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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89018456?noj=FRM89018456-23DC" width="1" height="1"></div>

Latter Earth Ep I.swf

This is the info page for
Flash #62254

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="12" COLOR="#000000"> </FONT></P>

RETRIV

RETRIV

RETRIEVAL
MISSION

Begins 0800
Standard other w

Rescue ID 03
Obtain personnel and return as escort

Other worldly tran

03

6'5"
Aprox 125lbs
age 60+
Full Combat Suite
Anticipated to be decrepit

It has been one week
since the Surveyor team
was supposed to return
from the New Earth.  I
suspect their capture,
and wish to attempt their
rescue.

Number Eighty Two , you
are my first choice for this
delicate matter.  You are
charged with the recovery
of the surviving units in
the Surveying Team.

Eighty-Two has gained the
professor's favor, but I will
show him that I am more
capable than that wench.

82

Ah Eighty-Two, ready as
allways.  Remember to
mark the gate area as soon
as you land. In 60 hours,
return with the surveyors
to that area and I will bring
you home.

You can count on me
father.

One more thing.  I'm sick
of losing soldiers to the
natives, so if  you too are
captured, I will send the
entire army to get you out
forcefuly. Now, go, and
good luck.

1km

CIAO SYSTEM

CIAO SYSTEM

ARTIFICIAL OBJECT

Oh crotch! A town marker!
I bet that's where the
surveyors are being held!

To be continued...

ActionScript [AS1/AS2]

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(this._parent) : (obj)); this.clickHandler = chng; }; FPushButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.clickHandler](this); }; FPushButtonClass.prototype.initContentPos = function (mc) { this.incrVal = 1; this.initx = this[mc]._x - (this.getBtnState() * this.incrVal); this.inity = this[mc]._y - (this.getBtnState() * this.incrVal); this.togx = this.initx + this.incrVal; this.togy = this.inity + this.incrVal; }; FPushButtonClass.prototype.setBtnState = function (state) { this.btnState = state; if (state) { this.fLabel_mc._x = this.togx; this.fLabel_mc._y = this.togy; } else { this.fLabel_mc._x = this.initx; this.fLabel_mc._y = this.inity; } }; FPushButtonClass.prototype.getBtnState = function () { return(this.btnState); }; FPushButtonClass.prototype.myOnSetFocus = function () { this.focused = true; super.myOnSetFocus(); }; FPushButtonClass.prototype.onPress = function () { this.pressFocus(); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); this.setBtnState(true); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRelease = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); this.executeCallBack(); this.setBtnState(false); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRollOver = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); }; FPushButtonClass.prototype.onRollOut = function () { this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onReleaseOutside = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOut = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOver = function () { this.setBtnState(true); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); }; FPushButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this.pressOnce == undefined)) { this.onPress(); this.pressOnce = 1; } }; FPushButtonClass.prototype.myOnKeyUp = function () { if (Key.getCode() == 32) { this.onRelease(); this.pressOnce = undefined; } }; FPushButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_PUSHBUTTON); }; FPushButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FPushButtonClass.prototype.get_accState = function (childId) { if (this.pressOnce) { return(this.master.STATE_SYSTEM_PRESSED); } return(this.master.STATE_SYSTEM_DEFAULT); }; FPushButtonClass.prototype.get_accDefaultAction = function (childId) { return("Press"); }; FPushButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.onPress(); this.master.onRelease(); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
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Symbol 336 BitmapUsed by:337
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Symbol 427 MovieClipUses:339 340 370 371 417 418 419 420 421 426Used by:Timeline
Symbol 428 SoundUsed by:Timeline
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Symbol 430 GraphicUsed by:Timeline
Symbol 431 GraphicUsed by:Timeline
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Symbol 437 TextUses:89Used by:Timeline
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Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:Timeline
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Symbol 444 GraphicUsed by:Timeline
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Symbol 449 TextUses:89Used by:Timeline
Symbol 450 GraphicUsed by:452
Symbol 451 GraphicUsed by:452
Symbol 452 ButtonUses:450 451Used by:Timeline
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Streaming Sound 1Used by:Timeline

Instance Names

"labelField"Symbol 5 MovieClip [FLabelSymbol] Frame 1Symbol 4 EditableText
"frame1"Symbol 14 MovieClip Frame 1Symbol 7 MovieClip
"frame2"Symbol 14 MovieClip Frame 1Symbol 8 MovieClip
"frame3"Symbol 14 MovieClip Frame 1Symbol 10 MovieClip
"frame4"Symbol 14 MovieClip Frame 1Symbol 11 MovieClip
"frame5"Symbol 14 MovieClip Frame 1Symbol 13 MovieClip
"frame1"Symbol 20 MovieClip Frame 1Symbol 15 MovieClip
"frame2"Symbol 20 MovieClip Frame 1Symbol 16 MovieClip
"frame3"Symbol 20 MovieClip Frame 1Symbol 17 MovieClip
"frame4"Symbol 20 MovieClip Frame 1Symbol 18 MovieClip
"frame5"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"frame1"Symbol 26 MovieClip Frame 1Symbol 21 MovieClip
"frame2"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"frame3"Symbol 26 MovieClip Frame 1Symbol 23 MovieClip
"frame4"Symbol 26 MovieClip Frame 1Symbol 24 MovieClip
"frame5"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"frame1"Symbol 32 MovieClip Frame 1Symbol 27 MovieClip
"frame2"Symbol 32 MovieClip Frame 1Symbol 28 MovieClip
"frame3"Symbol 32 MovieClip Frame 1Symbol 29 MovieClip
"frame4"Symbol 32 MovieClip Frame 1Symbol 30 MovieClip
"frame5"Symbol 32 MovieClip Frame 1Symbol 31 MovieClip
"up_mc"Symbol 33 MovieClip [fpb_states] Frame 1Symbol 14 MovieClip
"over_mc"Symbol 33 MovieClip [fpb_states] Frame 2Symbol 20 MovieClip
"down_mc"Symbol 33 MovieClip [fpb_states] Frame 3Symbol 26 MovieClip
"disabled_mc"Symbol 33 MovieClip [fpb_states] Frame 4Symbol 32 MovieClip
"boundingBox"Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 36 MovieClip
"boundingBox2"Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 2Symbol 36 MovieClip
"boundingBox_mc"Symbol 41 MovieClip [FPushButtonSymbol] Frame 1Symbol 38 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 41 MovieClip [FPushButtonSymbol] Frame 1Symbol 40 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$mG$dN0PAZs31kilBu4cUtAP2.."
ExportAssets (56)Timeline Frame 1Symbol 2 as "fpb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 5 as "FLabelSymbol"
ExportAssets (56)Timeline Frame 1Symbol 33 as "fpb_states"
ExportAssets (56)Timeline Frame 1Symbol 34 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 38 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 41 as "FPushButtonSymbol"

Labels

#"Symbol_10"Symbol 2 MovieClip [fpb_hitArea] Frame 1
"Symbol_32"Symbol 5 MovieClip [FLabelSymbol] Frame 1
"up"Symbol 33 MovieClip [fpb_states] Frame 1
"over"Symbol 33 MovieClip [fpb_states] Frame 2
"down"Symbol 33 MovieClip [fpb_states] Frame 3
"disabled"Symbol 33 MovieClip [fpb_states] Frame 4
"Symbol_36"Symbol 34 MovieClip [FUIComponentSymbol] Frame 1
"enabled"Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 1
"disabled"Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 2




http://swfchan.com/13/62254/info.shtml
Created: 14/4 -2019 09:17:03 Last modified: 14/4 -2019 09:17:03 Server time: 23/12 -2024 02:53:19