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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Ninjas vs. Pirates TD.swf

This is the info page for
Flash #62927

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">lv. 1</font></p>

Flashninjaclan.com

Reminding you that ninjas can pwn pirates any day of the week.

JAVA-
GAMING
.COM

JAVA-
GAMING
.COM

More Tower Defense

View Scores

Play

4.

3.

2.

1.

Hit "next wave" to send the next wave early and get bonus
money.

BLOOD is how much damage you can take, you die if it
reaches 0.

Click to select and place a tower. There are 6 different towers,
4 Have special effects.

Use w,a,s,d to scroll across the map.

Instructions

Back To Menu

Map C

Map A

Map B

Map Select

unlimited

medium

easy

Enemy Info

Health:
Speed:
Money:
Damage:

<p align="left"><font face="Comic Sans MS" size="11" color="#ffffcc" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="left"><font face="Comic Sans MS" size="11" color="#ffffcc" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="left"><font face="Comic Sans MS" size="11" color="#ffffcc" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="left"><font face="Comic Sans MS" size="11" color="#ffffcc" letterSpacing="0.000000" kerning="1">1</font></p>

Quit

Quit

Resume

Resume

No

No

Yes

Yes

l

m

h

Quality

X

Sell

Sell

Lv Up

Lv Up

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

+

-

$:

Range:

Reload:

Attack:

no

no

yes

yes

<p align="center"></p>

Do you want to remove
this item?

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Reload:

Attack:

Range:

<p align="left"><font face="VAGRounded BT" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Basic ninja</font></p>

Main Menu

Main Menu

Next Wave

Next Wave

<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">00</font></p>

$:
Blood:

<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>000000</b></font></p>

<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

Wave:           Time:          Enemies:             Score:

<p align="left"><font face="Comic Sans MS" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="left"><font face="Comic Sans MS" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

Game Over

Score:

Submit

<p align="center"></p>

ActionScript [AS1/AS2]

Frame 1
stop(); MochiAd.showPreGameAd({id:"eafead907d083235", res:"640x480"}); mochi.MochiServices.connect("eafead907d083235");
Frame 252
var score = 0; var muted = false; var gamemode = 0; var selectedmap = 0; var homepage = "http://www.flashninjaclan.com/qqq2_strategy_games.php"; var sound = new Sound(_root); var hcm = new ContextMenu(); hcm.hideBuiltInItems(); _root.menu = hcm; stop();
Instance of Symbol 157 MovieClip in Frame 252
on (release) { getURL ("http://www.flashninjaclan.com", "_blank"); }
Instance of Symbol 162 MovieClip in Frame 252
on (release) { getURL ("http://www.java-gaming.com", "_blank"); }
Frame 253
stop();
Frame 254
function playMode(n) { _root.gamemode = n; nextFrame(); } stop(); map1.onRollOver = (map2.onRollOver = (map3.onRollOver = function () { eval ("mc" + this._name).gotoAndStop(2); })); map1.onRollOut = (map2.onRollOut = (map3.onRollOut = function () { eval ("mc" + this._name).gotoAndStop(1); })); map1.onPress = (map2.onPress = (map3.onPress = function () { switch (this._name) { case "map1" : _root.selectedmap = 0; break; case "map2" : _root.selectedmap = 1; break; case "map3" : _root.selectedmap = 2; } nextFrame(); }));
Frame 256
function closeDialogs() { if (imarker != null) { itemMarkerCleanup(); } overlay.dialogcancel.hide(); overlay.dialogremove.hide(); overlay.dialogenemy.hide(); overlay.dialoginfo.hide(); overlay.dialogitem.hide(); overlay.dialogreturn.hide(); } function init() { var _local3 = 5; var _local8; var _local7; var _local4; score = 0; closeDialogs(); if (muted) { overlay.btnMute.gotoAndStop(2); } map = attachMovie("mapcontainer", "mapcontainer", this.getNextHighestDepth()); map._x = (stageW - map._width) / 2; map._y = -100; map.swapDepths(overlay); map.gotoAndStop(selectedmap + 1); mapW = map._width; mapH = map._height; tilesW = tiles[0].length; tilesH = tiles.length; megamap = _root.createEmptyMovieClip("mmap", _root.getNextHighestDepth()); cursor = map.attachMovie("cursor", "cursor", _local3++); mcstatics = map.createEmptyMovieClip("statics", _local3++); mcenemies = map.createEmptyMovieClip("enemies", _local3++); mcfriends = map.createEmptyMovieClip("friends", _local3++); mcweapons = map.createEmptyMovieClip("weapons", _local3++); _local8 = 0; while (_local8 < tilesW) { if (tiles[0][_local8] == 2) { entryX = (_local8 * 50) + 25; entryY = 1; break; } _local8++; } _local3 = 0; while (_local3 < 6) { _local4 = overlay["item" + _local3]; _local4.id = _local3; _local4.onRollOver = itemMarkerOver; _local4.onRollOut = itemMarkerOut; _local4.onPress = itemMarkerMove; _local4.cacheAsBitmap = true; overlay["price" + _local3].text = itemPrice[_local3]; _local3++; } _local7 = 0; while (_local7 < tilesH) { _local8 = 0; while (_local8 < tilesW) { _local4 = ((tiles[_local7][_local8] == 2) ? (megamap) : (minimap)).attachMovie("block", "b" + _local3, _local3++, {_x:_local8 * 50, _y:_local7 * 50}); if ((_local7 == (tilesH - 1)) && (tiles[_local7][_local8] == 2)) { _local4 = map.attachMovie("mapgate", "mapgate", _local3++, {_x:(_local8 * 50) + 25, _y:(_local7 + 1) * 50}); _local4.gotoAndStop(((selectedmap == 2) ? 2 : 1)); } if (tiles[_local7][_local8] == 3) { _local4 = mcstatics.attachMovie("itemstatic", "is" + mcstatics.getNextHighestDepth(), mcstatics.getNextHighestDepth(), {_x:(_local8 * 50) + 25, _y:(_local7 * 50) + 25, x:_local8, y:_local7}); _local4.cacheAsBitmap = true; if (selectedmap == 2) { _local4.gotoAndStop(2); } _local4.onPress = function () { if (overlay.dialogremove._visible || (paused)) { return(undefined); } closeDialogs(); selectedStatic = this; overlay.dialogremove.cost.text = "Cost: $" + staticRemovalCost.toString(); overlay.dialogremove.show(); }; _local4.onRollOver = function () { cursor.hide(); this._alpha = 75; }; _local4.onRollOut = function () { cursor.show(); this._alpha = 100; }; } _local8++; } _local7++; } megamap.cacheAsBitmap = true; megamap._alpha = 0; overlay.map._width = 65; overlay.map._height = 62; minipos._x = -map._x; minipos._y = -map._y; minipos.onPress = function () { minimoving = true; this.startDrag(false, 0, 0, mapW - this._width, mapH - this._height); }; minipos.onRelease = (minipos.onReleaseOutside = function () { minimoving = false; this.stopDrag(); }); if (gamemode == 1) { (waveMax = 40); _local3 = 0; while (_local3 < waveMax) { enemyHealth[_local3] = Math.floor(enemyHealth[_local3] * 0.6); _local3++; } } else if (gamemode == 2) { (waveMax = 50); _local3 = 0; while (_local3 < waveMax) { enemyHealth[_local3] = Math.floor(enemyHealth[_local3] * 0.72); _local3++; } } else if (gamemode == 3) { waveMax = 1000; _local3 = 0; while (_local3 < 59) { enemyHealth[_local3++] = enemyHealth[_local3++] * 0.9; } _local3 = 60; while (_local3 < waveMax) { enemyDisplay.push(enemyDisplay[_local3 - 60]); enemyDelay.push(enemyDelay[_local3 - 60]); enemySpeed.push(enemySpeed[_local3 - 1] + 0.02); Math.floor(enemyHealth.push(enemyHealth[_local3 - 1] * 1.06)); Math.floor((enemyHealth[_local3 - 1] = enemyHealth[_local3 - 1] * 0.9)); Math.floor(enemyMoney.push(enemyMoney[_local3 - 1] * 1.03)); enemyDamage.push(enemyDamage[_local3 - 60] + 6); _local3++; } } changeBalance(0); onEnterFrame = main; overlay.btnNextWave.gotoAndStop(2); } function main() { var _local3; var _local2; var _local5; var _local4; var _local1; if (!minimoving) { if (Key.isDown(65) || (_xmouse < 10)) { map._x = (((map._x + mms) < 50) ? (map._x + mms) : 50); minipos._x = -map._x; } else if (Key.isDown(68) || (_xmouse > (stageW - 10))) { map._x = (((map._x - mms) > ((stageW - mapW) + 50)) ? (map._x - mms) : ((stageW - mapW) + 50)); minipos._x = -map._x; } if (Key.isDown(87) || (_ymouse < 10)) { map._y = (((map._y + mms) < 0) ? (map._y + mms) : 0); minipos._y = -map._y; } else if (Key.isDown(83) || (_ymouse > (stageH - 10))) { map._y = (((map._y - mms) > ((stageH - mapH) - 75)) ? (map._y - mms) : ((stageH - mapH) - 75)); minipos._y = -map._y; } if (Key.isDown(32) && (imarker != null)) { itemMarkerCleanup(); } } else { map._x = (-minipos._x) + 50; map._y = -minipos._y; } tileX = Math.floor(map._xmouse / 50); tileY = Math.floor(map._ymouse / 50); cursor._x = tileX * 50; cursor._y = tileY * 50; cursor.gotoAndStop(((tiles[tileY][tileX] == 1) ? 1 : 2)); if (paused) { return(undefined); } if (((waveLeft--) == 0) && (wave != waveMax)) { nextWave(); } waveSeconds = Math.floor(waveLeft / 30); if (enemyMake > 0) { if ((waveSkip--) < 0) { spawnEnemy(); waveSkip = enemyDelay[wave]; } } if (waveTimeout > 0) { if ((--waveTimeout) == 0) { overlay.btnNextWave.gotoAndStop(2); } } _local2 = 0; while (_local2 < friends.length) { if (friends[_local2].valueOf() == undefined) { friends[_local2] = friends[friends.length - 1]; friends.pop(); } _local1 = friends[_local2]; if (friends[_local2].waiting > 0) { friends[_local2].waiting--; } if (_local1.working > 0) { _local1.progress.bar._xscale = 100 - (100 * ((_local1.working--) / upgradeBuildDelay[_local1.id][_local1.level - 1])); if (_local1.working == 0) { _local1.progress.hide(); _local1.leveltxt._visible = true; playSound(4); } } _local2++; } _local2 = 0; while (_local2 < enemies.length) { if (enemies[_local2].health < 1) { if ((!(--enemyLeft)) && (!enemyMake)) { overlay.btnNextWave.gotoAndStop(2); } if (enemies[_local2] == selectedEnemy) { overlay.dialogenemy.hide(); } changeBalance(enemies[_local2].money); score = score + enemies[_local2].healthInit; enemies[_local2].mark.removeMovieClip(); enemies[_local2].gotoAndPlay(6); enemies.splice(_local2, 1); playSound(3); if (((wave == waveMax) && (enemyLeft == 0)) && (enemyMake == 0)) { gameOverAndGoto(8); } } _local1 = enemies[_local2]; _local3 = _local1.speed; if (_local1 == selectedEnemy) { overlay.dialogenemy.health.text = (Math.floor(_local1.health) + "/") + Math.floor(_local1.healthInit); } if (_local1.poisoned > 0) { _local1.poisoned--; _local1.health = _local1.health - _local1.poisonedBy; } if (_local1.slowed > 0) { _local1.slowed--; _local3 = _local3 - (_local3 * _local1.slowedBy); } _local1.healthbar.bar._xscale = 100 * (_local1.health / _local1.healthInit); _local5 = _local1._x + (_local1.dx * _local3); _local4 = _local1._y + (_local1.dy * _local3); if (!megamap.hitTest((25 * _local1.dx) + _local5, (25 * _local1.dy) + _local4, true)) { if ((_local4 + (25 * _local1.dy)) > mapH) { health = health - _local1.damage; playSound(6); _local5 = entryX; _local4 = entryY; _local1.dx = 0; _local1.dy = 1; } else { _local5 = (Math.floor(_local5 / 50) * 50) + 25; _local4 = (Math.floor(_local4 / 50) * 50) + 25; _local1.dx = ((_local1.dx == 0) ? ((megamap.hitTest(_local5 - 55, _local4, true) ? -1 : 1)) : 0); _local1.dy = ((_local1.dy == 0) ? ((megamap.hitTest(_local5, _local4 - 55, true) ? -1 : 1)) : 0); _local1.mc._xscale = Math.abs(_local1.mc._xscale) * (-(_local1.dx + _local1.dy)); } } enemies[_local2]._x = (enemies[_local2].mark._x = _local5); enemies[_local2]._y = (enemies[_local2].mark._y = _local4); _local3 = 0; while (_local3 < friends.length) { _local1 = friends[_local3]; if ((_local1.working > 0) || (_local1.waiting > 0)) { } else if (Math.sqrt(Math.pow(enemies[_local2]._x - _local1._x, 2) + Math.pow(enemies[_local2]._y - _local1._y, 2)) <= _local1.range) { _local1.waiting = _local1.delay; itemAttacks(_local1, enemies[_local2]); playSound(5); } _local3++; } _local2++; } if (health <= 0) { gameOverAndGoto(6); } } function nextWave() { playSound(7); waveLeft = waveInit; waveTimeout = 0; enemyMake = enemyCount[wave++]; } function spawnEnemy() { var _local3 = mcenemies.attachMovie("enemy", "e" + mcenemies.getNextHighestDepth(), mcenemies.getNextHighestDepth(), {_x:entryX, _y:entryY}); _local3.mark = markers.attachMovie("enemymarker", "em" + _local3.getDepth(), markersi++, {_x:_local3._x, _y:_local3._y}); _local3.dx = 0; _local3.dy = 1; _local3.speed = enemySpeed[wave - 1]; _local3.money = enemyMoney[wave - 1]; _local3.damage = enemyDamage[wave - 1]; _local3.health = (_local3.healthInit = enemyHealth[wave - 1]); _local3.gotoAndStop(enemyDesign[wave - 1]); _local3.onPress = function () { if (paused) { return(undefined); } closeDialogs(); overlay.dialogenemy.show(); selectedEnemy = this; this.filters = new Array(new flash.filters.GlowFilter(3394815, 0.8, 10, 10, 3, 3, false, false)); overlay.dialogenemy.money.text = this.money; overlay.dialogenemy.speed.text = this.speed; overlay.dialogenemy.damage.text = this.damage; _root.onMouseDown = function () { delete this.onMouseDown; selectedEnemy.filters = new Array(); overlay.dialogenemy.hide(); }; }; enemyLeft++; if ((--enemyMake) == 0) { overlay.btnNextWave.gotoAndStop(2); } enemies.push(_local3); } function itemMarkerOver() { if (paused) { return(undefined); } var _local2 = overlay.dialoginfo; _local2.name.text = itemNames[this.id]; _local2.description.text = itemDescriptions[this.id]; _local2.attack.text = itemAttack[this.id]; _local2.delay.text = itemDelay[this.id]; _local2.range.text = itemRange[this.id]; _local2.show(); } function itemMarkerOut() { overlay.dialoginfo.hide(); } function itemMarkerMove() { if ((this._alpha != 100) || (paused)) { playSound(6); return(undefined); } closeDialogs(); imarker.removeMovieClip(); imarker = _root.attachMovie("item", "im", _root.getNextHighestDepth(), {_x:-1000, _y:-1000}); imarker.startDrag(true); imarker.id = this.id; imarker.gotoAndStop(this.id + 1); imarker.progress.hide(); imarker.leveltxt._visible = false; imarker.rangemc._width = (imarker.rangemc._height = itemRange[this.id] * 2); imarker.onMouseDown = itemInit; overlay.dialogcancel.show(); } function itemMarkerCleanup() { imarker.removeMovieClip(); imarker = null; overlay.dialogcancel.hide(); delete imarker.onMouseDown; } function itemInit() { if ((tiles[tileY][tileX] != 1) || (_ymouse > 400)) { return(undefined); } tiles[tileY][tileX] = 0; var _local2 = mcfriends.attachMovie("item", "i" + mcfriends.getNextHighestDepth(), mcfriends.getNextHighestDepth(), {_x:(tileX * 50) + 25, _y:(tileY * 50) + 25}); _local2.mark = markers.attachMovie("itemmarker", "im" + _local2.getDepth(), markersi++, {_x:_local2._x, _y:_local2._y}); _local2.gotoAndStop(this.id + 1); _local2.level = 0; _local2.id = this.id; _local2.attack = itemAttack[_local2.id]; _local2.delay = itemDelay[_local2.id]; _local2.range = itemRange[_local2.id]; _local2.working = (_local2.waiting = 0); _local2.rangemc.hide(); _local2.leveltxt._visible = false; _local2.hitarea.onRollOut = itemOut; _local2.hitarea.onRollOver = itemOver; _local2.hitarea.onPress = itemPressed; friends.push(_local2); itemNextLevel(_local2); itemMarkerCleanup(); changeBalance(-itemPrice[_local2.id]); } function itemPressed() { if (this._parent.working || (paused)) { return(undefined); } closeDialogs(); var _local2 = overlay.dialogitem; var _local4 = this._parent.id; var _local3 = this._parent.level; _local2.info = (itemNames[_local4] + " lv. ") + _local3; _local2.attack = this._parent.attack; _local2.delay = this._parent.delay; _local2.range = this._parent.range; _local2.pricelevel = ((_local3 != itemMaxLevels[_local4]) ? (upgradePrice[_local4][_local3]) : 0); _local2.priceresale = upgradeResale[_local4][_local3 - 1]; if (_local3 < itemMaxLevels[_local4]) { _local2.attacknext = upgradeAttack[_local4][_local3]; _local2.rangenext = upgradeRange[_local4][_local3]; _local2.delaynext = upgradeDelay[_local4][_local3]; } else { _local2.attacknext = (_local2.rangenext = (_local2.delaynext = "max")); } selectedFriend = this._parent; _local2.gotoAndStop(1); _local2.show(); } function itemOver() { if (this._parent.working) { return(undefined); } this._parent.rangemc.show(); cursor.hide(); } function itemOut() { if (this._parent.working) { return(undefined); } this._parent.rangemc.hide(); cursor.show(); } function itemAttacks(from, to) { var _local4 = mcweapons.attachMovie("weapon", "mc" + mcweapons.getNextHighestDepth(), mcweapons.getNextHighestDepth(), {_x:from._x, _y:from._y, from:from, to:to, it:0.1}); _local4.onEnterFrame = function () { if (paused) { return(undefined); } if ((this.to.valueOf() == undefined) || (this.from.valueOf() == undefined)) { delete this.onEnterFrame; this.removeMovieClip(); return(undefined); } this._x = this.from._x + ((this.to._x - this.from._x) * this.it); this._y = this.from._y + ((this.to._y - this.from._y) * this.it); this.it = this.it + 0.2; if (Math.floor(this.it) == 1) { delete this.onEnterFrame; this.to.health = this.to.health - this.from.attack; this.to.collision.gotoAndPlay(2); switch (this.from.id) { case 1 : var _local4 = mcweapons.attachMovie("multiple", "mc" + mcweapons.getNextHighestDepth(), mcweapons.getNextHighestDepth(), {_x:this.to._x, _y:this.to._y}); _local4.onEnterFrame = function () { this._xscale = (this._yscale = this._yscale + 5); this._alpha = this._alpha - 2; if (this._xscale > 200) { delete this.onEnterFrame; this.removeMovieClip(); } }; var _local2 = 0; var _local3; while (_local2 < enemies.length) { _local3 = Math.sqrt(Math.pow(this._y - enemies[_local2]._y, 2) + Math.pow(this._x - enemies[_local2]._x, 2)); if ((_local3 < this.from.range) && (enemies[_local2] != this.to)) { enemies[_local2].health = enemies[_local2].health - ((((this.from.range - _local3) / this.from.range) * this.from.attack) * 0.5); } _local2++; } break; case 2 : this.to.slowed = 90; this.to.slowedBy = 0.5; textEffect("slowed", this.to._x, this.to._y); break; case 3 : this.to.poisoned = 150; this.to.poisonedBy = this.from.attack / 600; textEffect("poisoned", this.to._x, this.to._y); break; case 4 : if (!((this.to.health < (this.to.healthInit / 2)) && ((Math.random() * 100) < (2 * (this.from.level + 1))))) { break; } this.to.health = 0; textEffect("instantdeath", this.to._x, this.to._y); } this.removeMovieClip(); } }; } function itemSell() { selectedFriend.mark.removeMovieClip(); changeBalance(upgradeResale[selectedFriend.id][selectedFriend.level - 1]); tiles[(selectedFriend._y - 25) / 50][(selectedFriend._x - 25) / 50] = 1; selectedFriend.removeMovieClip(); closeDialogs(); playSound(1); } function itemNextLevel(o) { if (o == undefined) { o = selectedFriend; } if ((upgradePrice[o.id][o.level] > money) || (o.level > (itemMaxLevels[o.id] - 1))) { playSound(6); return(undefined); } changeBalance(-upgradePrice[o.id][o.level]); o.attack = o.attack + upgradeAttack[o.id][o.level]; o.delay = o.delay - upgradeDelay[o.id][o.level]; o.range = o.range + upgradeRange[o.id][o.level]; o.rangemc._width = (o.rangemc._height = o.range * 2); o.leveltxt.text = "lv. " + (o.level + 1); o.progress.show(); o.itemOut(); o.leveltxt._visible = false; o.working = upgradeBuildDelay[o.id][o.level++]; overlay.dialogitem.hide(); } function changeBalance(n) { money = money + n; var _local1 = 0; while (_local1 < 6) { overlay["item" + _local1]._alpha = ((itemPrice[_local1] > money) ? 25 : 100); _local1++; } } function playSound(n) { if (muted) { return(undefined); } var _local1 = new Sound(); _local1.attachSound("sfx" + n); _local1.start(0, 0); } function textEffect(s, x, y) { var _local2 = mcweapons.attachMovie("texteffect", "t" + mcweapons.getNextHighestDepth(), mcweapons.getNextHighestDepth(), {_x:x, _y:y}); _local2.gotoAndStop(s); _local2.onEnterFrame = function () { this._alpha = this._alpha - 5; this._xscale = (this._yscale = this._yscale + 2); if (this._alpha < 1) { delete this.onEnterFrame; this.removeMovieClip(); } }; } function removeStatic() { if (money < staticRemovalCost) { playSound(6); return(undefined); } tiles[selectedStatic.y][selectedStatic.x] = 1; changeBalance(-staticRemovalCost); overlay.dialogremove.hide(); playSound(1); selectedStatic.onEnterFrame = function () { this._xscale = (this._yscale = this._yscale - 10); if (this._xscale < 10) { delete this.onEnterFrame; this.removeMovieClip(); } }; } function gameOverAndGoto(n) { delete this.onEnterFrame; overlay.removeMovieClip(); if (gamemode == 2) { score = score * 2; } if (gamemode == 3) { score = score * 5; } _quality = "HIGH"; gotoAndStop(n +251); } _root._quality = "MEDIUM"; stop(); MovieClip.prototype.show = function () { this._visible = true; }; MovieClip.prototype.hide = function () { this._visible = false; }; var enemyCount = [11, 11, 12, 12, 16, 12, 10, 12, 10, 8, 14, 15, 12, 12, 2, 14, 8, 12, 12, 12, 8, 12, 18, 10, 3, 8, 12, 18, 14, 8, 12, 14, 12, 12, 3, 12, 10, 12, 14, 12, 8, 12, 14, 16, 3, 10, 12, 14, 16, 6, 12, 12, 14, 16, 2, 12, 8, 12, 14, 16]; var enemyDelay = [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]; var enemyMoney = [6, 7, 8, 9, 9, 12, 15, 18, 20, 22, 25, 28, 30, 34, 200, 35, 40, 44, 50, 55, 58, 63, 68, 73, 400, 80, 90, 97, 107, 120, 130, 140, 150, 160, 650, 175, 185, 198, 212, 228, 243, 260, 278, 290, 1000, 310, 330, 350, 371, 391, 411, 431, 455, 477, 1200, 507, 557, 617, 670, 720]; var enemySpeed = [1.5, 1.5, 2, 2, 1.5, 2, 2.25, 2, 2, 4, 2.25, 2, 2.75, 2.25, 2, 2.75, 4.25, 2.25, 2.25, 2.5, 4.25, 2.25, 2, 2.75, 2, 4, 2.5, 2, 2.5, 3.75, 2.5, 2, 2.75, 2.5, 2, 2.5, 2.75, 3.25, 2, 2, 3.75, 2.5, 2.5, 2, 2, 2.75, 3, 3, 2.75, 4, 3, 3.2, 3.25, 2.5, 2.5, 3.5, 3, 2.75, 3, 3.25]; var enemyDamage = [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 5, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7]; var enemyDesign = [1, 2, 3, 4, 1, 2, 3, 4, 5, 4, 3, 2, 1, 1, 2, 5, 3, 4, 1, 2, 3, 4, 5, 4, 3, 2, 1, 5, 1, 2, 3, 4, 4, 3, 2, 1, 5, 4, 3, 2, 1, 2, 3, 4, 5, 4, 3, 2, 1, 4, 1, 2, 3, 4, 5, 4, 3, 3, 1, 5]; var enemyHealth = [32, 43, 57, 72, 88, 107, 128, 157, 188, 217, 261, 297, 350, 413, 1500, 575, 700, 815, 970, 1200, 1325, 1470, 1650, 1800, 3200, 1970, 2400, 2730, 3276, 3931, 3793, 4599, 5428, 6513, 20000, 7620, 8000, 8800, 9700, 10700, 11700, 12900, 13900, 14900, 40000, 15000, 17500, 19000, 22000, 24000, 26300, 29000, 32000, 35500, 120000, 40000, 46000, 52000, 58000, 64000]; var itemDescriptions = new Array("Basic damage ninja who just can give the pirate basic damage.", "This splash damage ninja who has the area effect can hit more than one at a time.", "Ninjas of this type shoot ice darts, freezing the pirates. When this happens, the effected enemy's speed will be decreased.", "This ninja shoots poison arrows at the pirates, which slowly decreases their health for a certain time.", "This ninja has the ability to kill a pirate instantly if the enemy's life is less than 50%.", "You can call this ninja \"Boss Ninja\" which is the terminator and has superior execution if upgraded to the max."); var itemNames = new Array("Basic ninja", "Shuriken ninja", "Ice ninja", "Poision ninja", "Instant death ninja", "Ultimate ninja"); var itemAttack = new Array(10, 30, 35, 44, 10, 200); var itemDelay = new Array(25, 41, 42, 40, 44, 60); var itemRange = new Array(100, 95, 100, 100, 100, 160); var itemPrice = new Array(100, 400, 600, 700, 900, 1100); var itemMaxLevels = new Array(6, 6, 6, 6, 6, 6); var tiles; if (selectedmap == 0) { tiles = [[0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 2, 2, 2, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0], [0, 0, 0, 3, 2, 1, 1, 0, 0, 0, 0, 1, 3, 1, 1, 1, 1, 0, 0, 0], [0, 0, 0, 1, 2, 2, 2, 1, 0, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 1, 2, 3, 1, 0, 0, 2, 1, 1, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 3, 2, 2, 2, 1, 1, 2, 1, 1, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 1, 1, 1, 2, 0, 0, 2, 0, 0, 2, 0, 0, 0, 0, 0], [1, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 0, 0, 2, 1, 0, 0, 0, 0], [1, 2, 3, 1, 1, 1, 3, 1, 1, 1, 1, 2, 0, 0, 2, 1, 0, 0, 0, 0], [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 1, 2, 1, 1, 0, 0, 0], [0, 1, 3, 1, 0, 0, 1, 1, 3, 1, 1, 1, 1, 1, 2, 1, 1, 0, 0, 0], [0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0]]; } else if (selectedmap == 1) { tiles = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 0, 0, 0], [0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 1, 0, 0], [0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 2, 1, 1, 1], [0, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 1, 1, 1], [0, 1, 1, 2, 3, 1, 3, 1, 1, 1, 1, 1, 1, 2, 0, 0, 2, 3, 1, 0], [0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 1, 1, 2, 0, 0, 0], [0, 0, 1, 1, 1, 1, 3, 1, 1, 3, 2, 0, 0, 2, 3, 1, 2, 0, 0, 0], [0, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 3, 1, 2, 1, 1, 0], [0, 1, 1, 2, 1, 3, 1, 1, 1, 0, 0, 1, 3, 2, 1, 1, 2, 1, 1, 1], [0, 0, 0, 2, 1, 1, 1, 3, 1, 0, 0, 1, 1, 2, 2, 2, 2, 3, 1, 1], [0, 0, 0, 2, 2, 3, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 2, 2, 2, 3, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; } else if (selectedmap == 2) { tiles = [[0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 2, 1, 3, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0], [0, 0, 0, 1, 1, 2, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0], [0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 1, 1, 3, 1, 1, 1, 1, 1, 3, 2, 0, 0, 0, 0], [0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0], [0, 0, 0, 0, 1, 2, 1, 3, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 2, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0], [0, 0, 1, 1, 1, 1, 1, 3, 1, 1, 3, 1, 1, 3, 1, 2, 0, 0, 0, 0], [0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0], [0, 1, 2, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0], [0, 1, 2, 0, 0, 0, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 1], [0, 1, 2, 2, 2, 2, 2, 2, 2, 3, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0], [0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0]]; } var upgradeAttack = [[0, 5, 10, 10, 10, 10], [0, 25, 25, 30, 40, 50], [0, 30, 35, 35, 50, 60], [0, 30, 35, 35, 50, 70], [0, 10, 10, 15, 15, 15], [0, 100, 100, 100, 100, 125]]; var upgradePrice = [[0, 100, 150, 200, 300, 500], [0, 300, 500, 700, 900, 1100], [0, 700, 900, 1000, 1200, 1400], [0, 700, 800, 1200, 1300, 1500], [0, 800, 1000, 1100, 1300, 1500], [0, 1300, 1500, 1700, 1900, 2100]]; var upgradeRange = [[0, 5, 5, 10, 10, 10], [0, 5, 5, 10, 10, 15], [0, 2, 3, 5, 10, 10], [0, 5, 5, 10, 10, 20], [0, 5, 5, 5, 10, 15], [0, 5, 5, 10, 10, 20]]; var upgradeDelay = [[0, 2, 2, 2, 2, 5], [0, 4, 4, 4, 6, 8], [0, 4, 4, 4, 7, 7], [0, 4, 4, 4, 5, 8], [0, 6, 6, 6, 8, 10], [0, 5, 10, 10, 10, 10]]; var upgradeBuildDelay = [[40, 60, 80, 90, 100, 100], [40, 60, 80, 90, 100, 100], [40, 60, 80, 90, 100, 100], [40, 60, 80, 90, 100, 100], [40, 60, 80, 90, 100, 100], [40, 60, 80, 90, 100, 100]]; var upgradeResale = new Array(6); var g; var h; var i = 0; while (i < 6) { upgradeResale[i] = new Array(itemMaxLevels[i]); h = 0; while (h < itemMaxLevels[i]) { upgradeResale[i][h] = itemPrice[i]; g = 0; while (g < h) { upgradeResale[i][h] = upgradeResale[i][h] + upgradePrice[i][g]; g++; } upgradeResale[i][h] = Math.ceil(upgradeResale[i][h] / 1.2); h++; } i++; } var paused = false; var fps = 30; var mms = 20; var staticRemovalCost = 200; var health = 50; var money = 800; var stageW = 640; var stageH = 480; var wave = 0; var waveMax = 0; var waveInit = 1800; var waveLeft = waveInit; var waveSkip = 0; var waveTimeout = 0; var waveSeconds = 0; var selectedEnemy; var selectedFriend; var selectedStatic; var enemyLeft = 0; var enemyMake = 0; var enemies = new Array(); var friends = new Array(); var mapW = 0; var mapH = 0; var tileX = 0; var tileY = 0; var tilesW = 0; var tilesH = 0; var entryX = 0; var entryY = 5; var cursor; var megamap; var imarker = null; var toDelete; var minimap = overlay.map.createEmptyMovieClip("minimap", 1); var markers = overlay.map.createEmptyMovieClip("markers", 2); var minipos = overlay.map.attachMovie("minioverlay", "mo", 3, {_width:stageW, _height:stageH - 75, _alpha:50}); var markersi = 1; var minimoving = false; var map; var mcenemies; var mcfriends; var mcstatics; var mcweapons; overlay.btnNextWave.onPress = function () { if (this._currentframe == 2) { nextWave(); this.gotoAndStop(1); changeBalance(waveSeconds * 2); score = score + waveSeconds; } }; overlay.btnMainMenu.onPress = function () { closeDialogs(); paused = true; overlay.dialogreturn.show(); }; overlay.btnMute.onPress = function () { if (this._currentframe == 1) { this.nextFrame(); muted = true; sound.setVolume(0); } else { this.prevFrame(); muted = false; sound.setVolume(100); } }; init();
Frame 257
stop(); mochi.MochiScores.showLeaderboard({boardID:"867935bcd182bad3", score:_root.score}); stop();
Frame 258
stop(); stop();
Frame 259
stop(); mochi.MochiScores.showLeaderboard({boardID:"867935bcd182bad3", score:_root.score});
Frame 260
stop(); stop();
Frame 261
stop(); mochi.MochiScores.showLeaderboard({boardID:"867935bcd182bad3"});
Frame 262
_root.gotoAndStop("maingame");
Symbol 12 MovieClip [texteffect] Frame 1
stop();
Symbol 12 MovieClip [texteffect] Frame 2
stop();
Symbol 12 MovieClip [texteffect] Frame 3
stop();
Symbol 19 MovieClip [mapcontainer] Frame 1
stop();
Symbol 19 MovieClip [mapcontainer] Frame 2
stop();
Symbol 19 MovieClip [mapcontainer] Frame 3
stop();
Symbol 22 MovieClip [cursor] Frame 1
stop();
Symbol 22 MovieClip [cursor] Frame 2
stop();
Symbol 98 MovieClip [item] Frame 1
stop();
Symbol 98 MovieClip [item] Frame 2
stop();
Symbol 98 MovieClip [item] Frame 3
stop();
Symbol 98 MovieClip [item] Frame 4
stop();
Symbol 98 MovieClip [item] Frame 5
stop();
Symbol 98 MovieClip [item] Frame 6
stop();
Symbol 101 MovieClip [itemstatic] Frame 1
stop();
Symbol 101 MovieClip [itemstatic] Frame 2
stop();
Symbol 121 MovieClip [percikan] Frame 1
stop();
Symbol 136 MovieClip [enemy] Frame 1
stop();
Symbol 136 MovieClip [enemy] Frame 2
stop();
Symbol 136 MovieClip [enemy] Frame 3
stop();
Symbol 136 MovieClip [enemy] Frame 4
stop();
Symbol 136 MovieClip [enemy] Frame 5
stop();
Symbol 136 MovieClip [enemy] Frame 15
this.removeMovieClip();
Symbol 145 MovieClip [mapgate] Frame 1
stop();
Symbol 145 MovieClip [mapgate] Frame 2
stop();
Symbol 359 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.32"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 360 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.6"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 361 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 166 Button
on (press) { getURL (_root.homepage, "_blank"); }
Symbol 168 Button
on (release) { _root.gotoAndStop("scoreframe"); }
Symbol 170 Button
on (press) { nextFrame(); }
Symbol 184 Button
on (press) { nextFrame(); }
Symbol 186 Button
on (press) { prevFrame(); }
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 2
stop();
Symbol 201 MovieClip Frame 1
stop();
Symbol 201 MovieClip Frame 2
stop();
Symbol 204 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 2
stop();
Symbol 206 Button
on (press) { playMode(3); }
Symbol 208 Button
on (press) { playMode(2); }
Symbol 210 Button
on (press) { playMode(1); }
Symbol 222 MovieClip Frame 31
stop();
Symbol 236 Button
on (press) { nextFrame(); }
Symbol 239 Button
on (press) { _parent._parent.paused = false; this.hide(); this.prevFrame(); }
Symbol 244 Button
on (press) { prevFrame(); }
Symbol 247 Button
on (press) { _parent._parent.gameOverAndGoto(1); }
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 2
stop();
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 2
stop();
Symbol 254 Button
on (press) { _root._quality = "LOW"; }
Symbol 256 Button
on (press) { _root._quality = "MEDIUM"; }
Symbol 258 Button
on (press) { _root._quality = "HIGH"; }
Symbol 261 Button
on (press) { hide(); }
Symbol 264 Button
on (press) { gotoAndStop (2); }
Symbol 267 Button
on (press) { _parent._parent.itemNextLevel(); }
Symbol 286 Button
on (press) { gotoAndStop (1); }
Symbol 289 Button
on (press) { _parent._parent.itemSell(); gotoAndStop (1); }
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 2
stop();
Symbol 294 Button
on (press) { _visible = false; }
Symbol 295 Button
on (press) { _parent._parent.removeStatic(); }
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 2
stop();
Symbol 349 Button
on (press) { getURL (_parent.homepage, "_blank"); }
Symbol 350 Button
on (press) { gotoAndStop (252); }
Symbol 355 Button
on (press) { _root.gotoAndStop("maingame"); }

Library Items

Symbol 1 Sound [sfx6]
Symbol 2 Sound [sfx5]
Symbol 3 Sound [sfx3]
Symbol 4 Sound [sfx2]
Symbol 5 Sound [sfx1]
Symbol 6 Sound [sfx7]Used by:Timeline
Symbol 7 Sound [bgm]Used by:Timeline
Symbol 8 Sound [sfx4]Used by:Timeline
Symbol 9 GraphicUsed by:12
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [texteffect]Uses:9 10 11
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:19
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:19
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClip [mapcontainer]Uses:14 16 18
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [cursor]Uses:20 21
Symbol 23 GraphicUsed by:24 189 191 193 206 208 210
Symbol 24 MovieClipUses:23Used by:98
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:28
Symbol 27 GraphicUsed by:28 124
Symbol 28 MovieClipUses:26 27Used by:98
Symbol 29 FontUsed by:30 227 228 229 230 259 268 269 270 271 272 273 274 275 277 278 327 328 329 330 331 332
Symbol 30 EditableTextUses:29Used by:98
Symbol 31 GraphicUsed by:36
Symbol 32 GraphicUsed by:36
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:31 32 33 34 35Used by:98
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:98
Symbol 39 GraphicUsed by:48
Symbol 40 GraphicUsed by:48
Symbol 41 GraphicUsed by:48
Symbol 42 GraphicUsed by:48
Symbol 43 GraphicUsed by:48
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:39 40 41 42 43 44 45 46 47Used by:98
Symbol 49 GraphicUsed by:58
Symbol 50 GraphicUsed by:58
Symbol 51 GraphicUsed by:58
Symbol 52 GraphicUsed by:58
Symbol 53 GraphicUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:49 50 51 52 53 54 55 56 57Used by:98
Symbol 59 GraphicUsed by:63
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:59 60 61 62Used by:98
Symbol 64 GraphicUsed by:81
Symbol 65 GraphicUsed by:81
Symbol 66 GraphicUsed by:81
Symbol 67 GraphicUsed by:81
Symbol 68 GraphicUsed by:81
Symbol 69 GraphicUsed by:81
Symbol 70 GraphicUsed by:81
Symbol 71 GraphicUsed by:81
Symbol 72 GraphicUsed by:81
Symbol 73 GraphicUsed by:81
Symbol 74 GraphicUsed by:81
Symbol 75 GraphicUsed by:81
Symbol 76 GraphicUsed by:81
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80Used by:98
Symbol 82 GraphicUsed by:97
Symbol 83 GraphicUsed by:97
Symbol 84 GraphicUsed by:97
Symbol 85 GraphicUsed by:97
Symbol 86 GraphicUsed by:97
Symbol 87 GraphicUsed by:97
Symbol 88 GraphicUsed by:97
Symbol 89 GraphicUsed by:97
Symbol 90 GraphicUsed by:97
Symbol 91 GraphicUsed by:97
Symbol 92 GraphicUsed by:97
Symbol 93 GraphicUsed by:97
Symbol 94 GraphicUsed by:97
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:82 83 84 85 86 87 88 89 90 91 92 93 94 95 96Used by:98
Symbol 98 MovieClip [item]Uses:24 28 30 36 38 48 58 63 81 97
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClip [itemstatic]Uses:99 100
Symbol 102 GraphicUsed by:103 104
Symbol 103 MovieClip [minioverlay]Uses:102
Symbol 104 MovieClip [block]Uses:102
Symbol 105 BitmapUsed by:106 107
Symbol 106 GraphicUses:105Used by:121
Symbol 107 GraphicUses:105Used by:121
Symbol 108 BitmapUsed by:109 110 111 112
Symbol 109 GraphicUses:108Used by:121
Symbol 110 GraphicUses:108Used by:121
Symbol 111 GraphicUses:108Used by:121
Symbol 112 GraphicUses:108Used by:121
Symbol 113 BitmapUsed by:114 115 116 117 118 119 120
Symbol 114 GraphicUses:113Used by:121
Symbol 115 GraphicUses:113Used by:121
Symbol 116 GraphicUses:113Used by:121
Symbol 117 GraphicUses:113Used by:121
Symbol 118 GraphicUses:113Used by:121
Symbol 119 GraphicUses:113Used by:121
Symbol 120 GraphicUses:113Used by:121
Symbol 121 MovieClip [percikan]Uses:106 107 109 110 111 112 114 115 116 117 118 119 120Used by:136
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:123 27Used by:136
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:136
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:136
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:136
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:136
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClip [enemy]Uses:121 124 126 128 130 132 134 135
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClip [itemmarker]Uses:137
Symbol 139 GraphicUsed by:140 344
Symbol 140 MovieClip [enemymarker]Uses:139
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClip [weapon]Uses:141
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [mapgate]Uses:143 144
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip [multiple]Uses:146
Symbol 359 MovieClip [__Packages.mochi.MochiServices]
Symbol 360 MovieClip [__Packages.MochiAd]
Symbol 361 MovieClip [__Packages.mochi.MochiScores]
Symbol 148 BitmapUsed by:149 156
Symbol 149 GraphicUses:148Used by:Timeline
Symbol 150 BitmapUsed by:151 187 352 353 354 356 357 358
Symbol 151 GraphicUses:150Used by:Timeline
Symbol 152 FontUsed by:153 154 163 167 169 175 176 177 178 179 180 181 182 183 185 188 190 192 194 205 207 209 234 235 237 238 242 243 245 246 260 262 263 265 266 279 296 297 345 346 347 351
Symbol 153 TextUses:152Used by:Timeline
Symbol 154 TextUses:152Used by:Timeline
Symbol 155 GraphicUsed by:Timeline
Symbol 156 GraphicUses:148Used by:157
Symbol 157 MovieClipUses:156Used by:Timeline
Symbol 158 FontUsed by:159 160
Symbol 159 TextUses:158Used by:162
Symbol 160 TextUses:158Used by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:159 160 161Used by:Timeline
Symbol 163 TextUses:152Used by:166 349
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:166 168 170 184 186 206 208 210 348 349 350 355
Symbol 166 ButtonUses:163 165Used by:Timeline
Symbol 167 TextUses:152Used by:168
Symbol 168 ButtonUses:167 165Used by:Timeline
Symbol 169 TextUses:152Used by:170 184
Symbol 170 ButtonUses:169 165Used by:Timeline
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:Timeline
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:Timeline
Symbol 175 TextUses:152Used by:Timeline
Symbol 176 TextUses:152Used by:Timeline
Symbol 177 TextUses:152Used by:Timeline
Symbol 178 TextUses:152Used by:Timeline
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Symbol 180 TextUses:152Used by:Timeline
Symbol 181 TextUses:152Used by:Timeline
Symbol 182 TextUses:152Used by:Timeline
Symbol 183 TextUses:152Used by:Timeline
Symbol 184 ButtonUses:169 165Used by:Timeline
Symbol 185 TextUses:152Used by:186 350 355
Symbol 186 ButtonUses:185 165Used by:Timeline
Symbol 187 GraphicUses:150Used by:Timeline
Symbol 188 TextUses:152Used by:189
Symbol 189 ButtonUses:23 188Used by:Timeline
Symbol 190 TextUses:152Used by:191
Symbol 191 ButtonUses:23 190Used by:Timeline
Symbol 192 TextUses:152Used by:193
Symbol 193 ButtonUses:23 192Used by:Timeline
Symbol 194 TextUses:152Used by:Timeline
Symbol 195 BitmapUsed by:196 199 202
Symbol 196 GraphicUses:195Used by:197
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:Timeline
Symbol 199 GraphicUses:195Used by:200
Symbol 200 MovieClipUses:199Used by:201
Symbol 201 MovieClipUses:200Used by:Timeline
Symbol 202 GraphicUses:195Used by:203
Symbol 203 MovieClipUses:202Used by:204
Symbol 204 MovieClipUses:203Used by:Timeline
Symbol 205 TextUses:152Used by:206
Symbol 206 ButtonUses:23 205 165Used by:Timeline
Symbol 207 TextUses:152Used by:208
Symbol 208 ButtonUses:23 207 165Used by:Timeline
Symbol 209 TextUses:152Used by:210
Symbol 210 ButtonUses:23 209 165Used by:Timeline
Symbol 211 BitmapUsed by:212 213 214 215 216 217 218 219 220 221
Symbol 212 GraphicUses:211Used by:222
Symbol 213 GraphicUses:211Used by:222
Symbol 214 GraphicUses:211Used by:222
Symbol 215 GraphicUses:211Used by:222
Symbol 216 GraphicUses:211Used by:222
Symbol 217 GraphicUses:211Used by:222
Symbol 218 GraphicUses:211Used by:222
Symbol 219 GraphicUses:211Used by:222
Symbol 220 GraphicUses:211Used by:222
Symbol 221 GraphicUses:211Used by:222
Symbol 222 MovieClipUses:212 213 214 215 216 217 218 219 220 221Used by:Timeline
Symbol 223 MovieClipUsed by:344
Symbol 224 FontUsed by:225 226 276 280 281 282 284 285 287 288 299 300 301 302 303 304 305 306 309 310 312 313 333 339
Symbol 225 TextUses:224Used by:232
Symbol 226 TextUses:224Used by:232
Symbol 227 EditableTextUses:29Used by:232
Symbol 228 EditableTextUses:29Used by:232
Symbol 229 EditableTextUses:29Used by:232
Symbol 230 EditableTextUses:29Used by:232
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:225 226 227 228 229 230 231Used by:344
Symbol 233 GraphicUsed by:236 239 241 251 311 314
Symbol 234 TextUses:152Used by:236 241
Symbol 235 TextUses:152Used by:236 241
Symbol 236 ButtonUses:233 234 235Used by:248
Symbol 237 TextUses:152Used by:239
Symbol 238 TextUses:152Used by:239
Symbol 239 ButtonUses:233 237 238Used by:248
Symbol 240 GraphicUsed by:248 298
Symbol 241 ButtonUses:233 234 235Used by:248
Symbol 242 TextUses:152Used by:244 294
Symbol 243 TextUses:152Used by:244 294
Symbol 244 ButtonUses:242 243Used by:248
Symbol 245 TextUses:152Used by:247 295
Symbol 246 TextUses:152Used by:247 295
Symbol 247 ButtonUses:245 246Used by:248
Symbol 248 MovieClipUses:236 239 240 241 244 247Used by:344
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:249 233 250Used by:344
Symbol 252 FontUsed by:253 255 257
Symbol 253 TextUses:252Used by:254
Symbol 254 ButtonUses:253Used by:344
Symbol 255 TextUses:252Used by:256
Symbol 256 ButtonUses:255Used by:344
Symbol 257 TextUses:252Used by:258
Symbol 258 ButtonUses:257Used by:344
Symbol 259 TextUses:29Used by:344
Symbol 260 TextUses:152Used by:261
Symbol 261 ButtonUses:260Used by:290
Symbol 262 TextUses:152Used by:264
Symbol 263 TextUses:152Used by:264
Symbol 264 ButtonUses:262 263Used by:290
Symbol 265 TextUses:152Used by:267
Symbol 266 TextUses:152Used by:267
Symbol 267 ButtonUses:265 266Used by:290
Symbol 268 EditableTextUses:29Used by:290
Symbol 269 EditableTextUses:29Used by:290
Symbol 270 EditableTextUses:29Used by:290
Symbol 271 EditableTextUses:29Used by:290
Symbol 272 EditableTextUses:29Used by:290
Symbol 273 EditableTextUses:29Used by:290
Symbol 274 EditableTextUses:29Used by:290
Symbol 275 EditableTextUses:29Used by:290
Symbol 276 EditableTextUses:224Used by:290
Symbol 277 TextUses:29Used by:290
Symbol 278 TextUses:29Used by:290
Symbol 279 TextUses:152Used by:290
Symbol 280 TextUses:224Used by:290
Symbol 281 TextUses:224Used by:290
Symbol 282 TextUses:224Used by:290
Symbol 283 GraphicUsed by:290
Symbol 284 TextUses:224Used by:286
Symbol 285 TextUses:224Used by:286
Symbol 286 ButtonUses:284 285Used by:290
Symbol 287 TextUses:224Used by:289
Symbol 288 TextUses:224Used by:289
Symbol 289 ButtonUses:287 288Used by:290
Symbol 290 MovieClipUses:261 264 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 286 289Used by:344
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:293
Symbol 293 MovieClipUses:292Used by:344
Symbol 294 ButtonUses:242 243Used by:298
Symbol 295 ButtonUses:245 246Used by:298
Symbol 296 EditableTextUses:152Used by:298
Symbol 297 TextUses:152Used by:298
Symbol 298 MovieClipUses:294 295 296 297 240Used by:344
Symbol 299 EditableTextUses:224Used by:308
Symbol 300 EditableTextUses:224Used by:308
Symbol 301 EditableTextUses:224Used by:308
Symbol 302 EditableTextUses:224Used by:308
Symbol 303 TextUses:224Used by:308
Symbol 304 TextUses:224Used by:308
Symbol 305 TextUses:224Used by:308
Symbol 306 EditableTextUses:224Used by:308
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:299 300 301 302 303 304 305 306 307Used by:344
Symbol 309 TextUses:224Used by:311
Symbol 310 TextUses:224Used by:311
Symbol 311 ButtonUses:233 309 310Used by:344
Symbol 312 TextUses:224Used by:314
Symbol 313 TextUses:224Used by:314
Symbol 314 MovieClipUses:312 233 313Used by:344
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:344
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317Used by:344
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:344
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:344
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:344
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:325Used by:344
Symbol 327 EditableTextUses:29Used by:344
Symbol 328 EditableTextUses:29Used by:344
Symbol 329 EditableTextUses:29Used by:344
Symbol 330 EditableTextUses:29Used by:344
Symbol 331 EditableTextUses:29Used by:344
Symbol 332 EditableTextUses:29Used by:344
Symbol 333 TextUses:224Used by:344
Symbol 334 FontUsed by:335 336 337 338 340 341
Symbol 335 EditableTextUses:334Used by:344
Symbol 336 EditableTextUses:334Used by:344
Symbol 337 EditableTextUses:334Used by:344
Symbol 338 EditableTextUses:334Used by:344
Symbol 339 TextUses:224Used by:344
Symbol 340 EditableTextUses:334Used by:344
Symbol 341 EditableTextUses:334Used by:344
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:344
Symbol 344 MovieClipUses:223 139 232 248 251 254 256 258 259 290 293 298 308 311 314 316 318 320 322 324 326 327 328 329 330 331 332 333 335 336 337 338 339 340 341 343Used by:Timeline
Symbol 345 TextUses:152Used by:Timeline
Symbol 346 TextUses:152Used by:Timeline
Symbol 347 TextUses:152Used by:348
Symbol 348 ButtonUses:347 165Used by:Timeline
Symbol 349 ButtonUses:163 165Used by:Timeline
Symbol 350 ButtonUses:185 165Used by:Timeline
Symbol 351 EditableTextUses:152Used by:Timeline
Symbol 352 GraphicUses:150Used by:Timeline
Symbol 353 GraphicUses:150Used by:Timeline
Symbol 354 GraphicUses:150Used by:Timeline
Symbol 355 ButtonUses:185 165Used by:Timeline
Symbol 356 GraphicUses:150Used by:Timeline
Symbol 357 GraphicUses:150Used by:Timeline
Symbol 358 GraphicUses:150Used by:Timeline

Instance Names

"map3"Frame 254Symbol 189 Button
"map1"Frame 254Symbol 191 Button
"map2"Frame 254Symbol 193 Button
"mcmap3"Frame 254Symbol 198 MovieClip
"mcmap2"Frame 254Symbol 201 MovieClip
"mcmap1"Frame 254Symbol 204 MovieClip
"difficulty3"Frame 255Symbol 206 Button
"difficulty2"Frame 255Symbol 208 Button
"difficulty1"Frame 255Symbol 210 Button
"gamestart"Frame 256Symbol 222 MovieClip
"overlay"Frame 256Symbol 344 MovieClip
"score"Frame 257Symbol 351 EditableText
"bar"Symbol 28 MovieClip Frame 1Symbol 26 MovieClip
"hitarea"Symbol 98 MovieClip [item] Frame 1Symbol 24 MovieClip
"progress"Symbol 98 MovieClip [item] Frame 1Symbol 28 MovieClip
"leveltxt"Symbol 98 MovieClip [item] Frame 1Symbol 30 EditableText
"rangemc"Symbol 98 MovieClip [item] Frame 1Symbol 38 MovieClip
"bar"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"collision"Symbol 136 MovieClip [enemy] Frame 1Symbol 121 MovieClip [percikan]
"healthbar"Symbol 136 MovieClip [enemy] Frame 1Symbol 124 MovieClip
"mc"Symbol 136 MovieClip [enemy] Frame 1Symbol 126 MovieClip
"mc"Symbol 136 MovieClip [enemy] Frame 2Symbol 128 MovieClip
"mc"Symbol 136 MovieClip [enemy] Frame 3Symbol 130 MovieClip
"mc"Symbol 136 MovieClip [enemy] Frame 4Symbol 132 MovieClip
"mc"Symbol 136 MovieClip [enemy] Frame 5Symbol 134 MovieClip
"damage"Symbol 232 MovieClip Frame 1Symbol 227 EditableText
"money"Symbol 232 MovieClip Frame 1Symbol 228 EditableText
"speed"Symbol 232 MovieClip Frame 1Symbol 229 EditableText
"health"Symbol 232 MovieClip Frame 1Symbol 230 EditableText
"cost"Symbol 298 MovieClip Frame 1Symbol 296 EditableText
"delay"Symbol 308 MovieClip Frame 1Symbol 299 EditableText
"attack"Symbol 308 MovieClip Frame 1Symbol 300 EditableText
"range"Symbol 308 MovieClip Frame 1Symbol 301 EditableText
"description"Symbol 308 MovieClip Frame 1Symbol 302 EditableText
"name"Symbol 308 MovieClip Frame 1Symbol 306 EditableText
"map"Symbol 344 MovieClip Frame 1Symbol 223 MovieClip
"dialogenemy"Symbol 344 MovieClip Frame 1Symbol 232 MovieClip
"dialogreturn"Symbol 344 MovieClip Frame 1Symbol 248 MovieClip
"btnMute"Symbol 344 MovieClip Frame 1Symbol 251 MovieClip
"dialogitem"Symbol 344 MovieClip Frame 1Symbol 290 MovieClip
"dialogcancel"Symbol 344 MovieClip Frame 1Symbol 293 MovieClip
"dialogremove"Symbol 344 MovieClip Frame 1Symbol 298 MovieClip
"dialoginfo"Symbol 344 MovieClip Frame 1Symbol 308 MovieClip
"btnMainMenu"Symbol 344 MovieClip Frame 1Symbol 311 Button
"btnNextWave"Symbol 344 MovieClip Frame 1Symbol 314 MovieClip
"item5"Symbol 344 MovieClip Frame 1Symbol 316 MovieClip
"item4"Symbol 344 MovieClip Frame 1Symbol 318 MovieClip
"item3"Symbol 344 MovieClip Frame 1Symbol 320 MovieClip
"item2"Symbol 344 MovieClip Frame 1Symbol 322 MovieClip
"item1"Symbol 344 MovieClip Frame 1Symbol 324 MovieClip
"item0"Symbol 344 MovieClip Frame 1Symbol 326 MovieClip
"price5"Symbol 344 MovieClip Frame 1Symbol 327 EditableText
"price3"Symbol 344 MovieClip Frame 1Symbol 328 EditableText
"price4"Symbol 344 MovieClip Frame 1Symbol 329 EditableText
"price2"Symbol 344 MovieClip Frame 1Symbol 330 EditableText
"price1"Symbol 344 MovieClip Frame 1Symbol 331 EditableText
"price0"Symbol 344 MovieClip Frame 1Symbol 332 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sfx6"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sfx5"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sfx3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sfx2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sfx1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sfx7"
ExportAssets (56)Timeline Frame 1Symbol 7 as "bgm"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sfx4"
ExportAssets (56)Timeline Frame 1Symbol 12 as "texteffect"
ExportAssets (56)Timeline Frame 1Symbol 19 as "mapcontainer"
ExportAssets (56)Timeline Frame 1Symbol 22 as "cursor"
ExportAssets (56)Timeline Frame 1Symbol 98 as "item"
ExportAssets (56)Timeline Frame 1Symbol 101 as "itemstatic"
ExportAssets (56)Timeline Frame 1Symbol 103 as "minioverlay"
ExportAssets (56)Timeline Frame 1Symbol 104 as "block"
ExportAssets (56)Timeline Frame 1Symbol 121 as "percikan"
ExportAssets (56)Timeline Frame 1Symbol 136 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 138 as "itemmarker"
ExportAssets (56)Timeline Frame 1Symbol 140 as "enemymarker"
ExportAssets (56)Timeline Frame 1Symbol 142 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 145 as "mapgate"
ExportAssets (56)Timeline Frame 1Symbol 147 as "multiple"
ExportAssets (56)Timeline Frame 1Symbol 359 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 360 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 361 as "__Packages.mochi.MochiScores"

Labels

"maingame"Frame 252
"scoreframe"Frame 261
"instantdeath"Symbol 12 MovieClip [texteffect] Frame 1
"poisoned"Symbol 12 MovieClip [texteffect] Frame 2
"slowed"Symbol 12 MovieClip [texteffect] Frame 3

Dynamic Text Variables

this.levelSymbol 30 EditableText"<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">lv. 1</font></p>"
delaySymbol 268 EditableText"<p align="left"></p>"
rangenextSymbol 269 EditableText"<p align="left"></p>"
delaynextSymbol 270 EditableText"<p align="left"></p>"
rangeSymbol 271 EditableText"<p align="left"></p>"
attacknextSymbol 272 EditableText"<p align="left"></p>"
pricelevelSymbol 273 EditableText"<p align="left"></p>"
priceresaleSymbol 274 EditableText"<p align="left"></p>"
attackSymbol 275 EditableText"<p align="left"></p>"
infoSymbol 276 EditableText"<p align="left"></p>"
_parent.itemName[1]Symbol 300 EditableText"<p align="left"></p>"
_parent.scoreSymbol 335 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>000000</b></font></p>"
_parent.enemyLeftSymbol 336 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
_parent.waveSecondsSymbol 337 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
_parent.waveSymbol 338 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
_parent.healthSymbol 340 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
_parent.moneySymbol 341 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
scoreSymbol 351 EditableText"<p align="center"></p>"




http://swfchan.com/13/62927/info.shtml
Created: 13/4 -2019 23:51:37 Last modified: 13/4 -2019 23:51:37 Server time: 23/12 -2024 00:50:43