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229595
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/76665527?noj=FRM76665527-22DC" width="1" height="1"></div>

Vagtastic Voyage.swf

This is the info page for
Flash #61995

(Click the ID number above for more basic data on this flash file.)


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ActionScript [AS1/AS2]

Symbol 13 MovieClip [SmallExplosion] Frame 4
this.removeMovieClip();
Symbol 26 MovieClip [Explosion] Frame 15
this.removeMovieClip();
Symbol 28 MovieClip [MiniBossMissile] Frame 1
#initclip 19 Object.registerClass("MiniBossMissile", EnemyMissile); #endinitclip
Symbol 30 MovieClip [EnemyMissile] Frame 1
#initclip 10 Object.registerClass("EnemyMissile", EnemyMissile); #endinitclip
Symbol 46 MovieClip [Missile] Frame 1
#initclip 11 Object.registerClass("Missile", Missile); #endinitclip
Symbol 82 MovieClip [EnemyShip] Frame 1
#initclip 12 Object.registerClass("EnemyShip", EnemyShip); #endinitclip
Symbol 85 MovieClip [RewardPoints] Frame 1
#initclip 13 Object.registerClass("RewardPoints", RewardPoints); #endinitclip
Symbol 87 MovieClip [MiniBoss] Frame 1
#initclip 14 Object.registerClass("MiniBoss", MiniBoss); #endinitclip
Symbol 90 MovieClip [PowerUp] Frame 1
#initclip 15 Object.registerClass("PowerUp", PowerUp); #endinitclip
Symbol 101 MovieClip [Boss] Frame 1
#initclip 16 Object.registerClass("Boss", Boss); #endinitclip
Symbol 128 MovieClip [Ship] Frame 1
#initclip 17 Object.registerClass("Ship", Ship); #endinitclip
Symbol 132 MovieClip [Background] Frame 1
#initclip 18 Object.registerClass("Background", Background); #endinitclip
Symbol 157 MovieClip Frame 1
stop();
Symbol 159 MovieClip [__Packages.EnemyMissile] Frame 0
class EnemyMissile extends MovieClip { var speed, _x, yDirection, _y, hitTest, removeMovieClip; function EnemyMissile () { super(); } function onLoad() { speed = -15; } function onEnterFrame() { _x = _x + speed; if (yDirection) { _y = _y + (yDirection * 4); } if (hitTest(_root.ship) && (_root.ship.shield._visible == false)) { removeMovieClip(); _root.ship.updateHealth(-10); _root.ship.initShake(); var _local3 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _root.ship._x; _local3._y = _root.ship._y; } if (_x < 0) { removeMovieClip(); } } }
Symbol 160 MovieClip [__Packages.Missile] Frame 0
class Missile extends MovieClip { var speed, _x, hitTest, removeMovieClip; function Missile () { super(); } function onLoad() { speed = 20; _root.soundFX.attachSound("shoot_missile.wav"); _root.soundFX.start(); } function onEnterFrame() { _x = _x + speed; for (var _local3 in _root.ship.enemies) { if (hitTest(_root.ship.enemies[_local3])) { removeMovieClip(); _root.ship.enemies[_local3].takeDamage(); } } if (_x > 600) { removeMovieClip(); _root.ship.misses = _root.ship.misses + 1; } } }
Symbol 161 MovieClip [__Packages.EnemyShip] Frame 0
class EnemyShip extends MovieClip { var yDirection, _x, _y, speed, shootTimer, removeMovieClip, hitTest; function EnemyShip () { super(); } function onLoad() { if (Math.random() < 0.4) { yDirection = 1; } else { yDirection = 0; } _x = 700; _y = (Math.random() * 200) + 50; speed = (Math.random() * 3) + 3; _root.ship.enemies.push(this); shootTimer = Math.floor(Math.random() * 60); } function onEnterFrame() { _x = _x - speed; if (yDirection != 0) { _y = _y + (yDirection * 3); if ((yDirection == 1) && (_y > 275)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 25)) { yDirection = 1; } } if (_x < -100) { removeMovieClip(); } if (hitTest(_root.ship)) { explode(); if (_root.ship.shield._visible == false) { _root.ship.updateHealth(-25); } var _local3 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _root.ship._x; _local3._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 60) { shootTimer = 0; var _local4 = _root.attachMovie("EnemyMissile", "EnemyMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x - 50; _local4._y = _y + 2; } } function takeDamage() { explode(); } function explode() { var _local4 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _root.ship.updateScore(100); _root.ship.kills = _root.ship.kills + 1; var _local3 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3.field.text = 100; _root.soundFX.attachSound("big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); } }
Symbol 162 MovieClip [__Packages.RewardPoints] Frame 0
class RewardPoints extends MovieClip { var _alpha, fadeDirection, fadeSpeed, removeMovieClip; function RewardPoints () { super(); } function onLoad() { _alpha = 25; fadeDirection = 1; fadeSpeed = 5; } function onEnterFrame() { _alpha = _alpha + (fadeSpeed * fadeDirection); if ((_alpha > 100) && (fadeDirection == 1)) { fadeDirection = -1; } if (_alpha < 0) { removeMovieClip(); } } }
Symbol 163 MovieClip [__Packages.MiniBoss] Frame 0
class MiniBoss extends MovieClip { var health, yDirection, _x, _y, speed, shootTimer, hitTest, removeMovieClip; function MiniBoss () { super(); } function onLoad() { health = 100; _root.enemyHealthMeter._visible = true; _root.enemyHealthMeter.bar._xscale = 100; yDirection = 1; _x = 700; _y = (Math.random() * 200) + 50; speed = 3; _root.ship.enemies.push(this); shootTimer = 0; } function onEnterFrame() { if (_x > 400) { _x = _x - speed; } _y = _y + (yDirection * 2); if ((yDirection == 1) && (_y > 250)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 50)) { yDirection = 1; } if (hitTest(_root.ship)) { _root.ship.updateHealth(-25); var _local4 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _root.ship._x; _local4._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 60) { shootTimer = 0; var _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3.yDirection = -1; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 63; _local3._y = _y - 8; _local3.yDirection = 1; } } function takeDamage() { health = health - 10; _root.enemyHealthMeter.bar._xscale = health; if (health <= 0) { explode(); } } function explode() { _root.enemyHealthMeter._visible = false; var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 30; _local3._y = _y - 10; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 40; _local3._y = _y - 5; _root.ship.updateScore(1000); _root.ship.kills = _root.ship.kills + 1; var _local4 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _local4.field.text = 1000; _root.soundFX.attachSound("big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); _root.ship.miniBossTimer = 0; } }
Symbol 164 MovieClip [__Packages.PowerUp] Frame 0
class PowerUp extends MovieClip { var speed, type, _x, _y, _rotation, hitTest, removeMovieClip; function PowerUp () { super(); } function onLoad() { _root.soundFX.attachSound("beepx3.mp3"); _root.soundFX.start(); speed = 2; type = Math.floor((Math.random() * 3) + 1); _x = 650; _y = (Math.random() * 200) + 50; } function onEnterFrame() { _x = _x - speed; _rotation = _rotation - 5; if (hitTest(_root.ship)) { var _local4; if (type == 1) { _root.ship.updateHealth(100 - _root.ship.health); _local4 = "health"; _root.soundFX.attachSound("bling.mp3"); _root.soundFX.start(); } if (type == 2) { _root.ship.damageAllEnemies(); _local4 = "nuke"; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); } if (type == 3) { _root.ship.shield._visible = true; _local4 = "shield"; _root.soundFX.attachSound("energy.mp3"); _root.soundFX.start(); } var _local3 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3.field.text = _local4; removeMovieClip(); } if (_x < -30) { removeMovieClip(); } } }
Symbol 165 MovieClip [__Packages.Boss] Frame 0
class Boss extends MovieClip { var health, yDirection, _x, _y, speed, shootTimer, hitTest, removeMovieClip; function Boss () { super(); } function onLoad() { health = 100; _root.enemyHealthMeter._visible = true; _root.enemyHealthMeter.bar._xscale = 100; yDirection = 1; _x = 700; _y = (Math.random() * 200) + 50; speed = 3; _root.ship.enemies.push(this); shootTimer = 0; } function onEnterFrame() { if (_x > 425) { _x = _x - speed; } _y = _y + yDirection; if ((yDirection == 1) && (_y > 250)) { yDirection = -1; } else if ((yDirection == -1) && (_y < 50)) { yDirection = 1; } if (hitTest(_root.ship)) { _root.ship.updateHealth(-25); var _local4 = _root.attachMovie("SmallExplosion", "SmallExplosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _root.ship._x; _local4._y = _root.ship._y; } shootTimer = shootTimer + 1; if (shootTimer > 60) { shootTimer = 0; var _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 110; _local3._y = _y - 35; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 110; _local3._y = _y - 35; _local3.yDirection = -1; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 110; _local3._y = _y - 35; _local3.yDirection = 1; _local3 = _root.attachMovie("MiniBossMissile", "MiniBossMissile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 125; _local3._y = _y + 45; } } function takeDamage() { health = health - 5; _root.enemyHealthMeter.bar._xscale = health; if (health <= 0) { explode(); } } function explode() { _root.enemyHealthMeter._visible = false; var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 30; _local3._y = _y - 10; _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x - 40; _local3._y = _y - 5; _root.ship.updateScore(10000); _root.ship.kills = _root.ship.kills + 1; var _local4 = _root.attachMovie("RewardPoints", "RewardPoints" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local4._x = _x; _local4._y = _y; _local4.field.text = 10000; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); removeMovieClip(); _root.ship.winGame(); } }
Symbol 166 MovieClip [__Packages.Ship] Frame 0
class Ship extends MovieClip { var _visible, kills, misses, velocity, shootLimiter, powerUpTimer, enemyTimer, miniBossTimer, bossCountdown, enemies, score, health, _x, _y, shield, shaking, shakeDuration, _rotation, finalScore; function Ship () { super(); } function onLoad() { _root.kongregateServices.connect(); _root.soundFX = new Sound(); _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); _visible = false; _root.gameOverMenu._visible = false; _root.healthMeter._visible = false; _root.enemyHealthMeter._visible = false; _root.playMenu.playButton.onPress = function () { _root.ship.newGame(); }; } function newGame() { _root.playMenu._visible = false; _root.gameOverMenu._visible = false; _root.enemyHealthMeter._visible = false; kills = 0; misses = 0; velocity = 10; shootLimiter = 0; powerUpTimer = 0; enemyTimer = 0; miniBossTimer = 0; bossCountdown = 2; enemies = []; score = 0; _root.scoreText.text = score; health = 100; _root.healthMeter._visible = true; _root.healthMeter.bar._xscale = 100; _x = 300; _y = 150; _visible = true; shield._visible = false; shaking = false; shakeDuration = 10; _rotation = 0; } function onEnterFrame() { if (_visible == true) { if (Key.isDown(37) && (_x > 40)) { _x = _x - velocity; } if (Key.isDown(39) && (_x < 560)) { _x = _x + velocity; } if (Key.isDown(38) && (_y > 20)) { _y = _y - velocity; } if (Key.isDown(40) && (_y < 280)) { _y = _y + velocity; } shootLimiter = shootLimiter + 1; if (Key.isDown(32) && (shootLimiter > 8)) { var _local3 = _root.attachMovie("Missile", "Missile" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x + 50; _local3._y = _y + 2; shootLimiter = 0; } if (shaking == true) { shake(); } if (shield._visible == true) { shield._alpha = shield._alpha - 0.5; if (shield._alpha < 0) { shield._visible = false; shield._alpha = 100; } } enemyTimer = enemyTimer + 1; if (enemyTimer > 30) { enemyTimer = 0; _root.attachMovie("EnemyShip", "EnemyShip" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); } powerUpTimer = powerUpTimer + 1; if (powerUpTimer > 300) { powerUpTimer = 0; _root.attachMovie("PowerUp", "PowerUp" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); } miniBossTimer = miniBossTimer + 1; if (miniBossTimer == 900) { if (!_root.miniBoss) { if (bossCountdown == 0) { _root.attachMovie("Boss", "boss", _root.getNextHighestDepth()); } else { _root.attachMovie("MiniBoss", "miniBoss", _root.getNextHighestDepth()); bossCountdown = bossCountdown - 1; } } } } } function updateScore(points) { score = score + points; _root.scoreText.text = score; } function updateHealth(points) { if (_visible == true) { health = health + points; _root.healthMeter.bar._xscale = health; _root.soundFX.attachSound("small_explosion.wav"); _root.soundFX.start(); if (health <= 0) { health = 0; _root.healthMeter.bar._xscale = health; explode(); } } } function explode() { var _local3 = _root.attachMovie("Explosion", "Explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local3._x = _x; _local3._y = _y; _visible = false; _root.soundFX.attachSound("very_big_explosion.wav"); _root.soundFX.start(); destroyAllEnemies(); gameOver(); } function destroyAllEnemies() { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].explode(); _local2++; } } function damageAllEnemies() { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].takeDamage(); _local2++; } } function winGame() { _root.kongregateStats.submit("GameWon", 1); _root.missionCompletedBanner.gotoAndPlay(2); _visible = false; destroyAllEnemies(); gameOver(); } function gameOver() { _root.gameOverMenu._visible = true; _root.gameOverMenu.playAgainButton.onPress = function () { _root.ship.newGame(); }; _root.gameOverMenu.killBonus.text = (kills + " x ") + 100; _root.gameOverMenu.hitBonus.text = (Math.floor((kills / (misses + kills)) * 100) + " x ") + 100; finalScore = (score + (kills * 100)) + (Math.floor((kills / (misses + kills)) * 100) * 100); _root.gameOverMenu.finalScore.text = finalScore; _root.kongregateScores.submit(finalScore); _root.kongregateStats.submit("Kills", kills); } function initShake() { shaking = true; shakeDuration = 10; _rotation = 5; } function shake() { _rotation = _rotation * -1; shakeDuration = shakeDuration - 1; if (shakeDuration == 0) { shaking = false; _rotation = 0; } } }
Symbol 167 MovieClip [__Packages.Background] Frame 0
class Background extends MovieClip { var _x; function Background () { super(); } function onEnterFrame() { _x = _x - 1; if (_x < -1723) { _x = 0; } } }

Library Items

Symbol 1 Sound [very_big_explosion.wav]
Symbol 2 Sound [stutter_machine.mp3]
Symbol 3 Sound [small_explosion.wav]
Symbol 4 Sound [shoot_missile.wav]
Symbol 5 Sound [energy.mp3]
Symbol 6 Sound [boom1.mp3]
Symbol 7 Sound [bling.mp3]
Symbol 8 Sound [big_explosion.wav]
Symbol 9 Sound [beepx3.mp3]
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [SmallExplosion]Uses:10 11 12
Symbol 14 GraphicUsed by:26
Symbol 15 GraphicUsed by:26
Symbol 16 GraphicUsed by:26
Symbol 17 GraphicUsed by:26
Symbol 18 GraphicUsed by:26
Symbol 19 GraphicUsed by:26
Symbol 20 GraphicUsed by:26
Symbol 21 GraphicUsed by:26
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip [Explosion]Uses:14 15 16 17 18 19 20 21 22 23 24 25
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [MiniBossMissile]Uses:27
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [EnemyMissile]Uses:29
Symbol 31 GraphicUsed by:44
Symbol 32 GraphicUsed by:44
Symbol 33 GraphicUsed by:44
Symbol 34 GraphicUsed by:44
Symbol 35 GraphicUsed by:44
Symbol 36 GraphicUsed by:44
Symbol 37 GraphicUsed by:44
Symbol 38 GraphicUsed by:44
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:31 32 33 34 35 36 37 38 39 40 41 42 43Used by:45
Symbol 45 MovieClip [M]Uses:44Used by:46
Symbol 46 MovieClip [Missile]Uses:45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:80 87 98
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:80 87 98
Symbol 51 GraphicUsed by:79
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:79
Symbol 54 GraphicUsed by:79
Symbol 55 GraphicUsed by:79
Symbol 56 GraphicUsed by:79
Symbol 57 GraphicUsed by:79
Symbol 58 GraphicUsed by:79
Symbol 59 GraphicUsed by:79
Symbol 60 GraphicUsed by:79
Symbol 61 GraphicUsed by:79
Symbol 62 GraphicUsed by:79
Symbol 63 GraphicUsed by:79
Symbol 64 GraphicUsed by:79
Symbol 65 GraphicUsed by:79
Symbol 66 GraphicUsed by:79
Symbol 67 GraphicUsed by:79
Symbol 68 GraphicUsed by:79
Symbol 69 GraphicUsed by:79
Symbol 70 GraphicUsed by:79
Symbol 71 GraphicUsed by:79
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:51 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78Used by:80 98
Symbol 80 MovieClipUses:48 50 79Used by:81
Symbol 81 MovieClip [ES]Uses:80Used by:82
Symbol 82 MovieClip [EnemyShip]Uses:81
Symbol 83 FontUsed by:84
Symbol 84 EditableTextUses:83Used by:85
Symbol 85 MovieClip [RewardPoints]Uses:84
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [MiniBoss]Uses:48 50 86
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClip [PowerUp]Uses:89
Symbol 91 GraphicUsed by:98
Symbol 92 GraphicUsed by:98
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:98
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [BossBase]Uses:91 48 79 50 92 94 96 97Used by:101
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:101
Symbol 101 MovieClip [Boss]Uses:100 98
Symbol 102 GraphicUsed by:112
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:105
Symbol 105 MovieClipUses:104Used by:112
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:112
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClip [PlayMenu]Uses:102 105 107 110 111Used by:Timeline
Symbol 113 GraphicUsed by:126
Symbol 114 GraphicUsed by:126
Symbol 115 GraphicUsed by:126
Symbol 116 GraphicUsed by:126
Symbol 117 GraphicUsed by:126
Symbol 118 GraphicUsed by:126
Symbol 119 GraphicUsed by:126
Symbol 120 GraphicUsed by:126
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClip [SH]Uses:113 114 115 116 117 118 119 120 121 122 123 124 125Used by:127 128
Symbol 127 MovieClip [shield]Uses:126Used by:128
Symbol 128 MovieClip [Ship]Uses:126 127Used by:Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClip [Background]Uses:131Used by:Timeline
Symbol 133 GraphicUsed by:Timeline
Symbol 134 GraphicUsed by:141
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:141
Symbol 137 FontUsed by:138 139 140
Symbol 138 EditableTextUses:137Used by:141
Symbol 139 EditableTextUses:137Used by:141
Symbol 140 EditableTextUses:137Used by:141
Symbol 141 MovieClipUses:134 136 138 139 140Used by:Timeline
Symbol 142 FontUsed by:143
Symbol 143 EditableTextUses:142Used by:Timeline
Symbol 144 GraphicUsed by:149 154
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:149
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClipUses:144 146 148Used by:Timeline
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:154
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:144 151 153Used by:Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClipUses:156Used by:Timeline
Symbol 159 MovieClip [__Packages.EnemyMissile]
Symbol 160 MovieClip [__Packages.Missile]
Symbol 161 MovieClip [__Packages.EnemyShip]
Symbol 162 MovieClip [__Packages.RewardPoints]
Symbol 163 MovieClip [__Packages.MiniBoss]
Symbol 164 MovieClip [__Packages.PowerUp]
Symbol 165 MovieClip [__Packages.Boss]
Symbol 166 MovieClip [__Packages.Ship]
Symbol 167 MovieClip [__Packages.Background]
Symbol 158 SoundUsed by:Timeline

Instance Names

"ship"Frame 1Symbol 128 MovieClip [Ship]
"gameOverMenu"Frame 1Symbol 141 MovieClip
"playMenu"Frame 1Symbol 112 MovieClip [PlayMenu]
"scoreText"Frame 1Symbol 143 EditableText
"healthMeter"Frame 1Symbol 149 MovieClip
"enemyHealthMeter"Frame 1Symbol 154 MovieClip
"missionCompletedBanner"Frame 1Symbol 157 MovieClip
"field"Symbol 85 MovieClip [RewardPoints] Frame 1Symbol 84 EditableText
"playButton"Symbol 112 MovieClip [PlayMenu] Frame 1Symbol 110 MovieClip
"shield"Symbol 128 MovieClip [Ship] Frame 1Symbol 127 MovieClip [shield]
"playAgainButton"Symbol 141 MovieClip Frame 1Symbol 136 MovieClip
"killBonus"Symbol 141 MovieClip Frame 1Symbol 138 EditableText
"hitBonus"Symbol 141 MovieClip Frame 1Symbol 139 EditableText
"finalScore"Symbol 141 MovieClip Frame 1Symbol 140 EditableText
"bar"Symbol 149 MovieClip Frame 1Symbol 146 MovieClip
"bar"Symbol 154 MovieClip Frame 1Symbol 151 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "very_big_explosion.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "stutter_machine.mp3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "small_explosion.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "shoot_missile.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "energy.mp3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "boom1.mp3"
ExportAssets (56)Timeline Frame 1Symbol 7 as "bling.mp3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "big_explosion.wav"
ExportAssets (56)Timeline Frame 1Symbol 9 as "beepx3.mp3"
ExportAssets (56)Timeline Frame 1Symbol 13 as "SmallExplosion"
ExportAssets (56)Timeline Frame 1Symbol 26 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 28 as "MiniBossMissile"
ExportAssets (56)Timeline Frame 1Symbol 30 as "EnemyMissile"
ExportAssets (56)Timeline Frame 1Symbol 45 as "M"
ExportAssets (56)Timeline Frame 1Symbol 46 as "Missile"
ExportAssets (56)Timeline Frame 1Symbol 81 as "ES"
ExportAssets (56)Timeline Frame 1Symbol 82 as "EnemyShip"
ExportAssets (56)Timeline Frame 1Symbol 85 as "RewardPoints"
ExportAssets (56)Timeline Frame 1Symbol 87 as "MiniBoss"
ExportAssets (56)Timeline Frame 1Symbol 90 as "PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 98 as "BossBase"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Boss"
ExportAssets (56)Timeline Frame 1Symbol 112 as "PlayMenu"
ExportAssets (56)Timeline Frame 1Symbol 126 as "SH"
ExportAssets (56)Timeline Frame 1Symbol 127 as "shield"
ExportAssets (56)Timeline Frame 1Symbol 128 as "Ship"
ExportAssets (56)Timeline Frame 1Symbol 132 as "Background"
ExportAssets (56)Timeline Frame 1Symbol 159 as "__Packages.EnemyMissile"
ExportAssets (56)Timeline Frame 1Symbol 160 as "__Packages.Missile"
ExportAssets (56)Timeline Frame 1Symbol 161 as "__Packages.EnemyShip"
ExportAssets (56)Timeline Frame 1Symbol 162 as "__Packages.RewardPoints"
ExportAssets (56)Timeline Frame 1Symbol 163 as "__Packages.MiniBoss"
ExportAssets (56)Timeline Frame 1Symbol 164 as "__Packages.PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 165 as "__Packages.Boss"
ExportAssets (56)Timeline Frame 1Symbol 166 as "__Packages.Ship"
ExportAssets (56)Timeline Frame 1Symbol 167 as "__Packages.Background"




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Created: 15/4 -2019 01:10:56 Last modified: 15/4 -2019 01:10:56 Server time: 22/12 -2024 21:15:44