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/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #64900 |
PLEASE WAIT... LOADING PRELOADER |
VANGUARD MERCENARY |
99.9% |
CONNECTION MAY HAVE TIMED OUT |
VANGUARD MERCENARY is currently loading. Progress is monitored in the left panel (If no data is sent for 6 or more seconds, you'll be alerted that the connection may have timed out). In the meantime, make sure to do the following: 1) Configure the game's options to accomodate your computer. 2) Select a custom control configuration. 3) View the game instructions (you'll need them). 4) Time or interest pending, please check out the Information, Creator's Word and Credits Section. |
Pilot the Baracuda using the keys you've defined in the Options Menu. The default controls are as follows: ARROW KEYS - Move SPACEBAR - Fire Side-mounted Weapon SHIFT - Fire Top-mounted Weapon R - Drop Side-mounted Weapon F - Drop Top-mounted Weapon Q, A - Rotate Side-mounted Weapon (if applicable) W, S - Rotate Top-mounted Weapon (if applicable) 9 - Toggle quality level (key cannot be changed) Be sure to select a control configuration before you begin play. |
PREV |
NEXT |
===CONTROL=== Pilot the Baracuda using the keys you've defined in the Options Menu. The default controls are as follows: ARROW KEYS - Move SPACEBAR - Fire Side-mounted Weapon SHIFT - Fire Top-mounted Weapon R - Drop Side-mounted Weapon F - Drop Top-mounted Weapon Q, A - Rotate Side-mounted Weapon (if applicable) W, S - Rotate Top-mounted Weapon (if applicable) 9 - Toggle quality level (key cannot be changed) Be sure to select a control configuration before you begin play. |
===OBJECTIVE=== Survival is your utmost concern, but you must also complete the mission put forth by your employer. For this demo, your sole mission is to eliminate what your employer calls a 'terrorist threat' developed by the Outland society. However, you won't be able to confront this threat immediately. You must first endure several waves of hostile resistence. Destroy as many enemies as possible without endangering your life. There are checkpoints throughout the level. Should you be destroyed, you'll continue from the last one you reached. In the demo, you'll have the benefit of unlimited lives. |
===PICK-UPS=== When you destroy an enemy craft, they'll often leave something of use to you. There are three types of pick-ups: weapons, ammunition, and health. Weapon pick-ups have a red tint and a symbol indicating the weapon. To learn which symbols represent which weapons, visit the Information section. Ammo pickups are yellow-tinged, and distribute ammo to one, neither, or both of your weapons, depending on whether or not they require ammo, or are already at capacity. Health pick-ups are blue-tinged, and recharge your shields or armor a considerable portion. They cannot aid your shields once they have been depleted. |
SHIELDS |
ARMOR |
SPEAKER |
TRANSMISSION MESSAGE |
SPEAKER PORTRAIT |
SCORE |
MULTIPLIER |
PILOT INDICATOR |
SIDE-MOUNTED WEAPON INDICATOR |
TOP-MOUNTED AMMO INDICATOR |
SIDE-MOUNTED AMMO INDICATOR |
TOP-MOUNTED WEAPON INDICATOR |
===THE HUD (HEADS UP DISPLAY)=== |
===HIGH SCORES=== Your score is determined by how many enemies you kill, your difficulty setting, the amount of high-end weapons you collect, and several bonuses at the end of the level that take into consideration things such as the time you've taken to complete the mission and the maximum value your point multiplier reached. Also notice that the higher your multiplier, the more points you get per kill, so consistent kills will help your score dramatically. The top five scores will be posted on Vanguard Mercenary's Portal Page at www.newgrounds.com. If you achieve a score that could take a place on that list, copy down your score and verification code at the end of the level. You can then send me the two numbers by email (negativeone@hotmail.com), leave them in a review, or look for my BBS topic regarding the matter in the Where is/How to section of the NG BBS. |
===TIPS/HINTS=== - As you progress through the battleground, you'll encounter obstacles, like trees or buildings. You can survive a collision with some of them, but colliding with other, more stable ones, will cause your death. Be careful. - Stronger enemies dish out better weapons, so don't always hesitate to attack a more intimidating foe. - Some enemies fire only straight forward. If you have a gun that can be angled, fire from above or below to avoid their shots, without compromising your chance of destroying them. - Picking up a weapon you already have refills the ammo for that weapon. - If you customize your control configuration, place the keys for dropping weapons at least a key away from all the others in your config, to prevent accidentally dropping your weapon. |
===CONTROL CONFIGURATION=== The default control configuration (for keys that can be changed) is: ARROW KEYS - Move SPACEBAR - Fire Side-mounted Weapon SHIFT - Fire Top-mounted Weapon R - Drop Side-mounted Weapon F - Drop Top-mounted Weapon Q, A - Rotate Side-mounted Weapon (if applicable) W, S - Rotate Top-mounted Weapon (if applicable) However, you can use the buttons below to toggle between default and custom. If you choose custom, you'll be prompted to set all the keys. |
DEFAULT CONFIGURATION |
CUSTOM CONFIGURATION |
CHOOSE A KEY FOR [MOVE LEFT] |
Possible Keys: A-Z Or press any other key to use the default key (LEFT KEY) |
CHOOSE A KEY FOR [MOVE RIGHT] |
Possible Keys: A-Z Or press any other key to use the default key (RIGHT KEY) |
CHOOSE A KEY FOR [MOVE UP] |
Possible Keys: A-Z Or press any other key to use the default key (UP KEY) |
CHOOSE A KEY FOR [MOVE DOWN] |
Possible Keys: A-Z Or press any other key to use the default key (DOWN KEY) |
CHOOSE A KEY FOR [FIRE SIDE-MOUNTED GUN] |
Possible Keys: A-Z Or press any other key to use the default key (SPACEBAR) |
CHOOSE A KEY FOR [FIRE TOP-MOUNTED GUN] |
Possible Keys: A-Z Or press any other key to use the default key (SHIFT) |
CHOOSE A KEY FOR [DROP SIDE-MOUNTED GUN] |
Possible Keys: A-Z Or press any other key to use the default key (R) |
CHOOSE A KEY FOR [DROP TOP-MOUNTED GUN] |
Possible Keys: A-Z Or press any other key to use the default key (F) |
CHOOSE A KEY FOR [ROTATE SIDE GUN CCW/UP] |
Possible Keys: A-Z Or press any other key to use the default key (Q) |
CHOOSE A KEY FOR [ROTATE SIDE GUN CW/DOWN] |
Possible Keys: A-Z Or press any other key to use the default key (A) |
CHOOSE A KEY FOR [ROTATE TOP GUN CCW/UP] |
Possible Keys: A-Z Or press any other key to use the default key (W) |
CHOOSE A KEY FOR [ROTATE TOP GUN CW/DOWN] |
Possible Keys: A-Z Or press any other key to use the default key (S) |
===GENERAL MEMORY MANAGEMENT=== It is important that you select settings that will run smoothly on your computer. There are more advanced memory management options in the following pages. Vanguard Mercenary is meant to be a fast-paced game, but it will crawl if you flatter your computer. Choose modestly. VIDEOS IN-GAME BOSS SEQUENCE |
===SPECIFIC PREFERENCES=== SOUND EFFECTS ENABLED (*) BGM ENABLED (*) ANIMATED BULLETS (*) ACTION FLASHING (*) ALWAYS REPLACE WEAPONS DROP WEAPON WHEN EMPTY (*) denotes an option that contributes to processor lag |
===DIFFICULTY SETTING=== |
ROOKIE |
AMATEUR |
ACE |
===A WORD FROM NegativeONE=== VANGUARD MERCENARY is my first serious, long-running Flash project. As such, it may be questionable how I put something of this depth together. For this, I accredit several years of programming in other languages, and a natural interest in drawing since youth. This game was originally under construction In Visual Basic 6. However, when I rediscovered Flash, I became instantly consumed by it. So much simpler to make games, I transfered the VM Project to Flash a month or so after rediscovering it, and over the next few months, made it what it now is. The project, in Flash alone, has been underway since MARCH 8, 2003, meaning it was about 3 months in production for the demo alone. This is partly because I've taken on this pain-staking task alone, aside from my voice actors/actresses. It's much more work than it seems. The effort, though, has proven well worthwhile... |
===A WORD FROM NegativeONE (cont)=== ...The game now boasts an almost unrivaled amount of variety, even within its current incomplete state. There are presently 12 enemies, most of which have a specific AI to make them behave unlike all the others. In addition to the twelve normal enemies, there is one massive stage boss to represent classic space shooters. The game also has an impressive arsenal - 12 weapons, each unique in some way. Some are rare; not necessarily every player will wield some of the strongest weapons in the game. I'm pleased with what Vanguard Mercenary has become. Upon release of the demo, I'll be pursuing a different project for a few months. After this, I'll decide whether or not to complete the full game, depending on how well- received the demo is. Thanks in advance to anyone who supports VM. |
===CREDITS=== -=SCRIPTING=- NegativeONE -=DRAWING/ANIMATING=- NegativeONE -=VOICE ACTING=- lovelyartgirl@aol.com Komandarro (aka TESM) Tazukie Fearon The_Super_Flash_Bros (Tom) -=SOUND EFFECTS=- Starcraft, www.flashkit.com |
-=BETA TESTING=- NegativeONE AgnateHeartstone -=HOSTING=- www.newgrounds.com -=SPECIAL THANKS=- Everyone who posted advice in my BBS thread, even if I was too stubborn to use it, as well as anyone who supported VM during production. |
===STORYLINE=== Several years into the future, and 23 years after a war that destroyed much of the earth, civilization struggles to rebuild and reform itself. Technologically and socially, humanity has reached its former level of development within this short time. Still, much of the earth remains a scorched and tattered battleground, frozen in its post-apocalyptic state. It is here that the Outlanders gather - all those deemed unfit for higher society, from criminals to the homeless, and a few who simply reject what the civilized world is becoming. The people of this place are the victims of constant oppression by the developed world. They are considered a threat, despite having no history of aggression. There is no end in sight for the war between these two forces. Only a few know why this seemingly meanginless bloodshed goes on, but soon both worlds will discover the truth that has eluded them for so many years. |
===CHARACTERS=== ZIO/ZIOMAC - Zio is a renowned mercenary gathering fame and fortune, taking on what most others would consider suicide missions. Zio has come to think of himself as invincible, and has taken on a very arrogant character. Despite his issues with authority, Zio is a predominantly good- natured person. DAKATANA - A less known but remarkably skilled mercenary pilot. Her shady behavior is of much interest to Zio; he's reluctant to trust her. ALTAGUIRE - An outlander with uncertain motivations. VELITHIUM - The president of a very prestiguous and wealthy corporation. Velithium has little regard for the law, and has employed Zio many times in the past to carry out his dirty work. ESCHER - A brilliant genetic biologist employed under Velithium. |
===WEAPONS INTRODUCTION=== There are 12 weapons available in Vanguard Mercenary. Each one is described briefly in the following pages. Those available as a side-mounted weapon have a red backing. Those available as a top-mounted weapon have an orange backing. Some are available as both, as is shown. Usually each weapon has one strong area, compromising another. These characteristics are power, ammo capacity, reload time, and special ability. Together, these characteristics make a weapon ideal for certain situations, so choose wisely in the game. Click Next to view the specific weapons. |
===WEAPONS=== SENTRY GUN/ ASSAULT RIFLE - Automatically targets and fires on the X closest enemy. Low power but highly accurate. Only targets fliers. PULSE CANNON - Can be angled to fire at any enemies within a 180 X degree frontal span. Limited power, high ammo. Quick reload. PLASMA SHOTGUN - Fires a shot that expands in flight to make hitting a X target much more probable. Mid-Powerful. Low ammo. FORCE MINES - Drops a high-damage mine vertically. Quite powerful, and X effective against ground enemies. Slow reload. MORTAR CANNON - Subject to gravity, the mortar archs, and can be X used to hit enemies without confronting them directly. Mid-Powerful. ROCKET LAUNCHER - Drops a delayed ignition rocket that fires X horizontally and deals surmountable damage. Low Ammo. NIGHT-STAR - A crude melee weapon employed only when no other X weapon is available. Must be swung to deal damage. No ammo. |
===WEAPONS (cont)=== CHARGE GUN - Can store up energy by holding the fire button. Not X effective in heated battle, but has the potential to be very powerful. VELOCITY RIFLE - Fires an explosive shell at an incredibly high speed. X Virtually instant impact. Mid-powerful. Effective against Angels. ELECROMAGNETIC PULSE - Powers down most ships within range, X causing them to crash into the surface. Larger and more expensive X ships are built to resist this effect. WAVE CANNON - A solid beam of destructive force. Good for taking out X several ships at a time, given the proper formation. Powerful. UBERREXXER - Collects resonant energy to release a threateningly X devestating blast. Capable of destroying several enemies at a time, X including some of the stronger ones. Low ammo and slow reload. |
===ENEMY FLEET INTRODUCTION=== The demo, alone, has several different enemies to keep you on your feet. They tend to range from quick and weak to slow and powerful, though most have some special ability that makes them a unique threat. There are specific weapons and tactics for dealing with each enemy, so experiment with different attacks and approaches to ensure your survival regardless of what you're confronted with. Click Next to view the specific enemies. |
===ENEMY FLEET=== RAVEN - A quick and light-armored scout ship, only some of which are X equipped with guns. Those that are, fire small, blue, low-damage X energy charges. Low threat. BEANBAG - Also quick and weak, the beanbag tends to have non-linear X flight patterns that make it often difficult to deal with. All beanbags are X armed, and fire at the player when they are aligned to do so. DELIVERATOR - Powerful in both attack and defense but very slow and X predictable. Fire a constant laser that deals significant damage. LANDSTALKER - A ground unit, as the name suggests. Low armor, but X reasonably powerful dual cannons that fire into the sky. DROPSHIP - Sluggish but heavily armored. Isn't armed, but deploys smaller, X weaker kamikaze ships. DROPLET - Deployed by the Dropships. Small, quick, and weak. ANGEL - A fearsome opponent. Angels are heavily armored and have X unrivaled versatility. Capable of dodging most regular shots, so you'll X have to discover a few tactics for dealing with them. |
===ENEMY FLEET (cont)=== DRONE - Drifts through space; seemingly unthreatening. However, when X something comes to close to the front of a drone, it releases a powerful X explosive. Slow. Strong armor. Often best to avoid. DRAGON - A two-phased enemy. Begins as a land enemy, firing flammable X shots. When it takes significant damage, the dragon spreads its wings X and becomes a flier. Heavily Armored, moderately agile. INCISOR - Flies at high altitude and fires a downward electric blast X periodically. Upon death, it drops an explosive core that can damage X both friend and foe. Slow-moving. PELICAN - Predictable, limited armor. Fires quick, medium-damage shells at X a reasonably fast rate. Always drops a powerup. CIRCUIT - A special set of two enemies that only appears once. Each moves X at a different speed, at high and ground-level altitudes. When they line X up with one another, horizontally, they connect with a stream of deadly X electricity. Cannot be killed. Very dangerous, pay attention to them. |
PLAY |
INSTRUCTIONS |
OPTIONS |
CREDITS |
CREATOR'S WORDS |
INFORMATION |
NegativeONE |
PRODUCED BY |
ZIOMAC |
DAKATANA |
ALTAGUIRE |
VANGUARD MERCENARY |
VANGUARD MERCENARY |
PLAY GAME |
PLAY GAME |
REPLAY INTRO |
REPLAY INTRO |
SKIP INTRO |
CHOOSE YOUR PILOT |
ZIO |
Scenario 1 Difficulty - Easy |
DAKATANA |
Scenario 2 Difficulty - Medium |
ALTAGUIRE |
Scenario 3 Difficulty - Hard |
THIS SCENARIO IS NOT AVAILABLE IN THE DEMO VERSION |
SKIP |
ARM |
TAIL |
HEAD |
NETCOM SYSTEMS INC. |
SPEAKER-------------- |
Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech |
E M P T Y |
E M P T Y |
BATTLE REPORT |
KILLS - 9999/9999 |
DURATION - 999.99 minutes |
MAX MULTIPLIER - 99 |
KILLS BONUS - 999999 |
DURATION BONUS - 999999 |
MAX MULTIPLIER BONUS - 999999 |
DIFFICULTY BONUS - 999999 |
TOTAL SCORE - 999999999 |
YOUR RANK - VANGUARD MERCENARY |
VERIFICATION CODE - XXXXXXXXXX |
CONTINUE |
999999999999 |
LEVEL SCRIPTS |
1 |
"Good, you're coming around." |
"You were in quite an ordeal out there." |
"You lost your life, Zio." |
"But I'm giving you one more chance." |
"Death, after all, happens to the best of us." |
ActionScript [AS1/AS2]
Frame 1stop(); _root._quality = "HIGH"; Stage.showMenu = false; stopAllSounds();Instance of Symbol 46 MovieClip in Frame 1onClipEvent (enterFrame) { if (_root._framesloaded >= 6) { _root.gotoAndStop(4); } else { _root.gotoAndStop(1); } }Frame 3gotoAndStop (1);Frame 4_root.optAF = 1; _root.optAB = 1; _root.optSE = 1; _root.optBGM = 1; _root.optRW = 1; _root.optDW = 1; _root.alwaysAccept = true; _root.optVQ = 4; _root.optGQ = 3; _root.optBQ = 2; _root.difficulty = 1; _root.score = 0; _root.storedScore = 0; _root.checkPoint = 0; _root.isCustom = false; _root.keyFire1 = 0; _root.keyFire2 = 0; _root.keyDrop1 = 114; _root.keyDrop2 = 102; _root.keyRotUp1 = 113; _root.keyRotDown1 = 97; _root.keyRotUp2 = 119; _root.keyRotDown2 = 115; _root.keyRise = 0; _root.keyFall = 0; _root.keyThrust = 0; _root.keyDrag = 0; stop(); _root._quality = "HIGH";Frame 6prevFrame();Frame 7stop();Frame 9prevFrame();Frame 10stop(); _root._quality = "HIGH";Instance of Symbol 381 MovieClip "highlightChar" in Frame 10onClipEvent (load) { gotoAndStop (72); }Instance of Symbol 384 MovieClip "notAvail" in Frame 10onClipEvent (load) { gotoAndStop (49); }Instance of Symbol 385 MovieClip "charBlackout" in Frame 10onClipEvent (load) { stop(); }Frame 12prevFrame();Frame 13stop(); _root._quality = "HIGH";Instance of Symbol 386 MovieClip in Frame 13onClipEvent (load) { _root.gotoAndStop(16); }Frame 15prevFrame();Frame 16function performAI(aiid, eid) { counter = counter + 1; if (counter == 13) { counter = 1; } _root.findFreeES(); if (0 < _root.foundFreeE) { if (((aiid == 11) && (_root.playerShip._x < _root["enemy" + eid]._x)) && (_root["enemy" + eid].reloadET == 0)) { tempo1 = (_root.playerShip._y - _root["enemy" + eid]._y) / (_root["enemy" + eid]._x - _root.playerShip._x); if ((0.142857142857143 < tempo1) && (tempo1 < 0.333333333333333)) { tempo1 = _root["enemy" + eid]._x - 40; tempo2 = _root["enemy" + eid]._y + 30; eFire(foundFreeE, 10, false, 2, 11, 3, tempo1, tempo2, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("pulseCannon"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 25; } } if (0 < _root.foundFreeE) { if ((aiid == 12) && (_root["enemy" + eid].reloadET == 0)) { tempo1 = _root["enemy" + eid]._x - 50; tempo2 = _root["enemy" + eid]._y; eFire(foundFreeE, 12, false, 0, 6, 7, tempo1, tempo2, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("enemyFire"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 25; } } } if (aiid == 13) { if (0 < _root["enemy" + eid].eXSpeed) { _root["enemy" + eid].eXSpeed = 0; _root["enemy" + eid].eXAccel = 0; } if ((0 < _root.foundFreeE) && ((_root.playerShip._x + 40) < _root["enemy" + eid]._x)) { if ((_root["enemy" + eid].eXSpeed == 0) && (0 >= _root["enemy" + eid].reloadET)) { _root.reduceRatio(_root["enemy" + eid]._x - _root.playerShip._x, _root.playerShip._y - _root["enemy" + eid]._y, 13); eFire(foundFreeE, 14, false, tempo2, tempo1, 1, _root["enemy" + eid]._x - 60, _root["enemy" + eid]._y, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("pulseCannon"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 45; } } } if (aiid == 14) { if (7 < Math.abs(_root["enemy" + eid].eYSpeed)) { _root["enemy" + eid].eYSpeed = _root["enemy" + eid].eYSpeed * 0.8; _root["enemy" + eid].eYAccel = _root["enemy" + eid].eYAccel * -1; } if (0 < _root.foundFreeE) { if (((_root["enemy" + eid].eXSpeed == 0) && (0 >= _root["enemy" + eid].reloadET)) && (_root.playerShip_x < _root["enemy" + eid]._x)) { _root.reduceRatio(_root["enemy" + eid]._x - _root.playerShip._x, _root.playerShip._y - _root["enemy" + eid]._y, 13); eFire(foundFreeE, 14, false, tempo2, tempo1, 1, _root["enemy" + eid]._x - 60, _root["enemy" + eid]._y, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("pulseCannon"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 30; } } } if (aiid == 15) { if (-0.1 < _root["enemy" + eid].eXSpeed) { _root["enemy" + eid].eXSpeed = 0; _root["enemy" + eid].eXAccel = 0; _root["enemy" + eid].eYSpeed = -6; _root["enemy" + eid].eYAccel = -0.5; } } if (aiid == 16) { if (_root["enemy" + eid].eYSpeed < 4) { _root["enemy" + eid].eXAccel = (400 - (_root["enemy" + eid]._y - _root.playerShip._y)) / 2800; _root["enemy" + eid].eYAccel = (800 - (_root["enemy" + eid]._x - _root.playerShip._x)) / 200; _root["enemy" + eid].eAI = 17; } } if (aiid == 17) { _root["enemy" + eid]._rotation = _root["enemy" + eid]._rotation - (_root["enemy" + eid].eYAccel * 2); } if (aiid == 18) { if ((300 < _root["enemy" + eid]._y) && (_root["enemy" + eid].eXAccel == 0)) { _root["enemy" + eid].eXAccel = -0.4; _root["enemy" + eid].eXSpeed = -4; _root["enemy" + eid].eYSpeed = 2; _root["enemy" + eid].eYAccel = -0.1; } if ((0 < _root.foundFreeE) && (0 >= _root["enemy" + eid].reloadET)) { tempo1 = _root["enemy" + eid]._x - 40; tempo2 = _root["enemy" + eid]._y + 20; eFire(foundFreeE, 18, false, 0, 12, 13, tempo1, tempo2, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("enemyFire"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 18; } if (0 >= _root.eHP7) { _root["eHP" + eid] = 0; } } if (aiid == 101) { if (((_root["enemy" + eid].eXSpeed >= 0) && (1 >= _root["enemy" + eid].eXSpeed)) && (_root["enemy" + eid].eYSpeed == 0)) { _root["enemy" + eid].eXAccel = 0; _root["enemy" + eid].eXSpeed = 0; _root["enemy" + eid].eYAccel = -0.1; _root["enemy" + eid].eYSpeed = 6; if (0 < _root.foundFreeE) { if ((aiid == 101) && (_root["enemy" + eid].reloadET == 0)) { tempo1 = _root["enemy" + eid]._x - 54; tempo2 = _root["enemy" + eid]._y + 36; eFire(foundFreeE, 2, false, 0, 0, 4, tempo1, tempo2, 1); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("empRelease"); _root.eaSound.start(); } _root["eShot" + foundFreeE].attached = eid; _root["enemy" + eid].reloadET = 20; } } } } if (aiid == 102) { if (_root["enemy" + eid].reloadET == 0) { _root["enemy" + eid].reloadET = 40; _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { _root["enemy" + foundFreeEC].gotoAndStop(110); _root["enemy" + foundFreeEC]._x = 600; _root["enemy" + foundFreeEC]._y = 0; } } } if (aiid == 103) { if (((0 < _root.foundFreeE) && (_root["enemy" + eid].reloadET == 0)) && (_root["enemy" + eid].angelFire._currentframe == 1)) { _root["enemy" + eid].reloadET = 40; _root["enemy" + eid].angelFire.play(); } tempo1 = _root.playerShip._x + ((700 - _root.playerShip._x) / 2); if (50 < Math.abs(tempo1 - _root["enemy" + eid]._x)) { _root["enemy" + eid]._x = _root["enemy" + eid]._x - 10; } else { _root["enemy" + eid]._x = (_root.playerShip._x + ((700 - _root.playerShip._x) / 2)) + 40; } i = 10; while (i >= 0) { if (_root["pShot" + i].hazard == true) { if ((Math.abs(_root["pShot" + i]._y - _root["enemy" + eid]._y) < 60) && (i != 0)) { if (Math.abs(_root["enemy" + eid]._y - 200) < 140) { if (_root["enemy" + eid].angelFire.flightUp == false) { _root["enemy" + eid]._y = _root["enemy" + eid]._y + 10; } else { _root["enemy" + eid]._y = _root["enemy" + eid]._y - 10; } } else if (60 >= _root["enemy" + eid]._y) { _root["enemy" + eid].angelFire.flightUp = false; _root["enemy" + eid]._y = _root["enemy" + eid]._y + 10; } else { _root["enemy" + eid].angelFire.flightUp = true; _root["enemy" + eid]._y = _root["enemy" + eid]._y - 10; } break; } } else if (i == 0) { counter2 = 0; a = 1; while (10 >= a) { if (_root["pShot" + a].hazard == true) { counter2 = counter2 + 1; } a++; } if (counter2 == 0) { if ((Math.abs(_root.playerShip._y - _root["enemy" + eid]._y) < 20) && (_root["enemy" + eid]._y < 370)) { _root["enemy" + eid]._y = _root.playerShip._y; } else if ((_root["enemy" + eid]._y < _root.playerShip._y) && (_root["enemy" + eid]._y < 370)) { _root["enemy" + eid]._y = _root["enemy" + eid]._y + 10; } else { _root["enemy" + eid]._y = _root["enemy" + eid]._y - 10; } } } i--; } } if (aiid == 104) { if (((0 < _root.foundFreeE) && (Math.abs(_root["enemy" + eid].eYSpeed) < 0.2)) && (0 < Math.abs(_root["enemy" + eid].eYSpeed))) { _root["enemy" + eid].eYSpeed = 0; _root["enemy" + eid].eYAccel = 0; tempo1 = _root["enemy" + eid]._x - 54; tempo2 = _root["enemy" + eid]._y + 36; eFire(foundFreeE, 2, false, 0, 0, 4, tempo1, tempo2, 1); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("empRelease"); _root.eaSound.start(); } _root["eShot" + foundFreeE].attached = eid; _root["enemy" + eid].reloadET = 20; } } if (aiid == 301) { if ((50 >= _root["enemy" + eid]._x) && (_root["enemy" + eid].eXSpeed < 0)) { _root["enemy" + eid].eXSpeed = random(7) + 5; } else if ((_root["enemy" + eid]._x >= 500) && (0 < _root["enemy" + eid].eXSpeed)) { _root["enemy" + eid].eXSpeed = -(random(7) + 5); } if ((((0 < _root.foundFreeE) && (_root["enemy" + eid]._currentframe == 254)) && (0 >= _root["enemy" + eid].reloadET)) && (Math.abs(_root.enemy8._x - _root.enemy3._x) < 20)) { tempo1 = _root["enemy" + eid]._x; tempo2 = _root["enemy" + eid]._y - 260; _root.eFire(_root.foundFreeE, 2, true, 0, 0, 14, tempo1, tempo2, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("empRelease"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 50; _root.enemy8.eXSpeed = 0; _root.enemy3.eXSpeed = 0; _root.enemy8._x = _root.enemy3._x; } } if ((aiid == 401) && (_root["enemy" + eid].walker._currentframe == 21)) { if (0 < _root.foundFreeE) { tempo1 = _root["enemy" + eid]._x - 30; tempo2 = _root["enemy" + eid]._y - 55; eFire(foundFreeE, 16, false, -8, 10, 5, tempo1, tempo2, 0); } else { _root["enemy" + eid].walker.gotoAndPlay(1); } } if (((aiid >= 402) && (405 >= aiid)) && (_root["enemy" + eid].eXSpeed >= 0)) { _root["enemy" + eid].eXSpeed = 0; _root["enemy" + eid].eXAccel = 0; } if (aiid == 402) { if (_root.enemy8._currentframe != 254) { tellTarget (_root.enemy8) { _x = -10; _y = 420; eYSpeed = 0; eYAccel = 0; eXSpeed = 8; eXAccel = 0; gotoAndStop (254); }; } else if (_root.enemy3._currentframe != 256) { tellTarget (_root.enemy3) { _x = 810; _y = 20; eYSpeed = 0; eYAccel = 0; eXSpeed = -6; eXAccel = 0; gotoAndStop (256); }; } if (0 >= _root["enemy" + eid].reloadET) { _root["enemy" + eid].reloadET = 80; tempo1 = random(4); if ((tempo1 == 1) && (_root.enemy4._currentframe == 215)) { _root.enemy4.scorpTailFire.play(); } else if ((tempo1 == 2) && (_root.enemy5._currentframe == 211)) { _root.enemy5.scorpArmFire.play(); } else if (tempo1 == 3) { if (_root.enemy6.scorpBodyFire._currentframe < 25) { if (_root.enemy6.scorpBodyFire._currentframe < 13) { addition = 0; } else { addition = 20; } _root.enemy6.scorpBodyFire.play(); _root.findFreeBO(); if (0 < _root.foundFreeBO) { tellTarget (_root["bo" + _root.foundFreeBO]) { if (_root.enemy6.scorpBodyFire._currentframe < 13) { _x = (740 - ((_root.enemy6.scorpBodyFire._currentframe - 1) * 3)); _y = ((180 + ((_root.enemy6.scorpBodyFire._currentframe - 1) * 4.5)) + addition); } else { _x = (740 - ((_root.enemy6.scorpBodyFire._currentframe - 12) * 3)); _y = ((180 + ((_root.enemy6.scorpBodyFire._currentframe - 12) * 4.5)) + addition); } hp = 15; gotoAndStop (14); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { if (_root.enemy6.scorpBodyFire._currentframe < 13) { _x = (760 - ((_root.enemy6.scorpBodyFire._currentframe - 1) * 3)); _y = ((190 + ((_root.enemy6.scorpBodyFire._currentframe - 1) * 4.5)) + addition); } else { _x = (760 - ((_root.enemy6.scorpBodyFire._currentframe - 12) * 3)); _y = ((190 + ((_root.enemy6.scorpBodyFire._currentframe - 12) * 4.5)) + addition); } _rotation = 40; eYSpeed = -18; eYAccel = 1; eXSpeed = -18; eXAccel = 1; gotoAndStop (224); reloadET = 80; }; } } } else { findFreeEnemy(); if (0 < foundFreeEC) { tellTarget (_root["enemy" + foundFreeEC]) { _x = 540; _y = -20; eYSpeed = 5; eYAccel = 0; eXSpeed = 0; eXAccel = 0; gotoAndStop (235); }; } } } if (_root.eHP5 < 500) { _root.eHP5 = 9999; _root.enemy5.nextFrame(); _root.eHP7 = _root.eHP7 - 700; } if (_root.eHP4 < 500) { _root.eHP4 = 9999; _root.enemy4.nextFrame(); _root.eHP7 = _root.eHP7 - 700; } if (aiid == 405) { } } } function eFire(shotID, shotPower, explo, esy, esx, startFrame, startX, startY, paramat) { _root["eShot" + shotID].gotoAndStop(startFrame); _root["eShot" + shotID].esxSpeed = esx; _root["eShot" + shotID].esySpeed = esy; _root["eShot" + shotID].explodes = explo; _root["eShot" + shotID].damage = shotPower; _root["eShot" + shotID]._x = startX; _root["eShot" + shotID]._y = startY; _root["eShot" + shotID].param = paramat; } function reduceRatio(ratx, raty, highest) { if ((highest < ratx) || (highest < raty)) { if (raty < ratx) { tempo1 = highest; tempo2 = highest * (raty / ratx); } else if (ratx < raty) { tempo2 = highest; tempo1 = highest * (ratx / raty); } } } function findFreeES() { foundFreeE = 0; i = 1; while (6 >= i) { if ((_root["eShot" + i]._x == -50) && (_root["eShot" + i]._y == -50)) { foundFreeE = i; } i++; } } function findFreeEnemy() { foundFreeEC = 0; i = 1; while (maxEnemies >= i) { if ((_root["enemy" + i]._x == 1400) && (_root["enemy" + i]._y == 300)) { foundFreeEC = i; return; } i++; } } if (_root.optRW == -1) { alwaysAccept = false; } eHP1 = 30; eHP2 = 30; eHP3 = 30; eHP4 = 30; eHP5 = 30; eHP6 = 30; eHP7 = 30; eHP8 = 30; eFF1 = 2; eFF2 = 2; eFF3 = 2; eFF4 = 2; eFF5 = 2; eFF6 = 2; eFF7 = 2; eFF8 = 2; charge = 0; maxEnemies = 9; function fireGun() { findFreePS(); if (0 < foundFree) { ammo1 = ammo1 - 1; tellTarget (_root["pShot" + foundFree]) { gotoAndStop (4); _x = (_root.gunHub1._x + 13); _y = (_root.gunHub1._y + 8); _rotation = _root.gunHub1.gun1._rotation; _root.reloadT1 = _root.equippedRT1; }; tellTarget (_root["pShot" + foundFree]) { gotoAndStop(_root.equippedGFF); }; _root["psPower" + foundFree] = _root.epsPower1; sinRatio = 1 / _root.equippedPSSpeed; if (0 < _root["pShot" + foundFree]._rotation) { _root["psYSpeed" + foundFree] = Math.sin(_root["pShot" + foundFree]._rotation / 57.2957795130823) / sinRatio; _root["psXSpeed" + foundFree] = Math.sqrt(Math.pow(_root.equippedPSSpeed, 2) - Math.pow(_root["psYSpeed" + foundFree], 2)); } else if (_root["pShot" + foundFree]._rotation == 0) { _root["psYSpeed" + foundFree] = 0; _root["psXSpeed" + foundFree] = _root.equippedPSSpeed; } else { _root["psYSpeed" + foundFree] = Math.sin((360 - _root["pShot" + foundFree]._rotation) / 57.2957795130823) / sinRatio; _root["psXSpeed" + foundFree] = Math.sqrt(Math.pow(_root.equippedPSSpeed, 2) - Math.pow(_root["psYSpeed" + foundFree], 2)); _root["psYSpeed" + foundFree] = _root["psYSpeed" + foundFree] * -1; } if (_root["pShot" + foundFree]._currentframe == 9) { tempo1 = _root["psXSpeed" + foundFree]; _root["psXSpeed" + foundFree] = -_root["psYSpeed" + foundFree]; _root["psYSpeed" + foundFree] = tempo1; } } } function fireGun2() { findFreePS(); if (0 < foundFree) { ammo2 = ammo2 - 1; tellTarget (_root["pShot" + foundFree]) { gotoAndStop (4); _x = (_root.gunHub2._x - 7); _y = (_root.gunHub2._y - 12); _rotation = _root.gunHub2.gun2._rotation; _root.reloadT2 = _root.equippedRT2; }; tellTarget (_root["pShot" + foundFree]) { gotoAndStop(_root.equippedGFF2); }; _root["psPower" + foundFree] = _root.epsPower2; sinRatio = 1 / _root.equippedPSSpeed2; if (0 < _root["pShot" + foundFree]._rotation) { _root["psYSpeed" + foundFree] = Math.sin(_root["pShot" + foundFree]._rotation / 57.2957795130823) / sinRatio; _root["psXSpeed" + foundFree] = Math.sqrt(Math.pow(_root.equippedPSSpeed2, 2) - Math.pow(_root["psYSpeed" + foundFree], 2)); } else if (_root["pShot" + foundFree]._rotation == 0) { _root["psYSpeed" + foundFree] = 0; _root["psXSpeed" + foundFree] = _root.equippedPSSpeed2; } else { _root["psYSpeed" + foundFree] = Math.sin((360 - _root["pShot" + foundFree]._rotation) / 57.2957795130823) / sinRatio; _root["psXSpeed" + foundFree] = Math.sqrt(Math.pow(_root.equippedPSSpeed2, 2) - Math.pow(_root["psYSpeed" + foundFree], 2)); _root["psYSpeed" + foundFree] = _root["psYSpeed" + foundFree] * -1; } if (_root["pShot" + foundFree]._currentframe == 9) { tempo1 = _root["psXSpeed" + foundFree]; _root["psXSpeed" + foundFree] = -_root["psYSpeed" + foundFree]; _root["psYSpeed" + foundFree] = tempo1; } } } function findFreePS() { foundFree = 0; i = 1; while (10 >= i) { if ((_root["pShot" + i]._x == -50) && (_root["pShot" + i]._y == -50)) { foundFree = i; } i++; } } function findClosest() { foundClose = 0; closestYet = 999; i = 1; while (_root.maxEnemies >= i) { if (((_root["enemy" + i].eAI >= 0) && (300 >= _root["enemy" + i].eAI)) && (_root.gunHub1._x < _root["enemy" + i]._x)) { distance = Math.sqrt(Math.pow(Math.abs(_root.gunHub1._y - _root["enemy" + i]._y), 2) + Math.pow(Math.abs(_root.gunHub1._x - _root["enemy" + i]._x), 2)); if ((distance < closestYet) && (distance < 450)) { closestYet = distance; foundClose = i; } } i++; } if ((foundClose != 0) && (0 < _root.ammo1)) { i = -80; while (80 >= i) { if (Math.tan(i / 57) >= ((_root["enemy" + foundClose]._y - _root.gunHub1._y) / (_root["enemy" + foundClose]._x - _root.gunHub1._x))) { _root.gunHub1.gun1._rotation = i; _root.gunHub1.gun1.blastEffect.play(); _root["enemy" + foundClose].mgHitting.play(); ammo1 = ammo1 - 1; _root["eHP" + foundClose] = _root["eHP" + foundClose] - 1; break; } i = i + 5; } } else { _root.gunHub1.gun1.blastEffect.gotoAndStop(1); } } function velocityShot() { findFreePS(); if (foundFree != 0) { ammo1 = ammo1 - 1; _root.linearAlign._x = _root.gunHub1._x + 350; _root.linearAlign._y = _root.gunHub1._y + 10; closestYet = 670; closestYetID = 0; i = 1; while (_root.maxEnemies >= i) { distance = (_root["enemy" + i]._x - (_root["enemy" + i]._width / 2)) - _root.playerShip._x; if ((_root["enemy" + i].hitTest(_root.linearAlign) && (distance < closestYet)) && (30 < distance)) { closestYet = distance; closestYetID = i; } i++; } if (closestYetID != 0) { _root["pShot" + foundFree]._x = _root["enemy" + closestYetID]._x - (_root["enemy" + closestYetID]._width / 4); _root["pShot" + foundFree]._y = _root.linearAlign._y; _root["pShot" + foundFree].gotoAndStop(24); _root["eHP" + closestYetID] = _root["eHP" + closestYetID] - 20; } _root.linearAlign._y = (_root.gunHub1._y = -100); } } foundFree = 0; equippedGFF = 1; equippedRT1 = 300; equippedPSSpeed = 0; epsPower1 = 1; equippedGFF2 = 1; equippedRT2 = 300; equippedPSSpeed2 = 0; epsPower2 = 1; psXSpeed1 = 0; psYSpeed1 = 0; psXSpeed2 = 0; psYSpeed2 = 0; psXSpeed3 = 0; psYSpeed3 = 0; psXSpeed4 = 0; psYSpeed4 = 0; psXSpeed5 = 0; psYSpeed5 = 0; psXSpeed6 = 0; psYSpeed6 = 0; psXSpeed7 = 0; psYSpeed7 = 0; psXSpeed8 = 0; psYSpeed8 = 0; psXSpeed9 = 0; psYSpeed9 = 0; psXSpeed10 = 0; psYSpeed10 = 0; psPower1 = 0; psPower2 = 0; psPower3 = 0; psPower4 = 0; psPower5 = 0; psPower6 = 0; psPower7 = 0; psPower8 = 0; psPower9 = 0; psPower10 = 0; minRot1 = -90; maxRot1 = 90; reloadT1 = 0; minRot2 = -90; maxRot2 = 90; reloadT2 = 0; ammo1 = 0; ammo2 = 0; maxAmmo1 = 0; maxAmmo2 = 0; epsPower2 = 1; function dropGun1() { if ((droppedGun._visible == false) && (_root.gunHub1._currentframe == 2)) { _root.ammo1 = 1; _root.maxAmmo1 = 1; tellTarget (droppedGun) { gotoAndStop(_root.gunHub1.gun1._currentframe); _x = (_root.gunHub1._x + 13); _y = (_root.gunHub1._y + 6.5); _rotation = _root.gunHub1.gun1._rotation; _visible = true; }; tellTarget (gunHub1.gun1) { gotoAndStop (7); }; } } function dropGun2() { if ((droppedGun2._visible == false) && (_root.gunHub2._currentframe == 2)) { _root.ammo2 = 1; _root.maxAmmo2 = 1; tellTarget (droppedGun2) { gotoAndStop(_root.gunHub2.gun2._currentframe); _x = (_root.gunHub2._x - 8); _y = (_root.gunHub2._y - 12); _rotation = _root.gunHub2.gun2._rotation; _visible = true; }; gunHub2.gotoAndStop(1); } } function damageShip(damage) { if (0 < sp) { sp = sp - damage; if (0 < damage) { _root.shieldFlash.Play(); } if (sp < 0) { hp = hp + sp; sp = 0; } if (maxsp < sp) { sp = maxsp; } } else { hp = hp - damage; } if (maxhp < hp) { hp = maxhp; } if (hp < 0) { _root.controlButton._visible = false; _root.playerEx._x = _root.playerShip._x; _root.playerEx._y = _root.playerShip._y; _root.playerEx.play(); } } function findFreeBO() { b = 1; while (6 >= b) { foundFreeBO = 0; if ((_root["bo" + b]._x == -500) && (_root["bo" + b]._y == -300)) { foundFreeBO = b; return; } b++; } } if (2 >= _root.optGQ) { _root._quality = "LOW"; } else if (4 >= _root.optGQ) { _root._quality = "MEDIUM"; } else { _root._quality = "HIGH"; } if (_root.difficulty == 1) { hp = 140; maxhp = 140; sp = 80; maxsp = 80; } else if (_root.difficulty == 2) { hp = 90; maxhp = 90; sp = 50; maxsp = 50; } else { hp = 50; maxhp = 50; sp = 30; maxsp = 30; } topSpeed = 13; topSpeed = 13; accel = 1.8; xSpeed = 0; ySpeed = 0; bottomBound = 444; topBound = 0; rightBound = 800; leftBound = 0; equippedFF = 6; multiplier = 0; maxMult = 0; droppedGun._visible = false; droppedGun2._visible = false;Instance of Symbol 394 MovieClip "ground1" in Frame 16onClipEvent (enterFrame) { _x = (_x - 5); if ((-(_width / 2)) >= _x) { _x = ((_root.ground2._x + _root.ground2._width) - 5); } } onClipEvent (load) { if (_root.optGQ < 3) { gotoAndStop (2); } }Instance of Symbol 394 MovieClip "ground2" in Frame 16onClipEvent (enterFrame) { _x = (_x - 5); if ((-(_width / 2)) >= _x) { _x = ((_root.ground1._x + _root.ground1._width) - 10); } } onClipEvent (load) { if (_root.optGQ < 3) { gotoAndStop (2); } }Instance of Symbol 397 MovieClip "playerShip" in Frame 16onClipEvent (enterFrame) { if (_root.controlButton._visible == true) { if ((Key.isDown(39) && (_root.keyThrust == 0)) || ((Key.isDown(_root.keyThrust) || (Key.isDown(_root.keyThrust - 32))) && (_root.keyThrust != 0))) { _root.xSpeed = _root.xSpeed + _root.accel; } if ((Key.isDown(37) && (_root.keyDrag == 0)) || ((Key.isDown(_root.keyDrag) || (Key.isDown(_root.keyDrag - 32))) && (_root.keyDrag != 0))) { _root.xSpeed = _root.xSpeed - _root.accel; } if ((Key.isDown(40) && (_root.keyFall == 0)) || ((Key.isDown(_root.keyFall) || (Key.isDown(_root.keyFall - 32))) && (_root.keyFall != 0))) { _root.ySpeed = _root.ySpeed + _root.accel; } if ((Key.isDown(38) && (_root.keyRise == 0)) || ((Key.isDown(_root.keyRise) || (Key.isDown(_root.keyRise - 32))) && (_root.keyRise != 0))) { _root.ySpeed = _root.ySpeed - _root.accel; } if (((_root.reloadT1 == 0) && (0 < _root.ammo1)) && ((Key.isDown(32) && (_root.keyFire1 == 0)) || ((Key.isDown(_root.keyFire1) || (Key.isDown(_root.keyFire1 - 32))) && (_root.keyFire1 != 0)))) { if (_root.gunHub1.gun1._currentframe == 8) { if ((_root.charge < 70) && (1 < _root.ammo1)) { _root.charge = _root.charge + 1; _root.ammo1 = _root.ammo1 - 1; } } else { _root.gunHub1.gun1.blastEffect.play(); } } else if ((0 < _root.charge) && (_root.gunHub1.gun1._currentframe == 8)) { tellTarget (_root.gunHub1.gun1.blastEffect) { play(); _root.epsPower1 = Math.ceil(_root.charge * 1.5); _root.charge = 0; }; } else if (0 < _root.equippedFF) { tellTarget (_root.gunHub1.gun1.blastEffect) { gotoAndStop(_root.equippedFF); }; } if (((_root.reloadT2 == 0) && (0 < _root.ammo2)) && ((Key.isDown(16) && (_root.keyFire2 == 0)) || ((Key.isDown(_root.keyFire2) || (Key.isDown(_root.keyFire2 - 32))) && (_root.keyFire2 != 0)))) { tellTarget (_root.gunHub2.gun2.blastEffect) { play(); }; } else if (0 < _root.equippedFF2) { tellTarget (_root.gunHub2.gun2.blastEffect) { gotoAndStop(_root.equippedFF2); }; } if ((Key.isDown(_root.keyDrop1) || (Key.isDown(_root.keyDrop1 - 32))) && (_root.keyDrop1 != 0)) { _root.dropGun1(); } if ((Key.isDown(_root.keyDrop2) || (Key.isDown(_root.keyDrop2 - 32))) && (_root.keyDrop2 != 0)) { _root.dropGun2(); } if ((Key.isDown(_root.keyRotUp1) || (Key.isDown(_root.keyRotUp1 - 32))) && (_root.keyRotUp1 != 0)) { tellTarget (_root.gunHub1.gun1) { if (_root.minRot1 < _rotation) { _rotation = (_rotation - 3); } }; } if ((Key.isDown(_root.keyRotDown1) || (Key.isDown(_root.keyRotDown1 - 32))) && (_root.keyRotDown1 != 0)) { tellTarget (_root.gunHub1.gun1) { if (_rotation < _root.maxRot1) { _rotation = (_rotation + 3); } }; } if (((Key.isDown(_root.keyRotUp2) || (Key.isDown(_root.keyRotUp2 - 32))) && (_root.keyRotUp2 != 0)) && (_root.gunHub2._currentframe == 2)) { tellTarget (_root.gunHub2.gun2) { if (_root.minRot2 < _rotation) { _rotation = (_rotation - 3); } }; } if (((Key.isDown(_root.keyRotDown2) || (Key.isDown(_root.keyRotDown2 - 32))) && (_root.keyRotDown2 != 0)) && (_root.gunHub2._currentframe == 2)) { tellTarget (_root.gunHub2.gun2) { if (_rotation < _root.maxRot2) { _rotation = (_rotation + 3); } }; } } if (0 < _root.ySpeed) { if (((_y + (_height / 2)) + _root.ySpeed) < (_root.bottomBound - 10)) { _y = (_y + _root.ySpeed); } else { _y = ((_root.bottomBound - (_height / 2)) - 10); _root.ySpeed = 0; _root.surfaceScrape._x = _x; _root.surfaceScrape.Play(); } } if (_root.ySpeed < 0) { if ((_root.topBound + 10) < ((_y - (_height / 2)) + _root.ySpeed)) { _y = (_y + _root.ySpeed); } else { _y = ((_root.topBound + (_height / 2)) + 10); _root.ySpeed = 0; } } if (0 < _root.xSpeed) { if (((_x + (_width / 2)) + _root.xSpeed) < (_root.rightBound - 10)) { _x = (_x + _root.xSpeed); } else { _x = ((_root.rightBound - (_width / 2)) - 10); _root.xSpeed = 0; } } if (_root.xSpeed < 0) { if ((_root.leftBound + 10) < ((_x - (_width / 2)) + _root.xSpeed)) { _x = (_x + _root.xSpeed); } else { _x = ((_root.leftBound + (_width / 2)) + 10); _root.xSpeed = 0; } } if (0 < _root.reloadT1) { _root.reloadT1 = _root.reloadT1 - 1; } if (0 < _root.reloadT2) { _root.reloadT2 = _root.reloadT2 - 1; } _root.xSpeed = _root.xSpeed / 1.15; _root.ySpeed = _root.ySpeed / 1.15; _root.gunHub1._x = _x; _root.gunHub1._y = _y + 5; _root.gunHub2._x = _x - 7; _root.gunHub2._y = _y - 16; if (_root.gunHub1.gun1._currentframe == 7) { _root.pShot1._x = _root.gunHub1._x + 11.5; _root.pShot1._y = _root.gunHub1._y + 6; if (_y < (_root.bottomBound - 100)) { if (_root.pShot1._rotation >= 0) { if ((_root.pShot1._rotation + 20) < (_root.xSpeed * 7)) { _root.pShot1._rotation = _root.pShot1._rotation + 10; } else if ((_root.xSpeed * 7) < (_root.pShot1._rotation - 20)) { _root.pShot1._rotation = _root.pShot1._rotation - 10; } else { _root.pShot1._rotation = _root.xSpeed * 7; } } else if (((-_root.pShot1._rotation) + 20) < ((-_root.xSpeed) * 7)) { _root.pShot1._rotation = _root.pShot1._rotation - 10; } else if (((-_root.xSpeed) * 7) < ((-_root.pShot1._rotation) - 20)) { _root.pShot1._rotation = _root.pShot1._rotation + 10; } else { _root.pShot1._rotation = _root.xSpeed * 7; } } else if (_root.pShot1._rotation >= 0) { if (_root.pShot1._rotation < (6 + ((_y - (_root.bottomBound - 100)) * 1.3))) { _root.pShot1._rotation = (_y - (_root.bottomBound - 100)) * 1.3; } else { _root.pShot1._rotation = _root.pShot1._rotation - 6; } } else if ((-_root.pShot1._rotation) < (6 + ((_y - (_root.bottomBound - 100)) * 1.3))) { _root.pShot1._rotation = (-(_y - (_root.bottomBound - 100))) * 1.3; } else { _root.pShot1._rotation = _root.pShot1._rotation + 6; } } if (_root.gunHub2.gun2._currentframe == 5) { if (_root.gunHub2.gun2.blastEffect._currentframe != 67) { _root.pShot2._x = _root.gunHub2._x - 17; _root.pShot2._y = _root.gunHub2._y - 15; _root.pShot2._rotation = _root.gunHub2.gun2._rotation; _root.pShot2._rotation = _root.gunHub2.gun2._rotation; } else { _root.pShot2._rotation = 0; _root.pShot2._x = -100; _root.pShot2._y = -100; } } if (_root.shieldFlash._currentframe != 1) { _root.shieldFlash._x = _x; _root.shieldFlash._y = _y; } if (0 < _root.multiplier) { _root.multiplier = _root.multiplier - 0.02; } if (5 < _root.multiplier) { _root.multiplier = 5; } if (_root.maxMult < _root.multiplier) { _root.maxMult = Math.ceil(_root.multiplier * 100) / 100; } _root.showScore = Math.ceil(_root.score); _root.duration = _root.duration + 0.05; } onClipEvent (load) { _root.gunHub1.gotoAndStop(2); _root.gunHub2.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(3); _root.gunHub2.gun2.gotoAndStop(2); }Instance of Symbol 812 MovieClip "enemy9" in Frame 16onClipEvent (load) { _xscale = 91; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }Instance of Symbol 812 MovieClip "enemy8" in Frame 16onClipEvent (load) { _xscale = 92; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }Instance of Symbol 812 MovieClip "enemy7" in Frame 16onClipEvent (load) { _xscale = 93; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }Instance of Symbol 812 MovieClip "enemy6" in Frame 16onClipEvent (load) { _xscale = 94; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }Instance of Symbol 812 MovieClip "enemy5" in Frame 16onClipEvent (load) { _xscale = 95; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }Instance of Symbol 812 MovieClip "enemy4" in Frame 16onClipEvent (load) { _xscale = 96; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }Instance of Symbol 812 MovieClip "enemy3" in Frame 16onClipEvent (load) { eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; _xscale = 97; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }Instance of Symbol 812 MovieClip "enemy2" in Frame 16onClipEvent (load) { eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; _xscale = 98; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }Instance of Symbol 812 MovieClip "enemy1" in Frame 16onClipEvent (load) { eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; _xscale = 99; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _root["ehp" + (100 - _xscale)] = 0; _y = (_root.bottomBound - (birthHeight / 2)); eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }Instance of Symbol 874 MovieClip "bo1" in Frame 16onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; xSpeed = 0; ySpeed = 0; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); hp = 0; } else { hp = hp - (_root.hp + _root.sp); _root.hp = 0; _root.sp = 0; } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }Instance of Symbol 965 MovieClip "pShot1" in Frame 16onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 15) && (_root.gunHub1.gun1._currentframe != 7)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; gotoAndPlay (2); } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 99; }Instance of Symbol 974 MovieClip "droppedGun" in Frame 16onClipEvent (enterFrame) { if (!this.hitTest(_root.background)) { _visible = false; } if (_visible) { _x = (_x - 5); } }Instance of Symbol 965 MovieClip "pShot2" in Frame 16onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if ((((_currentframe != 19) && (_currentframe != 21)) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 98; }Instance of Symbol 965 MovieClip "pShot3" in Frame 16onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 97; }Instance of Symbol 965 MovieClip "pShot4" in Frame 16onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 96; }Instance of Symbol 965 MovieClip "pShot5" in Frame 16onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 95; }Instance of Symbol 965 MovieClip "pShot6" in Frame 16onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if ((((_currentframe != 21) && (_currentframe != 19)) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 94; }Instance of Symbol 1013 MovieClip "wep1Bar" in Frame 16onClipEvent (enterFrame) { if (0 < _root.ammo1) { gotoAndStop(101 - Math.ceil((_root.ammo1 / _root.maxAmmo1) * 100)); } else { gotoAndStop (102); } }Instance of Symbol 1017 MovieClip "wep2Bar" in Frame 16onClipEvent (enterFrame) { if (0 < _root.ammo2) { gotoAndStop(101 - Math.ceil((_root.ammo2 / _root.maxAmmo2) * 100)); } else { gotoAndStop (102); } }Instance of Symbol 1027 MovieClip "shieldBar" in Frame 16onClipEvent (enterFrame) { if ((_root.sp < _root.maxsp) && (0 < _root.sp)) { _root.sp = _root.sp + 0.1; } _xscale = ((_root.sp / _root.maxsp) * 100); _x = (71.3 + (158.3 * ((_root.sp / _root.maxsp) / 2))); }Instance of Symbol 1029 MovieClip "armorBar" in Frame 16onClipEvent (enterFrame) { _xscale = ((_root.hp / _root.maxhp) * 100); _x = (71.3 + (192.6 * ((_root.hp / _root.maxhp) / 2))); }Instance of Symbol 1041 MovieClip "droppedGun2" in Frame 16onClipEvent (enterFrame) { if (!this.hitTest(_root.background)) { _visible = false; } if (_visible) { _x = (_x - 5); } }Instance of Symbol 1099 MovieClip "eShot1" in Frame 16onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; }Instance of Symbol 1099 MovieClip "eShot2" in Frame 16onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; param = 0; attached = 0; }Instance of Symbol 1099 MovieClip "eShot3" in Frame 16onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; }Instance of Symbol 1099 MovieClip "eShot4" in Frame 16onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; }Instance of Symbol 1099 MovieClip "eShot5" in Frame 16onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; }Instance of Symbol 1099 MovieClip "eShot6" in Frame 16onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; }Instance of Symbol 874 MovieClip "bo2" in Frame 16onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); hp = 0; } else { hp = hp - (_root.hp + _root.sp); _root.hp = 0; _root.sp = 0; } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }Instance of Symbol 874 MovieClip "bo3" in Frame 16onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); hp = 0; } else { hp = hp - (_root.hp + _root.sp); _root.hp = 0; _root.sp = 0; } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }Instance of Symbol 874 MovieClip "bo4" in Frame 16onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); hp = 0; } else { hp = hp - (_root.hp + _root.sp); _root.hp = 0; _root.sp = 0; } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }Instance of Symbol 874 MovieClip "bo5" in Frame 16onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); hp = 0; } else { hp = hp - (_root.hp + _root.sp); _root.hp = 0; _root.sp = 0; } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }Instance of Symbol 874 MovieClip "bo6" in Frame 16onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); } else { _root.damageShip(999); } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }Instance of Symbol 965 MovieClip "pShot7" in Frame 16onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 93; }Instance of Symbol 965 MovieClip "pShot8" in Frame 16onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 92; }Instance of Symbol 965 MovieClip "pShot9" in Frame 16onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 91; }Instance of Symbol 965 MovieClip "pShot10" in Frame 16onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 90; }Instance of Symbol 1120 MovieClip "battleReport" in Frame 16onClipEvent (load) { _visible = false; gotoAndStop (1); } onClipEvent (enterFrame) { if (_visible && (counter < 1000)) { counter = counter + 1; } }Instance of Symbol 1130 MovieClip "playerEx" in Frame 16onClipEvent (load) { stop(); }Instance of Symbol 1138 MovieClip "multiplier" in Frame 16onClipEvent (load) { gotoAndStop (7); } onClipEvent (enterFrame) { gotoAndStop(7 - Math.round((_root.multiplier / 5) * 7)); }Instance of Symbol 1146 MovieClip "overscreen" in Frame 16onClipEvent (load) { _width = 800; _height = 500; _x = 400; _y = 250; }Instance of Symbol 1147 MovieClip "actionFlasher" in Frame 16onClipEvent (load) { _width = 800; _height = 500; _x = 400; _y = 250; _alpha = 0; } onClipEvent (enterFrame) { if (100 < _alpha) { _alpha = 0; } if ((0 >= _alpha) || (_root.optAF == -1)) { _alpha = 0; _visible = false; } else { _visible = true; _alpha = (_alpha - 1); } }Instance of Symbol 1154 MovieClip "levelScripts" in Frame 16onClipEvent (load) { _alpha; }Frame 18prevFrame();Frame 19stop(); _root._quality = "HIGH"; _root.mainSound.setVolume(100);Frame 21prevFrame();Frame 22prevFrame();Symbol 65 Buttonon (release) { prevFrame(); }Symbol 68 Buttonon (release) { nextFrame(); }Symbol 90 Buttonon (release) { nextFrame(); _parent.configPrompt._visible = true; }Symbol 92 Buttonon (release) { prevFrame(); }Symbol 93 MovieClip Frame 2if (_root.isCustom == true) { gotoAndStop (4); } else { gotoAndStop (3); }Symbol 93 MovieClip Frame 3stop(); _root.isCustom = false; _parent.configPrompt._visible = false; _root.keyFire1 = 0; _root.keyFire2 = 0; _root.keyDrop1 = 114; _root.keyDrop2 = 102; _root.keyRotUp1 = 113; _root.keyRotDown1 = 97; _root.keyRotUp2 = 119; _root.keyRotDown2 = 115; _root.keyRise = 0; _root.keyFall = 0; _root.keyThrust = 0; _root.keyDrag = 0;Symbol 93 MovieClip Frame 4_root.isCustom = true;Symbol 134 MovieClip Frame 1stop();Instance of Symbol 100 MovieClip in Symbol 134 MovieClip Frame 1onClipEvent (keyDown) { if (_parent._currentframe == 1) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyDrag = Key.getAscii(); } else { _root.keyDrag = 0; } } else if (_parent._currentframe == 2) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyThrust = Key.getAscii(); } else { _root.keyThrust = 0; } } else if (_parent._currentframe == 3) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyRise = Key.getAscii(); } else { _root.keyRise = 0; } } else if (_parent._currentframe == 4) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyFall = Key.getAscii(); } else { _root.keyFall = 0; } } else if (_parent._currentframe == 5) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyFire1 = Key.getAscii(); } else { _root.keyFire1 = 0; } } else if (_parent._currentframe == 6) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyFire2 = Key.getAscii(); } else { _root.keyFire2 = 0; } } else if (_parent._currentframe == 7) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyDrop1 = Key.getAscii(); } else { _root.keyDrop = 114; } } else if (_parent._currentframe == 8) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyDrop2 = Key.getAscii(); } else { _root.keyDrop2 = 102; } } else if (_parent._currentframe == 9) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyRotUp1 = Key.getAscii(); } else { _root.keyRotUp1 = 113; } } else if (_parent._currentframe == 10) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyRotDown1 = Key.getAscii(); } else { _root.keyRotDown1 = 97; } } else if (_parent._currentframe == 11) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyRotUp2 = Key.getAscii(); } else { _root.keyRotUp2 = 119; } } else if (_parent._currentframe == 12) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyRotDown2 = Key.getAscii(); } else { _root.keyRotDown2 = 115; } } _parent.nextFrame(); }Symbol 134 MovieClip Frame 13this.gotoAndStop(1); this._visible = false;Symbol 143 Buttonon (release) { _parent.rating1.gotoAndStop(5); _root.optVQ = 5; }Symbol 144 Buttonon (release) { _parent.rating1.gotoAndStop(4); _root.optVQ = 4; }Symbol 145 Buttonon (release) { _parent.rating1.gotoAndStop(3); _root.optVQ = 3; }Symbol 146 Buttonon (release) { _parent.rating1.gotoAndStop(2); _root.optVQ = 2; }Symbol 147 Buttonon (release) { _parent.rating1.gotoAndStop(1); _root.optVQ = 1; }Symbol 149 Buttonon (release) { _parent.rating2.gotoAndStop(5); _root.optGQ = 5; }Symbol 150 Buttonon (release) { _parent.rating2.gotoAndStop(4); _root.optGQ = 4; }Symbol 151 Buttonon (release) { _parent.rating2.gotoAndStop(3); _root.optGQ = 3; }Symbol 152 Buttonon (release) { _parent.rating2.gotoAndStop(2); _root.optGQ = 2; }Symbol 153 Buttonon (release) { _parent.rating2.gotoAndStop(1); _root.optGQ = 1; }Symbol 155 Buttonon (release) { _parent.rating3.gotoAndStop(5); _root.optBQ = 5; }Symbol 156 Buttonon (release) { _parent.rating3.gotoAndStop(4); _root.optBQ = 4; }Symbol 157 Buttonon (release) { _parent.rating3.gotoAndStop(3); _root.optBQ = 3; }Symbol 158 Buttonon (release) { _parent.rating3.gotoAndStop(2); _root.optBQ = 2; }Symbol 159 Buttonon (release) { _parent.rating3.gotoAndStop(1); _root.optBQ = 1; }Symbol 165 MovieClip Frame 1stop();Symbol 165 MovieClip Frame 3gotoAndStop (1);Symbol 166 Buttonon (release) { check1.nextFrame(); _root.optSE = _root.optSE * -1; }Symbol 167 Buttonon (release) { check2.nextFrame(); _root.optBGM = _root.optBGM * -1; }Symbol 168 Buttonon (release) { check3.nextFrame(); _root.optAB = _root.optAB * -1; }Symbol 169 Buttonon (release) { check4.nextFrame(); _root.optAF = _root.optAF * -1; }Symbol 170 Buttonon (release) { check5.nextFrame(); _root.optRW = _root.optRW * -1; }Symbol 171 Buttonon (release) { check6.nextFrame(); _root.optDW = _root.optDW * -1; }Symbol 183 MovieClip Frame 1stop();Symbol 185 Buttonon (release) { _root.difficulty = 1; diffi.gotoAndStop(1); }Symbol 186 Buttonon (release) { _root.difficulty = 2; diffi.gotoAndStop(2); }Symbol 187 Buttonon (release) { _root.difficulty = 3; diffi.gotoAndStop(3); }Symbol 203 MovieClip Frame 2stop();Instance of Symbol 134 MovieClip "configPrompt" in Symbol 203 MovieClip Frame 12onClipEvent (load) { _visible = false; }Symbol 203 MovieClip Frame 13rating1.gotoAndStop(_root.optVQ); rating2.gotoAndStop(_root.optGQ); rating3.gotoAndStop(_root.optBQ);Symbol 203 MovieClip Frame 14if (_root.optRW == -1) { check5.gotoAndStop(2); } if (_root.optAF == -1) { check4.gotoAndStop(2); } if (_root.optAB == -1) { check3.gotoAndStop(2); } if (_root.optBGM == -1) { check2.gotoAndStop(2); } if (_root.optSE == -1) { check1.gotoAndStop(2); }Symbol 203 MovieClip Frame 15diffi.gotoAndStop(_root.difficulty);Symbol 208 Buttonon (release) { if (_root.getBytesLoaded() >= _root.getBytesTotal()) { _root.gotoAndStop(7); } }Symbol 214 Buttonon (release) { plDisplay.gotoAndStop(4); }Symbol 220 Buttonon (release) { plDisplay.gotoAndStop(12); }Symbol 226 Buttonon (release) { plDisplay.gotoAndStop(19); }Symbol 232 Buttonon (release) { plDisplay.gotoAndStop(16); }Symbol 238 Buttonon (release) { plDisplay.gotoAndStop(21); }Instance of Symbol 49 MovieClip "loaderRect" in Symbol 243 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.getBytesTotal() >= _root.getBytesLoaded()) { _yscale = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); percentLoaded = Math.round(_yscale * 10) / 10; if (lastNewLoaded != _root.getBytesLoaded()) { lastNewLoaded = _root.getBytesLoaded(); timeSince = 0; } else { timeSince = timeSince + 1; if (timeSince == 150) { _root.timeOut._visible = true; } } } } onClipEvent (load) { _y = (_y + (_height / 4)); _yscale = 0; lastNewLoaded = 0; }Instance of Symbol 58 MovieClip "timeOut" in Symbol 243 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 241 MovieClip in Symbol 243 MovieClip Frame 1onClipEvent (load) { speed = 0; accel = 0.05; } onClipEvent (enterFrame) { if (((_y < -60) && (accel < 0)) || ((60 < _y) && (0 < accel))) { accel = accel * -1; } _y = (_y + speed); speed = speed + accel; if ((_y < -120) || (120 < _y)) { speed = speed / 1.03; } }Symbol 255 MovieClip Frame 1_root._quality = "LOW";Symbol 255 MovieClip Frame 11_root._quality = "MEDIUM";Symbol 255 MovieClip Frame 116_root._quality = "LOW";Symbol 255 MovieClip Frame 123_root._quality = "MEDIUM";Symbol 262 MovieClip Frame 1_root._quality = "LOW";Symbol 262 MovieClip Frame 7_root._quality = "MEDIUM";Symbol 262 MovieClip Frame 60_root._quality = "LOW";Symbol 262 MovieClip Frame 66_root._quality = "MEDIUM";Instance of Symbol 321 MovieClip "crappy" in Symbol 340 MovieClip Frame 131onClipEvent (enterFrame) { gotoAndPlay(_currentframe + 1); }Symbol 340 MovieClip Frame 132crappy.gotoAndPlay(43);Instance of Symbol 321 MovieClip "crappy" in Symbol 340 MovieClip Frame 132onClipEvent (enterFrame) { gotoAndPlay(_currentframe + 1); }Symbol 347 MovieClip Frame 19stop();Symbol 350 Buttonon (release) { _root.gotoAndStop(11); }Symbol 353 MovieClip Frame 19stop();Symbol 356 Buttonon (release) { gotoAndPlay (1); }Symbol 360 MovieClip Frame 1_parent.skipIntro._visible = true;Symbol 360 MovieClip Frame 189_quality = "HIGH";Symbol 360 MovieClip Frame 568_quality = "MEDIUM";Symbol 360 MovieClip Frame 923_parent.skipIntro._visible = false;Symbol 360 MovieClip Frame 999gotoAndPlay (939);Symbol 363 Buttonon (release) { _parent.introMovie.gotoAndPlay(939); _visible = false; }Symbol 371 Buttonon (rollOver) { if (highlightChar._currentframe == 72) { highlightChar.playFrom = 0; highlightChar.gotoAndPlay(1); } else { highlightChar.playFrom = 1; } } on (rollOut) { if (highlightChar._currentframe < 17) { highlightChar.playFrom = -1; } else { highlightChar.play(); } } on (press) { charBlackout.play(); }Symbol 374 Buttonon (rollOver) { if (highlightChar._currentframe == 72) { highlightChar.playFrom = 0; highlightChar.gotoAndPlay(27); } else { highlightChar.playFrom = 27; } } on (rollOut) { if ((highlightChar._currentframe < 40) && (26 < highlightChar._currentframe)) { highlightChar.playFrom = -1; } else { highlightChar.play(); } } on (press) { notAvail.play(); }Symbol 378 Buttonon (rollOver) { if (highlightChar._currentframe == 72) { highlightChar.playFrom = 0; highlightChar.gotoAndPlay(50); } else { highlightChar.playFrom = 50; } } on (rollOut) { if ((highlightChar._currentframe < 71) && (49 < highlightChar._currentframe)) { highlightChar.playFrom = -1; } else { highlightChar.play(); } } on (press) { notAvail.play(); }Symbol 381 MovieClip Frame 17if (playFrom == 0) { stop(); }Symbol 381 MovieClip Frame 26gotoAndStop (72);Symbol 381 MovieClip Frame 40if (playFrom == 0) { stop(); }Symbol 381 MovieClip Frame 49gotoAndStop (72);Symbol 381 MovieClip Frame 63if (playFrom == 0) { stop(); }Symbol 381 MovieClip Frame 71gotoAndStop (72);Symbol 381 MovieClip Frame 72if (0 < playFrom) { gotoAndPlay(playFrom); playFrom = 0; }Symbol 384 MovieClip Frame 49stop();Symbol 385 MovieClip Frame 28_root.gotoAndStop(13);Symbol 386 MovieClip Frame 2_root.gotoAndStop(16);Symbol 389 Buttonon (release) { _root.mainSound.setVolume(0); stopAllSounds(); _root.gotoAndStop(16); }Symbol 390 MovieClip Frame 1stop();Symbol 394 MovieClip Frame 1stop();Symbol 394 MovieClip Frame 2stop();Symbol 447 MovieClip Frame 1stop();Symbol 447 MovieClip Frame 2if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("agEdit"); _root.gun1Sound.start(); }Symbol 447 MovieClip Frame 5gotoAndPlay (2);Symbol 447 MovieClip Frame 6stop();Symbol 447 MovieClip Frame 7if (_parent._name == "gun1") { _root.fireGun(); if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("pulseCannon"); _root.gun1Sound.start(); } } else { _root.fireGun2(); if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("pulseCannon"); _root.gun2Sound.start(); } }Symbol 447 MovieClip Frame 11gotoAndStop (6);Symbol 447 MovieClip Frame 13stop();Symbol 447 MovieClip Frame 14if (_parent._name == "gun1") { _root.fireGun(); if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("plasmaShotgun"); _root.gun1Sound.start(); } } else { _root.fireGun2(); if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("plasmaShotgun"); _root.gun2Sound.start(); } }Symbol 447 MovieClip Frame 17gotoAndStop (12);Symbol 447 MovieClip Frame 18stop();Symbol 447 MovieClip Frame 19if (_parent._name == "gun1") { _root.fireGun(); _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("dropMine"); _root.gun1Sound.start(); } else { _root.fireGun2(); _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("dropMine"); _root.gun2Sound.start(); } gotoAndStop (18);Symbol 447 MovieClip Frame 20gotoAndStop (18);Symbol 447 MovieClip Frame 21stop();Symbol 447 MovieClip Frame 22if (_parent._name == "gun1") { _root.fireGun(); if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("mortarFire"); _root.gun1Sound.start(); } } else { _root.fireGun2(); }Symbol 447 MovieClip Frame 27gotoAndStop (21);Symbol 447 MovieClip Frame 28stop();Symbol 447 MovieClip Frame 29if (_parent._name == "gun1") { _root.fireGun(); _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("rocket"); _root.gun1Sound.start(); } else { _root.fireGun2(); }Symbol 447 MovieClip Frame 30if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("rocketRelease"); _root.gun1Sound.start(); }Symbol 447 MovieClip Frame 35gotoAndStop (28);Symbol 447 MovieClip Frame 36stop();Symbol 447 MovieClip Frame 37if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("empCharge"); _root.gun1Sound.start(); }Symbol 447 MovieClip Frame 51if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("empRelease"); _root.gun1Sound.start(); }Symbol 447 MovieClip Frame 52gotoAndStop (36); tellTarget (_root.overscreen) { gotoAndPlay (3); }; _root.reloadT2 = 50; i = 1; while (_root.maxEnemies >= i) { t = _root["enemy" + i].eAI; if ((((t >= 0) && (t < 100)) || ((200 < t) && (t < 300))) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) { _root["enemy" + i].eAI = 1; _root["enemy" + i].eYAccel = 1; _root["enemy" + i].eXAccel = 0; _root["enemy" + i].empEffect.play(); } i++; } _root.ammo2 = _root.ammo2 - 1;Symbol 447 MovieClip Frame 53stop();Symbol 447 MovieClip Frame 55gotoAndStop (53);Symbol 447 MovieClip Frame 56stop();Symbol 447 MovieClip Frame 61if (_parent._name == "gun1") { _root.fireGun(); if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("chargeGun"); _root.gun1Sound.start(); } } else { _root.fireGun2(); }Symbol 447 MovieClip Frame 66gotoAndStop (56);Symbol 447 MovieClip Frame 67stop(); _root.pShot2._visible = false;Symbol 447 MovieClip Frame 68nextFrame();Symbol 447 MovieClip Frame 69tellTarget (_root.pShot2) { gotoAndStop (19); }; _root.pShot2._visible = true; if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("wave"); _root.gun2Sound.start(); }Symbol 447 MovieClip Frame 73gotoAndPlay (68);Symbol 447 MovieClip Frame 74stop();Symbol 447 MovieClip Frame 75if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("uberCharge"); _root.gun2Sound.start(); }Instance of Symbol 431 MovieClip in Symbol 447 MovieClip Frame 75onClipEvent (enterFrame) { _root.xSpeed = 0; _root.ySpeed = 0; }Symbol 447 MovieClip Frame 81if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("uberCharge"); _root.gun2Sound.start(); }Symbol 447 MovieClip Frame 89if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("uberCharge"); _root.gun2Sound.start(); }Symbol 447 MovieClip Frame 99_root.fireGun2(); if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("uberRelease"); _root.gun2Sound.start(); }Symbol 447 MovieClip Frame 105_root.overscreen.gotoAndPlay(13);Symbol 447 MovieClip Frame 149gotoAndStop (74);Symbol 447 MovieClip Frame 150stop();Symbol 447 MovieClip Frame 151_root.velocityShot(); if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("velocityGun"); _root.gun1Sound.start(); }Symbol 447 MovieClip Frame 158gotoAndStop (150);Symbol 458 MovieClip Frame 1stop(); _rotation = 0; _root.equippedRT2 = 0; _root.minRot2 = -90; _root.maxRot2 = 0; _root.equippedFF2 = 1; _root.equippedGFF2 = 2; _root.equippedPSSpeed2 = 0; _root.epsPower2 = 1; tellTarget (blastEffect) { gotoAndStop (1); }; _root.wep2Ind.gotoAndStop(2); _root.ammo2 = 600; _root.maxAmmo2 = 600;Instance of Symbol 447 MovieClip "blastEffect" in Symbol 458 MovieClip Frame 1onClipEvent (load) { _xscale = 80; _yscale = 80; } onClipEvent (enterFrame) { if ((_root.optDW == 1) && (0 >= _root.ammo2)) { _root.dropGun2(); } }Symbol 458 MovieClip Frame 2_rotation = 0; _root.equippedRT2 = 6; _root.minRot2 = -90; _root.maxRot2 = 0; _root.equippedFF2 = -6; _root.equippedGFF2 = 5; _root.equippedPSSpeed2 = 18; _root.epsPower2 = 6; tellTarget (blastEffect) { gotoAndStop (6); }; _root.wep2Ind.gotoAndStop(3); _root.ammo2 = 40; _root.maxAmmo2 = 40;Symbol 458 MovieClip Frame 3_rotation = 0; _root.equippedRT2 = 16; _root.minRot2 = -90; _root.maxRot2 = 0; _root.equippedFF2 = -12; _root.equippedGFF2 = 7; _root.equippedPSSpeed2 = 19; _root.epsPower2 = 16; tellTarget (blastEffect) { gotoAndStop (12); }; _root.wep2Ind.gotoAndStop(4); _root.ammo2 = 30; _root.maxAmmo2 = 30; _root.score = _root.score + 100;Symbol 458 MovieClip Frame 4_rotation = 0; _root.equippedRT2 = 30; _root.minRot2 = 0; _root.maxRot2 = 0; _root.equippedFF2 = -36; _root.equippedGFF2 = 2; _root.equippedPSSpeed2 = 0; _root.epsPower2 = 0; tellTarget (blastEffect) { gotoAndStop (36); }; _root.wep2Ind.gotoAndStop(5); _root.ammo2 = 5; _root.maxAmmo2 = 5; _root.score = _root.score + 350;Symbol 458 MovieClip Frame 5_rotation = 0; stop(); _root.equippedRT2 = 0; _root.minRot2 = 0; _root.maxRot2 = 0; _root.equippedFF2 = 67; _root.equippedGFF2 = 2; _root.equippedPSSpeed2 = 0; _root.epsPower2 = 0; tellTarget (blastEffect) { gotoAndStop (67); }; _root.psPower2 = 2; _root.wep2Ind.gotoAndStop(6); _root.ammo2 = 200; _root.maxAmmo2 = 200; _root.score = _root.score + 500;Symbol 458 MovieClip Frame 7_rotation = 0; _root.equippedRT2 = 100; _root.minRot2 = 0; _root.maxRot2 = 0; _root.equippedFF2 = -75; _root.equippedGFF2 = 21; _root.equippedPSSpeed2 = 0; _root.epsPower2 = 18; tellTarget (blastEffect) { gotoAndStop (74); }; _root.wep2Ind.gotoAndStop(7); _root.ammo2 = 3; _root.maxAmmo2 = 3; _root.score = _root.score + 1000;Symbol 460 MovieClip Frame 1_root.wep2Ind.gotoAndStop(1);Symbol 460 MovieClip Frame 2stop();Symbol 471 MovieClip Frame 1stop(); _root.charge = 0; _rotation = 0; _root.equippedRT1 = 0; _root.minRot1 = -90; _root.maxRot1 = 90; _root.equippedFF = -1; _root.equippedGFF = 2; _root.equippedPSSpeed = 0; _root.epsPower1 = 1; tellTarget (blastEffect) { gotoAndStop (1); }; _root.wep1Ind.gotoAndStop(2); _root.ammo1 = 250; _root.maxAmmo1 = 250;Symbol 471 MovieClip Frame 2_root.charge = 0; _rotation = 0; _root.equippedRT1 = 6; _root.minRot1 = -90; _root.maxRot1 = 90; _root.equippedFF = -6; _root.equippedGFF = 5; _root.equippedPSSpeed = 18; _root.epsPower1 = 6; tellTarget (blastEffect) { gotoAndStop (6); }; _root.wep1Ind.gotoAndStop(3); _root.ammo1 = 40; _root.maxAmmo1 = 40;Symbol 471 MovieClip Frame 3_root.charge = 0; _rotation = 0; _root.equippedRT1 = 16; _root.minRot1 = -90; _root.maxRot1 = 90; _root.equippedFF = -12; _root.equippedGFF = 7; _root.equippedPSSpeed = 19; _root.epsPower1 = 15; tellTarget (blastEffect) { gotoAndStop (12); }; _root.wep1Ind.gotoAndStop(4); _root.ammo1 = 40; _root.maxAmmo1 = 40;Symbol 471 MovieClip Frame 4_root.charge = 0; _rotation = 0; _root.equippedRT1 = 30; _root.minRot1 = 1; _root.maxRot1 = 45; _root.equippedFF = -18; _root.equippedGFF = 9; _root.equippedPSSpeed = 8; _root.epsPower1 = 34; tellTarget (blastEffect) { gotoAndStop (18); }; _root.wep1Ind.gotoAndStop(5); _root.ammo1 = 20; _root.maxAmmo1 = 20; _root.score = _root.score + 300;Symbol 471 MovieClip Frame 5_root.charge = 0; _rotation = 0; _root.equippedRT1 = 35; _root.minRot1 = -80; _root.maxRot1 = 1; _root.equippedFF = -22; _root.equippedGFF = 11; _root.equippedPSSpeed = 18; _root.epsPower1 = 28; tellTarget (blastEffect) { gotoAndStop (21); }; _root.wep1Ind.gotoAndStop(6); _root.ammo1 = 50; _root.maxAmmo1 = 50; _root.score = _root.score + 350;Symbol 471 MovieClip Frame 6_root.charge = 0; _rotation = 0; _root.equippedRT1 = 20; _root.minRot1 = 0; _root.maxRot1 = 0; _root.equippedFF = -29; _root.equippedGFF = 13; _root.equippedPSSpeed = 0; _root.epsPower1 = 32; tellTarget (blastEffect) { gotoAndStop (28); }; _root.wep1Ind.gotoAndStop(7); _root.ammo1 = 40; _root.maxAmmo1 = 40; _root.score = _root.score + 600;Symbol 471 MovieClip Frame 7_root.charge = 0; _rotation = 0; _root.equippedRT1 = 0; _root.minRot1 = 0; _root.maxRot1 = 0; _root.equippedFF = 53; _root.equippedGFF = 15; _root.equippedPSSpeed = 0; _root.epsPower1 = 8; tellTarget (blastEffect) { gotoAndStop (53); }; tellTarget (_root.pShot1) { gotoAndStop (15); }; _root.psPower1 = 2; _root.wep1Ind.gotoAndStop(8); _root.ammo1 = 1; _root.maxAmmo1 = 1;Symbol 471 MovieClip Frame 8_root.charge = 0; _rotation = 0; _root.equippedRT1 = 8; _root.minRot1 = -45; _root.maxRot1 = 45; _root.equippedFF = -57; _root.equippedGFF = 17; _root.equippedPSSpeed = 20; _root.epsPower1 = 2; tellTarget (blastEffect) { gotoAndStop (56); }; _root.wep1Ind.gotoAndStop(9); _root.ammo1 = 800; _root.maxAmmo1 = 800; _root.score = _root.score + 700;Symbol 471 MovieClip Frame 9_root.charge = 0; _rotation = 0; _root.equippedRT1 = 17; _root.minRot1 = 0; _root.maxRot1 = 0; _root.equippedFF = -151; _root.equippedGFF = Y; _root.equippedPSSpeed = 0; _root.epsPower1 = 18; tellTarget (blastEffect) { gotoAndStop (150); }; _root.wep1Ind.gotoAndStop(10); _root.ammo1 = 30; _root.maxAmmo1 = 30; _root.score = _root.score + 800;Symbol 473 MovieClip Frame 2stop();Instance of Symbol 471 MovieClip "gun1" in Symbol 473 MovieClip Frame 2onClipEvent (enterFrame) { if (_currentframe == 1) { counter = counter + 1; if ((counter = 10)) { counter = 0; _root.findClosest(); } } if ((_root.optDW == 1) && (0 >= _root.ammo1)) { _root.dropGun1(); } }Symbol 484 MovieClip Frame 1stop();Symbol 488 MovieClip Frame 1stop();Symbol 513 MovieClip Frame 1stop();Symbol 513 MovieClip Frame 14gotoAndPlay (2);Symbol 517 MovieClip Frame 1stop();Symbol 617 MovieClip Frame 1stop();Symbol 617 MovieClip Frame 13_root.findFreeES(); if (0 < _root.foundFreeE) { _root.eFire(_root.foundFreeE, 30, false, 0, 12, 6, _parent._x - 20, _parent._y + 10, 0); } else { gotoAndStop (1); }Symbol 637 MovieClip Frame 17gotoAndPlay (12);Symbol 667 MovieClip Frame 1hitcore.gotoAndStop(44);Symbol 667 MovieClip Frame 23_root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO].xSpeed = -10; _root["bo" + _root.foundFreeBO].ySpeed = 0; _root["bo" + _root.foundFreeBO]._x = _parent._x; _root["bo" + _root.foundFreeBO]._y = _parent._y; _root["bo" + _root.foundFreeBO].hp = 15; _root["bo" + _root.foundFreeBO].explodes = false; _root["bo" + _root.foundFreeBO].gotoAndStop(10); } _parent.nextFrame();Symbol 674 MovieClip Frame 10if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex3"); _root.deathSound.start(); }Symbol 674 MovieClip Frame 27_parent.gotoAndStop(1); _parent._x = 1400; _parent._y = 300;Symbol 683 MovieClip Frame 17_root.findFreeES(); if (0 < _root.foundFreeE) { _root.eFire(_root.foundFreeE, 12, false, 0, 8, 7, _parent._x - 40, _parent._y - 5, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("enemyFire"); _root.eaSound.start(); } }Symbol 689 MovieClip Frame 12if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("liftoff"); _root.deathSound.start(); } _parent.nextFrame();Symbol 718 MovieClip Frame 1stop();Symbol 718 MovieClip Frame 5stop();Symbol 718 MovieClip Frame 9stop();Symbol 718 MovieClip Frame 13stop();Symbol 718 MovieClip Frame 17stop();Symbol 718 MovieClip Frame 21stop();Symbol 718 MovieClip Frame 25stop();Symbol 728 MovieClip Frame 17tempo1 = _parent._x - 120; tempo2 = _parent._y - 65; _root.findFreeES; _root.eFire(_root.foundFreeE, 35, true, -12, 10, 10, tempo1, tempo2, 0);Symbol 728 MovieClip Frame 28gotoAndStop (1);Symbol 741 MovieClip Frame 1if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex4"); _root.deathSound.start(); }Symbol 741 MovieClip Frame 84stop();Symbol 754 MovieClip Frame 13if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("uberRelease"); _root.eaSound.start(); }Symbol 754 MovieClip Frame 16deltaY = ((110 - (_rotation * 3.2)) - (310 - (_rotation * 15))) / -7; i = 0; while (9 >= i) { if (_root.playerShip.hitTest(500 - (50 * i), ((110 - (_rotation * 3.2)) - ((310 - (_rotation * 15)) / 10)) + (deltaY * i), false)) { _root.damageShip(70); break; } i++; }Symbol 754 MovieClip Frame 27gotoAndStop (1);Symbol 771 MovieClip Frame 1if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex4"); _root.deathSound.start(); }Symbol 771 MovieClip Frame 73stop();Symbol 788 MovieClip Frame 1_root.dropGun1(); _root.dropGun2(); _root.enemy4.eAI = 0; _root.enemy5.eAI = 0; _root.enemy6.eAI = 0; _root.enemy7.eAI = 0; _root.enemy8.eAI = 0; _root.enemy3.eAI = 0; _root.enemy4.eXSpeed = 3; _root.enemy5.eXSpeed = 3; _root.enemy6.eXSpeed = 3; _root.enemy7.eXSpeed = 3; _root.enemy8.eXSpeed = -4; _root.enemy3.eXSpeed = -4; i = 1; while (6 >= i) { tellTarget (_root["pShot" + i]) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; gotoAndStop (1); }; i++; } i = 1; while (6 >= i) { tellTarget (_root["eShot" + i]) { esxSpeed = 0; esySpeed = 0; gotoAndStop (2); _x = -50; _y = -50; }; i++; } i = 1; while (6 >= i) { tellTarget (_root["bo" + i]) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }; i++; } _root.bo1.gotoAndStop(15); _root.bo1._x = -115; _root.bo1._y = 340;Symbol 788 MovieClip Frame 16stop();Symbol 812 MovieClip Frame 1eMaxHP = 0; puArray = new Array(); puArray = new Array();Instance of Symbol 517 MovieClip "reticle" in Symbol 812 MovieClip Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_visible) { if (_root["ehp" + (100 - _parent._xscale)] < _parent.eMaxHP) { gotoAndStop(50 - Math.ceil((_root["ehp" + (100 - _parent._xscale)] / _parent.eMaxHP) * 50)); } else { gotoAndStop (1); } } }Symbol 812 MovieClip Frame 2stop(); reticle._visible = true; reticle._yscale = 180; reticle._xscale = 150; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 2; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 14; eMaxHP = 14; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 25; eMaxHP = 25; } else { _root["ehp" + (100 - _xscale)] = 40; eMaxHP = 40; } if (0 >= eAI) { eAI = 0; } hitcore.gotoAndStop(_currentframe); birthHeight = _height;Symbol 812 MovieClip Frame 4eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 10; _root.score = _root.score + ((200 + (difficulty * 10)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 0.5; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("exp1"); _root.deathSound.start(); } puArray = [0, 18, 21, 28, 21, 22, 20, 0, 0, 0, 0, 0, 0]; toGive = puArray[random(12)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }Symbol 812 MovieClip Frame 20nextFrame();Symbol 812 MovieClip Frame 21stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 23prevFrame();Symbol 812 MovieClip Frame 24stop(); reticle._visible = true; reticle._yscale = 220; reticle._xscale = 120; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 10; eMaxHP = 10; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 22; eMaxHP = 22; } else { _root["ehp" + (100 - _xscale)] = 35; eMaxHP = 35; } _root["eFF" + (100 - _xscale)] = 24; eAI = 11; hitcore.gotoAndStop(_currentframe); birthHeight = _height;Symbol 812 MovieClip Frame 25eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 10; _root.score = _root.score + ((200 + (difficulty * 10)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 0.5; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("exp1"); _root.deathSound.start(); } puArray = [0, 19, 21, 29, 21, 22, 20, 0, 0, 0, 0, 0, 0]; toGive = puArray[random(12)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }Symbol 812 MovieClip Frame 39stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 41stop(); reticle._visible = true; reticle._yscale = 240; reticle._xscale = 170; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 41; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 25; eMaxHP = 25; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 42; eMaxHP = 42; } else { _root["ehp" + (100 - _xscale)] = 55; eMaxHP = 55; } if (0 >= eAI) { eAI = 101; } hitcore.gotoAndStop(_currentframe); birthHeight = _height;Symbol 812 MovieClip Frame 43eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 20; _root.score = _root.score + ((500 + (difficulty * 30)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 1.5; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex4"); _root.deathSound.start(); } puArray = [0, 18, 19, 19, 31, 31, 21, 28, 31, 30, 22, 20, 0, 0, 0, 0, 0]; toGive = puArray[random(16)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }Symbol 812 MovieClip Frame 59stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 61stop(); reticle._visible = true; reticle._yscale = 380; reticle._xscale = 120; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 61; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 12; eMaxHP = 12; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 22; eMaxHP = 22; } else { _root["ehp" + (100 - _xscale)] = 34; eMaxHP = 34; } eAI = 401; hitcore.gotoAndStop(_currentframe); birthHeight = _height;Symbol 812 MovieClip Frame 62eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 15; _root.score = _root.score + (300 + ((difficulty * 20) * (1 + (_root.multiplier / 10)))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 1; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex6"); _root.deathSound.start(); } puArray = [0, 31, 27, 26, 26, 19, 28, 21, 26, 0, 0, 0, 0, 0]; toGive = puArray[random(13)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }Symbol 812 MovieClip Frame 81stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 83stop(); reticle._visible = true; reticle._yscale = 250; reticle._xscale = 220; reticle._y = _root.reticleY + 10; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 83; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 32; eMaxHP = 32; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 50; eMaxHP = 50; } else { _root["ehp" + (100 - _xscale)] = 70; eMaxHP = 70; } eAI = 102; hitcore.gotoAndStop(_currentframe); birthHeight = _height;Symbol 812 MovieClip Frame 84eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 25; eYSpeed = 0; eYAccel = 0.4; eXSpeed = -3; eXAccel = 0; _root.score = _root.score + ((900 + (difficulty * 60)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 2; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("exp1"); _root.deathSound.start(); } puArray = [0, 18, 18, 23, 24, 24, 25, 25, 27, 22, 29, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; toGive = puArray[random(22)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }Symbol 812 MovieClip Frame 92stop();Symbol 812 MovieClip Frame 93if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex3"); _root.deathSound.start(); }Symbol 812 MovieClip Frame 108stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 110stop(); reticle._yscale = 10; reticle._xscale = 10; reticle._visible = false; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 110; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 4; eMaxHP = 4; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 7; eMaxHP = 7; } else { _root["ehp" + (100 - _xscale)] = 10; eMaxHP = 10; } eAI = 0; hitcore.gotoAndStop(_currentframe); birthHeight = _height; _x = (_root.enemy1._x + 20); _y = (_root.enemy1._y + 30); if ((_root.playerShip._x < _x) && (_y < (_root.playerShip._y - 50))) { if (Math.abs(_root.playerShip._x - _x) < Math.abs(_root.playerShip._y - _y)) { eXSpeed = (-Math.abs(_root.playerShip._x - _x)) / (Math.abs(_root.playerShip._y - _y) / 7); eYSpeed = 7; eYAccel = eYSpeed / 18; eXAccel = eXSpeed / 18; } else { eYSpeed = Math.abs(_root.playerShip._y - _y) / (Math.abs(_root.playerShip._x - _x) / 7); eXSpeed = -7; eYAccel = eYSpeed / 18; eXAccel = eXSpeed / 18; } } else { eYSpeed = 2.4; eYAccel = -0.1; eXSpeed = -3; eXAccel = -0.3; }Symbol 812 MovieClip Frame 111_root.score = _root.score + (50 + (difficulty * 10)); eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("exp1"); _root.deathSound.start(); }Symbol 812 MovieClip Frame 118stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 120stop(); reticle._visible = true; reticle._yscale = 240; reticle._xscale = 100; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 120; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 75; eMaxHP = 75; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 100; eMaxHP = 100; } else { _root["ehp" + (100 - _xscale)] = 150; eMaxHP = 150; } eAI = 103; hitcore.gotoAndStop(_currentframe); birthHeight = _height / 3;Instance of Symbol 617 MovieClip "angelFire" in Symbol 812 MovieClip Frame 120onClipEvent (load) { flightUp = false; }Symbol 812 MovieClip Frame 121eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 30; _root.score = _root.score + ((1200 + (difficulty * 80)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 3; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("angelEx"); _root.deathSound.start(); } puArray = [0, 19, 19, 19, 18, 18, 18, 32, 32, 0, 0, 0, 0, 0, 0]; toGive = puArray[random(14)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }Symbol 812 MovieClip Frame 141stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 143stop(); reticle._visible = true; reticle._yscale = 100; reticle._xscale = 80; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 143; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 58; eMaxHP = 58; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 80; eMaxHP = 80; } else { _root["ehp" + (100 - _xscale)] = 100; eMaxHP = 100; } if (_root.diff == 1) { } else if (_root.diff == 2) { } eAI = 0; hitcore.gotoAndStop(_currentframe); birthHeight = _height;Instance of Symbol 628 MovieClip in Symbol 812 MovieClip Frame 143onClipEvent (enterFrame) { if ((((_parent._x - _root.playerShip._x) < 280) && (0 < (_parent._x - _root.playerShip._x))) && (Math.abs(_parent._y - _root.playerShip._y) < 70)) { _parent.gotoAndStop(159); } }Symbol 812 MovieClip Frame 144eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 20; eYSpeed = 0; eYAccel = 0.4; eXSpeed = -3; eXAccel = 0; _root.score = _root.score + ((600 + (difficulty * 60)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 1.8; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex2"); _root.deathSound.start(); } puArray = [0, 19, 18, 20, 21, 22, 24, 27, 23, 0, 0, 0, 0]; toGive = puArray[random(12)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }Symbol 812 MovieClip Frame 150stop();Symbol 812 MovieClip Frame 157stop();Instance of Symbol 660 MovieClip in Symbol 812 MovieClip Frame 157onClipEvent (enterFrame) { _parent._x = _parent._x - 5; }Symbol 812 MovieClip Frame 158gotoAndStop (1);Symbol 812 MovieClip Frame 159eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false;Instance of Symbol 674 MovieClip in Symbol 812 MovieClip Frame 160onClipEvent (enterFrame) { if (this.hitTest(_root.playerShip) && (8 < this._currentframe)) { _root.damageShip(10); } }Symbol 812 MovieClip Frame 161stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 163stop(); reticle._visible = true; reticle._yscale = 310; reticle._xscale = 170; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 163; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 100; eMaxHP = 100; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 150; eMaxHP = 150; } else { _root["ehp" + (100 - _xscale)] = 170; eMaxHP = 170; } eAI = 405; hitcore.gotoAndStop(_currentframe); birthHeight = _height;Instance of Symbol 683 MovieClip in Symbol 812 MovieClip Frame 163onClipEvent (enterFrame) { if (_root["ehp" + (100 - _parent._xscale)] < (_parent.eMaxHP / 2)) { _parent.nextFrame(); } }Symbol 812 MovieClip Frame 164reticle._visible = false; hitcore.gotoAndStop(_currentframe); _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO].xSpeed = 5; _root["bo" + _root.foundFreeBO].ySpeed = 0; _root["bo" + _root.foundFreeBO]._x = _x; _root["bo" + _root.foundFreeBO]._y = _y; _root["bo" + _root.foundFreeBO].hp = 15; _root["bo" + _root.foundFreeBO].explodes = false; _root["bo" + _root.foundFreeBO].gotoAndStop(11); } _parent.nextFrame();Symbol 812 MovieClip Frame 165stop(); eYSpeed = -8; eYAccel = 0.1; eXSpeed = 8; eXAccel = -0.2; reticle._visible = true; reticle._yscale = 290; reticle._xscale = 190; reticle._y = _root.reticleY - 5; _root["eFF" + (100 - _xscale)] = 165; eAI = 12; hitcore.gotoAndStop(_currentframe);Symbol 812 MovieClip Frame 166stop(); if (0 >= _root["ehp" + (100 - _xscale)]) { } eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; hitcore.gotoAndStop(255); eYAccel = 0.4; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 25; _root.score = _root.score + ((800 + (difficulty * 90)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 2.2; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex2"); _root.deathSound.start(); } puArray = [0, 18, 18, 24, 24, 25, 25, 27, 29, 20, 0, 0, 0, 0, 0]; toGive = puArray[random(14)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }Symbol 812 MovieClip Frame 175stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 176stop(); reticle._visible = true; reticle._yscale = 350; reticle._xscale = 120; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 176; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 38; eMaxHP = 38; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 60; eMaxHP = 60; } else { _root["ehp" + (100 - _xscale)] = 80; eMaxHP = 80; } eAI = 0; hitcore.gotoAndStop(_currentframe); birthHeight = _height / 3; _root.findFreeES(); if (0 < _root.foundFreeE) { _root.eFire(_root.foundFreeE, 4, false, 0, 0, 9, _parent._x, _parent._y, 1); _root["eShot" + _root.foundFreeE].attached = 100 - _xscale; reloadET = 30; }Symbol 812 MovieClip Frame 177eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 25; _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO].xSpeed = -eXSpeed; _root["bo" + _root.foundFreeBO].ySpeed = 5; _root["bo" + _root.foundFreeBO]._x = _x; _root["bo" + _root.foundFreeBO]._y = _y; _root["bo" + _root.foundFreeBO].hp = 15; _root["bo" + _root.foundFreeBO].explodes = false; _root["bo" + _root.foundFreeBO].gotoAndStop(12); } _root.score = _root.score + ((500 + (difficulty * 40)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 1.5; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex7"); _root.deathSound.start(); } puArray = [0, 23, 23, 26, 26, 30, 31, 18, 19, 32, 0, 0, 0, 0, 0, 0, 0]; toGive = puArray[random(16)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }Symbol 812 MovieClip Frame 204prevFrame();Symbol 812 MovieClip Frame 205stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 207stop(); reticle._visible = false; empEffect.gotoAndStop(1); _root["ehp" + (100 - _xscale)] = 99999 /* 0x01869F */; _root["eFF" + (100 - _xscale)] = 207; eMaxHP = 99999 /* 0x01869F */; eAI = 402; hitcore.gotoAndStop(_currentframe); birthHeight = _height;Symbol 812 MovieClip Frame 209stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 211stop(); reticle._visible = false; empEffect.gotoAndStop(1); _root["ehp" + (100 - _xscale)] = 900; _root["eFF" + (100 - _xscale)] = 211; eMaxHP = 900; eAI = 403; hitcore.gotoAndStop(_currentframe); birthHeight = _height;Instance of Symbol 728 MovieClip "scorpArmFire" in Symbol 812 MovieClip Frame 211onClipEvent (load) { stop(); }Instance of Symbol 730 MovieClip in Symbol 812 MovieClip Frame 211onClipEvent (enterFrame) { _xscale = (((_root["ehp" + (100 - _parent._xscale)] - 500) / (_parent.eMaxHP - 500)) * 67); }Symbol 812 MovieClip Frame 212hitcore.gotoAndStop(255);Symbol 812 MovieClip Frame 213gotoAndStop(_currentframe - 1);Symbol 812 MovieClip Frame 214stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 215stop(); reticle._visible = false; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 215; _root["ehp" + (100 - _xscale)] = 900; eMaxHP = 900; eAI = 404; hitcore.gotoAndStop(_currentframe); birthHeight = _height;Instance of Symbol 754 MovieClip "scorpTailFire" in Symbol 812 MovieClip Frame 215onClipEvent (load) { stop(); sign = 1; } onClipEvent (enterFrame) { if (_currentframe == 1) { if (goingUp == true) { } _rotation = (_rotation + sign); if (10 < Math.abs(_rotation)) { sign = sign * -1; } } }Instance of Symbol 730 MovieClip in Symbol 812 MovieClip Frame 215onClipEvent (enterFrame) { _xscale = (((_root["ehp" + (100 - _parent._xscale)] - 500) / (_parent.eMaxHP - 500)) * 67); }Symbol 812 MovieClip Frame 216eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; hitcore.gotoAndStop(255);Symbol 812 MovieClip Frame 217gotoAndStop(_currentframe - 1);Symbol 812 MovieClip Frame 218stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 220stop(); reticle._visible = false; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 220; _root["ehp" + (100 - _xscale)] = 1600; eMaxHP = 1600; eAI = 405; hitcore.gotoAndStop(_currentframe); birthHeight = _height;Instance of Symbol 730 MovieClip in Symbol 812 MovieClip Frame 220onClipEvent (enterFrame) { _xscale = ((_root["ehp" + (100 - _parent._xscale)] / _parent.eMaxHP) * 66.5); }Symbol 812 MovieClip Frame 221eAI = -1; hitcore.gotoAndStop(255); _root.score = _root.score + (60 + (difficulty * 30));Symbol 812 MovieClip Frame 222gotoAndStop(_currentframe - 1);Symbol 812 MovieClip Frame 223stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 224stop(); reticle._visible = false; reticle._yscale = 10; reticle._xscale = 10; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["ehp" + (100 - _xscale)] = 30; _root["eFF" + (100 - _xscale)] = 224; eMaxHP = 30; eAI = 16; hitcore.gotoAndStop(_currentframe); birthHeight = _height / 3;Symbol 812 MovieClip Frame 225eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; eYSpeed = eYSpeed / 4; eYAccel = 0; eXSpeed = eXSpeed / 4; eXAccel = 0; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("exp1"); _root.deathSound.start(); }Symbol 812 MovieClip Frame 233stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 235reticle._visible = true; reticle._yscale = 200; reticle._xscale = 170; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 235; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 28; eMaxHP = 28; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 40; eMaxHP = 40; } else { _root["ehp" + (100 - _xscale)] = 50; eMaxHP = 50; } eAI = 18; hitcore.gotoAndStop(_currentframe); birthHeight = _height; _rotation = 0;Symbol 812 MovieClip Frame 236eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 20; _root.score = _root.score + 50; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex6"); _root.deathSound.start(); } puArray = [19, 18, 19, 20, 21, 22, 24, 25, 26, 27, 28, 29, 31, 32, 18, 19, 19]; toGive = puArray[random(17)]; if ((0 < toGive) && (0 < _root.eHP7)) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }Symbol 812 MovieClip Frame 252stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 254reticle._visible = false; reticle._yscale = 80; reticle._xscale = 80; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["ehp" + (100 - _xscale)] = 999; _root["eFF" + (100 - _xscale)] = 254; eMaxHP = 999; eAI = 301; hitcore.gotoAndStop(_currentframe); birthHeight = _height; reloadET = 90;Symbol 812 MovieClip Frame 255stop(); this._x = 1400; this._y = 300;Symbol 812 MovieClip Frame 256reticle._visible = false; reticle._yscale = 80; reticle._xscale = 80; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["ehp" + (100 - _xscale)] = 999; _root["eFF" + (100 - _xscale)] = 256; eMaxHP = 999; eAI = 301; hitcore.gotoAndStop(_currentframe); birthHeight = _height; reloadET = 90;Symbol 812 MovieClip Frame 257stop(); this._x = 1400; this._y = 300;Symbol 815 MovieClip Frame 1stop();Symbol 831 MovieClip Frame 7stop();Symbol 844 MovieClip Frame 9tellTarget (_parent) { gotoAndStop (1); _x = -500; _y = -300; };Symbol 849 MovieClip Frame 12_parent._x = -500; _parent._y = -300; _parent.gotoAndStop(1);Symbol 851 MovieClip Frame 65if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex4"); _root.deathSound.start(); }Symbol 851 MovieClip Frame 70_root.kills = _root.kills + 1; _root.hudFrame._visible = false; _root.hudFrame2._visible = false; _root.wep1Ind._visible = false; _root.wep2Ind._visible = false; _root.wep1Bar._visible = false; _root.wep2Bar._visible = false; _root.pilotInd._visible = false; _root.shieldBar._visible = false; _root.ArmorBar._visible = false; _root.pilotInd._visible = false; _root.controlButton._visible = false; _root.battleReport._visible = true; _root.battleReport.gotoAndStop(2); _root.battleReport.showReport();Symbol 851 MovieClip Frame 196_parent._x = -50; _parent._y = -50; _parent.gotoAndStop(2);Symbol 856 MovieClip Frame 20_root.eaSound.setVolume(100); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("empRelease"); _root.eaSound.start(); } _root.damageShip(9999);Symbol 856 MovieClip Frame 54_parent.gotoAndStop(1); _parent._x = -500; _parent._y = -300;Symbol 874 MovieClip Frame 1stop(); boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 3boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 4boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 5boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 6boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 7boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 8boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 9boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 10boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 11boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 12boHitcore.gotoAndStop(_currentframe);Instance of Symbol 838 MovieClip in Symbol 874 MovieClip Frame 12onClipEvent (enterFrame) { if (this.hitTest(_root.playerShip) || (_root.bottomBound < _parent._y)) { _parent.nextFrame(); } }Symbol 874 MovieClip Frame 13boHitcore.gotoAndStop(_currentframe); xSpeed = 0; ySpeed = 0; if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("ex3"); _root.eaSound.start(); }Instance of Symbol 844 MovieClip in Symbol 874 MovieClip Frame 13onClipEvent (enterFrame) { if (this.hitTest(_root.playerShip)) { _root.damageShip(2); _parent.xSpeed = 0; _parent.ySpeed = 0; } }Symbol 874 MovieClip Frame 14boHitcore.gotoAndStop(_currentframe); xSpeed = 0; ySpeed = 0;Symbol 874 MovieClip Frame 15boHitcore.gotoAndStop(_currentframe); xSpeed = 0; ySpeed = 0;Symbol 874 MovieClip Frame 16boHitcore.gotoAndStop(_currentframe); xSpeed = 0; ySpeed = 0;Symbol 874 MovieClip Frame 18xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Instance of Symbol 858 MovieClip in Symbol 874 MovieClip Frame 18onClipEvent (enterFrame) { cf = _parent._currentframe; if ((_parent._currentframe == 18) && (this.HitTest(_root.playerShip))) { if (_root.maxAmmo1 < (_root.ammo1 + Math.ceil(_root.maxAmmo1 / 2.5))) { _root.ammo1 = _root.maxAmmo1; } else { _root.ammo1 = _root.ammo1 + Math.ceil(_root.maxAmmo1 / 2.5); } if (_root.maxAmmo2 < (_root.ammo2 + Math.ceil(_root.maxAmmo2 / 2.5))) { _root.ammo2 = _root.maxAmmo2; } else { _root.ammo2 = _root.ammo2 + Math.ceil(_root.maxAmmo2 / 2.5); } _parent._x = -50; } else if ((_parent._currentframe == 19) && (this.HitTest(_root.playerShip))) { _root.damageShip(-40); _parent._x = -50; } else if (((_parent._currentframe == 20) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 1) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(1); _parent._x = -50; } else if (((_parent._currentframe == 21) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 2) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(2); _parent._x = -50; } else if (((_parent._currentframe == 22) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 3) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(3); _parent._x = -50; } else if (((_parent._currentframe == 23) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 4) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(4); _parent._x = -50; } else if (((_parent._currentframe == 24) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 5) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(5); _parent._x = -50; } else if (((_parent._currentframe == 25) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 6) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(6); _parent._x = -50; } else if (((_parent._currentframe == 26) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 8) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(8); _parent._x = -50; } else if (((_parent._currentframe == 27) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 9) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(9); _parent._x = -50; } else if (((_parent._currentframe == 28) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub2._currentframe == 1))) { if (_root.gunHub2._currentframe == 2) { if (_root.gunHub2.gun2._currentframe == 2) { _root.ammo2 = _root.maxAmmo2; } } _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(2); _parent._x = -50; } else if (((_parent._currentframe == 29) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub2._currentframe == 1))) { if (_root.gunHub2._currentframe == 2) { if (_root.gunHub2.gun2._currentframe == 3) { _root.ammo2 = _root.maxAmmo2; } } _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(3); _parent._x = -50; } else if (((_parent._currentframe == 30) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub2._currentframe == 1))) { if (_root.gunHub2._currentframe == 2) { if (_root.gunHub2.gun2._currentframe == 4) { _root.ammo2 = _root.maxAmmo2; } } _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(4); _parent._x = -50; } else if (((_parent._currentframe == 31) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub2._currentframe == 1))) { if (_root.gunHub2._currentframe == 2) { if (_root.gunHub2.gun2._currentframe == 5) { _root.ammo2 = _root.maxAmmo2; } } _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(5); _parent._x = -50; } else if (((_parent._currentframe == 32) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub2._currentframe == 1))) { if (_root.gunHub2._currentframe == 2) { if (_root.gunHub2.gun2._currentframe == 7) { _root.ammo2 = _root.maxAmmo2; } } _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(7); _parent._x = -50; } }Symbol 874 MovieClip Frame 19xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 20xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 21xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 22xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 23xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 24xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 25xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 26xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 27xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 28xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 29xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 30xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 31xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 874 MovieClip Frame 32xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);Symbol 883 MovieClip Frame 2if (_root.optAB == -1) { gotoAndStop (2); }Symbol 886 MovieClip Frame 6tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };Symbol 897 MovieClip Frame 10tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };Symbol 899 MovieClip Frame 2if (_root.optAB == -1) { gotoAndStop (1); }Symbol 914 MovieClip Frame 10tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };Symbol 918 MovieClip Frame 2if (_root.optAB == -1) { gotoAndStop (2); }Symbol 926 MovieClip Frame 8tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };Symbol 932 MovieClip Frame 8tellTarget (_parent) { _root["psXSpeed" + (100 - _xscale)] = 20; };Symbol 932 MovieClip Frame 10if (_root.optAB == -1) { gotoAndStop (9); }Symbol 932 MovieClip Frame 12gotoAndPlay (10);Symbol 940 MovieClip Frame 7tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };Symbol 948 MovieClip Frame 10tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };Symbol 952 MovieClip Frame 15gotoAndPlay (1);Symbol 960 MovieClip Frame 1_parent._visible = true; _parent._x = _root.playerShip._x - 15; _parent._y = _root.playerShip._y - 30;Symbol 960 MovieClip Frame 8_root.ySpeed = 0; _root.xSpeed = -40;Instance of Symbol 957 MovieClip in Symbol 960 MovieClip Frame 15onClipEvent (enterFrame) { if (shakeDown == false) { _root._y = _root._y + 4; shakeDown = true; } else { _root._y = _root._y - 4; shakeDown = false; } }Symbol 960 MovieClip Frame 33stop(); _parent._x = -50; _parent._y = -50; _parent.gotoAndStop(2);Symbol 964 MovieClip Frame 7tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };Symbol 965 MovieClip Frame 1hazard = false;Symbol 965 MovieClip Frame 2hazard = false;Symbol 965 MovieClip Frame 3stop();Symbol 965 MovieClip Frame 5hazard = true;Symbol 965 MovieClip Frame 6tellTarget (plasmaEx) { play(); }; hazard = false;Symbol 965 MovieClip Frame 7hazard = true;Symbol 965 MovieClip Frame 8tellTarget (spreadEx) { play(); }; hazard = false;Symbol 965 MovieClip Frame 9hazard = true;Symbol 965 MovieClip Frame 10tellTarget (mineEx) { play(); }; hazard = false;Symbol 965 MovieClip Frame 11hazard = true;Symbol 965 MovieClip Frame 12tellTarget (mortarEx) { play(); }; hazard = false;Symbol 965 MovieClip Frame 13hazard = true;Symbol 965 MovieClip Frame 14tellTarget (rocketEx) { play(); }; if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("smallEx"); _root.gun1Sound.start(); } hazard = false;Symbol 965 MovieClip Frame 15hazard = true;Symbol 965 MovieClip Frame 16prevFrame();Symbol 965 MovieClip Frame 17hazard = true;Symbol 965 MovieClip Frame 18tellTarget (chargeEx) { play(); }; hazard = false;Symbol 965 MovieClip Frame 19hazard = true;Instance of Symbol 952 MovieClip in Symbol 965 MovieClip Frame 19onClipEvent (enterFrame) { if ((0 < _root.ammo2) && (_parent._visible == true)) { _root.ammo2 = _root.ammo2 - 1; } }Symbol 965 MovieClip Frame 20prevFrame();Symbol 965 MovieClip Frame 21hazard = true;Symbol 965 MovieClip Frame 22prevFrame();Symbol 965 MovieClip Frame 23hazard = true;Symbol 965 MovieClip Frame 24velocityEx.play(); hazard = false;Symbol 974 MovieClip Frame 1stop();Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _xscale = (_xscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _yscale = (_yscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _yscale = (_yscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _xscale = (_xscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _xscale = (_xscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _yscale = (_yscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _xscale = (_xscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _yscale = (_yscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _yscale = (_yscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _yscale = (_yscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _xscale = (_xscale * -1); }Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1onClipEvent (enterFrame) { _yscale = (_yscale * -1); }Symbol 992 MovieClip Frame 1stop();Symbol 992 MovieClip Frame 2greaterStatic._alpha = 50; greaterStaticB._alpha = 50;Instance of Symbol 986 MovieClip "greaterStaticB" in Symbol 992 MovieClip Frame 2onClipEvent (load) { _alpha = 50; }Instance of Symbol 986 MovieClip "greaterStatic" in Symbol 992 MovieClip Frame 2onClipEvent (load) { _alpha = 50; }Symbol 992 MovieClip Frame 21gotoAndStop(_parent.showPort); greaterStatic._alpha = 10; greaterStaticB._alpha = 10;Instance of Symbol 979 MovieClip "speakerMC" in Symbol 993 MovieClip Frame 1onClipEvent (enterFrame) { if (_parent.speakerDisplayed != _parent.speaker) { _parent.speakerDisplayed = _parent.speakerDisplayed + _parent.speaker.charAt(_parent.speakerDisplayed.length); } else if (_parent.speechDisplayed != _parent.speech) { _parent.speechDisplayed = _parent.speechDisplayed + _parent.speech.charAt(_parent.speechDisplayed.length); } } onClipEvent (load) { _parent.speakerDisplayed = ""; _parent.speechDisplayed = ""; }Instance of Symbol 993 MovieClip "ssHUD" in Symbol 994 MovieClip Frame 1onClipEvent (load) { _visible = false; speech = ""; speaker = ""; }Symbol 997 MovieClip Frame 2stop();Symbol 1008 MovieClip Frame 2stop();Symbol 1013 MovieClip Frame 1stop();Symbol 1017 MovieClip Frame 1stop();Symbol 1025 MovieClip Frame 2stop();Symbol 1033 MovieClip Frame 1stop();Symbol 1041 MovieClip Frame 1stop();Symbol 1079 MovieClip Frame 10gotoAndPlay (6); _xscale = (_xscale + 2); _yscale = (_yscale + 5);Symbol 1084 MovieClip Frame 16if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("empRelease"); _root.eaSound.start(); }Symbol 1099 MovieClip Frame 2esxSpeed = 0; esySpeed = 0; _x = -50; _y = -50; param = 0; attached = 0;Symbol 1099 MovieClip Frame 3stop();Instance of Symbol 1066 MovieClip in Symbol 1099 MovieClip Frame 7onClipEvent (enterFrame) { _rotation = (_rotation - 1); _parent.esySpeed = _parent.esySpeed + 0.2; if ((_root.bottomBound - 10) < _parent._y) { _parent.esySpeed = 0; _parent.nextFrame(); } }Symbol 1099 MovieClip Frame 11damage = 4; esySpeed = -22 * Math.random(); esxSpeed = random(9) - 6;Symbol 1099 MovieClip Frame 12gotoAndStop(_currentframe - 1);Instance of Symbol 1098 MovieClip in Symbol 1099 MovieClip Frame 14onClipEvent (enterFrame) { _parent.shotTimer = _parent.shotTimer + 1; if (_parent.shotTimer >= 30) { _parent.shotTimer = 0; _parent._x = -50; _parent._y = -50; _root.enemy8.eXSpeed = random(5) - 10; if (_root.enemy8.eXSpeed == 0) { _root.enemy8.eXSpeed = 4; _root.enemy3.eXSpeed = -4; } else if (0 < _root.enemy8.eXSpeed) { _root.enemy3.eXSpeed = -(random(3) + 2); } else { _root.enemy3.eXSpeed = random(3) + 2; } _parent.gotoAndStop(2); } _parent._x = _root.enemy8._x - 5; }Symbol 1099 MovieClip Frame 15gotoAndStop(_currentframe - 1);Symbol 1101 Buttonon (keyPress "9") { if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } else { _root._quality = "LOW"; } }Symbol 1119 Buttonon (release) { _visible = false; _root.levelScripts.level1script.gotoAndPlay(746); _root.bgm.stop(); }Symbol 1120 MovieClip Frame 1function showReport() { bonus1 = Math.ceil((_root.kills / 94) * 7500); bonus2 = Math.ceil((600 - _root.duration) * 5); if (bonus2 < 0) { bonus2 = 0; } bonus3 = Math.ceil(_root.maxMult * 500); bonus4 = Math.pow(_root.difficulty, 2) * 1000; _root.score = _root.score + (((bonus1 + bonus2) + bonus3) + bonus4); _root.duration = Math.round(_root.duration * 10) / 10; _root.score = Math.round(_root.score); verif = Math.round(Math.sin(Math.sqrt(_root.score + 956)) * 5000) + 1432; if (verif < 0) { verif = verif * -1; } rankArray = new Array(); rankArray = ["S", "A+", "A", "A-", "B+", "B", "B-", "C+", "C", "C-", "D+", "D", "D-", "R", "R-"]; approxRank = Math.ceil(_root.score / 2500); if (15 < approxRank) { approxRank = 15; } givenRank = rankArray[15 - approxRank]; line1 = ("KILLS - " + _root.kills) + "/94"; line2 = ("DURATION - " + _root.duration) + " seconds"; line3 = "MAX MULTIPLIER - " + _root.maxMult; line4 = "KILLS BONUS - " + bonus1; line5 = "DURATION BONUS - " + bonus2; line6 = "MAX MULTIPLIER BONUS - " + bonus3; line7 = "DIFFICULTY BONUS - " + bonus4; line8 = "TOTAL SCORE - " + _root.score; line8b = "VERIFICATION CODE - " + verif; line9 = "YOUR RANK - " + givenRank; }Symbol 1130 MovieClip Frame 2if (_root.optSE == 1) { deathSoundMC.gotoAndPlay(1); } _root.controlButton._visible = false; _root.levelScripts.level1script.stop(); _root.xSpeed = 0; _root.ySpeed = 0; _root.dropGun1(); _root.dropGun2();Instance of Symbol 1124 MovieClip "deathSoundMC" in Symbol 1130 MovieClip Frame 2onClipEvent (load) { stop(); }Symbol 1130 MovieClip Frame 24_root.overscreen.gotoAndPlay(16);Symbol 1130 MovieClip Frame 27if (755 < _root.levelScripts.level1script._currentframe) { _root.levelScripts.level1script.play(); _root.overscreen.gotoAndPlay(48); _root.hp = 99999 /* 0x01869F */; stop(); _visible = false; _root.playerShip._x = -200; }Symbol 1130 MovieClip Frame 28stopAllSounds(); _root.score = _root.storedScore; _root.kills = _root.storedKills; if (0 < _root.checkPoint) { _root.levelScripts.level1script.gotoAndPlay(_root.checkPoint); } else { _root.levelScripts.level1script.gotoAndPlay(2); } _root.multiplier = 1; _root.playerShip._x = 100; _root.playerShip._y = 250; _root.hp = _root.maxhp; _root.sp = _root.maxsp; _root.controlButton._visible = true; gotoAndStop (1); _root.droppedGun._visible = false; _root.droppedGun2._visible = false; _root.gunHub1.gun1.gotoAndStop(3); _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(2); i = 1; while (_root.maxEnemies >= i) { tellTarget (_root["enemy" + i]) { eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; }; i++; } i = 1; while (6 >= i) { tellTarget (_root["bo" + i]) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }; i++; } i = 1; while (6 >= i) { tellTarget (_root["eShot" + i]) { esxSpeed = 0; esySpeed = 0; gotoAndStop (2); _x = -50; _y = -50; }; i++; } _root.hp = _root.maxhp; _root.sp = _root.maxsp;Symbol 1131 MovieClip Frame 1_root.score = 0; _root.storedScore = 0;Symbol 1131 MovieClip Frame 2_root.score = 0; _root.storedScore = 0;Symbol 1131 MovieClip Frame 3_root.score = 0; _root.storedScore = 0;Symbol 1131 MovieClip Frame 4_root.score = 0; _root.storedScore = 0;Symbol 1131 MovieClip Frame 5_root.score = 0; _root.storedScore = 0;Symbol 1131 MovieClip Frame 6_root.score = 0; _root.storedScore = 0;Symbol 1131 MovieClip Frame 7_root.score = 0; _root.storedScore = 0;Symbol 1131 MovieClip Frame 8_root.score = 0; _root.storedScore = 0;Symbol 1131 MovieClip Frame 9_root.score = 0; _root.storedScore = 0;Symbol 1131 MovieClip Frame 10_root.score = 0; _root.storedScore = 0;Symbol 1131 MovieClip Frame 11_root.levelScripts.level1script.gotoAndPlay(2); stop();Symbol 1146 MovieClip Frame 2stop();Symbol 1146 MovieClip Frame 11gotoAndStop (2);Symbol 1146 MovieClip Frame 12stop();Symbol 1146 MovieClip Frame 46gotoAndStop (12);Symbol 1146 MovieClip Frame 190_root.gotoAndPlay(19);Symbol 1153 MovieClip Frame 1function allClear() { b = 1; while (b < _root.maxEnemies) { if (_root["enemy" + b]._x != 1400) { return(false); } b++; } return(true); } stop();Symbol 1153 MovieClip Frame 2_root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false;Symbol 1153 MovieClip Frame 3counter = 0; _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2); _root.hudFrame.ssHUD._alpha = 0; _root.hudFrame.ssHUD._visible = true; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }Symbol 1153 MovieClip Frame 5counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { gotoAndPlay (6); if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel2"); _root.speechSound.start(); } counter = 0; } else { gotoAndPlay (4); }Symbol 1153 MovieClip Frame 6_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "You're approaching the outland border; prepare yourself for hostile reception. Godspeed, Zio."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;Symbol 1153 MovieClip Frame 8counter = counter + 1; if ((_root.optSE == 1) && (counter >= 120)) { _root.staticSound.setVolume((140 - counter) * 5); } if (counter == 140) { gotoAndPlay (9); counter = 0; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay (7); }Symbol 1153 MovieClip Frame 10counter = counter + 1; if (0 < _root.hudFrame.ssHUD._alpha) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha - 5; } if (counter == 20) { gotoAndPlay (11); counter = 0; if (_root.optBGM == 1) { _root.bgm = new Sound(); _root.bgm.attachSound("bgm1"); _root.bgm.start(0, 9999); } } else { gotoAndPlay (9); }Symbol 1153 MovieClip Frame 12_root.findFreeBO(); if (0 < _root.foundFreeBO) { tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 820; _y = 405; hp = 15; explodes = true; gotoAndStop (5); }; }Symbol 1153 MovieClip Frame 42tellTarget (_root.enemy3) { _x = 860; _y = 30; eYSpeed = 5; eYAccel = -0.05; eXSpeed = -13; eXAccel = 0.2; gotoAndStop (24); };Symbol 1153 MovieClip Frame 47tellTarget (_root.enemy2) { _x = 860; _y = 80; eYSpeed = 7; eYAccel = -0.1; eXSpeed = -13; eXAccel = 0.2; gotoAndStop (24); };Symbol 1153 MovieClip Frame 51tellTarget (_root.enemy1) { _x = 860; _y = 130; eYSpeed = 10; eYAccel = -0.2; eXSpeed = -13; eXAccel = 0.2; gotoAndStop (24); };Symbol 1153 MovieClip Frame 110tellTarget (_root.enemy4) { _x = -50; _y = 50; eYSpeed = 0; eYAccel = 0.03; eXSpeed = 18; eXAccel = -0.25; gotoAndStop (24); }; tellTarget (_root.enemy5) { _x = -50; _y = 350; eYSpeed = 0; eYAccel = -0.05; eXSpeed = 18; eXAccel = -0.25; gotoAndStop (24); };Symbol 1153 MovieClip Frame 132tellTarget (_root.enemy6) { _x = 850; _y = 388; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (61); };Symbol 1153 MovieClip Frame 144tellTarget (_root.enemy7) { _x = -50; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = 2; eXAccel = 0.05; gotoAndStop (176); };Symbol 1153 MovieClip Frame 192_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 270; eYSpeed = 0; eYAccel = 0; eXSpeed = -16; eXAccel = 0.1; gotoAndStop (2); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 180; eYSpeed = 0; eYAccel = 0; eXSpeed = -16; eXAccel = 0.1; gotoAndStop (2); }; }Symbol 1153 MovieClip Frame 302_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0; gotoAndStop (2); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 410; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0; gotoAndStop (2); }; }Symbol 1153 MovieClip Frame 314_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 160; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0; gotoAndStop (2); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 320; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0; gotoAndStop (2); }; }Symbol 1153 MovieClip Frame 326_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 240; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0; gotoAndStop (2); }; }Symbol 1153 MovieClip Frame 361counter = counter + 1; if (counter == 60) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 362_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 60; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = 0.2; gotoAndStop (41); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 140; eYSpeed = 0; eYAccel = 0.15; eXSpeed = -10; eXAccel = -0.2; gotoAndStop (2); }; } _root.findFreeBO(); if (0 < _root.foundFreeBO) { tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 820; _y = 370; hp = 9999; explodes = false; gotoAndStop (3); }; }Symbol 1153 MovieClip Frame 364counter = counter + 1; if (counter == 190) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 366_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 170; eYSpeed = 0; eYAccel = 0; eXSpeed = -7; eXAccel = 0.2; gotoAndStop (41); }; }Symbol 1153 MovieClip Frame 372_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -11; eXAccel = 0.2; gotoAndStop (41); }; }Symbol 1153 MovieClip Frame 375counter = counter + 1; if (counter == 70) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 377_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 100; eYSpeed = 2; eYAccel = 0.1; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 384_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 100; eYSpeed = 0; eYAccel = 0.1; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 392_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 100; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 430_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = -2; eYAccel = -0.1; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 437_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = 0; eYAccel = -0.1; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 443_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 449counter = counter + 1; if (counter == 80) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 450_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; }Symbol 1153 MovieClip Frame 463_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 235; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; }Symbol 1153 MovieClip Frame 477_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 120; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; }Symbol 1153 MovieClip Frame 479if (!allClear()) { gotoAndPlay (478); }Symbol 1153 MovieClip Frame 480_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 250; eYSpeed = 2; eYAccel = 0.35; eXSpeed = -10; eXAccel = 0; gotoAndStop (2); eAI = 14; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 210; eYSpeed = -2; eYAccel = -0.35; eXSpeed = -10; eXAccel = 0; gotoAndStop (2); eAI = 14; }; }Symbol 1153 MovieClip Frame 482counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 483_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -14; eXAccel = 0; gotoAndStop (2); eAI = 0; }; _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 360; eYSpeed = 0; eYAccel = 0; eXSpeed = -14; eXAccel = 0; gotoAndStop (2); eAI = 0; }; } }Symbol 1153 MovieClip Frame 485_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 2; eYAccel = 0.35; eXSpeed = -10; eXAccel = 0; gotoAndStop (2); eAI = 14; }; _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 360; eYSpeed = -2; eYAccel = -0.35; eXSpeed = -10; eXAccel = 0; gotoAndStop (2); eAI = 14; }; } }Symbol 1153 MovieClip Frame 487counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 489_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 0; eYAccel = 0.25; eXSpeed = -12; eXAccel = -0.18; gotoAndStop (2); eAI = 0; }; _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 360; eYSpeed = 0; eYAccel = -0.25; eXSpeed = -12; eXAccel = -0.18; gotoAndStop (2); eAI = 0; }; } }Symbol 1153 MovieClip Frame 491counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 492counter = 0; _root.bgm.stop(); _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2); _root.hudFrame.ssHUD._alpha = 0; _root.hudFrame.ssHUD._visible = true; _root.checkPoint = _currentframe; _root.storedScore = _root.score; _root.storedKills = _root.kills; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }Symbol 1153 MovieClip Frame 494counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel3"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 495_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "Outstanding performance, but don't get too comfortable. Things won't be slowing down anytime soon."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;Symbol 1153 MovieClip Frame 497counter = counter + 1; if (counter == 110) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 498counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);Symbol 1153 MovieClip Frame 500counter = counter + 1; if (counter == 25) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio0"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 501_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "I can handle it. Don't contact me unless you've got something important to say.";Symbol 1153 MovieClip Frame 503counter = counter + 1; if ((_root.optSE == 1) && (counter >= 130)) { _root.staticSound.setVolume((150 - counter) * 5); } if (counter == 150) { counter = 0; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 505counter = counter + 1; if (0 < _root.hudFrame.ssHUD._alpha) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha - 5; } if (counter == 20) { counter = 0; if (_root.optBGM == 1) { _root.bgm = new Sound(); _root.bgm.attachSound("bgm2"); _root.bgm.start(0, 9999); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 506tellTarget (_root.enemy1) { _x = 850; _y = 110; eYSpeed = 0; eYAccel = 0; eXSpeed = -4; eXAccel = 0; gotoAndStop (83); eAI = 0; };Symbol 1153 MovieClip Frame 508counter = counter + 1; if (counter == 25) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 510_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 260; eYSpeed = -4; eYAccel = -0.1; eXSpeed = -18; eXAccel = 0; gotoAndStop (2); eAI = 0; }; }Symbol 1153 MovieClip Frame 512counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 514_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 260; eYSpeed = -1; eYAccel = -0.1; eXSpeed = -18; eXAccel = 0; gotoAndStop (2); eAI = 0; }; }Symbol 1153 MovieClip Frame 516counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 518_root.findFreeBO(); if (0 < _root.foundFreeBO) { tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 820; _y = 405; hp = 15; explodes = true; gotoAndStop (5); }; }Symbol 1153 MovieClip Frame 520counter = counter + 1; if (counter == 30) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 521_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 395; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (163); }; }Symbol 1153 MovieClip Frame 523counter = counter + 1; if (counter == 45) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 524_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 160; eYSpeed = -3; eYAccel = 0.2; eXSpeed = -15; eXAccel = 0; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 526counter = counter + 1; if (counter == 45) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 527_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 130; eYSpeed = -3; eYAccel = 0.2; eXSpeed = -15; eXAccel = 0; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 529counter = counter + 1; if (counter == 45) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 530_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 100; eYSpeed = -3; eYAccel = 0.2; eXSpeed = -15; eXAccel = 0; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 532counter = counter + 1; if (counter == 50) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 533_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 365; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 85; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; }Symbol 1153 MovieClip Frame 542_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 265; eYSpeed = 0; eYAccel = 0; eXSpeed = -9; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 165; eYSpeed = 0; eYAccel = 0; eXSpeed = -9; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; }Symbol 1153 MovieClip Frame 544if (!allClear()) { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 546_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = -50; _y = 65; eYSpeed = 0; eYAccel = 0; eXSpeed = 8.3; eXAccel = -0.1; gotoAndStop (176); }; }Symbol 1153 MovieClip Frame 547_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 65; eYSpeed = 0; eYAccel = 0; eXSpeed = -8.3; eXAccel = 0.1; gotoAndStop (176); }; }Symbol 1153 MovieClip Frame 558_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = -50; _y = 65; eYSpeed = 0; eYAccel = 0; eXSpeed = 7.2; eXAccel = -0.12; gotoAndStop (176); }; }Symbol 1153 MovieClip Frame 559_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 65; eYSpeed = 0; eYAccel = 0; eXSpeed = -7.2; eXAccel = 0.12; gotoAndStop (176); }; }Symbol 1153 MovieClip Frame 561counter = counter + 1; if (counter == 20) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 562_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 165; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = 0.16; gotoAndStop (2); eAI = 15; }; }Symbol 1153 MovieClip Frame 563_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 345; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = 0; gotoAndStop (2); }; }Symbol 1153 MovieClip Frame 565counter = counter + 1; if (counter == 130) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 566_root.findFreeBO(); tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 835; _y = 430; hp = 9999; explodes = false; gotoAndStop (7); }; _root.bgm.stop(); counter = 0; _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2); _root.hudFrame.ssHUD._alpha = 0; _root.hudFrame.ssHUD._visible = true; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }Symbol 1153 MovieClip Frame 568counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel4"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 569_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "Our scans have picked up a heavy concentration of drones in your vicinity. Don't get too close to them, Zio, they'll-"; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;Symbol 1153 MovieClip Frame 571counter = counter + 1; if (counter == 135) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 572counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);Symbol 1153 MovieClip Frame 574counter = counter + 1; if (counter == 25) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio1"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 575_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "Don't patronize me, Velithium. Do you have any idea who you're trying to educate? There's no craft in the whole Outland fleet that I haven't already dealt with. This mission is not going to offer me any surprises.";Symbol 1153 MovieClip Frame 577counter = counter + 1; if ((_root.optSE == 1) && (counter >= 230)) { _root.staticSound.setVolume((250 - counter) * 5); } if (counter == 250) { counter = 0; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 579counter = counter + 1; if (0 < _root.hudFrame.ssHUD._alpha) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha - 5; } if (counter == 20) { counter = 0; if (_root.optBGM == 1) { _root.bgm = new Sound(); _root.bgm.attachSound("bgm2"); _root.bgm.start(0, 9999); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 580_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 300; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; }Symbol 1153 MovieClip Frame 582counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 584_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 200; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; }Symbol 1153 MovieClip Frame 586counter = counter + 1; if (counter == 55) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 588_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 140; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = 0; eYAccel = -0.2; eXSpeed = -5; eXAccel = 0; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 590counter = counter + 1; if (counter == 55) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 592_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = 0; eYAccel = -0.2; eXSpeed = -4; eXAccel = 0; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 594counter = counter + 1; if (counter == 55) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 596_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 70; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; }Symbol 1153 MovieClip Frame 598counter = counter + 1; if (counter == 55) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 600_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 180; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; }Symbol 1153 MovieClip Frame 602counter = counter + 1; if (counter == 55) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 604_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 290; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 390; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (163); }; }Symbol 1153 MovieClip Frame 606counter = counter + 1; if (counter == 190) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 608_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 180; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 280; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 380; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; }Symbol 1153 MovieClip Frame 610counter = counter + 1; if (counter == 299) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 612tellTarget (_root.enemy1) { _x = 860; _y = 70; eYSpeed = 0; eYAccel = 0; eXSpeed = -2; eXAccel = -0.1; gotoAndStop (83); }; _root.findFreeBO(); tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 855; _y = 400; hp = 9999; explodes = false; gotoAndStop (4); };Symbol 1153 MovieClip Frame 614counter = counter + 1; if (counter == 45) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 616_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 390; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0; gotoAndStop (61); }; }Symbol 1153 MovieClip Frame 618counter = counter + 1; if (counter == 60) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 620_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 390; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0; gotoAndStop (61); }; }Symbol 1153 MovieClip Frame 622if (!allClear()) { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 624_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 200; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0; gotoAndStop (120); }; } _root.findFreeBO(); if ((0 < _root.foundFreeBO) && (_root.difficulty != 3)) { _root["bo" + _root.foundFreeBO]._x = 800; _root["bo" + _root.foundFreeBO]._y = 200; if (_root.difficulty == 1) { _root["bo" + _root.foundFreeBO].gotoAndStop(29); } else if (_root.difficulty == 2) { _root["bo" + _root.foundFreeBO].gotoAndStop(28); } }Symbol 1153 MovieClip Frame 626if (allClear()) { counter = counter + 1; } if (counter < 100) { gotoAndPlay(_currentframe - 1); } else { counter = 0; }Symbol 1153 MovieClip Frame 628_root.bgm.stop(); counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2); _root.hudFrame.ssHUD._alpha = 0; _root.hudFrame.ssHUD._visible = true; _root.checkPoint = _currentframe; _root.storedScore = _root.score; _root.storedKills = _root.kills; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }Symbol 1153 MovieClip Frame 630counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio2"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 631_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "Velithium, what in the HELL is going on?! The Outlanders couldn't possibly afford to put Angel units in their fleet."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;Symbol 1153 MovieClip Frame 633counter = counter + 1; if (counter == 135) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 635counter = 0; _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);Symbol 1153 MovieClip Frame 637counter = counter + 1; if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel5"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 638_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "I didn't keep any intel from you. I'm as surprised as you are to see an Angel turn up here, of all places."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;Symbol 1153 MovieClip Frame 640counter = counter + 1; if (counter >= 120) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 641counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);Symbol 1153 MovieClip Frame 643counter = counter + 1; if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio3"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 645_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "Something stinks, I don't like it."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;Symbol 1153 MovieClip Frame 647counter = counter + 1; if (counter == 80) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 649counter = 0; _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);Symbol 1153 MovieClip Frame 651counter = counter + 1; if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel6"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 652_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "You're already deep within the Outland. It's too late to withdraw from your mission."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;Symbol 1153 MovieClip Frame 654counter = counter + 1; if (counter == 120) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 657counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);Symbol 1153 MovieClip Frame 659counter = counter + 1; if (counter == 25) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio4"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 660_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "Do you think I'm a coward? I never expressed any intention to leave. I'll see this mission through to its end.";Symbol 1153 MovieClip Frame 662counter = counter + 1; if ((_root.optSE == 1) && (counter >= 130)) { _root.staticSound.setVolume((150 - counter) * 5); } if (counter == 150) { counter = 0; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 664counter = counter + 1; if (0 < _root.hudFrame.ssHUD._alpha) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha - 5; } if (counter == 20) { counter = 0; if (_root.optBGM == 1) { _root.bgm = new Sound(); _root.bgm.attachSound("bgm3"); _root.bgm.start(0, 9999); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 666_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 80; eYSpeed = 3.2; eYAccel = -0.1; eXSpeed = -5; eXAccel = 0; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 360; eYSpeed = -3.2; eYAccel = 0.1; eXSpeed = -5; eXAccel = 0; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 220; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0.1; gotoAndStop (2); eAI = 13; }; }Symbol 1153 MovieClip Frame 668counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 670_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 75; eYSpeed = 0; eYAccel = 0; eXSpeed = -16; eXAccel = 0; gotoAndStop (2); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 375; eYSpeed = 0; eYAccel = 0; eXSpeed = -16; eXAccel = 0; gotoAndStop (2); }; }Symbol 1153 MovieClip Frame 672if (!allClear()) { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 674_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 100; eYSpeed = 3.2; eYAccel = -0.13; eXSpeed = -5; eXAccel = 0; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 190; eYSpeed = 3.2; eYAccel = -0.1; eXSpeed = -5; eXAccel = 0; gotoAndStop (41); eAI = 104; }; } _root.findFreeBO(); tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 855; _y = 400; hp = 9999; explodes = false; gotoAndStop (8); };Symbol 1153 MovieClip Frame 676counter = counter + 1; if (counter == 20) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 678_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 390; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (61); }; }Symbol 1153 MovieClip Frame 680counter = counter + 1; if (counter == 90) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 682_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 470; _y = -30; eYSpeed = 9; eYAccel = -0.15; eXSpeed = -3; eXAccel = 0; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 684counter = counter + 1; if (counter == 30) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 686_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 560; _y = -30; eYSpeed = 9; eYAccel = -0.15; eXSpeed = -3; eXAccel = 0; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 688counter = counter + 1; if (counter == 30) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 690_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 680; _y = -30; eYSpeed = 9; eYAccel = -0.15; eXSpeed = -3; eXAccel = 0; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 692counter = counter + 1; if (counter == 60) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 694_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 80; eYSpeed = 2.2; eYAccel = -0.04; eXSpeed = -2; eXAccel = -0.1; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 360; eYSpeed = -2.2; eYAccel = 0.04; eXSpeed = -2; eXAccel = -0.1; gotoAndStop (41); eAI = 104; }; }Symbol 1153 MovieClip Frame 696counter = counter + 1; if (counter == 20) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 698_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 390; eYSpeed = 0; eYAccel = 0; eXSpeed = -4; eXAccel = 0; gotoAndStop (163); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0; gotoAndStop (143); }; }Symbol 1153 MovieClip Frame 700counter = counter + 1; if (counter == 90) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 702_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 350; _y = -30; eYSpeed = 6; eYAccel = -0.1; eXSpeed = 3; eXAccel = 0.1; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 704counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 706_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 350; _y = -30; eYSpeed = 6; eYAccel = -0.1; eXSpeed = 3; eXAccel = 0.1; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 708counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 710_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 350; _y = -30; eYSpeed = 6; eYAccel = -0.1; eXSpeed = 3; eXAccel = 0.1; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 712counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 714_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 80; eYSpeed = 3.2; eYAccel = -0.1; eXSpeed = -10; eXAccel = 0.1; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 360; eYSpeed = -3.2; eYAccel = 0.1; eXSpeed = -10; eXAccel = 0.1; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 830; _y = 70; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0.01; gotoAndStop (176); }; }Symbol 1153 MovieClip Frame 716counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 718_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = -30; _y = 70; eYSpeed = 0; eYAccel = 0; eXSpeed = 3; eXAccel = 0; gotoAndStop (176); }; }Symbol 1153 MovieClip Frame 720counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 722_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 830; _y = 340; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0.15; gotoAndStop (2); eAI = 13; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 830; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0.15; gotoAndStop (2); eAI = 13; }; }Symbol 1153 MovieClip Frame 723_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 760; _y = -10; eYSpeed = 4; eYAccel = -0.02; eXSpeed = -14; eXAccel = 0.3; gotoAndStop (24); }; }Symbol 1153 MovieClip Frame 725if (!allClear()) { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 727_root.bgm.stop(); counter = 0; _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2); _root.hudFrame.ssHUD._alpha = 0; _root.hudFrame.ssHUD._visible = true; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }Symbol 1153 MovieClip Frame 729counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel7"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 730_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "I hate to bother you Zio, but you should know that you're approaching your target now. It's bigger than we expected, I'm afraid. At least 50 tonnes, and not lacking in arsenal or armor."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;Symbol 1153 MovieClip Frame 732counter = counter + 1; if (counter >= 220) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 733counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);Symbol 1153 MovieClip Frame 735counter = counter + 1; if (counter == 25) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio5"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 736_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "Jesus. Maintain radio silence till I can take this sonofabitch down!";Symbol 1153 MovieClip Frame 738counter = counter + 1; if ((_root.optSE == 1) && (counter >= 100)) { _root.staticSound.setVolume((120 - counter) * 5); } if (counter == 120) { counter = 0; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 740counter = counter + 1; if (0 < _root.hudFrame.ssHUD._alpha) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha - 5; } if (counter == 20) { counter = 0; if (_root.optBGM == 1) { _root.bgm = new Sound(); _root.bgm.attachSound("bgm4"); _root.bgm.start(0, 9999); } } else { gotoAndPlay(_currentframe - 1); } _root.checkPoint = _currentframe; _root.storedScore = _root.score; _root.storedKills = _root.kills;Symbol 1153 MovieClip Frame 743tellTarget (_root.enemy7) { _x = 895; _y = 190; eYSpeed = 0; eYAccel = 0; eXSpeed = -6.5; eXAccel = 0.1; gotoAndStop (220); }; tellTarget (_root.enemy6) { _x = 950; _y = 280; eYSpeed = 0; eYAccel = 0; eXSpeed = -6.5; eXAccel = 0.1; gotoAndStop (207); reloadET = 100; }; tellTarget (_root.enemy5) { _x = 865; _y = 352; eYSpeed = 0; eYAccel = 0; eXSpeed = -6.5; eXAccel = 0.1; gotoAndStop (211); }; tellTarget (_root.enemy4) { _x = 1020; _y = 115; eYSpeed = 0; eYAccel = 0; eXSpeed = -6.5; eXAccel = 0.1; gotoAndStop (215); }; tellTarget (_root.enemy8) { _x = -10; _y = 420; eYSpeed = 0; eYAccel = 0; eXSpeed = 8; eXAccel = 0; gotoAndStop (254); }; tellTarget (_root.enemy3) { _x = 810; _y = 20; eYSpeed = 0; eYAccel = 0; eXSpeed = -6; eXAccel = 0; gotoAndStop (256); }; if (2 >= _root.optBQ) { _root._quality = "LOW"; } else if (5 >= _root.optBQ) { _root._quality = "MEDIUM"; }Symbol 1153 MovieClip Frame 745stop();Symbol 1153 MovieClip Frame 752_root.findFreeBO(); tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 855; _y = 400; hp = 9999; explodes = false; gotoAndStop (8); }; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }Symbol 1153 MovieClip Frame 754counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (counter == 20) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 755if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel8"); _root.speechSound.start(); }Symbol 1153 MovieClip Frame 757counter = counter + 1; if (counter == 140) { counter = 0; } else { gotoAndPlay(_currentframe - 1); if (20 < Math.abs(_root.playerShip._y - 240)) { if (240 < _root.playerShip._y) { _root.playerShip._y = _root.playerShip._y - 5; } else { _root.playerShip._y = _root.playerShip._y + 5; } } if (20 < Math.abs(_root.playerShip._x - 110)) { if (110 < _root.playerShip._x) { _root.playerShip._x = _root.playerShip._x - 5; } else { _root.playerShip._x = _root.playerShip._x + 5; } } }Symbol 1153 MovieClip Frame 758if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel9"); _root.speechSound.start(); }Symbol 1153 MovieClip Frame 760counter = counter + 1; if (counter == 90) { counter = 0; } else { gotoAndPlay(_currentframe - 1); if (20 < Math.abs(_root.playerShip._y - 240)) { if (240 < _root.playerShip._y) { _root.playerShip._y = _root.playerShip._y - 5; } else { _root.playerShip._y = _root.playerShip._y + 5; } } if (20 < Math.abs(_root.playerShip._x - 110)) { if (110 < _root.playerShip._x) { _root.playerShip._x = _root.playerShip._x - 5; } else { _root.playerShip._x = _root.playerShip._x + 5; } } }Symbol 1153 MovieClip Frame 761tellTarget (_root.bo2) { _x = 820; _y = 308; hp = 9999; explodes = false; gotoAndStop (16); };Symbol 1153 MovieClip Frame 763counter = counter + 1; if (counter == 30) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 765if (_root.optSE == 1) { _root.speechSound.setVolume(100); _root.speechSound = new Sound(); _root.speechSound.attachSound("vel10"); _root.speechSound.start(); }Symbol 1153 MovieClip Frame 767counter = counter + 1; if (counter == 90) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 769counter = counter + 1; _root.staticSound.setVolume((20 - counter) * 5); if (counter == 20) { counter = 0; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay(_currentframe - 1); }Symbol 1153 MovieClip Frame 778stop();Symbol 1154 MovieClip Frame 2stop();Symbol 1187 MovieClip Frame 446gotoAndStop(_currentframe - 1);
Library Items
Symbol 1 Sound [zio2] | Used by:1190 | |
Symbol 2 Sound [zio1] | Used by:1190 | |
Symbol 3 Sound [zio0] | Used by:1190 | |
Symbol 4 Sound [zio5] | Used by:1190 | |
Symbol 5 Sound [zio4] | Used by:1190 | |
Symbol 6 Sound [zio3] | Used by:1190 | |
Symbol 7 Sound [ex7] | Used by:1190 | |
Symbol 8 Sound [vel9] | Used by:1190 | |
Symbol 9 Sound [vel8] | Used by:1190 | |
Symbol 10 Sound [vel7] | Used by:1190 | |
Symbol 11 Sound [vel6] | Used by:1190 | |
Symbol 12 Sound [vel5] | Used by:1190 | |
Symbol 13 Sound [vel4] | Used by:1190 | |
Symbol 14 Sound [vel3] | Used by:1190 | |
Symbol 15 Sound [vel2] | Used by:1190 | |
Symbol 16 Sound [vel10] | Used by:1190 | |
Symbol 17 Sound [uberRelease] | Used by:1190 | |
Symbol 18 Sound [uberCharge] | Used by:1190 | |
Symbol 19 Sound [velocityGun] | Used by:1190 | |
Symbol 20 Sound [smallEx] | Used by:1190 | |
Symbol 21 Sound [ex6] | Used by:1190 | |
Symbol 22 Sound [noise] | Used by:1190 | |
Symbol 23 Sound [mortarFire] | Used by:1190 | |
Symbol 24 Sound [liftoff] | Used by:1190 | |
Symbol 25 Sound [chargeGun] | Used by:1190 | |
Symbol 26 Sound [pulseCannon] | Used by:1190 | |
Symbol 27 Sound [rocketRelease] | Used by:1190 | |
Symbol 28 Sound [ex2] | Used by:1190 | |
Symbol 29 Sound [ex4] | Used by:1190 | |
Symbol 30 Sound [ex3] | Used by:1190 | |
Symbol 31 Sound [exp1] | Used by:1190 | |
Symbol 32 Sound [enemyFire] | Used by:1190 | |
Symbol 33 Sound [empRelease] | Used by:1190 | |
Symbol 34 Sound [empCharge] | Used by:1190 | |
Symbol 35 Sound [wave] | Used by:1190 | |
Symbol 36 Sound [dropMine] | Used by:1190 | |
Symbol 37 Sound [plasmaShotgun] | Used by:1190 | |
Symbol 38 Sound [angelEx] | Used by:1190 | |
Symbol 39 Sound [agEdit] | Used by:1190 | |
Symbol 40 Sound [bgm1] | Used by:1190 | |
Symbol 41 Sound [bgm3] | Used by:1190 | |
Symbol 42 Sound [bgm2] | Used by:1190 | |
Symbol 43 Sound [bgm4] | Used by:1190 | |
Symbol 44 Font | Used by:45 60 61 63 67 69 70 71 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 94 95 135 162 172 188 189 190 191 192 193 195 196 198 200 201 202 1104 1106 1107 1108 1109 1110 1111 1112 1113 1114 1116 1118 1181 1182 1183 1184 1185 | |
Symbol 45 Text | Uses:44 | Used by:46 |
Symbol 46 MovieClip | Uses:45 | Used by:Timeline |
Symbol 47 Graphic | Used by:243 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:243 |
Symbol 50 Graphic | Used by:243 | |
Symbol 51 Font | Used by:52 53 97 102 105 108 111 114 117 120 123 126 129 132 174 176 178 205 210 216 222 228 234 263 264 342 344 348 351 354 361 365 368 369 372 373 376 377 383 387 732 756 773 1140 | |
Symbol 52 Text | Uses:51 | Used by:243 |
Symbol 53 EditableText | Uses:51 | Used by:243 |
Symbol 54 Font | Used by:55 98 103 106 109 112 115 118 121 124 127 130 133 162 | |
Symbol 55 Text | Uses:54 | Used by:58 |
Symbol 56 Graphic | Used by:58 | |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:55 56 57 | Used by:243 |
Symbol 59 Graphic | Used by:203 208 | |
Symbol 60 Text | Uses:44 | Used by:203 |
Symbol 61 Text | Uses:44 | Used by:203 |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Text | Uses:44 | Used by:65 |
Symbol 64 Graphic | Used by:65 68 | |
Symbol 65 Button | Uses:62 63 64 | Used by:203 |
Symbol 66 Graphic | Used by:68 | |
Symbol 67 Text | Uses:44 | Used by:68 |
Symbol 68 Button | Uses:66 67 64 | Used by:203 |
Symbol 69 Text | Uses:44 | Used by:203 |
Symbol 70 Text | Uses:44 | Used by:203 |
Symbol 71 Text | Uses:44 | Used by:203 |
Symbol 72 Graphic | Used by:203 | |
Symbol 73 Text | Uses:44 | Used by:203 |
Symbol 74 Text | Uses:44 | Used by:203 |
Symbol 75 Text | Uses:44 | Used by:203 |
Symbol 76 Text | Uses:44 | Used by:203 |
Symbol 77 Text | Uses:44 | Used by:203 |
Symbol 78 Text | Uses:44 | Used by:203 |
Symbol 79 Text | Uses:44 | Used by:203 |
Symbol 80 Text | Uses:44 | Used by:203 |
Symbol 81 Text | Uses:44 | Used by:203 |
Symbol 82 Text | Uses:44 | Used by:203 |
Symbol 83 Text | Uses:44 | Used by:203 |
Symbol 84 Text | Uses:44 | Used by:203 |
Symbol 85 Text | Uses:44 | Used by:203 |
Symbol 86 Text | Uses:44 | Used by:203 |
Symbol 87 Text | Uses:44 | Used by:203 |
Symbol 88 Text | Uses:44 | Used by:203 |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 Button | Uses:89 | Used by:93 |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 Button | Uses:91 | Used by:93 |
Symbol 93 MovieClip | Uses:90 92 | Used by:203 |
Symbol 94 Text | Uses:44 | Used by:203 |
Symbol 95 Text | Uses:44 | Used by:203 |
Symbol 96 Graphic | Used by:134 | |
Symbol 97 Text | Uses:51 | Used by:134 |
Symbol 98 Text | Uses:54 | Used by:134 |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 MovieClip | Uses:99 | Used by:134 |
Symbol 101 Graphic | Used by:134 | |
Symbol 102 Text | Uses:51 | Used by:134 |
Symbol 103 Text | Uses:54 | Used by:134 |
Symbol 104 Graphic | Used by:134 | |
Symbol 105 Text | Uses:51 | Used by:134 |
Symbol 106 Text | Uses:54 | Used by:134 |
Symbol 107 Graphic | Used by:134 | |
Symbol 108 Text | Uses:51 | Used by:134 |
Symbol 109 Text | Uses:54 | Used by:134 |
Symbol 110 Graphic | Used by:134 | |
Symbol 111 Text | Uses:51 | Used by:134 |
Symbol 112 Text | Uses:54 | Used by:134 |
Symbol 113 Graphic | Used by:134 | |
Symbol 114 Text | Uses:51 | Used by:134 |
Symbol 115 Text | Uses:54 | Used by:134 |
Symbol 116 Graphic | Used by:134 | |
Symbol 117 Text | Uses:51 | Used by:134 |
Symbol 118 Text | Uses:54 | Used by:134 |
Symbol 119 Graphic | Used by:134 | |
Symbol 120 Text | Uses:51 | Used by:134 |
Symbol 121 Text | Uses:54 | Used by:134 |
Symbol 122 Graphic | Used by:134 | |
Symbol 123 Text | Uses:51 | Used by:134 |
Symbol 124 Text | Uses:54 | Used by:134 |
Symbol 125 Graphic | Used by:134 | |
Symbol 126 Text | Uses:51 | Used by:134 |
Symbol 127 Text | Uses:54 | Used by:134 |
Symbol 128 Graphic | Used by:134 | |
Symbol 129 Text | Uses:51 | Used by:134 |
Symbol 130 Text | Uses:54 | Used by:134 |
Symbol 131 Graphic | Used by:134 | |
Symbol 132 Text | Uses:51 | Used by:134 |
Symbol 133 Text | Uses:54 | Used by:134 |
Symbol 134 MovieClip | Uses:96 97 98 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 | Used by:203 |
Symbol 135 Text | Uses:44 | Used by:203 |
Symbol 136 Graphic | Used by:141 | |
Symbol 137 Graphic | Used by:141 | |
Symbol 138 Graphic | Used by:141 | |
Symbol 139 Graphic | Used by:141 | |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 MovieClip | Uses:136 137 138 139 140 | Used by:203 |
Symbol 142 Graphic | Used by:143 144 145 146 147 149 150 151 152 153 155 156 157 158 159 166 167 168 169 170 171 | |
Symbol 143 Button | Uses:142 | Used by:148 |
Symbol 144 Button | Uses:142 | Used by:148 |
Symbol 145 Button | Uses:142 | Used by:148 |
Symbol 146 Button | Uses:142 | Used by:148 |
Symbol 147 Button | Uses:142 | Used by:148 |
Symbol 148 MovieClip | Uses:143 144 145 146 147 | Used by:203 |
Symbol 149 Button | Uses:142 | Used by:154 |
Symbol 150 Button | Uses:142 | Used by:154 |
Symbol 151 Button | Uses:142 | Used by:154 |
Symbol 152 Button | Uses:142 | Used by:154 |
Symbol 153 Button | Uses:142 | Used by:154 |
Symbol 154 MovieClip | Uses:149 150 151 152 153 | Used by:203 |
Symbol 155 Button | Uses:142 | Used by:160 |
Symbol 156 Button | Uses:142 | Used by:160 |
Symbol 157 Button | Uses:142 | Used by:160 |
Symbol 158 Button | Uses:142 | Used by:160 |
Symbol 159 Button | Uses:142 | Used by:160 |
Symbol 160 MovieClip | Uses:155 156 157 158 159 | Used by:203 |
Symbol 161 Graphic | Used by:203 | |
Symbol 162 Text | Uses:44 54 | Used by:203 |
Symbol 163 Graphic | Used by:165 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:163 164 | Used by:203 |
Symbol 166 Button | Uses:142 | Used by:203 |
Symbol 167 Button | Uses:142 | Used by:203 |
Symbol 168 Button | Uses:142 | Used by:203 |
Symbol 169 Button | Uses:142 | Used by:203 |
Symbol 170 Button | Uses:142 | Used by:203 |
Symbol 171 Button | Uses:142 | Used by:203 |
Symbol 172 Text | Uses:44 | Used by:203 |
Symbol 173 Graphic | Used by:183 | |
Symbol 174 Text | Uses:51 | Used by:183 |
Symbol 175 Graphic | Used by:183 | |
Symbol 176 Text | Uses:51 | Used by:183 |
Symbol 177 Graphic | Used by:183 | |
Symbol 178 Text | Uses:51 | Used by:183 |
Symbol 179 Graphic | Used by:183 | |
Symbol 180 Graphic | Used by:183 | |
Symbol 181 Graphic | Used by:183 | |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:173 174 175 176 177 178 179 180 181 182 | Used by:203 |
Symbol 184 Graphic | Used by:185 186 187 | |
Symbol 185 Button | Uses:184 | Used by:203 |
Symbol 186 Button | Uses:184 | Used by:203 |
Symbol 187 Button | Uses:184 | Used by:203 |
Symbol 188 Text | Uses:44 | Used by:203 |
Symbol 189 Text | Uses:44 | Used by:203 |
Symbol 190 Text | Uses:44 | Used by:203 |
Symbol 191 Text | Uses:44 | Used by:203 |
Symbol 192 Text | Uses:44 | Used by:203 |
Symbol 193 Text | Uses:44 | Used by:203 |
Symbol 194 Graphic | Used by:203 | |
Symbol 195 Text | Uses:44 | Used by:203 |
Symbol 196 Text | Uses:44 | Used by:203 |
Symbol 197 Graphic | Used by:203 | |
Symbol 198 Text | Uses:44 | Used by:203 |
Symbol 199 Graphic | Used by:203 | |
Symbol 200 Text | Uses:44 | Used by:203 |
Symbol 201 Text | Uses:44 | Used by:203 |
Symbol 202 Text | Uses:44 | Used by:203 |
Symbol 203 MovieClip | Uses:59 60 61 65 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 93 94 95 134 135 141 148 154 160 161 162 165 166 167 168 169 170 171 172 183 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 | Used by:243 |
Symbol 204 Graphic | Used by:208 | |
Symbol 205 Text | Uses:51 | Used by:208 |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 Button | Uses:204 205 206 207 59 | Used by:243 |
Symbol 209 Graphic | Used by:214 | |
Symbol 210 Text | Uses:51 | Used by:214 |
Symbol 211 Graphic | Used by:214 | |
Symbol 212 Graphic | Used by:214 | |
Symbol 213 Graphic | Used by:214 | |
Symbol 214 Button | Uses:209 210 211 212 213 | Used by:243 |
Symbol 215 Graphic | Used by:220 | |
Symbol 216 Text | Uses:51 | Used by:220 |
Symbol 217 Graphic | Used by:220 | |
Symbol 218 Graphic | Used by:220 | |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 Button | Uses:215 216 217 218 219 | Used by:243 |
Symbol 221 Graphic | Used by:226 | |
Symbol 222 Text | Uses:51 | Used by:226 |
Symbol 223 Graphic | Used by:226 | |
Symbol 224 Graphic | Used by:226 | |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 Button | Uses:221 222 223 224 225 | Used by:243 |
Symbol 227 Graphic | Used by:232 | |
Symbol 228 Text | Uses:51 | Used by:232 |
Symbol 229 Graphic | Used by:232 | |
Symbol 230 Graphic | Used by:232 | |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 Button | Uses:227 228 229 230 231 | Used by:243 |
Symbol 233 Graphic | Used by:238 | |
Symbol 234 Text | Uses:51 | Used by:238 |
Symbol 235 Graphic | Used by:238 | |
Symbol 236 Graphic | Used by:238 | |
Symbol 237 Graphic | Used by:238 | |
Symbol 238 Button | Uses:233 234 235 236 237 | Used by:243 |
Symbol 239 Graphic | Used by:243 | |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:240 | Used by:243 |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 MovieClip | Uses:47 49 50 52 53 58 203 208 214 220 226 232 238 239 241 242 | Used by:Timeline |
Symbol 244 Graphic | Used by:255 | |
Symbol 245 Graphic | Used by:255 | |
Symbol 246 Graphic | Used by:255 262 385 390 1146 1187 | |
Symbol 247 Graphic | Used by:255 | |
Symbol 248 ShapeTweening | Used by:251 | |
Symbol 249 ShapeTweening | Used by:251 | |
Symbol 250 Graphic | Used by:251 | |
Symbol 251 MovieClip | Uses:248 249 250 | Used by:255 |
Symbol 252 Graphic | Used by:255 | |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip | Uses:253 | Used by:255 |
Symbol 255 MovieClip | Uses:244 245 246 247 251 252 254 | Used by:360 |
Symbol 256 Graphic | Used by:262 | |
Symbol 257 Graphic | Used by:262 | |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:258 | Used by:262 340 |
Symbol 260 Graphic | Used by:262 | |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:256 257 259 260 261 246 | Used by:360 |
Symbol 263 Text | Uses:51 | Used by:360 |
Symbol 264 Text | Uses:51 | Used by:360 |
Symbol 265 Graphic | Used by:340 360 851 1146 1147 | |
Symbol 266 Font | Used by:267 269 271 274 | |
Symbol 267 Text | Uses:266 | Used by:360 |
Symbol 268 Graphic | Used by:360 381 | |
Symbol 269 Text | Uses:266 | Used by:360 |
Symbol 270 Graphic | Used by:360 381 | |
Symbol 271 Text | Uses:266 | Used by:360 |
Symbol 272 Graphic | Used by:360 | |
Symbol 273 Graphic | Used by:360 | |
Symbol 274 Text | Uses:266 | Used by:360 |
Symbol 275 Graphic | Used by:340 | |
Symbol 276 Graphic | Used by:340 | |
Symbol 277 Graphic | Used by:340 | |
Symbol 278 Graphic | Used by:340 | |
Symbol 279 Graphic | Used by:340 | |
Symbol 280 Graphic | Used by:340 | |
Symbol 281 Graphic | Used by:340 | |
Symbol 282 Graphic | Used by:340 | |
Symbol 283 Graphic | Used by:340 | |
Symbol 284 Graphic | Used by:302 340 | |
Symbol 285 Graphic | Used by:340 | |
Symbol 286 Graphic | Used by:340 | |
Symbol 287 Graphic | Used by:300 | |
Symbol 288 Graphic | Used by:300 | |
Symbol 289 Graphic | Used by:300 | |
Symbol 290 Graphic | Used by:296 447 | |
Symbol 291 Graphic | Used by:296 447 | |
Symbol 292 Graphic | Used by:296 447 | |
Symbol 293 Graphic | Used by:296 447 | |
Symbol 294 ShapeTweening | Used by:296 | |
Symbol 295 Graphic | Used by:296 447 | |
Symbol 296 MovieClip | Uses:290 291 292 293 294 295 | Used by:300 |
Symbol 297 Graphic | Used by:300 321 340 | |
Symbol 298 ShapeTweening | Used by:300 | |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip | Uses:287 288 289 296 297 298 299 | Used by:340 |
Symbol 301 Graphic | Used by:340 | |
Symbol 302 MovieClip | Uses:284 | Used by:340 |
Symbol 303 Graphic | Used by:340 | |
Symbol 304 Graphic | Used by:340 | |
Symbol 305 Graphic | Used by:321 | |
Symbol 306 Graphic | Used by:321 | |
Symbol 307 Graphic | Used by:321 | |
Symbol 308 Graphic | Used by:321 | |
Symbol 309 ShapeTweening | Used by:321 | |
Symbol 310 ShapeTweening | Used by:321 | |
Symbol 311 Graphic | Used by:321 | |
Symbol 312 ShapeTweening | Used by:321 | |
Symbol 313 Graphic | Used by:321 | |
Symbol 314 ShapeTweening | Used by:321 | |
Symbol 315 ShapeTweening | Used by:321 | |
Symbol 316 ShapeTweening | Used by:321 | |
Symbol 317 ShapeTweening | Used by:321 | |
Symbol 318 ShapeTweening | Used by:321 | |
Symbol 319 Graphic | Used by:321 | |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip | Uses:305 306 297 307 308 309 310 311 312 313 314 315 316 317 318 319 320 | Used by:340 |
Symbol 322 Graphic | Used by:340 | |
Symbol 323 ShapeTweening | Used by:340 | |
Symbol 324 Graphic | Used by:340 | |
Symbol 325 ShapeTweening | Used by:340 | |
Symbol 326 Graphic | Used by:340 | |
Symbol 327 Graphic | Used by:340 | |
Symbol 328 ShapeTweening | Used by:332 | |
Symbol 329 ShapeTweening | Used by:332 | |
Symbol 330 ShapeTweening | Used by:332 | |
Symbol 331 Graphic | Used by:332 | |
Symbol 332 MovieClip | Uses:328 329 330 331 | Used by:340 |
Symbol 333 ShapeTweening | Used by:340 | |
Symbol 334 ShapeTweening | Used by:340 | |
Symbol 335 ShapeTweening | Used by:340 | |
Symbol 336 ShapeTweening | Used by:340 | |
Symbol 337 ShapeTweening | Used by:340 | |
Symbol 338 Graphic | Used by:340 | |
Symbol 339 Graphic | Used by:340 | |
Symbol 340 MovieClip | Uses:275 276 277 278 279 280 281 282 283 284 285 286 300 301 302 303 304 297 265 321 322 323 324 325 326 327 332 333 334 335 336 337 338 339 259 | Used by:360 |
Symbol 341 Graphic | Used by:360 | |
Symbol 342 Text | Uses:51 | Used by:360 |
Symbol 343 Graphic | Used by:350 356 | |
Symbol 344 Text | Uses:51 | Used by:347 350 |
Symbol 345 ShapeTweening | Used by:347 | |
Symbol 346 Graphic | Used by:347 353 | |
Symbol 347 MovieClip | Uses:345 344 346 | Used by:350 |
Symbol 348 Text | Uses:51 | Used by:350 |
Symbol 349 Graphic | Used by:350 | |
Symbol 350 Button | Uses:343 344 347 348 349 | Used by:360 |
Symbol 351 Text | Uses:51 | Used by:353 356 |
Symbol 352 ShapeTweening | Used by:353 | |
Symbol 353 MovieClip | Uses:351 352 346 | Used by:356 |
Symbol 354 Text | Uses:51 | Used by:356 |
Symbol 355 Graphic | Used by:356 | |
Symbol 356 Button | Uses:343 351 353 354 355 | Used by:360 |
Symbol 357 Graphic | Used by:360 | |
Symbol 358 ShapeTweening | Used by:360 | |
Symbol 359 Graphic | Used by:360 | |
Symbol 360 MovieClip | Uses:255 262 263 264 265 267 268 269 270 271 272 273 274 340 341 342 350 356 357 358 359 SS1 | Used by:Timeline |
Symbol 361 Text | Uses:51 | Used by:363 |
Symbol 362 Graphic | Used by:363 | |
Symbol 363 Button | Uses:361 362 | Used by:364 |
Symbol 364 MovieClip | Uses:363 | Used by:Timeline |
Symbol 365 Text | Uses:51 | Used by:Timeline |
Symbol 366 Graphic | Used by:Timeline | |
Symbol 367 Graphic | Used by:371 374 | |
Symbol 368 Text | Uses:51 | Used by:371 |
Symbol 369 Text | Uses:51 | Used by:371 |
Symbol 370 Graphic | Used by:371 374 378 | |
Symbol 371 Button | Uses:367 368 369 370 | Used by:Timeline |
Symbol 372 Text | Uses:51 | Used by:374 |
Symbol 373 Text | Uses:51 | Used by:374 |
Symbol 374 Button | Uses:367 372 373 370 | Used by:Timeline |
Symbol 375 Graphic | Used by:378 | |
Symbol 376 Text | Uses:51 | Used by:378 |
Symbol 377 Text | Uses:51 | Used by:378 |
Symbol 378 Button | Uses:375 376 377 370 | Used by:Timeline |
Symbol 379 Graphic | Used by:Timeline | |
Symbol 380 Graphic | Used by:381 | |
Symbol 381 MovieClip | Uses:268 270 380 | Used by:Timeline |
Symbol 382 Graphic | Used by:384 | |
Symbol 383 Text | Uses:51 | Used by:384 |
Symbol 384 MovieClip | Uses:382 383 | Used by:Timeline |
Symbol 385 MovieClip | Uses:246 | Used by:Timeline |
Symbol 386 MovieClip | Used by:Timeline | |
Symbol 387 Text | Uses:51 | Used by:389 |
Symbol 388 Graphic | Used by:389 | |
Symbol 389 Button | Uses:387 388 | Used by:Timeline |
Symbol 390 MovieClip | Uses:246 | Used by:Timeline |
Symbol 391 Graphic | Used by:394 | |
Symbol 392 Graphic | Used by:394 | |
Symbol 393 Graphic | Used by:394 | |
Symbol 394 MovieClip | Uses:391 392 393 | Used by:Timeline |
Symbol 395 Graphic | Used by:Timeline | |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:396 | Used by:Timeline |
Symbol 398 Graphic | Used by:460 | |
Symbol 399 Graphic | Used by:460 | |
Symbol 400 Graphic | Used by:458 | |
Symbol 401 Graphic | Used by:447 | |
Symbol 402 Graphic | Used by:447 | |
Symbol 403 Graphic | Used by:447 | |
Symbol 404 Graphic | Used by:447 | |
Symbol 405 ShapeTweening | Used by:447 | |
Symbol 406 Graphic | Used by:447 | |
Symbol 407 Graphic | Used by:447 | |
Symbol 408 Graphic | Used by:447 | |
Symbol 409 Graphic | Used by:447 | |
Symbol 410 Graphic | Used by:447 | |
Symbol 411 Graphic | Used by:447 | |
Symbol 412 Graphic | Used by:447 | |
Symbol 413 ShapeTweening | Used by:447 | |
Symbol 414 Graphic | Used by:447 | |
Symbol 415 Graphic | Used by:447 | |
Symbol 416 Graphic | Used by:447 | |
Symbol 417 Graphic | Used by:447 | |
Symbol 418 Graphic | Used by:447 | |
Symbol 419 Graphic | Used by:447 | |
Symbol 420 Graphic | Used by:447 | |
Symbol 421 Graphic | Used by:447 | |
Symbol 422 Graphic | Used by:447 | |
Symbol 423 Graphic | Used by:447 | |
Symbol 424 ShapeTweening | Used by:447 | |
Symbol 425 Graphic | Used by:447 | |
Symbol 426 Graphic | Used by:447 | |
Symbol 427 Graphic | Used by:447 | |
Symbol 428 Graphic | Used by:447 | |
Symbol 429 ShapeTweening | Used by:447 | |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:430 | Used by:447 |
Symbol 432 Graphic | Used by:447 | |
Symbol 433 ShapeTweening | Used by:447 | |
Symbol 434 Graphic | Used by:447 | |
Symbol 435 ShapeTweening | Used by:447 | |
Symbol 436 Graphic | Used by:447 | |
Symbol 437 ShapeTweening | Used by:447 | |
Symbol 438 Graphic | Used by:447 | |
Symbol 439 ShapeTweening | Used by:447 | |
Symbol 440 Graphic | Used by:447 | |
Symbol 441 ShapeTweening | Used by:447 | |
Symbol 442 ShapeTweening | Used by:447 | |
Symbol 443 Graphic | Used by:447 | |
Symbol 444 ShapeTweening | Used by:447 | |
Symbol 445 ShapeTweening | Used by:447 | |
Symbol 446 Graphic | Used by:447 | |
Symbol 447 MovieClip | Uses:401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 290 291 292 293 424 295 425 426 427 428 429 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 | Used by:458 471 |
Symbol 448 Graphic | Used by:458 | |
Symbol 449 Graphic | Used by:458 1041 | |
Symbol 450 Graphic | Used by:458 | |
Symbol 451 ShapeTweening | Used by:454 | |
Symbol 452 ShapeTweening | Used by:454 | |
Symbol 453 Graphic | Used by:454 | |
Symbol 454 MovieClip | Uses:451 452 453 | Used by:458 |
Symbol 455 Graphic | Used by:458 | |
Symbol 456 Graphic | Used by:458 | |
Symbol 457 Graphic | Used by:458 | |
Symbol 458 MovieClip | Uses:400 447 448 449 450 454 455 456 457 | Used by:460 |
Symbol 459 Graphic | Used by:460 | |
Symbol 460 MovieClip | Uses:398 399 458 459 | Used by:Timeline |
Symbol 461 Graphic | Used by:473 | |
Symbol 462 Graphic | Used by:473 | |
Symbol 463 Graphic | Used by:471 | |
Symbol 464 Graphic | Used by:471 | |
Symbol 465 Graphic | Used by:471 | |
Symbol 466 Graphic | Used by:471 | |
Symbol 467 Graphic | Used by:471 | |
Symbol 468 Graphic | Used by:471 | |
Symbol 469 Graphic | Used by:471 | |
Symbol 470 Graphic | Used by:471 | |
Symbol 471 MovieClip | Uses:463 447 464 465 466 467 468 469 470 | Used by:473 |
Symbol 472 Graphic | Used by:473 | |
Symbol 473 MovieClip | Uses:461 462 471 472 | Used by:Timeline |
Symbol 474 Graphic | Used by:484 | |
Symbol 475 Graphic | Used by:484 | |
Symbol 476 Graphic | Used by:484 | |
Symbol 477 Graphic | Used by:484 | |
Symbol 478 Graphic | Used by:484 | |
Symbol 479 Graphic | Used by:484 | |
Symbol 480 Graphic | Used by:484 | |
Symbol 481 Graphic | Used by:484 | |
Symbol 482 Graphic | Used by:484 818 1146 | |
Symbol 483 Graphic | Used by:484 | |
Symbol 484 MovieClip | Uses:474 475 476 477 478 479 480 481 482 483 | Used by:812 |
Symbol 485 Graphic | Used by:488 | |
Symbol 486 Graphic | Used by:488 | |
Symbol 487 Graphic | Used by:488 | |
Symbol 488 MovieClip | Uses:485 486 487 | Used by:812 |
Symbol 489 ShapeTweening | Used by:513 | |
Symbol 490 ShapeTweening | Used by:513 | |
Symbol 491 ShapeTweening | Used by:513 | |
Symbol 492 ShapeTweening | Used by:513 | |
Symbol 493 ShapeTweening | Used by:513 | |
Symbol 494 ShapeTweening | Used by:513 | |
Symbol 495 ShapeTweening | Used by:513 | |
Symbol 496 ShapeTweening | Used by:513 | |
Symbol 497 ShapeTweening | Used by:513 | |
Symbol 498 ShapeTweening | Used by:513 | |
Symbol 499 ShapeTweening | Used by:513 | |
Symbol 500 Graphic | Used by:513 | |
Symbol 501 ShapeTweening | Used by:513 | |
Symbol 502 ShapeTweening | Used by:513 | |
Symbol 503 ShapeTweening | Used by:513 | |
Symbol 504 ShapeTweening | Used by:513 | |
Symbol 505 ShapeTweening | Used by:513 | |
Symbol 506 ShapeTweening | Used by:513 | |
Symbol 507 Graphic | Used by:513 | |
Symbol 508 Graphic | Used by:513 | |
Symbol 509 ShapeTweening | Used by:513 | |
Symbol 510 ShapeTweening | Used by:513 | |
Symbol 511 Graphic | Used by:513 | |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 | Used by:812 |
Symbol 514 ShapeTweening | Used by:517 | |
Symbol 515 ShapeTweening | Used by:517 | |
Symbol 516 Graphic | Used by:517 | |
Symbol 517 MovieClip | Uses:514 515 516 | Used by:812 |
Symbol 518 Graphic | Used by:812 | |
Symbol 519 Graphic | Used by:812 | |
Symbol 520 Graphic | Used by:812 | |
Symbol 521 Graphic | Used by:812 | |
Symbol 522 Graphic | Used by:812 | |
Symbol 523 Graphic | Used by:812 | |
Symbol 524 Graphic | Used by:812 | |
Symbol 525 ShapeTweening | Used by:812 | |
Symbol 526 Graphic | Used by:812 | |
Symbol 527 Graphic | Used by:812 | |
Symbol 528 Graphic | Used by:812 | |
Symbol 529 Graphic | Used by:812 | |
Symbol 530 Graphic | Used by:812 | |
Symbol 531 Graphic | Used by:812 | |
Symbol 532 Graphic | Used by:812 | |
Symbol 533 Graphic | Used by:812 | |
Symbol 534 Graphic | Used by:812 | |
Symbol 535 Graphic | Used by:812 | |
Symbol 536 Graphic | Used by:812 | |
Symbol 537 Graphic | Used by:812 | |
Symbol 538 Graphic | Used by:812 | |
Symbol 539 Graphic | Used by:812 | |
Symbol 540 ShapeTweening | Used by:812 | |
Symbol 541 Graphic | Used by:812 | |
Symbol 542 Graphic | Used by:812 | |
Symbol 543 ShapeTweening | Used by:812 | |
Symbol 544 Graphic | Used by:812 | |
Symbol 545 Graphic | Used by:812 | |
Symbol 546 Graphic | Used by:812 | |
Symbol 547 Graphic | Used by:812 | |
Symbol 548 Graphic | Used by:812 | |
Symbol 549 Graphic | Used by:812 | |
Symbol 550 Graphic | Used by:812 | |
Symbol 551 Graphic | Used by:563 812 | |
Symbol 552 Graphic | Used by:563 | |
Symbol 553 Graphic | Used by:563 812 | |
Symbol 554 Graphic | Used by:563 | |
Symbol 555 Graphic | Used by:563 | |
Symbol 556 Graphic | Used by:563 | |
Symbol 557 Graphic | Used by:563 | |
Symbol 558 Graphic | Used by:563 | |
Symbol 559 Graphic | Used by:563 | |
Symbol 560 Graphic | Used by:563 | |
Symbol 561 Graphic | Used by:563 | |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 MovieClip | Uses:551 552 553 554 555 556 557 558 559 560 561 562 | Used by:812 |
Symbol 564 Graphic | Used by:812 | |
Symbol 565 Graphic | Used by:812 | |
Symbol 566 Graphic | Used by:812 | |
Symbol 567 Graphic | Used by:812 | |
Symbol 568 Graphic | Used by:812 | |
Symbol 569 Graphic | Used by:812 | |
Symbol 570 Graphic | Used by:812 | |
Symbol 571 Graphic | Used by:812 | |
Symbol 572 Graphic | Used by:812 | |
Symbol 573 Graphic | Used by:812 | |
Symbol 574 Graphic | Used by:812 | |
Symbol 575 Graphic | Used by:812 | |
Symbol 576 ShapeTweening | Used by:812 | |
Symbol 577 ShapeTweening | Used by:812 | |
Symbol 578 Graphic | Used by:812 | |
Symbol 579 Graphic | Used by:812 | |
Symbol 580 Graphic | Used by:812 | |
Symbol 581 ShapeTweening | Used by:812 | |
Symbol 582 Graphic | Used by:812 | |
Symbol 583 Graphic | Used by:812 | |
Symbol 584 Graphic | Used by:812 | |
Symbol 585 Graphic | Used by:812 | |
Symbol 586 ShapeTweening | Used by:812 | |
Symbol 587 Graphic | Used by:812 | |
Symbol 588 Graphic | Used by:812 | |
Symbol 589 Graphic | Used by:812 | |
Symbol 590 Graphic | Used by:812 | |
Symbol 591 ShapeTweening | Used by:594 | |
Symbol 592 ShapeTweening | Used by:594 | |
Symbol 593 Graphic | Used by:594 | |
Symbol 594 MovieClip | Uses:591 592 593 | Used by:812 |
Symbol 595 Graphic | Used by:812 | |
Symbol 596 ShapeTweening | Used by:812 | |
Symbol 597 Graphic | Used by:812 | |
Symbol 598 Graphic | Used by:812 | |
Symbol 599 Graphic | Used by:812 | |
Symbol 600 ShapeTweening | Used by:812 | |
Symbol 601 Graphic | Used by:812 | |
Symbol 602 Graphic | Used by:812 | |
Symbol 603 Graphic | Used by:812 | |
Symbol 604 ShapeTweening | Used by:812 | |
Symbol 605 Graphic | Used by:812 | |
Symbol 606 Graphic | Used by:812 | |
Symbol 607 Graphic | Used by:812 | |
Symbol 608 Graphic | Used by:812 | |
Symbol 609 ShapeTweening | Used by:812 | |
Symbol 610 Graphic | Used by:812 | |
Symbol 611 Graphic | Used by:617 | |
Symbol 612 Graphic | Used by:617 | |
Symbol 613 ShapeTweening | Used by:617 | |
Symbol 614 ShapeTweening | Used by:617 | |
Symbol 615 ShapeTweening | Used by:617 | |
Symbol 616 Graphic | Used by:617 | |
Symbol 617 MovieClip | Uses:611 612 613 614 615 616 | Used by:812 |
Symbol 618 Graphic | Used by:812 | |
Symbol 619 ShapeTweening | Used by:812 | |
Symbol 620 Graphic | Used by:812 | |
Symbol 621 ShapeTweening | Used by:812 | |
Symbol 622 ShapeTweening | Used by:812 | |
Symbol 623 ShapeTweening | Used by:812 | |
Symbol 624 ShapeTweening | Used by:812 | |
Symbol 625 Graphic | Used by:812 | |
Symbol 626 Graphic | Used by:812 | |
Symbol 627 Graphic | Used by:812 | |
Symbol 628 MovieClip | Used by:812 | |
Symbol 629 Graphic | Used by:812 | |
Symbol 630 ShapeTweening | Used by:637 | |
Symbol 631 ShapeTweening | Used by:637 | |
Symbol 632 Graphic | Used by:637 | |
Symbol 633 ShapeTweening | Used by:637 | |
Symbol 634 Graphic | Used by:637 | |
Symbol 635 ShapeTweening | Used by:637 | |
Symbol 636 Graphic | Used by:637 | |
Symbol 637 MovieClip | Uses:630 631 632 633 634 635 636 | Used by:812 |
Symbol 638 Graphic | Used by:812 | |
Symbol 639 Graphic | Used by:812 | |
Symbol 640 Graphic | Used by:812 | |
Symbol 641 Graphic | Used by:812 | |
Symbol 642 Graphic | Used by:812 | |
Symbol 643 Graphic | Used by:812 | |
Symbol 644 Graphic | Used by:812 | |
Symbol 645 Graphic | Used by:812 | |
Symbol 646 Graphic | Used by:812 | |
Symbol 647 Graphic | Used by:812 | |
Symbol 648 Graphic | Used by:812 | |
Symbol 649 Graphic | Used by:812 | |
Symbol 650 Graphic | Used by:812 | |
Symbol 651 ShapeTweening | Used by:660 | |
Symbol 652 ShapeTweening | Used by:660 | |
Symbol 653 ShapeTweening | Used by:660 | |
Symbol 654 ShapeTweening | Used by:660 | |
Symbol 655 Graphic | Used by:660 | |
Symbol 656 ShapeTweening | Used by:660 | |
Symbol 657 ShapeTweening | Used by:660 | |
Symbol 658 Graphic | Used by:660 | |
Symbol 659 Graphic | Used by:660 | |
Symbol 660 MovieClip | Uses:651 652 653 654 655 656 657 658 659 | Used by:812 |
Symbol 661 Graphic | Used by:667 | |
Symbol 662 Graphic | Used by:667 | |
Symbol 663 Graphic | Used by:667 | |
Symbol 664 Graphic | Used by:667 | |
Symbol 665 Graphic | Used by:667 | |
Symbol 666 Graphic | Used by:667 | |
Symbol 667 MovieClip | Uses:661 662 663 664 665 666 | Used by:812 |
Symbol 668 Graphic | Used by:674 | |
Symbol 669 ShapeTweening | Used by:674 | |
Symbol 670 ShapeTweening | Used by:674 | |
Symbol 671 ShapeTweening | Used by:674 | |
Symbol 672 ShapeTweening | Used by:674 | |
Symbol 673 Graphic | Used by:674 | |
Symbol 674 MovieClip | Uses:668 669 670 671 672 673 | Used by:812 |
Symbol 675 Graphic | Used by:683 | |
Symbol 676 Graphic | Used by:683 | |
Symbol 677 Graphic | Used by:683 | |
Symbol 678 ShapeTweening | Used by:682 | |
Symbol 679 ShapeTweening | Used by:682 | |
Symbol 680 ShapeTweening | Used by:682 | |
Symbol 681 Graphic | Used by:682 | |
Symbol 682 MovieClip | Uses:678 679 680 681 | Used by:683 |
Symbol 683 MovieClip | Uses:675 676 677 682 | Used by:812 |
Symbol 684 Graphic | Used by:689 691 812 | |
Symbol 685 Graphic | Used by:689 691 812 | |
Symbol 686 Graphic | Used by:689 812 | |
Symbol 687 Graphic | Used by:689 691 812 | |
Symbol 688 Graphic | Used by:689 691 812 | |
Symbol 689 MovieClip | Uses:684 685 686 687 688 | Used by:812 |
Symbol 690 Graphic | Used by:812 | |
Symbol 691 MovieClip | Uses:684 685 687 688 | Used by:812 |
Symbol 692 Graphic | Used by:812 | |
Symbol 693 Graphic | Used by:812 | |
Symbol 694 Graphic | Used by:812 | |
Symbol 695 Graphic | Used by:812 | |
Symbol 696 Graphic | Used by:812 | |
Symbol 697 Graphic | Used by:812 | |
Symbol 698 Graphic | Used by:812 | |
Symbol 699 Graphic | Used by:812 | |
Symbol 700 Graphic | Used by:812 | |
Symbol 701 Graphic | Used by:812 | |
Symbol 702 ShapeTweening | Used by:812 | |
Symbol 703 Graphic | Used by:812 | |
Symbol 704 Graphic | Used by:812 | |
Symbol 705 ShapeTweening | Used by:812 | |
Symbol 706 ShapeTweening | Used by:812 | |
Symbol 707 ShapeTweening | Used by:812 | |
Symbol 708 Graphic | Used by:812 | |
Symbol 709 Graphic | Used by:812 | |
Symbol 710 Graphic | Used by:812 | |
Symbol 711 Graphic | Used by:718 | |
Symbol 712 Graphic | Used by:718 | |
Symbol 713 Graphic | Used by:718 | |
Symbol 714 Graphic | Used by:718 | |
Symbol 715 Graphic | Used by:718 | |
Symbol 716 Graphic | Used by:718 | |
Symbol 717 Graphic | Used by:718 | |
Symbol 718 MovieClip | Uses:711 712 713 714 715 716 717 | Used by:812 |
Symbol 719 Graphic | Used by:728 | |
Symbol 720 Graphic | Used by:728 | |
Symbol 721 Graphic | Used by:728 | |
Symbol 722 Graphic | Used by:728 | |
Symbol 723 Graphic | Used by:728 | |
Symbol 724 Graphic | Used by:728 | |
Symbol 725 ShapeTweening | Used by:728 | |
Symbol 726 ShapeTweening | Used by:728 | |
Symbol 727 Graphic | Used by:728 | |
Symbol 728 MovieClip | Uses:719 720 721 722 723 724 725 726 727 | Used by:812 |
Symbol 729 Graphic | Used by:730 | |
Symbol 730 MovieClip | Uses:729 | Used by:812 |
Symbol 731 Graphic | Used by:812 | |
Symbol 732 Text | Uses:51 | Used by:812 |
Symbol 733 Graphic | Used by:741 | |
Symbol 734 Graphic | Used by:741 | |
Symbol 735 Graphic | Used by:741 | |
Symbol 736 Graphic | Used by:741 | |
Symbol 737 Graphic | Used by:741 | |
Symbol 738 Graphic | Used by:741 | |
Symbol 739 ShapeTweening | Used by:741 | |
Symbol 740 Graphic | Used by:741 | |
Symbol 741 MovieClip | Uses:733 734 735 736 737 738 739 740 | Used by:812 |
Symbol 742 Graphic | Used by:754 | |
Symbol 743 Graphic | Used by:754 | |
Symbol 744 Graphic | Used by:754 | |
Symbol 745 Graphic | Used by:754 | |
Symbol 746 Graphic | Used by:754 | |
Symbol 747 Graphic | Used by:754 771 | |
Symbol 748 Graphic | Used by:754 | |
Symbol 749 ShapeTweening | Used by:754 | |
Symbol 750 Graphic | Used by:754 | |
Symbol 751 ShapeTweening | Used by:754 | |
Symbol 752 ShapeTweening | Used by:754 | |
Symbol 753 Graphic | Used by:754 | |
Symbol 754 MovieClip | Uses:742 743 744 745 746 747 748 749 750 751 752 753 | Used by:812 |
Symbol 755 Graphic | Used by:812 | |
Symbol 756 Text | Uses:51 | Used by:812 |
Symbol 757 Graphic | Used by:771 | |
Symbol 758 Graphic | Used by:771 | |
Symbol 759 Graphic | Used by:771 | |
Symbol 760 Graphic | Used by:771 | |
Symbol 761 Graphic | Used by:771 | |
Symbol 762 Graphic | Used by:771 | |
Symbol 763 ShapeTweening | Used by:771 | |
Symbol 764 Graphic | Used by:771 | |
Symbol 765 Graphic | Used by:771 | |
Symbol 766 Graphic | Used by:771 | |
Symbol 767 Graphic | Used by:771 | |
Symbol 768 Graphic | Used by:771 | |
Symbol 769 Graphic | Used by:771 | |
Symbol 770 Graphic | Used by:771 | |
Symbol 771 MovieClip | Uses:757 758 759 760 761 747 762 763 764 765 766 767 768 769 770 | Used by:812 |
Symbol 772 Graphic | Used by:812 | |
Symbol 773 Text | Uses:51 | Used by:812 |
Symbol 774 ShapeTweening | Used by:788 | |
Symbol 775 Graphic | Used by:788 | |
Symbol 776 Graphic | Used by:788 | |
Symbol 777 ShapeTweening | Used by:788 | |
Symbol 778 Graphic | Used by:788 | |
Symbol 779 Graphic | Used by:788 | |
Symbol 780 Graphic | Used by:788 | |
Symbol 781 Graphic | Used by:788 | |
Symbol 782 Graphic | Used by:788 | |
Symbol 783 ShapeTweening | Used by:788 | |
Symbol 784 Graphic | Used by:788 | |
Symbol 785 Graphic | Used by:788 | |
Symbol 786 Graphic | Used by:788 | |
Symbol 787 Graphic | Used by:788 | |
Symbol 788 MovieClip | Uses:774 775 776 777 778 779 780 781 782 783 784 785 786 787 | Used by:812 |
Symbol 789 ShapeTweening | Used by:792 | |
Symbol 790 ShapeTweening | Used by:792 | |
Symbol 791 Graphic | Used by:792 | |
Symbol 792 MovieClip | Uses:789 790 791 | Used by:812 |
Symbol 793 Graphic | Used by:794 | |
Symbol 794 MovieClip | Uses:793 | Used by:812 |
Symbol 795 Graphic | Used by:812 | |
Symbol 796 ShapeTweening | Used by:799 | |
Symbol 797 ShapeTweening | Used by:799 | |
Symbol 798 Graphic | Used by:799 | |
Symbol 799 MovieClip | Uses:796 797 798 | Used by:812 |
Symbol 800 Graphic | Used by:812 | |
Symbol 801 Graphic | Used by:812 | |
Symbol 802 Graphic | Used by:812 | |
Symbol 803 Graphic | Used by:812 | |
Symbol 804 Graphic | Used by:812 | |
Symbol 805 Graphic | Used by:812 | |
Symbol 806 ShapeTweening | Used by:812 | |
Symbol 807 ShapeTweening | Used by:812 | |
Symbol 808 ShapeTweening | Used by:812 | |
Symbol 809 Graphic | Used by:812 | |
Symbol 810 Graphic | Used by:812 | |
Symbol 811 Graphic | Used by:812 | |
Symbol 812 MovieClip | Uses:484 488 513 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 563 551 564 553 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 617 618 619 620 621 622 623 624 625 626 627 628 629 637 638 639 640 641 642 643 644 645 646 647 648 649 650 660 667 674 683 689 684 685 686 687 688 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 718 728 730 731 732 741 754 755 756 771 772 773 788 792 794 795 799 800 801 802 803 804 805 806 807 808 809 810 811 | Used by:Timeline |
Symbol 813 ShapeTweening | Used by:815 | |
Symbol 814 Graphic | Used by:815 | |
Symbol 815 MovieClip | Uses:813 814 | Used by:Timeline |
Symbol 816 Graphic | Used by:818 | |
Symbol 817 Graphic | Used by:818 | |
Symbol 818 MovieClip | Uses:816 482 817 | Used by:874 |
Symbol 819 Graphic | Used by:874 | |
Symbol 820 Graphic | Used by:874 | |
Symbol 821 Font | Used by:822 | |
Symbol 822 Text | Uses:821 | Used by:874 |
Symbol 823 Graphic | Used by:874 | |
Symbol 824 Graphic | Used by:831 | |
Symbol 825 Graphic | Used by:831 | |
Symbol 826 Graphic | Used by:831 | |
Symbol 827 Graphic | Used by:831 | |
Symbol 828 Graphic | Used by:831 | |
Symbol 829 Graphic | Used by:831 | |
Symbol 830 Graphic | Used by:831 | |
Symbol 831 MovieClip | Uses:824 825 826 827 828 829 830 | Used by:874 |
Symbol 832 Graphic | Used by:874 | |
Symbol 833 Graphic | Used by:874 | |
Symbol 834 Graphic | Used by:874 | |
Symbol 835 Graphic | Used by:874 | |
Symbol 836 Graphic | Used by:874 | |
Symbol 837 Graphic | Used by:838 | |
Symbol 838 MovieClip | Uses:837 | Used by:874 |
Symbol 839 ShapeTweening | Used by:844 | |
Symbol 840 ShapeTweening | Used by:844 | |
Symbol 841 ShapeTweening | Used by:844 | |
Symbol 842 ShapeTweening | Used by:844 | |
Symbol 843 Graphic | Used by:844 | |
Symbol 844 MovieClip | Uses:839 840 841 842 843 | Used by:874 |
Symbol 845 ShapeTweening | Used by:849 | |
Symbol 846 ShapeTweening | Used by:849 | |
Symbol 847 ShapeTweening | Used by:849 | |
Symbol 848 Graphic | Used by:849 | |
Symbol 849 MovieClip | Uses:845 846 847 848 | Used by:874 |
Symbol 850 Graphic | Used by:851 | |
Symbol 851 MovieClip | Uses:265 850 | Used by:874 |
Symbol 852 Graphic | Used by:856 | |
Symbol 853 ShapeTweening | Used by:856 | |
Symbol 854 ShapeTweening | Used by:856 | |
Symbol 855 Graphic | Used by:856 | |
Symbol 856 MovieClip | Uses:852 853 854 855 | Used by:874 |
Symbol 857 Graphic | Used by:858 | |
Symbol 858 MovieClip | Uses:857 | Used by:874 |
Symbol 859 Graphic | Used by:874 | |
Symbol 860 Graphic | Used by:874 | |
Symbol 861 Graphic | Used by:874 | |
Symbol 862 Graphic | Used by:874 | |
Symbol 863 Graphic | Used by:874 | |
Symbol 864 Graphic | Used by:874 | |
Symbol 865 Graphic | Used by:874 | |
Symbol 866 Graphic | Used by:874 | |
Symbol 867 Graphic | Used by:874 | |
Symbol 868 Graphic | Used by:874 | |
Symbol 869 Graphic | Used by:874 | |
Symbol 870 Graphic | Used by:874 | |
Symbol 871 Graphic | Used by:874 | |
Symbol 872 Graphic | Used by:874 | |
Symbol 873 Graphic | Used by:874 | |
Symbol 874 MovieClip | Uses:818 819 820 822 823 831 832 833 834 835 836 838 844 849 851 856 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 | Used by:Timeline |
Symbol 875 Graphic | Used by:965 | |
Symbol 876 Graphic | Used by:883 | |
Symbol 877 Graphic | Used by:883 | |
Symbol 878 Graphic | Used by:883 | |
Symbol 879 Graphic | Used by:883 | |
Symbol 880 Graphic | Used by:883 | |
Symbol 881 Graphic | Used by:883 | |
Symbol 882 Graphic | Used by:883 | |
Symbol 883 MovieClip | Uses:876 877 878 879 880 881 882 | Used by:965 |
Symbol 884 ShapeTweening | Used by:886 | |
Symbol 885 Graphic | Used by:886 | |
Symbol 886 MovieClip | Uses:884 885 | Used by:965 |
Symbol 887 Graphic | Used by:892 | |
Symbol 888 Graphic | Used by:892 | |
Symbol 889 Graphic | Used by:892 | |
Symbol 890 Graphic | Used by:892 | |
Symbol 891 Graphic | Used by:892 | |
Symbol 892 MovieClip | Uses:887 888 889 890 891 | Used by:965 |
Symbol 893 ShapeTweening | Used by:897 | |
Symbol 894 ShapeTweening | Used by:897 | |
Symbol 895 ShapeTweening | Used by:897 | |
Symbol 896 Graphic | Used by:897 | |
Symbol 897 MovieClip | Uses:893 894 895 896 | Used by:965 |
Symbol 898 Graphic | Used by:899 | |
Symbol 899 MovieClip | Uses:898 | Used by:965 |
Symbol 900 Graphic | Used by:914 | |
Symbol 901 ShapeTweening | Used by:914 | |
Symbol 902 ShapeTweening | Used by:914 | |
Symbol 903 Graphic | Used by:914 | |
Symbol 904 ShapeTweening | Used by:914 | |
Symbol 905 Graphic | Used by:914 | |
Symbol 906 Graphic | Used by:914 | |
Symbol 907 ShapeTweening | Used by:914 | |
Symbol 908 Graphic | Used by:914 | |
Symbol 909 ShapeTweening | Used by:914 | |
Symbol 910 ShapeTweening | Used by:914 | |
Symbol 911 Graphic | Used by:914 | |
Symbol 912 Graphic | Used by:914 | |
Symbol 913 Graphic | Used by:914 | |
Symbol 914 MovieClip | Uses:900 901 902 903 904 905 906 907 908 909 910 911 912 913 | Used by:965 |
Symbol 915 ShapeTweening | Used by:918 | |
Symbol 916 ShapeTweening | Used by:918 | |
Symbol 917 Graphic | Used by:918 | |
Symbol 918 MovieClip | Uses:915 916 917 | Used by:965 |
Symbol 919 ShapeTweening | Used by:926 | |
Symbol 920 Graphic | Used by:926 | |
Symbol 921 Graphic | Used by:926 | |
Symbol 922 Graphic | Used by:926 | |
Symbol 923 ShapeTweening | Used by:926 | |
Symbol 924 Graphic | Used by:926 | |
Symbol 925 Graphic | Used by:926 | |
Symbol 926 MovieClip | Uses:919 920 921 922 923 924 925 | Used by:965 |
Symbol 927 Graphic | Used by:932 | |
Symbol 928 Graphic | Used by:932 | |
Symbol 929 Graphic | Used by:932 | |
Symbol 930 Graphic | Used by:932 | |
Symbol 931 Graphic | Used by:932 | |
Symbol 932 MovieClip | Uses:927 928 929 930 931 | Used by:965 |
Symbol 933 Graphic | Used by:940 | |
Symbol 934 Graphic | Used by:940 | |
Symbol 935 Graphic | Used by:940 | |
Symbol 936 Graphic | Used by:940 | |
Symbol 937 Graphic | Used by:940 | |
Symbol 938 Graphic | Used by:940 | |
Symbol 939 Graphic | Used by:940 | |
Symbol 940 MovieClip | Uses:933 934 935 936 937 938 939 | Used by:965 |
Symbol 941 Graphic | Used by:965 | |
Symbol 942 ShapeTweening | Used by:945 | |
Symbol 943 ShapeTweening | Used by:945 | |
Symbol 944 Graphic | Used by:945 | |
Symbol 945 MovieClip | Uses:942 943 944 | Used by:965 |
Symbol 946 ShapeTweening | Used by:948 | |
Symbol 947 Graphic | Used by:948 | |
Symbol 948 MovieClip | Uses:946 947 | Used by:965 |
Symbol 949 ShapeTweening | Used by:952 | |
Symbol 950 ShapeTweening | Used by:952 | |
Symbol 951 Graphic | Used by:952 | |
Symbol 952 MovieClip | Uses:949 950 951 | Used by:965 |
Symbol 953 ShapeTweening | Used by:960 | |
Symbol 954 ShapeTweening | Used by:960 | |
Symbol 955 ShapeTweening | Used by:960 | |
Symbol 956 Graphic | Used by:960 | |
Symbol 957 MovieClip | Used by:960 | |
Symbol 958 ShapeTweening | Used by:960 | |
Symbol 959 Graphic | Used by:960 | |
Symbol 960 MovieClip | Uses:953 954 955 956 957 958 959 | Used by:965 |
Symbol 961 Graphic | Used by:965 | |
Symbol 962 ShapeTweening | Used by:964 | |
Symbol 963 Graphic | Used by:964 | |
Symbol 964 MovieClip | Uses:962 963 | Used by:965 |
Symbol 965 MovieClip | Uses:875 883 886 892 897 899 914 918 926 932 940 941 945 948 952 960 961 964 | Used by:Timeline |
Symbol 966 Graphic | Used by:974 | |
Symbol 967 Graphic | Used by:974 | |
Symbol 968 Graphic | Used by:974 | |
Symbol 969 Graphic | Used by:974 | |
Symbol 970 Graphic | Used by:974 | |
Symbol 971 Graphic | Used by:974 | |
Symbol 972 Graphic | Used by:974 | |
Symbol 973 Graphic | Used by:974 | |
Symbol 974 MovieClip | Uses:966 967 968 969 970 971 972 973 | Used by:Timeline |
Symbol 975 Graphic | Used by:994 | |
Symbol 976 Graphic | Used by:993 | |
Symbol 977 Font | Used by:978 980 | |
Symbol 978 EditableText | Uses:977 | Used by:979 |
Symbol 979 MovieClip | Uses:978 | Used by:993 |
Symbol 980 EditableText | Uses:977 | Used by:981 |
Symbol 981 MovieClip | Uses:980 | Used by:993 |
Symbol 982 Graphic | Used by:985 | |
Symbol 983 Graphic | Used by:985 | |
Symbol 984 Graphic | Used by:985 | |
Symbol 985 MovieClip | Uses:982 983 984 | Used by:986 |
Symbol 986 MovieClip | Uses:985 | Used by:992 |
Symbol 987 ShapeTweening | Used by:989 | |
Symbol 988 Graphic | Used by:989 | |
Symbol 989 MovieClip | Uses:987 988 | Used by:992 |
Symbol 990 Graphic | Used by:992 | |
Symbol 991 Graphic | Used by:992 | |
Symbol 992 MovieClip | Uses:986 989 990 991 | Used by:993 |
Symbol 993 MovieClip | Uses:976 979 981 992 | Used by:994 |
Symbol 994 MovieClip | Uses:975 993 | Used by:Timeline |
Symbol 995 Graphic | Used by:997 | |
Symbol 996 Graphic | Used by:997 | |
Symbol 997 MovieClip | Uses:995 996 | Used by:Timeline |
Symbol 998 Graphic | Used by:1008 | |
Symbol 999 Graphic | Used by:1008 | |
Symbol 1000 Graphic | Used by:1008 | |
Symbol 1001 Graphic | Used by:1008 | |
Symbol 1002 Graphic | Used by:1008 | |
Symbol 1003 Graphic | Used by:1008 | |
Symbol 1004 Graphic | Used by:1008 | |
Symbol 1005 Graphic | Used by:1008 | |
Symbol 1006 Graphic | Used by:1008 | |
Symbol 1007 Graphic | Used by:1008 | |
Symbol 1008 MovieClip | Uses:998 999 1000 1001 1002 1003 1004 1005 1006 1007 | Used by:Timeline |
Symbol 1009 ShapeTweening | Used by:1013 | |
Symbol 1010 Graphic | Used by:1013 | |
Symbol 1011 Font | Used by:1012 1016 | |
Symbol 1012 EditableText | Uses:1011 | Used by:1013 |
Symbol 1013 MovieClip | Uses:1009 1010 1012 | Used by:Timeline |
Symbol 1014 ShapeTweening | Used by:1017 | |
Symbol 1015 Graphic | Used by:1017 | |
Symbol 1016 EditableText | Uses:1011 | Used by:1017 |
Symbol 1017 MovieClip | Uses:1014 1015 1016 | Used by:Timeline |
Symbol 1018 Graphic | Used by:1025 | |
Symbol 1019 Graphic | Used by:1025 | |
Symbol 1020 Graphic | Used by:1025 | |
Symbol 1021 Graphic | Used by:1025 | |
Symbol 1022 Graphic | Used by:1025 | |
Symbol 1023 Graphic | Used by:1025 | |
Symbol 1024 Graphic | Used by:1025 | |
Symbol 1025 MovieClip | Uses:1018 1019 1020 1021 1022 1023 1024 | Used by:Timeline |
Symbol 1026 Graphic | Used by:1027 | |
Symbol 1027 MovieClip | Uses:1026 | Used by:Timeline |
Symbol 1028 Graphic | Used by:1029 | |
Symbol 1029 MovieClip | Uses:1028 | Used by:Timeline |
Symbol 1030 ShapeTweening | Used by:1033 | |
Symbol 1031 ShapeTweening | Used by:1033 | |
Symbol 1032 Graphic | Used by:1033 | |
Symbol 1033 MovieClip | Uses:1030 1031 1032 | Used by:Timeline |
Symbol 1034 Graphic | Used by:1035 | |
Symbol 1035 MovieClip | Uses:1034 | Used by:Timeline |
Symbol 1036 Graphic | Used by:1041 | |
Symbol 1037 Graphic | Used by:1041 | |
Symbol 1038 Graphic | Used by:1041 | |
Symbol 1039 Graphic | Used by:1041 | |
Symbol 1040 Graphic | Used by:1041 | |
Symbol 1041 MovieClip | Uses:1036 1037 449 1038 1039 1040 | Used by:Timeline |
Symbol 1042 Graphic | Used by:1044 | |
Symbol 1043 Graphic | Used by:1044 | |
Symbol 1044 MovieClip | Uses:1042 1043 | Used by:1099 |
Symbol 1045 Graphic | Used by:1048 | |
Symbol 1046 Graphic | Used by:1048 | |
Symbol 1047 Graphic | Used by:1048 | |
Symbol 1048 MovieClip | Uses:1045 1046 1047 | Used by:1049 1099 |
Symbol 1049 MovieClip | Uses:1048 | Used by:1099 |
Symbol 1050 ShapeTweening | Used by:1052 | |
Symbol 1051 Graphic | Used by:1052 | |
Symbol 1052 MovieClip | Uses:1050 1051 | Used by:1099 |
Symbol 1053 ShapeTweening | Used by:1056 | |
Symbol 1054 ShapeTweening | Used by:1056 | |
Symbol 1055 Graphic | Used by:1056 | |
Symbol 1056 MovieClip | Uses:1053 1054 1055 | Used by:1099 |
Symbol 1057 Graphic | Used by:1099 | |
Symbol 1058 ShapeTweening | Used by:1062 | |
Symbol 1059 ShapeTweening | Used by:1062 | |
Symbol 1060 ShapeTweening | Used by:1062 | |
Symbol 1061 Graphic | Used by:1062 | |
Symbol 1062 MovieClip | Uses:1058 1059 1060 1061 | Used by:1099 |
Symbol 1063 ShapeTweening | Used by:1066 | |
Symbol 1064 ShapeTweening | Used by:1066 | |
Symbol 1065 Graphic | Used by:1066 | |
Symbol 1066 MovieClip | Uses:1063 1064 1065 | Used by:1099 |
Symbol 1067 ShapeTweening | Used by:1079 | |
Symbol 1068 Graphic | Used by:1079 | |
Symbol 1069 Graphic | Used by:1079 | |
Symbol 1070 ShapeTweening | Used by:1079 | |
Symbol 1071 Graphic | Used by:1079 | |
Symbol 1072 ShapeTweening | Used by:1079 | |
Symbol 1073 ShapeTweening | Used by:1079 | |
Symbol 1074 Graphic | Used by:1079 | |
Symbol 1075 Graphic | Used by:1079 | |
Symbol 1076 Graphic | Used by:1079 | |
Symbol 1077 Graphic | Used by:1079 | |
Symbol 1078 Graphic | Used by:1079 | |
Symbol 1079 MovieClip | Uses:1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 | Used by:1099 |
Symbol 1080 Graphic | Used by:1084 1094 | |
Symbol 1081 Graphic | Used by:1084 1094 | |
Symbol 1082 Graphic | Used by:1084 1094 | |
Symbol 1083 Graphic | Used by:1084 1094 | |
Symbol 1084 MovieClip | Uses:1080 1081 1082 1083 | Used by:1099 |
Symbol 1085 ShapeTweening | Used by:1089 | |
Symbol 1086 ShapeTweening | Used by:1089 | |
Symbol 1087 ShapeTweening | Used by:1089 | |
Symbol 1088 Graphic | Used by:1089 | |
Symbol 1089 MovieClip | Uses:1085 1086 1087 1088 | Used by:1099 |
Symbol 1090 Graphic | Used by:1092 | |
Symbol 1091 Graphic | Used by:1092 | |
Symbol 1092 MovieClip | Uses:1090 1091 | Used by:1099 |
Symbol 1093 Graphic | Used by:1099 | |
Symbol 1094 MovieClip | Uses:1080 1081 1082 1083 | Used by:1099 |
Symbol 1095 ShapeTweening | Used by:1098 | |
Symbol 1096 ShapeTweening | Used by:1098 | |
Symbol 1097 Graphic | Used by:1098 | |
Symbol 1098 MovieClip | Uses:1095 1096 1097 | Used by:1099 |
Symbol 1099 MovieClip | Uses:1044 1049 1052 1056 1057 1062 1066 1079 1084 1048 1089 1092 1093 1094 1098 | Used by:Timeline |
Symbol 1100 Graphic | Used by:1101 | |
Symbol 1101 Button | Uses:1100 | Used by:1102 |
Symbol 1102 MovieClip | Uses:1101 | Used by:Timeline |
Symbol 1103 Graphic | Used by:1120 | |
Symbol 1104 Text | Uses:44 | Used by:1120 |
Symbol 1105 Graphic | Used by:1120 | |
Symbol 1106 EditableText | Uses:44 | Used by:1120 |
Symbol 1107 EditableText | Uses:44 | Used by:1120 |
Symbol 1108 EditableText | Uses:44 | Used by:1120 |
Symbol 1109 EditableText | Uses:44 | Used by:1120 |
Symbol 1110 EditableText | Uses:44 | Used by:1120 |
Symbol 1111 EditableText | Uses:44 | Used by:1120 |
Symbol 1112 EditableText | Uses:44 | Used by:1120 |
Symbol 1113 EditableText | Uses:44 | Used by:1120 |
Symbol 1114 EditableText | Uses:44 | Used by:1120 |
Symbol 1115 Graphic | Used by:1120 | |
Symbol 1116 EditableText | Uses:44 | Used by:1120 |
Symbol 1117 Graphic | Used by:1119 | |
Symbol 1118 Text | Uses:44 | Used by:1119 |
Symbol 1119 Button | Uses:1117 1118 | Used by:1120 |
Symbol 1120 MovieClip | Uses:1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1119 | Used by:Timeline |
Symbol 1121 Graphic | Used by:Timeline | |
Symbol 1122 ShapeTweening | Used by:1130 | |
Symbol 1123 ShapeTweening | Used by:1130 | |
Symbol 1124 MovieClip | Uses:SS2 | Used by:1130 |
Symbol 1125 ShapeTweening | Used by:1130 | |
Symbol 1126 ShapeTweening | Used by:1130 | |
Symbol 1127 ShapeTweening | Used by:1130 | |
Symbol 1128 Graphic | Used by:1130 | |
Symbol 1129 Graphic | Used by:1130 | |
Symbol 1130 MovieClip | Uses:1122 1123 1124 1125 1126 1127 1128 1129 | Used by:Timeline |
Symbol 1131 MovieClip | Used by:Timeline | |
Symbol 1132 Graphic | Used by:1138 | |
Symbol 1133 Graphic | Used by:1138 | |
Symbol 1134 Graphic | Used by:1138 | |
Symbol 1135 Graphic | Used by:1138 | |
Symbol 1136 Graphic | Used by:1138 | |
Symbol 1137 Graphic | Used by:1138 | |
Symbol 1138 MovieClip | Uses:1132 1133 1134 1135 1136 1137 | Used by:Timeline |
Symbol 1139 Graphic | Used by:1142 | |
Symbol 1140 EditableText | Uses:51 | Used by:1141 |
Symbol 1141 MovieClip | Uses:1140 | Used by:1142 |
Symbol 1142 MovieClip | Uses:1139 1141 | Used by:Timeline |
Symbol 1143 ShapeTweening | Used by:1146 | |
Symbol 1144 ShapeTweening | Used by:1146 | |
Symbol 1145 ShapeTweening | Used by:1146 | |
Symbol 1146 MovieClip | Uses:265 1143 482 1144 1145 246 | Used by:Timeline |
Symbol 1147 MovieClip | Uses:265 | Used by:Timeline |
Symbol 1148 Graphic | Used by:1154 | |
Symbol 1149 Font | Used by:1150 1152 | |
Symbol 1150 Text | Uses:1149 | Used by:1154 |
Symbol 1151 Graphic | Used by:1153 | |
Symbol 1152 Text | Uses:1149 | Used by:1153 |
Symbol 1153 MovieClip | Uses:1151 1152 | Used by:1154 |
Symbol 1154 MovieClip | Uses:1148 1150 1153 | Used by:Timeline |
Symbol 1155 ShapeTweening | Used by:1160 | |
Symbol 1156 ShapeTweening | Used by:1160 | |
Symbol 1157 ShapeTweening | Used by:1160 | |
Symbol 1158 ShapeTweening | Used by:1160 | |
Symbol 1159 Graphic | Used by:1160 | |
Symbol 1160 MovieClip | Uses:1155 1156 1157 1158 1159 | Used by:1187 |
Symbol 1161 ShapeTweening | Used by:1166 | |
Symbol 1162 ShapeTweening | Used by:1166 | |
Symbol 1163 ShapeTweening | Used by:1166 | |
Symbol 1164 ShapeTweening | Used by:1166 | |
Symbol 1165 Graphic | Used by:1166 | |
Symbol 1166 MovieClip | Uses:1161 1162 1163 1164 1165 | Used by:1187 |
Symbol 1167 ShapeTweening | Used by:1172 | |
Symbol 1168 ShapeTweening | Used by:1172 | |
Symbol 1169 ShapeTweening | Used by:1172 | |
Symbol 1170 ShapeTweening | Used by:1172 | |
Symbol 1171 Graphic | Used by:1172 | |
Symbol 1172 MovieClip | Uses:1167 1168 1169 1170 1171 | Used by:1187 |
Symbol 1173 Graphic | Used by:1187 | |
Symbol 1174 Graphic | Used by:1180 | |
Symbol 1175 Graphic | Used by:1180 | |
Symbol 1176 Graphic | Used by:1180 | |
Symbol 1177 Graphic | Used by:1180 | |
Symbol 1178 Graphic | Used by:1180 | |
Symbol 1179 Graphic | Used by:1180 | |
Symbol 1180 MovieClip | Uses:1174 1175 1176 1177 1178 1179 | Used by:1187 |
Symbol 1181 Text | Uses:44 | Used by:1187 |
Symbol 1182 Text | Uses:44 | Used by:1187 |
Symbol 1183 Text | Uses:44 | Used by:1187 |
Symbol 1184 Text | Uses:44 | Used by:1187 |
Symbol 1185 Text | Uses:44 | Used by:1187 |
Symbol 1186 Graphic | Used by:1187 | |
Symbol 1187 MovieClip | Uses:1160 1166 1172 1173 1180 246 1181 1182 1183 1184 1185 1186 SS3 | Used by:Timeline |
Symbol 1188 Sound | Used by:1190 | |
Symbol 1189 Sound | Used by:1190 | |
Symbol 1190 MovieClip | Uses:43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 1188 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 1189 6 5 4 3 2 1 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 360 MovieClip | |
Streaming Sound 2 | Used by:Symbol 1124 MovieClip | |
Streaming Sound 3 | Used by:Symbol 1187 MovieClip |
Instance Names
"preloader" | Frame 4 | Symbol 243 MovieClip |
"introMovie" | Frame 7 | Symbol 360 MovieClip |
"skipIntro" | Frame 7 | Symbol 364 MovieClip |
"highlightChar" | Frame 10 | Symbol 381 MovieClip |
"notAvail" | Frame 10 | Symbol 384 MovieClip |
"charBlackout" | Frame 10 | Symbol 385 MovieClip |
"background" | Frame 16 | Symbol 390 MovieClip |
"ground1" | Frame 16 | Symbol 394 MovieClip |
"ground2" | Frame 16 | Symbol 394 MovieClip |
"playerShip" | Frame 16 | Symbol 397 MovieClip |
"gunHub2" | Frame 16 | Symbol 460 MovieClip |
"gunHub1" | Frame 16 | Symbol 473 MovieClip |
"enemy9" | Frame 16 | Symbol 812 MovieClip |
"enemy8" | Frame 16 | Symbol 812 MovieClip |
"enemy7" | Frame 16 | Symbol 812 MovieClip |
"enemy6" | Frame 16 | Symbol 812 MovieClip |
"enemy5" | Frame 16 | Symbol 812 MovieClip |
"enemy4" | Frame 16 | Symbol 812 MovieClip |
"enemy3" | Frame 16 | Symbol 812 MovieClip |
"enemy2" | Frame 16 | Symbol 812 MovieClip |
"surfaceScrape" | Frame 16 | Symbol 815 MovieClip |
"enemy1" | Frame 16 | Symbol 812 MovieClip |
"bo1" | Frame 16 | Symbol 874 MovieClip |
"pShot1" | Frame 16 | Symbol 965 MovieClip |
"droppedGun" | Frame 16 | Symbol 974 MovieClip |
"pShot2" | Frame 16 | Symbol 965 MovieClip |
"pShot3" | Frame 16 | Symbol 965 MovieClip |
"pShot4" | Frame 16 | Symbol 965 MovieClip |
"pShot5" | Frame 16 | Symbol 965 MovieClip |
"pShot6" | Frame 16 | Symbol 965 MovieClip |
"hudFrame" | Frame 16 | Symbol 994 MovieClip |
"pilotInd" | Frame 16 | Symbol 997 MovieClip |
"wep1Ind" | Frame 16 | Symbol 1008 MovieClip |
"wep1Bar" | Frame 16 | Symbol 1013 MovieClip |
"wep2Bar" | Frame 16 | Symbol 1017 MovieClip |
"wep2Ind" | Frame 16 | Symbol 1025 MovieClip |
"shieldBar" | Frame 16 | Symbol 1027 MovieClip |
"armorBar" | Frame 16 | Symbol 1029 MovieClip |
"shieldFlash" | Frame 16 | Symbol 1033 MovieClip |
"linearAlign" | Frame 16 | Symbol 1035 MovieClip |
"droppedGun2" | Frame 16 | Symbol 1041 MovieClip |
"eShot1" | Frame 16 | Symbol 1099 MovieClip |
"eShot2" | Frame 16 | Symbol 1099 MovieClip |
"eShot3" | Frame 16 | Symbol 1099 MovieClip |
"eShot4" | Frame 16 | Symbol 1099 MovieClip |
"eShot5" | Frame 16 | Symbol 1099 MovieClip |
"eShot6" | Frame 16 | Symbol 1099 MovieClip |
"bo2" | Frame 16 | Symbol 874 MovieClip |
"bo3" | Frame 16 | Symbol 874 MovieClip |
"bo4" | Frame 16 | Symbol 874 MovieClip |
"bo5" | Frame 16 | Symbol 874 MovieClip |
"bo6" | Frame 16 | Symbol 874 MovieClip |
"pShot7" | Frame 16 | Symbol 965 MovieClip |
"pShot8" | Frame 16 | Symbol 965 MovieClip |
"pShot9" | Frame 16 | Symbol 965 MovieClip |
"pShot10" | Frame 16 | Symbol 965 MovieClip |
"controlButton" | Frame 16 | Symbol 1102 MovieClip |
"battleReport" | Frame 16 | Symbol 1120 MovieClip |
"playerEx" | Frame 16 | Symbol 1130 MovieClip |
"multiplier" | Frame 16 | Symbol 1138 MovieClip |
"hudFrame2" | Frame 16 | Symbol 1142 MovieClip |
"overscreen" | Frame 16 | Symbol 1146 MovieClip |
"actionFlasher" | Frame 16 | Symbol 1147 MovieClip |
"levelScripts" | Frame 16 | Symbol 1154 MovieClip |
"configPrompt" | Symbol 203 MovieClip Frame 12 | Symbol 134 MovieClip |
"rating1" | Symbol 203 MovieClip Frame 13 | Symbol 141 MovieClip |
"rating2" | Symbol 203 MovieClip Frame 13 | Symbol 141 MovieClip |
"rating3" | Symbol 203 MovieClip Frame 13 | Symbol 141 MovieClip |
"buttonsGalore2" | Symbol 203 MovieClip Frame 13 | Symbol 154 MovieClip |
"buttonsGalore3" | Symbol 203 MovieClip Frame 13 | Symbol 160 MovieClip |
"check1" | Symbol 203 MovieClip Frame 14 | Symbol 165 MovieClip |
"check2" | Symbol 203 MovieClip Frame 14 | Symbol 165 MovieClip |
"check3" | Symbol 203 MovieClip Frame 14 | Symbol 165 MovieClip |
"check4" | Symbol 203 MovieClip Frame 14 | Symbol 165 MovieClip |
"check5" | Symbol 203 MovieClip Frame 14 | Symbol 165 MovieClip |
"check6" | Symbol 203 MovieClip Frame 14 | Symbol 165 MovieClip |
"diffi" | Symbol 203 MovieClip Frame 15 | Symbol 183 MovieClip |
"loaderRect" | Symbol 243 MovieClip Frame 1 | Symbol 49 MovieClip |
"timeOut" | Symbol 243 MovieClip Frame 1 | Symbol 58 MovieClip |
"plDisplay" | Symbol 243 MovieClip Frame 1 | Symbol 203 MovieClip |
"crappy" | Symbol 340 MovieClip Frame 131 | Symbol 321 MovieClip |
"crappy" | Symbol 340 MovieClip Frame 132 | Symbol 321 MovieClip |
"blastEffect" | Symbol 458 MovieClip Frame 1 | Symbol 447 MovieClip |
"gun2" | Symbol 460 MovieClip Frame 2 | Symbol 458 MovieClip |
"blastEffect" | Symbol 471 MovieClip Frame 1 | Symbol 447 MovieClip |
"gun1" | Symbol 473 MovieClip Frame 2 | Symbol 471 MovieClip |
"hitCore" | Symbol 812 MovieClip Frame 1 | Symbol 484 MovieClip |
"mgHitting" | Symbol 812 MovieClip Frame 1 | Symbol 488 MovieClip |
"empEffect" | Symbol 812 MovieClip Frame 1 | Symbol 513 MovieClip |
"reticle" | Symbol 812 MovieClip Frame 1 | Symbol 517 MovieClip |
"walker" | Symbol 812 MovieClip Frame 61 | Symbol 563 MovieClip |
"angelFire" | Symbol 812 MovieClip Frame 120 | Symbol 617 MovieClip |
"bombDroneToss" | Symbol 812 MovieClip Frame 159 | Symbol 667 MovieClip |
"scorpBodyFire" | Symbol 812 MovieClip Frame 207 | Symbol 718 MovieClip |
"scorpArmFire" | Symbol 812 MovieClip Frame 211 | Symbol 728 MovieClip |
"scorpTailFire" | Symbol 812 MovieClip Frame 215 | Symbol 754 MovieClip |
"scorpRocket" | Symbol 812 MovieClip Frame 224 | Symbol 794 MovieClip |
"boHitcore" | Symbol 874 MovieClip Frame 1 | Symbol 818 MovieClip |
"rocketFire" | Symbol 874 MovieClip Frame 14 | Symbol 849 MovieClip |
"plasmaEx" | Symbol 965 MovieClip Frame 6 | Symbol 886 MovieClip |
"spreadEx" | Symbol 965 MovieClip Frame 8 | Symbol 897 MovieClip |
"mineEx" | Symbol 965 MovieClip Frame 10 | Symbol 914 MovieClip |
"mortarEx" | Symbol 965 MovieClip Frame 12 | Symbol 926 MovieClip |
"rocketEx" | Symbol 965 MovieClip Frame 14 | Symbol 940 MovieClip |
"chargedShot" | Symbol 965 MovieClip Frame 17 | Symbol 945 MovieClip |
"chargeEx" | Symbol 965 MovieClip Frame 18 | Symbol 948 MovieClip |
"velocityEx" | Symbol 965 MovieClip Frame 24 | Symbol 964 MovieClip |
"greaterStaticB" | Symbol 992 MovieClip Frame 2 | Symbol 986 MovieClip |
"greaterStatic" | Symbol 992 MovieClip Frame 2 | Symbol 986 MovieClip |
"speakerMC" | Symbol 993 MovieClip Frame 1 | Symbol 979 MovieClip |
"speechMC" | Symbol 993 MovieClip Frame 1 | Symbol 981 MovieClip |
"msgScreen" | Symbol 993 MovieClip Frame 1 | Symbol 992 MovieClip |
"ssHUD" | Symbol 994 MovieClip Frame 1 | Symbol 993 MovieClip |
"deathSoundMC" | Symbol 1130 MovieClip Frame 2 | Symbol 1124 MovieClip |
"level1script" | Symbol 1154 MovieClip Frame 2 | Symbol 1153 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "zio2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "zio1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "zio0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "zio5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "zio4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "zio3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "ex7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "vel9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "vel8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "vel7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "vel6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "vel5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "vel4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "vel3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "vel2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "vel10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "uberRelease" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "uberCharge" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "velocityGun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "smallEx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "ex6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "noise" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "mortarFire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "liftoff" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "chargeGun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "pulseCannon" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "rocketRelease" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "ex2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "ex4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "ex3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "exp1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "enemyFire" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "empRelease" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "empCharge" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "wave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "dropMine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "plasmaShotgun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "angelEx" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "agEdit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "bgm1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "bgm3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "bgm2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "bgm4" |
ExportAssets (56) | Timeline Frame 22 | Symbol 43 as "bgm4" |
ExportAssets (56) | Timeline Frame 22 | Symbol 42 as "bgm2" |
ExportAssets (56) | Timeline Frame 22 | Symbol 41 as "bgm3" |
ExportAssets (56) | Timeline Frame 22 | Symbol 40 as "bgm1" |
ExportAssets (56) | Timeline Frame 22 | Symbol 39 as "agEdit" |
ExportAssets (56) | Timeline Frame 22 | Symbol 38 as "angelEx" |
ExportAssets (56) | Timeline Frame 22 | Symbol 37 as "plasmaShotgun" |
ExportAssets (56) | Timeline Frame 22 | Symbol 36 as "dropMine" |
ExportAssets (56) | Timeline Frame 22 | Symbol 35 as "wave" |
ExportAssets (56) | Timeline Frame 22 | Symbol 34 as "empCharge" |
ExportAssets (56) | Timeline Frame 22 | Symbol 33 as "empRelease" |
ExportAssets (56) | Timeline Frame 22 | Symbol 32 as "enemyFire" |
ExportAssets (56) | Timeline Frame 22 | Symbol 31 as "exp1" |
ExportAssets (56) | Timeline Frame 22 | Symbol 30 as "ex3" |
ExportAssets (56) | Timeline Frame 22 | Symbol 29 as "ex4" |
ExportAssets (56) | Timeline Frame 22 | Symbol 28 as "ex2" |
ExportAssets (56) | Timeline Frame 22 | Symbol 27 as "rocketRelease" |
ExportAssets (56) | Timeline Frame 22 | Symbol 26 as "pulseCannon" |
ExportAssets (56) | Timeline Frame 22 | Symbol 25 as "chargeGun" |
ExportAssets (56) | Timeline Frame 22 | Symbol 24 as "liftoff" |
ExportAssets (56) | Timeline Frame 22 | Symbol 23 as "mortarFire" |
ExportAssets (56) | Timeline Frame 22 | Symbol 22 as "noise" |
ExportAssets (56) | Timeline Frame 22 | Symbol 21 as "ex6" |
ExportAssets (56) | Timeline Frame 22 | Symbol 20 as "smallEx" |
ExportAssets (56) | Timeline Frame 22 | Symbol 19 as "velocityGun" |
ExportAssets (56) | Timeline Frame 22 | Symbol 18 as "uberCharge" |
ExportAssets (56) | Timeline Frame 22 | Symbol 17 as "uberRelease" |
ExportAssets (56) | Timeline Frame 22 | Symbol 16 as "vel10" |
ExportAssets (56) | Timeline Frame 22 | Symbol 15 as "vel2" |
ExportAssets (56) | Timeline Frame 22 | Symbol 14 as "vel3" |
ExportAssets (56) | Timeline Frame 22 | Symbol 13 as "vel4" |
ExportAssets (56) | Timeline Frame 22 | Symbol 12 as "vel5" |
ExportAssets (56) | Timeline Frame 22 | Symbol 11 as "vel6" |
ExportAssets (56) | Timeline Frame 22 | Symbol 10 as "vel7" |
ExportAssets (56) | Timeline Frame 22 | Symbol 9 as "vel8" |
ExportAssets (56) | Timeline Frame 22 | Symbol 8 as "vel9" |
ExportAssets (56) | Timeline Frame 22 | Symbol 7 as "ex7" |
ExportAssets (56) | Timeline Frame 22 | Symbol 6 as "zio3" |
ExportAssets (56) | Timeline Frame 22 | Symbol 5 as "zio4" |
ExportAssets (56) | Timeline Frame 22 | Symbol 4 as "zio5" |
ExportAssets (56) | Timeline Frame 22 | Symbol 3 as "zio0" |
ExportAssets (56) | Timeline Frame 22 | Symbol 2 as "zio1" |
ExportAssets (56) | Timeline Frame 22 | Symbol 1 as "zio2" |
Labels
"automg" | Symbol 447 MovieClip Frame 1 |
"plasma" | Symbol 447 MovieClip Frame 6 |
"shotgun" | Symbol 447 MovieClip Frame 12 |
"mine" | Symbol 447 MovieClip Frame 18 |
"mortar" | Symbol 447 MovieClip Frame 21 |
"rocket" | Symbol 447 MovieClip Frame 28 |
"EMP" | Symbol 447 MovieClip Frame 36 |
"NightStar" | Symbol 447 MovieClip Frame 53 |
"Charge Gun" | Symbol 447 MovieClip Frame 56 |
"Laser Gun" | Symbol 447 MovieClip Frame 67 |
"ubergun" | Symbol 447 MovieClip Frame 74 |
"Velocity Rifle" | Symbol 447 MovieClip Frame 150 |
"TRANSMISSION" | Symbol 1153 MovieClip Frame 2 |
"Tree" | Symbol 1153 MovieClip Frame 12 |
"3 Beanbags: TR-BL" | Symbol 1153 MovieClip Frame 42 |
"2 beanbags" | Symbol 1153 MovieClip Frame 110 |
"Walker" | Symbol 1153 MovieClip Frame 132 |
"Drill" | Symbol 1153 MovieClip Frame 144 |
"2 ravens" | Symbol 1153 MovieClip Frame 192 |
"5 ravens: V-Formation" | Symbol 1153 MovieClip Frame 302 |
"Raven and laser" | Symbol 1153 MovieClip Frame 362 |
"2 Lasers" | Symbol 1153 MovieClip Frame 366 |
"3 beanbags: trident formation" | Symbol 1153 MovieClip Frame 377 |
"3 beanbags: trident formation (B)" | Symbol 1153 MovieClip Frame 430 |
"3 ravens: stall shoot" | Symbol 1153 MovieClip Frame 450 |
"raven dodge wave" | Symbol 1153 MovieClip Frame 480 |
"dropship, 2 ravens" | Symbol 1153 MovieClip Frame 506 |
"dragon, 3 beanbags" | Symbol 1153 MovieClip Frame 518 |
"4 raven stall" | Symbol 1153 MovieClip Frame 532 |
"4 Drills, 2 Ravens" | Symbol 1153 MovieClip Frame 546 |
"TRANSMISSION 2" | Symbol 1153 MovieClip Frame 566 |
"Drone Field" | Symbol 1153 MovieClip Frame 580 |
"Dropship, 2 walkers" | Symbol 1153 MovieClip Frame 612 |
"Angel" | Symbol 1153 MovieClip Frame 624 |
"TRANSMISSION 3" | Symbol 1153 MovieClip Frame 628 |
"Boss" | Symbol 1153 MovieClip Frame 727 |
Dynamic Text Variables
loaderRect.percentLoaded | Symbol 53 EditableText | "99.9%" |
_parent.speakerDisplayed | Symbol 978 EditableText | "SPEAKER--------------" |
_parent.speechDisplayed | Symbol 980 EditableText | "Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech " |
line1 | Symbol 1106 EditableText | "KILLS - 9999/9999" |
line2 | Symbol 1107 EditableText | "DURATION - 999.99 minutes" |
line3 | Symbol 1108 EditableText | "MAX MULTIPLIER - 99" |
line4 | Symbol 1109 EditableText | "KILLS BONUS - 999999" |
line5 | Symbol 1110 EditableText | "DURATION BONUS - 999999" |
line6 | Symbol 1111 EditableText | "MAX MULTIPLIER BONUS - 999999" |
line7 | Symbol 1112 EditableText | "DIFFICULTY BONUS - 999999" |
line8 | Symbol 1113 EditableText | "TOTAL SCORE - 999999999" |
line9 | Symbol 1114 EditableText | "YOUR RANK - VANGUARD MERCENARY" |
line8b | Symbol 1116 EditableText | "VERIFICATION CODE - XXXXXXXXXX" |
_root.showScore | Symbol 1140 EditableText | "999999999999" |
|