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Rayne's World - Level 1.swf

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Flash #64501

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Text
100

Warning: This game is very graphically intensive.
Press "Q" at any time to adjust the quality.

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Use the LEFT and RIGHT keys to move

Quality: High

Least I Could Do

created by

Ryan Sohmer & Lar deSouza

Code and Level Design

by

Asher Vollmer

Animation by

Blind Ferret Entertainment:

Nancy Choquette

Marie-Eve Martin

Audio Production

Marc Aflalo

Music Composed and Recorded

Richard Zeier

Produced

Randy Waxman & Ryan Sohmer

Press Space to Restart

Thanks for playing!

ActionScript [AS3]

Section 1
//bramanAnimationDuckDown_14 (LICD_fla.bramanAnimationDuckDown_14) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationDuckDown_14 extends MovieClip { public function bramanAnimationDuckDown_14(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//package LICD_fla
Section 2
//bramanAnimationDuckUp_15 (LICD_fla.bramanAnimationDuckUp_15) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationDuckUp_15 extends MovieClip { public function bramanAnimationDuckUp_15(){ addFrameScript(14, frame15); } function frame15(){ if (root != null){ Character(parent.parent).currentState = "idle"; }; stop(); } } }//package LICD_fla
Section 3
//bramanAnimationJumpLand_13 (LICD_fla.bramanAnimationJumpLand_13) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationJumpLand_13 extends MovieClip { public function bramanAnimationJumpLand_13(){ addFrameScript(5, frame6); } function frame6(){ if (root != null){ Character(parent.parent).currentState = "idle"; }; stop(); } } }//package LICD_fla
Section 4
//bramanAnimationJumpUp_10 (LICD_fla.bramanAnimationJumpUp_10) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationJumpUp_10 extends MovieClip { public function bramanAnimationJumpUp_10(){ addFrameScript(18, frame19); } function frame19(){ if (root != null){ (Character(parent.parent).currentState == "air"); }; } } }//package LICD_fla
Section 5
//bramanAnimationRun_8 (LICD_fla.bramanAnimationRun_8) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationRun_8 extends MovieClip { public function bramanAnimationRun_8(){ addFrameScript(0, frame1); } function frame1(){ if (root != null){ Game(root).theRunAnimation = this; }; } } }//package LICD_fla
Section 6
//bramanAnimationRunStart_7 (LICD_fla.bramanAnimationRunStart_7) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationRunStart_7 extends MovieClip { public function bramanAnimationRunStart_7(){ addFrameScript(17, frame18); } function frame18(){ if (root != null){ Character(parent.parent).currentState = "run"; }; } } }//package LICD_fla
Section 7
//bramanAnimationRunStop_9 (LICD_fla.bramanAnimationRunStop_9) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationRunStop_9 extends MovieClip { public function bramanAnimationRunStop_9(){ addFrameScript(11, frame12); } function frame12(){ if (root != null){ Character(parent.parent).currentState = "idle"; }; stop(); } } }//package LICD_fla
Section 8
//bramanAnimationThrowDuck_17 (LICD_fla.bramanAnimationThrowDuck_17) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationThrowDuck_17 extends MovieClip { public function bramanAnimationThrowDuck_17(){ addFrameScript(11, frame12); } function frame12(){ stop(); } } }//package LICD_fla
Section 9
//bramanAnimationThrowIdle_18 (LICD_fla.bramanAnimationThrowIdle_18) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationThrowIdle_18 extends MovieClip { public function bramanAnimationThrowIdle_18(){ addFrameScript(7, frame8); } function frame8(){ if (root != null){ (Character(parent.parent).currentState == "idle"); }; } } }//package LICD_fla
Section 10
//bramanAnimationThrowJump_19 (LICD_fla.bramanAnimationThrowJump_19) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationThrowJump_19 extends MovieClip { public function bramanAnimationThrowJump_19(){ addFrameScript(6, frame7); } function frame7(){ if (root != null){ Character(parent.parent).currentState = "air"; }; } } }//package LICD_fla
Section 11
//bramanAnimationThrowRun_20 (LICD_fla.bramanAnimationThrowRun_20) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class bramanAnimationThrowRun_20 extends MovieClip { public function bramanAnimationThrowRun_20(){ addFrameScript(0, frame1, 13, frame14); } function frame14(){ if (root != null){ (Character(parent.parent).currentState == "run"); }; } function frame1(){ if (root != null){ Game(root).theRunAnimation = this; }; } } }//package LICD_fla
Section 12
//girlCute_74 (LICD_fla.girlCute_74) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class girlCute_74 extends MovieClip { public function girlCute_74(){ addFrameScript(179, frame180); } function frame180(){ if (Game(root).finishUp){ stop(); }; } } }//package LICD_fla
Section 13
//girlHot_73 (LICD_fla.girlHot_73) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class girlHot_73 extends MovieClip { public function girlHot_73(){ addFrameScript(179, frame180); } function frame180(){ if (Game(root).finishUp){ stop(); }; } } }//package LICD_fla
Section 14
//girlUgly_75 (LICD_fla.girlUgly_75) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class girlUgly_75 extends MovieClip { public function girlUgly_75(){ addFrameScript(89, frame90); } function frame90(){ if (Game(root).finishUp){ stop(); }; } } }//package LICD_fla
Section 15
//goombaAnimationStomped_54 (LICD_fla.goombaAnimationStomped_54) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class goombaAnimationStomped_54 extends MovieClip { public function goombaAnimationStomped_54(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package LICD_fla
Section 16
//goombaAnimator_51 (LICD_fla.goombaAnimator_51) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class goombaAnimator_51 extends MovieClip { public var animation:MovieClip; public function goombaAnimator_51(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package LICD_fla
Section 17
//ladyAnimationDuckDown_30 (LICD_fla.ladyAnimationDuckDown_30) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class ladyAnimationDuckDown_30 extends MovieClip { public function ladyAnimationDuckDown_30(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//package LICD_fla
Section 18
//ladyAnimationDuckUp_31 (LICD_fla.ladyAnimationDuckUp_31) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class ladyAnimationDuckUp_31 extends MovieClip { public function ladyAnimationDuckUp_31(){ addFrameScript(14, frame15); } function frame15(){ if (root != null){ Character(parent.parent).currentState = "idle"; }; stop(); } } }//package LICD_fla
Section 19
//ladyAnimationJumpLand_29 (LICD_fla.ladyAnimationJumpLand_29) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class ladyAnimationJumpLand_29 extends MovieClip { public function ladyAnimationJumpLand_29(){ addFrameScript(5, frame6); } function frame6(){ if (root != null){ Character(parent.parent).currentState = "idle"; }; stop(); } } }//package LICD_fla
Section 20
//ladyAnimationJumpUp_26 (LICD_fla.ladyAnimationJumpUp_26) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class ladyAnimationJumpUp_26 extends MovieClip { public function ladyAnimationJumpUp_26(){ addFrameScript(18, frame19); } function frame19(){ if (root != null){ (Character(parent.parent).currentState == "air"); }; } } }//package LICD_fla
Section 21
//ladyAnimationRun_24 (LICD_fla.ladyAnimationRun_24) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class ladyAnimationRun_24 extends MovieClip { public function ladyAnimationRun_24(){ addFrameScript(0, frame1); } function frame1(){ if (root != null){ Game(root).theRunAnimation = this; }; } } }//package LICD_fla
Section 22
//ladyAnimationRunStart_23 (LICD_fla.ladyAnimationRunStart_23) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class ladyAnimationRunStart_23 extends MovieClip { public function ladyAnimationRunStart_23(){ addFrameScript(17, frame18); } function frame18(){ if (root != null){ Character(parent.parent).currentState = "run"; }; } } }//package LICD_fla
Section 23
//ladyAnimationRunStop_25 (LICD_fla.ladyAnimationRunStop_25) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class ladyAnimationRunStop_25 extends MovieClip { public function ladyAnimationRunStop_25(){ addFrameScript(11, frame12); } function frame12(){ if (root != null){ Character(parent.parent).currentState = "idle"; }; stop(); } } }//package LICD_fla
Section 24
//rayneAnimationDuckDown_40 (LICD_fla.rayneAnimationDuckDown_40) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class rayneAnimationDuckDown_40 extends MovieClip { public function rayneAnimationDuckDown_40(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//package LICD_fla
Section 25
//rayneAnimationDuckUp_41 (LICD_fla.rayneAnimationDuckUp_41) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class rayneAnimationDuckUp_41 extends MovieClip { public function rayneAnimationDuckUp_41(){ addFrameScript(14, frame15); } function frame15(){ if (root != null){ Character(parent.parent).currentState = "idle"; }; stop(); } } }//package LICD_fla
Section 26
//rayneAnimationJumpLand_39 (LICD_fla.rayneAnimationJumpLand_39) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class rayneAnimationJumpLand_39 extends MovieClip { public function rayneAnimationJumpLand_39(){ addFrameScript(5, frame6); } function frame6(){ if (root != null){ Character(parent.parent).currentState = "idle"; }; stop(); } } }//package LICD_fla
Section 27
//rayneAnimationJumpUp_36 (LICD_fla.rayneAnimationJumpUp_36) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class rayneAnimationJumpUp_36 extends MovieClip { public function rayneAnimationJumpUp_36(){ addFrameScript(18, frame19); } function frame19(){ if (root != null){ (Character(parent.parent).currentState == "air"); }; } } }//package LICD_fla
Section 28
//rayneAnimationRun_3 (LICD_fla.rayneAnimationRun_3) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class rayneAnimationRun_3 extends MovieClip { public function rayneAnimationRun_3(){ addFrameScript(0, frame1); } function frame1(){ if (root != null){ Game(root).theRunAnimation = this; }; } } }//package LICD_fla
Section 29
//rayneAnimationRunStart_34 (LICD_fla.rayneAnimationRunStart_34) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class rayneAnimationRunStart_34 extends MovieClip { public function rayneAnimationRunStart_34(){ addFrameScript(17, frame18); } function frame18(){ if (root != null){ Character(parent.parent).currentState = "run"; }; } } }//package LICD_fla
Section 30
//rayneAnimationRunStop_35 (LICD_fla.rayneAnimationRunStop_35) package LICD_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class rayneAnimationRunStop_35 extends MovieClip { public function rayneAnimationRunStop_35(){ addFrameScript(11, frame12); } function frame12(){ if (root != null){ Character(parent.parent).currentState = "idle"; }; stop(); } } }//package LICD_fla
Section 31
//Biggie (Biggie) package { public dynamic class Biggie extends Powerup { } }//package
Section 32
//Block (Block) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; public class Block extends Obj { private var moveTimer:Timer; private var amount:int;// = 10 public var theBox:Sprite; public var gone:Boolean;// = false public var used:Boolean;// = false private var pauseCount:int;// = 0 private var spawnedPower:Powerup; public function Block():void{ var _local1:Number; used = false; amount = 10; pauseCount = 0; gone = false; super(); stop(); Game(root).theBlocks.push(this); _local1 = 0; while (_local1 < this.numChildren) { if ((getChildAt(_local1) is HitBoxStatic)){ theBox = Sprite(getChildAt(_local1)); return; }; _local1++; }; } public function destroy():void{ tap(); this.gotoAndPlay("destroyed"); gone = true; Game(root).removeHitbox(theBox); Game(root).soundChan2 = new soundBreak().play(); } public function reset():void{ gone = false; used = false; amount = 10; gotoAndStop(1); Game(root).addHitbox(theBox); } public function spawn(_arg1:Powerup):void{ tap(); if (((!(used)) && ((this.currentFrame == 1)))){ Game(root).soundChan1 = new soundPopup().play(); spawnedPower = _arg1; Game(root).addChild(spawnedPower); spawnedPower.x = this.x; spawnedPower.y = (this.y - 5); amount = 10; moveTimer = new Timer(50, 25); moveTimer.start(); moveTimer.addEventListener(TimerEvent.TIMER, spawnStep, false, 0, true); moveTimer.addEventListener(TimerEvent.TIMER_COMPLETE, spawnFinish, false, 0, true); }; used = true; } public function tap():void{ var _local1:Coin; if (((!(used)) && ((this.currentFrame == 1)))){ this.gotoAndPlay("tapped"); Game(root).interactions.push(theBox); Game(root).interactionDirection.push(new Point(0, -5)); Game(root).soundChan2 = new soundBlock().play(); if ((((((this is CoinBlock)) || ((this is OneCoinBlock)))) && ((amount > 0)))){ _local1 = new Coin(); Game(root).addChild(_local1); _local1.x = this.x; _local1.y = (this.y - 30); Game(root).soundChan1 = new soundCoin().play(); Game(root).addPoints(200, (this.x + (this.width / 2)), this.y); _local1.collect(); amount--; if ((((amount == 0)) || ((this is OneCoinBlock)))){ used = true; }; }; }; } private function spawnStep(_arg1:TimerEvent){ if (!spawnedPower.used){ spawnedPower.y = (spawnedPower.y - 1); amount--; if (amount == 0){ spawnedPower.ready = true; Game(root).fixSpecialBoxes.push(spawnedPower.theBox); }; } else { spawnedPower = null; moveTimer.removeEventListener(TimerEvent.TIMER, spawnStep); moveTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, spawnFinish); }; } private function spawnFinish(_arg1:TimerEvent){ if (!spawnedPower.used){ spawnedPower.y = (spawnedPower.y - 1); spawnedPower.wakeUp(); }; spawnedPower = null; moveTimer.removeEventListener(TimerEvent.TIMER, spawnStep); moveTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, spawnFinish); } } }//package
Section 33
//Bottle (Bottle) package { public dynamic class Bottle extends Powerup { } }//package
Section 34
//Character (Character) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.utils.*; public class Character extends Obj { public var widthInit:Number; public var anim:MovieClip; private var startX:Number; private var startY:Number; public var onGround:Boolean;// = false public var duckBox:HitBox; private var turtleSpeed:Number;// = -3 public var flip:Number; public var isEnemy:Boolean;// = true public var turn:Boolean; public var currentState:String;// = "idle" public var isDead:Boolean;// = false private var oldState:String;// = "idle" public var heightInit:Number; public var isInvincible:Boolean;// = false private var PCFlip:Number; public var isUntouchable:Boolean;// = false public var baseBox:HitBox; private var changeCount:Number; private var plantCount:int;// = 0 public var isBraman:Boolean;// = false private var changeTimer:Timer; public var isBig:Boolean;// = false private var PCVersion:MovieClip; public var theBox:Sprite; private var goombaSpeed:Number;// = -3 public var activated:Boolean;// = false public var Headbox:SpecialBox; public function Character():void{ var _local1:Number; isDead = false; isEnemy = true; onGround = false; isBig = false; isBraman = false; isUntouchable = false; isInvincible = false; activated = false; goombaSpeed = -3; turtleSpeed = -3; plantCount = 0; currentState = "idle"; oldState = "idle"; super(); if ((this is MainPC)){ isEnemy = false; this.height = (this.height / 2); } else { xBounce = true; startX = this.x; startY = this.y; Game(root).theEnemies.push(this); }; widthInit = this.width; heightInit = this.height; if (this.anim != null){ flip = this.anim.scaleX; } else { flip = scaleX; }; _local1 = 0; while (_local1 < this.numChildren) { if ((getChildAt(_local1) is SpecialBox)){ theBox = Sprite(getChildAt(_local1)); return; }; _local1++; }; } public function shrink(){ Game(root).isFrozen = true; Game(root).soundChan1 = new soundPowerDown().play(); PCFlip = this.anim.scaleX; changeTimer = new Timer(50, 10); changeTimer.start(); changeTimer.addEventListener(TimerEvent.TIMER, shrinkStep, false, 0, true); changeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, shrinkFinish, false, 0, true); } public function grow(){ if (((!(isBig)) || (isBraman))){ Game(root).isFrozen = true; PCFlip = this.anim.scaleX; changeTimer = new Timer(50, 10); changeTimer.start(); changeTimer.addEventListener(TimerEvent.TIMER, growStep, false, 0, true); changeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, growFinish, false, 0, true); }; } private function goombaAction(){ if (turn){ goombaSpeed = (goombaSpeed * -1); flip = (flip * -1); turn = false; }; Obj(this).xSpeed = goombaSpeed; Game(root).fixSpecialBoxes.push(theBox); } public function invincible(){ Game(root).isFrozen = true; PCVersion = new this.anim.constructor(); PCFlip = this.anim.scaleX; changeTimer = new Timer(50, 10); changeTimer.start(); changeTimer.addEventListener(TimerEvent.TIMER, invincStep, false, 0, true); changeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, invincFinish, false, 0, true); } private function turtleAirAction(){ if (this.y < this.height){ Obj(this).ySpeed = 2; }; if (this.y > Game(root).stage.stageHeight){ Obj(this).ySpeed = -2; }; Obj(this).ySpeed = (Obj(this).ySpeed - Game(root).gravity); } public function stomp(){ Obj(this).xBounce = true; Obj(this).yBounce = false; if (this.currentState != "stomped"){ this.currentState = "stomped"; Obj(this).xSpeed = 0; Game(root).addPoints(100, this.x, ((this.y - this.height) - 10)); if ((((((this is Turtle1)) || ((this is Turtle2)))) || ((this is Turtle3)))){ Game(root).soundChan2 = new soundStompTurtle().play(); } else { Game(root).soundChan2 = new soundStomp().play(); }; } else { if ((((((this is Turtle1)) || ((this is Turtle2)))) || ((this is Turtle3)))){ if (Obj(this).xSpeed != 0){ Obj(this).xSpeed = 0; Game(root).soundChan2 = new soundStomp().play(); } else { if (Game(root).thePC.x < this.x){ Obj(this).xSpeed = Game(root).maxSpeed; Game(root).soundChan2 = new soundShell().play(); } else { if (Game(root).thePC.x > this.x){ Obj(this).xSpeed = -(Game(root).maxSpeed); Game(root).soundChan2 = new soundShell().play(); }; }; }; }; }; } private function turtleAirBounceAction(){ if (turn){ turtleSpeed = (turtleSpeed * -1); flip = (flip * -1); this.scaleX = flip; turn = false; }; Obj(this).xSpeed = turtleSpeed; Game(root).fixSpecialBoxes.push(theBox); if (this.y < this.height){ Obj(this).ySpeed = 2; }; if (this.y > Game(root).stage.stageHeight){ Obj(this).ySpeed = -2; }; Obj(this).ySpeed = (Obj(this).ySpeed - Game(root).gravity); } private function shrinkStep(_arg1:TimerEvent){ this.height = (this.height - ((Math.random() * heightInit) / 5)); if (this.visible){ this.visible = false; } else { this.visible = true; }; if (isBraman){ this.removeChild(this.anim); if ((this.anim is PCAnimMain)){ this.anim = new PCAnimBraman(); } else { this.anim = new PCAnimMain(); }; this.addChild(this.anim); this.anim.scaleX = PCFlip; this.anim.gotoAndStop(currentState); }; } public function die(){ isDead = true; Obj(this).ySpeed = -12; Obj(this).xSpeed = 0; if (this.isEnemy){ Game(root).fixSpecialBoxes.push(theBox); if (((!((this.currentState == "stomped"))) && ((this.y < (Game(root).stage.stageHeight + 10))))){ this.currentState = "dead"; Game(root).addPoints(150, this.x, ((this.y - this.height) - 10)); }; if (this.y < (Game(root).stage.stageHeight + 20)){ Game(root).soundChan2 = new soundShell().play(); }; } else { this.currentState = "dead"; }; } private function growFinish(_arg1:TimerEvent){ isBig = true; this.height = (heightInit * 2); if (((isBraman) && (!((this.anim is PCAnimBraman))))){ this.removeChild(this.anim); this.anim = null; this.anim = new PCAnimBraman(); this.addChild(this.anim); this.anim.scaleX = PCFlip; this.anim.gotoAndStop(currentState); }; Obj(this).verticeArray = Obj(this).bigVerts; changeTimer.removeEventListener(TimerEvent.TIMER, growStep); changeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, growFinish); Game(root).isFrozen = false; } private function plantAction(){ if (currentState == "idle"){ plantCount++; if ((((Game(root).thePC.x >= (this.x - 40))) && ((Game(root).thePC.x <= (this.x + 40))))){ plantCount = 0; }; if (plantCount == 60){ Game(root).soundChan2 = new soundChomp().play(); currentState = "up"; plantCount = 0; }; } else { Game(root).fixSpecialBoxes.push(theBox); }; } private function invincStep(_arg1:TimerEvent){ this.removeChild(this.anim); if ((this.anim is PCVersion.constructor)){ this.anim = null; this.anim = new PCAnimInvinc(); } else { this.anim = null; this.anim = new PCVersion.constructor(); }; this.addChild(this.anim); this.anim.scaleX = PCFlip; this.anim.gotoAndStop(currentState); } private function checkGround():Boolean{ return (((Game(root).globalHitBox.hitTestPoint((this.x - (widthInit / 4)), (this.y + 6), true)) || (Game(root).globalHitBox.hitTestPoint((this.x + (widthInit / 4)), (this.y + 6), true)))); } public function resetVariables(){ activated = false; isDead = false; currentState = "idle"; isBig = false; isBraman = false; isUntouchable = false; isInvincible = false; this.xSpeed = 0; this.ySpeed = 0; this.flip = Math.abs(flip); if (this.anim != null){ this.anim.scaleX = flip; } else { this.scaleX = flip; }; this.x = startX; this.y = startY; goombaSpeed = -3; turtleSpeed = -3; plantCount = 0; } private function invincFinish(_arg1:TimerEvent){ this.isInvincible = true; if (!(this.anim is PCAnimInvinc)){ this.removeChild(this.anim); this.anim = new PCAnimInvinc(); this.addChild(this.anim); this.anim.scaleX = PCFlip; this.anim.gotoAndStop(currentState); }; Game(root).musicPause(); Game(root).musicChan = new soundLady().play(); changeTimer.removeEventListener(TimerEvent.TIMER, invincStep); changeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, invincFinish); Game(root).isFrozen = false; Game(root).maxSpeed = (Game(root).maxSpeed * 1.2); changeCount = 0; changeTimer = new Timer(100, 100); changeTimer.start(); changeTimer.addEventListener(TimerEvent.TIMER, invincFlash, false, 0, true); changeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, invincOff, false, 0, true); } private function untouchableFinish(_arg1:TimerEvent){ this.alpha = 1; isUntouchable = false; changeTimer.removeEventListener(TimerEvent.TIMER, untouchableStep); changeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, untouchableFinish); } private function growStep(_arg1:TimerEvent){ if (!isBig){ this.height = (this.height + ((Math.random() * heightInit) / 5)); }; if (isBraman){ this.removeChild(this.anim); if ((this.anim is PCAnimMain)){ this.anim = null; this.anim = new PCAnimBraman(); } else { this.anim = null; this.anim = new PCAnimMain(); }; this.addChild(this.anim); this.anim.scaleX = PCFlip; this.anim.gotoAndStop(currentState); }; } public function addCharEvents(){ addEventListener(Event.ENTER_FRAME, mainLoop, false, 0, true); } private function untouchableStep(_arg1:TimerEvent){ if (this.alpha != 0.75){ this.alpha = 0.75; } else { this.alpha = 0.25; }; } private function invincFlash(_arg1:TimerEvent){ var _local2:int; if (isInvincible){ changeCount++; if (changeCount > 70){ PCFlip = this.anim.scaleX; if (this.anim.getChildAt(0) != null){ _local2 = MovieClip(this.anim.getChildAt(0)).currentFrame; } else { if (Game(root).theRunAnimation != null){ _local2 = Game(root).theRunAnimation.currentFrame; } else { _local2 = 1; }; }; this.removeChild(this.anim); if ((this.anim is PCVersion.constructor)){ this.anim = null; this.anim = new PCAnimInvinc(); } else { this.anim = null; this.anim = new PCVersion.constructor(); }; this.addChild(this.anim); this.anim.scaleX = PCFlip; this.anim.gotoAndStop(currentState); if (this.anim.getChildAt(0) != null){ MovieClip(this.anim.getChildAt(0)).gotoAndStop((_local2 + 1)); } else { if (Game(root).theRunAnimation != null){ Game(root).theRunAnimation.gotoAndStop((_local2 + 1)); }; }; }; } else { Game(root).maxSpeed = (Game(root).maxSpeed / 1.2); changeTimer.removeEventListener(TimerEvent.TIMER, invincFlash); changeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, invincOff); }; } public function removeCharEvents(){ removeEventListener(Event.ENTER_FRAME, mainLoop); } private function invincOff(_arg1:TimerEvent){ isInvincible = false; changeTimer.removeEventListener(TimerEvent.TIMER, invincFlash); changeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, invincOff); if (!this.isDead){ Game(root).musicStart(true); PCFlip = this.anim.scaleX; this.removeChild(this.anim); this.anim = new PCVersion.constructor(); this.addChild(this.anim); this.anim.scaleX = PCFlip; this.anim.gotoAndStop(currentState); }; Game(root).maxSpeed = (Game(root).maxSpeed / 1.2); } private function turtleGroundAction(){ var _local1:Boolean; var _local2:Boolean; _local1 = !(Game(root).globalHitBox.hitTestPoint(((this.x + ((this.width * Game(root).posNeg(turtleSpeed)) / 2)) + turtleSpeed), (this.y + 4), true)); _local2 = Game(root).globalHitBox.hitTestPoint(((this.x - ((this.width * Game(root).posNeg(turtleSpeed)) / 2)) + turtleSpeed), (this.y + 4), true); if (((turn) || (((_local1) && (_local2))))){ turtleSpeed = (turtleSpeed * -1); flip = (flip * -1); this.scaleX = flip; }; turn = false; Obj(this).xSpeed = turtleSpeed; Game(root).fixSpecialBoxes.push(theBox); } private function shrinkFinish(_arg1:TimerEvent){ this.visible = true; isBraman = false; isBig = false; isUntouchable = true; this.height = heightInit; if ((this.anim is PCAnimBraman)){ this.removeChild(this.anim); this.anim = new PCAnimMain(); this.addChild(this.anim); this.anim.scaleX = PCFlip; this.anim.gotoAndStop(currentState); }; Obj(this).verticeArray = Obj(this).oneVert; changeTimer.removeEventListener(TimerEvent.TIMER, shrinkStep); changeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, shrinkFinish); Game(root).isFrozen = false; changeTimer = new Timer(100, 20); changeTimer.start(); changeTimer.addEventListener(TimerEvent.TIMER, untouchableStep, false, 0, true); changeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, untouchableFinish, false, 0, true); } private function mainLoop(_arg1:Event):void{ if (((!(Game(root).isFrozen)) && (Game(root).initialized))){ if (oldState != currentState){ if (this.anim != null){ this.anim.gotoAndStop(currentState); } else { this.gotoAndPlay(currentState); }; if ((((oldState == "run")) && ((this is MainPC)))){ Game(root).theRunAnimation = null; }; oldState = currentState; }; if (((!(isDead)) && (!((currentState == "stomped"))))){ if (isEnemy){ if (((((((!(activated)) && ((this.x > (-(root.x) - 50))))) && (((Math.round(((this.x - Game(root).theStartX) / 375)) * 375) <= ((Math.round((-(Game(root).x) / 375)) * 375) + 375))))) && (((Math.round(((this.x - Game(root).theStartX) / 375)) * 375) >= ((Math.round((-(Game(root).x) / 375)) * 375) - 375))))){ activated = true; if ((this is Turtle2)){ Obj(this).ySpeed = 2; Obj(this).yBounce = true; } else { if ((this is Turtle3)){ Obj(this).ySpeed = 2; Obj(this).xSpeed = turtleSpeed; Obj(this).yBounce = true; }; }; } else { if (((activated) && ((((this.x < (-(root.x) - 350))) || ((this.x > ((-(root.x) + 750) + 350))))))){ activated = false; Obj(this).xSpeed = 0; }; }; if (activated){ if ((this is Goomba)){ goombaAction(); } else { if ((this is Turtle1)){ turtleGroundAction(); } else { if ((this is Turtle2)){ turtleAirAction(); } else { if ((this is Turtle3)){ turtleAirBounceAction(); } else { if ((this is Plant)){ plantAction(); }; }; }; }; }; } else { if ((((this is Turtle2)) || ((this is Turtle3)))){ Obj(this).ySpeed = -(Game(root).gravity); }; }; } else { onGround = checkGround(); }; if (this.y > (Game(root).stage.stageHeight + 200)){ die(); }; } else { if ((((((currentState == "stomped")) && ((((((this is Turtle1)) || ((this is Turtle2)))) || ((this is Turtle3)))))) && (!((Obj(this).xSpeed == 0))))){ if ((((this.x < (-(root.x) - 350))) || ((this.x > ((-(root.x) + 750) + 350))))){ die(); } else { Game(root).fixSpecialBoxes.push(theBox); Game(root).interactions.push(this); Game(root).interactionDirection.push(new Point(Obj(this).xSpeed, 0)); }; }; }; }; } } }//package
Section 35
//CheckPoint (CheckPoint) package { import flash.display.*; public dynamic class CheckPoint extends Sprite { } }//package
Section 36
//Coin (Coin) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class Coin extends Powerup { public function Coin(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ Powerup(this).destroy(); stop(); } function frame1(){ stop(); } } }//package
Section 37
//CoinBlock (CoinBlock) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class CoinBlock extends Block { public function CoinBlock(){ addFrameScript(15, frame16); } function frame16(){ if (Block(this).used){ gotoAndStop((currentFrame + 1)); } else { gotoAndStop(1); }; } } }//package
Section 38
//creditsMenu (creditsMenu) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class creditsMenu extends MovieClip { public function creditsMenu(){ addFrameScript(0, frame1, 706, frame707); } function frame1(){ stop(); } function frame707(){ stop(); } } }//package
Section 39
//EndBuildingBack (EndBuildingBack) package { import flash.display.*; public dynamic class EndBuildingBack extends MovieClip { public var girlHot:MovieClip; public var girlCute:MovieClip; public var girlUgly:MovieClip; } }//package
Section 40
//EndBuildingFront (EndBuildingFront) package { import flash.display.*; public dynamic class EndBuildingFront extends MovieClip { } }//package
Section 41
//FpsCounter (FpsCounter) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.system.*; public class FpsCounter extends Sprite { private var oldT:uint; private var mfpsCount:int;// = 0 private var avgCount:int;// = 30 private var avgCount2:int;// = 30 private var textBox:TextField; private var mfpsCount2:int;// = 0 private var textBox3:TextField; private var textBox2:TextField; public function FpsCounter(){ mfpsCount = 0; mfpsCount2 = 0; avgCount = 30; avgCount2 = 30; super(); textBox = new TextField(); textBox.text = "..."; textBox.textColor = 11145540; textBox.selectable = false; textBox2 = new TextField(); textBox2.text = "..."; textBox2.width = 150; textBox2.textColor = 11145540; textBox2.selectable = false; textBox2.y = 15; textBox3 = new TextField(); textBox3.text = "..."; textBox3.textColor = 11145540; textBox3.selectable = false; textBox3.y = 30; oldT = getTimer(); addChild(textBox); addChild(textBox2); addChild(textBox3); } public function updateEnd():void{ } public function updatePhys(_arg1:uint):void{ var _local2:uint; var _local3:uint; _local2 = getTimer(); _local3 = (_local2 - _arg1); mfpsCount2 = (mfpsCount2 + _local3); if (avgCount2 < 1){ textBox2.text = String((((("Physics step: " + Math.round((mfpsCount2 / 30))) + " ms (") + Math.round((1000 / (mfpsCount2 / 30)))) + " fps)")); avgCount2 = 30; mfpsCount2 = 0; }; avgCount2--; } public function update():void{ var _local1:uint; var _local2:uint; _local1 = getTimer(); _local2 = (_local1 - oldT); mfpsCount = (mfpsCount + _local2); if (avgCount < 1){ textBox.text = String((Math.round((1000 / (mfpsCount / 30))) + " fps average")); avgCount = 30; mfpsCount = 0; }; avgCount--; updatePhys(oldT); oldT = getTimer(); textBox3.text = (Math.round((System.totalMemory / (0x0400 * 0x0400))) + " MB used"); } } }//package
Section 42
//Game (Game) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.utils.*; public class Game extends MovieClip { const GRAV:Number = 1E-5; var theStartX:Number; var pressedDuck:Boolean; public var loader:TheLoader; var theCoins:Array; var checkPointPCFirst:Point; var thePC:Character; var accelSpeed:Number;// = 2.5 public var theRunAnimation:MovieClip; var theMainMenu:MovieClip; var deadCountMax:int;// = 100 var gravity:Number;// = 1.35 var menuUp:int;// = 1 var currentTip:int;// = 0 var addJump:Number;// = 10 var isFrozen:Boolean;// = false var gameTimer:Timer; var specialBoxes:Array; var theEnemies:Array; var thePointTexts:Array; var thePCOnGround:Boolean;// = false var stageAngle:Number; public var finishUp:Boolean;// = false var baseJump:Number;// = 18 var jumpStillPressed:Boolean;// = false var interactions:Array; var theCheckpoints:Array; var specialBoxesCoords:Array; var globalHitBox:Sprite; var depth:Array; var theHUD:MovieClip; var dumbCount:int;// = 0 private var testJumpNow:Boolean;// = false var nextCheckpoint:int;// = 0 var theCredits:MovieClip; var fpscounter:FpsCounter; var initialized:Boolean;// = false var highQuality:String;// = "high" var deadCount:int;// = 0 var musicChan:SoundChannel; var lastPoints:Number;// = 0 var pressedRight:Boolean; var theBGs1:Array; var isOver:Boolean;// = false var bottleCount:int;// = 0 var lessQuality:String;// = "medium" var pressedShoot:Boolean; private var endCount:int;// = 0 var count:int;// = 0 public var permBG:MovieClip; var tipCount:int;// = 0 var fixSpecialBoxes:Array; var maxSpeed:Number;// = 6 var totalPoints:Number;// = 0 var pressedLeft:Boolean; var thePCOldX:Number; var thePCOldY:Number; var theBlocks:Array; var soundChan2:SoundChannel; var checkPointPC:Point; var soundChan1:SoundChannel; var pressedJump:Boolean; var endPoint:Number;// = 1000 public var parallax1:MovieClip; private var jumpCount:int;// = 0 var theEndBuilding:EndBuildingBack; var stageDiag:Number; var pressedRestart:Boolean; var interactionDirection:Array; private var jumpNow:Boolean;// = false var hitBoxes:Array; public function Game():void{ var _local1:Number; gravity = 1.35; accelSpeed = 2.5; maxSpeed = 6; baseJump = 18; addJump = 10; dumbCount = 0; gameTimer = new Timer(16.66); jumpStillPressed = false; thePCOnGround = false; totalPoints = 0; lastPoints = 0; isFrozen = false; isOver = false; finishUp = false; checkPointPC = new Point(); checkPointPCFirst = new Point(); theEnemies = new Array(); theBlocks = new Array(); theCoins = new Array(); thePointTexts = new Array(); theBGs1 = new Array(); menuUp = 1; theCheckpoints = new Array(); nextCheckpoint = 0; endPoint = 1000; currentTip = 0; tipCount = 0; bottleCount = 0; deadCount = 0; deadCountMax = 100; musicChan = new SoundChannel(); soundChan1 = new SoundChannel(); soundChan2 = new SoundChannel(); jumpCount = 0; jumpNow = false; testJumpNow = false; endCount = 0; fpscounter = new FpsCounter(); initialized = false; depth = new Array(); count = 0; highQuality = StageQuality.HIGH; lessQuality = StageQuality.MEDIUM; hitBoxes = new Array(); globalHitBox = new Sprite(); specialBoxes = new Array(); specialBoxesCoords = new Array(); fixSpecialBoxes = new Array(); interactions = new Array(); interactionDirection = new Array(); stageDiag = (Math.sqrt(((stage.stageHeight * stage.stageHeight) + (stage.stageWidth * stage.stageWidth))) / 2); stageAngle = Math.atan2(stage.stageHeight, stage.stageWidth); super(); stage.addEventListener(KeyboardEvent.KEY_DOWN, downKey, false, 3, true); stage.addEventListener(KeyboardEvent.KEY_UP, upKey, false, 3, true); stop(); if (((!(initialized)) && ((this.currentFrame > 2)))){ dumbCount = 0; initLevel(); } else { if (((!(initialized)) && ((this.currentFrame == 1)))){ _local1 = 0; while (_local1 < numChildren) { if (getChildAt(_local1) == null){ removeChildAt(_local1); } else { childNewHandler(null, getChildAt(_local1)); }; _local1++; }; gameTimer.start(); gameTimer.addEventListener(TimerEvent.TIMER, startCheck, false, 500, true); }; }; } public function mainLoop(_arg1:TimerEvent):void{ if (!isOver){ updateCamera(); }; if (!isFrozen){ if (((!(thePC.isDead)) && (!(isOver)))){ updateInput(); } else { if (deadCount == deadCountMax){ restartPlayer(false); deadCount = 0; musicStart(true); } else { if (!isOver){ if (deadCount == 0){ musicPause(); soundChan1 = new soundDeath().play(500); }; deadCount++; }; }; }; updateGameplay(); updateHitboxes(); } else { if (menuUp == 1){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, downKey); stage.removeEventListener(KeyboardEvent.KEY_UP, upKey); stage.addEventListener(KeyboardEvent.KEY_DOWN, downKey, false, 3, true); stage.addEventListener(KeyboardEvent.KEY_UP, upKey, false, 3, true); if (((pressedJump) && (!(jumpStillPressed)))){ isFrozen = false; theMainMenu.visible = false; theMainMenu.stop(); soundChan1.stop(); musicStart(true); menuUp = 0; }; }; }; theHUD.x = -(root.x); this.permBG.x = -(root.x); theMainMenu.x = -(root.x); theCredits.x = -(root.x); } private function updateGameplay(){ var _local1:int; var _local2:int; var _local3:int; var _local4:int; var _local5:Boolean; var _local6:Number; var _local7:Point; var _local8:int; var _local9:int; var _local10:Boolean; var _local11:Boolean; updateSpecialBoxes(); _local1 = -1; _local2 = -1; _local3 = 0; while (_local3 < specialBoxes.length) { if (_local1 == -1){ if (specialBoxesCoords[_local3] > (-(root.x) - 50)){ _local1 = _local3; }; } else { if (_local1 != specialBoxesCoords[_local3]){ if (specialBoxesCoords[_local3] > ((-(root.x) + 750) + 50)){ _local2 = _local3; _local3 = specialBoxes.length; }; }; }; _local3++; }; if (_local1 == -1){ _local1 = specialBoxes.length; }; if (_local2 == -1){ _local2 = specialBoxes.length; }; _local3 = _local1; while (_local3 < _local2) { if (((((specialBoxes[_local3].parent.visible) && (!(thePC.isDead)))) && (((specialBoxes[_local3].hitTestObject(thePC.baseBox)) || (((((!(thePC.isBig)) || (((!((thePC.currentState == "duckdown"))) && (!((thePC.currentState == "duckup"))))))) && (specialBoxes[_local3].hitTestObject(thePC.duckBox)))))))){ if ((((specialBoxes[_local3].parent is Character)) && (!(Character(specialBoxes[_local3].parent).isDead)))){ if ((specialBoxes[_local3].parent is Plant)){ if (thePC.isInvincible){ Character(specialBoxes[_local3].parent).die(); } else { if (((thePC.isBig) && (!(thePC.isUntouchable)))){ thePC.shrink(); } else { if (!thePC.isUntouchable){ thePC.die(); gravity = (gravity / 3); }; }; }; } else { _local7 = specialBoxes[_local3].parent.localToGlobal(new Point(specialBoxes[_local3].x, specialBoxes[_local3].y)); if ((((thePC.ySpeed > 0)) && (((((((!((specialBoxes[_local3].parent.currentState == "stomped"))) || ((specialBoxes[_local3].parent is Turtle1)))) || ((specialBoxes[_local3].parent is Turtle2)))) || ((specialBoxes[_local3].parent is Turtle3)))))){ thePC.y = (thePC.y - 15); thePC.ySpeed = -10; Character(specialBoxes[_local3].parent).stomp(); } else { if (thePC.isInvincible){ Character(specialBoxes[_local3].parent).die(); } else { if ((((specialBoxes[_local3].parent.currentState == "stomped")) && ((((specialBoxes[_local3].parent.xSpeed == 0)) || (((Math.abs(specialBoxes[_local3].parent.xSpeed) / specialBoxes[_local3].parent.xSpeed) == (Math.abs(thePC.xSpeed) / thePC.xSpeed))))))){ if ((((((specialBoxes[_local3].parent is Turtle1)) || ((specialBoxes[_local3].parent is Turtle2)))) || ((specialBoxes[_local3].parent is Turtle3)))){ if (specialBoxes[_local3].parent.xSpeed == 0){ soundChan2 = new soundShell().play(); }; specialBoxes[_local3].parent.xSpeed = ((maxSpeed * (thePC.xSpeed / Math.abs(thePC.xSpeed))) * 2); }; } else { if (((thePC.isBig) && (!(thePC.isUntouchable)))){ thePC.shrink(); } else { if (!thePC.isUntouchable){ thePC.die(); gravity = (gravity / 3); }; }; }; }; }; }; } else { if ((((((((specialBoxes[_local3].parent is Block)) && ((thePC.oldYSpeed < 0)))) && (!(specialBoxes[_local3].parent.gone)))) && (((specialBoxes[_local3].hitTestPoint((thePC.x - 10), (thePC.y - thePC.height))) || (specialBoxes[_local3].hitTestPoint((thePC.x + 10), (thePC.y - thePC.height))))))){ if (((!(specialBoxes[_local3].parent.used)) && ((((specialBoxes[_local3].parent is CoinBlock)) || ((specialBoxes[_local3].parent is OneCoinBlock)))))){ specialBoxes[_local3].parent.tap(); } else { if (!thePC.isBig){ if ((specialBoxes[_local3].parent is SpawnBlock)){ specialBoxes[_local3].parent.spawn(new Biggie()); } else { if ((specialBoxes[_local3].parent is SomeBlock)){ specialBoxes[_local3].parent.tap(); } else { if ((specialBoxes[_local3].parent is LadyBlock)){ specialBoxes[_local3].parent.spawn(new Lipstick()); }; }; }; } else { if ((specialBoxes[_local3].parent is SpawnBlock)){ if (Math.random() >= 0.75){ specialBoxes[_local3].parent.spawn(new Lipstick()); } else { specialBoxes[_local3].parent.spawn(new Bottle()); }; } else { if ((specialBoxes[_local3].parent is LadyBlock)){ specialBoxes[_local3].parent.spawn(new Lipstick()); } else { if ((specialBoxes[_local3].parent is SomeBlock)){ specialBoxes[_local3].parent.destroy(); }; }; }; }; }; thePC.ySpeed = 0; thePC.y = (thePC.y - 1); thePC.currentState = "air"; } else { if ((specialBoxes[_local3].parent is Powerup)){ if ((((((((specialBoxes[_local3].parent is Biggie)) || ((specialBoxes[_local3].parent is Bottle)))) || ((specialBoxes[_local3].parent is Lipstick)))) && (specialBoxes[_local3].parent.ready))){ if ((((specialBoxes[_local3].parent is Lipstick)) && (!(thePC.isInvincible)))){ thePC.invincible(); soundChan1 = new soundPowerUp().play(); } else { if ((((specialBoxes[_local3].parent is Bottle)) && (!(Character(thePC).isBraman)))){ Character(thePC).isBraman = true; thePC.grow(); soundChan1 = new soundDrinkUp().play(); } else { if ((((specialBoxes[_local3].parent is Biggie)) && (!(Character(thePC).isBig)))){ thePC.grow(); soundChan1 = new soundPowerUp().play(); }; }; }; addPoints(1000, specialBoxes[_local3].parent.x, ((specialBoxes[_local3].parent.y - specialBoxes[_local3].parent.height) - 10)); Powerup(specialBoxes[_local3].parent).destroy(); } else { if ((specialBoxes[_local3].parent is Coin)){ addPoints(200, specialBoxes[_local3].parent.x, ((specialBoxes[_local3].parent.y - specialBoxes[_local3].parent.height) - 10)); Powerup(specialBoxes[_local3].parent).destroy(); soundChan1.stop(); soundChan1 = new soundCoin().play(); }; }; }; }; }; }; _local6 = 0; while (_local6 < interactions.length) { if (((((((!((interactions[_local6] == null))) && (!((specialBoxes[_local3] == null))))) && (specialBoxes[_local3].hitTestObject(interactions[_local6])))) && (!((specialBoxes[_local3].parent == interactions[_local6]))))){ if ((((specialBoxes[_local3].parent is Powerup)) && ((interactionDirection[_local6].y < 0)))){ specialBoxes[_local3].parent.ySpeed = -8; } else { if ((((specialBoxes[_local3].parent is Character)) && (!(Character(specialBoxes[_local3].parent).isDead)))){ if ((((((specialBoxes[_local3].parent.currentState == "stomped")) && ((((((specialBoxes[_local3].parent is Turtle1)) || ((specialBoxes[_local3].parent is Turtle2)))) || ((specialBoxes[_local3].parent is Turtle3)))))) && (!((((((((interactions[_local6] is Turtle1)) || ((interactions[_local6] is Turtle2)))) || ((interactions[_local6] is Turtle3)))) && ((interactions[_local6].currentState == "stomped"))))))){ specialBoxes[_local3].parent.xSpeed = (maxSpeed * (interactionDirection[_local6].x / Math.abs(interactionDirection[_local6].x))); if (interactionDirection[_local6].y < 0){ specialBoxes[_local3].parent.die(); }; if ((interactions[_local6] is ThrowBottle)){ interactions[_local6].bounce(); }; } else { if (((!(specialBoxes[_local3].parent.isDead)) && (!((specialBoxes[_local3].parent.currentState == "stomped"))))){ Character(specialBoxes[_local3].parent).die(); if ((interactions[_local6] is Obj)){ Obj(specialBoxes[_local3].parent).xSpeed = (interactions[_local6].xSpeed / 4); }; if ((interactions[_local6] is ThrowBottle)){ interactions[_local6].bounce(); }; }; }; }; }; }; _local6++; }; _local6 = _local1; while (_local6 < _local2) { if (((((((((((!((_local6 == _local3))) && (!((specialBoxes[_local6] == null))))) && (!((specialBoxes[_local3] == null))))) && ((specialBoxes[_local3].parent is Character)))) && ((specialBoxes[_local6].parent is Character)))) && (!((((specialBoxes[_local3].parent is Plant)) || ((specialBoxes[_local6].parent is Plant))))))){ if (((((((((((((!((specialBoxes[_local3].parent.currentState == "stomped"))) || ((specialBoxes[_local3].parent is Turtle1)))) || ((specialBoxes[_local3].parent is Turtle2)))) || ((specialBoxes[_local3].parent is Turtle3)))) && (((((((!((specialBoxes[_local6].parent.currentState == "stomped"))) || ((specialBoxes[_local6].parent is Turtle1)))) || ((specialBoxes[_local6].parent is Turtle2)))) || ((specialBoxes[_local6].parent is Turtle3)))))) && (!(specialBoxes[_local3].parent.isDead)))) && (!(specialBoxes[_local6].parent.isDead)))){ if (specialBoxes[_local6].hitTestObject(specialBoxes[_local3])){ specialBoxes[_local3].parent.x = (specialBoxes[_local3].parent.x - specialBoxes[_local3].parent.xSpeed); specialBoxes[_local6].parent.x = (specialBoxes[_local6].parent.x - specialBoxes[_local6].parent.xSpeed); _local8 = posNeg(specialBoxes[_local6].parent.xSpeed); _local9 = posNeg(specialBoxes[_local3].parent.xSpeed); _local10 = (((specialBoxes[_local3].parent.currentState == "stomped")) && ((((((specialBoxes[_local3].parent is Turtle1)) || ((specialBoxes[_local3].parent is Turtle2)))) || ((specialBoxes[_local3].parent is Turtle3))))); _local11 = (((specialBoxes[_local6].parent.currentState == "stomped")) && ((((((specialBoxes[_local6].parent is Turtle1)) || ((specialBoxes[_local6].parent is Turtle2)))) || ((specialBoxes[_local6].parent is Turtle3))))); if (((_local10) && (_local11))){ specialBoxes[_local3].parent.xSpeed = (maxSpeed * _local8); specialBoxes[_local6].parent.xSpeed = (maxSpeed * _local9); soundChan2 = new soundShell().play(); } else { if (((_local10) && (!((specialBoxes[_local3].parent.xSpeed == 0))))){ specialBoxes[_local6].parent.die(); } else { if (((_local11) && (!((specialBoxes[_local6].parent.xSpeed == 0))))){ specialBoxes[_local3].parent.die(); } else { if (!(((specialBoxes[_local3].parent is Turtle2)) || ((specialBoxes[_local3].parent is Turtle3)))){ specialBoxes[_local3].parent.xSpeed = 0; specialBoxes[_local3].parent.turn = true; specialBoxes[_local6].parent.xSpeed = 0; specialBoxes[_local6].parent.turn = true; }; }; }; }; }; }; }; _local6++; }; _local3++; }; interactions.length = 0; interactionDirection.length = 0; if ((((nextCheckpoint <= theCheckpoints.length)) && ((thePC.x >= theCheckpoints[nextCheckpoint])))){ checkPointPC.x = theCheckpoints[nextCheckpoint]; checkPointPC.y = thePC.y; lastPoints = totalPoints; nextCheckpoint++; }; if ((((endCount == 0)) && ((thePC.x >= endPoint)))){ if (thePC.onGround){ thePC.currentState = "run"; }; if (!isOver){ isOver = true; } else { if (thePC.x >= (endPoint + 90)){ thePC.currentState = "run"; if (thePC.y <= 210){ thePC.y = 180; if (theEndBuilding.girlHot.visible){ theEndBuilding.girlHot.visible = false; addPoints(5000, thePC.x, (thePC.y - 45)); }; } else { if (thePC.y <= 270){ thePC.y = 260; if (theEndBuilding.girlCute.visible){ theEndBuilding.girlCute.visible = false; addPoints(1000, thePC.x, (thePC.y - 45)); }; } else { thePC.y = 344.5; if (theEndBuilding.girlUgly.visible){ theEndBuilding.girlUgly.visible = false; addPoints(3, thePC.x, (thePC.y - 45)); musicChan.stop(); soundChan1.stop(); soundChan1 = new soundCoin().play(); }; }; }; thePC.ySpeed = 0; nextCheckpoint = 0; }; }; if (thePC.currentState == "jumpup"){ jumpCount++; if (jumpCount == 1){ jumpNow = true; } else { if (jumpCount == 10){ testJumpNow = true; } else { if (jumpCount > 15){ testJumpNow = false; thePC.currentState = "air"; }; }; }; if (((testJumpNow) && (pressedJump))){ thePC.ySpeed = (-5.4 - gravity); } else { if (testJumpNow){ thePC.currentState = "air"; testJumpNow = false; }; }; } else { testJumpNow = false; jumpCount = 0; }; if (thePC.x < (endPoint + 145)){ thePC.xSpeed = (maxSpeed * 0.7); } else { finishUp = true; thePC.xSpeed = 0; thePC.ySpeed = 0; if (int(theHUD.pointText.text) >= (totalPoints - 15)){ endCount++; finishUp = false; }; }; } else { if (((!((endCount == 0))) && ((endCount < 140)))){ endCount++; } else { if (((!((endCount == 0))) && ((endCount == 140)))){ menuCredits(); endCount++; } else { if (endCount != 0){ if (pressedJump){ menuMain(); jumpStillPressed = true; }; }; }; }; }; _local4 = thePointTexts.length; _local3 = 0; while (_local3 < thePointTexts.length) { thePointTexts[_local3].y = (thePointTexts[_local3].y - 2); thePointTexts[_local3].alpha = (thePointTexts[_local3].alpha - 0.05); if (thePointTexts[_local3].alpha < 0){ thePointTexts.splice(_local3, 1); thePointTexts.length = (_local4 - 1); _local4--; _local3--; }; _local3++; }; _local5 = false; if (currentTip == 0){ if (((!(pressedLeft)) && (!(pressedRight)))){ tipCount++; if (tipCount > 180){ _local5 = true; theHUD.tipText.text = "Use the LEFT and RIGHT keys to move"; }; } else { currentTip = 1; tipCount = 0; }; } else { if (currentTip == 1){ if (!pressedJump){ if (thePC.x > 750){ tipCount++; }; if (tipCount > 60){ _local5 = true; theHUD.tipText.text = "Tap or hold SPACE to jump"; }; } else { currentTip = 2; tipCount = 0; }; } else { if (currentTip == 2){ if (!pressedShoot){ if (thePC.isBraman){ tipCount++; }; if (tipCount > 60){ _local5 = true; theHUD.tipText.text = "Tap CONTROL to throw bottles as Braman"; }; } else { currentTip = 3; tipCount = 0; }; }; }; }; if (((_local5) && ((theHUD.tipText.alpha < 1)))){ theHUD.tipText.alpha = (theHUD.tipText.alpha + 0.05); theHUD.tipBubble.alpha = (theHUD.tipBubble.alpha + 0.05); } else { if (((!(_local5)) && ((theHUD.tipText.alpha > 0)))){ theHUD.tipText.alpha = (theHUD.tipText.alpha - 0.05); theHUD.tipBubble.alpha = (theHUD.tipBubble.alpha - 0.05); }; }; if (theHUD.qualityText.alpha > 0){ theHUD.qualityText.alpha = (theHUD.qualityText.alpha - 0.05); }; } private function menuCredits(){ soundChan1.stop(); soundChan1 = new soundCoin().play(); theCredits.visible = true; theCredits.gotoAndPlay(1); } private function initLevel(){ var _local1:Number; if (!initialized){ stop(); _local1 = 0; while (_local1 < numChildren) { if (getChildAt(_local1) == null){ removeChildAt(_local1); } else { childNewHandler(null, getChildAt(_local1)); }; _local1++; }; addChild(globalHitBox); globalHitBox.x = 0; globalHitBox.y = 0; theStartX = thePC.x; checkPointPCFirst.x = thePC.x; checkPointPCFirst.y = thePC.y; gameTimer.start(); gameTimer.addEventListener(TimerEvent.TIMER, mainLoop, false, 2, true); addEventListener(Event.ENTER_FRAME, frameLoop, false, 0, true); addEventListener(Event.ADDED, childNewHandler, false, 0, true); addEventListener(Event.REMOVED, childGoneHandler, false, 0, true); menuMain(); initialized = true; }; } private function downKey(_arg1:KeyboardEvent){ if ((((_arg1.keyCode == 37)) || ((_arg1.keyCode == 65)))){ pressedLeft = true; } else { if ((((_arg1.keyCode == 39)) || ((_arg1.keyCode == 68)))){ pressedRight = true; } else { if (_arg1.keyCode == 32){ pressedJump = true; } else { if ((((_arg1.keyCode == 40)) || ((_arg1.keyCode == 83)))){ pressedDuck = true; } else { if (_arg1.keyCode == 17){ pressedShoot = true; } else { if (_arg1.keyCode == 17){ pressedRestart = true; } else { if (_arg1.keyCode == 81){ cycleQuality(); }; }; }; }; }; }; }; } public function isOnScreen(_arg1:Number, _arg2:Number){ if ((((_arg1 > (-(this.x) - 50))) && ((_arg1 < ((-(this.x) + stage.stageWidth) + 50))))){ return (true); }; return (false); } private function updateInput(){ var _local1:Number; var _local2:Number; var _local3:Boolean; var _local4:String; var _local5:ThrowBottle; var _local6:int; _local1 = thePC.xSpeed; _local2 = thePC.ySpeed; _local3 = false; if (((thePC.onGround) && (!(thePCOnGround)))){ thePCOnGround = true; _local3 = true; if (Math.abs(_local1) < (maxSpeed / 4)){ thePC.currentState = "land"; } else { thePC.currentState = "run"; }; } else { if (!thePC.onGround){ thePCOnGround = false; }; }; if (pressedDuck){ if (thePC.currentState != "duckThrow"){ thePC.currentState = "duckdown"; }; if (thePC.isBig){ Obj(thePC).verticeArray = Obj(thePC).smallVerts; }; } else { if ((((thePC.currentState == "duckdown")) || ((thePC.currentState == "duckThrow")))){ thePC.currentState = "duckup"; if (thePC.isBig){ Obj(thePC).verticeArray = Obj(thePC).bigVerts; }; }; }; if ((((((thePC.currentState == "duckup")) || ((thePC.currentState == "duckdown")))) || ((thePC.currentState == "duckThrow")))){ if (((pressedLeft) && (!(pressedRight)))){ thePC.anim.scaleX = -(thePC.flip); } else { if (((pressedRight) && (!(pressedLeft)))){ thePC.anim.scaleX = thePC.flip; }; }; if (thePC.onGround){ PCDecelerateX(_local1, _local2, null); }; }; if (((((((!((thePC.currentState == "land"))) && (!((thePC.currentState == "duckdown"))))) && (!((thePC.currentState == "duckup"))))) && (!((thePC.currentState == "duckThrow"))))){ _local4 = "idle"; if (((((pressedLeft) && (!(pressedRight)))) && ((thePC.xSpeed <= 0)))){ thePC.xSpeed = (thePC.xSpeed - accelSpeed); thePC.anim.scaleX = -(thePC.flip); if (thePC.onGround){ if (((!((thePC.currentState == "run"))) && (!((thePC.currentState == "runThrow"))))){ _local4 = "startrun"; } else { _local4 = "run"; }; }; } else { if (((((pressedRight) && (!(pressedLeft)))) && ((thePC.xSpeed >= 0)))){ thePC.xSpeed = (thePC.xSpeed + accelSpeed); thePC.anim.scaleX = thePC.flip; if (thePC.onGround){ if (((!((thePC.currentState == "run"))) && (!((thePC.currentState == "runThrow"))))){ _local4 = "startrun"; } else { _local4 = "run"; }; }; } else { _local4 = PCDecelerateX(_local1, _local2, _local4); }; }; if ((((_local1 > maxSpeed)) || ((_local1 < -(maxSpeed))))){ thePC.xSpeed = (maxSpeed * (Math.abs(_local1) / _local1)); }; if (thePC.currentState != "jumpup"){ if (thePC.onGround){ thePC.currentState = _local4; } else { if (_local2 > 1){ thePC.currentState = "air"; }; }; }; }; if (thePC.currentState == "jumpup"){ jumpCount++; if (jumpCount == 1){ jumpNow = true; } else { if (jumpCount == 10){ testJumpNow = true; } else { if (jumpCount > 15){ testJumpNow = false; thePC.currentState = "air"; }; }; }; } else { testJumpNow = false; jumpCount = 0; }; if (((((((thePC.onGround) && (!((thePC.currentState == "duckdown"))))) && (!((thePC.currentState == "duckup"))))) && (!((thePC.currentState == "duckThrow"))))){ if (((((((pressedJump) && (!(jumpStillPressed)))) && (thePC.onGround))) && (!((thePC.currentState == "jumpup"))))){ thePC.currentState = "jumpup"; jumpCount = 0; soundChan1 = new soundJump().play(); } else { if ((((thePC.currentState == "jumpup")) && (jumpNow))){ thePC.ySpeed = -(baseJump); jumpStillPressed = true; jumpNow = false; }; }; } else { if (thePC.currentState == "jumpup"){ if (((testJumpNow) && (pressedJump))){ thePC.ySpeed = (-5.4 - gravity); } else { if (testJumpNow){ thePC.currentState = "air"; testJumpNow = false; }; }; }; }; if ((((((bottleCount == 0)) && (thePC.isBraman))) && (pressedShoot))){ bottleCount = 30; soundChan1 = new soundShoot().play(); if (thePC.currentState == "duckThrow"){ MovieClip(thePC.anim.getChildAt(0)).gotoAndPlay(1); }; } else { if (bottleCount == 25){ _local5 = new ThrowBottle(); _local6 = (Math.abs(thePC.anim.scaleX) / thePC.anim.scaleX); addChild(_local5); _local5.x = (thePC.x + (15 * _local6)); if (((!((thePC.currentState == "duckdown"))) && (!((thePC.currentState == "duckThrow"))))){ _local5.y = (thePC.y - 60); } else { _local5.y = (thePC.y - 30); }; _local5.xSpeed = (thePC.xSpeed + (10 * _local6)); _local5.scaleX = (_local5.scaleX * _local6); }; }; if (bottleCount > 20){ if ((((thePC.currentState == "duckdown")) || ((thePC.currentState == "duckThrow")))){ thePC.currentState = "duckThrow"; } else { if ((((thePC.currentState == "air")) || ((thePC.currentState == "jumpup")))){ thePC.currentState = "airThrow"; } else { if ((((thePC.currentState == "run")) || ((thePC.currentState == "startrun")))){ thePC.currentState = "runThrow"; } else { thePC.currentState = "idleThrow"; }; }; }; }; if (bottleCount != 0){ bottleCount--; }; } private function xCoordSort(_arg1, _arg2):Number{ var _local3:Point; var _local4:Point; _local3 = _arg1.parent.localToGlobal(new Point(_arg1.x, _arg1.y)); _local4 = _arg2.parent.localToGlobal(new Point(_arg2.x, _arg2.y)); if (_local3.x > _local4.x){ return (1); }; if (_local3.x < _local4.x){ return (-1); }; return (0); } public function posNeg(_arg1:Number):Number{ if (_arg1 != 0){ return ((_arg1 / Math.abs(_arg1))); }; return (0); } public function musicPause(){ if (musicChan != null){ musicChan.stop(); }; if (soundChan1 != null){ soundChan1.stop(); }; if (soundChan2 != null){ soundChan2.stop(); }; } public function addPoints(_arg1:int, _arg2:Number, _arg3:Number){ var _local4:pointText; totalPoints = (totalPoints + _arg1); _local4 = new pointText(); _local4.amnt.text = String(_arg1); _local4.x = _arg2; if (_arg3 > 0){ _local4.y = _arg3; } else { _local4.y = 0; }; addChild(_local4); thePointTexts.push(_local4); } private function childGoneHandler(_arg1:Event){ var _local2:int; var _local3:Number; var _local4:int; if (_arg1.target.parent == this){ _local2 = depth.length; _local3 = depth.indexOf(_arg1.target); if (_local3 != -1){ depth.splice(_local3, 1); depth.length = (_local2 - 1); }; if ((_arg1.target is DisplayObjectContainer)){ _local4 = 0; while (_local4 < hitBoxes.length) { if (hitBoxes[_local4].parent == _arg1.target){ removeHitbox(hitBoxes[_local4]); }; _local4++; }; _local4 = 0; while (_local4 < specialBoxes.length) { if (specialBoxes[_local4].parent == _arg1.target){ removespecialBox(specialBoxes[_local4]); }; _local4++; }; }; }; } public function removeHitbox(_arg1){ var _local2:int; var _local3:int; _local2 = hitBoxes.length; _local3 = hitBoxes.indexOf(_arg1); if (_local3 != -1){ hitBoxes.splice(_local3, 1); hitBoxes.length = (_local2 - 1); globalHitBox.removeChildAt(_local3); }; } public function debugPoint(_arg1:Number, _arg2:Number, _arg3:uint=0xFF){ this.graphics.beginFill(0xFF); this.graphics.drawCircle(_arg1, _arg2, 1.5); } private function depthSort(_arg1, _arg2):Number{ if ((_arg1 is mainMenu)){ return (1); }; if ((_arg2 is mainMenu)){ return (-1); }; if ((_arg1 is creditsMenu)){ return (1); }; if ((_arg2 is creditsMenu)){ return (-1); }; if ((_arg1 is HUD)){ return (1); }; if ((_arg2 is HUD)){ return (-1); }; if ((_arg1 is pointText)){ return (1); }; if ((_arg2 is pointText)){ return (-1); }; if ((((_arg1 is Character)) && ((_arg2 is Character)))){ if ((_arg1 is MainPC)){ return (1); }; if ((_arg2 is MainPC)){ return (-1); }; return (0); } else { if ((_arg1 is ThrowBottle)){ return (1); }; if ((_arg2 is ThrowBottle)){ return (-1); }; if ((_arg1 is EndBuildingBack)){ return (1); }; if ((_arg2 is EndBuildingBack)){ return (-1); }; if ((_arg1 is Character)){ return (1); }; if ((_arg2 is Character)){ return (-1); }; if ((_arg1 is EndBuildingFront)){ return (1); }; if ((_arg2 is EndBuildingFront)){ return (-1); }; if ((((_arg1 is Block)) && ((_arg2 is Block)))){ return (0); }; if ((_arg1 is Block)){ return (1); }; if ((_arg2 is Block)){ return (-1); }; if ((((_arg1 is Powerup)) && ((_arg2 is Powerup)))){ return (0); }; if ((_arg1 is Powerup)){ return (1); }; if ((_arg2 is Powerup)){ return (-1); }; if (_arg1.name == "permBG"){ return (-1); }; if (_arg2.name == "permBG"){ return (1); }; if (_arg1.name == "parallax1"){ return (-1); }; if (_arg2.name == "parallax1"){ return (1); }; }; return (0); } public function cycleQuality(){ if (highQuality == StageQuality.LOW){ highQuality = StageQuality.HIGH; lessQuality = StageQuality.MEDIUM; theMainMenu.qualityText.text = "High"; theHUD.qualityText.text = "Quality: High"; } else { if (highQuality == StageQuality.HIGH){ highQuality = StageQuality.MEDIUM; lessQuality = StageQuality.LOW; theMainMenu.qualityText.text = "Medium"; theHUD.qualityText.text = "Quality: Medium"; } else { if (highQuality == StageQuality.MEDIUM){ highQuality = StageQuality.LOW; lessQuality = StageQuality.LOW; theMainMenu.qualityText.text = "Low"; theHUD.qualityText.text = "Quality: Low"; }; }; }; theHUD.qualityText.alpha = 2; stage.quality = highQuality; } public function musicStart(_arg1:Boolean=false){ var _local2:*; _local2 = new soundMusic(); if (_arg1){ musicChan = new soundMusic().play(0, 1000); } else { musicChan = new soundMusic().play(musicChan.position, 1000); }; } private function updateCamera(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; if (!thePC.isDead){ _local1 = (globalToLocal(new Point()).x + (stage.stageWidth * (23 / 48))); _local2 = (globalToLocal(new Point()).x + (stage.stageWidth * (9 / 20))); _local3 = (globalToLocal(new Point()).y + (stage.stageHeight * (9 / 24))); _local4 = (globalToLocal(new Point()).y + (stage.stageHeight * (19 / 24))); if (!isNaN(thePCOldX)){ _local5 = (thePC.x - thePCOldX); _local6 = (thePC.y - thePCOldY); if ((((((_local5 > 0)) && ((thePC.x > _local2)))) || ((((_local5 < -20)) && ((thePC.x < _local1)))))){ this.x = (this.x - _local5); stage.quality = lessQuality; _local7 = 0; while (_local7 < theBGs1.length) { theBGs1[_local7].x = (theBGs1[_local7].x + (_local5 / 2)); _local7++; }; } else { stage.quality = highQuality; }; }; thePCOldX = thePC.x; thePCOldY = thePC.y; }; } public function addHitbox(_arg1){ var _local2:int; var _local3:Point; _local2 = hitBoxes.indexOf(_arg1); if (_local2 == -1){ hitBoxes.push(_arg1); globalHitBox.addChildAt(new (Object(_arg1).constructor), (hitBoxes.length - 1)); _local3 = _arg1.parent.localToGlobal(new Point(_arg1.x, _arg1.y)); globalHitBox.getChildAt((hitBoxes.length - 1)).transform.matrix = _arg1.transform.matrix; globalHitBox.getChildAt((hitBoxes.length - 1)).x = _local3.x; globalHitBox.getChildAt((hitBoxes.length - 1)).y = _local3.y; globalHitBox.getChildAt((hitBoxes.length - 1)).visible = false; _arg1.visible = false; }; } public function setCheckpoint(){ checkPointPC.x = thePC.x; checkPointPC.y = thePC.y; } private function PCDecelerateX(_arg1:Number, _arg2:Number, _arg3:String){ if (((!((thePC.currentState == "idle"))) && ((((_arg1 > 1)) || ((_arg1 < -1)))))){ thePC.xSpeed = (thePC.xSpeed / 2); return ("stoprun"); }; thePC.xSpeed = 0; if (thePC.currentState == "run"){ return ("idle"); }; return (_arg3); } private function frameLoop(_arg1:Event):void{ var _local2:int; fpscounter.update(); _local2 = int(theHUD.pointText.text); if (_local2 >= (totalPoints - 15)){ theHUD.pointText.text = totalPoints; if (finishUp){ finishUp = false; endCount++; }; } else { theHUD.pointText.text = (_local2 + 15); if (thePC.x >= endPoint){ musicChan.stop(); soundChan1.stop(); soundChan1 = new soundCoin().play(); }; }; } private function addspecialBox(_arg1){ var _local2:int; specialBoxes.push(_arg1); specialBoxes.sort(xCoordSort); specialBoxesCoords.length = 0; _local2 = 0; while (_local2 < specialBoxes.length) { specialBoxesCoords.push((specialBoxes[_local2].parent.localToGlobal(new Point(specialBoxes[_local2].x, specialBoxes[_local2].y)).x - root.x)); _local2++; }; _arg1.visible = false; } private function fixDepth(){ var _local1:*; _local1 = 0; while (_local1 < depth.length) { if (getChildAt(_local1) != null){ swapChildren(depth[_local1], getChildAt(_local1)); } else { setChildIndex(depth[_local1], _local1); }; _local1++; }; } private function startCheck(_arg1:Event){ var _local2:Number; if (this.currentFrame > 2){ stop(); if (dumbCount == 1){ gameTimer.removeEventListener(TimerEvent.TIMER, startCheck); initLevel(); }; dumbCount++; } else { stop(); _local2 = (loaderInfo.bytesLoaded / loaderInfo.bytesTotal); if (_local2 != 1){ loader.bar.width = (_local2 * 628); loader.rayne.x = (loader.bar.x + loader.bar.width); } else { if (dumbCount == 0){ loader.rayne.x = (loader.bar.x + loader.bar.width); soundChan1 = new soundJump().play(); } else { if (dumbCount < 50){ loader.rayne.y = (loader.rayne.y - (15 - dumbCount)); loader.rayne.x = (loader.rayne.x + 5); } else { Game(root).gotoAndStop(3); dumbCount = 0; }; }; dumbCount++; }; }; } public function restartPlayer(_arg1:Boolean){ var _local2:int; if (!_arg1){ thePC.x = checkPointPC.x; thePC.y = checkPointPC.y; updateCamera(); totalPoints = lastPoints; } else { thePC.x = checkPointPCFirst.x; thePC.y = checkPointPCFirst.y; currentTip = 0; totalPoints = 0; lastPoints = 0; nextCheckpoint = 0; updateCamera(); _local2 = 0; while (_local2 < theBGs1.length) { theBGs1[_local2].x = theBGs1[_local2].startX; _local2++; }; }; thePC.isDead = false; if (gravity < 0.5){ gravity = (gravity * 3); } else { if (gravity < 1){ gravity = (gravity * 2); }; }; thePC.isBraman = false; thePC.isInvincible = false; thePC.removeChild(thePC.anim); thePC.anim = null; thePC.anim = new PCAnimMain(); thePC.addChild(thePC.anim); jumpCount = 0; jumpNow = false; testJumpNow = false; Obj(thePC).verticeArray = Obj(thePC).oneVert; if (thePC.isBig){ thePC.isBig = false; thePC.height = (thePC.height / 2); }; _local2 = 0; while (_local2 < theEnemies.length) { theEnemies[_local2].resetVariables(); if (((theEnemies[_local2].isSleeping) && (!((theEnemies[_local2] is Plant))))){ theEnemies[_local2].wakeUp(); }; _local2++; }; _local2 = 0; while (_local2 < theBlocks.length) { theBlocks[_local2].reset(); _local2++; }; _local2 = 0; while (_local2 < theCoins.length) { theCoins[_local2].reset(); _local2++; }; _local2 = 0; while (_local2 < depth.length) { if ((((depth[_local2] is Powerup)) && (!((depth[_local2] is Coin))))){ Obj(depth[_local2]).sleep(); removeChild(depth[_local2]); _local2--; }; _local2++; }; theEndBuilding.girlHot.visible = true; theEndBuilding.girlHot.play(); theEndBuilding.girlCute.visible = true; theEndBuilding.girlCute.play(); theEndBuilding.girlUgly.visible = true; theEndBuilding.girlUgly.play(); endCount = 0; finishUp = false; isFrozen = false; isOver = false; } private function upKey(_arg1:KeyboardEvent){ if ((((_arg1.keyCode == 37)) || ((_arg1.keyCode == 65)))){ pressedLeft = false; } else { if ((((_arg1.keyCode == 39)) || ((_arg1.keyCode == 68)))){ pressedRight = false; } else { if (_arg1.keyCode == 32){ pressedJump = false; jumpStillPressed = false; } else { if ((((_arg1.keyCode == 40)) || ((_arg1.keyCode == 83)))){ pressedDuck = false; } else { if (_arg1.keyCode == 17){ pressedShoot = false; } else { if (_arg1.keyCode == 17){ pressedRestart = false; }; }; }; }; }; }; } private function childNewHandler(_arg1:Event=null, _arg2=null){ var _local3:*; var _local4:Number; if (_arg2 != null){ _local3 = _arg2; } else { if (_arg1 != null){ _local3 = _arg1.target; } else { return; }; }; if ((((_local3.parent == this)) && ((currentFrame > 2)))){ depth.push(_local3); depth.sort(depthSort); fixDepth(); if ((_local3 is Obj)){ _local4 = 0; while (_local4 < _local3.numChildren) { if ((_local3.getChildAt(_local4) is HitBox)){ newShape(_local3.getChildAt(_local4), "Box", false); } else { if ((_local3.getChildAt(_local4) is HitBoxStatic)){ newShape(_local3.getChildAt(_local4), "Box", true); } else { if ((_local3.getChildAt(_local4) is SpecialBox)){ addspecialBox(_local3.getChildAt(_local4)); }; }; }; _local4++; }; if ((_local3 is MainPC)){ thePC = _local3; setCheckpoint(); }; } else { if (_local3.name == "parallax1"){ _local3.startX = _local3.x; _local3.cacheAsBitmap = true; theBGs1.push(_local3); } else { if ((_local3 is HUD)){ theHUD = _local3; theHUD.tipText.alpha = 0; theHUD.tipBubble.alpha = 0; } else { if ((_local3 is mainMenu)){ theMainMenu = _local3; } else { if ((_local3 is creditsMenu)){ theCredits = _local3; theCredits.visible = false; } else { if ((_local3 is CheckPoint)){ theCheckpoints.push(_local3.x); theCheckpoints.sort(Array.NUMERIC); } else { if ((_local3 is EndBuildingFront)){ endPoint = _local3.x; } else { if ((_local3 is EndBuildingBack)){ theEndBuilding = _local3; }; }; }; }; }; }; }; }; } else { if (currentFrame == 1){ if ((_local3 is creditsMenu)){ _local3.visible = false; }; }; }; } private function removespecialBox(_arg1){ var _local2:int; var _local3:int; _local2 = specialBoxes.length; _local3 = specialBoxes.indexOf(_arg1); if (_local3 != -1){ specialBoxes.splice(_local3, 1); specialBoxes.length = (_local2 - 1); specialBoxesCoords.splice(_local3, 1); specialBoxesCoords.length = (_local2 - 1); }; } private function menuMain(){ restartPlayer(true); theCredits.visible = false; theMainMenu.visible = true; theMainMenu.gotoAndPlay(1); menuUp = 1; isFrozen = true; soundChan1.stop(); soundChan1 = new soundWind().play(0, 1000); } private function newShape(_arg1:Sprite, _arg2:String, _arg3:Boolean){ _arg1.visible = false; if (!_arg3){ if ((((_arg1.name == "duckBox")) && ((Obj(_arg1.parent).verticeArray.length == 1)))){ Obj(_arg1.parent).smallVerts = Obj(_arg1.parent).verticeArray; Obj(_arg1.parent).oneVert = new Array(_arg1); } else { if ((((_arg1.name == "baseBox")) && ((Obj(_arg1.parent).verticeArray.length == 1)))){ Obj(_arg1.parent).smallVerts.push(_arg1); Obj(_arg1.parent).oneVert = Obj(_arg1.parent).verticeArray; }; }; Obj(_arg1.parent).verticeArray.push(_arg1); if ((((((_arg1.name == "duckBox")) || ((_arg1.name == "baseBox")))) && ((Obj(_arg1.parent).verticeArray.length == 2)))){ Obj(_arg1.parent).bigVerts = Obj(_arg1.parent).verticeArray; Obj(_arg1.parent).verticeArray = Obj(_arg1.parent).oneVert; }; }; if (((((!((((_arg1.parent is Character)) && (!((_arg1.parent is Plant)))))) && (!((_arg1.parent is Powerup))))) && (!((_arg1 is SpecialBox))))){ addHitbox(_arg1); Obj(_arg1.parent).sleep(); }; } public function updateSpecialBoxes(){ var _local1:Array; var _local2:int; var _local3:int; var _local4:int; var _local5:int; if (fixSpecialBoxes.length > 0){ fixSpecialBoxes.sort(xCoordSort); _local1 = new Array(); _local2 = 0; _local3 = 0; while (_local3 < fixSpecialBoxes.length) { _local4 = fixSpecialBoxes.length; _local5 = 0; while (_local5 < fixSpecialBoxes.length) { if (((!((_local5 == _local3))) && ((fixSpecialBoxes[_local5] == fixSpecialBoxes[_local3])))){ fixSpecialBoxes.splice(_local5, 1); fixSpecialBoxes.length = (_local4 - 1); _local4--; _local5--; }; _local5++; }; _local4 = specialBoxes.length; _local5 = 0; while (_local5 < specialBoxes.length) { if (specialBoxes[_local5] == fixSpecialBoxes[_local3]){ specialBoxes.splice(_local5, 1); specialBoxes.length = (_local4 - 1); specialBoxesCoords.splice(_local5, 1); specialBoxesCoords.length = (_local4 - 1); _local4--; _local5 = specialBoxes.length; }; _local5++; }; if (fixSpecialBoxes[_local3] != null){ _local1.push((fixSpecialBoxes[_local3].parent.localToGlobal(new Point(fixSpecialBoxes[_local3].x, fixSpecialBoxes[_local3].y)).x - root.x)); }; _local3++; }; _local5 = 0; while (_local5 < specialBoxes.length) { if (_local1[_local2] < specialBoxesCoords[_local5]){ specialBoxes.splice(_local5, 0, fixSpecialBoxes[_local2]); specialBoxesCoords.splice(_local5, 0, _local1[_local2]); _local2++; _local5--; if (_local2 == _local1.length){ _local5 = specialBoxes.length; }; } else { if (fixSpecialBoxes[_local2] == specialBoxes[_local5]){ specialBoxes.splice(_local5, 1); _local5--; }; }; _local5++; }; if (_local5 == specialBoxes.length){ _local5 = _local2; while (_local5 < _local1.length) { specialBoxes.push(fixSpecialBoxes[_local5]); specialBoxesCoords.push(_local1[_local5]); _local5++; }; }; fixSpecialBoxes.length = 0; }; } public function updateHitboxes(){ var _local1:int; var _local2:Point; var _local3:Matrix; globalHitBox.x = -(this.x); globalHitBox.y = -(this.y); _local1 = 0; while (_local1 < hitBoxes.length) { _local2 = hitBoxes[_local1].parent.localToGlobal(new Point(hitBoxes[_local1].x, hitBoxes[_local1].y)); _local3 = hitBoxes[_local1].transform.matrix; _local3.concat(hitBoxes[_local1].parent.transform.matrix); globalHitBox.getChildAt(_local1).transform.matrix = _local3; globalHitBox.getChildAt(_local1).x = _local2.x; globalHitBox.getChildAt(_local1).y = _local2.y; _local1++; }; } public static function angleFix(_arg1:Number):Number{ while (_arg1 < -(Math.PI)) { _arg1 = (_arg1 + (2 * Math.PI)); }; while (_arg1 >= Math.PI) { _arg1 = (_arg1 - (2 * Math.PI)); }; return ((Math.round((_arg1 / (Math.PI / 6))) * (Math.PI / 6))); } } }//package
Section 43
//Goomba (Goomba) package { public dynamic class Goomba extends Character { } }//package
Section 44
//Ground (Ground) package { public dynamic class Ground extends Obj { } }//package
Section 45
//HitBox (HitBox) package { import flash.display.*; public dynamic class HitBox extends Sprite { } }//package
Section 46
//HitBoxStatic (HitBoxStatic) package { import flash.display.*; public dynamic class HitBoxStatic extends Sprite { } }//package
Section 47
//HUD (HUD) package { import flash.display.*; import flash.text.*; public dynamic class HUD extends MovieClip { public var tipBubble:MovieClip; public var tipText:TextField; public var qualityText:TextField; public var pointText:TextField; } }//package
Section 48
//LadyBlock (LadyBlock) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class LadyBlock extends Block { public function LadyBlock(){ addFrameScript(9, frame10); } function frame10(){ if (Block(this).used){ gotoAndStop((currentFrame + 1)); } else { gotoAndStop(1); }; } } }//package
Section 49
//Lipstick (Lipstick) package { public dynamic class Lipstick extends Powerup { } }//package
Section 50
//mainMenu (mainMenu) package { import flash.display.*; import flash.text.*; public dynamic class mainMenu extends MovieClip { public var qualityText:TextField; } }//package
Section 51
//MainPC (MainPC) package { public dynamic class MainPC extends Character { } }//package
Section 52
//Obj (Obj) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class Obj extends MovieClip { public var isSleeping:Boolean;// = true public var xBounce:Boolean;// = false public var ySpeed:Number;// = 0 public var yBounce:Boolean;// = false public var oldYSpeed:Number;// = 0 public var bigVerts:Array; public var xSpeed:Number;// = 0 public var smallVerts:Array; public var verticeArray:Array; public var oneVert:Array; public function Obj():void{ isSleeping = true; xSpeed = 0; ySpeed = 0; oldYSpeed = 0; xBounce = false; yBounce = false; verticeArray = new Array(); super(); wakeUp(); } public function wakeUp(){ addEventListener(Event.ENTER_FRAME, mainLoop, false, 1, true); if ((this is Character)){ Character(this).addCharEvents(); }; this.visible = true; isSleeping = false; } public function bounce(){ xSpeed = (xSpeed * -0.5); this.gotoAndPlay("fall"); Powerup(this).used = true; Game(root).soundChan2 = new soundBottle().play(); } private function detectCollision(){ var _local1:int; var _local2:int; var _local3:Point; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Boolean; var _local9:Boolean; _local1 = 5; if ((this is Character)){ if (Character(this).isDead){ return; }; if ((((((this is MainPC)) && ((this.x <= (-(root.x) + (this.widthInit / 2)))))) && ((xSpeed < 0)))){ this.x = (-(root.x) + (this.widthInit / 2)); xSpeed = 0; }; } else { if ((this is ThrowBottle)){ if ((((this.y > (Game(root).stage.stageHeight + 100))) || ((Math.abs((this.x - Game(root).thePC.x)) > 450)))){ Powerup(this).destroy(); return; }; if (!Powerup(this).used){ Game(root).interactions.push(this); Game(root).interactionDirection.push(new Point(Obj(this).xSpeed, 0)); ySpeed = 0; }; }; }; _local2 = 0; while (_local2 < verticeArray.length) { _local3 = this.localToGlobal(new Point(verticeArray[_local2].x, verticeArray[_local2].y)); _local3.x = (_local3.x - root.x); _local3.y = (_local3.y - root.y); _local4 = Game(root).posNeg(xSpeed); _local5 = Game(root).posNeg(ySpeed); _local6 = (Math.round(((_local3.x + (30 * _local4)) / 30)) * 30); _local7 = (Math.round(((_local3.y + (30 * _local5)) / 30)) * 30); _local8 = false; _local9 = false; if (Game(root).globalHitBox.hitTestPoint((_local6 + 15), ((Math.round((_local3.y / 30)) * 30) + 15), true)){ _local8 = true; }; if (((Game(root).globalHitBox.hitTestPoint((_local3.x + 5), (_local7 + 15), true)) || (Game(root).globalHitBox.hitTestPoint((_local3.x + 25), (_local7 + 15), true)))){ _local9 = true; }; if (_local8){ if (!xBounce){ xSpeed = 0; this.x = (this.x + ((_local6 - (15 * (_local4 - 1))) - (_local3.x + (15 * (_local4 + 1))))); } else { if (((!((this is Character))) || (!(Character(this).isDead)))){ if ((((this is ThrowBottle)) && (!(Powerup(this).used)))){ bounce(); } else { if ((((this is Character)) && (!((Character(this).currentState == "stomped"))))){ Character(this).turn = true; } else { xSpeed = (xSpeed * -1); }; }; }; }; }; if (((_local9) && (!((this is ThrowBottle))))){ if (!yBounce){ ySpeed = 0; this.y = (this.y + ((_local7 - (15 * (_local5 - 1))) - (_local3.y + (15 * (_local5 + 1))))); } else { ySpeed = (ySpeed * -1); }; }; _local2++; }; } public function sleep(){ removeEventListener(Event.ENTER_FRAME, mainLoop); if ((((this is Character)) && (!((this is Plant))))){ Character(this).removeCharEvents(); this.visible = false; }; isSleeping = true; } private function mainLoop(_arg1:Event){ if (((!(Game(root).isFrozen)) && (Game(root).initialized))){ ySpeed = (ySpeed + Game(root).gravity); oldYSpeed = ySpeed; detectCollision(); if (Math.abs(xSpeed) > 25){ xSpeed = (25 * (xSpeed / Math.abs(xSpeed))); }; if (Math.abs(ySpeed) > 25){ ySpeed = (25 * (ySpeed / Math.abs(ySpeed))); }; this.x = (this.x + xSpeed); this.y = (this.y + ySpeed); if ((((this.y > 5000)) && (!((this is MainPC))))){ sleep(); }; }; } } }//package
Section 53
//OneCoinBlock (OneCoinBlock) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class OneCoinBlock extends Block { public function OneCoinBlock(){ addFrameScript(9, frame10); } function frame10(){ if (Block(this).used){ gotoAndStop((currentFrame + 1)); } else { gotoAndStop(1); }; } } }//package
Section 54
//PCAnimBraman (PCAnimBraman) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class PCAnimBraman extends MovieClip { public var animation:MovieClip; public function PCAnimBraman(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15); } function frame10(){ stop(); } function frame14(){ stop(); } function frame12(){ stop(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame13(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame8(){ stop(); } function frame2(){ stop(); } function frame15(){ stop(); } function frame11(){ stop(); } } }//package
Section 55
//PCAnimInvinc (PCAnimInvinc) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class PCAnimInvinc extends MovieClip { public var animation:MovieClip; public function PCAnimInvinc(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11); } function frame10(){ stop(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame8(){ stop(); } function frame2(){ stop(); } function frame11(){ stop(); } } }//package
Section 56
//PCAnimMain (PCAnimMain) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class PCAnimMain extends MovieClip { public var animation:MovieClip; public function PCAnimMain(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11); } function frame10(){ stop(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame8(){ stop(); } function frame2(){ stop(); } function frame11(){ stop(); } } }//package
Section 57
//Plant (Plant) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class Plant extends Character { public function Plant(){ addFrameScript(0, frame1, 110, frame111, 148, frame149); } function frame149(){ stop(); } function frame1(){ stop(); } function frame111(){ stop(); Character(this).currentState = "idle"; } } }//package
Section 58
//pointText (pointText) package { import flash.display.*; import flash.text.*; public dynamic class pointText extends Sprite { public var amnt:TextField; } }//package
Section 59
//Powerup (Powerup) package { import flash.display.*; public class Powerup extends Obj { public var theBox:Sprite; public var ready:Boolean;// = false public var used:Boolean;// = false public function Powerup():void{ var _local1:Number; used = false; ready = false; super(); if ((((((this is Biggie)) || ((this is Bottle)))) || ((this is Lipstick)))){ Obj(this).xSpeed = 0; Obj(this).xBounce = true; _local1 = 0; while (_local1 < this.numChildren) { if ((getChildAt(_local1) is SpecialBox)){ theBox = Sprite(getChildAt(_local1)); _local1 = this.numChildren; }; _local1++; }; } else { if (((!((root == null))) && ((this is Coin)))){ Game(root).theCoins.push(this); }; }; if ((this is ThrowBottle)){ Obj(this).xBounce = true; } else { Obj(this).sleep(); }; } public function destroy():void{ if ((((this is Coin)) && (this.visible))){ } else { Obj(this).sleep(); Game(root).removeChild(this); }; this.used = true; this.visible = false; } public function collect():void{ gotoAndPlay("collect"); } public function reset():void{ gotoAndStop(1); this.used = false; this.visible = true; } } }//package
Section 60
//SomeBlock (SomeBlock) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class SomeBlock extends Block { public function SomeBlock(){ addFrameScript(9, frame10, 10, frame11, 22, frame23); } function frame10(){ gotoAndStop(1); } function frame11(){ } function frame23(){ stop(); } } }//package
Section 61
//soundBlock (soundBlock) package { import flash.media.*; public dynamic class soundBlock extends Sound { } }//package
Section 62
//soundBottle (soundBottle) package { import flash.media.*; public dynamic class soundBottle extends Sound { } }//package
Section 63
//soundBreak (soundBreak) package { import flash.media.*; public dynamic class soundBreak extends Sound { } }//package
Section 64
//soundChomp (soundChomp) package { import flash.media.*; public dynamic class soundChomp extends Sound { } }//package
Section 65
//soundCoin (soundCoin) package { import flash.media.*; public dynamic class soundCoin extends Sound { } }//package
Section 66
//soundDeath (soundDeath) package { import flash.media.*; public dynamic class soundDeath extends Sound { } }//package
Section 67
//soundDrinkUp (soundDrinkUp) package { import flash.media.*; public dynamic class soundDrinkUp extends Sound { } }//package
Section 68
//soundJump (soundJump) package { import flash.media.*; public dynamic class soundJump extends Sound { } }//package
Section 69
//soundLady (soundLady) package { import flash.media.*; public dynamic class soundLady extends Sound { } }//package
Section 70
//soundMusic (soundMusic) package { import flash.media.*; public dynamic class soundMusic extends Sound { } }//package
Section 71
//soundPopup (soundPopup) package { import flash.media.*; public dynamic class soundPopup extends Sound { } }//package
Section 72
//soundPowerDown (soundPowerDown) package { import flash.media.*; public dynamic class soundPowerDown extends Sound { } }//package
Section 73
//soundPowerUp (soundPowerUp) package { import flash.media.*; public dynamic class soundPowerUp extends Sound { } }//package
Section 74
//soundShell (soundShell) package { import flash.media.*; public dynamic class soundShell extends Sound { } }//package
Section 75
//soundShoot (soundShoot) package { import flash.media.*; public dynamic class soundShoot extends Sound { } }//package
Section 76
//soundStomp (soundStomp) package { import flash.media.*; public dynamic class soundStomp extends Sound { } }//package
Section 77
//soundStompTurtle (soundStompTurtle) package { import flash.media.*; public dynamic class soundStompTurtle extends Sound { } }//package
Section 78
//soundWind (soundWind) package { import flash.media.*; public dynamic class soundWind extends Sound { } }//package
Section 79
//SpawnBlock (SpawnBlock) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class SpawnBlock extends Block { public function SpawnBlock(){ addFrameScript(9, frame10); } function frame10(){ if (Block(this).used){ gotoAndStop((currentFrame + 1)); } else { gotoAndStop(1); }; } } }//package
Section 80
//SpecialBox (SpecialBox) package { import flash.display.*; public dynamic class SpecialBox extends Sprite { } }//package
Section 81
//TheLoader (TheLoader) package { import flash.display.*; public dynamic class TheLoader extends MovieClip { public var bar:MovieClip; public var rayne:MovieClip; } }//package
Section 82
//ThrowBottle (ThrowBottle) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class ThrowBottle extends Powerup { public function ThrowBottle(){ addFrameScript(16, frame17); } function frame17(){ gotoAndPlay(1); } } }//package
Section 83
//Turtle1 (Turtle1) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class Turtle1 extends Character { public function Turtle1(){ addFrameScript(41, frame42, 49, frame50, 67, frame68); } function frame42(){ gotoAndPlay(1); } function frame50(){ stop(); } function frame68(){ stop(); } } }//package
Section 84
//Turtle2 (Turtle2) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class Turtle2 extends Character { public function Turtle2(){ addFrameScript(43, frame44, 51, frame52, 65, frame66); } function frame66(){ stop(); } function frame44(){ gotoAndPlay(1); } function frame52(){ stop(); } } }//package
Section 85
//Turtle3 (Turtle3) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.net.*; import flash.ui.*; public dynamic class Turtle3 extends Character { public function Turtle3(){ addFrameScript(43, frame44, 51, frame52, 65, frame66); } function frame66(){ stop(); } function frame44(){ gotoAndPlay(1); } function frame52(){ stop(); } } }//package

Library Items

Symbol 1 Sound {soundWind}
Symbol 2 Sound {soundStompTurtle}
Symbol 3 Sound {soundShell}
Symbol 4 Sound {soundLady}
Symbol 5 Sound {soundStomp}
Symbol 6 Sound {soundPowerDown}
Symbol 7 Sound {soundPopup}
Symbol 8 Sound {soundBlock}
Symbol 9 Sound {soundPowerUp}
Symbol 10 Sound {soundBottle}
Symbol 11 Sound {soundShoot}
Symbol 12 Sound {soundDrinkUp}
Symbol 13 Sound {soundBreak}
Symbol 14 Sound {soundDeath}
Symbol 15 Sound {soundCoin}
Symbol 16 Sound {soundChomp}
Symbol 17 Sound {soundJump}Used by:47
Symbol 18 FontUsed by:19
Symbol 19 EditableTextUses:18Used by:20
Symbol 20 MovieClip {pointText}Uses:19
Symbol 21 GraphicUsed by:47
Symbol 22 GraphicUsed by:47
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Symbol 670 MovieClip {Plant}Uses:611 440 391 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669Used by:Timeline
Symbol 671 GraphicUsed by:714
Symbol 672 GraphicUsed by:714
Symbol 673 GraphicUsed by:714
Symbol 674 GraphicUsed by:714
Symbol 675 GraphicUsed by:714
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Symbol 677 GraphicUsed by:714
Symbol 678 GraphicUsed by:714
Symbol 679 GraphicUsed by:714
Symbol 680 GraphicUsed by:714
Symbol 681 GraphicUsed by:714
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Symbol 684 GraphicUsed by:714
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Symbol 700 GraphicUsed by:714
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Symbol 707 GraphicUsed by:714
Symbol 708 GraphicUsed by:714
Symbol 709 GraphicUsed by:714
Symbol 710 GraphicUsed by:714
Symbol 711 GraphicUsed by:714
Symbol 712 GraphicUsed by:714
Symbol 713 GraphicUsed by:714
Symbol 714 MovieClip {Turtle1}Uses:440 109 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713Used by:Timeline
Symbol 715 GraphicUsed by:750
Symbol 716 GraphicUsed by:750
Symbol 717 GraphicUsed by:750
Symbol 718 GraphicUsed by:750
Symbol 719 GraphicUsed by:750
Symbol 720 GraphicUsed by:750
Symbol 721 GraphicUsed by:750
Symbol 722 GraphicUsed by:750
Symbol 723 GraphicUsed by:750
Symbol 724 GraphicUsed by:750
Symbol 725 GraphicUsed by:750
Symbol 726 GraphicUsed by:750
Symbol 727 GraphicUsed by:750
Symbol 728 GraphicUsed by:750
Symbol 729 GraphicUsed by:750
Symbol 730 GraphicUsed by:750
Symbol 731 GraphicUsed by:750
Symbol 732 GraphicUsed by:750
Symbol 733 GraphicUsed by:750
Symbol 734 GraphicUsed by:750
Symbol 735 GraphicUsed by:750
Symbol 736 GraphicUsed by:750
Symbol 737 GraphicUsed by:750
Symbol 738 GraphicUsed by:750
Symbol 739 GraphicUsed by:750
Symbol 740 GraphicUsed by:750
Symbol 741 GraphicUsed by:750
Symbol 742 GraphicUsed by:750
Symbol 743 GraphicUsed by:750
Symbol 744 GraphicUsed by:750
Symbol 745 GraphicUsed by:750
Symbol 746 GraphicUsed by:750
Symbol 747 GraphicUsed by:750
Symbol 748 GraphicUsed by:750
Symbol 749 GraphicUsed by:750
Symbol 750 MovieClip {Turtle3}Uses:440 109 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749Used by:Timeline
Symbol 751 GraphicUsed by:786
Symbol 752 GraphicUsed by:786
Symbol 753 GraphicUsed by:786
Symbol 754 GraphicUsed by:786
Symbol 755 GraphicUsed by:786
Symbol 756 GraphicUsed by:786
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Symbol 764 GraphicUsed by:786
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Symbol 766 GraphicUsed by:786
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Symbol 768 GraphicUsed by:786
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Symbol 770 GraphicUsed by:786
Symbol 771 GraphicUsed by:786
Symbol 772 GraphicUsed by:786
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Symbol 775 GraphicUsed by:786
Symbol 776 GraphicUsed by:786
Symbol 777 GraphicUsed by:786
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Symbol 780 GraphicUsed by:786
Symbol 781 GraphicUsed by:786
Symbol 782 GraphicUsed by:786
Symbol 783 GraphicUsed by:786
Symbol 784 GraphicUsed by:786
Symbol 785 GraphicUsed by:786
Symbol 786 MovieClip {Turtle2}Uses:440 109 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785Used by:Timeline
Symbol 787 BitmapUsed by:788
Symbol 788 GraphicUses:787Used by:789
Symbol 789 MovieClip {Biggie}Uses:788 440 109Used by:Timeline
Symbol 790 BitmapUsed by:791
Symbol 791 GraphicUses:790Used by:792
Symbol 792 MovieClip {Bottle}Uses:791 109 440Used by:Timeline
Symbol 793 GraphicUses:399Used by:794
Symbol 794 MovieClip {Coin}Uses:440 793Used by:Timeline
Symbol 795 BitmapUsed by:796
Symbol 796 GraphicUses:795Used by:797
Symbol 797 MovieClip {Lipstick}Uses:796 109 440Used by:Timeline
Symbol 798 GraphicUsed by:799
Symbol 799 MovieClip {ThrowBottle}Uses:109 798Used by:Timeline
Symbol 800 Sound {soundMusic}Used by:Timeline
Symbol 801 BitmapUsed by:802
Symbol 802 GraphicUses:801Used by:803
Symbol 803 MovieClipUses:802Used by:Timeline
Symbol 804 BitmapUsed by:805
Symbol 805 GraphicUses:804Used by:806
Symbol 806 MovieClipUses:805Used by:Timeline
Symbol 807 BitmapUsed by:808
Symbol 808 GraphicUses:807Used by:809
Symbol 809 MovieClipUses:808Used by:Timeline
Symbol 810 GraphicUsed by:Timeline
Symbol 811 BitmapUsed by:813 814 817 820
Symbol 812 BitmapUsed by:813 814 820
Symbol 813 GraphicUses:811 812Used by:Timeline
Symbol 814 GraphicUses:812 811Used by:Timeline
Symbol 815 BitmapUsed by:817 820
Symbol 816 BitmapUsed by:817 820
Symbol 817 GraphicUses:815 816 811Used by:Timeline
Symbol 818 BitmapUsed by:820
Symbol 819 BitmapUsed by:820
Symbol 820 GraphicUses:811 812 816 815 818 819Used by:Timeline

Instance Names

"loader"Frame 1Symbol 445 MovieClip {TheLoader}
"permBG"Frame 3Symbol 803 MovieClip
"parallax1"Frame 3Symbol 806 MovieClip
"parallax1"Frame 3Symbol 806 MovieClip
"parallax1"Frame 3Symbol 806 MovieClip
"parallax1"Frame 3Symbol 809 MovieClip
"parallax1"Frame 3Symbol 809 MovieClip
"parallax1"Frame 3Symbol 806 MovieClip
"parallax1"Frame 3Symbol 809 MovieClip
"amnt"Symbol 20 MovieClip {pointText} Frame 1Symbol 19 EditableText
"qualityText"Symbol 47 MovieClip {mainMenu} Frame 1Symbol 30 EditableText
"animation"Symbol 107 MovieClip {PCAnimMain} Frame 3Symbol 75 MovieClip {LICD_fla.rayneAnimationRun_3}
"anim"Symbol 110 MovieClip {MainPC} Frame 1Symbol 107 MovieClip {PCAnimMain}
"baseBox"Symbol 110 MovieClip {MainPC} Frame 1Symbol 109 MovieClip {HitBox}
"duckBox"Symbol 110 MovieClip {MainPC} Frame 1Symbol 109 MovieClip {HitBox}
"girlHot"Symbol 387 MovieClip {EndBuildingBack} Frame 1Symbol 204 MovieClip {LICD_fla.girlHot_73}
"girlCute"Symbol 387 MovieClip {EndBuildingBack} Frame 1Symbol 295 MovieClip {LICD_fla.girlCute_74}
"girlUgly"Symbol 387 MovieClip {EndBuildingBack} Frame 1Symbol 386 MovieClip {LICD_fla.girlUgly_75}
"tipBubble"Symbol 404 MovieClip {HUD} Frame 1Symbol 396 MovieClip
"pointText"Symbol 404 MovieClip {HUD} Frame 1Symbol 398 EditableText
"tipText"Symbol 404 MovieClip {HUD} Frame 1Symbol 402 EditableText
"qualityText"Symbol 404 MovieClip {HUD} Frame 1Symbol 403 EditableText
"animation"Symbol 438 MovieClip {LICD_fla.goombaAnimator_51} Frame 1Symbol 417 MovieClip
"anim"Symbol 441 MovieClip {Goomba} Frame 1Symbol 438 MovieClip {LICD_fla.goombaAnimator_51}
"Headbox"Symbol 441 MovieClip {Goomba} Frame 1Symbol 440 MovieClip {SpecialBox}
"rayne"Symbol 445 MovieClip {TheLoader} Frame 1Symbol 75 MovieClip {LICD_fla.rayneAnimationRun_3}
"bar"Symbol 445 MovieClip {TheLoader} Frame 1Symbol 443 MovieClip
"animation"Symbol 544 MovieClip {PCAnimBraman} Frame 3Symbol 494 MovieClip {LICD_fla.bramanAnimationRun_8}
"animation"Symbol 600 MovieClip {PCAnimInvinc} Frame 3Symbol 572 MovieClip {LICD_fla.ladyAnimationRun_24}
"Headbox"Symbol 670 MovieClip {Plant} Frame 1Symbol 440 MovieClip {SpecialBox}
"Headbox"Symbol 714 MovieClip {Turtle1} Frame 1Symbol 440 MovieClip {SpecialBox}
"Headbox"Symbol 750 MovieClip {Turtle3} Frame 1Symbol 440 MovieClip {SpecialBox}
"Headbox"Symbol 786 MovieClip {Turtle2} Frame 1Symbol 440 MovieClip {SpecialBox}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"idle"Symbol 107 MovieClip {PCAnimMain} Frame 1
"startrun"Symbol 107 MovieClip {PCAnimMain} Frame 2
"run"Symbol 107 MovieClip {PCAnimMain} Frame 3
"stoprun"Symbol 107 MovieClip {PCAnimMain} Frame 4
"jumpup"Symbol 107 MovieClip {PCAnimMain} Frame 5
"air"Symbol 107 MovieClip {PCAnimMain} Frame 6
"jumpdown"Symbol 107 MovieClip {PCAnimMain} Frame 7
"land"Symbol 107 MovieClip {PCAnimMain} Frame 8
"duckdown"Symbol 107 MovieClip {PCAnimMain} Frame 9
"duckup"Symbol 107 MovieClip {PCAnimMain} Frame 10
"dead"Symbol 107 MovieClip {PCAnimMain} Frame 11
"idle"Symbol 438 MovieClip {LICD_fla.goombaAnimator_51} Frame 1
"dead"Symbol 438 MovieClip {LICD_fla.goombaAnimator_51} Frame 2
"stomped"Symbol 438 MovieClip {LICD_fla.goombaAnimator_51} Frame 3
"idle"Symbol 544 MovieClip {PCAnimBraman} Frame 1
"startrun"Symbol 544 MovieClip {PCAnimBraman} Frame 2
"run"Symbol 544 MovieClip {PCAnimBraman} Frame 3
"stoprun"Symbol 544 MovieClip {PCAnimBraman} Frame 4
"jumpup"Symbol 544 MovieClip {PCAnimBraman} Frame 5
"air"Symbol 544 MovieClip {PCAnimBraman} Frame 6
"jumpdown"Symbol 544 MovieClip {PCAnimBraman} Frame 7
"land"Symbol 544 MovieClip {PCAnimBraman} Frame 8
"duckdown"Symbol 544 MovieClip {PCAnimBraman} Frame 9
"duckup"Symbol 544 MovieClip {PCAnimBraman} Frame 10
"dead"Symbol 544 MovieClip {PCAnimBraman} Frame 11
"duckThrow"Symbol 544 MovieClip {PCAnimBraman} Frame 12
"idleThrow"Symbol 544 MovieClip {PCAnimBraman} Frame 13
"airThrow"Symbol 544 MovieClip {PCAnimBraman} Frame 14
"runThrow"Symbol 544 MovieClip {PCAnimBraman} Frame 15
"idle"Symbol 600 MovieClip {PCAnimInvinc} Frame 1
"startrun"Symbol 600 MovieClip {PCAnimInvinc} Frame 2
"run"Symbol 600 MovieClip {PCAnimInvinc} Frame 3
"stoprun"Symbol 600 MovieClip {PCAnimInvinc} Frame 4
"jumpup"Symbol 600 MovieClip {PCAnimInvinc} Frame 5
"air"Symbol 600 MovieClip {PCAnimInvinc} Frame 6
"jumpdown"Symbol 600 MovieClip {PCAnimInvinc} Frame 7
"land"Symbol 600 MovieClip {PCAnimInvinc} Frame 8
"duckdown"Symbol 600 MovieClip {PCAnimInvinc} Frame 9
"duckup"Symbol 600 MovieClip {PCAnimInvinc} Frame 10
"dead"Symbol 600 MovieClip {PCAnimInvinc} Frame 11
"tapped"Symbol 604 MovieClip {CoinBlock} Frame 1
"spent"Symbol 604 MovieClip {CoinBlock} Frame 17
"tapped"Symbol 605 MovieClip {OneCoinBlock} Frame 1
"spent"Symbol 605 MovieClip {OneCoinBlock} Frame 11
"tapped"Symbol 606 MovieClip {LadyBlock} Frame 1
"spent"Symbol 606 MovieClip {LadyBlock} Frame 11
"tapped"Symbol 609 MovieClip {SomeBlock} Frame 1
"destroyed"Symbol 609 MovieClip {SomeBlock} Frame 11
"tapped"Symbol 610 MovieClip {SpawnBlock} Frame 1
"spent"Symbol 610 MovieClip {SpawnBlock} Frame 11
"idle"Symbol 670 MovieClip {Plant} Frame 1
"up"Symbol 670 MovieClip {Plant} Frame 2
"dead"Symbol 670 MovieClip {Plant} Frame 112
"idle"Symbol 714 MovieClip {Turtle1} Frame 1
"dead"Symbol 714 MovieClip {Turtle1} Frame 43
"stomped"Symbol 714 MovieClip {Turtle1} Frame 51
"idle"Symbol 750 MovieClip {Turtle3} Frame 1
"dead"Symbol 750 MovieClip {Turtle3} Frame 45
"stomped"Symbol 750 MovieClip {Turtle3} Frame 53
"idle"Symbol 786 MovieClip {Turtle2} Frame 1
"dead"Symbol 786 MovieClip {Turtle2} Frame 45
"stomped"Symbol 786 MovieClip {Turtle2} Frame 53
"collect"Symbol 794 MovieClip {Coin} Frame 2
"throw"Symbol 799 MovieClip {ThrowBottle} Frame 1
"fall"Symbol 799 MovieClip {ThrowBottle} Frame 18




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Created: 13/4 -2019 03:45:00 Last modified: 13/4 -2019 03:45:00 Server time: 22/12 -2024 15:44:43