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Sniper Assassin 3.swf

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Flash #65169

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characters ©2008 E19 Industries LLC

Free Games for Everyone

Developed by:

www.ultimateflashgame.com

SNIPER ASSASSIN  III
Long Range Killing Machine

Skip >>

You piece of ^&@*($%
Because of you my wife is now
dead!

Ple-please listen to me.
I-i-i-i-i wa-was for-forced to do it.
My wife and children
were in danger.

S$%^!!

Ughhh!

Let's see if you
deserve to live...

Let's see if you
deserve to live...
Talk...

Let's see if you
deserve to live...
Talk...
or...

Let's see if you
deserve to live...
Talk...
or...

Die...

Story so far

Start Missions

Play Part 1

Play Part 2

Please listen to me... my wife, my children...
they were being treathened by Mr. Johnson's
Men.
They broke into my house and took pictures
of my family as they were tying them down. I
had no choice but to tell them everything I
know about you.
But I thought they were only going after you,
I never knew they'd do that to your wife.!

Shawn Davidson a government agent whose job is
to hunt down and kill a drug lord called Mr.
Johnson.    His service was cut short when he
arrived home after his last "clean-up" mission and
found his wife dead...
Desperate for answers he was contacted by Ben
another agent from the agency he once worked for.
Ben sent Shawn on a mission to hunt down one of
the four agent traitors and the one who leaked
Shawn's records to Mr. Johnson's men.
Shawn found and crippled the agent, now begging
for mercy it’s up to him whether he lives or dies.

Story so far

Back

SNIPER ASSASSIN III
Long Range Killing Machine

Go!

Level Code:

Enter Code Here

<p align="left"><font face="verdana" size="10" color="#000000" letterSpacing="0.000000" kerning="0">Small Letters</font></p>

Mission Briefing

Agent: I'll tell you everything I know, but please
I just want to make sure that my family is ok.
Mr.Johnson kept our house in constant watch to
prevent me from talking. We flew to Hawaii to
hide but Mr.Johnson's men found us.  I saw
some of his men watching our new home.
If I could just get rid of Mr.Johnson's men and
relocate my family I will be able to help you to
the fullest.

Start Mission

Play More Games

Equipment

M107 SASR  .50 caliber

Level Code

WATCHED

Mission Objective

Kill the suspicous looking men watching over the
agent's house.

-- Start Next Mission --

-- Play More Games --

MISSION  SUCCESSFUL!
Good Job! Proceed to your next mission.

MISSION FAILED!
Avoid civilian casualties
Look for someone suspicious

-- Retry --

-- Go back to main --

-- Play More Games --

Thank you very much Shawn. I Know you don't
trust me yet, but now that my family is safely in
hiding, I'll do everything I can to help you.
Mr. J's agent that treathened me said that he
wanted to see me again this Sunday.
He probably wants more information for the
other agents. If you can bring him to custody,
I'm sure we can get a lot of info from him.

RENDEVOUS

Incapacitate Mr. Johnson's agent that will
rendevous with the target.

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Avoid civilian casualties
Wait for the target he will meet up with
your agent.
Do not kill the target, shoot him in
the leg so we could capture him.

Great work Shawn!
It appears that this catch contains a lot of good
stuff. According to him, his boss will have a
meeting with the other members in the
organization next week.
I know you're a crack shot and all but unless you
can incapacitate 4 people in one go with a
sniper's scope, I suggest you think of something
to kill them all of.

BLOODPILE

Kill all 4 targets, do not let anyone escape. Avoid
civilian casualties.

HOTEL

Good Food, Good Sleep, Good Life

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Find a way to kill all four of them
in one shot.
Avoid civilian casualties.

Ben: Hey, Shawn, been a long time. Sorry to interrupt
your vendetta mission, but I got a case for you.
A client has requested us to subdue the one who keeps
stealing her farm animals. Almost every night they hear
a ruckus in their farm only to discover that someone
has killed and stolen one of their livestock. Tranquilize
him so our client can sue the culprit
I know this is boring compared to your vengeance but
work is work. If you ever need anything just let me
know, I 'll try to help out.

Dragunov SVD
Tranquilizer ammunition

ROBBER

Keep watch over the farm, shoot and tranquilize
the robber.

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Don't just go on shooting anything you see.
Find the right culprit and tranquilize him.

Now that we've eliminated some of the big brass of
the group it's time to look for the big boss.
According to the agent we caught, an agent
directly under Mr. Johnson will be spending a night
at the casino tomorrow. It seems the guy is a big
spender and enjoys thinking games rather than
chance games.
If we apprehend this guy we might just find you
the guy responsible for your wife's death.

ALL IN

Tranqulize his butt so we could have him on the
hot seat.

Mision 4 Epilogue
Ben: Well that was surprising; if she plans to sue
the animal then she'd have to go through animal
rights first.
Thanks shawn, I'll call again if I have another job
for you. If you ever need some help don't hesitate.

Continue >>

Bet More!!!

WIN More!!!

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Your target is a huge spender, checkout
the chips and shoot your target.

Great work shawn! Give me some more time and
I'd get some more info from this grunt.
Huh? You want to personally interogate him? Well..
er... uh.. sure Shawn, whatever you say. Perhaps
you can knock some more sense to him.

Anything, just make him
talk.

TOUGHGUY

Make him talk...

TELL ME WHAT YOU KNOW!!!

KISS MY ASS!

YOU WANT MORE???
DON'T THINK I WONT
KILL YOU!

ENOUGH! PLEASE STOP!
I'LL TELL YOU EVERYTHING!

Torture Controls
[q] - Punch Right
[w] - Punch Left
[e] - Upper Cut
[a] - Baton Whack
[s] - Gut Kick
[d] - Electrocute
[f] - Swing Lamp - extra 60 fear
SPACE - Ask question.
Find a way for fear to become greater
than guts.
When fear goes higher than guts, press
space to question him.
Do not kill him though.

F
e
a
r

G
u
t
s

L
i
f
e

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Do not kill him.

Where the hell is
Mr. Johnson?!!!

uggghhh...
Mr.. Johnson??

Don't play dumb
with me!

bu..but he's
been with you
all this time

What did you
say? Son of a ...

Dear Shawn,
Got you good didn't I?
Not only was I able to make a clean get away, but you
manage to kill some of my men that were planning to turn
me in so they'll become the boss. It's a pity you
discovered me a bit too soon; I was hoping you'd get rid
more of those maggots.
"Oh and the family you rescued, that wasn't mine. And
the guy you shot back there, I have no idea who he is. I
just paid the guy to stalk the house for me.
You did excellent work Shawn, very good indeed."
Mr Johnson

Ben: I'm sorry to hear what happened Shawn. He
was right under our noses and got away clean. But
don't worry, I'll be taking over where he left off. I
promise you will catch that double-crosser.
From what we got from this new agent, he was a
direct crony of that Mr. Johnson and he says that
he knows two of his hideouts. Let's go to each one
and search if he's there.

HIDEOUT

Kill off all the guards without anyone setting of
the alarm.

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Kill all the guards without setting off the
alarm. Try using the environment to your
advantage.

We stormed the place and there was no sign of
him anywhere. We got all the files and documents
in the place, maybe that'll help
Let's head out to the next hideout; maybe we can
find him there. But according to the data the place
is heavily guraded; kill them off before we can get
in.

MANSION

There are six people armed with sniper rifles
guarding the mansion. Kill them all.

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
There are 6 targets, aim and shoot fast.
Start from left to right.
Search for your targets carefully, one could be
hiding in the dark.

Our client this time is under witness protection;
she was able to see the criminal that murdered her
neighbor.
She says that the guy was a cop so she sincerely
doubts the guards that are guarding her. She's
asking us to protect her from the culprit, but we
have to catch him red-handed. She says he'll be
attacking tonight. How is she sure? She says it
women's intuition. Still a paycheck is a paycheck.

WITNESS

Kill anyone who tries to attack your client.

Ben: We didn't find him in either place but his crony
swears that those were the only hideouts that he
knows of. He's probably hiding somewhere else.
We took all the documents that can be found on both
hideouts. We'll try to figure out our next move based
from these.In the mean time, we got another client.
You still up for some dirty work Shawn?

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Shoot the person that is about to kill you
client.
Don't go on shooting anybody you see.

Good Job, maybe a woman's intuition is accurate
after all.
Anyway back to business. Based from the data we
got on both hide outs, these papers seem to point
to a bridge man downtown.
We do not have his exact address, what we do
have is his car's plate number. Get someone over
there  and lure the bastard out.

Hired man with steel bat.

SHINY

Destroy the car within the time limit to lure your
target out.

Destroy the Car before time runs out!!!

W - Light swing
Q - Heavy Swing

<p align="right"><font face="Consolas" size="128" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="right"><font face="Consolas" size="128" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Destroy the car before time runs out

Great! That will surely catch his attention.
All you have to do now is wait for the owner of the
vehicle to arrive.
Look carefully Shawn, the target should be very
pissed to see his car in this condition.
Avoid shooting bystanders.

FISHING

Let's net the car owner shall we?

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Wait for the car owner to arrive and
shoot him.

We got the man Shawn, but it seems we're already
too late. Mr. Johnson has already met up with him.
Perhaps we can persuade him to cooperate with
us.
Maybe you can try "talking" to him.

A lot of rope

LONGWAYDOWN

Scare everything out of him.

WHAT THE
$#&*!!

Oh God!!

Good Morning!

Sorry about your car..
How's the view?

You SICK
BASTARD!!!

Now now... I only need
to know the location of
your boss.

I aint telling you
anything jackass!

Suit yourself...

Scare the pants
out of him.
Click anywhere
to let go of the
rope. Click
again to stop
the rope.
Your objective
is to stop the
rope within
10 Ft before
he falls to the
ground.

ft.

300

Please stop!! I'll talk!
I will tell you everything!

Scare him, but do not kill him.
Stop the rope within 10 Ft before the
ground.

Try Again

Seems you were really angry back there. Never saw
a "talk" as brutal as that. Though it did give us
some valuable info. Now we know where Johnson
is.
He's supposed to go to his mansion in an island
around tommorow. He'll be going there via boat
from a port warehouse that the organization owns.
Maybe now we can catch him clean. Just provide for
us some back up and we'll do the rest.

SNIPERS

Snipers are guarding the warehouse. Shoot all of
them as fast as you can.

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Heads up Shawn, you gotta be more
accurate and faster than your enemies.

Shoot! Mr. Johnson managed to elude us on a
speed boat before we get to catch him.
No matter, as long as we get him before he gets to
the island we can still turn him to interpol dead or
alive.
Can you snipe while riding on a speed boat?

SPEED

Pursue and shoot Mr. Johnson and his men. Kill
or be killed Shawn.

Land ahoy in:

<p align="right"><font face="Consolas" size="128" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="right"><font face="Consolas" size="128" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

For crying out loud!
Shoot him!

S***!!!!

This one is for
my wife
as*h**e!!!

3 Months Later...

Dear Shawn,
Congratulations on catching Mr. Johnson. You have now finally gotten rid of the big fish.
Never thought that your information network is as good as your aim. And knowing him, he'd
soon rat us out just to save his ass.
But that doesn't matter, dead men don't talk.
And now that he's gone I can now ascend to the organization's top seat. So thank you for all
your hard work.
Also thank you for saving my top men a while back. Remember the family that Johnson asked
you to save? He didn't know it but those were my most trusted men. Thank you for sending
them overseas, out of reach from the feds.
Oh and by the way, it was Johnson who ordered to kill your wife; but I was the one who made it
possible. If you want revenge them come at me.
If you can that is.
-Mr. J

-- Go back to main --

-- Play More Games --

- To be continued.

-- Retry --

-- Go back to main --

-- Play More Games --

MISSION FAILED!
Shoot them all before they reach the island.
Beware, snipers are guarding each speed boat.

Developed by:
Sponsored by:
Graphics and Programming: JB
Sound Loops and Effects:
Authors from Flashkit.com

CREDITS

ActionScript [AS1/AS2]

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onClipEvent (load) { alive = 1; shot = 0; checking = 0; this.gotoAndStop("walk2"); } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x < 320) { _x = (_x + 1); } else { _x = -325; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 554 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x < 320) { _x = (_x + 1); } else { _x = -325; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Symbol 554 MovieClip Frame 20
stop();
Instance of Symbol 553 MovieClip in Symbol 554 MovieClip Frame 20
onClipEvent (load) { alive = 1; checking = 0; } onClipEvent (enterFrame) { function missionsuccess() { _global.mission = "success"; } if (alive == 1) { if (_x > 160) { _x = (_x - 3); } } if ((alive == 0) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(missionsuccess, 3000, "3 second delay"); } }
Symbol 558 Button
on (release) { if (_global.lastmission == "") { _root.game.gotoAndStop("obj2"); } else if (_global.lastmission == "2") { _root.game.gotoAndStop("obj3"); } else if (_global.lastmission == "3") { _root.game.gotoAndStop("obj4"); } else if (_global.lastmission == "4") { _root.game.gotoAndStop("obj5"); } else if (_global.lastmission == "5") { _root.game.gotoAndStop("obj6"); } else if (_global.lastmission == "6") { _root.game.gotoAndStop("cutscene1"); } else if (_global.lastmission == "7") { _root.game.gotoAndStop("obj8"); } else if (_global.lastmission == "8") { _root.game.gotoAndStop("obj9"); } else if (_global.lastmission == "9") { _root.game.gotoAndStop("obj10"); } else if (_global.lastmission == "10") { _root.game.gotoAndStop("obj11"); } else if (_global.lastmission == "11") { _root.game.gotoAndStop("obj12"); } else if (_global.lastmission == "12") { _root.game.gotoAndStop("obj13"); } else if (_global.lastmission == "13") { _root.game.gotoAndStop("obj14"); } }
Symbol 560 Button
on (release) { getURL ("http://www.addictinggames.com", "_blank"); }
Symbol 563 MovieClip Frame 10
stop();
Symbol 565 MovieClip Frame 1
stopAllSounds(); _root.success.start();
Symbol 569 Button
on (release) { _root.game.gotoAndStop("obj1"); }
Symbol 571 Button
on (release) { _root.gotoAndStop("start"); }
Symbol 573 Button
on (release) { getURL ("http://www.addictinggames.com", "_parent"); }
Symbol 576 MovieClip Frame 10
stop();
Symbol 577 MovieClip Frame 1
_root.failed.start();
Symbol 579 Button
on (release) { _global.mission = ""; gotoAndStop ("mission2"); }
Symbol 626 MovieClip Frame 25
stop(); _parent.alive = 0;
Symbol 635 MovieClip Frame 30
stop(); _parent.alive = 0;
Symbol 636 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 636 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 636 MovieClip Frame 2
stop();
Symbol 636 MovieClip Frame 3
stop();
Symbol 649 MovieClip Frame 25
stop();
Symbol 650 MovieClip Frame 1
stop();
Symbol 650 MovieClip Frame 2
stop();
Symbol 687 MovieClip Frame 26
stop(); _parent.alive = 0;
Symbol 688 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 688 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 688 MovieClip Frame 2
stop();
Symbol 700 MovieClip Frame 15
stop(); _parent.alive = 0;
Symbol 701 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 701 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 701 MovieClip Frame 2
stop();
Instance of Symbol 517 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; sitting = 0; this.gotoAndStop("walk2"); } onClipEvent (enterFrame) { if (((alive == 1) && (shot == 0)) && (sitting == 0)) { if (_x < -90) { _x = (_x + 2); } else { sitting = 1; this.gotoAndStop("sitting"); } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; sitting = 0; incapacitate = 0; } onClipEvent (enterFrame) { function missionsuccess() { _global.mission = "success"; } if (((alive == 1) && (shot == 0)) && (sitting == 0)) { if (_x < -270) { _x = (_x + 2); } else { sitting = 1; this.gotoAndStop("sitting"); } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } if ((incapacitate == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(missionsuccess, 3000, "3 second delay"); } }
Instance of Symbol 636 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 688 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 701 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 703 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; this.gotoAndStop("walk2"); } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x < 320) { _x = (_x + 2); } else { _x = -325; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Symbol 705 Button
on (release) { _root.game.gotoAndStop("obj2"); }
Symbol 709 MovieClip Frame 1
_root.failed.start();
Symbol 711 Button
on (release) { _global.mission = ""; gotoAndStop ("mission3"); }
Symbol 731 MovieClip Frame 20
stop(); _parent.alive = 0;
Symbol 732 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 732 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 732 MovieClip Frame 2
stop();
Symbol 782 MovieClip Frame 20
stop(); _parent.alive = 0;
Symbol 783 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 783 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 783 MovieClip Frame 2
stop();
Symbol 821 MovieClip Frame 15
stop(); _parent.alive = 0;
Symbol 822 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 822 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 822 MovieClip Frame 2
stop();
Symbol 843 MovieClip Frame 20
stop(); _parent.alive = 0;
Symbol 849 MovieClip Frame 35
stop(); _parent.alive = 0;
Symbol 850 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 850 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 850 MovieClip Frame 2
stop();
Symbol 850 MovieClip Frame 3
stop();
Symbol 863 MovieClip Frame 1
stop();
Instance of Symbol 856 MovieClip in Symbol 863 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this._parent.gotoAndPlay(2); } }
Symbol 863 MovieClip Frame 35
stop(); trace(this._name); if (this._name == "chandelier1") { _global.mission = "success"; }
Symbol 878 MovieClip Frame 1
stop();
Symbol 878 MovieClip Frame 11
stop();
Instance of Symbol 517 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; this.gotoAndStop("waiter"); hit = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.mission3.chandelier1.fc) && (hit == 0)) { hit = 1; shot = 1; this.gotoAndStop("dead"); } if (this.hitTest(_root.game.mission3.chandelier2.fc) && (hit == 0)) { hit = 1; shot = 1; this.gotoAndStop("dead"); } if ((alive == 1) && (shot == 0)) { if (_x > -325) { _x = (_x - 3); } else { _x = 320; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; this.gotoAndStop("waiter"); hit = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.mission3.chandelier1.fc) && (hit == 0)) { hit = 1; shot = 1; this.gotoAndStop("dead"); } if (this.hitTest(_root.game.mission3.chandelier2.fc) && (hit == 0)) { hit = 1; shot = 1; this.gotoAndStop("dead"); } if ((alive == 1) && (shot == 0)) { if (_x < 320) { _x = (_x + 3); } else { _x = -325; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 636 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { hit = 0; alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 732 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { hit = 0; shot = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.mission3.chandelier1.fc) && (hit == 0)) { hit = 1; this.gotoAndStop("dead"); } if (shot == 1) { _global.mission = "failed"; } }
Instance of Symbol 783 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { hit = 0; shot = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.mission3.chandelier1.fc) && (hit == 0)) { hit = 1; this.gotoAndStop("dead"); } if (shot == 1) { _global.mission = "failed"; } }
Instance of Symbol 822 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { hit = 0; shot = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.mission3.chandelier1.fc) && (hit == 0)) { hit = 1; this.gotoAndStop("dead"); } if (shot == 1) { _global.mission = "failed"; } }
Instance of Symbol 850 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { hit = 0; shot = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.mission3.chandelier1.fc) && (hit == 0)) { hit = 1; this.gotoAndStop("dead"); } if (shot == 1) { _global.mission = "failed"; } }
Instance of Symbol 850 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { hit = 0; alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.mission3.chandelier2.fc) && (hit == 0)) { hit = 1; this.gotoAndStop("dead"); } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 701 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { hit = 0; alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.mission3.chandelier2.fc) && (hit == 0)) { hit = 1; this.gotoAndStop("dead"); } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 701 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { hit = 0; alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.mission3.chandelier2.fc) && (hit == 0)) { hit = 1; this.gotoAndStop("dead"); } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 783 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { hit = 0; alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 411 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.mission = "failed"; } }
Instance of Symbol 411 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.mission = "failed"; } }
Instance of Symbol 411 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.mission = "failed"; } }
Instance of Symbol 878 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this.gotoAndPlay(2); } }
Instance of Symbol 878 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this.gotoAndPlay(2); } }
Instance of Symbol 878 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this.gotoAndPlay(2); } }
Instance of Symbol 878 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this.gotoAndPlay(2); } }
Instance of Symbol 878 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this.gotoAndPlay(2); } }
Instance of Symbol 878 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this.gotoAndPlay(2); } }
Instance of Symbol 878 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this.gotoAndPlay(2); } }
Instance of Symbol 878 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this.gotoAndPlay(2); } }
Instance of Symbol 878 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this.gotoAndPlay(2); } }
Instance of Symbol 878 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { this.gotoAndPlay(2); } }
Instance of Symbol 517 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x > -325) { _x = (_x - 3); } else { _x = 320; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x < 320) { _x = (_x + 3); } else { _x = -325; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; this.gotoAndStop("walk2"); } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x > -325) { _x = (_x - 3); } else { _x = 320; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 880 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x < 320) { _x = (_x + 3); } else { _x = -325; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Symbol 883 Button
on (release) { _root.game.gotoAndStop("obj3"); }
Symbol 889 Button
on (release) { _global.mission = ""; gotoAndStop ("mission4"); }
Symbol 916 MovieClip Frame 5
stop(); _parent.alive = 0;
Symbol 917 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 917 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 917 MovieClip Frame 2
stop();
Symbol 917 MovieClip Frame 3
stop();
Symbol 962 MovieClip Frame 22
stop();
Symbol 978 MovieClip Frame 1
_parent.shot = 1;
Symbol 978 MovieClip Frame 35
_parent.alive = 0; stop();
Symbol 979 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 979 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 979 MovieClip Frame 2
stop();
Symbol 979 MovieClip Frame 3
stop();
Instance of Symbol 917 MovieClip in Symbol 980 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; a = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if ((_x > -85) && (a == 0)) { _x = (_x - 1); } if ((_x < -85) && (a == 0)) { a = 1; this._xscale = -100; } if ((_x < 114) && (a == 1)) { _x = (_x + 1); } if ((_x > 114) && (a == 1)) { a = 0; this._xscale = 100; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 917 MovieClip in Symbol 980 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; a = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if ((_x > -67) && (a == 0)) { _x = (_x - 1); } if ((_x < -67) && (a == 0)) { a = 1; this._xscale = -100; } if ((_x < 170) && (a == 1)) { _x = (_x + 1); } if ((_x > 170) && (a == 1)) { a = 0; this._xscale = 100; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 917 MovieClip in Symbol 980 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; a = 0; this.gotoAndStop("eat"); } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 917 MovieClip in Symbol 980 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; a = 0; this.gotoAndStop("eat"); } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 917 MovieClip in Symbol 980 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; a = 0; this.gotoAndStop("eat"); } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } if (this.hitTest(_parent.wolf) && (checking == 0)) { checking = 1; this.gotoAndStop("stun"); } }
Instance of Symbol 517 MovieClip in Symbol 980 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("walkwithsack"); alive = 1; pouring = 0; checking = 0; shot = 0; pourover = 0; a = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if ((_x < -180) && (pouring == 0)) { _x = (_x + 1); } if ((_x > -180) && (pouring == 0)) { pouring = 1; this.gotoAndStop("poursack"); } if ((pourover == 1) && (a == 0)) { a = 1; _xscale = -100; this.gotoAndStop("walk1"); } if ((_x > -380) && (a == 1)) { _x = (_x - 2); } if ((_x < -380) && (a == 1)) { _global.gowolf = 1; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 979 MovieClip "wolf" in Symbol 980 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; a = 0; } onClipEvent (enterFrame) { trace(alive); if (_global.gowolf == 1) { if ((alive == 1) && (shot == 0)) { if ((_x > -16) && (a == 0)) { _x = (_x - 4); } if ((_x < -16) && (a == 0)) { a = 1; this.gotoAndStop("attack"); } if ((_x > -76) && (a == 1)) { _x = (_x - 5); } } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "success"; } }
Symbol 982 Button
on (release) { _root.game.gotoAndStop("obj4"); }
Symbol 988 Button
on (release) { if (_global.disablebuttons == 0) { _global.mission = ""; gotoAndStop ("mission5"); } }
Symbol 989 Button
on (release) { if (_global.disablebuttons == 0) { getURL ("http://www.addictinggames.com", "_blank"); } }
Symbol 996 Button
on (release) { gotoAndPlay (11); }
Symbol 997 MovieClip Frame 1
_global.disablebuttons = 1;
Symbol 997 MovieClip Frame 7
stop();
Symbol 997 MovieClip Frame 13
stop(); _global.disablebuttons = 0;
Instance of Symbol 850 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; a = 0; } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "success"; } }
Instance of Symbol 517 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; this.gotoAndStop("waiter"); hit = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x > -325) { _x = (_x - 3); } else { _x = 320; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 411 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.mission = "failed"; } }
Instance of Symbol 411 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.mission = "failed"; } }
Instance of Symbol 411 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.mission = "failed"; } }
Instance of Symbol 411 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.mission = "failed"; } }
Instance of Symbol 411 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.mission = "failed"; } }
Instance of Symbol 411 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.mission = "failed"; } }
Instance of Symbol 411 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.mission = "failed"; } }
Symbol 1058 Button
on (release) { _root.game.gotoAndStop("obj5"); }
Symbol 1064 Button
on (release) { if (_global.disablebuttons == 0) { _global.mission = ""; gotoAndStop ("mission6"); } }
Symbol 1072 MovieClip Frame 1
stop();
Symbol 1072 MovieClip Frame 2
stop();
Symbol 1084 MovieClip Frame 1
stop();
Symbol 1084 MovieClip Frame 2
stop();
Symbol 1084 MovieClip Frame 3
stop();
Symbol 1084 MovieClip Frame 4
stop();
Symbol 1084 MovieClip Frame 5
stop();
Symbol 1084 MovieClip Frame 6
stop();
Symbol 1084 MovieClip Frame 7
stop();
Symbol 1084 MovieClip Frame 8
stop();
Instance of Symbol 1072 MovieClip in Symbol 1087 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.footval); }
Instance of Symbol 1084 MovieClip in Symbol 1087 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.looks); }
Symbol 1096 MovieClip Frame 1
_global.life = _global.life - 5; _global.fear = _global.fear + 10; _global.guts = _global.guts - 10;
Instance of Symbol 1072 MovieClip in Symbol 1096 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.footval); }
Instance of Symbol 1084 MovieClip in Symbol 1096 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.looks); }
Symbol 1096 MovieClip Frame 5
_root.punch2.start();
Symbol 1096 MovieClip Frame 6
_root.hit1.start();
Symbol 1096 MovieClip Frame 13
_global.checking = 0; this._parent.gotoAndStop("calm");
Symbol 1103 MovieClip Frame 1
_global.life = _global.life - 5; _global.fear = _global.fear + 10; _global.guts = _global.guts - 10;
Instance of Symbol 1072 MovieClip in Symbol 1103 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.footval); }
Instance of Symbol 1084 MovieClip in Symbol 1103 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.looks); }
Symbol 1103 MovieClip Frame 5
_root.punch3.start();
Symbol 1103 MovieClip Frame 6
_root.hit1.start();
Symbol 1103 MovieClip Frame 13
_global.checking = 0; this._parent.gotoAndStop("calm");
Symbol 1111 MovieClip Frame 1
_global.life = _global.life - 10; _global.fear = _global.fear + 10; _global.guts = _global.guts - 15;
Instance of Symbol 1072 MovieClip in Symbol 1111 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.footval); }
Instance of Symbol 1084 MovieClip in Symbol 1111 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.looks); }
Symbol 1111 MovieClip Frame 5
_root.punch1.start();
Symbol 1111 MovieClip Frame 13
_global.checking = 0; this._parent.gotoAndStop("calm");
Symbol 1121 MovieClip Frame 1
_global.life = _global.life - 30; _global.fear = _global.fear + 20; _global.guts = _global.guts - 15;
Instance of Symbol 1072 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.footval); }
Instance of Symbol 1084 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.looks); }
Symbol 1121 MovieClip Frame 5
_root.punch4.start();
Symbol 1121 MovieClip Frame 6
_root.hit2.start();
Symbol 1121 MovieClip Frame 13
_global.checking = 0; this._parent.gotoAndStop("calm");
Symbol 1129 MovieClip Frame 1
_global.life = _global.life - 15; _global.fear = _global.fear + 15; _global.guts = _global.guts - 15;
Instance of Symbol 1072 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.footval); }
Instance of Symbol 1084 MovieClip in Symbol 1129 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.looks); }
Symbol 1129 MovieClip Frame 5
_root.punch1.start();
Symbol 1129 MovieClip Frame 6
_root.hit2.start();
Symbol 1129 MovieClip Frame 13
_global.checking = 0; this._parent.gotoAndStop("calm");
Symbol 1161 MovieClip Frame 1
_global.checking = 1;
Instance of Symbol 1072 MovieClip in Symbol 1161 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.footval); }
Instance of Symbol 1084 MovieClip in Symbol 1161 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.looks); }
Symbol 1161 MovieClip Frame 18
_global.life = _global.life - 5; _global.fear = _global.fear + 5; _global.guts = _global.guts - 10;
Symbol 1161 MovieClip Frame 23
_global.life = _global.life - 5; _global.fear = _global.fear + 5; _global.guts = _global.guts - 10;
Symbol 1161 MovieClip Frame 28
_global.life = _global.life - 5; _global.fear = _global.fear + 5; _global.guts = _global.guts - 10;
Symbol 1161 MovieClip Frame 32
_global.life = _global.life - 5; _global.fear = _global.fear + 5; _global.guts = _global.guts - 10;
Symbol 1161 MovieClip Frame 36
_global.life = _global.life - 5; _global.fear = _global.fear + 5; _global.guts = _global.guts - 10;
Symbol 1161 MovieClip Frame 40
_global.life = _global.life - 5; _global.fear = _global.fear + 5; _global.guts = _global.guts - 10;
Symbol 1161 MovieClip Frame 63
_global.checking = 0; this._parent.gotoAndStop("calm");
Instance of Symbol 1072 MovieClip in Symbol 1175 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.footval); }
Instance of Symbol 1084 MovieClip in Symbol 1175 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.looks); }
Symbol 1175 MovieClip Frame 45
_global.checking = 0; _global.guts = _global.guts + 10; this._parent.gotoAndStop("calm");
Instance of Symbol 1072 MovieClip in Symbol 1187 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.footval); }
Instance of Symbol 1084 MovieClip in Symbol 1187 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_global.looks); }
Symbol 1187 MovieClip Frame 54
_global.checking = 0; _global.mission = "success"; stop();
Symbol 1188 MovieClip Frame 1
stop();
Symbol 1188 MovieClip Frame 2
stop();
Symbol 1188 MovieClip Frame 3
stop();
Symbol 1188 MovieClip Frame 4
stop();
Symbol 1188 MovieClip Frame 5
stop();
Symbol 1188 MovieClip Frame 6
stop();
Symbol 1188 MovieClip Frame 7
stop();
Symbol 1188 MovieClip Frame 8
stop();
Symbol 1188 MovieClip Frame 9
stop();
Symbol 1194 MovieClip Frame 1
stop();
Symbol 1194 MovieClip Frame 140
_global.movelamp = 0;
Symbol 1194 MovieClip Frame 165
_global.movelamp = 0;
Instance of Symbol 1201 MovieClip in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.life < 1) { _global.mission = "failed"; } this._xscale = _global.life; }
Instance of Symbol 1201 MovieClip in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _global.guts; if (_global.guts < 500) { _global.guts = _global.guts + 0.5; } }
Instance of Symbol 1201 MovieClip in Symbol 1202 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _global.fear; if (_global.fear > 1) { _global.fear = _global.fear - 0.5; } }
Symbol 1203 MovieClip Frame 47
stop();
Instance of Symbol 1188 MovieClip "torturevictim" in Symbol 1203 MovieClip Frame 47
onClipEvent (load) { _global.checking = 0; _global.looks = 1; _global.life = 500; _global.fear = 20; _global.guts = 500; } onClipEvent (enterFrame) { if ((_global.life < 450) && (_global.life > 400)) { _global.looks = 2; } if ((_global.life < 400) && (_global.life > 350)) { _global.looks = 3; } if ((_global.life < 350) && (_global.life > 3000)) { _global.looks = 4; } if ((_global.life < 300) && (_global.life > 250)) { _global.looks = 5; } if ((_global.life < 250) && (_global.life > 200)) { _global.looks = 6; } if ((_global.life < 200) && (_global.life > 150)) { _global.looks = 7; } if (_global.life < 50) { _global.looks = 8; } if (_global.life < 0) { _global.mission = "failed"; } if (Key.isDown(81) && (_global.checking == 0)) { _global.checking = 1; this.gotoAndStop("punch1"); } if (Key.isDown(87) && (_global.checking == 0)) { _global.checking = 1; this.gotoAndStop("punch2"); } if (Key.isDown(69) && (_global.checking == 0)) { _global.checking = 1; this.gotoAndStop("upper"); } if (Key.isDown(65) && (_global.checking == 0)) { _global.checking = 1; this.gotoAndStop("tube"); } if (Key.isDown(83) && (_global.checking == 0)) { _global.checking = 1; this.gotoAndStop("gutkick"); } if (Key.isDown(68) && (_global.checking == 0)) { _global.checking = 1; this.gotoAndStop("elec"); } if (Key.isDown(32) && (_global.checking == 0)) { _global.checking = 1; if (_global.fear > _global.guts) { this.gotoAndStop("tell"); } else { this.gotoAndStop("curse"); } } }
Instance of Symbol 1194 MovieClip "lamp" in Symbol 1203 MovieClip Frame 47
onClipEvent (load) { _global.movelamp = 0; } onClipEvent (enterFrame) { if (Key.isDown(70) && (_global.movelamp == 0)) { _global.movelamp = 1; _global.fear = _global.fear + 60; this._parent.lamp.gotoAndPlay(2); } }
Instance of Symbol 1203 MovieClip in Symbol 1204 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.mission == "failed") { this._parent.gotoAndStop("failed7"); } if (_global.mission == "success") { this._parent.gotoAndStop("success7"); } }
Symbol 1206 Button
on (release) { _root.game.gotoAndStop("obj6"); }
Symbol 1364 Button
on (release) { _root.game.gotoAndStop("obj7"); }
Symbol 1365 MovieClip Frame 134
_root.punch1.start();
Symbol 1365 MovieClip Frame 167
_root.punch2.start();
Symbol 1365 MovieClip Frame 176
_root.punch2.start();
Symbol 1365 MovieClip Frame 367
_root.punch1.start();
Symbol 1365 MovieClip Frame 465
stop();
Symbol 1367 Button
on (release) { if (_global.disablebuttons == 0) { _global.mission = ""; gotoAndStop ("mission7"); } }
Symbol 1400 MovieClip Frame 22
_global.mission = "failed"; stop();
Symbol 1421 MovieClip Frame 19
_global.manfall = 1;
Symbol 1421 MovieClip Frame 35
_global.guard3 = 1; stop();
Symbol 1422 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 1422 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.alive = 0; _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 1422 MovieClip Frame 2
stop();
Symbol 1422 MovieClip Frame 3
stop();
Symbol 1422 MovieClip Frame 4
stop();
Symbol 1422 MovieClip Frame 5
stop();
Symbol 1430 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 1430 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _parent.gotoAndPlay(2); } }
Instance of Symbol 411 MovieClip in Symbol 1430 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _parent.gotoAndPlay(2); } }
Instance of Symbol 411 MovieClip in Symbol 1430 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _parent.gotoAndPlay(2); } }
Instance of Symbol 411 MovieClip in Symbol 1430 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _parent.gotoAndPlay(2); } }
Instance of Symbol 411 MovieClip in Symbol 1430 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _parent.gotoAndPlay(2); } }
Symbol 1430 MovieClip Frame 9
_global.ropecut1 = 1; stop();
Symbol 1434 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 1434 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _parent.gotoAndPlay(2); } }
Instance of Symbol 411 MovieClip in Symbol 1434 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _parent.gotoAndPlay(2); } }
Instance of Symbol 411 MovieClip in Symbol 1434 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _parent.gotoAndPlay(2); } }
Instance of Symbol 411 MovieClip in Symbol 1434 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _parent.gotoAndPlay(2); } }
Instance of Symbol 411 MovieClip in Symbol 1434 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _parent.gotoAndPlay(2); } }
Symbol 1434 MovieClip Frame 9
_global.ropecut2 = 1; stop();
Symbol 1436 MovieClip Frame 1
stop();
Symbol 1436 MovieClip Frame 31
_global.antennafall = 1;
Symbol 1436 MovieClip Frame 33
stop();
Symbol 1540 MovieClip Frame 114
gotoAndPlay (46);
Symbol 1541 MovieClip Frame 1
stop();
Symbol 1541 MovieClip Frame 2
stop();
Instance of Symbol 1422 MovieClip "guard5" in Symbol 1546 MovieClip Frame 1
onClipEvent (load) { alive = 1; checking = 0; } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; if ((_global.guard4 == 0) && (_global.seefront == 1)) { this._parent.guard4.gotoAndStop("call"); } else { _global.guard5 = 1; } } else if ((_global.manfall == 1) && (checking == 0)) { checking = 1; this.gotoAndStop("call"); } }
Instance of Symbol 1422 MovieClip "guard4" in Symbol 1546 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; a = 0; this.gotoAndStop("walk"); } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if ((_x > -224) && (a == 0)) { _x = (_x - 1); _y = (_y + 0.05); _global.seefront = 0; } if ((_x < -224) && (a == 0)) { a = 1; this._xscale = -46.1; } if ((_x < -34) && (a == 1)) { _x = (_x + 1); _y = (_y - 0.05); _global.seefront = 1; } if ((_x > -34) && (a == 1)) { a = 0; this._xscale = 46.1; _y = -6.3; } } else if ((_global.guard6 == 0) && (checking == 0)) { checking = 1; this._parent.guard6.gotoAndStop("call"); } else { _global.guard4 = 1; } }
Instance of Symbol 1436 MovieClip in Symbol 1546 MovieClip Frame 1
onClipEvent (load) { fall = 0; } onClipEvent (enterFrame) { if (((_global.ropecut1 == 1) && (_global.ropecut2 == 1)) && (fall == 0)) { fall = 1; this.gotoAndPlay(2); } }
Instance of Symbol 1422 MovieClip "guard2" in Symbol 1546 MovieClip Frame 1
onClipEvent (load) { alive = 1; checking = 0; steadying = 0; steadying2 = 0; } onClipEvent (enterFrame) { if (((alive == 0) && (_global.tubeburst == 0)) && (checking == 0)) { checking = 1; if (_global.guard3 == 0) { this._parent.guard3.gotoAndStop("call"); } if (_global.guard1 == 0) { this._parent.guard1.gotoAndStop("call"); } } if ((((alive == 0) && (_global.tubeburst == 1)) && (_global.guard3 == 0)) && (checking == 0)) { checking = 1; this._parent.guard3.gotoAndStop("call"); } if (((alive == 0) && (_global.tubeburst == 1)) && (_global.guard3 == 1)) { _global.guard2 = 1; } if (alive == 0) { _global.guard2 = 1; } if (((alive == 1) && (_global.tubeburst == 1)) && (_x < 49)) { if (phasecheck != 1) { phasecheck = 1; _xscale = -46.1; } this.gotoAndStop("walk"); _x = (_x + 3); } if (((alive == 1) && (_global.antennafall == 1)) && (_x < 78)) { if (phasecheck != 1) { phasecheck = 1; _xscale = -46.1; } this.worried._alpha = 100; this.gotoAndStop("walk"); _x = (_x + 2); } if (((((alive == 1) && (_global.tubeburst == 1)) && (_x > 49)) && (_x < 51)) && (steadying == 0)) { steadying = 1; this.gotoAndStop("steady"); } if ((((alive == 1) && (_global.antennafall == 1)) && (_x > 78)) && (steadying2 == 0)) { steadying2 = 1; this.gotoAndStop("steady"); } }
Instance of Symbol 1422 MovieClip "guard3" in Symbol 1546 MovieClip Frame 1
onClipEvent (load) { alive = 1; checking = 0; shot = 0; } onClipEvent (enterFrame) { if ((((alive == 0) && (_global.guard1 == 0)) && (_global.tubeburst == 0)) && (checking == 0)) { checking = 1; this._parent.guard1.gotoAndStop("call"); } else if ((((alive == 0) && (_global.guard2 == 0)) && (_global.tubeburst == 1)) && (checking == 0)) { checking = 1; this._parent.guard2.gotoAndStop("call"); } else if (((alive == 0) && (shot == 1)) && (checking == 0)) { trace("SHOT!"); checking = 1; this._parent.guard2.gotoAndStop("call"); } else if (((_global.antennafall == 1) && (_global.guard5 == 0)) && (checking == 0)) { checking = 1; this.gotoAndStop("fall"); } else if (((_global.antennafall == 1) && (_global.guard5 == 1)) && (checking == 0)) { checking = 1; _global.guard3 = 1; this.gotoAndStop("fall"); } }
Instance of Symbol 1422 MovieClip "guard1" in Symbol 1546 MovieClip Frame 1
onClipEvent (load) { alive = 1; checking = 0; } onClipEvent (enterFrame) { if ((((alive == 0) && (_global.tubeburst == 0)) && (_global.guard2 == 0)) && (checking == 0)) { checking = 1; this._parent.guard2.gotoAndStop("call"); } if ((((alive == 0) && (_global.tubeburst == 0)) && (_global.guard3 == 0)) && (checking == 0)) { checking = 1; this._parent.guard3.gotoAndStop("call"); } if ((alive == 0) && (_global.tubeburst == 1)) { _global.guard1 = 1; } if (alive == 0) { _global.guard1 = 1; } }
Instance of Symbol 1422 MovieClip "guard6" in Symbol 1546 MovieClip Frame 1
onClipEvent (load) { alive = 1; checking = 0; } onClipEvent (enterFrame) { if ((alive == 0) && (checking == 0)) { checking = 1; if ((_global.guard4 == 0) && (_global.seefront == 0)) { this._parent.guard4.gotoAndStop("call"); } else { _global.guard6 = 1; } } }
Instance of Symbol 1541 MovieClip in Symbol 1546 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { _global.tubeburst = 1; this.gotoAndStop(2); } }
Symbol 1548 Button
on (release) { _root.game.gotoAndStop("obj7"); }
Symbol 1554 Button
on (release) { if (_global.disablebuttons == 0) { _global.mission = ""; gotoAndStop ("mission8"); } }
Symbol 1573 MovieClip Frame 3
xx = random(6); _root.snipershot.start(); trace(xx); if (xx == 3) { _global.heroshot = 1; }
Symbol 1584 MovieClip Frame 1
_parent.alive = 0;
Symbol 1584 MovieClip Frame 20
stop();
Symbol 1585 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 1585 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 1585 MovieClip Frame 2
stop();
Symbol 1585 MovieClip Frame 3
stop();
Instance of Symbol 1585 MovieClip "guard1" in Symbol 1587 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 3000, "2 second delay"); } if (alive == 0) { _global.guard1 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1587 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 7000, "2 second delay"); } if (alive == 0) { _global.guard3 = 1; } }
Instance of Symbol 1585 MovieClip "guard2" in Symbol 1587 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 5000, "2 second delay"); } if (alive == 0) { _global.guard2 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1587 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 11000, "2 second delay"); } if (alive == 0) { _global.guard5 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1587 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 9000, "2 second delay"); } if (alive == 0) { _global.guard4 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1587 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 13000, "2 second delay"); } if (alive == 0) { _global.guard6 = 1; } }
Symbol 1589 Button
on (release) { _root.game.gotoAndStop("obj8"); }
Symbol 1595 Button
on (release) { if (_global.disablebuttons == 0) { _global.mission = ""; gotoAndStop ("mission9"); } }
Symbol 1599 Button
on (release) { gotoAndPlay (11); }
Symbol 1600 MovieClip Frame 1
_global.disablebuttons = 1;
Symbol 1600 MovieClip Frame 7
stop();
Symbol 1600 MovieClip Frame 13
stop(); _global.disablebuttons = 0;
Symbol 1606 MovieClip Frame 6
stop();
Symbol 1607 MovieClip Frame 1
stop();
Symbol 1607 MovieClip Frame 2
stop();
Symbol 1652 MovieClip Frame 67
_global.cooking = 1;
Symbol 1653 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 1653 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 1653 MovieClip Frame 2
stop();
Symbol 1653 MovieClip Frame 3
stop();
Symbol 1698 MovieClip Frame 20
_root.game.mission9.victim.gotoAndStop(2);
Symbol 1698 MovieClip Frame 29
_global.mission = "failed"; stop();
Symbol 1699 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 1699 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor) && (_global.insidehouse == 1)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 1699 MovieClip Frame 2
stop();
Symbol 1699 MovieClip Frame 3
stop();
Symbol 1715 MovieClip Frame 28
stop(); _global.insidehouse = 1;
Symbol 1716 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 1716 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 1716 MovieClip Frame 2
stop();
Symbol 1716 MovieClip Frame 3
stop();
Symbol 1716 MovieClip Frame 4
stop();
Instance of Symbol 1653 MovieClip in Symbol 1718 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; hit = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x > 120) { _x = (_x - 2); } else { this.gotoAndStop(2); } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 1699 MovieClip in Symbol 1718 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; hit = 0; } onClipEvent (enterFrame) { if (((alive == 1) && (shot == 0)) && (_global.insidehouse == 1)) { if (_x > -88) { _x = (_x - 2); } else { this.gotoAndStop(2); } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "success"; } }
Instance of Symbol 1716 MovieClip in Symbol 1718 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; hit = 0; } onClipEvent (enterFrame) { if (((alive == 1) && (shot == 0)) && (_global.cooking == 1)) { if (_x < 80.4) { this.gotoAndStop(2); _x = (_x + 2); } else { this.gotoAndStop(3); } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Symbol 1720 Button
on (release) { _root.game.gotoAndStop("obj9"); }
Symbol 1726 Button
on (release) { if (_global.disablebuttons == 0) { _global.mission = ""; gotoAndStop ("mission10"); } }
Symbol 1734 MovieClip Frame 1
stop();
Symbol 1734 MovieClip Frame 2
stop();
Symbol 1744 MovieClip Frame 15
stop();
Symbol 1749 MovieClip Frame 1
stop();
Symbol 1749 MovieClip Frame 2
stop();
Symbol 1749 MovieClip Frame 3
stop(); _root.glass3.start();
Symbol 1749 MovieClip Frame 4
stop(); _root.glass3.start();
Symbol 1749 MovieClip Frame 5
stop();
Symbol 1749 MovieClip Frame 6
stop();
Symbol 1749 MovieClip Frame 7
stop(); _global.mission = "success"; _root.glass2.start();
Symbol 1754 MovieClip Frame 1
stop();
Instance of Symbol 1749 MovieClip "carbody" in Symbol 1754 MovieClip Frame 1
onClipEvent (enterFrame) { xx = _parent.life; if ((xx < 100) && (xx > 80)) { this.gotoAndStop(2); } else if ((xx < 80) && (xx > 60)) { this.gotoAndStop(3); } else if ((xx < 60) && (xx > 40)) { this.gotoAndStop(4); } else if ((xx < 40) && (xx > 20)) { this.gotoAndStop(5); } else if ((xx < 20) && (xx > 1)) { this.gotoAndStop(6); } else if (xx < 1) { this.gotoAndStop(7); } }
Symbol 1754 MovieClip Frame 2
_root.game.mission10._x = random(10); _root.game.mission10._y = random(10); _global.hitcar = 0; xx = random(5); if (xx == 2) { _root.bat3.start(); } else if (xx == 3) { _root.bat2.start(); } else { _root.bat1.start(); }
Symbol 1754 MovieClip Frame 3
_root.game.mission10._x = random(10); _root.game.mission10._y = random(10);
Symbol 1754 MovieClip Frame 4
_root.game.mission10._x = random(10); _root.game.mission10._y = random(10);
Symbol 1754 MovieClip Frame 5
_root.game.mission10._x = random(10); _root.game.mission10._y = random(10);
Symbol 1754 MovieClip Frame 6
_root.game.mission10._x = -0.3; _root.game.mission10._y = 11.1;
Instance of Symbol 1754 MovieClip in Symbol 1755 MovieClip Frame 1
onClipEvent (load) { life = 100; } onClipEvent (enterFrame) { if (_global.hitcar == 1) { life = life - 2; this.gotoAndPlay(2); } }
Symbol 1777 MovieClip Frame 2
_root.oah.start();
Symbol 1777 MovieClip Frame 11
_global.hitcar = 1;
Symbol 1777 MovieClip Frame 15
_global.hitcar = 0; _parent.checking = 0; _parent.gotoAndStop(1);
Symbol 1788 MovieClip Frame 6
_global.hitcar = 1;
Symbol 1788 MovieClip Frame 9
_global.hitcar = 0; _parent.checking = 0; _parent.gotoAndStop(1);
Symbol 1789 MovieClip Frame 1
stop();
Symbol 1789 MovieClip Frame 2
stop();
Symbol 1789 MovieClip Frame 3
stop();
Symbol 1803 MovieClip Frame 57
stop();
Instance of Symbol 1802 MovieClip in Symbol 1803 MovieClip Frame 57
onClipEvent (load) { totaltime = 120; port = 0; } onClipEvent (enterFrame) { if (port == 0) { totaltime = totaltime - 0.1; hr = 0; min = Math.floor((totaltime / 3600) * 60); sec = Math.floor((((totaltime / 3600) * 60) - min) * 60); this._parent.txtminutes = min; this._parent.txtseconds = sec; if (sec < 10) { this._parent.txtseconds = "0" + sec; } if (min < 10) { this._parent.txtminutes = "0" + min; } } if (totaltime < 1) { _global.mission = "failed"; } }
Instance of Symbol 1789 MovieClip in Symbol 1804 MovieClip Frame 1
onClipEvent (load) { checking = 0; } onClipEvent (enterFrame) { if (Key.isDown(81) && (checking == 0)) { checking = 1; this.gotoAndStop(2); } if (Key.isDown(87) && (checking == 0)) { checking = 1; this.gotoAndStop(3); } if (Key.isDown(69) && (checking == 0)) { checking = 1; this.gotoAndStop(4); } }
Symbol 1806 Button
on (release) { _root.game.gotoAndStop("obj10"); }
Symbol 1812 Button
on (release) { if (_global.disablebuttons == 0) { _global.mission = ""; gotoAndStop ("mission11"); } }
Symbol 1844 MovieClip Frame 45
stop();
Symbol 1845 MovieClip Frame 1
stop();
Instance of Symbol 411 MovieClip in Symbol 1845 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if (_global.supressor == 1) { this._parent.gotoAndStop("stun"); } else { _parent.shot = 1; this._parent.gotoAndStop("dead"); } } }
Symbol 1845 MovieClip Frame 2
stop();
Symbol 1845 MovieClip Frame 3
stop();
Instance of Symbol 517 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x > -325) { _x = (_x - 2); } else { _x = 320; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x < 320) { _x = (_x + 2); } else { _x = -325; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; this.gotoAndStop("walk2"); } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x > -325) { _x = (_x - 2); } else { _x = 320; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x < 320) { _x = (_x + 2); } else { _x = -325; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x > -325) { _x = (_x - 2); } else { _x = 320; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x < 320) { _x = (_x + 2); } else { _x = -325; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; this.gotoAndStop("walk2"); } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x > -325) { _x = (_x - 2); } else { _x = 320; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 517 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x < 320) { _x = (_x + 2); } else { _x = -325; } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "failed"; } }
Instance of Symbol 1845 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if ((alive == 1) && (shot == 0)) { if (_x > 101) { _x = (_x - 4); } else { this.gotoAndStop(2); } } if ((alive == 0) && (checking == 0)) { checking = 1; _global.mission = "success"; } }
Instance of Symbol 1848 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if (_x > -707) { _x = (_x - 7); } else { _x = 607; } }
Instance of Symbol 1851 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if (_x > -900) { _x = (_x - 7); } else { _x = 900; } }
Instance of Symbol 1848 MovieClip in Symbol 1852 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { if (_x > -707) { _x = (_x - 7); } else { _x = 607; } if ((_x > 111) && (_x < 113)) { _root.car2sound.start(); } }
Symbol 1854 Button
on (release) { _root.game.gotoAndStop("obj11"); }
Symbol 1860 Button
on (release) { if (_global.disablebuttons == 0) { _global.mission = ""; gotoAndStop ("mission12"); } }
Symbol 1913 MovieClip Frame 1
stop();
Symbol 1913 MovieClip Frame 2
stop();
Symbol 1916 MovieClip Frame 1
stop();
Symbol 1916 MovieClip Frame 2
stop();
Symbol 1946 MovieClip Frame 5
_root.hit3.start();
Symbol 1946 MovieClip Frame 20
stop(); _global.mission = "failed";
Symbol 1950 MovieClip Frame 50
_global.mission = "success";
Symbol 1951 MovieClip Frame 1
stop();
Symbol 1951 MovieClip Frame 2
stop(); _root.scream.start();
Symbol 1951 MovieClip Frame 3
stop();
Symbol 1951 MovieClip Frame 4
stop();
Symbol 1956 Button
on (release) { gotoAndPlay (8); }
Symbol 1957 MovieClip Frame 1
stop();
Symbol 1957 MovieClip Frame 7
stop();
Symbol 1957 MovieClip Frame 13
stop(); _global.mission = ""; _parent.gotoAndPlay(479);
Symbol 1958 MovieClip Frame 480
_global.steady = 0;
Symbol 1958 MovieClip Frame 500
stop();
Instance of Symbol 1913 MovieClip in Symbol 1958 MovieClip Frame 500
onClipEvent (enterFrame) { if (_global.steady == 0) { gotoAndStop (1); } else if (_global.steady == 1) { gotoAndStop (2); } else if (_global.steady == 2) { gotoAndStop (1); } }
Instance of Symbol 1916 MovieClip in Symbol 1958 MovieClip Frame 500
onClipEvent (load) { acce = 0; hold = 1; mousepressed = 0; _parent.txtft = 300; } onClipEvent (enterFrame) { if (hold == 0) { if (acce < 5) { acce = acce + 1; } if (acce > 5) { acce = 5; } } else { if (acce > 0) { acce = acce - 0.2; } if (acce < 0) { acce = 0; } } if (_parent.txtft > 0) { _parent.ropecover._y = _parent.ropecover._y + acce; _parent.tiedman._y = _parent.tiedman._y + acce; _parent.txtft = _parent.txtft - acce; } if (_parent.txtft < 1) { _parent.txtft = 0; _global.steady = 2; } if ((mousepressed == 1) && (acce == 0)) { if ((_parent.txtft > 0) && (_parent.txtft < 11)) { _global.steady = 3; } else { _global.mission = "failed"; } } } onClipEvent (mouseDown) { if ((_global.mission == "") && (mousepressed == 0)) { if (hold == 1) { hold = 0; _global.steady = 1; this.gotoAndStop(2); } else { mousepressed = 1; hold = 1; _global.steady = 0; this.gotoAndStop(1); } } }
Instance of Symbol 1951 MovieClip in Symbol 1958 MovieClip Frame 500
onClipEvent (enterFrame) { if (_global.steady == 0) { gotoAndStop (1); } else if (_global.steady == 1) { gotoAndStop (2); } else if (_global.steady == 2) { gotoAndStop (3); } else if (_global.steady == 3) { gotoAndStop (4); } }
Instance of Symbol 1957 MovieClip in Symbol 1958 MovieClip Frame 500
onClipEvent (load) { checking = 0; } onClipEvent (enterFrame) { if ((_global.mission == "failed") && (checking != 1)) { checking = 1; this.gotoAndPlay(2); } }
Symbol 1960 Button
on (release) { if (_global.disablebuttons == 0) { _global.mission = ""; gotoAndStop ("mission13"); } }
Instance of Symbol 1585 MovieClip in Symbol 1965 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 1000, "2 second delay"); } if (alive == 0) { _global.guard2 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1965 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 2700, "2 second delay"); } if (alive == 0) { _global.guard8 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1965 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 2700, "2 second delay"); } if (alive == 0) { _global.guard6 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1965 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 3200, "2 second delay"); } if (alive == 0) { _global.guard9 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1965 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 3500, "2 second delay"); } if (alive == 0) { _global.guard10 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1965 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 500, "2 second delay"); } if (alive == 0) { _global.guard1 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1965 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 3500, "2 second delay"); } if (alive == 0) { _global.guard5 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1965 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 2500, "2 second delay"); } if (alive == 0) { _global.guard4 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1965 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 3000, "2 second delay"); } if (alive == 0) { _global.guard7 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1965 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 2000, "2 second delay"); } if (alive == 0) { _global.guard3 = 1; } }
Symbol 1967 Button
on (release) { _root.game.gotoAndStop("obj13"); }
Symbol 1973 Button
on (release) { if (_global.disablebuttons == 0) { _global.mission = ""; gotoAndStop ("mission14"); } }
Instance of Symbol 1585 MovieClip in Symbol 1991 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 4000, "2 second delay"); } if (alive == 0) { _global.guard4 = 1; } }
Instance of Symbol 850 MovieClip in Symbol 1991 MovieClip Frame 1
onClipEvent (load) { hit = 0; } onClipEvent (enterFrame) { if (alive == 0) { _global.guard3 = 1; } }
Instance of Symbol 1585 MovieClip in Symbol 1999 MovieClip Frame 1
onClipEvent (load) { alive = 1; shot = 0; checking = 0; } onClipEvent (enterFrame) { function shootme() { if (alive == 1) { gotoAndStop ("shoot"); } } if ((alive == 1) && (checking == 0)) { checking = 1; var funcdelay = setTimeout(shootme, 4000, "2 second delay"); } if (alive == 0) { _global.guard1 = 1; } }
Instance of Symbol 850 MovieClip in Symbol 1999 MovieClip Frame 1
onClipEvent (load) { hit = 0; } onClipEvent (enterFrame) { if (alive == 0) { _global.guard2 = 1; } }
Instance of Symbol 1992 MovieClip in Symbol 2002 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_global.guard3 == 1) && (_global.guard4 == 1)) { _x = (_x - 5); } }
Instance of Symbol 2000 MovieClip in Symbol 2002 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_global.guard1 == 1) && (_global.guard2 == 1)) { _x = (_x + 5); } }
Instance of Symbol 1802 MovieClip in Symbol 2010 MovieClip Frame 1
onClipEvent (load) { totaltime = 180; port = 0; } onClipEvent (enterFrame) { if (port == 0) { totaltime = totaltime - 0.1; hr = 0; min = Math.floor((totaltime / 3600) * 60); sec = Math.floor((((totaltime / 3600) * 60) - min) * 60); this._parent.txtminutes = min; this._parent.txtseconds = sec; if (sec < 10) { this._parent.txtseconds = "0" + sec; } if (min < 10) { this._parent.txtminutes = "0" + min; } } if (totaltime < 1) { _global.mission = "failed"; } }
Symbol 2011 MovieClip Frame 1
Symbol 2018 MovieClip Frame 2
_root.watersplash.start();
Symbol 2081 MovieClip Frame 25
_root.boatengine.start();
Symbol 2081 MovieClip Frame 270
_root.snipershot.start();
Symbol 2081 MovieClip Frame 390
_root.snipershot.start();
Symbol 2081 MovieClip Frame 937
stop();
Symbol 2083 Button
on (release) { _root.game.gotoAndStop("obj14"); }
Symbol 2088 MovieClip Frame 1
_root.gamefader.gotoAndPlay(1); _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 2
_root.gamefader.gotoAndPlay(1); _root.birdsound.start(0, 999); _root.scope._alpha = 100; _global.lastmission = ""; Mouse.hide(); stop();
Instance of Symbol 554 MovieClip in Symbol 2088 MovieClip Frame 2
onClipEvent (enterFrame) { if (_global.mission == "failed") { _parent.gotoAndStop("failed1"); } if (_global.mission == "success") { _parent.gotoAndStop("success1"); } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 2
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } } }
Symbol 2088 MovieClip Frame 3
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 4
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 5
_root.gamefader.gotoAndPlay(1); _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 6
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 100; _global.lastmission = "2"; Mouse.hide(); stop();
Instance of Symbol 703 MovieClip in Symbol 2088 MovieClip Frame 6
onClipEvent (enterFrame) { if (_global.mission == "failed") { _parent.gotoAndStop("failed2"); } if (_global.mission == "success") { _parent.gotoAndStop("success2"); } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 6
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } } }
Symbol 2088 MovieClip Frame 7
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 8
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 9
_root.gamefader.gotoAndPlay(1); _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 10
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 100; _global.lastmission = "3"; Mouse.hide(); stop();
Instance of Symbol 880 MovieClip "mission3" in Symbol 2088 MovieClip Frame 10
onClipEvent (enterFrame) { if (_global.mission == "failed") { _parent.gotoAndStop("failed3"); } if (_global.mission == "success") { _parent.gotoAndStop("success3"); } }
Instance of Symbol 881 MovieClip in Symbol 2088 MovieClip Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.scope.crosshair) && (_root.game.mission3._y > -730)) { _root.game.mission3._y = _root.game.mission3._y - 10; } }
Instance of Symbol 881 MovieClip in Symbol 2088 MovieClip Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.scope.crosshair) && (_root.game.mission3._y < 25)) { _root.game.mission3._y = _root.game.mission3._y + 10; } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 10
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } } }
Symbol 2088 MovieClip Frame 11
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 12
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 13
_root.gamefader.gotoAndPlay(1); _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 14
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 100; _global.lastmission = "4"; _global.supressor = 1; Mouse.hide(); stop();
Instance of Symbol 980 MovieClip in Symbol 2088 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.mission == "failed") { _parent.gotoAndStop("failed4"); } if (_global.mission == "success") { _parent.gotoAndStop("success4"); } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 14
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { if (_global.supressor != 1) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } else { _root.snipershot2.start(); _root.scope.gotoAndPlay(2); } } } }
Symbol 2088 MovieClip Frame 15
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.supressor = 0; _global.gowolf = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 16
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.supressor = 0; _global.gowolf = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 17
_root.gamefader.gotoAndPlay(1); _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 18
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 100; _global.lastmission = "5"; _global.supressor = 1; Mouse.hide(); stop();
Instance of Symbol 1056 MovieClip in Symbol 2088 MovieClip Frame 18
onClipEvent (enterFrame) { if (_global.mission == "failed") { _parent.gotoAndStop("failed5"); } if (_global.mission == "success") { _parent.gotoAndStop("success5"); } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 18
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { if (_global.supressor != 1) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } else { _root.snipershot2.start(); _root.scope.gotoAndPlay(2); } } } }
Symbol 2088 MovieClip Frame 19
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.supressor = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 20
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.supressor = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 21
_root.gamefader.gotoAndPlay(1); _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 22
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 0; _global.lastmission = "6"; Mouse.hide(); stop();
Instance of Symbol 1204 MovieClip in Symbol 2088 MovieClip Frame 22
onClipEvent (enterFrame) { if (_global.mission == "failed") { _parent.gotoAndStop("failed6"); } if (_global.mission == "success") { _parent.gotoAndStop("success6"); } }
Symbol 2088 MovieClip Frame 23
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 24
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 25
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 0; stop();
Symbol 2088 MovieClip Frame 26
_root.gamefader.gotoAndPlay(1); _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 27
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 100; _global.lastmission = "7"; _global.guard1 = 0; _global.guard2 = 0; _global.guard3 = 0; _global.guard4 = 0; _global.guard5 = 0; _global.guard6 = 0; Mouse.hide(); stop();
Instance of Symbol 1546 MovieClip in Symbol 2088 MovieClip Frame 27
onClipEvent (enterFrame) { function missionsuccess() { if (_global.mission == "") { _global.mission = "success"; } } if ((((((_global.guard1 == 1) && (_global.guard2 == 1)) && (_global.guard3 == 1)) && (_global.guard4 == 1)) && (_global.guard5 == 1)) && (_global.guard6 == 1)) { var funcdelay = setTimeout(missionsuccess, 2000, "2 second delay"); } if (_global.mission == "failed") { _parent.gotoAndStop("failed7"); } if (_global.mission == "success") { _parent.gotoAndStop("success7"); } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 27
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { if (_global.supressor != 1) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } else { _root.snipershot2.start(); _root.scope.gotoAndPlay(2); } } } }
Symbol 2088 MovieClip Frame 28
_root.gamefader.gotoAndPlay(1); _global.ropecut1 = 0; _global.ropecut2 = 0; _global.tubeburst = 0; _global.antennafall = 0; _global.manfall = 0; _global.guard1 = 0; _global.guard2 = 0; _global.guard3 = 0; _global.guard4 = 0; _global.guard5 = 0; _global.guard6 = 0; stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 29
_root.gamefader.gotoAndPlay(1); _global.ropecut1 = 0; _global.ropecut2 = 0; _global.tubeburst = 0; _global.antennafall = 0; _global.manfall = 0; _global.guard1 = 0; _global.guard2 = 0; _global.guard3 = 0; _global.guard4 = 0; _global.guard5 = 0; _global.guard6 = 0; stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 30
_root.gamefader.gotoAndPlay(1); _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 31
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 100; _global.lastmission = "8"; _global.guard1 = 0; _global.guard2 = 0; _global.guard3 = 0; _global.guard4 = 0; _global.guard5 = 0; _global.guard6 = 0; Mouse.hide(); stop();
Instance of Symbol 1587 MovieClip in Symbol 2088 MovieClip Frame 31
onClipEvent (enterFrame) { function missionsuccess() { if (_global.mission == "") { _global.mission = "success"; } } if ((((((_global.guard1 == 1) && (_global.guard2 == 1)) && (_global.guard3 == 1)) && (_global.guard4 == 1)) && (_global.guard5 == 1)) && (_global.guard6 == 1)) { var funcdelay = setTimeout(missionsuccess, 2000, "2 second delay"); } if (_global.mission == "failed") { _parent.gotoAndStop("failed8"); } if (_global.mission == "success") { _parent.gotoAndStop("success8"); } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 31
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { if (_global.supressor != 1) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } else { _root.snipershot2.start(); _root.scope.gotoAndPlay(2); } } } }
Symbol 2088 MovieClip Frame 32
_root.gamefader.gotoAndPlay(1); _global.heroshot = 0; _global.guard1 = 0; _global.guard2 = 0; _global.guard3 = 0; _global.guard4 = 0; _global.guard5 = 0; _global.guard6 = 0; stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 33
_root.gamefader.gotoAndPlay(1); _global.heroshot = 0; _global.guard1 = 0; _global.guard2 = 0; _global.guard3 = 0; _global.guard4 = 0; _global.guard5 = 0; _global.guard6 = 0; stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 34
_root.gamefader.gotoAndPlay(1); _global.disablebuttons = 1; _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 35
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 100; _global.lastmission = "9"; Mouse.hide(); stop();
Instance of Symbol 1718 MovieClip "mission9" in Symbol 2088 MovieClip Frame 35
onClipEvent (enterFrame) { if (_global.mission == "failed") { _parent.gotoAndStop("failed9"); } if (_global.mission == "success") { _parent.gotoAndStop("success9"); } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 35
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { if (_global.supressor != 1) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } else { _root.snipershot2.start(); _root.scope.gotoAndPlay(2); } } } }
Symbol 2088 MovieClip Frame 36
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.cooking = 0; _global.insidehouse = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 37
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.cooking = 0; _global.insidehouse = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 38
_root.gamefader.gotoAndPlay(1); _global.disablebuttons = 0; _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 39
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 0; _global.lastmission = "10"; Mouse.hide(); stop();
Instance of Symbol 1804 MovieClip "mission10" in Symbol 2088 MovieClip Frame 39
onClipEvent (enterFrame) { function missionsuccess() { _parent.gotoAndStop("success10"); } if (_global.mission == "success") { var funcdelay = setTimeout(missionsuccess, 2000, "2 second delay"); } if (_global.mission == "failed") { _parent.gotoAndStop("failed10"); } }
Symbol 2088 MovieClip Frame 40
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.cooking = 0; _global.insidehouse = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 41
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.cooking = 0; _global.insidehouse = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 42
_root.gamefader.gotoAndPlay(1); _global.disablebuttons = 0; _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 43
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 100; _global.lastmission = "11"; _global.supressor = 1; Mouse.hide(); stop();
Instance of Symbol 1852 MovieClip in Symbol 2088 MovieClip Frame 43
onClipEvent (enterFrame) { if (_global.mission == "failed") { _parent.gotoAndStop("failed11"); } if (_global.mission == "success") { _parent.gotoAndStop("success11"); } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 43
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { if (_global.supressor != 1) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } else { _root.snipershot2.start(); _root.scope.gotoAndPlay(2); } } } }
Symbol 2088 MovieClip Frame 44
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.supressor = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 45
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.supressor = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 46
_root.gamefader.gotoAndPlay(1); _global.disablebuttons = 0; _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 47
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 0; _global.lastmission = "12"; _global.supressor = 0; stop();
Instance of Symbol 1958 MovieClip in Symbol 2088 MovieClip Frame 47
onClipEvent (enterFrame) { if (_global.mission == "success") { _parent.gotoAndStop("success12"); } }
Symbol 2088 MovieClip Frame 48
_root.gamefader.gotoAndPlay(1); stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; _global.supressor = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 49
_root.gamefader.gotoAndPlay(1); _global.disablebuttons = 0; _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 50
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 100; _global.heroshot = 0; _global.lastmission = "13"; Mouse.hide(); stop();
Instance of Symbol 1965 MovieClip in Symbol 2088 MovieClip Frame 50
onClipEvent (enterFrame) { function missionsuccess() { if (_global.mission == "") { _global.mission = "success"; } } if ((((((((((_global.guard1 == 1) && (_global.guard2 == 1)) && (_global.guard3 == 1)) && (_global.guard4 == 1)) && (_global.guard5 == 1)) && (_global.guard6 == 1)) && (_global.guard7 == 1)) && (_global.guard8 == 1)) && (_global.guard9 == 1)) && (_global.guard10 == 1)) { var funcdelay = setTimeout(missionsuccess, 2000, "2 second delay"); } if (_global.mission == "failed") { _parent.gotoAndStop("failed13"); } if (_global.mission == "success") { _parent.gotoAndStop("success13"); } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 50
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { if (_global.supressor != 1) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } else { _root.snipershot2.start(); _root.scope.gotoAndPlay(2); } } } }
Symbol 2088 MovieClip Frame 51
_root.gamefader.gotoAndPlay(1); _global.heroshot = 0; _global.guard1 = 0; _global.guard2 = 0; _global.guard3 = 0; _global.guard4 = 0; _global.guard5 = 0; _global.guard6 = 0; _global.guard7 = 0; _global.guard8 = 0; _global.guard9 = 0; _global.guard10 = 0; stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 52
_root.gamefader.gotoAndPlay(1); _global.heroshot = 0; _global.guard1 = 0; _global.guard2 = 0; _global.guard3 = 0; _global.guard4 = 0; _global.guard5 = 0; _global.guard6 = 0; _global.guard7 = 0; _global.guard8 = 0; _global.guard9 = 0; _global.guard10 = 0; stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 53
_root.gamefader.gotoAndPlay(1); _global.disablebuttons = 0; _global.mission = ""; _root.scope._alpha = 0; Mouse.show(); stop(); stopAllSounds();
Symbol 2088 MovieClip Frame 54
_root.gamefader.gotoAndPlay(1); _root.scope._alpha = 100; _global.heroshot = 0; _global.lastmission = "14"; Mouse.hide(); stop();
Instance of Symbol 2011 MovieClip in Symbol 2088 MovieClip Frame 54
onClipEvent (enterFrame) { function missionsuccess() { if (_global.mission == "") { _global.mission = "success"; } } if ((((_global.guard1 == 1) && (_global.guard2 == 1)) && (_global.guard3 == 1)) && (_global.guard4 == 1)) { var funcdelay = setTimeout(missionsuccess, 2000, "2 second delay"); } if (_global.mission == "failed") { _parent.gotoAndStop("failed14"); } if (_global.mission == "success") { _parent.gotoAndStop("success14"); } }
Instance of Symbol 555 MovieClip in Symbol 2088 MovieClip Frame 54
onClipEvent (mouseDown) { if (this.hitTest(_root.scope.crosshair.cursor)) { if ((_global.reloading == 0) && (_global.mission == "")) { if (_global.supressor != 1) { _root.snipershot.start(); _root.scope.gotoAndPlay(2); } else { _root.snipershot2.start(); _root.scope.gotoAndPlay(2); } } } }
Symbol 2088 MovieClip Frame 55
_root.gamefader.gotoAndPlay(1); _global.heroshot = 0; _global.guard1 = 0; _global.guard2 = 0; _global.guard3 = 0; _global.guard4 = 0; _global.guard5 = 0; _global.guard6 = 0; _global.guard7 = 0; _global.guard8 = 0; _global.guard9 = 0; _global.guard10 = 0; stopAllSounds(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 56
_root.gamefader.gotoAndPlay(1); _global.heroshot = 0; _global.guard1 = 0; _global.guard2 = 0; _global.guard3 = 0; _global.guard4 = 0; _global.guard5 = 0; _global.guard6 = 0; _global.guard7 = 0; _global.guard8 = 0; _global.guard9 = 0; _global.guard10 = 0; stopAllSounds(); _root.failed.start(); _global.mission = ""; _global.reloading = 0; _root.scope._alpha = 0; Mouse.show(); stop();
Symbol 2088 MovieClip Frame 57
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 58
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 59
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 60
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 61
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 62
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 63
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 64
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 65
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 66
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 67
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 68
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 69
_root.gamefader.gotoAndPlay(1);
Symbol 2088 MovieClip Frame 70
_root.gamefader.gotoAndPlay(1);
Symbol 2094 MovieClip Frame 1
stop();
Symbol 2094 MovieClip Frame 2
stop();
Symbol 2097 MovieClip Frame 1
stop();
Symbol 2098 MovieClip Frame 1
stop();
Symbol 2098 MovieClip Frame 2
_global.reloading = 1;
Symbol 2098 MovieClip Frame 5
_root.reload.start();
Symbol 2098 MovieClip Frame 10
_global.reloading = 0;
Symbol 2106 MovieClip Frame 1
stop();
Symbol 2106 MovieClip Frame 22
_global.mission = "failed";
Symbol 2110 Button
on (release) { _root.gotoAndStop("intro"); }

Library Items

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Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [particle_mc]Uses:2
Symbol 4 GraphicUsed by:223 262 555 856 881 2088  Timeline
Symbol 5 FontUsed by:6
Symbol 6 EditableTextUses:5Used by:Timeline
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:Timeline
Symbol 9 GraphicUsed by:Timeline
Symbol 10 FontUsed by:11 251 382 564 567 708 886 985 1061 1209 1551 1592 1723 1809 1857 1970 2086
Symbol 11 EditableTextUses:10Used by:Timeline
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:14 15
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 ButtonUses:12 14 13Used by:Timeline
Symbol 16 GraphicUsed by:187
Symbol 17 GraphicUsed by:187
Symbol 18 GraphicUsed by:187
Symbol 19 GraphicUsed by:187
Symbol 20 GraphicUsed by:187
Symbol 21 GraphicUsed by:187
Symbol 22 GraphicUsed by:187
Symbol 23 GraphicUsed by:24
Symbol 24 ButtonUses:23Used by:187
Symbol 25 ShapeTweeningUsed by:187
Symbol 26 GraphicUsed by:187
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Symbol 28 GraphicUsed by:187
Symbol 29 ShapeTweeningUsed by:187
Symbol 30 GraphicUsed by:187
Symbol 31 GraphicUsed by:187
Symbol 32 GraphicUsed by:187
Symbol 33 GraphicUsed by:187
Symbol 34 GraphicUsed by:187
Symbol 35 GraphicUsed by:187
Symbol 36 GraphicUsed by:187
Symbol 37 ShapeTweeningUsed by:187
Symbol 38 GraphicUsed by:187
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Symbol 43 MovieClipUses:41 42Used by:186
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Symbol 45 GraphicUsed by:46 257 259
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Symbol 55 MovieClipUses:53 54Used by:186
Symbol 56 GraphicUsed by:57
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Symbol 59 GraphicUsed by:60 257 259
Symbol 60 MovieClipUses:58 59Used by:186
Symbol 61 GraphicUsed by:62
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Symbol 63 GraphicUsed by:64
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Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67 257 259
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Symbol 69 GraphicUsed by:70 257 259
Symbol 70 MovieClipUses:68 69Used by:78
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73 257 259
Symbol 73 MovieClipUses:71 72Used by:78
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76 257 259
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Symbol 77 GraphicUsed by:78
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Symbol 79 SoundUsed by:186
Symbol 80 SoundUsed by:186
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Symbol 84 SoundUsed by:186
Symbol 85 BitmapUsed by:96
Symbol 86 BitmapUsed by:96
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Symbol 167 BitmapUsed by:181
Symbol 168 BitmapUsed by:181
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Symbol 185 SoundUsed by:186
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Symbol 202 MovieClipUses:201Used by:222
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Symbol 204 MovieClipUses:203Used by:205
Symbol 205 MovieClipUses:204Used by:222
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Symbol 207 GraphicUsed by:210
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Symbol 209 GraphicUsed by:210
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Symbol 218 GraphicUsed by:219
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Symbol 220 MovieClipUses:219Used by:221
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Symbol 222 MovieClipUses:202 205 212 215 221Used by:223
Symbol 223 MovieClipUses:4 190 192 195 199 222Used by:Timeline
Symbol 224 GraphicUsed by:Timeline
Symbol 225 GraphicUsed by:248
Symbol 226 Sound [soundbg]Used by:248
Symbol 227 Sound [punch1]Used by:248
Symbol 228 Sound [punch2]Used by:248
Symbol 229 Sound [snipershot]Used by:248
Symbol 230 Sound [birdsound]Used by:248
Symbol 231 Sound [snipershot2]Used by:248
Symbol 232 Sound [hit2]Used by:248
Symbol 233 Sound [hit1]Used by:248
Symbol 234 Sound [hit3]Used by:248
Symbol 235 Sound [bat1]Used by:248
Symbol 236 Sound [bat2]Used by:248
Symbol 237 Sound [bat3]Used by:248
Symbol 238 Sound [oah]Used by:248
Symbol 239 Sound [car1sound]Used by:248
Symbol 240 Sound [car2sound]Used by:248
Symbol 241 Sound [boatengine]Used by:248 2011
Symbol 242 Sound [success]Used by:248
Symbol 243 Sound [failed]Used by:248
Symbol 244 Sound [punch4]Used by:248
Symbol 245 Sound [glass2]Used by:248
Symbol 246 Sound [glass3]Used by:248
Symbol 247 Sound [scream]Used by:248
Symbol 248 MovieClipUses:225 226 1 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247Used by:Timeline
Symbol 249 FontUsed by:251 382 564 567 708 886 985 1061 1209 1551 1592 1723 1809 1857 1970 2006 2086
Symbol 250 Font
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Symbol 254 ButtonUses:252 253 1Used by:Timeline
Symbol 255 ButtonUses:252 253 1Used by:Timeline
Symbol 256 GraphicUsed by:257 259
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Symbol 258 GraphicUsed by:259
Symbol 259 ButtonUses:257 258 256 59 48 54 51 45 42 66 69 72 75Used by:Timeline
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:2025 2027  Timeline
Symbol 262 MovieClipUses:4Used by:263 997 1600 1926 1933 1946 1950 1958
Symbol 263 MovieClipUses:262Used by:Timeline
Symbol 264 GraphicUsed by:359
Symbol 265 GraphicUsed by:359
Symbol 266 GraphicUsed by:359
Symbol 267 GraphicUsed by:270
Symbol 268 FontUsed by:269 308 313 324 341 353 356 357 358 377 994 995 2035 2042 2057 2065 2108 2109
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Symbol 275 GraphicUsed by:359
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Symbol 277 GraphicUsed by:359
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Symbol 279 GraphicUsed by:359
Symbol 280 GraphicUsed by:359
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Symbol 1958 MovieClipUses:1866 262 1867 1868 1869 333 1877 1878 1879 1880 1881 1882 1883 1884 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1876 1904 1905 1906 1913 1916 1917 1918 1919 1920 1922 1923 1875 1951 1957Used by:2088
Symbol 1959 TextUses:387Used by:2088
Symbol 1960 ButtonUses:252 253 1Used by:2088
Symbol 1961 TextUses:387Used by:2088
Symbol 1962 TextUses:387Used by:2088
Symbol 1963 GraphicUsed by:1965
Symbol 1964 GraphicUsed by:1965
Symbol 1965 MovieClipUses:1963 1585 1964Used by:2088
Symbol 1966 EditableTextUses:196Used by:1971
Symbol 1967 ButtonUses:252 253 1Used by:1971
Symbol 1968 EditableTextUses:196Used by:1971
Symbol 1969 EditableTextUses:196Used by:1971
Symbol 1970 TextUses:249 10Used by:1971
Symbol 1971 MovieClipUses:566 1966 1967 1968 571 1969 573 576 1970Used by:2088
Symbol 1972 TextUses:387Used by:2088
Symbol 1973 ButtonUses:252 253 1Used by:2088
Symbol 1974 TextUses:387Used by:2088
Symbol 1975 TextUses:387Used by:2088
Symbol 1976 GraphicUsed by:1977
Symbol 1977 MovieClipUses:1976Used by:2011
Symbol 1978 ShapeTweeningUsed by:2002
Symbol 1979 GraphicUsed by:1984
Symbol 1980 GraphicUsed by:1984
Symbol 1981 GraphicUsed by:1984
Symbol 1982 GraphicUsed by:1984
Symbol 1983 GraphicUsed by:1984
Symbol 1984 MovieClipUses:1979 1980 1981 1982 1983Used by:1991 1999 2011
Symbol 1985 GraphicUsed by:1991
Symbol 1986 GraphicUsed by:1991
Symbol 1987 GraphicUsed by:1991
Symbol 1988 GraphicUsed by:1991
Symbol 1989 GraphicUsed by:1991
Symbol 1990 GraphicUsed by:1991
Symbol 1991 MovieClipUses:1984 1985 1585 850 1986 1987 1988 1989 1990Used by:1992
Symbol 1992 MovieClipUses:1991Used by:2002
Symbol 1993 GraphicUsed by:1999
Symbol 1994 GraphicUsed by:1999
Symbol 1995 GraphicUsed by:1999
Symbol 1996 GraphicUsed by:1999
Symbol 1997 GraphicUsed by:1999
Symbol 1998 GraphicUsed by:1999
Symbol 1999 MovieClipUses:1984 1993 1585 850 1994 1995 1996 1997 1998Used by:2000
Symbol 2000 MovieClipUses:1999Used by:2002
Symbol 2001 GraphicUsed by:2002
Symbol 2002 MovieClipUses:1978 1992 2000 2001Used by:2011
Symbol 2003 GraphicUsed by:2004
Symbol 2004 MovieClipUses:2003Used by:2010
Symbol 2005 GraphicUsed by:2010
Symbol 2006 TextUses:249Used by:2010
Symbol 2007 GraphicUsed by:2010
Symbol 2008 EditableTextUses:1798Used by:2010
Symbol 2009 EditableTextUses:1798Used by:2010
Symbol 2010 MovieClipUses:2004 2005 2006 2007 2008 2009 1802Used by:2011
Symbol 2011 MovieClipUses:333 1977 2002 2010 241 1984Used by:2088
Symbol 2012 GraphicUsed by:2081
Symbol 2013 GraphicUsed by:2025
Symbol 2014 GraphicUsed by:2018
Symbol 2015 GraphicUsed by:2018
Symbol 2016 GraphicUsed by:2018
Symbol 2017 GraphicUsed by:2018
Symbol 2018 MovieClipUses:2014 2015 2016 2017Used by:2025 2027 2081
Symbol 2019 GraphicUsed by:2023
Symbol 2020 GraphicUsed by:2023
Symbol 2021 GraphicUsed by:2023
Symbol 2022 GraphicUsed by:2023
Symbol 2023 MovieClipUses:2019 2020 2021 2022Used by:2025 2027
Symbol 2024 GraphicUsed by:2025
Symbol 2025 MovieClipUses:2013 261 2018 2023 2024Used by:2081
Symbol 2026 GraphicUsed by:2027
Symbol 2027 MovieClipUses:2026 261 2018 2023Used by:2081
Symbol 2028 GraphicUsed by:2081
Symbol 2029 GraphicUsed by:2030
Symbol 2030 MovieClipUses:2029Used by:2081
Symbol 2031 GraphicUsed by:2081
Symbol 2032 GraphicUsed by:2081
Symbol 2033 ShapeTweeningUsed by:2081
Symbol 2034 GraphicUsed by:2081
Symbol 2035 TextUses:268Used by:2081
Symbol 2036 GraphicUsed by:2081
Symbol 2037 GraphicUsed by:2081
Symbol 2038 GraphicUsed by:2081
Symbol 2039 ShapeTweeningUsed by:2081
Symbol 2040 GraphicUsed by:2081
Symbol 2041 GraphicUsed by:2081
Symbol 2042 TextUses:268Used by:2081
Symbol 2043 GraphicUsed by:2081
Symbol 2044 GraphicUsed by:2081
Symbol 2045 GraphicUsed by:2081
Symbol 2046 GraphicUsed by:2081
Symbol 2047 GraphicUsed by:2081
Symbol 2048 GraphicUsed by:2081
Symbol 2049 GraphicUsed by:2081
Symbol 2050 GraphicUsed by:2081
Symbol 2051 GraphicUsed by:2058 2081
Symbol 2052 GraphicUsed by:2053
Symbol 2053 MovieClipUses:2052Used by:2058 2081
Symbol 2054 GraphicUsed by:2058 2081
Symbol 2055 ShapeTweeningUsed by:2081
Symbol 2056 GraphicUsed by:2081
Symbol 2057 TextUses:268Used by:2081
Symbol 2058 MovieClipUses:2051 2053 2054Used by:2081
Symbol 2059 GraphicUsed by:2081
Symbol 2060 GraphicUsed by:2081
Symbol 2061 GraphicUsed by:2081
Symbol 2062 GraphicUsed by:2081
Symbol 2063 GraphicUsed by:2081
Symbol 2064 ShapeTweeningUsed by:2081
Symbol 2065 TextUses:268Used by:2081
Symbol 2066 GraphicUsed by:2081
Symbol 2067 ShapeTweeningUsed by:2081
Symbol 2068 ShapeTweeningUsed by:2081
Symbol 2069 GraphicUsed by:2081
Symbol 2070 ShapeTweeningUsed by:2081
Symbol 2071 GraphicUsed by:2072
Symbol 2072 MovieClipUses:2071Used by:2081
Symbol 2073 ShapeTweeningUsed by:2081
Symbol 2074 FontUsed by:2075
Symbol 2075 TextUses:2074Used by:2076
Symbol 2076 MovieClipUses:2075Used by:2081
Symbol 2077 GraphicUsed by:2081
Symbol 2078 EditableTextUses:196Used by:2081
Symbol 2079 EditableTextUses:196Used by:2081
Symbol 2080 TextUses:1164Used by:2081
Symbol 2081 MovieClipUses:333 2012 2025 2027 2028 2030 2018 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 1360 2068 2069 2070 2072 2073 2076 2077 2078 571 2079 573 2080Used by:2088
Symbol 2082 EditableTextUses:196Used by:2087
Symbol 2083 ButtonUses:252 253 1Used by:2087
Symbol 2084 EditableTextUses:196Used by:2087
Symbol 2085 EditableTextUses:196Used by:2087
Symbol 2086 TextUses:249 10Used by:2087
Symbol 2087 MovieClipUses:566 2082 2083 2084 571 2085 573 576 2086Used by:2088
Symbol 2088 MovieClipUses:4 389 390 391 392 393 394 395 396 397 398 399 400 401 554 555 565 577 578 579 580 581 703 709 710 711 712 713 315 880 881 887 888 889 890 891 892 980 986 987 988 989 990 991 997 1056 1062 1063 1064 1065 1066 1067 1204 1210 1365 1366 1367 1368 1369 1546 1552 1553 1554 1555 1556 1587 1593 1594 1595 1596 1597 1600 1718 1724 1725 1726 1727 1728 1729 1804 1810 1811 1812 1813 1814 1852 1858 1859 1860 1861 1862 1863 1958 1959 1960 1961 1962 1965 1971 1972 1973 1974 1975 2011 2081 2087Used by:Timeline
Symbol 2089 BitmapUsed by:2090
Symbol 2090 GraphicUses:2089Used by:2098
Symbol 2091 GraphicUsed by:2092
Symbol 2092 MovieClipUses:2091Used by:2094
Symbol 2093 GraphicUsed by:2094
Symbol 2094 MovieClipUses:2092 2093Used by:2097
Symbol 2095 GraphicUsed by:2096
Symbol 2096 MovieClipUses:2095Used by:2097
Symbol 2097 MovieClipUses:2094 2096Used by:2098
Symbol 2098 MovieClipUses:2090 2097Used by:Timeline
Symbol 2099 GraphicUsed by:2106
Symbol 2100 GraphicUsed by:2106
Symbol 2101 ShapeTweeningUsed by:2106
Symbol 2102 ShapeTweeningUsed by:2106
Symbol 2103 ShapeTweeningUsed by:2106
Symbol 2104 GraphicUsed by:2106
Symbol 2105 GraphicUsed by:2106
Symbol 2106 MovieClipUses:2099 2100 2101 2102 2103 2104 2105Used by:Timeline
Symbol 2107 GraphicUsed by:Timeline
Symbol 2108 TextUses:268 374Used by:Timeline
Symbol 2109 TextUses:268Used by:Timeline
Symbol 2110 ButtonUses:252 253 1Used by:Timeline

Instance Names

"bar"Frame 1Symbol 8 MovieClip
"agButton_btn"Frame 5Symbol 259 Button
"fader1"Frame 5Symbol 263 MovieClip
"fader2"Frame 6Symbol 263 MovieClip
"story"Frame 7Symbol 380 MovieClip
"agButton_btn"Frame 7Symbol 259 Button
"fader3"Frame 7Symbol 263 MovieClip
"game"Frame 8Symbol 2088 MovieClip
"scope"Frame 8Symbol 2098 MovieClip
"gamefader"Frame 8Symbol 263 MovieClip
"agButton_btn"Frame 9Symbol 259 Button
"fc"Symbol 863 MovieClip Frame 1Symbol 856 MovieClip
"chandelier1"Symbol 880 MovieClip Frame 1Symbol 863 MovieClip
"chandelier2"Symbol 880 MovieClip Frame 1Symbol 863 MovieClip
"wolf"Symbol 980 MovieClip Frame 1Symbol 979 MovieClip
"torturevictim"Symbol 1203 MovieClip Frame 47Symbol 1188 MovieClip
"lamp"Symbol 1203 MovieClip Frame 47Symbol 1194 MovieClip
"worried"Symbol 1422 MovieClip Frame 1Symbol 1381 MovieClip
"guard5"Symbol 1546 MovieClip Frame 1Symbol 1422 MovieClip
"guard4"Symbol 1546 MovieClip Frame 1Symbol 1422 MovieClip
"guard2"Symbol 1546 MovieClip Frame 1Symbol 1422 MovieClip
"guard3"Symbol 1546 MovieClip Frame 1Symbol 1422 MovieClip
"guard1"Symbol 1546 MovieClip Frame 1Symbol 1422 MovieClip
"guard6"Symbol 1546 MovieClip Frame 1Symbol 1422 MovieClip
"guard1"Symbol 1587 MovieClip Frame 1Symbol 1585 MovieClip
"guard2"Symbol 1587 MovieClip Frame 1Symbol 1585 MovieClip
"victim"Symbol 1718 MovieClip Frame 1Symbol 1607 MovieClip
"p1"Symbol 1749 MovieClip Frame 3Symbol 1744 MovieClip
"p2"Symbol 1749 MovieClip Frame 4Symbol 1744 MovieClip
"p3"Symbol 1749 MovieClip Frame 4Symbol 1744 MovieClip
"p4"Symbol 1749 MovieClip Frame 5Symbol 1744 MovieClip
"p5"Symbol 1749 MovieClip Frame 5Symbol 1744 MovieClip
"p6"Symbol 1749 MovieClip Frame 6Symbol 1744 MovieClip
"p7"Symbol 1749 MovieClip Frame 6Symbol 1744 MovieClip
"p8"Symbol 1749 MovieClip Frame 7Symbol 1744 MovieClip
"carbody"Symbol 1754 MovieClip Frame 1Symbol 1749 MovieClip
"wheels"Symbol 1755 MovieClip Frame 1Symbol 1734 MovieClip
"car"Symbol 1804 MovieClip Frame 1Symbol 1755 MovieClip
"tiedman"Symbol 1926 MovieClip Frame 1Symbol 1875 MovieClip
"tiedman"Symbol 1933 MovieClip Frame 1Symbol 1875 MovieClip
"tiedman"Symbol 1950 MovieClip Frame 1Symbol 1875 MovieClip
"ropecover"Symbol 1958 MovieClip Frame 500Symbol 1922 MovieClip
"tiedman"Symbol 1958 MovieClip Frame 500Symbol 1875 MovieClip
"mission3"Symbol 2088 MovieClip Frame 10Symbol 880 MovieClip
"mission9"Symbol 2088 MovieClip Frame 35Symbol 1718 MovieClip
"mission10"Symbol 2088 MovieClip Frame 39Symbol 1804 MovieClip
"recticle"Symbol 2097 MovieClip Frame 1Symbol 2094 MovieClip
"cursor"Symbol 2097 MovieClip Frame 1Symbol 2096 MovieClip
"crosshair"Symbol 2098 MovieClip Frame 1Symbol 2097 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "mouseover"
ExportAssets (56)Timeline Frame 1Symbol 3 as "particle_mc"
ExportAssets (56)Timeline Frame 5Symbol 226 as "soundbg"
ExportAssets (56)Timeline Frame 5Symbol 227 as "punch1"
ExportAssets (56)Timeline Frame 5Symbol 228 as "punch2"
ExportAssets (56)Timeline Frame 5Symbol 229 as "snipershot"
ExportAssets (56)Timeline Frame 5Symbol 230 as "birdsound"
ExportAssets (56)Timeline Frame 5Symbol 231 as "snipershot2"
ExportAssets (56)Timeline Frame 5Symbol 232 as "hit2"
ExportAssets (56)Timeline Frame 5Symbol 233 as "hit1"
ExportAssets (56)Timeline Frame 5Symbol 234 as "hit3"
ExportAssets (56)Timeline Frame 5Symbol 235 as "bat1"
ExportAssets (56)Timeline Frame 5Symbol 236 as "bat2"
ExportAssets (56)Timeline Frame 5Symbol 237 as "bat3"
ExportAssets (56)Timeline Frame 5Symbol 238 as "oah"
ExportAssets (56)Timeline Frame 5Symbol 239 as "car1sound"
ExportAssets (56)Timeline Frame 5Symbol 240 as "car2sound"
ExportAssets (56)Timeline Frame 5Symbol 241 as "boatengine"
ExportAssets (56)Timeline Frame 5Symbol 242 as "success"
ExportAssets (56)Timeline Frame 5Symbol 243 as "failed"
ExportAssets (56)Timeline Frame 5Symbol 244 as "punch4"
ExportAssets (56)Timeline Frame 5Symbol 245 as "glass2"
ExportAssets (56)Timeline Frame 5Symbol 246 as "glass3"
ExportAssets (56)Timeline Frame 5Symbol 247 as "scream"

Labels

"title"Frame 5
"intro"Frame 6
"start"Frame 7
"game"Frame 8
"credits"Frame 9
"walk1"Symbol 517 MovieClip Frame 1
"walk2"Symbol 517 MovieClip Frame 2
"waiter"Symbol 517 MovieClip Frame 3
"walkwithsack"Symbol 517 MovieClip Frame 4
"poursack"Symbol 517 MovieClip Frame 5
"run"Symbol 517 MovieClip Frame 6
"sitting"Symbol 517 MovieClip Frame 7
"incapacitate"Symbol 517 MovieClip Frame 8
"dead"Symbol 517 MovieClip Frame 9
"stun"Symbol 517 MovieClip Frame 10
"dead"Symbol 553 MovieClip Frame 2
"dead"Symbol 636 MovieClip Frame 2
"stun"Symbol 636 MovieClip Frame 3
"dead"Symbol 650 MovieClip Frame 2
"dead"Symbol 688 MovieClip Frame 2
"dead"Symbol 701 MovieClip Frame 2
"dead"Symbol 732 MovieClip Frame 2
"dead"Symbol 783 MovieClip Frame 2
"dead"Symbol 822 MovieClip Frame 2
"dead"Symbol 850 MovieClip Frame 2
"stun"Symbol 850 MovieClip Frame 3
"eat"Symbol 917 MovieClip Frame 2
"stun"Symbol 917 MovieClip Frame 3
"run"Symbol 979 MovieClip Frame 1
"attack"Symbol 979 MovieClip Frame 2
"stun"Symbol 979 MovieClip Frame 3
"calm"Symbol 1188 MovieClip Frame 1
"punch1"Symbol 1188 MovieClip Frame 2
"punch2"Symbol 1188 MovieClip Frame 3
"upper"Symbol 1188 MovieClip Frame 4
"tube"Symbol 1188 MovieClip Frame 5
"gutkick"Symbol 1188 MovieClip Frame 6
"elec"Symbol 1188 MovieClip Frame 7
"curse"Symbol 1188 MovieClip Frame 8
"tell"Symbol 1188 MovieClip Frame 9
"steady"Symbol 1422 MovieClip Frame 1
"walk"Symbol 1422 MovieClip Frame 2
"call"Symbol 1422 MovieClip Frame 3
"dead"Symbol 1422 MovieClip Frame 4
"fall"Symbol 1422 MovieClip Frame 5
"steady"Symbol 1585 MovieClip Frame 1
"shoot"Symbol 1585 MovieClip Frame 2
"dead"Symbol 1585 MovieClip Frame 3
"dead"Symbol 1653 MovieClip Frame 3
"dead"Symbol 1699 MovieClip Frame 3
"dead"Symbol 1716 MovieClip Frame 4
"stun"Symbol 1845 MovieClip Frame 3
"obj1"Symbol 2088 MovieClip Frame 1
"mission1"Symbol 2088 MovieClip Frame 2
"success1"Symbol 2088 MovieClip Frame 3
"failed1"Symbol 2088 MovieClip Frame 4
"obj2"Symbol 2088 MovieClip Frame 5
"mission2"Symbol 2088 MovieClip Frame 6
"success2"Symbol 2088 MovieClip Frame 7
"failed2"Symbol 2088 MovieClip Frame 8
"obj3"Symbol 2088 MovieClip Frame 9
"mission3"Symbol 2088 MovieClip Frame 10
"success3"Symbol 2088 MovieClip Frame 11
"failed3"Symbol 2088 MovieClip Frame 12
"obj4"Symbol 2088 MovieClip Frame 13
"mission4"Symbol 2088 MovieClip Frame 14
"success4"Symbol 2088 MovieClip Frame 15
"failed4"Symbol 2088 MovieClip Frame 16
"obj5"Symbol 2088 MovieClip Frame 17
"mission5"Symbol 2088 MovieClip Frame 18
"success5"Symbol 2088 MovieClip Frame 19
"failed5"Symbol 2088 MovieClip Frame 20
"obj6"Symbol 2088 MovieClip Frame 21
"mission6"Symbol 2088 MovieClip Frame 22
"success6"Symbol 2088 MovieClip Frame 23
"failed6"Symbol 2088 MovieClip Frame 24
"cutscene1"Symbol 2088 MovieClip Frame 25
"obj7"Symbol 2088 MovieClip Frame 26
"mission7"Symbol 2088 MovieClip Frame 27
"success7"Symbol 2088 MovieClip Frame 28
"failed7"Symbol 2088 MovieClip Frame 29
"obj8"Symbol 2088 MovieClip Frame 30
"mission8"Symbol 2088 MovieClip Frame 31
"success8"Symbol 2088 MovieClip Frame 32
"failed8"Symbol 2088 MovieClip Frame 33
"obj9"Symbol 2088 MovieClip Frame 34
"mission9"Symbol 2088 MovieClip Frame 35
"success9"Symbol 2088 MovieClip Frame 36
"failed9"Symbol 2088 MovieClip Frame 37
"obj10"Symbol 2088 MovieClip Frame 38
"mission10"Symbol 2088 MovieClip Frame 39
"success10"Symbol 2088 MovieClip Frame 40
"failed10"Symbol 2088 MovieClip Frame 41
"obj11"Symbol 2088 MovieClip Frame 42
"mission11"Symbol 2088 MovieClip Frame 43
"success11"Symbol 2088 MovieClip Frame 44
"failed11"Symbol 2088 MovieClip Frame 45
"obj12"Symbol 2088 MovieClip Frame 46
"mission12"Symbol 2088 MovieClip Frame 47
"success12"Symbol 2088 MovieClip Frame 48
"obj13"Symbol 2088 MovieClip Frame 49
"mission13"Symbol 2088 MovieClip Frame 50
"success13"Symbol 2088 MovieClip Frame 51
"failed13"Symbol 2088 MovieClip Frame 52
"obj14"Symbol 2088 MovieClip Frame 53
"mission14"Symbol 2088 MovieClip Frame 54
"success14"Symbol 2088 MovieClip Frame 55
"failed14"Symbol 2088 MovieClip Frame 56

Dynamic Text Variables

textSymbol 6 EditableText""
lvlcodeSymbol 386 EditableText"Enter Code Here"
txtminutesSymbol 1799 EditableText"<p align="right"><font face="Consolas" size="128" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
txtsecondsSymbol 1800 EditableText"<p align="right"><font face="Consolas" size="128" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
txtftSymbol 1920 EditableText"300"
txtminutesSymbol 2008 EditableText"<p align="right"><font face="Consolas" size="128" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
txtsecondsSymbol 2009 EditableText"<p align="right"><font face="Consolas" size="128" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"




http://swfchan.com/14/65169/info.shtml
Created: 12/4 -2019 18:12:37 Last modified: 12/4 -2019 18:12:37 Server time: 22/12 -2024 23:02:05