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Extreme Russian Roulette.swf

This is the info page for
Flash #64324

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

START

HELP

CREDITS

SPACE BAR

DEAD/AlIVE:

P1

P2

P3

P4

P5

P6

REVENGE:

JESUS:

TOLERANCE:

HEALTH:

QUALITY:

:

E

V

I

l

A

/

D

1

P

2

3

4

5

6

G

N

R

S

U

J

C

L

O

T

H

Y

Q

/

PENALTY

REVENGE

AWARD!

IRON SHOVEL:

The Beer of Man

3

2

1

PENALTY

PENALTY

PENALTY

PENALTY

PENALTY

PENALTY

PENALTY

PENALTY

PENALTY

PENALTY

STORY:
It was a dark thursday in NYC. Six of the
biggest crime syndicates in all of New York
were meeting in a warehouse to make the
biggest cocaine deal ever. The leader of the
"red group" (Name omitted by head of the NYPD)
noticed that the room was uneasy; somebody was
going to die.
To increase the chances of getting away
with the money himself, the leader of the red
group made a bold suggestion: The six leaders
would play a game of Russian Roulette, and the
last team standing would take all the drugs,
and all the money. It was agreed upon
unanimously.

CHARACTER SETUP:
Before the game can begin, the players must be
decided.

CHARACTER SETUP:
These boxes indicate which team a player is
on: Red, Blue, Yellow, Green, Orange, or
Purple.

CHARACTER SETUP:
In this box, a player enters his/her name. The
name must be 10 characters or less.

CHARACTER SETUP:
If a player is to be controlled by the
computer, click on the option that looks like
a monitor. If he is to be controlled by a
human, click the happy face option. This game
supports up to 6 human players on 1 computer.

CHARACTER SETUP:
Once all of a player's options are accounted
for, click the green check mark. When all six
players have completed the player info, you
will be prompted to press the SPACEBAR to
continue.

OPTIONS:
On the next screen, you'll need to choose
which players are dead, and which are alive.

OPTIONS:
If a player is dead, he might as well not be
in the game at all. So, if you only want to
play with two players, kill the other four.

OPTIONS:
There is another list of options as well. If
"Revenge" is on, when a player's team-mate
dies, he will get one free shot on his next
turn with the revolver. He can also choose to
wait until his next turn to take this award.

OFF

ON

7

3

HIGH

OPTIONS:
If "Jesus" is on, when a player shoots at
himself with greater than or equal to a 4/6
chance of being killed and lives, all of his
dead team-mates are revived with a health of
1.

OPTIONS:
The tolerance level is how many drinks a
player can have before dying of alcohol
poisoning. This is very important, since
drinking is just like skipping your turn. Note
that if the tolerance value is 0, no player
can die of alcohol poisoning.

OPTIONS:
The health number indicates how many times a
player can be shot before dying. Values range
from 1 to 5.
Quality merely sets the game quality.

OPTIONS:
Once you're happy with the options, click the
green check mark to continue on to the main
game.

GAME:
Here is the current player's name.

JBuck

4

5

GAME:
Here are the current chances of the next slot
in the revolver's cylinder holding a live
round.

GAME:
Here is the current number of rounds in the
cylinder.

GAME:
Here is the current player's health.

GAME:
You can also see how much health each player
around the table has, as well as which team he
is on.

GAME:
This button spins the chamber, bringing the
odds of being shot back to number of rounds/6.
Each player can spin the chamber once per
turn.

GAME:
This button loads a new round into the
revolver. Loading a round brings the odds of
being shot up to number of rounds+1/6. Loading
a round also ends your turn.

GAME:
Taking a drink is an effective way to pass
your turn, but it also brings you closer to
alcohol poisoning.

GAME:
By clicking on an opponent's head, you choose
to attempt to shoot him. Beware though, if you
misfire you'll suffer a penalty: On your next
turn, your only option will be to shoot at
yourself.

GAME:
Shooting at yourself (click your own head) is
dangerous, but it has a benefit. If you
misfire when shooting at yourself, you get an
award: one shot at any opposing player, free
of charge.

GAME:
A simple and effective strategy is this: The
less rounds in the gun, the more beneficial to
shoot at yourself. The more rounds in the gun,
the more beneficial to shoot at an opponent.

GAME:

If you see
this symbol
next to a
player's
healthbar, it
means that he
will have to
serve a
penalty on his
next turn.

If you see
this symbol
next to a
player's
healthbar, it
means that he
will get
revenge on his
next turn.

GAME:
Once only players on one team are left
standing, the game is over. Good luck!

Finish

The red team is mostly made up of the gang known as The
Bloods. They're a crazy group, and Russian Roulette is an
everyday activity for them, so the victory was nothing
special. Still, they have lots of drugs in their near
future, which satisfies them.

DONE

The blue team is a squad of undercover cops. They're the
best of the best, and the red team's arch nemesis.
They're trained for situations just like Extreme Russian
Roulette. Now they have a decision to make: Turn in the
drugs and money for a shot at glory, or get really high.

The yellow team is a bunch of old, single Brits looking
for entertainment. Their normal activities consist of
gambling, drinking, and smoking cigars, as well as
shouting "Brilliant!" for no apparent reason. They'll
gloat about their victory over the Americans for years.

6

9

The orange team likes things fast. They own a large chain
of underground car "dealerships". All of them are
completely clean, so they'll probably sell the drugs and
use the money for car parts. Their rival is the tree
hugging green team, but no pollution=no cars. Not cool.

The green team are fun loving hippies. Their philosophy
includes nature, drugs, and music. The only reason they
thought about participating in Russian Roulette was
because of the large amount of weed smoken before it. The
money gained from it will go toward a wildlife reserve.

DOUBT,

WEED.

DISCO FEVER '78

I am typing in very small print to make this poster look more
authentic. If you're reading this, congratulations, you know how to
right click and zoom in. Also, you have way too much time on your
hands. PS purple team sucks, the yellow team is the best. Brilliant!

The purple team are hardcore druggies. Heroin and meth
are weak drugs by their standards, to put it in
perspective. The only song any of them knows is "Purple
Haze" by Jimi Hendrix. They'll probably forget about the
money and the game of Roulette, but not the drugs.

EXTREME RUSSIAN
ROULETTE
Programming
Jackson Holzberg Buckley
Art
Jackson Holzberg Buckley
Sound FX
www.flashkit.com
Thanks to the writer of:
Macromedia Flash MX
Actionscript For Dummies
Hope you liked the game.
If not, I don't really
care because I'll
probably never meet you.

ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); player1 = 1; player2 = 1; player3 = 1; player4 = 1; player5 = 1; player6 = 1; player1team = 1; player2team = 2; player3team = 3; player4team = 4; player5team = 5; player6team = 6; player1name = "None"; player2name = "None"; player3name = "None"; player4name = "None"; player5name = "None"; player6name = "None"; player1stat = "HUMAN"; player2stat = "CPU"; player3stat = "CPU"; player4stat = "CPU"; player5stat = "CPU"; player6stat = "CPU"; player1health = 1; player2health = 1; player3health = 1; player4health = 1; player5health = 1; player6health = 1; alcoholLimit = 10; jesus = "OFF"; revenge = "OFF"; rounds = 1; chance = 6; red = 0; blue = 0; yellow = 0; green = 0; orange = 0; purple = 0; tolerance = 10; quality = "HIGH"; turn = 1; player1penalty = 0; player2penalty = 0; player3penalty = 0; player4penalty = 0; player5penalty = 0; player6penalty = 0; player1award = 0; player2award = 0; player3award = 0; player4award = 0; player5award = 0; player6award = 0; player1revenge = 0; player2revenge = 0; player3revenge = 0; player4revenge = 0; player5revenge = 0; player6revenge = 0; player1drunk = 0; player2drunk = 0; player3drunk = 0; player4drunk = 0; player5drunk = 0; player6drunk = 0; player1dead = Math.random() * 100; player2dead = Math.random() * 100; player3dead = Math.random() * 100; player4dead = Math.random() * 100; player5dead = Math.random() * 100; player6dead = Math.random() * 100; target = 1; info1 = ""; info2 = ""; targetTeam = "Galen"; mainSound = new Sound(); mainSound.attachSound("calling"); chooseSound = new Sound(); chooseSound.attachSound("choosing"); gameSound = new Sound(); gameSound.attachSound("main"); hornSound = new Sound(); hornSound.attachSound("buzzer"); dingSound = new Sound(); dingSound.attachSound("ding"); wooshSound = new Sound(); wooshSound.attachSound("whoosh"); cockSound = new Sound(); cockSound.attachSound("cock gun"); floompSound = new Sound(); floompSound.attachSound("floomp"); gulpSound = new Sound(); gulpSound.attachSound("gulp"); glassSound = new Sound(); glassSound.attachSound("glass break");
Frame 2
_root.load_bar._xscale = (_framesloaded / _totalframes) * 100;
Frame 3
_root.load_bar._xscale = (_framesloaded / _totalframes) * 100; if (_root.load_bar._xscale >= 100) { gotoAndPlay (4); } else { gotoAndPlay (2); }
Frame 20
function paused(sec) { stop(); var i = (sec - 1); var t = setInterval(function () { if (i == 0) { clearInterval(t); play(); } i--; }, 1000); }
Frame 104
red = 0; blue = 0; yellow = 0; green = 0; orange = 0; purple = 0; player1health = 1; mainSound.stop(); mainSound.start(0, 999999); stop();
Instance of Symbol 61 MovieClip in Frame 104
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 105
mainSound.stop(); chooseSound.start(0, 999999);
Frame 125
if (player1team == 1) { _root.marker1._x = 79.6; } else if (player1team == 2) { _root.marker1._x = 97.7; } else if (player1team == 3) { _root.marker1._x = 115.5; } else if (player1team == 4) { _root.marker1._x = 133.7; } else if (player1team == 5) { _root.marker1._x = 151.8; } else if (player1team == 6) { _root.marker1._x = 169.6; } if (player2team == 1) { _root.marker2._x = 229.7; } else if (player2team == 2) { _root.marker2._x = 247.8; } else if (player2team == 3) { _root.marker2._x = 265.6; } else if (player2team == 4) { _root.marker2._x = 283.8; } else if (player2team == 5) { _root.marker2._x = 301.9; } else if (player2team == 6) { _root.marker2._x = 319.7; } if (player3team == 1) { _root.marker3._x = 379.8; } else if (player3team == 2) { _root.marker3._x = 397.9; } else if (player3team == 3) { _root.marker3._x = 415.7; } else if (player3team == 4) { _root.marker3._x = 433.9; } else if (player3team == 5) { _root.marker3._x = 452; } else if (player3team == 6) { _root.marker3._x = 469.8; } if (player4team == 1) { _root.marker4._x = 79.6; } else if (player4team == 2) { _root.marker4._x = 97.7; } else if (player4team == 3) { _root.marker4._x = 115.5; } else if (player4team == 4) { _root.marker4._x = 133.7; } else if (player4team == 5) { _root.marker4._x = 151.8; } else if (player4team == 6) { _root.marker4._x = 169.6; } if (player5team == 1) { _root.marker5._x = 229.7; } else if (player5team == 2) { _root.marker5._x = 247.8; } else if (player5team == 3) { _root.marker5._x = 265.6; } else if (player5team == 4) { _root.marker5._x = 283.8; } else if (player5team == 5) { _root.marker5._x = 301.9; } else if (player5team == 6) { _root.marker5._x = 319.7; } if (player6team == 1) { _root.marker6._x = 379.8; } else if (player6team == 2) { _root.marker6._x = 397.9; } else if (player6team == 3) { _root.marker6._x = 415.7; } else if (player6team == 4) { _root.marker6._x = 433.9; } else if (player6team == 5) { _root.marker6._x = 452; } else if (player6team == 6) { _root.marker6._x = 469.8; } if (player1stat == "CPU") { _root.marker7._x = 89.6; } else if (player1stat == "HUMAN") { _root.marker7._x = 115.6; } if (player2stat == "CPU") { _root.marker8._x = 239.6; } else if (player2stat == "HUMAN") { _root.marker8._x = 265.6; } if (player3stat == "CPU") { _root.marker9._x = 389.6; } else if (player3stat == "HUMAN") { _root.marker9._x = 415.6; } if (player4stat == "CPU") { _root.marker10._x = 89.6; } else if (player4stat == "HUMAN") { _root.marker10._x = 115.6; } if (player5stat == "CPU") { _root.marker11._x = 239.6; } else if (player5stat == "HUMAN") { _root.marker11._x = 265.6; } if (player6stat == "CPU") { _root.marker12._x = 389.6; } else if (player6stat == "HUMAN") { _root.marker12._x = 415.6; } stop();
Instance of Symbol 192 MovieClip "spacebar" in Frame 125
onClipEvent (enterFrame) { if ((((((_root.shadow1._alpha > 0) && (_root.shadow2._alpha > 0)) && (_root.shadow3._alpha > 0)) && (_root.shadow4._alpha > 0)) && (_root.shadow5._alpha > 0)) && (_root.shadow6._alpha > 0)) { this._alpha = 100; } else { this._alpha = 0; } }
Frame 126
gotoAndStop (125);
Frame 127
if (player1team == 1) { red = red + 1; } else if (player1team == 2) { blue = blue + 1; } else if (player1team == 3) { yellow = yellow + 1; } else if (player1team == 4) { green = green + 1; } else if (player1team == 5) { orange = orange + 1; } else if (player1team == 6) { purple = purple + 1; } if (player2team == 1) { red = red + 1; } else if (player2team == 2) { blue = blue + 1; } else if (player2team == 3) { yellow = yellow + 1; } else if (player2team == 4) { green = green + 1; } else if (player2team == 5) { orange = orange + 1; } else if (player2team == 6) { purple = purple + 1; } if (player3team == 1) { red = red + 1; } else if (player3team == 2) { blue = blue + 1; } else if (player3team == 3) { yellow = yellow + 1; } else if (player3team == 4) { green = green + 1; } else if (player3team == 5) { orange = orange + 1; } else if (player3team == 6) { purple = purple + 1; } if (player4team == 1) { red = red + 1; } else if (player4team == 2) { blue = blue + 1; } else if (player4team == 3) { yellow = yellow + 1; } else if (player4team == 4) { green = green + 1; } else if (player4team == 5) { orange = orange + 1; } else if (player4team == 6) { purple = purple + 1; } if (player5team == 1) { red = red + 1; } else if (player5team == 2) { blue = blue + 1; } else if (player5team == 3) { yellow = yellow + 1; } else if (player5team == 4) { green = green + 1; } else if (player5team == 5) { orange = orange + 1; } else if (player5team == 6) { purple = purple + 1; } if (player6team == 1) { red = red + 1; } else if (player6team == 2) { blue = blue + 1; } else if (player6team == 3) { yellow = yellow + 1; } else if (player6team == 4) { green = green + 1; } else if (player6team == 5) { orange = orange + 1; } else if (player6team == 6) { purple = purple + 1; }
Frame 155
stop();
Instance of Symbol 192 MovieClip "spacebar" in Frame 155
onClipEvent (enterFrame) { if ((_root.shadow1._alpha > 0) && (_root.shadow2._alpha > 0)) { this._alpha = 100; } else { this._alpha = 0; } }
Frame 156
gotoAndStop (155);
Frame 157
player2health = player1health; player3health = player1health; player4health = player1health; player5health = player1health; player6health = player1health; if ((player1 == 0) && (player1team == 1)) { red = red - 1; } else if ((player1 == 0) && (player1team == 2)) { blue = blue - 1; } else if ((player1 == 0) && (player1team == 3)) { yellow = yellow - 1; } else if ((player1 == 0) && (player1team == 4)) { green = green - 1; } else if ((player1 == 0) && (player1team == 5)) { orange = orange - 1; } else if ((player1 == 0) && (player1team == 6)) { purple = purple - 1; } if ((player2 == 0) && (player2team == 1)) { red = red - 1; } else if ((player2 == 0) && (player2team == 2)) { blue = blue - 1; } else if ((player2 == 0) && (player2team == 3)) { yellow = yellow - 1; } else if ((player2 == 0) && (player2team == 4)) { green = green - 1; } else if ((player2 == 0) && (player2team == 5)) { orange = orange - 1; } else if ((player2 == 0) && (player2team == 6)) { purple = purple - 1; } if ((player3 == 0) && (player3team == 1)) { red = red - 1; } else if ((player3 == 0) && (player3team == 2)) { blue = blue - 1; } else if ((player3 == 0) && (player3team == 3)) { yellow = yellow - 1; } else if ((player3 == 0) && (player3team == 4)) { green = green - 1; } else if ((player3 == 0) && (player3team == 5)) { orange = orange - 1; } else if ((player3 == 0) && (player3team == 6)) { purple = purple - 1; } if ((player4 == 0) && (player4team == 1)) { red = red - 1; } else if ((player4 == 0) && (player4team == 2)) { blue = blue - 1; } else if ((player4 == 0) && (player4team == 3)) { yellow = yellow - 1; } else if ((player4 == 0) && (player4team == 4)) { green = green - 1; } else if ((player4 == 0) && (player4team == 5)) { orange = orange - 1; } else if ((player4 == 0) && (player4team == 6)) { purple = purple - 1; } if ((player5 == 0) && (player5team == 1)) { red = red - 1; } else if ((player5 == 0) && (player5team == 2)) { blue = blue - 1; } else if ((player5 == 0) && (player5team == 3)) { yellow = yellow - 1; } else if ((player5 == 0) && (player5team == 4)) { green = green - 1; } else if ((player5 == 0) && (player5team == 5)) { orange = orange - 1; } else if ((player5 == 0) && (player5team == 6)) { purple = purple - 1; } if ((player6 == 0) && (player6team == 1)) { red = red - 1; } else if ((player6 == 0) && (player6team == 2)) { blue = blue - 1; } else if ((player6 == 0) && (player6team == 3)) { yellow = yellow - 1; } else if ((player6 == 0) && (player6team == 4)) { green = green - 1; } else if ((player6 == 0) && (player6team == 5)) { orange = orange - 1; } else if ((player6 == 0) && (player6team == 6)) { purple = purple - 1; }
Frame 187
if (player1 == 0) { player1dead = Math.random() * 100; player1health = 0; } if (player2 == 0) { player2dead = Math.random() * 100; player2health = 0; } if (player3 == 0) { player3dead = Math.random() * 100; player3health = 0; } if (player4 == 0) { player4dead = Math.random() * 100; player4health = 0; } if (player5 == 0) { player5dead = Math.random() * 100; player5health = 0; } if (player6 == 0) { player6dead = Math.random() * 100; player6health = 0; } chooseSound.stop();
Frame 188
gotoAndStop (189);
Frame 189
stopAllSounds(); if ((((((red > 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1278); } else if ((((((red <= 0) && (blue > 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1308); } else if ((((((red <= 0) && (blue <= 0)) && (yellow > 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1338); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange > 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1368); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green > 0)) && (purple <= 0)) { gotoAndStop (1398); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple > 0)) { gotoAndStop (1428); } if ((player1penalty > 0) && (player1 > 0)) { setProperty("_root.1no", _alpha , 100); } if ((player2penalty > 0) && (player2 > 0)) { setProperty("_root.2no", _alpha , 100); } if ((player3penalty > 0) && (player3 > 0)) { setProperty("_root.3no", _alpha , 100); } if ((player4penalty > 0) && (player4 > 0)) { setProperty("_root.4no", _alpha , 100); } if ((player5penalty > 0) && (player5 > 0)) { setProperty("_root.5no", _alpha , 100); } if ((player6penalty > 0) && (player6 > 0)) { setProperty("_root.6no", _alpha , 100); } if ((player1revenge > 0) && (player1 > 0)) { setProperty("_root.1yes", _alpha , 100); } if ((player2revenge > 0) && (player2 > 0)) { setProperty("_root.2yes", _alpha , 100); } if ((player3revenge > 0) && (player3 > 0)) { setProperty("_root.3yes", _alpha , 100); } if ((player4revenge > 0) && (player4 > 0)) { setProperty("_root.4yes", _alpha , 100); } if ((player5revenge > 0) && (player5 > 0)) { setProperty("_root.5yes", _alpha , 100); } if ((player6revenge > 0) && (player6 > 0)) { setProperty("_root.6yes", _alpha , 100); } if (player1team == 1) { _root.player1life.gotoAndStop(1); } else if (player1team == 2) { _root.player1life.gotoAndStop(2); } else if (player1team == 3) { _root.player1life.gotoAndStop(3); } else if (player1team == 4) { _root.player1life.gotoAndStop(4); } else if (player1team == 5) { _root.player1life.gotoAndStop(5); } else if (player1team == 6) { _root.player1life.gotoAndStop(6); } if (player2team == 1) { _root.player2life.gotoAndStop(1); } else if (player2team == 2) { _root.player2life.gotoAndStop(2); } else if (player2team == 3) { _root.player2life.gotoAndStop(3); } else if (player2team == 4) { _root.player2life.gotoAndStop(4); } else if (player2team == 5) { _root.player2life.gotoAndStop(5); } else if (player2team == 6) { _root.player2life.gotoAndStop(6); } if (player3team == 1) { _root.player3life.gotoAndStop(1); } else if (player3team == 2) { _root.player3life.gotoAndStop(2); } else if (player3team == 3) { _root.player3life.gotoAndStop(3); } else if (player3team == 4) { _root.player3life.gotoAndStop(4); } else if (player3team == 5) { _root.player3life.gotoAndStop(5); } else if (player3team == 6) { _root.player3life.gotoAndStop(6); } if (player4team == 1) { _root.player4life.gotoAndStop(1); } else if (player4team == 2) { _root.player4life.gotoAndStop(2); } else if (player4team == 3) { _root.player4life.gotoAndStop(3); } else if (player4team == 4) { _root.player4life.gotoAndStop(4); } else if (player4team == 5) { _root.player4life.gotoAndStop(5); } else if (player4team == 6) { _root.player4life.gotoAndStop(6); } if (player5team == 1) { _root.player5life.gotoAndStop(1); } else if (player5team == 2) { _root.player5life.gotoAndStop(2); } else if (player5team == 3) { _root.player5life.gotoAndStop(3); } else if (player5team == 4) { _root.player5life.gotoAndStop(4); } else if (player5team == 5) { _root.player5life.gotoAndStop(5); } else if (player5team == 6) { _root.player5life.gotoAndStop(6); } if (player6team == 1) { _root.player6life.gotoAndStop(1); } else if (player6team == 2) { _root.player6life.gotoAndStop(2); } else if (player6team == 3) { _root.player6life.gotoAndStop(3); } else if (player6team == 4) { _root.player6life.gotoAndStop(4); } else if (player6team == 5) { _root.player6life.gotoAndStop(5); } else if (player6team == 6) { _root.player6life.gotoAndStop(6); } if (player1health > 0) { _root.guy1.gotoAndStop(4); } if (((player1 == 0) && (player2 > 0)) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if (((player1 == 0) && (player3 > 0)) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if (((player1 == 0) && (player4 > 0)) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if (((player1 == 0) && (player5 > 0)) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if (((player1 == 0) && (player6 > 0)) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if (((player1 == 0) && (player2 > 0)) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if (((player1 == 0) && (player3 > 0)) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if (((player1 == 0) && (player4 > 0)) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if (((player1 == 0) && (player5 > 0)) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if (((player1 == 0) && (player6 > 0)) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } if (player1health == 5) { _root.player1life._xscale = 50; } else if (player1health == 4) { _root.player1life._xscale = 40; } else if (player1health == 3) { _root.player1life._xscale = 30; } else if (player1health == 2) { _root.player1life._xscale = 20; } else if (player1health == 1) { _root.player1life._xscale = 10; } else if (player1health == 0) { turn = 2; gotoAndStop (192); } if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); } if (((player1drunk / tolerance) + (Math.random() * 0.7)) > 1) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } if ((player1 == 0) && (player1dead < 50)) { _root.guy1.gotoAndStop(2); } else if ((player1 == 0) && (player1dead >= 50)) { _root.guy1.gotoAndStop(3); } if ((player2 == 0) && (player2dead < 50)) { _root.guy2.gotoAndStop(2); } else if ((player2 == 0) && (player2dead >= 50)) { _root.guy2.gotoAndStop(3); } if ((player3 == 0) && (player3dead < 50)) { _root.guy3.gotoAndStop(2); } else if ((player3 == 0) && (player3dead >= 50)) { _root.guy3.gotoAndStop(3); } if ((player4 == 0) && (player4dead < 50)) { _root.guy4.gotoAndStop(2); } else if ((player4 == 0) && (player4dead >= 50)) { _root.guy4.gotoAndStop(3); } if ((player5 == 0) && (player5dead < 50)) { _root.guy5.gotoAndStop(2); } else if ((player5 == 0) && (player5dead >= 50)) { _root.guy5.gotoAndStop(3); } if ((player6 == 0) && (player6dead < 50)) { _root.guy6.gotoAndStop(2); } else if ((player6 == 0) && (player6dead >= 50)) { _root.guy6.gotoAndStop(3); } if (player1penalty == 1) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (player1award > 0) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (rounds > 5) { _root.loadbtn._alpha = 60; } _root.player2life._xscale = player2health * 5; _root.player3life._xscale = player3health * 5; _root.player4life._xscale = player4health * 5; _root.player5life._xscale = player5health * 5; _root.player6life._xscale = player6health * 5; if (rounds <= 0) { rounds = 1; chance = 6; } if (chance <= 0) { chance = 1; } if (player1award > 0) { _root.a._alpha = 100; } else if (player1penalty > 0) { _root.p._alpha = 100; } else if (player1revenge > 0) { player1award = 1; player1revenge = 0; _root.drinkbtn._alpha = 60; _root.r._alpha = 100; } if (((((((rounds < 5) && ((rounds / chance) < 1)) && (player1stat == "CPU")) && (player1 > 0)) && (player1award <= 0)) && (player1penalty <= 0)) && ((Math.random() * 100) > 70)) { gotoAndPlay (256); } else if ((((((((player1stat == "CPU") && ((rounds / chance) > 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player2team > player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((((player1stat == "CPU") && ((rounds / chance) > 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player2team < player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((((player1stat == "CPU") && ((rounds / chance) > 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player3team > player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((((player1stat == "CPU") && ((rounds / chance) > 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player3team < player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((((player1stat == "CPU") && ((rounds / chance) > 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player4team > player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((((player1stat == "CPU") && ((rounds / chance) > 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player4team < player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((((player1stat == "CPU") && ((rounds / chance) > 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player5team > player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((((player1stat == "CPU") && ((rounds / chance) > 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player5team < player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((((player1stat == "CPU") && ((rounds / chance) > 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player6team > player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((((player1stat == "CPU") && ((rounds / chance) > 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player6team < player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((player1stat == "CPU") && ((rounds / chance) <= 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player1 > 0)) && (chance < 6)) { stopAllSounds(); gotoAndPlay (210); } else if ((((((player1stat == "CPU") && ((rounds / chance) <= 0.5)) && (player1award <= 0)) && (player1penalty <= 0)) && (player1 > 0)) && (chance >= 6)) { stopAllSounds(); target = 1; gotoAndPlay (785); } else if ((((((player1stat == "CPU") && (player1award > 0)) && (player1 > 0)) && (player2team > player1team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((player1stat == "CPU") && (player1award > 0)) && (player2team < player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((player1stat == "CPU") && (player1award > 0)) && (player3team > player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((player1stat == "CPU") && (player1award > 0)) && (player3team < player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((player1stat == "CPU") && (player1award > 0)) && (player4team > player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((player1stat == "CPU") && (player1award > 0)) && (player4team < player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((player1stat == "CPU") && (player1award > 0)) && (player5team > player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((player1stat == "CPU") && (player1award > 0)) && (player5team < player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((player1stat == "CPU") && (player1award > 0)) && (player6team > player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((player1stat == "CPU") && (player1award > 0)) && (player6team < player1team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if (((player1stat == "CPU") && (player1penalty > 0)) && (player1 > 0)) { stopAllSounds(); target = 1; gotoAndPlay (785); } else if ((((rounds < 6) && (player1stat == "CPU")) && (player1 > 0)) && (player1award <= 0)) { gotoAndPlay (256); } else if (((player1stat == "CPU") && (player1 > 0)) && (player1award <= 0)) { gotoAndPlay (336); } else if (player1stat == "CPU") { gotoAndPlay (207); } gameSound.start(0, 999999); stop(); if (((player1drunk / tolerance) >= 0.2) && ((player1drunk / tolerance) < 0.5)) { _root.eye.gotoAndPlay(2); } else if (((player1drunk / tolerance) >= 0.5) && ((player1drunk / tolerance) < 0.7)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if ((player1drunk / tolerance) >= 0.7) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); }
Instance of Symbol 61 MovieClip in Frame 189
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 190
stopAllSounds(); prevFrame();
Frame 191
stopAllSounds(); nextFrame();
Frame 192
stopAllSounds(); if ((((((red > 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1278); } else if ((((((red <= 0) && (blue > 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1308); } else if ((((((red <= 0) && (blue <= 0)) && (yellow > 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1338); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange > 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1368); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green > 0)) && (purple <= 0)) { gotoAndStop (1398); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple > 0)) { gotoAndStop (1428); } if ((player1penalty > 0) && (player1 > 0)) { setProperty("_root.1no", _alpha , 100); } if ((player2penalty > 0) && (player2 > 0)) { setProperty("_root.2no", _alpha , 100); } if ((player3penalty > 0) && (player3 > 0)) { setProperty("_root.3no", _alpha , 100); } if ((player4penalty > 0) && (player4 > 0)) { setProperty("_root.4no", _alpha , 100); } if ((player5penalty > 0) && (player5 > 0)) { setProperty("_root.5no", _alpha , 100); } if ((player6penalty > 0) && (player6 > 0)) { setProperty("_root.6no", _alpha , 100); } if ((player1revenge > 0) && (player1 > 0)) { setProperty("_root.1yes", _alpha , 100); } if ((player2revenge > 0) && (player2 > 0)) { setProperty("_root.2yes", _alpha , 100); } if ((player3revenge > 0) && (player3 > 0)) { setProperty("_root.3yes", _alpha , 100); } if ((player4revenge > 0) && (player4 > 0)) { setProperty("_root.4yes", _alpha , 100); } if ((player5revenge > 0) && (player5 > 0)) { setProperty("_root.5yes", _alpha , 100); } if ((player6revenge > 0) && (player6 > 0)) { setProperty("_root.6yes", _alpha , 100); } if (player1team == 1) { _root.player1life.gotoAndStop(1); } else if (player1team == 2) { _root.player1life.gotoAndStop(2); } else if (player1team == 3) { _root.player1life.gotoAndStop(3); } else if (player1team == 4) { _root.player1life.gotoAndStop(4); } else if (player1team == 5) { _root.player1life.gotoAndStop(5); } else if (player1team == 6) { _root.player1life.gotoAndStop(6); } if (player2team == 1) { _root.player2life.gotoAndStop(1); } else if (player2team == 2) { _root.player2life.gotoAndStop(2); } else if (player2team == 3) { _root.player2life.gotoAndStop(3); } else if (player2team == 4) { _root.player2life.gotoAndStop(4); } else if (player2team == 5) { _root.player2life.gotoAndStop(5); } else if (player2team == 6) { _root.player2life.gotoAndStop(6); } if (player3team == 1) { _root.player3life.gotoAndStop(1); } else if (player3team == 2) { _root.player3life.gotoAndStop(2); } else if (player3team == 3) { _root.player3life.gotoAndStop(3); } else if (player3team == 4) { _root.player3life.gotoAndStop(4); } else if (player3team == 5) { _root.player3life.gotoAndStop(5); } else if (player3team == 6) { _root.player3life.gotoAndStop(6); } if (player4team == 1) { _root.player4life.gotoAndStop(1); } else if (player4team == 2) { _root.player4life.gotoAndStop(2); } else if (player4team == 3) { _root.player4life.gotoAndStop(3); } else if (player4team == 4) { _root.player4life.gotoAndStop(4); } else if (player4team == 5) { _root.player4life.gotoAndStop(5); } else if (player4team == 6) { _root.player4life.gotoAndStop(6); } if (player5team == 1) { _root.player5life.gotoAndStop(1); } else if (player5team == 2) { _root.player5life.gotoAndStop(2); } else if (player5team == 3) { _root.player5life.gotoAndStop(3); } else if (player5team == 4) { _root.player5life.gotoAndStop(4); } else if (player5team == 5) { _root.player5life.gotoAndStop(5); } else if (player5team == 6) { _root.player5life.gotoAndStop(6); } if (player6team == 1) { _root.player6life.gotoAndStop(1); } else if (player6team == 2) { _root.player6life.gotoAndStop(2); } else if (player6team == 3) { _root.player6life.gotoAndStop(3); } else if (player6team == 4) { _root.player6life.gotoAndStop(4); } else if (player6team == 5) { _root.player6life.gotoAndStop(5); } else if (player6team == 6) { _root.player6life.gotoAndStop(6); } if (player2health > 0) { _root.guy2.gotoAndStop(4); } if (((player2 == 0) && (player3 > 0)) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if (((player2 == 0) && (player4 > 0)) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if (((player2 == 0) && (player5 > 0)) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if (((player2 == 0) && (player6 > 0)) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if (((player2 == 0) && (player1 > 0)) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if (((player2 == 0) && (player3 > 0)) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if (((player2 == 0) && (player4 > 0)) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if (((player2 == 0) && (player5 > 0)) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if (((player2 == 0) && (player6 > 0)) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if (((player2 == 0) && (player1 > 0)) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); } if (player2health == 5) { _root.player2life._xscale = 50; } else if (player2health == 4) { _root.player2life._xscale = 40; } else if (player2health == 3) { _root.player2life._xscale = 30; } else if (player2health == 2) { _root.player2life._xscale = 20; } else if (player2health == 1) { _root.player2life._xscale = 10; } else if (player2health == 0) { turn = 3; gotoAndStop (195); } if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); } if (((player2drunk / tolerance) + (Math.random() * 0.7)) > 1) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } if ((player1 == 0) && (player1dead < 50)) { _root.guy1.gotoAndStop(2); } else if ((player1 == 0) && (player1dead >= 50)) { _root.guy1.gotoAndStop(3); } if ((player2 == 0) && (player2dead < 50)) { _root.guy2.gotoAndStop(2); } else if ((player2 == 0) && (player2dead >= 50)) { _root.guy2.gotoAndStop(3); } if ((player3 == 0) && (player3dead < 50)) { _root.guy3.gotoAndStop(2); } else if ((player3 == 0) && (player3dead >= 50)) { _root.guy3.gotoAndStop(3); } if ((player4 == 0) && (player4dead < 50)) { _root.guy4.gotoAndStop(2); } else if ((player4 == 0) && (player4dead >= 50)) { _root.guy4.gotoAndStop(3); } if ((player5 == 0) && (player5dead < 50)) { _root.guy5.gotoAndStop(2); } else if ((player5 == 0) && (player5dead >= 50)) { _root.guy5.gotoAndStop(3); } if ((player6 == 0) && (player6dead < 50)) { _root.guy6.gotoAndStop(2); } else if ((player6 == 0) && (player6dead >= 50)) { _root.guy6.gotoAndStop(3); } if (player2penalty == 1) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (player2award > 0) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (rounds > 5) { _root.loadbtn._alpha = 60; } _root.player1life._xscale = player1health * 5; _root.player3life._xscale = player3health * 5; _root.player4life._xscale = player4health * 5; _root.player5life._xscale = player5health * 5; _root.player6life._xscale = player6health * 5; if (rounds <= 0) { rounds = 1; chance = 6; } if (chance <= 0) { chance = 1; } if (player2award > 0) { _root.a._alpha = 100; } else if (player2penalty > 0) { _root.p._alpha = 100; } else if (player2revenge > 0) { player2award = 1; player2revenge = 0; _root.drinkbtn._alpha = 60; _root.r._alpha = 100; } if (((((((rounds < 5) && ((rounds / chance) < 1)) && (player2stat == "CPU")) && (player2 > 0)) && (player2award <= 0)) && (player2penalty <= 0)) && ((Math.random() * 100) > 70)) { gotoAndPlay (256); } else if ((((((((player2stat == "CPU") && ((rounds / chance) > 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player1team > player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((((player2stat == "CPU") && ((rounds / chance) > 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player1team < player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((((player2stat == "CPU") && ((rounds / chance) > 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player3team > player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((((player2stat == "CPU") && ((rounds / chance) > 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player3team < player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((((player2stat == "CPU") && ((rounds / chance) > 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player4team > player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((((player2stat == "CPU") && ((rounds / chance) > 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player4team < player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((((player2stat == "CPU") && ((rounds / chance) > 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player5team > player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((((player2stat == "CPU") && ((rounds / chance) > 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player5team < player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((((player2stat == "CPU") && ((rounds / chance) > 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player6team > player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((((player2stat == "CPU") && ((rounds / chance) > 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player6team < player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((player2stat == "CPU") && ((rounds / chance) <= 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player2 > 0)) && (chance < 6)) { stopAllSounds(); gotoAndPlay (210); } else if ((((((player2stat == "CPU") && ((rounds / chance) <= 0.5)) && (player2award <= 0)) && (player2penalty <= 0)) && (player2 > 0)) && (chance >= 6)) { stopAllSounds(); target = 2; gotoAndPlay (785); } else if ((((((player2stat == "CPU") && (player2award > 0)) && (player2 > 0)) && (player1team > player2team)) && ((Math.random() * 100) > 50)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((player2stat == "CPU") && (player2award > 0)) && (player1team < player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((player2stat == "CPU") && (player2award > 0)) && (player3team > player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((player2stat == "CPU") && (player2award > 0)) && (player3team < player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((player2stat == "CPU") && (player2award > 0)) && (player4team > player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((player2stat == "CPU") && (player2award > 0)) && (player4team < player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((player2stat == "CPU") && (player2award > 0)) && (player5team > player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((player2stat == "CPU") && (player2award > 0)) && (player5team < player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((player2stat == "CPU") && (player2award > 0)) && (player6team > player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((player2stat == "CPU") && (player2award > 0)) && (player6team < player2team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if (((player2stat == "CPU") && (player2penalty > 0)) && (player2 > 0)) { stopAllSounds(); target = 2; gotoAndPlay (785); } else if ((((rounds < 6) && (player2stat == "CPU")) && (player2 > 0)) && (player2award <= 0)) { gotoAndPlay (256); } else if (((player2stat == "CPU") && (player2 > 0)) && (player2award <= 0)) { gotoAndPlay (336); } else if (player2stat == "CPU") { gotoAndPlay (207); } gameSound.start(0, 999999); stop(); if (((player2drunk / tolerance) >= 0.2) && ((player2drunk / tolerance) < 0.5)) { _root.eye.gotoAndPlay(2); } else if (((player2drunk / tolerance) >= 0.5) && ((player2drunk / tolerance) < 0.7)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if ((player2drunk / tolerance) >= 0.7) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); }
Instance of Symbol 61 MovieClip in Frame 192
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 193
stopAllSounds(); prevFrame();
Frame 194
stopAllSounds(); nextFrame();
Frame 195
stopAllSounds(); if ((((((red > 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1278); } else if ((((((red <= 0) && (blue > 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1308); } else if ((((((red <= 0) && (blue <= 0)) && (yellow > 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1338); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange > 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1368); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green > 0)) && (purple <= 0)) { gotoAndStop (1398); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple > 0)) { gotoAndStop (1428); } if ((player1penalty > 0) && (player1 > 0)) { setProperty("_root.1no", _alpha , 100); } if ((player2penalty > 0) && (player2 > 0)) { setProperty("_root.2no", _alpha , 100); } if ((player3penalty > 0) && (player3 > 0)) { setProperty("_root.3no", _alpha , 100); } if ((player4penalty > 0) && (player4 > 0)) { setProperty("_root.4no", _alpha , 100); } if ((player5penalty > 0) && (player5 > 0)) { setProperty("_root.5no", _alpha , 100); } if ((player6penalty > 0) && (player6 > 0)) { setProperty("_root.6no", _alpha , 100); } if ((player1revenge > 0) && (player1 > 0)) { setProperty("_root.1yes", _alpha , 100); } if ((player2revenge > 0) && (player2 > 0)) { setProperty("_root.2yes", _alpha , 100); } if ((player3revenge > 0) && (player3 > 0)) { setProperty("_root.3yes", _alpha , 100); } if ((player4revenge > 0) && (player4 > 0)) { setProperty("_root.4yes", _alpha , 100); } if ((player5revenge > 0) && (player5 > 0)) { setProperty("_root.5yes", _alpha , 100); } if ((player6revenge > 0) && (player6 > 0)) { setProperty("_root.6yes", _alpha , 100); } if (player1team == 1) { _root.player1life.gotoAndStop(1); } else if (player1team == 2) { _root.player1life.gotoAndStop(2); } else if (player1team == 3) { _root.player1life.gotoAndStop(3); } else if (player1team == 4) { _root.player1life.gotoAndStop(4); } else if (player1team == 5) { _root.player1life.gotoAndStop(5); } else if (player1team == 6) { _root.player1life.gotoAndStop(6); } if (player2team == 1) { _root.player2life.gotoAndStop(1); } else if (player2team == 2) { _root.player2life.gotoAndStop(2); } else if (player2team == 3) { _root.player2life.gotoAndStop(3); } else if (player2team == 4) { _root.player2life.gotoAndStop(4); } else if (player2team == 5) { _root.player2life.gotoAndStop(5); } else if (player2team == 6) { _root.player2life.gotoAndStop(6); } if (player3team == 1) { _root.player3life.gotoAndStop(1); } else if (player3team == 2) { _root.player3life.gotoAndStop(2); } else if (player3team == 3) { _root.player3life.gotoAndStop(3); } else if (player3team == 4) { _root.player3life.gotoAndStop(4); } else if (player3team == 5) { _root.player3life.gotoAndStop(5); } else if (player3team == 6) { _root.player3life.gotoAndStop(6); } if (player4team == 1) { _root.player4life.gotoAndStop(1); } else if (player4team == 2) { _root.player4life.gotoAndStop(2); } else if (player4team == 3) { _root.player4life.gotoAndStop(3); } else if (player4team == 4) { _root.player4life.gotoAndStop(4); } else if (player4team == 5) { _root.player4life.gotoAndStop(5); } else if (player4team == 6) { _root.player4life.gotoAndStop(6); } if (player5team == 1) { _root.player5life.gotoAndStop(1); } else if (player5team == 2) { _root.player5life.gotoAndStop(2); } else if (player5team == 3) { _root.player5life.gotoAndStop(3); } else if (player5team == 4) { _root.player5life.gotoAndStop(4); } else if (player5team == 5) { _root.player5life.gotoAndStop(5); } else if (player5team == 6) { _root.player5life.gotoAndStop(6); } if (player6team == 1) { _root.player6life.gotoAndStop(1); } else if (player6team == 2) { _root.player6life.gotoAndStop(2); } else if (player6team == 3) { _root.player6life.gotoAndStop(3); } else if (player6team == 4) { _root.player6life.gotoAndStop(4); } else if (player6team == 5) { _root.player6life.gotoAndStop(5); } else if (player6team == 6) { _root.player6life.gotoAndStop(6); } if (player3health > 0) { _root.guy3.gotoAndStop(4); } if (((player3 == 0) && (player4 > 0)) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if (((player3 == 0) && (player5 > 0)) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if (((player3 == 0) && (player6 > 0)) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if (((player3 == 0) && (player1 > 0)) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if (((player3 == 0) && (player2 > 0)) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if (((player3 == 0) && (player4 > 0)) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if (((player3 == 0) && (player5 > 0)) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if (((player3 == 0) && (player6 > 0)) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if (((player3 == 0) && (player1 > 0)) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); } else if (((player3 == 0) && (player2 > 0)) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } if (player3health == 5) { _root.player3life._xscale = 50; } else if (player3health == 4) { _root.player3life._xscale = 40; } else if (player3health == 3) { _root.player3life._xscale = 30; } else if (player3health == 2) { _root.player3life._xscale = 20; } else if (player3health == 1) { _root.player3life._xscale = 10; } else if (player3health == 0) { turn = 4; gotoAndStop (198); } if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); } if (((player3drunk / tolerance) + (Math.random() * 0.7)) > 1) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } if ((player1 == 0) && (player1dead < 50)) { _root.guy1.gotoAndStop(2); } else if ((player1 == 0) && (player1dead >= 50)) { _root.guy1.gotoAndStop(3); } if ((player2 == 0) && (player2dead < 50)) { _root.guy2.gotoAndStop(2); } else if ((player2 == 0) && (player2dead >= 50)) { _root.guy2.gotoAndStop(3); } if ((player3 == 0) && (player3dead < 50)) { _root.guy3.gotoAndStop(2); } else if ((player3 == 0) && (player3dead >= 50)) { _root.guy3.gotoAndStop(3); } if ((player4 == 0) && (player4dead < 50)) { _root.guy4.gotoAndStop(2); } else if ((player4 == 0) && (player4dead >= 50)) { _root.guy4.gotoAndStop(3); } if ((player5 == 0) && (player5dead < 50)) { _root.guy5.gotoAndStop(2); } else if ((player5 == 0) && (player5dead >= 50)) { _root.guy5.gotoAndStop(3); } if ((player6 == 0) && (player6dead < 50)) { _root.guy6.gotoAndStop(2); } else if ((player6 == 0) && (player6dead >= 50)) { _root.guy6.gotoAndStop(3); } if (player3penalty == 1) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (player3award > 0) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (rounds > 5) { _root.loadbtn._alpha = 60; } _root.player2life._xscale = player2health * 5; _root.player1life._xscale = player1health * 5; _root.player4life._xscale = player4health * 5; _root.player5life._xscale = player5health * 5; _root.player6life._xscale = player6health * 5; if (rounds <= 0) { rounds = 1; chance = 6; } if (chance <= 0) { chance = 1; } if (player3award > 0) { _root.a._alpha = 100; } else if (player3penalty > 0) { _root.p._alpha = 100; } else if (player3revenge > 0) { player3award = 1; player3revenge = 0; _root.drinkbtn._alpha = 60; _root.r._alpha = 100; } if (((((((rounds < 5) && ((rounds / chance) < 1)) && (player3stat == "CPU")) && (player3 > 0)) && (player3award <= 0)) && (player3penalty <= 0)) && ((Math.random() * 100) > 70)) { gotoAndPlay (256); } else if ((((((((player3stat == "CPU") && ((rounds / chance) > 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player2team > player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((((player3stat == "CPU") && ((rounds / chance) > 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player2team < player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((((player3stat == "CPU") && ((rounds / chance) > 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player1team > player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((((player3stat == "CPU") && ((rounds / chance) > 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player1team < player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((((player3stat == "CPU") && ((rounds / chance) > 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player4team > player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((((player3stat == "CPU") && ((rounds / chance) > 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player4team < player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((((player3stat == "CPU") && ((rounds / chance) > 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player5team > player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((((player3stat == "CPU") && ((rounds / chance) > 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player5team < player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((((player3stat == "CPU") && ((rounds / chance) > 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player6team > player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((((player3stat == "CPU") && ((rounds / chance) > 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player6team < player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((player3stat == "CPU") && ((rounds / chance) <= 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player3 > 0)) && (chance < 6)) { stopAllSounds(); gotoAndPlay (210); } else if ((((((player3stat == "CPU") && ((rounds / chance) <= 0.5)) && (player3award <= 0)) && (player3penalty <= 0)) && (player3 > 0)) && (chance >= 6)) { stopAllSounds(); target = 3; gotoAndPlay (785); } else if ((((((player3stat == "CPU") && (player3award > 0)) && (player3 > 0)) && (player2team > player3team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((player3stat == "CPU") && (player3award > 0)) && (player2team < player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((player3stat == "CPU") && (player3award > 0)) && (player1team > player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((player3stat == "CPU") && (player3award > 0)) && (player1team < player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((player3stat == "CPU") && (player3award > 0)) && (player4team > player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((player3stat == "CPU") && (player3award > 0)) && (player4team < player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((player3stat == "CPU") && (player3award > 0)) && (player5team > player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((player3stat == "CPU") && (player3award > 0)) && (player5team < player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((player3stat == "CPU") && (player3award > 0)) && (player6team > player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((player3stat == "CPU") && (player3award > 0)) && (player6team < player3team)) && ((Math.random() * 100) > 50)) && (player3 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if (((player3stat == "CPU") && (player3penalty > 0)) && (player3 > 0)) { stopAllSounds(); target = 3; gotoAndPlay (785); } else if ((((rounds < 6) && (player3stat == "CPU")) && (player3 > 0)) && (player3award <= 0)) { gotoAndPlay (256); } else if (((player3stat == "CPU") && (player3 > 0)) && (player3award <= 0)) { gotoAndPlay (336); } else if (player3stat == "CPU") { gotoAndPlay (207); } gameSound.start(0, 999999); stop(); if (((player3drunk / tolerance) >= 0.2) && ((player3drunk / tolerance) < 0.5)) { _root.eye.gotoAndPlay(2); } else if (((player3drunk / tolerance) >= 0.5) && ((player3drunk / tolerance) < 0.7)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if ((player3drunk / tolerance) >= 0.7) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); }
Instance of Symbol 61 MovieClip in Frame 195
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 196
stopAllSounds(); prevFrame();
Frame 197
stopAllSounds(); nextFrame();
Frame 198
stopAllSounds(); if ((((((red > 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1278); } else if ((((((red <= 0) && (blue > 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1308); } else if ((((((red <= 0) && (blue <= 0)) && (yellow > 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1338); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange > 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1368); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green > 0)) && (purple <= 0)) { gotoAndStop (1398); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple > 0)) { gotoAndStop (1428); } if ((player1penalty > 0) && (player1 > 0)) { setProperty("_root.1no", _alpha , 100); } if ((player2penalty > 0) && (player2 > 0)) { setProperty("_root.2no", _alpha , 100); } if ((player3penalty > 0) && (player3 > 0)) { setProperty("_root.3no", _alpha , 100); } if ((player4penalty > 0) && (player4 > 0)) { setProperty("_root.4no", _alpha , 100); } if ((player5penalty > 0) && (player5 > 0)) { setProperty("_root.5no", _alpha , 100); } if ((player6penalty > 0) && (player6 > 0)) { setProperty("_root.6no", _alpha , 100); } if ((player1revenge > 0) && (player1 > 0)) { setProperty("_root.1yes", _alpha , 100); } if ((player2revenge > 0) && (player2 > 0)) { setProperty("_root.2yes", _alpha , 100); } if ((player3revenge > 0) && (player3 > 0)) { setProperty("_root.3yes", _alpha , 100); } if ((player4revenge > 0) && (player4 > 0)) { setProperty("_root.4yes", _alpha , 100); } if ((player5revenge > 0) && (player5 > 0)) { setProperty("_root.5yes", _alpha , 100); } if ((player6revenge > 0) && (player6 > 0)) { setProperty("_root.6yes", _alpha , 100); } if (player1team == 1) { _root.player1life.gotoAndStop(1); } else if (player1team == 2) { _root.player1life.gotoAndStop(2); } else if (player1team == 3) { _root.player1life.gotoAndStop(3); } else if (player1team == 4) { _root.player1life.gotoAndStop(4); } else if (player1team == 5) { _root.player1life.gotoAndStop(5); } else if (player1team == 6) { _root.player1life.gotoAndStop(6); } if (player2team == 1) { _root.player2life.gotoAndStop(1); } else if (player2team == 2) { _root.player2life.gotoAndStop(2); } else if (player2team == 3) { _root.player2life.gotoAndStop(3); } else if (player2team == 4) { _root.player2life.gotoAndStop(4); } else if (player2team == 5) { _root.player2life.gotoAndStop(5); } else if (player2team == 6) { _root.player2life.gotoAndStop(6); } if (player3team == 1) { _root.player3life.gotoAndStop(1); } else if (player3team == 2) { _root.player3life.gotoAndStop(2); } else if (player3team == 3) { _root.player3life.gotoAndStop(3); } else if (player3team == 4) { _root.player3life.gotoAndStop(4); } else if (player3team == 5) { _root.player3life.gotoAndStop(5); } else if (player3team == 6) { _root.player3life.gotoAndStop(6); } if (player4team == 1) { _root.player4life.gotoAndStop(1); } else if (player4team == 2) { _root.player4life.gotoAndStop(2); } else if (player4team == 3) { _root.player4life.gotoAndStop(3); } else if (player4team == 4) { _root.player4life.gotoAndStop(4); } else if (player4team == 5) { _root.player4life.gotoAndStop(5); } else if (player4team == 6) { _root.player4life.gotoAndStop(6); } if (player5team == 1) { _root.player5life.gotoAndStop(1); } else if (player5team == 2) { _root.player5life.gotoAndStop(2); } else if (player5team == 3) { _root.player5life.gotoAndStop(3); } else if (player5team == 4) { _root.player5life.gotoAndStop(4); } else if (player5team == 5) { _root.player5life.gotoAndStop(5); } else if (player5team == 6) { _root.player5life.gotoAndStop(6); } if (player6team == 1) { _root.player6life.gotoAndStop(1); } else if (player6team == 2) { _root.player6life.gotoAndStop(2); } else if (player6team == 3) { _root.player6life.gotoAndStop(3); } else if (player6team == 4) { _root.player6life.gotoAndStop(4); } else if (player6team == 5) { _root.player6life.gotoAndStop(5); } else if (player6team == 6) { _root.player6life.gotoAndStop(6); } if (player4health > 0) { _root.guy4.gotoAndStop(4); } if (((player4 == 0) && (player5 > 0)) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if (((player4 == 0) && (player6 > 0)) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if (((player4 == 0) && (player1 > 0)) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if (((player4 == 0) && (player2 > 0)) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if (((player4 == 0) && (player3 > 0)) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if (((player4 == 0) && (player5 > 0)) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if (((player4 == 0) && (player6 > 0)) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if (((player4 == 0) && (player1 > 0)) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); } else if (((player4 == 0) && (player2 > 0)) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if (((player4 == 0) && (player3 > 0)) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } if (player4health == 5) { _root.player4life._xscale = 50; } else if (player4health == 4) { _root.player4life._xscale = 40; } else if (player4health == 3) { _root.player4life._xscale = 30; } else if (player4health == 2) { _root.player4life._xscale = 20; } else if (player4health == 1) { _root.player4life._xscale = 10; } else if (player4health == 0) { turn = 5; gotoAndStop (201); } if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); } if (((player4drunk / tolerance) + (Math.random() * 0.7)) > 1) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } if ((player1 == 0) && (player1dead < 50)) { _root.guy1.gotoAndStop(2); } else if ((player1 == 0) && (player1dead >= 50)) { _root.guy1.gotoAndStop(3); } if ((player2 == 0) && (player2dead < 50)) { _root.guy2.gotoAndStop(2); } else if ((player2 == 0) && (player2dead >= 50)) { _root.guy2.gotoAndStop(3); } if ((player3 == 0) && (player3dead < 50)) { _root.guy3.gotoAndStop(2); } else if ((player3 == 0) && (player3dead >= 50)) { _root.guy3.gotoAndStop(3); } if ((player4 == 0) && (player4dead < 50)) { _root.guy4.gotoAndStop(2); } else if ((player4 == 0) && (player4dead >= 50)) { _root.guy4.gotoAndStop(3); } if ((player5 == 0) && (player5dead < 50)) { _root.guy5.gotoAndStop(2); } else if ((player5 == 0) && (player5dead >= 50)) { _root.guy5.gotoAndStop(3); } if ((player6 == 0) && (player6dead < 50)) { _root.guy6.gotoAndStop(2); } else if ((player6 == 0) && (player6dead >= 50)) { _root.guy6.gotoAndStop(3); } if (player4penalty == 1) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (player4award > 0) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (rounds > 5) { _root.loadbtn._alpha = 60; } _root.player2life._xscale = player2health * 5; _root.player3life._xscale = player3health * 5; _root.player1life._xscale = player1health * 5; _root.player5life._xscale = player5health * 5; _root.player6life._xscale = player6health * 5; if (rounds <= 0) { rounds = 1; chance = 6; } if (chance <= 0) { chance = 1; } if (player4award > 0) { _root.a._alpha = 100; } else if (player4penalty > 0) { _root.p._alpha = 100; } else if (player4revenge > 0) { player4award = 1; player4revenge = 0; _root.drinkbtn._alpha = 60; _root.r._alpha = 100; } if (((((((rounds < 5) && ((rounds / chance) < 1)) && (player4stat == "CPU")) && (player4 > 0)) && (player4award <= 0)) && (player4penalty <= 0)) && ((Math.random() * 100) > 70)) { gotoAndPlay (256); } else if ((((((((player4stat == "CPU") && ((rounds / chance) > 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player2team > player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((((player4stat == "CPU") && ((rounds / chance) > 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player2team < player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((((player4stat == "CPU") && ((rounds / chance) > 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player3team > player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((((player4stat == "CPU") && ((rounds / chance) > 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player3team < player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((((player4stat == "CPU") && ((rounds / chance) > 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player1team > player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((((player4stat == "CPU") && ((rounds / chance) > 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player1team < player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((((player4stat == "CPU") && ((rounds / chance) > 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player5team > player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((((player4stat == "CPU") && ((rounds / chance) > 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player5team < player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((((player4stat == "CPU") && ((rounds / chance) > 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player6team > player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((((player4stat == "CPU") && ((rounds / chance) > 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player6team < player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((player4stat == "CPU") && ((rounds / chance) <= 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player4 > 0)) && (chance < 6)) { stopAllSounds(); gotoAndPlay (210); } else if ((((((player4stat == "CPU") && ((rounds / chance) <= 0.5)) && (player4award <= 0)) && (player4penalty <= 0)) && (player4 > 0)) && (chance >= 6)) { stopAllSounds(); target = 4; gotoAndPlay (785); } else if ((((((player4stat == "CPU") && (player4award > 0)) && (player4 > 0)) && (player2team > player4team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((player4stat == "CPU") && (player4award > 0)) && (player2team < player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((player4stat == "CPU") && (player4award > 0)) && (player3team > player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((player4stat == "CPU") && (player4award > 0)) && (player3team < player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((player4stat == "CPU") && (player4award > 0)) && (player1team > player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((player4stat == "CPU") && (player4award > 0)) && (player1team < player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((player4stat == "CPU") && (player4award > 0)) && (player5team > player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((player4stat == "CPU") && (player4award > 0)) && (player5team < player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((player4stat == "CPU") && (player4award > 0)) && (player6team > player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((player4stat == "CPU") && (player4award > 0)) && (player6team < player4team)) && ((Math.random() * 100) > 50)) && (player4 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if (((player4stat == "CPU") && (player4penalty > 0)) && (player4 > 0)) { stopAllSounds(); target = 4; gotoAndPlay (785); } else if ((((rounds < 6) && (player4stat == "CPU")) && (player4 > 0)) && (player4award <= 0)) { gotoAndPlay (256); } else if (((player4stat == "CPU") && (player4 > 0)) && (player4award <= 0)) { gotoAndPlay (336); } else if (player4stat == "CPU") { gotoAndPlay (207); } gameSound.start(0, 999999); stop(); if (((player4drunk / tolerance) >= 0.2) && ((player4drunk / tolerance) < 0.5)) { _root.eye.gotoAndPlay(2); } else if (((player4drunk / tolerance) >= 0.5) && ((player4drunk / tolerance) < 0.7)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if ((player4drunk / tolerance) >= 0.7) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); }
Instance of Symbol 61 MovieClip in Frame 198
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 199
stopAllSounds(); prevFrame();
Frame 200
stopAllSounds(); nextFrame();
Frame 201
stopAllSounds(); if ((((((red > 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1278); } else if ((((((red <= 0) && (blue > 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1308); } else if ((((((red <= 0) && (blue <= 0)) && (yellow > 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1338); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange > 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1368); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green > 0)) && (purple <= 0)) { gotoAndStop (1398); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple > 0)) { gotoAndStop (1428); } if ((player1penalty > 0) && (player1 > 0)) { setProperty("_root.1no", _alpha , 100); } if ((player2penalty > 0) && (player2 > 0)) { setProperty("_root.2no", _alpha , 100); } if ((player3penalty > 0) && (player3 > 0)) { setProperty("_root.3no", _alpha , 100); } if ((player4penalty > 0) && (player4 > 0)) { setProperty("_root.4no", _alpha , 100); } if ((player5penalty > 0) && (player5 > 0)) { setProperty("_root.5no", _alpha , 100); } if ((player6penalty > 0) && (player6 > 0)) { setProperty("_root.6no", _alpha , 100); } if ((player1revenge > 0) && (player1 > 0)) { setProperty("_root.1yes", _alpha , 100); } if ((player2revenge > 0) && (player2 > 0)) { setProperty("_root.2yes", _alpha , 100); } if ((player3revenge > 0) && (player3 > 0)) { setProperty("_root.3yes", _alpha , 100); } if ((player4revenge > 0) && (player4 > 0)) { setProperty("_root.4yes", _alpha , 100); } if ((player5revenge > 0) && (player5 > 0)) { setProperty("_root.5yes", _alpha , 100); } if ((player6revenge > 0) && (player6 > 0)) { setProperty("_root.6yes", _alpha , 100); } if (player1team == 1) { _root.player1life.gotoAndStop(1); } else if (player1team == 2) { _root.player1life.gotoAndStop(2); } else if (player1team == 3) { _root.player1life.gotoAndStop(3); } else if (player1team == 4) { _root.player1life.gotoAndStop(4); } else if (player1team == 5) { _root.player1life.gotoAndStop(5); } else if (player1team == 6) { _root.player1life.gotoAndStop(6); } if (player2team == 1) { _root.player2life.gotoAndStop(1); } else if (player2team == 2) { _root.player2life.gotoAndStop(2); } else if (player2team == 3) { _root.player2life.gotoAndStop(3); } else if (player2team == 4) { _root.player2life.gotoAndStop(4); } else if (player2team == 5) { _root.player2life.gotoAndStop(5); } else if (player2team == 6) { _root.player2life.gotoAndStop(6); } if (player3team == 1) { _root.player3life.gotoAndStop(1); } else if (player3team == 2) { _root.player3life.gotoAndStop(2); } else if (player3team == 3) { _root.player3life.gotoAndStop(3); } else if (player3team == 4) { _root.player3life.gotoAndStop(4); } else if (player3team == 5) { _root.player3life.gotoAndStop(5); } else if (player3team == 6) { _root.player3life.gotoAndStop(6); } if (player4team == 1) { _root.player4life.gotoAndStop(1); } else if (player4team == 2) { _root.player4life.gotoAndStop(2); } else if (player4team == 3) { _root.player4life.gotoAndStop(3); } else if (player4team == 4) { _root.player4life.gotoAndStop(4); } else if (player4team == 5) { _root.player4life.gotoAndStop(5); } else if (player4team == 6) { _root.player4life.gotoAndStop(6); } if (player5team == 1) { _root.player5life.gotoAndStop(1); } else if (player5team == 2) { _root.player5life.gotoAndStop(2); } else if (player5team == 3) { _root.player5life.gotoAndStop(3); } else if (player5team == 4) { _root.player5life.gotoAndStop(4); } else if (player5team == 5) { _root.player5life.gotoAndStop(5); } else if (player5team == 6) { _root.player5life.gotoAndStop(6); } if (player6team == 1) { _root.player6life.gotoAndStop(1); } else if (player6team == 2) { _root.player6life.gotoAndStop(2); } else if (player6team == 3) { _root.player6life.gotoAndStop(3); } else if (player6team == 4) { _root.player6life.gotoAndStop(4); } else if (player6team == 5) { _root.player6life.gotoAndStop(5); } else if (player6team == 6) { _root.player6life.gotoAndStop(6); } if (player5health > 0) { _root.guy5.gotoAndStop(4); } if (((player5 == 0) && (player6 > 0)) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if (((player5 == 0) && (player1 > 0)) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if (((player5 == 0) && (player2 > 0)) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if (((player5 == 0) && (player3 > 0)) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if (((player5 == 0) && (player4 > 0)) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if (((player5 == 0) && (player6 > 0)) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if (((player5 == 0) && (player1 > 0)) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); } else if (((player5 == 0) && (player2 > 0)) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if (((player5 == 0) && (player3 > 0)) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if (((player5 == 0) && (player4 > 0)) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } if (player5health == 5) { _root.player5life._xscale = 50; } else if (player5health == 4) { _root.player5life._xscale = 40; } else if (player5health == 3) { _root.player5life._xscale = 30; } else if (player5health == 2) { _root.player5life._xscale = 20; } else if (player5health == 1) { _root.player5life._xscale = 10; } else if (player5health == 0) { turn = 6; gotoAndStop (204); } if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); } if (((player5drunk / tolerance) + (Math.random() * 0.7)) > 1) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } if ((player1 == 0) && (player1dead < 50)) { _root.guy1.gotoAndStop(2); } else if ((player1 == 0) && (player1dead >= 50)) { _root.guy1.gotoAndStop(3); } if ((player2 == 0) && (player2dead < 50)) { _root.guy2.gotoAndStop(2); } else if ((player2 == 0) && (player2dead >= 50)) { _root.guy2.gotoAndStop(3); } if ((player3 == 0) && (player3dead < 50)) { _root.guy3.gotoAndStop(2); } else if ((player3 == 0) && (player3dead >= 50)) { _root.guy3.gotoAndStop(3); } if ((player4 == 0) && (player4dead < 50)) { _root.guy4.gotoAndStop(2); } else if ((player4 == 0) && (player4dead >= 50)) { _root.guy4.gotoAndStop(3); } if ((player5 == 0) && (player5dead < 50)) { _root.guy5.gotoAndStop(2); } else if ((player5 == 0) && (player5dead >= 50)) { _root.guy5.gotoAndStop(3); } if ((player6 == 0) && (player6dead < 50)) { _root.guy6.gotoAndStop(2); } else if ((player6 == 0) && (player6dead >= 50)) { _root.guy6.gotoAndStop(3); } if (player5penalty == 1) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (player5award > 0) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (rounds > 5) { _root.loadbtn._alpha = 60; } _root.player2life._xscale = player2health * 5; _root.player3life._xscale = player3health * 5; _root.player4life._xscale = player4health * 5; _root.player1life._xscale = player1health * 5; _root.player6life._xscale = player6health * 5; if (rounds <= 0) { rounds = 1; chance = 6; } if (chance <= 0) { chance = 1; } if (player5award > 0) { _root.a._alpha = 100; } else if (player5penalty > 0) { _root.p._alpha = 100; } else if (player5revenge > 0) { player5award = 1; player5revenge = 0; _root.drinkbtn._alpha = 60; _root.r._alpha = 100; } if (((((((rounds < 5) && ((rounds / chance) < 1)) && (player5stat == "CPU")) && (player5 > 0)) && (player5award <= 0)) && (player5penalty <= 0)) && ((Math.random() * 100) > 70)) { gotoAndPlay (256); } else if ((((((((player5stat == "CPU") && ((rounds / chance) > 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player2team > player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((((player5stat == "CPU") && ((rounds / chance) > 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player2team < player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((((player5stat == "CPU") && ((rounds / chance) > 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player3team > player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((((player5stat == "CPU") && ((rounds / chance) > 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player3team < player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((((player5stat == "CPU") && ((rounds / chance) > 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player4team > player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((((player5stat == "CPU") && ((rounds / chance) > 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player4team < player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((((player5stat == "CPU") && ((rounds / chance) > 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player1team > player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((((player5stat == "CPU") && ((rounds / chance) > 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player1team < player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((((player5stat == "CPU") && ((rounds / chance) > 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player6team > player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((((player5stat == "CPU") && ((rounds / chance) > 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player6team < player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((player5stat == "CPU") && ((rounds / chance) <= 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player5 > 0)) && (chance < 6)) { stopAllSounds(); gotoAndPlay (210); } else if ((((((player5stat == "CPU") && ((rounds / chance) <= 0.5)) && (player5award <= 0)) && (player5penalty <= 0)) && (player5 > 0)) && (chance >= 6)) { stopAllSounds(); target = 5; gotoAndPlay (785); } else if ((((((player5stat == "CPU") && (player5award > 0)) && (player5 > 0)) && (player2team > player5team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((player5stat == "CPU") && (player5award > 0)) && (player2team < player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((player5stat == "CPU") && (player5award > 0)) && (player3team > player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((player5stat == "CPU") && (player5award > 0)) && (player3team < player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((player5stat == "CPU") && (player5award > 0)) && (player4team > player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((player5stat == "CPU") && (player5award > 0)) && (player4team < player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((player5stat == "CPU") && (player5award > 0)) && (player1team > player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((player5stat == "CPU") && (player5award > 0)) && (player1team < player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((player5stat == "CPU") && (player5award > 0)) && (player6team > player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if ((((((player5stat == "CPU") && (player5award > 0)) && (player6team < player5team)) && ((Math.random() * 100) > 50)) && (player5 > 0)) && (player6 > 0)) { target = 6; gotoAndPlay (542); } else if (((player5stat == "CPU") && (player5penalty > 0)) && (player5 > 0)) { stopAllSounds(); target = 5; gotoAndPlay (785); } else if ((((rounds < 6) && (player5stat == "CPU")) && (player5 > 0)) && (player5award <= 0)) { gotoAndPlay (256); } else if (((player5stat == "CPU") && (player5 > 0)) && (player5award <= 0)) { gotoAndPlay (336); } else if (player5stat == "CPU") { gotoAndPlay (207); } gameSound.start(0, 999999); stop(); if (((player5drunk / tolerance) >= 0.2) && ((player5drunk / tolerance) < 0.5)) { _root.eye.gotoAndPlay(2); } else if (((player5drunk / tolerance) >= 0.5) && ((player5drunk / tolerance) < 0.7)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if ((player5drunk / tolerance) >= 0.7) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); }
Instance of Symbol 61 MovieClip in Frame 201
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 202
stopAllSounds(); prevFrame();
Frame 203
stopAllSounds(); nextFrame();
Frame 204
stopAllSounds(); if ((((((red > 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1278); } else if ((((((red <= 0) && (blue > 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1308); } else if ((((((red <= 0) && (blue <= 0)) && (yellow > 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1338); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange > 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1368); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green > 0)) && (purple <= 0)) { gotoAndStop (1398); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple > 0)) { gotoAndStop (1428); } if ((player1penalty > 0) && (player1 > 0)) { setProperty("_root.1no", _alpha , 100); } if ((player2penalty > 0) && (player2 > 0)) { setProperty("_root.2no", _alpha , 100); } if ((player3penalty > 0) && (player3 > 0)) { setProperty("_root.3no", _alpha , 100); } if ((player4penalty > 0) && (player4 > 0)) { setProperty("_root.4no", _alpha , 100); } if ((player5penalty > 0) && (player5 > 0)) { setProperty("_root.5no", _alpha , 100); } if ((player6penalty > 0) && (player6 > 0)) { setProperty("_root.6no", _alpha , 100); } if ((player1revenge > 0) && (player1 > 0)) { setProperty("_root.1yes", _alpha , 100); } if ((player2revenge > 0) && (player2 > 0)) { setProperty("_root.2yes", _alpha , 100); } if ((player3revenge > 0) && (player3 > 0)) { setProperty("_root.3yes", _alpha , 100); } if ((player4revenge > 0) && (player4 > 0)) { setProperty("_root.4yes", _alpha , 100); } if ((player5revenge > 0) && (player5 > 0)) { setProperty("_root.5yes", _alpha , 100); } if ((player6revenge > 0) && (player6 > 0)) { setProperty("_root.6yes", _alpha , 100); } if (player1team == 1) { _root.player1life.gotoAndStop(1); } else if (player1team == 2) { _root.player1life.gotoAndStop(2); } else if (player1team == 3) { _root.player1life.gotoAndStop(3); } else if (player1team == 4) { _root.player1life.gotoAndStop(4); } else if (player1team == 5) { _root.player1life.gotoAndStop(5); } else if (player1team == 6) { _root.player1life.gotoAndStop(6); } if (player2team == 1) { _root.player2life.gotoAndStop(1); } else if (player2team == 2) { _root.player2life.gotoAndStop(2); } else if (player2team == 3) { _root.player2life.gotoAndStop(3); } else if (player2team == 4) { _root.player2life.gotoAndStop(4); } else if (player2team == 5) { _root.player2life.gotoAndStop(5); } else if (player2team == 6) { _root.player2life.gotoAndStop(6); } if (player3team == 1) { _root.player3life.gotoAndStop(1); } else if (player3team == 2) { _root.player3life.gotoAndStop(2); } else if (player3team == 3) { _root.player3life.gotoAndStop(3); } else if (player3team == 4) { _root.player3life.gotoAndStop(4); } else if (player3team == 5) { _root.player3life.gotoAndStop(5); } else if (player3team == 6) { _root.player3life.gotoAndStop(6); } if (player4team == 1) { _root.player4life.gotoAndStop(1); } else if (player4team == 2) { _root.player4life.gotoAndStop(2); } else if (player4team == 3) { _root.player4life.gotoAndStop(3); } else if (player4team == 4) { _root.player4life.gotoAndStop(4); } else if (player4team == 5) { _root.player4life.gotoAndStop(5); } else if (player4team == 6) { _root.player4life.gotoAndStop(6); } if (player5team == 1) { _root.player5life.gotoAndStop(1); } else if (player5team == 2) { _root.player5life.gotoAndStop(2); } else if (player5team == 3) { _root.player5life.gotoAndStop(3); } else if (player5team == 4) { _root.player5life.gotoAndStop(4); } else if (player5team == 5) { _root.player5life.gotoAndStop(5); } else if (player5team == 6) { _root.player5life.gotoAndStop(6); } if (player6team == 1) { _root.player6life.gotoAndStop(1); } else if (player6team == 2) { _root.player6life.gotoAndStop(2); } else if (player6team == 3) { _root.player6life.gotoAndStop(3); } else if (player6team == 4) { _root.player6life.gotoAndStop(4); } else if (player6team == 5) { _root.player6life.gotoAndStop(5); } else if (player6team == 6) { _root.player6life.gotoAndStop(6); } if (player6health > 0) { _root.guy6.gotoAndStop(4); } if (((player6 == 0) && (player1 > 0)) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if (((player6 == 0) && (player2 > 0)) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if (((player6 == 0) && (player3 > 0)) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if (((player6 == 0) && (player4 > 0)) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if (((player6 == 0) && (player5 > 0)) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if (((player6 == 0) && (player1 > 0)) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); } else if (((player6 == 0) && (player2 > 0)) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if (((player6 == 0) && (player3 > 0)) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if (((player6 == 0) && (player4 > 0)) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if (((player6 == 0) && (player5 > 0)) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } if (player6health == 5) { _root.player6life._xscale = 50; } else if (player6health == 4) { _root.player6life._xscale = 40; } else if (player6health == 3) { _root.player6life._xscale = 30; } else if (player6health == 2) { _root.player6life._xscale = 20; } else if (player6health == 1) { _root.player6life._xscale = 10; } else if (player6health == 0) { turn = 1; gotoAndStop (189); } if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); } if (((player6drunk / tolerance) + (Math.random() * 0.7)) > 1) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } if ((player1 == 0) && (player1dead < 50)) { _root.guy1.gotoAndStop(2); } else if ((player1 == 0) && (player1dead >= 50)) { _root.guy1.gotoAndStop(3); } if ((player2 == 0) && (player2dead < 50)) { _root.guy2.gotoAndStop(2); } else if ((player2 == 0) && (player2dead >= 50)) { _root.guy2.gotoAndStop(3); } if ((player3 == 0) && (player3dead < 50)) { _root.guy3.gotoAndStop(2); } else if ((player3 == 0) && (player3dead >= 50)) { _root.guy3.gotoAndStop(3); } if ((player4 == 0) && (player4dead < 50)) { _root.guy4.gotoAndStop(2); } else if ((player4 == 0) && (player4dead >= 50)) { _root.guy4.gotoAndStop(3); } if ((player5 == 0) && (player5dead < 50)) { _root.guy5.gotoAndStop(2); } else if ((player5 == 0) && (player5dead >= 50)) { _root.guy5.gotoAndStop(3); } if ((player6 == 0) && (player6dead < 50)) { _root.guy6.gotoAndStop(2); } else if ((player6 == 0) && (player6dead >= 50)) { _root.guy6.gotoAndStop(3); } if (player6penalty == 1) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (player6award > 0) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (rounds > 5) { _root.loadbtn._alpha = 60; } _root.player2life._xscale = player2health * 5; _root.player3life._xscale = player3health * 5; _root.player4life._xscale = player4health * 5; _root.player5life._xscale = player5health * 5; _root.player1life._xscale = player1health * 5; if (rounds <= 0) { rounds = 1; chance = 6; } if (chance <= 0) { chance = 1; } if (player6award > 0) { _root.a._alpha = 100; } else if (player6penalty > 0) { _root.p._alpha = 100; } else if (player6revenge > 0) { player6award = 1; player6revenge = 0; _root.drinkbtn._alpha = 60; _root.r._alpha = 100; } if (((((((rounds < 5) && ((rounds / chance) < 1)) && (player6stat == "CPU")) && (player6 > 0)) && (player6award <= 0)) && (player6penalty <= 0)) && ((Math.random() * 100) > 70)) { gotoAndPlay (256); } else if ((((((((player6stat == "CPU") && ((rounds / chance) > 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player2team > player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((((player6stat == "CPU") && ((rounds / chance) > 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player2team < player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((((player6stat == "CPU") && ((rounds / chance) > 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player3team > player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((((player6stat == "CPU") && ((rounds / chance) > 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player3team < player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((((player6stat == "CPU") && ((rounds / chance) > 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player4team > player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((((player6stat == "CPU") && ((rounds / chance) > 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player4team < player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((((player6stat == "CPU") && ((rounds / chance) > 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player5team > player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((((player6stat == "CPU") && ((rounds / chance) > 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player5team < player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((((player6stat == "CPU") && ((rounds / chance) > 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player1team > player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((((player6stat == "CPU") && ((rounds / chance) > 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player1team < player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((player6stat == "CPU") && ((rounds / chance) <= 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player6 > 0)) && (chance < 6)) { stopAllSounds(); gotoAndPlay (210); } else if ((((((player6stat == "CPU") && ((rounds / chance) <= 0.5)) && (player6award <= 0)) && (player6penalty <= 0)) && (player6 > 0)) && (chance >= 6)) { stopAllSounds(); target = 6; gotoAndPlay (785); } else if ((((((player6stat == "CPU") && (player6award > 0)) && (player6 > 0)) && (player2team > player6team)) && ((Math.random() * 100) > 50)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((player6stat == "CPU") && (player6award > 0)) && (player2team < player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player2 > 0)) { target = 2; gotoAndPlay (542); } else if ((((((player6stat == "CPU") && (player6award > 0)) && (player3team > player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((player6stat == "CPU") && (player6award > 0)) && (player3team < player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player3 > 0)) { target = 3; gotoAndPlay (542); } else if ((((((player6stat == "CPU") && (player6award > 0)) && (player4team > player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((player6stat == "CPU") && (player6award > 0)) && (player4team < player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player4 > 0)) { target = 4; gotoAndPlay (542); } else if ((((((player6stat == "CPU") && (player6award > 0)) && (player5team > player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((player6stat == "CPU") && (player6award > 0)) && (player5team < player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player5 > 0)) { target = 5; gotoAndPlay (542); } else if ((((((player6stat == "CPU") && (player6award > 0)) && (player1team > player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if ((((((player6stat == "CPU") && (player6award > 0)) && (player1team < player6team)) && ((Math.random() * 100) > 50)) && (player6 > 0)) && (player1 > 0)) { target = 1; gotoAndPlay (542); } else if (((player6stat == "CPU") && (player6penalty > 0)) && (player6 > 0)) { stopAllSounds(); target = 6; gotoAndPlay (785); } else if ((((rounds < 6) && (player6stat == "CPU")) && (player6 > 0)) && (player6award <= 0)) { gotoAndPlay (256); } else if (((player6stat == "CPU") && (player6 > 0)) && (player6award <= 0)) { gotoAndPlay (336); } else if (player6stat == "CPU") { gotoAndPlay (207); } gameSound.start(0, 999999); stop(); if (((player6drunk / tolerance) >= 0.2) && ((player6drunk / tolerance) < 0.5)) { _root.eye.gotoAndPlay(2); } else if (((player6drunk / tolerance) >= 0.5) && ((player6drunk / tolerance) < 0.7)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if ((player6drunk / tolerance) >= 0.7) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); }
Instance of Symbol 61 MovieClip in Frame 204
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 205
stopAllSounds(); prevFrame();
Frame 206
stopAllSounds(); nextFrame();
Frame 207
if ((((((red > 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1278); } else if ((((((red <= 0) && (blue > 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1308); } else if ((((((red <= 0) && (blue <= 0)) && (yellow > 0)) && (orange <= 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1338); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange > 0)) && (green <= 0)) && (purple <= 0)) { gotoAndStop (1368); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green > 0)) && (purple <= 0)) { gotoAndStop (1398); } else if ((((((red <= 0) && (blue <= 0)) && (yellow <= 0)) && (orange <= 0)) && (green <= 0)) && (purple > 0)) { gotoAndStop (1428); } if ((((player1 == 0) && (player2 > 0)) && (player2stat == "HUMAN")) && (turn == 1)) { turn = 2; gotoAndStop (192); } else if ((((player1 == 0) && (player3 > 0)) && (player3stat == "HUMAN")) && (turn == 1)) { turn = 3; gotoAndStop (195); } else if ((((player1 == 0) && (player4 > 0)) && (player4stat == "HUMAN")) && (turn == 1)) { turn = 4; gotoAndStop (198); } else if ((((player1 == 0) && (player5 > 0)) && (player5stat == "HUMAN")) && (turn == 1)) { turn = 5; gotoAndStop (201); } else if ((((player1 == 0) && (player6 > 0)) && (player6stat == "HUMAN")) && (turn == 1)) { turn = 6; gotoAndStop (204); } else if ((((player1 == 0) && (player2 > 0)) && (player2stat == "CPU")) && (turn == 1)) { turn = 2; gotoAndStop (207); } else if ((((player1 == 0) && (player3 > 0)) && (player3stat == "CPU")) && (turn == 1)) { turn = 3; gotoAndStop (207); } else if ((((player1 == 0) && (player4 > 0)) && (player4stat == "CPU")) && (turn == 1)) { turn = 4; gotoAndStop (207); } else if ((((player1 == 0) && (player5 > 0)) && (player5stat == "CPU")) && (turn == 1)) { turn = 5; gotoAndStop (207); } else if ((((player1 == 0) && (player6 > 0)) && (player6stat == "CPU")) && (turn == 1)) { turn = 6; gotoAndStop (207); } if ((((player2 == 0) && (player3 > 0)) && (player3stat == "HUMAN")) && (turn == 2)) { turn = 3; gotoAndStop (195); } else if ((((player2 == 0) && (player4 > 0)) && (player4stat == "HUMAN")) && (turn == 2)) { turn = 4; gotoAndStop (198); } else if ((((player2 == 0) && (player5 > 0)) && (player5stat == "HUMAN")) && (turn == 2)) { turn = 5; gotoAndStop (201); } else if ((((player2 == 0) && (player6 > 0)) && (player6stat == "HUMAN")) && (turn == 2)) { turn = 6; gotoAndStop (204); } else if ((((player2 == 0) && (player1 > 0)) && (player1stat == "HUMAN")) && (turn == 2)) { turn = 1; gotoAndStop (189); } else if ((((player2 == 0) && (player3 > 0)) && (player3stat == "CPU")) && (turn == 2)) { turn = 3; gotoAndStop (207); } else if ((((player2 == 0) && (player4 > 0)) && (player4stat == "CPU")) && (turn == 2)) { turn = 4; gotoAndStop (207); } else if ((((player2 == 0) && (player5 > 0)) && (player5stat == "CPU")) && (turn == 2)) { turn = 5; gotoAndStop (207); } else if ((((player2 == 0) && (player6 > 0)) && (player6stat == "CPU")) && (turn == 2)) { turn = 6; gotoAndStop (207); } else if ((((player2 == 0) && (player1 > 0)) && (player1stat == "CPU")) && (turn == 2)) { turn = 1; gotoAndStop (207); } if ((((player3 == 0) && (player4 > 0)) && (player4stat == "HUMAN")) && (turn == 3)) { turn = 4; gotoAndStop (198); } else if ((((player3 == 0) && (player5 > 0)) && (player5stat == "HUMAN")) && (turn == 3)) { turn = 5; gotoAndStop (201); } else if ((((player3 == 0) && (player6 > 0)) && (player6stat == "HUMAN")) && (turn == 3)) { turn = 6; gotoAndStop (204); } else if ((((player3 == 0) && (player1 > 0)) && (player1stat == "HUMAN")) && (turn == 3)) { turn = 1; gotoAndStop (189); } else if ((((player3 == 0) && (player2 > 0)) && (player2stat == "HUMAN")) && (turn == 3)) { turn = 2; gotoAndStop (192); } else if ((((player3 == 0) && (player4 > 0)) && (player4stat == "CPU")) && (turn == 3)) { turn = 4; gotoAndStop (207); } else if ((((player3 == 0) && (player5 > 0)) && (player5stat == "CPU")) && (turn == 3)) { turn = 5; gotoAndStop (207); } else if ((((player3 == 0) && (player6 > 0)) && (player6stat == "CPU")) && (turn == 3)) { turn = 6; gotoAndStop (207); } else if ((((player3 == 0) && (player1 > 0)) && (player1stat == "CPU")) && (turn == 3)) { turn = 1; gotoAndStop (207); } else if ((((player3 == 0) && (player2 > 0)) && (player2stat == "CPU")) && (turn == 3)) { turn = 2; gotoAndStop (207); } if ((((player4 == 0) && (player5 > 0)) && (player5stat == "HUMAN")) && (turn == 4)) { turn = 5; gotoAndStop (201); } else if ((((player4 == 0) && (player6 > 0)) && (player6stat == "HUMAN")) && (turn == 4)) { turn = 6; gotoAndStop (204); } else if ((((player4 == 0) && (player1 > 0)) && (player1stat == "HUMAN")) && (turn == 4)) { turn = 1; gotoAndStop (189); } else if ((((player4 == 0) && (player2 > 0)) && (player2stat == "HUMAN")) && (turn == 4)) { turn = 2; gotoAndStop (192); } else if ((((player4 == 0) && (player3 > 0)) && (player3stat == "HUMAN")) && (turn == 4)) { turn = 3; gotoAndStop (195); } else if ((((player4 == 0) && (player5 > 0)) && (player5stat == "CPU")) && (turn == 4)) { turn = 5; gotoAndStop (207); } else if ((((player4 == 0) && (player6 > 0)) && (player6stat == "CPU")) && (turn == 4)) { turn = 6; gotoAndStop (207); } else if ((((player4 == 0) && (player1 > 0)) && (player1stat == "CPU")) && (turn == 4)) { turn = 1; gotoAndStop (207); } else if ((((player4 == 0) && (player2 > 0)) && (player2stat == "CPU")) && (turn == 4)) { turn = 2; gotoAndStop (207); } else if ((((player4 == 0) && (player3 > 0)) && (player3stat == "CPU")) && (turn == 4)) { turn = 3; gotoAndStop (207); } if ((((player5 == 0) && (player6 > 0)) && (player6stat == "HUMAN")) && (turn == 5)) { turn = 6; gotoAndStop (204); } else if ((((player5 == 0) && (player1 > 0)) && (player1stat == "HUMAN")) && (turn == 5)) { turn = 1; gotoAndStop (189); } else if ((((player5 == 0) && (player2 > 0)) && (player2stat == "HUMAN")) && (turn == 5)) { turn = 2; gotoAndStop (192); } else if ((((player5 == 0) && (player3 > 0)) && (player3stat == "HUMAN")) && (turn == 5)) { turn = 3; gotoAndStop (195); } else if ((((player5 == 0) && (player4 > 0)) && (player4stat == "HUMAN")) && (turn == 5)) { turn = 4; gotoAndStop (198); } else if ((((player5 == 0) && (player6 > 0)) && (player6stat == "CPU")) && (turn == 5)) { turn = 6; gotoAndStop (207); } else if ((((player5 == 0) && (player1 > 0)) && (player1stat == "CPU")) && (turn == 5)) { turn = 1; gotoAndStop (207); } else if ((((player5 == 0) && (player2 > 0)) && (player2stat == "CPU")) && (turn == 5)) { turn = 2; gotoAndStop (207); } else if ((((player5 == 0) && (player3 > 0)) && (player3stat == "CPU")) && (turn == 5)) { turn = 3; gotoAndStop (207); } else if ((((player5 == 0) && (player4 > 0)) && (player4stat == "CPU")) && (turn == 5)) { turn = 4; gotoAndStop (207); } if ((((player6 == 0) && (player1 > 0)) && (player1stat == "HUMAN")) && (turn == 6)) { turn = 1; gotoAndStop (189); } else if ((((player6 == 0) && (player2 > 0)) && (player2stat == "HUMAN")) && (turn == 6)) { turn = 2; gotoAndStop (192); } else if ((((player6 == 0) && (player3 > 0)) && (player3stat == "HUMAN")) && (turn == 6)) { turn = 3; gotoAndStop (195); } else if ((((player6 == 0) && (player4 > 0)) && (player4stat == "HUMAN")) && (turn == 6)) { turn = 4; gotoAndStop (198); } else if ((((player6 == 0) && (player5 > 0)) && (player5stat == "HUMAN")) && (turn == 6)) { turn = 5; gotoAndStop (201); } else if ((((player6 == 0) && (player1 > 0)) && (player1stat == "CPU")) && (turn == 6)) { turn = 1; gotoAndStop (207); } else if ((((player6 == 0) && (player2 > 0)) && (player2stat == "CPU")) && (turn == 6)) { turn = 2; gotoAndStop (207); } else if ((((player6 == 0) && (player3 > 0)) && (player3stat == "CPU")) && (turn == 6)) { turn = 3; gotoAndStop (207); } else if ((((player6 == 0) && (player4 > 0)) && (player4stat == "CPU")) && (turn == 6)) { turn = 4; gotoAndStop (207); } else if ((((player6 == 0) && (player5 > 0)) && (player5stat == "CPU")) && (turn == 6)) { turn = 5; gotoAndStop (207); } if ((player1penalty > 0) && (player1 > 0)) { setProperty("_root.1no", _alpha , 100); } if ((player2penalty > 0) && (player2 > 0)) { setProperty("_root.2no", _alpha , 100); } if ((player3penalty > 0) && (player3 > 0)) { setProperty("_root.3no", _alpha , 100); } if ((player4penalty > 0) && (player4 > 0)) { setProperty("_root.4no", _alpha , 100); } if ((player5penalty > 0) && (player5 > 0)) { setProperty("_root.5no", _alpha , 100); } if ((player6penalty > 0) && (player6 > 0)) { setProperty("_root.6no", _alpha , 100); } if ((player1revenge > 0) && (player1 > 0)) { setProperty("_root.1yes", _alpha , 100); } if ((player2revenge > 0) && (player2 > 0)) { setProperty("_root.2yes", _alpha , 100); } if ((player3revenge > 0) && (player3 > 0)) { setProperty("_root.3yes", _alpha , 100); } if ((player4revenge > 0) && (player4 > 0)) { setProperty("_root.4yes", _alpha , 100); } if ((player5revenge > 0) && (player5 > 0)) { setProperty("_root.5yes", _alpha , 100); } if ((player6revenge > 0) && (player6 > 0)) { setProperty("_root.6yes", _alpha , 100); } if ((turn == 1) && (player1team == 2)) { _root.infoLife.gotoAndStop(2); } else if ((turn == 1) && (player1team == 3)) { _root.infoLife.gotoAndStop(3); } else if ((turn == 1) && (player1team == 4)) { _root.infoLife.gotoAndStop(4); } else if ((turn == 1) && (player1team == 5)) { _root.infoLife.gotoAndStop(5); } else if ((turn == 1) && (player1team == 6)) { _root.infoLife.gotoAndStop(6); } else if ((turn == 2) && (player2team == 2)) { _root.infoLife.gotoAndStop(2); } else if ((turn == 2) && (player2team == 3)) { _root.infoLife.gotoAndStop(3); } else if ((turn == 2) && (player2team == 4)) { _root.infoLife.gotoAndStop(4); } else if ((turn == 2) && (player2team == 5)) { _root.infoLife.gotoAndStop(5); } else if ((turn == 2) && (player2team == 6)) { _root.infoLife.gotoAndStop(6); } else if ((turn == 3) && (player3team == 2)) { _root.infoLife.gotoAndStop(2); } else if ((turn == 3) && (player3team == 3)) { _root.infoLife.gotoAndStop(3); } else if ((turn == 3) && (player3team == 4)) { _root.infoLife.gotoAndStop(4); } else if ((turn == 3) && (player3team == 5)) { _root.infoLife.gotoAndStop(5); } else if ((turn == 3) && (player3team == 6)) { _root.infoLife.gotoAndStop(6); } else if ((turn == 4) && (player4team == 2)) { _root.infoLife.gotoAndStop(2); } else if ((turn == 4) && (player4team == 3)) { _root.infoLife.gotoAndStop(3); } else if ((turn == 4) && (player4team == 4)) { _root.infoLife.gotoAndStop(4); } else if ((turn == 4) && (player4team == 5)) { _root.infoLife.gotoAndStop(5); } else if ((turn == 4) && (player4team == 6)) { _root.infoLife.gotoAndStop(6); } else if ((turn == 5) && (player5team == 2)) { _root.infoLife.gotoAndStop(2); } else if ((turn == 5) && (player5team == 3)) { _root.infoLife.gotoAndStop(3); } else if ((turn == 5) && (player5team == 4)) { _root.infoLife.gotoAndStop(4); } else if ((turn == 5) && (player5team == 5)) { _root.infoLife.gotoAndStop(5); } else if ((turn == 5) && (player5team == 6)) { _root.infoLife.gotoAndStop(6); } else if ((turn == 6) && (player6team == 2)) { _root.infoLife.gotoAndStop(2); } else if ((turn == 6) && (player6team == 3)) { _root.infoLife.gotoAndStop(3); } else if ((turn == 6) && (player6team == 4)) { _root.infoLife.gotoAndStop(4); } else if ((turn == 6) && (player6team == 5)) { _root.infoLife.gotoAndStop(5); } else if ((turn == 6) && (player6team == 6)) { _root.infoLife.gotoAndStop(6); } if (Player1team == 1) { _root.Player1life.gotoAndStop(1); } else if (Player1team == 2) { _root.Player1life.gotoAndStop(2); } else if (Player1team == 3) { _root.Player1life.gotoAndStop(3); } else if (Player1team == 4) { _root.Player1life.gotoAndStop(4); } else if (Player1team == 5) { _root.Player1life.gotoAndStop(5); } else if (Player1team == 6) { _root.Player1life.gotoAndStop(6); } if (Player2team == 1) { _root.Player2life.gotoAndStop(1); } else if (Player2team == 2) { _root.Player2life.gotoAndStop(2); } else if (Player2team == 3) { _root.Player2life.gotoAndStop(3); } else if (Player2team == 4) { _root.Player2life.gotoAndStop(4); } else if (Player2team == 5) { _root.Player2life.gotoAndStop(5); } else if (Player2team == 6) { _root.Player2life.gotoAndStop(6); } if (Player3team == 1) { _root.Player3life.gotoAndStop(1); } else if (Player3team == 2) { _root.Player3life.gotoAndStop(2); } else if (Player3team == 3) { _root.Player3life.gotoAndStop(3); } else if (Player3team == 4) { _root.Player3life.gotoAndStop(4); } else if (Player3team == 5) { _root.Player3life.gotoAndStop(5); } else if (Player3team == 6) { _root.Player3life.gotoAndStop(6); } if (Player4team == 1) { _root.Player4life.gotoAndStop(1); } else if (Player4team == 2) { _root.Player4life.gotoAndStop(2); } else if (Player4team == 3) { _root.Player4life.gotoAndStop(3); } else if (Player4team == 4) { _root.Player4life.gotoAndStop(4); } else if (Player4team == 5) { _root.Player4life.gotoAndStop(5); } else if (Player4team == 6) { _root.Player4life.gotoAndStop(6); } if (Player5team == 1) { _root.Player5life.gotoAndStop(1); } else if (Player5team == 2) { _root.Player5life.gotoAndStop(2); } else if (Player5team == 3) { _root.Player5life.gotoAndStop(3); } else if (Player5team == 4) { _root.Player5life.gotoAndStop(4); } else if (Player5team == 5) { _root.Player5life.gotoAndStop(5); } else if (Player5team == 6) { _root.Player5life.gotoAndStop(6); } if (Player6team == 1) { _root.Player6life.gotoAndStop(1); } else if (Player6team == 2) { _root.Player6life.gotoAndStop(2); } else if (Player6team == 3) { _root.Player6life.gotoAndStop(3); } else if (Player6team == 4) { _root.Player6life.gotoAndStop(4); } else if (Player6team == 5) { _root.Player6life.gotoAndStop(5); } else if (Player6team == 6) { _root.Player6life.gotoAndStop(6); } if ((Player1health > 0) && (turn == 1)) { setProperty("_root.1no", _alpha , 0); setProperty("_root.1yes", _alpha , 0); _root.guy1.gotoAndStop(4); } else if ((turn == 1) && (Player1health <= 0)) { turn = 2; gotoAndStop (192); } else if ((turn == 1) && (Player1 <= 0)) { turn = 2; gotoAndStop (192); } if ((Player2health > 0) && (turn == 2)) { setProperty("_root.2no", _alpha , 0); setProperty("_root.2yes", _alpha , 0); _root.guy2.gotoAndStop(4); } else if ((turn == 2) && (Player2health <= 0)) { turn = 3; gotoAndStop (195); } else if ((turn == 2) && (Player2 <= 0)) { turn = 3; gotoAndStop (195); } if ((Player3health > 0) && (turn == 3)) { setProperty("_root.3no", _alpha , 0); setProperty("_root.3yes", _alpha , 0); _root.guy3.gotoAndStop(4); } else if ((turn == 3) && (Player3health <= 0)) { turn = 4; gotoAndStop (198); } else if ((turn == 3) && (Player3 <= 0)) { turn = 4; gotoAndStop (198); } if ((Player4health > 0) && (turn == 4)) { setProperty("_root.4no", _alpha , 0); setProperty("_root.4yes", _alpha , 0); _root.guy4.gotoAndStop(4); } else if ((turn == 4) && (Player4health <= 0)) { turn = 5; gotoAndStop (201); } else if ((turn == 4) && (Player4 <= 0)) { turn = 5; gotoAndStop (201); } if ((Player5health > 0) && (turn == 5)) { setProperty("_root.5no", _alpha , 0); setProperty("_root.5yes", _alpha , 0); _root.guy5.gotoAndStop(4); } else if ((turn == 5) && (Player5health <= 0)) { turn = 6; gotoAndStop (204); } else if ((turn == 5) && (Player5 <= 0)) { turn = 6; gotoAndStop (204); } if ((Player6health > 0) && (turn == 6)) { setProperty("_root.6no", _alpha , 0); setProperty("_root.6yes", _alpha , 0); _root.guy6.gotoAndStop(4); } else if ((turn == 6) && (Player6health <= 0)) { turn = 1; gotoAndStop (189); } else if ((turn == 6) && (Player6 <= 0)) { turn = 1; gotoAndStop (189); } if ((Player1health == 5) && (turn == 1)) { _root.Player1life._alpha = 0; _root.infoLife._xscale = 50; } else if ((Player1health == 4) && (turn == 1)) { _root.Player1life._alpha = 0; _root.infoLife._xscale = 40; } else if ((Player1health == 3) && (turn == 1)) { _root.Player1life._alpha = 0; _root.infoLife._xscale = 30; } else if ((Player1health == 2) && (turn == 1)) { _root.Player1life._alpha = 0; _root.infoLife._xscale = 20; } else if ((Player1health == 1) && (turn == 1)) { _root.Player1life._alpha = 0; _root.infoLife._xscale = 10; } else if ((Player1health == 0) && (turn == 1)) { turn = 2; gotoAndStop (209); } if ((Player2health == 5) && (turn == 2)) { _root.Player2life._alpha = 0; _root.infoLife._xscale = 50; } else if ((Player2health == 4) && (turn == 2)) { _root.Player2life._alpha = 0; _root.infoLife._xscale = 40; } else if ((Player2health == 3) && (turn == 2)) { _root.Player2life._alpha = 0; _root.infoLife._xscale = 30; } else if ((Player2health == 2) && (turn == 2)) { _root.Player2life._alpha = 0; _root.infoLife._xscale = 20; } else if ((Player2health == 1) && (turn == 2)) { _root.Player2life._alpha = 0; _root.infoLife._xscale = 10; } else if ((Player2health == 0) && (turn == 2)) { turn = 3; gotoAndStop (209); } if ((Player3health == 5) && (turn == 3)) { _root.Player3life._alpha = 0; _root.infoLife._xscale = 50; } else if ((Player3health == 4) && (turn == 3)) { _root.Player3life._alpha = 0; _root.infoLife._xscale = 40; } else if ((Player3health == 3) && (turn == 3)) { _root.Player3life._alpha = 0; _root.infoLife._xscale = 30; } else if ((Player3health == 2) && (turn == 3)) { _root.Player3life._alpha = 0; _root.infoLife._xscale = 20; } else if ((Player3health == 1) && (turn == 3)) { _root.Player3life._alpha = 0; _root.infoLife._xscale = 10; } else if ((Player3health == 0) && (turn == 3)) { turn = 4; gotoAndStop (209); } if ((Player4health == 5) && (turn == 4)) { _root.Player4life._alpha = 0; _root.infoLife._xscale = 50; } else if ((Player4health == 4) && (turn == 4)) { _root.Player4life._alpha = 0; _root.infoLife._xscale = 40; } else if ((Player4health == 3) && (turn == 4)) { _root.Player4life._alpha = 0; _root.infoLife._xscale = 30; } else if ((Player4health == 2) && (turn == 4)) { _root.Player4life._alpha = 0; _root.infoLife._xscale = 20; } else if ((Player4health == 1) && (turn == 4)) { _root.Player4life._alpha = 0; _root.infoLife._xscale = 10; } else if ((Player4health == 0) && (turn == 4)) { turn = 5; gotoAndStop (209); } if ((Player5health == 5) && (turn == 5)) { _root.Player5life._alpha = 0; _root.infoLife._xscale = 50; } else if ((Player5health == 4) && (turn == 5)) { _root.Player5life._alpha = 0; _root.infoLife._xscale = 40; } else if ((Player5health == 3) && (turn == 5)) { _root.Player5life._alpha = 0; _root.infoLife._xscale = 30; } else if ((Player5health == 2) && (turn == 5)) { _root.Player5life._alpha = 0; _root.infoLife._xscale = 20; } else if ((Player5health == 1) && (turn == 5)) { _root.Player5life._alpha = 0; _root.infoLife._xscale = 10; } else if ((Player5health == 0) && (turn == 5)) { turn = 6; gotoAndStop (209); } if ((Player6health == 5) && (turn == 6)) { _root.Player6life._alpha = 0; _root.infoLife._xscale = 50; } else if ((Player6health == 4) && (turn == 6)) { _root.Player6life._alpha = 0; _root.infoLife._xscale = 40; } else if ((Player6health == 3) && (turn == 6)) { _root.Player6life._alpha = 0; _root.infoLife._xscale = 30; } else if ((Player6health == 2) && (turn == 6)) { _root.Player6life._alpha = 0; _root.infoLife._xscale = 20; } else if ((Player6health == 1) && (turn == 6)) { _root.Player6life._alpha = 0; _root.infoLife._xscale = 10; } else if ((Player6health == 0) && (turn == 6)) { turn = 1; gotoAndStop (209); } if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); } if ((((player1drunk / tolerance) + (Math.random() * 0.7)) > 1) && (turn == 1)) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } else if ((((player2drunk / tolerance) + (Math.random() * 0.7)) > 1) && (turn == 2)) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } else if ((((player3drunk / tolerance) + (Math.random() * 0.7)) > 1) && (turn == 3)) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } else if ((((player4drunk / tolerance) + (Math.random() * 0.7)) > 1) && (turn == 4)) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } else if ((((player5drunk / tolerance) + (Math.random() * 0.7)) > 1) && (turn == 5)) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } else if ((((player6drunk / tolerance) + (Math.random() * 0.7)) > 1) && (turn == 6)) { _root.barrel.gotoAndStop(8); setProperty("_root.alsheimers", _alpha , 100); } if ((Player1 == 0) && (Player1dead < 50)) { _root.guy1.gotoAndStop(2); } else if ((Player1 == 0) && (Player1dead >= 50)) { _root.guy1.gotoAndStop(3); } if ((Player2 == 0) && (Player2dead < 50)) { _root.guy2.gotoAndStop(2); } else if ((Player2 == 0) && (Player2dead >= 50)) { _root.guy2.gotoAndStop(3); } if ((Player3 == 0) && (Player3dead < 50)) { _root.guy3.gotoAndStop(2); } else if ((Player3 == 0) && (Player3dead >= 50)) { _root.guy3.gotoAndStop(3); } if ((Player4 == 0) && (Player4dead < 50)) { _root.guy4.gotoAndStop(2); } else if ((Player4 == 0) && (Player4dead >= 50)) { _root.guy4.gotoAndStop(3); } if ((Player5 == 0) && (Player5dead < 50)) { _root.guy5.gotoAndStop(2); } else if ((Player5 == 0) && (Player5dead >= 50)) { _root.guy5.gotoAndStop(3); } if ((Player6 == 0) && (Player6dead < 50)) { _root.guy6.gotoAndStop(2); } else if ((Player6 == 0) && (Player6dead >= 50)) { _root.guy6.gotoAndStop(3); } if (rounds > 5) { _root.loadbtn._alpha = 60; } if ((Player1penalty == 1) && (turn == 1)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player2penalty == 1) && (turn == 2)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player3penalty == 1) && (turn == 3)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player4penalty == 1) && (turn == 4)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player5penalty == 1) && (turn == 5)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player6penalty == 1) && (turn == 6)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player1award > 0) && (turn == 1)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player2award > 0) && (turn == 2)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player3award > 0) && (turn == 3)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player4award > 0) && (turn == 4)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player5award > 0) && (turn == 5)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if ((Player6award > 0) && (turn == 6)) { _root.spinbtn._alpha = 60; _root.loadbtn._alpha = 60; _root.drinkbtn._alpha = 60; } if (turn > 1) { _root.Player1life._xscale = Player1health * 5; } if (turn > 2) { _root.Player2life._xscale = Player2health * 5; } else if (turn < 2) { _root.Player2life._xscale = Player2health * 5; } if (turn > 3) { _root.Player3life._xscale = Player3health * 5; } else if (turn < 3) { _root.Player3life._xscale = Player3health * 5; } if (turn > 4) { _root.Player4life._xscale = Player4health * 5; } else if (turn < 4) { _root.Player4life._xscale = Player4health * 5; } if (turn > 5) { _root.Player5life._xscale = Player5health * 5; } else if (turn < 5) { _root.Player5life._xscale = Player5health * 5; } if (turn < 6) { _root.Player6life._xscale = Player6health * 5; } if (rounds <= 0) { rounds = 1; chance = 6; } if (chance <= 0) { chance = 1; } if ((Player1award > 0) && (turn == 1)) { _root.a._alpha = 100; } else if ((Player1penalty > 0) && (turn == 1)) { _root.p._alpha = 100; } else if ((Player1revenge > 0) && (turn == 1)) { _root.r._alpha = 100; } if ((Player2award > 0) && (turn == 2)) { _root.a._alpha = 100; } else if ((Player2penalty > 0) && (turn == 2)) { _root.p._alpha = 100; } else if ((Player2revenge > 0) && (turn == 2)) { _root.r._alpha = 100; } if ((Player3award > 0) && (turn == 3)) { _root.a._alpha = 100; } else if ((Player3penalty > 0) && (turn == 3)) { _root.p._alpha = 100; } else if ((Player3revenge > 0) && (turn == 3)) { _root.r._alpha = 100; } if ((Player4award > 0) && (turn == 4)) { _root.a._alpha = 100; } else if ((Player4penalty > 0) && (turn == 4)) { _root.p._alpha = 100; } else if ((Player4revenge > 0) && (turn == 4)) { _root.r._alpha = 100; } if ((Player5award > 0) && (turn == 5)) { _root.a._alpha = 100; } else if ((Player5penalty > 0) && (turn == 5)) { _root.p._alpha = 100; } else if ((Player5revenge > 0) && (turn == 5)) { _root.r._alpha = 100; } if ((Player6award > 0) && (turn == 6)) { _root.a._alpha = 100; } else if ((Player6penalty > 0) && (turn == 6)) { _root.p._alpha = 100; } else if ((Player6revenge > 0) && (turn == 6)) { _root.r._alpha = 100; } if ((turn == 1) && (player1stat == "CPU")) { info = Player1name; } else if ((turn == 2) && (player2stat == "CPU")) { info = Player2name; } else if ((turn == 3) && (player3stat == "CPU")) { info = Player3name; } else if ((turn == 4) && (player4stat == "CPU")) { info = Player4name; } else if ((turn == 5) && (player5stat == "CPU")) { info = Player5name; } else if ((turn == 6) && (player6stat == "CPU")) { info = Player6name; } else if ((turn == 1) && (player1stat == "HUMAN")) { gotoAndStop (189); } else if ((turn == 2) && (player2stat == "HUMAN")) { gotoAndStop (192); } else if ((turn == 3) && (player3stat == "HUMAN")) { gotoAndStop (195); } else if ((turn == 4) && (player4stat == "HUMAN")) { gotoAndStop (198); } else if ((turn == 5) && (player5stat == "HUMAN")) { gotoAndStop (201); } else if ((turn == 6) && (player6stat == "HUMAN")) { gotoAndStop (204); } if (chance >= 6) { _root.spinbtn._alpha = 60; } gameSound.start(0, 999999); paused.call(paused, 3); if ((((player1drunk / tolerance) >= 0.2) && ((player1drunk / tolerance) < 0.5)) && (turn == 1)) { _root.eye.gotoAndPlay(2); } else if ((((player1drunk / tolerance) >= 0.5) && ((player1drunk / tolerance) < 0.7)) && (turn == 1)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if (((player1drunk / tolerance) >= 0.7) && (turn == 1)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); } if ((((player2drunk / tolerance) >= 0.2) && ((player2drunk / tolerance) < 0.5)) && (turn == 2)) { _root.eye.gotoAndPlay(2); } else if ((((player2drunk / tolerance) >= 0.5) && ((player2drunk / tolerance) < 0.7)) && (turn == 2)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if (((player2drunk / tolerance) >= 0.7) && (turn == 2)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); } if ((((player3drunk / tolerance) >= 0.2) && ((player3drunk / tolerance) < 0.5)) && (turn == 3)) { _root.eye.gotoAndPlay(2); } else if ((((player3drunk / tolerance) >= 0.5) && ((player3drunk / tolerance) < 0.7)) && (turn == 3)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if (((player3drunk / tolerance) >= 0.7) && (turn == 3)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); } if ((((player4drunk / tolerance) >= 0.2) && ((player4drunk / tolerance) < 0.5)) && (turn == 4)) { _root.eye.gotoAndPlay(2); } else if ((((player4drunk / tolerance) >= 0.5) && ((player4drunk / tolerance) < 0.7)) && (turn == 4)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if (((player4drunk / tolerance) >= 0.7) && (turn == 4)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); } if ((((player5drunk / tolerance) >= 0.2) && ((player5drunk / tolerance) < 0.5)) && (turn == 5)) { _root.eye.gotoAndPlay(2); } else if ((((player5drunk / tolerance) >= 0.5) && ((player5drunk / tolerance) < 0.7)) && (turn == 5)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if (((player5drunk / tolerance) >= 0.7) && (turn == 5)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); } if ((((player6drunk / tolerance) >= 0.2) && ((player6drunk / tolerance) < 0.5)) && (turn == 6)) { _root.eye.gotoAndPlay(2); } else if ((((player6drunk / tolerance) >= 0.5) && ((player6drunk / tolerance) < 0.7)) && (turn == 6)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); } else if (((player6drunk / tolerance) >= 0.7) && (turn == 6)) { _root.eye.gotoAndPlay(2); _root.eye2.gotoAndPlay(2); _root.eye3.gotoAndPlay(2); }
Instance of Symbol 61 MovieClip in Frame 207
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 208
if (turn == 1) { stopAllSounds(); gotoAndStop (189); } else if (turn == 2) { stopAllSounds(); gotoAndStop (192); } else if (turn == 3) { stopAllSounds(); gotoAndStop (195); } else if (turn == 4) { stopAllSounds(); gotoAndStop (198); } else if (turn == 5) { stopAllSounds(); gotoAndStop (201); } else if (turn == 6) { stopAllSounds(); gotoAndStop (204); }
Frame 209
gotoAndStop (207);
Frame 210
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); } stopAllSounds(); cockSound.start(0, 0); play();
Frame 211
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 212
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 213
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 214
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 215
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 216
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 217
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 218
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 219
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 220
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 221
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 234
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 241
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 248
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 249
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 250
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 251
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 252
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 253
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 254
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); }
Frame 255
if (rounds == 0) { _root.barrel.gotoAndStop(2); } else if (rounds == 1) { _root.barrel.gotoAndStop(2); } else if (rounds == 2) { _root.barrel.gotoAndStop(3); } else if (rounds == 3) { _root.barrel.gotoAndStop(4); } else if (rounds == 4) { _root.barrel.gotoAndStop(5); } else if (rounds == 5) { _root.barrel.gotoAndStop(6); } else if (rounds == 6) { _root.barrel.gotoAndStop(7); } chance = 6; stopAllSounds(); if (turn == 1) { gotoAndStop (189); } else if (turn == 2) { gotoAndStop (192); } else if (turn == 3) { gotoAndStop (195); } else if (turn == 4) { gotoAndStop (198); } else if (turn == 5) { gotoAndStop (201); } else if (turn == 6) { gotoAndStop (204); }
Frame 256
gameSound.stop(); if (turn == 1) { info1 = player1name; } else if (turn == 2) { info1 = player2name; } else if (turn == 3) { info1 = player3name; } else if (turn == 4) { info1 = player4name; } else if (turn == 5) { info1 = player5name; } else if (turn == 6) { info1 = player6name; } play();
Frame 282
if ((Math.random() * 100) > 50) { gotoAndPlay (305); }
Frame 304
rounds = rounds + 1; chance = 6; if ((turn == 1) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if ((turn == 2) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if ((turn == 3) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if ((turn == 4) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if ((turn == 5) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if ((turn == 6) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if ((turn == 1) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if ((turn == 2) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if ((turn == 3) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if ((turn == 4) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if ((turn == 5) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if ((turn == 6) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); }
Frame 335
rounds = rounds + 1; chance = 6; if ((turn == 1) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if ((turn == 2) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if ((turn == 3) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if ((turn == 4) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if ((turn == 5) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if ((turn == 6) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if ((turn == 1) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if ((turn == 2) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if ((turn == 3) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if ((turn == 4) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if ((turn == 5) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if ((turn == 6) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); }
Frame 336
gameSound.stop(); if (turn == 1) { info1 = player1name; } else if (turn == 2) { info1 = player2name; } else if (turn == 3) { info1 = player3name; } else if (turn == 4) { info1 = player4name; } else if (turn == 5) { info1 = player5name; } else if (turn == 6) { info1 = player6name; } play();
Frame 344
gulpSound.start(0, 0);
Frame 362
glassSound.start(0, 0);
Frame 368
if (target == 1) { player1drunk = player1drunk + 1; } else if (target == 2) { player2drunk = player2drunk + 1; } else if (target == 3) { player3drunk = player3drunk + 1; } else if (target == 4) { player4drunk = player4drunk + 1; } else if (target == 5) { player5drunk = player5drunk + 1; } else if (target == 6) { player6drunk = player6drunk + 1; } if (((player1drunk > tolerance) && (tolerance > 0)) && (target == 1)) { gotoAndPlay (452); } else if (((player2drunk > tolerance) && (tolerance > 0)) && (target == 2)) { gotoAndPlay (452); } else if (((player3drunk > tolerance) && (tolerance > 0)) && (target == 3)) { gotoAndPlay (452); } else if (((player4drunk > tolerance) && (tolerance > 0)) && (target == 4)) { gotoAndPlay (452); } else if (((player5drunk > tolerance) && (tolerance > 0)) && (target == 5)) { gotoAndPlay (452); } else if (((player6drunk > tolerance) && (tolerance > 0)) && (target == 6)) { gotoAndPlay (452); } else if ((turn == 1) && (player2stat == "HUMAN")) { gotoAndStop (192); turn = 2; } else if ((turn == 2) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if ((turn == 3) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if ((turn == 4) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if ((turn == 5) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if ((turn == 6) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if ((turn == 1) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if ((turn == 2) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if ((turn == 3) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if ((turn == 4) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if ((turn == 5) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if ((turn == 6) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); }
Frame 369
gameSound.stop(); if (turn == 1) { info1 = player1name; } else if (turn == 2) { info1 = player2name; } else if (turn == 3) { info1 = player3name; } else if (turn == 4) { info1 = player4name; } else if (turn == 5) { info1 = player5name; } else if (turn == 6) { info1 = player6name; } play();
Frame 373
gulpSound.start(0, 0);
Frame 388
gulpSound.start(0, 0);
Frame 414
glassSound.start(0, 0);
Frame 418
if (target == 1) { player1drunk = player1drunk + 1; } else if (target == 2) { player2drunk = player2drunk + 1; } else if (target == 3) { player3drunk = player3drunk + 1; } else if (target == 4) { player4drunk = player4drunk + 1; } else if (target == 5) { player5drunk = player5drunk + 1; } else if (target == 6) { player6drunk = player6drunk + 1; } if (((player1drunk > tolerance) && (tolerance > 0)) && (target == 1)) { gotoAndPlay (452); } else if (((player2drunk > tolerance) && (tolerance > 0)) && (target == 2)) { gotoAndPlay (452); } else if (((player3drunk > tolerance) && (tolerance > 0)) && (target == 3)) { gotoAndPlay (452); } else if (((player4drunk > tolerance) && (tolerance > 0)) && (target == 4)) { gotoAndPlay (452); } else if (((player5drunk > tolerance) && (tolerance > 0)) && (target == 5)) { gotoAndPlay (452); } else if (((player6drunk > tolerance) && (tolerance > 0)) && (target == 6)) { gotoAndPlay (452); } else if ((turn == 1) && (player2stat == "HUMAN")) { gotoAndStop (192); turn = 2; } else if ((turn == 2) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if ((turn == 3) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if ((turn == 4) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if ((turn == 5) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if ((turn == 6) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if ((turn == 1) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if ((turn == 2) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if ((turn == 3) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if ((turn == 4) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if ((turn == 5) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if ((turn == 6) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); }
Frame 419
gameSound.stop(); if (turn == 1) { info1 = player1name; } else if (turn == 2) { info1 = player2name; } else if (turn == 3) { info1 = player3name; } else if (turn == 4) { info1 = player4name; } else if (turn == 5) { info1 = player5name; } else if (turn == 6) { info1 = player6name; } play();
Frame 424
gulpSound.start(0, 0);
Frame 444
glassSound.start(0, 0);
Frame 451
if (target == 1) { player1drunk = player1drunk + 1; } else if (target == 2) { player2drunk = player2drunk + 1; } else if (target == 3) { player3drunk = player3drunk + 1; } else if (target == 4) { player4drunk = player4drunk + 1; } else if (target == 5) { player5drunk = player5drunk + 1; } else if (target == 6) { player6drunk = player6drunk + 1; } if (((player1drunk > tolerance) && (tolerance > 0)) && (target == 1)) { gotoAndPlay (452); } else if (((player2drunk > tolerance) && (tolerance > 0)) && (target == 2)) { gotoAndPlay (452); } else if (((player3drunk > tolerance) && (tolerance > 0)) && (target == 3)) { gotoAndPlay (452); } else if (((player4drunk > tolerance) && (tolerance > 0)) && (target == 4)) { gotoAndPlay (452); } else if (((player5drunk > tolerance) && (tolerance > 0)) && (target == 5)) { gotoAndPlay (452); } else if (((player6drunk > tolerance) && (tolerance > 0)) && (target == 6)) { gotoAndPlay (452); } else if ((turn == 1) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if ((turn == 2) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if ((turn == 3) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if ((turn == 4) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if ((turn == 5) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if ((turn == 6) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if ((turn == 1) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if ((turn == 2) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if ((turn == 3) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if ((turn == 4) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if ((turn == 5) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if ((turn == 6) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); }
Frame 452
gameSound.stop();
Frame 540
if (target == 1) { player1 = 0; } else if (target == 2) { player2 = 0; } else if (target == 3) { player3 = 0; } else if (target == 4) { player4 = 0; } else if (target == 5) { player5 = 0; } else if (target == 6) { player6 = 0; } if (((target == 1) && (player1team == 1)) && (player1 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 1) && (player1team == 2)) && (player1 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 1) && (player1team == 3)) && (player1 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 1) && (player1team == 4)) && (player1 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 1) && (player1team == 5)) && (player1 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 1) && (player1team == 6)) && (player1 == 0)) { targetTeam = "purple"; purple = purple - 1; } if (((target == 2) && (player2team == 1)) && (player2 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 2) && (player2team == 2)) && (player2 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 2) && (player2team == 3)) && (player2 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 2) && (player2team == 4)) && (player2 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 2) && (player2team == 5)) && (player2 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 2) && (player2team == 6)) && (player2 == 0)) { targetTeam = "purple"; purple = purple - 1; } if (((target == 3) && (player3team == 1)) && (player3 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 3) && (player3team == 2)) && (player3 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 3) && (player3team == 3)) && (player3 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 3) && (player3team == 4)) && (player3 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 3) && (player3team == 5)) && (player3 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 3) && (player3team == 6)) && (player3 == 0)) { targetTeam = "purple"; purple = purple - 1; } if (((target == 4) && (player4team == 1)) && (player4 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 4) && (player4team == 2)) && (player4 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 4) && (player4team == 3)) && (player4 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 4) && (player4team == 4)) && (player4 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 4) && (player4team == 5)) && (player4 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 4) && (player4team == 6)) && (player4 == 0)) { targetTeam = "purple"; purple = purple - 1; } if (((target == 5) && (player5team == 1)) && (player5 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 5) && (player5team == 2)) && (player5 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 5) && (player5team == 3)) && (player5 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 5) && (player5team == 4)) && (player5 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 5) && (player5team == 5)) && (player5 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 5) && (player5team == 6)) && (player5 == 0)) { targetTeam = "purple"; purple = purple - 1; } if (((target == 6) && (player6team == 1)) && (player6 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 6) && (player6team == 2)) && (player6 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 6) && (player6team == 3)) && (player6 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 6) && (player6team == 4)) && (player6 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 6) && (player6team == 5)) && (player6 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 6) && (player6team == 6)) && (player6 == 0)) { targetTeam = "purple"; purple = purple - 1; }
Frame 541
if ((target == 1) && (player2stat == "HUMAN")) { player1 = 0; player1health = 0; turn = 2; gotoAndStop (192); } else if ((target == 2) && (player3stat == "HUMAN")) { player2 = 0; player2health = 0; turn = 3; gotoAndStop (195); } else if ((target == 3) && (player4stat == "HUMAN")) { player3 = 0; player3health = 0; turn = 4; gotoAndStop (198); } else if ((target == 4) && (player5stat == "HUMAN")) { player4 = 0; player4health = 0; turn = 5; gotoAndStop (201); } else if ((target == 5) && (player6stat == "HUMAN")) { player5 = 0; player5health = 0; turn = 6; gotoAndStop (204); } else if ((target == 6) && (player1stat == "HUMAN")) { player6 = 0; player6health = 0; turn = 1; gotoAndStop (189); } else if ((target == 1) && (player2stat == "CPU")) { player1 = 0; player1health = 0; turn = 2; gotoAndStop (207); } else if ((target == 2) && (player3stat == "CPU")) { player2 = 0; player2health = 0; turn = 3; gotoAndStop (207); } else if ((target == 3) && (player4stat == "CPU")) { player3 = 0; player3health = 0; turn = 4; gotoAndStop (207); } else if ((target == 4) && (player5stat == "CPU")) { player4 = 0; player4health = 0; turn = 5; gotoAndStop (207); } else if ((target == 5) && (player6stat == "CPU")) { player5 = 0; player5health = 0; turn = 6; gotoAndStop (207); } else if ((target == 6) && (player1stat == "CPU")) { player6 = 0; player6health = 0; turn = 1; gotoAndStop (207); }
Frame 542
gameSound.stop(); if (turn == 1) { info1 = player1name; } else if (turn == 2) { info1 = player2name; } else if (turn == 3) { info1 = player3name; } else if (turn == 4) { info1 = player4name; } else if (turn == 5) { info1 = player5name; } else if (turn == 6) { info1 = player6name; } if (target == 1) { info2 = player1name; } else if (target == 2) { info2 = player2name; } else if (target == 3) { info2 = player3name; } else if (target == 4) { info2 = player4name; } else if (target == 5) { info2 = player5name; } else if (target == 6) { info2 = player6name; } play();
Frame 555
if ((Math.random() * 100) > 50) { gotoAndPlay (587); }
Frame 569
gulpSound.start(0, 0);
Frame 592
if ((Math.random() * 100) > 50) { gotoAndPlay (599); }
Frame 593
wooshSound.start(0, 0);
Frame 611
cockSound.start();
Frame 618
cockSound.stop();
Frame 627
floompSound.start(0, 0);
Frame 651
floompSound.start(0, 0);
Frame 675
floompSound.start(0, 0);
Frame 699
if (((rounds / chance) + (Math.random() * 1)) > 1) { gotoAndPlay (759); }
Frame 701
cockSound.start();
Frame 709
cockSound.stop();
Frame 758
chance = chance - 1; if (((player1award > 0) && (turn == 1)) && (player2stat == "HUMAN")) { player1award = player1award - 1; turn = 2; gotoAndStop (192); } else if (((player1award > 0) && (turn == 1)) && (player2stat == "CPU")) { player1award = player1award - 1; turn = 2; gotoAndStop (207); } else if (((player2award > 0) && (turn == 2)) && (player3stat == "HUMAN")) { player2award = player2award - 1; turn = 3; gotoAndStop (195); } else if (((player2award > 0) && (turn == 2)) && (player3stat == "CPU")) { player2award = player2award - 1; turn = 3; gotoAndStop (207); } else if (((player3award > 0) && (turn == 3)) && (player4stat == "HUMAN")) { player3award = player3award - 1; turn = 4; gotoAndStop (198); } else if (((player3award > 0) && (turn == 3)) && (player4stat == "CPU")) { player3award = player3award - 1; turn = 4; gotoAndStop (207); } else if (((player4award > 0) && (turn == 4)) && (player5stat == "HUMAN")) { player4award = player4award - 1; turn = 5; gotoAndStop (201); } else if (((player4award > 0) && (turn == 4)) && (player5stat == "CPU")) { player4award = player4award - 1; turn = 5; gotoAndStop (207); } else if (((player5award > 0) && (turn == 5)) && (player6stat == "HUMAN")) { player5award = player5award - 1; turn = 6; gotoAndStop (204); } else if (((player5award > 0) && (turn == 5)) && (player6stat == "CPU")) { player5award = player5award - 1; turn = 6; gotoAndStop (207); } else if (((player6award > 0) && (turn == 6)) && (player1stat == "HUMAN")) { player6award = player6award - 1; turn = 1; gotoAndStop (189); } else if (((player6award > 0) && (turn == 6)) && (player1stat == "CPU")) { player6award = player6award - 1; turn = 1; gotoAndStop (207); } else if ((turn == 1) && (player2stat == "HUMAN")) { turn = 2; player1penalty = 1; gotoAndStop (192); } else if ((turn == 1) && (player2stat == "CPU")) { turn = 2; player1penalty = 1; gotoAndStop (207); } else if ((turn == 2) && (player3stat == "HUMAN")) { turn = 3; player2penalty = 1; gotoAndStop (195); } else if ((turn == 2) && (player3stat == "CPU")) { turn = 3; player2penalty = 1; gotoAndStop (207); } else if ((turn == 3) && (player4stat == "HUMAN")) { turn = 4; player3penalty = 1; gotoAndStop (198); } else if ((turn == 3) && (player4stat == "CPU")) { turn = 4; player3penalty = 1; gotoAndStop (207); } else if ((turn == 4) && (player5stat == "HUMAN")) { turn = 5; player4penalty = 1; gotoAndStop (201); } else if ((turn == 4) && (player5stat == "CPU")) { turn = 5; player4penalty = 1; gotoAndStop (207); } else if ((turn == 5) && (player6stat == "HUMAN")) { turn = 6; player5penalty = 1; gotoAndStop (204); } else if ((turn == 5) && (player6stat == "CPU")) { turn = 6; player5penalty = 1; gotoAndStop (207); } else if ((turn == 6) && (player1stat == "HUMAN")) { turn = 1; player6penalty = 1; gotoAndStop (189); } else if ((turn == 6) && (player1stat == "CPU")) { turn = 1; player6penalty = 1; gotoAndStop (207); }
Frame 782
rounds = rounds - 1; chance = chance - 1; if (target == 1) { player1health = player1health - 1; } else if (target == 2) { player2health = player2health - 1; } else if (target == 3) { player3health = player3health - 1; } else if (target == 4) { player4health = player4health - 1; } else if (target == 5) { player5health = player5health - 1; } else if (target == 6) { player6health = player6health - 1; } if ((turn == 1) && (player1award > 0)) { player1award = 0; } else if ((turn == 2) && (player2award > 0)) { player2award = 0; } else if ((turn == 3) && (player3award > 0)) { player3award = 0; } else if ((turn == 4) && (player4award > 0)) { player4award = 0; } else if ((turn == 5) && (player5award > 0)) { player5award = 0; } else if ((turn == 6) && (player6award > 0)) { player6award = 0; } if (player1health <= 0) { player1 = 0; } if (player2health <= 0) { player2 = 0; } if (player3health <= 0) { player3 = 0; } if (player4health <= 0) { player4 = 0; } if (player5health <= 0) { player5 = 0; } if (player6health <= 0) { player6 = 0; } if (((target == 1) && (player1team == 1)) && (player1 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 1) && (player1team == 2)) && (player1 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 1) && (player1team == 3)) && (player1 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 1) && (player1team == 4)) && (player1 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 1) && (player1team == 5)) && (player1 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 1) && (player1team == 6)) && (player1 == 0)) { targetTeam = "purple"; purple = purple - 1; } if (((target == 2) && (player2team == 1)) && (player2 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 2) && (player2team == 2)) && (player2 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 2) && (player2team == 3)) && (player2 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 2) && (player2team == 4)) && (player2 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 2) && (player2team == 5)) && (player2 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 2) && (player2team == 6)) && (player2 == 0)) { targetTeam = "purple"; purple = purple - 1; } if (((target == 3) && (player3team == 1)) && (player3 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 3) && (player3team == 2)) && (player3 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 3) && (player3team == 3)) && (player3 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 3) && (player3team == 4)) && (player3 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 3) && (player3team == 5)) && (player3 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 3) && (player3team == 6)) && (player3 == 0)) { targetTeam = "purple"; purple = purple - 1; } if (((target == 4) && (player4team == 1)) && (player4 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 4) && (player4team == 2)) && (player4 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 4) && (player4team == 3)) && (player4 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 4) && (player4team == 4)) && (player4 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 4) && (player4team == 5)) && (player4 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 4) && (player4team == 6)) && (player4 == 0)) { targetTeam = "purple"; purple = purple - 1; } if (((target == 5) && (player5team == 1)) && (player5 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 5) && (player5team == 2)) && (player5 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 5) && (player5team == 3)) && (player5 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 5) && (player5team == 4)) && (player5 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 5) && (player5team == 5)) && (player5 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 5) && (player5team == 6)) && (player5 == 0)) { targetTeam = "purple"; purple = purple - 1; } if (((target == 6) && (player6team == 1)) && (player6 == 0)) { targetTeam = "red"; red = red - 1; } else if (((target == 6) && (player6team == 2)) && (player6 == 0)) { targetTeam = "blue"; blue = blue - 1; } else if (((target == 6) && (player6team == 3)) && (player6 == 0)) { targetTeam = "yellow"; yellow = yellow - 1; } else if (((target == 6) && (player6team == 4)) && (player6 == 0)) { targetTeam = "green"; green = green - 1; } else if (((target == 6) && (player6team == 5)) && (player6 == 0)) { targetTeam = "orange"; orange = orange - 1; } else if (((target == 6) && (player6team == 6)) && (player6 == 0)) { targetTeam = "purple"; purple = purple - 1; }
Frame 783
if (((revenge == "ON") && (targetTeam == "red")) && (red > 0)) { gotoAndPlay (1007); } else if (((revenge == "ON") && (targetTeam == "blue")) && (blue > 0)) { gotoAndPlay (1007); } else if (((revenge == "ON") && (targetTeam == "yellow")) && (yellow > 0)) { gotoAndPlay (1007); } else if (((revenge == "ON") && (targetTeam == "orange")) && (orange > 0)) { gotoAndPlay (1007); } else if (((revenge == "ON") && (targetTeam == "green")) && (green > 0)) { gotoAndPlay (1007); } else if (((revenge == "ON") && (targetTeam == "purple")) && (purple > 0)) { gotoAndPlay (1007); }
Frame 784
if (((player1award > 0) && (turn == 1)) && (player2stat == "HUMAN")) { turn = 2; player1award = player1award - 1; gotoAndStop (192); } else if (((player2award > 0) && (turn == 2)) && (player3stat == "HUMAN")) { turn = 3; player2award = player2award - 1; gotoAndStop (195); } else if (((player3award > 0) && (turn == 3)) && (player4stat == "HUMAN")) { turn = 4; player3award = player3award - 1; gotoAndStop (198); } else if (((player4award > 0) && (turn == 4)) && (player5stat == "HUMAN")) { turn = 5; player4award = player4award - 1; gotoAndStop (201); } else if (((player5award > 0) && (turn == 5)) && (player6stat == "HUMAN")) { turn = 6; player5award = player5award - 1; gotoAndStop (204); } else if (((player6award > 0) && (turn == 6)) && (player1stat == "HUMAN")) { turn = 1; player6award = player6award - 1; gotoAndStop (189); } else if ((turn == 1) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if ((turn == 2) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if ((turn == 3) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if ((turn == 4) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if ((turn == 5) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if ((turn == 6) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } if (((player1award > 0) && (turn == 1)) && (player2stat == "CPU")) { player1award = player1award - 1; turn = 2; gotoAndStop (207); } else if (((player2award > 0) && (turn == 2)) && (player3stat == "CPU")) { player2award = player2award - 1; turn = 3; gotoAndStop (207); } else if (((player3award > 0) && (turn == 3)) && (player4stat == "CPU")) { player3award = player3award - 1; turn = 4; gotoAndStop (207); } else if (((player4award > 0) && (turn == 4)) && (player5stat == "CPU")) { player4award = player4award - 1; turn = 5; gotoAndStop (207); } else if (((player5award > 0) && (turn == 5)) && (player6stat == "CPU")) { player5award = player5award - 1; turn = 6; gotoAndStop (207); } else if (((player6award > 0) && (turn == 6)) && (player1stat == "CPU")) { player6award = player6award - 1; turn = 1; gotoAndStop (207); } else if ((turn == 1) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if ((turn == 2) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if ((turn == 3) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if ((turn == 4) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if ((turn == 5) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if ((turn == 6) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); }
Frame 785
if (turn == 1) { info1 = player1name; } else if (turn == 2) { info1 = player2name; } else if (turn == 3) { info1 = player3name; } else if (turn == 4) { info1 = player4name; } else if (turn == 5) { info1 = player5name; } else if (turn == 6) { info1 = player6name; } stopAllSounds(); play();
Frame 806
cockSound.start();
Frame 810
cockSound.stop();
Frame 847
floompSound.start(0, 0);
Frame 871
floompSound.start(0, 0);
Frame 895
floompSound.start(0, 0);
Frame 919
if (((rounds / chance) + (Math.random() * 1)) > 1) { gotoAndPlay (977); }
Frame 920
cockSound.start();
Frame 928
cockSound.stop();
Frame 935
if (((rounds / chance) >= 0.666666666666667) && (jesus == "ON")) { gotoAndPlay (1070); }
Frame 976
chance = chance - 1; if ((target == 1) && (player1penalty <= 0)) { player1award = 1; } else if ((target == 2) && (player2penalty <= 0)) { player2award = 1; } else if ((target == 3) && (player3penalty <= 0)) { player3award = 1; } else if ((target == 4) && (player4penalty <= 0)) { player4award = 1; } else if ((target == 5) && (player5penalty <= 0)) { player5award = 1; } else if ((target == 6) && (player6penalty <= 0)) { player6award = 1; } if ((player1penalty >= 1) && (target == 1)) { player1penalty = 0; turn = 2; gotoAndStop (192); } else if ((player2penalty >= 1) && (target == 2)) { player2penalty = 0; turn = 3; gotoAndStop (195); } else if ((player3penalty >= 1) && (target == 3)) { player3penalty = 0; turn = 4; gotoAndStop (198); } else if ((player4penalty >= 1) && (target == 4)) { player4penalty = 0; turn = 5; gotoAndStop (201); } else if ((player5penalty >= 1) && (target == 5)) { player5penalty = 0; turn = 6; gotoAndStop (204); } else if ((player6penalty >= 1) && (target == 6)) { player6penalty = 0; turn = 1; gotoAndStop (189); } if (((target == 1) && (player1stat == "HUMAN")) && (player1award > 0)) { gotoAndStop (189); } else if (((target == 2) && (player2stat == "HUMAN")) && (player2award > 0)) { gotoAndStop (192); } else if (((target == 3) && (player3stat == "HUMAN")) && (player3award > 0)) { gotoAndStop (195); } else if (((target == 4) && (player4stat == "HUMAN")) && (player4award > 0)) { gotoAndStop (198); } else if (((target == 5) && (player5stat == "HUMAN")) && (player5award > 0)) { gotoAndStop (201); } else if (((target == 6) && (player6stat == "HUMAN")) && (player6award > 0)) { gotoAndStop (204); } if (((target == 1) && (player1stat == "CPU")) && (player1award > 0)) { gotoAndStop (207); } else if (((target == 2) && (player2stat == "CPU")) && (player2award > 0)) { gotoAndStop (207); } else if (((target == 3) && (player3stat == "CPU")) && (player3award > 0)) { gotoAndStop (207); } else if (((target == 4) && (player4stat == "CPU")) && (player4award > 0)) { gotoAndStop (207); } else if (((target == 5) && (player5stat == "CPU")) && (player5award > 0)) { gotoAndStop (207); } else if (((target == 6) && (player6stat == "CPU")) && (player6award > 0)) { gotoAndStop (207); }
Frame 1006
rounds = rounds - 1; chance = chance - 1; if (target == 1) { player1health = player1health - 1; } else if (target == 2) { player2health = player2health - 1; } else if (target == 3) { player3health = player3health - 1; } else if (target == 4) { player4health = player4health - 1; } else if (target == 5) { player5health = player5health - 1; } else if (target == 6) { player6health = player6health - 1; } if (player1health <= 0) { player1 = 0; } if (player2health <= 0) { player2 = 0; } if (player3health <= 0) { player3 = 0; } if (player4health <= 0) { player4 = 0; } if (player5health <= 0) { player5 = 0; } if (player6health <= 0) { player6 = 0; } if (((target == 1) && (player1team == 1)) && (player1 == 0)) { red = red - 1; } else if (((target == 1) && (player1team == 2)) && (player1 == 0)) { blue = blue - 1; } else if (((target == 1) && (player1team == 3)) && (player1 == 0)) { yellow = yellow - 1; } else if (((target == 1) && (player1team == 4)) && (player1 == 0)) { green = green - 1; } else if (((target == 1) && (player1team == 5)) && (player1 == 0)) { orange = orange - 1; } else if (((target == 1) && (player1team == 6)) && (player1 == 0)) { purple = purple - 1; } if (((target == 2) && (player2team == 1)) && (player2 == 0)) { red = red - 1; } else if (((target == 2) && (player2team == 2)) && (player2 == 0)) { blue = blue - 1; } else if (((target == 2) && (player2team == 3)) && (player2 == 0)) { yellow = yellow - 1; } else if (((target == 2) && (player2team == 4)) && (player2 == 0)) { green = green - 1; } else if (((target == 2) && (player2team == 5)) && (player2 == 0)) { orange = orange - 1; } else if (((target == 2) && (player2team == 6)) && (player2 == 0)) { purple = purple - 1; } if (((target == 3) && (player3team == 1)) && (player3 == 0)) { red = red - 1; } else if (((target == 3) && (player3team == 2)) && (player3 == 0)) { blue = blue - 1; } else if (((target == 3) && (player3team == 3)) && (player3 == 0)) { yellow = yellow - 1; } else if (((target == 3) && (player3team == 4)) && (player3 == 0)) { green = green - 1; } else if (((target == 3) && (player3team == 5)) && (player3 == 0)) { orange = orange - 1; } else if (((target == 3) && (player3team == 6)) && (player3 == 0)) { purple = purple - 1; } if (((target == 4) && (player4team == 1)) && (player4 == 0)) { red = red - 1; } else if (((target == 4) && (player4team == 2)) && (player4 == 0)) { blue = blue - 1; } else if (((target == 4) && (player4team == 3)) && (player4 == 0)) { yellow = yellow - 1; } else if (((target == 4) && (player4team == 4)) && (player4 == 0)) { green = green - 1; } else if (((target == 4) && (player4team == 5)) && (player4 == 0)) { orange = orange - 1; } else if (((target == 4) && (player4team == 6)) && (player4 == 0)) { purple = purple - 1; } if (((target == 5) && (player5team == 1)) && (player5 == 0)) { red = red - 1; } else if (((target == 5) && (player5team == 2)) && (player5 == 0)) { blue = blue - 1; } else if (((target == 5) && (player5team == 3)) && (player5 == 0)) { yellow = yellow - 1; } else if (((target == 5) && (player5team == 4)) && (player5 == 0)) { green = green - 1; } else if (((target == 5) && (player5team == 5)) && (player5 == 0)) { orange = orange - 1; } else if (((target == 5) && (player5team == 6)) && (player5 == 0)) { purple = purple - 1; } if (((target == 6) && (player6team == 1)) && (player6 == 0)) { red = red - 1; } else if (((target == 6) && (player6team == 2)) && (player6 == 0)) { blue = blue - 1; } else if (((target == 6) && (player6team == 3)) && (player6 == 0)) { yellow = yellow - 1; } else if (((target == 6) && (player6team == 4)) && (player6 == 0)) { green = green - 1; } else if (((target == 6) && (player6team == 5)) && (player6 == 0)) { orange = orange - 1; } else if (((target == 6) && (player6team == 6)) && (player6 == 0)) { purple = purple - 1; } if ((player1penalty >= 1) && (target == 1)) { player1penalty = 0; } else if ((player2penalty >= 1) && (target == 2)) { player2penalty = 0; } else if ((player3penalty >= 1) && (target == 3)) { player3penalty = 0; } else if ((player4penalty >= 1) && (target == 4)) { player4penalty = 0; } else if ((player5penalty >= 1) && (target == 5)) { player5penalty = 0; } else if ((player6penalty >= 1) && (target == 6)) { player6penalty = 0; } if ((target == 1) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if ((target == 2) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if ((target == 3) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if ((target == 4) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if ((target == 5) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if ((target == 6) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } if ((target == 1) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if ((target == 2) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if ((target == 3) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if ((target == 4) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if ((target == 5) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if ((target == 6) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); }
Frame 1007
if ((targetTeam == "red") && (player1team == 1)) { player1revenge = 1; } else if ((targetTeam == "blue") && (player1team == 2)) { player1revenge = 1; } else if ((targetTeam == "yellow") && (player1team == 3)) { player1revenge = 1; } else if ((targetTeam == "green") && (player1team == 4)) { player1revenge = 1; } else if ((targetTeam == "orange") && (player1team == 5)) { player1revenge = 1; } else if ((targetTeam == "purple") && (player1team == 6)) { player1revenge = 1; } if ((targetTeam == "red") && (player2team == 1)) { player2revenge = 1; } else if ((targetTeam == "blue") && (player2team == 2)) { player2revenge = 1; } else if ((targetTeam == "yellow") && (player2team == 3)) { player2revenge = 1; } else if ((targetTeam == "green") && (player2team == 4)) { player2revenge = 1; } else if ((targetTeam == "orange") && (player2team == 5)) { player2revenge = 1; } else if ((targetTeam == "purple") && (player2team == 6)) { player2revenge = 1; } if ((targetTeam == "red") && (player3team == 1)) { player3revenge = 1; } else if ((targetTeam == "blue") && (player3team == 2)) { player3revenge = 1; } else if ((targetTeam == "yellow") && (player3team == 3)) { player3revenge = 1; } else if ((targetTeam == "green") && (player3team == 4)) { player3revenge = 1; } else if ((targetTeam == "orange") && (player3team == 5)) { player3revenge = 1; } else if ((targetTeam == "purple") && (player3team == 6)) { player3revenge = 1; } if ((targetTeam == "red") && (player4team == 1)) { player4revenge = 1; } else if ((targetTeam == "blue") && (player4team == 2)) { player4revenge = 1; } else if ((targetTeam == "yellow") && (player4team == 3)) { player4revenge = 1; } else if ((targetTeam == "green") && (player4team == 4)) { player4revenge = 1; } else if ((targetTeam == "orange") && (player4team == 5)) { player4revenge = 1; } else if ((targetTeam == "purple") && (player4team == 6)) { player4revenge = 1; } if ((targetTeam == "red") && (player5team == 1)) { player5revenge = 1; } else if ((targetTeam == "blue") && (player5team == 2)) { player5revenge = 1; } else if ((targetTeam == "yellow") && (player5team == 3)) { player5revenge = 1; } else if ((targetTeam == "green") && (player5team == 4)) { player5revenge = 1; } else if ((targetTeam == "orange") && (player5team == 5)) { player5revenge = 1; } else if ((targetTeam == "purple") && (player5team == 6)) { player5revenge = 1; } if ((targetTeam == "red") && (player6team == 1)) { player6revenge = 1; } else if ((targetTeam == "blue") && (player6team == 2)) { player6revenge = 1; } else if ((targetTeam == "yellow") && (player6team == 3)) { player6revenge = 1; } else if ((targetTeam == "green") && (player6team == 4)) { player6revenge = 1; } else if ((targetTeam == "orange") && (player6team == 5)) { player6revenge = 1; } else if ((targetTeam == "purple") && (player6team == 6)) { player6revenge = 1; } targetTeam = "Galen"; play();
Frame 1022
floompSound.start(0, 0);
Frame 1069
if ((turn == 1) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if ((turn == 2) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if ((turn == 3) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if ((turn == 4) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if ((turn == 5) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if ((turn == 6) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if ((turn == 1) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if ((turn == 2) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if ((turn == 3) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if ((turn == 4) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if ((turn == 5) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if ((turn == 6) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); }
Frame 1070
chance = chance - 1; if ((player1penalty >= 1) && (target == 1)) { player1penalty = 0; } else if ((player2penalty >= 1) && (target == 2)) { player2penalty = 0; } else if ((player3penalty >= 1) && (target == 3)) { player3penalty = 0; } else if ((player4penalty >= 1) && (target == 4)) { player4penalty = 0; } else if ((player5penalty >= 1) && (target == 5)) { player5penalty = 0; } else if ((player6penalty >= 1) && (target == 6)) { player6penalty = 0; } if ((((target == 1) && (player1team == player2team)) && (player2health <= 0)) && (targetTeam == "red")) { red = red + 1; player2 = 1; player2health = 1; } else if ((((target == 1) && (player1team == player2team)) && (player2health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player2 = 1; player2health = 1; } else if ((((target == 1) && (player1team == player2team)) && (player2health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player2 = 1; player2health = 1; } else if ((((target == 1) && (player1team == player2team)) && (player2health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player2 = 1; player2health = 1; } else if ((((target == 1) && (player1team == player2team)) && (player2health <= 0)) && (targetTeam == "green")) { green = green + 1; player2 = 1; player2health = 1; } else if ((((target == 1) && (player1team == player2team)) && (player2health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player2 = 1; player2health = 1; } if ((((target == 1) && (player1team == player3team)) && (player3health <= 0)) && (targetTeam == "red")) { red = red + 1; player3 = 1; player3health = 1; } else if ((((target == 1) && (player1team == player3team)) && (player3health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player3 = 1; player3health = 1; } else if ((((target == 1) && (player1team == player3team)) && (player3health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player3 = 1; player3health = 1; } else if ((((target == 1) && (player1team == player3team)) && (player3health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player3 = 1; player3health = 1; } else if ((((target == 1) && (player1team == player3team)) && (player3health <= 0)) && (targetTeam == "green")) { green = green + 1; player3 = 1; player3health = 1; } else if ((((target == 1) && (player1team == player3team)) && (player3health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player3 = 1; player3health = 1; } if ((((target == 1) && (player1team == player4team)) && (player4health <= 0)) && (targetTeam == "red")) { red = red + 1; player4 = 1; player4health = 1; } else if ((((target == 1) && (player1team == player4team)) && (player4health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player4 = 1; player4health = 1; } else if ((((target == 1) && (player1team == player4team)) && (player4health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player4 = 1; player4health = 1; } else if ((((target == 1) && (player1team == player4team)) && (player4health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player4 = 1; player4health = 1; } else if ((((target == 1) && (player1team == player4team)) && (player4health <= 0)) && (targetTeam == "green")) { green = green + 1; player4 = 1; player4health = 1; } else if ((((target == 1) && (player1team == player4team)) && (player4health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player4 = 1; player4health = 1; } if ((((target == 1) && (player1team == player5team)) && (player5health <= 0)) && (targetTeam == "red")) { red = red + 1; player5 = 1; player5health = 1; } else if ((((target == 1) && (player1team == player5team)) && (player5health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player5 = 1; player5health = 1; } else if ((((target == 1) && (player1team == player5team)) && (player5health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player5 = 1; player5health = 1; } else if ((((target == 1) && (player1team == player5team)) && (player5health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player5 = 1; player5health = 1; } else if ((((target == 1) && (player1team == player5team)) && (player5health <= 0)) && (targetTeam == "green")) { green = green + 1; player5 = 1; player5health = 1; } else if ((((target == 1) && (player1team == player5team)) && (player5health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player5 = 1; player5health = 1; } if ((((target == 1) && (player1team == player6team)) && (player6health <= 0)) && (targetTeam == "red")) { red = red + 1; player6 = 1; player6health = 1; } else if ((((target == 1) && (player1team == player6team)) && (player6health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player6 = 1; player6health = 1; } else if ((((target == 1) && (player1team == player6team)) && (player6health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player6 = 1; player6health = 1; } else if ((((target == 1) && (player1team == player6team)) && (player6health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player6 = 1; player6health = 1; } else if ((((target == 1) && (player1team == player6team)) && (player6health <= 0)) && (targetTeam == "green")) { green = green + 1; player6 = 1; player6health = 1; } else if ((((target == 1) && (player1team == player6team)) && (player6health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player6 = 1; player6health = 1; } if ((((target == 2) && (player2team == player1team)) && (player1health <= 0)) && (targetTeam == "red")) { red = red + 1; player1 = 1; player1health = 1; } else if ((((target == 2) && (player2team == player1team)) && (player1health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player1 = 1; player1health = 1; } else if ((((target == 2) && (player2team == player1team)) && (player1health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player1 = 1; player1health = 1; } else if ((((target == 2) && (player2team == player1team)) && (player1health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player1 = 1; player1health = 1; } else if ((((target == 2) && (player2team == player1team)) && (player1health <= 0)) && (targetTeam == "green")) { green = green + 1; player1 = 1; player1health = 1; } else if ((((target == 2) && (player2team == player1team)) && (player1health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player1 = 1; player1health = 1; } if ((((target == 2) && (player2team == player3team)) && (player3health <= 0)) && (targetTeam == "red")) { red = red + 1; player3 = 1; player3health = 1; } else if ((((target == 2) && (player2team == player3team)) && (player3health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player3 = 1; player3health = 1; } else if ((((target == 2) && (player2team == player3team)) && (player3health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player3 = 1; player3health = 1; } else if ((((target == 2) && (player2team == player3team)) && (player3health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player3 = 1; player3health = 1; } else if ((((target == 2) && (player2team == player3team)) && (player3health <= 0)) && (targetTeam == "green")) { green = green + 1; player3 = 1; player3health = 1; } else if ((((target == 2) && (player2team == player3team)) && (player3health <= 0)) && (targetTeam == "green")) { purple = purple + 1; player3 = 1; player3health = 1; } if ((((target == 2) && (player2team == player4team)) && (player4health <= 0)) && (targetTeam == "red")) { red = red + 1; player4 = 1; player4health = 1; } else if ((((target == 2) && (player2team == player4team)) && (player4health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player4 = 1; player4health = 1; } else if ((((target == 2) && (player2team == player4team)) && (player4health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player4 = 1; player4health = 1; } else if ((((target == 2) && (player2team == player4team)) && (player4health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player4 = 1; player4health = 1; } else if ((((target == 2) && (player2team == player4team)) && (player4health <= 0)) && (targetTeam == "green")) { green = green + 1; player4 = 1; player4health = 1; } else if ((((target == 2) && (player2team == player4team)) && (player4health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player4 = 1; player4health = 1; } if ((((target == 2) && (player2team == player5team)) && (player5health <= 0)) && (targetTeam == "red")) { red = red + 1; player5 = 1; player5health = 1; } else if ((((target == 2) && (player2team == player5team)) && (player5health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player5 = 1; player5health = 1; } else if ((((target == 2) && (player2team == player5team)) && (player5health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player5 = 1; player5health = 1; } else if ((((target == 2) && (player2team == player5team)) && (player5health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player5 = 1; player5health = 1; } else if ((((target == 2) && (player2team == player5team)) && (player5health <= 0)) && (targetTeam == "green")) { green = green + 1; player5 = 1; player5health = 1; } else if ((((target == 2) && (player2team == player5team)) && (player5health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player5 = 1; player5health = 1; } if ((((target == 2) && (player2team == player6team)) && (player6health <= 0)) && (targetTeam == "red")) { red = red + 1; player6 = 1; player6health = 1; } else if ((((target == 2) && (player2team == player6team)) && (player6health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player6 = 1; player6health = 1; } else if ((((target == 2) && (player2team == player6team)) && (player6health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player6 = 1; player6health = 1; } else if ((((target == 2) && (player2team == player6team)) && (player6health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player6 = 1; player6health = 1; } else if ((((target == 2) && (player2team == player6team)) && (player6health <= 0)) && (targetTeam == "green")) { green = green + 1; player6 = 1; player6health = 1; } else if ((((target == 2) && (player2team == player6team)) && (player6health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player6 = 1; player6health = 1; } if ((((target == 3) && (player3team == player1team)) && (player1health <= 0)) && (targetTeam == "red")) { red = red + 1; player1 = 1; player1health = 1; } else if ((((target == 3) && (player3team == player1team)) && (player1health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player1 = 1; player1health = 1; } else if ((((target == 3) && (player3team == player1team)) && (player1health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player1 = 1; player1health = 1; } else if ((((target == 3) && (player3team == player1team)) && (player1health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player1 = 1; player1health = 1; } else if ((((target == 3) && (player3team == player1team)) && (player1health <= 0)) && (targetTeam == "green")) { green = green + 1; player1 = 1; player1health = 1; } else if ((((target == 3) && (player3team == player1team)) && (player1health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player1 = 1; player1health = 1; } if ((((target == 3) && (player3team == player2team)) && (player2health <= 0)) && (targetTeam == "red")) { red = red + 1; player2 = 1; player2health = 1; } else if ((((target == 3) && (player3team == player2team)) && (player2health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player2 = 1; player2health = 1; } else if ((((target == 3) && (player3team == player2team)) && (player2health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player2 = 1; player2health = 1; } else if ((((target == 3) && (player3team == player2team)) && (player2health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player2 = 1; player2health = 1; } else if ((((target == 3) && (player3team == player2team)) && (player2health <= 0)) && (targetTeam == "green")) { green = green + 1; player2 = 1; player2health = 1; } else if ((((target == 3) && (player3team == player2team)) && (player2health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player2 = 1; player2health = 1; } if ((((target == 3) && (player3team == player4team)) && (player4health <= 0)) && (targetTeam == "red")) { red = red + 1; player4 = 1; player4health = 1; } else if ((((target == 3) && (player3team == player4team)) && (player4health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player4 = 1; player4health = 1; } else if ((((target == 3) && (player3team == player4team)) && (player4health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player4 = 1; player4health = 1; } else if ((((target == 3) && (player3team == player4team)) && (player4health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player4 = 1; player4health = 1; } else if ((((target == 3) && (player3team == player4team)) && (player4health <= 0)) && (targetTeam == "green")) { green = green + 1; player4 = 1; player4health = 1; } else if ((((target == 3) && (player3team == player4team)) && (player4health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player4 = 1; player4health = 1; } if ((((target == 3) && (player3team == player5team)) && (player5health <= 0)) && (targetTeam == "red")) { red = red + 1; player5 = 1; player5health = 1; } else if ((((target == 3) && (player3team == player5team)) && (player5health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player5 = 1; player5health = 1; } else if ((((target == 3) && (player3team == player5team)) && (player5health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player5 = 1; player5health = 1; } else if ((((target == 3) && (player3team == player5team)) && (player5health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player5 = 1; player5health = 1; } else if ((((target == 3) && (player3team == player5team)) && (player5health <= 0)) && (targetTeam == "green")) { green = green + 1; player5 = 1; player5health = 1; } else if ((((target == 3) && (player3team == player5team)) && (player5health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player5 = 1; player5health = 1; } if ((((target == 3) && (player3team == player6team)) && (player6health <= 0)) && (targetTeam == "red")) { red = red + 1; player6 = 1; player6health = 1; } else if ((((target == 3) && (player3team == player6team)) && (player6health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player6 = 1; player6health = 1; } else if ((((target == 3) && (player3team == player6team)) && (player6health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player6 = 1; player6health = 1; } else if ((((target == 3) && (player3team == player6team)) && (player6health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player6 = 1; player6health = 1; } else if ((((target == 3) && (player3team == player6team)) && (player6health <= 0)) && (targetTeam == "green")) { green = green + 1; player6 = 1; player6health = 1; } else if ((((target == 3) && (player3team == player6team)) && (player6health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player6 = 1; player6health = 1; } if ((((target == 4) && (player4team == player1team)) && (player1health <= 0)) && (targetTeam == "red")) { red = red + 1; player1 = 1; player1health = 1; } else if ((((target == 4) && (player4team == player1team)) && (player1health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player1 = 1; player1health = 1; } else if ((((target == 4) && (player4team == player1team)) && (player1health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player1 = 1; player1health = 1; } else if ((((target == 4) && (player4team == player1team)) && (player1health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player1 = 1; player1health = 1; } else if ((((target == 4) && (player4team == player1team)) && (player1health <= 0)) && (targetTeam == "green")) { green = green + 1; player1 = 1; player1health = 1; } else if ((((target == 4) && (player4team == player1team)) && (player1health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player1 = 1; player1health = 1; } if ((((target == 4) && (player4team == player2team)) && (player2health <= 0)) && (targetTeam == "red")) { red = red + 1; player2 = 1; player2health = 1; } else if ((((target == 4) && (player4team == player2team)) && (player2health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player2 = 1; player2health = 1; } else if ((((target == 4) && (player4team == player2team)) && (player2health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player2 = 1; player2health = 1; } else if ((((target == 4) && (player4team == player2team)) && (player2health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player2 = 1; player2health = 1; } else if ((((target == 4) && (player4team == player2team)) && (player2health <= 0)) && (targetTeam == "green")) { green = green + 1; player2 = 1; player2health = 1; } else if ((((target == 4) && (player4team == player2team)) && (player2health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player2 = 1; player2health = 1; } if ((((target == 4) && (player4team == player3team)) && (player3health <= 0)) && (targetTeam == "red")) { red = red + 1; player3 = 1; player3health = 1; } else if ((((target == 4) && (player4team == player3team)) && (player3health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player3 = 1; player3health = 1; } else if ((((target == 4) && (player4team == player3team)) && (player3health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player3 = 1; player3health = 1; } else if ((((target == 4) && (player4team == player3team)) && (player3health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player3 = 1; player3health = 1; } else if ((((target == 4) && (player4team == player3team)) && (player3health <= 0)) && (targetTeam == "green")) { green = green + 1; player3 = 1; player3health = 1; } else if ((((target == 4) && (player4team == player3team)) && (player3health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player3 = 1; player3health = 1; } if ((((target == 4) && (player4team == player5team)) && (player5health <= 0)) && (targetTeam == "red")) { red = red + 1; player5 = 1; player5health = 1; } else if ((((target == 4) && (player4team == player5team)) && (player5health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player5 = 1; player5health = 1; } else if ((((target == 4) && (player4team == player5team)) && (player5health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player5 = 1; player5health = 1; } else if ((((target == 4) && (player4team == player5team)) && (player5health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player5 = 1; player5health = 1; } else if ((((target == 4) && (player4team == player5team)) && (player5health <= 0)) && (targetTeam == "green")) { green = green + 1; player5 = 1; player5health = 1; } else if ((((target == 4) && (player4team == player5team)) && (player5health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player5 = 1; player5health = 1; } if ((((target == 4) && (player4team == player6team)) && (player6health <= 0)) && (targetTeam == "red")) { red = red + 1; player6 = 1; player6health = 1; } else if ((((target == 4) && (player4team == player6team)) && (player6health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player6 = 1; player6health = 1; } else if ((((target == 4) && (player4team == player6team)) && (player6health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player6 = 1; player6health = 1; } else if ((((target == 4) && (player4team == player6team)) && (player6health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player6 = 1; player6health = 1; } else if ((((target == 4) && (player4team == player6team)) && (player6health <= 0)) && (targetTeam == "green")) { green = green + 1; player6 = 1; player6health = 1; } else if ((((target == 4) && (player4team == player6team)) && (player6health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player6 = 1; player6health = 1; } if ((((target == 5) && (player5team == player1team)) && (player1health <= 0)) && (targetTeam == "red")) { red = red + 1; player1 = 1; player1health = 1; } else if ((((target == 5) && (player5team == player1team)) && (player1health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player1 = 1; player1health = 1; } else if ((((target == 5) && (player5team == player1team)) && (player1health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player1 = 1; player1health = 1; } else if ((((target == 5) && (player5team == player1team)) && (player1health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player1 = 1; player1health = 1; } else if ((((target == 5) && (player5team == player1team)) && (player1health <= 0)) && (targetTeam == "green")) { green = green + 1; player1 = 1; player1health = 1; } else if ((((target == 5) && (player5team == player1team)) && (player1health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player1 = 1; player1health = 1; } if ((((target == 5) && (player5team == player2team)) && (player2health <= 0)) && (targetTeam == "red")) { red = red + 1; player2 = 1; player2health = 1; } else if ((((target == 5) && (player5team == player2team)) && (player2health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player2 = 1; player2health = 1; } else if ((((target == 5) && (player5team == player2team)) && (player2health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player2 = 1; player2health = 1; } else if ((((target == 5) && (player5team == player2team)) && (player2health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player2 = 1; player2health = 1; } else if ((((target == 5) && (player5team == player2team)) && (player2health <= 0)) && (targetTeam == "green")) { green = green + 1; player2 = 1; player2health = 1; } else if ((((target == 5) && (player5team == player2team)) && (player2health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player2 = 1; player2health = 1; } if ((((target == 5) && (player5team == player3team)) && (player3health <= 0)) && (targetTeam == "red")) { red = red + 1; player3 = 1; player3health = 1; } else if ((((target == 5) && (player5team == player3team)) && (player3health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player3 = 1; player3health = 1; } else if ((((target == 5) && (player5team == player3team)) && (player3health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player3 = 1; player3health = 1; } else if ((((target == 5) && (player5team == player3team)) && (player3health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player3 = 1; player3health = 1; } else if ((((target == 5) && (player5team == player3team)) && (player3health <= 0)) && (targetTeam == "green")) { green = green + 1; player3 = 1; player3health = 1; } else if ((((target == 5) && (player5team == player3team)) && (player3health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player3 = 1; player3health = 1; } if ((((target == 5) && (player5team == player4team)) && (player4health <= 0)) && (targetTeam == "red")) { red = red + 1; player4 = 1; player4health = 1; } else if ((((target == 5) && (player5team == player4team)) && (player4health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player4 = 1; player4health = 1; } else if ((((target == 5) && (player5team == player4team)) && (player4health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player4 = 1; player4health = 1; } else if ((((target == 5) && (player5team == player4team)) && (player4health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player4 = 1; player4health = 1; } else if ((((target == 5) && (player5team == player4team)) && (player4health <= 0)) && (targetTeam == "green")) { green = green + 1; player4 = 1; player4health = 1; } else if ((((target == 5) && (player5team == player4team)) && (player4health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player4 = 1; player4health = 1; } if ((((target == 5) && (player5team == player6team)) && (player6health <= 0)) && (targetTeam == "red")) { red = red + 1; player6 = 1; player6health = 1; } else if ((((target == 5) && (player5team == player6team)) && (player6health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player6 = 1; player6health = 1; } else if ((((target == 5) && (player5team == player6team)) && (player6health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player6 = 1; player6health = 1; } else if ((((target == 5) && (player5team == player6team)) && (player6health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player6 = 1; player6health = 1; } else if ((((target == 5) && (player5team == player6team)) && (player6health <= 0)) && (targetTeam == "green")) { green = green + 1; player6 = 1; player6health = 1; } else if ((((target == 5) && (player5team == player6team)) && (player6health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player6 = 1; player6health = 1; } if ((((target == 6) && (player6team == player1team)) && (player1health <= 0)) && (targetTeam == "red")) { red = red + 1; player1 = 1; player1health = 1; } else if ((((target == 6) && (player6team == player1team)) && (player1health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player1 = 1; player1health = 1; } else if ((((target == 6) && (player6team == player1team)) && (player1health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player1 = 1; player1health = 1; } else if ((((target == 6) && (player6team == player1team)) && (player1health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player1 = 1; player1health = 1; } else if ((((target == 6) && (player6team == player1team)) && (player1health <= 0)) && (targetTeam == "green")) { green = green + 1; player1 = 1; player1health = 1; } else if ((((target == 6) && (player6team == player1team)) && (player1health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player1 = 1; player1health = 1; } if ((((target == 6) && (player6team == player2team)) && (player2health <= 0)) && (targetTeam == "red")) { red = red + 1; player2 = 1; player2health = 1; } else if ((((target == 6) && (player6team == player2team)) && (player2health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player2 = 1; player2health = 1; } else if ((((target == 6) && (player6team == player2team)) && (player2health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player2 = 1; player2health = 1; } else if ((((target == 6) && (player6team == player2team)) && (player2health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player2 = 1; player2health = 1; } else if ((((target == 6) && (player6team == player2team)) && (player2health <= 0)) && (targetTeam == "green")) { green = green + 1; player2 = 1; player2health = 1; } else if ((((target == 6) && (player6team == player2team)) && (player2health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player2 = 1; player2health = 1; } if ((((target == 6) && (player6team == player3team)) && (player3health <= 0)) && (targetTeam == "red")) { red = red + 1; player3 = 1; player3health = 1; } else if ((((target == 6) && (player6team == player3team)) && (player3health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player3 = 1; player3health = 1; } else if ((((target == 6) && (player6team == player3team)) && (player3health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player3 = 1; player3health = 1; } else if ((((target == 6) && (player6team == player3team)) && (player3health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player3 = 1; player3health = 1; } else if ((((target == 6) && (player6team == player3team)) && (player3health <= 0)) && (targetTeam == "green")) { green = green + 1; player3 = 1; player3health = 1; } else if ((((target == 6) && (player6team == player3team)) && (player3health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player3 = 1; player3health = 1; } if ((((target == 6) && (player6team == player4team)) && (player4health <= 0)) && (targetTeam == "red")) { red = red + 1; player4 = 1; player4health = 1; } else if ((((target == 6) && (player6team == player4team)) && (player4health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player4 = 1; player4health = 1; } else if ((((target == 6) && (player6team == player4team)) && (player4health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player4 = 1; player4health = 1; } else if ((((target == 6) && (player6team == player4team)) && (player4health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player4 = 1; player4health = 1; } else if ((((target == 6) && (player6team == player4team)) && (player4health <= 0)) && (targetTeam == "green")) { green = green + 1; player4 = 1; player4health = 1; } else if ((((target == 6) && (player6team == player4team)) && (player4health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player4 = 1; player4health = 1; } if ((((target == 6) && (player6team == player5team)) && (player5health <= 0)) && (targetTeam == "red")) { red = red + 1; player5 = 1; player5health = 1; } else if ((((target == 6) && (player6team == player5team)) && (player5health <= 0)) && (targetTeam == "blue")) { blue = blue + 1; player5 = 1; player5health = 1; } else if ((((target == 6) && (player6team == player5team)) && (player5health <= 0)) && (targetTeam == "yellow")) { yellow = yellow + 1; player5 = 1; player5health = 1; } else if ((((target == 6) && (player6team == player5team)) && (player5health <= 0)) && (targetTeam == "orange")) { orange = orange + 1; player5 = 1; player5health = 1; } else if ((((target == 6) && (player6team == player5team)) && (player5health <= 0)) && (targetTeam == "green")) { green = green + 1; player5 = 1; player5health = 1; } else if ((((target == 6) && (player6team == player5team)) && (player5health <= 0)) && (targetTeam == "purple")) { purple = purple + 1; player5 = 1; player5health = 1; } play();
Frame 1109
floompSound.start(0, 0);
Frame 1150
stopAllSounds(); if ((turn == 1) && (player2stat == "HUMAN")) { turn = 2; gotoAndStop (192); } else if ((turn == 2) && (player3stat == "HUMAN")) { turn = 3; gotoAndStop (195); } else if ((turn == 3) && (player4stat == "HUMAN")) { turn = 4; gotoAndStop (198); } else if ((turn == 4) && (player5stat == "HUMAN")) { turn = 5; gotoAndStop (201); } else if ((turn == 5) && (player6stat == "HUMAN")) { turn = 6; gotoAndStop (204); } else if ((turn == 6) && (player1stat == "HUMAN")) { turn = 1; gotoAndStop (189); } else if ((turn == 1) && (player2stat == "CPU")) { turn = 2; gotoAndStop (207); } else if ((turn == 2) && (player3stat == "CPU")) { turn = 3; gotoAndStop (207); } else if ((turn == 3) && (player4stat == "CPU")) { turn = 4; gotoAndStop (207); } else if ((turn == 4) && (player5stat == "CPU")) { turn = 5; gotoAndStop (207); } else if ((turn == 5) && (player6stat == "CPU")) { turn = 6; gotoAndStop (207); } else if ((turn == 6) && (player1stat == "CPU")) { turn = 1; gotoAndStop (207); }
Frame 1223
stop();
Frame 1224
stop();
Frame 1225
stop();
Frame 1226
stop();
Frame 1227
stop();
Frame 1228
stop();
Frame 1229
stop();
Frame 1230
stop();
Frame 1231
stop();
Frame 1232
stop();
Frame 1233
stop();
Frame 1234
stop();
Frame 1235
stop();
Frame 1236
stop();
Frame 1237
stop();
Frame 1238
stop();
Frame 1239
stop();
Frame 1240
stop();
Frame 1241
stop();
Frame 1242
stop();
Frame 1243
stop();
Frame 1244
stop();
Frame 1245
stop();
Frame 1246
stop();
Frame 1247
stop();
Frame 1248
stop();
Frame 1276
gotoAndStop (104);
Frame 1277
gotoAndPlay (1);
Frame 1278
stop();
Instance of Symbol 61 MovieClip in Frame 1278
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 1279
prevFrame();
Frame 1306
gotoAndPlay (1);
Frame 1307
gotoAndPlay (1);
Frame 1308
stop();
Instance of Symbol 61 MovieClip in Frame 1308
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 1309
prevFrame();
Frame 1336
gotoAndPlay (1);
Frame 1337
gotoAndPlay (1);
Frame 1338
stop();
Instance of Symbol 61 MovieClip in Frame 1338
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 1339
prevFrame();
Frame 1366
gotoAndPlay (1);
Frame 1367
gotoAndPlay (1);
Frame 1368
stop();
Instance of Symbol 61 MovieClip in Frame 1368
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 1369
prevFrame();
Frame 1396
gotoAndPlay (1);
Frame 1397
gotoAndPlay (1);
Frame 1398
stop();
Instance of Symbol 61 MovieClip in Frame 1398
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 1399
prevFrame();
Frame 1426
gotoAndPlay (1);
Frame 1427
gotoAndPlay (1);
Frame 1428
stop();
Instance of Symbol 61 MovieClip in Frame 1428
onClipEvent (enterFrame) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } }
Frame 1429
prevFrame();
Frame 1456
gotoAndPlay (1);
Frame 2056
gotoAndPlay (104);
Symbol 18 MovieClip Frame 1
stop();
Symbol 18 MovieClip Frame 2
stop();
Symbol 18 MovieClip Frame 3
stop();
Symbol 18 MovieClip Frame 4
stop();
Symbol 18 MovieClip Frame 5
stop();
Symbol 18 MovieClip Frame 6
stop();
Symbol 49 Button
on (press) { dingSound.start(0, 0); gotoAndPlay (105); }
Symbol 50 Button
on (press) { dingSound.start(0, 0); gotoAndPlay (1151); }
Symbol 51 Button
on (press) { dingSound.start(0, 0); gotoAndPlay (1457); }
Symbol 126 Button
on (press) { if ((player1team > 1) && (_root.shadow1._alpha <= 0)) { player1team = 1; _root.marker1._x = 79.6; } }
Symbol 127 Button
on (press) { if ((player1team > 2) && (_root.shadow1._alpha <= 0)) { player1team = 2; _root.marker1._x = 97.7; } else if ((player1team < 2) && (_root.shadow1._alpha <= 0)) { player1team = 2; _root.marker1._x = 97.7; } }
Symbol 128 Button
on (press) { if ((player1team > 3) && (_root.shadow1._alpha <= 0)) { player1team = 3; _root.marker1._x = 115.5; } else if ((player1team < 3) && (_root.shadow1._alpha <= 0)) { player1team = 3; _root.marker1._x = 115.5; } }
Symbol 129 Button
on (press) { if ((player1team > 4) && (_root.shadow1._alpha <= 0)) { player1team = 4; _root.marker1._x = 133.7; } else if ((player1team < 4) && (_root.shadow1._alpha <= 0)) { player1team = 4; _root.marker1._x = 133.7; } }
Symbol 130 Button
on (press) { if ((player1team > 5) && (_root.shadow1._alpha <= 0)) { player1team = 5; _root.marker1._x = 151.8; } else if ((player1team < 5) && (_root.shadow1._alpha <= 0)) { player1team = 5; _root.marker1._x = 151.8; } }
Symbol 131 Button
on (press) { if ((player1team > 6) && (_root.shadow1._alpha <= 0)) { player1team = 6; _root.marker1._x = 169.6; } else if ((player1team < 6) && (_root.shadow1._alpha <= 0)) { player1team = 6; _root.marker1._x = 169.6; } }
Symbol 132 Button
on (press) { if (_root.shadow2._alpha <= 0) { _root.marker2._x = 229.7; player2team = 1; } }
Symbol 133 Button
on (press) { if (_root.shadow2._alpha <= 0) { _root.marker2._x = 247.8; player2team = 2; } }
Symbol 134 Button
on (press) { if (_root.shadow2._alpha <= 0) { _root.marker2._x = 265.6; player2team = 3; } }
Symbol 135 Button
on (press) { if (_root.shadow2._alpha <= 0) { _root.marker2._x = 283.8; player2team = 4; } }
Symbol 136 Button
on (press) { if (_root.shadow2._alpha <= 0) { _root.marker2._x = 301.9; player2team = 5; } }
Symbol 137 Button
on (press) { if (_root.shadow2._alpha <= 0) { _root.marker2._x = 319.7; player2team = 6; } }
Symbol 138 Button
on (press) { if (_root.shadow3._alpha <= 0) { _root.marker3._x = 379.8; player3team = 1; } }
Symbol 139 Button
on (press) { if (_root.shadow3._alpha <= 0) { _root.marker3._x = 397.9; player3team = 2; } }
Symbol 140 Button
on (press) { if (_root.shadow3._alpha <= 0) { _root.marker3._x = 415.7; player3team = 3; } }
Symbol 141 Button
on (press) { if (_root.shadow3._alpha <= 0) { _root.marker3._x = 433.9; player3team = 4; } }
Symbol 142 Button
on (press) { if (_root.shadow3._alpha <= 0) { _root.marker3._x = 452; player3team = 5; } }
Symbol 143 Button
on (press) { if (_root.shadow3._alpha <= 0) { _root.marker3._x = 469.8; player3team = 6; } }
Symbol 144 Button
on (press) { if (_root.shadow4._alpha <= 0) { player4team = 1; _root.marker4._x = 79.6; } }
Symbol 145 Button
on (press) { if (_root.shadow4._alpha <= 0) { player4team = 2; _root.marker4._x = 97.7; } }
Symbol 146 Button
on (press) { if (_root.shadow4._alpha <= 0) { player4team = 3; _root.marker4._x = 115.5; } }
Symbol 147 Button
on (press) { if (_root.shadow4._alpha <= 0) { player4team = 4; _root.marker4._x = 133.7; } }
Symbol 148 Button
on (press) { if (_root.shadow4._alpha <= 0) { player4team = 5; _root.marker4._x = 151.8; } }
Symbol 149 Button
on (press) { if (_root.shadow4._alpha <= 0) { player4team = 6; _root.marker4._x = 169.6; } }
Symbol 150 Button
on (press) { if (_root.shadow5._alpha <= 0) { _root.marker5._x = 229.7; player5team = 1; } }
Symbol 151 Button
on (press) { if (_root.shadow5._alpha <= 0) { _root.marker5._x = 247.8; player5team = 2; } }
Symbol 152 Button
on (press) { if (_root.shadow5._alpha <= 0) { _root.marker5._x = 265.6; player5team = 3; } }
Symbol 153 Button
on (press) { if (_root.shadow5._alpha <= 0) { _root.marker5._x = 283.8; player5team = 4; } }
Symbol 154 Button
on (press) { if (_root.shadow5._alpha <= 0) { _root.marker5._x = 301.9; player5team = 5; } }
Symbol 155 Button
on (press) { if (_root.shadow5._alpha <= 0) { _root.marker5._x = 319.7; player5team = 6; } }
Symbol 156 Button
on (press) { if (_root.shadow6._alpha <= 0) { _root.marker6._x = 379.8; player6team = 1; } }
Symbol 157 Button
on (press) { if (_root.shadow6._alpha <= 0) { _root.marker6._x = 397.9; player6team = 2; } }
Symbol 158 Button
on (press) { if (_root.shadow6._alpha <= 0) { _root.marker6._x = 415.7; player6team = 3; } }
Symbol 159 Button
on (press) { if (_root.shadow6._alpha <= 0) { _root.marker6._x = 433.9; player6team = 4; } }
Symbol 160 Button
on (press) { if (_root.shadow6._alpha <= 0) { _root.marker6._x = 452; player6team = 5; } }
Symbol 161 Button
on (press) { if (_root.shadow6._alpha <= 0) { _root.marker6._x = 469.8; player6team = 6; } }
Symbol 162 Button
on (press) { if (_root.shadow1._alpha <= 0) { player1stat = "HUMAN"; _root.marker7._x = 115.6; } }
Symbol 163 Button
on (press) { if (_root.shadow1._alpha <= 0) { player1stat = "CPU"; _root.marker7._x = 89.6; } }
Symbol 164 Button
on (press) { if (_root.shadow4._alpha <= 0) { player4stat = "HUMAN"; _root.marker10._x = 115.6; } }
Symbol 165 Button
on (press) { if (_root.shadow4._alpha <= 0) { player4stat = "CPU"; _root.marker10._x = 89.6; } }
Symbol 166 Button
on (press) { if (_root.shadow2._alpha <= 0) { player2stat = "HUMAN"; _root.marker8._x = 265.6; } }
Symbol 167 Button
on (press) { if (_root.shadow2._alpha <= 0) { player2stat = "CPU"; _root.marker8._x = 239.6; } }
Symbol 168 Button
on (press) { if (_root.shadow5._alpha <= 0) { player5stat = "HUMAN"; _root.marker11._x = 265.6; } }
Symbol 169 Button
on (press) { if (_root.shadow5._alpha <= 0) { player5stat = "CPU"; _root.marker11._x = 239.6; } }
Symbol 170 Button
on (press) { if (_root.shadow3._alpha <= 0) { player3stat = "HUMAN"; _root.marker9._x = 415.6; } }
Symbol 171 Button
on (press) { if (_root.shadow3._alpha <= 0) { player3stat = "CPU"; _root.marker9._x = 389.6; } }
Symbol 172 Button
on (press) { if (_root.shadow6._alpha <= 0) { player6stat = "HUMAN"; _root.marker12._x = 415.6; } }
Symbol 173 Button
on (press) { if (_root.shadow6._alpha <= 0) { player6stat = "CPU"; _root.marker12._x = 389.6; } }
Symbol 174 Button
on (press) { if (player1name.length > 10) { hornSound.start(0, 0); player1name = "10 Letters Max"; } else if (((((player1team == player2team) == player3team) == player4team) == player5team) == player6team) { hornSound.start(0, 0); player1name = "Different Team"; } else if ((((((player1stat == "CPU") && (player2stat == "CPU")) && (player3stat == "CPU")) && (player4stat == "CPU")) && (player5stat == "CPU")) && (player6stat == "CPU")) { hornSound.start(0, 0); player1name = "Too Many CPU's"; } else { _root.shadow1._alpha = 80; } }
Symbol 175 Button
on (press) { if (player2name.length > 10) { hornSound.start(0, 0); player2name = "10 Letters Max"; } else if (((((player1team == player2team) == player3team) == player4team) == player5team) == player6team) { hornSound.start(0, 0); player2name = "Different Team"; } else if ((((((player1stat == "CPU") && (player2stat == "CPU")) && (player3stat == "CPU")) && (player4stat == "CPU")) && (player5stat == "CPU")) && (player6stat == "CPU")) { hornSound.start(0, 0); player2name = "Too Many CPU's"; } else { _root.shadow2._alpha = 80; } }
Symbol 176 Button
on (press) { if (player3name.length > 10) { hornSound.start(0, 0); player3name = "10 Letters Max"; } else if (((((player1team == player2team) == player3team) == player4team) == player5team) == player6team) { hornSound.start(0, 0); player3name = "Different Team"; } else if ((((((player1stat == "CPU") && (player2stat == "CPU")) && (player3stat == "CPU")) && (player4stat == "CPU")) && (player5stat == "CPU")) && (player6stat == "CPU")) { hornSound.start(0, 0); player3name = "Too Many CPU's"; } else { _root.shadow3._alpha = 80; } }
Symbol 177 Button
on (press) { if (player4name.length > 10) { hornSound.start(0, 0); player4name = "10 Letters Max"; } else if (((((player1team == player2team) == player3team) == player4team) == player5team) == player6team) { hornSound.start(0, 0); player4name = "Different Team"; } else if ((((((player1stat == "CPU") && (player2stat == "CPU")) && (player3stat == "CPU")) && (player4stat == "CPU")) && (player5stat == "CPU")) && (player6stat == "CPU")) { hornSound.start(0, 0); player4name = "Too Many CPU's"; } else { _root.shadow4._alpha = 80; } }
Symbol 178 Button
on (press) { if (player5name.length > 10) { hornSound.start(0, 0); player5name = "10 Letters Max"; } else if (((((player1team == player2team) == player3team) == player4team) == player5team) == player6team) { hornSound.start(0, 0); player5name = "Different Team"; } else if ((((((player1stat == "CPU") && (player2stat == "CPU")) && (player3stat == "CPU")) && (player4stat == "CPU")) && (player5stat == "CPU")) && (player6stat == "CPU")) { hornSound.start(0, 0); player5name = "Too Many CPU's"; } else { _root.shadow5._alpha = 80; } }
Symbol 179 Button
on (press) { if (player6name.length > 10) { hornSound.start(0, 0); player6name = "10 Letters Max"; } else if (((((player1team == player2team) == player3team) == player4team) == player5team) == player6team) { hornSound.start(0, 0); player6name = "Different Team"; } else if ((((((player1stat == "CPU") && (player2stat == "CPU")) && (player3stat == "CPU")) && (player4stat == "CPU")) && (player5stat == "CPU")) && (player6stat == "CPU")) { hornSound.start(0, 0); player6name = "Too Many CPU's"; } else { _root.shadow6._alpha = 80; } }
Symbol 180 Button
on (keyPress "<Space>") { if (((((((_root.spacebar._alpha > 0) && (player1name.length < 11)) && (player2name.length < 11)) && (player3name.length < 11)) && (player4name.length < 11)) && (player5name.length < 11)) && (player6name.length < 11)) { dingSound.start(0, 0); gotoAndPlay (127); } else if ((_root.spacebar._alpha > 0) && (player1name.length > 10)) { hornSound.start(0, 0); _root.shadow1._alpha = 0; player1name = "10 Letters Max"; } else if ((_root.spacebar._alpha > 0) && (player2name.length > 10)) { hornSound.start(0, 0); _root.shadow2._alpha = 0; player2name = "10 Letters Max"; } else if ((_root.spacebar._alpha > 0) && (player3name.length > 10)) { hornSound.start(0, 0); _root.shadow3._alpha = 0; player3name = "10 Letters Max"; } else if ((_root.spacebar._alpha > 0) && (player4name.length > 10)) { hornSound.start(0, 0); _root.shadow4._alpha = 0; player4name = "10 Letters Max"; } else if ((_root.spacebar._alpha > 0) && (player5name.length > 10)) { hornSound.start(0, 0); _root.shadow5._alpha = 0; player5name = "10 Letters Max"; } else if ((_root.spacebar._alpha > 0) && (player6name.length > 10)) { hornSound.start(0, 0); _root.shadow6._alpha = 0; player6name = "10 Letters Max"; } }
Symbol 348 Button
on (press) { if (((((((player1 == 0) && (player2 == 0)) && (player3 == 0)) && (player4 == 0)) && (player5 == 0)) && (player6 == 0)) && (_root.shadow1._alpha <= 0)) { hornSound.start(0, 0); } else { _root.shadow1._alpha = 80; } }
Symbol 349 Button
on (press) { _root.shadow2._alpha = 80; }
Symbol 350 Button
on (keyPress "<Space>") { if (_root.spacebar._alpha > 0) { dingSound.start(0, 0); gotoAndPlay (157); } }
Symbol 352 Button
on (press) { if ((player1 > 0) && (_root.shadow1._alpha <= 0)) { player1 = 0; _root.houdini._alpha = 0; } else if (_root.shadow1._alpha <= 0) { player1 = 1; _root.houdini._alpha = 100; } }
Symbol 353 Button
on (press) { if ((_root.shadow2._alpha <= 0) && (revenge == "ON")) { revenge = "OFF"; } else if ((_root.shadow2._alpha <= 0) && (revenge == "OFF")) { revenge = "ON"; } }
Symbol 354 Button
on (press) { if ((_root.shadow2._alpha <= 0) && (jesus == "ON")) { jesus = "OFF"; } else if ((_root.shadow2._alpha <= 0) && (jesus == "OFF")) { jesus = "ON"; } }
Symbol 355 Button
on (press) { if ((_root.shadow2._alpha <= 0) && (tolerance < 20)) { tolerance = tolerance + 1; } }
Symbol 356 Button
on (press) { if ((_root.shadow2._alpha <= 0) && (tolerance > 0)) { tolerance = tolerance - 1; } }
Symbol 357 Button
on (press) { if ((_root.shadow2._alpha <= 0) && (player1health < 5)) { player1health = player1health + 1; } }
Symbol 358 Button
on (press) { if ((_root.shadow2._alpha <= 0) && (player1health > 1)) { player1health = player1health - 1; } }
Symbol 359 Button
on (press) { if (_quality == "LOW") { quality = "MEDIUM"; _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { quality = "HIGH"; _quality = "HIGH"; } else if (_quality == "HIGH") { quality = "LOW"; _quality = "LOW"; } }
Symbol 360 Button
on (press) { if (_quality == "LOW") { quality = "HIGH"; _quality = "HIGH"; } else if (_quality == "MEDIUM") { quality = "LOW"; _quality = "LOW"; } else if (_quality == "HIGH") { quality = "MEDIUM"; _quality = "MEDIUM"; } }
Symbol 368 Button
on (press) { if ((player2 > 0) && (_root.shadow1._alpha <= 0)) { player2 = 0; _root.houdini2._alpha = 0; } else if (_root.shadow1._alpha <= 0) { player2 = 1; _root.houdini2._alpha = 100; } }
Symbol 369 Button
on (press) { if ((player3 > 0) && (_root.shadow1._alpha <= 0)) { player3 = 0; _root.houdini3._alpha = 0; } else if (_root.shadow1._alpha <= 0) { player3 = 1; _root.houdini3._alpha = 100; } }
Symbol 370 Button
on (press) { if ((player4 > 0) && (_root.shadow1._alpha <= 0)) { player4 = 0; _root.houdini4._alpha = 0; } else if (_root.shadow1._alpha <= 0) { player4 = 1; _root.houdini4._alpha = 100; } }
Symbol 371 Button
on (press) { if ((player5 > 0) && (_root.shadow1._alpha <= 0)) { player5 = 0; _root.houdini5._alpha = 0; } else if (_root.shadow1._alpha <= 0) { player5 = 1; _root.houdini5._alpha = 100; } }
Symbol 372 Button
on (press) { if ((player6 > 0) && (_root.shadow1._alpha <= 0)) { player6 = 0; _root.houdini6._alpha = 0; } else if (_root.shadow1._alpha <= 0) { player6 = 1; _root.houdini6._alpha = 100; } }
Symbol 420 Button
on (press) { if (((((player1stat == "HUMAN") && (player5health > 0)) && (player1penalty <= 0)) && (rounds > 0)) && (player1 == 1)) { target = 5; gotoAndPlay (542); } }
Symbol 421 Button
on (press) { if (((((player1stat == "HUMAN") && (player3health > 0)) && (player1penalty <= 0)) && (rounds > 0)) && (player1 == 1)) { target = 3; gotoAndPlay (542); } }
Symbol 422 Button
on (press) { if (((((player1stat == "HUMAN") && (player4health > 0)) && (player1penalty <= 0)) && (rounds > 0)) && (player1 == 1)) { target = 4; gotoAndPlay (542); } }
Symbol 423 Button
on (press) { if (((((player1stat == "HUMAN") && (player6health > 0)) && (player1penalty <= 0)) && (rounds > 0)) && (player1 == 1)) { target = 6; gotoAndPlay (542); } }
Symbol 424 Button
on (press) { if ((((player1stat == "HUMAN") && (player1health > 0)) && (player1 == 1)) && (player1award == 0)) { stopAllSounds(); target = 1; gotoAndPlay (785); } }
Symbol 425 Button
on (press) { if (((((player1stat == "HUMAN") && (player2health > 0)) && (player1penalty <= 0)) && (rounds > 0)) && (player1 == 1)) { target = 2; gotoAndPlay (542); } }
Symbol 435 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 2
play();
Symbol 435 MovieClip Frame 121
gotoAndPlay (2);
Symbol 436 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 2
play();
Symbol 436 MovieClip Frame 61
gotoAndPlay (2);
Symbol 437 MovieClip Frame 1
stop();
Symbol 437 MovieClip Frame 2
play();
Symbol 437 MovieClip Frame 241
gotoAndPlay (2);
Symbol 476 MovieClip Frame 1
stop();
Symbol 476 MovieClip Frame 2
stop();
Symbol 476 MovieClip Frame 3
stop();
Symbol 476 MovieClip Frame 4
stop();
Instance of Symbol 444 MovieClip "gun" in Symbol 476 MovieClip Frame 4
onClipEvent (enterFrame) { X = this._x; Y = this._y; } onClipEvent (mouseMove) { Xm = _parent._xmouse; Ym = _parent._ymouse; Xdiff = Xm - X; Ydiff = Ym - Y; radAngle = Math.atan2(Ydiff, Xdiff); this._rotation = ((radAngle * 360) / (Math.PI*2)) - 90; updateAfterEvent(); }
Symbol 476 MovieClip Frame 45
gotoAndStop (4);
Symbol 488 MovieClip Frame 1
stop();
Symbol 488 MovieClip Frame 2
stop();
Symbol 488 MovieClip Frame 3
stop();
Symbol 488 MovieClip Frame 4
stop();
Symbol 488 MovieClip Frame 5
stop();
Symbol 488 MovieClip Frame 6
stop();
Symbol 488 MovieClip Frame 7
stop();
Symbol 488 MovieClip Frame 8
stop();
Symbol 492 Button
on (press) { if ((((_root.spinbtn._alpha >= 100) && (player1stat == "HUMAN")) && (player1health > 0)) && (player1penalty <= 0)) { _root.guy1.gotoAndPlay(5); _root.spinbtn._alpha = 60; chance = 6; } }
Symbol 497 Button
on (press) { if (((((rounds < 6) && (player1stat == "HUMAN")) && (player1health > 0)) && (_root.loadbtn._alpha >= 100)) && (player1penalty <= 0)) { gotoAndPlay (256); } }
Symbol 503 Button
on (press) { target = 1; if (((((player1stat == "HUMAN") && (player1health > 0)) && ((Math.random() * 100) < 33)) && (player1penalty <= 0)) && (player1award <= 0)) { gotoAndPlay (336); } else if ((((((player1stat == "HUMAN") && (player1health > 0)) && ((Math.random() * 100) >= 33)) && ((Math.random() * 100) < 66)) && (player1penalty <= 0)) && (player1award <= 0)) { gotoAndPlay (369); } else if (((((player1stat == "HUMAN") && (player1health > 0)) && ((Math.random() * 100) >= 66)) && (player1penalty <= 0)) && (player1award <= 0)) { gotoAndPlay (419); } }
Symbol 519 MovieClip Frame 30
gotoAndPlay (1);
Symbol 522 MovieClip Frame 29
gotoAndPlay (1);
Symbol 523 Button
on (press) { if (((((player2stat == "HUMAN") && (player5health > 0)) && (player2penalty <= 0)) && (rounds > 0)) && (player2 == 1)) { target = 5; gotoAndPlay (542); } }
Symbol 524 Button
on (press) { if (((((player2stat == "HUMAN") && (player3health > 0)) && (player2penalty <= 0)) && (rounds > 0)) && (player2 == 1)) { target = 3; gotoAndPlay (542); } }
Symbol 525 Button
on (press) { if (((((player2stat == "HUMAN") && (player4health > 0)) && (player2penalty <= 0)) && (rounds > 0)) && (player2 == 1)) { target = 4; gotoAndPlay (542); } }
Symbol 526 Button
on (press) { if (((((player2stat == "HUMAN") && (player6health > 0)) && (player2penalty <= 0)) && (rounds > 0)) && (player2 == 1)) { target = 6; gotoAndPlay (542); } }
Symbol 527 Button
on (press) { if (((((player2stat == "HUMAN") && (player1health > 0)) && (player2penalty <= 0)) && (rounds > 0)) && (player2 == 1)) { target = 1; gotoAndPlay (542); } }
Symbol 528 Button
on (press) { if ((((player2stat == "HUMAN") && (player2health > 0)) && (player2 == 1)) && (player2award == 0)) { stopAllSounds(); target = 2; gotoAndPlay (785); } }
Symbol 533 Button
on (press) { if ((((_root.spinbtn._alpha >= 100) && (player2stat == "HUMAN")) && (player2health > 0)) && (player2penalty <= 0)) { _root.guy2.gotoAndPlay(5); _root.spinbtn._alpha = 60; chance = 6; } }
Symbol 534 Button
on (press) { if (((((rounds < 6) && (player2stat == "HUMAN")) && (player2health > 0)) && (_root.loadbtn._alpha >= 100)) && (player2penalty <= 0)) { gotoAndPlay (256); } }
Symbol 535 Button
on (press) { target = 2; if (((((player2stat == "HUMAN") && (player2health > 0)) && ((Math.random() * 100) < 33)) && (player2penalty <= 0)) && (player2award <= 0)) { gotoAndPlay (336); } else if ((((((player2stat == "HUMAN") && (player2health > 0)) && ((Math.random() * 100) >= 33)) && ((Math.random() * 100) < 66)) && (player2penalty <= 0)) && (player2award <= 0)) { gotoAndPlay (369); } else if (((((player2stat == "HUMAN") && (player2health > 0)) && ((Math.random() * 100) >= 66)) && (player2penalty <= 0)) && (player2award <= 0)) { gotoAndPlay (419); } }
Symbol 537 Button
on (press) { if (((((player3stat == "HUMAN") && (player5health > 0)) && (player3penalty <= 0)) && (rounds > 0)) && (player3 == 1)) { target = 5; gotoAndPlay (542); } }
Symbol 538 Button
on (press) { if ((((player3stat == "HUMAN") && (player3health > 0)) && (player3 == 1)) && (player3award == 0)) { stopAllSounds(); target = 3; gotoAndPlay (785); } }
Symbol 539 Button
on (press) { if (((((player3stat == "HUMAN") && (player4health > 0)) && (player3penalty <= 0)) && (rounds > 0)) && (player3 == 1)) { target = 4; gotoAndPlay (542); } }
Symbol 540 Button
on (press) { if (((((player3stat == "HUMAN") && (player6health > 0)) && (player3penalty <= 0)) && (rounds > 0)) && (player3 == 1)) { target = 6; gotoAndPlay (542); } }
Symbol 541 Button
on (press) { if (((((player3stat == "HUMAN") && (player1health > 0)) && (player3penalty <= 0)) && (rounds > 0)) && (player3 == 1)) { target = 1; gotoAndPlay (542); } }
Symbol 542 Button
on (press) { if (((((player3stat == "HUMAN") && (player2health > 0)) && (player3penalty <= 0)) && (rounds > 0)) && (player3 == 1)) { target = 2; gotoAndPlay (542); } }
Symbol 545 Button
on (press) { if ((((_root.spinbtn._alpha >= 100) && (player3stat == "HUMAN")) && (player3health > 0)) && (player3penalty <= 0)) { _root.guy3.gotoAndPlay(5); _root.spinbtn._alpha = 60; chance = 6; } }
Symbol 546 Button
on (press) { if (((((rounds < 6) && (player3stat == "HUMAN")) && (player3health > 0)) && (_root.loadbtn._alpha >= 100)) && (player3penalty <= 0)) { gotoAndPlay (256); } }
Symbol 547 Button
on (press) { target = 3; if (((((player3stat == "HUMAN") && (player3health > 0)) && ((math.random() * 100) < 33)) && (player3penalty <= 0)) && (player3award <= 0)) { gotoAndPlay (336); } else if ((((((player3stat == "HUMAN") && (player3health > 0)) && ((math.random() * 100) >= 33)) && ((math.random() * 100) < 66)) && (player3penalty <= 0)) && (player3award <= 0)) { gotoAndPlay (369); } else if (((((player3stat == "HUMAN") && (player3health > 0)) && ((math.random() * 100) >= 66)) && (player3penalty <= 0)) && (player3award <= 0)) { gotoAndPlay (419); } }
Symbol 549 Button
on (press) { if (((((player4stat == "HUMAN") && (player5health > 0)) && (player4penalty <= 0)) && (rounds > 0)) && (player4 == 1)) { target = 5; gotoAndPlay (542); } }
Symbol 550 Button
on (press) { if (((((player4stat == "HUMAN") && (player3health > 0)) && (player4penalty <= 0)) && (rounds > 0)) && (player4 == 1)) { target = 3; gotoAndPlay (542); } }
Symbol 551 Button
on (press) { if ((((player4stat == "HUMAN") && (player4health > 0)) && (player4 == 1)) && (player4award == 0)) { stopAllSounds(); target = 4; gotoAndPlay (785); } }
Symbol 552 Button
on (press) { if (((((player4stat == "HUMAN") && (player6health > 0)) && (player4penalty <= 0)) && (rounds > 0)) && (player4 == 1)) { target = 6; gotoAndPlay (542); } }
Symbol 553 Button
on (press) { if (((((player4stat == "HUMAN") && (player1health > 0)) && (player4penalty <= 0)) && (rounds > 0)) && (player4 == 1)) { target = 1; gotoAndPlay (542); } }
Symbol 554 Button
on (press) { if (((((player4stat == "HUMAN") && (player2health > 0)) && (player4penalty <= 0)) && (rounds > 0)) && (player4 == 1)) { target = 2; gotoAndPlay (542); } }
Symbol 557 Button
on (press) { if ((((_root.spinbtn._alpha >= 100) && (player4stat == "HUMAN")) && (player4health > 0)) && (player4penalty <= 0)) { _root.guy4.gotoAndPlay(5); _root.spinbtn._alpha = 60; chance = 6; } }
Symbol 558 Button
on (press) { if (((((rounds < 6) && (player4stat == "HUMAN")) && (player4health > 0)) && (_root.loadbtn._alpha >= 100)) && (player4penalty <= 0)) { gotoAndPlay (256); } }
Symbol 559 Button
on (press) { target = 4; if (((((player4stat == "HUMAN") && (player4health > 0)) && ((math.random() * 100) < 33)) && (player4penalty <= 0)) && (player4award <= 0)) { gotoAndPlay (336); } else if ((((((player4stat == "HUMAN") && (player4health > 0)) && ((math.random() * 100) >= 33)) && ((math.random() * 100) < 66)) && (player4penalty <= 0)) && (player4award <= 0)) { gotoAndPlay (369); } else if (((((player4stat == "HUMAN") && (player4health > 0)) && ((math.random() * 100) >= 66)) && (player4penalty <= 0)) && (player4award <= 0)) { gotoAndPlay (419); } }
Symbol 561 Button
on (press) { if ((((player5stat == "HUMAN") && (player5health > 0)) && (player5 == 1)) && (player5award == 0)) { stopAllSounds(); target = 5; gotoAndPlay (785); } }
Symbol 562 Button
on (press) { if (((((player5stat == "HUMAN") && (player3health > 0)) && (player5penalty <= 0)) && (rounds > 0)) && (player5 == 1)) { target = 3; gotoAndPlay (542); } }
Symbol 563 Button
on (press) { if (((((player5stat == "HUMAN") && (player4health > 0)) && (player5penalty <= 0)) && (rounds > 0)) && (player5 == 1)) { target = 4; gotoAndPlay (542); } }
Symbol 564 Button
on (press) { if (((((player5stat == "HUMAN") && (player6health > 0)) && (player5penalty <= 0)) && (rounds > 0)) && (player5 == 1)) { target = 6; gotoAndPlay (542); } }
Symbol 565 Button
on (press) { if (((((player5stat == "HUMAN") && (player1health > 0)) && (player5penalty <= 0)) && (rounds > 0)) && (player5 == 1)) { target = 1; gotoAndPlay (542); } }
Symbol 566 Button
on (press) { if (((((player5stat == "HUMAN") && (player2health > 0)) && (player5penalty <= 0)) && (rounds > 0)) && (player5 == 1)) { target = 2; gotoAndPlay (542); } }
Symbol 569 Button
on (press) { if ((((_root.spinbtn._alpha >= 100) && (player5stat == "HUMAN")) && (player5health > 0)) && (player5penalty <= 0)) { _root.guy5.gotoAndPlay(5); _root.spinbtn._alpha = 60; chance = 6; } }
Symbol 570 Button
on (press) { if (((((rounds < 6) && (player5stat == "HUMAN")) && (player5health > 0)) && (_root.loadbtn._alpha >= 100)) && (player5penalty <= 0)) { gotoAndPlay (256); } }
Symbol 571 Button
on (press) { target = 5; if (((((player5stat == "HUMAN") && (player5health > 0)) && ((math.random() * 100) < 33)) && (player5penalty <= 0)) && (player5award <= 0)) { gotoAndPlay (336); } else if ((((((player5stat == "HUMAN") && (player5health > 0)) && ((math.random() * 100) >= 33)) && ((math.random() * 100) < 66)) && (player5penalty <= 0)) && (player5award <= 0)) { gotoAndPlay (369); } else if (((((player5stat == "HUMAN") && (player5health > 0)) && ((math.random() * 100) >= 66)) && (player5penalty <= 0)) && (player5award <= 0)) { gotoAndPlay (419); } }
Symbol 573 Button
on (press) { if (((((player6stat == "HUMAN") && (player5health > 0)) && (player6penalty <= 0)) && (rounds > 0)) && (player6 == 1)) { target = 5; gotoAndPlay (542); } }
Symbol 574 Button
on (press) { if (((((player6stat == "HUMAN") && (player3health > 0)) && (player6penalty <= 0)) && (rounds > 0)) && (player6 == 1)) { target = 3; gotoAndPlay (542); } }
Symbol 575 Button
on (press) { if (((((player6stat == "HUMAN") && (player4health > 0)) && (player6penalty <= 0)) && (rounds > 0)) && (player6 == 1)) { target = 4; gotoAndPlay (542); } }
Symbol 576 Button
on (press) { if ((((player6stat == "HUMAN") && (player6health > 0)) && (player6 == 1)) && (player6award == 0)) { stopAllSounds(); target = 6; gotoAndPlay (785); } }
Symbol 577 Button
on (press) { if (((((player6stat == "HUMAN") && (player1health > 0)) && (player6penalty <= 0)) && (rounds > 0)) && (player6 == 1)) { target = 1; gotoAndPlay (542); } }
Symbol 578 Button
on (press) { if (((((player6stat == "HUMAN") && (player2health > 0)) && (player6penalty <= 0)) && (rounds > 0)) && (player6 == 1)) { target = 2; gotoAndPlay (542); } }
Symbol 581 Button
on (press) { if ((((_root.spinbtn._alpha >= 100) && (player6stat == "HUMAN")) && (player6health > 0)) && (player6penalty <= 0)) { _root.guy6.gotoAndPlay(5); _root.spinbtn._alpha = 60; chance = 6; } }
Symbol 582 Button
on (press) { if (((((rounds < 6) && (player6stat == "HUMAN")) && (player6health > 0)) && (_root.loadbtn._alpha >= 100)) && (player6penalty <= 0)) { gotoAndPlay (256); } }
Symbol 583 Button
on (press) { target = 6; if (((((player6stat == "HUMAN") && (player6health > 0)) && ((math.random() * 100) < 33)) && (player6penalty <= 0)) && (player6award <= 0)) { gotoAndPlay (336); } else if ((((((player6stat == "HUMAN") && (player6health > 0)) && ((math.random() * 100) >= 33)) && ((math.random() * 100) < 66)) && (player6penalty <= 0)) && (player6award <= 0)) { gotoAndPlay (369); } else if (((((player6stat == "HUMAN") && (player6health > 0)) && ((math.random() * 100) >= 66)) && (player6penalty <= 0)) && (player6award <= 0)) { gotoAndPlay (419); } }
Symbol 1034 Button
on (press) { nextFrame(); }
Symbol 1037 Button
on (press) { prevFrame(); }
Symbol 1120 Button
on (press) { gotoAndPlay (1248); }
Symbol 1129 Button
on (press) { gotoAndPlay (1280); }
Symbol 1135 Button
on (press) { gotoAndPlay (1310); }
Symbol 1167 Button
on (press) { gotoAndPlay (1340); }
Symbol 1176 Button
on (press) { gotoAndPlay (1370); }
Symbol 1181 Button
on (press) { gotoAndPlay (1400); }
Symbol 1192 Button
on (press) { gotoAndPlay (1430); }

Library Items

Symbol 1 Sound [whoosh]
Symbol 2 Sound [main]
Symbol 3 Sound [cock gun]
Symbol 4 Sound [gulp]
Symbol 5 Sound [glass break]
Symbol 6 Sound [floomp]
Symbol 7 Sound [choosing]
Symbol 8 Sound [buzzer]
Symbol 9 Sound [ding]
Symbol 10 Sound [calling]Used by:Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:18
Symbol 13 GraphicUsed by:18
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:12 13 14 15 16 17Used by:Timeline
Symbol 19 FontUsed by:20
Symbol 20 TextUses:19Used by:Timeline
Symbol 21 GraphicUsed by:61  Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 GraphicUsed by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 GraphicUsed by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:Timeline
Symbol 32 GraphicUsed by:Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 GraphicUsed by:Timeline
Symbol 35 GraphicUsed by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 GraphicUsed by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 GraphicUsed by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 GraphicUsed by:49 50 51 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 348 349 350 513
Symbol 46 GraphicUsed by:49 50 51 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 348 349 350 513
Symbol 47 SoundUsed by:49 50 51 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 348 349 350 513
Symbol 48 SoundUsed by:49 50 51 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 348 349 350 513  Timeline
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Symbol 50 ButtonUses:45 46 47 48Used by:Timeline
Symbol 51 ButtonUses:45 46 47 48Used by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:54 508 512
Symbol 54 MovieClipUses:53Used by:434 508 512  Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 FontUsed by:58 59 60 64 65 66 67 68 69 71 72 73 74 75 76 78 79 80 81 82 83 85 86 87 88 89 90 92 93 94 95 96 97 99 100 101 102 103 104 106 107 108 109 110 111 113 114 115 116 117 118 120 121 122 123 124 125 182 183 184 185 186 187 191 195 196 197 198 199 200 203 204 205 206 207 208 210 211 212 213 214 215 217 218 219 220 221 222 224 225 226 227 228 229 231 232 233 234 235 236 238 239 240 241 242 243 245 246 247 248 249 250 252 253 254 255 256 257 259 260 261 262 263 264 268 269 270 271 272 273 274 278 279 280 281 282 283 284 285 286 287 289 290 291 292 293 295 296 297 298 299 301 302 303 304 305 307 308 309 310 311 313 314 315 316 317 319 320 321 322 323 325 326 327 328 329 331 332 333 334 335 337 338 339 340 341 343 344 345 346 347 361 362 363 364 365 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 408 409 410 411 412 414 415 416 417 418 477 478 479 504 514 517 520 531 532 536 543 544 548 555 556 560 567 568 572 579 580 584 586 587 591 617 662 681 682 683 696 721 755 756 807 808 809 812 815 816 817 818 819 820 821 822 823 843 857 860 1035 1038 1039 1040 1042 1043 1044 1047 1048 1049 1052 1053 1054 1057 1058 1059 1062 1064 1066 1067 1068 1069 1070 1071 1073 1075 1077 1079 1082 1083 1084 1085 1088 1091 1094 1097 1100 1103 1106 1109 1111 1113 1115 1116 1117 1121 1122 1128 1130 1134 1166 1172 1173 1175 1180 1185 1186 1191 1193
Symbol 58 TextUses:57Used by:Timeline
Symbol 59 TextUses:57Used by:Timeline
Symbol 60 TextUses:57Used by:Timeline
Symbol 61 MovieClipUses:21Used by:Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 EditableTextUses:57Used by:Timeline
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Symbol 189 MovieClipUses:188Used by:Timeline
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Symbol 276 GraphicUsed by:277 352 353 354 355 356 357 358 359 360 368 369 370 371 372 1034 1037 1120
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Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 476 MovieClip

Instance Names

"load_bar"Frame 1Symbol 18 MovieClip
"marker1"Frame 125Symbol 189 MovieClip
"marker2"Frame 125Symbol 189 MovieClip
"marker3"Frame 125Symbol 189 MovieClip
"marker4"Frame 125Symbol 189 MovieClip
"marker5"Frame 125Symbol 189 MovieClip
"marker6"Frame 125Symbol 189 MovieClip
"marker7"Frame 125Symbol 189 MovieClip
"marker8"Frame 125Symbol 189 MovieClip
"marker9"Frame 125Symbol 189 MovieClip
"marker11"Frame 125Symbol 189 MovieClip
"marker12"Frame 125Symbol 189 MovieClip
"marker10"Frame 125Symbol 189 MovieClip
"shadow1"Frame 125Symbol 61 MovieClip
"shadow2"Frame 125Symbol 61 MovieClip
"shadow3"Frame 125Symbol 61 MovieClip
"shadow4"Frame 125Symbol 61 MovieClip
"shadow5"Frame 125Symbol 61 MovieClip
"shadow6"Frame 125Symbol 61 MovieClip
"spacebar"Frame 125Symbol 192 MovieClip
"houdini"Frame 155Symbol 367 MovieClip
"houdini2"Frame 155Symbol 367 MovieClip
"houdini3"Frame 155Symbol 367 MovieClip
"houdini4"Frame 155Symbol 367 MovieClip
"houdini5"Frame 155Symbol 367 MovieClip
"houdini6"Frame 155Symbol 367 MovieClip
"shadow1"Frame 155Symbol 61 MovieClip
"shadow2"Frame 155Symbol 61 MovieClip
"spacebar"Frame 155Symbol 192 MovieClip
"eye"Frame 189Symbol 435 MovieClip
"eye2"Frame 189Symbol 436 MovieClip
"eye3"Frame 189Symbol 437 MovieClip
"guy4"Frame 189Symbol 476 MovieClip
"guy1"Frame 189Symbol 476 MovieClip
"guy2"Frame 189Symbol 476 MovieClip
"guy5"Frame 189Symbol 476 MovieClip
"guy6"Frame 189Symbol 476 MovieClip
"guy3"Frame 189Symbol 476 MovieClip
"barrel"Frame 189Symbol 488 MovieClip
"player1life"Frame 189Symbol 18 MovieClip
"spinbtn"Frame 189Symbol 492 Button
"loadbtn"Frame 189Symbol 497 Button
"drinkbtn"Frame 189Symbol 503 Button
"player3life"Frame 189Symbol 18 MovieClip
"player4life"Frame 189Symbol 18 MovieClip
"player5life"Frame 189Symbol 18 MovieClip
"player2life"Frame 189Symbol 18 MovieClip
"player6life"Frame 189Symbol 18 MovieClip
"5no"Frame 189Symbol 508 Button
"5yes"Frame 189Symbol 512 Button
"4no"Frame 189Symbol 508 Button
"4yes"Frame 189Symbol 512 Button
"3no"Frame 189Symbol 508 Button
"3yes"Frame 189Symbol 512 Button
"6no"Frame 189Symbol 508 Button
"6yes"Frame 189Symbol 512 Button
"2no"Frame 189Symbol 508 Button
"2yes"Frame 189Symbol 512 Button
"alsheimers"Frame 189Symbol 513 Button
"p"Frame 189Symbol 516 MovieClip
"r"Frame 189Symbol 519 MovieClip
"a"Frame 189Symbol 522 MovieClip
"eye"Frame 192Symbol 435 MovieClip
"eye2"Frame 192Symbol 436 MovieClip
"eye3"Frame 192Symbol 437 MovieClip
"guy4"Frame 192Symbol 476 MovieClip
"guy1"Frame 192Symbol 476 MovieClip
"guy2"Frame 192Symbol 476 MovieClip
"guy5"Frame 192Symbol 476 MovieClip
"guy6"Frame 192Symbol 476 MovieClip
"guy3"Frame 192Symbol 476 MovieClip
"barrel"Frame 192Symbol 488 MovieClip
"player2life"Frame 192Symbol 18 MovieClip
"spinbtn"Frame 192Symbol 533 Button
"loadbtn"Frame 192Symbol 534 Button
"drinkbtn"Frame 192Symbol 535 Button
"player3life"Frame 192Symbol 18 MovieClip
"player4life"Frame 192Symbol 18 MovieClip
"player5life"Frame 192Symbol 18 MovieClip
"player1life"Frame 192Symbol 18 MovieClip
"player6life"Frame 192Symbol 18 MovieClip
"5no"Frame 192Symbol 508 Button
"5yes"Frame 192Symbol 512 Button
"4no"Frame 192Symbol 508 Button
"4yes"Frame 192Symbol 512 Button
"3no"Frame 192Symbol 508 Button
"3yes"Frame 192Symbol 512 Button
"6no"Frame 192Symbol 508 Button
"6yes"Frame 192Symbol 512 Button
"1no"Frame 192Symbol 508 Button
"1yes"Frame 192Symbol 512 Button
"alsheimers"Frame 192Symbol 513 Button
"p"Frame 192Symbol 516 MovieClip
"r"Frame 192Symbol 519 MovieClip
"a"Frame 192Symbol 522 MovieClip
"eye"Frame 195Symbol 435 MovieClip
"eye2"Frame 195Symbol 436 MovieClip
"eye3"Frame 195Symbol 437 MovieClip
"guy4"Frame 195Symbol 476 MovieClip
"guy1"Frame 195Symbol 476 MovieClip
"guy2"Frame 195Symbol 476 MovieClip
"guy5"Frame 195Symbol 476 MovieClip
"guy6"Frame 195Symbol 476 MovieClip
"guy3"Frame 195Symbol 476 MovieClip
"barrel"Frame 195Symbol 488 MovieClip
"player3life"Frame 195Symbol 18 MovieClip
"spinbtn"Frame 195Symbol 545 Button
"loadbtn"Frame 195Symbol 546 Button
"drinkbtn"Frame 195Symbol 547 Button
"player4life"Frame 195Symbol 18 MovieClip
"player5life"Frame 195Symbol 18 MovieClip
"player2life"Frame 195Symbol 18 MovieClip
"player6life"Frame 195Symbol 18 MovieClip
"player1life"Frame 195Symbol 18 MovieClip
"5no"Frame 195Symbol 508 Button
"5yes"Frame 195Symbol 512 Button
"4no"Frame 195Symbol 508 Button
"4yes"Frame 195Symbol 512 Button
"6no"Frame 195Symbol 508 Button
"6yes"Frame 195Symbol 512 Button
"2no"Frame 195Symbol 508 Button
"2yes"Frame 195Symbol 512 Button
"1no"Frame 195Symbol 508 Button
"1yes"Frame 195Symbol 512 Button
"alsheimers"Frame 195Symbol 513 Button
"p"Frame 195Symbol 516 MovieClip
"r"Frame 195Symbol 519 MovieClip
"a"Frame 195Symbol 522 MovieClip
"eye"Frame 198Symbol 435 MovieClip
"eye2"Frame 198Symbol 436 MovieClip
"eye3"Frame 198Symbol 437 MovieClip
"guy4"Frame 198Symbol 476 MovieClip
"guy1"Frame 198Symbol 476 MovieClip
"guy2"Frame 198Symbol 476 MovieClip
"guy5"Frame 198Symbol 476 MovieClip
"guy6"Frame 198Symbol 476 MovieClip
"guy3"Frame 198Symbol 476 MovieClip
"barrel"Frame 198Symbol 488 MovieClip
"player4life"Frame 198Symbol 18 MovieClip
"spinbtn"Frame 198Symbol 557 Button
"loadbtn"Frame 198Symbol 558 Button
"drinkbtn"Frame 198Symbol 559 Button
"player3life"Frame 198Symbol 18 MovieClip
"player5life"Frame 198Symbol 18 MovieClip
"player2life"Frame 198Symbol 18 MovieClip
"player6life"Frame 198Symbol 18 MovieClip
"player1life"Frame 198Symbol 18 MovieClip
"5no"Frame 198Symbol 508 Button
"5yes"Frame 198Symbol 512 Button
"3no"Frame 198Symbol 508 Button
"3yes"Frame 198Symbol 512 Button
"6no"Frame 198Symbol 508 Button
"6yes"Frame 198Symbol 512 Button
"2no"Frame 198Symbol 508 Button
"2yes"Frame 198Symbol 512 Button
"1no"Frame 198Symbol 508 Button
"1yes"Frame 198Symbol 512 Button
"alsheimers"Frame 198Symbol 513 Button
"p"Frame 198Symbol 516 MovieClip
"r"Frame 198Symbol 519 MovieClip
"a"Frame 198Symbol 522 MovieClip
"eye"Frame 201Symbol 435 MovieClip
"eye2"Frame 201Symbol 436 MovieClip
"eye3"Frame 201Symbol 437 MovieClip
"guy4"Frame 201Symbol 476 MovieClip
"guy1"Frame 201Symbol 476 MovieClip
"guy2"Frame 201Symbol 476 MovieClip
"guy5"Frame 201Symbol 476 MovieClip
"guy6"Frame 201Symbol 476 MovieClip
"guy3"Frame 201Symbol 476 MovieClip
"barrel"Frame 201Symbol 488 MovieClip
"player5life"Frame 201Symbol 18 MovieClip
"spinbtn"Frame 201Symbol 569 Button
"loadbtn"Frame 201Symbol 570 Button
"drinkbtn"Frame 201Symbol 571 Button
"player3life"Frame 201Symbol 18 MovieClip
"player4life"Frame 201Symbol 18 MovieClip
"player2life"Frame 201Symbol 18 MovieClip
"player6life"Frame 201Symbol 18 MovieClip
"player1life"Frame 201Symbol 18 MovieClip
"4no"Frame 201Symbol 508 Button
"4yes"Frame 201Symbol 512 Button
"3no"Frame 201Symbol 508 Button
"3yes"Frame 201Symbol 512 Button
"6no"Frame 201Symbol 508 Button
"6yes"Frame 201Symbol 512 Button
"2no"Frame 201Symbol 508 Button
"2yes"Frame 201Symbol 512 Button
"1no"Frame 201Symbol 508 Button
"1yes"Frame 201Symbol 512 Button
"alsheimers"Frame 201Symbol 513 Button
"p"Frame 201Symbol 516 MovieClip
"r"Frame 201Symbol 519 MovieClip
"a"Frame 201Symbol 522 MovieClip
"eye"Frame 204Symbol 435 MovieClip
"eye2"Frame 204Symbol 436 MovieClip
"eye3"Frame 204Symbol 437 MovieClip
"guy4"Frame 204Symbol 476 MovieClip
"guy1"Frame 204Symbol 476 MovieClip
"guy2"Frame 204Symbol 476 MovieClip
"guy5"Frame 204Symbol 476 MovieClip
"guy6"Frame 204Symbol 476 MovieClip
"guy3"Frame 204Symbol 476 MovieClip
"barrel"Frame 204Symbol 488 MovieClip
"player6life"Frame 204Symbol 18 MovieClip
"spinbtn"Frame 204Symbol 581 Button
"loadbtn"Frame 204Symbol 582 Button
"drinkbtn"Frame 204Symbol 583 Button
"player3life"Frame 204Symbol 18 MovieClip
"player4life"Frame 204Symbol 18 MovieClip
"player5life"Frame 204Symbol 18 MovieClip
"player2life"Frame 204Symbol 18 MovieClip
"player1life"Frame 204Symbol 18 MovieClip
"5no"Frame 204Symbol 508 Button
"5yes"Frame 204Symbol 512 Button
"4no"Frame 204Symbol 508 Button
"4yes"Frame 204Symbol 512 Button
"3no"Frame 204Symbol 508 Button
"3yes"Frame 204Symbol 512 Button
"2no"Frame 204Symbol 508 Button
"2yes"Frame 204Symbol 512 Button
"1no"Frame 204Symbol 508 Button
"1yes"Frame 204Symbol 512 Button
"alsheimers"Frame 204Symbol 513 Button
"p"Frame 204Symbol 516 MovieClip
"r"Frame 204Symbol 519 MovieClip
"a"Frame 204Symbol 522 MovieClip
"eye"Frame 207Symbol 435 MovieClip
"eye2"Frame 207Symbol 436 MovieClip
"eye3"Frame 207Symbol 437 MovieClip
"guy4"Frame 207Symbol 476 MovieClip
"guy1"Frame 207Symbol 476 MovieClip
"guy2"Frame 207Symbol 476 MovieClip
"guy5"Frame 207Symbol 476 MovieClip
"guy6"Frame 207Symbol 476 MovieClip
"guy3"Frame 207Symbol 476 MovieClip
"barrel"Frame 207Symbol 488 MovieClip
"infoLife"Frame 207Symbol 18 MovieClip
"spinbtn"Frame 207Symbol 588 Button
"loadbtn"Frame 207Symbol 589 Button
"drinkbtn"Frame 207Symbol 590 Button
"player3life"Frame 207Symbol 18 MovieClip
"player4life"Frame 207Symbol 18 MovieClip
"player5life"Frame 207Symbol 18 MovieClip
"player2life"Frame 207Symbol 18 MovieClip
"player6life"Frame 207Symbol 18 MovieClip
"player1life"Frame 207Symbol 18 MovieClip
"5no"Frame 207Symbol 508 Button
"5yes"Frame 207Symbol 512 Button
"4no"Frame 207Symbol 508 Button
"4yes"Frame 207Symbol 512 Button
"3no"Frame 207Symbol 508 Button
"3yes"Frame 207Symbol 512 Button
"6no"Frame 207Symbol 508 Button
"6yes"Frame 207Symbol 512 Button
"2no"Frame 207Symbol 508 Button
"2yes"Frame 207Symbol 512 Button
"1no"Frame 207Symbol 508 Button
"1yes"Frame 207Symbol 512 Button
"alsheimers"Frame 207Symbol 513 Button
"p"Frame 207Symbol 516 MovieClip
"r"Frame 207Symbol 519 MovieClip
"a"Frame 207Symbol 522 MovieClip
"barrel"Frame 210Symbol 488 MovieClip
"houdini"Frame 1229Symbol 367 MovieClip
"houdini2"Frame 1229Symbol 367 MovieClip
"houdini3"Frame 1229Symbol 367 MovieClip
"houdini4"Frame 1229Symbol 367 MovieClip
"houdini5"Frame 1229Symbol 367 MovieClip
"houdini6"Frame 1229Symbol 367 MovieClip
"guy4"Frame 1236Symbol 476 MovieClip
"guy1"Frame 1236Symbol 476 MovieClip
"guy2"Frame 1236Symbol 476 MovieClip
"guy5"Frame 1236Symbol 476 MovieClip
"guy6"Frame 1236Symbol 476 MovieClip
"guy3"Frame 1236Symbol 476 MovieClip
"guy4"Frame 1248Symbol 476 MovieClip
"guy1"Frame 1248Symbol 476 MovieClip
"guy2"Frame 1248Symbol 476 MovieClip
"guy5"Frame 1248Symbol 476 MovieClip
"guy6"Frame 1248Symbol 476 MovieClip
"guy3"Frame 1248Symbol 476 MovieClip
"gun"Symbol 476 MovieClip Frame 4Symbol 444 MovieClip
"gun"Symbol 476 MovieClip Frame 34Symbol 444 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "whoosh"
ExportAssets (56)Timeline Frame 1Symbol 2 as "main"
ExportAssets (56)Timeline Frame 1Symbol 3 as "cock gun"
ExportAssets (56)Timeline Frame 1Symbol 4 as "gulp"
ExportAssets (56)Timeline Frame 1Symbol 5 as "glass break"
ExportAssets (56)Timeline Frame 1Symbol 6 as "floomp"
ExportAssets (56)Timeline Frame 1Symbol 7 as "choosing"
ExportAssets (56)Timeline Frame 1Symbol 8 as "buzzer"
ExportAssets (56)Timeline Frame 1Symbol 9 as "ding"
ExportAssets (56)Timeline Frame 1Symbol 10 as "calling"
ExportAssets (56)Timeline Frame 4Symbol 10 as "calling"

Labels

"pause_action"Frame 20
"setup"Frame 105
"player1turn"Frame 189
"player2turn"Frame 192
"player3turn"Frame 195
"player4turn"Frame 198
"player5turn"Frame 201
"player6turn"Frame 204
"CPUPrerequisite"Frame 207
"CPU_Spin"Frame 210
"load_round"Frame 256
"drink_shot"Frame 336
"drink_beer"Frame 369
"drink_martini"Frame 419
"alcohol_death"Frame 452
"shoot_opponent"Frame 542
"raise_gun"Frame 587
"cock/shoot"Frame 599
"miss"Frame 700
"headshot"Frame 759
"shoot_self"Frame 785
"shoot_mouth"Frame 829
"mouth_misfire"Frame 920
"mouth_shot"Frame 977
"revengeFrame"Frame 1007
"jesusFrame"Frame 1070
"instructions"Frame 1151
"red_win"Frame 1278
"blue_win"Frame 1308
"yellow_win"Frame 1338
"orange_win"Frame 1368
"green_win"Frame 1398
"purple_win"Frame 1428
"spin"Symbol 476 MovieClip Frame 5
"penalty"Symbol 516 MovieClip Frame 1
"revenge"Symbol 519 MovieClip Frame 1
"award"Symbol 522 MovieClip Frame 1

Dynamic Text Variables

player1nameSymbol 64 EditableText""
player2nameSymbol 65 EditableText""
player3nameSymbol 66 EditableText""
player4nameSymbol 67 EditableText""
player5nameSymbol 68 EditableText""
player6nameSymbol 69 EditableText""
player1nameSymbol 71 EditableText""
player2nameSymbol 72 EditableText""
player3nameSymbol 73 EditableText""
player4nameSymbol 74 EditableText""
player5nameSymbol 75 EditableText""
player6nameSymbol 76 EditableText""
player1nameSymbol 78 EditableText""
player2nameSymbol 79 EditableText""
player3nameSymbol 80 EditableText""
player4nameSymbol 81 EditableText""
player5nameSymbol 82 EditableText""
player6nameSymbol 83 EditableText""
player1nameSymbol 85 EditableText""
player2nameSymbol 86 EditableText""
player3nameSymbol 87 EditableText""
player4nameSymbol 88 EditableText""
player5nameSymbol 89 EditableText""
player6nameSymbol 90 EditableText""
player1nameSymbol 92 EditableText""
player2nameSymbol 93 EditableText""
player3nameSymbol 94 EditableText""
player4nameSymbol 95 EditableText""
player5nameSymbol 96 EditableText""
player6nameSymbol 97 EditableText""
player1nameSymbol 99 EditableText""
player2nameSymbol 100 EditableText""
player3nameSymbol 101 EditableText""
player4nameSymbol 102 EditableText""
player5nameSymbol 103 EditableText""
player6nameSymbol 104 EditableText""
player1nameSymbol 106 EditableText""
player2nameSymbol 107 EditableText""
player3nameSymbol 108 EditableText""
player4nameSymbol 109 EditableText""
player5nameSymbol 110 EditableText""
player6nameSymbol 111 EditableText""
player1nameSymbol 113 EditableText""
player2nameSymbol 114 EditableText""
player3nameSymbol 115 EditableText""
player4nameSymbol 116 EditableText""
player5nameSymbol 117 EditableText""
player6nameSymbol 118 EditableText""
player1nameSymbol 120 EditableText""
player2nameSymbol 121 EditableText""
player3nameSymbol 122 EditableText""
player4nameSymbol 123 EditableText""
player5nameSymbol 124 EditableText""
player6nameSymbol 125 EditableText""
player1nameSymbol 182 EditableText""
player2nameSymbol 183 EditableText""
player3nameSymbol 184 EditableText""
player4nameSymbol 185 EditableText""
player5nameSymbol 186 EditableText""
player6nameSymbol 187 EditableText""
player1nameSymbol 195 EditableText""
player2nameSymbol 196 EditableText""
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http://swfchan.com/13/64324/info.shtml
Created: 13/4 -2019 05:25:26 Last modified: 13/4 -2019 05:25:26 Server time: 03/05 -2024 18:26:48