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Vanguard Mercenary.swf

This is the info page for
Flash #64900

(Click the ID number above for more basic data on this flash file.)


Text
PLEASE WAIT...
LOADING PRELOADER

VANGUARD MERCENARY

99.9%

CONNECTION MAY HAVE
TIMED OUT

VANGUARD MERCENARY is currently loading. Progress is monitored in the
left panel (If no data is sent for 6 or more seconds, you'll be alerted that the
connection may have timed out). In the meantime, make sure to do the
following:
1) Configure the game's options to accomodate your computer.
2) Select a custom control configuration.
3) View the game instructions (you'll need them).
4) Time or interest pending, please check out the Information, Creator's
Word and Credits Section.

Pilot the Baracuda using the keys you've defined in the Options Menu. The
default controls are as follows:
ARROW KEYS - Move
SPACEBAR - Fire Side-mounted Weapon
SHIFT - Fire Top-mounted Weapon
R - Drop Side-mounted Weapon
F - Drop Top-mounted Weapon
Q, A - Rotate Side-mounted Weapon (if applicable)
W, S - Rotate Top-mounted Weapon (if applicable)
9 - Toggle quality level (key cannot be changed)
Be sure to select a control configuration before you begin play.

PREV

NEXT

===CONTROL===
Pilot the Baracuda using the keys you've defined in the Options Menu. The
default controls are as follows:
ARROW KEYS - Move
SPACEBAR - Fire Side-mounted Weapon
SHIFT - Fire Top-mounted Weapon
R - Drop Side-mounted Weapon
F - Drop Top-mounted Weapon
Q, A - Rotate Side-mounted Weapon (if applicable)
W, S - Rotate Top-mounted Weapon (if applicable)
9 - Toggle quality level (key cannot be changed)
Be sure to select a control configuration before you begin play.

===OBJECTIVE===
Survival is your utmost concern, but you must also complete the mission
put forth by your employer. For this demo, your sole mission is to eliminate
what your employer calls a 'terrorist threat' developed by the Outland
society. However, you won't be able to confront this threat immediately.
You must first endure several waves of hostile resistence. Destroy as many
enemies as possible without endangering your life. There are checkpoints
throughout the level. Should you be destroyed, you'll continue from the last
one you reached. In the demo, you'll have the benefit of unlimited lives.

===PICK-UPS===
When you destroy an enemy craft, they'll often leave something of use to
you. There are three types of pick-ups: weapons, ammunition, and health.
Weapon pick-ups have a red tint and a symbol indicating the weapon. To
learn which symbols represent which weapons, visit the Information
section. Ammo pickups are yellow-tinged, and distribute ammo to one,
neither, or both of your weapons, depending on whether or not they require
ammo, or are already at capacity. Health pick-ups are blue-tinged, and
recharge your shields or armor a considerable portion. They cannot aid your
shields once they have been depleted.

SHIELDS

ARMOR

SPEAKER

TRANSMISSION MESSAGE

SPEAKER
PORTRAIT

SCORE

MULTIPLIER

PILOT INDICATOR

SIDE-MOUNTED WEAPON INDICATOR

TOP-MOUNTED AMMO INDICATOR

SIDE-MOUNTED AMMO INDICATOR

TOP-MOUNTED WEAPON INDICATOR

===THE HUD (HEADS UP DISPLAY)===

===HIGH SCORES===
Your score is determined by how many enemies you kill, your difficulty
setting, the amount of high-end weapons you collect, and several bonuses
at the end of the level that take into consideration things such as the time
you've taken to complete the mission and the maximum value your point
multiplier reached. Also notice that the higher your multiplier, the more
points you get per kill, so consistent kills will help your score dramatically.
The top five scores will be posted on Vanguard Mercenary's Portal Page at
www.newgrounds.com. If you achieve a score that could take a place on
that list, copy down your score and verification code at the end of the level.
You can then send me the two numbers by email
(negativeone@hotmail.com), leave them in a review, or look for my BBS
topic regarding the matter in the Where is/How to section of the NG BBS.

===TIPS/HINTS===
- As you progress through the battleground, you'll encounter obstacles, like
trees or buildings. You can survive a collision with some of them, but
colliding with other, more stable ones, will cause your death. Be careful.
- Stronger enemies dish out better weapons, so don't always hesitate to
attack a more intimidating foe.
- Some enemies fire only straight forward. If you have a gun that can be
angled, fire from above or below to avoid their shots, without compromising
your chance of destroying them.
- Picking up a weapon you already have refills the ammo for that weapon.
- If you customize your control configuration, place the keys for dropping
weapons at least a key away from all the others in your config, to prevent
accidentally dropping your weapon.

===CONTROL CONFIGURATION===
The default control configuration (for keys that can be changed) is:
ARROW KEYS - Move
SPACEBAR - Fire Side-mounted Weapon
SHIFT - Fire Top-mounted Weapon
R - Drop Side-mounted Weapon
F - Drop Top-mounted Weapon
Q, A - Rotate Side-mounted Weapon (if applicable)
W, S - Rotate Top-mounted Weapon (if applicable)
However, you can use the buttons below to toggle between default and
custom. If you choose custom, you'll be prompted to set all the keys.

DEFAULT CONFIGURATION

CUSTOM CONFIGURATION

CHOOSE A KEY FOR [MOVE LEFT]

Possible Keys: A-Z
Or press any other key to use
the default key (LEFT KEY)

CHOOSE A KEY FOR [MOVE RIGHT]

Possible Keys: A-Z
Or press any other key to use
the default key (RIGHT KEY)

CHOOSE A KEY FOR [MOVE UP]

Possible Keys: A-Z
Or press any other key to use
the default key (UP KEY)

CHOOSE A KEY FOR [MOVE DOWN]

Possible Keys: A-Z
Or press any other key to use
the default key (DOWN KEY)

CHOOSE A KEY FOR [FIRE SIDE-MOUNTED GUN]

Possible Keys: A-Z
Or press any other key to use
the default key (SPACEBAR)

CHOOSE A KEY FOR [FIRE TOP-MOUNTED GUN]

Possible Keys: A-Z
Or press any other key to use
the default key (SHIFT)

CHOOSE A KEY FOR [DROP SIDE-MOUNTED GUN]

Possible Keys: A-Z
Or press any other key to use
the default key (R)

CHOOSE A KEY FOR [DROP TOP-MOUNTED GUN]

Possible Keys: A-Z
Or press any other key to use
the default key (F)

CHOOSE A KEY FOR [ROTATE SIDE GUN CCW/UP]

Possible Keys: A-Z
Or press any other key to use
the default key (Q)

CHOOSE A KEY FOR [ROTATE SIDE GUN CW/DOWN]

Possible Keys: A-Z
Or press any other key to use
the default key (A)

CHOOSE A KEY FOR [ROTATE TOP GUN CCW/UP]

Possible Keys: A-Z
Or press any other key to use
the default key (W)

CHOOSE A KEY FOR [ROTATE TOP GUN CW/DOWN]

Possible Keys: A-Z
Or press any other key to use
the default key (S)

===GENERAL MEMORY MANAGEMENT===
It is important that you select settings that will run smoothly on your
computer. There are more advanced memory management options in the
following pages. Vanguard Mercenary is meant to be a fast-paced game, but
it will crawl if you flatter your computer. Choose modestly.
VIDEOS                       IN-GAME                 BOSS SEQUENCE

===SPECIFIC PREFERENCES===
SOUND EFFECTS ENABLED (*)
BGM ENABLED (*)

ANIMATED BULLETS (*)
ACTION FLASHING (*)
ALWAYS REPLACE WEAPONS
DROP WEAPON WHEN EMPTY
(*) denotes an option that contributes to processor lag

===DIFFICULTY SETTING===

ROOKIE

AMATEUR

ACE

===A WORD FROM NegativeONE===
VANGUARD MERCENARY is my first serious, long-running Flash project. As
such, it may be questionable how I put something of this depth together.
For this, I accredit several years of programming in other languages, and a
natural interest in drawing since youth.
This game was originally under construction In Visual Basic 6. However,
when I rediscovered Flash, I became instantly consumed by it. So much
simpler to make games, I transfered the VM Project to Flash a month or so
after rediscovering it, and over the next few months, made it what it now is.
The project, in Flash alone, has been underway since MARCH 8, 2003,
meaning it was about 3 months in production for the demo alone. This is
partly because I've taken on this pain-staking task alone, aside from my
voice actors/actresses. It's much more work than it seems. The effort,
though, has proven well worthwhile...

===A WORD FROM NegativeONE (cont)===
...The game now boasts an almost unrivaled amount of variety, even within
its current incomplete state. There are presently 12 enemies, most of which
have a specific AI to make them behave unlike all the others. In addition to
the twelve normal enemies, there is one massive stage boss to represent
classic space shooters.
The game also has an impressive arsenal - 12 weapons, each unique in
some way. Some are rare; not necessarily every player will wield some of
the strongest weapons in the game.
I'm pleased with what Vanguard Mercenary has become. Upon release of
the demo, I'll be pursuing a different project for a few months. After this, I'll
decide whether or not to complete the full game, depending on how well-
received the demo is. Thanks in advance to anyone who supports VM.

===CREDITS===
-=SCRIPTING=-
NegativeONE
-=DRAWING/ANIMATING=-
NegativeONE
-=VOICE ACTING=-
lovelyartgirl@aol.com
Komandarro (aka TESM)
Tazukie Fearon
The_Super_Flash_Bros (Tom)
-=SOUND EFFECTS=-
Starcraft, www.flashkit.com

-=BETA TESTING=-
NegativeONE
AgnateHeartstone
-=HOSTING=-
www.newgrounds.com
-=SPECIAL THANKS=-
Everyone who posted advice
in my BBS thread, even if I was
too stubborn to use it, as well as
anyone who supported VM
during production.

===STORYLINE===
Several years into the future, and 23 years after a war that destroyed much
of the earth, civilization struggles to rebuild and reform itself.
Technologically and socially, humanity has reached its former level of
development within this short time. Still, much of the earth remains a
scorched and tattered battleground, frozen in its post-apocalyptic state. It
is here that the Outlanders gather - all those deemed unfit for higher
society, from criminals to the homeless, and a few who simply reject what
the civilized world is becoming. The people of this place are the victims of
constant oppression by the developed world. They are considered a threat,
despite having no history of aggression. There is no end in sight for the war
between these two forces. Only a few know why this seemingly
meanginless bloodshed goes on, but soon both worlds will discover the
truth that has eluded them for so many years.

===CHARACTERS===
ZIO/ZIOMAC - Zio is a renowned mercenary gathering fame and fortune,
taking on what most others would consider suicide missions. Zio has come
to think of himself as invincible, and has taken on a very arrogant
character. Despite his issues with authority, Zio is a predominantly good-
natured person.
DAKATANA - A less known but remarkably skilled mercenary pilot. Her
shady behavior is of much interest to Zio; he's reluctant to trust her.
ALTAGUIRE - An outlander with uncertain motivations.
VELITHIUM - The president of a very prestiguous and wealthy corporation.
Velithium has little regard for the law, and has employed Zio many times in
the past to carry out his dirty work.
ESCHER - A brilliant genetic biologist employed under Velithium.

===WEAPONS INTRODUCTION===
There are 12 weapons available in Vanguard Mercenary. Each one is
described briefly in the following pages. Those available as a side-mounted
weapon have a red backing. Those available as a top-mounted weapon have
an orange backing. Some are available as both, as is shown.
Usually each weapon has one strong area, compromising another. These
characteristics are power, ammo capacity, reload time, and special ability.
Together, these characteristics make a weapon ideal for certain situations,
so choose wisely in the game.
Click Next to view the specific weapons.

===WEAPONS===
SENTRY GUN/ ASSAULT RIFLE - Automatically targets and fires on the
X         closest enemy. Low power but highly accurate. Only targets fliers.
PULSE CANNON - Can be angled to fire at any enemies within a 180
X         degree frontal span. Limited power, high ammo. Quick reload.
PLASMA SHOTGUN - Fires a shot that expands in flight to make hitting a
X         target much more probable. Mid-Powerful. Low ammo.
FORCE MINES - Drops a high-damage mine vertically. Quite powerful, and
X         effective against ground enemies. Slow reload.
MORTAR CANNON - Subject to gravity, the mortar archs, and can be
X         used to hit enemies without confronting them directly. Mid-Powerful.
ROCKET LAUNCHER - Drops a delayed ignition rocket that fires
X         horizontally and deals surmountable damage. Low Ammo.
NIGHT-STAR - A crude melee weapon employed only when no other
X         weapon is available. Must be swung to deal damage. No ammo.

===WEAPONS (cont)===
CHARGE GUN - Can store up energy by holding the fire button. Not
X         effective in heated battle, but has the potential to be very powerful.
VELOCITY RIFLE - Fires an explosive shell at an incredibly high speed.
X         Virtually instant impact. Mid-powerful. Effective against Angels.
ELECROMAGNETIC PULSE - Powers down most ships within range,
X         causing them to crash into the surface. Larger and more expensive
X         ships are built to resist this effect.
WAVE CANNON - A solid beam of destructive force. Good for taking out
X         several ships at a time, given the proper formation. Powerful.
UBERREXXER - Collects resonant energy to release a threateningly
X          devestating blast. Capable of destroying several enemies at a time,
X          including some of the stronger ones. Low ammo and slow reload.

===ENEMY FLEET INTRODUCTION===
The demo, alone, has several different enemies to keep you on your feet.
They tend to range from quick and weak to slow and powerful, though most
have some special ability that makes them a unique threat.
There are specific weapons and tactics for dealing with each enemy, so
experiment with different attacks and approaches to ensure your survival
regardless of what you're confronted with.
Click Next to view the specific enemies.

===ENEMY FLEET===
RAVEN - A quick and light-armored scout ship, only some of which are
X     equipped with guns. Those that are, fire small, blue, low-damage
X     energy charges. Low threat.
BEANBAG - Also quick and weak, the beanbag tends to have non-linear
X     flight patterns that make it often difficult to deal with. All beanbags are
X     armed, and fire at the player when they are aligned to do so.
DELIVERATOR - Powerful in both attack and defense but very slow and
X     predictable. Fire a constant laser that deals significant damage.
LANDSTALKER - A ground unit, as the name suggests. Low armor, but
X     reasonably powerful dual cannons that fire into the sky.
DROPSHIP - Sluggish but heavily armored. Isn't armed, but deploys smaller,
X     weaker kamikaze ships.
DROPLET - Deployed by the Dropships. Small, quick, and weak.
ANGEL - A fearsome opponent. Angels are heavily armored and have
X        unrivaled versatility. Capable of dodging most regular shots, so you'll
X        have to discover a few tactics for dealing with them.

===ENEMY FLEET (cont)===
DRONE - Drifts through space; seemingly unthreatening. However, when
X    something comes to close to the front of a drone, it releases a powerful
X    explosive. Slow. Strong armor. Often best to avoid.
DRAGON - A two-phased enemy. Begins as a land enemy, firing flammable
X    shots. When it takes significant damage, the dragon spreads its wings X
and becomes a flier. Heavily Armored, moderately agile.
INCISOR - Flies at high altitude and fires a downward electric blast
X    periodically. Upon death, it drops an explosive core that can damage
X    both friend and foe. Slow-moving.
PELICAN - Predictable, limited armor. Fires quick, medium-damage shells at
X    a reasonably fast rate. Always drops a powerup.
CIRCUIT - A special set of two enemies that only appears once. Each moves
X    at a different speed, at high and ground-level altitudes. When they line
X    up with one another, horizontally, they connect with a stream of deadly
X    electricity. Cannot be killed. Very dangerous, pay attention to them.

PLAY

INSTRUCTIONS

OPTIONS

CREDITS

CREATOR'S
WORDS

INFORMATION

NegativeONE

PRODUCED BY

ZIOMAC

DAKATANA

ALTAGUIRE

VANGUARD
MERCENARY

VANGUARD MERCENARY

PLAY GAME

PLAY GAME

REPLAY INTRO

REPLAY INTRO

SKIP INTRO

CHOOSE YOUR PILOT

ZIO

Scenario 1
Difficulty - Easy

DAKATANA

Scenario 2
Difficulty - Medium

ALTAGUIRE

Scenario 3
Difficulty - Hard

THIS SCENARIO IS NOT AVAILABLE
IN THE DEMO VERSION

SKIP

ARM

TAIL

HEAD

NETCOM SYSTEMS INC.

SPEAKER--------------

Speech Speech Speech Speech Speech
Speech Speech Speech Speech Speech
Speech Speech Speech Speech Speech
Speech Speech Speech Speech Speech
Speech Speech Speech Speech Speech

E
M
P
T
Y

E
M
P
T
Y

BATTLE REPORT

KILLS - 9999/9999

DURATION - 999.99 minutes

MAX MULTIPLIER - 99

KILLS BONUS - 999999

DURATION BONUS - 999999

MAX MULTIPLIER BONUS - 999999

DIFFICULTY BONUS - 999999

TOTAL SCORE - 999999999

YOUR RANK - VANGUARD MERCENARY

VERIFICATION CODE - XXXXXXXXXX

CONTINUE

999999999999

LEVEL SCRIPTS

1

"Good, you're coming around."

"You were in quite an ordeal out there."

"You lost your life, Zio."

"But I'm giving you one more chance."

"Death, after all, happens to the best of us."

ActionScript [AS1/AS2]

Frame 1
stop(); _root._quality = "HIGH"; Stage.showMenu = false; stopAllSounds();
Instance of Symbol 46 MovieClip in Frame 1
onClipEvent (enterFrame) { if (_root._framesloaded >= 6) { _root.gotoAndStop(4); } else { _root.gotoAndStop(1); } }
Frame 3
gotoAndStop (1);
Frame 4
_root.optAF = 1; _root.optAB = 1; _root.optSE = 1; _root.optBGM = 1; _root.optRW = 1; _root.optDW = 1; _root.alwaysAccept = true; _root.optVQ = 4; _root.optGQ = 3; _root.optBQ = 2; _root.difficulty = 1; _root.score = 0; _root.storedScore = 0; _root.checkPoint = 0; _root.isCustom = false; _root.keyFire1 = 0; _root.keyFire2 = 0; _root.keyDrop1 = 114; _root.keyDrop2 = 102; _root.keyRotUp1 = 113; _root.keyRotDown1 = 97; _root.keyRotUp2 = 119; _root.keyRotDown2 = 115; _root.keyRise = 0; _root.keyFall = 0; _root.keyThrust = 0; _root.keyDrag = 0; stop(); _root._quality = "HIGH";
Frame 6
prevFrame();
Frame 7
stop();
Frame 9
prevFrame();
Frame 10
stop(); _root._quality = "HIGH";
Instance of Symbol 381 MovieClip "highlightChar" in Frame 10
onClipEvent (load) { gotoAndStop (72); }
Instance of Symbol 384 MovieClip "notAvail" in Frame 10
onClipEvent (load) { gotoAndStop (49); }
Instance of Symbol 385 MovieClip "charBlackout" in Frame 10
onClipEvent (load) { stop(); }
Frame 12
prevFrame();
Frame 13
stop(); _root._quality = "HIGH";
Instance of Symbol 386 MovieClip in Frame 13
onClipEvent (load) { _root.gotoAndStop(16); }
Frame 15
prevFrame();
Frame 16
function performAI(aiid, eid) { counter = counter + 1; if (counter == 13) { counter = 1; } _root.findFreeES(); if (0 < _root.foundFreeE) { if (((aiid == 11) && (_root.playerShip._x < _root["enemy" + eid]._x)) && (_root["enemy" + eid].reloadET == 0)) { tempo1 = (_root.playerShip._y - _root["enemy" + eid]._y) / (_root["enemy" + eid]._x - _root.playerShip._x); if ((0.142857142857143 < tempo1) && (tempo1 < 0.333333333333333)) { tempo1 = _root["enemy" + eid]._x - 40; tempo2 = _root["enemy" + eid]._y + 30; eFire(foundFreeE, 10, false, 2, 11, 3, tempo1, tempo2, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("pulseCannon"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 25; } } if (0 < _root.foundFreeE) { if ((aiid == 12) && (_root["enemy" + eid].reloadET == 0)) { tempo1 = _root["enemy" + eid]._x - 50; tempo2 = _root["enemy" + eid]._y; eFire(foundFreeE, 12, false, 0, 6, 7, tempo1, tempo2, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("enemyFire"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 25; } } } if (aiid == 13) { if (0 < _root["enemy" + eid].eXSpeed) { _root["enemy" + eid].eXSpeed = 0; _root["enemy" + eid].eXAccel = 0; } if ((0 < _root.foundFreeE) && ((_root.playerShip._x + 40) < _root["enemy" + eid]._x)) { if ((_root["enemy" + eid].eXSpeed == 0) && (0 >= _root["enemy" + eid].reloadET)) { _root.reduceRatio(_root["enemy" + eid]._x - _root.playerShip._x, _root.playerShip._y - _root["enemy" + eid]._y, 13); eFire(foundFreeE, 14, false, tempo2, tempo1, 1, _root["enemy" + eid]._x - 60, _root["enemy" + eid]._y, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("pulseCannon"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 45; } } } if (aiid == 14) { if (7 < Math.abs(_root["enemy" + eid].eYSpeed)) { _root["enemy" + eid].eYSpeed = _root["enemy" + eid].eYSpeed * 0.8; _root["enemy" + eid].eYAccel = _root["enemy" + eid].eYAccel * -1; } if (0 < _root.foundFreeE) { if (((_root["enemy" + eid].eXSpeed == 0) && (0 >= _root["enemy" + eid].reloadET)) && (_root.playerShip_x < _root["enemy" + eid]._x)) { _root.reduceRatio(_root["enemy" + eid]._x - _root.playerShip._x, _root.playerShip._y - _root["enemy" + eid]._y, 13); eFire(foundFreeE, 14, false, tempo2, tempo1, 1, _root["enemy" + eid]._x - 60, _root["enemy" + eid]._y, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("pulseCannon"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 30; } } } if (aiid == 15) { if (-0.1 < _root["enemy" + eid].eXSpeed) { _root["enemy" + eid].eXSpeed = 0; _root["enemy" + eid].eXAccel = 0; _root["enemy" + eid].eYSpeed = -6; _root["enemy" + eid].eYAccel = -0.5; } } if (aiid == 16) { if (_root["enemy" + eid].eYSpeed < 4) { _root["enemy" + eid].eXAccel = (400 - (_root["enemy" + eid]._y - _root.playerShip._y)) / 2800; _root["enemy" + eid].eYAccel = (800 - (_root["enemy" + eid]._x - _root.playerShip._x)) / 200; _root["enemy" + eid].eAI = 17; } } if (aiid == 17) { _root["enemy" + eid]._rotation = _root["enemy" + eid]._rotation - (_root["enemy" + eid].eYAccel * 2); } if (aiid == 18) { if ((300 < _root["enemy" + eid]._y) && (_root["enemy" + eid].eXAccel == 0)) { _root["enemy" + eid].eXAccel = -0.4; _root["enemy" + eid].eXSpeed = -4; _root["enemy" + eid].eYSpeed = 2; _root["enemy" + eid].eYAccel = -0.1; } if ((0 < _root.foundFreeE) && (0 >= _root["enemy" + eid].reloadET)) { tempo1 = _root["enemy" + eid]._x - 40; tempo2 = _root["enemy" + eid]._y + 20; eFire(foundFreeE, 18, false, 0, 12, 13, tempo1, tempo2, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("enemyFire"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 18; } if (0 >= _root.eHP7) { _root["eHP" + eid] = 0; } } if (aiid == 101) { if (((_root["enemy" + eid].eXSpeed >= 0) && (1 >= _root["enemy" + eid].eXSpeed)) && (_root["enemy" + eid].eYSpeed == 0)) { _root["enemy" + eid].eXAccel = 0; _root["enemy" + eid].eXSpeed = 0; _root["enemy" + eid].eYAccel = -0.1; _root["enemy" + eid].eYSpeed = 6; if (0 < _root.foundFreeE) { if ((aiid == 101) && (_root["enemy" + eid].reloadET == 0)) { tempo1 = _root["enemy" + eid]._x - 54; tempo2 = _root["enemy" + eid]._y + 36; eFire(foundFreeE, 2, false, 0, 0, 4, tempo1, tempo2, 1); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("empRelease"); _root.eaSound.start(); } _root["eShot" + foundFreeE].attached = eid; _root["enemy" + eid].reloadET = 20; } } } } if (aiid == 102) { if (_root["enemy" + eid].reloadET == 0) { _root["enemy" + eid].reloadET = 40; _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { _root["enemy" + foundFreeEC].gotoAndStop(110); _root["enemy" + foundFreeEC]._x = 600; _root["enemy" + foundFreeEC]._y = 0; } } } if (aiid == 103) { if (((0 < _root.foundFreeE) && (_root["enemy" + eid].reloadET == 0)) && (_root["enemy" + eid].angelFire._currentframe == 1)) { _root["enemy" + eid].reloadET = 40; _root["enemy" + eid].angelFire.play(); } tempo1 = _root.playerShip._x + ((700 - _root.playerShip._x) / 2); if (50 < Math.abs(tempo1 - _root["enemy" + eid]._x)) { _root["enemy" + eid]._x = _root["enemy" + eid]._x - 10; } else { _root["enemy" + eid]._x = (_root.playerShip._x + ((700 - _root.playerShip._x) / 2)) + 40; } i = 10; while (i >= 0) { if (_root["pShot" + i].hazard == true) { if ((Math.abs(_root["pShot" + i]._y - _root["enemy" + eid]._y) < 60) && (i != 0)) { if (Math.abs(_root["enemy" + eid]._y - 200) < 140) { if (_root["enemy" + eid].angelFire.flightUp == false) { _root["enemy" + eid]._y = _root["enemy" + eid]._y + 10; } else { _root["enemy" + eid]._y = _root["enemy" + eid]._y - 10; } } else if (60 >= _root["enemy" + eid]._y) { _root["enemy" + eid].angelFire.flightUp = false; _root["enemy" + eid]._y = _root["enemy" + eid]._y + 10; } else { _root["enemy" + eid].angelFire.flightUp = true; _root["enemy" + eid]._y = _root["enemy" + eid]._y - 10; } break; } } else if (i == 0) { counter2 = 0; a = 1; while (10 >= a) { if (_root["pShot" + a].hazard == true) { counter2 = counter2 + 1; } a++; } if (counter2 == 0) { if ((Math.abs(_root.playerShip._y - _root["enemy" + eid]._y) < 20) && (_root["enemy" + eid]._y < 370)) { _root["enemy" + eid]._y = _root.playerShip._y; } else if ((_root["enemy" + eid]._y < _root.playerShip._y) && (_root["enemy" + eid]._y < 370)) { _root["enemy" + eid]._y = _root["enemy" + eid]._y + 10; } else { _root["enemy" + eid]._y = _root["enemy" + eid]._y - 10; } } } i--; } } if (aiid == 104) { if (((0 < _root.foundFreeE) && (Math.abs(_root["enemy" + eid].eYSpeed) < 0.2)) && (0 < Math.abs(_root["enemy" + eid].eYSpeed))) { _root["enemy" + eid].eYSpeed = 0; _root["enemy" + eid].eYAccel = 0; tempo1 = _root["enemy" + eid]._x - 54; tempo2 = _root["enemy" + eid]._y + 36; eFire(foundFreeE, 2, false, 0, 0, 4, tempo1, tempo2, 1); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("empRelease"); _root.eaSound.start(); } _root["eShot" + foundFreeE].attached = eid; _root["enemy" + eid].reloadET = 20; } } if (aiid == 301) { if ((50 >= _root["enemy" + eid]._x) && (_root["enemy" + eid].eXSpeed < 0)) { _root["enemy" + eid].eXSpeed = random(7) + 5; } else if ((_root["enemy" + eid]._x >= 500) && (0 < _root["enemy" + eid].eXSpeed)) { _root["enemy" + eid].eXSpeed = -(random(7) + 5); } if ((((0 < _root.foundFreeE) && (_root["enemy" + eid]._currentframe == 254)) && (0 >= _root["enemy" + eid].reloadET)) && (Math.abs(_root.enemy8._x - _root.enemy3._x) < 20)) { tempo1 = _root["enemy" + eid]._x; tempo2 = _root["enemy" + eid]._y - 260; _root.eFire(_root.foundFreeE, 2, true, 0, 0, 14, tempo1, tempo2, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("empRelease"); _root.eaSound.start(); } _root["enemy" + eid].reloadET = 50; _root.enemy8.eXSpeed = 0; _root.enemy3.eXSpeed = 0; _root.enemy8._x = _root.enemy3._x; } } if ((aiid == 401) && (_root["enemy" + eid].walker._currentframe == 21)) { if (0 < _root.foundFreeE) { tempo1 = _root["enemy" + eid]._x - 30; tempo2 = _root["enemy" + eid]._y - 55; eFire(foundFreeE, 16, false, -8, 10, 5, tempo1, tempo2, 0); } else { _root["enemy" + eid].walker.gotoAndPlay(1); } } if (((aiid >= 402) && (405 >= aiid)) && (_root["enemy" + eid].eXSpeed >= 0)) { _root["enemy" + eid].eXSpeed = 0; _root["enemy" + eid].eXAccel = 0; } if (aiid == 402) { if (_root.enemy8._currentframe != 254) { tellTarget (_root.enemy8) { _x = -10; _y = 420; eYSpeed = 0; eYAccel = 0; eXSpeed = 8; eXAccel = 0; gotoAndStop (254); }; } else if (_root.enemy3._currentframe != 256) { tellTarget (_root.enemy3) { _x = 810; _y = 20; eYSpeed = 0; eYAccel = 0; eXSpeed = -6; eXAccel = 0; gotoAndStop (256); }; } if (0 >= _root["enemy" + eid].reloadET) { _root["enemy" + eid].reloadET = 80; tempo1 = random(4); if ((tempo1 == 1) && (_root.enemy4._currentframe == 215)) { _root.enemy4.scorpTailFire.play(); } else if ((tempo1 == 2) && (_root.enemy5._currentframe == 211)) { _root.enemy5.scorpArmFire.play(); } else if (tempo1 == 3) { if (_root.enemy6.scorpBodyFire._currentframe < 25) { if (_root.enemy6.scorpBodyFire._currentframe < 13) { addition = 0; } else { addition = 20; } _root.enemy6.scorpBodyFire.play(); _root.findFreeBO(); if (0 < _root.foundFreeBO) { tellTarget (_root["bo" + _root.foundFreeBO]) { if (_root.enemy6.scorpBodyFire._currentframe < 13) { _x = (740 - ((_root.enemy6.scorpBodyFire._currentframe - 1) * 3)); _y = ((180 + ((_root.enemy6.scorpBodyFire._currentframe - 1) * 4.5)) + addition); } else { _x = (740 - ((_root.enemy6.scorpBodyFire._currentframe - 12) * 3)); _y = ((180 + ((_root.enemy6.scorpBodyFire._currentframe - 12) * 4.5)) + addition); } hp = 15; gotoAndStop (14); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { if (_root.enemy6.scorpBodyFire._currentframe < 13) { _x = (760 - ((_root.enemy6.scorpBodyFire._currentframe - 1) * 3)); _y = ((190 + ((_root.enemy6.scorpBodyFire._currentframe - 1) * 4.5)) + addition); } else { _x = (760 - ((_root.enemy6.scorpBodyFire._currentframe - 12) * 3)); _y = ((190 + ((_root.enemy6.scorpBodyFire._currentframe - 12) * 4.5)) + addition); } _rotation = 40; eYSpeed = -18; eYAccel = 1; eXSpeed = -18; eXAccel = 1; gotoAndStop (224); reloadET = 80; }; } } } else { findFreeEnemy(); if (0 < foundFreeEC) { tellTarget (_root["enemy" + foundFreeEC]) { _x = 540; _y = -20; eYSpeed = 5; eYAccel = 0; eXSpeed = 0; eXAccel = 0; gotoAndStop (235); }; } } } if (_root.eHP5 < 500) { _root.eHP5 = 9999; _root.enemy5.nextFrame(); _root.eHP7 = _root.eHP7 - 700; } if (_root.eHP4 < 500) { _root.eHP4 = 9999; _root.enemy4.nextFrame(); _root.eHP7 = _root.eHP7 - 700; } if (aiid == 405) { } } } function eFire(shotID, shotPower, explo, esy, esx, startFrame, startX, startY, paramat) { _root["eShot" + shotID].gotoAndStop(startFrame); _root["eShot" + shotID].esxSpeed = esx; _root["eShot" + shotID].esySpeed = esy; _root["eShot" + shotID].explodes = explo; _root["eShot" + shotID].damage = shotPower; _root["eShot" + shotID]._x = startX; _root["eShot" + shotID]._y = startY; _root["eShot" + shotID].param = paramat; } function reduceRatio(ratx, raty, highest) { if ((highest < ratx) || (highest < raty)) { if (raty < ratx) { tempo1 = highest; tempo2 = highest * (raty / ratx); } else if (ratx < raty) { tempo2 = highest; tempo1 = highest * (ratx / raty); } } } function findFreeES() { foundFreeE = 0; i = 1; while (6 >= i) { if ((_root["eShot" + i]._x == -50) && (_root["eShot" + i]._y == -50)) { foundFreeE = i; } i++; } } function findFreeEnemy() { foundFreeEC = 0; i = 1; while (maxEnemies >= i) { if ((_root["enemy" + i]._x == 1400) && (_root["enemy" + i]._y == 300)) { foundFreeEC = i; return; } i++; } } if (_root.optRW == -1) { alwaysAccept = false; } eHP1 = 30; eHP2 = 30; eHP3 = 30; eHP4 = 30; eHP5 = 30; eHP6 = 30; eHP7 = 30; eHP8 = 30; eFF1 = 2; eFF2 = 2; eFF3 = 2; eFF4 = 2; eFF5 = 2; eFF6 = 2; eFF7 = 2; eFF8 = 2; charge = 0; maxEnemies = 9; function fireGun() { findFreePS(); if (0 < foundFree) { ammo1 = ammo1 - 1; tellTarget (_root["pShot" + foundFree]) { gotoAndStop (4); _x = (_root.gunHub1._x + 13); _y = (_root.gunHub1._y + 8); _rotation = _root.gunHub1.gun1._rotation; _root.reloadT1 = _root.equippedRT1; }; tellTarget (_root["pShot" + foundFree]) { gotoAndStop(_root.equippedGFF); }; _root["psPower" + foundFree] = _root.epsPower1; sinRatio = 1 / _root.equippedPSSpeed; if (0 < _root["pShot" + foundFree]._rotation) { _root["psYSpeed" + foundFree] = Math.sin(_root["pShot" + foundFree]._rotation / 57.2957795130823) / sinRatio; _root["psXSpeed" + foundFree] = Math.sqrt(Math.pow(_root.equippedPSSpeed, 2) - Math.pow(_root["psYSpeed" + foundFree], 2)); } else if (_root["pShot" + foundFree]._rotation == 0) { _root["psYSpeed" + foundFree] = 0; _root["psXSpeed" + foundFree] = _root.equippedPSSpeed; } else { _root["psYSpeed" + foundFree] = Math.sin((360 - _root["pShot" + foundFree]._rotation) / 57.2957795130823) / sinRatio; _root["psXSpeed" + foundFree] = Math.sqrt(Math.pow(_root.equippedPSSpeed, 2) - Math.pow(_root["psYSpeed" + foundFree], 2)); _root["psYSpeed" + foundFree] = _root["psYSpeed" + foundFree] * -1; } if (_root["pShot" + foundFree]._currentframe == 9) { tempo1 = _root["psXSpeed" + foundFree]; _root["psXSpeed" + foundFree] = -_root["psYSpeed" + foundFree]; _root["psYSpeed" + foundFree] = tempo1; } } } function fireGun2() { findFreePS(); if (0 < foundFree) { ammo2 = ammo2 - 1; tellTarget (_root["pShot" + foundFree]) { gotoAndStop (4); _x = (_root.gunHub2._x - 7); _y = (_root.gunHub2._y - 12); _rotation = _root.gunHub2.gun2._rotation; _root.reloadT2 = _root.equippedRT2; }; tellTarget (_root["pShot" + foundFree]) { gotoAndStop(_root.equippedGFF2); }; _root["psPower" + foundFree] = _root.epsPower2; sinRatio = 1 / _root.equippedPSSpeed2; if (0 < _root["pShot" + foundFree]._rotation) { _root["psYSpeed" + foundFree] = Math.sin(_root["pShot" + foundFree]._rotation / 57.2957795130823) / sinRatio; _root["psXSpeed" + foundFree] = Math.sqrt(Math.pow(_root.equippedPSSpeed2, 2) - Math.pow(_root["psYSpeed" + foundFree], 2)); } else if (_root["pShot" + foundFree]._rotation == 0) { _root["psYSpeed" + foundFree] = 0; _root["psXSpeed" + foundFree] = _root.equippedPSSpeed2; } else { _root["psYSpeed" + foundFree] = Math.sin((360 - _root["pShot" + foundFree]._rotation) / 57.2957795130823) / sinRatio; _root["psXSpeed" + foundFree] = Math.sqrt(Math.pow(_root.equippedPSSpeed2, 2) - Math.pow(_root["psYSpeed" + foundFree], 2)); _root["psYSpeed" + foundFree] = _root["psYSpeed" + foundFree] * -1; } if (_root["pShot" + foundFree]._currentframe == 9) { tempo1 = _root["psXSpeed" + foundFree]; _root["psXSpeed" + foundFree] = -_root["psYSpeed" + foundFree]; _root["psYSpeed" + foundFree] = tempo1; } } } function findFreePS() { foundFree = 0; i = 1; while (10 >= i) { if ((_root["pShot" + i]._x == -50) && (_root["pShot" + i]._y == -50)) { foundFree = i; } i++; } } function findClosest() { foundClose = 0; closestYet = 999; i = 1; while (_root.maxEnemies >= i) { if (((_root["enemy" + i].eAI >= 0) && (300 >= _root["enemy" + i].eAI)) && (_root.gunHub1._x < _root["enemy" + i]._x)) { distance = Math.sqrt(Math.pow(Math.abs(_root.gunHub1._y - _root["enemy" + i]._y), 2) + Math.pow(Math.abs(_root.gunHub1._x - _root["enemy" + i]._x), 2)); if ((distance < closestYet) && (distance < 450)) { closestYet = distance; foundClose = i; } } i++; } if ((foundClose != 0) && (0 < _root.ammo1)) { i = -80; while (80 >= i) { if (Math.tan(i / 57) >= ((_root["enemy" + foundClose]._y - _root.gunHub1._y) / (_root["enemy" + foundClose]._x - _root.gunHub1._x))) { _root.gunHub1.gun1._rotation = i; _root.gunHub1.gun1.blastEffect.play(); _root["enemy" + foundClose].mgHitting.play(); ammo1 = ammo1 - 1; _root["eHP" + foundClose] = _root["eHP" + foundClose] - 1; break; } i = i + 5; } } else { _root.gunHub1.gun1.blastEffect.gotoAndStop(1); } } function velocityShot() { findFreePS(); if (foundFree != 0) { ammo1 = ammo1 - 1; _root.linearAlign._x = _root.gunHub1._x + 350; _root.linearAlign._y = _root.gunHub1._y + 10; closestYet = 670; closestYetID = 0; i = 1; while (_root.maxEnemies >= i) { distance = (_root["enemy" + i]._x - (_root["enemy" + i]._width / 2)) - _root.playerShip._x; if ((_root["enemy" + i].hitTest(_root.linearAlign) && (distance < closestYet)) && (30 < distance)) { closestYet = distance; closestYetID = i; } i++; } if (closestYetID != 0) { _root["pShot" + foundFree]._x = _root["enemy" + closestYetID]._x - (_root["enemy" + closestYetID]._width / 4); _root["pShot" + foundFree]._y = _root.linearAlign._y; _root["pShot" + foundFree].gotoAndStop(24); _root["eHP" + closestYetID] = _root["eHP" + closestYetID] - 20; } _root.linearAlign._y = (_root.gunHub1._y = -100); } } foundFree = 0; equippedGFF = 1; equippedRT1 = 300; equippedPSSpeed = 0; epsPower1 = 1; equippedGFF2 = 1; equippedRT2 = 300; equippedPSSpeed2 = 0; epsPower2 = 1; psXSpeed1 = 0; psYSpeed1 = 0; psXSpeed2 = 0; psYSpeed2 = 0; psXSpeed3 = 0; psYSpeed3 = 0; psXSpeed4 = 0; psYSpeed4 = 0; psXSpeed5 = 0; psYSpeed5 = 0; psXSpeed6 = 0; psYSpeed6 = 0; psXSpeed7 = 0; psYSpeed7 = 0; psXSpeed8 = 0; psYSpeed8 = 0; psXSpeed9 = 0; psYSpeed9 = 0; psXSpeed10 = 0; psYSpeed10 = 0; psPower1 = 0; psPower2 = 0; psPower3 = 0; psPower4 = 0; psPower5 = 0; psPower6 = 0; psPower7 = 0; psPower8 = 0; psPower9 = 0; psPower10 = 0; minRot1 = -90; maxRot1 = 90; reloadT1 = 0; minRot2 = -90; maxRot2 = 90; reloadT2 = 0; ammo1 = 0; ammo2 = 0; maxAmmo1 = 0; maxAmmo2 = 0; epsPower2 = 1; function dropGun1() { if ((droppedGun._visible == false) && (_root.gunHub1._currentframe == 2)) { _root.ammo1 = 1; _root.maxAmmo1 = 1; tellTarget (droppedGun) { gotoAndStop(_root.gunHub1.gun1._currentframe); _x = (_root.gunHub1._x + 13); _y = (_root.gunHub1._y + 6.5); _rotation = _root.gunHub1.gun1._rotation; _visible = true; }; tellTarget (gunHub1.gun1) { gotoAndStop (7); }; } } function dropGun2() { if ((droppedGun2._visible == false) && (_root.gunHub2._currentframe == 2)) { _root.ammo2 = 1; _root.maxAmmo2 = 1; tellTarget (droppedGun2) { gotoAndStop(_root.gunHub2.gun2._currentframe); _x = (_root.gunHub2._x - 8); _y = (_root.gunHub2._y - 12); _rotation = _root.gunHub2.gun2._rotation; _visible = true; }; gunHub2.gotoAndStop(1); } } function damageShip(damage) { if (0 < sp) { sp = sp - damage; if (0 < damage) { _root.shieldFlash.Play(); } if (sp < 0) { hp = hp + sp; sp = 0; } if (maxsp < sp) { sp = maxsp; } } else { hp = hp - damage; } if (maxhp < hp) { hp = maxhp; } if (hp < 0) { _root.controlButton._visible = false; _root.playerEx._x = _root.playerShip._x; _root.playerEx._y = _root.playerShip._y; _root.playerEx.play(); } } function findFreeBO() { b = 1; while (6 >= b) { foundFreeBO = 0; if ((_root["bo" + b]._x == -500) && (_root["bo" + b]._y == -300)) { foundFreeBO = b; return; } b++; } } if (2 >= _root.optGQ) { _root._quality = "LOW"; } else if (4 >= _root.optGQ) { _root._quality = "MEDIUM"; } else { _root._quality = "HIGH"; } if (_root.difficulty == 1) { hp = 140; maxhp = 140; sp = 80; maxsp = 80; } else if (_root.difficulty == 2) { hp = 90; maxhp = 90; sp = 50; maxsp = 50; } else { hp = 50; maxhp = 50; sp = 30; maxsp = 30; } topSpeed = 13; topSpeed = 13; accel = 1.8; xSpeed = 0; ySpeed = 0; bottomBound = 444; topBound = 0; rightBound = 800; leftBound = 0; equippedFF = 6; multiplier = 0; maxMult = 0; droppedGun._visible = false; droppedGun2._visible = false;
Instance of Symbol 394 MovieClip "ground1" in Frame 16
onClipEvent (enterFrame) { _x = (_x - 5); if ((-(_width / 2)) >= _x) { _x = ((_root.ground2._x + _root.ground2._width) - 5); } } onClipEvent (load) { if (_root.optGQ < 3) { gotoAndStop (2); } }
Instance of Symbol 394 MovieClip "ground2" in Frame 16
onClipEvent (enterFrame) { _x = (_x - 5); if ((-(_width / 2)) >= _x) { _x = ((_root.ground1._x + _root.ground1._width) - 10); } } onClipEvent (load) { if (_root.optGQ < 3) { gotoAndStop (2); } }
Instance of Symbol 397 MovieClip "playerShip" in Frame 16
onClipEvent (enterFrame) { if (_root.controlButton._visible == true) { if ((Key.isDown(39) && (_root.keyThrust == 0)) || ((Key.isDown(_root.keyThrust) || (Key.isDown(_root.keyThrust - 32))) && (_root.keyThrust != 0))) { _root.xSpeed = _root.xSpeed + _root.accel; } if ((Key.isDown(37) && (_root.keyDrag == 0)) || ((Key.isDown(_root.keyDrag) || (Key.isDown(_root.keyDrag - 32))) && (_root.keyDrag != 0))) { _root.xSpeed = _root.xSpeed - _root.accel; } if ((Key.isDown(40) && (_root.keyFall == 0)) || ((Key.isDown(_root.keyFall) || (Key.isDown(_root.keyFall - 32))) && (_root.keyFall != 0))) { _root.ySpeed = _root.ySpeed + _root.accel; } if ((Key.isDown(38) && (_root.keyRise == 0)) || ((Key.isDown(_root.keyRise) || (Key.isDown(_root.keyRise - 32))) && (_root.keyRise != 0))) { _root.ySpeed = _root.ySpeed - _root.accel; } if (((_root.reloadT1 == 0) && (0 < _root.ammo1)) && ((Key.isDown(32) && (_root.keyFire1 == 0)) || ((Key.isDown(_root.keyFire1) || (Key.isDown(_root.keyFire1 - 32))) && (_root.keyFire1 != 0)))) { if (_root.gunHub1.gun1._currentframe == 8) { if ((_root.charge < 70) && (1 < _root.ammo1)) { _root.charge = _root.charge + 1; _root.ammo1 = _root.ammo1 - 1; } } else { _root.gunHub1.gun1.blastEffect.play(); } } else if ((0 < _root.charge) && (_root.gunHub1.gun1._currentframe == 8)) { tellTarget (_root.gunHub1.gun1.blastEffect) { play(); _root.epsPower1 = Math.ceil(_root.charge * 1.5); _root.charge = 0; }; } else if (0 < _root.equippedFF) { tellTarget (_root.gunHub1.gun1.blastEffect) { gotoAndStop(_root.equippedFF); }; } if (((_root.reloadT2 == 0) && (0 < _root.ammo2)) && ((Key.isDown(16) && (_root.keyFire2 == 0)) || ((Key.isDown(_root.keyFire2) || (Key.isDown(_root.keyFire2 - 32))) && (_root.keyFire2 != 0)))) { tellTarget (_root.gunHub2.gun2.blastEffect) { play(); }; } else if (0 < _root.equippedFF2) { tellTarget (_root.gunHub2.gun2.blastEffect) { gotoAndStop(_root.equippedFF2); }; } if ((Key.isDown(_root.keyDrop1) || (Key.isDown(_root.keyDrop1 - 32))) && (_root.keyDrop1 != 0)) { _root.dropGun1(); } if ((Key.isDown(_root.keyDrop2) || (Key.isDown(_root.keyDrop2 - 32))) && (_root.keyDrop2 != 0)) { _root.dropGun2(); } if ((Key.isDown(_root.keyRotUp1) || (Key.isDown(_root.keyRotUp1 - 32))) && (_root.keyRotUp1 != 0)) { tellTarget (_root.gunHub1.gun1) { if (_root.minRot1 < _rotation) { _rotation = (_rotation - 3); } }; } if ((Key.isDown(_root.keyRotDown1) || (Key.isDown(_root.keyRotDown1 - 32))) && (_root.keyRotDown1 != 0)) { tellTarget (_root.gunHub1.gun1) { if (_rotation < _root.maxRot1) { _rotation = (_rotation + 3); } }; } if (((Key.isDown(_root.keyRotUp2) || (Key.isDown(_root.keyRotUp2 - 32))) && (_root.keyRotUp2 != 0)) && (_root.gunHub2._currentframe == 2)) { tellTarget (_root.gunHub2.gun2) { if (_root.minRot2 < _rotation) { _rotation = (_rotation - 3); } }; } if (((Key.isDown(_root.keyRotDown2) || (Key.isDown(_root.keyRotDown2 - 32))) && (_root.keyRotDown2 != 0)) && (_root.gunHub2._currentframe == 2)) { tellTarget (_root.gunHub2.gun2) { if (_rotation < _root.maxRot2) { _rotation = (_rotation + 3); } }; } } if (0 < _root.ySpeed) { if (((_y + (_height / 2)) + _root.ySpeed) < (_root.bottomBound - 10)) { _y = (_y + _root.ySpeed); } else { _y = ((_root.bottomBound - (_height / 2)) - 10); _root.ySpeed = 0; _root.surfaceScrape._x = _x; _root.surfaceScrape.Play(); } } if (_root.ySpeed < 0) { if ((_root.topBound + 10) < ((_y - (_height / 2)) + _root.ySpeed)) { _y = (_y + _root.ySpeed); } else { _y = ((_root.topBound + (_height / 2)) + 10); _root.ySpeed = 0; } } if (0 < _root.xSpeed) { if (((_x + (_width / 2)) + _root.xSpeed) < (_root.rightBound - 10)) { _x = (_x + _root.xSpeed); } else { _x = ((_root.rightBound - (_width / 2)) - 10); _root.xSpeed = 0; } } if (_root.xSpeed < 0) { if ((_root.leftBound + 10) < ((_x - (_width / 2)) + _root.xSpeed)) { _x = (_x + _root.xSpeed); } else { _x = ((_root.leftBound + (_width / 2)) + 10); _root.xSpeed = 0; } } if (0 < _root.reloadT1) { _root.reloadT1 = _root.reloadT1 - 1; } if (0 < _root.reloadT2) { _root.reloadT2 = _root.reloadT2 - 1; } _root.xSpeed = _root.xSpeed / 1.15; _root.ySpeed = _root.ySpeed / 1.15; _root.gunHub1._x = _x; _root.gunHub1._y = _y + 5; _root.gunHub2._x = _x - 7; _root.gunHub2._y = _y - 16; if (_root.gunHub1.gun1._currentframe == 7) { _root.pShot1._x = _root.gunHub1._x + 11.5; _root.pShot1._y = _root.gunHub1._y + 6; if (_y < (_root.bottomBound - 100)) { if (_root.pShot1._rotation >= 0) { if ((_root.pShot1._rotation + 20) < (_root.xSpeed * 7)) { _root.pShot1._rotation = _root.pShot1._rotation + 10; } else if ((_root.xSpeed * 7) < (_root.pShot1._rotation - 20)) { _root.pShot1._rotation = _root.pShot1._rotation - 10; } else { _root.pShot1._rotation = _root.xSpeed * 7; } } else if (((-_root.pShot1._rotation) + 20) < ((-_root.xSpeed) * 7)) { _root.pShot1._rotation = _root.pShot1._rotation - 10; } else if (((-_root.xSpeed) * 7) < ((-_root.pShot1._rotation) - 20)) { _root.pShot1._rotation = _root.pShot1._rotation + 10; } else { _root.pShot1._rotation = _root.xSpeed * 7; } } else if (_root.pShot1._rotation >= 0) { if (_root.pShot1._rotation < (6 + ((_y - (_root.bottomBound - 100)) * 1.3))) { _root.pShot1._rotation = (_y - (_root.bottomBound - 100)) * 1.3; } else { _root.pShot1._rotation = _root.pShot1._rotation - 6; } } else if ((-_root.pShot1._rotation) < (6 + ((_y - (_root.bottomBound - 100)) * 1.3))) { _root.pShot1._rotation = (-(_y - (_root.bottomBound - 100))) * 1.3; } else { _root.pShot1._rotation = _root.pShot1._rotation + 6; } } if (_root.gunHub2.gun2._currentframe == 5) { if (_root.gunHub2.gun2.blastEffect._currentframe != 67) { _root.pShot2._x = _root.gunHub2._x - 17; _root.pShot2._y = _root.gunHub2._y - 15; _root.pShot2._rotation = _root.gunHub2.gun2._rotation; _root.pShot2._rotation = _root.gunHub2.gun2._rotation; } else { _root.pShot2._rotation = 0; _root.pShot2._x = -100; _root.pShot2._y = -100; } } if (_root.shieldFlash._currentframe != 1) { _root.shieldFlash._x = _x; _root.shieldFlash._y = _y; } if (0 < _root.multiplier) { _root.multiplier = _root.multiplier - 0.02; } if (5 < _root.multiplier) { _root.multiplier = 5; } if (_root.maxMult < _root.multiplier) { _root.maxMult = Math.ceil(_root.multiplier * 100) / 100; } _root.showScore = Math.ceil(_root.score); _root.duration = _root.duration + 0.05; } onClipEvent (load) { _root.gunHub1.gotoAndStop(2); _root.gunHub2.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(3); _root.gunHub2.gun2.gotoAndStop(2); }
Instance of Symbol 812 MovieClip "enemy9" in Frame 16
onClipEvent (load) { _xscale = 91; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }
Instance of Symbol 812 MovieClip "enemy8" in Frame 16
onClipEvent (load) { _xscale = 92; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }
Instance of Symbol 812 MovieClip "enemy7" in Frame 16
onClipEvent (load) { _xscale = 93; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }
Instance of Symbol 812 MovieClip "enemy6" in Frame 16
onClipEvent (load) { _xscale = 94; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }
Instance of Symbol 812 MovieClip "enemy5" in Frame 16
onClipEvent (load) { _xscale = 95; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }
Instance of Symbol 812 MovieClip "enemy4" in Frame 16
onClipEvent (load) { _xscale = 96; eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }
Instance of Symbol 812 MovieClip "enemy3" in Frame 16
onClipEvent (load) { eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; _xscale = 97; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }
Instance of Symbol 812 MovieClip "enemy2" in Frame 16
onClipEvent (load) { eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; _xscale = 98; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (2 >= eAI) { } if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _y = (_root.bottomBound - (birthHeight / 2)); _root["ehp" + (100 - _xscale)] = 0; eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }
Instance of Symbol 812 MovieClip "enemy1" in Frame 16
onClipEvent (load) { eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; _xscale = 99; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; _root.reticleY = this.reticle._y; } onClipEvent (enterFrame) { _x = (_x + eXSpeed); eXSpeed = eXSpeed + eXAccel; _y = (_y + eYSpeed); eYSpeed = eYSpeed + eYAccel; if (((((_root.bottomBound - (_height / 2)) + eYSpeed) < _y) && (eAI < 400)) && (_currentframe != 157)) { play(); _root["ehp" + (100 - _xscale)] = 0; _y = (_root.bottomBound - (birthHeight / 2)); eYSpeed = 0; eXSpeed = eXSpeed / 3; eXAccel = 0; eYAccel = 0; if (eXSpeed < 5) { eXSpeed = -5; } } if (this.hitcore.hitTest(_root.playerShip) && (0 < _root["ehp" + (100 - _xscale)])) { if (_root["ehp" + (100 - _xscale)] < _root.hp) { _root.damageShip(_root["ehp" + (100 - _xscale)]); _root.xSpeed = _root.xSpeed + eXSpeed; _root.ySpeed = _root.ySpeed + eYSpeed; _root["ehp" + (100 - _xscale)] = 0; play(); eYSpeed = _root.ySpeed * 1.5; eXSpeed = _root.xSpeed * 1.5; eXAccel = 0; eYAccel = 1; } else { _root.damageShip(999); } } if ((((0 >= _root["ehp" + (100 - _xscale)]) && (_currentframe != 92)) && (_currentframe != 150)) && (_currentframe != 157)) { play(); } _root.performAI(eAI, 100 - _xscale); if (0 < reloadET) { reloadET = reloadET - 1; } if ((!this.hitTest(_root.background)) || (this._currentframe == 1)) { gotoAndStop (1); _x = 1400; _y = 300; eAI = 0; } }
Instance of Symbol 874 MovieClip "bo1" in Frame 16
onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; xSpeed = 0; ySpeed = 0; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); hp = 0; } else { hp = hp - (_root.hp + _root.sp); _root.hp = 0; _root.sp = 0; } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }
Instance of Symbol 965 MovieClip "pShot1" in Frame 16
onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 15) && (_root.gunHub1.gun1._currentframe != 7)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; gotoAndPlay (2); } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 99; }
Instance of Symbol 974 MovieClip "droppedGun" in Frame 16
onClipEvent (enterFrame) { if (!this.hitTest(_root.background)) { _visible = false; } if (_visible) { _x = (_x - 5); } }
Instance of Symbol 965 MovieClip "pShot2" in Frame 16
onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if ((((_currentframe != 19) && (_currentframe != 21)) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 98; }
Instance of Symbol 965 MovieClip "pShot3" in Frame 16
onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 97; }
Instance of Symbol 965 MovieClip "pShot4" in Frame 16
onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 96; }
Instance of Symbol 965 MovieClip "pShot5" in Frame 16
onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 95; }
Instance of Symbol 965 MovieClip "pShot6" in Frame 16
onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if ((((_currentframe != 21) && (_currentframe != 19)) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 94; }
Instance of Symbol 1013 MovieClip "wep1Bar" in Frame 16
onClipEvent (enterFrame) { if (0 < _root.ammo1) { gotoAndStop(101 - Math.ceil((_root.ammo1 / _root.maxAmmo1) * 100)); } else { gotoAndStop (102); } }
Instance of Symbol 1017 MovieClip "wep2Bar" in Frame 16
onClipEvent (enterFrame) { if (0 < _root.ammo2) { gotoAndStop(101 - Math.ceil((_root.ammo2 / _root.maxAmmo2) * 100)); } else { gotoAndStop (102); } }
Instance of Symbol 1027 MovieClip "shieldBar" in Frame 16
onClipEvent (enterFrame) { if ((_root.sp < _root.maxsp) && (0 < _root.sp)) { _root.sp = _root.sp + 0.1; } _xscale = ((_root.sp / _root.maxsp) * 100); _x = (71.3 + (158.3 * ((_root.sp / _root.maxsp) / 2))); }
Instance of Symbol 1029 MovieClip "armorBar" in Frame 16
onClipEvent (enterFrame) { _xscale = ((_root.hp / _root.maxhp) * 100); _x = (71.3 + (192.6 * ((_root.hp / _root.maxhp) / 2))); }
Instance of Symbol 1041 MovieClip "droppedGun2" in Frame 16
onClipEvent (enterFrame) { if (!this.hitTest(_root.background)) { _visible = false; } if (_visible) { _x = (_x - 5); } }
Instance of Symbol 1099 MovieClip "eShot1" in Frame 16
onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; }
Instance of Symbol 1099 MovieClip "eShot2" in Frame 16
onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; param = 0; attached = 0; }
Instance of Symbol 1099 MovieClip "eShot3" in Frame 16
onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; }
Instance of Symbol 1099 MovieClip "eShot4" in Frame 16
onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; }
Instance of Symbol 1099 MovieClip "eShot5" in Frame 16
onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; }
Instance of Symbol 1099 MovieClip "eShot6" in Frame 16
onClipEvent (enterFrame) { _x = (_x - esxSpeed); _y = (_y + esySpeed); if (this.hitTest(_root.playerShip)) { if (_currentframe != 11) { esxSpeed = 0; esySpeed = 0; } _root.damageShip(damage); if (param != 1) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); _x = -50; _y = -50; } } } if (param == 1) { _x = ((_root["enemy" + attached]._x - 54) + _root["enemy" + attached].eXSpeed); _y = ((_root["enemy" + attached]._y + 36) + _root["enemy" + attached].eYSpeed); if ((0 < attached) && (((0 >= _root["eHP" + attached]) || (_root["enemy" + attached]._currentframe != _root["eFF" + attached])) || (_root["enemy" + attached].eAI == 1))) { gotoAndStop (2); } } if (_root.bottomBound < _y) { if (explodes == true) { nextFrame(); } else { gotoAndStop (2); } } if (!this.hitTest(_root.background)) { gotoAndStop (2); } if ((_currentframe == 10) || (_currentframe == 11)) { esySpeed = esySpeed + 0.7; } } onClipEvent (load) { esxSpeed = 4; esySpeed = 1; explodes = false; damage = 10; }
Instance of Symbol 874 MovieClip "bo2" in Frame 16
onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); hp = 0; } else { hp = hp - (_root.hp + _root.sp); _root.hp = 0; _root.sp = 0; } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }
Instance of Symbol 874 MovieClip "bo3" in Frame 16
onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); hp = 0; } else { hp = hp - (_root.hp + _root.sp); _root.hp = 0; _root.sp = 0; } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }
Instance of Symbol 874 MovieClip "bo4" in Frame 16
onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); hp = 0; } else { hp = hp - (_root.hp + _root.sp); _root.hp = 0; _root.sp = 0; } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }
Instance of Symbol 874 MovieClip "bo5" in Frame 16
onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); hp = 0; } else { hp = hp - (_root.hp + _root.sp); _root.hp = 0; _root.sp = 0; } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }
Instance of Symbol 874 MovieClip "bo6" in Frame 16
onClipEvent (enterFrame) { if (2 < _currentframe) { _x = (_x - xSpeed); _y = (_y + ySpeed); } if (!this.hitTest(_root.background)) { gotoAndStop (1); _x = -500; _y = -300; } if (this.boHitcore.hitTest(_root.playership) && (0 < hp)) { if (hp < (_root.hp + _root.sp)) { _root.damageShip(hp); } else { _root.damageShip(999); } } i = 1; while (_root.maxEnemies >= i) { if ((this.boHitcore.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && (0 < hp)) { if (hp < 9999) { if (_root["ehp" + i] < hp) { hp = hp - _root["ehp" + i]; _root["ehp" + i] = 0; _root["enemy" + i].play(); } else if (hp < _root["ehp" + i]) { _root["ehp" + i] = _root["ehp" + i] - hp; hp = 0; } } else { _root["ehp" + i] = 0; _root["enemy" + i].play(); } } i++; } i = 1; while (10 >= i) { if ((this.boHitcore.hitTest(_root["pShot" + i]) && (_root["pShot" + i].hazard == true)) && (0 < hp)) { if (hp < 9999) { hp = hp - _root["psPower" + i]; } if ((_root["pShot" + i]._currentframe != 21) && ((_root["pShot" + i]._currentframe % 2) != 0)) { _root["pSXSpeed" + i] = -xSpeed; _root["pSYSpeed" + i] = 0; _root["pShot" + i].nextFrame(); } } i++; } if ((0 >= hp) && (explodes == true)) { explodes = false; nextFrame(); } if ((_currentframe == 10) || (_currentframe == 12)) { ySpeed = ySpeed + 0.35; } } onClipEvent (load) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }
Instance of Symbol 965 MovieClip "pShot7" in Frame 16
onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 93; }
Instance of Symbol 965 MovieClip "pShot8" in Frame 16
onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 92; }
Instance of Symbol 965 MovieClip "pShot9" in Frame 16
onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 91; }
Instance of Symbol 965 MovieClip "pShot10" in Frame 16
onClipEvent (enterFrame) { if (((_currentframe == 9) || (_currentframe == 11)) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1; } if ((_currentframe == 9) && (_x != -50)) { _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] + 1.5; } _y = (_y + _root["psYSpeed" + (100 - _xscale)]); _x = (_x + _root["psXSpeed" + (100 - _xscale)]); if (!this.hitTest(_root.background)) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } i = 1; while (8 >= i) { if ((this.hitTest(_root["enemy" + i].hitcore) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) && ((this.hazard == true) || (this._currentframe == 19))) { _root["eHP" + i] = _root["eHP" + i] - _root["psPower" + (100 - _xscale)]; if (0 >= _root["eHP" + i]) { tellTarget (_root["enemy" + i]) { play(); }; } if (((_currentframe != 21) && (this.hazard == true)) && ((_currentframe % 2) != 0)) { nextFrame(); } _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; _root["psYSpeed" + (100 - _xscale)] = _root["psYSpeed" + (100 - _xscale)] / 3; } i++; } if ((((_root.bottomBound - (_height / 2)) - _root["psYSpeed" + (100 - _xscale)]) < _y) && (this.hazard == true)) { nextFrame(); _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = _root["psXSpeed" + (100 - _xscale)] / 3; } if (this._currentframe == 17) { if (this.chargedShot._currentframe == 1) { tellTarget (this.chargedShot) { gotoAndStop(_root["psPower" + (100 - _parent._xscale)]); }; } } if ((this._currentframe == 19) && (_root.gunHub2.gun2._currentframe != 5)) { _x = -50; _y = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; } } onClipEvent (load) { _x = -50; _y = -50; _xscale = 90; }
Instance of Symbol 1120 MovieClip "battleReport" in Frame 16
onClipEvent (load) { _visible = false; gotoAndStop (1); } onClipEvent (enterFrame) { if (_visible && (counter < 1000)) { counter = counter + 1; } }
Instance of Symbol 1130 MovieClip "playerEx" in Frame 16
onClipEvent (load) { stop(); }
Instance of Symbol 1138 MovieClip "multiplier" in Frame 16
onClipEvent (load) { gotoAndStop (7); } onClipEvent (enterFrame) { gotoAndStop(7 - Math.round((_root.multiplier / 5) * 7)); }
Instance of Symbol 1146 MovieClip "overscreen" in Frame 16
onClipEvent (load) { _width = 800; _height = 500; _x = 400; _y = 250; }
Instance of Symbol 1147 MovieClip "actionFlasher" in Frame 16
onClipEvent (load) { _width = 800; _height = 500; _x = 400; _y = 250; _alpha = 0; } onClipEvent (enterFrame) { if (100 < _alpha) { _alpha = 0; } if ((0 >= _alpha) || (_root.optAF == -1)) { _alpha = 0; _visible = false; } else { _visible = true; _alpha = (_alpha - 1); } }
Instance of Symbol 1154 MovieClip "levelScripts" in Frame 16
onClipEvent (load) { _alpha; }
Frame 18
prevFrame();
Frame 19
stop(); _root._quality = "HIGH"; _root.mainSound.setVolume(100);
Frame 21
prevFrame();
Frame 22
prevFrame();
Symbol 65 Button
on (release) { prevFrame(); }
Symbol 68 Button
on (release) { nextFrame(); }
Symbol 90 Button
on (release) { nextFrame(); _parent.configPrompt._visible = true; }
Symbol 92 Button
on (release) { prevFrame(); }
Symbol 93 MovieClip Frame 2
if (_root.isCustom == true) { gotoAndStop (4); } else { gotoAndStop (3); }
Symbol 93 MovieClip Frame 3
stop(); _root.isCustom = false; _parent.configPrompt._visible = false; _root.keyFire1 = 0; _root.keyFire2 = 0; _root.keyDrop1 = 114; _root.keyDrop2 = 102; _root.keyRotUp1 = 113; _root.keyRotDown1 = 97; _root.keyRotUp2 = 119; _root.keyRotDown2 = 115; _root.keyRise = 0; _root.keyFall = 0; _root.keyThrust = 0; _root.keyDrag = 0;
Symbol 93 MovieClip Frame 4
_root.isCustom = true;
Symbol 134 MovieClip Frame 1
stop();
Instance of Symbol 100 MovieClip in Symbol 134 MovieClip Frame 1
onClipEvent (keyDown) { if (_parent._currentframe == 1) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyDrag = Key.getAscii(); } else { _root.keyDrag = 0; } } else if (_parent._currentframe == 2) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyThrust = Key.getAscii(); } else { _root.keyThrust = 0; } } else if (_parent._currentframe == 3) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyRise = Key.getAscii(); } else { _root.keyRise = 0; } } else if (_parent._currentframe == 4) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyFall = Key.getAscii(); } else { _root.keyFall = 0; } } else if (_parent._currentframe == 5) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyFire1 = Key.getAscii(); } else { _root.keyFire1 = 0; } } else if (_parent._currentframe == 6) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyFire2 = Key.getAscii(); } else { _root.keyFire2 = 0; } } else if (_parent._currentframe == 7) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyDrop1 = Key.getAscii(); } else { _root.keyDrop = 114; } } else if (_parent._currentframe == 8) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyDrop2 = Key.getAscii(); } else { _root.keyDrop2 = 102; } } else if (_parent._currentframe == 9) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyRotUp1 = Key.getAscii(); } else { _root.keyRotUp1 = 113; } } else if (_parent._currentframe == 10) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyRotDown1 = Key.getAscii(); } else { _root.keyRotDown1 = 97; } } else if (_parent._currentframe == 11) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyRotUp2 = Key.getAscii(); } else { _root.keyRotUp2 = 119; } } else if (_parent._currentframe == 12) { if ((Key.getAscii() >= 97) && (122 >= Key.getAscii())) { _root.keyRotDown2 = Key.getAscii(); } else { _root.keyRotDown2 = 115; } } _parent.nextFrame(); }
Symbol 134 MovieClip Frame 13
this.gotoAndStop(1); this._visible = false;
Symbol 143 Button
on (release) { _parent.rating1.gotoAndStop(5); _root.optVQ = 5; }
Symbol 144 Button
on (release) { _parent.rating1.gotoAndStop(4); _root.optVQ = 4; }
Symbol 145 Button
on (release) { _parent.rating1.gotoAndStop(3); _root.optVQ = 3; }
Symbol 146 Button
on (release) { _parent.rating1.gotoAndStop(2); _root.optVQ = 2; }
Symbol 147 Button
on (release) { _parent.rating1.gotoAndStop(1); _root.optVQ = 1; }
Symbol 149 Button
on (release) { _parent.rating2.gotoAndStop(5); _root.optGQ = 5; }
Symbol 150 Button
on (release) { _parent.rating2.gotoAndStop(4); _root.optGQ = 4; }
Symbol 151 Button
on (release) { _parent.rating2.gotoAndStop(3); _root.optGQ = 3; }
Symbol 152 Button
on (release) { _parent.rating2.gotoAndStop(2); _root.optGQ = 2; }
Symbol 153 Button
on (release) { _parent.rating2.gotoAndStop(1); _root.optGQ = 1; }
Symbol 155 Button
on (release) { _parent.rating3.gotoAndStop(5); _root.optBQ = 5; }
Symbol 156 Button
on (release) { _parent.rating3.gotoAndStop(4); _root.optBQ = 4; }
Symbol 157 Button
on (release) { _parent.rating3.gotoAndStop(3); _root.optBQ = 3; }
Symbol 158 Button
on (release) { _parent.rating3.gotoAndStop(2); _root.optBQ = 2; }
Symbol 159 Button
on (release) { _parent.rating3.gotoAndStop(1); _root.optBQ = 1; }
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 3
gotoAndStop (1);
Symbol 166 Button
on (release) { check1.nextFrame(); _root.optSE = _root.optSE * -1; }
Symbol 167 Button
on (release) { check2.nextFrame(); _root.optBGM = _root.optBGM * -1; }
Symbol 168 Button
on (release) { check3.nextFrame(); _root.optAB = _root.optAB * -1; }
Symbol 169 Button
on (release) { check4.nextFrame(); _root.optAF = _root.optAF * -1; }
Symbol 170 Button
on (release) { check5.nextFrame(); _root.optRW = _root.optRW * -1; }
Symbol 171 Button
on (release) { check6.nextFrame(); _root.optDW = _root.optDW * -1; }
Symbol 183 MovieClip Frame 1
stop();
Symbol 185 Button
on (release) { _root.difficulty = 1; diffi.gotoAndStop(1); }
Symbol 186 Button
on (release) { _root.difficulty = 2; diffi.gotoAndStop(2); }
Symbol 187 Button
on (release) { _root.difficulty = 3; diffi.gotoAndStop(3); }
Symbol 203 MovieClip Frame 2
stop();
Instance of Symbol 134 MovieClip "configPrompt" in Symbol 203 MovieClip Frame 12
onClipEvent (load) { _visible = false; }
Symbol 203 MovieClip Frame 13
rating1.gotoAndStop(_root.optVQ); rating2.gotoAndStop(_root.optGQ); rating3.gotoAndStop(_root.optBQ);
Symbol 203 MovieClip Frame 14
if (_root.optRW == -1) { check5.gotoAndStop(2); } if (_root.optAF == -1) { check4.gotoAndStop(2); } if (_root.optAB == -1) { check3.gotoAndStop(2); } if (_root.optBGM == -1) { check2.gotoAndStop(2); } if (_root.optSE == -1) { check1.gotoAndStop(2); }
Symbol 203 MovieClip Frame 15
diffi.gotoAndStop(_root.difficulty);
Symbol 208 Button
on (release) { if (_root.getBytesLoaded() >= _root.getBytesTotal()) { _root.gotoAndStop(7); } }
Symbol 214 Button
on (release) { plDisplay.gotoAndStop(4); }
Symbol 220 Button
on (release) { plDisplay.gotoAndStop(12); }
Symbol 226 Button
on (release) { plDisplay.gotoAndStop(19); }
Symbol 232 Button
on (release) { plDisplay.gotoAndStop(16); }
Symbol 238 Button
on (release) { plDisplay.gotoAndStop(21); }
Instance of Symbol 49 MovieClip "loaderRect" in Symbol 243 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.getBytesTotal() >= _root.getBytesLoaded()) { _yscale = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); percentLoaded = Math.round(_yscale * 10) / 10; if (lastNewLoaded != _root.getBytesLoaded()) { lastNewLoaded = _root.getBytesLoaded(); timeSince = 0; } else { timeSince = timeSince + 1; if (timeSince == 150) { _root.timeOut._visible = true; } } } } onClipEvent (load) { _y = (_y + (_height / 4)); _yscale = 0; lastNewLoaded = 0; }
Instance of Symbol 58 MovieClip "timeOut" in Symbol 243 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 241 MovieClip in Symbol 243 MovieClip Frame 1
onClipEvent (load) { speed = 0; accel = 0.05; } onClipEvent (enterFrame) { if (((_y < -60) && (accel < 0)) || ((60 < _y) && (0 < accel))) { accel = accel * -1; } _y = (_y + speed); speed = speed + accel; if ((_y < -120) || (120 < _y)) { speed = speed / 1.03; } }
Symbol 255 MovieClip Frame 1
_root._quality = "LOW";
Symbol 255 MovieClip Frame 11
_root._quality = "MEDIUM";
Symbol 255 MovieClip Frame 116
_root._quality = "LOW";
Symbol 255 MovieClip Frame 123
_root._quality = "MEDIUM";
Symbol 262 MovieClip Frame 1
_root._quality = "LOW";
Symbol 262 MovieClip Frame 7
_root._quality = "MEDIUM";
Symbol 262 MovieClip Frame 60
_root._quality = "LOW";
Symbol 262 MovieClip Frame 66
_root._quality = "MEDIUM";
Instance of Symbol 321 MovieClip "crappy" in Symbol 340 MovieClip Frame 131
onClipEvent (enterFrame) { gotoAndPlay(_currentframe + 1); }
Symbol 340 MovieClip Frame 132
crappy.gotoAndPlay(43);
Instance of Symbol 321 MovieClip "crappy" in Symbol 340 MovieClip Frame 132
onClipEvent (enterFrame) { gotoAndPlay(_currentframe + 1); }
Symbol 347 MovieClip Frame 19
stop();
Symbol 350 Button
on (release) { _root.gotoAndStop(11); }
Symbol 353 MovieClip Frame 19
stop();
Symbol 356 Button
on (release) { gotoAndPlay (1); }
Symbol 360 MovieClip Frame 1
_parent.skipIntro._visible = true;
Symbol 360 MovieClip Frame 189
_quality = "HIGH";
Symbol 360 MovieClip Frame 568
_quality = "MEDIUM";
Symbol 360 MovieClip Frame 923
_parent.skipIntro._visible = false;
Symbol 360 MovieClip Frame 999
gotoAndPlay (939);
Symbol 363 Button
on (release) { _parent.introMovie.gotoAndPlay(939); _visible = false; }
Symbol 371 Button
on (rollOver) { if (highlightChar._currentframe == 72) { highlightChar.playFrom = 0; highlightChar.gotoAndPlay(1); } else { highlightChar.playFrom = 1; } } on (rollOut) { if (highlightChar._currentframe < 17) { highlightChar.playFrom = -1; } else { highlightChar.play(); } } on (press) { charBlackout.play(); }
Symbol 374 Button
on (rollOver) { if (highlightChar._currentframe == 72) { highlightChar.playFrom = 0; highlightChar.gotoAndPlay(27); } else { highlightChar.playFrom = 27; } } on (rollOut) { if ((highlightChar._currentframe < 40) && (26 < highlightChar._currentframe)) { highlightChar.playFrom = -1; } else { highlightChar.play(); } } on (press) { notAvail.play(); }
Symbol 378 Button
on (rollOver) { if (highlightChar._currentframe == 72) { highlightChar.playFrom = 0; highlightChar.gotoAndPlay(50); } else { highlightChar.playFrom = 50; } } on (rollOut) { if ((highlightChar._currentframe < 71) && (49 < highlightChar._currentframe)) { highlightChar.playFrom = -1; } else { highlightChar.play(); } } on (press) { notAvail.play(); }
Symbol 381 MovieClip Frame 17
if (playFrom == 0) { stop(); }
Symbol 381 MovieClip Frame 26
gotoAndStop (72);
Symbol 381 MovieClip Frame 40
if (playFrom == 0) { stop(); }
Symbol 381 MovieClip Frame 49
gotoAndStop (72);
Symbol 381 MovieClip Frame 63
if (playFrom == 0) { stop(); }
Symbol 381 MovieClip Frame 71
gotoAndStop (72);
Symbol 381 MovieClip Frame 72
if (0 < playFrom) { gotoAndPlay(playFrom); playFrom = 0; }
Symbol 384 MovieClip Frame 49
stop();
Symbol 385 MovieClip Frame 28
_root.gotoAndStop(13);
Symbol 386 MovieClip Frame 2
_root.gotoAndStop(16);
Symbol 389 Button
on (release) { _root.mainSound.setVolume(0); stopAllSounds(); _root.gotoAndStop(16); }
Symbol 390 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 2
stop();
Symbol 447 MovieClip Frame 1
stop();
Symbol 447 MovieClip Frame 2
if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("agEdit"); _root.gun1Sound.start(); }
Symbol 447 MovieClip Frame 5
gotoAndPlay (2);
Symbol 447 MovieClip Frame 6
stop();
Symbol 447 MovieClip Frame 7
if (_parent._name == "gun1") { _root.fireGun(); if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("pulseCannon"); _root.gun1Sound.start(); } } else { _root.fireGun2(); if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("pulseCannon"); _root.gun2Sound.start(); } }
Symbol 447 MovieClip Frame 11
gotoAndStop (6);
Symbol 447 MovieClip Frame 13
stop();
Symbol 447 MovieClip Frame 14
if (_parent._name == "gun1") { _root.fireGun(); if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("plasmaShotgun"); _root.gun1Sound.start(); } } else { _root.fireGun2(); if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("plasmaShotgun"); _root.gun2Sound.start(); } }
Symbol 447 MovieClip Frame 17
gotoAndStop (12);
Symbol 447 MovieClip Frame 18
stop();
Symbol 447 MovieClip Frame 19
if (_parent._name == "gun1") { _root.fireGun(); _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("dropMine"); _root.gun1Sound.start(); } else { _root.fireGun2(); _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("dropMine"); _root.gun2Sound.start(); } gotoAndStop (18);
Symbol 447 MovieClip Frame 20
gotoAndStop (18);
Symbol 447 MovieClip Frame 21
stop();
Symbol 447 MovieClip Frame 22
if (_parent._name == "gun1") { _root.fireGun(); if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("mortarFire"); _root.gun1Sound.start(); } } else { _root.fireGun2(); }
Symbol 447 MovieClip Frame 27
gotoAndStop (21);
Symbol 447 MovieClip Frame 28
stop();
Symbol 447 MovieClip Frame 29
if (_parent._name == "gun1") { _root.fireGun(); _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("rocket"); _root.gun1Sound.start(); } else { _root.fireGun2(); }
Symbol 447 MovieClip Frame 30
if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("rocketRelease"); _root.gun1Sound.start(); }
Symbol 447 MovieClip Frame 35
gotoAndStop (28);
Symbol 447 MovieClip Frame 36
stop();
Symbol 447 MovieClip Frame 37
if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("empCharge"); _root.gun1Sound.start(); }
Symbol 447 MovieClip Frame 51
if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("empRelease"); _root.gun1Sound.start(); }
Symbol 447 MovieClip Frame 52
gotoAndStop (36); tellTarget (_root.overscreen) { gotoAndPlay (3); }; _root.reloadT2 = 50; i = 1; while (_root.maxEnemies >= i) { t = _root["enemy" + i].eAI; if ((((t >= 0) && (t < 100)) || ((200 < t) && (t < 300))) && (_root["enemy" + i]._currentframe == _root["eFF" + i])) { _root["enemy" + i].eAI = 1; _root["enemy" + i].eYAccel = 1; _root["enemy" + i].eXAccel = 0; _root["enemy" + i].empEffect.play(); } i++; } _root.ammo2 = _root.ammo2 - 1;
Symbol 447 MovieClip Frame 53
stop();
Symbol 447 MovieClip Frame 55
gotoAndStop (53);
Symbol 447 MovieClip Frame 56
stop();
Symbol 447 MovieClip Frame 61
if (_parent._name == "gun1") { _root.fireGun(); if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("chargeGun"); _root.gun1Sound.start(); } } else { _root.fireGun2(); }
Symbol 447 MovieClip Frame 66
gotoAndStop (56);
Symbol 447 MovieClip Frame 67
stop(); _root.pShot2._visible = false;
Symbol 447 MovieClip Frame 68
nextFrame();
Symbol 447 MovieClip Frame 69
tellTarget (_root.pShot2) { gotoAndStop (19); }; _root.pShot2._visible = true; if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("wave"); _root.gun2Sound.start(); }
Symbol 447 MovieClip Frame 73
gotoAndPlay (68);
Symbol 447 MovieClip Frame 74
stop();
Symbol 447 MovieClip Frame 75
if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("uberCharge"); _root.gun2Sound.start(); }
Instance of Symbol 431 MovieClip in Symbol 447 MovieClip Frame 75
onClipEvent (enterFrame) { _root.xSpeed = 0; _root.ySpeed = 0; }
Symbol 447 MovieClip Frame 81
if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("uberCharge"); _root.gun2Sound.start(); }
Symbol 447 MovieClip Frame 89
if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("uberCharge"); _root.gun2Sound.start(); }
Symbol 447 MovieClip Frame 99
_root.fireGun2(); if (_root.optSE == 1) { _root.gun2Sound = new Sound(); _root.gun2Sound.attachSound("uberRelease"); _root.gun2Sound.start(); }
Symbol 447 MovieClip Frame 105
_root.overscreen.gotoAndPlay(13);
Symbol 447 MovieClip Frame 149
gotoAndStop (74);
Symbol 447 MovieClip Frame 150
stop();
Symbol 447 MovieClip Frame 151
_root.velocityShot(); if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("velocityGun"); _root.gun1Sound.start(); }
Symbol 447 MovieClip Frame 158
gotoAndStop (150);
Symbol 458 MovieClip Frame 1
stop(); _rotation = 0; _root.equippedRT2 = 0; _root.minRot2 = -90; _root.maxRot2 = 0; _root.equippedFF2 = 1; _root.equippedGFF2 = 2; _root.equippedPSSpeed2 = 0; _root.epsPower2 = 1; tellTarget (blastEffect) { gotoAndStop (1); }; _root.wep2Ind.gotoAndStop(2); _root.ammo2 = 600; _root.maxAmmo2 = 600;
Instance of Symbol 447 MovieClip "blastEffect" in Symbol 458 MovieClip Frame 1
onClipEvent (load) { _xscale = 80; _yscale = 80; } onClipEvent (enterFrame) { if ((_root.optDW == 1) && (0 >= _root.ammo2)) { _root.dropGun2(); } }
Symbol 458 MovieClip Frame 2
_rotation = 0; _root.equippedRT2 = 6; _root.minRot2 = -90; _root.maxRot2 = 0; _root.equippedFF2 = -6; _root.equippedGFF2 = 5; _root.equippedPSSpeed2 = 18; _root.epsPower2 = 6; tellTarget (blastEffect) { gotoAndStop (6); }; _root.wep2Ind.gotoAndStop(3); _root.ammo2 = 40; _root.maxAmmo2 = 40;
Symbol 458 MovieClip Frame 3
_rotation = 0; _root.equippedRT2 = 16; _root.minRot2 = -90; _root.maxRot2 = 0; _root.equippedFF2 = -12; _root.equippedGFF2 = 7; _root.equippedPSSpeed2 = 19; _root.epsPower2 = 16; tellTarget (blastEffect) { gotoAndStop (12); }; _root.wep2Ind.gotoAndStop(4); _root.ammo2 = 30; _root.maxAmmo2 = 30; _root.score = _root.score + 100;
Symbol 458 MovieClip Frame 4
_rotation = 0; _root.equippedRT2 = 30; _root.minRot2 = 0; _root.maxRot2 = 0; _root.equippedFF2 = -36; _root.equippedGFF2 = 2; _root.equippedPSSpeed2 = 0; _root.epsPower2 = 0; tellTarget (blastEffect) { gotoAndStop (36); }; _root.wep2Ind.gotoAndStop(5); _root.ammo2 = 5; _root.maxAmmo2 = 5; _root.score = _root.score + 350;
Symbol 458 MovieClip Frame 5
_rotation = 0; stop(); _root.equippedRT2 = 0; _root.minRot2 = 0; _root.maxRot2 = 0; _root.equippedFF2 = 67; _root.equippedGFF2 = 2; _root.equippedPSSpeed2 = 0; _root.epsPower2 = 0; tellTarget (blastEffect) { gotoAndStop (67); }; _root.psPower2 = 2; _root.wep2Ind.gotoAndStop(6); _root.ammo2 = 200; _root.maxAmmo2 = 200; _root.score = _root.score + 500;
Symbol 458 MovieClip Frame 7
_rotation = 0; _root.equippedRT2 = 100; _root.minRot2 = 0; _root.maxRot2 = 0; _root.equippedFF2 = -75; _root.equippedGFF2 = 21; _root.equippedPSSpeed2 = 0; _root.epsPower2 = 18; tellTarget (blastEffect) { gotoAndStop (74); }; _root.wep2Ind.gotoAndStop(7); _root.ammo2 = 3; _root.maxAmmo2 = 3; _root.score = _root.score + 1000;
Symbol 460 MovieClip Frame 1
_root.wep2Ind.gotoAndStop(1);
Symbol 460 MovieClip Frame 2
stop();
Symbol 471 MovieClip Frame 1
stop(); _root.charge = 0; _rotation = 0; _root.equippedRT1 = 0; _root.minRot1 = -90; _root.maxRot1 = 90; _root.equippedFF = -1; _root.equippedGFF = 2; _root.equippedPSSpeed = 0; _root.epsPower1 = 1; tellTarget (blastEffect) { gotoAndStop (1); }; _root.wep1Ind.gotoAndStop(2); _root.ammo1 = 250; _root.maxAmmo1 = 250;
Symbol 471 MovieClip Frame 2
_root.charge = 0; _rotation = 0; _root.equippedRT1 = 6; _root.minRot1 = -90; _root.maxRot1 = 90; _root.equippedFF = -6; _root.equippedGFF = 5; _root.equippedPSSpeed = 18; _root.epsPower1 = 6; tellTarget (blastEffect) { gotoAndStop (6); }; _root.wep1Ind.gotoAndStop(3); _root.ammo1 = 40; _root.maxAmmo1 = 40;
Symbol 471 MovieClip Frame 3
_root.charge = 0; _rotation = 0; _root.equippedRT1 = 16; _root.minRot1 = -90; _root.maxRot1 = 90; _root.equippedFF = -12; _root.equippedGFF = 7; _root.equippedPSSpeed = 19; _root.epsPower1 = 15; tellTarget (blastEffect) { gotoAndStop (12); }; _root.wep1Ind.gotoAndStop(4); _root.ammo1 = 40; _root.maxAmmo1 = 40;
Symbol 471 MovieClip Frame 4
_root.charge = 0; _rotation = 0; _root.equippedRT1 = 30; _root.minRot1 = 1; _root.maxRot1 = 45; _root.equippedFF = -18; _root.equippedGFF = 9; _root.equippedPSSpeed = 8; _root.epsPower1 = 34; tellTarget (blastEffect) { gotoAndStop (18); }; _root.wep1Ind.gotoAndStop(5); _root.ammo1 = 20; _root.maxAmmo1 = 20; _root.score = _root.score + 300;
Symbol 471 MovieClip Frame 5
_root.charge = 0; _rotation = 0; _root.equippedRT1 = 35; _root.minRot1 = -80; _root.maxRot1 = 1; _root.equippedFF = -22; _root.equippedGFF = 11; _root.equippedPSSpeed = 18; _root.epsPower1 = 28; tellTarget (blastEffect) { gotoAndStop (21); }; _root.wep1Ind.gotoAndStop(6); _root.ammo1 = 50; _root.maxAmmo1 = 50; _root.score = _root.score + 350;
Symbol 471 MovieClip Frame 6
_root.charge = 0; _rotation = 0; _root.equippedRT1 = 20; _root.minRot1 = 0; _root.maxRot1 = 0; _root.equippedFF = -29; _root.equippedGFF = 13; _root.equippedPSSpeed = 0; _root.epsPower1 = 32; tellTarget (blastEffect) { gotoAndStop (28); }; _root.wep1Ind.gotoAndStop(7); _root.ammo1 = 40; _root.maxAmmo1 = 40; _root.score = _root.score + 600;
Symbol 471 MovieClip Frame 7
_root.charge = 0; _rotation = 0; _root.equippedRT1 = 0; _root.minRot1 = 0; _root.maxRot1 = 0; _root.equippedFF = 53; _root.equippedGFF = 15; _root.equippedPSSpeed = 0; _root.epsPower1 = 8; tellTarget (blastEffect) { gotoAndStop (53); }; tellTarget (_root.pShot1) { gotoAndStop (15); }; _root.psPower1 = 2; _root.wep1Ind.gotoAndStop(8); _root.ammo1 = 1; _root.maxAmmo1 = 1;
Symbol 471 MovieClip Frame 8
_root.charge = 0; _rotation = 0; _root.equippedRT1 = 8; _root.minRot1 = -45; _root.maxRot1 = 45; _root.equippedFF = -57; _root.equippedGFF = 17; _root.equippedPSSpeed = 20; _root.epsPower1 = 2; tellTarget (blastEffect) { gotoAndStop (56); }; _root.wep1Ind.gotoAndStop(9); _root.ammo1 = 800; _root.maxAmmo1 = 800; _root.score = _root.score + 700;
Symbol 471 MovieClip Frame 9
_root.charge = 0; _rotation = 0; _root.equippedRT1 = 17; _root.minRot1 = 0; _root.maxRot1 = 0; _root.equippedFF = -151; _root.equippedGFF = Y; _root.equippedPSSpeed = 0; _root.epsPower1 = 18; tellTarget (blastEffect) { gotoAndStop (150); }; _root.wep1Ind.gotoAndStop(10); _root.ammo1 = 30; _root.maxAmmo1 = 30; _root.score = _root.score + 800;
Symbol 473 MovieClip Frame 2
stop();
Instance of Symbol 471 MovieClip "gun1" in Symbol 473 MovieClip Frame 2
onClipEvent (enterFrame) { if (_currentframe == 1) { counter = counter + 1; if ((counter = 10)) { counter = 0; _root.findClosest(); } } if ((_root.optDW == 1) && (0 >= _root.ammo1)) { _root.dropGun1(); } }
Symbol 484 MovieClip Frame 1
stop();
Symbol 488 MovieClip Frame 1
stop();
Symbol 513 MovieClip Frame 1
stop();
Symbol 513 MovieClip Frame 14
gotoAndPlay (2);
Symbol 517 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 13
_root.findFreeES(); if (0 < _root.foundFreeE) { _root.eFire(_root.foundFreeE, 30, false, 0, 12, 6, _parent._x - 20, _parent._y + 10, 0); } else { gotoAndStop (1); }
Symbol 637 MovieClip Frame 17
gotoAndPlay (12);
Symbol 667 MovieClip Frame 1
hitcore.gotoAndStop(44);
Symbol 667 MovieClip Frame 23
_root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO].xSpeed = -10; _root["bo" + _root.foundFreeBO].ySpeed = 0; _root["bo" + _root.foundFreeBO]._x = _parent._x; _root["bo" + _root.foundFreeBO]._y = _parent._y; _root["bo" + _root.foundFreeBO].hp = 15; _root["bo" + _root.foundFreeBO].explodes = false; _root["bo" + _root.foundFreeBO].gotoAndStop(10); } _parent.nextFrame();
Symbol 674 MovieClip Frame 10
if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex3"); _root.deathSound.start(); }
Symbol 674 MovieClip Frame 27
_parent.gotoAndStop(1); _parent._x = 1400; _parent._y = 300;
Symbol 683 MovieClip Frame 17
_root.findFreeES(); if (0 < _root.foundFreeE) { _root.eFire(_root.foundFreeE, 12, false, 0, 8, 7, _parent._x - 40, _parent._y - 5, 0); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("enemyFire"); _root.eaSound.start(); } }
Symbol 689 MovieClip Frame 12
if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("liftoff"); _root.deathSound.start(); } _parent.nextFrame();
Symbol 718 MovieClip Frame 1
stop();
Symbol 718 MovieClip Frame 5
stop();
Symbol 718 MovieClip Frame 9
stop();
Symbol 718 MovieClip Frame 13
stop();
Symbol 718 MovieClip Frame 17
stop();
Symbol 718 MovieClip Frame 21
stop();
Symbol 718 MovieClip Frame 25
stop();
Symbol 728 MovieClip Frame 17
tempo1 = _parent._x - 120; tempo2 = _parent._y - 65; _root.findFreeES; _root.eFire(_root.foundFreeE, 35, true, -12, 10, 10, tempo1, tempo2, 0);
Symbol 728 MovieClip Frame 28
gotoAndStop (1);
Symbol 741 MovieClip Frame 1
if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex4"); _root.deathSound.start(); }
Symbol 741 MovieClip Frame 84
stop();
Symbol 754 MovieClip Frame 13
if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("uberRelease"); _root.eaSound.start(); }
Symbol 754 MovieClip Frame 16
deltaY = ((110 - (_rotation * 3.2)) - (310 - (_rotation * 15))) / -7; i = 0; while (9 >= i) { if (_root.playerShip.hitTest(500 - (50 * i), ((110 - (_rotation * 3.2)) - ((310 - (_rotation * 15)) / 10)) + (deltaY * i), false)) { _root.damageShip(70); break; } i++; }
Symbol 754 MovieClip Frame 27
gotoAndStop (1);
Symbol 771 MovieClip Frame 1
if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex4"); _root.deathSound.start(); }
Symbol 771 MovieClip Frame 73
stop();
Symbol 788 MovieClip Frame 1
_root.dropGun1(); _root.dropGun2(); _root.enemy4.eAI = 0; _root.enemy5.eAI = 0; _root.enemy6.eAI = 0; _root.enemy7.eAI = 0; _root.enemy8.eAI = 0; _root.enemy3.eAI = 0; _root.enemy4.eXSpeed = 3; _root.enemy5.eXSpeed = 3; _root.enemy6.eXSpeed = 3; _root.enemy7.eXSpeed = 3; _root.enemy8.eXSpeed = -4; _root.enemy3.eXSpeed = -4; i = 1; while (6 >= i) { tellTarget (_root["pShot" + i]) { _y = -50; _x = -50; _root["psYSpeed" + (100 - _xscale)] = 0; _root["psXSpeed" + (100 - _xscale)] = 0; hazard = false; gotoAndStop (1); }; i++; } i = 1; while (6 >= i) { tellTarget (_root["eShot" + i]) { esxSpeed = 0; esySpeed = 0; gotoAndStop (2); _x = -50; _y = -50; }; i++; } i = 1; while (6 >= i) { tellTarget (_root["bo" + i]) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }; i++; } _root.bo1.gotoAndStop(15); _root.bo1._x = -115; _root.bo1._y = 340;
Symbol 788 MovieClip Frame 16
stop();
Symbol 812 MovieClip Frame 1
eMaxHP = 0; puArray = new Array(); puArray = new Array();
Instance of Symbol 517 MovieClip "reticle" in Symbol 812 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_visible) { if (_root["ehp" + (100 - _parent._xscale)] < _parent.eMaxHP) { gotoAndStop(50 - Math.ceil((_root["ehp" + (100 - _parent._xscale)] / _parent.eMaxHP) * 50)); } else { gotoAndStop (1); } } }
Symbol 812 MovieClip Frame 2
stop(); reticle._visible = true; reticle._yscale = 180; reticle._xscale = 150; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 2; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 14; eMaxHP = 14; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 25; eMaxHP = 25; } else { _root["ehp" + (100 - _xscale)] = 40; eMaxHP = 40; } if (0 >= eAI) { eAI = 0; } hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Symbol 812 MovieClip Frame 4
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 10; _root.score = _root.score + ((200 + (difficulty * 10)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 0.5; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("exp1"); _root.deathSound.start(); } puArray = [0, 18, 21, 28, 21, 22, 20, 0, 0, 0, 0, 0, 0]; toGive = puArray[random(12)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }
Symbol 812 MovieClip Frame 20
nextFrame();
Symbol 812 MovieClip Frame 21
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 23
prevFrame();
Symbol 812 MovieClip Frame 24
stop(); reticle._visible = true; reticle._yscale = 220; reticle._xscale = 120; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 10; eMaxHP = 10; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 22; eMaxHP = 22; } else { _root["ehp" + (100 - _xscale)] = 35; eMaxHP = 35; } _root["eFF" + (100 - _xscale)] = 24; eAI = 11; hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Symbol 812 MovieClip Frame 25
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 10; _root.score = _root.score + ((200 + (difficulty * 10)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 0.5; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("exp1"); _root.deathSound.start(); } puArray = [0, 19, 21, 29, 21, 22, 20, 0, 0, 0, 0, 0, 0]; toGive = puArray[random(12)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }
Symbol 812 MovieClip Frame 39
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 41
stop(); reticle._visible = true; reticle._yscale = 240; reticle._xscale = 170; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 41; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 25; eMaxHP = 25; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 42; eMaxHP = 42; } else { _root["ehp" + (100 - _xscale)] = 55; eMaxHP = 55; } if (0 >= eAI) { eAI = 101; } hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Symbol 812 MovieClip Frame 43
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 20; _root.score = _root.score + ((500 + (difficulty * 30)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 1.5; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex4"); _root.deathSound.start(); } puArray = [0, 18, 19, 19, 31, 31, 21, 28, 31, 30, 22, 20, 0, 0, 0, 0, 0]; toGive = puArray[random(16)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }
Symbol 812 MovieClip Frame 59
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 61
stop(); reticle._visible = true; reticle._yscale = 380; reticle._xscale = 120; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 61; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 12; eMaxHP = 12; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 22; eMaxHP = 22; } else { _root["ehp" + (100 - _xscale)] = 34; eMaxHP = 34; } eAI = 401; hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Symbol 812 MovieClip Frame 62
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 15; _root.score = _root.score + (300 + ((difficulty * 20) * (1 + (_root.multiplier / 10)))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 1; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex6"); _root.deathSound.start(); } puArray = [0, 31, 27, 26, 26, 19, 28, 21, 26, 0, 0, 0, 0, 0]; toGive = puArray[random(13)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }
Symbol 812 MovieClip Frame 81
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 83
stop(); reticle._visible = true; reticle._yscale = 250; reticle._xscale = 220; reticle._y = _root.reticleY + 10; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 83; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 32; eMaxHP = 32; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 50; eMaxHP = 50; } else { _root["ehp" + (100 - _xscale)] = 70; eMaxHP = 70; } eAI = 102; hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Symbol 812 MovieClip Frame 84
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 25; eYSpeed = 0; eYAccel = 0.4; eXSpeed = -3; eXAccel = 0; _root.score = _root.score + ((900 + (difficulty * 60)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 2; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("exp1"); _root.deathSound.start(); } puArray = [0, 18, 18, 23, 24, 24, 25, 25, 27, 22, 29, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; toGive = puArray[random(22)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }
Symbol 812 MovieClip Frame 92
stop();
Symbol 812 MovieClip Frame 93
if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex3"); _root.deathSound.start(); }
Symbol 812 MovieClip Frame 108
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 110
stop(); reticle._yscale = 10; reticle._xscale = 10; reticle._visible = false; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 110; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 4; eMaxHP = 4; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 7; eMaxHP = 7; } else { _root["ehp" + (100 - _xscale)] = 10; eMaxHP = 10; } eAI = 0; hitcore.gotoAndStop(_currentframe); birthHeight = _height; _x = (_root.enemy1._x + 20); _y = (_root.enemy1._y + 30); if ((_root.playerShip._x < _x) && (_y < (_root.playerShip._y - 50))) { if (Math.abs(_root.playerShip._x - _x) < Math.abs(_root.playerShip._y - _y)) { eXSpeed = (-Math.abs(_root.playerShip._x - _x)) / (Math.abs(_root.playerShip._y - _y) / 7); eYSpeed = 7; eYAccel = eYSpeed / 18; eXAccel = eXSpeed / 18; } else { eYSpeed = Math.abs(_root.playerShip._y - _y) / (Math.abs(_root.playerShip._x - _x) / 7); eXSpeed = -7; eYAccel = eYSpeed / 18; eXAccel = eXSpeed / 18; } } else { eYSpeed = 2.4; eYAccel = -0.1; eXSpeed = -3; eXAccel = -0.3; }
Symbol 812 MovieClip Frame 111
_root.score = _root.score + (50 + (difficulty * 10)); eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("exp1"); _root.deathSound.start(); }
Symbol 812 MovieClip Frame 118
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 120
stop(); reticle._visible = true; reticle._yscale = 240; reticle._xscale = 100; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 120; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 75; eMaxHP = 75; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 100; eMaxHP = 100; } else { _root["ehp" + (100 - _xscale)] = 150; eMaxHP = 150; } eAI = 103; hitcore.gotoAndStop(_currentframe); birthHeight = _height / 3;
Instance of Symbol 617 MovieClip "angelFire" in Symbol 812 MovieClip Frame 120
onClipEvent (load) { flightUp = false; }
Symbol 812 MovieClip Frame 121
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 30; _root.score = _root.score + ((1200 + (difficulty * 80)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 3; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("angelEx"); _root.deathSound.start(); } puArray = [0, 19, 19, 19, 18, 18, 18, 32, 32, 0, 0, 0, 0, 0, 0]; toGive = puArray[random(14)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }
Symbol 812 MovieClip Frame 141
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 143
stop(); reticle._visible = true; reticle._yscale = 100; reticle._xscale = 80; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 143; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 58; eMaxHP = 58; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 80; eMaxHP = 80; } else { _root["ehp" + (100 - _xscale)] = 100; eMaxHP = 100; } if (_root.diff == 1) { } else if (_root.diff == 2) { } eAI = 0; hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Instance of Symbol 628 MovieClip in Symbol 812 MovieClip Frame 143
onClipEvent (enterFrame) { if ((((_parent._x - _root.playerShip._x) < 280) && (0 < (_parent._x - _root.playerShip._x))) && (Math.abs(_parent._y - _root.playerShip._y) < 70)) { _parent.gotoAndStop(159); } }
Symbol 812 MovieClip Frame 144
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 20; eYSpeed = 0; eYAccel = 0.4; eXSpeed = -3; eXAccel = 0; _root.score = _root.score + ((600 + (difficulty * 60)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 1.8; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex2"); _root.deathSound.start(); } puArray = [0, 19, 18, 20, 21, 22, 24, 27, 23, 0, 0, 0, 0]; toGive = puArray[random(12)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }
Symbol 812 MovieClip Frame 150
stop();
Symbol 812 MovieClip Frame 157
stop();
Instance of Symbol 660 MovieClip in Symbol 812 MovieClip Frame 157
onClipEvent (enterFrame) { _parent._x = _parent._x - 5; }
Symbol 812 MovieClip Frame 158
gotoAndStop (1);
Symbol 812 MovieClip Frame 159
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false;
Instance of Symbol 674 MovieClip in Symbol 812 MovieClip Frame 160
onClipEvent (enterFrame) { if (this.hitTest(_root.playerShip) && (8 < this._currentframe)) { _root.damageShip(10); } }
Symbol 812 MovieClip Frame 161
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 163
stop(); reticle._visible = true; reticle._yscale = 310; reticle._xscale = 170; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 163; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 100; eMaxHP = 100; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 150; eMaxHP = 150; } else { _root["ehp" + (100 - _xscale)] = 170; eMaxHP = 170; } eAI = 405; hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Instance of Symbol 683 MovieClip in Symbol 812 MovieClip Frame 163
onClipEvent (enterFrame) { if (_root["ehp" + (100 - _parent._xscale)] < (_parent.eMaxHP / 2)) { _parent.nextFrame(); } }
Symbol 812 MovieClip Frame 164
reticle._visible = false; hitcore.gotoAndStop(_currentframe); _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO].xSpeed = 5; _root["bo" + _root.foundFreeBO].ySpeed = 0; _root["bo" + _root.foundFreeBO]._x = _x; _root["bo" + _root.foundFreeBO]._y = _y; _root["bo" + _root.foundFreeBO].hp = 15; _root["bo" + _root.foundFreeBO].explodes = false; _root["bo" + _root.foundFreeBO].gotoAndStop(11); } _parent.nextFrame();
Symbol 812 MovieClip Frame 165
stop(); eYSpeed = -8; eYAccel = 0.1; eXSpeed = 8; eXAccel = -0.2; reticle._visible = true; reticle._yscale = 290; reticle._xscale = 190; reticle._y = _root.reticleY - 5; _root["eFF" + (100 - _xscale)] = 165; eAI = 12; hitcore.gotoAndStop(_currentframe);
Symbol 812 MovieClip Frame 166
stop(); if (0 >= _root["ehp" + (100 - _xscale)]) { } eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; hitcore.gotoAndStop(255); eYAccel = 0.4; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 25; _root.score = _root.score + ((800 + (difficulty * 90)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 2.2; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex2"); _root.deathSound.start(); } puArray = [0, 18, 18, 24, 24, 25, 25, 27, 29, 20, 0, 0, 0, 0, 0]; toGive = puArray[random(14)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }
Symbol 812 MovieClip Frame 175
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 176
stop(); reticle._visible = true; reticle._yscale = 350; reticle._xscale = 120; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 176; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 38; eMaxHP = 38; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 60; eMaxHP = 60; } else { _root["ehp" + (100 - _xscale)] = 80; eMaxHP = 80; } eAI = 0; hitcore.gotoAndStop(_currentframe); birthHeight = _height / 3; _root.findFreeES(); if (0 < _root.foundFreeE) { _root.eFire(_root.foundFreeE, 4, false, 0, 0, 9, _parent._x, _parent._y, 1); _root["eShot" + _root.foundFreeE].attached = 100 - _xscale; reloadET = 30; }
Symbol 812 MovieClip Frame 177
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 25; _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO].xSpeed = -eXSpeed; _root["bo" + _root.foundFreeBO].ySpeed = 5; _root["bo" + _root.foundFreeBO]._x = _x; _root["bo" + _root.foundFreeBO]._y = _y; _root["bo" + _root.foundFreeBO].hp = 15; _root["bo" + _root.foundFreeBO].explodes = false; _root["bo" + _root.foundFreeBO].gotoAndStop(12); } _root.score = _root.score + ((500 + (difficulty * 40)) * (1 + (_root.multiplier / 10))); _root.kills = _root.kills + 1; _root.multiplier = _root.multiplier + 1.5; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex7"); _root.deathSound.start(); } puArray = [0, 23, 23, 26, 26, 30, 31, 18, 19, 32, 0, 0, 0, 0, 0, 0, 0]; toGive = puArray[random(16)]; if (0 < toGive) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }
Symbol 812 MovieClip Frame 204
prevFrame();
Symbol 812 MovieClip Frame 205
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 207
stop(); reticle._visible = false; empEffect.gotoAndStop(1); _root["ehp" + (100 - _xscale)] = 99999 /* 0x01869F */; _root["eFF" + (100 - _xscale)] = 207; eMaxHP = 99999 /* 0x01869F */; eAI = 402; hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Symbol 812 MovieClip Frame 209
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 211
stop(); reticle._visible = false; empEffect.gotoAndStop(1); _root["ehp" + (100 - _xscale)] = 900; _root["eFF" + (100 - _xscale)] = 211; eMaxHP = 900; eAI = 403; hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Instance of Symbol 728 MovieClip "scorpArmFire" in Symbol 812 MovieClip Frame 211
onClipEvent (load) { stop(); }
Instance of Symbol 730 MovieClip in Symbol 812 MovieClip Frame 211
onClipEvent (enterFrame) { _xscale = (((_root["ehp" + (100 - _parent._xscale)] - 500) / (_parent.eMaxHP - 500)) * 67); }
Symbol 812 MovieClip Frame 212
hitcore.gotoAndStop(255);
Symbol 812 MovieClip Frame 213
gotoAndStop(_currentframe - 1);
Symbol 812 MovieClip Frame 214
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 215
stop(); reticle._visible = false; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 215; _root["ehp" + (100 - _xscale)] = 900; eMaxHP = 900; eAI = 404; hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Instance of Symbol 754 MovieClip "scorpTailFire" in Symbol 812 MovieClip Frame 215
onClipEvent (load) { stop(); sign = 1; } onClipEvent (enterFrame) { if (_currentframe == 1) { if (goingUp == true) { } _rotation = (_rotation + sign); if (10 < Math.abs(_rotation)) { sign = sign * -1; } } }
Instance of Symbol 730 MovieClip in Symbol 812 MovieClip Frame 215
onClipEvent (enterFrame) { _xscale = (((_root["ehp" + (100 - _parent._xscale)] - 500) / (_parent.eMaxHP - 500)) * 67); }
Symbol 812 MovieClip Frame 216
eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; hitcore.gotoAndStop(255);
Symbol 812 MovieClip Frame 217
gotoAndStop(_currentframe - 1);
Symbol 812 MovieClip Frame 218
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 220
stop(); reticle._visible = false; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 220; _root["ehp" + (100 - _xscale)] = 1600; eMaxHP = 1600; eAI = 405; hitcore.gotoAndStop(_currentframe); birthHeight = _height;
Instance of Symbol 730 MovieClip in Symbol 812 MovieClip Frame 220
onClipEvent (enterFrame) { _xscale = ((_root["ehp" + (100 - _parent._xscale)] / _parent.eMaxHP) * 66.5); }
Symbol 812 MovieClip Frame 221
eAI = -1; hitcore.gotoAndStop(255); _root.score = _root.score + (60 + (difficulty * 30));
Symbol 812 MovieClip Frame 222
gotoAndStop(_currentframe - 1);
Symbol 812 MovieClip Frame 223
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 224
stop(); reticle._visible = false; reticle._yscale = 10; reticle._xscale = 10; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["ehp" + (100 - _xscale)] = 30; _root["eFF" + (100 - _xscale)] = 224; eMaxHP = 30; eAI = 16; hitcore.gotoAndStop(_currentframe); birthHeight = _height / 3;
Symbol 812 MovieClip Frame 225
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; eYSpeed = eYSpeed / 4; eYAccel = 0; eXSpeed = eXSpeed / 4; eXAccel = 0; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("exp1"); _root.deathSound.start(); }
Symbol 812 MovieClip Frame 233
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 235
reticle._visible = true; reticle._yscale = 200; reticle._xscale = 170; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["eFF" + (100 - _xscale)] = 235; if (_root.difficulty == 1) { _root["ehp" + (100 - _xscale)] = 28; eMaxHP = 28; } else if (_root.difficulty == 2) { _root["ehp" + (100 - _xscale)] = 40; eMaxHP = 40; } else { _root["ehp" + (100 - _xscale)] = 50; eMaxHP = 50; } eAI = 18; hitcore.gotoAndStop(_currentframe); birthHeight = _height; _rotation = 0;
Symbol 812 MovieClip Frame 236
eAI = -1; empEffect.gotoAndStop(1); reticle._visible = false; _root.actionFlasher._alpha = _root.actionFlasher._alpha + 20; _root.score = _root.score + 50; if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex6"); _root.deathSound.start(); } puArray = [19, 18, 19, 20, 21, 22, 24, 25, 26, 27, 28, 29, 31, 32, 18, 19, 19]; toGive = puArray[random(17)]; if ((0 < toGive) && (0 < _root.eHP7)) { _root.findFreeBO(); if (0 < _root.foundFreeBO) { _root["bo" + _root.foundFreeBO]._x = this._x; _root["bo" + _root.foundFreeBO]._y = this._y; _root["bo" + _root.foundFreeBO].gotoAndStop(toGive); } }
Symbol 812 MovieClip Frame 252
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 254
reticle._visible = false; reticle._yscale = 80; reticle._xscale = 80; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["ehp" + (100 - _xscale)] = 999; _root["eFF" + (100 - _xscale)] = 254; eMaxHP = 999; eAI = 301; hitcore.gotoAndStop(_currentframe); birthHeight = _height; reloadET = 90;
Symbol 812 MovieClip Frame 255
stop(); this._x = 1400; this._y = 300;
Symbol 812 MovieClip Frame 256
reticle._visible = false; reticle._yscale = 80; reticle._xscale = 80; reticle._y = _root.reticleY; empEffect.gotoAndStop(1); _root["ehp" + (100 - _xscale)] = 999; _root["eFF" + (100 - _xscale)] = 256; eMaxHP = 999; eAI = 301; hitcore.gotoAndStop(_currentframe); birthHeight = _height; reloadET = 90;
Symbol 812 MovieClip Frame 257
stop(); this._x = 1400; this._y = 300;
Symbol 815 MovieClip Frame 1
stop();
Symbol 831 MovieClip Frame 7
stop();
Symbol 844 MovieClip Frame 9
tellTarget (_parent) { gotoAndStop (1); _x = -500; _y = -300; };
Symbol 849 MovieClip Frame 12
_parent._x = -500; _parent._y = -300; _parent.gotoAndStop(1);
Symbol 851 MovieClip Frame 65
if (_root.optSE == 1) { _root.deathSound = new Sound(); _root.deathSound.attachSound("ex4"); _root.deathSound.start(); }
Symbol 851 MovieClip Frame 70
_root.kills = _root.kills + 1; _root.hudFrame._visible = false; _root.hudFrame2._visible = false; _root.wep1Ind._visible = false; _root.wep2Ind._visible = false; _root.wep1Bar._visible = false; _root.wep2Bar._visible = false; _root.pilotInd._visible = false; _root.shieldBar._visible = false; _root.ArmorBar._visible = false; _root.pilotInd._visible = false; _root.controlButton._visible = false; _root.battleReport._visible = true; _root.battleReport.gotoAndStop(2); _root.battleReport.showReport();
Symbol 851 MovieClip Frame 196
_parent._x = -50; _parent._y = -50; _parent.gotoAndStop(2);
Symbol 856 MovieClip Frame 20
_root.eaSound.setVolume(100); if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("empRelease"); _root.eaSound.start(); } _root.damageShip(9999);
Symbol 856 MovieClip Frame 54
_parent.gotoAndStop(1); _parent._x = -500; _parent._y = -300;
Symbol 874 MovieClip Frame 1
stop(); boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 3
boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 4
boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 5
boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 6
boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 7
boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 8
boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 9
boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 10
boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 11
boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 12
boHitcore.gotoAndStop(_currentframe);
Instance of Symbol 838 MovieClip in Symbol 874 MovieClip Frame 12
onClipEvent (enterFrame) { if (this.hitTest(_root.playerShip) || (_root.bottomBound < _parent._y)) { _parent.nextFrame(); } }
Symbol 874 MovieClip Frame 13
boHitcore.gotoAndStop(_currentframe); xSpeed = 0; ySpeed = 0; if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("ex3"); _root.eaSound.start(); }
Instance of Symbol 844 MovieClip in Symbol 874 MovieClip Frame 13
onClipEvent (enterFrame) { if (this.hitTest(_root.playerShip)) { _root.damageShip(2); _parent.xSpeed = 0; _parent.ySpeed = 0; } }
Symbol 874 MovieClip Frame 14
boHitcore.gotoAndStop(_currentframe); xSpeed = 0; ySpeed = 0;
Symbol 874 MovieClip Frame 15
boHitcore.gotoAndStop(_currentframe); xSpeed = 0; ySpeed = 0;
Symbol 874 MovieClip Frame 16
boHitcore.gotoAndStop(_currentframe); xSpeed = 0; ySpeed = 0;
Symbol 874 MovieClip Frame 18
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Instance of Symbol 858 MovieClip in Symbol 874 MovieClip Frame 18
onClipEvent (enterFrame) { cf = _parent._currentframe; if ((_parent._currentframe == 18) && (this.HitTest(_root.playerShip))) { if (_root.maxAmmo1 < (_root.ammo1 + Math.ceil(_root.maxAmmo1 / 2.5))) { _root.ammo1 = _root.maxAmmo1; } else { _root.ammo1 = _root.ammo1 + Math.ceil(_root.maxAmmo1 / 2.5); } if (_root.maxAmmo2 < (_root.ammo2 + Math.ceil(_root.maxAmmo2 / 2.5))) { _root.ammo2 = _root.maxAmmo2; } else { _root.ammo2 = _root.ammo2 + Math.ceil(_root.maxAmmo2 / 2.5); } _parent._x = -50; } else if ((_parent._currentframe == 19) && (this.HitTest(_root.playerShip))) { _root.damageShip(-40); _parent._x = -50; } else if (((_parent._currentframe == 20) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 1) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(1); _parent._x = -50; } else if (((_parent._currentframe == 21) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 2) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(2); _parent._x = -50; } else if (((_parent._currentframe == 22) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 3) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(3); _parent._x = -50; } else if (((_parent._currentframe == 23) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 4) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(4); _parent._x = -50; } else if (((_parent._currentframe == 24) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 5) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(5); _parent._x = -50; } else if (((_parent._currentframe == 25) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 6) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(6); _parent._x = -50; } else if (((_parent._currentframe == 26) && (this.HitTest(_root.playerShip))) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 8) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(8); _parent._x = -50; } else if (((_parent._currentframe == 27) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub1.gun1._currentframe == 7))) { if (_root.gunHub1.gun1._currentframe == 9) { _root.ammo1 = _root.maxAmmo1; } _root.gunHub1.gotoAndStop(2); _root.gunHub1.gun1.gotoAndStop(9); _parent._x = -50; } else if (((_parent._currentframe == 28) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub2._currentframe == 1))) { if (_root.gunHub2._currentframe == 2) { if (_root.gunHub2.gun2._currentframe == 2) { _root.ammo2 = _root.maxAmmo2; } } _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(2); _parent._x = -50; } else if (((_parent._currentframe == 29) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub2._currentframe == 1))) { if (_root.gunHub2._currentframe == 2) { if (_root.gunHub2.gun2._currentframe == 3) { _root.ammo2 = _root.maxAmmo2; } } _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(3); _parent._x = -50; } else if (((_parent._currentframe == 30) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub2._currentframe == 1))) { if (_root.gunHub2._currentframe == 2) { if (_root.gunHub2.gun2._currentframe == 4) { _root.ammo2 = _root.maxAmmo2; } } _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(4); _parent._x = -50; } else if (((_parent._currentframe == 31) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub2._currentframe == 1))) { if (_root.gunHub2._currentframe == 2) { if (_root.gunHub2.gun2._currentframe == 5) { _root.ammo2 = _root.maxAmmo2; } } _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(5); _parent._x = -50; } else if (((_parent._currentframe == 32) && this.HitTest(_root.playerShip)) && ((_root.alwaysAccept == true) || (_root.gunHub2._currentframe == 1))) { if (_root.gunHub2._currentframe == 2) { if (_root.gunHub2.gun2._currentframe == 7) { _root.ammo2 = _root.maxAmmo2; } } _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(7); _parent._x = -50; } }
Symbol 874 MovieClip Frame 19
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 20
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 21
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 22
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 23
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 24
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 25
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 26
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 27
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 28
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 29
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 30
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 31
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 874 MovieClip Frame 32
xSpeed = 5; ySpeed = 0; boHitcore.gotoAndStop(_currentframe);
Symbol 883 MovieClip Frame 2
if (_root.optAB == -1) { gotoAndStop (2); }
Symbol 886 MovieClip Frame 6
tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };
Symbol 897 MovieClip Frame 10
tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };
Symbol 899 MovieClip Frame 2
if (_root.optAB == -1) { gotoAndStop (1); }
Symbol 914 MovieClip Frame 10
tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };
Symbol 918 MovieClip Frame 2
if (_root.optAB == -1) { gotoAndStop (2); }
Symbol 926 MovieClip Frame 8
tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };
Symbol 932 MovieClip Frame 8
tellTarget (_parent) { _root["psXSpeed" + (100 - _xscale)] = 20; };
Symbol 932 MovieClip Frame 10
if (_root.optAB == -1) { gotoAndStop (9); }
Symbol 932 MovieClip Frame 12
gotoAndPlay (10);
Symbol 940 MovieClip Frame 7
tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };
Symbol 948 MovieClip Frame 10
tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };
Symbol 952 MovieClip Frame 15
gotoAndPlay (1);
Symbol 960 MovieClip Frame 1
_parent._visible = true; _parent._x = _root.playerShip._x - 15; _parent._y = _root.playerShip._y - 30;
Symbol 960 MovieClip Frame 8
_root.ySpeed = 0; _root.xSpeed = -40;
Instance of Symbol 957 MovieClip in Symbol 960 MovieClip Frame 15
onClipEvent (enterFrame) { if (shakeDown == false) { _root._y = _root._y + 4; shakeDown = true; } else { _root._y = _root._y - 4; shakeDown = false; } }
Symbol 960 MovieClip Frame 33
stop(); _parent._x = -50; _parent._y = -50; _parent.gotoAndStop(2);
Symbol 964 MovieClip Frame 7
tellTarget (_parent) { gotoAndStop (3); _x = -50; _y = -50; tempo2 = 100 - _xscale; _root["psXSpeed" + tempo2] = 0; _root["psYSpeed" + tempo2] = 0; };
Symbol 965 MovieClip Frame 1
hazard = false;
Symbol 965 MovieClip Frame 2
hazard = false;
Symbol 965 MovieClip Frame 3
stop();
Symbol 965 MovieClip Frame 5
hazard = true;
Symbol 965 MovieClip Frame 6
tellTarget (plasmaEx) { play(); }; hazard = false;
Symbol 965 MovieClip Frame 7
hazard = true;
Symbol 965 MovieClip Frame 8
tellTarget (spreadEx) { play(); }; hazard = false;
Symbol 965 MovieClip Frame 9
hazard = true;
Symbol 965 MovieClip Frame 10
tellTarget (mineEx) { play(); }; hazard = false;
Symbol 965 MovieClip Frame 11
hazard = true;
Symbol 965 MovieClip Frame 12
tellTarget (mortarEx) { play(); }; hazard = false;
Symbol 965 MovieClip Frame 13
hazard = true;
Symbol 965 MovieClip Frame 14
tellTarget (rocketEx) { play(); }; if (_root.optSE == 1) { _root.gun1Sound = new Sound(); _root.gun1Sound.attachSound("smallEx"); _root.gun1Sound.start(); } hazard = false;
Symbol 965 MovieClip Frame 15
hazard = true;
Symbol 965 MovieClip Frame 16
prevFrame();
Symbol 965 MovieClip Frame 17
hazard = true;
Symbol 965 MovieClip Frame 18
tellTarget (chargeEx) { play(); }; hazard = false;
Symbol 965 MovieClip Frame 19
hazard = true;
Instance of Symbol 952 MovieClip in Symbol 965 MovieClip Frame 19
onClipEvent (enterFrame) { if ((0 < _root.ammo2) && (_parent._visible == true)) { _root.ammo2 = _root.ammo2 - 1; } }
Symbol 965 MovieClip Frame 20
prevFrame();
Symbol 965 MovieClip Frame 21
hazard = true;
Symbol 965 MovieClip Frame 22
prevFrame();
Symbol 965 MovieClip Frame 23
hazard = true;
Symbol 965 MovieClip Frame 24
velocityEx.play(); hazard = false;
Symbol 974 MovieClip Frame 1
stop();
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = (_xscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = (_yscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = (_yscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = (_xscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = (_xscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = (_yscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = (_xscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = (_yscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = (_yscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = (_yscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = (_xscale * -1); }
Instance of Symbol 985 MovieClip in Symbol 986 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = (_yscale * -1); }
Symbol 992 MovieClip Frame 1
stop();
Symbol 992 MovieClip Frame 2
greaterStatic._alpha = 50; greaterStaticB._alpha = 50;
Instance of Symbol 986 MovieClip "greaterStaticB" in Symbol 992 MovieClip Frame 2
onClipEvent (load) { _alpha = 50; }
Instance of Symbol 986 MovieClip "greaterStatic" in Symbol 992 MovieClip Frame 2
onClipEvent (load) { _alpha = 50; }
Symbol 992 MovieClip Frame 21
gotoAndStop(_parent.showPort); greaterStatic._alpha = 10; greaterStaticB._alpha = 10;
Instance of Symbol 979 MovieClip "speakerMC" in Symbol 993 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.speakerDisplayed != _parent.speaker) { _parent.speakerDisplayed = _parent.speakerDisplayed + _parent.speaker.charAt(_parent.speakerDisplayed.length); } else if (_parent.speechDisplayed != _parent.speech) { _parent.speechDisplayed = _parent.speechDisplayed + _parent.speech.charAt(_parent.speechDisplayed.length); } } onClipEvent (load) { _parent.speakerDisplayed = ""; _parent.speechDisplayed = ""; }
Instance of Symbol 993 MovieClip "ssHUD" in Symbol 994 MovieClip Frame 1
onClipEvent (load) { _visible = false; speech = ""; speaker = ""; }
Symbol 997 MovieClip Frame 2
stop();
Symbol 1008 MovieClip Frame 2
stop();
Symbol 1013 MovieClip Frame 1
stop();
Symbol 1017 MovieClip Frame 1
stop();
Symbol 1025 MovieClip Frame 2
stop();
Symbol 1033 MovieClip Frame 1
stop();
Symbol 1041 MovieClip Frame 1
stop();
Symbol 1079 MovieClip Frame 10
gotoAndPlay (6); _xscale = (_xscale + 2); _yscale = (_yscale + 5);
Symbol 1084 MovieClip Frame 16
if (_root.optSE == 1) { _root.eaSound = new Sound(); _root.eaSound.attachSound("empRelease"); _root.eaSound.start(); }
Symbol 1099 MovieClip Frame 2
esxSpeed = 0; esySpeed = 0; _x = -50; _y = -50; param = 0; attached = 0;
Symbol 1099 MovieClip Frame 3
stop();
Instance of Symbol 1066 MovieClip in Symbol 1099 MovieClip Frame 7
onClipEvent (enterFrame) { _rotation = (_rotation - 1); _parent.esySpeed = _parent.esySpeed + 0.2; if ((_root.bottomBound - 10) < _parent._y) { _parent.esySpeed = 0; _parent.nextFrame(); } }
Symbol 1099 MovieClip Frame 11
damage = 4; esySpeed = -22 * Math.random(); esxSpeed = random(9) - 6;
Symbol 1099 MovieClip Frame 12
gotoAndStop(_currentframe - 1);
Instance of Symbol 1098 MovieClip in Symbol 1099 MovieClip Frame 14
onClipEvent (enterFrame) { _parent.shotTimer = _parent.shotTimer + 1; if (_parent.shotTimer >= 30) { _parent.shotTimer = 0; _parent._x = -50; _parent._y = -50; _root.enemy8.eXSpeed = random(5) - 10; if (_root.enemy8.eXSpeed == 0) { _root.enemy8.eXSpeed = 4; _root.enemy3.eXSpeed = -4; } else if (0 < _root.enemy8.eXSpeed) { _root.enemy3.eXSpeed = -(random(3) + 2); } else { _root.enemy3.eXSpeed = random(3) + 2; } _parent.gotoAndStop(2); } _parent._x = _root.enemy8._x - 5; }
Symbol 1099 MovieClip Frame 15
gotoAndStop(_currentframe - 1);
Symbol 1101 Button
on (keyPress "9") { if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } else { _root._quality = "LOW"; } }
Symbol 1119 Button
on (release) { _visible = false; _root.levelScripts.level1script.gotoAndPlay(746); _root.bgm.stop(); }
Symbol 1120 MovieClip Frame 1
function showReport() { bonus1 = Math.ceil((_root.kills / 94) * 7500); bonus2 = Math.ceil((600 - _root.duration) * 5); if (bonus2 < 0) { bonus2 = 0; } bonus3 = Math.ceil(_root.maxMult * 500); bonus4 = Math.pow(_root.difficulty, 2) * 1000; _root.score = _root.score + (((bonus1 + bonus2) + bonus3) + bonus4); _root.duration = Math.round(_root.duration * 10) / 10; _root.score = Math.round(_root.score); verif = Math.round(Math.sin(Math.sqrt(_root.score + 956)) * 5000) + 1432; if (verif < 0) { verif = verif * -1; } rankArray = new Array(); rankArray = ["S", "A+", "A", "A-", "B+", "B", "B-", "C+", "C", "C-", "D+", "D", "D-", "R", "R-"]; approxRank = Math.ceil(_root.score / 2500); if (15 < approxRank) { approxRank = 15; } givenRank = rankArray[15 - approxRank]; line1 = ("KILLS - " + _root.kills) + "/94"; line2 = ("DURATION - " + _root.duration) + " seconds"; line3 = "MAX MULTIPLIER - " + _root.maxMult; line4 = "KILLS BONUS - " + bonus1; line5 = "DURATION BONUS - " + bonus2; line6 = "MAX MULTIPLIER BONUS - " + bonus3; line7 = "DIFFICULTY BONUS - " + bonus4; line8 = "TOTAL SCORE - " + _root.score; line8b = "VERIFICATION CODE - " + verif; line9 = "YOUR RANK - " + givenRank; }
Symbol 1130 MovieClip Frame 2
if (_root.optSE == 1) { deathSoundMC.gotoAndPlay(1); } _root.controlButton._visible = false; _root.levelScripts.level1script.stop(); _root.xSpeed = 0; _root.ySpeed = 0; _root.dropGun1(); _root.dropGun2();
Instance of Symbol 1124 MovieClip "deathSoundMC" in Symbol 1130 MovieClip Frame 2
onClipEvent (load) { stop(); }
Symbol 1130 MovieClip Frame 24
_root.overscreen.gotoAndPlay(16);
Symbol 1130 MovieClip Frame 27
if (755 < _root.levelScripts.level1script._currentframe) { _root.levelScripts.level1script.play(); _root.overscreen.gotoAndPlay(48); _root.hp = 99999 /* 0x01869F */; stop(); _visible = false; _root.playerShip._x = -200; }
Symbol 1130 MovieClip Frame 28
stopAllSounds(); _root.score = _root.storedScore; _root.kills = _root.storedKills; if (0 < _root.checkPoint) { _root.levelScripts.level1script.gotoAndPlay(_root.checkPoint); } else { _root.levelScripts.level1script.gotoAndPlay(2); } _root.multiplier = 1; _root.playerShip._x = 100; _root.playerShip._y = 250; _root.hp = _root.maxhp; _root.sp = _root.maxsp; _root.controlButton._visible = true; gotoAndStop (1); _root.droppedGun._visible = false; _root.droppedGun2._visible = false; _root.gunHub1.gun1.gotoAndStop(3); _root.gunHub2.gotoAndStop(2); _root.gunHub2.gun2.gotoAndStop(2); i = 1; while (_root.maxEnemies >= i) { tellTarget (_root["enemy" + i]) { eYSpeed = 0; eYAccel = 0; eXSpeed = 0; eXAccel = 0; eAI = 0; this._x = 1400; this._y = 300; gotoAndStop (1); this.eMaxHP = 0; reloadET = 0; }; i++; } i = 1; while (6 >= i) { tellTarget (_root["bo" + i]) { xSpeed = 0; ySpeed = 0; _x = -500; _y = -300; hp = 15; explodes = false; gotoAndStop (1); }; i++; } i = 1; while (6 >= i) { tellTarget (_root["eShot" + i]) { esxSpeed = 0; esySpeed = 0; gotoAndStop (2); _x = -50; _y = -50; }; i++; } _root.hp = _root.maxhp; _root.sp = _root.maxsp;
Symbol 1131 MovieClip Frame 1
_root.score = 0; _root.storedScore = 0;
Symbol 1131 MovieClip Frame 2
_root.score = 0; _root.storedScore = 0;
Symbol 1131 MovieClip Frame 3
_root.score = 0; _root.storedScore = 0;
Symbol 1131 MovieClip Frame 4
_root.score = 0; _root.storedScore = 0;
Symbol 1131 MovieClip Frame 5
_root.score = 0; _root.storedScore = 0;
Symbol 1131 MovieClip Frame 6
_root.score = 0; _root.storedScore = 0;
Symbol 1131 MovieClip Frame 7
_root.score = 0; _root.storedScore = 0;
Symbol 1131 MovieClip Frame 8
_root.score = 0; _root.storedScore = 0;
Symbol 1131 MovieClip Frame 9
_root.score = 0; _root.storedScore = 0;
Symbol 1131 MovieClip Frame 10
_root.score = 0; _root.storedScore = 0;
Symbol 1131 MovieClip Frame 11
_root.levelScripts.level1script.gotoAndPlay(2); stop();
Symbol 1146 MovieClip Frame 2
stop();
Symbol 1146 MovieClip Frame 11
gotoAndStop (2);
Symbol 1146 MovieClip Frame 12
stop();
Symbol 1146 MovieClip Frame 46
gotoAndStop (12);
Symbol 1146 MovieClip Frame 190
_root.gotoAndPlay(19);
Symbol 1153 MovieClip Frame 1
function allClear() { b = 1; while (b < _root.maxEnemies) { if (_root["enemy" + b]._x != 1400) { return(false); } b++; } return(true); } stop();
Symbol 1153 MovieClip Frame 2
_root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false;
Symbol 1153 MovieClip Frame 3
counter = 0; _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2); _root.hudFrame.ssHUD._alpha = 0; _root.hudFrame.ssHUD._visible = true; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }
Symbol 1153 MovieClip Frame 5
counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { gotoAndPlay (6); if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel2"); _root.speechSound.start(); } counter = 0; } else { gotoAndPlay (4); }
Symbol 1153 MovieClip Frame 6
_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "You're approaching the outland border; prepare yourself for hostile reception. Godspeed, Zio."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;
Symbol 1153 MovieClip Frame 8
counter = counter + 1; if ((_root.optSE == 1) && (counter >= 120)) { _root.staticSound.setVolume((140 - counter) * 5); } if (counter == 140) { gotoAndPlay (9); counter = 0; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay (7); }
Symbol 1153 MovieClip Frame 10
counter = counter + 1; if (0 < _root.hudFrame.ssHUD._alpha) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha - 5; } if (counter == 20) { gotoAndPlay (11); counter = 0; if (_root.optBGM == 1) { _root.bgm = new Sound(); _root.bgm.attachSound("bgm1"); _root.bgm.start(0, 9999); } } else { gotoAndPlay (9); }
Symbol 1153 MovieClip Frame 12
_root.findFreeBO(); if (0 < _root.foundFreeBO) { tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 820; _y = 405; hp = 15; explodes = true; gotoAndStop (5); }; }
Symbol 1153 MovieClip Frame 42
tellTarget (_root.enemy3) { _x = 860; _y = 30; eYSpeed = 5; eYAccel = -0.05; eXSpeed = -13; eXAccel = 0.2; gotoAndStop (24); };
Symbol 1153 MovieClip Frame 47
tellTarget (_root.enemy2) { _x = 860; _y = 80; eYSpeed = 7; eYAccel = -0.1; eXSpeed = -13; eXAccel = 0.2; gotoAndStop (24); };
Symbol 1153 MovieClip Frame 51
tellTarget (_root.enemy1) { _x = 860; _y = 130; eYSpeed = 10; eYAccel = -0.2; eXSpeed = -13; eXAccel = 0.2; gotoAndStop (24); };
Symbol 1153 MovieClip Frame 110
tellTarget (_root.enemy4) { _x = -50; _y = 50; eYSpeed = 0; eYAccel = 0.03; eXSpeed = 18; eXAccel = -0.25; gotoAndStop (24); }; tellTarget (_root.enemy5) { _x = -50; _y = 350; eYSpeed = 0; eYAccel = -0.05; eXSpeed = 18; eXAccel = -0.25; gotoAndStop (24); };
Symbol 1153 MovieClip Frame 132
tellTarget (_root.enemy6) { _x = 850; _y = 388; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (61); };
Symbol 1153 MovieClip Frame 144
tellTarget (_root.enemy7) { _x = -50; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = 2; eXAccel = 0.05; gotoAndStop (176); };
Symbol 1153 MovieClip Frame 192
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 270; eYSpeed = 0; eYAccel = 0; eXSpeed = -16; eXAccel = 0.1; gotoAndStop (2); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 180; eYSpeed = 0; eYAccel = 0; eXSpeed = -16; eXAccel = 0.1; gotoAndStop (2); }; }
Symbol 1153 MovieClip Frame 302
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0; gotoAndStop (2); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 410; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0; gotoAndStop (2); }; }
Symbol 1153 MovieClip Frame 314
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 160; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0; gotoAndStop (2); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 320; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0; gotoAndStop (2); }; }
Symbol 1153 MovieClip Frame 326
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 240; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0; gotoAndStop (2); }; }
Symbol 1153 MovieClip Frame 361
counter = counter + 1; if (counter == 60) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 362
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 60; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = 0.2; gotoAndStop (41); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 140; eYSpeed = 0; eYAccel = 0.15; eXSpeed = -10; eXAccel = -0.2; gotoAndStop (2); }; } _root.findFreeBO(); if (0 < _root.foundFreeBO) { tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 820; _y = 370; hp = 9999; explodes = false; gotoAndStop (3); }; }
Symbol 1153 MovieClip Frame 364
counter = counter + 1; if (counter == 190) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 366
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 170; eYSpeed = 0; eYAccel = 0; eXSpeed = -7; eXAccel = 0.2; gotoAndStop (41); }; }
Symbol 1153 MovieClip Frame 372
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -11; eXAccel = 0.2; gotoAndStop (41); }; }
Symbol 1153 MovieClip Frame 375
counter = counter + 1; if (counter == 70) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 377
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 100; eYSpeed = 2; eYAccel = 0.1; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 384
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 100; eYSpeed = 0; eYAccel = 0.1; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 392
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 100; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 430
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = -2; eYAccel = -0.1; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 437
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = 0; eYAccel = -0.1; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 443
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = -0.1; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 449
counter = counter + 1; if (counter == 80) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 450
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; }
Symbol 1153 MovieClip Frame 463
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 235; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; }
Symbol 1153 MovieClip Frame 477
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 120; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; }
Symbol 1153 MovieClip Frame 479
if (!allClear()) { gotoAndPlay (478); }
Symbol 1153 MovieClip Frame 480
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 250; eYSpeed = 2; eYAccel = 0.35; eXSpeed = -10; eXAccel = 0; gotoAndStop (2); eAI = 14; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 210; eYSpeed = -2; eYAccel = -0.35; eXSpeed = -10; eXAccel = 0; gotoAndStop (2); eAI = 14; }; }
Symbol 1153 MovieClip Frame 482
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 483
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -14; eXAccel = 0; gotoAndStop (2); eAI = 0; }; _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 360; eYSpeed = 0; eYAccel = 0; eXSpeed = -14; eXAccel = 0; gotoAndStop (2); eAI = 0; }; } }
Symbol 1153 MovieClip Frame 485
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 2; eYAccel = 0.35; eXSpeed = -10; eXAccel = 0; gotoAndStop (2); eAI = 14; }; _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 360; eYSpeed = -2; eYAccel = -0.35; eXSpeed = -10; eXAccel = 0; gotoAndStop (2); eAI = 14; }; } }
Symbol 1153 MovieClip Frame 487
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 489
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 0; eYAccel = 0.25; eXSpeed = -12; eXAccel = -0.18; gotoAndStop (2); eAI = 0; }; _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 360; eYSpeed = 0; eYAccel = -0.25; eXSpeed = -12; eXAccel = -0.18; gotoAndStop (2); eAI = 0; }; } }
Symbol 1153 MovieClip Frame 491
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 492
counter = 0; _root.bgm.stop(); _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2); _root.hudFrame.ssHUD._alpha = 0; _root.hudFrame.ssHUD._visible = true; _root.checkPoint = _currentframe; _root.storedScore = _root.score; _root.storedKills = _root.kills; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }
Symbol 1153 MovieClip Frame 494
counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel3"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 495
_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "Outstanding performance, but don't get too comfortable. Things won't be slowing down anytime soon."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;
Symbol 1153 MovieClip Frame 497
counter = counter + 1; if (counter == 110) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 498
counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);
Symbol 1153 MovieClip Frame 500
counter = counter + 1; if (counter == 25) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio0"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 501
_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "I can handle it. Don't contact me unless you've got something important to say.";
Symbol 1153 MovieClip Frame 503
counter = counter + 1; if ((_root.optSE == 1) && (counter >= 130)) { _root.staticSound.setVolume((150 - counter) * 5); } if (counter == 150) { counter = 0; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 505
counter = counter + 1; if (0 < _root.hudFrame.ssHUD._alpha) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha - 5; } if (counter == 20) { counter = 0; if (_root.optBGM == 1) { _root.bgm = new Sound(); _root.bgm.attachSound("bgm2"); _root.bgm.start(0, 9999); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 506
tellTarget (_root.enemy1) { _x = 850; _y = 110; eYSpeed = 0; eYAccel = 0; eXSpeed = -4; eXAccel = 0; gotoAndStop (83); eAI = 0; };
Symbol 1153 MovieClip Frame 508
counter = counter + 1; if (counter == 25) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 510
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 260; eYSpeed = -4; eYAccel = -0.1; eXSpeed = -18; eXAccel = 0; gotoAndStop (2); eAI = 0; }; }
Symbol 1153 MovieClip Frame 512
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 514
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 260; eYSpeed = -1; eYAccel = -0.1; eXSpeed = -18; eXAccel = 0; gotoAndStop (2); eAI = 0; }; }
Symbol 1153 MovieClip Frame 516
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 518
_root.findFreeBO(); if (0 < _root.foundFreeBO) { tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 820; _y = 405; hp = 15; explodes = true; gotoAndStop (5); }; }
Symbol 1153 MovieClip Frame 520
counter = counter + 1; if (counter == 30) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 521
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 395; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (163); }; }
Symbol 1153 MovieClip Frame 523
counter = counter + 1; if (counter == 45) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 524
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 160; eYSpeed = -3; eYAccel = 0.2; eXSpeed = -15; eXAccel = 0; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 526
counter = counter + 1; if (counter == 45) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 527
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 130; eYSpeed = -3; eYAccel = 0.2; eXSpeed = -15; eXAccel = 0; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 529
counter = counter + 1; if (counter == 45) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 530
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 100; eYSpeed = -3; eYAccel = 0.2; eXSpeed = -15; eXAccel = 0; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 532
counter = counter + 1; if (counter == 50) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 533
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 365; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 85; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; }
Symbol 1153 MovieClip Frame 542
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 265; eYSpeed = 0; eYAccel = 0; eXSpeed = -9; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 165; eYSpeed = 0; eYAccel = 0; eXSpeed = -9; eXAccel = 0.2; gotoAndStop (2); eAI = 13; }; }
Symbol 1153 MovieClip Frame 544
if (!allClear()) { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 546
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = -50; _y = 65; eYSpeed = 0; eYAccel = 0; eXSpeed = 8.3; eXAccel = -0.1; gotoAndStop (176); }; }
Symbol 1153 MovieClip Frame 547
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 65; eYSpeed = 0; eYAccel = 0; eXSpeed = -8.3; eXAccel = 0.1; gotoAndStop (176); }; }
Symbol 1153 MovieClip Frame 558
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = -50; _y = 65; eYSpeed = 0; eYAccel = 0; eXSpeed = 7.2; eXAccel = -0.12; gotoAndStop (176); }; }
Symbol 1153 MovieClip Frame 559
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 65; eYSpeed = 0; eYAccel = 0; eXSpeed = -7.2; eXAccel = 0.12; gotoAndStop (176); }; }
Symbol 1153 MovieClip Frame 561
counter = counter + 1; if (counter == 20) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 562
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 165; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = 0.16; gotoAndStop (2); eAI = 15; }; }
Symbol 1153 MovieClip Frame 563
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 345; eYSpeed = 0; eYAccel = 0; eXSpeed = -12; eXAccel = 0; gotoAndStop (2); }; }
Symbol 1153 MovieClip Frame 565
counter = counter + 1; if (counter == 130) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 566
_root.findFreeBO(); tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 835; _y = 430; hp = 9999; explodes = false; gotoAndStop (7); }; _root.bgm.stop(); counter = 0; _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2); _root.hudFrame.ssHUD._alpha = 0; _root.hudFrame.ssHUD._visible = true; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }
Symbol 1153 MovieClip Frame 568
counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel4"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 569
_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "Our scans have picked up a heavy concentration of drones in your vicinity. Don't get too close to them, Zio, they'll-"; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;
Symbol 1153 MovieClip Frame 571
counter = counter + 1; if (counter == 135) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 572
counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);
Symbol 1153 MovieClip Frame 574
counter = counter + 1; if (counter == 25) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio1"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 575
_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "Don't patronize me, Velithium. Do you have any idea who you're trying to educate? There's no craft in the whole Outland fleet that I haven't already dealt with. This mission is not going to offer me any surprises.";
Symbol 1153 MovieClip Frame 577
counter = counter + 1; if ((_root.optSE == 1) && (counter >= 230)) { _root.staticSound.setVolume((250 - counter) * 5); } if (counter == 250) { counter = 0; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 579
counter = counter + 1; if (0 < _root.hudFrame.ssHUD._alpha) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha - 5; } if (counter == 20) { counter = 0; if (_root.optBGM == 1) { _root.bgm = new Sound(); _root.bgm.attachSound("bgm2"); _root.bgm.start(0, 9999); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 580
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 300; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; }
Symbol 1153 MovieClip Frame 582
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 584
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 200; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; }
Symbol 1153 MovieClip Frame 586
counter = counter + 1; if (counter == 55) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 588
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 140; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = 0; eYAccel = -0.2; eXSpeed = -5; eXAccel = 0; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 590
counter = counter + 1; if (counter == 55) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 592
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 350; eYSpeed = 0; eYAccel = -0.2; eXSpeed = -4; eXAccel = 0; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 594
counter = counter + 1; if (counter == 55) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 596
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 70; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; }
Symbol 1153 MovieClip Frame 598
counter = counter + 1; if (counter == 55) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 600
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 180; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; }
Symbol 1153 MovieClip Frame 602
counter = counter + 1; if (counter == 55) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 604
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 290; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 390; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (163); }; }
Symbol 1153 MovieClip Frame 606
counter = counter + 1; if (counter == 190) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 608
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 180; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 280; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 380; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (143); }; }
Symbol 1153 MovieClip Frame 610
counter = counter + 1; if (counter == 299) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 612
tellTarget (_root.enemy1) { _x = 860; _y = 70; eYSpeed = 0; eYAccel = 0; eXSpeed = -2; eXAccel = -0.1; gotoAndStop (83); }; _root.findFreeBO(); tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 855; _y = 400; hp = 9999; explodes = false; gotoAndStop (4); };
Symbol 1153 MovieClip Frame 614
counter = counter + 1; if (counter == 45) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 616
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 390; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0; gotoAndStop (61); }; }
Symbol 1153 MovieClip Frame 618
counter = counter + 1; if (counter == 60) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 620
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 390; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0; gotoAndStop (61); }; }
Symbol 1153 MovieClip Frame 622
if (!allClear()) { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 624
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 200; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0; gotoAndStop (120); }; } _root.findFreeBO(); if ((0 < _root.foundFreeBO) && (_root.difficulty != 3)) { _root["bo" + _root.foundFreeBO]._x = 800; _root["bo" + _root.foundFreeBO]._y = 200; if (_root.difficulty == 1) { _root["bo" + _root.foundFreeBO].gotoAndStop(29); } else if (_root.difficulty == 2) { _root["bo" + _root.foundFreeBO].gotoAndStop(28); } }
Symbol 1153 MovieClip Frame 626
if (allClear()) { counter = counter + 1; } if (counter < 100) { gotoAndPlay(_currentframe - 1); } else { counter = 0; }
Symbol 1153 MovieClip Frame 628
_root.bgm.stop(); counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2); _root.hudFrame.ssHUD._alpha = 0; _root.hudFrame.ssHUD._visible = true; _root.checkPoint = _currentframe; _root.storedScore = _root.score; _root.storedKills = _root.kills; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }
Symbol 1153 MovieClip Frame 630
counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio2"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 631
_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "Velithium, what in the HELL is going on?! The Outlanders couldn't possibly afford to put Angel units in their fleet."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;
Symbol 1153 MovieClip Frame 633
counter = counter + 1; if (counter == 135) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 635
counter = 0; _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);
Symbol 1153 MovieClip Frame 637
counter = counter + 1; if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel5"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 638
_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "I didn't keep any intel from you. I'm as surprised as you are to see an Angel turn up here, of all places."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;
Symbol 1153 MovieClip Frame 640
counter = counter + 1; if (counter >= 120) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 641
counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);
Symbol 1153 MovieClip Frame 643
counter = counter + 1; if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio3"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 645
_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "Something stinks, I don't like it."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;
Symbol 1153 MovieClip Frame 647
counter = counter + 1; if (counter == 80) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 649
counter = 0; _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);
Symbol 1153 MovieClip Frame 651
counter = counter + 1; if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel6"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 652
_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "You're already deep within the Outland. It's too late to withdraw from your mission."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;
Symbol 1153 MovieClip Frame 654
counter = counter + 1; if (counter == 120) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 657
counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);
Symbol 1153 MovieClip Frame 659
counter = counter + 1; if (counter == 25) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio4"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 660
_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "Do you think I'm a coward? I never expressed any intention to leave. I'll see this mission through to its end.";
Symbol 1153 MovieClip Frame 662
counter = counter + 1; if ((_root.optSE == 1) && (counter >= 130)) { _root.staticSound.setVolume((150 - counter) * 5); } if (counter == 150) { counter = 0; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 664
counter = counter + 1; if (0 < _root.hudFrame.ssHUD._alpha) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha - 5; } if (counter == 20) { counter = 0; if (_root.optBGM == 1) { _root.bgm = new Sound(); _root.bgm.attachSound("bgm3"); _root.bgm.start(0, 9999); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 666
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 80; eYSpeed = 3.2; eYAccel = -0.1; eXSpeed = -5; eXAccel = 0; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 360; eYSpeed = -3.2; eYAccel = 0.1; eXSpeed = -5; eXAccel = 0; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 220; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0.1; gotoAndStop (2); eAI = 13; }; }
Symbol 1153 MovieClip Frame 668
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 670
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 75; eYSpeed = 0; eYAccel = 0; eXSpeed = -16; eXAccel = 0; gotoAndStop (2); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 375; eYSpeed = 0; eYAccel = 0; eXSpeed = -16; eXAccel = 0; gotoAndStop (2); }; }
Symbol 1153 MovieClip Frame 672
if (!allClear()) { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 674
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 100; eYSpeed = 3.2; eYAccel = -0.13; eXSpeed = -5; eXAccel = 0; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 190; eYSpeed = 3.2; eYAccel = -0.1; eXSpeed = -5; eXAccel = 0; gotoAndStop (41); eAI = 104; }; } _root.findFreeBO(); tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 855; _y = 400; hp = 9999; explodes = false; gotoAndStop (8); };
Symbol 1153 MovieClip Frame 676
counter = counter + 1; if (counter == 20) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 678
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 850; _y = 390; eYSpeed = 0; eYAccel = 0; eXSpeed = -3; eXAccel = 0; gotoAndStop (61); }; }
Symbol 1153 MovieClip Frame 680
counter = counter + 1; if (counter == 90) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 682
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 470; _y = -30; eYSpeed = 9; eYAccel = -0.15; eXSpeed = -3; eXAccel = 0; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 684
counter = counter + 1; if (counter == 30) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 686
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 560; _y = -30; eYSpeed = 9; eYAccel = -0.15; eXSpeed = -3; eXAccel = 0; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 688
counter = counter + 1; if (counter == 30) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 690
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 680; _y = -30; eYSpeed = 9; eYAccel = -0.15; eXSpeed = -3; eXAccel = 0; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 692
counter = counter + 1; if (counter == 60) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 694
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 80; eYSpeed = 2.2; eYAccel = -0.04; eXSpeed = -2; eXAccel = -0.1; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 360; eYSpeed = -2.2; eYAccel = 0.04; eXSpeed = -2; eXAccel = -0.1; gotoAndStop (41); eAI = 104; }; }
Symbol 1153 MovieClip Frame 696
counter = counter + 1; if (counter == 20) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 698
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 390; eYSpeed = 0; eYAccel = 0; eXSpeed = -4; eXAccel = 0; gotoAndStop (163); }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0; gotoAndStop (143); }; }
Symbol 1153 MovieClip Frame 700
counter = counter + 1; if (counter == 90) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 702
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 350; _y = -30; eYSpeed = 6; eYAccel = -0.1; eXSpeed = 3; eXAccel = 0.1; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 704
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 706
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 350; _y = -30; eYSpeed = 6; eYAccel = -0.1; eXSpeed = 3; eXAccel = 0.1; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 708
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 710
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 350; _y = -30; eYSpeed = 6; eYAccel = -0.1; eXSpeed = 3; eXAccel = 0.1; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 712
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 714
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 80; eYSpeed = 3.2; eYAccel = -0.1; eXSpeed = -10; eXAccel = 0.1; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 860; _y = 360; eYSpeed = -3.2; eYAccel = 0.1; eXSpeed = -10; eXAccel = 0.1; gotoAndStop (41); eAI = 104; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 830; _y = 70; eYSpeed = 0; eYAccel = 0; eXSpeed = -5; eXAccel = 0.01; gotoAndStop (176); }; }
Symbol 1153 MovieClip Frame 716
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 718
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = -30; _y = 70; eYSpeed = 0; eYAccel = 0; eXSpeed = 3; eXAccel = 0; gotoAndStop (176); }; }
Symbol 1153 MovieClip Frame 720
counter = counter + 1; if (counter == 40) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 722
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 830; _y = 340; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0.15; gotoAndStop (2); eAI = 13; }; } _root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 830; _y = 80; eYSpeed = 0; eYAccel = 0; eXSpeed = -8; eXAccel = 0.15; gotoAndStop (2); eAI = 13; }; }
Symbol 1153 MovieClip Frame 723
_root.findFreeEnemy(); if (0 < _root.foundFreeEC) { tellTarget (_root["enemy" + _root.foundFreeEC]) { _x = 760; _y = -10; eYSpeed = 4; eYAccel = -0.02; eXSpeed = -14; eXAccel = 0.3; gotoAndStop (24); }; }
Symbol 1153 MovieClip Frame 725
if (!allClear()) { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 727
_root.bgm.stop(); counter = 0; _root.hudFrame.ssHUD.showPort = 23; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2); _root.hudFrame.ssHUD._alpha = 0; _root.hudFrame.ssHUD._visible = true; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }
Symbol 1153 MovieClip Frame 729
counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (_root.hudFrame.ssHUD._alpha < 100) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha + 5; } if (counter == 20) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel7"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 730
_root.hudFrame.ssHUD.speaker = "VELITHIUM"; _root.hudFrame.ssHUD.speech = "I hate to bother you Zio, but you should know that you're approaching your target now. It's bigger than we expected, I'm afraid. At least 50 tonnes, and not lacking in arsenal or armor."; _root.hudFrame.ssHUD.speakerMC._visible = true; _root.hudFrame.ssHUD.speechMC._visible = true;
Symbol 1153 MovieClip Frame 732
counter = counter + 1; if (counter >= 220) { counter = 0; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 733
counter = 0; _root.hudFrame.ssHUD.showPort = 24; _root.hudFrame.ssHUD.msgScreen.gotoAndPlay(2);
Symbol 1153 MovieClip Frame 735
counter = counter + 1; if (counter == 25) { counter = 0; if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("zio5"); _root.speechSound.start(); } } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 736
_root.hudFrame.ssHUD.speaker = "ZIO"; _root.hudFrame.ssHUD.speech = "Jesus. Maintain radio silence till I can take this sonofabitch down!";
Symbol 1153 MovieClip Frame 738
counter = counter + 1; if ((_root.optSE == 1) && (counter >= 100)) { _root.staticSound.setVolume((120 - counter) * 5); } if (counter == 120) { counter = 0; _root.hudFrame.ssHUD.speaker = ""; _root.hudFrame.ssHUD.speech = ""; _root.hudFrame.ssHUD.speakerDisplayed = ""; _root.hudFrame.ssHUD.speechDisplayed = ""; _root.hudFrame.ssHUD.speakerMC._visible = false; _root.hudFrame.ssHUD.speechMC._visible = false; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 740
counter = counter + 1; if (0 < _root.hudFrame.ssHUD._alpha) { _root.hudFrame.ssHUD._alpha = _root.hudFrame.ssHUD._alpha - 5; } if (counter == 20) { counter = 0; if (_root.optBGM == 1) { _root.bgm = new Sound(); _root.bgm.attachSound("bgm4"); _root.bgm.start(0, 9999); } } else { gotoAndPlay(_currentframe - 1); } _root.checkPoint = _currentframe; _root.storedScore = _root.score; _root.storedKills = _root.kills;
Symbol 1153 MovieClip Frame 743
tellTarget (_root.enemy7) { _x = 895; _y = 190; eYSpeed = 0; eYAccel = 0; eXSpeed = -6.5; eXAccel = 0.1; gotoAndStop (220); }; tellTarget (_root.enemy6) { _x = 950; _y = 280; eYSpeed = 0; eYAccel = 0; eXSpeed = -6.5; eXAccel = 0.1; gotoAndStop (207); reloadET = 100; }; tellTarget (_root.enemy5) { _x = 865; _y = 352; eYSpeed = 0; eYAccel = 0; eXSpeed = -6.5; eXAccel = 0.1; gotoAndStop (211); }; tellTarget (_root.enemy4) { _x = 1020; _y = 115; eYSpeed = 0; eYAccel = 0; eXSpeed = -6.5; eXAccel = 0.1; gotoAndStop (215); }; tellTarget (_root.enemy8) { _x = -10; _y = 420; eYSpeed = 0; eYAccel = 0; eXSpeed = 8; eXAccel = 0; gotoAndStop (254); }; tellTarget (_root.enemy3) { _x = 810; _y = 20; eYSpeed = 0; eYAccel = 0; eXSpeed = -6; eXAccel = 0; gotoAndStop (256); }; if (2 >= _root.optBQ) { _root._quality = "LOW"; } else if (5 >= _root.optBQ) { _root._quality = "MEDIUM"; }
Symbol 1153 MovieClip Frame 745
stop();
Symbol 1153 MovieClip Frame 752
_root.findFreeBO(); tellTarget (_root["bo" + _root.foundFreeBO]) { xSpeed = 5; ySpeed = 0; _x = 855; _y = 400; hp = 9999; explodes = false; gotoAndStop (8); }; if (_root.optSE == 1) { _root.staticSound = new Sound(); _root.staticSound.attachSound("noise"); _root.staticSound.setVolume(0); _root.staticSound.start(0, 9999); }
Symbol 1153 MovieClip Frame 754
counter = counter + 1; _root.staticSound.setVolume(counter * 5); if (counter == 20) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 755
if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel8"); _root.speechSound.start(); }
Symbol 1153 MovieClip Frame 757
counter = counter + 1; if (counter == 140) { counter = 0; } else { gotoAndPlay(_currentframe - 1); if (20 < Math.abs(_root.playerShip._y - 240)) { if (240 < _root.playerShip._y) { _root.playerShip._y = _root.playerShip._y - 5; } else { _root.playerShip._y = _root.playerShip._y + 5; } } if (20 < Math.abs(_root.playerShip._x - 110)) { if (110 < _root.playerShip._x) { _root.playerShip._x = _root.playerShip._x - 5; } else { _root.playerShip._x = _root.playerShip._x + 5; } } }
Symbol 1153 MovieClip Frame 758
if (_root.optSE == 1) { _root.speechSound = new Sound(); _root.speechSound.attachSound("vel9"); _root.speechSound.start(); }
Symbol 1153 MovieClip Frame 760
counter = counter + 1; if (counter == 90) { counter = 0; } else { gotoAndPlay(_currentframe - 1); if (20 < Math.abs(_root.playerShip._y - 240)) { if (240 < _root.playerShip._y) { _root.playerShip._y = _root.playerShip._y - 5; } else { _root.playerShip._y = _root.playerShip._y + 5; } } if (20 < Math.abs(_root.playerShip._x - 110)) { if (110 < _root.playerShip._x) { _root.playerShip._x = _root.playerShip._x - 5; } else { _root.playerShip._x = _root.playerShip._x + 5; } } }
Symbol 1153 MovieClip Frame 761
tellTarget (_root.bo2) { _x = 820; _y = 308; hp = 9999; explodes = false; gotoAndStop (16); };
Symbol 1153 MovieClip Frame 763
counter = counter + 1; if (counter == 30) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 765
if (_root.optSE == 1) { _root.speechSound.setVolume(100); _root.speechSound = new Sound(); _root.speechSound.attachSound("vel10"); _root.speechSound.start(); }
Symbol 1153 MovieClip Frame 767
counter = counter + 1; if (counter == 90) { counter = 0; } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 769
counter = counter + 1; _root.staticSound.setVolume((20 - counter) * 5); if (counter == 20) { counter = 0; _root.staticSound.stop(); _root.staticSound.setVolume(100); } else { gotoAndPlay(_currentframe - 1); }
Symbol 1153 MovieClip Frame 778
stop();
Symbol 1154 MovieClip Frame 2
stop();
Symbol 1187 MovieClip Frame 446
gotoAndStop(_currentframe - 1);

Library Items

Symbol 1 Sound [zio2]Used by:1190
Symbol 2 Sound [zio1]Used by:1190
Symbol 3 Sound [zio0]Used by:1190
Symbol 4 Sound [zio5]Used by:1190
Symbol 5 Sound [zio4]Used by:1190
Symbol 6 Sound [zio3]Used by:1190
Symbol 7 Sound [ex7]Used by:1190
Symbol 8 Sound [vel9]Used by:1190
Symbol 9 Sound [vel8]Used by:1190
Symbol 10 Sound [vel7]Used by:1190
Symbol 11 Sound [vel6]Used by:1190
Symbol 12 Sound [vel5]Used by:1190
Symbol 13 Sound [vel4]Used by:1190
Symbol 14 Sound [vel3]Used by:1190
Symbol 15 Sound [vel2]Used by:1190
Symbol 16 Sound [vel10]Used by:1190
Symbol 17 Sound [uberRelease]Used by:1190
Symbol 18 Sound [uberCharge]Used by:1190
Symbol 19 Sound [velocityGun]Used by:1190
Symbol 20 Sound [smallEx]Used by:1190
Symbol 21 Sound [ex6]Used by:1190
Symbol 22 Sound [noise]Used by:1190
Symbol 23 Sound [mortarFire]Used by:1190
Symbol 24 Sound [liftoff]Used by:1190
Symbol 25 Sound [chargeGun]Used by:1190
Symbol 26 Sound [pulseCannon]Used by:1190
Symbol 27 Sound [rocketRelease]Used by:1190
Symbol 28 Sound [ex2]Used by:1190
Symbol 29 Sound [ex4]Used by:1190
Symbol 30 Sound [ex3]Used by:1190
Symbol 31 Sound [exp1]Used by:1190
Symbol 32 Sound [enemyFire]Used by:1190
Symbol 33 Sound [empRelease]Used by:1190
Symbol 34 Sound [empCharge]Used by:1190
Symbol 35 Sound [wave]Used by:1190
Symbol 36 Sound [dropMine]Used by:1190
Symbol 37 Sound [plasmaShotgun]Used by:1190
Symbol 38 Sound [angelEx]Used by:1190
Symbol 39 Sound [agEdit]Used by:1190
Symbol 40 Sound [bgm1]Used by:1190
Symbol 41 Sound [bgm3]Used by:1190
Symbol 42 Sound [bgm2]Used by:1190
Symbol 43 Sound [bgm4]Used by:1190
Symbol 44 FontUsed by:45 60 61 63 67 69 70 71 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 94 95 135 162 172 188 189 190 191 192 193 195 196 198 200 201 202 1104 1106 1107 1108 1109 1110 1111 1112 1113 1114 1116 1118 1181 1182 1183 1184 1185
Symbol 45 TextUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:Timeline
Symbol 47 GraphicUsed by:243
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:243
Symbol 50 GraphicUsed by:243
Symbol 51 FontUsed by:52 53 97 102 105 108 111 114 117 120 123 126 129 132 174 176 178 205 210 216 222 228 234 263 264 342 344 348 351 354 361 365 368 369 372 373 376 377 383 387 732 756 773 1140
Symbol 52 TextUses:51Used by:243
Symbol 53 EditableTextUses:51Used by:243
Symbol 54 FontUsed by:55 98 103 106 109 112 115 118 121 124 127 130 133 162
Symbol 55 TextUses:54Used by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:55 56 57Used by:243
Symbol 59 GraphicUsed by:203 208
Symbol 60 TextUses:44Used by:203
Symbol 61 TextUses:44Used by:203
Symbol 62 GraphicUsed by:65
Symbol 63 TextUses:44Used by:65
Symbol 64 GraphicUsed by:65 68
Symbol 65 ButtonUses:62 63 64Used by:203
Symbol 66 GraphicUsed by:68
Symbol 67 TextUses:44Used by:68
Symbol 68 ButtonUses:66 67 64Used by:203
Symbol 69 TextUses:44Used by:203
Symbol 70 TextUses:44Used by:203
Symbol 71 TextUses:44Used by:203
Symbol 72 GraphicUsed by:203
Symbol 73 TextUses:44Used by:203
Symbol 74 TextUses:44Used by:203
Symbol 75 TextUses:44Used by:203
Symbol 76 TextUses:44Used by:203
Symbol 77 TextUses:44Used by:203
Symbol 78 TextUses:44Used by:203
Symbol 79 TextUses:44Used by:203
Symbol 80 TextUses:44Used by:203
Symbol 81 TextUses:44Used by:203
Symbol 82 TextUses:44Used by:203
Symbol 83 TextUses:44Used by:203
Symbol 84 TextUses:44Used by:203
Symbol 85 TextUses:44Used by:203
Symbol 86 TextUses:44Used by:203
Symbol 87 TextUses:44Used by:203
Symbol 88 TextUses:44Used by:203
Symbol 89 GraphicUsed by:90
Symbol 90 ButtonUses:89Used by:93
Symbol 91 GraphicUsed by:92
Symbol 92 ButtonUses:91Used by:93
Symbol 93 MovieClipUses:90 92Used by:203
Symbol 94 TextUses:44Used by:203
Symbol 95 TextUses:44Used by:203
Symbol 96 GraphicUsed by:134
Symbol 97 TextUses:51Used by:134
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Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:134
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Symbol 109 TextUses:54Used by:134
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Symbol 112 TextUses:54Used by:134
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Symbol 115 TextUses:54Used by:134
Symbol 116 GraphicUsed by:134
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Symbol 118 TextUses:54Used by:134
Symbol 119 GraphicUsed by:134
Symbol 120 TextUses:51Used by:134
Symbol 121 TextUses:54Used by:134
Symbol 122 GraphicUsed by:134
Symbol 123 TextUses:51Used by:134
Symbol 124 TextUses:54Used by:134
Symbol 125 GraphicUsed by:134
Symbol 126 TextUses:51Used by:134
Symbol 127 TextUses:54Used by:134
Symbol 128 GraphicUsed by:134
Symbol 129 TextUses:51Used by:134
Symbol 130 TextUses:54Used by:134
Symbol 131 GraphicUsed by:134
Symbol 132 TextUses:51Used by:134
Symbol 133 TextUses:54Used by:134
Symbol 134 MovieClipUses:96 97 98 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133Used by:203
Symbol 135 TextUses:44Used by:203
Symbol 136 GraphicUsed by:141
Symbol 137 GraphicUsed by:141
Symbol 138 GraphicUsed by:141
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:136 137 138 139 140Used by:203
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Symbol 143 ButtonUses:142Used by:148
Symbol 144 ButtonUses:142Used by:148
Symbol 145 ButtonUses:142Used by:148
Symbol 146 ButtonUses:142Used by:148
Symbol 147 ButtonUses:142Used by:148
Symbol 148 MovieClipUses:143 144 145 146 147Used by:203
Symbol 149 ButtonUses:142Used by:154
Symbol 150 ButtonUses:142Used by:154
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Symbol 153 ButtonUses:142Used by:154
Symbol 154 MovieClipUses:149 150 151 152 153Used by:203
Symbol 155 ButtonUses:142Used by:160
Symbol 156 ButtonUses:142Used by:160
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Symbol 158 ButtonUses:142Used by:160
Symbol 159 ButtonUses:142Used by:160
Symbol 160 MovieClipUses:155 156 157 158 159Used by:203
Symbol 161 GraphicUsed by:203
Symbol 162 TextUses:44 54Used by:203
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
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Symbol 166 ButtonUses:142Used by:203
Symbol 167 ButtonUses:142Used by:203
Symbol 168 ButtonUses:142Used by:203
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Symbol 171 ButtonUses:142Used by:203
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Symbol 173 GraphicUsed by:183
Symbol 174 TextUses:51Used by:183
Symbol 175 GraphicUsed by:183
Symbol 176 TextUses:51Used by:183
Symbol 177 GraphicUsed by:183
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Symbol 180 GraphicUsed by:183
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
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Symbol 184 GraphicUsed by:185 186 187
Symbol 185 ButtonUses:184Used by:203
Symbol 186 ButtonUses:184Used by:203
Symbol 187 ButtonUses:184Used by:203
Symbol 188 TextUses:44Used by:203
Symbol 189 TextUses:44Used by:203
Symbol 190 TextUses:44Used by:203
Symbol 191 TextUses:44Used by:203
Symbol 192 TextUses:44Used by:203
Symbol 193 TextUses:44Used by:203
Symbol 194 GraphicUsed by:203
Symbol 195 TextUses:44Used by:203
Symbol 196 TextUses:44Used by:203
Symbol 197 GraphicUsed by:203
Symbol 198 TextUses:44Used by:203
Symbol 199 GraphicUsed by:203
Symbol 200 TextUses:44Used by:203
Symbol 201 TextUses:44Used by:203
Symbol 202 TextUses:44Used by:203
Symbol 203 MovieClipUses:59 60 61 65 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 93 94 95 134 135 141 148 154 160 161 162 165 166 167 168 169 170 171 172 183 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202Used by:243
Symbol 204 GraphicUsed by:208
Symbol 205 TextUses:51Used by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 ButtonUses:204 205 206 207 59Used by:243
Symbol 209 GraphicUsed by:214
Symbol 210 TextUses:51Used by:214
Symbol 211 GraphicUsed by:214
Symbol 212 GraphicUsed by:214
Symbol 213 GraphicUsed by:214
Symbol 214 ButtonUses:209 210 211 212 213Used by:243
Symbol 215 GraphicUsed by:220
Symbol 216 TextUses:51Used by:220
Symbol 217 GraphicUsed by:220
Symbol 218 GraphicUsed by:220
Symbol 219 GraphicUsed by:220
Symbol 220 ButtonUses:215 216 217 218 219Used by:243
Symbol 221 GraphicUsed by:226
Symbol 222 TextUses:51Used by:226
Symbol 223 GraphicUsed by:226
Symbol 224 GraphicUsed by:226
Symbol 225 GraphicUsed by:226
Symbol 226 ButtonUses:221 222 223 224 225Used by:243
Symbol 227 GraphicUsed by:232
Symbol 228 TextUses:51Used by:232
Symbol 229 GraphicUsed by:232
Symbol 230 GraphicUsed by:232
Symbol 231 GraphicUsed by:232
Symbol 232 ButtonUses:227 228 229 230 231Used by:243
Symbol 233 GraphicUsed by:238
Symbol 234 TextUses:51Used by:238
Symbol 235 GraphicUsed by:238
Symbol 236 GraphicUsed by:238
Symbol 237 GraphicUsed by:238
Symbol 238 ButtonUses:233 234 235 236 237Used by:243
Symbol 239 GraphicUsed by:243
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:47 49 50 52 53 58 203 208 214 220 226 232 238 239 241 242Used by:Timeline
Symbol 244 GraphicUsed by:255
Symbol 245 GraphicUsed by:255
Symbol 246 GraphicUsed by:255 262 385 390 1146 1187
Symbol 247 GraphicUsed by:255
Symbol 248 ShapeTweeningUsed by:251
Symbol 249 ShapeTweeningUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:248 249 250Used by:255
Symbol 252 GraphicUsed by:255
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:244 245 246 247 251 252 254Used by:360
Symbol 256 GraphicUsed by:262
Symbol 257 GraphicUsed by:262
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:262 340
Symbol 260 GraphicUsed by:262
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:256 257 259 260 261 246Used by:360
Symbol 263 TextUses:51Used by:360
Symbol 264 TextUses:51Used by:360
Symbol 265 GraphicUsed by:340 360 851 1146 1147
Symbol 266 FontUsed by:267 269 271 274
Symbol 267 TextUses:266Used by:360
Symbol 268 GraphicUsed by:360 381
Symbol 269 TextUses:266Used by:360
Symbol 270 GraphicUsed by:360 381
Symbol 271 TextUses:266Used by:360
Symbol 272 GraphicUsed by:360
Symbol 273 GraphicUsed by:360
Symbol 274 TextUses:266Used by:360
Symbol 275 GraphicUsed by:340
Symbol 276 GraphicUsed by:340
Symbol 277 GraphicUsed by:340
Symbol 278 GraphicUsed by:340
Symbol 279 GraphicUsed by:340
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Symbol 283 GraphicUsed by:340
Symbol 284 GraphicUsed by:302 340
Symbol 285 GraphicUsed by:340
Symbol 286 GraphicUsed by:340
Symbol 287 GraphicUsed by:300
Symbol 288 GraphicUsed by:300
Symbol 289 GraphicUsed by:300
Symbol 290 GraphicUsed by:296 447
Symbol 291 GraphicUsed by:296 447
Symbol 292 GraphicUsed by:296 447
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Instance Names

"preloader"Frame 4Symbol 243 MovieClip
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"skipIntro"Frame 7Symbol 364 MovieClip
"highlightChar"Frame 10Symbol 381 MovieClip
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"enemy9"Frame 16Symbol 812 MovieClip
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"enemy6"Frame 16Symbol 812 MovieClip
"enemy5"Frame 16Symbol 812 MovieClip
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"surfaceScrape"Frame 16Symbol 815 MovieClip
"enemy1"Frame 16Symbol 812 MovieClip
"bo1"Frame 16Symbol 874 MovieClip
"pShot1"Frame 16Symbol 965 MovieClip
"droppedGun"Frame 16Symbol 974 MovieClip
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"pilotInd"Frame 16Symbol 997 MovieClip
"wep1Ind"Frame 16Symbol 1008 MovieClip
"wep1Bar"Frame 16Symbol 1013 MovieClip
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"wep2Ind"Frame 16Symbol 1025 MovieClip
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"armorBar"Frame 16Symbol 1029 MovieClip
"shieldFlash"Frame 16Symbol 1033 MovieClip
"linearAlign"Frame 16Symbol 1035 MovieClip
"droppedGun2"Frame 16Symbol 1041 MovieClip
"eShot1"Frame 16Symbol 1099 MovieClip
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"eShot3"Frame 16Symbol 1099 MovieClip
"eShot4"Frame 16Symbol 1099 MovieClip
"eShot5"Frame 16Symbol 1099 MovieClip
"eShot6"Frame 16Symbol 1099 MovieClip
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"bo4"Frame 16Symbol 874 MovieClip
"bo5"Frame 16Symbol 874 MovieClip
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"controlButton"Frame 16Symbol 1102 MovieClip
"battleReport"Frame 16Symbol 1120 MovieClip
"playerEx"Frame 16Symbol 1130 MovieClip
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"overscreen"Frame 16Symbol 1146 MovieClip
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"rating1"Symbol 203 MovieClip Frame 13Symbol 141 MovieClip
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"rating3"Symbol 203 MovieClip Frame 13Symbol 141 MovieClip
"buttonsGalore2"Symbol 203 MovieClip Frame 13Symbol 154 MovieClip
"buttonsGalore3"Symbol 203 MovieClip Frame 13Symbol 160 MovieClip
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"check3"Symbol 203 MovieClip Frame 14Symbol 165 MovieClip
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"check5"Symbol 203 MovieClip Frame 14Symbol 165 MovieClip
"check6"Symbol 203 MovieClip Frame 14Symbol 165 MovieClip
"diffi"Symbol 203 MovieClip Frame 15Symbol 183 MovieClip
"loaderRect"Symbol 243 MovieClip Frame 1Symbol 49 MovieClip
"timeOut"Symbol 243 MovieClip Frame 1Symbol 58 MovieClip
"plDisplay"Symbol 243 MovieClip Frame 1Symbol 203 MovieClip
"crappy"Symbol 340 MovieClip Frame 131Symbol 321 MovieClip
"crappy"Symbol 340 MovieClip Frame 132Symbol 321 MovieClip
"blastEffect"Symbol 458 MovieClip Frame 1Symbol 447 MovieClip
"gun2"Symbol 460 MovieClip Frame 2Symbol 458 MovieClip
"blastEffect"Symbol 471 MovieClip Frame 1Symbol 447 MovieClip
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"hitCore"Symbol 812 MovieClip Frame 1Symbol 484 MovieClip
"mgHitting"Symbol 812 MovieClip Frame 1Symbol 488 MovieClip
"empEffect"Symbol 812 MovieClip Frame 1Symbol 513 MovieClip
"reticle"Symbol 812 MovieClip Frame 1Symbol 517 MovieClip
"walker"Symbol 812 MovieClip Frame 61Symbol 563 MovieClip
"angelFire"Symbol 812 MovieClip Frame 120Symbol 617 MovieClip
"bombDroneToss"Symbol 812 MovieClip Frame 159Symbol 667 MovieClip
"scorpBodyFire"Symbol 812 MovieClip Frame 207Symbol 718 MovieClip
"scorpArmFire"Symbol 812 MovieClip Frame 211Symbol 728 MovieClip
"scorpTailFire"Symbol 812 MovieClip Frame 215Symbol 754 MovieClip
"scorpRocket"Symbol 812 MovieClip Frame 224Symbol 794 MovieClip
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"speakerMC"Symbol 993 MovieClip Frame 1Symbol 979 MovieClip
"speechMC"Symbol 993 MovieClip Frame 1Symbol 981 MovieClip
"msgScreen"Symbol 993 MovieClip Frame 1Symbol 992 MovieClip
"ssHUD"Symbol 994 MovieClip Frame 1Symbol 993 MovieClip
"deathSoundMC"Symbol 1130 MovieClip Frame 2Symbol 1124 MovieClip
"level1script"Symbol 1154 MovieClip Frame 2Symbol 1153 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
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ExportAssets (56)Timeline Frame 1Symbol 17 as "uberRelease"
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Labels

"automg"Symbol 447 MovieClip Frame 1
"plasma"Symbol 447 MovieClip Frame 6
"shotgun"Symbol 447 MovieClip Frame 12
"mine"Symbol 447 MovieClip Frame 18
"mortar"Symbol 447 MovieClip Frame 21
"rocket"Symbol 447 MovieClip Frame 28
"EMP"Symbol 447 MovieClip Frame 36
"NightStar"Symbol 447 MovieClip Frame 53
"Charge Gun"Symbol 447 MovieClip Frame 56
"Laser Gun"Symbol 447 MovieClip Frame 67
"ubergun"Symbol 447 MovieClip Frame 74
"Velocity Rifle"Symbol 447 MovieClip Frame 150
"TRANSMISSION"Symbol 1153 MovieClip Frame 2
"Tree"Symbol 1153 MovieClip Frame 12
"3 Beanbags: TR-BL"Symbol 1153 MovieClip Frame 42
"2 beanbags"Symbol 1153 MovieClip Frame 110
"Walker"Symbol 1153 MovieClip Frame 132
"Drill"Symbol 1153 MovieClip Frame 144
"2 ravens"Symbol 1153 MovieClip Frame 192
"5 ravens: V-Formation"Symbol 1153 MovieClip Frame 302
"Raven and laser"Symbol 1153 MovieClip Frame 362
"2 Lasers"Symbol 1153 MovieClip Frame 366
"3 beanbags: trident formation"Symbol 1153 MovieClip Frame 377
"3 beanbags: trident formation (B)"Symbol 1153 MovieClip Frame 430
"3 ravens: stall shoot"Symbol 1153 MovieClip Frame 450
"raven dodge wave"Symbol 1153 MovieClip Frame 480
"dropship, 2 ravens"Symbol 1153 MovieClip Frame 506
"dragon, 3 beanbags"Symbol 1153 MovieClip Frame 518
"4 raven stall"Symbol 1153 MovieClip Frame 532
"4 Drills, 2 Ravens"Symbol 1153 MovieClip Frame 546
"TRANSMISSION 2"Symbol 1153 MovieClip Frame 566
"Drone Field"Symbol 1153 MovieClip Frame 580
"Dropship, 2 walkers"Symbol 1153 MovieClip Frame 612
"Angel"Symbol 1153 MovieClip Frame 624
"TRANSMISSION 3"Symbol 1153 MovieClip Frame 628
"Boss"Symbol 1153 MovieClip Frame 727

Dynamic Text Variables

loaderRect.percentLoadedSymbol 53 EditableText"99.9%"
_parent.speakerDisplayedSymbol 978 EditableText"SPEAKER--------------"
_parent.speechDisplayedSymbol 980 EditableText"Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech Speech   "
line1Symbol 1106 EditableText"KILLS - 9999/9999"
line2Symbol 1107 EditableText"DURATION - 999.99 minutes"
line3Symbol 1108 EditableText"MAX MULTIPLIER - 99"
line4Symbol 1109 EditableText"KILLS BONUS - 999999"
line5Symbol 1110 EditableText"DURATION BONUS - 999999"
line6Symbol 1111 EditableText"MAX MULTIPLIER BONUS - 999999"
line7Symbol 1112 EditableText"DIFFICULTY BONUS - 999999"
line8Symbol 1113 EditableText"TOTAL SCORE - 999999999"
line9Symbol 1114 EditableText"YOUR RANK - VANGUARD MERCENARY"
line8bSymbol 1116 EditableText"VERIFICATION CODE - XXXXXXXXXX"
_root.showScoreSymbol 1140 EditableText"999999999999"




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Created: 12/4 -2019 21:17:18 Last modified: 12/4 -2019 21:17:18 Server time: 02/05 -2024 09:28:28