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Journey - ttcotm.swf

This is the info page for
Flash #64653

(Click the ID number above for more basic data on this flash file.)


Text
MISSION
FAILURE

MISSION
ACCOMPLISHED

F

F

NEW
ACHIEVEMENT!

$1000

Player Name:

CHANDLER

GAME

P
A
U
S
E
D

Flash
Quality

Level of
DETAIL

Katana

Slice and Dice!
Attack: +10%
defence: +10%
SPEED: +10%
LUCK: +10%

COST: $

600

MJOLNIR

SMASHY SMASHY!
Attack: +30%
defence: +10%
SPEED: -10%
LUCK:  +30%

BUMBLEBEE

BUZZZZ ZAP!
Attack: +20%
defence: +10%
SPEED: +20%
LUCK:  +20%

LASER SABRE

Breeow Breeow
Attack: +20%
defence: +10%
SPEED: +20%
LUCK:  +20%

PEA SHOT

BASIC PROJECTILE
POWER: 20
SPEED : 10
ACCURACY: 20

Ol' FAITHFUL

SPRAY 'EM good
POWER: 80
SPEED : 3
ACCURACY: 10

GONZALES

ONDELAY ONDELAY!
POWER: 10
SPEED : 100
ACCURACY: 20

STORMER

FLAME ON!
POWER: 100
SPEED : 50
ACCURACY: 50

Slice and Dice!
Attack: +10%
defence: +10%
SPEED: +10%
LUCK: +10%

WOULD YOU LIKE TO CREATE
A NEW CHARACTER?

HERE IS SOME TEXT
HERE IS SOME TEXT
HERE IS SOME TEXT

PRESS SPACE TO CONTINUE

CHANDLER
DESIGNED IT

TONY
CODED IT

SWAIN
DREW IT

JOHN
OVERSAW IT

DAN
PRODUCED IT

EA GAMES
CHALLENGED
EVERYTHING.

MAKE A WISH
FOUNDATION
MADE IT
HAPPEN

CLICK FOR
MUSIC
CREDITS

LABEL

LABEL

A GAME FROM
THE MIND OF

CHANDLER

Walk RIGHT

Walk LEFT

Jump

Duck

Attack

CHANGE WEAPON

Walk Right

Walk Right

Walk Right

Walk Right

Walk Right

Walk Right

JUMP

PRESS ENTER TO CONFIRM

PRESS A KEY to assign it to

OR PRESS ESCAPE TO CANCEL

$

SHOP

YOUR FUNDS:

MUSIC

Written & Performed by:
Derek R. Audette
© MMIV - MMIX
(Socan)

"Cotton Swab Philosophy"

"Ginger Grant"

"Right In The Face Plate"

"Saw-Belly Bacon"

"Fantastic Plastic"

"Toxic Shock"

100

100

DON'T TAP THE ARROWS, JUST HOLD THEM DOWN!

99

LOADING

PRESS SHIFT
TO ENTER!

MOTORCYCLE GAME
Press P to Exit

Those blasted Robots
have taken the city!
Use the arrow keys to walk
left and right.

Press "UP"
Arrow
to Jump

Press "Space" to
smash through
anything that gets
in your way.
ESPECIALLY
THOSE
INFERNAL
MACHINES.

AVOID SPIKES!

Whoops, did we
mention that last
one a bit late?

PRESS  SHIFT to
ENTER/EXIT A TURRET.

PRESS P TO ACCESS THE MENU
AND BUY WEAPON UPRADES.

HEALTH

BOSS

CLICK BELOW or Press SHIFT to switch weapon

SHOP / OPTIONS - Press 'P'

$99999

STAGE 2

1CHECKPOINT 2

!

ROADBLOCK!

SHOOT IT!

34

34

/

BIKE HEALTH

DISTANCE

Bots
Left

$99999

WHOOPS.

You have failed in
your mission.

What a beautiful day!

Chillin' out, eatin' Burger,
fries and onion rings...

The sun is shining...

The birds are singing...

LAW
OFFICE

DENTI T

Blu berry  hoes

Library

ATM

The robots are smashing...

WAIT...WHAT!? ARRRGH!

PRESS SPACE TO SKIP

Take that, ya pile of Junk!

WAIT A MINUTE!? WHERE DID THE CITY GO?

AM I HALLUCINATING? OR IS
THAT A NINJA TEMPLE!?

Oh, what now!? The desert? How
did I get all the way out here?
Someone...or something is
messing with reality!

LOOKS LIKE I'M FINALLY GOING TO FIND
OUT WHO'S BEHIND THIS AWFUL DAY!

OH MAN! FIRST ROBOTS, THEN NINJA,
THEN... ALIENS!? WHAT'S GOING ON!?

PHEW! Looks like I lost them...

Wait...was I trying to lose them or to
warn someone? Oh, nevermind!

WOAH!

How did I get back here!?

The sun is shining...again...

Not a Robot to be seen!

Wait, best just check...

AH! Perfect!
I guess it was just all in my mind...

WHICH MEANS!

LUNCHTIME!!!

THE END

THE END..?

ActionScript [AS1/AS2]

Frame 1
stop(); weaponType = 2; weaponID = 1; _root.playerName = "CHANDLER"; _root.manHat = 1; _root.manSkin = 1; _root.manShirt = 1; _root.manShoe = 2; _root.manHeadVis = true; if (_root.menuAim == undefined) { _root.menuAim = 1; } _root._quality = "medium"; var shopPrices = new Array(2000, 120, 1000, 1500, 2000, 2500, 1000, 1500, 1500); var shopName = new Array("FLAMER", "BLADE", "HAMMER", "BUZZROD", "L.SWORD", "PISTOL", "SHOTGUN", "UZI", "FLAMER", "HEALTH"); var shopActive = new Array(false, true, false, false, false, false, false, false, false, false, false, false); var money = 0; var weaponSelect = 1; var shopSelect = 1; var killGunAmmoArray = new Array(null, "", "", "", "", ""); _root.levelsBeat = 99;
Frame 2
function onEnterFrame() { saveTimer++; if ((saveTimer = 400)) { JTCsave(); } controlFade(redFade); controlFade(whiteFade); controlPause(); } function resetPlayer() { _root.MERC.gotoAndPlay("RESET"); } function setFPS() { date = new Date(); while (date.getTime() < FPSTimer) { date = new Date(); } FPSTimer = date.getTime() + _root.fpsSet; } function controlFade(target) { JTCsave(); if (target._alpha > 0) { target._alpha = target._alpha - 10; } else { target._xscale = 0; } } function setFade(target, ammount) { target._xscale = 100; target._alpha = ammount; } function simulatePausePress() { pauseSwitch = true; if (gamePaused == true) { gamePaused = false; } else { Mouse.show(); gamePaused = true; } } function controlPause() { if (gameEngineActive == true) { if (Key.isDown(80) && (pauseSwitch == false)) { pauseSwitch = true; if ((gamePaused == true) && (pauseHold == false)) { gamePaused = false; } else { Mouse.show(); gamePaused = true; } } else if (!Key.isDown(80)) { pauseSwitch = false; } if (gamePaused == false) { removeMenu(); } else if (gameEngineActive == true) { callMenu("PAUSE"); } } } function setMusic(target) { trace(target); if ((lastMusic != target) || (_root.forceMusic == true)) { _root.forceMusic = false; stopAllSounds(); trace("SET MUSIC TEST"); if (savefile.data.musicV == true) { trace("SET MUSIC SUCCESS"); MUSIC.gotoAndStop(target); MUSIC.gotoAndStop(1); } } lastMusic = target; } function playSound(target) { if (savefile.data.soundV == true) { SOUNDFX.gotoAndStop(target); SOUNDFX.gotoAndStop(1); } } function callMenu(targ) { if (menuCalled == false) { menuCalled = true; _root.menuTarget = targ; attachMovie("MENU_SYSTEM", "MENU", 200); } } function removeMenu() { if (menuCalled == true) { updateHUD(); resetPlayer(); } menuCalled = false; removeMenuSwitch = true; } function updateHUD() { var _local2 = 0; while (_local2 < 9) { if (_root.shopActive[_local2] == true) { _root.HUD["item" + _local2]._alpha = 100; } else { _root.HUD["item" + _local2]._alpha = 25; } _local2++; } } _root.fpsSet = 2; var saveTimer = 0; var FPSTimer = 0; var date; var lagCount = 0; var pauseHold = false; var gamePaused = false; var pauseSwitch = false; var lastMusic = ""; var menuCalled = false; function resetDefaultKeys() { _root.rightKey = 39; _root.leftKey = 37; _root.upKey = 38; _root.downKey = 40; _root.jumpKey = 38; _root.shootKey = 32; _root.grenadeKey = 16; _root.rightKeyDesc = "RIGHT ARROW"; _root.leftKeyDesc = "LEFT ARROW"; _root.upKeyDesc = "UP ARROW"; _root.downKeyDesc = "DOWN ARROW"; _root.jumpKeyDesc = "UP ARROW"; _root.shootKeyDesc = "SPACEBAR"; _root.grenadeKeyDesc = "SHIFT"; } function JTCsave() { if (_root.saveOff != true) { var _local2 = _root.savefile.data; _local2.playerName = playerName; _local2.manHat = manHat; _local2.manSkin = manSkin; _local2.manShirt = manShirt; _local2.manShoe = manShoe; _local2.manHeadVis = manHeadVis; _local2.money = money; _local2.shopActive = shopActive; _local2.killGunAmmoArray = killGunAmmoArray; _local2.levelsBeat = levelsBeat; _root.savefile.flush(); } } function JTCload() { var _local2 = _root.savefile.data; _root.playerName = _local2.playerName; _root.manHat = _local2.manHat; _root.manSkin = _local2.manSkin; _root.manShirt = _local2.manShirt; _root.manShoe = _local2.manShoe; _root.manHeadVis = _local2.manHeadVis; _root.money = _local2.money; shopActive = _local2.shopActive; killGunAmmoArray = _local2.killGunAmmoArray; _root.levelsBeat = _local2.levelsBeat; } function newMedal(num) { if (_root.savefile.data.medals[num] == false) { _root.savefile.data.medals[num] = true; newMedalPrompt(); } } function newMedalPrompt() { MEDALS.attachMovie("MEDALSIGN", "MS" + MEDALS.getNextHighestDepth(), MEDALS.getNextHighestDepth()); } function setDefaultControls() { _root.savefile.data.rightKey = _root.rightKey; _root.savefile.data.leftKey = _root.leftKey; _root.savefile.data.upKey = _root.upKey; _root.savefile.data.downKey = _root.downKey; _root.savefile.data.jumpKey = _root.jumpKey; _root.savefile.data.shootKey = _root.shootKey; _root.savefile.data.grenadeKey = _root.grenadeKey; _root.savefile.data.rightKeyDesc = _root.rightKeyDesc; _root.savefile.data.leftKeyDesc = _root.leftKeyDesc; _root.savefile.data.upKeyDesc = _root.upKeyDesc; _root.savefile.data.downKeyDesc = _root.downKeyDesc; _root.savefile.data.jumpKeyDesc = _root.jumpKeyDesc; _root.savefile.data.shootKeyDesc = _root.shootKeyDesc; _root.savefile.data.grenadeKeyDesc = _root.grenadeKeyDesc; } version = $version; var osType; var majorVersion; var majorRevision; var minorVersion; var minorRevision; vers.text = version; osArray = version.split(" "); osType = osArray[0]; versionArray = osArray[1].split(","); majorVersion = versionArray[0]; majorRevision = versionArray[1]; minorVersion = versionArray[2]; minorRevision = versionArray[3]; var verCount = ""; verCount = verCount + majorVersion; verCount = verCount + majorRevision; verCount = verCount + minorVersion; verCount = verCount + minorRevision; logoMask.setMask(preLoader); Stage.showMenu = false; resetDefaultKeys(); var savefile = SharedObject.getLocal("JTCSAVE_G"); createEmptyMovieClip("MEDALS", getNextHighestDepth()); if (_root.savefile.data.setup == undefined) { _root.savefile.data.medals = new Array(false, false, false, false, false, false, false, false, false, false, false, false, false); _root.savefile.data.setup = true; _root.savefile.data.detail = 2; _root.savefile.data.qualityV = 2; _root.savefile.data.musicV = true; _root.savefile.data.soundV = true; _root.savefile.data.playerName = "CHANDLER"; _root.savefile.data.manHat = 1; _root.savefile.data.manSkin = 2; _root.savefile.data.manShirt = 1; _root.savefile.data.manShoe = 2; _root.savefile.data.manHeadVis = true; _root.savefile.data.levelsBeat = 1; setDefaultControls(); _root.savefile.data.money = 0; _root.savefile.data.killGunAmmoArray = new Array(null, "", "", "", "", ""); _root.savefile.data.shopActive = new Array(false, true, false, false, false, false, false, false, false, false, false, false); } _root.setMusic("MENU"); var menuPos = 0; JTCload();
Frame 3
stop(); _root.fpsSet = 38; Mouse.show(); gamePaused = false; _root.level1Boss = false; _root.enemyActive = false; gameEngineActive = false; _root.setMusic("MENU"); if (isNaN(_root.money)) { trace("MONEY CORRECTED"); _root.money = 0; } else { trace("MONEY NOT CORRECTED"); } trace(_root.money); callMenu("MAIN");
Frame 4
stop(); gameEngineActive = true; savefile.data.controltype = false; _root.customControls = false; _root.mouseControl = false; currentLevel = "LEVEL1"; _root.gamePaused = false;
Frame 5
gameEngineActive = true; setMusic("LEVEL3"); currentLevel = "LEVEL2"; _root.gamePaused = false;
Frame 6
gameEngineActive = true; stopAllSounds(); _root.gamePaused = false; currentLevel = "LEVEL3";
Frame 7
setFade(_root.redFade, 200); _root.gamePaused = false; stopAllSounds(); _root.lastMusic = ""; _root.playSound("CHANDdisco"); _root.healthStore = 100;
Instance of Symbol 477 MovieClip in Frame 7
onClipEvent (load) { size = 100; lab = "TRY AGAIN"; } on (release) { _root.gotoAndStop(_root.currentLevel); }
Instance of Symbol 477 MovieClip in Frame 7
onClipEvent (load) { lab = "TITLE SCREEN"; size = 100; } on (release) { _root.gotoAndStop("TITLE"); }
Frame 8
setFade(_root.whiteFade, 200); _root.gotoAndStop(_root.currentLevel);
Frame 10
setFade(whiteFade, 200); _root.stageNum++; gotoAndStop ("LEVEL1");
Frame 11
setMusic("INTRO");
Instance of Symbol 957 MovieClip in Frame 11
onClipEvent (load) { _root.gameEngineActive = false; var keySpace = true; } onClipEvent (enterFrame) { if (Key.isDown(32) && (keySpace == false)) { keySpace = true; _root.gotoAndStop("LEVEL1"); } else if (!Key.isDown(32)) { keySpace = false; } }
Instance of Symbol 957 MovieClip in Frame 11
onClipEvent (load) { _root.gameEngineActive = false; var keySpace = true; } onClipEvent (enterFrame) { if (Key.isDown(32) && (keySpace == false)) { keySpace = true; _root.gotoAndStop("LEVEL1"); } else if (!Key.isDown(32)) { keySpace = false; } }
Instance of Symbol 1387 MovieClip in Frame 11
onClipEvent (load) { _root.setMusic("INTRO"); }
Frame 19
stopAllSounds(); _root.playSound("CHANDLERMAN");
Symbol 42 MovieClip Frame 1
_alpha = 0;
Symbol 46 MovieClip [Missile1] Frame 1
stop(); if (random(2) == 0) { nextFrame(); }
Symbol 53 MovieClip Frame 1
stop();
Symbol 107 MovieClip Frame 7
gotoAndPlay (1);
Symbol 107 MovieClip Frame 16
_root.setFade(_root.redFade, 100); _parent._parent._parent.fuel = _parent._parent._parent.fuel - 10;
Symbol 107 MovieClip Frame 28
_parent.hitLock = false; gotoAndPlay (1);
Symbol 134 MovieClip [Swain_Obj_Barrel2] Frame 1
stop();
Symbol 141 MovieClip Frame 1
_root.playSound("BANG");
Symbol 141 MovieClip Frame 6
stop();
Symbol 151 MovieClip [MC_Bullet_GruntGun] Frame 1
if (_root.levelNum == 3) { gotoAndPlay (16); }
Symbol 151 MovieClip [MC_Bullet_GruntGun] Frame 15
stop();
Symbol 151 MovieClip [MC_Bullet_GruntGun] Frame 20
stop();
Symbol 167 MovieClip [MC_Bullet_KillGunFlame] Frame 1
_root.playSound("EXPBANG2");
Symbol 172 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 10
stop();
Symbol 185 MovieClip [ENEMY_ColS] Frame 1
stop();
Symbol 187 MovieClip [ENEMY_Col] Frame 1
_parent.addEnemyCol(this); this.swapDepths(666); this.removeMovieClip();
Symbol 189 MovieClip [Effect_Ring] Frame 1
function onEnterFrame() { _xscale = (_xscale + 10); _yscale = _xscale; _alpha = (_alpha - 10); if (_alpha < 0) { this.removeMovieClip(); } } _alpha = 200;
Symbol 192 MovieClip [EOLFAIL] Frame 1
function onEnterFrame() { if (_xscale > 100) { _xscale = (_xscale - 5); _yscale = (_yscale - 5); _rotation = (_rotation + 5); } else { _alpha = (_alpha - 3); if (_alpha < 0) { this.removeMovieClip(); } } } _xscale = 130; _yscale = 130; _rotation = -10; _alpha = 200;
Symbol 194 MovieClip [EOLBAR] Frame 1
function onEnterFrame() { if (_xscale > 100) { _xscale = (_xscale - 5); _yscale = (_yscale - 5); _rotation = (_rotation + 5); } else { _alpha = (_alpha - 3); if (_alpha < 0) { this.removeMovieClip(); } } } _xscale = 130; _yscale = 130; _rotation = -10; _alpha = 200;
Symbol 276 MovieClip Frame 33
stop();
Symbol 281 MovieClip [L4Target] Frame 1
stop();
Symbol 284 MovieClip [L4Bullet] Frame 15
stop();
Symbol 311 MovieClip [Smoke] Frame 14
this.removeMovieClip();
Symbol 312 MovieClip [L4Blood] Frame 14
this.removeMovieClip();
Symbol 316 MovieClip [MEDALSIGN] Frame 1
function onEnterFrame() { _x = (_x + 3); _alpha = (_alpha - 4); if (_alpha < 0) { this.removeMovieClip(); } } _alpha = 500;
Symbol 325 MovieClip Frame 1
function onEnterFrame() { _rotation = (_rotation + spin); } var spin = random(20); spin = spin + 10; if (random(2) == 1) { spin = spin * -1; } _alpha = 50; spin = spin / 100;
Symbol 326 MovieClip Frame 1
if (_root.SPEAKERTRUE == true) { this.swapDepths(666 + random(2000)); this._visible = false; this.removeMovieClip(); }
Symbol 337 MovieClip Frame 1
if (_root.SPEAKERTRUE == true) { this.swapDepths(666 + random(2000)); this._visible = false; this.removeMovieClip(); }
Symbol 386 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 8
gotoAndStop (1);
Symbol 387 MovieClip Frame 1
P2.nextFrame();
Symbol 387 MovieClip Frame 33
P1.nextFrame(); P2.nextFrame(); gotoAndPlay (2);
Symbol 398 MovieClip Frame 1
function onEnterFrame() { _rotation = (_rotation + 2); }
Symbol 404 MovieClip Frame 1
function onEnterFrame() { _rotation = (_rotation + 2); }
Symbol 408 MovieClip Frame 1
function onEnterFrame() { _rotation = (_rotation + 2); }
Symbol 428 MovieClip Frame 1
var shopPrices = new Array(null, 120, 360, 540, 700, 999, 250, 350, 450, 550, 650, 100); stop();
Symbol 448 MovieClip Frame 1
function onEnterFrame() { if (_root.shopSelect > 0) { gotoAndStop(_root.shopSelect); if (_root.shopSelect == 8) { cost = _root.shopPrices[0]; } else { cost = _root.shopPrices[_root.shopSelect + 1]; } } else { stop(); } }
Symbol 457 MovieClip Frame 1
function reset() { if (numPos < numArray[_root.SPEAKERPOS]) { PANEL_TOP.speed = 0; PANEL_BOT.speed = 0; PANEL_BOT._x = PANEL_BOT._x - 1000; PANEL_TOP._x = PANEL_TOP._x + 1000; PANEL_TOP._alpha = -100; PANEL_BOT._alpha = -100; PANEL_TOP._rotation = 90; PANEL_BOT._rotation = -90; nextSliderTrue = false; if (topActive[storyPos] == 1) { PANEL_TOP._visible = true; } else { PANEL_TOP._visible = false; } if (botActive[storyPos] == 1) { PANEL_BOT._visible = true; } else { PANEL_BOT._visible = false; } PANEL_TOP.textBox.textBox.text = topArray[storyPos]; PANEL_TOP.FACE.sprite.stop(); PANEL_TOP.FACE.sprite.P1.gotoAndStop(topArrayS[storyPos]); PANEL_BOT.textBox.textBox.text = botArray[storyPos]; PANEL_BOT.FACE.sprite.stop(); PANEL_BOT.FACE.sprite.P1.gotoAndStop(botArrayS[storyPos]); storyPos++; numPos++; } else { _root.setFade(_root.whiteFade, 80); _root.SPEAKERTRUE = false; _root.gamePaused = false; _root.gameEngineActive = true; _root.removeMenu(); _root.MENU.removeMovieClip(); } } function onEnterFrame() { if (_alpha < 100) { _alpha = (_alpha + 10); } else if (Key.isDown(32) && (keySpace == false)) { keySpace = true; nextSliderTrue = true; } else if (!Key.isDown(32)) { keySpace = false; } enterFunction(); } function enterFunction() { if (nextSliderTrue) { nextSlider(); } else { PANEL_TOP._x = PANEL_TOP._x + ((PANEL_TOP_x - PANEL_TOP._x) / 5); PANEL_TOP._alpha = PANEL_TOP._alpha + ((100 - PANEL_TOP._alpha) / 3); PANEL_TOP._rotation = PANEL_TOP._rotation + ((-PANEL_TOP._rotation) / 5); PANEL_BOT._x = PANEL_BOT._x + ((PANEL_BOT_x - PANEL_BOT._x) / 5); PANEL_BOT._alpha = PANEL_BOT._alpha + ((100 - PANEL_BOT._alpha) / 3); PANEL_BOT._rotation = PANEL_BOT._rotation + ((180 - PANEL_BOT._rotation) / 5); } } function nextSlider() { if (PANEL_TOP._alpha > 0) { PANEL_TOP._x = PANEL_TOP._x - PANEL_TOP.speed; PANEL_TOP.speed = PANEL_TOP.speed + 6; PANEL_TOP._rotation = PANEL_TOP._rotation + 10; PANEL_BOT._x = PANEL_BOT._x + PANEL_BOT.speed; PANEL_BOT.speed = PANEL_BOT.speed + 6; PANEL_TOP._alpha = PANEL_TOP._alpha - 10; PANEL_BOT._rotation = PANEL_BOT._rotation + 10; PANEL_BOT._alpha = PANEL_BOT._alpha - 6; } else { reset(); } } var topArray = new Array("THIS PLACE IS A MESS!\nTHOSE DAMN ROBOTS\nARE GONNA PAY!", "BZZZZZZT!\nMAN DETECTED\nACTIVATING!", "SSSSSSSS\nWE'RE READY TO HIT\nTHAT BANK, BOSSSSSS", "OH YEAH? WE'LL SEE\n ABOUT THAT,\nLIZARD BREATH!", "I HAVE TO MAKE IT\nBACK TO TOWN\nBEFORE THOSE GUYS!", "GIVE IT UP YOU\nNINJA CRUMBUMS!", "OH YEAH?, WELL\n WHAT CAN I DO \nTO CONVINCE YOU?", "WELL, TOO BAD FOR\nYOU THAT I'M A \nCHAMPION GROOVER!", "EXCELLENT! BUT THAT\n WAS JUST WARM UP!\nPREPARE YOURSELF!", "SO, YOU'RE THE BRAINS\nBEHIND THIS OPERATION, EH?", "LISTEN, SMARTGUY. YOU \nRUINED MY DAY OFF AND\nEVEN WORSE - MY LUNCH!", "HAHAHAHA!\n UP HERE DUMMY! YOU'LL \nNEVER REACH MY MASTER!"); var botArray = new Array("", "UH OH...", "GOOOOOD!\nNOTHIN WILL SSSSSTOP\nUSSSS NOW!", "WHAAT!?\nGET HIM, GUYSSSS!", "PRESS THE ARROW KEYS TO AIM.\nHOLD SPACE TO FIRE! YOU\n HAVE INFINITE AMMO!", ("AH, " + _root.playerName) + "-SAN, YOU'VE\nFOUGHT WELL. BUT WE \nWON'T GIVE IN, YET!", "YOU MUST WIN 2 ROUNDS OF\nANCIENT NINJA TRADITION!\n LET THE DANCE OFF BEGIN!", "USE MOVEMENT KEYS TO POSE!\nMATCH POSE TO ARROWS!\nTHE BEST SCORE WINS!", "AH...GREAT...", "WHAT I AM IS NOT IMPORTANT\n AND DOES NOT CONCERN YOU.", "YOU WILL NOT STAND \nIN THE WAY OF MY \nNEW WORLD...", "HMMM, I SURE HOPE I \nREMEMBER TO PRESS SHIFT\nTO ENTER TURRETS."); var topArrayS = new Array(1, 2, 4, 1, 1, 1, 1, 1, 3, 1, 1, 7); var botArrayS = new Array(0, 1, 4, 4, 4, 3, 3, 3, 1, 6, 6, 1); var posArray = new Array(0, 1, 2, 5, 8, 9, 11); var numArray = new Array(1, 1, 3, 3, 1, 2, 1); var topActive = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); var botActive = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); var storyPos = posArray[_root.SPEAKERPOS]; var numPos = 0; _alpha = 0; PANEL_TOP_x = PANEL_TOP._x; PANEL_BOT_x = PANEL_BOT._x; _root.setFade(_root.whiteFade, 50); PANEL_BOT.textBox._xscale = PANEL_BOT.textBox._xscale * -1; reset();
Symbol 458 MovieClip Frame 1
stop(); if (_root.SPEAKERTRUE) { gotoAndStop ("SPEAKER"); _root.gameEngineActive = false; }
Instance of Symbol 321 MovieClip [Swain_Debris1] in Symbol 458 MovieClip Frame 1
onClipEvent (load) { _parent.playerName.text = _root.playerName; } onClipEvent (enterFrame) { _root.playerName = _parent.playerName.text; if (_root.playerName == "ARMORLEVEL") { _root.levelsBeat = 10; _root.saveOff = true; } if (_root.playerName == "ARMORHEALTH") { _root.healthCheat = true; _root.saveOff = true; } if (_root.playerName == "ARMORCASH") { _root.money = 10000; _root.saveOff = true; } _root.JTCsave(); }
Instance of Symbol 428 MovieClip "shopSprite" in Symbol 458 MovieClip Frame 8
onClipEvent (enterFrame) { _rotation = (_rotation + 2); }
Symbol 469 MovieClip Frame 1
_visible = false; stop(); if (_root.SPEAKERTRUE == true) { this.swapDepths(666 + random(2000)); this._visible = false; this.removeMovieClip(); }
Symbol 476 MovieClip Frame 1
stop();
Symbol 476 MovieClip Frame 15
gotoAndStop (1);
Symbol 477 MovieClip Frame 1
function onEnterFrame() { if (padVis == true) { BUT.PAD._visible = true; BUT.PAD._rotation = BUT.PAD._rotation + 4; } scaleTarg = size; if (mousedOver == true) { scaleTarg = size + 25; BUT.gotoAndPlay(2); } else if (mousedOver == 3) { scaleTarg = size + 25; BUT.gotoAndPlay(20); } if (_parent.changeMenu > 0) { scaleTarg = -30; _rotation = (_rotation + 5); } scale = scale + ((scaleTarg - scale) / scaleSpeed); if (scaleSpeed > 5) { scaleSpeed = scaleSpeed - 0.25; } BUT._xscale = Math.ceil(scale); BUT._yscale = Math.ceil(scale); if (BUT._xscale < 0) { BUT._xscale = 0; BUT._yscale = 0; } _rotation = (_rotation + ((rotate - _rotation) / 10)); } function onRollOver() { mousedOver = true; } function onDragOver() { mousedOver = true; } function onRollOut() { mousedOver = false; } function onDragOver() { mousedOver = false; } function onPress() { mousedOver = 3; } function onReleaseOutside() { mousedOver = false; } BUT._yscale = 0; BUT._xscale = 0; var rotate = _rotation; var scale = 0; _rotation = (_rotation - 90); BUT.lab = lab; var scaleSpeed = 10; if (size == undefined) { size = 75; }
Symbol 480 MovieClip Frame 1
stop();
Symbol 480 MovieClip Frame 15
gotoAndStop (1);
Symbol 481 MovieClip Frame 1
function onEnterFrame() { if (padVis == true) { BUT.PAD._visible = true; BUT.PAD._rotation = BUT.PAD._rotation + 4; } scaleTarg = size; if (mousedOver == true) { scaleTarg = size + 25; BUT.gotoAndPlay(2); } else if (mousedOver == 3) { scaleTarg = size + 25; BUT.gotoAndPlay(20); } if (_parent.changeMenu > 0) { scaleTarg = -30; _rotation = (_rotation + 5); } scale = scale + ((scaleTarg - scale) / scaleSpeed); if (scaleSpeed > 5) { scaleSpeed = scaleSpeed - 0.25; } BUT._xscale = Math.ceil(scale); BUT._yscale = Math.ceil(scale); if (BUT._xscale < 0) { BUT._xscale = 0; BUT._yscale = 0; } _rotation = (_rotation + ((rotate - _rotation) / 10)); } function onRollOver() { mousedOver = true; } function onDragOver() { mousedOver = true; } function onRollOut() { mousedOver = false; } function onDragOver() { mousedOver = false; } function onPress() { mousedOver = 3; } function onReleaseOutside() { mousedOver = false; } BUT._yscale = 0; BUT._xscale = 0; var rotate = _rotation; var scale = 0; _rotation = (_rotation - 90); BUT.lab = lab; var scaleSpeed = 10; if (size == undefined) { size = 75; }
Symbol 502 MovieClip Frame 1
function onEnterFrame() { if (this._xscale > 100) { _xscale = (_xscale - 2); _yscale = (_yscale - 2); } if (_alpha == 100) { if (pressSwitch == false) { if (Key.isDown(13)) { pressSwitch = true; _parent.controlMC.saveConfig(); } } } } _alpha = 30; pressSwitch = false;
Symbol 505 MovieClip [CCS] Frame 1
function onEnterFrame() { if (removeSwitch == false) { if (_alpha < 100) { _alpha = (_alpha + 10); } } else if (_alpha > 0) { _alpha = (_alpha - 10); } else { this.swapDepths(666); this.removeMovieClip(); } } _alpha = 0; var removeSwitch = false; stop();
Instance of Symbol 487 MovieClip in Symbol 505 MovieClip [CCS] Frame 1
on (release) { }
Instance of Symbol 42 MovieClip "controlMC" in Symbol 505 MovieClip [CCS] Frame 1
onClipEvent (load) { function checkChar(char) { trace("Checking Character: " + char); if ((char > 47) && (char < 58)) { descReturn = numberNames[char - 48]; return(true); } trace("Number not found"); if (((char > 64) && (char < 91)) && (char != 80)) { descReturn = letterNames[char - 65]; return(true); } trace("Letter not found"); var _local1 = 0; while (_local1 < keyNameRef.length) { if (char == keyNameRef[_local1]) { descReturn = keyNames[_local1]; return(true); } _local1++; } trace("Extended not found"); return(false); } function saveConfig() { _root.rightKey = (_root.savefile.data.rightKey = keyStore[0]); _root.leftKey = (_root.savefile.data.leftKey = keyStore[1]); _root.jumpKey = (_root.savefile.data.jumpKey = keyStore[2]); _root.downKey = (_root.savefile.data.downKey = keyStore[3]); _root.shootKey = (_root.savefile.data.shootKey = keyStore[4]); _root.grenadeKey = (_root.savefile.data.grenadeKey = keyStore[5]); _root.savefile.data.rightKeyDesc = nameStore[0]; _root.savefile.data.leftKeyDesc = nameStore[1]; _root.savefile.data.jumpKeyDesc = nameStore[2]; _root.savefile.data.downKeyDesc = nameStore[3]; _root.savefile.data.shootKeyDesc = nameStore[4]; _root.savefile.data.grenadeKeyDesc = nameStore[5]; _root.savefile.flush(); _parent.removeSwitch = true; } var keyNames = new Array("Backspace", "Tab", "Enter", "Shift", "Control", "Caps Lock", "Spacebar", "Page Up", "Page Down", "End", "Home", "Left Arrow", "Up Arrow", "Right Arrow", "Down Arrow", "Insert", "Delete"); var keyNameRef = new Array(8, 9, 13, 16, 17, 20, 32, 33, 34, 35, 36, 37, 38, 39, 40, 45, 46); var numberNames = new Array("ZERO", "ONE", "TWO", "THREE", "FOUR", "FIVE", "SIX", "SEVEN", "EIGHT", "NINE"); var letterNames = new Array("a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"); var descArray = new Array("WALK RIGHT", "WALK LEFT", "JUMP", "DUCK", "SHOOT", "ATTACK", "CHANGE WEAPON"); var descVar = new Array("rightKey", "leftKey", "jumpKey", "downKey", "shootKey", "grenadeKey"); var descCount = 0; var keyCheck = false; var keyStore = new Array(); var nameStore = new Array(); var i = 0; while (i < 7) { _parent["text_" + descVar[i]] = _root.savefile.data[descVar[i] + "Desc"]; i++; } var descReturn; var lastCode = Key.getCode(); } onClipEvent (keyDown) { var kp = Key.getCode(); if (keyLock == false) { keyLock = true; if (Key.isDown(27)) { _parent.removeSwitch = true; } lastCode = kp; if (checkChar(kp) == true) { nameStore[descCount] = descReturn; keyStore[descCount] = kp; _parent["text_" + descVar[descCount]] = descReturn; descCount++; } } } onClipEvent (enterFrame) { if (_root.mouseControl == true) { _parent.MOUSELOOK = "ON"; _parent.text_upKey = "MOUSE"; _parent.text_downKey = "MOUSE"; _parent.text_shootKey = "CLICK"; _parent.CBlock._visible = true; } else { _parent.MOUSELOOK = "OFF"; _parent.CBlock._visible = false; } if (!Key.isDown(lastCode)) { keyLock = false; } while ((_parent["text_" + descVar[descCount]] == "MOUSE") || (_parent["text_" + descVar[descCount]] == "CLICK")) { descCount++; } _parent["text_" + descVar[descCount]] = "PRESS KEY"; if (descCount >= 6) { if (_parent.descText != "CONFIRM KEY CONFIG") { _parent.confirmBox._alpha = 100; _parent.confirmBox._xscale = 120; _parent.confirmBox._yscale = 120; } descCount = 6; _parent.descTextInt = ""; _parent.descText = "NOW CONFIRM OR CANCEL KEY CONFIG"; } else { _parent.descText = descArray[descCount]; } }
Symbol 505 MovieClip [CCS] Frame 2
_root.gotoAndStop("MAIN");
Symbol 519 MovieClip Frame 1
visibleItems = "CREATE"; jMoveX = -160; jMoveY = 30; function onEnterFrame() { shopBuffer--; if (_root.gameEngineActive) { _parent._parent._parent.PTU._visible = true; } else { _parent._parent._parent.PTU._visible = false; } if (_root.removeMenuSwitch == false) { if (_parent._parent._parent._alpha < 100) { _parent._parent._parent._alpha = _parent._parent._parent._alpha + 10; } } else if (_parent._parent._parent._alpha > 0) { _parent._parent._parent._alpha = _parent._parent._parent._alpha - 20; } else { _parent._parent._parent.removeMovieClip(); } if (customLabelSwitch == true) { _parent._parent.customLabel._alpha = _parent._parent.customLabel._alpha - 20; if (_parent._parent.customLabel._alpha <= 0) { customLabelSwitch = false; _parent._parent.customLabel.gotoAndStop(customLabelFrame); } } else if (_parent._parent.customLabel._alpha < 100) { _parent._parent.customLabel._alpha = _parent._parent.customLabel._alpha + 20; } if (visibleItems == "CREATE") { if (customLabelFrame != "CREATE") { customLabelFrame = "CREATE"; customLabelSwitch = true; } if (_parent.upper._alpha < 100) { _parent.upper._alpha = _parent.upper._alpha + 20; _parent.lower._alpha = _parent.lower._alpha + 20; } } else if (visibleItems == "MAIN") { if (customLabelFrame != "MAIN") { customLabelFrame = "MAIN"; customLabelSwitch = true; } if (_parent.upper._alpha > 0) { _parent.upper._alpha = _parent.upper._alpha - 20; _parent.lower._alpha = _parent.lower._alpha - 20; } } else if (visibleItems == "MAIN2") { if (customLabelFrame != "MAIN2") { customLabelFrame = "MAIN2"; customLabelSwitch = true; } if (_parent.upper._alpha > 0) { _parent.upper._alpha = _parent.upper._alpha - 20; _parent.lower._alpha = _parent.lower._alpha - 20; } } else if (visibleItems == "MAIN3") { if (customLabelFrame != "MAIN3") { customLabelFrame = "MAIN3"; customLabelSwitch = true; } if (_parent.upper._alpha < 100) { _parent.upper._alpha = _parent.upper._alpha + 20; _parent.lower._alpha = _parent.lower._alpha + 20; } } else if (visibleItems == "GRAPHICS") { if (customLabelFrame != "GRAPHICS") { customLabelFrame = "GRAPHICS"; customLabelSwitch = true; } if (_parent.upper._alpha > 0) { _parent.upper._alpha = _parent.upper._alpha - 20; _parent.lower._alpha = _parent.lower._alpha - 20; } } else if (visibleItems == "PAUSE") { if (customLabelFrame != "PAUSE") { customLabelFrame = "PAUSE"; customLabelSwitch = true; } if (_parent.upper._alpha < 100) { _parent.upper._alpha = _parent.upper._alpha + 20; _parent.lower._alpha = _parent.lower._alpha + 20; } } else if (visibleItems == "SOUND") { if (customLabelFrame != "SOUND") { customLabelFrame = "SOUND"; customLabelSwitch = true; } if (_parent.upper._alpha > 0) { _parent.upper._alpha = _parent.upper._alpha - 20; _parent.lower._alpha = _parent.lower._alpha - 20; } } else if (visibleItems == "OPTIONS") { if (customLabelFrame != "OPTIONS") { customLabelFrame = "OPTIONS"; customLabelSwitch = true; } if (_parent.upper._alpha > 0) { _parent.upper._alpha = _parent.upper._alpha - 20; _parent.lower._alpha = _parent.lower._alpha - 20; } } else if (visibleItems == "SHOP") { if (customLabelFrame != "SHOP") { customLabelFrame = "SHOP"; customLabelSwitch = true; } if (_parent.upper._alpha > 0) { _parent.upper._alpha = _parent.upper._alpha - 20; _parent.lower._alpha = _parent.lower._alpha - 20; } } jCurX = jCurX + (((jPosX + jMoveX) - jCurX) / 10); jCurY = jCurY + (((jPosY + jMoveY) - jCurY) / 10); j._x = Math.round(jCurX); j._y = Math.round(jCurY); if (changeMenu > 0) { changeMenu = changeMenu - 2; if (changeMenu == 2) { if (changeMenuTarg == "StartNewGame") { if (moveMenu == undefined) { moveMenu = -20; } gotoAndStop ("BLANK"); changeMenuTarg = "BLANK"; } else { gotoAndStop ("BLANK"); } } } else { _parent._parent._xscale = _parent._parent._xscale + ((scaleSize - _parent._parent._xscale) / 20); } _parent._parent._yscale = _parent._parent._xscale; if (moveMenu != undefined) { moveMenu = moveMenu + 2; _parent._parent._rotation = _parent._parent._rotation + ((moveMenu + 20) / 3); _parent._parent._y = _parent._parent._y + moveMenu; _parent._parent._parent.BG._alpha = _parent._parent._parent.BG._alpha - (moveMenu / 10); } if (_parent._parent._parent.BG._alpha < 0) { _root.gotoAndPlay(1); } _parent._parent.customLabel.shopSprite.gotoAndStop(_root.shopSelect); } function gotoLevel(targ) { _root.levelNum = targ; _root.stageNum = 1; _root.removeMenu(); _root.gotoAndStop("CUTSCENE_" + targ); } function shopItem(targ) { if (shopBuffer <= 0) { shopBuffer = 10; if (targ == 8) { targ = -1; } if (_root.shopSelect != undefined) { if ((_root.money - _root.shopPrices[targ + 1]) >= 0) { _root.money = _root.money - _root.shopPrices[targ + 1]; _root.weaponType = shopSelectTypeArray[_root.shopSelect]; _root.weaponID = shopSelectIDArray[_root.shopSelect]; var _local3 = typeof(_root.killGunAmmoArray[_root.weaponID]); trace("TYPE IS " + _local3); if ((_root.killGunAmmoArray[_root.weaponID] == "") || (_local3 != "Number")) { _root.killGunAmmoArray[_root.weaponID] = 0; } if (_root.weaponType == 1) { if (_root.weaponID == 1) { _root.killGunAmmoArray[_root.weaponID] = _root.killGunAmmoArray[_root.weaponID] + 40; } else if (_root.weaponID == 2) { _root.killGunAmmoArray[_root.weaponID] = _root.killGunAmmoArray[_root.weaponID] + 12; } else if (_root.weaponID == 3) { _root.killGunAmmoArray[_root.weaponID] = _root.killGunAmmoArray[_root.weaponID] + 100; } else if (_root.weaponID == 4) { _root.killGunAmmoArray[_root.weaponID] = _root.killGunAmmoArray[_root.weaponID] + 50; } } _root.shopActive[targ + 1] = true; _root.weaponSelect = targ; changeMenu = 20; changeMenuTarg = "SHOP"; } } } } if (scaleSize == undefined) { _parent._parent._parent._alpha = 0; scaleSize = _parent._parent._xscale; gotoAndStop(_root.menuTarget); } var j = _parent._parent; if (jPosX == undefined) { var jPosX = j._x; var jPosY = j._y; var jMoveX = 0; var jMoveY = 0; var jCurX = j._x; var jCurY = j._y; customLabelFrame = "CREATE"; customLabelSwitch = false; } _root.shopSelect = undefined; _root.weaponTypeStore = _root.weaponType; _root.weaponIDStore = _root.weaponID; var shopSelectTypeArray = new Array(null, 2, 2, 2, 2, 1, 1, 1, 1, 0); var shopSelectIDArray = new Array(null, 2, 3, 4, 5, 1, 2, 3, 4, 0); _root.removeMenuSwitch = false; stop(); var shopBuffer = 0; var offSetID = 1;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 1
onClipEvent (load) { lab = "SKIN"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 1
onClipEvent (load) { lab = "HAT"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 1
onClipEvent (load) { lab = "SHIRT"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 1
onClipEvent (load) { lab = "SHOES"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 1
onClipEvent (load) { lab = "DONE"; size = 50; } on (release) { _root.menuAim = 2; _parent.changeMenu = 20; _parent.changeMenuTarg = _root.returnMenu; }
Symbol 519 MovieClip Frame 2
visibleItems = "CREATE"; jMoveX = -160; jMoveY = 0;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 2
onClipEvent (load) { lab = "ARMY"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manHeadVis = true; _root.manHat = 3; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 2
onClipEvent (load) { lab = "COWBOY"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manHeadVis = true; _root.manHat = 4; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 2
onClipEvent (load) { lab = "CHEF"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manHeadVis = true; _root.manHat = 5; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 2
onClipEvent (load) { lab = "SPACE"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manHeadVis = false; _root.manHat = 6; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 2
onClipEvent (load) { lab = "KNIGHT"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manHeadVis = false; _root.manHat = 2; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 2
onClipEvent (load) { lab = "NONE"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manHeadVis = true; _root.manHat = 1; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 2
onClipEvent (load) { lab = "VIKING"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manHeadVis = true; _root.manHat = 7; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 2
onClipEvent (load) { lab = "CHANDLER"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manHeadVis = true; _root.manHat = 8; _parent._parent.play(); } }
Symbol 519 MovieClip Frame 3
visibleItems = "CREATE"; jMoveX = -160; jMoveY = 0;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 3
onClipEvent (load) { lab = "BLUE"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manSkin = 3; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 3
onClipEvent (load) { lab = "GREEN"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manSkin = 4; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 3
onClipEvent (load) { lab = "PINK"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manSkin = 5; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 3
onClipEvent (load) { lab = "PURPLE"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manSkin = 6; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 3
onClipEvent (load) { lab = "PLAIN"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manSkin = 2; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 3
onClipEvent (load) { lab = "CHANDLER"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manSkin = 1; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 3
onClipEvent (load) { lab = "RED"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manSkin = 7; _parent._parent.play(); } }
Symbol 519 MovieClip Frame 4
visibleItems = "CREATE"; jMoveX = -160; jMoveY = 0;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 4
onClipEvent (load) { lab = "BLUE"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShirt = 2; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 4
onClipEvent (load) { lab = "GREEN"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShirt = 3; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 4
onClipEvent (load) { lab = "WHITE"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShirt = 4; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 4
onClipEvent (load) { lab = "CAMO"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShirt = 5; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 4
onClipEvent (load) { lab = "RED"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShirt = 1; _parent._parent.play(); } }
Symbol 519 MovieClip Frame 5
visibleItems = "CREATE"; jMoveX = -160; jMoveY = 0;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 5
onClipEvent (load) { lab = "COWBOY"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShoe = 3; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 5
onClipEvent (load) { lab = "CLOGS"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShoe = 4; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 5
onClipEvent (load) { lab = "SPORT"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShoe = 5; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 5
onClipEvent (load) { lab = "ARMY"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShoe = 6; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 5
onClipEvent (load) { lab = "SNEAKER"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShoe = 1; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 5
onClipEvent (load) { lab = "NONE"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShoe = 1; _parent._parent.play(); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 5
onClipEvent (load) { lab = "MANLY"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.manShoe = 7; _parent._parent.play(); } }
Symbol 519 MovieClip Frame 8
visibleItems = "MAIN"; jMoveX = 20; jMoveY = 40;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 8
onClipEvent (load) { lab = "START"; size = 110; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "NEWSTART"; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 8
onClipEvent (load) { lab = "OPTIONS"; size = 60; } on (release) { _root.returnMenu = "MAIN"; _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 8
onClipEvent (load) { lab = "CREDITS"; size = 50; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 481 MovieClip in Symbol 519 MovieClip Frame 8
onClipEvent (load) { lab = "PLAY MORE GAMES"; size = 65; } on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 519 MovieClip Frame 9
_parent._parent.CREDITS._visible = true; visibleItems = "MAIN2"; jMoveX = -40; jMoveY = 40;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 9
onClipEvent (load) { lab = "SWAIN"; } on (release) { } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent._parent._parent.CREDITS.gotoAndStop(lab); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 9
onClipEvent (load) { lab = "JOHN"; } on (release) { } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent._parent._parent.CREDITS.gotoAndStop(lab); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 9
onClipEvent (load) { lab = "DAN"; } on (release) { } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent._parent._parent.CREDITS.gotoAndStop(lab); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 9
onClipEvent (load) { lab = "EA GAMES"; } on (release) { } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent._parent._parent.CREDITS.gotoAndStop("EA"); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 9
onClipEvent (load) { lab = "TONY"; } on (release) { } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent._parent._parent.CREDITS.gotoAndStop(lab); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 9
onClipEvent (load) { lab = "CHANDLER"; } on (release) { } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent._parent._parent.CREDITS.gotoAndStop(lab); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 9
onClipEvent (load) { lab = "BACK"; size = 50; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "MAIN"; _parent._parent._parent.CREDITS._visible = false; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { } }
Instance of Symbol 481 MovieClip in Symbol 519 MovieClip Frame 9
onClipEvent (load) { lab = "MAKE A WISH"; } on (release) { } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent._parent._parent.CREDITS.gotoAndStop("MAKEWISH"); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 9
onClipEvent (load) { lab = "MUSIC"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "MUSIC"; _parent._parent._parent.CREDITS._visible = false; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent._parent._parent.CREDITS.gotoAndStop("MUSIC"); } }
Symbol 519 MovieClip Frame 10
visibleItems = "OPTIONS"; jMoveX = 20; jMoveY = 0;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 10
onClipEvent (load) { lab = "GRAPHICS"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 10
onClipEvent (load) { lab = "SOUND"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 10
onClipEvent (load) { lab = "DONE"; size = 60; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = _root.returnMenu; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 10
onClipEvent (load) { lab = "CONTROLS"; } on (release) { _parent.attachMovie("CCS", "CCSMC", _parent.getNextHighestDepth()); _parent.CCSMC._x = -300; _parent.CCSMC._y = -200; }
Symbol 519 MovieClip Frame 11
visibleItems = "MAIN2"; jMoveX = -40; jMoveY = 40;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 11
onClipEvent (load) { var stag = 3; lab = "STAGE " + stag; if (_root.levelsBeat < stag) { lab = "LOCKED"; } } on (release) { if (_root.levelsBeat >= stag) { _parent.gotoLevel(stag); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent.setSpinPortrait(stag); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 11
onClipEvent (load) { var stag = 4; lab = "STAGE " + stag; if (_root.levelsBeat < stag) { lab = "LOCKED"; } } on (release) { if (_root.levelsBeat >= stag) { _parent.gotoLevel(stag); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent.setSpinPortrait(stag); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 11
onClipEvent (load) { var stag = 5; lab = "STAGE " + stag; if (_root.levelsBeat < stag) { lab = "LOCKED"; } } on (release) { if (_root.levelsBeat >= stag) { _parent.gotoLevel(stag); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent.setSpinPortrait(stag); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 11
onClipEvent (load) { var stag = 6; lab = "STAGE " + stag; if (_root.levelsBeat < stag) { lab = "LOCKED"; } } on (release) { if (_root.levelsBeat >= stag) { _parent.gotoLevel(stag); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent.setSpinPortrait(stag); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 11
onClipEvent (load) { var stag = 2; lab = "STAGE " + stag; if (_root.levelsBeat < stag) { lab = "LOCKED"; } } on (release) { if (_root.levelsBeat >= stag) { _parent.gotoLevel(stag); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent.setSpinPortrait(stag); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 11
onClipEvent (load) { var stag = 1; lab = "STAGE " + stag; if (_root.levelsBeat < stag) { lab = "LOCKED"; } } on (release) { if (_root.levelsBeat >= stag) { _parent.gotoLevel(stag); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _parent.setSpinPortrait(stag); } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 11
onClipEvent (load) { lab = "BACK"; size = 50; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "MAIN"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { } }
Symbol 519 MovieClip Frame 12
visibleItems = "MAIN3"; jMoveX = -40; jMoveY = 40;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 12
onClipEvent (load) { lab = "SKIP"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "START"; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 12
onClipEvent (load) { lab = "CREATE"; size = 80; } on (release) { _root.returnMenu = "START"; _parent.changeMenu = 20; _parent.changeMenuTarg = "CREATE"; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 12
onClipEvent (load) { lab = "BACK"; size = 50; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "MAIN"; } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { } }
Symbol 519 MovieClip Frame 14
visibleItems = "PAUSE"; jMoveX = 20; jMoveY = 0;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 14
onClipEvent (load) { lab = "SHOP"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 14
onClipEvent (load) { lab = "CREATE"; } on (release) { _root.returnMenu = "PAUSE"; _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 14
onClipEvent (load) { lab = "QUIT GAME"; size = 60; } on (release) { _root.returnMenu = "PAUSE"; _parent.changeMenu = 20; _parent.changeMenuTarg = "QUIT"; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 14
onClipEvent (load) { lab = "OPTIONS"; } on (release) { _root.returnMenu = "PAUSE"; _parent.changeMenu = 20; _parent.changeMenuTarg = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 14
onClipEvent (load) { lab = "UNPAUSE"; } on (release) { _root.gamePaused = false; }
Symbol 519 MovieClip Frame 15
visibleItems = "PAUSE"; jMoveX = 20; jMoveY = 0;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 15
onClipEvent (load) { lab = "YOU SURE?"; } on (release) { }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 15
onClipEvent (load) { lab = "YES"; } on (release) { _root.gotoAndStop("TITLE"); _parent.changeMenu = 20; _parent.changeMenuTarg = "MAIN"; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 15
onClipEvent (load) { lab = "CANCEL"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = _root.returnMenu; }
Symbol 519 MovieClip Frame 16
visibleItems = "GRAPHICS"; jMoveX = -90; jMoveY = 30;
Instance of Symbol 477 MovieClip "AAL" in Symbol 519 MovieClip Frame 16
onClipEvent (load) { lab = "LOW"; var ammount = 3; if (_root.savefile.data.qualityV == ammount) { size = 80; } else { size = 40; } } on (release) { _parent.AAH.size = 40; _parent.AAM.size = 40; this.size = 80; _root.savefile.data.qualityV = ammount; _root.savefile.flush(); _root._quality = lab; }
Instance of Symbol 477 MovieClip "AAM" in Symbol 519 MovieClip Frame 16
onClipEvent (load) { lab = "MEDIUM"; var ammount = 2; if (_root.savefile.data.qualityV == ammount) { size = 80; } else { size = 40; } } on (release) { _parent.AAH.size = 40; _parent.AAL.size = 40; this.size = 80; _root.savefile.data.qualityV = ammount; _root.savefile.flush(); _root._quality = lab; }
Instance of Symbol 477 MovieClip "AAH" in Symbol 519 MovieClip Frame 16
onClipEvent (load) { lab = "HIGH"; var ammount = 1; if (_root.savefile.data.qualityV == ammount) { size = 80; } else { size = 40; } } on (release) { _parent.AAL.size = 40; _parent.AAM.size = 40; this.size = 80; _root.savefile.data.qualityV = ammount; _root.savefile.flush(); _root._quality = lab; }
Instance of Symbol 477 MovieClip "QL" in Symbol 519 MovieClip Frame 16
onClipEvent (load) { lab = "STARK"; var ammount = 3; if (_root.savefile.data.detail == ammount) { size = 80; } else { size = 40; } } on (release) { _parent.QH.size = 40; _parent.QM.size = 40; this.size = 80; _root.savefile.data.detail = ammount; _root.savefile.flush(); _root._quality = lab; }
Instance of Symbol 477 MovieClip "QM" in Symbol 519 MovieClip Frame 16
onClipEvent (load) { lab = "PLAIN"; var ammount = 2; if (_root.savefile.data.detail == ammount) { size = 80; } else { size = 40; } } on (release) { _parent.QH.size = 40; _parent.QL.size = 40; this.size = 80; _root.savefile.data.detail = ammount; _root.savefile.flush(); _root._quality = lab; }
Instance of Symbol 477 MovieClip "QH" in Symbol 519 MovieClip Frame 16
onClipEvent (load) { lab = "COMPLEX"; var ammount = 1; if (_root.savefile.data.detail == ammount) { size = 80; } else { size = 40; } } on (release) { _parent.QL.size = 40; _parent.QM.size = 40; this.size = 80; _root.savefile.data.detail = ammount; _root.savefile.flush(); _root._quality = lab; }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 16
onClipEvent (load) { lab = "BACK"; size = 50; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "OPTIONS"; }
Symbol 519 MovieClip Frame 17
visibleItems = "SOUND"; jMoveX = 20; jMoveY = 0;
Instance of Symbol 477 MovieClip "AAL" in Symbol 519 MovieClip Frame 17
onClipEvent (load) { lab = "MUSIC OFF"; var ammount = 1; if (_root.savefile.data.musicV == false) { size = 80; } else { size = 40; } } on (release) { stopAllSounds(); _parent.AAM.size = 40; this.size = 80; _root.savefile.data.musicV = false; _root.savefile.flush(); }
Instance of Symbol 477 MovieClip "AAM" in Symbol 519 MovieClip Frame 17
onClipEvent (load) { lab = "MUSIC ON"; var ammount = 1; if (_root.savefile.data.musicV == true) { size = 80; } else { size = 40; } } on (release) { _root.forceMusic = true; _parent.AAL.size = 40; this.size = 80; _root.savefile.data.musicV = true; _root.savefile.flush(); _root.setMusic(_root.lastMusic); trace("MUSIC CLICKED"); }
Instance of Symbol 477 MovieClip "QM" in Symbol 519 MovieClip Frame 17
onClipEvent (load) { lab = "SFX OFF"; var ammount = 1; if (_root.savefile.data.soundV == false) { size = 80; } else { size = 40; } } on (release) { _parent.QH.size = 40; this.size = 80; _root.savefile.data.soundV = false; _root.savefile.flush(); }
Instance of Symbol 477 MovieClip "QH" in Symbol 519 MovieClip Frame 17
onClipEvent (load) { lab = "SFX ON"; var ammount = 1; if (_root.savefile.data.soundV == true) { size = 80; } else { size = 40; } } on (release) { _parent.QM.size = 40; this.size = 80; _root.savefile.data.soundV = true; _root.savefile.flush(); }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 17
onClipEvent (load) { lab = "BACK"; size = 50; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "OPTIONS"; }
Symbol 519 MovieClip Frame 20
visibleItems = "SHOP"; jMoveX = 20; jMoveY = 20;
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 20
onClipEvent (load) { var ID = 1; lab = _root.shopName[ID]; if (_root.shopActive[ID + _parent.offSetID] == true) { lab = "SOLD OUT"; _alpha = 80; } else if (_root.shopPrices[ID + _parent.offSetID] > _root.money) { _alpha = 50; } size = 65; } on (release) { if (_alpha == 100) { _parent.shopItem(ID); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.shopSelect = ID; } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 20
onClipEvent (load) { var ID = 2; lab = _root.shopName[ID]; if (_root.shopActive[ID + _parent.offSetID] == true) { lab = "SOLD OUT"; _alpha = 80; } else if (_root.shopPrices[ID + _parent.offSetID] > _root.money) { _alpha = 50; } size = 65; } on (release) { if (_alpha == 100) { _parent.shopItem(ID); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.shopSelect = ID; } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 20
onClipEvent (load) { var ID = 3; lab = _root.shopName[ID]; if (_root.shopActive[ID + _parent.offSetID] == true) { lab = "SOLD OUT"; _alpha = 80; } else if (_root.shopPrices[ID + _parent.offSetID] > _root.money) { _alpha = 50; } size = 65; } on (release) { if (_alpha == 100) { _parent.shopItem(ID); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.shopSelect = ID; } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 20
onClipEvent (load) { var ID = 4; lab = _root.shopName[ID]; if (_root.shopActive[ID + _parent.offSetID] == true) { lab = "SOLD OUT"; _alpha = 80; } else if (_root.shopPrices[ID + _parent.offSetID] > _root.money) { _alpha = 50; } size = 65; } on (release) { if (_alpha == 100) { _parent.shopItem(ID); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.shopSelect = ID; } }
Instance of Symbol 481 MovieClip in Symbol 519 MovieClip Frame 20
onClipEvent (load) { var ID = 5; lab = _root.shopName[ID]; if (_root.shopPrices[ID + _parent.offSetID] > _root.money) { _alpha = 50; } else if (_root.shopActive[ID + _parent.offSetID] == true) { lab = "PISTOL AMMO +25"; _alpha = 100; } size = 65; } on (release) { if (_alpha == 100) { _parent.shopItem(ID); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.shopSelect = ID; } }
Instance of Symbol 481 MovieClip in Symbol 519 MovieClip Frame 20
onClipEvent (load) { var ID = 6; lab = _root.shopName[ID]; if (_root.shopPrices[ID + _parent.offSetID] > _root.money) { _alpha = 50; } else if (_root.shopActive[ID + _parent.offSetID] == true) { lab = "SHOTGUN AMMO +12"; _alpha = 100; } size = 65; } on (release) { if (_alpha == 100) { _parent.shopItem(ID); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.shopSelect = ID; } }
Instance of Symbol 481 MovieClip in Symbol 519 MovieClip Frame 20
onClipEvent (load) { var ID = 7; lab = _root.shopName[ID]; if (_root.shopPrices[ID + _parent.offSetID] > _root.money) { _alpha = 50; } else if (_root.shopActive[ID + _parent.offSetID] == true) { lab = "UZI AMMO +100"; _alpha = 100; } size = 65; } on (release) { if (_alpha == 100) { _parent.shopItem(ID); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.shopSelect = ID; } }
Instance of Symbol 481 MovieClip in Symbol 519 MovieClip Frame 20
onClipEvent (load) { var ID = 8; lab = _root.shopName[ID]; if (_root.shopPrices[0] > _root.money) { _alpha = 50; } else if (_root.shopActive[0] == true) { lab = "FLAMER AMMO +50"; _alpha = 100; } size = 65; } on (release) { if (_alpha == 100) { _parent.shopItem(ID); } } on (rollOver, dragOver) { if (_parent.changeMenu == 0) { _root.shopSelect = ID; } }
Instance of Symbol 477 MovieClip in Symbol 519 MovieClip Frame 20
onClipEvent (load) { lab = "BACK"; size = 50; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "PAUSE"; }
Instance of Symbol 481 MovieClip in Symbol 519 MovieClip Frame 21
onClipEvent (load) { lab = "VISIT SITE"; } on (release) { getURL ("http://derekaudette.ottawaarts.com/"); }
Instance of Symbol 481 MovieClip in Symbol 519 MovieClip Frame 21
onClipEvent (load) { lab = "BACK"; } on (release) { _parent.changeMenu = 20; _parent.changeMenuTarg = "CREDITS"; }
Symbol 519 MovieClip Frame 24
gotoAndStop(changeMenuTarg);
Symbol 529 MovieClip Frame 1
gotoAndStop(_root.manSkin);
Symbol 536 MovieClip Frame 1
gotoAndStop(_root.manShoe);
Symbol 541 MovieClip Frame 5
stop();
Symbol 549 MovieClip Frame 1
gotoAndStop(_root.manSkin);
Symbol 556 MovieClip Frame 1
gotoAndStop(_root.manShoe);
Symbol 559 MovieClip Frame 1
stop();
Symbol 567 MovieClip Frame 1
gotoAndStop(_root.manSkin);
Symbol 573 MovieClip Frame 1
gotoAndStop(_root.manShirt);
Symbol 582 MovieClip Frame 1
gotoAndStop(_root.manSkin);
Symbol 589 MovieClip Frame 1
gotoAndStop(_root.manSkin);
Symbol 597 MovieClip Frame 1
gotoAndStop(_root.manSkin);
Symbol 603 MovieClip Frame 1
gotoAndStop(_root.manShirt);
Symbol 605 MovieClip Frame 1
gotoAndStop(_root.weaponID);
Symbol 608 MovieClip Frame 1
gotoAndStop(_root.weaponID);
Symbol 609 MovieClip Frame 1
gotoAndStop(_root.weaponType);
Symbol 617 MovieClip Frame 1
gotoAndStop(_root.manSkin); if (_root.manHeadVis == false) { _visible = false; } else { _visible = true; }
Symbol 625 MovieClip Frame 1
gotoAndStop(_root.manHat);
Symbol 625 MovieClip Frame 2
_root.manHeadVis = false;
Symbol 625 MovieClip Frame 6
_root.manHeadVis = false;
Symbol 627 MovieClip Frame 39
gotoAndPlay (1);
Symbol 628 MovieClip Frame 18
gotoAndPlay (1);
Symbol 629 MovieClip Frame 25
stop();
Symbol 634 MovieClip Frame 4
stop();
Symbol 635 MovieClip Frame 26
stop();
Symbol 636 MovieClip Frame 6
stop();
Symbol 641 MovieClip Frame 5
stop();
Symbol 642 MovieClip Frame 29
stop();
Symbol 644 MovieClip Frame 1
stop(); if ((_root.weaponType == 1) && (_root.weaponID == 2)) { gotoAndStop ("SHOOTGUN"); }
Symbol 644 MovieClip Frame 2
if ((_root.weaponType == 1) && (_root.weaponID == 2)) { gotoAndStop ("SHOOTGUN"); }
Symbol 644 MovieClip Frame 3
if ((_root.weaponType == 1) && (_root.weaponID == 2)) { gotoAndStop ("SHOOTGUN"); }
Symbol 645 MovieClip Frame 1
stop(); if (_root.SPEAKERTRUE == true) { this.swapDepths(666 + random(2000)); _y = (_y + 2000); this._visible = false; this.removeMovieClip(); }
Symbol 645 MovieClip Frame 2
gotoAndStop ("CREATE");
Symbol 646 MovieClip Frame 1
stop();
Symbol 650 MovieClip Frame 1
if (_root.SPEAKERTRUE) { this.swapDepths(666); this.removeMovieClip(); }
Symbol 652 MovieClip [MENU_SYSTEM] Frame 1
stop();
Symbol 652 MovieClip [MENU_SYSTEM] Frame 2
gotoAndStop (1);
Symbol 717 MovieClip Frame 1
gotoAndStop(_parent.levelNum);
Symbol 727 MovieClip Frame 4
stop();
Symbol 729 MovieClip Frame 1
gotoAndStop(_parent.levelNum);
Symbol 732 MovieClip Frame 20
_parent.gotoAndStop("RUN");
Symbol 735 MovieClip Frame 20
_parent.gotoAndStop("RUN");
Symbol 749 MovieClip Frame 28
_parent._parent.shootActive = false; _parent._parent.gotoAndStop("RUN");
Symbol 750 MovieClip Frame 1
gotoAndStop(_parent.levelNum);
Symbol 751 MovieClip Frame 44
_parent._parent.strikeLock = false; _parent._parent.gotoAndStop("RUN"); stop();
Symbol 758 MovieClip Frame 32
_parent._parent.strikeLock = false; _parent._parent.gotoAndStop("RUN");
Symbol 761 MovieClip Frame 35
_parent._parent.strikeLock = false; _parent._parent.gotoAndStop("RUN");
Symbol 762 MovieClip Frame 36
_parent._parent.strikeLock = false; _parent._parent.gotoAndStop("RUN");
Symbol 763 MovieClip Frame 1
gotoAndStop(_parent.levelNum);
Symbol 765 MovieClip Frame 1
if (_root.levelNum != 1) { gotoAndPlay (20); }
Symbol 765 MovieClip Frame 33
stop();
Symbol 766 MovieClip [ENEMY_Grunt] Frame 2
stop();
Symbol 794 MovieClip [Explosion] Frame 14
this.removeMovieClip();
Symbol 794 MovieClip [Explosion] Frame 15
this._x = this._x + (random(60) - 30); this._y = this._y + (random(120) - 60);
Symbol 803 MovieClip [DDR_Arrow] Frame 1
stop();
Symbol 807 MovieClip Frame 1
stop();
Symbol 808 MovieClip Frame 1
function onEnterFrame() { if (_parent.FG._alpha < 50) { var _local3 = 0; while (_local3 < 6) { if (this["nin" + _local3].timer == 0) { this["nin" + _local3].timer = random(20) + 5; this["nin" + _local3].gotoAndStop(random(4) + 1); if (random(2) == 0) { this["nin" + _local3]._xscale = this["nin" + _local3]._xscale * -1; } } this["nin" + _local3].timer--; _local3++; } } } var i = 0; while (i < 6) { this["nin" + i].timer = random(20) + 5; this["nin" + i].gotoAndStop(random(4) + 1); if (random(2) == 0) { this["nin" + i]._xscale = this["nin" + i]._xscale * -1; } i++; }
Symbol 813 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 1
stop();
Symbol 818 MovieClip Frame 1
_alpha = 80;
Symbol 822 MovieClip Frame 1
stop();
Symbol 827 MovieClip [DDR] Frame 1
function onEnterFrame() { if (createMode == true) { if (KPA == true) { if (Key.isDown(37)) { songArray.push(songTimer); songArray.push(1); KPA = false; } else if (Key.isDown(40)) { songArray.push(songTimer); songArray.push(2); KPA = false; } else if (Key.isDown(38)) { songArray.push(songTimer); songArray.push(3); KPA = false; } else if (Key.isDown(39)) { songArray.push(songTimer); songArray.push(4); KPA = false; } } if ((((!Key.isDown(37)) && (!Key.isDown(40))) && (!Key.isDown(38))) && (!Key.isDown(39))) { KPA = true; } } else { if (Key.isDown(_root.leftKey)) { playerState = 1; } else if (Key.isDown(_root.downKey)) { playerState = 2; } else if (Key.isDown(_root.upKey)) { playerState = 3; } else if (Key.isDown(_root.rightKey)) { playerState = 4; } DF.playerCon.gotoAndStop(playerState); DF.playerArrow.gotoAndStop(playerState); } if ((_root.gamePaused == true) && (songPaused == false)) { SONG.gotoAndStop(2); songPaused = true; } else if ((_root.gamePaused == false) && (songPaused == true)) { SONG.gotoAndPlay(songTimer + 1); } if (_root.gamePaused == false) { moveDF(); if (DF.compRW._alpha > 0) { DF.compRW._alpha = DF.compRW._alpha - 10; DF.compRW._xscale = DF.compRW._xscale + 10; DF.compRW._yscale = DF.compRW._yscale + 10; } if (DF.playerRW._alpha > 0) { DF.playerRW._alpha = DF.playerRW._alpha - 10; DF.playerRW._xscale = DF.playerRW._xscale + 10; DF.playerRW._yscale = DF.playerRW._yscale + 10; } if (songTimer < 20) { } else if (songTimer < 40) { if (DF._alpha < 100) { DF._alpha = DF._alpha + 5; } } else if (songTimer < 60) { if (DF.FG._alpha < 100) { DF.FG._alpha = DF.FG._alpha + 5; } } else if (songTimer == 61) { DF.BG._alpha = 100; } else if (songTimer < 400) { DF.FG._alpha = random(3) + 97; } else { DF.FG._alpha = random(30) + 10; } songPaused = false; songTimer++; var _local3 = songArray[songPos]; var _local2 = songArray[songPos + 1]; songCodeComputer = songArray[songPos + 3]; if (songTimer == 1850) { if (playerScore > compScore) { _root.playSound("CHANDpwn"); } else { _root.playSound("CHANDhurt"); } } if (_local3 == (songTimer - songOffset)) { if (_local2 == null) { resetDDR(); } else { newArrow(_local2); songPos = songPos + 2; } } updateArrows(); } } function newArrow(row) { var _local1 = ARROWS.attachMovie("DDR_Arrow", "DDR" + arrowDepth, arrowDepth); if (hardMode == true) { row = random(4) + 1; } arrowDepth++; _local1._xscale = 60; _local1._yscale = 60; _local1._x = (50 * row) + 200; _local1._y = 450; _local1.currentState = row; _local1.hitSwitch = false; _local1.guessSwitch = false; _local1.gotoAndStop(row); arrowArray.push(_local1); return(_local1); } function updateArrows() { if (DF.computerFade._alpha > 0) { DF.computerFade._alpha = DF.computerFade._alpha - 20; } compChoiceTimer--; var _local2 = 0; while (_local2 < arrowArray.length) { var _local1 = arrowArray[_local2]; _local1._xscale = _local1._xscale + ((60 - _local1._xscale) / 10); _local1._yscale = _local1._xscale; _local1._y = _local1._y - arrowSpeed; guessBar._alpha = guessBar._alpha + ((60 - guessBar._alpha) / 10); if ((_local1._y < 100) && (_local1.hitSwitch == false)) { guessBar._alpha = 100; _local1.hitSwitch = true; _local1._xscale = 150; var _local3 = playerScore; var _local4 = compScore; playerScore = playerScore + checkState(playerState, _local1.currentState); compScore = compScore + checkState(compChoice, _local1.currentState); if (_local3 == playerScore) { DF.playerRW.gotoAndStop(2); } else { DF.playerRW.gotoAndStop(1); } if (_local4 == compScore) { DF.compRW.gotoAndStop(2); } else { DF.compRW.gotoAndStop(1); } DF.playerRW._xscale = 80; DF.playerRW._yscale = 80; DF.playerRW._alpha = 100; DF.compRW._xscale = 80; DF.compRW._yscale = 80; DF.compRW._alpha = 100; compChoiceMade = false; compChoiceTimer = random(3) + 2; } if ((((compChoiceTimer < 0) && (compChoiceMade == false)) && (_local1.hitSwitch == false)) && (_local1._y < 300)) { setComputerChoice(_local1.currentState); compChoiceMade = true; } if (_local1._y < -40) { _local1.remove = true; } if (_local1.remove == true) { _local1.removeMovieClip(); arrowArray.splice(_local2, 1); _local2--; } _local2++; } } function resetDDR() { if (setup == true) { if (playerScore > compScore) { if (_root.DDR2 == true) { _root.setFade(_root.whiteFade, 200); _root.levelNum++; _root.stageNum = 1; _root.gotoAndStop("CUTSCENE_" + _root.levelNum); } else { _root.DDR2 = true; _root.gotoAndStop("RELOADLEVEL_S"); } } else { _root.gotoAndStop("RELOADLEVEL_F"); } } else { setup = true; songTimer = 0; SONG.gotoAndPlay(1); songPos = 0; DF.BG._alpha = 0; DF.FG._alpha = 0; DF._alpha = 0; } } function checkState(a, b) { if (a == b) { return(4); } return(0); } function setComputerChoice(s) { DF.computerFade.gotoAndStop(computerCon._currentframe); DF.computerFade._alpha = 100; if (compChoice != undefined) { compChoice = s; } if (compChoice != oldChoice) { if (hardMode == true) { if (random(4) == 1) { compChoice = random(4) + 1; } } else if (random(3) == 1) { compChoice = random(4) + 1; } } DF.computerCon.gotoAndStop(compChoice); DF.compArrow.gotoAndStop(compChoice); oldChoice = compChoice; } function moveDF() { if (DFDestTimer[0] == 0) { DFDest[0] = (random(100) - 50) / 10; DFDestTimer[0] = random(40) + 40; DFDestSpeed[0] = random(40) + 60; } if (DFDestTimer[1] == 0) { DFDest[1] = (random(100) - 50) / 10; DFDestTimer[1] = random(40) + 40; DFDestSpeed[1] = random(40) + 60; } if (DFDestTimer[2] == 0) { DFDest[2] = random(50) + 75; DFDestTimer[2] = random(40) + 40; DFDestSpeed[2] = random(40) + 60; } if (DFDestTimer[3] == 0) { DFDest[3] = random(30) - 15; DFDestTimer[3] = random(40) + 40; DFDestSpeed[3] = random(40) + 60; } DFDestTimer[0]--; DFDestTimer[1]--; DFDestTimer[2]--; DFDestTimer[3]--; DF._x = DF._x + (((DFDest[0] - DF._x) + 325) / DFDestSpeed[0]); DF._y = DF._y + (((DFDest[1] - DF._y) + 200) / DFDestSpeed[1]); DF._xscale = DF._xscale + ((DFDest[2] - DF._xscale) / DFDestSpeed[2]); DF._yscale = DF._xscale; DF._rotation = DF._rotation + ((DFDest[3] - DF._rotation) / DFDestSpeed[3]); } var hardMode = false; if (_root.DDR2 == true) { hardMode = true; } SONG.stop(); var setup = false; var arrowArray = new Array(); var arrowDepth = 0; var songTimer = 0; var songPaused = false; var createMode = false; var songOffset = -75; var arrowSpeed = 5; var songPos = 0; var playerState = 1; var playerScore = 0; var compScore = 0; _root.upKey = 38; _root.downKey = 40; _root.rightKey = 39; _root.leftKey = 37; if (hardMode == true) { songOffset = Math.round(songOffset / 2); arrowSpeed = arrowSpeed * 2; } _root.gamePaused = false; var songArray = new Array(90, 4, 108, 1, 129, 4, 148, 1, 168, 4, 189, 1, 208, 4, 229, 1, 249, 4, 269, 1, 289, 4, 410, 1, 416, 1, 430, 1, 449, 4, 454, 4, 468, 4, 489, 1, 495, 1, 508, 1, 530, 4, 534, 4, 547, 4, 569, 3, 582, 3, 588, 3, 598, 3, 609, 2, 614, 2, 619, 2, 625, 2, 632, 2, 649, 3, 659, 3, 668, 3, 680, 3, 690, 1, 699, 1, 709, 1, 734, 4, 748, 1, 769, 4, 789, 1, 809, 2, 829, 3, 849, 2, 870, 3, 889, 4, 909, 1, 930, 4, 949, 1, 970, 3, 989, 2, 1009, 1, 1049, 4, 1070, 4, 1089, 1, 1108, 1, 1130, 3, 1146, 3, 1162, 3, 1172, 3, 1182, 2, 1191, 2, 1201, 2, 1213, 1, 1231, 4, 1249, 1, 1268, 4, 1290, 2, 1311, 3, 1331, 1, 1351, 4, 1370, 3, 1390, 1, 1410, 2, 1429, 4, 1450, 1, 1468, 4, 1489, 1, 1508, 3, 1529, 2, 1548, 3, 1570, 4, 1591, 1, 1611, 2, 1630, 4, 1650, 3, 1670, 1, 1691, 1, 1711, 4, 1730, 2, 2000, null); var KPA = true; var songCodeComputer; resetDDR(); _root.SPEAKERTRUE = true; if (_root.DDR2 == true) { _root.SPEAKERPOS = 4; } else { _root.SPEAKERPOS = 3; } songPaused = true; _root.gamePaused = true; _root.callMenu("SPEAKER"); var compChoiceMade = false; var compChoiceTimer = 0; var compChoice = 4; var oldChoice = 0; DF.playerRW._alpha = 0; DF.compRW._alpha = 0; var DFDest = new Array(0, 0, 0, 0); var DFDestTimer = new Array(0, 0, 0, 0); var DFDestSpeed = new Array(0, 0, 0, 0);
Symbol 832 MovieClip [Item Ammo] Frame 1
function onPress() { if (_alpha == 100) { if (val == 0) { _root.weaponType = 1; _root.weaponID = 4; } else if (val > 5) { _root.weaponType = 1; _root.weaponID = val - 5; } else { _root.weaponType = 2; _root.weaponID = val; } } _root.resetPlayer(); } stop();
Symbol 842 Button
on (release) { if (Number(verCount) < 901240) { _root.gotoAndStop("UPDATEPLAYER"); } else { nextFrame(); } }
Symbol 846 MovieClip Frame 1
function onEnterFrame() { PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; _yscale = PercentLoaded; if ((PercentLoaded == 100) && (_root.playBut._y < 0)) { _root.play(); } } _root.playBut._y = _root.playBut._y - 1000;
Symbol 861 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 864 MovieClip Frame 1
_root.stop();
Symbol 864 MovieClip Frame 161
_root.play();
Symbol 875 MovieClip Frame 1
stop();
Symbol 893 MovieClip Frame 1
stop();
Symbol 905 MovieClip Frame 1
stop();
Symbol 910 MovieClip Frame 1
gotoAndStop((("L" + _root.levelNum) + "S") + _root.stageNum);
Symbol 910 MovieClip Frame 7
stop();
Symbol 917 MovieClip Frame 1
gotoAndStop((("L" + _root.levelNum) + "S") + _root.stageNum);
Symbol 927 MovieClip Frame 1
gotoAndStop((("L" + _root.levelNum) + "S") + _root.stageNum);
Symbol 941 MovieClip Frame 1
function onEnterFrame() { _rotation = (_rotation + 2); if (this.hitTest(_parent._parent._parent.MERC)) { if (hitKey == false) { _root.playSound("CHANDkey"); } hitKey = true; _root.keyGot = true; } if (hitKey == true) { if (_xscale > 0) { _xscale = (_xscale + scaler); _yscale = (_yscale + scaler); } else { this._y = -10000; } scaler = scaler - 0.5; _rotation = (_rotation + (scaler - 5)); } } xSpeed = 5; scaler = 5; hitKey = false;
Symbol 942 MovieClip Frame 1
function onEnterFrame() { if (this.hitTest(_parent._parent._parent.MERC.hit)) { _parent._parent._parent.hurtMan(10); } } _alpha = 0;
Symbol 955 MovieClip Frame 1
MAN._yscale = 1; MAN._xscale = 1;
Symbol 955 MovieClip Frame 5
gotoAndStop (2);
Symbol 958 MovieClip Frame 1
function onEnterFrame() { if (_root.TURRETACTIVE == false) { gunActive = false; TURRET.MAN._xscale = 1; TURRET.MAN._yscale = 1; } localLock--; if ((((localLock < 0) && (STAND.hitTest(_parent._parent._parent.MERC))) && (Key.isDown(_root.grenadeKey))) && (_root.turretLock == false)) { _root.turretLock = true; TURRET.MAN._xscale = 100; TURRET.MAN._yscale = 100; gunActive = true; } else if (!Key.isDown(_root.grenadeKey)) { _root.turretLock = false; } if (gunActive == true) { _root.TURRETACTIVE = true; if (Key.isDown(_root.upKey)) { AIMER._y = AIMER._y - 15; } else if (Key.isDown(_root.downKey)) { AIMER._y = AIMER._y + 15; } if (Key.isDown(_root.rightKey)) { AIMER._x = AIMER._x + 15; } else if (Key.isDown(_root.leftKey)) { AIMER._x = AIMER._x - 15; } AIMER._x = AIMER._x / 1.02; AIMER._y = AIMER._y / 1.02; if (AIMER._y > -20) { AIMER._y = -20; } var _local4 = new Object(); _local4.x = AIMER._x; _local4.y = AIMER._y; localToGlobal(_local4); _parent._parent._parent.globalToLocal(_local4); _parent._parent._parent.MERC._visible = false; _parent._parent._parent.MERC._x = _local4.x; _parent._parent._parent.MERC._y = _local4.y + 200; var _local5; if (AIMER._x > 0) { TURRET._xscale = tScale; _local5 = Math.round((Math.atan2(-AIMER._y, -AIMER._x) / 3.141593) * 180) + 180; _root.TURRETANGLE = _local5; } else { TURRET._xscale = -tScale; _local5 = Math.round((Math.atan2(-AIMER._y, -AIMER._x) / 3.141593) * 180); _root.TURRETANGLE = _local5 + 180; } _root.TURRETPOSX = (this._x + _parent._x) + _parent._parent._x; _root.TURRETPOSY = (this._y + _parent._y) + _parent._parent._y; TURRET._rotation = _local5; _root.CURRENTTURRET = this; } } gunActive = false; shiftSwitch = false; var tScale = TURRET._xscale; localLock = 0;
Symbol 972 MovieClip Frame 1
function onEnterFrame() { if (_root.keyGot == true) { if (this.hitTest(targDepth.MERC)) { if (broken != true) { _root.playSound("CHANDkey"); } broken = true; } } if (broken == true) { this._yscale = this._yscale - 15; this._xscale = this._xscale - 15; if (this._yscale < 0) { this._yscale = 0; this._y = -10000; if (keyTurnOff == false) { keyTurnOff = true; _root.keyGot = false; } } } } var targDepth = _parent._parent._parent._parent; if (_parent._parent._parent._parent.MERC._x == undefined) { targDepth = _parent._parent._parent; } keyTurnOff = false;
Symbol 975 MovieClip Frame 2
stop(); _parent._parent._parent.newCoin(this);
Instance of Symbol 42 MovieClip in Symbol 977 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._parent.MERC)) { _parent._parent._parent.hurtMan(10, 0, -50); } }
Instance of Symbol 42 MovieClip in Symbol 979 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._parent.MERC)) { _parent._parent._parent.hurtMan(10, 0, -50); } }
Instance of Symbol 982 MovieClip "endLevel" in Symbol 1031 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._parent.MERC)) { _root.setFade(_root.whiteFade, 200); _root.DDR2 = false; _root.gotoAndStop("LEVEL2"); } }
Symbol 1049 MovieClip Frame 1
gotoAndStop((("L" + _root.levelNum) + "S") + _root.stageNum);
Instance of Symbol 982 MovieClip "endLevel" in Symbol 1049 MovieClip Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._parent.MERC)) { _root.setFade(_root.whiteFade, 200); _root.DDR2 = false; _root.gotoAndStop("LEVEL3"); } }
Instance of Symbol 1011 MovieClip in Symbol 1049 MovieClip Frame 8
onClipEvent (load) { hitActive = false; hit._alpha = 1; } onClipEvent (enterFrame) { if (this.hit.hitTest(_parent._parent._parent.MERC)) { hitActive = true; } if (hitActive == true) { _parent._parent._parent.MERC._yscale = _parent._parent._parent.MERC._yscale / 1.1; _parent._parent._parent.MERC._alpha = random(100); _parent._parent._parent.MERC.xSpeed = 0; _parent._parent._parent.MERC.ySpeed = 0; _parent._parent._parent.MERC._y = _parent._parent._parent.MERC._y - 5; if ((_parent._parent._parent.MERC._yscale > -1) && (_parent._parent._parent.MERC._yscale < 1)) { _root.gotoAndStop("LOADNEXTSTAGE"); } } }
Instance of Symbol 982 MovieClip "endLevel" in Symbol 1049 MovieClip Frame 11
onClipEvent (enterFrame) { if (this.hitTest(_parent._parent._parent.MERC)) { _root.setFade(_root.whiteFade, 200); _root.DDR2 = false; _root.gotoAndStop("LEVEL2"); } }
Symbol 1057 MovieClip Frame 1
gotoAndStop((("L" + _root.levelNum) + "S") + _root.stageNum);
Symbol 1060 MovieClip Frame 1
_alpha = 0;
Symbol 1061 MovieClip Frame 1
gotoAndStop((("L" + _root.levelNum) + "S") + _root.stageNum);
Symbol 1062 MovieClip Frame 1
_alpha = 0;
Symbol 1063 MovieClip Frame 1
_parent._parent.newExplosive(this);
Symbol 1064 MovieClip Frame 1
gotoAndStop((("L" + _root.levelNum) + "S") + _root.stageNum);
Symbol 1091 MovieClip Frame 1
function onEnterFrame() { if (_root.hitBoss == true) { this.gotoAndPlay(25); } }
Symbol 1091 MovieClip Frame 24
gotoAndPlay (1);
Symbol 1105 MovieClip Frame 2
stop();
Symbol 1172 MovieClip Frame 45
function onEnterFrame() { var _local2 = 0; while (_local2 < 5) { _parent._parent.newFragments(2, (_parent._x - random(300)) - 50, (_parent._y + random(300)) + 50, 100, 6, 5); _local2++; } }
Symbol 1172 MovieClip Frame 55
this.swapDepths(666); this.removeMovieClip();
Symbol 1198 MovieClip Frame 22
Symbol 1199 MovieClip Frame 1
function onEnterFrame() { if (_parent.bossActive == true) { if (_root.gamePaused == false) { play(); } else { stop(); } } }
Symbol 1199 MovieClip Frame 38
if (_parent.bossActive != true) { currentState = "STAND"; } else if (_parent.MERC.ySpeed < 0) { currentState = "FLAME"; } else if ((this._x - _parent.MERC._x) < 350) { currentState = "SLASH"; } else { var sel = random(4); if (sel == 0) { currentState = "STAND"; } else if (sel == 1) { currentState = "GUN"; } else if ((sel == 2) || (sel == 3)) { currentState = "FLAME"; } } gotoAndPlay(currentState);
Symbol 1199 MovieClip Frame 83
_parent.shakeScreen(15, 30);
Symbol 1199 MovieClip Frame 116
gotoAndPlay (1);
Symbol 1199 MovieClip Frame 142
_parent.shakeScreen(30, 15);
Symbol 1199 MovieClip Frame 196
gotoAndPlay (1);
Symbol 1199 MovieClip Frame 228
gotoAndPlay (1);
Instance of Symbol 1172 MovieClip in Symbol 1199 MovieClip Frame 230
onClipEvent (load) { stop(); }
Symbol 1199 MovieClip Frame 252
_parent.shakeScreen(30, 15);
Symbol 1207 MovieClip Frame 1
function onEnterFrame() { if (_parent.bossActive == true) { if (_root.gamePaused == false) { play(); } else { stop(); } } }
Symbol 1207 MovieClip Frame 50
if (random(8) == 1) { currentState = "SHOOT"; } else { currentState = "FLY"; gotoAndPlay (1); }
Symbol 1261 MovieClip Frame 1
function onEnterFrame() { if (_parent.bossActive == true) { if (_root.gamePaused == false) { play(); } else { stop(); } } }
Symbol 1261 MovieClip Frame 48
if (random(3) == 1) { mercPosX = _parent.MERC._x; mercPosY = _parent.MERC._y - 80; currentState = "SHOOT"; } else { currentState = "FLY"; gotoAndPlay (1); }
Symbol 1261 MovieClip Frame 101
currentState = "FLY";
Symbol 1276 MovieClip Frame 4
currentState = "FLY";
Symbol 1276 MovieClip Frame 35
if (random(5) == 0) { currentState = "SHOOT"; } else { currentState = "FLY"; gotoAndPlay (1); }
Symbol 1276 MovieClip Frame 71
shoot = true; gotoAndPlay (1);
Symbol 1276 MovieClip Frame 76
currentState = "ALIEN";
Instance of Symbol 1261 MovieClip "BOSS_3" in Symbol 1276 MovieClip Frame 76
onClipEvent (load) { if ((_root.stageNum != 3) || (_root.levelNum != 3)) { this.swapDepths(666); this.removeMovieClip(); } }
Symbol 1276 MovieClip Frame 77
currentState = "ROBOT";
Instance of Symbol 1199 MovieClip "BOSS_1" in Symbol 1276 MovieClip Frame 77
onClipEvent (load) { if ((_root.stageNum != 3) || (_root.levelNum != 1)) { this.swapDepths(666); this.removeMovieClip(); } }
Symbol 1276 MovieClip Frame 78
currentState = "WITCH";
Instance of Symbol 1207 MovieClip "WITCH" in Symbol 1276 MovieClip Frame 78
onClipEvent (load) { if ((_root.stageNum != 3) || (_root.levelNum != 5)) { this.swapDepths(666); this.removeMovieClip(); } }
Symbol 1279 MovieClip Frame 30
stop();
Symbol 1280 MovieClip Frame 1
function onEnterFrame() { timer++; if (timer == 200) { _root.gotoAndStop("RELOADLEVEL_F"); } }
Symbol 1280 MovieClip Frame 15
stop();
Symbol 1281 MovieClip Frame 1
stop();
Symbol 1281 MovieClip Frame 30
gotoAndStop (1);
Symbol 1287 MovieClip Frame 1
gotoAndStop((("L" + _root.levelNum) + "S") + _root.stageNum);
Symbol 1288 MovieClip Frame 1
function newCoin(targ) { targ._rotation = random(360); coinArray.push(targ); } function checkCoins() { var _local2 = 0; while (_local2 < coinArray.length) { coinArray[_local2]._rotation = coinArray[_local2]._rotation + 5; if (coinArray[_local2].hitTest(MERC)) { var _local3 = new Object(); _local3.x = coinArray[_local2]._x; _local3.y = coinArray[_local2]._y; G_Visual.G_Visual.localToGlobal(_local3); globalToLocal(_local3); newMoney(25, _local3.x, _local3.y); _root.playSound("CHANDcoin"); coinArray[_local2]._y = coinArray[_local2]._y - 10000; } _local2++; } _local2 = 0; while (_local2 < 9) { _root.HUD["item" + _local2].selSquare._alpha = 0; if (_root.weaponType == 1) { if ((_root.weaponID + 5) == _local2) { _root.HUD["item" + _local2].selSquare._alpha = 100; } } else if (_root.weaponID == _local2) { _root.HUD["item" + _local2].selSquare._alpha = 100; } _local2++; } } function onMouseDown() { } function onMouseUp() { mousePressed = false; } function newMoney(ammount, xPos, yPos) { ammount = Math.round(ammount / 3); var _local1 = EFFECTS.attachMovie("MoneyMC", "M" + EFFECTS.getNextHighestDepth(), EFFECTS.getNextHighestDepth()); _local1.txt.text = "$" + ammount; _local1._x = xPos; _local1._y = yPos; _local1.yPos = _local1._y - 50; moneySymbols.push(_local1); moneyPot = moneyPot + ammount; moneyMax = moneyMax + ammount; } function updateMoney() { if (moneyPot > 0) { _root.money = _root.money + moneyPot; moneyPot = 0; } _root.HUD.money.text = "$" + _root.money; } function pythag(x1, y1, x2, y2) { return(Math.sqrt(Math.pow(y1 - y2, 2) + Math.pow(x1 - x2, 2))); } function angle(x1, y1, x2, y2) { return(Math.round((Math.atan2(y2 - y1, x2 - x1) / 3.141593) * 180) + 90); } function calcSpeed(angle, speed) { var _local2 = angle * 0.01745329; var _local1 = new Object(); _local1.x = speed * Math.cos(_local2); _local1.y = speed * Math.sin(_local2); return(_local1); } function rotatedXY(xPos, yPos, rotate) { var _local1 = new Object(); var _local2 = 0.0174444444444444 * rotate; var _local4 = Math.sin(_local2); var _local3 = Math.cos(_local2); _local1.x = (xPos * _local3) - (yPos * _local4); _local1.y = (xPos * _local4) + (yPos * _local3); return(_local1); } function spriteControl() { MERC.upper._y = MERC.upperPos; MERC.lower._y = MERC.lowerPos; MERC.duckSpeed = 1; if (grenadeTimer == 0) { mercSwipe--; if (mercSwipe >= 0) { MERC.upper.gotoAndStop("BASH"); } else { MERC.upper.gotoAndStop("STR"); } if (!Key.isDown(_root.downKey || (_root.downKey2))) { mercTopOffset = 0; } else { mercTopOffset = 45; } if ((MERC.touchBuffer > 2) && (Key.isDown(_root.downKey || (_root.downKey2)))) { mercTopOffset = 0; MERC.fireUp = -90; if (mercSwipe < 0) { MERC.upper.gotoAndStop("DWN"); } } else if (Key.isDown(_root.upKey || (_root.upKey2))) { mercTopOffset = 0; MERC.fireUp = 90; if (Key.isDown(_root.downKey || (_root.downKey2))) { } if (mercSwipe < 0) { MERC.upper.gotoAndStop("UP"); } } else { if (Key.isDown(_root.downKey || (_root.downKey2))) { if (MERC.currentlyJumping == false) { setCharacterPose("DUCK"); poseLowerLockTimer = 1; MERC.upper._y = MERC.upperPos + 40; MERC.lower._y = MERC.lowerPos + 35; MERC.duckSpeed = 0; } } else { MERC.fireUp = 0; } if (mercSwipe < 0) { MERC.upper.gotoAndStop("STR"); } } } else { MERC.upper.gotoAndStop("GRENADE"); grenadeTimer--; } if (MERC.touchBuffer > 10) { MERC.currentlyJumping = true; setCharacterPose("JUMP"); poseLowerLockTimer = 1; MERC._rotation = MERC._rotation / 1.5; } if (DUCKACTIVE == true) { } } function newGrenade(xPos, yPos) { if (_root.TURRETACTIVE == true) { MERC._visible = true; _root.CURRENTTURRET.AIMER._x = 0; _root.CURRENTTURRET.AIMER._y = 0; MERC._x = _root.TURRETPOSX; MERC._y = _root.TURRETPOSY; MERC.xSpeed = 0; MERC.ySpeed = -10; if (_root.turretLock == false) { _root.CURRENTTURRET.localLock = 20; _root.CURRENTTURRET = undefined; _root.TURRETACTIVE = false; } } else { _root.resetPlayer(); _root.weaponSelect++; while (_root.HUD["item" + _root.weaponSelect]._alpha != 100) { _root.weaponSelect++; if (_root.weaponSelect > 9) { _root.weaponSelect = 0; } } if (_root.weaponSelect > 9) { _root.weaponSelect = 0; } if (_root.weaponSelect == 0) { _root.weaponID = 4; _root.weaponType = 1; } else if (_root.weaponSelect > 5) { _root.weaponID = _root.weaponSelect - 5; _root.weaponType = 1; } else { _root.weaponID = _root.weaponSelect; _root.weaponType = 2; } _root.resetPlayer(); } } function HUDAMMO() { var _local2 = 0; while (_local2 < 9) { if (_root.shopActive[_local2] == false) { _root.HUD["item" + _local2]; } _local2++; } _root.HUD.item0.ammo = _root.killGunAmmoArray[4]; if (_root.HUD.item0.ammo > 0) { _root.HUD.item0._alpha = 100; } else if (_root.HUD.item0.ammo == "") { _root.HUD.item0._alpha = 25; } else { _root.HUD.item0._alpha = 75; } _root.HUD.item6.ammo = _root.killGunAmmoArray[1]; if (isNaN(_root.HUD.item6.ammo)) { _root.HUD.item6.ammo = ""; } if (_root.HUD.item6.ammo > 0) { _root.HUD.item6._alpha = 100; } else if (_root.HUD.item6.ammo == "") { _root.HUD.item6._alpha = 25; } else { _root.HUD.item6._alpha = 75; } _root.HUD.item7.ammo = _root.killGunAmmoArray[2]; if (_root.HUD.item7.ammo > 0) { _root.HUD.item7._alpha = 100; } else if (_root.HUD.item7.ammo == "") { _root.HUD.item7._alpha = 25; } else { _root.HUD.item7._alpha = 75; } _root.HUD.item8.ammo = _root.killGunAmmoArray[3]; if (_root.HUD.item8.ammo > 0) { _root.HUD.item8._alpha = 100; } else if (_root.HUD.item8.ammo == "") { _root.HUD.item8._alpha = 25; } else { _root.HUD.item8._alpha = 75; } _local2 = 0; while (_local2 < 9) { if (_root.shopActive[_local2] == false) { _root.HUD["item" + _local2]._alpha = 25; } _local2++; } } function mercFire() { if (CBT == 0) { aimerFire = -90 + (90 * MERC.scaleStore); _root.gameTimer++; if ((Key.isDown(_root.grenadeKey) || (Key.isDown(_root.grenadeKey2))) && (grenadeSwitch == false)) { newGrenade(MERC._x, MERC._y - 35); grenadeSwitch = true; grenadeAmmo--; } else if ((!Key.isDown(_root.grenadeKey)) && (!Key.isDown(_root.grenadeKey2))) { grenadeSwitch = false; } if (killGunAmmo > 0) { MERC.upper.altGun._visible = true; _root.HUD.iconInf._visible = false; _root.HUD.ammoNum = killGunAmmo; if ((killGunAlt == 0) && (_root.weaponType == 1)) { killGunAlt = 2; fireSwitch = false; } else { killGunAlt--; } } else { MERC.upper.altGun._visible = false; _root.HUD.itemIcon._visible = false; _root.HUD.iconInf._visible = true; _root.HUD.ammoNum = ""; } if ((Key.isDown(_root.shootKey || (_root.shootKey2)) || (mousePressed == true)) && (fireSwitch == false)) { if (jimmy) { } else { if ((MERC.fireUp == -90) && (MERC.ySpeed > 0)) { } else if ((MERC.fireUp == -45) && (MERC.ySpeed > 0)) { MERC.ySpeed = 1; } fireSwitch = true; var _local7 = rotatedXY(MERC.upper._x, MERC.upper._y / 2, MERC._rotation); var _local3; var _local5; var _local6; _local5 = MERC._x + (-55 * MERC.scaleStore); _local6 = -25 + ((MERC._y + MERC.upperPos) + (30 - (30 * MERC.duckSpeed))); _root.levelValue1++; if ((_root.weaponType == 1) || (_root.TURRETACTIVE == true)) { if ((_root.killGunAmmoArray[_root.weaponID] > 0) || (_root.TURRETACTIVE == true)) { _root.killGunAmmoArray[_root.weaponID]--; if (_root.TURRETACTIVE == true) { _root.killGunAmmoArray[_root.weaponID]++; kgr = 4; kgrA = true; _local3 = newBullet(_root.TURRETPOSX, _root.TURRETPOSY, "KillGunFlame", _root.TURRETANGLE); _root.playSound("KILLGUNFLAME"); _local3._x = _local3._x + (_local3.speed.x * 3); _local3._y = _local3._y + (_local3.speed.y * 3); _root.CURRENTTURRET.TURRET.play(); } else if (_root.weaponID == 1) { kgr = 10; kgrA = false; _local3 = newBullet(_local5 + (MERC.scaleStore * 100), _local6, "Rifle", aimerFire); _root.playSound("SHOT"); } else if (_root.weaponID == 2) { kgr = 40; kgrA = false; var _local2 = 0; while (_local2 < 10) { _local3 = newBullet(_local5 + (MERC.scaleStore * 100), _local6 + 20, "Rifle", (aimerFire + random(50)) - 25); _local2++; } _root.playSound("SHOT"); _root.playSound("SHOTGUN"); } else if (_root.weaponID == 3) { _local3 = newBullet(_local5 + (MERC.scaleStore * 100), _local6, "KillGun", aimerFire); _root.playSound("KILLGUN"); kgr = 1; kgrA = true; } else if (_root.weaponID == 4) { _local3 = newBullet(_local5 + (MERC.scaleStore * 140), _local6, "KillGunFlame", aimerFire); _root.playSound("KILLGUNFLAME"); kgr = 4; kgrA = true; } } else { var _local4 = 10; while ((_root.killGunAmmoArray[_root.weaponID] == 0) || (_root.killGunAmmoArray[_root.weaponID] == "")) { _root.weaponID++; if (_root.weaponID > 4) { _root.weaponID = 1; } _local4--; if (_local4 == 0) { _root.weaponType = 2; if (_root.shopActive[4]) { _root.weaponID = 4; } else if (_root.shopActive[3]) { _root.weaponID = 3; } else if (_root.shopActive[2]) { _root.weaponID = 2; } else if (_root.shopActive[1]) { _root.weaponID = 1; } break; } _root.resetPlayer(); } } setCharacterPose("SHOOT", true); if (_root.killGunAmmoArray[_root.weaponID] > 0) { shakeScreen(5, 2); } } else { kgrA = false; kgr = 5; poseUpperLockTimer = -1; if (random(2) == 0) { setCharacterPose("SLASH", true); _root.playSound("SLASH1"); } else { setCharacterPose("SLASH2", true); _root.playSound("SLASH2"); } cycleTimer = 5; _local3._y = -10000; } if (_root.weaponType == 1) { newEffect("Smoke", _local3._x, _local3._y, 150, random(360), 50); } MERC.upper.sprite.gotoAndPlay(1); poseUpperLockTimer = 25; } } else if (((kgr < 0) && ((kgrA = true || (Key.isDown(_root.shootKey || (_root.shootKey2)) == false)))) && (mousePressed == false)) { fireSwitch = false; } if (cycleTimer > 0) { cycleExplosives(0, -10000); cycleTimer--; } } kgr--; } function shakeScreen(ammount, time) { screenShake = ammount; shakeTime = time; } function updateShake() { updateDamage(); if (shakeTime > 0) { _parent._y = _parent._y + (random(screenShake) * shakeDir); _parent._x = _parent._x + (random(screenShake) * shakeDir); shakeDir = shakeDir * -1; shakeTime--; } else { screenShake = 0; } _parent._y = _parent._y / 1.1; } function onEnterFrame() { if (MERC._y > 1500) { _root.gotoAndStop("RELOADLEVEL_F"); } HUDAMMO(); updateMoney(); if (_root.gamePaused == false) { checkCoins(); moneySymbolUpdate(); if ((_root.levelNum == 1) && (_root.stageNum == 1)) { if (introMessage > 0) { introMessage--; } else if (introMessage == 0) { introMessage--; _root.SPEAKERTRUE = true; _root.SPEAKERPOS = 0; MERC.sprite.upper.gotoAndStop("Stand"); MERC.sprite.lower.gotoAndStop("Stand"); _root.gamePaused = true; _root.callMenu(targ); } } enemyStartTimer--; poseUpperLockTimer--; poseLowerLockTimer--; updateFragments(); heli(); if (_root.TURRETACTIVE == false) { if (Key.isDown(_root.jumpKey) || (Key.isDown(_root.jumpKey2))) { if (CBT == 0) { MERC.jumpKeyPressed = true; } } else { MERC.jumpKeyPressed = false; } charJump(MERC); } updateBullets_Grenade(); updateBullets_Rifle(); updateBullets_KillGun(); updateBullets_killGunFlame(); updateBullets_KillGunRocket(); updateBullets_HeliRocket(); updateBullets_GruntGun(); updateBullets_KillGunRocket(); updateKillGunItem(); mercDropGun = false; if (CBT == 0) { if (Key.isDown(_root.rightKey) || (Key.isDown(_root.rightKey2))) { CharacterTilt(MERC, 1); MERC.xSpeed = MERC.xSpeed + 3; } else if (Key.isDown(_root.leftKey) || (Key.isDown(_root.leftKey2))) { CharacterTilt(MERC, -1); MERC.xSpeed = MERC.xSpeed - 3; } else { MERC.tiltVar = 0; MERC.upper._y = MERC.upperPos; mercDropGun = true; setCharacterPose("STAND"); } } if (_root.TURRETACTIVE == false) { CharacterProcess(MERC); } else { mercFire(); } updateShake(); spriteControl(); camControl(); scrollTerrain(G_Treeline, -0.8); scrollTerrain(G_Treeline2, -1.2); scrollTerrain(G_Cityline, -1.5, 0); scrollTerrain(G_TreelineF, 2); updateExplosives(); updateHealth(); updateGrunts(); updateCols(); updateSign(); MERC.upper._xscale = 100; if (CBT > 0) { CBT--; } else { CBT = 0; } MERC.upper.gotoAndStop(currentUpperPoseTarg); MERC.lower.gotoAndStop(currentLowerPoseTarg); } } function charWall(Character) { var _local1 = 0; _local1 = _local1 + hitWall(Character, 1); _local1 = _local1 + (hitWall(Character, -1) * 2); return(_local1); } function hitWall(Character, dir) { var _local3 = 0; if (hitAreas(Character._x + ((Character.wid / 2) * dir), Character._y - (Character.hei / 2))) { _local3 = 1; while (hitAreas(Character._x + ((Character.wid / 2) * dir), Character._y - (Character.hei / 2))) { Character._x = Character._x - dir; } Character._x = Character._x + dir; Character.xSpeed = 0; } return(_local3); } function CharacterProcess(Character) { if (Character.dead == false) { if (_root.TURRETACTIVE == false) { hillVar = (MERC._rotation / 250) * (-MERC.scaleStore); Character.xSpeed = Character.xSpeed / (1.3 + hillVar); Character._x = Character._x + (Character.xSpeed * Character.duckSpeed); if (Character._x > (camPos + 300)) { Character.xSpeed = 0; Character._x = camPos + 300; } else if (Character._x < (camPos - 300)) { Character.xSpeed = 0; Character._x = camPos - 300; } charWall(Character); if (Math.round(Character.xSpeed) == 0) { Character.xSpeed = 0; } Character._y = Character._y + Character.ySpeed; if (Character.ySpeed > 0) { Character.ySpeed = Character.ySpeed + 4; } else if (Character.jumpKeyPressed == true) { Character.ySpeed = Character.ySpeed + 2; } else { Character.ySpeed = Character.ySpeed + 4; } Character.ySpeed = Character.ySpeed / 1.1; if (footR._y < (Character._y + 50)) { footR._y = footR._y + Character.ySpeed; } if (footL._y < (Character._y + 50)) { footL._y = footL._y + Character.ySpeed; } Character.leanVar = Character.leanVar / 1.1; Character.touchBuffer++; if (hitAreas(Character._x, Character._y)) { Character.ySpeed = 0; Character.touchBuffer = 0; while (hitAreas(Character._x, Character._y)) { Character._y--; } Character._y++; } if (hitAreas(Character._x, Character._y - 100)) { Character._y = Character._y + 5; Character.ySpeed = 3; } Character.footR = footR; Character.footL = footL; charLean(Character); if (Character.touchBuffer < 6) { Character._rotation = Math.floor(angle(footR._x, footR._y, footL._x, footL._y) + 90); Character.upper._rotation = Math.floor(Character.tiltVar - (MERC._rotation * MERC.scaleStore)); } else { Character.upper._rotation = Math.floor((Character.tiltVar + Character.leanVar) - (MERC._rotation * MERC.scaleStore)); } mercFire(); } } else { if (MERC.deadTime == 0) { stopAllSounds(); _root.playSound("LOSE"); MERC.dead = true; } Character.gotoAndStop("DEAD"); MERC.xSpeed = MERC.xSpeed / 1.1; MERC.ySpeed = MERC.ySpeed + 2; MERC._y = MERC._y + MERC.ySpeed; if (MERC._y > 365) { MERC._y = 365; } MERC.deadTime++; if (MERC.deadTime == 60) { _root.setFade(_root.whiteFade, 100); } else if (MERC.deadTime == 95) { newExplosion(MERC._x, MERC._y - 10, 250); _root.gotoAndStop("RELOADLEVEL_F"); MERC._visible = false; } else if (MERC.deadTime == 140) { if (_root.gameType == 2) { _root.setFade(_root.whiteFade, 200); _root.menuPos = -1200; _root.gotoAndStop("TITLE"); } else if (_root.gameType == 1) { _root.setFade(_root.whiteFade, 400); _root.gotoAndStop("RELOAD"); } } } } function setCharacterPose(targ, part) { if ((currentUpperPoseTarg != targ) && ((part == undefined) || (part == true))) { if (poseUpperLockTimer < 0) { currentUpperPoseTarg = targ; } } if ((currentLowerPoseTarg != targ) && ((part == undefined) || (part == false))) { if (poseLowerLockTimer < 0) { currentLowerPoseTarg = targ; } } } function CharacterTilt(Character, scaler) { if (_root.mouseControl == false) { Character._xscale = Character.scaler * scaler; } Character.scaleStore = scaler; setCharacterPose("WALK"); if (poseUpperLockTimer < -5) { MERC.upper.sprite.gotoAndPlay(3); } if (Character.tiltVar != (3 * Character.tiltSwitch)) { Character.tiltVar = Character.tiltVar + (1.5 * Character.tiltSwitch); Character.upper._y = Character.upper._y - (Character.tiltVar / 2); Character._y = Character._y - (Character.tiltVar / 5); } else { Character.tiltSwitch = Character.tiltSwitch * -1; } } function hitAreas(xPos, yPos) { if ((hitGround(GROUND, xPos, yPos) || (hitGround(EXPLOSIVES, xPos, yPos))) || (hitGround(xPos, yPos))) { return(true); } return(false); } function hitGround(target, xPos, yPos) { return(target.hitTest((xPos + _parent._x) + _x, (yPos + _parent._y) + _y, true)); } function scrollTerrain(terrain, speed) { if (terrain.startPos == undefined) { terrain.startPos = terrain._y; } speed = speed / 2; terrain._x = terrain._x - (scrollSpeed * speed); if (camPosVERTLock == false) { terrain._y = terrain._y + (((terrain._y - MERC._y) / 3) * -1); terrain._y = terrain._y + ((terrain.startPos - terrain._y) / 5); } if ((terrain._x + _parent._x) > 0) { terrain._x = terrain._x - (terrain._width / 2); } else if ((terrain._x + _parent._x) < (-(terrain._width / 2))) { terrain._x = terrain._x + (terrain._width / 2); } } function newEffect(type, xPos, yPos, scale, rotate, alph) { var _local1 = EFFECTS.attachMovie(type, "E" + EFFECTS.getNextHighestDepth(), EFFECTS.getNextHighestDepth()); _local1._x = xPos; _local1._y = yPos; _local1._rotation = rotate; _local1._xscale = (_local1._yscale = scale); return(_local1); } function destroyMovieClip(i, array) { array[i].removeMovieClip(); array.splice(i, 1); } function newBullet(xPos, yPos, type, angle) { var _local2 = BULLETS.attachMovie("MC_Bullet_" + type, "B" + BULLETS.getNextHighestDepth(), BULLETS.getNextHighestDepth()); _local2._x = xPos; _local2._y = yPos; angle = angle + ((random(100) - 50) / 10); _local2._rotation = angle; _local2.speed = calcSpeed(angle, (random(80) / 10) + 40); this["bulletArray_" + type].push(_local2); return(_local2); } function updateBullets_HeliRocket() { var _local3 = 0; while (_local3 < bulletArray_HeliRocket.length) { var _local2 = bulletArray_HeliRocket[_local3]; if (hitGround(MERC, _local2._x, _local2._y)) { _root.playSound("BANG"); newExplosion(_local2._x, _local2._y, 50); MERC.xSpeed = MERC.xSpeed + (_local2.speed.x / 3); destroyMovieClip(_local3, bulletArray_HeliRocket); hurtMan(10 + random(10)); } else if (hitGround(GROUND, _local2._x, _local2._y)) { _root.playSound("BANG"); newExplosion(_local2._x, _local2._y, 50); destroyMovieClip(_local3, bulletArray_HeliRocket); } _local2._xscale = random(40) + 80; _local2._yscale = _local2._xscale; _local2._x = _local2._x + (_local2.speed.x / 3); _local2._y = _local2._y + (_local2.speed.y / 3); _local3++; } } function updateBullets_GruntGun() { var _local3 = 0; while (_local3 < bulletArray_GruntGun.length) { var _local2 = bulletArray_GruntGun[_local3]; if (_local2.hitTest(MERC.upper.sprite.slashDamageL) && (_local2.reflect != true)) { _local2.speed.x = _local2.speed.x * -1; _local2.speed.y = _local2.speed.y * -1; _local2.speed.y = _local2.speed.y + (random(40) - 20); _local2.speed.x = _local2.speed.x + (random(40) - 20); _local2._rotation = -90 + angle(_local2._x, _local2._y, _local2._x + _local2.speed.x, _local2._y + _local2.speed.y); _local2.reflect = true; _local2.gotoAndStop(20); } else { if (_local2.reflect != true) { if (hitAreas(_local2._x, _local2._y)) { _root.playSound("BANG"); newExplosion(_local2._x, _local2._y, 50); destroyMovieClip(_local3, bulletArray_GruntGun); } else if (hitGround(MERC, _local2._x, _local2._y)) { _root.playSound("BANG"); hurtMan(10 + random(10)); newExplosion(_local2._x, _local2._y, 50); destroyMovieClip(_local3, bulletArray_GruntGun); } else if (!_local2.hitTest(_root.bulletHit)) { destroyMovieClip(_local3, bulletArray_GruntGun); } } _local2._x = _local2._x - (_local2.speed.x / 2); _local2._y = _local2._y - (_local2.speed.y / 2); } _local3++; } } function hurtHeli(ammount) { if ((HELI == BOSS_5) && (random(5) == 1)) { HELI._alpha = 0; if (HELI._x > (HELI.xPos - 300)) { HELI._x = HELI._x - 300; } else { HELI._x = HELI._x + 300; } } else { HELI._alpha = 50; if (HELI == BOSS_5) { HELI.health = HELI.health - (ammount * 4); } else if (_root.levelNum != 6) { HELI.health = HELI.health - (Math.ceil(ammount / _root.levelNum) * 2); } else { HELI.health = HELI.health - ammount; } if (HELI.health <= 0) { HELI.health = 0; HELI.dead = true; } _root.HUD.BOSS.hBar._xscale = (150 / HELI.maxHealth) * HELI.health; } } function updateBullets_Grenade() { var _local3 = 0; while (_local3 < grenadeArray.length) { var _local2 = grenadeArray[_local3]; _local2._rotation = _local2._rotation + _local2.xSpeed; if (hitAreas(_local2._x, _local2._y)) { _root.playSound("BANG"); newExplosion(_local2._x, _local2._y, 100); destroyMovieClip(_local3, grenadeArray); } else if (hitGround(HELI, _local2._x, _local2._y)) { newExplosion(_local2._x, _local2._y, 100); _root.playSound("BANG"); destroyMovieClip(_local3, grenadeArray); hurtHeli(4); } else if (hitGround(ENEMIES, _local2._x, _local2._y)) { _root.newMedal(9); newExplosion(_local2._x, _local2._y, 100); _root.playSound("BANG"); cycleEnemies(_local2._x, _local2._y, 100); destroyMovieClip(_local3, grenadeArray); } else { _local2._xscale = random(40) + 80; _local2._yscale = _local2._xscale; _local2._x = _local2._x + _local2.xSpeed; _local2._y = _local2._y + _local2.ySpeed; _local2.ySpeed++; } _local3++; } } function updateBullets_Rifle() { var _local3 = 0; while (_local3 < bulletArray_Rifle.length) { var _local2 = bulletArray_Rifle[_local3]; if (hitAreas(_local2._x, _local2._y)) { _root.playSound("BANG"); newExplosion(_local2._x, _local2._y, 50); destroyMovieClip(_local3, bulletArray_Rifle); } else if (hitGround(HELI, _local2._x, _local2._y)) { newExplosion(_local2._x, _local2._y, 50); _root.playSound("BANG"); destroyMovieClip(_local3, bulletArray_Rifle); hurtHeli(2); } else if (hitGround(ENEMIES, _local2._x, _local2._y)) { newExplosion(_local2._x, _local2._y, 50); _root.playSound("BANG"); cycleEnemies(_local2._x, _local2._y, 100); destroyMovieClip(_local3, bulletArray_Rifle); } else if (!_local2.hitTest(_root.bulletHit)) { destroyMovieClip(_local3, bulletArray_Rifle); } else { _local2._x = _local2._x + _local2.speed.x; _local2._y = _local2._y + _local2.speed.y; } _local3++; } } function updateBullets_killGunFlame() { var _local3 = 0; while (_local3 < bulletArray_KillGunFlame.length) { var _local2 = bulletArray_KillGunFlame[_local3]; _local2._xscale = _local2._xscale + (random(20) - 10); _local2._yscale = _local2._yscale + (random(20) - 10); if (_local2._alpha < 0) { destroyMovieClip(_local3, bulletArray_KillGunFlame); } else if (hitAreas(_local2._x, _local2._y)) { newExplosion(_local2._x, _local2._y, 50); _local2._alpha = -10; } else if (hitGround(HELI, _local2._x, _local2._y)) { hurtHeli(0.5); } else if (hitGround(ENEMIES, _local2._x, _local2._y)) { cycleEnemies(_local2._x, _local2._y, 50); } else if (!_local2.hitTest(_root.bulletHit)) { destroyMovieClip(_local3, bulletArray_Rifle); } else { _local2._xscale = random(40) + 80; _local2._yscale = _local2._xscale; _local2._x = _local2._x + (_local2.speed.x / 1.5); _local2._y = _local2._y + (_local2.speed.y / 1.5); _local2.speed.y++; } if (_local2._alpha == 100) { _local2._xscale = random(50) + 50; _local2._yscale = random(50) + 50; _local2._alpha = 399; _local2.speed.y = _local2.speed.y - 3; } _local2._alpha = _local2._alpha - 21; _local3++; } } function updateBullets_KillGun() { var _local3 = 0; while (_local3 < bulletArray_KillGun.length) { var _local2 = bulletArray_KillGun[_local3]; if (hitAreas(_local2._x, _local2._y)) { _root.playSound("BANG"); newExplosion(_local2._x, _local2._y, 50); destroyMovieClip(_local3, bulletArray_KillGun); } else if (hitGround(HELI, _local2._x, _local2._y)) { newExplosion(_local2._x, _local2._y, 50); _root.playSound("BANG"); destroyMovieClip(_local3, bulletArray_KillGun); hurtHeli(2); } else if (hitGround(ENEMIES, _local2._x, _local2._y)) { newExplosion(_local2._x, _local2._y, 50); _root.playSound("BANG"); cycleEnemies(_local2._x, _local2._y, 50); destroyMovieClip(_local3, bulletArray_KillGun); } else if (!_local2.hitTest(_root.bulletHit)) { destroyMovieClip(_local3, bulletArray_KillGun); } else { _local2._xscale = random(40) + 80; _local2._yscale = _local2._xscale; _local2._x = _local2._x + _local2.speed.x; _local2._y = _local2._y + _local2.speed.y; } _local3++; } } function updateBullets_KillGunRocket() { var _local3 = 0; while (_local3 < bulletArray_KillGunRocket.length) { var _local2 = bulletArray_KillGunRocket[_local3]; if (hitAreas(_local2._x, _local2._y)) { _root.playSound("BANG"); newExplosion(_local2._x, _local2._y, 100); destroyMovieClip(_local3, bulletArray_KillGunRocket); } else if (hitGround(HELI, _local2._x, _local2._y)) { newExplosion(_local2._x, _local2._y, 100); _root.playSound("BANG"); destroyMovieClip(_local3, bulletArray_KillGunRocket); hurtHeli(5); } else if (hitGround(ENEMIES, _local2._x, _local2._y)) { newExplosion(_local2._x, _local2._y, 100); _root.playSound("BANG"); cycleEnemies(_local2._x, _local2._y, 100); destroyMovieClip(_local3, bulletArray_KillGunRocket); } else if (!_local2.hitTest(_root.bulletHit)) { destroyMovieClip(_local3, bulletArray_KillGunRocket); } else { _local2._xscale = random(40) + 80; _local2._yscale = _local2._xscale; _local2._x = _local2._x + (_local2.speed.x / 2); _local2._y = _local2._y + (_local2.speed.y / 2); } _local3++; } } function charLean(Character) { Character.footR._x = Character._x + 15; Character.footL._x = Character._x - 15; footTest(Character.footR); footTest(Character.footL); Character.footR._y = Character.footR._y + ((Character._y - Character.footR._y) / 2); Character.footL._y = Character.footL._y + ((Character._y - Character.footL._y) / 2); } function footTest(Foot) { if (hitGround(GROUND, Foot._x, Foot._y)) { while (hitGround(GROUND, Foot._x, Foot._y)) { Foot._y--; } Foot._y = Foot._y + 2; } } function newExplosion(xPos, yPos, size) { shakeScreen(size / 10, size / 10); var _local3 = newEffect("Explosion", xPos, yPos, size, random(360), 100); cycleExplosives(xPos, yPos, size / 1.5); if (bossActive == true) { if (_local3.hitTest(HELI.WEAKPOINT)) { _root.hitBoss = true; } } } function newExplosive(target) { explosiveArray.push(target); explosiveArray[explosiveArray.length - 1].health = 3; explosiveArray[explosiveArray.length - 1].slashTimer = 0; } function cycleExplosives(xPos, yPos, size) { updateExplosiveFlag = 5; var _local3 = 0; while (_local3 < explosiveArray.length) { var _local2 = explosiveArray[_local3]; if (_local2.hitTest(_root.bulletHit)) { if (_local2.hitTest(MERC.upper.sprite.slashDamage) && (_local2.slashTimer < 0)) { _local2.slashTimer = 5; _local2.health--; _root.playSound("CLANK" + (random(4) + 1)); if (_local2._x > MERC._x) { MERC.xSpeed = -10; } else { MERC.xSpeed = 10; } _local2._rotation = _local2._rotation + (random(20) - 10); } if (pythag(_local2._x, _local2._y, xPos, yPos) < size) { _local2.health = 0; } if (_local2.health <= 0) { _local2.killTime = 3; } } _local3++; } } function updateExplosives() { if (updateExplosiveFlag > 0) { updateExplosiveFlag--; var _local3 = 0; while (_local3 < explosiveArray.length) { var _local2 = explosiveArray[_local3]; _local2.killTime--; _local2.slashTimer--; if (_local2.killTime == 1) { cycleEnemies(_local2._x, _local2._y, 100); newFragments(2, _local2._x, _local2._y, 100, 6, 5); _root.playSound("EXPBANG"); newExplosion(_local2._x, _local2._y, 100); _local2.swapDepths(EXPLOSIVES.getNextHighestDepth()); destroyMovieClip(_local3, explosiveArray); } _local3++; } } } function newFragments(num, xPos, yPos, size, typeMin, typeRange) { var _local3 = 0; while (_local3 < (num * (3 / _root.savefile.data.detail))) { var _local2 = EFFECTS.attachMovie("Swain_Debris" + (random(typeRange) + typeMin), "F" + EFFECTS.getNextHighestDepth(), EFFECTS.getNextHighestDepth()); _local2._x = xPos; _local2._y = yPos; _local2._xscale = size; _local2._yscale = size; _local2.smokeSpan = size; _local2.spin = random(40) - 10; _local2.xSpeed = random(40) - 20; _local2.ySpeed = -random(20); fragmentArray.push(_local2); _local3++; } } function updateFragments() { if (smokeCount > 0) { smokeCount--; } var _local3 = 0; while (_local3 < fragmentArray.length) { var _local2 = fragmentArray[_local3]; _local2._rotation = _local2._rotation + _local2.spin; _local2._x = _local2._x + _local2.xSpeed; _local2._y = _local2._y + _local2.ySpeed; if (((_local2.smokeSpan > 0) && (random(_root.savefile.data.detail) == 0)) && (smokeCount < (180 / _root.savefile.data.detail))) { newEffect("Smoke", _local2._x, _local2._y, _local2.smokeSpan + random(20), random(360), 50); smokeCount++; } _local2.smokeSpan = _local2.smokeSpan - 5; _local2.ySpeed++; if (_local2._y > 1000) { destroyMovieClip(_local3, fragmentArray); _local3--; } _local3++; } } function charJump(Character) { if (Character.duckSpeed == 1) { Character.jumpSwitch = false; if ((Character.jumpKeyPressed == true) && (Character.jumpCall == false)) { Character.jumpCall = true; Character.jumpSwitch = true; } else if (Character.jumpKeyPressed == false) { Character.jumpCall = false; } if ((Character.touchBuffer < 5) && (Character.jumpSwitch == true)) { Character.ySpeed = -45; _root.playSound("CHANDjump"); Character.currentlyJumping = true; Character.touchBuffer = 20; } if (Character.touchBuffer < 5) { Character.currentlyJumping = false; } } } function heli() { if (HELI.dead == false) { if (bossActive == true) { if (HELI._alpha < 100) { HELI._alpha = HELI._alpha + 5; } if (_root.hitBoss == true) { hurtHeli(10); } _root.hitBoss = false; if (MERC.dead == false) { if (MERC.hitTest(HELI.DAMAGEZONE)) { hurtMan(20); MERC.ySpeed = -5; MERC.xSpeed = -10; } if (MERC.hitTest(HELI.HITZONE)) { MERC.xSpeed = MERC.xSpeed - 10; } if (HELI.WEAKPOINT.hitTest(MERC.upper.sprite.slashDamage)) { _root.hitBoss = true; } } if (HELI == BOSS_5) { if (HELI._alpha < 100) { HELI._alpha = HELI._alpha + 10; HELI.xSpeed = 0; } HELI._x = HELI._x + HELI.xSpeed; var _local4; if (_root.levelNum == 6) { _local4 = MERC._x; } else { _local4 = HELI.xPos; } if (HELI._x < (_local4 - 500)) { HELI.curY = 1; } else if (HELI._x > (_local4 + 100)) { HELI.curY = -1; } if (HELI._x > MERC._x) { HELI._xscale = HELI.scaleStore; } else { HELI._xscale = -HELI.scaleStore; } if (HELI.currentState == "FLY") { if (HELI.curY > 0) { HELI.xSpeed++; } else { HELI.xSpeed--; } HELI.xSpeed = HELI.xSpeed / 1.05; HELI.shootTimer = 0; } else if (HELI.currentState == "SHOOT") { HELI.shootTimer++; if (HELI.shootTimer > 10) { var _local3 = 0; while (_local3 < 5) { var _local2 = newBullet(HELI._x, HELI._y - gruntHShoot, "GruntGun", random(180) + 180); _local2._xscale = 40; _local2._yscale = 200; newEffect("Smoke", _local2._x, _local2._y, 150, random(180), 50); _local3++; } HELI.shootTimer = HELI.shootTimer - random(5); } HELI.xSpeed = HELI.xSpeed / 1.5; } } else if ((HELI == BOSS_3) || (_root.levelNum == 3)) { if (HELI._xscale > 0) { HELI._xscale = HELI._xscale * -1; } if (HELI.currentState == "FLY") { HELI._x = HELI._x + (((MERC._x - HELI._x) - 200) / 25); HELI._y = HELI._y + (((MERC._y - HELI._y) - 100) / 5); } else if (HELI.currentState == "SHOOT") { HELI._x = HELI._x + (((HELI.mercPosX - HELI._x) - 100) / 5); HELI._y = HELI._y + (((HELI.mercPosY - HELI._y) - 100) / 5); } } else if (HELI == BOSS_6) { if (HELI.currentState == "FLY") { HELI.shootTimer = 10; HELI._x = HELI._x + (((MERC._x - HELI._x) + 300) / 50); HELI._y = HELI._y + (((MERC._y - HELI._y) - 150) / 50); } else if (HELI.currentState == "SHOOT") { HELI._x = HELI._x + (((HELI.mercPosX - HELI._x) + 100) / 10); HELI._y = HELI._y + (((HELI.mercPosY - HELI._y) - 150) / 10); if (HELI.shoot == true) { if (MERC.hitTest(HELI)) { hurtMan(20); MERC.xSpeed = -40; } HELI.shootTimer++; var _local3 = 0; while (_local3 < 5) { if (random(2) == 0) { var _local2 = newBullet(HELI._x, HELI._y, "HeliRocket", random(180)); _local2._xscale = 40; _local2._yscale = 200; } _local3++; } HELI.shootTimer = HELI.shootTimer - random(5); } } } } } else { HELI.gotoAndStop(1); HELI._y = HELI._y + HELI.deadSpeed; HELI.deadSpeed++; HELI._x = HELI._x + 2; if (_root.bossActive == true) { var _local3 = 0; while (_local3 < 3) { newFragments(2, (HELI._x - random(300)) - 50, (HELI._y + random(300)) + 50, 100, 6, 5); _local3++; } } if (_root.levelNum == 6) { if (_root.stageNum == 5) { if (HELI.deadSpeed > 150) { _root.gotoAndStop("CUTSCENE_END"); } else if (random(5) == 0) { newExplosion((HELI._x + random(20)) - 10, (HELI._y - 50) - random(30), 150); _root.playSound("BIGBANG"); } } else { _root.saveMerc.x = MERC._x; _root.saveMerc.y = MERC._y; _root.healthStore = health; _root.gotoAndStop("LOADNEXTSTAGE"); } } else if (HELI._y > 4000) { _root.setFade(_root.whiteFade, 200); _root.levelNum++; _root.stageNum = 1; _root.gotoAndStop("CUTSCENE_" + _root.levelNum); } } } function hurtMan(ammount, xSpeed, ySpeed, cbt) { ammount = Math.round(ammount / 4); if (healthInvTime == 0) { _root.setFade(_root.redFade, 80); health = health - ammount; _root.playSound("CHANDhurt"); healthBuffer = 0; healthInvTime = healthInvMax * 1.5; if (cbt == undefined) { cbt = healthInvMax / 5; } CBT = cbt; if (CBT != 0) { MERC.play(); } if (health <= 0) { if (MERC.dead == false) { MERC.ySpeed = -10; MERC.dead = true; } health = 0; } else { if (xSpeed != undefined) { MERC.xSpeed = xSpeed; } if (ySpeed != undefined) { MERC.ySpeed = ySpeed; } } } } function updateHealth() { _root.health = health; _root.healthBuffer = healthBuffer; if (healthInvTime > 0) { healthInvTime--; MERC._alpha = MERC._alpha * -1; } else { MERC._alpha = 100; } if ((healthBuffer == healthBufferMax) && (health < 100)) { } else if (healthBuffer < healthBufferMax) { healthBuffer = healthBuffer + 0.5; } _root.HUD.hBar._xscale = health; if (_root.HUD.hBar._xscale < 40) { _root.HUD.hBar._alpha = _root.HUD.hBar._alpha * -1; } else { _root.HUD.hBar._alpha = 100; } _root.HUD.hCharge._xscale = healthBuffer; } function updateLevel() { levelExtend = 10000; if (killCount > killCountMax) { if (camLock == true) { signActive = true; camLock = false; } } if (camDist == undefined) { camDist = 4600; } if ((camPos < (camDist - 400)) && (_root.levelNum != 6)) { _root.HUD.enemyCount = killCount; _root.HUD.enemyCountMax = killCountMax + 1; } else { HELI._visible = true; if (bossActive == false) { _root.enemyActive = false; } if ((_root.stageNum == 3) || (_root.levelNum == 6)) { if (_root.levelNum == 1) { camLock = true; } _root.HUD.BOSS._visible = true; if (bossMessage == true) { bossActive = true; } if (bossActive == false) { _root.setMusic("LEVEL6"); if (_root.levelNum != 3) { _root.SPEAKERTRUE = true; if (_root.levelNum == 1) { _root.SPEAKERPOS = 1; } else if (_root.levelNum == 5) { _root.SPEAKERPOS = 6; } else if (_root.levelNum == 6) { _root.SPEAKERPOS = 5; } bossMessage = true; _root.gamePaused = true; _root.callMenu(targ); } } } } if (MERC._x > 4450) { _root.gotoAndStop("LOADNEXTSTAGE"); } } function camControl() { updateLevel(); if ((camLock == false) || (_root.TURRETACTIVE == true)) { camPos = MERC._x; if (camPos > (levelPos + levelExtend)) { camPos = levelPos + levelExtend; killCount = 0; if (camPos > 2200) { camPos = camPos + 100; _root.HUD.iconHeli._visible = true; spawnCount = 1000; } else { spawnCount = 0; } if (killCountMax == 0) { killCountMax = 4; } else { killCountMax = killCountMax + 1; } signActive = false; } } var _local3 = _parent._x; if ((camPosVERTLock == false) || (_root.TURRETACTIVE == true)) { camPosVERT = MERC._y; } if ((bossActive == true) && (MERC.touchBuffer < 2)) { if (_root.levelNum == 1) { camPosVERTLock = true; } } camPosS = camPosS + ((camPos - camPosS) / 5); _parent._x = _parent._x - (((_parent._x + camPosS) - 325) / (5 / camXElastStart)); if ((_root.levelNum != 4) || (_root.stageNum != 1)) { _parent._y = _parent._y - (((_parent._y + camPosVERT) - 250) / (5 / camXElastStart)); } else { _parent._y = _parent._y - (((_parent._y + camPosVERT) - 250) / (2 / camXElastStart)); } scrollSpeed = _local3 - _parent._x; if (camXElastStart < 1) { camXElastStart = camXElastStart + 0.01; } G_Foreground._x = G_Foreground._x - (scrollSpeed / 3); } function newGrunt(levelNum) { levelNum = _root.levelNum; if (_root.levelNum == 6) { if (_root.stageNum == 2) { levelNum = 1; } else if (_root.stageNum == 4) { levelNum = 5; } else { levelNum = _root.stageNum; } } if (((_root.levelNum == 6) && (_root.stageNum != 1)) && (_root.stageNum != 5)) { _root.enemyActive = true; if (random(3) == 0) { return(0); } } if (_root.enemyActive && (enemyStartTimer < 0)) { spawnCount++; activeGrunts++; var _local2 = ENEMIES.attachMovie("Enemy_Grunt", "E" + ENEMIES.getNextHighestDepth(), ENEMIES.getNextHighestDepth()); var _local4 = random(2); if (MERC._x > -1800) { if (_local4 == 0) { _local2._x = camPos + 400; } else { _local2._x = camPos - 400; } } else { _local2._x = camPos + 400; } _local2._y = MERC._y; if (random(2) == 0) { _local2._y = -200; _local2._x = (camPos - 400) + random(800); } while (_local2.hitTest(_root.screenHit)) { _local2._y = _local2._y - 20; } _local2.levelNum = levelNum; _local2.wid = _local2._width; _local2.hei = _local2._height; _local2.ySpeed = 0; _local2.xSpeed = 0; _local2.health = 5; _local2.invTime = 0; _local2.boostStart = false; _local2.FireSpeed = random(10) + 20; _local2.variation = random(100); _local2.Fire = _local2.FireSpeed / 2; if (levelNum == 1) { _local2.moveSpeed = 0.5 + (_local2.variation / 100); _local2.ammo = random(3) + 2; } else if (levelNum == 3) { _local2.moveSpeed = 2 + (_local2.variation / 50); _local2.ammo = 99; } else if (levelNum == 4) { _local2.moveSpeed = 0.3 + (_local2.variation / 50); _local2.ammo = 0; } else if (levelNum == 5) { _local2.health = 20; _local2.moveSpeed = 0.1 + (_local2.variation / 50); _local2.ammo = 0; } else { _local2.moveSpeed = 5 + (_local2.variation / 50); _local2.ammo = 0; } _local2._xscale = 200; _local2._yscale = _local2._xscale; _local2.scaler = _local2._xscale; _local2.deadTimer = 0; _local2.accel = (random(10) / 100) + 1.4; gruntArray.push(_local2); } } function updateGrunts() { var _local10 = _root.levelNum; if (activeGrunts < activeGruntMax) { if (gruntTimer == 0) { gruntTimer = gruntTimerMin + random(20); newGrunt(); } else { gruntTimer--; } } var _local5 = 0; while (_local5 < gruntArray.length) { var _local2 = gruntArray[_local5]; _root.levelNum = _local2.levelNum; if (_local2.boostStart == true) { _local2.boostStart = false; if (_local2._x > MERC._x) { _local2.xSpeed = -50; } else { _local2.xSpeed = 50; } if (_local2.strikeLock != true) { if (_local2.shootActive != true) { _local2.gotoAndStop("JUMP"); } _local2.ySpeed = -40; _local2.boosting = true; } } _local2.invTime--; if (_local2.dead == undefined) { if (_local2.hitTest(MERC.upper.sprite.slashDamage) && (_local2.invTime < 0)) { _local2.health = _local2.health - (1 * _root.weaponID); _root.playSound("CLANK" + (random(4) + 1)); _local2.invTime = 4; shakeScreen(10, 1); newEffect("Smoke", (_local2._x + random(20)) - 10, (_local2._y - 50) - random(30), 150, random(360), random(30) + 50); } if (_local2.health <= 0) { newExplosion((_local2._x + random(20)) - 10, (_local2._y - 50) - random(30), 150); _root.playSound("BIGBANG"); _local2.dead = true; newMoney(200 + random(50), _local2._x, _local2._y - 60); } var _local4 = pythag(MERC._x, 0, _local2._x, 0); var _local9 = pythag(0, MERC._y, 0, _local2._y); _local2.xSpeed = _local2.xSpeed / _local2.accel; if (_local2.strikeLock != true) { _local2._x = _local2._x + _local2.xSpeed; } _local2._y = _local2._y + _local2.ySpeed; _local2.ySpeed = _local2.ySpeed + 2; var _local3 = false; if (hitAreas(_local2._x, _local2._y)) { _local3 = true; } if (_local3) { _local2.boosting = false; _local2.ySpeed = 0; while (hitAreas(_local2._x, _local2._y)) { _local2._y--; } _local2._y = _local2._y + 5; } if (_local2.strikeLock != true) { if ((_local2.ySpeed > -2) && (_local2.ySpeed < 2)) { if (_local2.shootActive != true) { _local2.gotoAndStop("RUN"); } } else if (_local2.shootActive != true) { _local2.gotoAndStop("JUMP"); } } if ((_local3 && (_local4 > (220 + (_local2.variation / 10)))) || ((_local2._x > (camPos + 300)) || (_local2._x < (camPos - 300)))) { if (_local2._x > MERC._x) { _local2.xSpeed = _local2.xSpeed - _local2.moveSpeed; _local2.scaleStore = 1; } else { _local2.scaleStore = -1; _local2.xSpeed = _local2.xSpeed + _local2.moveSpeed; } _local2._xscale = _local2.scaler * _local2.scaleStore; } else if ((_local4 >= (100 + (_local2.variation / 5))) && (_local2.ammo > 0)) { if (_local2.ammo > 0) { if (_local3) { } _local2.gotoAndStop("SHOOT"); _local2.shootActive = true; if (_local2._x > MERC._x) { _local2.scaleStore = 1; } else { _local2.scaleStore = -1; } } var _local8 = angle(_local2._x, _local2._y - 130, MERC._x, MERC._y - 80) + 90; _local2.aimer._rotation = ((_local8 * _local2.scaleStore) - 90) + (90 * _local2.scaleStore); _local2._xscale = _local2.scaler * _local2.scaleStore; if ((_local2.Fire < 0) && (_local3)) { if (_local2.ammo > 0) { _local2.ammo--; var _local6 = 130; if (_root.levelNum == 3) { _local6 = 50; _local2.sprite.play(); } var _local7 = newBullet(_local2._x, _local2._y - _local6, "GruntGun", _local8); newEffect("Smoke", _local7._x, _local7._y, 150, random(360), 50); if (_local2.shootActive != true) { _local2.gotoAndStop("RUN"); } } _local2.Fire = _local2.FireSpeed; } if (_root.levelNum == 3) { _local2.Fire--; } else { _local2.Fire = _local2.Fire - 2; } } else if (((_local4 < 75) && (_local3)) && (_root.levelNum != 3)) { _local2.strikeLock = true; _local2.gotoAndStop("STRIKE"); _local2.xSpeed = 0; if (MERC.hitTest(_local2.slashDamage)) { hurtMan(20); MERC.xSpeed = (-_local2.scaleStore) * 30; if (isNaN(MERC.xSpeed)) { MERC.xSpeed = 1; } if (typeof(MERC.xSpeed) != "number") { MERC.xSpeed = 1; } } } else if (((_local4 < 100) && (_local3)) && (_root.levelNum == 3)) { if (MERC._x > _local2._x) { _local2.xSpeed = _local2.xSpeed - 8; } else { _local2.xSpeed = _local2.xSpeed + 8; } } else if ((_local4 > 0) && (_local3)) { if (_local2.boosting == false) { if (_local2._x < MERC._x) { _local2.xSpeed = _local2.xSpeed + _local2.moveSpeed; _local2.scaleStore = -1; } else { _local2.scaleStore = 1; _local2.xSpeed = _local2.xSpeed - _local2.moveSpeed; } } _local2._xscale = _local2.scaler * _local2.scaleStore; } if (charWall(_local2) > 0) { if (_root.levelNum != 5) { _local2.ySpeed = -15; _local2.xSpeed = (-_local2._xscale) / 20; if (_local2.strikeLock != true) { _local2.gotoAndStop("JUMP"); } } else { _local2.xSpeed = _local2._xscale / 20; } } if (!_local2.hitTest(_root.bulletHit)) { _local2.dead = true; _local2.deadTimer = 60; activeGrunts--; } } else { if (_local2.deadTimer == 0) { _local2.ySpeed = -15; killCount++; activeGrunts--; _root.levelValue2++; if (random(10) == 12) { if (killGunAmmo < 10) { newKillGun(_local2._x, _local2._y - 35); } } } _local2.deadTimer++; _local2._xscale = _local2.scaler * _local2.dead; _local2.gotoAndStop("DEAD"); if (_local2.boosting == true) { _local2.ySpeed = _local2.ySpeed + 0.3; } else { _local2.ySpeed = _local2.ySpeed + 2; } if (_local2.deadTimer > 60) { _local2._alpha = _local2._alpha - 10; if (_local2._alpha < 10) { destroyMovieClip(_local5, gruntArray); } } } _local5++; } _root.levelNum = _local10; } function cycleEnemies(xPos, yPos, size) { var _local5 = 0; while (_local5 < enemyArray.length) { var _local3 = 0; while (_local3 < enemyArray[_local5].length) { var _local2 = enemyArray[_local5][_local3]; if (_local2.dead == undefined) { if (_local2.hitTest(_root.bulletHit)) { if (pythag(_local2._x, _local2._y - 70, xPos, yPos) < size) { var _local4 = (random(400) / 100) + 5; if (_local2._x > MERC._x) { _local2.xSpeed = _local4; } else { _local2.xSpeed = -_local4; } _local2.health = _local2.health - 2; } } } _local3++; } _local5++; } } function addEnemyCol(target) { var _local1 = ENEMIES.attachMovie("Enemy_ColS", "E" + ENEMIES.getNextHighestDepth(), ENEMIES.getNextHighestDepth()); _local1._x = target._x; _local1._y = target._y; _local1._xscale = target._xscale; _local1._yscale = target._yscale; _local1.FireSpeed = 20 + random(10); _local1.Fire = _local1.FireSpeed / 2; _local1.variation = random(100); _local1.scaleStore = 1; _local1.deadTimer = 0; colArray.push(_local1); } function updateCols() { var _local4 = 0; while (_local4 < colArray.length) { var _local2 = colArray[_local4]; if (_local2.hitTest(_root.bulletHit)) { if (_local2.dead == undefined) { var _local6 = pythag(MERC._x, 0, _local2._x, 0); if (MERC._x > _local2._x) { _local2.scaleStore = -1; } else { _local2.scaleStore = 1; } _local2._xscale = 110 * _local2.scaleStore; if (_local2._x > MERC._x) { _local2.scaleStore = 1; } else { _local2.scaleStore = -1; } var _local5 = angle(_local2._x, _local2._y - 68, MERC._x, MERC._y - 45) + 90; _local2.arm._rotation = ((_local5 * _local2.scaleStore) - 90) + (90 * _local2.scaleStore); _local2._xscale = _local2.scaler * _local2.scaleStore; if (_local2.Fire < 0) { _local2.Fire = _local2.FireSpeed; var _local3 = newBullet(_local2._x, _local2._y - 68, "GruntGun", _local5); _local3._x = _local3._x - (_local3.speed.x * 2.5); _local3._y = _local3._y - (_local3.speed.y * 2.5); _local2.arm.play(); newEffect("Smoke", _local3._x, _local3._y, 150, random(360), 50); } _local2.Fire--; } else { if (_local2.deadTimer == 0) { _root.levelValue2++; _root.playSound("MANDIE"); } _local2.deadTimer++; _local2._xscale = _local2.scaler * _local2.dead; _local2.gotoAndStop("DEAD"); _local2._y = _local2._y + _local2.ySpeed; _local2._x = _local2._x + _local2.xSpeed; _local2.ySpeed = _local2.ySpeed + 3; _local2.xSpeed = _local2.xSpeed / 1.2; if (_local2._y > (365 + (_local2.variation / 10))) { _local2._y = 365 + (_local2.variation / 10); } if (_local2.deadTimer > 60) { _local2._alpha = _local2._alpha - 10; if (_local2._alpha < 80) { destroyMovieClip(_local4, colArray); } } } } _local4++; } } function updateSign() { if (signActive == true) { if (signSwitch == false) { signSway = signSway + 1; if (signSway > 10) { signSwitch = true; } } else { signSway = signSway - 1; if (signSway < -10) { signSwitch = false; } } signTime--; if ((signRot < 360) && (signRot != 0)) { signRot = signRot + 9; signSway = 0; } else { signRot = 0; } } else { signSway = 0; if (signRot < 180) { signRot = signRot + 9; } } _root.HUD.SIGN._rotation = signRot + signSway; } function newKillGun(xPos, yPos) { var _local1 = EFFECTS.attachMovie("Item Ammo", "IA" + EFFECTS.getNextHighestDepth(), EFFECTS.getNextHighestDepth()); _local1._x = xPos; _local1._y = yPos; _local1.ID = random(3) + 1; _local1.gotoAndStop(_local1.ID); itemArray.push(_local1); } function updateKillGunItem() { var _local3 = 0; while (_local3 < itemArray.length) { var _local2 = itemArray[_local3]; _local2._rotation = _local2._rotation + 10; _local2._xscale = 100 + (_local2._rotation / 50); _local2._yscale = _local2._xscale; if (_local2.hit.hitTest(MERC)) { newEffect("Effect_Ring", _local2._x, _local2._y, 100, 0, 200); _root.playSound("GETAMMO"); if (_local2.ID == 4) { grenadeAmmo = 10; } else { killGunAmmo = 30; killGunID = _local2.ID; _root.HUD.itemIcon._visible = true; _root.HUD.itemIcon.gotoAndStop(_local2.ID); } destroyMovieClip(_local3, itemArray); } else if (!_local2.hitTest(_root.bulletHit)) { destroyMovieClip(_local3, itemArray); } _local3++; } } function moneySymbolUpdate() { var _local1 = 0; while (_local1 < moneySymbols.length) { moneySymbols[_local1]._y = moneySymbols[_local1]._y - 2; moneySymbols[_local1]._xscale++; moneySymbols[_local1]._yscale++; if (moneySymbols[_local1]._y < moneySymbols[_local1].yPos) { moneySymbols[_local1].removeMovieClip(); moneySymbols.splice(_local1, 1); _local1--; } _local1++; } } _root.turretLock = false; if (_root.levelsBeat < _root.levelNum) { _root.levelsBeat = _root.levelNum; _root.JTCsave(); } var coinArray = new Array(); var bossMessage = false; var introMessage = 100; if ((_root.levelNum != 6) && (_root.levelNum != 3)) { HELI = this["BOSS_" + _root.levelNum]; } else if (_root.stageNum == 1) { HELI = this.BOSS_6; } else if (_root.stageNum == 2) { HELI = this.BOSS_1; bossMessage = true; } else if (_root.stageNum == 3) { HELI = this.BOSS_3; bossMessage = true; } else if (_root.stageNum == 4) { HELI = this.BOSS_5; bossMessage = true; } else if (_root.stageNum == 5) { HELI = this.BOSS_6; bossMessage = true; bossActive = true; } _root.HUD.BOSS._visible = false; _root.setFade(_root.whiteFade, 300); var camXElastStart = 0.1; _root.updateHud(); _root.enemyActive = true; if (((_root.levelNum == 1) && (_root.stageNum == 1)) || ((_root.levelNum == 6) && ((_root.stageNum == 1) || (_root.stageNum == 5)))) { _root.enemyActive = false; } var enemyStartTimer = 300; if (_root.levelNum == 6) { enemyStartTimer = 100; } if (_root.stageNum != 3) { _root.HELI.swapDepths(666); _root.HELI.removeMovieClip(); _root.bossActive = false; } HELI.gotoAndStop("INTRO"); _root.HUD.money.text = "$0"; _root.MERC = MERC; _root.setMusic("LEVEL" + _root.levelNum); _root.levelValue1 = 0; _root.levelValue2 = 0; var mousePressed = false; var moneyMax = 0; var moneyPot = 0; var moneySymbols = new Array(); createEmptyMovieClip("ENEMIES", getNextHighestDepth()); createEmptyMovieClip("EFFECTS", getNextHighestDepth()); var killGunAmmo = 0; var grneadeSwitch = false; var grenadeTimer = 0; var mercTopOffset = 0; var grenadeArray = new Array(); var grenadeAmmo = 10; var cycleTimer = 0; var mercSwipe = 0; var killGunAlt = 0; var killGunID = 1; var kgr = 0; var screenShake = 0; var shakeTime = 1; var CBT = 0; shakeDir = 1; _root.HUD.ARWARN._visible = false; var strikeTimer = ((strikeTimer = 200 + random(200))); _root.TURRETACTIVE = false; var mercDropGun = false; MERC.xSpeed = 0; MERC.ySpeed = 0; MERC.duckSpeed = 1; MERC.upperPos = MERC.upper._y; MERC.lowerPos = MERC.lower._y; MERC.tiltSwitch = 1; MERC.tiltVar = 0; MERC.leanVar = 0; MERC.scaler = MERC._xscale; MERC.wid = MERC._width; MERC.hei = MERC._height; MERC.scaleStore = 1; MERC.walkCycle = 1; var currentLowerPoseTarg = ""; var currentUpperPoseTarg = ""; var poseLowerLockTimer = 0; var poseUpperLockTimer = 0; MERC.deadTime = 0; var bulletArray_Rifle = new Array(); var bulletArray_HeliRocket = new Array(); var bulletArray_GruntGun = new Array(); createEmptyMovieClip("BULLETS", getNextHighestDepth()); var bulletArray_KillGun = new Array(); var bulletArray_KillGunFlame = new Array(); var bulletArray_KillGunRocket = new Array(); var explosiveArray = new Array(); var updateExplosiveFlag = 0; var fragmentArray = new Array(); var smokeCount = 0; HELI.xSpeed = 0; HELI.ySpeed = 0; HELI.scaler = false; HELI.scaleStore = HELI._xscale; HELI.ySwitch = 1; HELI.yTimer = 0; HELI.xPos = HELI._x; HELI.yPos = HELI._y; HELI.curY = HELI._y; HELI.maxHealth = 250; if (_root.levelNum == 6) { HELI.maxHealth = 200 * _root.stageNum; } HELI.health = HELI.maxHealth; HELI.yDest = 0; HELI.dead = false; HELI.fireTime = 0; HELI.deadSpeed = -20; var levelPos = MERC._x; var levelExtend = 500; var killCount = 0; var spawnCount = 0; var killCountMax = 0; var killCountIncrease = 1.2; var bossActive = false; var camDist = HELI._x; var camPos = MERC._x; var camPosS = camPos; var camLock = false; var camPosVERT = MERC._y; var camPosVERTLock = false; var gruntArray = new Array(); var gruntTimer = 0; var activeGrunts = 0; var activeGruntMax = 5; var gruntTimerMin = 30; var gruntUpdate = 0; var colArray = new Array(); var enemyArray = new Array(gruntArray, colArray); var signActive = false; var signRot = 0; var signSwitch = false; var signSway = 0; var itemArray = new Array(); camPosS = camPosS + ((camPos - camPosS) / 1); _parent._x = _parent._x - (((_parent._x + camPosS) - 325) / 1); G_Foreground.swapDepths(getNextHighestDepth()); if ((_root.levelNum == 6) && (_root.stageNum > 1)) { MERC._x = _root.saveMerc.x; MERC._y = _root.saveMerc.y; health = _root.healthStore; trace("HEALTH" + health); } else { health = 100; } if (_root.healthCheat == true) { health = 1000; } if (_root.stageNum == 4) { } healthBuffer = 0; healthInvTime = 0; healthInvMax = 50; healthBufferMax = 100; MERC.dead = false;
Instance of Symbol 1199 MovieClip "BOSS_1" in Symbol 1288 MovieClip Frame 1
onClipEvent (load) { if (_root.levelNum == 6) { _y = (_y - 380); } if (((_root.stageNum != 3) || (_root.levelNum != 1)) && ((_root.levelNum != 6) || (_root.stageNum != 2))) { this.swapDepths(666); this.removeMovieClip(); } }
Instance of Symbol 1207 MovieClip "BOSS_5" in Symbol 1288 MovieClip Frame 1
onClipEvent (load) { if (_root.levelNum == 6) { _y = (_y - 400); } if (((_root.stageNum != 3) || (_root.levelNum != 5)) && ((_root.levelNum != 6) || (_root.stageNum != 4))) { this.swapDepths(666); this.removeMovieClip(); } }
Instance of Symbol 1261 MovieClip "BOSS_3" in Symbol 1288 MovieClip Frame 1
onClipEvent (load) { if (_root.levelNum == 6) { } if (((_root.stageNum != 3) || (_root.levelNum != 3)) && (_root.levelNum != 6)) { this.swapDepths(666); this.removeMovieClip(); } if ((_root.levelNum == 6) && (_root.stageNum != 3)) { this._visible = false; } }
Instance of Symbol 1276 MovieClip "BOSS_6" in Symbol 1288 MovieClip Frame 1
onClipEvent (load) { if (((_root.stageNum != 1) || (_root.levelNum != 6)) && ((_root.levelNum != 6) || (_root.stageNum != 5))) { this.swapDepths(666); this.removeMovieClip(); } }
Symbol 1303 MovieClip Frame 1
levelNum = "STAGE " + _root.levelNum; stageNum = "CHECKPOINT " + _root.stageNum;
Symbol 1304 MovieClip Frame 111
swapDepths(666); this.removeMovieClip();
Symbol 1305 MovieClip Frame 1
stop(); var i = 0; while (i < 10) { this["item" + i].gotoAndStop(i); this["item" + i].val = i; if (i < 6) { this["item" + i].ammo = ""; } else { this["item" + i].ammo = 0; } i++; } item0.gotoAndStop(10); this.item0.ammo = 0; gotoAndStop(_root.levelNo);
Symbol 1309 MovieClip Frame 1
stop();
Symbol 1318 MovieClip Frame 14
gotoAndPlay (1);
Symbol 1318 MovieClip Frame 27
stop();
Symbol 1320 MovieClip Frame 1
_rotation = (_rotation + 90);
Symbol 1326 MovieClip Frame 1
stop();
Symbol 1334 MovieClip Frame 1
function pythag(x1, y1, x2, y2) { return(Math.sqrt(Math.pow(y1 - y2, 2) + Math.pow(x1 - x2, 2))); } function angle(x1, y1, x2, y2) { return(Math.round((Math.atan2(y2 - y1, x2 - x1) / 3.141593) * 180) + 90); } function calcSpeed(angle, speed) { var _local2 = angle * 0.01745329; var _local1 = new Object(); _local1.x = speed * Math.cos(_local2); _local1.y = speed * Math.sin(_local2); return(_local1); } function rotatedXY(xPos, yPos, rotate) { var _local1 = new Object(); var _local2 = 0.0174444444444444 * rotate; var _local4 = Math.sin(_local2); var _local3 = Math.cos(_local2); _local1.x = (xPos * _local3) - (yPos * _local4); _local1.y = (xPos * _local4) + (yPos * _local3); return(_local1); } function rockControl() { rockMarker._visible = false; if (rockTimer > 0) { rockTimer--; rockMarker._visible = false; } else { rockActive = true; } if ((ROCK._x < -100) || (ROCK.health <= 0)) { if (ROCK.health <= 0) { newFragments(15, ROCK._x, ROCK._y); newExplosion(ROCK._x + 30, ROCK._y - 90, random(80) + 160); } rockActive = false; ROCK._x = 2000; blockCount++; ROCK.health = 4; ROCK.gotoAndStop(random(4) + 1); rockTimer = random(50) + 250; } else if (rockActive == true) { ROCK._x = ROCK._x - 30; rockMarker._visible = true; rockMarker.warnText = Math.round((ROCK._x - 700) / 10); if (ROCK._x < 700) { rockMarker._visible = false; } } else { rockMarker._visible = false; } } function onEnterFrame() { updateMoney(); if (fuel < 800) { _root.HUD.hBar._xscale = 0.25 * fuel; } if ((fuel < 0) && (TANK.dead != true)) { fuel = 0; TANK.dead = true; ySpeed = -30; TANK.sprite.gotoAndPlay("dead"); TANK._y = TANK._y - 10; TANK.barrel._visible = false; } if ((TANK.dead == false) && (endTimer > 2700)) { _root.setFade(_root.whiteFade, 200); _root.levelNum++; _root.stageNum = 1; _root.gotoAndStop("CUTSCENE_" + _root.levelNum); } else if (TANK.dead == true) { ySpeed = ySpeed - 0.3; TANK.spin = 0; fuel = 0; if (TANK._y > (groundPos - 5)) { _root.setFade(_root.redFade, 100); } deadTimer++; if (deadTimer == 100) { _root.setFade(_root.whiteFade, 200); _root.gotoAndStop("RELOADLEVEL_F"); } } if (_root.gamePaused == false) { endTimer++; _root.HUD.endBar._width = (endTimer / 2700) * 300; updateShake(); if (Key.isDown(_root.upKey) && (jumpSwitch == false)) { } else if (!Key.isDown(_root.upKey)) { jumpSwitch = false; } rockControl(); if (TANK._y < -20) { marker._visible = true; marker._x = TANK._x; } else { marker._visible = false; } if (random(40) == 0) { newTank(); } if (random(200) == 0) { newHeli(); } updateTank(); updateHeli(); scrollTerrain(G_Grassline, 40); scrollTerrain(G_Treeline, 15); scrollTerrain(G_Treeline2, 7); scrollTerrain(G_Cityline, 4); scrollTerrain(G_Sky, 1); updateBullets(); updateFragments(); TANK._rotation = TANK._rotation + spin; spin = spin / 1.05; var _local4 = AIMER._rotation; if (_local4 > 600) { _local4 = _local4 - 360; } TANK.barrel._rotation = _local4; if (TANK.hitTest(ROCK.hit) && (TANK.dead == false)) { xSpeed = -20; ySpeed = -20; spin = 40; fuel = fuel - 20; newFragments(5, TANK._x, TANK._y); newExplosion((TANK._x + random(60)) - 30, (TANK._y + random(40)) - 20, 100); } if (TANK.barrel._rotation > 95) { TANK.barrel._rotation = 95; } else if (TANK.barrel._rotation < -95) { TANK.barrel._rotation = -95; } if (TANK.barrel._rotation < 0) { TANK.Top._xscale = -100; } else { TANK.Top._xscale = 100; } AIMER._x = TANK._x; AIMER._y = TANK._y; if (TANK.dead == false) { if (Key.isDown(_root.leftKey)) { AIMER._rotation = AIMER._rotation + 10; TANK._rotation++; xSpeed = xSpeed - 1.5; } else if (Key.isDown(_root.rightKey)) { AIMER._rotation = AIMER._rotation - 10; TANK._rotation--; xSpeed = xSpeed + 1.5; } } if (AIMER._rotation > 90) { AIMER._rotation = 90; } else if (AIMER._rotation < -90) { AIMER._rotation = -90; } TANK._x = TANK._x + xSpeed; TANK._x = TANK._x + ((325 - TANK._x) / 20); xSpeed = xSpeed / 1.1; if (TANK._x < 0) { xSpeed = 0; TANK._x = 0; } else if (TANK._x > 650) { xSpeed = 0; TANK._x = 650; } var _local2 = 0; while (_local2 < 6) { TANK["w" + _local2]._rotation = TANK["w" + _local2]._rotation + (20 + (xSpeed * 2)); _local2++; } ySpeed = ySpeed + 3; TANK._y = TANK._y + ySpeed; if (TANK._y > groundPos) { TANK._rotation = TANK._rotation / 1.4; spin = spin / 1.4; xSpeed = xSpeed / 1.1; ySpeed = (-ySpeed) / 1.5; if (Math.round(ySpeed / 4) == 0) { ySpeed = 0; } TANK._y = groundPos; } if (Key.isDown(_root.shootKey)) { shoot++; if (shoot > 3) { shoot = 0; } } else { shoot = 1; } if (shoot == 0) { _root.playSound("KILLGUN"); shoot = false; var _local3 = newBullet(TANK._x, TANK._y, (TANK.barrel._rotation + TANK._rotation) - 90); _local3._x = _local3._x + (_local3.speed.x * 1.5); _local3._y = _local3._y + (_local3.speed.y * 1.5); _local3._xscale = 150; _local3._yscale = 150; _local3._y = _local3._y - 15; newExplosion(_local3._x, _local3._y, 10); } else { shoot = 10; } } } function scrollTerrain(terrain, speed) { terrain._x = terrain._x - speed; if (terrain._x < (-50 - (terrain._width / 2))) { terrain._x = terrain._x + (terrain._width / 2); } } function newBullet(xPos, yPos, angle) { var _local1 = BULLETS.attachMovie("MC_Bullet_KillGun", "B" + BULLETS.getNextHighestDepth(), BULLETS.getNextHighestDepth()); _local1._x = xPos; _local1._y = yPos; _local1._xscale = 60 + random(20); _local1._yscale = _local1._xscale; _local1.dead = false; angle = angle + ((random(20) - 10) / 10); _local1._rotation = angle; _local1.speed = calcSpeed(angle, (random(10) / 10) + 20); bulletArray.push(_local1); return(_local1); } function updateBullets() { var _local2 = 0; while (_local2 < bulletArray.length) { var _local1 = bulletArray[_local2]; if (_local1.hitTest(ROCK)) { newFragments(3, _local1._x, _local1._y); ROCK.health--; _local1.dead = true; } cycleEnemies(_local1._x, _local1._y, 60, _local1); if (_local1._y > (groundPos + 20)) { _local1.dead = true; newExplosion(_local1._x, _local1._y, 60); } else if (((_local1._x < -20) || (_local1._x > 670)) || (_local1._y < -20)) { _local1.dead = true; } _local1._x = _local1._x + _local1.speed.x; _local1._y = _local1._y + _local1.speed.y; if (_local1.dead == true) { destroyMovieClip(_local2, bulletArray); _local2--; } _local2++; } } function newTank() { var _local1 = ENEMY.attachMovie("L2TANK", "T" + ENEMY.getNextHighestDepth(), ENEMY.getNextHighestDepth()); _local1._y = groundPos + 10; _local1.ySpeed = 0; _local1.xSpeed = 0; _local1.health = 5; if (random(3) == 0) { _local1._y = _local1._y - 100; _local1.ySpeed = -20; _local1.xSpeed = 10; _local1.health = 1; } if (random(2) == 0) { _local1._x = -180; _local1.xSpeed = _local1.xSpeed * -1; } else { _local1._x = 830; _local1.dir = -1; } _local1.dead = false; tankArray.push(_local1); _local1.hitLock = false; } function updateTank() { var _local2 = 0; while (_local2 < tankArray.length) { var _local1 = tankArray[_local2]; if (_local1._y > (groundPos - 10)) { if (_local1._x > TANK._x) { _local1.xSpeed++; } else { _local1.xSpeed--; } _local1.xSpeed = _local1.xSpeed / 1.1; } _local1._x = _local1._x - _local1.xSpeed; _local1._y = _local1._y + _local1.ySpeed; _local1.ySpeed++; if (_local1._y > groundPos) { _local1._y = groundPos; _local1.ySpeed = 0; } if (_local1.hitTest(ROCK)) { newExplosion(_local1._x, _local1._y, random(50) + 120); _local1.dead = true; } _local1.barrel._rotation = angle(_local1._x, _local1._y, TANK._x, TANK._y); if (_local1.hit.hitTest(TANK.hit) && (TANK.dead == false)) { if (_local1.ySpeed > 5) { _local1.dead = true; newExplosion(_local1._x, _local1._y, random(50) + 120); ySpeed = -(random(10) + 35); xSpeed = -((_local1._x - TANK._x) / 3); spin = random(100) - 50; } else if (_local1.hitLock == false) { _local1.sprite.gotoAndPlay("attack"); _local1.hitLock = true; } } if (_local1.health <= 0) { _local1.dead = true; } if (_local1.dead == true) { newMoney(25, _local1._x, _local1._y); destroyMovieClip(_local2, tankArray); _local2--; } _local2++; } } function newExplosion(xPos, yPos, size) { _root.playSound("SHOT"); shakeScreen(size / 15, size / 15); newEffect("Explosion", xPos, yPos, size, random(360), random(20) + 80); } function newEffect(type, xPos, yPos, scale, rotate, alph) { var _local1 = EFFECTS.attachMovie(type, "E" + EFFECTS.getNextHighestDepth(), EFFECTS.getNextHighestDepth()); _local1._x = xPos; _local1._y = yPos; _local1._rotation = rotate; _local1._alpha = alph; _local1._xscale = (_local1._yscale = scale); return(_local1); } function destroyMovieClip(i, array) { array[i].removeMovieClip(); array.splice(i, 1); } function cycleEnemies(xPos, yPos, size, target) { var _local3 = 0; while (_local3 < enemyArray.length) { var _local2 = 0; while (_local2 < enemyArray[_local3].length) { var _local1 = enemyArray[_local3][_local2]; if (_local1.dead == false) { if (pythag(_local1._x, _local1._y, xPos, yPos) < size) { if (_local1.health == 1) { newExplosion(_local1._x, _local1._y, 150 + random(20)); newFragments(5, _local1._x, _local1._y); } else { newExplosion(_local1._x, _local1._y, 30); if (_local1._x > TANK._x) { _local1.xSpeed = -(random(10) + 5); } else { _local1.xSpeed = random(10) + 5; } } target.dead = true; _local1.health--; } } _local2++; } _local3++; } } function newHeli() { var _local1 = ENEMY.attachMovie("L2HELI0", "T" + ENEMY.getNextHighestDepth(), ENEMY.getNextHighestDepth()); _local1._y = (groundPos - 140) - random(100); if (random(2) == 0) { _local1._x = -120; _local1.dir = 1; } else { _local1._x = 870; _local1.dir = -1; } _local1.dead = false; _local1.health = 3; heliArray.push(_local1); } function updateHeli() { var _local2 = 0; while (_local2 < heliArray.length) { var _local1 = heliArray[_local2]; _local1.rotor._rotation = _local1.rotor._rotation + 45; _local1._x = _local1._x + (6 * _local1.dir); if (_local1.hit.hitTest(TANK.hit)) { _local1.dead = true; newExplosion(_local1._x, _local1._y, random(50) + 120); xSpeed = -((_local1._x - _local1._x) / 3); spin = random(100) - 50; newFragments(5, _local1._x, _local1._y); } else if ((_local1._x < -140) || (_local1._x > 790)) { _local1.dead = true; } if (_local1.health <= 0) { _local1.dead = true; } if (_local1.dead == true) { newMoney(100, _local1._x, _local1._y); destroyMovieClip(_local2, heliArray); _local2--; } _local2++; } } function shakeScreen(ammount, time) { screenShake = ammount; shakeTime = time; } function updateShake() { updateDamage(); if (shakeTime > 0) { _y = (_y + (random(screenShake) * shakeDir)); _x = (_x + (random(screenShake) * shakeDir)); shakeDir = shakeDir * -1; shakeTime--; } else { screenShake = 0; } _y = (_y / 1.1); } function newFragments(num, xPos, yPos) { var _local3 = 0; while (_local3 < (num * (3 / _root.savefile.data.detail))) { var _local2 = EFFECTS.attachMovie("Swain_Debris" + (6 + random(3)), "F" + EFFECTS.getNextHighestDepth(), EFFECTS.getNextHighestDepth()); _local2._x = xPos; _local2._y = yPos; _local2._xscale = random(50) + 50; _local2._yscale = random(50) + 50; _local2.smokeSpan = size; _local2.spin = random(40) - 10; _local2.xSpeed = random(40) - 20; _local2.ySpeed = -random(20); fragmentArray.push(_local2); _local3++; } } function updateFragments() { moveDF(); if (smokeCount > 0) { smokeCount--; } var _local3 = 0; while (_local3 < fragmentArray.length) { var _local2 = fragmentArray[_local3]; _local2._rotation = _local2._rotation + _local2.spin; _local2._x = _local2._x + _local2.xSpeed; _local2._y = _local2._y + _local2.ySpeed; if (((_local2.smokeSpan > 0) && (random(_root.savefile.data.detail) == 0)) && (smokeCount < (180 / _root.savefile.data.detail))) { newEffect("Smoke", _local2._x, _local2._y, _local2.smokeSpan + random(20), random(360), 50); smokeCount++; } _local2.smokeSpan = _local2.smokeSpan - 5; _local2.ySpeed++; if (_local2._y > 330) { _local2._y = 360; _local2.xSpeed = _local2.xSpeed / 1.5; _local2.ySpeed = _local2.ySpeed * -0.5; _local2._xscale = _local2._xscale / 2; _local2._yscale = _local2._yscale / 2; if (_local2._xscale < 26) { destroyMovieClip(_local3, fragmentArray); _local3--; } } _local3++; } } function moveDF() { if (DFDestTimer[0] == 0) { DFDest[0] = (random(100) - 50) / 10; DFDestTimer[0] = random(40) + 40; DFDestSpeed[0] = random(40) + 60; } if (DFDestTimer[1] == 0) { DFDest[1] = (random(100) - 30) / 10; DFDestTimer[1] = random(40) + 40; DFDestSpeed[1] = random(40) + 60; } if (DFDestTimer[2] == 0) { DFDest[2] = random(50) + 75; DFDestTimer[2] = random(40) + 40; DFDestSpeed[2] = random(40) + 60; } if (DFDestTimer[3] == 0) { DFDest[3] = random(30) - 15; DFDestTimer[3] = random(40) + 40; DFDestSpeed[3] = random(40) + 60; } DFDestTimer[0]--; DFDestTimer[1]--; DFDestTimer[2]--; DFDestTimer[3]--; DF._x = DF._x + (((DFDest[0] - DF._x) + 650) / DFDestSpeed[0]); DF._y = DF._y + (((DFDest[1] - DF._y) + 200) / DFDestSpeed[1]); DF._xscale = DF._xscale + ((DFDest[2] - DF._xscale) / DFDestSpeed[2]); DF._yscale = DF._xscale; } function newMoney(ammount, xPos, yPos) { ammount = Math.round(ammount / 2); var _local2 = EFFECTS.attachMovie("MoneyMC", "M" + EFFECTS.getNextHighestDepth(), EFFECTS.getNextHighestDepth()); _local2.txt.text = "$" + ammount; _local2._x = xPos; _local2._xscale = _local2._xscale * -1; _local2._y = yPos; _local2.yPos = yPos - 50; moneySymbols.push(_local2); _root.money = _root.money + ammount; moneyMax = moneyMax + ammount; } function updateMoney() { moneySymbolUpdate(); _root.HUD.money.text = "$" + _root.money; } function moneySymbolUpdate() { var _local1 = 0; while (_local1 < moneySymbols.length) { moneySymbols[_local1]._y = moneySymbols[_local1]._y - 2; moneySymbols[_local1]._xscale++; moneySymbols[_local1]._yscale++; if (moneySymbols[_local1]._y < moneySymbols[_local1].yPos) { moneySymbols[_local1].removeMovieClip(); moneySymbols.splice(_local1, 1); _local1--; } _local1++; } } var i = 0; while (i < 9) { _root.HUD["item" + i]._alpha = 20; i++; } createEmptyMovieClip("ENEMY", getNextHighestDepth()); createEmptyMovieClip("EFFECTS", getNextHighestDepth()); createEmptyMovieClip("BULLETS", getNextHighestDepth()); rockMarker.swapDepths(getNextHighestDepth()); ROCK.swapDepths(getNextHighestDepth()); TANK.swapDepths(getNextHighestDepth()); var barrelRot = 0; var xSpeed = 0; var ySpeed = 0; var groundPos = TANK._y; var spin = o; ROCK.health = 3; var deadTimer = 0; var rockTimer = (random(50) + 100); var rockActive = false; ROCK._x = 2000; _root.SPEAKERTRUE = true; _root.SPEAKERPOS = 2; _root.gamePaused = true; _root.callMenu("SPEAKER"); rockMarker._visible = false; TANK.dead = false; var fuel = 400; var blockCount = 0; var jumpSwitch = false; var endTimer = 1; var bulletArray = new Array(); var tankArray = new Array(); var heliArray = new Array(); var enemyArray = new Array(tankArray, heliArray); shakeDir = 1; var fragmentArray = new Array(); var smokeCount = 0; var DFDest = new Array(0, 0, 0, 0); var DFDestTimer = new Array(0, 0, 0, 0); var DFDestSpeed = new Array(0, 0, 0, 0); var DF = this; var moneyMax = 0; var moneyPot = 0; var moneySymbols = new Array();
Symbol 1344 MovieClip Frame 1
stop(); var i = 0; while (i < 10) { this["item" + i].gotoAndStop(i); this["item" + i].val = i; if (i < 5) { this["item" + i].ammo = ""; } else { this["item" + i].ammo = 0; } i++; } item0.gotoAndStop(10); this.item0.ammo = 0; gotoAndStop(_root.levelNo);
Symbol 1366 MovieClip Frame 102
stop();
Symbol 1377 MovieClip Frame 140
stop();
Symbol 1381 MovieClip Frame 67
stop(); op();
Symbol 1384 MovieClip Frame 339
_root.gotoAndStop("LEVEL1");
Instance of Symbol 1199 MovieClip "HELI" in Symbol 1400 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 1400 MovieClip Frame 296
_root.gotoAndStop("LEVEL1");
Symbol 1408 MovieClip Frame 177
_root.gotoAndStop("LEVEL1");
Symbol 1415 MovieClip Frame 155
_root.gotoAndStop("LEVEL1");
Symbol 1422 MovieClip Frame 194
_root.gotoAndStop("LEVEL1");
Symbol 1429 MovieClip Frame 168
_root.gotoAndStop("LEVEL1");
Symbol 1430 MovieClip Frame 1
_root.setFade(_root.whiteFade, 200);
Symbol 1430 MovieClip Frame 191
_root.setFade(_root.whiteFade, 200); _root.gotoAndStop("CUTSCENE_END2");
Symbol 1439 MovieClip Frame 651
_root.setFade(_root.whiteFade, 200); _root.gotoAndStop("CUTSCENE_END3");
Instance of Symbol 1199 MovieClip "HELI" in Symbol 1443 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 1443 MovieClip Frame 249
_root.setFade(_root.whiteFade, 200); _root.gotoAndStop("TITLE");

Library Items

Symbol 1 Bitmap [DDR_D]Used by:798
Symbol 2 GraphicUsed by:8
Symbol 3 GraphicUsed by:8
Symbol 4 GraphicUsed by:8
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [Radar_Bullet]Uses:2 3 4 5 6 7
Symbol 9 GraphicUsed by:10 42 865 942
Symbol 10 MovieClip [SystemSquare]Uses:9Used by:13 21 24 46
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClip [Missile4]Uses:10 12
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:21
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:16 17 18 19Used by:21 24
Symbol 21 MovieClip [Missile3]Uses:10 15 20
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClip [Missile2]Uses:10 23 20
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:41
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:37
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:37
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:37
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:37
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
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Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClipUses:39Used by:41 45
Symbol 41 MovieClipUses:26 37 40Used by:46
Symbol 42 MovieClipUses:9Used by:45 59 108 281 505 625 630 766 832 977 979 1281 1288 1319 1326  Timeline
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClip [L2HELI1]Uses:42 44 37 40Used by:46
Symbol 46 MovieClip [Missile1]Uses:10 41 45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [L3Smoke]Uses:47
Symbol 49 GraphicUsed by:54
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:50 51Used by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClip [BULLET]Uses:49 53
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [GRENADE]Uses:55
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59 1049 1422
Symbol 59 MovieClip [L2HELI0]Uses:58 42
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:107 695 729 761
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:107 695 729 761
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:66
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Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:107 695 729 761
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:107 695 729 761
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:107 695 729 761
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:107 695 729 761
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:107
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:107 695 729 761
Symbol 79 GraphicUsed by:80
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Symbol 81 GraphicUsed by:82
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Symbol 83 GraphicUsed by:102
Symbol 84 GraphicUsed by:102
Symbol 85 GraphicUsed by:102
Symbol 86 GraphicUsed by:102
Symbol 87 GraphicUsed by:102
Symbol 88 GraphicUsed by:102
Symbol 89 GraphicUsed by:102
Symbol 90 GraphicUsed by:102
Symbol 91 GraphicUsed by:102
Symbol 92 GraphicUsed by:102
Symbol 93 GraphicUsed by:102
Symbol 94 GraphicUsed by:102
Symbol 95 GraphicUsed by:102
Symbol 96 GraphicUsed by:102
Symbol 97 GraphicUsed by:102
Symbol 98 GraphicUsed by:102
Symbol 99 GraphicUsed by:102
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101Used by:107 695 729 761
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107 761
Symbol 106 GraphicUsed by:107 761
Symbol 107 MovieClipUses:61 63 66 68 70 72 74 76 78 80 82 102 103 104 105 106Used by:108 1326
Symbol 108 MovieClip [L2TANK]Uses:42 107
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111
Symbol 111 MovieClip [Swain_Debris10]Uses:110
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClip [Swain_Debris9]Uses:113
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClip [Swain_Debris8]Uses:116
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:120
Symbol 120 MovieClip [Swain_Debris7]Uses:119
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClip [Swain_Debris5]Uses:121
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClip [Swain_Debris4]Uses:123
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClip [Swain_Debris3]Uses:125
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClip [Swain_Debris2]Uses:127
Symbol 129 BitmapUsed by:130 200
Symbol 130 GraphicUses:129Used by:134 1063
Symbol 131 FontUsed by:132
Symbol 132 EditableTextUses:131Used by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClip [Swain_Obj_Barrel2]Uses:130 132 133
Symbol 135 GraphicUsed by:141
Symbol 136 GraphicUsed by:141
Symbol 137 GraphicUsed by:141
Symbol 138 GraphicUsed by:141
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:135 136 137 138 139 140Used by:142
Symbol 142 MovieClip [MC_Bullet_KillGunRocket]Uses:141
Symbol 143 ShapeTweeningUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [MC_Bullet_HeliRocket]Uses:143 144
Symbol 146 ShapeTweeningUsed by:151
Symbol 147 ShapeTweeningUsed by:151
Symbol 148 GraphicUsed by:151
Symbol 149 ShapeTweeningUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClip [MC_Bullet_GruntGun]Uses:146 147 148 149 150
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClipUses:153Used by:155 168
Symbol 155 MovieClip [MC_Bullet_KillGun]Uses:154
Symbol 156 GraphicUsed by:166
Symbol 157 GraphicUsed by:166
Symbol 158 GraphicUsed by:166
Symbol 159 GraphicUsed by:166
Symbol 160 GraphicUsed by:166
Symbol 161 GraphicUsed by:166
Symbol 162 GraphicUsed by:166
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:156 157 158 159 160 161 162 163 164 165Used by:167
Symbol 167 MovieClip [MC_Bullet_KillGunFlame]Uses:166
Symbol 168 MovieClip [MC_Bullet_Rifle]Uses:154
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:169 170 171Used by:185 187
Symbol 173 GraphicUsed by:185
Symbol 174 GraphicUsed by:184
Symbol 175 GraphicUsed by:184
Symbol 176 GraphicUsed by:184
Symbol 177 GraphicUsed by:184
Symbol 178 GraphicUsed by:184
Symbol 179 GraphicUsed by:184
Symbol 180 GraphicUsed by:184
Symbol 181 GraphicUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:174 175 176 177 178 179 180 181 182 183Used by:185
Symbol 185 MovieClip [ENEMY_ColS]Uses:172 173 184
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [ENEMY_Col]Uses:172 186
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClip [Effect_Ring]Uses:188
Symbol 190 FontUsed by:191 193 201 202 315 843 1328 1336 1337 1338 1369 1370 1371 1372 1373
Symbol 191 TextUses:190Used by:192
Symbol 192 MovieClip [EOLFAIL]Uses:191
Symbol 193 TextUses:190Used by:194
Symbol 194 MovieClip [EOLBAR]Uses:193
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClip [ExplosionMask]Uses:195 196 197 198
Symbol 200 GraphicUses:129Used by:203
Symbol 201 TextUses:190Used by:203
Symbol 202 TextUses:190Used by:203
Symbol 203 MovieClip [L2Fuel]Uses:200 201 202
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:281 766
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:206 207Used by:209
Symbol 209 MovieClipUses:208Used by:281
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:242
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:242
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:242
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:242
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Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:281
Symbol 249 GraphicUsed by:250
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Symbol 251 GraphicUsed by:252
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Symbol 264 GraphicUsed by:267
Symbol 265 GraphicUsed by:267
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:261 262 263 264 265 266Used by:276 655 727 732 735 751 1376 1377
Symbol 268 GraphicUsed by:269
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Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:276 655 727 732 735 751 1376 1377
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:276 655 727 732 735 751 1376 1377
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:276 655 727 732 735 751 1376 1377
Symbol 276 MovieClipUses:250 252 254 256 258 260 267 269 271 273 275Used by:281 766
Symbol 277 GraphicUsed by:280
Symbol 278 GraphicUsed by:280
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:277 278 279Used by:281
Symbol 281 MovieClip [L4Target]Uses:205 42 209 242 244 246 248 276 280
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:284
Symbol 284 MovieClip [L4Bullet]Uses:283
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:311
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:311
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:311
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:311
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:311
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:311
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:311
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Symbol 302 GraphicUses:301Used by:311
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Symbol 305 BitmapUsed by:306
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Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:311
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:311
Symbol 311 MovieClip [Smoke]Uses:286 288 290 292 294 296 298 300 302 304 306 308 310Used by:312
Symbol 312 MovieClip [L4Blood]Uses:311
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:316
Symbol 315 TextUses:190Used by:316
Symbol 316 MovieClip [MEDALSIGN]Uses:314 315
Symbol 317 FontUsed by:318
Symbol 318 EditableTextUses:317Used by:319
Symbol 319 MovieClip [MoneyMC]Uses:318
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClip [Swain_Debris1]Uses:320Used by:458
Symbol 322 GraphicUsed by:326
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:325
Symbol 325 MovieClipUses:324Used by:326
Symbol 326 MovieClipUses:322 325Used by:652  Timeline
Symbol 327 GraphicUsed by:337
Symbol 328 ShapeTweeningUsed by:337
Symbol 329 GraphicUsed by:337
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Symbol 1386 GraphicUsed by:1387
Symbol 1387 MovieClipUses:1386Used by:Timeline
Symbol 1388 GraphicUsed by:1400
Symbol 1389 GraphicUsed by:1390
Symbol 1390 MovieClipUses:1389Used by:1400
Symbol 1391 GraphicUsed by:1392
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Symbol 1393 GraphicUsed by:1394
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Symbol 1395 GraphicUsed by:1396
Symbol 1396 MovieClipUses:1395Used by:1400
Symbol 1397 TextUses:460Used by:1400
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Symbol 1401 TextUses:460Used by:1408
Symbol 1402 GraphicUsed by:1407
Symbol 1403 GraphicUsed by:1406
Symbol 1404 GraphicUsed by:1405
Symbol 1405 MovieClipUses:1404Used by:1406
Symbol 1406 MovieClipUses:1403 1405 1033Used by:1407
Symbol 1407 MovieClipUses:1402 1406Used by:1408
Symbol 1408 MovieClipUses:1347 1350 1381 1401 1407Used by:Timeline
Symbol 1409 MovieClipUses:1347Used by:1415 1430
Symbol 1410 GraphicUsed by:1411
Symbol 1411 MovieClipUses:1410Used by:1415 1430
Symbol 1412 GraphicUsed by:1413
Symbol 1413 MovieClipUses:1412Used by:1415 1430
Symbol 1414 TextUses:460Used by:1415
Symbol 1415 MovieClipUses:1409 1411 1413 1381 1414Used by:Timeline
Symbol 1416 GraphicUsed by:1422
Symbol 1417 TextUses:460Used by:1422
Symbol 1418 GraphicUsed by:1419
Symbol 1419 MovieClipUses:1418Used by:1422
Symbol 1420 GraphicUsed by:1421
Symbol 1421 MovieClipUses:1420Used by:1422
Symbol 1422 MovieClipUses:1416 1350 1353 1381 1417 970 1419 58 1421Used by:Timeline
Symbol 1423 GraphicUsed by:1424
Symbol 1424 MovieClipUses:1423Used by:1429
Symbol 1425 TextUses:460Used by:1429
Symbol 1426 GraphicUsed by:1427
Symbol 1427 MovieClipUses:1426Used by:1429
Symbol 1428 TextUses:460Used by:1429
Symbol 1429 MovieClipUses:1424 1381 1425 1427 1428Used by:Timeline
Symbol 1430 MovieClipUses:1409 1411 1413 794 1381Used by:Timeline
Symbol 1431 TextUses:460Used by:1439
Symbol 1432 TextUses:460Used by:1439
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Symbol 1439 MovieClipUses:1348 1350 1354 1356 1431 1432 968 1433 1434 1435 1436 1437 1438Used by:Timeline
Symbol 1440 GraphicUsed by:1443
Symbol 1441 TextUses:460Used by:1443
Symbol 1442 TextUses:460Used by:1443
Symbol 1443 MovieClipUses:1440 1441 1199 1442Used by:Timeline
Streaming Sound 1Used by:Symbol 822 MovieClip

Instance Names

"playBut"Frame 1Symbol 842 Button
"preLoader"Frame 1Symbol 846 MovieClip
"redFade"Frame 2Symbol 865 MovieClip
"whiteFade"Frame 2Symbol 865 MovieClip
"MUSIC"Frame 2Symbol 875 MovieClip
"SOUNDFX"Frame 2Symbol 893 MovieClip
"HUD"Frame 4Symbol 1305 MovieClip
"bulletHit"Frame 4Symbol 42 MovieClip
"screenHit"Frame 4Symbol 42 MovieClip
"HUD"Frame 5Symbol 1344 MovieClip
"BG"Frame 7Symbol 326 MovieClip
"CUTSCENE_END2"Frame 18Symbol 1439 MovieClip
"box"Symbol 13 MovieClip [Missile4] Frame 1Symbol 10 MovieClip [SystemSquare]
"box"Symbol 21 MovieClip [Missile3] Frame 1Symbol 10 MovieClip [SystemSquare]
"box"Symbol 24 MovieClip [Missile2] Frame 1Symbol 10 MovieClip [SystemSquare]
"backBlade"Symbol 41 MovieClip Frame 1Symbol 40 MovieClip
"hit"Symbol 45 MovieClip [L2HELI1] Frame 1Symbol 42 MovieClip
"backBlade"Symbol 45 MovieClip [L2HELI1] Frame 1Symbol 40 MovieClip
"box"Symbol 46 MovieClip [Missile1] Frame 1Symbol 10 MovieClip [SystemSquare]
"flare"Symbol 54 MovieClip [BULLET] Frame 1Symbol 53 MovieClip
"Flash"Symbol 54 MovieClip [BULLET] Frame 1Symbol 53 MovieClip
"hit"Symbol 59 MovieClip [L2HELI0] Frame 1Symbol 42 MovieClip
"hit"Symbol 108 MovieClip [L2TANK] Frame 1Symbol 42 MovieClip
"sprite"Symbol 108 MovieClip [L2TANK] Frame 1Symbol 107 MovieClip
"arm"Symbol 185 MovieClip [ENEMY_ColS] Frame 1Symbol 172 MovieClip
"arm"Symbol 187 MovieClip [ENEMY_Col] Frame 1Symbol 172 MovieClip
"hit4"Symbol 281 MovieClip [L4Target] Frame 1Symbol 42 MovieClip
"hit2"Symbol 281 MovieClip [L4Target] Frame 1Symbol 42 MovieClip
"hit3"Symbol 281 MovieClip [L4Target] Frame 1Symbol 42 MovieClip
"hit1"Symbol 281 MovieClip [L4Target] Frame 1Symbol 42 MovieClip
"scla"Symbol 281 MovieClip [L4Target] Frame 1Symbol 209 MovieClip
"hit4"Symbol 281 MovieClip [L4Target] Frame 2Symbol 242 MovieClip
"hit1"Symbol 281 MovieClip [L4Target] Frame 2Symbol 244 MovieClip
"hit2"Symbol 281 MovieClip [L4Target] Frame 2Symbol 246 MovieClip
"hit3"Symbol 281 MovieClip [L4Target] Frame 2Symbol 248 MovieClip
"txt"Symbol 319 MovieClip [MoneyMC] Frame 1Symbol 318 EditableText
"P2"Symbol 387 MovieClip Frame 1Symbol 386 MovieClip
"P1"Symbol 387 MovieClip Frame 1Symbol 386 MovieClip
"BGTRANS"Symbol 388 MovieClip Frame 1Symbol 337 MovieClip
"sprite"Symbol 388 MovieClip Frame 1Symbol 387 MovieClip
"textBox"Symbol 454 MovieClip Frame 1Symbol 453 EditableText
"FACE"Symbol 455 MovieClip Frame 1Symbol 388 MovieClip
"textBox"Symbol 455 MovieClip Frame 1Symbol 454 MovieClip
"PANEL_TOP"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"PANEL_BOT"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"playerName"Symbol 458 MovieClip Frame 1Symbol 343 EditableText
"SPINNER"Symbol 458 MovieClip Frame 2Symbol 388 MovieClip
"shopSprite"Symbol 458 MovieClip Frame 8Symbol 428 MovieClip
"BUT"Symbol 477 MovieClip Frame 1Symbol 476 MovieClip
"BUT"Symbol 481 MovieClip Frame 1Symbol 480 MovieClip
"controlMC"Symbol 505 MovieClip [CCS] Frame 1Symbol 42 MovieClip
"confirmBox"Symbol 505 MovieClip [CCS] Frame 1Symbol 502 MovieClip
"AAL"Symbol 519 MovieClip Frame 16Symbol 477 MovieClip
"AAM"Symbol 519 MovieClip Frame 16Symbol 477 MovieClip
"AAH"Symbol 519 MovieClip Frame 16Symbol 477 MovieClip
"QL"Symbol 519 MovieClip Frame 16Symbol 477 MovieClip
"QM"Symbol 519 MovieClip Frame 16Symbol 477 MovieClip
"QH"Symbol 519 MovieClip Frame 16Symbol 477 MovieClip
"AAL"Symbol 519 MovieClip Frame 17Symbol 477 MovieClip
"AAM"Symbol 519 MovieClip Frame 17Symbol 477 MovieClip
"QM"Symbol 519 MovieClip Frame 17Symbol 477 MovieClip
"QH"Symbol 519 MovieClip Frame 17Symbol 477 MovieClip
"lower"Symbol 559 MovieClip Frame 1Symbol 539 MovieClip
"hit"Symbol 625 MovieClip Frame 1Symbol 42 MovieClip
"footR"Symbol 630 MovieClip Frame 1Symbol 42 MovieClip
"slashDamageL"Symbol 635 MovieClip Frame 4Symbol 634 MovieClip
"slashDamage"Symbol 635 MovieClip Frame 4Symbol 634 MovieClip
"slashDamage"Symbol 642 MovieClip Frame 3Symbol 641 MovieClip
"sprite"Symbol 644 MovieClip Frame 1Symbol 627 MovieClip
"sprite"Symbol 644 MovieClip Frame 2Symbol 628 MovieClip
"sprite"Symbol 644 MovieClip Frame 3Symbol 629 MovieClip
"sprite"Symbol 644 MovieClip Frame 4Symbol 630 MovieClip
"sprite"Symbol 644 MovieClip Frame 5Symbol 635 MovieClip
"sprite"Symbol 644 MovieClip Frame 7Symbol 627 MovieClip
"sprite"Symbol 644 MovieClip Frame 8Symbol 642 MovieClip
"sprite"Symbol 644 MovieClip Frame 9Symbol 643 MovieClip
"PS"Symbol 645 MovieClip Frame 1Symbol 519 MovieClip
"lower"Symbol 645 MovieClip Frame 1Symbol 559 MovieClip
"upper"Symbol 645 MovieClip Frame 1Symbol 644 MovieClip
"BGTRANS"Symbol 646 MovieClip Frame 1Symbol 337 MovieClip
"customLabel"Symbol 646 MovieClip Frame 1Symbol 458 MovieClip
"CREDITS"Symbol 646 MovieClip Frame 1Symbol 469 MovieClip
"PS"Symbol 646 MovieClip Frame 1Symbol 645 MovieClip
"BG"Symbol 652 MovieClip [MENU_SYSTEM] Frame 1Symbol 326 MovieClip
"PTU"Symbol 652 MovieClip [MENU_SYSTEM] Frame 1Symbol 650 MovieClip
"sprite"Symbol 763 MovieClip Frame 1Symbol 751 MovieClip
"sprite"Symbol 763 MovieClip Frame 2Symbol 758 MovieClip
"slashDamage"Symbol 766 MovieClip [ENEMY_Grunt] Frame 5Symbol 765 MovieClip
"sprite"Symbol 767 MovieClip [ENEMY_GRUNT_C] Frame 1Symbol 766 MovieClip [ENEMY_Grunt]
"nin1"Symbol 808 MovieClip Frame 1Symbol 807 MovieClip
"nin2"Symbol 808 MovieClip Frame 1Symbol 807 MovieClip
"nin3"Symbol 808 MovieClip Frame 1Symbol 807 MovieClip
"nin4"Symbol 808 MovieClip Frame 1Symbol 807 MovieClip
"nin5"Symbol 808 MovieClip Frame 1Symbol 807 MovieClip
"nin0"Symbol 808 MovieClip Frame 1Symbol 807 MovieClip
"BG"Symbol 815 MovieClip Frame 1Symbol 808 MovieClip
"FG"Symbol 815 MovieClip Frame 1Symbol 810 MovieClip
"compRW"Symbol 815 MovieClip Frame 1Symbol 813 MovieClip
"compArrow"Symbol 815 MovieClip Frame 1Symbol 803 MovieClip [DDR_Arrow]
"playerRW"Symbol 815 MovieClip Frame 1Symbol 813 MovieClip
"playerArrow"Symbol 815 MovieClip Frame 1Symbol 803 MovieClip [DDR_Arrow]
"computerFade"Symbol 815 MovieClip Frame 1Symbol 807 MovieClip
"computerCon"Symbol 815 MovieClip Frame 1Symbol 807 MovieClip
"playerCon"Symbol 815 MovieClip Frame 1Symbol 814 MovieClip
"DF"Symbol 827 MovieClip [DDR] Frame 1Symbol 815 MovieClip
"guessBar"Symbol 827 MovieClip [DDR] Frame 1Symbol 818 MovieClip
"ARROWS"Symbol 827 MovieClip [DDR] Frame 1Symbol 820 MovieClip
"SONG"Symbol 827 MovieClip [DDR] Frame 1Symbol 822 MovieClip
"selSquare"Symbol 832 MovieClip [Item Ammo] Frame 1Symbol 829 MovieClip
"hit"Symbol 832 MovieClip [Item Ammo] Frame 1Symbol 42 MovieClip
"G_Sky"Symbol 910 MovieClip Frame 10Symbol 906 MovieClip
"MAN"Symbol 955 MovieClip Frame 1Symbol 948 MovieClip
"STAND"Symbol 958 MovieClip Frame 1Symbol 947 MovieClip
"TURRET"Symbol 958 MovieClip Frame 1Symbol 955 MovieClip
"AIMER"Symbol 958 MovieClip Frame 1Symbol 957 MovieClip
"hit"Symbol 1011 MovieClip Frame 1Symbol 835 MovieClip [Swain_Debris6]
"endLevel"Symbol 1031 MovieClip Frame 1Symbol 982 MovieClip
"endLevel"Symbol 1049 MovieClip Frame 6Symbol 982 MovieClip
"endLevel"Symbol 1049 MovieClip Frame 11Symbol 982 MovieClip
"G_Visual"Symbol 1058 MovieClip Frame 1Symbol 1049 MovieClip
"JEWEL"Symbol 1092 MovieClip Frame 1Symbol 1091 MovieClip
"HITZONE"Symbol 1199 MovieClip Frame 1Symbol 1105 MovieClip
"WEAKPOINT"Symbol 1199 MovieClip Frame 1Symbol 1105 MovieClip
"DAMAGEZONE"Symbol 1199 MovieClip Frame 1Symbol 1105 MovieClip
"WEAKPOINT"Symbol 1207 MovieClip Frame 1Symbol 1105 MovieClip
"WEAKPOINT"Symbol 1261 MovieClip Frame 1Symbol 1105 MovieClip
"DAMAGEZONE"Symbol 1261 MovieClip Frame 1Symbol 1105 MovieClip
"WEAKPOINT"Symbol 1276 MovieClip Frame 1Symbol 1105 MovieClip
"BOSS_3"Symbol 1276 MovieClip Frame 76Symbol 1261 MovieClip
"BOSS_1"Symbol 1276 MovieClip Frame 77Symbol 1199 MovieClip
"WITCH"Symbol 1276 MovieClip Frame 78Symbol 1207 MovieClip
"lower"Symbol 1281 MovieClip Frame 1Symbol 559 MovieClip
"upper"Symbol 1281 MovieClip Frame 1Symbol 644 MovieClip
"hit"Symbol 1281 MovieClip Frame 1Symbol 42 MovieClip
"dooropen"Symbol 1281 MovieClip Frame 1Symbol 42 MovieClip
"G_Cityline"Symbol 1288 MovieClip Frame 1Symbol 910 MovieClip
"G_Treeline2"Symbol 1288 MovieClip Frame 1Symbol 917 MovieClip
"G_Treeline"Symbol 1288 MovieClip Frame 1Symbol 927 MovieClip
"G_Visual"Symbol 1288 MovieClip Frame 1Symbol 1058 MovieClip
"GROUND"Symbol 1288 MovieClip Frame 1Symbol 1062 MovieClip
"EXPLOSIVES"Symbol 1288 MovieClip Frame 1Symbol 1064 MovieClip
"BOSS_1"Symbol 1288 MovieClip Frame 1Symbol 1199 MovieClip
"BOSS_5"Symbol 1288 MovieClip Frame 1Symbol 1207 MovieClip
"BOSS_3"Symbol 1288 MovieClip Frame 1Symbol 1261 MovieClip
"BOSS_6"Symbol 1288 MovieClip Frame 1Symbol 1276 MovieClip
"AIMER"Symbol 1288 MovieClip Frame 1Symbol 1278 MovieClip
"MERC"Symbol 1288 MovieClip Frame 1Symbol 1281 MovieClip
"footL"Symbol 1288 MovieClip Frame 1Symbol 42 MovieClip
"footR"Symbol 1288 MovieClip Frame 1Symbol 42 MovieClip
"G_Foreground"Symbol 1288 MovieClip Frame 1Symbol 1287 MovieClip
"GAME"Symbol 1289 MovieClip Frame 1Symbol 1288 MovieClip
"hBar"Symbol 1295 MovieClip Frame 1Symbol 1292 MovieClip
"item1"Symbol 1305 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item2"Symbol 1305 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item3"Symbol 1305 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item4"Symbol 1305 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item5"Symbol 1305 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item6"Symbol 1305 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item7"Symbol 1305 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item8"Symbol 1305 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item0"Symbol 1305 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"hBar"Symbol 1305 MovieClip Frame 1Symbol 1292 MovieClip
"hCharge"Symbol 1305 MovieClip Frame 1Symbol 1292 MovieClip
"BOSS"Symbol 1305 MovieClip Frame 1Symbol 1295 MovieClip
"money"Symbol 1305 MovieClip Frame 1Symbol 1300 EditableText
"barrel"Symbol 1319 MovieClip Frame 1Symbol 1313 MovieClip
"Top"Symbol 1319 MovieClip Frame 1Symbol 1315 MovieClip
"hit"Symbol 1319 MovieClip Frame 1Symbol 42 MovieClip
"sprite"Symbol 1319 MovieClip Frame 1Symbol 1318 MovieClip
"AIMER"Symbol 1320 MovieClip Frame 1Symbol 957 MovieClip
"hit"Symbol 1326 MovieClip Frame 1Symbol 42 MovieClip
"marker"Symbol 1333 MovieClip Frame 1Symbol 1322 MovieClip
"G_Sky"Symbol 1334 MovieClip Frame 1Symbol 906 MovieClip
"G_Cityline"Symbol 1334 MovieClip Frame 1Symbol 1310 MovieClip
"G_Treeline2"Symbol 1334 MovieClip Frame 1Symbol 1312 MovieClip
"G_Treeline"Symbol 1334 MovieClip Frame 1Symbol 1312 MovieClip
"G_Grassline"Symbol 1334 MovieClip Frame 1Symbol 1312 MovieClip
"TANK"Symbol 1334 MovieClip Frame 1Symbol 1319 MovieClip
"AIMER"Symbol 1334 MovieClip Frame 1Symbol 1320 MovieClip
"marker"Symbol 1334 MovieClip Frame 1Symbol 1322 MovieClip
"ROCK"Symbol 1334 MovieClip Frame 1Symbol 1326 MovieClip
"rockMarker"Symbol 1334 MovieClip Frame 1Symbol 1333 MovieClip
"item1"Symbol 1344 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item2"Symbol 1344 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item3"Symbol 1344 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item4"Symbol 1344 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item5"Symbol 1344 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item6"Symbol 1344 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item7"Symbol 1344 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item8"Symbol 1344 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"item0"Symbol 1344 MovieClip Frame 1Symbol 832 MovieClip [Item Ammo]
"hBar"Symbol 1344 MovieClip Frame 1Symbol 1292 MovieClip
"hCharge"Symbol 1344 MovieClip Frame 1Symbol 1292 MovieClip
"BOSS"Symbol 1344 MovieClip Frame 1Symbol 1295 MovieClip
"endBar"Symbol 1344 MovieClip Frame 1Symbol 1292 MovieClip
"hCharge"Symbol 1344 MovieClip Frame 1Symbol 1292 MovieClip
"money"Symbol 1344 MovieClip Frame 1Symbol 1343 EditableText
"HELI"Symbol 1400 MovieClip Frame 1Symbol 1199 MovieClip
"HELI"Symbol 1443 MovieClip Frame 1Symbol 1199 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$ES$YMPJMv0CXEr9WKdGHs6W70."
ExportAssets (56)Timeline Frame 1Symbol 1 as "DDR_D"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Radar_Bullet"
ExportAssets (56)Timeline Frame 1Symbol 10 as "SystemSquare"
ExportAssets (56)Timeline Frame 1Symbol 13 as "Missile4"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Missile3"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Missile2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "L2HELI1"
ExportAssets (56)Timeline Frame 1Symbol 46 as "Missile1"
ExportAssets (56)Timeline Frame 1Symbol 48 as "L3Smoke"
ExportAssets (56)Timeline Frame 1Symbol 54 as "BULLET"
ExportAssets (56)Timeline Frame 1Symbol 56 as "GRENADE"
ExportAssets (56)Timeline Frame 1Symbol 59 as "L2HELI0"
ExportAssets (56)Timeline Frame 1Symbol 108 as "L2TANK"
ExportAssets (56)Timeline Frame 1Symbol 111 as "Swain_Debris10"
ExportAssets (56)Timeline Frame 1Symbol 114 as "Swain_Debris9"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Swain_Debris8"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Swain_Debris7"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Swain_Debris5"
ExportAssets (56)Timeline Frame 1Symbol 124 as "Swain_Debris4"
ExportAssets (56)Timeline Frame 1Symbol 126 as "Swain_Debris3"
ExportAssets (56)Timeline Frame 1Symbol 128 as "Swain_Debris2"
ExportAssets (56)Timeline Frame 1Symbol 134 as "Swain_Obj_Barrel2"
ExportAssets (56)Timeline Frame 1Symbol 142 as "MC_Bullet_KillGunRocket"
ExportAssets (56)Timeline Frame 1Symbol 145 as "MC_Bullet_HeliRocket"
ExportAssets (56)Timeline Frame 1Symbol 151 as "MC_Bullet_GruntGun"
ExportAssets (56)Timeline Frame 1Symbol 155 as "MC_Bullet_KillGun"
ExportAssets (56)Timeline Frame 1Symbol 167 as "MC_Bullet_KillGunFlame"
ExportAssets (56)Timeline Frame 1Symbol 168 as "MC_Bullet_Rifle"
ExportAssets (56)Timeline Frame 1Symbol 185 as "ENEMY_ColS"
ExportAssets (56)Timeline Frame 1Symbol 187 as "ENEMY_Col"
ExportAssets (56)Timeline Frame 1Symbol 189 as "Effect_Ring"
ExportAssets (56)Timeline Frame 1Symbol 192 as "EOLFAIL"
ExportAssets (56)Timeline Frame 1Symbol 194 as "EOLBAR"
ExportAssets (56)Timeline Frame 1Symbol 199 as "ExplosionMask"
ExportAssets (56)Timeline Frame 1Symbol 203 as "L2Fuel"
ExportAssets (56)Timeline Frame 1Symbol 281 as "L4Target"
ExportAssets (56)Timeline Frame 1Symbol 284 as "L4Bullet"
ExportAssets (56)Timeline Frame 1Symbol 311 as "Smoke"
ExportAssets (56)Timeline Frame 1Symbol 312 as "L4Blood"
ExportAssets (56)Timeline Frame 1Symbol 316 as "MEDALSIGN"
ExportAssets (56)Timeline Frame 1Symbol 319 as "MoneyMC"
ExportAssets (56)Timeline Frame 1Symbol 321 as "Swain_Debris1"
ExportAssets (56)Timeline Frame 1Symbol 505 as "CCS"
ExportAssets (56)Timeline Frame 1Symbol 652 as "MENU_SYSTEM"
ExportAssets (56)Timeline Frame 1Symbol 766 as "ENEMY_Grunt"
ExportAssets (56)Timeline Frame 1Symbol 767 as "ENEMY_GRUNT_C"
ExportAssets (56)Timeline Frame 1Symbol 794 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 803 as "DDR_Arrow"
ExportAssets (56)Timeline Frame 1Symbol 827 as "DDR"
ExportAssets (56)Timeline Frame 1Symbol 832 as "Item Ammo"
ExportAssets (56)Timeline Frame 1Symbol 835 as "Swain_Debris6"

Labels

"VARIS"Frame 2
"TITLE"Frame 3
"LEVEL1"Frame 4
"MUSIC"Frame 4
"LEVEL2"Frame 5
"Level3"Frame 6
"RELOADLEVEL_F"Frame 7
"RELOADLEVEL_S"Frame 8
"UPDATEPLAYER"Frame 9
"LOADNEXTSTAGE"Frame 10
"CUTSCENE_1"Frame 11
"CUTSCENE_2"Frame 12
"CUTSCENE_4"Frame 13
"CUTSCENE_6"Frame 14
"CUTSCENE_3"Frame 15
"CUTSCENE_5"Frame 16
"CUTSCENE_END"Frame 17
"CUTSCENE_END2"Frame 18
"CUTSCENE_END3"Frame 19
"SPEECHSCENE"Frame 20
"attack"Symbol 107 MovieClip Frame 8
"STAND"Symbol 185 MovieClip [ENEMY_ColS] Frame 1
"DEAD"Symbol 185 MovieClip [ENEMY_ColS] Frame 2
"STAND"Symbol 281 MovieClip [L4Target] Frame 1
"WALK"Symbol 281 MovieClip [L4Target] Frame 2
"dead"Symbol 281 MovieClip [L4Target] Frame 3
"KILL"Symbol 281 MovieClip [L4Target] Frame 4
"CREATE"Symbol 458 MovieClip Frame 1
"MAIN"Symbol 458 MovieClip Frame 2
"MAIN2"Symbol 458 MovieClip Frame 3
"PAUSE"Symbol 458 MovieClip Frame 4
"OPTIONS"Symbol 458 MovieClip Frame 5
"GRAPHICS"Symbol 458 MovieClip Frame 6
"SOUND"Symbol 458 MovieClip Frame 7
"SHOP"Symbol 458 MovieClip Frame 8
"MAIN3"Symbol 458 MovieClip Frame 9
"SPEAKER"Symbol 458 MovieClip Frame 10
"CHANDLER"Symbol 469 MovieClip Frame 2
"TONY"Symbol 469 MovieClip Frame 3
"SWAIN"Symbol 469 MovieClip Frame 4
"JOHN"Symbol 469 MovieClip Frame 5
"DAN"Symbol 469 MovieClip Frame 6
"EA"Symbol 469 MovieClip Frame 7
"MAKEWISH"Symbol 469 MovieClip Frame 8
"MUSIC"Symbol 469 MovieClip Frame 9
"MAIN"Symbol 505 MovieClip [CCS] Frame 1
"RESET"Symbol 505 MovieClip [CCS] Frame 2
"CREATE Player"Symbol 519 MovieClip Frame 1
"CREATE"Symbol 519 MovieClip Frame 1
"HAT"Symbol 519 MovieClip Frame 2
"SKIN"Symbol 519 MovieClip Frame 3
"SHIRT"Symbol 519 MovieClip Frame 4
"SHOES"Symbol 519 MovieClip Frame 5
"Main Stuff"Symbol 519 MovieClip Frame 8
"MAIN"Symbol 519 MovieClip Frame 8
"CREDITS"Symbol 519 MovieClip Frame 9
"OPTIONS"Symbol 519 MovieClip Frame 10
"START"Symbol 519 MovieClip Frame 11
"NEWSTART"Symbol 519 MovieClip Frame 12
"Pause Stuff"Symbol 519 MovieClip Frame 14
"PAUSE"Symbol 519 MovieClip Frame 14
"QUIT"Symbol 519 MovieClip Frame 15
"GRAPHICS"Symbol 519 MovieClip Frame 16
"SOUND"Symbol 519 MovieClip Frame 17
"CONTROLS"Symbol 519 MovieClip Frame 18
"Shop Stuff"Symbol 519 MovieClip Frame 20
"SHOP"Symbol 519 MovieClip Frame 20
"MUSIC"Symbol 519 MovieClip Frame 21
"BLANK"Symbol 519 MovieClip Frame 24
"SPEAKER"Symbol 519 MovieClip Frame 25
"STAND"Symbol 559 MovieClip Frame 1
"WALK"Symbol 559 MovieClip Frame 2
"JUMP"Symbol 559 MovieClip Frame 3
"DUCK"Symbol 559 MovieClip Frame 4
"HURT"Symbol 559 MovieClip Frame 5
"PROJECTILE"Symbol 609 MovieClip Frame 1
"MELEE"Symbol 609 MovieClip Frame 2
"STAND"Symbol 644 MovieClip Frame 1
"WALK"Symbol 644 MovieClip Frame 2
"SHOOT"Symbol 644 MovieClip Frame 3
"SHOOTGUN"Symbol 644 MovieClip Frame 4
"SLASH"Symbol 644 MovieClip Frame 5
"JUMP"Symbol 644 MovieClip Frame 6
"DUCK"Symbol 644 MovieClip Frame 7
"SLASH2"Symbol 644 MovieClip Frame 8
"HURT"Symbol 644 MovieClip Frame 9
"CREATE"Symbol 645 MovieClip Frame 1
"PAUSER"Symbol 646 MovieClip Frame 1
"aimer"Symbol 766 MovieClip [ENEMY_Grunt] Frame 1
"RUN"Symbol 766 MovieClip [ENEMY_Grunt] Frame 2
"JUMP"Symbol 766 MovieClip [ENEMY_Grunt] Frame 3
"SHOOT"Symbol 766 MovieClip [ENEMY_Grunt] Frame 4
"STRIKE"Symbol 766 MovieClip [ENEMY_Grunt] Frame 5
"DEAD"Symbol 766 MovieClip [ENEMY_Grunt] Frame 6
"LEVEL3"Symbol 875 MovieClip Frame 7
"LEVEL4"Symbol 875 MovieClip Frame 9
"LEVEL5"Symbol 875 MovieClip Frame 11
"LEVEL6"Symbol 875 MovieClip Frame 13
"MENU"Symbol 875 MovieClip Frame 15
"LEVEL1"Symbol 875 MovieClip Frame 17
"LEVEL2"Symbol 875 MovieClip Frame 19
"intro"Symbol 875 MovieClip Frame 21
"BANG"Symbol 893 MovieClip Frame 3
"SHOT"Symbol 893 MovieClip Frame 5
"WIN"Symbol 893 MovieClip Frame 7
"LOSE"Symbol 893 MovieClip Frame 9
"KILLGUN"Symbol 893 MovieClip Frame 11
"GETAMMO"Symbol 893 MovieClip Frame 12
"EXPBANG"Symbol 893 MovieClip Frame 13
"MANDIE"Symbol 893 MovieClip Frame 14
"ALARM"Symbol 893 MovieClip Frame 15
"EXPBANG2"Symbol 893 MovieClip Frame 16
"SHOT2"Symbol 893 MovieClip Frame 17
"INTROSOUND"Symbol 893 MovieClip Frame 18
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"CLANK1"Symbol 893 MovieClip Frame 21
"CLANK2"Symbol 893 MovieClip Frame 22
"CLANK3"Symbol 893 MovieClip Frame 23
"CLANK4"Symbol 893 MovieClip Frame 24
"BIGBANG"Symbol 893 MovieClip Frame 25
"CHANDJump"Symbol 893 MovieClip Frame 26
"CHANDLERMAN"Symbol 893 MovieClip Frame 27
"CHANDhurt"Symbol 893 MovieClip Frame 28
"CHANDdisco"Symbol 893 MovieClip Frame 29
"CHANDburn"Symbol 893 MovieClip Frame 30
"CHANDpwn"Symbol 893 MovieClip Frame 31
"CHANDkey"Symbol 893 MovieClip Frame 32
"CHANDcoin"Symbol 893 MovieClip Frame 33
"SHOTGUN"Symbol 893 MovieClip Frame 34
"L1S1"Symbol 910 MovieClip Frame 1
"L1S2"Symbol 910 MovieClip Frame 2
"L1S3"Symbol 910 MovieClip Frame 3
"L3S1"Symbol 910 MovieClip Frame 4
"L3S2"Symbol 910 MovieClip Frame 5
"L2S1"Symbol 910 MovieClip Frame 7
"L2S2"Symbol 910 MovieClip Frame 8
"L2S3"Symbol 910 MovieClip Frame 9
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"L4S3"Symbol 910 MovieClip Frame 12
"L5S1"Symbol 910 MovieClip Frame 13
"L5S2"Symbol 910 MovieClip Frame 14
"L5S3"Symbol 910 MovieClip Frame 15
"L6S1"Symbol 910 MovieClip Frame 16
"L3S3"Symbol 910 MovieClip Frame 17
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"L4S3"Symbol 917 MovieClip Frame 12
"L5S1"Symbol 917 MovieClip Frame 13
"L5S2"Symbol 917 MovieClip Frame 14
"L5S3"Symbol 917 MovieClip Frame 15
"L3S3"Symbol 917 MovieClip Frame 17
"L1S1"Symbol 927 MovieClip Frame 1
"L1S2"Symbol 927 MovieClip Frame 2
"L1S3"Symbol 927 MovieClip Frame 3
"L3S1"Symbol 927 MovieClip Frame 4
"L3S2"Symbol 927 MovieClip Frame 5
"L2S1"Symbol 927 MovieClip Frame 7
"L2S2"Symbol 927 MovieClip Frame 8
"L2S3"Symbol 927 MovieClip Frame 9
"L4S1"Symbol 927 MovieClip Frame 10
"L4S2"Symbol 927 MovieClip Frame 11
"L4S3"Symbol 927 MovieClip Frame 12
"L5S1"Symbol 927 MovieClip Frame 13
"L5S2"Symbol 927 MovieClip Frame 14
"L5S3"Symbol 927 MovieClip Frame 15
"L3S3"Symbol 927 MovieClip Frame 19
"L1S1"Symbol 1049 MovieClip Frame 1
"L1S2"Symbol 1049 MovieClip Frame 2
"L1S3"Symbol 1049 MovieClip Frame 3
"L2S1"Symbol 1049 MovieClip Frame 4
"L2S2"Symbol 1049 MovieClip Frame 5
"L2S3"Symbol 1049 MovieClip Frame 6
"L3S1"Symbol 1049 MovieClip Frame 7
"L3S2"Symbol 1049 MovieClip Frame 8
"L3S3"Symbol 1049 MovieClip Frame 9
"L4S1"Symbol 1049 MovieClip Frame 10
"L4S2"Symbol 1049 MovieClip Frame 11
"L4S3"Symbol 1049 MovieClip Frame 12
"L5S1"Symbol 1049 MovieClip Frame 13
"L5S2"Symbol 1049 MovieClip Frame 14
"L5S3"Symbol 1049 MovieClip Frame 15
"L6S1"Symbol 1049 MovieClip Frame 16
"L6S2"Symbol 1049 MovieClip Frame 17
"L6S3"Symbol 1049 MovieClip Frame 18
"L6S4"Symbol 1049 MovieClip Frame 19
"L6S5"Symbol 1049 MovieClip Frame 20
"L1S1"Symbol 1057 MovieClip Frame 1
"L1S2"Symbol 1057 MovieClip Frame 2
"L1S3"Symbol 1057 MovieClip Frame 3
"L2S1"Symbol 1057 MovieClip Frame 4
"L2S2"Symbol 1057 MovieClip Frame 5
"L2S3"Symbol 1057 MovieClip Frame 6
"L3S1"Symbol 1057 MovieClip Frame 7
"L3S2"Symbol 1057 MovieClip Frame 8
"L3S3"Symbol 1057 MovieClip Frame 9
"L4S1"Symbol 1057 MovieClip Frame 10
"L4S2"Symbol 1057 MovieClip Frame 11
"L4S3"Symbol 1057 MovieClip Frame 12
"L5S1"Symbol 1057 MovieClip Frame 13
"L5S2"Symbol 1057 MovieClip Frame 14
"L5S3"Symbol 1057 MovieClip Frame 15
"L6S1"Symbol 1057 MovieClip Frame 16
"L6S2"Symbol 1057 MovieClip Frame 17
"L6S3"Symbol 1057 MovieClip Frame 18
"L1S1"Symbol 1061 MovieClip Frame 1
"L1S2"Symbol 1061 MovieClip Frame 2
"L1S3"Symbol 1061 MovieClip Frame 3
"L2S1"Symbol 1061 MovieClip Frame 4
"L2S2"Symbol 1061 MovieClip Frame 5
"L2S3"Symbol 1061 MovieClip Frame 6
"L3S1"Symbol 1061 MovieClip Frame 7
"L3S2"Symbol 1061 MovieClip Frame 8
"L3S3"Symbol 1061 MovieClip Frame 9
"L4S1"Symbol 1061 MovieClip Frame 10
"L4S2"Symbol 1061 MovieClip Frame 11
"L4S3"Symbol 1061 MovieClip Frame 12
"L5S1"Symbol 1061 MovieClip Frame 13
"L5S2"Symbol 1061 MovieClip Frame 14
"L5S3"Symbol 1061 MovieClip Frame 15
"L6S1"Symbol 1061 MovieClip Frame 16
"L6S2"Symbol 1061 MovieClip Frame 17
"L6S3"Symbol 1061 MovieClip Frame 18
"L6S4"Symbol 1061 MovieClip Frame 19
"L6S5"Symbol 1061 MovieClip Frame 20
"L1S1"Symbol 1064 MovieClip Frame 1
"L1S2"Symbol 1064 MovieClip Frame 2
"L1S3"Symbol 1064 MovieClip Frame 3
"L2S1"Symbol 1064 MovieClip Frame 4
"L2S2"Symbol 1064 MovieClip Frame 5
"L2S3"Symbol 1064 MovieClip Frame 6
"L3S1"Symbol 1064 MovieClip Frame 7
"L3S2"Symbol 1064 MovieClip Frame 8
"L3S3"Symbol 1064 MovieClip Frame 9
"L4S1"Symbol 1064 MovieClip Frame 10
"L4S2"Symbol 1064 MovieClip Frame 11
"L4S3"Symbol 1064 MovieClip Frame 12
"L5S1"Symbol 1064 MovieClip Frame 13
"L5S2"Symbol 1064 MovieClip Frame 14
"L5S3"Symbol 1064 MovieClip Frame 15
"L6S1"Symbol 1064 MovieClip Frame 16
"L6S2"Symbol 1064 MovieClip Frame 17
"L6S3"Symbol 1064 MovieClip Frame 18
"L6S4"Symbol 1064 MovieClip Frame 19
"L6S5"Symbol 1064 MovieClip Frame 20
"STAND"Symbol 1199 MovieClip Frame 1
"FLAME"Symbol 1199 MovieClip Frame 39
"GUN"Symbol 1199 MovieClip Frame 117
"SLASH"Symbol 1199 MovieClip Frame 197
"INTRO"Symbol 1199 MovieClip Frame 230
"CH"Symbol 1199 MovieClip Frame 231
"LAND"Symbol 1199 MovieClip Frame 312
"ALIEN"Symbol 1276 MovieClip Frame 76
"ROBOT"Symbol 1276 MovieClip Frame 77
"WITCH"Symbol 1276 MovieClip Frame 78
"HURT"Symbol 1281 MovieClip Frame 2
"RESET"Symbol 1281 MovieClip Frame 30
"DEAD"Symbol 1281 MovieClip Frame 31
"L1S1"Symbol 1287 MovieClip Frame 1
"L1S2"Symbol 1287 MovieClip Frame 2
"L1S3"Symbol 1287 MovieClip Frame 3
"L2S1"Symbol 1287 MovieClip Frame 4
"L2S2"Symbol 1287 MovieClip Frame 5
"L2S3"Symbol 1287 MovieClip Frame 6
"L3S1"Symbol 1287 MovieClip Frame 7
"L3S2"Symbol 1287 MovieClip Frame 8
"L3S3"Symbol 1287 MovieClip Frame 9
"L4S1"Symbol 1287 MovieClip Frame 10
"L4S2"Symbol 1287 MovieClip Frame 11
"L4S3"Symbol 1287 MovieClip Frame 12
"L5S1"Symbol 1287 MovieClip Frame 13
"L5S2"Symbol 1287 MovieClip Frame 14
"L5S3"Symbol 1287 MovieClip Frame 15
"L6S1"Symbol 1287 MovieClip Frame 16
"L6S2"Symbol 1287 MovieClip Frame 17
"L6S3"Symbol 1287 MovieClip Frame 18
"dead"Symbol 1318 MovieClip Frame 15

Dynamic Text Variables

killFlagSymbol 132 EditableText""
costSymbol 432 EditableText"600"
labSymbol 473 EditableText"LABEL"
labSymbol 478 EditableText"LABEL"
text_rightKeySymbol 494 EditableText"Walk Right"
text_leftKeySymbol 495 EditableText"Walk Right"
text_jumpKeySymbol 496 EditableText"Walk Right"
text_downKeySymbol 497 EditableText"Walk Right"
text_shootKeySymbol 498 EditableText"Walk Right"
text_grenadeKeySymbol 499 EditableText"Walk Right"
descTextSymbol 500 EditableText"JUMP"
descTextIntSymbol 503 EditableText"PRESS A KEY to assign it to"
_root.moneySymbol 506 EditableText""
noteSymbol 797 EditableText""
playerScoreSymbol 823 EditableText"100"
compScoreSymbol 824 EditableText"100"
ammoSymbol 831 EditableText"99"
loadTextSymbol 843 EditableText"LOADING"
levelNumSymbol 1301 EditableText"STAGE 2 "
stageNumSymbol 1302 EditableText"1CHECKPOINT 2"
warnTextSymbol 1330 EditableText""
enemyCountSymbol 1336 EditableText"34"
enemyCountMaxSymbol 1337 EditableText"34"




http://swfchan.com/13/64653/info.shtml
Created: 13/4 -2019 00:59:17 Last modified: 13/4 -2019 00:59:17 Server time: 05/11 -2024 08:41:25