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The Core 2.swf

This is the info page for
Flash #64109

(Click the ID number above for more basic data on this flash file.)


Text
The Core 2

Loading

Play

Credits

Instructions

Play

next

Main
Page

(Survival mode)
no good cores in this mode, survive for
as long as you can without touhing any
bad cores

(Classic Mode)
Collect the Power cores while avoiding
the bad cores. the level never ends but
it gets faster and faster.

(Hardcore Mode)
Classic mode with a twist. powerup cores
are now falling and you have life. on the
scoreboard the green bar is life and the
blue bar is shield.

(Hardcore Mode)
Classic mode with a twist. powerup cores
are now falling and you have life. on the
scoreboard the green bar is life and the
blue bar is shield

This is the player core. you
control this ship. left strafes
left and right strafes right

Main Cores
(All Modes)

This is the Bad Core. if you touch
one of these without a shield, you
take damage

This is the power core. you try to
collect as many of these as you
can. they are not in Survival mode

This is the Force Field Powerup. if
you touch these a shield is put
around your ship for 10 seconds.
note: only the front is protected

Power-up Cores
(not included in classic mode)

This is the Stinger Missile Powerup.
if you touch these you get 5
missiles to shoot at bad cores

This is the Boron Cloud Powerup. if
you touch this you get 1 boron
cloud to kill all the bad cores on
the screen

Player 1:
Right: Strfe Right
Left: Srafe Left
Down: Fire Missiles
Up: Boron Cloud

Controls

Player 2:
A: Strafe left
D: Strafe Right
S: Fire Missles
W: Boron Cloud

Classic
Mode

Hardcore
Mode

Survival
Mode

Game Credits:
Graphics, Coding and concept:
never Strikes Twice
Ideas:
Mecha Fox, Legato 13 and Logithrym
Beta Testing:
Mecha Fox, Legato 13 and Logithrym
Weapons Design:
never Strikes Twice and Logithrym
Music:
Suburban train - Dj Tiesto
The Real y2k Bug - Trance Controll
The Alternate Route (remix) - paragonx9
Sound Effects:
Blizzard Entertainment

Lets
Go!!

SURVIVAL mode
There are no power cores in
this mode. you have to avoid
the bad cores for as long
as you can. powerups will
fall from time to time to
help you survive.
good luck

score

speed

Damage Critical

Destroyed

3

2

1

GO!

M=

B=

Final Stats

Cores
avoided

Ending
score

Seconds
Survived

Re-Launch

Cores

Ending
Level

Ending
Score

Collected

Destroyed

1 Player

2 Players

hardcore mode
this mode is only for
players with an advanced
knowledge of the game. you
now have hp and power-up's
but the cores go faster
and there are more of them.
good luck

Cores
COLLECTED

1P

2P

ActionScript [AS1/AS2]

Instance of Symbol 23 MovieClip in Frame 1
onClipEvent (load) { startDrag ("", true); Mouse.hide(); }
Frame 25
stop();
Frame 95
stop();
Frame 155
stop();
Frame 215
stop();
Frame 275
stop();
Frame 301
gotoAndPlay (3);
Frame 335
gotoAndPlay (3);
Frame 370
gotoAndPlay (3);
Frame 406
gotoAndPlay (3);
Frame 465
stop();
Frame 501
gotoAndPlay (3);
Frame 540
gotoAndPlay (1138);
Frame 580
gotoAndPlay (1243);
Frame 620
gotoAndPlay (1008);
Frame 1007
gotoAndPlay (3);
Instance of Symbol 23 MovieClip in Frame 1008
onClipEvent (load) { startDrag ("", true); Mouse.hide(); }
Frame 1026
stop();
Frame 1047
_root.scoreboard.Shield.gotoAndStop(100); _root.scoreboard.HP.gotoAndStop(100);
Instance of Symbol 137 MovieClip "forcefield" in Frame 1047
onClipEvent (enterFrame) { if (_root.scoreboard.Shield._currentframe < 100) { _x = _root.spaceship._x; _y = _root.spaceship._y; } else { _x = 600; _y = 500; } }
Frame 1070
stop();
Frame 1071
_root.scoreboard.levelbox.level = 1; _root.scoreboard.scorebox.score = 0; _root.statusboard.score = 0; _root.statusboard.collected = 0; _root.statusboard.speed = 1; _root.statusboard.distroy = 0; _root.scoreboard.Shield.gotoAndStop(100); _root.missile = 0; _root.boroncloud = 0;
Instance of Symbol 181 MovieClip "laser" in Frame 1071
on (keyPress "<Down>") { if (_root.missile > 0) { if (this._y > 400) { _root.missilesfx.play(); laserMoveSpeed = 20; _root.missile = _root.missile - 1; this._y = _root.spaceship._y - 10; this._x = _root.spaceship._x; } } } onClipEvent (enterFrame) { if (this._currentframe < 2) { laserMoveSpeed = laserMoveSpeed - 0.25; } this._y = this._y - laserMoveSpeed; if (this._y < 0) { laserMoveSpeed = 0; play(); } } onClipEvent (enterFrame) { if ((_root.laser._visible = true)) { laserCounter++; _root.smoke.duplicateMovieClip("smoke" + laserCounter, laserCounter); _root["smoke" + laserCounter]._visible = true; } }
Instance of Symbol 184 MovieClip "smoke" in Frame 1071
onClipEvent (load) { laserMoveSpeed = 0; this._y = _root.laser._y + 20; this._x = _root.laser._x; } onClipEvent (enterFrame) { this._x = this._x + laserMoveSpeed; if (this._currentframe > 25) { this.removeMovieClip(); } }
Instance of Symbol 91 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.scoreboard.Shield.gotoAndPlay(1); _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 98 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.missile = _root.missile + 5; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if (((rand == 20) && (this._y > 425)) && (_root.missile < 20)) { reset(); } }
Instance of Symbol 103 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.statusboard.score = _root.statusboard.score + 10; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 10; enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if (((rand == 20) && (this._y > 425)) && (_root.boroncloud < 5)) { reset(); } }
Instance of Symbol 30 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { _root.statusboard.score = _root.statusboard.score + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1071
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 5) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { _root.statusboard.avoided = _root.statusboard.avoided + 1; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 48 MovieClip "spaceship" in Frame 1071
onClipEvent (load) { thrust = 0.8; decay = 0.99; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if ((((_root.scoreboard.HP._currentframe != 1) && (_root.scoreboard.HP._currentframe != 40)) && (_root.scoreboard.HP._currentframe != 80)) && (_root.scoreboard.HP._currentframe != 100)) { this._alpha = 50; } else { this._alpha = 100; } }
Instance of Symbol 192 MovieClip "boron" in Frame 1071
on (keyPress "<Up>") { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } }
Frame 1072
stop();
Frame 1102
stop();
Frame 1117
gotoAndPlay (3);
Frame 1137
gotoAndPlay (1047);
Frame 1138
_root.scoreboard.Shield.gotoAndStop(100); _root.scoreboard.HP.gotoAndStop(100);
Instance of Symbol 23 MovieClip in Frame 1138
onClipEvent (load) { startDrag ("", true); Mouse.hide(); }
Frame 1162
stop();
Frame 1163
_root.scoreboard.levelbox.level = 1; _root.scoreboard.scorebox.score = 0; _root.statusboard.score = 0; _root.statusboard.collected = 0; _root.statusboard.distroy = 0; _root.statusboard.speed = 1;
Instance of Symbol 30 MovieClip "enemy4" in Frame 1163
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.play(); _root.spaceship.gotoAndPlay(42); reset(); } }
Instance of Symbol 30 MovieClip "enemy3" in Frame 1163
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.play(); _root.spaceship.gotoAndPlay(42); reset(); } }
Instance of Symbol 30 MovieClip "enemy2" in Frame 1163
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.play(); _root.spaceship.gotoAndPlay(42); reset(); } }
Instance of Symbol 30 MovieClip "enemy1" in Frame 1163
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.play(); _root.spaceship.gotoAndPlay(42); reset(); } }
Instance of Symbol 39 MovieClip "friend1" in Frame 1163
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }
Instance of Symbol 39 MovieClip "friend2" in Frame 1163
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }
Instance of Symbol 39 MovieClip "friend3" in Frame 1163
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }
Instance of Symbol 39 MovieClip "friend4" in Frame 1163
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level) + 5; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }
Instance of Symbol 48 MovieClip "spaceship" in Frame 1163
onClipEvent (load) { thrust = 1; decay = 0.97; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } }
Frame 1164
stop();
Frame 1202
stop();
Frame 1221
gotoAndPlay (3);
Frame 1242
gotoAndPlay (1138);
Instance of Symbol 23 MovieClip in Frame 1243
onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }
Frame 1261
stop();
Frame 1282
_root.scoreboard.Shield.gotoAndPlay(100);
Instance of Symbol 137 MovieClip "forcefield" in Frame 1282
onClipEvent (enterFrame) { if (_root.scoreboard.Shield._currentframe < 100) { _x = _root.spaceship._x; _y = _root.spaceship._y; } else { _x = 600; _y = 500; } }
Frame 1305
stop();
Frame 1306
_root.scoreboard.levelbox.level = 1; _root.scoreboard.scorebox.score = 0; _root.statusboard.score = 0; _root.statusboard.collected = 0; _root.statusboard.speed = 1; _root.statusboard.distroy = 0; _root.scoreboard.Shield.gotoAndStop(100); _root.missile = 0; _root.boroncloud = 0;
Instance of Symbol 181 MovieClip "laser" in Frame 1306
on (keyPress "<Down>") { if (_root.missile > 0) { if (this._y > 400) { _root.missilesfx.play(); laserMoveSpeed = 20; _root.missile = _root.missile - 1; this._y = _root.spaceship._y - 10; this._x = _root.spaceship._x; } } } onClipEvent (enterFrame) { if (this._currentframe < 2) { laserMoveSpeed = laserMoveSpeed - 0.25; } this._y = this._y - laserMoveSpeed; if (this._y < 0) { laserMoveSpeed = 0; play(); } } onClipEvent (enterFrame) { if ((_root.laser._visible = true)) { laserCounter++; _root.smoke.duplicateMovieClip("smoke" + laserCounter, laserCounter); _root["smoke" + laserCounter]._visible = true; } }
Instance of Symbol 184 MovieClip "smoke" in Frame 1306
onClipEvent (load) { laserMoveSpeed = 0; this._y = _root.laser._y + 20; this._x = _root.laser._x; } onClipEvent (enterFrame) { this._x = this._x + laserMoveSpeed; if (this._currentframe > 25) { this.removeMovieClip(); } }
Instance of Symbol 91 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.scoreboard.Shield.gotoAndPlay(1); _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 98 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.missile = _root.missile + 5; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if (((rand == 20) && (this._y > 425)) && (_root.missile < 20)) { reset(); } }
Instance of Symbol 103 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if (((rand == 20) && (this._y > 425)) && (_root.boroncloud < 5)) { reset(); } }
Instance of Symbol 30 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); _root.play(); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 39 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }
Instance of Symbol 39 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }
Instance of Symbol 39 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }
Instance of Symbol 39 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }
Instance of Symbol 39 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }
Instance of Symbol 39 MovieClip in Frame 1306
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.scoreboard.levelbox.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } }
Instance of Symbol 48 MovieClip "spaceship" in Frame 1306
onClipEvent (load) { thrust = 0.8; decay = 0.99; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if ((((_root.scoreboard.HP._currentframe != 1) && (_root.scoreboard.HP._currentframe != 40)) && (_root.scoreboard.HP._currentframe != 80)) && (_root.scoreboard.HP._currentframe != 100)) { this._alpha = 50; } else { this._alpha = 100; } }
Instance of Symbol 192 MovieClip "boron" in Frame 1306
on (keyPress "<Up>") { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } }
Frame 1307
stop();
Frame 1337
stop();
Frame 1352
gotoAndPlay (3);
Frame 1372
gotoAndPlay (1282);
Frame 1398
_root.scoreboard.Shield.gotoAndPlay(100); _root.scoreboard2.Shield.gotoAndPlay(100);
Instance of Symbol 137 MovieClip "forcefield" in Frame 1398
onClipEvent (enterFrame) { if (_root.scoreboard.Shield._currentframe < 100) { _x = _root.spaceship._x; _y = _root.spaceship._y; } else { stopDrag(); _x = 600; _y = 500; } }
Instance of Symbol 137 MovieClip "forcefield2" in Frame 1398
onClipEvent (enterFrame) { if (_root.scoreboard2.Shield._currentframe < 100) { _x = _root.spaceship2._x; _y = _root.spaceship2._y; } else { _x = 600; _y = 500; } }
Frame 1421
stop();
Frame 1422
_root.scoreboard.levelbox.level = 1; _root.scoreboard.scorebox.score = 0; _root.statusboard.score = 0; _root.statusboard.collected = 0; _root.statusboard.speed = 1; _root.scoreboard.Shield.gotoAndStop(100); _root.missile = 0; _root.boroncloud = 0; _root.scoreboard2.levelbox.level = 1; _root.scoreboard2.scorebox.score = 0; _root.statusboard.score2 = 0; _root.statusboard.collected2 = 0; _root.statusboard.speed2 = 1; _root.scoreboard2.Shield.gotoAndStop(100); _root.missile2 = 0; _root.boroncloud2 = 0; _root.level = 1;
Instance of Symbol 181 MovieClip "laser" in Frame 1422
on (keyPress "<Down>") { if (_root.spaceship._y < 400) { if (_root.missile > 0) { if (this._y > 400) { _root.missilesfx.play(); laserMoveSpeed = 20; _root.missile = _root.missile - 1; this._y = _root.spaceship._y - 10; this._x = _root.spaceship._x; } } } } onClipEvent (enterFrame) { if (this._currentframe < 2) { laserMoveSpeed = laserMoveSpeed - 0.25; } this._y = this._y - laserMoveSpeed; if (this._y < 0) { laserMoveSpeed = 0; play(); } } onClipEvent (enterFrame) { if ((_root.laser._visible = true)) { laserCounter++; _root.smoke.duplicateMovieClip("smoke" + laserCounter, laserCounter); _root["smoke" + laserCounter]._visible = true; } }
Instance of Symbol 184 MovieClip "smoke" in Frame 1422
onClipEvent (load) { laserMoveSpeed = 0; this._y = _root.laser._y + 20; this._x = _root.laser._x; } onClipEvent (enterFrame) { this._x = this._x + laserMoveSpeed; if (this._currentframe > 25) { this.removeMovieClip(); } }
Instance of Symbol 248 MovieClip "laser2" in Frame 1422
on (keyPress "s") { if (_root.spaceship2._y < 400) { if (_root.missile2 > 0) { if (this._y > 400) { _root.missilesfx.play(); laserMoveSpeed = 20; _root.missile2 = _root.missile2 - 1; this._y = _root.spaceship2._y - 10; this._x = _root.spaceship2._x; } } } } onClipEvent (enterFrame) { if (this._currentframe < 2) { laserMoveSpeed = laserMoveSpeed - 0.25; } this._y = this._y - laserMoveSpeed; if (this._y < 0) { laserMoveSpeed = 0; play(); } } onClipEvent (enterFrame) { if ((_root.laser._visible = true)) { laserCounter++; _root.smokee.duplicateMovieClip("smokee" + laserCounter, laserCounter * 1000); _root["smokee" + laserCounter]._visible = true; } }
Instance of Symbol 184 MovieClip "smokee" in Frame 1422
onClipEvent (load) { laserMoveSpeed = 0; this._y = _root.laser2._y + 20; this._x = _root.laser2._x; } onClipEvent (enterFrame) { this._x = this._x + laserMoveSpeed; if (this._currentframe > 25) { this.removeMovieClip(); } }
Instance of Symbol 91 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship2)) { _root.scoreboard2.Shield.gotoAndPlay(1); _root.statusboard.score2 = _root.statusboard.score2 + 10; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 10; _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.scoreboard.Shield.gotoAndPlay(1); _root.statusboard.score = _root.statusboard.score + 10; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 10; _root.shieldsfx.play(); enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 98 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.missile = _root.missile + 5; _root.statusboard.score = _root.statusboard.score + 10; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 10; enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship2)) { _root.missile2 = _root.missile2 + 5; _root.statusboard.score2 = _root.statusboard.score2 + 10; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 10; enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(200); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 103 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = 5; } } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship)) { _root.boroncloud = _root.boroncloud + 1; _root.statusboard.score = _root.statusboard.score + 10; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 10; enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { if (this.hitTest(_root.spaceship2)) { _root.boroncloud2 = _root.boroncloud2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + 10; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 10; enemySpeed = 0; _x = 600; _y = 450; } } onClipEvent (enterFrame) { rand = random(500); if ((rand == 20) && (this._y > 425)) { reset(); } }
Instance of Symbol 30 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 30 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = -25; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.forcefield2)) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } if (this.hitTest(_root.forcefield)) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { if (_root.spaceship2._alpha != 50) { if (_root.scoreboard2.HP._currentframe == 100) { _root.spaceship2.gotoAndPlay(42); } else { _root.scoreboard2.HP.play(); _root.hit.play(); } reset(); } } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { if (_root.spaceship._alpha != 50) { if (_root.scoreboard.HP._currentframe == 100) { _root.spaceship.gotoAndPlay(42); } else { _root.scoreboard.HP.play(); _root.hit.play(); } reset(); } } } } onClipEvent (enterFrame) { if (this.hitTest(_root.boron2)) { reset(); } if (this.hitTest(_root.boron)) { reset(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.laser2)) { if (_root.laser2._currentframe < 2) { _root.laser2.laserMoveSpeed = 0; _root.laser2.play(); } if (this._y >= 0) { _root.statusboard.score2 = _root.statusboard.score2 + 20; _root.statusboard.distroy2 = _root.statusboard.distroy2 + 1; _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 20; reset(); } } if (this.hitTest(_root.laser)) { if (_root.laser._currentframe < 2) { _root.laser.laserMoveSpeed = 0; _root.laser.play(); } if (this._y >= 0) { _root.statusboard.score = _root.statusboard.score + 20; _root.statusboard.distroy = _root.statusboard.distroy + 1; _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 20; reset(); } } }
Instance of Symbol 39 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }
Instance of Symbol 39 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }
Instance of Symbol 39 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }
Instance of Symbol 39 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }
Instance of Symbol 39 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }
Instance of Symbol 39 MovieClip in Frame 1422
onClipEvent (load) { function reset() { this._y = 0; this._x = random(530) + 10; enemySpeed = random(_root.level + 2) + 10; } reset(); } onClipEvent (enterFrame) { this._y = this._y + enemySpeed; if (this._y > 425) { reset(); } } onClipEvent (enterFrame) { if (_root.spaceship2._currentframe < 42) { if (this.hitTest(_root.spaceship2)) { _root.statusboard.collected2 = _root.statusboard.collected2 + 1; _root.statusboard.score2 = _root.statusboard.score2 + (enemySpeed + 10); _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + (enemySpeed + 10); reset(); } } if (_root.spaceship._currentframe < 42) { if (this.hitTest(_root.spaceship)) { _root.statusboard.collected = _root.statusboard.collected + 1; _root.statusboard.score = _root.statusboard.score + (enemySpeed + 10); _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + (enemySpeed + 10); reset(); } } }
Instance of Symbol 48 MovieClip "spaceship" in Frame 1422
onClipEvent (load) { thrust = 0.8; decay = 0.99; maxSpeed = 15; } onClipEvent (enterFrame) { if (Key.isDown(37)) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown(39)) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if ((((_root.scoreboard.HP._currentframe != 1) && (_root.scoreboard.HP._currentframe != 40)) && (_root.scoreboard.HP._currentframe != 80)) && (_root.scoreboard.HP._currentframe != 100)) { this._alpha = 50; } else { this._alpha = 100; } }
Instance of Symbol 240 MovieClip "spaceship2" in Frame 1422
onClipEvent (load) { thrust = 0.8; decay = 0.99; maxSpeed = 15; } on (keyPress "a") { } on (keyPress "d") { } onClipEvent (enterFrame) { if (Key.isDown("65")) { xSpeed = xSpeed - thrust; } else { xSpeed = xSpeed * decay; } if (Key.isDown("68")) { xSpeed = xSpeed + thrust; } else { xSpeed = xSpeed * decay; } speed = Math.sqrt(xSpeed * xSpeed); if (speed > maxSpeed) { xSpeed = xSpeed * (maxSpeed / speed); ySpeed = ySpeed * (maxSpeed / speed); } _x = (_x + xSpeed); if (_x < 0) { _x = 550; } if (_x > 550) { _x = 0; } } onClipEvent (enterFrame) { if ((((_root.scoreboard2.HP._currentframe != 1) && (_root.scoreboard2.HP._currentframe != 40)) && (_root.scoreboard2.HP._currentframe != 80)) && (_root.scoreboard2.HP._currentframe != 100)) { this._alpha = 50; } else { this._alpha = 100; } }
Instance of Symbol 192 MovieClip "boron" in Frame 1422
on (keyPress "<Up>") { if (_root.spaceship._y < 400) { if (_root.boroncloud > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud = _root.boroncloud - 1; this._y = _root.spaceship._y; this._x = _root.spaceship._x; play(); } } } }
Instance of Symbol 251 MovieClip "boron2" in Frame 1422
on (keyPress "w") { if (_root.spaceship2._y < 400) { if (_root.boroncloud2 > 0) { if (this._y > 400) { laserMoveSpeed = 0; _root.boroncloud2 = _root.boroncloud2 - 1; this._y = _root.spaceship2._y; this._x = _root.spaceship2._x; play(); } } } }
Instance of Symbol 253 MovieClip in Frame 1422
onClipEvent (enterFrame) { if ((_root.spaceship._y > 420) && (_root.spaceship2._y > 420)) { _root.play(); } }
Frame 1423
stop();
Frame 1453
stop();
Frame 1468
gotoAndPlay (3);
Frame 1488
gotoAndPlay (1398);
Symbol 9 MovieClip Frame 20
stop();
Symbol 19 Button
on (release) { _root.play(); }
Symbol 20 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.gotoAndPlay(2); }
Symbol 20 MovieClip Frame 2
gotoAndPlay (1);
Symbol 48 MovieClip Frame 41
gotoAndPlay (1);
Symbol 48 MovieClip Frame 61
_root.spaceship._x = 2000000 /* 0x1E8480 */; _root.spaceship._y = 500; _root.scoreboard.HP.play(); stop();
Symbol 52 Button
on (release) { gotoAndPlay (625); }
Symbol 53 Button
on (release) { play(); }
Symbol 54 Button
on (release) { gotoAndPlay (410); }
Symbol 72 Button
on (release) { play(); }
Symbol 76 Button
on (release) { gotoAndPlay (305); }
Symbol 85 Button
on (release) { gotoAndPlay (340); }
Symbol 105 Button
on (release) { gotoAndPlay (375); }
Symbol 112 Button
on (release) { play(); }
Symbol 123 Button
on (release) { gotoAndPlay (505); }
Symbol 124 Button
on (release) { gotoAndPlay (545); }
Symbol 125 Button
on (release) { gotoAndPlay (585); }
Symbol 134 Button
on (release) { play(); }
Symbol 159 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 40
stop();
Symbol 159 MovieClip Frame 80
stop();
Symbol 159 MovieClip Frame 100
stop();
Symbol 159 MovieClip Frame 101
stop();
Symbol 159 MovieClip Frame 102
stop();
Symbol 162 MovieClip Frame 100
stop();
Symbol 173 MovieClip Frame 86
stop(); _root.play();
Symbol 176 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 1
stop(); stop();
Symbol 180 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 20
_root.laser._y = 600; _root.laser.laserMoveSpeed = 0;
Symbol 184 MovieClip Frame 26
stop();
Symbol 192 MovieClip Frame 1
stop(); stop();
Symbol 192 MovieClip Frame 120
_root.boron._y = 600;
Symbol 193 MovieClip Frame 120
if (_root.spaceship._y <= 400) { _root.statusboard.speed = _root.statusboard.speed + 1; _root.scoreboard.levelbox.level = _root.scoreboard.levelbox.level + 1; } if (_root.spaceship2._y <= 400) { _root.statusboard.speed2 = _root.statusboard.speed2 + 1; _root.scoreboard2.levelbox.level = _root.scoreboard2.levelbox.level + 1; } _root.level = _root.level + 1;
Symbol 194 MovieClip Frame 25
if (_root.spaceship._y <= 400) { _root.scoreboard.scorebox.score = _root.scoreboard.scorebox.score + 1; _root.statusboard.score = _root.statusboard.score + 1; _root.statusboard.seconds = _root.statusboard.seconds + 1; } if (_root.spaceship2._y <= 400) { _root.scoreboard2.scorebox.score = _root.scoreboard2.scorebox.score + 1; _root.statusboard.score2 = _root.statusboard.score2 + 1; _root.statusboard.seconds2 = _root.statusboard.seconds2 + 1; }
Symbol 208 Button
on (release) { gotoAndPlay (1122); }
Symbol 223 Button
on (release) { gotoAndPlay (1223); }
Symbol 232 Button
on (release) { play(); }
Symbol 233 Button
on (release) { gotoAndPlay (1377); }
Symbol 236 Button
on (release) { gotoAndPlay (1357); }
Symbol 237 Button
on (release) { gotoAndPlay (1243); }
Symbol 240 MovieClip Frame 41
gotoAndPlay (1);
Symbol 240 MovieClip Frame 61
_root.spaceship2._x = 2000000 /* 0x1E8480 */; _root.spaceship2._y = 500; _root.scoreboard2.HP.play(); stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 20
_root.laser2._y = 600; _root.laser2.laserMoveSpeed = 0;
Symbol 251 MovieClip Frame 1
stop(); stop();
Symbol 251 MovieClip Frame 120
_root.boron2._y = 600;
Symbol 265 Button
on (release) { gotoAndPlay (1473); }

Library Items

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Symbol 3 GraphicUsed by:4
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Symbol 90 MovieClipUses:89Used by:91 98 103
Symbol 91 MovieClipUses:88 90Used by:92  Timeline
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Symbol 103 MovieClipUses:102 90Used by:104  Timeline
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Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClipUses:136Used by:Timeline
Symbol 138 GraphicUsed by:163
Symbol 139 GraphicUsed by:146 150
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Symbol 141 GraphicUsed by:142
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Symbol 143 GraphicUsed by:145 149
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Symbol 188 EditableTextUses:6Used by:Timeline
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Symbol 190 MovieClipUses:189Used by:192
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Symbol 192 MovieClipUses:190 191Used by:Timeline
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Symbol 223 ButtonUses:67 206 59 61 65 205 33Used by:Timeline
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Symbol 225 MovieClipUses:224Used by:226 232
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Symbol 234 EditableTextUses:6Used by:Timeline
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Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:240
Symbol 240 MovieClipUses:239 2 46 47Used by:Timeline
Symbol 241 GraphicUsed by:242 243
Symbol 242 MovieClipUses:241 146 150 142 159 162Used by:Timeline
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Symbol 244 EditableTextUses:6Used by:Timeline
Symbol 245 EditableTextUses:6Used by:Timeline
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Symbol 249 GraphicUsed by:250
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Symbol 252 EditableTextUses:6Used by:Timeline
Symbol 253 MovieClipUses:174Used by:Timeline
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Symbol 255 TextUses:6Used by:264
Symbol 256 EditableTextUses:6Used by:264
Symbol 257 EditableTextUses:6Used by:264
Symbol 258 EditableTextUses:6Used by:264
Symbol 259 EditableTextUses:6Used by:264
Symbol 260 EditableTextUses:6Used by:264
Symbol 261 EditableTextUses:6Used by:264
Symbol 262 TextUses:6Used by:264
Symbol 263 TextUses:6Used by:264
Symbol 264 MovieClipUses:254 142 197 255 214 215 256 257 258 259 260 261 262 263Used by:Timeline
Symbol 265 ButtonUses:67 206 59 61 65 205 33Used by:Timeline
Streaming Sound 1Used by:Symbol 25 MovieClip
Streaming Sound 2Used by:Symbol 128 MovieClip
Streaming Sound 3Used by:Symbol 209 MovieClip

Instance Names

"spaceship"Frame 1047Symbol 48 MovieClip
"forcefield"Frame 1047Symbol 137 MovieClip
"scoreboard"Frame 1047Symbol 163 MovieClip
"missilesfx"Frame 1071Symbol 176 MovieClip
"shieldsfx"Frame 1071Symbol 178 MovieClip
"hit"Frame 1071Symbol 180 MovieClip
"laser"Frame 1071Symbol 181 MovieClip
"smoke"Frame 1071Symbol 184 MovieClip
"spaceship"Frame 1071Symbol 48 MovieClip
"boron"Frame 1071Symbol 192 MovieClip
"statusboard"Frame 1071Symbol 204 MovieClip
"spaceship"Frame 1138Symbol 48 MovieClip
"scoreboard"Frame 1138Symbol 211 MovieClip
"enemy4"Frame 1163Symbol 30 MovieClip
"enemy3"Frame 1163Symbol 30 MovieClip
"enemy2"Frame 1163Symbol 30 MovieClip
"enemy1"Frame 1163Symbol 30 MovieClip
"friend1"Frame 1163Symbol 39 MovieClip
"friend2"Frame 1163Symbol 39 MovieClip
"friend3"Frame 1163Symbol 39 MovieClip
"friend4"Frame 1163Symbol 39 MovieClip
"spaceship"Frame 1163Symbol 48 MovieClip
"statusboard"Frame 1163Symbol 222 MovieClip
"spaceship"Frame 1282Symbol 48 MovieClip
"forcefield"Frame 1282Symbol 137 MovieClip
"scoreboard"Frame 1282Symbol 211 MovieClip
"missilesfx"Frame 1306Symbol 176 MovieClip
"shieldsfx"Frame 1306Symbol 178 MovieClip
"hit"Frame 1306Symbol 180 MovieClip
"laser"Frame 1306Symbol 181 MovieClip
"smoke"Frame 1306Symbol 184 MovieClip
"spaceship"Frame 1306Symbol 48 MovieClip
"boron"Frame 1306Symbol 192 MovieClip
"statusboard"Frame 1306Symbol 222 MovieClip
"spaceship"Frame 1398Symbol 48 MovieClip
"spaceship"Frame 1398Symbol 240 MovieClip
"forcefield"Frame 1398Symbol 137 MovieClip
"forcefield2"Frame 1398Symbol 137 MovieClip
"scoreboard2"Frame 1398Symbol 242 MovieClip
"scoreboard"Frame 1398Symbol 243 MovieClip
"missilesfx"Frame 1422Symbol 176 MovieClip
"shieldsfx"Frame 1422Symbol 178 MovieClip
"hit"Frame 1422Symbol 180 MovieClip
"laser"Frame 1422Symbol 181 MovieClip
"smoke"Frame 1422Symbol 184 MovieClip
"laser2"Frame 1422Symbol 248 MovieClip
"smokee"Frame 1422Symbol 184 MovieClip
"spaceship"Frame 1422Symbol 48 MovieClip
"spaceship2"Frame 1422Symbol 240 MovieClip
"boron"Frame 1422Symbol 192 MovieClip
"boron2"Frame 1422Symbol 251 MovieClip
"statusboard"Frame 1422Symbol 264 MovieClip
"bar"Symbol 20 MovieClip Frame 1Symbol 11 MovieClip
"scorebox"Symbol 163 MovieClip Frame 1Symbol 146 MovieClip
"levelbox"Symbol 163 MovieClip Frame 1Symbol 150 MovieClip
"HP"Symbol 163 MovieClip Frame 1Symbol 159 MovieClip
"Shield"Symbol 163 MovieClip Frame 1Symbol 162 MovieClip
"scorebox"Symbol 211 MovieClip Frame 1Symbol 146 MovieClip
"levelbox"Symbol 211 MovieClip Frame 1Symbol 150 MovieClip
"HP"Symbol 211 MovieClip Frame 1Symbol 159 MovieClip
"Shield"Symbol 211 MovieClip Frame 1Symbol 162 MovieClip
"scorebox"Symbol 242 MovieClip Frame 1Symbol 146 MovieClip
"levelbox"Symbol 242 MovieClip Frame 1Symbol 150 MovieClip
"HP"Symbol 242 MovieClip Frame 1Symbol 159 MovieClip
"Shield"Symbol 242 MovieClip Frame 1Symbol 162 MovieClip
"scorebox"Symbol 243 MovieClip Frame 1Symbol 146 MovieClip
"levelbox"Symbol 243 MovieClip Frame 1Symbol 150 MovieClip
"HP"Symbol 243 MovieClip Frame 1Symbol 159 MovieClip
"Shield"Symbol 243 MovieClip Frame 1Symbol 162 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$u1$fwNJ2IZmXgQECx5zYSrub/."

Labels

"Main Page"Frame 3
"Instructions Page 1"Frame 45
"Instructions Page 2"Frame 126
"Instructions Page 3"Frame 186
"Instructions Page 4"Frame 245
"Go Back 1"Frame 305
"Go Back 2"Frame 340
"Go Back 3"Frame 375
"Choose Mode"Frame 410
"Go Back 4"Frame 466
"Classic Mode"Frame 505
"Hardcore Mode"Frame 545
"Story Mode"Frame 585
"Credits"Frame 625
"Game Start S"Frame 1047
"Go Back S"Frame 1102
"Re-Launch S"Frame 1122
"Game Over"Frame 1165
"relaunch"Frame 1223
"Game Start"Frame 1282
"Go Back"Frame 1337
"Re-Launch"Frame 1357
"2 player mode"Frame 1377
"Game Start 2"Frame 1398
"Go Back B"Frame 1453
"Re-Launch 2"Frame 1473
"loaded"Symbol 20 MovieClip Frame 3
"Explodes"Symbol 48 MovieClip Frame 42
"Explodes2"Symbol 240 MovieClip Frame 42

Dynamic Text Variables

scoreSymbol 140 EditableText""
levelSymbol 147 EditableText""
boroncloudSymbol 187 EditableText""
missileSymbol 188 EditableText""
secondsSymbol 201 EditableText""
scoreSymbol 202 EditableText""
avoidedSymbol 203 EditableText""
scoreSymbol 216 EditableText""
collectedSymbol 217 EditableText""
speedSymbol 218 EditableText""
distroySymbol 219 EditableText""
boroncloudSymbol 234 EditableText""
missileSymbol 235 EditableText""
boroncloudSymbol 244 EditableText""
missileSymbol 245 EditableText""
boroncloud2Symbol 246 EditableText""
missile2Symbol 247 EditableText""
levelSymbol 252 EditableText""
scoreSymbol 256 EditableText""
collectedSymbol 257 EditableText""
speedSymbol 258 EditableText""
score2Symbol 259 EditableText""
collected2Symbol 260 EditableText""
speed2Symbol 261 EditableText""




http://swfchan.com/13/64109/info.shtml
Created: 13/4 -2019 08:19:49 Last modified: 13/4 -2019 08:19:49 Server time: 17/05 -2024 05:38:00