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Gun Tutorial.swf

This is the info page for
Flash #62830

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Text
Gun Tutorial

(c) scrimpfilms

Please read !

Full-Auto

Single

Burst

Safe

I made this tutorial because I saw the low standard of the animating
of guns.  Almost noone knows how a gun  works. I want to teach it you
The thing is that I know much but I do not know everything about guns.
So don't bitch! I'll show you how to draw good guns, good muzzle
flashes and I tell you how guns work.  So enjoy this tutorial and learn.

Mute

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In this tutorial we'll learn this

How Guns work

How Guns work

Muzzle Flash

Muzzle Flash

Everything about drawing guns

Everything about drawing guns

Animating them

Animating them

How Guns work

Until we'll go on to pistols, let's get some basic stuff!

The bullets spin. So they fly farther and . The barrel has got a
'rifling'.

(Almost) Every gun has got shells. You can't fire until the old
shell has flown out. Self-loading guns do it automatically.
Repeating Rifles don't.

In order of animate guns you should know first how they work

Pistols are very hard to animate (If you
know, how they work) They have a
slide (except Revolvers), and this is the
problem. Every gun has got a kickback
and it's difficult, to combine kickback
with slide animation.

(BTW : The 'Luger' and the 'C96'
haven't got a slide)

Luger P08

C96

P2000

- The full gun

- The Gun without slide

- The slide

This is a Colt.45
I drew

FBF

You need the Slide and the
model without slide.
Then tween or FBF it

Almost every gun has shells. Pistols, too.
After a shot, the slide goes back, the empty
shell is flying out, the next shell is loading. Here
are some examples for shells

45APC

9x19mm Para

12 Gauge

SS109

Magnum

That was everything about pistols.
Now let's go to pumps

Many pumps are working
with 12 Gauge (see last frame).
But here, you must load them
with your hand. Pumps don't shot
just one bullet. They shot 6 or
more bullets.

That was already everything

Fully-Automatics

Automatics are firing very fast (600 - 1000 rpm) and
they're often bigger than pistols (excpet Uzis, Mac10s,
TMPs etc.)

But in contrast to pistols, you usually don't see
the slide

The Grandfather of SMGs, the Thompson

There is an special group of SMGs: PDW (Personal Defence Weapons)s. They are
more compact than SMGs and they are designed for Defence . Some of them are
bull-ups (The magazine is behind the trigger). A good example is the P90 [↓)  .

HK PDW (MP7)

FN P90

That was everything for automatics

Everything about drawing gans

Everything about drawing guns

There are many different ways to draw guns

Please remember that your character is either a
right-hander or a left-hander. This is an example
for right-handers

Body is in front of the gun

Body is behind the gun

Way 1 : Stick guns

Just draw some lines, and your gun is done, just recommended
for Stick Movies

Way 2 Middle Detail

Draw a gun completle without hints like that gun here

I didn't use an image to draw it

M16A1

M16A1

Way 3 : High Detail

This way, takes really much time, but the guns are looking good.
Take an image of a gun, and redraw its lines and contours

Then, delete the image, and fill it out

Way 4 - Traced Guns
This way takes the most time, but the guns are looking
better than if you would do them in the other way

Step one - Get an image

Step two - trace it

Modify > Bitmap  > Trace

Step three - Delete
background

Et voila!

That was everything
about drawing guns

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Muzzle Flash

Muzzle Flash is important, for every gun.  But Muzzle Flash can look
good and it can't

This is just one way, of many different ways

Now, let's do a Q&A

12 - 18 FPS          -            Just one Frame
19 - 24 FPS         -             Two Frames
25 - 30 FPS        -            Three Frames
>31 FPS               -            Four Frames or more

How many frames should I take for the Muzzle ?

How should I do the Muzzle ?

There are lots of different ways, be creative

Here are some examples

You can add smoke and bullet
lines, but I don't use anything

Animating guns

Animating Guns

All guns have a recoil and you have to animate it.

Shells are tweenable

But how does it look with Auto-Fire. Well, if you animate
with 30 fps, you can add some steps where the gun is going down

Like here

And now Pistols

Tween the slide and the rest of the
gun in seperate layers

That was everything

Special Thanks to ;
GAMECUCIBICLE
tekno games
Newgrounds
you

Music ;
Da Shootaz
Grand theft Auto

VOTE 5 !

Return

Return

Images by (except the pump) :

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http://swfchan.com/13/62830/info.shtml
Created: 14/4 -2019 01:09:28 Last modified: 14/4 -2019 01:09:28 Server time: 10/05 -2024 04:35:52