < _local1.length) {
_local4 = _local1[_local3];
if ((_local4 is ExitDef)){
} else {
_local2.push(_local4);
};
_local3++;
};
while (_local2.length > 0) {
_local5 = _local2.pop();
notesProxy.push(EditorProxy.OBJECT_REMOVE, _local5);
};
}
}
}//package editor.view.components.tools
Section 178
//SimpleTool (editor.view.components.tools.SimpleTool)
package editor.view.components.tools {
import flash.events.*;
import editor.model.*;
import flash.display.*;
import core.objects.*;
public class SimpleTool extends ToolView {
public function SimpleTool(_arg1:Sprite, _arg2:Tool):void{
super(_arg1, _arg2);
}
override protected function mouseUpHandler(_arg1:MouseEvent):void{
var _local2:BaseObjectDef;
super.mouseUpHandler(_arg1);
var _local3:Number = canvas.mouseX;
var _local4:Number = canvas.mouseY;
if (tool.type == Tool.TYPE_EXIT){
_local2 = new ExitDef(_local3, _local4);
} else {
if (tool.type == Tool.TYPE_REV_JOINT){
_local2 = new RevJointDef(_local3, _local4);
} else {
if (tool.type == Tool.TYPE_PARTICLE){
_local2 = new ParticleDef(_local3, _local4);
} else {
if (tool.type == Tool.TYPE_MAGNET){
_local2 = new MagnetDef(_local3, _local4);
} else {
return;
};
};
};
};
notesProxy.push(EditorProxy.OBJECT_ADD, _local2);
}
}
}//package editor.view.components.tools
Section 179
//ToolView (editor.view.components.tools.ToolView)
package editor.view.components.tools {
import flash.events.*;
import editor.model.*;
import game.model.*;
import flash.display.*;
import editor.view.components.*;
import editor.view.*;
public class ToolView extends EventDispatcher {
protected var bodies:Sprite;
protected var editorProxy:EditorProxy;
protected var windowBack:MovieClip;
protected var gridProxy:GridProxy;
public var tool:Tool;
protected var canvasTop:Sprite;
protected var canvasBack:Sprite;
protected var facade:ApplicationFacade;
protected var canvas:Sprite;
protected var notesProxy:NotesProxy;
protected var window:Sprite;
public static const SELECT:String = "Select";
public function ToolView(_arg1:Sprite, _arg2:Tool):void{
this.window = _arg1;
this.tool = _arg2;
init();
}
protected function mouseUpHandler(_arg1:MouseEvent):void{
canvas.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
canvas.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
protected function init():void{
windowBack = (window.getChildByName("back") as MovieClip);
windowBack.stop();
window.addEventListener(MouseEvent.CLICK, windowClickHandler);
facade = ApplicationFacade.getInstance();
var _local1:EditorMediator = (facade.retrieveMediator(EditorMediator.NAME) as EditorMediator);
var _local2:EditorView = (_local1.getViewComponent() as EditorView);
var _local3:ObjectsMediator = (facade.retrieveMediator(ObjectsMediator.NAME) as ObjectsMediator);
var _local4:ObjectsView = (_local3.getViewComponent() as ObjectsView);
canvas = _local2.canvas;
canvasBack = _local2.canvasBack;
canvasTop = _local2.canvasTop;
bodies = _local4.bodies;
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
editorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy);
gridProxy = (facade.retrieveProxy(GridProxy.NAME) as GridProxy);
}
protected function mouseMoveHandler(_arg1:MouseEvent):void{
}
protected function canvasMouseDownHandler(_arg1:MouseEvent):void{
canvas.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
canvas.stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
}
protected function windowClickHandler(_arg1:MouseEvent):void{
dispatchEvent(new Event(SELECT));
}
public function select():void{
windowBack.gotoAndStop(2);
canvas.addEventListener(MouseEvent.MOUSE_DOWN, canvasMouseDownHandler);
}
public function deselect():void{
windowBack.gotoAndStop(1);
canvas.removeEventListener(MouseEvent.MOUSE_DOWN, canvasMouseDownHandler);
}
}
}//package editor.view.components.tools
Section 180
//EditorView (editor.view.components.EditorView)
package editor.view.components {
import editor.model.*;
import flash.display.*;
import flash.text.*;
public class EditorView extends Sprite {
public var grid:Sprite;
public var needParticles_tf:TextField;
public var load_bt:SimpleButton;
public var support:Sprite;
public var gridHolder:Sprite;
public var save_bt:SimpleButton;
public var canvas:Sprite;
public var tools:Sprite;
public var canvasTop:Sprite;
public var canvasBack:Sprite;
public var zoom_tf:TextField;
public var totalParticles_tf:TextField;
private var window:Sprite;
public var menu_bt:SimpleButton;
public var play_bt:SimpleButton;
public var props:Sprite;
public function EditorView():void{
init();
}
private function init():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("EditorWindow");
window = new (_local1);
addChild(window);
canvas = (window.getChildByName("canvas") as Sprite);
canvasBack = (canvas.getChildByName("back") as Sprite);
canvasTop = (canvas.getChildByName("canvasTop") as Sprite);
tools = (window.getChildByName("tools") as Sprite);
props = (window.getChildByName("props") as Sprite);
support = (window.getChildByName("support") as Sprite);
grid = (canvas.getChildByName("grid") as Sprite);
play_bt = (window.getChildByName("play_bt") as SimpleButton);
save_bt = (window.getChildByName("save_bt") as SimpleButton);
load_bt = (window.getChildByName("load_bt") as SimpleButton);
menu_bt = (window.getChildByName("menu_bt") as SimpleButton);
zoom_tf = (window.getChildByName("zoom_tf") as TextField);
gridHolder = (window.getChildByName("gridHolder") as Sprite);
totalParticles_tf = (window.getChildByName("totalParticles_tf") as TextField);
needParticles_tf = (window.getChildByName("needParticles_tf") as TextField);
}
}
}//package editor.view.components
Section 181
//ELevelCompleteView (editor.view.components.ELevelCompleteView)
package editor.view.components {
import editor.model.*;
import flash.display.*;
public class ELevelCompleteView extends Sprite {
private var window:Sprite;
public var restart_bt:SimpleButton;
public var contentMask:Sprite;
public var editor_bt:SimpleButton;
public function ELevelCompleteView():void{
init();
}
private function init():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("LevelCompleteWindow");
window = (new (_local1) as Sprite);
addChild(window);
contentMask = (window.getChildByName("_mask") as Sprite);
restart_bt = (window.getChildByName("restart_bt") as SimpleButton);
editor_bt = (window.getChildByName("editor_bt") as SimpleButton);
tabChildren = false;
}
}
}//package editor.view.components
Section 182
//GridView (editor.view.components.GridView)
package editor.view.components {
import flash.display.*;
public class GridView {
public var window:Sprite;
public var snapToGrid:MovieClip;
public var grid:MovieClip;
public function GridView(_arg1:Sprite):void{
this.window = _arg1;
init();
}
private function init():void{
grid = (window.getChildByName("grid") as MovieClip);
snapToGrid = (window.getChildByName("snapToGrid") as MovieClip);
}
}
}//package editor.view.components
Section 183
//LevelLoadView (editor.view.components.LevelLoadView)
package editor.view.components {
import editor.model.*;
import flash.display.*;
import flash.text.*;
public class LevelLoadView extends Sprite {
private var window:Sprite;
public var levelDef_tf:TextField;
public var load_bt:SimpleButton;
public var cancel_bt:SimpleButton;
public function LevelLoadView():void{
init();
}
private function init():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("LevelLoadWindow");
window = new (_local1);
addChild(window);
levelDef_tf = (window.getChildByName("levelDef_tf") as TextField);
load_bt = (window.getChildByName("load_bt") as SimpleButton);
cancel_bt = (window.getChildByName("cancel_bt") as SimpleButton);
}
}
}//package editor.view.components
Section 184
//LevelSaveView (editor.view.components.LevelSaveView)
package editor.view.components {
import editor.model.*;
import flash.display.*;
import flash.text.*;
public class LevelSaveView extends Sprite {
private var window:Sprite;
public var levelDef_tf:TextField;
public var close_bt:SimpleButton;
public function LevelSaveView():void{
init();
}
private function init():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("LevelSaveWindow");
window = new (_local1);
addChild(window);
levelDef_tf = (window.getChildByName("levelDef_tf") as TextField);
close_bt = (window.getChildByName("close_bt") as SimpleButton);
}
}
}//package editor.view.components
Section 185
//LevelTestView (editor.view.components.LevelTestView)
package editor.view.components {
import editor.model.*;
import flash.display.*;
import flash.text.*;
public class LevelTestView extends Sprite {
public var need_tf:TextField;
public var restart_bt:SimpleButton;
public var levelContainer:Sprite;
public var bottom:Sprite;
public var collected_tf:TextField;
private var window:Sprite;
public var back_bt:SimpleButton;
public var debug:Sprite;
public var objects:Sprite;
public var top:Sprite;
public var tools:Sprite;
public function LevelTestView():void{
init();
}
private function init():void{
var _local1:Class = EditorAssets.getInstance().getAssetClass("LevelTestWindow");
window = new (_local1);
addChild(window);
levelContainer = (window.getChildByName("levelContainer") as Sprite);
bottom = (levelContainer.getChildByName("bottom") as Sprite);
objects = (levelContainer.getChildByName("objects") as Sprite);
tools = (levelContainer.getChildByName("tools") as Sprite);
top = (levelContainer.getChildByName("top") as Sprite);
debug = (levelContainer.getChildByName("debug") as Sprite);
back_bt = (window.getChildByName("back_bt") as SimpleButton);
restart_bt = (window.getChildByName("restart_bt") as SimpleButton);
collected_tf = (window.getChildByName("collected_tf") as TextField);
need_tf = (window.getChildByName("need_tf") as TextField);
}
}
}//package editor.view.components
Section 186
//ObjectsView (editor.view.components.ObjectsView)
package editor.view.components {
import flash.display.*;
public class ObjectsView {
public var window:Sprite;
public var player:Sprite;
public var bodies:Sprite;
public var joints:Sprite;
public var bottom:Sprite;
public function ObjectsView(_arg1:Sprite):void{
this.window = _arg1;
init();
}
private function init():void{
bottom = (window.getChildByName("bottom") as Sprite);
bodies = (window.getChildByName("bodies") as Sprite);
player = (window.getChildByName("player") as Sprite);
joints = (window.getChildByName("joints") as Sprite);
}
}
}//package editor.view.components
Section 187
//ToolsView (editor.view.components.ToolsView)
package editor.view.components {
import flash.display.*;
public class ToolsView {
public var magnetTool:Sprite;
public var rectTool:Sprite;
public var selectionTool:Sprite;
public var revJointTool:Sprite;
public var polyTool:Sprite;
public var particleTool:Sprite;
public var circleTool:Sprite;
public var window:Sprite;
public var distJointTool:Sprite;
public var bonusTool:Sprite;
public function ToolsView(_arg1:Sprite):void{
this.window = _arg1;
init();
}
private function init():void{
selectionTool = (window.getChildByName("selection") as Sprite);
circleTool = (window.getChildByName("circle") as Sprite);
rectTool = (window.getChildByName("rect") as Sprite);
distJointTool = (window.getChildByName("distJoint") as Sprite);
bonusTool = (window.getChildByName("bonus") as Sprite);
revJointTool = (window.getChildByName("revJoint") as Sprite);
polyTool = (window.getChildByName("poly") as Sprite);
particleTool = (window.getChildByName("particle") as Sprite);
magnetTool = (window.getChildByName("magnet") as Sprite);
}
}
}//package editor.view.components
Section 188
//EditorMediator (editor.view.EditorMediator)
package editor.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import game.model.*;
import core.objects.*;
import editor.view.components.*;
import game.view.*;
import org.puremvc.as3.patterns.mediator.*;
public class EditorMediator extends Mediator implements IMediator {
private var _view:EditorView;
private var particlesNum:int;
public static const NAME:String = "EditorMediator";
public function EditorMediator(_arg1:EditorView):void{
super(NAME, _arg1);
init();
}
override public function listNotificationInterests():Array{
return ([EditorProxy.OBJECT_ADD, EditorProxy.OBJECT_REMOVE]);
}
private function menuClickHandler(_arg1:MouseEvent):void{
var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
_local2.push(EditorProxy.EDITOR_CLOSE);
}
override public function onRegister():void{
var _local1:GridView = new GridView(_view.gridHolder);
var _local2:GridMediator = new GridMediator(_local1);
facade.registerMediator(_local2);
var _local3:ObjectsView = new ObjectsView(_view.canvas);
var _local4:ObjectsMediator = new ObjectsMediator(_local3);
facade.registerMediator(_local4);
var _local5:ToolsView = new ToolsView(_view.tools);
var _local6:ToolsMediator = new ToolsMediator(_local5);
facade.registerMediator(_local6);
_view.props.visible = false;
_view.play_bt.addEventListener(MouseEvent.CLICK, playClickHandler);
_view.save_bt.addEventListener(MouseEvent.CLICK, saveClickHandler);
_view.load_bt.addEventListener(MouseEvent.CLICK, loadClickHandler);
_view.menu_bt.addEventListener(MouseEvent.CLICK, menuClickHandler);
}
private function objectRemove(_arg1:BaseObjectDef):void{
if ((_arg1 is ParticleDef)){
particlesNum--;
_view.totalParticles_tf.text = particlesNum.toString();
};
}
private function loadClickHandler(_arg1:MouseEvent):void{
var _local2:LevelLoadView = new LevelLoadView();
var _local3:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
_local3.getViewContainer().addChild(_local2);
var _local4:LevelLoadMediator = new LevelLoadMediator(_local2);
facade.registerMediator(_local4);
}
override public function handleNotification(_arg1:INotification):void{
switch (_arg1.getName()){
case EditorProxy.OBJECT_ADD:
objectAdd((_arg1.getBody() as BaseObjectDef));
break;
case EditorProxy.OBJECT_REMOVE:
objectRemove((_arg1.getBody() as BaseObjectDef));
break;
};
}
private function init():void{
_view = (getViewComponent() as EditorView);
particlesNum = 0;
}
private function objectAdd(_arg1:BaseObjectDef):void{
if ((_arg1 is ParticleDef)){
particlesNum++;
_view.totalParticles_tf.text = particlesNum.toString();
};
}
private function playClickHandler(_arg1:MouseEvent):void{
var _local2:LevelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy);
_local2.needParticles = int(_view.needParticles_tf.text);
var _local3:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
_local3.push(EditorProxy.LEVEL_TEST);
}
public function destroy():void{
var _local1:GridMediator = (facade.retrieveMediator(GridMediator.NAME) as GridMediator);
_local1.destroy();
var _local2:ObjectsMediator = (facade.retrieveMediator(ObjectsMediator.NAME) as ObjectsMediator);
_local2.destroy();
var _local3:ToolsMediator = (facade.retrieveMediator(ToolsMediator.NAME) as ToolsMediator);
_local3.destroy();
_view.play_bt.removeEventListener(MouseEvent.CLICK, playClickHandler);
_view.save_bt.removeEventListener(MouseEvent.CLICK, saveClickHandler);
_view.load_bt.removeEventListener(MouseEvent.CLICK, loadClickHandler);
_view.menu_bt.removeEventListener(MouseEvent.CLICK, menuClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
private function zoomKeyDownHandler(_arg1:KeyboardEvent):void{
var _local2:Number;
if (_arg1.keyCode == 13){
_local2 = Number(_view.zoom_tf.text);
_view.canvas.scaleX = (_view.canvas.scaleY = (_local2 / 100));
};
}
private function saveClickHandler(_arg1:MouseEvent):void{
var _local2:LevelSaveView = new LevelSaveView();
var _local3:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
_local3.getViewContainer().addChild(_local2);
var _local4:LevelSaveMediator = new LevelSaveMediator(_local2);
facade.registerMediator(_local4);
}
}
}//package editor.view
Section 189
//ELevelCompleteMediator (editor.view.ELevelCompleteMediator)
package editor.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import game.model.*;
import editor.view.components.*;
import org.puremvc.as3.patterns.mediator.*;
import caurina.transitions.*;
public class ELevelCompleteMediator extends Mediator implements IMediator {
private var _view:ELevelCompleteView;
public static const NAME:String = "ELevelCompleetMediator";
public function ELevelCompleteMediator(_arg1:ELevelCompleteView):void{
super(NAME, _arg1);
init();
}
private function init():void{
_view = (getViewComponent() as ELevelCompleteView);
_view.contentMask.scaleY = 0;
Tweener.addTween(_view.contentMask, {scaleY:1, time:0.5, transition:"easeoutquad"});
_view.restart_bt.addEventListener(MouseEvent.CLICK, restartClickHandler);
_view.editor_bt.addEventListener(MouseEvent.CLICK, editorClickHandler);
}
private function restartClickHandler(_arg1:MouseEvent):void{
var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
_local2.push(EditorProxy.LEVEL_QUIT);
_local2.push(EditorProxy.LEVEL_TEST);
destroy();
}
override public function listNotificationInterests():Array{
return ([]);
}
private function destroy():void{
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
override public function handleNotification(_arg1:INotification):void{
}
private function editorClickHandler(_arg1:MouseEvent):void{
var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
_local2.push(EditorProxy.LEVEL_QUIT);
destroy();
}
}
}//package editor.view
Section 190
//GridMediator (editor.view.GridMediator)
package editor.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import flash.display.*;
import editor.view.components.*;
import org.puremvc.as3.patterns.mediator.*;
public class GridMediator extends Mediator implements IMediator {
private var gridProxy:GridProxy;
private var _view:GridView;
private var holst:Sprite;
public static const NAME:String = "GridMediator";
public function GridMediator(_arg1:GridView):void{
super(NAME, _arg1);
init();
}
override public function onRegister():void{
}
override public function listNotificationInterests():Array{
return ([]);
}
private function drawGrid():void{
var _local4:uint;
var _local1:uint = Math.round((640 / gridProxy.cellWidth));
var _local2:uint = Math.round((480 / gridProxy.cellHeight));
var _local3:Graphics = holst.graphics;
_local3.clear();
_local3.lineStyle(0, 0, 0.4);
_local4 = 0;
while (_local4 < _local1) {
_local3.moveTo((_local4 * gridProxy.cellWidth), 0);
_local3.lineTo((_local4 * gridProxy.cellWidth), 480);
_local4++;
};
_local4 = 0;
while (_local4 < _local2) {
_local3.moveTo(0, (_local4 * gridProxy.cellHeight));
_local3.lineTo(640, (_local4 * gridProxy.cellHeight));
_local4++;
};
}
override public function handleNotification(_arg1:INotification):void{
}
private function snapClickHandler(_arg1:MouseEvent):void{
gridProxy.snap = !(gridProxy.snap);
update();
}
private function gridClickHandler(_arg1:MouseEvent):void{
gridProxy.showGrid = !(gridProxy.showGrid);
update();
}
private function init():void{
_view = (getViewComponent() as GridView);
gridProxy = (facade.retrieveProxy(GridProxy.NAME) as GridProxy);
var _local1:EditorMediator = (facade.retrieveMediator(EditorMediator.NAME) as EditorMediator);
var _local2:EditorView = (_local1.getViewComponent() as EditorView);
holst = _local2.grid;
_view.grid.addEventListener(MouseEvent.CLICK, gridClickHandler);
_view.snapToGrid.addEventListener(MouseEvent.CLICK, snapClickHandler);
update();
}
private function update():void{
drawGrid();
if (gridProxy.showGrid){
holst.visible = true;
_view.grid.gotoAndStop(2);
} else {
holst.visible = false;
_view.grid.gotoAndStop(1);
};
if (gridProxy.snap){
_view.snapToGrid.gotoAndStop(2);
} else {
_view.snapToGrid.gotoAndStop(1);
};
}
public function destroy():void{
_view.grid.removeEventListener(MouseEvent.CLICK, gridClickHandler);
_view.snapToGrid.removeEventListener(MouseEvent.CLICK, snapClickHandler);
facade.removeMediator(NAME);
}
}
}//package editor.view
Section 191
//LevelLoadMediator (editor.view.LevelLoadMediator)
package editor.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import core.*;
import game.model.*;
import core.objects.*;
import editor.view.components.*;
import org.puremvc.as3.patterns.mediator.*;
public class LevelLoadMediator extends Mediator implements IMediator {
private var _view:LevelLoadView;
private var notesProxy:NotesProxy;
public static const NAME:String = "LevelLoadMediator";
public function LevelLoadMediator(_arg1:LevelLoadView):void{
super(NAME, _arg1);
init();
}
override public function listNotificationInterests():Array{
return ([]);
}
override public function handleNotification(_arg1:INotification):void{
}
private function deleteObjects():void{
var _local3:BaseObjectDef;
var _local1:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy);
var _local2:Array = _local1.getObjects();
while (_local2.length > 0) {
_local3 = _local2[0];
notesProxy.push(EditorProxy.OBJECT_REMOVE, _local3);
};
}
private function loadClickHandler(_arg1:MouseEvent):void{
deleteObjects();
var _local2:String = _view.levelDef_tf.text;
var _local3:Array = Level.parseDef(_local2);
var _local4:uint;
while (_local4 < _local3.length) {
createObj(_local3[_local4]);
_local4++;
};
destroy();
}
private function init():void{
_view = (getViewComponent() as LevelLoadView);
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
_view.levelDef_tf.text = "";
_view.load_bt.addEventListener(MouseEvent.CLICK, loadClickHandler);
_view.cancel_bt.addEventListener(MouseEvent.CLICK, cancelClickHandler);
}
private function destroy():void{
_view.load_bt.removeEventListener(MouseEvent.CLICK, loadClickHandler);
_view.cancel_bt.removeEventListener(MouseEvent.CLICK, cancelClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
private function createObj(_arg1:BaseObjectDef):void{
notesProxy.push(EditorProxy.OBJECT_ADD, _arg1);
}
private function cancelClickHandler(_arg1:MouseEvent):void{
destroy();
}
}
}//package editor.view
Section 192
//LevelSaveMediator (editor.view.LevelSaveMediator)
package editor.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import core.*;
import editor.view.components.*;
import org.puremvc.as3.patterns.mediator.*;
public class LevelSaveMediator extends Mediator implements IMediator {
private var _view:LevelSaveView;
public static const NAME:String = "LevelSaveMediator";
public function LevelSaveMediator(_arg1:LevelSaveView):void{
super(NAME, _arg1);
init();
}
private function init():void{
_view = (getViewComponent() as LevelSaveView);
levelSave();
_view.close_bt.addEventListener(MouseEvent.CLICK, closeClickHandler);
}
private function levelSave():void{
var _local1:EditorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy);
var _local2:String = Level.createDef(_local1.getObjects());
_view.levelDef_tf.text = _local2;
}
override public function handleNotification(_arg1:INotification):void{
}
override public function listNotificationInterests():Array{
return ([]);
}
private function destroy():void{
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
private function closeClickHandler(_arg1:MouseEvent):void{
destroy();
}
}
}//package editor.view
Section 193
//LevelTestMediator (editor.view.LevelTestMediator)
package editor.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import game.model.*;
import editor.view.components.*;
import org.puremvc.as3.patterns.mediator.*;
public class LevelTestMediator extends Mediator implements IMediator {
private var _view:LevelTestView;
private var levelProxy:LevelProxy;
public static const NAME:String = "LevelTestMediator";
public function LevelTestMediator(_arg1:LevelTestView):void{
super(NAME, _arg1);
init();
}
override public function listNotificationInterests():Array{
return ([EditorProxy.ELEVEL_COMPLETE, LevelProxy.PARTICLE_COLLECTED]);
}
override public function handleNotification(_arg1:INotification):void{
switch (_arg1.getName()){
case EditorProxy.ELEVEL_COMPLETE:
levelComplete();
break;
case LevelProxy.PARTICLE_COLLECTED:
particleCollected();
break;
};
}
private function particleCollected():void{
updateStat();
}
private function backClickHandler(_arg1:MouseEvent):void{
var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
_local2.push(EditorProxy.LEVEL_QUIT);
}
private function levelComplete():void{
}
private function init():void{
_view = (getViewComponent() as LevelTestView);
levelProxy = (facade.retrieveProxy(LevelProxy.NAME) as LevelProxy);
_view.back_bt.addEventListener(MouseEvent.CLICK, backClickHandler);
_view.restart_bt.addEventListener(MouseEvent.CLICK, restartClickHandler);
}
private function restartClickHandler(_arg1:MouseEvent):void{
var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
_local2.push(EditorProxy.LEVEL_QUIT);
_local2.push(EditorProxy.LEVEL_TEST);
}
public function destroy():void{
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
public function updateStat():void{
_view.need_tf.text = levelProxy.currentLevel.needParticles.toString();
_view.collected_tf.text = ((levelProxy.currentLevel.collectedParticles.toString() + "/") + levelProxy.currentLevel.totalParticles.toString());
}
}
}//package editor.view
Section 194
//ObjectsMediator (editor.view.ObjectsMediator)
package editor.view {
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import core.objects.*;
import editor.view.components.*;
import org.puremvc.as3.patterns.mediator.*;
import editor.view.components.obj.*;
public class ObjectsMediator extends Mediator implements IMediator {
private var _view:ObjectsView;
private var objViews:Array;
public static const NAME:String = "ObjectsMediator";
public function ObjectsMediator(_arg1:ObjectsView):void{
super(NAME, _arg1);
init();
}
override public function listNotificationInterests():Array{
return ([EditorProxy.OBJECT_ADD, EditorProxy.OBJECTS_SELECT, EditorProxy.OBJECT_UPDATE, EditorProxy.OBJECT_REMOVE]);
}
private function objectAdd(_arg1:BaseObjectDef):void{
var _local2:ObjView;
if ((_arg1 is ExitDef)){
_local2 = new SimpleView(_arg1);
} else {
if ((_arg1 is ParticleDef)){
_local2 = new SimpleView(_arg1);
} else {
if ((_arg1 is CircleDef)){
_local2 = new CircleView((_arg1 as CircleDef));
} else {
if ((_arg1 is RectDef)){
_local2 = new RectView((_arg1 as RectDef));
} else {
if ((_arg1 is DistJointDef)){
_local2 = new DistJointView((_arg1 as DistJointDef));
} else {
if ((_arg1 is RevJointDef)){
_local2 = new RevJointView((_arg1 as RevJointDef));
} else {
if ((_arg1 is PolyDef)){
_local2 = new PolyView((_arg1 as PolyDef));
} else {
if ((_arg1 is MagnetDef)){
_local2 = new SimpleView(_arg1);
} else {
return;
};
};
};
};
};
};
};
};
if ((_arg1 is ExitDef)){
_view.bottom.addChild(_local2);
} else {
if ((_arg1 is ParticleDef)){
_view.player.addChild(_local2);
} else {
if ((((((((_arg1 is CircleDef)) || ((_arg1 is RectDef)))) || ((_arg1 is PolyDef)))) || ((_arg1 is MagnetDef)))){
_view.bodies.addChild(_local2);
} else {
if ((((_arg1 is DistJointDef)) || ((_arg1 is RevJointDef)))){
_view.joints.addChild(_local2);
};
};
};
};
objViews.push(_local2);
}
private function objectRemove(_arg1:BaseObjectDef):void{
var _local3:ObjView;
var _local2:uint;
while (_local2 < objViews.length) {
_local3 = objViews[_local2];
if (_local3.obj == _arg1){
_local3.destroy();
};
_local2++;
};
}
override public function handleNotification(_arg1:INotification):void{
switch (_arg1.getName()){
case EditorProxy.OBJECT_ADD:
objectAdd((_arg1.getBody() as BaseObjectDef));
break;
case EditorProxy.OBJECTS_SELECT:
objectsSelect((_arg1.getBody() as Array));
break;
case EditorProxy.OBJECT_UPDATE:
objectUpdate((_arg1.getBody() as BaseObjectDef));
break;
case EditorProxy.OBJECT_REMOVE:
objectRemove((_arg1.getBody() as BaseObjectDef));
break;
};
}
private function objectUpdate(_arg1:BaseObjectDef):void{
var _local3:ObjView;
var _local2:uint;
while (_local2 < objViews.length) {
_local3 = objViews[_local2];
if (_local3.obj == _arg1){
_local3.update();
};
_local2++;
};
}
private function init():void{
_view = (getViewComponent() as ObjectsView);
objViews = [];
}
public function destroy():void{
facade.removeMediator(NAME);
}
private function objectsSelect(_arg1:Array):void{
var _local3:ObjView;
var _local4:uint;
var _local5:BaseObjectDef;
var _local2:uint;
while (_local2 < objViews.length) {
_local3 = objViews[_local2];
_local3.deselect();
_local4 = 0;
while (_local4 < _arg1.length) {
_local5 = _arg1[_local4];
if (_local3.obj == _local5){
_local3.select();
};
_local4++;
};
_local2++;
};
}
}
}//package editor.view
Section 195
//ToolsMediator (editor.view.ToolsMediator)
package editor.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import editor.model.*;
import game.model.*;
import editor.view.components.*;
import editor.view.components.tools.*;
import org.puremvc.as3.patterns.mediator.*;
public class ToolsMediator extends Mediator implements IMediator {
private var editorProxy:EditorProxy;
private var _view:ToolsView;
private var notesProxy:NotesProxy;
private var selectedTool:ToolView;
private var toolViews:Array;
public static const NAME:String = "ToolsMediator";
public function ToolsMediator(_arg1:ToolsView):void{
super(NAME, _arg1);
init();
}
override public function listNotificationInterests():Array{
return ([EditorProxy.TOOL_SELECT]);
}
override public function onRegister():void{
editorProxy = (facade.retrieveProxy(EditorProxy.NAME) as EditorProxy);
initTools();
notesProxy.push(EditorProxy.TOOL_SELECT, editorProxy.getTools()[0]);
}
private function init():void{
_view = (getViewComponent() as ToolsView);
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
}
private function initTools():void{
var _local3:Tool;
var _local4:ToolView;
var _local1:Array = editorProxy.getTools();
toolViews = [];
var _local2:uint;
for (;_local2 < _local1.length;_local2++) {
_local3 = _local1[_local2];
switch (_local3.type){
case Tool.TYPE_SELECTION:
_local4 = new SelectionTool(_view.selectionTool, _local3);
break;
case Tool.TYPE_CIRCLE:
_local4 = new CircleTool(_view.circleTool, _local3);
break;
case Tool.TYPE_RECT:
_local4 = new RectTool(_view.rectTool, _local3);
break;
case Tool.TYPE_DIST_JOINT:
_local4 = new DistJointTool(_view.distJointTool, _local3);
break;
case Tool.TYPE_BONUS:
_local4 = new SimpleTool(_view.bonusTool, _local3);
break;
case Tool.TYPE_REV_JOINT:
_local4 = new SimpleTool(_view.revJointTool, _local3);
break;
case Tool.TYPE_POLY:
_local4 = new PolyTool(_view.polyTool, _local3);
break;
case Tool.TYPE_PARTICLE:
_local4 = new SimpleTool(_view.particleTool, _local3);
break;
case Tool.TYPE_MAGNET:
_local4 = new SimpleTool(_view.magnetTool, _local3);
break;
default:
continue;
};
toolViews.push(_local4);
_local4.addEventListener(ToolView.SELECT, toolSelectHandler);
};
}
private function toolSelect(_arg1:Tool):void{
if (selectedTool){
selectedTool.deselect();
};
selectedTool = getToolView(_arg1);
selectedTool.select();
editorProxy.selectedTool = selectedTool.tool;
}
private function getToolView(_arg1:Tool):ToolView{
var _local3:ToolView;
var _local2:uint;
while (_local2 < toolViews.length) {
_local3 = toolViews[_local2];
if (_local3.tool == _arg1){
return (_local3);
};
_local2++;
};
return (null);
}
override public function handleNotification(_arg1:INotification):void{
switch (_arg1.getName()){
case EditorProxy.TOOL_SELECT:
toolSelect((_arg1.getBody() as Tool));
break;
};
}
public function destroy():void{
facade.removeMediator(NAME);
}
private function toolSelectHandler(_arg1:Event):void{
var _local2:ToolView = (_arg1.target as ToolView);
toolSelect(_local2.tool);
}
}
}//package editor.view
Section 196
//GameAbortCommand (game.controller.GameAbortCommand)
package game.controller {
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
import caurina.transitions.*;
public class GameAbortCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
_local2.gameAbort();
Tweener.removeAllTweens();
var _local3:LevelSelectMediator = (facade.retrieveMediator(LevelSelectMediator.NAME) as LevelSelectMediator);
if (_local3){
_local3.destroy();
};
var _local4:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator);
if (_local4){
_local4.destroy();
};
var _local5:GameCompleteMediator = (facade.retrieveMediator(GameCompleteMediator.NAME) as GameCompleteMediator);
if (_local5){
_local5.destroy();
};
var _local6:LevelPauseMediator = (facade.retrieveMediator(LevelPauseMediator.NAME) as LevelPauseMediator);
if (_local6){
_local6.destroy();
};
var _local7:LevelCompleteMediator = (facade.retrieveMediator(LevelCompleteMediator.NAME) as LevelCompleteMediator);
if (_local7){
_local7.destroy();
};
var _local8:GameOverMediator = (facade.retrieveMediator(GameOverMediator.NAME) as GameOverMediator);
if (_local8){
_local8.destroy();
};
var _local9:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
var _local10:MainMenuView = new MainMenuView();
_local9.getViewContainer().addChild(_local10);
var _local11:MainMenuMediator = new MainMenuMediator(_local10);
facade.registerMediator(_local11);
}
}
}//package game.controller
Section 197
//GameCompleteCommand (game.controller.GameCompleteCommand)
package game.controller {
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
public class GameCompleteCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
var _local3:GameCompleteView = new GameCompleteView();
_local2.getViewContainer().addChild(_local3);
var _local4:GameCompleteMediator = new GameCompleteMediator(_local3);
facade.registerMediator(_local4);
var _local5:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
_local5.gameComplete();
var _local6:LevelPauseMediator = (facade.retrieveMediator(LevelPauseMediator.NAME) as LevelPauseMediator);
_local6.destroy();
}
}
}//package game.controller
Section 198
//GameOverCommand (game.controller.GameOverCommand)
package game.controller {
import org.puremvc.as3.interfaces.*;
import game.view.components.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
public class GameOverCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
var _local3:GameOverView = new GameOverView();
_local2.getViewContainer().addChild(_local3);
var _local4:GameOverMediator = new GameOverMediator(_local3);
facade.registerMediator(_local4);
var _local5:LevelPauseMediator = (facade.retrieveMediator(LevelPauseMediator.NAME) as LevelPauseMediator);
_local5.destroy();
}
}
}//package game.controller
Section 199
//GameStartCommand (game.controller.GameStartCommand)
package game.controller {
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
public class GameStartCommand extends SimpleCommand implements ICommand {
private var appMed:AppMediator;
override public function execute(_arg1:INotification):void{
var _local2:MainMenuMediator = (facade.retrieveMediator(MainMenuMediator.NAME) as MainMenuMediator);
_local2.destroy();
var _local3:GameProxy = new GameProxy();
facade.registerProxy(_local3);
_local3.gameStart();
appMed = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
var _local4:LevelSelectView = new LevelSelectView();
appMed.getViewContainer().addChild(_local4);
var _local5:LevelSelectMediator = new LevelSelectMediator(_local4);
facade.registerMediator(_local5);
}
}
}//package game.controller
Section 200
//InitializeCommand (game.controller.InitializeCommand)
package game.controller {
import org.puremvc.as3.interfaces.*;
import game.view.components.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
public class InitializeCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:AppView = new AppView();
ApplicationFacade.getInstance().viewContainer.addChild(_local2);
var _local3:AppMediator = new AppMediator(_local2);
facade.registerMediator(_local3);
var _local4:MainMenuView = new MainMenuView();
_local3.getViewContainer().addChild(_local4);
var _local5:MainMenuMediator = new MainMenuMediator(_local4);
facade.registerMediator(_local5);
var _local6:CustomCursorView = new CustomCursorView();
_local3.getCursorContainer().addChild(_local6);
var _local7:CustomCursorMediator = new CustomCursorMediator(_local6);
facade.registerMediator(_local7);
var _local8:LogoView = new LogoView();
_local3.getViewContainer().addChild(_local8);
}
}
}//package game.controller
Section 201
//LevelAbortCommand (game.controller.LevelAbortCommand)
package game.controller {
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
import caurina.transitions.*;
public class LevelAbortCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
_local2.levelAbort();
Tweener.removeAllTweens();
var _local3:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator);
if (_local3){
_local3.destroy();
};
var _local4:LevelPauseMediator = (facade.retrieveMediator(LevelPauseMediator.NAME) as LevelPauseMediator);
if (_local4){
_local4.destroy();
};
var _local5:LevelCompleteMediator = (facade.retrieveMediator(LevelCompleteMediator.NAME) as LevelCompleteMediator);
if (_local5){
_local5.destroy();
};
var _local6:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
var _local7:LevelSelectView = new LevelSelectView();
_local6.getViewContainer().addChild(_local7);
var _local8:LevelSelectMediator = new LevelSelectMediator(_local7);
facade.registerMediator(_local8);
}
}
}//package game.controller
Section 202
//LevelCompleteCommand (game.controller.LevelCompleteCommand)
package game.controller {
import org.puremvc.as3.interfaces.*;
import game.model.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
public class LevelCompleteCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:LevelPauseMediator = (facade.retrieveMediator(LevelPauseMediator.NAME) as LevelPauseMediator);
_local2.destroy();
var _local3:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
_local3.levelComplete();
}
}
}//package game.controller
Section 203
//LevelStartCommand (game.controller.LevelStartCommand)
package game.controller {
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import org.puremvc.as3.patterns.command.*;
import game.view.*;
import flash.net.*;
public class LevelStartCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:LevelSelectMediator = (facade.retrieveMediator(LevelSelectMediator.NAME) as LevelSelectMediator);
if (_local2){
_local2.destroy();
};
var _local3:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
var _local4:LevelView = new LevelView();
_local3.getViewContainer().addChild(_local4);
var _local5:LevelMediator = new LevelMediator(_local4);
facade.registerMediator(_local5);
var _local6:LevelPauseView = new LevelPauseView();
_local3.getPopupContainer().addChild(_local6);
var _local7:LevelPauseMediator = new LevelPauseMediator(_local6);
facade.registerMediator(_local7);
var _local8:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
_local8.levelStart((_arg1.getBody() as int));
}
private function gcHack():void{
var lc1:LocalConnection;
var lc2:LocalConnection;
try {
lc1 = new LocalConnection();
lc2 = new LocalConnection();
lc1.connect("name");
lc2.connect("name");
} catch(e:Error) {
};
}
}
}//package game.controller
Section 204
//StartupCommand (game.controller.StartupCommand)
package game.controller {
import org.puremvc.as3.interfaces.*;
import game.model.*;
import flash.display.*;
import org.puremvc.as3.patterns.command.*;
public class StartupCommand extends SimpleCommand implements ICommand {
override public function execute(_arg1:INotification):void{
var _local2:Sprite = _arg1.getBody().container;
var _local3:AppProxy = new AppProxy();
facade.registerProxy(_local3);
_local3.startApp();
}
}
}//package game.controller
Section 205
//AppProxy (game.model.AppProxy)
package game.model {
import flash.events.*;
import editor.model.*;
import core.*;
import flash.media.*;
import game.controller.*;
import org.puremvc.as3.patterns.proxy.*;
import caurina.transitions.properties.*;
import editor.controller.*;
public class AppProxy extends Proxy {
private var music:Sound;
private var notesProxy:NotesProxy;
public var musicChannel:SoundChannel;
public static const GAME_ABORT:String = "GameAbort";
public static const GAME_COMPLETE:String = "GameComplete";
public static const NAME:String = "AppProxy";
public static const INITIALIZE:String = "Initialize";
public static const GAME_START:String = "GameStart";
public static const EDITOR_START:String = "EditorStartup";
public function AppProxy():void{
super(NAME);
init();
}
private function init():void{
facade.registerCommand(INITIALIZE, InitializeCommand);
facade.registerCommand(GAME_START, GameStartCommand);
facade.registerCommand(GAME_ABORT, GameAbortCommand);
facade.registerCommand(EDITOR_START, EditorStartCommand);
notesProxy = new NotesProxy();
facade.registerProxy(notesProxy);
FilterShortcuts.init();
}
private function assetsInitHandler(_arg1:Event=null):void{
SaveData.getInstance().initialize();
var _local2:Class = GameAssets.getInstance().getAssetClass("SndMusic");
music = new (_local2);
musicChannel = music.play(0, 100000, SaveData.getInstance().musicTransform);
notesProxy.push(INITIALIZE);
}
private function coreAssetsInitHandler(_arg1:Event):void{
var _local2:EditorAssets = EditorAssets.getInstance();
_local2.addEventListener(Event.INIT, editorAssetsInitHandler);
_local2.init();
}
private function editorAssetsInitHandler(_arg1:Event):void{
var _local2:GameAssets = GameAssets.getInstance();
_local2.addEventListener(Event.INIT, assetsInitHandler);
_local2.init();
}
public function startApp():void{
var _local1:CoreAssets = CoreAssets.getInstance();
_local1.addEventListener(Event.INIT, coreAssetsInitHandler);
_local1.init();
}
}
}//package game.model
Section 206
//GameAssets (game.model.GameAssets)
package game.model {
import flash.events.*;
import flash.display.*;
import flash.system.*;
public class GameAssets extends EventDispatcher {
private var Assets:Class;
private var appDomain:ApplicationDomain;
private static var instance:GameAssets;
public function GameAssets():void{
Assets = GameAssets_Assets;
super();
}
public function init():void{
var _local1:Loader = new Loader();
_local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler);
_local1.loadBytes(new Assets());
}
private function assetsInitHandler(_arg1:Event):void{
appDomain = _arg1.target.content.loaderInfo.applicationDomain;
dispatchEvent(new Event(Event.INIT));
}
public function getAssetClass(_arg1:String):Class{
if (!appDomain.hasDefinition(_arg1)){
trace((("*Error*: There is no definition of class '" + _arg1) + "'"));
return (null);
};
return ((appDomain.getDefinition(_arg1) as Class));
}
public static function getInstance():GameAssets{
if (!instance){
instance = new (GameAssets);
};
return (instance);
}
}
}//package game.model
Section 207
//GameAssets_Assets (game.model.GameAssets_Assets)
package game.model {
import mx.core.*;
public class GameAssets_Assets extends ByteArrayAsset {
}
}//package game.model
Section 208
//GameLevel (game.model.GameLevel)
package game.model {
import core.*;
public class GameLevel extends Level {
public var isCompleted:Boolean;
public var completeTime:int;
public var name:String;
public var timeBonus:int;
public var isOpen:Boolean;
public var score:int;
public var id:int;
public static var ID:uint;
public function GameLevel(_arg1:String, _arg2:int, _arg3:String):void{
this.id = ID++;
this.name = _arg1;
isCompleted = false;
isOpen = false;
score = -1;
super(_arg2, _arg3);
}
public function complete(_arg1:int):void{
isCompleted = true;
completeTime = _arg1;
timeBonus = ((60 * 40) - completeTime);
if (timeBonus < 0){
timeBonus = 0;
};
var _local2:int = timeBonus;
if (_local2 > score){
score = _local2;
};
}
}
}//package game.model
Section 209
//GameProxy (game.model.GameProxy)
package game.model {
import core.*;
import game.view.components.*;
import game.controller.*;
import org.puremvc.as3.patterns.proxy.*;
import game.view.*;
public class GameProxy extends Proxy {
private var engine:CoreEngine;
public var currentLevel:GameLevel;
public var score:int;
private var canvas:CoreCanvas;
private var notesProxy:NotesProxy;
private var levels:Array;
public static const GAME_OVER:String = "GameOver";
public static const LEVEL_UPDATE:String = "LevelUpdate";
public static const GAME_COMPLETE:String = "GameComplete";
public static const LEVEL_START:String = "LevelStart";
public static const NAME:String = "GameProxy";
public static const PAUSE_OFF:String = "PauseOff";
public static const LEVEL_COMPLETE:String = "LevelComplete";
public static const LEVEL_ABORT:String = "LevelAbort";
public static const PAUSE_ON:String = "PauseOn";
public static const ATTRACTOR_CHANGED:String = "AttractorChanged";
public static const PARTICLE_COLLECTED:String = "ParticleCollected";
public function GameProxy():void{
super(NAME);
init();
}
private function updateHandler(_arg1:CoreEvent):void{
notesProxy.push(LEVEL_UPDATE);
}
public function destroy():void{
engine.removeEventListener(CoreEvent.UPDATE, updateHandler);
engine.removeEventListener(CoreEvent.LEVEL_COMPLETE, levelCompleteHandler);
engine.removeEventListener(CoreEvent.PARTICLE_COLLECTED, particleCollectedHandler);
engine.removeEventListener(CoreEvent.ATTRACTOR_CHANGED, attractorChangedHandler);
engine.destroy();
}
public function levelAbort():void{
destroy();
}
public function getLevel(_arg1:uint):GameLevel{
return (levels[_arg1]);
}
private function init():void{
var _local1:uint;
var _local2:Array;
var _local5:GameLevel;
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
engine = CoreEngine.getInstance();
if (!facade.hasCommand(LEVEL_START)){
facade.registerCommand(LEVEL_START, LevelStartCommand);
};
if (!facade.hasCommand(LEVEL_COMPLETE)){
facade.registerCommand(LEVEL_COMPLETE, LevelCompleteCommand);
};
if (!facade.hasCommand(LEVEL_ABORT)){
facade.registerCommand(LEVEL_ABORT, LevelAbortCommand);
};
if (!facade.hasCommand(GAME_COMPLETE)){
facade.registerCommand(GAME_COMPLETE, GameCompleteCommand);
};
if (!facade.hasCommand(GAME_OVER)){
facade.registerCommand(GAME_OVER, GameOverCommand);
};
levels = [];
GameLevel.ID = 0;
levels.push(new GameLevel("journey begins", 38, "ExitDef_557_402 ParticleDef_36_262 ParticleDef_87_267 ParticleDef_138_265 ParticleDef_162_254 ParticleDef_185_266 ParticleDef_216_266 ParticleDef_268_263 ParticleDef_294_251 ParticleDef_296_231 ParticleDef_286_214 ParticleDef_301_201 ParticleDef_323_190 ParticleDef_337_142 ParticleDef_324_94 ParticleDef_285_53 ParticleDef_256_44 ParticleDef_226_31 ParticleDef_195_20 ParticleDef_177_33 ParticleDef_174_57 ParticleDef_176_75 ParticleDef_151_68 ParticleDef_126_74 ParticleDef_123_99 ParticleDef_129_125 ParticleDef_109_126 ParticleDef_94_140 ParticleDef_93_165 ParticleDef_100_190 ParticleDef_84_206 ParticleDef_59_219 ParticleDef_35_234 ParticleDef_60_268 ParticleDef_113_266 ParticleDef_331_166 ParticleDef_331_115 ParticleDef_308_71 ParticleDef_242_265 Circle_546_256_41_TypeHurt Circle_517_219_16_TypeHurt Circle_506_203_8_TypeHurt Circle_572_221_17_TypeHurt Circle_578_202_7_TypeHurt Circle_212_163_55_TypeBrick Circle_367_461_44_TypeBrick Circle_418_427_34_TypeBrick Circle_299_488_37_TypeBrick "));
levels.push(new GameLevel("turnstile", 11, "ExitDef_531_262 PolyDef_252_253_TypeMetal_3|0_4|-91_14|-92_20|1_99|2_100|16_19|18_20|97_3|97_3|18_-81|16_-82|1 RevJoint_262_261_0 PolyDef_1_132_TypeHurt_0|0_0|-64_173|-23_347|-38_500|8_536|-7_539|49_490|61_385|27_302|7_218|18_69|4 PolyDef_5_444_TypeHurt_0|0_135|-57_159|-51_463|-102_487|-116_538|-70_523|-39_450|-45_130|9_29|14_7|22 ParticleDef_46_169 ParticleDef_36_262 ParticleDef_2_255 ParticleDef_15_213 ParticleDef_37_231 ParticleDef_24_296 ParticleDef_85_210 ParticleDef_69_188 ParticleDef_47_227 ParticleDef_65_249 ParticleDef_17_232 Circle_171_261_8_TypeMetal Circle_262_167_8_TypeMetal Circle_349_262_8_TypeMetal Circle_264_347_9_TypeMetal Circle_262_262_18_TypeMetal Circle_176_123_56_TypeHurt Circle_339_119_44_TypeHurt Circle_398_141_31_TypeHurt Circle_517_151_52_TypeHurt Circle_503_377_55_TypeHurt Circle_135_417_38_TypeHurt Circle_5_464_33_TypeHurt Circle_453_394_26_TypeHurt "));
levels.push(new GameLevel("victim", 6, "ExitDef_331_123 ParticleDef_89_384 ParticleDef_107_345 ParticleDef_79_309 ParticleDef_62_264 ParticleDef_83_218 ParticleDef_57_176 ParticleDef_39_136 Circle_29_471_71_TypeBrick Circle_115_476_31_TypeHurt DistJointDef_85_408_81_432_89_383 DistJointDef_98_364_89_383_107_344 DistJointDef_93_327_107_344_78_309 DistJointDef_70_286_78_309_61_263 DistJointDef_72_240_61_263_83_217 DistJointDef_70_197_83_217_57_176 DistJointDef_48_156_57_176_39_136 Circle_459_275_75_TypeHurt Circle_381_345_41_TypeHurt "));
levels.push(new GameLevel("help me guys!", 10, "ExitDef_299_150 Circle_218_410_25_TypeMetal Circle_253_378_28_TypeMetal Circle_306_375_29_TypeMetal Circle_342_405_24_TypeMetal Circle_337_433_10_TypeMetal Circle_227_437_10_TypeMetal ParticleDef_279_418 DistJointDef_268_409_279_418_256_400 DistJointDef_288_408_278_418_297_398 ParticleDef_219_67 ParticleDef_156_33 ParticleDef_382_70 ParticleDef_471_93 ParticleDef_493_129 ParticleDef_167_147 ParticleDef_115_96 ParticleDef_449_33 ParticleDef_395_121 "));
levels.push(new GameLevel("attraction", 14, "ExitDef_308_398 Circle_304_228_44_TypeMetal ParticleDef_149_228 ParticleDef_172_148 ParticleDef_212_104 ParticleDef_259_80 ParticleDef_319_76 ParticleDef_370_90 ParticleDef_412_119 ParticleDef_445_165 ParticleDef_457_238 ParticleDef_427_322 ParticleDef_381_362 ParticleDef_306_383 ParticleDef_226_362 ParticleDef_170_306 RevJoint_304_228_1 DistJointDef_276_137_259_80_292_193 DistJointDef_313_134_307_192_319_76 DistJointDef_345_142_370_90_320_194 DistJointDef_371_161_330_202_412_119 DistJointDef_392_189_445_165_339_213 DistJointDef_399_235_457_238_341_232 DistJointDef_379_287_427_322_331_251 DistJointDef_350_311_381_362_319_260 DistJointDef_304_324_306_383_302_264 DistJointDef_256_310_226_362_286_258 DistJointDef_222_276_170_306_274_246 DistJointDef_210_229_149_228_270_229 DistJointDef_222_179_172_148_271_210 DistJointDef_247_152_212_104_281_200 "));
levels.push(new GameLevel("get them all!", 40, "ExitDef_46_45 Circle_162_306_114_TypeBrick Circle_264_230_60_TypeBrick Circle_332_243_21_TypeBrick Circle_107_184_33_TypeBrick Circle_264_306_39_TypeBrick ParticleDef_346_377 ParticleDef_31_328 ParticleDef_316_170 ParticleDef_386_142 ParticleDef_417_182 ParticleDef_416_240 ParticleDef_438_323 ParticleDef_490_457 ParticleDef_387_391 ParticleDef_506_419 ParticleDef_544_376 ParticleDef_590_247 ParticleDef_621_209 ParticleDef_512_298 ParticleDef_57_228 ParticleDef_59_180 ParticleDef_82_423 ParticleDef_219_167 ParticleDef_345_206 ParticleDef_606_360 ParticleDef_149_443 ParticleDef_396_278 ParticleDef_285_362 ParticleDef_212_426 ParticleDef_325_292 ParticleDef_354_284 ParticleDef_323_333 ParticleDef_267_398 ParticleDef_375_29 ParticleDef_371_245 ParticleDef_268_151 ParticleDef_42_383 ParticleDef_432_361 ParticleDef_375_88 ParticleDef_450_282 ParticleDef_567_284 ParticleDef_89_136 ParticleDef_138_139 ParticleDef_168_175 ParticleDef_34_275 Circle_530_69_142_TypeBrick Circle_505_210_71_TypeBrick Circle_602_454_72_TypeBrick Circle_382_333_40_TypeBrick "));
levels.push(new GameLevel("antimagnets", 10, "ExitDef_517_111 MagnetDef_206_331 MagnetDef_222_186 Circle_57_352_64_TypeBrick Circle_134_355_50_TypeBrick RectDef_-24_-51_266_26_TypeBrick_37 Circle_181_117_28_TypeBrick ParticleDef_20_91 ParticleDef_48_90 ParticleDef_29_164 ParticleDef_24_215 ParticleDef_27_132 ParticleDef_61_131 ParticleDef_69_145 ParticleDef_79_100 ParticleDef_57_200 ParticleDef_59_171 Circle_417_197_51_TypeHurt Circle_355_49_34_TypeBrick Circle_384_67_23_TypeBrick Circle_319_74_17_TypeBrick Circle_553_448_117_TypeHurt Circle_420_416_42_TypeHurt "));
levels.push(new GameLevel("where is the exit?", 10, "ExitDef_312_202 Circle_309_217_91_TypeMetal ParticleDef_241_86 ParticleDef_170_243 ParticleDef_414_121 ParticleDef_384_326 ParticleDef_210_308 ParticleDef_166_152 ParticleDef_438_269 ParticleDef_437_182 ParticleDef_337_81 RevJoint_313_287_0 ParticleDef_298_349 "));
levels.push(new GameLevel("turn and slide", 4, "ExitDef_271_421 Circle_321_242_23_TypeMetal RectDef_321_235_190_12_TypeMetal_0 Circle_513_241_13_TypeMetal ParticleDef_512_158 ParticleDef_565_193 ParticleDef_573_269 ParticleDef_518_323 DistJointDef_513_200_512_158_513_241 DistJointDef_540_217_513_241_566_192 DistJointDef_544_256_573_270_514_241 DistJointDef_516_282_518_322_513_241 RevJoint_317_242_0 Circle_304_-16_49_TypeHurt Circle_221_374_17_TypeHurt Circle_99_408_60_TypeHurt Circle_427_406_91_TypeHurt Circle_550_483_75_TypeHurt Circle_24_475_89_TypeHurt Circle_69_74_40_TypeBrick Circle_50_57_7_TypeHurt Circle_82_56_9_TypeHurt "));
levels.push(new GameLevel("team work", 12, "ExitDef_585_122 RectDef_135_182_321_14_TypeMetal_16 Circle_378_257_26_TypeMetal RevJoint_377_257_0 Circle_134_189_7_TypeMetal RectDef_91_156_425_25_TypeHurt_0 RectDef_72_284_285_61_TypeHurt_0 ParticleDef_28_169 ParticleDef_61_176 ParticleDef_26_214 ParticleDef_62_216 ParticleDef_49_196 ParticleDef_470_239 ParticleDef_435_252 ParticleDef_490_242 RectDef_-44_-14_693_87_TypeHurt_0 MagnetDef_425_136 ParticleDef_466_266 ParticleDef_448_234 Circle_109_365_49_TypeHurt Circle_169_404_29_TypeHurt Circle_193_438_17_TypeHurt Circle_200_462_10_TypeHurt Circle_81_311_31_TypeHurt Circle_357_315_31_TypeHurt Circle_188_71_18_TypeHurt Circle_209_72_8_TypeHurt ParticleDef_480_217 ParticleDef_509_261 Circle_580_392_35_TypeBrick Circle_560_433_18_TypeBrick Circle_600_355_16_TypeBrick Circle_91_168_13_TypeHurt Circle_516_169_13_TypeHurt Circle_441_277_7_TypeMetal "));
levels.push(new GameLevel("dangerous place", 13, "ExitDef_114_417 RectDef_-28_102_365_20_TypeHurt_0 RectDef_391_202_277_18_TypeHurt_0 RectDef_24_261_180_23_TypeHurt_0 RectDef_371_359_167_30_TypeHurt_0 ParticleDef_439_159 ParticleDef_232_25 ParticleDef_303_24 ParticleDef_213_66 ParticleDef_280_76 ParticleDef_345_61 ParticleDef_426_336 ParticleDef_118_302 ParticleDef_198_169 ParticleDef_223_397 ParticleDef_308_428 ParticleDef_390_47 Circle_296_269_51_TypeHurt ParticleDef_455_229 Circle_517_81_32_TypeBrick Circle_484_94_8_TypeBrick Circle_487_60_8_TypeBrick Circle_516_48_8_TypeBrick Circle_545_67_9_TypeBrick Circle_543_97_8_TypeBrick Circle_516_112_9_TypeBrick Circle_391_211_9_TypeHurt Circle_337_112_10_TypeHurt Circle_24_273_11_TypeHurt Circle_204_273_11_TypeHurt Circle_372_374_15_TypeHurt Circle_538_374_15_TypeHurt Circle_603_474_56_TypeHurt Circle_266_714_264_TypeBrick "));
levels.push(new GameLevel("who is the brave?", 5, "ExitDef_339_433 PolyDef_251_142_TypeHurt_0|0_77|214_-34|3 PolyDef_348_357_TypeHurt_0|0_51|-222_100|-219 ParticleDef_262_84 ParticleDef_368_74 ParticleDef_440_44 ParticleDef_460_31 ParticleDef_391_65 ParticleDef_209_65 ParticleDef_136_23 ParticleDef_184_53 ParticleDef_159_38 ParticleDef_234_79 ParticleDef_290_86 ParticleDef_415_55 ParticleDef_481_20 ParticleDef_317_86 ParticleDef_343_81 Circle_233_156_23_TypeHurt Circle_423_144_25_TypeHurt Circle_28_162_112_TypeBrick Circle_613_157_104_TypeBrick MagnetDef_500_215 MagnetDef_152_215 Circle_128_109_28_TypeBrick Circle_526_93_28_TypeBrick MagnetDef_486_248 MagnetDef_175_249 "));
levels.push(new GameLevel("magnexit", 8, "ExitDef_321_240 MagnetDef_317_235 ParticleDef_202_133 ParticleDef_429_333 ParticleDef_319_95 ParticleDef_430_139 ParticleDef_472_228 MagnetDef_327_243 ParticleDef_173_248 ParticleDef_210_334 ParticleDef_315_374 "));
levels.push(new GameLevel("squares", 15, "ExitDef_598_223 ParticleDef_20_462 ParticleDef_20_442 ParticleDef_20_422 ParticleDef_20_402 ParticleDef_40_401 ParticleDef_40_421 ParticleDef_40_441 ParticleDef_40_461 ParticleDef_60_461 ParticleDef_60_441 ParticleDef_60_421 ParticleDef_60_401 ParticleDef_79_401 ParticleDef_80_421 ParticleDef_80_441 ParticleDef_80_461 DistJointDef_30_462_20_462_40_461 DistJointDef_50_461_40_461_60_461 DistJointDef_70_461_60_461_80_461 DistJointDef_80_451_80_461_80_441 DistJointDef_80_431_80_441_80_421 DistJointDef_80_411_80_421_79_401 DistJointDef_70_401_79_401_60_401 DistJointDef_50_401_60_401_40_401 DistJointDef_30_402_40_401_20_402 DistJointDef_20_412_20_402_20_422 DistJointDef_20_432_20_422_20_442 DistJointDef_20_452_20_442_20_462 DistJointDef_40_451_40_461_40_441 DistJointDef_40_431_40_441_40_421 DistJointDef_40_411_40_421_40_401 DistJointDef_60_411_60_401_60_421 DistJointDef_60_431_60_421_60_441 DistJointDef_60_451_60_441_60_461 DistJointDef_30_442_20_442_40_441 DistJointDef_50_441_40_441_60_441 DistJointDef_70_441_60_441_80_441 DistJointDef_70_421_80_421_60_421 DistJointDef_50_421_60_421_40_421 DistJointDef_30_422_40_421_20_422 RectDef_109_138_535_22_TypeHurt_0 RectDef_107_289_540_22_TypeHurt_0 DistJointDef_30_412_20_402_40_421 DistJointDef_50_431_40_421_60_441 DistJointDef_70_451_60_441_80_461 DistJointDef_70_431_80_441_60_421 DistJointDef_50_411_60_421_40_401 DistJointDef_70_411_60_401_80_421 DistJointDef_30_432_20_422_40_441 DistJointDef_50_451_40_441_60_461 DistJointDef_30_452_40_461_20_442 MagnetDef_515_196 ParticleDef_20_20 ParticleDef_40_20 ParticleDef_60_20 ParticleDef_60_40 ParticleDef_40_40 ParticleDef_20_40 ParticleDef_20_59 ParticleDef_40_59 ParticleDef_60_59 DistJointDef_30_20_20_20_40_20 DistJointDef_50_20_40_20_60_20 DistJointDef_60_30_60_20_60_40 DistJointDef_60_50_60_40_60_59 DistJointDef_50_59_60_59_40_59 DistJointDef_30_59_40_59_20_59 DistJointDef_20_50_20_59_20_40 DistJointDef_20_30_20_40_20_20 DistJointDef_30_40_20_40_40_40 DistJointDef_40_30_40_40_40_20 DistJointDef_50_40_40_40_60_40 DistJointDef_40_50_40_40_40_59 DistJointDef_50_30_40_20_60_40 DistJointDef_30_30_20_20_40_40 DistJointDef_50_50_40_40_60_59 DistJointDef_30_50_20_40_40_59 MagnetDef_321_249 Circle_107_300_11_TypeHurt Circle_110_149_11_TypeHurt Circle_357_417_37_TypeBrick Circle_404_436_20_TypeBrick Circle_427_429_16_TypeBrick Circle_445_408_19_TypeBrick Circle_452_371_23_TypeBrick Circle_273_49_21_TypeBrick Circle_247_64_15_TypeBrick Circle_299_40_13_TypeBrick Circle_320_28_14_TypeBrick Circle_428_112_14_TypeBrick Circle_413_98_12_TypeBrick Circle_446_113_11_TypeBrick Circle_470_113_19_TypeBrick "));
levels.push(new GameLevel("neighbours", 16, "ExitDef_552_426 ParticleDef_27_27 ParticleDef_46_27 ParticleDef_27_47 ParticleDef_47_47 ParticleDef_367_27 ParticleDef_388_27 ParticleDef_388_48 ParticleDef_367_48 ParticleDef_27_287 ParticleDef_47_287 ParticleDef_47_307 ParticleDef_27_308 ParticleDef_367_287 ParticleDef_387_287 ParticleDef_367_307 ParticleDef_387_307 DistJointDef_37_27_27_27_46_27 DistJointDef_47_37_46_27_47_47 DistJointDef_37_47_47_47_27_47 DistJointDef_27_37_27_47_27_27 DistJointDef_37_37_27_27_47_47 DistJointDef_378_27_367_27_388_27 DistJointDef_388_38_388_27_388_48 DistJointDef_378_48_388_48_367_48 DistJointDef_367_38_367_48_367_27 DistJointDef_378_38_367_27_388_48 DistJointDef_377_287_367_287_387_287 DistJointDef_387_297_387_287_387_307 DistJointDef_377_307_387_307_367_307 DistJointDef_367_297_367_307_367_287 DistJointDef_377_297_367_287_387_307 DistJointDef_37_287_27_287_47_287 DistJointDef_47_297_47_287_47_307 DistJointDef_37_308_47_307_27_308 DistJointDef_27_298_27_308_27_287 DistJointDef_47_167_47_47_47_287 DistJointDef_207_287_47_287_367_287 DistJointDef_367_168_367_287_367_48 DistJointDef_207_48_367_48_47_47 DistJointDef_207_167_47_47_367_287 DistJointDef_37_297_27_287_47_307 RectDef_439_310_207_24_TypeHurt_0 RectDef_429_410_36_73_TypeHurt_0 RectDef_170_129_109_69_TypeBrick_0 Circle_442_322_12_TypeHurt Circle_447_410_18_TypeHurt Circle_171_131_12_TypeBrick Circle_172_197_12_TypeBrick Circle_277_198_12_TypeBrick Circle_278_131_11_TypeBrick RectDef_437_199_211_21_TypeHurt_0 Circle_436_210_11_TypeHurt Circle_513_297_20_TypeHurt Circle_536_265_21_TypeHurt Circle_522_233_19_TypeHurt "));
levels.push(new GameLevel("mine field", 14, "ExitDef_339_266 ParticleDef_50_352 ParticleDef_93_276 ParticleDef_217_451 ParticleDef_261_357 ParticleDef_438_442 ParticleDef_515_324 ParticleDef_439_251 ParticleDef_311_172 ParticleDef_164_74 ParticleDef_55_28 ParticleDef_434_46 ParticleDef_545_37 ParticleDef_517_200 ParticleDef_151_192 Circle_120_119_16_TypeHurt Circle_283_79_13_TypeHurt Circle_440_144_21_TypeHurt Circle_450_374_17_TypeHurt Circle_303_425_19_TypeHurt Circle_121_395_15_TypeHurt Circle_235_237_13_TypeHurt "));
levels.push(new GameLevel("time to think", 26, "ExitDef_599_240 PolyDef_105_187_TypeBrick_0|0_364|-2_439|20_533|-22_533|-7_443|33_364|12_3|16 PolyDef_636_316_TypeBrick_0|-7_-81|-30_-130|-11_-525|-14_-525|-32_-129|-27_-81|-46_-1|-24 Circle_545_213_9_TypeBrick RectDef_111_301_395_37_TypeHurt_0 RectDef_83_145_391_44_TypeHurt_0 Circle_455_149_48_TypeHurt Circle_89_160_32_TypeHurt Circle_227_132_49_TypeHurt Circle_278_102_20_TypeHurt Circle_113_320_18_TypeHurt Circle_506_334_33_TypeHurt Circle_321_378_56_TypeHurt ParticleDef_566_330 ParticleDef_610_335 ParticleDef_577_361 ParticleDef_399_368 ParticleDef_445_354 ParticleDef_382_414 ParticleDef_244_355 ParticleDef_149_353 ParticleDef_153_409 ParticleDef_199_363 ParticleDef_311_452 ParticleDef_82_111 ParticleDef_136_136 ParticleDef_173_94 ParticleDef_248_62 ParticleDef_300_129 ParticleDef_387_130 ParticleDef_463_82 ParticleDef_516_169 ParticleDef_23_226 ParticleDef_59_201 ParticleDef_85_241 ParticleDef_28_296 ParticleDef_84_281 Circle_23_464_67_TypeHurt Circle_18_18_67_TypeHurt Circle_579_21_72_TypeBrick Circle_539_88_28_TypeBrick Circle_107_197_8_TypeBrick Circle_112_293_9_TypeBrick Circle_636_168_15_TypeBrick Circle_556_280_10_TypeBrick Circle_516_293_9_TypeBrick Circle_634_301_10_TypeBrick Circle_543_427_20_TypeBrick ParticleDef_49_257 ParticleDef_10_202 "));
levels.push(new GameLevel("elevator", 9, "ExitDef_146_241 PolyDef_359_417_TypeMetal_41|11_50|14_48|-22_96|-26_107|44_103|57_64|61_44|56_44|47_54|50_70|51_100|44_93|-17_55|-17_55|22_40|19 ParticleDef_154_448 ParticleDef_179_399 ParticleDef_217_409 ParticleDef_231_434 ParticleDef_117_428 ParticleDef_24_406 ParticleDef_318_432 ParticleDef_56_458 ParticleDef_288_456 RectDef_271_103_38_271_TypeHurt_0 RectDef_466_-8_43_488_TypeHurt_0 MagnetDef_406_107 MagnetDef_344_259 RectDef_0_319_311_54_TypeHurt_0 Circle_36_15_92_TypeBrick Circle_128_14_31_TypeBrick Circle_25_119_37_TypeBrick Circle_561_109_40_TypeHurt Circle_562_374_45_TypeBrick Circle_290_104_20_TypeHurt Circle_288_345_37_TypeHurt "));
levels.push(new GameLevel("really hard!", 9, "ExitDef_541_416 RectDef_-3_0_34_482_TypeHurt_0 MagnetDef_139_199 MagnetDef_145_412 ParticleDef_91_37 ParticleDef_111_55 ParticleDef_128_26 ParticleDef_147_54 ParticleDef_124_80 ParticleDef_79_64 ParticleDef_77_88 Circle_41_306_45_TypeHurt Circle_302_475_43_TypeHurt RectDef_484_238_298_17_TypeHurt_132 RectDef_182_-3_17_429_TypeHurt_0 RectDef_664_51_199_17_TypeHurt_134 Circle_554_265_41_TypeBrick MagnetDef_357_233 ParticleDef_375_376 ParticleDef_372_405 Circle_426_52_75_TypeBrick Circle_344_92_31_TypeBrick Circle_191_-1_21_TypeHurt Circle_28_5_32_TypeHurt Circle_476_235_9_TypeHurt Circle_521_186_9_TypeHurt Circle_191_425_9_TypeHurt "));
levels.push(new GameLevel("the end! congratulations! awesome!", 10, "ExitDef_324_245 PolyDef_198_101_TypeBrick_0|0_0|-16_62|-16_62|1_50|1_50|-4_37|-4_37|76_25|76_24|-4_12|-4_12|2 PolyDef_289_89_TypeBrick_0|0_12|0_12|38_50|38_50|-1_61|-1_61|88_50|88_50|51_12|51_12|86_0|86 PolyDef_380_85_TypeBrick_0|0_58|0_58|11_12|12_12|43_32|43_32|55_12|55_12|85_55|85_55|97_0|97 PolyDef_201_318_TypeBrick_0|0_57|0_56|11_11|13_11|42_32|42_32|54_12|54_12|85_53|85_53|97_0|97 PolyDef_291_409_TypeBrick_0|0_0|-91_16|-91_50|-16_50|-85_62|-85_62|5_47|5_12|-70_12|-2 PolyDef_394_402_TypeBrick_0|0_0|-72_-7|-72_-7|-84_21|-84_32|-76_49|-42_49|-29_32|5_20|13_12|13_12|0_20|0_37|-31_37|-40_20|-71_11|-71_11|13_-3|13 Circle_204_101_6_TypeBrick Circle_254_101_6_TypeBrick Circle_295_91_6_TypeBrick Circle_345_91_6_TypeBrick Circle_295_177_6_TypeBrick Circle_345_176_6_TypeBrick Circle_435_91_6_TypeBrick Circle_410_134_6_TypeBrick Circle_434_176_6_TypeBrick Circle_390_409_6_TypeBrick Circle_388_324_6_TypeBrick Circle_297_408_6_TypeBrick Circle_347_324_6_TypeBrick Circle_254_409_6_TypeBrick Circle_256_324_6_TypeBrick ParticleDef_213_120 ParticleDef_242_146 ParticleDef_317_106 ParticleDef_320_162 ParticleDef_406_112 ParticleDef_425_154 ParticleDef_226_387 ParticleDef_239_341 ParticleDef_417_363 ParticleDef_313_390 ParticleDef_334_353 "));
var _local3:Array = SaveData.getInstance().completedLevels;
_local1 = 0;
while (_local1 < _local3.length) {
_local5 = getLevel(_local1);
_local5.isOpen = true;
_local5.isCompleted = true;
_local5.score = _local3[_local1];
_local1++;
};
var _local4:GameLevel = getLevel(_local3.length);
if (_local4){
_local4.isOpen = true;
};
}
public function levelNext():void{
var _local1:int = levels.indexOf(currentLevel);
notesProxy.push(LEVEL_START, (_local1 + 1));
}
public function pauseOff():void{
engine.pauseOff();
}
public function levelComplete():void{
var _local1:uint;
var _local4:GameLevel;
currentLevel.complete(engine.elapsedTime);
var _local2:uint;
while (_local2 < levels.length) {
_local4 = levels[_local2];
if (_local4.isCompleted){
_local1++;
};
_local2++;
};
SaveData.getInstance().saveLevels(levels);
var _local3:GameLevel = getLevel((currentLevel.id + 1));
if (_local3){
_local3.isOpen = true;
};
if (Factory.KONG_VERSION){
Factory.kongregate.scores.submit(getTotalScore());
Factory.kongregate.stats.submit("LevelsCompleted", _local1);
};
if (_local1 == levels.length){
processGameComplete();
} else {
processLevelComplete();
};
}
public function gameStart():void{
engine.gameStart();
}
private function processGameComplete():void{
var _local1:GameCompleteView = new GameCompleteView();
var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
_local2.getViewContainer().addChild(_local1);
var _local3:GameCompleteMediator = new GameCompleteMediator(_local1);
facade.registerMediator(_local3);
}
public function gameComplete():void{
engine.gameComplete();
}
public function getLevels():Array{
return (levels);
}
private function particleCollectedHandler(_arg1:CoreEvent):void{
notesProxy.push(PARTICLE_COLLECTED);
}
public function getTotalScore():int{
var _local3:GameLevel;
var _local1:int;
var _local2:uint;
while (_local2 < levels.length) {
_local3 = levels[_local2];
if (_local3.isCompleted){
_local1 = (_local1 + _local3.score);
};
_local2++;
};
return (_local1);
}
private function processLevelComplete():void{
var _local1:LevelCompleteView = new LevelCompleteView();
var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
_local2.getViewContainer().addChild(_local1);
var _local3:LevelCompleteMediator = new LevelCompleteMediator(_local1);
facade.registerMediator(_local3);
}
private function levelCompleteHandler(_arg1:CoreEvent):void{
notesProxy.push(LEVEL_COMPLETE);
}
public function pauseOn():void{
engine.pauseOn();
}
public function gameAbort():void{
destroy();
facade.removeProxy(NAME);
}
public function isPaused():Boolean{
return (engine.isPaused);
}
private function attractorChangedHandler(_arg1:CoreEvent):void{
notesProxy.push(ATTRACTOR_CHANGED, _arg1.data);
}
public function levelStart(_arg1:int):void{
var _local2:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator);
var _local3:LevelView = (_local2.getViewComponent() as LevelView);
canvas = new CoreCanvas(_local3.levelContainer, _local3.bottom, _local3.objects, _local3.particles, _local3.tools, _local3.top, _local3.debug);
engine.addEventListener(CoreEvent.UPDATE, updateHandler);
engine.addEventListener(CoreEvent.LEVEL_COMPLETE, levelCompleteHandler);
engine.addEventListener(CoreEvent.PARTICLE_COLLECTED, particleCollectedHandler);
engine.addEventListener(CoreEvent.ATTRACTOR_CHANGED, attractorChangedHandler);
score = 0;
currentLevel = levels[_arg1];
currentLevel.collectedParticles = 0;
engine.levelStart(currentLevel, canvas);
}
}
}//package game.model
Section 210
//NotesProxy (game.model.NotesProxy)
package game.model {
import org.puremvc.as3.interfaces.*;
import org.puremvc.as3.patterns.proxy.*;
public class NotesProxy extends Proxy implements IProxy {
private var notes:Array;
public static const NAME:String = "NotesProxy";
public function NotesProxy():void{
super(NAME);
init();
}
private function init():void{
notes = [];
}
private function sendNote():void{
var _local1:Object = notes[0];
if (_local1.name != GameProxy.LEVEL_UPDATE){
trace("note!", _local1.name);
};
sendNotification(_local1.name, _local1.body);
sendNoteComplete();
}
public function push(_arg1:String, _arg2:Object=null):void{
var _local3:Object = {name:_arg1, body:_arg2};
notes.push(_local3);
if (notes.length == 1){
sendNote();
};
}
private function sendNoteComplete():void{
notes.splice(0, 1);
if (notes.length > 0){
sendNote();
};
}
}
}//package game.model
Section 211
//SaveData (game.model.SaveData)
package game.model {
import flash.display.*;
import flash.media.*;
import flash.net.*;
public class SaveData {
public var sndTransform:SoundTransform;
private var sharedObject:SharedObject;
public var musicTransform:SoundTransform;
public var isNewGame:Boolean;
public var soundEnabled:Boolean;
public var completedLevels:Array;
public var graphicsQuality:uint;
public var musicEnabled:Boolean;
private static var instance:SaveData;
public function SaveData():void{
}
public function clearProgress():void{
isNewGame = true;
completedLevels = [];
sharedObject.data.isNewGame = isNewGame;
sharedObject.data.completedLevels = completedLevels;
sharedObject.flush();
}
public function saveLevels(_arg1:Array):void{
var _local3:GameLevel;
completedLevels = [];
var _local2:uint;
while (_local2 < _arg1.length) {
_local3 = _arg1[_local2];
if (_local3.isCompleted){
completedLevels.push(_local3.score);
};
_local2++;
};
sharedObject.data.completedLevels = completedLevels;
isNewGame = false;
sharedObject.data.isNewGame = isNewGame;
sharedObject.flush();
}
public function toggleSoundEnabled():void{
soundEnabled = !(soundEnabled);
sndTransform.volume = (soundEnabled) ? 1 : 0;
sharedObject.data.soundEnabled = soundEnabled;
sharedObject.flush();
}
public function setGraphicsQuality(_arg1:uint):void{
var _local2:String;
graphicsQuality = _arg1;
switch (_arg1){
case 0:
_local2 = StageQuality.LOW;
break;
case 1:
_local2 = StageQuality.MEDIUM;
break;
case 2:
_local2 = StageQuality.HIGH;
break;
};
ApplicationFacade.getInstance().viewContainer.stage.quality = _local2;
sharedObject.data.graphicsQuality = graphicsQuality;
sharedObject.flush();
}
public function toggleMusicEnabled():void{
musicEnabled = !(musicEnabled);
musicTransform.volume = (musicEnabled) ? 1 : 0;
var _local1:ApplicationFacade = ApplicationFacade.getInstance();
var _local2:AppProxy = (_local1.retrieveProxy(AppProxy.NAME) as AppProxy);
_local2.musicChannel.soundTransform = musicTransform;
sharedObject.data.musicEnabled = musicEnabled;
sharedObject.flush();
}
public function initialize():void{
var _local1:uint;
sharedObject = SharedObject.getLocal("gameData");
if (sharedObject.data.isNewGame == null){
isNewGame = true;
} else {
isNewGame = sharedObject.data.isNewGame;
};
graphicsQuality = 2;
soundEnabled = true;
musicEnabled = true;
sndTransform = new SoundTransform();
musicTransform = new SoundTransform();
if (sharedObject.data.soundEnabled != undefined){
soundEnabled = sharedObject.data.soundEnabled;
};
if (sharedObject.data.musicEnabled != undefined){
musicEnabled = sharedObject.data.musicEnabled;
};
if (sharedObject.data.graphicsQuality != undefined){
graphicsQuality = sharedObject.data.graphicsQuality;
};
sndTransform.volume = (soundEnabled) ? 1 : 0;
musicTransform.volume = (musicEnabled) ? 1 : 0;
setGraphicsQuality(graphicsQuality);
if (sharedObject.data.completedLevels == null){
completedLevels = [];
} else {
completedLevels = [];
_local1 = 0;
while (_local1 < sharedObject.data.completedLevels.length) {
completedLevels.push(sharedObject.data.completedLevels[_local1]);
_local1++;
};
};
}
public static function getInstance():SaveData{
if (instance == null){
instance = new (SaveData);
};
return (instance);
}
}
}//package game.model
Section 212
//AppView (game.view.components.AppView)
package game.view.components {
import game.model.*;
import flash.display.*;
public class AppView extends Sprite {
private var window:Sprite;
public var container:Sprite;
public var popupContainer:Sprite;
public var cursorContainer:Sprite;
public function AppView(){
init();
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("AppWindow");
window = new (_local1);
addChild(window);
container = (window.getChildByName("container") as Sprite);
popupContainer = (window.getChildByName("popupContainer") as Sprite);
cursorContainer = (window.getChildByName("cursorContainer") as Sprite);
}
}
}//package game.view.components
Section 213
//CreditsView (game.view.components.CreditsView)
package game.view.components {
import game.model.*;
import flash.display.*;
public class CreditsView extends Sprite {
public var egoshin_bt:SimpleButton;
private var window:Sprite;
public var karataev_bt:SimpleButton;
public var inner:Sprite;
public var sponsor_bt:SimpleButton;
public var close_bt:SimpleButton;
public var box2d_bt:SimpleButton;
public function CreditsView():void{
init();
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("CreditsWindow");
window = new (_local1);
addChild(window);
inner = (window.getChildByName("inner") as Sprite);
close_bt = (inner.getChildByName("close_bt") as SimpleButton);
sponsor_bt = (inner.getChildByName("sponsor_bt") as SimpleButton);
egoshin_bt = (inner.getChildByName("egoshin_bt") as SimpleButton);
karataev_bt = (inner.getChildByName("karataev_bt") as SimpleButton);
box2d_bt = (inner.getChildByName("box2d_bt") as SimpleButton);
}
}
}//package game.view.components
Section 214
//CustomCursorView (game.view.components.CustomCursorView)
package game.view.components {
import game.model.*;
import flash.display.*;
public class CustomCursorView extends Sprite {
public var window:MovieClip;
public function CustomCursorView():void{
init();
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("CursorAsset");
window = new (_local1);
addChild(window);
}
}
}//package game.view.components
Section 215
//GameCompleteView (game.view.components.GameCompleteView)
package game.view.components {
import game.model.*;
import flash.display.*;
import flash.text.*;
public class GameCompleteView extends Sprite {
public var bbscore;
public var totalScore_tf:TextField;
public var submit_bt:SimpleButton;
private var window:Sprite;
public var mainMenu_bt:SimpleButton;
public var totalScoreHolder:Sprite;
public function GameCompleteView():void{
init();
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("GameCompleteWindow");
window = new (_local1);
addChild(window);
mainMenu_bt = (window.getChildByName("mainMenu_bt") as SimpleButton);
totalScoreHolder = (window.getChildByName("totalScoreHolder") as Sprite);
totalScore_tf = (totalScoreHolder.getChildByName("totalScore_tf") as TextField);
submit_bt = (window.getChildByName("submit_bt") as SimpleButton);
bbscore = window.getChildByName("bbscore");
}
}
}//package game.view.components
Section 216
//GameOverView (game.view.components.GameOverView)
package game.view.components {
import game.model.*;
import flash.display.*;
public class GameOverView extends Sprite {
private var window:Sprite;
public var inner:Sprite;
public var mainMenu_bt:SimpleButton;
public var replay_bt:SimpleButton;
public function GameOverView():void{
init();
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("GameOverWindow");
window = new (_local1);
addChild(window);
inner = (window.getChildByName("inner") as Sprite);
mainMenu_bt = (inner.getChildByName("mainMenu_bt") as SimpleButton);
replay_bt = (inner.getChildByName("replay_bt") as SimpleButton);
}
}
}//package game.view.components
Section 217
//LevelCompleteView (game.view.components.LevelCompleteView)
package game.view.components {
import game.model.*;
import flash.display.*;
import flash.text.*;
public class LevelCompleteView extends Sprite {
public var levelScoreHolder:Sprite;
public var moreGames_bt:SimpleButton;
public var levelNext_bt:SimpleButton;
public var levelScore_tf:TextField;
public var bbscore;
private var window:Sprite;
public var levelSelect_bt:SimpleButton;
public var totalScore_tf:TextField;
public var inner:Sprite;
public var submit_bt:SimpleButton;
public var totalScoreHolder:Sprite;
public function LevelCompleteView():void{
init();
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("LevelCompleteWindow");
window = new (_local1);
addChild(window);
inner = (window.getChildByName("inner") as Sprite);
levelSelect_bt = (inner.getChildByName("levelSelect_bt") as SimpleButton);
levelNext_bt = (inner.getChildByName("levelNext_bt") as SimpleButton);
levelScoreHolder = (inner.getChildByName("levelScoreHolder") as Sprite);
totalScoreHolder = (inner.getChildByName("totalScoreHolder") as Sprite);
levelScore_tf = (levelScoreHolder.getChildByName("levelScore_tf") as TextField);
totalScore_tf = (totalScoreHolder.getChildByName("totalScore_tf") as TextField);
submit_bt = (inner.getChildByName("submit_bt") as SimpleButton);
bbscore = inner.getChildByName("bbscore");
moreGames_bt = (inner.getChildByName("moreGames_bt") as SimpleButton);
}
}
}//package game.view.components
Section 218
//LevelItem (game.view.components.LevelItem)
package game.view.components {
import flash.events.*;
import game.model.*;
import flash.display.*;
import flash.text.*;
public class LevelItem extends Sprite {
public var level:GameLevel;
private var back:MovieClip;
private var num_tf:TextField;
private var frame:Sprite;
private var window:Sprite;
public static const SELECT:String = "Select";
public static const ROLL_OVER:String = "RollOver";
public function LevelItem():void{
init();
}
public function destroy():void{
removeEventListener(MouseEvent.CLICK, clickHandler);
removeEventListener(MouseEvent.ROLL_OVER, rollOverHandler);
}
private function clickHandler(_arg1:MouseEvent):void{
if (level.isOpen){
dispatchEvent(new Event(SELECT));
};
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("LevelItemWindow");
window = new (_local1);
addChild(window);
back = (window.getChildByName("back") as MovieClip);
num_tf = (window.getChildByName("num_tf") as TextField);
frame = (window.getChildByName("frame") as Sprite);
back.stop();
frame.visible = false;
addEventListener(MouseEvent.CLICK, clickHandler);
addEventListener(MouseEvent.ROLL_OVER, rollOverHandler);
}
public function rollOver():void{
frame.visible = true;
}
public function rollOut():void{
frame.visible = false;
}
private function rollOverHandler(_arg1:MouseEvent):void{
dispatchEvent(new Event(ROLL_OVER));
}
private function rollOutHandler(_arg1:MouseEvent):void{
back.gotoAndStop(1);
}
public function initialize(_arg1:GameLevel):void{
this.level = _arg1;
num_tf.text = (_arg1.id + 1).toString();
if (_arg1.isOpen){
if (_arg1.isCompleted){
back.gotoAndStop(3);
} else {
back.gotoAndStop(1);
};
} else {
back.gotoAndStop(2);
};
}
}
}//package game.view.components
Section 219
//LevelItem2 (game.view.components.LevelItem2)
package game.view.components {
import flash.events.*;
import game.model.*;
import flash.display.*;
public class LevelItem2 extends EventDispatcher {
public var level:GameLevel;
private var back:MovieClip;
private var frame:Sprite;
private var over:Sprite;
private var window:MovieClip;
public static const SELECT:String = "Select";
public static const ROLL_OVER:String = "RollOver";
public function LevelItem2(_arg1:MovieClip):void{
this.window = _arg1;
init();
}
public function destroy():void{
over.removeEventListener(MouseEvent.CLICK, clickHandler);
over.removeEventListener(MouseEvent.ROLL_OVER, rollOverHandler);
}
private function clickHandler(_arg1:MouseEvent):void{
if (level.isOpen){
dispatchEvent(new Event(SELECT));
};
}
private function init():void{
back = (window.getChildByName("back") as MovieClip);
frame = (window.getChildByName("frame") as Sprite);
over = (window.getChildByName("over") as Sprite);
window.stop();
frame.visible = false;
frame.mouseEnabled = false;
frame.mouseChildren = false;
}
public function rollOver():void{
frame.visible = true;
}
public function rollOut():void{
frame.visible = false;
}
private function rollOverHandler(_arg1:MouseEvent):void{
dispatchEvent(new Event(ROLL_OVER));
}
private function rollOutHandler(_arg1:MouseEvent):void{
rollOut();
}
public function initialize(_arg1:GameLevel):void{
this.level = _arg1;
if (_arg1.isOpen){
over.buttonMode = true;
over.addEventListener(MouseEvent.CLICK, clickHandler);
over.addEventListener(MouseEvent.ROLL_OVER, rollOverHandler);
if (_arg1.isCompleted){
window.gotoAndStop(2);
} else {
window.gotoAndStop(1);
};
} else {
window.alpha = 0.6;
};
}
}
}//package game.view.components
Section 220
//LevelPauseView (game.view.components.LevelPauseView)
package game.view.components {
import game.model.*;
import flash.display.*;
public class LevelPauseView extends Sprite {
public var restart_bt:SimpleButton;
public var resume_bt:SimpleButton;
private var window:Sprite;
public var levelSelect_bt:SimpleButton;
public var inner:Sprite;
public var mainMenu_bt:SimpleButton;
public function LevelPauseView():void{
init();
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("LevelPauseWindow");
window = new (_local1);
addChild(window);
inner = (window.getChildByName("inner") as Sprite);
resume_bt = (inner.getChildByName("resume_bt") as SimpleButton);
restart_bt = (inner.getChildByName("restart_bt") as SimpleButton);
levelSelect_bt = (inner.getChildByName("levelSelect_bt") as SimpleButton);
mainMenu_bt = (inner.getChildByName("mainMenu_bt") as SimpleButton);
}
}
}//package game.view.components
Section 221
//LevelSelectView (game.view.components.LevelSelectView)
package game.view.components {
import game.model.*;
import flash.display.*;
public class LevelSelectView extends Sprite {
private var window:Sprite;
public var itemsContainer:Sprite;
public var menu_bt:SimpleButton;
public var items2:Array;
public var items2Container:Sprite;
public function LevelSelectView():void{
init();
}
private function init():void{
var _local3:Sprite;
var _local1:Class = GameAssets.getInstance().getAssetClass("LevelSelectWindow");
window = new (_local1);
addChild(window);
itemsContainer = (window.getChildByName("itemsContainer") as Sprite);
menu_bt = (window.getChildByName("menu_bt") as SimpleButton);
items2Container = (window.getChildByName("items2Container") as Sprite);
items2 = [];
var _local2:uint = 1;
while (_local2 <= 20) {
_local3 = (items2Container.getChildByName(("item" + _local2)) as Sprite);
items2.push(_local3);
_local2++;
};
}
}
}//package game.view.components
Section 222
//LevelView (game.view.components.LevelView)
package game.view.components {
import game.model.*;
import flash.display.*;
import flash.text.*;
public class LevelView extends Sprite {
public var needParticles_tf:TextField;
public var levelName_tf:TextField;
public var restart_bt:SimpleButton;
public var pause_bt:SimpleButton;
public var fps_tf:TextField;
public var debug:Sprite;
public var objects:Sprite;
public var top:Sprite;
public var tools:Sprite;
public var levelContainer:Sprite;
public var levelContainerBack:Sprite;
public var bottom:Sprite;
public var sponsorLogo_bt:SimpleButton;
public var particles:Sprite;
public var totalParticles_tf:TextField;
private var window:Sprite;
public var collectedParticles_tf:TextField;
public var textfields:Sprite;
public var fpsHolder:Sprite;
public function LevelView():void{
init();
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("LevelWindow");
window = new (_local1);
addChild(window);
levelContainer = (window.getChildByName("levelContainer") as Sprite);
levelContainerBack = (levelContainer.getChildByName("back") as Sprite);
bottom = (levelContainer.getChildByName("bottom") as Sprite);
objects = (levelContainer.getChildByName("objects") as Sprite);
particles = (levelContainer.getChildByName("particles") as Sprite);
tools = (levelContainer.getChildByName("tools") as Sprite);
top = (levelContainer.getChildByName("top") as Sprite);
debug = (levelContainer.getChildByName("debug") as Sprite);
levelName_tf = (window.getChildByName("levelName_tf") as TextField);
textfields = (window.getChildByName("textfields") as Sprite);
totalParticles_tf = (textfields.getChildByName("total_tf") as TextField);
collectedParticles_tf = (textfields.getChildByName("collected_tf") as TextField);
needParticles_tf = (textfields.getChildByName("need_tf") as TextField);
pause_bt = (window.getChildByName("pause_bt") as SimpleButton);
fpsHolder = (window.getChildByName("fpsHolder") as Sprite);
fps_tf = (fpsHolder.getChildByName("fps_tf") as TextField);
sponsorLogo_bt = (window.getChildByName("sponsorLogo_bt") as SimpleButton);
restart_bt = (window.getChildByName("restart_bt") as SimpleButton);
levelName_tf.mouseEnabled = false;
textfields.mouseEnabled = false;
textfields.mouseChildren = false;
}
}
}//package game.view.components
Section 223
//LogoView (game.view.components.LogoView)
package game.view.components {
import flash.events.*;
import game.model.*;
import flash.display.*;
import flash.net.*;
import caurina.transitions.*;
public class LogoView extends Sprite {
private var window:Sprite;
public var inner:Sprite;
public var splash:MovieClip;
public function LogoView():void{
init();
}
private function splashEfHandler(_arg1:Event):void{
if (splash.currentFrame == 137){
splash.stop();
splash.removeEventListener(Event.ENTER_FRAME, splashEfHandler);
if (!Factory.DEBUG){
Tweener.addTween(splash, {alpha:0, time:0.5, transition:"linear"});
Tweener.addTween(inner, {alpha:1, time:0.7, delay:0.3, transition:"linear"});
Tweener.addTween(window, {alpha:0, time:0.7, transition:"linear", delay:2, onComplete:dissapearComplete});
} else {
dissapearComplete();
};
};
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("IslandGamesWindow");
window = new (_local1);
addChild(window);
splash = (window.getChildByName("splash") as MovieClip);
inner = (window.getChildByName("inner") as Sprite);
splash.buttonMode = true;
splash.addEventListener(Event.ENTER_FRAME, splashEfHandler);
splash.addEventListener(MouseEvent.CLICK, splashClickHandler);
inner.alpha = 0;
if (Factory.DEBUG){
splash.gotoAndPlay(136);
};
}
private function splashClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1290&subid=splash"), "_blank");
}
private function dissapearComplete():void{
splash.removeEventListener(MouseEvent.CLICK, splashClickHandler);
window.parent.removeChild(window);
}
}
}//package game.view.components
Section 224
//MainMenuView (game.view.components.MainMenuView)
package game.view.components {
import game.model.*;
import flash.display.*;
public class MainMenuView extends Sprite {
public var moreGames_bt:SimpleButton;
public var highscores_bt:SimpleButton;
public var sureYes:SimpleButton;
public var options_bt:SimpleButton;
public var credits_bt:SimpleButton;
public var sureHolder:Sprite;
public var editor_bt:SimpleButton;
public var continue_bt:SimpleButton;
private var window:Sprite;
public var sureNo:SimpleButton;
public var sponsorLogo_bt:SimpleButton;
public var startGame_bt:SimpleButton;
public function MainMenuView():void{
init();
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("MainMenuWindow");
window = new (_local1);
addChild(window);
startGame_bt = (window.getChildByName("startGame_bt") as SimpleButton);
options_bt = (window.getChildByName("options_bt") as SimpleButton);
credits_bt = (window.getChildByName("credits_bt") as SimpleButton);
editor_bt = (window.getChildByName("editor_bt") as SimpleButton);
continue_bt = (window.getChildByName("continue_bt") as SimpleButton);
sureHolder = (window.getChildByName("sureHolder") as Sprite);
sureYes = (sureHolder.getChildByName("sureYes") as SimpleButton);
sureNo = (sureHolder.getChildByName("sureNo") as SimpleButton);
sponsorLogo_bt = (window.getChildByName("sponsorLogo_bt") as SimpleButton);
highscores_bt = (window.getChildByName("highscores_bt") as SimpleButton);
moreGames_bt = (window.getChildByName("moreGames_bt") as SimpleButton);
}
}
}//package game.view.components
Section 225
//OptionsView (game.view.components.OptionsView)
package game.view.components {
import game.model.*;
import flash.display.*;
public class OptionsView extends Sprite {
public var qualityHigh:MovieClip;
public var musicOn:MovieClip;
public var soundOff:MovieClip;
public var qualityMed:MovieClip;
public var soundOn:MovieClip;
private var window:Sprite;
public var musicOff:MovieClip;
public var qualityLow:MovieClip;
public var inner:Sprite;
public var close_bt:SimpleButton;
public function OptionsView():void{
init();
}
private function init():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("OptionsWindow");
window = new (_local1);
addChild(window);
inner = (window.getChildByName("inner") as Sprite);
close_bt = (inner.getChildByName("close_bt") as SimpleButton);
qualityLow = (inner.getChildByName("qualityLow") as MovieClip);
qualityMed = (inner.getChildByName("qualityMed") as MovieClip);
qualityHigh = (inner.getChildByName("qualityHigh") as MovieClip);
soundOn = (inner.getChildByName("soundOn") as MovieClip);
soundOff = (inner.getChildByName("soundOff") as MovieClip);
musicOn = (inner.getChildByName("musicOn") as MovieClip);
musicOff = (inner.getChildByName("musicOff") as MovieClip);
}
}
}//package game.view.components
Section 226
//AppMediator (game.view.AppMediator)
package game.view {
import org.puremvc.as3.interfaces.*;
import game.view.components.*;
import flash.display.*;
import flash.media.*;
import org.puremvc.as3.patterns.mediator.*;
public class AppMediator extends Mediator implements IMediator {
private var _view:AppView;
private var sndChannel:SoundChannel;
public static const NAME:String = "AppMediator";
public function AppMediator(_arg1:AppView):void{
super(NAME, _arg1);
init();
}
override public function listNotificationInterests():Array{
return ([]);
}
override public function handleNotification(_arg1:INotification):void{
}
public function getViewContainer():Sprite{
return (_view.container);
}
public function getPopupContainer():Sprite{
return (_view.popupContainer);
}
private function init():void{
_view = (getViewComponent() as AppView);
_view.tabChildren = false;
_view.cursorContainer.mouseEnabled = false;
_view.cursorContainer.mouseChildren = false;
}
public function getCursorContainer():Sprite{
return (_view.cursorContainer);
}
}
}//package game.view
Section 227
//CreditsMediator (game.view.CreditsMediator)
package game.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import game.view.components.*;
import flash.net.*;
import org.puremvc.as3.patterns.mediator.*;
public class CreditsMediator extends Mediator implements IMediator {
private var _view:CreditsView;
public static const NAME:String = "CreditsMediator";
public function CreditsMediator(_arg1:CreditsView):void{
super(NAME, _arg1);
init();
}
private function closeClickHandler(_arg1:MouseEvent):void{
destroy();
}
override public function handleNotification(_arg1:INotification):void{
}
private function karataevClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("mailto:eugene.karataev@gmail.com"), "_blank");
}
override public function listNotificationInterests():Array{
return ([]);
}
private function egoshinClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("mailto:muaddib999@rambler.ru"), "_blank");
}
private function init():void{
_view = (getViewComponent() as CreditsView);
_view.close_bt.addEventListener(MouseEvent.CLICK, closeClickHandler);
_view.sponsor_bt.addEventListener(MouseEvent.CLICK, sponsorClickHandler);
_view.egoshin_bt.addEventListener(MouseEvent.CLICK, egoshinClickHandler);
_view.karataev_bt.addEventListener(MouseEvent.CLICK, karataevClickHandler);
_view.box2d_bt.addEventListener(MouseEvent.CLICK, box2dClickHandler);
}
private function destroy():void{
_view.close_bt.removeEventListener(MouseEvent.CLICK, closeClickHandler);
_view.egoshin_bt.removeEventListener(MouseEvent.CLICK, egoshinClickHandler);
_view.karataev_bt.removeEventListener(MouseEvent.CLICK, karataevClickHandler);
_view.box2d_bt.removeEventListener(MouseEvent.CLICK, box2dClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
private function sponsorClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1290&subid=credits"), "_blank");
}
private function box2dClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.box2d.org"), "_blank");
}
}
}//package game.view
Section 228
//CustomCursorMediator (game.view.CustomCursorMediator)
package game.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import org.puremvc.as3.patterns.mediator.*;
import flash.ui.*;
public class CustomCursorMediator extends Mediator implements IMediator {
private var _view:CustomCursorView;
private var isPlayingLevel:Boolean;
public static const NAME:String = "CustomCursorMediator";
public function CustomCursorMediator(_arg1:CustomCursorView):void{
super(NAME, _arg1);
init();
}
private function mouseDownHandler(_arg1:MouseEvent):void{
if (isPlayingLevel){
Mouse.hide();
};
}
private function mouseUpHandler(_arg1:MouseEvent):void{
}
override public function listNotificationInterests():Array{
return ([GameProxy.GAME_COMPLETE, GameProxy.GAME_OVER, GameProxy.PAUSE_ON, GameProxy.PAUSE_OFF, GameProxy.LEVEL_START, GameProxy.LEVEL_COMPLETE, GameProxy.LEVEL_ABORT, GameProxy.ATTRACTOR_CHANGED]);
}
private function attractorChanged(_arg1:Boolean):void{
if (_arg1){
_view.window.gotoAndStop(2);
} else {
_view.window.gotoAndStop(1);
};
}
private function mouseMoveHandler(_arg1:MouseEvent):void{
_view.x = _view.stage.mouseX;
_view.y = _view.stage.mouseY;
}
private function init():void{
_view = (getViewComponent() as CustomCursorView);
_view.window.stop();
_view.window.visible = false;
isPlayingLevel = false;
_view.x = -100;
_view.y = -100;
_view.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
_view.stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
_view.stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
mouseMoveHandler(null);
}
private function hideLevelCursor():void{
Mouse.show();
_view.window.visible = false;
isPlayingLevel = false;
}
override public function handleNotification(_arg1:INotification):void{
switch (_arg1.getName()){
case GameProxy.LEVEL_START:
case GameProxy.PAUSE_OFF:
showLevelCursor();
break;
case GameProxy.LEVEL_COMPLETE:
case GameProxy.LEVEL_ABORT:
case GameProxy.GAME_COMPLETE:
case GameProxy.GAME_OVER:
case GameProxy.PAUSE_ON:
hideLevelCursor();
break;
case GameProxy.ATTRACTOR_CHANGED:
attractorChanged((_arg1.getBody() as Boolean));
break;
};
}
private function showLevelCursor():void{
Mouse.hide();
_view.window.visible = true;
isPlayingLevel = true;
}
}
}//package game.view
Section 229
//GameCompleteMediator (game.view.GameCompleteMediator)
package game.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import org.puremvc.as3.patterns.mediator.*;
import caurina.transitions.*;
public class GameCompleteMediator extends Mediator implements IMediator {
private var _view:GameCompleteView;
private var notesProxy:NotesProxy;
public static const NAME:String = "GameCompleteMediator";
public function GameCompleteMediator(_arg1:GameCompleteView):void{
super(NAME, _arg1);
init();
}
override public function listNotificationInterests():Array{
return ([]);
}
private function submitClickHandler(_arg1:MouseEvent):void{
trace("submit");
}
override public function handleNotification(_arg1:INotification):void{
}
private function replayClickHandler(_arg1:MouseEvent):void{
notesProxy.push(AppProxy.GAME_ABORT);
notesProxy.push(AppProxy.GAME_START);
}
private function init():void{
_view = (getViewComponent() as GameCompleteView);
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
_view.alpha = 0;
Tweener.addTween(_view, {alpha:1, time:0.5, transition:"linear"});
var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
_view.totalScore_tf.text = _local1.getTotalScore().toString();
_view.bbscore.setScore(_local1.getTotalScore(), 1290);
_view.submit_bt.visible = false;
if (Factory.MINDJOLT_VERSION){
_view.bbscore.visible = false;
Factory.MindJoltAPI.service.submitScore(_local1.getTotalScore());
};
_view.mainMenu_bt.addEventListener(MouseEvent.CLICK, mainMenuClickHandler);
_view.submit_bt.addEventListener(MouseEvent.CLICK, submitClickHandler);
}
private function mainMenuClickHandler(_arg1:MouseEvent):void{
notesProxy.push(AppProxy.GAME_ABORT);
}
public function destroy():void{
_view.mainMenu_bt.removeEventListener(MouseEvent.CLICK, mainMenuClickHandler);
_view.submit_bt.removeEventListener(MouseEvent.CLICK, submitClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
}
}//package game.view
Section 230
//GameOverMediator (game.view.GameOverMediator)
package game.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import flash.display.*;
import org.puremvc.as3.patterns.mediator.*;
import caurina.transitions.*;
public class GameOverMediator extends Mediator implements IMediator {
private var _view:GameOverView;
private var notesProxy:NotesProxy;
private var levelContainer:Sprite;
public static const NAME:String = "GameOverMediator";
public function GameOverMediator(_arg1:GameOverView):void{
super(NAME, _arg1);
init();
}
override public function listNotificationInterests():Array{
return ([]);
}
public function destroy():void{
_view.mainMenu_bt.removeEventListener(MouseEvent.CLICK, mainMenuClickHandler);
_view.replay_bt.removeEventListener(MouseEvent.CLICK, replayClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
override public function handleNotification(_arg1:INotification):void{
}
private function mainMenuClickHandler(_arg1:MouseEvent):void{
notesProxy.push(AppProxy.GAME_ABORT);
}
private function init():void{
_view = (getViewComponent() as GameOverView);
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
var _local1:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator);
var _local2:LevelView = (_local1.getViewComponent() as LevelView);
levelContainer = _local2.levelContainer;
_view.inner.y = -480;
Tweener.addTween(_view.inner, {y:0, time:1, transition:"easeinoutquad", onComplete:showComplete});
Tweener.addTween(levelContainer, {y:480, time:1, transition:"easeinoutquad"});
}
private function showComplete():void{
_view.mainMenu_bt.addEventListener(MouseEvent.CLICK, mainMenuClickHandler);
_view.replay_bt.addEventListener(MouseEvent.CLICK, replayClickHandler);
}
private function replayClickHandler(_arg1:MouseEvent):void{
notesProxy.push(AppProxy.GAME_ABORT);
notesProxy.push(AppProxy.GAME_START);
}
}
}//package game.view
Section 231
//LevelCompleteMediator (game.view.LevelCompleteMediator)
package game.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import flash.net.*;
import org.puremvc.as3.patterns.mediator.*;
import caurina.transitions.*;
public class LevelCompleteMediator extends Mediator implements IMediator {
private var _view:LevelCompleteView;
private var notesProxy:NotesProxy;
private var gameProxy:GameProxy;
public static const NAME:String = "LevelCompleteMediator";
public function LevelCompleteMediator(_arg1:LevelCompleteView):void{
super(NAME, _arg1);
init();
}
override public function listNotificationInterests():Array{
return ([]);
}
private function levelSelectClickHandler(_arg1:MouseEvent):void{
levelCompleteEnd();
notesProxy.push(GameProxy.LEVEL_ABORT);
}
public function destroy():void{
_view.levelSelect_bt.removeEventListener(MouseEvent.CLICK, levelSelectClickHandler);
_view.levelNext_bt.removeEventListener(MouseEvent.CLICK, levelNextClickHandler);
_view.submit_bt.removeEventListener(MouseEvent.CLICK, submitClickHandler);
_view.moreGames_bt.removeEventListener(MouseEvent.CLICK, moreGamesClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
override public function handleNotification(_arg1:INotification):void{
}
private function appearComplete():void{
_view.levelSelect_bt.addEventListener(MouseEvent.CLICK, levelSelectClickHandler);
_view.levelNext_bt.addEventListener(MouseEvent.CLICK, levelNextClickHandler);
_view.submit_bt.addEventListener(MouseEvent.CLICK, submitClickHandler);
}
private function init():void{
_view = (getViewComponent() as LevelCompleteView);
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
gameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
_view.levelScore_tf.text = gameProxy.currentLevel.score.toString();
_view.totalScore_tf.text = gameProxy.getTotalScore().toString();
_view.bbscore.setScore(gameProxy.getTotalScore(), 1290);
_view.submit_bt.visible = false;
_view.moreGames_bt.addEventListener(MouseEvent.CLICK, moreGamesClickHandler);
if (Factory.MINDJOLT_VERSION){
_view.bbscore.visible = false;
Factory.MindJoltAPI.service.submitScore(gameProxy.getTotalScore());
};
_view.inner.alpha = 0;
Tweener.addTween(_view.inner, {alpha:1, time:0.5, transition:"linear", onComplete:appearComplete});
}
private function moreGamesClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1290&subid=levelcomplete"), "_blank");
}
private function levelNextClickHandler(_arg1:MouseEvent):void{
levelCompleteEnd();
var _local2:GameLevel = gameProxy.getLevel((gameProxy.currentLevel.id + 1));
if (_local2){
notesProxy.push(GameProxy.LEVEL_ABORT);
notesProxy.push(GameProxy.LEVEL_START, (gameProxy.currentLevel.id + 1));
} else {
notesProxy.push(GameProxy.LEVEL_ABORT);
};
}
private function submitClickHandler(_arg1:MouseEvent):void{
trace("submit");
}
private function levelCompleteEnd():void{
var _local1:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator);
_local1.destroy();
gameProxy.destroy();
}
}
}//package game.view
Section 232
//LevelMediator (game.view.LevelMediator)
package game.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import flash.display.*;
import flash.net.*;
import org.puremvc.as3.patterns.mediator.*;
import flash.utils.*;
import caurina.transitions.*;
public class LevelMediator extends Mediator implements IMediator {
private var _view:LevelView;
private var frames:int;
private var time:int;
public static const NAME:String = "LevelMediator";
public function LevelMediator(_arg1:LevelView):void{
super(NAME, _arg1);
init();
}
override public function listNotificationInterests():Array{
return ([GameProxy.LEVEL_UPDATE, GameProxy.GAME_OVER, GameProxy.LEVEL_START, GameProxy.PARTICLE_COLLECTED]);
}
public function destroy():void{
_view.sponsorLogo_bt.removeEventListener(MouseEvent.CLICK, sponsorClickHandler);
_view.pause_bt.removeEventListener(MouseEvent.CLICK, pauseClickHandler);
_view.restart_bt.removeEventListener(MouseEvent.CLICK, restartClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
override public function handleNotification(_arg1:INotification):void{
switch (_arg1.getName()){
case GameProxy.LEVEL_UPDATE:
levelUpdate();
break;
case GameProxy.GAME_OVER:
gameOver();
break;
case GameProxy.LEVEL_START:
levelStart();
break;
case GameProxy.PARTICLE_COLLECTED:
particleCollected();
break;
};
}
private function particleCollected():void{
var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
_view.collectedParticles_tf.text = _local1.currentLevel.collectedParticles.toString();
}
private function levelUpdate():void{
if ((getTimer() - 1000) >= time){
_view.fps_tf.text = frames.toString();
frames = 0;
time = getTimer();
} else {
frames++;
};
}
private function appearComplete():void{
_view.pause_bt.addEventListener(MouseEvent.CLICK, pauseClickHandler);
_view.restart_bt.addEventListener(MouseEvent.CLICK, restartClickHandler);
}
private function init():void{
_view = (getViewComponent() as LevelView);
_view.fpsHolder.visible = false;
_view.sponsorLogo_bt.addEventListener(MouseEvent.CLICK, sponsorClickHandler);
_view.alpha = 0;
Tweener.addTween(_view, {alpha:1, time:0.3, transition:"linear", onComplete:appearComplete});
}
private function restartClickHandler(_arg1:MouseEvent):void{
var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
var _local3:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
_local2.push(GameProxy.LEVEL_ABORT);
_local2.push(GameProxy.LEVEL_START, _local3.currentLevel.id);
}
private function gameOver():void{
}
private function pauseClickHandler(_arg1:MouseEvent):void{
var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
_local2.push(GameProxy.PAUSE_ON);
}
private function sponsorClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1290&subid=ingame"), "_blank");
}
private function levelStart():void{
var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
var _local2:int = _local1.getLevels().indexOf(_local1.currentLevel);
_view.levelName_tf.text = _local1.currentLevel.name;
_view.totalParticles_tf.text = _local1.currentLevel.totalParticles.toString();
_view.collectedParticles_tf.text = _local1.currentLevel.collectedParticles.toString();
_view.needParticles_tf.text = _local1.currentLevel.needParticles.toString();
if (_local2 == 0){
addTutorial();
};
}
private function addTutorial():void{
var _local1:Class = GameAssets.getInstance().getAssetClass("TutorialAsset");
var _local2:Sprite = new (_local1);
_view.levelContainerBack.addChild(_local2);
}
}
}//package game.view
Section 233
//LevelPauseMediator (game.view.LevelPauseMediator)
package game.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import flash.display.*;
import org.puremvc.as3.patterns.mediator.*;
import caurina.transitions.*;
import flash.ui.*;
public class LevelPauseMediator extends Mediator implements IMediator {
private var isTweened:Boolean;
private var _view:LevelPauseView;
private var gameProxy:GameProxy;
private var levelContainer:Sprite;
private var notesProxy:NotesProxy;
public static const NAME:String = "LevelPauseMediator";
public function LevelPauseMediator(_arg1:LevelPauseView):void{
super(NAME, _arg1);
init();
}
private function togglePause():void{
if (isTweened){
return;
};
if (gameProxy.isPaused()){
isTweened = true;
Tweener.addTween(_view.inner, {alpha:0, time:0.5, transition:"easeinoutquad", onComplete:hideComplete});
} else {
notesProxy.push(GameProxy.PAUSE_ON);
};
}
public function destroy():void{
_view.stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
_view.resume_bt.removeEventListener(MouseEvent.CLICK, resumeClickHandler);
_view.restart_bt.removeEventListener(MouseEvent.CLICK, restartClickHandler);
_view.levelSelect_bt.removeEventListener(MouseEvent.CLICK, levelSelectClickHandler);
_view.mainMenu_bt.removeEventListener(MouseEvent.CLICK, mainMenuClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
override public function handleNotification(_arg1:INotification):void{
switch (_arg1.getName()){
case GameProxy.PAUSE_ON:
pauseOn();
break;
};
}
private function init():void{
_view = (getViewComponent() as LevelPauseView);
gameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
var _local1:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator);
var _local2:LevelView = (_local1.getViewComponent() as LevelView);
levelContainer = _local2.levelContainer;
_view.stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
_view.resume_bt.addEventListener(MouseEvent.CLICK, resumeClickHandler);
_view.restart_bt.addEventListener(MouseEvent.CLICK, restartClickHandler);
_view.levelSelect_bt.addEventListener(MouseEvent.CLICK, levelSelectClickHandler);
_view.mainMenu_bt.addEventListener(MouseEvent.CLICK, mainMenuClickHandler);
_view.visible = false;
isTweened = false;
}
private function restartClickHandler(_arg1:MouseEvent):void{
restartLevel();
}
private function showComplete():void{
isTweened = false;
}
private function keyUpHandler(_arg1:KeyboardEvent):void{
if ((((_arg1.keyCode == 27)) || ((_arg1.keyCode == Keyboard.SPACE)))){
togglePause();
} else {
if (_arg1.keyCode == 82){
restartLevel();
} else {
if (_arg1.keyCode == 70){
};
};
};
}
private function hideComplete():void{
isTweened = false;
_view.visible = false;
gameProxy.pauseOff();
notesProxy.push(GameProxy.PAUSE_OFF);
}
private function levelSelectClickHandler(_arg1:MouseEvent):void{
notesProxy.push(GameProxy.LEVEL_ABORT);
}
override public function listNotificationInterests():Array{
return ([GameProxy.PAUSE_ON]);
}
private function resumeClickHandler(_arg1:MouseEvent):void{
togglePause();
}
private function restartLevel():void{
notesProxy.push(GameProxy.LEVEL_ABORT);
notesProxy.push(GameProxy.LEVEL_START, gameProxy.currentLevel.id);
}
private function mainMenuClickHandler(_arg1:MouseEvent):void{
notesProxy.push(AppProxy.GAME_ABORT);
}
private function pauseOn():void{
if (isTweened){
return;
};
gameProxy.pauseOn();
_view.visible = true;
isTweened = true;
_view.inner.alpha = 0;
Tweener.addTween(_view.inner, {alpha:1, time:0.5, transition:"linear", onComplete:showComplete});
}
}
}//package game.view
Section 234
//LevelSelectMediator (game.view.LevelSelectMediator)
package game.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import org.puremvc.as3.patterns.mediator.*;
public class LevelSelectMediator extends Mediator implements IMediator {
private var items:Array;
private var _view:LevelSelectView;
private var rollOverItem:LevelItem2;
private var currentItem:LevelItem2;
private var notesProxy:NotesProxy;
public static const NAME:String = "LevelSelectMediator";
public function LevelSelectMediator(_arg1:LevelSelectView){
super(NAME, _arg1);
init();
}
private function getLevelItem(_arg1:GameLevel):LevelItem2{
var _local3:LevelItem2;
var _local2:uint;
while (_local2 < items.length) {
_local3 = items[_local2];
if (_local3.level == _arg1){
return (_local3);
};
_local2++;
};
return (null);
}
override public function listNotificationInterests():Array{
return ([]);
}
private function itemRollOverHandler(_arg1:Event):void{
var _local2:LevelItem2 = (_arg1.target as LevelItem2);
itemRollOver(_local2);
}
public function destroy():void{
destroyItems();
_view.menu_bt.removeEventListener(MouseEvent.CLICK, menuClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
private function createItems2():void{
var _local4:LevelItem2;
var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
var _local2:Array = _local1.getLevels();
items = [];
var _local3:uint;
while (_local3 < 20) {
_local4 = new LevelItem2(_view.items2[_local3]);
_local4.initialize(_local2[_local3]);
_local4.addEventListener(LevelItem.SELECT, itemSelectHandler);
_local4.addEventListener(LevelItem.ROLL_OVER, itemRollOverHandler);
items.push(_local4);
_local3++;
};
}
private function init():void{
_view = (getViewComponent() as LevelSelectView);
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
createItems2();
_view.menu_bt.addEventListener(MouseEvent.CLICK, menuClickHandler);
}
private function itemRollOver(_arg1:LevelItem2):void{
var _local2:GameProxy;
var _local3:GameLevel;
if (_arg1 != rollOverItem){
if (rollOverItem){
rollOverItem.rollOut();
};
rollOverItem = _arg1;
rollOverItem.rollOver();
_local2 = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
_local3 = _local2.getLevels()[_arg1.level.id];
};
}
private function destroyItems():void{
var _local2:LevelItem2;
var _local1:uint;
while (_local1 < items.length) {
_local2 = items[_local1];
_local2.destroy();
_local2.removeEventListener(LevelItem.SELECT, itemSelectHandler);
_local2.removeEventListener(LevelItem.ROLL_OVER, itemRollOverHandler);
_local1++;
};
}
override public function handleNotification(_arg1:INotification):void{
}
private function menuClickHandler(_arg1:MouseEvent):void{
notesProxy.push(AppProxy.GAME_ABORT);
}
private function itemSelectHandler(_arg1:Event):void{
var _local2:LevelItem2 = (_arg1.target as LevelItem2);
currentItem = _local2;
notesProxy.push(GameProxy.LEVEL_START, currentItem.level.id);
}
private function createItems():void{
var _local4:LevelItem;
var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy);
var _local2:Array = _local1.getLevels();
items = [];
var _local3:uint;
while (_local3 < _local2.length) {
_local4 = new LevelItem();
_local4.initialize(_local2[_local3]);
_local4.x = ((_local3 % 10) * 50);
_local4.y = (Math.floor((_local3 / 10)) * 50);
_local4.addEventListener(LevelItem.SELECT, itemSelectHandler);
_local4.addEventListener(LevelItem.ROLL_OVER, itemRollOverHandler);
_view.itemsContainer.addChild(_local4);
items.push(_local4);
_local3++;
};
if (_local1.currentLevel){
itemRollOver(getLevelItem(_local1.currentLevel));
} else {
itemRollOver(items[0]);
};
}
}
}//package game.view
Section 235
//MainMenuMediator (game.view.MainMenuMediator)
package game.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import flash.net.*;
import org.puremvc.as3.patterns.mediator.*;
import caurina.transitions.*;
public class MainMenuMediator extends Mediator implements IMediator {
private var _view:MainMenuView;
private var notesProxy:NotesProxy;
public static const NAME:String = "MainMenuMediator";
public function MainMenuMediator(_arg1:MainMenuView){
super(NAME, _arg1);
init();
}
private function optionsClickHandler(_arg1:MouseEvent):void{
var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
var _local3:OptionsView = new OptionsView();
_local2.getViewContainer().addChild(_local3);
var _local4:OptionsMediator = new OptionsMediator(_local3);
facade.registerMediator(_local4);
}
public function destroy():void{
_view.startGame_bt.removeEventListener(MouseEvent.CLICK, startGameClickHandler);
_view.options_bt.removeEventListener(MouseEvent.CLICK, optionsClickHandler);
_view.credits_bt.removeEventListener(MouseEvent.CLICK, creditsClickHandler);
_view.editor_bt.removeEventListener(MouseEvent.CLICK, editorClickHandler);
_view.continue_bt.removeEventListener(MouseEvent.CLICK, continueClickHandler);
_view.sureYes.removeEventListener(MouseEvent.CLICK, sureYesClickHandler);
_view.sureNo.removeEventListener(MouseEvent.CLICK, sureNoClickHandler);
_view.sponsorLogo_bt.removeEventListener(MouseEvent.CLICK, sponsorClickHandler);
_view.highscores_bt.removeEventListener(MouseEvent.CLICK, highscoresClickHandler);
_view.moreGames_bt.removeEventListener(MouseEvent.CLICK, moreGamesClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
private function creditsClickHandler(_arg1:MouseEvent):void{
var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator);
var _local3:CreditsView = new CreditsView();
_local2.getViewContainer().addChild(_local3);
var _local4:CreditsMediator = new CreditsMediator(_local3);
facade.registerMediator(_local4);
}
private function highscoresClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1290&subid=scores&action=viewscores"), "_blank");
}
override public function listNotificationInterests():Array{
return ([]);
}
private function continueClickHandler(_arg1:MouseEvent):void{
notesProxy.push(AppProxy.GAME_START);
}
override public function handleNotification(_arg1:INotification):void{
}
private function moreGamesClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1290&subid=moregames"), "_blank");
}
private function editorClickHandler(_arg1:MouseEvent):void{
notesProxy.push(AppProxy.EDITOR_START);
}
private function init():void{
_view = (getViewComponent() as MainMenuView);
notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy);
_view.startGame_bt.addEventListener(MouseEvent.CLICK, startGameClickHandler);
_view.options_bt.addEventListener(MouseEvent.CLICK, optionsClickHandler);
_view.credits_bt.addEventListener(MouseEvent.CLICK, creditsClickHandler);
_view.editor_bt.addEventListener(MouseEvent.CLICK, editorClickHandler);
_view.sponsorLogo_bt.addEventListener(MouseEvent.CLICK, sponsorClickHandler);
_view.highscores_bt.addEventListener(MouseEvent.CLICK, highscoresClickHandler);
_view.moreGames_bt.addEventListener(MouseEvent.CLICK, moreGamesClickHandler);
_view.editor_bt.visible = false;
if (!SaveData.getInstance().isNewGame){
_view.continue_bt.addEventListener(MouseEvent.CLICK, continueClickHandler);
} else {
_view.continue_bt.alpha = 0.5;
_view.continue_bt.mouseEnabled = false;
};
_view.sureHolder.visible = false;
_view.alpha = 0;
Tweener.addTween(_view, {alpha:1, time:0.3, transition:"linear"});
}
private function sureYesClickHandler(_arg1:MouseEvent):void{
startNewGame();
}
private function startGameClickHandler(_arg1:MouseEvent):void{
var _local2:SaveData = SaveData.getInstance();
if (!_local2.isNewGame){
_view.sureHolder.visible = true;
_view.sureYes.addEventListener(MouseEvent.CLICK, sureYesClickHandler);
_view.sureNo.addEventListener(MouseEvent.CLICK, sureNoClickHandler);
} else {
startNewGame();
};
}
private function startNewGame():void{
SaveData.getInstance().clearProgress();
notesProxy.push(AppProxy.GAME_START);
}
private function sureNoClickHandler(_arg1:MouseEvent):void{
_view.sureHolder.visible = false;
}
private function sponsorClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1290&subid=mainmenu"), "_blank");
}
}
}//package game.view
Section 236
//OptionsMediator (game.view.OptionsMediator)
package game.view {
import flash.events.*;
import org.puremvc.as3.interfaces.*;
import game.model.*;
import game.view.components.*;
import org.puremvc.as3.patterns.mediator.*;
public class OptionsMediator extends Mediator implements IMediator {
private var _view:OptionsView;
private var saveData:SaveData;
private var appProxy:AppProxy;
public static const NAME:String = "OptionsMediator";
public function OptionsMediator(_arg1:OptionsView):void{
super(NAME, _arg1);
init();
}
private function closeClickHandler(_arg1:MouseEvent):void{
destroy();
}
private function qualityHighClickHandler(_arg1:MouseEvent):void{
setQuality(2);
}
private function updateSound():void{
if (saveData.soundEnabled){
_view.soundOn.gotoAndStop(1);
_view.soundOff.gotoAndStop(2);
} else {
_view.soundOn.gotoAndStop(2);
_view.soundOff.gotoAndStop(1);
};
}
private function musicOffClickHandler(_arg1:MouseEvent):void{
if (saveData.musicEnabled){
saveData.toggleMusicEnabled();
updateMusic();
};
}
private function qualityMedClickHandler(_arg1:MouseEvent):void{
setQuality(1);
}
private function init():void{
_view = (getViewComponent() as OptionsView);
appProxy = (facade.retrieveProxy(AppProxy.NAME) as AppProxy);
saveData = SaveData.getInstance();
_view.close_bt.addEventListener(MouseEvent.CLICK, closeClickHandler);
_view.qualityLow.buttonMode = true;
_view.qualityMed.buttonMode = true;
_view.qualityHigh.buttonMode = true;
_view.soundOn.buttonMode = true;
_view.soundOff.buttonMode = true;
_view.musicOn.buttonMode = true;
_view.musicOff.buttonMode = true;
_view.close_bt.addEventListener(MouseEvent.CLICK, closeClickHandler);
_view.qualityLow.addEventListener(MouseEvent.CLICK, qualityLowClickHandler);
_view.qualityMed.addEventListener(MouseEvent.CLICK, qualityMedClickHandler);
_view.qualityHigh.addEventListener(MouseEvent.CLICK, qualityHighClickHandler);
_view.soundOn.addEventListener(MouseEvent.CLICK, soundOnClickHandler);
_view.soundOff.addEventListener(MouseEvent.CLICK, soundOffClickHandler);
_view.musicOn.addEventListener(MouseEvent.CLICK, musicOnClickHandler);
_view.musicOff.addEventListener(MouseEvent.CLICK, musicOffClickHandler);
updateOptions();
}
private function updateOptions():void{
updateSound();
updateMusic();
updateQuality();
}
private function qualityLowClickHandler(_arg1:MouseEvent):void{
setQuality(0);
}
private function updateMusic():void{
if (saveData.musicEnabled){
_view.musicOn.gotoAndStop(1);
_view.musicOff.gotoAndStop(2);
} else {
_view.musicOn.gotoAndStop(2);
_view.musicOff.gotoAndStop(1);
};
}
private function soundOnClickHandler(_arg1:MouseEvent):void{
if (!saveData.soundEnabled){
saveData.toggleSoundEnabled();
updateSound();
};
}
override public function listNotificationInterests():Array{
return ([]);
}
private function soundOffClickHandler(_arg1:MouseEvent):void{
if (saveData.soundEnabled){
saveData.toggleSoundEnabled();
updateSound();
};
}
private function musicOnClickHandler(_arg1:MouseEvent):void{
if (!saveData.musicEnabled){
saveData.toggleMusicEnabled();
updateMusic();
};
}
override public function handleNotification(_arg1:INotification):void{
}
private function updateQuality():void{
_view.qualityLow.gotoAndStop(2);
_view.qualityMed.gotoAndStop(2);
_view.qualityHigh.gotoAndStop(2);
if (saveData.graphicsQuality == 0){
_view.qualityLow.gotoAndStop(1);
} else {
if (saveData.graphicsQuality == 1){
_view.qualityMed.gotoAndStop(1);
} else {
if (saveData.graphicsQuality == 2){
_view.qualityHigh.gotoAndStop(1);
};
};
};
}
public function destroy():void{
_view.close_bt.removeEventListener(MouseEvent.CLICK, closeClickHandler);
_view.parent.removeChild(_view);
facade.removeMediator(NAME);
}
private function setQuality(_arg1:uint):void{
saveData.setGraphicsQuality(_arg1);
updateQuality();
}
}
}//package game.view
Section 237
//GeomLine (geom.GeomLine)
package geom {
import flash.geom.*;
public class GeomLine extends GeomObj {
public var p1:Vector;
public var p2:Vector;
public function GeomLine(_arg1:Vector, _arg2:Vector):void{
this.p1 = _arg1;
this.p2 = _arg2;
}
override public function getBoundingBox():Rectangle{
var _local1:Number = (p1.x + ((p2.x - p1.x) / 2));
var _local2:Number = (p1.y + ((p2.y - p1.y) / 2));
return (new Rectangle((_local1 - 10), (_local2 - 10), 20, 20));
}
override public function translate(_arg1:Number, _arg2:Number):void{
p1.x = (p1.x + _arg1);
p2.x = (p2.x + _arg1);
p1.y = (p1.y + _arg2);
p2.y = (p2.y + _arg2);
}
}
}//package geom
Section 238
//GeomObj (geom.GeomObj)
package geom {
import flash.geom.*;
public class GeomObj {
public function GeomObj():void{
}
public function getBoundingBox():Rectangle{
return (null);
}
public function isPointInside(_arg1:Point):Boolean{
return (false);
}
public function isRectInside(_arg1:Rectangle):Boolean{
return (false);
}
public function translate(_arg1:Number, _arg2:Number):void{
}
public static function lineLineInts(_arg1:GeomLine, _arg2:GeomLine):Vector{
var _local14:Vector;
var _local3:Number = _arg1.p1.x;
var _local4:Number = _arg1.p2.x;
var _local5:Number = _arg2.p1.x;
var _local6:Number = _arg2.p2.x;
var _local7:Number = _arg1.p1.y;
var _local8:Number = _arg1.p2.y;
var _local9:Number = _arg2.p1.y;
var _local10:Number = _arg2.p2.y;
if ((((Math.max(_local3, _local4) < Math.min(_local5, _local6))) || ((Math.max(_local5, _local6) < Math.min(_local3, _local4))))){
return (null);
};
if ((((Math.max(_local7, _local8) < Math.min(_local9, _local10))) || ((Math.max(_local9, _local10) < Math.min(_local7, _local8))))){
return (null);
};
var _local11:Number = (((_local6 - _local5) * (_local7 - _local9)) - ((_local10 - _local9) * (_local3 - _local5)));
var _local12:Number = (((_local4 - _local3) * (_local7 - _local9)) - ((_local8 - _local7) * (_local3 - _local5)));
var _local13:Number = (((_local10 - _local9) * (_local4 - _local3)) - ((_local6 - _local5) * (_local8 - _local7)));
if (Math.abs(_local13) < 0.001){
return (null);
};
_local11 = (_local11 / _local13);
_local12 = (_local12 / _local13);
if ((((((((0 < _local11)) && ((_local11 < 1)))) && ((0 < _local12)))) && ((_local12 < 1)))){
_local14 = new Vector((_local3 + (_local11 * (_local4 - _local3))), (_local7 + (_local11 * (_local8 - _local7))));
return (_local14);
};
return (null);
}
public static function checkInts(_arg1:GeomObj, _arg2:GeomObj):Array{
var _local4:Vector;
var _local3:Array = [];
if ((_arg1 is GeomLine)){
if ((_arg2 is GeomLine)){
_local4 = GeomObj.lineLineInts((_arg1 as GeomLine), (_arg2 as GeomLine));
if (_local4){
_local3.push(_local4);
};
} else {
if ((_arg2 is GeomPoly)){
_local3 = GeomObj.linePolyInts((_arg1 as GeomLine), (_arg2 as GeomPoly));
};
};
} else {
if ((_arg1 is GeomPoly)){
if ((_arg2 is GeomLine)){
_local3 = GeomObj.linePolyInts((_arg2 as GeomLine), (_arg1 as GeomPoly));
};
};
};
return (_local3);
}
public static function linePolyInts(_arg1:GeomLine, _arg2:GeomPoly):Array{
var _local4:GeomLine;
var _local5:Vector;
var _local3:Array = [];
var _local6:uint = 1;
while (_local6 < _arg2.vertices.length) {
_local4 = new GeomLine(_arg2.vertices[(_local6 - 1)], _arg2.vertices[_local6]);
_local5 = lineLineInts(_arg1, _local4);
if (_local5){
_local3.push(_local5);
};
_local6++;
};
_local4 = new GeomLine(_arg2.vertices[0], _arg2.vertices[(_arg2.vertices.length - 1)]);
_local5 = lineLineInts(_arg1, _local4);
if (_local5){
_local3.push(_local5);
};
return (_local3);
}
}
}//package geom
Section 239
//GeomPoly (geom.GeomPoly)
package geom {
import flash.geom.*;
public class GeomPoly extends GeomObj {
public var isReversed:Boolean;
public var vertices:Array;
public function GeomPoly(_arg1:Array):void{
this.vertices = _arg1;
isReversed = false;
if (!isCW()){
_arg1.reverse();
isReversed = true;
};
}
override public function isPointInside(_arg1:Point):Boolean{
var _local6:GeomLine;
var _local7:Vector;
var _local2:GeomLine = new GeomLine(new Vector(_arg1.x, _arg1.y), new Vector((_arg1.x + 1000), _arg1.y));
var _local3:uint;
var _local4:uint;
var _local5:uint = 1;
while (_local5 <= vertices.length) {
_local4 = _local5;
if (_local4 == vertices.length){
_local4 = 0;
};
_local6 = new GeomLine(vertices[_local4], vertices[(_local5 - 1)]);
_local7 = GeomObj.lineLineInts(_local2, _local6);
if (_local7){
_local3 = (_local3 + 1);
};
_local5++;
};
return ((((_local3 > 0)) && (!(((_local3 % 2) == 0)))));
}
public function getArea():Number{
var _local4:Vector;
var _local5:Vector;
var _local1:Number = 0;
var _local2:Vector = vertices[0];
var _local3:uint = 2;
while (_local3 < vertices.length) {
_local4 = vertices[(_local3 - 1)].subtract(_local2);
_local5 = vertices[_local3].subtract(_local2);
_local1 = (_local1 + _local4.cross(_local5));
_local3++;
};
return (_local1);
}
override public function isRectInside(_arg1:Rectangle):Boolean{
var _local4:GeomLine;
var _local5:uint;
var _local2:Array = [new GeomLine(new Vector(_arg1.x, _arg1.y), new Vector((_arg1.x + _arg1.width), _arg1.y)), new GeomLine(new Vector((_arg1.x + _arg1.width), _arg1.y), new Vector((_arg1.x + _arg1.width), (_arg1.y + _arg1.height))), new GeomLine(new Vector((_arg1.x + _arg1.width), (_arg1.y + _arg1.height)), new Vector(_arg1.x, (_arg1.y + _arg1.height))), new GeomLine(new Vector(_arg1.x, (_arg1.y + _arg1.height)), new Vector(_arg1.x, _arg1.y))];
var _local3:uint = 1;
while (_local3 < vertices.length) {
_local4 = new GeomLine(vertices[_local3], vertices[(_local3 - 1)]);
_local5 = 0;
while (_local5 < _local2.length) {
if (GeomObj.lineLineInts(_local4, _local2[_local5])){
return (true);
};
_local5++;
};
_local3++;
};
return (false);
}
override public function translate(_arg1:Number, _arg2:Number):void{
var _local4:Vector;
var _local3:uint;
while (_local3 < vertices.length) {
_local4 = vertices[_local3];
vertices[_local3].x = (_local4.x + _arg1);
_local4.y = (_local4.y + _arg2);
_local3++;
};
}
override public function getBoundingBox():Rectangle{
var _local6:Vector;
var _local1:Number = 1000;
var _local2:Number = 1000;
var _local3:Number = -1000;
var _local4:Number = -1000;
var _local5:uint;
while (_local5 < vertices.length) {
_local6 = vertices[_local5];
if (_local6.x < _local1){
_local1 = _local6.x;
};
if (_local6.x > _local3){
_local3 = _local6.x;
};
if (_local6.y < _local2){
_local2 = _local6.y;
};
if (_local6.y > _local4){
_local4 = _local6.y;
};
_local5++;
};
return (new Rectangle(_local1, _local2, (_local3 - _local1), (_local4 - _local2)));
}
public function split(_arg1:GeomLine):Array{
var _local2:SplittablePoly = new SplittablePoly(vertices);
return (_local2.split(_arg1));
}
public function isSimple():Boolean{
var _local2:uint;
var _local3:GeomLine;
var _local4:uint;
var _local5:uint;
var _local6:GeomLine;
var _local7:Vector;
var _local1:uint = 1;
while (_local1 <= vertices.length) {
_local2 = _local1;
if (_local2 == vertices.length){
_local2 = 0;
};
_local3 = new GeomLine(vertices[_local2], vertices[(_local1 - 1)]);
_local4 = (_local1 + 1);
while (_local4 <= vertices.length) {
_local5 = _local4;
if (_local5 == vertices.length){
_local5 = 0;
};
_local6 = new GeomLine(vertices[_local5], vertices[(_local4 - 1)]);
_local7 = GeomObj.lineLineInts(_local3, _local6);
if (_local7){
return (false);
};
_local4++;
};
_local1++;
};
return (true);
}
public function isCW():Boolean{
return ((getArea() > 0));
}
public static function parseStringDef(_arg1:String):GeomPoly{
var _local5:Array;
var _local6:Vector;
var _local2:Array = [];
var _local3:Array = _arg1.split(",");
var _local4:uint;
while (_local4 < _local3.length) {
_local5 = _local3[_local4].split(" ");
_local6 = new Vector(Number(_local5[0]), Number(_local5[1]));
_local2.push(_local6);
_local4++;
};
return (new GeomPoly(_local2));
}
}
}//package geom
import de.polygonal.ds.*;
class SplittablePoly {
private var lineDll:DLinkedList;
private var polyDll:DLinkedList;
private var vertices:Array;
private var inboundDll:DLinkedList;
private function SplittablePoly(_arg1:Array):void{
this.vertices = _arg1;
}
private function createPieces():Array{
var _local4:PolyNode;
var _local5:DListIterator;
var _local6:PolyNode;
var _local7:DListIterator;
var _local8:PolyNode;
var _local9:PolyNode;
var _local10:DListIterator;
var _local1:Array = [];
polyDll.tail.next = polyDll.head;
var _local2:Array = [];
var _local3:DListIterator = inboundDll.getListIterator();
for (;_local3.valid();_local3.forth()) {
_local4 = (_local3.data as PolyNode);
if (!_local4.isLineVisited){
_local5 = lineDll.nodeOf(_local4);
_local5.back();
_local6 = (_local5.data as PolyNode);
if (_local6 != lineDll.head.data){
_local2.push(_local4);
} else {
continue;
};
_local7 = polyDll.nodeOf(_local6);
while (true) {
_local8 = (_local7.data as PolyNode);
if (_local8 == _local2[0]){
break;
};
_local2.push(_local8);
if (_local8.isInbound){
_local8.isLineVisited = true;
_local5 = lineDll.nodeOf(_local8);
_local5.back();
_local9 = (_local5.data as PolyNode);
if (_local9 == _local2[0]){
break;
};
if (_local9 == lineDll.head.data){
_local8.isPolyVisited = true;
_local7.forth();
} else {
_local7 = polyDll.nodeOf(_local9);
};
} else {
_local7.forth();
};
};
if (_local2.length > 0){
_local1.push(createPiece(_local2));
};
_local2 = [];
};
if (!_local4.isPolyVisited){
_local10 = polyDll.nodeOf(_local4);
_local2.push(_local4);
while (true) {
_local10.forth();
_local8 = (_local10.data as PolyNode);
if (_local8 == _local2[0]){
break;
} else {
_local2.push(_local8);
if (_local8.isOutbound){
_local5 = lineDll.nodeOf(_local8);
_local5.forth();
_local9 = (_local5.data as PolyNode);
if (_local9 == _local2[0]){
break;
};
if (_local9 == lineDll.tail.data){
_local9.isLineVisited = true;
} else {
_local10 = polyDll.nodeOf(_local9);
_local2.push(_local9);
_local9.isPolyVisited = true;
};
} else {
if (_local8.isInbound){
_local8.isPolyVisited = true;
};
};
};
};
_local1.push(createPiece(_local2));
_local2 = [];
};
};
return (_local1);
}
private function createPiece(_arg1:Array):GeomPoly{
var _local5:PolyNode;
var _local2:Array = [];
var _local3:uint;
while (_local3 < _arg1.length) {
_local5 = _arg1[_local3];
_local2.push(_local5.vec.copy());
_local3++;
};
var _local4:GeomPoly = new GeomPoly(_local2);
return (_local4);
}
public function split(_arg1:GeomLine):Array{
var _local5:DListIterator;
var _local6:GeomLine;
var _local7:uint;
var _local8:uint;
var _local10:Vector;
var _local11:Array;
var _local12:PolyNode;
var _local13:Number;
var _local14:Vector;
var _local15:Number;
var _local2:Vector = _arg1.p2.subtract(_arg1.p1);
var _local3:Array = [];
var _local4:Array = [_arg1.p1, _arg1.p2];
var _local9:Vector = vertices[0];
polyDll = new DLinkedList();
lineDll = new DLinkedList();
inboundDll = new DLinkedList();
lineDll.append(new PolyNode(_arg1.p1));
lineDll.append(new PolyNode(_arg1.p2));
_local7 = 1;
while (_local7 <= vertices.length) {
_local8 = _local7;
if (_local8 == vertices.length){
_local8 = 0;
};
_local10 = vertices[_local8];
polyDll.append(new PolyNode(_local9));
_local6 = new GeomLine(_local10, _local9);
_local11 = GeomObj.checkInts(_local6, _arg1);
if (_local11.length > 0){
_local12 = new PolyNode(_local11[0]);
_local12.checkBound(_local2, _local9);
polyDll.append(_local12);
if (_local12.isInbound){
inboundDll.append(_local12);
};
_local13 = (((_local12.vec.x - _arg1.p1.x) * (_local12.vec.x - _arg1.p1.x)) + ((_local12.vec.y - _arg1.p1.y) * (_local12.vec.y - _arg1.p1.y)));
_local5 = lineDll.getListIterator();
while (_local5.valid()) {
_local14 = (_local5.data.vec as Vector);
_local15 = (((_local14.x - _arg1.p1.x) * (_local14.x - _arg1.p1.x)) + ((_local14.y - _arg1.p1.y) * (_local14.y - _arg1.p1.y)));
if (_local13 < _local15){
lineDll.insertBefore(_local5, _local12);
break;
};
_local5.forth();
};
};
_local9 = _local10;
_local7++;
};
return (createPieces());
}
}
class PolyNode {
public var isInbound:Boolean;// = false
public var vec:Vector;
public var isLineVisited:Boolean;// = false
public var isPolyVisited:Boolean;// = false
public var isOutbound:Boolean;// = false
public var id:uint;
public static var ID:uint;
private function PolyNode(_arg1:Vector):void{
id = ID++;
this.vec = _arg1;
}
public function toString():String{
return (("n " + id));
}
public function checkBound(_arg1:Vector, _arg2:Vector):void{
var _local3:Vector = vec.subtract(_arg2);
if (_arg1.cross(_local3) > 0){
isInbound = true;
} else {
isOutbound = true;
};
}
}
Section 240
//Vector (geom.Vector)
package geom {
public class Vector {
public var x:Number;
public var y:Number;
public function Vector(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
}
public function dot(_arg1:Vector):Number{
return (((x * _arg1.x) + (y * _arg1.y)));
}
public function subtract(_arg1:Vector):Vector{
return (new Vector((x - _arg1.x), (y - _arg1.y)));
}
public function copy():Vector{
return (new Vector(x, y));
}
public function toString():String{
return (((x + " ") + y));
}
public function cross(_arg1:Vector):Number{
return (((x * _arg1.y) - (y * _arg1.x)));
}
}
}//package geom
Section 241
//MochiAd (mochi.as3.MochiAd)
package mochi.as3 {
import flash.events.*;
import flash.display.*;
import flash.net.*;
import flash.utils.*;
import flash.system.*;
public class MochiAd {
public static function getVersion():String{
return ("3.0 as3");
}
public static function showClickAwayAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{
}, ad_finished:function ():void{
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
var sendHostProgress:Boolean;
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
chk["onEnterFrame"] = function ():void{
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
return;
};
var _local1:Object = this.parent._mochiad_ctr;
var _local2:Number = (getTimer() - this.started);
var _local3:Boolean;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
_local3 = true;
chk.started = getTimer();
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (this.root == null){
_local3 = true;
};
if (_local3){
delete this.onEnterFrame;
};
};
doOnEnterFrame(chk);
}
public static function _isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function _allowDomains(_arg1:String):String{
var _local2:String = _arg1.split("/")[2].split(":")[0];
if (Security.sandboxType == "application"){
return (_local2);
};
Security.allowDomain("*");
Security.allowDomain(_local2);
Security.allowInsecureDomain("*");
Security.allowInsecureDomain(_local2);
return (_local2);
}
public static function unload(_arg1:Object):Boolean{
if (((_arg1.clip) && (_arg1.clip._mochiad))){
_arg1 = _arg1.clip;
};
if (_arg1.origFrameRate != undefined){
_arg1.stage.frameRate = _arg1.origFrameRate;
};
if (!_arg1._mochiad){
return (false);
};
if (_arg1._mochiad._containerLCName != undefined){
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"});
};
if (_arg1._mochiad.onUnload){
_arg1._mochiad.onUnload();
};
delete _arg1._mochiad_loaded;
delete _arg1._mochiad;
return (true);
}
public static function showInterLevelAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var chk:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
var ad_msec:Number = 11000;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time:Number = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
var wh:Array = MochiAd._getRes(options, clip);
var w:Number = wh[0];
var h:Number = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = (_arg1 - 250);
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
var _local1:Object = this.parent._mochiad_ctr;
var _local2:Number = (getTimer() - this.started);
var _local3:Boolean;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (_local2 > chk.ad_msec){
_local3 = true;
};
if (_local3){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function _parseOptions(_arg1:Object, _arg2:Object):Object{
var _local4:String;
var _local5:Array;
var _local6:Number;
var _local7:Array;
var _local3:Object = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
if (_arg1){
for (_local4 in _arg1) {
_local3[_local4] = _arg1[_local4];
};
};
if (_local3.clip == undefined){
throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite."));
};
_arg1 = _local3.clip.loaderInfo.parameters.mochiad_options;
if (_arg1){
_local5 = _arg1.split("&");
_local6 = 0;
while (_local6 < _local5.length) {
_local7 = _local5[_local6].split("=");
_local3[unescape(_local7[0])] = unescape(_local7[1]);
_local6++;
};
};
if (_local3.id == "test"){
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
};
return (_local3);
}
public static function _cleanup(_arg1:Object):void{
var k:String;
var lc:LocalConnection;
var f:Function;
var mc = _arg1;
if (("lc" in mc)){
lc = mc.lc;
f = function ():void{
try {
lc.client = null;
lc.close();
} catch(e:Error) {
};
};
setTimeout(f, 0);
};
var idx:Number = DisplayObjectContainer(mc).numChildren;
while (idx > 0) {
idx = (idx - 1);
DisplayObjectContainer(mc).removeChildAt(idx);
};
for (k in mc) {
delete mc[k];
};
}
public static function load(_arg1:Object):MovieClip{
var clip:Object;
var k:String;
var server:String;
var hostname:String;
var lc:LocalConnection;
var name:String;
var loader:Loader;
var g:Function;
var req:URLRequest;
var v:Object;
var options = _arg1;
var DEFAULTS:Object = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = MochiAd._parseOptions(options, DEFAULTS);
options.swfv = 9;
options.mav = MochiAd.getVersion();
clip = options.clip;
if (!MochiAd._isNetworkAvailable()){
return (null);
};
try {
if (clip._mochiad_loaded){
return (null);
};
} catch(e:Error) {
throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
var depth:Number = options.depth;
delete options.depth;
var mc:MovieClip = createEmptyMovieClip(clip, "_mochiad", depth);
var wh:Array = MochiAd._getRes(options, clip);
options.res = ((wh[0] + "x") + wh[1]);
options.server = (options.server + options.id);
delete options.id;
clip._mochiad_loaded = true;
if (clip.loaderInfo.loaderURL.indexOf("http") == 0){
options.as3_swf = clip.loaderInfo.loaderURL;
} else {
trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal");
};
var lv:URLVariables = new URLVariables();
for (k in options) {
v = options[k];
if (!(v is Function)){
lv[k] = v;
};
};
server = lv.server;
delete lv.server;
hostname = _allowDomains(server);
lc = new LocalConnection();
lc.client = mc;
name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_");
lc.allowDomain("*", "localhost");
lc.allowInsecureDomain("*", "localhost");
lc.connect(name);
mc.lc = lc;
mc.lcName = name;
lv.lc = name;
lv.st = getTimer();
loader = new Loader();
g = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
MochiAd.unload(clip);
};
loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g);
req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime()));
req.contentType = "application/x-www-form-urlencoded";
req.method = URLRequestMethod.POST;
req.data = lv;
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, function (_arg1:IOErrorEvent):void{
trace("[MochiAds] Blocked URL");
});
loader.load(req);
mc.addChild(loader);
mc._mochiad_ctr = loader;
return (mc);
}
public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{
var _local4:Array = _arg2.split(".");
var _local5:Number = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
if (typeof(_arg1[_local4[_local5]]) == "function"){
return (_arg1[_local4[_local5]].apply(_arg1, _arg3));
};
return (undefined);
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{
var _local4:MovieClip = new MovieClip();
if (((false) && (_arg3))){
_arg1.addChildAt(_local4, _arg3);
} else {
_arg1.addChild(_local4);
};
_arg1[_arg2] = _local4;
_local4["_name"] = _arg2;
return (_local4);
}
public static function _getRes(_arg1:Object, _arg2:Object):Array{
var _local6:Array;
var _local3:Object = _arg2.getBounds(_arg2.root);
var _local4:Number = 0;
var _local5:Number = 0;
if (typeof(_arg1.res) != "undefined"){
_local6 = _arg1.res.split("x");
_local4 = parseFloat(_local6[0]);
_local5 = parseFloat(_local6[1]);
} else {
_local4 = (_local3.xMax - _local3.xMin);
_local5 = (_local3.yMax - _local3.yMin);
};
if ((((_local4 == 0)) || ((_local5 == 0)))){
_local4 = _arg2.stage.stageWidth;
_local5 = _arg2.stage.stageHeight;
};
return ([_local4, _local5]);
}
public static function adShowing(_arg1:Object):void{
_arg1.origFrameRate = _arg1.stage.frameRate;
_arg1.stage.frameRate = 30;
}
public static function getValue(_arg1:Object, _arg2:String):Object{
var _local3:Array = _arg2.split(".");
var _local4:Number = 0;
while (_local4 < (_local3.length - 1)) {
if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local3[_local4]];
_local4++;
};
return (_arg1[_local3[_local4]]);
}
public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{
var _local4:Object;
var _local5:Object;
switch (_arg3.id){
case "setValue":
MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value);
break;
case "getValue":
_local4 = MochiAd.getValue(_arg1, _arg3.objectName);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4);
break;
case "runMethod":
_local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5);
break;
default:
trace(("[mochiads rpc] unknown rpc id: " + _arg3.id));
};
}
public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Array = _arg2.split(".");
var _local5:Number = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return;
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
_arg1[_local4[_local5]] = _arg3;
}
public static function showPreGameAd(_arg1:Object):void{
var clip:Object;
var mc:MovieClip;
var w:Number;
var h:Number;
var chk:MovieClip;
var complete:Boolean;
var unloaded:Boolean;
var sendHostProgress:Boolean;
var fn:Function;
var r:MovieClip;
var options = _arg1;
var DEFAULTS:Object = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}, ad_progress:function (_arg1:Number):void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){
options.ad_started();
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
return;
};
clip = options.clip;
var ad_msec:Number = 11000;
var ad_timeout:Number = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time:Number = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
var fn:Function = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
};
var wh:Array = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.x = (w * -0.5);
chk.y = (h * -0.5);
var bar:MovieClip = createEmptyMovieClip(chk, "_mochiad_bar", 4);
if (options.no_progress_bar){
bar.visible = false;
delete options.no_progress_bar;
} else {
bar.x = 10;
bar.y = (h - 20);
};
var bar_color:Number = options.color;
delete options.color;
var bar_background:Number = options.background;
delete options.background;
var bar_outline:Number = options.outline;
delete options.outline;
var backing_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 1);
var backing:Object = backing_mc.graphics;
backing.beginFill(bar_background);
backing.moveTo(0, 0);
backing.lineTo((w - 20), 0);
backing.lineTo((w - 20), 10);
backing.lineTo(0, 10);
backing.lineTo(0, 0);
backing.endFill();
var inside_mc:MovieClip = createEmptyMovieClip(bar, "_inside", 2);
var inside:Object = inside_mc.graphics;
inside.beginFill(bar_color);
inside.moveTo(0, 0);
inside.lineTo((w - 20), 0);
inside.lineTo((w - 20), 10);
inside.lineTo(0, 10);
inside.lineTo(0, 0);
inside.endFill();
inside_mc.scaleX = 0;
var outline_mc:MovieClip = createEmptyMovieClip(bar, "_outline", 3);
var outline:Object = outline_mc.graphics;
outline.lineStyle(0, bar_outline, 100);
outline.moveTo(0, 0);
outline.lineTo((w - 20), 0);
outline.lineTo((w - 20), 10);
outline.lineTo(0, 10);
outline.lineTo(0, 0);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
complete = false;
unloaded = false;
var f:Function = function (_arg1:Event):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
complete = true;
if (unloaded){
MochiAd.unload(clip);
};
};
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
if ((clip.root is MovieClip)){
r = (clip.root as MovieClip);
if (r.framesLoaded >= r.totalFrames){
complete = true;
};
};
mc.unloadAd = function ():void{
unloaded = true;
if (complete){
MochiAd.unload(clip);
};
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = _arg1;
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
mc.rpcTestFn = function (_arg1:String):Object{
trace(("[MOCHIAD rpcTestFn] " + _arg1));
return (_arg1);
};
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
sendHostProgress = false;
mc.sendHostLoadProgress = function (_arg1:String):void{
sendHostProgress = true;
};
chk["onEnterFrame"] = function ():void{
var _local11:Number;
if (((!(this.parent)) || (!(this.parent.parent)))){
delete this["onEnterFrame"];
return;
};
var _local1:Object = this.parent.parent.root;
var _local2:Object = this.parent._mochiad_ctr;
var _local3:Number = (getTimer() - this.started);
var _local4:Boolean;
var _local5:Number = _local1.loaderInfo.bytesTotal;
var _local6:Number = _local1.loaderInfo.bytesLoaded;
if (complete){
_local6 = Math.max(1, _local6);
_local5 = _local6;
};
var _local7:Number = ((100 * _local6) / _local5);
var _local8:Number = ((100 * _local3) / chk.ad_msec);
var _local9:Object = this._mochiad_bar._inside;
var _local10:Number = Math.min(100, Math.min(((_local7) || (0)), _local8));
_local10 = Math.max(this.last_pcnt, _local10);
this.last_pcnt = _local10;
_local9.scaleX = (_local10 * 0.01);
options.ad_progress(_local10);
if (sendHostProgress){
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7});
if (_local7 == 100){
sendHostProgress = false;
};
};
if (!chk.showing){
_local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local11 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){
options.ad_failed();
_local4 = true;
};
};
};
if (_local3 > chk.ad_msec){
_local4 = true;
};
if (((complete) && (_local4))){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function showPreloaderAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
MochiAd.showPreGameAd(_arg1);
}
public static function showTimedAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
MochiAd.showInterLevelAd(_arg1);
}
public static function doOnEnterFrame(_arg1:MovieClip):void{
var mc = _arg1;
var f:Function = function (_arg1:Object):void{
if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){
mc.onEnterFrame();
} else {
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
};
mc.addEventListener(Event.ENTER_FRAME, f);
}
}
}//package mochi.as3
Section 242
//ByteArrayAsset (mx.core.ByteArrayAsset)
package mx.core {
import flash.utils.*;
public class ByteArrayAsset extends ByteArray implements IFlexAsset {
mx_internal static const VERSION:String = "3.0.0.0";
}
}//package mx.core
Section 243
//EdgeMetrics (mx.core.EdgeMetrics)
package mx.core {
public class EdgeMetrics {
public var top:Number;
public var left:Number;
public var bottom:Number;
public var right:Number;
mx_internal static const VERSION:String = "3.0.0.0";
public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0);
;
public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){
this.left = _arg1;
this.top = _arg2;
this.right = _arg3;
this.bottom = _arg4;
}
public function clone():EdgeMetrics{
return (new EdgeMetrics(left, top, right, bottom));
}
}
}//package mx.core
Section 244
//FlexSprite (mx.core.FlexSprite)
package mx.core {
import flash.display.*;
import mx.utils.*;
public class FlexSprite extends Sprite {
mx_internal static const VERSION:String = "3.0.0.0";
public function FlexSprite(){
super();
try {
name = NameUtil.createUniqueName(this);
} catch(e:Error) {
};
}
override public function toString():String{
return (NameUtil.displayObjectToString(this));
}
}
}//package mx.core
Section 245
//IBorder (mx.core.IBorder)
package mx.core {
public interface IBorder {
function get borderMetrics():EdgeMetrics;
}
}//package mx.core
Section 246
//IFlexAsset (mx.core.IFlexAsset)
package mx.core {
public interface IFlexAsset {
}
}//package mx.core
Section 247
//IFlexDisplayObject (mx.core.IFlexDisplayObject)
package mx.core {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import flash.accessibility.*;
public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher {
function get visible():Boolean;
function get rotation():Number;
function localToGlobal(_arg1:Point):Point;
function get name():String;
function set width(_arg1:Number):void;
function get measuredHeight():Number;
function get blendMode():String;
function get scale9Grid():Rectangle;
function set name(_arg1:String):void;
function set scaleX(_arg1:Number):void;
function set scaleY(_arg1:Number):void;
function get measuredWidth():Number;
function get accessibilityProperties():AccessibilityProperties;
function set scrollRect(_arg1:Rectangle):void;
function get cacheAsBitmap():Boolean;
function globalToLocal(_arg1:Point):Point;
function get height():Number;
function set blendMode(_arg1:String):void;
function get parent():DisplayObjectContainer;
function getBounds(_arg1:DisplayObject):Rectangle;
function get opaqueBackground():Object;
function set scale9Grid(_arg1:Rectangle):void;
function setActualSize(_arg1:Number, _arg2:Number):void;
function set alpha(_arg1:Number):void;
function set accessibilityProperties(_arg1:AccessibilityProperties):void;
function get width():Number;
function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean;
function set cacheAsBitmap(_arg1:Boolean):void;
function get scaleX():Number;
function get scaleY():Number;
function get scrollRect():Rectangle;
function get mouseX():Number;
function get mouseY():Number;
function set height(_arg1:Number):void;
function set mask(_arg1:DisplayObject):void;
function getRect(_arg1:DisplayObject):Rectangle;
function get alpha():Number;
function set transform(_arg1:Transform):void;
function move(_arg1:Number, _arg2:Number):void;
function get loaderInfo():LoaderInfo;
function get root():DisplayObject;
function hitTestObject(_arg1:DisplayObject):Boolean;
function set opaqueBackground(_arg1:Object):void;
function set visible(_arg1:Boolean):void;
function get mask():DisplayObject;
function set x(_arg1:Number):void;
function set y(_arg1:Number):void;
function get transform():Transform;
function set filters(_arg1:Array):void;
function get x():Number;
function get y():Number;
function get filters():Array;
function set rotation(_arg1:Number):void;
function get stage():Stage;
}
}//package mx.core
Section 248
//IRepeaterClient (mx.core.IRepeaterClient)
package mx.core {
public interface IRepeaterClient {
function get instanceIndices():Array;
function set instanceIndices(_arg1:Array):void;
function get isDocument():Boolean;
function set repeaters(_arg1:Array):void;
function initializeRepeaterArrays(_arg1:IRepeaterClient):void;
function get repeaters():Array;
function set repeaterIndices(_arg1:Array):void;
function get repeaterIndices():Array;
}
}//package mx.core
Section 249
//mx_internal (mx.core.mx_internal)
package mx.core {
public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal";
}//package mx.core
Section 250
//SpriteAsset (mx.core.SpriteAsset)
package mx.core {
public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject, IBorder {
private var _measuredHeight:Number;
private var _measuredWidth:Number;
mx_internal static const VERSION:String = "3.0.0.0";
public function SpriteAsset(){
_measuredWidth = width;
_measuredHeight = height;
}
public function get measuredWidth():Number{
return (_measuredWidth);
}
public function get measuredHeight():Number{
return (_measuredHeight);
}
public function setActualSize(_arg1:Number, _arg2:Number):void{
width = _arg1;
height = _arg2;
}
public function move(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
}
public function get borderMetrics():EdgeMetrics{
if (scale9Grid == null){
return (EdgeMetrics.EMPTY);
};
return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom))));
}
}
}//package mx.core
Section 251
//NameUtil (mx.utils.NameUtil)
package mx.utils {
import flash.display.*;
import mx.core.*;
import flash.utils.*;
public class NameUtil {
mx_internal static const VERSION:String = "3.0.0.0";
private static var counter:int = 0;
public static function displayObjectToString(_arg1:DisplayObject):String{
var _local2:String;
var _local4:String;
var _local5:Array;
var _local3:DisplayObject = _arg1;
while (_local3 != null) {
if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){
break;
};
_local4 = _local3.name;
if ((_local3 is IRepeaterClient)){
_local5 = IRepeaterClient(_local3).instanceIndices;
if (_local5){
_local4 = (_local4 + (("[" + _local5.join("][")) + "]"));
};
};
_local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2);
_local3 = _local3.parent;
};
return (_local2);
}
public static function createUniqueName(_arg1:Object):String{
if (!_arg1){
return (null);
};
var _local2:String = getQualifiedClassName(_arg1);
var _local3:int = _local2.indexOf("::");
if (_local3 != -1){
_local2 = _local2.substr((_local3 + 2));
};
var _local4:int = _local2.charCodeAt((_local2.length - 1));
if ((((_local4 >= 48)) && ((_local4 <= 57)))){
_local2 = (_local2 + "_");
};
return ((_local2 + counter++));
}
}
}//package mx.utils
Section 252
//Controller (org.puremvc.as3.core.controller.Controller)
package org.puremvc.as3.core.controller {
import org.puremvc.as3.interfaces.*;
import org.puremvc.as3.core.view.*;
import org.puremvc.as3.patterns.observer.*;
public class Controller implements IController {
protected const SINGLETON_MSG:String = "Controller Singleton already constructed!";
protected var commandMap:Array;
protected var view:IView;
protected static var instance:IController;
public function Controller(){
if (instance != null){
throw (Error(SINGLETON_MSG));
};
instance = this;
commandMap = new Array();
initializeController();
}
public function removeCommand(_arg1:String):void{
commandMap[_arg1] = null;
}
public function registerCommand(_arg1:String, _arg2:Class):void{
if (commandMap[_arg1] == null){
view.registerObserver(_arg1, new Observer(executeCommand, this));
};
commandMap[_arg1] = _arg2;
}
protected function initializeController():void{
view = View.getInstance();
}
public function hasCommand(_arg1:String):Boolean{
return (!((commandMap[_arg1] == null)));
}
public function executeCommand(_arg1:INotification):void{
var _local2:Class = commandMap[_arg1.getName()];
if (_local2 == null){
return;
};
var _local3:ICommand = new (_local2);
_local3.execute(_arg1);
}
public static function getInstance():IController{
if (instance == null){
instance = new (Controller);
};
return (instance);
}
}
}//package org.puremvc.as3.core.controller
Section 253
//Model (org.puremvc.as3.core.model.Model)
package org.puremvc.as3.core.model {
import org.puremvc.as3.interfaces.*;
public class Model implements IModel {
protected const SINGLETON_MSG:String = "Model Singleton already constructed!";
protected var proxyMap:Array;
protected static var instance:IModel;
public function Model(){
if (instance != null){
throw (Error(SINGLETON_MSG));
};
instance = this;
proxyMap = new Array();
initializeModel();
}
protected function initializeModel():void{
}
public function removeProxy(_arg1:String):IProxy{
var _local2:IProxy = (proxyMap[_arg1] as IProxy);
proxyMap[_arg1] = null;
return (_local2);
}
public function hasProxy(_arg1:String):Boolean{
return (!((proxyMap[_arg1] == null)));
}
public function retrieveProxy(_arg1:String):IProxy{
return (proxyMap[_arg1]);
}
public function registerProxy(_arg1:IProxy):void{
proxyMap[_arg1.getProxyName()] = _arg1;
}
public static function getInstance():IModel{
if (instance == null){
instance = new (Model);
};
return (instance);
}
}
}//package org.puremvc.as3.core.model
Section 254
//View (org.puremvc.as3.core.view.View)
package org.puremvc.as3.core.view {
import org.puremvc.as3.interfaces.*;
import org.puremvc.as3.patterns.observer.*;
public class View implements IView {
protected const SINGLETON_MSG:String = "View Singleton already constructed!";
protected var observerMap:Array;
protected var mediatorMap:Array;
protected static var instance:IView;
public function View(){
if (instance != null){
throw (Error(SINGLETON_MSG));
};
instance = this;
mediatorMap = new Array();
observerMap = new Array();
initializeView();
}
public function retrieveMediator(_arg1:String):IMediator{
return (mediatorMap[_arg1]);
}
public function hasMediator(_arg1:String):Boolean{
return (!((mediatorMap[_arg1] == null)));
}
public function notifyObservers(_arg1:INotification):void{
var _local2:Array;
var _local3:Number;
var _local4:IObserver;
if (observerMap[_arg1.getName()] != null){
_local2 = (observerMap[_arg1.getName()] as Array);
_local3 = 0;
while (_local3 < _local2.length) {
_local4 = (_local2[_local3] as IObserver);
_local4.notifyObserver(_arg1);
_local3++;
};
};
}
protected function initializeView():void{
}
public function registerMediator(_arg1:IMediator):void{
var _local3:Observer;
var _local4:Number;
mediatorMap[_arg1.getMediatorName()] = _arg1;
var _local2:Array = _arg1.listNotificationInterests();
if (_local2.length > 0){
_local3 = new Observer(_arg1.handleNotification, _arg1);
_local4 = 0;
while (_local4 < _local2.length) {
registerObserver(_local2[_local4], _local3);
_local4++;
};
};
_arg1.onRegister();
}
public function removeMediator(_arg1:String):IMediator{
var _local2:String;
var _local3:IMediator;
var _local4:Array;
var _local5:Array;
var _local6:int;
var _local7:int;
for (_local2 in observerMap) {
_local4 = observerMap[_local2];
_local5 = new Array();
_local6 = 0;
while (_local6 < _local4.length) {
if (Observer(_local4[_local6]).compareNotifyContext(retrieveMediator(_arg1)) == true){
_local5.push(_local6);
};
_local6++;
};
while (_local5.length > 0) {
_local7 = _local5.pop();
_local4.splice(_local7, 1);
};
if (_local4.length == 0){
delete observerMap[_local2];
};
};
_local3 = (mediatorMap[_arg1] as IMediator);
delete mediatorMap[_arg1];
if (_local3){
_local3.onRemove();
};
return (_local3);
}
public function registerObserver(_arg1:String, _arg2:IObserver):void{
if (observerMap[_arg1] != null){
observerMap[_arg1].push(_arg2);
} else {
observerMap[_arg1] = [_arg2];
};
}
public static function getInstance():IView{
if (instance == null){
instance = new (View);
};
return (instance);
}
}
}//package org.puremvc.as3.core.view
Section 255
//ICommand (org.puremvc.as3.interfaces.ICommand)
package org.puremvc.as3.interfaces {
public interface ICommand {
function execute(_arg1:INotification):void;
}
}//package org.puremvc.as3.interfaces
Section 256
//IController (org.puremvc.as3.interfaces.IController)
package org.puremvc.as3.interfaces {
public interface IController {
function registerCommand(_arg1:String, _arg2:Class):void;
function hasCommand(_arg1:String):Boolean;
function executeCommand(_arg1:INotification):void;
function removeCommand(_arg1:String):void;
}
}//package org.puremvc.as3.interfaces
Section 257
//IFacade (org.puremvc.as3.interfaces.IFacade)
package org.puremvc.as3.interfaces {
public interface IFacade extends INotifier {
function removeCommand(_arg1:String):void;
function registerCommand(_arg1:String, _arg2:Class):void;
function removeProxy(_arg1:String):IProxy;
function registerProxy(_arg1:IProxy):void;
function hasMediator(_arg1:String):Boolean;
function retrieveMediator(_arg1:String):IMediator;
function hasCommand(_arg1:String):Boolean;
function retrieveProxy(_arg1:String):IProxy;
function hasProxy(_arg1:String):Boolean;
function registerMediator(_arg1:IMediator):void;
function removeMediator(_arg1:String):IMediator;
}
}//package org.puremvc.as3.interfaces
Section 258
//IMediator (org.puremvc.as3.interfaces.IMediator)
package org.puremvc.as3.interfaces {
public interface IMediator {
function listNotificationInterests():Array;
function onRegister():void;
function handleNotification(_arg1:INotification):void;
function getMediatorName():String;
function setViewComponent(_arg1:Object):void;
function getViewComponent():Object;
function onRemove():void;
}
}//package org.puremvc.as3.interfaces
Section 259
//IModel (org.puremvc.as3.interfaces.IModel)
package org.puremvc.as3.interfaces {
public interface IModel {
function removeProxy(_arg1:String):IProxy;
function retrieveProxy(_arg1:String):IProxy;
function registerProxy(_arg1:IProxy):void;
function hasProxy(_arg1:String):Boolean;
}
}//package org.puremvc.as3.interfaces
Section 260
//INotification (org.puremvc.as3.interfaces.INotification)
package org.puremvc.as3.interfaces {
public interface INotification {
function getType():String;
function getName():String;
function toString():String;
function setBody(_arg1:Object):void;
function getBody():Object;
function setType(_arg1:String):void;
}
}//package org.puremvc.as3.interfaces
Section 261
//INotifier (org.puremvc.as3.interfaces.INotifier)
package org.puremvc.as3.interfaces {
public interface INotifier {
function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void;
}
}//package org.puremvc.as3.interfaces
Section 262
//IObserver (org.puremvc.as3.interfaces.IObserver)
package org.puremvc.as3.interfaces {
public interface IObserver {
function compareNotifyContext(_arg1:Object):Boolean;
function setNotifyContext(_arg1:Object):void;
function setNotifyMethod(_arg1:Function):void;
function notifyObserver(_arg1:INotification):void;
}
}//package org.puremvc.as3.interfaces
Section 263
//IProxy (org.puremvc.as3.interfaces.IProxy)
package org.puremvc.as3.interfaces {
public interface IProxy {
function getData():Object;
function getProxyName():String;
function setData(_arg1:Object):void;
}
}//package org.puremvc.as3.interfaces
Section 264
//IView (org.puremvc.as3.interfaces.IView)
package org.puremvc.as3.interfaces {
public interface IView {
function notifyObservers(_arg1:INotification):void;
function registerMediator(_arg1:IMediator):void;
function removeMediator(_arg1:String):IMediator;
function registerObserver(_arg1:String, _arg2:IObserver):void;
function hasMediator(_arg1:String):Boolean;
function retrieveMediator(_arg1:String):IMediator;
}
}//package org.puremvc.as3.interfaces
Section 265
//SimpleCommand (org.puremvc.as3.patterns.command.SimpleCommand)
package org.puremvc.as3.patterns.command {
import org.puremvc.as3.interfaces.*;
import org.puremvc.as3.patterns.observer.*;
public class SimpleCommand extends Notifier implements ICommand, INotifier {
public function execute(_arg1:INotification):void{
}
}
}//package org.puremvc.as3.patterns.command
Section 266
//Facade (org.puremvc.as3.patterns.facade.Facade)
package org.puremvc.as3.patterns.facade {
import org.puremvc.as3.interfaces.*;
import org.puremvc.as3.core.view.*;
import org.puremvc.as3.core.controller.*;
import org.puremvc.as3.core.model.*;
import org.puremvc.as3.patterns.observer.*;
public class Facade implements IFacade {
protected const SINGLETON_MSG:String = "Facade Singleton already constructed!";
protected var controller:IController;
protected var view:IView;
protected var model:IModel;
protected static var instance:IFacade;
public function Facade(){
if (instance != null){
throw (Error(SINGLETON_MSG));
};
instance = this;
initializeFacade();
}
public function removeProxy(_arg1:String):IProxy{
var _local2:IProxy;
if (model != null){
_local2 = model.removeProxy(_arg1);
};
return (_local2);
}
public function registerProxy(_arg1:IProxy):void{
model.registerProxy(_arg1);
}
protected function initializeController():void{
if (controller != null){
return;
};
controller = Controller.getInstance();
}
protected function initializeFacade():void{
initializeModel();
initializeController();
initializeView();
}
public function retrieveProxy(_arg1:String):IProxy{
return (model.retrieveProxy(_arg1));
}
public function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void{
notifyObservers(new Notification(_arg1, _arg2, _arg3));
}
public function notifyObservers(_arg1:INotification):void{
if (view != null){
view.notifyObservers(_arg1);
};
}
protected function initializeView():void{
if (view != null){
return;
};
view = View.getInstance();
}
public function retrieveMediator(_arg1:String):IMediator{
return ((view.retrieveMediator(_arg1) as IMediator));
}
public function removeMediator(_arg1:String):IMediator{
var _local2:IMediator;
if (view != null){
_local2 = view.removeMediator(_arg1);
};
return (_local2);
}
public function hasCommand(_arg1:String):Boolean{
return (controller.hasCommand(_arg1));
}
public function removeCommand(_arg1:String):void{
controller.removeCommand(_arg1);
}
public function registerCommand(_arg1:String, _arg2:Class):void{
controller.registerCommand(_arg1, _arg2);
}
public function hasMediator(_arg1:String):Boolean{
return (view.hasMediator(_arg1));
}
public function registerMediator(_arg1:IMediator):void{
if (view != null){
view.registerMediator(_arg1);
};
}
protected function initializeModel():void{
if (model != null){
return;
};
model = Model.getInstance();
}
public function hasProxy(_arg1:String):Boolean{
return (model.hasProxy(_arg1));
}
public static function getInstance():IFacade{
if (instance == null){
instance = new (Facade);
};
return (instance);
}
}
}//package org.puremvc.as3.patterns.facade
Section 267
//Mediator (org.puremvc.as3.patterns.mediator.Mediator)
package org.puremvc.as3.patterns.mediator {
import org.puremvc.as3.interfaces.*;
import org.puremvc.as3.patterns.observer.*;
public class Mediator extends Notifier implements IMediator, INotifier {
protected var viewComponent:Object;
protected var mediatorName:String;
public static const NAME:String = "Mediator";
public function Mediator(_arg1:String=null, _arg2:Object=null){
this.mediatorName = ((_arg1)!=null) ? _arg1 : NAME;
this.viewComponent = _arg2;
}
public function listNotificationInterests():Array{
return ([]);
}
public function onRegister():void{
}
public function onRemove():void{
}
public function getViewComponent():Object{
return (viewComponent);
}
public function handleNotification(_arg1:INotification):void{
}
public function getMediatorName():String{
return (mediatorName);
}
public function setViewComponent(_arg1:Object):void{
this.viewComponent = _arg1;
}
}
}//package org.puremvc.as3.patterns.mediator
Section 268
//Notification (org.puremvc.as3.patterns.observer.Notification)
package org.puremvc.as3.patterns.observer {
import org.puremvc.as3.interfaces.*;
public class Notification implements INotification {
private var body:Object;
private var name:String;
private var type:String;
public function Notification(_arg1:String, _arg2:Object=null, _arg3:String=null){
this.name = _arg1;
this.body = _arg2;
this.type = _arg3;
}
public function setBody(_arg1:Object):void{
this.body = _arg1;
}
public function getName():String{
return (name);
}
public function toString():String{
var _local1:String = ("Notification Name: " + getName());
_local1 = (_local1 + ("\nBody:" + ((body)==null) ? "null" : body.toString()));
_local1 = (_local1 + ("\nType:" + ((type)==null) ? "null" : type));
return (_local1);
}
public function getType():String{
return (type);
}
public function setType(_arg1:String):void{
this.type = _arg1;
}
public function getBody():Object{
return (body);
}
}
}//package org.puremvc.as3.patterns.observer
Section 269
//Notifier (org.puremvc.as3.patterns.observer.Notifier)
package org.puremvc.as3.patterns.observer {
import org.puremvc.as3.interfaces.*;
import org.puremvc.as3.patterns.facade.*;
public class Notifier implements INotifier {
protected var facade:IFacade;
public function Notifier(){
facade = Facade.getInstance();
super();
}
public function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void{
facade.sendNotification(_arg1, _arg2, _arg3);
}
}
}//package org.puremvc.as3.patterns.observer
Section 270
//Observer (org.puremvc.as3.patterns.observer.Observer)
package org.puremvc.as3.patterns.observer {
import org.puremvc.as3.interfaces.*;
public class Observer implements IObserver {
private var notify:Function;
private var context:Object;
public function Observer(_arg1:Function, _arg2:Object){
setNotifyMethod(_arg1);
setNotifyContext(_arg2);
}
private function getNotifyMethod():Function{
return (notify);
}
public function compareNotifyContext(_arg1:Object):Boolean{
return ((_arg1 === this.context));
}
public function setNotifyContext(_arg1:Object):void{
context = _arg1;
}
private function getNotifyContext():Object{
return (context);
}
public function setNotifyMethod(_arg1:Function):void{
notify = _arg1;
}
public function notifyObserver(_arg1:INotification):void{
this.getNotifyMethod().apply(this.getNotifyContext(), [_arg1]);
}
}
}//package org.puremvc.as3.patterns.observer
Section 271
//Proxy (org.puremvc.as3.patterns.proxy.Proxy)
package org.puremvc.as3.patterns.proxy {
import org.puremvc.as3.interfaces.*;
import org.puremvc.as3.patterns.observer.*;
public class Proxy extends Notifier implements IProxy, INotifier {
protected var proxyName:String;
protected var data:Object;
public static var NAME:String = "Proxy";
public function Proxy(_arg1:String=null, _arg2:Object=null){
this.proxyName = ((_arg1)!=null) ? _arg1 : NAME;
if (_arg2 != null){
setData(_arg2);
};
}
public function getData():Object{
return (data);
}
public function getProxyName():String{
return (proxyName);
}
public function setData(_arg1:Object):void{
this.data = _arg1;
}
}
}//package org.puremvc.as3.patterns.proxy
Section 272
//ApplicationFacade (ApplicationFacade)
package {
import org.puremvc.as3.interfaces.*;
import flash.display.*;
import org.puremvc.as3.patterns.facade.*;
import org.puremvc.as3.patterns.observer.*;
import game.controller.*;
public class ApplicationFacade extends Facade implements IFacade {
public var viewContainer:Sprite;
public static const STARTUP:String = "Startup";
override protected function initializeController():void{
super.initializeController();
registerCommand(STARTUP, StartupCommand);
}
public function startup(_arg1:Object):void{
var _local2:Sprite = _arg1.container;
viewContainer = new Sprite();
_local2.addChild(viewContainer);
notifyObservers(new Notification(STARTUP, _arg1));
}
public static function getInstance():ApplicationFacade{
if (instance == null){
instance = new (ApplicationFacade);
};
return ((instance as ApplicationFacade));
}
}
}//package
Section 273
//Factory (Factory)
package {
import flash.events.*;
import flash.display.*;
import flash.net.*;
import flash.utils.*;
public class Factory extends MovieClip {
private var preloader:Preloader;
public static const DEBUG:Boolean = false;
public static var KONG_VERSION:Boolean;
public static var MINDJOLT_VERSION:Boolean;
public static var MindJoltAPI:Object;
public static var kongregate;
public function Factory():void{
init();
}
private function init():void{
stop();
MochiBot.track(this, "f7785368");
preloader = new Preloader(this);
addChild(preloader);
KONG_VERSION = (preloader.domain == "kongregate.com");
MINDJOLT_VERSION = (preloader.domain == "mindjolt.com");
if (KONG_VERSION){
initKongAPI();
};
if (MINDJOLT_VERSION){
initMindjolt();
};
preloader.addEventListener(Event.COMPLETE, preloaderCompleteHandler);
}
private function initApp():void{
var _local2:Object;
var _local1:Class = (getDefinitionByName("Particler") as Class);
if (_local1){
_local2 = new (_local1);
addChild((_local2 as DisplayObject));
};
}
private function kongAPILoadComplete(_arg1:Event):void{
kongregate = _arg1.target.content;
kongregate.services.connect();
trace(("\n" + kongregate.services));
trace(("\n" + kongregate.user));
trace(("\n" + kongregate.scores));
trace(("\n" + kongregate.stats));
}
private function loadFinished(_arg1:Event):void{
MindJoltAPI = _arg1.currentTarget.content;
MindJoltAPI.service.connect();
trace("[MindJoltAPI] service manually loaded");
}
private function preloaderCompleteHandler(_arg1:Event):void{
preloader.removeEventListener(Event.COMPLETE, preloaderCompleteHandler);
nextFrame();
initApp();
}
private function initKongAPI():void{
var _local1:Object = LoaderInfo(root.loaderInfo).parameters;
var _local2:String = ((_local1.api_path) || ("http://www.kongregate.com/flash/API_AS3_Local.swf"));
trace(("API path: " + _local2));
var _local3:URLRequest = new URLRequest(_local2);
var _local4:Loader = new Loader();
_local4.contentLoaderInfo.addEventListener(Event.COMPLETE, kongAPILoadComplete);
_local4.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, kongAPIErrorHandler);
_local4.load(_local3);
this.addChild(_local4);
}
private function initMindjolt():void{
var _local1:Object = LoaderInfo(root.loaderInfo).parameters;
var _local2:Loader = new Loader();
_local2.contentLoaderInfo.addEventListener(Event.COMPLETE, loadFinished);
_local2.load(new URLRequest(((_local1.mjPath) || ("http://static.mindjolt.com/api/as3/scoreapi_as3_local.swf"))));
this.addChild(_local2);
}
private function kongAPIErrorHandler(_arg1:IOErrorEvent):void{
trace("ZZ", _arg1.text);
}
}
}//package
Section 274
//MochiBot (MochiBot)
package {
import flash.display.*;
import flash.net.*;
import flash.system.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
if (Security.sandboxType == "localWithFile"){
return (null);
};
var _local3:MochiBot = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
var _local4 = "http://core.mochibot.com/my/core.swf";
var _local5:URLVariables = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
var _local6:String = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
var _local7:URLRequest = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
var _local8:Loader = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package
Section 275
//Particler (Particler)
package {
import flash.events.*;
import flash.display.*;
public class Particler extends Sprite {
public function Particler():void{
addEventListener(Event.ADDED_TO_STAGE, addedHandler);
}
private function addedHandler(_arg1:Event):void{
ApplicationFacade.getInstance().startup({container:this});
}
}
}//package
Section 276
//Preloader (Preloader)
package {
import flash.events.*;
import flash.display.*;
import caurina.transitions.*;
import mochi.as3.*;
import flash.net.*;
import flash.ui.*;
import flash.text.*;
public dynamic class Preloader extends MovieClip {
public var domain:String;
private var WindowClass:Class;
private var factory:Factory;
private var barHead:Sprite;
private var bar:Sprite;
private var mochiComplete:Boolean;
private var barHolder:Sprite;
private var sponsorLogo_bt:SimpleButton;
private var progress:Sprite;
private var window:Sprite;
private var loadComplete:Boolean;
public function Preloader(_arg1:Factory):void{
WindowClass = Preloader_WindowClass;
super();
this.factory = _arg1;
init();
}
private function getDomain():String{
var _local1:String = stage.loaderInfo.url;
var _local2:Number = (_local1.indexOf("://") + 3);
var _local3:Number = _local1.indexOf("/", _local2);
var _local4:String = _local1.substring(_local2, _local3);
var _local5:Number = (_local4.lastIndexOf(".") - 1);
var _local6:Number = (_local4.lastIndexOf(".", _local5) + 1);
_local4 = _local4.substring(_local6, _local4.length);
return (_local4);
}
private function init():void{
var _local1:ContextMenu = new ContextMenu();
_local1.hideBuiltInItems();
factory.contextMenu = _local1;
addEventListener(Event.ADDED_TO_STAGE, addedHandler);
}
private function sponsorClickHandler(_arg1:MouseEvent):void{
navigateToURL(new URLRequest("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1290&subid=preloader"), "_blank");
}
private function hideComplete():void{
sponsorLogo_bt.removeEventListener(MouseEvent.CLICK, sponsorClickHandler);
parent.removeChild(this);
dispatchEvent(new Event(Event.COMPLETE));
}
private function shallWeContinue():void{
if (((mochiComplete) && (loadComplete))){
Tweener.addTween(window, {alpha:0, time:0.5, transition:"linear", onComplete:hideComplete});
};
}
private function domainNotAvailable():void{
var _local1:TextField = new TextField();
_local1.width = 600;
_local1.wordWrap = true;
_local1.multiline = true;
_local1.text = ("Sorry, this game is not available on domain " + stage.loaderInfo.url);
addChild(_local1);
}
private function addedHandler(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, addedHandler);
domain = getDomain();
window = new WindowClass();
addChild(window);
barHolder = (window.getChildByName("barHolder") as Sprite);
bar = (barHolder.getChildByName("bar") as Sprite);
sponsorLogo_bt = (window.getChildByName("sponsorLogo_bt") as SimpleButton);
barHead = (barHolder.getChildByName("head") as Sprite);
bar.scaleX = 0;
barHead.visible = false;
sponsorLogo_bt.addEventListener(MouseEvent.CLICK, sponsorClickHandler);
mochiComplete = true;
addEventListener(Event.ENTER_FRAME, efHandler);
trace("DOMAIN:", domain);
if ((((domain == "bubblebox.com")) || ((domain == "freeonlinegames.com")))){
} else {
showAds();
};
}
private function mochiCompleteHandler():void{
mochiComplete = true;
shallWeContinue();
}
private function efHandler(_arg1:Event):void{
var _local2:Number;
if (factory.framesLoaded == factory.totalFrames){
loadComplete = true;
shallWeContinue();
bar.scaleX = 1;
barHead.x = (bar.x + bar.width);
removeEventListener(Event.ENTER_FRAME, efHandler);
} else {
_local2 = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal);
bar.scaleX = _local2;
barHead.x = (bar.x + bar.width);
};
}
private function showAds():void{
mochiComplete = false;
MochiAd.showPreGameAd({clip:this, id:"94ebb732abdc314d", res:"640x480", no_bg:true, ad_finished:mochiCompleteHandler});
}
}
}//package
Section 277
//Preloader_WindowClass (Preloader_WindowClass)
package {
import flash.display.*;
import mx.core.*;
public class Preloader_WindowClass extends SpriteAsset {
public var head:DisplayObject;
public var bar:DisplayObject;
public var sponsorLogo_bt:DisplayObject;
public var barHolder:DisplayObject;
}
}//package