Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var localPosition:b2Vec2;
public var radius:Number;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_radius:Number;
public var m_localPosition:b2Vec2;
public function b2CircleShape(_arg1:b2ShapeDef){
var _local2:b2CircleDef;
m_localPosition = new b2Vec2();
super(_arg1);
_local2 = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg1.R;
_local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg1.R;
_local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
_local8 = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
_local9 = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
_local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
_local12 = (_arg4.p2.x - _arg4.p1.x);
_local13 = (_arg4.p2.y - _arg4.p1.y);
_local14 = ((_local9 * _local12) + (_local10 * _local13));
_local15 = ((_local12 * _local12) + (_local13 * _local13));
_local16 = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
_local17 = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = _arg2.R;
_local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
_local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
public function GetRadius():Number{
return (m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
_local2 = (m_localPosition.x - _arg1.x);
_local3 = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.R;
_local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function b2FilterData(){
categoryBits = 1;
maskBits = 0xFFFF;
groupIndex = 0;
super();
}
public function Copy():b2FilterData{
var _local1:b2FilterData;
_local1 = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
mass = 0;
center = new b2Vec2(0, 0);
I = 0;
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertexCount:int;
public var vertices:Array;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
var _local1:int;
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
_local1 = 0;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.*;
public class b2PolygonShape extends b2Shape {
public var m_vertices:Array;
public var m_normals:Array;
private var s_supportVec:b2Vec2;
public var m_obb:b2OBB;
public var m_coreVertices:Array;
public var m_centroid:b2Vec2;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local2:b2PolygonDef;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
_local2 = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
_local4 = _local3;
_local5 = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:Number;
_local4 = _arg1.R;
_local5 = (_arg2.x - _arg1.position.x);
_local6 = (_arg2.y - _arg1.position.y);
_local7 = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
_local8 = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
_local9 = 0;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:Number;
var _local21:Number;
_local6 = 0;
_local7 = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
_local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
_local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local18 = -1;
_local19 = 0;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local2 = 0;
_local3 = 0;
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = 0;
_local8 = (1 / 3);
_local9 = 0;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:Number;
_local5 = _arg1.R;
_local6 = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
_local7 = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
_local8 = 0;
_local4 = m_coreVertices[0];
_local9 = ((_local4.x * _local6) + (_local4.y * _local7));
_local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB;
var _local5:b2AABB;
_local4 = s_sweptAABB1;
_local5 = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetNormals():Array{
return (m_normals);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
_local3 = 0;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local5 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
_local6 = _local5;
_local4 = m_obb.extents;
_local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
_local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
_local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
_local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = (1 / 3);
_local8 = 0;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local5:Array;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
_local5 = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
_local6 = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Collision.*;
import Box2D.Dynamics.*;
import Box2D.Common.Math.*;
public class b2Shape {
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_next:b2Shape;
public var m_restitution:Number;
public var m_userData;
public var m_isSensor:Boolean;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
_local3 = s_resetAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
var _local4:b2AABB;
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
_local4 = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
_local3 = s_proxyAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var type:int;
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var friction:Number;// = 0.2
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
userData = null;
friction = 0.2;
restitution = 0;
density = 0;
isSensor = false;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
_local1 = (upperBound.x - lowerBound.x);
_local2 = (upperBound.y - lowerBound.y);
_local3 = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var proxyId:uint;
public var stabbingCount:uint;
public var value:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint;
var _local3:uint;
var _local4:uint;
_local2 = value;
_local3 = proxyId;
_local4 = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2BroadPhase {
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_bounds:Array;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
_local4 = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local4:Array;
var _local5:Array;
var _local6:uint;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:b2Proxy;
_local4 = new Array();
_local5 = new Array();
ComputeBounds(_local4, _local5, _arg1);
_local8 = [_local6];
_local9 = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
_local10 = 0;
_local11 = 0;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local11:uint;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
_local8 = BinarySearch(_arg5, _arg6, _arg3);
_local9 = BinarySearch(_arg5, _arg6, _arg4);
_local11 = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = _arg3.lowerBound.x;
_local5 = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
_local6 = _arg3.upperBound.x;
_local7 = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local5:uint;
var _local6:uint;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
_local5 = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
_local6 = (2 * m_proxyCount);
_local7 = new Array();
_local8 = new Array();
ComputeBounds(_local7, _local8, _arg1);
_local9 = 0;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
_local10 = 0;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local4:b2Proxy;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
_local4 = m_proxyPool[_arg1];
_local5 = (2 * m_proxyCount);
_local6 = 0;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
_local7 = 0;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local5:int;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
_local5 = 0;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local12:uint;
var _local13:b2Proxy;
var _local14:b2BoundValues;
var _local15:b2BoundValues;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
_local12 = (2 * m_proxyCount);
_local13 = m_proxyPool[_arg1];
_local14 = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
_local15 = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:b2Bound;
_local4 = 0;
_local5 = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local6 = _arg1.m_vertexCount;
_local7 = _arg1.m_vertices;
_local8 = _arg1.m_normals;
_local9 = _arg4.m_vertexCount;
_local10 = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
_local13 = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
_local14 = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
_local15 = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
_local16 = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
_local20 = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local21 = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
_local22 = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local23 = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
_local24 = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = _arg2.lowerBound;
_local4 = _arg1.upperBound;
_local5 = (_local3.x - _local4.x);
_local6 = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
_local7 = (_local3.x - _local4.x);
_local8 = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local7:int;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:Array;
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:ClipVertex;
var _local21:int;
var _local22:int;
var _local23:Number;
_local7 = _arg2.m_vertexCount;
_local8 = _arg2.m_normals;
_local9 = _arg5.m_vertexCount;
_local10 = _arg5.m_vertices;
_local11 = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
_local14 = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
_local15 = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
_local16 = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
_local21 = _local17;
_local22 = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local7:int;
var _local8:Array;
var _local9:Number;
var _local10:int;
var _local11:Array;
var _local12:Number;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local15:b2XForm;
var _local16:b2XForm;
var _local17:int;
var _local18:uint;
var _local19:Number;
var _local20:Number;
var _local21:Array;
var _local22:int;
var _local23:Array;
var _local24:b2Vec2;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:b2Vec2;
var _local28:b2Vec2;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Array;
var _local33:Array;
var _local34:int;
var _local35:int;
var _local36:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
_local7 = 0;
_local8 = [_local7];
_local9 = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
_local10 = 0;
_local11 = [_local10];
_local12 = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
_local15 = new b2XForm();
_local16 = new b2XForm();
_local19 = 0.98;
_local20 = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
_local21 = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
_local22 = _local13.m_vertexCount;
_local23 = _local13.m_vertices;
_local24 = _local23[_local17];
_local25 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
_local26 = b2Math.SubtractVV(_local37, _local25);
_local27 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
_local28 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
_local29 = b2Math.b2Dot(_local28, _local25);
_local30 = -(b2Math.b2Dot(_local27, _local25));
_local31 = b2Math.b2Dot(_local27, _local37);
_local32 = [new ClipVertex(), new ClipVertex()];
_local33 = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
_local35 = 0;
_local36 = 0;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:int;
var _local15:Number;
var _local16:int;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:int;
var _local21:Number;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
_local6 = _arg2.m_vertexCount;
_local7 = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
_local10 = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
_local11 = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
_local12 = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
_local13 = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
_local14 = 0;
_local15 = -(Number.MAX_VALUE);
_local16 = 0;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
_local18 = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
_local19 = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
_local20 = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
_local21 = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
_local10 = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:b2ManifoldPoint;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
_local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
_local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local14 = ((_local12 * _local12) + (_local13 * _local13));
_local15 = _arg2.m_radius;
_local16 = _arg4.m_radius;
_local17 = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
_local19 = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
_local20 = (0.5 * (_local8 + _local10));
_local21 = (0.5 * (_local9 + _local11));
_local22 = (_local20 - _arg3.position.x);
_local23 = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:Array;
var _local23:Array;
var _local24:int;
var _local25:int;
var _local26:int;
var _local27:b2Vec2;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
_local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
_local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
_local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local18 = 0;
_local19 = -(Number.MAX_VALUE);
_local20 = _arg4.m_radius;
_local21 = _arg2.m_vertexCount;
_local22 = _arg2.m_vertices;
_local23 = _arg2.m_normals;
_local24 = 0;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
_local25 = _local18;
_local26 = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
_local27 = _local22[_local26];
_local28 = (_local27.x - _local11.x);
_local29 = (_local27.y - _local11.y);
_local30 = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local31 = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID;
_local1 = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var friction:Number;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local4:Number;
var _local5:int;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local4 = (100 * Number.MIN_VALUE);
_local5 = 0;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local8:Array;
var _local9:Array;
var _local10:Array;
var _local11:int;
var _local12:Number;
var _local13:int;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
_local8 = s_p1s;
_local9 = s_p2s;
_local10 = s_points;
_local11 = 0;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
_local12 = 0;
_local13 = 20;
_local14 = 0;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
_local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
_local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = ((_local13 * _local13) + (_local14 * _local14));
_local16 = (_arg3.m_radius - b2Settings.b2_toiSlop);
_local17 = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local18 = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
_local14 = _arg4[2];
_local15 = _local6.x;
_local16 = _local6.y;
_local17 = _local7.x;
_local18 = _local7.y;
_local19 = _local8.x;
_local20 = _local8.y;
_local21 = (_local17 - _local15);
_local22 = (_local18 - _local16);
_local23 = (_local19 - _local15);
_local24 = (_local20 - _local16);
_local25 = (_local19 - _local17);
_local26 = (_local20 - _local18);
_local27 = -(((_local15 * _local21) + (_local16 * _local22)));
_local28 = ((_local17 * _local21) + (_local18 * _local22));
_local29 = -(((_local15 * _local23) + (_local16 * _local24)));
_local30 = ((_local19 * _local23) + (_local20 * _local24));
_local31 = -(((_local17 * _local25) + (_local18 * _local26)));
_local32 = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
_local33 = ((_local21 * _local24) - (_local22 * _local23));
_local34 = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
_local36 = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
_local37 = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
_local38 = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
_local39 = (_local36 * _local38);
_local40 = (_local37 * _local38);
_local41 = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:b2Point;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local9 = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
_local11 = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int;
var _local8:int;
_local7 = _arg3.m_type;
_local8 = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
_local12 = -(_local7.x);
_local13 = -(_local7.y);
_local14 = (_local6.x - _local7.x);
_local15 = (_local6.y - _local7.y);
_local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2Manifold {
public var points:Array;
public var pointCount:int;// = 0
public var normal:b2Vec2;
public function b2Manifold(){
var _local1:int;
pointCount = 0;
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
var _local2:int;
pointCount = _arg1.pointCount;
_local2 = 0;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function b2Pair(){
userData = null;
super();
}
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.*;
import Box2D.Common.Math.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_hashTable:Array;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint;
_local5 = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local3:int;
var _local4:Array;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
_local3 = 0;
_local4 = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local4:uint;
var _local5:uint;
var _local6:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
_local4 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local5 = m_hashTable[_local4];
_local6 = null;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:b2Pair;
var _local5:uint;
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
_local5 = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint;
_local3 = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var lowerBounds:Array;
public var upperBounds:Array;
public var userData;// = null
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
userData = null;
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local5 = _arg3.p1;
_local6 = (_arg3.p2.x - _local5.x);
_local7 = (_arg3.p2.y - _local5.y);
_local8 = (p2.x - p1.x);
_local9 = (p2.y - p1.y);
_local10 = _local9;
_local11 = -(_local8);
_local12 = (100 * Number.MIN_VALUE);
_local13 = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.Shapes.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:int;
var _local20:int;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
_local7 = _arg1.m_sweepRadius;
_local8 = _arg3.m_sweepRadius;
_local9 = _arg2.t0;
_local10 = (_arg2.c.x - _arg2.c0.x);
_local11 = (_arg2.c.y - _arg2.c0.y);
_local12 = (_arg4.c.x - _arg4.c0.x);
_local13 = (_arg4.c.y - _arg4.c0.y);
_local14 = (_arg2.a - _arg2.a0);
_local15 = (_arg4.a - _arg4.a0);
_local16 = 0;
_local17 = s_p1;
_local18 = s_p2;
_local19 = 20;
_local20 = 0;
_local21 = 0;
_local22 = 0;
_local23 = 0;
_local24 = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function Set(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = col1.x;
_local3 = col2.x;
_local4 = col1.y;
_local5 = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:*;
_local3 = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22;
_local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Mat22;
_local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
_local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
_local5 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean;
_local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number;
_local3 = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c:b2Vec2;
public var a:Number;
public var c0:b2Vec2;
public var a0:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
_local3 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossVF(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function Normalize():Number{
var _local1:Number;
var _local2:Number;
_local1 = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var R:b2Mat22;
public var position:b2Vec2;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _g:uint;// = 0
private var _b:uint;// = 0
private var _r:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = 0;
_g = 0;
_b = 0;
super();
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!(_arg1)){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:b2ManifoldPoint;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifolds():Array{
return (null);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:int;
var _local4:b2Body;
var _local5:b2Body;
_local2 = m_manifoldCount;
Evaluate(_arg1);
_local3 = m_manifoldCount;
_local4 = m_shape1.m_body;
_local5 = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local1:int;
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
_local1 = 0;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
var _local3:int;
var _local4:int;
var _local5:b2ContactRegister;
var _local6:Function;
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
_local3 = _arg1.m_shape1.m_type;
_local4 = _arg1.m_shape2.m_type;
_local5 = s_registers[_local3][_local4];
_local6 = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local4:int;
var _local5:int;
var _local6:b2ContactRegister;
var _local7:Function;
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
_local4 = _arg1.m_type;
_local5 = _arg2.m_type;
_local6 = s_registers[_local4][_local5];
_local7 = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local10.normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2ContactConstraint {
public var points:Array;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var normal:b2Vec2;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
var _local1:int;
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var equalizedMass:Number;
public var tangentMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var next:b2ContactEdge;
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class b2ContactResult {
public var normal:b2Vec2;
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local9:int;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
_local9 = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local20.normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
_local2 = 0;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local19:int;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
_local19 = 0;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
_local1 = 0;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function GetManifolds():Array{
return (null);
}
override public function Evaluate(_arg1:b2ContactListener):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Array;
var _local9:b2ContactPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local6 = m_shape1.m_body;
_local7 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
_local8 = [false, false];
_local9 = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:int;
var _local9:Array;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
_local9 = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_mass:Number;
public var m_u:b2Vec2;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_localAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
if (m_frequencyHz > 0){
return (true);
};
_local2 = m_body1;
_local3 = m_body2;
_local1 = _local2.m_xf.R;
_local4 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
_local7 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
_local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
_local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
_local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
_local12 = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local13 = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
_local14 = (_local13 * m_u.x);
_local15 = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
_local10 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
_local11 = ((_local6 * m_u.y) - (_local7 * m_u.x));
_local12 = ((_local8 * m_u.y) - (_local9 * m_u.x));
_local13 = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local3 = m_body1;
_local4 = m_body2;
_local2 = _local3.m_xf.R;
_local5 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
_local8 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
_local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
_local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
_local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
_local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
_local14 = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
_local15 = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
_local16 = (_local15 * m_u.x);
_local17 = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var length:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public var localAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
var _local5:Number;
var _local6:Number;
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
_local5 = (_arg4.x - _arg3.x);
_local6 = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic1:b2PrismaticJoint;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_ground2:b2Body;
public var m_constant:Number;
public var m_revolute1:b2RevoluteJoint;
public var m_revolute2:b2RevoluteJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local2:int;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
_local2 = _arg1.joint1.m_type;
_local3 = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local1 = 0;
_local2 = m_body1;
_local3 = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
_local6 = (m_constant - (_local4 + (m_ratio * _local5)));
_local7 = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local2 = m_ground1;
_local3 = m_ground2;
_local4 = m_body1;
_local5 = m_body2;
_local14 = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local1 = m_body2.m_xf.R;
_local2 = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
_local3 = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
_local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local5 = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
_local6 = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint2:b2Joint;
public var joint1:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular2:Number;
public var angular1:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetType():int{
return (m_type);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
_local3 = null;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var collideConnected:Boolean;
public var body1:b2Body;
public var body2:b2Body;
public var userData;
public var type:int;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var joint:b2Joint;
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Dynamics.*;
public class b2MouseJoint extends b2Joint {
public var m_beta:Number;
public var m_mass:b2Mat22;
public var m_target:b2Vec2;
public var m_impulse:b2Vec2;
public var m_localAnchor:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K:b2Mat22;
public var m_gamma:Number;
public var m_C:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
_local2 = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
_local4 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
_local5 = m_body2.m_mass;
_local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
_local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6);
_local8 = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
_local9 = (_arg1.dt * m_impulse.x);
_local10 = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetReactionTorque():Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local6 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
_local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
_local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
_local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
_local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
_local12 = m_impulse.x;
_local13 = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
_local14 = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
_local15 = (_arg1.dt * _local10);
_local16 = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var frequencyHz:Number;
public var dampingRatio:Number;
public var maxForce:Number;
public var target:b2Vec2;
public var timeStep:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_refAngle:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_torque:Number;
public var m_enableLimit:Boolean;
public var m_motorForce:Number;
public var m_force:Number;
public var m_localYAxis1:b2Vec2;
public var m_motorMass:Number;
public var m_maxMotorForce:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_angularMass:Number;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_upperTranslation:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_linearJacobian:b2Jacobian;
public var m_enableMotor:Boolean;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = _local1.GetWorldPoint(m_localAnchor1);
_local5 = _local2.GetWorldPoint(m_localAnchor2);
_local6 = (_local5.x - _local4.x);
_local7 = (_local5.y - _local4.y);
_local8 = _local1.GetWorldVector(m_localXAxis1);
_local9 = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.m_xf.R;
_local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
_local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
_local4 = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
_local5 = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = _local3.m_invMass;
_local6 = _local4.m_invMass;
_local7 = _local3.m_invI;
_local8 = _local4.m_invI;
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local21 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
_local22 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
_local23 = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local24 = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
_local25 = b2Math.b2Abs(_local23);
_local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local27 = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local28 = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_xf.R;
_local4 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
_local7 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
_local9 = (_local1.m_sweep.c.x + _local4);
_local10 = (_local1.m_sweep.c.y + _local5);
_local11 = (_local2.m_sweep.c.x + _local7);
_local12 = (_local2.m_sweep.c.y + _local8);
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = _local1.GetWorldVector(m_localXAxis1);
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
_local4 = _local2.m_xf.R;
_local14 = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
_local15 = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
_local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
_local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_invMass;
_local5 = _local3.m_invMass;
_local6 = _local2.m_invI;
_local7 = _local3.m_invI;
_local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local10 = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
_local11 = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
_local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local13 = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
_local14 = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_limitForce1:Number;
public var m_maxLength1:Number;
public var m_limitState1:int;
public var m_limitState2:int;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_limitPositionImpulse1:Number;
public var m_constant:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_positionImpulse:Number;
public var m_limitMass2:Number;
public var m_limitMass1:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_u2:b2Vec2;
public var m_limitForce2:Number;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local5 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local6 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local7 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local23 = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
_local10 = (_local2.m_sweep.c.x + _local5);
_local11 = (_local2.m_sweep.c.y + _local6);
_local12 = (_local3.m_sweep.c.x + _local8);
_local13 = (_local3.m_sweep.c.y + _local9);
_local14 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local15 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local16 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local17 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
_local18 = m_u1.Length();
_local19 = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
_local20 = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
_local21 = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
_local22 = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
public function GetLength2():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body2.GetWorldPoint(m_localAnchor2);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.GetWorldPoint(m_localAnchor1);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength2:Number;
public var length1:Number;
public var length2:Number;
public var maxLength1:Number;
public var ratio:Number;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
_local8 = (_arg5.x - _arg3.x);
_local9 = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local10 = (_arg6.x - _arg4.x);
_local11 = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
_local12 = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_motorForce:Number;
public var m_pivotMass:b2Mat22;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_limitPositionImpulse:Number;
public var m_maxMotorTorque:Number;
public var m_referenceAngle:Number;
public var m_lowerAngle:Number;
public var m_upperAngle:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = 0;
_local6 = _local3.m_xf.R;
_local7 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
_local10 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
_local12 = (_local3.m_sweep.c.x + _local7);
_local13 = (_local3.m_sweep.c.y + _local8);
_local14 = (_local4.m_sweep.c.x + _local10);
_local15 = (_local4.m_sweep.c.y + _local11);
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
_local18 = _local3.m_invMass;
_local19 = _local4.m_invMass;
_local20 = _local3.m_invI;
_local21 = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
_local22 = tImpulse.x;
_local23 = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local24 = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
_local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
_local13 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
_local14 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
_local15 = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var referenceAngle:Number;
public var upperAngle:Number;
public var lowerAngle:Number;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_next:b2Body;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_xf:b2XForm;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_shapeCount:int;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
var _local3:b2Mat22;
var _local4:b2Vec2;
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
var _local1:b2Mat22;
var _local2:b2Vec2;
m_xf.R.Set(m_sweep.a);
_local1 = m_xf.R;
_local2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
var _local2:Number;
var _local3:Number;
var _local4:b2MassData;
var _local5:b2Mat22;
var _local6:b2Vec2;
var _local7:int;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
_local2 = 0;
_local3 = 0;
_local4 = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
_local5 = m_xf.R;
_local6 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
_local7 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local4:b2Mat22;
var _local5:b2Vec2;
var _local6:Boolean;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
_local6 = false;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local1:b2XForm;
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
var _local5:Boolean;
_local1 = s_xf1;
_local1.R.Set(m_sweep.a0);
_local2 = _local1.R;
_local3 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local5 = true;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
_local5 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge;
_local2 = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:Boolean;
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
_local2 = m_shapeList;
_local3 = null;
_local4 = false;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var angularDamping:Number;
public var fixedRotation:Boolean;
public var angle:Number;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData;
var _local4:b2FilterData;
var _local5:Boolean;
_local3 = _arg1.GetFilterData();
_local4 = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
_local5 = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Contact;
_local3 = (_arg1 as b2Shape);
_local4 = (_arg2 as b2Shape);
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
_local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
var _local4:b2Contact;
if (_arg3 == null){
return;
};
_local4 = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:int;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
_local2 = _arg1.m_shape1;
_local3 = _arg1.m_shape2;
_local4 = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
_local5 = _local2.m_body;
_local6 = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local1:b2Contact;
var _local2:b2Body;
var _local3:b2Body;
_local1 = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import flash.display.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_lineThickness:Number;// = 1
public var m_drawFlags:uint;
public var m_sprite:Sprite;
public var m_drawScale:Number;// = 1
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawScale = 1;
m_lineThickness = 1;
m_alpha = 1;
m_fillAlpha = 1;
m_xformScale = 1;
super();
m_drawFlags = 0;
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Dynamics.Contacts.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
import Box2D.Collision.*;
public class b2Island {
public var m_joints:Array;
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:int;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
_local4 = 0;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local8:b2ContactSolver;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
_local8 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
_local6.m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:b2ContactSolver;
var _local4:Number;
var _local5:b2Body;
var _local6:Boolean;
_local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
_local4 = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Common.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
var _local4:b2BodyDef;
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
_local4 = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2XForm;
var _local5:b2XForm;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
_local2 = _arg1.m_body1;
_local3 = _arg1.m_body2;
_local4 = _local2.m_xf;
_local5 = _local3.m_xf;
_local6 = _local4.position;
_local7 = _local5.position;
_local8 = _arg1.GetAnchor1();
_local9 = _arg1.GetAnchor2();
_local10 = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local1:uint;
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2XForm;
var _local12:b2AABB;
var _local13:b2AABB;
var _local14:Array;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
_local1 = m_debugDraw.GetFlags();
_local7 = new b2Vec2();
_local8 = new b2Vec2();
_local9 = new b2Vec2();
_local10 = new b2Color(0, 0, 0);
_local12 = new b2AABB();
_local13 = new b2AABB();
_local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local2:b2JointEdge;
var _local3:b2Shape;
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
_local2 = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
_local3 = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local5:b2Color;
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
_local5 = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Island;
var _local4:b2Contact;
var _local5:b2Joint;
var _local6:int;
var _local7:Array;
var _local8:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
_local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
_local4 = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
_local5 = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
_local6 = m_bodyCount;
_local7 = new Array(_local6);
_local8 = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array;
var _local5:int;
var _local6:int;
_local4 = new Array(_arg3);
_local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
_local6 = 0;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Island;
var _local9:int;
var _local10:Array;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
_local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
_local9 = m_bodyCount;
_local10 = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
var _local3:b2Body;
var _local4:b2Shape;
_local2 = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local2:Boolean;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Shape;
_local2 = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
_local3 = _arg1.m_body1;
_local4 = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
var _local3:b2TimeStep;
m_lock = true;
_local3 = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//AuxFunctions (caurina.transitions.AuxFunctions)
package caurina.transitions {
public class AuxFunctions {
public static function concatObjects(... _args):Object{
var _local2:Object;
var _local3:Object;
var _local4:int;
var _local5:String;
_local2 = {};
_local4 = 0;
while (_local4 < _args.length) {
_local3 = _args[_local4];
for (_local5 in _local3) {
if (_local3[_local5] == null){
delete _local2[_local5];
} else {
_local2[_local5] = _local3[_local5];
};
};
_local4++;
};
return (_local2);
}
public static function numberToG(_arg1:Number):Number{
return (((_arg1 & 0xFF00) >> 8));
}
public static function numberToR(_arg1:Number):Number{
return (((_arg1 & 0xFF0000) >> 16));
}
public static function isInArray(_arg1:String, _arg2:Array):Boolean{
var _local3:uint;
var _local4:uint;
_local3 = _arg2.length;
_local4 = 0;
while (_local4 < _local3) {
if (_arg2[_local4] == _arg1){
return (true);
};
_local4++;
};
return (false);
}
public static function getObjectLength(_arg1:Object):uint{
var _local2:uint;
var _local3:String;
_local2 = 0;
for (_local3 in _arg1) {
_local2++;
};
return (_local2);
}
public static function numberToB(_arg1:Number):Number{
return ((_arg1 & 0xFF));
}
}
}//package caurina.transitions
Section 76
//Equations (caurina.transitions.Equations)
package caurina.transitions {
public class Equations {
public function Equations(){
trace("Equations is a static class and should not be instantiated.");
}
public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
if (!(_arg6)){
_arg6 = (_arg4 * (0.3 * 1.5));
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
if (_arg1 < 1){
_arg1 = (_arg1 - 1);
return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2));
};
_arg1 = (_arg1 - 1);
return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2));
}
public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 / 2)){
return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2));
};
return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2));
}
public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{
if (!(_arg5)){
_arg5 = 1.70158;
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_arg5 = (_arg5 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2));
};
_arg1 = (_arg1 - 2);
_arg5 = (_arg5 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2));
}
public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4));
};
return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{
if (!(_arg5)){
_arg5 = 1.70158;
};
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2));
}
public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2));
}
public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{
if (!(_arg5)){
_arg5 = 1.70158;
};
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2));
}
public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4));
};
return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4));
}
public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4));
};
return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4));
}
public static function init():void{
Tweener.registerTransition("easenone", easeNone);
Tweener.registerTransition("linear", easeNone);
Tweener.registerTransition("easeinquad", easeInQuad);
Tweener.registerTransition("easeoutquad", easeOutQuad);
Tweener.registerTransition("easeinoutquad", easeInOutQuad);
Tweener.registerTransition("easeoutinquad", easeOutInQuad);
Tweener.registerTransition("easeincubic", easeInCubic);
Tweener.registerTransition("easeoutcubic", easeOutCubic);
Tweener.registerTransition("easeinoutcubic", easeInOutCubic);
Tweener.registerTransition("easeoutincubic", easeOutInCubic);
Tweener.registerTransition("easeinquart", easeInQuart);
Tweener.registerTransition("easeoutquart", easeOutQuart);
Tweener.registerTransition("easeinoutquart", easeInOutQuart);
Tweener.registerTransition("easeoutinquart", easeOutInQuart);
Tweener.registerTransition("easeinquint", easeInQuint);
Tweener.registerTransition("easeoutquint", easeOutQuint);
Tweener.registerTransition("easeinoutquint", easeInOutQuint);
Tweener.registerTransition("easeoutinquint", easeOutInQuint);
Tweener.registerTransition("easeinsine", easeInSine);
Tweener.registerTransition("easeoutsine", easeOutSine);
Tweener.registerTransition("easeinoutsine", easeInOutSine);
Tweener.registerTransition("easeoutinsine", easeOutInSine);
Tweener.registerTransition("easeincirc", easeInCirc);
Tweener.registerTransition("easeoutcirc", easeOutCirc);
Tweener.registerTransition("easeinoutcirc", easeInOutCirc);
Tweener.registerTransition("easeoutincirc", easeOutInCirc);
Tweener.registerTransition("easeinexpo", easeInExpo);
Tweener.registerTransition("easeoutexpo", easeOutExpo);
Tweener.registerTransition("easeinoutexpo", easeInOutExpo);
Tweener.registerTransition("easeoutinexpo", easeOutInExpo);
Tweener.registerTransition("easeinelastic", easeInElastic);
Tweener.registerTransition("easeoutelastic", easeOutElastic);
Tweener.registerTransition("easeinoutelastic", easeInOutElastic);
Tweener.registerTransition("easeoutinelastic", easeOutInElastic);
Tweener.registerTransition("easeinback", easeInBack);
Tweener.registerTransition("easeoutback", easeOutBack);
Tweener.registerTransition("easeinoutback", easeInOutBack);
Tweener.registerTransition("easeoutinback", easeOutInBack);
Tweener.registerTransition("easeinbounce", easeInBounce);
Tweener.registerTransition("easeoutbounce", easeOutBounce);
Tweener.registerTransition("easeinoutbounce", easeInOutBounce);
Tweener.registerTransition("easeoutinbounce", easeOutInBounce);
}
public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2));
}
public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001)));
}
public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2));
}
public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2));
}
public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4));
};
return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4));
}
public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2));
}
public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2));
}
public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2));
}
public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5, _arg6));
};
return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5, _arg6));
}
public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!(_arg6)){
_arg6 = (_arg4 * 0.3);
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
_arg1 = (_arg1 - 1);
return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2));
}
public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4));
};
return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4));
}
public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2));
}
public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
}
public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4));
};
return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4));
}
public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 == 0){
return (_arg2);
};
if (_arg1 == _arg4){
return ((_arg2 + _arg3));
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005)));
};
--_arg1;
return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2));
}
public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!(_arg6)){
_arg6 = (_arg4 * 0.3);
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2));
}
public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2));
}
public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4));
};
return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4));
}
public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4));
};
return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4));
}
}
}//package caurina.transitions
Section 77
//PropertyInfoObj (caurina.transitions.PropertyInfoObj)
package caurina.transitions {
public class PropertyInfoObj {
public var modifierParameters:Array;
public var valueComplete:Number;
public var modifierFunction:Function;
public var hasModifier:Boolean;
public var valueStart:Number;
public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Function, _arg4:Array){
valueStart = _arg1;
valueComplete = _arg2;
hasModifier = Boolean(_arg3);
modifierFunction = _arg3;
modifierParameters = _arg4;
}
public function toString():String{
var _local1:String;
_local1 = "\n[PropertyInfoObj ";
_local1 = (_local1 + ("valueStart:" + String(valueStart)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("valueComplete:" + String(valueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierFunction:" + String(modifierFunction)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierParameters:" + String(modifierParameters)));
_local1 = (_local1 + "]\n");
return (_local1);
}
public function clone():PropertyInfoObj{
var _local1:PropertyInfoObj;
_local1 = new PropertyInfoObj(valueStart, valueComplete, modifierFunction, modifierParameters);
return (_local1);
}
}
}//package caurina.transitions
Section 78
//SpecialPropertiesDefault (caurina.transitions.SpecialPropertiesDefault)
package caurina.transitions {
import flash.filters.*;
import flash.media.*;
import flash.geom.*;
public class SpecialPropertiesDefault {
public function SpecialPropertiesDefault(){
trace("SpecialProperties is a static class and should not be instantiated.");
}
public static function _sound_volume_get(_arg1:Object):Number{
return (_arg1.soundTransform.volume);
}
public static function _color_splitter(_arg1, _arg2:Array):Array{
var _local3:Array;
_local3 = new Array();
if (_arg1 == null){
_local3.push({name:"_color_ra", value:1});
_local3.push({name:"_color_rb", value:0});
_local3.push({name:"_color_ga", value:1});
_local3.push({name:"_color_gb", value:0});
_local3.push({name:"_color_ba", value:1});
_local3.push({name:"_color_bb", value:0});
} else {
_local3.push({name:"_color_ra", value:0});
_local3.push({name:"_color_rb", value:AuxFunctions.numberToR(_arg1)});
_local3.push({name:"_color_ga", value:0});
_local3.push({name:"_color_gb", value:AuxFunctions.numberToG(_arg1)});
_local3.push({name:"_color_ba", value:0});
_local3.push({name:"_color_bb", value:AuxFunctions.numberToB(_arg1)});
};
return (_local3);
}
public static function frame_get(_arg1:Object):Number{
return (_arg1.currentFrame);
}
public static function _sound_pan_get(_arg1:Object):Number{
return (_arg1.soundTransform.pan);
}
public static function _color_property_get(_arg1:Object, _arg2:Array):Number{
return (_arg1.transform.colorTransform[_arg2[0]]);
}
public static function _sound_volume_set(_arg1:Object, _arg2:Number):void{
var _local3:SoundTransform;
_local3 = _arg1.soundTransform;
_local3.volume = _arg2;
_arg1.soundTransform = _local3;
}
public static function _autoAlpha_get(_arg1:Object):Number{
return (_arg1.alpha);
}
public static function _filter_splitter(_arg1:BitmapFilter, _arg2:Array):Array{
var _local3:Array;
_local3 = new Array();
if ((_arg1 is BlurFilter)){
_local3.push({name:"_blur_blurX", value:BlurFilter(_arg1).blurX});
_local3.push({name:"_blur_blurY", value:BlurFilter(_arg1).blurY});
_local3.push({name:"_blur_quality", value:BlurFilter(_arg1).quality});
} else {
trace("??");
};
return (_local3);
}
public static function init():void{
Tweener.registerSpecialProperty("_frame", frame_get, frame_set);
Tweener.registerSpecialProperty("_sound_volume", _sound_volume_get, _sound_volume_set);
Tweener.registerSpecialProperty("_sound_pan", _sound_pan_get, _sound_pan_set);
Tweener.registerSpecialProperty("_color_ra", _color_property_get, _color_property_set, ["redMultiplier"]);
Tweener.registerSpecialProperty("_color_rb", _color_property_get, _color_property_set, ["redOffset"]);
Tweener.registerSpecialProperty("_color_ga", _color_property_get, _color_property_set, ["greenMultiplier"]);
Tweener.registerSpecialProperty("_color_gb", _color_property_get, _color_property_set, ["greenOffset"]);
Tweener.registerSpecialProperty("_color_ba", _color_property_get, _color_property_set, ["blueMultiplier"]);
Tweener.registerSpecialProperty("_color_bb", _color_property_get, _color_property_set, ["blueOffset"]);
Tweener.registerSpecialProperty("_color_aa", _color_property_get, _color_property_set, ["alphaMultiplier"]);
Tweener.registerSpecialProperty("_color_ab", _color_property_get, _color_property_set, ["alphaOffset"]);
Tweener.registerSpecialProperty("_autoAlpha", _autoAlpha_get, _autoAlpha_set);
Tweener.registerSpecialPropertySplitter("_color", _color_splitter);
Tweener.registerSpecialPropertySplitter("_colorTransform", _colorTransform_splitter);
Tweener.registerSpecialPropertySplitter("_scale", _scale_splitter);
Tweener.registerSpecialProperty("_blur_blurX", _filter_property_get, _filter_property_set, [BlurFilter, "blurX"]);
Tweener.registerSpecialProperty("_blur_blurY", _filter_property_get, _filter_property_set, [BlurFilter, "blurY"]);
Tweener.registerSpecialProperty("_blur_quality", _filter_property_get, _filter_property_set, [BlurFilter, "quality"]);
Tweener.registerSpecialPropertySplitter("_filter", _filter_splitter);
Tweener.registerSpecialPropertyModifier("_bezier", _bezier_modifier, _bezier_get);
}
public static function _sound_pan_set(_arg1:Object, _arg2:Number):void{
var _local3:SoundTransform;
_local3 = _arg1.soundTransform;
_local3.pan = _arg2;
_arg1.soundTransform = _local3;
}
public static function _color_property_set(_arg1:Object, _arg2:Number, _arg3:Array):void{
var _local4:ColorTransform;
_local4 = _arg1.transform.colorTransform;
_local4[_arg3[0]] = _arg2;
_arg1.transform.colorTransform = _local4;
}
public static function _filter_property_get(_arg1:Object, _arg2:Array):Number{
var _local3:Array;
var _local4:uint;
var _local5:Object;
var _local6:String;
var _local7:Object;
_local3 = _arg1.filters;
_local5 = _arg2[0];
_local6 = _arg2[1];
_local4 = 0;
while (_local4 < _local3.length) {
if ((((_local3[_local4] is BlurFilter)) && ((_local5 == BlurFilter)))){
return (_local3[_local4][_local6]);
};
_local4++;
};
switch (_local5){
case BlurFilter:
_local7 = {blurX:0, blurY:0, quality:NaN};
break;
};
return (_local7[_local6]);
}
public static function _bezier_get(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Array):Number{
var _local5:uint;
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg4.length == 1){
return ((_arg1 + (_arg3 * (((2 * (1 - _arg3)) * (_arg4[0] - _arg1)) + (_arg3 * (_arg2 - _arg1))))));
};
_local5 = Math.floor((_arg3 * _arg4.length));
_local6 = ((_arg3 - (_local5 * (1 / _arg4.length))) * _arg4.length);
if (_local5 == 0){
_local7 = _arg1;
_local8 = ((_arg4[0] + _arg4[1]) / 2);
} else {
if (_local5 == (_arg4.length - 1)){
_local7 = ((_arg4[(_local5 - 1)] + _arg4[_local5]) / 2);
_local8 = _arg2;
} else {
_local7 = ((_arg4[(_local5 - 1)] + _arg4[_local5]) / 2);
_local8 = ((_arg4[_local5] + _arg4[(_local5 + 1)]) / 2);
};
};
return ((_local7 + (_local6 * (((2 * (1 - _local6)) * (_arg4[_local5] - _local7)) + (_local6 * (_local8 - _local7))))));
}
public static function frame_set(_arg1:Object, _arg2:Number):void{
_arg1.gotoAndStop(Math.round(_arg2));
}
public static function _filter_property_set(_arg1:Object, _arg2:Number, _arg3:Array):void{
var _local4:Array;
var _local5:uint;
var _local6:Object;
var _local7:String;
var _local8:BitmapFilter;
_local4 = _arg1.filters;
_local6 = _arg3[0];
_local7 = _arg3[1];
_local5 = 0;
while (_local5 < _local4.length) {
if ((((_local4[_local5] is BlurFilter)) && ((_local6 == BlurFilter)))){
_local4[_local5][_local7] = _arg2;
_arg1.filters = _local4;
return;
};
_local5++;
};
if (_local4 == null){
_local4 = new Array();
};
switch (_local6){
case BlurFilter:
_local8 = new BlurFilter(0, 0);
break;
};
_local8[_local7] = _arg2;
_local4.push(_local8);
_arg1.filters = _local4;
}
public static function _autoAlpha_set(_arg1:Object, _arg2:Number):void{
_arg1.alpha = _arg2;
_arg1.visible = (_arg2 > 0);
}
public static function _scale_splitter(_arg1:Number, _arg2:Array):Array{
var _local3:Array;
_local3 = new Array();
_local3.push({name:"scaleX", value:_arg1});
_local3.push({name:"scaleY", value:_arg1});
return (_local3);
}
public static function _colorTransform_splitter(_arg1, _arg2:Array):Array{
var _local3:Array;
_local3 = new Array();
if (_arg1 == null){
_local3.push({name:"_color_ra", value:1});
_local3.push({name:"_color_rb", value:0});
_local3.push({name:"_color_ga", value:1});
_local3.push({name:"_color_gb", value:0});
_local3.push({name:"_color_ba", value:1});
_local3.push({name:"_color_bb", value:0});
} else {
if (_arg1.ra != undefined){
_local3.push({name:"_color_ra", value:_arg1.ra});
};
if (_arg1.rb != undefined){
_local3.push({name:"_color_rb", value:_arg1.rb});
};
if (_arg1.ga != undefined){
_local3.push({name:"_color_ba", value:_arg1.ba});
};
if (_arg1.gb != undefined){
_local3.push({name:"_color_bb", value:_arg1.bb});
};
if (_arg1.ba != undefined){
_local3.push({name:"_color_ga", value:_arg1.ga});
};
if (_arg1.bb != undefined){
_local3.push({name:"_color_gb", value:_arg1.gb});
};
if (_arg1.aa != undefined){
_local3.push({name:"_color_aa", value:_arg1.aa});
};
if (_arg1.ab != undefined){
_local3.push({name:"_color_ab", value:_arg1.ab});
};
};
return (_local3);
}
public static function _bezier_modifier(_arg1):Array{
var _local2:Array;
var _local3:Array;
var _local4:uint;
var _local5:String;
var _local6:Object;
_local2 = [];
if ((_arg1 is Array)){
_local3 = _arg1;
} else {
_local3 = [_arg1];
};
_local6 = {};
_local4 = 0;
while (_local4 < _local3.length) {
for (_local5 in _local3[_local4]) {
if (_local6[_local5] == undefined){
_local6[_local5] = [];
};
_local6[_local5].push(_local3[_local4][_local5]);
};
_local4++;
};
for (_local5 in _local6) {
_local2.push({name:_local5, parameters:_local6[_local5]});
};
return (_local2);
}
}
}//package caurina.transitions
Section 79
//SpecialProperty (caurina.transitions.SpecialProperty)
package caurina.transitions {
public class SpecialProperty {
public var parameters:Array;
public var getValue:Function;
public var setValue:Function;
public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null){
getValue = _arg1;
setValue = _arg2;
parameters = _arg3;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialProperty ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("setValue:" + String(setValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 80
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier)
package caurina.transitions {
public class SpecialPropertyModifier {
public var getValue:Function;
public var modifyValues:Function;
public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){
modifyValues = _arg1;
getValue = _arg2;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialPropertyModifier ");
_local1 = (_local1 + ("modifyValues:" + String(modifyValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 81
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter)
package caurina.transitions {
public class SpecialPropertySplitter {
public var parameters:Array;
public var splitValues:Function;
public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){
splitValues = _arg1;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialPropertySplitter ");
_local1 = (_local1 + ("splitValues:" + String(splitValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 82
//Tweener (caurina.transitions.Tweener)
package caurina.transitions {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
public class Tweener {
private static var _timeScale:Number = 1;
private static var _specialPropertySplitterList:Object;
private static var _engineExists:Boolean = false;
private static var _specialPropertyModifierList:Object;
private static var _currentTime:Number;
private static var _tweenList:Array;
private static var _specialPropertyList:Object;
private static var _transitionList:Object;
private static var _inited:Boolean = false;
private static var __tweener_controller__:MovieClip;
public function Tweener(){
trace("Tweener is a static class and should not be instantiated.");
}
public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{
var _local4:SpecialPropertyModifier;
if (!(_inited)){
init();
};
_local4 = new SpecialPropertyModifier(_arg2, _arg3);
_specialPropertyModifierList[_arg1] = _local4;
}
public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null):void{
var _local5:SpecialProperty;
if (!(_inited)){
init();
};
_local5 = new SpecialProperty(_arg2, _arg3, _arg4);
_specialPropertyList[_arg1] = _local5;
}
public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local4:Array;
var _local5:Number;
var _local6:Number;
var _local7:Object;
var _local8:Number;
var _local9:Number;
var _local10:Function;
var _local11:TweenListObj;
var _local12:Number;
var _local13:String;
if ((((arguments.length < 2)) || ((arguments[0] == undefined)))){
return (false);
};
_local4 = new Array();
if ((arguments[0] is Array)){
_local5 = 0;
while (_local5 < arguments[0].length) {
_local4.push(arguments[0][_local5]);
_local5++;
};
} else {
_local5 = 0;
while (_local5 < (arguments.length - 1)) {
_local4.push(arguments[_local5]);
_local5++;
};
};
_local7 = arguments[(arguments.length - 1)];
if (!(_inited)){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
_local8 = (isNaN(_local7.time)) ? 0 : _local7.time;
_local9 = (isNaN(_local7.delay)) ? 0 : _local7.delay;
if (typeof(_local7.transition) == "string"){
_local13 = _local7.transition.toLowerCase();
_local10 = _transitionList[_local13];
} else {
_local10 = _local7.transition;
};
if (!(Boolean(_local10))){
_local10 = _transitionList["easeoutexpo"];
};
_local5 = 0;
while (_local5 < _local4.length) {
_local11 = new TweenListObj(_local4[_local5], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), (_local7.useFrames == true), _local10);
_local11.properties = null;
_local11.onStart = _local7.onStart;
_local11.onUpdate = _local7.onUpdate;
_local11.onComplete = _local7.onComplete;
_local11.onOverwrite = _local7.onOverwrite;
_local11.onStartParams = _local7.onStartParams;
_local11.onUpdateParams = _local7.onUpdateParams;
_local11.onCompleteParams = _local7.onCompleteParams;
_local11.onOverwriteParams = _local7.onOverwriteParams;
_local11.isCaller = true;
_local11.count = _local7.count;
_local11.waitFrames = _local7.waitFrames;
_tweenList.push(_local11);
if ((((_local8 == 0)) && ((_local9 == 0)))){
_local12 = (_tweenList.length - 1);
updateTweenByIndex(_local12);
removeTweenByIndex(_local12);
};
_local5++;
};
return (true);
}
public static function init(_arg1=null):void{
_inited = true;
_transitionList = new Object();
Equations.init();
_specialPropertyList = new Object();
_specialPropertyModifierList = new Object();
_specialPropertySplitterList = new Object();
SpecialPropertiesDefault.init();
}
private static function updateTweens():Boolean{
var _local1:int;
if (_tweenList.length == 0){
return (false);
};
_local1 = 0;
while (_local1 < _tweenList.length) {
if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){
if (!(updateTweenByIndex(_local1))){
removeTweenByIndex(_local1);
};
if (_tweenList[_local1] == null){
removeTweenByIndex(_local1, true);
_local1--;
};
};
_local1++;
};
return (true);
}
public static function removeTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(removeTweenByIndex, _arg1, _local3));
}
public static function pauseAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!(Boolean(_tweenList))){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
pauseTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function splitTweens(_arg1:Number, _arg2:Array):uint{
var _local3:TweenListObj;
var _local4:TweenListObj;
var _local5:uint;
var _local6:String;
var _local7:Boolean;
_local3 = _tweenList[_arg1];
_local4 = _local3.clone(false);
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2[_local5];
if (Boolean(_local3.properties[_local6])){
_local3.properties[_local6] = undefined;
delete _local3.properties[_local6];
};
_local5++;
};
for (_local6 in _local4.properties) {
_local7 = false;
_local5 = 0;
while (_local5 < _arg2.length) {
if (_arg2[_local5] == _local6){
_local7 = true;
break;
};
_local5++;
};
if (!(_local7)){
_local4.properties[_local6] = undefined;
delete _local4.properties[_local6];
};
};
_tweenList.push(_local4);
return ((_tweenList.length - 1));
}
public static function resumeTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj;
_local2 = _tweenList[_arg1];
if ((((_local2 == null)) || (!(_local2.isPaused)))){
return (false);
};
_local2.timeStart = (_local2.timeStart + (_currentTime - _local2.timePaused));
_local2.timeComplete = (_local2.timeComplete + (_currentTime - _local2.timePaused));
_local2.timePaused = undefined;
_local2.isPaused = false;
return (true);
}
public static function debug_getList():String{
var _local1:String;
var _local2:uint;
var _local3:uint;
_local1 = "";
_local2 = 0;
while (_local2 < _tweenList.length) {
_local1 = (_local1 + (("[" + _local2) + "] ::\n"));
_local3 = 0;
while (_local3 < _tweenList[_local2].properties.length) {
_local1 = (_local1 + ((((" " + _tweenList[_local2].properties[_local3].name) + " -> ") + _tweenList[_local2].properties[_local3].valueComplete) + "\n"));
_local3++;
};
_local2++;
};
return (_local1);
}
public static function getVersion():String{
return ("AS3 1.26.62");
}
public static function onEnterFrame(_arg1:Event):void{
var _local2:Boolean;
updateTime();
_local2 = false;
_local2 = updateTweens();
if (!(_local2)){
stopEngine();
};
}
public static function updateTime():void{
_currentTime = getTimer();
}
private static function updateTweenByIndex(_arg1:Number):Boolean{
var tTweening:TweenListObj;
var isOver:Boolean;
var mustUpdate:Boolean;
var nv:Number;
var t:Number;
var b:Number;
var c:Number;
var d:Number;
var pName:String;
var tScope:Object;
var tProperty:Object;
var pv:Number;
var i = _arg1;
tTweening = _tweenList[i];
if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){
return (false);
};
isOver = false;
if (_currentTime >= tTweening.timeStart){
tScope = tTweening.scope;
if (tTweening.isCaller){
do {
t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1));
b = tTweening.timeStart;
c = (tTweening.timeComplete - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d);
} while (!(_currentTime >= nv));
} else {
mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates)));
if (_currentTime >= tTweening.timeComplete){
isOver = true;
mustUpdate = true;
};
if (!(tTweening.hasStarted)){
if (Boolean(tTweening.onStart)){
try {
tTweening.onStart.apply(tScope, tTweening.onStartParams);
} catch(e:Error) {
handleError(tTweening, e, "onStart");
};
};
for (pName in tTweening.properties) {
pv = getPropertyValue(tScope, pName);
tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv;
};
mustUpdate = true;
tTweening.hasStarted = true;
};
if (mustUpdate){
for (pName in tTweening.properties) {
tProperty = tTweening.properties[pName];
if (isOver){
nv = tProperty.valueComplete;
} else {
if (tProperty.hasModifier){
t = (_currentTime - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, 0, 1, d);
nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters);
} else {
t = (_currentTime - tTweening.timeStart);
b = tProperty.valueStart;
c = (tProperty.valueComplete - tProperty.valueStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d);
};
};
if (tTweening.rounded){
nv = Math.round(nv);
};
setPropertyValue(tScope, pName, nv);
};
tTweening.updatesSkipped = 0;
if (Boolean(tTweening.onUpdate)){
try {
tTweening.onUpdate.apply(tScope, tTweening.onUpdateParams);
} catch(e:Error) {
handleError(tTweening, e, "onUpdate");
};
};
} else {
tTweening.updatesSkipped++;
};
};
if (((isOver) && (Boolean(tTweening.onComplete)))){
try {
tTweening.onComplete.apply(tScope, tTweening.onCompleteParams);
} catch(e:Error) {
handleError(tTweening, e, "onComplete");
};
};
return (!(isOver));
};
return (true);
}
public static function setTimeScale(_arg1:Number):void{
var _local2:Number;
if (isNaN(_arg1)){
_arg1 = 1;
};
if (_arg1 < 1E-5){
_arg1 = 1E-5;
};
if (_arg1 != _timeScale){
if (_tweenList != null){
_local2 = 0;
while (_local2 < _tweenList.length) {
_tweenList[_local2].timeStart = (_currentTime - (((_currentTime - _tweenList[_local2].timeStart) * _timeScale) / _arg1));
_tweenList[_local2].timeComplete = (_currentTime - (((_currentTime - _tweenList[_local2].timeComplete) * _timeScale) / _arg1));
if (_tweenList[_local2].timePaused != undefined){
_tweenList[_local2].timePaused = (_currentTime - (((_currentTime - _tweenList[_local2].timePaused) * _timeScale) / _arg1));
};
_local2++;
};
};
_timeScale = _arg1;
};
}
public static function resumeAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!(Boolean(_tweenList))){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
resumeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{
var pTweening = _arg1;
var pError = _arg2;
var pCallBackName = _arg3;
if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){
try {
pTweening.onError.apply(pTweening.scope, [pTweening.scope, pError]);
} catch(metaError:Error) {
trace("## [Tweener] Error:", pTweening.scope, "raised an error while executing the 'onError' handler. Original error:\n", pError.getStackTrace(), "\nonError error:", metaError.getStackTrace());
};
} else {
if (!(Boolean(pTweening.onError))){
trace("## [Tweener] Error: :", pTweening.scope, (("raised an error while executing the'" + pCallBackName) + "'handler. \n"), pError.getStackTrace());
};
};
}
private static function startEngine():void{
_engineExists = true;
_tweenList = new Array();
__tweener_controller__ = new MovieClip();
__tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
updateTime();
}
public static function removeAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!(Boolean(_tweenList))){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
removeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local4:Array;
var _local5:Number;
var _local6:Number;
var _local7:String;
var _local8:String;
var _local9:Object;
var _local10:Number;
var _local11:Number;
var _local12:Array;
var _local13:Object;
var _local14:Object;
var _local15:Function;
var _local16:Object;
var _local17:TweenListObj;
var _local18:Number;
var _local19:Array;
var _local20:Array;
var _local21:String;
if ((((arguments.length < 2)) || ((arguments[0] == undefined)))){
return (false);
};
_local4 = new Array();
if ((arguments[0] is Array)){
_local5 = 0;
while (_local5 < arguments[0].length) {
_local4.push(arguments[0][_local5]);
_local5++;
};
} else {
_local5 = 0;
while (_local5 < (arguments.length - 1)) {
_local4.push(arguments[_local5]);
_local5++;
};
};
_local9 = TweenListObj.makePropertiesChain(arguments[(arguments.length - 1)]);
if (!(_inited)){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
_local10 = (isNaN(_local9.time)) ? 0 : _local9.time;
_local11 = (isNaN(_local9.delay)) ? 0 : _local9.delay;
_local12 = new Array();
_local13 = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true};
_local14 = new Object();
for (_local7 in _local9) {
if (!(_local13[_local7])){
if (_specialPropertySplitterList[_local7]){
_local19 = _specialPropertySplitterList[_local7].splitValues(_local9[_local7], _specialPropertySplitterList[_local7].parameters);
_local5 = 0;
while (_local5 < _local19.length) {
_local12[_local19[_local5].name] = {valueStart:undefined, valueComplete:_local19[_local5].value};
_local5++;
};
} else {
if (_specialPropertyModifierList[_local7] != undefined){
_local20 = _specialPropertyModifierList[_local7].modifyValues(_local9[_local7]);
_local5 = 0;
while (_local5 < _local20.length) {
_local14[_local20[_local5].name] = {modifierParameters:_local20[_local5].parameters, modifierFunction:_specialPropertyModifierList[_local7].getValue};
_local5++;
};
} else {
_local12[_local7] = {valueStart:undefined, valueComplete:_local9[_local7]};
};
};
};
};
for (_local7 in _local14) {
if (_local12[_local7] != undefined){
_local12[_local7].modifierParameters = _local14[_local7].modifierParameters;
_local12[_local7].modifierFunction = _local14[_local7].modifierFunction;
};
};
if (typeof(_local9.transition) == "string"){
_local21 = _local9.transition.toLowerCase();
_local15 = _transitionList[_local21];
} else {
_local15 = _local9.transition;
};
if (!(Boolean(_local15))){
_local15 = _transitionList["easeoutexpo"];
};
_local5 = 0;
while (_local5 < _local4.length) {
_local16 = new Object();
for (_local7 in _local12) {
_local16[_local7] = new PropertyInfoObj(_local12[_local7].valueStart, _local12[_local7].valueComplete, _local12[_local7].modifierFunction, _local12[_local7].modifierParameters);
};
_local17 = new TweenListObj(_local4[_local5], (_currentTime + ((_local11 * 1000) / _timeScale)), (_currentTime + (((_local11 * 1000) + (_local10 * 1000)) / _timeScale)), (_local9.useFrames == true), _local15);
_local17.properties = _local16;
_local17.onStart = _local9.onStart;
_local17.onUpdate = _local9.onUpdate;
_local17.onComplete = _local9.onComplete;
_local17.onOverwrite = _local9.onOverwrite;
_local17.onError = _local9.onError;
_local17.onStartParams = _local9.onStartParams;
_local17.onUpdateParams = _local9.onUpdateParams;
_local17.onCompleteParams = _local9.onCompleteParams;
_local17.onOverwriteParams = _local9.onOverwriteParams;
_local17.rounded = _local9.rounded;
_local17.skipUpdates = _local9.skipUpdates;
removeTweensByTime(_local17.scope, _local17.properties, _local17.timeStart, _local17.timeComplete);
_tweenList.push(_local17);
if ((((_local10 == 0)) && ((_local11 == 0)))){
_local18 = (_tweenList.length - 1);
updateTweenByIndex(_local18);
removeTweenByIndex(_local18);
};
_local5++;
};
return (true);
}
public static function registerTransition(_arg1:String, _arg2:Function):void{
if (!(_inited)){
init();
};
_transitionList[_arg1] = _arg2;
}
private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{
var _local4:Boolean;
var _local5:uint;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
_local4 = false;
if (!(Boolean(_tweenList))){
return (false);
};
_local5 = 0;
while (_local5 < _tweenList.length) {
if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){
if (_arg3.length == 0){
_arg1(_local5);
_local4 = true;
} else {
_local6 = new Array();
_local7 = 0;
while (_local7 < _arg3.length) {
if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){
_local6.push(_arg3[_local7]);
};
_local7++;
};
if (_local6.length > 0){
_local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties);
if (_local8 == _local6.length){
_arg1(_local5);
_local4 = true;
} else {
_local9 = splitTweens(_local5, _local6);
_arg1(_local9);
_local4 = true;
};
};
};
};
_local5++;
};
return (_local4);
}
public static function getTweens(_arg1:Object):Array{
var _local2:uint;
var _local3:String;
var _local4:Array;
if (!(Boolean(_tweenList))){
return ([]);
};
_local4 = new Array();
_local2 = 0;
while (_local2 < _tweenList.length) {
if (_tweenList[_local2].scope == _arg1){
for (_local3 in _tweenList[_local2].properties) {
_local4.push(_local3);
};
};
_local2++;
};
return (_local4);
}
private static function setPropertyValue(_arg1:Object, _arg2:String, _arg3:Number):void{
if (_specialPropertyList[_arg2] != undefined){
if (Boolean(_specialPropertyList[_arg2].parameters)){
_specialPropertyList[_arg2].setValue(_arg1, _arg3, _specialPropertyList[_arg2].parameters);
} else {
_specialPropertyList[_arg2].setValue(_arg1, _arg3);
};
} else {
_arg1[_arg2] = _arg3;
};
}
private static function getPropertyValue(_arg1:Object, _arg2:String):Number{
if (_specialPropertyList[_arg2] != undefined){
if (Boolean(_specialPropertyList[_arg2].parameters)){
return (_specialPropertyList[_arg2].getValue(_arg1, _specialPropertyList[_arg2].parameters));
};
return (_specialPropertyList[_arg2].getValue(_arg1));
//unresolved jump
};
return (_arg1[_arg2]);
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:uint;
if (!(Boolean(_tweenList))){
return (false);
};
_local2 = 0;
while (_local2 < _tweenList.length) {
if (_tweenList[_local2].scope == _arg1){
return (true);
};
_local2++;
};
return (false);
}
public static function getTweenCount(_arg1:Object):Number{
var _local2:uint;
var _local3:Number;
if (!(Boolean(_tweenList))){
return (0);
};
_local3 = 0;
_local2 = 0;
while (_local2 < _tweenList.length) {
if (_tweenList[_local2].scope == _arg1){
_local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties));
};
_local2++;
};
return (_local3);
}
private static function stopEngine():void{
_engineExists = false;
_tweenList = null;
_currentTime = 0;
__tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
__tweener_controller__ = null;
}
public static function pauseTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj;
_local2 = _tweenList[_arg1];
if ((((_local2 == null)) || (_local2.isPaused))){
return (false);
};
_local2.timePaused = _currentTime;
_local2.isPaused = true;
return (true);
}
public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{
var removed:Boolean;
var removedLocally:Boolean;
var i:uint;
var tl:uint;
var pName:String;
var p_scope = _arg1;
var p_properties = _arg2;
var p_timeStart = _arg3;
var p_timeComplete = _arg4;
removed = false;
tl = _tweenList.length;
i = 0;
while (i < tl) {
if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){
if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){
removedLocally = false;
for (pName in _tweenList[i].properties) {
if (Boolean(p_properties[pName])){
if (Boolean(_tweenList[i].onOverwrite)){
try {
_tweenList[i].onOverwrite.apply(_tweenList[i].scope, _tweenList[i].onOverwriteParams);
} catch(e:Error) {
handleError(_tweenList[i], e, "onOverwrite");
};
};
_tweenList[i].properties[pName] = undefined;
delete _tweenList[i].properties[pName];
removedLocally = true;
removed = true;
};
};
if (removedLocally){
if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){
removeTweenByIndex(i);
};
};
};
};
i = (i + 1);
};
return (removed);
}
public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{
var _local4:SpecialPropertySplitter;
if (!(_inited)){
init();
};
_local4 = new SpecialPropertySplitter(_arg2, _arg3);
_specialPropertySplitterList[_arg1] = _local4;
}
public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{
_tweenList[_arg1] = null;
if (_arg2){
_tweenList.splice(_arg1, 1);
};
return (true);
}
public static function resumeTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(resumeTweenByIndex, _arg1, _local3));
}
public static function pauseTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(pauseTweenByIndex, _arg1, _local3));
}
}
}//package caurina.transitions
Section 83
//TweenListObj (caurina.transitions.TweenListObj)
package caurina.transitions {
public class TweenListObj {
public var onUpdate:Function;
public var useFrames:Boolean;
public var hasStarted:Boolean;
public var onOverwriteParams:Array;
public var timeStart:Number;
public var count:Number;
public var auxProperties:Object;
public var timeComplete:Number;
public var onStartParams:Array;
public var rounded:Boolean;
public var properties:Object;
public var onUpdateParams:Array;
public var onComplete:Function;
public var updatesSkipped:Number;
public var onStart:Function;
public var skipUpdates:Number;
public var scope:Object;
public var isCaller:Boolean;
public var timePaused:Number;
public var transition:Function;
public var onCompleteParams:Array;
public var onError:Function;
public var timesCalled:Number;
public var onOverwrite:Function;
public var isPaused:Boolean;
public var waitFrames:Boolean;
public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function){
scope = _arg1;
timeStart = _arg2;
timeComplete = _arg3;
useFrames = _arg4;
transition = _arg5;
auxProperties = new Object();
properties = new Object();
isPaused = false;
timePaused = undefined;
isCaller = false;
updatesSkipped = 0;
timesCalled = 0;
skipUpdates = 0;
hasStarted = false;
}
public function clone(_arg1:Boolean):TweenListObj{
var _local2:TweenListObj;
var _local3:String;
_local2 = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition);
_local2.properties = new Array();
for (_local3 in properties) {
_local2.properties[_local3] = properties[_local3].clone();
};
_local2.skipUpdates = skipUpdates;
_local2.updatesSkipped = updatesSkipped;
if (!(_arg1)){
_local2.onStart = onStart;
_local2.onUpdate = onUpdate;
_local2.onComplete = onComplete;
_local2.onOverwrite = onOverwrite;
_local2.onError = onError;
_local2.onStartParams = onStartParams;
_local2.onUpdateParams = onUpdateParams;
_local2.onCompleteParams = onCompleteParams;
_local2.onOverwriteParams = onOverwriteParams;
};
_local2.rounded = rounded;
_local2.isPaused = isPaused;
_local2.timePaused = timePaused;
_local2.isCaller = isCaller;
_local2.count = count;
_local2.timesCalled = timesCalled;
_local2.waitFrames = waitFrames;
_local2.hasStarted = hasStarted;
return (_local2);
}
public function toString():String{
var _local1:String;
var _local2:uint;
_local1 = "\n[TweenListObj ";
_local1 = (_local1 + ("scope:" + String(scope)));
_local1 = (_local1 + ", properties:");
_local2 = 0;
while (_local2 < properties.length) {
if (_local2 > 0){
_local1 = (_local1 + ",");
};
_local1 = (_local1 + ("[name:" + properties[_local2].name));
_local1 = (_local1 + (",valueStart:" + properties[_local2].valueStart));
_local1 = (_local1 + (",valueComplete:" + properties[_local2].valueComplete));
_local1 = (_local1 + "]");
_local2++;
};
_local1 = (_local1 + (", timeStart:" + String(timeStart)));
_local1 = (_local1 + (", timeComplete:" + String(timeComplete)));
_local1 = (_local1 + (", useFrames:" + String(useFrames)));
_local1 = (_local1 + (", transition:" + String(transition)));
if (skipUpdates){
_local1 = (_local1 + (", skipUpdates:" + String(skipUpdates)));
};
if (updatesSkipped){
_local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped)));
};
if (Boolean(onStart)){
_local1 = (_local1 + (", onStart:" + String(onStart)));
};
if (Boolean(onUpdate)){
_local1 = (_local1 + (", onUpdate:" + String(onUpdate)));
};
if (Boolean(onComplete)){
_local1 = (_local1 + (", onComplete:" + String(onComplete)));
};
if (Boolean(onOverwrite)){
_local1 = (_local1 + (", onOverwrite:" + String(onOverwrite)));
};
if (Boolean(onError)){
_local1 = (_local1 + (", onError:" + String(onError)));
};
if (onStartParams){
_local1 = (_local1 + (", onStartParams:" + String(onStartParams)));
};
if (onUpdateParams){
_local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams)));
};
if (onCompleteParams){
_local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams)));
};
if (onOverwriteParams){
_local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams)));
};
if (rounded){
_local1 = (_local1 + (", rounded:" + String(rounded)));
};
if (isPaused){
_local1 = (_local1 + (", isPaused:" + String(isPaused)));
};
if (timePaused){
_local1 = (_local1 + (", timePaused:" + String(timePaused)));
};
if (isCaller){
_local1 = (_local1 + (", isCaller:" + String(isCaller)));
};
if (count){
_local1 = (_local1 + (", count:" + String(count)));
};
if (timesCalled){
_local1 = (_local1 + (", timesCalled:" + String(timesCalled)));
};
if (waitFrames){
_local1 = (_local1 + (", waitFrames:" + String(waitFrames)));
};
if (hasStarted){
_local1 = (_local1 + (", hasStarted:" + String(hasStarted)));
};
_local1 = (_local1 + "]\n");
return (_local1);
}
public static function makePropertiesChain(_arg1:Object):Object{
var _local2:Object;
var _local3:Object;
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local2 = _arg1.base;
if (_local2){
_local3 = {};
if ((_local2 is Array)){
_local4 = [];
_local8 = 0;
while (_local8 < _local2.length) {
_local4.push(_local2[_local8]);
_local8++;
};
} else {
_local4 = [_local2];
};
_local4.push(_arg1);
_local6 = _local4.length;
_local7 = 0;
while (_local7 < _local6) {
if (_local4[_local7]["base"]){
_local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]);
} else {
_local5 = _local4[_local7];
};
_local3 = AuxFunctions.concatObjects(_local3, _local5);
_local7++;
};
if (_local3["base"]){
delete _local3["base"];
};
return (_local3);
//unresolved jump
};
return (_arg1);
}
}
}//package caurina.transitions
Section 84
//AdLoader (com.notdoppler.AdLoader)
package com.notdoppler {
import flash.events.*;
import flash.display.*;
import flash.system.*;
import flash.net.*;
public class AdLoader extends Sprite {
private var notdopplerString:String;
private var notdopplerLoader:Loader;
public static var movieURL:String;
public function AdLoader(_arg1:String){
this.notdopplerString = _arg1;
addEventListener(Event.ADDED, addedHandler);
}
private function addedHandler(_arg1:Event):void{
var _local2:DisplayObjectContainer;
removeEventListener(Event.ADDED, addedHandler);
Security.allowDomain("notdoppler.com");
_local2 = parent;
notdopplerLoader = new Loader();
notdopplerLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler);
notdopplerLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler);
notdopplerLoader.load(new URLRequest(notdopplerString));
}
private function dispatchHandler(_arg1:Event):void{
dispatchEvent(_arg1);
}
public function unloadMovie():void{
notdopplerLoader.unload();
notdopplerLoader.contentLoaderInfo.removeEventListener(Event.INIT, dispatchHandler);
notdopplerLoader.contentLoaderInfo.removeEventListener(Event.COMPLETE, dispatchHandler);
removeChild(notdopplerLoader);
}
public function displayAd():void{
addChild(notdopplerLoader);
}
public function reloadAd():void{
notdopplerLoader = new Loader();
notdopplerLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler);
notdopplerLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler);
notdopplerLoader.load(new URLRequest(notdopplerString));
}
}
}//package com.notdoppler
Section 85
//OBO_ToolTip (com.onebyonedesign.utils.OBO_ToolTip)
package com.onebyonedesign.utils {
import flash.display.*;
import flash.text.*;
import flash.filters.*;
import flash.events.*;
public class OBO_ToolTip extends Sprite {
private var _format:TextFormat;
private var _tipText:TextField;
private var _adv:Boolean;
private var _ds:DropShadowFilter;
private var _userTip:String;
private var _root:DisplayObjectContainer;
private var _orgY:int;
private var _orgX:int;
private var _tipAlpha:Number;
private var _tipColor:uint;
public static const SQUARE_TIP:String = "squareTip";
public static const ROUND_TIP:String = "roundTip";
private static var OBO_TT:OBO_ToolTip;
public function OBO_ToolTip(_arg1:TipCreator, _arg2:DisplayObjectContainer, _arg3:Font, _arg4:uint=0xFFFFFF, _arg5:Number=1, _arg6:String="roundTip", _arg7:uint=0, _arg8:int=11, _arg9:Boolean=true){
if ((!(_arg1) is TipCreator)){
throw (new Error("OBO_ToolTip class must be instantiated with static method OBO_ToolTip.createToolTip() method."));
};
_root = _arg2;
_tipColor = _arg4;
_tipAlpha = _arg5;
_userTip = _arg6;
_adv = _arg9;
_format = new TextFormat(_arg3.fontName, _arg8, _arg7);
_ds = new DropShadowFilter(3, 45, 0, 0.7, 2, 2, 1, 3);
this.mouseEnabled = false;
}
private function onTipMove(_arg1:MouseEvent):void{
this.x = Math.round(_arg1.stageX);
this.y = Math.round((_arg1.stageY - 2));
if ((this.y - this.height) < 0){
this.scaleY = (_tipText.scaleY = -1);
_tipText.y = ((_userTip)==ROUND_TIP) ? -18 : -16;
this.y = Math.round((_arg1.stageY + 5));
} else {
this.scaleY = (_tipText.scaleY = 1);
_tipText.y = _orgY;
};
if ((this.x - (this.width - 18)) < 0){
if (_userTip == ROUND_TIP){
this.scaleX = (_tipText.scaleX = -1);
_tipText.x = 5;
};
} else {
this.scaleX = (_tipText.scaleX = 1);
_tipText.x = _orgX;
};
_arg1.updateAfterEvent();
}
public function addTip(_arg1:String):void{
var _local2:Number;
var _local3:Number;
var _local4:Array;
var _local5:int;
var _local6:int;
_root.addChild(this);
_tipText = new TextField();
_tipText.mouseEnabled = false;
_tipText.selectable = false;
_tipText.defaultTextFormat = _format;
_tipText.antiAliasType = (_adv) ? AntiAliasType.ADVANCED : AntiAliasType.NORMAL;
_tipText.width = 1;
_tipText.height = 1;
_tipText.autoSize = TextFieldAutoSize.LEFT;
_tipText.embedFonts = true;
_tipText.multiline = true;
_tipText.text = _arg1;
_local2 = _tipText.textWidth;
_local3 = _tipText.textHeight;
switch (_userTip){
case ROUND_TIP:
_local4 = [[0, -13.42], [0, -2], [10.52, -15.7], [13.02, -18.01, 13.02, -22.65], [13.02, (-16 - _local3)], [13.23, (-25.23 - _local3), 3.1, (-25.23 - _local3)], [-(_local2), (-25.23 - _local3)], [(-(_local2) - 7), (-25.23 - _local3), (-(_local2) - 7), (-16 - _local3)], [(-(_local2) - 7), -22.65], [(-(_local2) - 7), -13.42, -(_local2), -13.42]];
break;
case SQUARE_TIP:
_local4 = [[-(((_local2 / 2) + 5)), -16], [-(((_local2 / 2) + 5)), -(((18 + _local3) + 4))], [((_local2 / 2) + 5), -(((18 + _local3) + 4))], [((_local2 / 2) + 5), -16], [6, -16], [0, 0], [-6, -16], [-(((_local2 / 2) + 5)), -16]];
break;
default:
throw (new Error("Undefined tool tip shape in OBO_ToolTip!"));
};
_local5 = _local4.length;
this.graphics.beginFill(_tipColor, _tipAlpha);
_local6 = 0;
while (_local6 < _local5) {
if (_local6 == 0){
this.graphics.moveTo(_local4[_local6][0], _local4[_local6][1]);
} else {
if (_local4[_local6].length == 2){
this.graphics.lineTo(_local4[_local6][0], _local4[_local6][1]);
} else {
if (_local4[_local6].length == 4){
this.graphics.curveTo(_local4[_local6][0], _local4[_local6][1], _local4[_local6][2], _local4[_local6][3]);
};
};
};
_local6++;
};
this.graphics.endFill();
this.x = stage.mouseX;
this.y = stage.mouseY;
this.filters = [_ds];
_tipText.x = ((_userTip)==ROUND_TIP) ? Math.round(-(_local2)) : (Math.round(-((_local2 / 2))) - 2);
_orgX = _tipText.x;
_tipText.y = Math.round((-21 - _local3));
_orgY = _tipText.y;
this.addChild(_tipText);
stage.addEventListener(MouseEvent.MOUSE_MOVE, onTipMove);
}
public function removeTip():void{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, onTipMove);
this.removeChild(_tipText);
this.graphics.clear();
_root.removeChild(this);
}
public function set tipShape(_arg1:String):void{
if (((!((_arg1 == ROUND_TIP))) && (!((_arg1 == SQUARE_TIP))))){
throw (new Error((("Invalid tip shape \"" + _arg1) + "\" specified at OBO_ToolTip.tipShape.")));
};
_userTip = _arg1;
}
public static function createToolTip(_arg1:DisplayObjectContainer, _arg2:Font, _arg3:uint=0xFFFFFF, _arg4:Number=1, _arg5:String="roundTip", _arg6:uint=0, _arg7:int=11, _arg8:Boolean=true):OBO_ToolTip{
if (OBO_TT == null){
OBO_TT = new OBO_ToolTip(new TipCreator(), _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
};
return (OBO_TT);
}
}
}//package com.onebyonedesign.utils
class TipCreator {
private function TipCreator(){
}
}
Section 86
//AdLoader2 (CPMStar.AdLoader2)
package CPMStar {
import flash.events.*;
import flash.display.*;
import flash.system.*;
import flash.net.*;
public class AdLoader2 extends Sprite {
private var contentspotid:String;
private var cpmstarLoader:Loader;
public function AdLoader2(_arg1:String){
this.contentspotid = _arg1;
addEventListener(Event.ADDED, addedHandler);
}
private function addedHandler(_arg1:Event):void{
var _local2:String;
var _local3:DisplayObjectContainer;
removeEventListener(Event.ADDED, addedHandler);
Security.allowDomain("server.cpmstar.com");
_local2 = "http://server.cpmstar.com/adviewas3.swf";
_local3 = parent;
cpmstarLoader = new Loader();
cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler);
cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler);
cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid)));
}
private function dispatchHandler(_arg1:Event):void{
dispatchEvent(_arg1);
}
public function unloadMovie():void{
cpmstarLoader.unload();
cpmstarLoader.contentLoaderInfo.removeEventListener(Event.INIT, dispatchHandler);
cpmstarLoader.contentLoaderInfo.removeEventListener(Event.COMPLETE, dispatchHandler);
removeChild(cpmstarLoader);
}
public function displayAd():void{
trace(cpmstarLoader);
addChild(cpmstarLoader);
}
public function reloadAd():void{
var _local1:String;
cpmstarLoader = new Loader();
_local1 = "http://server.cpmstar.com/adviewas3.swf";
cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler);
cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler);
cpmstarLoader.load(new URLRequest(((_local1 + "?contentspotid=") + contentspotid)));
}
}
}//package CPMStar
Section 87
//AdvertiementMove_10 (xtrememotor7_fla.AdvertiementMove_10)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class AdvertiementMove_10 extends MovieClip {
public var advertisement:MovieClip;
public var dopplerBtn:SimpleButton;
}
}//package xtrememotor7_fla
Section 88
//advertisement_11 (xtrememotor7_fla.advertisement_11)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class advertisement_11 extends MovieClip {
public var adBox:MovieClip;
public var notDopplerAd:MovieClip;
}
}//package xtrememotor7_fla
Section 89
//buttonBig_59 (xtrememotor7_fla.buttonBig_59)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class buttonBig_59 extends MovieClip {
public function buttonBig_59(){
addFrameScript(4, frame5);
}
function frame5(){
stop();
}
}
}//package xtrememotor7_fla
Section 90
//buttonNew_39 (xtrememotor7_fla.buttonNew_39)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class buttonNew_39 extends MovieClip {
public var powerBtn:SimpleButton;
public function buttonNew_39(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package xtrememotor7_fla
Section 91
//char_71 (xtrememotor7_fla.char_71)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class char_71 extends MovieClip {
public function char_71(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package xtrememotor7_fla
Section 92
//colour_61 (xtrememotor7_fla.colour_61)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class colour_61 extends MovieClip {
public function colour_61(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package xtrememotor7_fla
Section 93
//completeSign_26 (xtrememotor7_fla.completeSign_26)
package xtrememotor7_fla {
import flash.display.*;
import flash.text.*;
public dynamic class completeSign_26 extends MovieClip {
public var myBtn:ClickButton;
public var status1:MovieClip;
public var status2:MovieClip;
public var myText:TextField;
}
}//package xtrememotor7_fla
Section 94
//HUD_35 (xtrememotor7_fla.HUD_35)
package xtrememotor7_fla {
import flash.text.*;
import flash.display.*;
public dynamic class HUD_35 extends MovieClip {
public var timerText:TextField;
public var levelName:TextField;
public var remainText:TextField;
}
}//package xtrememotor7_fla
Section 95
//intro_20 (xtrememotor7_fla.intro_20)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class intro_20 extends MovieClip {
public var menuClip:MovieClip;
public function intro_20(){
addFrameScript(9, frame10);
}
function frame10(){
stop();
}
}
}//package xtrememotor7_fla
Section 96
//introClip_1 (xtrememotor7_fla.introClip_1)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class introClip_1 extends MovieClip {
public var preloader:MovieClip;
public function introClip_1(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package xtrememotor7_fla
Section 97
//introFlash_15 (xtrememotor7_fla.introFlash_15)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class introFlash_15 extends MovieClip {
public function introFlash_15(){
addFrameScript(5, frame6);
}
function frame6(){
stop();
}
}
}//package xtrememotor7_fla
Section 98
//MainTimeline (xtrememotor7_fla.MainTimeline)
package xtrememotor7_fla {
import flash.net.*;
import flash.events.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.display.*;
import flash.errors.*;
import flash.external.*;
import flash.filters.*;
import flash.geom.*;
import flash.media.*;
import flash.printing.*;
import flash.system.*;
import flash.text.*;
import flash.ui.*;
import flash.utils.*;
import flash.xml.*;
import Box2D.Collision.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
import caurina.transitions.*;
import CPMStar.*;
import com.notdoppler.*;
import com.onebyonedesign.utils.*;
public dynamic class MainTimeline extends MovieClip {
public var hintArray:Array;
public var insultsBounds:Array;
public var myFont:Font;
public var drawing:Boolean;
public var varUp:Boolean;
public var fineGrid:Sprite;
public var mp3GUI:MovieClip;
public var insults:Array;
public var m_iterations:int;
public var varDown:Boolean;
public var faceRightEdit:Boolean;
public var currentExitPosition:b2Vec2;
public var lastX:Number;
public var shapesArray:Array;
public var frontWheelRef:b2Body;
public var i:int;
public var maxTorque;
public var dbgDraw:b2DebugDraw;
public var loopIdle:BikeIdle;
public var drawingSprite:Sprite;
public var bloodHUD:Sprite;
public var CPMStarContentSpotID:String;
public var codeBox:Code;
public var lastY:Number;
public var myResults:MovieClip;
public var gameMode:String;
public var currentTieRef:b2Body;
public var constantChannel:SoundChannel;
public var HUD:MovieClip;
public var worldBox:b2AABB;
public var minutes:int;
public var totalPhotos:int;
public var fps:TextField;
public var myExit:MovieClip;
public var myTimes:Array;
public var PhotoSnap:MovieClip;
public var Sky:MovieClip;
public var SFXon:Boolean;
public var photoRef:Array;
public var frameTracker;
public var userLevels:Array;
public var bumConstraintRef:b2Body;
public var myMenu:ContextMenu;
public var frameRateSet:TextField;
public var bikeRevSound;
public var backWheelRef:b2Body;
public var bottomRightButton:SimpleButton;
public var myWorld:b2World;
public var handConstraintRef:b2Body;
public var frameRateCounter:TextField;
public var myNull:Sprite;
public var so2:SharedObject;
public var frontTieRef:b2Body;
public var frame:int;
public var levels:Array;
public var bloodPlayer:BloodSplat;
public var currentLevel:int;
public var tool:String;
public var forTheWinSound;
public var notDopplerAd:AdLoader;
public var insultsnice:Array;
public var currentShape:Array;
public var backTieRef:b2Body;
public var microMP3;
public var mySiteLink:ContextMenuItem;
public var imageArray:Array;
public var startSprite:Sprite;
public var faceRight:Boolean;
public var myMP3:MP3Player;
public var levelStage:Sprite;
public var waitForGirlInt:int;
public var newIntroPlay:MovieClip;
public var drawThis:Sprite;
public var remainPhotos:int;
public var _toolTip2:OBO_ToolTip;
public var _toolTip3:OBO_ToolTip;
public var _toolTip4:OBO_ToolTip;
public var _toolTip5:OBO_ToolTip;
public var _toolTip1:OBO_ToolTip;
public var varSpace:Boolean;
public var gridNumber:Number;
public var tweenAds:MovieClip;
public var pauseCont:Sprite;
public var musicPlaying;
public var midTieRef:b2Body;
public var turning:Boolean;
public var hintCont:Sprite;
public var so:SharedObject;
public var gravity:b2Vec2;
public var loopConstant:BikeConstant;
public var currentSpeed:Number;
public var intro:MovieClip;
public var seconds:int;
public var myListener:CoinContactListener;
public var idleChannel:SoundChannel;
public var myLevelStore:levelStore;
public var breakSpeed:Number;
public var startPos:b2Vec2;
public var upperRight:b2Vec2;
public var headRef:b2Body;
public var lowerLeft:b2Vec2;
public var _toolTip:OBO_ToolTip;
public var currentStartPosition:b2Vec2;
public var m_timeStep:Number;
public var myMouse:Sprite;
public var exitL:Sprite;
public var exitR:Sprite;
public var CPMStarPreloadContentSpotID:String;
public var loadBox:Code;
public var availSkip:int;
public var myAd:AdLoader2;
public var userDataGraphic:Sprite;
public var varPause:Boolean;
public var varRight:Boolean;
public var notDopplerAdID:String;
public var photoArray:Array;
public var slowMoSound:SlowMo;
public var bikeGraphicRef:int;
public var grid:Sprite;
public var char:MovieClip;
public var toolBar:MovieClip;
public var gravityDir:String;
public var endPos:b2Vec2;
public var startFaceRight:Boolean;
public var currentAd:String;
public var sponsorNameText:String;
public var photoSprite:Sprite;
public var endSprite:Sprite;
public var varDelete:Boolean;
public var startPolySprite:Sprite;
public var fadingBike:Boolean;
public var introPlay:MovieClip;
public var myPreloadAd:AdLoader2;
public var varLeft:Boolean;
public var currentWheelRef:b2Body;
public var introClip:MovieClip;
public var bikeBodyDef:b2BodyDef;
public var currentTime:int;
public var sponsorURL:URLRequest;
public function MainTimeline(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7);
}
public function helpBtnFtn(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.prankard.com/xtrememotor");
navigateToURL(_local2, "_blank");
}
public function saveLevel():void{
userLevels[(currentLevel - 1)][0] = new Array(shapesArray);
userLevels[(currentLevel - 1)][1] = photoArray;
userLevels[(currentLevel - 1)][2] = new Array(startPos.x, startPos.y);
userLevels[(currentLevel - 1)][3] = new Array(endPos.x, endPos.y);
userLevels[(currentLevel - 1)][4] = true;
so2.data.levels[(currentLevel - 1)] = new Array(new Array(shapesArray), photoArray, new Array(startPos.x, startPos.y), new Array(endPos.x, endPos.y), faceRightEdit);
so2.flush();
trace("saved level");
}
public function levelClicker(_arg1:MouseEvent):void{
removeBtns();
microMP3.stop();
currentLevel = ((_arg1.target.parent.y / 30) + 1);
nextFrame();
}
public function checkAndAddHint():void{
var _local1:GirlHint;
if (gameMode == "game"){
if (levels[(currentLevel - 1)][7] !== null){
if (levels[(currentLevel - 1)][7].length !== 0){
updateCamera();
updateGraphics();
removeEventListener("enterFrame", update);
_local1 = new GirlHint();
GirlHint(_local1).myMC.mouseEnabled = true;
GirlHint(_local1).myMC.addEventListener("click", hintHit);
hintCont.addChild(_local1);
hintArray = levels[(currentLevel - 1)][7];
GirlHint(_local1).textBox.text = String(hintArray.shift());
};
};
};
}
public function clearCurrentDrawing():void{
if (drawing){
startPolySprite.graphics.clear();
drawingSprite.graphics.clear();
drawing = false;
currentShape = new Array();
};
}
public function exitBtnFtn(_arg1:MouseEvent):void{
toolBar.polyBtn.removeEventListener("click", polyBtnFtn);
toolBar.startBtn.removeEventListener("click", startBtnFtn);
toolBar.endBtn.removeEventListener("click", endBtnFtn);
toolBar.photoBtn.removeEventListener("click", photoToolBtnFtn);
toolBar.gridBtn.removeEventListener("click", gridBtnFtn);
toolBar.goBtn.removeEventListener("click", goBtnFtn);
toolBar.newBtn.removeEventListener("click", newBtnFtn);
toolBar.exitBtn.removeEventListener("click", exitBtnFtn);
toolBar.faceBtn.removeEventListener("click", faceBtnFtn);
stage.removeEventListener("keyDown", keyDownsEditor);
stage.removeEventListener("keyUp", keyUpsEditor);
removeEventListener("enterFrame", everyFrame);
myNull.removeEventListener(MouseEvent.CLICK, clicker);
myNull.removeEventListener(MouseEvent.MOUSE_MOVE, mouseDowner);
levelStage.visible = false;
removeChild(toolBar);
gotoAndStop("menu");
}
public function intructionsFtn(_arg1:MouseEvent):void{
Tweener.addTween(introClip.menuClip, {x:(-(stage.stageWidth) * 2), time:0.5, transition:"easeOutBack"});
}
public function clicker(_arg1:MouseEvent):void{
var _local2:Sprite;
switch (tool){
case "polygon":
if (drawing){
if (((!((currentShape[(currentShape.length - 1)][0] === myMouse.x))) || (!((currentShape[(currentShape.length - 1)][1] === myMouse.y))))){
trace(((("x:" + myMouse.x) + " y:") + myMouse.y));
if ((((currentShape[0][0] == myMouse.x)) && ((currentShape[0][1] == myMouse.y)))){
finishedShape();
} else {
if (currentShape.length > 2){
drawingSprite.graphics.lineTo(myMouse.x, myMouse.y);
currentShape.push(new Array(myMouse.x, myMouse.y));
drawingSprite.graphics.lineTo(currentShape[0][0], currentShape[0][1]);
finishedShape();
} else {
drawingSprite.graphics.lineTo(myMouse.x, myMouse.y);
currentShape.push(new Array(myMouse.x, myMouse.y));
startPolySprite.graphics.beginFill(0xFF, 0.6);
startPolySprite.graphics.drawCircle(myMouse.x, myMouse.y, 4);
startPolySprite.graphics.endFill();
};
};
};
} else {
startPolySprite.graphics.beginFill(0xFF0000, 0.6);
startPolySprite.graphics.drawCircle(myMouse.x, myMouse.y, 4);
startPolySprite.graphics.endFill();
currentShape = new Array();
drawingSprite.graphics.lineStyle(2, 0, 0.5);
drawingSprite.graphics.beginFill(0xFF00, 0.5);
drawingSprite.graphics.moveTo(myMouse.x, myMouse.y);
currentShape.push(new Array(myMouse.x, myMouse.y));
drawing = true;
trace(((("x:" + myMouse.x) + " y:") + myMouse.y));
};
break;
case "select":
break;
case "start":
startSprite.graphics.clear();
startSprite.graphics.beginFill(26163, 0.5);
startSprite.graphics.drawCircle(myMouse.x, myMouse.y, 20);
startPos = new b2Vec2(myMouse.x, myMouse.y);
break;
case "end":
endSprite.graphics.clear();
endSprite.graphics.beginFill(0x990000, 0.5);
endSprite.graphics.drawRect((myMouse.x - 18), (myMouse.y - 9), 36, 9);
endPos = new b2Vec2(myMouse.x, myMouse.y);
break;
case "photo":
_local2 = new Sprite();
_local2.graphics.beginFill(39423, 0.5);
_local2.graphics.drawRoundRect((myMouse.x - 15), (myMouse.y - 15), 30, 30, 5);
photoSprite.addChild(_local2);
photoArray.push(new Array(myMouse.x, myMouse.y));
break;
};
}
public function createExit(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
_local2 = ((_arg1.x * 30) / 6);
_local3 = (((_arg1.y * 30) / 6) + 900);
exitL.x = (_local2 - (2.1 * 30));
exitL.y = (_local3 - (1 * 30));
exitR.x = (_local2 + (2.1 * 30));
exitR.y = exitL.y;
myExit.x = _local2;
myExit.y = _local3;
userDataGraphic.addChild(myExit);
}
public function removeBtns():void{
var _local1:int;
_local1 = 0;
while (_local1 < introClip.menuClip.scrollCrap.numChildren) {
introClip.menuClip.scrollCrap.getChildAt(_local1).btn.removeEventListener("click", levelClicker);
_local1++;
};
while (introClip.menuClip.scrollCrap.numChildren > 0) {
introClip.menuClip.scrollCrap.removeChildAt(0);
};
introClip.menuClip.newGame.removeEventListener("click", newGameFtn);
introClip.menuClip.selectLevel.removeEventListener("click", levelSelectFtn);
introClip.menuClip.instructions.removeEventListener("click", intructionsFtn);
introClip.menuClip.moreGames.removeEventListener("click", notDopplerLevelsBtn);
introClip.menuClip.moreGames2.removeEventListener("click", playMoreBtnFtn);
introClip.menuClip.levelEditor.removeEventListener("click", levelEditorFtn);
introClip.menuClip.credits.removeEventListener("click", creditsFtn);
introClip.menuClip.instructionsBackToMenu.removeEventListener("click", backToMenuFtn);
introClip.menuClip.selectLevelBackToMenu.removeEventListener("click", backToMenuFtn);
introClip.menuClip.creditsBackToMenu.removeEventListener("click", backToMenuFtn);
introClip.menuClip.webmasterBtn.removeEventListener("click", webmasterFtn);
introClip.menuClip.addDopplerGameBtn.removeEventListener("click", addDopplerGameFtn);
introClip.menuClip.addPrankardGameBtn.removeEventListener("click", addPrankardGameFtn);
introClip.menuClip.emailPrankardLicenseBtn.removeEventListener("click", emailPrankardLicenseFtn);
introClip.menuClip.webmasterBackToMenu.removeEventListener("click", backToMenuFtn);
introClip.menuClip.prankardSponsorBtn.removeEventListener("click", prankardBtnFtn);
introClip.menuClip.notDopplerSponsorBtn.removeEventListener("click", playMoreBtnFtn);
introClip.menuClip.creditSponsorBtn.removeEventListener("click", playMoreBtnFtn);
introClip.menuClip.creditPrankardBtn.removeEventListener("click", prankardBtnFtn);
introClip.menuClip.creditMusicBtn.removeEventListener("click", fixdBtnFtn);
introClip.menuClip.creditVoiceBtn.removeEventListener("click", voiceBtnFtn);
introClip.menuClip.completeSign.myBtn.removeEventListener("click", secretFtn);
}
public function gridBtnFtn(_arg1:MouseEvent):void{
if (gridNumber == 18){
gridNumber = 9;
fineGrid.visible = true;
} else {
gridNumber = 18;
fineGrid.visible = false;
};
}
public function polyBtnFtn(_arg1:MouseEvent):void{
tool = "polygon";
}
function frame1(){
this.stop();
sponsorURL = new URLRequest("http://www.notdoppler.com/?ref=xtrememotor");
this.addEventListener("enterFrame", load_bar);
sponsorNameText = "NotDoppler";
myMenu = new ContextMenu();
myMenu.hideBuiltInItems();
mySiteLink = new ContextMenuItem("Prankard");
myMenu.customItems.push(mySiteLink);
this.contextMenu = myMenu;
mySiteLink.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, prankardContextBtnFtn);
SFXon = true;
tweenAds.am.advertisement.notDopplerAd.visible = false;
CPMStarPreloadContentSpotID = "370Q113768F2";
myPreloadAd = new AdLoader2(CPMStarPreloadContentSpotID);
tweenAds.am.advertisement.adBox.addChild(myPreloadAd);
myPreloadAd.displayAd();
trace(tweenAds);
trace(tweenAds.am);
trace(tweenAds.dopplerBtn);
tweenAds.am.dopplerBtn.addEventListener("click", playMoreBtnFtn);
}
public function startBtnFtn(_arg1:MouseEvent):void{
tool = "start";
}
function frame4(){
stop();
availSkip = 4;
microMP3 = new MicroMP3Player();
microMP3.addSong(new Triple1());
microMP3.addSong(new Triple2());
microMP3.addSong(new Triple3());
microMP3.addSong(new Triple4());
microMP3.play();
addLevelBtns();
introClip.menuClip.newGame.addEventListener("click", newGameFtn);
introClip.menuClip.selectLevel.addEventListener("click", levelSelectFtn);
introClip.menuClip.instructions.addEventListener("click", intructionsFtn);
introClip.menuClip.moreGames.addEventListener("click", notDopplerLevelsBtn);
introClip.menuClip.moreGames2.addEventListener("click", playMoreBtnFtn);
introClip.menuClip.levelEditor.addEventListener("click", levelEditorFtn);
introClip.menuClip.credits.addEventListener("click", creditsFtn);
introClip.menuClip.instructionsBackToMenu.addEventListener("click", backToMenuFtn);
introClip.menuClip.selectLevelBackToMenu.addEventListener("click", backToMenuFtn);
introClip.menuClip.prankardSponsorBtn.addEventListener("click", prankardBtnFtn);
introClip.menuClip.notDopplerSponsorBtn.addEventListener("click", playMoreBtnFtn);
introClip.menuClip.creditsBackToMenu.addEventListener("click", backToMenuFtn);
introClip.menuClip.webmasterBtn.addEventListener("click", webmasterFtn);
introClip.menuClip.addDopplerGameBtn.addEventListener("click", addDopplerGameFtn);
introClip.menuClip.addPrankardGameBtn.addEventListener("click", addPrankardGameFtn);
introClip.menuClip.emailPrankardLicenseBtn.addEventListener("click", emailPrankardLicenseFtn);
introClip.menuClip.webmasterBackToMenu.addEventListener("click", backToMenuFtn);
introClip.menuClip.creditSponsorBtn.addEventListener("click", playMoreBtnFtn);
introClip.menuClip.creditPrankardBtn.addEventListener("click", prankardBtnFtn);
introClip.menuClip.creditMusicBtn.addEventListener("click", fixdBtnFtn);
introClip.menuClip.creditVoiceBtn.addEventListener("click", voiceBtnFtn);
introClip.menuClip.sb.init(introClip.menuClip.scrollCrap, "easeOutBack", 2, false, 1.5);
}
function frame5(){
stop();
trace("before imports");
imageArray = new Array();
lowerLeft = new b2Vec2();
upperRight = new b2Vec2();
musicPlaying = true;
loopIdle = new BikeIdle();
playIdle();
loopConstant = new BikeConstant();
bikeRevSound = new BikeRev();
slowMoSound = new SlowMo();
forTheWinSound = new ForTheWin();
Photo.importStage(this);
myMP3 = new MP3Player(new WaitingForThis(), "Waiting For This", "Fixd Music", this);
myMP3.addSong(new DirtyHigh(), "Dirty High (ERS REMIX)", "Fixd Music");
myMP3.play();
fps = new TextField();
addChild(fps);
frameTracker = new frameRateKeeper(30, this);
this.addChild(frameTracker);
insults = new Array("Loser", "Failure", "Sucker", "Ouch", sponsorNameText, "You Suck", "Fail", "Ugly", "Sketchy", "Larry");
insultsnice = new Array("Sorry", sponsorNameText, "Try Again", "Oh dear", "Whoops", "Bad luck");
insultsBounds = new Array("Out of Bounds", "No Control", "Limited", "Border Patrol", "Outside the Box");
drawThis = new Sprite();
addChild(drawThis);
userDataGraphic = new Sprite();
drawThis.addChild(userDataGraphic);
bloodHUD = new Sprite();
addChild(bloodHUD);
pauseCont = new Sprite();
addChild(pauseCont);
setChildIndex(HUD, (numChildren - 1));
setChildIndex(PhotoSnap, (numChildren - 1));
setChildIndex(pauseCont, (numChildren - 1));
setChildIndex(mp3GUI, (numChildren - 1));
setChildIndex(myResults, (numChildren - 1));
hintCont = new Sprite();
addChild(hintCont);
hintArray = new Array();
gravityDir = "down";
worldBox = new b2AABB();
worldBox.lowerBound.Set(-100, -100);
worldBox.upperBound.Set(100, 100);
gravity = new b2Vec2(0, 13);
myWorld = new b2World(worldBox, gravity, true);
dbgDraw = new b2DebugDraw();
dbgDraw.m_sprite = new Sprite();
addChild(dbgDraw.m_sprite);
dbgDraw.m_drawScale = 30;
dbgDraw.m_fillAlpha = 0.5;
dbgDraw.m_lineThickness = 1;
dbgDraw.m_drawFlags = b2DebugDraw.e_shapeBit;
myWorld.SetDebugDraw(dbgDraw);
m_timeStep = (1 / 30);
m_iterations = 10;
breakSpeed = 20;
maxTorque = 30;
bikeGraphicRef = 0;
bloodPlayer = new BloodSplat();
fadingBike = false;
varDown = false;
varUp = false;
varLeft = false;
varRight = false;
varSpace = false;
stage.addEventListener("keyDown", keyDowns);
stage.addEventListener("keyUp", keyUps);
varPause = false;
faceRight = true;
turning = false;
bikeBodyDef = new b2BodyDef();
myExit = new Exit();
createBike(new b2Vec2(0, 0));
photoRef = new Array();
exitL = new Sprite();
exitR = new Sprite();
userDataGraphic.addChild(exitL);
userDataGraphic.addChild(exitR);
myListener = new CoinContactListener();
currentWheelRef = backWheelRef;
currentTieRef = backTieRef;
userDataGraphic.x = (((-(midTieRef.GetWorldCenter().x) * 30) * userDataGraphic.scaleX) + (stage.stageWidth / 2));
userDataGraphic.y = (((-(midTieRef.GetWorldCenter().y) * 30) * userDataGraphic.scaleY) + (stage.stageHeight / 2));
frame = 0;
seconds = 0;
minutes = 0;
currentStartPosition = new b2Vec2();
currentExitPosition = new b2Vec2();
startFaceRight = true;
totalPhotos = 0;
remainPhotos = 0;
currentTime = 0;
char = new MovieClip();
userDataGraphic.scaleX = (userDataGraphic.scaleY = 0.4);
if (!(SFXon)){
mp3GUI.music.gotoAndStop(2);
};
loadLevel();
addEventListener("enterFrame", update);
checkAndAddHint();
mp3GUI.prevBtn.addEventListener(MouseEvent.CLICK, prevBtnFtn);
mp3GUI.nextBtn.addEventListener(MouseEvent.CLICK, nextBtnFtn);
mp3GUI.music.powerBtn.addEventListener("click", musicPwrFtn);
mp3GUI.effects.powerBtn.addEventListener("click", effectsPwrFtn);
waitForGirlInt = 0;
currentAd = "none";
CPMStarContentSpotID = "370Q113768F2";
myAd = new AdLoader2(CPMStarContentSpotID);
myResults.advertisement.adBox.addChild(myAd);
notDopplerAdID = "http://notdoppler.com/feature/adbox-xtrememotor.swf";
notDopplerAd = new AdLoader(notDopplerAdID);
myResults.advertisement.notDopplerAd.addChild(notDopplerAd);
bottomRightButton.removeEventListener("click", playMoreBtnFtn);
bottomRightButton.addEventListener("click", playMoreBtnFtn);
setChildIndex(bottomRightButton, (getChildIndex(myResults) - 1));
}
function frame7(){
stop();
setChildIndex(toolBar, (numChildren - 1));
setChildIndex(loadBox, (numChildren - 1));
setChildIndex(codeBox, (numChildren - 1));
codeBox.visible = false;
loadBox.visible = false;
trace("ran");
trace(codeBox.visible);
addEventListener("enterFrame", everyFrame);
myNull.addEventListener(MouseEvent.CLICK, clicker);
myNull.addEventListener(MouseEvent.MOUSE_MOVE, mouseDowner);
loadLevelEdit();
toolBar.faceGraphic.mouseEnabled = false;
toolBar.selectBtn.addEventListener("click", selectBtnFtn);
toolBar.polyBtn.addEventListener("click", polyBtnFtn);
toolBar.startBtn.addEventListener("click", startBtnFtn);
toolBar.endBtn.addEventListener("click", endBtnFtn);
toolBar.photoBtn.addEventListener("click", photoToolBtnFtn);
toolBar.gridBtn.addEventListener("click", gridBtnFtn);
toolBar.goBtn.addEventListener("click", goBtnFtn);
toolBar.helpBtn.addEventListener("click", helpBtnFtn);
toolBar.newBtn.addEventListener("click", newBtnFtn);
toolBar.exitBtn.addEventListener("click", exitBtnFtn);
toolBar.faceBtn.addEventListener("click", faceBtnFtn);
toolBar.load1.addEventListener("click", load1Ftn);
toolBar.load2.addEventListener("click", load2Ftn);
toolBar.load3.addEventListener("click", load3Ftn);
toolBar.load4.addEventListener("click", load4Ftn);
toolBar.load5.addEventListener("click", load5Ftn);
varDelete = false;
stage.addEventListener("keyDown", keyDownsEditor);
stage.addEventListener("keyUp", keyUpsEditor);
myFont = new Font1();
_toolTip = OBO_ToolTip.createToolTip(this, myFont, 9397249, 0.8, OBO_ToolTip.ROUND_TIP, 0xFFFFFF, 16, false);
toolBar.polyBtn.addEventListener(MouseEvent.ROLL_OVER, displayToolTip);
toolBar.polyBtn.addEventListener(MouseEvent.ROLL_OUT, removeToolTip);
_toolTip1 = OBO_ToolTip.createToolTip(this, myFont, 9397249, 0.8, OBO_ToolTip.ROUND_TIP, 0xFFFFFF, 16, false);
toolBar.startBtn.addEventListener(MouseEvent.ROLL_OVER, displayToolTip1);
toolBar.startBtn.addEventListener(MouseEvent.ROLL_OUT, removeToolTip1);
_toolTip2 = OBO_ToolTip.createToolTip(this, myFont, 9397249, 0.8, OBO_ToolTip.ROUND_TIP, 0xFFFFFF, 16, false);
toolBar.endBtn.addEventListener(MouseEvent.ROLL_OVER, displayToolTip2);
toolBar.endBtn.addEventListener(MouseEvent.ROLL_OUT, removeToolTip2);
_toolTip3 = OBO_ToolTip.createToolTip(this, myFont, 9397249, 0.8, OBO_ToolTip.ROUND_TIP, 0xFFFFFF, 16, false);
toolBar.photoBtn.addEventListener(MouseEvent.ROLL_OVER, displayToolTip3);
toolBar.photoBtn.addEventListener(MouseEvent.ROLL_OUT, removeToolTip3);
_toolTip4 = OBO_ToolTip.createToolTip(this, myFont, 9397249, 0.8, OBO_ToolTip.ROUND_TIP, 0xFFFFFF, 16, false);
toolBar.gridBtn.addEventListener(MouseEvent.ROLL_OVER, displayToolTip4);
toolBar.gridBtn.addEventListener(MouseEvent.ROLL_OUT, removeToolTip4);
_toolTip5 = OBO_ToolTip.createToolTip(this, myFont, 9397249, 0.8, OBO_ToolTip.ROUND_TIP, 0xFFFFFF, 16, false);
toolBar.faceBtn.addEventListener(MouseEvent.ROLL_OVER, displayToolTip5);
toolBar.faceBtn.addEventListener(MouseEvent.ROLL_OUT, removeToolTip5);
}
public function goBtnFtn(_arg1:MouseEvent):void{
toolBar.polyBtn.removeEventListener("click", polyBtnFtn);
toolBar.startBtn.removeEventListener("click", startBtnFtn);
toolBar.endBtn.removeEventListener("click", endBtnFtn);
toolBar.photoBtn.removeEventListener("click", photoToolBtnFtn);
toolBar.gridBtn.removeEventListener("click", gridBtnFtn);
toolBar.goBtn.removeEventListener("click", goBtnFtn);
toolBar.newBtn.removeEventListener("click", newBtnFtn);
toolBar.exitBtn.removeEventListener("click", exitBtnFtn);
toolBar.faceBtn.removeEventListener("click", faceBtnFtn);
stage.removeEventListener("keyDown", keyDownsEditor);
stage.removeEventListener("keyUp", keyUpsEditor);
removeEventListener("enterFrame", everyFrame);
myNull.removeEventListener(MouseEvent.CLICK, clicker);
myNull.removeEventListener(MouseEvent.MOUSE_MOVE, mouseDowner);
saveLevel();
levelStage.visible = false;
removeChild(toolBar);
gotoAndStop("game");
}
function frame3(){
addEventListener("enterFrame", waitingAgain);
myLevelStore = new levelStore();
levels = myLevelStore.levels;
currentLevel = 1;
myTimes = new Array();
userLevels = new Array();
so = SharedObject.getLocal("userData");
so2 = SharedObject.getLocal("userLevels");
loadData();
gameMode = new String("game");
}
public function waitForHeli(_arg1:Event):void{
}
function frame2(){
addEventListener("enterFrame", waitingAgainSponsor);
newIntroPlay.button.addEventListener("click", playMoreBtnFtn);
}
public function prankardBtnFtn(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.prankard.com/");
navigateToURL(_local2, "_blank");
}
public function fadeBike(_arg1:Event):void{
backTieRef.m_userData.alpha = (backTieRef.m_userData.alpha - 0.2);
backWheelRef.m_userData.alpha = (backWheelRef.m_userData.alpha - 0.2);
frontWheelRef.m_userData.alpha = (frontWheelRef.m_userData.alpha - 0.2);
if (frontWheelRef.m_userData.alpha <= 0.2){
backTieRef.m_userData.alpha = 1;
backWheelRef.m_userData.alpha = 1;
frontWheelRef.m_userData.alpha = 1;
CoinContactListener.reset = false;
resetLevel();
fadingBike = false;
removeEventListener("enterFrame", fadeBike);
};
}
public function backToEditorFromResultsFtn(_arg1:MouseEvent):void{
var _local2:int;
myResults.continueBtn.removeEventListener("click", continueBtnFtn);
myResults.moreGamesBtn.removeEventListener("click", playMoreBtnFtn);
myResults.retryBtn.removeEventListener("click", retryBtnFtn);
myResults.menuBtn.removeEventListener("click", endGameFromResults);
myResults.continueBtn.removeEventListener("click", backToEditorFromResultsFtn);
_local2 = 0;
while (_local2 < myResults.buttons.numChildren) {
myResults.buttons.getChildAt(_local2).removeEventListener("mouseOver", photoBtnFtn);
_local2++;
};
while (myResults.buttons.numChildren > 0) {
myResults.buttons.removeChildAt(0);
};
while (myResults.imageSlider.numChildren > 0) {
myResults.imageSlider.removeChildAt(0);
};
_local2 = 0;
while (_local2 < myResults.buttons.numChildren) {
myResults.buttons.getChildAt(_local2).removeEventListener("mouseOver", photoBtnFtn);
_local2++;
};
while (myResults.buttons.numChildren > 0) {
myResults.buttons.removeChildAt(0);
};
while (myResults.imageSlider.numChildren > 0) {
myResults.imageSlider.removeChildAt(0);
};
stage.removeEventListener("keyDown", keyDowns);
stage.removeEventListener("keyUp", keyUps);
while (userDataGraphic.numChildren > 0) {
userDataGraphic.removeChildAt(0);
};
removeChild(HUD);
removeChild(PhotoSnap);
removeChild(mp3GUI);
removeChild(myResults);
stopIdle();
stopConstant();
mp3GUI.prevBtn.removeEventListener("click", prevBtnFtn);
mp3GUI.nextBtn.removeEventListener("click", nextBtnFtn);
mp3GUI.music.powerBtn.removeEventListener("click", musicPwrFtn);
mp3GUI.effects.powerBtn.removeEventListener("click", effectsPwrFtn);
myMP3.stop();
bottomRightButton.removeEventListener("click", playMoreBtnFtn);
gotoAndStop("editorStop");
levelStage.visible = true;
}
public function secretFtn(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.prankard.com/xmcomplete/");
navigateToURL(_local2, "_blank");
}
public function notDopplerLevelsBtn(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.notdoppler.com/xtrememotor.php");
navigateToURL(_local2, "_blank");
}
public function musicPwrFtn(_arg1:MouseEvent):void{
if (myMP3.getPlaying()){
myMP3.stop();
mp3GUI.music.gotoAndStop(2);
} else {
myMP3.play();
mp3GUI.music.gotoAndStop(1);
};
}
public function stringPhoto(_arg1:Array):String{
var _local2:String;
var _local3:int;
_local2 = new String();
_local3 = 0;
while (_local3 < _arg1.length) {
if (_local2.length !== 0){
_local2 = (_local2 + ",");
};
_local2 = (((((_local2 + "new b2Vec2(") + _arg1[_local3][0]) + ",") + _arg1[_local3][1]) + ")");
_local3++;
};
return (_local2);
}
public function hintButton(_arg1:MouseEvent):void{
if (hintArray.length > 0){
GirlHint(hintCont.getChildAt(0)).textBox.text = hintArray.shift();
} else {
GirlHint(hintCont.getChildAt(0)).myButton.removeEventListener("click", hintButton);
hintCont.removeChildAt(0);
addEventListener("enterFrame", update);
};
}
function frame6(){
gameMode = "edit";
currentLevel = 1;
shapesArray = new Array();
startPos = new b2Vec2();
endPos = new b2Vec2();
photoArray = new Array();
faceRightEdit = true;
drawing = false;
myMouse = new Sprite();
myMouse.graphics.lineStyle(3, 0xFF0000);
myMouse.graphics.moveTo(-7, -7);
myMouse.graphics.lineTo(7, 7);
myMouse.graphics.moveTo(7, -7);
myMouse.graphics.lineTo(-7, 7);
gridNumber = 18;
levelStage = new Sprite();
tool = "polygon";
grid = new Sprite();
grid.graphics.lineStyle(2, 0xCCCCCC);
i = -80;
while (i <= 80) {
if (Math.floor((i / 2)) == Math.ceil((i / 2))){
grid.graphics.lineStyle(2, 0xAAAAAA);
} else {
grid.graphics.lineStyle(2, 0xCCCCCC);
};
grid.graphics.moveTo((i * 18), (-18 * 80));
grid.graphics.lineTo((i * 18), (18 * 80));
grid.graphics.moveTo((-18 * 80), (i * 18));
grid.graphics.lineTo((18 * 80), (i * 18));
i++;
};
grid.graphics.lineStyle(3, 0x111111);
grid.graphics.moveTo(0, (-18 * 80));
grid.graphics.lineTo(0, (18 * 80));
grid.graphics.moveTo((-18 * 80), 0);
grid.graphics.lineTo((18 * 80), 0);
fineGrid = new Sprite();
fineGrid.graphics.lineStyle(1, 0xCCCCCC);
i = -80;
while (i < 80) {
fineGrid.graphics.moveTo(((i * 18) + 9), (-18 * 80));
fineGrid.graphics.lineTo(((i * 18) + 9), (18 * 80));
fineGrid.graphics.moveTo((-18 * 80), ((i * 18) + 9));
fineGrid.graphics.lineTo((18 * 80), ((i * 18) + 9));
i++;
};
drawingSprite = new Sprite();
startPolySprite = new Sprite();
startSprite = new Sprite();
endSprite = new Sprite();
photoSprite = new Sprite();
myNull = new Sprite();
myNull.graphics.beginFill(0, 0.2);
myNull.graphics.drawRect(((-18 * 80) - 5), ((-18 * 80) - 5), (((80 * 2) * 18) + 10), (((80 * 2) * 18) + 10));
myNull.graphics.endFill();
addChild(levelStage);
levelStage.addChild(grid);
levelStage.addChild(fineGrid);
levelStage.addChild(myMouse);
levelStage.addChild(drawingSprite);
levelStage.addChild(startSprite);
levelStage.addChild(endSprite);
levelStage.addChild(photoSprite);
levelStage.addChild(startPolySprite);
levelStage.addChild(myNull);
codeBox = new Code();
codeBox.x = 50;
codeBox.y = 20;
addChild(codeBox);
loadBox = new Code();
loadBox.x = 50;
loadBox.y = 20;
addChild(loadBox);
fineGrid.visible = false;
currentShape = new Array();
}
public function drawShape(_arg1:Array):void{
var _local2:int;
var _local3:b2PolygonDef;
var _local4:int;
var _local5:b2BodyDef;
var _local6:b2Body;
_arg1 = _arg1[0];
_local2 = 0;
while (_local2 < _arg1.length) {
_local3 = new b2PolygonDef();
_local3.vertexCount = _arg1[_local2].length;
_local4 = 0;
while (_local4 < _arg1[_local2].length) {
_local3.vertices[_local4].Set((_arg1[_local2][_local4][0] / 30), ((_arg1[_local2][_local4][1] / 30) + 30));
_local4++;
};
_local5 = new b2BodyDef();
_local6 = myWorld.CreateBody(_local5);
_local6.CreateShape(_local3);
_local6.SetMassFromShapes();
_local2++;
};
}
public function addDopplerGameFtn(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.notdoppler.com/webmasters.php?ref=xtrememotor");
navigateToURL(_local2, "_blank");
}
public function stringArray(_arg1:Array):String{
var _local2:String;
var _local3:int;
var _local4:int;
var _local5:*;
_local2 = new String();
_local3 = 0;
while (_local3 < _arg1.length) {
_local4 = 0;
while (_local4 < _arg1.length) {
_local5 = (("[" + _arg1[_local3].join("],[")) + "]");
_local4++;
};
if (_local2.length !== 0){
_local2 = (_local2 + ",");
};
_local2 = (((_local2 + "[") + _local5) + "]");
_local3++;
};
return (_local2);
}
public function update(_arg1:Event):void{
myWorld.Step(Photo.m_timeStep, m_iterations);
if (CoinContactListener.reset){
if (!(fadingBike)){
addBlood();
fadingBike = true;
addEventListener("enterFrame", fadeBike);
};
};
updateCamera();
updateGraphics();
if (varUp){
if (faceRight){
if (backWheelRef.GetAngularVelocity() > maxTorque){
} else {
backWheelRef.ApplyTorque(100);
};
currentTieRef.ApplyTorque(-10);
} else {
if (frontWheelRef.GetAngularVelocity() < -(maxTorque)){
} else {
frontWheelRef.ApplyTorque(-100);
};
currentTieRef.ApplyTorque(10);
};
};
if (currentSpeed < 0.05){
if ((((exitR.x < (frontWheelRef.GetUserData().x + 100))) && ((exitR.x > (frontWheelRef.GetUserData().x - 100))))){
if ((((exitR.y < (frontWheelRef.GetUserData().y + 20))) && ((exitR.y > (frontWheelRef.GetUserData().y - 20))))){
if ((((exitL.x < (backWheelRef.GetUserData().x + 100))) && ((exitL.x > (backWheelRef.GetUserData().x - 100))))){
if ((((exitL.y < (backWheelRef.GetUserData().y + 20))) && ((exitL.y > (backWheelRef.GetUserData().y - 20))))){
if (remainPhotos <= 0){
waitForGirl();
} else {
char.gotoAndStop(2);
};
};
} else {
char.gotoAndStop(1);
};
};
} else {
char.gotoAndStop(1);
};
};
if (varDown){
currentSpeed = backWheelRef.GetAngularVelocity();
if (currentSpeed > breakSpeed){
backWheelRef.SetAngularVelocity((currentSpeed - breakSpeed));
} else {
if (currentSpeed < -(breakSpeed)){
backWheelRef.SetAngularVelocity((currentSpeed + breakSpeed));
} else {
backWheelRef.SetAngularVelocity(0);
};
};
currentSpeed = frontWheelRef.GetAngularVelocity();
if (currentSpeed > breakSpeed){
frontWheelRef.SetAngularVelocity((currentSpeed - breakSpeed));
} else {
if (currentSpeed < -(breakSpeed)){
frontWheelRef.SetAngularVelocity((currentSpeed + breakSpeed));
} else {
frontWheelRef.SetAngularVelocity(0);
};
};
};
if (varRight){
currentTieRef.ApplyTorque(100);
if (faceRight){
bikeBodyDef.userData.char.gotoAndStop(3);
} else {
bikeBodyDef.userData.char.gotoAndStop(2);
};
};
if (varLeft){
currentTieRef.ApplyTorque(-100);
if (faceRight){
bikeBodyDef.userData.char.gotoAndStop(2);
} else {
bikeBodyDef.userData.char.gotoAndStop(3);
};
} else {
if (((!(varLeft)) && (!(varRight)))){
bikeBodyDef.userData.char.gotoAndStop(1);
};
};
if (Photo.beginSnap == true){
Photo.beginSnap = false;
PhotoSnap.play();
remainPhotos--;
HUD.remainText.text = remainPhotos;
drawImage();
};
frame++;
if (frame > 29){
frame = 0;
seconds++;
if (seconds > 59){
seconds = 0;
minutes++;
};
};
HUD.timerText.text = ((((stringTime(minutes) + ":") + stringTime(seconds)) + ":") + stringTime((frame * 3.3)));
if ((((mouseX < 300)) && ((mouseY < 75)))){
if (mp3GUI.y < 0){
mp3GUI.y = (mp3GUI.y + 5);
};
} else {
if (mp3GUI.y > -75){
mp3GUI.y = (mp3GUI.y - 5);
};
};
if ((((((((midTieRef.GetWorldCenter().x > 950)) || ((midTieRef.GetWorldCenter().x < -950)))) || ((midTieRef.GetWorldCenter().y > 950)))) || ((midTieRef.GetWorldCenter().x < -950)))){
trace("Out of Bounds");
resetLevel();
addBloodBounds();
};
}
public function loopIdleFunction(_arg1:Event):void{
if (idleChannel != null){
idleChannel.removeEventListener(Event.SOUND_COMPLETE, loopIdleFunction);
playIdle();
};
}
public function drawScaleShape(_arg1:Array):void{
var _local2:Sprite;
var _local3:SandTexture3;
var _local4:int;
var _local5:b2PolygonDef;
var _local6:int;
var _local7:b2BodyDef;
var _local8:b2Body;
_local2 = new Sprite();
_local2.y = 900;
_local3 = new SandTexture3(0x0100, 0x0100);
_local4 = 0;
while (_local4 < _arg1.length) {
_local2.graphics.beginBitmapFill(_local3, null, true, true);
_local2.graphics.moveTo((_arg1[_local4][0][0] * 5), (_arg1[_local4][0][1] * 5));
_local5 = new b2PolygonDef();
_local5.vertexCount = _arg1[_local4].length;
_local6 = 0;
while (_local6 < _arg1[_local4].length) {
_local5.vertices[_local6].Set(((_arg1[_local4][_local6][0] / 30) * 5), (((_arg1[_local4][_local6][1] / 30) * 5) + 30));
_local2.graphics.lineTo((_arg1[_local4][_local6][0] * 5), (_arg1[_local4][_local6][1] * 5));
_local6++;
};
_local2.graphics.endFill();
_local7 = new b2BodyDef();
_local8 = myWorld.CreateBody(_local7);
_local8.CreateShape(_local5);
_local8.SetMassFromShapes();
_local4++;
};
userDataGraphic.addChild(_local2);
}
public function displayToolTip(_arg1:MouseEvent):void{
_toolTip.addTip("Create Polygon Tool");
}
public function continueBtnFtn(_arg1:MouseEvent):void{
var _local2:int;
currentLevel++;
myResults.continueBtn.removeEventListener("click", continueBtnFtn);
myResults.moreGamesBtn.removeEventListener("click", playMoreBtnFtn);
myResults.retryBtn.removeEventListener("click", retryBtnFtn);
myResults.menuBtn.removeEventListener("click", endGameFromResults);
myResults.continueBtn.removeEventListener("click", backToEditorFromResultsFtn);
_local2 = 0;
while (_local2 < myResults.buttons.numChildren) {
myResults.buttons.getChildAt(_local2).removeEventListener("mouseOver", photoBtnFtn);
_local2++;
};
while (myResults.buttons.numChildren > 0) {
myResults.buttons.removeChildAt(0);
};
while (myResults.imageSlider.numChildren > 0) {
myResults.imageSlider.removeChildAt(0);
};
loadLevel();
addEventListener("enterFrame", update);
checkAndAddHint();
Tweener.addTween(myResults.imageSlider, {x:0, time:0.7, transition:"easeOutBack"});
Tweener.addTween(myResults, {y:400, time:0.7, transition:"easeOutBack"});
removeAdvertisement();
}
public function photoToolBtnFtn(_arg1:MouseEvent):void{
tool = "photo";
}
public function addPrankardGameFtn(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.flashgamelicense.com/view_game.php?game_id=4023");
navigateToURL(_local2, "_blank");
}
public function keyDowns(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == 37){
varLeft = true;
};
if (_arg1.keyCode == 38){
if (varUp == false){
if (SFXon){
bikeRevSound.play(0, 0);
stopConstant();
playConstant();
};
};
varUp = true;
};
if (_arg1.keyCode == 39){
varRight = true;
};
if (_arg1.keyCode == 40){
varDown = true;
};
if (_arg1.keyCode == 32){
if (!(turning)){
twistBike();
};
varSpace = true;
};
if (_arg1.keyCode == 82){
resetLevel();
};
if (_arg1.keyCode == 83){
};
}
public function prankardContextBtnFtn(_arg1:ContextMenuEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.prankard.com/");
navigateToURL(_local2, "_blank");
}
public function backToEditorFtn(_arg1:MouseEvent):void{
var _local2:int;
_local2 = 0;
while (_local2 < myResults.buttons.numChildren) {
myResults.buttons.getChildAt(_local2).removeEventListener("mouseOver", photoBtnFtn);
_local2++;
};
while (myResults.buttons.numChildren > 0) {
myResults.buttons.removeChildAt(0);
};
while (myResults.imageSlider.numChildren > 0) {
myResults.imageSlider.removeChildAt(0);
};
removeEventListener("enterFrame", update);
stage.removeEventListener("keyDown", keyDowns);
stage.removeEventListener("keyUp", keyUps);
while (userDataGraphic.numChildren > 0) {
userDataGraphic.removeChildAt(0);
};
removeChild(HUD);
removeChild(PhotoSnap);
removeChild(mp3GUI);
removeChild(myResults);
stopIdle();
stopConstant();
PauseMenu(pauseCont.getChildAt(0)).resetLevel.removeEventListener("click", resetBtnFtn);
PauseMenu(pauseCont.getChildAt(0)).skipLevel.removeEventListener("click", skipLevelFtn);
PauseMenu(pauseCont.getChildAt(0)).skipLevel.removeEventListener("click", backToEditorFtn);
PauseMenu(pauseCont.getChildAt(0)).qualityBtn.removeEventListener("click", qualityBtnFtn);
PauseMenu(pauseCont.getChildAt(0)).menuBtn.removeEventListener("click", endGameFromPause);
pauseCont.removeChildAt(0);
mp3GUI.prevBtn.removeEventListener("click", prevBtnFtn);
mp3GUI.nextBtn.removeEventListener("click", nextBtnFtn);
mp3GUI.music.powerBtn.removeEventListener("click", musicPwrFtn);
mp3GUI.effects.powerBtn.removeEventListener("click", effectsPwrFtn);
myMP3.stop();
bottomRightButton.removeEventListener("click", playMoreBtnFtn);
gotoAndStop("editorStop");
levelStage.visible = true;
}
public function siteLock():Boolean{
var _local1:String;
var _local2:String;
_local1 = "prankard.com";
_local2 = this.root.loaderInfo.url.split("/")[2];
return (false);
}
public function waitingAgain(_arg1:Event):void{
if (introPlay.currentFrame == introPlay.totalFrames){
removeEventListener("enterFrame", waitingAgain);
nextFrame();
};
}
public function keyDownsEditor(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == 37){
varLeft = true;
};
if (_arg1.keyCode == 38){
varUp = true;
};
if (_arg1.keyCode == 39){
varRight = true;
};
if (_arg1.keyCode == 40){
varDown = true;
};
if (_arg1.keyCode == 32){
varSpace = true;
};
if (_arg1.keyCode == 82){
};
if (_arg1.keyCode == 46){
};
}
public function playIdle():void{
if (SFXon){
idleChannel = loopIdle.play();
idleChannel.addEventListener(Event.SOUND_COMPLETE, loopIdleFunction);
};
}
public function fixdBtnFtn(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://fixdmusic.com/");
navigateToURL(_local2, "_blank");
}
public function voiceBtnFtn(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("http://www.freewebs.com/cerisepanda/");
navigateToURL(_local2, "_blank");
}
public function load_bar(_arg1:Event){
intro.preloader.lbar.scaleX = (this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal);
if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){
if (siteLock()){
this.addEventListener("enterFrame", keepLocked);
} else {
this.removeEventListener("enterFrame", load_bar);
MochiBot.track(this, "a5ff5c97");
intro.preloader.wheelsCont.gotoAndStop(2);
intro.preloader.wheelsCont.myButton.addEventListener("click", clickToPlay);
};
};
}
public function keyUpsEditor(_arg1:KeyboardEvent):void{
var _local2:Boolean;
if (_arg1.keyCode == 37){
varLeft = false;
};
if (_arg1.keyCode == 38){
varUp = false;
};
if (_arg1.keyCode == 39){
varRight = false;
};
if (_arg1.keyCode == 40){
varDown = false;
};
if (_arg1.keyCode == 32){
varSpace = false;
};
if (_arg1.keyCode == 46){
_local2 = false;
i = 0;
while (i < photoArray.length) {
if (photoSprite.getChildAt(i).hitTestPoint(mouseX, mouseY)){
photoSprite.removeChildAt(i);
photoArray.splice(i, 1);
_local2 = true;
break;
};
i++;
};
if (!(_local2)){
i = 0;
while (i < shapesArray.length) {
if (drawingSprite.getChildAt(i).hitTestPoint(mouseX, mouseY)){
drawingSprite.removeChildAt(i);
shapesArray.splice(i, 1);
break;
};
i++;
};
};
};
if (_arg1.keyCode == 27){
clearCurrentDrawing();
};
}
public function saveLevels():void{
so2.data.levels = userLevels;
so2.flush();
}
public function updateCamera():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
_local1 = (((-(midTieRef.GetWorldCenter().x) * 30) * userDataGraphic.scaleX) + (stage.stageWidth / 2));
_local2 = (((-(midTieRef.GetWorldCenter().y) * 30) * userDataGraphic.scaleY) + (stage.stageHeight / 2));
_local3 = Math.sqrt((((userDataGraphic.x - _local1) * (userDataGraphic.x - _local1)) + ((userDataGraphic.y - _local2) * (userDataGraphic.y - _local2))));
userDataGraphic.x = _local1;
userDataGraphic.y = _local2;
Sky.x = ((-(midTieRef.GetWorldCenter().x) / 4) - 100);
Sky.y = ((-(midTieRef.GetWorldCenter().y) / 4) - 100);
}
public function removeToolTip1(_arg1:MouseEvent):void{
_toolTip1.removeTip();
}
public function load1Ftn(_arg1:MouseEvent):void{
if (currentLevel == 1){
saveLevel();
} else {
currentLevel = 1;
loadLevelEdit();
};
}
public function removeToolTip2(_arg1:MouseEvent):void{
_toolTip2.removeTip();
}
public function removeToolTip3(_arg1:MouseEvent):void{
_toolTip3.removeTip();
}
public function removeToolTip4(_arg1:MouseEvent):void{
_toolTip4.removeTip();
}
public function removeToolTip5(_arg1:MouseEvent):void{
_toolTip5.removeTip();
}
public function prevBtnFtn(_arg1:MouseEvent):void{
if (myMP3.getPlaying()){
myMP3.playPrevTrack();
} else {
myMP3.prevTrack();
};
}
public function lowerVolume():void{
if (SFXon){
slowMoSound.play();
};
myMP3.setVolume(0.2);
}
public function selectBtnFtn(_arg1:MouseEvent):void{
tool = "select";
}
public function loadLevelEdit():void{
var i:int;
var tempPhoto:Sprite;
newLevel();
if (so2.data.levels[(currentLevel - 1)].length > 0){
shapesArray = so2.data.levels[(currentLevel - 1)][0][0];
} else {
shapesArray = new Array();
};
photoArray = so2.data.levels[(currentLevel - 1)][1];
startPos = new b2Vec2(so2.data.levels[(currentLevel - 1)][2][0], so2.data.levels[(currentLevel - 1)][2][1]);
trace(so2.data.levels[(currentLevel - 1)][2]);
endPos = new b2Vec2(so2.data.levels[(currentLevel - 1)][3][0], so2.data.levels[(currentLevel - 1)][3][1]);
faceRightEdit = so2.data.levels[(currentLevel - 1)][4];
try {
i = 0;
while (i < shapesArray.length) {
drawingSprite.addChild(drawItem(shapesArray[i]));
i = (i + 1);
};
} catch(e:Error) {
trace(e);
};
if (faceRightEdit){
toolBar.faceGraphic.gotoAndStop(1);
} else {
toolBar.faceGraphic.gotoAndStop(2);
};
startSprite.graphics.clear();
startSprite.graphics.beginFill(26163, 0.5);
startSprite.graphics.drawCircle(startPos.x, startPos.y, 20);
endSprite.graphics.clear();
endSprite.graphics.beginFill(0x990000, 0.5);
endSprite.graphics.drawRect((endPos.x - 18), (endPos.y - 9), 36, 9);
i = 0;
while (i < photoArray.length) {
tempPhoto = new Sprite();
tempPhoto.graphics.beginFill(39423, 0.5);
tempPhoto.graphics.drawRoundRect((photoArray[i][0] - 15), (photoArray[i][1] - 15), 30, 30, 5);
photoSprite.addChild(tempPhoto);
i = (i + 1);
};
trace("Begining to save");
saveLevel();
trace(("loaded level " + currentLevel));
}
public function levelEditorFtn(_arg1:MouseEvent):void{
removeBtns();
microMP3.stop();
currentLevel = 1;
gotoAndPlay("editor");
}
public function advertisementCode():void{
var _local1:Number;
_local1 = Math.random();
if (_local1 <= 0.25){
currentAd = "notDoppler";
notDopplerAd.displayAd();
} else {
currentAd = "cpmStar";
myAd.displayAd();
};
trace(("AdType: " + currentAd));
trace(("Random Number: " + _local1));
}
public function createCharacter(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
char = new Character();
_local2 = ((_arg1.x * 30) / 6);
_local3 = (((_arg1.y * 30) / 6) + 900);
char.x = _local2;
char.y = _local3;
userDataGraphic.addChild(char);
char.gotoAndStop(1);
}
public function stringToNestedArray(_arg1:String):Array{
var _local2:Array;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Array;
_local2 = new Array();
while (_arg1.length > 0) {
_local3 = _arg1.indexOf("[");
_local4 = _arg1.indexOf("]");
_local5 = _arg1.indexOf(",");
if (_local5 < _local3){
_local6 = new Array();
};
};
return (_local6);
}
public function loadData():void{
var _local1:Array;
var _local2:int;
var _local3:Array;
if (so.size == 0){
_local1 = new Array();
_local2 = 0;
while (_local2 < levels.length) {
_local1.push(99999);
_local2++;
};
so.data.times = _local1;
so.flush();
myTimes = _local1;
} else {
myTimes = so.data.times;
if (myTimes.length < levels.length){
while (myTimes.length < levels.length) {
myTimes.push(99999);
};
so.data.times = myTimes;
so.flush();
trace("made save larger");
};
};
if (so2.size == 0){
_local3 = new Array();
_local3.push(new Array(new Array(new Array()), new Array(), new Array(0, 0), new Array(0, 0), true));
_local3.push(new Array(new Array(new Array()), new Array(), new Array(0, 0), new Array(0, 0), true));
_local3.push(new Array(new Array(new Array()), new Array(), new Array(0, 0), new Array(0, 0), true));
_local3.push(new Array(new Array(new Array()), new Array(), new Array(0, 0), new Array(0, 0), true));
_local3.push(new Array(new Array(new Array()), new Array(), new Array(0, 0), new Array(0, 0), true));
so2.data.levels = _local3;
so2.flush();
userLevels = _local3;
} else {
userLevels = so2.data.levels;
};
}
public function codeBtnFtn(_arg1:MouseEvent):void{
if (codeBox.visible){
codeBox.visible = false;
} else {
codeBox.code.text = (((((((((((((((((((((((((((((("drawShapes = new Array(" + stringArray(shapesArray)) + ");") + "\r") + "photoPos = new Array(") + stringPhoto(photoArray)) + ");") + "\r") + "startPos = new b2Vec2(") + startPos.x) + ", ") + startPos.y) + ");") + "\r") + "exitPos = new b2Vec2(") + endPos.x) + ", ") + endPos.y) + ");") + "\r") + "faceRight = true") + "\r") + "singleLevel = new Array(drawShapes, photoPos, startPos, exitPos, faceRight);") + "\r") + "levels.push(singleLevel);") + "\r") + "\r") + so2.data.levels[(currentLevel - 1)]) + "\r") + "\r") + returnCode());
codeBox.visible = true;
};
trace((("drawShapes = new Array(" + stringArray(shapesArray)) + ");"));
trace((("photoPos = new Array(" + stringPhoto(photoArray)) + ");"));
trace((((("startPos = new b2Vec2(" + startPos.x) + ", ") + startPos.y) + ");"));
trace((((("exitPos = new b2Vec2(" + endPos.x) + ", ") + endPos.y) + ");"));
trace("faceRight = true");
trace("singleLevel = new Array(drawShapes, photoPos, startPos, exitPos, faceRight);");
trace("levels.push(singleLevel);");
}
public function emailPrankardLicenseFtn(_arg1:MouseEvent):void{
var _local2:URLRequest;
_local2 = new URLRequest("mailto:license@prankard.com");
navigateToURL(_local2, "_self");
}
public function load2Ftn(_arg1:MouseEvent):void{
if (currentLevel == 2){
saveLevel();
} else {
currentLevel = 2;
loadLevelEdit();
};
}
public function effectsPwrFtn(_arg1:MouseEvent):void{
if (SFXon){
SFXon = false;
playIdle();
mp3GUI.effects.gotoAndStop(2);
} else {
SFXon = true;
stopIdle();
stopConstant();
mp3GUI.effects.gotoAndStop(1);
};
}
public function stopConstant():void{
if (constantChannel != null){
removeEventListener("enterFrame", fadeConstant);
constantChannel.stop();
constantChannel.removeEventListener(Event.SOUND_COMPLETE, loopConstantFunction);
};
}
public function resetBike(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
Photo.m_timeStep = (1 / 30);
_local2 = ((_arg1.x / 30) * 5);
_local3 = (((_arg1.y / 30) * 5) + (900 / 30));
backTieRef.PutToSleep();
midTieRef.PutToSleep();
frontTieRef.PutToSleep();
backWheelRef.PutToSleep();
frontWheelRef.PutToSleep();
headRef.PutToSleep();
backTieRef.SetXForm(new b2Vec2((_local2 - 1.6), (_local3 - 1)), 0);
midTieRef.SetXForm(new b2Vec2(_local2, _local3), 0);
frontTieRef.SetXForm(new b2Vec2((_local2 - 1.6), (_local3 - 1)), 0);
backWheelRef.SetXForm(new b2Vec2((_local2 - 2.1), (_local3 + 0.5)), 0);
frontWheelRef.SetXForm(new b2Vec2((_local2 + 2.1), (_local3 + 0.5)), 0);
headRef.SetXForm(new b2Vec2(_local2, (_local3 - 3)), 0);
backTieRef.WakeUp();
midTieRef.WakeUp();
frontTieRef.WakeUp();
backWheelRef.WakeUp();
frontWheelRef.WakeUp();
headRef.WakeUp();
if (turning){
removeEventListener("enterFrame", twistRight);
removeEventListener("enterFrame", twistLeft);
turning = false;
};
if (startFaceRight){
bikeBodyDef.userData.gotoAndStop(1);
} else {
bikeBodyDef.userData.gotoAndStop(6);
};
faceRight = startFaceRight;
}
public function addBlood():void{
bloodPlayer = new BloodSplat();
bloodPlayer.x = (stage.stageWidth / 2);
bloodPlayer.y = (stage.stageHeight / 2);
bloodPlayer.gotoAndPlay(2);
bloodPlayer.deathText.text = insults[Math.floor((Math.random() * insults.length))];
bloodHUD.addChild(bloodPlayer);
addEventListener("enterFrame", waitForBlood);
}
public function skipLevelFtn(_arg1:MouseEvent):void{
currentLevel++;
loadLevel();
togglePause();
checkAndAddHint();
}
public function newLevel():void{
clearCurrentDrawing();
while (drawingSprite.numChildren > 0) {
drawingSprite.removeChildAt(0);
};
shapesArray = new Array();
startSprite.graphics.clear();
startPos = new b2Vec2(0, 0);
endSprite.graphics.clear();
endPos = new b2Vec2(0, 0);
while (photoSprite.numChildren > 0) {
photoSprite.removeChildAt(0);
};
photoArray = new Array();
trace(("Blank slate for slot " + currentLevel));
}
public function loadBtnFtn(_arg1:MouseEvent):void{
if (loadBox.visible){
loadBox.visible = false;
} else {
loadBox.code.text = "";
loadBox.visible = true;
};
}
public function addBloodBounds():void{
bloodPlayer = new BloodSplat();
bloodPlayer.x = (stage.stageWidth / 2);
bloodPlayer.y = (stage.stageHeight / 2);
bloodPlayer.gotoAndPlay(2);
bloodPlayer.deathText.text = insultsBounds[Math.floor((Math.random() * insultsBounds.length))];
bloodHUD.addChild(bloodPlayer);
addEventListener("enterFrame", waitForBlood);
}
public function mouseDowner(_arg1:MouseEvent):void{
var _local2:int;
var _local3:int;
var _local4:int;
if (varSpace){
if (tool == "select"){
_local2 = 0;
while (_local2 < shapesArray.length) {
if (drawingSprite.getChildAt(_local2).hitTestPoint(mouseX, mouseY)){
_local3 = (Math.round(((mouseX - levelStage.x) / gridNumber)) * gridNumber);
if (_local3 !== myMouse.x){
drawingSprite.getChildAt(_local2).x = (drawingSprite.getChildAt(_local2).x + (_local3 - myMouse.x));
shapesArray[_local2] = arrayPlusX(shapesArray[_local2], (_local3 - myMouse.x));
};
_local4 = (Math.round(((mouseY - levelStage.y) / gridNumber)) * gridNumber);
if (_local4 !== myMouse.y){
drawingSprite.getChildAt(_local2).y = (drawingSprite.getChildAt(_local2).y + (_local4 - myMouse.y));
shapesArray[_local2] = arrayPlusY(shapesArray[_local2], (_local4 - myMouse.y));
};
break;
};
_local2++;
};
} else {
levelStage.x = (levelStage.x + (lastX - mouseX));
levelStage.y = (levelStage.y + (lastY - mouseY));
};
};
}
public function load3Ftn(_arg1:MouseEvent):void{
if (currentLevel == 3){
saveLevel();
} else {
currentLevel = 3;
loadLevelEdit();
};
}
public function faceBtnFtn(_arg1:MouseEvent):void{
if (faceRightEdit){
faceRightEdit = false;
toolBar.faceGraphic.gotoAndStop(2);
} else {
toolBar.faceGraphic.gotoAndStop(1);
faceRightEdit = true;
};
}
public function retryBtnFtn(_arg1:MouseEvent):void{
var _local2:int;
myResults.retryBtn.removeEventListener("click", retryBtnFtn);
myResults.continueBtn.removeEventListener("click", continueBtnFtn);
myResults.moreGamesBtn.removeEventListener("click", playMoreBtnFtn);
myResults.menuBtn.removeEventListener("click", endGameFromResults);
myResults.continueBtn.removeEventListener("click", backToEditorFromResultsFtn);
_local2 = 0;
while (_local2 < myResults.buttons.numChildren) {
myResults.buttons.getChildAt(_local2).removeEventListener("mouseOver", photoBtnFtn);
_local2++;
};
while (myResults.buttons.numChildren > 0) {
myResults.buttons.removeChildAt(0);
};
while (myResults.imageSlider.numChildren > 0) {
myResults.imageSlider.removeChildAt(0);
};
loadLevel();
addEventListener("enterFrame", update);
checkAndAddHint();
Tweener.addTween(myResults.imageSlider, {x:0, time:0.7, transition:"easeOutBack"});
Tweener.addTween(myResults, {y:400, time:0.7, transition:"easeOutBack"});
removeAdvertisement();
}
public function raiseVolume():void{
myMP3.setVolume(1);
}
public function photoBtnFtn(_arg1:MouseEvent):void{
Tweener.addTween(myResults.imageSlider, {x:(-(((_arg1.target.parent.x / 40) - 1)) * stage.stageWidth), time:0.7, transition:"easeOutBack"});
}
public function nextBtnFtn(_arg1:MouseEvent):void{
if (myMP3.getPlaying()){
myMP3.playNextTrack();
} else {
myMP3.nextTrack();
};
}
public function loadLevel():void{
worldBox.lowerBound = new b2Vec2(-1000, -1000);
worldBox.upperBound = new b2Vec2(1000, 1000);
myWorld = new b2World(worldBox, gravity, true);
while (userDataGraphic.numChildren > 0) {
userDataGraphic.removeChildAt(0);
};
if (gameMode == "game"){
HUD.levelName.visible = true;
HUD.levelName.text = levels[(currentLevel - 1)][5];
createCharacter(levels[(currentLevel - 1)][3]);
drawScaleShape(levels[(currentLevel - 1)][0]);
drawPhotos(levels[(currentLevel - 1)][1]);
currentStartPosition = levels[(currentLevel - 1)][2];
createBike(currentStartPosition);
startFaceRight = levels[(currentLevel - 1)][4];
resetBike(currentStartPosition);
createExit(levels[(currentLevel - 1)][3]);
} else {
if (gameMode == "edit"){
HUD.levelName.visible = false;
createCharacter(new b2Vec2(userLevels[(currentLevel - 1)][3][0], userLevels[(currentLevel - 1)][3][1]));
drawScaleShape(userLevels[(currentLevel - 1)][0][0]);
drawPhotosArray(userLevels[(currentLevel - 1)][1]);
currentStartPosition = new b2Vec2(userLevels[(currentLevel - 1)][2][0], userLevels[(currentLevel - 1)][2][1]);
createBike(currentStartPosition);
startFaceRight = userLevels[(currentLevel - 1)][4];
resetBike(currentStartPosition);
createExit(new b2Vec2(userLevels[(currentLevel - 1)][3][0], userLevels[(currentLevel - 1)][3][1]));
};
};
myWorld.SetContactListener(myListener);
imageArray = new Array();
resetTimer();
}
public function fadeConstant(_arg1:Event):void{
constantChannel.soundTransform = new SoundTransform((constantChannel.soundTransform.volume = (constantChannel.soundTransform.volume - 0.05)), 0);
if (constantChannel.soundTransform.volume < 0.05){
stopConstant();
removeEventListener("enterFrame", fadeConstant);
};
}
public function newGameFtn(_arg1:MouseEvent):void{
removeBtns();
microMP3.stop();
currentLevel = 1;
nextFrame();
}
public function endBtnFtn(_arg1:MouseEvent):void{
tool = "end";
}
public function pauseMenuBtnFtn(_arg1:MouseEvent):void{
}
public function finishedShape():void{
var _local1:Number;
var _local2:Array;
drawingSprite.graphics.endFill();
drawingSprite.graphics.clear();
startPolySprite.graphics.clear();
drawing = false;
_local1 = ((((((currentShape[0][0] * currentShape[1][1]) - (currentShape[0][1] * currentShape[1][0])) + (currentShape[0][1] * currentShape[2][0])) - (currentShape[0][0] * currentShape[2][1])) + (currentShape[1][0] * currentShape[2][1])) - (currentShape[2][0] * currentShape[1][1]));
trace(_local1);
if (_local1 < 0){
currentShape.reverse();
};
if (currentShape.length > 3){
_local2 = new Array(currentShape[0], currentShape[2], currentShape[3]);
trace(_local2);
trace(shapesArray);
shapesArray.push(_local2);
currentShape.pop();
drawingSprite.addChild(drawItem(_local2));
};
shapesArray.push(currentShape);
drawingSprite.addChild(drawItem(currentShape));
}
public function loopConstantFunction(_arg1:Event):void{
if (constantChannel != null){
constantChannel.removeEventListener(Event.SOUND_COMPLETE, loopConstantFunction);
stopConstant();
playConstant();
};
}
public function waiting(_arg1:Event):void{
if (intro.currentFrame == intro.totalFrames){
removeEventListener("enterFrame", waiting);
myPreloadAd.unloadMovie();
tweenAds.am.dopplerBtn.removeEventListener("click", playMoreBtnFtn);
nextFrame();
};
}
public function creditsFtn(_arg1:MouseEvent):void{
Tweener.addTween(introClip.menuClip, {x:(-(stage.stageWidth) * 4), time:0.5, transition:"easeOutBack"});
}
public function drawPhotosArray(_arg1:Array):void{
var _local2:int;
totalPhotos = _arg1.length;
remainPhotos = totalPhotos;
HUD.remainText.text = remainPhotos;
photoRef = new Array();
_local2 = 0;
while (_local2 < _arg1.length) {
createPhoto(new b2Vec2(_arg1[_local2][0], _arg1[_local2][1]));
_local2++;
};
}
public function drawImage():void{
var _local1:*;
var _local2:int;
_local1 = new BitmapData(325, 200);
_local2 = 0;
while (_local2 < photoRef.length) {
photoRef[_local2].visible = false;
_local2++;
};
_local1.draw(Sky, new Matrix(0.5, 0, 0, 0.5, (Sky.x * 0.5), (Sky.y * 0.5)));
_local1.draw(drawThis, new Matrix(0.5, 0, 0, 0.5));
_local2 = 0;
while (_local2 < photoRef.length) {
photoRef[_local2].visible = true;
_local2++;
};
imageArray.push(_local1);
}
public function load4Ftn(_arg1:MouseEvent):void{
if (currentLevel == 4){
saveLevel();
} else {
currentLevel = 4;
loadLevelEdit();
};
}
public function updateGraphics():void{
var _local1:b2Body;
_local1 = myWorld.m_bodyList;
while (_local1) {
if ((_local1.m_userData is Sprite)){
_local1.m_userData.x = (_local1.GetPosition().x * 30);
_local1.m_userData.y = (_local1.GetPosition().y * 30);
_local1.m_userData.rotation = (_local1.GetAngle() * (180 / Math.PI));
};
_local1 = _local1.m_next;
};
}
public function stringTime(_arg1:int):String{
if (_arg1 < 10){
return (String(("0" + _arg1)));
};
return (String(_arg1));
}
public function waitingAgainSponsor(_arg1:Event):void{
if (newIntroPlay.currentFrame == newIntroPlay.totalFrames){
removeEventListener("enterFrame", waitingAgainSponsor);
newIntroPlay.button.removeEventListener("click", playMoreBtnFtn);
newIntroPlay.gotoAndStop(1);
nextFrame();
};
}
public function createPhoto(_arg1:b2Vec2):void{
var _local2:int;
var _local3:int;
var _local4:b2PolygonDef;
var _local5:b2BodyDef;
var _local6:b2Body;
_local2 = ((_arg1.x / 30) * 5);
_local3 = (((_arg1.y / 30) * 5) + (900 / 30));
_local4 = new b2PolygonDef();
_local4.SetAsBox(1.5, 1.5);
_local4.isSensor = true;
_local5 = new b2BodyDef();
_local5.userData = new Photo();
photoRef.push(_local5.userData);
userDataGraphic.addChild(_local5.userData);
_local5.position.Set(_local2, _local3);
_local6 = myWorld.CreateBody(_local5);
_local6.CreateShape(_local4);
_local6.SetMassFromShapes();
}
public function drawItem(_arg1:Array):Sprite{
var _local2:Sprite;
var _local3:int;
_local2 = new Sprite();
_local2.graphics.beginFill(0xFF00, 0.5);
_local2.graphics.lineStyle(0.5, 0);
_local2.graphics.moveTo(_arg1[0][0], _arg1[0][1]);
_local3 = 1;
while (_local3 < _arg1.length) {
_local2.graphics.lineTo(_arg1[_local3][0], _arg1[_local3][1]);
_local3++;
};
_local2.graphics.lineTo(_arg1[0][0], _arg1[0][1]);
_local2.graphics.endFill();
return (_local2);
}
public function checkSkip():Boolean{
var _local1:Boolean;
var _local2:int;
var _local3:int;
_local1 = false;
_local2 = 4;
_local3 = 0;
while (_local3 < (currentLevel + 1)) {
if (myTimes[_local3] == 99999){
_local2--;
};
if ((((currentLevel == _local3)) && ((_local2 >= 0)))){
_local1 = true;
};
_local3++;
};
if (!(_local1)){
return (false);
};
return (true);
}
public function keyUps(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == 37){
varLeft = false;
};
if (_arg1.keyCode == 38){
if (varUp){
addEventListener("enterFrame", fadeConstant);
};
varUp = false;
};
if (_arg1.keyCode == 39){
varRight = false;
};
if (_arg1.keyCode == 40){
varDown = false;
};
if (_arg1.keyCode == 32){
varSpace = false;
};
if (_arg1.keyCode == 27){
togglePause();
} else {
if (_arg1.keyCode == 80){
togglePause();
};
};
}
public function displayTime(_arg1:int):String{
var _local2:int;
var _local3:int;
var _local4:int;
_local2 = 0;
_local3 = 0;
_local4 = 0;
while (_arg1 > (60 * 30)) {
_local2++;
_arg1 = (_arg1 - (60 * 30));
};
while (_arg1 > 30) {
_local3++;
_arg1 = (_arg1 - 30);
};
_local4 = (_arg1 * 3.3);
return (((((stringTime(_local2) + ":") + stringTime(_local3)) + ":") + stringTime(_local4)));
}
public function removeToolTip(_arg1:MouseEvent):void{
_toolTip.removeTip();
}
public function webmasterFtn(_arg1:MouseEvent):void{
Tweener.addTween(introClip.menuClip, {x:stage.stageWidth, time:0.5, transition:"easeOutBack"});
}
public function waitForAnimation(_arg1:Event):void{
if (waitForGirlInt > 30){
endLevel();
removeEventListener("enterFrame", waitForAnimation);
} else {
waitForGirlInt++;
};
}
public function load5Ftn(_arg1:MouseEvent):void{
if (currentLevel == 5){
saveLevel();
} else {
currentLevel = 5;
loadLevelEdit();
};
}
public function drawPhotos(_arg1:Array):void{
var _local2:int;
totalPhotos = _arg1.length;
remainPhotos = totalPhotos;
HUD.remainText.text = remainPhotos;
photoRef = new Array();
_local2 = 0;
while (_local2 < _arg1.length) {
createPhoto(_arg1[_local2]);
_local2++;
};
}
public function keepLocked(_arg1:Event):void{
gotoAndStop("cheat");
}
public function createBike(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
var _local4:b2CircleDef;
var _local5:b2BodyDef;
var _local6:b2Body;
var _local7:b2DistanceJointDef;
var _local8:b2PrismaticJointDef;
var _local9:b2DistanceJointDef;
var _local10:b2Vec2;
_local2 = ((_arg1.x / 30) * 5);
_local3 = (((_arg1.y / 30) * 5) + (900 / 30));
_local4 = new b2CircleDef();
_local4.filter.groupIndex = -1;
_local4.radius = 0.5;
_local4.density = 0.5;
_local4.friction = 300;
_local4.restitution = 0.5;
_local5 = new b2BodyDef();
bikeBodyDef.userData = new BikeGraphic();
userDataGraphic.addChild(bikeBodyDef.userData);
bikeBodyDef.position.Set((-1.6 + _local2), (-1 + _local3));
_local6 = myWorld.CreateBody(bikeBodyDef);
_local6.CreateShape(_local4);
_local6.SetMassFromShapes();
backTieRef = _local6;
_local5.userData = null;
_local5.position.Set((0 + _local2), (0 + _local3));
_local6 = myWorld.CreateBody(_local5);
_local6.CreateShape(_local4);
_local6.SetMassFromShapes();
midTieRef = _local6;
_local5.position.Set((1.6 + _local2), (-1 + _local3));
_local6 = myWorld.CreateBody(_local5);
_local6.CreateShape(_local4);
_local6.SetMassFromShapes();
frontTieRef = _local6;
_local4.radius = 1;
_local4.density = 0.5;
_local4.friction = 300;
_local4.restitution = 0.5;
_local5.angularDamping = 0.1;
_local5.userData = new WheelGraphic();
_local5.position.Set((-2.1 + _local2), (0.5 + _local3));
userDataGraphic.addChild(_local5.userData);
_local6 = myWorld.CreateBody(_local5);
_local6.CreateShape(_local4);
_local6.SetMassFromShapes();
backWheelRef = _local6;
_local5.userData = new WheelGraphic();
_local5.position.Set((2.1 + _local2), (0.5 + _local3));
userDataGraphic.addChild(_local5.userData);
_local6 = myWorld.CreateBody(_local5);
_local6.CreateShape(_local4);
_local6.SetMassFromShapes();
frontWheelRef = _local6;
_local4.radius = 1;
_local4.density = 0.01;
_local4.isSensor = true;
_local5.userData = new String("HEAD");
_local5.position.Set((0 + _local2), (-3 + _local3));
_local6 = myWorld.CreateBody(_local5);
_local6.CreateShape(_local4);
_local6.SetMassFromShapes();
headRef = _local6;
currentTieRef = backTieRef;
_local7 = new b2DistanceJointDef();
_local8 = new b2PrismaticJointDef();
_local9 = new b2DistanceJointDef();
_local9.dampingRatio = 0.5;
_local9.frequencyHz = 1.5;
_local10 = new b2Vec2(1, 0);
_local8.lowerTranslation = 0;
_local8.upperTranslation = 0;
_local8.enableLimit = true;
_local7.Initialize(backTieRef, frontTieRef, backTieRef.GetWorldCenter(), frontTieRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
_local9.Initialize(backWheelRef, backTieRef, backWheelRef.GetWorldCenter(), backTieRef.GetWorldCenter());
myWorld.CreateJoint(_local9);
_local8.Initialize(backTieRef, frontTieRef, backTieRef.GetWorldCenter(), _local10);
myWorld.CreateJoint(_local8);
_local9.Initialize(backWheelRef, frontWheelRef, backWheelRef.GetWorldCenter(), frontWheelRef.GetWorldCenter());
myWorld.CreateJoint(_local9);
_local7.Initialize(backWheelRef, frontTieRef, backWheelRef.GetWorldCenter(), frontTieRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
_local7.Initialize(backTieRef, frontWheelRef, backTieRef.GetWorldCenter(), frontWheelRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
_local7.Initialize(backTieRef, midTieRef, backTieRef.GetWorldCenter(), midTieRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
_local7.Initialize(frontTieRef, midTieRef, frontTieRef.GetWorldCenter(), midTieRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
_local7.Initialize(backWheelRef, midTieRef, backWheelRef.GetWorldCenter(), midTieRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
_local7.Initialize(frontWheelRef, midTieRef, frontWheelRef.GetWorldCenter(), midTieRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
_local7.Initialize(frontTieRef, headRef, frontTieRef.GetWorldCenter(), headRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
_local7.Initialize(headRef, backTieRef, headRef.GetWorldCenter(), backTieRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
_local7.Initialize(frontWheelRef, headRef, frontWheelRef.GetWorldCenter(), headRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
_local7.Initialize(headRef, backWheelRef, headRef.GetWorldCenter(), backWheelRef.GetWorldCenter());
myWorld.CreateJoint(_local7);
}
public function togglePause():void{
var _local1:PauseMenu;
if (varPause){
varPause = false;
PauseMenu(pauseCont.getChildAt(0)).resetLevel.removeEventListener("click", resetBtnFtn);
PauseMenu(pauseCont.getChildAt(0)).skipLevel.removeEventListener("click", skipLevelFtn);
PauseMenu(pauseCont.getChildAt(0)).skipLevel.removeEventListener("click", backToEditorFtn);
PauseMenu(pauseCont.getChildAt(0)).qualityBtn.removeEventListener("click", qualityBtnFtn);
PauseMenu(pauseCont.getChildAt(0)).menuBtn.removeEventListener("click", endGameFromPause);
pauseCont.removeChildAt(0);
addEventListener("enterFrame", update);
} else {
varPause = true;
_local1 = new PauseMenu();
if (gameMode == "game"){
_local1.skipLevelText.text = "Skip Level";
if (((checkSkip()) && (!((currentLevel === levels.length))))){
_local1.status.gotoAndStop(2);
_local1.skipLevel.addEventListener("click", skipLevelFtn);
} else {
_local1.status.gotoAndStop(1);
};
} else {
if (gameMode == "edit"){
_local1.status.gotoAndStop(2);
_local1.skipLevelText.text = "Back To Editor";
_local1.skipLevel.addEventListener("click", backToEditorFtn);
};
};
_local1.skipLevelText.mouseEnabled = false;
_local1.mouseEnabled = false;
_local1.resetLevel.addEventListener("click", resetBtnFtn);
_local1.qualityBtn.addEventListener("click", qualityBtnFtn);
_local1.menuBtn.addEventListener("click", endGameFromPause);
_local1.qualityTxt.mouseEnabled = false;
_local1.qualityTxt.text = ("Quality is " + stage.quality);
pauseCont.addChild(_local1);
removeEventListener("enterFrame", update);
};
}
public function stopIdle():void{
if (idleChannel != null){
idleChannel.stop();
idleChannel.removeEventListener(Event.SOUND_COMPLETE, loopIdleFunction);
};
}
public function playConstant():void{
if (SFXon){
constantChannel = loopConstant.play();
constantChannel.soundTransform = new SoundTransform(0.5, 0);
constantChannel.addEventListener(Event.SOUND_COMPLETE, loopConstantFunction);
};
}
public function everyFrame(_arg1:Event):void{
lastX = mouseX;
lastY = mouseY;
myMouse.x = (Math.round(((mouseX - levelStage.x) / gridNumber)) * gridNumber);
myMouse.y = (Math.round(((mouseY - levelStage.y) / gridNumber)) * gridNumber);
}
public function arrayPlusX(_arg1:Array, _arg2:int):Array{
var _local3:int;
_local3 = 0;
while (_local3 < _arg1.length) {
_arg1[_local3][0] = (_arg1[_local3][0] + _arg2);
_local3++;
};
return (_arg1);
}
public function arrayPlusY(_arg1:Array, _arg2:int):Array{
var _local3:int;
_local3 = 0;
while (_local3 < _arg1.length) {
_arg1[_local3][1] = (_arg1[_local3][1] + _arg2);
_local3++;
};
return (_arg1);
}
public function newBtnFtn(_arg1:MouseEvent):void{
newLevel();
}
public function resetTimer():void{
frame = 0;
seconds = 0;
minutes = 0;
}
public function endGameFromResults(_arg1:MouseEvent):void{
var _local2:int;
myResults.continueBtn.removeEventListener("click", continueBtnFtn);
myResults.moreGamesBtn.removeEventListener("click", playMoreBtnFtn);
myResults.retryBtn.removeEventListener("click", retryBtnFtn);
myResults.menuBtn.removeEventListener("click", endGameFromResults);
myResults.continueBtn.removeEventListener("click", backToEditorFromResultsFtn);
_local2 = 0;
while (_local2 < myResults.buttons.numChildren) {
myResults.buttons.getChildAt(_local2).removeEventListener("mouseOver", photoBtnFtn);
_local2++;
};
while (myResults.buttons.numChildren > 0) {
myResults.buttons.removeChildAt(0);
};
while (myResults.imageSlider.numChildren > 0) {
myResults.imageSlider.removeChildAt(0);
};
_local2 = 0;
while (_local2 < myResults.buttons.numChildren) {
myResults.buttons.getChildAt(_local2).removeEventListener("mouseOver", photoBtnFtn);
_local2++;
};
while (myResults.buttons.numChildren > 0) {
myResults.buttons.removeChildAt(0);
};
while (myResults.imageSlider.numChildren > 0) {
myResults.imageSlider.removeChildAt(0);
};
stage.removeEventListener("keyDown", keyDowns);
stage.removeEventListener("keyUp", keyUps);
while (userDataGraphic.numChildren > 0) {
userDataGraphic.removeChildAt(0);
};
removeChild(HUD);
removeChild(PhotoSnap);
removeChild(mp3GUI);
removeChild(myResults);
stopIdle();
stopConstant();
mp3GUI.prevBtn.removeEventListener("click", prevBtnFtn);
mp3GUI.nextBtn.removeEventListener("click", nextBtnFtn);
mp3GUI.music.powerBtn.removeEventListener("click", musicPwrFtn);
mp3GUI.effects.powerBtn.removeEventListener("click", effectsPwrFtn);
myMP3.stop();
removeAdvertisement();
bottomRightButton.removeEventListener("click", playMoreBtnFtn);
gotoAndStop("menu");
}
public function qualityBtnFtn(_arg1:MouseEvent):void{
if (stage.quality == "HIGH"){
stage.quality = "MEDIUM";
} else {
if (stage.quality == "MEDIUM"){
stage.quality = "LOW";
} else {
if (stage.quality == "LOW"){
stage.quality = "HIGH";
};
};
};
PauseMenu(pauseCont.getChildAt(0)).qualityTxt.text = ("Quality is " + stage.quality);
}
public function twistRight(_arg1:Event):void{
bikeBodyDef.userData.prevFrame();
if (bikeBodyDef.userData.currentFrame == 3){
faceRight = true;
} else {
if (bikeBodyDef.userData.currentFrame == 1){
turning = false;
removeEventListener("enterFrame", twistRight);
};
};
}
public function waitForBlood(_arg1:Event):void{
if (bloodPlayer.currentFrame == bloodPlayer.totalFrames){
bloodHUD.removeChild(bloodPlayer);
removeEventListener("enterFrame", waitForBlood);
};
}
public function backToMenuFtn(_arg1:MouseEvent):void{
Tweener.addTween(introClip.menuClip, {x:0, time:0.5, transition:"easeOutBack"});
}
public function endLevel():void{
var _local1:int;
var _local2:MyButton2;
var _local3:Bitmap;
var _local4:int;
Tweener.addTween(myResults, {y:0, time:1, transition:"easeOutBack"});
advertisementCode();
myResults.imageSlider.x = (-((imageArray.length - 1)) * stage.stageWidth);
Tweener.addTween(myResults.imageSlider, {x:0, time:2, transition:"easeOutBack"});
_local1 = 0;
while (_local1 < photoRef.length) {
_local2 = new MyButton2();
_local2.y = 352.5;
_local2.myString.text = String((_local1 + 1));
_local2.myString.mouseEnabled = false;
_local2.x = ((_local1 + 1) * 40);
myResults.buttons.addChild(_local2);
_local2.btn.addEventListener("mouseOver", photoBtnFtn);
_local1++;
};
_local1 = 0;
while (_local1 < imageArray.length) {
_local3 = new Bitmap(imageArray[_local1]);
_local3.y = 140;
_local3.x = (5 + (_local1 * stage.stageWidth));
myResults.imageSlider.addChild(_local3);
_local1++;
};
myResults.medalCont.displayTime.text = ((((stringTime(minutes) + ":") + stringTime(seconds)) + ":") + stringTime((frame * 3.3)));
if (gameMode == "game"){
_local4 = ((((minutes * 30) * 60) + (seconds * 30)) + frame);
if (_local4 < myTimes[(currentLevel - 1)]){
trace("saved");
myTimes[(currentLevel - 1)] = _local4;
so.data.times = myTimes;
so.flush();
};
myResults.goldMdl.gotoAndStop(5);
myResults.silverMdl.gotoAndStop(4);
myResults.goldTime.text = displayTime(levels[(currentLevel - 1)][6][0]);
myResults.silverTime.text = displayTime(levels[(currentLevel - 1)][6][1]);
} else {
myResults.goldMdl.gotoAndStop(2);
myResults.silverMdl.gotoAndStop(2);
myResults.goldTime.text = "";
myResults.silverTime.text = "";
};
myResults.continueText.mouseEnabled = false;
if (gameMode == "game"){
if (currentLevel == levels.length){
myResults.continueBtn.visible = false;
myResults.continueText.visible = false;
} else {
myResults.continueBtn.visible = true;
myResults.continueText.text = "Continue";
myResults.continueBtn.addEventListener("click", continueBtnFtn);
};
} else {
if (gameMode == "edit"){
myResults.continueBtn.visible = true;
myResults.continueText.visible = true;
myResults.continueText.text = "Editor";
myResults.continueBtn.addEventListener("click", backToEditorFromResultsFtn);
};
};
myResults.retryBtn.addEventListener("click", retryBtnFtn);
myResults.moreGamesBtn.addEventListener("click", playMoreBtnFtn);
myResults.menuBtn.addEventListener("click", endGameFromResults);
if (gameMode == "game"){
myResults.medalCont.visible = true;
if (_local4 > levels[(currentLevel - 1)][6][1]){
myResults.medalCont.medal.gotoAndStop(1);
myResults.medalCont.medalText.text = "You've won a Bronze Medal";
} else {
if (_local4 > levels[(currentLevel - 1)][6][0]){
myResults.medalCont.medal.gotoAndStop(2);
myResults.medalCont.medalText.text = "You've won a Silver Medal";
} else {
if (_local4 <= levels[(currentLevel - 1)][6][0]){
myResults.medalCont.medal.gotoAndStop(3);
myResults.medalCont.medalText.text = "You've won a Gold Medal";
};
};
};
} else {
if (gameMode == "edit"){
myResults.medalCont.visible = false;
};
};
}
public function returnCode():String{
return ((((((((((((((("[[" + stringArray(shapesArray)) + "],[") + stringPhoto(photoArray)) + "],[") + startPos.x) + ", ") + startPos.y) + "],[") + endPos.x) + ", ") + endPos.y) + "],[") + faceRightEdit) + "]]"));
}
public function playMoreBtnFtn(_arg1:MouseEvent):void{
navigateToURL(sponsorURL, "_blank");
}
public function resetLevel():void{
var _local1:int;
resetBike(currentStartPosition);
_local1 = 0;
while (_local1 < photoRef.length) {
photoRef[_local1].reset();
_local1++;
};
remainPhotos = totalPhotos;
HUD.remainText.text = remainPhotos;
resetTimer();
raiseVolume();
imageArray = new Array();
}
public function endGameFromPause(_arg1:MouseEvent):void{
var _local2:int;
_local2 = 0;
while (_local2 < myResults.buttons.numChildren) {
myResults.buttons.getChildAt(_local2).removeEventListener("mouseOver", photoBtnFtn);
_local2++;
};
while (myResults.buttons.numChildren > 0) {
myResults.buttons.removeChildAt(0);
};
while (myResults.imageSlider.numChildren > 0) {
myResults.imageSlider.removeChildAt(0);
};
removeEventListener("enterFrame", update);
stage.removeEventListener("keyDown", keyDowns);
stage.removeEventListener("keyUp", keyUps);
while (userDataGraphic.numChildren > 0) {
userDataGraphic.removeChildAt(0);
};
removeChild(HUD);
removeChild(PhotoSnap);
removeChild(mp3GUI);
removeChild(myResults);
stopIdle();
stopConstant();
PauseMenu(pauseCont.getChildAt(0)).resetLevel.removeEventListener("click", resetBtnFtn);
PauseMenu(pauseCont.getChildAt(0)).skipLevel.removeEventListener("click", skipLevelFtn);
PauseMenu(pauseCont.getChildAt(0)).skipLevel.removeEventListener("click", backToEditorFtn);
PauseMenu(pauseCont.getChildAt(0)).qualityBtn.removeEventListener("click", qualityBtnFtn);
PauseMenu(pauseCont.getChildAt(0)).menuBtn.removeEventListener("click", endGameFromPause);
pauseCont.removeChildAt(0);
mp3GUI.prevBtn.removeEventListener("click", prevBtnFtn);
mp3GUI.nextBtn.removeEventListener("click", nextBtnFtn);
mp3GUI.music.powerBtn.removeEventListener("click", musicPwrFtn);
mp3GUI.effects.powerBtn.removeEventListener("click", effectsPwrFtn);
bottomRightButton.removeEventListener("click", playMoreBtnFtn);
myMP3.stop();
gotoAndStop("menu");
}
public function displayToolTip1(_arg1:MouseEvent):void{
_toolTip1.addTip("Set Start Position");
}
public function displayToolTip2(_arg1:MouseEvent):void{
_toolTip2.addTip("Set End Position");
}
public function hintHit(_arg1:Event):void{
if (GirlHint(hintCont.getChildAt(0)).myMC.hitTestPoint(mouseX, mouseY, true)){
if (hintArray.length > 0){
GirlHint(hintCont.getChildAt(0)).textBox.text = hintArray.shift();
} else {
GirlHint(hintCont.getChildAt(0)).myMC.removeEventListener("click", hintHit);
hintCont.removeChildAt(0);
addEventListener("enterFrame", update);
};
};
}
public function displayToolTip5(_arg1:MouseEvent):void{
_toolTip5.addTip("Toggles bike direction");
}
public function displayToolTip3(_arg1:MouseEvent):void{
_toolTip3.addTip("Adds a Photo");
}
public function addLevelBtns():void{
var _local1:Boolean;
var _local2:Boolean;
var _local3:Boolean;
var _local4:int;
var _local5:int;
var _local6:levelBtnMC;
_local1 = true;
_local2 = true;
_local3 = true;
_local4 = 4;
while (_local5 < levels.length) {
_local6 = new levelBtnMC();
if (_local5 < 3){
_local6.colour.gotoAndStop(1);
} else {
if (_local5 < 8){
_local6.colour.gotoAndStop(2);
} else {
if (_local5 < 16){
_local6.colour.gotoAndStop(3);
} else {
_local6.colour.gotoAndStop(4);
};
};
};
_local6.colour.mouseEnabled = false;
_local6.txt.text = levels[_local5][5];
_local6.status.mouseEnabled = false;
trace(((_local5 + ": ") + myTimes[_local5]));
if ((((myTimes[_local5] == 99999)) && ((_local4 > 0)))){
_local4--;
_local6.status.gotoAndStop(2);
_local3 = false;
_local2 = false;
_local1 = false;
} else {
if (myTimes[_local5] == 99999){
_local6.status.gotoAndStop(1);
_local3 = false;
_local2 = false;
_local1 = false;
} else {
if (myTimes[_local5] > levels[_local5][6][1]){
_local6.status.gotoAndStop(3);
_local3 = false;
_local2 = false;
} else {
if (myTimes[_local5] > levels[_local5][6][0]){
_local6.status.gotoAndStop(4);
_local3 = false;
} else {
if (myTimes[_local5] <= levels[_local5][6][0]){
_local6.status.gotoAndStop(5);
};
};
};
};
};
_local6.txt.mouseEnabled = false;
_local6.y = (_local5 * 30);
_local6.x = 0;
introClip.menuClip.scrollCrap.addChild(_local6);
if (_local6.status.currentFrame !== 1){
_local6.btn.addEventListener("click", levelClicker);
};
_local5++;
};
availSkip = _local4;
if (_local3){
introClip.menuClip.completeSign.visible = true;
introClip.menuClip.completeSign.myBtn.visible = true;
introClip.menuClip.completeSign.myBtn.addEventListener("click", secretFtn);
introClip.menuClip.completeSign.status1.gotoAndStop(5);
introClip.menuClip.completeSign.status2.gotoAndStop(5);
introClip.menuClip.completeSign.myText.text = "Little Present?";
introClip.menuClip.completeSign.myText.mouseEnabled = false;
} else {
if (_local2){
introClip.menuClip.completeSign.visible = true;
introClip.menuClip.completeSign.myBtn.visible = false;
introClip.menuClip.completeSign.status1.gotoAndStop(4);
introClip.menuClip.completeSign.status2.gotoAndStop(4);
introClip.menuClip.completeSign.myText.text = "Silver? Meh! Go for Gold!";
} else {
if (_local1){
introClip.menuClip.completeSign.visible = true;
introClip.menuClip.completeSign.myBtn.visible = false;
introClip.menuClip.completeSign.status1.gotoAndStop(3);
introClip.menuClip.completeSign.status2.gotoAndStop(3);
introClip.menuClip.completeSign.myText.text = "Bronze? Bah! Go for Gold!";
} else {
introClip.menuClip.completeSign.visible = false;
};
};
};
}
public function levelSelectFtn(_arg1:MouseEvent):void{
Tweener.addTween(introClip.menuClip, {x:-(stage.stageWidth), time:0.5, transition:"easeOutBack"});
}
public function twistBike():void{
turning = true;
if (faceRight){
addEventListener("enterFrame", twistLeft);
} else {
addEventListener("enterFrame", twistRight);
};
}
public function resetBtnFtn(_arg1:MouseEvent):void{
resetLevel();
togglePause();
}
public function displayToolTip4(_arg1:MouseEvent):void{
_toolTip4.addTip("Toggles fine-grid");
}
public function waitForGirl():void{
waitForGirlInt = 0;
char.gotoAndStop(3);
if (SFXon){
forTheWinSound.play();
};
removeEventListener("enterFrame", update);
addEventListener("enterFrame", waitForAnimation);
}
public function createRectangle(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{
var _local6:b2PolygonDef;
var _local7:b2BodyDef;
var _local8:b2Body;
_local6 = new b2PolygonDef();
_local6.SetAsBox(_arg3, _arg4);
_local6.friction = 1;
_local7 = new b2BodyDef();
_local7.userData = new Sprite();
_local7.userData.width = 90;
_local7.userData.height = 30;
_local7.position.Set(_arg1, _arg2);
_local7.angle = (_arg5 * 0.0174532925);
_local8 = myWorld.CreateBody(_local7);
_local8.CreateShape(_local6);
_local8.SetMassFromShapes();
}
public function twistLeft(_arg1:Event):void{
bikeBodyDef.userData.nextFrame();
if (bikeBodyDef.userData.currentFrame == 4){
faceRight = false;
} else {
if (bikeBodyDef.userData.currentFrame == 6){
turning = false;
removeEventListener("enterFrame", twistLeft);
};
};
}
public function removeAdvertisement():void{
if (currentAd == "notDoppler"){
notDopplerAd.unloadMovie();
notDopplerAd.reloadAd();
} else {
if (currentAd == "cpmStar"){
myAd.unloadMovie();
myAd.reloadAd();
};
};
}
public function clickToPlay(_arg1:Event):void{
intro.play();
tweenAds.play();
this.addEventListener(Event.ENTER_FRAME, waiting);
intro.preloader.wheelsCont.myButton.removeEventListener("click", clickToPlay);
}
}
}//package xtrememotor7_fla
Section 99
//medalCont_49 (xtrememotor7_fla.medalCont_49)
package xtrememotor7_fla {
import flash.display.*;
import flash.text.*;
public dynamic class medalCont_49 extends MovieClip {
public var medal:MovieClip;
public var displayTime:TextField;
public var medalText:TextField;
}
}//package xtrememotor7_fla
Section 100
//menu_21 (xtrememotor7_fla.menu_21)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class menu_21 extends MovieClip {
public var creditPrankardBtn:SimpleButton;
public var creditMusicBtn:SimpleButton;
public var creditVoiceBtn:SimpleButton;
public var levelEditor:ClickButton;
public var selectLevelBackToMenu:ClickButton;
public var notDopplerSponsorBtn:SimpleButton;
public var scrollCrap:MovieClip;
public var sb:Scrollbar;
public var creditsBackToMenu:ClickButton;
public var moreGames2:ClickButton;
public var moreGames:ClickButton;
public var prankardSponsorBtn:SimpleButton;
public var webmasterBackToMenu:ClickButton;
public var credits:ClickButton;
public var completeSign:MovieClip;
public var instructions:ClickButton;
public var emailPrankardLicenseBtn:SimpleButton;
public var creditSponsorBtn:SimpleButton;
public var addDopplerGameBtn:SimpleButton;
public var newGame:ClickButton;
public var instructionsBackToMenu:ClickButton;
public var webmasterBtn:SimpleButton;
public var selectLevel:ClickButton;
public var addPrankardGameBtn:SimpleButton;
}
}//package xtrememotor7_fla
Section 101
//Mp3Player_37 (xtrememotor7_fla.Mp3Player_37)
package xtrememotor7_fla {
import flash.display.*;
import flash.text.*;
public dynamic class Mp3Player_37 extends MovieClip {
public var effects:MovieClip;
public var music:MovieClip;
public var prevBtn:SimpleButton;
public var artist:TextField;
public var nextBtn:SimpleButton;
public var title:TextField;
}
}//package xtrememotor7_fla
Section 102
//notDoppler_intro_16 (xtrememotor7_fla.notDoppler_intro_16)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class notDoppler_intro_16 extends MovieClip {
public var button:SimpleButton;
}
}//package xtrememotor7_fla
Section 103
//PhotoSnap_34 (xtrememotor7_fla.PhotoSnap_34)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class PhotoSnap_34 extends MovieClip {
public function PhotoSnap_34(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package xtrememotor7_fla
Section 104
//Preloader_2 (xtrememotor7_fla.Preloader_2)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class Preloader_2 extends MovieClip {
public var lbar:MovieClip;
public var wheelsCont:MovieClip;
}
}//package xtrememotor7_fla
Section 105
//results_43 (xtrememotor7_fla.results_43)
package xtrememotor7_fla {
import flash.display.*;
import flash.text.*;
public dynamic class results_43 extends MovieClip {
public var advertisement:MovieClip;
public var imageSlider:MovieClip;
public var goldMdl:MovieClip;
public var continueBtn:SimpleButton;
public var moreGamesBtn:SimpleButton;
public var silverMdl:MovieClip;
public var continueText:TextField;
public var menuBtn:SimpleButton;
public var buttons:MovieClip;
public var goldTime:TextField;
public var silverTime:TextField;
public var retryBtn:SimpleButton;
public var medalCont:MovieClip;
}
}//package xtrememotor7_fla
Section 106
//SoundHolderImport_19 (xtrememotor7_fla.SoundHolderImport_19)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class SoundHolderImport_19 extends MovieClip {
public function SoundHolderImport_19(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package xtrememotor7_fla
Section 107
//toolBar_51 (xtrememotor7_fla.toolBar_51)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class toolBar_51 extends MovieClip {
public var load1:MovieClip;
public var load3:MovieClip;
public var load4:MovieClip;
public var load2:MovieClip;
public var load5:MovieClip;
public var gridBtn:MovieClip;
public var goBtn:MovieClip;
public var helpBtn:MovieClip;
public var exitBtn:MovieClip;
public var endBtn:MovieClip;
public var startBtn:MovieClip;
public var newBtn:MovieClip;
public var photoBtn:MovieClip;
public var faceBtn:MovieClip;
public var selectBtn:MovieClip;
public var faceGraphic:MovieClip;
public var polyBtn:MovieClip;
}
}//package xtrememotor7_fla
Section 108
//tweenAds_9 (xtrememotor7_fla.tweenAds_9)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class tweenAds_9 extends MovieClip {
public var am:MovieClip;
public function tweenAds_9(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package xtrememotor7_fla
Section 109
//wheelscont_4 (xtrememotor7_fla.wheelscont_4)
package xtrememotor7_fla {
import flash.display.*;
public dynamic class wheelscont_4 extends MovieClip {
public var myButton:SimpleButton;
public function wheelscont_4(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package xtrememotor7_fla
Section 110
//BikeConstant (BikeConstant)
package {
import flash.media.*;
public dynamic class BikeConstant extends Sound {
}
}//package
Section 111
//BikeGraphic (BikeGraphic)
package {
import flash.display.*;
public dynamic class BikeGraphic extends MovieClip {
public var char:MovieClip;
public function BikeGraphic(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 112
//BikeGraphicLeft (BikeGraphicLeft)
package {
import flash.display.*;
public dynamic class BikeGraphicLeft extends MovieClip {
}
}//package
Section 113
//BikeIdle (BikeIdle)
package {
import flash.media.*;
public dynamic class BikeIdle extends Sound {
}
}//package
Section 114
//BikeRev (BikeRev)
package {
import flash.media.*;
public dynamic class BikeRev extends Sound {
}
}//package
Section 115
//BloodSplat (BloodSplat)
package {
import flash.text.*;
import flash.display.*;
public dynamic class BloodSplat extends MovieClip {
public var deathText:TextField;
public function BloodSplat(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 116
//Character (Character)
package {
import flash.display.*;
public dynamic class Character extends MovieClip {
}
}//package
Section 117
//ClickButton (ClickButton)
package {
import flash.display.*;
public dynamic class ClickButton extends SimpleButton {
}
}//package
Section 118
//Code (Code)
package {
import flash.text.*;
import flash.display.*;
public dynamic class Code extends MovieClip {
public var code:TextField;
}
}//package
Section 119
//CoinClass (CoinClass)
package {
import flash.events.*;
import flash.display.*;
public class CoinClass extends Sprite {
public var hit:Boolean;// = false
public function CoinClass():void{
hit = false;
super();
}
public function fadeOut():void{
hit = true;
addEventListener("enterFrame", fading);
}
private function fading(_arg1:Event):void{
this.alpha = (this.alpha - 0.05);
if (this.alpha < 0.1){
removeEventListener("enterFrame", fading);
};
}
}
}//package
Section 120
//CoinContactListener (CoinContactListener)
package {
import Box2D.Collision.*;
import Box2D.Dynamics.*;
public class CoinContactListener extends b2ContactListener {
private var lExit:Boolean;// = false
public static var atExit:Boolean = false;
public static var reset:Boolean = false;
public function CoinContactListener(){
lExit = false;
super();
}
override public function Persist(_arg1:b2ContactPoint):void{
}
override public function Add(_arg1:b2ContactPoint):void{
if ((_arg1.shape1.GetBody().GetUserData() is CoinClass)){
if (!(_arg1.shape1.GetBody().GetUserData().hit)){
trace("OMG");
_arg1.shape1.GetBody().GetUserData().fadeOut();
};
} else {
if ((_arg1.shape2.GetBody().GetUserData() is CoinClass)){
if (!(_arg1.shape2.GetBody().GetUserData().hit)){
trace("OMG");
_arg1.shape2.GetBody().GetUserData().fadeOut();
};
} else {
if ((_arg1.shape2.GetBody().GetUserData() is GravityClass)){
if (!(_arg1.shape2.GetBody().GetUserData().hit)){
trace("ZOMG");
_arg1.shape2.GetBody().GetUserData().fadeOut();
};
} else {
if ((_arg1.shape1.GetBody().GetUserData() is Photo)){
if (!(_arg1.shape1.GetBody().GetUserData().hit)){
_arg1.shape1.GetBody().GetUserData().fadeOut();
};
} else {
if (_arg1.shape2.GetBody().GetUserData() == "HEAD"){
reset = true;
};
};
};
};
};
}
override public function Remove(_arg1:b2ContactPoint):void{
}
}
}//package
Section 121
//DirtyHigh (DirtyHigh)
package {
import flash.media.*;
public dynamic class DirtyHigh extends Sound {
}
}//package
Section 122
//Door (Door)
package {
import flash.display.*;
public dynamic class Door extends MovieClip {
public function Door(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 123
//Exit (Exit)
package {
import flash.display.*;
public dynamic class Exit extends MovieClip {
}
}//package
Section 124
//Font1 (Font1)
package {
import flash.text.*;
public dynamic class Font1 extends Font {
}
}//package
Section 125
//ForTheWin (ForTheWin)
package {
import flash.media.*;
public dynamic class ForTheWin extends Sound {
}
}//package
Section 126
//frameRateKeeper (frameRateKeeper)
package {
import flash.utils.*;
import flash.display.*;
public class frameRateKeeper extends MovieClip {
var frameTracker;// = 0
var requestedFrameRate;// = 30
var secondTimer:Timer;
var currentFrameRate;// = 30
var stageInstance;
public function frameRateKeeper(_arg1, _arg2){
var num = _arg1;
var sI = _arg2;
requestedFrameRate = 30;
frameTracker = 0;
currentFrameRate = 30;
secondTimer = new Timer(1000);
super();
stageInstance = sI;
requestedFrameRate = num;
currentFrameRate = num;
this.addEventListener("enterFrame", function (){
frameTracker = (frameTracker + 1);
});
secondTimer.addEventListener("timer", adjustFrameRate);
secondTimer.start();
}
public function adjustFrameRate(_arg1){
var _local2:*;
_local2 = frameTracker;
if (_local2 > requestedFrameRate){
currentFrameRate--;
stageInstance.frameRate = currentFrameRate;
};
if ((((_local2 < requestedFrameRate)) && ((currentFrameRate < 90)))){
currentFrameRate = (currentFrameRate + (requestedFrameRate - _local2));
stageInstance.frameRate = currentFrameRate;
};
frameTracker = 0;
}
}
}//package
Section 127
//GirlHint (GirlHint)
package {
import flash.text.*;
import flash.display.*;
public dynamic class GirlHint extends MovieClip {
public var textBox:TextField;
public var myMC:MovieClip;
}
}//package
Section 128
//GravityClass (GravityClass)
package {
import flash.events.*;
import flash.display.*;
public class GravityClass extends Sprite {
public var direction:String;
public var hit:Boolean;// = false
public function GravityClass(_arg1:String):void{
hit = false;
super();
direction = _arg1;
}
public function fadeOut():void{
hit = true;
addEventListener("enterFrame", fading);
}
private function fading(_arg1:Event):void{
this.alpha = (this.alpha - 0.05);
if (this.alpha < 0.1){
removeEventListener("enterFrame", fading);
};
}
}
}//package
Section 129
//levelBtnMC (levelBtnMC)
package {
import flash.text.*;
import flash.display.*;
public dynamic class levelBtnMC extends MovieClip {
public var btn:ClickButton;
public var txt:TextField;
public var colour:MovieClip;
public var status:MovieClip;
}
}//package
Section 130
//levelStore (levelStore)
package {
import Box2D.Common.Math.*;
public class levelStore {
public var levels:Array;
public function levelStore():void{
var _local1:Array;
var _local2:Array;
var _local3:Array;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Boolean;
var _local7:Array;
var _local8:Array;
var _local9:String;
levels = new Array();
super();
_local1 = new Array();
_local2 = new Array();
_local3 = new Array();
_local6 = true;
_local7 = new Array();
_local8 = new Array();
_local9 = new String();
_local2 = new Array([[-360, 0], [-180, -180], [-180, 0]], [[-360, 0], [-360, -180], [-180, -180]], [[-36, 0], [36, -18], [36, 0]], [[252, 0], [468, -180], [468, 0]], [[252, 0], [252, -180], [468, -180]], [[468, 0], [-360, 180], [-360, 0]], [[468, 0], [468, 180], [-360, 180]]);
_local3 = new Array(new b2Vec2(54, -36));
_local4 = new b2Vec2(-126, -18);
_local5 = new b2Vec2(225, 0);
_local6 = true;
_local9 = "Go!";
_local7 = [180, 210];
_local8 = new Array("Press UP and DOWN arrows to ACCELERATE and BRAKE", "COLLECT the PHOTO and brake at the EXIT by the CONES");
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, _local8);
levels.push(_local1);
_local2 = new Array([[-144, -36], [-72, 0], [-144, 0]], [[72, 0], [144, -36], [144, 0]], [[144, -36], [180, 0], [144, 0]], [[144, -36], [180, -36], [180, 0]], [[-144, 0], [-180, -36], [-144, -36]], [[-144, 0], [-180, 0], [-180, -36]], [[-180, 216], [-360, -216], [-180, -216]], [[-180, 216], [-360, 216], [-360, -216]], [[-180, 216], [180, 0], [180, 216]], [[-180, 216], [-180, 0], [180, 0]], [[180, -216], [360, 216], [180, 216]], [[180, -216], [360, -216], [360, 216]]);
_local3 = new Array(new b2Vec2(-162, -54), new b2Vec2(162, -54));
_local4 = new b2Vec2(0, -18);
_local5 = new b2Vec2(0, 0);
_local6 = true;
_local9 = "Twister";
_local7 = [285, 385];
_local8 = new Array("The SPACEBAR twists your bike to CHANGE DIRECTION");
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, _local8);
levels.push(_local1);
_local2 = new Array([[900, 0], [-324, 216], [-324, 0]], [[900, 0], [900, 216], [-324, 216]], [[324, -54], [324, 0], [288, -27]], [[252, -9], [288, -27], [324, 0]], [[180, 0], [252, -9], [324, 0]], [[324, -54], [360, -27], [324, 0]], [[360, -27], [396, -9], [324, 0]], [[324, 0], [396, -9], [468, 0]], [[846, 0], [936, -18], [1044, 0]], [[936, -18], [972, -36], [1044, 0]], [[1044, 0], [972, -36], [990, -54]], [[990, -54], [1008, -90], [1044, 0]], [[1008, -90], [1404, -324], [1404, 0]], [[1008, -90], [1008, -324], [1404, -324]], [[1044, 0], [1008, -90], [1404, 0]], [[1404, 0], [900, 216], [900, 0]], [[1404, 0], [1404, 216], [900, 216]], [[-36, -360], [-144, -144], [-324, 0]], [[-324, -360], [-36, -360], [-324, 0]], [[-144, -144], [-180, -54], [-324, 0]], [[-180, -54], [-180, 0], [-324, 0]], [[-324, 216], [-504, -360], [-324, -360]], [[-324, 216], [-504, 216], [-504, -360]]);
_local3 = new Array(new b2Vec2(432, -126), new b2Vec2(216, -126), new b2Vec2(990, -198));
_local4 = new b2Vec2(-90, -18);
_local5 = new b2Vec2(-90, 0);
_local6 = true;
_local9 = "Kicker";
_local7 = [690, 880];
_local8 = new Array("Use the LEFT and RIGHT arrows to LEAN back and forth");
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, _local8);
levels.push(_local1);
_local2 = new Array([[432, 162], [0, 0], [432, 0]], [[432, 162], [0, 162], [0, 0]], [[252, 0], [324, -18], [432, 0]], [[324, -18], [360, -36], [432, 0]], [[360, -36], [378, -54], [432, 0]], [[378, -54], [396, -90], [432, 0]], [[396, -90], [432, -180], [432, 0]], [[396, -90], [396, -108], [432, -180]], [[396, -108], [378, -144], [432, -180]], [[378, -144], [360, -162], [432, -180]], [[360, -162], [306, -180], [432, -180]], [[216, -180], [432, -216], [432, -180]], [[216, -180], [216, -216], [432, -216]], [[0, 162], [-216, -216], [0, -216]], [[0, 162], [-216, 162], [-216, -216]], [[0, 0], [0, -90], [18, 0]]);
_local3 = new Array(new b2Vec2(234, -162));
_local4 = new b2Vec2(90, -18);
_local5 = new b2Vec2(45, 0);
_local6 = true;
_local9 = "Lean Back";
_local7 = [230, 350];
_local8 = new Array("It's really important to LEAN BACK when going up STEEP walls", "If done right you can even go upside down");
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, _local8);
levels.push(_local1);
_local2 = new Array([[0, 36], [-54, 0], [54, 0]], [[0, 36], [-108, 36], [-54, 0]], [[0, 36], [54, 0], [126, 36]], [[-108, 36], [-126, -18], [-54, 0]], [[-162, -36], [-126, -18], [-108, 36]], [[-180, 36], [-180, -54], [-162, -36]], [[-198, 36], [-198, -90], [-180, -54]], [[-216, 36], [-198, -126], [-198, 36]], [[-216, 36], [-216, -126], [-198, -126]], [[-180, -54], [-180, 36], [-198, 36]], [[-180, 36], [-162, -36], [-108, 36]], [[54, 0], [144, -18], [126, 36]], [[180, -36], [126, 36], [144, -18]], [[180, -36], [198, -54], [198, 36]], [[198, -54], [216, -90], [216, 36]], [[216, 36], [198, 36], [198, -54]], [[126, 36], [180, -36], [198, 36]], [[216, 36], [234, -126], [234, 36]], [[216, 36], [216, -126], [234, -126]]);
_local3 = new Array(new b2Vec2(-180, -180), new b2Vec2(198, -180));
_local4 = new b2Vec2(0, -18);
_local5 = new b2Vec2(0, 0);
_local6 = true;
_local9 = "Halfpipe";
_local7 = [480, 540];
_local8 = new Array("Press P or ESC to pause the game", "From pause you can skip the level if it's too hard");
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, _local8);
levels.push(_local1);
_local2 = new Array([[-126, 36], [-90, -180], [-90, 36]], [[-126, 36], [-126, -180], [-90, -180]], [[72, 18], [0, 36], [36, 18]], [[72, 18], [72, 36], [0, 36]], [[0, 36], [0, 18], [36, 18]], [[-90, 0], [-72, -27], [-54, 9]], [[0, 36], [-54, 9], [0, 18]], [[-90, 36], [-54, 9], [0, 36]], [[-90, 36], [-90, 0], [-54, 9]], [[-90, 0], [-72, -36], [-72, -27]], [[-90, -54], [-63, -54], [-72, -36]], [[-90, -54], [-72, -36], [-90, 0]], [[-90, -54], [-45, -72], [-63, -54]], [[-90, -54], [-90, -72], [-45, -72]], [[0, -36], [72, -72], [72, -63]], [[0, -36], [-18, -36], [72, -72]], [[72, -72], [216, -108], [72, -63]], [[72, -72], [216, -117], [216, -108]], [[216, -117], [225, -117], [216, -108]], [[288, -72], [306, -99], [396, -144]], [[306, -99], [315, -135], [396, -144]], [[315, -135], [315, -153], [396, -144]], [[396, -144], [315, -153], [297, -180]], [[396, -144], [297, -180], [234, -207]], [[396, -144], [234, -360], [396, -360]], [[396, -144], [234, -207], [234, -360]], [[108, 18], [144, 9], [144, 18]], [[108, 18], [108, 9], [144, 9]], [[117, 9], [144, 0], [144, 9]], [[117, 9], [117, 0], [144, 0]], [[126, 0], [144, -9], [144, 0]], [[126, 0], [126, -9], [144, -9]], [[135, -9], [144, -18], [144, -9]], [[135, -9], [135, -18], [144, -18]], [[144, 36], [72, 18], [144, 18]], [[144, 36], [72, 36], [72, 18]], [[144, -18], [234, -27], [144, 18]], [[144, -18], [234, -54], [234, -27]], [[234, -54], [288, -72], [234, -27]], [[234, -207], [99, -360], [234, -360]], [[234, -207], [99, -171], [99, -360]], [[-9, -360], [99, -171], [-9, -117]], [[-9, -360], [99, -360], [99, -171]], [[-9, -360], [-45, -72], [-90, -72]], [[-9, -360], [-9, -117], [-45, -72]], [[-90, -72], [-90, -360], [-9, -360]], [[-90, -180], [-126, -360], [-90, -360]], [[-90, -180], [-126, -180], [-126, -360]], [[396, -144], [396, 36], [288, -72]], [[396, 36], [144, 18], [234, -27]], [[396, 36], [144, 36], [144, 18]], [[234, -27], [288, -72], [396, 36]], [[396, 36], [-126, 144], [-126, 36]], [[396, 36], [396, 144], [-126, 144]], [[-126, 144], [-288, -360], [-126, -360]], [[-126, 144], [-288, 144], [-288, -360]], [[396, -360], [576, 144], [396, 144]], [[396, -360], [576, -360], [576, 144]]);
_local3 = new Array(new b2Vec2(-36, -54), new b2Vec2(252, -144));
_local4 = new b2Vec2(90, 0);
_local5 = new b2Vec2(90, 18);
_local6 = false;
_local9 = "Mini-Loop";
_local7 = [350, 430];
_local8 = new Array("Press R to reset the bike", "Or select reset bike from the pause menu");
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, _local8);
levels.push(_local1);
_local2 = new Array([[270, -126], [270, -117], [180, -90], [234, -126]], [[-108, -270], [-144, -252], [-108, -324]], [[-144, -252], [-162, -234], [-216, -324], [-108, -324]], [[-162, -234], [-180, -198], [-216, -324]], [[-180, -198], [-180, -180], [-216, -54], [-216, -324]], [[-180, -180], [-162, -144], [-216, -54]], [[-162, -144], [-126, -108], [-216, -54]], [[-126, -108], [-90, -90], [-216, -54]], [[-90, -90], [180, -90], [540, -54], [-216, -54]], [[540, -324], [540, -54], [522, -180], [522, -324]], [[522, -180], [540, -54], [504, -126]], [[504, -126], [540, -54], [432, -90]], [[432, -90], [540, -54], [342, -90]], [[540, -54], [180, -90], [342, -90]], [[342, -90], [180, -90], [270, -117]], [[-216, -54], [-540, -324], [-216, -324]], [[-216, -54], [-540, -54], [-540, -324]], [[-540, -324], [-108, -468], [-108, -324]], [[-540, -324], [-540, -468], [-108, -468]], [[540, -54], [-540, 144], [-540, -54]], [[540, -54], [540, 144], [-540, 144]], [[540, -324], [828, 144], [540, 144]], [[540, -324], [828, -324], [828, 144]]);
_local3 = new Array(new b2Vec2(-48, -250), new b2Vec2(510, -280));
_local4 = new b2Vec2(50, -115);
_local5 = new b2Vec2(50, -90);
_local6 = true;
_local9 = "Keep at it...";
_local7 = [690, 780];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-144, 0], [-54, -18], [-18, 0]], [[-144, 0], [-72, -54], [-54, -18]], [[-144, 0], [-72, -108], [-72, -54]], [[-144, 0], [-144, -108], [-72, -108]], [[1296, -288], [1440, 0], [1296, 0]], [[1296, -288], [1440, -288], [1440, 0]], [[1440, 0], [1440, 216], [-144, 216]], [[-144, 216], [-288, -108], [-144, -108]], [[-144, 216], [-288, 216], [-288, -108]], [[-288, -108], [-72, -396], [-72, -108]], [[-288, -108], [-288, -396], [-72, -396]], [[909, -36], [972, 0], [909, 0]], [[855, -36], [855, 0], [792, 0]], [[855, 0], [909, -36], [909, 0]], [[855, 0], [855, -36], [909, -36]], [[351, -162], [351, 0], [324, -99]], [[324, -99], [351, 0], [297, -72]], [[351, 0], [216, -36], [297, -72]], [[351, 0], [99, -18], [216, -36]], [[351, 0], [36, 0], [99, -18]], [[351, 0], [351, -162], [378, -99]], [[378, -99], [405, -72], [351, 0]], [[405, -72], [486, -36], [351, 0]], [[351, 0], [486, -36], [594, -18]], [[351, 0], [594, -18], [666, 0]], [[1296, 0], [1224, -63], [1251, -90]], [[1296, 0], [1251, -90], [1269, -135]], [[1179, -36], [1224, -63], [1296, 0]], [[1098, -18], [1179, -36], [1296, 0]], [[972, 0], [1098, -18], [1296, 0]], [[1296, 0], [1269, -135], [1278, -225]], [[1296, 0], [1278, -288], [1296, -288]], [[1296, 0], [1278, -225], [1278, -288]], [[1440, 0], [-144, 216], [-144, 0]], [[936, -288], [1440, -486], [1440, -288]], [[936, -288], [936, -486], [1440, -486]]);
_local3 = new Array(new b2Vec2(351, -225), new b2Vec2(1233, -144), new b2Vec2(936, -81));
_local4 = new b2Vec2(0, -18);
_local5 = new b2Vec2(882, -36);
_local6 = true;
_local9 = "Mini Park";
_local7 = [645, 800];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-198, -180], [-216, -144], [-216, -234]], [[-216, -234], [-180, -198], [-198, -180]], [[-216, -234], [-144, -216], [-180, -198]], [[-90, -216], [-216, -234], [36, -234]], [[-90, -216], [-144, -216], [-216, -234]], [[-90, -144], [-54, -72], [-108, -108]], [[-90, -144], [-54, -108], [-54, -72]], [[-54, -108], [-18, -54], [-54, -72]], [[-54, -108], [-18, -90], [-18, -54]], [[-18, -90], [72, -54], [-18, -54]], [[-18, -90], [72, -90], [72, -54]], [[72, -54], [36, -36], [-18, -54]], [[72, -90], [180, -72], [72, -54]], [[72, -90], [180, -108], [180, -72]], [[-216, -54], [-180, 0], [-216, 72]], [[-180, 0], [-18, 72], [-216, 72]], [[144, 72], [270, 18], [342, 72]], [[270, 18], [306, -36], [342, 72]], [[324, -126], [306, -162], [324, -234]], [[306, -162], [270, -198], [324, -234]], [[324, -234], [270, -198], [216, -216]], [[90, -180], [36, -234], [216, -216]], [[36, -234], [324, -234], [216, -216]], [[-90, -216], [36, -234], [-18, -180]], [[36, -234], [90, -180], [-18, -180]], [[324, -108], [342, 72], [306, -36]], [[324, -234], [342, -234], [324, -126]], [[324, -108], [342, -126], [342, 72]], [[324, -108], [324, -126], [342, -126]], [[324, -126], [342, -234], [342, -126]], [[-216, 198], [-360, -360], [-216, -360]], [[-216, 198], [-360, 198], [-360, -360]], [[342, -234], [486, -360], [486, -234]], [[342, -234], [342, -360], [486, -360]], [[342, -234], [486, 198], [342, 198]], [[342, -234], [486, -234], [486, 198]], [[342, 72], [342, 198], [-216, 198]], [[342, 72], [-216, 198], [-216, 72]], [[342, -360], [-216, -234], [-216, -360]], [[342, -360], [342, -234], [-216, -234]], [[54, 72], [90, 36], [126, 72]], [[-18, 72], [18, 36], [54, 72]]);
_local3 = new Array(new b2Vec2(234, -180), new b2Vec2(-198, -90), new b2Vec2(-90, -198), new b2Vec2(54, 18));
_local4 = new b2Vec2(162, -126);
_local5 = new b2Vec2(0, -90);
_local6 = false;
_local9 = "Indoor Loop";
_local7 = [600, 660];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-198, 0], [0, -72], [0, 0]], [[0, -54], [72, -36], [0, -36]], [[0, -54], [54, -54], [72, -36]], [[0, -36], [144, -18], [0, -18]], [[0, -36], [126, -36], [144, -18]], [[0, -18], [216, 0], [0, 0]], [[0, -18], [198, -18], [216, 0]], [[378, 0], [450, -18], [504, 0]], [[450, -18], [468, -36], [504, 0]], [[468, -36], [504, -90], [504, 0]], [[504, -72], [576, -54], [504, -54]], [[504, -72], [558, -72], [576, -54]], [[504, -54], [648, -36], [504, -36]], [[504, -54], [630, -54], [648, -36]], [[504, -36], [720, -18], [504, -18]], [[504, -36], [702, -36], [720, -18]], [[504, -18], [792, 0], [504, 0]], [[504, -18], [774, -18], [792, 0]], [[954, 0], [1008, 18], [954, 18]], [[954, 18], [1026, 54], [954, 54]], [[954, 18], [1008, 18], [1026, 54]], [[954, 54], [1008, 90], [954, 90]], [[954, 54], [1026, 54], [1008, 90]], [[1008, 90], [954, 108], [954, 90]], [[954, 0], [-486, 108], [-486, 0]], [[954, 0], [954, 108], [-486, 108]], [[900, 216], [846, 198], [900, 198]], [[900, 216], [810, 216], [846, 198]], [[900, 234], [738, 216], [900, 216]], [[900, 234], [702, 234], [738, 216]], [[900, 252], [630, 234], [900, 234]], [[900, 252], [594, 252], [630, 234]], [[900, 270], [522, 252], [900, 252]], [[900, 270], [486, 270], [522, 252]], [[900, 288], [450, 270], [900, 270]], [[900, 288], [414, 288], [450, 270]], [[126, 288], [180, 270], [252, 288]], [[126, 288], [162, 252], [180, 270]], [[126, 288], [126, 252], [162, 252]], [[126, 270], [54, 261], [126, 261]], [[126, 270], [54, 270], [54, 261]], [[126, 279], [-18, 270], [126, 270]], [[126, 279], [-18, 279], [-18, 270]], [[126, 288], [-90, 279], [126, 279]], [[126, 288], [-90, 288], [-90, 279]], [[1116, -54], [1116, 0], [1080, -36]], [[1116, -54], [1188, -72], [1242, -36]], [[1242, -36], [1134, 54], [1116, 0]], [[1242, -36], [1242, 36], [1134, 54]], [[1242, -36], [1116, 0], [1116, -54]], [[1116, 108], [1134, 54], [1224, 126]], [[1242, 36], [1224, 126], [1134, 54]], [[1116, 108], [1224, 126], [1080, 144]], [[1224, 126], [1026, 162], [1080, 144]], [[1224, 126], [1134, 216], [1026, 162]], [[1026, 162], [900, 288], [900, 198]], [[1026, 162], [1134, 216], [900, 288]], [[900, 288], [-270, 378], [-198, 288]], [[900, 288], [774, 378], [-270, 378]], [[-486, -162], [-630, 108], [-630, -162]], [[-486, -162], [-486, 108], [-630, 108]], [[-270, 324], [-198, 288], [-270, 378]], [[-288, 360], [-270, 324], [-270, 378]], [[-306, 270], [-342, 324], [-342, 270]], [[-396, 360], [-342, 324], [-342, 360]], [[-396, 360], [-396, 324], [-342, 324]], [[-342, 360], [-378, 396], [-396, 360]], [[-342, 360], [-324, 396], [-378, 396]], [[-324, 396], [-324, 450], [-378, 396]], [[-324, 396], [-306, 414], [-324, 450]], [[-306, 414], [-270, 450], [-324, 450]], [[-306, 414], [-270, 432], [-270, 450]], [[-270, 432], [-162, 450], [-270, 450]], [[-342, 324], [-378, 270], [-342, 270]], [[-342, 324], [-396, 324], [-378, 270]], [[-378, 270], [-342, 252], [-306, 270]], [[72, 450], [-198, 468], [-324, 450]], [[72, 450], [72, 468], [-198, 468]], [[72, 450], [90, 504], [72, 504]], [[90, 504], [72, 540], [72, 504]], [[90, 504], [108, 540], [72, 540]], [[72, 540], [198, 594], [72, 594]], [[72, 540], [198, 540], [198, 594]], [[198, 594], [342, 378], [342, 594]], [[198, 594], [198, 378], [342, 378]], [[-180, 468], [72, 468], [72, 594]], [[0, -54], [0, -72], [9, -54]]);
_local3 = new Array(new b2Vec2(126, -108), new b2Vec2(54, 162), new b2Vec2(558, -198));
_local4 = new b2Vec2(-450, -18);
_local5 = new b2Vec2(162, 540);
_local6 = true;
_local9 = "Fast and Furious";
_local7 = [960, 1050];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-522, -162], [-504, -180], [-468, -180]], [[-468, -180], [-414, -162], [-522, -162]], [[72, -162], [90, -180], [126, -162]], [[-108, -162], [-522, -54], [-522, -162]], [[-108, -162], [-108, -54], [-522, -54]], [[414, -162], [90, -54], [72, -162]], [[414, -162], [414, -54], [90, -54]], [[-198, -162], [-126, -180], [-108, -162]], [[-198, -162], [-162, -180], [-126, -180]], [[702, -162], [612, -144], [612, -198]], [[612, -198], [720, -216], [702, -162]], [[612, -198], [702, -270], [720, -216]], [[612, -198], [648, -288], [702, -270]], [[612, -198], [594, -288], [648, -288]], [[702, -162], [594, -54], [612, -144]], [[702, -162], [666, -54], [594, -54]], [[666, -54], [558, -18], [594, -54]], [[666, -54], [594, 18], [558, -18]], [[594, 18], [486, 18], [558, -18]], [[594, 18], [468, 72], [486, 18]], [[414, 72], [90, 162], [72, 72]], [[414, 72], [414, 162], [90, 162]], [[72, 72], [108, 54], [144, 72]], [[-90, 72], [-504, 162], [-540, 72]], [[-90, 72], [-108, 162], [-504, 162]], [[-540, 72], [-522, 54], [-468, 72]], [[-216, 72], [-108, 54], [-90, 72]], [[-216, 72], [-144, 54], [-108, 54]], [[-486, 342], [-450, 288], [-342, 324]], [[-342, 324], [-306, 288], [-252, 306]], [[-252, 306], [-198, 288], [-180, 324]], [[-180, 324], [-108, 306], [-72, 324]], [[-72, 324], [-36, 288], [54, 324]], [[54, 324], [72, 288], [144, 324]], [[144, 324], [162, 306], [216, 342]], [[216, 342], [252, 306], [288, 324]], [[288, 324], [414, 324], [414, 450]], [[288, 324], [216, 450], [216, 342]], [[216, 342], [144, 450], [144, 324]], [[144, 324], [-180, 450], [-180, 324]], [[144, 324], [144, 450], [-180, 450]], [[216, 342], [216, 450], [144, 450]], [[216, 450], [288, 324], [414, 450]], [[-180, 324], [-342, 324], [-252, 306]], [[-180, 324], [-342, 450], [-342, 324]], [[-180, 324], [-180, 450], [-342, 450]], [[-342, 324], [-486, 450], [-486, 342]], [[-342, 324], [-342, 450], [-486, 450]], [[288, -162], [378, -180], [414, -162]], [[378, -180], [414, -198], [414, -162]], [[522, -270], [468, -288], [594, -288]], [[522, -270], [468, -279], [468, -288]], [[567, -252], [522, -270], [594, -288]], [[594, -234], [567, -252], [594, -288]], [[612, -198], [594, -234], [594, -288]], [[-738, -18], [-630, -54], [-576, -18]], [[-576, -18], [-630, -9], [-738, -18]], [[-738, -18], [-630, -9], [-657, 9]], [[-657, 9], [-675, 36], [-738, -18]], [[-675, 36], [-684, 72], [-738, -18]], [[-756, 54], [-684, 72], [-684, 108]], [[-756, 54], [-738, -18], [-684, 72]], [[-684, 108], [-711, 198], [-756, 54]], [[-684, 108], [-666, 144], [-711, 198]], [[-666, 144], [-630, 171], [-711, 198]], [[-612, 252], [-711, 198], [-630, 171]], [[-612, 252], [-630, 171], [-522, 216]]);
_local3 = new Array(new b2Vec2(-18, -234), new b2Vec2(0, 0), new b2Vec2(540, -216), new b2Vec2(-648, 72), new b2Vec2(0, 234));
_local4 = new b2Vec2(-396, -180);
_local5 = new b2Vec2(360, 324);
_local6 = true;
_local9 = "Outdoor Terrain";
_local7 = [1150, 1400];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-198, 0], [0, -72], [0, 0]], [[0, -54], [72, -36], [0, -36]], [[0, -54], [54, -54], [72, -36]], [[0, -36], [144, -18], [0, -18]], [[0, -36], [126, -36], [144, -18]], [[0, -18], [216, 0], [0, 0]], [[0, -18], [198, -18], [216, 0]], [[378, 0], [450, -18], [504, 0]], [[450, -18], [468, -36], [504, 0]], [[504, -72], [576, -54], [504, -54]], [[504, -72], [558, -72], [576, -54]], [[504, -54], [648, -36], [504, -36]], [[504, -54], [630, -54], [648, -36]], [[504, -36], [720, -18], [504, -18]], [[504, -36], [702, -36], [720, -18]], [[504, -18], [792, 0], [504, 0]], [[504, -18], [774, -18], [792, 0]], [[954, 0], [1008, 18], [954, 18]], [[954, 18], [1026, 54], [954, 54]], [[954, 18], [1008, 18], [1026, 54]], [[954, 54], [1008, 90], [954, 90]], [[954, 54], [1026, 54], [1008, 90]], [[1008, 90], [954, 108], [954, 90]], [[954, 0], [-486, 108], [-486, 0]], [[954, 0], [954, 108], [-486, 108]], [[900, 216], [846, 198], [900, 198]], [[900, 216], [810, 216], [846, 198]], [[900, 234], [738, 216], [900, 216]], [[900, 234], [702, 234], [738, 216]], [[900, 252], [630, 234], [900, 234]], [[900, 252], [594, 252], [630, 234]], [[900, 270], [522, 252], [900, 252]], [[900, 270], [486, 270], [522, 252]], [[900, 288], [450, 270], [900, 270]], [[900, 288], [414, 288], [450, 270]], [[126, 288], [180, 270], [252, 288]], [[126, 288], [162, 252], [180, 270]], [[126, 288], [126, 252], [162, 252]], [[126, 270], [54, 261], [126, 261]], [[126, 270], [54, 270], [54, 261]], [[126, 279], [-18, 270], [126, 270]], [[126, 279], [-18, 279], [-18, 270]], [[126, 288], [-90, 279], [126, 279]], [[126, 288], [-90, 288], [-90, 279]], [[1116, -54], [1116, 0], [1080, -36]], [[1116, -54], [1188, -72], [1242, -36]], [[1242, -36], [1134, 54], [1116, 0]], [[1242, -36], [1242, 36], [1134, 54]], [[1242, -36], [1116, 0], [1116, -54]], [[1116, 108], [1134, 54], [1224, 126]], [[1242, 36], [1224, 126], [1134, 54]], [[1116, 108], [1224, 126], [1080, 144]], [[1224, 126], [1026, 162], [1080, 144]], [[1224, 126], [1134, 216], [1026, 162]], [[1026, 162], [900, 288], [900, 198]], [[1026, 162], [1134, 216], [900, 288]], [[900, 288], [-270, 378], [-198, 288]], [[900, 288], [774, 378], [-270, 378]], [[-486, -162], [-630, 108], [-630, -162]], [[-486, -162], [-486, 108], [-630, 108]], [[-270, 324], [-198, 288], [-270, 378]], [[-288, 360], [-270, 324], [-270, 378]], [[-306, 270], [-342, 324], [-342, 270]], [[-396, 360], [-342, 324], [-342, 360]], [[-396, 360], [-396, 324], [-342, 324]], [[-342, 360], [-378, 396], [-396, 360]], [[-342, 360], [-324, 396], [-378, 396]], [[-324, 396], [-324, 450], [-378, 396]], [[-324, 396], [-306, 414], [-324, 450]], [[-306, 414], [-270, 450], [-324, 450]], [[-306, 414], [-270, 432], [-270, 450]], [[-270, 432], [-162, 450], [-270, 450]], [[-342, 324], [-378, 270], [-342, 270]], [[-342, 324], [-396, 324], [-378, 270]], [[-378, 270], [-342, 252], [-306, 270]], [[72, 450], [-198, 468], [-324, 450]], [[72, 450], [72, 468], [-198, 468]], [[72, 450], [90, 504], [72, 504]], [[90, 504], [72, 540], [72, 504]], [[90, 504], [108, 540], [72, 540]], [[72, 540], [198, 594], [72, 594]], [[72, 540], [198, 540], [198, 594]], [[198, 594], [342, 378], [342, 594]], [[198, 594], [198, 378], [342, 378]], [[-180, 468], [72, 468], [72, 594]], [[0, -54], [0, -72], [9, -54]], [[468, -36], [504, -72], [504, 0]]);
_local3 = new Array(new b2Vec2(-270, 270), new b2Vec2(1044, -36), new b2Vec2(108, -72));
_local4 = new b2Vec2(162, 522);
_local5 = new b2Vec2(-450, 0);
_local6 = false;
_local7 = [1380, 1500];
_local9 = "Uphill Struggle";
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[216, 0], [288, -18], [360, 0]], [[288, -18], [360, -54], [360, 0]], [[360, 0], [0, 36], [0, 0]], [[360, 0], [324, 36], [0, 36]], [[684, -54], [684, 0], [648, -90]], [[756, -18], [684, 0], [684, -54]], [[684, 0], [756, -18], [828, 0]], [[549, 0], [504, 9], [495, 0]], [[549, 0], [540, 9], [504, 9]], [[549, 0], [567, -72], [585, -72]], [[459, -72], [477, -72], [495, 0]], [[720, 36], [972, 0], [972, 36]], [[720, 36], [684, 0], [972, 0]], [[360, -54], [396, -90], [360, 0]], [[648, 36], [684, 0], [720, 36]], [[576, 36], [612, 0], [648, 36]], [[324, 36], [360, 0], [396, 36]], [[468, 36], [540, 9], [576, 36]], [[468, 36], [504, 9], [540, 9]], [[468, 36], [432, 0], [441, -9]], [[396, 36], [432, 0], [468, 36]], [[468, 36], [468, 9], [468, 27]], [[468, 36], [459, -18], [468, 9]], [[468, 36], [468, 9], [477, -9]], [[405, -9], [414, 0], [396, 36]], [[387, -18], [396, -27], [396, 36]], [[378, -9], [378, 0], [360, 0]], [[576, 36], [567, 9], [576, -9]], [[576, 36], [585, 0], [603, -18]], [[648, 36], [630, 0], [639, 0]], [[648, 36], [648, -18], [657, -27]], [[684, 0], [666, 0], [666, -9]], [[-36, -18], [0, 0], [-108, 0]], [[-108, 0], [-54, -36], [-36, -18]], [[-63, -72], [-54, -36], [-108, 0]], [[-72, -90], [-63, -72], [-108, 0]], [[-90, -99], [-72, -90], [-108, 0]], [[-108, -99], [-90, -99], [-108, 0]], [[-108, 0], [-144, -99], [-108, -99]], [[-108, 0], [-144, 0], [-144, -99]], [[972, 0], [1080, -18], [1188, 0]], [[1080, -18], [1116, -36], [1188, 0]], [[1116, -36], [1134, -54], [1188, 0]], [[1134, -54], [1152, -90], [1188, 0]], [[1188, 0], [1152, -90], [1170, -162]], [[1188, 0], [1170, -288], [1188, -288]], [[1188, 0], [1170, -162], [1170, -288]], [[1188, -288], [1368, 36], [1188, 36]], [[1188, -288], [1368, -288], [1368, 36]], [[972, 36], [1188, 0], [1188, 36]], [[972, 36], [972, 0], [1188, 0]], [[1170, -288], [1368, -504], [1368, -288]], [[1170, -288], [1170, -504], [1368, -504]], [[-144, 0], [-324, -360], [-144, -360]], [[-144, 0], [-324, 0], [-324, -360]], [[0, 0], [-324, 36], [-324, 0]], [[0, 0], [0, 36], [-324, 36]], [[1368, 36], [-324, 180], [-324, 36]], [[1368, 36], [1368, 180], [-324, 180]], [[-144, -99], [-108, -288], [-108, -99]], [[-144, -99], [-144, -288], [-108, -288]]);
_local3 = new Array(new b2Vec2(1152, -216), new b2Vec2(522, -171));
_local4 = new b2Vec2(-90, -108);
_local5 = new b2Vec2(522, 0);
_local6 = true;
_local9 = "Hole in 2";
_local7 = [700, 850];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-126, -54], [-108, -36], [-162, 0]], [[-162, 0], [-108, -36], [-72, -18]], [[-162, 0], [-72, -18], [-18, 0]], [[-144, -90], [-126, -54], [-162, 0]], [[-162, -144], [-144, -90], [-162, 0]], [[144, 0], [18, 0], [72, -18]], [[144, 0], [72, -18], [108, -36]], [[144, 0], [108, -36], [126, -54]], [[144, 0], [126, -54], [144, -90]], [[144, 0], [144, -90], [162, -144]], [[162, -144], [162, 0], [144, 0]], [[162, -180], [144, -234], [162, -324]], [[144, -234], [126, -270], [162, -324]], [[126, -270], [108, -288], [162, -324]], [[162, -324], [108, -288], [72, -306]], [[162, -324], [72, -306], [18, -324]], [[-162, -324], [-18, -324], [-72, -306]], [[-162, -324], [-72, -306], [-108, -288]], [[-162, -324], [-108, -288], [-126, -270]], [[-162, -324], [-126, -270], [-144, -234]], [[-162, -324], [-144, -234], [-162, -180]], [[-198, -360], [-162, 0], [-198, 36]], [[-198, -360], [-162, -324], [-162, 0]], [[-198, 36], [162, 0], [198, 36]], [[-198, 36], [-162, 0], [162, 0]], [[198, 36], [162, -324], [198, -360]], [[198, 36], [162, 0], [162, -324]], [[198, -360], [-162, -324], [-198, -360]], [[198, -360], [162, -324], [-162, -324]], [[0, -162], [-27, -144], [-36, -162]], [[0, -162], [-18, -135], [-27, -144]], [[0, -162], [0, -126], [-18, -135]], [[0, -162], [18, -135], [0, -126]], [[0, -162], [27, -144], [18, -135]], [[0, -162], [36, -162], [27, -144]], [[0, -162], [27, -180], [36, -162]], [[0, -162], [18, -189], [27, -180]], [[0, -162], [0, -198], [18, -189]], [[0, -162], [-18, -189], [0, -198]], [[0, -162], [-27, -180], [-18, -189]], [[0, -162], [-36, -162], [-27, -180]]);
_local3 = new Array(new b2Vec2(0, -306), new b2Vec2(108, -261), new b2Vec2(-108, -261));
_local4 = new b2Vec2(0, -18);
_local5 = new b2Vec2(0, 0);
_local6 = true;
_local9 = "Loop di Loop";
_local7 = [300, 420];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-180, -108], [-144, -126], [-36, -108]], [[-180, -108], [-162, -144], [-144, -126]], [[-36, -108], [36, -18], [-162, -18]], [[-36, -108], [72, -72], [36, -18]], [[-198, -72], [-36, -108], [-162, -18]], [[-198, -72], [-180, -108], [-36, -108]], [[-288, -144], [-306, -117], [-324, -144]], [[-288, -144], [-297, -126], [-306, -117]], [[-306, -117], [-324, -108], [-324, -144]], [[-324, -108], [-504, -144], [-324, -144]], [[-324, -108], [-504, -108], [-504, -144]], [[-504, -108], [-531, -126], [-504, -144]], [[-504, -108], [-522, -117], [-531, -126]], [[-504, -144], [-531, -126], [-540, -144]], [[-648, -108], [-612, -126], [-621, -108]], [[-648, -108], [-630, -126], [-612, -126]], [[-621, -108], [-810, -45], [-819, -108]], [[-621, -108], [-657, -45], [-810, -45]], [[-936, -108], [-846, -144], [-819, -108]], [[-936, -108], [-900, -144], [-846, -144]], [[-810, -45], [-1008, -108], [-936, -108]], [[-810, -45], [-1026, -45], [-1008, -108]], [[-936, -108], [-819, -108], [-810, -45]], [[-1035, -108], [-1035, -117], [-1008, -108]], [[-1071, -108], [-1053, -126], [-1035, -117]], [[-1071, -108], [-1062, -135], [-1053, -126]], [[-1071, -153], [-1062, -135], [-1071, -108]], [[-1080, -180], [-1071, -153], [-1071, -108]], [[-1143, -189], [-1359, -234], [-1269, -234]], [[-1143, -189], [-1377, -189], [-1359, -234]], [[-1269, -234], [-1116, -234], [-1143, -189]], [[-1377, -189], [-1377, -324], [-1359, -234]], [[-1395, -189], [-1377, -360], [-1377, -189]], [[-1395, -189], [-1395, -360], [-1377, -360]], [[-1062, -45], [-1035, -117], [-1035, -45]], [[-1062, -45], [-1071, -108], [-1035, -117]], [[-1035, -45], [-1008, -108], [-1026, -45]], [[-1035, -45], [-1035, -108], [-1008, -108]], [[-990, -324], [-864, -261], [-990, -261]], [[-990, -324], [-864, -324], [-864, -261]], [[-1260, -234], [-1206, -252], [-1206, -234]], [[-1206, -252], [-1170, -234], [-1206, -234]], [[-1206, -252], [-1170, -270], [-1170, -234]], [[-1170, -270], [-1116, -234], [-1170, -234]], [[-1170, -270], [-1134, -270], [-1116, -234]], [[-864, -324], [-792, -306], [-864, -261]], [[-792, -306], [-792, -270], [-864, -261]], [[-792, -306], [-747, -324], [-792, -270]], [[-666, -306], [-648, -333], [-639, -333]], [[-666, -306], [-666, -324], [-648, -333]], [[-639, -333], [-594, -288], [-666, -306]], [[-639, -333], [-603, -315], [-594, -288]], [[-504, -324], [-594, -288], [-603, -315]], [[-504, -324], [-504, -297], [-594, -288]], [[-504, -324], [-468, -297], [-504, -297]], [[-504, -324], [-468, -342], [-468, -297]], [[-1044, -297], [-990, -324], [-990, -261]], [[-468, -342], [-450, -324], [-468, -297]], [[-324, -324], [-252, -324], [-216, -306]], [[-216, -306], [-288, -288], [-324, -324]], [[-216, -306], [-216, -288], [-288, -288]], [[-216, -306], [-144, -288], [-216, -288]], [[-216, -306], [-144, -306], [-144, -288]], [[-144, -306], [-117, -315], [-81, -306]], [[-81, -306], [-99, -324], [-90, -333]], [[-81, -306], [-117, -315], [-99, -324]], [[-90, -333], [-81, -351], [-81, -306]], [[-81, -351], [-72, -378], [-81, -306]], [[-72, -288], [-81, -306], [-72, -378]], [[-72, -288], [-144, -306], [-81, -306]], [[-72, -288], [-144, -288], [-144, -306]], [[-18, -414], [0, -432], [18, -414]], [[18, -414], [-9, -405], [-18, -414]], [[18, -414], [27, -405], [-9, -405]], [[27, -405], [99, -369], [36, -378]], [[27, -405], [99, -405], [99, -369]], [[36, -378], [-9, -405], [27, -405]], [[99, -405], [144, -360], [99, -369]], [[99, -405], [144, -396], [144, -360]], [[144, -396], [180, -369], [144, -360]], [[144, -396], [180, -405], [180, -369]], [[180, -405], [198, -387], [180, -369]], [[180, -405], [198, -432], [198, -387]], [[198, -531], [216, -405], [198, -387]], [[198, -531], [216, -531], [216, -405]], [[-216, -432], [-216, -459], [-90, -459]], [[198, -18], [216, -54], [252, -18]], [[252, -18], [216, 0], [198, -18]], [[252, -18], [288, 0], [216, 0]], [[432, 0], [270, 36], [216, 0]], [[432, 0], [396, 36], [270, 36]], [[432, 0], [450, 18], [396, 36]], [[432, 0], [468, -18], [450, 18]], [[468, -18], [486, 0], [450, 18]], [[468, -18], [486, -54], [486, 0]], [[486, -144], [504, -36], [486, 0]], [[486, -144], [504, -144], [504, -36]], [[-216, -432], [-333, -459], [-216, -459]], [[-333, -459], [-279, -468], [-243, -459]], [[-333, -459], [-297, -477], [-279, -468]], [[-333, -459], [-306, -486], [-297, -477]], [[-333, -459], [-315, -504], [-306, -486]], [[-333, -459], [-324, -540], [-315, -504]], [[-333, -612], [-324, -540], [-333, -459]], [[-333, -612], [-324, -612], [-324, -540]]);
_local3 = new Array(new b2Vec2(144, -108), new b2Vec2(-414, -162), new b2Vec2(-1098, -270), new b2Vec2(-333, -396), new b2Vec2(-90, -495), new b2Vec2(-306, -576), new b2Vec2(-873, -225));
_local4 = new b2Vec2(468, -126);
_local5 = new b2Vec2(-216, -459);
_local6 = false;
_local9 = "Outdoor Fun";
_local7 = [2100, 2400];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-198, -162], [-180, -72], [-198, -72]], [[-180, -72], [-144, -36], [-180, -36]], [[-144, -36], [-90, -18], [-144, -18]], [[-144, -18], [144, 0], [-144, 0]], [[-144, -18], [144, -18], [144, 0]], [[90, -18], [144, -36], [144, -18]], [[144, -36], [180, -72], [180, -36]], [[180, -72], [198, -162], [198, -72]], [[198, -162], [162, -198], [198, -198]], [[162, -198], [108, -216], [162, -216]], [[-198, -198], [-162, -198], [-198, -162]], [[-162, -216], [-108, -216], [-162, -198]], [[-126, -144], [0, -126], [-126, -126]], [[0, -126], [126, -144], [126, -126]], [[18, -144], [126, -144], [0, -126]], [[0, -216], [18, -144], [0, -126]], [[54, -144], [18, -144], [18, -162]], [[18, -162], [18, -144], [0, -216]], [[0, -252], [18, -252], [0, -216]], [[108, -216], [162, -234], [162, -216]], [[108, -216], [90, -216], [162, -234]], [[0, -216], [0, -126], [-18, -144]], [[-18, -144], [-18, -162], [0, -216]], [[-54, -144], [-18, -162], [-18, -144]], [[-18, -144], [0, -126], [-126, -144]], [[0, -216], [-18, -252], [0, -252]], [[-18, -252], [0, -270], [0, -252]], [[-18, -252], [-54, -270], [0, -270]], [[0, -270], [18, -252], [0, -252]], [[0, -270], [54, -270], [18, -252]], [[-162, -216], [-162, -234], [-108, -216]], [[-90, -216], [-108, -216], [-162, -234]], [[-198, -234], [-198, -288], [-180, -252]], [[-198, -288], [-198, -324], [-180, -324]], [[-198, -342], [-162, -342], [-180, -324]], [[162, -234], [180, -252], [180, -234]], [[180, -252], [198, -288], [198, -252]], [[198, -288], [180, -324], [198, -324]], [[180, -324], [162, -342], [198, -342]], [[54, -324], [126, -288], [54, -270]], [[-54, -324], [-54, -270], [-126, -288]], [[0, -306], [-54, -270], [-54, -324]], [[0, -306], [0, -270], [-54, -270]], [[54, -324], [0, -270], [0, -306]], [[54, -324], [54, -270], [0, -270]], [[-180, -252], [-162, -234], [-198, -234]], [[-162, -234], [-198, -198], [-198, -234]], [[-162, -234], [-162, -198], [-198, -198]], [[-180, -72], [-198, -36], [-198, -72]], [[-180, -72], [-180, -36], [-198, -36]], [[-144, -36], [-198, 0], [-198, -36]], [[-144, -36], [-144, 0], [-198, 0]], [[198, -36], [144, 0], [144, -36]], [[198, -36], [198, 0], [144, 0]], [[198, -36], [180, -72], [198, -72]], [[198, -36], [180, -36], [180, -72]], [[162, -198], [198, -234], [198, -198]], [[162, -198], [162, -234], [198, -234]], [[180, -234], [198, -252], [198, -234]], [[180, -234], [180, -252], [198, -252]], [[180, -324], [198, -342], [198, -324]], [[-198, -342], [-180, -324], [-198, -324]], [[-198, -378], [-162, -342], [-198, -342]], [[-198, -378], [-90, -378], [-162, -342]], [[198, -342], [90, -378], [198, -378]], [[198, -342], [162, -342], [90, -378]], [[90, -378], [198, -396], [198, -378]], [[90, -378], [0, -396], [198, -396]], [[0, -396], [-198, -378], [-198, -396]], [[0, -396], [-90, -378], [-198, -378]], [[-198, -396], [198, -432], [198, -396]], [[-198, -396], [-198, -432], [198, -432]], [[198, -432], [234, 0], [198, 0]], [[198, -432], [234, -432], [234, 0]], [[234, 0], [-234, 36], [-234, 0]], [[234, 0], [234, 36], [-234, 36]], [[-234, -432], [-198, 0], [-234, 0]], [[-234, -432], [-198, -432], [-198, 0]]);
_local3 = new Array(new b2Vec2(0, -360), new b2Vec2(162, -162), new b2Vec2(-36, -216));
_local4 = new b2Vec2(0, -36);
_local5 = new b2Vec2(0, -18);
_local6 = true;
_local9 = "Lingotto";
_local7 = [1650, 1770];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[0, 0], [18, -108], [36, -54]], [[0, 0], [36, -54], [54, -36]], [[0, 0], [54, -36], [90, -18]], [[0, 0], [90, -18], [162, 0]], [[-54, -36], [-36, -54], [0, 0]], [[0, 0], [-36, -54], [-18, -108]], [[-90, -18], [-54, -36], [0, 0]], [[0, 0], [-162, 0], [-90, -18]], [[0, 0], [-18, -108], [18, -108]], [[-54, -234], [18, -198], [-18, -198]], [[-54, -234], [54, -234], [18, -198]], [[198, 0], [270, -54], [270, 0]], [[270, 0], [342, -54], [342, 0]], [[270, -54], [342, -54], [270, 0]], [[324, -63], [288, -72], [324, -72]], [[324, -63], [288, -63], [288, -72]], [[315, -63], [297, -54], [297, -63]], [[315, -63], [315, -54], [297, -54]], [[558, 0], [522, -18], [540, -36]], [[558, 0], [540, -36], [558, -72]], [[558, -72], [666, 0], [558, 0]], [[558, -72], [666, -72], [666, 0]], [[666, -72], [810, 0], [666, 0]], [[486, 0], [522, -18], [558, 0]], [[342, 0], [342, -54], [414, 0]], [[1026, 0], [972, -36], [990, -54]], [[1026, 0], [990, -54], [1008, -90]], [[936, -18], [972, -36], [1026, 0]], [[882, 0], [936, -18], [1026, 0]], [[1026, 0], [1008, -90], [1026, -144]], [[1026, -378], [1062, 0], [1026, 0]], [[1026, -378], [1062, -378], [1062, 0]], [[1062, 0], [0, 234], [0, 0]], [[1062, 0], [1062, 234], [0, 234]], [[-378, 0], [-306, -18], [-234, 0]], [[-342, -36], [-306, -18], [-378, 0]], [[-360, -54], [-342, -36], [-378, 0]], [[-378, -90], [-360, -54], [-378, 0]], [[-396, -108], [-378, -90], [-378, 0]], [[-432, -126], [-396, -108], [-378, 0]], [[-378, 0], [-486, -36], [-477, -54]], [[-378, 0], [-513, -18], [-486, -36]], [[-378, 0], [-594, 0], [-513, -18]], [[-846, 0], [-846, -54], [-702, 0]], [[-846, -54], [-954, 0], [-954, -54]], [[-846, -54], [-846, 0], [-954, 0]], [[-1350, 0], [-1278, -18], [-1206, 0]], [[-1350, 0], [-1314, -36], [-1278, -18]], [[-1332, -54], [-1314, -36], [-1350, 0]], [[-1350, -90], [-1332, -54], [-1350, 0]], [[-1368, 0], [-1350, -90], [-1350, 0]], [[-1368, 0], [-1368, -162], [-1350, -90]], [[-1404, 0], [-1368, -342], [-1368, 0]], [[-1404, 0], [-1404, -342], [-1368, -342]], [[0, 0], [-1404, 198], [-1404, 0]], [[0, 0], [0, 198], [-1404, 198]], [[-630, -270], [-1206, -270], [-1278, -324]], [[-630, -270], [-882, -234], [-1206, -270]], [[-1278, -324], [-630, -342], [-630, -270]], [[-1278, -324], [-1368, -342], [-630, -342]], [[-630, -306], [-54, -342], [-54, -306]], [[-630, -306], [-630, -342], [-54, -342]], [[54, -342], [-54, -234], [-54, -342]], [[54, -342], [54, -234], [-54, -234]], [[-1404, -342], [0, -486], [0, -342]], [[-1404, -342], [-1404, -486], [0, -486]], [[270, -270], [54, -234], [54, -342]], [[54, -342], [558, -306], [270, -270]], [[54, -342], [558, -342], [558, -306]], [[558, -342], [846, -288], [558, -306]], [[558, -342], [918, -306], [846, -288]], [[558, -342], [954, -342], [918, -306]], [[0, -342], [1026, -486], [1026, -342]], [[0, -342], [0, -486], [1026, -486]], [[1062, -486], [1026, -378], [1026, -486]], [[1062, -486], [1062, -378], [1026, -378]], [[1062, -486], [1206, 234], [1062, 234]], [[1062, -486], [1206, -486], [1206, 234]], [[-1404, 198], [-1440, -486], [-1404, -486]], [[-1404, 198], [-1440, 198], [-1440, -486]], [[-630, -306], [-504, -288], [-630, -270]], [[-630, -306], [-468, -288], [-504, -288]], [[-630, -306], [-54, -306], [-468, -288]], [[-54, -306], [-270, -252], [-468, -288]], [[-54, -306], [-54, -234], [-270, -252]], [[-954, -36], [-981, -45], [-954, -45]], [[-954, -36], [-990, -36], [-981, -45]], [[-954, -27], [-1017, -36], [-954, -36]], [[-954, -27], [-1026, -27], [-1017, -36]], [[-954, -18], [-1053, -27], [-954, -27]], [[-954, -18], [-1062, -18], [-1053, -27]], [[-1098, -9], [-954, -18], [-954, -9]], [[-1098, -9], [-1089, -18], [-954, -18]], [[-1134, 0], [-954, -9], [-954, 0]], [[-1134, 0], [-1125, -9], [-954, -9]], [[-477, -54], [-459, -126], [-378, 0]], [[-459, -126], [-432, -126], [-378, 0]]);
_local3 = new Array(new b2Vec2(-972, -108), new b2Vec2(-1332, -234), new b2Vec2(0, -180), new b2Vec2(306, -90), new b2Vec2(1008, -234), new b2Vec2(-432, -252), new b2Vec2(486, -144));
_local4 = new b2Vec2(-198, -18);
_local5 = new b2Vec2(-198, 0);
_local6 = true;
_local9 = "Motor Park";
_local7 = [2000, 2600];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-18, 126], [18, 162], [-18, 162]], [[-18, 126], [18, 126], [18, 162]], [[18, 126], [90, 108], [90, 126]], [[90, 108], [126, 90], [126, 108]], [[126, 90], [144, 72], [144, 90]], [[144, 72], [162, 36], [162, 72]], [[162, 36], [180, -36], [180, 36]], [[216, -72], [180, -36], [180, -72]], [[216, -72], [216, -36], [180, -36]], [[-18, 162], [-36, 135], [-18, 126]], [[-18, 162], [-45, 144], [-36, 135]], [[-54, 162], [-45, 144], [-18, 162]], [[-90, 90], [-126, 108], [-126, 90]], [[-126, 108], [-144, 126], [-144, 108]], [[-144, 126], [-162, 162], [-162, 126]], [[-162, 162], [-198, 234], [-198, 162]], [[-162, 162], [-162, 234], [-198, 234]], [[-162, 234], [-144, 270], [-162, 270]], [[-144, 270], [-108, 288], [-144, 288]], [[-108, 288], [144, 324], [-126, 324]], [[-108, 288], [144, 288], [144, 324]], [[180, -72], [198, -108], [216, -72]], [[216, -72], [270, -36], [216, -36]], [[450, -36], [180, 36], [180, -36]], [[450, -36], [450, 36], [180, 36]], [[144, 216], [144, 288], [108, 288]], [[198, 180], [198, 216], [144, 216]], [[198, 180], [234, 126], [234, 180]], [[252, 99], [270, 90], [270, 126]], [[270, 126], [234, 126], [243, 108]], [[270, 126], [243, 108], [252, 99]], [[450, 90], [270, 126], [270, 90]], [[450, 90], [450, 126], [270, 126]], [[450, 90], [504, 72], [504, 90]], [[504, 72], [522, 90], [504, 90]], [[504, 72], [522, 54], [522, 90]], [[522, 54], [540, 90], [522, 90]], [[522, 54], [540, 18], [540, 90]], [[540, -18], [522, -54], [540, -54]], [[540, -54], [504, -72], [540, -72]], [[540, -54], [522, -54], [504, -72]], [[540, -72], [468, -90], [540, -108]], [[540, -72], [504, -72], [468, -90]], [[540, -108], [558, 126], [540, 126]], [[540, -108], [558, -108], [558, 126]], [[90, -90], [-72, -108], [90, -108]], [[90, -90], [-72, -90], [-72, -108]], [[342, -216], [396, -198], [270, -198]], [[90, -108], [126, -108], [90, -90]], [[90, -108], [126, -126], [126, -108]], [[126, -126], [144, -126], [126, -108]], [[126, -126], [144, -144], [144, -126]], [[-126, -180], [-108, -144], [-126, -144]], [[-108, -144], [-90, -126], [-108, -126]], [[-90, -126], [-54, -108], [-90, -108]], [[-126, -288], [-108, -288], [-126, -252]], [[-108, -306], [-90, -306], [-108, -288]], [[-90, -324], [-54, -324], [-90, -306]], [[-90, -126], [-198, 90], [-198, -126]], [[-90, -126], [-90, 90], [-198, 90]], [[-72, -108], [-90, -90], [-90, -108]], [[-72, -108], [-72, -90], [-90, -90]], [[-108, -126], [-198, -144], [-108, -144]], [[-108, -126], [-198, -126], [-198, -144]], [[-126, 108], [-198, 90], [-126, 90]], [[-126, 108], [-198, 108], [-198, 90]], [[-144, 108], [-198, 126], [-198, 108]], [[-144, 108], [-144, 126], [-198, 126]], [[-162, 126], [-198, 162], [-198, 126]], [[-162, 126], [-162, 162], [-198, 162]], [[-162, 234], [-198, 324], [-198, 234]], [[-162, 234], [-162, 270], [-198, 324]], [[-144, 288], [-126, 324], [-198, 324]], [[-144, 288], [-108, 288], [-126, 324]], [[-198, 324], [-144, 270], [-144, 288]], [[-198, 324], [-162, 270], [-144, 270]], [[-108, -306], [-126, -288], [-126, -342]], [[-108, -306], [-108, -288], [-126, -288]], [[-126, -342], [-90, -306], [-108, -306]], [[-126, -342], [-90, -324], [-90, -306]], [[-54, -342], [-90, -324], [-126, -342]], [[-54, -342], [-54, -324], [-90, -324]], [[-126, -414], [-198, -144], [-198, -414]], [[-126, -414], [-126, -144], [-198, -144]], [[-126, -414], [108, -342], [-126, -342]], [[-126, -414], [108, -414], [108, -342]], [[-54, -342], [108, -342], [-54, -324]], [[270, -342], [198, -306], [108, -342]], [[558, -342], [522, -324], [486, -342]], [[558, -342], [540, -306], [522, -324]], [[558, -342], [558, -270], [540, -306]], [[522, -144], [540, -162], [558, -126]], [[540, -162], [558, -198], [558, -126]], [[558, -126], [504, -126], [522, -144]], [[558, -126], [468, -108], [504, -126]], [[558, -126], [558, -108], [468, -108]], [[540, -108], [468, -90], [468, -108]], [[342, -216], [414, -198], [396, -198]], [[342, -216], [414, -234], [414, -198]], [[414, -234], [486, -216], [414, -198]], [[414, -234], [486, -234], [486, -216]], [[108, -342], [558, -414], [558, -342]], [[108, -342], [108, -414], [558, -414]], [[558, -414], [666, 126], [558, 126]], [[558, -414], [666, -414], [666, 126]], [[450, 126], [540, 90], [540, 126]], [[450, 126], [450, 90], [540, 90]], [[198, 36], [162, 72], [162, 36]], [[162, 72], [144, 90], [144, 72]], [[144, 90], [126, 108], [126, 90]], [[126, 108], [90, 126], [90, 108]], [[90, 126], [18, 162], [18, 126]], [[0, 180], [-45, 180], [-54, 162]], [[0, 180], [-27, 189], [-45, 180]], [[-54, 162], [18, 162], [0, 180]], [[144, 216], [198, 216], [144, 324]], [[198, 180], [234, 180], [198, 216]], [[234, 126], [342, 126], [234, 180]], [[450, -36], [459, 27], [450, 36]], [[450, -36], [459, -27], [459, 27]], [[144, 324], [-198, 486], [-198, 324]], [[144, 324], [144, 486], [-198, 486]], [[144, 486], [144, 324], [198, 216]], [[144, 486], [198, 216], [234, 180]], [[144, 486], [234, 180], [342, 126]], [[144, 486], [666, 126], [666, 486]], [[144, 486], [342, 126], [666, 126]], [[-198, -414], [666, -522], [666, -414]], [[-198, -414], [-198, -522], [666, -522]], [[-198, 486], [-306, -522], [-198, -522]], [[-198, 486], [-306, 486], [-306, -522]], [[-72, -180], [90, -198], [126, -180]], [[-72, -180], [-18, -198], [90, -198]]);
_local3 = new Array(new b2Vec2(270, 72), new b2Vec2(288, -252), new b2Vec2(162, -108), new b2Vec2(-108, 144), new b2Vec2(144, -216));
_local4 = new b2Vec2(0, 108);
_local5 = new b2Vec2(0, 126);
_local6 = false;
_local9 = "The Strange";
_local7 = [1200, 1500];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[0, 0], [-36, -18], [-18, -36]], [[0, 0], [-18, -36], [0, -72]], [[-72, 0], [-36, -18], [0, 0]], [[0, 0], [18, -36], [36, -18]], [[0, 0], [0, -72], [18, -36]], [[0, 0], [36, -18], [72, 0]], [[144, 0], [162, 108], [144, 126]], [[144, 0], [162, 18], [162, 108]], [[-144, 126], [-162, 18], [-144, 0]], [[-144, 126], [-162, 108], [-162, 18]], [[-144, 0], [144, 126], [-144, 126]], [[-144, 0], [144, 0], [144, 126]], [[198, 180], [216, 162], [252, 216]], [[216, 162], [234, 126], [252, 216]], [[252, 216], [162, 198], [198, 180]], [[252, -90], [216, -36], [198, -54]], [[234, 0], [216, -36], [252, -90]], [[252, -90], [198, -54], [162, -72]], [[252, 216], [234, 0], [252, -90]], [[252, 216], [234, 126], [234, 0]], [[-270, -90], [-216, -54], [-234, -36]], [[-270, -90], [-234, -36], [-252, 0]], [[-180, -72], [-216, -54], [-270, -90]], [[-234, 162], [-216, 180], [-270, 216]], [[-252, 126], [-234, 162], [-270, 216]], [[-270, 216], [-216, 180], [-180, 198]], [[-270, -90], [-252, 0], [-252, 126]], [[-270, 216], [162, 198], [252, 216]], [[-270, 216], [-180, 198], [162, 198]], [[0, -72], [-18, -108], [18, -108]], [[-18, -108], [-36, -126], [0, -144]], [[-36, -126], [-72, -144], [0, -144]], [[72, -144], [36, -126], [0, -144]], [[0, -144], [18, -108], [-18, -108]], [[0, -144], [36, -126], [18, -108]], [[-90, -90], [-90, -72], [-180, -72]], [[-90, -90], [-81, -81], [-90, -72]], [[-180, -72], [-270, -90], [-90, -90]], [[162, -72], [72, -72], [72, -90]], [[252, -90], [162, -72], [72, -90]], [[72, -72], [63, -81], [72, -90]], [[252, -162], [-270, -144], [-270, -162]], [[252, -162], [252, -144], [-270, -144]], [[-252, 126], [-270, 216], [-270, -90]], [[-270, 0], [-306, -72], [-270, -90]], [[-324, -54], [-306, -72], [-270, 0]], [[-342, -18], [-324, -54], [-270, 0]], [[-342, 0], [-342, -18], [-270, 0]], [[-270, 18], [-342, 9], [-270, 0]], [[-270, 36], [-342, 27], [-270, 18]], [[-270, 54], [-342, 45], [-270, 36]], [[-486, 36], [-468, 18], [-468, 54]], [[-468, 54], [-540, 54], [-486, 36]], [[-270, 54], [-738, 216], [-738, 54]], [[-270, 54], [-270, 216], [-738, 216]], [[-468, 54], [-459, 18], [-450, 54]], [[-450, 54], [-441, 18], [-432, 54]], [[-432, 54], [-423, 18], [-414, 54]], [[-414, 54], [-405, 27], [-396, 54]], [[-396, 54], [-387, 36], [-378, 54]], [[-378, 54], [-369, 36], [-360, 54]], [[-360, 54], [-351, 45], [-342, 54]], [[-702, 0], [-684, 18], [-738, 54]], [[-684, 18], [-648, 36], [-738, 54]], [[-648, 36], [-594, 54], [-738, 54]], [[-720, -36], [-702, 0], [-738, 54]], [[-738, -90], [-720, -36], [-738, 54]], [[-270, -162], [-522, -126], [-522, -144]], [[-270, -162], [-270, -144], [-522, -126]], [[-522, -126], [-540, -144], [-522, -144]], [[-522, -126], [-540, -126], [-540, -144]], [[-540, -126], [-576, -162], [-540, -144]], [[-540, -126], [-576, -126], [-576, -162]], [[-612, -144], [-594, -180], [-576, -162]], [[-612, -144], [-612, -162], [-594, -180]], [[-576, -162], [-594, -126], [-612, -144]], [[-576, -162], [-576, -126], [-594, -126]], [[-738, 216], [-954, 216], [-954, -486]], [[414, -18], [666, -27], [666, -18]], [[414, -18], [423, -27], [666, -27]], [[486, -27], [666, -36], [666, -27]], [[486, -27], [495, -36], [666, -36]], [[558, -36], [666, -45], [666, -36]], [[558, -36], [567, -45], [666, -45]], [[630, -45], [666, -54], [666, -45]], [[630, -45], [639, -54], [666, -54]], [[252, -90], [378, -18], [252, -18]], [[-18, -162], [18, -414], [18, -162]], [[-18, -162], [-18, -414], [18, -414]], [[666, -54], [738, -18], [666, -18]], [[666, -54], [738, -90], [738, -18]], [[738, -90], [756, -18], [738, -18]], [[738, -90], [756, -108], [756, -18]], [[756, -108], [774, -18], [756, -18]], [[756, -108], [774, -144], [774, -18]], [[774, -144], [828, -18], [774, -18]], [[774, -144], [828, -144], [828, -18]], [[828, -144], [846, -108], [846, -18]], [[846, -18], [828, -18], [828, -144]], [[846, -108], [864, -90], [846, -18]], [[864, -90], [936, -54], [846, -18]], [[846, -18], [936, -54], [1098, -54]], [[1098, -54], [1278, -342], [1278, -54]], [[1098, -54], [1098, -342], [1278, -342]], [[846, -18], [1098, -54], [1278, -18]], [[1098, -54], [1278, -54], [1278, -18]], [[252, 126], [1278, -18], [1278, 126]], [[252, 126], [252, -18], [1278, -18]], [[414, 126], [252, 378], [252, 126]], [[414, 126], [414, 378], [252, 378]], [[252, 378], [-522, 216], [252, 216]], [[252, 378], [-522, 378], [-522, 216]], [[252, -144], [252, -162], [261, -153]], [[-738, 216], [-954, -486], [-738, -486]], [[-738, -450], [-18, -306], [-738, -306]], [[-738, -450], [-18, -450], [-18, -306]], [[-504, -306], [-612, -297], [-738, -306]], [[-612, -297], [-648, -288], [-738, -306]], [[-648, -288], [-684, -270], [-738, -306]], [[-684, -270], [-702, -252], [-738, -306]], [[-702, -252], [-711, -234], [-738, -306]], [[-711, -234], [-720, -180], [-738, -306]], [[-720, -180], [-738, -90], [-738, -306]], [[-720, -180], [-720, -36], [-738, -90]]);
_local3 = new Array(new b2Vec2(180, -36), new b2Vec2(522, -72), new b2Vec2(-648, -234), new b2Vec2(-414, -54));
_local4 = new b2Vec2(-36, -180);
_local5 = new b2Vec2(801, -144);
_local6 = false;
_local9 = "Indoor Vert";
_local7 = [1200, 1450];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-90, 0], [-36, -90], [0, 0]], [[-90, 0], [-72, -54], [-36, -90]], [[0, 0], [0, -108], [36, -90]], [[0, 0], [-36, -90], [0, -108]], [[36, -90], [90, 0], [0, 0]], [[36, -90], [72, -54], [90, 0]], [[90, 0], [0, 36], [-90, 0]], [[-216, 108], [-180, 54], [-162, 72]], [[-198, 18], [-180, 54], [-216, 108]], [[-216, -18], [-198, 18], [-216, 108]], [[-216, -18], [-198, -18], [-198, 18]], [[-216, -18], [-180, -36], [-198, -18]], [[-216, -18], [-198, -54], [-180, -36]], [[-216, -18], [-216, -54], [-198, -54]], [[-216, -18], [-234, -36], [-216, -54]], [[-216, -18], [-270, -18], [-234, -36]], [[-216, 108], [-162, 72], [-162, 126]], [[-162, 126], [-216, 126], [-216, 108]], [[234, 126], [162, 72], [180, 54]], [[234, 126], [180, 54], [198, 18]], [[234, 126], [198, 18], [198, -18]], [[198, -18], [234, -18], [234, 126]], [[198, -18], [198, -54], [216, -54]], [[198, -18], [180, -36], [198, -54]], [[216, -54], [234, -36], [198, -18]], [[198, -18], [234, -36], [270, -18]], [[-216, -18], [-522, 126], [-522, -18]], [[-216, -18], [-216, 126], [-522, 126]], [[-36, 108], [-36, 126], [-162, 126]], [[-54, 99], [-27, 99], [-36, 108]], [[-54, 99], [-36, 90], [-27, 99]], [[-162, 126], [-162, 72], [-54, 99]], [[-54, 99], [-36, 108], [-162, 126]], [[36, 126], [36, 108], [234, 126]], [[36, 108], [36, 90], [54, 99]], [[36, 108], [27, 99], [36, 90]], [[162, 72], [234, 126], [54, 99]], [[234, 126], [36, 108], [54, 99]], [[-36, 126], [-54, 144], [-162, 126]], [[162, 126], [54, 144], [36, 126]], [[0, -198], [-54, -234], [54, -234]], [[-54, -234], [18, -252], [54, -234]], [[-54, -234], [-18, -252], [18, -252]], [[126, -234], [162, -198], [126, -198]], [[162, -198], [198, -180], [162, -180]], [[198, -180], [270, -162], [198, -162]], [[-126, -234], [-126, -198], [-162, -198]], [[-162, -180], [-198, -180], [-162, -198]], [[-198, -162], [-270, -162], [-198, -180]], [[-270, -162], [-270, -144], [-522, -144]], [[-270, -162], [-198, -162], [-270, -144]], [[-198, -180], [-162, -180], [-198, -162]], [[-162, -198], [-126, -198], [-162, -180]], [[162, -198], [162, -180], [126, -198]], [[198, -162], [162, -180], [198, -180]], [[270, -162], [270, -144], [198, -162]], [[-18, -252], [-27, -261], [-18, -261]], [[-18, -261], [-18, -270], [-9, -270]], [[-9, -270], [0, -279], [9, -270]], [[9, -270], [18, -270], [18, -261]], [[18, -261], [27, -261], [18, -252]], [[18, -252], [-18, -261], [18, -261]], [[18, -252], [-18, -252], [-18, -261]], [[-18, -261], [9, -270], [18, -261]], [[-18, -261], [-9, -270], [9, -270]], [[504, -162], [270, -144], [270, -162]], [[504, -162], [504, -144], [270, -144]], [[522, 198], [-486, 234], [-486, 198]], [[522, 198], [522, 234], [-486, 234]], [[1026, 90], [1008, 54], [1062, -18]], [[1008, 54], [990, 36], [1062, -18]], [[990, 36], [954, 18], [1062, -18]], [[1062, -18], [1026, 126], [1026, 90]], [[1062, -18], [1062, 234], [1026, 126]], [[1062, 234], [990, 180], [1008, 162]], [[1062, 234], [954, 198], [990, 180]], [[1062, 234], [1008, 162], [1026, 126]], [[936, 90], [954, 108], [936, 126]], [[954, 198], [522, 234], [522, 198]], [[954, 198], [1062, 234], [522, 234]], [[936, 90], [936, 126], [234, 126]], [[558, -18], [594, 0], [612, 90]], [[612, 90], [594, 0], [612, 18]], [[612, 90], [612, 18], [630, 54]], [[612, 90], [630, 54], [648, 72]], [[612, 90], [648, 72], [684, 90]], [[234, 90], [558, -18], [612, 90]], [[234, 90], [234, -18], [558, -18]], [[234, 126], [234, 90], [936, 90]], [[-666, 126], [-648, 162], [-666, 198]], [[-666, 198], [-648, 162], [-630, 180]], [[-666, 198], [-630, 180], [-594, 198]], [[-486, 198], [-666, 234], [-666, 198]], [[-486, 198], [-486, 234], [-666, 234]], [[-666, 18], [-648, 54], [-666, 90]], [[-648, 54], [-666, 18], [-630, 36]], [[-666, 18], [-594, 18], [-630, 36]], [[-558, 90], [-522, 108], [-594, 108]], [[-558, 90], [-540, 72], [-522, 108]], [[-522, 108], [-540, 72], [-522, 36]], [[-522, 0], [-540, -36], [-522, -72]], [[-558, -54], [-522, -72], [-540, -36]], [[-558, -54], [-594, -72], [-522, -72]], [[-666, 18], [-630, 0], [-594, 18]], [[-648, -18], [-630, 0], [-666, 18]], [[-666, -54], [-648, -18], [-666, 18]], [[-666, -90], [-666, -162], [-648, -126]], [[-666, -162], [-630, -144], [-648, -126]], [[-666, -162], [-594, -162], [-630, -144]], [[-522, -72], [-594, -72], [-558, -90]], [[-522, -72], [-558, -90], [-540, -108]], [[-522, -72], [-540, -108], [-522, -144]], [[-522, -144], [-504, -162], [-270, -162]], [[-666, 234], [-846, -162], [-666, -162]], [[-666, 234], [-846, 234], [-846, -162]], [[1206, 234], [-846, 342], [-846, 234]], [[1206, 234], [1206, 342], [-846, 342]], [[1206, 234], [1062, -18], [1206, -18]], [[1206, 234], [1062, 234], [1062, -18]], [[504, -162], [702, -180], [774, -162]], [[504, -162], [594, -180], [702, -180]], [[1206, -162], [504, -144], [504, -162]], [[1206, -162], [1206, -144], [504, -144]], [[1206, -162], [1170, -378], [1206, -378]], [[1206, -162], [1170, -162], [1170, -378]], [[-522, -144], [-504, -18], [-522, -18]], [[-522, -144], [-504, -144], [-504, -18]], [[-504, -36], [-468, -27], [-504, -18]], [[-504, -54], [-468, -45], [-504, -36]], [[-504, -72], [-468, -63], [-504, -54]], [[-504, -90], [-468, -81], [-504, -72]], [[-504, -108], [-468, -99], [-504, -90]], [[-504, -126], [-468, -117], [-504, -108]], [[-504, -144], [-468, -135], [-504, -126]], [[-522, 126], [-585, 117], [-522, 108]], [[-522, 126], [-567, 126], [-585, 117]], [[-522, 108], [-585, 117], [-594, 108]]);
_local3 = new Array(new b2Vec2(0, -126), new b2Vec2(0, 108), new b2Vec2(0, -324));
_local4 = new b2Vec2(0, 180);
_local5 = new b2Vec2(1008, -162);
_local6 = true;
_local9 = "Three Stories";
_local7 = [1750, 2100];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[18, -162], [-18, -162], [0, -270]], [[18, -162], [36, -234], [36, -162]], [[-36, -162], [-36, -234], [-18, -162]], [[-54, -162], [-54, -198], [-36, -162]], [[90, -126], [108, -108], [54, -108]], [[108, -108], [144, -90], [54, -108]], [[-270, -108], [-270, -126], [-198, -108]], [[-270, -108], [-324, -180], [-270, -126]], [[-270, -108], [-324, -108], [-324, -180]], [[-324, -108], [-378, -234], [-324, -180]], [[-324, -108], [-378, -108], [-378, -234]], [[-378, -108], [-450, -270], [-378, -234]], [[-378, -108], [-450, -108], [-450, -270]], [[-486, -108], [-450, -270], [-450, -108]], [[-486, -108], [-486, -270], [-450, -270]], [[-90, -162], [-54, -108], [-126, -126]], [[-72, -198], [-54, -108], [-90, -162]], [[198, -288], [252, -306], [252, -270]], [[342, -468], [360, -450], [288, -432]], [[360, -450], [432, -468], [432, -432]], [[468, -414], [468, -396], [432, -432]], [[360, -270], [378, -378], [396, -270]], [[324, -270], [342, -342], [360, -270]], [[468, -414], [576, -378], [468, -396]], [[468, -414], [576, -414], [576, -378]], [[396, -270], [396, -360], [450, -288]], [[396, -270], [450, -288], [486, -270]], [[252, -306], [306, -360], [324, -270]], [[72, -162], [90, -126], [54, -108]], [[216, -162], [234, -198], [234, -162]], [[234, -198], [198, -234], [234, -234]], [[72, -180], [72, -216], [90, -216]], [[270, -234], [378, -234], [270, -162]], [[72, -288], [198, -288], [144, -252]], [[198, -288], [198, -234], [144, -252]], [[144, -90], [54, -90], [54, -108]], [[270, -162], [144, -144], [126, -162]], [[270, -162], [252, -144], [144, -144]], [[252, -270], [252, -306], [324, -270]], [[252, -270], [198, -270], [198, -288]], [[198, -234], [594, -270], [594, -234]], [[198, -234], [198, -270], [594, -270]], [[270, -234], [234, -162], [234, -234]], [[270, -234], [270, -162], [234, -162]], [[360, -450], [342, -468], [432, -468]], [[432, -468], [468, -414], [432, -432]], [[432, -468], [468, -468], [468, -414]], [[576, -270], [666, -306], [666, -270]], [[810, -468], [810, -432], [756, -468]], [[846, -432], [846, -342], [810, -432]], [[702, -270], [666, -306], [702, -342]], [[612, -90], [630, -144], [648, -90]], [[594, -270], [666, -234], [594, -234]], [[594, -270], [702, -270], [666, -234]], [[504, -126], [594, -126], [612, -90]], [[-648, -108], [-486, -522], [-486, -108]], [[-648, -108], [-648, -522], [-486, -522]], [[504, -126], [504, -90], [342, -90]], [[504, -90], [504, -126], [612, -90]], [[648, -90], [666, -162], [702, -90]], [[702, -90], [702, -180], [738, -162]], [[738, -162], [774, -180], [702, -90]], [[774, -180], [846, -90], [702, -90]], [[846, -90], [774, -180], [846, -306]], [[846, -90], [54, 90], [54, -90]], [[846, -90], [846, 90], [54, 90]], [[846, -486], [1062, 90], [846, 90]], [[846, -486], [1062, -486], [1062, 90]], [[54, -108], [54, -108], [54, 90]], [[0, -108], [-648, -108], [54, -108]], [[-54, -108], [-198, -108], [-126, -126]], [[-54, -108], [54, -162], [54, -108]], [[-54, -108], [-54, -162], [54, -162]], [[54, -108], [54, -162], [72, -162]], [[54, -108], [54, 90], [-648, -108]], [[702, -468], [576, -414], [576, -468]], [[576, -468], [468, -414], [468, -468]], [[576, -468], [576, -414], [468, -414]], [[846, -468], [810, -432], [810, -468]], [[846, -468], [846, -432], [810, -432]], [[342, -468], [846, -486], [846, -468]], [[702, -270], [666, -270], [666, -306]], [[90, -216], [72, -216], [90, -234]], [[72, -162], [36, -162], [72, -216]], [[108, -234], [90, -216], [90, -234]], [[72, -288], [144, -252], [108, -234]], [[108, -234], [45, -288], [72, -288]], [[108, -234], [90, -234], [45, -288]]);
_local3 = new Array(new b2Vec2(0, -306), new b2Vec2(360, -432), new b2Vec2(774, -432), new b2Vec2(630, -216));
_local4 = new b2Vec2(-468, -288);
_local5 = new b2Vec2(162, -162);
_local6 = true;
_local9 = "E.P.I.C.";
_local7 = [860, 1000];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-144, 198], [-36, 180], [-18, 216]], [[-126, 90], [-18, 36], [-18, 90]], [[-18, 36], [0, 0], [0, 36]], [[-18, -36], [-54, -54], [-18, -54]], [[18, 216], [-18, 270], [-18, 216]], [[18, 216], [18, 270], [-18, 270]], [[-378, 270], [-198, 234], [-90, 270]], [[378, 270], [-378, 450], [-378, 270]], [[378, 270], [378, 450], [-378, 450]], [[-378, 270], [-216, 198], [-198, 234]], [[-378, 270], [-378, 198], [-216, 198]], [[-378, 198], [-198, 162], [-216, 198]], [[-378, 198], [-378, 162], [-198, 162]], [[-378, 162], [-162, 144], [-198, 162]], [[-72, 144], [-162, 144], [-180, 126]], [[-162, 144], [-378, 126], [-180, 126]], [[-162, 144], [-378, 162], [-378, 126]], [[-378, 126], [-198, 90], [-180, 126]], [[-378, 54], [-180, 54], [-198, 90]], [[-378, 126], [-378, 54], [-198, 90]], [[-180, 54], [-378, 54], [-126, 36]], [[-378, 54], [-378, 0], [-126, 36]], [[-54, 0], [-126, 36], [-126, -18]], [[-126, 36], [-162, -36], [-126, -18]], [[-126, 36], [-378, 0], [-162, -36]], [[-378, 0], [-180, -72], [-162, -36]], [[-378, 0], [-378, -72], [-180, -72]], [[-378, -72], [-162, -108], [-180, -72]], [[-378, -72], [-378, -108], [-162, -108]], [[-378, -108], [-90, -126], [-162, -108]], [[-378, -108], [-378, -126], [-90, -126]], [[-378, -126], [414, -234], [414, -126]], [[-378, -126], [-378, -234], [414, -234]], [[-54, -54], [-126, -72], [0, -72]], [[0, 0], [36, -54], [18, 0]], [[18, 0], [54, -36], [36, 0]], [[36, 0], [72, -18], [36, 18]], [[36, 18], [90, 18], [36, 36]], [[306, -18], [162, 18], [162, -18]], [[162, 54], [162, 18], [198, 36]], [[468, -90], [414, -54], [414, -126]], [[36, 36], [72, 54], [36, 54]], [[90, 54], [99, 18], [108, 54]], [[108, 54], [117, 18], [126, 54]], [[126, 54], [135, 18], [144, 54]], [[144, 54], [153, 18], [162, 54]], [[72, 54], [81, 36], [90, 54]], [[198, 72], [198, 36], [216, 72]], [[360, 126], [342, 126], [360, 90]], [[126, 270], [126, 234], [198, 270]], [[126, 270], [117, 243], [126, 243]], [[126, 270], [117, 270], [117, 243]], [[117, 270], [108, 252], [117, 252]], [[117, 270], [108, 270], [108, 252]], [[108, 270], [99, 261], [108, 261]], [[108, 270], [99, 270], [99, 261]], [[270, 216], [198, 216], [234, 198]], [[198, 216], [216, 180], [234, 198]], [[198, 216], [162, 198], [216, 180]], [[162, 198], [198, 144], [216, 180]], [[162, 198], [144, 144], [198, 144]], [[144, 144], [198, 90], [198, 144]], [[144, 144], [126, 90], [198, 90]], [[162, 90], [0, 54], [162, 54]], [[162, 90], [0, 90], [0, 54]], [[162, 90], [198, 36], [198, 90]], [[162, 90], [162, 54], [198, 36]], [[216, 72], [198, 126], [198, 72]], [[216, 72], [216, 108], [198, 126]], [[288, 108], [234, 108], [234, 90]], [[216, 72], [234, 90], [216, 108]], [[234, 90], [234, 108], [216, 108]], [[-18, 216], [36, 180], [18, 216]], [[-18, 216], [-36, 180], [36, 180]], [[-36, 180], [54, 126], [36, 180]], [[-36, 180], [-18, 144], [54, 126]], [[72, 90], [-18, 144], [-36, 108]], [[72, 90], [54, 126], [-18, 144]], [[72, 90], [-36, 108], [-72, 90]], [[-18, 90], [0, 36], [0, 90]], [[-18, 90], [-18, 36], [0, 36]], [[0, 54], [36, 0], [36, 54]], [[0, 54], [0, 0], [36, 0]], [[558, -234], [414, -126], [414, -234]], [[558, -234], [558, -126], [414, -126]], [[558, -126], [468, -90], [414, -126]], [[558, -54], [468, -90], [558, -126]], [[468, -90], [558, -54], [414, -54]], [[360, 18], [396, -18], [558, 18]], [[558, -54], [396, -18], [414, -54]], [[558, -54], [558, 18], [396, -18]], [[360, 18], [360, 90], [306, 36]], [[360, 18], [558, 270], [360, 270]], [[360, 18], [558, 18], [558, 270]], [[558, 270], [378, 450], [378, 270]], [[558, 270], [558, 450], [378, 450]], [[342, 126], [360, 144], [324, 144]], [[360, 126], [360, 144], [342, 126]], [[324, 144], [324, 180], [288, 162]], [[288, 270], [324, 252], [360, 270]], [[324, 252], [342, 216], [360, 270]], [[342, 216], [324, 180], [360, 180]], [[324, 180], [360, 144], [360, 180]], [[324, 180], [324, 144], [360, 144]], [[360, 270], [342, 216], [360, 180]], [[198, 36], [162, 18], [306, -18]], [[0, -36], [0, 0], [-18, -36]], [[0, -36], [18, -45], [0, 0]], [[-18, -36], [9, -54], [0, -36]], [[-18, -54], [0, -63], [-18, -36]]);
_local3 = new Array(new b2Vec2(), new b2Vec2(-162, 72), new b2Vec2(234, 162));
_local3[0].y = -72;
_local3[0].x = 108;
_local4 = new b2Vec2(-36, 252);
_local5 = new b2Vec2(54, 270);
_local6 = false;
_local9 = "Tunnel of Love";
_local7 = [950, 1100];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-180, -36], [0, 0], [-180, 0]], [[-180, -36], [0, -36], [0, 0]], [[-36, -342], [-18, -378], [-18, -342]], [[-36, -342], [-36, -378], [-18, -378]], [[-306, -360], [-180, -360], [-234, -342]], [[-306, -342], [-306, -360], [-234, -342]], [[-270, -324], [-378, -342], [-306, -342]], [[-270, -324], [-378, -324], [-378, -342]], [[-234, -342], [-270, -324], [-306, -342]], [[-270, -324], [-288, -306], [-450, -324]], [[-450, -306], [-450, -324], [-288, -306]], [[-450, -270], [-450, -306], [-306, -270]], [[-450, -306], [-288, -306], [-306, -270]], [[-450, -270], [-522, -306], [-450, -306]], [[-450, -270], [-522, -270], [-522, -306]], [[-522, -270], [-594, -288], [-522, -288]], [[-522, -270], [-594, -270], [-594, -288]], [[-594, -270], [-306, -270], [-324, -216]], [[-594, -216], [-594, -270], [-324, -216]], [[-324, -180], [-594, -216], [-324, -216]], [[-324, -180], [-594, -180], [-594, -216]], [[-594, -126], [-324, -180], [-306, -126]], [[-594, -126], [-594, -180], [-324, -180]], [[-306, -126], [-594, -90], [-594, -126]], [[-306, -126], [-288, -90], [-594, -90]], [[-594, -72], [-288, -90], [-270, -72]], [[-594, -72], [-594, -90], [-288, -90]], [[-270, -72], [-594, -54], [-594, -72]], [[-270, -72], [-234, -54], [-594, -54]], [[-594, -36], [-234, -54], [-180, -36]], [[-594, -36], [-594, -54], [-234, -54]], [[-180, -36], [-594, 0], [-594, -36]], [[-180, -36], [-180, 0], [-594, 0]], [[-666, -306], [-594, -288], [-756, -288]], [[-738, -378], [-720, -342], [-756, -288]], [[-756, -288], [-720, -342], [-702, -324]], [[-756, -288], [-702, -324], [-666, -306]], [[-756, -432], [-738, -378], [-756, -288]], [[-756, -288], [-864, -432], [-756, -432]], [[-756, -288], [-864, -288], [-864, -432]], [[-774, -612], [-774, -558], [-792, -612]], [[-756, -612], [-756, -576], [-774, -612]], [[-738, -612], [-738, -594], [-756, -612]], [[-882, -594], [-882, -612], [-864, -612]], [[-846, -612], [-864, -576], [-864, -612]], [[-828, -612], [-846, -558], [-846, -612]], [[-828, -612], [-792, -612], [-810, -540]], [[-864, -432], [-864, -288], [-1062, -378]], [[-180, -198], [-126, -216], [-18, -198]], [[-126, -216], [-90, -234], [-18, -198]], [[-90, -234], [-72, -252], [-18, -198]], [[-18, -378], [-54, -432], [-18, -522]], [[-18, -378], [-36, -378], [-54, -432]], [[-54, -432], [-72, -468], [-18, -522]], [[-18, -522], [-72, -468], [-90, -486]], [[-18, -522], [-90, -486], [-126, -504]], [[-18, -522], [-126, -504], [-180, -522]], [[-18, -342], [-54, -288], [-36, -342]], [[-18, -342], [-18, -198], [-54, -288]], [[-18, -198], [-72, -252], [-54, -288]], [[-594, -288], [-594, 0], [-864, -288]], [[-702, -666], [-882, -612], [-918, -666]], [[-702, -666], [-738, -612], [-882, -612]], [[-180, -666], [-180, -522], [-702, -666]], [[-18, -666], [-180, -522], [-180, -666]], [[-18, -666], [-18, -522], [-180, -522]], [[-18, -666], [54, -342], [-18, -198]], [[-18, -666], [54, -522], [54, -342]], [[-1206, -540], [-1116, -558], [-1152, -540]], [[-1206, -540], [-1206, -558], [-1116, -558]], [[-1098, -486], [-1026, -540], [-1026, -504]], [[-1026, -540], [-1008, -504], [-1026, -504]], [[-1026, -540], [-1008, -594], [-1008, -504]], [[-1008, -594], [-990, -630], [-990, -522]], [[-990, -522], [-1008, -504], [-1008, -594]], [[-990, -630], [-954, -576], [-990, -522]], [[-990, -630], [-954, -666], [-954, -576]], [[-954, -666], [-918, -630], [-954, -576]], [[-954, -666], [-918, -666], [-918, -630]], [[-1206, -558], [-1062, -630], [-1116, -558]], [[-1206, -558], [-1206, -630], [-1062, -630]], [[-1206, -630], [-1062, -666], [-1062, -630]], [[-1206, -630], [-1206, -666], [-1062, -666]], [[-1206, -720], [-1062, -666], [-1206, -666]], [[-1206, -720], [-1008, -720], [-1062, -666]], [[-954, -666], [-900, -702], [-900, -666]], [[-900, -702], [-882, -666], [-900, -666]], [[-972, -756], [-972, -792], [-936, -774]], [[-918, -864], [-864, -864], [-918, -810]], [[-720, -702], [-720, -666], [-738, -666]], [[-720, -702], [-666, -666], [-720, -666]], [[-900, -702], [-873, -738], [-882, -666]], [[-747, -738], [-720, -702], [-738, -666]], [[-873, -666], [-864, -738], [-855, -666]], [[-765, -666], [-756, -738], [-747, -666]], [[-783, -666], [-774, -747], [-765, -666]], [[-855, -666], [-846, -747], [-837, -666]], [[-837, -666], [-828, -747], [-819, -666]], [[-801, -666], [-792, -747], [-783, -666]], [[-819, -666], [-810, -756], [-801, -666]], [[-702, -864], [-702, -810], [-756, -864]], [[-756, -864], [-810, -882], [-756, -882]], [[-810, -882], [-864, -864], [-864, -882]], [[-558, -666], [-504, -702], [-504, -666]], [[-504, -684], [-450, -666], [-504, -666]], [[-504, -684], [-450, -684], [-450, -666]], [[-306, -666], [-144, -864], [-144, -666]], [[-306, -666], [-306, -864], [-144, -864]], [[-918, -810], [-972, -792], [-972, -864]], [[-918, -810], [-936, -774], [-972, -792]], [[-918, -864], [-918, -810], [-972, -864]], [[-972, -882], [-864, -864], [-972, -864]], [[-972, -882], [-864, -882], [-864, -864]], [[-702, -882], [-756, -864], [-756, -882]], [[-702, -882], [-702, -864], [-756, -864]], [[-702, -882], [-972, -954], [-702, -954]], [[-702, -882], [-972, -882], [-972, -954]], [[-972, -756], [-1206, -720], [-1206, -756]], [[-972, -756], [-1008, -720], [-1206, -720]], [[-1206, -954], [-972, -756], [-1206, -756]], [[-1206, -954], [-972, -954], [-972, -756]], [[-702, -954], [-630, -810], [-702, -810]], [[-702, -954], [-630, -954], [-630, -810]], [[-630, -954], [-504, -846], [-630, -810]], [[-630, -954], [-504, -954], [-504, -846]], [[-504, -954], [-306, -864], [-504, -846]], [[-504, -954], [-306, -954], [-306, -864]], [[-144, -954], [-306, -864], [-306, -954]], [[-144, -954], [-144, -864], [-306, -864]], [[-1152, -540], [-1170, -504], [-1206, -540]], [[-1116, -342], [-1116, -396], [-1062, -378]], [[-1206, -432], [-1170, -504], [-1170, -468]], [[-1206, -432], [-1206, -540], [-1170, -504]], [[-1170, -468], [-1152, -432], [-1206, -432]], [[-1152, -432], [-1116, -396], [-1206, -432]], [[-1116, -396], [-1206, -270], [-1206, -432]], [[-1116, -396], [-1116, -342], [-1206, -270]], [[-1206, -270], [-1062, -378], [-1062, -270]], [[-1206, -270], [-1116, -342], [-1062, -378]], [[-1062, -378], [-864, -288], [-1062, -270]], [[-1206, -270], [-1314, -810], [-1206, -810]], [[-1206, -270], [-1314, -270], [-1314, -810]], [[0, 0], [198, -198], [198, 0]], [[0, 0], [0, -198], [198, -198]], [[54, -342], [0, -198], [-18, -198]], [[198, 0], [-558, 90], [-594, 0]], [[198, 0], [198, 90], [-558, 90]]);
_local3 = new Array(new b2Vec2(-810, -504), new b2Vec2(-306, -198), new b2Vec2(-54, -360), new b2Vec2(-810, -810));
_local4 = new b2Vec2(-36, -54);
_local5 = new b2Vec2(-396, -666);
_local6 = false;
_local9 = "Big";
_local7 = [1250, 1450];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[0, 0], [36, -72], [36, 0]], [[36, -72], [72, -108], [72, -72]], [[72, -108], [108, -180], [108, -108]], [[108, -180], [144, -216], [144, -180]], [[144, -216], [180, -288], [180, -216]], [[180, -288], [216, -324], [252, -288]], [[252, -288], [324, -270], [252, -270]], [[-72, -423], [-90, -414], [-90, -423]], [[-72, -423], [-72, -414], [-90, -414]], [[18, -414], [0, -423], [18, -423]], [[18, -414], [0, -414], [0, -423]], [[-108, -423], [36, -432], [36, -423]], [[-108, -423], [-108, -432], [36, -432]], [[-126, -369], [-180, -396], [-126, -423]], [[54, -423], [108, -396], [54, -369]], [[54, -414], [-126, -369], [-126, -414]], [[54, -414], [54, -369], [-126, -369]], [[36, -486], [54, -486], [36, -468]], [[-126, -486], [-108, -486], [-108, -468]], [[0, -486], [-18, -468], [-36, -486]], [[-72, -486], [-36, -486], [-54, -468]], [[36, -486], [18, -477], [0, -486]], [[-72, -486], [-90, -477], [-108, -486]], [[180, -288], [252, 90], [180, 90]], [[180, -288], [252, -288], [252, 90]], [[180, -216], [144, 90], [144, -216]], [[180, -216], [180, 90], [144, 90]], [[144, -180], [108, 126], [108, -180]], [[144, -180], [144, 126], [108, 126]], [[108, -108], [72, 162], [72, -108]], [[108, -108], [108, 162], [72, 162]], [[72, -72], [36, 162], [36, -72]], [[72, -72], [72, 162], [36, 162]], [[36, 0], [0, 162], [0, 0]], [[36, 0], [36, 162], [0, 162]], [[0, 0], [-450, 162], [-450, 0]], [[0, 0], [0, 162], [-450, 162]], [[702, -270], [252, -126], [252, -270]], [[702, -270], [702, -126], [252, -126]], [[594, -288], [612, -324], [702, -306]], [[594, -288], [702, -306], [702, -270]], [[702, -378], [612, -324], [594, -360]], [[612, -324], [702, -378], [702, -306]], [[522, -360], [504, -414], [558, -378]], [[558, -378], [666, -432], [594, -360]], [[558, -378], [504, -414], [666, -432]], [[594, -360], [666, -432], [702, -378]], [[702, -270], [558, -270], [594, -288]], [[-252, -306], [-342, -342], [-198, -360]], [[-414, -306], [-450, -378], [-342, -342]], [[-342, -522], [-342, -504], [-396, -522]], [[-378, -468], [-324, -450], [-324, -432]], [[-324, -450], [-252, -450], [-324, -432]], [[-324, -450], [-270, -468], [-252, -450]], [[18, -522], [36, -558], [54, -522]], [[-18, -522], [0, -558], [18, -522]], [[-90, -522], [-72, -558], [-54, -522]], [[-126, -522], [-108, -558], [-90, -522]], [[-18, -522], [-54, -522], [-36, -576]], [[-126, -558], [-126, -486], [-270, -468]], [[54, -558], [198, -468], [54, -486]], [[54, -522], [-126, -486], [-126, -522]], [[54, -522], [54, -486], [-126, -486]], [[-270, -468], [-126, -486], [-252, -450]], [[198, -468], [198, -450], [54, -486]], [[-126, -369], [-198, -360], [-180, -396]], [[-252, -306], [-198, -360], [-126, -369]], [[-414, -306], [-342, -342], [-252, -306]], [[-450, -378], [-558, -378], [-468, -432]], [[-414, -306], [-558, -378], [-450, -378]], [[-468, -432], [-558, -522], [-450, -486]], [[-468, -432], [-558, -378], [-558, -522]], [[-450, -486], [-558, -522], [-414, -522]], [[-558, -522], [-414, -576], [-342, -522]], [[-558, -522], [-558, -576], [-414, -576]], [[198, -468], [342, -414], [198, -450]], [[198, -468], [342, -450], [342, -414]], [[504, -414], [504, -432], [666, -432]], [[504, -468], [504, -432], [342, -450]], [[504, -414], [342, -450], [504, -432]], [[504, -414], [342, -414], [342, -450]], [[522, -360], [342, -414], [504, -414]], [[666, -432], [612, -441], [666, -450]], [[666, -450], [612, -459], [666, -468]], [[666, -468], [612, -477], [666, -486]], [[666, -486], [612, -495], [666, -504]], [[666, -504], [612, -513], [666, -522]], [[666, -522], [666, -540], [666, -531]], [[666, -522], [612, -531], [666, -540]], [[666, -540], [612, -549], [666, -558]], [[666, -558], [612, -567], [666, -576]], [[666, -576], [702, -378], [666, -432]], [[666, -576], [702, -585], [702, -378]], [[-378, -54], [-252, -126], [-234, -54]], [[-378, -54], [-378, -126], [-252, -126]], [[-378, -126], [-252, -306], [-252, -126]], [[-378, -126], [-414, -306], [-252, -306]], [[-414, 0], [-234, -54], [-198, 0]], [[-414, 0], [-378, -54], [-234, -54]]);
_local3 = new Array(new b2Vec2(144, -270), new b2Vec2(-36, -450), new b2Vec2(522, -342), new b2Vec2(-36, -606));
_local4 = new b2Vec2(-180, -18);
_local5 = new b2Vec2(540, -432);
_local6 = true;
_local9 = "No Cigar";
_local7 = [1440, 1650];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
_local2 = new Array([[-54, -72], [-36, -18], [-54, 0]], [[-54, -72], [-36, -54], [-36, -18]], [[-54, -162], [-36, -108], [-54, -90]], [[-54, -162], [-36, -144], [-36, -108]], [[-162, -144], [-54, -162], [-54, -90]], [[-162, -144], [-144, -162], [-54, -162]], [[-54, -90], [-162, -18], [-162, -144]], [[-54, -90], [-54, -72], [-162, -18]], [[-54, -72], [-144, 0], [-162, -18]], [[-54, -72], [-54, 0], [-144, 0]], [[-18, -90], [54, -108], [72, -90]], [[-18, -90], [0, -108], [54, -108]], [[72, -18], [0, 0], [-18, -18]], [[72, -18], [54, 0], [0, 0]], [[-18, -18], [72, -90], [72, -18]], [[-18, -18], [-18, -90], [72, -90]], [[90, -108], [144, -54], [126, -54]], [[90, -108], [180, -108], [144, -54]], [[144, -54], [90, 0], [126, -54]], [[144, -54], [180, 0], [90, 0]], [[225, -54], [225, -36], [216, -36]], [[225, -54], [234, -45], [225, -36]], [[225, -54], [243, -45], [234, -45]], [[225, -54], [252, -54], [243, -45]], [[252, -54], [252, -36], [243, -45]], [[252, -54], [261, -36], [252, -36]], [[261, -36], [216, -9], [252, -36]], [[261, -36], [225, -9], [216, -9]], [[261, -9], [216, 0], [216, -9]], [[261, -9], [261, 0], [216, 0]], [[306, -9], [270, 0], [270, -54]], [[306, -9], [297, 0], [270, 0]], [[306, -45], [270, -54], [297, -54]], [[306, -45], [306, -9], [270, -54]], [[378, -36], [450, -36], [414, -27]], [[432, -18], [414, -27], [450, -36]], [[441, -9], [432, -18], [450, -36]], [[450, 9], [441, -9], [450, -36]], [[441, 99], [450, 81], [450, 126]], [[450, 126], [432, 108], [441, 99]], [[414, 117], [432, 108], [450, 126]], [[378, 126], [414, 117], [450, 126]], [[450, 126], [558, -36], [558, 126]], [[450, 126], [450, -36], [558, -36]], [[360, 0], [378, 72], [360, 81]], [[360, 0], [378, 9], [378, 72]], [[-252, 81], [360, 0], [360, 81]], [[-252, 81], [-252, 0], [360, 0]], [[-252, 81], [-270, 9], [-252, 0]], [[-252, 81], [-270, 72], [-270, 9]], [[-306, 117], [-270, 126], [-342, 126]], [[-324, 108], [-306, 117], [-342, 126]], [[-342, 126], [-333, 99], [-324, 108]], [[-342, 126], [-342, 81], [-333, 99]], [[-342, -45], [-270, -45], [-306, -36]], [[-342, -45], [-306, -36], [-324, -27]], [[-342, -45], [-324, -27], [-333, -18]], [[-333, -18], [-342, 0], [-342, -45]], [[-342, -45], [-450, 126], [-450, -45]], [[-342, -45], [-342, 126], [-450, 126]], [[558, 126], [-450, 234], [-450, 126]], [[558, 126], [558, 234], [-450, 234]], [[378, -36], [558, -54], [558, -36]], [[378, -36], [396, -54], [558, -54]], [[-450, -45], [-297, -72], [-270, -45]], [[-450, -45], [-450, -72], [-297, -72]]);
_local3 = new Array(new b2Vec2(432, 45), new b2Vec2(-324, 36), new b2Vec2(27, -126));
_local4 = new b2Vec2(-126, -180);
_local5 = new b2Vec2(-198, 0);
_local6 = true;
_local9 = "Box 2d Fun";
_local7 = [640, 850];
_local1 = new Array(_local2, _local3, _local4, _local5, _local6, _local9, _local7, null);
levels.push(_local1);
}
}
}//package
Section 131
//MicroMP3Player (MicroMP3Player)
package {
import flash.media.*;
import flash.events.*;
public class MicroMP3Player {
private var songs:Array;
public var currentTrack;// = 0
private var trackPosition:int;// = 0
private var fadingNumber:Number;
private var playing:Boolean;// = false
private var currentVolume:Number;// = 1
private var constantChannel:SoundChannel;
private static var stageInstance;
public function MicroMP3Player(){
songs = new Array();
playing = false;
currentTrack = 0;
trackPosition = 0;
currentVolume = 1;
super();
}
public function stop():void{
playing = false;
if (constantChannel != null){
constantChannel.stop();
constantChannel.removeEventListener(Event.SOUND_COMPLETE, waitForFinish);
};
}
public function play():void{
playing = true;
if (songs.length > 0){
constantChannel = songs[currentTrack].play();
constantChannel.addEventListener(Event.SOUND_COMPLETE, waitForFinish);
};
}
public function playNextTrack():void{
nextTrack();
stop();
play();
}
private function waitForFinish(_arg1:Event):void{
if (constantChannel != null){
constantChannel.removeEventListener(Event.SOUND_COMPLETE, waitForFinish);
nextTrack();
play();
};
}
public function getVolume():Number{
return (new Number());
}
public function playPrevTrack():void{
prevTrack();
stop();
play();
}
public function addSong(_arg1:Sound):void{
songs.push(_arg1);
}
public function nextTrack(){
currentTrack++;
if (currentTrack == songs.length){
currentTrack = 0;
};
}
public function playAndFade(_arg1:int):void{
fadingNumber = _arg1;
currentVolume = 0;
}
public function setVolume(_arg1:Number):void{
constantChannel.soundTransform = new SoundTransform(_arg1, 0);
}
public function prevTrack(){
currentTrack--;
if (currentTrack < 0){
currentTrack = (songs.length - 1);
};
}
private function fadingUp(_arg1:Event):void{
currentVolume = (currentVolume + fadingNumber);
setVolume(currentVolume);
}
public function getPlaying():Boolean{
return (playing);
}
private function fadingDown(_arg1:Event):void{
currentVolume = (currentVolume - fadingNumber);
setVolume(currentVolume);
}
}
}//package
Section 132
//MochiBot (MochiBot)
package {
import flash.net.*;
import flash.display.*;
import flash.system.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
var _local3:MochiBot;
var _local4:String;
var _local5:URLVariables;
var _local6:String;
var _local7:URLRequest;
var _local8:Loader;
if (Security.sandboxType == "localWithFile"){
return (null);
};
_local3 = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
_local4 = "http://core.mochibot.com/my/core.swf";
_local5 = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
_local6 = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
_local7 = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
_local8 = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package
Section 133
//MP3Player (MP3Player)
package {
import flash.media.*;
import flash.events.*;
public class MP3Player {
private var artists:Array;
private var songs:Array;
public var currentTrack;// = 0
private var titles:Array;
public var currentTitle:String;
public var currentArtist:String;
private var playing:Boolean;// = false
private var constantChannel:SoundChannel;
private static var stageInstance;
public function MP3Player(_arg1:Sound, _arg2:String, _arg3:String, _arg4){
songs = new Array();
playing = false;
currentTrack = 0;
titles = new Array();
artists = new Array();
super();
stageInstance = _arg4;
addSong(_arg1, _arg2, _arg3);
updateGUI();
}
public function stop():void{
playing = false;
if (constantChannel != null){
constantChannel.stop();
constantChannel.removeEventListener(Event.SOUND_COMPLETE, waitForFinish);
};
}
public function playNextTrack():void{
nextTrack();
stop();
play();
}
public function playPrevTrack():void{
prevTrack();
stop();
play();
}
private function waitForFinish(_arg1:Event):void{
if (constantChannel != null){
constantChannel.removeEventListener(Event.SOUND_COMPLETE, waitForFinish);
nextTrack();
play();
};
}
public function addSong(_arg1:Sound, _arg2:String, _arg3:String):void{
songs.push(_arg1);
titles.push(_arg2);
artists.push(_arg3);
}
public function nextTrack(){
currentTrack++;
if (currentTrack == songs.length){
currentTrack = 0;
};
updateGUI();
}
public function setVolume(_arg1:Number):void{
constantChannel.soundTransform = new SoundTransform(_arg1, 0);
}
public function prevTrack(){
currentTrack--;
if (currentTrack < 0){
currentTrack = (songs.length - 1);
};
updateGUI();
}
private function updateGUI():void{
currentTitle = titles[currentTrack];
currentArtist = artists[currentTrack];
stageInstance.mp3GUI.title.text = currentTitle;
stageInstance.mp3GUI.artist.text = currentArtist;
}
public function play():void{
playing = true;
if (songs.length > 0){
constantChannel = songs[currentTrack].play();
constantChannel.addEventListener(Event.SOUND_COMPLETE, waitForFinish);
};
}
public function getPlaying():Boolean{
return (playing);
}
}
}//package
Section 134
//MyButton (MyButton)
package {
import flash.display.*;
public dynamic class MyButton extends SimpleButton {
}
}//package
Section 135
//MyButton2 (MyButton2)
package {
import flash.text.*;
import flash.display.*;
public dynamic class MyButton2 extends MovieClip {
public var btn:MyButton;
public var myString:TextField;
}
}//package
Section 136
//PauseMenu (PauseMenu)
package {
import flash.text.*;
import flash.display.*;
public dynamic class PauseMenu extends MovieClip {
public var qualityTxt:TextField;
public var skipLevelText:TextField;
public var skipLevel:ClickButton;
public var resetLevel:ClickButton;
public var menuBtn:ClickButton;
public var qualityBtn:ClickButton;
public var status:MovieClip;
}
}//package
Section 137
//Photo (Photo)
package {
import flash.events.*;
import flash.display.*;
public class Photo extends Sprite {
public var hit:Boolean;// = false
public static var stageInstance;
public static var beginSnap:Boolean = false;
public static var m_timeStep:Number = 0.0333333333333333;
public function Photo():void{
hit = false;
super();
}
public function fadeOut():void{
hit = true;
stageInstance.lowerVolume();
beginSnap = true;
m_timeStep = (1 / 150);
addEventListener("enterFrame", fading);
}
private function fading(_arg1:Event):void{
this.alpha = (this.alpha - 0.03);
if (this.alpha < 0.1){
this.alpha = 0;
m_timeStep = (1 / 30);
stageInstance.raiseVolume();
removeEventListener("enterFrame", fading);
};
}
public function reset():void{
hit = false;
this.alpha = 1;
removeEventListener("enterFrame", fading);
}
public static function importStage(_arg1):void{
stageInstance = _arg1;
}
}
}//package
Section 138
//RockTexture (RockTexture)
package {
import flash.display.*;
public dynamic class RockTexture extends BitmapData {
public function RockTexture(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 139
//RockTexture2 (RockTexture2)
package {
import flash.display.*;
public dynamic class RockTexture2 extends BitmapData {
public function RockTexture2(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 140
//SandTexture (SandTexture)
package {
import flash.display.*;
public dynamic class SandTexture extends BitmapData {
public function SandTexture(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 141
//SandTexture2 (SandTexture2)
package {
import flash.display.*;
public dynamic class SandTexture2 extends BitmapData {
public function SandTexture2(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 142
//SandTexture3 (SandTexture3)
package {
import flash.display.*;
public dynamic class SandTexture3 extends BitmapData {
public function SandTexture3(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 143
//Scrollbar (Scrollbar)
package {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import caurina.transitions.*;
public class Scrollbar extends MovieClip {
private var isDown:Boolean;
private var sRect:Rectangle;
private var dragBot:Number;
private var ratio:Number;
private var bottom:Number;
private var downArrowHt:Number;
public var upArrow:MovieClip;
private var range:Number;
public var track:MovieClip;
private var top:Number;
private var timing:Number;
private var ctrl:Number;
public var downArrow:MovieClip;
private var target:MovieClip;
private var sBuffer:Number;
private var trans:String;
public var scroller:MovieClip;
private var arrowMove:Number;
private var isUp:Boolean;
private var upArrowHt:Number;
private var sPos:Number;
private var isArrow:Boolean;
public function Scrollbar():void{
scroller.addEventListener(MouseEvent.MOUSE_DOWN, dragScroll);
stage.addEventListener(MouseEvent.MOUSE_UP, stopScroll);
stage.addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);
}
public function init(_arg1:MovieClip, _arg2:String, _arg3:Number, _arg4:Boolean, _arg5:Number):void{
var _local6:Sprite;
target = _arg1;
trans = _arg2;
timing = _arg3;
isArrow = _arg4;
sBuffer = _arg5;
if (target.height <= track.height){
this.visible = false;
};
upArrowHt = upArrow.height;
downArrowHt = downArrow.height;
if (isArrow){
top = scroller.y;
dragBot = ((scroller.y + track.height) - scroller.height);
bottom = (track.height - (scroller.height / sBuffer));
} else {
top = scroller.y;
dragBot = ((scroller.y + track.height) - scroller.height);
bottom = (track.height - (scroller.height / sBuffer));
upArrowHt = 0;
downArrowHt = 0;
removeChild(upArrow);
removeChild(downArrow);
};
range = (bottom - top);
sRect = new Rectangle(0, top, 0, dragBot);
ctrl = target.y;
isUp = false;
isDown = false;
arrowMove = 10;
if (isArrow){
upArrow.addEventListener(Event.ENTER_FRAME, upArrowHandler);
upArrow.addEventListener(MouseEvent.MOUSE_DOWN, upScroll);
upArrow.addEventListener(MouseEvent.MOUSE_UP, stopScroll);
downArrow.addEventListener(Event.ENTER_FRAME, downArrowHandler);
downArrow.addEventListener(MouseEvent.MOUSE_DOWN, downScroll);
downArrow.addEventListener(MouseEvent.MOUSE_UP, stopScroll);
};
_local6 = new Sprite();
_local6.graphics.beginFill(0xFF0000);
_local6.graphics.drawRect(target.x, target.y, (target.width + 5), ((track.height + upArrowHt) + downArrowHt));
parent.addChild(_local6);
target.mask = _local6;
}
public function downScroll(_arg1:MouseEvent):void{
isDown = true;
}
public function dragScroll(_arg1:MouseEvent):void{
scroller.startDrag(false, sRect);
stage.addEventListener(MouseEvent.MOUSE_MOVE, moveScroll);
}
public function upArrowHandler(_arg1:Event):void{
if (isUp){
if (scroller.y > top){
scroller.y = (scroller.y - arrowMove);
if (scroller.y < top){
scroller.y = top;
};
startScroll();
};
};
}
public function upScroll(_arg1:MouseEvent):void{
isUp = true;
}
public function moveScroll(_arg1:MouseEvent):void{
startScroll();
}
public function stopScroll(_arg1:MouseEvent):void{
isUp = false;
isDown = false;
scroller.stopDrag();
stage.removeEventListener(MouseEvent.MOUSE_MOVE, moveScroll);
}
public function downArrowHandler(_arg1:Event):void{
if (isDown){
if (scroller.y < dragBot){
scroller.y = (scroller.y + arrowMove);
if (scroller.y > dragBot){
scroller.y = dragBot;
};
startScroll();
};
};
}
public function mouseWheelHandler(_arg1:MouseEvent):void{
if (_arg1.delta < 0){
if (scroller.y < dragBot){
scroller.y = (scroller.y - (_arg1.delta * 2));
if (scroller.y > dragBot){
scroller.y = dragBot;
};
startScroll();
};
} else {
if (scroller.y > top){
scroller.y = (scroller.y - (_arg1.delta * 2));
if (scroller.y < top){
scroller.y = top;
};
startScroll();
};
};
}
public function startScroll():void{
ratio = ((target.height - range) / range);
sPos = ((scroller.y * ratio) - ctrl);
Tweener.addTween(target, {y:-(sPos), time:timing, transition:trans});
}
}
}//package
Section 144
//SlowMo (SlowMo)
package {
import flash.media.*;
public dynamic class SlowMo extends Sound {
}
}//package
Section 145
//Triple1 (Triple1)
package {
import flash.media.*;
public dynamic class Triple1 extends Sound {
}
}//package
Section 146
//Triple2 (Triple2)
package {
import flash.media.*;
public dynamic class Triple2 extends Sound {
}
}//package
Section 147
//Triple3 (Triple3)
package {
import flash.media.*;
public dynamic class Triple3 extends Sound {
}
}//package
Section 148
//Triple4 (Triple4)
package {
import flash.media.*;
public dynamic class Triple4 extends Sound {
}
}//package
Section 149
//WaitingForThis (WaitingForThis)
package {
import flash.media.*;
public dynamic class WaitingForThis extends Sound {
}
}//package
Section 150
//WheelGraphic (WheelGraphic)
package {
import flash.display.*;
public dynamic class WheelGraphic extends MovieClip {
}
}//package
Section 151
//xtremeMotorSound (xtremeMotorSound)
package {
import flash.media.*;
public dynamic class xtremeMotorSound extends Sound {
}
}//package