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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

MonkeyKing.swf

This is the info page for
Flash #64170

(Click the ID number above for more basic data on this flash file.)


Text
loader bang

The Untold Journeys

Continue

Continue

Credit

Credit

all your saved data will be lost!
Are you sure?

Yes

Yes

No

No

Select your Hero

Back

Back

Ok

Ok

Hero Status

Level :

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

Experience :

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">9999999</font></p>

/

Skill Point :

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">9999</font></p>

HP :

MP :

Power :

Defend :

Agility :

Evade :

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

+

+

-

-

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">9999999</font></p>

Skills :

Golden Striking Stick

Learn

Learn

Whirlwind Strike

Thousand Blows

Blasting Fire

Whirlwind Harrow

Fly Transformation

Piggy Dash

Dash Attack

Heal

Great Water Wave

HP
your life point, if your HP reach 0, then you're dead
each 1 SP increase your HP by 20.

MP
MP is required to use your skills
each 1 SP increase your MP by 20.

Power
the higher your power, the higher damage that you
can deals
each 1 SP increase your Power by 1.

Defend
to reduce the damage that dealt to you
each 1 SP increase your Defend by 1.

Agility
your hit rate, the higher your agility, the more often
you go wham
each 1 SP increase your Agility by 1.

Evade
the higher your evade, the more rarely you get hit
each 1 SP increase your Evade by 1.

Strike enemy at long distance
need 4 SP to learn, using 8 MP
use : (down, forward, a)

attack surrounding your hero
need 5 SP to learn, using 15 MP
use : (down, down, a)

attack continuously arround your hero
need 5 SP to learn, using 20 MP
use : (forward, forward, s)

release fire wave to your enemy
need 6 SP to learn, using 30 MP
use : (forward, down, forward, s)

transform to fly, you cannot attack and you cannot be
attacked
need 4 SP to learn, using 7 MP
use : (down, down, s)

transform to a pig, attack all the enemies in front of
your hero
need 5 SP to learn, using 20 MP
use : (down, forward, s)

attack all the enemies in front of your hero
need 4 SP to learn, using 13 MP
use : (down, forward, a)

increase your hero HP
need 5 SP to learn, using 20 MP
use : (forward, down, a)

release a water wave in front of your hero
need 6 SP to learn, using 30 MP
use : (forward, forward, s)

Area Selection

Stage 1
The five elements Mountain

Stage 2
Sea of countless rock

Stage 3
Kowloon the desert lake

Final Stage
Cave of treacherous demon

MP

HP

BOSS

<p align="left"><font face="Pieces of Eight" size="15" color="#000000" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="Pieces of Eight" size="15" color="#000000" letterSpacing="0.000000" kerning="1">9999</font></p>

/

<p align="left"><font face="Pieces of Eight" size="15" color="#000000" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="Pieces of Eight" size="15" color="#000000" letterSpacing="0.000000" kerning="1">9999</font></p>

Exp :

Lv:

<p align="left"><font face="Pieces of Eight" size="15" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

stamina :

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="center"><font face="Times New Roman" size="20" color="#333333" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

/

Area Clear!

Stage Clear!

Move your Hero with Arrow keys
attack with "a" for weak punch and "s" for strong punch
block your enemies attack with "d" key.
press "p" for pause and other menu.

You can do double jump by pressing "up" arrow twice
and you can run forward by pressing the "forward" arrow
twice

items

Increase your Hit Point (HP)

Increase your Mana Point (MP)

Increase your both HP and MP

Option

Option

Resume

Resume

Quit

Quit

Are you sure?

Skill List

Skill List

Options

Quality

low

medium

high

Sound

bgm

sfx

Hero Status

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">9999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">999</font></p>

using 8 MP
use : (down, forward, a)

using 15 MP
use : (down, down, a)

using 20 MP
use : (forward, forward, s)

using 30 MP
use : (forward, down, forward, s)

(Learned)

using 15 MP
use : (down, down, a)

using 7 MP
use : (down, down, s)

using 20 MP
use : (down, forward, s)

using 13 MP
use : (down, forward, a)

using 20 MP
use : (forward, down, a)

using 30 MP
use : (forward, forward, s)

Game Over

Music from newgrounds :

Asian Airport - RobPoppy

A Motionless Symphony - dashmyoku

Battle Music - Bezo

Neutralized (remix) - KFNX

Rose At Midnight - NemesisTheory

Fight the Henchmen - BlackNoise

Your quest is over - Khuskan

One day, at his free time,
Sun Wukong fly to the
Heaven Kingdom to meet
the Heaven God

He arrives there in no time.
But there's something
strange, he sees no one!

hmm.. why is
this heaven
kingdom so
quiet today? i
don't see any
guards either!

And as usual, he enter the
mansion without permission.

There's no one here
either!
Where's every one?
Are they going to
visit Hell??

Hello!! anybody
here! Yuhuu..??
Heaven God?  God
brothers and
sisters? allooww..

But then, he found a box that
attract him to come closer to
it!

wooo.. a cool box!
i wonder what inside
it! kekeke, shall i try
open it?? OF
COURSE SILLY!
hehehe!!

But before he opened the box,
he read the message above the
box. How fortunenately!!

"Hello Wukong, this is Heaven
God here, lucky for you to read
this message before you
opened the box, hehehe"

"I give you this box, plus the
key of course, hehe! in this
box, i give you the warrior
suit!"

"Once you open this, box, i will
give you more surprises, i
promise!!"

"Okay then, you have wear your warrior
suit, now for the surprises. I have found
that your teacher and your brothers have
been captured by some ugly devils. So,
what are you waiting for? go get'em tiger
er.. i mean monkey!!"
PS : Heaven God.

And thus, the untold journey for Sun
Wukong and his brothers begin...

Click here to skip

Congratulations!

you have beat all the demon
and save your teacher and brothers

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", false); fscommand ("trapallkeys", true); fscommand ("showmenu", false); var NoMenu = new ContextMenu(); NoMenu.hideBuiltInItems(); this.menu = NoMenu; stop();
Frame 2
function saveku() { monkey_data.data.dataGokong = {}; monkey_data.data.dataPatkay = {}; monkey_data.data.dataWujing = {}; monkey_data.data.dataGokong = dataGokong; monkey_data.data.dataPatkay = dataPatkay; monkey_data.data.dataWujing = dataWujing; monkey_data.data.hasSave = true; monkey_data.data.allowedStage = allowedStage.concat(); monkey_data.data.allowedPlayer = allowedPlayer.concat(); monkey_data.flush(); } function loadku() { if (monkey_data.data.hasSave) { dataGokong = monkey_data.data.dataGokong; dataPatkay = monkey_data.data.dataPatkay; dataWujing = monkey_data.data.dataWujing; allowedStage = monkey_data.data.allowedStage.concat(); allowedPlayer = monkey_data.data.allowedPlayer.concat(); } else { resetData(); } } function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function makeInvincible(obj, timer) { obj.isInvincible = true; var _local3 = obj.createEmptyMovieClip("timerkebal", obj.getNextHighestDepth()); _local3.timer = timer; _local3.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { if ((this.timer--) <= 0) { obj.isInvincible = false; this.removeMovieClip(); } } }; } function createTextStatus(xx, yy, color, str) { var _local4 = world.container_effect.getNextHighestDepth(); var container = world.container_effect.createEmptyMovieClip("damage" + _local4, _local4); var _local3 = container.createTextField("label", 1, xx, yy, 150, 20); _local3.text = str; _local3.selectable = false; var _local2 = new TextFormat(); _local2.color = color; _local2.bold = true; _local2.font = "Courier"; _local2.size = 17; _local3.setTextFormat(_local2); container.ctr = 0; container.onEnterFrame = function () { this._y = this._y - 3; if ((container.ctr++) > 25) { this.removeMovieClip(); } }; } function makeEffectHit(obj) { var _local3 = world.container_effect.createEmptyMovieClip("delay", world.container_effect.getNextHighestDepth()); _local3.timer = 3; _local3.onEnterFrame = function () { var _local2 = new Color(obj); _local2.setBrightness(60); if ((--this.timer) < 0) { _local2.setBrightness(0); this.removeMovieClip(); } }; } function makeBlurEffect(obj, sx, sy, sq) { var _local1 = new flash.filters.BlurFilter(sx, sy, sq); obj.filters = new Array(_local1); } function changeFrame(goto) { penggelap._visible = true; penggelap._alpha = 0; var _local2 = this.createEmptyMovieClip("dark", this.getNextHighestDepth()); _local2.timer = 50; _local2.onEnterFrame = function () { if ((--this.timer) > 25) { penggelap._alpha = penggelap._alpha + 4; } else { penggelap._alpha = penggelap._alpha - 4; } if (this.timer == 25) { gotoAndStop ("dump"); gotoAndStop(goto); } if (this.timer == 0) { penggelap._visible = false; this.removeMovieClip(); } }; } function cekSkill(combo) { var _local3 = null; var _local2 = Key.isDown; var _local5 = 38; var _local8 = 40; var _local6 = 37; var _local7 = 39; var _local11 = 32; var _local10 = 65; var _local9 = 83; var _local12 = 68; if (_local2(_local7) && (keyOld != "fw")) { for (var _local4 in combo) { if (combo[_local4].list[combo[_local4].poslist] == "fw") { combo[_local4].poslist++; } else { combo[_local4].poslist = 0; } } keyOld = "fw"; } else if (_local2(_local6) && (keyOld != "fw")) { for (var _local4 in combo) { if (combo[_local4].list[combo[_local4].poslist] == "fw") { combo[_local4].poslist++; } else { combo[_local4].poslist = 0; } } keyOld = "fw"; } else if (_local2(_local5) && (keyOld != "up")) { for (var _local4 in combo) { if (combo[_local4].list[combo[_local4].poslist] == "up") { combo[_local4].poslist++; } else { combo[_local4].poslist = 0; } } keyOld = "up"; } else if (_local2(_local8) && (keyOld != "dw")) { for (var _local4 in combo) { if (combo[_local4].list[combo[_local4].poslist] == "dw") { combo[_local4].poslist++; } else { combo[_local4].poslist = 0; } } keyOld = "dw"; } else if (_local2(_local10) && (keyOld != "a")) { for (var _local4 in combo) { if (combo[_local4].list[combo[_local4].poslist] == "a") { combo[_local4].poslist++; } else { combo[_local4].poslist = 0; } } keyOld = "a"; } else if (_local2(_local9) && (keyOld != "s")) { for (var _local4 in combo) { if (combo[_local4].list[combo[_local4].poslist] == "s") { combo[_local4].poslist++; } else { combo[_local4].poslist = 0; } } keyOld = "s"; } for (var _local4 in combo) { if (combo[_local4].poslist == combo[_local4].list.length) { if (combo[_local4].isactive) { _local3 = combo[_local4]; for (var _local4 in combo) { combo[_local4].poslist = 0; combo[_local4].timerc = combo[_local4].maxtimer; } } break; } if (combo[_local4].poslist > 0) { combo[_local4].timerc--; if (combo[_local4].timerc <= 0) { combo[_local4].poslist = 0; combo[_local4].timerc = combo[_local4].maxtimer; } } } if (!(((_local2(_local7) || (_local2(_local6))) || (_local2(_local5))) || (_local2(_local8)))) { keyOld = ""; } return(_local3); } function makeSmokeEffect() { var _local4 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("asapberubah", "asap" + _local4, _local4); _root.Zound("plop"); _local3._xscale = player._xscale; _local3._x = player._x; _local3._y = player._y; _local3.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); } }; } function flyPatkayMove() { var player = _root.player; makeSmokeEffect(); var _local5 = world.container_effect.createEmptyMovieClip("timerfly", 99); _local5.ctr = 125; player.con = "skill"; player.useSkill = true; player.tipeskill = "fly"; _local5.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { var _local3 = Key.isDown; var _local5 = 38; var _local8 = 40; var _local6 = 37; var _local7 = 39; var _local4 = {x:player._x, y:player._y}; _root.world.localToGlobal(_local4); if (_local3(_local7)) { player.xspeed = walk_speed + 2; if (_local4.x < (_root.__BATAS_SCROLL_KANAN + player._width)) { player._x = player._x + player.xspeed; } player._xscale = -100; } if (_local3(_local6)) { player.xspeed = walk_speed + 2; if (_local4.x > (_root.__BATAS_SCROLL_KIRI - player._width)) { player._x = player._x - player.xspeed; } player._xscale = 100; } if (_local3(_local5)) { if (player._y > __BATAS_ATAS) { player.yspeed = walk_speed; player._y = player._y - player.yspeed; } } if (_local3(_local8)) { if (player._y < __BATAS_BAWAH) { player.yspeed = walk_speed; player._y = player._y + player.yspeed; } } updatePlatform(); if ((this.ctr--) <= 0) { makeSmokeEffect(); player.con = "jump"; player.useSkill = false; this.removeMovieClip(); } } }; } function pigPatkayMove() { var player = _root.player; makeSmokeEffect(); var _local4 = world.container_effect.createEmptyMovieClip("timerpig", 99); _local4.ctr = 60; player.con = "skill"; player.useSkill = true; player.tipeskill = "pigrun"; player.xspeed = run_speed * 1.5; _local4.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { if (this.ctr < 40) { var _local3 = {x:player._x, y:player._y}; _root.world.localToGlobal(_local3); if (player._xscale == 100) { if (_local3.x > (_root.__BATAS_SCROLL_KIRI - player._width)) { player._x = player._x - player.xspeed; } } if (player._xscale == -100) { if (_local3.x < (_root.__BATAS_SCROLL_KANAN + player._width)) { player._x = player._x + player.xspeed; } } player.xspeed = player.xspeed - 0.3; updatePlatform(); } if ((this.ctr--) <= 0) { makeSmokeEffect(); player.con = "jump"; player.gotoAndStop("stand"); player.useSkill = false; this.removeMovieClip(); } } }; } function waterMagicWujingMove() { var _local3 = world.container_effect.getNextHighestDepth(); var _local2 = world.container_effect.attachMovie("watermagic", "water" + _local3, _local3); _local2._xscale = player._xscale; _local2._x = player._x + (200 * ((-player._xscale) / 100)); _local2._y = player._y - 75; _local2.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); } }; } function blinkWujingMove() { var _local5 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.createEmptyMovieClip("blink", _local5); _local3.ctr = 10; _local3.tscale = player._xscale; _local3.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { var _local3 = {x:player._x, y:player._y}; _root.world.localToGlobal(_local3); if ((_local3.x < (_root.__BATAS_SCROLL_KANAN + player._width)) && (_local3.x > (_root.__BATAS_SCROLL_KIRI - player._width))) { player._x = player._x - ((this.tscale / 100) * 20); } if ((this.ctr--) <= 0) { this.removeMovieClip(); } } }; } function wujingHealing() { player.hp = player.hp + (((0.01 * player.xdefend) * player.maxHP) + 10); if (player.hp > player.maxHP) { player.hp = player.maxHP; } } function cekGround(obj) { var _local2 = false; var _local3 = _root.bgroad.road; if (obj.feet.hitTest(_local3)) { _local2 = true; } return(_local2); } function resetData() { dataGokong = {}; dataPatkay = {}; dataWujing = {}; dataGokong.level = 1; dataGokong.exp = 0; dataGokong.skillpoint = 10; dataGokong.hp = 100; dataGokong.mp = 100; dataGokong.power = 10; dataGokong.defend = 5; dataGokong.agility = 8; dataGokong.evade = 7; dataGokong.skill = [false, false, false, false]; dataPatkay.level = 1; dataPatkay.exp = 0; dataPatkay.skillpoint = 10; dataPatkay.hp = 110; dataPatkay.mp = 90; dataPatkay.power = 8; dataPatkay.defend = 10; dataPatkay.agility = 7; dataPatkay.evade = 5; dataPatkay.skill = [false, false, false]; dataWujing.level = 1; dataWujing.exp = 0; dataWujing.skillpoint = 10; dataWujing.hp = 100; dataWujing.mp = 110; dataWujing.power = 7; dataWujing.defend = 6; dataWujing.agility = 8; dataWujing.evade = 8; dataWujing.skill = [false, false, false]; } function cekAttackPlayer(atk) { if (!(isPause || (isHold))) { var _local4 = _root.player; for (var _local10 in arr_enemy) { var _local2 = arr_enemy[_local10]; if (_local2.body.hitTest(atk) && (!_local2.isInvincible)) { var _local6 = ((_local4.xagility / 100) * 40) + 70; if (_local4.useSkill) { _local6 = _local6 * 1.5; } if (debugmode) { _local6 = 100; } if ((Math.random() * 100) < _local6) { var _local8 = int(_local4.xpower * 0.3); var _local5 = int((_local4.power * (_local4.xpower - _local2.defend)) + randRange(-_local8, _local8)); if (_local5 < 1) { _local5 = 1; } if (debugmode) { _local5 = 500; } _local2.hp = _local2.hp - _local5; if (_local2.tipe == "kroco") { _local2.con = "hit"; if (_local2._xscale == 100) { _local2._x = _local2._x - _local4.pushpower; } else { _local2._x = _local2._x + _local4.pushpower; } } if (_local2.tipe == "boss") { makeInvincible(_local2, 5); } Zound("hit1"); _root.makeEffectHit(_local2); var _local7 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("hitfx" + randRange(1, 2), "efx" + _local7, _local7); _local3._xscale = (_local3._yscale = 50); _local3._x = (_local2._x + (_local2.body._x * (_local2._xscale / 100))) + randRange(-10, 10); _local3._y = (_local2._y + (_local2.body._y * (_local2._yscale / 100))) + randRange(-10, 10); _root.createTextStatus(_local3._x, _local3._y, __KUNING, _local5); } else { _root.createTextStatus(_local2._x + (_local2.body._x * (_local2._xscale / 100)), _local2._y + (_local2.body._y * (_local2._yscale / 100)), __MISS, "MISS"); } } } } } function cekAttackEnemy(atk, power) { if (!(isPause || (isHold))) { var _local2 = _root.player; var _local7 = false; if (atk.hitTest(_local2.body) && (!_local2.isInvincible)) { if (_local2.isDefend) { _root.Zound("defend"); _root.makeEffectHit(_local2); var _local6 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("defendfx", "efx" + _local6, _local6); _local3._xscale = (_local3._yscale = 50); _local3._x = (_local2._x + (_local2.body._x * (_local2._xscale / 100))) - ((_local2.body._width / 2) * (_local2._xscale / 100)); _local3._y = (_local2._y + (_local2.body._y * (_local2._yscale / 100))) + randRange(-10, 10); _local2.stamina = _local2.stamina - power; } else { _local7 = true; } } if (_local7) { var _local8 = (90 * _local2.xevade) / 40; if ((Math.random() * 100) > _local8) { var _local4 = 7 * (power + ((_root.stageke - 1) * 0.5)); var _local10 = (_local2.xdefend / 50) * (((_local4 + (_local4 * 0.3)) * 9) / 10); var _local5 = int((_local4 + randRange(-(_local4 * 0.3), _local4 * 0.3)) - _local10); if (_local5 < 1) { _local5 = 1; } _local2.hp = _local2.hp - _local5; _local2.isHit = true; _local2.stamina = _local2.stamina - power; _root.Zound("hit1"); _root.makeEffectHit(_local2); var _local6 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("hitfx" + randRange(1, 2), "efx" + _local6, _local6); _local3._xscale = (_local3._yscale = 50); _local3._x = (_local2._x + (_local2.body._x * (_local2._xscale / 100))) + randRange(-10, 10); _local3._y = (_local2._y + (_local2.body._y * (_local2._yscale / 100))) + randRange(-10, 10); _root.createTextStatus(_local3._x, _local3._y, __MERAH, _local5); } else { _root.createTextStatus(_local2._x + (_local2.body._x * (_local2._xscale / 100)), _local2._y + (_local2.body._y * (_local2._yscale / 100)), __MISS, "MISS"); } } } } function createRandomItem(obj) { if (Math.random() > 0.5) { var idx = randRange(1, 3); var num = world.container_effect.getNextHighestDepth(); var item = world.container_effect.attachMovie("item" + idx, "item" + num, num); item._x = obj._x; item._y = obj._y; item.ctr = 150; item.player = player; item.tipe = idx; item.yspeed = -jump_speed; item.xspeed = 2; item.posx = -(obj._xscale / 100); item.isground = false; item.onEnterFrame = function () { with (this) { if (!(_root.isPause || (_root.isHold))) { var ground = _root.bgroad.road; if ((!isground) && (!this.hitTest(ground))) { _x = _x + (xspeed * posx); yspeed = yspeed + gravity; if (yspeed > jump_speed) { yspeed = jump_speed; } _y = _y + yspeed; while (this.hitTest(ground)) { _y--; isground = true; } } if (player.body.hitTest(this)) { switch (tipe) { case 1 : player.hp = player.hp + (0.2 * player.maxHP); if (player.hp > player.maxHP) { player.hp = player.maxHP; } break; case 2 : player.mp = player.mp + (0.2 * player.maxMP); if (player.mp > player.maxMP) { player.mp = player.maxMP; } break; case 3 : player.hp = player.hp + (0.1 * player.maxHP); if (player.hp > player.maxHP) { player.hp = player.maxHP; } player.mp = player.mp + (0.1 * player.maxMP); if (player.mp <= player.maxMP) { break; } player.mp = player.maxMP; } _root.Zound("itemfx"); removeMovieClip(); } if (ctr < 15) { _alpha = _alpha - 6; } if ((ctr--) < 0) { removeMovieClip(); } } } }; } } function cekControlKeys() { var _local5 = Key.isDown; var _local3 = 80; var _local6 = 78; var _local7 = 77; if (_local5(_local3)) { if (pressKey[_local3] == 0) { isPause = !isPause; if (isPause) { var _local4 = this.createEmptyMovieClip("pausing", 101); _root.pausepanel._x = 0; _local4.onEnterFrame = function () { _root.pausepanel._y = _root.pausepanel._y + 50; if (_root.pausepanel._y >= 0) { _root.pausepanel._y = 0; this.removeMovieClip(); } }; } else { var _local4 = this.createEmptyMovieClip("unpausing", 101); _root.pausepanel._x = 0; _local4.onEnterFrame = function () { _root.pausepanel._y = _root.pausepanel._y - 50; if (_root.pausepanel._y <= -960) { _root.pausepanel._y = -960; this.removeMovieClip(); } }; } pressKey[_local3] = 1; } } else { pressKey[_local3] = 0; } } function mainloop() { if (!(isPause || (isHold))) { if (curDistance >= minDistance) { updateStatusEnemy(); } if (((curDistance < (minDistance - 100)) && (!onMessage)) && (arr_enemy.length == 0)) { onMessage = true; messagemc._x = 550; messagemc._y = 160; messagemc._visible = true; messagemc.gotoAndStop("go"); messagemc.ctr = 1; messagemc.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { if ((this.ctr % 8) == 0) { this._visible = !this._visible; } if ((this.ctr % 15) == 0) { _root.Zound("gogo"); } if ((++this.ctr) > 30) { _root.onMessage = false; this._y = -250; delete this.onEnterFrame; } } }; } if ((arr_enemy.length == 0) && (jumenemypos[bgclip - 1][posstage] == 0)) { posstage++; if (posstage < jumenemypos[bgclip - 1].length) { minDistance = posstageStop[bgclip - 1][posstage].minx; maxDistance = posstageStop[bgclip - 1][posstage].maxx; } } if (((arr_enemy.length == 0) && (posstage >= jumenemypos[bgclip - 1].length)) && (!onMessage)) { onMessage = true; messagemc._x = Stage.width / 2; messagemc._y = 150; messagemc._visible = true; if ((bgclip % 2) == 0) { messagemc.gotoAndStop("winstage"); } else { messagemc.gotoAndStop("winlevel"); } messagemc.ctr = 1; messagemc.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { delete _root.onEnterFrame; if (((this.ctr++) % 5) == 0) { this._visible = !this._visible; } if (this.ctr > 50) { _root.onMessage = false; this._y = -250; if ((_root.bgclip % 2) == 0) { switch (_root.heronumber) { case 1 : if (_root.dataGokong.level < 10) { _root.dataGokong.exp = _root.dataGokong.exp + _root.gainedexp; while (_root.dataGokong.exp >= _root.levelUpArray[_root.dataGokong.level]) { _root.dataGokong.level++; _root.dataGokong.skillpoint = _root.dataGokong.skillpoint + 6; } if (_root.dataGokong.exp > _root.levelUpArray[9]) { _root.dataGokong.exp = _root.levelUpArray[9]; } } break; case 2 : if (_root.dataPatkay.level < 10) { _root.dataPatkay.exp = _root.dataPatkay.exp + _root.gainedexp; while (_root.dataPatkay.exp >= _root.levelUpArray[_root.dataPatkay.level]) { _root.dataPatkay.level++; _root.dataPatkay.skillpoint = _root.dataPatkay.skillpoint + 6; } if (_root.dataPatkay.exp > _root.levelUpArray[9]) { _root.dataPatkay.exp = _root.levelUpArray[9]; } } break; case 3 : if (_root.dataWujing.level >= 10) { break; } _root.dataWujing.exp = _root.dataWujing.exp + _root.gainedexp; while (_root.dataWujing.exp >= _root.levelUpArray[_root.dataWujing.level]) { _root.dataWujing.level++; _root.dataWujing.skillpoint = _root.dataWujing.skillpoint + 6; } if (_root.dataWujing.exp <= _root.levelUpArray[9]) { break; } _root.dataWujing.exp = _root.levelUpArray[9]; } if (_root.bgclip == 8) { allowedStage[stageke] = 1; _root.changeFrame("endingcomic"); } else { allowedStage[stageke] = 1; allowedPlayer[stageke] = 1; _root.changeFrame("pilihhero"); } _root.saveku(); } else { _root.bgclip++; _root.changeFrame("gameplay"); } delete this.onEnterFrame; } } }; } updateStatusPlayer(); } cekControlKeys(); var _local3 = Key.isDown; var _local5 = 75; var _local4 = 76; if (_local3(_local4)) { trace("load"); loadku(); } if (_local3(_local5)) { trace("save"); saveku(); } } function initGame() { game_over = (isPause = (isHold = (onMessage = (isBoss = false)))); elapse_timer_run = 0; elapse_timer_kombo = 0; keyOld = ""; posstage = 0; if ((bgclip % 2) == 1) { gainedexp = 0; } pausepanel._y = -960; pausepanel._x = 0; minDistance = posstageStop[bgclip - 1][posstage].minx; maxDistance = posstageStop[bgclip - 1][posstage].maxx; curDistance = 200; var _local3 = 0; while (_local3 <= 255) { pressKey[_local3] = 0; _local3++; } ctr_enemy_come = 0; arr_enemy = []; bgstatic.clip.gotoAndStop(bgclip); bgroad.gotoAndStop(bgclip); bgmove.gotoAndStop(bgclip); bosspanel._visible = false; Muzic("stage" + stageke); onEnterFrame = mainloop; initPlayer(); initEnemy(); if (firstgame) { firstgame = false; var _local4 = this.createEmptyMovieClip("help", 103); _local4.ctr = 600; _local4.onEnterFrame = function () { if ((this.ctr--) < 0) { _root.helpfirst.swapDepths(999); _root.helpfirst.removeMovieClip(); } }; } else { helpfirst.swapDepths(999); helpfirst.removeMovieClip(); } } function initPlayer() { player = {}; switch (heronumber) { case 1 : player = world.container_player.attachMovie("gokong", "playerku", 10, {_x:curDistance, _y:300}); player.comboList = comboListGokong; player.canCombo = [false, true]; player.hero = "gokong"; player.level = dataGokong.level; player.exp = dataGokong.exp; player.maxHP = dataGokong.hp; player.maxMP = dataGokong.mp; player.xpower = dataGokong.power; player.xdefend = dataGokong.defend; player.xagility = dataGokong.agility; player.xevade = dataGokong.evade; var _local2 = 1; while (_local2 <= player.comboList.length) { player.comboList[_local2 - 1].isactive = dataGokong.skill[_local2 - 1]; _local2++; } break; case 2 : player = world.container_player.attachMovie("patkay", "playerku", 10, {_x:curDistance, _y:300}); player.comboList = comboListPatkay; player.canCombo = [true, false]; player.hero = "patkay"; player.level = dataPatkay.level; player.exp = dataPatkay.exp; player.maxHP = dataPatkay.hp; player.maxMP = dataPatkay.mp; player.xpower = dataPatkay.power; player.xdefend = dataPatkay.defend; player.xagility = dataPatkay.agility; player.xevade = dataPatkay.evade; _local2 = 1; while (_local2 <= player.comboList.length) { player.comboList[_local2 - 1].isactive = dataPatkay.skill[_local2 - 1]; _local2++; } break; case 3 : player = world.container_player.attachMovie("wujing", "playerku", 10, {_x:curDistance, _y:300}); player.comboList = comboListWujing; player.canCombo = [true, false]; player.hero = "wujing"; player.level = dataWujing.level; player.exp = dataWujing.exp; player.maxHP = dataWujing.hp; player.maxMP = dataWujing.mp; player.xpower = dataWujing.power; player.xdefend = dataWujing.defend; player.xagility = dataWujing.agility; player.xevade = dataWujing.evade; _local2 = 1; for(;;){ if (_local2 > player.comboList.length) { break; } player.comboList[_local2 - 1].isactive = dataWujing.skill[_local2 - 1]; _local2++; }; } player.gotoAndStop("stand"); player.con = "jump"; player._xscale = -100; player.xspeed = 0; player.yspeed = 0; player.hp = player.maxHP; player.mp = player.maxMP; player.stamina = (player.maxStamina = 20); player.isInvincible = false; player.action = false; player.jumping = false; player.falling = true; player.running = false; player.walking = false; player.ducking = false; player.firstduck = true; player.standing = false; player.doublejump = true; player.isDefend = false; player.isDrop = false; player.isHit = false; player.dir = "left"; player.pushpower = 0; player.pwcombo = 1; player.pscombo = 1; player.delayhit = 7; player.ctrdelayhit = 0; player.timerdash = 0; player.ctrdelayregen = 0; var _local6 = world.container_shadow.getNextHighestDepth(); var _local5 = world.container_shadow.attachMovie("myshadow", "myshadow" + _local6, _local6, {_x:curDistance, _y:430}); _local5._alpha = 75; _local5.ownerku = player; _local5.onEnterFrame = function () { if (this.ownerku.con == "jump") { this._xscale = 60; this._yscale = 80; } else { this._xscale = (this._yscale = 100); } if (this.ownerku.hp <= 0) { this.removeMovieClip(); } this._x = this.ownerku._x; }; _local6 = minimap.getNextHighestDepth(); var _local4 = minimap.attachMovie("miniplayer", "miniplayer" + _local6, _local6); _local4.ownerku = player; _local4.skalax = posstageStop[bgclip - 1][jumenemypos[bgclip - 1].length - 1].maxx; _local4.skalay = 480; _local4.onEnterFrame = function () { var _local2 = this.ownerku._x; if (_local2 < 0) { _local2 = 0; } else if (_local2 > this.skalax) { _local2 = this.skalax; } this._x = ((_local2 / this.skalax) * 180) + 5; this._y = ((this.ownerku._y / this.skalay) * 35) + 5; }; } function initEnemy() { } function setMovementClip() { var _local2 = _root.player; if (_local2.isDrop) { _local2.gotoAndStop("drop"); if (_local2.con == "jump") { _local2._y = _local2._y + _local2.yspeed; _local2.yspeed = _local2.yspeed + gravity; if (cekGround(_local2)) { _local2._y--; while (cekGround(_local2)) { _local2._y--; } _local2.yspeed = 0; } } if (_local2.clip._currentframe == _local2.clip._totalframes) { _local2.isDrop = false; _local2.con = "jump"; } } else if (_local2.isHit) { _local2.gotoAndStop("hit"); if (_local2.clip._currentframe == _local2.clip._totalframes) { _local2.isHit = false; _local2.action = false; _local2.useSkill = false; _local2.con = "jump"; } } else if (_local2.con == "skill") { _local2.gotoAndStop(_local2.tipeskill); } else if (_local2.con == "jump") { if (_local2.action) { _local2.gotoAndStop(_local2.tipeattack); } else { _local2.gotoAndStop("jump"); } } else if (_local2.con == "ground") { if (_local2.isDefend) { _local2.gotoAndStop("defend"); } else if (_local2.action) { _local2.gotoAndStop(_local2.tipeattack); } else if (_local2.standing) { _local2.gotoAndStop("stand"); } else if (_local2.isDash && (_local2.hero == "patkay")) { _local2.gotoAndStop("run"); } else if (_local2.xspeed == walk_speed) { _local2.gotoAndStop("walk"); } else if (_local2.xspeed >= run_speed) { _local2.gotoAndStop("run"); } } else if (_local2.con == "duck") { if (_local2.firstduck) { _local2.gotoAndStop("duck"); } else if (_local2.action) { _local2.gotoAndStop(_local2.tipeattack); } else { _local2.gotoAndStop("duck"); _local2.clip.gotoAndStop("last"); } } } function updatePlatform() { var _local3 = _root.bgroad; var _local4 = _root.bgmove; var _local2 = _root.player; var _local5 = {x:_local2._x, y:_local2._y}; world.localToGlobal(_local5); curDistance = _local2._x; var _local6 = _local2.xspeed; if ((_local5.x < (__BATAS_SCROLL_KIRI - 5)) || (_local5.x > (__BATAS_SCROLL_KANAN + 5))) { _local6 = _local6 + 5; } if ((_local5.x < __BATAS_SCROLL_KIRI) && ((curDistance - _local2._width) > minDistance)) { bgpos = bgpos - _local2.xspeed; if (bgpos < 0) { bgpos = bgpos + 20; bgstatic.prevFrame(); if (bgstatic._currentframe == 1) { bgstatic.gotoAndStop(bgstatic._totalframes); } } _local3._x = _local3._x + _local6; world._x = world._x + _local6; if (_local3._x > 0) { _local3._x = _local3._x - 640; } _local4._x = _local4._x + int(_local2.xspeed / 3); if (_local4._x > 0) { _local4._x = _local4._x - 640; } } if ((_local5.x > __BATAS_SCROLL_KANAN) && ((curDistance + _local2._width) < maxDistance)) { bgpos = bgpos + _local2.xspeed; if (bgpos > 20) { bgpos = bgpos - 20; bgstatic.nextFrame(); if (bgstatic._currentframe == bgstatic._totalframes) { bgstatic.gotoAndStop(1); } } _local3._x = _local3._x - _local6; world._x = world._x - _local6; if (_local3._x < -640) { _local3._x = _local3._x + 640; } _local4._x = _local4._x - int(_local2.xspeed / 3); if (_local4._x < -640) { _local4._x = _local4._x + 640; } } } function updateStatusPlayer() { var player = _root.player; var _local4 = Key.isDown; var _local10 = 38; var _local11 = 40; var _local8 = 37; var _local9 = 39; var _local20 = 32; var _local6 = 65; var _local13 = 68; var _local5 = 83; var _local25 = 87; var _local22 = 90; var _local29 = 80; var _local26 = 82; var _local24 = 74; var _local23 = 75; var _local21 = 76; var _local19 = false; var ptmove = {x:player._x, y:player._y}; world.localToGlobal(ptmove); if (!game_over) { if (!((player.isHit || (player.isDrop)) || (player.useSkill))) { var _local12 = cekSkill(player.comboList); if (_local12 != null) { if (player.con != "jump") { if (player.mp >= _local12.mpuse) { player.mp = player.mp - _local12.mpuse; player.useSkill = true; player.tipeskill = _local12.skill; player.power = _local12.pow; player.pushpower = 25; player.ctrdelayhit = player.delayhit * 2; player.con = "skill"; } } } if (player.con == "skill") { if (!player.useSkill) { player.con = "ground"; } } else if (player.con == "jump") { if (!player.action) { if (_local4(_local6)) { if (pressKey[_local6] == 0) { if (player.ctrdelayhit <= 0) { player.tipeattack = "jpw1"; player.action = true; player.ctrdelayhit = 1; player.power = 1; player.pushpower = 5; Zound("pw"); } } pressKey[_local6] = 1; } else { pressKey[_local6] = 0; } if (_local4(_local5)) { if (pressKey[_local5] == 0) { if (player.ctrdelayhit <= 0) { player.tipeattack = "jps1"; player.action = true; player.ctrdelayhit = player.delayhit; player.power = 2; player.pushpower = 5; Zound("ps"); } } pressKey[_local5] = 1; } else { pressKey[_local5] = 0; } } if (_local4(_local9)) { player.xspeed = walk_speed; player.dir = "right"; player._xscale = -100; if (ptmove.x < (__BATAS_SCROLL_KANAN + player._width)) { player._x = player._x + player.xspeed; } pressKey[_local9] = 1; } else { pressKey[_local9] = 0; } if (_local4(_local8)) { player.xspeed = walk_speed; player.dir = "left"; player._xscale = 100; if (ptmove.x > (__BATAS_SCROLL_KIRI - player._width)) { player._x = player._x - player.xspeed; } pressKey[_local8] = 1; } else { pressKey[_local8] = 0; } if (_local4(_local10)) { if (pressKey[_local10] == 0) { if (player.doublejump) { player.doublejump = false; player.yspeed = -jump_speed; player.xspeed = walk_speed * 1.5; var _local16 = world.container_effect.getNextHighestDepth(); var _local15 = world.container_effect.attachMovie("tap", "tap" + _local16, _local16); _local15._x = player._x; _local15._y = player._y + player.feet._y; Zound("dbljump"); } pressKey[_local10] = 1; } } else { pressKey[_local10] = 0; } player.yspeed = player.yspeed + gravity; player._y = player._y + player.yspeed; if (cekGround(player)) { player._y--; while (cekGround(player)) { player._y--; } player.doublejump = true; player.con = "ground"; player.yspeed = 0; } } else if (player.con == "ground") { if (_local4(_local13)) { if (pressKey[_local13] == 0) { if (!player.action) { player.isDefend = true; pressKey[_local13] = 1; } } } else { player.isDefend = false; pressKey[_local13] = 0; } if ((!player.isDefend) && (!player.action)) { if (_local4(_local6)) { if (pressKey[_local6] == 0) { if (player.ctrdelayhit <= 0) { player.tipeattack = "pw" + player.pwcombo; if (player.canCombo[0]) { if ((player.pwcombo++) == 1) { elapse_timer_kombo = timer_kombo; } if (player.pwcombo > 3) { player.pwcombo = 1; } } player.action = true; if ((player.pwcombo == 1) && player.canCombo[0]) { if (player.hero == "patkay") { var _local14 = player.createEmptyMovieClip("hitdash", player.getNextHighestDepth()); _local14.ctr = 5; _local14.onEnterFrame = function () { if (player._xscale == 100) { if (ptmove.x > (_root.__BATAS_SCROLL_KIRI - player._width)) { player._x = player._x - 10; } } if (player._xscale == -100) { if (ptmove.x < (_root.__BATAS_SCROLL_KANAN + player._width)) { player._x = player._x + 10; } } if ((this.ctr--) <= 0) { this.removeMovieClip(); } }; } if (player.hero == "wujing") { player._x = player._x - ((player._xscale / 100) * 30); } player.ctrdelayhit = player.delayhit * 3; player.power = 3; } else { player.ctrdelayhit = 1; player.power = 1; } player.pushpower = 5; Zound("pw"); } } pressKey[_local6] = 1; } else { pressKey[_local6] = 0; } if (_local4(_local5)) { if (pressKey[_local5] == 0) { if (player.ctrdelayhit <= 0) { player.tipeattack = "ps" + player.pscombo; player.power = 2; if (player.canCombo[1]) { if ((player.pscombo++) == 1) { elapse_timer_kombo = timer_kombo; } if (player.pscombo > 3) { player.pscombo = 1; player.power = 2.5; } } player.action = true; if ((player.pscombo == 1) && player.canCombo[1]) { player.ctrdelayhit = player.delayhit * 3; } else { player.ctrdelayhit = player.delayhit; } player.pushpower = 10; Zound("ps"); } } pressKey[_local5] = 1; } else { pressKey[_local5] = 0; } } if (player.timerdash <= 0) { player.standing = true; } if (_local4(_local9)) { if (!(player.action || (player.isDefend))) { player.standing = false; if (((pressKey[_local9] == 0) && (elapse_timer_run > 0)) && (player.dir == "right")) { if (player.hero == "patkay") { var _local14 = player.createEmptyMovieClip("dash", player.getNextHighestDepth()); _local14.ctr = 15; _local14.xspeed = run_speed; _local14.onEnterFrame = function () { player.isDash = true; if (ptmove.x < (_root.__BATAS_SCROLL_KANAN + player._width)) { player._x = player._x - ((player._xscale / 100) * (this.xspeed--)); } if ((this.ctr--) <= 0) { player.isDash = false; this.removeMovieClip(); } }; } else { player.xspeed = run_speed; elapse_timer_run = 0; } } else if (pressKey[_local9] == 0) { player.xspeed = walk_speed; elapse_timer_run = timer_run; } player.dir = "right"; player._xscale = -100; if (ptmove.x < (__BATAS_SCROLL_KANAN + player._width)) { player._x = player._x + player.xspeed; } } pressKey[_local9] = 1; } else { pressKey[_local9] = 0; } if (_local4(_local8)) { if (!(player.action || (player.isDefend))) { player.standing = false; if (((pressKey[_local8] == 0) && (elapse_timer_run > 0)) && (player.dir == "left")) { if (player.hero == "patkay") { var _local14 = player.createEmptyMovieClip("dash", player.getNextHighestDepth()); _local14.ctr = 15; _local14.xspeed = run_speed; _local14.onEnterFrame = function () { player.isDash = true; if (ptmove.x > (_root.__BATAS_SCROLL_KIRI - player._width)) { player._x = player._x - ((player._xscale / 100) * (this.xspeed--)); } if ((this.ctr--) <= 0) { player.isDash = false; this.removeMovieClip(); } }; } else { player.xspeed = run_speed; elapse_timer_run = 0; } } else if (pressKey[_local8] == 0) { player.xspeed = walk_speed; elapse_timer_run = timer_run; } player.dir = "left"; player._xscale = 100; if (ptmove.x > (__BATAS_SCROLL_KIRI - player._width)) { player._x = player._x - player.xspeed; } } pressKey[_local8] = 1; } else { pressKey[_local8] = 0; } if (_local4(_local10)) { if (pressKey[_local10] == 0) { if (!(player.action || (player.isDefend))) { player.con = "jump"; player.yspeed = -jump_speed; player.xspeed = walk_speed * 1.5; } pressKey[_local10] = 1; } } else { pressKey[_local10] = 0; } if (_local4(_local11)) { if (pressKey[_local11] == 0) { if (!(player.action || (player.isDefend))) { player.con = "duck"; player.firstduck = true; player.yspeed = 0; player.xspeed = 0; } } pressKey[_local11] = 1; } else { pressKey[_local11] = 0; } } else if (player.con == "duck") { if (_local4(_local11)) { player.con = "duck"; player.firstduck = false; player.yspeed = 0; player.xspeed = 0; pressKey[_local11] = 1; if (_local4(_local5)) { if (pressKey[_local5] == 0) { if (player.ctrdelayhit <= 0) { player.tipeattack = "dps1"; player.action = true; player.ctrdelayhit = player.delayhit; player.power = 2; player.pushpower = 5; Zound("ps"); } } pressKey[_local5] = 1; } else { pressKey[_local5] = 0; } if (_local4(_local6)) { if (pressKey[_local6] == 0) { if (player.ctrdelayhit <= 0) { player.tipeattack = "dpw1"; player.action = true; player.ctrdelayhit = 1; player.power = 1; player.pushpower = 5; Zound("pw"); } } pressKey[_local6] = 1; } else { pressKey[_local6] = 0; } } else { pressKey[_local11] = 0; pressKey[_local9] = 0; pressKey[_local8] = 0; player.con = "ground"; player.action = false; } } else if ((player.con == "hit") || (player.con == "drop")) { } if (player.stamina < player.maxStamina) { player.stamina = player.stamina + 0.01; } if (player.ctrdelayhit > 0) { player.ctrdelayhit--; } if (elapse_timer_run > 0) { elapse_timer_run--; } if (elapse_timer_kombo > 0) { elapse_timer_kombo--; if (elapse_timer_kombo <= 0) { player.pwcombo = 1; player.pscombo = 1; } } if ((player.ctrdelayregen++) > __REGEN_TIME) { if (player.hp < player.maxHP) { player.hp = player.hp + (player.maxHP / 100); if (player.hp > player.maxHP) { player.hp = player.maxHP; } } if (player.mp < player.maxMP) { player.mp = player.mp + ((player.maxMP * 1.5) / 100); if (player.mp > player.maxMP) { player.mp = player.maxMP; } } player.ctrdelayregen = 0; } } else { player.action = false; } setMovementClip(); updatePlatform(); hpbar._xscale = (player.hp / player.maxHP) * 100; mpbar._xscale = (player.mp / player.maxMP) * 100; staminabar._xscale = (player.stamina / player.maxStamina) * 100; hpval.text = int(player.hp); mpval.text = int(player.mp); staminaval.text = player.stamina; maxhpval.text = int(player.maxHP); maxmpval.text = int(player.maxMP); maxstaminaval.text = player.maxStamina; switch (_root.heronumber) { case 1 : if (_root.dataGokong.level < 10) { var _local7 = _root.dataGokong.exp + _root.gainedexp; var _local3 = _root.dataGokong.level; while (_local7 >= _root.levelUpArray[_local3]) { _local3++; } if (_local7 > _root.levelUpArray[9]) { _local7 = _root.levelUpArray[9]; } _local7 = _local7 - _root.levelUpArray[_local3 - 1]; var _local18 = _root.levelUpArray[_local3] - _root.levelUpArray[_local3 - 1]; expbar._width = (_local7 / _local18) * 100; lvlval.text = "" + _local3; } break; case 2 : if (_root.dataPatkay.level < 10) { var _local7 = _root.dataPatkay.exp + _root.gainedexp; var _local3 = _root.dataPatkay.level; while (_local7 >= _root.levelUpArray[_local3]) { _local3++; } if (_local7 > _root.levelUpArray[9]) { _local7 = _root.levelUpArray[9]; } _local7 = _local7 - _root.levelUpArray[_local3 - 1]; var _local18 = _root.levelUpArray[_local3] - _root.levelUpArray[_local3 - 1]; expbar._width = (_local7 / _local18) * 100; lvlval.text = "" + _local3; } break; case 3 : if (_root.dataWujing.level >= 10) { break; } var _local7 = _root.dataWujing.exp + _root.gainedexp; var _local3 = _root.dataWujing.level; while (_local7 >= _root.levelUpArray[_local3]) { _local3++; } if (_local7 > _root.levelUpArray[9]) { _local7 = _root.levelUpArray[9]; } _local7 = _local7 - _root.levelUpArray[_local3 - 1]; var _local18 = _root.levelUpArray[_local3] - _root.levelUpArray[_local3 - 1]; expbar._width = (_local7 / _local18) * 100; lvlval.text = "" + _local3; } if ((player.stamina <= 0) && (player.isHit)) { if ((player.hero == "patkay") && (player.isDash)) { if ((player.dash != null) || (player.dash != undefined)) { trace("dashing"); player.isDash = false; player.dash.removeMovieClip(); } } player.isHit = false; player.isDrop = true; player.stamina = player.maxStamina; makeInvincible(player, 2 * __FRAMERATE); } } if ((player.hp <= 0) && (!game_over)) { game_over = true; _root.Zound("herodead"); var _local17 = this.createEmptyMovieClip("mati", 100); _local17.ctrdead = 50; _local17.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { player.gotoAndStop("dead"); if (player.con == "jump") { player.yspeed = player.yspeed + gravity; player._y = player._y + player.yspeed; if (cekGround(player)) { player._y--; while (cekGround(player)) { player._y--; } player.yspeed = 0; } } if (((this.ctrdead--) <= 0) || (player._currentframe == player._totalframes)) { _root.gainedexp = _root.gainedexp / 2; switch (_root.heronumber) { case 1 : if (_root.dataGokong.level < 10) { _root.dataGokong.exp = _root.dataGokong.exp + _root.gainedexp; while (_root.dataGokong.exp > _root.levelUpArray[_root.dataGokong.level]) { _root.dataGokong.level++; _root.dataGokong.skillpoint = _root.dataGokong.skillpoint + 6; } if (_root.dataGokong.exp > _root.levelUpArray[9]) { _root.dataGokong.exp = _root.levelUpArray[9]; } } break; case 2 : if (_root.dataPatkay.level < 10) { _root.dataPatkay.exp = _root.dataPatkay.exp + _root.gainedexp; while (_root.dataPatkay.exp > _root.levelUpArray[_root.dataPatkay.level]) { _root.dataPatkay.level++; _root.dataPatkay.skillpoint = _root.dataPatkay.skillpoint + 6; } if (_root.dataPatkay.exp > _root.levelUpArray[9]) { _root.dataPatkay.exp = _root.levelUpArray[9]; } } break; case 3 : if (_root.dataWujing.level >= 10) { break; } _root.dataWujing.exp = _root.dataWujing.exp + _root.gainedexp; while (_root.dataWujing.exp > _root.levelUpArray[_root.dataWujing.level]) { _root.dataWujing.level++; _root.dataWujing.skillpoint = _root.dataWujing.skillpoint + 6; } if (_root.dataWujing.exp <= _root.levelUpArray[9]) { break; } _root.dataWujing.exp = _root.levelUpArray[9]; } _root.saveku(); _root.changeFrame("gameover"); delete _root.onEnterFrame; this.removeMovieClip(); } } }; } } function createEnemy(idx) { var _local5 = _root.player; var _local4 = world.container_enemy.getNextHighestDepth(); var _local3; ctr_enemy_come = 0; switch (idx) { case 1 : _local3 = world.container_enemy.attachMovie("enemyshadow", "enemy" + _local4, _local4); _local3._x = _local5._x + randRange(-300, 300); _local3._y = 430 - (_local3._height / 2); _local3.falling = true; _local3.tipe = "kroco"; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = 4)); _local3.ctrattack = 0; _local3.timerattack = 75; _local3.con = "summon"; _local3.onEnterFrame = enemy_shadow_behavior; Zound("shadowappear"); arr_enemy.push(_local3); break; case 2 : _local3 = world.container_enemy.attachMovie("enemygenie", "enemy" + _local4, _local4); _local3._x = _local5._x + (((randRange(0, 1) * 2) - 1) * 350); _local3._y = 430 - (_local3._height / 2); _local3.falling = true; _local3.tipe = "kroco"; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = 4)); _local3.ctrattack = 0; _local3.timerattack = 40; _local3.con = "summon"; _local3.onEnterFrame = enemy_genie_behavior; Zound("genieappear"); arr_enemy.push(_local3); break; case 3 : _local3 = world.container_enemy.attachMovie("enemybuto", "enemy" + _local4, _local4); _local3._x = _local5._x + (((randRange(0, 1) * 2) - 1) * 350); _local3._y = 430 - (_local3._height / 2); _local3.falling = true; _local3.tipe = "kroco"; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = 4)); _local3.ctrattack = 0; _local3.timerattack = 80; _local3.con = "summon"; _local3.onEnterFrame = enemy_buto_behavior; Zound("butoappear"); arr_enemy.push(_local3); break; case 4 : _local3 = world.container_enemy.attachMovie("enemyular", "enemy" + _local4, _local4); _local3._x = _local5._x + (((randRange(0, 1) * 2) - 1) * 350); _local3._y = 430 - (_local3._height / 2); _local3.falling = true; _local3.tipe = "kroco"; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = 4)); _local3.ctrattack = 0; _local3.timerattack = 90; _local3.con = "summon"; _local3.onEnterFrame = enemy_snakelady_behavior; Zound("snakeladyappear"); arr_enemy.push(_local3); break; case 5 : _local3 = world.container_enemy.attachMovie("enemydarkcow", "enemy" + _local4, _local4); _local3._x = _local5._x + (((randRange(0, 1) * 2) - 1) * 350); _local3._y = 430 - (_local3._height / 2); _local3.falling = true; _local3.tipe = "kroco"; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = 4)); _local3.ctrattack = 0; _local3.timerattack = 50; _local3.con = "summon"; _local3.onEnterFrame = enemy_darkcow_behavior; Zound("blackcowappear"); arr_enemy.push(_local3); break; case 6 : _local3 = world.container_enemy.attachMovie("enemyreddevil", "enemy" + _local4, _local4); _local3._x = _local5._x + (((randRange(0, 1) * 2) - 1) * 350); _local3._y = 430 - (_local3._height / 2); _local3.falling = true; _local3.tipe = "kroco"; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = 4)); _local3.ctrattack = 0; _local3.timerattack = 70; _local3.con = "summon"; _local3.onEnterFrame = enemy_reddevil_behavior; Zound("reddevilappear"); arr_enemy.push(_local3); break; case 7 : _local3 = world.container_enemy.attachMovie("enemytengkorak", "enemy" + _local4, _local4); _local3._x = _local5._x + (((randRange(0, 1) * 2) - 1) * 350); _local3._y = 430 - (_local3._height / 2); _local3.falling = true; _local3.tipe = "kroco"; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = 4)); _local3.ctrattack = 0; _local3.timerattack = 50; _local3.con = "summon"; _local3.onEnterFrame = enemy_tengkorak_behavior; Zound("skeletonappear"); arr_enemy.push(_local3); break; case 8 : _local3 = world.container_enemy.attachMovie("enemyhalfzombie", "enemy" + _local4, _local4); _local3._x = _local5._x + (((randRange(0, 1) * 2) - 1) * 350); _local3._y = 430 - (_local3._height / 2); _local3.falling = true; _local3.tipe = "kroco"; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = 4)); _local3.ctrattack = 0; _local3.timerattack = 75; _local3.con = "summon"; _local3.onEnterFrame = enemy_halfzombie_behavior; Zound("halfzombieappear"); arr_enemy.push(_local3); break; case 9 : _local3 = world.container_enemy.attachMovie("enemyflybrown", "enemy" + _local4, _local4); _local3._x = _local5._x + (((randRange(0, 1) * 2) - 1) * 350); _local3._y = 0; _local3.tipe = "kroco"; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = (_local3.maxyspeed = 6))); _local3.ctrattack = 0; _local3.timerattack = 50; _local3.con = "summon"; _local3.onEnterFrame = enemy_flybrown_behavior; Zound("flybrownappear"); arr_enemy.push(_local3); break; case 10 : _local3 = world.container_enemy.attachMovie("enemyblackdevil", "enemy" + _local4, _local4); _local3._x = _local5._x + (((randRange(0, 1) * 2) - 1) * 350); _local3._y = 0; _local3.tipe = "kroco"; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = (_local3.maxyspeed = 6))); _local3.ctrattack = 0; _local3.timerattack = 100; _local3.con = "summon"; _local3.onEnterFrame = enemy_blackdevil_behavior; Zound("flyblackappear"); arr_enemy.push(_local3); } _local3.hp = (_local3.maxHP = enemyBaseHP[idx - 1] + ((0.25 * enemyBaseHP[idx - 1]) * (stageke - 1))); _local3.exp = enemyBaseEXP[idx - 1] + ((0.25 * enemyBaseEXP[idx - 1]) * (stageke - 1)); _local3.defend = enemyBaseDefend[idx - 1] + ((0.15 * enemyBaseDefend[idx - 1]) * (stageke - 1)); if (idx != 1) { var _local11 = world.container_shadow.getNextHighestDepth(); var _local7 = world.container_shadow.attachMovie("myshadow", "myshadow" + _local11, _local11, {_x:_local3._x, _y:430}); _local7._alpha = 75; if (idx >= 9) { _local7._xscale = 60; _local7._yscale = 70; } _local7.cacheAsBitmap = true; _local7.ownerku = _local3; _local7.onEnterFrame = function () { this._x = this.ownerku._x; if (this.ownerku.con == "dead") { this.removeMovieClip(); } }; } var _local11 = _local3.getNextHighestDepth(); var _local9 = _local3.attachMovie("enemyhpbar", "enhpbar" + _local11, _local11); _local9._x = _local3.body._x - (_local9._width / 2); _local9._y = _local3.body._y - 20; _local9.ownerku = _local3; _local9.onEnterFrame = function () { var _local2; ((this.ownerku.hp >= 0) ? (_local2 = this.ownerku.hp) : ((this.ownerku.hp = 0))); this._xscale = (_local2 / this.ownerku.maxHP) * 100; }; _local11 = minimap.getNextHighestDepth(); var _local10 = minimap.attachMovie("minienemy", "minienemy" + _local11, _local11); _local10.ownerku = _local3; _local10.skalax = posstageStop[bgclip - 1][jumenemypos[bgclip - 1].length - 1].maxx; _local10.skalay = 480; _local10.onEnterFrame = function () { var _local3 = this.ownerku._x; if (_local3 < 0) { _local3 = 0; } else if (_local3 > this.skalax) { _local3 = this.skalax; } this._x = ((_local3 / this.skalax) * 180) + 5; this._y = ((this.ownerku._y / this.skalay) * 35) + 5; if (this.ownerku.con == "dead") { _root.gainedexp = _root.gainedexp + (this.ownerku.exp + ((this.ownerku.exp * (_root.stageke - 1)) * 0.5)); this.removeMovieClip(); } }; } function createBoss(idx) { var _local10 = _root.player; var _local5 = world.container_enemy.getNextHighestDepth(); var _local3; var _local8 = world.container_shadow.getNextHighestDepth(); var _local4; var _local9 = {x:_root.bgroad.road._x, y:_root.bgroad.road._y}; _root.bgroad.localToGlobal(_local9); switch (idx) { case 1 : _local3 = world.container_enemy.attachMovie("bossheep", "boss" + _local5, _local5); _local3._x = maxDistance; _local3._y = 435 - (_local3._height / 2); _local3.falling = true; _local3.slash = false; _local3.powerup = false; _local3.isInvincible = false; _local3.tipe = "boss"; _local3.hp = (_local3.maxHP = 1200); _local3.defend = 3; _local3.exp = 1500; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = (_local3.maxyspeed = 5))); _local3.ctrattack = 0; _local3.ctrb = 0; _local3.timerattack = 75; _local3.tipeattack = 1; _local3.maxtipeattack = 4; _local3.con = "summon"; _local3.onEnterFrame = boss_sheep_behavior; Zound("bosssheepappear"); arr_enemy.push(_local3); _local4 = world.container_shadow.attachMovie("myshadow", "myshadow" + _local8, _local8, {_x:_local3._x, _y:430}); _local4._xscale = 150; _local4._yscale = 110; break; case 2 : _local3 = world.container_enemy.attachMovie("boseagle", "boss" + _local5, _local5); _local3._x = maxDistance; _local3._y = 0; _local3.falling = false; _local3.strike = false; _local3.powerup = false; _local3.isInvincible = false; _local3.tipe = "boss"; _local3.hp = (_local3.maxHP = 1400); _local3.defend = 2; _local3.exp = 2500; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = (_local3.maxyspeed = 7))); _local3.ctrattack = 0; _local3.ctrb = 0; _local3.timerattack = 75; _local3.tipeattack = 1; _local3.maxtipeattack = 4; _local3.con = "summon"; _local3.onEnterFrame = boss_eagle_behavior; Zound("bosseagleappear"); arr_enemy.push(_local3); _local4 = world.container_shadow.attachMovie("myshadow", "myshadow" + _local8, _local8, {_x:_local3._x, _y:430}); _local4._xscale = 100; _local4._yscale = 100; break; case 3 : _local3 = world.container_enemy.attachMovie("boslion", "boss" + _local5, _local5); _local3._x = maxDistance; _local3._y = 435 - (_local3._height / 2); _local3.falling = true; _local3.slash = false; _local3.powerup = false; _local3.isInvincible = false; _local3.fboll = null; _local3.tipe = "boss"; _local3.hp = (_local3.maxHP = 2000); _local3.defend = 5; _local3.exp = 4000; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = (_local3.maxyspeed = 7))); _local3.ctrattack = 0; _local3.ctrb = 0; _local3.timerattack = 75; _local3.tipeattack = 1; _local3.maxtipeattack = 4; _local3.con = "summon"; _local3.onEnterFrame = boss_lion_behavior; Zound("bosslionappear"); arr_enemy.push(_local3); _local4 = world.container_shadow.attachMovie("myshadow", "myshadow" + _local8, _local8, {_x:_local3._x, _y:430}); _local4._xscale = 140; _local4._yscale = 110; break; case 4 : _local3 = world.container_enemy.attachMovie("bosdragon", "boss" + _local5, _local5); _local3._x = maxDistance; _local3._y = 435 - (_local3._height / 2); _local3.falling = true; _local3.naik = true; _local3.isInvincible = false; _local3.tipe = "boss"; _local3.hp = (_local3.maxHP = 3000); _local3.defend = 6; _local3.exp = 6000; _local3.yspeed = (_local3.xspeed = (_local3.maxxspeed = (_local3.maxyspeed = 4))); _local3.ctrattack = 0; _local3.ctrb = 0; _local3.timerattack = 75; _local3.tipeattack = 1; _local3.maxtipeattack = 4; _local3.con = "summon"; _local3.onEnterFrame = boss_dragon_behavior; Zound("bossdragonappear"); arr_enemy.push(_local3); _local4 = world.container_shadow.attachMovie("myshadow", "myshadow" + _local8, _local8, {_x:_local3._x, _y:430}); _local4._xscale = 200; _local4._yscale = 140; } _local4._alpha = 75; _local4.cacheAsBitmap = true; _local4.ownerku = _local3; _local4.onEnterFrame = function () { this._x = this.ownerku._x; if (this.ownerku.con == "dead") { this.removeMovieClip(); } }; _local8 = minimap.getNextHighestDepth(); var _local7 = minimap.attachMovie("minienemy", "minienemy" + _local8, _local8); _local7.ownerku = _local3; _local7.skalax = posstageStop[bgclip - 1][jumenemypos[bgclip - 1].length - 1].maxx; _local7.skalay = 480; _local7.onEnterFrame = function () { var _local3 = this.ownerku._x; if (_local3 < 0) { _local3 = 0; } else if (_local3 > this.skalax) { _local3 = this.skalax; } this._x = ((_local3 / this.skalax) * 180) + 5; this._y = ((this.ownerku._y / this.skalay) * 35) + 5; if (this.ownerku.con == "dead") { _root.gainedexp = _root.gainedexp + this.ownerku.exp; this.removeMovieClip(); } }; } function updateStatusEnemy() { if ((jumenemypos[bgclip - 1][posstage] == -1) && (!isBoss)) { isBoss = true; createBoss(stageke); jumenemypos[bgclip - 1][posstage] = 0; Muzic("bossbgm"); bosspanel._visible = true; bosspanel._alpha = 0; bosspanel.onEnterFrame = function () { this._alpha = this._alpha + 5; if (this._alpha >= 100) { delete this.onEnterFrame; } }; } else if ((((++ctr_enemy_come) > 100) && (arr_enemy.length < 4)) && (jumenemypos[bgclip - 1][posstage] > 0)) { var _local4; var _local3 = false; while (!_local3) { var _local2 = randRange(1, 10); if (typeEnemy[bgclip - 1][_local2 - 1] != 0) { _local4 = _local2; _local3 = true; } } createEnemy(_local4); jumenemypos[bgclip - 1][posstage]--; } else if (ctr_enemy_come > 110) { ctr_enemy_come = 50; } } function Muzic(ID) { var _local2 = ID; MusicPack[0].stop(); if (isNaN(ID)) { _local2 = -1; var _local1 = 0; while (MusicPack.length) { if (ID == MusicPack[_local1].idname) { _local2 = _local1; break; } _local1++; } } if (_local2 >= 0) { MusicPack[_local2].start(0.05, 9999); } } function Zound(ID) { var _local2 = ID; if (isNaN(ID)) { _local2 = -1; var _local1 = 0; while (SoundPack.length) { if (ID == SoundPack[_local1].idname) { _local2 = _local1; break; } _local1++; } } if (_local2 >= 0) { SoundPack[_local2].start(); } } var __FRAMERATE = 25; var __BATAS_SCROLL_KIRI = 150; var __BATAS_SCROLL_KANAN = 500; var __BATAS_ATAS = 50; var __BATAS_BAWAH = (Stage.height - 50); var __REGEN_TIME = (2 * __FRAMERATE); var __KUNING = 16776960; var __BIRU = 255; var __MERAH = 16711680; var __PUTIH = 16777215; var __MISS = 10066278; var gravity = 2; var bgpos = 10; var walk_speed = 6; var run_speed = 14; var jump_speed = 27; var timer_run = 7; var timer_kombo = 35; var debugmode = false; var minDistance; var maxDistance; var curDistance; var elapse_timer_run; var elapse_timer_kombo; var jum_enemy; var ctr_enemy_come; var gainedexp; var firstgame; var posstage; var arr_enemy = []; var pressKey = []; var arrEnemyStage; var game_over; var isPause; var isHold; var onMessage; var isBoss; var heronumber; var player; var stageke; var bgclip; var dataGokong; var dataPatkay; var dataWujing; var monkey_data = SharedObject.getLocal("mkking"); var allowedStage; var allowedPlayer; var levelUpArray = [0, 2000, 3000, 4500, 7200, 11520, 19500, 33000, 59400, 113000, 214000]; var comboListGokong = [{list:["dw", "fw", "a"], poslist:0, timerc:15, maxtimer:15, skill:"jurus2", isactive:false, mpuse:8, pow:2}, {list:["dw", "dw", "a"], poslist:0, timerc:15, maxtimer:15, skill:"jurus1", isactive:false, mpuse:15, pow:3.5}, {list:["fw", "fw", "s"], poslist:0, timerc:15, maxtimer:15, skill:"jurus3", isactive:false, mpuse:20, pow:5}, {list:["fw", "dw", "fw", "s"], poslist:0, timerc:20, maxtimer:20, skill:"jurus4", isactive:false, mpuse:30, pow:7}]; var comboListPatkay = [{list:["dw", "dw", "a"], poslist:0, timerc:15, maxtimer:15, skill:"jurus1", isactive:false, mpuse:15, pow:4}, {list:["dw", "dw", "s"], poslist:0, timerc:15, maxtimer:15, skill:"jurus2", isactive:false, mpuse:7, pow:0}, {list:["dw", "fw", "s"], poslist:0, timerc:15, maxtimer:15, skill:"jurus3", isactive:false, mpuse:20, pow:6}]; var comboListWujing = [{list:["dw", "fw", "a"], poslist:0, timerc:15, maxtimer:15, skill:"jurus3", isactive:false, mpuse:13, pow:3}, {list:["fw", "dw", "a"], poslist:0, timerc:15, maxtimer:15, skill:"jurus2", isactive:false, mpuse:20, pow:2}, {list:["fw", "fw", "s"], poslist:0, timerc:15, maxtimer:15, skill:"jurus1", isactive:false, mpuse:30, pow:6}]; var keyOld; kosongAdalahKosong = function () { }; Color.prototype.setBrightness = function (value) { var _local2 = new Object(); _local2.ra = (_local2.ga = (_local2.ba = 100 - Math.abs(value))); _local2.rb = (_local2.gb = (_local2.bb = ((value > 0) ? (256 * (value / 100)) : 0))); this.setTransform(_local2); }; blasterGokongMove = function () { var player = _root.player; var _local4 = this.createEmptyMovieClip("timerblast", 99); _local4.ctr = 21; _local4.pn = 1; _local4.pt = {x:player._x, y:player._y}; _local4.hadap = player._xscale; _local4.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { if (((this.ctr--) % 7) == 0) { var _local4 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("blastfire", "blast" + _local4, _local4); _local3._xscale = this.hadap; _local3._xscale = _local3._xscale * 2; _local3._yscale = _local3._yscale * 2; _local3._x = this.pt.x - (((this.pn++) * 50) * (_local3._xscale / 100)); _local3._y = (this.pt.y + (player._height / 3)) + _root.randRange(10, 20); } if (this.ctr <= 0) { this.removeMovieClip(); } } }; }; var SoundPack = new Array(); var MusicPack = new Array(); var mc_bgm = this.createEmptyMovieClip("my_bgm", this.getNextHighestDepth()); var mc_sounds = this.createEmptyMovieClip("my_sounds", this.getNextHighestDepth()); Music0 = new Sound(mc_bgm); Music0.attachSound("opening"); Music0.idname = "opening"; MusicPack.push(Music0); Music0 = new Sound(mc_bgm); Music0.attachSound("stage1"); Music0.idname = "stage1"; MusicPack.push(Music0); Music0 = new Sound(mc_bgm); Music0.attachSound("stage2"); Music0.idname = "stage2"; MusicPack.push(Music0); Music0 = new Sound(mc_bgm); Music0.attachSound("stage3"); Music0.idname = "stage3"; MusicPack.push(Music0); Music0 = new Sound(mc_bgm); Music0.attachSound("stage4"); Music0.idname = "stage4"; MusicPack.push(Music0); Music0 = new Sound(mc_bgm); Music0.attachSound("bossbgm"); Music0.idname = "bossbgm"; MusicPack.push(Music0); Music0 = new Sound(mc_bgm); Music0.attachSound("ending"); Music0.idname = "ending"; MusicPack.push(Music0); Music0 = new Sound(mc_bgm); Music0.attachSound("gameover"); Music0.idname = "gameover"; MusicPack.push(Music0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("button"); Sound0.idname = "button"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("ps"); Sound0.idname = "ps"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("pw"); Sound0.idname = "pw"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("wuut"); Sound0.idname = "wuut"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("hit1"); Sound0.idname = "hit1"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("defend"); Sound0.idname = "defend"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("dbljump"); Sound0.idname = "dbljump"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("itemfx"); Sound0.idname = "itemfx"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("enemyatk"); Sound0.idname = "enemyatk"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("goatscream"); Sound0.idname = "goatscream"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("goatdead"); Sound0.idname = "goatdead"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("explosion"); Sound0.idname = "explosion"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("dragonfire"); Sound0.idname = "dragonfire"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("dragonflame"); Sound0.idname = "dragonflame"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("dragondead"); Sound0.idname = "dragondead"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("wosh"); Sound0.idname = "wosh"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("eagledead"); Sound0.idname = "eagledead"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("liondead"); Sound0.idname = "liondead"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("lionroar"); Sound0.idname = "lionroar"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("dead1"); Sound0.idname = "dead1"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("dead2"); Sound0.idname = "dead2"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("herodead"); Sound0.idname = "herodead"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("powerup"); Sound0.idname = "powerup"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("swing"); Sound0.idname = "swing"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("plop"); Sound0.idname = "plop"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("healing"); Sound0.idname = "healing"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("gogo"); Sound0.idname = "gogo"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("flybrownappear"); Sound0.idname = "flybrownappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("flyblackappear"); Sound0.idname = "flyblackappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("shadowappear"); Sound0.idname = "shadowappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("reddevilappear"); Sound0.idname = "reddevilappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("genieappear"); Sound0.idname = "genieappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("snakeladyappear"); Sound0.idname = "snakeladyappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("halfzombieappear"); Sound0.idname = "halfzombieappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("butoappear"); Sound0.idname = "butoappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("blackcowappear"); Sound0.idname = "blackcowappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("skeletonappear"); Sound0.idname = "skeletonappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("bossdragonappear"); Sound0.idname = "bossdragonappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("bosslionappear"); Sound0.idname = "bosslionappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("bosseagleappear"); Sound0.idname = "bosseagleappear"; SoundPack.push(Sound0); Sound0 = new Sound(mc_sounds); Sound0.attachSound("bosssheepappear"); Sound0.idname = "bosssheepappear"; SoundPack.push(Sound0);
Frame 3
function spitPoisonSnake(en) { var _local5 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("spitpoison", "poison" + _local5, _local5); _local3.ctr = 25; _local3.hadap = en._xscale / 100; _local3._xscale = en._xscale / 2; _local3._yscale = 50; _local3._x = en._x + ((en._xscale / 100) * 100); _local3._y = en._y; _local3.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { _root.cekAttackEnemy(this, 1.5); this._x = this._x + (this.hadap * 15); if ((this.ctr--) <= 0) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { this.removeMovieClip(); } } }; } function spitFireBallDevil(en) { var _local5 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("fball", "fball" + _local5, _local5); _local3.ctr = 25; _local3.hadap = en._xscale / 100; _local3._xscale = (_local3._yscale = 50); _local3._x = en._x + ((en._xscale / 100) * 80); _local3._y = en._y; var _local6 = _root.player; var _local11 = _local6._x - _local3._x; var _local10 = _local6._y - _local3._y; var _local9 = Math.atan2(_local10, _local11); var _local4 = (_local9 * 180) / Math.PI; _local3.dx = Math.cos((_local4 * Math.PI) / 180) * 10; _local3.dy = Math.sin((_local4 * Math.PI) / 180) * 10; _local3._rotation = _local4; _local3.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { _root.cekAttackEnemy(this, 1.5); this._x = this._x + this.dx; this._y = this._y + this.dy; var _local3 = _root.bgroad.road; if (this.hitTest(_local3)) { this._alpha = 0; } if ((this.ctr--) <= 0) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { this.removeMovieClip(); } } }; } function fireball_dragon(en) { var _local9 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("fball2", "fball" + _local9, _local9); var _local4 = 0; var _local5 = 10; _local3.ctr = 75; if (en != undefined) { var _local6 = {x:en._x, y:en._y}; en._parent.localToGlobal(_local6); world.container_effect.globalToLocal(_local6); if (en._parent._parent._xscale == 100) { _local4 = -40; } else { _local4 = -140; } _local3._x = _local6.x; _local3._y = _local6.y; _local5 = 20; } else { _local4 = 90; _local3._x = _root.randRange(_root.minDistance, _root.maxDistance); _local3._y = _root.randRange(-16, -2) * 25; _local5 = 10; } _local3.dx = Math.cos((_local4 * Math.PI) / 180) * _local5; _local3.dy = Math.sin((_local4 * Math.PI) / 180) * _local5; _local3._rotation = _local4; _local3.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { _root.cekAttackEnemy(this, 4); this._x = this._x + this.dx; this._y = this._y + this.dy; var _local5 = _root.bgroad.road; if (this.hitTest(_local5)) { var _local4 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("apifx", "blam" + _local4, _local4); _local3._x = this._x; _local3._y = this._y; this._alpha = 0; } if ((this.ctr--) <= 0) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { this.removeMovieClip(); } } }; } function needleDragon(en, ctr, hadap) { if ((ctr % 7) == 0) { var _local4 = _root.player; var _local6 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("jarum", "needle" + _local6, _local6); _local3.ctr = 75; if (en == undefined) { if (hadap == 100) { _local3._x = _local4._x - 640; _local3._y = _root.randRange(0, 250); } else { _local3._x = _local4._x + 640; _local3._y = _root.randRange(0, 250); } } else { _local3._x = en._x; _local3._y = en._y; } var _local11 = _local4._x - _local3._x; var _local9 = _local4._y - _local3._y; var _local8 = Math.atan2(_local9, _local11); var _local5 = ((_local8 * 180) / Math.PI) + _root.randRange(-20, 20); _local3.dx = Math.cos((_local5 * Math.PI) / 180) * 20; _local3.dy = Math.sin((_local5 * Math.PI) / 180) * 20; _local3._rotation = _local5; _local3.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { _root.cekAttackEnemy(this, 3); this._x = this._x + this.dx; this._y = this._y + this.dy; var _local3 = _root.bgroad.road; if (this.hitTest(_local3)) { this._alpha = 0; } if ((this.ctr--) <= 0) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { this.removeMovieClip(); } } }; _root.Zound("wuut"); } } function hornSheepFire(en) { var _local6 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("tandukdewa", "horn" + _local6, _local6); _local3.ctr = 25; _local3.hadap = en._parent._parent._xscale / 100; _local3._xscale = en._parent._parent._xscale; var _local4 = {x:en._x, y:en._y}; en._parent.localToGlobal(_local4); world.container_effect.globalToLocal(_local4); _local3._x = _local4.x; _local3._y = _local4.y + _root.randRange(-10, 10); _local3.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { _root.cekAttackEnemy(this, 4); this._x = this._x + (this.hadap * 15); if ((this.ctr--) <= 0) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { this.removeMovieClip(); } } }; } function waveSheepFire(en) { var _local5 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("gaung", "wave" + _local5, _local5); _local3.ctr = 100; _local3.hadap = en._xscale / 100; _local3._xscale = en._xscale; var _local4 = {x:en._x, y:en._y}; localToGlobal(_local4); _local3._x = _local4.x + (_local3.hadap * 90); _local3._y = _local4.y + _root.randRange(-10, 10); _local3.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { _root.cekAttackEnemy(this, 1); this._x = this._x + (this.hadap * 4); this._yscale = this._yscale + 10; this._xscale = this._xscale + (this.hadap * 3); if ((this.ctr--) <= 0) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { this.removeMovieClip(); } } }; } function bladeSheepThrow(en) { var _local6 = world.container_effect.getNextHighestDepth(); var _local3 = world.container_effect.attachMovie("pedangdewa", "blade" + _local6, _local6); _local3.ctr = 25; _local3.hadap = en._parent._parent._xscale / 100; _local3._xscale = en._parent._parent._xscale; var _local4 = {x:en._x, y:en._y}; en._parent.localToGlobal(_local4); world.container_effect.globalToLocal(_local4); _local3._x = _local4.x; _local3._y = _local4.y + _root.randRange(-10, 10); _local3.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { _root.cekAttackEnemy(this, 2); this._x = this._x + (this.hadap * 15); if ((this.ctr--) <= 0) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { this.removeMovieClip(); } } }; } function featherStrike(en, sdt, tipe) { var _local4 = 0; var _local7 = world.container_effect.getNextHighestDepth(); if (tipe == undefined) { tipe = _root.randRange(1, 2); } var _local3 = world.container_effect.attachMovie("bulu" + tipe, "feat" + _local7, _local7); _local3.ctr = 100; if (en != undefined) { _local3.hadap = en._xscale / 100; var _local5 = {x:en._x, y:en._y}; localToGlobal(_local5); _local3._x = _local5.x; _local3._y = _local5.y; _local4 = 20; } else { _local3._x = _root.randRange(_root.minDistance, _root.maxDistance); _local3._y = _root.randRange(-16, -2) * 25; _local4 = 10; } _local3.dx = Math.cos((sdt * Math.PI) / 180) * (_local4 + ((tipe - 1) * 5)); _local3.dy = Math.sin((sdt * Math.PI) / 180) * (_local4 + ((tipe - 1) * 5)); _local3._rotation = sdt; _local3.perim._visible = false; _local3.onEnterFrame = function () { if (!(_root.isPause || (_root.isHold))) { _root.cekAttackEnemy(this.perim, _root.randRange(2, 4)); this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this.ctr--) <= 0) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { this.removeMovieClip(); } } }; } enemy_shadow_behavior = function () { if (!(_root.isPause || (_root.isHold))) { with (this) { ctrattack++; if (con == "summon") { var grd = cekGround(this); gotoAndStop("summon"); if (grd) { _y--; } if (clip._currentframe == clip._totalframes) { con = "think"; } } else if (con == "think") { var grd = cekGround(this); if (grd) { _y--; } var player = _root.player; if ((Math.abs(player._x - _x) > 90) && (Math.random() > 0.5)) { con = "move"; xspeed = maxxspeed; } else if ((Math.abs(player._x - _x) < 90) && (Math.random() < 0.25)) { if (ctrattack > timerattack) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; } else if (tp <= 0) { _xscale = -100; } ctrattack = 0; con = "attack"; } } gotoAndStop("stand"); } else if (con == "move") { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; _x = _x + xspeed; if (Math.abs(player._x - _x) <= 90) { con = "think"; } gotoAndStop("walk"); } else if (tp <= 0) { _xscale = -100; _x = _x - xspeed; if (Math.abs(player._x - _x) <= 90) { con = "think"; } gotoAndStop("walk"); } } else if (con == "hit") { gotoAndStop("hit"); if (clip._currentframe == clip._totalframes) { con = "think"; } } else if (con == "attack") { gotoAndStop("attack"); if (clip._currentframe == clip._totalframes) { con = "think"; } } if (hp <= 0) { if (con != "dead") { _root.createRandomItem(this); } con = "dead"; gotoAndStop("dead"); if (clip._currentframe == clip._totalframes) { for (var i in _root.arr_enemy) { var mc = _root.arr_enemy[i]; if (mc == this) { _root.arr_enemy.splice(i, 1); removeMovieClip(); break; } } } } } } }; enemy_halfzombie_behavior = (enemy_tengkorak_behavior = (enemy_reddevil_behavior = (enemy_buto_behavior = (enemy_darkcow_behavior = (enemy_genie_behavior = function () { if (!(_root.isPause || (_root.isHold))) { with (this) { ctrattack++; if (con == "summon") { var grd = cekGround(this); gotoAndStop("stand"); if (grd) { _y--; } if ((clip._currentframe == clip._totalframes) && (!grd)) { con = "think"; } } else if (con == "think") { var grd = cekGround(this); if (grd) { _y--; } var player = _root.player; if ((Math.abs(player._x - _x) > 75) && (Math.random() > 0.5)) { con = "move"; ctrwander = 75; xspeed = maxxspeed; } else if ((Math.abs(player._x - _x) < 75) && (Math.random() < 0.9)) { if (ctrattack > timerattack) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; } else if (tp <= 0) { _xscale = -100; } ctrattack = 0; con = "attack"; } else { con = "mlongo"; ctrwander = 10; } } else if (Math.random() < 0.5) { con = "wander"; ctrwander = 25; trgtx = randRange(this._x - 300, this._x + 300); } else { con = "mlongo"; ctrwander = 30; } } else if (con == "move") { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; _x = _x + xspeed; } else if (tp <= 0) { _xscale = -100; _x = _x - xspeed; } if (Math.abs(player._x - _x) <= 75) { con = "think"; } if ((ctrwander--) <= 0) { con = "think"; } gotoAndStop("walk"); } else if (con == "wander") { var sampe = false; if (trgtx < (_x - 10)) { _xscale = -100; _x = _x - xspeed; } if (trgtx > (_x + 10)) { _xscale = 100; _x = _x + xspeed; } if (((_x - 10) < trgtx) && ((_x + 10) > trgtx)) { sampe = true; } gotoAndStop("walk"); if (((ctrwander--) <= 0) || (sampe)) { con = "think"; gotoAndStop("stand"); } } else if (con == "mlongo") { gotoAndStop("stand"); if ((ctrwander--) <= 0) { con = "think"; } } else if (con == "hit") { gotoAndStop("hit"); if (clip._currentframe == clip._totalframes) { con = "think"; } } else if (con == "attack") { gotoAndStop("attack"); if (clip._currentframe == clip._totalframes) { con = "think"; gotoAndStop("stand"); } } if (hp <= 0) { if (con != "dead") { _root.createRandomItem(this); } con = "dead"; gotoAndStop("dead"); if (clip._currentframe == clip._totalframes) { for (var i in _root.arr_enemy) { var mc = _root.arr_enemy[i]; if (mc == this) { _root.arr_enemy.splice(i, 1); removeMovieClip(); break; } } } } } } }))))); enemy_snakelady_behavior = function () { if (!(_root.isPause || (_root.isHold))) { with (this) { ctrattack++; if (con == "summon") { var grd = cekGround(this); gotoAndStop("stand"); if (grd) { _y--; } if ((clip._currentframe == clip._totalframes) && (!grd)) { con = "think"; } } else if (con == "think") { var grd = cekGround(this); if (grd) { _y--; } var player = _root.player; if ((Math.abs(player._x - _x) > 200) && (Math.random() > 0.5)) { con = "move"; ctrwander = 75; xspeed = maxxspeed; } else if ((Math.abs(player._x - _x) < 200) && (Math.random() < 0.9)) { if (ctrattack > timerattack) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; } else if (tp <= 0) { _xscale = -100; } ctrattack = 0; con = "attack"; } else { con = "mlongo"; ctrwander = 10; } } else if (Math.random() < 0.5) { con = "wander"; ctrwander = 25; trgtx = randRange(this._x - 300, this._x + 300); } else { con = "mlongo"; ctrwander = 30; } } else if (con == "move") { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; _x = _x + xspeed; } else if (tp <= 0) { _xscale = -100; _x = _x - xspeed; } if (Math.abs(player._x - _x) <= 200) { con = "think"; } if ((ctrwander--) <= 0) { con = "think"; } gotoAndStop("walk"); } else if (con == "wander") { var sampe = false; if (trgtx < (_x - 10)) { _xscale = -100; _x = _x - xspeed; } if (trgtx > (_x + 10)) { _xscale = 100; _x = _x + xspeed; } if (((_x - 10) < trgtx) && ((_x + 10) > trgtx)) { sampe = true; } gotoAndStop("walk"); if (((ctrwander--) <= 0) || (sampe)) { con = "think"; gotoAndStop("stand"); } } else if (con == "mlongo") { gotoAndStop("stand"); if ((ctrwander--) <= 0) { con = "think"; } } else if (con == "hit") { gotoAndStop("hit"); if (clip._currentframe == clip._totalframes) { con = "think"; } } else if (con == "attack") { gotoAndStop("attack"); if (clip._currentframe == clip._totalframes) { con = "think"; gotoAndStop("stand"); } } if (hp <= 0) { if (con != "dead") { _root.createRandomItem(this); } con = "dead"; gotoAndStop("dead"); if (clip._currentframe == clip._totalframes) { for (var i in _root.arr_enemy) { var mc = _root.arr_enemy[i]; if (mc == this) { _root.arr_enemy.splice(i, 1); removeMovieClip(); break; } } } } } } }; enemy_flybrown_behavior = function () { if (!(_root.isPause || (_root.isHold))) { with (this) { ctrattack++; if (con == "summon") { gotoAndStop("flying"); if (this._y < 100) { this._y = this._y + maxyspeed; } else { con = "think"; } } else if (con == "think") { var player = _root.player; if (((Math.abs(player._x - _x) > 75) && (Math.random() > 0.5)) && (ctrattack > (timerattack - 25))) { ctrwander = 50; con = "moveclose"; xspeed = maxxspeed; yspeed = maxyspeed; } else if (((Math.abs(player._x - _x) < 75) && (Math.abs(player._y - _y) < 80)) && (Math.random() < 0.85)) { if (ctrattack > timerattack) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; } else if (tp <= 0) { _xscale = -100; } ctrattack = 0; con = "attack"; } } else if (((Math.abs(player._x - _x) < 75) && (Math.abs(player._y - _y) < 80)) && (Math.random() < 0.25)) { con = "movefar"; xspeed = maxxspeed; yspeed = maxyspeed; } else { con = "wander"; ctrwander = 25; trgtx = randRange(this._x - 300, this._x + 300); trgty = randRange(50, this._y); } gotoAndStop("flying"); } else if (con == "moveclose") { var tp = (player._x - _x); var tp2 = (player._y - _y); if (tp > 50) { _xscale = 100; _x = _x + xspeed; } else if (tp <= -50) { _xscale = -100; _x = _x - xspeed; } if (tp2 > 50) { _y = _y + yspeed; } else if (tp2 < -10) { _y = _y - yspeed; } if ((Math.abs(player._x - _x) <= 75) && (Math.abs(player._y - _y) < 80)) { con = "think"; } if ((ctrwander--) <= 0) { con = "think"; } gotoAndStop("flying"); } else if (con == "movefar") { var tp = (player._x - _x); var tp2 = (player._y - _y); if (tp > 0) { _xscale = 100; _x = _x - xspeed; } else if (tp <= 0) { _xscale = -100; _x = _x + xspeed; } _y = _y - yspeed; if (((Math.abs(player._x - _x) >= 300) && (Math.abs(player._y - _y) > 200)) || (_y < 70)) { con = "think"; } gotoAndStop("flying"); } else if (con == "wander") { if (trgtx < (_x - 10)) { _xscale = -100; _x = _x - xspeed; } if (trgtx > (_x + 10)) { _xscale = 100; _x = _x + xspeed; } if (trgty < (_y - 10)) { _y = _y - yspeed; } if (trgty > (_y + 10)) { _y = _y + yspeed; } if ((ctrwander--) <= 0) { con = "think"; } gotoAndStop("flying"); } else if (con == "hit") { gotoAndStop("hit"); if (clip._currentframe == clip._totalframes) { con = "think"; } } else if (con == "attack") { gotoAndStop("attack"); if (clip._currentframe == clip._totalframes) { con = "think"; } } if (hp <= 0) { if (con != "dead") { _root.createRandomItem(this); } con = "dead"; gotoAndStop("dead"); if (clip._currentframe == clip._totalframes) { for (var i in _root.arr_enemy) { var mc = _root.arr_enemy[i]; if (mc == this) { _root.arr_enemy.splice(i, 1); removeMovieClip(); break; } } } } } } }; enemy_blackdevil_behavior = function () { if (!(_root.isPause || (_root.isHold))) { with (this) { ctrattack++; if (con == "summon") { gotoAndStop("flying"); if (this._y < 100) { this._y = this._y + maxyspeed; } else { con = "think"; } } else if (con == "think") { var player = _root.player; if ((((Math.abs(player._x - _x) > 50) || (Math.abs(player._y - _y) > 50)) && (Math.random() > 0.5)) && (ctrattack > (timerattack - 25))) { ctrwander = 50; con = "moveclose"; xspeed = maxxspeed; yspeed = maxyspeed; } else if (Math.random() < 0.55) { if (ctrattack > timerattack) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; } else if (tp <= 0) { _xscale = -100; } ctrattack = 0; con = "attack"; } } else if (((Math.abs(player._x - _x) < 100) && (Math.abs(player._y - _y) < 150)) && (Math.random() < 0.25)) { con = "movefar"; xspeed = maxxspeed; yspeed = maxyspeed; } else { con = "wander"; ctrwander = 25; trgtx = randRange(this._x - 300, this._x + 300); trgty = randRange(50, this._y); } gotoAndStop("flying"); } else if (con == "moveclose") { var tp = (player._x - _x); var tp2 = (player._y - _y); if (tp > 50) { _xscale = 100; _x = _x + xspeed; } else if (tp <= -50) { _xscale = -100; _x = _x - xspeed; } if (tp2 > 75) { _y = _y + yspeed; } else if (tp2 < -10) { _y = _y - yspeed; } if ((Math.abs(player._x - _x) <= 150) && (Math.abs(player._y - _y) < 150)) { con = "think"; } if ((ctrwander--) <= 0) { con = "think"; } gotoAndStop("flying"); } else if (con == "movefar") { var tp = (player._x - _x); var tp2 = (player._y - _y); if (tp > 0) { _xscale = 100; _x = _x - xspeed; } else if (tp <= 0) { _xscale = -100; _x = _x + xspeed; } _y = _y - yspeed; if (((Math.abs(player._x - _x) >= 300) && (Math.abs(player._y - _y) > 200)) || (_y < 70)) { con = "think"; } gotoAndStop("flying"); } else if (con == "wander") { if (trgtx < (_x - 10)) { _xscale = -100; _x = _x - xspeed; } if (trgtx > (_x + 10)) { _xscale = 100; _x = _x + xspeed; } if (trgty < (_y - 10)) { _y = _y - yspeed; } if (trgty > (_y + 10)) { _y = _y + yspeed; } if ((ctrwander--) <= 0) { con = "think"; } gotoAndStop("flying"); } else if (con == "hit") { gotoAndStop("hit"); if (clip._currentframe == clip._totalframes) { con = "think"; } } else if (con == "attack") { gotoAndStop("attack"); if (clip._currentframe == clip._totalframes) { con = "think"; } } if (hp <= 0) { if (con != "dead") { _root.createRandomItem(this); } con = "dead"; gotoAndStop("dead"); if (clip._currentframe == clip._totalframes) { for (var i in _root.arr_enemy) { var mc = _root.arr_enemy[i]; if (mc == this) { _root.arr_enemy.splice(i, 1); removeMovieClip(); break; } } } } } } }; boss_dragon_behavior = function () { if (!(_root.isPause || (_root.isHold))) { with (this) { ctrattack++; if (con == "summon") { _xscale = -100; var grd = cekGround(this); gotoAndStop("stand"); if (grd) { _y--; } if ((clip._currentframe == clip._totalframes) && (!grd)) { con = "think"; } } else if (con == "think") { var grd = cekGround(this); if (grd) { _y--; } var player = _root.player; if ((Math.abs(player._x - _x) > 300) && (Math.random() > 0.5)) { con = "move"; ctrwander = 75; xspeed = maxxspeed; } else if ((Math.abs(player._x - _x) < 300) && (Math.random() < 0.75)) { if (ctrattack > timerattack) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; } else if (tp <= 0) { _xscale = -100; } ctrattack = 0; con = "attack"; } } else { con = "mlongo"; ctrwander = 10; } } else if (con == "move") { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; _x = _x + xspeed; } else if (tp <= 0) { _xscale = -100; _x = _x - xspeed; } if (Math.abs(player._x - _x) <= 300) { con = "think"; } if ((ctrwander--) <= 0) { con = "think"; } gotoAndStop("walk"); } else if (con == "mlongo") { gotoAndStop("stand"); if ((ctrwander--) <= 0) { con = "think"; } } else if (con == "attack") { var jur = ("jurus" + tipeattack); con = jur; if (tipeattack == 1) { this.ctrb = 4; } else if (tipeattack == 2) { this.ctrb = 125; } else if (tipeattack == 3) { this.ctrb = 100; } else if (tipeattack == 4) { this.ctrb = 1000; xspeed = maxxspeed; naik = true; } tipeattack++; if (tipeattack > maxtipeattack) { tipeattack = 1; } } else if (con == "jurus1") { gotoAndStop("jurus1"); if (clip._currentframe == clip._totalframes) { if ((ctrb--) > 0) { clip.gotoAndPlay("blast"); } else { var i = 1; while (i < 35) { fireball_dragon(); i++; } con = "mlongo"; ctrwander = 25; } } } else if (con == "jurus2") { gotoAndStop("jurus2"); if (clip._currentframe == clip._totalframes) { clip.gotoAndPlay("blast"); } if ((ctrb--) <= 0) { con = "mlongo"; ctrwander = 25; } } else if (con == "jurus3") { gotoAndStop("jurus3"); if (clip._currentframe == clip._totalframes) { clip.stop(); needleDragon(this, ctrb); needleDragon(null, ctrb, this._xscale); } if ((ctrb--) <= 0) { con = "mlongo"; ctrwander = 25; } } else if (con == "jurus4") { if (((_y - (_height / 2)) > 0) && naik) { yspeed = maxyspeed; _y = _y - yspeed; gotoAndStop("flying"); } else if (ctrb > 0) { if (naik) { _root.Zound("dragonflame"); } naik = false; _x = _x + (xspeed * (this._xscale / 100)); gotoAndStop("jurus4"); if (((this._x + (this._width / 2)) > _root.maxDistance) && (this._xscale == 100)) { ctrb = 0; } if (((this._x - (this._width / 2)) < _root.minDistance) && (this._xscale == -100)) { ctrb = 0; } } else if (!naik) { yspeed = maxyspeed; _y = _y + yspeed; gotoAndStop("flying"); var grd = cekGround(this); if (_y > (435 - (_height / 2))) { grd = true; } if (grd) { con = "mlongo"; ctrwander = 25; } } } if (hp <= 0) { con = "dead"; gotoAndStop("dead"); if (clip._currentframe == clip._totalframes) { for (var i in _root.arr_enemy) { var mc = _root.arr_enemy[i]; if (mc == this) { _root.arr_enemy.splice(i, 1); removeMovieClip(); break; } } } if (clip._currentframe == 1) { _root.Zound("dragondead"); } } var thp; ((this.hp >= 0) ? ((thp = this.hp)) : ((thp = 0))); _root.bosspanel.hpbar._xscale = (thp / this.maxHP) * 100; } } }; boss_sheep_behavior = function () { if (!(_root.isPause || (_root.isHold))) { with (this) { ctrattack++; if (con == "summon") { var grd = cekGround(this); _xscale = -100; gotoAndStop("stand"); if (grd) { _y--; } if ((clip._currentframe == clip._totalframes) && (!grd)) { con = "think"; } } else if (con == "think") { var grd = cekGround(this); if (grd) { _y--; } var player = _root.player; if ((hp < (maxHP / 2)) && (!powerup)) { con = "powerup"; ctrb = 50; _root.Zound("powerup"); } else if ((Math.abs(player._x - _x) > 300) && (Math.random() > 0.5)) { con = "move"; ctrwander = 75; xspeed = maxxspeed; } else if ((Math.abs(player._x - _x) < 300) && (Math.random() < 0.75)) { if (ctrattack > timerattack) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; } else if (tp <= 0) { _xscale = -100; } ctrattack = 0; con = "attack"; } } else { con = "mlongo"; ctrwander = 10; } } else if (con == "move") { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; _x = _x + xspeed; } else if (tp <= 0) { _xscale = -100; _x = _x - xspeed; } if (Math.abs(player._x - _x) <= 300) { con = "think"; } if ((ctrwander--) <= 0) { con = "think"; } gotoAndStop("walk"); } else if (con == "mlongo") { gotoAndStop("stand"); if ((ctrwander--) <= 0) { con = "think"; } } else if (con == "attack") { var jur = ("jurus" + tipeattack); con = jur; if (tipeattack == 1) { this.ctrb = 150; xspeed = maxxspeed * 1.5; } else if (tipeattack == 2) { this.slash = false; } else if (tipeattack == 3) { this.ctrb = 2; } else if (tipeattack == 4) { this.ctrb = 150; } else if (tipeattack == 5) { this.ctrb = 200; xspeed = maxxspeed; } tipeattack++; if (tipeattack > maxtipeattack) { tipeattack = 1; } } else if (con == "jurus1") { gotoAndStop("jurus1"); if (ctrb == 150) { _root.Zound("wosh"); } if ((ctrb--) > 0) { if (_xscale == 100) { _x = _x + xspeed; if (_x > maxDistance) { ctrb = 0; } } else { _x = _x - xspeed; if (_x < minDistance) { ctrb = 0; } } } else { con = "mlongo"; ctrwander = 25; } } else if (con == "jurus2") { if (!slash) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; _x = _x + xspeed; gotoAndStop("walk"); } else if (tp <= 0) { _xscale = -100; _x = _x - xspeed; gotoAndStop("walk"); } if (Math.abs(player._x - _x) <= 150) { slash = true; } } else { gotoAndStop("jurus2"); if (clip._currentframe == clip._totalframes) { con = "mlongo"; ctrwander = 25; } } } else if (con == "jurus3") { gotoAndStop("jurus3"); if ((clip._currentframe == clip._totalframes) && ((ctrb--) > 0)) { } if (ctrb <= 0) { con = "mlongo"; ctrwander = 25; } } else if (con == "jurus4") { gotoAndStop("jurus4"); if ((ctrb--) <= 0) { con = "mlongo"; ctrwander = 25; } } else if (con == "jurus5") { if ((ctrb--) > 170) { if (ctrb == 165) { _root.Zound("powerup"); } gotoAndStop("power"); } else if (ctrb > 90) { gotoAndStop("jurus5"); } else { if (ctrb == 90) { _root.Zound("wosh"); } gotoAndStop("typhoon"); if (_xscale == 100) { _x = _x + (xspeed * 2.5); if (_x > maxDistance) { ctrb = 0; } } else { _x = _x - (xspeed * 2.5); if (_x < minDistance) { ctrb = 0; } } } if (ctrb <= 0) { con = "mlongo"; ctrwander = 25; } } else if (con == "powerup") { gotoAndStop("power"); if ((ctrb--) <= 0) { powerup = true; maxtipeattack = maxtipeattack + 1; maxxspeed = maxxspeed + 2; con = "think"; } } if (hp <= 0) { con = "dead"; gotoAndStop("dead"); if (clip._currentframe == clip._totalframes) { for (var i in _root.arr_enemy) { var mc = _root.arr_enemy[i]; if (mc == this) { _root.arr_enemy.splice(i, 1); removeMovieClip(); break; } } } if (clip._currentframe == 1) { _root.Zound("goatdead"); } } var thp; ((this.hp >= 0) ? ((thp = this.hp)) : ((thp = 0))); _root.bosspanel.hpbar._xscale = (thp / this.maxHP) * 100; } } }; boss_eagle_behavior = function () { if (!(_root.isPause || (_root.isHold))) { with (this) { ctrattack++; if (con == "summon") { _xscale = -100; gotoAndStop("stand"); if (this._y < 150) { this._y = this._y + maxyspeed; } else { con = "think"; } } else if (con == "think") { var player = _root.player; if ((hp < (maxHP / 2)) && (!powerup)) { con = "powerup"; ctrb = 50; _root.Zound("powerup"); } else if ((((Math.abs(player._x - _x) > 250) || (Math.abs(player._y - _y) > 250)) && (Math.random() > 0.5)) && (ctrattack > (timerattack - 25))) { ctrwander = 50; con = "move"; xspeed = maxxspeed; yspeed = maxyspeed; } else if ((Math.abs(player._x - _x) < 300) && (Math.random() < 0.75)) { if (ctrattack > timerattack) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; } else if (tp <= 0) { _xscale = -100; } ctrattack = 0; con = "attack"; } } else { con = "mlongo"; ctrwander = 10; } } else if (con == "move") { var tp = (player._x - _x); var tp2 = (player._y - _y); if (tp > 150) { _xscale = 100; _x = _x + xspeed; } else if (tp <= -150) { _xscale = -100; _x = _x - xspeed; } if (tp2 > 125) { _y = _y + yspeed; } else if (tp2 < -10) { _y = _y - yspeed; } if ((Math.abs(player._x - _x) <= 200) && (Math.abs(player._y - _y) < 150)) { con = "think"; } if ((ctrwander--) <= 0) { con = "think"; } gotoAndStop("flying"); } else if (con == "mlongo") { if (_y < 200) { _y = _y + yspeed; gotoAndStop("flying"); } else { gotoAndStop("stand"); } if ((ctrwander--) <= 0) { con = "think"; } } else if (con == "attack") { var jur = ("jurus" + tipeattack); con = jur; if (tipeattack == 1) { this.ctrb = 2; } else if (tipeattack == 2) { this.slash = false; } else if (tipeattack == 3) { this.ctrb = 2; } else if (tipeattack == 4) { strike = false; this.ctrb = 40; } else if (tipeattack == 5) { this.ctrb = 200; xspeed = maxxspeed; yspeed = maxyspeed; } tipeattack++; if (tipeattack > maxtipeattack) { tipeattack = 1; } } else if (con == "jurus1") { if (_y > 100) { _y = _y - yspeed; gotoAndStop("flying"); } else { gotoAndStop("jurus1"); if (clip._currentframe == clip._totalframes) { ctrb--; if (this._xscale == 100) { featherStrike(this, 0, 1); featherStrike(this, 40, 1); featherStrike(this, 80, 1); } else if (this._xscale == -100) { featherStrike(this, 180, 1); featherStrike(this, 140, 1); featherStrike(this, 100, 1); } if (ctrb <= 0) { con = "mlongo"; ctrwander = 25; } } } } else if (con == "jurus2") { if (_y > 90) { var tp = (player._x - _x); if (tp > 10) { _xscale = 100; _x = _x + xspeed; } else if (tp <= -10) { _xscale = -100; _x = _x - xspeed; } _y = _y - yspeed; gotoAndStop("flying"); } else { gotoAndStop("jurus2"); if (clip._currentframe == clip._totalframes) { featherStrike(this, 90, 2); featherStrike(this, 135, 2); featherStrike(this, 45, 2); con = "mlongo"; ctrwander = 25; } } } else if (con == "jurus3") { if (_y > 90) { _y = _y - yspeed; gotoAndStop("flying"); } else { gotoAndStop("jurus3"); if (clip._currentframe == clip._totalframes) { clip.stop(); this._x = this._x + ((this._xscale / 100) * 740); con = "mlongo"; ctrwander = 25; } } } else if (con == "jurus4") { if (((_y + (_height / 2)) > 0) && (!strike)) { _y = _y - yspeed; gotoAndStop("flying"); } else { if (!strike) { if (_xscale == 100) { _x = minDistance - _width; _y = (Stage.height / 2) + (randRange(-3, 4) * 25); } else { _x = maxDistance + _width; _y = (Stage.height / 2) + (randRange(-3, 4) * 25); } xspeed = 10 * maxxspeed; strike = true; _root.Zound("wosh"); } gotoAndStop("jurus4"); _x = _x + (xspeed * (_xscale / 100)); if ((ctrb--) <= 0) { if (_xscale == 100) { _x = minDistance; _y = -_height; } else { _x = maxDistance; _y = -_height; } con = "mlongo"; ctrwander = 25; } } } else if (con == "jurus5") { if ((ctrb--) > 170) { if (ctrb == 190) { _root.Zound("powerup"); } gotoAndStop("power"); if (ctrb == 175) { var i = 1; while (i <= 35) { featherStrike(null, 90, _root.randRange(1, 2)); i++; } } } else { gotoAndStop("jurus5"); } if (ctrb <= 0) { con = "mlongo"; ctrwander = 25; } } else if (con == "powerup") { gotoAndStop("power"); if ((ctrb--) <= 0) { powerup = true; maxtipeattack = maxtipeattack + 1; maxxspeed = (maxyspeed = maxyspeed + 2); con = "think"; } } if (hp <= 0) { con = "dead"; gotoAndStop("dead"); if (clip._currentframe == clip._totalframes) { for (var i in _root.arr_enemy) { var mc = _root.arr_enemy[i]; if (mc == this) { _root.arr_enemy.splice(i, 1); removeMovieClip(); break; } } } if (clip._currentframe == 1) { _root.Zound("eagledead"); } } var thp; ((this.hp >= 0) ? ((thp = this.hp)) : ((thp = 0))); _root.bosspanel.hpbar._xscale = (thp / this.maxHP) * 100; } } }; boss_lion_behavior = function () { if (!(_root.isPause || (_root.isHold))) { with (this) { ctrattack++; if (con == "summon") { var grd = cekGround(this); _xscale = -100; gotoAndStop("stand"); if (grd) { _y--; } if ((clip._currentframe == clip._totalframes) && (!grd)) { con = "think"; } } else if (con == "think") { var grd = cekGround(this); if (grd) { _y--; } var player = _root.player; if ((hp < (maxHP / 2)) && (!powerup)) { con = "powerup"; ctrb = 50; _root.Zound("powerup"); } else if ((Math.abs(player._x - _x) > 200) && (Math.random() > 0.5)) { con = "move"; ctrwander = 75; xspeed = maxxspeed; } else if ((Math.abs(player._x - _x) < 300) && (Math.random() < 0.75)) { if (ctrattack > timerattack) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; } else if (tp <= 0) { _xscale = -100; } ctrattack = 0; con = "attack"; } } else { con = "mlongo"; ctrwander = 10; } } else if (con == "move") { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; _x = _x + xspeed; } else if (tp <= 0) { _xscale = -100; _x = _x - xspeed; } if (Math.abs(player._x - _x) <= 300) { con = "think"; } if ((ctrwander--) <= 0) { con = "think"; } gotoAndStop("walk"); } else if (con == "mlongo") { gotoAndStop("stand"); if ((ctrwander--) <= 0) { con = "think"; } } else if (con == "attack") { var jur = ("jurus" + tipeattack); con = jur; if (tipeattack == 1) { this.ctrb = 30; } else if (tipeattack == 2) { this.ctrb = 50; this.slash = false; } else if (tipeattack == 3) { } else if (tipeattack == 4) { if (maxtipeattack >= 5) { slash = false; } else { slash = true; } this.ctrb = 0; this.xspeed = 2.5 * maxxspeed; } else if (tipeattack == 5) { this.ctrb = 250; this.yspeed = 3 * maxyspeed; this.slash = false; } tipeattack++; if (tipeattack > maxtipeattack) { tipeattack = 1; } } else if (con == "jurus1") { gotoAndStop("jurus1"); ctrb--; if (ctrb < 12) { if (_xscale == 100) { _x = _x + 50; } else { _x = _x - 50; } } if (ctrb <= 0) { con = "mlongo"; ctrwander = 25; } } else if (con == "jurus2") { if (!slash) { var tp = (player._x - _x); if (tp > 0) { _xscale = 100; _x = _x + xspeed; gotoAndStop("walk"); } else if (tp <= 0) { _xscale = -100; _x = _x - xspeed; gotoAndStop("walk"); } if (Math.abs(player._x - _x) <= 150) { slash = true; } } else { gotoAndStop("jurus2"); if (clip._currentframe == clip._totalframes) { con = "mlongo"; ctrwander = 25; } } } else if (con == "jurus3") { gotoAndStop("jurus3"); if (clip._currentframe == 15) { var num = world.container_effect.getNextHighestDepth(); var blast = world.container_effect.attachMovie("firelion", "fire" + num, num); blast._xscale = this._xscale; blast._x = this._x + (150 * (this._xscale / 100)); blast._y = Stage.height; blast.onEnterFrame = function () { _root.cekAttackEnemy(this, 6); if (this._currentframe == this._totalframes) { this.removeMovieClip(); } }; } if (clip._currentframe == clip._totalframes) { con = "mlongo"; ctrwander = 25; } } else if (con == "jurus4") { gotoAndStop("jurus4"); if ((ctrb++) > 16) { if (xspeed > 3) { xspeed = xspeed - 3; } } _x = _x + (xspeed * (_xscale / 100)); if (clip._currentframe == clip._totalframes) { if (!slash) { this.ctrb = 0; this.xspeed = 2.5 * maxxspeed; this._xscale = -this._xscale; slash = true; } else { con = "mlongo"; ctrwander = 25; } } } else if (con == "jurus5") { if ((ctrb--) > 220) { if (ctrb == 245) { _root.Zound("powerup"); } gotoAndStop("power"); } else if (ctrb > 150) { gotoAndStop("jurus5"); if (_y > 150) { _y = _y - yspeed; } else { var num = world.container_effect.getNextHighestDepth(); fboll = world.container_effect.attachMovie("fballlion", "blaster", num); fboll._xscale = (fboll._yscale = 10); fboll._x = this._x - (80 * (this._xscale / 100)); fboll._y = this._y - 100; ctrb = 150; clip.play(); } } else if (ctrb > 90) { gotoAndStop("jurus5"); if (!slash) { fboll._xscale = (fboll._yscale = fboll._yscale + 3); if (fboll._xscale >= 100) { slash = true; var sudut; if (this._xscale == 100) { sudut = 50; } else { sudut = 140; } fboll.dx = Math.cos((sudut * Math.PI) / 180) * 20; fboll.dy = Math.sin((sudut * Math.PI) / 180) * 20; fboll.ctr = 50; fboll.onEnterFrame = function () { if (!(_root.isPause || _root.isHold)) { _root.cekAttackEnemy(this, 9); this._x = this._x + this.dx; this._y = this._y + this.dy; if ((this.ctr--) <= 0) { _root.Zound("explosion"); this.removeMovieClip(); } } }; } } else { clip.play(); ctrb = 90; } } else { gotoAndStop("jurus5"); var grd = cekGround(this); if (!grd) { _y = _y + yspeed; } else { _y = _y - yspeed; ctrb = 0; } if (_y > (435 - (_height / 2))) { ctrb = 0; } } if (ctrb <= 0) { con = "mlongo"; ctrwander = 25; } } else if (con == "powerup") { gotoAndStop("power"); if ((ctrb--) <= 0) { powerup = true; maxtipeattack = maxtipeattack + 1; maxxspeed = maxxspeed + 2; con = "think"; } } if (hp <= 0) { con = "dead"; gotoAndStop("dead"); if (clip._currentframe == clip._totalframes) { for (var i in _root.arr_enemy) { var mc = _root.arr_enemy[i]; if (mc == this) { _root.arr_enemy.splice(i, 1); removeMovieClip(); break; } } } if (clip._currentframe == 1) { _root.Zound("liondead"); } } var thp; ((this.hp >= 0) ? ((thp = this.hp)) : ((thp = 0))); _root.bosspanel.hpbar._xscale = (thp / this.maxHP) * 100; } } };
Frame 4
stop(); penggelap._visible = false; Muzic("opening"); allowedStage = [1, 0, 0, 0, 0]; allowedPlayer = [1, 0, 0];
Instance of Symbol 52 MovieClip [perim] "penggelap" in Frame 4
onClipEvent (load) { function __f_load(eventObj) { useHandCursor = false; } this.addEventListener("load", __f_load); } on (release) { }
Frame 6
stop(); Muzic("opening"); var dataplayer = {}; var tmpdata = {}; var nextexphero; var i = 1; while (i <= 3) { if (_root.allowedPlayer[i - 1] == 1) { this["char" + i].gotoAndStop("normal"); } else { this["char" + i].gotoAndStop("disabled"); } i++; } char1.onRelease = (char2.onRelease = (char3.onRelease = function () { if (this._currentframe != 3) { _root.heronumber = int(this._name.substr(4, 1)); switch (_root.heronumber) { case 1 : _root.dataplayer.level = _root.dataGokong.level; _root.dataplayer.exp = _root.dataGokong.exp; _root.dataplayer.skillpoint = _root.dataGokong.skillpoint; _root.dataplayer.hp = _root.dataGokong.hp; _root.dataplayer.mp = _root.dataGokong.mp; _root.dataplayer.power = _root.dataGokong.power; _root.dataplayer.defend = _root.dataGokong.defend; _root.dataplayer.agility = _root.dataGokong.agility; _root.dataplayer.evade = _root.dataGokong.evade; _root.dataplayer.skill = _root.dataGokong.skill.concat(); _root.tmpdata = _root.dataGokong; break; case 2 : _root.dataplayer.level = _root.dataPatkay.level; _root.dataplayer.exp = _root.dataPatkay.exp; _root.dataplayer.skillpoint = _root.dataPatkay.skillpoint; _root.dataplayer.hp = _root.dataPatkay.hp; _root.dataplayer.mp = _root.dataPatkay.mp; _root.dataplayer.power = _root.dataPatkay.power; _root.dataplayer.defend = _root.dataPatkay.defend; _root.dataplayer.agility = _root.dataPatkay.agility; _root.dataplayer.evade = _root.dataPatkay.evade; _root.dataplayer.skill = _root.dataPatkay.skill.concat(); _root.tmpdata = _root.dataPatkay; break; case 3 : _root.dataplayer.level = _root.dataWujing.level; _root.dataplayer.exp = _root.dataWujing.exp; _root.dataplayer.skillpoint = _root.dataWujing.skillpoint; _root.dataplayer.hp = _root.dataWujing.hp; _root.dataplayer.mp = _root.dataWujing.mp; _root.dataplayer.power = _root.dataWujing.power; _root.dataplayer.defend = _root.dataWujing.defend; _root.dataplayer.agility = _root.dataWujing.agility; _root.dataplayer.evade = _root.dataWujing.evade; _root.dataplayer.skill = _root.dataWujing.skill.concat(); _root.tmpdata = _root.dataWujing; } _root.nextexphero = _root.levelUpArray[_root.dataplayer.level]; _root.changeFrame("pilihskill"); _root.Zound("button"); } })); char1.onRollOver = (char2.onRollOver = (char3.onRollOver = function () { if (_root.allowedPlayer[this._name.substr(4, 1) - 1] == 1) { this.gotoAndStop("selected"); } })); char1.onRollOut = (char2.onRollOut = (char3.onRollOut = function () { if (_root.allowedPlayer[this._name.substr(4, 1) - 1] == 1) { this.gotoAndStop("normal"); } }));
Frame 8
function refreshText() { lvl.text = dataplayer.level; curexp.text = int(dataplayer.exp); nextexp.text = levelUpArray[dataplayer.level]; hptxt.text = dataplayer.hp; mptxt.text = dataplayer.mp; powtxt.text = dataplayer.power; deftxt.text = dataplayer.defend; agitxt.text = dataplayer.agility; evdtxt.text = dataplayer.evade; skltxt.text = dataplayer.skillpoint; sklbox.gotoAndStop(heronumber); var _local1 = 1; while (_local1 <= 4) { if (!dataplayer.skill[_local1 - 1]) { sklbox["btnskl" + _local1]._visible = true; } else { sklbox["btnskl" + _local1]._visible = false; } _local1++; } } function showHelp(id, inv) { helpskl.gotoAndStop(id); helpskl._visible = true; if (inv) { helpskl._x = _root._xmouse - helpskl._width; helpskl._y = _root._ymouse; } else { helpskl._x = _root._xmouse; helpskl._y = _root._ymouse; } } btnback.onRelease = function () { _root.changeFrame("pilihhero"); _root.Zound("button"); }; btnok.onRelease = function () { _root.changeFrame("pilihmap"); switch (_root.heronumber) { case 1 : _root.dataGokong = _root.dataplayer; break; case 2 : _root.dataPatkay = _root.dataplayer; break; case 3 : _root.dataWujing = _root.dataplayer; } _root.Zound("button"); }; minhp.onRelease = function () { if (_root.dataplayer.hp > _root.tmpdata.hp) { _root.dataplayer.hp = _root.dataplayer.hp - 20; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint + 1; _root.refreshText(); _root.Zound("button"); } }; plushp.onRelease = function () { if (_root.dataplayer.skillpoint > 0) { _root.dataplayer.hp = _root.dataplayer.hp + 20; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 1; _root.refreshText(); _root.Zound("button"); } }; minmp.onRelease = function () { if (_root.dataplayer.mp > _root.tmpdata.mp) { _root.dataplayer.mp = _root.dataplayer.mp - 20; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint + 1; _root.refreshText(); _root.Zound("button"); } }; plusmp.onRelease = function () { if (_root.dataplayer.skillpoint > 0) { _root.dataplayer.mp = _root.dataplayer.mp + 20; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 1; _root.refreshText(); _root.Zound("button"); } }; minpow.onRelease = function () { if (_root.dataplayer.power > _root.tmpdata.power) { _root.dataplayer.power = _root.dataplayer.power - 1; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint + 1; _root.refreshText(); _root.Zound("button"); } }; pluspow.onRelease = function () { if ((_root.dataplayer.skillpoint > 0) && (_root.dataplayer.power < 100)) { _root.dataplayer.power = _root.dataplayer.power + 1; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 1; _root.refreshText(); _root.Zound("button"); } }; mindef.onRelease = function () { if (_root.dataplayer.defend > _root.tmpdata.defend) { _root.dataplayer.defend = _root.dataplayer.defend - 1; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint + 1; _root.refreshText(); _root.Zound("button"); } }; plusdef.onRelease = function () { if ((_root.dataplayer.skillpoint > 0) && (_root.dataplayer.defend < 100)) { _root.dataplayer.defend = _root.dataplayer.defend + 1; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 1; _root.refreshText(); _root.Zound("button"); } }; minagi.onRelease = function () { if (_root.dataplayer.agility > _root.tmpdata.agility) { _root.dataplayer.agility = _root.dataplayer.agility - 1; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint + 1; _root.refreshText(); _root.Zound("button"); } }; plusagi.onRelease = function () { if ((_root.dataplayer.skillpoint > 0) && (_root.dataplayer.agility < 100)) { _root.dataplayer.agility = _root.dataplayer.agility + 1; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 1; _root.refreshText(); _root.Zound("button"); } }; minevd.onRelease = function () { if (_root.dataplayer.evade > _root.tmpdata.evade) { _root.dataplayer.evade = _root.dataplayer.evade - 1; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint + 1; _root.refreshText(); _root.Zound("button"); } }; plusevd.onRelease = function () { if ((_root.dataplayer.skillpoint > 0) && (_root.dataplayer.evade < 100)) { _root.dataplayer.evade = _root.dataplayer.evade + 1; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 1; _root.refreshText(); _root.Zound("button"); } }; plushp.onRollOver = function () { _root.showHelp("hp"); }; plusmp.onRollOver = function () { _root.showHelp("mp"); }; pluspow.onRollOver = function () { _root.showHelp("power"); }; plusdef.onRollOver = function () { _root.showHelp("defend"); }; plusagi.onRollOver = function () { _root.showHelp("agility"); }; plusevd.onRollOver = function () { _root.showHelp("evade"); }; plushp.onRollOut = (plusmp.onRollOut = (pluspow.onRollOut = (plusdef.onRollOut = (plusagi.onRollOut = (plusevd.onRollOut = function () { _root.helpskl._visible = false; }))))); refreshText(); helpskl._visible = false;
Frame 10
stop(); mapname._visible = false; i = 1; while (i <= 4) { if (allowedStage[i - 1] == 0) { _root["map" + i]._visible = false; _root["p" + i]._visible = false; } else { _root["map" + i]._visible = true; _root["p" + i]._visible = true; _root["way" + i]._visible = true; } _root["way" + i]._visible = false; if (allowedStage[i] == 1) { _root["way" + i]._visible = true; if (allowedStage[i + 1] == 0) { _root["way" + i].play(); } else { _root["way" + i].gotoAndStop("stay"); } } _root["map" + i].onRelease = function () { _root.stageke = int(this._name.substr(3, 1)); _root.bgclip = (_root.stageke * 2) - 1; _root.changeFrame("gameplay"); _root.Zound("button"); }; _root["map" + i].onRollOver = function () { _root.mapname.gotoAndStop(int(this._name.substr(3, 1))); _root.mapname._visible = true; }; _root["map" + i].onRollOut = function () { _root.mapname.gotoAndStop(int(this._name.substr(3, 1))); _root.mapname._visible = false; }; i++; } fgjlink.onRelease = function () { getURL ("http://www.freegamesjungle.com", "_blank"); };
Frame 12
stop(); var enemyBaseHP = [60, 70, 150, 60, 80, 85, 80, 160, 75, 50]; var enemyBaseDefend = [4, 2, 3, 2, 3, 2, 3, 3, 3, 1]; var enemyBaseEXP = [40, 40, 85, 55, 65, 60, 55, 85, 65, 85]; var typeEnemy = [[0, 1, 0, 0, 0, 0, 1, 0, 0, 0], [0, 1, 0, 0, 1, 0, 1, 0, 0, 0], [1, 0, 0, 1, 1, 0, 0, 0, 0, 0], [1, 0, 0, 1, 0, 0, 0, 0, 1, 0], [0, 1, 1, 0, 0, 0, 1, 0, 0, 1], [1, 0, 1, 0, 0, 1, 0, 0, 1, 0], [0, 1, 0, 1, 0, 0, 0, 1, 1, 0], [0, 0, 1, 0, 0, 1, 0, 1, 0, 1]]; var posstageStop = [[{minx:0, maxx:1000}, {minx:1000, maxx:2000}, {minx:2000, maxx:3000}, {minx:3000, maxx:4000}, {minx:4000, maxx:5000}, {minx:5000, maxx:6000}, {minx:6000, maxx:7000}, {minx:7000, maxx:8000}, {minx:8000, maxx:9000}, {minx:9000, maxx:10000}], [{minx:0, maxx:1000}, {minx:1000, maxx:2000}, {minx:2000, maxx:3000}, {minx:3000, maxx:4000}, {minx:4000, maxx:5000}, {minx:5000, maxx:6000}, {minx:6000, maxx:7000}, {minx:7000, maxx:8000}, {minx:8000, maxx:9000}, {minx:9000, maxx:10000}], [{minx:0, maxx:1000}, {minx:1000, maxx:2000}, {minx:2000, maxx:3000}, {minx:3000, maxx:4000}, {minx:4000, maxx:5000}, {minx:5000, maxx:6000}, {minx:6000, maxx:7000}, {minx:7000, maxx:8000}, {minx:8000, maxx:9000}, {minx:9000, maxx:10000}], [{minx:0, maxx:1000}, {minx:1000, maxx:2000}, {minx:2000, maxx:3000}, {minx:3000, maxx:4000}, {minx:4000, maxx:5000}, {minx:5000, maxx:6000}, {minx:6000, maxx:7000}, {minx:7000, maxx:8000}, {minx:8000, maxx:9000}, {minx:9000, maxx:10000}], [{minx:0, maxx:1000}, {minx:1000, maxx:2000}, {minx:2000, maxx:3000}, {minx:3000, maxx:4000}, {minx:4000, maxx:5000}, {minx:5000, maxx:6000}, {minx:6000, maxx:7000}, {minx:7000, maxx:8000}, {minx:8000, maxx:9000}, {minx:9000, maxx:10000}], [{minx:0, maxx:1000}, {minx:1000, maxx:2000}, {minx:2000, maxx:3000}, {minx:3000, maxx:4000}, {minx:4000, maxx:5000}, {minx:5000, maxx:6000}, {minx:6000, maxx:7000}, {minx:7000, maxx:8000}, {minx:8000, maxx:9000}, {minx:9000, maxx:10000}], [{minx:0, maxx:1000}, {minx:1000, maxx:2000}, {minx:2000, maxx:3000}, {minx:3000, maxx:4000}, {minx:4000, maxx:5000}, {minx:5000, maxx:6000}, {minx:6000, maxx:7000}, {minx:7000, maxx:8000}, {minx:8000, maxx:9000}, {minx:9000, maxx:10000}], [{minx:0, maxx:1000}, {minx:1000, maxx:2000}, {minx:2000, maxx:3000}, {minx:3000, maxx:4000}, {minx:4000, maxx:5000}, {minx:5000, maxx:6000}, {minx:6000, maxx:7000}, {minx:7000, maxx:8000}, {minx:8000, maxx:9000}, {minx:9000, maxx:10000}]]; var jumenemypos = [[5, 5, 6], [5, 5, 6, -1], [6, 7, 7], [6, 7, 8, -1], [7, 8, 8], [8, 9, 9, -1], [8, 9, 10], [8, 9, 10, -1]]; initGame();
Instance of Symbol 52 MovieClip [perim] "penggelap" in Frame 12
onClipEvent (load) { function __f_load(eventObj) { useHandCursor = false; } this.addEventListener("load", __f_load); } on (release) { }
Frame 17
stop(); Muzic("gameover"); var tctr = 0; this.onEnterFrame = function () { if ((tctr++) > 100) { delete this.onEnterFrame; _root.changeFrame("mainmenu"); } };
Frame 18
stop(); btnback.onRelease = function () { _root.changeFrame("mainmenu"); _root.Zound("button"); }; btnlogo.onRelease = function () { getURL ("http://www.smallfarmstudio.com", "_blank"); }; fgjlink.onRelease = function () { getURL ("http://www.freegamesjungle.com", "_blank"); };
Frame 19
stop(); comic.play(); comic.onRelease = function () { this.play(); }; btnskip.onRelease = function () { _root.changeFrame("pilihhero"); _root.Zound("button"); };
Frame 20
Muzic("ending"); perim.onRelease = function () { _root.changeFrame("mainmenu"); };
Symbol 2 Button
on (release) { getURL ("http://www.freegamesjungle.com", "_blank"); }
Symbol 43 MovieClip Frame 1
this._visible = false; this.onEnterFrame = function () { _root.cekAttackPlayer(this); };
Symbol 50 MovieClip Frame 2
if ((_root.getBytesLoaded() / _root.getBytesTotal()) >= 1) { loaderbar.gotoAndStop(100); } else { total_loaded = _root.getBytesLoaded() / _root.getBytesTotal(); total_loaded = Math.round(total_loaded * 100); loaderbar.gotoAndStop(total_loaded); gotoAndPlay (1); }
Symbol 50 MovieClip Frame 185
_root.play(); stop();
Symbol 98 MovieClip Frame 7
stop();
Symbol 103 MovieClip Frame 4
stop(); _root.player.firstduck = false;
Symbol 134 MovieClip Frame 50
stop();
Symbol 139 MovieClip Frame 7
stop();
Symbol 142 MovieClip Frame 1
this._visible = false; this.onEnterFrame = function () { _root.cekAttackPlayer(this); };
Instance of Symbol 142 MovieClip "atk" in Symbol 145 MovieClip Frame 3
/* no clip actions */
Symbol 145 MovieClip Frame 6
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 149 MovieClip Frame 2
/* no clip actions */
Symbol 149 MovieClip Frame 5
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 177 MovieClip Frame 5
/* no clip actions */
Symbol 177 MovieClip Frame 9
_root.player.action = false;
Symbol 183 MovieClip Frame 10
stop(); _root.player.action = false; _root.player.punchcombo = 0;
Symbol 189 MovieClip Frame 10
stop(); _root.player.action = false; _root.player.punchcombo = 0;
Symbol 195 MovieClip Frame 11
stop(); _root.player.action = false;
Symbol 204 MovieClip Frame 13
stop(); _root.player.action = false;
Symbol 211 MovieClip Frame 12
stop(); _root.player.action = false;
Symbol 216 MovieClip Frame 2
_root.Zound("wuut");
Symbol 216 MovieClip Frame 8
_root.Zound("wuut");
Symbol 216 MovieClip Frame 15
_root.Zound("wuut");
Symbol 216 MovieClip Frame 20
_root.Zound("wuut");
Symbol 216 MovieClip Frame 22
_root.player.useSkill = false; _root.player.action = false;
Symbol 224 MovieClip Frame 5
_root.Zound("wuut");
Symbol 224 MovieClip Frame 13
_root.player.useSkill = false; _root.player.action = false;
Symbol 243 MovieClip Frame 5
_root.Zound("wuut");
Symbol 243 MovieClip Frame 17
_root.Zound("wuut");
Symbol 243 MovieClip Frame 29
_root.Zound("wuut");
Symbol 243 MovieClip Frame 37
_root.player.useSkill = false; _root.player.action = false;
Symbol 261 MovieClip Frame 11
_root.blasterGokongMove();
Symbol 261 MovieClip Frame 19
stop(); _root.player.useSkill = false; _root.player.action = false;
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 262 MovieClip [gokong] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 262 MovieClip [gokong] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 262 MovieClip [gokong] Frame 44
onClipEvent (load) { this._visible = false; }
Symbol 296 MovieClip Frame 3
_root.Zound("enemyatk");
Instance of Symbol 292 MovieClip in Symbol 296 MovieClip Frame 5
onClipEvent (load) { _root.cekAttackEnemy(this, 2); }
Instance of Symbol 52 MovieClip [perim] in Symbol 296 MovieClip Frame 5
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 1); }
Symbol 312 MovieClip Frame 3
_root.Zound("dead1");
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 313 MovieClip [enemyshadow] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 313 MovieClip [enemyshadow] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 341 MovieClip [blastfire] Frame 4
_root.Zound("explosion");
Symbol 341 MovieClip [blastfire] Frame 9
this.removeMovieClip();
Symbol 390 MovieClip [apifx] Frame 3
_root.Zound("explosion");
Symbol 390 MovieClip [apifx] Frame 10
this.removeMovieClip();
Symbol 427 MovieClip [firelion] Frame 5
_root.Zound("explosion");
Symbol 434 MovieClip [hitfx1] Frame 7
this.removeMovieClip();
Symbol 439 MovieClip [hitfx2] Frame 6
this.removeMovieClip();
Symbol 444 MovieClip [tap] Frame 13
this.removeMovieClip();
Symbol 453 MovieClip [defendfx] Frame 8
this.removeMovieClip();
Symbol 503 MovieClip Frame 12
stop();
Symbol 512 MovieClip Frame 7
stop();
Symbol 516 MovieClip Frame 4
stop(); _root.player.firstduck = false;
Symbol 543 MovieClip Frame 43
stop();
Symbol 548 MovieClip Frame 7
stop();
Instance of Symbol 142 MovieClip "atk" in Symbol 555 MovieClip Frame 2
/* no clip actions */
Symbol 555 MovieClip Frame 7
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 561 MovieClip Frame 3
/* no clip actions */
Symbol 561 MovieClip Frame 9
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 568 MovieClip Frame 4
/* no clip actions */
Symbol 568 MovieClip Frame 10
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 574 MovieClip Frame 2
/* no clip actions */
Symbol 574 MovieClip Frame 6
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 580 MovieClip Frame 5
/* no clip actions */
Symbol 580 MovieClip Frame 8
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 587 MovieClip Frame 5
/* no clip actions */
Symbol 587 MovieClip Frame 14
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 596 MovieClip Frame 4
/* no clip actions */
Instance of Symbol 142 MovieClip "atk" in Symbol 596 MovieClip Frame 12
/* no clip actions */
Symbol 596 MovieClip Frame 18
stop(); _root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 604 MovieClip Frame 10
/* no clip actions */
Symbol 604 MovieClip Frame 15
_root.player.action = false;
Symbol 621 MovieClip Frame 5
_root.Zound("wuut");
Symbol 621 MovieClip Frame 9
_root.Zound("wuut");
Symbol 621 MovieClip Frame 13
_root.Zound("wuut");
Symbol 621 MovieClip Frame 17
_root.Zound("wuut");
Symbol 621 MovieClip Frame 21
_root.Zound("wuut");
Symbol 621 MovieClip Frame 24
_root.player.useSkill = false; _root.player.action = false;
Symbol 629 MovieClip Frame 12
_root.player.useSkill = false; _root.player.action = false; _root.flyPatkayMove();
Symbol 637 MovieClip Frame 12
_root.player.useSkill = false; _root.player.action = false; _root.pigPatkayMove();
Symbol 649 MovieClip Frame 20
stop();
Instance of Symbol 142 MovieClip "atk" in Symbol 649 MovieClip Frame 20
/* no clip actions */
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 663 MovieClip [patkay] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 663 MovieClip [patkay] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 663 MovieClip [patkay] Frame 45
onClipEvent (load) { this._visible = false; }
Symbol 685 MovieClip Frame 8
stop();
Symbol 690 MovieClip Frame 4
stop();
Symbol 715 MovieClip Frame 20
stop();
Symbol 721 MovieClip Frame 6
stop();
Instance of Symbol 142 MovieClip "atk" in Symbol 726 MovieClip Frame 3
/* no clip actions */
Symbol 726 MovieClip Frame 6
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 734 MovieClip Frame 4
/* no clip actions */
Symbol 734 MovieClip Frame 10
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 745 MovieClip Frame 5
/* no clip actions */
Instance of Symbol 142 MovieClip "atk" in Symbol 745 MovieClip Frame 8
/* no clip actions */
Symbol 745 MovieClip Frame 18
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 752 MovieClip Frame 4
/* no clip actions */
Symbol 752 MovieClip Frame 11
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 758 MovieClip Frame 3
/* no clip actions */
Symbol 758 MovieClip Frame 8
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 765 MovieClip Frame 6
/* no clip actions */
Symbol 765 MovieClip Frame 14
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 772 MovieClip Frame 8
/* no clip actions */
Symbol 772 MovieClip Frame 15
_root.player.action = false;
Instance of Symbol 142 MovieClip "atk" in Symbol 779 MovieClip Frame 5
/* no clip actions */
Symbol 779 MovieClip Frame 14
_root.player.action = false;
Symbol 787 MovieClip Frame 11
_root.waterMagicWujingMove(); _root.Zound("explosion");
Symbol 787 MovieClip Frame 21
_root.player.useSkill = false; _root.player.action = false;
Symbol 797 MovieClip Frame 21
_root.player.useSkill = false; _root.player.action = false; _root.wujingHealing(); _root.Zound("healing");
Symbol 810 MovieClip Frame 13
_root.blinkWujingMove(); _root.Zound("wosh");
Symbol 810 MovieClip Frame 36
_root.player.useSkill = false; _root.player.action = false;
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 811 MovieClip [wujing] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 811 MovieClip [wujing] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 811 MovieClip [wujing] Frame 43
onClipEvent (load) { this._visible = false; }
Symbol 942 MovieClip Frame 3
_root.Zound("enemyatk");
Instance of Symbol 52 MovieClip [perim] in Symbol 942 MovieClip Frame 3
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 1); }
Symbol 1039 MovieClip Frame 1
_root.Zound("dead1");
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 1040 MovieClip [enemygenie] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 1040 MovieClip [enemygenie] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 1255 MovieClip Frame 9
_root.Zound("enemyatk");
Instance of Symbol 52 MovieClip [perim] in Symbol 1255 MovieClip Frame 9
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 3); }
Symbol 1474 MovieClip Frame 4
_root.Zound("dead2");
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 1475 MovieClip [enemybuto] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 1475 MovieClip [enemybuto] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 1757 MovieClip Frame 10
_root.spitPoisonSnake(this._parent); _root.Zound("enemyatk");
Symbol 1987 MovieClip Frame 3
_root.Zound("dead2");
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 1988 MovieClip [enemyular] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 1988 MovieClip [enemyular] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2008 MovieClip Frame 3
_root.Zound("enemyatk");
Instance of Symbol 52 MovieClip [perim] in Symbol 2008 MovieClip Frame 3
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 1); }
Symbol 2008 MovieClip Frame 10
_root.Zound("enemyatk");
Instance of Symbol 52 MovieClip [perim] in Symbol 2008 MovieClip Frame 10
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 1); }
Symbol 2021 MovieClip Frame 3
_root.Zound("dead2");
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 2022 MovieClip [enemydarkcow] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 2022 MovieClip [enemydarkcow] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2046 MovieClip Frame 6
_root.Zound("wuut");
Symbol 2046 MovieClip Frame 8
_root.Zound("wuut");
Instance of Symbol 52 MovieClip [perim] in Symbol 2046 MovieClip Frame 8
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 2.5); }
Symbol 2061 MovieClip Frame 1
_root.Zound("dead1");
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 2062 MovieClip [enemyreddevil] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 2062 MovieClip [enemyreddevil] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 2565 MovieClip Frame 3
_root.Zound("enemyatk");
Instance of Symbol 52 MovieClip [perim] in Symbol 2565 MovieClip Frame 3
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 1); }
Symbol 2565 MovieClip Frame 10
_root.Zound("enemyatk");
Instance of Symbol 52 MovieClip [perim] in Symbol 2565 MovieClip Frame 10
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 1); }
Symbol 3461 MovieClip Frame 6
_root.Zound("dead1");
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 3462 MovieClip [enemytengkorak] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 3462 MovieClip [enemytengkorak] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 3760 MovieClip Frame 10
_root.Zound("enemyatk");
Instance of Symbol 52 MovieClip [perim] in Symbol 3760 MovieClip Frame 10
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 3); }
Symbol 3918 MovieClip Frame 1
_root.Zound("dead1");
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 3919 MovieClip [enemyflybrown] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4119 MovieClip Frame 8
_root.Zound("wuut");
Instance of Symbol 52 MovieClip [perim] in Symbol 4119 MovieClip Frame 8
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 3); }
Symbol 4119 MovieClip Frame 11
_root.Zound("wuut");
Symbol 4144 MovieClip Frame 9
_root.Zound("dead1");
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 4145 MovieClip [enemyhalfzombie] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 4145 MovieClip [enemyhalfzombie] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4201 MovieClip Frame 6
_root.spitFireBallDevil(this._parent); _root.Zound("enemyatk");
Symbol 4243 MovieClip Frame 3
_root.Zound("dead1");
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 4244 MovieClip [enemyblackdevil] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4265 MovieClip Frame 46
_root.Zound("dragonfire");
Symbol 4265 MovieClip Frame 53
mblast._visible = false; _root.fireball_dragon(mblast);
Symbol 4268 MovieClip Frame 39
_root.Zound("dragonflame");
Instance of Symbol 52 MovieClip [perim] in Symbol 4268 MovieClip Frame 41
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 3); }
Instance of Symbol 52 MovieClip [perim] in Symbol 4289 MovieClip Frame 1
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 5); }
Symbol 4295 MovieClip Frame 1
_root.Zound("swing");
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 4300 MovieClip [bosdragon] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 4300 MovieClip [bosdragon] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] in Symbol 4337 MovieClip Frame 1
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 2); }
Instance of Symbol 52 MovieClip [perim] in Symbol 4337 MovieClip Frame 5
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 2); }
Symbol 4344 MovieClip Frame 3
_root.Zound("enemyatk");
Instance of Symbol 52 MovieClip [perim] in Symbol 4344 MovieClip Frame 3
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 2); }
Symbol 4344 MovieClip Frame 12
_root.Zound("enemyatk");
Instance of Symbol 52 MovieClip [perim] in Symbol 4344 MovieClip Frame 13
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 2); }
Symbol 4351 MovieClip Frame 10
_root.Zound("ps");
Symbol 4351 MovieClip Frame 13
mblast._visible = false; _root.hornSheepFire(mblast);
Symbol 4359 MovieClip Frame 7
_root.Zound("goatscream");
Symbol 4359 MovieClip Frame 15
_root.waveSheepFire(this._parent); gotoAndPlay ("ret");
Symbol 4366 MovieClip Frame 4
mblast._visible = false; _root.bladeSheepThrow(mblast); _root.Zound("ps");
Symbol 4366 MovieClip Frame 13
mblast._visible = false; _root.bladeSheepThrow(mblast); _root.Zound("ps");
Instance of Symbol 52 MovieClip [perim] in Symbol 4370 MovieClip Frame 1
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 5); }
Instance of Symbol 52 MovieClip [perim] in Symbol 4370 MovieClip Frame 5
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 5); }
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 4388 MovieClip [bossheep] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 4388 MovieClip [bossheep] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4426 MovieClip Frame 1
_root.Zound("swing");
Symbol 4438 MovieClip Frame 3
_root.Zound("ps");
Symbol 4444 MovieClip Frame 3
_root.Zound("ps");
Symbol 4484 MovieClip Frame 6
_root.Zound("wosh");
Instance of Symbol 52 MovieClip [perim] in Symbol 4484 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.cekAttackEnemy(this, 3); }
Instance of Symbol 52 MovieClip [perim] in Symbol 4495 MovieClip Frame 1
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 6); }
Symbol 4501 MovieClip Frame 7
var player = _root.player; var tdx = (player._x - this._parent._x); var tdy = (player._y - this._parent._y); var angle = Math.atan2(tdy, tdx); var sudut = ((angle * 180) / Math.PI); _root.featherStrike(this._parent, sudut, _root.randRange(1, 2)); _root.Zound("ps");
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 4518 MovieClip [boseagle] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4550 MovieClip Frame 19
gotoAndPlay (15);
Symbol 4564 MovieClip Frame 18
_root.Zound("lionroar");
Instance of Symbol 52 MovieClip [perim] in Symbol 4564 MovieClip Frame 18
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.cekAttackEnemy(this, 3); }
Symbol 4571 MovieClip Frame 3
_root.Zound("ps");
Instance of Symbol 52 MovieClip [perim] in Symbol 4571 MovieClip Frame 3
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 3); }
Symbol 4571 MovieClip Frame 15
_root.Zound("ps");
Instance of Symbol 52 MovieClip [perim] in Symbol 4571 MovieClip Frame 15
onClipEvent (load) { this._visible = false; _root.cekAttackEnemy(this, 3); }
Symbol 4581 MovieClip Frame 12
_root.Zound("lionroar");
Symbol 4598 MovieClip Frame 4
_root.Zound("lionroar");
Instance of Symbol 52 MovieClip [perim] in Symbol 4598 MovieClip Frame 4
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.cekAttackEnemy(this, 4); }
Symbol 4608 MovieClip Frame 10
stop();
Symbol 4608 MovieClip Frame 16
stop();
Symbol 4608 MovieClip Frame 17
_root.Zound("lionroar");
Symbol 4608 MovieClip Frame 24
stop();
Instance of Symbol 52 MovieClip [perim] "feet" in Symbol 4628 MovieClip [boslion] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 52 MovieClip [perim] "body" in Symbol 4628 MovieClip [boslion] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 4645 MovieClip Frame 27
stop();
Symbol 4695 MovieClip Frame 1
btnstart.onRelease = function () { if (_root.monkey_data.data.hasSave) { yesnopanel._visible = true; } else { _root.firstgame = true; _root.changeFrame("openingcomic"); _root.resetData(); } _root.Zound("button"); }; btncredit.onRelease = function () { _root.changeFrame("credit"); _root.Zound("button"); }; btncontinue.onRelease = function () { _root.loadku(); _root.changeFrame("pilihhero"); _root.Zound("button"); }; yesnopanel.btnyes.onRelease = function () { _root.firstgame = true; _root.changeFrame("openingcomic"); _root.resetData(); _root.Zound("button"); }; yesnopanel.btnno.onRelease = function () { this._parent._visible = false; _root.Zound("button"); }; yesnopanel._visible = false; if (_root.monkey_data.data.hasSave) { btncontinue.enabled = true; } else { btncontinue.enabled = false; } btn_more.onRelease = function () { getURL ("http://www.freegamesjungle.com", "_blank"); }; btn_add.onRelease = function () { getURL ("http://www.flashgamesforwebsites.com/", "_blank"); };
Symbol 4754 MovieClip Frame 1
btnskl1.onRelease = function () { if (_root.dataplayer.skillpoint >= 4) { _root.dataplayer.skill[0] = true; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 4; this._visible = false; _root.refreshText(); _root.Zound("button"); } }; btnskl2.onRelease = function () { if (_root.dataplayer.skillpoint >= 5) { _root.dataplayer.skill[1] = true; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 5; this._visible = false; _root.refreshText(); _root.Zound("button"); } }; btnskl3.onRelease = function () { if (_root.dataplayer.skillpoint >= 5) { _root.dataplayer.skill[2] = true; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 5; this._visible = false; _root.refreshText(); _root.Zound("button"); } }; btnskl4.onRelease = function () { if (_root.dataplayer.skillpoint >= 6) { _root.dataplayer.skill[3] = true; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 6; this._visible = false; _root.refreshText(); _root.Zound("button"); } }; btnskl1.onRollOver = function () { _root.showHelp("sklgokong1", true); }; btnskl2.onRollOver = function () { _root.showHelp("sklgokong2", true); }; btnskl3.onRollOver = function () { _root.showHelp("sklgokong3", true); }; btnskl4.onRollOver = function () { _root.showHelp("sklgokong4", true); }; btnskl1.onRollOut = (btnskl2.onRollOut = (btnskl3.onRollOut = (btnskl4.onRollOut = function () { _root.helpskl._visible = false; })));
Symbol 4754 MovieClip Frame 2
btnskl1.onRelease = function () { if (_root.dataplayer.skillpoint >= 5) { _root.dataplayer.skill[0] = true; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 5; _root.refreshText(); _root.Zound("button"); } }; btnskl2.onRelease = function () { if (_root.dataplayer.skillpoint >= 4) { _root.dataplayer.skill[1] = true; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 4; _root.refreshText(); _root.Zound("button"); } }; btnskl3.onRelease = function () { if (_root.dataplayer.skillpoint >= 5) { _root.dataplayer.skill[2] = true; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 5; _root.refreshText(); _root.Zound("button"); } }; btnskl1.onRollOver = function () { _root.showHelp("sklpatkay1", true); }; btnskl2.onRollOver = function () { _root.showHelp("sklpatkay2", true); }; btnskl3.onRollOver = function () { _root.showHelp("sklpatkay3", true); }; btnskl1.onRollOut = (btnskl2.onRollOut = (btnskl3.onRollOut = function () { _root.helpskl._visible = false; }));
Symbol 4754 MovieClip Frame 3
btnskl1.onRelease = function () { if (_root.dataplayer.skillpoint >= 4) { _root.dataplayer.skill[0] = true; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 4; _root.refreshText(); _root.Zound("button"); } }; btnskl2.onRelease = function () { if (_root.dataplayer.skillpoint >= 5) { _root.dataplayer.skill[1] = true; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 5; _root.refreshText(); _root.Zound("button"); } }; btnskl3.onRelease = function () { if (_root.dataplayer.skillpoint >= 6) { _root.dataplayer.skill[2] = true; _root.dataplayer.skillpoint = _root.dataplayer.skillpoint - 6; _root.refreshText(); _root.Zound("button"); } }; btnskl1.onRollOver = function () { _root.showHelp("sklwujing1", true); }; btnskl2.onRollOver = function () { _root.showHelp("sklwujing2", true); }; btnskl3.onRollOver = function () { _root.showHelp("sklwujing3", true); }; btnskl1.onRollOut = (btnskl2.onRollOut = (btnskl3.onRollOut = function () { _root.helpskl._visible = false; }));
Symbol 4824 MovieClip Frame 1
stop();
Symbol 4894 MovieClip Frame 1
wkt = new Date(); detik = wkt.getSeconds(); fpsstd = 25; fps = 100; cek = fpsstd; detiklama = 0; this.onEnterFrame = function () { detiklama = detik; wkt = new Date(); detik = wkt.getSeconds(); if (detiklama == detik) { cek++; } else { fps = Math.round((cek / fpsstd) * 100); cek = 1; } };
Symbol 4926 MovieClip Frame 1
btnresume.onRelease = function () { _root.isPause = false; var _local3 = _root.createEmptyMovieClip("unpausing", 101); _root.pausepanel._x = 0; _root.Zound("button"); _local3.onEnterFrame = function () { _root.pausepanel._y = _root.pausepanel._y - 50; if (_root.pausepanel._y <= -960) { _root.pausepanel._y = -960; this.removeMovieClip(); } }; }; btnoption.onRelease = function () { var _local3 = _root.createEmptyMovieClip("optionku", 102); _root.optionpanel._x = 0; _root.Zound("button"); _local3.onEnterFrame = function () { _root.optionpanel._y = _root.optionpanel._y + 50; if (_root.optionpanel._y >= 0) { _root.optionpanel._y = 0; this.removeMovieClip(); } }; }; btnlist.onRelease = function () { var _local4 = _root.createEmptyMovieClip("listku", 103); _root.listpanel._x = 0; _root.listpanel.lvl.text = _root.dataplayer.level; _root.listpanel.hptxt.text = _root.dataplayer.hp; _root.listpanel.mptxt.text = _root.dataplayer.mp; _root.listpanel.powtxt.text = _root.dataplayer.power; _root.listpanel.deftxt.text = _root.dataplayer.defend; _root.listpanel.agitxt.text = _root.dataplayer.agility; _root.listpanel.evdtxt.text = _root.dataplayer.evade; _root.listpanel.skltxt.text = _root.dataplayer.skillpoint; _root.listpanel.sklbox.gotoAndStop(_root.heronumber); var _local3 = 1; while (_local3 <= 4) { if (_root.dataplayer.skill[_local3 - 1]) { _root.listpanel.sklbox["sklstat" + _local3]._visible = true; } else { _root.listpanel.sklbox["sklstat" + _local3]._visible = false; } _local3++; } _root.Zound("button"); _local4.onEnterFrame = function () { _root.listpanel._y = _root.listpanel._y + 50; if (_root.listpanel._y >= 0) { _root.listpanel._y = 0; this.removeMovieClip(); } }; }; btnquit.onRelease = function () { yesnopanel._visible = true; _root.Zound("button"); }; yesnopanel.btnyes.onRelease = function () { _root.changeFrame("mainmenu"); _root.Zound("button"); }; yesnopanel.btnno.onRelease = function () { this._parent._visible = false; _root.Zound("button"); }; yesnopanel._visible = false;
Symbol 4941 MovieClip Frame 1
btnqlow.onRelease = function () { _root._quality = "LOW"; _root.Zound("button"); }; btnqmed.onRelease = function () { _root._quality = "MEDIUM"; _root.Zound("button"); }; btnqhigh.onRelease = function () { _root._quality = "HIGH"; _root.Zound("button"); }; btnback.onRelease = function () { var _local3 = _root.createEmptyMovieClip("unoption", 102); _root.optionpanel._x = 0; _root.Zound("button"); _local3.onEnterFrame = function () { _root.optionpanel._y = _root.optionpanel._y - 50; if (_root.optionpanel._y <= -960) { _root.optionpanel._y = -960; this.removeMovieClip(); } }; }; handbgm.onPress = function () { startDrag (this, true, _root.optionpanel.barbgm._x, this._y, _root.optionpanel.barbgm._x + _root.optionpanel.barbgm._width, this._y); }; handsfx.onPress = function () { startDrag (this, true, _root.optionpanel.barsfx._x, this._y, _root.optionpanel.barsfx._x + _root.optionpanel.barsfx._width, this._y); }; handbgm.onRelease = (handbgm.onReleaseOutside = (handsfx.onRelease = (handsfx.onReleaseOutside = function () { stopDrag(); }))); handbgm.onMouseMove = function () { var _local3 = ((this._x - _root.optionpanel.barbgm._x) / _root.optionpanel.barbgm._width) * 100; var _local4 = new Sound(_root.mc_bgm); _local4.setVolume(_local3); }; handsfx.onMouseMove = function () { var _local3 = ((this._x - _root.optionpanel.barsfx._x) / _root.optionpanel.barsfx._width) * 100; var _local4 = new Sound(_root.mc_sounds); _local4.setVolume(_local3); };
Symbol 4965 MovieClip Frame 1
btnback.onRelease = function () { var _local3 = _root.createEmptyMovieClip("unlist", 103); _root.listpanel._x = 0; _root.Zound("button"); _local3.onEnterFrame = function () { _root.listpanel._y = _root.listpanel._y - 50; if (_root.listpanel._y <= -960) { _root.listpanel._y = -960; this.removeMovieClip(); } }; };
Symbol 5019 MovieClip Frame 10
stop();
Symbol 5019 MovieClip Frame 32
stop();
Symbol 5019 MovieClip Frame 53
stop();
Symbol 5019 MovieClip Frame 75
stop();
Symbol 5019 MovieClip Frame 97
stop();
Symbol 5019 MovieClip Frame 109
stop(); _root.changeFrame("pilihhero");
Symbol 5024 MovieClip Frame 300
stop();
Symbol 5028 MovieClip Frame 331
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 ButtonUses:1Used by:50
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:7
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClipUses:4 6Used by:50
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:50
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:50
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:50
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:50 4794
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:50 4794
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:50 4794
Symbol 20 GraphicUsed by:50
Symbol 21 GraphicUsed by:50 496
Symbol 22 GraphicUsed by:50
Symbol 23 GraphicUsed by:50
Symbol 24 GraphicUsed by:50
Symbol 25 GraphicUsed by:50
Symbol 26 GraphicUsed by:50
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClipUses:27 29Used by:50
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:50
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:50
Symbol 35 SoundUsed by:50
Symbol 36 GraphicUsed by:40
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:36 37 38 39Used by:50
Symbol 41 GraphicUsed by:48
Symbol 42 GraphicUsed by:48
Symbol 43 MovieClipUsed by:48
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:41 42 43 44 45 46 47Used by:50
Symbol 49 Sound [enemyatk]Used by:50 489
Symbol 50 MovieClipUses:2 7 9 11 13 15 17 19 20 21 22 23 24 25 26 30 32 34 35 40 48 49Used by:Timeline
Symbol 51 GraphicUsed by:52 142 4932 4934 4936 4971 5021
Symbol 52 MovieClip [perim]Uses:51Used by:262 296 313 414 419 663 811 942 1040 1255 1475 1988 2008 2022 2046 2062 2565 3462 3760 3919 4119 4145 4244 4265 4268 4289 4300 4337 4344 4351 4366 4370 4388 4484 4495 4518 4564 4571 4598 4628 4771 4794 4862 4909 4932 4934 4936 4971 5019 5021 5024  Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:76 85 93 98 109
Symbol 55 GraphicUsed by:76
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:76 85 93 98 109
Symbol 58 GraphicUsed by:76
Symbol 59 GraphicUsed by:76
Symbol 60 GraphicUsed by:76 80
Symbol 61 GraphicUsed by:76
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:64 154 172
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClipUses:62 64Used by:68 93 98
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68 93 98
Symbol 68 MovieClipUses:65 67Used by:76 85 109
Symbol 69 GraphicUsed by:74
Symbol 70 GraphicUsed by:74
Symbol 71 GraphicUsed by:74
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:69 70 71 72 73Used by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:54 55 57 58 59 60 61 68 74 75Used by:262
Symbol 77 GraphicUsed by:85
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:85
Symbol 80 MovieClipUses:60Used by:85 93 98 109
Symbol 81 GraphicUsed by:85
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:54 57 77 68 79 80 81 82 83 84Used by:262
Symbol 86 GraphicUsed by:93
Symbol 87 GraphicUsed by:93
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:93 98 109
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:57 80 54 86 65 67 87 89 90 91 92Used by:262
Symbol 94 GraphicUsed by:98
Symbol 95 GraphicUsed by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:57 54 89 94 65 67 80 95 96 97Used by:262
Symbol 99 GraphicUsed by:103
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:99 100 101 102Used by:262
Symbol 104 GraphicUsed by:109
Symbol 105 GraphicUsed by:109
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:57 89 54 104 68 105 80 106 107 108Used by:262
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:110 111 112Used by:262
Symbol 114 GraphicUsed by:127
Symbol 115 GraphicUsed by:127
Symbol 116 GraphicUsed by:127
Symbol 117 GraphicUsed by:127
Symbol 118 GraphicUsed by:127
Symbol 119 GraphicUsed by:127
Symbol 120 GraphicUsed by:127
Symbol 121 GraphicUsed by:127
Symbol 122 GraphicUsed by:127
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:114 115 116 117 118 119 120 121 122 123 124 125 126Used by:262
Symbol 128 GraphicUsed by:134
Symbol 129 GraphicUsed by:134
Symbol 130 GraphicUsed by:134
Symbol 131 GraphicUsed by:134
Symbol 132 GraphicUsed by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:128 129 130 131 132 133Used by:262
Symbol 135 GraphicUsed by:139
Symbol 136 GraphicUsed by:139
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:135 136 137 138Used by:262
Symbol 140 GraphicUsed by:145
Symbol 141 GraphicUsed by:145
Symbol 142 MovieClipUses:51Used by:145 149 177 183 189 195 204 211 216 224 243 261 341 364 555 561 568 574 580 587 596 604 621 649 726 734 745 752 758 765 772 779 810
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:140 141 142 143 144Used by:262
Symbol 146 GraphicUsed by:149
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:146 142 147 148Used by:262
Symbol 150 GraphicUsed by:177
Symbol 151 GraphicUsed by:152 170
Symbol 152 MovieClipUses:151Used by:177
Symbol 153 GraphicUsed by:177
Symbol 154 MovieClipUses:63Used by:177
Symbol 155 GraphicUsed by:177
Symbol 156 GraphicUsed by:177
Symbol 157 GraphicUsed by:158 164
Symbol 158 MovieClipUses:157Used by:177
Symbol 159 GraphicUsed by:177
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:177
Symbol 162 GraphicUsed by:177
Symbol 163 GraphicUsed by:177
Symbol 164 MovieClipUses:157Used by:177
Symbol 165 GraphicUsed by:177
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:177
Symbol 168 GraphicUsed by:177
Symbol 169 GraphicUsed by:177
Symbol 170 MovieClipUses:151Used by:177
Symbol 171 GraphicUsed by:177
Symbol 172 MovieClipUses:63Used by:177
Symbol 173 GraphicUsed by:177
Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:150 152 153 154 155 156 158 159 161 162 163 164 165 167 168 142 169 170 171 172 173 174 175 176Used by:262
Symbol 178 GraphicUsed by:183
Symbol 179 GraphicUsed by:183
Symbol 180 GraphicUsed by:183
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:142 178 179 180 181 182Used by:262
Symbol 184 GraphicUsed by:189
Symbol 185 GraphicUsed by:189
Symbol 186 GraphicUsed by:189
Symbol 187 GraphicUsed by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:184 185 142 186 187 188Used by:262
Symbol 190 GraphicUsed by:195
Symbol 191 GraphicUsed by:195
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:190 191 142 192 193 194Used by:262
Symbol 196 GraphicUsed by:204
Symbol 197 GraphicUsed by:204
Symbol 198 GraphicUsed by:204
Symbol 199 GraphicUsed by:204
Symbol 200 GraphicUsed by:204
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:196 197 198 199 200 142 201 202 203Used by:262
Symbol 205 GraphicUsed by:211
Symbol 206 GraphicUsed by:211
Symbol 207 GraphicUsed by:211
Symbol 208 GraphicUsed by:211
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:205 142 206 207 208 209 210Used by:262
Symbol 212 GraphicUsed by:216
Symbol 213 GraphicUsed by:216
Symbol 214 GraphicUsed by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:212 213 214 215 142Used by:262
Symbol 217 GraphicUsed by:224
Symbol 218 GraphicUsed by:224
Symbol 219 GraphicUsed by:224
Symbol 220 GraphicUsed by:224
Symbol 221 GraphicUsed by:224
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:217 218 142 219 220 221 222 223Used by:262
Symbol 225 GraphicUsed by:243
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:243
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:243
Symbol 230 GraphicUsed by:243
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:236
Symbol 233 GraphicUsed by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:232 233 234 235Used by:243
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:243
Symbol 239 GraphicUsed by:243
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:225 227 142 229 230 236 238 239 241 242Used by:262
Symbol 244 GraphicUsed by:261
Symbol 245 GraphicUsed by:261
Symbol 246 GraphicUsed by:261
Symbol 247 GraphicUsed by:261
Symbol 248 GraphicUsed by:261
Symbol 249 GraphicUsed by:261
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:261
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:261
Symbol 254 GraphicUsed by:261
Symbol 255 GraphicUsed by:261
Symbol 256 GraphicUsed by:261
Symbol 257 GraphicUsed by:261
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Symbol 376 Sound [opening]Used by:489
Symbol 377 GraphicUsed by:378
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Symbol 383 Sound [bossbgm]Used by:489
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Symbol 385 GraphicUsed by:390
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Symbol 388 GraphicUsed by:390
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Symbol 392 Sound [ending]Used by:489
Symbol 393 GraphicUsed by:395
Symbol 394 GraphicUsed by:395
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Symbol 396 Sound [itemfx]Used by:489
Symbol 397 Sound [gameover]Used by:489
Symbol 398 GraphicUsed by:399
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Symbol 403 Sound [pw]Used by:489
Symbol 404 Sound [stage1]Used by:489
Symbol 405 GraphicUsed by:406
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Symbol 407 Sound [stage2]Used by:489
Symbol 408 GraphicUsed by:409
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Symbol 412 GraphicUsed by:414
Symbol 413 GraphicUsed by:414
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Symbol 415 Sound [explosion]Used by:489
Symbol 416 Sound [stage4]Used by:489
Symbol 417 GraphicUsed by:419
Symbol 418 GraphicUsed by:419
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Symbol 420 Sound [dragonfire]Used by:489
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Symbol 429 GraphicUsed by:431
Symbol 430 GraphicUsed by:431
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Symbol 432 Sound [dragonflame]Used by:489
Symbol 433 GraphicUsed by:434
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Symbol 455 GraphicUsed by:456
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Symbol 464 Sound [liondead]Used by:489
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Symbol 466 Sound [dead2]Used by:489
Symbol 467 Sound [herodead]Used by:489
Symbol 468 Sound [wuut]Used by:489
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Symbol 471 Sound [swing]Used by:489
Symbol 472 Sound [plop]Used by:489
Symbol 473 Sound [healing]Used by:489
Symbol 474 Sound [gogo]Used by:489
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Symbol 476 Sound [flyblackappear]Used by:489
Symbol 477 Sound [shadowappear]Used by:489
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Symbol 483 Sound [blackcowappear]Used by:489
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Symbol 485 Sound [bosseagleappear]Used by:489
Symbol 486 Sound [bosslionappear]Used by:489
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Symbol 4809 GraphicUses:4808Used by:4810
Symbol 4810 MovieClipUses:4809Used by:4823
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Symbol 4816 MovieClipUses:4815Used by:4823
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Symbol 4818 GraphicUses:4817Used by:4819
Symbol 4819 MovieClipUses:4818Used by:4823
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Symbol 4998 BitmapUsed by:4999
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Symbol 5011 GraphicUsed by:5012
Symbol 5012 MovieClipUses:5011Used by:5019
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Symbol 5014 GraphicUsed by:5015
Symbol 5015 MovieClipUses:5014Used by:5019
Symbol 5016 GraphicUsed by:5019
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Symbol 5025 GraphicUsed by:5028
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Instance Names

"mainmenumc"Frame 4Symbol 4695 MovieClip
"tcontainer"Frame 4Symbol 4696 MovieClip
"penggelap"Frame 4Symbol 52 MovieClip [perim]
"char1"Frame 6Symbol 4701 MovieClip
"char2"Frame 6Symbol 4703 MovieClip
"char3"Frame 6Symbol 4705 MovieClip
"btnback"Frame 8Symbol 4708 Button
"btnok"Frame 8Symbol 4711 Button
"lvl"Frame 8Symbol 4714 EditableText
"curexp"Frame 8Symbol 4716 EditableText
"skltxt"Frame 8Symbol 4719 EditableText
"hptxt"Frame 8Symbol 4726 EditableText
"mptxt"Frame 8Symbol 4727 EditableText
"powtxt"Frame 8Symbol 4728 EditableText
"deftxt"Frame 8Symbol 4729 EditableText
"agitxt"Frame 8Symbol 4730 EditableText
"evdtxt"Frame 8Symbol 4731 EditableText
"plushp"Frame 8Symbol 4735 Button
"minhp"Frame 8Symbol 4738 Button
"plusmp"Frame 8Symbol 4735 Button
"minmp"Frame 8Symbol 4738 Button
"pluspow"Frame 8Symbol 4735 Button
"minpow"Frame 8Symbol 4738 Button
"plusdef"Frame 8Symbol 4735 Button
"mindef"Frame 8Symbol 4738 Button
"plusagi"Frame 8Symbol 4735 Button
"minagi"Frame 8Symbol 4738 Button
"plusevd"Frame 8Symbol 4735 Button
"minevd"Frame 8Symbol 4738 Button
"nextexp"Frame 8Symbol 4739 EditableText
"sklbox"Frame 8Symbol 4754 MovieClip
"helpskl"Frame 8Symbol 4771 MovieClip
"map3"Frame 10Symbol 4775 MovieClip
"map1"Frame 10Symbol 4777 MovieClip
"map2"Frame 10Symbol 4779 MovieClip
"map4"Frame 10Symbol 4781 MovieClip
"way1"Frame 10Symbol 4784 MovieClip
"way2"Frame 10Symbol 4785 MovieClip
"way3"Frame 10Symbol 4786 MovieClip
"p1"Frame 10Symbol 4788 MovieClip
"p2"Frame 10Symbol 4788 MovieClip
"p3"Frame 10Symbol 4788 MovieClip
"p4"Frame 10Symbol 4788 MovieClip
"mapname"Frame 10Symbol 4793 MovieClip
"fgjlink"Frame 10Symbol 4794 MovieClip
"bgstatic"Frame 12Symbol 4824 MovieClip
"bgmove"Frame 12Symbol 4839 MovieClip
"bgroad"Frame 12Symbol 4862 MovieClip
"world"Frame 12Symbol 4863 MovieClip
"minimap"Frame 12Symbol 4865 MovieClip
"mpbar"Frame 12Symbol 4630 MovieClip [enemyhpbar]
"hpbar"Frame 12Symbol 4873 MovieClip
"bosspanel"Frame 12Symbol 4878 MovieClip
"expbar"Frame 12Symbol 4873 MovieClip
"hpval"Frame 12Symbol 4880 EditableText
"maxhpval"Frame 12Symbol 4881 EditableText
"mpval"Frame 12Symbol 4883 EditableText
"maxmpval"Frame 12Symbol 4884 EditableText
"lvlval"Frame 12Symbol 4887 EditableText
"staminabar"Frame 12Symbol 4889 MovieClip
"staminaval"Frame 12Symbol 4891 EditableText
"maxstaminaval"Frame 12Symbol 4895 EditableText
"messagemc"Frame 12Symbol 4902 MovieClip
"helpfirst"Frame 12Symbol 4909 MovieClip
"pausepanel"Frame 12Symbol 4926 MovieClip
"optionpanel"Frame 12Symbol 4941 MovieClip
"penggelap"Frame 12Symbol 52 MovieClip [perim]
"listpanel"Frame 12Symbol 4965 MovieClip
"perim"Frame 17Symbol 52 MovieClip [perim]
"btnlogo"Frame 18Symbol 4970 Button
"btnback"Frame 18Symbol 4971 Button
"fgjlink"Frame 18Symbol 4794 MovieClip
"comic"Frame 19Symbol 5019 MovieClip
"btnskip"Frame 19Symbol 5021 Button
"comic"Frame 20Symbol 5028 MovieClip
"atk"Symbol 48 MovieClip Frame 5Symbol 43 MovieClip
"loaderbar"Symbol 50 MovieClip Frame 1Symbol 30 MovieClip
"clip"Symbol 50 MovieClip Frame 122Symbol 40 MovieClip
"clip"Symbol 50 MovieClip Frame 148Symbol 48 MovieClip
"atk"Symbol 145 MovieClip Frame 3Symbol 142 MovieClip
"atk"Symbol 149 MovieClip Frame 2Symbol 142 MovieClip
"atk"Symbol 177 MovieClip Frame 5Symbol 142 MovieClip
"atk"Symbol 183 MovieClip Frame 1Symbol 142 MovieClip
"atk"Symbol 183 MovieClip Frame 4Symbol 142 MovieClip
"atk"Symbol 189 MovieClip Frame 3Symbol 142 MovieClip
"atk"Symbol 195 MovieClip Frame 3Symbol 142 MovieClip
"atk"Symbol 204 MovieClip Frame 7Symbol 142 MovieClip
"atk"Symbol 211 MovieClip Frame 3Symbol 142 MovieClip
"atk"Symbol 211 MovieClip Frame 7Symbol 142 MovieClip
"atk"Symbol 216 MovieClip Frame 2Symbol 142 MovieClip
"atk"Symbol 216 MovieClip Frame 8Symbol 142 MovieClip
"atk"Symbol 216 MovieClip Frame 15Symbol 142 MovieClip
"atk"Symbol 216 MovieClip Frame 20Symbol 142 MovieClip
"atk"Symbol 224 MovieClip Frame 5Symbol 142 MovieClip
"atk"Symbol 224 MovieClip Frame 9Symbol 142 MovieClip
"atk"Symbol 243 MovieClip Frame 5Symbol 142 MovieClip
"atk"Symbol 243 MovieClip Frame 11Symbol 142 MovieClip
"atk"Symbol 243 MovieClip Frame 17Symbol 142 MovieClip
"atk"Symbol 243 MovieClip Frame 23Symbol 142 MovieClip
"atk"Symbol 243 MovieClip Frame 29Symbol 142 MovieClip
"atk"Symbol 261 MovieClip Frame 11Symbol 142 MovieClip
"feet"Symbol 262 MovieClip [gokong] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 262 MovieClip [gokong] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 262 MovieClip [gokong] Frame 1Symbol 76 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 6Symbol 85 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 11Symbol 93 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 15Symbol 98 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 20Symbol 103 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 25Symbol 109 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 34Symbol 127 MovieClip
"body"Symbol 262 MovieClip [gokong] Frame 44Symbol 52 MovieClip [perim]
"clip"Symbol 262 MovieClip [gokong] Frame 44Symbol 139 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 50Symbol 145 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 63Symbol 183 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 67Symbol 189 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 71Symbol 195 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 75Symbol 204 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 83Symbol 216 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 89Symbol 224 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 95Symbol 243 MovieClip
"clip"Symbol 262 MovieClip [gokong] Frame 101Symbol 261 MovieClip
"feet"Symbol 313 MovieClip [enemyshadow] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 313 MovieClip [enemyshadow] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 313 MovieClip [enemyshadow] Frame 1Symbol 270 MovieClip
"clip"Symbol 313 MovieClip [enemyshadow] Frame 8Symbol 279 MovieClip
"clip"Symbol 313 MovieClip [enemyshadow] Frame 14Symbol 283 MovieClip
"clip"Symbol 313 MovieClip [enemyshadow] Frame 20Symbol 296 MovieClip
"clip"Symbol 313 MovieClip [enemyshadow] Frame 26Symbol 302 MovieClip
"clip"Symbol 313 MovieClip [enemyshadow] Frame 30Symbol 312 MovieClip
"perim"Symbol 414 MovieClip [bulu2] Frame 1Symbol 52 MovieClip [perim]
"perim"Symbol 419 MovieClip [bulu1] Frame 1Symbol 52 MovieClip [perim]
"atk"Symbol 555 MovieClip Frame 2Symbol 142 MovieClip
"atk"Symbol 561 MovieClip Frame 3Symbol 142 MovieClip
"atk"Symbol 568 MovieClip Frame 4Symbol 142 MovieClip
"atk"Symbol 574 MovieClip Frame 2Symbol 142 MovieClip
"atk"Symbol 580 MovieClip Frame 5Symbol 142 MovieClip
"atk"Symbol 587 MovieClip Frame 5Symbol 142 MovieClip
"atk"Symbol 596 MovieClip Frame 4Symbol 142 MovieClip
"atk"Symbol 596 MovieClip Frame 12Symbol 142 MovieClip
"atk"Symbol 604 MovieClip Frame 10Symbol 142 MovieClip
"atk"Symbol 649 MovieClip Frame 20Symbol 142 MovieClip
"feet"Symbol 663 MovieClip [patkay] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 663 MovieClip [patkay] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 663 MovieClip [patkay] Frame 7Symbol 501 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 12Symbol 507 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 16Symbol 512 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 21Symbol 516 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 26Symbol 520 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 35Symbol 536 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 40Symbol 543 MovieClip
"body"Symbol 663 MovieClip [patkay] Frame 45Symbol 52 MovieClip [perim]
"clip"Symbol 663 MovieClip [patkay] Frame 45Symbol 548 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 51Symbol 555 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 57Symbol 561 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 63Symbol 568 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 68Symbol 574 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 74Symbol 580 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 80Symbol 587 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 86Symbol 596 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 91Symbol 604 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 97Symbol 621 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 103Symbol 629 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 108Symbol 637 MovieClip
"clip"Symbol 663 MovieClip [patkay] Frame 120Symbol 662 MovieClip
"atk"Symbol 726 MovieClip Frame 3Symbol 142 MovieClip
"atk"Symbol 734 MovieClip Frame 4Symbol 142 MovieClip
"atk"Symbol 745 MovieClip Frame 5Symbol 142 MovieClip
"atk"Symbol 745 MovieClip Frame 8Symbol 142 MovieClip
"atk"Symbol 752 MovieClip Frame 4Symbol 142 MovieClip
"atk"Symbol 758 MovieClip Frame 3Symbol 142 MovieClip
"atk"Symbol 765 MovieClip Frame 6Symbol 142 MovieClip
"atk"Symbol 772 MovieClip Frame 8Symbol 142 MovieClip
"atk"Symbol 779 MovieClip Frame 5Symbol 142 MovieClip
"feet"Symbol 811 MovieClip [wujing] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 811 MovieClip [wujing] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 811 MovieClip [wujing] Frame 1Symbol 670 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 6Symbol 675 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 11Symbol 680 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 15Symbol 685 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 20Symbol 690 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 25Symbol 694 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 34Symbol 707 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 38Symbol 715 MovieClip
"body"Symbol 811 MovieClip [wujing] Frame 43Symbol 52 MovieClip [perim]
"clip"Symbol 811 MovieClip [wujing] Frame 43Symbol 721 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 49Symbol 726 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 54Symbol 734 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 59Symbol 745 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 73Symbol 765 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 86Symbol 787 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 91Symbol 797 MovieClip
"clip"Symbol 811 MovieClip [wujing] Frame 96Symbol 810 MovieClip
"feet"Symbol 1040 MovieClip [enemygenie] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 1040 MovieClip [enemygenie] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 1040 MovieClip [enemygenie] Frame 1Symbol 833 MovieClip
"clip"Symbol 1040 MovieClip [enemygenie] Frame 6Symbol 890 MovieClip
"clip"Symbol 1040 MovieClip [enemygenie] Frame 11Symbol 942 MovieClip
"clip"Symbol 1040 MovieClip [enemygenie] Frame 16Symbol 986 MovieClip
"clip"Symbol 1040 MovieClip [enemygenie] Frame 20Symbol 1039 MovieClip
"feet"Symbol 1475 MovieClip [enemybuto] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 1475 MovieClip [enemybuto] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 1475 MovieClip [enemybuto] Frame 1Symbol 1084 MovieClip
"clip"Symbol 1475 MovieClip [enemybuto] Frame 7Symbol 1119 MovieClip
"clip"Symbol 1475 MovieClip [enemybuto] Frame 12Symbol 1255 MovieClip
"clip"Symbol 1475 MovieClip [enemybuto] Frame 18Symbol 1333 MovieClip
"clip"Symbol 1475 MovieClip [enemybuto] Frame 25Symbol 1474 MovieClip
"feet"Symbol 1988 MovieClip [enemyular] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 1988 MovieClip [enemyular] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 1988 MovieClip [enemyular] Frame 1Symbol 1512 MovieClip
"clip"Symbol 1988 MovieClip [enemyular] Frame 7Symbol 1548 MovieClip
"clip"Symbol 1988 MovieClip [enemyular] Frame 13Symbol 1757 MovieClip
"clip"Symbol 1988 MovieClip [enemyular] Frame 20Symbol 1836 MovieClip
"clip"Symbol 1988 MovieClip [enemyular] Frame 27Symbol 1987 MovieClip
"feet"Symbol 2022 MovieClip [enemydarkcow] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 2022 MovieClip [enemydarkcow] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 2022 MovieClip [enemydarkcow] Frame 1Symbol 1995 MovieClip
"clip"Symbol 2022 MovieClip [enemydarkcow] Frame 7Symbol 2001 MovieClip
"clip"Symbol 2022 MovieClip [enemydarkcow] Frame 14Symbol 2008 MovieClip
"clip"Symbol 2022 MovieClip [enemydarkcow] Frame 22Symbol 2013 MovieClip
"clip"Symbol 2022 MovieClip [enemydarkcow] Frame 31Symbol 2021 MovieClip
"feet"Symbol 2062 MovieClip [enemyreddevil] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 2062 MovieClip [enemyreddevil] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 2062 MovieClip [enemyreddevil] Frame 1Symbol 2030 MovieClip
"clip"Symbol 2062 MovieClip [enemyreddevil] Frame 7Symbol 2037 MovieClip
"clip"Symbol 2062 MovieClip [enemyreddevil] Frame 14Symbol 2046 MovieClip
"clip"Symbol 2062 MovieClip [enemyreddevil] Frame 22Symbol 2051 MovieClip
"clip"Symbol 2062 MovieClip [enemyreddevil] Frame 30Symbol 2061 MovieClip
"feet"Symbol 3462 MovieClip [enemytengkorak] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 3462 MovieClip [enemytengkorak] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 3462 MovieClip [enemytengkorak] Frame 1Symbol 2093 MovieClip
"clip"Symbol 3462 MovieClip [enemytengkorak] Frame 8Symbol 2213 MovieClip
"clip"Symbol 3462 MovieClip [enemytengkorak] Frame 14Symbol 2565 MovieClip
"clip"Symbol 3462 MovieClip [enemytengkorak] Frame 21Symbol 2823 MovieClip
"clip"Symbol 3462 MovieClip [enemytengkorak] Frame 28Symbol 3461 MovieClip
"body"Symbol 3919 MovieClip [enemyflybrown] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 3919 MovieClip [enemyflybrown] Frame 1Symbol 3570 MovieClip
"clip"Symbol 3919 MovieClip [enemyflybrown] Frame 7Symbol 3760 MovieClip
"clip"Symbol 3919 MovieClip [enemyflybrown] Frame 13Symbol 3783 MovieClip
"clip"Symbol 3919 MovieClip [enemyflybrown] Frame 20Symbol 3918 MovieClip
"feet"Symbol 4145 MovieClip [enemyhalfzombie] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 4145 MovieClip [enemyhalfzombie] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 4145 MovieClip [enemyhalfzombie] Frame 1Symbol 3942 MovieClip
"clip"Symbol 4145 MovieClip [enemyhalfzombie] Frame 9Symbol 3968 MovieClip
"clip"Symbol 4145 MovieClip [enemyhalfzombie] Frame 16Symbol 4119 MovieClip
"clip"Symbol 4145 MovieClip [enemyhalfzombie] Frame 22Symbol 4132 MovieClip
"clip"Symbol 4145 MovieClip [enemyhalfzombie] Frame 29Symbol 4144 MovieClip
"body"Symbol 4244 MovieClip [enemyblackdevil] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 4244 MovieClip [enemyblackdevil] Frame 1Symbol 4188 MovieClip
"clip"Symbol 4244 MovieClip [enemyblackdevil] Frame 7Symbol 4201 MovieClip
"clip"Symbol 4244 MovieClip [enemyblackdevil] Frame 13Symbol 4214 MovieClip
"clip"Symbol 4244 MovieClip [enemyblackdevil] Frame 20Symbol 4243 MovieClip
"mblast"Symbol 4265 MovieClip Frame 53Symbol 52 MovieClip [perim]
"feet"Symbol 4300 MovieClip [bosdragon] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 4300 MovieClip [bosdragon] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 4300 MovieClip [bosdragon] Frame 1Symbol 4258 MovieClip
"clip"Symbol 4300 MovieClip [bosdragon] Frame 8Symbol 4261 MovieClip
"clip"Symbol 4300 MovieClip [bosdragon] Frame 15Symbol 4265 MovieClip
"clip"Symbol 4300 MovieClip [bosdragon] Frame 23Symbol 4268 MovieClip
"clip"Symbol 4300 MovieClip [bosdragon] Frame 30Symbol 4271 MovieClip
"clip"Symbol 4300 MovieClip [bosdragon] Frame 37Symbol 4289 MovieClip
"clip"Symbol 4300 MovieClip [bosdragon] Frame 44Symbol 4295 MovieClip
"clip"Symbol 4300 MovieClip [bosdragon] Frame 51Symbol 4299 MovieClip
"mblast"Symbol 4351 MovieClip Frame 13Symbol 52 MovieClip [perim]
"mblast"Symbol 4366 MovieClip Frame 4Symbol 52 MovieClip [perim]
"mblast"Symbol 4366 MovieClip Frame 13Symbol 52 MovieClip [perim]
"feet"Symbol 4388 MovieClip [bossheep] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 4388 MovieClip [bossheep] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 4388 MovieClip [bossheep] Frame 1Symbol 4312 MovieClip
"clip"Symbol 4388 MovieClip [bossheep] Frame 7Symbol 4327 MovieClip
"clip"Symbol 4388 MovieClip [bossheep] Frame 13Symbol 4332 MovieClip
"clip"Symbol 4388 MovieClip [bossheep] Frame 19Symbol 4337 MovieClip
"clip"Symbol 4388 MovieClip [bossheep] Frame 26Symbol 4344 MovieClip
"clip"Symbol 4388 MovieClip [bossheep] Frame 33Symbol 4351 MovieClip
"clip"Symbol 4388 MovieClip [bossheep] Frame 40Symbol 4359 MovieClip
"clip"Symbol 4388 MovieClip [bossheep] Frame 46Symbol 4366 MovieClip
"clip"Symbol 4388 MovieClip [bossheep] Frame 61Symbol 4387 MovieClip
"body"Symbol 4518 MovieClip [boseagle] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 4518 MovieClip [boseagle] Frame 1Symbol 4401 MovieClip
"clip"Symbol 4518 MovieClip [boseagle] Frame 7Symbol 4426 MovieClip
"clip"Symbol 4518 MovieClip [boseagle] Frame 13Symbol 4432 MovieClip
"clip"Symbol 4518 MovieClip [boseagle] Frame 19Symbol 4438 MovieClip
"clip"Symbol 4518 MovieClip [boseagle] Frame 25Symbol 4444 MovieClip
"clip"Symbol 4518 MovieClip [boseagle] Frame 32Symbol 4484 MovieClip
"clip"Symbol 4518 MovieClip [boseagle] Frame 38Symbol 4495 MovieClip
"clip"Symbol 4518 MovieClip [boseagle] Frame 44Symbol 4501 MovieClip
"clip"Symbol 4518 MovieClip [boseagle] Frame 50Symbol 4517 MovieClip
"feet"Symbol 4628 MovieClip [boslion] Frame 1Symbol 52 MovieClip [perim]
"body"Symbol 4628 MovieClip [boslion] Frame 1Symbol 52 MovieClip [perim]
"clip"Symbol 4628 MovieClip [boslion] Frame 1Symbol 4533 MovieClip
"clip"Symbol 4628 MovieClip [boslion] Frame 7Symbol 4542 MovieClip
"clip"Symbol 4628 MovieClip [boslion] Frame 12Symbol 4550 MovieClip
"clip"Symbol 4628 MovieClip [boslion] Frame 19Symbol 4564 MovieClip
"clip"Symbol 4628 MovieClip [boslion] Frame 25Symbol 4571 MovieClip
"clip"Symbol 4628 MovieClip [boslion] Frame 31Symbol 4581 MovieClip
"clip"Symbol 4628 MovieClip [boslion] Frame 37Symbol 4598 MovieClip
"clip"Symbol 4628 MovieClip [boslion] Frame 43Symbol 4608 MovieClip
"clip"Symbol 4628 MovieClip [boslion] Frame 49Symbol 4627 MovieClip
"btnyes"Symbol 4694 MovieClip Frame 1Symbol 4690 Button
"btnno"Symbol 4694 MovieClip Frame 1Symbol 4693 Button
"btnstart"Symbol 4695 MovieClip Frame 1Symbol 4671 Button
"btncontinue"Symbol 4695 MovieClip Frame 1Symbol 4674 Button
"btncredit"Symbol 4695 MovieClip Frame 1Symbol 4677 Button
"btn_more"Symbol 4695 MovieClip Frame 1Symbol 4680 Button
"btn_add"Symbol 4695 MovieClip Frame 1Symbol 4683 Button
"yesnopanel"Symbol 4695 MovieClip Frame 1Symbol 4694 MovieClip
"btnskl1"Symbol 4754 MovieClip Frame 1Symbol 4744 Button
"btnskl2"Symbol 4754 MovieClip Frame 1Symbol 4744 Button
"btnskl3"Symbol 4754 MovieClip Frame 1Symbol 4744 Button
"btnskl4"Symbol 4754 MovieClip Frame 1Symbol 4744 Button
"clip"Symbol 4824 MovieClip Frame 1Symbol 4823 MovieClip
"road"Symbol 4862 MovieClip Frame 1Symbol 52 MovieClip [perim]
"container_shadow"Symbol 4863 MovieClip Frame 1Symbol 4696 MovieClip
"container_enemy"Symbol 4863 MovieClip Frame 1Symbol 4696 MovieClip
"container_effect"Symbol 4863 MovieClip Frame 1Symbol 4696 MovieClip
"container_player"Symbol 4863 MovieClip Frame 1Symbol 4696 MovieClip
"hpbar"Symbol 4878 MovieClip Frame 1Symbol 4876 MovieClip
"btnyes"Symbol 4922 MovieClip Frame 1Symbol 4690 Button
"btnno"Symbol 4922 MovieClip Frame 1Symbol 4693 Button
"btnoption"Symbol 4926 MovieClip Frame 1Symbol 4914 Button
"btnresume"Symbol 4926 MovieClip Frame 1Symbol 4917 Button
"btnquit"Symbol 4926 MovieClip Frame 1Symbol 4920 Button
"yesnopanel"Symbol 4926 MovieClip Frame 1Symbol 4922 MovieClip
"btnlist"Symbol 4926 MovieClip Frame 1Symbol 4925 Button
"btnqlow"Symbol 4941 MovieClip Frame 1Symbol 4932 Button
"btnqmed"Symbol 4941 MovieClip Frame 1Symbol 4934 Button
"btnqhigh"Symbol 4941 MovieClip Frame 1Symbol 4936 Button
"barsfx"Symbol 4941 MovieClip Frame 1Symbol 4940 MovieClip
"handsfx"Symbol 4941 MovieClip Frame 1Symbol 4630 MovieClip [enemyhpbar]
"barbgm"Symbol 4941 MovieClip Frame 1Symbol 4940 MovieClip
"handbgm"Symbol 4941 MovieClip Frame 1Symbol 4630 MovieClip [enemyhpbar]
"btnback"Symbol 4941 MovieClip Frame 1Symbol 4708 Button
"sklstat1"Symbol 4964 MovieClip Frame 1Symbol 4957 MovieClip
"sklstat2"Symbol 4964 MovieClip Frame 1Symbol 4957 MovieClip
"sklstat3"Symbol 4964 MovieClip Frame 1Symbol 4957 MovieClip
"sklstat4"Symbol 4964 MovieClip Frame 1Symbol 4957 MovieClip
"btnback"Symbol 4965 MovieClip Frame 1Symbol 4708 Button
"lvl"Symbol 4965 MovieClip Frame 1Symbol 4944 EditableText
"skltxt"Symbol 4965 MovieClip Frame 1Symbol 4945 EditableText
"hptxt"Symbol 4965 MovieClip Frame 1Symbol 4946 EditableText
"mptxt"Symbol 4965 MovieClip Frame 1Symbol 4947 EditableText
"powtxt"Symbol 4965 MovieClip Frame 1Symbol 4948 EditableText
"deftxt"Symbol 4965 MovieClip Frame 1Symbol 4949 EditableText
"agitxt"Symbol 4965 MovieClip Frame 1Symbol 4950 EditableText
"evdtxt"Symbol 4965 MovieClip Frame 1Symbol 4951 EditableText
"sklbox"Symbol 4965 MovieClip Frame 1Symbol 4964 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 49 as "enemyatk"
ExportAssets (56)Timeline Frame 2Symbol 52 as "perim"
ExportAssets (56)Timeline Frame 2Symbol 262 as "gokong"
ExportAssets (56)Timeline Frame 2Symbol 313 as "enemyshadow"
ExportAssets (56)Timeline Frame 2Symbol 317 as "item1"
ExportAssets (56)Timeline Frame 2Symbol 319 as "item3"
ExportAssets (56)Timeline Frame 2Symbol 321 as "item2"
ExportAssets (56)Timeline Frame 2Symbol 341 as "blastfire"
ExportAssets (56)Timeline Frame 2Symbol 349 as "asapberubah"
ExportAssets (56)Timeline Frame 2Symbol 364 as "watermagic"
ExportAssets (56)Timeline Frame 2Symbol 367 as "spitpoison"
ExportAssets (56)Timeline Frame 2Symbol 370 as "fball"
ExportAssets (56)Timeline Frame 2Symbol 375 as "ps"
ExportAssets (56)Timeline Frame 2Symbol 376 as "opening"
ExportAssets (56)Timeline Frame 2Symbol 381 as "fball2"
ExportAssets (56)Timeline Frame 2Symbol 382 as "hit1"
ExportAssets (56)Timeline Frame 2Symbol 383 as "bossbgm"
ExportAssets (56)Timeline Frame 2Symbol 390 as "apifx"
ExportAssets (56)Timeline Frame 2Symbol 391 as "defend"
ExportAssets (56)Timeline Frame 2Symbol 392 as "ending"
ExportAssets (56)Timeline Frame 2Symbol 395 as "jarum"
ExportAssets (56)Timeline Frame 2Symbol 396 as "itemfx"
ExportAssets (56)Timeline Frame 2Symbol 397 as "gameover"
ExportAssets (56)Timeline Frame 2Symbol 402 as "tandukdewa"
ExportAssets (56)Timeline Frame 2Symbol 403 as "pw"
ExportAssets (56)Timeline Frame 2Symbol 404 as "stage1"
ExportAssets (56)Timeline Frame 2Symbol 406 as "pedangdewa"
ExportAssets (56)Timeline Frame 2Symbol 407 as "stage2"
ExportAssets (56)Timeline Frame 2Symbol 409 as "gaung"
ExportAssets (56)Timeline Frame 2Symbol 410 as "goatscream"
ExportAssets (56)Timeline Frame 2Symbol 411 as "stage3"
ExportAssets (56)Timeline Frame 2Symbol 414 as "bulu2"
ExportAssets (56)Timeline Frame 2Symbol 415 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 416 as "stage4"
ExportAssets (56)Timeline Frame 2Symbol 419 as "bulu1"
ExportAssets (56)Timeline Frame 2Symbol 420 as "dragonfire"
ExportAssets (56)Timeline Frame 2Symbol 427 as "firelion"
ExportAssets (56)Timeline Frame 2Symbol 428 as "dbljump"
ExportAssets (56)Timeline Frame 2Symbol 431 as "fballlion"
ExportAssets (56)Timeline Frame 2Symbol 432 as "dragonflame"
ExportAssets (56)Timeline Frame 2Symbol 434 as "hitfx1"
ExportAssets (56)Timeline Frame 2Symbol 435 as "button"
ExportAssets (56)Timeline Frame 2Symbol 439 as "hitfx2"
ExportAssets (56)Timeline Frame 2Symbol 440 as "wosh"
ExportAssets (56)Timeline Frame 2Symbol 444 as "tap"
ExportAssets (56)Timeline Frame 2Symbol 453 as "defendfx"
ExportAssets (56)Timeline Frame 2Symbol 454 as "dragondead"
ExportAssets (56)Timeline Frame 2Symbol 456 as "myshadow"
ExportAssets (56)Timeline Frame 2Symbol 457 as "goatdead"
ExportAssets (56)Timeline Frame 2Symbol 462 as "dashfx"
ExportAssets (56)Timeline Frame 2Symbol 463 as "eagledead"
ExportAssets (56)Timeline Frame 2Symbol 464 as "liondead"
ExportAssets (56)Timeline Frame 2Symbol 465 as "dead1"
ExportAssets (56)Timeline Frame 2Symbol 466 as "dead2"
ExportAssets (56)Timeline Frame 2Symbol 467 as "herodead"
ExportAssets (56)Timeline Frame 2Symbol 468 as "wuut"
ExportAssets (56)Timeline Frame 2Symbol 469 as "lionroar"
ExportAssets (56)Timeline Frame 2Symbol 470 as "powerup"
ExportAssets (56)Timeline Frame 2Symbol 471 as "swing"
ExportAssets (56)Timeline Frame 2Symbol 472 as "plop"
ExportAssets (56)Timeline Frame 2Symbol 473 as "healing"
ExportAssets (56)Timeline Frame 2Symbol 474 as "gogo"
ExportAssets (56)Timeline Frame 2Symbol 475 as "flybrownappear"
ExportAssets (56)Timeline Frame 2Symbol 476 as "flyblackappear"
ExportAssets (56)Timeline Frame 2Symbol 477 as "shadowappear"
ExportAssets (56)Timeline Frame 2Symbol 478 as "reddevilappear"
ExportAssets (56)Timeline Frame 2Symbol 479 as "genieappear"
ExportAssets (56)Timeline Frame 2Symbol 480 as "snakeladyappear"
ExportAssets (56)Timeline Frame 2Symbol 481 as "halfzombieappear"
ExportAssets (56)Timeline Frame 2Symbol 482 as "butoappear"
ExportAssets (56)Timeline Frame 2Symbol 483 as "blackcowappear"
ExportAssets (56)Timeline Frame 2Symbol 484 as "bossdragonappear"
ExportAssets (56)Timeline Frame 2Symbol 485 as "bosseagleappear"
ExportAssets (56)Timeline Frame 2Symbol 486 as "bosslionappear"
ExportAssets (56)Timeline Frame 2Symbol 487 as "bosssheepappear"
ExportAssets (56)Timeline Frame 2Symbol 488 as "skeletonappear"
ExportAssets (56)Timeline Frame 2Symbol 663 as "patkay"
ExportAssets (56)Timeline Frame 2Symbol 811 as "wujing"
ExportAssets (56)Timeline Frame 2Symbol 1040 as "enemygenie"
ExportAssets (56)Timeline Frame 2Symbol 1475 as "enemybuto"
ExportAssets (56)Timeline Frame 2Symbol 1988 as "enemyular"
ExportAssets (56)Timeline Frame 2Symbol 2022 as "enemydarkcow"
ExportAssets (56)Timeline Frame 2Symbol 2062 as "enemyreddevil"
ExportAssets (56)Timeline Frame 2Symbol 3462 as "enemytengkorak"
ExportAssets (56)Timeline Frame 2Symbol 3919 as "enemyflybrown"
ExportAssets (56)Timeline Frame 2Symbol 4145 as "enemyhalfzombie"
ExportAssets (56)Timeline Frame 2Symbol 4244 as "enemyblackdevil"
ExportAssets (56)Timeline Frame 2Symbol 4300 as "bosdragon"
ExportAssets (56)Timeline Frame 2Symbol 4388 as "bossheep"
ExportAssets (56)Timeline Frame 2Symbol 4518 as "boseagle"
ExportAssets (56)Timeline Frame 2Symbol 4628 as "boslion"
ExportAssets (56)Timeline Frame 2Symbol 4630 as "enemyhpbar"
ExportAssets (56)Timeline Frame 2Symbol 4632 as "miniplayer"
ExportAssets (56)Timeline Frame 2Symbol 4634 as "minienemy"

Labels

"preloader"Frame 1
"loader"Frame 2
"mainmenu"Frame 4
"pilihhero"Frame 6
"pilihskill"Frame 8
"pilihmap"Frame 10
"gameplay"Frame 12
"gameover"Frame 17
"credit"Frame 18
"openingcomic"Frame 19
"endingcomic"Frame 20
"dump"Frame 21
"first"Symbol 103 MovieClip Frame 1
"last"Symbol 103 MovieClip Frame 4
"cmb2"Symbol 183 MovieClip Frame 10
"cmb3"Symbol 189 MovieClip Frame 10
"stand"Symbol 262 MovieClip [gokong] Frame 1
"walk"Symbol 262 MovieClip [gokong] Frame 6
"run"Symbol 262 MovieClip [gokong] Frame 11
"jump"Symbol 262 MovieClip [gokong] Frame 15
"duck"Symbol 262 MovieClip [gokong] Frame 20
"hit"Symbol 262 MovieClip [gokong] Frame 25
"stun"Symbol 262 MovieClip [gokong] Frame 29
"drop"Symbol 262 MovieClip [gokong] Frame 34
"dead"Symbol 262 MovieClip [gokong] Frame 39
"defend"Symbol 262 MovieClip [gokong] Frame 44
"pw1"Symbol 262 MovieClip [gokong] Frame 50
"dpw1"Symbol 262 MovieClip [gokong] Frame 54
"jpw1"Symbol 262 MovieClip [gokong] Frame 59
"ps1"Symbol 262 MovieClip [gokong] Frame 63
"ps2"Symbol 262 MovieClip [gokong] Frame 67
"ps3"Symbol 262 MovieClip [gokong] Frame 71
"jps1"Symbol 262 MovieClip [gokong] Frame 75
"dps1"Symbol 262 MovieClip [gokong] Frame 79
"jurus1"Symbol 262 MovieClip [gokong] Frame 83
"jurus2"Symbol 262 MovieClip [gokong] Frame 89
"jurus3"Symbol 262 MovieClip [gokong] Frame 95
"jurus4"Symbol 262 MovieClip [gokong] Frame 101
"summon"Symbol 313 MovieClip [enemyshadow] Frame 1
"stand"Symbol 313 MovieClip [enemyshadow] Frame 8
"walk"Symbol 313 MovieClip [enemyshadow] Frame 14
"attack"Symbol 313 MovieClip [enemyshadow] Frame 20
"hit"Symbol 313 MovieClip [enemyshadow] Frame 26
"dead"Symbol 313 MovieClip [enemyshadow] Frame 30
"first"Symbol 516 MovieClip Frame 1
"last"Symbol 516 MovieClip Frame 4
"stand"Symbol 663 MovieClip [patkay] Frame 1
"walk"Symbol 663 MovieClip [patkay] Frame 7
"run"Symbol 663 MovieClip [patkay] Frame 12
"jump"Symbol 663 MovieClip [patkay] Frame 16
"duck"Symbol 663 MovieClip [patkay] Frame 21
"hit"Symbol 663 MovieClip [patkay] Frame 26
"stun"Symbol 663 MovieClip [patkay] Frame 30
"drop"Symbol 663 MovieClip [patkay] Frame 35
"dead"Symbol 663 MovieClip [patkay] Frame 40
"defend"Symbol 663 MovieClip [patkay] Frame 45
"pw1"Symbol 663 MovieClip [patkay] Frame 51
"pw2"Symbol 663 MovieClip [patkay] Frame 57
"pw3"Symbol 663 MovieClip [patkay] Frame 63
"dpw1"Symbol 663 MovieClip [patkay] Frame 68
"jpw1"Symbol 663 MovieClip [patkay] Frame 74
"ps1"Symbol 663 MovieClip [patkay] Frame 80
"dps1"Symbol 663 MovieClip [patkay] Frame 86
"jps1"Symbol 663 MovieClip [patkay] Frame 91
"jurus1"Symbol 663 MovieClip [patkay] Frame 97
"jurus2"Symbol 663 MovieClip [patkay] Frame 103
"jurus3"Symbol 663 MovieClip [patkay] Frame 108
"pigrun"Symbol 663 MovieClip [patkay] Frame 114
"fly"Symbol 663 MovieClip [patkay] Frame 120
"first"Symbol 690 MovieClip Frame 1
"last"Symbol 690 MovieClip Frame 4
"stand"Symbol 811 MovieClip [wujing] Frame 1
"walk"Symbol 811 MovieClip [wujing] Frame 6
"run"Symbol 811 MovieClip [wujing] Frame 11
"jump"Symbol 811 MovieClip [wujing] Frame 15
"duck"Symbol 811 MovieClip [wujing] Frame 20
"hit"Symbol 811 MovieClip [wujing] Frame 25
"stun"Symbol 811 MovieClip [wujing] Frame 29
"drop"Symbol 811 MovieClip [wujing] Frame 34
"dead"Symbol 811 MovieClip [wujing] Frame 38
"defend"Symbol 811 MovieClip [wujing] Frame 43
"pw1"Symbol 811 MovieClip [wujing] Frame 49
"pw2"Symbol 811 MovieClip [wujing] Frame 54
"pw3"Symbol 811 MovieClip [wujing] Frame 59
"jpw1"Symbol 811 MovieClip [wujing] Frame 64
"dpw1"Symbol 811 MovieClip [wujing] Frame 68
"ps1"Symbol 811 MovieClip [wujing] Frame 73
"jps1"Symbol 811 MovieClip [wujing] Frame 77
"dps1"Symbol 811 MovieClip [wujing] Frame 81
"jurus1"Symbol 811 MovieClip [wujing] Frame 86
"jurus2"Symbol 811 MovieClip [wujing] Frame 91
"jurus3"Symbol 811 MovieClip [wujing] Frame 96
"stand"Symbol 1040 MovieClip [enemygenie] Frame 1
"walk"Symbol 1040 MovieClip [enemygenie] Frame 6
"attack"Symbol 1040 MovieClip [enemygenie] Frame 11
"hit"Symbol 1040 MovieClip [enemygenie] Frame 16
"dead"Symbol 1040 MovieClip [enemygenie] Frame 20
"stand"Symbol 1475 MovieClip [enemybuto] Frame 1
"walk"Symbol 1475 MovieClip [enemybuto] Frame 7
"attack"Symbol 1475 MovieClip [enemybuto] Frame 12
"hit"Symbol 1475 MovieClip [enemybuto] Frame 18
"dead"Symbol 1475 MovieClip [enemybuto] Frame 25
"stand"Symbol 1988 MovieClip [enemyular] Frame 1
"walk"Symbol 1988 MovieClip [enemyular] Frame 7
"attack"Symbol 1988 MovieClip [enemyular] Frame 13
"hit"Symbol 1988 MovieClip [enemyular] Frame 20
"dead"Symbol 1988 MovieClip [enemyular] Frame 27
"stand"Symbol 2022 MovieClip [enemydarkcow] Frame 1
"walk"Symbol 2022 MovieClip [enemydarkcow] Frame 7
"attack"Symbol 2022 MovieClip [enemydarkcow] Frame 14
"hit"Symbol 2022 MovieClip [enemydarkcow] Frame 22
"dead"Symbol 2022 MovieClip [enemydarkcow] Frame 31
"stand"Symbol 2062 MovieClip [enemyreddevil] Frame 1
"walk"Symbol 2062 MovieClip [enemyreddevil] Frame 7
"attack"Symbol 2062 MovieClip [enemyreddevil] Frame 14
"hit"Symbol 2062 MovieClip [enemyreddevil] Frame 22
"dead"Symbol 2062 MovieClip [enemyreddevil] Frame 30
"stand"Symbol 3462 MovieClip [enemytengkorak] Frame 1
"walk"Symbol 3462 MovieClip [enemytengkorak] Frame 8
"attack"Symbol 3462 MovieClip [enemytengkorak] Frame 14
"hit"Symbol 3462 MovieClip [enemytengkorak] Frame 21
"dead"Symbol 3462 MovieClip [enemytengkorak] Frame 28
"flying"Symbol 3919 MovieClip [enemyflybrown] Frame 1
"attack"Symbol 3919 MovieClip [enemyflybrown] Frame 7
"hit"Symbol 3919 MovieClip [enemyflybrown] Frame 13
"dead"Symbol 3919 MovieClip [enemyflybrown] Frame 20
"stand"Symbol 4145 MovieClip [enemyhalfzombie] Frame 1
"walk"Symbol 4145 MovieClip [enemyhalfzombie] Frame 9
"attack"Symbol 4145 MovieClip [enemyhalfzombie] Frame 16
"hit"Symbol 4145 MovieClip [enemyhalfzombie] Frame 22
"dead"Symbol 4145 MovieClip [enemyhalfzombie] Frame 29
"flying"Symbol 4244 MovieClip [enemyblackdevil] Frame 1
"attack"Symbol 4244 MovieClip [enemyblackdevil] Frame 7
"hit"Symbol 4244 MovieClip [enemyblackdevil] Frame 13
"dead"Symbol 4244 MovieClip [enemyblackdevil] Frame 20
"blast"Symbol 4265 MovieClip Frame 45
"blast"Symbol 4268 MovieClip Frame 40
"stand"Symbol 4300 MovieClip [bosdragon] Frame 1
"walk"Symbol 4300 MovieClip [bosdragon] Frame 8
"jurus1"Symbol 4300 MovieClip [bosdragon] Frame 15
"jurus2"Symbol 4300 MovieClip [bosdragon] Frame 23
"jurus3"Symbol 4300 MovieClip [bosdragon] Frame 30
"jurus4"Symbol 4300 MovieClip [bosdragon] Frame 37
"flying"Symbol 4300 MovieClip [bosdragon] Frame 44
"dead"Symbol 4300 MovieClip [bosdragon] Frame 51
"ret"Symbol 4359 MovieClip Frame 9
"stand"Symbol 4388 MovieClip [bossheep] Frame 1
"walk"Symbol 4388 MovieClip [bossheep] Frame 7
"power"Symbol 4388 MovieClip [bossheep] Frame 13
"jurus1"Symbol 4388 MovieClip [bossheep] Frame 19
"jurus2"Symbol 4388 MovieClip [bossheep] Frame 26
"jurus3"Symbol 4388 MovieClip [bossheep] Frame 33
"jurus4"Symbol 4388 MovieClip [bossheep] Frame 40
"jurus5"Symbol 4388 MovieClip [bossheep] Frame 46
"typhoon"Symbol 4388 MovieClip [bossheep] Frame 53
"dead"Symbol 4388 MovieClip [bossheep] Frame 61
"stand"Symbol 4518 MovieClip [boseagle] Frame 1
"flying"Symbol 4518 MovieClip [boseagle] Frame 7
"power"Symbol 4518 MovieClip [boseagle] Frame 13
"jurus1"Symbol 4518 MovieClip [boseagle] Frame 19
"jurus2"Symbol 4518 MovieClip [boseagle] Frame 25
"jurus3"Symbol 4518 MovieClip [boseagle] Frame 32
"jurus4"Symbol 4518 MovieClip [boseagle] Frame 38
"jurus5"Symbol 4518 MovieClip [boseagle] Frame 44
"dead"Symbol 4518 MovieClip [boseagle] Frame 50
"stand"Symbol 4628 MovieClip [boslion] Frame 1
"walk"Symbol 4628 MovieClip [boslion] Frame 7
"power"Symbol 4628 MovieClip [boslion] Frame 12
"jurus1"Symbol 4628 MovieClip [boslion] Frame 19
"jurus2"Symbol 4628 MovieClip [boslion] Frame 25
"jurus3"Symbol 4628 MovieClip [boslion] Frame 31
"jurus4"Symbol 4628 MovieClip [boslion] Frame 37
"jurus5"Symbol 4628 MovieClip [boslion] Frame 43
"dead"Symbol 4628 MovieClip [boslion] Frame 49
"normal"Symbol 4701 MovieClip Frame 1
"selected"Symbol 4701 MovieClip Frame 2
"disabled"Symbol 4701 MovieClip Frame 3
"normal"Symbol 4703 MovieClip Frame 1
"selected"Symbol 4703 MovieClip Frame 2
"disabled"Symbol 4703 MovieClip Frame 3
"normal"Symbol 4705 MovieClip Frame 1
"selected"Symbol 4705 MovieClip Frame 2
"disabled"Symbol 4705 MovieClip Frame 3
"hp"Symbol 4771 MovieClip Frame 1
"mp"Symbol 4771 MovieClip Frame 2
"power"Symbol 4771 MovieClip Frame 3
"defend"Symbol 4771 MovieClip Frame 4
"agility"Symbol 4771 MovieClip Frame 5
"evade"Symbol 4771 MovieClip Frame 6
"sklgokong1"Symbol 4771 MovieClip Frame 7
"sklgokong2"Symbol 4771 MovieClip Frame 8
"sklgokong3"Symbol 4771 MovieClip Frame 9
"sklgokong4"Symbol 4771 MovieClip Frame 10
"sklpatkay1"Symbol 4771 MovieClip Frame 11
"sklpatkay2"Symbol 4771 MovieClip Frame 12
"sklpatkay3"Symbol 4771 MovieClip Frame 13
"sklwujing1"Symbol 4771 MovieClip Frame 14
"sklwujing2"Symbol 4771 MovieClip Frame 15
"sklwujing3"Symbol 4771 MovieClip Frame 16
"stay"Symbol 4784 MovieClip Frame 23
"stay"Symbol 4785 MovieClip Frame 33
"stay"Symbol 4786 MovieClip Frame 21
"go"Symbol 4902 MovieClip Frame 1
"winlevel"Symbol 4902 MovieClip Frame 2
"winstage"Symbol 4902 MovieClip Frame 3

Dynamic Text Variables

nextexpheroSymbol 4739 EditableText"<p align="left"><font face="Pieces of Eight" size="20" color="#000000" letterSpacing="0.000000" kerning="1">9999999</font></p>"
fpsSymbol 4893 EditableText"<p align="center"><font face="Times New Roman" size="20" color="#333333" letterSpacing="0.000000" kerning="1"><b>999</b></font></p>"




http://swfchan.com/13/64170/info.shtml
Created: 13/4 -2019 07:15:52 Last modified: 13/4 -2019 07:15:52 Server time: 22/12 -2024 23:24:38