STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228158
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/36529724?noj=FRM36529724-21DC" width="1" height="1"></div>

Go Slug! 1.7.swf

This is the info page for
Flash #62957

(Click the ID number above for more basic data on this flash file.)


Text
loading...

1mb+ filesize!!!!

halfway
there!

go slug!
v1.7.1
estevan galvez 2008
music by davidorr
and blazingdragon

click to restart!
(you can only restart once the slug has died or retrieved its baby)

ActionScript [AS1/AS2]

Frame 1
bg.opaqueBackground = 0;
Frame 5
function go() { s = Math.random() / 2; } function die() { if (!over) { bgm.stop(); bang.start(); sadness.start(); } dead = true; over = true; clearInterval(interval); s = 0; slug._alpha = 0; } var bgm = new Sound(); bgm.attachSound("castle"); bgm.start(0, 999); bgm.setVolume(100); var sfx = new Sound(); sfx.attachSound("cheer"); sfx.setVolume(50); var bang = new Sound(); bang.attachSound("bang"); var sadness = new Sound(); sadness.attachSound("sadness"); var over = false; s = 0; var won = false; slug.sx = slug._x; wall.sy = wall._y; sign._x = wall._width / 2; this.onEnterFrame = function () { if (wall._y <= 400) { wall._y = wall._y + 0.199992; } slug._x = slug._x + s; if ((slug._x >= (pop._x + 5)) && (!over)) { won = true; over = true; pop._alpha = 0; } if (won) { won = false; sfx.start(); } }; var interval = setInterval(go, 1000); var dead = false; this.onMouseDown = function () { if (over) { clearInterval(interval); var interval = setInterval(go, 1000); s = 0; slug._x = slug.sx; wall._y = wall.sy; slug._alpha = 100; pop._alpha = 100; over = false; if (dead) { sadness.stop(); bgm.start(0, 999); dead = false; } } }; var cm = new ContextMenu(); cm.hideBuiltInItems(); _root.menu = cm;
Symbol 5 MovieClip Frame 1
radius = _width; this.onEnterFrame = function () { amount = _root.getBytesLoaded() / _root.getBytesTotal(); tx = (640 - radius) * amount; dx = tx - _x; _x = (_x + (dx / 10)); };
Symbol 8 MovieClip Frame 1
_root.stop(); this.onEnterFrame = function () { if (_root.getBytesLoaded() == _root.getBytesTotal()) { _root.gotoAndStop(5); } };
Symbol 23 MovieClip Frame 1
this.onEnterFrame = function () { };
Symbol 31 MovieClip Frame 1
_alpha = 0; this.onEnterFrame = function () { if (_root.wall.hitTest(this)) { _root.die(); } };

Library Items

Symbol 1 Sound [bang]
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:Timeline
Symbol 6 FontUsed by:7 9 35 36
Symbol 7 TextUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:Timeline
Symbol 9 TextUses:6Used by:Timeline
Symbol 10 Sound [castle]Used by:Timeline
Symbol 11 Sound [sadness]Used by:Timeline
Symbol 12 Sound [cheer]Used by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:14Used by:Timeline
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClipUses:21 23Used by:Timeline
Symbol 25 GraphicUsed by:28
Symbol 26 FontUsed by:27
Symbol 27 TextUses:26Used by:28
Symbol 28 MovieClipUses:25 27Used by:Timeline
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClipUses:29 31Used by:Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:Timeline
Symbol 35 TextUses:6Used by:Timeline
Symbol 36 TextUses:6Used by:Timeline

Instance Names

"bg"Frame 1Symbol 3 MovieClip
"sun"Frame 5Symbol 17 MovieClip
"pop"Frame 5Symbol 24 MovieClip
"sign"Frame 5Symbol 28 MovieClip
"slug"Frame 5Symbol 32 MovieClip
"wall"Frame 5Symbol 34 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "bang"
ExportAssets (56)Timeline Frame 2Symbol 10 as "castle"
ExportAssets (56)Timeline Frame 3Symbol 11 as "sadness"
ExportAssets (56)Timeline Frame 4Symbol 12 as "cheer"




http://swfchan.com/13/62957/info.shtml
Created: 13/4 -2019 23:30:58 Last modified: 13/4 -2019 23:30:58 Server time: 21/05 -2024 12:16:31