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WulfGar.swf

This is the info page for
Flash #62473

(Click the ID number above for more basic data on this flash file.)


Text
- The Undead are swift and many.
Do not let them swarm you.
- Try everything until an enemy dies.
- Sometimes you cannot harm an enemy directly
with your sword.

- The barbarians are swift and many,
Try to stay on the offensive.
- Mash on lightning when things get crazy.
- Try to charge up your lightning as
fast as possible, and keep it charge for
when you are in deep trouble.

- The dwarves are swift and many,
do not let them swarm you.
- Try to keep the dwarves on the defensive
as much as possible.
- Don't stay in the middle of the action.
Keep the enemies on one side of you if you
can.

-Remember to keep your lightning charged
to help you out when things get crazy.
-Sometimes the best defense
is a good offense.
-Watch out for surprises and dont panic.

Play Level Again

Play Level Again

Return to Main Menu

Return to Main Menu

PLAY MORE GAMES

GAME NEWS

SPONSPORED BY ARMOR GAMES

PLAY

PLAY

CONTROLS

CONTROLS

SURVIVAL TIPS

SURVIVAL TIPS

CREDITS

CREDITS

EXTRA

EXTRA

WULFGAR
______

A

S

D

SPACEBAR

or

BLOCK

ATTACK 1

ATTACK 2

ATTACK 3

RUN,  JUMP,  CROUCH

THUNDER ATTACK

JUMP ATTACK - Jump + Attack
CROUCH ATTACK - Crouch + Attack
CROUCH BLOCK - Crouch + Block

Forward + D

back

back

SURVIVAL TIPS

ATTACKING
-Enemies are only vulnerable to certain attacks.
-Each enemy type has its own vulnerabilities.
-Remember which enemies are vulnerable to each attack.
THUNDER ATTACK
-Your sword will charge up as you defeat enemies and take damage.
-When your sword is fully charged, it will blink red.
-Press spacebar with a fully charged sword to unleash your thunder.
-Almost nothing can survive the thunder attack.
MINI BOSSES and BOSSES
-Some mini bosses are only vulnerable to your thunder.
-Some bosses are invulnerable to your thunder.
-It is wise to always keep your shield up if you're not attacking.
-Take your time and try everything.

TEAM NORSE

PROGRAMMING
ART
Color Fill Assists
Game Design
MUSIC
Special Thanks

JAMES ROBB
JOSHUA JULARBAL
Aran Damaso
Chris Barret
JAMES ROBB
JOSHUA JULARBAL
Evil-Dog
Liezel Vea
Natalie Nolan
Marco Arsenault
Aaron Worall
Our friends and family

SPONSORED BY ARMOR GAMES

TEAM NORSE BLOG
KETCHUP BEAST
(JOSHUA J'S BLOG)
ARMOR GAMES

TEAMNORSE.BLOGSPOT.COM

57SHADOWS.BLOGSPOT.COM

ARMORGAMES.COM

TEAM NORSE

PROGRAMMING
JAMES ROBB

ART
JOSHUA JULARBAL

COLOR FILL ASSISTS
ARAN DAMASO
CHRIS BARRET

GAME DESIGN
JAMES ROBB
JOSHUA JULARBAL

MUSIC
EVIL-DOG

SPECIAL THANKS
LIEZEL VEA
NATALIE NOLAN
MARCO ARSENAULT
AARON WORALL
OUR FRIENDS AND FAMILY

SPONSORED BY
ARMOR GAMES

Return to Main Menu

ARMOR GAMES
PRESENTS

A
TEAM NORSE
PRODUCTION

WULFGAR
______

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; this.onEnterFrame = function () { var _local4 = this.getBytesLoaded(); var _local3 = this.getBytesTotal(); var _local2 = Math.floor((_local4 / _local3) * 100); if (100 > _local2) { this.loader.gotoAndStop(_local2); } else { this.gotoAndStop(2); } };
Frame 2
onEnterFrame = function () { if (this.intro._currentframe == this.intro._totalframes) { this.gotoAndStop(3); } if (this.intro._currentframe == 498) { _root.introMusicMade = true; _root.menuSound = new Sound(); _root.menuSound.attachSound("title"); _root.menuSound.start(0, 10000); } };
Frame 3
function clearEntireStage() { for (i in _root) { _root[i].removeMovieClip(); } } cleareEntireStage(); delete this.onEnterFrame; _root.attachMovie("main menu", "mainmenu", 1000); _root.mainmenu._x = 0; _root.mainmenu._y = 0; _root.currentLevel = 1; _root.inLevel = false; _root.intializeLevel = false; _root.beforeLevel = true; _root.clearedStage = false; if (!_root.introMusicMade) { stopAllSounds(); _root.mainmenu.sound = new Sound(); _root.mainmenu.sound.attachSound("title"); _root.mainmenu.sound.start(0, 1000); } _root.introMusicMade = false; stop();
Frame 4
function lvl1seg1() { timeamount = 40000; if ((!lvl1segtime) || (lvl1segtime == 0)) { lvl1segtime = getTimer(); tempspawn = getTimer(); } if ((((getTimer() - timeamount) <= lvl1segtime) && (skeletoncontrol.currentSkeletons < 4)) && ((getTimer() - 750) > tempspawn)) { types = ((Math.random() > 0.5) ? 1 : 3); side = ((Math.random() > 0.5) ? true : false); skeletoncontrol.spawn(types, side, undefined); tempspawn = getTimer(); } if ((skeletoncontrol.currentSkeletons == 0) && ((getTimer() - timeamount) >= lvl1segtime)) { fgcontrol.lastLock = fgcontrol.recentLock; } } function lvl1seg2() { if (lvl1segtime == 0) { lvl1segtime = getTimer(); } if ((getTimer() - 1500) > skeletoncontrol.lastSpawned) { side = ((Math.random() > 0.5) ? true : false); skeletoncontrol.spawn(Math.ceil(Math.random() * 3), side, undefined); skeletoncontrol.lastSpawned = getTimer() + 500; } if ((getTimer() - 30000) > lvl1segtime) { fgcontrol.lastLock = fgcontrol.recentLock; } } function miniboss1() { if ((!ghostcontrol.spawned) && (skeletoncontrol.currentSkeletons == 0)) { ghostcontrol.spawn(); } if (ghostcontrol.fdead) { fgcontrol.lastLock = fgcontrol.recentLock; skeletoncontrol.remove = false; } else { ghostcontrol.moveGhost(); } } function boss1() { if (dragonboatcontrol.deadFinish) { makeVictory(); } if ((!dragonboatcontrol.spawned) && (skeletoncontrol.currentSkeletons == 0)) { dragonboatcontrol.spawn(); fgcontrol.music(false, true); } else { dragonboatcontrol.moveDragon(); } } function lvl2seg1() { if ((lvl2segtime == undefined) || (lvl2segtime == 0)) { lvl2segtime = getTimer(); } if ((getTimer() - 15000) > lvl2segtime) { fgcontrol.lastLock = fgcontrol.recentLock; lvl2segtime = 0; } else if (wolfhidecontrol.currentWolves < 3) { if ((getTimer() - 1250) > wolfhidecontrol.lastSpawned) { wolfhidecontrol.spawn(null); wolfhidecontrol.lastSpawned = getTimer() + 2000; } } } function lvl2seg2() { if ((lvl2segtime == undefined) || (lvl2segtime == 0)) { lvl2segtime = getTimer(); } if ((getTimer() - 40000) > lvl2segtime) { fgcontrol.lastLock = fgcontrol.recentLock; lvl2segtime = 0; } else if ((getTimer() - 2000) > lastSpawned) { if (Math.random() > 0.5) { orccontrol.spawn(((Math.random() > 0.5) ? true : false), Math.ceil(Math.random() * 2), null); } else { wolfhidecontrol.spawn(null); } } } function miniboss2() { if (!necrocontrol.spawned) { necrocontrol.spawn(); } if ((!necrocontrol.deathFinish) && (necrocontrol.spawned)) { necrocontrol.moveNecromancer(); } if (necrocontrol.deathFinish) { fgcontrol.lastLock = fgcontrol.recentLock; } } function boss2() { if (!jotuncontrol.spawned) { jotuncontrol.spawn(); fgcontrol.music(false, true); } if (!jotuncontrol.dead) { jotuncontrol.moveJotun(); } else { makeVictory(); } } function lvl3seg1() { if (lvl3segtime == 0) { lvl3segtime = getTimer(); } if ((getTimer() - 40000) < lvl3segtime) { if ((getTimer() - 1000) > lastSpawned) { enemyType = Math.random(); if (enemyType > 0.6) { trollcontrol.spawn(undefined); } else { dwarfcontrol.spawn(undefined); } } } else { fgcontrol.lastLock = fgcontrol.recentLock; } } function lvl3seg2() { if (lvl3segtime == 0) { lvl3segtime = getTimer(); } if ((getTimer() - 20000) > lvl3segtime) { fgcontrol.lastLock = fgcontrol.recentLock; } else if ((getTimer() - 1500) > lastSpawned) { dragoncontrol.spawn(); } } function lvl3seg3() { if (lvl3segtime == 0) { lvl3segtime = getTimer(); } if ((getTimer() - 40000) < lvl3segtime) { if ((getTimer() - 2000) > lastSpawned) { enemyType = Math.random(); if (enemyType < 0.33) { dragoncontrol.spawn(); } else if (enemyType < 0.55) { trollcontrol.spawn(undefined); } else { dwarfcontrol.spawn(undefined); } } } else { fgcontrol.lastLock = fgcontrol.recentLock; } } function miniboss3() { if (!mechacontrol.spawned) { mechacontrol.spawn(); } if ((!mechacontrol.deadFinished) && (mechacontrol.spawned)) { mechacontrol.moveMecha(); } else { fgcontrol.lastLock = fgcontrol.recentLock; } } function boss3() { if ((valkyriecontrol.valkyriemc._x == undefined) && (!valkyriecontrol.dead)) { valkyriecontrol.spawn(); fgcontrol.music(false, true); } else { valkyriecontrol.moveChar(); } if (valkyriecontrol.dead && (valkyriecontrol.valkyriemc._x == undefined)) { makeVictory(); } } function lvl4seg1() { if (lvl4segtime == 0) { lvl4segtime = getTimer(); } if ((getTimer() - 35000) > lvl4segtime) { fgcontrol.lastLock = fgcontrol.recentLock; } else if ((getTimer() - 2000) > lastSpawned) { if (Math.random() > 0.5) { magecontrol.spawn(undefined); } else { buffcontrol.spawn(-50 + (Math.random() * -100)); } } } function lvl4seg2(buffspawnx) { if (lvl4segtime == 0) { lvl4segtime = getTimer(); } if ((getTimer() - 40000) > lvl4segtime) { fgcontrol.lastLock = fgcontrol.recentLock; } else if ((getTimer() - 2000) > lastSpawned) { enemyType = Math.random(); if (enemyType < 0.33) { swoopcontrol.spawn(); } else if (enemyType < 0.66) { magecontrol.spawn(undefined); } else { buffcontrol.spawn(buffspawnx); } } } function miniboss4() { if (dopplecontrol.doneSpawn == false) { dopplecontrol.spawn(); } else { dopplecontrol.moveDopples(); } if ((dopplecontrol.deathTime && (dopplecontrol.currentDopples == 0)) && (wulfgarcontrol.currentAttack != 6)) { fgcontrol.lastLock = fgcontrol.recentLock; } } function boss4() { if ((odincontrol.odinmc._x == undefined) && (!odincontrol.deathFinish)) { fgcontrol.music(false, true); odincontrol.spawn(); } else { odincontrol.moveOdin(); } if ((((!lokicontrol.treeDead) && (odincontrol.deathFinish)) && (lokicontrol.lokimc._x == undefined)) && (lokicontrol.treeTime == undefined)) { lokicontrol.spawn(odincontrol.lokiSpawn); } else { lokicontrol.moveLoki(); } if (lokicontrol.treeDead) { credits(); } } function makeVictory() { if ((!wulfgarcontrol.jump) || (wulfgarcontrol.wulfgarmc.idle._currentframe == undefined)) { wulfgarcontrol.wulfgarmc.gotoAndStop("idle"); } if (_root.victory._x == undefined) { stopAllSounds(); _root.attachMovie("victory", "victory", 100001); _root.victory._x = 0; _root.victory._y = 0; wulfgarcontrol.stopChecks = true; } } function clearEntireStage() { for (i in _root) { _root[i].removeMovieClip(); } } function gameOver() { if (!gameover) { stopAllSounds(); clearEntireStage(); inLevel = false; _root.attachMovie("gameover", "gameovermc", 1000); _root.gameovermc._x = 0; _root.gameovermc._y = 0; _root.gameovermc.music = new Sound(); _root.gameovermc.music.attachSound("credits"); _root.gameovermc.music.start(0, 100000); gameover = true; wulfgarcontrol.lives = 5; } } function credits() { clearEntireStage(); inLevel = false; _root.gotoAndStop(5); } stop(); inLevel = false; intializeLevel = false; beforeLevel = true; clearedStage = false; stage = _root; stagewidth = 750; stageheight = 400; lastSpawned = -10000; gameover = false; lol = 0; supbox = 0; a = 0; this.onEnterFrame = function () { if (wulfgarcontrol.checkForEnd(_root.victory)) { _root.victory.removeMovieClip(); wulfgarcontrol.stopChecks = false; currentLevel++; inLevel = false; intializeLevel = false; beforeLevel = true; clearedStage = false; } if (beforeLevel) { if (!clearedStage) { clearEntireStage(); _root.gameover.removeMovieClip(); stopAllSounds(); depth = 50000; clearedStage = true; _root.attachMovie("lvl-splash", "lvlsplash", level.depth++); _root.lvlsplash._x = 0; _root.lvlsplash._y = 0; _root.lvlsplash.gotoAndStop(currentLevel); _root.lvlsplash.spawnTime = getTimer(); wulfgarcontrol = new actionscript.wulfgar(stage, stagewidth, stageheight, false, null, null); fgcontrol = new actionscript.foreground(stage, currentLevel, stagewidth, stageheight, wulfgarcontrol); fgcontrol.music(true, false); } if ((getTimer() - 7000) > _root.lvlsplash.spawnTime) { beforeLevel = false; intializeLevel = true; clearedStage = false; } } if (intializeLevel) { fgcontrol.createForeground(); wulfgarcontrol.spawnWulfgar(false, null, null); _root.lvlsplash.removeMovieClip(); intializeLevel = false; inLevel = true; switch (currentLevel) { case 1 : skeletoncontrol = new actionscript.skeleton(stage, wulfgarcontrol); ghostcontrol = new actionscript.ghost(stage, wulfgarcontrol); dragonboatcontrol = new actionscript.dragonboat(stage, wulfgarcontrol); break; case 2 : skeletoncontrol = new actionscript.skeleton(stage, wulfgarcontrol); necrocontrol = new actionscript.necromancer(wulfgarcontrol, stage, skeletoncontrol); jotuncontrol = new actionscript.jotun(wulfgarcontrol, stage, fgcontrol); wolfhidecontrol = new actionscript.wolfhide(wulfgarcontrol, stage); orccontrol = new actionscript.orcs(wulfgarcontrol, stage); break; case 3 : mechacontrol = new actionscript.mecha(wulfgarcontrol, stage); dragoncontrol = new actionscript.minidragon(wulfgarcontrol, stage); valkyriecontrol = new actionscript.valkyrie(wulfgarcontrol, stage); trollcontrol = new actionscript.troll(wulfgarcontrol, stage); dwarfcontrol = new actionscript.dwarves(wulfgarcontrol, stage); break; case 4 : swoopcontrol = new actionscript.vswoop(wulfgarcontrol, stage); skeletoncontrol = new actionscript.skeleton(stage, wulfgarcontrol); orccontrol = new actionscript.orcs(wulfgarcontrol, stage); wolfhidecontrol = new actionscript.wolfhide(wulfgarcontrol, stage); trollcontrol = new actionscript.troll(wulfgarcontrol, stage); dwarfcontrol = new actionscript.dwarves(wulfgarcontrol, stage); buffcontrol = new actionscript.buff(wulfgarcontrol, stage); magecontrol = new actionscript.vmage(wulfgarcontrol, stage); dopplecontrol = new actionscript.doppleganger(wulfgarcontrol, stage); odincontrol = new actionscript.odin(wulfgarcontrol, stage); lokicontrol = new actionscript.loki(wulfgarcontrol, stage, fgcontrol); } } if (inLevel) { switch (currentLevel) { case 1 : skeletoncontrol.moveSkeleton(); if (fgcontrol.locked) { stageclear = skeletoncontrol.currentSkeletons == 0; if (fgcontrol.recentLock != fgcontrol.lastLock) { if (fgcontrol.recentLock == fgcontrol.level1Locks[0]) { lvl1seg1(); } if (fgcontrol.recentLock == fgcontrol.level1Locks[1]) { skeletoncontrol.remove = true; if (stageclear) { miniboss1(); } } if (fgcontrol.recentLock == fgcontrol.level1Locks[2]) { lvl1seg2(); } if (fgcontrol.recentLock == fgcontrol.level1Locks[3]) { skeletoncontrol.remove = true; if (stageclear) { boss1(); } } } } else { skeletoncontrol.remove = false; lvl1segtime = 0; if ((getTimer() - 1750) > lastSpawned) { side = ((Math.random() > 0.5) ? true : false); skeletoncontrol.spawn(Math.ceil(Math.random() * 3), side, undefined); } } break; case 2 : skeletoncontrol.moveSkeleton(); wolfhidecontrol.moveWolves(); orccontrol.moveOrcs(); if (fgcontrol.locked) { if (fgcontrol.recentLock != fgcontrol.lastLock) { stageclear = (wolfhidecontrol.currentWolves == 0) && (orccontrol.currentOrcs == 0); if (fgcontrol.recentLock == fgcontrol.level2Locks[0]) { lvl2seg1(); } if (fgcontrol.recentLock == fgcontrol.level2Locks[1]) { lvl2seg2(); } if (fgcontrol.recentLock == fgcontrol.level2Locks[2]) { orccontrol.remove = true; wolfhidecontrol.remove = true; if (stageclear) { miniboss2(); } } if (fgcontrol.recentLock == fgcontrol.level2Locks[3]) { lvl2seg2(); } if (fgcontrol.recentLock == fgcontrol.level2Locks[4]) { orccontrol.remove = true; wolfhidecontrol.remove = true; if (stageclear) { boss2(); } } } } else { orccontrol.remove = false; wolfhidecontrol.remove = false; if ((getTimer() - 3000) > lastSpawned) { if (Math.random() > 0.5) { orccontrol.spawn(((Math.random() > 0.5) ? true : false), Math.ceil(Math.random() * 2), null); } else { wolfhidecontrol.spawn(null); } } lvl2segtime = getTimer(); } break; case 3 : dragoncontrol.moveDragons(); trollcontrol.moveTrolls(); dwarfcontrol.moveDwarves(); if (fgcontrol.locked) { stageclear = ((trollcontrol.currentTrolls <= 0) && (dwarfcontrol.currentDwarves <= 0)) && (dragoncontrol.currentDragons == 0); if (fgcontrol.recentLock != fgcontrol.lastLock) { if (fgcontrol.recentLock == fgcontrol.level3Locks[0]) { lvl3seg1(); } if (fgcontrol.recentLock == fgcontrol.level3Locks[1]) { lvl3seg2(); } if (fgcontrol.recentLock == fgcontrol.level3Locks[2]) { trollcontrol.remove = true; dwarfcontrol.remove = true; if (stageclear) { miniboss3(); } } if (fgcontrol.recentLock == fgcontrol.level3Locks[3]) { lvl3seg3(); } if (fgcontrol.recentLock == fgcontrol.level3Locks[4]) { trollcontrol.remove = true; dwarfcontrol.remove = true; if (stageclear) { boss3(); } } } } else { lvl3segtime = 0; trollcontrol.remove = false; dwarfcontrol.remove = false; if ((getTimer() - 2000) > lastSpawned) { enemyType = Math.random(); if (enemyType < 0.33) { dragoncontrol.spawn(); } else if (enemyType < 0.66) { trollcontrol.spawn(undefined); } else { dwarfcontrol.spawn(undefined); } } } break; case 4 : swoopcontrol.moveSwoops(); skeletoncontrol.moveSkeleton(); wolfhidecontrol.moveWolves(); orccontrol.moveOrcs(); trollcontrol.moveTrolls(); dwarfcontrol.moveDwarves(); buffcontrol.moveBuffs(); magecontrol.moveMages(); if (fgcontrol.locked) { stageclear = (buffcontrol.currentBuffs == 0) && (magecontrol.currentMages == 0); if (fgcontrol.recentLock != fgcontrol.lastLock) { if (fgcontrol.recentLock == fgcontrol.level4Locks[0]) { lvl4seg1(); } if (fgcontrol.recentLock == fgcontrol.level4Locks[1]) { lvl4seg2(750 + (Math.random() * 200)); } if (fgcontrol.recentLock == fgcontrol.level4Locks[2]) { buffcontrol.remove = true; magecontrol.remove = true; if (stageclear || (lokicontrol.goodStage)) { miniboss4(); } } if (fgcontrol.recentLock == fgcontrol.level4Locks[3]) { lvl4seg2(-(Math.random() * 200)); } if (fgcontrol.recentLock == fgcontrol.level4Locks[4]) { buffcontrol.remove = true; magecontrol.remove = true; if (stageclear || (lokicontrol.goodStage)) { boss4(); } } } } else { lvl4segtime = 0; buffcontrol.remove = false; magecontrol.remove = false; if ((getTimer() - 2750) <= lastSpawned) { break; } enemyType = Math.random(); if (enemyType < 0.22) { swoopcontrol.spawn(); } else if (enemyType < 0.44) { magecontrol.spawn(undefined); } else { buffcontrol.spawn(undefined); } } } if (!wulfgarcontrol.stopChecks) { wulfgarcontrol.detectKeys(); } if (wulfgarcontrol.lives == 0) { gameOver(); } wulfgarcontrol.jumpWulfgar(); fgcontrol.moveForeground(); } };
Frame 5
function clearEntireStage() { for (i in _root) { _root[i].removeMovieClip(); } } stopAllSounds(); cleareEntireStage(); _root.attachMovie("end credits", "endcredits", 1000); _root.endcredits._x = 0; _root.endcredits._y = 2; _root.endcredits.sound = new Sound(); _root.endcredits.sound.attachSound("credits"); _root.endcredits.sound.start(0, 10000);
Symbol 3399 MovieClip [__Packages.actionscript.dragonboat] Frame 0
class actionscript.dragonboat { var level, mClass, mCharacter, dragonmc; function dragonboat (stage, tClass) { level = stage; mClass = tClass; mCharacter = mClass.wulfgarmc; } function spawn() { level.attachMovie("dragon-boss", "dragonboss", level.depth++); dragonmc = level.dragonboss; dragonmc._x = 600; dragonmc._y = 425; dragonmc.cacheAsBitmap = true; spawned = true; mClass.mp = 1; mClass.inBoss = true; return(undefined); } function makeFireball(ftype) { level.attachMovie("fireball", "fb" + flameId, level.depth++); var _local2 = {x:dragonmc.battle.head["fire" + currentFlame].firespawn._x, y:dragonmc.battle.head["fire" + currentFlame].firespawn._y}; dragonmc.battle.head["fire" + currentFlame].localToGlobal(_local2); level["fb" + flameId]._x = _local2.x; level["fb" + flameId]._y = _local2.y; level["fb" + flameId].ftype = ftype; level["fb" + flameId].dead = false; level["fb" + flameId].cacheAsBitmap = true; switch (ftype) { case 0 : level["fb" + flameId].yvel = -20; level["fb" + flameId].xvel = 5; break; case 1 : level["fb" + flameId].yvel = 0; level["fb" + flameId].xvel = 10; break; case 2 : level["fb" + flameId].yvel = -11; level["fb" + flameId].xvel = 10; } flameId++; currentFireballs++; if (flameId > maxFlames) { flameId = 0; } return(undefined); } function moveFireballs() { var _local3 = 0; while (_local3 <= maxFlames) { var _local2 = level["fb" + _local3]; if (!_local2.dead) { switch (_local2.ftype) { case 0 : if (!_local2.deflected) { _local2._y = _local2._y + (_local2.yvel++); } _local2._x = _local2._x - _local2.xvel; break; case 1 : _local2._x = _local2._x - _local2.xvel; break; case 2 : if (_local2.yvel < 0) { _local2._y = _local2._y - (_local2.yvel++); } else { _local2._x = _local2._x - _local2.xvel; } } } var _local6 = mClass.wulfgarAttack(_local2, false) && (mClass.dir == 1); var _local4 = (mCharacter.duckingblock.shieldhit.hitTest(_local2._x, _local2._y, false) || (mCharacter.block.shieldhit.hitTest(_local2._x, _local2._y, false))) && (mClass.blocking); var _local5 = mCharacter.hitTest(_local2._x, _local2._y, false); if (_local6) { _local2.xvel = -10; _local2._xscale = -100; _local2.deflected = true; } if (((((_local4 || (_local5)) && (!mClass.dead)) && (!_local2.deflected)) && (mClass.currentAttack != 6)) && (!_local2.dead)) { if (((_local4 && (mClass.dir == 1)) && (mClass.blocking)) && ((mClass.ducking && (_local2.ftype == 2)) || (_local2.ftype < 2))) { _local2.dead = true; _local2.gotoAndStop("hit"); mClass.shudder(); } else if ((!mClass.Hit) && (!_local2.dead)) { mClass.Hit = true; mClass.enemyDir = 1; mClass.modHP(1); _local2.dead = true; _local2.gotoAndStop("hit"); } } var _local7 = dragonmc.battle.body.hitTest(_local2._x, _local2._y, true) || (dragonmc.battle.head.hhead.hitTest(_local2._x, _local2._y, true)); if ((_local7 && (_local2.deflected)) && (!_local2.dead)) { _local2.dead = true; _local2.gotoAndStop("hit"); dragonmc.battle.body.gotoAndStop(dragonmc.battle.body._currentframe + 1); if (((dragonmc.battle.head["fire" + currentFlame]._currentframe <= this[("fire" + currentFlame) + "Finish"]) && (dragonmc.battle.head["fire" + currentFlame]._currentframe != undefined)) && (!Hit)) { } Hit = true; } if (((((_local2._x > 850) || (_local2._x < -50)) || (_local2._y > 450)) || (_local2.hit._currentframe == fireOver)) || (mClass.specialAttack(_local2))) { _local2.removeMovieClip(); currentFireballs--; if (currentFireballs == 0) { fireStart = false; } } _local3++; } return(undefined); } function moveDragon() { if (dragonmc.intro._currentframe == introFinished) { dragonmc.gotoAndStop("battle"); spawndone = true; } if (dragonmc.battle.oars._currentframe == oarsFinished) { oars = false; } if ((Math.abs(dragonmc._x - mCharacter._x) < 250) && (spawndone)) { dragonmc.battle.oars.play(); oars = true; } if (oars) { var _local2 = 0; while (_local2 <= oarPeaks.length) { if ((((dragonmc.battle.oars._currentframe == oarPeaks[_local2]) && (!mClass.Hit)) && (!mClass.dead)) && (dragonmc.hitTest(mCharacter))) { mClass.Hit = true; mClass.enemyDir = 1; mClass.modHP(1); } _local2++; } } moveFireballs(); if (spawndone) { if (currentFlame > 2) { currentFlame = 0; } if (dragonmc.battle.body._currentframe == deathTime) { dead = true; dragonmc.gotoAndStop("die"); } if (dead && (dragonmc.die._currentframe == deathFinish)) { dragonmc.removeMovieClip(); mClass.inBoss = false; deadFinish = true; } if ((!Hit) && (!dead)) { if ((dragonmc.battle.head["fire" + currentFlame]._currentframe == this[("fire" + currentFlame) + "Time"]) || (dragonmc.battle.head["fire" + currentFlame]._currentframe == this[("fire" + currentFlame) + "TimeFinish"])) { if (currentFireballs < maxFlames) { makeFireball(currentFlame); } } if (dragonmc.battle.head["fire" + currentFlame]._currentframe == this[("fire" + currentFlame) + "Finish"]) { if ((currentFireballs > 0) || (mClass.currentAttack == 6)) { dragonmc.battle.head.gotoAndStop("neutral"); } } if ((currentFireballs == 0) && (mClass.currentAttack != 6)) { dragonmc.battle.head.gotoAndStop(["fire" + currentFlame]); if ((dragonmc.battle.head["fire" + currentFlame]._currentframe == 1) && (!fireStart)) { fireStart = true; currentFlame++; } } } else { dragonmc.battle.head.gotoAndStop("hit"); if (dragonmc.battle.head.hit._currentframe == 18) { Hit = false; } } } return(undefined); } var spawned = false; var spawndone = false; var Hit = false; var introFinished = 60; var oarPeaks = [11, 18, 27, 33, 48, 56, 64, 70]; var oars = false; var oarsFinished = 94; var currentFlame = 0; var fire0Finish = 100; var fire1Finish = 100; var fire2Finish = 89; var currentFireballs = 0; var flameId = 0; var maxFlames = 10; var fire0Time = 34; var fire1Time = 34; var fire2Time = 33; var fire0TimeFinish = 50; var fire1TimeFinish = 52; var fire2TimeFinish = 45; var fireOver = 18; var deathTime = 15; var deathFinish = 132; var dead = false; var deadFinish = false; var fireStart = false; }
Symbol 3400 MovieClip [__Packages.actionscript.wulfgar] Frame 0
class actionscript.wulfgar { var level, stagewidth, stageheight, attack1sound, attack2sound, attack3sound, hit1sound, hit2sound, landsound, lightningsound, swordland, swordhitwood, wulfgarmc, fgClass, enemyDir, walls, wallDir, currentWall, oldDepth, platforms, respawn; function wulfgar (stage, swidth, sheight, alt, altMc, altId) { level = stage; stagewidth = swidth; stageheight = sheight; if (!alt) { } else { spawnWulfgar(true, altMc, altId); } attack1sound = makeSound("wulfgar_attack1"); attack2sound = makeSound("wulfgar_attack2"); attack3sound = makeSound("wulfgar_attack3"); hit1sound = makeSound("wulfgar_getting_hit_01"); hit2sound = makeSound("wulfgar_getting_hit_02"); landsound = makeSound("wulfgar_jump_land"); lightningsound = makeSound("wulfgar_lightning"); swordland = makeSound("sword_land"); swordhitwood = makeSound("sword_hit_wood"); return; } function spawnWulfgar(otherUse, altMc, altId) { if (otherUse) { level.attachMovie(altMc, altMc + altId, level.depth++); wulfgarmc = level[altMc + altId]; } else { level.attachMovie("wulfgar", "wulfgar", level.depth++); wulfgarmc = level.wulfgar; } wulfgarmc.cacheAsBitmap = true; wulfgarmc.gotoAndStop("idle"); wulfgarmc._x = 375; wulfgarmc._y = 0; wulfgarmc.jumpHeight = 0; wulfgarmc.rinc = 0; blinking = true; blinkingTime = getTimer(); return(undefined); } function detectKeys() { if (invertDirections) { var _local4 = Key.isDown(39); var _local3 = Key.isDown(37); } else { var _local4 = Key.isDown(37); var _local3 = Key.isDown(39); } var _local2 = Key.isDown(40); var _local10 = Key.isDown(38); if (invertBlock) { var _local5 = Key.isDown(83); var _local7 = Key.isDown(65); } else { var _local5 = Key.isDown(65); var _local7 = Key.isDown(83); } var _local8 = Key.isDown(68); var _local9 = Key.isDown(68) && (_local3 || (_local4)); var _local11 = Key.isDown(32); var _local6 = (_local7 || (_local8)) || (_local9); if (_local9) { _local8 = false; } movePressed = (((_local4 && (!_local3)) && (!_local6)) || (((!_local4) && (_local3)) && (!_local6))) && (((jump && (!_local7)) && (!attacking)) || (((!_local5) && (!_local2)) && (!attacking))); if ((!hitAtWall) || (alt)) { fgClass.recoil(wulfgarmc.recoil, wulfgarmc, enemyDir, 2); } if (wulfgarmc.rinc <= 0) { wulfgarmc.recoil = false; } if (blinking && (Hit)) { Hit = false; } if (currentAttack != 6) { wulfgarHit(Hit); } else { Hit = false; jump = false; wulfgarmc.recoil = false; } blink(); if (!alt) { modMP(0); modHP(0); modLives(0); } if (currentAttack != 6) { moveCharacter(0); } if (Hit) { attacking = false; } if (!_local6) { attackKeyLifted = true; } if (((!_local5) || (jump)) || (fall)) { blocking = false; } if (!attacking) { currentAttack = 0; } if (!dead) { attackCharacter(currentAttack, false); if (((((((!jump) && (!fall)) && (_local10)) && (!ducking)) && (!attacking)) && (!Hit)) && (!alt)) { jump = true; wulfgarmc.jumpHeight = jumpHeight; } if (((((((_local4 && (_local2)) && (!_local3)) && (!attacking)) && (!_local6)) && (!Hit)) && (!blocking)) && (!alt)) { wulfgarmc._xscale = -100; dir = -1; } else if ((((((((!_local4) && (_local2)) && (_local3)) && (!attacking)) && (!_local6)) && (!Hit)) && (!blocking)) && (!alt)) { wulfgarmc._xscale = 100; dir = 1; } if (((((((jump || (fall)) && ((_local7 || (_local8)) || (_local9))) && (!attacking)) && (attackKeyLifted)) && (wulfgarmc.jumpHeight <= 4)) && (!Hit)) && (!alt)) { attackCharacter(5, true); } if ((((wulfgarmc.duckingblock._currentframe != undefined) && (!_local2)) && (!_local5)) && (!alt)) { wulfgarmc.gotoAndStop("idle"); attacking = false; ducking = false; blocking = false; } if (((((((ducking && (!attacking)) && (!attackKeyLifted)) && (!jump)) && (!fall)) && (!Hit)) && (!(_local4 || (_local3)))) && (!alt)) { wulfgarmc.gotoAndStop("ducking"); } else if ((((((_local2 && (_local7 || (_local8))) && (!attacking)) && (attackKeyLifted)) && (!jump)) && (!Hit)) && (!alt)) { attackCharacter(4, true); } else if ((((((((_local11 && (!_local2)) && (!ducking)) && (!attacking)) && (attackKeyLifted)) && (!jump)) && (!Hit)) && (charged)) && (!alt)) { attackCharacter(6, true); } else if ((((((((_local5 && (_local3)) && (!_local4)) && (_local2)) && (!attacking)) && (!jump)) && (!fall)) && (!Hit)) && (!alt)) { wulfgarmc.gotoAndStop("duckingblock"); blocking = true; jump = false; fall = false; } else if ((((((((_local5 && (!_local3)) && (_local4)) && (_local2)) && (!attacking)) && (!jump)) && (!fall)) && (!Hit)) && (!alt)) { wulfgarmc.gotoAndStop("duckingblock"); ducking = true; blocking = true; jump = false; fall = false; } else if (((((((_local5 && (_local2)) && (!attacking)) && (!_local6)) && (!fall)) && (!jump)) && (!Hit)) && (!alt)) { wulfgarmc.gotoAndStop("duckingblock"); blocking = true; ducking = true; jump = false; fall = false; } else if (((((((wulfgarmc.duckingblock._currentframe == 3) && _local2) && (!attacking)) && (!_local5)) && (!jump)) && (!fall)) && (!alt)) { wulfgarmc.gotoAndStop("ducking"); wulfgarmc.duckingmc.gotoAndStop(ducked); } else if (((((((((_local4 && (!_local3)) && (!ducking)) && ((!attacking) || jump)) && ((!_local5) || jump)) && ((!_local6) || jump)) && ((!_local2) || jump)) && ((currentAttack != 5) || (!jump))) && (!Hit)) && (!alt)) { moveCharacter(velocity); dir = -1; } else if (((((((((_local3 && (!_local4)) && (!ducking)) && ((!attacking) || jump)) && ((!_local5) || jump)) && ((!_local6) || jump)) && ((!_local2) || jump)) && ((currentAttack != 5) || (!jump))) && (!Hit)) && (!alt)) { moveCharacter(velocity); dir = 1; } else if (((((((_local3 && (!_local4)) && _local2) && (!attacking)) && (!jump)) && (!fall)) && (!Hit)) && (!alt)) { duckCharacter(false); } else if ((((((((!_local3) && _local4) && _local2) && (!attacking)) && (!jump)) && (!fall)) && (!Hit)) && (!alt)) { duckCharacter(false); } else if (((((((_local7 && (!_local2)) && (!ducking)) && (!attacking)) && attackKeyLifted) && (!jump)) && (!Hit)) && (!alt)) { attackCharacter(1, true); } else if (((((((_local8 && (!_local2)) && (!ducking)) && (!attacking)) && attackKeyLifted) && (!jump)) && (!Hit)) && (!alt)) { attackCharacter(2, true); } else if (((((((_local9 && (!_local2)) && (!ducking)) && (!attacking)) && attackKeyLifted) && (!jump)) && (!Hit)) && (!alt)) { attackCharacter(3, true); } else if ((((ducking && (!_local2)) && (currentAttack == 4)) && (!Hit)) && (!alt)) { attacking = false; ducking = false; wulfgarmc.gotoAndStop("idle"); } else if (((((((_local5 && (!_local2)) && (!attacking)) && (!_local6)) && (!fall)) && (!jump)) && (!Hit)) && (!alt)) { wulfgarmc.gotoAndStop("block"); blocking = true; ducking = false; jump = false; fall = false; } else if ((((((_local2 && (!_local7)) && (!attacking)) && (!fall)) && (!jump)) && (!Hit)) && (!alt)) { duckCharacter(false); } else if ((((((!_local2) && ducking) && (!fall)) && (!jump)) && (!Hit)) && (!alt)) { duckCharacter(true); } else if (((((!fall) && (!jump)) && (!Hit)) && (!wantsToRun)) && (!attacking)) { wulfgarmc.gotoAndStop("idle"); ducking = false; blocking = false; } } else { dead = true; Hit = false; attacking = false; ducking = false; if (!jump) { jump = true; wulfgarmc.jumpHeight = jumpHeight; } } return(undefined); } function moveCharacter(vel) { if (hp >= hpMeterFrames) { vel = 0; } if (((((!attacking) && (!jump)) && (!fall)) && (!Hit)) && (vel != 0)) { wulfgarmc.gotoAndStop("running"); } if ((dir == 1) && (!Hit)) { atbeg = false; hitAtWall = false; } else if ((dir == -1) && (!Hit)) { atend = false; hitAtWall = false; } var _local3 = 1; while (_local3 <= walls) { var _local2 = level["lvl" + level.currentLevel]["wall" + _local3]; var _local4 = {x:_local2._x, y:_local2._y}; level["lvl" + level.currentLevel].localToGlobal(_local4); if ((_local2.hitTest(wulfgarmc) && ((!hitWall) || (Hit))) && ((_local2.dir == dir) || (Hit))) { hitWall = true; wulfgarmc._x = _local4.x + ((-_local2.dir) * ((_local2._width / 2) + (wulfgarmc._width / 2))); wallDir = _local2.dir; currentWall = _local3; break; } var _local5 = level["lvl" + level.currentLevel]["wall" + currentWall]; if (((dir != wallDir) && (!Hit)) || ((jump && (!_local5.hitTest(_local4.x, wulfgarmc._y, false))) && (_local3 == currentWall))) { hitWall = false; } _local3++; } if (vel != 0) { if (wulfgarmc._currentframe != 14) { if (((((dir == -1) || (Hit)) && (((wulfgarmc._x - (wulfgarmc._width / 2)) - Math.abs(vel)) < 0)) && (!atbeg)) && (!hitWall)) { wulfgarmc._x = wulfgarmc._width / 2; atbeg = true; } else if (((((dir == 1) || (Hit)) && (((wulfgarmc._x + (wulfgarmc._width / 2)) + Math.abs(vel)) > stagewidth)) && (!atend)) && (!hitWall)) { wulfgarmc._x = stagewidth - (wulfgarmc._width / 2); atend = true; } else if (((!atbeg) && (!atend)) && (!hitWall)) { wulfgarmc._x = wulfgarmc._x + ((vel - Math.abs(sRelation)) * dir); atbeg = false; atend = false; } } } ducking = false; wulfgarmc._xscale = Math.abs(wulfgarmc._xscale) * dir; return(undefined); } function duckCharacter(stoppedDucking) { fall = false; jump = false; if (!stoppedDucking) { wulfgarmc.gotoAndStop("ducking"); if (wulfgarmc.duckingmc._currentframe == ducked) { wulfgarmc.duckingmc.stop(); ducking = true; } } else { wulfgarmc.duckingmc.play(); if (wulfgarmc.duckingmc._currentframe == duckedFinish) { ducking = false; wulfgarmc.gotoAndStop("idle"); } } return(undefined); } function attackCharacter(type, initiate) { if ((!attacking) && (initiate)) { attacking = true; currentAttack = type; attackKeyLifted = false; switch (currentAttack) { case 1 : wulfgarmc.gotoAndStop("attack1"); attack1sound.start(0, 1); break; case 2 : wulfgarmc.gotoAndStop("attack2"); attack2sound.start(0, 1); break; case 3 : wulfgarmc.gotoAndStop("attack3"); attack3sound.start(0, 1); break; case 4 : wulfgarmc.gotoAndStop("duckingattack"); attack2sound.start(0, 1); break; case 5 : wulfgarmc.gotoAndStop("jumpingattack"); attack3sound.start(0, 1); break; case 6 : wulfgarmc.gotoAndStop("special"); oldDepth = wulfgarmc.getDepth(); wulfgarmc.swapDepths(level.depth + 1000); lightningsound.start(0, 1); } return(undefined); } if (checkForEnd(wulfgarmc["attack" + currentAttack])) { attacking = false; switch (currentAttack) { case 4 : wulfgarmc.gotoAndStop("ducking"); wulfgarmc.duckingmc.gotoAndStop(ducked); break; case 6 : mp = 1; charged = false; wulfgarmc.swapDepths(oldDepth); } } return(undefined); } function jumpWulfgar() { var _local6 = wulfgarmc._x; var _local7 = wulfgarmc._y; var _local8 = 2; var _local9 = 7; var _local5 = 0; if (platforms != undefined) { var _local2 = 1; while (_local2 <= platforms) { var _local3 = level["lvl" + level.currentLevel]["ground" + _local2].hitTest(_local6, _local7 + Math.abs(wulfgarmc.jumpHeight), false); var _local4 = level["lvl" + level.currentLevel]["ground" + _local2].coords.y; if (level["lvl" + level.currentLevel]["ground" + _local2].hitTest(_local6, level["lvl" + level.currentLevel]["ground" + _local2].coords.y, false) && (_local2 > _local5)) { _local5 = _local2; } if (_local3) { break; } _local2++; } } if (_local3 && (wulfgarmc.hit3._currentframe != undefined)) { wulfgarmc.hit3.play(); } if (_local3 && (wulfgarmc.dieing._currentframe != undefined)) { wulfgarmc.dieing.play(); } if (((_local3 && (fall)) && (wulfgarmc.jumping._currentframe >= jumpPeak)) && (!attacking)) { wulfgarmc.jumping.play(); wulfgarmc._y = _local4; } else if ((wulfgarmc.attack5._currentframe == jumpingAttackPeak) && (attacking)) { wulfgarmc.attack5.play(); fall = true; wulfgarmc._y = level["lvl" + level.currentLevel]["ground" + _local5].coords.y; var _local3 = true; } else if (_local3 && (wulfgarmc.hit3._currentframe == hit3Peak)) { wulfgarmc.hit3.play(); wulfgarmc._y = _local4; } else if (_local3 && (wulfgarmc.dieing._currentframe == deathPeak)) { wulfgarmc.dieing.play(); wulfgarmc._y = _local4; } if (((currentAttack == 5) && (!_local3)) && (!fall)) { wulfgarmc.gotoAndStop("jumpingattack"); moveCharacter(_local9); if (wulfgarmc.attack5._currentframe == jumpingAttackPeak) { wulfgarmc.attack5.gotoAndStop(jumpingAttackPeak); fall = true; } } if ((hitType == 3) && (!_local3)) { if (wulfgarmc.hit3._currentframe == hit3Peak) { wulfgarmc.hit3.stop(); } } if (dead && (!_local3)) { wulfgarmc.gotoAndStop("dieing"); if (wulfgarmc.dieing._currentframe == deathPeak) { wulfgarmc.dieing.gotoAndStop(deathPeak); } } if (jump && (!ducking)) { if (jump && (!fall)) { if ((!attacking) && (!dead)) { wulfgarmc.gotoAndStop("jumping"); if (wulfgarmc.jumping._currentframe == jumpPeak) { wulfgarmc.jumping.stop(); } } wulfgarmc._y = wulfgarmc._y + wulfgarmc.jumpHeight; wulfgarmc.jumpHeight = wulfgarmc.jumpHeight + _local8; if (wulfgarmc.jumpHeight > 0) { fall = true; } } if (fall) { if (attacking && (currentAttack != 5)) { attacking = false; } if (_local3) { if (!landedsound) { landsound.start(0, 1); landedsound = true; } if (!attacking) { wulfgarmc._y = _local4; } if ((((wulfgarmc.jumping._currentframe == jumpFinish) || (wulfgarmc.attack5._currentframe == attack5Finish)) || (wulfgarmc.hit3._currentframe == hit3Finish)) || (wulfgarmc.dieing._currentframe == deathFinish)) { jump = false; fall = false; attacking = false; wulfgarmc.jumpHeight = 0; landedsound = false; if (dead) { wulfgarmc.removeMovieClip(); modLives(-1); respawn.start(0, 1); hp = 1; spawnWulfgar(); dead = false; } } } else { if (((!attacking) && (!Hit)) && (!dead)) { wulfgarmc.gotoAndStop("jumping"); wulfgarmc.jumping.gotoAndStop(jumpPeak); } wulfgarmc._y = wulfgarmc._y + wulfgarmc.jumpHeight; wulfgarmc.jumpHeight = wulfgarmc.jumpHeight + _local8; } } } if ((!_local3) && (!jump)) { jump = true; fall = true; } return(undefined); } function wulfgarAttack(enemy, ground) { var _local2 = {x:wulfgarmc["attack" + currentAttack].tip._x, y:wulfgarmc["attack" + currentAttack].tip._y}; wulfgarmc["attack" + currentAttack].localToGlobal(_local2); var _local4 = _local2.x; var _local3 = _local2.y; if (enemy.hitarea.hitTest(wulfgarmc["attack" + currentAttack].tip)) { lastHitCoords.x = _local4; lastHitCoords.y = _local3; return(true); } return(false); } function wulfgarHit(isHit) { if (!dead) { var _local3 = 50; var _local4 = 5; if ((currentAttack == 6) && (isHit)) { charged = false; mp = 1; } if (isHit) { attacking = false; ducking = false; blocking = false; } if (((hitType == 0) && (isHit)) && (!jump)) { hitType = Math.ceil(Math.random() * 2); } if (isHit && (!jump)) { if ((!hitAtWall) && (wulfgarmc._currentframe != 14)) { if (((wulfgarmc._x - (wulfgarmc._width / 2)) - Math.abs(wulfgarmc.rinc)) < 0) { wulfgarmc._x = wulfgarmc._width / 2; hitAtWall = true; wulfgarmc.rinc = 0; } else if (((wulfgarmc._x + (wulfgarmc._width / 2)) + Math.abs(wulfgarmc.rinc)) > stagewidth) { wulfgarmc._x = stagewidth - (wulfgarmc._width / 2); hitAtWall = true; wulfgarmc.rinc = 0; } } wulfgarmc.gotoAndStop("hit" + hitType); if (wulfgarmc["hit" + hitType]._currentframe == 1) { wulfgarmc.recoil = true; wulfgarmc.rinc = wRecoil; swordland.start(0, 1); } if (wulfgarmc["hit" + hitType]._currentframe == 3) { this[("hit" + hitType) + "sound"].start(0, 1); } if (wulfgarmc["hit" + hitType]._currentframe == this[("hit" + hitType) + "Finish"]) { Hit = false; if (!inBoss) { modMP(1); } hitType = 0; wulfgarmc.rinc = 0; } } else if (isHit && (jump || (hitType == 3))) { if (wulfgarmc.hit3._currentframe >= 1) { wulfgarmc.gotoAndStop("hit3"); hitType = 3; } if (wulfgarmc.hit3._currentframe == 1) { fall = true; hit2sound.start(0, 1); swordland.start(0, 1); wulfgarmc._y = wulfgarmc._y - _local3; } if (wulfgarmc.hit3._currentframe <= hit3Peak) { moveCharacter((enemyDir * _local4) * (-dir)); } if (wulfgarmc.hit3._currentframe == hit3Finish) { Hit = false; if (!inBoss) { modMP(1); } hitType = 0; } } } return(undefined); } function modHP(incriment) { if (currentAttack != 6) { if ((!blinking) || (blinking && (incriment == 0))) { if (((hp + incriment) >= hpMeterFrames) && (!dead)) { level.hud.hp.gotoAndStop(hpMeterFrames); hp = hpMeterFrames; dead = true; jump = false; fall = false; } else if ((hp + incriment) <= 1) { level.hud.hp.gotoAndStop(1); hp = 1; } else { hp = hp + incriment; level.hud.hp.gotoAndStop(hp); } } } return(undefined); } function modMP(incriment) { if (((mp + incriment) >= mpMeterFrames) && (!charged)) { level.hud.mp.gotoAndStop(mpMeterFrames); mp = mpMeterFrames; charged = true; } else if ((!charged) || ((mp + incriment) < mpMeterFrames)) { mp = mp + incriment; level.hud.mp.gotoAndStop(mp); charged = false; } else if (charged) { if (level.hud.mp._currentframe == mpMeterFrames) { level.hud.mp.gotoAndStop(1); } else { level.hud.mp.gotoAndStop(mpMeterFrames); } } return(undefined); } function modLives(incriment) { if ((lives + incriment) > 5) { lives = 5; } else { lives = lives + incriment; } level.hud.lives.gotoAndStop(lives); return(undefined); } function specialAttack(enemy) { if (charged && (currentAttack == 6)) { var _local2 = wulfgarmc.attack6._currentframe; if (((enemy._x > 0) || (enemy._x < stagewidth)) && ((_local2 >= 10) && (_local2 <= 37))) { return(true); } return(false); } return(false); } function shudder() { swordhitwood.start(0, 1); if (wulfgarmc.block._currentframe != undefined) { wulfgarmc.block.gotoAndPlay(3); } else if (wulfgarmc.duckingblock._currentframe != undefined) { wulfgarmc.duckingblock.gotoAndPlay(1); } return(undefined); } function blink() { if ((getTimer() - 2000) > blinkingTime) { blinking = false; wulfgarmc._visible = true; } else if (wulfgarmc._visible == true) { wulfgarmc._visible = false; } else { wulfgarmc._visible = true; } } function enemySpawnSpot(xloc, platNum) { if (level["lvl" + level.currentLevel]["ground" + platNum].hitTest(xloc, level["lvl" + level.currentLevel]["ground" + platNum].coords.y, false)) { return(true); } return(false); } function checkForEnd(mcLoop) { if ((mcLoop._currentframe == mcLoop._totalframes) && (mcLoop._currentframe != undefined)) { return(true); } return(false); } function isOffStage(mc) { if (((mc._x + (mc._width / 2)) <= 0) || ((mc._x - (mc._width / 2)) >= 750)) { return(true); } return(false); } function makeSound(linkage) { var _local1 = new Sound(); _local1.attachSound(linkage); return(_local1); } var velocity = 7; var atbeg = false; var atend = false; var hitWall = false; var hitAtWall = false; var alt = false; var wantsToRun = false; var sRelation = 0; var movePressed = false; var dir = 1; var ducked = 5; var duckedFinish = 10; var ducking = false; var attacking = false; var blocking = false; var attack1Finish = 14; var attack2Finish = 15; var attack3Finish = 16; var attack4Finish = 10; var attack5Finish = 20; var attack6Finish = 167; var attack1Peak = 5; var attack2Peak = 5; var attack3Peak = 5; var attack4Peak = 5; var attack5Peak = 5; var attack6Peak = 44; var attackKeyLifted = true; var currentAttack = 0; var Hit = false; var hitType = 0; var hit1Finish = 17; var hit2Finish = 14; var hit3Finish = 36; var hit3Peak = 7; var wRecoil = 15; var invertDirections = false; var invertBlock = false; var stopChecks = false; var jumpHeight = -22; var jumpPeak = 7; var jumpFinish = 11; var jumpingAttackPeak = 6; var jump = false; var fall = false; var landedsound = false; var hpMeterFrames = 11; var hp = 1; var mpMeterFrames = 10; var mp = 10; var inBoss = false; var charged = false; var lives = 5; var dead = false; var deathPeak = 15; var deathFinish = 50; var blinking = false; var blinkingTime = 0; var lastHitCoords = {x:0, y:0}; }
Symbol 3401 MovieClip [__Packages.actionscript.loki] Frame 0
class actionscript.loki { var mClass, mCharacter, level, fgClass, skeletonClass, orcClass, wolfClass, dwarfClass, buffClass, mageClass, trollClass, lokimc, treeTime, treemc; function loki (tClass, stage, tfgClass) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; fgClass = tfgClass; skeletonClass = level.skeletoncontrol; orcClass = level.orccontrol; wolfClass = level.wolfhidecontrol; dwarfClass = level.dwarfcontrol; buffClass = level.buffcontrol; mageClass = level.magecontrol; trollClass = level.trollcontrol; mageClass.remove = false; buffClass.remove = false; return; } function spawn(spawnCoords) { level.attachMovie("loki-mc", "lokimc", level.depth + 400); lokimc = level.lokimc; lokimc._x = spawnCoords.x; lokimc._y = spawnCoords.y; return(undefined); } function moveLoki() { mClass.mp = 1; goodStage = true; if (!doneSpawn) { if (mClass.checkForEnd(lokimc.intro)) { doneSpawn = true; } } else { var _local2 = ((mCharacter._x > lokimc._x) ? 1 : -1); if ((mClass.wulfgarAttack(lokimc.contact) || (mClass.wulfgarAttack(lokimc.gforward))) || (attackedOnce)) { fakeOut = true; chargeState = 0; if (!attackedOnce) { level.attachMovie("loki-dummy", "lokidummy", level.depth++); level.lokidummy._x = lokimc._x; level.lokidummy._y = lokimc._y; level.lokidummy._xscale = lokimc._xscale; lokimc._visible = false; lokimc.gotoAndStop("poof"); lokimc.poof.stop(); lokimc._x = (Math.random() * 550) + 100; } attackedOnce = false; } if (mClass.checkForEnd(level.lokidummy)) { level.lokidummy.removeMovieClip(); lokimc._xscale = _local2 * -100; lokimc._visible = true; lokimc.poof.play(); } if (mClass.checkForEnd(lokimc.contact)) { lokimc.gotoAndStop("tenemy"); } if (mClass.checkForEnd(lokimc.poof)) { lokimc.gotoAndStop("tenemy"); } if (mClass.checkForEnd(lokimc.tenemy)) { lokimc.tenemy.gotoAndStop(1); lokimc._visible = false; } if ((lokimc.tenemy._currentframe == 23) && (!morphed)) { morphed = true; switch (enemyStage) { case 0 : skeletonClass.spawn(1, 1, lokimc._x); break; case 1 : orcClass.spawn(2, 1, lokimc._x); break; case 2 : mageClass.spawn(lokimc._x); break; case 3 : trollClass.spawn(lokimc._x); break; case 4 : skeletonClass.spawn(3, 1, lokimc._x); break; case 5 : buffClass.spawn(lokimc._x); break; case 6 : dwarfClass.spawn(lokimc._x); break; case 7 : wolfClass.spawn(lokimc._x); break; case 8 : skeletonClass.spawn(2, 1, lokimc._x); break; case 9 : orcClass.spawn(2, 2, lokimc._x); break; case 10 : skeletonClass.spawn(3, 2, lokimc._x); } } if (morphed) { switch (enemyStage) { case 0 : if (skeletonClass.currentSkeletons == 0) { advanceEnemyStage(_local2); } break; case 1 : if (orcClass.currentOrcs == 0) { advanceEnemyStage(_local2); } break; case 2 : if (mageClass.currentMages == 0) { advanceEnemyStage(_local2); } break; case 3 : if (trollClass.currentTrolls == 0) { advanceEnemyStage(_local2); } break; case 4 : if (skeletonClass.currentSkeletons == 0) { advanceEnemyStage(_local2); } break; case 5 : if (buffClass.currentBuffs == 0) { advanceEnemyStage(_local2); } break; case 6 : if (dwarfClass.currentDwarves == 0) { advanceEnemyStage(_local2); } break; case 7 : if (wolfClass.currentWolves == 0) { advanceEnemyStage(_local2); } break; case 8 : if (skeletonClass.currentSkeletons == 0) { advanceEnemyStage(_local2); } break; case 9 : if (orcClass.currentOrcs == 0) { advanceEnemyStage(_local2); } break; case 10 : if (skeletonClass.currentSkeletons != 0) { break; } advanceEnemyStage(_local2); } } if ((lokimc.contact._currentframe == 49) && (hitChar)) { mClass.Hit = true; mClass.jump = true; mClass.modHP(1); mClass.enemyDir = -_local2; if (Math.random() < 0.5) { mClass.invertDirections = true; } else { mClass.invertBlock = true; } hitChar = false; } if (timeToDie) { timeToDie = false; deathCycle = true; mClass.invertDirections = false; mClass.Block = false; lokimc._visible = true; morphed = false; lokimc.gotoAndStop("deathintro"); } if (mClass.checkForEnd(lokimc.deathintro)) { lokimc.gotoAndStop("deathwait"); } if (mClass.wulfgarAttack(lokimc.deathwait)) { lokimc.gotoAndStop("explode"); } if (mClass.checkForEnd(lokimc.explode)) { lokimc.removeMovieClip(); treeTime = getTimer(); stopAllSounds(); } if (((lokimc._x == undefined) && ((getTimer() - 6000) > treeTime)) && (treemc._x == undefined)) { level.attachMovie("tree-mc", "treemc", level.depth++); treemc = level.treemc; treemc._y = -20; treemc._x = 375; } if (mClass.checkForEnd(treemc.treeintro)) { treemc.gotoAndStop("treewait"); } var _local3 = Math.abs(mCharacter._x - treemc._x); if ((treemc.treewait._currentframe != undefined) && (_local3 < 10)) { treemc.gotoAndStop("treedone"); mCharacter._visible = false; mClass.stopChecks = true; mCharacter.gotoAndStop("idle"); } if (mClass.checkForEnd(treemc.treedone)) { treeDead = true; } if (mClass.checkForEnd(lokimc.tloki)) { if ((enemyStage % 2) == 0) { fakeOut = false; } else { lokimc.gotoAndStop("tenemy"); } } if (((!fakeOut) && (!deathCycle)) && (mClass.currentAttack != 6)) { charge(_local2); } } return(undefined); } function charge(dir) { if (chargeState == 0) { lokimc.gotoAndStop("gforward"); if (lokimc.gforward._currentframe == 1) { lokimc._xscale = -100 * dir; } lokimc.returnDir = dir; lokimc._x = lokimc._x + (dir * 16); } if (((chargeState == 0) && (lokimc.gforward.hitbox.hitTest(mCharacter.hitarea))) && (mClass.currentAttack != 6)) { lokimc.gotoAndStop("contact"); attackedOnce = true; chargeState++; hitChar = true; } if (lokimc.contact._currentframe != undefined) { if (lokimc.contact._currentframe < 48) { if (lokimc.contacnt._currentframe >= 13) { fgClass.shakeStart = getTimer(); } } if (mClass.checkForEnd(lokimc.contact)) { chargeState++; } } if (chargeState == 2) { lokimc.gotoAndStop("gback"); lokimc._x = lokimc._x + ((-lokimc.returnDir) * 16); if ((lokimc._x >= 650) || (lokimc._x <= 100)) { chargeState++; } } if (chargeState > 2) { chargeState = 0; } return(undefined); } function advanceEnemyStage(dir) { enemyStage++; health--; if (enemyStage > 10) { enemyStage = 0; } mClass.invertDirections = false; mClass.invertBlock = false; lokimc.gotoAndStop("tloki"); if (health <= 0) { timeToDie = true; } lokimc._visible = true; lokimc._xscale = dir * -100; lokimc._x = (Math.random() * 550) + 100; morphed = false; return(undefined); } var doneSpawn = false; var chargeState = 0; var fakeOut = false; var morphed = false; var attackedOnce = false; var deathCycle = false; var timeToDie = false; var hitChar = false; var health = 15; var treeDead = false; var enemyStage = 0; var goodStage = false; }
Symbol 3402 MovieClip [__Packages.actionscript.wolfhide] Frame 0
class actionscript.wolfhide { var mClass, mCharacter, level; function wolfhide (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; } function spawn(specialx) { if ((((!mClass.dead) && (mClass.platforms != undefined)) && (wolfMax > currentWolves)) && (mClass.currentAttack != 6)) { var _local5 = false; var _local6; var _local7; var _local2 = 1; while (_local2 <= mClass.platforms) { var _local3 = (Math.random() * (level.stagewidth - 200)) + 100; if (specialx != undefined) { _local3 = specialx; } if (mClass.enemySpawnSpot(_local3, _local2)) { _local5 = true; _local6 = level["lvl" + level.currentLevel]["ground" + _local2].coords.y; _local7 = _local3; } _local2++; } if (_local5) { if (level["wolfhide" + wolfId]._x == undefined) { level.attachMovie("wolfclip", "wolfhide" + wolfId, level.depth++); var _local8 = level["wolfhide" + wolfId]; _local8._x = _local7; _local8._y = _local6; _local8.spawn = true; _local8.cacheAsBitmap = true; _local8.gotoAndStop("spawning"); wolfId++; level.lastSpawned = getTimer(); currentWolves++; } if (wolfId >= wolfMax) { wolfId = 0; } } } return(undefined); } function moveWolves() { var _local6 = 0; while (_local6 <= wolfMax) { var _local2 = level["wolfhide" + _local6]; if (_local2._x == undefined) { } else { var _local4 = Math.abs(mCharacter._x - _local2._x); var _local3 = (mCharacter._x - _local2._x) / _local4; mClass.fgClass.recoil(_local2.recoil, _local2, _local2.rdir, recoilDecrease); if (((_local2.spawn || (_local2.attack)) || (_local2.dead)) || (_local2.blocked)) { _local2._x = _local2._x - mClass.sRelation; } if (mClass.checkForEnd(_local2.spawning)) { _local2.spawn = false; } if (mClass.checkForEnd(_local2.attacking)) { _local2.gotoAndStop("attackhit"); } var _local9 = remove && (mClass.isOffStage(_local2)); if ((mClass.checkForEnd(_local2.die1) || (mClass.checkForEnd(_local2.die2))) || (_local9)) { _local2.removeMovieClip(); currentWolves--; } if (mClass.checkForEnd(_local2.attackhit)) { _local2.attack = false; _local2.hitChar = false; _local2.blocked = false; } if (mClass.checkForEnd(_local2.attackblocked)) { _local2.blocked = false; _local2.attack = false; } if (mClass.checkForEnd(_local2.blocking)) { _local2.block = false; _local2.blocked = false; _local2.hitChar = false; _local2.attack = false; } if (((((!_local2.spawn) && (!_local2.attack)) && (!_local2.blocked)) && (!_local2.dead)) && (!_local2.block)) { _local2.gotoAndStop("running"); } var _local5 = 225; if (((_local2.running._currentframe != undefined) || (_local2.attacking._currentframe == 1)) || (_local2.spawning._currentframe == 1)) { _local2._xscale = 100 * (-_local3); } if ((((((_local2.running._currentframe != undefined) && (_local4 > _local5)) && ((!_local2.attack) || (_local2.attacking._currentframe != undefined))) && (!_local2.blocked)) && (!_local2.dead)) && (!_local2.block)) { _local2._x = _local2._x + ((velocity * _local3) - mClass.sRelation); } if (((((((_local4 < (_local5 + 1)) && (!_local2.spawn)) && (!_local2.hitChar)) && (_local2.attackhit._currentframe == undefined)) && (!_local2.blocked)) && (!_local2.dead)) && (!_local2.block)) { _local2.gotoAndStop("attacking"); _local2.attack = true; _local2.attackDir = _local3; } if (((mClass.wulfgarAttack(_local2) && (!_local2.block)) || (mClass.specialAttack(_local2) || (mClass.clearEnemies))) && (!_local2.dead)) { if ((mClass.currentAttack == 1) || (mClass.currentAttack > 3)) { var _local8 = Math.ceil(Math.random() * 2); _local2.gotoAndStop("die" + _local8); _local2.dead = true; mClass.modMP(1); } else { _local2.gotoAndStop("blocking"); _local2.block = true; _local2.rinc = recoilAmount; _local2.recoil = true; _local2.rdir = _local3; _local2.blocked = true; } } if (((_local2.attacking._currentframe != undefined) && (!_local2.blocked)) && (!_local2.dead)) { var _local7 = ((((mCharacter._xscale / -1) * _local3) > 0) ? true : false); if (_local4 > (_local5 - 50)) { _local2._x = _local2._x + (((velocity / 2) * _local2.attackDir) - mClass.sRelation); } if ((_local2.attacking.hitBox.hitTest(mCharacter) && (!mClass.Hit)) && ((!mClass.blocking) || (!_local7))) { mClass.Hit = true; mClass.modHP(1); mClass.enemyDir = -_local3; } else if ((mClass.blocking && (_local7)) && (_local2.attacking.hitBox.hitTest(mCharacter))) { _local2.gotoAndStop("attackblocked"); _local2.rinc = recoilAmount; _local2.recoil = true; _local2.rdir = _local3; _local2.blocked = true; mClass.shudder(); } } } _local6++; } return(undefined); } var wolfId = 0; var wolfMax = 5; var currentWolves = 0; var velocity = 6; var recoilAmount = 20; var recoilDecrease = 2; var remove = false; var lastSpawned = -10000; }
Symbol 3403 MovieClip [__Packages.actionscript.jotun] Frame 0
class actionscript.jotun { var mClass, mCharacter, level, fgClass, jotunmc, hitDir, dir; function jotun (tClass, stage, tfgControl) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; fgClass = tfgControl; } function spawn() { level.attachMovie("jotun", "jotun", mCharacter.getDepth() - 1); jotunmc = level.jotun; jotunmc.cacheAsBitmap = true; jotunmc._x = 380; jotunmc._y = 330; jotunmc.deathSpeech = false; spawned = true; mClass.mp = 1; mClass.inBoss = true; return(undefined); } function moveJotun() { var _local6 = ((mCharacter._x > jotunmc._x) ? 1 : -1); if ((jotunmc["attack" + currentAttack]._currentframe == this["shake" + currentAttack]) && (currentAttack < 3)) { fgClass.shakeStart = getTimer(); } if ((jotunmc.land._currentframe == landshake) || (jotunmc.intro._currentframe == landshake)) { fgClass.shakeStart = getTimer(); } var _local7 = jotunmc.damageright._currentframe; var _local8 = jotunmc.damageleft._currentframe; if ((((((((_local7 == 12) || (_local7 == 30)) || (_local7 == 46)) || (_local7 == 63)) || (_local8 == 12)) || (_local8 == 30)) || (_local8 == 46)) || (_local8 == 63)) { fgClass.shakeStart = getTimer(); } var _local3 = 0; while (_local3 <= maxBlood) { if (level["jhit" + _local3]._currentframe == level["jhit" + _local3]._totalframes) { level["jhit" + _local3].removeMovieClip(); } _local3++; } if (!spawnFinished) { if ((jotunmc.intro._currentframe >= addWords) && (level.jspeech._x == undefined)) { level.attachMovie("jspeech", "jspeech", mCharacter.getDepth() + 1); level.jspeech._x = jotunmc._x - 200; level.jspeech._y = jotunmc._y; } if ((level.jspeech._currentframe == level.jspeech._totalframes) && (level.jspeech._currentframe != undefined)) { level.jspeech.removeMovieClip(); mClass.inBoss = false; spawnFinished = true; } } else { if ((!Hit) && (health > 0)) { if (currentAttack < 5) { if (!crouched) { jotunmc.gotoAndStop(["attack" + currentAttack]); if (jotunmc["attack" + currentAttack]._currentframe == jotunmc["attack" + currentAttack]._totalframes) { jotunmc["attack" + currentAttack].stop(); currentAttack++; } } else { makeStand(); } } if (currentAttack == 5) { if (crouched) { jotunmc.gotoAndStop(["attack" + currentAttack]); if (jotunmc["attack" + currentAttack]._currentframe == jotunmc["attack" + currentAttack]._totalframes) { jotunmc["attack" + currentAttack].stop(); currentAttack++; } } else { makeCrouch(); } } if (currentAttack < 6) { if (mClass.wulfgarAttack(jotunmc["attack" + currentAttack], false) && (!Hit)) { hitJotun(_local6); currentAttack++; } } if (jotunmc["attack" + currentAttack].jhitbox.hitTest(mCharacter) && (!mClass.Hit)) { mClass.jump = true; mClass.Hit = true; mClass.enemyDir = _local6; mClass.modHP(1); } if (currentAttack > 5) { if (mClass.wulfgarAttack(jotunmc.launch, false) || (mClass.wulfgarAttack(jotunmc.land, false) && (!Hit))) { hitJotun(_local6); } if (crouched) { jotunmc.gotoAndStop("launch"); if ((jotunmc.launch._currentframe == jotunmc.launch._totalframes) || (jotunmc.search._currentframe != undefined)) { crouched = false; } } else if (!crouched) { if ((jotunmc.search._currentframe == undefined) && (!launched)) { jotunmc.gotoAndStop("land"); if (jotunmc.land.jhitbox1.hitTest(mCharacter) || (jotunmc.land.jhitbox2.hitTest(mCharacter) && (!mClass.Hit))) { mClass.jump = true; mClass.Hit = true; mClass.enemyDir = _local6; mClass.modHP(1); } if (jotunmc.land._currentframe == jotunmc.land._totalframes) { jotunmc.gotoAndStop("search"); } } else { jotunmc.gotoAndStop("search"); if ((jotunmc.search._currentframe == jotunmc.search._totalframes) && (jotunmc.search._currentframe != undefined)) { crouched = true; launched = false; currentAttack = 1; } else if (mClass.wulfgarAttack(jotunmc.search, false) && (!Hit)) { hitJotun(_local6); currentAttack++; } } } } } else if (health > 0) { if ((currentAttack > 5) && (jotunmc.launch._currentframe != undefined)) { launched = true; crouched = false; } if (currentAttack > 5) { currentAttack = 1; launched = false; crouched = true; } if (hitDir < 0) { jotunmc.gotoAndStop("damageleft"); if (jotunmc.damageleft._currentframe == jotunmc.damageleft._totalframes) { Hit = false; lastHit = getTimer(); } } else { jotunmc.gotoAndStop("damageright"); if (jotunmc.damageright._currentframe == jotunmc.damageright._totalframes) { Hit = false; lastHit = getTimer(); } } } else { dieing = true; if (!dead) { if (((jotunmc.deathcrouch._currentframe == undefined) && (jotunmc.waiting._currentframe == undefined)) && (jotunmc.deathfinish._currentframe == undefined)) { jotunmc.gotoAndStop("deathcrouch"); } if (((jotunmc.deathcrouch._currentframe == jotunmc.deathcrouch._totalframes) && (level.jspeechdie._x == undefined)) && (!jotunmc.deathSpeech)) { jotunmc.gotoAndStop("waiting"); level.attachMovie("jspeechdie", "jspeechdie", mCharacter.getDepth() + 1); level.jspeechdie._x = jotunmc._x - 140; level.jspeechdie._y = jotunmc._y - 290; } if (((level.jspeechdie._currentframe == level.jspeechdie._totalframes) && (level.jspeechdie._x != undefined)) && (!jotunmc.deathSpeech)) { level.jspeechdie.removeMovieClip(); jotunmc.deathSpeech = true; _local3 = 0; while (_local3 < 2) { level["lvl" + level.currentLevel].attachMovie("jplat", "ground" + (2 + _local3), level.depth++); var _local2 = {x:jotunmc.waiting["p" + _local3]._x, y:jotunmc.waiting["p" + _local3]._y}; jotunmc.waiting.localToGlobal(_local2); level["lvl" + level.currentLevel].globalToLocal(_local2); level["lvl" + level.currentLevel]["ground" + (_local3 + 2)]._x = _local2.x; level["lvl" + level.currentLevel]["ground" + (_local3 + 2)]._y = _local2.y; level["lvl" + level.currentLevel]["ground" + (_local3 + 2)]._visible = false; _local3++; } } if ((level.jspeechdie._currentframe == undefined) && (jotunmc.waiting._currentframe != undefined)) { if (mClass.wulfgarAttack(jotunmc.waiting)) { jotunmc.gotoAndStop("deathfinish"); } } if (jotunmc.deathfinish._currentframe == 145) { _local3 = 0; while (_local3 < 2) { level["lvl" + level.currentLevel]["ground" + (_local3 + 2)].removeMovieClip(); _local3++; } } if ((jotunmc.deathfinish._currentframe != undefined) && (jotunmc.deathfinish._currentframe == jotunmc.deathfinish._totalframes)) { jotunmc.removeMovieClip(); dead = true; } } } return(undefined); } } function makeStand() { if (crouched) { jotunmc.gotoAndStop("standingup"); if (mClass.wulfgarAttack(jotunmc.standingup, false) && (!Hit)) { hitJotun(dir); crouched = false; } if (jotunmc.standingup._currentframe == jotunmc.standingup._totalframes) { crouched = false; jotunmc.standingup.stop(); } } return(undefined); } function hitJotun(dir) { if ((getTimer() - 1000) > lastHit) { health--; Hit = true; hitDir = dir; level.attachMovie("jhit", "jhit" + bloodId, level.depth++); level["jhit" + bloodId]._x = mClass.lastHitCoords.x; level["jhit" + bloodId]._y = mClass.lastHitCoords.y; bloodId++; if (bloodId > maxBlood) { bloodId = 0; } } return(undefined); } function makeCrouch() { if (!crouched) { jotunmc.gotoAndStop("crouching"); if (mClass.wulfgarAttack(jotunmc.crouching, false) && (!Hit)) { hitJotun(dir); crouched = true; } if (jotunmc.crouching._currentframe == jotunmc.crouching._totalframes) { crouched = true; jotunmc.crouching.stop(); } } return(undefined); } var spawned = false; var spawnFinished = false; var addWords = 115; var launched = false; var attacks = 5; var currentAttack = 1; var crouched = true; var maxBlood = 5; var bloodId = 0; var Hit = false; var lastHit = -2000; var health = 10; var dieing = false; var dead = false; var shake1 = 10; var shake2 = actionscript.jotun.prototype.shake1; var landshake = 17; }
Symbol 3404 MovieClip [__Packages.actionscript.skeleton] Frame 0
class actionscript.skeleton { var level, mClass, mCharacter; function skeleton (stage, charClass) { level = stage; mClass = charClass; mCharacter = mClass.wulfgarmc; return; } function spawn(type, side, specialx) { if ((((!mClass.dead) && (mClass.currentAttack != 6)) && (currentSkeletons < maxskid)) && (mClass.platforms != undefined)) { var _local8; var _local7 = false; var _local9; var _local2 = 1; while (_local2 <= mClass.platforms) { var _local3; var _local4; switch (type) { case 1 : _local4 = false; if (side) { _local3 = (Math.random() * 200) - 250; } else { _local3 = (Math.random() * 200) + 750; } break; case 2 : _local4 = true; _local3 = (Math.random() * 600) + 50; break; case 3 : _local4 = false; if (side) { _local3 = (Math.random() * 200) - 250; } else { _local3 = (Math.random() * 200) + 750; } } if ((((mClass.enemySpawnSpot(_local3, _local2) && (specialx == undefined)) || (mClass.enemySpawnSpot(specialx, _local2) && (specialx != undefined))) && (level["lvl" + level.currentLevel]["ground" + _local2].coords.y != undefined)) && ((!level["lvl" + level.currentLevel]["ground" + _local2].wulfgarOnly) || (specialx != undefined))) { _local8 = level["lvl" + level.currentLevel]["ground" + _local2].coords.y; _local9 = _local3; _local7 = true; } _local2++; } if (_local7) { if (["skeleton" + skid]._x == undefined) { level.attachMovie("skeleton-" + type, "skeleton" + skid, level.depth++); level["skeleton" + skid].stype = type; level["skeleton" + skid].stop(); var _local11 = mCharacter._x - level["skeleton" + skid]._x; var _local12 = Math.abs(_local11) / _local11; level["skeleton" + skid]._xscale = _local12 * 100; level["skeleton" + skid].cacheAsBitmap = true; level["skeleton" + skid]._x = _local9; level["skeleton" + skid]._y = _local8; if (specialx != undefined) { level["skeleton" + skid]._x = specialx; } level["skeleton" + skid].spawn = _local4; if (_local4) { level["skeleton" + skid].gotoAndStop("spawning"); } currentSkeletons++; level.lastSpawned = getTimer(); } skid++; if (skid > maxskid) { skid = 0; } } } return(undefined); } function moveSkeleton() { var _local5; var _local15 = mClass.blocking; var _local4 = 0; while (_local4 <= maxskid) { var _local2 = level["skeleton" + _local4]; if (_local2._x != undefined) { _local5 = mCharacter._x - _local2._x; var _local12 = 50 + (_local2._width / 2); var _local3 = Math.abs(_local5) / _local5; var _local7 = (mCharacter._xscale / 100) != _local3; if (_local2._x == undefined) { } else { mClass.fgClass.recoil(_local2.recoil, _local2, _local2.rhit, 2); if ((_local2.attacking._currentframe == this[("skeleton" + _local2.stype) + "AttackFinish"]) || (_local2.attackblocked._currentframe == this[("skeleton" + _local2.stype) + "AttackBlockedFinish"])) { _local2.attack = false; } if (_local2.blocking._currentframe == this[("skeleton" + _local2.stype) + "BlockFinish"]) { _local2.block = false; } if (_local2.spawning._currentframe == this[("skeleton" + _local2.stype) + "SpawnFinish"]) { _local2.spawn = false; } var _local8 = mClass.wulfgarAttack(_local2, this[("skeleton" + _local2.stype) + "Ground"]); var _local10 = (_local2.stype == 1) && ((mClass.currentAttack == 1) || (mClass.currentAttack == 5)); var _local13 = (_local2.stype == 2) && (mClass.currentAttack != 3); var _local9 = (_local2.stype == 3) && ((mClass.currentAttack == 3) || (mClass.currentAttack == 4)); if (((!_local2.death) && (((((mClass.attacking && (_local8)) && ((_local10 || (_local13)) || (_local9))) && (!_local2.spawn)) || (mClass.specialAttack(_local2))) || (mClass.dead))) || (mClass.clearEnemies)) { _local2.death = true; mClass.modMP(1); switch (_local2.stype) { case 1 : _local2.dtype = Math.ceil(Math.random() * 2); break; case 2 : _local2.dtype = 1; break; case 3 : _local2.dtype = Math.ceil(Math.random() * 2); } _local2.gotoAndStop("die" + _local2.dtype); if (Math.ceil(Math.random() * 2) <= 1) { _local2._xscale = 100; } else { _local2._xscale = -100; } } else if ((((((!_local2.death) && (mClass.attacking)) && (mCharacter["attack" + mClass.currentAttack]._currentframe == mClass[("attack" + mClass.currentAttack) + "Peak"])) && (_local8)) && ((!_local10) || (!_local9))) && (!_local2.block)) { if ((_local2.stype == 3) || (_local2.stype == 1)) { _local2.gotoAndStop("blocking"); _local2.blocking.gotoAndPlay(1); _local2.block = true; _local2.attack = false; _local2.rinc = recoilInc; _local2.rhit = _local3; _local2.recoil = true; } } if (((((Math.abs(_local5) > _local12) && (!_local2.attack)) && (!_local2.death)) && (!_local2.block)) && (!_local2.spawn)) { _local2.gotoAndStop("walking"); if (_local3 > 0) { _local2._x = _local2._x + (_local3 * (this[("skeleton" + _local2.stype) + "Velocity"] - mClass.sRelation)); } else { _local2._x = _local2._x + (_local3 * (this[("skeleton" + _local2.stype) + "Velocity"] + mClass.sRelation)); } _local2._xscale = (-_local3) * 100; } else if ((((!_local2.attack) && (!_local2.death)) && (!_local2.block)) && (!_local2.spawn)) { _local2.gotoAndStop("attacking"); _local2.attack = true; } if (((_local2.death || (_local2.attack)) || (_local2.block)) || (_local2.spawn)) { _local2._x = _local2._x - mClass.sRelation; } var _local14 = remove && (mClass.isOffStage(_local2)); if ((_local2.death && (_local2["die" + _local2.dtype]._currentframe == this[((("skeleton" + _local2.stype) + "Die") + _local2.dtype) + "Finish"])) || (_local14)) { _local2.removeMovieClip(); currentSkeletons--; } var _local11 = _local2.attack && (_local2.attackblocked._currentframe); if ((((((((_local11 == undefined) && (!_local2.death)) && (_local2.attack)) && (!mClass.Hit)) && (!_local2.recoil)) && (!_local2.block)) && (!_local2.spawn)) && (!mClass.dead)) { var _local6 = mCharacter.hitTest(_local2.attacking.stip); if (_local6 && ((!_local15) || (!_local7))) { mClass.Hit = true; mClass.enemyDir = -_local3; mClass.modHP(1); } else if ((_local6 && (_local15)) && (_local7)) { if (_local2.stype == 1) { var _local16 = _local2.attacking._currentframe; _local2.gotoAndStop("attackblocked"); _local2.attackblocked.gotoAndPlay(17); } else { _local2.gotoAndStop("attackblocked"); } _local2.rinc = recoilInc; _local2.recoil = true; _local2.rhit = _local3; mClass.shudder(); } } } } _local4++; } return(undefined); } var skid = 0; var maxskid = 20; var currentSkeletons = 0; var lastSpawned = -2000; var skeleton1Velocity = 4; var skeleton2Velocity = 3; var skeleton3Velocity = 4.5; var skeleton1Ground = false; var skeleton2Ground = true; var skeleton3Ground = false; var skeleton1AttackPeak = 17; var skeleton2AttackPeak = 22; var skeleton3AttackPeak = 12; var skeleton1PeakOff = 3; var skeleton2PeakOff = 0; var skeleton3PeakOff = 0; var skeleton1AttackFinish = 63; var skeleton2AttackFinish = 39; var skeleton3AttackFinish = 42; var skeleton1AttackBlockedFinish = actionscript.skeleton.prototype.skeleton1AttackFinish; var skeleton2AttackBlockedFinish = 18; var skeleton3AttackBlockedFinish = 17; var skeleton1BlockFinish = 44; var skeleton3BlockFinish = 27; var skeleton1Die1Finish = 48; var skeleton1Die2Finish = 104; var skeleton3Die1Finish = 48; var skeleton3Die2Finish = 104; var skeleton2SpawnFinish = 36; var skeleton2Die1Finish = 27; var remove = false; var recoilInc = 15; }
Symbol 3405 MovieClip [__Packages.actionscript.foreground] Frame 0
class actionscript.foreground { var level, stagewidth, stageheight, median, mClass, mCharacter, currentLevel, levelend, lastLock, goTime; function foreground (stage, cLevel, swidth, sheight, tClass) { depth = 0; level = stage; stagewidth = swidth; stageheight = sheight; median = stagewidth / 2; mClass = tClass; mClass.fgClass = this; mClass.platforms = this[("level" + cLevel) + "Plats"]; mClass.walls = this[("level" + cLevel) + "Walls"]; mCharacter = mClass.wulfgarmc; currentLevel = cLevel; } function recoil(recoil, mc, dir, rdec) { var _local2 = rdec; if (recoil) { if (dir == 1) { mc._x = mc._x - mc.rinc; } else { mc._x = mc._x + mc.rinc; } mc.rinc = mc.rinc - _local2; if (mc.rinc < 0) { mc.recoil = false; mc.rinc = 0; } } return(undefined); } function createForeground() { level.attachMovie("hud", "hud", 100000); level.hud._x = 10; level.hud._y = 100; level.attachMovie(("lvl-" + currentLevel) + "-bg", "bg" + currentLevel, depth++); level["bg" + currentLevel]._x = 0; level["bg" + currentLevel]._y = stageheight + Math.abs(level["bg" + currentLevel]._height - stageheight); level.attachMovie(("lvl-" + currentLevel) + "-sub", "sub" + currentLevel, depth++); level["sub" + currentLevel]._x = 0; level["sub" + currentLevel]._y = stageheight - this[("sub" + currentLevel) + "Off"]; level.attachMovie("lvl-" + currentLevel, "lvl" + currentLevel, depth++); level["lvl" + currentLevel]._x = 0; level["lvl" + currentLevel]._y = stageheight; return(undefined); } function moveSubground(per) { level["sub" + currentLevel]._x = (-per) * (level["sub" + currentLevel]._width - (stagewidth + levelOff)); return(undefined); } function moveBackground(per) { level["bg" + currentLevel]._x = (-per) * (level["bg" + currentLevel]._width - (stagewidth + levelOff)); return(undefined); } function shake() { var _local3 = getTimer(); var _local2 = 10; if ((_local3 - 200) < shakeStart) { switch (shakeNum) { case 0 : level._x = -_local2; break; case 1 : level._y = -_local2; break; case 2 : level._x = _local2; } shakeNum++; if (shakeNum > 2) { shakeNum = 0; } } else { level._x = 0; level._y = 0; } return(undefined); } function music(initiate, boss) { stopAllSounds(); if (initiate) { level.levelmusic = new Sound(); level.levelmusic.attachSound("level-" + level.currentLevel); level.levelmusic.start(0, 10000); } if (boss) { level.levelmusic = new Sound(); level.levelmusic.attachSound("boss"); level.levelmusic.start(0, 10000); } return(undefined); } function moveForeground() { mCharacter = mClass.wulfgarmc; var _local6 = false; var _local7 = false; var _local8; shake(); var _local2 = 1; while (_local2 <= mClass.platforms) { var _local3 = {x:level["lvl" + level.currentLevel]["ground" + _local2]._x, y:level["lvl" + level.currentLevel]["ground" + _local2]._y}; level["lvl" + level.currentLevel].localToGlobal(_local3); level["lvl" + level.currentLevel]["ground" + _local2].coords = _local3; _local2++; } _local2 = 0; while (_local2 < this[("level" + currentLevel) + "Locks"].length) { levelend = Math.abs(level["lvl" + currentLevel]._x) >= (level["lvl" + currentLevel]._width - (stagewidth + levelOff)); if ((((Math.abs(level["lvl" + currentLevel]._x) >= (this[("level" + currentLevel) + "Locks"][_local2] * stagewidth)) && (this[("level" + currentLevel) + "Locks"][_local2] != lastLock)) && (this[("level" + currentLevel) + "Locks"][_local2] > recentLock)) || (levelend)) { if (levelend) { recentLock = this[("level" + currentLevel) + "Locks"][this[("level" + currentLevel) + "Locks"].length - 1]; } else { recentLock = this[("level" + currentLevel) + "Locks"][_local2]; } locked = true; } _local2++; } if (((recentLock == lastLock) && (locked)) && (!levelend)) { level.attachMovie("go", "go", 1000000); level.go._x = stagewidth; level.go._y = 0; goTime = getTimer(); locked = false; } if ((getTimer() - 2000) > goTime) { level.go.removeMovieClip(); } _local8 = Math.abs(level["lvl" + currentLevel]._x) / (level["lvl" + currentLevel]._width - (stagewidth + levelOff)); moveSubground(_local8); moveBackground(_local8); if (((level["lvl" + currentLevel]._x + mClass.velocity) >= ((recentLock * stagewidth) * -1)) && (mClass.dir != 1)) { level["lvl" + currentLevel]._x = (recentLock * stagewidth) * -1; _local6 = true; } else { _local6 = false; } if ((((((level["lvl" + currentLevel]._x + level["lvl" + currentLevel]._width) - mClass.velocity) <= (level["lvl" + currentLevel]._width - (recentLock * stagewidth))) && (mClass.dir != -1)) && (locked)) || (levelend)) { if (!levelend) { level["lvl" + currentLevel]._x = (recentLock * stagewidth) * -1; } else { level["lvl" + currentLevel]._x = ((-level["lvl" + currentLevel]._width) + stagewidth) + levelOff; } _local7 = true; } else { _local7 = false; } if (((((((mCharacter._x >= median) && (mClass.dir == 1)) && (mClass.movePressed)) && (!_local7)) && (!mClass.Hit)) && (!mClass.hitWall)) && (!mClass.dead)) { mClass.sRelation = mClass.velocity; level["lvl" + currentLevel]._x = level["lvl" + currentLevel]._x + (mClass.velocity * (-mClass.dir)); } else if (((((((mCharacter._x <= median) && (mClass.dir == -1)) && (mClass.movePressed)) && (!_local6)) && (!mClass.Hit)) && (!mClass.hitWall)) && (!mClass.dead)) { mClass.sRelation = -mClass.velocity; level["lvl" + currentLevel]._x = level["lvl" + currentLevel]._x + (mClass.velocity * (-mClass.dir)); } else { mClass.sRelation = 0; } return(undefined); } var depth = 0; var levelOff = 60; var sub1Off = 45; var sub2Off = 0; var sub3Off = 0; var locked = false; var recentLock = 0; var level1Locks = [1, 3, 5, 6]; var level2Locks = [1, 2, 3, 5, 6]; var level3Locks = [1, 2, 3, 4, 6]; var level4Locks = [1, 2, 3, 4, 6.3]; var level1Plats = 2; var level2Plats = 6; var level3Plats = 9; var level4Plats = 6; var level1Walls = 0; var level2Walls = 0; var level3Walls = 7; var level4Walls = 5; var shakeNum = 0; var shakeStart = -5000; var shakeyTime = 0; }
Symbol 3406 MovieClip [__Packages.actionscript.vswoop] Frame 0
class actionscript.vswoop { var mClass, mCharacter, level; function vswoop (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; return; } function spawn() { if ((mClass.currentAttack != 6) && (currentSwoops < maxSwoops)) { if (level["vswoop" + swoopId]._x == undefined) { level.attachMovie("v-swoop", "vswoop" + swoopId, level.depth++); var _local4 = ((Math.random() > 0.5) ? 100 : -100); var _local3; _local3 = (Math.random() * 350) + 200; var _local2 = level["vswoop" + swoopId]; _local2._x = _local3; _local2._y = 0; _local2._xscale = _local4; level.lastSpawned = getTimer(); currentSwoops++; } swoopId++; if (swoopId > maxSwoops) { swoopId = 0; } } return(undefined); } function moveSwoops() { var _local3 = 0; while (_local3 <= maxSwoops) { var _local2 = level["vswoop" + _local3]; var _local5 = level["vswoopd" + _local3]; if (_local2._x == undefined) { } else { _local2._x = _local2._x - mClass.sRelation; _local5._x = _local5._x - mClass.sRelation; if (mClass.checkForEnd(_local2.swoop)) { _local2.removeMovieClip(); currentSwoops--; } if (mClass.checkForEnd(_local5)) { _local5.removeMovieClip(); _local2.removeMovieClip(); currentSwoops--; } if ((mClass.wulfgarAttack(_local2.swoop) || (mClass.specialAttack(_local2))) && (!_local2.dead)) { _local2._visible = false; _local2.dead = true; var _local7 = Math.ceil(Math.random() * 2); var _local4 = {x:_local2.swoop.hitarea._x, y:_local2.swoop.hitarea._y}; _local2.swoop.localToGlobal(_local4); if (_local4.x == undefined) { _local2.removeMovieClip(); currentSwoops--; } else { level.attachMovie("v-swoop-d" + _local7, "vswoopd" + _local3, level.depth++); var _local6 = level["vswoopd" + _local3]; _local6._x = _local4.x; _local6._y = _local4.y; _local2.swoop.stop(); } } if ((_local2.swoop.hitbox.hitTest(mCharacter) && (!mClass.Hit)) && (_local2._visible)) { mClass.Hit = true; mClass.modHP(1); mClass.enemyDir = _local2._xscale / 100; } } _local3++; } return(undefined); } var currentSwoops = 0; var swoopId = 0; var maxSwoops = 4; }
Symbol 3407 MovieClip [__Packages.actionscript.vmage] Frame 0
class actionscript.vmage { var mClass, mCharacter, level; function vmage (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; } function spawn(specialx) { if ((((!mClass.dead) && (mClass.platforms != undefined)) && (mageMax > currentMages)) && (mClass.currentAttack != 6)) { var _local6 = false; var _local7; var _local9; var _local10; var _local8; var _local2 = 1; while (_local2 <= mClass.platforms) { var _local3 = (Math.random() * 550) + 100; if (specialx != undefined) { _local3 = specialx; } if (mClass.enemySpawnSpot(_local3, _local2)) { _local6 = true; _local7 = level["lvl" + level.currentLevel]["ground" + _local2].coords.y; _local9 = _local3; _local10 = level["lvl" + level.currentLevel]["ground" + _local2]; _local8 = _local2; } _local2++; } if (_local6) { if (level["vmage" + mageId]._x == undefined) { level.attachMovie("vmage-mc", "vmage" + mageId, level.depth++); var _local5 = level["vmage" + mageId]; _local5._x = _local9; _local5._y = _local7 - 20; _local5._xscale = ((_local5._x > mCharacter._x) ? 100 : -100); _local5.cacheAsBitmap = true; _local5.groundNum = _local8; _local5.gotoAndStop("tin"); _local5.canAttack = false; _local5.teleport = true; currentMages++; level.lastSpawned = getTimer(); } mageId++; if (mageId > mageMax) { mageId = 0; } } } return(undefined); } function moveMages() { var _local7 = 0; while (_local7 <= mageMax) { var _local2 = level["vmage" + _local7]; var _local6 = ((mCharacter._x > _local2._x) ? 1 : -1); var _local3 = 1; while (_local3 <= 3) { var _local4 = _local2.attacking["orb" + _local3]; var _local5 = {x:_local4._x, y:_local4._y}; _local2.attacking.localToGlobal(_local5); if (mClass.checkForEnd(_local4.hit)) { _local4._visible = false; } if (mCharacter.hitTest(_local5.x, _local5.y, true) && (_local4._visible == true)) { if (mClass.blocking && (mClass.dir == (-_local6))) { mClass.shudder(); } else if (!mClass.Hit) { mClass.Hit = true; mClass.modHP(1); mClass.enemyDir = -_local6; } _local4._visible = false; level.attachMovie("magic-hit", "mh" + _local3, level.depth++); level["mh" + _local3]._x = _local5.x; level["mh" + _local3]._y = _local5.y; level["mh" + _local3]._xscale = _local2._xscale; } if (mClass.checkForEnd(level["mh" + _local3])) { level["mh" + _local3].removeMovieClip(); } _local3++; } if (_local2._x == undefined) { } else { _local2._x = _local2._x - mClass.sRelation; if (!_local2.dead) { if (mClass.checkForEnd(_local2.tin)) { _local2.teleport = false; } if (mClass.checkForEnd(_local2.tout)) { _local2._x = (Math.random() * 550) + 100; _local2._y = mCharacter._y; _local2._xscale = _local6 * -100; _local2.gotoAndStop("tin"); } if (mClass.checkForEnd(_local2.stationary)) { _local2.canAttack = true; } if (_local2.canAttack) { _local2.gotoAndStop("attacking"); } if ((!_local2.canAttack) && (_local2.stationary._currentframe != undefined)) { _local2._xscale = -100 * _local6; } var _local8 = mClass.wulfgarAttack(_local2) && (((mClass.currentAttack != 1) && (mClass.currentAttack != 2)) && (mClass.currentAttack != 3)); if (mClass.checkForEnd(_local2.attacking) || (_local8)) { _local2.gotoAndStop("tout"); _local2.teleport = true; _local2.canAttack = false; } if ((!_local2.teleport) && (!_local2.canAttack)) { _local2.gotoAndStop("stationary"); } if (((mClass.wulfgarAttack(_local2) && (!_local8)) && (!_local2.dead)) || (mClass.specialAttack(_local2) && (!_local2.dead))) { _local2.gotoAndStop("death"); mClass.modMP(1); _local2.dead = true; } } if (mClass.checkForEnd(_local2.death) || (remove && (mClass.isOffStage(_local2)))) { _local2.removeMovieClip(); currentMages--; } } _local7++; } return(undefined); } var mageId = 0; var mageMax = 2; var currentMages = 0; var remove = false; }
Symbol 3408 MovieClip [__Packages.actionscript.buff] Frame 0
class actionscript.buff { var mClass, mCharacter, level; function buff (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; } function spawn(specialx) { if ((((!mClass.dead) && (mClass.platforms != undefined)) && (buffMax > currentBuffs)) && (mClass.currentAttack != 6)) { var _local6 = false; var _local7; var _local9; var _local10; var _local8; var _local2 = 1; while (_local2 <= mClass.platforms) { var _local3 = ((Math.random() > 0.5) ? (50 - (Math.random() * 200)) : (800 + (Math.random() * 200))); if (specialx != undefined) { _local3 = specialx; } if (mClass.enemySpawnSpot(_local3, _local2) && (!level["lvl" + level.currentLevel]["ground" + _local2].noViking)) { _local6 = true; _local7 = level["lvl" + level.currentLevel]["ground" + _local2].coords.y; _local9 = _local3; _local10 = level["lvl" + level.currentLevel]["ground" + _local2]; _local8 = _local2; } _local2++; } if (_local6) { if (level["buff" + buffId]._x == undefined) { level.attachMovie("buffviking-mc", "buff" + buffId, level.depth++); var _local5 = level["buff" + buffId]; _local5._x = _local9; _local5._y = _local7 + 5; _local5._xscale = ((_local5._x > mCharacter._x) ? 100 : -100); _local5.cacheAsBitmap = true; _local5.groundNum = _local8; _local5.stop(); currentBuffs++; level.lastSpawned = getTimer(); } buffId++; if (buffId > buffMax) { buffId = 0; } } } return(undefined); } function moveBuffs() { var _local6 = 0; while (_local6 <= buffMax) { var _local2 = level["buff" + _local6]; if (_local2._x == undefined) { } else { mClass.fgClass.recoil(_local2.recoil, _local2, _local2.rdir, recoilDecrease); var _local5 = Math.abs(mCharacter._x - _local2._x); var _local3 = ((mCharacter._x > _local2._x) ? 1 : -1); var _local9 = 150; var _local13 = ((mClass.currentAttack == 1) || (mClass.currentAttack == 2)) || (mClass.currentAttack == 5); var _local4 = level["lvl" + level.currentLevel]["ground" + _local2.groundNum]; var _local10 = (((_local2._x - (_local2._width / 2)) > _local4.coords.x) ? true : false); var _local8 = (((_local2._x + (_local2._width / 2)) < (_local4.coords.x + _local4._width)) ? true : false); if (mClass.checkForEnd(_local2.blocking) || (mClass.checkForEnd(_local2.blocked))) { _local2.block = false; _local2.attack = false; } var _local11 = remove && (((_local2._x <= 0) || (_local2._x >= 750)) || (_local5 > 1000)); if ((mClass.checkForEnd(_local2.death1) || (mClass.checkForEnd(_local2.death2))) || (_local11)) { _local2.removeMovieClip(); currentBuffs--; } if (((_local2.attack || (_local2.block)) || (_local2.dead)) || (((!_local8) && (_local3 == 1)) || ((!_local10) && (_local3 == -1)))) { _local2._x = _local2._x - mClass.sRelation; } if (mClass.checkForEnd(_local2.attacking)) { _local2.attack = false; _local2._xscale = -100 * _local3; } if (((((_local5 > _local9) && ((_local8 && (_local3 == 1)) || (_local10 && (_local3 == -1)))) && (!_local2.attack)) && (!_local2.block)) && (!_local2.dead)) { _local2._x = _local2._x + ((vel * _local3) - mClass.sRelation); _local2.gotoAndStop("running"); _local2._xscale = _local3 * -100; } else if (((_local9 >= _local5) && (!_local2.block)) && (!_local2.dead)) { _local2.gotoAndStop("attacking"); _local2.attack = true; } if (_local2.attacking.hitBox.hitTest(mCharacter) && (!mClass.Hit)) { if (mClass.blocking && (mClass.dir == (-_local3))) { var _local14 = _local2.attacking._currentframe; _local2.gotoAndStop("blocked"); _local2.blocked.gotoAndPlay(_local14); _local2.block = true; _local2.recoil = true; _local2.rinc = recoilAmount + 5; _local2.rdir = _local3; mClass.shudder(); } else { mClass.Hit = true; mClass.modHP(1); mClass.enemyDir = -_local3; } } if (((mClass.wulfgarAttack(_local2) || (mClass.specialAttack(_local2))) || (mClass.clearEnemies)) && (!_local2.dead)) { var _local7 = false; if ((mClass.currentAttack == 6) || (mClass.clearEnemies)) { _local7 = true; } else if (_local13) { _local7 = true; mClass.modMP(1); } else { _local2.gotoAndStop("blocking"); _local2.block = true; _local2.recoil = true; _local2.rinc = recoilAmount; _local2.rdir = _local3; } if (_local7) { var _local12 = Math.ceil(Math.random() * 2); _local2.gotoAndStop("death" + _local12); _local2.dead = true; } } } _local6++; } return(undefined); } var buffId = 0; var currentBuffs = 0; var buffMax = 2; var recoilAmount = 20; var recoilDecrease = 2; var remove = false; var lastSpawned = -10000; var vel = 6; }
Symbol 3409 MovieClip [__Packages.actionscript.necromancer] Frame 0
class actionscript.necromancer { var mClass, mCharacter, sClass, level, waveNum, necromc; function necromancer (tClass, stage, tsClass) { mClass = tClass; mCharacter = mClass.wulfgarmc; sClass = tsClass; level = stage; waveNum = Math.floor(Math.random() * 2.9); } function spawn() { level.attachMovie("necromancer", "necromancer", level.depth++); necromc = level.necromancer; necromc.cacheAsBitmap; necromc._x = 400; necromc._y = 333; spawned = true; mClass.mp = 1; mClass.inBoss = true; return(undefined); } function moveNecromancer() { sClass.moveSkeleton(); teleportOut(false); teleportIn(false); if (!spawnFinished) { necromc.gotoAndStop("intro"); if ((necromc.intro.speech._currentframe == necromc.intro.speech._totalframes) && (necromc.intro.speech._x != undefined)) { necromc.intro.play(); } if (necromc.intro._currentframe == necromc.intro._totalframes) { teleportOut(true); spawnFinished = true; } } else { var _local3 = Math.abs(necromc._x - mCharacter._x); if ((((_local3 < 120) || (mClass.wulfgarAttack(necromc.idle))) || (mClass.wulfgarAttack(necromc.summon))) && (!dead)) { teleportOut(true); } if (mClass.specialAttack(necromc)) { dead = true; } if (dead) { if (mClass.currentAttack == 6) { teleportOut(true); } else if (teleporting) { teleportIn(true); } else { necromc.gotoAndStop("death"); if (necromc.death._currentframe == necromc.death._totalframes) { deathFinish = true; necromc.removeMovieClip(); mClass.inBoss = false; } } } if ((!teleporting) && (!dead)) { if (((sClass.currentSkeletons > 0) && (necromc.idle._currentframe != undefined)) || ((necromc.summon._currentframe == necromc.summon._totalframes) && (necromc.summon._currentframe != undefined))) { necromc.gotoAndStop("idle"); } else { necromc.gotoAndStop("summon"); } if ((getTimer() - 1000) > lastSummon) { var _local2 = {x:necromc.summon.appear._x, y:necromc.summon.appear._y}; necromc.summon.localToGlobal(_local2); if ((necromc.summon._currentframe == summons[waveNum]) && (sClass.currentSkeletons == 0)) { sClass.spawn(Math.ceil(Math.random() * 3), 1, _local2.x); waveNum = Math.floor(Math.random() * 2.9); lastSummon = getTimer(); } } } } return(undefined); } function teleportOut(action) { if (action) { necromc.gotoAndStop("tout"); teleporting = true; } if ((necromc.tout._currentframe == necromc.tout._totalframes) && (necromc.tout._currentframe != undefined)) { necromc._visible = false; if (!dead) { teleportIn(true); } } return(undefined); } function teleportIn(action) { var _local3 = 75; var _local2 = 675; if (action) { necromc.gotoAndStop("tin"); teleporting = true; necromc._visible = true; var _local5 = Math.abs(mCharacter._x - _local3); var _local4 = Math.abs(mCharacter._x - _local2); if (!dead) { if (_local5 > _local4) { necromc._x = _local3; necromc._xscale = -100; } else { necromc._x = _local2; necromc._xscale = 100; } } else { necromc._x = 375; } } if ((necromc.tin._currentframe == necromc.tin._totalframes) && (necromc.tin._currentframe != undefined)) { necromc.gotoAndStop("idle"); teleporting = false; } return(undefined); } var spawned = false; var spawnFinished = false; var dead = false; var deathFinish = false; var lastSummon = -2000; var summons = [17, 40, 63]; var teleporting = false; }
Symbol 3410 MovieClip [__Packages.actionscript.troll] Frame 0
class actionscript.troll { var mClass, mCharacter, level; function troll (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; } function spawn(specialx) { if ((((!mClass.dead) && (mClass.platforms != undefined)) && (trollMax > currentTrolls)) && (mClass.currentAttack != 6)) { var _local6 = false; var _local7; var _local9; var _local10; var _local8; var _local2 = 1; while (_local2 <= mClass.platforms) { var _local3 = (Math.random() * 550) + 100; if (specialx != undefined) { _local3 = specialx; } if (mClass.enemySpawnSpot(_local3, _local2)) { _local6 = true; _local7 = level["lvl" + level.currentLevel]["ground" + _local2].coords.y; _local9 = _local3; _local10 = level["lvl" + level.currentLevel]["ground" + _local2]; _local8 = _local2; } _local2++; } if (_local6) { if (level["troll" + trollId]._x == undefined) { level.attachMovie("troll-mc", "troll" + trollId, level.depth++); var _local4 = level["troll" + trollId]; _local4._x = _local9; _local4._y = _local7 + 5; _local4._xscale = ((_local4._x > mCharacter._x) ? 100 : -100); _local4.cacheAsBitmap = true; _local4.groundNum = _local8; _local4.gotoAndStop("spawn"); _local4.spawnFinish = false; if (_local10._width < 400) { _local4._x = _local10.coords.x + (_local10._width / 2); } else if ((_local4._x + _local4._width) > (_local10.coords.x + _local10._width)) { _local4._x = _local4._x - (_local4._width + 20); } else if ((_local4._x - _local4._width) < _local10.coords.x) { _local4._x = _local4._x + (_local4._width + 20); } _local4.stop(); currentTrolls++; level.lastSpawned = getTimer(); } trollId++; if (trollId >= trollMax) { trollId = 0; } } } return(undefined); } function moveTrolls() { trace(currentTrolls); var _local3 = 0; while (_local3 <= trollMax) { var _local2 = level["troll" + _local3]; var _local10 = level["orb" + _local3]; var _local5 = level["lvl" + level.currentLevel]["ground" + _local2.groundNum]; var _local4 = ((mCharacter._x > _local2._x) ? 1 : -1); var _local8 = Math.abs(mCharacter._x - _local2._x); if (_local2._x == undefined) { } else { if (mClass.checkForEnd(_local2.spawn)) { _local2.spawnFinish = true; } if (((!_local2.walking) || (_local2.dead)) || (!_local2.spawnFinish)) { _local2._x = _local2._x - mClass.sRelation; } if (_local2.spawnFinish) { moveOrb(_local3); if (_local10.spawn._currentframe == undefined) { _local2._xscale = _local4 * -100; } var _local6 = (_local2._x + _local2._width) < (_local5.coords.x + _local5._width); var _local9 = (_local2._x - _local2._width) > _local5.coords.x; if ((((_local6 && (_local4 == 1)) || (_local9 && (_local4 == -1))) && (!_local2.spell)) && (!_local2.dead)) { _local2._x = _local2._x + ((_local4 * vel) - mClass.sRelation); _local2.walking = true; _local2.gotoAndStop("walk"); } else { _local2.walking = false; } if ((!_local2.spell) && (!_local2.dead)) { _local2.gotoAndStop("walk"); } if (((_local8 < 400) && (!_local2.spell)) && (!_local2.dead)) { _local2.spell = true; _local2.gotoAndStop("intro"); spawnOrb(_local3); } if (_local2.spell && (mClass.checkForEnd(_local2.intro))) { _local2.gotoAndStop("control"); } if (_local2.dead || (mClass.clearEnemies)) { _local2.gotoAndStop("death"); } var _local7 = remove && ((_local2._x <= 0) || (_local2._x >= 750)); if (mClass.checkForEnd(_local2.death) || (_local7)) { _local2.removeMovieClip(); currentTrolls--; } } } _local3++; } return(undefined); } function spawnOrb(orbId) { level.attachMovie("orb", "orb" + orbId, level.depth++); var _local4 = level["orb" + orbId]; _local4.stop(); var _local3 = {x:level["troll" + orbId].intro.spawnSpot._x, y:level["troll" + orbId].intro.spawnSpot._y}; level["troll" + orbId].intro.localToGlobal(_local3); level["troll" + orbId].orbSpawned = true; _local4._x = _local3.x; _local4._y = _local3.y; return(undefined); } function moveOrb(orbId) { var _local2 = level["orb" + orbId]; var _local4 = ((_local2._x < mCharacter._x) ? 1 : -1); var _local3 = level["troll" + orbId]; if (mClass.checkForEnd(_local2.spawn)) { _local2.gotoAndStop("idle"); _local2.idle = true; } if (_local2.idle) { var _local6; var _local5; if (!_local2.bounced) { _local6 = mCharacter._x - _local2._x; _local5 = (mCharacter._y - (mCharacter._height / 2)) - _local2._y; } else { _local6 = _local3._x - _local2._x; _local5 = (_local3._y - (_local3._height / 2)) - _local2._y; } var _local7 = Math.atan2(_local5, _local6); _local2._x = _local2._x + ((Math.cos(_local7) * orbVel) - mClass.sRelation); _local2._y = _local2._y + (Math.sin(_local7) * orbVel); if (mClass.wulfgarAttack(_local2)) { _local2.bounced = true; } if ((mCharacter.hitTest(_local2._x, _local2._y, true) && (!_local2.bounced)) && (mClass.currentAttack != 6)) { if (mClass.blocking && (mClass.dir != _local4)) { mClass.shudder(); _local2.gotoAndStop("block"); } else { mClass.Hit = true; mClass.modHP(1); _local2.gotoAndStop("hit"); mClass.enemyDir = -_local4; } _local2._xscale = (-_local4) * 100; _local2.idle = false; } } else { _local2._x = _local2._x - mClass.sRelation; } if (((_local3.hitTest(_local2._x, _local2._y, true) && (_local2.bounced)) || (mClass.wulfgarAttack(_local3))) || (mClass.specialAttack(_local3))) { if (!_local3.dead) { _local3.dead = true; _local2.gotoAndStop("hit"); _local2.idle = false; mClass.modMP(1); } } if (mClass.checkForEnd(_local2.hit) || (mClass.checkForEnd(_local2.block))) { _local2.removeMovieClip(); _local3.spell = false; } return(undefined); } var trollMax = 2; var currentTrolls = 0; var trollId = 0; var vel = 3; var orbVel = 6; var remove = false; var lastSpawned = -10000; }
Symbol 3411 MovieClip [__Packages.actionscript.minidragon] Frame 0
class actionscript.minidragon { var mClass, mCharacter, level; function minidragon (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; return; } function spawn() { if ((mClass.currentAttack != 6) && (maxDragons > currentDragons)) { if (level["md" + dragonId]._x == undefined) { level.attachMovie("mini-dragon", "md" + dragonId, level.depth++); var _local4 = ((Math.random() > 0.5) ? 1 : -1); var _local3; if (_local4 > 0) { _local3 = 750 - (Math.random() * 500); } else { _local3 = Math.random() * 500; } var _local2 = level["md" + dragonId]; _local2._x = _local3; _local2._y = 400; _local2._xscale = 100 * _local4; currentDragons++; level.lastSpawned = getTimer(); } dragonId++; if (dragonId > maxDragons) { dragonId = 0; } } return(undefined); } function moveDragons() { var _local3 = 0; while (_local3 <= maxDragons) { var _local2 = level["md" + _local3]; if (mClass.checkForEnd(level["fhm" + _local3])) { level["fhm" + _local3].removeMovieClip(); } if (mClass.checkForEnd(level["dd" + _local3])) { level["dd" + _local3].removeMovieClip(); } if (_local2._x == undefined) { } else { if (mClass.checkForEnd(_local2.flying)) { _local2.removeMovieClip(); currentDragons--; } _local2._x = _local2._x - mClass.sRelation; if (((_local2.flying.hitbox.hitTest(mCharacter) && (!mClass.Hit)) && (!_local2.hitchar)) && (!_local2.dead)) { var _local4 = {x:_local2.flying.hitbox._x, y:_local2.flying.hitbox._y}; _local2.flying.localToGlobal(_local4); _local2.hitchar = true; _local2.flying.flame._visible = false; level.attachMovie("fire-hit-mini", "fhm" + _local3, level.depth++); level["fhm" + _local3]._x = _local4.x; level["fhm" + _local3]._y = _local4.y; mClass.Hit = true; mClass.modHP(1); mClass.enemydir = ((mCharacter._x > _local4.x) ? 1 : -1); } if ((mClass.wulfgarAttack(_local2.flying) || (mClass.specialAttack(_local2))) && (!_local2.dead)) { level.attachMovie("dragon-death", "dd" + _local3, level.depth++); var _local4 = {x:_local2.flying.hitarea._x, y:_local2.flying.hitarea._y}; _local2.flying.localToGlobal(_local4); level["dd" + _local3]._x = _local4.x; level["dd" + _local3]._y = _local4.y; level["dd" + _local3]._xscale = _local2._xscale; _local2.dead = true; _local2._visible = false; mClass.modMP(1); } } _local3++; } return(undefined); } var currentDragons = 0; var maxDragons = 5; var dragonId = 0; }
Symbol 3412 MovieClip [__Packages.actionscript.mecha] Frame 0
class actionscript.mecha { var mClass, mCharacter, level, chargeCounter; function mecha (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; return; } function spawn() { level.attachMovie("mecha-clip", "mecha", level.depth++); level.mecha._x = chargeSpot2; level.mecha._y = 365; spawned = true; mClass.mp = 1; mClass.inBoss = true; return(undefined); } function moveMecha() { var _local3 = level.mecha; if (!canMove) { if (mClass.checkForEnd(_local3.intro.valkyrie)) { canMove = true; } } else { if (mClass.specialAttack(_local3)) { dead = true; } if ((_local3.charge._currentframe >= chargeTurn) && (_local3.charge._currentframe != undefined)) { _local3._xscale = 100 * chargeDir; } if (mClass.checkForEnd(_local3.charge)) { chargeDone = true; lastFireTime = getTimer(); } if (!dead) { if (missleCounter == 0) { if (chargeDir == 0) { chargeDir = ((375 > _local3._x) ? 1 : -1); chargeCounter = chargeDuration; } else { if (chargeDir > 0) { chargeSpot = 2; } else { chargeSpot = 1; } _local3.gotoAndStop("charge"); if (_local3.charge._currentframe >= chargeStart) { _local3._x = _local3._x + (Math.abs(((chargeSpot2 - chargeSpot1) / chargeDuration) + chargeCounter) * chargeDir); chargeCounter = chargeCounter - 2; if (chargeCounter == 0) { chargeCounter = chargeCounter - 2; } if ((_local3._x <= chargeSpot1) || (_local3._x >= chargeSpot2)) { missleCounter++; } } if ((_local3.charge.hitarea.hitTest(mCharacter) && (!mClass.Hit)) && (mClass.currentAttack != 6)) { mClass.Hit = true; mClass.modHP(1); var _local8 = (((mCharacter._x - _local3._x) > 0) ? -1 : 1); mClass.enemyDir = _local8; } } } else if (chargeDone && (!dead)) { _local3.gotoAndStop("missle"); if (_local3.missle._currentframe == 1) { _local3.missle.stop(); } if (((missleId < maxMissles) && ((getTimer() - fireDelay) > lastFireTime)) && (chargeDone)) { var _local11 = {x:_local3.missle.launchloc._x, y:_local3.missle.launchloc._y}; _local3.missle.localToGlobal(_local11); level.attachMovie("missle", "m" + missleId, level.depth++); var _local10 = level["m" + missleId]; _local10._x = _local11.x; _local10._y = _local11.y; _local10._xscale = _local3._xscale; _local10.xor = mCharacter._x; _local10.yor = _local10._y; _local10.appeared = false; _local10._visible = false; if (_local10._xscale > 0) { _local10.angle = 0; } else { _local10.angle = 180; } _local3.missle.play(); _local10.fireRadius = Math.abs(_local10._x - mCharacter._x); missleId++; currentMissles++; lastFireTime = getTimer() + (fireDelay * 30); } if ((_local3.missle.hitarea.hitTest(mCharacter) && (!mClass.Hit)) && (mClass.currentAttack != 6)) { mClass.Hit = true; mClass.modHP(1); var _local8 = (((mCharacter._x - _local3._x) > 0) ? -1 : 1); mClass.enemyDir = _local8; } } } else { _local3.gotoAndStop("death"); if ((_local3.death._currentframe >= 10) && (mClass.currentAttack == 6)) { _local3.death.gotoAndPlay(1); } if (mClass.checkForEnd(_local3.death)) { _local3.removeMovieClip(); mClass.inBoss = false; deadFinished = true; } } var _local4 = 0; while (_local4 < maxMissles) { var _local2 = level["m" + _local4]; if (mClass.checkForEnd(_local2)) { _local2.exploded = false; _local2.removeMovieClip(); currentMissles--; } if ((_local2._x == undefined) || (_local2.exploded)) { } else { if (_local3.missle._currentframe >= 6) { _local2._visible = true; _local2.appeared = true; lastFireTime = getTimer(); } if (_local2.appeared) { var _local6 = _local2.angle * (Math.PI/180); _local2._x = _local2.xor + (Math.cos(_local6) * _local2.fireRadius); _local2._y = _local2.yor + (Math.sin(_local6) * _local2.fireRadius); _local2._rotation = (57.2957795130823 * Math.atan2(_local2._y - _local2.yor, _local2._x - _local2.xor)) + 90; _local2.angle = _local2.angle + (((_local3._xscale / -100) * rocketSpeed) / _local2.fireRadius); _local2.fireRadius = _local2.fireRadius - 0.9; var _local7 = mClass.wulfgarAttack(_local2) || (mClass.currentAttack == 6); var _local5 = mCharacter.hitTest(_local2._x, _local2._y, true); if (((_local2.fireRadius < 150) || (_local7)) || (_local5 && (!mClass.Hit))) { if (_local7) { mClass.modMP(1); } if ((_local5 && (!_local2.exploded)) && (mClass.currentAttack != 6)) { var _local9 = ((mCharacter._x > _local2._x) ? 1 : -1); if (mClass.blocking && (mClass.dir == (-_local9))) { mClass.shudder(); } mClass.Hit = true; mClass.modHP(1); var _local8 = (((mCharacter._x - _local2._x) > 0) ? 1 : -1); mClass.enemyDir = _local8; } _local2.gotoAndPlay("explode"); _local2.exploded = true; } } } _local4++; } if (((currentMissles == 0) && (missleId == maxMissles)) && (!dead)) { missleId = 0; chargeDone = false; missleCounter = 0; chargeDir = 0; } } return(undefined); } var spawned = false; var canMove = false; var dead = false; var deadFinished = false; var missleCounter = 0; var chargeDir = 0; var chargeSpot = 0; var chargeSpot1 = 100; var chargeSpot2 = 650; var chargeStart = 33; var chargeFinish = 55; var chargeTurn = 68; var chargeDuration = actionscript.mecha.prototype.chargeFinish - actionscript.mecha.prototype.chargeStart; var chargeDone = false; var missleId = 0; var maxMissles = 6; var currentMissles = 0; var lastFireTime = -10000; var fireDelay = 50; var rocketSpeed = 900; }
Symbol 3413 MovieClip [__Packages.actionscript.ghost] Frame 0
class actionscript.ghost { var mClass, mCharacter, level, ghostmc, diffHits; function ghost (stage, tClass) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; } function spawn() { level.attachMovie("ghost", "ghost", level.depth++); ghostmc = level.ghost; ghostmc._x = 500; ghostmc._y = 320; ghostmc.cacheAsBitmap = true; ghostmc.gotoAndStop("spawn"); spawned = true; spawning = true; mClass.mp = 1; mClass.inBoss = true; diffHits = new Array(); return(undefined); } function moveGhost() { var _local5 = Math.abs(mCharacter._x - ghostmc._x); var _local3 = _local5 / (mCharacter._x - ghostmc._x); var _local14 = (mCharacter._xscale / 100) != _local3; var _local7 = ((!spawning) && (!blocked)) && (!hit); recoil(grecoil, ghostmc.rdir); if (mClass.checkForEnd(ghostmc.spawn) || (mClass.checkForEnd(ghostmc.respawn))) { spawning = false; bigSpawn = true; } if (bigSpawn) { if ((ghostmc["block" + blockType]._currentframe == this[("block" + blockType) + "Finish"]) && (blockType != 0)) { blocking = false; } if (ghostmc.dieing._currentframe == 182) { fdead = true; ghostmc.removeMovieClip(); mClass.inBoss = false; } if (ghostmc.blocked._currentframe == blockedFinish) { blocked = false; } if (((ghostmc.hit._currentframe == hitFinish) && (mClass.currentAttack != 6)) && (!blocking)) { hit = false; spawning = true; ghostmc.gotoAndStop("respawn"); if (Math.ceil(Math.random() * 2) > 1) { ghostmc._x = 50; } else { ghostmc._x = 700; } _local5 = Math.abs(mCharacter._x - ghostmc._x); _local3 = _local5 / (mCharacter._x - ghostmc._x); ghostmc._xscale = (100 * _local3) * -1; } else if ((ghostmc.hit._currentframe == hitFinish) && (mClass.currentAttack == 6)) { ghostmc.hit.stop(); } if ((((((!spawning) && (!attacking)) && (!blocked)) && (!hit)) && (!blocking)) && (!dead)) { ghostmc.gotoAndStop("floating"); } if ((((((((_local5 < 300) && (!attacking)) && (_local7)) && (!mClass.dead)) && (!mClass.Hit)) && ((getTimer() - lastHitChar) > charHitDelay)) && (!blocking)) && (!dead)) { attacking = true; ghostmc.gotoAndStop("attacking"); } else if ((((((_local5 > 50) && (_local7)) && (!mClass.Hit)) && ((getTimer() - lastHitChar) > charHitDelay)) && (!blocking)) && (!dead)) { ghostmc._x = ghostmc._x + (_local3 * velocity); ghostmc._xscale = (_local3 * 100) * -1; } var _local6 = ghostmc._x + (_local3 * ((ghostmc._width / 2) - 30)); var _local8 = ghostmc._y - (ghostmc._height / 2); var _local9 = mCharacter.hitTest(_local6, _local8 - (ghostmc._width / 2), false); var _local17 = mCharacter.hitTest(_local6, _local8, false); var _local10 = mCharacter.hitTest(_local6, level.ground._y, false); var _local16 = ghostmc.attacking._currentframe == 15; var _local15 = ghostmc.attacking._currentframe == 27; var _local13 = ghostmc.attacking._currentframe == 36; var _local12 = ghostmc.attacking._currentframe == 44; var _local11 = ((_local16 || (_local15)) || (_local13)) || (_local12); if (((((((attacking && ((_local9 || (_local10)) || (_local17))) && (!mClass.Hit)) && (!blocked)) && (!mClass.dead)) && (_local11)) && (!hit)) && (!dead)) { if (mClass.blocking && (_local14)) { mClass.shudder(); ghostmc.gotoAndStop("blocked"); blocked = true; makeRecoil(_local3); attacking = false; } else { mClass.Hit = true; mClass.enemyDir = -_local3; mClass.modHP(1); attacking = false; lastHitChar = getTimer(); } makeRecoil(_local3); blocking = false; } if (((((((!hit) && (!dead)) && (!blocking)) && (mClass.attacking)) && (mClass.wulfgarAttack(ghostmc) && (_local5 < 150))) && (mClass.currentAttack != 6)) || (mClass.specialAttack(ghostmc))) { var _local4 = true; var _local2 = 0; while (_local2 < diffHits.length) { if (mClass.currentAttack == diffHits[_local2]) { _local4 = false; } _local2++; } if (_local4 || (mClass.currentAttack == 6)) { if (mClass.currentAttack != 6) { diffHits.push(mClass.currentAttack); } if (diffHits.length == 5) { ghostmc.gotoAndStop("dieing"); dead = true; } else { ghostmc.gotoAndStop("hit"); hit = true; attacking = false; blocked = false; } } else { blockType = Math.ceil(Math.random() * 4); ghostmc.gotoAndStop("block" + blockType); blocking = true; attacking = false; blocked = false; hit = false; makeRecoil(_local3); } } } return(undefined); } function recoil(recoil, dir) { var _local2 = 2; if (recoil) { if (dir == 1) { ghostmc._x = ghostmc._x - ghostmc.rinc; ghostmc.rinc = ghostmc.rinc - _local2; } else { ghostmc._x = ghostmc._x + ghostmc.rinc; ghostmc.rinc = ghostmc.rinc - _local2; } if (ghostmc.rinc < 0) { grecoil = false; } } return(undefined); } function makeRecoil(dir) { ghostmc.rdir = dir; grecoil = true; ghostmc.rinc = 15; return(undefined); } var spawned = false; var spawning = false; var dead = false; var fdead = false; var velocity = 4; var attacking = false; var hit = false; var grecoil = false; var spawnFinish = 485; var respawnFinish = 26; var hitFinish = 32; var lastHitChar = 0; var charHitDelay = 1500; var blocked = false; var blocking = false; var blockedFinish = 48; var blockType = 0; var block1Finish = 9; var block2Finish = 8; var block3Finish = 8; var block4Finish = 12; var bigSpawn = false; }
Symbol 3414 MovieClip [__Packages.actionscript.doppleganger] Frame 0
class actionscript.doppleganger { var mClass, mCharacter, level, mpLevel; function doppleganger (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; return; } function spawn() { makeNew(false, null); doneSpawn = true; mClass.mp = (mpLevel = 1); mClass.inBoss = true; return(undefined); } function moveDopples() { mClass.mp = mpLevel; var _local4 = 0; while (_local4 <= doppleCount) { var _local3 = dopplegangers[_local4]; var _local2 = _local3.wulfgarmc; var _local6 = Math.abs((_local2._xscale / 2) * 3); var _local5 = ((mCharacter._x > _local2._x) ? 1 : -1); var _local7 = Math.abs(mCharacter._x - _local2._x); if (_local3.wulfgarmc._x == undefined) { } else { if (Math.abs(_local2._xscale) == 100) { _local2.dirToChar = ((mCharacter._x > _local2._x) ? 1 : -1); } else if ((Math.abs(_local2._xscale) < 100) && (_local2.dirToChar == undefined)) { _local2.dirToChar = ((Math.random() > 0.5) ? 1 : -1); } if (_local2.running._currentframe != undefined) { _local2._xscale = Math.abs(_local2._xscale) * _local2.dirToChar; _local3.dir = _local2.dirToChar; } if (mClass.checkForEnd(level["dp" + _local4])) { level["dp" + _local4].removeMovieClip(); } if ((((_local6 >= _local7) && (!_local3.Hit)) && (_local3.currentAttack == 0)) && ((getTimer() - 500) > _local2.lastAttacked)) { if ((Math.abs(_local2._xscale) == 100) || ((Math.abs(_local2._xscale) < 100) && (_local3.dir == _local5))) { _local3.wantsToRun = false; _local3.attackCharacter(Math.ceil(Math.random() * 3), true); _local3.jump = false; _local3.fall = false; _local2.lastAttacked = getTimer(); } } if ((_local3.wulfgarAttack(mCharacter) && (!mClass.Hit)) && (mClass.currentAttack != 6)) { if (mClass.blocking && (mClass.dir == (-_local2.dirToChar))) { _local2.recoil = true; _local3.enemyDir = _local2.dirToChar; _local2.rinc = _local3.wRecoil; level.attachMovie("dopple-debris", "dp" + _local4, level.depth++); level["dp" + _local4]._x = _local3.lastHitCoords.x; level["dp" + _local4]._y = _local3.lastHitCoords.y; level["dp" + _local4]._xscale = -_local2._xscale; mClass.shudder(); } else { mClass.Hit = true; mClass.modHP(1); mClass.enemyDir = -_local2.dirToChar; } } if ((!_local3.Hit) && (_local3.attacking == false)) { _local3.wantsToRun = true; _local2.gotoAndStop("running"); _local2._x = _local2._x + ((_local3.velocity * _local2.dirToChar) / 2); if (Math.abs(_local2._xscale) < 100) { if ((_local2._x > 725) || (_local2._x < 25)) { _local2.dirToChar = _local2.dirToChar * -1; } } } if (mClass.wulfgarAttack(_local2) && (!_local3.Hit)) { var _local8 = mClass.currentAttack == 1; _local3.Hit = true; _local3.jump = false; _local3.enemyDir = -mClass.dir; if (Math.abs(_local2._xscale) > 50) { _local3.velocity = _local3.velocity / 1.25; _local2._yscale = _local2._yscale / 1.25; _local2._xscale = _local2._xscale / 1.25; makeNew(true, _local3); mClass.modMP(1); mpLevel++; } } if (mCharacter.attack6._currentframe == 61) { deathTime = true; _local3.Hit = true; _local3.enemyDir = -mClass.dir; } if (((mClass.checkForEnd(_local2.hit1) || (mClass.checkForEnd(_local2.hit2))) || (mClass.checkForEnd(_local2.hit3))) && (deathTime)) { _local2.removeMovieClip(); mClass.inBoss = false; mpLevel = 1; delete dopplegangers[_local4]; currentDopples--; } _local3.attackCharacter(_local3.currentAttack, false); _local3.detectKeys(); _local3.jumpWulfgar(); } _local4++; } return(undefined); } function makeNew(isDuplicate, duplicateClass) { dopplegangers[doppleCount] = new actionscript.wulfgar(level, 750, 400, true, "dopple", doppleCount); dopplegangers[doppleCount].alt = true; dopplegangers[doppleCount].fgClass = mClass.fgClass; dopplegangers[doppleCount].platforms = mClass.platforms; dopplegangers[doppleCount].walls = mClass.walls; dopplegangers[doppleCount].wantsToRun = true; dopplegangers[doppleCount].mp = 1; dopplegangers[doppleCount].blinkingTime = getTimer() - 10000; dopplegangers[doppleCount].blinking = false; dopplegangers[doppleCount].wulfgarmc.lastAttacked = -10000; if (isDuplicate) { dopplegangers[doppleCount].wulfgarmc._visible = true; dopplegangers[doppleCount].wulfgarmc.lastAttacked = getTimer(); dopplegangers[doppleCount].enemyDir = duplicateClass.enemyDir * -1; dopplegangers[doppleCount].wulfgarmc._yscale = duplicateClass.wulfgarmc._yscale; dopplegangers[doppleCount].wulfgarmc._xscale = duplicateClass.wulfgarmc._xscale; dopplegangers[doppleCount].wulfgarmc._x = duplicateClass.wulfgarmc._x; dopplegangers[doppleCount].wulfgarmc._y = duplicateClass.wulfgarmc._y; dopplegangers[doppleCount].Hit = true; dopplegangers[doppleCount].jump = false; dopplegangers[doppleCount].dir = -duplicateClass.dir; dopplegangers[doppleCount].wulfgarmc.dirToChar = -duplicateClass.wulfgarmc.dirToChar; dopplegangers[doppleCount].velocity = duplicateClass.velocity; } doppleCount++; currentDopples++; return(undefined); } var dopplegangers = new Array(); var doppleCount = 0; var currentDopples = 0; var doneSpawn = false; var deathTime = false; }
Symbol 3415 MovieClip [__Packages.actionscript.valkyrie] Frame 0
class actionscript.valkyrie { var mClass, mCharacter, level, valkyriemc, bombDest; function valkyrie (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; return; } function spawn() { level.attachMovie("valkyrie", "valkyrie", level.depth++); valkyriemc = level.valkyrie; valkyriemc._x = 550; valkyriemc._y = spellHeight; valkyriemc.stop(); mClass.mp = 1; mClass.inBoss = true; return(undefined); } function moveChar() { if (mClass.checkForEnd(valkyriemc.intro)) { spawned = true; } if (spawned) { checkFire(); checkIce(); if (fireCount > maxFire) { currentStatus++; fireCount = 0; } if (((iceCount > maxIce) && (currentIce == 0)) && ((getTimer() - delay) > lastSpell)) { currentStatus++; iceCount = 0; } if (currentStrikes > maxStrikes) { currentStrikes = 0; currentStatus = 0; timeForTeleport = true; } if ((health <= 0) && (!dead)) { dead = true; mClass.mp = 11; } if (((currentStatus == 2) || (Hit)) && (!dead)) { timeForTeleport = false; if (Hit) { valkyriemc.gotoAndStop("hit"); } } if (mClass.checkForEnd(level.spiral)) { level.spiral.removeMovieClip(); } if (mClass.wulfgarAttack(valkyriemc) && (!Hit)) { if (canAttack) { Hit = true; valkyriemc.gotoAndStop("hit"); health--; } else { level.attachMovie("spiral", "spiral", level.depth++); level.spiral._x = valkyriemc._x + (((valkyriemc._xscale / 100) * valkyriemc._width) / 2); level.spiral._y = valkyriemc._y - ((valkyriemc._height / 2) / 2); mClass.Hit = true; mClass.modHP(1); mClass.enemyDir = valkyriemc._xscale / 100; } } if (mClass.checkForEnd(valkyriemc.hit)) { timeForTeleport = true; Hit = false; canAttack = false; } if (!dead) { if ((!timeForTeleport) && (!Hit)) { if (mClass.checkForEnd(valkyriemc.spell)) { valkyriemc.spell.gotoAndStop(valkyriemc.spell._totalframes); } switch (currentStatus) { case 0 : valkyriemc.gotoAndStop("spell"); if ((!spellCast) && (valkyriemc.spell._currentframe == spellRelease)) { makeFireball(); } break; case 1 : valkyriemc.gotoAndStop("spell"); if ((!spellCast) && (valkyriemc.spell._currentframe == spellRelease)) { makeIce(); } break; case 2 : if (!bombing) { bombDest = ((valkyriemc._x > 375) ? (loc2) : (loc1)); valkyriemc.dh = bombDiveHeight; valkyriemc.dir = ((bombDest == loc2) ? -1 : 1); valkyriemc._xscale = valkyriemc.dir * -100; } valkyriemc.gotoAndStop("divebomb"); bombing = true; valkyriemc._x = valkyriemc._x + (20 * valkyriemc.dir); if (valkyriemc.divebomb.hitBox.hitTest(mCharacter) && (!hitCharacter)) { if (mClass.blocking && (mClass.dir != valkyriemc.dir)) { mClass.shudder(); } else { mClass.Hit = true; mClass.modHP(1); mClass.enemyDir = -valkyriemc.dir; } hitCharacter = true; } if (!(((valkyriemc.dir == -1) && (valkyriemc._x < loc2)) || ((valkyriemc.dir == 1) && (valkyriemc._x > loc1)))) { break; } bombing = false; valkyriemc._xscale = valkyriemc._xscale * -1; hitCharacter = false; currentStrikes++; } } else if ((currentStatus != 2) && (!Hit)) { if (!tOutFinished) { teleport(false, false); } else { teleport(true, false); } } } else { valkyriemc._xscale = 100; if (valkyriemc._x < 350) { valkyriemc._x = 300; } mClass.mp = 11; valkyriemc.gotoAndStop("death"); if (mClass.checkForEnd(valkyriemc.death.initial)) { valkyriemc.death.nextFrame(); } if (mClass.checkForEnd(valkyriemc.death.speech) || (mClass.specialAttack(valkyriemc))) { valkyriemc.death.speech.gotoAndPlay(218); canDie = true; } if (canDie && (mClass.specialAttack(valkyriemc))) { valkyriemc.death.nextFrame(); mClass.mp = 1; } if (mClass.checkForEnd(valkyriemc.death.death)) { valkyriemc.removeMovieClip(); mClass.inBoss = false; mClass.mp = 1; } } if ((((((getTimer() - delay) > lastSpell) && (!Hit)) && (!dead)) && (!spellCast)) && (mClass.checkForEnd(valkyriemc.spell))) { timeForTeleport = true; canAttack = false; } } return(undefined); } function makeIce() { level.attachMovie("ice", "ice" + iceId, level.depth++); var _local2 = level["ice" + iceId]; _local2._x = mCharacter._x; _local2._y = 367; _local2._xscale = valkyriemc._xscale; spellCast = true; canAttack = true; iceCount++; iceId++; currentIce++; if (iceId > maxIce) { iceId = 0; } return(undefined); } function checkIce() { var _local3 = 0; while (_local3 <= maxIce) { var _local2 = level["ice" + _local3]; if (_local2.hitBox.hitTest(mCharacter) && (!mClass.Hit)) { mClass.Hit = true; mClass.jump = true; mClass.modHP(1); mClass.enemyDir = valkyriemc._xscale / -100; } if (mClass.checkForEnd(_local2)) { _local2.removeMovieClip(); currentIce--; spellCast = false; lastSpell = getTimer(); } _local3++; } return(undefined); } function makeFireball() { level.attachMovie("vfire", "vf" + fireId, level.depth++); var _local3 = level["vf" + fireId]; var _local2 = {x:valkyriemc.spell.spawnSpot._x, y:valkyriemc.spell.spawnSpot._y}; valkyriemc.spell.localToGlobal(_local2); _local3._x = _local2.x; _local3._y = _local2.y; _local3._xscale = valkyriemc._xscale; spellCast = true; canAttack = true; fireCount++; fireId++; if (fireId > maxFire) { fireId = 0; } return(undefined); } function checkFire() { var _local3 = 0; while (_local3 <= maxFire) { var _local2 = level["vf" + _local3]; var _local5 = level["vfhit" + _local3]; if (_local2.flame.hitBox.hitTest(mCharacter) && (!mClass.dead)) { var _local4 = {x:_local2.flame.hitBox._x, y:_local2.flame.hitBox._y}; _local2.flame.localToGlobal(_local4); mClass.enemyDir = ((mCharacter._x >= _local4.x) ? -1 : 1); _local2.removeme = true; mClass.Hit = true; mClass.modHP(1); level.attachMovie("vfirehit", "vfhit" + _local3, level.depth++); var _local6 = level["vfhit" + _local3]; _local6._x = _local4.x; _local6._y = _local4.y; } if (mClass.checkForEnd(_local2) || (_local2.removeme)) { _local2.removeMovieClip(); spellCast = false; lastSpell = getTimer(); } if (mClass.checkForEnd(_local5)) { _local5.removeMovieClip(); } _local3++; } return(undefined); } function teleport(inorout, force) { if (inorout && (!force)) { valkyriemc.gotoAndStop("tin"); } else { valkyriemc.gotoAndStop("tout"); } if (mClass.checkForEnd(valkyriemc.tin)) { tInFinished = true; tOutFinished = false; timeForTeleport = false; } if (mClass.checkForEnd(valkyriemc.tout)) { tOutFinished = true; tInFinished = false; if (valkyriemc._x > 375) { valkyriemc._x = 200; valkyriemc._xscale = -100; } else { valkyriemc._x = 550; valkyriemc._xscale = 100; } } return(undefined); } var spawned = false; var tOutFinished = false; var tInFinished = false; var currentStatus = 0; var timeForTeleport = false; var spellRelease = 18; var spellCast = false; var spellHeight = 250; var Hit = false; var health = 10; var dead = false; var canDie = false; var lastSpell = -2000; var canAttack = false; var delay = 1500; var loc1 = 950; var loc2 = -300; var fireCount = 0; var fireId = 0; var maxFire = 3; var iceCount = 0; var currentIce = 0; var iceId = 0; var maxIce = 2; var bombing = false; var bombDiveHeight = 75; var hitCharacter = false; var maxStrikes = 1; var currentStrikes = 0; }
Symbol 3416 MovieClip [__Packages.actionscript.orcs] Frame 0
class actionscript.orcs { var mClass, mCharacter, level; function orcs (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; } function spawn(side, type, specialx) { if (((!mClass.dead) && (mClass.platforms != undefined)) && (currentOrcs < maxOrcs)) { var _local6; var _local3; var _local4; if (side) { _local3 = level.stagewidth + (Math.random() * 200); } else { _local3 = -(Math.random() * 200); } if (specialx != undefined) { _local3 = specialx; } var _local2 = 1; while (_local2 <= mClass.platforms) { if (mClass.enemySpawnSpot(_local3, _local2)) { _local6 = true; _local4 = level["lvl" + level.currentLevel]["ground" + _local2].coords.y; } _local2++; } if (_local6) { if (level["orc" + orcid]._x == undefined) { level.attachMovie("orc" + type, "orc" + orcid, level.depth++); var _local5 = level["orc" + orcid]; _local5._x = _local3; _local5._y = _local4; _local5.gotoAndStop("running"); _local5.cacheAsBitmap = true; _local5.oType = type; _local5.vel = this[("orc" + type) + "Vel"]; lastSpawned = getTimer() + 1000; currentOrcs++; level.lastSpawned = getTimer(); } orcid++; if (orcid > maxOrcs) { orcid = 0; } } } return(undefined); } function moveOrcs() { var _local2 = 0; while (_local2 <= maxOrcs) { var _local3 = level["orc" + _local2]; if (_local3.oType == 1) { moveOrc1(_local2); } if (_local3.oType == 2) { moveOrc2(_local2); } _local2++; } return(undefined); } function moveOrc1(orcNum) { var _local2 = level["orc" + orcNum]; var _local4 = Math.abs(mCharacter._x - _local2._x); var _local3 = (mCharacter._x - _local2._x) / _local4; mClass.fgClass.recoil(_local2.recoil, _local2, _local2.rdir, 2); if (mClass.checkForEnd(_local2.attacking) || (mClass.checkForEnd(_local2.attackblocked))) { _local2.attack = false; } if (mClass.checkForEnd(_local2.blocking)) { _local2.attack = false; _local2.block = false; } var _local6 = remove && (mClass.isOffStage(_local2)); if (_local2.dead) { _local2.gotoAndStop("die" + _local2.dieType); } if ((mClass.checkForEnd(_local2.die1) || (mClass.checkForEnd(_local2.die2))) || (_local6)) { _local2.removeMovieClip(); currentOrcs--; } if (_local2.attack || (_local2.dead)) { _local2._x = _local2._x - mClass.sRelation; } if ((!_local2.attack) && (!_local2.dead)) { _local2.gotoAndStop("running"); _local2._x = _local2._x + ((_local3 * _local2.vel) - mClass.sRelation); _local2._xscale = 100 * (-_local3); } var _local7 = 175; if (((_local4 <= _local7) && (!_local2.attack)) && (!_local2.block)) { _local2.attack = true; _local2.gotoAndStop("attacking"); } if ((_local2.attacking.hitBox.hitTest(mCharacter) && (!mClass.Hit)) && (_local2.attackblocked._currentframe == undefined)) { var _local8 = (((mCharacter._xscale / _local3) > 0) ? false : true); if ((!_local8) || (!mClass.blocking)) { mClass.Hit = true; mClass.modHP(1); mClass.enemyDir = -_local3; } else { var _local5 = _local2.attacking._currentframe; _local2.gotoAndStop("attackblocked"); _local2.attackblocked.gotoAndPlay(_local5); _local2.recoil = true; _local2.rdir = _local3; _local2.rinc = 20; mClass.shudder(); } } if ((mClass.wulfgarAttack(_local2) || (mClass.specialAttack(_local2) && (!_local2.dead))) || (mClass.clearEnemies)) { if (mClass.currentAttack > 1) { _local2.dead = true; _local2.dieType = Math.ceil(Math.random() * 2); _local2.gotoAndStop("die" + _local2.dieType); mClass.modMP(1); } else { _local2.gotoAndStop("blocking"); _local2.block = true; _local2.recoil = true; _local2.rdir = _local3; _local2.rinc = 20; } } return(undefined); } function moveOrc2(orcNum) { var _local2 = level["orc" + orcNum]; var _local6 = Math.abs(mCharacter._x - _local2._x); var _local3 = (mCharacter._x - _local2._x) / _local6; var _local8 = 300; mClass.fgClass.recoil(_local2.recoil, _local2, _local2.rdir, 2); if (_local2.attack || (_local2.dead)) { _local2._x = _local2._x - mClass.sRelation; } level["arrow" + orcNum]._x = level["arrow" + orcNum]._x - mClass.sRelation; if (mClass.checkForEnd(_local2.attacking) && (_local8 < _local6)) { _local2.attack = false; } if (mClass.checkForEnd(_local2.attacking)) { _local2.arrowed = false; } if (mClass.checkForEnd(level["arrow" + orcNum])) { level["arrow" + orcNum].removeMovieClip(); _local2.arrowed = false; } var _local10 = remove && (mClass.isOffStage(_local2)); if (_local2.dead) { _local2.gotoAndStop("die"); } if (mClass.checkForEnd(_local2.die) || (_local10)) { _local2.removeMovieClip(); currentOrcs--; } if ((!_local2.attack) && (!_local2.dead)) { _local2.gotoAndStop("running"); _local2._x = _local2._x + ((_local3 * _local2.vel) - mClass.sRelation); _local2._xscale = 100 * (-_local3); } if (_local2.arrowed) { _local2.attacking.arrowfull._visible = false; } if ((_local2.attacking.arrowtip.hitTest(mCharacter) && (!mClass.Hit)) && (!_local2.arrowed)) { var _local11 = (((mCharacter._xscale / _local3) > 0) ? false : true); var _local7 = {x:_local2.attacking.arrowtip._x, y:_local2.attacking.arrowtip._y}; _local2.attacking.localToGlobal(_local7); _local2.arrowed = true; _local2.attacking.arrowfull._visible = false; _local2.attacking.gotoAndPlay(_local2.attacking._currentframe + 2); var _local9; if ((!mClass.blocking) || (!_local11)) { mClass.Hit = true; mClass.modHP(1); mClass.enemyDir = -_local3; _local9 = 1; } else { _local9 = 2; mClass.shudder(); } level.attachMovie("arrow" + _local9, "arrow" + orcNum, level.depth++); var _local5 = level["arrow" + orcNum]; _local5._xscale = _local2._xscale; _local5._x = _local7.x; _local5._y = _local7.y; } if ((mClass.wulfgarAttack(_local2) || (mClass.specialAttack(_local2))) && (!_local2.dead)) { _local2.dead = true; _local2.gotoAndStop("die"); mClass.modMP(1); } if ((_local6 <= _local8) && (!_local2.dead)) { if (_local2.attacking._currentframe == 1) { _local2._xscale = 100 * (-_local3); } _local2.gotoAndStop("attacking"); _local2.attack = true; } return(undefined); } var orcid = 0; var maxOrcs = 5; var currentOrcs = 0; var orc1Vel = 5; var orc2Vel = 4; var remove = false; var lastSpawned = -10000; }
Symbol 3417 MovieClip [__Packages.actionscript.odin] Frame 0
class actionscript.odin { var mClass, mCharacter, level, odinmc, lokiSpawn; function odin (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; return; } function spawn() { level.attachMovie("odin-mc", "odin", mCharacter.getDepth() - 100); odinmc = level.odin; odinmc.gotoAndStop("intro"); odinmc._x = 650; odinmc._y = 300; mClass.mp = 1; mClass.inBoss = true; return(undefined); } function moveOdin() { if (mClass.checkForEnd(odinmc.intro)) { spawned = true; odinmc.swapDepths(); } if (spawned) { var _local4 = Math.abs(mCharacter._x - odinmc._x); if (!dead) { if (charging) { if (!hit) { odinmc.gotoAndStop("charge"); } odinmc._x = odinmc._x + (dirToChar * vel); odinmc._xscale = (-dirToChar) * 100; } if (mClass.checkForEnd(odinmc.charge.arm.attack)) { attacking = false; odinmc.charge.arm.gotoAndStop("ready"); } if ((!dirChanged) && (((odinmc._x > (750 + (odinmc._width * 1.5))) && (dirToChar == 1)) || ((odinmc._x < (-(odinmc._width * 1.5))) && (dirToChar == -1)))) { dirToChar = dirToChar * -1; attackHit = false; attacking = false; hit = false; var _local2 = odinmc.chrage.horse._currentframe; odinmc.charge.body.gotoAndStop("upright"); odinmc.charge.body.upright.gotoAndPlay(_local2); odinmc.charge.arm.gotoAndStop("ready"); odinmc.charge.arm.ready.gotoAndPlay(_local2); } if ((((_local4 <= 400) && (!attacking)) && (!attackHit)) && (!hit)) { odinmc.charge.arm.gotoAndStop("attack"); attacking = true; } if ((odinmc.charge.arm.attack.hitbox.hitTest(mCharacter) && (!mClass.Hit)) && (!attackHit)) { mClass.Hit = true; mClass.jump = true; mClass.modHP(1); mClass.enemyDir = -dirToChar; attackHit = true; } if (mClass.wulfgarAttack(odinmc.charge.body.upright) && (!hit)) { hit = true; var _local2 = odinmc.chrage.horse._currentframe; odinmc.charge.body.gotoAndStop("damaged"); odinmc.charge.body.damaged.gotoAndPlay(_local2); odinmc.charge.arm.gotoAndStop("damaged"); odinmc.charge.arm.damanged.gotoAndPlay(_local2); health--; level.attachMovie("odin-hit", "odinhit", level.depth++); level.odinhit._x = odinmc._x; level.odinhit._y = odinmc._y - (odinmc._height / 2); } if (health <= 0) { charging = false; dead = true; odinmc.gotoAndStop("death"); odinmc._y = odinmc._y + 35; odinmc.dirToSpawnForLoki = ((650 > odinmc._x) ? 1 : -1); } } if (odinmc.death._currentframe != undefined) { if (odinmc.dirToSpawnForLoki == 1) { if (650 > odinmc._x) { odinmc._x = odinmc._x + 15; } else { odinmc._x = 650; odinmc.dirToSpawnForLoki = 0; } } if (odinmc.dirToSpawnForLoki == -1) { if (650 < odinmc._x) { odinmc._x = odinmc._x - 15; } else { odinmc._x = 650; odinmc.dirToSpawnForLoki = 0; } } } if (mClass.checkForEnd(odinmc.death)) { var _local3 = {x:odinmc.death.feet._x, y:odinmc.death.feet._y}; odinmc.death.localToGlobal(_local3); lokiSpawn = _local3; spawnLoki = true; deathFinish = true; odinmc.removeMovieClip(); mClass.inBoss = false; } if (mClass.checkForEnd(level.odinhit)) { level.odinhit.removeMovieClip(); } } return(undefined); } var spawned = false; var charging = true; var dirToChar = -1; var vel = 10; var attacking = false; var attackHit = false; var hit = false; var dirChanged = false; var health = 5; var dead = false; var spawnLoki = false; var deathFinish = false; }
Symbol 3418 MovieClip [__Packages.actionscript.dwarves] Frame 0
class actionscript.dwarves { var mClass, mCharacter, level; function dwarves (tClass, stage) { mClass = tClass; mCharacter = mClass.wulfgarmc; level = stage; } function spawn(specialx) { if ((((!mClass.dead) && (mClass.platforms != undefined)) && (dwarfMax > currentDwarves)) && (mClass.currentAttack != 6)) { var _local7 = false; var _local8; var _local9; var _local6; var _local2 = 1; while (_local2 <= mClass.platforms) { var _local3 = (Math.random() * (level.stagewidth - 200)) + 100; if (specialx != undefined) { _local3 = specialx; } if (mClass.enemySpawnSpot(_local3, _local2)) { if ((level["lvl" + level.currentLevel]["ground" + _local2].lowest == true) || (specialx != undefined)) { _local7 = true; _local8 = level["lvl" + level.currentLevel]["ground" + _local2].coords.y; _local9 = _local3; _local6 = _local2; } } _local2++; } if (_local7) { if (level["dwarf" + dwarfId]._x == undefined) { level.attachMovie("dwarves-mc", "dwarf" + dwarfId, level.depth++); var _local5 = level["dwarf" + dwarfId]; _local5._x = _local9; _local5._y = _local8; _local5.spawn = true; _local5.cacheAsBitmap = true; _local5.gotoAndStop("spawning"); _local5.groundNum = _local6; var _local10 = level["lvl" + level.currentLevel]["ground" + _local6]; if ((_local5._x - _local5._width) < _local10.coords.x) { _local5._x = _local5._x + _local5._width; } if ((_local5._x + _local5._width) > (_local10.coords.x + _local10._width)) { _local5._x = _local5._x - _local5._width; } currentDwarves++; level.lastSpawned = getTimer(); } dwarfId++; if (dwarfId > dwarfMax) { dwarfId = 0; } } } return(undefined); } function moveDwarves() { var _local7 = 0; while (_local7 <= dwarfMax) { var _local2 = level["dwarf" + _local7]; if (_local2._x == undefined) { } else { mClass.fgClass.recoil(_local2.recoil, _local2, _local2.rdir, recoilDecrease); if (mClass.checkForEnd(_local2.spawning)) { _local2.spawn = false; _local2.gotoAndStop("running"); } if (!_local2.spawn) { var _local6 = Math.abs(mCharacter._x - _local2._x); var _local3 = ((mCharacter._x > _local2._x) ? 1 : -1); var _local9 = 100; var _local12 = ((mClass.currentAttack == 1) || (mClass.currentAttack == 2)) || (mClass.currentAttack == 5); var _local5 = level["lvl" + level.currentLevel]["ground" + _local2.groundNum]; var _local10 = (((_local2._x - (_local2._width / 2)) > _local5.coords.x) ? true : false); var _local8 = (((_local2._x + (_local2._width / 2)) < (_local5.coords.x + _local5._width)) ? true : false); if (mClass.checkForEnd(_local2.blocking) || (mClass.checkForEnd(_local2.blocked))) { _local2.block = false; _local2.attack = false; } var _local4 = remove && (((_local2._x <= 0) || (_local2._x >= 750)) || (_local6 > 1000)); if ((mClass.checkForEnd(_local2.death1) || (mClass.checkForEnd(_local2.death2))) || (_local4)) { _local2.removeMovieClip(); currentDwarves--; } if ((_local2.attack || (_local2.block)) || (((!_local8) && (_local3 == 1)) || ((!_local10) && (_local3 == -1)))) { _local2._x = _local2._x - mClass.sRelation; } if (mClass.checkForEnd(_local2.attacking)) { _local2.attack = false; _local2._xscale = -100 * _local3; } if (((((_local6 > _local9) && ((_local8 && (_local3 == 1)) || (_local10 && (_local3 == -1)))) && (!_local2.attack)) && (!_local2.block)) && (!_local2.dead)) { _local2._x = _local2._x + ((vel * _local3) - mClass.sRelation); _local2.gotoAndStop("running"); _local2._xscale = _local3 * -100; } else if (((_local9 >= _local6) && (!_local2.block)) && (!_local2.dead)) { _local2.gotoAndStop("attacking"); _local2.attack = true; } if (_local2.attacking.hitBox.hitTest(mCharacter) && (!mClass.Hit)) { if (mClass.blocking && (mClass.dir == (-_local3))) { var _local13 = _local2.attacking._currentframe; _local2.gotoAndStop("blocked"); _local2.blocked.gotoAndPlay(_local13); _local2.block = true; _local2.recoil = true; _local2.rinc = recoilAmount + 5; _local2.rdir = _local3; mClass.shudder(); } else { mClass.Hit = true; mClass.modHP(1); mClass.enemyDir = -_local3; } } if ((mClass.wulfgarAttack(_local2) || (mClass.specialAttack(_local2))) || (mClass.clearEnemies)) { _local4 = false; if ((mClass.currentAttack == 6) || (mClass.clearEnemies)) { _local4 = true; } else if (_local12) { _local4 = true; mClass.modMP(1); } else { _local2.gotoAndStop("blocking"); _local2.block = true; _local2.recoil = true; _local2.rinc = recoilAmount; _local2.rdir = _local3; } if (_local4 && (!_local2.dead)) { var _local11 = Math.ceil(Math.random() * 2); _local2.gotoAndStop("death" + _local11); _local2.dead = true; } } } } _local7++; } return(undefined); } var currentDwarves = 0; var dwarfId = 0; var dwarfMax = 2; var vel = 4; var recoilAmount = 20; var recoilDecrease = 2; var remove = false; }
Instance of Symbol 52 MovieClip "stip" in Symbol 68 MovieClip Frame 15
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip "stip" in Symbol 85 MovieClip Frame 15
onClipEvent (load) { this._visible = false; }
Instance of Symbol 30 MovieClip "hitarea" in Symbol 177 MovieClip [skeleton-1] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 198 MovieClip "tip" in Symbol 205 MovieClip Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 198 MovieClip "tip" in Symbol 233 MovieClip Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 198 MovieClip "tip" in Symbol 240 MovieClip Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 198 MovieClip "tip" in Symbol 247 MovieClip Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 251 MovieClip "shieldhit" in Symbol 254 MovieClip Frame 3
onClipEvent (load) { this._visible = false; }
Symbol 254 MovieClip Frame 5
stop();
Instance of Symbol 251 MovieClip "shieldhit" in Symbol 264 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 264 MovieClip Frame 3
stop();
Instance of Symbol 198 MovieClip "tip" in Symbol 272 MovieClip Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 179 MovieClip "hitarea" in Symbol 380 MovieClip [wulfgar] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip "stip" in Symbol 412 MovieClip Frame 19
onClipEvent (load) { this._visible = false; }
Instance of Symbol 382 MovieClip "hitarea" in Symbol 464 MovieClip [skeleton-2] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 517 MovieClip Frame 1
stop();
Instance of Symbol 559 MovieClip "firespawn" in Symbol 577 MovieClip Frame 34
onClipEvent (load) { this._visible = false; }
Instance of Symbol 559 MovieClip "firespawn" in Symbol 578 MovieClip Frame 34
onClipEvent (load) { this._visible = false; }
Instance of Symbol 559 MovieClip "firespawn" in Symbol 579 MovieClip Frame 33
onClipEvent (load) { this._visible = false; }
Symbol 580 MovieClip Frame 1
stop();
Instance of Symbol 520 MovieClip "hhead" in Symbol 580 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 596 MovieClip Frame 1
stop();
Symbol 642 MovieClip [dragon-boss] Frame 1
stop();
Symbol 646 MovieClip [fireball] Frame 1
stop();
Instance of Symbol 643 MovieClip "hitarea" in Symbol 646 MovieClip [fireball] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 657 MovieClip "hitBox" in Symbol 660 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 648 MovieClip "hitarea" in Symbol 749 MovieClip [orc1] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 648 MovieClip "hitarea" in Symbol 749 MovieClip [orc1] Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 769 MovieClip "arrowtip" in Symbol 782 MovieClip Frame 27
onClipEvent (load) { this._visible = false; }
Instance of Symbol 751 MovieClip "hitarea" in Symbol 824 MovieClip [orc2] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 849 MovieClip "hitarea" in Symbol 877 MovieClip Frame 7
onClipEvent (load) { this._visible = false; }
Instance of Symbol 867 MovieClip "hitbox" in Symbol 877 MovieClip Frame 46
onClipEvent (load) { this._visible = false; }
Instance of Symbol 946 MovieClip "hitBox" in Symbol 958 MovieClip Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 946 MovieClip "hitBox" in Symbol 958 MovieClip Frame 16
onClipEvent (load) { this._visible = false; }
Instance of Symbol 946 MovieClip "hitBox" in Symbol 958 MovieClip Frame 25
onClipEvent (load) { this._visible = false; }
Instance of Symbol 929 MovieClip "hitarea" in Symbol 1026 MovieClip [dwarves-mc] Frame 2
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip "stip" in Symbol 1051 MovieClip Frame 6
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1028 MovieClip "hitarea" in Symbol 1137 MovieClip [skeleton-3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1197 MovieClip "hitBox" in Symbol 1198 MovieClip Frame 13
onClipEvent (load) { this._visible = false; }
Symbol 1252 MovieClip [wolfclip] Frame 1
stop();
Instance of Symbol 1155 MovieClip "hitarea" in Symbol 1252 MovieClip [wolfclip] Frame 2
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1185 MovieClip "hitarea" in Symbol 1252 MovieClip [wolfclip] Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1210 MovieClip "hitarea" in Symbol 1252 MovieClip [wolfclip] Frame 6
onClipEvent (load) { this._visible = false; }
Symbol 1292 MovieClip Frame 1
stop();
Instance of Symbol 1292 MovieClip "orb3" in Symbol 1317 MovieClip Frame 45
onClipEvent (load) { this.gotoAndStop("fast"); }
Instance of Symbol 1254 MovieClip "hitarea" in Symbol 1342 MovieClip [vmage-mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1358 MovieClip "spawnSpot" in Symbol 1363 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1344 MovieClip "hitarea" in Symbol 1402 MovieClip [troll-mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1404 MovieClip "hitarea" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1437 MovieClip "hitbox" in Symbol 1441 MovieClip Frame 44
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1474 MovieClip "hitBox" in Symbol 1486 MovieClip Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1456 MovieClip "hitarea" in Symbol 1581 MovieClip [buffviking-mc] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1592 MovieClip "jhitbox1" in Symbol 1614 MovieClip Frame 17
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1592 MovieClip "jhitbox2" in Symbol 1614 MovieClip Frame 17
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1594 MovieClip "hitarea" in Symbol 1614 MovieClip Frame 17
onClipEvent (load) { this._visible = false; }
Symbol 1614 MovieClip Frame 366
this.gotoAndPlay(32);
Instance of Symbol 1626 MovieClip "hitarea" in Symbol 1636 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1594 MovieClip "hitarea" in Symbol 1636 MovieClip Frame 19
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1638 MovieClip "hitarea" in Symbol 1650 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1643 MovieClip "hitarea" in Symbol 1650 MovieClip Frame 10
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1592 MovieClip "jhitbox" in Symbol 1650 MovieClip Frame 10
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1638 MovieClip "hitarea" in Symbol 1669 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1592 MovieClip "jhitbox" in Symbol 1669 MovieClip Frame 25
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1594 MovieClip "hitarea" in Symbol 1679 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1592 MovieClip "jhitbox" in Symbol 1679 MovieClip Frame 14
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1594 MovieClip "hitarea" in Symbol 1695 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1592 MovieClip "jhitbox1" in Symbol 1696 MovieClip Frame 17
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1592 MovieClip "jhitbox2" in Symbol 1696 MovieClip Frame 17
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1594 MovieClip "hitarea" in Symbol 1696 MovieClip Frame 17
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1594 MovieClip "hitarea" in Symbol 1705 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1741 MovieClip [jplat] "p0" in Symbol 1745 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1741 MovieClip [jplat] "p1" in Symbol 1745 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1743 MovieClip "hitarea" in Symbol 1745 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 1776 MovieClip [jotun] Frame 1
stop();
Instance of Symbol 1805 MovieClip "hitbox" in Symbol 1809 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1807 MovieClip "hitarea" in Symbol 1809 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1829 MovieClip "hitarea" in Symbol 1830 MovieClip Frame 51
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1864 MovieClip "hitarea" in Symbol 1865 MovieClip Frame 69
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1864 MovieClip "hitarea" in Symbol 1869 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 1966 MovieClip [loki-mc] Frame 1
stop();
Instance of Symbol 1988 MovieClip "hitarea" in Symbol 2011 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1988 MovieClip "hitarea" in Symbol 2012 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2015 MovieClip Frame 1
stop();
Instance of Symbol 2019 MovieClip "hitbox" in Symbol 2020 MovieClip Frame 20
onClipEvent (load) { this._visible = false; }
Symbol 2022 MovieClip Frame 1
stop();
Instance of Symbol 2026 MovieClip "feet" in Symbol 2028 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2029 MovieClip [odin-mc] Frame 2
stop();
Instance of Symbol 2104 MovieClip "spawnSpot" in Symbol 2108 MovieClip Frame 287
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2114 MovieClip "hitBox" in Symbol 2129 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2222 MovieClip Frame 1
stop();
Instance of Symbol 2104 MovieClip "spawnSpot" in Symbol 2225 MovieClip Frame 18
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2224 MovieClip "hitarea" in Symbol 2226 MovieClip [valkyrie] Frame 7
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2247 MovieClip "hitarea" in Symbol 2376 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2376 MovieClip Frame 63
stop();
Instance of Symbol 2247 MovieClip "hitarea" in Symbol 2381 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2247 MovieClip "hitarea" in Symbol 2390 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2383 MovieClip "launchloc" in Symbol 2390 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2426 MovieClip [mecha-clip] Frame 1
stop();
Instance of Symbol 2430 MovieClip "hitarea" in Symbol 2435 MovieClip [missle] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2435 MovieClip [missle] Frame 16
this.gotoAndPlay(1);
Instance of Symbol 2460 MovieClip "tip" in Symbol 2465 MovieClip Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2460 MovieClip "tip" in Symbol 2490 MovieClip Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2460 MovieClip "tip" in Symbol 2495 MovieClip Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2460 MovieClip "tip" in Symbol 2502 MovieClip Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2505 MovieClip "shieldhit" in Symbol 2508 MovieClip Frame 3
onClipEvent (load) { this._visible = false; }
Symbol 2508 MovieClip Frame 5
stop();
Instance of Symbol 2505 MovieClip "shieldhit" in Symbol 2518 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2518 MovieClip Frame 3
stop();
Instance of Symbol 2460 MovieClip "tip" in Symbol 2526 MovieClip Frame 5
onClipEvent (load) { this._visible = false; }
Instance of Symbol 179 MovieClip "hitarea" in Symbol 2583 MovieClip [dopple] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2736 MovieClip [ghost] Frame 1
stop();
Instance of Symbol 2593 MovieClip "hitarea" in Symbol 2736 MovieClip [ghost] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2831 MovieClip Frame 72
stop();
Instance of Symbol 2852 MovieClip "hitarea" in Symbol 2857 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2852 MovieClip "hitarea" in Symbol 2899 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2869 MovieClip "appear" in Symbol 2899 MovieClip Frame 17
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2869 MovieClip "appear" in Symbol 2899 MovieClip Frame 40
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2869 MovieClip "appear" in Symbol 2899 MovieClip Frame 63
onClipEvent (load) { this._visible = false; }
Symbol 2927 MovieClip [necromancer] Frame 1
stop();
Symbol 2949 MovieClip Frame 1
stop();
Symbol 2952 MovieClip Frame 1
stop();
Instance of Symbol 2955 MovieClip "ground2" in Symbol 2958 MovieClip [lvl-1] Frame 1
onClipEvent (load) { this.wulfgarOnly = true; }
Instance of Symbol 2982 MovieClip "ground3" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this.lowest = true; }
Instance of Symbol 2988 MovieClip "ground6" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this.lowest = true; this._visible = false; }
Instance of Symbol 2990 MovieClip "ground8" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2992 MovieClip "wall1" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this.dir = -1; }
Instance of Symbol 2994 MovieClip "wall2" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this._visible = false; this.dir = -1; }
Instance of Symbol 2996 MovieClip "wall3" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this._visible = false; this.dir = 1; }
Instance of Symbol 2998 MovieClip "wall4" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this._visible = false; this.dir = -1; }
Instance of Symbol 3000 MovieClip "wall5" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this._visible = false; this.dir = -1; }
Instance of Symbol 3002 MovieClip "wall7" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this._visible = false; this.dir = -1; }
Instance of Symbol 3004 MovieClip "ground7" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this.lowest = true; this._visible = false; }
Instance of Symbol 3006 MovieClip "wall6" in Symbol 3010 MovieClip [lvl-3] Frame 1
onClipEvent (load) { this._visible = false; this.dir = 1; }
Instance of Symbol 3020 MovieClip "ground1" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3022 MovieClip "ground2" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3024 MovieClip "ground3" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3026 MovieClip "ground4" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3028 MovieClip "ground5" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3030 MovieClip "ground6" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; this.noViking = true; }
Instance of Symbol 3032 MovieClip "wall1" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; this.dir = -1; }
Instance of Symbol 3034 MovieClip "wall2" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; this.dir = 1; }
Instance of Symbol 3036 MovieClip "wall3" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; this.dir = 1; }
Instance of Symbol 3038 MovieClip "wall4" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; this.dir = 1; }
Instance of Symbol 3040 MovieClip "wall5" in Symbol 3041 MovieClip [lvl-4] Frame 1
onClipEvent (load) { this._visible = false; this.dir = -1; }
Symbol 3061 MovieClip Frame 1
this.stopAllSounds();
Instance of Symbol 3103 MovieClip "hitarea" in Symbol 3120 MovieClip [orb] Frame 2
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3124 MovieClip "hitBox" in Symbol 3130 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3136 MovieClip "hitBox" in Symbol 3151 MovieClip [ice] Frame 10
onClipEvent (load) { this._visible = false; }
Symbol 3244 MovieClip [tree-mc] Frame 1
stop();
Symbol 3255 Button
on (release) { _root.wulfgarcontrol.stopChecks = false; _root.inLevel = false; _root.intializeLevel = false; _root.beforeLevel = true; _root.clearedStage = false; _root.gameover = false; }
Symbol 3258 Button
on (release) { _root.gotoAndStop(3); }
Symbol 3259 MovieClip [gameover] Frame 100
stop();
Symbol 3263 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 3265 Button
on (release) { getURL ("http://armorblog.com", "_blank"); }
Symbol 3269 Button
on (release) { _root.gotoAndStop(4); }
Symbol 3272 Button
on (release) { _root.mainmenu.gotoAndStop(2); }
Symbol 3275 Button
on (release) { _root.mainmenu.gotoAndStop(3); }
Symbol 3278 Button
on (release) { _root.mainmenu.gotoAndStop(4); }
Symbol 3281 Button
on (release) { _root.mainmenu.gotoAndStop(5); }
Symbol 3304 Button
on (release) { _root.mainmenu.gotoAndStop(1); }
Symbol 3321 Button
on (release) { getURL ("http://TEAMNORSE.BLOGSPOT.COM", "_blank"); }
Symbol 3324 Button
on (release) { getURL ("http://57SHADOWS.BLOGSPOT.COM", "_blank"); }
Symbol 3327 Button
on (release) { getURL ("http://ARMORGAMES.COM", "_blank"); }
Symbol 3328 MovieClip [main menu] Frame 1
stop();
Symbol 3347 Button
on (release) { _root.gotoAndStop(3); }
Symbol 3348 MovieClip [end credits] Frame 1
gradient_maskee.setMask(art_mask);
Symbol 3348 MovieClip [end credits] Frame 1485
stop();
Symbol 3349 MovieClip Frame 1
stop();
Instance of Symbol 3358 MovieClip "hitarea" in Symbol 3398 MovieClip Frame 448
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3358 MovieClip "hitarea" in Symbol 3398 MovieClip Frame 504
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3358 MovieClip "hitarea" in Symbol 3398 MovieClip Frame 504
onClipEvent (load) { this._visible = false; }
Symbol 3398 MovieClip Frame 636
_root.gotoAndStop(3);

Library Items

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Symbol 2 EditableTextUses:1Used by:3
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Symbol 4 GraphicUsed by:10
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Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [fireballdeflect]Uses:4 5 6 7 8 9Used by:3349
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:Timeline
Symbol 13 GraphicUsed by:19
Symbol 14 GraphicUsed by:19
Symbol 15 GraphicUsed by:19
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
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Symbol 20 GraphicUsed by:27
Symbol 21 GraphicUsed by:27
Symbol 22 GraphicUsed by:27
Symbol 23 GraphicUsed by:27
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:20 21 22 23 24 25 26Used by:Timeline
Symbol 3399 MovieClip [__Packages.actionscript.dragonboat]
Symbol 3400 MovieClip [__Packages.actionscript.wulfgar]
Symbol 3401 MovieClip [__Packages.actionscript.loki]
Symbol 3402 MovieClip [__Packages.actionscript.wolfhide]
Symbol 3403 MovieClip [__Packages.actionscript.jotun]
Symbol 3404 MovieClip [__Packages.actionscript.skeleton]
Symbol 3405 MovieClip [__Packages.actionscript.foreground]
Symbol 3406 MovieClip [__Packages.actionscript.vswoop]
Symbol 3407 MovieClip [__Packages.actionscript.vmage]
Symbol 3408 MovieClip [__Packages.actionscript.buff]
Symbol 3409 MovieClip [__Packages.actionscript.necromancer]
Symbol 3410 MovieClip [__Packages.actionscript.troll]
Symbol 3411 MovieClip [__Packages.actionscript.minidragon]
Symbol 3412 MovieClip [__Packages.actionscript.mecha]
Symbol 3413 MovieClip [__Packages.actionscript.ghost]
Symbol 3414 MovieClip [__Packages.actionscript.doppleganger]
Symbol 3415 MovieClip [__Packages.actionscript.valkyrie]
Symbol 3416 MovieClip [__Packages.actionscript.orcs]
Symbol 3417 MovieClip [__Packages.actionscript.odin]
Symbol 3418 MovieClip [__Packages.actionscript.dwarves]
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Symbol 29 GraphicUsed by:30 643
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Symbol 2927 MovieClip [necromancer]Uses:2831 2841 2850 2857 2899 2926Used by:3349
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Symbol 2972 GraphicUses:2971Used by:2973
Symbol 2973 MovieClip [lvl-2-bg]Uses:2972Used by:3349
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Symbol 2975 GraphicUses:2974Used by:2976
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Symbol 3012 GraphicUses:3011Used by:3013
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Symbol 3038 MovieClipUses:3037Used by:3041
Symbol 3039 GraphicUsed by:3040
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Symbol 3042 BitmapUsed by:3043
Symbol 3043 GraphicUses:3042Used by:3044
Symbol 3044 MovieClip [lvl-4-sub]Uses:3043Used by:3349
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Symbol 3046 GraphicUses:3045Used by:3047
Symbol 3047 MovieClip [lvl-4-bg]Uses:3046Used by:3349
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Symbol 3049 Sound [wulfgar_attack3]Used by:3061
Symbol 3050 Sound [wulfgar_getting_hit_01]Used by:3061
Symbol 3051 Sound [wulfgar_jump_land]Used by:3061
Symbol 3052 Sound [wulfgar_respawn]Used by:3061
Symbol 3053 Sound [wulfgar_lightning]Used by:3061
Symbol 3054 Sound [wulfgar_getting_hit_02]Used by:3061
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Symbol 3057 Sound [boss]Used by:3061
Symbol 3058 Sound [level-3]Used by:3061
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Instance Names

"loader"Frame 1Symbol 19 MovieClip
"intro"Frame 2Symbol 3398 MovieClip
"stip"Symbol 68 MovieClip Frame 15Symbol 52 MovieClip
"stip"Symbol 85 MovieClip Frame 15Symbol 52 MovieClip
"hitarea"Symbol 177 MovieClip [skeleton-1] Frame 1Symbol 30 MovieClip
"walking"Symbol 177 MovieClip [skeleton-1] Frame 1Symbol 44 MovieClip
"attacking"Symbol 177 MovieClip [skeleton-1] Frame 2Symbol 68 MovieClip
"attackblocked"Symbol 177 MovieClip [skeleton-1] Frame 3Symbol 85 MovieClip
"die1"Symbol 177 MovieClip [skeleton-1] Frame 4Symbol 120 MovieClip
"die2"Symbol 177 MovieClip [skeleton-1] Frame 5Symbol 168 MovieClip
"blocking"Symbol 177 MovieClip [skeleton-1] Frame 6Symbol 176 MovieClip
"tip"Symbol 205 MovieClip Frame 4Symbol 198 MovieClip
"tip"Symbol 233 MovieClip Frame 5Symbol 198 MovieClip
"tip"Symbol 240 MovieClip Frame 5Symbol 198 MovieClip
"tip"Symbol 247 MovieClip Frame 5Symbol 198 MovieClip
"shieldhit"Symbol 254 MovieClip Frame 3Symbol 251 MovieClip
"shieldhit"Symbol 264 MovieClip Frame 1Symbol 251 MovieClip
"tip"Symbol 272 MovieClip Frame 5Symbol 198 MovieClip
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"jumping"Symbol 380 MovieClip [wulfgar] Frame 2Symbol 193 MovieClip
"attack5"Symbol 380 MovieClip [wulfgar] Frame 3Symbol 205 MovieClip
"hit1"Symbol 380 MovieClip [wulfgar] Frame 4Symbol 212 MovieClip
"hit2"Symbol 380 MovieClip [wulfgar] Frame 5Symbol 215 MovieClip
"hit3"Symbol 380 MovieClip [wulfgar] Frame 6Symbol 226 MovieClip
"attack1"Symbol 380 MovieClip [wulfgar] Frame 7Symbol 233 MovieClip
"attack2"Symbol 380 MovieClip [wulfgar] Frame 8Symbol 240 MovieClip
"attack3"Symbol 380 MovieClip [wulfgar] Frame 9Symbol 247 MovieClip
"block"Symbol 380 MovieClip [wulfgar] Frame 10Symbol 254 MovieClip
"duckingmc"Symbol 380 MovieClip [wulfgar] Frame 11Symbol 260 MovieClip
"duckingblock"Symbol 380 MovieClip [wulfgar] Frame 12Symbol 264 MovieClip
"attack4"Symbol 380 MovieClip [wulfgar] Frame 13Symbol 272 MovieClip
"attack6"Symbol 380 MovieClip [wulfgar] Frame 14Symbol 356 MovieClip
"dieing"Symbol 380 MovieClip [wulfgar] Frame 16Symbol 379 MovieClip
"stip"Symbol 412 MovieClip Frame 19Symbol 52 MovieClip
"hitarea"Symbol 464 MovieClip [skeleton-2] Frame 1Symbol 382 MovieClip
"walking"Symbol 464 MovieClip [skeleton-2] Frame 1Symbol 393 MovieClip
"attacking"Symbol 464 MovieClip [skeleton-2] Frame 2Symbol 412 MovieClip
"attackblocked"Symbol 464 MovieClip [skeleton-2] Frame 3Symbol 421 MovieClip
"die1"Symbol 464 MovieClip [skeleton-2] Frame 4Symbol 448 MovieClip
"spawning"Symbol 464 MovieClip [skeleton-2] Frame 5Symbol 463 MovieClip
"firespawn"Symbol 577 MovieClip Frame 34Symbol 559 MovieClip
"firespawn"Symbol 578 MovieClip Frame 34Symbol 559 MovieClip
"firespawn"Symbol 579 MovieClip Frame 33Symbol 559 MovieClip
"hhead"Symbol 580 MovieClip Frame 1Symbol 520 MovieClip
"neutral"Symbol 580 MovieClip Frame 1Symbol 531 MovieClip
"hit"Symbol 580 MovieClip Frame 2Symbol 534 MovieClip
"fire0"Symbol 580 MovieClip Frame 3Symbol 577 MovieClip
"fire1"Symbol 580 MovieClip Frame 4Symbol 578 MovieClip
"fire2"Symbol 580 MovieClip Frame 5Symbol 579 MovieClip
"oars"Symbol 597 MovieClip Frame 1Symbol 517 MovieClip
"head"Symbol 597 MovieClip Frame 1Symbol 580 MovieClip
"body"Symbol 597 MovieClip Frame 1Symbol 596 MovieClip
"intro"Symbol 642 MovieClip [dragon-boss] Frame 1Symbol 513 MovieClip
"battle"Symbol 642 MovieClip [dragon-boss] Frame 2Symbol 597 MovieClip
"die"Symbol 642 MovieClip [dragon-boss] Frame 3Symbol 641 MovieClip
"hitarea"Symbol 646 MovieClip [fireball] Frame 1Symbol 643 MovieClip
"hit"Symbol 646 MovieClip [fireball] Frame 2Symbol 645 MovieClip
"hitBox"Symbol 660 MovieClip Frame 6Symbol 657 MovieClip
"hitarea"Symbol 749 MovieClip [orc1] Frame 1Symbol 648 MovieClip
"attacking"Symbol 749 MovieClip [orc1] Frame 1Symbol 660 MovieClip
"attackblocked"Symbol 749 MovieClip [orc1] Frame 2Symbol 678 MovieClip
"die1"Symbol 749 MovieClip [orc1] Frame 3Symbol 709 MovieClip
"hitarea"Symbol 749 MovieClip [orc1] Frame 4Symbol 648 MovieClip
"running"Symbol 749 MovieClip [orc1] Frame 4Symbol 718 MovieClip
"blocking"Symbol 749 MovieClip [orc1] Frame 5Symbol 730 MovieClip
"die2"Symbol 749 MovieClip [orc1] Frame 6Symbol 748 MovieClip
"arrowfull"Symbol 782 MovieClip Frame 27Symbol 767 MovieClip
"arrowtip"Symbol 782 MovieClip Frame 27Symbol 769 MovieClip
"hitarea"Symbol 824 MovieClip [orc2] Frame 1Symbol 751 MovieClip
"attacking"Symbol 824 MovieClip [orc2] Frame 1Symbol 782 MovieClip
"running"Symbol 824 MovieClip [orc2] Frame 2Symbol 792 MovieClip
"die"Symbol 824 MovieClip [orc2] Frame 3Symbol 823 MovieClip
"hitarea"Symbol 877 MovieClip Frame 7Symbol 849 MovieClip
"hitbox"Symbol 877 MovieClip Frame 46Symbol 867 MovieClip
"swoop"Symbol 878 MovieClip [v-swoop] Frame 1Symbol 877 MovieClip
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"hitBox"Symbol 958 MovieClip Frame 16Symbol 946 MovieClip
"hitBox"Symbol 958 MovieClip Frame 25Symbol 946 MovieClip
"spawning"Symbol 1026 MovieClip [dwarves-mc] Frame 1Symbol 927 MovieClip
"hitarea"Symbol 1026 MovieClip [dwarves-mc] Frame 2Symbol 929 MovieClip
"running"Symbol 1026 MovieClip [dwarves-mc] Frame 2Symbol 942 MovieClip
"attacking"Symbol 1026 MovieClip [dwarves-mc] Frame 3Symbol 958 MovieClip
"blocked"Symbol 1026 MovieClip [dwarves-mc] Frame 4Symbol 982 MovieClip
"blocking"Symbol 1026 MovieClip [dwarves-mc] Frame 5Symbol 996 MovieClip
"death1"Symbol 1026 MovieClip [dwarves-mc] Frame 6Symbol 1010 MovieClip
"death2"Symbol 1026 MovieClip [dwarves-mc] Frame 7Symbol 1025 MovieClip
"stip"Symbol 1051 MovieClip Frame 6Symbol 52 MovieClip
"hitarea"Symbol 1137 MovieClip [skeleton-3] Frame 1Symbol 1028 MovieClip
"attacking"Symbol 1137 MovieClip [skeleton-3] Frame 2Symbol 1051 MovieClip
"attackblocked"Symbol 1137 MovieClip [skeleton-3] Frame 3Symbol 1058 MovieClip
"die1"Symbol 1137 MovieClip [skeleton-3] Frame 4Symbol 1088 MovieClip
"die2"Symbol 1137 MovieClip [skeleton-3] Frame 5Symbol 1126 MovieClip
"blocking"Symbol 1137 MovieClip [skeleton-3] Frame 6Symbol 1136 MovieClip
"hitBox"Symbol 1198 MovieClip Frame 13Symbol 1197 MovieClip
"spawning"Symbol 1252 MovieClip [wolfclip] Frame 1Symbol 1153 MovieClip
"hitarea"Symbol 1252 MovieClip [wolfclip] Frame 2Symbol 1155 MovieClip
"running"Symbol 1252 MovieClip [wolfclip] Frame 2Symbol 1171 MovieClip
"blocking"Symbol 1252 MovieClip [wolfclip] Frame 3Symbol 1182 MovieClip
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"attackblocked"Symbol 1252 MovieClip [wolfclip] Frame 5Symbol 1208 MovieClip
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"attackhit"Symbol 1252 MovieClip [wolfclip] Frame 6Symbol 1215 MovieClip
"die1"Symbol 1252 MovieClip [wolfclip] Frame 7Symbol 1234 MovieClip
"die2"Symbol 1252 MovieClip [wolfclip] Frame 8Symbol 1251 MovieClip
"regular"Symbol 1292 MovieClip Frame 1Symbol 1284 MovieClip
"fast"Symbol 1292 MovieClip Frame 2Symbol 1285 MovieClip
"hit"Symbol 1292 MovieClip Frame 3Symbol 1291 MovieClip [magic-hit]
"orb1"Symbol 1317 MovieClip Frame 10Symbol 1292 MovieClip
"orb2"Symbol 1317 MovieClip Frame 25Symbol 1292 MovieClip
"orb3"Symbol 1317 MovieClip Frame 45Symbol 1292 MovieClip
"hitarea"Symbol 1342 MovieClip [vmage-mc] Frame 1Symbol 1254 MovieClip
"stationary"Symbol 1342 MovieClip [vmage-mc] Frame 1Symbol 1276 MovieClip
"attacking"Symbol 1342 MovieClip [vmage-mc] Frame 2Symbol 1317 MovieClip
"tin"Symbol 1342 MovieClip [vmage-mc] Frame 3Symbol 1320 MovieClip
"tout"Symbol 1342 MovieClip [vmage-mc] Frame 4Symbol 1321 MovieClip
"death"Symbol 1342 MovieClip [vmage-mc] Frame 5Symbol 1341 MovieClip
"spawnSpot"Symbol 1363 MovieClip Frame 1Symbol 1358 MovieClip
"hitarea"Symbol 1402 MovieClip [troll-mc] Frame 1Symbol 1344 MovieClip
"walk"Symbol 1402 MovieClip [troll-mc] Frame 1Symbol 1355 MovieClip
"intro"Symbol 1402 MovieClip [troll-mc] Frame 2Symbol 1363 MovieClip
"control"Symbol 1402 MovieClip [troll-mc] Frame 3Symbol 1369 MovieClip
"death"Symbol 1402 MovieClip [troll-mc] Frame 4Symbol 1384 MovieClip
"spawn"Symbol 1402 MovieClip [troll-mc] Frame 5Symbol 1401 MovieClip
"hitarea"Symbol 1441 MovieClip Frame 1Symbol 1404 MovieClip
"flame"Symbol 1441 MovieClip Frame 44Symbol 1435 MovieClip
"hitbox"Symbol 1441 MovieClip Frame 44Symbol 1437 MovieClip
"flying"Symbol 1442 MovieClip [mini-dragon] Frame 1Symbol 1441 MovieClip
"hitBox"Symbol 1486 MovieClip Frame 5Symbol 1474 MovieClip
"hitarea"Symbol 1581 MovieClip [buffviking-mc] Frame 1Symbol 1456 MovieClip
"running"Symbol 1581 MovieClip [buffviking-mc] Frame 1Symbol 1468 MovieClip
"attacking"Symbol 1581 MovieClip [buffviking-mc] Frame 2Symbol 1486 MovieClip
"blocked"Symbol 1581 MovieClip [buffviking-mc] Frame 3Symbol 1503 MovieClip
"blocking"Symbol 1581 MovieClip [buffviking-mc] Frame 4Symbol 1517 MovieClip
"death1"Symbol 1581 MovieClip [buffviking-mc] Frame 5Symbol 1537 MovieClip
"death2"Symbol 1581 MovieClip [buffviking-mc] Frame 6Symbol 1580 MovieClip
"jhitbox1"Symbol 1614 MovieClip Frame 17Symbol 1592 MovieClip
"jhitbox2"Symbol 1614 MovieClip Frame 17Symbol 1592 MovieClip
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"hitarea"Symbol 1636 MovieClip Frame 1Symbol 1626 MovieClip
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"hitarea"Symbol 1650 MovieClip Frame 1Symbol 1638 MovieClip
"hitarea"Symbol 1650 MovieClip Frame 10Symbol 1643 MovieClip
"jhitbox"Symbol 1650 MovieClip Frame 10Symbol 1592 MovieClip
"hitarea"Symbol 1669 MovieClip Frame 1Symbol 1638 MovieClip
"jhitbox"Symbol 1669 MovieClip Frame 25Symbol 1592 MovieClip
"hitarea"Symbol 1679 MovieClip Frame 1Symbol 1594 MovieClip
"jhitbox"Symbol 1679 MovieClip Frame 14Symbol 1592 MovieClip
"hitarea"Symbol 1695 MovieClip Frame 1Symbol 1594 MovieClip
"jhitbox1"Symbol 1696 MovieClip Frame 17Symbol 1592 MovieClip
"jhitbox2"Symbol 1696 MovieClip Frame 17Symbol 1592 MovieClip
"hitarea"Symbol 1696 MovieClip Frame 17Symbol 1594 MovieClip
"hitarea"Symbol 1705 MovieClip Frame 1Symbol 1594 MovieClip
"p0"Symbol 1745 MovieClip Frame 1Symbol 1741 MovieClip [jplat]
"p1"Symbol 1745 MovieClip Frame 1Symbol 1741 MovieClip [jplat]
"hitarea"Symbol 1745 MovieClip Frame 1Symbol 1743 MovieClip
"intro"Symbol 1776 MovieClip [jotun] Frame 1Symbol 1614 MovieClip
"standingup"Symbol 1776 MovieClip [jotun] Frame 2Symbol 1623 MovieClip
"crouching"Symbol 1776 MovieClip [jotun] Frame 3Symbol 1636 MovieClip
"attack1"Symbol 1776 MovieClip [jotun] Frame 4Symbol 1650 MovieClip
"attack2"Symbol 1776 MovieClip [jotun] Frame 5Symbol 1650 MovieClip
"attack3"Symbol 1776 MovieClip [jotun] Frame 6Symbol 1669 MovieClip
"attack4"Symbol 1776 MovieClip [jotun] Frame 7Symbol 1669 MovieClip
"attack5"Symbol 1776 MovieClip [jotun] Frame 8Symbol 1679 MovieClip
"launch"Symbol 1776 MovieClip [jotun] Frame 9Symbol 1695 MovieClip
"land"Symbol 1776 MovieClip [jotun] Frame 10Symbol 1696 MovieClip
"search"Symbol 1776 MovieClip [jotun] Frame 11Symbol 1705 MovieClip
"damageleft"Symbol 1776 MovieClip [jotun] Frame 12Symbol 1723 MovieClip
"damageright"Symbol 1776 MovieClip [jotun] Frame 13Symbol 1724 MovieClip
"deathcrouch"Symbol 1776 MovieClip [jotun] Frame 14Symbol 1738 MovieClip
"waiting"Symbol 1776 MovieClip [jotun] Frame 15Symbol 1745 MovieClip
"deathfinish"Symbol 1776 MovieClip [jotun] Frame 16Symbol 1775 MovieClip
"hitbox"Symbol 1809 MovieClip Frame 1Symbol 1805 MovieClip
"hitarea"Symbol 1809 MovieClip Frame 1Symbol 1807 MovieClip
"hitarea"Symbol 1830 MovieClip Frame 51Symbol 1829 MovieClip
"hitarea"Symbol 1865 MovieClip Frame 69Symbol 1864 MovieClip
"hitarea"Symbol 1869 MovieClip Frame 1Symbol 1864 MovieClip
"intro"Symbol 1966 MovieClip [loki-mc] Frame 1Symbol 1800 MovieClip
"gforward"Symbol 1966 MovieClip [loki-mc] Frame 2Symbol 1809 MovieClip
"gback"Symbol 1966 MovieClip [loki-mc] Frame 3Symbol 1810 MovieClip
"contact"Symbol 1966 MovieClip [loki-mc] Frame 4Symbol 1830 MovieClip
"poof"Symbol 1966 MovieClip [loki-mc] Frame 5Symbol 1839 MovieClip
"tenemy"Symbol 1966 MovieClip [loki-mc] Frame 6Symbol 1844 MovieClip
"tloki"Symbol 1966 MovieClip [loki-mc] Frame 7Symbol 1845 MovieClip
"deathintro"Symbol 1966 MovieClip [loki-mc] Frame 8Symbol 1865 MovieClip
"deathwait"Symbol 1966 MovieClip [loki-mc] Frame 9Symbol 1869 MovieClip
"explode"Symbol 1966 MovieClip [loki-mc] Frame 10Symbol 1964 MovieClip
"standing"Symbol 1966 MovieClip [loki-mc] Frame 11Symbol 1965 MovieClip
"hitarea"Symbol 2011 MovieClip Frame 1Symbol 1988 MovieClip
"hitarea"Symbol 2012 MovieClip Frame 1Symbol 1988 MovieClip
"upright"Symbol 2015 MovieClip Frame 1Symbol 2012 MovieClip
"damaged"Symbol 2015 MovieClip Frame 2Symbol 2014 MovieClip
"hitbox"Symbol 2020 MovieClip Frame 20Symbol 2019 MovieClip
"ready"Symbol 2022 MovieClip Frame 1Symbol 2017 MovieClip
"attack"Symbol 2022 MovieClip Frame 2Symbol 2020 MovieClip
"damaged"Symbol 2022 MovieClip Frame 3Symbol 2021 MovieClip
"body"Symbol 2023 MovieClip Frame 1Symbol 2015 MovieClip
"horse"Symbol 2023 MovieClip Frame 1Symbol 2016 MovieClip
"arm"Symbol 2023 MovieClip Frame 1Symbol 2022 MovieClip
"feet"Symbol 2028 MovieClip Frame 1Symbol 2026 MovieClip
"intro"Symbol 2029 MovieClip [odin-mc] Frame 1Symbol 2011 MovieClip
"charge"Symbol 2029 MovieClip [odin-mc] Frame 2Symbol 2023 MovieClip
"death"Symbol 2029 MovieClip [odin-mc] Frame 3Symbol 2028 MovieClip
"spawnSpot"Symbol 2108 MovieClip Frame 287Symbol 2104 MovieClip
"hitBox"Symbol 2129 MovieClip Frame 1Symbol 2114 MovieClip
"initial"Symbol 2222 MovieClip Frame 1Symbol 2168 MovieClip
"speech"Symbol 2222 MovieClip Frame 2Symbol 2191 MovieClip
"death"Symbol 2222 MovieClip Frame 3Symbol 2221 MovieClip
"spawnSpot"Symbol 2225 MovieClip Frame 18Symbol 2104 MovieClip
"intro"Symbol 2226 MovieClip [valkyrie] Frame 1Symbol 2108 MovieClip
"divebomb"Symbol 2226 MovieClip [valkyrie] Frame 2Symbol 2129 MovieClip
"hit"Symbol 2226 MovieClip [valkyrie] Frame 3Symbol 2142 MovieClip
"tin"Symbol 2226 MovieClip [valkyrie] Frame 4Symbol 2147 MovieClip
"tout"Symbol 2226 MovieClip [valkyrie] Frame 5Symbol 2148 MovieClip
"death"Symbol 2226 MovieClip [valkyrie] Frame 6Symbol 2222 MovieClip
"hitarea"Symbol 2226 MovieClip [valkyrie] Frame 7Symbol 2224 MovieClip
"spell"Symbol 2226 MovieClip [valkyrie] Frame 7Symbol 2225 MovieClip
"hitarea"Symbol 2376 MovieClip Frame 1Symbol 2247 MovieClip
"valkyrie"Symbol 2376 MovieClip Frame 63Symbol 2375 MovieClip
"hitarea"Symbol 2381 MovieClip Frame 1Symbol 2247 MovieClip
"hitarea"Symbol 2390 MovieClip Frame 1Symbol 2247 MovieClip
"launchloc"Symbol 2390 MovieClip Frame 1Symbol 2383 MovieClip
"intro"Symbol 2426 MovieClip [mecha-clip] Frame 1Symbol 2376 MovieClip
"charge"Symbol 2426 MovieClip [mecha-clip] Frame 2Symbol 2381 MovieClip
"missle"Symbol 2426 MovieClip [mecha-clip] Frame 3Symbol 2390 MovieClip
"death"Symbol 2426 MovieClip [mecha-clip] Frame 4Symbol 2425 MovieClip
"hitarea"Symbol 2435 MovieClip [missle] Frame 1Symbol 2430 MovieClip
"tip"Symbol 2465 MovieClip Frame 4Symbol 2460 MovieClip
"tip"Symbol 2490 MovieClip Frame 5Symbol 2460 MovieClip
"tip"Symbol 2495 MovieClip Frame 5Symbol 2460 MovieClip
"tip"Symbol 2502 MovieClip Frame 5Symbol 2460 MovieClip
"shieldhit"Symbol 2508 MovieClip Frame 3Symbol 2505 MovieClip
"shieldhit"Symbol 2518 MovieClip Frame 1Symbol 2505 MovieClip
"tip"Symbol 2526 MovieClip Frame 5Symbol 2460 MovieClip
"hitarea"Symbol 2583 MovieClip [dopple] Frame 1Symbol 179 MovieClip
"jumping"Symbol 2583 MovieClip [dopple] Frame 2Symbol 2456 MovieClip
"attack5"Symbol 2583 MovieClip [dopple] Frame 3Symbol 2465 MovieClip
"hit1"Symbol 2583 MovieClip [dopple] Frame 4Symbol 2469 MovieClip
"hit2"Symbol 2583 MovieClip [dopple] Frame 5Symbol 2472 MovieClip
"hit3"Symbol 2583 MovieClip [dopple] Frame 6Symbol 2483 MovieClip
"attack1"Symbol 2583 MovieClip [dopple] Frame 7Symbol 2490 MovieClip
"attack2"Symbol 2583 MovieClip [dopple] Frame 8Symbol 2495 MovieClip
"attack3"Symbol 2583 MovieClip [dopple] Frame 9Symbol 2502 MovieClip
"block"Symbol 2583 MovieClip [dopple] Frame 10Symbol 2508 MovieClip
"duckingmc"Symbol 2583 MovieClip [dopple] Frame 11Symbol 2514 MovieClip
"duckingblock"Symbol 2583 MovieClip [dopple] Frame 12Symbol 2518 MovieClip
"attack4"Symbol 2583 MovieClip [dopple] Frame 13Symbol 2526 MovieClip
"attack6"Symbol 2583 MovieClip [dopple] Frame 14Symbol 2561 MovieClip
"running"Symbol 2583 MovieClip [dopple] Frame 15Symbol 2569 MovieClip
"dieing"Symbol 2583 MovieClip [dopple] Frame 16Symbol 2582 MovieClip
"hitarea"Symbol 2736 MovieClip [ghost] Frame 1Symbol 2593 MovieClip
"floating"Symbol 2736 MovieClip [ghost] Frame 1Symbol 2611 MovieClip
"blocked"Symbol 2736 MovieClip [ghost] Frame 2Symbol 2616 MovieClip
"block1"Symbol 2736 MovieClip [ghost] Frame 3Symbol 2617 MovieClip
"block2"Symbol 2736 MovieClip [ghost] Frame 4Symbol 2618 MovieClip
"block3"Symbol 2736 MovieClip [ghost] Frame 5Symbol 2619 MovieClip
"block4"Symbol 2736 MovieClip [ghost] Frame 6Symbol 2620 MovieClip
"moving"Symbol 2736 MovieClip [ghost] Frame 7Symbol 2621 MovieClip
"hit"Symbol 2736 MovieClip [ghost] Frame 8Symbol 2636 MovieClip
"dieing"Symbol 2736 MovieClip [ghost] Frame 9Symbol 2651 MovieClip
"respawn"Symbol 2736 MovieClip [ghost] Frame 10Symbol 2653 MovieClip
"spawn"Symbol 2736 MovieClip [ghost] Frame 11Symbol 2734 MovieClip
"attacking"Symbol 2736 MovieClip [ghost] Frame 12Symbol 2735 MovieClip
"speech"Symbol 2831 MovieClip Frame 72Symbol 2741 MovieClip
"hitarea"Symbol 2857 MovieClip Frame 1Symbol 2852 MovieClip
"hitarea"Symbol 2899 MovieClip Frame 1Symbol 2852 MovieClip
"appear"Symbol 2899 MovieClip Frame 17Symbol 2869 MovieClip
"appear"Symbol 2899 MovieClip Frame 40Symbol 2869 MovieClip
"appear"Symbol 2899 MovieClip Frame 63Symbol 2869 MovieClip
"intro"Symbol 2927 MovieClip [necromancer] Frame 1Symbol 2831 MovieClip
"tin"Symbol 2927 MovieClip [necromancer] Frame 2Symbol 2841 MovieClip
"tout"Symbol 2927 MovieClip [necromancer] Frame 3Symbol 2850 MovieClip
"idle"Symbol 2927 MovieClip [necromancer] Frame 4Symbol 2857 MovieClip
"summon"Symbol 2927 MovieClip [necromancer] Frame 5Symbol 2899 MovieClip
"death"Symbol 2927 MovieClip [necromancer] Frame 6Symbol 2926 MovieClip
"lives"Symbol 2953 MovieClip [hud] Frame 1Symbol 2937 MovieClip
"hp"Symbol 2953 MovieClip [hud] Frame 1Symbol 2949 MovieClip
"mp"Symbol 2953 MovieClip [hud] Frame 1Symbol 2952 MovieClip
"ground1"Symbol 2958 MovieClip [lvl-1] Frame 1Symbol 2955 MovieClip
"ground2"Symbol 2958 MovieClip [lvl-1] Frame 1Symbol 2955 MovieClip
"ground1"Symbol 2970 MovieClip [lvl-2] Frame 1Symbol 2967 MovieClip
"ground1"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2978 MovieClip
"ground2"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2980 MovieClip
"ground3"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2982 MovieClip
"ground4"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2984 MovieClip
"ground5"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2986 MovieClip
"ground6"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2988 MovieClip
"ground8"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2990 MovieClip
"wall1"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2992 MovieClip
"wall2"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2994 MovieClip
"wall3"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2996 MovieClip
"wall4"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 2998 MovieClip
"wall5"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 3000 MovieClip
"wall7"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 3002 MovieClip
"ground7"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 3004 MovieClip
"wall6"Symbol 3010 MovieClip [lvl-3] Frame 1Symbol 3006 MovieClip
"ground1"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3020 MovieClip
"ground2"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3022 MovieClip
"ground3"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3024 MovieClip
"ground4"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3026 MovieClip
"ground5"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3028 MovieClip
"ground6"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3030 MovieClip
"wall1"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3032 MovieClip
"wall2"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3034 MovieClip
"wall3"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3036 MovieClip
"wall4"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3038 MovieClip
"wall5"Symbol 3041 MovieClip [lvl-4] Frame 1Symbol 3040 MovieClip
"spawn"Symbol 3120 MovieClip [orb] Frame 1Symbol 3101 MovieClip
"hitarea"Symbol 3120 MovieClip [orb] Frame 2Symbol 3103 MovieClip
"idle"Symbol 3120 MovieClip [orb] Frame 2Symbol 3104 MovieClip
"hit"Symbol 3120 MovieClip [orb] Frame 3Symbol 3110 MovieClip
"block"Symbol 3120 MovieClip [orb] Frame 4Symbol 3119 MovieClip
"hitBox"Symbol 3130 MovieClip Frame 1Symbol 3124 MovieClip
"flame"Symbol 3131 MovieClip [vfire] Frame 1Symbol 3130 MovieClip
"hitBox"Symbol 3151 MovieClip [ice] Frame 10Symbol 3136 MovieClip
"treeintro"Symbol 3244 MovieClip [tree-mc] Frame 1Symbol 3175 MovieClip
"treewait"Symbol 3244 MovieClip [tree-mc] Frame 2Symbol 3177 MovieClip
"treedone"Symbol 3244 MovieClip [tree-mc] Frame 3Symbol 3243 MovieClip
"gradient_maskee"Symbol 3348 MovieClip [end credits] Frame 1Symbol 3332 MovieClip
"art_mask"Symbol 3348 MovieClip [end credits] Frame 1Symbol 3334 MovieClip
"hitarea"Symbol 3398 MovieClip Frame 448Symbol 3358 MovieClip
"hitarea"Symbol 3398 MovieClip Frame 504Symbol 3358 MovieClip
"hitarea"Symbol 3398 MovieClip Frame 504Symbol 3358 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "lawl"
ExportAssets (56)Timeline Frame 1Symbol 10 as "fireballdeflect"
ExportAssets (56)Timeline Frame 1Symbol 3399 as "__Packages.actionscript.dragonboat"
ExportAssets (56)Timeline Frame 1Symbol 3400 as "__Packages.actionscript.wulfgar"
ExportAssets (56)Timeline Frame 1Symbol 3401 as "__Packages.actionscript.loki"
ExportAssets (56)Timeline Frame 1Symbol 3402 as "__Packages.actionscript.wolfhide"
ExportAssets (56)Timeline Frame 1Symbol 3403 as "__Packages.actionscript.jotun"
ExportAssets (56)Timeline Frame 1Symbol 3404 as "__Packages.actionscript.skeleton"
ExportAssets (56)Timeline Frame 1Symbol 3405 as "__Packages.actionscript.foreground"
ExportAssets (56)Timeline Frame 1Symbol 3406 as "__Packages.actionscript.vswoop"
ExportAssets (56)Timeline Frame 1Symbol 3407 as "__Packages.actionscript.vmage"
ExportAssets (56)Timeline Frame 1Symbol 3408 as "__Packages.actionscript.buff"
ExportAssets (56)Timeline Frame 1Symbol 3409 as "__Packages.actionscript.necromancer"
ExportAssets (56)Timeline Frame 1Symbol 3410 as "__Packages.actionscript.troll"
ExportAssets (56)Timeline Frame 1Symbol 3411 as "__Packages.actionscript.minidragon"
ExportAssets (56)Timeline Frame 1Symbol 3412 as "__Packages.actionscript.mecha"
ExportAssets (56)Timeline Frame 1Symbol 3413 as "__Packages.actionscript.ghost"
ExportAssets (56)Timeline Frame 1Symbol 3414 as "__Packages.actionscript.doppleganger"
ExportAssets (56)Timeline Frame 1Symbol 3415 as "__Packages.actionscript.valkyrie"
ExportAssets (56)Timeline Frame 1Symbol 3416 as "__Packages.actionscript.orcs"
ExportAssets (56)Timeline Frame 1Symbol 3417 as "__Packages.actionscript.odin"
ExportAssets (56)Timeline Frame 1Symbol 3418 as "__Packages.actionscript.dwarves"
ExportAssets (56)Timeline Frame 2Symbol 177 as "skeleton-1"
ExportAssets (56)Timeline Frame 2Symbol 380 as "wulfgar"
ExportAssets (56)Timeline Frame 2Symbol 464 as "skeleton-2"
ExportAssets (56)Timeline Frame 2Symbol 516 as "sword_hit_wood"
ExportAssets (56)Timeline Frame 2Symbol 642 as "dragon-boss"
ExportAssets (56)Timeline Frame 2Symbol 646 as "fireball"
ExportAssets (56)Timeline Frame 2Symbol 749 as "orc1"
ExportAssets (56)Timeline Frame 2Symbol 824 as "orc2"
ExportAssets (56)Timeline Frame 2Symbol 836 as "arrow2"
ExportAssets (56)Timeline Frame 2Symbol 842 as "arrow1"
ExportAssets (56)Timeline Frame 2Symbol 878 as "v-swoop"
ExportAssets (56)Timeline Frame 2Symbol 901 as "v-swoop-d1"
ExportAssets (56)Timeline Frame 2Symbol 918 as "v-swoop-d2"
ExportAssets (56)Timeline Frame 2Symbol 1026 as "dwarves-mc"
ExportAssets (56)Timeline Frame 2Symbol 1091 as "sword_land"
ExportAssets (56)Timeline Frame 2Symbol 1137 as "skeleton-3"
ExportAssets (56)Timeline Frame 2Symbol 1252 as "wolfclip"
ExportAssets (56)Timeline Frame 2Symbol 1291 as "magic-hit"
ExportAssets (56)Timeline Frame 2Symbol 1342 as "vmage-mc"
ExportAssets (56)Timeline Frame 2Symbol 1402 as "troll-mc"
ExportAssets (56)Timeline Frame 2Symbol 1442 as "mini-dragon"
ExportAssets (56)Timeline Frame 2Symbol 1443 as "fire-hit-mini"
ExportAssets (56)Timeline Frame 2Symbol 1454 as "dragon-death"
ExportAssets (56)Timeline Frame 2Symbol 1581 as "buffviking-mc"
ExportAssets (56)Timeline Frame 2Symbol 1741 as "jplat"
ExportAssets (56)Timeline Frame 2Symbol 1759 as "wulfgar_attack1"
ExportAssets (56)Timeline Frame 2Symbol 1776 as "jotun"
ExportAssets (56)Timeline Frame 2Symbol 1781 as "jspeech"
ExportAssets (56)Timeline Frame 2Symbol 1966 as "loki-mc"
ExportAssets (56)Timeline Frame 2Symbol 1976 as "loki-dummy"
ExportAssets (56)Timeline Frame 2Symbol 1986 as "odin-hit"
ExportAssets (56)Timeline Frame 2Symbol 2029 as "odin-mc"
ExportAssets (56)Timeline Frame 2Symbol 2226 as "valkyrie"
ExportAssets (56)Timeline Frame 2Symbol 2233 as "vfirehit"
ExportAssets (56)Timeline Frame 2Symbol 2235 as "spiral"
ExportAssets (56)Timeline Frame 2Symbol 2426 as "mecha-clip"
ExportAssets (56)Timeline Frame 2Symbol 2435 as "missle"
ExportAssets (56)Timeline Frame 2Symbol 2583 as "dopple"
ExportAssets (56)Timeline Frame 2Symbol 2591 as "dopple-debris"
ExportAssets (56)Timeline Frame 2Symbol 2736 as "ghost"
ExportAssets (56)Timeline Frame 2Symbol 2927 as "necromancer"
ExportAssets (56)Timeline Frame 2Symbol 2932 as "go"
ExportAssets (56)Timeline Frame 2Symbol 2953 as "hud"
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ExportAssets (56)Timeline Frame 2Symbol 2961 as "lvl-1-bg"
ExportAssets (56)Timeline Frame 2Symbol 2964 as "lvl-1-sub"
ExportAssets (56)Timeline Frame 2Symbol 2970 as "lvl-2"
ExportAssets (56)Timeline Frame 2Symbol 2973 as "lvl-2-bg"
ExportAssets (56)Timeline Frame 2Symbol 2976 as "lvl-2-sub"
ExportAssets (56)Timeline Frame 2Symbol 3010 as "lvl-3"
ExportAssets (56)Timeline Frame 2Symbol 3013 as "lvl-3-bg"
ExportAssets (56)Timeline Frame 2Symbol 3016 as "lvl-3-sub"
ExportAssets (56)Timeline Frame 2Symbol 3041 as "lvl-4"
ExportAssets (56)Timeline Frame 2Symbol 3044 as "lvl-4-sub"
ExportAssets (56)Timeline Frame 2Symbol 3047 as "lvl-4-bg"
ExportAssets (56)Timeline Frame 2Symbol 3048 as "wulfgar_attack2"
ExportAssets (56)Timeline Frame 2Symbol 3049 as "wulfgar_attack3"
ExportAssets (56)Timeline Frame 2Symbol 3050 as "wulfgar_getting_hit_01"
ExportAssets (56)Timeline Frame 2Symbol 3051 as "wulfgar_jump_land"
ExportAssets (56)Timeline Frame 2Symbol 3052 as "wulfgar_respawn"
ExportAssets (56)Timeline Frame 2Symbol 3053 as "wulfgar_lightning"
ExportAssets (56)Timeline Frame 2Symbol 3054 as "wulfgar_getting_hit_02"
ExportAssets (56)Timeline Frame 2Symbol 3055 as "level-4"
ExportAssets (56)Timeline Frame 2Symbol 3056 as "credits"
ExportAssets (56)Timeline Frame 2Symbol 3057 as "boss"
ExportAssets (56)Timeline Frame 2Symbol 3058 as "level-3"
ExportAssets (56)Timeline Frame 2Symbol 3059 as "level-2"
ExportAssets (56)Timeline Frame 2Symbol 3060 as "level-1"
ExportAssets (56)Timeline Frame 2Symbol 3073 as "jspeechdie"
ExportAssets (56)Timeline Frame 2Symbol 3075 as "jhit"
ExportAssets (56)Timeline Frame 2Symbol 3085 as "lvl-splash"
ExportAssets (56)Timeline Frame 2Symbol 3120 as "orb"
ExportAssets (56)Timeline Frame 2Symbol 3131 as "vfire"
ExportAssets (56)Timeline Frame 2Symbol 3151 as "ice"
ExportAssets (56)Timeline Frame 2Symbol 3244 as "tree-mc"
ExportAssets (56)Timeline Frame 2Symbol 3246 as "title"
ExportAssets (56)Timeline Frame 2Symbol 3249 as "victory"
ExportAssets (56)Timeline Frame 2Symbol 3259 as "gameover"
ExportAssets (56)Timeline Frame 2Symbol 3328 as "main menu"
ExportAssets (56)Timeline Frame 2Symbol 3348 as "end credits"

Labels

"menu"Frame 3
"walking"Symbol 177 MovieClip [skeleton-1] Frame 1
"attacking"Symbol 177 MovieClip [skeleton-1] Frame 2
"attackblocked"Symbol 177 MovieClip [skeleton-1] Frame 3
"die1"Symbol 177 MovieClip [skeleton-1] Frame 4
"die2"Symbol 177 MovieClip [skeleton-1] Frame 5
"blocking"Symbol 177 MovieClip [skeleton-1] Frame 6
"idle"Symbol 380 MovieClip [wulfgar] Frame 1
"jumping"Symbol 380 MovieClip [wulfgar] Frame 2
"jumpingattack"Symbol 380 MovieClip [wulfgar] Frame 3
"hit1"Symbol 380 MovieClip [wulfgar] Frame 4
"hit2"Symbol 380 MovieClip [wulfgar] Frame 5
"hit3"Symbol 380 MovieClip [wulfgar] Frame 6
"attack1"Symbol 380 MovieClip [wulfgar] Frame 7
"attack2"Symbol 380 MovieClip [wulfgar] Frame 8
"attack3"Symbol 380 MovieClip [wulfgar] Frame 9
"block"Symbol 380 MovieClip [wulfgar] Frame 10
"ducking"Symbol 380 MovieClip [wulfgar] Frame 11
"duckingblock"Symbol 380 MovieClip [wulfgar] Frame 12
"duckingattack"Symbol 380 MovieClip [wulfgar] Frame 13
"special"Symbol 380 MovieClip [wulfgar] Frame 14
"running"Symbol 380 MovieClip [wulfgar] Frame 15
"dieing"Symbol 380 MovieClip [wulfgar] Frame 16
"walking"Symbol 464 MovieClip [skeleton-2] Frame 1
"attacking"Symbol 464 MovieClip [skeleton-2] Frame 2
"attackblocked"Symbol 464 MovieClip [skeleton-2] Frame 3
"die1"Symbol 464 MovieClip [skeleton-2] Frame 4
"spawning"Symbol 464 MovieClip [skeleton-2] Frame 5
"neutral"Symbol 580 MovieClip Frame 1
"hit"Symbol 580 MovieClip Frame 2
"fire0"Symbol 580 MovieClip Frame 3
"fire1"Symbol 580 MovieClip Frame 4
"fire2"Symbol 580 MovieClip Frame 5
"intro"Symbol 642 MovieClip [dragon-boss] Frame 1
"battle"Symbol 642 MovieClip [dragon-boss] Frame 2
"die"Symbol 642 MovieClip [dragon-boss] Frame 3
"moving"Symbol 646 MovieClip [fireball] Frame 1
"hit"Symbol 646 MovieClip [fireball] Frame 2
"attacking"Symbol 749 MovieClip [orc1] Frame 1
"attackblocked"Symbol 749 MovieClip [orc1] Frame 2
"die1"Symbol 749 MovieClip [orc1] Frame 3
"running"Symbol 749 MovieClip [orc1] Frame 4
"blocking"Symbol 749 MovieClip [orc1] Frame 5
"die2"Symbol 749 MovieClip [orc1] Frame 6
"attacking"Symbol 824 MovieClip [orc2] Frame 1
"running"Symbol 824 MovieClip [orc2] Frame 2
"die"Symbol 824 MovieClip [orc2] Frame 3
"swoop"Symbol 878 MovieClip [v-swoop] Frame 1
"spawning"Symbol 1026 MovieClip [dwarves-mc] Frame 1
"running"Symbol 1026 MovieClip [dwarves-mc] Frame 2
"attacking"Symbol 1026 MovieClip [dwarves-mc] Frame 3
"blocked"Symbol 1026 MovieClip [dwarves-mc] Frame 4
"blocking"Symbol 1026 MovieClip [dwarves-mc] Frame 5
"death1"Symbol 1026 MovieClip [dwarves-mc] Frame 6
"death2"Symbol 1026 MovieClip [dwarves-mc] Frame 7
"walking"Symbol 1137 MovieClip [skeleton-3] Frame 1
"attacking"Symbol 1137 MovieClip [skeleton-3] Frame 2
"attackblocked"Symbol 1137 MovieClip [skeleton-3] Frame 3
"die1"Symbol 1137 MovieClip [skeleton-3] Frame 4
"die2"Symbol 1137 MovieClip [skeleton-3] Frame 5
"blocking"Symbol 1137 MovieClip [skeleton-3] Frame 6
"spawning"Symbol 1252 MovieClip [wolfclip] Frame 1
"running"Symbol 1252 MovieClip [wolfclip] Frame 2
"blocking"Symbol 1252 MovieClip [wolfclip] Frame 3
"attacking"Symbol 1252 MovieClip [wolfclip] Frame 4
"attackblocked"Symbol 1252 MovieClip [wolfclip] Frame 5
"attackhit"Symbol 1252 MovieClip [wolfclip] Frame 6
"die1"Symbol 1252 MovieClip [wolfclip] Frame 7
"die2"Symbol 1252 MovieClip [wolfclip] Frame 8
"regular"Symbol 1292 MovieClip Frame 1
"fast"Symbol 1292 MovieClip Frame 2
"hit"Symbol 1292 MovieClip Frame 3
"stationary"Symbol 1342 MovieClip [vmage-mc] Frame 1
"attacking"Symbol 1342 MovieClip [vmage-mc] Frame 2
"tin"Symbol 1342 MovieClip [vmage-mc] Frame 3
"tout"Symbol 1342 MovieClip [vmage-mc] Frame 4
"death"Symbol 1342 MovieClip [vmage-mc] Frame 5
"walk"Symbol 1402 MovieClip [troll-mc] Frame 1
"intro"Symbol 1402 MovieClip [troll-mc] Frame 2
"control"Symbol 1402 MovieClip [troll-mc] Frame 3
"death"Symbol 1402 MovieClip [troll-mc] Frame 4
"spawn"Symbol 1402 MovieClip [troll-mc] Frame 5
"flying"Symbol 1442 MovieClip [mini-dragon] Frame 1
"running"Symbol 1581 MovieClip [buffviking-mc] Frame 1
"attacking"Symbol 1581 MovieClip [buffviking-mc] Frame 2
"blocked"Symbol 1581 MovieClip [buffviking-mc] Frame 3
"blocking"Symbol 1581 MovieClip [buffviking-mc] Frame 4
"death1"Symbol 1581 MovieClip [buffviking-mc] Frame 5
"death2"Symbol 1581 MovieClip [buffviking-mc] Frame 6
"intro"Symbol 1776 MovieClip [jotun] Frame 1
"standingup"Symbol 1776 MovieClip [jotun] Frame 2
"crouching"Symbol 1776 MovieClip [jotun] Frame 3
"attack1"Symbol 1776 MovieClip [jotun] Frame 4
"attack2"Symbol 1776 MovieClip [jotun] Frame 5
"attack3"Symbol 1776 MovieClip [jotun] Frame 6
"attack4"Symbol 1776 MovieClip [jotun] Frame 7
"attack5"Symbol 1776 MovieClip [jotun] Frame 8
"launch"Symbol 1776 MovieClip [jotun] Frame 9
"land"Symbol 1776 MovieClip [jotun] Frame 10
"search"Symbol 1776 MovieClip [jotun] Frame 11
"damageleft"Symbol 1776 MovieClip [jotun] Frame 12
"damageright"Symbol 1776 MovieClip [jotun] Frame 13
"deathcrouch"Symbol 1776 MovieClip [jotun] Frame 14
"waiting"Symbol 1776 MovieClip [jotun] Frame 15
"deathfinish"Symbol 1776 MovieClip [jotun] Frame 16
"intro"Symbol 1966 MovieClip [loki-mc] Frame 1
"gforward"Symbol 1966 MovieClip [loki-mc] Frame 2
"gback"Symbol 1966 MovieClip [loki-mc] Frame 3
"contact"Symbol 1966 MovieClip [loki-mc] Frame 4
"poof"Symbol 1966 MovieClip [loki-mc] Frame 5
"tenemy"Symbol 1966 MovieClip [loki-mc] Frame 6
"tloki"Symbol 1966 MovieClip [loki-mc] Frame 7
"deathintro"Symbol 1966 MovieClip [loki-mc] Frame 8
"deathwait"Symbol 1966 MovieClip [loki-mc] Frame 9
"explode"Symbol 1966 MovieClip [loki-mc] Frame 10
"standing"Symbol 1966 MovieClip [loki-mc] Frame 11
"upright"Symbol 2015 MovieClip Frame 1
"damaged"Symbol 2015 MovieClip Frame 2
"ready"Symbol 2022 MovieClip Frame 1
"attack"Symbol 2022 MovieClip Frame 2
"damaged"Symbol 2022 MovieClip Frame 3
"intro"Symbol 2029 MovieClip [odin-mc] Frame 1
"charge"Symbol 2029 MovieClip [odin-mc] Frame 2
"death"Symbol 2029 MovieClip [odin-mc] Frame 3
"intro"Symbol 2226 MovieClip [valkyrie] Frame 1
"divebomb"Symbol 2226 MovieClip [valkyrie] Frame 2
"hit"Symbol 2226 MovieClip [valkyrie] Frame 3
"tin"Symbol 2226 MovieClip [valkyrie] Frame 4
"tout"Symbol 2226 MovieClip [valkyrie] Frame 5
"death"Symbol 2226 MovieClip [valkyrie] Frame 6
"spell"Symbol 2226 MovieClip [valkyrie] Frame 7
"intro"Symbol 2426 MovieClip [mecha-clip] Frame 1
"charge"Symbol 2426 MovieClip [mecha-clip] Frame 2
"missle"Symbol 2426 MovieClip [mecha-clip] Frame 3
"death"Symbol 2426 MovieClip [mecha-clip] Frame 4
"explode"Symbol 2435 MovieClip [missle] Frame 17
"idle"Symbol 2583 MovieClip [dopple] Frame 1
"jumping"Symbol 2583 MovieClip [dopple] Frame 2
"jumpingattack"Symbol 2583 MovieClip [dopple] Frame 3
"hit1"Symbol 2583 MovieClip [dopple] Frame 4
"hit2"Symbol 2583 MovieClip [dopple] Frame 5
"hit3"Symbol 2583 MovieClip [dopple] Frame 6
"attack1"Symbol 2583 MovieClip [dopple] Frame 7
"attack2"Symbol 2583 MovieClip [dopple] Frame 8
"attack3"Symbol 2583 MovieClip [dopple] Frame 9
"block"Symbol 2583 MovieClip [dopple] Frame 10
"ducking"Symbol 2583 MovieClip [dopple] Frame 11
"duckingblock"Symbol 2583 MovieClip [dopple] Frame 12
"duckingattack"Symbol 2583 MovieClip [dopple] Frame 13
"special"Symbol 2583 MovieClip [dopple] Frame 14
"running"Symbol 2583 MovieClip [dopple] Frame 15
"dieing"Symbol 2583 MovieClip [dopple] Frame 16
"floating"Symbol 2736 MovieClip [ghost] Frame 1
"blocked"Symbol 2736 MovieClip [ghost] Frame 2
"block1"Symbol 2736 MovieClip [ghost] Frame 3
"block2"Symbol 2736 MovieClip [ghost] Frame 4
"block3"Symbol 2736 MovieClip [ghost] Frame 5
"block4"Symbol 2736 MovieClip [ghost] Frame 6
"moving"Symbol 2736 MovieClip [ghost] Frame 7
"hit"Symbol 2736 MovieClip [ghost] Frame 8
"dieing"Symbol 2736 MovieClip [ghost] Frame 9
"respawn"Symbol 2736 MovieClip [ghost] Frame 10
"spawn"Symbol 2736 MovieClip [ghost] Frame 11
"attacking"Symbol 2736 MovieClip [ghost] Frame 12
"speech"Symbol 2831 MovieClip Frame 72
"intro"Symbol 2927 MovieClip [necromancer] Frame 1
"tin"Symbol 2927 MovieClip [necromancer] Frame 2
"tout"Symbol 2927 MovieClip [necromancer] Frame 3
"idle"Symbol 2927 MovieClip [necromancer] Frame 4
"summon"Symbol 2927 MovieClip [necromancer] Frame 5
"death"Symbol 2927 MovieClip [necromancer] Frame 6
"spawn"Symbol 3120 MovieClip [orb] Frame 1
"idle"Symbol 3120 MovieClip [orb] Frame 2
"hit"Symbol 3120 MovieClip [orb] Frame 3
"block"Symbol 3120 MovieClip [orb] Frame 4
"treeintro"Symbol 3244 MovieClip [tree-mc] Frame 1
"treewait"Symbol 3244 MovieClip [tree-mc] Frame 2
"treedone"Symbol 3244 MovieClip [tree-mc] Frame 3
"main"Symbol 3328 MovieClip [main menu] Frame 1
"controls"Symbol 3328 MovieClip [main menu] Frame 2
"tips"Symbol 3328 MovieClip [main menu] Frame 3
"credits"Symbol 3328 MovieClip [main menu] Frame 4
"extra"Symbol 3328 MovieClip [main menu] Frame 5

Dynamic Text Variables

_root.supboxSymbol 2 EditableText""




http://swfchan.com/13/62473/info.shtml
Created: 14/4 -2019 06:21:03 Last modified: 14/4 -2019 06:21:03 Server time: 05/11 -2024 08:36:34