Frame 1
stop();
Frame 2
mySong = new Sound();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 3
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
stop();
stop();
Frame 4
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 5
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 6
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 7
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 8
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 9
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 10
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 11
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 12
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 13
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 14
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 15
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 16
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 17
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 18
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 19
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 20
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 21
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 22
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 23
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 24
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 25
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 26
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 27
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 28
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 29
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 30
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 31
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 32
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 33
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 34
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 35
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 36
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 37
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 38
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 39
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 40
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 41
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 42
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 43
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 44
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Frame 45
slider_1.onPress = function () {
this.startDrag(true, _root.groove_1._x, groove_1._y, groove_1._x + 70, groove_1._y);
};
slider_1.onRelease = function () {
this.stopDrag();
};
slider_1.onMouseMove = function () {
newPoint = new Object();
newPoint.x = this._x;
newPoint.y = this._y;
_root.groove_1.globalToLocal(newPoint);
_root.mySong.setVolume(-1 * newPoint.x);
};
songOneBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("SakuraSaku");
mySong.start(0, 1000);
};
songTwoBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("IkeIke");
mySong.start(0, 1000);
};
songThreeBtn.onRelease = function () {
stopAllSounds();
mySong.attachSound("OverTheFantasy");
mySong.start(0, 1000);
};
Symbol 14 Button
on (release) {
_root.play();
}
Symbol 15 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
setProperty(bar, _xscale , PercentLoaded);
} else {
gotoAndStop ("loaded");
}
Symbol 15 MovieClip Frame 2
gotoAndPlay (1);
Symbol 36 Button
on (release) {
gotoAndStop (5);
}
Symbol 43 Button
on (release) {
gotoAndStop (3);
}
Symbol 51 Button
on (release) {
gotoAndStop (4);
}
Symbol 53 Button
on (release) {
gotoAndStop (4);
}
Symbol 55 Button
on (release) {
gotoAndStop (6);
}
Symbol 62 Button
on (release) {
nextFrame();
}
Symbol 65 Button
on (release) {
gotoAndStop (4);
}
Symbol 67 Button
on (release) {
gotoAndStop (8);
}
Symbol 69 Button
on (release) {
gotoAndStop (4);
}
Symbol 74 Button
on (release) {
gotoAndStop (10);
}
Symbol 76 Button
on (release) {
gotoAndStop (4);
}
Symbol 78 Button
on (release) {
gotoAndStop (4);
}
Symbol 83 Button
on (release) {
gotoAndStop (4);
}
Symbol 85 Button
on (release) {
gotoAndStop (12);
}
Symbol 87 Button
on (release) {
gotoAndStop (4);
}
Symbol 92 Button
on (release) {
gotoAndStop (14);
}
Symbol 94 Button
on (release) {
gotoAndStop (4);
}
Symbol 96 Button
on (release) {
gotoAndStop (4);
}
Symbol 101 Button
on (release) {
gotoAndStop (15);
}
Symbol 103 Button
on (release) {
gotoAndStop (15);
}
Symbol 105 Button
on (release) {
gotoAndStop (16);
}
Symbol 110 Button
on (release) {
gotoAndStop (15);
}
Symbol 112 Button
on (release) {
gotoAndStop (18);
}
Symbol 114 Button
on (release) {
gotoAndStop (15);
}
Symbol 119 Button
on (release) {
gotoAndStop (15);
}
Symbol 121 Button
on (release) {
gotoAndStop (20);
}
Symbol 123 Button
on (release) {
gotoAndStop (15);
}
Symbol 127 Button
on (release) {
gotoAndStop (15);
}
Symbol 129 Button
on (release) {
gotoAndStop (15);
}
Symbol 131 Button
on (release) {
gotoAndStop (22);
}
Symbol 136 Button
on (release) {
gotoAndStop (15);
}
Symbol 138 Button
on (release) {
gotoAndStop (24);
}
Symbol 140 Button
on (release) {
gotoAndStop (15);
}
Symbol 145 Button
on (release) {
gotoAndStop (25);
}
Symbol 147 Button
on (release) {
gotoAndStop (26);
}
Symbol 149 Button
on (release) {
gotoAndStop (25);
}
Symbol 154 Button
on (release) {
gotoAndStop (25);
}
Symbol 156 Button
on (release) {
gotoAndStop (28);
}
Symbol 158 Button
on (release) {
gotoAndStop (25);
}
Symbol 162 Button
on (release) {
gotoAndStop (25);
}
Symbol 164 Button
on (release) {
gotoAndStop (30);
}
Symbol 165 Button
on (release) {
gotoAndStop (25);
}
Symbol 169 Button
on (release) {
gotoAndStop (25);
}
Symbol 170 Button
on (release) {
gotoAndStop (25);
}
Symbol 172 Button
on (release) {
gotoAndStop (32);
}
Symbol 177 Button
on (release) {
gotoAndStop (25);
}
Symbol 179 Button
on (release) {
gotoAndStop (25);
}
Symbol 181 Button
on (release) {
gotoAndStop (34);
}
Symbol 186 Button
on (release) {
gotoAndStop (36);
}
Symbol 188 Button
on (release) {
gotoAndStop (35);
}
Symbol 190 Button
on (release) {
gotoAndStop (35);
}
Symbol 195 Button
on (release) {
gotoAndStop (36);
}
Symbol 197 Button
on (release) {
gotoAndStop (38);
}
Symbol 199 Button
on (release) {
gotoAndStop (36);
}
Symbol 205 Button
on (release) {
gotoAndStop (40);
}
Symbol 207 Button
on (release) {
gotoAndStop (35);
}
Symbol 209 Button
on (release) {
gotoAndStop (35);
}
Symbol 214 Button
on (release) {
gotoAndStop (35);
}
Symbol 215 Button
on (release) {
gotoAndStop (42);
}
Symbol 217 Button
on (release) {
gotoAndStop (35);
}
Symbol 222 Button
on (release) {
gotoAndStop (35);
}
Symbol 224 Button
on (release) {
gotoAndStop (35);
}
Symbol 226 Button
on (release) {
gotoAndStop (44);
}
Symbol 230 Button
on (release) {
gotoAndStop (3);
}