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This is the info page for Flash #64248 |
Modern Weapons Quiz 2.0 |
24v |
3l[ |
1 |
MUSIC |
2 |
2 |
Modern Weapons Quiz |
Continue |
Continue |
ITALY |
USA |
Uk |
Russia |
Where did this M9 handgun originate? |
$135,000 |
$75,000 |
$200,000 |
$230,000 |
What is the price of a javelin missile launcher? |
M84 |
MK3a2 |
RKG-3 |
F1 |
What is the best known example of a stun grenade? |
Riot control |
Battlefield |
Spec ops |
drug raids |
Where are tear gas grenades usually used? |
ak-47 |
ak-74 u |
m4 |
m16 |
WHat is the most widely used assault rifle? |
m224 Mortar |
81 krh 71 y |
m95 mortar |
Nuclear missile |
What is this u.s soldier using? |
m60e4 |
RPD |
m249 |
What is this lmg? |
mg4 |
Remington Arms |
IMI |
Microsoft |
WHat company designed 5.56mm rifle cartridge? |
Colt's manufacturing company |
13 inch |
12 inch |
9 inch |
What is the barrel length of an AA-12 CQB shotgun? |
15 inch |
10 inches |
12 inches |
20 inches |
What is the barrel length of a normal desert eagle handgun? |
5 inches |
remington 597 |
remington 592 |
svd dragunov |
What is the name of this sniper rifle? |
Steyr SSG PII |
9 rounds |
12 rounds |
7 rounds |
how many rounds does a .357 desert eagle have, per magazine? |
11 rounds |
Lmg |
frag Grenade |
Smg |
An m249 saw is a? |
Assault rifle |
$4000 |
$2000 |
$4500 |
An m249 saw costs? |
$8000 |
725 rpm |
500 rpm |
1050 rpm |
The rate of fire of an m249 saw is? |
1000 rpm |
lifebuoys |
Scorchers |
What was a nickname the british gave to their flamethrowers in ww2? |
Flamers |
Flame tanks |
Ancient greece |
wwi |
Where were flamethrowers first used? |
Ancient egypt |
China |
$600 |
$550 |
How much does an m203 grenade launcher cost? |
$1000 |
$500 |
benelli M4 shotgun |
Snake charmer 2 |
What is this a drawing of? |
Snake charmer |
Remington 870 |
M24A2 |
m24a1 |
What is a modernized variant of this m24 sniper rifle? |
m24b2 |
m24-m |
Accessory System for an m4a1 carbine |
Handgun |
What is a sopmod? |
Made up word |
aCcessory system for an m16 |
Red-dot sight |
Sniper rifle sight |
A compm2 is a? |
rifle cartridge |
Grenade launcher |
Rpg-7v2 |
rpg-7d3 |
The most current model of an rpg is? (non paratrooper) |
rpg-7v3 |
rpg-8 |
10m |
65m |
A tbg-7v rocket's kill radius is? (Metres) |
80m |
150m |
o |
ok |
ok t |
ok th |
ok the |
ok then |
ok then s |
ok then so |
ok then sol |
ok then sold |
ok then soldi |
ok then soldie |
ok then soldier |
ok then soldier l |
ok then soldier le |
ok then soldier let |
ok then soldier let' |
ok then soldier let's |
ok then soldier let's s |
ok then soldier let's se |
ok then soldier let's see |
ok then soldier let's see h |
ok then soldier let's see ho |
ok then soldier let's see how |
ok then soldier let's see how y |
ok then soldier let's see how yo |
ok then soldier let's see how you |
ok then soldier let's see how you d |
ok then soldier let's see how you di |
ok then soldier let's see how you did |
ok then soldier let's see how you did. |
ok then soldier let's see how you did.. |
ok then soldier let's see how you did... |
Congratulations! |
Thanks for playing! |
Credits |
Replay |
Answers! |
Idea: Novahawk |
Questions & layout: Novahawk |
Actionscripting: Leavoy |
Thanks to leavoy, i wouldn't of had a clue without him! |
1. Where did this m9 handgun originate? Best answer = Italy Worst answer = UK |
2. What is the price of a single javelin missile? Best answer = $135,000 worst answer = $75,000 |
3. What is the best known example of a stun grenade? Best answer = m84 worst answer = rkg - 3 |
4. Where are tear gas grenades usually used? Best answer = Riot control Worst answer = Battlefield |
5. What is the most widely used assault rifle? Best answer = Ak-47 Worst answer = ak-74 u |
Next |
Previous |
6. What is this u.s soldier using? Best answer = m224 mortar Worst answer = nuclear missile |
7. What is this lmg? Best answer = M60e4 Worst answer = rpd |
8. WHat company designed 5.56mm rifle cartridge? Best answer = Remmington arms Worst answer = microsoft |
9. what is the barrel length of an aa-12 cqb shotgun? Best answer = 13 Inches Worst answer = 9 inches |
10. What is the barrel length of a normal desert eagle? best answer = 10 inches Worst answer = 5 inches |
11. What is the name of this sniper rifle? BEst answer = Remington 597 Worst answer = steyr ssg pii |
12. how many rounds can a .357 desert eagle have? best answer = 9 Worst answer = 12 |
13. an m249 Saw is a ? best answer = lmg Worst answer = frag grenade |
14. an m249 saw costs? Best answer = $4000 Worst answer = $2000 |
15. the rate of fire of an m249 saw is? best answer = 725 rpm Worst answer = 1050 rpm |
16. what is the nickname the british gave to flamethrowers in ww2? Best answer = lifebuoys Worst answer = flame tanks |
17. where were flamethrowers first used? best answer = ancient greece worst answer = ww1 |
18. how much does an m249 grenade launcher cost? best answer = $600 Worst answer = $1000 |
19. what is this a drawing of? Best answer = benelli m4 shotgun Worst answer = snake charmer 2 |
20. what is a variant of this sniper rifle? Best answer = m24a2 sniper rifle Worst answer = m24b2 sniper rifle |
21. what is a sopmod? Best answer = modification set for a m4a1 carbine Worst answer = made up word |
22. what is a compm2? best answer = red dot sight worst answer = rifle cartridge |
23. Most current rpg model is? best answer = rpg 7v2 worst answer = rpg 8 |
24. a tbg7v rocket's kill radius is? Best answer = 10m Worst answer = 150m |
answers are correct at time of making |
ActionScript [AS1/AS2]
Frame 1stopAllSounds(); Stage.showMenu = false;Frame 55stop();Frame 61answer = String(" joe"); number = 0; stop(); fscommand ("showmenu", "false");Frame 62stop();Frame 63stop();Frame 64stop();Frame 65stop();Frame 66stop();Frame 67stop();Frame 68stop();Frame 69stop();Frame 70stop();Frame 71stop();Frame 72stop();Frame 73stop();Frame 74stop();Frame 75stop();Frame 76stop();Frame 77stop();Frame 78stop();Frame 79stop();Frame 80stop();Frame 81stop();Frame 82stop();Frame 83stop();Frame 84stop();Frame 101stopAllSounds();Frame 163stop(); if (number >= 94) { answer = String("Commander!"); } else if (number >= 84) { answer = String("General"); } else if (number >= 74) { answer = String("Lt. General"); } else if (number >= 64) { answer = String("Brigadier General"); } else if (number >= 54) { answer = String("Colonel"); } else if (number > 44) { answer = String("Captain"); } else if (number > 40) { answer = String("Lieutenant"); } else if (number > 34) { answer = String("Sergeant"); } else if (number > 24) { answer = String("Private"); } else if (number > 96) { answer = String("Commander"); } rank = String("You reached the rank of ") + answer; if (number >= 94) { exp = String("You have a brilliant understanding of weapons, you are a Modern weapons guru! Congratulations!"); } else if (number >= 84) { exp = String("You have a great understanding of weapons, with a little more work you could be a modern weapons advisor!"); } else if (number >= 74) { exp = String("You have a very good understanding of weapons! You know your LMGs from your HMGs and you can pick out good and bad guns well!"); } else if (number >= 64) { exp = String("You know a alot about guns and you are better than most of your friends at talking about guns. Good job!"); } else if (number >= 54) { exp = String("You are good with guns and know quite a bit about them, but there is plenty of room for improvement"); } else if (number >= 44) { exp = String("You have an average understanding of modern weapons, but there is alot of people with a better understanding"); } else if (number > 40) { exp = String("You know a little about weapons and this probably isn't enough to make it in the armed forces without lessons"); } else if (number >= 34) { exp = String("You are pretty useless when it comes to weapons, you really should think about a different career if you want to be in the armed forces"); } else if (number >= 24) { exp = String("Guns and weapons are really not your thing, you may aswel be a car washer if you have ended up with this rank"); } else if (number >= 96) { exp = String("Wow.. You have got every single question correct with the best possible answer! You are a Gun God!"); } info = String("Explanation: ") + exp;Frame 164stop();Frame 165stop(); stopAllSounds();Frame 166stop(); stopAllSounds();Frame 167stop(); stopAllSounds();Frame 168stop(); stopAllSounds();Frame 169stop(); stopAllSounds();Symbol 45 Buttonon (release) { getURL ("http://www.newgrounds.com", "_blank"); }Symbol 47 MovieClip Frame 40stop();Symbol 73 Buttonon (release) { _root.play(); }Symbol 74 MovieClip Frame 1function onEnterFrame() { if (!loaded) { var _local3 = _root.getBytesLoaded() / _root.getBytesTotal(); if (_local3 >= 1) { play(); bar._x = initX; loaded = true; } else { bar._x = initX + ((_local3 - 1) * bar._width); } } var _local4 = getTimer() - time; timeAccum = timeAccum + _local4; while (timeAccum >= FRAME_TIME) { var _local2 = 0; while (_local2 < timeClips.length) { if (timeClips[_local2]._currentframe < timeClips[_local2]._totalframes) { timeClips[_local2].nextFrame(); } else { timeClips[_local2].gotoAndStop(1); } _local2++; } if (loaded && (_currentframe < _totalframes)) { nextFrame(); } timeAccum = timeAccum - FRAME_TIME; } time = time + _local4; } stop(); _root.stop(); var initX = bar._x; var time = getTimer(); var FRAME_TIME = 33.3333333333333; var timeAccum = 0; var loaded = false; timeClips = [bargfx, tank.mc0, tank.mc1, tank.mc2, tank.mc3, tank.mc4, tank.mc4.mc0, tank.mc4.mc1, tank.mc4.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc0.mc2, tank.mc4.mc0.mc0.mc0.mc3, tank.mc4.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc2, tank.mc5.mc0]; var i = 0; while (i < timeClips.length) { timeClips[i].stop(); i++; }Symbol 74 MovieClip Frame 51Symbol 84 Buttonon (press) { gotoAndPlay (10); stopAllSounds(); }Symbol 88 Buttonon (press) { gotoAndPlay (1); }Symbol 89 MovieClip Frame 1stop();Symbol 89 MovieClip Frame 10stop();Symbol 93 Buttonon (press) { gotoAndPlay (10); }Symbol 97 Buttonon (press) { gotoAndPlay (1); stopAllSounds(); }Symbol 99 MovieClip Frame 1stop();Symbol 99 MovieClip Frame 10stop();Symbol 105 Buttonon (press) { gotoAndPlay (56); }Symbol 113 Buttonon (release) { play(); number = number + 4; }Symbol 114 Buttonon (release) { play(); number = number + 2; }Symbol 115 Buttonon (release) { play(); number = number + 1; }Symbol 116 Buttonon (release) { play(); number = number + 3; }Symbol 295 Buttonon (press) { nextFrame(); }Symbol 297 Buttonon (press) { gotoAndPlay (2); }Symbol 299 Buttonon (press) { gotoAndPlay (165); }Symbol 310 Buttonon (press) { nextFrame(); }Symbol 312 Buttonon (press) { prevFrame(); }
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Symbol 269 Text | Uses:75 | Used by:Timeline |
Symbol 270 Text | Uses:75 | Used by:Timeline |
Symbol 271 Text | Uses:75 | Used by:Timeline |
Symbol 272 Text | Uses:75 | Used by:Timeline |
Symbol 273 Text | Uses:75 | Used by:Timeline |
Symbol 274 Text | Uses:75 | Used by:Timeline |
Symbol 275 Text | Uses:75 | Used by:Timeline |
Symbol 276 Text | Uses:75 | Used by:Timeline |
Symbol 277 Text | Uses:75 | Used by:Timeline |
Symbol 278 Text | Uses:75 | Used by:Timeline |
Symbol 279 Text | Uses:75 | Used by:Timeline |
Symbol 280 Text | Uses:75 | Used by:Timeline |
Symbol 281 Text | Uses:75 | Used by:Timeline |
Symbol 282 Text | Uses:75 | Used by:Timeline |
Symbol 283 Text | Uses:75 | Used by:Timeline |
Symbol 284 Text | Uses:75 | Used by:Timeline |
Symbol 285 Text | Uses:75 | Used by:Timeline |
Symbol 286 Text | Uses:75 | Used by:Timeline |
Symbol 287 Text | Uses:75 | Used by:Timeline |
Symbol 288 Text | Uses:75 | Used by:Timeline |
Symbol 289 Text | Uses:75 | Used by:Timeline |
Symbol 290 EditableText | Uses:75 | Used by:Timeline |
Symbol 291 EditableText | Uses:75 | Used by:Timeline |
Symbol 292 Text | Uses:75 | Used by:Timeline |
Symbol 293 Text | Uses:75 | Used by:Timeline |
Symbol 294 Text | Uses:75 | Used by:295 |
Symbol 295 Button | Uses:294 | Used by:Timeline |
Symbol 296 Text | Uses:75 | Used by:297 |
Symbol 297 Button | Uses:296 | Used by:Timeline |
Symbol 298 Text | Uses:75 | Used by:299 |
Symbol 299 Button | Uses:298 | Used by:Timeline |
Symbol 300 Text | Uses:75 | Used by:Timeline |
Symbol 301 Text | Uses:75 | Used by:Timeline |
Symbol 302 Text | Uses:75 | Used by:Timeline |
Symbol 303 Text | Uses:75 | Used by:Timeline |
Symbol 304 Text | Uses:75 | Used by:Timeline |
Symbol 305 Text | Uses:75 | Used by:Timeline |
Symbol 306 Text | Uses:75 | Used by:Timeline |
Symbol 307 Text | Uses:75 | Used by:Timeline |
Symbol 308 Text | Uses:75 | Used by:Timeline |
Symbol 309 Text | Uses:75 | Used by:310 |
Symbol 310 Button | Uses:309 | Used by:Timeline |
Symbol 311 Text | Uses:75 | Used by:312 |
Symbol 312 Button | Uses:311 | Used by:Timeline |
Symbol 313 Text | Uses:75 | Used by:Timeline |
Symbol 314 Text | Uses:75 | Used by:Timeline |
Symbol 315 Text | Uses:75 | Used by:Timeline |
Symbol 316 Text | Uses:75 | Used by:Timeline |
Symbol 317 Text | Uses:75 | Used by:Timeline |
Symbol 318 Text | Uses:75 | Used by:Timeline |
Symbol 319 Text | Uses:75 | Used by:Timeline |
Symbol 320 Text | Uses:75 | Used by:Timeline |
Symbol 321 Text | Uses:75 | Used by:Timeline |
Symbol 322 Text | Uses:75 | Used by:Timeline |
Symbol 323 Text | Uses:75 | Used by:Timeline |
Symbol 324 Text | Uses:75 | Used by:Timeline |
Symbol 325 Text | Uses:75 | Used by:Timeline |
Symbol 326 Text | Uses:75 | Used by:Timeline |
Symbol 327 Text | Uses:75 | Used by:Timeline |
Symbol 328 Text | Uses:75 | Used by:Timeline |
Symbol 329 Text | Uses:75 | Used by:Timeline |
Symbol 330 Text | Uses:75 | Used by:Timeline |
Symbol 331 Text | Uses:75 | Used by:Timeline |
Symbol 332 Text | Uses:75 | Used by:Timeline |
Instance Names
"bar" | Symbol 74 MovieClip Frame 1 | Symbol 4 MovieClip |
"bargfx" | Symbol 74 MovieClip Frame 1 | Symbol 7 MovieClip |
"tank" | Symbol 74 MovieClip Frame 1 | Symbol 21 MovieClip |
"bargfx" | Symbol 74 MovieClip Frame 2 | Symbol 7 MovieClip |
"bargfx" | Symbol 74 MovieClip Frame 20 | Symbol 7 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Labels
"LOAD" | Symbol 74 MovieClip Frame 1 |
"COMPLETE_STOP" | Symbol 74 MovieClip Frame 2 |
Dynamic Text Variables
rank | Symbol 290 EditableText | "" |
info | Symbol 291 EditableText | "" |
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