STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229703 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5192 |
This is the info page for Flash #64109 |
The Core 2 |
Loading |
Play |
Credits |
Instructions |
Play |
next |
Main Page |
(Survival mode) no good cores in this mode, survive for as long as you can without touhing any bad cores |
(Classic Mode) Collect the Power cores while avoiding the bad cores. the level never ends but it gets faster and faster. |
(Hardcore Mode) Classic mode with a twist. powerup cores are now falling and you have life. on the scoreboard the green bar is life and the blue bar is shield. |
(Hardcore Mode) Classic mode with a twist. powerup cores are now falling and you have life. on the scoreboard the green bar is life and the blue bar is shield |
This is the player core. you control this ship. left strafes left and right strafes right |
Main Cores (All Modes) |
This is the Bad Core. if you touch one of these without a shield, you take damage |
This is the power core. you try to collect as many of these as you can. they are not in Survival mode |
This is the Force Field Powerup. if you touch these a shield is put around your ship for 10 seconds. note: only the front is protected |
Power-up Cores (not included in classic mode) |
This is the Stinger Missile Powerup. if you touch these you get 5 missiles to shoot at bad cores |
This is the Boron Cloud Powerup. if you touch this you get 1 boron cloud to kill all the bad cores on the screen |
Player 1: Right: Strfe Right Left: Srafe Left Down: Fire Missiles Up: Boron Cloud |
Controls |
Player 2: A: Strafe left D: Strafe Right S: Fire Missles W: Boron Cloud |
Classic Mode |
Hardcore Mode |
Survival Mode |
Game Credits: Graphics, Coding and concept: never Strikes Twice Ideas: Mecha Fox, Legato 13 and Logithrym Beta Testing: Mecha Fox, Legato 13 and Logithrym Weapons Design: never Strikes Twice and Logithrym Music: Suburban train - Dj Tiesto The Real y2k Bug - Trance Controll The Alternate Route (remix) - paragonx9 Sound Effects: Blizzard Entertainment |
Lets Go!! |
SURVIVAL mode There are no power cores in this mode. you have to avoid the bad cores for as long as you can. powerups will fall from time to time to help you survive. good luck |
score |
speed |
Damage Critical |
Destroyed |
3 |
2 |
1 |
GO! |
M= |
B= |
Final Stats |
Cores avoided |
Ending score |
Seconds Survived |
Re-Launch |
Cores |
Ending Level |
Ending Score |
Collected |
Destroyed |
1 Player |
2 Players |
hardcore mode this mode is only for players with an advanced knowledge of the game. you now have hp and power-up's but the cores go faster and there are more of them. good luck |
Cores COLLECTED |
1P |
2P |
ActionScript [AS1/AS2]
Instance of Symbol 23 MovieClip in Frame 1onClipEvent (load) { startDrag ("", true); Mouse.hide(); }Frame 25stop();Frame 95stop();Frame 155stop();Frame 215stop();Frame 275stop();Frame 301gotoAndPlay (3);Frame 335gotoAndPlay (3);Frame 370gotoAndPlay (3);Frame 406gotoAndPlay (3);Frame 465stop();Frame 501gotoAndPlay (3);Frame 540gotoAndPlay (1138);Frame 580gotoAndPlay (1243);Frame 620gotoAndPlay (1008);Frame 1007gotoAndPlay (3);Instance of Symbol 23 MovieClip in Frame 1008onClipEvent (load) { startDrag ("", true); Mouse.hide(); }Frame 1026stop();Frame 1047_root.scoreboard.Shield.gotoAndStop(100); _root.scoreboard.HP.gotoAndStop(100);Instance of Symbol 137 MovieClip "forcefield" in Frame 1047onClipEvent (enterFrame) { if (_root.scoreboard.Shield._currentframe < 100) { _x = _root.spaceship._x; _y = _root.spaceship._y; } else { _x = 600; _y = 500; } }Frame 1070stop();Frame 1071_root.scoreboard.levelbox.level = 1; _root.scoreboard.scorebox.score = 0; _root.statusboard.score = 0; _root.statusboard.collected = 0; _root.statusboard.speed = 1; _root.statusboard.distroy = 0; _root.scoreboard.Shield.gotoAndStop(100); _root.missile = 0; _root.boroncloud = 0;Instance of Symbol 181 MovieClip "laser" in Frame 1071on (keyPress "<Down>") { if (_root.missile > 0) { if (this._y > 400) { _root.missilesfx.play(); laserMoveSpeed = 20; _root.missile = _root.missile - 1; this._y = _root.spaceship._y - 10; this._x = _root.spaceship._x; } } } onClipEvent (enterFrame) { if (this._currentframe < 2) { laserMoveSpeed = laserMoveSpeed - 0.25; } this._y = this._y - laserMoveSpeed; if (this._y < 0) { laserMoveSpeed = 0; play(); } } onClipEvent (enterFrame) { if ((_root.laser._visible = true)) { laserCounter++; _root.smoke.duplicateMovieClip("smoke" + laserCounter, laserCounter); _root["smoke" + laserCounter]._visible = true; } }Instance of Symbol 184 MovieClip "smoke" in Frame 1071onClipEvent (load) { laserMoveSpeed = 0; this._y = _root.laser._y + 20; this._x = _root.laser._x; } onClipEvent (enterFrame) { this._x = this._x + laserMoveSpeed; if (this._currentframe > 25) { this.removeMovieClip(); } }Instance of Symbol 91 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.scoreboard.Shield.gotoAndPlay(1); _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 98 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.missile = _root.missile + 5; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if (((rand == 20) && (this._y > 425)) && (_root.missile < 20)) { reset(); } }Instance of Symbol 103 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.statusboard.score = _root.statusboard.score + 10; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 10; enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if (((rand == 20) && (this._y > 425)) && (_root.boroncloud < 5)) { reset(); } }Instance of Symbol 30 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { _root.statusboard.score = _root.statusboard.score + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1071onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 48 MovieClip "spaceship" in Frame 1071onClipEvent (load) { thrust = 0.8; decay = 0.99; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if ((((_root.scoreboard.HP._currentframe != 1) && (_root.scoreboard.HP._currentframe != 40)) && (_root.scoreboard.HP._currentframe != 80)) && (_root.scoreboard.HP._currentframe != 100)) { this._alpha = 50; } else { this._alpha = 100; } }Instance of Symbol 192 MovieClip "boron" in Frame 1071on (keyPress "<Up>") { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } }Frame 1072stop();Frame 1102stop();Frame 1117gotoAndPlay (3);Frame 1137gotoAndPlay (1047);Frame 1138_root.scoreboard.Shield.gotoAndStop(100); _root.scoreboard.HP.gotoAndStop(100);Instance of Symbol 23 MovieClip in Frame 1138onClipEvent (load) { startDrag ("", true); Mouse.hide(); }Frame 1162stop();Frame 1163_root.scoreboard.levelbox.level = 1; _root.scoreboard.scorebox.score = 0; _root.statusboard.score = 0; _root.statusboard.collected = 0; _root.statusboard.distroy = 0; _root.statusboard.speed = 1;Instance of Symbol 30 MovieClip "enemy4" in Frame 1163onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.play(); _root.spaceship.gotoAndPlay(42); reset(); } }Instance of Symbol 30 MovieClip "enemy3" in Frame 1163onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.play(); _root.spaceship.gotoAndPlay(42); reset(); } }Instance of Symbol 30 MovieClip "enemy2" in Frame 1163onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.play(); _root.spaceship.gotoAndPlay(42); reset(); } }Instance of Symbol 30 MovieClip "enemy1" in Frame 1163onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.play(); _root.spaceship.gotoAndPlay(42); reset(); } }Instance of Symbol 39 MovieClip "friend1" in Frame 1163onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }Instance of Symbol 39 MovieClip "friend2" in Frame 1163onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }Instance of Symbol 39 MovieClip "friend3" in Frame 1163onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }Instance of Symbol 39 MovieClip "friend4" in Frame 1163onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }Instance of Symbol 48 MovieClip "spaceship" in Frame 1163onClipEvent (load) { thrust = 1; decay = 0.97; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } }Frame 1164stop();Frame 1202stop();Frame 1221gotoAndPlay (3);Frame 1242gotoAndPlay (1138);Instance of Symbol 23 MovieClip in Frame 1243onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }Frame 1261stop();Frame 1282_root.scoreboard.Shield.gotoAndPlay(100);Instance of Symbol 137 MovieClip "forcefield" in Frame 1282onClipEvent (enterFrame) { if (_root.scoreboard.Shield._currentframe < 100) { _x = _root.spaceship._x; _y = _root.spaceship._y; } else { _x = 600; _y = 500; } }Frame 1305stop();Frame 1306_root.scoreboard.levelbox.level = 1; _root.scoreboard.scorebox.score = 0; _root.statusboard.score = 0; _root.statusboard.collected = 0; _root.statusboard.speed = 1; _root.statusboard.distroy = 0; _root.scoreboard.Shield.gotoAndStop(100); _root.missile = 0; _root.boroncloud = 0;Instance of Symbol 181 MovieClip "laser" in Frame 1306on (keyPress "<Down>") { if (_root.missile > 0) { if (this._y > 400) { _root.missilesfx.play(); laserMoveSpeed = 20; _root.missile = _root.missile - 1; this._y = _root.spaceship._y - 10; this._x = _root.spaceship._x; } } } onClipEvent (enterFrame) { if (this._currentframe < 2) { laserMoveSpeed = laserMoveSpeed - 0.25; } this._y = this._y - laserMoveSpeed; if (this._y < 0) { laserMoveSpeed = 0; play(); } } onClipEvent (enterFrame) { if ((_root.laser._visible = true)) { laserCounter++; _root.smoke.duplicateMovieClip("smoke" + laserCounter, laserCounter); _root["smoke" + laserCounter]._visible = true; } }Instance of Symbol 184 MovieClip "smoke" in Frame 1306onClipEvent (load) { laserMoveSpeed = 0; this._y = _root.laser._y + 20; this._x = _root.laser._x; } onClipEvent (enterFrame) { this._x = this._x + laserMoveSpeed; if (this._currentframe > 25) { this.removeMovieClip(); } }Instance of Symbol 91 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.scoreboard.Shield.gotoAndPlay(1); _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 98 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.missile = _root.missile + 5; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if (((rand == 20) && (this._y > 425)) && (_root.missile < 20)) { reset(); } }Instance of Symbol 103 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if (((rand == 20) && (this._y > 425)) && (_root.boroncloud < 5)) { reset(); } }Instance of Symbol 30 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 39 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }Instance of Symbol 39 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }Instance of Symbol 39 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }Instance of Symbol 39 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }Instance of Symbol 39 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }Instance of Symbol 39 MovieClip in Frame 1306onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }Instance of Symbol 48 MovieClip "spaceship" in Frame 1306onClipEvent (load) { thrust = 0.8; decay = 0.99; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if ((((_root.scoreboard.HP._currentframe != 1) && (_root.scoreboard.HP._currentframe != 40)) && (_root.scoreboard.HP._currentframe != 80)) && (_root.scoreboard.HP._currentframe != 100)) { this._alpha = 50; } else { this._alpha = 100; } }Instance of Symbol 192 MovieClip "boron" in Frame 1306on (keyPress "<Up>") { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } }Frame 1307stop();Frame 1337stop();Frame 1352gotoAndPlay (3);Frame 1372gotoAndPlay (1282);Frame 1398_root.scoreboard.Shield.gotoAndPlay(100); _root.scoreboard2.Shield.gotoAndPlay(100);Instance of Symbol 137 MovieClip "forcefield" in Frame 1398onClipEvent (enterFrame) { if (_root.scoreboard.Shield._currentframe < 100) { _x = _root.spaceship._x; _y = _root.spaceship._y; } else { stopDrag(); _x = 600; _y = 500; } }Instance of Symbol 137 MovieClip "forcefield2" in Frame 1398onClipEvent (enterFrame) { if (_root.scoreboard2.Shield._currentframe < 100) { _x = _root.spaceship2._x; _y = _root.spaceship2._y; } else { _x = 600; _y = 500; } }Frame 1421stop();Frame 1422_root.scoreboard.levelbox.level = 1; _root.scoreboard.scorebox.score = 0; _root.statusboard.score = 0; _root.statusboard.collected = 0; _root.statusboard.speed = 1; _root.scoreboard.Shield.gotoAndStop(100); _root.missile = 0; _root.boroncloud = 0; _root.scoreboard2.levelbox.level = 1; _root.scoreboard2.scorebox.score = 0; _root.statusboard.score2 = 0; _root.statusboard.collected2 = 0; _root.statusboard.speed2 = 1; _root.scoreboard2.Shield.gotoAndStop(100); _root.missile2 = 0; _root.boroncloud2 = 0; _root.level = 1;Instance of Symbol 181 MovieClip "laser" in Frame 1422on (keyPress "<Down>") { if (_root.spaceship._y < 400) { if (_root.missile > 0) { if (this._y > 400) { _root.missilesfx.play(); laserMoveSpeed = 20; _root.missile = _root.missile - 1; this._y = _root.spaceship._y - 10; this._x = _root.spaceship._x; } } } } onClipEvent (enterFrame) { if (this._currentframe < 2) { laserMoveSpeed = laserMoveSpeed - 0.25; } this._y = this._y - laserMoveSpeed; if (this._y < 0) { laserMoveSpeed = 0; play(); } } onClipEvent (enterFrame) { if ((_root.laser._visible = true)) { laserCounter++; _root.smoke.duplicateMovieClip("smoke" + laserCounter, laserCounter); _root["smoke" + laserCounter]._visible = true; } }Instance of Symbol 184 MovieClip "smoke" in Frame 1422onClipEvent (load) { laserMoveSpeed = 0; this._y = _root.laser._y + 20; this._x = _root.laser._x; } onClipEvent (enterFrame) { this._x = this._x + laserMoveSpeed; if (this._currentframe > 25) { this.removeMovieClip(); } }Instance of Symbol 248 MovieClip "laser2" in Frame 1422on (keyPress "s") { if (_root.spaceship2._y < 400) { if (_root.missile2 > 0) { if (this._y > 400) { _root.missilesfx.play(); laserMoveSpeed = 20; _root.missile2 = _root.missile2 - 1; this._y = _root.spaceship2._y - 10; this._x = _root.spaceship2._x; } } } } onClipEvent (enterFrame) { if (this._currentframe < 2) { laserMoveSpeed = laserMoveSpeed - 0.25; } this._y = this._y - laserMoveSpeed; if (this._y < 0) { laserMoveSpeed = 0; play(); } } onClipEvent (enterFrame) { if ((_root.laser._visible = true)) { laserCounter++; _root.smokee.duplicateMovieClip("smokee" + laserCounter, laserCounter * 1000); _root["smokee" + laserCounter]._visible = true; } }Instance of Symbol 184 MovieClip "smokee" in Frame 1422onClipEvent (load) { laserMoveSpeed = 0; this._y = _root.laser2._y + 20; this._x = _root.laser2._x; } onClipEvent (enterFrame) { this._x = this._x + laserMoveSpeed; if (this._currentframe > 25) { this.removeMovieClip(); } }Instance of Symbol 91 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship2)) { _root.scoreboard2.Shield.gotoAndPlay(1); _root.statusboard.score2 = _root.statusboard.score2 + 10; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 10; _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.scoreboard.Shield.gotoAndPlay(1); _root.statusboard.score = _root.statusboard.score + 10; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 10; _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 98 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.missile = _root.missile + 5; _root.statusboard.score = _root.statusboard.score + 10; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 10; enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship2)) { _root.missile2 = _root.missile2 + 5; _root.statusboard.score2 = _root.statusboard.score2 + 10; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 10; enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 103 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.statusboard.score = _root.statusboard.score + 10; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 10; enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship2)) { _root.boroncloud2 = _root.boroncloud2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + 10; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 10; enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if ((rand == 20) && (this._y > 425)) { reset(); } }Instance of Symbol 30 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 30 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }Instance of Symbol 39 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }Instance of Symbol 39 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }Instance of Symbol 39 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }Instance of Symbol 39 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }Instance of Symbol 39 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }Instance of Symbol 39 MovieClip in Frame 1422onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }Instance of Symbol 48 MovieClip "spaceship" in Frame 1422onClipEvent (load) { thrust = 0.8; decay = 0.99; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if ((((_root.scoreboard.HP._currentframe != 1) && (_root.scoreboard.HP._currentframe != 40)) && (_root.scoreboard.HP._currentframe != 80)) && (_root.scoreboard.HP._currentframe != 100)) { this._alpha = 50; } else { this._alpha = 100; } }Instance of Symbol 240 MovieClip "spaceship2" in Frame 1422onClipEvent (load) { thrust = 0.8; decay = 0.99; maxSpeed = 15; } on (keyPress "a") { } on (keyPress "d") { } onClipEvent (enterFrame) { if (Key.isDown("65")) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown("68")) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if ((((_root.scoreboard2.HP._currentframe != 1) && (_root.scoreboard2.HP._currentframe != 40)) && (_root.scoreboard2.HP._currentframe != 80)) && (_root.scoreboard2.HP._currentframe != 100)) { this._alpha = 50; } else { this._alpha = 100; } }Instance of Symbol 192 MovieClip "boron" in Frame 1422on (keyPress "<Up>") { if (_root.spaceship._y < 400) { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } } }Instance of Symbol 251 MovieClip "boron2" in Frame 1422on (keyPress "w") { if (_root.spaceship2._y < 400) { if (_root.boroncloud2 > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud2 = _root.boroncloud2 - 1; this._y = _root.spaceship2._y; this._x = _root.spaceship2._x; play(); } } } }Instance of Symbol 253 MovieClip in Frame 1422onClipEvent (enterFrame) { if ((_root.spaceship._y > 420) && (_root.spaceship2._y > 420)) { _root.play(); } }Frame 1423stop();Frame 1453stop();Frame 1468gotoAndPlay (3);Frame 1488gotoAndPlay (1398);Symbol 9 MovieClip Frame 20stop();Symbol 19 Buttonon (release) { _root.play(); }Symbol 20 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.gotoAndPlay(2); }Symbol 20 MovieClip Frame 2gotoAndPlay (1);Symbol 48 MovieClip Frame 41gotoAndPlay (1);Symbol 48 MovieClip Frame 61_root.spaceship._x = 2000000 /* 0x1E8480 */; _root.spaceship._y = 500; _root.scoreboard.HP.play(); stop();Symbol 52 Buttonon (release) { gotoAndPlay (625); }Symbol 53 Buttonon (release) { play(); }Symbol 54 Buttonon (release) { gotoAndPlay (410); }Symbol 72 Buttonon (release) { play(); }Symbol 76 Buttonon (release) { gotoAndPlay (305); }Symbol 85 Buttonon (release) { gotoAndPlay (340); }Symbol 105 Buttonon (release) { gotoAndPlay (375); }Symbol 112 Buttonon (release) { play(); }Symbol 123 Buttonon (release) { gotoAndPlay (505); }Symbol 124 Buttonon (release) { gotoAndPlay (545); }Symbol 125 Buttonon (release) { gotoAndPlay (585); }Symbol 134 Buttonon (release) { play(); }Symbol 159 MovieClip Frame 1stop();Symbol 159 MovieClip Frame 40stop();Symbol 159 MovieClip Frame 80stop();Symbol 159 MovieClip Frame 100stop();Symbol 159 MovieClip Frame 101stop();Symbol 159 MovieClip Frame 102stop();Symbol 162 MovieClip Frame 100stop();Symbol 173 MovieClip Frame 86stop(); _root.play();Symbol 176 MovieClip Frame 1stop();Symbol 178 MovieClip Frame 1stop(); stop();Symbol 180 MovieClip Frame 1stop();Symbol 181 MovieClip Frame 1stop();Symbol 181 MovieClip Frame 20_root.laser._y = 600; _root.laser.laserMoveSpeed = 0;Symbol 184 MovieClip Frame 26stop();Symbol 192 MovieClip Frame 1stop(); stop();Symbol 192 MovieClip Frame 120_root.boron._y = 600;Symbol 193 MovieClip Frame 120if (_root.spaceship._y <= 400) { _root.statusboard.speed = _root.statusboard.speed + 1; _root.scoreboard.levelbox.level = _root.scoreboard.levelbox.level + 1; } if (_root.spaceship2._y <= 400) { _root.statusboard.speed2 = _root.statusboard.speed2 + 1; _root.scoreboard2.levelbox.level = _root.scoreboard2.levelbox.level + 1; } _root.level = _root.level + 1;Symbol 194 MovieClip Frame 25if (_root.spaceship._y <= 400) { _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 1; _root.statusboard.score = _root.statusboard.score + 1; _root.statusboard.seconds = _root.statusboard.seconds + 1; } if (_root.spaceship2._y <= 400) { _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 1; _root.statusboard.score2 = _root.statusboard.score2 + 1; _root.statusboard.seconds2 = _root.statusboard.seconds2 + 1; }Symbol 208 Buttonon (release) { gotoAndPlay (1122); }Symbol 223 Buttonon (release) { gotoAndPlay (1223); }Symbol 232 Buttonon (release) { play(); }Symbol 233 Buttonon (release) { gotoAndPlay (1377); }Symbol 236 Buttonon (release) { gotoAndPlay (1357); }Symbol 237 Buttonon (release) { gotoAndPlay (1243); }Symbol 240 MovieClip Frame 41gotoAndPlay (1);Symbol 240 MovieClip Frame 61_root.spaceship2._x = 2000000 /* 0x1E8480 */; _root.spaceship2._y = 500; _root.scoreboard2.HP.play(); stop();Symbol 248 MovieClip Frame 1stop();Symbol 248 MovieClip Frame 20_root.laser2._y = 600; _root.laser2.laserMoveSpeed = 0;Symbol 251 MovieClip Frame 1stop(); stop();Symbol 251 MovieClip Frame 120_root.boron2._y = 600;Symbol 265 Buttonon (release) { gotoAndPlay (1473); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 | Used by:5 23 240 |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:5 |
Symbol 5 MovieClip | Uses:2 4 | Used by:9 113 |
Symbol 6 Font | Used by:7 13 16 31 40 49 56 68 71 73 74 75 77 79 81 83 86 93 95 100 106 108 110 114 117 120 126 129 132 140 144 147 148 155 158 164 166 168 170 185 186 187 188 197 198 199 200 201 202 203 205 213 214 215 216 217 218 219 220 221 224 227 230 234 235 244 245 246 247 252 255 256 257 258 259 260 261 262 263 | |
Symbol 7 Text | Uses:6 | Used by:8 |
Symbol 8 MovieClip | Uses:7 | Used by:9 113 |
Symbol 9 MovieClip | Uses:5 8 | Used by:Timeline |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:20 |
Symbol 12 Graphic | Used by:20 | |
Symbol 13 Text | Uses:6 | Used by:14 |
Symbol 14 MovieClip | Uses:13 | Used by:20 |
Symbol 15 Graphic | Used by:19 | |
Symbol 16 Text | Uses:6 | Used by:19 |
Symbol 17 Graphic | Used by:19 | |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 Button | Uses:15 16 17 18 | Used by:20 |
Symbol 20 MovieClip | Uses:11 12 14 19 | Used by:Timeline |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:2 21 22 | Used by:Timeline |
Symbol 24 Graphic | Used by:25 128 | |
Symbol 25 MovieClip | Uses:24 SS1 | Used by:Timeline |
Symbol 26 Graphic | Used by:27 34 52 58 72 131 134 226 229 232 233 237 | |
Symbol 27 MovieClip | Uses:26 | Used by:30 |
Symbol 28 Graphic | Used by:29 34 52 58 72 131 134 226 229 232 233 237 | |
Symbol 29 MovieClip | Uses:28 | Used by:30 |
Symbol 30 MovieClip | Uses:27 29 | Used by:34 52 58 72 82 131 134 226 229 232 233 237 Timeline |
Symbol 31 Text | Uses:6 | Used by:32 34 52 |
Symbol 32 MovieClip | Uses:31 | Used by:34 52 |
Symbol 33 Sound | Used by:34 42 51 52 53 54 58 70 72 76 85 105 112 116 119 122 123 124 125 131 134 173 207 208 223 226 229 232 233 236 237 265 | |
Symbol 34 Button | Uses:30 32 26 28 31 33 | Used by:Timeline |
Symbol 35 Graphic | Used by:36 42 51 53 54 116 119 122 123 124 125 | |
Symbol 36 MovieClip | Uses:35 | Used by:39 48 |
Symbol 37 Graphic | Used by:38 42 53 116 119 122 123 124 125 | |
Symbol 38 MovieClip | Uses:37 | Used by:39 |
Symbol 39 MovieClip | Uses:36 38 | Used by:42 53 55 84 116 119 122 123 124 125 Timeline |
Symbol 40 Text | Uses:6 | Used by:41 42 53 |
Symbol 41 MovieClip | Uses:40 | Used by:42 53 55 |
Symbol 42 Button | Uses:39 41 35 37 40 33 | Used by:Timeline |
Symbol 43 Graphic | Used by:44 51 54 | |
Symbol 44 MovieClip | Uses:43 | Used by:48 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:48 181 240 248 |
Symbol 47 Sound | Used by:48 181 240 248 | |
Symbol 48 MovieClip | Uses:44 36 46 47 | Used by:51 54 78 Timeline |
Symbol 49 Text | Uses:6 | Used by:50 51 54 |
Symbol 50 MovieClip | Uses:49 | Used by:51 54 Timeline |
Symbol 51 Button | Uses:48 50 43 35 49 33 | Used by:Timeline |
Symbol 52 Button | Uses:30 32 26 28 31 33 | Used by:Timeline |
Symbol 53 Button | Uses:39 41 35 37 40 33 | Used by:Timeline |
Symbol 54 Button | Uses:48 50 43 35 49 33 | Used by:Timeline |
Symbol 55 MovieClip | Uses:39 41 | Used by:Timeline |
Symbol 56 Text | Uses:6 | Used by:57 58 72 |
Symbol 57 MovieClip | Uses:56 | Used by:58 72 |
Symbol 58 Button | Uses:30 57 26 28 56 33 | Used by:Timeline |
Symbol 59 Graphic | Used by:60 70 76 85 105 112 207 208 223 236 265 | |
Symbol 60 MovieClip | Uses:59 | Used by:67 |
Symbol 61 ShapeTweening | Used by:64 70 76 85 105 112 207 208 223 236 265 | |
Symbol 62 ShapeTweening | Used by:64 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:61 62 63 | Used by:67 |
Symbol 65 Graphic | Used by:66 70 76 85 105 112 207 208 223 236 265 | |
Symbol 66 MovieClip | Uses:65 | Used by:67 |
Symbol 67 MovieClip | Uses:60 64 66 | Used by:70 76 85 105 112 207 208 223 236 265 |
Symbol 68 Text | Uses:6 | Used by:69 70 76 85 105 112 |
Symbol 69 MovieClip | Uses:68 | Used by:70 76 85 105 112 |
Symbol 70 Button | Uses:67 69 59 61 65 68 33 | Used by:Timeline |
Symbol 71 Text | Uses:6 | Used by:Timeline |
Symbol 72 Button | Uses:30 57 26 28 56 33 | Used by:Timeline |
Symbol 73 Text | Uses:6 | Used by:Timeline |
Symbol 74 Text | Uses:6 | Used by:Timeline |
Symbol 75 Text | Uses:6 | Used by:Timeline |
Symbol 76 Button | Uses:67 69 59 61 65 68 33 | Used by:Timeline |
Symbol 77 Text | Uses:6 | Used by:78 |
Symbol 78 MovieClip | Uses:48 77 | Used by:Timeline |
Symbol 79 Text | Uses:6 | Used by:80 |
Symbol 80 MovieClip | Uses:79 | Used by:Timeline |
Symbol 81 Text | Uses:6 | Used by:82 |
Symbol 82 MovieClip | Uses:30 81 | Used by:Timeline |
Symbol 83 Text | Uses:6 | Used by:84 |
Symbol 84 MovieClip | Uses:83 39 | Used by:Timeline |
Symbol 85 Button | Uses:67 69 59 61 65 68 33 | Used by:Timeline |
Symbol 86 Text | Uses:6 | Used by:92 |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:87 | Used by:91 |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:89 | Used by:91 98 103 |
Symbol 91 MovieClip | Uses:88 90 | Used by:92 Timeline |
Symbol 92 MovieClip | Uses:86 91 | Used by:Timeline |
Symbol 93 Text | Uses:6 | Used by:94 |
Symbol 94 MovieClip | Uses:93 | Used by:Timeline |
Symbol 95 Text | Uses:6 | Used by:99 |
Symbol 96 Graphic | Used by:97 181 248 | |
Symbol 97 MovieClip | Uses:96 | Used by:98 |
Symbol 98 MovieClip | Uses:97 90 | Used by:99 Timeline |
Symbol 99 MovieClip | Uses:95 98 | Used by:Timeline |
Symbol 100 Text | Uses:6 | Used by:104 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 | Used by:103 |
Symbol 103 MovieClip | Uses:102 90 | Used by:104 Timeline |
Symbol 104 MovieClip | Uses:100 103 | Used by:Timeline |
Symbol 105 Button | Uses:67 69 59 61 65 68 33 | Used by:Timeline |
Symbol 106 Text | Uses:6 | Used by:107 |
Symbol 107 MovieClip | Uses:106 | Used by:Timeline |
Symbol 108 Text | Uses:6 | Used by:109 |
Symbol 109 MovieClip | Uses:108 | Used by:Timeline |
Symbol 110 Text | Uses:6 | Used by:111 |
Symbol 111 MovieClip | Uses:110 | Used by:Timeline |
Symbol 112 Button | Uses:67 69 59 61 65 68 33 | Used by:Timeline |
Symbol 113 MovieClip | Uses:5 8 | Used by:Timeline |
Symbol 114 Text | Uses:6 | Used by:115 116 123 |
Symbol 115 MovieClip | Uses:114 | Used by:116 123 |
Symbol 116 Button | Uses:39 115 35 37 114 33 | Used by:Timeline |
Symbol 117 Text | Uses:6 | Used by:118 119 124 |
Symbol 118 MovieClip | Uses:117 | Used by:119 124 |
Symbol 119 Button | Uses:39 118 35 37 117 33 | Used by:Timeline |
Symbol 120 Text | Uses:6 | Used by:121 122 125 |
Symbol 121 MovieClip | Uses:120 | Used by:122 125 |
Symbol 122 Button | Uses:39 121 35 37 120 33 | Used by:Timeline |
Symbol 123 Button | Uses:39 115 35 37 114 33 | Used by:Timeline |
Symbol 124 Button | Uses:39 118 35 37 117 33 | Used by:Timeline |
Symbol 125 Button | Uses:39 121 35 37 120 33 | Used by:Timeline |
Symbol 126 Text | Uses:6 | Used by:127 |
Symbol 127 MovieClip | Uses:126 | Used by:Timeline |
Symbol 128 MovieClip | Uses:24 SS2 | Used by:Timeline |
Symbol 129 Text | Uses:6 | Used by:130 131 134 |
Symbol 130 MovieClip | Uses:129 | Used by:131 134 |
Symbol 131 Button | Uses:30 130 26 28 129 33 | Used by:Timeline |
Symbol 132 Text | Uses:6 | Used by:133 |
Symbol 133 MovieClip | Uses:132 | Used by:Timeline |
Symbol 134 Button | Uses:30 130 26 28 129 33 | Used by:Timeline |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:137 |
Symbol 137 MovieClip | Uses:136 | Used by:Timeline |
Symbol 138 Graphic | Used by:163 | |
Symbol 139 Graphic | Used by:146 150 | |
Symbol 140 EditableText | Uses:6 | Used by:146 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:146 150 163 204 211 222 242 243 264 |
Symbol 143 Graphic | Used by:145 149 | |
Symbol 144 Text | Uses:6 | Used by:145 |
Symbol 145 MovieClip | Uses:143 144 | Used by:146 |
Symbol 146 MovieClip | Uses:139 140 142 145 | Used by:163 211 242 243 |
Symbol 147 EditableText | Uses:6 | Used by:150 |
Symbol 148 Text | Uses:6 | Used by:149 |
Symbol 149 MovieClip | Uses:143 148 | Used by:150 |
Symbol 150 MovieClip | Uses:139 142 147 149 | Used by:163 211 242 243 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:159 162 |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:159 |
Symbol 155 Text | Uses:6 | Used by:156 |
Symbol 156 MovieClip | Uses:155 | Used by:157 |
Symbol 157 MovieClip | Uses:156 | Used by:159 |
Symbol 158 Text | Uses:6 | Used by:159 |
Symbol 159 MovieClip | Uses:152 154 157 158 | Used by:163 211 242 243 |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 MovieClip | Uses:160 | Used by:162 |
Symbol 162 MovieClip | Uses:152 161 | Used by:163 211 242 243 |
Symbol 163 MovieClip | Uses:138 146 150 142 159 162 | Used by:Timeline |
Symbol 164 Text | Uses:6 | Used by:165 |
Symbol 165 MovieClip | Uses:164 | Used by:173 |
Symbol 166 Text | Uses:6 | Used by:167 |
Symbol 167 MovieClip | Uses:166 | Used by:173 |
Symbol 168 Text | Uses:6 | Used by:169 |
Symbol 169 MovieClip | Uses:168 | Used by:173 |
Symbol 170 Text | Uses:6 | Used by:171 |
Symbol 171 MovieClip | Uses:170 | Used by:173 |
Symbol 172 Sound | Used by:173 | |
Symbol 173 MovieClip | Uses:165 33 167 169 171 172 | Used by:Timeline |
Symbol 174 Graphic | Used by:176 178 180 193 194 195 209 253 | |
Symbol 175 Sound | Used by:176 | |
Symbol 176 MovieClip | Uses:174 175 | Used by:Timeline |
Symbol 177 Sound | Used by:178 | |
Symbol 178 MovieClip | Uses:174 177 | Used by:Timeline |
Symbol 179 Sound | Used by:180 | |
Symbol 180 MovieClip | Uses:174 179 | Used by:Timeline |
Symbol 181 MovieClip | Uses:96 46 47 | Used by:Timeline |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:182 | Used by:184 |
Symbol 184 MovieClip | Uses:183 | Used by:Timeline |
Symbol 185 Text | Uses:6 | Used by:Timeline |
Symbol 186 Text | Uses:6 | Used by:Timeline |
Symbol 187 EditableText | Uses:6 | Used by:Timeline |
Symbol 188 EditableText | Uses:6 | Used by:Timeline |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:192 |
Symbol 191 Sound | Used by:192 251 | |
Symbol 192 MovieClip | Uses:190 191 | Used by:Timeline |
Symbol 193 MovieClip | Uses:174 | Used by:Timeline |
Symbol 194 MovieClip | Uses:174 | Used by:Timeline |
Symbol 195 MovieClip | Uses:174 | Used by:Timeline |
Symbol 196 Graphic | Used by:204 | |
Symbol 197 Text | Uses:6 | Used by:204 222 264 |
Symbol 198 Text | Uses:6 | Used by:204 |
Symbol 199 Text | Uses:6 | Used by:204 |
Symbol 200 Text | Uses:6 | Used by:204 |
Symbol 201 EditableText | Uses:6 | Used by:204 |
Symbol 202 EditableText | Uses:6 | Used by:204 |
Symbol 203 EditableText | Uses:6 | Used by:204 |
Symbol 204 MovieClip | Uses:196 142 197 198 199 200 201 202 203 | Used by:Timeline |
Symbol 205 Text | Uses:6 | Used by:206 207 208 223 236 265 |
Symbol 206 MovieClip | Uses:205 | Used by:207 208 223 236 265 |
Symbol 207 Button | Uses:67 206 59 61 65 205 33 | Used by:Timeline |
Symbol 208 Button | Uses:67 206 59 61 65 205 33 | Used by:Timeline |
Symbol 209 MovieClip | Uses:174 SS3 | Used by:Timeline |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:210 146 150 142 159 162 | Used by:Timeline |
Symbol 212 Graphic | Used by:222 | |
Symbol 213 Text | Uses:6 | Used by:222 |
Symbol 214 Text | Uses:6 | Used by:222 264 |
Symbol 215 Text | Uses:6 | Used by:222 264 |
Symbol 216 EditableText | Uses:6 | Used by:222 |
Symbol 217 EditableText | Uses:6 | Used by:222 |
Symbol 218 EditableText | Uses:6 | Used by:222 |
Symbol 219 EditableText | Uses:6 | Used by:222 |
Symbol 220 Text | Uses:6 | Used by:222 |
Symbol 221 Text | Uses:6 | Used by:222 |
Symbol 222 MovieClip | Uses:212 142 197 213 214 215 216 217 218 219 220 221 | Used by:Timeline |
Symbol 223 Button | Uses:67 206 59 61 65 205 33 | Used by:Timeline |
Symbol 224 Text | Uses:6 | Used by:225 226 232 |
Symbol 225 MovieClip | Uses:224 | Used by:226 232 |
Symbol 226 Button | Uses:30 225 26 28 224 33 | Used by:Timeline |
Symbol 227 Text | Uses:6 | Used by:228 229 233 237 |
Symbol 228 MovieClip | Uses:227 | Used by:229 233 237 |
Symbol 229 Button | Uses:30 228 26 28 227 33 | Used by:Timeline |
Symbol 230 Text | Uses:6 | Used by:231 |
Symbol 231 MovieClip | Uses:230 | Used by:Timeline |
Symbol 232 Button | Uses:30 225 26 28 224 33 | Used by:Timeline |
Symbol 233 Button | Uses:30 228 26 28 227 33 | Used by:Timeline |
Symbol 234 EditableText | Uses:6 | Used by:Timeline |
Symbol 235 EditableText | Uses:6 | Used by:Timeline |
Symbol 236 Button | Uses:67 206 59 61 65 205 33 | Used by:Timeline |
Symbol 237 Button | Uses:30 228 26 28 227 33 | Used by:Timeline |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:240 |
Symbol 240 MovieClip | Uses:239 2 46 47 | Used by:Timeline |
Symbol 241 Graphic | Used by:242 243 | |
Symbol 242 MovieClip | Uses:241 146 150 142 159 162 | Used by:Timeline |
Symbol 243 MovieClip | Uses:241 146 150 142 159 162 | Used by:Timeline |
Symbol 244 EditableText | Uses:6 | Used by:Timeline |
Symbol 245 EditableText | Uses:6 | Used by:Timeline |
Symbol 246 EditableText | Uses:6 | Used by:Timeline |
Symbol 247 EditableText | Uses:6 | Used by:Timeline |
Symbol 248 MovieClip | Uses:96 46 47 | Used by:Timeline |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip | Uses:249 | Used by:251 |
Symbol 251 MovieClip | Uses:250 191 | Used by:Timeline |
Symbol 252 EditableText | Uses:6 | Used by:Timeline |
Symbol 253 MovieClip | Uses:174 | Used by:Timeline |
Symbol 254 Graphic | Used by:264 | |
Symbol 255 Text | Uses:6 | Used by:264 |
Symbol 256 EditableText | Uses:6 | Used by:264 |
Symbol 257 EditableText | Uses:6 | Used by:264 |
Symbol 258 EditableText | Uses:6 | Used by:264 |
Symbol 259 EditableText | Uses:6 | Used by:264 |
Symbol 260 EditableText | Uses:6 | Used by:264 |
Symbol 261 EditableText | Uses:6 | Used by:264 |
Symbol 262 Text | Uses:6 | Used by:264 |
Symbol 263 Text | Uses:6 | Used by:264 |
Symbol 264 MovieClip | Uses:254 142 197 255 214 215 256 257 258 259 260 261 262 263 | Used by:Timeline |
Symbol 265 Button | Uses:67 206 59 61 65 205 33 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 25 MovieClip | |
Streaming Sound 2 | Used by:Symbol 128 MovieClip | |
Streaming Sound 3 | Used by:Symbol 209 MovieClip |
Instance Names
"spaceship" | Frame 1047 | Symbol 48 MovieClip |
"forcefield" | Frame 1047 | Symbol 137 MovieClip |
"scoreboard" | Frame 1047 | Symbol 163 MovieClip |
"missilesfx" | Frame 1071 | Symbol 176 MovieClip |
"shieldsfx" | Frame 1071 | Symbol 178 MovieClip |
"hit" | Frame 1071 | Symbol 180 MovieClip |
"laser" | Frame 1071 | Symbol 181 MovieClip |
"smoke" | Frame 1071 | Symbol 184 MovieClip |
"spaceship" | Frame 1071 | Symbol 48 MovieClip |
"boron" | Frame 1071 | Symbol 192 MovieClip |
"statusboard" | Frame 1071 | Symbol 204 MovieClip |
"spaceship" | Frame 1138 | Symbol 48 MovieClip |
"scoreboard" | Frame 1138 | Symbol 211 MovieClip |
"enemy4" | Frame 1163 | Symbol 30 MovieClip |
"enemy3" | Frame 1163 | Symbol 30 MovieClip |
"enemy2" | Frame 1163 | Symbol 30 MovieClip |
"enemy1" | Frame 1163 | Symbol 30 MovieClip |
"friend1" | Frame 1163 | Symbol 39 MovieClip |
"friend2" | Frame 1163 | Symbol 39 MovieClip |
"friend3" | Frame 1163 | Symbol 39 MovieClip |
"friend4" | Frame 1163 | Symbol 39 MovieClip |
"spaceship" | Frame 1163 | Symbol 48 MovieClip |
"statusboard" | Frame 1163 | Symbol 222 MovieClip |
"spaceship" | Frame 1282 | Symbol 48 MovieClip |
"forcefield" | Frame 1282 | Symbol 137 MovieClip |
"scoreboard" | Frame 1282 | Symbol 211 MovieClip |
"missilesfx" | Frame 1306 | Symbol 176 MovieClip |
"shieldsfx" | Frame 1306 | Symbol 178 MovieClip |
"hit" | Frame 1306 | Symbol 180 MovieClip |
"laser" | Frame 1306 | Symbol 181 MovieClip |
"smoke" | Frame 1306 | Symbol 184 MovieClip |
"spaceship" | Frame 1306 | Symbol 48 MovieClip |
"boron" | Frame 1306 | Symbol 192 MovieClip |
"statusboard" | Frame 1306 | Symbol 222 MovieClip |
"spaceship" | Frame 1398 | Symbol 48 MovieClip |
"spaceship" | Frame 1398 | Symbol 240 MovieClip |
"forcefield" | Frame 1398 | Symbol 137 MovieClip |
"forcefield2" | Frame 1398 | Symbol 137 MovieClip |
"scoreboard2" | Frame 1398 | Symbol 242 MovieClip |
"scoreboard" | Frame 1398 | Symbol 243 MovieClip |
"missilesfx" | Frame 1422 | Symbol 176 MovieClip |
"shieldsfx" | Frame 1422 | Symbol 178 MovieClip |
"hit" | Frame 1422 | Symbol 180 MovieClip |
"laser" | Frame 1422 | Symbol 181 MovieClip |
"smoke" | Frame 1422 | Symbol 184 MovieClip |
"laser2" | Frame 1422 | Symbol 248 MovieClip |
"smokee" | Frame 1422 | Symbol 184 MovieClip |
"spaceship" | Frame 1422 | Symbol 48 MovieClip |
"spaceship2" | Frame 1422 | Symbol 240 MovieClip |
"boron" | Frame 1422 | Symbol 192 MovieClip |
"boron2" | Frame 1422 | Symbol 251 MovieClip |
"statusboard" | Frame 1422 | Symbol 264 MovieClip |
"bar" | Symbol 20 MovieClip Frame 1 | Symbol 11 MovieClip |
"scorebox" | Symbol 163 MovieClip Frame 1 | Symbol 146 MovieClip |
"levelbox" | Symbol 163 MovieClip Frame 1 | Symbol 150 MovieClip |
"HP" | Symbol 163 MovieClip Frame 1 | Symbol 159 MovieClip |
"Shield" | Symbol 163 MovieClip Frame 1 | Symbol 162 MovieClip |
"scorebox" | Symbol 211 MovieClip Frame 1 | Symbol 146 MovieClip |
"levelbox" | Symbol 211 MovieClip Frame 1 | Symbol 150 MovieClip |
"HP" | Symbol 211 MovieClip Frame 1 | Symbol 159 MovieClip |
"Shield" | Symbol 211 MovieClip Frame 1 | Symbol 162 MovieClip |
"scorebox" | Symbol 242 MovieClip Frame 1 | Symbol 146 MovieClip |
"levelbox" | Symbol 242 MovieClip Frame 1 | Symbol 150 MovieClip |
"HP" | Symbol 242 MovieClip Frame 1 | Symbol 159 MovieClip |
"Shield" | Symbol 242 MovieClip Frame 1 | Symbol 162 MovieClip |
"scorebox" | Symbol 243 MovieClip Frame 1 | Symbol 146 MovieClip |
"levelbox" | Symbol 243 MovieClip Frame 1 | Symbol 150 MovieClip |
"HP" | Symbol 243 MovieClip Frame 1 | Symbol 159 MovieClip |
"Shield" | Symbol 243 MovieClip Frame 1 | Symbol 162 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$u1$fwNJ2IZmXgQECx5zYSrub/." |
Labels
"Main Page" | Frame 3 |
"Instructions Page 1" | Frame 45 |
"Instructions Page 2" | Frame 126 |
"Instructions Page 3" | Frame 186 |
"Instructions Page 4" | Frame 245 |
"Go Back 1" | Frame 305 |
"Go Back 2" | Frame 340 |
"Go Back 3" | Frame 375 |
"Choose Mode" | Frame 410 |
"Go Back 4" | Frame 466 |
"Classic Mode" | Frame 505 |
"Hardcore Mode" | Frame 545 |
"Story Mode" | Frame 585 |
"Credits" | Frame 625 |
"Game Start S" | Frame 1047 |
"Go Back S" | Frame 1102 |
"Re-Launch S" | Frame 1122 |
"Game Over" | Frame 1165 |
"relaunch" | Frame 1223 |
"Game Start" | Frame 1282 |
"Go Back" | Frame 1337 |
"Re-Launch" | Frame 1357 |
"2 player mode" | Frame 1377 |
"Game Start 2" | Frame 1398 |
"Go Back B" | Frame 1453 |
"Re-Launch 2" | Frame 1473 |
"loaded" | Symbol 20 MovieClip Frame 3 |
"Explodes" | Symbol 48 MovieClip Frame 42 |
"Explodes2" | Symbol 240 MovieClip Frame 42 |
Dynamic Text Variables
score | Symbol 140 EditableText | "" |
level | Symbol 147 EditableText | "" |
boroncloud | Symbol 187 EditableText | "" |
missile | Symbol 188 EditableText | "" |
seconds | Symbol 201 EditableText | "" |
score | Symbol 202 EditableText | "" |
avoided | Symbol 203 EditableText | "" |
score | Symbol 216 EditableText | "" |
collected | Symbol 217 EditableText | "" |
speed | Symbol 218 EditableText | "" |
distroy | Symbol 219 EditableText | "" |
boroncloud | Symbol 234 EditableText | "" |
missile | Symbol 235 EditableText | "" |
boroncloud | Symbol 244 EditableText | "" |
missile | Symbol 245 EditableText | "" |
boroncloud2 | Symbol 246 EditableText | "" |
missile2 | Symbol 247 EditableText | "" |
level | Symbol 252 EditableText | "" |
score | Symbol 256 EditableText | "" |
collected | Symbol 257 EditableText | "" |
speed | Symbol 258 EditableText | "" |
score2 | Symbol 259 EditableText | "" |
collected2 | Symbol 260 EditableText | "" |
speed2 | Symbol 261 EditableText | "" |
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