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The Kyle Shaw Adventure.swf

This is the info page for
Flash #63971

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Text
EVERYTHING,
BY EVERYONE.

Assets

ActionScript [AS3]

Section 1
//Car (car.Car) package car { import flash.events.*; import flash.display.*; import item.*; import flash.geom.*; public class Car extends MovieClip { var health:Number;// = 5 var jumpSpeed:Number;// = 0 private var _root:Object; public function Car(){ health = 5; jumpSpeed = 0; super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrame(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; if (_root.gamePaused == false){ this.alpha = 1; if (this.getChildAt(1).hitTestObject(_root.pl_hitbox)){ if (_root.invulnerable == false){ _root.playerHealth = (_root.playerHealth - 7); }; _root.mainHurt(); }; _local2 = 0; while (_local2 < _root.shotHolder.numChildren) { _local3 = _root.shotHolder.getChildAt(_local2); if (this.getChildAt(1).hitTestObject(_local3)){ if (_local3.visible == true){ health--; _local3.visible = false; if (health > 0){ _root.soundChannel = _root.snd_pow.play(); }; }; this.alpha = 0.5; }; _local2++; }; this.x = (this.x - 8); }; if (((((((this.hitTestObject(_root.hitScreenLeft)) || (this.hitTestObject(_root.hitScreenRight)))) || (this.hitTestObject(_root.hitScreenUp)))) || (this.hitTestObject(_root.hitScreenDown)))){ killMe(); }; if (health <= 0){ killMe(); }; } private function beginClass(_arg1:Event):void{ var _local2:CarCollider; var _local3:Number; _root = MovieClip(root); _local2 = new CarCollider(); _local2.y = 2; _local2.visible = false; this.addChild(_local2); _root.soundChannel = _root.snd_horn.play(); _local3 = Math.ceil((Math.random() * 5)); this.gotoAndStop(_local3); this.addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } private function killMe():void{ afterDeath(); this.removeEventListener(Event.ENTER_FRAME, eFrame); this.parent.removeChild(this); } private function afterDeath():void{ var _local1:*; var _local2:*; var _local3:Explosion; var _local4:*; var _local5:FreeLife; var _local6:BigHealth; var _local7:LittleHealth; if (health <= 0){ _local1 = this.localToGlobal(new Point(0, 0)); _local2 = _root.actionHolder.globalToLocal(_local1); _local3 = new Explosion(); _local4 = Math.round((Math.random() * 100)); if (_local4 == 0){ _local5 = new FreeLife(); _local5.x = (_local2.x + 8); _local5.y = (_local2.y + 20); _root.actionHolder.addChild(_local5); }; if ((((_local4 > 0)) && ((_local4 <= 15)))){ _local6 = new BigHealth(); _local6.x = (_local2.x + 8); _local6.y = (_local2.y + 20); _root.actionHolder.addChild(_local6); }; if ((((_local4 > 15)) && ((_local4 <= 35)))){ _local7 = new LittleHealth(); _local7.x = (_local2.x + 8); _local7.y = (_local2.y + 20); _root.actionHolder.addChild(_local7); }; _local3.x = (_local2.x + 8); _local3.y = (_local2.y + 20); _root.actionHolder.addChild(_local3); }; } } }//package car
Section 2
//CarCollider (car.CarCollider) package car { import flash.display.*; public class CarCollider extends MovieClip { } }//package car
Section 3
//CarSpawn (car.CarSpawn) package car { import flash.events.*; import flash.display.*; import flash.geom.*; public class CarSpawn extends Sprite { var activeSpawn:Boolean;// = true private var _root:Object; public function CarSpawn(){ activeSpawn = true; super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); this.addEventListener(Event.REMOVED_FROM_STAGE, endClass); } function eFrame(_arg1:Event):void{ var _local2:*; var _local3:*; var _local4:Car; _local2 = this.localToGlobal(new Point(0, 0)); _local3 = this.globalToLocal(_local2); if (this.hitTestObject(_root.hitScreen) == true){ if ((((((this.numChildren <= 0)) && ((activeSpawn == true)))) && ((_root.gamePaused == false)))){ _local4 = new Car(); activeSpawn = false; _local4.x = (_local3.x - 16); _local4.y = _local3.y; this.addChild(_local4); }; } else { if ((((this.hitTestObject(_root.hitScreenLeft) == true)) || ((this.hitTestObject(_root.hitScreenRight) == true)))){ activeSpawn = true; }; }; } function endClass(_arg1:Event):void{ this.removeEventListener(Event.REMOVED_FROM_STAGE, endClass); this.removeEventListener(Event.ENTER_FRAME, eFrame); } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); this.graphics.beginFill(0xFF00, 0); this.graphics.drawRect(0, 0, 16, 16); } } }//package car
Section 4
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 5
//Tween (fl.transitions.Tween) package fl.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false public var begin:Number;// = NAN private var _fps:Number;// = NAN private var _time:Number;// = NAN public var change:Number;// = NAN private var _finish:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ isPlaying = false; obj = null; prop = ""; func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; begin = NaN; change = NaN; useSeconds = false; prevTime = NaN; prevPos = NaN; looping = false; _duration = NaN; _time = NaN; _fps = NaN; _position = NaN; _startTime = NaN; _intervalID = 0; _finish = NaN; _timer = null; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean; _local2 = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function get position():Number{ return (this.getPosition(this._time)); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 6
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ time = NaN; position = NaN; super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 7
//Frobot (frobo.Frobot) package frobo { import flash.events.*; import fl.transitions.easing.*; import flash.display.*; import item.*; import flash.geom.*; public class Frobot extends MovieClip { var left:Boolean;// = true var flyLeft:Boolean;// = true var right:Boolean;// = false var startPoint:Number; var health:Number;// = 2 var flyRight:Boolean;// = false var endPoint:Number; var onGround:Boolean;// = false var jumpSpeed:Number;// = 0 private var _root:Object; var canMove:Boolean;// = true public function Frobot(){ health = 2; jumpSpeed = 0; left = true; right = false; canMove = true; onGround = false; flyLeft = true; flyRight = false; super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrame(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; if (this){ if (_root.gamePaused == false){ this.visible = true; if (this.getChildAt(1).hitTestObject(_root.pl_hitbox)){ if (_root.invulnerable == false){ _root.playerHealth = (_root.playerHealth - 4); }; _root.mainHurt(); }; _local2 = 0; while (_local2 < _root.shotHolder.numChildren) { _local3 = _root.shotHolder.getChildAt(_local2); if (this.getChildAt(1).hitTestObject(_local3)){ if (_local3.visible == true){ health--; _local3.visible = false; if (health > 0){ _root.soundChannel = _root.snd_pow.play(); }; }; this.visible = false; }; _local2++; }; moving(); }; }; if (((((((((((((((this.hitTestObject(_root.hitScreenLeft)) || (this.hitTestObject(_root.hitScreenRight)))) || (this.hitTestObject(_root.hitScreenUp)))) || (this.hitTestObject(_root.hitScreenDown)))) || ((health <= 0)))) || ((_root.lvlStarting == true)))) || (!(this.parent)))) || ((_root.gameScrolling == true)))){ killMe(); }; } private function shootRight():void{ var _local1:ShotRight; var _local2:*; var _local3:*; _local1 = new ShotRight(); _local2 = this.localToGlobal(new Point(0, 0)); _local3 = _root.actionHolder.globalToLocal(_local2); _local1.x = (_local3.x + 22); _local1.y = (_local3.y + 28); _root.actionHolder.addChild(_local1); _root.soundChannel = _root.snd_roboshoot.play(); } private function moving():void{ if ((((this.x <= endPoint)) && (flyLeft))){ flyLeft = false; flyRight = true; }; if ((((this.x >= startPoint)) && (flyRight))){ flyLeft = true; flyRight = false; }; if (flyRight){ this.x = (this.x + 2); }; if (flyLeft){ this.x = (this.x - 2); }; if (((this.hitTestObject(_root.pl_enemyright)) && ((_root.mainDead == false)))){ left = true; right = false; }; if (((this.hitTestObject(_root.pl_enemyleft)) && ((_root.mainDead == false)))){ left = false; right = true; }; if (flyLeft){ if (right){ if (this.currentFrame != 5){ this.gotoAndStop(5); }; }; if (left){ if (this.currentFrame != 2){ this.gotoAndStop(2); }; }; }; if (flyRight){ if (right){ if (this.currentFrame != 4){ this.gotoAndStop(4); }; }; if (left){ if (this.currentFrame != 3){ this.gotoAndStop(3); }; }; }; if (left){ if ((((((((_root.hitScreen.currentFrame == 1)) || ((_root.hitScreen.currentFrame == 16)))) || ((_root.hitScreen.currentFrame == 61)))) || ((_root.hitScreen.currentFrame == 75)))){ shootLeft(); }; }; if (right){ if ((((((((_root.hitScreen.currentFrame == 1)) || ((_root.hitScreen.currentFrame == 16)))) || ((_root.hitScreen.currentFrame == 61)))) || ((_root.hitScreen.currentFrame == 75)))){ shootRight(); }; }; } function beginClass(_arg1:Event):void{ var _local2:FrobotCollider; _root = MovieClip(root); startPoint = this.x; endPoint = (this.x - 128); _local2 = new FrobotCollider(); _local2.visible = false; this.addChild(_local2); this.addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } private function killMe():void{ afterDeath(); this.removeEventListener(Event.ENTER_FRAME, eFrame); this.parent.removeChild(this); } private function shootLeft():void{ var _local1:ShotLeft; var _local2:*; var _local3:*; _local1 = new ShotLeft(); _local2 = this.localToGlobal(new Point(0, 0)); _local3 = _root.actionHolder.globalToLocal(_local2); _local1.x = (_local3.x - 13); _local1.y = (_local3.y + 28); _root.actionHolder.addChild(_local1); _root.soundChannel = _root.snd_roboshoot.play(); } private function afterDeath():void{ var _local1:*; var _local2:*; var _local3:Explosion; var _local4:*; var _local5:FreeLife; var _local6:BigHealth; var _local7:LittleHealth; if (health <= 0){ _local1 = this.localToGlobal(new Point(0, 0)); _local2 = _root.actionHolder.globalToLocal(_local1); _local3 = new Explosion(); _local4 = Math.round((Math.random() * 100)); if (_local4 == 0){ _local5 = new FreeLife(); _local5.x = (_local2.x + 8); _local5.y = (_local2.y + 20); _root.actionHolder.addChild(_local5); }; if ((((_local4 > 0)) && ((_local4 <= 10)))){ _local6 = new BigHealth(); _local6.x = (_local2.x + 8); _local6.y = (_local2.y + 20); _root.actionHolder.addChild(_local6); }; if ((((_local4 > 10)) && ((_local4 <= 25)))){ _local7 = new LittleHealth(); _local7.x = (_local2.x + 8); _local7.y = (_local2.y + 20); _root.actionHolder.addChild(_local7); }; _local3.x = (_local2.x + 8); _local3.y = (_local2.y + 20); _root.actionHolder.addChild(_local3); }; } } }//package frobo
Section 8
//FrobotCollider (frobo.FrobotCollider) package frobo { import flash.display.*; public class FrobotCollider extends MovieClip { } }//package frobo
Section 9
//FrobotSpawn (frobo.FrobotSpawn) package frobo { import flash.events.*; import flash.display.*; import flash.geom.*; public class FrobotSpawn extends Sprite { var activeSpawn:Boolean;// = true private var _root:Object; public function FrobotSpawn(){ activeSpawn = true; super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); this.addEventListener(Event.REMOVED_FROM_STAGE, endClass); } function eFrame(_arg1:Event):void{ var _local2:*; var _local3:*; var _local4:Frobot; _local2 = this.localToGlobal(new Point(0, 0)); _local3 = this.globalToLocal(_local2); if (this.hitTestObject(_root.hitScreen) == true){ if ((((((this.numChildren <= 0)) && ((activeSpawn == true)))) && ((_root.gamePaused == false)))){ _local4 = new Frobot(); activeSpawn = false; _local4.x = (_local3.x - 16); _local4.y = _local3.y; this.addChild(_local4); }; } else { if ((((this.hitTestObject(_root.hitScreenLeft) == true)) || ((this.hitTestObject(_root.hitScreenRight) == true)))){ activeSpawn = true; }; }; } function endClass(_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.REMOVED_FROM_STAGE, endClass); } function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); this.graphics.beginFill(0xFF00, 0); this.graphics.drawRect(0, 0, 16, 16); } } }//package frobo
Section 10
//ShotLeft (frobo.ShotLeft) package frobo { import flash.events.*; import flash.display.*; public class ShotLeft extends MovieClip { private var _root:Object; public function ShotLeft(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrameLeft(_arg1:Event):void{ if (_root.gamePaused == false){ this.x = (this.x - 4); this.y = (this.y + 4); if ((((this.hitTestObject(_root.hitScreen) == false)) || ((_root.lvlStarting == true)))){ this.visible = false; }; }; if (this.visible == false){ this.removeEventListener(Event.ENTER_FRAME, eFrameLeft); this.parent.removeChild(this); }; if (((this.hitTestObject(_root.pl_hitbox)) && ((_root.gamePaused == false)))){ if (_root.invulnerable == false){ _root.playerHealth = (_root.playerHealth - 2); _root.mainHurt(); }; }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrameLeft); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } } }//package frobo
Section 11
//ShotRight (frobo.ShotRight) package frobo { import flash.events.*; import flash.display.*; public class ShotRight extends MovieClip { private var _root:Object; public function ShotRight(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrameLeft(_arg1:Event):void{ if (_root.gamePaused == false){ this.x = (this.x + 4); this.y = (this.y + 4); if ((((this.hitTestObject(_root.hitScreen) == false)) || ((_root.lvlStarting == true)))){ this.visible = false; }; }; if (this.visible == false){ this.removeEventListener(Event.ENTER_FRAME, eFrameLeft); this.parent.removeChild(this); }; if (((this.hitTestObject(_root.pl_hitbox)) && ((_root.gamePaused == false)))){ if (_root.invulnerable == false){ _root.playerHealth = (_root.playerHealth - 2); _root.mainHurt(); }; }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrameLeft); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } } }//package frobo
Section 12
//BigHealth (item.BigHealth) package item { import flash.events.*; import flash.display.*; public class BigHealth extends MovieClip { var onGround;// = false var targetHealth;// = 0 var gainHealth;// = false private var _root:Object; var jumpSpeed;// = -6 var Jumping;// = false public function BigHealth(){ onGround = false; Jumping = false; jumpSpeed = -6; gainHealth = false; targetHealth = 0; super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrame(_arg1:Event):void{ if ((((onGround == false)) && ((_root.gamePaused == false)))){ jump(); }; if ((((this.hitTestObject(_root.hitScreen) == false)) || ((_root.mainDead == true)))){ killMe(); }; if (((this.hitTestObject(_root.pl_hitbox)) && ((gainHealth == false)))){ gainHealth = true; if (_root.playerHealth != 28){ targetHealth = (_root.playerHealth + 10); if (targetHealth > 28){ targetHealth = 28; }; } else { targetHealth = _root.playerHealth; }; }; if (gainHealth == true){ _root.gamePaused = true; if (_root.playerHealth < targetHealth){ if ((_root.hitScreen.currentFrame % 2) == 0){ _root.playerHealth++; _root.soundChannel = _root.snd_tick.play(); }; } else { _root.gamePaused = false; killMe(); }; }; } function jump():void{ var _local1:int; var _local2:DisplayObject; if ((((jumpSpeed < 0)) && ((onGround == false)))){ jumpSpeed = (jumpSpeed + 0.75); if (jumpSpeed > -1.5){ jumpSpeed = (jumpSpeed * -1); }; }; if ((((((jumpSpeed >= 0)) && ((jumpSpeed <= _root.jumpSpeedLimit)))) && ((onGround == false)))){ jumpSpeed = (jumpSpeed + 1); }; this.y = (this.y + jumpSpeed); _local1 = 0; while (_local1 < _root.blockHolder.numChildren) { _local2 = _root.blockHolder.getChildAt(_local1); if (this.hitTestObject(_local2)){ if (jumpSpeed > 0){ Jumping = false; this.y = (_local2.y - 7); onGround = true; jumpSpeed = 0; break; }; }; _local1++; }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } function killMe():void{ this.removeEventListener(Event.ENTER_FRAME, eFrame); this.parent.removeChild(this); } } }//package item
Section 13
//FreeLife (item.FreeLife) package item { import flash.events.*; import flash.display.*; public class FreeLife extends MovieClip { var onGround;// = false private var _root:Object; var jumpSpeed;// = -6 var Jumping;// = false public function FreeLife(){ onGround = false; Jumping = false; jumpSpeed = -6; super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrame(_arg1:Event):void{ if ((((onGround == false)) && ((_root.gamePaused == false)))){ jump(); }; if (((((this.hitTestObject(_root.pl_hitbox)) || ((this.hitTestObject(_root.hitScreen) == false)))) || ((_root.mainDead == true)))){ if (this.hitTestObject(_root.pl_hitbox)){ _root.soundChannel = _root.snd_freelife.play(); _root.playerLives++; }; killMe(); }; } function jump():void{ var _local1:int; var _local2:DisplayObject; if ((((jumpSpeed < 0)) && ((onGround == false)))){ jumpSpeed = (jumpSpeed + 0.75); if (jumpSpeed > -1.5){ jumpSpeed = (jumpSpeed * -1); }; }; if ((((((jumpSpeed >= 0)) && ((jumpSpeed <= _root.jumpSpeedLimit)))) && ((onGround == false)))){ jumpSpeed = (jumpSpeed + 1); }; this.y = (this.y + jumpSpeed); _local1 = 0; while (_local1 < _root.blockHolder.numChildren) { _local2 = _root.blockHolder.getChildAt(_local1); if (this.hitTestObject(_local2)){ if (jumpSpeed > 0){ Jumping = false; this.y = (_local2.y - 6); onGround = true; jumpSpeed = 0; break; }; }; _local1++; }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } function killMe():void{ this.removeEventListener(Event.ENTER_FRAME, eFrame); this.parent.removeChild(this); } } }//package item
Section 14
//LittleHealth (item.LittleHealth) package item { import flash.events.*; import flash.display.*; public class LittleHealth extends MovieClip { var onGround;// = false var targetHealth;// = 0 var gainHealth;// = false private var _root:Object; var jumpSpeed;// = -6 var Jumping;// = false public function LittleHealth(){ onGround = false; Jumping = false; jumpSpeed = -6; gainHealth = false; targetHealth = 0; super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrame(_arg1:Event):void{ if ((((onGround == false)) && ((_root.gamePaused == false)))){ jump(); }; if ((((this.hitTestObject(_root.hitScreen) == false)) || ((_root.mainDead == true)))){ killMe(); }; if (((this.hitTestObject(_root.pl_hitbox)) && ((gainHealth == false)))){ gainHealth = true; if (_root.playerHealth != 28){ targetHealth = (_root.playerHealth + 2); if (targetHealth > 28){ targetHealth = 28; }; } else { targetHealth = _root.playerHealth; }; }; if (gainHealth == true){ _root.gamePaused = true; if (_root.playerHealth < targetHealth){ if ((_root.hitScreen.currentFrame % 2) == 0){ _root.playerHealth++; _root.soundChannel = _root.snd_tick.play(); }; } else { _root.gamePaused = false; killMe(); }; }; } function jump():void{ var _local1:int; var _local2:DisplayObject; if ((((jumpSpeed < 0)) && ((onGround == false)))){ jumpSpeed = (jumpSpeed + 0.75); if (jumpSpeed > -1.5){ jumpSpeed = (jumpSpeed * -1); }; }; if ((((((jumpSpeed >= 0)) && ((jumpSpeed <= _root.jumpSpeedLimit)))) && ((onGround == false)))){ jumpSpeed = (jumpSpeed + 1); }; this.y = (this.y + jumpSpeed); _local1 = 0; while (_local1 < _root.blockHolder.numChildren) { _local2 = _root.blockHolder.getChildAt(_local1); if (this.hitTestObject(_local2)){ if (jumpSpeed > 0){ Jumping = false; this.y = (_local2.y - 3); onGround = true; jumpSpeed = 0; break; }; }; _local1++; }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } function killMe():void{ this.removeEventListener(Event.ENTER_FRAME, eFrame); this.parent.removeChild(this); } } }//package item
Section 15
//Assets_7 (KYLESHAW_fla.Assets_7) package KYLESHAW_fla { import flash.display.*; public dynamic class Assets_7 extends MovieClip { public function Assets_7(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package KYLESHAW_fla
Section 16
//MainTimeline (KYLESHAW_fla.MainTimeline) package KYLESHAW_fla { import flash.events.*; import fl.transitions.easing.*; import fl.transitions.*; import flash.display.*; import flash.utils.*; import flash.media.*; import levels.*; import flash.net.*; import flash.text.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var snd_boom:boomsound; public var startTimer:Timer; public var pl_health:MovieClip; public var snd_titandie:titandiesound; public var currentBackground1X; public var hurt:Boolean; public var stageBuild; public var deadChannel:SoundChannel; public var mainSpeed:Number; public var mainSlashing:Boolean; public var pl_right:playerRight; public var weapon; public var currentBackground2X; public var transMenu:SoundTransform; public var invulnerable:Boolean; public var gameScrolling:Boolean; public var mainShooting:Boolean; public var pauseMenuOpen:Boolean; public var battleMusic:Battle; public var pl_sprite:MovieClip; public var pl_left:playerLeft; public var shotTimer:Timer; public var spriteRunner:SpriteRunner; public var lvlHolder:Sprite; public var ladderHolder:Sprite; public var hurtTimer:Timer; public var mainShots:int; public var transNorm:SoundTransform; public var hitScreenLeft:MovieClip; public var mainFiring:Boolean; public var battleMusicLoop:BattleLoop; public var upKeyDown:Boolean; public var snd_horn:hornsound; public var stageCurrent:int; public var Background1:MovieClip; public var snd_pow:powsound; public var downKeyDown:Boolean; public var blockHolder:Sprite; public var snd_yell:hyahsound; public var Background2:MovieClip; public var playerHealth:Number; public var mainSlashable:Boolean; public var shootKeyDown:Boolean; public var snd_die:diesound; public var snd_tick:ticksound; public var playerLives:Number; public var jumpSpeed:Number; public var lvlStarting:Boolean; public var lvlBoss:int; public var lvlWidth:Number; public var playCredits:Boolean; public var killHolder:Sprite; public var jumpSpeedLimit:int; public var stageMusicStart:L1Intro; public var snd_failedhit:failedhitsound; public var hitScreenUp:MovieClip; public var lvlCurrent:int; public var snd_land:landsound; public var pl_hitbox:playerHitbox; public var stageMusicLoop:L1Loop; public var pl_enemyleft:MovieClip; public var Mask:MovieClip; public var musicChannel:SoundChannel; public var titleMusic2:Title2; public var mainMove:Boolean; public var titleMusic1:Title1; public var soundChannel:SoundChannel; public var snd_slash:swooshsound; public var hitScreenDown:MovieClip; public var bg1Tween; public var mainOnGround:Boolean; public var loadBar:MovieClip; public var shotHolder:Sprite; public var lvlTween; public var loadbar:MovieClip; public var mainLeft:Boolean; public var bossAlive:Boolean; public var mainJumpable:Boolean; public var hitScreenRight:MovieClip; public var mainJumping:Boolean; public var READY:MovieClip; public var actionHolder:Sprite; public var currentLevel:Array; public var masterHealth:Number; public var leftKeyDown:Boolean; public var snd_freelife:freelifesound; public var jumpKeyDown:Boolean; public var enemyHolder:Sprite; public var snd_hurt1:hurt1; public var snd_hurt2:hurt2; public var snd_hurt4:hurt4; public var creditsMusic:Credits; public var snd_hurt3:hurt3; public var pl_enemyright:MovieClip; public var mainOnLadder:Boolean; public var clicktoplay:gamePlay; public var gameLoadedAlready:Boolean; public var mainCanMove:Boolean; public var snd_shoot:shootsound; public var snd_roboshoot:roboshoot; public var gamePaused:Boolean; public var lvlVertical:Boolean; public var mainDead:Boolean; public var plTween; public var slashTimer:Timer; public var bossTime:Boolean; public var bg2Tween; public var hitScreen:MovieClip; public var invulnTimer:Timer; public var rightKeyDown:Boolean; public var mainClimbing:Boolean; public var lvlHeight:Number; public var mainFirable:Boolean; public var mainRight:Boolean; public var tileHolder:Sprite; public var gameoverMusic:GameOver; public function MainTimeline(){ addFrameScript(0, frame1, 2, frame3, 3, frame4, 4, frame5, 6, frame7, 7, frame8, 8, frame9); } public function mainShoot():void{ var _local1:shot; if (gamePaused == false){ if (mainShots < 3){ mainFiring = true; }; if ((((mainFiring == true)) && ((mainFirable == true)))){ mainShots++; _local1 = new shot(); _local1.visible = true; shotHolder.addChild(_local1); mainFiring = false; mainFirable = false; soundChannel = snd_shoot.play(); shotTimer.reset(); shotTimer.start(); }; }; } public function moveScreenDown():void{ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; _local1 = Background1.y; _local2 = (Background1.y - 224); _local3 = Background2.y; _local4 = (Background2.y - 224); _local5 = pl_hitbox.y; _local6 = (pl_hitbox.y - 232); _local7 = lvlHolder.y; _local8 = (lvlHolder.y - 224); plTween = new Tween(pl_hitbox, "y", Strong.easeInOut, _local5, _local6, 60, false); lvlTween = new Tween(lvlHolder, "y", Strong.easeInOut, _local7, _local8, 60, false); bg1Tween = new Tween(Background1, "y", Strong.easeInOut, _local1, _local2, 60, false); bg2Tween = new Tween(Background2, "y", Strong.easeInOut, _local3, _local4, 60, false); lvlTween.addEventListener(TweenEvent.MOTION_FINISH, finishScreenDown); } public function finishScreenDown(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:*; var _local6:int; pl_sprite.x = pl_hitbox.x; pl_sprite.y = pl_hitbox.y; pl_left.x = (pl_hitbox.x - 7); pl_left.y = pl_hitbox.y; pl_right.x = (pl_hitbox.x + 7); pl_right.y = pl_hitbox.y; lvlTween.removeEventListener(TweenEvent.MOTION_FINISH, finishScreenDown); _local2 = 0; while (_local2 < lvlHolder.numChildren) { _local5 = lvlHolder.getChildAt(_local2); while (_local5.numChildren > 0) { _local6 = 0; while (_local6 < _local5.numChildren) { _local5.removeChildAt(_local6); _local6++; }; }; _local2++; }; _local3 = 0; while (_local3 < enemyHolder.numChildren) { while (enemyHolder.numChildren > 0) { enemyHolder.removeChildAt(_local3); }; _local3++; }; _local4 = 0; while (_local4 < actionHolder.numChildren) { while (actionHolder.numChildren > 0) { actionHolder.removeChildAt(_local4); }; _local4++; }; lvlHeight = 0; lvlWidth = -16; stageSet(); addChild(stageBuild); lvlHolder.x = 0; lvlHolder.y = 0; gamePaused = false; gameScrolling = false; if (lvlCurrent < lvlBoss){ currentBackground1X = Background1.x; currentBackground2X = Background2.x; }; } public function nextScreenRight():void{ if (gameScrolling == false){ gamePaused = true; gameScrolling = true; lvlVertical = true; lvlCurrent++; if (lvlCurrent > 4){ enterBattle(); }; lvlWidth = (blockHolder.width - 32); stageSet(); addChild(stageBuild); moveScreenRight(); }; } public function mainInvuln():void{ invulnTimer.start(); } public function collisionDetectLeft():void{ var _local1:int; var _local2:DisplayObject; _local1 = 0; while (_local1 < blockHolder.numChildren) { _local2 = blockHolder.getChildAt(_local1); if (pl_left.hitTestObject(_local2)){ mainCanMove = false; mainMove = false; break; } else { mainCanMove = true; }; _local1++; }; } function frame4(){ musicChannel = new SoundChannel(); soundChannel = new SoundChannel(); gameLoadedAlready = false; musicChannel = titleMusic1.play(); stage.addEventListener(KeyboardEvent.KEY_DOWN, Keys1); musicChannel.addEventListener(Event.SOUND_COMPLETE, onPlaybackCompleteTitle); } function frame5(){ musicChannel = titleMusic2.play(); stage.addEventListener(KeyboardEvent.KEY_DOWN, Keys2); } function frame7(){ musicChannel = gameoverMusic.play(); stage.addEventListener(KeyboardEvent.KEY_DOWN, Keys3); } public function onPlaybackComplete(_arg1:Event){ if (lvlCurrent < lvlBoss){ musicChannel = stageMusicLoop.play(); if (pauseMenuOpen == true){ musicChannel.soundTransform = transMenu; }; } else { musicChannel = battleMusicLoop.play(); if (pauseMenuOpen == true){ musicChannel.soundTransform = transMenu; }; }; musicChannel.removeEventListener(Event.SOUND_COMPLETE, onPlaybackComplete); musicChannel.addEventListener(Event.SOUND_COMPLETE, onPlaybackComplete); } public function scrollLeft():void{ lvlHolder.x = (lvlHolder.x + mainSpeed); actionHolder.x = (actionHolder.x + mainSpeed); enemyHolder.x = (enemyHolder.x + mainSpeed); Background1.x = (Background1.x + 1); Background2.x = (Background2.x + 2); } public function mainClimb():void{ var _local1:int; var _local2:DisplayObject; var _local3:*; _local1 = 0; while (_local1 < ladderHolder.numChildren) { _local2 = ladderHolder.getChildAt(_local1); _local3 = _local2.globalToLocal(new Point(272, 0)); if ((((_local3.x >= -18)) && ((_local3.x <= 288)))){ if (pl_hitbox.hitTestObject(_local2)){ if (mainOnLadder == false){ mainOnLadder = true; pl_hitbox.x = _local2.x; } else { pl_hitbox.y = (pl_hitbox.y - 2); }; }; }; _local1++; }; } public function nextScreenDown():void{ if (gameScrolling == false){ gamePaused = true; gameScrolling = true; lvlCurrent++; lvlHeight = 224; trace(blockHolder.width); lvlWidth = (blockHolder.width - 320); stageSet(); lvlHolder.addChild(stageBuild); moveScreenDown(); }; } public function pauseMenu(){ var _local1:PauseMenu; gamePaused = true; pauseMenuOpen = true; _local1 = new PauseMenu(); addChild(_local1); } function frame8(){ transNorm = new SoundTransform(1, 0); transMenu = new SoundTransform(0.25, 0); startMusic(); leftKeyDown = false; upKeyDown = false; rightKeyDown = false; downKeyDown = false; jumpKeyDown = false; shootKeyDown = false; stageCurrent = 1; lvlStarting = true; lvlVertical = false; lvlCurrent = 1; lvlBoss = 5; lvlWidth = -16; lvlHeight = 288; currentLevel = [("blockHolder" + lvlCurrent)]; currentBackground2X = 2880; currentBackground1X = 0; mainSpeed = 3; mainJumping = true; mainMove = false; mainOnLadder = false; mainClimbing = false; mainCanMove = true; mainRight = true; mainLeft = false; mainOnGround = false; mainShooting = false; mainFiring = false; mainFirable = true; mainJumpable = true; mainDead = false; mainSlashing = false; mainShots = 0; mainSlashable = true; jumpSpeedLimit = 8; jumpSpeed = jumpSpeedLimit; weapon = 0; hurt = false; invulnerable = false; playerHealth = 28; playerLives = 4; bossTime = false; bossAlive = true; masterHealth = 0; playCredits = false; gamePaused = false; gameScrolling = false; pauseMenuOpen = false; lvlHolder = new Sprite(); addChild(lvlHolder); blockHolder = new Sprite(); lvlHolder.addChild(blockHolder); tileHolder = new Sprite(); lvlHolder.addChild(tileHolder); ladderHolder = new Sprite(); lvlHolder.addChild(ladderHolder); killHolder = new Sprite(); lvlHolder.addChild(killHolder); spriteRunner = new SpriteRunner(); addChild(spriteRunner); actionHolder = new Sprite(); addChild(actionHolder); enemyHolder = new Sprite(); addChild(enemyHolder); shotHolder = new Sprite(); addChild(shotHolder); deadChannel = new SoundChannel(); startTimer = new Timer(1500, 1); shotTimer = new Timer(500, 1); slashTimer = new Timer(300, 1); hurtTimer = new Timer(600, 1); invulnTimer = new Timer(1800, 1); startTimer.start(); pl_sprite.visible = false; pl_hitbox.visible = false; pl_left.visible = false; pl_right.visible = false; pl_health.visible = false; pl_enemyleft.visible = false; pl_enemyright.visible = false; this.mask = Mask; MovieClip(root).setChildIndex(pl_sprite, (MovieClip(root).numChildren - 1)); stageSet(); lvlHolder.addChild(stageBuild); stage.addEventListener(Event.ENTER_FRAME, Think); pl_hitbox.addEventListener(Event.ENTER_FRAME, moveChar); stage.addEventListener(KeyboardEvent.KEY_DOWN, checkKeysDown); stage.addEventListener(KeyboardEvent.KEY_UP, checkKeysUp); addChild(spriteRunner); } public function Keys1(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 32){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, Keys1); musicChannel.removeEventListener(Event.SOUND_COMPLETE, onPlaybackComplete); gotoAndStop("title2"); musicChannel.stop(); }; if (_arg1.keyCode == 13){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, Keys1); musicChannel.removeEventListener(Event.SOUND_COMPLETE, onPlaybackComplete); musicChannel.stop(); gotoAndStop("title2"); }; } public function Keys3(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == 37)) || ((_arg1.keyCode == 65)))){ }; if ((((_arg1.keyCode == 38)) || ((_arg1.keyCode == 87)))){ }; if ((((_arg1.keyCode == 39)) || ((_arg1.keyCode == 68)))){ }; if ((((_arg1.keyCode == 40)) || ((_arg1.keyCode == 83)))){ }; if (_arg1.keyCode == 32){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, Keys3); gotoAndStop("title1"); musicChannel.stop(); }; if (_arg1.keyCode == 13){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, Keys3); gotoAndStop("title1"); musicChannel.stop(); }; } public function Keys2(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == 37)) || ((_arg1.keyCode == 65)))){ }; if ((((_arg1.keyCode == 38)) || ((_arg1.keyCode == 87)))){ }; if ((((_arg1.keyCode == 39)) || ((_arg1.keyCode == 68)))){ }; if ((((_arg1.keyCode == 40)) || ((_arg1.keyCode == 83)))){ }; if (_arg1.keyCode == 32){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, Keys2); this.gotoAndStop("stage1"); musicChannel.stop(); }; if (_arg1.keyCode == 13){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, Keys2); this.gotoAndStop("stage1"); musicChannel.stop(); }; } public function collisionDetectRight():void{ var _local1:int; var _local2:DisplayObject; _local1 = 0; while (_local1 < blockHolder.numChildren) { _local2 = blockHolder.getChildAt(_local1); if (pl_right.hitTestObject(_local2)){ mainMove = false; mainCanMove = false; break; } else { mainCanMove = true; }; _local1++; }; } public function moveScreenRight():void{ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; _local1 = Background1.x; _local2 = (Background1.x - 72); _local3 = Background2.x; _local4 = (Background2.x - 144); _local5 = pl_hitbox.x; _local6 = (pl_hitbox.x - 0x0100); _local7 = lvlHolder.x; _local8 = (lvlHolder.x - 288); plTween = new Tween(pl_hitbox, "x", Strong.easeInOut, _local5, _local6, 60, false); lvlTween = new Tween(lvlHolder, "x", Strong.easeInOut, _local7, _local8, 60, false); bg1Tween = new Tween(Background1, "x", Strong.easeInOut, _local1, _local2, 60, false); bg2Tween = new Tween(Background2, "x", Strong.easeInOut, _local3, _local4, 60, false); lvlTween.addEventListener(TweenEvent.MOTION_FINISH, finishScreenRight); } function frame3(){ titleMusic1 = new Title1(); titleMusic2 = new Title2(); stageMusicStart = new L1Intro(); stageMusicLoop = new L1Loop(); battleMusicLoop = new BattleLoop(); battleMusic = new Battle(); gameoverMusic = new GameOver(); creditsMusic = new Credits(); snd_land = new landsound(); snd_shoot = new shootsound(); snd_slash = new swooshsound(); snd_yell = new hyahsound(); snd_pow = new powsound(); snd_boom = new boomsound(); snd_roboshoot = new roboshoot(); snd_tick = new ticksound(); snd_freelife = new freelifesound(); snd_horn = new hornsound(); snd_titandie = new titandiesound(); snd_failedhit = new failedhitsound(); snd_die = new diesound(); snd_hurt1 = new hurt1(); snd_hurt2 = new hurt2(); snd_hurt3 = new hurt3(); snd_hurt4 = new hurt4(); stage.addEventListener(MouseEvent.CLICK, mouseClick); stop(); } public function stageSet():void{ if (stageCurrent == 0){ stageBuild = new StageZero(); }; if (stageCurrent == 1){ stageBuild = new StageOne(); }; if (stageCurrent == 4){ stageBuild = new StageFour(); }; } public function moveRight():void{ pl_hitbox.x = (pl_hitbox.x + mainSpeed); pl_sprite.x = pl_hitbox.x; pl_left.x = (pl_hitbox.x - 7); pl_right.x = (pl_hitbox.x + 7); } public function moveChar(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; if ((((gamePaused == false)) && ((mainDead == false)))){ if (hurt == false){ if (leftKeyDown){ mainLeft = true; mainRight = false; mainMove = true; collisionDetectLeft(); if (mainCanMove == true){ if (mainSlashing == false){ if ((((lvlHolder.x < 0)) && ((pl_hitbox.x < 144)))){ scrollLeft(); } else { if (pl_hitbox.x < 144){ lvlHolder.x = 0; }; moveLeft(); }; } else { if ((((mainJumping == true)) && (!(gamePaused)))){ if ((((lvlHolder.x < 0)) && ((pl_hitbox.x < 144)))){ scrollLeft(); } else { if (pl_hitbox.x < 144){ lvlHolder.x = 0; }; moveLeft(); }; }; }; }; }; if (rightKeyDown){ mainRight = true; mainLeft = false; mainMove = true; collisionDetectRight(); if (mainCanMove == true){ if (mainSlashing == false){ if (((((lvlHolder.x + lvlHolder.width) > 304)) && ((pl_hitbox.x >= 144)))){ scrollRight(); } else { if (pl_hitbox.x >= 144){ lvlHolder.x = (-(lvlHolder.width) + 304); }; moveRight(); }; } else { if (mainJumping == true){ if (((((lvlHolder.x + lvlHolder.width) > 304)) && ((pl_hitbox.x >= 144)))){ scrollRight(); } else { if (pl_hitbox.x >= 144){ lvlHolder.x = (-(lvlHolder.width) + 304); }; moveRight(); }; }; }; }; }; if (((rightKeyDown) && (leftKeyDown))){ mainRight = true; mainLeft = false; mainMove = false; }; if (shootKeyDown){ if (weapon == 0){ mainShoot(); }; if (weapon == 3){ mainSlash(); }; }; if (((jumpKeyDown) || (mainJumping))){ mainJump(); }; if (upKeyDown){ mainClimb(); }; }; if (((hurt) && (mainJumping))){ mainJump(); }; if (shotTimer.running == false){ mainShooting = false; } else { mainShooting = true; }; if (slashTimer.running == false){ mainSlashing = false; } else { mainSlashing = true; mainMove = false; }; if (hurtTimer.running == false){ hurt = false; } else { hurt = true; if (mainRight){ collisionDetectLeft(); if (mainCanMove){ if ((((((lvlHolder.x - 16) + lvlHolder.width) > 288)) && ((pl_hitbox.x >= 144)))){ lvlHolder.x = (lvlHolder.x + 0.75); enemyHolder.x = (enemyHolder.x + 0.75); actionHolder.x = (actionHolder.x + 0.75); Background1.x = (Background1.x + 0.25); Background2.x = (Background2.x + 0.5); } else { pl_hitbox.x = (pl_hitbox.x - 0.75); }; }; }; if (mainLeft){ collisionDetectRight(); if (mainCanMove){ if ((((lvlHolder.x < 0)) && ((pl_hitbox.x < 144)))){ lvlHolder.x = (lvlHolder.x - 0.75); enemyHolder.x = (enemyHolder.x - 0.75); actionHolder.x = (actionHolder.x - 0.75); Background1.x = (Background1.x - 0.25); Background2.x = (Background2.x - 0.5); } else { pl_hitbox.x = (pl_hitbox.x + 0.75); }; }; }; }; _local2 = 0; while (_local2 < blockHolder.numChildren) { _local3 = blockHolder.getChildAt(_local2); if (((pl_hitbox.hitTestObject(_local3)) && ((pl_hitbox.y < _local3.y)))){ mainOnGround = true; break; }; mainOnGround = false; _local2++; }; if (mainOnGround == false){ mainJumping = true; }; }; } public function finishScreenRight(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:*; var _local6:int; pl_sprite.x = pl_hitbox.x; pl_sprite.y = pl_hitbox.y; pl_left.x = (pl_hitbox.x - 7); pl_left.y = pl_hitbox.y; pl_right.x = (pl_hitbox.x + 7); pl_right.y = pl_hitbox.y; lvlTween.removeEventListener(TweenEvent.MOTION_FINISH, finishScreenRight); _local2 = 0; while (_local2 < lvlHolder.numChildren) { _local5 = lvlHolder.getChildAt(_local2); while (_local5.numChildren > 0) { _local6 = 0; while (_local6 < _local5.numChildren) { _local5.removeChildAt(_local6); _local6++; }; }; _local2++; }; _local3 = 0; while (_local3 < enemyHolder.numChildren) { while (enemyHolder.numChildren > 0) { enemyHolder.removeChildAt(_local3); }; _local3++; }; _local4 = 0; while (_local4 < actionHolder.numChildren) { while (actionHolder.numChildren > 0) { actionHolder.removeChildAt(_local4); }; _local4++; }; lvlWidth = -16; stageSet(); addChild(stageBuild); lvlHolder.x = 0; enemyHolder.x = 0; actionHolder.x = 0; gamePaused = false; gameScrolling = false; if (lvlCurrent < lvlBoss){ currentBackground1X = Background1.x; currentBackground2X = Background2.x; }; } public function Think(_arg1:Event):void{ if (lvlStarting == true){ lvlStart(); }; if (gamePaused == false){ if (pl_hitbox.x >= 288){ pl_hitbox.x = 288; pl_sprite.x = 288; lvlVertical = false; nextScreenRight(); }; if (pl_hitbox.y > 240){ lvlVertical = true; nextScreenDown(); }; if ((((hurt == false)) && ((gamePaused == false)))){ pl_hitbox.x = Math.ceil(pl_hitbox.x); pl_hitbox.y = Math.ceil(pl_hitbox.y); Background1.x = Math.ceil(Background1.x); Background2.x = Math.ceil(Background2.x); lvlHolder.x = Math.ceil(lvlHolder.x); lvlHolder.y = Math.ceil(lvlHolder.y); }; if (invulnTimer.running == false){ invulnerable = false; } else { invulnerable = true; }; }; pl_sprite.x = pl_hitbox.x; pl_sprite.y = pl_hitbox.y; pl_left.x = (pl_hitbox.x - 7); pl_left.y = pl_hitbox.y; pl_right.x = (pl_hitbox.x + 7); pl_right.y = pl_hitbox.y; pl_enemyleft.x = pl_hitbox.x; pl_enemyleft.y = pl_hitbox.y; pl_enemyright.x = pl_hitbox.x; pl_enemyright.y = pl_hitbox.y; } public function checkKeysUp(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == 37)) || ((_arg1.keyCode == 65)))){ if (leftKeyDown == true){ mainMove = false; leftKeyDown = false; }; }; if ((((_arg1.keyCode == 39)) || ((_arg1.keyCode == 68)))){ if (rightKeyDown == true){ mainMove = false; rightKeyDown = false; }; }; if ((((_arg1.keyCode == 40)) || ((_arg1.keyCode == 83)))){ if (downKeyDown == true){ downKeyDown = false; }; }; if ((((((_arg1.keyCode == 88)) || ((_arg1.keyCode == 190)))) || ((_arg1.keyCode == 38)))){ if (jumpKeyDown == true){ jumpKeyDown = false; mainJumpable = true; }; }; if ((((((_arg1.keyCode == 90)) || ((_arg1.keyCode == 188)))) || ((_arg1.keyCode == 32)))){ if (shootKeyDown == true){ shootKeyDown = false; mainFirable = true; mainSlashable = true; }; }; } function frame1(){ NewgroundsAPI.linkAPI(this); NewgroundsAPI.connectMovie(3913); this.stop(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, PL_LOADING); } public function startMusic():void{ musicChannel = stageMusicStart.play(); musicChannel.addEventListener(Event.SOUND_COMPLETE, onPlaybackComplete); } function frame9(){ musicChannel = creditsMusic.play(); } public function stopMusic():void{ musicChannel.stop(); musicChannel.removeEventListener(Event.SOUND_COMPLETE, onPlaybackComplete); } public function scrollRight():void{ lvlHolder.x = (lvlHolder.x - mainSpeed); actionHolder.x = (actionHolder.x - mainSpeed); enemyHolder.x = (enemyHolder.x - mainSpeed); Background1.x = (Background1.x - 1); Background2.x = (Background2.x - 2); } public function mainSlash():void{ if (gamePaused == false){ if ((((mainSlashing == false)) && ((mainSlashable == true)))){ slashTimer.start(); soundChannel = snd_slash.play(); mainSlashable = false; if (mainJumping){ soundChannel = snd_yell.play(); }; }; }; } public function mainJump():void{ var _local1:int; var _local2:DisplayObject; var _local3:*; if ((((((gamePaused == false)) && ((mainDead == false)))) || ((bossTime == true)))){ if (!mainJumping){ if (mainJumpable == true){ mainJumping = true; mainJumpable = false; slashTimer.reset(); jumpSpeed = -10; mainJumpable = false; pl_hitbox.y = (pl_hitbox.y + jumpSpeed); }; } else { if ((((jumpSpeed < 0)) && ((mainOnGround == false)))){ jumpSpeed = (jumpSpeed + 1); if (jumpSpeed > 0){ jumpSpeed = (jumpSpeed * -1); }; }; if ((((((((jumpSpeed >= 0)) && ((jumpSpeed <= jumpSpeedLimit)))) && ((mainOnGround == false)))) || ((((jumpKeyDown == false)) && ((jumpSpeed <= jumpSpeedLimit)))))){ jumpSpeed = (jumpSpeed + 1); }; pl_hitbox.y = (pl_hitbox.y + jumpSpeed); pl_sprite.y = pl_hitbox.y; pl_left.y = pl_hitbox.y; pl_right.y = pl_hitbox.y; _local1 = 0; while (_local1 < blockHolder.numChildren) { _local2 = blockHolder.getChildAt(_local1); _local3 = _local2.globalToLocal(new Point(272, 0)); if ((((_local3.x >= -18)) && ((_local3.x <= 288)))){ if (pl_hitbox.hitTestObject(_local2)){ if (jumpSpeed > 0){ mainJumping = false; pl_hitbox.y = (_local2.y - 11); pl_sprite.y = pl_hitbox.y; pl_left.y = pl_hitbox.y; pl_right.y = pl_hitbox.y; mainOnGround = true; soundChannel = snd_land.play(); jumpSpeed = 0; slashTimer.reset(); break; } else { pl_hitbox.y = (_local2.y + 28); pl_sprite.y = pl_hitbox.y; pl_left.y = pl_hitbox.y; pl_right.y = pl_hitbox.y; jumpSpeed = 0; }; }; }; _local1++; }; }; }; } public function mainHurt():void{ var _local1:Number; if (playerHealth <= 0){ killPlayer(); } else { if (invulnerable == false){ _local1 = Math.round((Math.random() * 3)); _local1 = Math.round((Math.random() * 3)); if (_local1 == 0){ soundChannel = snd_hurt1.play(); }; if (_local1 == 1){ soundChannel = snd_hurt2.play(); }; if (_local1 == 2){ soundChannel = snd_hurt3.play(); }; if (_local1 == 3){ soundChannel = snd_hurt4.play(); }; hurtTimer.start(); jumpSpeed = -6; mainJumping = true; mainInvuln(); }; }; } public function lvlStart():void{ if (startTimer.running == true){ pl_sprite.visible = false; gamePaused = true; pl_health.visible = false; READY.visible = true; } else { pl_sprite.visible = true; gamePaused = false; pl_health.visible = true; lvlStarting = false; READY.visible = false; jumpSpeed = 0; }; } public function lvlRestart(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:*; var _local6:int; deadChannel.removeEventListener(Event.SOUND_COMPLETE, lvlRestart); _local2 = 0; while (_local2 < lvlHolder.numChildren) { _local5 = lvlHolder.getChildAt(_local2); while (_local5.numChildren > 0) { _local6 = 0; while (_local6 < _local5.numChildren) { _local5.removeChildAt(_local6); _local6++; }; }; _local2++; }; _local3 = 0; while (_local3 < enemyHolder.numChildren) { while (enemyHolder.numChildren > 0) { enemyHolder.removeChildAt(_local3); }; _local3++; }; _local4 = 0; while (_local4 < actionHolder.numChildren) { while (actionHolder.numChildren > 0) { actionHolder.removeChildAt(_local4); }; _local4++; }; if ((((playerLives > 0)) && ((playCredits == false)))){ if (lvlCurrent == lvlBoss){ lvlCurrent = (lvlBoss - 1); }; stageSet(); addChild(stageBuild); lvlHolder.x = 0; enemyHolder.x = 0; actionHolder.x = 0; Background1.x = currentBackground1X; Background2.x = currentBackground2X; startTimer.start(); lvlStarting = true; mainDead = false; playerHealth = 28; startMusic(); pl_hitbox.x = 144; pl_hitbox.y = 164; } else { if (playCredits == false){ pl_hitbox.removeEventListener(Event.ENTER_FRAME, moveChar); stage.removeEventListener(KeyboardEvent.KEY_DOWN, checkKeysDown); stage.removeEventListener(KeyboardEvent.KEY_UP, checkKeysUp); stage.removeEventListener(Event.ENTER_FRAME, Think); this.gotoAndStop("gameover"); } else { mainJumping = false; mainJump(); pl_sprite.y = (pl_sprite.y - 64); pl_hitbox.removeEventListener(Event.ENTER_FRAME, moveChar); stage.removeEventListener(KeyboardEvent.KEY_DOWN, checkKeysDown); stage.removeEventListener(KeyboardEvent.KEY_UP, checkKeysUp); stage.removeEventListener(Event.ENTER_FRAME, Think); (gamePaused == true); this.gotoAndStop("credits"); }; }; } public function enterBattle():void{ stopMusic(); musicChannel = battleMusic.play(); musicChannel.addEventListener(Event.SOUND_COMPLETE, onPlaybackComplete); } public function moveLeft():void{ pl_hitbox.x = (pl_hitbox.x - mainSpeed); pl_sprite.x = pl_hitbox.x; pl_left.x = (pl_hitbox.x - 7); pl_right.x = (pl_hitbox.x + 7); } public function onPlaybackCompleteTitle(_arg1:Event){ gotoAndStop("title2"); musicChannel.stop(); stage.removeEventListener(KeyboardEvent.KEY_DOWN, Keys1); musicChannel.removeEventListener(Event.SOUND_COMPLETE, onPlaybackComplete); } public function PL_LOADING(_arg1:ProgressEvent):void{ var _local2:Number; _local2 = (_arg1.bytesLoaded / _arg1.bytesTotal); loadBar.width = ((1 - _local2) * 165); if (_local2 == 1){ this.gotoAndStop("loaded"); }; } public function mouseClick(_arg1:Event):void{ stage.removeEventListener(MouseEvent.CLICK, mouseClick); this.gotoAndStop("title1"); } public function killBoss():void{ deadChannel = snd_titandie.play(); deadChannel.addEventListener(Event.SOUND_COMPLETE, lvlRestart); playCredits = true; gamePaused = true; stopMusic(); } public function checkKeysDown(_arg1:KeyboardEvent):void{ if (gamePaused == false){ if ((((_arg1.keyCode == 37)) || ((_arg1.keyCode == 65)))){ leftKeyDown = true; }; if ((((_arg1.keyCode == 39)) || ((_arg1.keyCode == 68)))){ rightKeyDown = true; }; if ((((_arg1.keyCode == 40)) || ((_arg1.keyCode == 83)))){ downKeyDown = true; }; if ((((((_arg1.keyCode == 88)) || ((_arg1.keyCode == 190)))) || ((_arg1.keyCode == 38)))){ jumpKeyDown = true; }; if ((((((_arg1.keyCode == 90)) || ((_arg1.keyCode == 188)))) || ((_arg1.keyCode == 32)))){ shootKeyDown = true; }; if (_arg1.keyCode == 13){ pauseMenu(); }; }; } public function killPlayer():void{ if (mainDead == false){ deadChannel = snd_die.play(); deadChannel.addEventListener(Event.SOUND_COMPLETE, lvlRestart); mainDead = true; playerHealth = 0; playerLives--; stopMusic(); }; } } }//package KYLESHAW_fla
Section 17
//NG_AD_OBJECT_3 (KYLESHAW_fla.NG_AD_OBJECT_3) package KYLESHAW_fla { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.media.*; import flash.net.*; import flash.text.*; import flash.geom.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class NG_AD_OBJECT_3 extends MovieClip { public var ng_ad:MovieClip; public var NG_Button:SimpleButton; public function NG_AD_OBJECT_3(){ addFrameScript(0, frame1); } public function loadNGSite(_arg1:Event){ NewgroundsAPI.loadNewgrounds(); } public function startAd(_arg1){ var _local2:URLLoader; _local2 = new URLLoader(new URLRequest(_arg1)); _local2.addEventListener(Event.COMPLETE, ad_Loaded); } function frame1(){ Security.allowDomain("70.87.128.99"); Security.allowInsecureDomain("70.87.128.99"); Security.allowDomain("ads.shizmoo.com"); Security.allowInsecureDomain("ads.shizmoo.com"); Security.allowDomain("www.cpmstar.com"); Security.allowInsecureDomain("www.cpmstar.com"); Security.allowDomain("server.cpmstar.com"); Security.allowInsecureDomain("server.cpmstar.com"); if (NewgroundsAPI.getAdURL()){ startAd(NewgroundsAPI.getAdURL()); }; NewgroundsAPI.addEventListener(NewgroundsAPI.ADS_APPROVED, startAd); NG_Button.addEventListener(MouseEvent.CLICK, loadNGSite); stop(); } public function ad_Loaded(_arg1:Event){ var _local2:*; var _local3:Loader; _local2 = String(_arg1.target.data); _local3 = new Loader(); _local3.load(new URLRequest(_local2)); ng_ad.addChild(_local3); } } }//package KYLESHAW_fla
Section 18
//NG_TANK_5 (KYLESHAW_fla.NG_TANK_5) package KYLESHAW_fla { import flash.events.*; import flash.display.*; public dynamic class NG_TANK_5 extends MovieClip { public var NG_Logo:SimpleButton; public function NG_TANK_5(){ addFrameScript(0, frame1); } public function loadNGSite(_arg1:Event){ NewgroundsAPI.loadNewgrounds(); } function frame1(){ NG_Logo.addEventListener(MouseEvent.CLICK, loadNGSite); } } }//package KYLESHAW_fla
Section 19
//Symbol1_54 (KYLESHAW_fla.Symbol1_54) package KYLESHAW_fla { import flash.events.*; import flash.display.*; public dynamic class Symbol1_54 extends MovieClip { public function Symbol1_54(){ addFrameScript(2500, frame2501, 2906, frame2907); } public function mouseClickCredits(_arg1:Event):void{ NewgroundsAPI.loadMySite(); } function frame2501(){ stage.addEventListener(MouseEvent.CLICK, mouseClickCredits); } function frame2907(){ this.stop(); } } }//package KYLESHAW_fla
Section 20
//Block (levels.Block) package levels { import flash.display.*; public class Block extends MovieClip { } }//package levels
Section 21
//Killer (levels.Killer) package levels { import flash.events.*; import flash.display.*; public class Killer extends Sprite { private var _root:Object; public function Killer(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrame(_arg1:Event):void{ if (this.hitTestObject(_root.pl_hitbox)){ _root.killPlayer(); }; if ((((_root.gameScrolling == true)) || ((_root.mainDead == true)))){ killMe(); }; } private function beginClass(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, beginClass); addEventListener(Event.ENTER_FRAME, eFrame); _root = MovieClip(root); this.graphics.beginFill(0xFF0000, 1); this.graphics.drawRect(0, 0, 16, 16); } private function killMe():void{ this.parent.removeChild(this); removeEventListener(Event.ENTER_FRAME, eFrame); } } }//package levels
Section 22
//Ladder (levels.Ladder) package levels { import flash.events.*; import flash.display.*; public class Ladder extends Sprite { private var _root:Object; public function Ladder(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrame(_arg1:Event):void{ if ((((((_root.gameScrolling == true)) && ((this == true)))) || ((_root.mainDead == true)))){ killMe(); }; } private function beginClass(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, beginClass); addEventListener(Event.ENTER_FRAME, eFrame); _root = MovieClip(root); this.graphics.beginFill(0x5F0077, 1); this.graphics.drawRect(0, 0, 16, 16); } private function killMe():void{ removeEventListener(Event.ENTER_FRAME, eFrame); this.parent.removeChild(this); } } }//package levels
Section 23
//Pit (levels.Pit) package levels { import flash.events.*; import flash.display.*; public class Pit extends Sprite { private var _root:Object; public function Pit(){ addEventListener(Event.ADDED, beginClass); } private function eFrame(_arg1:Event):void{ if (this.hitTestObject(_root.pl_hitbox)){ _root.pl_sprite.visible = false; _root.killPlayer(); }; if ((((_root.gameScrolling == true)) || ((_root.mainDead == true)))){ killMe(); }; } private function beginClass(_arg1:Event):void{ removeEventListener(Event.ADDED, beginClass); addEventListener(Event.ENTER_FRAME, eFrame); _root = MovieClip(root); this.graphics.beginFill(0xFF0000, 1); this.graphics.drawRect(0, 0, 16, 16); this.visible = false; } private function killMe():void{ removeEventListener(Event.ENTER_FRAME, eFrame); this.parent.removeChild(this); } } }//package levels
Section 24
//StageFour (levels.StageFour) package levels { import flash.events.*; import flash.display.*; import titan.*; import car.*; import frobo.*; import robo.*; public class StageFour extends Sprite { var C:String;// = "CAR" var H:String;// = "CHECK" var B:String;// = "BOSS" var L:String;// = "LADDER" var P:String;// = "PIT" var K:String;// = "KILL" var W:String;// = "PORTAL" var X:String;// = "MAIN" var tileArray5:Array; var tileArray2:Array; var R:String;// = "ROBOT" var tileArray4:Array; var tileArray3:Array; var tilerow:int;// = 0 var F:String;// = "FROBOT" var tileArray1:Array; var lvlArray1:Array; var lvlArray4:Array; var lvlArray5:Array; private var _root:Object; var lvlArray2:Array; var lvlArray3:Array; var lvlArray6:Array; var row:int;// = 0 public function StageFour(){ row = 0; tilerow = 0; X = "MAIN"; K = "KILL"; P = "PIT"; L = "LADDER"; R = "ROBOT"; H = "CHECK"; C = "CAR"; F = "FROBOT"; B = "BOSS"; W = "PORTAL"; lvlArray1 = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lvlArray4 = new Array(1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lvlArray5 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, K, K, K, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, P, P, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, P, P, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); tileArray4 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lvlArray6 = new Array(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); tileArray5 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, W, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 1, 2, 2, 2, 2, 2, 2, 3, 1, 2, 2, 2, 2, 2, 2, 2, 8, 8, 9, 7, 8, 8, 8, 8, 8, 8, 9, 7, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); super(); addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function beginClass(_arg1:Event):void{ var _local2:Array; var _local3:int; var _local4:int; var _local5:*; var _local6:Block; removeEventListener(Event.ADDED_TO_STAGE, beginClass); _root = MovieClip(root); _root.Background1.gotoAndStop("levelzero"); _root.Background2.gotoAndStop("levelzero"); _local2 = this[("lvlArray" + _root.lvlCurrent)]; _local3 = Math.ceil((_local2.length / 16)); _local4 = 0; while (_local4 < _local2.length) { if ((_local4 / _local3) == int((_local4 / _local3))){ row++; }; if (_local2[_local4] == 1){ _local5 = new Block(); _local6 = new Block(); _local5.graphics.beginFill(0xFF, 1); _local5.graphics.drawRect(0, 0, 16, 16); _local5.visible = true; _root.blockHolder.addChild(_local5); } else { if (_local2[_local4] == "MAIN"){ _local5 = _root.pl_hitbox; _root.pl_hitbox.x = ((_local4 - ((row - 1) * _local3)) * _local5.width); _root.pl_hitbox.y = ((row - 1) * _local5.height); } else { if (_local2[_local4] == "KILL"){ _local5 = new Killer(); _root.killHolder.addChild(_local5); } else { if (_local2[_local4] == "PIT"){ _local5 = new Pit(); _root.killHolder.addChild(_local5); } else { if (_local2[_local4] == "LADDER"){ _local5 = new Ladder(); _root.ladderHolder.addChild(_local5); } else { if (_local2[_local4] == "ROBOT"){ _local5 = new RobotSpawn(); _root.enemyHolder.addChild(_local5); } else { if (_local2[_local4] == "FROBOT"){ _local5 = new FrobotSpawn(); _root.enemyHolder.addChild(_local5); } else { if (_local2[_local4] == "CAR"){ _local5 = new CarSpawn(); _root.enemyHolder.addChild(_local5); } else { if (_local2[_local4] == "BOSS"){ _local5 = new TitanSpawn(); _root.enemyHolder.addChild(_local5); }; }; }; }; }; }; }; }; }; if (_local2[_local4] != 0){ _local5.x = ((_local4 - ((row - 1) * _local3)) * 16); _local5.y = ((row - 1) * 16); if (_root.lvlVertical == true){ _local5.y = (_local5.y + _root.lvlHeight); _local5.x = (_local5.x + _root.lvlWidth); } else { _local5.x = (_local5.x + _root.lvlWidth); }; }; _local4++; }; row = 0; this.parent.removeChild(this); } } }//package levels
Section 25
//StageOne (levels.StageOne) package levels { import flash.events.*; import flash.display.*; import titan.*; import car.*; import frobo.*; import robo.*; public class StageOne extends Sprite { var C:String;// = "CAR" var H:String;// = "CHECK" var B:String;// = "BOSS" var P:String;// = "PIT" var K:String;// = "KILL" var W:String;// = "PORTAL" var X:String;// = "MAIN" var tileArray5:Array; var tileArray2:Array; var R:String;// = "ROBOT" var tileArray4:Array; var tileArray3:Array; var tilerow:int;// = 0 var F:String;// = "FROBOT" var tileArray1:Array; var lvlArray1:Array; var lvlArray4:Array; var lvlArray5:Array; private var _root:Object; var lvlArray2:Array; var lvlArray3:Array; var lvlVertical:Boolean;// = false var row:int;// = 0 public function StageOne(){ lvlVertical = false; row = 0; tilerow = 0; X = "MAIN"; K = "KILL"; P = "PIT"; R = "ROBOT"; H = "CHECK"; C = "CAR"; F = "FROBOT"; B = "BOSS"; W = "PORTAL"; lvlArray1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); tileArray4 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lvlArray5 = new Array(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, B, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); tileArray5 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, W, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 1, 2, 2, 2, 2, 2, 2, 3, 1, 2, 2, 2, 2, 2, 2, 2, 8, 8, 9, 7, 8, 8, 8, 8, 8, 8, 9, 7, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); super(); addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function beginClass(_arg1:Event):void{ var _local2:Array; var _local3:int; var _local4:int; var _local5:Array; var _local6:int; var _local7:int; var _local8:*; var _local9:Block; var _local10:*; var _local11:*; removeEventListener(Event.ADDED_TO_STAGE, beginClass); _root = MovieClip(root); _root.Background1.gotoAndStop("levelone"); _root.Background2.gotoAndStop("levelone"); _local2 = this[("lvlArray" + _root.lvlCurrent)]; _local3 = Math.ceil((_local2.length / 16)); _local4 = 0; while (_local4 < _local2.length) { if ((_local4 / _local3) == int((_local4 / _local3))){ row++; }; if (_local2[_local4] == 1){ _local8 = new Block(); _local9 = new Block(); _local8.graphics.beginFill(0xFF, 1); _local8.graphics.drawRect(0, 0, 16, 16); _local8.visible = false; _root.blockHolder.addChild(_local8); } else { if (_local2[_local4] == "MAIN"){ _local8 = _root.pl_hitbox; _root.pl_hitbox.x = ((_local4 - ((row - 1) * _local3)) * _local8.width); _root.pl_hitbox.y = ((row - 1) * _local8.height); } else { if (_local2[_local4] == "KILL"){ _local8 = new Killer(); _root.killHolder.addChild(_local8); } else { if (_local2[_local4] == "PIT"){ _local8 = new Pit(); _root.killHolder.addChild(_local8); } else { if (_local2[_local4] == "ROBOT"){ _local8 = new RobotSpawn(); _root.enemyHolder.addChild(_local8); } else { if (_local2[_local4] == "FROBOT"){ _local8 = new FrobotSpawn(); _root.enemyHolder.addChild(_local8); } else { if (_local2[_local4] == "CAR"){ _local8 = new CarSpawn(); _root.enemyHolder.addChild(_local8); } else { if (_local2[_local4] == "BOSS"){ _local8 = new TitanSpawn(); _root.enemyHolder.addChild(_local8); }; }; }; }; }; }; }; }; if (_local2[_local4] != 0){ _local8.x = ((_local4 - ((row - 1) * _local3)) * 16); _local8.y = ((row - 1) * 16); if (lvlVertical == true){ _local8.y = (_local8.y + _root.lvlHeight); _local8.x = (_local8.x + _root.lvlWidth); } else { _local8.x = (_local8.x + _root.lvlWidth); }; }; _local4++; }; row = 0; _local5 = this[("tileArray" + _root.lvlCurrent)]; _local6 = Math.ceil((_local5.length / 16)); _local7 = 0; while (_local7 < _local5.length) { if ((_local7 / _local6) == int((_local7 / _local6))){ tilerow++; }; if (_local5[_local7] == 1){ _local11 = new Streets_1(16, 16); _local10 = new Bitmap(_local11); _root.tileHolder.addChild(_local10); } else { if (_local5[_local7] == 2){ _local11 = new Streets_2(16, 16); _local10 = new Bitmap(_local11); _root.tileHolder.addChild(_local10); } else { if (_local5[_local7] == 3){ _local11 = new Streets_3(16, 16); _local10 = new Bitmap(_local11); _root.tileHolder.addChild(_local10); } else { if (_local5[_local7] == 4){ _local11 = new Streets_4(16, 16); _local10 = new Bitmap(_local11); _root.tileHolder.addChild(_local10); } else { if (_local5[_local7] == 5){ _local11 = new Streets_5(16, 16); _local10 = new Bitmap(_local11); _root.tileHolder.addChild(_local10); } else { if (_local5[_local7] == 6){ _local11 = new Streets_6(16, 16); _local10 = new Bitmap(_local11); _root.tileHolder.addChild(_local10); } else { if (_local5[_local7] == 7){ _local11 = new Streets_7(16, 16); _local10 = new Bitmap(_local11); _root.tileHolder.addChild(_local10); } else { if (_local5[_local7] == 8){ _local11 = new Streets_8(16, 16); _local10 = new Bitmap(_local11); _root.tileHolder.addChild(_local10); } else { if (_local5[_local7] == 9){ _local11 = new Streets_9(16, 16); _local10 = new Bitmap(_local11); _root.tileHolder.addChild(_local10); } else { if (_local5[_local7] == "PORTAL"){ _local10 = new Portal(); _root.tileHolder.addChild(_local10); }; }; }; }; }; }; }; }; }; }; if (_local5[_local7] != 0){ _local10.x = ((_local7 - ((tilerow - 1) * _local6)) * 16); _local10.y = ((tilerow - 1) * 16); if (lvlVertical == true){ _local10.y = (_local10.y + _root.lvlHeight); _local10.x = (_local10.x + _root.lvlWidth); } else { _local10.x = (_local10.x + _root.lvlWidth); }; }; _local7++; }; tilerow = 0; this.parent.removeChild(this); } } }//package levels
Section 26
//StageZero (levels.StageZero) package levels { import flash.events.*; import flash.display.*; import titan.*; import car.*; import frobo.*; import robo.*; public class StageZero extends Sprite { var C:String;// = "CAR" var H:String;// = "CHECK" var B:String;// = "BOSS" var L:String;// = "LADDER" var P:String;// = "PIT" var K:String;// = "KILL" var W:String;// = "PORTAL" var X:String;// = "MAIN" var tileArray5:Array; var tileArray2:Array; var R:String;// = "ROBOT" var tileArray4:Array; var tileArray3:Array; var tilerow:int;// = 0 var F:String;// = "FROBOT" var tileArray1:Array; var lvlArray1:Array; var lvlArray4:Array; var lvlArray5:Array; private var _root:Object; var lvlArray2:Array; var lvlArray3:Array; var lvlArray6:Array; var row:int;// = 0 public function StageZero(){ row = 0; tilerow = 0; X = "MAIN"; K = "KILL"; P = "PIT"; L = "LADDER"; R = "ROBOT"; H = "CHECK"; C = "CAR"; F = "FROBOT"; B = "BOSS"; W = "PORTAL"; lvlArray1 = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lvlArray4 = new Array(1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lvlArray5 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, K, K, K, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, P, P, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, P, P, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); tileArray4 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); lvlArray6 = new Array(0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); tileArray5 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, W, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 1, 2, 2, 2, 2, 2, 2, 3, 1, 2, 2, 2, 2, 2, 2, 2, 8, 8, 9, 7, 8, 8, 8, 8, 8, 8, 9, 7, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); super(); addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function beginClass(_arg1:Event):void{ var _local2:Array; var _local3:int; var _local4:int; var _local5:*; var _local6:Block; removeEventListener(Event.ADDED_TO_STAGE, beginClass); _root = MovieClip(root); _root.Background1.gotoAndStop("levelzero"); _root.Background2.gotoAndStop("levelzero"); _local2 = this[("lvlArray" + _root.lvlCurrent)]; _local3 = Math.ceil((_local2.length / 16)); _local4 = 0; while (_local4 < _local2.length) { if ((_local4 / _local3) == int((_local4 / _local3))){ row++; }; if (_local2[_local4] == 1){ _local5 = new Block(); _local6 = new Block(); _local5.graphics.beginFill(0xFF, 1); _local5.graphics.drawRect(0, 0, 16, 16); _local5.visible = true; _root.blockHolder.addChild(_local5); } else { if (_local2[_local4] == "MAIN"){ _local5 = _root.pl_hitbox; _root.pl_hitbox.x = ((_local4 - ((row - 1) * _local3)) * _local5.width); _root.pl_hitbox.y = ((row - 1) * _local5.height); } else { if (_local2[_local4] == "KILL"){ _local5 = new Killer(); _root.killHolder.addChild(_local5); } else { if (_local2[_local4] == "PIT"){ _local5 = new Pit(); _root.killHolder.addChild(_local5); } else { if (_local2[_local4] == "LADDER"){ _local5 = new Ladder(); _root.ladderHolder.addChild(_local5); } else { if (_local2[_local4] == "ROBOT"){ _local5 = new RobotSpawn(); _root.enemyHolder.addChild(_local5); } else { if (_local2[_local4] == "FROBOT"){ _local5 = new FrobotSpawn(); _root.enemyHolder.addChild(_local5); } else { if (_local2[_local4] == "CAR"){ _local5 = new CarSpawn(); _root.enemyHolder.addChild(_local5); } else { if (_local2[_local4] == "BOSS"){ _local5 = new TitanSpawn(); _root.enemyHolder.addChild(_local5); }; }; }; }; }; }; }; }; }; if (_local2[_local4] != 0){ _local5.x = ((_local4 - ((row - 1) * _local3)) * 16); _local5.y = ((row - 1) * 16); if (_root.lvlVertical == true){ _local5.y = (_local5.y + _root.lvlHeight); _local5.x = (_local5.x + _root.lvlWidth); } else { _local5.x = (_local5.x + _root.lvlWidth); }; }; _local4++; }; row = 0; this.parent.removeChild(this); } } }//package levels
Section 27
//Robot (robo.Robot) package robo { import flash.events.*; import flash.display.*; import item.*; import flash.geom.*; public class Robot extends MovieClip { var left:Boolean;// = true var right:Boolean;// = false var health:Number;// = 3 var onGround:Boolean;// = false var jumpSpeed:Number;// = 0 private var _root:Object; var canMove:Boolean;// = true public function Robot(){ health = 3; jumpSpeed = 0; left = true; right = false; canMove = true; onGround = false; super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrame(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; if (this){ if (_root.gamePaused == false){ this.visible = true; if (this.getChildAt(3).hitTestObject(_root.pl_hitbox)){ if (_root.invulnerable == false){ _root.playerHealth = (_root.playerHealth - 4); }; _root.mainHurt(); }; _local2 = 0; while (_local2 < _root.shotHolder.numChildren) { _local3 = _root.shotHolder.getChildAt(_local2); if (this.getChildAt(3).hitTestObject(_local3)){ if (_local3.visible == true){ health--; _local3.visible = false; if (health > 0){ _root.soundChannel = _root.snd_pow.play(); }; }; this.visible = false; }; _local2++; }; fall(); moving(); }; }; if (((((((((((((((this.hitTestObject(_root.hitScreenLeft)) || (this.hitTestObject(_root.hitScreenRight)))) || (this.hitTestObject(_root.hitScreenUp)))) || (this.hitTestObject(_root.hitScreenDown)))) || ((health <= 0)))) || ((_root.lvlStarting == true)))) || (!(this.parent)))) || ((_root.gameScrolling == true)))){ killMe(); }; } private function collisionDetectLeft():void{ var _local1:int; var _local2:DisplayObject; var _local3:DisplayObject; _local1 = 0; while (_local1 < _root.blockHolder.numChildren) { _local2 = _root.blockHolder.getChildAt(_local1); _local3 = this.getChildAt(2); if (_local3.hitTestObject(_local2)){ canMove = false; onGround = false; break; } else { canMove = true; }; _local1++; }; } private function shootRight():void{ var _local1:ShotRight; var _local2:*; var _local3:*; _local1 = new ShotRight(); _local2 = this.localToGlobal(new Point(0, 0)); _local3 = _root.actionHolder.globalToLocal(_local2); _local1.x = (_local3.x + 26); _local1.y = (_local3.y + 19); _root.actionHolder.addChild(_local1); _root.soundChannel = _root.snd_roboshoot.play(); } private function moving():void{ if (((this.hitTestObject(_root.pl_enemyright)) && ((_root.mainDead == false)))){ left = true; right = false; if (this.currentLabel != "roboLeft"){ this.gotoAndStop("roboLeft"); }; }; if (((this.hitTestObject(_root.pl_enemyleft)) && ((_root.mainDead == false)))){ left = false; right = true; if (this.currentLabel != "roboRight"){ this.gotoAndStop("roboRight"); }; }; if (left){ if ((((_root.hitScreen.currentFrame == 1)) || ((_root.hitScreen.currentFrame == 61)))){ shootLeft(); }; collisionDetectRight(); if (canMove){ this.x--; }; }; if (right){ if ((((_root.hitScreen.currentFrame == 1)) || ((_root.hitScreen.currentFrame == 61)))){ shootRight(); }; collisionDetectLeft(); if (canMove){ this.x++; }; }; } private function beginClass(_arg1:Event):void{ var _local2:RobotColliderLeft; var _local3:RobotColliderRight; var _local4:RobotCollider; _root = MovieClip(root); _local2 = new RobotColliderLeft(); _local3 = new RobotColliderRight(); _local4 = new RobotCollider(); _local2.visible = false; _local3.visible = false; _local4.visible = false; this.addChild(_local2); this.addChild(_local3); this.addChild(_local4); this.addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } private function fall():void{ var _local1:int; var _local2:DisplayObject; var _local3:DisplayObject; if (_root.gamePaused == false){ if ((((jumpSpeed <= 8)) && ((onGround == false)))){ jumpSpeed = (jumpSpeed + 0.75); }; if (onGround == false){ this.y = (this.y + jumpSpeed); }; _local1 = 0; while (_local1 < _root.blockHolder.numChildren) { _local2 = _root.blockHolder.getChildAt(_local1); _local3 = this.getChildAt(3); if (_local3.hitTestObject(_local2)){ onGround = true; this.y = (this.y - (jumpSpeed * 1)); jumpSpeed = 0; break; } else { onGround = false; }; _local1++; }; }; } private function killMe():void{ afterDeath(); this.removeEventListener(Event.ENTER_FRAME, eFrame); this.parent.removeChild(this); } private function collisionDetectRight():void{ var _local1:int; var _local2:DisplayObject; var _local3:DisplayObject; _local1 = 0; while (_local1 < _root.blockHolder.numChildren) { _local2 = _root.blockHolder.getChildAt(_local1); _local3 = this.getChildAt(1); if (_local3.hitTestObject(_local2)){ canMove = false; onGround = false; break; } else { canMove = true; }; _local1++; }; } private function shootLeft():void{ var _local1:ShotLeft; var _local2:*; var _local3:*; _local1 = new ShotLeft(); _local2 = this.localToGlobal(new Point(0, 0)); _local3 = _root.actionHolder.globalToLocal(_local2); _local1.x = (_local3.x - 15); _local1.y = (_local3.y + 19); _root.actionHolder.addChild(_local1); _root.soundChannel = _root.snd_roboshoot.play(); } private function afterDeath():void{ var _local1:*; var _local2:*; var _local3:Explosion; var _local4:*; var _local5:FreeLife; var _local6:BigHealth; var _local7:LittleHealth; if (health <= 0){ _local1 = this.localToGlobal(new Point(0, 0)); _local2 = _root.actionHolder.globalToLocal(_local1); _local3 = new Explosion(); _local4 = Math.round((Math.random() * 100)); if (_local4 == 0){ _local5 = new FreeLife(); _local5.x = (_local2.x + 8); _local5.y = (_local2.y + 20); _root.actionHolder.addChild(_local5); }; if ((((_local4 > 0)) && ((_local4 <= 10)))){ _local6 = new BigHealth(); _local6.x = (_local2.x + 8); _local6.y = (_local2.y + 20); _root.actionHolder.addChild(_local6); }; if ((((_local4 > 10)) && ((_local4 <= 25)))){ _local7 = new LittleHealth(); _local7.x = (_local2.x + 8); _local7.y = (_local2.y + 20); _root.actionHolder.addChild(_local7); }; _local3.x = (_local2.x + 8); _local3.y = (_local2.y + 20); _root.actionHolder.addChild(_local3); }; } } }//package robo
Section 28
//RobotCollider (robo.RobotCollider) package robo { import flash.display.*; public class RobotCollider extends MovieClip { } }//package robo
Section 29
//RobotColliderLeft (robo.RobotColliderLeft) package robo { import flash.display.*; public class RobotColliderLeft extends MovieClip { } }//package robo
Section 30
//RobotColliderRight (robo.RobotColliderRight) package robo { import flash.display.*; public class RobotColliderRight extends MovieClip { } }//package robo
Section 31
//RobotSpawn (robo.RobotSpawn) package robo { import flash.events.*; import flash.display.*; import flash.geom.*; public class RobotSpawn extends Sprite { var activeSpawn:Boolean;// = true private var _root:Object; public function RobotSpawn(){ activeSpawn = true; super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); this.addEventListener(Event.REMOVED_FROM_STAGE, endClass); } function eFrame(_arg1:Event):void{ var _local2:*; var _local3:*; var _local4:Robot; _local2 = this.localToGlobal(new Point(0, 0)); _local3 = this.globalToLocal(_local2); if (this.hitTestObject(_root.hitScreen) == true){ if ((((((this.numChildren <= 0)) && ((activeSpawn == true)))) && ((_root.gamePaused == false)))){ _local4 = new Robot(); activeSpawn = false; _local4.x = _local3.x; _local4.y = _local3.y; this.addChild(_local4); }; } else { if ((((this.hitTestObject(_root.hitScreenLeft) == true)) || ((this.hitTestObject(_root.hitScreenRight) == true)))){ activeSpawn = true; }; }; } function endClass(_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.REMOVED_FROM_STAGE, endClass); } function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); this.graphics.beginFill(0xFF00, 0); this.graphics.drawRect(0, 0, 16, 16); } } }//package robo
Section 32
//ShotLeft (robo.ShotLeft) package robo { import flash.events.*; import flash.display.*; public class ShotLeft extends MovieClip { private var _root:Object; public function ShotLeft(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrameLeft(_arg1:Event):void{ if (_root.gamePaused == false){ this.x = (this.x - 4); if ((((this.hitTestObject(_root.hitScreen) == false)) || ((_root.lvlStarting == true)))){ this.visible = false; }; }; if (this.visible == false){ this.removeEventListener(Event.ENTER_FRAME, eFrameLeft); this.parent.removeChild(this); }; if (((this.hitTestObject(_root.pl_hitbox)) && ((_root.gamePaused == false)))){ if (_root.invulnerable == false){ _root.playerHealth = (_root.playerHealth - 2); _root.mainHurt(); }; }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrameLeft); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } } }//package robo
Section 33
//ShotRight (robo.ShotRight) package robo { import flash.events.*; import flash.display.*; public class ShotRight extends MovieClip { private var _root:Object; public function ShotRight(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrameLeft(_arg1:Event):void{ if (_root.gamePaused == false){ this.x = (this.x + 4); if ((((this.hitTestObject(_root.hitScreen) == false)) || ((_root.lvlStarting == true)))){ this.visible = false; }; }; if (this.visible == false){ this.removeEventListener(Event.ENTER_FRAME, eFrameLeft); this.parent.removeChild(this); }; if (((this.hitTestObject(_root.pl_hitbox)) && ((_root.gamePaused == false)))){ if (_root.invulnerable == false){ _root.playerHealth = (_root.playerHealth - 2); _root.mainHurt(); }; }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrameLeft); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } } }//package robo
Section 34
//ShotLeft (titan.ShotLeft) package titan { import flash.events.*; import flash.display.*; public class ShotLeft extends MovieClip { private var _root:Object; public function ShotLeft(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrameLeft(_arg1:Event):void{ if (_root.gamePaused == false){ this.x = (this.x - 6); if (this.hitTestObject(_root.hitScreen) == false){ this.visible = false; }; }; if (_root.bossAlive == false){ this.visible = false; }; if (this.visible == false){ this.removeEventListener(Event.ENTER_FRAME, eFrameLeft); this.parent.removeChild(this); }; if (((this.hitTestObject(_root.pl_hitbox)) && ((_root.gamePaused == false)))){ if (_root.invulnerable == false){ _root.playerHealth = (_root.playerHealth - 4); _root.mainHurt(); }; }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrameLeft); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } } }//package titan
Section 35
//ShotRight (titan.ShotRight) package titan { import flash.events.*; import flash.display.*; public class ShotRight extends MovieClip { private var _root:Object; public function ShotRight(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrameLeft(_arg1:Event):void{ if (_root.gamePaused == false){ this.x = (this.x + 6); if (this.hitTestObject(_root.hitScreen) == false){ this.visible = false; }; }; if (_root.bossAlive == false){ this.visible = false; }; if (this.visible == false){ this.removeEventListener(Event.ENTER_FRAME, eFrameLeft); this.parent.removeChild(this); }; if (((this.hitTestObject(_root.pl_hitbox)) && ((_root.gamePaused == false)))){ if (_root.invulnerable == false){ _root.playerHealth = (_root.playerHealth - 4); _root.mainHurt(); }; }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrameLeft); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } } }//package titan
Section 36
//Titan (titan.Titan) package titan { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.geom.*; public class Titan extends MovieClip { var rightPointActive:Boolean;// = true var left:Boolean;// = true var bossJumpable:Boolean;// = true var right:Boolean;// = false var leftPointActive:Boolean;// = true var midPointActive:Boolean;// = true var health:Number;// = 28 var onGround:Boolean;// = false var jumpSpeedLimit:Number;// = 8 var stopActive:Boolean;// = false var bossShoot:Boolean;// = false private var _root:Object; var bossJumping:Boolean;// = true var jumpSpeed:Number;// = 0 var bossOnGround:Boolean;// = false var invulnTimer:Timer; var canMove:Boolean;// = true var thinkNumber; var bossRun:Boolean;// = true var actionTimer:Timer; public function Titan(){ bossJumpable = true; bossJumping = true; bossOnGround = false; bossRun = true; bossShoot = false; leftPointActive = true; midPointActive = true; rightPointActive = true; stopActive = false; health = 28; jumpSpeed = 0; jumpSpeedLimit = 8; left = true; right = false; canMove = true; onGround = false; thinkNumber = Math.round((Math.random() * 3)); actionTimer = new Timer(2000, 1); invulnTimer = new Timer(1111, 1); super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrame(_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; if (((this) && ((_root.mainDead == false)))){ if (_root.bossTime == true){ if (_root.mainOnGround == false){ _root.mainJump(); }; _root.mainMove = false; if (_root.masterHealth < health){ if ((_root.hitScreen.currentFrame % 2) == 0){ _root.masterHealth++; _root.soundChannel = _root.snd_tick.play(); }; } else { _root.gamePaused = false; _root.bossTime = false; }; }; if ((((_root.gamePaused == false)) && ((_root.bossTime == false)))){ _root.masterHealth = health; if (this.getChildAt(0).hitTestObject(_root.pl_hitbox)){ if (_root.invulnerable == false){ _root.playerHealth = (_root.playerHealth - 6); }; _root.mainHurt(); }; _local2 = 0; while (_local2 < _root.shotHolder.numChildren) { _local3 = _root.shotHolder.getChildAt(_local2); if (this.getChildAt(0).hitTestObject(_local3)){ if (_local3.visible == true){ _local3.visible = false; if (invulnTimer.running == false){ health = (health - 2); invulnTimer.start(); if (health > 0){ _root.soundChannel = _root.snd_pow.play(); }; } else { _root.soundChannel = _root.snd_failedhit.play(); }; }; }; _local2++; }; if (bossOnGround == false){ bossJump(); }; moving(); sprite(); }; }; if (((((((((((((((this.hitTestObject(_root.hitScreenLeft)) || (this.hitTestObject(_root.hitScreenRight)))) || (this.hitTestObject(_root.hitScreenUp)))) || (this.hitTestObject(_root.hitScreenDown)))) || ((health <= 0)))) || ((_root.lvlStarting == true)))) || (!(this.parent)))) || ((_root.gameScrolling == true)))){ killMe(); }; } function bossJump():void{ var _local1:int; var _local2:DisplayObject; if ((((_root.gamePaused == false)) && ((_root.mainDead == false)))){ if (!bossJumping){ if (bossJumpable == true){ bossJumping = true; jumpSpeed = -10; bossOnGround = false; this.y = (this.y + jumpSpeed); }; } else { if ((((jumpSpeed < 0)) && ((bossOnGround == false)))){ jumpSpeed = (jumpSpeed + 1); if (jumpSpeed > 0){ jumpSpeed = (jumpSpeed * -1); }; }; if ((((((jumpSpeed >= 0)) && ((jumpSpeed <= jumpSpeedLimit)))) && ((bossOnGround == false)))){ jumpSpeed = (jumpSpeed + 1); }; this.y = (this.y + jumpSpeed); _local1 = 0; while (_local1 < _root.blockHolder.numChildren) { _local2 = _root.blockHolder.getChildAt(_local1); if (this.getChildAt(1).hitTestObject(_local2)){ if (jumpSpeed > 0){ bossJumping = false; bossJumpable = true; this.y = 64; bossOnGround = true; jumpSpeed = 0; break; } else { jumpSpeed = 0; this.y = (this.y + 8); }; }; _local1++; }; }; }; } private function shootRight():void{ var _local1:ShotRight; var _local2:*; var _local3:*; _local1 = new ShotRight(); _local2 = this.localToGlobal(new Point(0, 0)); _local3 = _root.actionHolder.globalToLocal(_local2); _local1.x = (_local3.x + 26); _local1.y = (_local3.y + 19); _root.actionHolder.addChild(_local1); _root.soundChannel = _root.snd_roboshoot.play(); } private function moving():void{ var _local1:*; _local1 = this.localToGlobal(new Point(0, 0)); if ((((_local1.x >= 244)) && (rightPointActive))){ thinkNumber = Math.round((Math.random() * 3)); left = true; right = false; bossJumpable = true; leftPointActive = true; midPointActive = true; rightPointActive = false; if (thinkNumber >= 2){ bossJump(); }; if ((((thinkNumber == 1)) || ((thinkNumber == 3)))){ bossRun = true; } else { bossRun = false; }; }; if ((((_local1.x <= 28)) && (leftPointActive))){ thinkNumber = Math.round((Math.random() * 3)); left = false; right = true; bossJumpable = true; leftPointActive = false; midPointActive = true; rightPointActive = true; if (thinkNumber >= 2){ bossJump(); bossJumpable = false; }; if ((((thinkNumber == 1)) || ((thinkNumber == 3)))){ bossRun = true; } else { bossRun = false; }; }; if ((((((_local1.x <= 136)) && (left))) && (midPointActive))){ leftPointActive = true; midPointActive = false; rightPointActive = true; thinkNumber = Math.round((Math.random() * 3)); if ((((thinkNumber >= 2)) && ((bossOnGround == true)))){ bossJump(); }; if ((((thinkNumber == 1)) || ((thinkNumber == 3)))){ bossRun = true; } else { bossRun = false; }; }; if ((((((_local1.x >= 136)) && (right))) && (midPointActive))){ leftPointActive = true; midPointActive = false; rightPointActive = true; thinkNumber = Math.round((Math.random() * 3)); if ((((thinkNumber >= 2)) && ((bossOnGround == true)))){ bossJump(); }; if ((((thinkNumber == 1)) || ((thinkNumber == 3)))){ bossRun = true; } else { bossRun = false; }; }; if (bossRun){ run(); }; if (left){ if ((((((((((((_root.hitScreen.currentFrame == 1)) || ((_root.hitScreen.currentFrame == 7)))) || ((_root.hitScreen.currentFrame == 20)))) || ((_root.hitScreen.currentFrame == 61)))) || ((_root.hitScreen.currentFrame == 67)))) || ((_root.hitScreen.currentFrame == 80)))){ shootLeft(); }; }; if (right){ if ((((((((((((_root.hitScreen.currentFrame == 1)) || ((_root.hitScreen.currentFrame == 7)))) || ((_root.hitScreen.currentFrame == 20)))) || ((_root.hitScreen.currentFrame == 67)))) || ((_root.hitScreen.currentFrame == 70)))) || ((_root.hitScreen.currentFrame == 80)))){ shootRight(); }; }; if ((((bossRun == false)) && ((stopActive == false)))){ if (((this.hitTestObject(_root.pl_enemyright)) && ((_root.mainDead == false)))){ left = true; right = false; }; if (((this.hitTestObject(_root.pl_enemyleft)) && ((_root.mainDead == false)))){ left = false; right = true; }; stopActive = true; actionTimer.start(); }; if ((((actionTimer.running == false)) && ((stopActive == true)))){ stopActive = false; thinkNumber = Math.round((Math.random() * 3)); if ((((thinkNumber >= 2)) && ((bossOnGround == true)))){ bossJump(); }; if ((((thinkNumber == 1)) || ((thinkNumber == 3)))){ bossRun = true; } else { bossRun = false; }; }; if (bossRun == false){ if (((this.hitTestObject(_root.pl_enemyright)) && ((_root.mainDead == false)))){ left = true; right = false; }; if (((this.hitTestObject(_root.pl_enemyleft)) && ((_root.mainDead == false)))){ left = false; right = true; }; }; } private function beginClass(_arg1:Event):void{ var _local2:TitanCollider; var _local3:BossHealth; this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); this.x = (this.x - 4); this.stop(); _root = MovieClip(root); _root.gamePaused = true; _root.bossTime = true; _root.bossAlive = true; _root.masterHealth = 0; _local2 = new TitanCollider(); _local3 = new BossHealth(); _local2.visible = false; _local3.x = 0x0100; _local3.y = 24; this.addChild(_local2); _root.addChild(_local3); this.addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } private function killMe():void{ afterDeath(); this.removeEventListener(Event.ENTER_FRAME, eFrame); this.parent.removeChild(this); } private function run():void{ if (left){ this.x = (this.x - 3); }; if (right){ this.x = (this.x + 3); }; } private function sprite():void{ if ((((((_root.hitScreen.currentFrame > 110)) || ((_root.hitScreen.currentFrame <= 25)))) || ((((_root.hitScreen.currentFrame >= 50)) && ((_root.hitScreen.currentFrame <= 85)))))){ bossShoot = true; } else { bossShoot = false; }; if (left){ if (bossRun == false){ if (bossShoot == true){ if (this.currentLabel != "titanShootLeft"){ this.gotoAndStop("titanShootLeft"); }; } else { if (this.currentLabel != "titanStandLeft"){ this.gotoAndStop("titanStandLeft"); }; }; } else { if (this.currentLabel != "titanRunLeft"){ this.gotoAndStop("titanRunLeft"); }; }; if (bossOnGround == false){ if (this.currentLabel != "titanJumpLeft"){ this.gotoAndStop("titanJumpLeft"); }; }; }; if (right){ if (bossRun == false){ if (bossShoot == true){ if (this.currentLabel != "titanShootRight"){ this.gotoAndStop("titanShootRight"); }; } else { if (this.currentLabel != "titanStandRight"){ this.gotoAndStop("titanStandRight"); }; }; } else { if (this.currentLabel != "titanRunRight"){ this.gotoAndStop("titanRunRight"); }; }; if (bossOnGround == false){ if (this.currentLabel != "titanJumpRight"){ this.gotoAndStop("titanJumpRight"); }; }; }; if (invulnTimer.running == true){ if ((_root.hitScreen.currentFrame % 3) == 0){ this.alpha = 0.25; } else { this.alpha = 0.75; }; } else { this.alpha = 1; }; } private function shootLeft():void{ var _local1:ShotLeft; var _local2:*; var _local3:*; _local1 = new ShotLeft(); _local2 = this.localToGlobal(new Point(0, 0)); _local3 = _root.actionHolder.globalToLocal(_local2); _local1.x = (_local3.x - 15); _local1.y = (_local3.y + 19); _root.actionHolder.addChild(_local1); _root.soundChannel = _root.snd_roboshoot.play(); } private function afterDeath():void{ var _local1:*; var _local2:*; var _local3:BossDeath; _root.masterHealth = health; _root.bossAlive = false; if (health <= 0){ _local1 = this.localToGlobal(new Point(0, 0)); _local2 = _root.actionHolder.globalToLocal(_local1); _local3 = new BossDeath(); _local3.x = (_local2.x + 8); _local3.y = (_local2.y + 20); _root.actionHolder.addChild(_local3); _root.killBoss(); }; } } }//package titan
Section 37
//TitanCollider (titan.TitanCollider) package titan { import flash.display.*; public class TitanCollider extends MovieClip { } }//package titan
Section 38
//TitanSpawn (titan.TitanSpawn) package titan { import flash.events.*; import flash.display.*; import flash.geom.*; public class TitanSpawn extends Sprite { var activeSpawn:Boolean;// = true private var _root:Object; public function TitanSpawn(){ activeSpawn = true; super(); this.addEventListener(Event.ADDED_TO_STAGE, beginClass); this.addEventListener(Event.REMOVED_FROM_STAGE, endClass); } function eFrame(_arg1:Event):void{ var _local2:*; var _local3:*; var _local4:Titan; _local2 = this.localToGlobal(new Point(0, 0)); _local3 = this.globalToLocal(_local2); if (this.hitTestObject(_root.hitScreen) == true){ if ((((((this.numChildren <= 0)) && ((activeSpawn == true)))) && ((_root.gamePaused == false)))){ _local4 = new Titan(); activeSpawn = false; _local4.x = _local3.x; _local4.y = _local3.y; this.addChild(_local4); }; } else { if ((((this.hitTestObject(_root.hitScreenLeft) == true)) || ((this.hitTestObject(_root.hitScreenRight) == true)))){ activeSpawn = true; }; }; } function endClass(_arg1:Event):void{ this.removeEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.REMOVED_FROM_STAGE, endClass); } function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.addEventListener(Event.ENTER_FRAME, eFrame); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); this.graphics.beginFill(0xFF00, 0); this.graphics.drawRect(0, 0, 16, 16); } } }//package titan
Section 39
//Battle (Battle) package { import flash.media.*; public dynamic class Battle extends Sound { } }//package
Section 40
//BattleLoop (BattleLoop) package { import flash.media.*; public dynamic class BattleLoop extends Sound { } }//package
Section 41
//boomsound (boomsound) package { import flash.media.*; public dynamic class boomsound extends Sound { } }//package
Section 42
//BossDeath (BossDeath) package { import flash.display.*; public class BossDeath extends MovieClip { private var _root:Object; } }//package
Section 43
//BossHealth (BossHealth) package { import flash.events.*; import flash.display.*; public class BossHealth extends MovieClip { private var _root:Object; public function BossHealth(){ addEventListener(Event.ADDED, beginClass); } private function eFrame(_arg1:Event):void{ if (_root.masterhealth < 0){ _root.masterHealth = 0; }; this.gotoAndStop((_root.masterHealth + 1)); if (_root.lvlCurrent != _root.lvlBoss){ killMe(); }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); addEventListener(Event.ENTER_FRAME, eFrame); } private function killMe():void{ removeEventListener(Event.ENTER_FRAME, eFrame); this.parent.removeChild(this); } } }//package
Section 44
//Credits (Credits) package { import flash.media.*; public dynamic class Credits extends Sound { } }//package
Section 45
//diesound (diesound) package { import flash.media.*; public dynamic class diesound extends Sound { } }//package
Section 46
//Explosion (Explosion) package { import flash.events.*; import flash.display.*; import flash.media.*; public class Explosion extends MovieClip { var explosionChannel:SoundChannel; private var _root:Object; public function Explosion(){ explosionChannel = new SoundChannel(); super(); addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function boomDone(_arg1:Event):void{ explosionChannel.removeEventListener(Event.SOUND_COMPLETE, boomDone); this.parent.removeChild(this); } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); explosionChannel = _root.snd_boom.play(); explosionChannel.addEventListener(Event.SOUND_COMPLETE, boomDone); this.removeEventListener(Event.ADDED_TO_STAGE, beginClass); } } }//package
Section 47
//failedhitsound (failedhitsound) package { import flash.media.*; public dynamic class failedhitsound extends Sound { } }//package
Section 48
//freelifesound (freelifesound) package { import flash.media.*; public dynamic class freelifesound extends Sound { } }//package
Section 49
//gameLoading (gameLoading) package { import flash.display.*; public dynamic class gameLoading extends MovieClip { } }//package
Section 50
//GameOver (GameOver) package { import flash.media.*; public dynamic class GameOver extends Sound { } }//package
Section 51
//gamePlay (gamePlay) package { import flash.display.*; public dynamic class gamePlay extends MovieClip { } }//package
Section 52
//hornsound (hornsound) package { import flash.media.*; public dynamic class hornsound extends Sound { } }//package
Section 53
//hurt1 (hurt1) package { import flash.media.*; public dynamic class hurt1 extends Sound { } }//package
Section 54
//hurt2 (hurt2) package { import flash.media.*; public dynamic class hurt2 extends Sound { } }//package
Section 55
//hurt3 (hurt3) package { import flash.media.*; public dynamic class hurt3 extends Sound { } }//package
Section 56
//hurt4 (hurt4) package { import flash.media.*; public dynamic class hurt4 extends Sound { } }//package
Section 57
//hyahsound (hyahsound) package { import flash.media.*; public dynamic class hyahsound extends Sound { } }//package
Section 58
//L1Intro (L1Intro) package { import flash.media.*; public dynamic class L1Intro extends Sound { } }//package
Section 59
//L1Loop (L1Loop) package { import flash.media.*; public dynamic class L1Loop extends Sound { } }//package
Section 60
//landsound (landsound) package { import flash.media.*; public dynamic class landsound extends Sound { } }//package
Section 61
//Lives (Lives) package { import flash.events.*; import flash.display.*; public class Lives extends MovieClip { private var _root:Object; public function Lives(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); this.gotoAndStop(_root.playerLives); } } }//package
Section 62
//NewgroundsAPI (NewgroundsAPI) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.text.*; public class NewgroundsAPI { public static const ADS_APPROVED:Number = 3; public static const bridge:Sprite = new Sprite(); private static const STAT_NEW_VERSION:Number = 4; private static const STAT_AUTHOR_SITE:Number = 2; private static const GATEWAY_URL:String = "http://www.ngads.com/gateway.php"; private static const NEWGROUNDS_URL:String = "http://www.newgrounds.com"; private static const STAT_CUSTOM_STATS:Number = 50; private static const STAT_MOVIE_VIEWS:Number = 1; private static const STAT_NEWGROUNDS:Number = 3; public static const NEW_VERSION:Number = 2; public static const DENY_HOST:Number = 1; private static var tracker_id:Number; private static var movie_options:Object = new Object(); private static var connected:Boolean; private static var custom_events:Object = new Object(); private static var host:String; private static var linked:Boolean; private static var events:Object = new Object(); private static var debug:Boolean; private static var version:String; private static var custom_links:Object = new Object(); public static function getNewVersionURL(){ return (((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + STAT_NEW_VERSION)); } private static function ReadGatewayData(_arg1:Object){ var _local2:*; var _local3:String; var _local4:*; var _local5:URLLoader; for (_local2 in _arg1) { _arg1[_local2] = unescape(_arg1[_local2]); movie_options[_local2] = _arg1[_local2]; }; if (_arg1["settings_loaded"]){ SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage((("Movie Identified as '" + movie_options["movie_name"]) + "'")); if (movie_options["message"]){ SendMessage(movie_options["message"]); }; if (movie_options["ad_url"]){ SendMessage("Your movie has been approved to run Flash Ads"); if (events[ADS_APPROVED]){ var _local6 = events; _local6[ADS_APPROVED](movie_options["ad_url"]); } else { onAdsApproved(movie_options["ad_url"]); }; }; if (((movie_options["movie_version"]) && (!((String(movie_options["movie_version"]) == String(version)))))){ SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); if (events[NEW_VERSION]){ _local6 = events; _local6[NEW_VERSION]({version:movie_options["movie_version"], real_url:getMovieURL(), redirect_url:getNewVersionURL()}); } else { onNewVersionAvailable(movie_options["movie_version"], getMovieURL(), getNewVersionURL()); }; }; if (movie_options["deny_host"]){ SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); if (events[DENY_HOST]){ _local6 = events; _local6[DENY_HOST]({host:host, real_url:getMovieURL(), redirect_url:getNewVersionURL()}); } else { onDenyHost(host, getMovieURL(), getNewVersionURL()); }; }; if (movie_options["request_portal_url"]){ _local3 = bridge.root.loaderInfo.url; _local4 = ((((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_local3)); _local5 = new URLLoader(new URLRequest(_local4)); }; if (events[69]){ _local6 = events; _local6[69](); }; } else { if (!movie_options["settings_loaded"]){ SendError("Could not establish connection to the API gateway."); }; }; } public static function setMovieVersion(_arg1){ if (!_arg1){ SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = String(_arg1); }; } public static function loadCustomLink(_arg1:String){ if (!_arg1){ SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else { if (!custom_links[_arg1]){ SendError(("Attempted to open undefined custom link: " + _arg1)); } else { SendLink(custom_links[_arg1]); }; }; } public static function addCustomLink(_arg1:Number, _arg2:String){ if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { if (!_arg2){ SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[_arg2] = (STAT_CUSTOM_STATS + _arg1); SendMessage(((("Created custom link " + _arg1) + ": ") + _arg2)); }; }; } public static function getMovieURL(){ if (movie_options["movie_url"]){ return (movie_options["movie_url"]); }; return ("Newgrounds.com"); } public static function debugMode(){ debug = true; } public static function getAdURL(){ return (movie_options["ad_url"]); } private static function SendStat(_arg1:Number, _arg2:Boolean, _arg3=null){ var target_url:*; var XML_Loaded:Function; var x:*; var request:URLRequest; var gateway_loader:URLLoader; var stat_id = _arg1; var open_in_browser = _arg2; var extra = _arg3; if (!tracker_id){ SendError("You must call NewgroundsAPI.connectMovie() with a valid movie id before using API features!"); } else { XML_Loaded = function (_arg1:Event){ var _local2:XML; var _local3:Object; var _local4:XMLList; var _local5:XML; var _local6:*; var _local7:*; XML.ignoreWhitespace = true; _local2 = XML(_arg1.target.data); _local3 = new Object(); _local4 = _local2.children(); for each (_local5 in _local4) { _local6 = _local5.localName(); _local7 = _local5.attribute("value"); if (_local7 == Number(_local7)){ _local7 = Number(_local7); }; _local3[_local6] = _local7; }; ReadGatewayData(_local3); }; target_url = (((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id) + addSeed()); if (extra){ for (x in extra) { target_url = (target_url + ((("&" + escape(x)) + "=") + escape(extra[x]))); }; }; if (debug){ target_url = (target_url + "&debug=1"); }; if (open_in_browser){ request = new URLRequest((target_url + addSeed())); navigateToURL(request, "_blank"); } else { gateway_loader = new URLLoader(new URLRequest((target_url + addSeed()))); gateway_loader.addEventListener(Event.COMPLETE, XML_Loaded); }; }; } public static function onAdsApproved(_arg1:String){ } public static function loadMySite(_arg1:Event=null){ SendLink(STAT_AUTHOR_SITE); } private static function SendMessage(_arg1:String){ trace(("[NEWGROUNDS API] :: " + _arg1)); } public static function linkAPI(_arg1){ _arg1.addChild(bridge); linked = true; } public static function loadNewgrounds(_arg1:Event=null, _arg2:String=null){ var _local3:URLRequest; var _local4:*; if (!tracker_id){ _local3 = new URLRequest(((NEWGROUNDS_URL + "/") + _arg2)); navigateToURL(_local3, "_blank"); } else { _local4 = null; if (_arg2){ _local4 = new Object(); _local4.page = _arg2; }; SendLink(STAT_NEWGROUNDS, _local4); }; } private static function SendLink(_arg1, _arg2=null){ SendStat(_arg1, true, _arg2); } public static function logCustomEvent(_arg1:String){ if (!_arg1){ SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else { if (!custom_events[_arg1]){ SendError(("Attempted to log undefined custom event: " + _arg1)); } else { SendEvent(custom_events[_arg1]); }; }; } private static function SendError(_arg1:String){ trace(("[NEWGROUNDS API ERROR] :: " + _arg1)); } public static function addCustomEvent(_arg1:Number, _arg2:String){ if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { if (!_arg2){ SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[_arg2] = (STAT_CUSTOM_STATS + _arg1); SendMessage(("Created custom event: " + _arg2)); }; }; } private static function addSeed(){ return (("&seed=" + Math.random())); } public static function addEventListener(_arg1:Number, _arg2:Function){ events[_arg1] = _arg2; } private static function SendEvent(_arg1){ SendStat(_arg1, false); } public static function onNewVersionAvailable(_arg1:String, _arg2:String, _arg3:String){ var sw:*; var sh:*; var tw:*; var th:*; var mg:*; var _root:*; var overlay:MovieClip; var overlay_x:*; var overlay_y:*; var close_x:*; var blankarea:TextField; var header:TextField; var header_format:TextFormat; var msgtext:TextField; var msgtext_format:TextFormat; var msgtext_link:TextFormat; var version = _arg1; var movie_url = _arg2; var redirect_url = _arg3; sw = bridge.stage.stageWidth; sh = bridge.stage.stageHeight; tw = 350; th = 160; mg = 20; _root = bridge.root; overlay = new MovieClip(); overlay.graphics.beginFill(0, 0.6); overlay.graphics.lineStyle(0, 0); overlay.graphics.drawRect(0, 0, sw, sh); overlay.graphics.endFill(); overlay_x = Math.round(((sw - tw) / 2)); overlay_y = Math.round(((sh - th) / 2)); overlay.graphics.beginFill(102); overlay.graphics.lineStyle(10, 0); overlay.graphics.drawRect((overlay_x - mg), (overlay_y - mg), (tw + mg), (th + mg)); overlay.graphics.endFill(); overlay.close = function (_arg1:Event){ _root.removeChild(overlay); }; close_x = new MovieClip(); close_x.graphics.beginFill(0, 0.1); close_x.graphics.lineStyle(3, 22015); close_x.graphics.drawRect(0, 0, 16, 16); close_x.graphics.endFill(); close_x.graphics.moveTo(4, 4); close_x.graphics.lineTo(13, 13); close_x.graphics.moveTo(13, 4); close_x.graphics.lineTo(4, 13); close_x.x = ((overlay_x + tw) - 26); close_x.y = (overlay_y - 10); close_x.addEventListener(MouseEvent.CLICK, overlay.close); blankarea = new TextField(); blankarea.x = (overlay_x - mg); blankarea.y = (overlay_y - mg); blankarea.width = (tw + mg); blankarea.height = (th + mg); blankarea.selectable = false; header = new TextField(); header.width = tw; header.x = overlay_x; header.y = overlay_y; header.height = 100; header.selectable = false; header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.color = 0xFFFFFF; header_format.size = 20; header.defaultTextFormat = header_format; header.text = "New Version Available!"; msgtext = new TextField(); msgtext.x = overlay_x; msgtext.y = (overlay_y + 70); msgtext.width = tw; msgtext.height = 60; msgtext.selectable = false; msgtext_format = new TextFormat(); msgtext_format.font = "Arial"; msgtext_format.color = 0xFFFFFF; msgtext_format.size = 12; msgtext_format.bold = true; msgtext_link = new TextFormat(); msgtext_link.font = "Arial"; msgtext_link.color = 0xFFFF00; msgtext_link.size = 12; msgtext_link.bold = true; msgtext_link.url = redirect_url; msgtext_link.target = "_blank"; if (version){ version = ("Version " + version); } else { version = "A new version"; }; msgtext.defaultTextFormat = msgtext_format; msgtext.appendText((version + " is now available")); if (movie_url){ msgtext.appendText(" at:\n"); msgtext.defaultTextFormat = msgtext_link; msgtext.appendText(movie_url); } else { msgtext.appendText("!"); }; _root.addChild(overlay); overlay.addChild(blankarea); overlay.addChild(header); overlay.addChild(msgtext); overlay.addChild(close_x); } public static function onDenyHost(_arg1:String, _arg2:String, _arg3:String){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:MovieClip; var _local10:TextField; var _local11:TextField; var _local12:TextFormat; var _local13:TextField; var _local14:TextFormat; var _local15:TextFormat; _local4 = bridge.stage.stageWidth; _local5 = bridge.stage.stageHeight; _local6 = 350; _local7 = 160; _local8 = bridge.root; _local9 = new MovieClip(); _local9.graphics.beginFill(0x660000); _local9.graphics.lineStyle(20, 0); _local9.graphics.drawRect(0, 0, _local4, _local5); _local9.graphics.endFill(); _local10 = new TextField(); _local10.x = 0; _local10.y = 0; _local10.width = _local4; _local10.height = _local5; _local10.selectable = false; _local11 = new TextField(); _local11.x = Math.round(((_local4 - _local6) / 2)); _local11.y = Math.round(((_local5 - _local7) / 2.5)); _local11.width = _local6; _local11.height = 100; _local11.selectable = false; _local12 = new TextFormat(); _local12.font = "Arial Black"; _local12.color = 0xFF0000; _local12.size = 38; _local11.defaultTextFormat = _local12; _local11.text = "ERROR!"; _local13 = new TextField(); _local13.x = Math.round(((_local4 - _local6) / 2)); _local13.y = (Math.round(((_local5 - _local7) / 2.5)) + 80); _local13.width = _local6; _local13.height = 80; _local13.selectable = false; _local14 = new TextFormat(); _local14.font = "Arial"; _local14.color = 0xFFFFFF; _local14.size = 12; _local14.bold = true; _local15 = new TextFormat(); _local15.font = "Arial"; _local15.color = 0xFFFF00; _local15.size = 12; _local15.bold = true; _local15.url = _arg3; _local15.target = "_blank"; _local13.defaultTextFormat = _local14; _local13.appendText((("This movie has not been approved for use on " + _arg1) + "\n")); _local13.appendText("For an approved copy, please visit:\n"); _local13.defaultTextFormat = _local15; _local13.appendText(_arg2); _local8.addChild(_local9); _local9.addChild(_local10); _local9.addChild(_local11); _local9.addChild(_local13); } public static function connectMovie(_arg1:Number){ var _local2:String; var _local3:*; if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else { if (!linked){ SendError("Attempted to call MewgroundsAPI.connectMovie() without first calling NewgroundsAPI.linkAPI(this)"); } else { if (!tracker_id){ SendMessage("Connecting to API gateway..."); tracker_id = _arg1; _local2 = bridge.root.loaderInfo.url; host = _local2.split("/")[2].toLowerCase(); if (host.length < 1){ host = "localhost"; }; _local3 = new Object(); SendEvent(STAT_MOVIE_VIEWS); }; }; }; } public static function isInstalled(){ return (true); } } }//package
Section 63
//PauseMenu (PauseMenu) package { import flash.events.*; import flash.display.*; public class PauseMenu extends MovieClip { private var _root:Object; public function PauseMenu(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } function checkPauseKeyDown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 13){ killMe(); }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); _root.musicChannel.soundTransform = _root.transMenu; _root.stage.addEventListener(KeyboardEvent.KEY_DOWN, checkPauseKeyDown); addChildren(); } function killMe():void{ _root.pauseMenuOpen = false; _root.gamePaused = false; _root.musicChannel.soundTransform = _root.transNorm; _root.stage.removeEventListener(KeyboardEvent.KEY_DOWN, checkPauseKeyDown); this.parent.removeChild(this); } function addChildren():void{ var _local1:Lives; _local1 = new Lives(); _local1.x = 234; _local1.y = 184; this.addChild(_local1); } } }//package
Section 64
//pl_shot_left (pl_shot_left) package { import flash.display.*; public dynamic class pl_shot_left extends MovieClip { } }//package
Section 65
//pl_shot_right (pl_shot_right) package { import flash.display.*; public dynamic class pl_shot_right extends MovieClip { } }//package
Section 66
//playerHitbox (playerHitbox) package { import flash.display.*; public dynamic class playerHitbox extends MovieClip { } }//package
Section 67
//playerLeft (playerLeft) package { import flash.display.*; public dynamic class playerLeft extends MovieClip { } }//package
Section 68
//playerRight (playerRight) package { import flash.display.*; public dynamic class playerRight extends MovieClip { } }//package
Section 69
//Portal (Portal) package { import flash.display.*; public dynamic class Portal extends MovieClip { } }//package
Section 70
//powsound (powsound) package { import flash.media.*; public dynamic class powsound extends Sound { } }//package
Section 71
//roboshoot (roboshoot) package { import flash.media.*; public dynamic class roboshoot extends Sound { } }//package
Section 72
//shootsound (shootsound) package { import flash.media.*; public dynamic class shootsound extends Sound { } }//package
Section 73
//shot (shot) package { import flash.events.*; import flash.display.*; public class shot extends MovieClip { private var _root:Object; public function shot(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrameRight(_arg1:Event):void{ if (_root.gamePaused == false){ this.x = (this.x + 8); if (this.x > 288){ this.visible = false; }; }; if (this.visible == false){ _root.mainShots--; this.removeEventListener(Event.ENTER_FRAME, eFrameRight); this.parent.removeChild(this); }; } private function eFrameLeft(_arg1:Event):void{ if (_root.gamePaused == false){ this.x = (this.x - 8); if (this.x < 0){ this.visible = false; }; }; if (this.visible == false){ _root.mainShots--; this.removeEventListener(Event.ENTER_FRAME, eFrameLeft); this.parent.removeChild(this); }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); if (_root.mainLeft == true){ this.x = (_root.pl_hitbox.x - 24); this.y = (_root.pl_hitbox.y - 2); this.gotoAndStop("shotLeft"); addEventListener(Event.ENTER_FRAME, eFrameLeft); }; if (_root.mainRight == true){ this.x = (_root.pl_hitbox.x + 24); this.y = (_root.pl_hitbox.y - 2); this.gotoAndStop("shotRight"); addEventListener(Event.ENTER_FRAME, eFrameRight); }; } } }//package
Section 74
//SpriteRunner (SpriteRunner) package { import flash.events.*; import flash.display.*; public class SpriteRunner extends Sprite { private var _root:Object; public function SpriteRunner(){ addEventListener(Event.ADDED_TO_STAGE, beginClass); } private function eFrame(_arg1:Event):void{ if ((((((_root.gamePaused == false)) && ((_root.mainDead == false)))) || ((_root.bossTime == true)))){ if ((((_root.weapon == 0)) && ((_root.mainDead == false)))){ if ((((((((((_root.mainJumping == false)) && ((_root.mainLeft == true)))) && ((_root.mainMove == false)))) && ((_root.mainShooting == false)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "standNormalLeft"){ _root.pl_sprite.gotoAndStop("standNormalLeft"); }; }; if ((((((((((_root.mainJumping == false)) && ((_root.mainRight == true)))) && ((_root.mainMove == false)))) && ((_root.mainShooting == false)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "standNormalRight"){ _root.pl_sprite.gotoAndStop("standNormalRight"); }; }; if ((((((((((_root.mainJumping == false)) && ((_root.mainLeft == true)))) && ((_root.mainMove == true)))) && ((_root.mainShooting == false)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "runNormalLeft"){ _root.pl_sprite.gotoAndStop("runNormalLeft"); }; }; if ((((((((((_root.mainJumping == false)) && ((_root.mainRight == true)))) && ((_root.mainMove == true)))) && ((_root.mainShooting == false)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "runNormalRight"){ _root.pl_sprite.gotoAndStop("runNormalRight"); }; }; if ((((((((_root.mainJumping == true)) && ((_root.mainLeft == true)))) && ((_root.mainShooting == false)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "jumpNormalLeft"){ _root.pl_sprite.gotoAndStop("jumpNormalLeft"); }; }; if ((((((((_root.mainJumping == true)) && ((_root.mainRight == true)))) && ((_root.mainShooting == false)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "jumpNormalRight"){ _root.pl_sprite.gotoAndStop("jumpNormalRight"); }; }; if ((((_root.hurt == true)) && ((_root.mainLeft == true)))){ if (_root.pl_sprite.currentLabel != "hurtNormalLeft"){ _root.pl_sprite.gotoAndStop("hurtNormalLeft"); }; }; if ((((_root.hurt == true)) && ((_root.mainRight == true)))){ if (_root.pl_sprite.currentLabel != "hurtNormalRight"){ _root.pl_sprite.gotoAndStop("hurtNormalRight"); }; }; if ((((((((((_root.mainJumping == false)) && ((_root.mainLeft == true)))) && ((_root.mainShooting == true)))) && ((_root.mainMove == false)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "standLaserLeft"){ _root.pl_sprite.gotoAndStop("standLaserLeft"); }; }; if ((((((((((_root.mainJumping == false)) && ((_root.mainRight == true)))) && ((_root.mainShooting == true)))) && ((_root.mainMove == false)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "standLaserRight"){ _root.pl_sprite.gotoAndStop("standLaserRight"); }; }; if ((((((((((_root.mainJumping == false)) && ((_root.mainLeft == true)))) && ((_root.mainShooting == true)))) && ((_root.mainMove == true)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "runLaserLeft"){ _root.pl_sprite.gotoAndStop("runLaserLeft"); }; }; if ((((((((((_root.mainJumping == false)) && ((_root.mainRight == true)))) && ((_root.mainShooting == true)))) && ((_root.mainMove == true)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "runLaserRight"){ _root.pl_sprite.gotoAndStop("runLaserRight"); }; }; if ((((((((_root.mainJumping == true)) && ((_root.mainLeft == true)))) && ((_root.mainShooting == true)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "jumpLaserLeft"){ _root.pl_sprite.gotoAndStop("jumpLaserLeft"); }; }; if ((((((((_root.mainJumping == true)) && ((_root.mainRight == true)))) && ((_root.mainShooting == true)))) && ((_root.hurt == false)))){ if (_root.pl_sprite.currentLabel != "jumpLaserRight"){ _root.pl_sprite.gotoAndStop("jumpLaserRight"); }; }; }; if ((((_root.weapon == 3)) && ((_root.mainDead == false)))){ if ((((((((_root.mainJumping == false)) && ((_root.mainLeft == true)))) && ((_root.mainMove == false)))) && ((_root.mainSlashing == false)))){ if (_root.pl_sprite.currentLabel != "standDarkLeft"){ _root.pl_sprite.gotoAndStop("standDarkLeft"); }; }; if ((((((((_root.mainJumping == false)) && ((_root.mainRight == true)))) && ((_root.mainMove == false)))) && ((_root.mainSlashing == false)))){ if (_root.pl_sprite.currentLabel != "standDarkRight"){ _root.pl_sprite.gotoAndStop("standDarkRight"); }; }; if ((((((((_root.mainJumping == false)) && ((_root.mainLeft == true)))) && ((_root.mainMove == true)))) && ((_root.mainSlashing == false)))){ if (_root.pl_sprite.currentLabel != "runDarkLeft"){ _root.pl_sprite.gotoAndStop("runDarkLeft"); }; }; if ((((((((_root.mainJumping == false)) && ((_root.mainRight == true)))) && ((_root.mainMove == true)))) && ((_root.mainSlashing == false)))){ if (_root.pl_sprite.currentLabel != "runDarkRight"){ _root.pl_sprite.gotoAndStop("runDarkRight"); }; }; if ((((((_root.mainJumping == true)) && ((_root.mainLeft == true)))) && ((_root.mainSlashing == false)))){ if (_root.pl_sprite.currentLabel != "jumpDarkLeft"){ _root.pl_sprite.gotoAndStop("jumpDarkLeft"); }; }; if ((((((_root.mainJumping == true)) && ((_root.mainRight == true)))) && ((_root.mainSlashing == false)))){ if (_root.pl_sprite.currentLabel != "jumpDarkRight"){ _root.pl_sprite.gotoAndStop("jumpDarkRight"); }; }; if ((((((((_root.mainJumping == false)) && ((_root.mainLeft == true)))) && ((_root.mainSlashing == true)))) && ((_root.mainMove == false)))){ if (_root.pl_sprite.currentLabel != "standSlashLeft"){ _root.pl_sprite.gotoAndStop("standSlashLeft"); }; }; if ((((((((_root.mainJumping == false)) && ((_root.mainRight == true)))) && ((_root.mainSlashing == true)))) && ((_root.mainMove == false)))){ if (_root.pl_sprite.currentLabel != "standSlashRight"){ _root.pl_sprite.gotoAndStop("standSlashRight"); }; }; if ((((((_root.mainJumping == true)) && ((_root.mainLeft == true)))) && ((_root.mainSlashing == true)))){ if (_root.pl_sprite.currentLabel != "jumpSlashLeft"){ _root.pl_sprite.gotoAndStop("jumpSlashLeft"); }; }; if ((((((_root.mainJumping == true)) && ((_root.mainRight == true)))) && ((_root.mainSlashing == true)))){ if (_root.pl_sprite.currentLabel != "jumpSlashRight"){ _root.pl_sprite.gotoAndStop("jumpSlashRight"); }; }; }; }; if (_root.mainDead == true){ if (_root.pl_sprite.currentLabel != "death"){ _root.pl_sprite.gotoAndStop("death"); }; }; if ((((_root.invulnerable == true)) && ((_root.hurt == false)))){ if ((_root.hitScreen.currentFrame % 3) == 0){ _root.pl_sprite.alpha = 0.25; } else { _root.pl_sprite.alpha = 0.75; }; } else { _root.pl_sprite.alpha = 1; }; _root.pl_health.gotoAndStop((_root.playerHealth + 1)); if (_root.playCredits == true){ killMe(); }; } private function beginClass(_arg1:Event):void{ _root = MovieClip(root); removeEventListener(Event.ADDED_TO_STAGE, beginClass); addEventListener(Event.ENTER_FRAME, eFrame); } function killMe():void{ this.parent.removeChild(this); removeEventListener(Event.ENTER_FRAME, eFrame); } } }//package
Section 75
//Streets_1 (Streets_1) package { import flash.display.*; public dynamic class Streets_1 extends BitmapData { public function Streets_1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 76
//Streets_2 (Streets_2) package { import flash.display.*; public dynamic class Streets_2 extends BitmapData { public function Streets_2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 77
//Streets_3 (Streets_3) package { import flash.display.*; public dynamic class Streets_3 extends BitmapData { public function Streets_3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 78
//Streets_4 (Streets_4) package { import flash.display.*; public dynamic class Streets_4 extends BitmapData { public function Streets_4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 79
//Streets_5 (Streets_5) package { import flash.display.*; public dynamic class Streets_5 extends BitmapData { public function Streets_5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 80
//Streets_6 (Streets_6) package { import flash.display.*; public dynamic class Streets_6 extends BitmapData { public function Streets_6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 81
//Streets_7 (Streets_7) package { import flash.display.*; public dynamic class Streets_7 extends BitmapData { public function Streets_7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 82
//Streets_8 (Streets_8) package { import flash.display.*; public dynamic class Streets_8 extends BitmapData { public function Streets_8(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 83
//Streets_9 (Streets_9) package { import flash.display.*; public dynamic class Streets_9 extends BitmapData { public function Streets_9(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 84
//swooshsound (swooshsound) package { import flash.media.*; public dynamic class swooshsound extends Sound { } }//package
Section 85
//ticksound (ticksound) package { import flash.media.*; public dynamic class ticksound extends Sound { } }//package
Section 86
//titandiesound (titandiesound) package { import flash.media.*; public dynamic class titandiesound extends Sound { } }//package
Section 87
//Title1 (Title1) package { import flash.media.*; public dynamic class Title1 extends Sound { } }//package
Section 88
//Title2 (Title2) package { import flash.media.*; public dynamic class Title2 extends Sound { } }//package

Library Items

Symbol 1 Bitmap {Streets_9}
Symbol 2 Bitmap {Streets_8}
Symbol 3 Bitmap {Streets_7}
Symbol 4 Bitmap {Streets_6}
Symbol 5 Bitmap {Streets_5}
Symbol 6 Bitmap {Streets_4}
Symbol 7 Bitmap {Streets_3}
Symbol 8 Bitmap {Streets_2}
Symbol 9 Bitmap {Streets_1}
Symbol 10 BitmapUsed by:11 40
Symbol 11 GraphicUses:10Used by:41
Symbol 12 BitmapUsed by:13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Symbol 13 GraphicUses:12Used by:41
Symbol 14 GraphicUses:12Used by:41
Symbol 15 GraphicUses:12Used by:41
Symbol 16 GraphicUses:12Used by:41
Symbol 17 GraphicUses:12Used by:41
Symbol 18 GraphicUses:12Used by:41
Symbol 19 GraphicUses:12Used by:41
Symbol 20 GraphicUses:12Used by:41
Symbol 21 GraphicUses:12Used by:41
Symbol 22 GraphicUses:12Used by:41
Symbol 23 GraphicUses:12Used by:41
Symbol 24 GraphicUses:12Used by:41
Symbol 25 GraphicUses:12Used by:41
Symbol 26 GraphicUses:12Used by:41
Symbol 27 GraphicUses:12Used by:41
Symbol 28 GraphicUses:12Used by:41
Symbol 29 GraphicUses:12Used by:41
Symbol 30 GraphicUses:12Used by:41
Symbol 31 GraphicUses:12Used by:41
Symbol 32 GraphicUses:12Used by:41
Symbol 33 GraphicUses:12Used by:41
Symbol 34 GraphicUses:12Used by:41
Symbol 35 GraphicUses:12Used by:41
Symbol 36 GraphicUses:12Used by:41
Symbol 37 GraphicUses:12Used by:41
Symbol 38 GraphicUses:12Used by:41
Symbol 39 GraphicUses:12Used by:41
Symbol 40 GraphicUses:12 10Used by:41
Symbol 41 MovieClip {BossHealth}Uses:11 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Symbol 42 BitmapUsed by:43 45
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClip {titan.ShotRight}Uses:43
Symbol 45 GraphicUses:42Used by:46
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Symbol 47 BitmapUsed by:48
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Symbol 257 Sound {diesound}Used by:281
Symbol 258 Sound {failedhitsound}Used by:281
Symbol 259 Sound {freelifesound}Used by:281
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Symbol 266 Sound {landsound}Used by:281
Symbol 267 Sound {powsound}Used by:281
Symbol 268 Sound {roboshoot}Used by:281
Symbol 269 Sound {shootsound}Used by:281
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Symbol 271 Sound {ticksound}Used by:281
Symbol 272 Sound {titandiesound}Used by:281
Symbol 273 Sound {BattleLoop}Used by:281
Symbol 274 Sound {Battle}Used by:281
Symbol 275 Sound {Credits}Used by:281
Symbol 276 Sound {GameOver}Used by:281
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Symbol 280 Sound {L1Loop}Used by:281
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Symbol 575 BitmapUsed by:576
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Symbol 577 MovieClipUses:574 576Used by:578
Symbol 578 MovieClip {KYLESHAW_fla.Symbol1_54}Uses:236 572 577Used by:Timeline

Instance Names

"loadBar"Frame 1Symbol 237 MovieClip
"loadbar"Frame 3Symbol 284 MovieClip
"clicktoplay"Frame 3Symbol 230 MovieClip {gamePlay}
"Mask"Frame 8Symbol 342 MovieClip
"Background1"Frame 8Symbol 350 MovieClip
"Background2"Frame 8Symbol 374 MovieClip
"pl_sprite"Frame 8Symbol 530 MovieClip
"pl_enemyright"Frame 8Symbol 532 MovieClip
"pl_enemyleft"Frame 8Symbol 533 MovieClip
"pl_hitbox"Frame 8Symbol 227 MovieClip {playerHitbox}
"pl_left"Frame 8Symbol 225 MovieClip {playerLeft}
"pl_right"Frame 8Symbol 224 MovieClip {playerRight}
"pl_health"Frame 8Symbol 565 MovieClip
"hitScreen"Frame 8Symbol 567 MovieClip
"hitScreenLeft"Frame 8Symbol 567 MovieClip
"hitScreenRight"Frame 8Symbol 567 MovieClip
"hitScreenDown"Frame 8Symbol 567 MovieClip
"hitScreenUp"Frame 8Symbol 567 MovieClip
"READY"Frame 8Symbol 570 MovieClip
"NG_Logo"Symbol 252 MovieClip {KYLESHAW_fla.NG_TANK_5} Frame 1Symbol 251 Button
"NG_Button"Symbol 253 MovieClip {KYLESHAW_fla.NG_AD_OBJECT_3} Frame 1Symbol 246 Button
"ng_ad"Symbol 253 MovieClip {KYLESHAW_fla.NG_AD_OBJECT_3} Frame 1Symbol 252 MovieClip {KYLESHAW_fla.NG_TANK_5}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"loaded"Frame 3
"title1"Frame 4
"title2"Frame 5
"password"Frame 6
"gameover"Frame 7
"stage1"Frame 8
"credits"Frame 9
"titanIdle"Symbol 63 MovieClip {titan.Titan} Frame 1
"titanStandLeft"Symbol 63 MovieClip {titan.Titan} Frame 2
"titanStandRight"Symbol 63 MovieClip {titan.Titan} Frame 3
"titanRunLeft"Symbol 63 MovieClip {titan.Titan} Frame 4
"titanRunRight"Symbol 63 MovieClip {titan.Titan} Frame 5
"titanShootLeft"Symbol 63 MovieClip {titan.Titan} Frame 6
"titanShootRight"Symbol 63 MovieClip {titan.Titan} Frame 7
"titanJumpLeft"Symbol 63 MovieClip {titan.Titan} Frame 8
"titanJumpRight"Symbol 63 MovieClip {titan.Titan} Frame 9
"shotLeft"Symbol 94 MovieClip {shot} Frame 1
"shotRight"Symbol 94 MovieClip {shot} Frame 2
"roboLeft"Symbol 103 MovieClip {robo.Robot} Frame 1
"roboRight"Symbol 103 MovieClip {robo.Robot} Frame 2
"levelone"Symbol 349 MovieClip Frame 1
"levelzero"Symbol 350 MovieClip Frame 1
"levelone"Symbol 350 MovieClip Frame 2
"levelzero"Symbol 374 MovieClip Frame 1
"levelone"Symbol 374 MovieClip Frame 2
"death"Symbol 530 MovieClip Frame 1
"standNormalLeft"Symbol 530 MovieClip Frame 2
"standNormalRight"Symbol 530 MovieClip Frame 3
"runNormalLeft"Symbol 530 MovieClip Frame 4
"runNormalRight"Symbol 530 MovieClip Frame 5
"jumpNormalLeft"Symbol 530 MovieClip Frame 6
"jumpNormalRight"Symbol 530 MovieClip Frame 7
"hurtNormalLeft"Symbol 530 MovieClip Frame 8
"hurtNormalRight"Symbol 530 MovieClip Frame 9
"standLaserLeft"Symbol 530 MovieClip Frame 11
"standLaserRight"Symbol 530 MovieClip Frame 12
"runLaserLeft"Symbol 530 MovieClip Frame 13
"runLaserRight"Symbol 530 MovieClip Frame 14
"jumpLaserLeft"Symbol 530 MovieClip Frame 15
"jumpLaserRight"Symbol 530 MovieClip Frame 16
"standDarkLeft"Symbol 530 MovieClip Frame 18
"standDarkRight"Symbol 530 MovieClip Frame 19
"runDarkLeft"Symbol 530 MovieClip Frame 20
"runDarkRight"Symbol 530 MovieClip Frame 21
"jumpDarkLeft"Symbol 530 MovieClip Frame 22
"jumpDarkRight"Symbol 530 MovieClip Frame 23
"standSlashLeft"Symbol 530 MovieClip Frame 25
"standSlashRight"Symbol 530 MovieClip Frame 26
"jumpSlashLeft"Symbol 530 MovieClip Frame 27
"jumpSlashRight"Symbol 530 MovieClip Frame 28




http://swfchan.com/13/63971/info.shtml
Created: 13/4 -2019 10:08:31 Last modified: 13/4 -2019 10:08:31 Server time: 05/11 -2024 13:43:15