Frame 1
stop();
Frame 2
stop();
level = -1;
allcards = 0;
alltrafos = 0;
password = "bushit";
besthit = 0;
deaths = 0;
largest = 0;
trafo1 = 0;
trafo2 = 0;
trafo3 = 0;
lifehealed = 0;
ncounter = 0;
totaldamage = 0;
minutes = getTimer();
score = 0;
_level0.tscore1 = "Raistlin";
_level0.score1 = 4000;
_level0.tscore2 = "Legolas";
_level0.score2 = 3000;
_level0.tscore3 = "Sauron";
_level0.score3 = 2000;
_level0.tscore4 = "Ferodo";
_level0.score4 = 1500;
_level0.tscore5 = "Kitiara";
_level0.score5 = 500;
Frame 9
stop();
Frame 15
stop();
Frame 22
if (_level0.level < 7) {
_level0.level = _level0.level + 1;
}
var _local1 = 0;
switch (_level0.level) {
case _local1 :
maxvida = 40;
break;
case 1 :
maxvida = 45;
break;
case 2 :
maxvida = 50;
break;
case 3 :
maxvida = 55;
break;
case 4 :
maxvida = 60;
break;
case 5 :
maxvida = 65;
break;
case 6 :
maxvida = 70;
break;
case 7 :
maxvida = 75;
}
animplayer1 = animplayer;
_level0.animplayer1.escudo._visible = false;
_level0.animplayer1trafo._visible = false;
_level0.animplayer._visible = true;
_level0.barma1._height = 0;
_level0.bescudo1._height = 0;
_level0.bveneno1._height = 0;
_level0.bcontra1._height = 0;
_level0.barma2._height = 0;
_level0.bescudo2._height = 0;
_level0.bveneno2._height = 0;
_level0.bcontra2._height = 0;
Set("daño", 0);
bless1aux = 0;
arma1aux = 0;
escudo1aux = 0;
contra1aux = 0;
parapeto1aux = 0;
runa1aux = 0;
ceguera1aux = 0;
maldicion1aux = 0;
veneno1aux = 0;
regenaux = 0;
multiplyaux = 1;
cura = 0;
dispelo = 0;
dispels = 0;
curaveneno = 0;
vida1 = maxvida;
Set("daño1", 0);
bless1 = 0;
arma1 = 0;
escudo1 = 0;
contra1 = 0;
parapeto1 = 0;
if (alltrafos == 0) {
runa1 = 0;
} else {
runa1 = 105;
}
ceguera1 = 0;
maldicion1 = 0;
veneno1 = 0;
regen1 = 0;
mult1 = 1;
vida2 = maxvida;
Set("daño2", 0);
bless2 = 0;
arma2 = 0;
escudo2 = 0;
contra2 = 0;
parapeto2 = 0;
runa2 = 0;
ceguera2 = 0;
maldicion2 = 0;
veneno2 = 0;
regen2 = 0;
mult2 = 1;
numbar = -1;
carbueno = -1;
numcartas = 32;
if (actualcards < numcartas) {
actualcards = 25 + level;
}
if (allcards == 1) {
actualcards = numcartas;
}
cmalo = -1;
destapa = -1;
trace("actualcards:" + actualcards);
turno = 0;
marma1.gotoAndStop(1);
ccontra1.gotoAndStop(1);
mmaldicion1.gotoAndStop(1);
mescudo1.gotoAndStop(1);
mataque1.gotoAndStop(1);
mveneno1.gotoAndStop(1);
mceguera1.gotoAndStop(1);
cruna1.gotoAndStop(1);
bruna1._width = 1;
marma2.gotoAndStop(1);
ccontra2.gotoAndStop(1);
mmaldicion2.gotoAndStop(1);
mescudo2.gotoAndStop(1);
mataque2.gotoAndStop(1);
mveneno2.gotoAndStop(1);
mceguera2.gotoAndStop(1);
cruna2.gotoAndStop(1);
bruna2._width = 1;
Frame 65
trace("" + score1);
b1 = this.baraja1;
b2 = this.baraja2;
b3 = this.baraja3;
b4 = this.baraja4;
b5 = this.baraja5;
ba = this.barajaactiva;
bm = this.barajamalo;
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32);
matriz2 = new Array(b2.carta1, b2.carta2, b2.carta3, b2.carta4, b2.carta5, b2.carta6, b2.carta7, b2.carta8, b2.carta9, b2.carta10, b2.carta11, b2.carta12, b2.carta13, b2.carta14, b2.carta15, b2.carta16, b2.carta17, b2.carta18, b2.carta19, b2.carta20, b2.carta21, b2.carta22, b2.carta23, b2.carta24, b2.carta25, b2.carta26, b2.carta27, b2.carta28, b2.carta29, b2.carta30, b2.carta31, b2.carta32);
matriz3 = new Array(b3.carta1, b3.carta2, b3.carta3, b3.carta4, b3.carta5, b3.carta6, b3.carta7, b3.carta8, b3.carta9, b3.carta10, b3.carta11, b3.carta12, b3.carta13, b3.carta14, b3.carta15, b3.carta16, b3.carta17, b3.carta18, b3.carta19, b3.carta20, b3.carta21, b3.carta22, b3.carta23, b3.carta24, b3.carta25, b3.carta26, b3.carta27, b3.carta28, b3.carta29, b3.carta30, b3.carta31, b3.carta32);
matriz4 = new Array(b4.carta1, b4.carta2, b4.carta3, b4.carta4, b4.carta5, b4.carta6, b4.carta7, b4.carta8, b4.carta9, b4.carta10, b4.carta11, b4.carta12, b4.carta13, b4.carta14, b4.carta15, b4.carta16, b4.carta17, b4.carta18, b4.carta19, b4.carta20, b4.carta21, b4.carta22, b4.carta23, b4.carta24, b4.carta25, b4.carta26, b4.carta27, b4.carta28, b4.carta29, b4.carta30, b4.carta31, b4.carta32);
matriz5 = new Array(b5.carta1, b5.carta2, b5.carta3, b5.carta4, b5.carta5, b5.carta6, b5.carta7, b5.carta8, b5.carta9, b5.carta10, b5.carta11, b5.carta12, b5.carta13, b5.carta14, b5.carta15, b5.carta16, b5.carta17, b5.carta18, b5.carta19, b5.carta20, b5.carta21, b5.carta22, b5.carta23, b5.carta24, b5.carta25, b5.carta26, b5.carta27, b5.carta28, b5.carta29, b5.carta30, b5.carta31, b5.carta32);
bactiva = new Array(ba.carta1, ba.carta2, ba.carta3, ba.carta4, ba.carta5, ba.carta6, ba.carta7, ba.carta8, ba.carta9, ba.carta10, ba.carta11, ba.carta12, ba.carta13, ba.carta14, ba.carta15, ba.carta16, ba.carta17, ba.carta18, ba.carta19, ba.carta20, ba.carta21, ba.carta22, ba.carta23, ba.carta24, ba.carta25, ba.carta26, ba.carta27, ba.carta28, ba.carta29, ba.carta30, ba.carta31, ba.carta32);
barmalo = new Array(bm.carta1, bm.carta2, bm.carta3, bm.carta4, bm.carta5, bm.carta6, bm.carta7, bm.carta8, bm.carta9, bm.carta10, bm.carta11, bm.carta12, bm.carta13, bm.carta14, bm.carta15, bm.carta16, bm.carta17, bm.carta18, bm.carta19, bm.carta20, bm.carta21, bm.carta22, bm.carta23, bm.carta24, bm.carta25, bm.carta26, bm.carta27, bm.carta28, bm.carta29, bm.carta30, bm.carta31, bm.carta32);
carmalo = new Array(cmalo1, cmalo2, cmalo3, cmalo4, cmalo5);
barajas = new Array(matriz1, matriz2, matriz3, matriz4, matriz5);
i = 0;
while (i < numcartas) {
bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < numcartas) {
barmalo[i]._visible = false;
i = i + 1;
}
bm._visible = false;
k = 0;
while (k < 5) {
i = 0;
while (i < numcartas) {
barajas[k][i]._visible = false;
i = i + 1;
}
rand = random((actualcards * 10) - 1);
visible = Math.floor(rand / 10);
trace((("bueno:" + rand) + " ") + visible);
barajas[k][visible]._visible = true;
k = k + 1;
}
trace("" + actualcards);
cartasp2 = new Array(5);
k = 0;
while (k < 5) {
cartasp2[k] = Math.floor(random((actualcards * 10) - 1) / 10);
k = k + 1;
}
trace("malo:" + cartasp2);
stop();
Frame 66
stop();
Symbol 13 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 1
total = Math.round(this._parent.getBytesTotal() / 1024);
barra._width = 1;
escalar = 0;
Symbol 28 MovieClip Frame 4
bytes = Math.round(this._parent.getBytesLoaded() / 1024);
barra._width = (this._parent.getBytesLoaded() / total) * 0.2;
Symbol 28 MovieClip Frame 7
bytes = Math.round(this._parent.getBytesLoaded() / 1024);
barra._width = (this._parent.getBytesLoaded() / total) * 0.2;
Symbol 28 MovieClip Frame 10
bytes = Math.round(this._parent.getBytesLoaded() / 1024);
barra._width = (this._parent.getBytesLoaded() / total) * 0.2;
Symbol 28 MovieClip Frame 13
bytes = Math.round(this._parent.getBytesLoaded() / 1024);
barra._width = (this._parent.getBytesLoaded() / total) * 0.2;
Symbol 28 MovieClip Frame 15
bytes = Math.round(this._parent.getBytesLoaded() / 1024);
if (bytes == Math.round(this._parent.getBytesTotal() / 1024)) {
_level0.play();
} else {
gotoAndPlay (4);
}
Symbol 41 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 10
Symbol 57 MovieClip Frame 23
Symbol 57 MovieClip Frame 35
Symbol 57 MovieClip Frame 50
Symbol 57 MovieClip Frame 65
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 18
gotoAndPlay (1);
Symbol 84 MovieClip Frame 41
gotoAndPlay (1);
Symbol 84 MovieClip Frame 44
gotoAndPlay (21);
Symbol 84 MovieClip Frame 45
stop();
Symbol 193 MovieClip Frame 49
gotoAndPlay (1);
Symbol 193 MovieClip Frame 85
gotoAndPlay (1);
Symbol 193 MovieClip Frame 99
this.cara.boca.gotoAndStop("veneno");
Symbol 193 MovieClip Frame 131
cara.boca.gotoAndStop("reposo");
this.gotoAndPlay("reposo");
Symbol 193 MovieClip Frame 143
gotoAndPlay (132);
Symbol 200 Button
on (release) {
_level0.gotoAndPlay("instructions");
}
Symbol 204 Button
on (release) {
_level0.gotoAndStop("cheats");
}
Symbol 206 Button
on (release) {
_level0.gotoAndPlay("game");
}
Symbol 209 MovieClip Frame 52
gotoAndPlay (10);
Symbol 247 Button
on (release) {
_level0.gotoAndStop("menu");
}
Symbol 259 Button
on (release) {
if (password == _level0.password) {
gotoAndPlay (96);
} else {
gotoAndPlay (53);
password = "";
}
}
Symbol 260 Button
on (release) {
_level0.gotoAndPlay("menu");
}
Symbol 270 Button
on (release) {
_level0.gotoAndPlay("game");
}
Symbol 275 Button
on (release) {
_level0.allcards = 1;
gotoAndStop (2);
}
Symbol 276 Button
on (release) {
_level0.allcards = 0;
gotoAndStop (1);
}
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 2
stop();
Symbol 278 Button
on (release) {
_level0.alltrafos = 1;
gotoAndStop (2);
}
Symbol 279 Button
on (release) {
_level0.alltrafos = 0;
gotoAndStop (1);
}
Symbol 280 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 2
stop();
Symbol 282 MovieClip Frame 10
trace(_level0.password);
Symbol 282 MovieClip Frame 52
gotoAndPlay (10);
Symbol 282 MovieClip Frame 95
gotoAndPlay (53);
Symbol 282 MovieClip Frame 138
gotoAndPlay (96);
Symbol 301 MovieClip Frame 10
Symbol 301 MovieClip Frame 23
Symbol 301 MovieClip Frame 35
Symbol 301 MovieClip Frame 50
Symbol 301 MovieClip Frame 65
Symbol 397 MovieClip Frame 49
gotoAndPlay (1);
Symbol 397 MovieClip Frame 85
gotoAndPlay (1);
Symbol 397 MovieClip Frame 99
this.cara.boca.gotoAndStop("veneno");
Symbol 397 MovieClip Frame 131
cara.boca.gotoAndStop("reposo");
this.gotoAndPlay("reposo");
Symbol 397 MovieClip Frame 143
gotoAndPlay (132);
Symbol 398 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 2
stop();
Symbol 401 MovieClip Frame 17
stop();
Symbol 402 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 2
stop();
Symbol 403 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 2
stop();
Symbol 403 MovieClip Frame 3
_level0.animplayer1.escudo.gotoAndStop(2);
stop();
Symbol 404 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 2
stop();
Symbol 405 MovieClip Frame 1
stop();
Symbol 405 MovieClip Frame 2
stop();
Symbol 421 MovieClip Frame 20
stop();
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 2
stop();
Symbol 425 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 2
tveneno1 = _level0.veneno1;
Symbol 427 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 2
tcontra1 = _level0.contra1;
Symbol 429 MovieClip Frame 1
stop();
Symbol 429 MovieClip Frame 2
tescudo1 = _level0.escudo1;
Symbol 431 MovieClip Frame 1
stop();
Symbol 431 MovieClip Frame 2
tarma1 = _level0.arma1;
Symbol 433 Button
on (press) {
tveneno1.gotoAndPlay(2);
}
Symbol 434 Button
on (press) {
tcontra1.gotoAndPlay(2);
}
Symbol 435 Button
on (press) {
tescudo1.gotoAndPlay(2);
}
Symbol 436 Button
on (press) {
tarma1.gotoAndPlay(2);
}
Symbol 452 Button
on (release) {
gotoAndPlay (2);
}
Symbol 460 MovieClip Frame 1
stop();
Symbol 460 MovieClip Frame 2
stop();
Symbol 461 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 2
stop();
Symbol 461 MovieClip Frame 3
_level0.animplayer2.escudo.gotoAndStop(2);
stop();
Symbol 462 MovieClip Frame 1
stop();
Symbol 462 MovieClip Frame 2
stop();
Symbol 479 MovieClip Frame 1
_level0.trafo1 = _level0.trafo1 + 1;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 479 MovieClip Frame 11
_level0.animplayer1 = _level0.animplayer1trafo;
_level0.animplayer._visible = false;
_level0.animplayer.gotoAndPlay("reposo");
_level0.animplayer1._visible = true;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 479 MovieClip Frame 15
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 479 MovieClip Frame 27
gotoAndPlay (18);
Symbol 488 MovieClip Frame 1
_level0.trafo2 = _level0.trafo2 + 1;
_level0.animplayer1 = _level0.animplayer1trafo;
_level0.animplayer._visible = false;
_level0.animplayer.gotoAndPlay("reposo");
_level0.animplayer1._visible = true;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 488 MovieClip Frame 22
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 488 MovieClip Frame 36
gotoAndPlay (27);
Symbol 491 MovieClip Frame 50
gotoAndPlay (45);
this._parent.tercera.play();
Symbol 502 MovieClip Frame 20
this._parent.rayos2.play();
Symbol 507 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 20
this._parent.rayos3.play();
Symbol 511 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 1
stop();
_level0.trafo3 = _level0.trafo3 + 1;
_level0.animplayer1 = _level0.animplayer1trafo;
_level0.animplayer._visible = false;
_level0.animplayer.gotoAndPlay("reposo");
_level0.animplayer1._visible = true;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 512 MovieClip Frame 16
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 512 MovieClip Frame 30
rayos1._rotation = random(360);
Symbol 512 MovieClip Frame 31
rayos2._rotation = random(360);
Symbol 512 MovieClip Frame 32
rayos3._rotation = random(360);
Symbol 512 MovieClip Frame 98
gotoAndPlay (30);
Symbol 513 MovieClip Frame 1
_level0.animplayer1trafo._visible = false;
_level0.animplayer._visible = true;
stop();
Symbol 513 MovieClip Frame 2
stop();
Symbol 513 MovieClip Frame 3
stop();
Symbol 513 MovieClip Frame 4
stop();
Symbol 518 MovieClip Frame 1
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 518 MovieClip Frame 15
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 518 MovieClip Frame 27
gotoAndPlay (18);
Symbol 525 MovieClip Frame 1
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 525 MovieClip Frame 26
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 525 MovieClip Frame 36
gotoAndPlay (27);
Symbol 528 MovieClip Frame 50
gotoAndPlay (45);
this._parent.tercera.play();
Symbol 532 MovieClip Frame 1
stop();
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 532 MovieClip Frame 16
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 532 MovieClip Frame 30
rayos1._rotation = random(360);
Symbol 532 MovieClip Frame 31
rayos2._rotation = random(360);
Symbol 532 MovieClip Frame 32
rayos3._rotation = random(360);
Symbol 532 MovieClip Frame 98
gotoAndPlay (30);
Symbol 533 MovieClip Frame 1
stop();
Symbol 533 MovieClip Frame 2
stop();
Symbol 533 MovieClip Frame 3
stop();
Symbol 533 MovieClip Frame 4
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 3
stop();
if (_level0.level < 2) {
ind = random(5);
visible = _level0.cartasp2[ind];
} else if (_level0.level >= 2) {
juega = false;
i = 0;
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (((0 < _level0.cura) && (_level0.cura < (42 - _level0.vida2))) || (0 < _level0.regenaux)) {
juega = true;
trace("cura o regen");
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((15 < _level0.runa1aux) || ((_level0.runa1aux < 0) && (20 < _level0.runa1))) {
trace("runa" + _level0.runa1aux);
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (((7 < (((_level0["daño"] + _level0.arma2) - _level0.escudo1) * _level0.mult2)) || (_level0.vida1 < (((_level0["daño"] + _level0.arma2) - _level0.escudo1) * _level0.mult2))) && (_level0.parapeto1 == 0)) {
trace("daño");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((_level0.arma1 < _level0.arma1aux) || (_level0.escudo1 < _level0.escudo1aux)) {
trace("modificadores");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((2 < _level0.arma1) || (2 < _level0.escudo1)) || (0 < _level0.regen1)) && (0 < _level0.dispelo)) {
trace("dispel opp");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((_level0.escudo2 < _level0.maldicion2) && (_level0.regen2 == 0)) && (_level0.arma2 < 3)) && (0 < _level0.dispels)) {
trace("dispel self");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((1 < _level0.veneno2) && (0 < _level0.curaveneno)) {
trace("cura veneno");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (0 < _level0.ceguera1aux) {
trace("ceguera");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((2 < (((_level0["daño"] + _level0.arma2) - _level0.escudo1) * _level0.mult2)) || (_level0.vida1 < (((_level0["daño"] + _level0.arma2) - _level0.escudo1) * _level0.mult2))) {
trace("daño debil");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
trace("" + juega);
i = 0;
while (juega == false) {
ind = i;
visible = _level0.cartasp2[i];
_level0.barmalo[visible].juegacarta();
if ((((0 < _level0.dispels) || (0 < _level0.dispelo)) || (0 < _level0.curepoison)) && (i < 4)) {
trace(("la carta " + i) + " no juega");
i++;
} else {
juega = true;
}
}
}
trace((("" + visible) + " ") + ind);
_level0.barmalo[visible].juegacarta();
_level0.reparte = ind;
_level0.destapa = visible;
_level0.carmalo[ind]._visible = false;
gotoAndPlay(4 + (ind * 19));
Symbol 542 MovieClip Frame 22
stop();
Symbol 542 MovieClip Frame 41
stop();
Symbol 542 MovieClip Frame 60
stop();
Symbol 542 MovieClip Frame 79
stop();
Symbol 542 MovieClip Frame 98
stop();
Symbol 545 Button
on (release) {
this.mascara1._visible = true;
this.mascara3._visible = true;
if (_level0.turno == 0) {
} else {
if (_level0.ceguera1 == 0) {
_level0.barajas[_level0.numbar][_level0.carbueno].juegacarta();
if (0 < _level0.runa1aux) {
_level0.runa1 = _level0.runa1 + _level0.runa1aux;
} else if (_level0.runa1aux < 0) {
if (_level0.runa2 < 20) {
_level0.runa1 = _level0.runa1 + _level0.runa2;
_level0.runa2 = 0;
} else if (_level0.runa2 >= 20) {
if ((_level0.runa2 - 20) < 35) {
_level0.runa1 = _level0.runa1 + 20;
_level0.runa2 = _level0.runa2 - 20;
_level0.bruna2._width = _level0.runa2 * 5.7;
_level0.cruna2.gotoAndStop(1);
if (_level0.arma2 == 4) {
_level0.arma2 = 0;
}
if (_level0.escudo2 == 3) {
_level0.escudo2 = 0;
}
if (_level0.contra2 == 3) {
_level0.contra2 = 0;
}
} else if (((_level0.runa2 - 20) >= 35) && ((_level0.runa2 - 20) < 70)) {
_level0.arma2 = 4;
_level0.escudo2 = 3;
_level0.contra2 = 3;
_level0.runa2 = _level0.runa2 - 20;
_level0.runa1 = _level0.runa1 + 20;
_level0.bruna2._width = (_level0.runa2 - 35) * 5.7;
_level0.cruna2.gotoAndStop(2);
} else if (((_level0.runa2 - 20) >= 70) && (105 >= (_level0.runa2 - 20))) {
_level0.arma2 = 8;
_level0.escudo2 = 6;
_level0.contra2 = 5;
_level0.runa2 = _level0.runa2 - 20;
_level0.runa1 = _level0.runa1 + 20;
_level0.bruna2._width = (_level0.runa2 - 70) * 5.7;
_level0.cruna2.gotoAndStop(3);
}
}
}
if (_level0.runa1 < 35) {
_level0.bruna1._width = _level0.runa1 * 5.7;
} else if ((_level0.runa1 >= 35) && (_level0.runa1 < 70)) {
_level0.bruna1._width = (_level0.runa1 - 35) * 5.7;
_level0.cruna1.gotoAndStop(2);
if (_level0.arma1 < 4) {
_level0.arma1 = 4;
}
if (_level0.escudo1 < 3) {
_level0.escudo1 = 3;
}
if (_level0.contra1 < 3) {
_level0.contra1 = 3;
}
_level0.veneno1 = 0;
} else if ((_level0.runa1 >= 70) && (_level0.runa1 < 105)) {
_level0.bruna1._width = (_level0.runa1 - 70) * 5.7;
_level0.cruna1.gotoAndStop(3);
if (_level0.arma1 < 8) {
_level0.arma1 = 8;
}
if (_level0.escudo1 < 6) {
_level0.escudo1 = 6;
}
if (_level0.contra1 < 5) {
_level0.contra1 = 5;
}
_level0.veneno1 = 0;
} else if (_level0.runa1 >= 105) {
_level0.bruna1._width = 200;
_level0.cruna1.gotoAndStop(4);
if (_level0.arma1 < 12) {
_level0.arma1 = 12;
}
if (_level0.escudo1 < 10) {
_level0.escudo1 = 10;
}
if (_level0.contra1 < 8) {
_level0.contra1 = 8;
}
_level0.veneno1 = 0;
}
trace("" + _level0.mult1);
if (0 < _level0["daño"]) {
_level0["daño2"] = ((((_level0["daño"] + _level0.arma1) + _level0.maldicion2) - _level0.escudo2) - _level0.bless2) * _level0.mult1;
if (1 < _level0.mult1) {
_level0.mult1 = 1;
}
if (_level0.besthit < _level0["daño2"]) {
_level0.besthit = _level0["daño2"];
}
_level0.totaldamage = _level0.totaldamage + _level0["daño2"];
} else if (0 >= _level0["daño"]) {
_level0["daño2"] = 0;
}
if (_level0.mult1 < _level0.multiplyaux) {
_level0.mult1 = _level0.multiplyaux;
}
if (_level0.regen1 < _level0.regenaux) {
_level0.regen1 = _level0.regenaux;
}
if (_level0.arma1 < _level0.arma1aux) {
_level0.arma1 = _level0.arma1aux;
}
if (_level0.escudo1 < _level0.escudo1aux) {
_level0.escudo1 = _level0.escudo1aux;
}
if (_level0.contra1 < _level0.contra1aux) {
_level0.contra1 = _level0.contra1aux;
}
if ((_level0.veneno2 < _level0.veneno1aux) && (_level0.runa2 < 35)) {
_level0.veneno2 = _level0.veneno1aux;
}
if (_level0.maldicion2 < _level0.maldicion1aux) {
_level0.maldicion2 = _level0.maldicion1aux;
}
if (_level0.bless1 < _level0.bless1aux) {
_level0.bless1 = _level0.bless1aux;
}
if (_level0.ceguera2 < _level0.ceguera1aux) {
_level0.ceguera2 = _level0.ceguera1aux;
}
if (_level0.parapeto1 < _level0.parapeto1aux) {
_level0.parapeto1 = _level0.parapeto1aux;
}
if (0 < _level0.dispelo) {
_level0.mmaldicion2.gotoAndStop(1);
_level0.mescudo2.gotoAndStop(1);
_level0.marma2.gotoAndStop(1);
_level0.ccontra2.gotoAndStop(1);
_level0.mbless2.gotoAndStop(1);
_level0.regen2 = 0;
_level0.maldicion2 = 0;
_level0.escudo2 = 0;
_level0.arma2 = 0;
_level0.contra2 = 0;
_level0.bless2 = 0;
} else if (0 < _level0.dispels) {
_level0.animplayer1.escudo._visible = false;
_level0.mmaldicion1.gotoAndStop(1);
_level0.mescudo1.gotoAndStop(1);
_level0.marma1.gotoAndStop(1);
_level0.ccontra1.gotoAndStop(1);
_level0.mbless1.gotoAndStop(1);
_level0.regen1 = 0;
_level0.maldicion1 = 0;
_level0.escudo1 = 0;
_level0.arma1 = 0;
_level0.contra1 = 0;
_level0.bless1 = 0;
_level0.barma1._height = 0;
_level0.bescudo1._height = 0;
_level0.bcontra1._height = 0;
}
if (0 < _level0.curaveneno) {
_level0.mveneno1.gotoAndStop(1);
_level0.veneno1 = 0;
}
}
this["cdaño2"].gotoAndPlay(2);
}
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
_level0.turno == 0;
}
Symbol 586 Button
on (release) {
_level0.gotoAndPlay("game");
}
Symbol 596 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 597 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 2;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 5;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 603 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 604 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 7;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 7;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 610 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 611 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 5;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 617 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 618 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 15;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 625 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 626 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 3;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 632 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 633 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 7;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 637 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 638 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 12;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 642 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 643 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 18;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 647 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 648 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 10;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 655 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 656 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 8;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 1;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 663 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 664 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 3;
_level0.contra1aux = 2;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 668 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 669 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 5;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 673 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 674 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 9;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 681 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 682 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 4;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 1;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 686 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 687 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 6;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 2;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 691 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 692 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 8;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 3;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 699 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 700 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 5;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 706 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 707 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 10;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 714 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 715 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 20;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 722 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 723 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 2;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 730 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 731 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 3;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 737 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 738 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 1;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 741 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 742 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 1;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 750 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 751 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.curaveneno = 1;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 759 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 760 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 9;
_level0.ceguera1aux = 0;
_level0.arma1aux = 5;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 9;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 766 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 767 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 1;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 774 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 775 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 6;
_level0.escudo1aux = 0;
_level0.contra1aux = 3;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 783 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 784 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = -1;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 791 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 792 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 35;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 799 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 800 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 6;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 6;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 6;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 807 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 808 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 3;
}
Symbol 815 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 816 MovieClip Frame 1
function juegacarta() {
_level0["daño"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 2;
_level0.regenaux = 0;
}
Symbol 817 MovieClip Frame 1
k = 0;
stop();
Symbol 820 MovieClip Frame 10
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
matriz1[_level0.actualcards]._visible = true;
Symbol 820 MovieClip Frame 52
gotoAndPlay (10);
Symbol 821 MovieClip Frame 1
_level0.score = _level0.score + _level0.vida1;
if (_level0.level == 7) {
_level0.gotoAndStop("scores");
}
Symbol 821 MovieClip Frame 2
stop();
Symbol 827 Button
on (release) {
if (-1 < _level0.level) {
_level0.level = _level0.level - 2;
} else {
_level0.level = -2;
}
_level0.gotoAndPlay("game");
}
Symbol 831 MovieClip Frame 52
gotoAndPlay (10);
Symbol 832 MovieClip Frame 1
nombre = _level0.nombre;
_level0.deaths = _level0.deaths + 1;
Symbol 833 MovieClip Frame 1
stop();
Symbol 833 MovieClip Frame 2
if (_level0.ceguera1 != 0) {
gotoAndPlay (143);
_level0.ceguera1 = 0;
} else {
if (0 < _level0.ceguera2) {
_level0.mceguera2.gotoAndStop(2);
} else {
_level0.mceguera2.gotoAndStop(1);
}
if (0 < _level0.arma1) {
_level0.marma1.gotoAndStop(2);
} else {
_level0.marma1.gotoAndStop(1);
}
if (0 < _level0.escudo1) {
_level0.animplayer1.escudo._visible = true;
_level0.mescudo1.gotoAndStop(2);
} else {
_level0.animplayer1.escudo._visible = false;
_level0.mescudo1.gotoAndStop(1);
}
if (0 < _level0.contra1) {
if ((_level0.contra1 == 2) && (_level0.escudo1 == 3)) {
_level0.ccontra1.gotoAndStop(3);
} else {
_level0.ccontra1.gotoAndStop(2);
}
} else {
_level0.ccontra1.gotoAndStop(1);
}
if (0 < _level0.maldicion2) {
_level0.mmaldicion2.gotoAndStop(2);
} else {
_level0.mmaldicion2.gotoAndStop(1);
}
if (0 < _level0.veneno2) {
_level0.mveneno2.gotoAndStop(2);
} else {
_level0.mveneno2.gotoAndStop(1);
}
_level0.barma1._height = _level0.arma1;
_level0.bescudo1._height = _level0.escudo1;
_level0.bveneno1._height = _level0.veneno1;
_level0.bcontra1._height = _level0.contra1;
}
Symbol 833 MovieClip Frame 7
if ((0 < _level0["daño2"]) && (_level0.parapeto2 == 0)) {
_level0.animplayer1.gotoAndPlay("ataca");
play();
} else if ((0 < _level0["daño2"]) && (_level0.parapeto2 != 0)) {
gotoAndPlay (166);
} else if ((0 < _level0.cura) || (0 < _level0.regen1)) {
gotoAndPlay (123);
} else if (0 < _level0.veneno1) {
gotoAndPlay (92);
} else {
gotoAndPlay (231);
}
Symbol 833 MovieClip Frame 18
tgrandaño._visible = false;
this["tdaño"] = _level0["daño2"];
if ((_level0.vida2 - _level0["daño2"]) >= 0) {
_level0.vida2 = _level0.vida2 - _level0["daño2"];
_level0.score = _level0.score + (_level0["daño2"] * 10);
} else {
_level0.vida2 = 0;
}
mySound = new Sound();
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
if (_level0.vida2 == 0) {
Set("tgrandaño", "opp: Killed by a facestrange :( ...but you won't arrive too far");
} else if (_level0["daño2"] < 7) {
if (0 < _level0.vida2) {
Set("tgrandaño", "opp: I hope you have something better than this, muhahahahaha");
}
mySound.attachSound("ih01350");
} else if ((_level0["daño2"] >= 7) && (_level0["daño2"] < 17)) {
Set("tgrandaño", "opp: Grrr!! You are begining to get me angry!!");
mySound.attachSound("ih01349");
} else {
Set("tgrandaño", "opp: Aaaarghh!!! You will regret of your insolence!!!");
mySound.attachSound("MBigImpact1");
}
mySound.start();
mySound2.start();
Symbol 833 MovieClip Frame 47
if (_level0.vida2 == 0) {
gotoAndPlay (211);
} else if (0 < _level0.contra2) {
gotoAndPlay (48);
} else if ((0 < _level0.cura) || (0 < _level0.regen1)) {
gotoAndPlay (123);
} else if (0 < _level0.veneno1) {
gotoAndPlay (92);
} else {
gotoAndPlay (231);
}
Symbol 833 MovieClip Frame 48
_level0.animplayer2.gotoAndPlay("ataca");
Symbol 833 MovieClip Frame 62
this["tdaño"] = _level0.contra2;
if ((_level0.vida1 - _level0.contra2) >= 0) {
_level0.vida1 = _level0.vida1 - _level0.contra2;
_level0.score = _level0.score - (_level0.contra2 * 10);
} else {
_level0.vida1 = 0;
}
if (_level0.vida2 == 0) {
Set("tgrandaño", "opp: Did you kill me? Yeah you killed me!! What the hell!?... It was only luck! I know!");
}
mySound = new Sound();
mySound.attachSound("ih01350");
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
mySound.start();
mySound2.start();
Symbol 833 MovieClip Frame 91
if (_level0.vida1 == 0) {
gotoAndPlay (221);
} else if ((0 < _level0.cura) || (0 < _level0.regen1)) {
gotoAndPlay (123);
} else if (0 < _level0.veneno1) {
gotoAndPlay (92);
} else {
gotoAndPlay (231);
}
Symbol 833 MovieClip Frame 92
_level0.animplayer1.gotoAndPlay("veneno");
Symbol 833 MovieClip Frame 97
this["tdaño"] = _level0.veneno1;
if ((_level0.vida1 - _level0.veneno1) >= 0) {
_level0.vida1 = _level0.vida1 - _level0.veneno1;
_level0.score = _level0.score - (_level0.veneno1 * 10);
} else {
_level0.vida1 = 0;
}
Symbol 833 MovieClip Frame 122
gotoAndPlay (231);
Symbol 833 MovieClip Frame 123
if ((0 < _level0.cura) && (0 < _level0.regen1)) {
this.theal["tdaño"] = (_level0.cura + "+") + _level0.regen1;
} else if ((_level0.cura == 0) && (0 < _level0.regen1)) {
this.theal["tdaño"] = _level0.regen1;
} else if ((0 < _level0.cura) && (_level0.regen1 == 0)) {
this.theal["tdaño"] = _level0.cura;
}
_level0.lifehealed = (_level0.lifehealed + _level0.cura) + _level0.regen1;
if (_level0.maxvida >= ((_level0.vida1 + _level0.cura) + _level0.regen1)) {
_level0.vida1 = (_level0.vida1 + _level0.cura) + _level0.regen1;
} else {
_level0.vida1 = _level0.maxvida;
}
Symbol 833 MovieClip Frame 142
if (0 < _level0.veneno1) {
gotoAndPlay (92);
} else {
gotoAndPlay (231);
}
Symbol 833 MovieClip Frame 165
if (0 < _level0.regen1) {
gotoAndPlay (123);
} else if (0 < _level0.veneno1) {
gotoAndPlay (92);
} else {
gotoAndPlay (231);
}
Symbol 833 MovieClip Frame 166
_level0.animplayer1.gotoAndPlay("ataca");
Symbol 833 MovieClip Frame 181
this["tdaño"] = _level0["daño2"];
_level0.parapeto2 = 0;
Symbol 833 MovieClip Frame 210
if (0 < _level0.contra2) {
gotoAndPlay (48);
} else if ((0 < _level0.cura) || (0 < _level0.regen1)) {
gotoAndPlay (123);
} else if (0 < _level0.veneno1) {
gotoAndPlay (92);
} else {
gotoAndPlay (231);
}
Symbol 833 MovieClip Frame 211
stop();
Symbol 833 MovieClip Frame 221
stop();
Symbol 833 MovieClip Frame 244
this._parent.ccartamalo.play();
this._parent.play();
Symbol 855 MovieClip Frame 1
Symbol 855 MovieClip Frame 2
if (_level0.ceguera2 != 0) {
gotoAndPlay (143);
_level0.ceguera2 = 0;
} else {
if (0 < _level0.ceguera1) {
_level0.mceguera1.gotoAndStop(2);
} else {
_level0.mceguera1.gotoAndStop(1);
}
if (0 < _level0.arma2) {
_level0.marma2.gotoAndStop(2);
} else {
_level0.marma2.gotoAndStop(1);
}
if (0 < _level0.escudo2) {
_level0.mescudo2.gotoAndStop(2);
} else {
_level0.mescudo2.gotoAndStop(1);
}
if (0 < _level0.contra2) {
if ((_level0.contra2 == 2) && (_level0.escudo2 == 3)) {
_level0.ccontra2.gotoAndStop(3);
} else {
_level0.ccontra2.gotoAndStop(2);
}
} else {
_level0.ccontra2.gotoAndStop(1);
}
if (0 < _level0.maldicion1) {
_level0.mmaldicion1.gotoAndStop(2);
} else {
_level0.mmaldicion1.gotoAndStop(1);
}
if (0 < _level0.veneno1) {
_level0.mveneno1.gotoAndStop(2);
} else {
_level0.mveneno1.gotoAndStop(1);
}
_level0.barma2._height = _level0.arma2;
_level0.bescudo2._height = _level0.escudo2;
_level0.bveneno2._height = _level0.veneno2;
_level0.bcontra2._height = _level0.contra2;
}
Symbol 855 MovieClip Frame 4
if ((0 < _level0["daño1"]) && (_level0.parapeto1 == 0)) {
_level0.animplayer2.gotoAndPlay("ataca");
play();
} else if ((0 < _level0["daño1"]) && (_level0.parapeto1 != 0)) {
gotoAndPlay (165);
} else if ((0 < _level0.cura) || (0 < _level0.regen2)) {
gotoAndPlay (123);
} else if (0 < _level0.veneno2) {
gotoAndPlay (92);
} else {
gotoAndPlay (222);
}
Symbol 855 MovieClip Frame 18
this["tdaño"] = _level0["daño1"];
if ((_level0.vida1 - _level0["daño1"]) >= 0) {
_level0.vida1 = _level0.vida1 - _level0["daño1"];
_level0.score = _level0.score - (_level0["daño1"] * 10);
} else {
_level0.vida1 = 0;
}
if (_level0.vida2 == 0) {
Set("tgrandaño", "opp: Who is the best?! I am the BEST!!! MUAHAHAHAHAhahahararghgh....");
} else if (_level0["daño2"] < 7) {
Set("tgrandaño", "opp: I have to practice that spell...");
mySound.attachSound("ih01350");
} else if ((_level0["daño2"] >= 7) && (_level0["daño2"] < 17)) {
Set("tgrandaño", "opp: Don't you think that hurts?! hehe what a facestrange you are");
mySound.attachSound("ih01349");
} else if ((_level0["daño2"] >= 17) && (_level0["daño2"] < 22)) {
Set("tgrandaño", "opp: UOOOOOOOHHH!! the facestrange receives more than a fool");
mySound.attachSound("MBigImpact1");
} else {
Set("tgrandaño", ("opp: MUHAHAHAHAHAHAHAHAHAHA all that " + _level0["daño1"]) + " points for you!!!!");
mySound.attachSound("MBigImpact1");
}
mySound = new Sound();
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
if (_level0["daño1"] < 7) {
mySound.attachSound("ih01350");
} else if ((_level0["daño1"] >= 7) && (_level0["daño1"] < 17)) {
mySound.attachSound("ih01349");
} else {
mySound.attachSound("MBigImpact1");
}
mySound2.start();
mySound.start();
Symbol 855 MovieClip Frame 47
if (_level0.vida1 == 0) {
gotoAndPlay (202);
} else if (0 < _level0.contra1) {
gotoAndPlay (48);
} else if ((0 < _level0.cura) || (0 < _level0.regen2)) {
gotoAndPlay (123);
} else if (0 < _level0.veneno2) {
gotoAndPlay (92);
} else {
gotoAndPlay (222);
}
Symbol 855 MovieClip Frame 48
_level0.animplayer1.gotoAndPlay("ataca");
Symbol 855 MovieClip Frame 62
this["tdaño"] = _level0.contra1;
_level0.totaldamage = _level0.totaldamage + _level0.contra1;
_level0.ncounter = _level0.ncounter + 1;
if ((_level0.vida2 - _level0.contra1) >= 0) {
_level0.vida2 = _level0.vida2 - _level0.contra1;
_level0.score = _level0.score + (_level0.contra1 * 10);
} else {
_level0.vida2 = 0;
}
mySound = new Sound();
mySound.attachSound("ih01350");
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
mySound.start();
mySound2.start();
Symbol 855 MovieClip Frame 91
if (_level0.vida2 == 0) {
gotoAndStop (212);
} else if ((0 < _level0.cura) || (0 < _level0.regen2)) {
gotoAndPlay (123);
} else if (0 < _level0.veneno2) {
gotoAndPlay (92);
} else {
gotoAndPlay (222);
}
Symbol 855 MovieClip Frame 92
_level0.animplayer2.gotoAndPlay("veneno");
Symbol 855 MovieClip Frame 97
this["tdaño"] = _level0.veneno2;
if ((_level0.vida2 - _level0.veneno2) >= 0) {
_level0.vida2 = _level0.vida2 - _level0.veneno2;
_level0.score = _level0.score + (_level0.veneno2 * 10);
} else {
_level0.vida2 = 0;
trace("player1gana");
}
Symbol 855 MovieClip Frame 122
gotoAndPlay (222);
Symbol 855 MovieClip Frame 123
if ((0 < _level0.cura) && (0 < _level0.regen2)) {
this.theal["tdaño"] = (_level0.cura + "+") + _level0.regen2;
Set("tgrandaño", "opp: MUHUUHUAHAHAHA! You will never beat me newbye!!");
} else if ((_level0.cura == 0) && (0 < _level0.regen2)) {
this.theal["tdaño"] = _level0.regen2;
Set("tgrandaño", "opp: HEHEHE, I...have regeneraaaaate...I have regeneraaaaate");
} else if ((0 < _level0.cura) && (_level0.regen2 == 0)) {
this.theal["tdaño"] = _level0.cura;
Set("tgrandaño", "opp: Something for the body...Burp!!");
}
if (_level0.maxvida >= ((_level0.vida2 + _level0.cura) + _level0.regen2)) {
_level0.vida2 = (_level0.vida2 + _level0.cura) + _level0.regen2;
} else {
Set("tgrandaño", "opp: Oops! That was more than I needed...");
_level0.vida2 = _level0.maxvida;
}
Symbol 855 MovieClip Frame 142
if (0 < _level0.veneno2) {
gotoAndPlay (92);
} else {
gotoAndPlay (222);
}
Symbol 855 MovieClip Frame 164
if (0 < _level0.regen2) {
gotoAndPlay (123);
} else if (0 < _level0.veneno2) {
gotoAndPlay (92);
} else {
gotoAndPlay (222);
}
Symbol 855 MovieClip Frame 165
_level0.animplayer2.gotoAndPlay("ataca");
Symbol 855 MovieClip Frame 180
this["tdaño"] = _level0["daño1"];
_level0.parapeto1 = 0;
Symbol 855 MovieClip Frame 201
if (0 < _level0.contra1) {
gotoAndPlay (48);
} else if ((0 < _level0.cura) || (0 < _level0.regen2)) {
gotoAndPlay (123);
} else if (0 < _level0.veneno2) {
gotoAndPlay (92);
} else {
gotoAndPlay (222);
}
Symbol 855 MovieClip Frame 202
stop();
Symbol 855 MovieClip Frame 212
stop();
Symbol 855 MovieClip Frame 231
this._parent.play();
Symbol 856 MovieClip Frame 1
Symbol 856 MovieClip Frame 3
gotoAndPlay(4 + (_level0.numbar * 19));
Symbol 856 MovieClip Frame 22
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
gotoAndPlay(99 + (_level0.reparte * 7));
Symbol 856 MovieClip Frame 41
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
gotoAndPlay(99 + (_level0.reparte * 7));
Symbol 856 MovieClip Frame 60
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
gotoAndPlay(99 + (_level0.reparte * 7));
Symbol 856 MovieClip Frame 79
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
gotoAndPlay(99 + (_level0.reparte * 7));
Symbol 856 MovieClip Frame 98
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
gotoAndPlay(99 + (_level0.reparte * 7));
Symbol 856 MovieClip Frame 105
_level0.cmalo1._visible = true;
visible = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 856 MovieClip Frame 112
_level0.cmalo2._visible = true;
visible = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 856 MovieClip Frame 119
_level0.cmalo3._visible = true;
visible = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 856 MovieClip Frame 126
_level0.cmalo4._visible = true;
visible = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 856 MovieClip Frame 133
_level0.cmalo5._visible = true;
visible = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 857 MovieClip Frame 1
stop();
Symbol 857 MovieClip Frame 2
this.mascara1._visible = false;
this.mascara3._visible = false;
stop();
Instance of Symbol 833 MovieClip "cdaño2" in Symbol 857 MovieClip Frame 2
/* no clip actions */
Symbol 857 MovieClip Frame 21
_level0.barajamalo._visible = true;
i = 0;
while (i < _level0.numcartas) {
_level0.barmalo[i]._visible = false;
i = i + 1;
}
_level0.barmalo[_level0.destapa]._visible = true;
_level0.turno = 2;
if (_level0.ceguera2 == 0) {
if (0 < _level0.runa1aux) {
_level0.runa2 = _level0.runa2 + _level0.runa1aux;
} else if (_level0.runa1aux < 0) {
if (_level0.runa1 < 20) {
_level0.runa2 = _level0.runa2 + _level0.runa1;
_level0.runa1 = 0;
} else if (_level0.runa1 >= 20) {
if ((_level0.runa1 - 20) < 35) {
_level0.runa2 = _level0.runa2 + 20;
_level0.runa1 = _level0.runa1 - 20;
_level0.bruna1._width = _level0.runa1 * 5.7;
_level0.cruna1.gotoAndStop(1);
if (_level0.arma1 == 4) {
_level0.arma1 = 0;
}
if (_level0.escudo1 == 3) {
_level0.escudo1 = 0;
}
if (_level0.contra1 == 3) {
_level0.contra1 = 0;
}
} else if (((_level0.runa1 - 20) >= 35) && ((_level0.runa1 - 20) < 70)) {
_level0.arma1 = 4;
_level0.escudo1 = 3;
_level0.contra1 = 3;
_level0.runa1 = _level0.runa1 - 20;
_level0.runa2 = _level0.runa2 + 20;
_level0.bruna1._width = (_level0.runa1 - 35) * 5.7;
_level0.cruna1.gotoAndStop(2);
} else if (((_level0.runa1 - 20) >= 70) && ((_level0.runa1 - 20) < 105)) {
_level0.arma1 = 8;
_level0.escudo1 = 6;
_level0.contra1 = 5;
_level0.runa1 = _level0.runa1 - 20;
_level0.runa2 = _level0.runa2 + 20;
_level0.bruna1._width = (_level0.runa1 - 70) * 5.7;
_level0.cruna1.gotoAndStop(2);
}
}
}
if (_level0.runa2 < 35) {
_level0.bruna2._width = _level0.runa2 * 5.7;
} else if ((_level0.runa2 >= 35) && (_level0.runa2 < 70)) {
_level0.bruna2._width = (_level0.runa2 - 35) * 5.7;
_level0.cruna2.gotoAndStop(2);
if (_level0.arma2 < 4) {
_level0.arma2 = 4;
}
if (_level0.escudo2 < 3) {
_level0.escudo2 = 3;
}
if (_level0.contra2 < 3) {
_level0.contra2 = 3;
}
_level0.veneno2 = 0;
} else if ((_level0.runa2 >= 70) && (_level0.runa2 < 105)) {
_level0.bruna2._width = (_level0.runa2 - 70) * 5.7;
_level0.cruna2.gotoAndStop(3);
if (_level0.arma2 < 8) {
_level0.arma2 = 8;
}
if (_level0.escudo2 < 6) {
_level0.escudo2 = 6;
}
if (_level0.contra2 < 5) {
_level0.contra2 = 5;
}
_level0.veneno2 = 0;
} else if (_level0.runa2 >= 105) {
_level0.runa2 = 105;
_level0.bruna2._width = 200;
_level0.cruna2.gotoAndStop(4);
if (_level0.arma2 < 12) {
_level0.arma2 = 12;
}
if (_level0.escudo2 < 10) {
_level0.escudo2 = 10;
}
if (_level0.contra2 < 8) {
_level0.contra2 = 8;
}
_level0.veneno2 = 0;
}
if (0 < _level0["daño"]) {
_level0["daño1"] = ((((_level0["daño"] + _level0.arma2) + _level0.maldicion1) - _level0.escudo1) - _level0.bless1) * _level0.mult2;
if (1 < _level0.mult2) {
_level0.mult2 = 1;
}
if (_level0.largest < _level0["daño1"]) {
_level0.largest = _level0["daño1"];
}
} else if (0 >= _level0["daño"]) {
_level0["daño1"] = 0;
}
if (_level0.mult2 < _level0.multiplyaux) {
_level0.mult2 = _level0.multiplyaux;
}
if (_level0.regen2 < _level0.regenaux) {
_level0.regen2 = _level0.regenaux;
}
if (_level0.arma2 < _level0.arma1aux) {
_level0.arma2 = _level0.arma1aux;
}
if (_level0.escudo2 < _level0.escudo1aux) {
_level0.escudo2 = _level0.escudo1aux;
}
if (_level0.contra2 < _level0.contra1aux) {
_level0.contra2 = _level0.contra1aux;
}
if ((_level0.veneno1 < _level0.veneno1aux) && (_level0.runa1 < 35)) {
_level0.veneno1 = _level0.veneno1aux;
}
if (_level0.maldicion1 < _level0.maldicion1aux) {
_level0.maldicion1 = _level0.maldicion1aux;
}
if (_level0.bless2 < _level0.bless1aux) {
_level0.bless2 = _level0.bless1aux;
}
if (_level0.ceguera1 < _level0.ceguera1aux) {
_level0.ceguera1 = _level0.ceguera1aux;
}
if (_level0.parapeto2 < _level0.parapeto1aux) {
_level0.parapeto2 = _level0.parapeto1aux;
}
if (0 < _level0.dispels) {
_level0.mmaldicion2.gotoAndStop(1);
_level0.mescudo2.gotoAndStop(1);
_level0.marma2.gotoAndStop(1);
_level0.ccontra2.gotoAndStop(1);
_level0.mbless2.gotoAndStop(1);
_level0.regen2 = 0;
_level0.maldicion2 = 0;
_level0.escudo2 = 0;
_level0.arma2 = 0;
_level0.contra2 = 0;
_level0.bless2 = 0;
} else if (0 < _level0.dispelo) {
_level0.animplayer1.escudo._visible = false;
_level0.barma1._height = 0;
_level0.bescudo1._height = 0;
_level0.bcontra1._height = 0;
_level0.mmaldicion1.gotoAndStop(1);
_level0.mescudo1.gotoAndStop(1);
_level0.marma1.gotoAndStop(1);
_level0.ccontra1.gotoAndStop(1);
_level0.mbless1.gotoAndStop(1);
_level0.regen1 = 0;
_level0.maldicion1 = 0;
_level0.escudo1 = 0;
_level0.arma1 = 0;
_level0.contra1 = 0;
_level0.bless1 = 0;
}
if (0 < _level0.curaveneno) {
_level0.mveneno2.gotoAndStop(1);
_level0.veneno2 = 0;
}
_level0.cura2 = _level0.cura1aux;
}
cdaño1.play();
_level0.turno = 0;
stop();
Symbol 857 MovieClip Frame 22
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
_level0.barmalo[i]._visible = false;
i = i + 1;
}
_level0.turno = 0;
Symbol 858 MovieClip Frame 1
k = 1;
stop();
Symbol 859 MovieClip Frame 1
k = 2;
stop();
Symbol 860 MovieClip Frame 1
k = 3;
stop();
Symbol 861 MovieClip Frame 1
k = 4;
stop();
Symbol 862 MovieClip Frame 1
stop();
Symbol 863 MovieClip Frame 1
stop();
Symbol 874 Button
on (release) {
play();
}
Symbol 886 Button
on (release) {
_level0.tscore = tscore;
this._parent.play();
}
Symbol 889 MovieClip Frame 1
besthit = _level0.besthit;
deaths = _level0.deaths;
largest = _level0.largest;
trafo1 = _level0.trafo1;
trafo2 = _level0.trafo2;
trafo3 = _level0.trafo3;
lifehealed = _level0.lifehealed;
ncounter = _level0.ncounter;
totaldamage = _level0.totaldamage;
minutes = Math.round(_level0.minutes / 60000) + " min";
stop();
Symbol 889 MovieClip Frame 52
gotoAndPlay (10);
Symbol 902 MovieClip Frame 1
tscore1 = _level0.tscore1;
tscore2 = _level0.tscore2;
tscore3 = _level0.tscore3;
tscore4 = _level0.tscore4;
tscore5 = _level0.tscore5;
score1 = _level0.score1;
score2 = _level0.score2;
score3 = _level0.score3;
score4 = _level0.score4;
score5 = _level0.score5;
Symbol 906 Button
on (release) {
this.finalsangre.play();
}
Symbol 909 MovieClip Frame 1
stop();
Symbol 909 MovieClip Frame 35
_level0.level = -1;
_level0.gotoAndPlay("menu");
Symbol 910 MovieClip Frame 1
stop();
Symbol 910 MovieClip Frame 3
stop();
trace((((("" + _level0.score5) + _level0.score4) + _level0.score3) + _level0.score2) + _level0.score1);
if (_level0.score1 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore3;
_level0.score4 = _level0.score3;
_level0.tscore3 = _level0.tscore2;
_level0.score3 = _level0.score2;
_level0.tscore2 = _level0.tscore1;
_level0.score2 = _level0.score1;
_level0.tscore1 = _level0.tscore;
_level0.score1 = _level0.score;
} else if (_level0.score2 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore3;
_level0.score4 = _level0.score3;
_level0.tscore3 = _level0.tscore2;
_level0.score3 = _level0.score2;
_level0.tscore2 = _level0.tscore;
_level0.score2 = _level0.score;
} else if (_level0.score3 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore3;
_level0.score4 = _level0.score3;
_level0.tscore3 = _level0.tscore;
_level0.score3 = _level0.score;
} else if (_level0.score4 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore;
_level0.score4 = _level0.score;
} else if (_level0.score5 < _level0.score) {
_level0.tscore5 = _level0.tscore;
_level0.score5 = _level0.score;
}