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Super D.swf

This is the info page for
Flash #63959

(Click the ID number above for more basic data on this flash file.)


Text
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<p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">THIS GAME IS CURRENTLY NOT <sbr />AVAILABLE FOR DISTRIBUTION. &nbsp;</font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">If you would like to play, please visit :</font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffff00" letterSpacing="0.000000" kerning="0"><a href="http://www.freeworldgroup.com" target = "_blank">www.freeworldgroup.com</a></font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">For licensing information please contact us <sbr />via the freeworldgroup.com <font color="#ffff00"><a href="http://www.freeworldgroup.com/emailform.html" target = "_blank">contact form</a></font>.</font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">Thanks!</font></p><p align="left"></p>

LOADING....

Menu

Score:

Skull Castle Festivities
by grumbleduke
Pico's On Acid
by Karbon

CREDITS

Skip

Instructions

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View  Highscores

Add This Games  To  Your  Site

Play  Game

V1.02

Load  Game

Next

The tower of Dicedom
has been a symbol of
oppression for eons.
Within this menacing
structure are your
friends, held captive
by the evil Big D.

INSTRUCTIONS

Back

Your objective is simple, climb
the tower, rescue your friends,
eliminate Big D's hench dice,
collect the faces of power and
ultimately kill Big D at the top.

Look out for the colored keys
that are required to unlock doors
to different sections of the
tower - you'll need them!

Power-ups will help you on your
quest.  Click them to activate or
press their hotkey (0-9).

Collect all the faces, and add
them to your dice.  If you have
all the faces you get a large
bonus in the end.

Collect letters that spell the
words 'You Win' - You get bonus
points for each letter and a
large bonus for both words.

Oh, brave dice hero the dreams and
hopes of Dicedom are with you.
Good luck.

Play

SPACE

Around keys to move around.
Space to open doors and complete
special actions.

Controls

Your  Score:

Submit  Score

Retry

TimeD  Mode (10 MINS]

Normal  Game

Select  Play  Mode

"You  Win"  BONUS:

Faces  Bonus:

Replay

Time  Bonus:

Level  Score:

Best

High

Low

Medium

X

Submit

No

Yes

Click the face you
want to change

Save

LOAD

Saving....

Use Arrow Keys to look around

hint0

hint1

hint2

hint3

hint4

BOSS

You can use a
super key
to Open the door!

Red  Key

You can use a
to open the door!
(hot key: Space Bar)

Green  Key

Blue  Key

Click here to
change your faces

Click here to
save and load

Click here to
turn highlight
on/off

Click here to
look around tower

Power-ups are
displayed here

OK

The faces you
collect are here

You NEED A

TO OPEN
THIS DOOR!

Thank you, here's
something for you!

I see you have a
.  Want to
swap with          ?

Thanks for the
swap, bye!

Fine! You know
where to find me!

Go and find
a         for me, and i
will give you
something good!

Copter
Fly up and around
empty areas!

Super Key
Can open any door!

Digger
Dig a hole in
the ground!

Bouncy Bouncy
Bounce higher than
normal when you jump!

Stabby Stabby
Good for killing
enemies quickly.

Time's  Up

ActionScript [AS3]

Section 1
//BmdMaterial (_3d.mtl.BmdMaterial) package _3d.mtl { import _3d.*; import flash.display.*; import flash.events.*; import flash.utils.*; import flash.geom.*; import flash.errors.*; public class BmdMaterial extends Material { public var bmdArr:Array; public var hei:Number; public var wid:Number; public var bmd:BitmapData; private static var tm:Matrix = new Matrix(); private static var sMat:Matrix = new Matrix(); public function BmdMaterial(_arg1, _arg2:Boolean){ var _local3:Matrix; var _local4:int; super(); if ((_arg1 is Class)){ _arg1 = new (_arg1); }; if ((_arg1 is IBitmapDrawable)){ wid = _arg1.width; hei = _arg1.height; _local3 = _arg1.transform.matrix; if (!(((((((((((_local3.a == 1)) && ((_local3.b == 0)))) && ((_local3.c == 0)))) && ((_local3.d == 1)))) && ((_local3.tx == 0)))) && ((_local3.ty == 0)))){ trace(((_arg1 + "被变形:m=") + _local3)); }; if ((((_arg1 is MovieClip)) && ((_arg1.totalFrames > 1)))){ _local4 = _arg1.totalFrames; bmdArr = new Array(_local4); while (--_local4 >= 0) { bmd = (bmdArr[_local4] = new BitmapData(wid, hei, _arg2, 0)); _arg1.gotoAndStop((_local4 + 1)); bmd.draw(_arg1, _local3); }; trace(this, _arg1, ("bmdArr.length=" + bmdArr.length)); } else { bmd = new BitmapData(wid, hei, _arg2, 0); bmd.draw(_arg1, _local3); }; stopAllMc(_arg1); } else { throw (new Error(("shapeObj类型不对:" + _arg1))); }; } public function changeBmd(_arg1:int):void{ bmd = bmdArr[_arg1]; } override public function clear():void{ var _local1:BitmapData; super.clear(); if (bmdArr){ for each (_local1 in bmdArr) { _local1.dispose(); }; bmdArr = null; } else { bmd.dispose(); }; bmd = null; } override public function init(_arg1:Face3D):void{ super.init(_arg1); _arg1.mtlBmdId = 0; } public function drawDelta(_arg1:Sprite, _arg2:BitmapData, _arg3:Vector3D, _arg4:Vector3D, _arg5:Vector3D, _arg6:Boolean=false):void{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Graphics; _local7 = _arg3.x; _local8 = _arg3.y; _local9 = _arg4.x; _local10 = _arg4.y; _local11 = _arg5.x; _local12 = _arg5.y; sMat.a = ((_local9 - _local7) / wid); sMat.b = ((_local10 - _local8) / wid); sMat.c = ((_local11 - _local7) / hei); sMat.d = ((_local12 - _local8) / hei); sMat.tx = _local7; sMat.ty = _local8; _local13 = _arg1.graphics; if (_arg6){ tm.a = (tm.d = -1); tm.b = (tm.c = (tm.tx = (tm.ty = 0))); tm.concat(sMat); _local13.beginBitmapFill(_arg2, tm); } else { _local13.beginBitmapFill(_arg2, sMat); }; _local13.moveTo(_local7, _local8); _local13.lineTo(_local9, _local10); _local13.lineTo(_local11, _local12); _local13.lineTo(_local7, _local8); _local13.endFill(); } public static function stopAllMc(_arg1:DisplayObject){ var _local2:DisplayObjectContainer; var _local3:int; if ((_arg1 is DisplayObjectContainer)){ _local2 = (_arg1 as DisplayObjectContainer); _local3 = _local2.numChildren; while (--_local3 >= 0) { stopAllMc(_local2.getChildAt(_local3)); }; if ((_arg1 is MovieClip)){ (_arg1 as MovieClip).stop(); }; }; } } }//package _3d.mtl
Section 2
//DeltaBmdMaterial (_3d.mtl.DeltaBmdMaterial) package _3d.mtl { import _3d.*; import flash.display.*; import flash.events.*; import flash.utils.*; import flash.geom.*; import flash.errors.*; public class DeltaBmdMaterial extends BmdMaterial { public function DeltaBmdMaterial(_arg1, _arg2:Boolean=false){ super(_arg1, _arg2); } override public function draw(_arg1:Face3D, _arg2:Scene3D, _arg3:Array):void{ var _local4:Sprite; _local4 = _arg2.getCurrContainer(); drawDelta(_local4, (bmdArr) ? bmdArr[_arg1.mtlBmdId] : bmd, _arg3[0].screenV, _arg3[1].screenV, _arg3[2].screenV); setHighlight(_local4, _arg1.highlight); } } }//package _3d.mtl
Section 3
//FaceSpAndRectBmdMaterial (_3d.mtl.FaceSpAndRectBmdMaterial) package _3d.mtl { import _3d.*; import flash.display.*; import flash.events.*; import flash.utils.*; import flash.geom.*; public class FaceSpAndRectBmdMaterial extends RectBmdMaterial { private var faceSpClassArr:Array; private var kxyArr:Array; private static var sMat:Matrix = new Matrix(); public function FaceSpAndRectBmdMaterial(_arg1:Sprite, _arg2:Boolean=false){ var _local3:int; var _local4:*; var _local5:int; var _local6:*; var _local7:Class; if ((_arg1.getChildAt(0) is TestMovieClip)){ _local3 = 1; } else { _local3 = 0; }; _local4 = _arg1.getChildAt(_local3); super(_local4, _arg2); _local5 = _arg1.numChildren; faceSpClassArr = new Array(); kxyArr = new Array(); while (--_local5 > _local3) { _local6 = _arg1.getChildAt(_local5); if ((_local6 is TestMovieClip)){ } else { stopAllMc(_local6); _local7 = _local6.constructor; if ((((_local7 == MovieClip)) || ((_local7 == Sprite)))){ trace("请给元件加上类链接"); }; faceSpClassArr.push(_local7); kxyArr.push([(_local6.x / _local4.width), (_local6.y / _local4.height)]); }; }; } override public function draw(_arg1:Face3D, _arg2:Scene3D, _arg3:Array):void{ var _local4:Array; var _local5:Vector3D; var _local6:Vector3D; var _local7:Vector3D; var _local8:Number; var _local9:Number; super.draw(_arg1, _arg2, _arg3); for each (_local4 in _arg1.mtlFaceSpArr) { _local5 = _local4[1].screenV; _local6 = _local4[2].screenV; _local7 = _local4[3].screenV; _local8 = _local5.x; _local9 = _local5.y; sMat.a = (_local6.x - _local8); sMat.b = (_local6.y - _local9); sMat.c = (_local7.x - _local8); sMat.d = (_local7.y - _local9); sMat.tx = _local8; sMat.ty = _local9; _local4[0].transform.matrix = sMat; _arg2.container.addChild(_local4[0]); }; } override public function init(_arg1:Face3D):void{ var _local2:int; var _local3:Class; var _local4:Vector3D; var _local5:Vector3D; var _local6:Vector3D; var _local7:Vector3D; var _local8:Vector3D; var _local9:Vector3D; var _local10:Vector3D; var _local11:Vector3D; super.init(_arg1); _local2 = 0; _arg1.mtlFaceSpArr = new Array(); for each (_local3 in faceSpClassArr) { _local4 = _arg1.vertexArr[0]; _local5 = _arg1.vertexArr[1]; _local6 = _arg1.vertexArr[3]; _local7 = new Vector3D((_local5.x - _local4.x), (_local5.y - _local4.y), (_local5.z - _local4.z), true); _local8 = new Vector3D((_local6.x - _local4.x), (_local6.y - _local4.y), (_local6.z - _local4.z), true); _local7.mult(kxyArr[_local2][0]); _local8.mult(kxyArr[_local2][1]); _local9 = new Vector3D(((_local4.x + _local7.x) + _local8.x), ((_local4.y + _local7.y) + _local8.y), ((_local4.z + _local7.z) + _local8.z), true); _local7.normalize(1); _local8.normalize(1); _local10 = new Vector3D((_local9.x + _local7.x), (_local9.y + _local7.y), (_local9.z + _local7.z), true); _local11 = new Vector3D((_local9.x + _local8.x), (_local9.y + _local8.y), (_local9.z + _local8.z), true); _arg1.mtlFaceSpArr.push([new (_local3), _local9, _local10, _local11]); _local2++; }; } } }//package _3d.mtl
Section 4
//Material (_3d.mtl.Material) package _3d.mtl { import _3d.*; import flash.display.*; import flash.geom.*; public class Material { public static var useHighlight:Boolean = true; public function init(_arg1:Face3D):void{ } public function draw(_arg1:Face3D, _arg2:Scene3D, _arg3:Array):void{ } public function clear():void{ } public static function setHighlight(_arg1:Sprite, _arg2:Number):void{ var _local3:ColorTransform; if (useHighlight){ _local3 = _arg1.transform.colorTransform; _local3.redMultiplier = (_local3.greenMultiplier = (_local3.blueMultiplier = _arg2)); _arg1.transform.colorTransform = _local3; }; } } }//package _3d.mtl
Section 5
//RectBmdMaterial (_3d.mtl.RectBmdMaterial) package _3d.mtl { import _3d.*; import flash.display.*; import flash.events.*; import flash.utils.*; import flash.geom.*; import flash.errors.*; public class RectBmdMaterial extends BmdMaterial { public function RectBmdMaterial(_arg1, _arg2:Boolean=false){ super(_arg1, _arg2); } override public function draw(_arg1:Face3D, _arg2:Scene3D, _arg3:Array):void{ var _local4:Vector3D; var _local5:Vector3D; var _local6:Sprite; var _local7:BitmapData; _local4 = _arg3[1].screenV; _local5 = _arg3[3].screenV; _local6 = _arg2.getCurrContainer(); _local7 = (bmdArr) ? bmdArr[_arg1.mtlBmdId] : bmd; drawDelta(_local6, _local7, _arg3[0].screenV, _local4, _local5); drawDelta(_local6, _local7, _arg3[2].screenV, _local5, _local4, true); setHighlight(_local6, _arg1.highlight); } } }//package _3d.mtl
Section 6
//Box (_3d.Box) package _3d { import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class Box extends Mesh3D { public var hei:Number; public var len:Number; public var wid2:Number; public var hei2:Number; public var len2:Number; public var wid:Number; public function Box(_arg1:Number, _arg2:Number, _arg3:Number, ... _args){ var _local5:Array; var _local6:Array; super(); len = _arg1; wid = _arg2; hei = _arg3; len2 = (_arg1 / 2); wid2 = (_arg2 / 2); hei2 = (_arg3 / 2); _local5 = new Array(); _local6 = new Array(); addVertexs([-(len2), -(hei2), -(wid2)], [len2, -(hei2), -(wid2)], [len2, -(hei2), wid2], [-(len2), -(hei2), wid2], [-(len2), hei2, -(wid2)], [len2, hei2, -(wid2)], [len2, hei2, wid2], [-(len2), hei2, wid2]); while ((((_args is Array)) && ((_args[0] is Array)))) { var _local4:Array = _args[0]; }; if (_args.length == 1){ addFaces(_args[0], [7, 6, 5, 4], [5, 6, 2, 1], [6, 7, 3, 2], [4, 5, 1, 0], [7, 4, 0, 3], [0, 1, 2, 3]); } else { addFaces([_args[0], 7, 6, 5, 4], [_args[1], 5, 6, 2, 1], [_args[2], 6, 7, 3, 2], [_args[3], 4, 5, 1, 0], [_args[4], 7, 4, 0, 3], [_args[5], 0, 1, 2, 3]); }; } public function set align(_arg1:String):void{ switch (_arg1.charAt(0)){ case "t": offsetAllVertex(0, -(hei2), 0); break; case "b": offsetAllVertex(0, hei2, 0); break; }; switch (_arg1.charAt(1)){ case "l": offsetAllVertex(-(len2), 0, 0); break; case "r": offsetAllVertex(len2, 0, 0); break; }; switch (_arg1.charAt(2)){ case "f": offsetAllVertex(0, 0, -(wid2)); break; case "b": offsetAllVertex(0, 0, wid2); break; }; } public function rotateFace(_arg1:int, _arg2:int=1):void{ faceArr[_arg1].rotate(_arg2); } private function offsetAllVertex(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Vector3D; var _local5:Face3D; var _local6:Array; var _local7:int; for each (_local4 in vertexArr) { _local4.x = (_local4.x + _arg1); _local4.y = (_local4.y + _arg2); _local4.z = (_local4.z + _arg3); }; for each (_local5 in faceArr) { if (_local5.mtlFaceSpArr){ for each (_local6 in _local5.mtlFaceSpArr) { _local7 = 1; while (_local7 < 4) { _local4 = _local6[_local7]; _local6[_local7].x = (_local4.x + _arg1); _local4.y = (_local4.y + _arg2); _local4.z = (_local4.z + _arg3); _local7++; }; }; }; }; } public function reverseFace(_arg1:int, _arg2:int=1):void{ faceArr[_arg1].reverse(_arg2); } } }//package _3d
Section 7
//Camera3D (_3d.Camera3D) package _3d { public class Camera3D extends Obj3D { private var zoom:Number; private var focus:Number; public var b:Number; public var l:Number; private var zoom_focus:Number; public var t:Number; public var r:Number; public function Camera3D(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ zoom = _arg1; focus = _arg2; zoom_focus = (zoom * focus); l = _arg3; t = _arg4; r = _arg5; b = _arg6; inMatrix = new Matrix3D(); cameraMatrix = null; outMatrix = null; } public function getPersp(_arg1:Vector3D):Number{ return ((zoom_focus / (focus + _arg1.z))); } public function transformVertexToScreen(_arg1:Vector3D, _arg2:Vector3D):void{ var _local3:Number; _local3 = (zoom_focus / (focus + _arg1.z)); _arg2.x = (_arg1.x * _local3); _arg2.y = (-(_arg1.y) * _local3); _arg2.z = _arg1.z; } override public function project(_arg1:Camera3D, _arg2:Array):void{ trace((this + "不支持project")); } } }//package _3d
Section 8
//Cube (_3d.Cube) package _3d { public class Cube extends Box { public var d2:Number; public var d:Number; public function Cube(_arg1:Number, ... _args){ d = _arg1; d2 = (_arg1 / 2); super(_arg1, _arg1, _arg1, _args); } } }//package _3d
Section 9
//Face3D (_3d.Face3D) package _3d { import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class Face3D { public var p0:Vector3D; public var mtlFaceSpArr:Array; public var temp; public var mtlBmdId:int; public var vertexArr:Array; public var material; public var mv:Vector3D; public var screenZ:Number; public var onSetVisible:Function; public var visible:Boolean;// = true public var highlight:Number;// = 1 public var invertValue:int;// = 1 private var prevVisible:Boolean;// = true private static var tv:Vector3D = new Vector3D(); private static var tp:Vector3D = new Vector3D(); public function Face3D(_arg1:Array, _arg2:Material){ var _local3:Vector3D; var _local4:Vector3D; var _local5:Vector3D; visible = true; invertValue = 1; highlight = 1; prevVisible = true; super(); vertexArr = _arg1; _local3 = vertexArr[0]; _local4 = vertexArr[1]; _local5 = vertexArr[2]; mv = Vector3D.subtract_(_local3, _local4).cross(Vector3D.subtract_(_local4, _local5)); mv.normalize(); p0 = new Vector3D((((_local3.x + _local4.x) + _local5.x) / 3), (((_local3.y + _local4.y) + _local5.y) / 3), (((_local3.z + _local4.z) + _local5.z) / 3)); changeMaterial(_arg2); } public function changeMaterial(_arg1:Material):void{ material = _arg1; if (material){ material.init(this); }; } public function clear():void{ setVisible(false); vertexArr = null; material = null; mtlFaceSpArr = null; onSetVisible = null; } public function project(_arg1:Matrix3D):void{ var _local2:Vector3D; screenZ = 0; for each (_local2 in vertexArr) { screenZ = (screenZ + _local2.screenV.z); }; screenZ = (screenZ / vertexArr.length); _arg1.transformVertexTo(p0, tp); tp.normalize(); _arg1.transformVectorTo(mv, tv); highlight = -(tp.dot(tv)); if (highlight < 0.8){ highlight = 0.8; } else { if (highlight > 1){ highlight = 1; }; }; } public function rotate(_arg1:int):void{ var _local2:Array; var _local3:int; var _local4:int; _local2 = vertexArr.slice(); _local3 = vertexArr.length; _local4 = 0; while (_local4 < _local3) { vertexArr[_local4] = _local2[((_arg1 + _local4) % _local3)]; _local4++; }; } public function reverse(_arg1:int):void{ var _local2:Vector3D; invertValue = (invertValue * -1); if (_arg1 == 1){ _local2 = vertexArr[0]; vertexArr[0] = vertexArr[3]; vertexArr[3] = _local2; _local2 = vertexArr[1]; vertexArr[1] = vertexArr[2]; vertexArr[2] = _local2; } else { _local2 = vertexArr[0]; vertexArr[0] = vertexArr[1]; vertexArr[1] = _local2; _local2 = vertexArr[3]; vertexArr[3] = vertexArr[2]; vertexArr[2] = _local2; }; } public function setVisible(_arg1:Boolean):void{ if (onSetVisible != null){ if (prevVisible != _arg1){ onSetVisible(_arg1); prevVisible = _arg1; }; }; } public function render(_arg1:Scene3D):void{ if (screenZ > 0){ material.draw(this, _arg1, vertexArr); }; } } }//package _3d
Section 10
//Matrix3D (_3d.Matrix3D) package _3d { public class Matrix3D { public var _12:Number; public var _11:Number; public var _13:Number; public var _14:Number; public var _32:Number; public var _41:Number; public var _42:Number; public var _21:Number; public var _22:Number; public var _23:Number; public var _24:Number; public var _43:Number; public var _44:Number; public var _34:Number; public var _31:Number; public var _33:Number; public function Matrix3D(_arg1:Number=1, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0, _arg9:Number=0, _arg10:Number=0, _arg11:Number=1, _arg12:Number=0, _arg13:Number=0, _arg14:Number=0, _arg15:Number=0, _arg16:Number=1){ _11 = _arg1; _12 = _arg2; _13 = _arg3; _14 = _arg4; _21 = _arg5; _22 = _arg6; _23 = _arg7; _24 = _arg8; _31 = _arg9; _32 = _arg10; _33 = _arg11; _34 = _arg12; _41 = _arg13; _42 = _arg14; _43 = _arg15; _44 = _arg16; } public function transformVertexTo(_arg1:Vector3D, _arg2:Vector3D):void{ _arg2.x = ((((_arg1.x * _11) + (_arg1.y * _21)) + (_arg1.z * _31)) + _41); _arg2.y = ((((_arg1.x * _12) + (_arg1.y * _22)) + (_arg1.z * _32)) + _42); _arg2.z = ((((_arg1.x * _13) + (_arg1.y * _23)) + (_arg1.z * _33)) + _43); } public function transformVector(_arg1:Vector3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = _arg1.x; _local3 = _arg1.y; _local4 = _arg1.z; _arg1.x = (((_local2 * _11) + (_local3 * _21)) + (_local4 * _31)); _arg1.y = (((_local2 * _12) + (_local3 * _22)) + (_local4 * _32)); _arg1.z = (((_local2 * _13) + (_local3 * _23)) + (_local4 * _33)); } public function transformVectorTo(_arg1:Vector3D, _arg2:Vector3D):void{ _arg2.x = (((_arg1.x * _11) + (_arg1.y * _21)) + (_arg1.z * _31)); _arg2.y = (((_arg1.x * _12) + (_arg1.y * _22)) + (_arg1.z * _32)); _arg2.z = (((_arg1.x * _13) + (_arg1.y * _23)) + (_arg1.z * _33)); } public function toString():String{ return (((((((((((((((((((((((((((((((((((("(" + _11) + ",") + _12) + ",") + _13) + ",") + _14) + "),\r") + "(") + _21) + ",") + _22) + ",") + _23) + ",") + _24) + "),\r") + "(") + _31) + ",") + _32) + ",") + _33) + ",") + _34) + "),\r") + "(") + _41) + ",") + _42) + ",") + _43) + ",") + _44) + ")\r")); } public function transformVertex(_arg1:Vector3D):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = _arg1.x; _local3 = _arg1.y; _local4 = _arg1.z; _arg1.x = ((((_local2 * _11) + (_local3 * _21)) + (_local4 * _31)) + _41); _arg1.y = ((((_local2 * _12) + (_local3 * _22)) + (_local4 * _32)) + _42); _arg1.z = ((((_local2 * _13) + (_local3 * _23)) + (_local4 * _33)) + _43); } public static function productSet(_arg1:Matrix3D, _arg2:Matrix3D, _arg3:Matrix3D):void{ _arg3._11 = ((((_arg1._11 * _arg2._11) + (_arg1._12 * _arg2._21)) + (_arg1._13 * _arg2._31)) + (_arg1._14 * _arg2._41)); _arg3._12 = ((((_arg1._11 * _arg2._12) + (_arg1._12 * _arg2._22)) + (_arg1._13 * _arg2._32)) + (_arg1._14 * _arg2._42)); _arg3._13 = ((((_arg1._11 * _arg2._13) + (_arg1._12 * _arg2._23)) + (_arg1._13 * _arg2._33)) + (_arg1._14 * _arg2._43)); _arg3._14 = ((((_arg1._11 * _arg2._14) + (_arg1._12 * _arg2._24)) + (_arg1._13 * _arg2._34)) + (_arg1._14 * _arg2._44)); _arg3._21 = ((((_arg1._21 * _arg2._11) + (_arg1._22 * _arg2._21)) + (_arg1._23 * _arg2._31)) + (_arg1._24 * _arg2._41)); _arg3._22 = ((((_arg1._21 * _arg2._12) + (_arg1._22 * _arg2._22)) + (_arg1._23 * _arg2._32)) + (_arg1._24 * _arg2._42)); _arg3._23 = ((((_arg1._21 * _arg2._13) + (_arg1._22 * _arg2._23)) + (_arg1._23 * _arg2._33)) + (_arg1._24 * _arg2._43)); _arg3._24 = ((((_arg1._21 * _arg2._14) + (_arg1._22 * _arg2._24)) + (_arg1._23 * _arg2._34)) + (_arg1._24 * _arg2._44)); _arg3._31 = ((((_arg1._31 * _arg2._11) + (_arg1._32 * _arg2._21)) + (_arg1._33 * _arg2._31)) + (_arg1._34 * _arg2._41)); _arg3._32 = ((((_arg1._31 * _arg2._12) + (_arg1._32 * _arg2._22)) + (_arg1._33 * _arg2._32)) + (_arg1._34 * _arg2._42)); _arg3._33 = ((((_arg1._31 * _arg2._13) + (_arg1._32 * _arg2._23)) + (_arg1._33 * _arg2._33)) + (_arg1._34 * _arg2._43)); _arg3._34 = ((((_arg1._31 * _arg2._14) + (_arg1._32 * _arg2._24)) + (_arg1._33 * _arg2._34)) + (_arg1._34 * _arg2._44)); _arg3._41 = ((((_arg1._41 * _arg2._11) + (_arg1._42 * _arg2._21)) + (_arg1._43 * _arg2._31)) + (_arg1._44 * _arg2._41)); _arg3._42 = ((((_arg1._41 * _arg2._12) + (_arg1._42 * _arg2._22)) + (_arg1._43 * _arg2._32)) + (_arg1._44 * _arg2._42)); _arg3._43 = ((((_arg1._41 * _arg2._13) + (_arg1._42 * _arg2._23)) + (_arg1._43 * _arg2._33)) + (_arg1._44 * _arg2._43)); _arg3._44 = ((((_arg1._41 * _arg2._14) + (_arg1._42 * _arg2._24)) + (_arg1._43 * _arg2._34)) + (_arg1._44 * _arg2._44)); } public static function product(_arg1:Matrix3D, _arg2:Matrix3D):Matrix3D{ return (new Matrix3D(((((_arg1._11 * _arg2._11) + (_arg1._12 * _arg2._21)) + (_arg1._13 * _arg2._31)) + (_arg1._14 * _arg2._41)), ((((_arg1._11 * _arg2._12) + (_arg1._12 * _arg2._22)) + (_arg1._13 * _arg2._32)) + (_arg1._14 * _arg2._42)), ((((_arg1._11 * _arg2._13) + (_arg1._12 * _arg2._23)) + (_arg1._13 * _arg2._33)) + (_arg1._14 * _arg2._43)), ((((_arg1._11 * _arg2._14) + (_arg1._12 * _arg2._24)) + (_arg1._13 * _arg2._34)) + (_arg1._14 * _arg2._44)), ((((_arg1._21 * _arg2._11) + (_arg1._22 * _arg2._21)) + (_arg1._23 * _arg2._31)) + (_arg1._24 * _arg2._41)), ((((_arg1._21 * _arg2._12) + (_arg1._22 * _arg2._22)) + (_arg1._23 * _arg2._32)) + (_arg1._24 * _arg2._42)), ((((_arg1._21 * _arg2._13) + (_arg1._22 * _arg2._23)) + (_arg1._23 * _arg2._33)) + (_arg1._24 * _arg2._43)), ((((_arg1._21 * _arg2._14) + (_arg1._22 * _arg2._24)) + (_arg1._23 * _arg2._34)) + (_arg1._24 * _arg2._44)), ((((_arg1._31 * _arg2._11) + (_arg1._32 * _arg2._21)) + (_arg1._33 * _arg2._31)) + (_arg1._34 * _arg2._41)), ((((_arg1._31 * _arg2._12) + (_arg1._32 * _arg2._22)) + (_arg1._33 * _arg2._32)) + (_arg1._34 * _arg2._42)), ((((_arg1._31 * _arg2._13) + (_arg1._32 * _arg2._23)) + (_arg1._33 * _arg2._33)) + (_arg1._34 * _arg2._43)), ((((_arg1._31 * _arg2._14) + (_arg1._32 * _arg2._24)) + (_arg1._33 * _arg2._34)) + (_arg1._34 * _arg2._44)), ((((_arg1._41 * _arg2._11) + (_arg1._42 * _arg2._21)) + (_arg1._43 * _arg2._31)) + (_arg1._44 * _arg2._41)), ((((_arg1._41 * _arg2._12) + (_arg1._42 * _arg2._22)) + (_arg1._43 * _arg2._32)) + (_arg1._44 * _arg2._42)), ((((_arg1._41 * _arg2._13) + (_arg1._42 * _arg2._23)) + (_arg1._43 * _arg2._33)) + (_arg1._44 * _arg2._43)), ((((_arg1._41 * _arg2._14) + (_arg1._42 * _arg2._24)) + (_arg1._43 * _arg2._34)) + (_arg1._44 * _arg2._44)))); } } }//package _3d
Section 11
//Mesh3D (_3d.Mesh3D) package _3d { import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class Mesh3D extends Obj3D { public var vertexArr:Array; public var faceArr:Array; public function Mesh3D(_arg1:Vector3D=null){ super(_arg1); vertexArr = new Array(); faceArr = new Array(); } override public function project(_arg1:Camera3D, _arg2:Array):void{ var _local3:Vector3D; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Face3D; var _local9:Vector3D; var _local10:Vector3D; var _local11:Vector3D; var _local12:Vector3D; var _local13:Array; var _local14:int; updateM(); _local4 = _arg1.l; _local5 = _arg1.t; _local6 = _arg1.r; _local7 = _arg1.b; for each (_local3 in vertexArr) { _local9 = _local3.screenV; cameraMatrix.transformVertexTo(_local3, _local3.cameraV); _arg1.transformVertexToScreen(_local3.cameraV, _local9); _local9.isCameraVisible = (((((((((_local9.y > _local5)) && ((_local9.y < _local7)))) && ((_local9.x > _local4)))) && ((_local9.x < _local6)))) && ((_local9.z > 0))); }; for each (_local8 in faceArr) { if (_local8.visible){ _local10 = _local8.vertexArr[0].screenV; _local11 = _local8.vertexArr[1].screenV; _local12 = _local8.vertexArr[2].screenV; if (((!(((((_local10.isCameraVisible) || (_local11.isCameraVisible))) || (_local12.isCameraVisible)))) || ((((((_local12.x - _local10.x) * (_local11.y - _local10.y)) - ((_local12.y - _local10.y) * (_local11.x - _local10.x))) * _local8.invertValue) > 0)))){ _local8.setVisible(false); } else { _local8.setVisible(true); _local8.project(cameraMatrix); if (_local8.mtlFaceSpArr){ for each (_local13 in _local8.mtlFaceSpArr) { _local14 = 1; while (_local14 < 4) { _local3 = _local13[_local14]; cameraMatrix.transformVertexTo(_local3, _local3.cameraV); _arg1.transformVertexToScreen(_local3.cameraV, _local3.screenV); _local14++; }; }; }; _arg2.push(_local8); }; }; }; } override public function clear():void{ var _local1:Face3D; super.clear(); for each (_local1 in faceArr) { _local1.clear(); }; vertexArr = null; faceArr = null; } public function addVertexs(... _args):void{ var _local2:Array; for each (_local2 in argsToArr(_args)) { vertexArr.push(new Vector3D(_local2[0], _local2[1], _local2[2], true)); }; } public function addFaces(... _args):void{ var _local2:Array; var _local3:int; var _local4:Material; var _local5:Array; if ((_args[0] is Material)){ _local4 = _args.shift(); for each (_local2 in argsToArr(_args)) { _local5 = new Array(); for each (_local3 in _local2) { _local5.push(vertexArr[_local3]); }; faceArr.push(new Face3D(_local5, _local4)); }; } else { for each (_local2 in argsToArr(_args)) { _local4 = _local2.shift(); _local5 = new Array(); for each (_local3 in _local2) { _local5.push(vertexArr[_local3]); }; faceArr.push(new Face3D(_local5, _local4)); }; }; } private static function argsToArr(_arg1:Array):Array{ var _local2:Array; var _local3:*; _local2 = new Array(); for each (_local3 in _arg1) { if ((_local3[0] is Array)){ _local2 = _local2.concat(_local3); } else { _local2.push(_local3); }; }; return (_local2); } public static function dumpVertexArr(_arg1:Array, _arg2:Array):void{ trace("搜索faceArr,把vertexArr中没用到的顶点去掉"); } } }//package _3d
Section 12
//Obj3D (_3d.Obj3D) package _3d { import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class Obj3D { public var vx:Vector3D; public var vy:Vector3D; public var vz:Vector3D; public var cameraMatrix:Matrix3D; public var inMatrix:Matrix3D; public var parent; public var outMatrix:Matrix3D; public var visible:Boolean;// = true public var o:Vector3D; private static var tp:Vector3D = new Vector3D(); public static var scene:Scene3D; public function Obj3D(_arg1:Vector3D=null){ visible = true; super(); if (_arg1 == null){ o = new Vector3D(); } else { o = _arg1.clone(); }; vx = new Vector3D(1, 0, 0); vy = new Vector3D(0, 1, 0); vz = new Vector3D(0, 0, 1); cameraMatrix = new Matrix3D(); outMatrix = new Matrix3D(); } public function rotatez(_arg1:Number):void{ vx.revolutionv(vz, _arg1); vy.revolutionv(vz, _arg1); } public function revolutiony(_arg1:Number):void{ o.revolutiony(_arg1); vx.revolutiony(_arg1); vy.revolutiony(_arg1); vz.revolutiony(_arg1); } public function revolutionz(_arg1:Number):void{ o.revolutionz(_arg1); vx.revolutionz(_arg1); vy.revolutionz(_arg1); vz.revolutionz(_arg1); } public function revolutionx(_arg1:Number):void{ o.revolutionx(_arg1); vx.revolutionx(_arg1); vy.revolutionx(_arg1); vz.revolutionx(_arg1); } public function project(_arg1:Camera3D, _arg2:Array):void{ trace((this + "请override来使用")); } public function clear():void{ o = null; vx = null; vy = null; vz = null; cameraMatrix = null; outMatrix = null; inMatrix = null; } public function pointToTarget(_arg1, _arg2:Vector3D=null):void{ pointToXYZ(_arg1.x, _arg1.y, _arg1.z, _arg2); } public function updateOutM():void{ outMatrix._11 = vx.x; outMatrix._12 = vx.y; outMatrix._13 = vx.z; outMatrix._14 = 0; outMatrix._21 = vy.x; outMatrix._22 = vy.y; outMatrix._23 = vy.z; outMatrix._24 = 0; outMatrix._31 = vz.x; outMatrix._32 = vz.y; outMatrix._33 = vz.z; outMatrix._34 = 0; outMatrix._41 = o.x; outMatrix._42 = o.y; outMatrix._43 = o.z; outMatrix._44 = 1; } public function updateM():void{ updateOutM(); Matrix3D.productSet(outMatrix, parent.cameraMatrix, cameraMatrix); } public function pointToXYZ(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Vector3D):void{ tp.x = (_arg1 - o.x); tp.y = (_arg2 - o.y); tp.z = (_arg3 - o.z); follow(tp, _arg4); } public function follow(_arg1:Vector3D, _arg2:Vector3D):void{ vz.x = _arg1.x; vz.y = _arg1.y; vz.z = _arg1.z; vy.x = _arg2.x; vy.y = _arg2.y; vy.z = _arg2.z; vz.normalize(); vy.normalize(); Vector3D.crossSet(vy, vz, vx); } public function revolutionv(_arg1:Vector3D, _arg2:Number):void{ o.revolutionv(_arg1, _arg2); vx.revolutionv(_arg1, _arg2); vy.revolutionv(_arg1, _arg2); vz.revolutionv(_arg1, _arg2); } public function rotatex(_arg1:Number):void{ vy.revolutionv(vx, _arg1); vz.revolutionv(vx, _arg1); } public function rotatey(_arg1:Number):void{ vx.revolutionv(vy, _arg1); vz.revolutionv(vy, _arg1); } public function updateInM():void{ inMatrix._11 = vx.x; inMatrix._12 = vy.x; inMatrix._13 = vz.x; inMatrix._14 = 0; inMatrix._21 = vx.y; inMatrix._22 = vy.y; inMatrix._23 = vz.y; inMatrix._24 = 0; inMatrix._31 = vx.z; inMatrix._32 = vy.z; inMatrix._33 = vz.z; inMatrix._34 = 0; inMatrix._41 = -(vx.dot(o)); inMatrix._42 = -(vy.dot(o)); inMatrix._43 = -(vz.dot(o)); inMatrix._44 = 1; } } }//package _3d
Section 13
//Obj3DContainer (_3d.Obj3DContainer) package _3d { import flash.display.*; import flash.events.*; import flash.utils.*; public class Obj3DContainer extends Obj3D { public var objects:Dictionary; public function Obj3DContainer(){ objects = new Dictionary(); } override public function project(_arg1:Camera3D, _arg2:Array):void{ var _local3:*; updateM(); for (_local3 in objects) { if (_local3.visible){ _local3.project(_arg1, _arg2); }; }; } override public function clear():void{ var _local1:*; super.clear(); for (_local1 in objects) { _local1.clear(); }; objects = null; } public function removeChild(_arg1:Obj3D):void{ if (objects[_arg1]){ _arg1.clear(); delete objects[_arg1]; } else { trace("删除子系统失败"); }; } public function addChild(_arg1:Obj3D):void{ _arg1.parent = this; objects[_arg1] = true; } } }//package _3d
Section 14
//Scene3D (_3d.Scene3D) package _3d { import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class Scene3D extends Obj3DContainer { private var containerContainer:Sprite; public var container:Sprite; private var totalContainer:int; private var containerArr:Array; private var currContainerIndex:int; public function Scene3D(_arg1:Sprite){ containerContainer = _arg1; scene = this; totalContainer = 0; containerArr = new Array(); } public function resetAllHighlight():void{ var _local1:Sprite; for each (_local1 in containerArr) { Material.setHighlight(_local1, 1); }; } override public function updateM():void{ } public function getCurrContainer():Sprite{ var _local1:Sprite; if (++currContainerIndex >= totalContainer){ containerArr.push(new Sprite()); totalContainer++; }; _local1 = (container.addChild(containerArr[currContainerIndex]) as Sprite); _local1.graphics.clear(); return (_local1); } override public function clear():void{ super.clear(); scene = null; container = null; containerContainer = null; containerArr = null; } public function renderCamera(_arg1:Camera3D):void{ var _local2:Array; var _local3:*; _arg1.updateInM(); Matrix3D.productSet(outMatrix, _arg1.inMatrix, cameraMatrix); _local2 = new Array(); project(_arg1, _local2); _local2.sortOn("screenZ", (Array.NUMERIC | Array.DESCENDING)); if (container){ containerContainer.removeChild(container); }; container = new Sprite(); currContainerIndex = -1; for each (_local3 in _local2) { _local3.render(this); }; containerContainer.addChild(container); } } }//package _3d
Section 15
//Sprite3D (_3d.Sprite3D) package _3d { import flash.display.*; public class Sprite3D extends Obj3D { public var cameraSetVisible:Boolean; public var onCtrlAnimation:Function; public var sp:Sprite; private var animationIsStop:Boolean; public var animationAutoStop:Boolean;// = false public var screenZ:Number; private static const P0:Vector3D = new Vector3D(); private static var tp:Vector3D = new Vector3D(); public function Sprite3D(_arg1:Sprite){ animationAutoStop = false; super(); sp = _arg1; o.screenV = new Vector3D(); } public function render(_arg1:Scene3D):void{ if (sp.scaleX > 0){ sp.x = o.screenV.x; sp.y = o.screenV.y; if (((animationAutoStop) && (animationIsStop))){ startAnimation(); }; _arg1.container.addChild(sp); }; } override public function project(_arg1:Camera3D, _arg2:Array):void{ var _local3:Vector3D; updateM(); _local3 = o.screenV; cameraMatrix.transformVertexTo(P0, tp); _arg1.transformVertexToScreen(tp, _local3); if ((((((((((_local3.x < _arg1.l)) || ((_local3.x > _arg1.r)))) || ((_local3.y < _arg1.t)))) || ((_local3.y > _arg1.b)))) || ((_local3.z < 0)))){ cameraSetVisible = false; if (((animationAutoStop) && (!(animationIsStop)))){ stopAnimation(); }; return; }; sp.scaleX = (sp.scaleY = _arg1.getPersp(tp)); if (sp.scaleX > 2){ cameraSetVisible = false; if (((animationAutoStop) && (!(animationIsStop)))){ stopAnimation(); }; return; }; cameraSetVisible = true; _arg2.push(this); screenZ = _local3.z; } public function stopAnimation():void{ animationIsStop = true; onCtrlAnimation(false); } public function startAnimation():void{ animationIsStop = false; onCtrlAnimation(true); } public function overturn(_arg1:int=-1):void{ sp.getChildAt(0).scaleX = _arg1; } override public function clear():void{ super.clear(); if ((sp is MovieClip)){ (sp as MovieClip).stop(); }; sp = null; onCtrlAnimation = null; } } }//package _3d
Section 16
//Vector3D (_3d.Vector3D) package _3d { public class Vector3D { public var isCameraVisible:Boolean; public var cameraV:Vector3D; public var screenV:Vector3D; public var x:Number; public var y:Number; public var z:Number; public static var tm:Matrix3D = new Matrix3D(); public function Vector3D(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Boolean=false){ x = _arg1; y = _arg2; z = _arg3; if (_arg4){ cameraV = new Vector3D(); screenV = new Vector3D(); }; } public function cross(_arg1:Vector3D):Vector3D{ return (new Vector3D(((y * _arg1.z) - (z * _arg1.y)), ((z * _arg1.x) - (x * _arg1.z)), ((x * _arg1.y) - (y * _arg1.x)))); } public function dot(_arg1:Vector3D):Number{ return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z))); } public function simple(_arg1:Number):void{ x = (Math.round((x / _arg1)) * _arg1); y = (Math.round((y / _arg1)) * _arg1); z = (Math.round((z / _arg1)) * _arg1); } public function revolutionv(_arg1:Vector3D, _arg2:Number):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local3 = Math.cos(-(_arg2)); _local4 = Math.sin(-(_arg2)); _local5 = (1 - _local3); _local6 = (_arg1.x * _local4); _local7 = (_arg1.y * _local4); _local8 = (_arg1.z * _local4); _local9 = ((_local5 * _arg1.x) * _arg1.x); _local10 = ((_local5 * _arg1.x) * _arg1.y); _local11 = ((_local5 * _arg1.x) * _arg1.z); _local12 = ((_local5 * _arg1.y) * _arg1.y); _local13 = ((_local5 * _arg1.y) * _arg1.z); _local14 = ((_local5 * _arg1.z) * _arg1.z); tm._11 = (_local3 + _local9); tm._12 = (_local10 - _local8); tm._13 = (_local11 + _local7); tm._14 = 0; tm._21 = (_local10 + _local8); tm._22 = (_local3 + _local12); tm._23 = (_local13 - _local6); tm._24 = 0; tm._31 = (_local11 - _local7); tm._32 = (_local13 + _local6); tm._33 = (_local3 + _local14); tm._34 = 0; tm._41 = 0; tm._42 = 0; tm._43 = 0; tm._44 = 1; tm.transformVertex(this); } public function revolutiony(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); _local4 = z; _local5 = x; z = ((_local4 * _local2) - (_local5 * _local3)); x = ((_local4 * _local3) + (_local5 * _local2)); } public function revolutionz(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); _local4 = x; _local5 = y; x = ((_local4 * _local2) - (_local5 * _local3)); y = ((_local4 * _local3) + (_local5 * _local2)); } public function subtract(_arg1:Vector3D):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } public function revolutionx(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); _local4 = y; _local5 = z; y = ((_local4 * _local2) - (_local5 * _local3)); z = ((_local4 * _local3) + (_local5 * _local2)); } public function normalize(_arg1:Number=1):void{ var _local2:Number; var _local3:Number; _local2 = (((x * x) + (y * y)) + (z * z)); if (_local2 == 0){ return; }; _local3 = (_arg1 / Math.sqrt(_local2)); x = (x * _local3); y = (y * _local3); z = (z * _local3); } public function clone():Vector3D{ return (new Vector3D(x, y, z)); } public function add(_arg1:Vector3D):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } public function get length():Number{ return (Math.sqrt((((x * x) + (y * y)) + (z * z)))); } public function toString():String{ return ((((((("(" + x) + ",") + y) + ",") + z) + ")")); } public function mult(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } public static function crossSet(_arg1:Vector3D, _arg2:Vector3D, _arg3:Vector3D):void{ _arg3.x = ((_arg1.y * _arg2.z) - (_arg1.z * _arg2.y)); _arg3.y = ((_arg1.z * _arg2.x) - (_arg1.x * _arg2.z)); _arg3.z = ((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)); } public static function revolutionxTo(_arg1:Vector3D, _arg2:Number, _arg3:Vector3D):void{ var _local4:Number; var _local5:Number; _local4 = Math.cos(_arg2); _local5 = Math.sin(_arg2); _arg3.y = ((_arg1.y * _local4) - (_arg1.z * _local5)); _arg3.z = ((_arg1.y * _local5) + (_arg1.z * _local4)); } public static function subtract_(_arg1:Vector3D, _arg2:Vector3D):Vector3D{ return (new Vector3D((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z))); } public static function revolutionzTo(_arg1:Vector3D, _arg2:Number, _arg3:Vector3D):void{ var _local4:Number; var _local5:Number; _local4 = Math.cos(_arg2); _local5 = Math.sin(_arg2); _arg3.x = ((_arg1.x * _local4) - (_arg1.y * _local5)); _arg3.y = ((_arg1.x * _local5) + (_arg1.y * _local4)); } public static function getVByK(_arg1:Vector3D, _arg2:Vector3D, _arg3:Number, _arg4:Vector3D):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:*; if (_arg3 == 0){ _arg4.x = _arg1.x; _arg4.y = _arg1.y; _arg4.z = _arg1.z; } else { if (_arg3 == 1){ _arg4.x = _arg2.x; _arg4.y = _arg2.y; _arg4.z = _arg2.z; } else { if ((((_arg3 > 0)) && ((_arg3 < 1)))){ _local5 = Math.tan((toAngle(_arg1, _arg2) * _arg3)); if (_local5 == 0){ _arg4.x = _arg1.x; _arg4.y = _arg1.y; _arg4.z = _arg1.z; return; }; _local6 = _arg1.x; _local7 = _arg1.y; _local8 = _arg1.z; _local9 = _arg2.x; _local10 = _arg2.y; _local11 = _arg2.z; _local12 = (((((((_local6 * _local10) - (_local7 * _local9)) + (_local7 * _local11)) - (_local8 * _local10)) + (_local8 * _local9)) - (_local6 * _local11)) / _local5); _arg4.x = ((_local6 * _local12) - ((_local7 * ((_local6 * _local10) - (_local9 * _local7))) + (_local8 * ((_local6 * _local11) - (_local8 * _local9))))); _arg4.y = ((_local7 * _local12) - ((_local8 * ((_local7 * _local11) - (_local10 * _local8))) + (_local6 * ((_local7 * _local9) - (_local6 * _local10))))); _arg4.z = ((_local8 * _local12) - ((_local6 * ((_local8 * _local9) - (_local11 * _local6))) + (_local7 * ((_local8 * _local10) - (_local7 * _local11))))); _arg4.normalize(); } else { trace(("k不正常,k=" + _arg3)); _local13.kk; }; }; }; } public static function distance(_arg1:Vector3D, _arg2:Vector3D):Number{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); _local5 = (_arg1.z - _arg2.z); return (Math.sqrt((((_local3 * _local3) + (_local4 * _local4)) + (_local5 * _local5)))); } public static function dot_(_arg1:Vector3D, _arg2:Vector3D):Number{ return ((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z))); } public static function toAngle(_arg1:Vector3D, _arg2:Vector3D):Number{ return (Math.atan2(((((((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)) + (_arg1.y * _arg2.z)) - (_arg1.z * _arg2.y)) + (_arg1.z * _arg2.x)) - (_arg1.x * _arg2.z)), (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg1.z * _arg2.z)))); } public static function normalize_(_arg1:Vector3D, _arg2:Number=1):Vector3D{ _arg1 = _arg1.clone(); _arg1.normalize(_arg2); return (_arg1); } public static function revolutionyTo(_arg1:Vector3D, _arg2:Number, _arg3:Vector3D):void{ var _local4:Number; var _local5:Number; _local4 = Math.cos(_arg2); _local5 = Math.sin(_arg2); _arg3.z = ((_arg1.z * _local4) - (_arg1.x * _local5)); _arg3.x = ((_arg1.z * _local5) + (_arg1.x * _local4)); } public static function add_(_arg1:Vector3D, _arg2:Vector3D):Vector3D{ return (new Vector3D((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z))); } public static function cross_(_arg1:Vector3D, _arg2:Vector3D):Vector3D{ return (_arg1.cross(_arg2)); } } }//package _3d
Section 17
//Block (_game.Block) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class Block extends HitObj { public var box:Box; public function Block(_arg1:Number, _arg2:Number, _arg3:Material, _arg4:Material, _arg5:Material, _arg6:Material, _arg7:Material, _arg8:Material, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:String){ super(_arg1, _arg2); this.addChild((box = new Box(_arg9, _arg10, _arg11, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8))); box.align = _arg12; } public function adjustPos(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int, _arg5:Object):void{ if (_arg4 > 0){ _arg5.hitX = _arg1; _arg5.hitY = (mapY - box.hei); } else { if (_arg4 < 0){ _arg5.hitX = _arg1; _arg5.hitY = (mapY + 1); } else { if (_arg3 > 0){ _arg5.hitX = (mapX - (box.len * 0.6)); _arg5.hitY = _arg2; } else { _arg5.hitX = (mapX + (box.len * 0.6)); _arg5.hitY = _arg2; }; }; }; } override public function clear():void{ super.clear(); box = null; } } }//package _game
Section 18
//BlockBtn (_game.BlockBtn) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class BlockBtn extends StandBlock { public var isUsed:Boolean; public var prisoner:Prisoner; public function BlockBtn(_arg1:Number, _arg2:Number){ var _local3:Object; _local3 = Game.mtlList.btn; super(_arg1, _arg2, _local3.top, _local3.side, _local3.side, _local3.side, _local3.side, _local3.side); } override public function move():void{ isUsed = true; Game.tfkMap[mapIntY][((mapIntX - 1) / Game.pfDD)] = 1; prisoner.goOut(); prisoner.onRunAway = light.turnOff; } override public function clear():void{ super.clear(); prisoner = null; } } }//package _game
Section 19
//BlockFall (_game.BlockFall) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class BlockFall extends StandBlock { private var bottomY:Number; private var speedY:Number; public function BlockFall(_arg1:Number, _arg2:Number){ var _local3:Object; _local3 = Game.mtlList.fall; super(_arg1, _arg2, _local3.top, _local3.side, _local3.side, _local3.side, _local3.side, _local3.side); } override public function move():void{ var _local1:int; _local1 = 0; while (_local1 < Game.pfDD) { Game.map[mapIntY][((mapIntX + _local1) - 1)] = null; _local1++; }; speedY = 0; bottomY = (mapY - Game.pfDh); super.move(); } override public function moveRun():void{ if (Game.isLookingAround){ return; }; speedY = (speedY + Game.g); mapY = (mapY + speedY); if (mapY < bottomY){ stopMove(); Game.removeHitObj(this); } else { super.moveRun(); }; } } }//package _game
Section 20
//BlockLift (_game.BlockLift) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class BlockLift extends StandBlock { public var dir:int; private var useTimes:int; private var arrow:ImgLiftArrow; public var range0:int; public var range:int; private var speed:Number;// = 0.125 private var movId:int; private var totalMovId:int; public function BlockLift(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int, _arg5:int, _arg6:Object){ var _local7:Object; speed = (1 / 8); range0 = _arg4; _local7 = Game.mtlList.lift; if (((_arg6) && (!((range0 == _arg6.range))))){ _arg3 = _arg6.dir; _arg4 = _arg6.range; if (_arg3 == 0){ _arg2 = (_arg2 - (_arg4 * Game.pfDh)); } else { _arg1 = (_arg1 - ((_arg4 * Game.brickWid) * Game.pfDD)); }; }; super(_arg1, _arg2, _local7.top, _local7.side, _local7.side, _local7.front, _local7.side, _local7.side); dir = _arg3; range = _arg4; useTimes = ((_arg5 > 0)) ? _arg5 : int.MAX_VALUE; arrow = (box.faceArr[3].mtlFaceSpArr[0][0] as ImgLiftArrow); adjustArrowRotation(); } override public function move():void{ arrow.turnOn(); if ((range * speed) < 0){ speed = (speed * -1); }; movId = 0; totalMovId = (range / speed); updateMap(null); super.move(); } override public function clear():void{ super.clear(); arrow = null; } private function adjustArrowRotation():void{ if (dir == 0){ if (range > 0){ arrow._rotation = -90; } else { arrow._rotation = 90; }; } else { if (range > 0){ arrow._rotation = 0; } else { arrow._rotation = 180; }; }; } override public function moveRun():void{ if (Game.isLookingAround){ return; }; if (dir == 0){ mapY = (mapY + (speed * Game.pfDh)); } else { mapX = (mapX + ((speed * Game.brickWid) * Game.pfDD)); }; super.moveRun(); if (++movId >= totalMovId){ range = (range * -1); updateMap(this); stopMove(); light.turnOff(); arrow.turnOff(); if (--useTimes <= 0){ updateMap(null); Game.tfkMap[mapIntY][((mapIntX - 1) / Game.pfDD)] = 1; Game.tfkMap[(mapIntY - 1)][((mapIntX - 1) / Game.pfDD)] = 1; Game.hero.jumpRate = 1.2; HeroPan.heroPan.btnSaveAndRead.bGrey = true; } else { adjustArrowRotation(); }; }; } } }//package _game
Section 21
//Boss (_game.Boss) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import ui.*; import framework.*; import flash.utils.*; public class Boss extends Char { private var lifeBar:LifeBar; private var delayTime:int;// = 0 public function Boss(_arg1:Number, _arg2:Number){ delayTime = 0; super(_arg1, _arg2); allFaceGotoAndStop(0); Game.addRun(prevRun); } private function hurt(_arg1:Number):void{ if ((lifeValue = (lifeValue - _arg1)) <= 0){ lifeBar.value = (lifeValue = 0); Main.win(); } else { lifeBar.value = lifeValue; }; } override public function init0(_arg1:Number, _arg2:Material):void{ var _local3:*; super.init0(75, Game.mtlList.bossMtl); _local3 = leg.sp.getChildAt(0); _local3.scaleX = (_local3.scaleY = (75 / 30)); } override public function clear():void{ super.clear(); Game.removeRun(prevRun); Game.removeRun(run); lifeBar = null; } private function prevRun():void{ var _local1:BossLifeBar; if (!visible){ return; }; if (Game.hero.mapIntY < (Game.pfH * 2)){ return; }; _local1 = new BossLifeBar(); _local1.x = GamePan.gamePan.totalScoreTxt.x; _local1.y = GamePan.gamePan.totalScoreTxt.y; if (GameI.playMode == GameI.PLAYMODE_TIME){ _local1.y = (_local1.y + 23); }; HeroPan.heroPan.addChild(_local1); lifeBar = _local1.lifeBar; lifeBar.value = (lifeValue = 100); Game.removeRun(prevRun); Game.addRun(run); } private function run():void{ var _local1:Hero; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:*; if (isMoving){ if (((!(isFalling)) && ((Math.random() < 0.1)))){ jump(15); }; if (--delayTime <= 0){ delayTime = (int((Math.random() * 20)) + 10); wantToMoveDir = 0; }; } else { if (--delayTime <= 0){ delayTime = (int((Math.random() * 20)) + 10); wantToMoveDir = ((int((Math.random() * 2)) - 0.5) * 2); move(wantToMoveDir); }; }; moveRun(); _local1 = Game.hero; _local2 = (o.x - _local1.o.x); _local3 = (o.y - _local1.o.y); _local4 = (o.z - _local1.o.z); if (((_local2 * _local2) + (_local4 * _local4)) < 2500){ if (_local1.usingKnives){ _local5 = new Sprite3D(new SpBlood()); scene.addChild(_local5); _local5.o.x = (_local1.o.x + (_local2 * 0.3)); _local5.o.y = (_local1.o.y + (_local3 * 0.3)); _local5.o.z = (_local1.o.z + (_local4 * 0.3)); hurt(0.1); } else { if (_local3 < -100){ if ((((_local3 > -130)) && ((_local1.speedY < 0)))){ Game.addExpEffect(_local1.mapX, _local1.mapY, new SpExp2()); _local1.speedY = 20; hurt((0.2 * _local1.attackValue)); }; } else { _local1.addLife((-2000 / _local1.defenceValue)); }; }; }; } } }//package _game
Section 22
//BossFace0 (_game.BossFace0) package _game { import flash.display.*; public dynamic class BossFace0 extends MovieClip { } }//package _game
Section 23
//BossFace1 (_game.BossFace1) package _game { import flash.display.*; public dynamic class BossFace1 extends MovieClip { } }//package _game
Section 24
//BossFaceContainer (_game.BossFaceContainer) package _game { public class BossFaceContainer extends FaceContainer { public function BossFaceContainer():void{ super("_game.BossFace"); } } }//package _game
Section 25
//BossLifeBar (_game.BossLifeBar) package _game { import flash.display.*; import ui.*; public dynamic class BossLifeBar extends MovieClip { public var lifeBar:LifeBar; } }//package _game
Section 26
//Char (_game.Char) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class Char extends HitObj { private var isGoUpOrDownFinished:Boolean; public var leg:Sprite3D; public var isMoving:Boolean; public var cube:Cube; public var faceSpArr:Array; public var currHittingDir:int; public var cornerX:Number; private var isGoingUp:Boolean; public var vx0:Vector3D; private var isGoingDown:Boolean; public var currHittingThing; public var cubeContainer:Obj3DContainer; public var vy0:Vector3D; public var wantToMoveDir:int; public var lifeValue:int; public var sad:SquareAnimationData; public var cubeVx:Vector3D; public var cubeVy:Vector3D; public var hitThingObj:Object; public var currStandingThing; public var speedY:Number; public var moveDir:int; public var isFalling:Boolean; public static const d:Number = 30; public static const d2:Number = 15; public function Char(_arg1:Number, _arg2:Number){ vx0 = new Vector3D(1, 0, 0); vy0 = new Vector3D(0, 1, 0); super(_arg1, _arg2); init0(d, Game.mtlList.charMtl); } public function moveRun():void{ var _local1:Boolean; var _local2:*; _local1 = ((isMoving) || (isFalling)); if (isFalling){ speedY = (speedY + Game.g); mapY = (mapY + speedY); if (speedY > 0){ Game.hitThingByPos(mapX, (mapY + (d * 1.2)), 0, 1, hitThingObj); if (!Game.isWalkAble(hitThingObj.hitObj)){ mapY = (hitThingObj.hitY - (d * 1.2)); speedY = 0; }; } else { if (speedY < -18){ speedY = -18; }; Game.hitThingByPos(mapX, (mapY - 5), 0, -1, hitThingObj); if (!Game.isWalkAble(hitThingObj.hitObj)){ mapY = hitThingObj.hitY; isFalling = false; if (currStandingThing != hitThingObj.hitObj){ standOnThing(hitThingObj.hitObj); }; }; }; } else { _local2 = Game.getThingByPos(mapX, (mapY - 10)); if (Game.isWalkAble(_local2)){ fall(); } else { if (currStandingThing != _local2){ standOnThing(_local2); }; }; }; if (isMoving){ if (isGoUpOrDownFinished){ if (sad.rollRun(movRun)){ if (wantToMoveDir != 0){ moveDir = wantToMoveDir; rollMove(); } else { isGoUpOrDownFinished = false; leg.visible = true; sad.initGoUp(); isGoingUp = true; }; }; } else { if (sad.goUpDownRun(goUpDownRun)){ isGoUpOrDownFinished = true; if (isGoingDown){ leg.visible = false; rollMove(); isGoingDown = false; } else { if (isGoingUp){ isMoving = false; isGoUpOrDownFinished = false; isGoingUp = false; }; }; }; }; }; if (_local1){ updatePos(); }; } public function stopAllAnimation():void{ var _local1:int; _local1 = 0; while (_local1 < 6) { cube.faceArr[_local1].onSetVisible(false); _local1++; }; } public function allFaceGotoAndStop(_arg1:int):void{ var _local2:int; _local2 = 0; while (_local2 < 6) { faceGotoAndStop(_local2, _arg1); _local2++; }; } public function init0(_arg1:Number, _arg2:Material):void{ var _local3:int; var _local4:Face3D; var _local5:*; this.addChild((leg = new Sprite3D(new SpHeroLeg()))); cubeContainer = new Obj3DContainer(); this.addChild(cubeContainer); cubeContainer.addChild((cube = new Cube(_arg1, _arg2))); faceSpArr = new Array(6); _local3 = 0; while (_local3 < 6) { _local4 = cube.faceArr[_local3]; faceSpArr[_local3] = _local4.mtlFaceSpArr[0][0]; _local5 = (faceSpArr[_local3] as FaceContainer); if (_local5){ _local4.onSetVisible = _local5.ctrlAnimation; } else { trace((_local5 + "不是FaceContainer")); }; _local3++; }; cubeContainer.o.y = (_arg1 / 2); cubeVx = cubeContainer.vx; cubeVy = cubeContainer.vy; sad = new SquareAnimationData(_arg1); sad.initGoDown(); sad.goUpDownRun(goUpDownRun); hitThingObj = new Object(); } public function jump(_arg1:Number):void{ fall(_arg1); } public function rotateCube(_arg1:Number, _arg2:Number):void{ cubeContainer.o.y = _arg2; Vector3D.revolutionzTo(vx0, -(_arg1), cubeVx); Vector3D.revolutionzTo(vy0, -(_arg1), cubeVy); } public function addLife(_arg1):void{ lifeValue = (lifeValue + _arg1); if (lifeValue > 100){ lifeValue = 100; } else { if (lifeValue <= 0){ lifeValue = 0; die(); }; }; } override public function clear():void{ var _local1:int; _local1 = 0; while (_local1 < 6) { cube.faceArr[_local1].onSetVisible(false); _local1++; }; super.clear(); sad = null; cube = null; leg = null; currStandingThing = null; currHittingThing = null; hitThingObj = null; faceSpArr = null; } public function goUpDownRun(_arg1:Number):void{ cubeContainer.o.y = _arg1; } public function fall(_arg1:Number=0):void{ if (isFalling){ return; }; currStandingThing = null; isFalling = true; speedY = _arg1; } public function die():void{ leg.visible = false; vy.normalize(0.2); lifeValue = 0; Game.clearMap(this); } public function hitSideThing(_arg1, _arg2:int):void{ currHittingThing = _arg1; currHittingDir = _arg2; } public function standOnThing(_arg1):void{ currStandingThing = _arg1; } public function __move(_arg1:Number):void{ mapX = (cornerX + _arg1); } private function movRun(_arg1:Number, _arg2:Number, _arg3:Number):void{ __move(_arg2); if (moveDir > 0){ Game.hitThingByPos((mapX + d2), mapY, 1, 0, hitThingObj); if (!Game.isWalkAble(hitThingObj.hitObj)){ mapX = (hitThingObj.hitX - d2); }; } else { Game.hitThingByPos((mapX - d2), mapY, -1, 0, hitThingObj); if (!Game.isWalkAble(hitThingObj.hitObj)){ mapX = (hitThingObj.hitX + d2); }; }; if (currHittingThing != hitThingObj.hitObj){ hitSideThing(hitThingObj.hitObj, moveDir); }; rotateCube(_arg1, _arg3); } public function move(_arg1:int):void{ if (isMoving){ wantToMoveDir = _arg1; return; }; isMoving = true; moveDir = _arg1; if (isGoUpOrDownFinished){ rollMove(); } else { leg.overturn(moveDir); sad.initGoDown(); isGoingDown = true; }; } public function rollMove():void{ cornerX = (mapX + (moveDir * d2)); vx0.x = Math.round(cubeVx.x); vx0.y = Math.round(cubeVx.y); vx0.z = Math.round(cubeVx.z); vy0.x = Math.round(cubeVy.x); vy0.y = Math.round(cubeVy.y); vy0.z = Math.round(cubeVy.z); sad.initRoll(moveDir); } public function faceGotoAndStop(_arg1:int, _arg2:int):void{ faceSpArr[_arg1].update(_arg2); cube.faceArr[_arg1].mtlBmdId = _arg2; } } }//package _game
Section 27
//CharFace0 (_game.CharFace0) package _game { import flash.display.*; public dynamic class CharFace0 extends MovieClip { } }//package _game
Section 28
//CharFace1 (_game.CharFace1) package _game { import flash.display.*; public dynamic class CharFace1 extends MovieClip { } }//package _game
Section 29
//CharFace10 (_game.CharFace10) package _game { import flash.display.*; public dynamic class CharFace10 extends MovieClip { } }//package _game
Section 30
//CharFace11 (_game.CharFace11) package _game { import flash.display.*; public dynamic class CharFace11 extends MovieClip { } }//package _game
Section 31
//CharFace12 (_game.CharFace12) package _game { import flash.display.*; public dynamic class CharFace12 extends MovieClip { } }//package _game
Section 32
//CharFace13 (_game.CharFace13) package _game { import flash.display.*; public dynamic class CharFace13 extends MovieClip { } }//package _game
Section 33
//CharFace14 (_game.CharFace14) package _game { import flash.display.*; public dynamic class CharFace14 extends MovieClip { } }//package _game
Section 34
//CharFace2 (_game.CharFace2) package _game { import flash.display.*; public dynamic class CharFace2 extends MovieClip { } }//package _game
Section 35
//CharFace3 (_game.CharFace3) package _game { import flash.display.*; public dynamic class CharFace3 extends MovieClip { } }//package _game
Section 36
//CharFace4 (_game.CharFace4) package _game { import flash.display.*; public dynamic class CharFace4 extends MovieClip { } }//package _game
Section 37
//CharFace5 (_game.CharFace5) package _game { import flash.display.*; public dynamic class CharFace5 extends MovieClip { } }//package _game
Section 38
//CharFace6 (_game.CharFace6) package _game { import flash.display.*; public dynamic class CharFace6 extends MovieClip { } }//package _game
Section 39
//CharFace7 (_game.CharFace7) package _game { import flash.display.*; public dynamic class CharFace7 extends MovieClip { } }//package _game
Section 40
//CharFace8 (_game.CharFace8) package _game { import flash.display.*; public dynamic class CharFace8 extends MovieClip { } }//package _game
Section 41
//CharFace9 (_game.CharFace9) package _game { import flash.display.*; public dynamic class CharFace9 extends MovieClip { } }//package _game
Section 42
//CharFaceContainer (_game.CharFaceContainer) package _game { public class CharFaceContainer extends FaceContainer { public function CharFaceContainer():void{ super("_game.CharFace"); } } }//package _game
Section 43
//Door (_game.Door) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class Door extends Block { private var dad:DoorAnimationData; public var isOpen:Boolean; public var color:int; public var openDir:int; private var boxVx:Vector3D; private var boxVz:Vector3D; private static const vz0:Vector3D = new Vector3D(0, 0, 1); private static const vx0:Vector3D = new Vector3D(1, 0, 0); public function Door(_arg1:Number, _arg2:Number, _arg3:int, _arg4:Boolean, _arg5:int=1){ var doorMtl:Object; var _mapX = _arg1; var _mapY = _arg2; var _color = _arg3; var _isOpen = _arg4; var _openDir = _arg5; color = _color; isOpen = _isOpen; doorMtl = Game.mtlList.door; super(_mapX, _mapY, doorMtl[("top" + color)], doorMtl[("front" + color)], doorMtl[("left" + color)], doorMtl[("left" + color)], doorMtl[("front" + color)], doorMtl[("top" + color)], 10, Game.doorWid, Game.doorHei, "b f"); box.o.z = (box.wid2 + Game.doorOffsetZ); box.reverseFace(4, 2); boxVx = box.vx; boxVz = box.vz; dad = new DoorAnimationData(); dad.onOpen = (dad.onClose = dadOpenClose); dad.onOpenFinished = function ():void{ }; dad.onCloseFinished = function ():void{ }; if (isOpen){ openDir = _openDir; dad.open(_openDir, false); }; } private function run():void{ box.rotatey(0.01); } private function close():void{ dad.close(); isOpen = false; } private function dadOpenClose(_arg1:Number):void{ Vector3D.revolutionyTo(vx0, -(_arg1), boxVx); Vector3D.revolutionyTo(vz0, -(_arg1), boxVz); } public function open(_arg1):void{ openDir = _arg1; dad.open(_arg1); isOpen = true; } override public function adjustPos(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int, _arg5:Object):void{ if (_arg3 > 0){ _arg5.hitX = (mapX - (box.len * 0.6)); _arg5.hitY = _arg2; } else { _arg5.hitX = (mapX + (box.len * 0.6)); _arg5.hitY = _arg2; }; } override public function clear():void{ super.clear(); dad.clear(); dad = null; } } }//package _game
Section 44
//DoorAnimation (_game.DoorAnimation) package _game { import flash.display.*; public dynamic class DoorAnimation extends MovieClip { } }//package _game
Section 45
//DoorAnimationData (_game.DoorAnimationData) package _game { import flash.display.*; public class DoorAnimationData { public var onOpen:Function; public var onCloseFinished:Function; private var dir:int; public var onClose:Function; public var onOpenFinished:Function; private var arrId:int; private static var initFlag:Boolean = firstInit(); private static var rotateArr:Array; private function closeRun():void{ if (Game.unMoveAble){ return; }; onClose(rotateArr[arrId]); if (--arrId < 0){ RunsManager.removeRun(closeRun); onCloseFinished(); }; } private function openRun():void{ if (Game.unMoveAble){ return; }; onOpen((dir * rotateArr[arrId])); if (++arrId >= rotateArr.length){ RunsManager.removeRun(openRun); onOpenFinished(); }; } public function open(_arg1:int, _arg2:Boolean=true):void{ dir = _arg1; if (_arg2){ arrId = 0; RunsManager.addRun("sad.open", openRun); } else { arrId = (rotateArr.length - 1); openRun(); }; } public function clear():void{ RunsManager.removeRun(openRun); RunsManager.removeRun(closeRun); onOpen = null; onOpenFinished = null; onClose = null; onCloseFinished = null; } public function close(_arg1:Boolean=true):void{ if (_arg1){ arrId = (rotateArr.length - 1); RunsManager.addRun("sad.close", closeRun); } else { arrId = 0; closeRun(); }; } private static function firstInit():Boolean{ var _local1:DoorAnimation; var _local2:Sprite; var _local3:int; _local1 = new DoorAnimation(); rotateArr = new Array(); _local3 = _local1.totalFrames; _local2 = (_local1.getChildAt(0) as Sprite); while (_local3 >= 1) { _local1.gotoAndStop(_local3); rotateArr.unshift([(_local2.rotation * (Math.PI / 180))]); _local3--; }; return (true); } } }//package _game
Section 46
//Enemy (_game.Enemy) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class Enemy extends Char { public var mapIntX0:int; public var mapIntY0:int; public var faceId:int; private var delayTime:int;// = 0 public function Enemy(_arg1:Number, _arg2:Number, _arg3:int, _arg4:Object){ delayTime = 0; super(_arg1, _arg2); mapIntX0 = mapIntX; mapIntY0 = mapIntY; faceId = _arg3; allFaceGotoAndStop(faceId); if (_arg4){ mapX = _arg4.mapX; mapY = _arg4.mapY; lifeValue = _arg4.lifeValue; updatePos(); if (lifeValue > 0){ Game.addRun(run); } else { die(); }; } else { lifeValue = 100; Game.addRun(run); }; } private function isWalkAble(_arg1:int):Boolean{ return ((((Game.getThingByPos((mapX + (_arg1 * d)), mapY) == null)) && ((Game.getThingByPos((mapX + ((_arg1 * 2) * d)), (mapY - 5)) == "wall")))); } override public function clear():void{ super.clear(); Game.removeRun(run); } override public function die():void{ super.die(); Game.removeRun(run); } private function run():void{ if (!visible){ return; }; Game.charMap[mapIntY][mapIntX] = null; if (isMoving){ if (!isWalkAble(moveDir)){ wantToMoveDir = 0; }; } else { if (--delayTime <= 0){ delayTime = (int((Math.random() * 20)) + 10); if (moveDir){ moveDir = 0; } else { if (isWalkAble(-1)){ wantToMoveDir = -1; } else { if (isWalkAble(1)){ wantToMoveDir = 1; } else { wantToMoveDir = 0; }; }; if (wantToMoveDir){ move(wantToMoveDir); }; }; }; }; moveRun(); Game.charMap[mapIntY][mapIntX] = this; } } }//package _game
Section 47
//EnemyPieces (_game.EnemyPieces) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class EnemyPieces extends Obj3DContainer { private var pieceObj2:PieceObj; private var delayTime:int; private var pieceObj1:PieceObj; public function EnemyPieces(_arg1:Enemy){ var _local2:int; var _local3:Box; var _local4:Face3D; var _local5:PieceObj; super(); delayTime = 30; o.x = _arg1.o.x; o.y = _arg1.o.y; o.z = _arg1.o.z; o.y = (o.y + 15); vx.x = _arg1.vx.x; vx.y = _arg1.vx.y; vx.z = _arg1.vx.z; vy.x = _arg1.vy.x; vy.y = _arg1.vy.y; vy.z = _arg1.vy.z; vz.x = _arg1.vz.x; vz.y = _arg1.vz.y; vz.z = _arg1.vz.z; addChild(new Sprite3D(new SpBlood())); _local2 = -1; while (_local2 <= 1) { _local3 = new Box(30, 15, 30, Game.mtlList.charMtl); addChild(_local3); _local4 = _local3.faceArr[((5 - _local2) / 2)].mtlFaceSpArr[0][0].update(_arg1.faceId); for each (_local4 in _local3.faceArr) { _local4.mtlBmdId = _arg1.faceId; }; _local3.o.z = (_local2 * 7.5); _local5 = (this[("pieceObj" + ((_local2 + 3) / 2))] = new PieceObj(_local3)); _local2 = (_local2 + 2); }; RunsManager.addRun("run", run); } override public function clear():void{ super.clear(); RunsManager.removeRun(run); } private function run():void{ pieceObj1.move(); pieceObj2.move(); if (--delayTime <= 0){ parent.removeChild(this); }; } } }//package _game import _3d.*; class PieceObj { public var vRota:Vector3D; public var v:Vector3D; public var box:Box; private function PieceObj(_arg1:Box){ box = _arg1; vRota = new Vector3D((Math.random() * 0.1), (Math.random() * 0.1), Math.random()); v = new Vector3D((Math.random() * 10), ((Math.random() * 5) + 10), -(Math.random())); } public function move():void{ box.o.add(v); box.rotatex(vRota.x); box.rotatey(vRota.y); box.rotatez(vRota.z); v.y = (v.y + Game.g); } }
Section 48
//FaceContainer (_game.FaceContainer) package _game { import flash.display.*; import flash.utils.*; public class FaceContainer extends Sprite { private var id:int;// = -2 private var className:String; public function FaceContainer(_arg1:String):void{ id = -2; super(); className = _arg1; } public function ctrlAnimation(_arg1:Boolean):void{ if (_arg1){ Common.playAll(this, false); } else { Common.stopAll(this, false); }; } public function update(_arg1:int):void{ if (id == _arg1){ return; }; id = _arg1; Common.stopAll(this, false); Common.removeChildren(this); if (id >= 0){ this.addChild(new ((getDefinitionByName((className + id)) as Class))); }; } } }//package _game
Section 49
//FaceIcon0 (_game.FaceIcon0) package _game { import flash.display.*; public dynamic class FaceIcon0 extends Sprite { } }//package _game
Section 50
//FaceIcon1 (_game.FaceIcon1) package _game { import flash.display.*; public dynamic class FaceIcon1 extends Sprite { } }//package _game
Section 51
//FaceIcon10 (_game.FaceIcon10) package _game { import flash.display.*; public dynamic class FaceIcon10 extends Sprite { } }//package _game
Section 52
//FaceIcon11 (_game.FaceIcon11) package _game { import flash.display.*; public dynamic class FaceIcon11 extends Sprite { } }//package _game
Section 53
//FaceIcon12 (_game.FaceIcon12) package _game { import flash.display.*; public dynamic class FaceIcon12 extends Sprite { } }//package _game
Section 54
//FaceIcon2 (_game.FaceIcon2) package _game { import flash.display.*; public dynamic class FaceIcon2 extends Sprite { } }//package _game
Section 55
//FaceIcon3 (_game.FaceIcon3) package _game { import flash.display.*; public dynamic class FaceIcon3 extends Sprite { } }//package _game
Section 56
//FaceIcon4 (_game.FaceIcon4) package _game { import flash.display.*; public dynamic class FaceIcon4 extends Sprite { } }//package _game
Section 57
//FaceIcon5 (_game.FaceIcon5) package _game { import flash.display.*; public dynamic class FaceIcon5 extends Sprite { } }//package _game
Section 58
//FaceIcon6 (_game.FaceIcon6) package _game { import flash.display.*; public dynamic class FaceIcon6 extends Sprite { } }//package _game
Section 59
//FaceIcon7 (_game.FaceIcon7) package _game { import flash.display.*; public dynamic class FaceIcon7 extends Sprite { } }//package _game
Section 60
//FaceIcon8 (_game.FaceIcon8) package _game { import flash.display.*; public dynamic class FaceIcon8 extends Sprite { } }//package _game
Section 61
//FaceIcon9 (_game.FaceIcon9) package _game { import flash.display.*; public dynamic class FaceIcon9 extends Sprite { } }//package _game
Section 62
//FacesBox (_game.FacesBox) package _game { public class FacesBox extends ItemsBox { public var item12:FacesBoxItem; public var item2:FacesBoxItem; public var item5:FacesBoxItem; public var item6:FacesBoxItem; public var item7:FacesBoxItem; public var item3:FacesBoxItem; public var item10:FacesBoxItem; public var item4:FacesBoxItem; public var item11:FacesBoxItem; public var item1:FacesBoxItem; public var item8:FacesBoxItem; public var item0:FacesBoxItem; public var item9:FacesBoxItem; override public function get itemNumArr():Array{ return (Game.hero.faceNumArr); } } }//package _game
Section 63
//FacesBoxItem (_game.FacesBoxItem) package _game { import flash.display.*; import ui.*; public class FacesBoxItem extends Item { public var _iconContainer:MovieClip; public var txt:Txt; public function FacesBoxItem(){ super("_game.FaceIcon"); txt.autoSize = "center"; } override public function set num(_arg1:int):void{ super.num = _arg1; if (_arg1 == 0){ txt.text = ""; } else { txt.text = _arg1; }; } } }//package _game
Section 64
//FaceSelecter (_game.FaceSelecter) package _game { import flash.display.*; import flash.events.*; public class FaceSelecter extends Sprite { public var _6Face:FaceSelecter6Face; public var popUp:FaceSelecterPopUp; public function FaceSelecter(){ EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function added(_arg1:Event):void{ EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); Game.arrowKeyDown = changeFaces; Game.hero.cubeContainer.vx.x = 1; Game.hero.cubeContainer.vx.y = 0; Game.hero.cubeContainer.vx.z = 0; Game.hero.cubeContainer.vy.x = 0; Game.hero.cubeContainer.vy.y = 1; Game.hero.cubeContainer.vy.z = 0; Game.hero.cubeContainer.vz.x = 0; Game.hero.cubeContainer.vz.y = 0; Game.hero.cubeContainer.vz.z = 1; Game.render(); RunsManager.pause = true; } private function removed(_arg1:Event):void{ EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); RunsManager.pause = false; Game.arrowKeyDown = Game.defaultArrowKeyDown; } private function hidePopUp(_arg1:MouseEvent):void{ popUp.hide(); } private function changeFaces(_arg1:int):void{ switch (_arg1){ case -1: Game.hero.cube.revolutiony((Math.PI / 2)); break; case 0: Game.hero.cube.revolutionx((Math.PI / 2)); break; case 1: Game.hero.cube.revolutiony((-(Math.PI) / 2)); break; case 2: Game.hero.cube.revolutionx((-(Math.PI) / 2)); break; }; Game.render(); } } }//package _game
Section 65
//FaceSelecter6Face (_game.FaceSelecter6Face) package _game { import flash.display.*; public class FaceSelecter6Face extends Sprite { public var selectedItem:FaceSelecterItem; public var item2:FaceSelecterItem; public var item5:FaceSelecterItem; public var item0:FaceSelecterItem; public var item3:FaceSelecterItem; public var item4:FaceSelecterItem; public var item1:FaceSelecterItem; public var rect1:MovieClip; public var rect2:MovieClip; public function FaceSelecter6Face(){ var _local1:Array; var _local2:int; var _local3:FaceSelecterItem; super(); rect1.x = (rect2.x = -1000); _local1 = Game.hero.faceIdArr; _local2 = 0; while (_local2 < 6) { _local3 = this[("item" + _local2)]; _local3.select = select; _local3.update(_local1[_local2]); _local2++; }; } public function select(_arg1:FaceSelecterItem):void{ var _local2:FaceSelecterPopUp; selectedItem = _arg1; rect2.x = _arg1.x; rect2.y = _arg1.y; _local2 = (this.parent as FaceSelecter).popUp; _local2.show(_arg1.id); _local2.x = (this.x + _arg1.x); _local2.y = (this.y + _arg1.y); } public function updateFace(_arg1:int):void{ selectedItem.update(_arg1); Game.hero.faceGotoAndStop(int(selectedItem.name.charAt(4)), _arg1); } } }//package _game
Section 66
//FaceSelecterItem (_game.FaceSelecterItem) package _game { import flash.display.*; import flash.events.*; import flash.utils.*; public class FaceSelecterItem extends Sprite { public var select:Function; public var id:int; public var eye:CharFaceContainer; public var bg:MovieClip; public function FaceSelecterItem(){ EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); this.buttonMode = true; } private function added(_arg1:Event):void{ EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); EventsManager.addEvent(this, MouseEvent.MOUSE_OVER, $onRollOver, "$onRollOver"); EventsManager.addEvent(this, MouseEvent.MOUSE_OUT, $onRollOut, "$onRollOut"); EventsManager.addEvent(this, MouseEvent.MOUSE_UP, $onRelease, "$onRelease"); } private function $onRollOut(_arg1:MouseEvent):void{ (this.parent as Object).rect1.x = -1000; } private function $onRollOver(_arg1:MouseEvent):void{ var _local2:*; _local2 = (this.parent as Object).rect1; _local2.x = this.x; _local2.y = this.y; } private function removed(_arg1:Event):void{ Common.stopAll(this, false); EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); EventsManager.removeEvent(this, MouseEvent.MOUSE_OVER, $onRollOver); EventsManager.removeEvent(this, MouseEvent.MOUSE_OUT, $onRollOut); EventsManager.removeEvent(this, MouseEvent.MOUSE_UP, $onRelease); select = null; } private function $onRelease(_arg1:MouseEvent):void{ select(this); } public function update(_arg1:int):void{ eye.update(_arg1); id = _arg1; if (id >= 0){ bg.gotoAndStop((_arg1 + 1)); bg.visible = true; } else { bg.visible = false; bg.stop(); }; } } }//package _game
Section 67
//FaceSelecterPopUp (_game.FaceSelecterPopUp) package _game { import flash.display.*; public class FaceSelecterPopUp extends Sprite { public var item12:FaceSelecterItem; public var item2:FaceSelecterItem; public var item5:FaceSelecterItem; public var item6:FaceSelecterItem; public var item7:FaceSelecterItem; public var item3:FaceSelecterItem; public var item10:FaceSelecterItem; public var item4:FaceSelecterItem; public var item9:FaceSelecterItem; public var item1:FaceSelecterItem; public var item8:FaceSelecterItem; public var item0:FaceSelecterItem; public var item11:FaceSelecterItem; public var rect1:MovieClip; public var rect2:MovieClip; public function FaceSelecterPopUp(){ var _local1:Array; var _local2:int; var _local3:FaceSelecterItem; super(); hide(); rect1.x = (rect2.x = -1000); _local1 = Game.hero.faceNumArr; _local2 = 0; while (_local2 < PickUpThing.TOTAL_FACE) { _local3 = this[("item" + _local2)]; _local3.select = select; if (_local1[_local2] > 0){ _local3.update(_local2); _local3.mouseEnabled = true; } else { _local3.update(-1); _local3.mouseEnabled = false; }; _local2++; }; } public function select(_arg1:FaceSelecterItem):void{ rect2.x = _arg1.x; rect2.y = _arg1.y; (this.parent as FaceSelecter)._6Face.updateFace(_arg1.id); } public function hide():void{ this.visible = false; } public function show(_arg1:int):void{ this.visible = true; select(this[("item" + _arg1)]); } } }//package _game
Section 68
//FlowerArea (_game.FlowerArea) package _game { import flash.display.*; public dynamic class FlowerArea extends MovieClip { } }//package _game
Section 69
//FlyMachine (_game.FlyMachine) package _game { public class FlyMachine extends HeroTool { public function FlyMachine(){ super(new SpFlyMachine()); Game.hero.usingFlyMachine = true; } override public function run():void{ super.run(); if (delayTime <= 0){ Game.hero.usingFlyMachine = false; }; } } }//package _game
Section 70
//Game (_game.Game) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; import framework.pages.*; public class Game extends Sprite { public var bg:MovieClip; public var sceneContainer:MovieClip; public static const offsetA:Number = ((-(brickWid) * 0.5) / pfR); public static const pfH:int = (map0.length / 2); public static const tfkHei:Number = (pfH * pfDh); public static const pfDh:Number = (pfDh1 + pfDh2); public static const pfR:Number = ((pfR1 + pfR2) / 2); public static const pfW:int = map0[0].length; public static const doorWid:Number = 40; public static const map0:Array = [[1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 32, 0, 50, 0, 20, 21, 22, 0, 1, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 0, 1, 0, 0, 0, 51, 0, 0, 0, 0, 0, 0, 0, 0, 52, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 37160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 41, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 0, 0, 0, 0, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 662, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 3624, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5015, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 51, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 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0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 108, 0, 0, 109, 0, 0, 110, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 104, 0, 0, 105, 0, 0, 106, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 100, 0, 0, 101, 0, 0, 102, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 30, 0, 0, 104, 0, 0, 105, 0, 0, 106, 0, 0, 0, 0, 0, 108, 0, 0, 109, 0, 0, 110, 0, 0, 0, 0], [1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 0, 101, 0, 0, 102, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [0, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 112, 0, 0, 0, 0, 0, 112, 0, 0, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 41, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 11560, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1174, 0, 0, 0, 0, 0, 0, 0, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0]]; public static const pfDh1:Number = 100; public static const pfDh2:Number = 20; public static const g:Number = -2; public static const doorHei:Number = 85; public static const pfR1:Number = 150; public static const pfR2:Number = 220; public static const doorOffsetZ:Number = 5; private static const cameraBottom:Number = 250; private static const hideAngle:Number = 120; public static const brickWid:Number = (((2 * Math.PI) * pfR) / pfW); public static const mtlList:Object = {tfk:{outside:new RectBmdMaterial(new ImgTowerOut()), inside:new RectBmdMaterial(new ImgTowerIn()), smallInside:new RectBmdMaterial(new ImgTowerOut()), pf:new RectBmdMaterial(new ImgTowerPf()), pfSide:new RectBmdMaterial(new ImgTowerPfSide()), top:new DeltaBmdMaterial(new ImgTowerTop()), prison:new FaceSpAndRectBmdMaterial(new ImgTowerPrison(), true), prisonBg:new RectBmdMaterial(new ImgTowerPrisonBg(), true), hole:new RectBmdMaterial(new ImgTowerPfHole(), true)}, charMtl:new FaceSpAndRectBmdMaterial(new ImgCharFace()), bossMtl:new FaceSpAndRectBmdMaterial(new ImgBossFace()), door:{front0:new RectBmdMaterial(new ImgDoorFront0()), left0:new RectBmdMaterial(new ImgDoorLeft0()), top0:new RectBmdMaterial(new ImgDoorTop0()), front1:new RectBmdMaterial(new ImgDoorFront1()), left1:new RectBmdMaterial(new ImgDoorLeft1()), top1:new RectBmdMaterial(new ImgDoorTop1()), front2:new RectBmdMaterial(new ImgDoorFront2()), left2:new RectBmdMaterial(new ImgDoorLeft2()), top2:new RectBmdMaterial(new ImgDoorTop2())}, lift:{top:new FaceSpAndRectBmdMaterial(new ImgLiftTop()), front:new FaceSpAndRectBmdMaterial(new ImgLiftFront()), side:new RectBmdMaterial(new ImgLiftSide())}, btn:{top:new FaceSpAndRectBmdMaterial(new ImgBtnTop()), side:new RectBmdMaterial(new ImgBtnSide())}, fall:{top:new FaceSpAndRectBmdMaterial(new ImgFallTop()), side:new RectBmdMaterial(new ImgFallSide())}}; private static const cameraTop:Number = (tfkHei + 200); public static const pfDD:int = 3; private static var camera:Camera3D; public static var charMap:Array; private static var tp1:Vector3D = new Vector3D(); private static var tp2:Vector3D = new Vector3D(); private static var tfk:TowerFramework; private static var hitObjDict:Dictionary; private static var mapIntXYObj:Object = {mapIntX:0, mapIntY:0}; public static var map:Array; public static var arrowKeyDown:Function = defaultArrowKeyDown; public static var tfkMap:Array; public static var isHeroWaiting:Boolean; public static var boss:Boss; public static var isLookingAround:Boolean; private static var scene:Scene3D; private static var digHoleArr:Array; public static var spaceKeyDown:Function = defaultSpaceKeyDown; private static var unWalkableThings:Dictionary; public static var mainSpace:Obj3DContainer; public static var $data:Object; public static var runArr:Array; private static var game:Game; public static var hero:Hero; public function Game(){ game = this; Material.useHighlight = true; isLookingAround = false; isHeroWaiting = false; EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); unWalkableThings = new Dictionary(); unWalkableThings[BlockBtn] = true; unWalkableThings[BlockFall] = true; unWalkableThings[BlockLift] = true; unWalkableThings[Door] = true; } private function added(_arg1:Event):void{ EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); init(); } public function init():void{ var x:int; var y:int; var i:int; var heroMapX:Number; var heroMapY:Number; var flowerArea:FlowerArea; var tfkSegW:int; var prisonerArr:Array; var doorData:*; var pickUpThingData:*; var standBlockData:*; var prisonerData:*; var enemyData:*; var tfkMtl:Object; var prisoner:Prisoner; var mapTop:Array; var L:int; var flowerSp:*; var flower:Sprite3D; var mapX:Number; var mapY:Number; var tileType:int; var tileValue:int; var mapValue:*; var blockBtn:BlockBtn; var yy:int; if (!isGamePageBefore){ SoundManage.playMusic("Main_s2", 999999); }; scene = new Scene3D(sceneContainer); camera = new Camera3D(2.4, 300, -220, -160, 220, 150); hitObjDict = new Dictionary(); runArr = new Array(); mainSpace = new Obj3DContainer(); mainSpace.inMatrix = new Matrix3D(); scene.addChild(mainSpace); flowerArea = new FlowerArea(); i = flowerArea.numChildren; while ((i = (i - 1)), (i - 1) >= 0) { flowerSp = flowerArea.getChildAt(i); if ((flowerSp is Sprite)){ flower = new Sprite3D(flowerSp); flower.o.x = flowerSp.x; flower.o.y = pfDh; flower.o.z = -(flowerSp.y); mainSpace.addChild(flower); }; }; tfkSegW = (pfW / pfDD); tfkMap = new Array((pfH * 2)); y = 0; while (y < (pfH * 2)) { tfkMap[y] = new Array(tfkSegW); x = 0; while (x < tfkSegW) { switch (map0[y][(x * pfDD)]){ case 1: tfkMap[y][x] = 1; break; default: tfkMap[y][x] = 0; break; }; x = (x + 1); }; y = (y + 1); }; charMap = new Array((pfH * 2)); map = new Array((pfH * 2)); prisonerArr = new Array(); y = 0; while (y < pfH) { map[(y * 2)] = new Array(pfW); map[((y * 2) + 1)] = new Array(pfW); charMap[(y * 2)] = new Array(pfW); charMap[((y * 2) + 1)] = new Array(pfW); y = (y + 1); }; y = 0; while (y < pfH) { x = 0; while (x < pfW) { mapX = (x * brickWid); mapY = (pfDh * y); tileType = (map0[(y * 2)][x] & 0xFF); tileValue = ((map0[(y * 2)][x] >> 8) & 0xFF); mapValue = null; switch (tileType){ case 10: case 11: case 12: if ($data){ pickUpThingData = $data.pickUpThingData[((("$" + (y * 2)) + "_") + x)]; }; if (((!($data)) || (pickUpThingData))){ var _local2 = new PickUpThing(mapX, mapY, PickUpThing.TYPE_POWERUP, (tileType - 10)); mapValue = _local2; addHitObj(_local2); }; pickUpThingData = null; break; case 20: case 21: case 22: if ($data){ pickUpThingData = $data.pickUpThingData[((("$" + (y * 2)) + "_") + x)]; }; if (((!($data)) || (pickUpThingData))){ _local2 = new PickUpThing(mapX, mapY, PickUpThing.TYPE_KEY, (tileType - 20)); mapValue = _local2; addHitObj(_local2); }; pickUpThingData = null; break; case 30: case 31: case 32: if (((x - 1) % pfDD) == 0){ tfkMap[(y * 2)][((x - 1) / pfDD)] = 2; if ($data){ doorData = $data.doorData[((("$" + (y * 2)) + "_") + x)]; }; _local2 = new Door(mapX, mapY, (tileType - 30), !((doorData == null)), (doorData) ? doorData : 0); mapValue = _local2; addHitObj(_local2); if (doorData){ mapValue = null; }; doorData = null; } else { trace("门的位置不正确: ", ((x - 1) / pfDD), (y * 2)); }; break; case 50: case 51: case 52: case 53: case 54: case 55: case 56: case 57: case 58: case 59: case 60: case 61: case 62: if ($data){ pickUpThingData = $data.pickUpThingData[((("$" + (y * 2)) + "_") + x)]; }; if (((!($data)) || (pickUpThingData))){ _local2 = new PickUpThing(mapX, mapY, PickUpThing.TYPE_FACE, (tileType - 50)); mapValue = _local2; addHitObj(_local2); }; pickUpThingData = null; break; case 70: case 71: case 72: case 73: case 74: case 75: case 76: if ($data){ pickUpThingData = $data.pickUpThingData[((("$" + (y * 2)) + "_") + x)]; }; if (((!($data)) || (pickUpThingData))){ _local2 = new PickUpThing(mapX, mapY, PickUpThing.TYPE_LETTER, (tileType - 70)); mapValue = _local2; addHitObj(_local2); }; pickUpThingData = null; break; case 99: heroMapX = mapX; heroMapY = mapY; mapValue = null; break; case 100: case 101: case 102: case 103: case 104: case 105: case 106: case 107: case 108: case 109: if ($data){ enemyData = $data.enemyData[((("$" + (y * 2)) + "_") + x)]; }; if (((!($data)) || (enemyData))){ _local2 = new Enemy(mapX, mapY, (tileType - 100), enemyData); mapValue = _local2; addHitObj(_local2); }; if (((mapValue) && ((mapValue.lifeValue > 0)))){ charMap[mapValue.mapIntY][mapValue.mapIntX] = mapValue; }; enemyData = null; mapValue = null; break; case 150: if (((x - 1) % pfDD) == 0){ if ($data){ prisonerData = $data.prisonerData[((("$" + (y * 2)) + "_") + x)]; }; if (((!($data)) || (prisonerData))){ tfkMap[(y * 2)][((x - 1) / pfDD)] = 3; addHitObj((charMap[(y * 2)][x] = new Prisoner(mapX, mapY, tileValue))); blockBtn = map[((y * 2) - 1)][((x + pfDD) % pfW)]; if (blockBtn == null){ trace("没有与之配对的开关"); } else { blockBtn.prisoner = charMap[(y * 2)][x]; prisonerArr.push(blockBtn.prisoner); }; } else { tfkMap[(y * 2)][((x - 1) / pfDD)] = 4; }; prisonerData = null; mapValue = null; } else { trace("Prisoner的位置不正确: ", ((x - 1) / pfDD), (y * 2)); }; break; case 151: addHitObj(new ShanCaiYe(mapX, mapY, ((tileValue >> 4) & 15), (tileValue & 15))); mapValue = null; break; default: mapValue = null; break; }; map[(y * 2)][x] = mapValue; mapValue = null; mapY = ((pfDh * (y + 1)) - 1); mapX = (mapX + brickWid); tileType = (map0[((y * 2) + 1)][x] & 0xFF); tileValue = ((map0[((y * 2) + 1)][x] >> 8) & 0xFF); if ((x % pfDD) == 0){ mapValue = null; if ((((tileType >= 40)) && ((tileType <= 42)))){ if ($data){ standBlockData = $data.standBlockData[((("$" + ((y * 2) + 1)) + "_") + (x + 1))]; }; if (((!($data)) || (!((standBlockData == null))))){ switch (tileType){ case 40: _local2 = new BlockLift(mapX, mapY, ((tileValue >> 7) & 1), ((tileValue & 31) - 10), ((tileValue >> 5) & 3), standBlockData); mapValue = _local2; addHitObj(_local2); if (standBlockData){ i = 0; while (i < pfDD) { map[mapValue.mapIntY][((mapValue.mapIntX + i) - 1)] = mapValue; i = (i + 1); }; mapValue = null; }; break; case 41: _local2 = new BlockBtn(mapX, mapY); mapValue = _local2; addHitObj(_local2); if (standBlockData){ tfkMap[((y * 2) + 1)][(x / pfDD)] = 5; mapValue.isUsed = true; }; break; case 42: _local2 = new BlockFall(mapX, mapY); mapValue = _local2; addHitObj(_local2); break; default: mapValue = null; break; }; }; standBlockData = null; }; i = 0; while (i < pfDD) { if (map[((y * 2) + 1)][(x + i)] == null){ map[((y * 2) + 1)][(x + i)] = mapValue; }; i = (i + 1); }; }; x = (x + 1); }; y = (y + 1); }; tfkMtl = mtlList.tfk; mainSpace.addChild((tfk = new TowerFramework(tfkMtl.outside, tfkMtl.inside, tfkMtl.smallInside, tfkMtl.pf, tfkMtl.pfSide, tfkMtl.top, tfkMtl.prison, tfkMtl.prisonBg, pfR1, pfR2, pfDh1, pfDh2, tfkMap, offsetA, doorWid, doorHei, doorOffsetZ))); for each (prisoner in prisonerArr) { prisoner.sticks = tfk.prisonSticksObj[((("$" + (prisoner.mapIntY - 1)) + "_") + ((prisoner.mapIntX - 1) / pfDD))]; }; i = 0; while (i < 6) { yy = ((pfH * 2) + i); mapTop = (map[yy] = new Array(pfW)); x = 0; while (x < pfW) { mapTop[x] = null; x = (x + 1); }; mapTop = (charMap[yy] = new Array(pfW)); x = 0; while (x < pfW) { mapTop[x] = null; x = (x + 1); }; mapTop = (tfkMap[yy] = new Array(tfkSegW)); x = 0; while (x < tfkSegW) { mapTop[x] = 0; x = (x + 1); }; i = (i + 1); }; addHitObj((boss = new Boss((13 * brickWid), (pfH * pfDh)))); KeyManager.onKeyDown = function (_arg1:int):void{ switch (_arg1){ case 38: if (((!(unMoveAble)) && (!(RunsManager.pause)))){ hero.jump(25); }; case 37: case 39: case 40: arrowKeyDown((_arg1 - 38)); break; case 32: if (RunsManager.pause){ return; }; spaceKeyDown(); break; case 49: case 50: case 51: case 52: case 53: case 54: case 55: case 56: case 57: case 48: if (RunsManager.pause){ return; }; Game.hero.useTool(((_arg1 == 48)) ? 9 : (_arg1 - 49)); break; }; }; digHoleArr = ($data) ? $data.digHoleArr.slice() : new Array(); L = (digHoleArr.length / 2); i = 0; while (i < L) { digHole(digHoleArr[(i * 2)], digHoleArr[((i * 2) + 1)]); i = (i + 1); }; addHitObj((hero = new Hero(heroMapX, heroMapY, ($data) ? $data.heroData : null))); RunsManager.addRun("game.run", run); if ($data){ Main.currScore = (Main.totalScore = 0); Main.addScore($data.score); if ($data.restTime){ GameI.totalTime = $data.restTime; GameI.playMode = GameI.PLAYMODE_TIME; } else { GameI.playMode = GameI.PLAYMODE_NORMAL; }; }; $data = null; } private function removed(_arg1:Event):void{ if (Main.currPageClass != Page_Game){ SoundManage.stopMusic("Main_s2"); SoundManage.playMusic("Main_s1", 999999); }; game = null; camera.clear(); scene.clear(); EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); RunsManager.removeRun(run); map = null; tfkMap = null; charMap = null; scene = null; camera = null; mainSpace = null; tfk = null; hitObjDict = null; hero = null; boss = null; } private function run():void{ var _local1:Vector3D; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Boolean; var _local9:Boolean; var _local10:*; var _local11:Vector3D; var _local12:Vector3D; var _local13:*; var _local14:Number; _local1 = camera.o; if (isLookingAround){ if (KeyManager.isDown(37)){ mainSpace.revolutiony(-0.05); } else { if (KeyManager.isDown(39)){ mainSpace.revolutiony(0.05); }; }; if (KeyManager.isDown(38)){ _local1.y = (_local1.y + 20); } else { if (KeyManager.isDown(40)){ _local1.y = (_local1.y - 20); }; }; } else { if (unMoveAble){ hero.wantToMoveDir = 0; } else { if (KeyManager.isDown(37)){ hero.move(-1); } else { if (KeyManager.isDown(39)){ hero.move(1); } else { hero.wantToMoveDir = 0; }; }; if (hero.usingFlyMachine){ if (KeyManager.isDown(38)){ hero.flyUp(); }; }; for (_local13 in runArr) { var _local17 = runArr; _local17[_local13](); }; }; if (hero == null){ return; }; _local11 = hero.o; _local12 = hero.vz; _local1.x = (_local11.x - (_local12.x * 300)); _local1.y = (_local11.y + 80); _local1.z = (_local11.z - (_local12.z * 300)); tp1.x = (_local11.x - _local1.x); tp1.y = (_local11.y - _local1.y); tp1.z = (_local11.z - _local1.z); Vector3D.crossSet(tp1, hero.vx, tp2); camera.follow(tp1, tp2); }; if (_local1.y > cameraTop){ _local1.y = cameraTop; } else { if (_local1.y < cameraBottom){ _local1.y = cameraBottom; }; }; _local2 = camera.vz.x; _local3 = camera.vz.z; _local4 = mainSpace.vz.x; _local5 = mainSpace.vz.z; bg.y = Math.round((_local1.y / 6.4)); _local6 = (camera.o.y + 300); _local7 = (camera.o.y - 300); mainSpace.updateInM(); mainSpace.inMatrix.transformVertexTo(camera.o, tp1); tp1.y = (tp2.y = 0); _local8 = boss.visible; _local9 = (((boss.mapY < _local6)) && ((boss.mapY > _local7))); if (_local8 != _local9){ boss.visible = _local9; if (!_local9){ boss.stopAllAnimation(); }; }; for (_local10 in hitObjDict) { _local8 = _local10.visible; _local9 = (((_local10.mapY < _local6)) && ((_local10.mapY > _local7))); if (_local9){ tp2.x = _local10.o.x; tp2.z = _local10.o.z; if (!boss.visible){ _local14 = Vector3D.toAngle(tp1, tp2); _local9 = (((_local14 < 2.1)) && ((_local14 > -2.1))); }; }; if (_local8 != _local9){ _local10.visible = _local9; if (((_local10.hasOwnProperty("stopAllAnimation")) && (!(_local9)))){ _local10.stopAllAnimation(); }; }; }; render(); } public static function removeHitObj(_arg1:HitObj, _arg2:Boolean=false):void{ if (_arg2){ clearMap(_arg1); }; delete hitObjDict[_arg1]; mainSpace.removeChild(_arg1); } public static function isWalkAble(_arg1):Boolean{ return (!(((_arg1) && ((((_arg1 == "wall")) || (unWalkableThings[_arg1.constructor])))))); } public static function hitThingByPos(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int, _arg5:Object):void{ var _local6:int; var _local7:int; var _local8:*; getMapIntXYTo(_arg1, _arg2, mapIntXYObj); _local6 = mapIntXYObj.mapIntX; _local7 = mapIntXYObj.mapIntY; if (tfkMap[_local7][int((_local6 / pfDD))] == 0){ _local8 = map[_local7][_local6]; if (((((_local8) && ((Math.abs((_local8.mapY - _arg2)) > 25)))) && (!((_local8 is Door))))){ _local8 = null; }; if (_local8 == null){ _local8 = charMap[_local7][_local6]; if (((_local8) && ((Math.abs((_local8.mapY - _arg2)) > 25)))){ _local8 = null; }; }; if ((_local8 is Block)){ _local8.adjustPos(_arg1, _arg2, _arg3, _arg4, _arg5); } else { _arg5.hitX = _arg1; _arg5.hitY = _arg2; }; _arg5.hitObj = _local8; } else { if (_arg4 > 0){ _arg5.hitX = _arg1; _arg5.hitY = (((int((_local7 / 2)) + 1) * pfDh) - ((_local7 % 2) * pfDh2)); } else { if (_arg4 < 0){ _arg5.hitX = _arg1; _arg5.hitY = ((int((_local7 / 2)) + 1) * pfDh); } else { if (_arg3 > 0){ _arg5.hitX = ((_local6 - 0.6) * brickWid); _arg5.hitY = _arg2; } else { _arg5.hitX = ((_local6 + 0.6) * brickWid); _arg5.hitY = _arg2; }; }; }; _arg5.hitObj = "wall"; }; } public static function addRun(_arg1:Function, _arg2:Boolean=false):void{ if (_arg2){ runArr.push(_arg1); } else { runArr.unshift(_arg1); }; } public static function getThingByPos(_arg1:Number, _arg2:Number){ var _local3:int; var _local4:int; var _local5:*; getMapIntXYTo(_arg1, _arg2, mapIntXYObj); _local3 = mapIntXYObj.mapIntX; _local4 = mapIntXYObj.mapIntY; if (tfkMap[_local4][int((_local3 / pfDD))] == 0){ _local5 = map[_local4][_local3]; if (((_local5) && ((Math.abs((_local5.mapY - _arg2)) > 25)))){ _local5 = null; }; if (_local5 == null){ _local5 = charMap[_local4][_local3]; if (((_local5) && ((Math.abs((_local5.mapY - _arg2)) > 25)))){ _local5 = null; }; }; return (_local5); }; return ("wall"); } public static function defaultArrowKeyDown(_arg1:int):void{ trace("arrowKeyDown"); } public static function get isGamePageBefore():Boolean{ return ((Main.prevPageClass == Page_Game)); } public static function lookAround():void{ isLookingAround = true; } public static function addHitObj(_arg1:HitObj):void{ hitObjDict[_arg1] = true; mainSpace.addChild(_arg1); } public static function addExpEffect(_arg1:Number, _arg2:Number, _arg3:MovieClip):void{ var hitObj:HitObj; var mapX = _arg1; var mapY = _arg2; var spExp = _arg3; hitObj = (spExp.hitObj = new HitObj(mapX, mapY)); spExp.expEnd = function ():void{ scene.removeChild(this.hitObj); }; hitObj.addChild(new Sprite3D(spExp)); scene.addChild(hitObj); } public static function removeRun(_arg1:Function):void{ var _local2:int; _local2 = runArr.indexOf(_arg1); if (_local2 >= 0){ runArr.splice(_local2, 1); }; } public static function readData(_arg1:Object):void{ $data = _arg1; Main.gotoGame(); } public static function digHole(_arg1:int=-1, _arg2:int=-1):Boolean{ trace(((("digHole" + _arg1) + ",") + _arg2)); _arg1 = ((_arg1 >= 0)) ? _arg1 : int((hero.mapIntX / pfDD)); _arg2 = ((_arg2 >= 0)) ? _arg2 : (hero.mapIntY - 1); if (tfk.makeHole(_arg1, _arg2)){ tfkMap[_arg2][_arg1] = 0; digHoleArr.push(_arg1, _arg2); return (true); }; return (false); } public static function get unMoveAble():Boolean{ return (((isLookingAround) || (isHeroWaiting))); } public static function defaultSpaceKeyDown():void{ trace("空格快捷键"); } public static function render():void{ tfk.setAllVisible(camera, hideAngle); scene.renderCamera(camera); } public static function getMapIntXYTo(_arg1:Number, _arg2:Number, _arg3):void{ var _local4:int; var _local5:Number; var _local6:int; _local4 = int((_arg2 / pfDh)); _local5 = (_arg2 - (_local4 * pfDh)); _local4 = (_local4 * 2); if (_local5 >= 0){ if (_local5 > pfDh1){ _local4 = (_local4 + 2); } else { _local4++; }; }; _local4--; while (_arg1 < 0) { _arg1 = (_arg1 + (pfW * brickWid)); }; while (_arg1 > (pfW * brickWid)) { _arg1 = (_arg1 - (pfW * brickWid)); }; _local6 = (Math.round((_arg1 / brickWid)) % pfW); if (_local6 >= pfW){ _local6 = 0; }; _arg3.mapIntX = _local6; _arg3.mapIntY = _local4; } public static function clearMap(_arg1:HitObj):void{ if ((_arg1 is Enemy)){ charMap[_arg1.mapIntY][_arg1.mapIntX] = null; } else { map[_arg1.mapIntY][_arg1.mapIntX] = null; }; } private static function copyValuesTo(_arg1, _arg2, _arg3:Array):void{ var _local4:String; for each (_local4 in _arg3) { _arg2[_local4] = Common.deepCopy(_arg1[_local4]); }; } public static function stopLookAround():void{ isLookingAround = false; mainSpace.o.x = (mainSpace.o.y = mainSpace.o.z); mainSpace.vx.x = 1; mainSpace.vx.y = (mainSpace.vx.z = 0); mainSpace.vy.y = 1; mainSpace.vy.x = (mainSpace.vy.z = 0); mainSpace.vz.z = 1; mainSpace.vz.x = (mainSpace.vz.y = 0); } public static function get currData():Object{ var _local1:Object; var _local2:Object; var _local3:Object; var _local4:Object; var _local5:*; var _local6:*; var _local7:*; var _local8:*; _local1 = new Object(); _local2 = new Object(); _local3 = new Object(); _local4 = new Object(); _local5 = new Object(); _local6 = new Object(); for (_local7 in hitObjDict) { _local8 = ((("$" + _local7.mapIntY) + "_") + _local7.mapIntX); switch (_local7.constructor){ case Door: if (_local7.isOpen){ _local1[_local8] = _local7.openDir; }; break; case PickUpThing: _local2[_local8] = true; break; case Enemy: _local5[((("$" + _local7.mapIntY0) + "_") + _local7.mapIntX0)] = {mapX:_local7.mapX, mapY:_local7.mapY, lifeValue:_local7.lifeValue}; break; case Prisoner: if (!_local7.isFree){ _local4[_local8] = true; }; break; default: if ((_local7 is StandBlock)){ switch (_local7.constructor){ case BlockBtn: _local3[_local8] = _local7.isUsed; break; case BlockFall: _local3[_local8] = true; break; case BlockLift: if (_local7.range != _local7.range0){ if (_local7.dir == 0){ _local8 = ((("$" + (_local7.mapIntY + (_local7.range * 2))) + "_") + _local7.mapIntX); } else { _local8 = ((("$" + _local7.mapIntY) + "_") + (_local7.mapIntX + (_local7.range * pfDD))); }; }; _local3[_local8] = {dir:_local7.dir, range:_local7.range, mapX:_local7.mapX, mapY:_local7.mapY}; break; }; }; break; }; }; copyValuesTo(hero, _local6, ["mapX", "mapY", "attackValue", "defenceValue", "lifeValue", "keyNumArr", "faceIdArr", "faceNumArr", "toolArr", "letterArr", "canSuperJump"]); return ({doorData:_local1, pickUpThingData:_local2, standBlockData:_local3, prisonerData:_local4, enemyData:_local5, heroData:_local6, digHoleArr:digHoleArr.slice(), score:Main.totalScore, restTime:((HeroPan.numClock == null)) ? 0 : HeroPan.numClock.time}); } } }//package _game
Section 71
//GameLoadingPage0 (_game.GameLoadingPage0) package _game { import flash.display.*; public dynamic class GameLoadingPage0 extends MovieClip { } }//package _game
Section 72
//GameLoadingPage1 (_game.GameLoadingPage1) package _game { import flash.display.*; public dynamic class GameLoadingPage1 extends MovieClip { } }//package _game
Section 73
//GameLoadingPage2 (_game.GameLoadingPage2) package _game { import flash.display.*; public dynamic class GameLoadingPage2 extends MovieClip { } }//package _game
Section 74
//GameLoadingPage3 (_game.GameLoadingPage3) package _game { import flash.display.*; public dynamic class GameLoadingPage3 extends MovieClip { } }//package _game
Section 75
//GameLoadingPage4 (_game.GameLoadingPage4) package _game { import flash.display.*; public dynamic class GameLoadingPage4 extends MovieClip { } }//package _game
Section 76
//Hero (_game.Hero) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class Hero extends Char { public var defenceValue:int; public var faceIdArr:Array; public var usingFlyMachine:Boolean; public var attackValue:int; public var usingKnives:Boolean; public var keyNumArr:Array; public var canSuperJump:Boolean; public var letterArr:Array; public var jumpRate:Number;// = 1.42 public var toolArr:Array; public var faceNumArr:Array; private var invincibleTime:int; public function Hero(_arg1:Number, _arg2:Number, _arg3:Object){ var _local4:int; var _local5:int; jumpRate = 1.42; if (_arg3){ _arg1 = _arg3.mapX; _arg2 = _arg3.mapY; }; super(_arg1, _arg2); keyNumArr = (_arg3) ? _arg3.keyNumArr.slice() : [0, 0, 0]; faceNumArr = new Array(PickUpThing.TOTAL_FACE); _local4 = 1; while (_local4 < PickUpThing.TOTAL_FACE) { faceNumArr[_local4] = (_arg3) ? _arg3.faceNumArr[_local4] : 0; _local4++; }; faceNumArr[0] = (_arg3) ? _arg3.faceNumArr[0] : 1; toolArr = (_arg3) ? _arg3.toolArr.slice() : new Array(); faceIdArr = (_arg3) ? _arg3.faceIdArr.slice() : [0, 0, 0, 0, 0, 0]; _local5 = 0; while (_local5 < 6) { faceGotoAndStop(_local5, faceIdArr[_local5]); _local5++; }; letterArr = (_arg3) ? _arg3.letterArr.slice() : [false, false, false, false, false, false, false]; invincibleTime = 0; attackValue = (_arg3) ? _arg3.attackValue : 50; defenceValue = (_arg3) ? _arg3.defenceValue : 50; lifeValue = (_arg3) ? _arg3.lifeValue : 100; canSuperJump = (_arg3) ? _arg3.canSuperJump : false; addAttack(0); addDefence(0); addLife(0); Game.addRun(run); } public function receiveTool(_arg1:int):void{ Main.addScore(200); if (_arg1 == PickUpThing.TOOL_SUPER_SHOES){ canSuperJump = true; HeroPan.heroPan.superJumpIcon.visible = true; } else { toolArr.push(_arg1); HeroPan.addTool(_arg1); }; SoundManage.playSound("SndPickUp"); HeroPan.showStatus((("You have been given the " + PickUpThing.toolArr[_arg1]) + " power-up!")); } override public function jump(_arg1:Number):void{ if (canSuperJump){ fall((_arg1 * jumpRate)); } else { fall(_arg1); }; } public function addLetter(_arg1:int):void{ letterArr[_arg1] = true; HeroPan.addLetter(_arg1); } override public function rotateCube(_arg1:Number, _arg2:Number):void{ if (!usingFlyMachine){ super.rotateCube(_arg1, _arg2); }; } override public function addLife(_arg1):void{ if (_arg1 < 0){ if (invincibleTime > 0){ return; }; invincibleTime = 60; Game.addExpEffect(mapX, mapY, new SpExp()); isFalling = false; fall(20); }; super.addLife(_arg1); HeroPan.life = lifeValue; } private function openDoor(_arg1:Door):void{ _arg1.open(currHittingDir); Game.clearMap(_arg1); currHittingThing = null; HeroPan.showStatus("The door is open!"); SoundManage.playSound("SndOpenDoor"); trace("使用钥匙成功"); Game.spaceKeyDown = Game.defaultSpaceKeyDown; } public function addAttack(_arg1:int):void{ HeroPan.attack = (attackValue = (attackValue + _arg1)); } override public function clear():void{ super.clear(); GameI.faceNumArr = faceNumArr.slice(); GameI.letterArr = letterArr.slice(); if (HeroPan.numClock){ GameI.timeBonus = int((HeroPan.numClock.time * 10)); } else { GameI.timeBonus = 0; }; Game.removeRun(run); keyNumArr = null; faceNumArr = null; toolArr = null; faceIdArr = null; letterArr = null; } public function useKey(_arg1:int):Boolean{ if (keyNumArr[_arg1] > 0){ updateKey(_arg1, -1); openDoor(currHittingThing); return (true); }; HeroPan.showStatus((("You need a " + PickUpThing.colorArr[_arg1]) + " key to open door!")); trace("使用钥匙失败"); return (false); } override public function goUpDownRun(_arg1:Number):void{ var _local2:Number; if (usingFlyMachine){ _local2 = cubeContainer.o.y; mapY = (mapY + (_local2 - _arg1)); }; super.goUpDownRun(_arg1); } public function flyUp():void{ speedY = (speedY + (2 * -(Game.g))); if (speedY > 18){ speedY = 18; }; } public function addDefence(_arg1):void{ HeroPan.defence = (defenceValue = (defenceValue + _arg1)); } override public function die():void{ Main.lose(); Game.removeRun(run); } override public function hitSideThing(_arg1, _arg2:int):void{ var _local3:int; super.hitSideThing(_arg1, _arg2); if ((currHittingThing is Door)){ if (keyNumArr[currHittingThing.color] > 0){ Game.spaceKeyDown = HeroPan.useCurrKey; HeroPan.showKeyTips(currHittingThing.color, true); } else { _local3 = toolArr.indexOf(PickUpThing.TOOL_SUPER_KEY); if (_local3 >= 0){ Game.spaceKeyDown = HeroPan.useCurrTool; HeroPan.showSuperKeyTips(_local3); } else { Game.spaceKeyDown = Game.defaultSpaceKeyDown; HeroPan.showKeyTips(currHittingThing.color, false); }; }; } else { Game.spaceKeyDown = Game.defaultSpaceKeyDown; }; } private function run():void{ var _local1:Number; var _local2:*; moveRun(); if (invincibleTime > 0){ invincibleTime--; cube.visible = ((invincibleTime % 4) < 2); }; _local1 = -(d2); while (_local1 <= d2) { _local2 = Game.getThingByPos((mapX + _local1), mapY); if ((_local2 is Enemy)){ if (((usingKnives) || ((((speedY < 0)) && ((_local2.mapY < (mapY - 5))))))){ speedY = 10; Main.addScore(100); if (usingKnives){ scene.addChild(new EnemyPieces(_local2)); Game.clearMap(_local2); Game.removeHitObj(_local2); } else { updateFaceNum(_local2.faceId, 1); HeroPan.showStatus("You have just received a new face!"); Game.addExpEffect(mapX, mapY, new SpExp2()); _local2.die(); }; SoundManage.playSound("SndKill"); } else { if (invincibleTime <= 0){ SoundManage.playSound("SndHurt"); }; addLife((-1000 / defenceValue)); }; break; } else { if ((_local2 is PickUpThing)){ pickUp(_local2); break; }; }; _local1 = (_local1 + d2); }; } override public function standOnThing(_arg1):void{ super.standOnThing(_arg1); if ((currStandingThing is StandBlock)){ (currStandingThing as StandBlock).startCheck(); }; } public function pickUp(_arg1:PickUpThing):void{ switch (_arg1.type){ case PickUpThing.TYPE_POWERUP: switch (_arg1.id){ case 0: addAttack(10); HeroPan.showStatus("Attack bonus!"); break; case 1: addDefence(10); HeroPan.showStatus("Defence bonus!"); break; case 2: addLife(50); HeroPan.showStatus("Life bonus!"); break; }; break; case PickUpThing.TYPE_KEY: updateKey(_arg1.id, 1); HeroPan.showStatus((("You've just found a " + PickUpThing.colorArr[_arg1.id]) + " key!")); break; case PickUpThing.TYPE_FACE: updateFaceNum(_arg1.id, 1); HeroPan.showStatus("You have just received a new face!"); break; case PickUpThing.TYPE_LETTER: addLetter(_arg1.id); HeroPan.showStatus((("You've picked up letter \"" + PickUpThing.letterArr[_arg1.id]) + "\" !")); break; }; SoundManage.playSound("SndPickUp"); Main.addScore(100); Game.removeHitObj(_arg1, true); } override public function __move(_arg1:Number):void{ mapX = (mapX + (moveDir * 5)); if (usingFlyMachine){ speedY = (speedY + -(Game.g)); }; } public function get info():String{ return (((((((((((((((("\n" + mapIntX) + ",") + mapIntY) + "\ncurrHittingThing:") + currHittingThing) + "\ncurrStandingThing:") + currStandingThing) + "\nisMoving:") + isMoving) + "\nisFalling:") + isFalling) + "\nmapX:") + mapX) + "\nmapY:") + mapY)); } public function updateKey(_arg1:int, _arg2:int):void{ keyNumArr[_arg1] = (keyNumArr[_arg1] + _arg2); HeroPan.setKeyNum(_arg1, keyNumArr[_arg1]); } public function useTool(_arg1:int):void{ switch (toolArr[_arg1]){ case PickUpThing.TOOL_FLY_MACHINE: this.addChild(new FlyMachine()); break; case PickUpThing.TOOL_SUPER_KEY: if ((currHittingThing is Door)){ openDoor(currHittingThing); } else { HeroPan.showStatus("Can not use super key now!"); return; }; break; case PickUpThing.TOOL_PICKAX: if (Game.digHole()){ } else { HeroPan.showStatus("Can not dig hole here!"); return; }; break; case PickUpThing.TOOL_KNIFE: this.addChild(new Knives()); break; default: trace("找不到要用的tool"); return; }; toolArr.splice(_arg1, 1); HeroPan.removeTool(_arg1); } public function updateFaceNum(_arg1:int, _arg2:int):void{ var _local3:int; faceNumArr[_arg1] = (faceNumArr[_arg1] + _arg2); HeroPan.setFaceNum(_arg1, faceNumArr[_arg1]); if (faceNumArr[_arg1] <= 0){ _local3 = 0; while (_local3 < 6) { if (faceIdArr[_local3] == _arg1){ faceGotoAndStop(_local3, 0); }; _local3++; }; }; } override public function faceGotoAndStop(_arg1:int, _arg2:int):void{ super.faceGotoAndStop(_arg1, _arg2); faceIdArr[_arg1] = _arg2; Game.render(); } } }//package _game
Section 77
//HeroPan (_game.HeroPan) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import ui.*; import flash.utils.*; import framework.btns.*; public class HeroPan extends Sprite { public var defenceTxt:Txt; public var toolsBox:ToolsBox; public var attackTxt:Txt; public var typewriter:Typewriter; public var facesBox:FacesBox; public var keyBtn1:KeyBtn; public var keyBtn0:KeyBtn; public var btnDefence:Btn_Defence; public var btnUseHighlight:Btn_Highlight; public var superJumpIcon:MovieClip; public var key1Txt:Txt; public var keyBtn2:KeyBtn; public var btnLife:Btn_Life; public var container:MovieClip; public var lifeBar:LifeBar; public var key2Txt:Txt; public var btnLookAround:Btn_Look_Around; public var popUp:PopUp; public var btnAttack:Btn_Attack; public var btnSaveAndRead:Btn_Save_And_Read; public var btnChangeFaces:Btn_Change_Faces; public var youWinTxt:YouWinTxt; public var key0Txt:Txt; private static var showInstructions:Boolean = true; public static var heroPan:HeroPan; private static var currBtn:SimpleBtn; private static var __life:Number; private static var currToolId:int; private static var faceSelecter:FaceSelecter; private static var __attack:Number; public static var numClock:NumClock; private static var __defence:Number; private static var lookAroundPan:LookAroundPan; public function HeroPan(){ heroPan = this; EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function removed(_arg1:Event):void{ heroPan = null; faceSelecter = null; currBtn = null; lookAroundPan = null; numClock = null; EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); } private function added(_arg1:Event):void{ var color:int; var event = _arg1; EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); color = 0; while (color < 3) { this[("keyBtn" + color)].release = function (){ useKey(this); }; setKeyNum(color, Game.hero.keyNumArr[color]); color = (color + 1); }; superJumpIcon.visible = Game.hero.canSuperJump; youWinTxt.init(Game.hero.letterArr); btnChangeFaces.release = changeFaces; btnChangeFaces.toolTip = "Change Faces."; btnSaveAndRead.release = saveAndRead; btnSaveAndRead.toolTip = "Save And Load."; btnUseHighlight.release = useHighlight; btnUseHighlight.toolTip = "Don't Use Highlight."; (btnUseHighlight.getChildAt(0) as MovieClip).gotoAndStop(1); btnLookAround.release = lookAround; btnLookAround.toolTip = "Look Around."; btnLife.toolTip = "Life"; btnAttack.toolTip = "Attack power"; btnDefence.toolTip = "Defence power"; life = __life; attack = __attack; defence = __defence; if (GameI.playMode == GameI.PLAYMODE_TIME){ numClock = new NumClock(); this.addChild(numClock); numClock.totalTime = GameI.totalTime; numClock.count(); numClock.canCount = function ():Boolean{ return (!(Game.unMoveAble)); }; numClock.onTimeUp = HeroPan.addTimeUpEffect; }; if (showInstructions){ Game.isHeroWaiting = true; showInstructions = false; showPopUpMsg(btnChangeFaces.x, btnChangeFaces.y, "instructions", null, true); }; } public static function setKeyNum(_arg1:int, _arg2:int):void{ heroPan[(("key" + _arg1) + "Txt")].text = _arg2; } private static function getColorByBtn(_arg1):int{ var _local2:String; _local2 = _arg1.name; return (int(_local2.charAt((_local2.length - 1)))); } public static function showKeyTips(_arg1:int, _arg2:Boolean):void{ var _local3:*; var _local4:Number; var _local5:Number; _local3 = heroPan[(("key" + _arg1) + "Txt")]; _local4 = (_local3.x - 20); _local5 = (_local3.y - 10); currBtn = heroPan[("keyBtn" + _arg1)]; if (_arg2){ showPopUpMsg(_local4, _local5, "can_use_key", _arg1); } else { showPopUpMsg(_local4, _local5, "no_key", _arg1); }; } public static function showToolTips(_arg1:int):void{ var _local2:*; _local2 = heroPan.toolsBox.getItemById(_arg1); showPopUpMsg(((heroPan.toolsBox.x + _local2.x) + 8), ((heroPan.toolsBox.y + _local2.y) + 5), "tool_tips", _local2.id, true, true); } public static function showStatus(_arg1:String):void{ heroPan.typewriter.show(_arg1); } public static function lookAround():void{ if (Game.isLookingAround){ heroPan.removeChild(lookAroundPan); lookAroundPan = null; } else { heroPan.addChild((lookAroundPan = new LookAroundPan())); }; } public static function useCurrKey():void{ if (Game.hero.useKey(getColorByBtn(currBtn))){ trace("使用钥匙成功"); }; } private static function useKey(_arg1:SimpleBtn):void{ if ((Game.hero.currHittingThing is Door)){ if (currBtn == _arg1){ useCurrKey(); } else { showStatus("You're useing the wrong key!"); }; } else { showStatus("You can not use this key now!"); }; } public static function addTool(_arg1:int):void{ heroPan.toolsBox.updateFromHero(); } private static function showUseToolTips(_arg1:int, _arg2:String):void{ var _local3:*; var _local4:Number; var _local5:Number; currToolId = _arg1; _local3 = heroPan.toolsBox.getItemById(_arg1); _local4 = ((heroPan.toolsBox.x + _local3.x) + 8); _local5 = ((heroPan.toolsBox.y + _local3.y) + 1); showPopUpMsg(_local4, _local5, _arg2); } public static function get popUp():PopUp{ return (heroPan.popUp); } private static function saveAndRead():void{ if (Game.isHeroWaiting){ return; }; heroPan.addChild(new SaveAndReadBox(Game.currData, Game.readData, "Quit current game and continue?")); } public static function set defence(_arg1:Number):void{ __defence = _arg1; if (heroPan){ heroPan.defenceTxt.text = __defence; }; } public static function hidePopUp():void{ popUp.hide(); } private static function useHighlight():void{ if (Material.useHighlight){ heroPan.btnUseHighlight.toolTip = "Use Highlight."; (heroPan.btnUseHighlight.getChildAt(0) as MovieClip).gotoAndStop(2); Obj3D.scene.resetAllHighlight(); Material.useHighlight = false; } else { heroPan.btnUseHighlight.toolTip = "Don't Use Highlight."; (heroPan.btnUseHighlight.getChildAt(0) as MovieClip).gotoAndStop(1); Material.useHighlight = true; }; } public static function setFaceNum(_arg1:int, _arg2:int):void{ heroPan.facesBox.update(_arg1, _arg2); } public static function set attack(_arg1:Number):void{ __attack = _arg1; if (heroPan){ heroPan.attackTxt.text = __attack; }; } public static function useCurrTool():void{ Game.hero.useTool(currToolId); } private static function changeFaces():void{ faceSelecter = new FaceSelecter(); heroPan.addChild(faceSelecter); } public static function addLetter(_arg1:int):void{ heroPan.youWinTxt.addLetter(_arg1); } public static function showPopUpMsg(_arg1:Number, _arg2:Number, _arg3:String, _arg4=undefined, _arg5:Boolean=false, _arg6:Boolean=false):void{ popUp.show(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6); } private static function addTimeUpEffect():void{ RunsManager.pause = true; heroPan.addChild(new TimeUpEffect()); } public static function showSuperKeyTips(_arg1:int):void{ showUseToolTips(_arg1, "super_key"); } public static function removeTool(_arg1:int):void{ heroPan.toolsBox.updateFromHero(); } public static function set life(_arg1:Number):void{ __life = _arg1; if (heroPan){ heroPan.lifeBar.value = __life; }; } } }//package _game
Section 78
//HeroTool (_game.HeroTool) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class HeroTool extends Sprite3D { public var delayTime:int; public function HeroTool(_arg1:Sprite){ super(_arg1); o.y = Game.hero.cubeContainer.o.y; delayTime = (10 * 30); Game.addRun(run); } public function run():void{ o.y = Game.hero.cubeContainer.o.y; if (delayTime < 60){ sp.alpha = (((delayTime % 10) <= 5)) ? 0.2 : 1; }; if (--delayTime <= 0){ parent.removeChild(this); }; } override public function clear():void{ super.clear(); Game.removeRun(run); } } }//package _game
Section 79
//HitObj (_game.HitObj) package _game { import _3d.*; public class HitObj extends Obj3DContainer { public var mapIntX:int; public var mapY:Number; public var mapIntY:int; public var mapX:Number; public function HitObj(_arg1:Number, _arg2:Number){ mapX = _arg1; mapY = _arg2; updatePos(); } public function updatePos():void{ while (mapX < 0) { mapX = (mapX + (Game.pfW * Game.brickWid)); }; while (mapX > (Game.pfW * Game.brickWid)) { mapX = (mapX - (Game.pfW * Game.brickWid)); }; mapToGame(mapX, mapY, o); vz.x = -(o.x); vz.z = -(o.z); vz.y = 0; vz.normalize(1); Vector3D.crossSet(vy, vz, vx); Game.getMapIntXYTo(mapX, mapY, this); } public static function mapToGame(_arg1:Number, _arg2:Number, _arg3:Vector3D){ var _local4:Number; _arg3.y = _arg2; _local4 = (_arg1 / Game.pfR); _arg3.x = (Game.pfR * Math.cos(_local4)); _arg3.z = (Game.pfR * Math.sin(_local4)); } } }//package _game
Section 80
//ImgBossFace (_game.ImgBossFace) package _game { import flash.display.*; public dynamic class ImgBossFace extends MovieClip { } }//package _game
Section 81
//ImgBtnSide (_game.ImgBtnSide) package _game { import flash.display.*; public dynamic class ImgBtnSide extends Sprite { } }//package _game
Section 82
//ImgBtnTop (_game.ImgBtnTop) package _game { import flash.display.*; public dynamic class ImgBtnTop extends Sprite { } }//package _game
Section 83
//ImgBtnTopLight (_game.ImgBtnTopLight) package _game { public class ImgBtnTopLight extends OnAndOffThing { public function ImgBtnTopLight(){ super(ImgBtnTopLightOn, ImgBtnTopLightOff); } } }//package _game
Section 84
//ImgBtnTopLightOff (_game.ImgBtnTopLightOff) package _game { import flash.display.*; public dynamic class ImgBtnTopLightOff extends Sprite { } }//package _game
Section 85
//ImgBtnTopLightOn (_game.ImgBtnTopLightOn) package _game { import flash.display.*; public dynamic class ImgBtnTopLightOn extends MovieClip { } }//package _game
Section 86
//ImgCharFace (_game.ImgCharFace) package _game { import flash.display.*; public dynamic class ImgCharFace extends Sprite { } }//package _game
Section 87
//ImgCharFace2 (_game.ImgCharFace2) package _game { import flash.display.*; public dynamic class ImgCharFace2 extends MovieClip { } }//package _game
Section 88
//ImgDoorFront0 (_game.ImgDoorFront0) package _game { import flash.display.*; public dynamic class ImgDoorFront0 extends Sprite { } }//package _game
Section 89
//ImgDoorFront1 (_game.ImgDoorFront1) package _game { import flash.display.*; public dynamic class ImgDoorFront1 extends Sprite { } }//package _game
Section 90
//ImgDoorFront2 (_game.ImgDoorFront2) package _game { import flash.display.*; public dynamic class ImgDoorFront2 extends Sprite { } }//package _game
Section 91
//ImgDoorLeft0 (_game.ImgDoorLeft0) package _game { import flash.display.*; public dynamic class ImgDoorLeft0 extends Sprite { } }//package _game
Section 92
//ImgDoorLeft1 (_game.ImgDoorLeft1) package _game { import flash.display.*; public dynamic class ImgDoorLeft1 extends Sprite { } }//package _game
Section 93
//ImgDoorLeft2 (_game.ImgDoorLeft2) package _game { import flash.display.*; public dynamic class ImgDoorLeft2 extends Sprite { } }//package _game
Section 94
//ImgDoorTop0 (_game.ImgDoorTop0) package _game { import flash.display.*; public dynamic class ImgDoorTop0 extends Sprite { } }//package _game
Section 95
//ImgDoorTop1 (_game.ImgDoorTop1) package _game { import flash.display.*; public dynamic class ImgDoorTop1 extends Sprite { } }//package _game
Section 96
//ImgDoorTop2 (_game.ImgDoorTop2) package _game { import flash.display.*; public dynamic class ImgDoorTop2 extends Sprite { } }//package _game
Section 97
//ImgFallSide (_game.ImgFallSide) package _game { import flash.display.*; public dynamic class ImgFallSide extends Sprite { } }//package _game
Section 98
//ImgFallTop (_game.ImgFallTop) package _game { import flash.display.*; public dynamic class ImgFallTop extends Sprite { } }//package _game
Section 99
//ImgLiftArrow (_game.ImgLiftArrow) package _game { public class ImgLiftArrow extends OnAndOffThing { private var __rotation:Number; public function ImgLiftArrow(){ super(ImgLiftArrowOn, ImgLiftArrowOff); } override public function turnOn():void{ super.turnOn(); child.rotation = __rotation; } public function set _rotation(_arg1:Number):void{ child.rotation = (__rotation = _arg1); } override public function turnOff():void{ super.turnOff(); child.rotation = __rotation; } } }//package _game
Section 100
//ImgLiftArrowOff (_game.ImgLiftArrowOff) package _game { import flash.display.*; public dynamic class ImgLiftArrowOff extends MovieClip { } }//package _game
Section 101
//ImgLiftArrowOn (_game.ImgLiftArrowOn) package _game { import flash.display.*; public dynamic class ImgLiftArrowOn extends MovieClip { } }//package _game
Section 102
//ImgLiftFront (_game.ImgLiftFront) package _game { import flash.display.*; public dynamic class ImgLiftFront extends Sprite { } }//package _game
Section 103
//ImgLiftSide (_game.ImgLiftSide) package _game { import flash.display.*; public dynamic class ImgLiftSide extends Sprite { } }//package _game
Section 104
//ImgLiftTop (_game.ImgLiftTop) package _game { import flash.display.*; public dynamic class ImgLiftTop extends Sprite { } }//package _game
Section 105
//ImgTowerIn (_game.ImgTowerIn) package _game { import flash.display.*; public dynamic class ImgTowerIn extends MovieClip { } }//package _game
Section 106
//ImgTowerOut (_game.ImgTowerOut) package _game { import flash.display.*; public dynamic class ImgTowerOut extends MovieClip { } }//package _game
Section 107
//ImgTowerPf (_game.ImgTowerPf) package _game { import flash.display.*; public dynamic class ImgTowerPf extends MovieClip { } }//package _game
Section 108
//ImgTowerPfHole (_game.ImgTowerPfHole) package _game { import flash.display.*; public dynamic class ImgTowerPfHole extends MovieClip { } }//package _game
Section 109
//ImgTowerPfSide (_game.ImgTowerPfSide) package _game { import flash.display.*; public dynamic class ImgTowerPfSide extends MovieClip { } }//package _game
Section 110
//ImgTowerPrison (_game.ImgTowerPrison) package _game { import flash.display.*; public dynamic class ImgTowerPrison extends Sprite { } }//package _game
Section 111
//ImgTowerPrisonBg (_game.ImgTowerPrisonBg) package _game { import flash.display.*; public dynamic class ImgTowerPrisonBg extends MovieClip { } }//package _game
Section 112
//ImgTowerPrisonStick (_game.ImgTowerPrisonStick) package _game { import flash.display.*; public dynamic class ImgTowerPrisonStick extends MovieClip { public function ImgTowerPrisonStick(){ addFrameScript(0, frame1, 12, frame13); } function frame1(){ stop(); } function frame13(){ stop(); } } }//package _game
Section 113
//ImgTowerTop (_game.ImgTowerTop) package _game { import flash.display.*; public dynamic class ImgTowerTop extends MovieClip { } }//package _game
Section 114
//InstBtnMask (_game.InstBtnMask) package _game { import flash.display.*; public dynamic class InstBtnMask extends MovieClip { } }//package _game
Section 115
//Item (_game.Item) package _game { import flash.display.*; import flash.utils.*; public class Item extends Sprite { private var iconContainer:Sprite; private var __id:int; private var className:String; private var IconClass:Class; public function Item(_arg1:String){ className = _arg1; iconContainer = (this.getChildByName("_iconContainer") as Sprite); } public function get id():int{ return (__id); } public function set num(_arg1:int):void{ var _local2:*; if (_arg1 == 0){ Common.removeChildren(iconContainer); } else { if (iconContainer.numChildren == 0){ _local2 = new IconClass(); iconContainer.addChild(_local2); Common.stopAll(_local2); }; }; } public function set id(_arg1:int):void{ __id = _arg1; IconClass = (getDefinitionByName((className + id)) as Class); } } }//package _game
Section 116
//ItemsBox (_game.ItemsBox) package _game { import flash.display.*; import flash.events.*; public class ItemsBox extends Sprite { public function ItemsBox(){ EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function added(_arg1:Event):void{ var _local2:int; var _local3:Item; EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); _local2 = itemNumArr.length; while (--_local2 >= 0) { _local3 = this[("item" + _local2)]; _local3.id = _local2; _local3.num = itemNumArr[_local2]; }; } public function update(_arg1:int, _arg2:int):void{ (this[("item" + _arg1)] as Item).num = _arg2; } public function get itemNumArr():Array{ return (null); } } }//package _game
Section 117
//KeyBtn (_game.KeyBtn) package _game { import ui.*; public dynamic class KeyBtn extends SimpleBtn { } }//package _game
Section 118
//KeyIcon0 (_game.KeyIcon0) package _game { import flash.display.*; public dynamic class KeyIcon0 extends MovieClip { } }//package _game
Section 119
//KeyIcon1 (_game.KeyIcon1) package _game { import flash.display.*; public dynamic class KeyIcon1 extends MovieClip { } }//package _game
Section 120
//KeyIcon2 (_game.KeyIcon2) package _game { import flash.display.*; public dynamic class KeyIcon2 extends MovieClip { } }//package _game
Section 121
//Knives (_game.Knives) package _game { public class Knives extends HeroTool { public function Knives(){ super(new SpKnives()); Game.hero.usingKnives = true; } override public function run():void{ sp.getChildAt(0).rotation = (sp.getChildAt(0).rotation + 14); super.run(); if (delayTime <= 0){ Game.hero.usingKnives = false; }; } } }//package _game
Section 122
//LetterIcon0 (_game.LetterIcon0) package _game { import flash.display.*; public dynamic class LetterIcon0 extends MovieClip { } }//package _game
Section 123
//LetterIcon1 (_game.LetterIcon1) package _game { import flash.display.*; public dynamic class LetterIcon1 extends MovieClip { } }//package _game
Section 124
//LetterIcon2 (_game.LetterIcon2) package _game { import flash.display.*; public dynamic class LetterIcon2 extends MovieClip { } }//package _game
Section 125
//LetterIcon3 (_game.LetterIcon3) package _game { import flash.display.*; public dynamic class LetterIcon3 extends MovieClip { } }//package _game
Section 126
//LetterIcon4 (_game.LetterIcon4) package _game { import flash.display.*; public dynamic class LetterIcon4 extends MovieClip { } }//package _game
Section 127
//LetterIcon5 (_game.LetterIcon5) package _game { import flash.display.*; public dynamic class LetterIcon5 extends MovieClip { } }//package _game
Section 128
//LetterIcon6 (_game.LetterIcon6) package _game { import flash.display.*; public dynamic class LetterIcon6 extends MovieClip { } }//package _game
Section 129
//LookAroundPan (_game.LookAroundPan) package _game { import flash.display.*; import flash.events.*; public class LookAroundPan extends Sprite { public function LookAroundPan(){ EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function added(_arg1:Event):void{ EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); EventsManager.addEvent(this, MouseEvent.CLICK, remove, "remove"); Game.lookAround(); HeroPan.heroPan.btnLookAround.toolTip = "Stop Looking Around."; } private function removed(_arg1:Event):void{ EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); EventsManager.removeEvent(this, MouseEvent.CLICK, remove); Game.stopLookAround(); HeroPan.heroPan.btnLookAround.toolTip = "Look Around."; } private function remove(_arg1:MouseEvent):void{ this.parent.removeChild(this); } } }//package _game
Section 130
//OnAndOffThing (_game.OnAndOffThing) package _game { import flash.display.*; public class OnAndOffThing extends Sprite { public var child:Sprite; public var OffClass:Class; public var OnClass:Class; public function OnAndOffThing(_arg1:Class, _arg2:Class){ OnClass = _arg1; OffClass = _arg2; turnOff(); } public function turnOn():void{ Common.stopAll(this, false); Common.removeChildren(this); this.addChild((child = new OnClass())); } public function turnOff():void{ Common.stopAll(this, false); Common.removeChildren(this); this.addChild((child = new OffClass())); } } }//package _game
Section 131
//PickUpThing (_game.PickUpThing) package _game { import _3d.*; import flash.display.*; public class PickUpThing extends HitObj { public var sp3D:Sprite3D; public var id:int; public var type:String; public static const TYPE_KEY:String = "Key"; public static const TYPE_FACE:String = "Face"; public static const TYPE_POWERUP:String = "PowerUp"; public static const TYPE_LETTER:String = "Letter"; public static const colorArr:Array = ["Red", "Green", "Blue"]; public static const TOOL_FLY_MACHINE:int = 1; public static const TOTAL_FACE:int = 13; public static const letterArr:Array = ["Y", "O", "U", "W", "I", "N", "!"]; public static const TOOL_KNIFE:int = 5; public static const TOOL_PICKAX:int = 3; public static const toolArr:Array = ["map", "copter", "super key", "digger", "bouncy bouncy", "stabby stabby"]; public static const TOOL_SUPER_KEY:int = 2; public static const TOOL_SUPER_SHOES:int = 4; public function PickUpThing(_arg1:Number, _arg2:Number, _arg3:String, _arg4:int){ var _local5:Sprite; super(_arg1, _arg2); type = _arg3; id = _arg4; _local5 = new SpPickUpThing(type, id); sp3D = new Sprite3D(_local5); sp3D.animationAutoStop = true; sp3D.onCtrlAnimation = (sp3D.sp as SpPickUpThing).ctrlAnimation; this.addChild(sp3D); } public function stopAllAnimation():void{ sp3D.onCtrlAnimation(false); } override public function clear():void{ sp3D.onCtrlAnimation(false); super.clear(); sp3D = null; } } }//package _game
Section 132
//PopUp (_game.PopUp) package _game { import flash.display.*; import flash.events.*; public class PopUp extends MovieClip { private var waitForOk:Boolean; public var isShowing:Boolean; public var onHideFinished:Function; private var value; private var msg:String; public function PopUp(){ addFrameScript(0, frame1, 2, frame3, 34, frame35, 54, frame55, 55, frame56, 60, frame61); EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function added(_arg1:Event):void{ EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); } public function initShow():void{ var _local1:PopUpBody; _local1 = (this.getChildAt(0) as PopUpBody); if (this.x > 220){ this.scaleX = -1; } else { this.scaleX = 1; }; _local1.show(msg, value); } function frame3(){ initShow(); isShowing = true; } public function hide():void{ if (isShowing){ gotoAndPlay("hide"); } else { gotoAndStop(1); }; } function frame1(){ stop(); isShowing = false; } private function removed(_arg1:Event):void{ EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); this.stop(); onHideFinished = null; } function frame35(){ if (!isShowing){ initShow(); }; } function frame55(){ if (waitForOk){ stop(); }; } function frame56(){ isShowing = false; } public function hideFinished():void{ msg = ""; if (onHideFinished != null){ onHideFinished(); }; } function frame61(){ hideFinished(); } public function show(_arg1:Number, _arg2:Number, _arg3:String, _arg4, _arg5:Boolean=false, _arg6:Boolean=false):void{ if ((((msg == _arg3)) && ((value == _arg4)))){ return; }; waitForOk = _arg5; this.x = _arg1; this.y = _arg2; msg = _arg3; value = _arg4; if (_arg6){ gotoAndStop("f"); } else { gotoAndPlay(2); }; } } }//package _game
Section 133
//PopUp_txt_btnCtrls_mc (_game.PopUp_txt_btnCtrls_mc) package _game { import flash.display.*; import flash.events.*; import ui.*; public class PopUp_txt_btnCtrls_mc extends MovieClip { public var __currBtn:SimpleBtn; public function PopUp_txt_btnCtrls_mc(){ EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } public function added(_arg1:Event):void{ var event = _arg1; EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); Game.spaceKeyDown = function ():void{ __currBtn.release(); }; } private function removed(_arg1:Event):void{ EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); __currBtn = null; } public function set currBtn(_arg1:SimpleBtn):void{ if (__currBtn){ __currBtn.selected = false; }; __currBtn = _arg1; __currBtn.selected = true; } public function hidePopUp():void{ Game.spaceKeyDown = Game.defaultSpaceKeyDown; Game.arrowKeyDown = Game.defaultArrowKeyDown; HeroPan.hidePopUp(); HeroPan.popUp.onHideFinished = function ():void{ Game.isHeroWaiting = false; HeroPan.popUp.onHideFinished = null; }; } } }//package _game
Section 134
//PopUp_txt_can_use_key_mc (_game.PopUp_txt_can_use_key_mc) package _game { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.errors.*; import adobe.utils.*; import flash.accessibility.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class PopUp_txt_can_use_key_mc extends MovieClip { public function PopUp_txt_can_use_key_mc(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(((parent.parent as MovieClip).value + 2)); } } }//package _game
Section 135
//PopUp_txt_instructions_mc (_game.PopUp_txt_instructions_mc) package _game { import flash.display.*; import flash.events.*; import framework.btns.*; public class PopUp_txt_instructions_mc extends PopUp_txt_btnCtrls_mc { public var btnOk:Btn_OK; public var btnNext:Btn_Next; private var instBtnMask:InstBtnMask; public var btnX:Btn_X; public function PopUp_txt_instructions_mc(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } override public function added(_arg1:Event):void{ super.added(null); } public function init3():void{ adjustPosTo(HeroPan.heroPan.btnUseHighlight); } public function init4():void{ adjustPosTo(HeroPan.heroPan.btnLookAround); } public function init6():void{ var _local1:PopUpBody; adjustPosTo(HeroPan.heroPan.facesBox); _local1 = (HeroPan.popUp.getChildAt(0) as PopUpBody); _local1.scaleX = 1; currBtn = btnOk; btnOk.release = hidePopUp; } public function init2():void{ adjustPosTo(HeroPan.heroPan.btnSaveAndRead); } public function init5():void{ var _local1:PopUpBody; adjustPosTo(HeroPan.heroPan.toolsBox); HeroPan.popUp.x = (HeroPan.popUp.x + 50); _local1 = (HeroPan.popUp.getChildAt(0) as PopUpBody); _local1.scaleX = -1; } public function init1():void{ HeroPan.heroPan.container.addChild((instBtnMask = new InstBtnMask())); stop(); Game.arrowKeyDown = changeBtn; currBtn = btnNext; btnX.release = hidePopUp; } function frame3(){ init3(); } function frame6(){ init6(); } function frame1(){ init1(); } function frame5(){ init5(); } function frame4(){ init4(); } function frame2(){ init2(); } private function adjustPosTo(_arg1:Sprite):void{ (this.parent.parent.parent as PopUp).x = _arg1.x; (this.parent.parent.parent as PopUp).y = _arg1.y; } override public function hidePopUp():void{ instBtnMask.parent.removeChild(instBtnMask); instBtnMask = null; super.hidePopUp(); } private function changeBtn(_arg1:int):void{ if (__currBtn == btnNext){ currBtn = btnX; } else { if (__currBtn == btnX){ currBtn = btnNext; }; }; } } }//package _game
Section 136
//PopUp_txt_no_key_mc (_game.PopUp_txt_no_key_mc) package _game { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.errors.*; import adobe.utils.*; import flash.accessibility.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class PopUp_txt_no_key_mc extends MovieClip { public function PopUp_txt_no_key_mc(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(((parent.parent as MovieClip).value + 2)); } } }//package _game
Section 137
//PopUp_txt_shan_cai_ye_mc (_game.PopUp_txt_shan_cai_ye_mc) package _game { import flash.display.*; import flash.events.*; import ui.*; import flash.utils.*; import framework.btns.*; public class PopUp_txt_shan_cai_ye_mc extends PopUp_txt_btnCtrls_mc { public var btnYes:Btn_Yes; public var btnNo:Btn_No; public var exchangeFaceContainer:MovieClip; private var exchangeFaceId:int; public var btnOk:Btn_OK; private var faceId:int; public var faceContainer:MovieClip; public function PopUp_txt_shan_cai_ye_mc(){ addFrameScript(1, frame2, 2, frame3, 3, frame4, 4, frame5); } override public function added(_arg1:Event):void{ var _local2:*; super.added(null); _local2 = (this.parent.parent as PopUpBody).value; faceId = _local2.faceId; exchangeFaceId = _local2.exchangeFaceId; } public function init3():void{ currBtn = btnOk; btnOk.release = hidePopUp; Game.arrowKeyDown = Game.defaultArrowKeyDown; } public function init2():void{ stop(); currBtn = btnYes; btnYes.release = function ():void{ Game.hero.updateFaceNum(faceId, -1); Game.hero.updateFaceNum(exchangeFaceId, 1); SoundManage.playSound("SndPickUp"); gotoAndStop(3); }; btnNo.release = function ():void{ gotoAndStop(4); }; Game.arrowKeyDown = changeBtn; } function frame3(){ init3(); } function frame4(){ init3(); } function frame5(){ init3(); initFace(); } function frame2(){ init2(); initFace(); } public function initFace():void{ faceContainer.addChild(new (getDefinitionByName(("_game.FaceIcon" + faceId)))); if (exchangeFaceContainer){ exchangeFaceContainer.addChild(new (getDefinitionByName(("_game.FaceIcon" + exchangeFaceId)))); }; } private function changeBtn(_arg1:int):void{ if (__currBtn == btnYes){ currBtn = btnNo; } else { if (__currBtn == btnNo){ currBtn = btnYes; }; }; } } }//package _game
Section 138
//PopUp_txt_super_key_mc (_game.PopUp_txt_super_key_mc) package _game { import flash.display.*; public dynamic class PopUp_txt_super_key_mc extends MovieClip { } }//package _game
Section 139
//PopUp_txt_thank_you_mc (_game.PopUp_txt_thank_you_mc) package _game { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.errors.*; import adobe.utils.*; import flash.accessibility.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class PopUp_txt_thank_you_mc extends MovieClip { public function PopUp_txt_thank_you_mc(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(((parent.parent as MovieClip).value + 2)); } } }//package _game
Section 140
//PopUp_txt_tool_tips_mc (_game.PopUp_txt_tool_tips_mc) package _game { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.errors.*; import adobe.utils.*; import flash.accessibility.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class PopUp_txt_tool_tips_mc extends MovieClip { public function PopUp_txt_tool_tips_mc(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(((parent.parent as MovieClip).value + 2)); } } }//package _game
Section 141
//PopUpBody (_game.PopUpBody) package _game { import flash.display.*; import flash.utils.*; public class PopUpBody extends MovieClip { public var value; public var body:MovieClip; public function show(_arg1:String, _arg2):void{ value = _arg2; body.addChild(new (getDefinitionByName((("_game.PopUp_txt_" + _arg1) + "_mc")))); body.scaleX = this.parent.scaleX; } } }//package _game
Section 142
//PowerUpIcon0 (_game.PowerUpIcon0) package _game { import flash.display.*; public dynamic class PowerUpIcon0 extends MovieClip { } }//package _game
Section 143
//PowerUpIcon1 (_game.PowerUpIcon1) package _game { import flash.display.*; public dynamic class PowerUpIcon1 extends MovieClip { } }//package _game
Section 144
//PowerUpIcon2 (_game.PowerUpIcon2) package _game { import flash.display.*; public dynamic class PowerUpIcon2 extends MovieClip { } }//package _game
Section 145
//Prisoner (_game.Prisoner) package _game { import flash.display.*; import flash.geom.*; public class Prisoner extends Char { public var toolType:int; private var mapIntX0:int; public var onRunAway:Function; public var isFree:Boolean; public var sticks:Array; private var delayTime:int; public function Prisoner(_arg1:Number, _arg2:Number, _arg3:int){ super(_arg1, _arg2); toolType = _arg3; allFaceGotoAndStop(PickUpThing.TOTAL_FACE); } override public function clear():void{ super.clear(); sticks = null; onRunAway = null; RunsManager.removeRun(run); RunsManager.removeRun(runAwayDelay); RunsManager.removeRun(runAwayRun); } public function goOut():void{ var _local1:MovieClip; isFree = true; delayTime = 10; mapIntX0 = ((mapIntX - 1) / Game.pfDD); Game.tfkMap[mapIntY][mapIntX0] = 0; wantToMoveDir = 1; move(1); for each (_local1 in sticks) { _local1.gotoAndPlay(2); }; sticks = null; RunsManager.addRun("runDelay", runDelay, 15, 1); } private function run():void{ var _local1:Point; if (!isMoving){ _local1 = leg.sp.localToGlobal(new Point()); HeroPan.showPopUpMsg((_local1.x + 20), (_local1.y - 50), "thank_you", toolType); RunsManager.removeRun(run); RunsManager.addRun("runAwayDelay", runAwayDelay, 60, 1); return; }; moveRun(); if (--delayTime <= 0){ wantToMoveDir = 0; }; } private function runAwayRun():void{ moveRun(); if (--delayTime <= 0){ wantToMoveDir = 0; RunsManager.removeRun(runAwayRun); Game.removeHitObj(this); }; } private function runDelay():void{ RunsManager.addRun("run", run); } private function runAwayDelay():void{ Game.tfkMap[mapIntY][mapIntX0] = 1; Game.isHeroWaiting = false; Game.hero.receiveTool(toolType); delayTime = 40; wantToMoveDir = 1; move(1); onRunAway(); RunsManager.addRun("runAwayRun", runAwayRun); } } }//package _game
Section 146
//SaveAndReadBox (_game.SaveAndReadBox) package _game { import flash.display.*; import flash.events.*; import ui.*; import localSave.*; import flash.utils.*; public class SaveAndReadBox extends Sprite { public var saving_mc:MovieClip; public var item2:SaveAndReadBoxItem; public var item5:SaveAndReadBoxItem; public var item0:SaveAndReadBoxItem; public var item3:SaveAndReadBoxItem; public var item4:SaveAndReadBoxItem; private var checkReadId:int; public var item1:SaveAndReadBoxItem; private var alertMsg:String; private var checkSaveId:int; private static var total:int; public static var onReadData:Function; public static var userSave:UserSave; private static var currData:Object; public function SaveAndReadBox(_arg1:Object, _arg2:Function, _arg3:String=""){ currData = _arg1; onReadData = _arg2; alertMsg = _arg3; EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function saveDelay():void{ userSave.save(checkSaveId, currData); this.parent.removeChild(this); } private function checkSave_handle(_arg1:Boolean):void{ if (_arg1){ save(); }; } private function added(_arg1:Event):void{ var _local2:int; var _local3:SaveAndReadBoxItem; EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); RunsManager.pause = true; _local2 = 0; while (_local2 < total) { _local3 = this[("item" + _local2)]; _local3.id = _local2; _local3.save = checkSave; _local3.read = checkRead; _local3.update(userSave.read(_local2), (currData == null)); _local2++; }; saving_mc.visible = false; } private function removed(_arg1:Event):void{ EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); RunsManager.pause = false; currData = null; onReadData = null; } private function save():void{ saving_mc.visible = true; RunsManager.addRun("saveDelay", saveDelay, 1, 1, false); } private function checkSave(_arg1:int):void{ checkSaveId = _arg1; if (userSave.read(_arg1).data){ Alert.show("Overwrite?", checkSave_handle); } else { save(); }; } private function checkRead(_arg1:int):void{ checkReadId = _arg1; if (alertMsg){ Alert.show(alertMsg, checkRead_handle); } else { checkRead_handle(true); }; } private function read(_arg1:int):void{ onReadData(userSave.read(_arg1).data); this.parent.removeChild(this); } private function checkRead_handle(_arg1:Boolean):void{ if (_arg1){ read(checkReadId); }; } public static function firstInit(_arg1:String, _arg2:int):void{ if (userSave == null){ total = _arg2; userSave = new UserSave(_arg1, total); }; } } }//package _game
Section 147
//SaveAndReadBoxItem (_game.SaveAndReadBoxItem) package _game { import flash.display.*; import flash.events.*; import ui.*; import flash.utils.*; import framework.btns.*; import flash.text.*; public class SaveAndReadBoxItem extends Sprite { public var btnRead:Btn_Read; public var id:int; public var timeTxt:Txt; public var save:Function; public var read:Function; public var infoTxt:Txt; public var btnSave:Btn_Save; public function SaveAndReadBoxItem(){ btnSave.release = $save; btnRead.release = $read; } private function $save():void{ save(id); } private function $read():void{ read(id); } public function update(_arg1:Object, _arg2:Boolean=false):void{ timeTxt.text = _arg1.time; infoTxt.text = _arg1.info; if (_arg1.time){ btnRead.bGrey = false; } else { btnRead.bGrey = true; }; btnSave.bGrey = _arg2; } } }//package _game
Section 148
//ShanCaiYe (_game.ShanCaiYe) package _game { import _3d.*; import flash.geom.*; public class ShanCaiYe extends Char { private var arrow:Sprite3D; private var faceId:int; private var exchangeFaceId:int; private var tipsFlag:Boolean; public function ShanCaiYe(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int){ super(_arg1, _arg2); faceId = _arg3; exchangeFaceId = _arg4; if ((((faceId == 0)) || ((exchangeFaceId == 0)))){ throw (new Error("不要使用默认的脸作为交换脸")); }; allFaceGotoAndStop((PickUpThing.TOTAL_FACE + 1)); Game.addRun(run); } private function showArrow():void{ arrow = new Sprite3D(new SpArrow()); arrow.o.y = 60; this.addChild(arrow); } override public function clear():void{ super.clear(); arrow = null; Game.removeRun(run); } private function exchangeFaces():void{ var _local1:Point; tipsFlag = false; hideArrow(); Game.isHeroWaiting = true; _local1 = leg.sp.localToGlobal(new Point()); HeroPan.showPopUpMsg(_local1.x, (_local1.y - 50), "shan_cai_ye", {faceId:faceId, exchangeFaceId:exchangeFaceId}, true); } private function run():void{ if (!visible){ return; }; if (tipsFlag){ if (((!((Game.hero.mapY == mapY))) || ((Math.abs((Game.hero.mapIntX - mapIntX)) > 2)))){ hideArrow(); tipsFlag = false; Game.spaceKeyDown = Game.defaultSpaceKeyDown; }; } else { if ((((Game.hero.mapY == mapY)) && ((Math.abs((Game.hero.mapIntX - mapIntX)) <= 2)))){ showArrow(); tipsFlag = true; HeroPan.showStatus("The face man, swap faces with him.(space bar)"); Game.spaceKeyDown = exchangeFaces; }; }; } private function hideArrow():void{ this.removeChild(arrow); arrow = null; } } }//package _game
Section 149
//SpArrow (_game.SpArrow) package _game { import flash.display.*; public dynamic class SpArrow extends MovieClip { } }//package _game
Section 150
//SpBlood (_game.SpBlood) package _game { import flash.display.*; public dynamic class SpBlood extends MovieClip { public function SpBlood(){ addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package _game
Section 151
//SpExp (_game.SpExp) package _game { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.errors.*; import adobe.utils.*; import flash.accessibility.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class SpExp extends MovieClip { public function SpExp(){ addFrameScript(3, frame4); } function frame4(){ stop(); (this as MovieClip).expEnd(); } } }//package _game
Section 152
//SpExp2 (_game.SpExp2) package _game { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.errors.*; import adobe.utils.*; import flash.accessibility.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class SpExp2 extends MovieClip { public function SpExp2(){ addFrameScript(3, frame4); } function frame4(){ stop(); (this as MovieClip).expEnd(); } } }//package _game
Section 153
//SpFlyMachine (_game.SpFlyMachine) package _game { import flash.display.*; public dynamic class SpFlyMachine extends MovieClip { } }//package _game
Section 154
//SpHeroLeg (_game.SpHeroLeg) package _game { import flash.display.*; public dynamic class SpHeroLeg extends Sprite { } }//package _game
Section 155
//SpKnives (_game.SpKnives) package _game { import flash.display.*; public dynamic class SpKnives extends MovieClip { } }//package _game
Section 156
//SpPickUpThing (_game.SpPickUpThing) package _game { import flash.display.*; public class SpPickUpThing extends MovieClip { public var icon:SpPickUpThingIcon; public function SpPickUpThing(_arg1:String="", _arg2:int=-1){ if (_arg1){ icon.update(_arg1, _arg2); }; } public function ctrlAnimation(_arg1:Boolean):void{ if (_arg1){ this.play(); Common.playAll(icon, false); } else { this.stop(); Common.stopAll(icon, false); }; } } }//package _game
Section 157
//SpPickUpThingIcon (_game.SpPickUpThingIcon) package _game { import flash.display.*; import flash.utils.*; public class SpPickUpThingIcon extends Sprite { public function update(_arg1:String, _arg2:int):void{ this.addChild(new ((getDefinitionByName(((("_game." + _arg1) + "Icon") + _arg2)) as Class))); } } }//package _game
Section 158
//SquareAnimation (_game.SquareAnimation) package _game { import flash.display.*; public dynamic class SquareAnimation extends Sprite { public var rotate:MovieClip; public var move:MovieClip; } }//package _game
Section 159
//SquareAnimationData (_game.SquareAnimationData) package _game { import flash.display.*; public class SquareAnimationData { public var goUpDownRun:Function; private var movArrId:int; private var k:Number; private var dir:int; private var rotateArrId:int; private static var moveArr:Array; private static var initFlag:Boolean = firstInit(); private static var rotateArr:Array; private static var bodyWid:Number; public function SquareAnimationData(_arg1:Number){ k = (_arg1 / bodyWid); } public function goUpRun(_arg1:Function):Boolean{ _arg1((moveArr[movArrId] * k)); return ((++movArrId >= moveArr.length)); } public function initGoDown():void{ movArrId = (moveArr.length - 1); goUpDownRun = goDownRun; } public function rollRun(_arg1:Function):Boolean{ var _local2:Array; _local2 = rotateArr[rotateArrId]; _arg1((dir * _local2[0]), ((dir * k) * _local2[1]), (k * _local2[2])); return ((++rotateArrId >= rotateArr.length)); } public function initRoll(_arg1:Number=1):void{ dir = _arg1; rotateArrId = 1; } public function initGoUp():void{ movArrId = 0; goUpDownRun = goUpRun; } public function goDownRun(_arg1:Function):Boolean{ _arg1((moveArr[movArrId] * k)); return ((--movArrId < 0)); } private static function firstInit():Boolean{ var _local1:SquareAnimation; var _local2:Sprite; var _local3:int; _local1 = new SquareAnimation(); rotateArr = new Array(); _local3 = _local1.rotate.totalFrames; _local2 = (_local1.rotate.getChildAt(0) as Sprite); while (_local3 >= 1) { _local1.rotate.gotoAndStop(_local3); rotateArr.unshift([(_local2.rotation * (Math.PI / 180)), _local2.x, -(_local2.y)]); _local3--; }; moveArr = new Array(); _local3 = _local1.move.totalFrames; _local2 = (_local1.move.getChildAt(0) as Sprite); while (_local3 >= 1) { _local1.move.gotoAndStop(_local3); moveArr.unshift(-(_local2.y)); _local3--; }; bodyWid = _local2.width; return (true); } } }//package _game
Section 160
//StandBlock (_game.StandBlock) package _game { import _3d.*; import _3d.mtl.*; public class StandBlock extends Block { public var light:ImgBtnTopLight; private var heroDx:Number; public function StandBlock(_arg1:Number, _arg2:Number, _arg3:Material, _arg4:Material, _arg5:Material, _arg6:Material, _arg7:Material, _arg8:Material){ var _local9:Face3D; super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, ((Game.brickWid * Game.pfDD) - 20), ((Game.pfR2 - Game.pfR1) - 10), Game.pfDh2, "t"); _local9 = box.faceArr[0]; light = (_local9.mtlFaceSpArr[0][0] as ImgBtnTopLight); } public function moveRun():void{ updatePos(); Game.hero.mapX = (mapX + heroDx); Game.hero.mapY = (mapY + 1); Game.hero.updatePos(); } public function updateMap(_arg1):void{ var _local2:int; _local2 = 0; while (_local2 < Game.pfDD) { Game.map[mapIntY][((mapIntX + _local2) - 1)] = _arg1; _local2++; }; } public function move():void{ heroDx = (Game.hero.mapX - mapX); RunsManager.addRun("standBlock.movRun", moveRun); SoundManage.playSound("SndStandBlock"); } override public function clear():void{ super.clear(); Common.stopAll(light); light = null; RunsManager.removeRun(moveRun); RunsManager.removeRun(checkRun); } public function startCheck():void{ RunsManager.addRun("block lift.checkRun", checkRun); } private function checkRun():void{ if (Game.hero.currStandingThing == this){ if ((((Math.abs((mapX - Game.hero.mapX)) < (Game.brickWid * 0.5))) || (Game.isHeroWaiting))){ if (!Game.isHeroWaiting){ light.turnOn(); }; Game.isHeroWaiting = true; if (Game.hero.isMoving){ Game.hero.moveRun(); } else { RunsManager.removeRun(checkRun); move(); }; }; } else { RunsManager.removeRun(checkRun); }; } public function stopMove():void{ Game.isHeroWaiting = false; RunsManager.removeRun(moveRun); } } }//package _game
Section 161
//TimeBonus (_game.TimeBonus) package _game { import flash.display.*; import ui.*; public dynamic class TimeBonus extends MovieClip { public var txt:Txt; public function TimeBonus(){ addFrameScript(0, frame1); } function frame1(){ txt.text = GameI.timeBonus; } } }//package _game
Section 162
//TimeUpEffect (_game.TimeUpEffect) package _game { import flash.display.*; public dynamic class TimeUpEffect extends MovieClip { public function TimeUpEffect(){ addFrameScript(59, frame60); } function frame60(){ stop(); Main.gotoLose(); RunsManager.pause = false; } } }//package _game
Section 163
//ToolIcon1 (_game.ToolIcon1) package _game { import flash.display.*; public dynamic class ToolIcon1 extends Sprite { } }//package _game
Section 164
//ToolIcon2 (_game.ToolIcon2) package _game { import flash.display.*; public dynamic class ToolIcon2 extends Sprite { } }//package _game
Section 165
//ToolIcon3 (_game.ToolIcon3) package _game { import flash.display.*; public dynamic class ToolIcon3 extends Sprite { } }//package _game
Section 166
//ToolIcon4 (_game.ToolIcon4) package _game { import flash.display.*; public dynamic class ToolIcon4 extends Sprite { } }//package _game
Section 167
//ToolIcon5 (_game.ToolIcon5) package _game { import flash.display.*; public dynamic class ToolIcon5 extends Sprite { } }//package _game
Section 168
//ToolsBox (_game.ToolsBox) package _game { import flash.display.*; public class ToolsBox extends Sprite { public var total:int; public function ToolsBox(){ total = 0; updateFromHero(); } public function getItemById(_arg1:int):ToolsBoxItem{ return ((this.getChildAt((_arg1 + 1)) as ToolsBoxItem)); } private function addItem(_arg1:int):void{ var _local2:ToolsBoxItem; _local2 = new ToolsBoxItem(_arg1); this.addChild(_local2); _local2.x = (18 * total); _local2.txt.autoSize = "center"; _local2.txt.text = ((total == 9)) ? 0 : (total + 1); total++; } public function hideTips():void{ HeroPan.hidePopUp(); } public function updateFromHero():void{ var _local1:int; var _local2:int; _local1 = this.numChildren; while (--_local1 > 0) { this.removeChildAt(_local1); }; _local1 = 0; total = 0; trace(("Game.hero.toolArr=" + Game.hero.toolArr)); for each (_local2 in Game.hero.toolArr) { addItem(_local2); ++_local1; if (_local1 >= 10){ return; }; }; } public function useTool(_arg1:ToolsBoxItem):void{ Game.hero.useTool((this.getChildIndex(_arg1) - 1)); } public function showTips(_arg1:ToolsBoxItem):void{ HeroPan.showToolTips((this.getChildIndex(_arg1) - 1)); } } }//package _game
Section 169
//ToolsBoxItem (_game.ToolsBoxItem) package _game { import flash.display.*; import ui.*; public class ToolsBoxItem extends Item { public var _iconContainer:MovieClip; public var btn:KeyBtn; public var txt:Txt; public function ToolsBoxItem(_arg1:int){ super("_game.ToolIcon"); id = _arg1; num = 1; btn.release = useTool; btn.rollOver = showTips; btn.rollOut = hideTips; } private function hideTips():void{ (this.parent as ToolsBox).hideTips(); } private function useTool():void{ var _local1:ToolsBox; _local1 = (this.parent as ToolsBox); _local1.useTool(this); _local1.hideTips(); } private function showTips():void{ (this.parent as ToolsBox).showTips(this); } } }//package _game
Section 170
//TowerFramework (_game.TowerFramework) package _game { import _3d.*; import flash.display.*; import flash.events.*; import _3d.mtl.*; import flash.utils.*; public class TowerFramework extends Mesh3D { private var pfObj; public var prisonSticksObj; private static var tp1:Vector3D = new Vector3D(); private static var tp2:Vector3D = new Vector3D(); public function TowerFramework(_arg1:RectBmdMaterial, _arg2:RectBmdMaterial, _arg3:RectBmdMaterial, _arg4:RectBmdMaterial, _arg5:RectBmdMaterial, _arg6:DeltaBmdMaterial, _arg7:FaceSpAndRectBmdMaterial, _arg8:RectBmdMaterial, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:Number, _arg13:Array, _arg14:Number, _arg15:Number, _arg16:Number, _arg17){ var _local18:Number; var _local19:Number; var _local20:Array; var _local21:int; var _local22:Array; var _local23:int; var _local24:int; var _local25:int; var _local26:Object; var _local27:Number; var _local28:Face3D; var _local29:String; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:int; var _local39:Material; var _local40:int; var _local41:int; var _local42:int; var _local43:int; var _local44:int; var _local45:Array; super(); _local18 = _arg13[0].length; _local19 = _arg13.length; _local20 = new Array(); _local21 = ((_local18 * (_local19 + 1)) * 2); _local22 = new Array((_local21 + 1)); _local26 = new Object(); pfObj = new Object(); _local24 = 0; while (_local24 < _local18) { _local30 = ((((Math.PI * 2) * _local24) / _local18) + _arg14); _local31 = Math.cos(_local30); _local32 = Math.sin(_local30); _local33 = (_arg9 * _local31); _local34 = (_arg9 * _local32); _local35 = (_arg10 * _local31); _local36 = (_arg10 * _local32); _local23 = ((_local24 * (_local19 + 1)) * 2); _local22[_local23] = [_local33, 0, _local34]; _local22[(_local23 + 1)] = [_local35, 0, _local36]; _local37 = 0; _local38 = ((_local24 + 1) % _local18); _local25 = 1; while (_local25 <= _local19) { if ((_local25 % 2) == 0){ _local37 = (_local37 + _arg12); } else { _local37 = (_local37 + _arg11); }; _local23 = (((_local24 * (_local19 + 1)) + _local25) * 2); _local22[_local23] = [_local33, _local37, _local34]; _local22[(_local23 + 1)] = [_local35, _local37, _local36]; if ((_local25 % 2) == 1){ _local40 = _local23; _local41 = (_local40 + 2); _local42 = (((_local38 * (_local19 + 1)) + _local25) * 2); _local43 = (_local42 + 2); if (_local25 > 1){ if (_arg13[_local25][_local24] == 1){ _local20.push([_arg5, (_local41 + 1), (_local43 + 1), (_local42 + 1), (_local40 + 1)]); if (_local25 < (_local19 - 1)){ if ((((_arg13[(_local25 + 1)][_local24] == 0)) || ((_arg13[(_local25 + 1)][_local24] == 2)))){ if (_arg13[(_local25 - 1)][_local24] == 0){ pfObj[((("$" + _local25) + "_") + _local24)] = {faceId:_local20.length, insideFaceData:[_arg3, _local41, _local43, _local42, _local40], outsideFaceData:[_arg5, (_local41 + 1), (_local43 + 1), (_local42 + 1), (_local40 + 1)], leftFaceData:[_arg5, _local41, (_local41 + 1), (_local40 + 1), _local40], rightFaceData:[_arg5, (_local43 + 1), _local43, _local42, (_local42 + 1)]}; }; _local20.push([_arg4, _local41, _local43, (_local43 + 1), (_local41 + 1)]); }; } else { _local20.push([_arg6, (_local43 + 1), (_local41 + 1), _local21]); }; if (_arg13[_local25][_local38] != 1){ _local20.push([_arg5, (_local43 + 1), _local43, _local42, (_local42 + 1)]); }; if (_arg13[_local25][(((_local24 + _local18) - 1) % _local18)] != 1){ _local20.push([_arg5, _local41, (_local41 + 1), (_local40 + 1), _local40]); }; } else { _local20.push([_arg3, _local41, _local43, _local42, _local40]); if (_local25 == (_local19 - 1)){ _local20.push([_arg6, _local43, _local41, _local21]); }; }; }; if (_local25 < (_local19 - 1)){ _local20.push([(((((_local24 % 3) == 0)) && (!((_arg13[(_local25 + 1)][_local24] == 2))))) ? _arg2 : _arg1, (_local41 + 2), (_local43 + 2), _local43, _local41]); switch (_arg13[(_local25 + 1)][_local24]){ case 1: _local20.push([_arg1, (_local41 + 3), (_local43 + 3), (_local43 + 1), (_local41 + 1)]); if (_arg13[(_local25 + 1)][_local38] != 1){ _local20.push([_arg1, (_local43 + 3), (_local43 + 2), _local43, (_local43 + 1)]); }; if (_arg13[(_local25 + 1)][(((_local24 + _local18) - 1) % _local18)] != 1){ _local20.push([_arg1, (_local41 + 2), (_local41 + 3), (_local41 + 1), _local41]); }; break; case 2: addDoorFramework(_local22, _local20, _arg3, ((((Math.PI * 2) * (_local24 + 0.5)) / _local18) + _arg14), 0.06, (_arg9 - _arg17), (_arg10 - _arg17), (_local37 + _arg12), _arg11, (((_arg10 - _arg9) - _arg15) / 2), (_arg11 - _arg16)); break; case 3: case 4: _local20.push([_arg1, (_local41 + 3), (_local43 + 3), (_local43 + 1), (_local41 + 1)]); _local20.push([_arg1, (_local43 + 3), (_local41 + 3), (_local41 + 1), (_local43 + 1)]); if (_arg13[(_local25 + 1)][_local24] == 3){ _local26[((("$" + _local25) + "_") + _local24)] = _local20.length; }; _local20.push([((_arg13[(_local25 + 1)][_local24])==3) ? _arg7 : _arg8, (_local43 + 3), (_local43 + 2), _local43, (_local43 + 1)]); if (_arg13[(_local25 + 1)][(((_local24 + _local18) - 1) % _local18)] != 1){ _local20.push([_arg1, (_local41 + 2), (_local41 + 3), (_local41 + 1), _local41]); }; _local20.push([_arg1, (_local41 + 3), (_local41 + 2), _local41, (_local41 + 1)]); _local20.push([_arg4, _local41, _local43, (_local43 + 1), (_local41 + 1)]); break; case 5: break; }; }; }; _local25++; }; _local24++; }; _local25 = 0; while (_local25 < _local19) { _local24 = 0; while (_local24 < _local18) { switch (_arg13[_local25][_local24]){ case 2: _arg13[_local25][_local24] = 0; break; case 3: case 4: case 5: _arg13[_local25][_local24] = 1; break; }; _local24++; }; _local25++; }; _local22[_local21] = [0, _local37, 0]; addVertexs(_local22); addFaces(_local20); _local20 = this.faceArr; _local27 = (Game.tfkHei / 4); for each (_local28 in _local20) { _local44 = int(((_local28.p0.y - 1) / _local27)); if ((((Math.random() < 0.1)) && ((_local28.material.bmdArr.length > 4)))){ if (_local44 == 1){ _local44 = ((Math.random() < 0.5)) ? 4 : 6; } else { if (_local44 == 3){ _local44 = ((Math.random() < 0.5)) ? 5 : 7; }; }; }; _local28.mtlBmdId = _local44; checkFaceAddTemp(_local28); }; trace("--------"); prisonSticksObj = new Object(); for (_local29 in _local26) { _local45 = _local20[_local26[_local29]].mtlFaceSpArr; prisonSticksObj[_local29] = [_local45[0][0], _local45[1][0], _local45[2][0]]; }; } public function setAllVisible(_arg1:Camera3D, _arg2:Number):void{ var _local3:Number; var _local4:Face3D; var _local5:Number; var _local6:Number; Game.mainSpace.inMatrix.transformVertexTo(_arg1.o, tp1); tp1.y = 0; _local3 = _arg1.o.y; for each (_local4 in faceArr) { _local5 = (_local4.p0.y - _local3); if ((((_local5 > -250)) && ((_local5 < 120)))){ tp2.x = _local4.p0.x; tp2.z = _local4.p0.z; _local6 = Vector3D.toAngle(tp1, tp2); _local4.visible = (((((_local6 < 2.3)) && ((_local6 > -2.3)))) || (Game.boss.visible)); } else { _local4.visible = false; }; }; } private function createArr(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):void{ var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local9 = Math.cos(_arg2); _local10 = Math.sin(_arg2); _local11 = (_arg3 * _local9); _local12 = (_arg3 * _local10); _local13 = ((_arg3 + _arg7) * _local9); _local14 = ((_arg3 + _arg7) * _local10); _local15 = ((_arg4 - _arg7) * _local9); _local16 = ((_arg4 - _arg7) * _local10); _local17 = (_arg4 * _local9); _local18 = (_arg4 * _local10); _local19 = (_arg5 + _arg6); _local20 = (_local19 - _arg8); _arg1.push([_local11, _arg5, _local12], [_local13, _arg5, _local14], [_local15, _arg5, _local16], [_local17, _arg5, _local18], [_local11, _local20, _local12], [_local13, _local20, _local14], [_local15, _local20, _local16], [_local17, _local20, _local18], [_local11, _local19, _local12], [_local17, _local19, _local18]); } public function makeHole(_arg1:int, _arg2:int):Boolean{ var _local3:*; var _local4:Face3D; var _local5:*; _local3 = pfObj[((("$" + _arg2) + "_") + _arg1)]; if (_local3){ _local4 = faceArr[_local3.faceId]; _local5 = _local4.mtlBmdId; _local4.changeMaterial(Game.mtlList.tfk.hole); _local4.mtlBmdId = _local5; createFaceByFaceData(_local3.insideFaceData, _local5); createFaceByFaceData(_local3.outsideFaceData, _local5).invertValue = -1; createFaceByFaceData(_local3.leftFaceData, _local5).invertValue = -1; createFaceByFaceData(_local3.rightFaceData, _local5).invertValue = -1; pfObj[((("$" + _arg2) + "_") + _arg1)] = null; return (true); }; return (false); } private function addDoorFramework(_arg1:Array, _arg2:Array, _arg3:Material, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number):void{ var _local12:int; var _local13:int; var _local14:int; var _local15:int; var _local16:int; var _local17:int; var _local18:int; var _local19:int; var _local20:int; var _local21:int; var _local22:int; var _local23:int; var _local24:int; var _local25:int; var _local26:int; var _local27:int; var _local28:int; var _local29:int; var _local30:int; var _local31:int; _local12 = _arg1.length; _local13 = (_local12 + 1); _local14 = (_local12 + 2); _local15 = (_local12 + 3); _local16 = (_local12 + 4); _local17 = (_local12 + 5); _local18 = (_local12 + 6); _local19 = (_local12 + 7); _local20 = (_local12 + 8); _local21 = (_local12 + 9); _local22 = (_local12 + 10); _local23 = (_local12 + 11); _local24 = (_local12 + 12); _local25 = (_local12 + 13); _local26 = (_local12 + 14); _local27 = (_local12 + 15); _local28 = (_local12 + 16); _local29 = (_local12 + 17); _local30 = (_local12 + 18); _local31 = (_local12 + 19); createArr(_arg1, (_arg4 - _arg5), _arg6, _arg7, _arg8, _arg9, _arg10, _arg11); createArr(_arg1, (_arg4 + _arg5), _arg6, _arg7, _arg8, _arg9, _arg10, _arg11); _arg2.push([_arg3, _local16, _local17, _local13, _local12], [_arg3, _local18, _local19, _local15, _local14], [_arg3, _local20, _local21, _local19, _local16], [_arg3, _local27, _local26, _local22, _local23], [_arg3, _local29, _local28, _local24, _local25], [_arg3, _local31, _local30, _local26, _local29], [_arg3, _local21, _local31, _local25, _local15], [_arg3, _local17, _local27, _local23, _local13], [_arg3, _local28, _local18, _local14, _local24]); } private function checkFaceAddTemp(_arg1:Face3D):void{ _arg1.temp = (Math.round((_arg1.mv.y * 100)) == 0); } private function createFaceByFaceData(_arg1:Array, _arg2:int):Face3D{ var _local3:Face3D; _local3 = new Face3D([vertexArr[_arg1[1]], vertexArr[_arg1[2]], vertexArr[_arg1[3]], vertexArr[_arg1[4]]], _arg1[0]); _local3.mtlBmdId = _arg2; faceArr.push(_local3); checkFaceAddTemp(_local3); return (_local3); } } }//package _game
Section 171
//YouWinTxt (_game.YouWinTxt) package _game { import flash.display.*; import flash.events.*; import flash.utils.*; public class YouWinTxt extends Sprite { private var effectId:int; public var letter0:LetterIcon0; public var letter2:LetterIcon2; public var letter3:LetterIcon3; public var letter4:LetterIcon4; public var letter5:LetterIcon5; public var letter6:LetterIcon6; public var letter1:LetterIcon1; public function init(_arg1:Array):void{ var _local2:int; _local2 = this.numChildren; while (--_local2 >= 0) { this[("letter" + _local2)].visible = _arg1[_local2]; }; } public function addLetter(_arg1:int):void{ var _local2:int; this[("letter" + _arg1)].visible = true; _local2 = this.numChildren; while (--_local2 >= 0) { if (!this[("letter" + _local2)].visible){ return; }; }; trace("全部字母收集完毕!"); effectId = -1; RunsManager.addRun("effectRun", effectRun, 3, 40); } private function effectRun():void{ try { this[("letter" + effectId)].visible = true; } catch(e) { }; if (++effectId >= 7){ effectId = -1; return; }; this[("letter" + effectId)].visible = false; } } }//package _game
Section 172
//AnimationFade (effect.fadeEffect.AnimationFade) package effect.fadeEffect { public class AnimationFade extends BasicFade { override public function setWH():void{ super.setWH(); __bmpContainer.addChild(bmp); } } }//package effect.fadeEffect
Section 173
//BasicFade (effect.fadeEffect.BasicFade) package effect.fadeEffect { import flash.display.*; import flash.events.*; import flash.utils.*; public class BasicFade extends MovieClip { public var __bmpContainer:Sprite; public var bmd:BitmapData; public var bmp:Bitmap; public static var hei:int = 0; public static var EventsManagerClass; public static var wid:int = 0; private static var initFlag:Boolean = firstInit(); public function BasicFade(){ __bmpContainer = (this.getChildByName("bmpContainer") as Sprite); addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function added(_arg1:Event):void{ var event = _arg1; removeEvent(this, Event.ADDED_TO_STAGE, added); addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); if ((((wid > 0)) && ((hei > 0)))){ setWH(); } else { try { getStageWH(); } catch(e:Error) { addEvent(this.loaderInfo, Event.INIT, loadInit, "loadInit"); }; }; } private function loadInit(_arg1:Event):void{ removeEvent(this.loaderInfo, Event.INIT, loadInit); getStageWH(); } private function getStageWH():void{ wid = this.loaderInfo.width; hei = this.loaderInfo.height; setWH(); } private function removed(_arg1:Event):void{ removeEvent(this, Event.REMOVED_FROM_STAGE, removed); bmd.dispose(); } public function setWH():void{ bmd = new BitmapData(wid, hei, false, 0); bmd.draw(this.root); bmp = new Bitmap(bmd); } private static function firstInit():Boolean{ trace("BasicFade第一次初始化"); try { EventsManagerClass = getDefinitionByName("EventsManager"); } catch(e) { trace(("e=" + e)); }; return (true); } public static function addEvent(_arg1, _arg2:String, _arg3:Function, _arg4:String):void{ if (EventsManagerClass){ EventsManagerClass.addEvent(_arg1, _arg2, _arg3, _arg4); } else { _arg1.removeEventListener(_arg2, _arg3); _arg1.addEventListener(_arg2, _arg3, false, 0, true); }; } public static function removeEvent(_arg1, _arg2:String, _arg3:Function):void{ if (EventsManagerClass){ EventsManagerClass.removeEvent(_arg1, _arg2, _arg3); } else { _arg1.removeEventListener(_arg2, _arg3); }; } } }//package effect.fadeEffect
Section 174
//DuanFade (effect.fadeEffect.DuanFade) package effect.fadeEffect { import flash.display.*; import flash.events.*; import flash.geom.*; public final class DuanFade { public static var _root; public static var nInterval:Number = 20; public static var nColor:Number = 0; private static function random(_arg1:int):int{ return (int((Math.random() * _arg1))); } public static function start(_arg1, _arg2:Object=null):void{ var _local3:Boolean; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:*; var _local9:BitmapData; var _local10:MClip_root; var _local11:MovieClip; var _local12:Bitmap; _root = _arg1; _local3 = false; _local4 = _root.loaderInfo.width; _local5 = _root.loaderInfo.height; _local6 = 0; _local7 = 0; for (_local8 in _arg2) { DuanFade[_local8] = _arg2[_local8]; }; _local9 = new BitmapData(_local4, _local5, false, nColor); _local9.draw(_root); _local10 = (_root.addChild(new MClip_root()) as MClip_root); _local11 = (_local10.addChild(new MovieClip()) as MovieClip); _local12 = (_local10.addChild(new Bitmap(_local9)) as Bitmap); _local10.nT = nInterval; _local10.bmpRoot = _local9; _local10.nTime = 0; switch (random(4)){ case 0: _local10.nRdm = random(2); _local10.m_0 = createClip(_local11, 0); _local10.m_1 = createClip(_local11, 0, {x:10, y:10, rotation:180}); _local10.enterFrame = _local10.enterFrame0; break; case 1: _local10.nRdm = random(3); _local10.nRdm_2 = random(4); _local10.m_0 = createClip(_local11, 1, {x:5, y:5}); _local10.enterFrame = _local10.enterFrame1; break; case 2: _local10.nRdm = random(5); _local10.m_0 = createClip(_local11, 2); _local10.m_1 = createClip(_local11, 2, {x:10, y:10, rotation:180}); _local10.enterFrame = _local10.enterFrame2; break; case 3: _local10.nRdm = random(2); _local10.m_0 = createClip(_local11, 2); _local10.m_1 = createClip(_local11, 2, {x:10, y:10, rotation:180}); _local10.m_2 = createClip(_local11, 2, {x:0, y:10, rotation:-90}); _local10.m_3 = createClip(_local11, 2, {x:10, y:0, rotation:90}); _local10.enterFrame = _local10.enterFrame3; break; default: break; }; EventsManager.addEvent(_local10, Event.ENTER_FRAME, _local10.enterFrame, "enterFrame"); _local11.width = _local4; _local11.height = _local5; _local11.x = _local6; _local11.y = _local7; _local12.mask = _local11; } public static function trigonometric(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=NaN):Number{ var _local5:Number; var _local6:Number; _local5 = 0; _local6 = ((Math.PI / _arg2) * _arg1); if (!isNaN(_arg4)){ _local5 = (_arg4 - _local6); }; return ((_arg3 * Math.sin((_local6 + _local5)))); } private static function createClip(_arg1:MovieClip, _arg2:Number=NaN, _arg3:Object=null):Sprite{ var _local4:Sprite; var _local5:Graphics; var _local6:*; ((isNaN(_arg2)) && (0)); _local4 = new Sprite(); _arg1.addChild(_local4); _local5 = _local4.graphics; _local5.beginFill(0); switch (_arg2){ case 0: _local5.lineTo(10, 0); _local5.lineTo(10, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); break; case 1: _local5.moveTo(-5, -5); _local5.lineTo(-5, 5); _local5.lineTo(5, 5); _local5.lineTo(5, -5); _local5.lineTo(-5, -5); break; case 2: _local5.lineTo(10, 0); _local5.lineTo(0, 10); _local5.lineTo(0, 0); break; default: break; }; _local5.endFill(); for (_local6 in _arg3) { _local4[_local6] = _arg3[_local6]; }; return (_local4); } } }//package effect.fadeEffect import flash.display.*; import flash.events.*; class MClip_root extends Sprite { public var bmpRoot:BitmapData; public var nRdm:Number; public var nTime:Number; public var nTemp:Number; public var enterFrame:Function; public var nT:Number; public var nRdm_2:Number; public var m_0; public var m_2; public var m_3; public var m_1; private function MClip_root(){ } public function enterFrame2(_arg1:Event):void{ this.nTime++; this.nTemp = (100 - DuanFade.trigonometric(this.nTime, this.nT, 100)); switch (this.nRdm){ case 0: this.m_0.scaleY = (this.m_1.scaleY = (this.nTemp / 100)); break; case 1: this.m_0.scaleX = (this.m_1.scaleY = (this.nTemp / 100)); break; case 2: this.m_0.scaleY = (this.m_1.scaleX = (this.nTemp / 100)); break; case 3: this.m_0.scaleX = (this.m_1.scaleX = (this.nTemp / 100)); break; case 4: this.m_0.scaleX = (this.m_1.scaleX = (this.nTemp / 100)); this.m_0.scaleY = (this.m_1.scaleY = (this.nTemp / 100)); break; }; if (this.nTime == (this.nT / 2)){ this.finish(); }; this.switchDepth(); } public function enterFrame1(_arg1:Event):void{ this.nTime++; this.nTemp = (100 - DuanFade.trigonometric(this.nTime, this.nT, 100)); switch (this.nRdm){ case 0: this.m_0.scaleX = (150 / 100); this.m_0.scaleY = (this.nTemp / 100); break; case 1: this.m_0.scaleX = (this.nTemp / 100); this.m_0.scaleY = (150 / 100); break; case 2: this.m_0.scaleX = (this.m_0.scaleY = (this.nTemp / 100)); break; }; if (this.nRdm_2 == 3){ this.m_0.rotation = (180 - DuanFade.trigonometric(this.nTime, this.nT, 180)); } else { if (this.nRdm_2 == 2){ this.m_0.rotation = DuanFade.trigonometric(this.nTime, this.nT, 180); }; }; if (this.nTime == (this.nT / 2)){ this.finish(); }; this.switchDepth(); } public function enterFrame0(_arg1:Event):void{ this.nTime++; this.nTemp = (50 - DuanFade.trigonometric(this.nTime, this.nT, 50)); if (this.nRdm > 0){ this.m_0.scaleY = (this.m_1.scaleY = (this.nTemp / 100)); } else { this.m_0.scaleX = (this.m_1.scaleX = (this.nTemp / 100)); }; if (this.nTime == (this.nT / 2)){ this.finish(); }; this.switchDepth(); } public function enterFrame3(_arg1:Event):void{ this.nTime++; this.nTemp = (100 - DuanFade.trigonometric(this.nTime, this.nT, 100)); if (this.nRdm > 0){ this.m_0.scaleY = (this.m_1.scaleY = (this.m_2.scaleY = (this.m_3.scaleY = (this.nTemp / 100)))); } else { this.m_0.scaleX = (this.m_1.scaleX = (this.m_2.scaleX = (this.m_3.scaleX = (this.nTemp / 100)))); }; if (this.nTime == (this.nT / 2)){ this.finish(); }; this.switchDepth(); } public function finish():void{ EventsManager.removeEvent(this, Event.ENTER_FRAME, enterFrame); bmpRoot.dispose(); this.parent.removeChild(this); } public function switchDepth():void{ if (this.parent){ if (this.parent.getChildIndex(this) < (this.parent.numChildren - 1)){ this.parent.addChild(this); }; }; } }
Section 175
//GridFade (effect.fadeEffect.GridFade) package effect.fadeEffect { import flash.display.*; import flash.events.*; import flash.geom.*; public class GridFade extends BasicFade { private var isHiding:Boolean; private var gridBmp:Bitmap; private var d:Number; private var gridSize:Number; private var mode:int; public function GridFade(_arg1:int=1){ mode = _arg1; } private function run1(_arg1:Event):void{ if (isHiding){ gridSize = (gridSize + d); mcToGrid(bmp, gridBmp, wid, hei, gridSize); if (gridSize >= 90){ isHiding = false; }; } else { gridSize = (gridSize - d); gridBmp.visible = false; mcToGrid(root, gridBmp, wid, hei, gridSize); gridBmp.visible = true; if (gridSize <= 1){ removeEvent(stage, Event.ENTER_FRAME, run1); this.parent.removeChild(this); }; }; } private function run2(_arg1:Event):void{ gridSize = (gridSize + d); mcToGrid(bmp, gridBmp, wid, hei, gridSize); gridBmp.alpha = (gridBmp.alpha * 0.98); if (gridSize >= 90){ removeEvent(stage, Event.ENTER_FRAME, run2); this.parent.removeChild(this); }; } override public function setWH():void{ super.setWH(); gridBmp = new Bitmap(); gridSize = 1; isHiding = true; this.addChild(gridBmp); switch (mode){ case 1: d = 5; addEvent(stage, Event.ENTER_FRAME, run1, "run1"); break; case 2: d = 1; addEvent(stage, Event.ENTER_FRAME, run2, "run2"); break; }; } private static function mcToGrid(_arg1:DisplayObject, _arg2:Bitmap, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:int; var _local7:int; var _local8:BitmapData; if (_arg5 > 1){ } else { _arg5 = 1; }; _local6 = Math.round((_arg3 / _arg5)); _local7 = Math.round((_arg4 / _arg5)); _local8 = new BitmapData(_local6, _local7, false); _local8.draw(_arg1, new Matrix((_local6 / _arg3), 0, 0, (_local7 / _arg4), 0, 0)); _arg2.bitmapData = _local8; _arg2.width = _arg3; _arg2.height = _arg4; } } }//package effect.fadeEffect
Section 176
//Btn__Normal_Game (framework.btns.Btn__Normal_Game) package framework.btns { import ui.*; public dynamic class Btn__Normal_Game extends SimpleBtn { } }//package framework.btns
Section 177
//Btn_Add_Games_To_Your_Site (framework.btns.Btn_Add_Games_To_Your_Site) package framework.btns { import ui.*; import framework.*; public class Btn_Add_Games_To_Your_Site extends SimpleBtn { public function Btn_Add_Games_To_Your_Site(){ action = BtnActions.ADD_GAMES_TO_YOUR_SITE; } } }//package framework.btns
Section 178
//Btn_Attack (framework.btns.Btn_Attack) package framework.btns { import ui.*; public dynamic class Btn_Attack extends SimpleBtn { } }//package framework.btns
Section 179
//Btn_Back (framework.btns.Btn_Back) package framework.btns { import ui.*; import framework.*; public class Btn_Back extends SimpleBtn { public function Btn_Back(){ action = BtnActions.BACK; } } }//package framework.btns
Section 180
//Btn_Best (framework.btns.Btn_Best) package framework.btns { import ui.*; public class Btn_Best extends SimpleBtn { } }//package framework.btns
Section 181
//Btn_Change_Faces (framework.btns.Btn_Change_Faces) package framework.btns { import ui.*; public dynamic class Btn_Change_Faces extends SimpleBtn { } }//package framework.btns
Section 182
//Btn_Copyright (framework.btns.Btn_Copyright) package framework.btns { import ui.*; import framework.*; public class Btn_Copyright extends SimpleBtn { public function Btn_Copyright(){ action = BtnActions.COPYRIGHT; } } }//package framework.btns
Section 183
//Btn_Credits (framework.btns.Btn_Credits) package framework.btns { import ui.*; import framework.*; public class Btn_Credits extends SimpleBtn { public function Btn_Credits(){ action = BtnActions.CREDITS; } } }//package framework.btns
Section 184
//Btn_Defence (framework.btns.Btn_Defence) package framework.btns { import ui.*; public dynamic class Btn_Defence extends SimpleBtn { } }//package framework.btns
Section 185
//Btn_Download_Games (framework.btns.Btn_Download_Games) package framework.btns { import ui.*; import framework.*; public class Btn_Download_Games extends SimpleBtn { public function Btn_Download_Games(){ action = BtnActions.DOWNLOAD_GAMES; } } }//package framework.btns
Section 186
//Btn_High (framework.btns.Btn_High) package framework.btns { import ui.*; public class Btn_High extends SimpleBtn { } }//package framework.btns
Section 187
//Btn_Highlight (framework.btns.Btn_Highlight) package framework.btns { import ui.*; public dynamic class Btn_Highlight extends SimpleBtn { } }//package framework.btns
Section 188
//Btn_Instructions (framework.btns.Btn_Instructions) package framework.btns { import ui.*; import framework.*; public class Btn_Instructions extends SimpleBtn { public function Btn_Instructions(){ action = BtnActions.INSTRUCTIONS; } } }//package framework.btns
Section 189
//Btn_Life (framework.btns.Btn_Life) package framework.btns { import ui.*; public dynamic class Btn_Life extends SimpleBtn { } }//package framework.btns
Section 190
//Btn_Load_Game (framework.btns.Btn_Load_Game) package framework.btns { import ui.*; public dynamic class Btn_Load_Game extends SimpleBtn { } }//package framework.btns
Section 191
//Btn_Look_Around (framework.btns.Btn_Look_Around) package framework.btns { import ui.*; public dynamic class Btn_Look_Around extends SimpleBtn { } }//package framework.btns
Section 192
//Btn_Low (framework.btns.Btn_Low) package framework.btns { import ui.*; public class Btn_Low extends SimpleBtn { } }//package framework.btns
Section 193
//Btn_Medium (framework.btns.Btn_Medium) package framework.btns { import ui.*; public class Btn_Medium extends SimpleBtn { } }//package framework.btns
Section 194
//Btn_Menu (framework.btns.Btn_Menu) package framework.btns { import flash.events.*; import ui.*; import framework.*; import framework.pages.*; public class Btn_Menu extends SimpleBtn { public function Btn_Menu(){ action = BtnActions.MENU; addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function added(_arg1:Event):void{ removeEvent(this, Event.ADDED_TO_STAGE, added); if ((Main.page is Page_Game)){ alert = "Back To Main Menu?"; }; } } }//package framework.btns
Section 195
//Btn_More_Online_Games (framework.btns.Btn_More_Online_Games) package framework.btns { import ui.*; import framework.*; public class Btn_More_Online_Games extends SimpleBtn { public function Btn_More_Online_Games(){ action = BtnActions.MORE_ONLINE_GAMES; } } }//package framework.btns
Section 196
//Btn_Music (framework.btns.Btn_Music) package framework.btns { import ui.*; import framework.*; public class Btn_Music extends SimpleBtn { public function Btn_Music(){ action = BtnActions.MUSIC; } } }//package framework.btns
Section 197
//Btn_Next (framework.btns.Btn_Next) package framework.btns { import ui.*; import framework.*; public class Btn_Next extends SimpleBtn { public function Btn_Next(){ action = BtnActions.NEXT; } } }//package framework.btns
Section 198
//Btn_No (framework.btns.Btn_No) package framework.btns { import ui.*; public class Btn_No extends SimpleBtn { } }//package framework.btns
Section 199
//Btn_OK (framework.btns.Btn_OK) package framework.btns { import ui.*; public class Btn_OK extends SimpleBtn { } }//package framework.btns
Section 200
//Btn_Pause (framework.btns.Btn_Pause) package framework.btns { import ui.*; import framework.*; public class Btn_Pause extends SimpleBtn { public function Btn_Pause(){ action = BtnActions.PAUSE; hotKeys = "P"; } } }//package framework.btns
Section 201
//Btn_Play (framework.btns.Btn_Play) package framework.btns { import ui.*; import framework.*; public class Btn_Play extends SimpleBtn { public function Btn_Play(){ action = BtnActions.PLAY; } } }//package framework.btns
Section 202
//Btn_Play_Game (framework.btns.Btn_Play_Game) package framework.btns { import ui.*; import framework.*; public class Btn_Play_Game extends SimpleBtn { public function Btn_Play_Game(){ action = BtnActions.PLAY_GAME; } } }//package framework.btns
Section 203
//Btn_Quality (framework.btns.Btn_Quality) package framework.btns { import ui.*; import framework.*; public class Btn_Quality extends SimpleBtn { public function Btn_Quality(){ action = BtnActions.QUALITY; } } }//package framework.btns
Section 204
//Btn_Read (framework.btns.Btn_Read) package framework.btns { import ui.*; public dynamic class Btn_Read extends SimpleBtn { } }//package framework.btns
Section 205
//Btn_Replay (framework.btns.Btn_Replay) package framework.btns { import ui.*; import framework.*; public class Btn_Replay extends SimpleBtn { public function Btn_Replay(){ action = BtnActions.REPLAY; } } }//package framework.btns
Section 206
//Btn_Retry (framework.btns.Btn_Retry) package framework.btns { import ui.*; import framework.*; public class Btn_Retry extends SimpleBtn { public function Btn_Retry(){ action = BtnActions.RETRY; } } }//package framework.btns
Section 207
//Btn_Save (framework.btns.Btn_Save) package framework.btns { import ui.*; public dynamic class Btn_Save extends SimpleBtn { } }//package framework.btns
Section 208
//Btn_Save_And_Read (framework.btns.Btn_Save_And_Read) package framework.btns { import ui.*; public dynamic class Btn_Save_And_Read extends SimpleBtn { } }//package framework.btns
Section 209
//Btn_Skip (framework.btns.Btn_Skip) package framework.btns { import ui.*; import framework.*; public class Btn_Skip extends SimpleBtn { public function Btn_Skip(){ action = BtnActions.SKIP; } } }//package framework.btns
Section 210
//Btn_Sound (framework.btns.Btn_Sound) package framework.btns { import ui.*; import framework.*; public class Btn_Sound extends SimpleBtn { public function Btn_Sound(){ action = BtnActions.SOUND; } } }//package framework.btns
Section 211
//Btn_Submit (framework.btns.Btn_Submit) package framework.btns { import ui.*; public class Btn_Submit extends SimpleBtn { } }//package framework.btns
Section 212
//Btn_Submit_Score (framework.btns.Btn_Submit_Score) package framework.btns { import ui.*; import framework.*; public class Btn_Submit_Score extends SimpleBtn { public function Btn_Submit_Score(){ action = BtnActions.SUBMIT_SCORE; } } }//package framework.btns
Section 213
//Btn_Time_Mode (framework.btns.Btn_Time_Mode) package framework.btns { import ui.*; public dynamic class Btn_Time_Mode extends SimpleBtn { } }//package framework.btns
Section 214
//Btn_View_Highscores (framework.btns.Btn_View_Highscores) package framework.btns { import ui.*; import flash.net.*; import flash.utils.*; public class Btn_View_Highscores extends SimpleBtn { private var game_name:String; public function Btn_View_Highscores(){ var _parent:*; var SubmitScoreClass:*; super(); try { _parent = this.parent; SubmitScoreClass = getDefinitionByName("framework.SubmitScore"); if ((_parent is SubmitScoreClass)){ game_name = SubmitScoreClass.game_name; }; } catch(e) { trace(("e=" + e)); }; if (game_name){ } else { try { game_name = getDefinitionByName("Main").game_name; } catch(e) { trace(("e=" + e)); }; }; if (game_name){ release = function ():void{ navigateToURL(new URLRequest(("http://www.freeworldgroup.com/score/index.asp?game=" + this.game_name)), "_blank"); }; }; } } }//package framework.btns
Section 215
//Btn_X (framework.btns.Btn_X) package framework.btns { import ui.*; public class Btn_X extends SimpleBtn { public function Btn_X(){ super(); release = function ():void{ this.parent.parent.removeChild(this.parent); }; } } }//package framework.btns
Section 216
//Btn_Yes (framework.btns.Btn_Yes) package framework.btns { import ui.*; public class Btn_Yes extends SimpleBtn { } }//package framework.btns
Section 217
//Page_Credits (framework.pages.Page_Credits) package framework.pages { import framework.*; public class Page_Credits extends Page { } }//package framework.pages
Section 218
//Page_Game (framework.pages.Page_Game) package framework.pages { import _game.*; import framework.*; public class Page_Game extends Page { public function Page_Game(){ addFrameScript(15, frame16); if (!Game.isGamePageBefore){ SoundManage.moveSound("Main_s1", 10); }; } function frame16(){ stop(); } } }//package framework.pages
Section 219
//Page_Instructions (framework.pages.Page_Instructions) package framework.pages { import framework.*; public class Page_Instructions extends Page { public function Page_Instructions(){ stop(); } } }//package framework.pages
Section 220
//Page_Level_Complete (framework.pages.Page_Level_Complete) package framework.pages { import framework.*; public class Page_Level_Complete extends Page { } }//package framework.pages
Section 221
//Page_Lose (framework.pages.Page_Lose) package framework.pages { import ui.*; import framework.*; public class Page_Lose extends Page { public var scoreTxt:Txt; public function Page_Lose(){ addFrameScript(74, frame75); } function frame75(){ stop(); scoreTxt.text = Main.totalScore; } } }//package framework.pages
Section 222
//Page_Menu (framework.pages.Page_Menu) package framework.pages { import framework.*; public class Page_Menu extends Page { public function Page_Menu(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ stop(); } function frame20(){ stop(); } } }//package framework.pages
Section 223
//Page_Options (framework.pages.Page_Options) package framework.pages { import framework.*; import framework.btns.*; public class Page_Options extends Page { public var btnNormalGame:Btn__Normal_Game; public var btnTimeMode:Btn_Time_Mode; public function Page_Options(){ super(); btnNormalGame.release = function ():void{ GameI.playMode = GameI.PLAYMODE_NORMAL; Main.gotoGame(); }; btnTimeMode.release = function ():void{ GameI.playMode = GameI.PLAYMODE_TIME; GameI.totalTime = (10 * 60); Main.gotoGame(); }; } } }//package framework.pages
Section 224
//Page_Win (framework.pages.Page_Win) package framework.pages { import _game.*; import ui.*; import framework.*; public class Page_Win extends Page { public var facesBonus:int; public var levelScoreTxt:Txt; public var facesBonusTxt:Txt; public var youWinScoreTxt:Txt; public var totalScoreTxt:Txt; public var youWinBonus:int; public function Page_Win(){ addFrameScript(55, frame56); } function frame56(){ stop(); levelScoreTxt.text = Main.totalScore; if (GameI.totalTime > 0){ Main.addScore(GameI.timeBonus); this.addChild(new TimeBonus()); }; trace(("GameI.letterArr=" + GameI.letterArr)); trace(("GameI.faceNumArr=" + GameI.faceNumArr)); youWinBonus = ((GameI.letterArr.indexOf(false) >= 0)) ? 0 : 1000; youWinScoreTxt.text = youWinBonus; facesBonus = ((GameI.faceNumArr.indexOf(0) >= 0)) ? 0 : 2000; facesBonusTxt.text = facesBonus; Main.addScore((youWinBonus + facesBonus)); totalScoreTxt.text = Main.totalScore; } } }//package framework.pages
Section 225
//BtnActions (framework.BtnActions) package framework { public class BtnActions { public static const REMOVE:String = "Remove"; public static const MUSIC:String = "Music"; public static const SKIP:String = "Skip"; public static const SUBMIT_SCORE:String = "Submit Score"; public static const RETRY:String = "Retry"; public static const NEXT_LEVEL:String = "Next Level"; public static const PAUSE:String = "Pause"; public static const MENU:String = "Menu"; public static const PLAY_GAME:String = "Play Game"; public static const INSTRUCTIONS:String = "Instructions"; public static const COPYRIGHT:String = "Copyright 2008 freeworldgroup.com"; public static const DOWNLOAD_GAMES:String = "Download Games"; public static const ADD_GAMES_TO_YOUR_SITE:String = "Add Games to Your Site"; public static const MORE_ONLINE_GAMES:String = "More Online Games"; public static const SOUND:String = "Sound"; public static const NEXT:String = "Next"; public static const BACK:String = "Back"; public static const QUALITY:String = "Quality"; public static const CREDITS:String = "Credits"; public static const PLAY:String = "Play"; public static const REPLAY:String = "Replay"; } }//package framework
Section 226
//GamePan (framework.GamePan) package framework { import flash.display.*; import flash.events.*; import ui.*; public class GamePan extends Sprite { public var totalScoreTxt:Txt; public static var gamePan:GamePan; public function GamePan(){ EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); gamePan = this; } private function added(_arg1:Event):void{ EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); levelNum = Main.levelNum; currScore = Main.currScore; totalScore = Main.totalScore; } private function removed(_arg1:Event):void{ gamePan = null; EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); } public function set levelNum(_arg1:int):void{ } public static function set currScore(_arg1:int):void{ var _local2:*; if (gamePan){ _local2 = gamePan.getChildByName("currtotalScoreTxt"); if (_local2){ _local2.text = _arg1; }; }; } public static function set totalScore(_arg1:int):void{ if (gamePan){ gamePan.totalScoreTxt.text = _arg1; }; } } }//package framework
Section 227
//Logo (framework.Logo) package framework { import flash.display.*; import flash.events.*; import flash.net.*; public class Logo extends Sprite { public function Logo(){ EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "Logo.added"); } private function added(_arg1:Event):void{ this.buttonMode = true; EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "Logo.removed"); EventsManager.addEvent(this, MouseEvent.MOUSE_UP, release, "Logo.onRelease"); } private function release(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.freeworldgroup.com"), "_blank"); } private function removed(_arg1:Event):void{ EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); EventsManager.removeEvent(this, MouseEvent.MOUSE_UP, release); } } }//package framework
Section 228
//Page (framework.Page) package framework { import flash.display.*; public class Page extends MovieClip { } }//package framework
Section 229
//PausePan (framework.PausePan) package framework { import flash.display.*; import flash.events.*; import ui.*; public class PausePan extends Sprite { public var clickOrPress_txt:Txt; public var paused_txt:Txt; public var maskRect:MaskRect; public function PausePan(){ EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "PausePan.added"); __setProp_maskRect_framework_1(); } private function added(_arg1:Event):void{ RunsManager.pause = true; this.mouseChildren = false; stage.focus = null; EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "PausePan.removed"); EventsManager.addEvent(this, MouseEvent.MOUSE_UP, remove, "PausePan.remove"); EventsManager.addEvent(stage, KeyboardEvent.KEY_UP, remove, "PausePan.remove"); MaskRect.setPos(maskRect, setPos); paused_txt.autoSize = "center"; paused_txt.text = "Paused"; clickOrPress_txt.autoSize = "center"; clickOrPress_txt.text = "Click or press any key to continue!"; } function __setProp_maskRect_framework_1(){ try { maskRect["componentInspectorSetting"] = true; } catch(e:Error) { }; maskRect.align = "center-middle"; try { maskRect["componentInspectorSetting"] = false; } catch(e:Error) { }; } private function removed(_arg1:Event):void{ stage.focus = null; EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); EventsManager.removeEvent(this, MouseEvent.MOUSE_UP, remove); EventsManager.removeEvent(stage, KeyboardEvent.KEY_UP, remove); RunsManager.pause = false; } private function remove(_arg1:Event):void{ this.parent.removeChild(this); } private function setPos(_arg1:int, _arg2:int):void{ this.x = (_arg1 / 2); this.y = (_arg2 / 2); } } }//package framework
Section 230
//QualitySetting (framework.QualitySetting) package framework { import flash.display.*; import flash.events.*; import ui.*; import framework.btns.*; import flash.geom.*; public class QualitySetting extends Sprite { public var bg:MovieClip; public var btn3:Btn_Best; public var btn0:Btn_Low; public var btn2:Btn_High; public var btn1:Btn_Medium; public var maskRect:MaskRect; private static var qualitySetting:QualitySetting; public function QualitySetting(){ EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function added(_arg1:Event):void{ var onSetAction:Function; var event = _arg1; qualitySetting = this; EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); EventsManager.addEvent(maskRect, MouseEvent.MOUSE_DOWN, _onPressOutside, "_onPressOutside"); EventsManager.addEvent(bg, MouseEvent.MOUSE_OVER, _onRollOverBg, "_onRollOverBg"); onSetAction = SimpleBtn.onSetAction; SimpleBtn.onSetAction = function ():void{ }; btn0.action = StageQuality.LOW; btn1.action = StageQuality.MEDIUM; btn2.action = StageQuality.HIGH; btn3.action = StageQuality.BEST; SimpleBtn.onSetAction = onSetAction; btn0.release = (btn1.release = (btn2.release = (btn3.release = function ():void{ qualitySetting.update(this.action); }))); update(); RunsManager.pause = true; } private function _onRollOverBg(_arg1:MouseEvent):void{ EventsManager.removeEvent(bg, MouseEvent.MOUSE_OVER, _onRollOverBg); EventsManager.addEvent(bg, MouseEvent.MOUSE_OUT, _onRollOutBg, "_onRollOutBg"); } private function removed(_arg1:Event):void{ qualitySetting = null; EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); EventsManager.removeEvent(maskRect, MouseEvent.MOUSE_DOWN, _onPressOutside); EventsManager.removeEvent(bg, MouseEvent.MOUSE_OVER, _onRollOverBg); EventsManager.removeEvent(bg, MouseEvent.MOUSE_OUT, _onRollOutBg); RunsManager.pause = false; } private function remove():void{ this.parent.removeChild(this); } private function _onPressOutside(_arg1:MouseEvent):void{ remove(); } public function update(_arg1:String=null):void{ var _local2:int; var _local3:SimpleBtn; if (_arg1 == null){ _arg1 = stage.quality; } else { _arg1 = _arg1.toLowerCase(); stage.quality = _arg1; }; _local2 = 0; while (_local2 < 4) { _local3 = this[("btn" + _local2)]; _local3.selected = (_local3.action.toLowerCase() == _arg1.toLowerCase()); _local2++; }; } private function _onRollOutBg(_arg1:MouseEvent):void{ var _local2:Point; _local2 = this.localToGlobal(new Point(this.mouseX, this.mouseY)); if (!bg.hitTestPoint(_local2.x, _local2.y, true)){ remove(); }; } } }//package framework
Section 231
//SubmitScore (framework.SubmitScore) package framework { import flash.display.*; import flash.events.*; import ui.*; import flash.net.*; import framework.btns.*; import flash.text.*; public class SubmitScore extends MovieClip { public var maskRect:MaskRect; public var sending_txt:Txt; public var score_txt:Txt; public var btnX:Btn_X; public var btnSubmit:Btn_Submit; public var scoreTxt:Txt; public var name_txt:Txt; public var nameTxt:TextField; public static var score:int; public static var onSubmitComplete:Function = function ():void{ }; public static var game_name:String; public static var playerName:String; public function SubmitScore(_arg1:String, _arg2:String, _arg3:int){ var _local4:int; super(); stop(); playerName = _arg2; score = _arg3; game_name = _arg1; nameTxt.maxChars = 10; nameTxt.text = playerName; scoreTxt.text = score; trace(((("playerName=" + nameTxt.text) + ",score=") + scoreTxt.text)); EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); MaskRect.setPos(maskRect, setPos); _local4 = 0; while (_local4 < 3) { addFrameScript(_local4, this[("frame" + (_local4 + 1))]); _local4++; }; __setProp_maskRect_framework_1(); } private function added(_arg1:Event):void{ EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); btnSubmit.release = submit; } private function submit(_arg1:Event=null):void{ var _local2:URLVariables; var _local3:URLRequest; var _local4:URLLoader; playerName = nameTxt.text; if (playerName){ } else { ToolTip.show("You must enter your name!", nameTxt); return; }; if (score > 0){ _local2 = new URLVariables(); _local2.game = game_name; _local2.score = score; _local2.name = (playerName = nameTxt.text); _local3 = new URLRequest("http://www.freeworldgroup.com/score/score.asp"); _local3.data = _local2; _local3.method = URLRequestMethod.POST; trace(((("sendToURL: " + _local3.url) + "?") + _local3.data)); sendToURL(_local3); _local4 = new URLLoader(); EventsManager.addEvent(_local4, Event.COMPLETE, completeHandler, "SubmitScore.completeHandler"); _local4.load(_local3); gotoAndStop(2); btnX.bGrey = true; } else { trace("score is 0! can't submit!"); }; } function __setProp_maskRect_framework_1(){ try { maskRect["componentInspectorSetting"] = true; } catch(e:Error) { }; maskRect.align = "center-middle"; try { maskRect["componentInspectorSetting"] = false; } catch(e:Error) { }; } private function frame3():void{ sending_txt.text = "HighScore Received!"; } private function frame1():void{ name_txt.autoSize = "right"; name_txt.text = "Name:"; score_txt.autoSize = "right"; score_txt.text = "Score:"; } private function frame2():void{ sending_txt.autoSize = "center"; sending_txt.text = "Sending...."; } private function setPos(_arg1:int, _arg2:int):void{ this.x = (_arg1 / 2); this.y = (_arg2 / 2); } private function removed(_arg1:Event):void{ EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); } private function completeHandler(_arg1:Event):void{ EventsManager.removeEvent(_arg1.target, Event.COMPLETE, completeHandler); btnX.bGrey = false; gotoAndStop(3); onSubmitComplete(playerName); } } }//package framework
Section 232
//Top4 (framework.Top4) package framework { import flash.display.*; public dynamic class Top4 extends MovieClip { } }//package framework
Section 233
//LoadingTxt (loading.LoadingTxt) package loading { import flash.display.*; import flash.events.*; import flash.text.*; public class LoadingTxt extends Sprite { private var txt; public var onLoadComplete:Function; public function LoadingTxt(){ onLoadComplete = function ():void{ }; super(); txt = this.getChildAt(0); txt.autoSize = "center"; this.addEventListener(Event.ENTER_FRAME, run); this.addEventListener(Event.ADDED_TO_STAGE, added); } private function added(_arg1:Event):void{ this.removeEventListener(Event.ADDED_TO_STAGE, added); this.addEventListener(Event.REMOVED_FROM_STAGE, removed); } private function removed(_arg1:Event):void{ this.removeEventListener(Event.REMOVED_FROM_STAGE, removed); onLoadComplete = null; } private function run(_arg1:Event):void{ var _local2:int; _local2 = ((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100); txt.text = (_local2 + "%"); if (_local2 == 100){ this.removeEventListener(Event.ENTER_FRAME, run); onLoadComplete(); }; } } }//package loading
Section 234
//PrevLoader (loading.PrevLoader) package loading { import flash.display.*; import ui.*; public class PrevLoader extends MovieClip { public var protection:Boolean;// = true public var maskRect:MaskRect; public static var prevLoader:PrevLoader; public function PrevLoader(){ protection = true; super(); prevLoader = this; stage.showDefaultContextMenu = false; stop(); (root as MovieClip).stop(); MaskRect.setPos(maskRect, setPos); __setProp_maskRect_loading_1(); } public function set skip(_arg1:Boolean):void{ if (_arg1){ Common.stopAll(this); (root as MovieClip).play(); trace("skip"); this.visible = false; }; } private function isInUrlFront(_arg1:String):Boolean{ var _local2:String; _local2 = this.loaderInfo.url; _local2.toLowerCase(); _arg1.toLowerCase(); return ((_local2.indexOf(_arg1) == 0)); } public function checkGoNext():void{ if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){ goNext(); }; } public function goNext():void{ if (((root as MovieClip)._mochiad is MovieClip)){ } else { goNext2(); }; } public function goNext2():void{ if (protection){ if (((isIn("freeworldgroup.com")) || (isIn("ifungames.com")))){ this.gotoAndStop(3); } else { this.gotoAndStop(2); }; } else { this.gotoAndStop(3); }; prevLoader = null; } private function setPos(_arg1:int, _arg2:int):void{ this.x = (_arg1 / 2); this.y = (_arg2 / 2); } function __setProp_maskRect_loading_1(){ try { maskRect["componentInspectorSetting"] = true; } catch(e:Error) { }; maskRect.align = "center-middle"; try { maskRect["componentInspectorSetting"] = false; } catch(e:Error) { }; } private function isIn(_arg1:String):Boolean{ return (((((((isInUrlFront(_arg1)) || (isInUrlFront(("http://" + _arg1))))) || (isInUrlFront(("http://www." + _arg1))))) || (isInUrlFront(("www." + _arg1))))); } public static function goNext():void{ if (prevLoader){ prevLoader.goNext(); }; } public static function goNext2():void{ prevLoader.goNext2(); } } }//package loading
Section 235
//LocalSetting (localSave.LocalSetting) package localSave { import flash.net.*; import flash.utils.*; public class LocalSetting { private var lso:SharedObject; public var version:Number; public function LocalSetting(_arg1:String, _arg2:Number=1){ var varName:String; var str = _arg1; var _version = _arg2; super(); str = (str + "_as3"); try { lso = SharedObject.getLocal(str, "/"); } catch(e:Error) { trace((("和as2共享名称的" + str) + "存储文件时发生错误")); lso = SharedObject.getLocal(str, "/"); }; if (isEmpty(lso.data)){ trace((str + " 第一次设定")); lso.data.defaultDataObj = cloneObj(this); } else { if (_version != lso.data.dataObj.version){ trace((str + "版本改变,重置")); lso.data.defaultDataObj = cloneObj(this); } else { for (varName in lso.data.dataObj) { this[varName] = lso.data.dataObj[varName]; }; }; }; version = _version; lso.data.dataObj = this; } public function flush(){ lso.flush(); } public function getDefault():Object{ return (lso.data.defaultDataObj); } public function setDefault():void{ var _local1:String; for (_local1 in lso.data.defaultDataObj) { this[_local1] = cloneObj(lso.data.defaultDataObj[_local1]); }; } public static function cloneObj(_arg1:Object){ var _local2:ByteArray; _local2 = new ByteArray(); _local2.writeObject(_arg1); _local2.position = 0; return (_local2.readObject()); } public static function isEmpty(_arg1:Object):Boolean{ var _local2:String; if (_arg1 == null){ return (true); }; _local2 = ""; for (_local2 in _arg1) { break; }; return ((_local2 == "")); } } }//package localSave
Section 236
//PlayerInfo (localSave.PlayerInfo) package localSave { public class PlayerInfo extends LocalSetting { public var playerName:String;// = "" public function PlayerInfo(){ playerName = ""; super("FWGPlayerInfo"); } } }//package localSave
Section 237
//UserSave (localSave.UserSave) package localSave { public class UserSave extends LocalSetting { public var isEmpty:Boolean;// = true public var dataArr:Array; public function UserSave(_arg1:String, _arg2:int){ var _local3:int; isEmpty = true; dataArr = new Array(_arg2); _local3 = 0; while (_local3 < _arg2) { dataArr[_local3] = {time:"", data:null, info:""}; _local3++; }; super((_arg1 + "UserSave"), 2.5); } public function read(_arg1:int){ return (dataArr[_arg1]); } public function save(_arg1:int, _arg2):void{ var _local3:Date; var _local4:Object; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; isEmpty = false; _local3 = new Date(); _local4 = dataArr[_arg1]; _local5 = _local3.date; _local6 = (_local3.month + 1); _local7 = _local3.fullYear; _local8 = _local3.hours; _local9 = _local3.minutes; _local10 = _local3.seconds; _local4.time = ((((((((((((_local5 < 10)) ? ("0" + _local5) : _local5 + "/") + ((_local6 < 10)) ? ("0" + _local6) : _local6) + "/") + _local7) + " ") + ((_local8 < 10)) ? ("0" + _local8) : _local8) + ":") + ((_local9 < 10)) ? ("0" + _local9) : _local9) + ":") + ((_local10 < 10)) ? ("0" + _local10) : _local10); _local4.data = _arg2; _local4.info = ((((((("L:" + _arg2.heroData.lifeValue) + " A:") + _arg2.heroData.attackValue) + " D:") + _arg2.heroData.defenceValue) + " Score:") + _arg2.score); flush(); } } }//package localSave
Section 238
//_game_286 (superd0707_fla._game_286) package superd0707_fla { import flash.display.*; public dynamic class _game_286 extends MovieClip { public function _game_286(){ addFrameScript(8, frame9); } function frame9(){ stop(); this.parent.removeChild(this); } } }//package superd0707_fla
Section 239
//all_mc_12 (superd0707_fla.all_mc_12) package superd0707_fla { import flash.display.*; public dynamic class all_mc_12 extends MovieClip { public function all_mc_12(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package superd0707_fla
Section 240
//ckaa_157 (superd0707_fla.ckaa_157) package superd0707_fla { import flash.display.*; public dynamic class ckaa_157 extends MovieClip { public function ckaa_157(){ addFrameScript(0, frame1, 12, frame13); } function frame1(){ stop(); } function frame13(){ stop(); } } }//package superd0707_fla
Section 241
//FRONTPAGE_77 (superd0707_fla.FRONTPAGE_77) package superd0707_fla { import flash.display.*; import flash.media.*; import flash.events.*; import _game.*; import flash.net.*; import flash.utils.*; import framework.btns.*; import flash.text.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.errors.*; import adobe.utils.*; import flash.accessibility.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class FRONTPAGE_77 extends MovieClip { public var btnLoadGame:Btn_Load_Game; public var btnSkip:Btn_Skip; public function FRONTPAGE_77(){ addFrameScript(0, frame1, 129, frame130, 154, frame155, 155, frame156); } function frame155(){ this.y = 224; if (SaveAndReadBox.userSave.isEmpty){ stop(); } else { nextFrame(); }; } function frame156(){ btnLoadGame.release = function ():void{ this.parent.parent.addChild(new SaveAndReadBox(null, onReadData)); }; } public function onReadData(_arg1):void{ Game.$data = _arg1; Main.gotoGame(); } function frame1(){ SaveAndReadBox.firstInit(Main.game_name, 6); if (Main.isFirstTimeMenuAnimation){ btnSkip.release = function ():void{ gotoAndStop("f"); }; } else { gotoAndStop("f"); }; } function frame130(){ (this.parent as MovieClip).gotoAndPlay(2); } } }//package superd0707_fla
Section 242
//loading_10 (superd0707_fla.loading_10) package superd0707_fla { import flash.display.*; public dynamic class loading_10 extends MovieClip { public function loading_10(){ addFrameScript(134, frame135); } function frame135(){ stop(); (root as MovieClip).play(); } } }//package superd0707_fla
Section 243
//loading_3 (superd0707_fla.loading_3) package superd0707_fla { import flash.display.*; import flash.media.*; import flash.events.*; import flash.net.*; import flash.utils.*; import loading.*; import flash.text.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.errors.*; import adobe.utils.*; import flash.accessibility.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class loading_3 extends MovieClip { public var txt:LoadingTxt; public var loading_text_mc:MovieClip; public function loading_3(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 38, frame39); } function frame3(){ this.visible = true; } function frame1(){ this.visible = false; } function frame2(){ (parent as MovieClip).checkGoNext(); } function frame39(){ stop(); txt.onLoadComplete = (parent as MovieClip).goNext; loading_text_mc.txt.text = "Loading..."; } } }//package superd0707_fla
Section 244
//loading_8 (superd0707_fla.loading_8) package superd0707_fla { import flash.display.*; import ui.*; public dynamic class loading_8 extends MovieClip { public var txt:Txt; } }//package superd0707_fla
Section 245
//MainTimeline (superd0707_fla.MainTimeline) package superd0707_fla { import flash.display.*; import flash.utils.*; import loading.*; public dynamic class MainTimeline extends MovieClip { public var prevLoader:PrevLoader; public var __id10_:Main; public var __setPropDict:Dictionary; public function MainTimeline(){ __setPropDict = new Dictionary(true); super(); addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ if ((((__setPropDict[__id10_] == undefined)) || (!((int(__setPropDict[__id10_]) == 3))))){ __setPropDict[__id10_] = currentFrame; __setProp___id10___3(); }; } function frame1(){ if ((((__setPropDict[prevLoader] == undefined)) || (!((int(__setPropDict[prevLoader]) == 1))))){ __setPropDict[prevLoader] = currentFrame; __setProp_prevLoader__1(); }; RunsManager.init(this.stage); KeyManager.init(this.stage); MochiAd.showPreGameAd({clip:this, ad_finished:PrevLoader.goNext2, id:"18702e812da8f03f", res:"440x320", background:6845841, color:788068, outline:12695210, no_bg:false}); } function __setProp___id10___3(){ try { __id10_["componentInspectorSetting"] = true; } catch(e:Error) { }; __id10_.soundNames = "SndHurt,SndKill,SndOpenDoor,SndPickUp,SndStandBlock"; __id10_.musicNames = "Main_s1,Main_s2"; __id10_.fadeType = "坦克宝贝"; __id10_.__game_name = "super_d"; __id10_.skipToGame = false; try { __id10_["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame2(){ try { MochiAd.unload(this); } catch(e) { trace(("mochiad e=" + e)); }; } function __setProp_prevLoader__1(){ try { prevLoader["componentInspectorSetting"] = true; } catch(e:Error) { }; prevLoader.protection = false; prevLoader.skip = false; try { prevLoader["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package superd0707_fla
Section 246
//wz3_212 (superd0707_fla.wz3_212) package superd0707_fla { import flash.display.*; import flash.media.*; import flash.events.*; import _game.*; import flash.net.*; import flash.utils.*; import flash.text.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.errors.*; import adobe.utils.*; import flash.accessibility.*; import flash.external.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class wz3_212 extends MovieClip { public var sput1:SpPickUpThing; public var sput3:SpPickUpThing; public var sput6:SpPickUpThing; public var sput0:SpPickUpThing; public var greyFilter:ColorMatrixFilter; public var sput5:SpPickUpThing; public var sput2:SpPickUpThing; public var sput4:SpPickUpThing; public function wz3_212(){ addFrameScript(0, frame1, 3, frame4, 6, frame7, 11, frame12, 14, frame15, 18, frame19, 22, frame23, 30, frame31); } public function setSput(_arg1:int):void{ var _local2:*; _local2 = this[("sput" + _arg1)]; _local2.icon.update(PickUpThing.TYPE_LETTER, _arg1); if (!GameI.letterArr[_arg1]){ _local2.filters = [greyFilter]; }; } function frame12(){ setSput(3); } function frame15(){ setSput(4); } function frame7(){ setSput(2); } function frame1(){ greyFilter = new ColorMatrixFilter([0.15, 0.295, 0.055, 0, 0, 0.15, 0.295, 0.055, 0, 0, 0.15, 0.295, 0.055, 0, 0, 0, 0, 0, 1, 0]); setSput(0); } function frame19(){ setSput(5); } function frame4(){ setSput(1); } function frame23(){ setSput(6); } function frame31(){ stop(); } } }//package superd0707_fla
Section 247
//Alert (ui.Alert) package ui { import flash.display.*; import framework.btns.*; public class Alert extends Sprite { public var btnNo:Btn_No; public var txt:Txt; public var btnYes:Btn_Yes; public var maskRect:MaskRect; private static var onCallBack:Function; private static var currRoot:Sprite; private static var alert:Alert; public function Alert(){ MaskRect.setPos(maskRect, setPos); __setProp_maskRect_ui_1(); } public function set msg(_arg1:String):void{ txt.text = _arg1; } function __setProp_maskRect_ui_1(){ try { maskRect["componentInspectorSetting"] = true; } catch(e:Error) { }; maskRect.align = "center-middle"; try { maskRect["componentInspectorSetting"] = false; } catch(e:Error) { }; } public function get msg():String{ return (txt.text); } private function setPos(_arg1:int, _arg2:int):void{ var wid = _arg1; var hei = _arg2; this.x = (wid / 2); this.y = (hei / 2); alert = this; txt.autoSize = "center"; btnYes.release = function ():void{ Alert.callBack(true); }; btnNo.release = function ():void{ Alert.callBack(false); }; } public static function init(_arg1:Sprite):void{ currRoot = _arg1; } public static function callBack(_arg1:Boolean):void{ alert.parent.removeChild(alert); alert = null; RunsManager.pause = false; onCallBack(_arg1); } public static function show(_arg1:String, _arg2:Function):void{ if (currRoot){ if (alert == null){ currRoot.addChild((alert = new (Alert))); }; RunsManager.pause = true; alert.msg = _arg1; onCallBack = _arg2; } else { trace("请在调用show前放一个Alert在场景里^_^;ps:因为你的过错,将自动执行onCallBack(true)"); _arg2(true); }; } } }//package ui
Section 248
//LifeBar (ui.LifeBar) package ui { import flash.display.*; public class LifeBar extends MovieClip { public var maxValue:Number; private var __value:Number; public function LifeBar(_arg1:Number=0, _arg2:Number=100){ value = _arg1; maxValue = _arg2; } public function get value():Number{ return (__value); } public function set value(_arg1:Number):void{ __value = _arg1; this.gotoAndStop((Math.round(((__value / maxValue) * (this.totalFrames - 1))) + 1)); } } }//package ui
Section 249
//MaskRect (ui.MaskRect) package ui { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.geom.*; public class MaskRect extends Sprite { public var onSetWH:Function; private var __align:String;// = "left-top" public static var wid:int = 0; public static var hei0:int; public static var hei:int = 0; public static var wid0:int; public function MaskRect(){ onSetWH = function ():void{ }; __align = "left-top"; super(); if ((((wid > 0)) && ((hei > 0)))){ setWH(); } else { this.addEventListener(Event.ADDED_TO_STAGE, added); }; } private function added(_arg1:Event):void{ var event = _arg1; this.removeEventListener(Event.ADDED_TO_STAGE, added); this.addEventListener(Event.REMOVED_FROM_STAGE, removed); try { getStageWH(); } catch(e:Error) { this.loaderInfo.addEventListener(Event.INIT, loadInit); }; } private function getStageWH():void{ var _local1:*; _local1 = this.getChildAt(0); wid0 = _local1.width; hei0 = _local1.height; wid = this.loaderInfo.width; hei = this.loaderInfo.height; setWH(); } public function set align(_arg1:String):void{ var _local2:*; var _local3:Rectangle; __align = _arg1; if ((((wid > 0)) && ((hei > 0)))){ _local2 = this.getChildAt(0); _local3 = _local2.getBounds(this); switch (__align.charAt(0).toLowerCase()){ case "c": case "m": _local2.x = (_local2.x + (((wid0 - wid) / 2) - _local3.x)); _local2.y = (_local2.y + (((hei0 - hei) / 2) - _local3.y)); break; case "r": case "b": _local2.x = (_local2.x + ((wid0 - wid) - _local3.x)); _local2.y = (_local2.y + ((hei0 - hei) - _local3.y)); break; default: _local2.x = (_local2.x + -(_local3.x)); _local2.y = (_local2.y + -(_local3.y)); break; }; }; } private function loadInit(_arg1:Event):void{ this.loaderInfo.removeEventListener(Event.INIT, loadInit); getStageWH(); } private function removed(_arg1:Event):void{ this.removeEventListener(Event.REMOVED_FROM_STAGE, removed); onSetWH = null; } private function setWH():void{ var _local1:*; _local1 = this.getChildAt(0); _local1.width = wid; _local1.height = hei; onSetWH(wid, hei); if (__align){ align = __align; }; } public static function setPos(_arg1:MaskRect, _arg2:Function):void{ if ((((wid > 0)) && ((hei > 0)))){ _arg2(wid, hei); } else { _arg1.onSetWH = _arg2; }; } } }//package ui
Section 250
//NumClock (ui.NumClock) package ui { import flash.display.*; import flash.events.*; public class NumClock extends Sprite { public var onTimeUp:Function; public var canCount:Function; private var __totalTime:int; public var txt:Txt; private var __time:Number; public function NumClock(){ canCount = function ():Boolean{ return (true); }; super(); txt.text = "00:00:00"; EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function added(_arg1:Event):void{ EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); } public function count(_arg1:Boolean=true):void{ if (_arg1){ time = totalTime; RunsManager.addRun("NumClock countRun()", countDownRun); } else { time = 0; RunsManager.addRun("NumClock countRun()", countUpRun); }; } public function stopCount():void{ RunsManager.removeRun(countDownRun); RunsManager.removeRun(countUpRun); } public function get totalTime():int{ return (__totalTime); } public function countUpRun():void{ if (canCount()){ time = (time + (1 / 30)); }; } private function timeUp():void{ stopCount(); onTimeUp(); } public function set totalTime(_arg1:int):void{ time = (__totalTime = _arg1); } private function removed(_arg1:Event):void{ EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); stopCount(); } public function set time(_arg1:Number):void{ txt.text = numToTime((__time = _arg1)); } public function countDownRun():void{ var _local1:Number; if (canCount()){ _local1 = (time - (1 / 30)); if (_local1 <= 0){ _local1 = 0; timeUp(); }; time = _local1; }; } public function get time():Number{ return (__time); } public static function numToTime(_arg1:Number):String{ var _local2:int; var _local3:int; var _local4:int; var _local5:*; _local2 = ((int((_arg1 * 100)) % 100) * 0.6); _arg1 = int(_arg1); _local3 = (_arg1 % 60); _local4 = ((_arg1 - _local3) / 60); _local5 = ""; if (_local4 < 10){ _local5 = (_local5 + "0"); }; _local5 = (_local5 + (_local4 + ":")); if (_local3 < 10){ _local5 = (_local5 + "0"); }; _local5 = (_local5 + (_local3 + ":")); if (_local2 < 10){ _local5 = (_local5 + "0"); }; _local5 = (_local5 + _local2); return (_local5); } } }//package ui
Section 251
//SimpleBtn (ui.SimpleBtn) package ui { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.filters.*; import flash.geom.*; public class SimpleBtn extends MovieClip { public var release:Function; private var selectedId:int; private var __action:String; private var __toolTip:String; public var press:Function; private var downId:int; public var errorAction:Function; private var __selected:Boolean; private var __alert:String; private var __bGrey:Boolean; public var rollOut:Function; private var filters0:Array; private var __hotKey:String;// = "" public var rollOver:Function; private static const greyFilter:ColorMatrixFilter = new ColorMatrixFilter([0.15, 0.295, 0.055, 0, 0, 0.15, 0.295, 0.055, 0, 0, 0.15, 0.295, 0.055, 0, 0, 0, 0, 0, 1, 0]); private static const someKeyNameArr:Array = [["left", 37], ["up", 38], ["right", 39], ["down", 40], ["tab", 9], ["enter", 13], ["back", 8]]; private static const keyCodeArr:Array = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 49, 222, 51, 52, 53, 55, 222, 57, 48, 56, 187, 188, 189, 190, 191, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 186, 186, 188, 187, 190, 191, 50, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 219, 220, 221, 54, 189, 192, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 219, 220, 221, 192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; private static const overId:int = 2; private static const upId:int = 1; public static var AlertClass; public static var EventsManagerClass; public static var ToolTipClass; public static var onSetAction:Function = function (){ }; private static var initFlag:Boolean = firstInit(); public function SimpleBtn(){ rollOver = function ():void{ }; rollOut = function ():void{ }; press = function ():void{ }; release = function ():void{ }; __hotKey = ""; errorAction = function (){ }; super(); this.buttonMode = true; this.mouseChildren = false; this.stop(); switch (this.totalFrames){ case 2: downId = 1; selectedId = 2; break; case 3: downId = 3; selectedId = 2; break; case 4: downId = 3; selectedId = 4; break; }; addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function added(_arg1:Event):void{ removeEvent(this, Event.ADDED_TO_STAGE, added); if (__hotKey){ addEvent(stage, KeyboardEvent.KEY_UP, $onHotKeyDown, "$onHotKeyDown"); }; addEvent(this, MouseEvent.MOUSE_OVER, $onRollOver, "$onRollOver"); addEvent(this, MouseEvent.MOUSE_OUT, $onRollOut, "$onRollOut"); addEvent(this, MouseEvent.MOUSE_DOWN, $onPress, "$onPress"); addEvent(this, MouseEvent.MOUSE_UP, $onRelease, "$onRelease"); addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); } private function callBackRelease(_arg1:Boolean):void{ if (_arg1){ actionRelease(); }; } private function $onHotKeyDown(_arg1:KeyboardEvent):void{ if ((((__hotKey == "any")) || ((__hotKey.indexOf(String(_arg1.keyCode)) >= 0)))){ RunsManager.addRun("prevRelease", prevRelease, 1, 1, false); }; } private function actionRelease():void{ if (__bGrey){ errorAction(); } else { release(); }; } private function rollOverDelay():void{ if (__toolTip){ ToolTipClass.show(__toolTip); }; rollOver(); } private function $onRollOver(_arg1:MouseEvent):void{ if (__bGrey){ return; }; if (!__selected){ this.gotoAndStop(overId); }; RunsManager.addRun("rollOverDelay", rollOverDelay, 1, 1, false); } private function $onPress(_arg1:MouseEvent):void{ if (__bGrey){ return; }; if (!__selected){ this.gotoAndStop(downId); }; RunsManager.addRun("pressDelay", pressDelay, 1, 1, false); } public function set selected(_arg1:Boolean):void{ __selected = _arg1; if (__selected){ this.gotoAndStop(selectedId); } else { this.gotoAndStop(upId); }; } private function $onRollOut(_arg1:MouseEvent):void{ if (__bGrey){ return; }; if (!__selected){ this.gotoAndStop(upId); }; RunsManager.addRun("rollOutDelay", rollOutDelay, 1, 1, false); } public function get action():String{ return (__action); } private function prevRelease():void{ if (((__alert) && (AlertClass))){ AlertClass.show(__alert, callBackRelease); } else { actionRelease(); }; } private function pressDelay():void{ if (__toolTip){ ToolTipClass.hide(); }; press(); } private function $onRelease(_arg1:MouseEvent):void{ if (((!(__selected)) && (!(__bGrey)))){ this.gotoAndStop(overId); }; RunsManager.addRun("prevReleaseDelay", prevReleaseDelay, 1, 1, false); } private function rollOutDelay():void{ if (__toolTip){ ToolTipClass.hide(); }; if (rollOut != null){ rollOut(); } else { trace("按钮被去掉时rollOut"); }; } private function removed(_arg1:Event):void{ if (__hotKey){ removeEvent(stage, KeyboardEvent.KEY_UP, $onHotKeyDown); }; removeEvent(this, MouseEvent.MOUSE_OVER, $onRollOver); removeEvent(this, MouseEvent.MOUSE_OUT, $onRollOut); removeEvent(this, MouseEvent.MOUSE_DOWN, $onPress); removeEvent(this, MouseEvent.MOUSE_UP, $onRelease); removeEvent(this, Event.REMOVED_FROM_STAGE, removed); RunsManager.removeRun(rollOverDelay); RunsManager.removeRun(rollOutDelay); RunsManager.removeRun(pressDelay); RunsManager.removeRun(prevReleaseDelay); rollOver = null; rollOut = null; press = null; release = null; errorAction = null; filters0 = null; if (__toolTip){ ToolTipClass.hide(); }; if (!__selected){ this.gotoAndStop(upId); }; if (stage.focus == this){ stage.focus = null; }; } private function prevReleaseDelay():void{ prevRelease(); } private function haveStr(_arg1:String, _arg2:String):Boolean{ _arg1.replace(/\ /g, ""); _arg1 = _arg1.toLowerCase(); _arg2 = _arg2.toLowerCase(); return ((_arg1.indexOf(_arg2) >= 0)); } public function get selected():Boolean{ return (__selected); } public function set hotKeys(_arg1:String):void{ var _local2:String; var _local3:Number; var _local4:Boolean; var _local5:Array; if ((((_arg1 == "")) || ((_arg1 == "可输入字符或键值或键名^_^")))){ __hotKey = ""; return; }; if (((((haveStr(_arg1, "any")) || (haveStr(_arg1, "all")))) || (haveStr(_arg1, "任意")))){ __hotKey = "any"; return; }; __hotKey = ""; for each (_local2 in _arg1.split(",")) { if (_local2 == ""){ } else { _local3 = Number(_local2); if (isNaN(_local3)){ _local4 = false; for each (_local5 in someKeyNameArr) { if (haveStr(_local2, _local5[0])){ __hotKey = (__hotKey + (_local5[1] + ",")); _local4 = true; }; }; if (!_local4){ __hotKey = (__hotKey + (keyCodeArr[_local2.charCodeAt(0)] + ",")); }; } else { if ((((_local3 >= 0)) && ((_local3 <= 9)))){ __hotKey = (__hotKey + ((_local3 + 48) + ",")); } else { __hotKey = (__hotKey + (_local3 + ",")); }; }; }; }; } public function set bGrey(_arg1:Boolean):void{ if (__bGrey != _arg1){ __bGrey = _arg1; if (__bGrey){ filters0 = this.filters.slice(); this.filters = this.filters.concat([greyFilter]); this.buttonMode = false; } else { this.filters = filters0; this.buttonMode = true; }; }; } public function set toolTip(_arg1:String):void{ var _local2:Point; if (ToolTipClass){ __toolTip = _arg1; _local2 = this.localToGlobal(new Point(this.mouseX, this.mouseY)); if (this.hitTestPoint(_local2.x, _local2.y, true)){ ToolTipClass.show(__toolTip); }; }; } public function set action(_arg1:String):void{ __action = _arg1; onSetAction(this); } public function set alert(_arg1:String):void{ if (AlertClass){ __alert = _arg1; }; } private static function firstInit():Boolean{ trace("SimpleBtn第一次初始化"); try { EventsManagerClass = getDefinitionByName("EventsManager"); } catch(e) { trace(("e=" + e)); }; try { ToolTipClass = getDefinitionByName("ui.ToolTip"); } catch(e) { trace(("e=" + e)); }; try { AlertClass = getDefinitionByName("ui.Alert"); } catch(e) { trace(("e=" + e)); }; return (true); } public static function addEvent(_arg1, _arg2:String, _arg3:Function, _arg4:String):void{ if (EventsManagerClass){ EventsManagerClass.addEvent(_arg1, _arg2, _arg3, _arg4); } else { _arg1.removeEventListener(_arg2, _arg3); _arg1.addEventListener(_arg2, _arg3, false, 0, true); }; } public static function removeEvent(_arg1, _arg2:String, _arg3:Function):void{ if (EventsManagerClass){ EventsManagerClass.removeEvent(_arg1, _arg2, _arg3); } else { _arg1.removeEventListener(_arg2, _arg3); }; } } }//package ui
Section 252
//ToolTip (ui.ToolTip) package ui { import flash.display.*; import flash.geom.*; public class ToolTip extends Sprite { public var bg:MovieClip; public var txt:Txt; public static var toolTip:ToolTip; private static var currRoot:Sprite; private static var hideDelayTimeoutId:int = -1; public function ToolTip(){ this.mouseChildren = false; this.mouseEnabled = false; txt.autoSize = "center"; } public function set msg(_arg1:String):void{ txt.text = _arg1; } public function get msg():String{ return (txt.text); } private function show(_arg1:String, _arg2:DisplayObject):void{ var _local3:Rectangle; var _local4:Point; msg = _arg1; txt.autoSize = "center"; bg.width = (txt.width + 20); if (_arg2){ _local4 = this.parent.globalToLocal(_arg2.localToGlobal(new Point())); this.x = _local4.x; this.y = _local4.y; } else { this.x = this.parent.mouseX; this.y = this.parent.mouseY; }; _local3 = bg.getBounds(root); if (_local3.x < 0){ this.x = (this.x + (10 - _local3.x)); } else { if ((_local3.x + _local3.width) > this.loaderInfo.width){ this.x = (this.x - (((10 + _local3.x) + _local3.width) - this.loaderInfo.width)); }; }; if (_local3.y < 0){ this.y = (this.y + (10 - _local3.y)); } else { if ((_local3.y + _local3.height) > this.loaderInfo.height){ this.y = (this.y - (((10 + _local3.y) + _local3.height) - this.loaderInfo.height)); }; }; this.x = Math.round(this.x); this.y = Math.round(this.y); } public static function init(_arg1:Sprite):void{ currRoot = _arg1; } public static function hideDelay(_arg1:int=30):void{ RunsManager.addRun("toolTip hide()", hide, _arg1, 1); } public static function hide():void{ if (toolTip){ toolTip.parent.removeChild(toolTip); toolTip = null; }; } public static function show(_arg1:String, _arg2:DisplayObject=null):void{ if (currRoot){ if (toolTip == null){ currRoot.addChild((toolTip = new (ToolTip))); }; toolTip.show(_arg1, _arg2); hideDelay(); } else { trace("请在调用show前放一个ToolTip在场景里^_^"); }; } } }//package ui
Section 253
//Txt (ui.Txt) package ui { import flash.display.*; import flash.text.*; public class Txt extends Sprite { private var __text:String; public var txt:TextField; public function Txt(){ __text = ""; autoSize = "left"; } public function get text(){ if (txt.selectable){ __text = txt.text; }; return (__text); } public function get type():String{ return (txt.type); } public function get autoSize():String{ return (txt.autoSize); } public function get selectable():Boolean{ return (txt.selectable); } public function set text(_arg1):void{ txt.text = (__text = _arg1); } public function set type(_arg1:String):void{ txt.type = _arg1; } public function set autoSize(_arg1:String):void{ txt.autoSize = _arg1; } public function set selectable(_arg1:Boolean):void{ txt.selectable = _arg1; } public function set maxChars(_arg1:int):void{ txt.maxChars = _arg1; } public function get maxChars():int{ return (txt.maxChars); } } }//package ui
Section 254
//Typewriter (ui.Typewriter) package ui { import flash.display.*; import flash.events.*; import flash.utils.*; public class Typewriter extends Sprite { public var totalDelayTime:int; private var fix:Boolean; public var txt:Txt; private var currentId:int; private var msg:String; private var delayTime:int; public function Typewriter(_arg1:int=90){ totalDelayTime = _arg1; txt.text = ""; EventsManager.addEvent(this, Event.ADDED_TO_STAGE, added, "added"); } private function added(_arg1:Event):void{ EventsManager.removeEvent(this, Event.ADDED_TO_STAGE, added); EventsManager.addEvent(this, Event.REMOVED_FROM_STAGE, removed, "removed"); } public function hide():void{ msg = ""; txt.text = ""; RunsManager.removeRun(typeRun); } private function removed(_arg1:Event):void{ EventsManager.removeEvent(this, Event.REMOVED_FROM_STAGE, removed); RunsManager.removeRun(typeRun); } private function typeRun():void{ if (msg == ""){ txt.text = ""; RunsManager.removeRun(typeRun); return; }; if (currentId >= msg.length){ if (--delayTime <= 0){ delayTime = totalDelayTime; if (!fix){ hide(); } else { txt.text = msg; RunsManager.removeRun(typeRun); }; return; }; txt.text = (msg + (((int((getTimer() / 500)) % 2) == 0)) ? "_" : ""); } else { currentId++; txt.text = (msg.substr(0, currentId) + (((int((getTimer() / 500)) % 2) == 0)) ? "_" : ""); }; } public function show(_arg1:String, _arg2:Boolean=false):void{ if (msg == _arg1){ return; }; fix = _arg2; delayTime = totalDelayTime; msg = _arg1; currentId = 0; txt.text = ""; RunsManager.removeRun(typeRun); RunsManager.addRun("typeRun", typeRun); } } }//package ui
Section 255
//Common (Common) package { import flash.display.*; import flash.utils.*; public final class Common { public static function deepCopy(_arg1:Object){ var _local2:ByteArray; _local2 = new ByteArray(); _local2.writeObject(_arg1); _local2.position = 0; return (_local2.readObject()); } public static function removeChildren(_arg1:DisplayObjectContainer):void{ while (_arg1.numChildren > 0) { _arg1.removeChildAt(0); }; } public static function playAll(_arg1:DisplayObject, _arg2:Boolean=true){ var _local3:DisplayObjectContainer; var _local4:int; if ((_arg1 is DisplayObjectContainer)){ _local3 = (_arg1 as DisplayObjectContainer); _local4 = _local3.numChildren; while (--_local4 >= 0) { playAll(_local3.getChildAt(_local4), true); }; if (((_arg2) && ((_arg1 is MovieClip)))){ (_arg1 as MovieClip).play(); }; }; } public static function stopAll(_arg1:DisplayObject, _arg2:Boolean=true){ var _local3:DisplayObjectContainer; var _local4:int; if ((_arg1 is DisplayObjectContainer)){ _local3 = (_arg1 as DisplayObjectContainer); _local4 = _local3.numChildren; while (--_local4 >= 0) { stopAll(_local3.getChildAt(_local4), true); }; if (((_arg2) && ((_arg1 is MovieClip)))){ (_arg1 as MovieClip).stop(); }; }; } } }//package
Section 256
//EventsManager (EventsManager) package { import flash.events.*; import flash.utils.*; public final class EventsManager { public static var checkEvents:Boolean = true; private static var dictObjs:Object = new Object(); public static function removeEvent(_arg1, _arg2:String, _arg3:Function):void{ var _local4:DictObj; _arg1.removeEventListener(_arg2, _arg3); if (checkEvents){ _local4 = dictObjs[_arg2]; if (_local4 == null){ return; }; _local4.removeData(_arg1, _arg3); if (_local4.total <= 0){ delete dictObjs[_arg2]; }; }; } public static function addEvent(_arg1, _arg2:String, _arg3:Function, _arg4:String):void{ var _local5:DictObj; _arg1.addEventListener(_arg2, _arg3, false, 0, true); if (checkEvents){ _local5 = dictObjs[_arg2]; if (_local5 == null){ _local5 = (dictObjs[_arg2] = new DictObj()); }; _local5.addData(_arg1, _arg3, _arg4); }; } public static function getAllEvents():String{ var _local1:int; var _local2:String; var _local3:String; var _local4:int; var _local5:String; var _local6:DictObj; var _local7:*; var _local8:DictObjItem; var _local9:*; _local1 = 0; _local2 = ""; for (_local3 in dictObjs) { _local4 = 0; _local5 = ""; _local6 = dictObjs[_local3]; for (_local7 in _local6) { _local5 = (_local5 + ((" " + _local7) + "--")); _local8 = _local6[_local7]; _local4 = (_local4 + _local8.total); _local1 = (_local1 + _local8.total); for (_local9 in _local8) { _local5 = (_local5 + (_local8[_local9] + " ")); }; _local5 = (_local5 + "\n"); }; _local2 = (_local2 + ((((_local3 + "--") + _local4) + "\n") + _local5)); }; return (((("共有事件个数:" + _local1) + "\n") + _local2)); } public static function removeAll():void{ var _local1:String; var _local2:DictObj; var _local3:*; var _local4:DictObjItem; var _local5:*; if (checkEvents){ for (_local1 in dictObjs) { _local2 = dictObjs[_local1]; for (_local3 in _local2) { _local4 = _local2[_local3]; for (_local5 in _local4) { removeEvent(_local3, _local1, _local5); }; }; }; } else { trace("要想使用EventsManager.removeAll(),请把EventsManager.checkEvents设置为true"); }; } } }//package import flash.utils.*; class DictObj extends Dictionary { public var total:int; private function DictObj(){ total = 0; } public function addData(_arg1, _arg2:Function, _arg3:String):void{ var _local4:DictObjItem; _local4 = this[_arg1]; if (_local4 == null){ _local4 = (this[_arg1] = new DictObjItem()); total++; }; if (_local4[_arg2]){ trace(((("重复添加:obj=" + _arg1) + ",listenerInfo=") + _arg3)); return; }; if (_arg3){ _local4[_arg2] = _arg3; _local4.total++; } else { trace(("不要使用布尔值为false的info:" + _arg3)); }; } public function removeData(_arg1, _arg2:Function):void{ var _local3:DictObjItem; _local3 = this[_arg1]; if (_local3 == null){ trace((("找不到要删的:obj=" + _arg1) + "(多出现于\"为了安全起见而在没有的情况下还是删一删比较保险\"的情况)")); return; }; if (_local3[_arg2]){ delete _local3[_arg2]; if (--_local3.total <= 0){ delete this[_arg1]; total--; }; }; } } class DictObjItem extends Dictionary { public var total:int; private function DictObjItem(){ total = 0; } }
Section 257
//GameI (GameI) package { public final class GameI { public static const PLAYMODE_NORMAL:String = "normal"; public static const PLAYMODE_TIME:String = "time"; public static var totalTime:Number; public static var timeBonus:int; public static var playMode:String; public static var faceNumArr:Array; public static var letterArr:Array; public static var youWinScore:int; } }//package
Section 258
//KeyManager (KeyManager) package { import flash.events.*; public final class KeyManager { public static var onKeyDown:Function = function (_arg1:int){ }; public static var keyArr:Array; public static var prevKeyArr:Array; public static var onKeyUp:Function = function (_arg1:int){ }; private static function keyDown(_arg1:KeyboardEvent):void{ if (!keyArr[_arg1.keyCode]){ keyArr[_arg1.keyCode] = true; onKeyDown(_arg1.keyCode); }; } public static function isDown(_arg1:int):Boolean{ if (keyArr){ return (keyArr[_arg1]); }; return (false); } public static function init(_arg1):void{ var _local2:int; EventsManager.addEvent(_arg1, KeyboardEvent.KEY_DOWN, keyDown, "KeyManager.keyDown"); EventsManager.addEvent(_arg1, KeyboardEvent.KEY_UP, keyUp, "KeyManager.keyUp"); prevKeyArr = new Array(0x0100); keyArr = new Array(0x0100); _local2 = 0; while (_local2 < 0x0100) { prevKeyArr[_local2] = false; keyArr[_local2] = false; _local2++; }; } private static function keyUp(_arg1:KeyboardEvent):void{ keyArr[_arg1.keyCode] = false; onKeyUp(_arg1.keyCode); } } }//package
Section 259
//Main (Main) package { import flash.display.*; import flash.events.*; import ui.*; import framework.*; import localSave.*; import flash.net.*; import flash.utils.*; import framework.btns.*; import effect.fadeEffect.*; import framework.pages.*; public class Main extends Sprite { public var musicNames:String;// = "Main_S" public var skipToGame:Boolean;// = false public var soundNames:String;// = "" public var fadeType:String; public static const legalChars:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz_0123456789"; public static var container:Sprite; private static var __isFirstTimeMenuAnimation:Boolean = true; private static var __totalScore:int; public static var page; public static var StageSelecterClass; public static var hasReadInstructions:Boolean; public static var currPageClass:Class; public static var totalLevel:int = 5; private static var __currScore:int; public static var stageHei:int; public static var playerInfo:PlayerInfo = new PlayerInfo(); public static var prevPageClass:Class; public static var game_name:String = ""; public static var main:Main; public static var qualitySetting:QualitySetting; public static var levelNum:int; private static var btnSubmitScore:Btn_Submit_Score; public static var stageWid:int; public function Main(){ skipToGame = false; musicNames = "Main_S"; soundNames = ""; super(); (root as MovieClip).stop(); main = this; EventsManager.addEvent(stage, Event.ENTER_FRAME, init, "init"); } public function set __game_name(_arg1:String):void{ game_name = _arg1; } public static function get currScore():int{ return (__currScore); } public static function linkToFWG(_arg1:MouseEvent=null):void{ getURL("http://www.freeworldgroup.com"); } public static function set currScore(_arg1:int):void{ GamePan.currScore = (__currScore = _arg1); } private static function init(_arg1:Event):void{ var event = _arg1; try { stageWid = main.loaderInfo.width; stageHei = main.loaderInfo.height; if (game_name.length > 0){ if (!checkLegalStr(game_name, legalChars)){ if (game_name.indexOf(" ") >= 0){ game_name = game_name.replace(/\ /g, "_"); trace(("游戏名称的空格自动替换成下划线,游戏名称=" + game_name)); } else { throw (new Error("游戏名称只能包含字母,数字和下划线")); }; }; } else { throw (new Error("未设置游戏名称")); }; } catch(e) { trace(("Main.init(),e=" + e)); return; }; EventsManager.removeEvent(main.stage, Event.ENTER_FRAME, init); SimpleBtn.onSetAction = function (_arg1:SimpleBtn):void{ initBtn(_arg1); }; main.addChild((container = new Sprite())); SoundManage.addMusic(main.musicNames); SoundManage.addSound(main.soundNames); SoundManage.playMusic(main.musicNames.split(",")[0], 999999); ToolTip.init((main.root as Sprite)); Alert.init((main.root as Sprite)); try { StageSelecterClass = getDefinitionByName("framework.StageSelecter"); StageSelecterClass.init(game_name, totalLevel); StageSelecterClass.onSelectLevel = gotoLevel; } catch(e) { trace(("Main.init(),e=" + e)); trace("此游戏没有选关保存系统"); }; trace(((((("初始化main成功,game_name=" + game_name) + ",stageWid=") + stageWid) + ",stageHei=") + stageHei)); if (main.skipToGame){ gotoGame(); } else { gotoMenu(); }; } public static function get isFirstTimeMenuAnimation():Boolean{ if (__isFirstTimeMenuAnimation){ __isFirstTimeMenuAnimation = false; return (true); }; return (false); } public static function gotoLose():void{ flipTo(Page_Lose); } public static function instPlay():void{ if (hasReadInstructions){ gotoOptions(); } else { gotoInstructions(); }; } public static function showSubmitScore():void{ if (totalScore > 0){ container.addChild(new SubmitScore(game_name, playerInfo.playerName, totalScore)); SubmitScore.onSubmitComplete = function (_arg1:String):void{ btnSubmitScore.parent.removeChild(btnSubmitScore); btnSubmitScore = null; playerInfo.playerName = _arg1; SubmitScore.onSubmitComplete = null; }; } else { ToolTip.show("Your score is 0 !"); }; } public static function pauseF():void{ if (RunsManager.pause){ return; }; container.addChild(new PausePan()); } public static function levelSave():void{ trace("保存当前关"); if (StageSelecterClass){ StageSelecterClass.stageSave.unLock((levelNum + 1)); }; } public static function gotoInstructions():void{ hasReadInstructions = true; flipTo(Page_Instructions); } public static function initBtn(_arg1:SimpleBtn):void{ var btn = _arg1; switch (btn.action){ case BtnActions.ADD_GAMES_TO_YOUR_SITE: btn.release = function ():void{ getURL("http://www.freeworldgroup.com/koalafiles.htm"); }; break; case BtnActions.BACK: btn.release = (btn.parent as MovieClip).prevFrame; break; case BtnActions.COPYRIGHT: btn.release = linkToFWG; break; case BtnActions.CREDITS: btn.release = gotoCredits; break; case BtnActions.DOWNLOAD_GAMES: btn.release = function ():void{ getURL("http://www.ifungames.com"); }; break; case BtnActions.INSTRUCTIONS: btn.release = gotoInstructions; break; case BtnActions.MENU: btn.release = gotoMenu; break; case BtnActions.MUSIC: btn.selected = !(SoundManage.isMusicPlay); if (SoundManage.isMusicPlay){ btn.toolTip = "Music Off"; } else { btn.toolTip = "Music On"; }; btn.release = function ():void{ if (SoundManage.isMusicPlay){ SoundManage.stopMusic(); SoundManage.isMusicPlay = false; this.selected = true; this.toolTip = "Music On"; } else { SoundManage.playCurrMusic(); SoundManage.isMusicPlay = true; this.selected = false; this.toolTip = "Music Off"; }; }; break; case BtnActions.MORE_ONLINE_GAMES: btn.release = linkToFWG; break; case BtnActions.NEXT: btn.release = (btn.parent as MovieClip).nextFrame; break; case BtnActions.NEXT_LEVEL: btn.release = nextLevel; break; case BtnActions.PAUSE: btn.toolTip = "Pause. [Hot key: P]"; btn.release = pauseF; break; case BtnActions.PLAY_GAME: case BtnActions.PLAY: case BtnActions.SKIP: btn.release = instPlay; break; case BtnActions.QUALITY: btn.release = showQuality; btn.toolTip = "Quality Setting"; break; case BtnActions.REMOVE: btn.release = function ():void{ this.parent.parent.removeChild(this.parent); }; break; case BtnActions.REPLAY: btn.release = replay; break; case BtnActions.RETRY: btn.release = retry; break; case BtnActions.SOUND: btn.selected = !(SoundManage.isSoundPlay); if (SoundManage.isMusicPlay){ btn.toolTip = "Sound Off"; } else { btn.toolTip = "Sound On"; }; btn.release = function ():void{ if (SoundManage.isSoundPlay){ SoundManage.isSoundPlay = false; this.selected = true; this.toolTip = "Sound On"; } else { SoundManage.isSoundPlay = true; this.selected = false; this.toolTip = "Sound Off"; }; }; break; case BtnActions.SUBMIT_SCORE: btnSubmitScore = (btn as Btn_Submit_Score); btn.release = showSubmitScore; break; default: trace((btn.action + "没有预设的动作")); break; }; } public static function lose():void{ gotoLose(); } public static function gotoCredits():void{ flipTo(Page_Credits); } public static function gotoLevelComplete():void{ flipTo(Page_Level_Complete); } public static function gotoOptions():void{ flipTo(Page_Options); } public static function get totalScore():int{ return (__totalScore); } public static function showQuality():void{ container.addChild(new QualitySetting()); } public static function retry():void{ gotoOptions(); } public static function reset():void{ currScore = (totalScore = 0); levelNum = 1; } public static function nextLevel():void{ levelNum++; gotoGame(); } public static function flipTo(_arg1:Class):void{ prevPageClass = currPageClass; currPageClass = _arg1; SoundManage.isTrueStopSound(); switch (main.fadeType){ case "动画": main.addChild(new AnimationFade()); break; case "马赛克": main.addChild(new GridFade()); break; default: DuanFade.start(main.root); break; }; while (container.numChildren > 0) { container.removeChildAt(0); }; container.addChild((page = new (_arg1))); } public static function getURL(_arg1:String):void{ var url = _arg1; try { navigateToURL(new URLRequest(url), "_blank"); } catch(e) { trace(("getURL:e=" + e)); }; } public static function levelComplete():void{ if (levelNum >= totalLevel){ win(); } else { levelSave(); gotoLevelComplete(); }; } public static function checkLegalStr(_arg1:String, _arg2:String):Boolean{ var _local3:int; var _local4:int; _local3 = _arg1.length; _local4 = 0; while (_local4 < _local3) { if (_arg2.indexOf(_arg1.charAt(_local4)) == -1){ return (false); }; _local4++; }; return (true); } public static function gotoLevel(_arg1:int):void{ levelNum = _arg1; gotoGame(); } public static function set totalScore(_arg1:int):void{ GamePan.totalScore = (__totalScore = _arg1); } public static function replay():void{ reset(); gotoOptions(); } public static function gotoMenu():void{ flipTo(Page_Menu); reset(); } public static function win():void{ gotoWin(); } public static function addScore(_arg1:int):void{ currScore = (currScore + _arg1); totalScore = (totalScore + _arg1); } public static function gotoGame():void{ currScore = 0; flipTo(Page_Game); } public static function gotoWin():void{ flipTo(Page_Win); } } }//package
Section 260
//Main_s1 (Main_s1) package { import flash.media.*; public dynamic class Main_s1 extends Sound { } }//package
Section 261
//Main_s2 (Main_s2) package { import flash.media.*; public dynamic class Main_s2 extends Sound { } }//package
Section 262
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.7"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 263
//RunsManager (RunsManager) package { import flash.display.*; import flash.events.*; import flash.utils.*; public final class RunsManager { public static const WANT_TO_REMOVE:String = "want to remove"; private static var addArr:Array = new Array(); public static var frameId:int = 0; public static var pause:Boolean; private static var runArr:Array = new Array(); public static function removeAll():void{ runArr = new Array(); addArr = new Array(); } public static function addRun(_arg1:String, _arg2:Function, _arg3:int=1, _arg4:int=2147483647, _arg5:Boolean=true):void{ if (_arg3 >= 1){ } else { _arg3 = 1; }; if (_arg4 >= 1){ } else { _arg4 = int.MAX_VALUE; }; addArr.push(new RunObj(_arg1, _arg2, _arg3, _arg4, _arg5)); } public static function run(... _args):void{ var _local2:*; var _local3:*; frameId++; runArr = runArr.concat(addArr); addArr = new Array(); for (_local3 in runArr) { if (runArr[_local3] == WANT_TO_REMOVE){ runArr.splice(_local3, 1); }; }; if (pause){ for each (_local2 in runArr) { if (_local2 == WANT_TO_REMOVE){ } else { if (!_local2.pauseAble){ _local2.run(); if (_local2.times <= 0){ removeRun(_local2.runF); }; }; }; }; } else { for each (_local2 in runArr) { if (_local2 == WANT_TO_REMOVE){ } else { _local2.run(); if (_local2.times <= 0){ removeRun(_local2.runF); }; }; }; }; } public static function removeRun(_arg1:Function):void{ var _local2:int; var _local3:*; _local2 = 0; for each (_local3 in runArr) { if (_local3.runF == _arg1){ runArr.splice(_local2, 1); return; }; _local2++; }; } public static function init(_arg1:Stage):void{ EventsManager.addEvent(_arg1, Event.ENTER_FRAME, run, "run"); } public static function getAllRuns():String{ var _local1:int; var _local2:String; var _local3:*; _local1 = 0; _local2 = ""; for each (_local3 in runArr) { if (_local3 == WANT_TO_REMOVE){ } else { _local2 = (_local2 + (_local3.info + "\n")); _local1++; }; }; return (((("共有run个数:" + _local1) + "\n") + _local2)); } } }//package class RunObj { private var intervalNum:int; private var interval:int; public var times:int; public var info:String; public var pauseAble:Boolean; public var runF:Function; private function RunObj(_arg1:String, _arg2:Function, _arg3:int, _arg4:int, _arg5:Boolean):void{ intervalNum = 0; info = _arg1; runF = _arg2; interval = _arg3; times = _arg4; pauseAble = _arg5; } public function run():void{ if (++intervalNum >= interval){ intervalNum = 0; times--; runF(); }; } }
Section 264
//SndHurt (SndHurt) package { import flash.media.*; public dynamic class SndHurt extends Sound { } }//package
Section 265
//SndKill (SndKill) package { import flash.media.*; public dynamic class SndKill extends Sound { } }//package
Section 266
//SndOpenDoor (SndOpenDoor) package { import flash.media.*; public dynamic class SndOpenDoor extends Sound { } }//package
Section 267
//SndPickUp (SndPickUp) package { import flash.media.*; public dynamic class SndPickUp extends Sound { } }//package
Section 268
//SndStandBlock (SndStandBlock) package { import flash.media.*; public dynamic class SndStandBlock extends Sound { } }//package
Section 269
//SoundManage (SoundManage) package { import flash.media.*; import flash.utils.*; public class SoundManage { private static var initObj:Object = firstInit(); private static var soundList:Object; public static var isSoundPlay:Boolean = true; private static var musicList:Object; public static var isMusicPlay:Boolean = true; private static var currMusicName:String; public static function setChannelVolume(_arg1:SoundChannel, _arg2:Number):void{ var _local3:SoundTransform; if (_arg1){ _local3 = _arg1.soundTransform; _local3.volume = _arg2; _arg1.soundTransform = _local3; }; } public static function stopMusic(... _args){ stopSound2(musicList, "stop", _args); } public static function addMusic(... _args){ addSound2(musicList, _args); } public static function moveSound(_arg1:String, _arg2:int, _arg3:Number=1, _arg4:Number=0, _arg5:int=1):void{ var _local6:SndObj; _local6 = soundList[_arg1]; if (_local6 == null){ _local6 = musicList[_arg1]; }; if (_local6 == null){ return; }; if (!sndListPlayAble(_arg1)){ return; }; if (isNaN(_arg4)){ _arg4 = _local6.vol; }; _local6.startVol = ((_arg3 >= 0)) ? _arg3 : 0; _local6.endVol = ((_arg4 >= 0)) ? _arg4 : 0; _local6.currTime = 0; _local6.totalTime = ((_arg2 > 0)) ? _arg2 : 0; if (_arg3 < _arg4){ if (soundList[_arg1]){ playSound(_local6.name, _arg5); } else { playMusic(_local6.name, _arg5); }; }; setChannelVolume(_local6.channel, _arg3); _local6.intervalId = setInterval(_local6.setSound, 30); } private static function adjustVolume(_arg1:Number):Number{ if (isNaN(_arg1)){ return (1); }; if (_arg1 > 1){ return (1); }; if (_arg1 < 0){ return (0); }; return (_arg1); } private static function addSound2(_arg1:Object, _arg2:Array):void{ var _local3:int; var _local4:int; var _local5:*; var _local6:String; var _local7:Class; var _local8:SndObj; var _local9:*; _local3 = _arg2.length; if (_local3 == 1){ _local6 = _arg2[0]; if (_local6.indexOf(",") >= 0){ _arg2 = _local6.split(","); }; _local4 = 0; for each (_local5 in _arg2) { if (!isNaN(_local5)){ _arg2[_local4] = Number(_local5); }; _local4++; }; _local3 = _arg2.length; }; _local4 = -1; while (++_local4 < _local3) { _local5 = _arg2[_local4]; if ((_local5 is String)){ _local7 = (getDefinitionByName(_local5) as Class); _local8 = (_arg1[_local5] = new SndObj()); _local8.sound = new (_local7); _local8.name = _local5; _local9 = _arg2[(_local4 + 1)]; if ((_local9 is Number)){ _local8.vol = adjustVolume(_local9); _local4++; } else { _local8.vol = 1; }; }; }; } public static function setSoundVol(... _args){ setSoundVol2(soundList, _args); } public static function playMusic(... _args){ currMusicName = _args[0]; if (isMusicPlay){ playSound2(musicList, _args); }; } public static function isTrueStopMusic(... _args){ stopSound2(musicList, "stop", _args); } public static function returnMusic(){ var _local1:*; isMusicPlay = true; for (_local1 in musicList) { setChannelVolume(musicList[_local1].channel, musicList[_local1].vol); }; } public static function getChannelVolume(_arg1:SoundChannel):Number{ return (_arg1.soundTransform.volume); } public static function returnSound(){ var _local1:*; isSoundPlay = true; for (_local1 in soundList) { setChannelVolume(soundList[_local1].channel, soundList[_local1].vol); }; } public static function isTrueStopSound(... _args){ stopSound2(soundList, "stop", _args); } public static function firstInit():Object{ soundList = new Object(); musicList = new Object(); return (null); } private static function stopSound2(_arg1:Object, _arg2:String, _arg3:Array):void{ var _local4:*; switch (_arg2){ case "stop": if (_arg3.length > 0){ for (_local4 in _arg3) { if (_arg1[_arg3[_local4]].channel){ _arg1[_arg3[_local4]].channel.stop(); }; }; } else { for (_local4 in _arg1) { if (_arg1[_local4].channel){ _arg1[_local4].channel.stop(); }; }; }; break; default: if (_arg3.length > 0){ for (_local4 in _arg3) { setChannelVolume(_arg1[_arg3[_local4]].channel, 0); }; } else { for (_local4 in _arg1) { setChannelVolume(_arg1[_local4].channel, 0); }; }; break; }; } private static function playSound2(_arg1:Object, _arg2:Array):void{ var _local3:String; var _local4:int; var _local5:Number; var _local6:SndObj; if (!sndListPlayAble(_arg1)){ return; }; _local3 = _arg2[0]; if (_arg1[_local3] == null){ trace(("找不到声音:" + _local3)); return; }; _local4 = _arg2[1]; if (isNaN(_local4)){ _local4 = 1; }; _local5 = _arg2[2]; _local6 = _arg1[_local3]; _arg1[_local3].channel = _local6.sound.play(0, _local4); if (isNaN(_local5)){ _local5 = _local6.vol; } else { _local5 = adjustVolume(_local5); }; setChannelVolume(_local6.channel, _local5); } private static function setSoundVol2(_arg1:Object, _arg2:Array):void{ var _local3:int; var _local4:Number; var _local5:String; var _local6:int; var _local7:*; var _local8:SndObj; var _local9:*; _local3 = _arg2.length; if (_local3 > 0){ if (_local3 == 1){ _local4 = adjustVolume(_arg2[0]); for (_local5 in _arg1) { _arg1[_local5].vol = _local4; }; } else { _local6 = -1; while (++_local6 < _local3) { _local7 = _arg2[_local6]; if (typeof(_local7) == "string"){ _local8 = _arg1[_local7]; _local9 = _arg2[(_local6 + 1)]; if (typeof(_local9) == "number"){ _local8.vol = adjustVolume(_local9); _local6++; } else { _local8.vol = 1; }; setChannelVolume(_local8.channel, _local8.vol); }; }; }; }; } public static function stopSound(... _args){ stopSound2(soundList, "stop", _args); } public static function addSound(... _args){ addSound2(soundList, _args); } public static function setMusicVol(... _args){ setSoundVol2(musicList, _args); } private static function findObjBySnd(_arg1:Sound):Object{ var _local2:*; for (_local2 in soundList) { if (soundList[_local2].sound == _arg1){ return (soundList[_local2]); }; }; for (_local2 in musicList) { if (musicList[_local2].music == _arg1){ return (musicList[_local2]); }; }; return (null); } private static function sndListPlayAble(_arg1:Object):Boolean{ var _local2:*; if (typeof(_arg1) == "string"){ if (musicList[_arg1]){ _local2 = musicList; } else { _local2 = soundList; }; } else { _local2 = _arg1; }; if (_local2 == musicList){ return (isMusicPlay); }; if (_local2 == soundList){ return (isSoundPlay); }; return (false); } public static function clearSoundAndMusic(){ soundList = null; musicList = null; } public static function playSound(... _args){ if (isSoundPlay == true){ playSound2(soundList, _args); }; } public static function playCurrMusic():void{ isMusicPlay = true; playMusic(currMusicName, 999999); } } }//package import flash.media.*; import flash.utils.*; class SndObj { public var totalTime:Number; public var channel:SoundChannel; public var name:String; public var startVol:Number; public var vol:Number; public var endVol:Number; public var intervalId:int; public var sound:Sound; public var currTime:Number; private function SndObj(){ } public function setSound():void{ if (SoundManage.getChannelVolume(channel) <= 0){ if (startVol > endVol){ clearInterval(intervalId); channel.stop(); return; }; }; if (++currTime >= totalTime){ clearInterval(intervalId); }; SoundManage.setChannelVolume(channel, (startVol + ((endVol - startVol) * (currTime / totalTime)))); } }
Section 270
//TestMovieClip (TestMovieClip) package { import flash.display.*; public class TestMovieClip extends MovieClip { public var oldFrame:int; public static var totalPlayingMc:int; public static var totalTmc:int = 0; public static var tmcArr:Array; public function TestMovieClip(){ if (totalTmc == 0){ tmcArr = new Array(); RunsManager.addRun("checkRun", checkRun, 1, 0, false); }; totalTmc++; tmcArr.push(this); } public static function checkRun():void{ var depth:int; var tmc:TestMovieClip; var currentFrame:int; totalPlayingMc = 0; depth = 0; for each (tmc in tmcArr) { if ((tmc.parent is MovieClip)){ currentFrame = (tmc.parent as MovieClip).currentFrame; if (tmc.oldFrame != currentFrame){ totalPlayingMc++; tmc.oldFrame = currentFrame; depth = (depth - 1); if ((depth - 1) >= 0){ try { trace("--"); trace(tmc.parent); trace(tmc.parent.parent); trace(tmc.parent.parent.parent); trace(tmc.parent.parent.parent.parent); depth = (depth + 1); } catch(e) { }; }; }; }; }; } } }//package

Library Items

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Symbol 2 MovieClip {ui.MaskRect}Uses:1Used by:28 32 562 575 584 591 704 735 736 754 756 758 760 762 844
Symbol 3 GraphicUsed by:4
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Symbol 6 GraphicUsed by:9 27
Symbol 7 GraphicUsed by:9 27
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Symbol 13 MovieClip {loading.LoadingTxt}Uses:12Used by:15
Symbol 14 MovieClip {superd0707_fla.loading_8}Uses:12Used by:15
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Symbol 21 GraphicUsed by:27
Symbol 22 GraphicUsed by:27
Symbol 23 GraphicUsed by:27
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip {superd0707_fla.loading_10}Uses:20 4 5 6 7 8 21 22 23 24 25 26Used by:28
Symbol 28 MovieClip {loading.PrevLoader}Uses:2 15 18 27Used by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 TextUses:10Used by:31
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Symbol 32 MovieClipUses:2 31Used by:135
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
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Symbol 37 MovieClip {_game.Game}Uses:35 36Used by:135
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Symbol 48 MovieClipUses:47Used by:49 52
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Symbol 50 GraphicUsed by:51
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Symbol 52 MovieClip {framework.btns.Btn_Sound}Uses:41 51 48Used by:56
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClip {framework.btns.Btn_Pause}Uses:41 54Used by:56
Symbol 56 MovieClipUses:44 49 52 55Used by:134
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Symbol 67 GraphicUsed by:68
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Symbol 69 GraphicUsed by:70
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Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip {_game.KeyIcon1}Uses:71Used by:133 506 810 825 845
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip {_game.KeyIcon2}Uses:73Used by:133 506 810 825 845
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip {_game.PowerUpIcon2}Uses:75Used by:77 845
Symbol 77 MovieClip {framework.btns.Btn_Life}Uses:68 76Used by:133
Symbol 78 GraphicUsed by:79
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Symbol 80 MovieClip {framework.btns.Btn_Attack}Uses:68 79Used by:133
Symbol 81 GraphicUsed by:82
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Symbol 84 MovieClip {ui.Typewriter}Uses:12Used by:133
Symbol 85 GraphicUsed by:87 129
Symbol 86 GraphicUsed by:87
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Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
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Symbol 95 GraphicUsed by:96
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Symbol 97 MovieClip {framework.btns.Btn_Save_And_Read}Uses:96Used by:133
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClip {_game.ToolsBox}Uses:98Used by:133
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Symbol 101 MovieClip {_game.FacesBox}Uses:100Used by:133
Symbol 102 GraphicUsed by:103
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Symbol 127 GraphicUsed by:128
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Symbol 129 MovieClip {framework.btns.Btn_Change_Faces}Uses:128 85Used by:133
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Symbol 260 TextUses:10Used by:261
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Symbol 268 GraphicUsed by:271
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Symbol 364 GraphicUsed by:365
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Symbol 366 GraphicUsed by:367
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Symbol 546 MovieClip {_game.SpPickUpThing}Uses:544 545Used by:547 845
Symbol 547 MovieClip {superd0707_fla.wz3_212}Uses:546 194Used by:560
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Symbol 555 TextUses:10Used by:556
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Symbol 579 GraphicUsed by:584
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Symbol 600 GraphicUses:599Used by:603 644 746
Symbol 601 BitmapUsed by:602
Symbol 602 GraphicUses:601Used by:603 644 746
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Symbol 606 BitmapUsed by:607
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Symbol 617 GraphicUses:616Used by:620
Symbol 618 BitmapUsed by:619
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Symbol 630 GraphicUsed by:631
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Symbol 633 MovieClip {_game.ImgTowerPrison}Uses:629 632Used by:845
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Symbol 636 GraphicUses:635Used by:643
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Symbol 649 GraphicUsed by:650
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Symbol 653 GraphicUsed by:654 678
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Symbol 657 MovieClipUses:655Used by:658
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Symbol 659 MovieClipUses:1Used by:660
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Symbol 661 GraphicUsed by:662
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Symbol 663 GraphicUsed by:664
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Symbol 665 GraphicUsed by:666
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Symbol 667 GraphicUsed by:668
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Symbol 669 GraphicUsed by:670
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Symbol 671 GraphicUsed by:672
Symbol 672 MovieClip {_game.ImgDoorTop2}Uses:671Used by:845
Symbol 673 GraphicUsed by:675
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Symbol 675 MovieClip {_game.ImgBtnTop}Uses:673 674Used by:845
Symbol 676 GraphicUsed by:677
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Symbol 680 GraphicUsed by:695
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Symbol 697 GraphicUsed by:698
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Symbol 699 GraphicUsed by:700
Symbol 700 MovieClipUses:699Used by:701 702
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Symbol 703 TextUses:10Used by:704
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Symbol 714 GraphicUsed by:715
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Symbol 720 GraphicUsed by:721
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Symbol 722 GraphicUsed by:723
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Symbol 725 TextUses:10Used by:726
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Symbol 740 GraphicUsed by:741
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Symbol 742 GraphicUsed by:743
Symbol 743 MovieClipUses:742Used by:744
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Symbol 745 GraphicUsed by:746
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Symbol 748 GraphicUsed by:752
Symbol 749 GraphicUsed by:752
Symbol 750 GraphicUsed by:752
Symbol 751 GraphicUsed by:752
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Symbol 753 TextUses:10Used by:754
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Symbol 755 TextUses:10Used by:756
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Symbol 757 TextUses:10Used by:758
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Symbol 759 TextUses:10Used by:760
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Symbol 761 TextUses:10Used by:762
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Symbol 763 MovieClipUses:376Used by:764
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Symbol 765 GraphicUsed by:770
Symbol 766 GraphicUsed by:770
Symbol 767 GraphicUsed by:770
Symbol 768 GraphicUsed by:770
Symbol 769 GraphicUsed by:770
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Symbol 772 GraphicUsed by:773
Symbol 773 MovieClip {_game.ImgCharFace2}Uses:772Used by:845
Symbol 774 GraphicUsed by:775
Symbol 775 MovieClip {_game.BossFace1}Uses:774Used by:845
Symbol 776 TextUses:10Used by:777
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Symbol 778 GraphicUsed by:790
Symbol 779 GraphicUsed by:782
Symbol 780 GraphicUsed by:781
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Symbol 787 GraphicUsed by:788
Symbol 788 MovieClipUses:787 781Used by:790
Symbol 789 GraphicUsed by:790
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Symbol 791 Sound {SndOpenDoor}Used by:845
Symbol 792 Sound {SndPickUp}Used by:845
Symbol 793 Sound {Main_s1}Used by:845
Symbol 794 Sound {Main_s2}Used by:845
Symbol 795 Sound {SndStandBlock}Used by:845
Symbol 796 Sound {SndKill}Used by:845
Symbol 797 Sound {SndHurt}Used by:845
Symbol 798 GraphicUsed by:799
Symbol 799 MovieClip {_game.InstBtnMask}Uses:798Used by:845
Symbol 800 TextUses:10Used by:801
Symbol 801 MovieClip {_game.PopUp_txt_super_key_mc}Uses:800 372Used by:845
Symbol 802 TextUses:10Used by:803
Symbol 803 MovieClipUses:802Used by:810 825
Symbol 804 TextUses:10Used by:805
Symbol 805 MovieClipUses:804Used by:810
Symbol 806 TextUses:10Used by:807
Symbol 807 MovieClipUses:806Used by:810 825
Symbol 808 TextUses:10Used by:809
Symbol 809 MovieClipUses:808Used by:810 825
Symbol 810 MovieClip {_game.PopUp_txt_can_use_key_mc}Uses:803 70 805 807 72 809 74Used by:845
Symbol 811 GraphicUsed by:821
Symbol 812 TextUses:10Used by:821
Symbol 813 TextUses:10Used by:821
Symbol 814 TextUses:10Used by:821
Symbol 815 TextUses:10Used by:821
Symbol 816 TextUses:10Used by:821
Symbol 817 TextUses:10Used by:818
Symbol 818 MovieClipUses:817Used by:819
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Symbol 820 TextUses:10Used by:821
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Symbol 822 TextUses:10Used by:824
Symbol 823 TextUses:10Used by:824
Symbol 824 MovieClipUses:822 823Used by:825
Symbol 825 MovieClip {_game.PopUp_txt_no_key_mc}Uses:803 70 824 807 72 809 74Used by:845
Symbol 826 TextUses:10Used by:827
Symbol 827 MovieClipUses:826Used by:828
Symbol 828 MovieClip {_game.PopUp_txt_thank_you_mc}Uses:827 370 372 374 103 377Used by:845
Symbol 829 TextUses:10Used by:833
Symbol 830 TextUses:10Used by:833
Symbol 831 TextUses:10Used by:833
Symbol 832 TextUses:10Used by:833
Symbol 833 MovieClip {_game.PopUp_txt_shan_cai_ye_mc}Uses:587 590 829 36 819 830 831 832Used by:845
Symbol 834 TextUses:10Used by:839
Symbol 835 TextUses:10Used by:839
Symbol 836 TextUses:10Used by:839
Symbol 837 TextUses:10Used by:839
Symbol 838 TextUses:10Used by:839
Symbol 839 MovieClip {_game.PopUp_txt_tool_tips_mc}Uses:834 370 835 372 836 374 837 103 838 377Used by:845
Symbol 840 MovieClip {ui.NumClock}Uses:12Used by:845
Symbol 841 TextUses:10Used by:842
Symbol 842 MovieClipUses:841Used by:843
Symbol 843 MovieClipUses:842Used by:844
Symbol 844 MovieClip {_game.TimeUpEffect}Uses:2 843Used by:845
Symbol 845 MovieClip {superd0707_fla.all_mc_12}Uses:135 145 248 506 530 539 560 561 562 575 584 591 594 296 603 620 633 634 643 644 648 650 652 654 496 658 660 546 662 664 666 668 670 672 363 365 367 675 677 678 701 704 705 386 396 406 413 468 429 440 446 453 420 475 483 491 370 372 374 103 377 713 715 385 395 405 412 467 428 439 445 452 419 474 482 490 74 72 70 76 82 79 719 721 723 352 731 736 737 741 744 746 747 752 754 756 758 760 762 764 770 771 773 775 257 777 110 113 116 119 122 125 107 790 791 792 793 794 795 796 797 557 799 801 810 821 825 828 833 839 840 844Used by:Timeline
Symbol 846 MovieClip {Main}Used by:Timeline

Instance Names

"prevLoader"Frame 1Symbol 28 MovieClip {loading.PrevLoader}
"__id10_"Frame 3Symbol 846 MovieClip {Main}
"txt"Symbol 12 MovieClip {ui.Txt} Frame 1Symbol 11 EditableText
"txt"Symbol 14 MovieClip {superd0707_fla.loading_8} Frame 1Symbol 12 MovieClip {ui.Txt}
"txt"Symbol 15 MovieClip {superd0707_fla.loading_3} Frame 39Symbol 13 MovieClip {loading.LoadingTxt}
"loading_text_mc"Symbol 15 MovieClip {superd0707_fla.loading_3} Frame 39Symbol 14 MovieClip {superd0707_fla.loading_8}
"maskRect"Symbol 28 MovieClip {loading.PrevLoader} Frame 1Symbol 2 MovieClip {ui.MaskRect}
"bg"Symbol 37 MovieClip {_game.Game} Frame 1Symbol 35 MovieClip
"sceneContainer"Symbol 37 MovieClip {_game.Game} Frame 1Symbol 36 MovieClip
"txt"Symbol 84 MovieClip {ui.Typewriter} Frame 1Symbol 12 MovieClip {ui.Txt}
"_iconContainer"Symbol 100 MovieClip {_game.FacesBoxItem} Frame 1Symbol 36 MovieClip
"txt"Symbol 100 MovieClip {_game.FacesBoxItem} Frame 1Symbol 12 MovieClip {ui.Txt}
"item0"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item1"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item2"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item3"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item4"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item5"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item6"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item7"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item8"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item9"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item10"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item11"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"item12"Symbol 101 MovieClip {_game.FacesBox} Frame 1Symbol 100 MovieClip {_game.FacesBoxItem}
"letter6"Symbol 126 MovieClip {_game.YouWinTxt} Frame 1Symbol 107 MovieClip {_game.LetterIcon6}
"letter0"Symbol 126 MovieClip {_game.YouWinTxt} Frame 1Symbol 110 MovieClip {_game.LetterIcon0}
"letter1"Symbol 126 MovieClip {_game.YouWinTxt} Frame 1Symbol 113 MovieClip {_game.LetterIcon1}
"letter2"Symbol 126 MovieClip {_game.YouWinTxt} Frame 1Symbol 116 MovieClip {_game.LetterIcon2}
"letter3"Symbol 126 MovieClip {_game.YouWinTxt} Frame 1Symbol 119 MovieClip {_game.LetterIcon3}
"letter4"Symbol 126 MovieClip {_game.YouWinTxt} Frame 1Symbol 122 MovieClip {_game.LetterIcon4}
"letter5"Symbol 126 MovieClip {_game.YouWinTxt} Frame 1Symbol 125 MovieClip {_game.LetterIcon5}
"body"Symbol 131 MovieClip {_game.PopUpBody} Frame 1Symbol 36 MovieClip
"lifeBar"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 66 MovieClip {ui.LifeBar}
"btnLife"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 77 MovieClip {framework.btns.Btn_Life}
"btnAttack"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 80 MovieClip {framework.btns.Btn_Attack}
"btnDefence"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 83 MovieClip {framework.btns.Btn_Defence}
"attackTxt"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 12 MovieClip {ui.Txt}
"defenceTxt"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 12 MovieClip {ui.Txt}
"key0Txt"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 12 MovieClip {ui.Txt}
"key1Txt"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 12 MovieClip {ui.Txt}
"key2Txt"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 12 MovieClip {ui.Txt}
"typewriter"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 84 MovieClip {ui.Typewriter}
"keyBtn0"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 87 MovieClip {_game.KeyBtn}
"keyBtn1"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 87 MovieClip {_game.KeyBtn}
"keyBtn2"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 87 MovieClip {_game.KeyBtn}
"btnUseHighlight"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 91 MovieClip {framework.btns.Btn_Highlight}
"btnLookAround"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 94 MovieClip {framework.btns.Btn_Look_Around}
"btnSaveAndRead"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 97 MovieClip {framework.btns.Btn_Save_And_Read}
"toolsBox"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 99 MovieClip {_game.ToolsBox}
"facesBox"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 101 MovieClip {_game.FacesBox}
"superJumpIcon"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 104 MovieClip
"youWinTxt"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 126 MovieClip {_game.YouWinTxt}
"btnChangeFaces"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 129 MovieClip {framework.btns.Btn_Change_Faces}
"container"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 36 MovieClip
"popUp"Symbol 133 MovieClip {_game.HeroPan} Frame 1Symbol 132 MovieClip {_game.PopUp}
"totalScoreTxt"Symbol 134 MovieClip {framework.GamePan} Frame 1Symbol 12 MovieClip {ui.Txt}
"btnSkip"Symbol 247 MovieClip {superd0707_fla.FRONTPAGE_77} Frame 1Symbol 190 MovieClip {framework.btns.Btn_Skip}
"btnLoadGame"Symbol 247 MovieClip {superd0707_fla.FRONTPAGE_77} Frame 156Symbol 246 MovieClip {framework.btns.Btn_Load_Game}
"scoreTxt"Symbol 530 MovieClip {framework.pages.Page_Lose} Frame 75Symbol 12 MovieClip {ui.Txt}
"btnTimeMode"Symbol 539 MovieClip {framework.pages.Page_Options} Frame 1Symbol 533 MovieClip {framework.btns.Btn_Time_Mode}
"btnNormalGame"Symbol 539 MovieClip {framework.pages.Page_Options} Frame 1Symbol 536 MovieClip {framework.btns.Btn__Normal_Game}
"icon"Symbol 546 MovieClip {_game.SpPickUpThing} Frame 1Symbol 545 MovieClip {_game.SpPickUpThingIcon}
"sput0"Symbol 547 MovieClip {superd0707_fla.wz3_212} Frame 1Symbol 546 MovieClip {_game.SpPickUpThing}
"sput1"Symbol 547 MovieClip {superd0707_fla.wz3_212} Frame 4Symbol 546 MovieClip {_game.SpPickUpThing}
"sput2"Symbol 547 MovieClip {superd0707_fla.wz3_212} Frame 7Symbol 546 MovieClip {_game.SpPickUpThing}
"sput3"Symbol 547 MovieClip {superd0707_fla.wz3_212} Frame 12Symbol 546 MovieClip {_game.SpPickUpThing}
"sput4"Symbol 547 MovieClip {superd0707_fla.wz3_212} Frame 15Symbol 546 MovieClip {_game.SpPickUpThing}
"sput5"Symbol 547 MovieClip {superd0707_fla.wz3_212} Frame 19Symbol 546 MovieClip {_game.SpPickUpThing}
"sput6"Symbol 547 MovieClip {superd0707_fla.wz3_212} Frame 23Symbol 546 MovieClip {_game.SpPickUpThing}
"txt"Symbol 557 MovieClip {_game.TimeBonus} Frame 1Symbol 12 MovieClip {ui.Txt}
"totalScoreTxt"Symbol 560 MovieClip {framework.pages.Page_Win} Frame 56Symbol 12 MovieClip {ui.Txt}
"levelScoreTxt"Symbol 560 MovieClip {framework.pages.Page_Win} Frame 56Symbol 12 MovieClip {ui.Txt}
"youWinScoreTxt"Symbol 560 MovieClip {framework.pages.Page_Win} Frame 56Symbol 12 MovieClip {ui.Txt}
"facesBonusTxt"Symbol 560 MovieClip {framework.pages.Page_Win} Frame 56Symbol 12 MovieClip {ui.Txt}
"bg"Symbol 561 MovieClip {ui.ToolTip} Frame 1Symbol 140 MovieClip
"txt"Symbol 561 MovieClip {ui.ToolTip} Frame 1Symbol 12 MovieClip {ui.Txt}
"maskRect"Symbol 562 MovieClip {framework.PausePan} Frame 1Symbol 2 MovieClip {ui.MaskRect}
"paused_txt"Symbol 562 MovieClip {framework.PausePan} Frame 1Symbol 12 MovieClip {ui.Txt}
"clickOrPress_txt"Symbol 562 MovieClip {framework.PausePan} Frame 1Symbol 12 MovieClip {ui.Txt}
"maskRect"Symbol 575 MovieClip {framework.QualitySetting} Frame 1Symbol 2 MovieClip {ui.MaskRect}
"bg"Symbol 575 MovieClip {framework.QualitySetting} Frame 1Symbol 140 MovieClip
"btn3"Symbol 575 MovieClip {framework.QualitySetting} Frame 1Symbol 565 MovieClip {framework.btns.Btn_Best}
"btn2"Symbol 575 MovieClip {framework.QualitySetting} Frame 1Symbol 568 MovieClip {framework.btns.Btn_High}
"btn0"Symbol 575 MovieClip {framework.QualitySetting} Frame 1Symbol 571 MovieClip {framework.btns.Btn_Low}
"btn1"Symbol 575 MovieClip {framework.QualitySetting} Frame 1Symbol 574 MovieClip {framework.btns.Btn_Medium}
"maskRect"Symbol 584 MovieClip {framework.SubmitScore} Frame 1Symbol 2 MovieClip {ui.MaskRect}
"btnX"Symbol 584 MovieClip {framework.SubmitScore} Frame 1Symbol 578 MovieClip {framework.btns.Btn_X}
"btnSubmit"Symbol 584 MovieClip {framework.SubmitScore} Frame 1Symbol 582 MovieClip {framework.btns.Btn_Submit}
"nameTxt"Symbol 584 MovieClip {framework.SubmitScore} Frame 1Symbol 583 EditableText
"scoreTxt"Symbol 584 MovieClip {framework.SubmitScore} Frame 1Symbol 12 MovieClip {ui.Txt}
"name_txt"Symbol 584 MovieClip {framework.SubmitScore} Frame 1Symbol 12 MovieClip {ui.Txt}
"score_txt"Symbol 584 MovieClip {framework.SubmitScore} Frame 1Symbol 12 MovieClip {ui.Txt}
"sending_txt"Symbol 584 MovieClip {framework.SubmitScore} Frame 2Symbol 12 MovieClip {ui.Txt}
"maskRect"Symbol 591 MovieClip {ui.Alert} Frame 1Symbol 2 MovieClip {ui.MaskRect}
"txt"Symbol 591 MovieClip {ui.Alert} Frame 1Symbol 12 MovieClip {ui.Txt}
"btnNo"Symbol 591 MovieClip {ui.Alert} Frame 1Symbol 587 MovieClip {framework.btns.Btn_No}
"btnYes"Symbol 591 MovieClip {ui.Alert} Frame 1Symbol 590 MovieClip {framework.btns.Btn_Yes}
"move"Symbol 658 MovieClip {_game.SquareAnimation} Frame 1Symbol 656 MovieClip
"rotate"Symbol 658 MovieClip {_game.SquareAnimation} Frame 1Symbol 657 MovieClip
"bg"Symbol 698 MovieClip {_game.FaceSelecterItem} Frame 1Symbol 695 MovieClip
"eye"Symbol 698 MovieClip {_game.FaceSelecterItem} Frame 1Symbol 696 MovieClip {_game.CharFaceContainer}
"item10"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item11"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item12"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item0"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item1"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item2"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item3"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item4"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item5"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item6"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item7"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item8"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item9"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"rect1"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 700 MovieClip
"rect2"Symbol 701 MovieClip {_game.FaceSelecterPopUp} Frame 1Symbol 700 MovieClip
"item5"Symbol 702 MovieClip {_game.FaceSelecter6Face} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item4"Symbol 702 MovieClip {_game.FaceSelecter6Face} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item3"Symbol 702 MovieClip {_game.FaceSelecter6Face} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item2"Symbol 702 MovieClip {_game.FaceSelecter6Face} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item1"Symbol 702 MovieClip {_game.FaceSelecter6Face} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"item0"Symbol 702 MovieClip {_game.FaceSelecter6Face} Frame 1Symbol 698 MovieClip {_game.FaceSelecterItem}
"rect1"Symbol 702 MovieClip {_game.FaceSelecter6Face} Frame 1Symbol 700 MovieClip
"rect2"Symbol 702 MovieClip {_game.FaceSelecter6Face} Frame 1Symbol 700 MovieClip
"_6Face"Symbol 704 MovieClip {_game.FaceSelecter} Frame 1Symbol 702 MovieClip {_game.FaceSelecter6Face}
"popUp"Symbol 704 MovieClip {_game.FaceSelecter} Frame 1Symbol 701 MovieClip {_game.FaceSelecterPopUp}
"btnSave"Symbol 731 MovieClip {_game.SaveAndReadBoxItem} Frame 1Symbol 727 MovieClip {framework.btns.Btn_Save}
"btnRead"Symbol 731 MovieClip {_game.SaveAndReadBoxItem} Frame 1Symbol 730 MovieClip {framework.btns.Btn_Read}
"timeTxt"Symbol 731 MovieClip {_game.SaveAndReadBoxItem} Frame 1Symbol 12 MovieClip {ui.Txt}
"infoTxt"Symbol 731 MovieClip {_game.SaveAndReadBoxItem} Frame 1Symbol 12 MovieClip {ui.Txt}
"item0"Symbol 736 MovieClip {_game.SaveAndReadBox} Frame 1Symbol 731 MovieClip {_game.SaveAndReadBoxItem}
"item1"Symbol 736 MovieClip {_game.SaveAndReadBox} Frame 1Symbol 731 MovieClip {_game.SaveAndReadBoxItem}
"item2"Symbol 736 MovieClip {_game.SaveAndReadBox} Frame 1Symbol 731 MovieClip {_game.SaveAndReadBoxItem}
"item3"Symbol 736 MovieClip {_game.SaveAndReadBox} Frame 1Symbol 731 MovieClip {_game.SaveAndReadBoxItem}
"item4"Symbol 736 MovieClip {_game.SaveAndReadBox} Frame 1Symbol 731 MovieClip {_game.SaveAndReadBoxItem}
"item5"Symbol 736 MovieClip {_game.SaveAndReadBox} Frame 1Symbol 731 MovieClip {_game.SaveAndReadBoxItem}
"saving_mc"Symbol 736 MovieClip {_game.SaveAndReadBox} Frame 1Symbol 735 MovieClip
"_iconContainer"Symbol 747 MovieClip {_game.ToolsBoxItem} Frame 1Symbol 36 MovieClip
"btn"Symbol 747 MovieClip {_game.ToolsBoxItem} Frame 1Symbol 87 MovieClip {_game.KeyBtn}
"txt"Symbol 747 MovieClip {_game.ToolsBoxItem} Frame 1Symbol 12 MovieClip {ui.Txt}
"lifeBar"Symbol 777 MovieClip {_game.BossLifeBar} Frame 1Symbol 66 MovieClip {ui.LifeBar}
"btnNext"Symbol 821 MovieClip {_game.PopUp_txt_instructions_mc} Frame 1Symbol 251 MovieClip {framework.btns.Btn_Next}
"btnX"Symbol 821 MovieClip {_game.PopUp_txt_instructions_mc} Frame 1Symbol 578 MovieClip {framework.btns.Btn_X}
"btnOk"Symbol 821 MovieClip {_game.PopUp_txt_instructions_mc} Frame 6Symbol 819 MovieClip {framework.btns.Btn_OK}
"btnNo"Symbol 833 MovieClip {_game.PopUp_txt_shan_cai_ye_mc} Frame 2Symbol 587 MovieClip {framework.btns.Btn_No}
"btnYes"Symbol 833 MovieClip {_game.PopUp_txt_shan_cai_ye_mc} Frame 2Symbol 590 MovieClip {framework.btns.Btn_Yes}
"faceContainer"Symbol 833 MovieClip {_game.PopUp_txt_shan_cai_ye_mc} Frame 2Symbol 36 MovieClip
"exchangeFaceContainer"Symbol 833 MovieClip {_game.PopUp_txt_shan_cai_ye_mc} Frame 2Symbol 36 MovieClip
"btnOk"Symbol 833 MovieClip {_game.PopUp_txt_shan_cai_ye_mc} Frame 3Symbol 819 MovieClip {framework.btns.Btn_OK}
"faceContainer"Symbol 833 MovieClip {_game.PopUp_txt_shan_cai_ye_mc} Frame 5Symbol 36 MovieClip
"txt"Symbol 840 MovieClip {ui.NumClock} Frame 1Symbol 12 MovieClip {ui.Txt}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.
Tag 0x0FF (255)Timeline Frame 11 bytes " "

Labels

"f"Symbol 132 MovieClip {_game.PopUp} Frame 35
"hide"Symbol 132 MovieClip {_game.PopUp} Frame 56
"f"Symbol 247 MovieClip {superd0707_fla.FRONTPAGE_77} Frame 155




http://swfchan.com/13/63959/info.shtml
Created: 28/2 -2023 19:14:58 Last modified: 28/2 -2023 19:14:58 Server time: 22/12 -2024 18:24:35