Frame 1
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
MochiAd.showPreGameAd({id:"297fccffce174029", res:"700x500"});
mochi.MochiServices.connect("297fccffce174029");
__com_mochibot__("b51e32e9", this, 10301, true);
Frame 2
fscommand ("allowscale", false);
fscommand ("showmenu", false);
stop();
_root.attachMovie("preload", "preload_mc", _root.getNextHighestDepth());
_global.url_1 = "";
_global.url_2 = "";
var temp = "CPU";
Frame 3
function whichWorld() {
var _local2 = "";
if ((_root.cupId == 1) || (_root.cupId == 2)) {
_local2 = "M_";
}
if ((_root.cupId == 3) || (_root.cupId == 4)) {
_local2 = "C_";
}
if ((_root.cupId == 5) || (_root.cupId == 6)) {
_local2 = "B_";
}
if ((_root.cupId == 7) || (_root.cupId == 8)) {
_local2 = "P_";
}
if ((_root.cupId == 9) || (_root.cupId == 10)) {
if (_root.oneCup.length == 4) {
_local2 = "M_";
}
if (_root.oneCup.length == 3) {
_local2 = "B_";
}
if (_root.oneCup.length == 2) {
_local2 = "C_";
}
if (_root.oneCup.length == 1) {
_local2 = "P_";
}
}
return(_local2);
}
function playSound(sound, loop, volum) {
if (soundSwitch) {
var _local2 = new Sound();
_local2.attachSound(sound);
if (volum == undefined) {
_local2.setVolume(100);
} else {
_local2.setVolume(volum);
}
if (loop != undefined) {
_local2.start(0, loop);
} else {
_local2.start();
}
_local2.onSoundComplete = function () {
_root.soundCompleted = sound;
};
}
}
function stopSound() {
var _local1 = new Sound();
_local1.stop();
}
function setVolum(volum) {
var _local1 = new Sound();
_local1.setVolume(volum);
}
function FadeVolume(louder, fromStart, sound, speed, Volume) {
if (speed == null) {
speed = 6;
}
if (Volume == null) {
Volume = 100;
}
var my_sound = new Sound();
var _local3 = _root.createEmptyMovieClip("volumController", _root.getNextHighestDepth());
if (fromStart) {
if (louder) {
my_sound.attachSound(sound);
my_sound.setVolume(1);
my_sound.start(0, 1);
} else {
my_sound.setVolume(Volume - 1);
}
}
if (louder) {
_local3.onEnterFrame = function () {
my_sound.setVolume(my_sound.getVolume() + speed);
if (my_sound.getVolume() >= (Volume - 1)) {
my_sound.setVolume(Volume);
delete this.onEnterFrame;
}
};
} else {
_local3.onEnterFrame = function () {
my_sound.setVolume(my_sound.getVolume() - speed);
if (my_sound.getVolume() <= 0) {
my_sound.stop();
my_sound.setVolume(Volume);
delete this.onEnterFrame;
}
};
}
}
cupId = 0;
lives = 5;
difficulty = "";
oneCup = [[], [], []];
lostCup = [[], [], []];
cup1Score = 0;
cup2Score = 0;
cup3Score = 0;
cup4Score = 0;
cup5Score = 0;
cup6Score = 0;
cup7Score = 0;
cup8Score = 0;
cup9Score = 0;
cup10Score = 0;
oneLevelScore = {timeScore:0, flipScore:0, starScore:0, preLevelScore:0};
oneCupScore = 0;
frame = new Array();
angle = new Array();
centerX = new Array();
centerY = new Array();
wheelF_angle = new Array();
wheelB_angle = new Array();
recGost = true;
playGost = false;
enemyModel = false;
soundSwitch = true;
soundCompleted = "";
Frame 4
function playMainMusic() {
if (_root.mainMenuMusicContainer == undefined) {
_root.attachMovie("mainMenuMusicContainer", "mainMenuMusicContainer", _root.getNextHighestDepth());
var _local2 = new Sound(_root.mainMenuMusicContainer);
_local2.attachSound("mainMenuMusic");
_local2.start(0, 999);
}
}
stop();
playMainMusic();
mainMenu.play_btn.onRelease = function () {
_root.attachMovie("selectCup", "selectCup", _root.getNextHighestDepth());
_root.playSound("playGame");
};
mainMenu.play_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
mainMenu.help_btn.onRelease = function () {
_root.attachMovie("howToPlay", "howToPlay", _root.getNextHighestDepth());
_root.playSound("buttonRealse");
};
mainMenu.help_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
Frame 5
Equipment.GamePly.main();
_root.stopSound();
_root.mainMenuMusicContainer.removeMovieClip();
switch (Equipment.GamePly.Instance.whichWorld) {
case "M_" :
_root.playSound("motoEngine", 999);
_root.snd1.level1.start(0, 999);
_root.snd1.level1.setVolume(100);
bg3_mc.gotoAndStop(1);
break;
case "C_" :
_root.snd2.level2.start(0, 999);
_root.snd2.level2.setVolume(100);
bg3_mc.gotoAndStop(2);
break;
case "B_" :
_root.playSound("quadEngine", 999);
_root.snd3.level3.start(0, 999);
_root.snd3.level3.setVolume(100);
bg3_mc.gotoAndStop(3);
break;
case "P_" :
_root.playSound("monsterEngine", 999);
_root.snd4.level4.start(0, 999);
_root.snd4.level4.setVolume(100);
bg3_mc.gotoAndStop(4);
}
_root.attachMovie("navigationMap", "navigationMap", _root.getNextHighestDepth());
navigationMap._x = 562;
navigationMap._y = 0;
var xscale = (navigationMap._width / Stage.width);
var yscale = (navigationMap._height / Stage.height);
var displayEnemy = true;
if (Equipment.GamePly.Instance.v.enemy_mc == undefined) {
displayEnemy = false;
}
var r = Equipment.GamePly.Instance.randomTiles;
var i = 0;
while (i < r.length) {
var id = r[i].myId;
var tileName = (((Equipment.GamePly.Instance.whichWorld + "tile_") + id) + "_small");
var dmc = navigationMap.worldCon_mc;
var tile_mc = dmc.attachMovie(tileName, tileName, dmc.getNextHighestDepth());
tile_mc._x = r[i].tileSkin._x;
tile_mc._y = r[i].tileSkin._y;
i++;
}
if (displayEnemy) {
navigationMap.worldCon_mc.attachMovie("smallPoint2", "point2", navigationMap.worldCon_mc.getNextHighestDepth());
}
navigationMap.worldCon_mc.attachMovie("smallPoint", "point", navigationMap.worldCon_mc.getNextHighestDepth());
navigationMap.worldCon_mc._xscale = (xscale * 100) * 0.3;
navigationMap.worldCon_mc._yscale = (yscale * 100) * 0.3;
var boy = _root.worldCon_mc.boy_vehicle;
var enemy = Equipment.GamePly.Instance.v.enemy_mc;
navigationMap.onEnterFrame = function () {
this.worldCon_mc._x = (worldCon_mc._x * _root.xscale) * 0.3;
this.worldCon_mc._y = ((worldCon_mc._y * _root.yscale) * 0.3) + 50;
this.worldCon_mc.point._x = boy._x;
this.worldCon_mc.point._y = boy._y - 20;
if (displayEnemy) {
this.worldCon_mc.point2._x = enemy._x;
this.worldCon_mc.point2._y = enemy._y - 20;
}
};
var coefficient = (200 / _root.worldCon_mc._width);
_root.ui_mc.progress_mc.onEnterFrame = function () {
this.head_mc._x = boy._x * coefficient;
};
this.attachMovie("GO321", "GO321_mc", _root.getNextHighestDepth());
GO321_mc._x = 325;
GO321_mc._y = 250;
GO321_mc.gotoAndPlay(2);
if ((_root.cupId == 9) || (_root.cupId == 10)) {
GO321_mc.level_mc.gotoAndStop(5 - oneCup.length);
if ((5 - oneCup.length) == 1) {
_root.oneCupScore = 0;
}
GO321_mc.level_mc.mm_mc.gotoAndStop(2);
} else {
GO321_mc.level_mc.gotoAndStop(4 - oneCup.length);
if ((4 - oneCup.length) == 1) {
_root.oneCupScore = 0;
}
}
Equipment.GamePly.Instance.v.controlSw = false;
GO321_mc.onEnterFrame = function () {
if (this._currentframe == 45) {
_root.ui_mc.timer.play();
Equipment.GamePly.Instance.v.controlSw = true;
}
};
_root.ui_mc.score = _root.oneCupScore;
if ((_root.lives != 5) && (_root.lives != 0)) {
var temp = ((_root.lives % 2) + 1);
this.attachMovie("ExplanationText_" + temp, "ExplanationText", _root.getNextHighestDepth());
this.ExplanationText._x = 350;
this.ExplanationText._y = 400;
}
_root.ui_mc.onEnterFrame = function () {
if (((enemy._x - boy._x) < -225) || ((enemy._x - boy._x) > 340)) {
if (enemy._x > boy._x) {
this.arrow1_mc._visible = false;
this.arrow2_mc._visible = true;
} else {
this.arrow1_mc._visible = true;
this.arrow2_mc._visible = false;
}
} else {
this.arrow1_mc._visible = false;
this.arrow2_mc._visible = false;
}
var _local2 = 10;
if (enemy._y > boy._y) {
_local2 = 225 + ((enemy._y - boy._y) % 255);
} else {
_local2 = 225 - ((boy._y - enemy._y) % 255);
}
var _local3 = this.arrow1_mc._y;
if (_local3 != _local2) {
if (_local3 < _local2) {
this.arrow1_mc._y = this.arrow1_mc._y + ((_local2 - _local3) / 10);
this.arrow2_mc._y = this.arrow2_mc._y + ((_local2 - _local3) / 10);
}
if (_local3 > _local2) {
this.arrow1_mc._y = this.arrow1_mc._y - ((_local3 - _local2) / 10);
this.arrow2_mc._y = this.arrow2_mc._y - ((_local3 - _local2) / 10);
}
}
};
if (Equipment.GamePly.Instance.v.enemy_mc == undefined) {
_root.ui_mc.arrow1_mc._visible = false;
_root.ui_mc.arrow2_mc._visible = false;
delete _root.ui_mc.onEnterFrame;
}
trace("_root.oneCup.length = " + _root.oneCup.length);
Frame 6
function resetSomeThing() {
var _local2 = 0;
while (_local2 < _root.lostCup.length) {
_root.oneCup[_local2] = _root.lostCup[_local2];
_local2++;
}
_root.lives = 5;
_root[("cup" + _root.cupId) + "Score"] = 0;
trace((("Cup" + _root.cupId) + "Score???0:") + _root[("cup" + _root.cupId) + "Score"]);
}
_root.stopSound();
_root.playSound("gameOver");
playGost = false;
resetSomeThing();
Frame 7
MochiAd.showInterLevelAd({id:"297fccffce174029", res:"700x500"});
Frame 8
function handleScore() {
complete_mc.timeScore = _root.oneLevelScore.timeScore;
complete_mc.lifeScore = _root.lives * 200;
complete_mc.flipScore = _root.oneLevelScore.flipScore;
var _local3 = 0;
if (_root.enemyModel) {
switch (int(_root.cupId)) {
case 2 :
_local3 = 500;
break;
case 4 :
_local3 = 1000;
break;
case 6 :
_local3 = 1500;
break;
case 8 :
_local3 = 2000;
break;
case 10 :
_local3 = 2500;
}
}
complete_mc.levelCompleteScore = _local3;
var _local2 = 0;
if (!_root.enemyModel) {
_local2 = _root.oneLevelScore.starScore;
if ((_local2 >= 300) && (_local2 <= 500)) {
_local2 = _local2 + 500;
} else if ((_local2 >= 600) && (_local2 <= 900)) {
_local2 = _local2 + 1000;
} else if (_local2 == 1000) {
_local2 = _local2 + 3000;
}
}
complete_mc.starScore = _local2;
var _local4 = (((int(complete_mc.timeScore) + int(complete_mc.lifeScore)) + int(complete_mc.flipScore)) + int(complete_mc.levelCompleteScore)) + int(complete_mc.starScore);
recordLevelSore(_local4);
trace("????:" + _local4);
complete_mc.totalScore = _local4 + _root.oneLevelScore.preLevelScore;
if ((((_root.cupId == 9) || (_root.cupId == 10)) && (oneCup.length == 3)) || (oneCup.length == 2)) {
complete_mc.totalScore = complete_mc.totalScore + allOtherCupScore();
}
_root.oneCupScore = _root.oneCupScore + _local4;
_root.oneLevelScore.preLevelScore = complete_mc.totalScore;
_root.oneLevelScore.flipScore = 0;
_root.oneLevelScore.starScore = 0;
if (oneCup.length == 0) {
_root[("cup" + _root.cupId) + "Score"] = complete_mc.totalScore - allOtherCupScore();
trace("?Cup??:" + _root[("cup" + _root.cupId) + "Score"]);
_root.oneLevelScore.preLevelScore = 0;
trace("preLevelScore??:" + _root.oneLevelScore.preLevelScore);
}
}
function allOtherCupScore() {
var _local3 = 0;
var _local2 = 1;
while (_local2 <= 10) {
if (_local2 != _root.cupId) {
_local3 = _local3 + _root[("cup" + _local2) + "Score"];
trace((("cup" + _local2) + "Score:") + _root[("cup" + _local2) + "Score"]);
}
_local2++;
}
trace("allOtherCupScore:" + _local3);
return(_local3);
}
_root.stopSound();
_root.playSound("completeLevel");
playGost = false;
complete_mc.onEnterFrame = function () {
if (this._currentframe == this._totalframes) {
handleScore();
delete this.onEnterFrame;
}
};
stop();
Frame 9
_root.stopSound();
this.onEnterFrame = function () {
gotoAndStop ("gameStart");
delete this.onEnterFrame;
};
playGost = true;
_root.oneLevelScore.flipScore = 0;
_root.oneLevelScore.starScore = 0;
Frame 10
function unlockCupText() {
var _local3 = mySharedObject.data.cup1;
var _local5 = mySharedObject.data.cup2;
var _local4 = mySharedObject.data.cup3;
var _local7 = mySharedObject.data.cup4;
var _local6 = mySharedObject.data.cup5;
var _local8 = mySharedObject.data.cup6;
var _local13 = mySharedObject.data.cup7;
var _local14 = mySharedObject.data.cup8;
var _local11 = (_local3 && (_local4)) && (_local6);
var _local12 = (_local5 && (_local7)) && (_local8);
var _local10 = ((_local3 && (_local4)) && (_local6)) && (_local13);
var _local9 = ((_local5 && (_local7)) && (_local8)) && (_local14);
trace("condition9" + _local11);
trace("condition10" + _local12);
trace("condition11" + _local10);
trace("condition12" + _local9);
if ((_root.cupId % 2) != 0) {
if (_local10) {
if (_global.gameLanguage == 1) {
return("Medal 9 is now available. Good luck!");
}
}
if (_local11) {
if (_global.gameLanguage == 1) {
return("Medal 7 is now available. Good luck!");
}
}
} else {
if (_local9) {
if (_global.gameLanguage == 1) {
return("Medal 10 is now available. Good luck!");
}
}
if (_local12) {
if (_global.gameLanguage == 1) {
return("Medal 8 is now available. Good luck!");
}
}
}
return("");
}
_root.lives = 5;
playGost = false;
_root.stopSound();
_root.playSound("congratulations");
var mySharedObject;
mySharedObject = SharedObject.getLocal("GameData");
var tempString = "";
if ((mySharedObject.data["cup" + _root.cupId] == 0) && (_root.difficulty == "easy")) {
mySharedObject.data["cup" + _root.cupId] = 1;
if (_global.gameLanguage == 1) {
tempString = "Standard mode unlocked \n" + unlockCupText();
}
} else if ((mySharedObject.data["cup" + _root.cupId] == 1) && (_root.difficulty == "normal")) {
mySharedObject.data["cup" + _root.cupId] = 2;
if (_global.gameLanguage == 1) {
tempString = "Tough mode unlocked";
}
} else if ((mySharedObject.data["cup" + _root.cupId] == 2) && (_root.difficulty == "hard")) {
mySharedObject.data["cup" + _root.cupId] = 3;
if (_global.gameLanguage == 1) {
tempString = "Press space to continue";
}
} else if (_global.gameLanguage == 1) {
tempString = "Press space to continue";
}
trace(tempString + "<<<<<<<<<<<<<<<<<<<<<<<<");
congratuations_mc.congratuations_txt.text = tempString.toUpperCase();
Symbol 9 MovieClip Frame 25
this.removeMovieClip();
Symbol 15 MovieClip [flip360] Frame 25
this.removeMovieClip();
Symbol 51 MovieClip Frame 1
stop();
Instance of Symbol 46 MovieClip in Symbol 51 MovieClip Frame 1
on (release) {
getURL ("http://www.yougame.com", "_top");
}
Symbol 71 MovieClip Frame 1
Symbol 71 MovieClip Frame 206
stop();
_root.play();
_root.preload_mc.removeMovieClip();
Symbol 72 MovieClip [preload] Frame 1
stop();
Instance of Symbol 51 MovieClip "preloaderClip" in Symbol 72 MovieClip [preload] Frame 1
onClipEvent (load) {
total = _root.getBytesTotal();
}
onClipEvent (enterFrame) {
loaded = _root.getBytesLoaded();
percent = int((loaded / total) * 100);
gotoAndStop(percent);
perText = percent + "%";
if (percent >= 100) {
_parent.play();
}
}
Symbol 72 MovieClip [preload] Frame 2
stop();
Symbol 105 MovieClip [selectDifficulty] Frame 1
function initial() {
screen_btn.enabled = false;
normalMask_btn.enabled = false;
hardMask_btn.enabled = false;
var _local2;
_local2 = SharedObject.getLocal("GameData");
if (_local2.data["cup" + _root.cupId] == 1) {
normalMask_btn._visible = false;
}
if (_local2.data["cup" + _root.cupId] == 2) {
normalMask_btn._visible = false;
hardMask_btn._visible = false;
}
if (_local2.data["cup" + _root.cupId] == 3) {
normalMask_btn._visible = false;
hardMask_btn._visible = false;
}
}
function startGame() {
_root[("cup" + _root.cupId) + "Score"] = 0;
trace((("Cup" + _root.cupId) + "Score???0:") + _root[("cup" + _root.cupId) + "Score"]);
_root.gotoAndStop("gameStart");
_root.selectCup.removeMovieClip();
this.removeMovieClip();
}
function generateCup(difficulty, world) {
var _local2 = 0;
while (_local2 < 4) {
if (((_local2 == 3) && (_root.cupId != 9)) && (_root.cupId != 10)) {
return(undefined);
}
var _local4 = myRandom(10, 7);
var _local5 = Equipment.Record[(world + difficulty) + "Tiles"];
_root.oneCup[_local2] = [];
var _local3 = 0;
while (_local3 < _local4.length) {
_root.oneCup[_local2].push(_local5[_local4[_local3] - 1]);
_local3++;
}
_root.oneCup[_local2].splice(0, 0, 0);
_root.oneCup[_local2].push(100);
_root.lostCup[_local2] = _root.oneCup[_local2];
_local2++;
}
}
function myRandom(total, n) {
var _local3 = new Array();
var _local5 = new Array();
var _local4;
var _local1 = 0;
while (_local1 < total) {
_local3[_local1] = _local1 + 1;
_local1++;
}
var _local2 = 0;
while (_local2 < n) {
_local4 = Math.floor(Math.random() * _local3.length);
_local5[_local2] = _local3[_local4];
_local3.splice(_local4, 1);
_local2++;
}
return(_local5);
}
initial();
back_btn.onRelease = function () {
_root.playSound("buttonRealse");
this._parent.removeMovieClip();
};
back_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
easy_btn.onRelease = function () {
_root.playSound("buttonRealse");
_root.difficulty = "easy";
generateCup(_root.difficulty, _root.whichWorld());
startGame();
};
easy_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
normal_btn.onRelease = function () {
_root.playSound("buttonRealse");
_root.difficulty = "normal";
generateCup(_root.difficulty, _root.whichWorld());
startGame();
};
normal_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
hard_btn.onRelease = function () {
_root.playSound("buttonRealse");
_root.difficulty = "hard";
generateCup(_root.difficulty, _root.whichWorld());
startGame();
};
hard_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
Instance of Symbol 46 MovieClip in Symbol 105 MovieClip [selectDifficulty] Frame 1
on (release) {
getURL ("http://www.yougame.com", "_top");
}
Symbol 1294 MovieClip [__Packages.Equipment.Record] Frame 0
class Equipment.Record
{
function Record () {
}
static var M_easyTiles = [1, 15, 3, 4, 5, 7, 8, 10, 11, 14];
static var M_normalTiles = [1, 2, 4, 7, 10, 6, 15, 17, 18, 20];
static var M_hardTiles = [9, 12, 13, 14, 15, 16, 17, 18, 19, 20];
static var M_tile_0_totalLinePoints = 3;
static var M_tile_100_totalLinePoints = 8;
static var M_tile_1_totalLinePoints = 17;
static var M_tile_1_starNum = 1;
static var M_tile_2_totalLinePoints = 33;
static var M_tile_2_starNum = 1;
static var M_tile_3_totalLinePoints = 22;
static var M_tile_3_starNum = 1;
static var M_tile_4_totalLinePoints = 27;
static var M_tile_4_starNum = 1;
static var M_tile_5_totalLinePoints = 33;
static var M_tile_5_starNum = 1;
static var M_tile_6_totalLinePoints = 53;
static var M_tile_6_cliffPoints = [28];
static var M_tile_6_starNum = 1;
static var M_tile_7_totalLinePoints = 34;
static var M_tile_7_cliffPoints = [15];
static var M_tile_7_starNum = 1;
static var M_tile_8_totalLinePoints = 26;
static var M_tile_8_starNum = 1;
static var M_tile_9_totalLinePoints = 73;
static var M_tile_9_cliffPoints = [27, 42, 63];
static var M_tile_9_starNum = 1;
static var M_tile_10_totalLinePoints = 33;
static var M_tile_10_starNum = 1;
static var M_tile_11_totalLinePoints = 22;
static var M_tile_11_starNum = 1;
static var M_tile_12_totalLinePoints = 47;
static var M_tile_12_cliffPoints = [8, 24];
static var M_tile_12_starNum = 1;
static var M_tile_13_totalLinePoints = 30;
static var M_tile_13_cliffPoints = [18, 19];
static var M_tile_13_starNum = 1;
static var M_tile_14_totalLinePoints = 59;
static var M_tile_14_cloudNum = 1;
static var M_tile_14_cloudPointNum = [7];
static var M_tile_14_starNum = 1;
static var M_tile_15_totalLinePoints = 34;
static var M_tile_15_starNum = 1;
static var M_tile_16_totalLinePoints = 37;
static var M_tile_16_cliffPoints = [15];
static var M_tile_16_starNum = 1;
static var M_tile_17_totalLinePoints = 30;
static var M_tile_17_starNum = 1;
static var M_tile_18_totalLinePoints = 40;
static var M_tile_18_starNum = 1;
static var M_tile_19_totalLinePoints = 33;
static var M_tile_19_cliffPoints = [9, 20];
static var M_tile_19_starNum = 1;
static var M_tile_20_totalLinePoints = 50;
static var M_tile_20_starNum = 1;
static var C_easyTiles = [1, 2, 3, 4, 5, 6, 8, 10, 13, 16];
static var C_normalTiles = [4, 6, 8, 10, 9, 11, 12, 14, 17, 19];
static var C_hardTiles = [7, 9, 11, 12, 14, 15, 17, 18, 19, 20];
static var C_tile_0_totalLinePoints = 3;
static var C_tile_100_totalLinePoints = 3;
static var C_tile_1_totalLinePoints = 16;
static var C_tile_1_cloudNum = 1;
static var C_tile_1_cloudPointNum = [7];
static var C_tile_1_starNum = 1;
static var C_tile_2_totalLinePoints = 20;
static var C_tile_2_cloudNum = 1;
static var C_tile_2_cloudPointNum = [2];
static var C_tile_2_starNum = 1;
static var C_tile_3_totalLinePoints = 18;
static var C_tile_3_cloudNum = 2;
static var C_tile_3_cloudPointNum = [3, 5];
static var C_tile_3_starNum = 1;
static var C_tile_4_totalLinePoints = 13;
static var C_tile_4_starNum = 1;
static var C_tile_5_totalLinePoints = 16;
static var C_tile_5_cloudNum = 1;
static var C_tile_5_cloudPointNum = [5];
static var C_tile_5_starNum = 1;
static var C_tile_6_totalLinePoints = 40;
static var C_tile_6_cliffPoints = [25];
static var C_tile_6_starNum = 1;
static var C_tile_7_totalLinePoints = 35;
static var C_tile_7_cloudNum = 2;
static var C_tile_7_cloudPointNum = [4, 3];
static var C_tile_7_cliffPoints = [18];
static var C_tile_7_starNum = 1;
static var C_tile_8_totalLinePoints = 36;
static var C_tile_8_starNum = 1;
static var C_tile_9_totalLinePoints = 10;
static var C_tile_9_cloudNum = 1;
static var C_tile_9_cloudPointNum = [4];
static var C_tile_9_cliffPoints = [6, 7];
static var C_tile_9_starNum = 2;
static var C_tile_10_totalLinePoints = 38;
static var C_tile_10_starNum = 1;
static var C_tile_11_totalLinePoints = 31;
static var C_tile_11_starNum = 1;
static var C_tile_12_totalLinePoints = 31;
static var C_tile_12_starNum = 1;
static var C_tile_13_totalLinePoints = 26;
static var C_tile_13_starNum = 1;
static var C_tile_14_totalLinePoints = 22;
static var C_tile_14_starNum = 1;
static var C_tile_15_totalLinePoints = 36;
static var C_tile_15_cloudNum = 1;
static var C_tile_15_cloudPointNum = [2];
static var C_tile_15_starNum = 1;
static var C_tile_16_totalLinePoints = 24;
static var C_tile_16_cloudNum = 1;
static var C_tile_16_cloudPointNum = [6];
static var C_tile_16_starNum = 1;
static var C_tile_17_totalLinePoints = 30;
static var C_tile_17_cloudNum = 1;
static var C_tile_17_cloudPointNum = [4];
static var C_tile_17_starNum = 1;
static var C_tile_18_totalLinePoints = 30;
static var C_tile_18_cliffPoints = [15];
static var C_tile_18_starNum = 1;
static var C_tile_19_totalLinePoints = 22;
static var C_tile_19_cloudNum = 1;
static var C_tile_19_cloudPointNum = [6];
static var C_tile_19_cliffPoints = [13];
static var C_tile_19_starNum = 1;
static var C_tile_20_totalLinePoints = 29;
static var C_tile_20_starNum = 1;
static var B_easyTiles = [1, 2, 3, 4, 5, 6, 7, 10, 15, 18];
static var B_normalTiles = [5, 6, 10, 12, 14, 15, 16, 17, 18, 19];
static var B_hardTiles = [8, 9, 11, 12, 13, 14, 16, 17, 19, 20];
static var B_tile_0_totalLinePoints = 3;
static var B_tile_100_totalLinePoints = 4;
static var B_tile_1_totalLinePoints = 16;
static var B_tile_1_starNum = 1;
static var B_tile_2_totalLinePoints = 30;
static var B_tile_2_starNum = 1;
static var B_tile_3_totalLinePoints = 16;
static var B_tile_3_starNum = 1;
static var B_tile_4_totalLinePoints = 22;
static var B_tile_4_starNum = 1;
static var B_tile_5_totalLinePoints = 21;
static var B_tile_5_starNum = 1;
static var B_tile_6_totalLinePoints = 43;
static var B_tile_6_cliffPoints = [29];
static var B_tile_6_starNum = 1;
static var B_tile_7_totalLinePoints = 34;
static var B_tile_7_cliffPoints = [11];
static var B_tile_7_starNum = 1;
static var B_tile_8_totalLinePoints = 25;
static var B_tile_8_starNum = 1;
static var B_tile_9_totalLinePoints = 73;
static var B_tile_9_cliffPoints = [30, 50];
static var B_tile_9_starNum = 1;
static var B_tile_10_totalLinePoints = 29;
static var B_tile_10_starNum = 1;
static var B_tile_11_totalLinePoints = 22;
static var B_tile_11_starNum = 1;
static var B_tile_12_totalLinePoints = 32;
static var B_tile_12_starNum = 1;
static var B_tile_13_totalLinePoints = 35;
static var B_tile_13_starNum = 1;
static var B_tile_14_totalLinePoints = 30;
static var B_tile_14_starNum = 1;
static var B_tile_15_totalLinePoints = 30;
static var B_tile_15_cliffPoints = [7];
static var B_tile_15_starNum = 1;
static var B_tile_16_totalLinePoints = 32;
static var B_tile_16_starNum = 1;
static var B_tile_17_totalLinePoints = 30;
static var B_tile_17_starNum = 1;
static var B_tile_18_totalLinePoints = 34;
static var B_tile_18_starNum = 1;
static var B_tile_19_totalLinePoints = 36;
static var B_tile_19_starNum = 1;
static var B_tile_20_totalLinePoints = 45;
static var B_tile_20_cliffPoints = [37];
static var B_tile_20_starNum = 1;
static var P_easyTiles = [2, 4, 7, 8, 11, 13, 14, 15, 18, 20];
static var P_normalTiles = [2, 3, 5, 6, 9, 11, 15, 16, 18, 20];
static var P_hardTiles = [1, 3, 5, 6, 9, 10, 12, 16, 17, 19];
static var P_tile_0_totalLinePoints = 3;
static var P_tile_100_totalLinePoints = 6;
static var P_tile_1_totalLinePoints = 13;
static var P_tile_1_recNum = 1;
static var P_tile_1_recWH = [[48, 48]];
static var P_tile_1_starNum = 1;
static var P_tile_2_totalLinePoints = 24;
static var P_tile_2_recNum = 2;
static var P_tile_2_recWH = [[52, 52], [52, 52]];
static var P_tile_2_starNum = 1;
static var P_tile_3_totalLinePoints = 19;
static var P_tile_3_starNum = 1;
static var P_tile_4_totalLinePoints = 11;
static var P_tile_4_starNum = 1;
static var P_tile_5_totalLinePoints = 21;
static var P_tile_5_starNum = 1;
static var P_tile_6_totalLinePoints = 42;
static var P_tile_6_circleNum = 3;
static var P_tile_6_circleRadius = [26, 26, 26];
static var P_tile_6_cliffPoints = [34];
static var P_tile_6_starNum = 1;
static var P_tile_7_totalLinePoints = 34;
static var P_tile_7_circleNum = 3;
static var P_tile_7_circleRadius = [25, 25, 25];
static var P_tile_7_cliffPoints = [22];
static var P_tile_7_starNum = 1;
static var P_tile_8_totalLinePoints = 15;
static var P_tile_8_starNum = 1;
static var P_tile_9_totalLinePoints = 21;
static var P_tile_9_starNum = 1;
static var P_tile_10_totalLinePoints = 20;
static var P_tile_10_circleNum = 3;
static var P_tile_10_circleRadius = [25, 25, 25];
static var P_tile_10_cliffPoints = [10];
static var P_tile_10_starNum = 1;
static var P_tile_11_totalLinePoints = 16;
static var P_tile_11_circleNum = 9;
static var P_tile_11_circleRadius = [26, 26, 26, 26, 26, 26, 26, 26, 26];
static var P_tile_11_starNum = 1;
static var P_tile_12_totalLinePoints = 22;
static var P_tile_12_circleNum = 5;
static var P_tile_12_circleRadius = [23, 23, 23, 23, 23];
static var P_tile_12_cliffPoints = [10];
static var P_tile_12_starNum = 1;
static var P_tile_13_totalLinePoints = 17;
static var P_tile_13_starNum = 1;
static var P_tile_14_totalLinePoints = 32;
static var P_tile_14_circleNum = 3;
static var P_tile_14_circleRadius = [25, 25, 25];
static var P_tile_14_starNum = 1;
static var P_tile_15_totalLinePoints = 25;
static var P_tile_15_starNum = 1;
static var P_tile_16_totalLinePoints = 37;
static var P_tile_16_cliffPoints = [10];
static var P_tile_16_starNum = 1;
static var P_tile_17_totalLinePoints = 22;
static var P_tile_17_cliffPoints = [8, 12];
static var P_tile_17_starNum = 1;
static var P_tile_18_totalLinePoints = 26;
static var P_tile_18_starNum = 1;
static var P_tile_19_totalLinePoints = 34;
static var P_tile_19_cliffPoints = [22, 26];
static var P_tile_19_starNum = 1;
static var P_tile_20_totalLinePoints = 20;
static var P_tile_20_starNum = 1;
static var C_tile_0_enemyX = [60.95, 60.95, 60.95, 60.95, 60.95, 60.95, 60.95, 60.95, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 60.9, 63.15, 66.1, 69.95, 74.7, 80.3, 86.65, 93.75, 101.6, 110.05, 119.15, 128.85, 139.1, 149.9, 161.2, 173, 185.25, 197.9, 210.95, 224.4, 238.2, 252.35, 266.85, 281.6, 296.7, 312.05, 327.65, 343.55, 359.65, 375.95, 392.45, 409.2, 426.1, 443.2, 460.45, 477.9, 495.45, 513.2, 531.05, 549, 567.1, 585.35, 603.65, 622.1, 640.6, 659.25, 677.95, 696.7, 715.6, 734.55, 753.55, 772.6, 791.75, 810.95, 830.2, 849.5, 868.9];
static var C_tile_0_enemyY = [-103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -103.45, -101.7];
static var C_tile_0_enemyAngle = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
static var C_tile_0_enemyFrame = [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 138, 139, 140, 141, 142, 143, 144, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2];
static var C_tile_100_enemyX = [-33.45, 465.2, 972.05, 1418.85, 1924.3, 2367.45, 2863.2];
static var C_tile_100_enemyY = [-89.6, -94.65, -162.95, -158.55, -282, -86.6, -90.75];
static var C_tile_100_enemyAngle = [0, 0, 0.09, -0.67, 0.35, 0.04, 0];
static var C_tile_100_enemyFrame = [2, 2, 2, 2, 2, 2, 2];
static var C_tile_1_enemyX = [-27.45, -9.5, 8.45, 26.4, 44.35, 62.3, 80.2, 98.15, 116.1, 134.05, 152, 169.95, 187.85, 205.8, 223.75, 241.7, 259.65, 277.55, 295.5, 313.45, 331.4, 349.35, 367.3, 392.1, 409.2, 427.1, 444.8, 462.7, 480.4, 498.3, 515.95, 533.65, 551.55, 569.2, 587.15, 604.85, 622.6, 640.05, 657.05, 674.3, 691.6, 708.95, 726.3, 743.7, 761, 778.45, 795.75, 813.2, 830.7, 848.1, 865.45, 883.5, 901.5, 919.55, 937.45, 955.45, 973.55, 991.5, 1009.5, 1027.45, 1045.55, 1063.45, 1080.95, 1098.4, 1115.75, 1133.3, 1150.8, 1168.35, 1185.85, 1203.3, 1220.85, 1238.35, 1255.75, 1273.35, 1291.3, 1309.35, 1327.45, 1345.45, 1363.55, 1381.55, 1399.7, 1417.65, 1435.75, 1453.85, 1471.85, 1490.15, 1508.3, 1526.65, 1544.8, 1563.15, 1581.3, 1599.5, 1617.6, 1635.9, 1654.1, 1672.35, 1690.5, 1708.2, 1726, 1743.65, 1761.25, 1779, 1796.7, 1814.55, 1832.35, 1850.1, 1867.85, 1885.55, 1903.3, 1919.95, 1936.55, 1953.05, 1969.6, 1986.1, 2002.6, 2018.95, 2035.4, 2051.5, 2067.8, 2084.9, 2102.35, 2119.85, 2137.4, 2155.05, 2172.8, 2190.55, 2208.25, 2226.2, 2244.25, 2262.05, 2280.25, 2299.35, 2317.35, 2335.35, 2353.5, 2371.6, 2389.95, 2408.1, 2426.45, 2444.85, 2463.35, 2481.75, 2500.3, 2518.15, 2536, 2553.8, 2571.7, 2589.65, 2607.55, 2625.5, 2645.4];
static var C_tile_1_enemyY = [-91.8, -91.45, -90.95, -90.45, -89.9, -89.4, -88.9, -88.4, -87.9, -87.4, -86.9, -86.4, -85.9, -85.4, -84.9, -84.4, -83.85, -83.35, -82.85, -82.35, -81.85, -81.35, -80.85, -84.5, -81.05, -78.25, -75.35, -72.45, -69.5, -66.5, -63.4, -60.3, -57.25, -54.15, -51, -47.75, -44.55, -41.15, -37.6, -34.3, -31.15, -28.25, -25.5, -22.95, -20.4, -18.1, -15.9, -13.95, -12.1, -10.4, -8.8, -7.9, -6.85, -5.85, -4.7, -3.5, -2.4, -1.15, 0, 1.3, 2.5, 3.85, 5.55, 7, 8.4, 9.55, 10.45, 11.2, 11.8, 12.25, 12.5, 12.6, 12.55, 12.15, 11.35, 10.45, 9.6, 8.95, 8.15, 7.55, 6.95, 6.45, 5.85, 5.3, 4.95, 4.3, 4.05, 3.85, 3.75, 3.65, 3.8, 4.15, 4.55, 4.95, 5.6, 6.25, 7.15, 8.35, 9.5, 10.45, 11.6, 12.45, 13.25, 13.75, 14.4, 14.9, 15.35, 15.65, 16, 16.95, 17.45, 17.55, 17.05, 16.1, 14.4, 12.4, 9.65, 6.6, 2.75, -3, -9.05, -14.95, -20.65, -25.95, -31.35, -36.4, -41.15, -45.85, -50.2, -54.35, -58.45, -63.3, -66.3, -69.05, -71.85, -74.3, -76.65, -78.65, -80.7, -82.45, -83.95, -85.25, -86.3, -86.7, -87.1, -87.5, -87.85, -88.35, -88.75, -89.05, -91.65];
static var C_tile_1_enemyAngle = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.14, 0.13, 0.14, 0.14, 0.14, 0.14, 0.14, 0.14, 0.15, 0.15, 0.15, 0.15, 0.15, 0.16, 0.15, 0.14, 0.13, 0.12, 0.11, 0.11, 0.1, 0.09, 0.08, 0.07, 0.06, 0.05, 0.04, 0.03, 0.03, 0.03, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.05, 0.05, 0.04, 0.03, 0.02, 0.01, 0, -0.01, -0.02, -0.03, -0.04, -0.05, -0.06, -0.07, -0.07, -0.07, -0.06, -0.06, -0.06, -0.06, -0.05, -0.05, -0.05, -0.04, -0.04, -0.04, -0.03, -0.02, -0.02, -0.01, 0, 0, 0.01, 0.01, 0.02, 0.03, 0.03, 0.03, 0.02, 0.02, 0.01, 0.01, 0, 0, 0, -0.01, -0.01, -0.02, -0.02, -0.05, -0.08, -0.12, -0.15, -0.18, -0.21, -0.25, -0.28, -0.31, -0.35, -0.34, -0.33, -0.32, -0.31, -0.3, -0.28, -0.27, -0.26, -0.25, -0.24, -0.23, -0.21, -0.18, -0.17, -0.16, -0.14, -0.14, -0.12, -0.11, -0.1, -0.09, -0.07, -0.06, -0.05, -0.05, -0.05, -0.05, -0.05, -0.04, -0.04, -0.04, 0];
static var C_tile_1_enemyFrame = [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2];
static var C_tile_2_enemyX = [-39.45, -24.8, -10.25, 4.4, 19, 33.65, 48.25, 62.85, 77.5, 92.05, 106.7, 121.35, 135.95, 150.55, 165.15, 179.8, 194.4, 209, 223.65, 238.25, 252.85, 267.5, 282.1, 296.75, 311.3, 325.95, 340.6, 355.15, 369.8, 384.4, 399.05, 413.65, 428.25, 442.9, 457.45, 472.1, 505.4, 523.55, 541.5, 558.7, 575.1, 590.75, 605.15, 618.3, 627.4, 629.75, 632.7, 636.05, 640.9, 646.9, 652.1, 660.55, 675.2, 689.85, 704.4, 719.05, 733.6, 748.25, 762.9, 777.45, 792.1, 806.7, 821.3, 835.95, 850.5, 865.15, 879.75, 894.35, 909, 923.55, 938.2, 952.8, 967.4, 982.05, 979.4, 991.4, 1003.15, 1014.8, 1025.95, 1036.15, 1046.05, 1055.4, 1064.1, 1072.6, 1083.35, 1096.95, 1113.6, 1132.7, 1152.7, 1172.1, 1192.65, 1213.2, 1233.2, 1246.55, 1259.6, 1272.8, 1285.95, 1299.35, 1312.6, 1326.05, 1339.65, 1353.15, 1366.75, 1380.25, 1393.85, 1407.55, 1421.25, 1434.9, 1448.7, 1462.55, 1476.25, 1490.15, 1504.15, 1518.1, 1532, 1546, 1560, 1574.05, 1587.9, 1602.45, 1617, 1631.45, 1646.25, 1660.75, 1675.3, 1689.9, 1704.4, 1718.95, 1733.6, 1748.15, 1762.7, 1777.2, 1791.7, 1806.45, 1820.95, 1835.5, 1855.5, 1869.15, 1882.85, 1896.6, 1910.25, 1923.9, 1937.65, 1951.2, 1965, 1978.6, 1992.25, 2006, 2019.75, 2033.35, 2046.9, 2060.1, 2072.9, 2085.4, 2097.95, 2110.25, 2122, 2133.5, 2144.2, 2161.65, 2172.3, 2184.95, 2197.95, 2210.8, 2223.75, 2236.55, 2249.25, 2261.85, 2275.2, 2288.85, 2302.55, 2316.15, 2329.85, 2343.5, 2357.3, 2371.05, 2384.8, 2398.55, 2412.3, 2426.15, 2439.95, 2453.7, 2467.5, 2484.2, 2498.3, 2523.6, 2538.25, 2552.9, 2567.45, 2582.1, 2596.7, 2611.35, 2625.95, 2640.55, 2655.2, 2669.75, 2684.4, 2699.05, 2713.65, 2728.25, 2742.85, 2757.5, 2772.1, 2786.7, 2801.35, 2815.95, 2830.55, 2845.2, 2859.8, 2874.45, 2889, 2903.05];
static var C_tile_2_enemyY = [-91.3, -91.5, -91.6, -91.75, -91.9, -92, -92.15, -92.25, -92.4, -92.55, -92.65, -92.8, -92.9, -93.05, -93.2, -93.3, -93.45, -93.55, -93.7, -93.85, -93.95, -94.1, -94.25, -94.35, -94.5, -94.6, -94.75, -94.9, -95, -95.15, -95.25, -95.4, -95.55, -95.65, -95.8, -95.9, -102.85, -98.4, -92.35, -84.85, -75.95, -65.65, -54.3, -41.9, -29.8, -19.95, -10.55, -1.45, 7.05, 14.65, 22.8, 26.95, 26.55, 26.15, 25.7, 25.3, 24.9, 24.5, 24.05, 23.65, 23.25, 22.8, 22.4, 22, 21.6, 21.15, 20.75, 20.35, 19.95, 19.5, 19.1, 18.7, 18.3, 17.85, 35.4, 30.15, 24.2, 18.05, 12.75, 8.15, 3, -3.2, -10.9, -28.9, -47.25, -64.95, -81.1, -94.1, -103, -108, -110.95, -111.45, -109.3, -104.05, -98.7, -93.6, -88.6, -83.75, -79.05, -74.6, -70.2, -65.95, -61.8, -57.75, -53.9, -50.1, -46.55, -43, -39.75, -36.5, -33.4, -30.45, -27.7, -25.1, -22.5, -20.1, -17.9, -15.85, -13.7, -12.15, -10.6, -9.05, -7.65, -6.05, -4.45, -2.75, -1.15, 0.45, 2, 3.7, 5.3, 7.05, 8.75, 10.25, 12, 13.75, 13.5, 16.8, 20.1, 23.35, 26.6, 29.8, 32.95, 36.1, 39.1, 42.05, 45, 47.85, 50.45, 53.1, 55.7, 58.15, 60.55, 62.65, 64.4, 65.9, 67.3, 68.45, 69.55, 62.2, 64.15, 62.3, 58.65, 54, 48.7, 42.9, 36.85, 30.55, 22.6, 14.95, 7.45, 0.4, -6.6, -13.4, -19.95, -26.4, -32.65, -38.75, -44.85, -50.7, -56.5, -62.15, -67.7, -76.75, -80.75, -96.75, -96.65, -96.55, -96.45, -96.35, -96.25, -96.2, -96.1, -96, -95.9, -95.8, -95.7, -95.6, -95.5, -95.45, -95.35, -95.25, -95.15, -95.05, -94.95, -94.85, -94.75, -94.65, -94.6, -94.5, -94.4, -94.45];
static var C_tile_2_enemyAngle = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.38, 0.46, 0.55, 0.63, 0.71, 0.8, 0.87, 0.94, 0.95, 0.84, 0.71, 0.56, 0.42, 0.28, 0.11, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.02, -0.49, -0.52, -0.56, -0.59, -0.64, -0.73, -0.81, -0.9, -0.97, -0.86, -0.72, -0.57, -0.4, -0.23, -0.09, 0.02, 0.14, 0.26, 0.37, 0.37, 0.35, 0.35, 0.33, 0.32, 0.31, 0.3, 0.29, 0.28, 0.28, 0.26, 0.25, 0.24, 0.24, 0.22, 0.21, 0.21, 0.19, 0.18, 0.18, 0.17, 0.15, 0.14, 0.14, 0.13, 0.11, 0.11, 0.11, 0.11, 0.12, 0.12, 0.12, 0.12, 0.12, 0.12, 0.12, 0.12, 0.12, 0.12, 0.12, 0.13, 0.13, 0.13, 0.24, 0.24, 0.24, 0.23, 0.23, 0.22, 0.22, 0.21, 0.21, 0.2, 0.19, 0.18, 0.17, 0.16, 0.14, 0.12, 0.09, 0.05, 0.01, -0.03, -0.09, -0.16, -0.25, -0.17, -0.29, -0.36, -0.4, -0.43, -0.45, -0.47, -0.48, -0.49, -0.48, -0.46, -0.45, -0.44, -0.43, -0.42, -0.41, -0.4, -0.39, -0.39, -0.38, -0.38, -0.37, -0.36, -0.36, -0.27, -0.27, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0.01, 0];
static var C_tile_2_enemyFrame = [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2];
static var C_tile_3_enemyX = [-32.9, -15.8, 1.3, 18.45, 35.6, 52.7, 69.8, 86.9, 104, 121.15, 138.3, 155.4, 172.5, 189.6, 206.7, 223.85, 241, 258.1, 275.2, 292.3, 309.4, 326.55, 343.65, 360.8, 377.9, 395, 412.15, 429.25, 446.35, 463.5, 477.45, 500.25, 522.95, 543.95, 563.8, 582.95, 601.9, 620.7, 639.1, 657.4, 675.7, 693.75, 711.75, 729.65, 747.55, 765.3, 783.2, 800.85, 818.4, 836, 853.55, 871.05, 888.5, 905.9, 923.3, 940.85, 958.2, 975.55, 992.9, 1010.15, 1027.4, 1044.65, 1061.85, 1079.05, 1096.25, 1113.4, 1130.55, 1147.8, 1164.9, 1181.6, 1199.8, 1218.1, 1236.25, 1254.25, 1271.95, 1289.6, 1307.2, 1324.7, 1342.2, 1359.4, 1376.8, 1394.2, 1411.3, 1428.65, 1446.2, 1464.05, 1482.1, 1501.05, 1521.5, 1544.55, 1575.5, 1588.3, 1590.65, 1598.85, 1610.05, 1623, 1637.2, 1659.7, 1676.2, 1692.75, 1709.3, 1725.85, 1742.4, 1758.9, 1775.45, 1791.95, 1808.5, 1825.1, 1841.6, 1858.15, 1874.65, 1891.2, 1912.7, 1927.55, 1942.45, 1957.4, 1972.75, 1988, 2003.5, 2018.95, 2034.75, 2050.55, 2066.4, 2082.3, 2098.35, 2114.45, 2130.1, 2145.6, 2161, 2176.35, 2191.65, 2206.75, 2221.7, 2236.4, 2250.9, 2265.1, 2278.95, 2294.35, 2311.25, 2328, 2344.75, 2361.6, 2378.4, 2395.05, 2411.7, 2428.35, 2445.1, 2461.45, 2476.65, 2493.35, 2509.95, 2526.6, 2543.4, 2560.2, 2577.15, 2596.75, 2615, 2633.15, 2651.35, 2669.55, 2687.5, 2705.45, 2723.4, 2741.15, 2758.75, 2776.4, 2794.15, 2811.85, 2829.4, 2847.1, 2864.6, 2882.05, 2899.55, 2916.9, 2934.35, 2951.8, 2969.15, 2986.4, 3003.85, 3021.05, 3038.25, 3055.4, 3072.85, 3089.95, 3104.85];
//}
// swfAction0xC0 hexdata 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// Unknown action
[];
_local1.C_tile_3_enemyAngle = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -0.09, -0.05, -0.04, -0.03, -0.03, -0.03, -0.02, -0.02, -0.02, -0.02, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, -0.01, 0, 0, 0, 0, 0, 0, 0, -0.01, 0, 0.01, 0.02, 0.03, 0.03, 0.04, 0.04, 0.04, 0.05, 0.05, 0.05, 0.06, 0.08, 0.1, 0.12, 0.15, 0.18, 0.24, 0.32, 0.45, 0.73, 0.75, 0.54, 0.41, 0.31, 0.24, 0.18, 0.29, 0.29, 0.29, 0.29, 0.29, 0.29, 0.29, 0.29, 0.29, 0.29, 0.29, 0.29, 0.29, 0.29, 0.29, 0.39, 0.37, 0.34, 0.32, 0.29, 0.27, 0.24, 0.22, 0.2, 0.18, 0.15, 0.13, 0.11, 0.09, 0.07, 0.04, 0.01, -0.02, -0.06, -0.1, -0.14, -0.19, -0.25, -0.31, -0.38, -0.39, -0.36, -0.35, -0.33, -0.32, -0.3, -0.29, -0.28, -0.28, -0.27, -0.27, -0.3, -0.28, -0.28, -0.26, -0.25, -0.24, -0.23, -0.15, -0.12, -0.1, -0.07, -0.05, -0.04, -0.02, 0, 0.01, 0.02, 0.02, 0.02, 0.03, 0.03, 0.03, 0.03, 0.03, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.04, 0.05, 0.05, 0];
_local1.C_tile_3_enemyFrame = [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45];
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_local1.C_tile_7_enemyAngle = [0, -0.01, -0.02, -0.03, -0.04, -0.05, -0.06, -0.07, -0.09, -0.1, -0.11, -0.12, -0.14, -0.15, -0.16, -0.18, -0.19, -0.2, -0.21, -0.23, -0.25, -0.26, -0.28, -0.29, -0.31, -0.32, -0.34, -0.46, -0.46, -0.46, -0.46, -0.46, -0.46, -0.56, -0.59, -0.35, -0.26, -0.21, -0.17, -0.15, -0.13, -0.12, -0.13, -0.13, -0.14, -0.14, -0.14, -0.14, -0.14, -0.14, -0.14, -0.15, -0.16, -0.19, -0.23, -0.26, -0.31, -0.35, -0.4, -0.51, -0.56, -0.61, -0.67, -0.72, -0.78, -0.83, -0.88, -0.54, -0.4, -0.26, -0.14, -0.03, 0.07, 0.15, 0.18, 0.14, 0.1, 0.06, 0.02, -0.02, -0.06, -0.06, -0.07, -0.08, -0.09, -0.07, -0.06, -0.04, -0.02, 0, 0.02, 0.04, 0.06, 0.08, 0.09, 0.11, 0.14, 0.16, 0.18, 0.18, 0.2, 0.21, 0.21, 0.22, 0.22, 0.23, 0.24, 0.24, 0.25, 0.25, 0.24, 0.23, 0.22, 0.21, 0.19, 0.18, 0.17, 0.15, 0.14, 0.13, 0.11, 0.1, 0.09, 0.08, 0.07, 0.05, 0.04, 0.02, 0.01, 0, -0.02, -0.03, -0.04, -0.05, -0.06, -0.07, -0.08, -0.09, -0.1, -0.11, -0.12, -0.13, -0.12, -0.11, -0.1, -0.09, -0.07, -0.06, -0.04, -0.02, 0, 0.03, 0.06, 0.1, 0.14, 0.2, 0.33, 0.33, 0.32, 0.32, 0.31, 0.31, 0.3, 0.29, 0.29, 0.3, 0.19, 0.07, -0.04, -0.16, -0.27, -0.13, -0.13, -0.13, -0.12, -0.12, -0.12, -0.12, -0.11, -0.11, -0.11, -0.11, 0];
_local1.C_tile_7_enemyFrame = [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 2, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90, 90];
_local1.C_tile_8_enemyX = [-33.45, -22.45, -11.5, -0.5, 10.55, 21.6, 32.5, 43.6, 54.65, 65.75, 76.95, 87.95, 99.05, 110.2, 121.3, 132.4, 143.65, 154.75, 165.85, 176.9, 188.1, 199.25, 210.2, 221.3, 232.25, 243.3, 254.35, 265.25, 276.15, 287, 297.8, 308.55, 319.45, 330.05, 340.75, 351.35, 361.85, 372.25, 382.7, 393.05, 403.35, 413.5, 423.8, 433.75, 443.75, 453.4, 463.95, 474.7, 485.5, 496.4, 507.35, 518.25, 529.3, 540.25, 551.3, 562.25, 573.35, 586.4, 597.75, 608.7, 619.85, 631.05, 642.3, 653.6, 664.9, 676.35, 687.75, 699.35, 711, 722.8, 734.7, 746.65, 758.75, 770.95, 783.5, 796.2, 809.3, 822.6, 836.35, 849, 860.7, 872.5, 884.2, 896, 907.85, 919.7, 931.7, 943.8, 956, 968.35, 982.15, 998.95, 1014.5, 1028.35, 1041.3, 1053.4, 1064.9, 1076.05, 1086.7, 1097.25, 1107.4, 1117.35, 1127.1, 1136.75, 1146.3, 1153.45, 1162.25, 1170.95, 1179.55, 1188.35, 1197.2, 1206.15, 1214.9, 1223.85, 1232.95, 1241.75, 1251, 1259.85, 1269.1, 1278.15, 1287.5, 1296.65, 1305.85, 1315.3, 1324.6, 1333.9, 1343.55, 1353.05, 1362.5, 1372, 1381.65, 1391.3, 1401, 1410.75, 1420.6, 1430.5, 1440.35, 1450.35, 1460.4, 1470.45, 1480.4, 1490.55, 1500.8, 1510.95, 1521.25, 1531.45, 1542, 1552.25, 1562.7, 1573.25, 1584.2, 1594.65, 1605.4, 1615.8, 1626.25, 1637.25, 1648.25, 1659.3, 1667.6, 1681.5, 1694.15, 1700.55, 1709.9, 1720.4, 1731.15, 1739.95, 1750.9, 1761.7, 1772.45, 1783.1, 1793.7, 1804.1, 1814.4, 1824.4, 1834.05, 1843.4, 1852.2, 1862.2, 1872.35, 1882.4, 1892.45, 1902.4, 1912.2, 1922.1, 1931.85, 1942.2, 1950.95, 1959.55, 1966.3, 1973.55, 1980.85, 1988.2, 1995.5, 2003.8, 2013.2, 2022.65, 2032.1, 2041.65, 2051.15, 2060.8, 2070.4, 2080, 2089.6, 2099.15, 2108.85, 2118.5, 2128.15, 2137.75, 2147.45, 2157.15, 2166.95, 2177.55, 2188.5, 2199.85, 2211.4, 2223.15, 2235.15, 2247.25, 2259.45, 2271.75, 2284.15, 2296.5, 2308.9, 2321.4, 2333.85, 2346.3, 2358.85, 2371.3, 2383.75, 2396.05, 2408.5, 2420.85, 2433.1, 2445.5, 2457.7, 2470, 2482.05, 2493.5, 2504.8, 2516.1, 2527.4, 2538.75, 2550.05, 2561.35, 2572.7, 2584.05, 2595.35, 2606.6, 2617.95, 2629.4, 2640.8, 2652.2, 2663.6, 2675.05, 2686.45, 2697.9, 2709.35, 2721, 2732.35, 2743.95, 2755.5, 2766.65, 2777.9, 2789.1, 2800.1, 2811.3, 2830.5];
_local1.C_tile_8_enemyY = [-84.3, -82.05, -79.95, -78.05, -76.25, -74.65, -73.05, -71.75, -70.4, -69.45, -68.65, -67.8, -67.2, -66.9, -66.6, -66.5, -66.7, -66.95, -67.4, -68.05, -69, -69.95, -71.15, -72.55, -74, -75.8, -77.85, -79.9, -82.25, -84.7, -87.35, -90.15, -93.35, -96.55, -99.9, -103.6, -107.25, -111.15, -115.35, -119.55, -124.05, -128.6, -133.45, -138.3, -143.45, -147.65, -155.65, -163.25, -170.2, -176.95, -183.35, -189.3, -195.1, -200.75, -206, -211.3, -216.2, -225.6, -229.3, -232.85, -236.4, -239.9, -243.35, -246.6, -249.8, -253.1, -256.1, -259.2, -262.15, -265.1, -267.9, -270.5, -272.95, -275.3, -277.5, -279.5, -281.55, -282.95, -284.45, -284.1, -282.95, -281.9, -280.55, -279.3, -277.9, -276.4, -274.85, -273.2, -271.5, -269.65, -268.4, -267.3, -264.05, -259.35, -253.95, -247.95, -241.55, -234.95, -228.05, -220.95, -213.75, -206.4, -199, -191.45, -183.9, -176.05, -168.7, -161.45, -154.05, -146.9, -139.7, -132.6, -125.45, -118.5, -111.55, -104.55, -97.7, -90.8, -84.15, -77.35, -70.7, -64.1, -57.5, -51.1, -44.7, -38.3, -32.1, -25.85, -19.7, -13.65, -7.55, -1.65, 4.2, 9.95, 15.65, 21.25, 26.8, 32.2, 37.55, 42.75, 48, 53.05, 58, 62.9, 67.65, 72.4, 76.9, 81.4, 85.75, 89.95, 94.1, 98.55, 102.35, 106.4, 110.25, 113.55, 116.6, 119.4, 124.4, 124.5, 126.05, 132.45, 135.9, 137.4, 138, 141, 139.5, 138.15, 136.7, 135.15, 133.5, 132.05, 130.4, 129.1, 128, 127.3, 128.3, 122.3, 116.1, 109.75, 103.2, 96.8, 90.5, 83.95, 77.65, 70.85, 78.1, 75.85, 64.3, 53.75, 43.55, 33.9, 24.35, 4, -3.95, -11.95, -19.6, -27.2, -34.75, -42.35, -49.7, -57.1, -64.35, -71.35, -78.5, -85.65, -92.75, -99.6, -106.55, -113.5, -121.35, -130.45, -139, -146.8, -154.2, -160.95, -167.2, -172.8, -177.95, -182.85, -187.2, -191.1, -194.55, -197.75, -200.6, -202.95, -205.35, -207.2, -208.95, -210.3, -211.6, -212.5, -213.3, -213.95, -214.35, -214.65, -214.5, -214.05, -213.65, -213.25, -212.9, -212.45, -212.05, -211.65, -211.25, -210.9, -210.5, -209.95, -209.55, -209.2, -208.8, -208.45, -208.1, -207.75, -207.45, -206.95, -206.65, -206.35, -205.8, -205.55, -205.2, -204.65, -204.35, -203.95, -203.55, -203.15, -212.25];
_local1.C_tile_8_enemyAngle = [0, -0.01, -0.03, -0.04, -0.05, -0.07, -0.08, -0.1, -0.11, -0.13, -0.14, -0.16, -0.17, -0.19, -0.21, -0.22, -0.24, -0.25, -0.27, -0.29, -0.3, -0.32, -0.34, -0.35, -0.37, -0.39, -0.4, -0.42, -0.44, -0.45, -0.47, -0.49, -0.5, -0.52, -0.54, -0.55, -0.57, -0.59, -0.6, -0.62, -0.63, -0.65, -0.66, -0.68, -0.69, -0.73, -0.7, -0.67, -0.65, -0.63, -0.61, -0.6, -0.59, -0.57, -0.56, -0.56, -0.55, -0.45, -0.44, -0.44, -0.43, -0.42, -0.41, -0.4, -0.39, -0.38, -0.37, -0.36, -0.35, -0.33, -0.31, -0.29, -0.27, -0.25, -0.22, -0.19, -0.15, -0.11, -0.06, -0.04, -0.03, -0.02, -0.02, -0.01, 0, 0.01, 0.02, 0.04, 0.05, 0.07, 0.12, 0.22, 0.3, 0.35, 0.39, 0.42, 0.45, 0.47, 0.49, 0.5, 0.52, 0.53, 0.54, 0.55, 0.56, 0.53, 0.52, 0.52, 0.51, 0.51, 0.5, 0.5, 0.49, 0.49, 0.48, 0.47, 0.47, 0.46, 0.45, 0.45, 0.44, 0.43, 0.42, 0.42, 0.41, 0.4, 0.4, 0.39, 0.38, 0.37, 0.36, 0.35, 0.35, 0.34, 0.33, 0.32, 0.31, 0.3, 0.29, 0.28, 0.27, 0.26, 0.25, 0.24, 0.23, 0.22, 0.21, 0.2, 0.18, 0.17, 0.17, 0.14, 0.13, 0.11, 0.08, 0.07, 0.06, 0.04, -0.03, 0.02, 0.04, -0.09, -0.16, -0.2, -0.23, -0.32, -0.33, -0.34, -0.35, -0.37, -0.39, -0.42, -0.44, -0.48, -0.53, -0.6, -0.72, -0.73, -0.73, -0.73, -0.74, -0.74, -0.74, -0.74, -0.75, -0.74, -0.99, -1.12, -1.09, -1.07, -1.06, -1.05, -1.05, -0.84, -0.83, -0.82, -0.81, -0.81, -0.8, -0.8, -0.79, -0.79, -0.78, -0.78, -0.78, -0.77, -0.77, -0.77, -0.77, -0.76, -0.74, -0.7, -0.65, -0.61, -0.57, -0.54, -0.5, -0.47, -0.44, -0.41, -0.39, -0.36, -0.34, -0.31, -0.29, -0.28, -0.25, -0.24, -0.22, -0.21, -0.19, -0.18, -0.16, -0.15, -0.14, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.12, -0.13, -0.13, -0.13, -0.13, -0.13, -0.14, -0.14, -0.15, -0.16, -0.17, -0.18, 0];
_local1.C_tile_8_enemyFrame = [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 2, 2, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2];
Symbol 1295 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices
{
static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel;
function MochiServices () {
}
static function get id() {
return(_id);
}
static function get clip() {
return(_container);
}
static function get childClip() {
return(_clip);
}
static function getVersion() {
return("1.31");
}
static function allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function get isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function set comChannelName(val) {
if (val != undefined) {
if (val.length > 3) {
_sendChannelName = val + "_fromgame";
_rcvChannelName = val;
initComChannels();
}
}
//return(__get__comChannelName());
}
static function get connected() {
return(_connected);
}
static function connect(id, clip, onError) {
if ((!_connected) && (_clip == undefined)) {
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
}
if (onError != undefined) {
mochi.MochiServices.onError = onError;
} else if (mochi.MochiServices.onError == undefined) {
mochi.MochiServices.onError = function (errorCode) {
trace(errorCode);
};
}
}
static function disconnect() {
if (_connected || (_connecting)) {
_connecting = (_connected = false);
flush(true);
if (_clip != undefined) {
_clip.removeMovieClip();
delete _clip;
}
_listenChannel.close();
_rcvChannel.close();
}
}
static function init(id, clip) {
_id = id;
if (clip != undefined) {
_container = clip;
} else {
_container = _root;
}
loadCommunicator(id, _container);
}
static function loadCommunicator(id, clip) {
var _local2 = "_mochiservices_com_" + id;
if (_clip != null) {
return(_clip);
}
if (!isNetworkAvailable) {
return(null);
}
allowDomains(_gatewayURL);
_clip = clip.createEmptyMovieClip(_local2, 10336, false);
_loader = new MovieClipLoader();
if (_loaderListener.waitInterval != null) {
clearInterval(_loaderListener.waitInterval);
}
_loaderListener = {};
_loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) {
trace("MochiServices could not load.");
mochi.MochiServices.disconnect();
mochi.MochiServices.onError.apply(null, [errorCode]);
};
_loaderListener.onLoadStart = function (target_mc) {
this.isLoading = true;
};
_loaderListener.startTime = getTimer();
_loaderListener.wait = function () {
if ((getTimer() - this.startTime) > 10000) {
if (!this.isLoading) {
mochi.MochiServices.disconnect();
mochi.MochiServices.onError.apply(null, ["IOError"]);
}
clearInterval(this.waitInterval);
}
};
_loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000);
_loader.addListener(_loaderListener);
_loader.loadClip(_gatewayURL, _clip);
_sendChannel = new LocalConnection();
_sendChannel._queue = [];
_rcvChannel = new LocalConnection();
_rcvChannel.allowDomain = function (d) {
return(true);
};
_rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain;
_rcvChannel._nextcallbackID = 0;
_rcvChannel._callbacks = {};
listen();
return(_clip);
}
static function onStatus(infoObject) {
if (!(infoObject.level === "error")) {
} else {
_connected = false;
_listenChannel.connect(_listenChannelName);
}
}
static function listen() {
_listenChannel = new LocalConnection();
_listenChannel.handshake = function (args) {
mochi.MochiServices.__set__comChannelName(args.newChannel);
};
_listenChannel.allowDomain = function (d) {
return(true);
};
_listenChannel.allowInsecureDomain = _listenChannel.allowDomain;
_listenChannel.connect(_listenChannelName);
trace("Waiting for MochiAds services to connect...");
}
static function initComChannels() {
if (!_connected) {
_sendChannel.onStatus = function (infoObject) {
mochi.MochiServices.onStatus(infoObject);
};
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()});
_rcvChannel.onStatus = function (infoObject) {
mochi.MochiServices.onStatus(infoObject);
};
_rcvChannel.onReceive = function (pkg) {
var _local5 = pkg.callbackID;
var _local4 = this._callbacks[_local5];
if (!_local4) {
return(undefined);
}
var _local2 = _local4.callbackMethod;
var _local3 = _local4.callbackObject;
if (_local3 && (typeof(_local2) == "string")) {
_local2 = _local3[_local2];
}
if (_local2 != undefined) {
_local2.apply(_local3, pkg.args);
}
delete this._callbacks[_local5];
};
_rcvChannel.onError = function () {
mochi.MochiServices.onError.apply(null, ["IOError"]);
};
_rcvChannel.connect(_rcvChannelName);
trace("connected!");
_connecting = false;
_connected = true;
_listenChannel.close();
while (_sendChannel._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift());
}
}
}
static function flush(error) {
var _local1;
var _local2;
while (_sendChannel._queue.length > 0) {
_local1 = _sendChannel._queue.shift();
if (_local1.callbackID != null) {
_local2 = _rcvChannel._callbacks[_local1.callbackID];
}
delete _rcvChannel._callbacks[_local1.callbackID];
if (error) {
handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod);
}
}
}
static function handleError(args, callbackObject, callbackMethod) {
if (args != null) {
if (args.onError != null) {
args.onError.apply(null, ["NotConnected"]);
}
}
if (callbackMethod != null) {
args = {};
args.error = true;
args.errorCode = "NotConnected";
if ((callbackObject != null) && (typeof(callbackMethod) == "string")) {
callbackObject[callbackMethod](args);
} else if (callbackMethod != null) {
callbackMethod.apply(args);
}
}
}
static function send(methodName, args, callbackObject, callbackMethod) {
if (_connected) {
_sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID});
} else {
if ((_clip == undefined) || (!_connecting)) {
onError.apply(null, ["NotConnected"]);
handleError(args, callbackObject, callbackMethod);
flush(true);
return(undefined);
}
_sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID});
}
_rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod};
_rcvChannel._nextcallbackID++;
}
static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf";
static var _listenChannelName = "__mochiservices";
static var _connecting = false;
static var _connected = false;
}
Symbol 1296 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd
{
function MochiAd () {
}
static function getVersion() {
return("2.6");
}
static function showPreGameAd(options) {
var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}, ad_progress:function (percent) {
}};
options = _parseOptions(options, _local26);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") {
options.ad_started();
options.ad_finished();
return(undefined);
}
var clip = options.clip;
var _local22 = 11000;
var _local25 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local14 = _getRes(options);
var _local4 = _local14[0];
var _local13 = _local14[1];
mc._x = _local4 * 0.5;
mc._y = _local13 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = _local4 * -0.5;
chk._y = _local13 * -0.5;
var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4);
if (options.no_progress_bar) {
_local6._visible = false;
delete options.no_progress_bar;
} else {
_local6._x = 10;
_local6._y = _local13 - 20;
}
var _local21 = options.color;
delete options.color;
var _local19 = options.background;
delete options.background;
var _local23 = options.outline;
delete options.outline;
var _local5 = _local6.createEmptyMovieClip("_outline", 1);
_local5.beginFill(_local19);
_local5.moveTo(0, 0);
_local5.lineTo(_local4 - 20, 0);
_local5.lineTo(_local4 - 20, 10);
_local5.lineTo(0, 10);
_local5.lineTo(0, 0);
_local5.endFill();
var _local3 = _local6.createEmptyMovieClip("_inside", 2);
_local3.beginFill(_local21);
_local3.moveTo(0, 0);
_local3.lineTo(_local4 - 20, 0);
_local3.lineTo(_local4 - 20, 10);
_local3.lineTo(0, 10);
_local3.lineTo(0, 0);
_local3.endFill();
_local3._xscale = 0;
var _local7 = _local6.createEmptyMovieClip("_outline", 3);
_local7.lineStyle(0, _local23, 100);
_local7.moveTo(0, 0);
_local7.lineTo(_local4 - 20, 0);
_local7.lineTo(_local4 - 20, 10);
_local7.lineTo(0, 10);
_local7.lineTo(0, 0);
chk.ad_msec = _local22;
chk.ad_timeout = _local25;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
var sendHostProgress = false;
mc.lc.sendHostLoadProgress = function (lc_name) {
sendHostProgress = true;
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec;
};
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local6 = this._parent._parent;
var _local11 = this._parent._mochiad_ctr;
var _local5 = getTimer() - this.started;
var _local3 = false;
var _local4 = _local6.getBytesTotal();
var _local8 = _local6.getBytesLoaded();
var _local2 = (100 * _local8) / _local4;
var _local10 = (100 * _local5) / chk.ad_msec;
var _local9 = this._mochiad_bar._inside;
var _local13 = Math.min(100, Math.min(_local2 || 0, _local10));
_local13 = Math.max(this.last_pcnt, _local13);
this.last_pcnt = _local13;
_local9._xscale = _local13;
options.ad_progress(_local13);
if (sendHostProgress) {
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2});
if (_local2 == 100) {
sendHostProgress = false;
}
}
if (!chk.showing) {
var _local7 = _local11.getBytesTotal();
if ((_local7 > 0) || (typeof(_local7) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) {
options.ad_failed();
_local3 = true;
}
}
if (_local5 > chk.ad_msec) {
_local3 = true;
}
if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
}
static function showClickAwayAd(options) {
var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () {
}, ad_finished:function () {
}, ad_loaded:function (width, height) {
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local9);
var clip = options.clip;
var _local8 = options.ad_timeout;
delete options.ad_timeout;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local4 = _getRes(options);
var _local10 = _local4[0];
var _local7 = _local4[1];
mc._x = _local10 * 0.5;
mc._y = _local7 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_timeout = _local8;
chk.started = getTimer();
chk.showing = false;
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
var _local20 = false;
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
_local2 = true;
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local2) {
delete this.onEnterFrame;
}
};
}
static function showInterLevelAd(options) {
var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local13);
var clip = options.clip;
var _local10 = 11000;
var _local12 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local5 = _getRes(options);
var _local14 = _local5[0];
var _local11 = _local5[1];
mc._x = _local14 * 0.5;
mc._y = _local11 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = _local10;
chk.ad_timeout = _local12;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec - 250;
};
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local4 > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
}
static function showPreloaderAd(options) {
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
showPreGameAd(options);
}
static function showTimedAd(options) {
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
showInterLevelAd(options);
}
static function _allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function load(options) {
var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = _parseOptions(options, _local13);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local9 = options.clip;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local9._mochiad_loaded) {
return(null);
}
var _local12 = options.depth;
delete options.depth;
var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12);
var _local11 = _getRes(options);
options.res = (_local11[0] + "x") + _local11[1];
options.server = options.server + options.id;
delete options.id;
_local9._mochiad_loaded = true;
var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1);
for (var _local7 in options) {
_local4[_local7] = options[_local7];
}
var _local10 = _local4.server;
delete _local4.server;
var _local14 = _allowDomains(_local10);
_local6.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
MochiAd.unload(this._parent);
}
};
}
};
var _local5 = new LocalConnection();
var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local5.mc = _local6;
_local5.name = _local8;
_local5.hostname = _local14;
_local5.allowDomain = function (d) {
return(true);
};
_local5.allowInsecureDomain = _local5.allowDomain;
_local5.connect(_local8);
_local6.lc = _local5;
_local4.lc = _local8;
_local4.st = getTimer();
_local4.loadMovie(_local10 + ".swf", "POST");
return(_local6);
}
static function unload(clip) {
if (typeof(clip) == "undefined") {
clip = _root;
}
if (clip.clip && (clip.clip._mochiad)) {
clip = clip.clip;
}
if (!clip._mochiad) {
return(false);
}
if (clip._mochiad._containerLCName != undefined) {
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"});
}
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return(true);
}
static function _isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function _getRes(options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var _local4 = options.res.split("x");
_local2 = parseFloat(_local4[0]);
_local1 = parseFloat(_local4[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}
static function _parseOptions(options, defaults) {
var _local4 = {};
for (var _local8 in defaults) {
_local4[_local8] = defaults[_local8];
}
if (options) {
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
}
if (_root.mochiad_options) {
var _local5 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local5.length) {
var _local3 = _local5[_local2].split("=");
_local4[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
if (_local4.id == "test") {
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
}
return(_local4);
}
static function rpc(clip, callbackID, arg) {
switch (arg.id) {
case "setValue" :
setValue(clip, arg.objectName, arg.value);
break;
case "getValue" :
var _local4 = getValue(clip, arg.objectName);
clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4);
break;
case "runMethod" :
var _local3 = runMethod(clip, arg.method, arg.args);
clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3);
break;
default :
trace("[mochiads rpc] unknown rpc id: " + arg.id);
}
}
static function setValue(base, objectName, value) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
base[_local2[_local1]] = value;
}
static function getValue(base, objectName) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
return(base[_local2[_local1]]);
}
static function runMethod(base, methodName, argsArray) {
var _local2 = methodName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
if (typeof(base[_local2[_local1]]) == "function") {
return(base[_local2[_local1]].apply(base, argsArray));
}
return(undefined);
}
}
Symbol 1297 MovieClip [__Packages.Equipment.GamePly] Frame 0
class Equipment.GamePly
{
static var Instance;
var soundController, randomTiles, segmentSurfaces, dynamicSurfaces, tilesHaveRing, stars, engine, v, markPoint, worldCon, ui, camera, whichWorld, enemyPathX, enemyPathY, enemyAngle, enemyFrame, enemyWheelF_angle, enemyWheelB_angle, optimizieSeparateIndex, segmentLength, secondBg, tileVisIn;
function GamePly () {
if (_root.soundSwitch) {
soundController = new Equipment.SndFX(_root);
}
randomTiles = new Array();
segmentSurfaces = new Array();
dynamicSurfaces = new Array();
tilesHaveRing = new Array();
stars = new Array();
attachSomeThing();
Instance = this;
engine = new org.cove.flade.DynamicsEngine();
generateOneCup();
if (_root.enemyModel) {
generatEenemyPath();
}
optimizieAgain();
(v.isSkate ? ((markPoint = {x:289, y:340})) : ((markPoint = {x:289, y:300})));
initCamera();
Key.addListener(this);
}
function attachSomeThing() {
_root.worldCon_mc.removeMovieClip();
worldCon = _root.attachMovie("worldCon", "worldCon_mc", _root.getNextHighestDepth());
_root.attachMovie("screen", "screen_mc", _root.getNextHighestDepth());
ui = _root.attachMovie("ui", "ui_mc", _root.getNextHighestDepth());
ui.tip_mc._visible = false;
var _local3 = 1;
while (_local3 <= 5) {
if (_local3 <= _root.lives) {
ui["head" + _local3]._visible = true;
} else {
ui["head" + _local3]._visible = false;
}
_local3++;
}
}
function initCamera() {
camera = new Equipment.VCam(v);
}
function generateOneCup() {
setEngine(1, 0.08, 0.08);
generateWorld();
generateVehicle();
}
function setEngine(damping, bounce, friction) {
engine.setDamping(damping);
engine.setSurfaceBounce(bounce);
engine.setSurfaceFriction(friction);
}
function generateWorld() {
whichWorld = _root.whichWorld();
createWorld(_root.oneCup[0]);
}
function generateVehicle() {
if ((_root.cupId == 1) || (_root.cupId == 2)) {
v = new Equipment.Bike();
}
if ((_root.cupId == 3) || (_root.cupId == 4)) {
v = new Equipment.GlideBoard();
}
if ((_root.cupId == 5) || (_root.cupId == 6)) {
v = new Equipment.Fury();
}
if ((_root.cupId == 7) || (_root.cupId == 8)) {
v = new Equipment.Motruck();
}
if ((_root.cupId == 9) || (_root.cupId == 10)) {
if (_root.oneCup.length == 4) {
v = new Equipment.Bike();
}
if (_root.oneCup.length == 3) {
v = new Equipment.Fury();
}
if (_root.oneCup.length == 2) {
v = new Equipment.GlideBoard();
}
if (_root.oneCup.length == 1) {
v = new Equipment.Motruck();
}
}
}
function generatEenemyPath() {
var _local5 = _root.oneCup[0];
enemyPathX = new Array();
enemyPathY = new Array();
enemyAngle = new Array();
enemyFrame = new Array();
enemyWheelF_angle = new Array();
enemyWheelB_angle = new Array();
var _local4 = 0;
while (_local4 < _local5.length) {
var _local6 = Equipment.Record[((whichWorld + "tile_") + _local5[_local4]) + "_enemyX"];
var _local8 = Equipment.Record[((whichWorld + "tile_") + _local5[_local4]) + "_enemyY"];
var _local7 = Equipment.Record[((whichWorld + "tile_") + _local5[_local4]) + "_enemyAngle"];
var _local12 = Equipment.Record[((whichWorld + "tile_") + _local5[_local4]) + "_enemyFrame"];
var _local10 = Equipment.Record[((whichWorld + "tile_") + _local5[_local4]) + "_enemyWheelF"];
var _local13 = Equipment.Record[((whichWorld + "tile_") + _local5[_local4]) + "_enemyWheelB"];
var _local9 = worldCon["tile_" + _local5[_local4]]._x;
var _local11 = worldCon["tile_" + _local5[_local4]]._y;
var _local3 = 0;
while (_local3 < _local6.length) {
enemyPathX.push(_local6[_local3] + _local9);
enemyPathY.push(_local8[_local3] + _local11);
enemyAngle.push(_local7[_local3]);
enemyFrame.push(_local12[_local3]);
enemyWheelF_angle.push(_local10[_local3]);
enemyWheelB_angle.push(_local13[_local3]);
_local3++;
}
_local4++;
}
}
function onKeyDown() {
if (!pressed) {
paus();
smallMap();
pressed = true;
}
}
function onKeyUp() {
pressed = false;
}
function smallMap() {
if (Key.isDown(77)) {
trace(_root.navigationMap._visible);
_root.navigationMap._visible = !_root.navigationMap._visible;
}
}
function paus() {
if ((((Key.isDown(80) && (!lost)) && (!reachTerminal)) && (v.controlSw)) && (_root._currentframe == 5)) {
pause = !pause;
if (pause) {
ui.timer.timerstop = 1;
if (!_root.GO321_mc) {
_root.attachMovie("pause", "pause_mc", _root.getNextHighestDepth());
_root.pause_mc._x = 350;
_root.pause_mc._y = 250;
}
} else {
ui.timer.timerstop = 0;
_root.pause_mc.removeMovieClip();
}
}
}
function detectBonus() {
var _local5 = 0;
while (_local5 < stars.length) {
var _local4 = stars[_local5];
if ((_local4.hitTest(v.boy_vehicle) || (_local4.hitTest(v.lunziB_mc))) || (_local4.hitTest(v.lunziF_mc))) {
_root.oneLevelScore.starScore = _root.oneLevelScore.starScore + 100;
ui.score = int(ui.score) + 100;
_local4.gotoAndStop(2);
stars.splice(_local5, 1);
var _local3 = 1;
while (_local3 <= 7) {
if (ui["star" + _local3]._currentframe == 1) {
ui["star" + _local3].play();
_local3 = 1000;
}
_local3++;
}
}
_local5++;
}
}
function createWorld(tiles) {
var _local3 = 0;
while (_local3 < tiles.length) {
randomTiles.push(new Equipment.Tile(tiles[_local3], tiles[_local3 - 1], tiles[_local3 + 1]));
if (_local3 == (tiles.length - 1)) {
randomTiles[_local3].handleLastTile();
}
_local3++;
}
_local3 = 0;
while (_local3 < randomTiles.length) {
randomTiles[_local3].addFirstHalfRing();
_local3++;
}
if (optimizieSeparateIndex == undefined) {
optimizieSeparateIndex = engine.surfaces.length;
}
}
function optimizieAgain() {
var _local11 = randomTiles[0].minX;
var _local12 = randomTiles[randomTiles.length - 1].maxX;
segmentLength = (_local12 - _local11) / segmentNum;
var _local4 = 0;
while (_local4 < segmentNum) {
var _local10 = (segmentSurfaces[_local4] = new Array());
var _local8 = _local4 * segmentLength;
var _local9 = (_local4 + 1) * segmentLength;
var _local2 = 0;
while (_local2 < optimizieSeparateIndex) {
var _local3 = engine.surfaces[_local2];
var _local5 = _local3.minX;
var _local6 = _local3.maxX;
var _local7 = (_local6 < (_local8 - 100)) || (_local5 > (_local9 + 100));
if (!_local7) {
_local10.push(_local3);
}
_local2++;
}
_local4++;
}
}
function dynamicTile() {
var _local2 = 0;
while (_local2 < randomTiles.length) {
var _local4 = randomTiles[_local2].minX;
var _local6 = randomTiles[_local2].maxX;
var _local5 = v.centerP.curr.x;
if ((_local5 > _local4) && (_local5 < _local6)) {
secondBg = randomTiles[_local2].tileSkin.secondBG;
tileVisIn = randomTiles[_local2];
}
if (((_local4 + worldCon._x) > 850) || ((_local6 + worldCon._x) < -100)) {
randomTiles[_local2].tileSkin.removeMovieClip();
} else if (randomTiles[_local2].tileSkin.lp1 == undefined) {
var _local3 = (whichWorld + "tile_") + randomTiles[_local2].myId;
var _local7 = randomTiles[_local2].myDepth;
randomTiles[_local2].tileSkin = worldCon.attachMovie(_local3, _local3, _local7);
worldCon[_local3]._x = randomTiles[_local2].myXY.x;
worldCon[_local3]._y = randomTiles[_local2].myXY.y;
randomTiles[_local2].spring_mc = randomTiles[_local2].tileSkin.spring_mc;
}
_local2++;
}
}
function adjustCon() {
if (lensFollow) {
if (v.driver.p1) {
worldCon._x = Math.round(markPoint.x - v.driver.p1.curr.x);
worldCon._y = Math.round(markPoint.y - v.driver.p1.curr.y);
secondBg._x = secondBg._x + Math.round(-0.06666667 * (v.driver.p1.curr.x - v.driver.p1.prev.x));
} else {
worldCon._x = Math.round(markPoint.x - v.centerP.curr.x);
worldCon._y = Math.round(markPoint.y - v.centerP.curr.y);
secondBg._x = secondBg._x + Math.round(-0.06666667 * (v.centerP.curr.x - v.centerP.prev.x));
}
}
}
function generateDeadTimer() {
var owner = this;
var deadTime = getTimer();
var sound = new Sound();
worldCon.createEmptyMovieClip("deadTimer_mc", worldCon.getNextHighestDepth());
worldCon.deadTimer_mc.onEnterFrame = function () {
if ((getTimer() - deadTime) > Equipment.GamePly.Instance.interlude) {
_root.lives--;
((_root.lives == 0) ? (owner.GameOver()) : (owner.levelOver()));
this.removeMovieClip();
delete this.onEnterFrame;
}
if (sound.getVolume() >= 0) {
sound.setVolume(sound.getVolume() - 2);
}
};
}
function levelComplete() {
lensFollow = false;
engine.primitives.splice(v.posInArr, 1);
nextLevel();
}
function dead() {
soundController.StopSound("bump");
delete soundController;
delete _root.ui_mc.timer.onEnterFrame;
if (v.isMoto || (v.isQuad)) {
_root.playSound("bumpReverse");
} else if (v.isSkate) {
_root.playSound("skateBoyDead");
}
v.controlSw = false;
v.weakness = null;
engine.primitives.splice(v.posInArr, 1);
worldCon.boy_vehicle.driver_mc._visible = false;
worldCon.boy_vehicle.board_mc._visible = true;
worldCon.myShadow_mc.removeMovieClip();
v.smoke_mc.removeMovieClip();
if (v.isTruck) {
engine.primitives.splice(2);
engine.constraints = [];
lensFollow = false;
worldCon.attachMovie("explode_mc", "explode_mc", worldCon.getNextHighestDepth());
worldCon.explode_mc._x = worldCon.boy_vehicle._x;
worldCon.explode_mc._y = worldCon.boy_vehicle._y;
engine.setSurfaceBounce(0.8);
worldCon.boy_vehicle.removeMovieClip();
}
v.wheelB.rp.vs = 0;
v.wheelF.rp.vs = 0;
v.wheelB.gravity.y = 0.5;
v.wheelF.gravity.y = 0.5;
v.driver.createBoy(v.partsOfDriver);
generateDeadTimer();
}
function deadCliff() {
lensFollow = false;
v.weakness = null;
delete _root.ui_mc.timer.onEnterFrame;
generateDeadTimer();
}
function levelOver() {
_root.gotoAndStop("levelOver");
camera.Save();
del();
}
function GameOver() {
_root.gotoAndStop("gameOver");
camera.Save();
del();
}
function nextLevel() {
_root.oneCup.shift();
_root.gotoAndStop("levelComplete");
handleTimeScore();
del();
}
function handleTimeScore() {
var _local3 = 0;
switch (_root.difficulty) {
case "easy" :
_local3 = 10;
break;
case "normal" :
_local3 = 15;
break;
case "hard" :
_local3 = 20;
}
_root.oneLevelScore.timeScore = ((int(ui.timer.min) * 60) + int(ui.timer.sec)) * _local3;
}
function closeAllClouds() {
var _local5 = 0;
while (_local5 < randomTiles.length) {
var _local4 = randomTiles[_local5];
var _local3 = 0;
while (_local3 < _local4.cloudArr.length) {
var _local2 = _local4.cloudArr[_local3];
if (_local2[_local2.length - 1]) {
_local4.closeCloud();
_local2[_local2.length - 1] = false;
}
_local3++;
}
_local5++;
}
}
function del() {
worldCon.removeMovieClip();
ui.removeMovieClip();
_root.navigationMap.removeMovieClip();
Key.removeListener(this);
delete engine;
delete camera;
delete v;
delete _root.onEnterFrame;
_root.fps.removeMovieClip();
}
function run() {
if (v.isMoving) {
adjustCon();
dynamicTile();
detectBonus();
}
camera.REC();
camera.Play();
engine.timeStep(v, segmentSurfaces);
v.run();
}
static function main() {
var game = (new Equipment.GamePly());
_root.onEnterFrame = function () {
if (!game.pause) {
game.run();
}
if (Key.isDown(13)) {
}
};
}
var pause = false;
var pressed = false;
var reachTerminal = false;
var lost = false;
var timeIsUp = false;
var lensFollow = true;
var interlude = 2000;
var segmentNum = 100;
}
Symbol 1298 MovieClip [__Packages.Equipment.SndFX] Frame 0
class Equipment.SndFX
{
var dmc, sounds, soundsmc, currentMusicName;
function SndFX (mc) {
dmc = mc.createEmptyMovieClip("sounds", mc.getNextHighestDepth());
Init();
}
function CreateSound(soundName) {
var _local2 = dmc.createEmptyMovieClip(soundName, dmc.getNextHighestDepth());
_local2.isPlaying = false;
var _local4 = new Sound(_local2);
_local4.attachSound(soundName);
sounds[soundName] = _local4;
soundsmc[soundName] = _local2;
}
function Init() {
sounds = new Array();
soundsmc = new Array();
CreateSound("speedUp");
CreateSound("speedDown");
CreateSound("keepUp");
CreateSound("bump");
}
function PlaySound(soundName, Volume) {
if (Volume == null) {
Volume = 100;
}
if (soundEnabled) {
var mc = soundsmc[soundName];
mc.onEnterFrame = null;
var _local2 = sounds[soundName];
_local2.stop();
_local2.setVolume(Volume);
_local2.start(0, 1);
mc.isPlaying = true;
_local2.onSoundComplete = function () {
mc.isPlaying = false;
};
}
}
function StopSound(soundName) {
var _local2 = sounds[soundName];
var _local3 = soundsmc[soundName];
_local2.stop();
_local3.isPlaying = false;
}
function LoopSound(soundName, Volume) {
if (Volume == null) {
Volume = 100;
}
if (soundEnabled) {
var _local2 = sounds[soundName];
var _local3 = soundsmc[soundName];
if (!_local3.isPlaying) {
_local3.isPlaying = true;
_local2.start(0, 1);
_local2.onSoundComplete = function () {
this.start(0, 1);
};
} else {
FadeVolume(soundName, true, false, 3, Volume);
}
}
}
function playSpeedUp() {
var _local2 = sounds.speedUp;
var _local3 = soundsmc.speedUp;
if (!_local3.isPlaying) {
_local3.isPlaying = true;
_local2.start();
var owner = this;
_local2.onSoundComplete = function () {
owner.LoopKeepUp();
};
}
}
function LoopKeepUp() {
var _local2 = sounds.keepUp;
var _local3 = soundsmc.keepUp;
if (!_local3.isPlaying) {
_local3.isPlaying = true;
_local2.start(0, 1);
_local2.onSoundComplete = function () {
this.start(0, 1);
};
}
}
function playSpeedDown() {
var _local7 = sounds.speedUp;
var _local4 = soundsmc.speedUp;
var _local5 = sounds.keepUp;
var _local3 = soundsmc.keepUp;
if (_local4.isPlaying) {
_local7.stop();
_local4.isPlaying = false;
}
if (_local3.isPlaying) {
_local5.stop();
_local3.isPlaying = false;
var _local2 = sounds.speedDown;
var _local6 = soundsmc.speedDown;
_local2.start(0, 1);
_local6.isPlaying = true;
var owner = this;
_local2.onSoundComplete = function () {
owner.soundsmc.speedUp.isPlaying = false;
};
}
}
function StartMusic(musicName, Volume) {
if (Volume == null) {
Volume = 40;
}
FadeMusic();
if (soundEnabled) {
var _local3 = soundsmc[musicName];
_local3.onEnterFrame = null;
var _local2 = sounds[musicName];
_local2.stop();
_local2.setVolume(Volume);
_local2.start(0, 999);
}
currentMusicName = musicName;
}
function FadeMusic() {
if (currentMusicName != null) {
FadeVolume(currentMusicName, false, false, 1);
currentMusicName = null;
}
}
function ToggleSound(mc) {
soundEnabled = !soundEnabled;
if (soundEnabled) {
mc.gotoAndStop("on");
if (currentMusicName != null) {
StartMusic(currentMusicName);
}
} else {
mc.gotoAndStop("off");
for (var _local2 in sounds) {
FadeVolume(_local2, false, false, null);
}
}
}
function FadeVolume(soundName, louder, fromStart, speed, Volume) {
if (speed == null) {
speed = 3;
}
if (Volume == null) {
Volume = 100;
}
var snd = sounds[soundName];
var _local2 = soundsmc[soundName];
if (fromStart) {
if (louder) {
snd.setVolume(1);
snd.start(0, 1);
_local2.isPlaying = true;
} else {
snd.setVolume(Volume - 1);
}
}
if (louder) {
_local2.onEnterFrame = function () {
snd.setVolume(snd.getVolume() + speed);
if (snd.getVolume() >= (Volume - 1)) {
snd.setVolume(Volume);
delete this.onEnterFrame;
}
};
} else {
_local2.onEnterFrame = function () {
snd.setVolume(snd.getVolume() - speed);
if (snd.getVolume() <= 0) {
snd.stop();
snd.setVolume(Volume);
this.isPlaying = false;
delete this.onEnterFrame;
}
};
}
}
var soundEnabled = true;
}
Symbol 1299 MovieClip [__Packages.org.cove.flade.DynamicsEngine] Frame 0
class org.cove.flade.DynamicsEngine
{
var game, primitives, surfaces, constraints, coeffRest, coeffFric, coeffDamp;
function DynamicsEngine () {
game = Equipment.GamePly.Instance;
primitives = new Array();
surfaces = new Array();
constraints = new Array();
coeffRest = 1.5;
coeffFric = 0.01;
coeffDamp = 0.99;
}
function addPrimitive(p) {
primitives.push(p);
}
function addSurface(s) {
surfaces.push(s);
}
function addConstraint(c) {
constraints.push(c);
}
function paintSurfaces() {
var _local2 = 0;
while (_local2 < surfaces.length) {
surfaces[_local2].paint();
_local2++;
}
}
function paintPrimitives() {
var _local2 = 0;
while (_local2 < primitives.length) {
primitives[_local2].paint();
_local2++;
}
}
function paintConstraints() {
var _local2 = 0;
while (_local2 < constraints.length) {
constraints[_local2].paint();
_local2++;
}
}
function timeStep(v, segmentArr) {
verlet();
satisfyConstraints();
checkCollisions(v, segmentArr);
}
function setSurfaceBounce(kfr) {
coeffRest = 1 + kfr;
}
function setSurfaceFriction(f) {
coeffFric = f;
}
function setDamping(d) {
coeffDamp = d;
}
function verlet() {
var _local2 = 0;
while (_local2 < primitives.length) {
primitives[_local2].verlet(this);
_local2++;
}
}
function satisfyConstraints() {
var _local2 = 0;
while (_local2 < constraints.length) {
constraints[_local2].resolve();
_local2++;
}
}
function checkCollisions(v, segmentArr) {
var _local8 = segmentArr[v.inWhichSegment];
var _local9 = v.game.dynamicSurfaces;
var _local5 = _local8.concat(_local9);
var _local4 = 0;
while (_local4 < _local5.length) {
var _local3 = _local5[_local4];
var _local6 = v.findMyBorder();
if (!_local3.isCloud) {
if ((_local5[_local4].minX > _local6[1]) || (_local5[_local4].maxX < _local6[0])) {
_local3.setActiveState(false);
} else {
_local3.setActiveState(true);
}
}
if (_local3.getActiveState()) {
var _local2 = 0;
while (_local2 < primitives.length) {
primitives[_local2].checkCollision(_local3, this);
_local2++;
}
}
_local4++;
}
}
}
Symbol 1300 MovieClip [__Packages.Equipment.VCam] Frame 0
class Equipment.VCam
{
var root, v, driver, wheelF, wheelB, frame, angle, centerX, centerY, wheelF_angle, wheelB_angle, enemyPathX, enemyPathY, enemyAngle, enemyFrame, enemyWheelF_angle, enemyWheelB_angle;
function VCam (v) {
root = _root;
this.v = v;
driver = v.driver_mc;
wheelF = v.lunziF_mc;
wheelB = v.lunziB_mc;
frame = new Array();
angle = new Array();
centerX = new Array();
centerY = new Array();
wheelF_angle = new Array();
wheelB_angle = new Array();
if (_root.enemyModel) {
enemyPathX = v.game.enemyPathX;
enemyPathY = v.game.enemyPathY;
enemyAngle = v.game.enemyAngle;
enemyFrame = v.game.enemyFrame;
enemyWheelF_angle = v.game.enemyWheelF_angle;
enemyWheelB_angle = v.game.enemyWheelB_angle;
}
}
function REC() {
if (root.recGost) {
if (!v.isTruck) {
frame.push(driver._currentframe);
}
angle.push(v.vehicleAngle);
centerX.push(v.centerP.curr.x);
centerY.push(v.centerP.curr.y);
if (!v.isSkate) {
wheelF_angle.push(wheelF._rotation);
wheelB_angle.push(wheelB._rotation);
}
}
}
function Play() {
if (v.enemy_mc != undefined) {
PlayEnemy(v.enemy_mc);
} else if (v.gost_mc != undefined) {
PlayGost(v.gost_mc);
}
}
function PlayGost(role) {
role._x = root.centerX[0];
role._y = root.centerY[0];
root.centerX.shift();
root.centerY.shift();
role._rotation = root.angle[0] * rTod;
root.angle.shift();
if (!v.isTruck) {
role.driver_mc.gotoAndStop(root.frame[0]);
root.frame.shift();
}
if (!v.isSkate) {
role.wheelF._rotation = root.wheelF_angle[0];
role.wheelB._rotation = root.wheelB_angle[0];
root.wheelF_angle.shift();
root.wheelB_angle.shift();
}
if (root.centerX.length == 0) {
role.removeMovieClip();
}
}
function PlayEnemy(role) {
role._x = enemyPathX[0];
role._y = enemyPathY[0];
enemyPathX.shift();
enemyPathY.shift();
role._rotation = enemyAngle[0] * rTod;
enemyAngle.shift();
if (!v.isTruck) {
role.driver_mc.gotoAndStop(enemyFrame[0]);
enemyFrame.shift();
}
if (!v.isSkate) {
role.wheelF._rotation = enemyWheelF_angle[0];
role.wheelB._rotation = enemyWheelB_angle[0];
enemyWheelF_angle.shift();
enemyWheelB_angle.shift();
}
if (((enemyPathX.length == 1) && (v.weakness != null)) && (!v.game.timeIsUp)) {
trace("???!???");
lose(false);
}
}
function lose(timeUp) {
v.game.lost = true;
v.weakness = null;
v.game.lensFollow = false;
delete v.game.endLine.onContact;
delete _root.ui_mc.timer.onEnterFrame;
if (!timeUp) {
var tempMC = _root.attachMovie("lose", "lose_mc", _root.getNextHighestDepth());
} else {
var tempMC = _root.attachMovie("timeUp", "timeUp_mc", _root.getNextHighestDepth());
}
tempMC._x = 550;
tempMC._y = 170;
_root.stopSound();
_root.playSound("youLost");
v.game.soundController.StopSound("bump");
delete v.game.soundController;
var loseTime = getTimer();
_root.createEmptyMovieClip("timer_mc", _root.getNextHighestDepth());
var owner = this;
_root.timer_mc.onEnterFrame = function () {
if ((getTimer() - loseTime) > 2000) {
_root.lives--;
trace("??:" + _root.lives);
((_root.lives == 0) ? (owner.v.game.GameOver()) : (owner.v.game.levelOver()));
this.removeMovieClip();
tempMC.removeMovieClip();
delete this.onEnterFrame;
}
};
}
function Save() {
if (centerX.length != 0) {
_root.centerX = [];
_root.centerY = [];
_root.angle = [];
_root.frame = [];
_root.wheelF_angle = [];
_root.wheelB_angle = [];
var _local3 = 0;
while (_local3 < centerX.length) {
_root.centerX.push(centerX[_local3]);
_root.centerY.push(centerY[_local3]);
_root.angle.push(angle[_local3]);
_root.frame.push(frame[_local3]);
if (!v.isSkate) {
_root.wheelF_angle.push(wheelF_angle[_local3]);
_root.wheelB_angle.push(wheelB_angle[_local3]);
}
_local3++;
}
}
}
var rTod = 57.29578;
}
Symbol 1301 MovieClip [__Packages.Equipment.MotVehicle] Frame 0
class Equipment.MotVehicle
{
var game, container, speed, jumpHeight, rotateSpeed, adjustWheelGA, maxGravity, vehicleAngle, wheelB, wheelF, boy_vehicle, controlSw, driver, centerP, lunziB_mc, lunziF_mc, springAmount, smoke_mc, weakSkin, weakness, moveSpeed, isMoving, isJump, contactSw, fire_mc, driver_mc;
function MotVehicle (speed, jumpHeight, rotateSpeed, adjustWheelGA, maxGravity) {
game = Equipment.GamePly.Instance;
container = game.worldCon;
this.speed = speed;
trace("this.speed = " + this.speed);
this.jumpHeight = jumpHeight;
this.rotateSpeed = rotateSpeed;
this.adjustWheelGA = adjustWheelGA;
this.maxGravity = maxGravity;
}
function record360() {
var _local2 = vehicleAngle * rTod;
if (judeNum == 0) {
if ((_local2 > 135) && (_local2 < 180)) {
judeNum = 1;
}
if ((_local2 < -135) && (_local2 > -180)) {
judeNum = 2;
}
} else {
if (((_local2 > 135) && (_local2 < 180)) && (judeNum == 2)) {
circle = circle + 1;
judeNum = 1;
}
if (((_local2 < -135) && (_local2 > -180)) && (judeNum == 1)) {
circle = circle - 1;
judeNum = 2;
}
if ((_local2 > -90) && (_local2 < 90)) {
judeNum = 0;
}
}
}
function display360() {
judeNum = 0;
var _local5 = vehicleAngle * rTod;
if ((_local5 < -135) || (_local5 > 135)) {
circle = 0;
}
if (circle != 0) {
_root.attachMovie("flip360", "flip360_mc", _root.getNextHighestDepth());
_root.flip360_mc._x = 350;
_root.flip360_mc._y = 175;
_root.flip360_mc.degree = Math.abs(circle) * 360;
_root.oneLevelScore.flipScore = _root.oneLevelScore.flipScore + (Math.abs(circle) * 30);
game.ui.score = int(game.ui.score) + (Math.abs(circle) * 30);
var _local4 = 0;
var _local3 = 1;
while (_local3 <= 3) {
if (game.ui["bar" + _local3]._currentframe == 1) {
game.ui["bar" + _local3].play();
_local4++;
if (_local3 == 3) {
turbo = true;
game.ui.tip_mc._visible = true;
}
if (_local4 == Math.abs(circle)) {
return(undefined);
}
}
_local3++;
}
}
}
function jump() {
wheelB.prev.y = wheelB.prev.y + jumpHeight;
wheelF.prev.y = wheelF.prev.y + jumpHeight;
if (isSkate) {
var _local2 = random(2) + 1;
boy_vehicle.driver_mc.gotoAndPlay("jump" + _local2);
}
}
function findMyBorder() {
if (controlSw || (isTruck)) {
var _local2 = wheelF.curr.x;
var _local3 = wheelB.curr.x;
var _local6 = wheelF.radius;
if (isSkate) {
var _local5 = Math.min(_local2, _local3) - 150;
var _local4 = Math.max(_local2, _local3) + 150;
} else {
var _local5 = Math.min(_local2, _local3) - (_local6 * 2);
var _local4 = Math.max(_local2, _local3) + (_local6 * 2);
}
} else {
var _local2 = driver.p1.curr.x;
var _local3 = driver.p5.curr.x;
var _local5 = Math.min(_local2, _local3);
var _local4 = Math.max(_local2, _local3);
}
return([_local5, _local4]);
}
function adjustVehicleSkin() {
boy_vehicle._x = centerP.curr.x;
boy_vehicle._y = centerP.curr.y;
boy_vehicle._rotation = vehicleAngle * rTod;
if (!isSkate) {
lunziB_mc._x = wheelB.curr.x;
lunziB_mc._y = wheelB.curr.y;
lunziF_mc._x = wheelF.curr.x;
lunziF_mc._y = wheelF.curr.y;
var _local3 = Math.acos(wheelB.rp.curr.x / wheelB.rp.GetRadius()) * rTod;
var _local4 = Math.acos(wheelF.rp.curr.x / wheelF.rp.GetRadius()) * rTod;
if (wheelB.rp.curr.y < 0) {
_local3 = -_local3;
}
if (wheelF.rp.curr.y < 0) {
_local4 = -_local4;
}
lunziB_mc._rotation = _local3;
lunziF_mc._rotation = _local4;
}
if (springAmount != undefined) {
var _local12 = boy_vehicle.spring_mc;
var _local5 = "_xscale";
var _local7 = boy_vehicle.point_mc;
var _local8 = lunziF_mc;
adjustSpring(_local12, _local5, _local7, _local8);
if (springAmount == 2) {
var _local6 = boy_vehicle.spring2_mc;
var _local10 = "_xscale";
var _local9 = boy_vehicle.point2_mc;
var _local11 = lunziB_mc;
adjustSpring(_local6, _local10, _local9, _local11);
}
}
if (isTruck || (isMoto)) {
var _local2 = {x:boy_vehicle.smokeToggle_mc._x, y:boy_vehicle.smokeToggle_mc._y};
boy_vehicle.localToGlobal(_local2);
container.globalToLocal(_local2);
smoke_mc._x = _local2.x;
smoke_mc._y = _local2.y;
}
if (driver.haveCreatedBoy) {
driver.adjustBoySkin();
}
adjustWeakSkin();
}
function adjustWeakSkin() {
var _local2 = {x:weakSkin.joint._x, y:weakSkin.joint._y};
weakSkin.localToGlobal(_local2);
container.globalToLocal(_local2);
weakness.curr.x = _local2.x;
weakness.curr.y = _local2.y;
}
function adjustSpring(spring_mc, whichProperty, mc1, mc2) {
var _local2 = {x:mc2._x, y:mc2._y};
mc2._parent.localToGlobal(_local2);
spring_mc._parent.globalToLocal(_local2);
var _local5 = ((_local2.x - mc1._x) * (_local2.x - mc1._x)) + ((_local2.y - mc1._y) * (_local2.y - mc1._y));
var _local4 = ((spring_mc.point1._x - spring_mc.point2._x) * (spring_mc.point1._x - spring_mc.point2._x)) + ((spring_mc.point1._y - spring_mc.point2._y) * (spring_mc.point1._y - spring_mc.point2._y));
var _local7 = Math.sqrt(_local5 / _local4) * 100;
spring_mc[whichProperty] = _local7;
spring_mc._rotation = (Math.atan2(_local2.y - mc1._y, _local2.x - mc1._x) * 180) / 3.141593;
}
function adjustWheelGravity(a) {
if (Key.isDown(37)) {
if (wheelB.gravity.y < maxGravity) {
wheelB.gravity.y = wheelB.gravity.y + adjustWheelGA;
wheelF.gravity.y = wheelF.gravity.y - adjustWheelGA;
}
} else if (Key.isDown(39)) {
if (wheelF.gravity.y < maxGravity) {
wheelF.gravity.y = wheelF.gravity.y + adjustWheelGA;
wheelB.gravity.y = wheelB.gravity.y - adjustWheelGA;
}
} else if (wheelF.gravity.y != 0.5) {
wheelF.gravity.y = 0.5;
wheelB.gravity.y = 0.5;
}
}
function flip(axesPoint) {
var _local3 = axesPoint.curr.x;
var _local4 = axesPoint.curr.y;
var _local5 = wheelF.curr.x - _local3;
var _local6 = wheelF.curr.y - _local4;
var _local2 = new org.cove.flade.util.Vector(_local5, _local6);
if (Key.isDown(39)) {
_local2.rotate(rotateSpeed);
wheelF.curr.setTo(_local2.x + _local3, _local2.y + _local4);
} else if (Key.isDown(37)) {
_local2.rotate(-rotateSpeed);
wheelF.curr.setTo(_local2.x + _local3, _local2.y + _local4);
}
}
function vehicleState() {
var _local2 = centerP.curr.x - centerP.prev.x;
var _local3 = centerP.curr.y - centerP.prev.y;
moveSpeed = (_local2 * _local2) + (_local3 * _local3);
var _local4 = Math.abs(_local2) > 0.5;
var _local5 = Math.abs(_local3) > 0.5;
if (_local4 || (_local5)) {
isMoving = true;
} else {
isMoving = false;
centerP.setPos(centerP.prev.x, centerP.prev.y);
}
(controlSw ? ((inWhichSegment = int(centerP.curr.x / game.segmentLength))) : ((inWhichSegment = int(driver.p1.curr.x / game.segmentLength))));
vehicleAngle = Math.atan2(wheelF.curr.y - wheelB.curr.y, wheelF.curr.x - wheelB.curr.x);
((wheelB.curr.x < wheelF.curr.x) ? ((isReverse = false)) : ((isReverse = true)));
}
function driveVehicle() {
if (controlSw) {
var _local4 = adjustWheelGA * 1.5;
if (Key.isDown(38)) {
if (!isSkate) {
game.soundController.playSpeedUp();
}
wheelB.rp.vs = speed;
wheelF.rp.vs = speed;
} else if (Key.isDown(40)) {
if (!isSkate) {
wheelB.rp.vs = -0.3333333 * speed;
wheelF.rp.vs = -0.3333333 * speed;
} else {
wheelB.rp.vs = -0.1666667 * speed;
wheelF.rp.vs = -0.1666667 * speed;
}
} else {
wheelB.rp.vs = 0;
wheelF.rp.vs = 0;
_local4 = adjustWheelGA;
if (!isSkate) {
game.soundController.playSpeedDown();
}
}
if (Key.isDown(32)) {
if (((!isJump) && (!isReverse)) && (contactSw)) {
isJump = true;
contactSw = false;
jump();
}
if (((!isJump) && (!isReverse)) && (onCloud)) {
isJump = true;
onCloud = false;
jump();
}
} else {
isJump = false;
}
if (Key.isDown(84) && (turbo)) {
trace("??!");
_root.playSound("turbo");
game.ui.tip_mc._visible = false;
smoke_mc._visible = false;
if (!isSkate) {
(fire_mc.play());// not popped
} else {
(driver_mc.gotoAndPlay("duck"));// not popped
}
var _local3 = 1;
while (_local3 <= 3) {
game.ui["bar" + _local3].gotoAndStop(1);
_local3++;
}
oldTurboTime = getTimer();
turbo = false;
}
if (contactSw) {
contactSw = false;
adjustWheelGravity(_local4);
game.closeAllClouds();
display360();
circle = 0;
} else {
wheelF.gravity.y = 0.5;
wheelB.gravity.y = 0.5;
flip(centerP);
record360();
}
if (driver != undefined) {
driver_mc.gotoWhere(moveSpeed);
}
}
}
function run() {
vehicleState();
driveVehicle();
adjustVehicleSkin();
}
var isMoto = false;
var isTruck = false;
var isSkate = false;
var isQuad = false;
var onCloud = false;
var isReverse = false;
var inWhichSegment = 0;
var judeNum = 0;
var circle = 0;
var turbo = false;
var turboTime = 3000;
var oldTurboTime = 0;
var turboSpeed = 7;
var rTod = 57.29578;
}
Symbol 1302 MovieClip [__Packages.org.cove.flade.util.Vector] Frame 0
class org.cove.flade.util.Vector
{
var x, y;
function Vector (px, py) {
x = px;
y = py;
}
function setTo(px, py) {
x = px;
y = py;
}
function copy(v) {
x = v.x;
y = v.y;
}
function dot(v) {
return((x * v.x) + (y * v.y));
}
function cross(v) {
return((x * v.y) - (y * v.x));
}
function plus(v) {
x = x + v.x;
y = y + v.y;
return(this);
}
function plusNew(v) {
return(new org.cove.flade.util.Vector(x + v.x, y + v.y));
}
function minus(v) {
x = x - v.x;
y = y - v.y;
return(this);
}
function minusNew(v) {
return(new org.cove.flade.util.Vector(x - v.x, y - v.y));
}
function mult(s) {
x = x * s;
y = y * s;
return(this);
}
function multNew(s) {
return(new org.cove.flade.util.Vector(x * s, y * s));
}
function rotate(ang) {
var _local4 = (ang * 3.141593) / 180;
var _local2 = Math.cos(_local4);
var _local3 = Math.sin(_local4);
var _local5 = (x * _local2) - (y * _local3);
var _local6 = (x * _local3) + (y * _local2);
x = _local5;
y = _local6;
}
function distance(v) {
var _local2 = x - v.x;
var _local3 = y - v.y;
return(Math.sqrt((_local2 * _local2) + (_local3 * _local3)));
}
function normalize() {
var _local2 = Math.sqrt((x * x) + (y * y));
x = x / _local2;
y = y / _local2;
return(this);
}
function magnitude() {
return(Math.sqrt((x * x) + (y * y)));
}
function project(b) {
var _local4 = dot(b);
var _local5 = (b.x * b.x) + (b.y * b.y);
var _local3 = new org.cove.flade.util.Vector(0, 0);
_local3.x = (_local4 / _local5) * b.x;
_local3.y = (_local4 / _local5) * b.y;
return(_local3);
}
}
Symbol 1303 MovieClip [__Packages.Equipment.Bike] Frame 0
class Equipment.Bike extends Equipment.MotVehicle
{
var driver, partsOfDriver, springAmount, isMoto, enemy_mc, container, gost_mc, game, driver_mc, fire_mc, wheelB, wheelF, centerP, smoke_mc, lunziB_mc, lunziF_mc, boy_vehicle, weakSkin, weakness, posInArr;
function Bike () {
super(3, 10, 1, 0.4, 1.4);
driver = new Equipment.Guy();
partsOfDriver = ["backArm", "head", "foot2", "leg", "foot", "leg", "body", "downArm", "upArm"];
springAmount = 2;
isMoto = true;
if (_root.enemyModel) {
enemy_mc = container.attachMovie("enemy_moto", "enemy_moto", container.getNextHighestDepth());
} else if (_root.recGost && (_root.playGost)) {
gost_mc = container.attachMovie("gost_moto", "gost_moto", container.getNextHighestDepth());
}
if (game.gost_ringX != undefined) {
container.attachMovie("M_half", "M_half", container.getNextHighestDepth());
container.M_half._x = game.gost_ringX;
container.M_half._y = game.gost_ringY;
}
makeCar();
driver_mc = container.boy_vehicle.driver_mc;
fire_mc = container.boy_vehicle.fire_mc;
}
function makeCar() {
var _local6 = rightX - leftX;
var _local3 = leftX + (_local6 / 2);
wheelB = new org.cove.flade.primitives.Wheel(leftX, topY, 17, container);
game.engine.addPrimitive(wheelB);
wheelB.setGravity(0, 0.5);
wheelF = new org.cove.flade.primitives.Wheel(rightX, topY, 17, container);
game.engine.addPrimitive(wheelF);
wheelF.setGravity(0, 0.5);
centerP = new org.cove.flade.primitives.CircleParticle(_local3, topY - 22, 10, container);
game.engine.addPrimitive(centerP);
centerP.setGravity(0, 0.8);
var _local5 = new org.cove.flade.constraints.SpringConstraint(centerP, wheelB, container);
game.engine.addConstraint(_local5);
var _local4 = new org.cove.flade.constraints.SpringConstraint(centerP, wheelF, container);
game.engine.addConstraint(_local4);
var _local2 = new org.cove.flade.constraints.AngularConstraint(wheelB, centerP, wheelF);
game.engine.addConstraint(_local2);
_local2.setStiffness(0.8);
smoke_mc = container.attachMovie("motoSmoke", "motoSmoke", container.getNextHighestDepth());
lunziB_mc = container.attachMovie("lunziB_moto", "lunziB_mc", container.getNextHighestDepth());
lunziF_mc = container.attachMovie("lunziF_moto", "lunziF_mc", container.getNextHighestDepth());
boy_vehicle = container.attachMovie("boy_moto", "boy_vehicle", container.getNextHighestDepth());
weakSkin = container.boy_vehicle.driver_mc.head;
weakness = new org.cove.flade.primitives.CircleParticle(200, -100, 8, container);
weakness.setGravity(0, 0);
game.engine.addPrimitive(weakness);
posInArr = game.engine.primitives.length - 1;
}
var leftX = 150;
var rightX = 230;
var topY = -100;
}
Symbol 1304 MovieClip [__Packages.Equipment.Guy] Frame 0
class Equipment.Guy
{
var game, container, p1, p2, p3, p4, p44, p5, p55, p6, p7, p8;
function Guy () {
game = Equipment.GamePly.Instance;
container = game.worldCon;
}
function createBoy(parts) {
var _local2 = container.boy_vehicle.driver_mc;
if (game.v.isSkate) {
_local2 = container.boy_vehicle;
}
var _local9 = {x:_local2.head.joint._x, y:_local2.head.joint._y};
_local2.head.localToGlobal(_local9);
container.globalToLocal(_local9);
p1 = new org.cove.flade.primitives.CircleParticle(_local9.x, _local9.y, 9);
game.engine.addPrimitive(p1);
var _local10 = {x:_local2.body.joint1._x, y:_local2.body.joint1._y};
_local2.body.localToGlobal(_local10);
container.globalToLocal(_local10);
p2 = new org.cove.flade.primitives.CircleParticle(_local10.x, _local10.y, 5);
game.engine.addPrimitive(p2);
var _local11 = {x:_local2.body.joint2._x, y:_local2.body.joint2._y};
_local2.body.localToGlobal(_local11);
container.globalToLocal(_local11);
p3 = new org.cove.flade.primitives.CircleParticle(_local11.x, _local11.y, 8.5);
game.engine.addPrimitive(p3);
var _local6 = {x:_local2.leg.joint._x, y:_local2.leg.joint._y};
_local2.leg.localToGlobal(_local6);
container.globalToLocal(_local6);
p4 = new org.cove.flade.primitives.CircleParticle(_local6.x, _local6.y, 5.5);
game.engine.addPrimitive(p4);
p44 = new org.cove.flade.primitives.CircleParticle(_local6.x, _local6.y, 5.5);
game.engine.addPrimitive(p44);
var _local7 = {x:_local2.foot.joint._x, y:_local2.foot.joint._y};
_local2.foot.localToGlobal(_local7);
container.globalToLocal(_local7);
p5 = new org.cove.flade.primitives.CircleParticle(_local7.x, _local7.y, 4);
game.engine.addPrimitive(p5);
p55 = new org.cove.flade.primitives.CircleParticle(_local7.x, _local7.y, 4);
game.engine.addPrimitive(p55);
var _local12 = {x:_local2.upArm.joint._x, y:_local2.upArm.joint._y};
_local2.upArm.localToGlobal(_local12);
container.globalToLocal(_local12);
p6 = new org.cove.flade.primitives.CircleParticle(_local12.x, _local12.y, 4);
game.engine.addPrimitive(p6);
var _local13 = {x:_local2.downArm.joint._x, y:_local2.downArm.joint._y};
_local2.downArm.localToGlobal(_local13);
container.globalToLocal(_local13);
p7 = new org.cove.flade.primitives.CircleParticle(_local13.x, _local13.y, 2);
game.engine.addPrimitive(p7);
var _local8 = {x:_local2.backArm.joint._x, y:_local2.backArm.joint._y};
_local2.backArm.joint.localToGlobal(_local8);
container.globalToLocal(_local8);
p8 = new org.cove.flade.primitives.CircleParticle(_local8.x, _local8.y, 2);
game.engine.addPrimitive(p8);
var _local3 = 0.5;
var _local5 = 0.3;
var _local17 = new org.cove.flade.constraints.SpringConstraint(p1, p2);
game.engine.addConstraint(_local17);
_local17.setStiffness(_local3);
var _local16 = new org.cove.flade.constraints.SpringConstraint(p2, p3);
game.engine.addConstraint(_local16);
_local16.setStiffness(_local3);
var _local14 = new org.cove.flade.constraints.SpringConstraint(p3, p4);
game.engine.addConstraint(_local14);
_local14.setStiffness(_local3);
var _local27 = new org.cove.flade.constraints.SpringConstraint(p3, p44);
game.engine.addConstraint(_local27);
_local27.setStiffness(_local3);
var _local25 = new org.cove.flade.constraints.SpringConstraint(p4, p5);
game.engine.addConstraint(_local25);
_local25.setStiffness(_local3);
var _local19 = new org.cove.flade.constraints.SpringConstraint(p44, p55);
game.engine.addConstraint(_local19);
_local19.setStiffness(_local3);
var _local28 = new org.cove.flade.constraints.SpringConstraint(p2, p6);
game.engine.addConstraint(_local28);
_local28.setStiffness(_local3);
var _local23 = new org.cove.flade.constraints.SpringConstraint(p6, p7);
game.engine.addConstraint(_local23);
_local23.setStiffness(_local3);
var _local15 = new org.cove.flade.constraints.SpringConstraint(p2, p8);
game.engine.addConstraint(_local15);
_local15.setStiffness(_local3);
var _local26 = new org.cove.flade.constraints.AngularConstraint(p1, p2, p3);
game.engine.addConstraint(_local26);
_local26.setStiffness(_local5);
var _local24 = new org.cove.flade.constraints.AngularConstraint(p2, p3, p4);
game.engine.addConstraint(_local24);
_local24.setStiffness(_local5);
var _local21 = new org.cove.flade.constraints.AngularConstraint(p2, p3, p44);
game.engine.addConstraint(_local21);
_local21.setStiffness(_local5);
var _local18 = new org.cove.flade.constraints.AngularConstraint(p3, p4, p5);
game.engine.addConstraint(_local18);
_local18.setStiffness(_local5);
var _local20 = new org.cove.flade.constraints.AngularConstraint(p3, p44, p55);
game.engine.addConstraint(_local20);
_local20.setStiffness(_local5);
var _local22 = new org.cove.flade.constraints.AngularConstraint(p2, p6, p7);
game.engine.addConstraint(_local22);
_local22.setStiffness(_local5);
container.attachMovie(parts[0], "backArm", container.getNextHighestDepth());
container.attachMovie(parts[1], "head", container.getNextHighestDepth());
container.attachMovie(parts[2], "footB", container.getNextHighestDepth());
container.attachMovie(parts[3], "legB", container.getNextHighestDepth());
container.attachMovie(parts[4], "foot", container.getNextHighestDepth());
container.attachMovie(parts[5], "leg", container.getNextHighestDepth());
container.attachMovie(parts[6], "body", container.getNextHighestDepth());
container.attachMovie(parts[7], "downArm", container.getNextHighestDepth());
container.attachMovie(parts[8], "upArm", container.getNextHighestDepth());
if (container.partOfRing != undefined) {
container.upArm.swapDepths(container.partOfRing);
}
haveCreatedBoy = true;
}
function adjustBoySkin() {
var _local2 = Math.atan2(p1.curr.y - p1.curr.y, p1.curr.x - p2.curr.x);
var _local4 = Math.atan2(p2.curr.y - p3.curr.y, p2.curr.x - p3.curr.x);
var _local6 = Math.atan2(p3.curr.y - p4.curr.y, p3.curr.x - p4.curr.x);
var _local9 = Math.atan2(p4.curr.y - p5.curr.y, p4.curr.x - p5.curr.x);
var _local5 = Math.atan2(p3.curr.y - p44.curr.y, p3.curr.x - p44.curr.x);
var _local8 = Math.atan2(p44.curr.y - p55.curr.y, p44.curr.x - p55.curr.x);
var _local7 = Math.atan2(p2.curr.y - p6.curr.y, p2.curr.x - p6.curr.x);
var _local3 = Math.atan2(p6.curr.y - p7.curr.y, p6.curr.x - p7.curr.x);
var _local10 = Math.atan2(p2.curr.y - p8.curr.y, p2.curr.x - p8.curr.x);
container.head._x = p2.curr.x;
container.head._y = p2.curr.y;
container.head._rotation = _local2 * rTod;
container.body._x = p2.curr.x;
container.body._y = p2.curr.y;
container.body._rotation = _local4 * rTod;
container.leg._x = p3.curr.x;
container.leg._y = p3.curr.y;
container.leg._rotation = _local6 * rTod;
container.foot._x = p4.curr.x;
container.foot._y = p4.curr.y;
container.foot._rotation = _local9 * rTod;
container.legB._x = p3.curr.x;
container.legB._y = p3.curr.y;
container.legB._rotation = _local5 * rTod;
container.footB._x = p44.curr.x;
container.footB._y = p44.curr.y;
container.footB._rotation = _local8 * rTod;
container.upArm._x = p2.curr.x;
container.upArm._y = p2.curr.y;
container.upArm._rotation = _local7 * rTod;
container.downArm._x = p6.curr.x;
container.downArm._y = p6.curr.y;
container.downArm._rotation = _local3 * rTod;
container.backArm._x = p2.curr.x;
container.backArm._y = p2.curr.y;
container.backArm._rotation = _local10 * rTod;
}
var haveCreatedBoy = false;
var rTod = 57.29578;
}
Symbol 1305 MovieClip [__Packages.org.cove.flade.primitives.Particle] Frame 0
class org.cove.flade.primitives.Particle
{
var gravity, init, curr, prev, temp, extents, bmin, bmax, mtd, isVisible, dmc;
function Particle (posX, posY, con) {
gravity = new org.cove.flade.util.Vector(0, 1);
init = new org.cove.flade.util.Vector(posX, posY);
curr = new org.cove.flade.util.Vector(posX, posY);
prev = new org.cove.flade.util.Vector(posX, posY);
temp = new org.cove.flade.util.Vector(0, 0);
extents = new org.cove.flade.util.Vector(0, 0);
bmin = 0;
bmax = 0;
mtd = new org.cove.flade.util.Vector(0, 0);
initializeContainer(con);
isVisible = true;
}
function initializeContainer(container) {
var _local2 = container.getNextHighestDepth();
var _local3 = "_" + _local2;
dmc = container.createEmptyMovieClip(_local3, _local2);
}
function setVisible(v) {
isVisible = v;
}
function setGravity(gx, gy) {
gravity.x = gx;
gravity.y = gy;
}
function verlet(sysObj) {
temp.x = curr.x;
temp.y = curr.y;
curr.x = curr.x + ((sysObj.coeffDamp * (curr.x - prev.x)) + gravity.x);
curr.y = curr.y + ((sysObj.coeffDamp * (curr.y - prev.y)) + gravity.y);
prev.x = temp.x;
prev.y = temp.y;
}
function pin() {
curr.x = init.x;
curr.y = init.y;
prev.x = init.x;
prev.y = init.y;
}
function setPos(px, py) {
curr.x = px;
curr.y = py;
prev.x = px;
prev.y = py;
}
function getCardXProjection() {
bmin = curr.x - extents.x;
bmax = curr.x + extents.x;
}
function getCardYProjection() {
bmin = curr.y - extents.y;
bmax = curr.y + extents.y;
}
function getAxisProjection(axis) {
var _local4 = new org.cove.flade.util.Vector(Math.abs(axis.x), Math.abs(axis.y));
var _local3 = curr.dot(axis);
var _local2 = extents.dot(_local4);
bmin = _local3 - _local2;
bmax = _local3 + _local2;
}
function setMTD(depthX, depthY, depthN, surfNormal) {
var _local2 = Math.abs(depthX);
var _local3 = Math.abs(depthY);
var _local4 = Math.abs(depthN);
if ((_local2 < _local3) && (_local2 < _local4)) {
mtd.setTo(depthX, 0);
} else if ((_local3 < _local2) && (_local3 < _local4)) {
mtd.setTo(0, depthY);
} else if ((_local4 < _local2) && (_local4 < _local3)) {
mtd = surfNormal.multNew(depthN);
}
}
function setXYMTD(depthX, depthY) {
var _local2 = Math.abs(depthX);
var _local3 = Math.abs(depthY);
if (_local2 < _local3) {
mtd.setTo(depthX, 0);
} else {
mtd.setTo(0, depthY);
}
}
function resolveCollision(normal, sysObj) {
var _local2 = curr.minusNew(prev);
var _local3 = normal.dot(_local2);
var _local4 = _local2.minusNew(normal.multNew(_local3));
var _local8 = _local4.multNew(sysObj.coeffFric);
var _local7 = normal.multNew(_local3 * sysObj.coeffRest);
var _local6 = _local7.plusNew(_local8);
var _local5 = _local2.minusNew(_local6);
curr.plus(mtd);
prev = curr.minusNew(_local5);
}
function paint() {
}
function checkCollision(surface, sysObj) {
}
}
Symbol 1306 MovieClip [__Packages.org.cove.flade.primitives.CircleParticle] Frame 0
class org.cove.flade.primitives.CircleParticle extends org.cove.flade.primitives.Particle
{
var radius, contactRadius, extents, closestPoint, dmc, curr;
function CircleParticle (px, py, r, con) {
super(px, py, con);
radius = r;
contactRadius = r;
extents = new org.cove.flade.util.Vector(r, r);
closestPoint = new org.cove.flade.util.Vector(0, 0);
}
function paint() {
dmc.clear();
dmc.lineStyle(0, 6710886, 100);
org.cove.flade.graphics.Graphics.paintCircle(dmc, curr.x, curr.y, radius);
}
function checkCollision(surface, sysObj) {
surface.resolveCircleCollision(this, sysObj);
}
}
Symbol 1307 MovieClip [__Packages.org.cove.flade.graphics.Graphics] Frame 0
class org.cove.flade.graphics.Graphics
{
function Graphics () {
}
static function paintLine(dmc, x0, y0, x1, y1) {
dmc.moveTo(x0, y0);
dmc.lineTo(x1, y1);
}
static function paintCircle(dmc, x, y, r) {
var mtp8r = (0.4142136 * r);
var msp4r = (0.7071068 * r);
with (dmc) {
moveTo(x + r, y);
curveTo(r + x, mtp8r + y, msp4r + x, msp4r + y);
curveTo(mtp8r + x, r + y, x, r + y);
curveTo((-mtp8r) + x, r + y, (-msp4r) + x, msp4r + y);
curveTo((-r) + x, mtp8r + y, (-r) + x, y);
curveTo((-r) + x, (-mtp8r) + y, (-msp4r) + x, (-msp4r) + y);
curveTo((-mtp8r) + x, (-r) + y, x, (-r) + y);
curveTo(mtp8r + x, (-r) + y, msp4r + x, (-msp4r) + y);
curveTo(r + x, (-mtp8r) + y, r + x, y);
}
}
static function paintRectangle(dmc, x, y, w, h) {
var w2 = (w / 2);
var h2 = (h / 2);
with (dmc) {
moveTo(x - w2, y - h2);
lineTo(x + w2, y - h2);
lineTo(x + w2, y + h2);
lineTo(x - w2, y + h2);
lineTo(x - w2, y - h2);
}
}
}
Symbol 1308 MovieClip [__Packages.org.cove.flade.constraints.SpringConstraint] Frame 0
class org.cove.flade.constraints.SpringConstraint
{
var p1, p2, restLength, stiffness, color, container, isVisible, dmc;
function SpringConstraint (p1, p2, con) {
this.p1 = p1;
this.p2 = p2;
restLength = p1.curr.distance(p2.curr);
stiffness = 0.5;
color = 10053171 /* 0x996633 */;
container = con;
initializeContainer(container);
isVisible = true;
}
function initializeContainer(con) {
var _local2 = con.getNextHighestDepth();
var _local3 = "_" + _local2;
dmc = con.createEmptyMovieClip(_local3, _local2);
}
function resolve() {
var _local4 = p1.curr.minusNew(p2.curr);
var _local2 = p1.curr.distance(p2.curr);
var _local5 = (_local2 - restLength) / _local2;
var _local3 = _local4.mult(_local5 * stiffness);
p1.curr.minus(_local3);
p2.curr.plus(_local3);
}
function setRestLength(r) {
restLength = r;
}
function setStiffness(s) {
stiffness = s;
}
function setVisible(v) {
isVisible = v;
}
function paint() {
if (isVisible) {
dmc.clear();
dmc.lineStyle(0, color, 100);
org.cove.flade.graphics.Graphics.paintLine(dmc, p1.curr.x, p1.curr.y, p2.curr.x, p2.curr.y);
}
}
}
Symbol 1309 MovieClip [__Packages.org.cove.flade.constraints.AngularConstraint] Frame 0
class org.cove.flade.constraints.AngularConstraint
{
var game, pA, pB, pC, lineA, lineB, pD, lineC, targetTheta, stiffness;
function AngularConstraint (p1, p2, p3) {
game = Equipment.GamePly.Instance;
pA = p1.curr;
pB = p2.curr;
pC = p3.curr;
lineA = new org.cove.flade.util.Line(pA, pB);
lineB = new org.cove.flade.util.Line(pB, pC);
pD = new org.cove.flade.util.Vector(pB.x + 0, pB.y - 1);
lineC = new org.cove.flade.util.Line(pB, pD);
targetTheta = calcTheta(pA, pB, pC);
stiffness = 1;
}
function resolve() {
var _local10 = getCentroid();
lineC.p2.x = lineC.p1.x + 0;
lineC.p2.y = lineC.p1.y - 1;
var _local5 = pA.distance(pB);
var _local6 = pB.distance(pC);
var _local8 = calcTheta(pA, pB, pC);
var _local14 = game.soundController.soundsmc.bump;
if (((((_local8 - targetTheta) > 0.14) && (!game.v.isSkate)) && (!game.v.isJump)) && (!_local14.isPlaying)) {
game.soundController.PlaySound("bump");
}
var _local12 = calcTheta(pA, pB, pD);
var _local13 = calcTheta(pC, pB, pD);
var _local9 = (targetTheta - _local8) / 2;
var _local4 = _local12 + (_local9 * stiffness);
var _local11 = _local13 - (_local9 * stiffness);
pA.x = (_local5 * Math.sin(_local4)) + pB.x;
pA.y = (_local5 * Math.cos(_local4)) + pB.y;
pC.x = (_local6 * Math.sin(_local11)) + pB.x;
pC.y = (_local6 * Math.cos(_local11)) + pB.y;
var _local7 = getCentroid();
var _local2 = _local7.x - _local10.x;
var _local3 = _local7.y - _local10.y;
pA.x = pA.x - _local2;
pA.y = pA.y - _local3;
pB.x = pB.x - _local2;
pB.y = pB.y - _local3;
pC.x = pC.x - _local2;
pC.y = pC.y - _local3;
}
function paint() {
}
function setStiffness(s) {
stiffness = s;
}
function calcTheta(pa, pb, pc) {
var _local2 = new org.cove.flade.util.Vector(pb.x - pa.x, pb.y - pa.y);
var _local1 = new org.cove.flade.util.Vector(pc.x - pb.x, pc.y - pb.y);
var _local5 = _local2.dot(_local1);
var _local4 = _local2.cross(_local1);
return(Math.atan2(_local4, _local5));
}
function getCentroid() {
var _local2 = ((pA.x + pB.x) + pC.x) / 3;
var _local3 = ((pA.y + pB.y) + pC.y) / 3;
return(new org.cove.flade.util.Vector(_local2, _local3));
}
}
Symbol 1310 MovieClip [__Packages.org.cove.flade.util.Line] Frame 0
class org.cove.flade.util.Line
{
var p1, p2;
function Line (p1, p2) {
this.p1 = p1;
this.p2 = p2;
}
}
Symbol 1311 MovieClip [__Packages.org.cove.flade.primitives.Wheel] Frame 0
class org.cove.flade.primitives.Wheel extends org.cove.flade.primitives.CircleParticle
{
var rp, coeffSlip, isVisible, curr, dmc, radius, prev;
function Wheel (x, y, r, con) {
super(x, y, r, con);
rp = new org.cove.flade.primitives.RimParticle(r, 4);
coeffSlip = 0;
}
function verlet(sysObj) {
rp.verlet(sysObj);
super.verlet(sysObj);
}
function resolveCollision(normal, sysObj) {
super.resolveCollision(normal, sysObj);
resolve(normal);
}
function paint() {
if (isVisible) {
var _local2 = curr.x;
var _local3 = curr.y;
var _local4 = rp.curr.x;
var _local5 = rp.curr.y;
dmc.clear();
dmc.lineStyle(0, 2237064, 100);
org.cove.flade.graphics.Graphics.paintCircle(dmc, _local2, _local3, radius);
}
}
function setTraction(t) {
coeffSlip = t;
}
function resolve(n) {
var _local2 = -rp.curr.y;
var _local3 = rp.curr.x;
var _local7 = Math.sqrt((_local2 * _local2) + (_local3 * _local3));
_local2 = _local2 / _local7;
_local3 = _local3 / _local7;
var _local8 = _local2 * rp.speed;
var _local10 = _local3 * rp.speed;
var _local9 = curr.x - prev.x;
var _local11 = curr.y - prev.y;
var _local12 = _local9 + _local8;
var _local13 = _local11 + _local10;
var _local5 = ((-n.y) * _local12) + (n.x * _local13);
rp.prev.x = rp.curr.x - (_local5 * _local2);
rp.prev.y = rp.curr.y - (_local5 * _local3);
var _local4 = 1 - coeffSlip;
curr.x = curr.x + ((_local4 * rp.speed) * (-n.y));
curr.y = curr.y + ((_local4 * rp.speed) * n.x);
rp.speed = rp.speed * coeffSlip;
}
}
Symbol 1312 MovieClip [__Packages.org.cove.flade.primitives.RimParticle] Frame 0
class org.cove.flade.primitives.RimParticle
{
var curr, prev, vs, speed, maxTorque, wr;
function RimParticle (r, mt) {
curr = new org.cove.flade.util.Vector(r, 0);
prev = new org.cove.flade.util.Vector(0, 0);
vs = 0;
speed = 0;
maxTorque = mt;
wr = r;
}
function verlet(sysObj) {
var _local2 = sysObj.game.v;
if (_local2.oldTurboTime != 0) {
speed = _local2.turboSpeed;
if ((getTimer() - _local2.oldTurboTime) > _local2.turboTime) {
_local2.oldTurboTime = 0;
_local2.smoke_mc._visible = true;
_local2.fire_mc.gotoAndStop(1);
if (_local2.isSkate) {
_local2.driver_mc.gotoAndPlay(156);
}
}
} else {
speed = Math.max(-maxTorque, Math.min(maxTorque, speed + vs));
}
var _local3 = -curr.y;
var _local4 = curr.x;
var _local7 = Math.sqrt((_local3 * _local3) + (_local4 * _local4));
_local3 = _local3 / _local7;
_local4 = _local4 / _local7;
curr.x = curr.x + (speed * _local3);
curr.y = curr.y + (speed * _local4);
var _local8 = prev.x;
var _local9 = prev.y;
var _local10 = (prev.x = curr.x);
var _local11 = (prev.y = curr.y);
curr.x = curr.x + (sysObj.coeffDamp * (_local10 - _local8));
curr.y = curr.y + (sysObj.coeffDamp * (_local11 - _local9));
var _local5 = Math.sqrt((curr.x * curr.x) + (curr.y * curr.y));
var _local6 = (_local5 - wr) / _local5;
curr.x = curr.x - (curr.x * _local6);
curr.y = curr.y - (curr.y * _local6);
}
function GetRadius() {
return(wr);
}
}
Symbol 1313 MovieClip [__Packages.Equipment.GlideBoard] Frame 0
class Equipment.GlideBoard extends Equipment.MotVehicle
{
var driver, partsOfDriver, isSkate, enemy_mc, container, gost_mc, game, driver_mc, fire_mc, wheelB, wheelF, centerP, boy_vehicle, weakSkin, weakness, posInArr;
function GlideBoard () {
super(1.5, 16, 1, 0.3, 1);
driver = new Equipment.Guy();
partsOfDriver = ["backArm_skate", "head_skate", "foot_skate", "leg_skate", "foot_skate", "leg_skate", "body_skate", "downArm_skate", "upArm_skate"];
isSkate = true;
if (_root.enemyModel) {
enemy_mc = container.attachMovie("enemy_skate", "enemy_skate", container.getNextHighestDepth());
enemy_mc._x = 141;
enemy_mc._y = -8;
} else if (_root.recGost && (_root.playGost)) {
gost_mc = container.attachMovie("gost_skate", "gost_skate", container.getNextHighestDepth());
}
if (game.gost_ringX != undefined) {
container.attachMovie("C_half", "C_half", container.getNextHighestDepth());
container.C_half._x = game.gost_ringX;
container.C_half._y = game.gost_ringY;
}
makeCar();
driver_mc = container.boy_vehicle.driver_mc;
fire_mc = container.boy_vehicle.fire_mc;
}
function makeCar() {
var _local6 = rightX - leftX;
var _local2 = leftX + (_local6 / 2);
wheelB = new org.cove.flade.primitives.Wheel(leftX, topY, 3, container);
game.engine.addPrimitive(wheelB);
wheelB.setGravity(0, 0.6);
wheelF = new org.cove.flade.primitives.Wheel(rightX, topY, 3, container);
game.engine.addPrimitive(wheelF);
wheelF.setGravity(0, 0.6);
centerP = new org.cove.flade.primitives.CircleParticle(_local2, topY - 4, 2, container);
game.engine.addPrimitive(centerP);
centerP.setGravity(0, 0.8);
var _local4 = new org.cove.flade.constraints.SpringConstraint(centerP, wheelB, container);
game.engine.addConstraint(_local4);
var _local3 = new org.cove.flade.constraints.SpringConstraint(centerP, wheelF, container);
game.engine.addConstraint(_local3);
var _local5 = new org.cove.flade.constraints.AngularConstraint(wheelB, centerP, wheelF);
game.engine.addConstraint(_local5);
boy_vehicle = container.attachMovie("boy_skate", "boy_vehicle", container.getNextHighestDepth());
weakSkin = container.boy_vehicle;
weakness = new org.cove.flade.primitives.CircleParticle(_local2, topY - 100, 16, container);
weakness.setGravity(0, 0);
game.engine.addPrimitive(weakness);
posInArr = game.engine.primitives.length - 1;
}
var leftX = 120;
var rightX = 162;
var topY = -20;
}
Symbol 1314 MovieClip [__Packages.Equipment.Fury] Frame 0
class Equipment.Fury extends Equipment.MotVehicle
{
var isQuad, driver, partsOfDriver, enemy_mc, container, gost_mc, wheelB, wheelF, driver_mc, fire_mc, game, centerP, boy_vehicle, lunziB_mc, lunziF_mc, weakSkin, weakness, posInArr;
function Fury () {
super(4.5, 9, 0.5, 0.2, 1.4);
isQuad = true;
driver = new Equipment.Guy();
partsOfDriver = ["backArm_quad", "head_quad", "foot_quad2", "leg_quad", "foot_quad", "leg_quad", "body_quad", "downArm_quad", "upArm_quad"];
if (_root.enemyModel) {
enemy_mc = container.attachMovie("enemy_quad", "enemy_quad", container.getNextHighestDepth());
} else if (_root.recGost && (_root.playGost)) {
gost_mc = container.attachMovie("gost_quad", "gost_quad", container.getNextHighestDepth());
}
trace("enemy_mc = " + enemy_mc);
makeCar();
wheelB.setTraction(0.5);
wheelF.setTraction(0.5);
driver_mc = container.boy_vehicle.driver_mc;
fire_mc = container.boy_vehicle.fire_mc;
}
function makeCar() {
var _local6 = rightX - leftX;
var _local2 = leftX + (_local6 / 2);
wheelB = new org.cove.flade.primitives.Wheel(leftX, topY, 20, container);
game.engine.addPrimitive(wheelB);
wheelB.setGravity(0, 0.6);
wheelF = new org.cove.flade.primitives.Wheel(rightX, topY, 20, container);
game.engine.addPrimitive(wheelF);
wheelF.setGravity(0, 0.6);
wheelB.rp.maxTorque = 4.5;
wheelF.rp.maxTorque = 4.5;
centerP = new org.cove.flade.primitives.CircleParticle(_local2, topY - 22, 22, container);
game.engine.addPrimitive(centerP);
centerP.setGravity(0, 0.8);
var _local4 = new org.cove.flade.constraints.SpringConstraint(centerP, wheelB, container);
game.engine.addConstraint(_local4);
var _local3 = new org.cove.flade.constraints.SpringConstraint(centerP, wheelF, container);
game.engine.addConstraint(_local3);
var _local5 = new org.cove.flade.constraints.AngularConstraint(wheelB, centerP, wheelF);
game.engine.addConstraint(_local5);
boy_vehicle = container.attachMovie("boy_quad", "boy_vehicle", container.getNextHighestDepth());
lunziB_mc = container.attachMovie("quad_lunzi", "lunziB_mc", container.getNextHighestDepth());
lunziF_mc = container.attachMovie("quad_lunzi", "lunziF_mc", container.getNextHighestDepth());
weakSkin = container.boy_vehicle.driver_mc.head;
weakness = new org.cove.flade.primitives.CircleParticle(200, -100, 8, container);
weakness.setGravity(0, 0);
game.engine.addPrimitive(weakness);
posInArr = game.engine.primitives.length - 1;
}
var leftX = 280;
var rightX = 366;
var topY = -100;
}
Symbol 1315 MovieClip [__Packages.Equipment.Motruck] Frame 0
class Equipment.Motruck extends Equipment.MotVehicle
{
var springAmount, isTruck, enemy_mc, container, gost_mc, driver_mc, fire_mc, wheelB, game, wheelF, centerP, smoke_mc, boy_vehicle, lunziB_mc, lunziF_mc, weakSkin, weakness, posInArr;
function Motruck () {
super(1.5, 8, 0.3, 0.1, 1.3);
springAmount = 2;
isTruck = true;
if (_root.enemyModel) {
enemy_mc = container.attachMovie("enemy_truck", "enemy_truck", container.getNextHighestDepth());
} else if (_root.recGost && (_root.playGost)) {
gost_mc = container.attachMovie("gost_truck", "gost_truck", container.getNextHighestDepth());
}
makeCar();
driver_mc = container.boy_vehicle.driver_mc;
fire_mc = container.boy_vehicle.fire_mc;
}
function makeCar() {
var _local6 = rightX - leftX;
var _local3 = leftX + (_local6 / 2);
wheelB = new org.cove.flade.primitives.Wheel(leftX, topY, 32, container);
game.engine.addPrimitive(wheelB);
wheelB.setGravity(0, 1);
wheelF = new org.cove.flade.primitives.Wheel(rightX, topY, 32, container);
game.engine.addPrimitive(wheelF);
wheelF.setGravity(0, 1);
centerP = new org.cove.flade.primitives.CircleParticle(_local3, topY - 22, 16, container);
game.engine.addPrimitive(centerP);
centerP.setGravity(0, 0.8);
var _local5 = new org.cove.flade.constraints.SpringConstraint(centerP, wheelB, container);
game.engine.addConstraint(_local5);
var _local4 = new org.cove.flade.constraints.SpringConstraint(centerP, wheelF, container);
game.engine.addConstraint(_local4);
var _local2 = new org.cove.flade.constraints.AngularConstraint(wheelB, centerP, wheelF);
game.engine.addConstraint(_local2);
_local2.setStiffness(0.3);
smoke_mc = container.attachMovie("truckSmoke", "truckSmoke", container.getNextHighestDepth());
boy_vehicle = container.attachMovie("truck", "boy_vehicle", container.getNextHighestDepth());
lunziB_mc = container.attachMovie("truck_lunzi", "lunziB_mc", container.getNextHighestDepth());
lunziF_mc = container.attachMovie("truck_lunzi", "lunziF_mc", container.getNextHighestDepth());
weakSkin = container.boy_vehicle;
weakness = new org.cove.flade.primitives.CircleParticle(200, -100, 8, container);
weakness.setGravity(0, 0);
game.engine.addPrimitive(weakness);
posInArr = game.engine.primitives.length - 1;
}
var leftX = 320;
var rightX = 430;
var topY = -100;
}
Symbol 1316 MovieClip [__Packages.Equipment.Tile] Frame 0
class Equipment.Tile
{
var game, myId, cloudArr, totalLinePoints, container, tileSkin, myDepth, parentX, parentY, spring_mc, rec_mc, moveRec, moveCir, tweenUp, tweenDown, minX, maxX, myXY, ringEndIndex, ringStartIndex;
function Tile (myId, preTileId, behindTileId) {
game = Equipment.GamePly.Instance;
this.myId = myId;
cloudArr = new Array();
totalLinePoints = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_totalLinePoints"];
container = game.worldCon;
tileSkin = container.attachMovie((game.whichWorld + "tile_") + myId, "tile_" + myId, container.getNextHighestDepth());
myDepth = tileSkin.getDepth();
addTile(preTileId, behindTileId);
if (tileSkin.togglePoint != undefined) {
game.gost_ringX = tileSkin.togglePoint._x + parentX;
game.gost_ringY = tileSkin.togglePoint._y + parentY;
}
if (tileSkin.ball_mc != undefined) {
generateSpring();
}
}
function addTile(preTileId, behindTileId) {
placeTile(preTileId);
generateSurfaces();
generateBonus();
}
function generateSpring() {
var owner = this;
spring_mc = tileSkin.spring_mc;
rec_mc = container.createEmptyMovieClip("rec" + myId, container.getNextHighestDepth());
rec_mc._x = tileSkin.ball_mc._x + parentX;
rec_mc._y = tileSkin.ball_mc._y + parentY;
rec_mc.beginFill(255, 0);
rec_mc.lineStyle(1, 16711935, 0);
rec_mc.moveTo(3, 3);
rec_mc.lineTo(3, -3);
rec_mc.lineTo(-3, -3);
rec_mc.lineTo(-3, 3);
rec_mc.lineTo(3, 3);
rec_mc.endFill();
rec_mc.onEnterFrame = function () {
owner.moveSurface();
};
rec_mc.onUnload = function () {
delete owner.tweenDown;
delete owner.tweenUp;
};
if (myId == 9) {
moveRec = new org.cove.flade.surfaces.RectangleTile(tileSkin.ball_mc._x + parentX, tileSkin.ball_mc._y + parentY, 230, 60, container);
game.engine.addSurface(moveRec);
moveRec.onContact = function (p) {
owner.contactControl(p);
};
generateTween(20, "_y", 20, 30);
}
if (myId == 18) {
moveCir = new org.cove.flade.surfaces.CircleTile(tileSkin.ball_mc._x + parentX, tileSkin.ball_mc._y + parentY, 120, container);
game.engine.addSurface(moveCir);
moveCir.onContact = function (p) {
owner.contactControl(p);
};
generateTween(20, "_y", 20, 30);
}
}
function generateTween(difY, prop, upTime, downTime) {
var owner = this;
var topY = (rec_mc._y - difY);
var downY = (rec_mc._y + difY);
tweenUp = new mx.transitions.Tween(rec_mc, prop, mx.transitions.easing.Elastic.easeOut, downY, topY, upTime, true);
tweenDown = new mx.transitions.Tween(rec_mc, prop, mx.transitions.easing.Elastic.easeOut, topY, downY, downTime, true);
tweenDown.stop();
tweenUp.onMotionChanged = function () {
if (this.position < topY) {
this.stop();
owner.tweenDown.start();
}
};
tweenDown.onMotionChanged = function () {
if (this.position > downY) {
this.stop();
owner.tweenUp.start();
}
};
}
function moveSurface() {
if (myId == 9) {
moveRec.center.y = rec_mc._y;
moveRec.Move();
}
if (myId == 18) {
moveCir.center.y = rec_mc._y;
moveCir.Move();
}
var _local2 = {x:0, y:rec_mc._y};
container.localToGlobal(_local2);
tileSkin.globalToLocal(_local2);
spring_mc._y = _local2.y;
}
function generateBonus() {
if (!_root.enemyModel) {
var _local5 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_starNum"];
if (_local5 != undefined) {
var _local4 = 1;
while (_local4 <= _local5) {
var _local3 = container.attachMovie("star", (("star_" + myId) + "_") + _local4, container.getNextHighestDepth());
_local3._x = tileSkin["star" + _local4]._x + tileSkin._x;
_local3._y = tileSkin["star" + _local4]._y + tileSkin._y;
_local3._xscale = 120;
_local3._yscale = 120;
game.stars.push(_local3);
_local4++;
}
}
}
}
function placeTile(preTileId) {
if (preTileId == undefined) {
tileSkin._x = 0;
tileSkin._y = 0;
var _local3 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_totalLinePoints"];
var _local2 = tileSkin["lp" + _local3];
minX = 0;
maxX = _local2._x;
} else {
var _local4 = container["tile_" + preTileId];
var _local6 = Equipment.Record[((game.whichWorld + "tile_") + preTileId) + "_totalLinePoints"];
var _local2 = _local4["lp" + _local6];
var _local7 = {x:_local2._x, y:_local2._y};
tileSkin._x = _local2._x + _local4._x;
tileSkin._y = _local2._y + _local4._y;
var _local3 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_totalLinePoints"];
_local2 = tileSkin["lp" + _local3];
minX = tileSkin._x;
maxX = tileSkin._x + _local2._x;
}
parentX = tileSkin._x;
parentY = tileSkin._y;
myXY = {x:tileSkin._x, y:tileSkin._y};
}
function handleLastTile() {
var owner = this;
var _local2 = tileSkin.end1._x + parentX;
var _local4 = tileSkin.end1._y + parentY;
var _local3 = tileSkin.end2._x + parentX;
var _local5 = tileSkin.end2._y + parentY;
game.endLine = new Equipment.ChangeLine(_local2, _local4, _local3, _local5, container);
game.engine.addSurface(game.endLine);
game.endLine.onContact = function (p) {
owner.game.lensFollow = false;
owner.game.reachTerminal = true;
owner.game.v.weakness = null;
owner.tileSkin.finish_mc.play();
delete this.onContact;
};
}
function generateSurfaces() {
generateLineSurfaces();
generateCircleSurfaces();
generateRectangleSurfaces();
generateCloud();
}
function closeCloud() {
var _local3 = 0;
while (_local3 < cloudArr.length) {
var _local2 = 0;
while (_local2 < cloudArr[_local3].length) {
var _local4 = cloudArr[_local3][_local2];
_local4.setActiveState(false);
_local2++;
}
_local3++;
}
}
function generateCloud() {
var owner = this;
var _local13 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_cloudNum"];
if (_local13 != undefined) {
var _local2 = 1;
while (_local2 <= _local13) {
var _local12 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_cloudPointNum"][_local2 - 1];
cloudArr[_local2 - 1] = new Array();
var _local11 = 1;
while (_local11 < _local12) {
var _local4 = _local11 + 1;
var _local6 = tileSkin[(("cloud_" + _local2) + "_") + _local11]._x + parentX;
var _local8 = tileSkin[(("cloud_" + _local2) + "_") + _local11]._y + parentY;
var _local7 = tileSkin[(("cloud_" + _local2) + "_") + _local4]._x + parentX;
var _local9 = tileSkin[(("cloud_" + _local2) + "_") + _local4]._y + parentY;
var _local3 = new org.cove.flade.surfaces.LineSurface(_local6, _local8, _local7, _local9, container);
_local3.setActiveState(false);
_local3.isCloud = true;
game.engine.addSurface(_local3);
cloudArr[_local2 - 1].push(_local3);
_local3.onContact = function (p) {
owner.game.v.onCloud = true;
if (p == owner.game.v.weakness) {
owner.game.dead();
}
if (((p.radius == 2) && (this.game.v.isReverse)) && (this.game.v.controlSw)) {
owner.game.dead();
}
owner.game.v.display360();
owner.game.v.circle = 0;
var _local2 = this.container.boy_vehicle.driver_mc;
if ((_local2._currentframe == 75) || (_local2._currentframe == 109)) {
_local2.play();
}
};
_local6 = tileSkin[(("toggle_" + _local2) + "_") + _local11]._x + parentX;
_local8 = tileSkin[(("toggle_" + _local2) + "_") + _local11]._y + parentY;
_local7 = tileSkin[(("toggle_" + _local2) + "_") + _local4]._x + parentX;
_local9 = tileSkin[(("toggle_" + _local2) + "_") + _local4]._y + parentY;
var _local10 = new Equipment.ChangeLine(_local6, _local8, _local7, _local9, container);
game.engine.addSurface(_local10);
_local10.myLightId = _local2 - 1;
_local10.onContact = function (p) {
var _local4 = this.myLightId;
var _local5 = owner.cloudArr[_local4];
if (!_local5[_local5.length - 1]) {
_local5[_local5.length - 1] = true;
var _local2 = 0;
while (_local2 < owner.cloudArr[_local4].length) {
var _local3 = owner.cloudArr[_local4][_local2];
_local3.setActiveState(true);
_local2++;
}
}
};
cloudArr[_local2 - 1].push(false);
_local11++;
}
_local2++;
}
}
}
function generateLineSurfaces() {
var owner = this;
var _local3 = 1;
while (_local3 < totalLinePoints) {
if (_local3 != Equipment.Record[((game.whichWorld + "tile_") + myId) + "_pointFrontRing"]) {
var _local8 = _local3 + 1;
var _local9 = tileSkin["lp" + _local3]._x + parentX;
var _local11 = tileSkin["lp" + _local3]._y + parentY;
var _local10 = tileSkin["lp" + _local8]._x + parentX;
var _local12 = tileSkin["lp" + _local8]._y + parentY;
var _local6 = false;
var _local7;
var _local5 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_cliffPoints"];
var _local2 = 0;
while (_local2 < _local5.length) {
if (_local3 == _local5[_local2]) {
_local6 = true;
_local7 = _local2 + 1;
}
_local2++;
}
if (_local6) {
var _local4 = new Equipment.ChangeLine(_local9, _local11, _local10, _local12, container);
_local4.cliffId = _local7;
game.engine.addSurface(_local4);
_local4.onContact = function (p) {
owner.game.v.controlSw = false;
owner.game.deadCliff();
if (owner.game.v.isQuad) {
owner.dropInSand(this.cliffId, this.maxY);
}
delete this.onContact;
};
} else {
var _local4 = new org.cove.flade.surfaces.LineSurface(_local9, _local11, _local10, _local12, container);
game.engine.addSurface(_local4);
_local4.onContact = function (p) {
owner.contactControl(p);
};
}
}
_local3++;
}
}
function dropInSand(cliffId, cliffY) {
var na = ((("quickSand_" + myId) + "_") + cliffId);
var _local2 = game.worldCon;
_local2.attachMovie(na, na, _local2.getNextHighestDepth());
tileSkin.swapDepths(game.worldCon.getNextHighestDepth());
_local2[na]._x = tileSkin[("sand" + cliffId) + "_mc"]._x + parentX;
_local2[na]._y = tileSkin[("sand" + cliffId) + "_mc"]._y + parentY;
trace(tileSkin[("sand" + cliffId) + "_mc"]);
tileSkin[("sand" + cliffId) + "_mc"]._visible = false;
_local2.createEmptyMovieClip("temp_mc", _local2.getNextHighestDepth());
_local2.temp_mc.onEnterFrame = function () {
if (this._parent[na] != undefined) {
this._parent[na].action_mc.play();
this.removeMovieClip();
}
};
game.lensFollow = false;
game.engine.verlet = function () {
};
game.v.adjustVehicleSkin = function () {
};
game.v.driver.adjustBoySkin = function () {
};
var owner = this;
tileSkin.onEnterFrame = function () {
if (owner.container.head != undefined) {
owner.container.backArm._y++;
owner.container.head._y++;
owner.container.footB._y++;
owner.container.legB._y++;
owner.container.foot._y++;
owner.container.leg._y++;
owner.container.body._y++;
owner.container.downArm._y++;
owner.container.upArm._y++;
owner.game.v.boy_vehicle._y++;
owner.game.v.lunziB_mc._y++;
owner.game.v.lunziF_mc._y++;
} else {
owner.game.v.boy_vehicle._y++;
owner.game.v.lunziB_mc._y++;
owner.game.v.lunziF_mc._y++;
}
};
}
function generateCircleSurfaces() {
var owner = this;
var _local7 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_circleNum"];
if (_local7 != undefined) {
var _local2 = 1;
while (_local2 <= _local7) {
var _local5 = tileSkin["circle" + _local2]._x + parentX;
var _local6 = tileSkin["circle" + _local2]._y + parentY;
var _local4 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_circleRadius"][_local2 - 1];
var _local3 = new org.cove.flade.surfaces.CircleTile(_local5, _local6, _local4, container);
game.engine.addSurface(_local3);
_local3.onContact = function (p) {
owner.contactControl(p);
};
_local2++;
}
}
}
function generateRectangleSurfaces() {
var owner = this;
var _local8 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_recNum"];
if (_local8 != undefined) {
var _local2 = 1;
while (_local2 <= _local8) {
var _local6 = tileSkin["rec" + _local2]._x + parentX;
var _local7 = tileSkin["rec" + _local2]._y + parentY;
var _local4 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_recWH"][_local2 - 1][0];
var _local5 = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_recWH"][_local2 - 1][1];
var _local3 = new org.cove.flade.surfaces.RectangleTile(_local6, _local7, _local4, _local5, container);
game.engine.addSurface(_local3);
_local3.onContact = function (p) {
owner.contactControl(p);
};
_local2++;
}
}
}
function addFirstHalfRing() {
var ringPoints = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_totalRingPoints"];
if (ringPoints != undefined) {
if (game.optimizieSeparateIndex == undefined) {
game.optimizieSeparateIndex = game.engine.surfaces.length;
}
var owner = this;
var switchPoint = Equipment.Record[((game.whichWorld + "tile_") + myId) + "_ringSwitchLine"];
ringEndIndex = (game.dynamicSurfaces.length + switchPoint) - 1;
game.tilesHaveRing.push(this);
var _local3 = 1;
while (_local3 <= switchPoint) {
var _local7 = _local3 + 1;
var _local8 = tileSkin["rp" + _local3]._x + parentX;
var _local10 = tileSkin["rp" + _local3]._y + parentY;
var _local9 = tileSkin["rp" + _local7]._x + parentX;
var _local11 = tileSkin["rp" + _local7]._y + parentY;
var _local6 = new org.cove.flade.surfaces.LineSurface(_local8, _local10, _local9, _local11, container);
game.dynamicSurfaces.push(_local6);
if (_local3 == 1) {
ringStartIndex = game.dynamicSurfaces.length - 1;
}
_local6.onContact = function (p) {
owner.contactControl(p);
};
if (_local3 == switchPoint) {
_local6.onContact = function () {
trace("woo!!");
var _local3 = owner.game.tilesHaveRing;
owner.game.dynamicSurfaces.splice(owner.ringStartIndex, owner.ringEndIndex);
_local3.shift();
var _local2 = 0;
while (_local2 < _local3.length) {
var _local4 = owner.ringEndIndex + 1;
_local3[_local2].ringStartIndex = _local3[_local2].ringStartIndex - _local4;
_local3[_local2].ringEndIndex = _local3[_local2].ringEndIndex - _local4;
_local2++;
}
if (_local3.length == 0) {
owner.game.dynamicSurfaces.splice(owner.ringEndIndex);
}
owner.addAnotherHalfRing(switchPoint, ringPoints);
var _local5 = owner.container;
_local5.attachMovie(owner.game.whichWorld + "half", "partOfRing", _local5.getNextHighestDepth());
trace(_local5.partOfRing + "1<<<<<<<<<<<<<<<<<<<");
_local5.partOfRing._x = owner.tileSkin.togglePoint._x + owner.tileSkin._x;
_local5.partOfRing._y = owner.tileSkin.togglePoint._y + owner.tileSkin._y;
delete this.onContact;
};
}
_local3++;
}
}
}
function addAnotherHalfRing(startPoint, points) {
var owner = this;
var _local2 = startPoint;
while (_local2 < points) {
var _local4 = _local2 + 1;
var _local5 = tileSkin["rp" + _local2]._x + parentX;
var _local7 = tileSkin["rp" + _local2]._y + parentY;
var _local6 = tileSkin["rp" + _local4]._x + parentX;
var _local8 = tileSkin["rp" + _local4]._y + parentY;
var _local3 = new org.cove.flade.surfaces.LineSurface(_local5, _local7, _local6, _local8, container);
game.dynamicSurfaces.push(_local3);
_local3.onContact = function (p) {
owner.contactControl(p);
};
_local2++;
}
}
function contactControl(p) {
game.v.contactSw = true;
var _local2 = container.boy_vehicle.driver_mc;
if ((_local2._currentframe == 75) || (_local2._currentframe == 109)) {
_local2.play();
}
var _local3 = game.v.weakness;
if (p == _local3) {
game.dead();
}
if ((((p.radius == 2) && (game.v.isReverse)) && (game.v.controlSw)) && (game.tileVisIn.myId != 10)) {
game.dead();
}
}
}
Symbol 1317 MovieClip [__Packages.org.cove.flade.surfaces.AbstractTile] Frame 0
class org.cove.flade.surfaces.AbstractTile
{
var center, verts, normal, isVisible, isActivated, container, dmc, minX, maxX, minY, maxY;
function AbstractTile (cx, cy, con) {
center = new org.cove.flade.util.Vector(cx, cy);
verts = new Array();
normal = new org.cove.flade.util.Vector(0, 0);
isVisible = true;
isActivated = true;
container = con;
initializeContainer(container);
}
function initializeContainer(con) {
var _local2 = con.getNextHighestDepth();
var _local3 = "_" + _local2;
dmc = con.createEmptyMovieClip(_local3, _local2);
}
function setVisible(v) {
isVisible = v;
}
function setActiveState(a) {
isActivated = a;
}
function getActiveState() {
return(isActivated);
}
function createBoundingRect(rw, rh) {
var _local5 = center.y - (rh / 2);
var _local4 = center.y + (rh / 2);
var _local2 = center.x - (rw / 2);
var _local3 = center.x + (rw / 2);
verts.push(new org.cove.flade.util.Vector(_local3, _local4));
verts.push(new org.cove.flade.util.Vector(_local3, _local5));
verts.push(new org.cove.flade.util.Vector(_local2, _local5));
verts.push(new org.cove.flade.util.Vector(_local2, _local4));
setCardProjections();
}
function testIntervals(boxMin, boxMax, tileMin, tileMax) {
if (boxMax < tileMin) {
return(0);
}
if (tileMax < boxMin) {
return(0);
}
var _local1 = tileMax - boxMin;
var _local2 = tileMin - boxMax;
if (Math.abs(_local1) < Math.abs(_local2)) {
return(_local1);
}
return(_local2);
}
function setCardProjections() {
getCardXProjection();
getCardYProjection();
}
function getCardXProjection() {
minX = verts[0].x;
var _local2 = 1;
while (_local2 < verts.length) {
if (verts[_local2].x < minX) {
minX = verts[_local2].x;
}
_local2++;
}
maxX = verts[0].x;
_local2 = 1;
while (_local2 < verts.length) {
if (verts[_local2].x > maxX) {
maxX = verts[_local2].x;
}
_local2++;
}
}
function getCardYProjection() {
minY = verts[0].y;
var _local2 = 1;
while (_local2 < verts.length) {
if (verts[_local2].y < minY) {
minY = verts[_local2].y;
}
_local2++;
}
maxY = verts[0].y;
_local2 = 1;
while (_local2 < verts.length) {
if (verts[_local2].y > maxY) {
maxY = verts[_local2].y;
}
_local2++;
}
}
function onContact() {
}
var isCloud = false;
}
Symbol 1318 MovieClip [__Packages.org.cove.flade.surfaces.RectangleTile] Frame 0
class org.cove.flade.surfaces.RectangleTile extends org.cove.flade.surfaces.AbstractTile
{
var rectWidth, rectHeight, createBoundingRect, isVisible, dmc, center, onContact, normal, testIntervals, minX, maxX, minY, maxY, verts, setCardProjections;
function RectangleTile (cx, cy, rw, rh, con) {
super(cx, cy, con);
rectWidth = rw;
rectHeight = rh;
createBoundingRect(rw, rh);
}
function paint() {
if (isVisible) {
dmc.clear();
dmc.lineStyle(0, 2237064, 100);
org.cove.flade.graphics.Graphics.paintRectangle(dmc, center.x, center.y, rectWidth, rectHeight);
}
}
function resolveCircleCollision(p, sysObj) {
if (isCircleColliding(p)) {
onContact(p);
p.resolveCollision(normal, sysObj);
}
}
function resolveRectangleCollision(p, sysObj) {
if (isRectangleColliding(p)) {
onContact();
p.resolveCollision(normal, sysObj);
}
}
function isCircleColliding(p) {
p.getCardXProjection();
var _local5 = testIntervals(p.bmin, p.bmax, minX, maxX);
if (_local5 == 0) {
return(false);
}
p.getCardYProjection();
var _local6 = testIntervals(p.bmin, p.bmax, minY, maxY);
if (_local6 == 0) {
return(false);
}
var _local10 = Math.abs(_local5) < p.radius;
var _local9 = Math.abs(_local6) < p.radius;
if (_local10 && (_local9)) {
var _local11 = center.x + (sign(p.curr.x - center.x) * (rectWidth / 2));
var _local12 = center.y + (sign(p.curr.y - center.y) * (rectHeight / 2));
var _local3 = p.curr.x - _local11;
var _local4 = p.curr.y - _local12;
var _local7 = Math.sqrt((_local3 * _local3) + (_local4 * _local4));
var _local8 = p.radius - _local7;
if (_local8 > 0) {
_local3 = _local3 / _local7;
_local4 = _local4 / _local7;
p.mtd.setTo(_local3 * _local8, _local4 * _local8);
normal.setTo(_local3, _local4);
return(true);
}
return(false);
}
p.setXYMTD(_local5, _local6);
normal.setTo(p.mtd.x / Math.abs(_local5), p.mtd.y / Math.abs(_local6));
return(true);
}
function isRectangleColliding(p) {
p.getCardXProjection();
var _local3 = testIntervals(p.bmin, p.bmax, minX, maxX);
if (_local3 == 0) {
return(false);
}
p.getCardYProjection();
var _local4 = testIntervals(p.bmin, p.bmax, minY, maxY);
if (_local4 == 0) {
return(false);
}
p.setXYMTD(_local3, _local4);
normal.setTo(p.mtd.x / Math.abs(_local3), p.mtd.y / Math.abs(_local4));
return(true);
}
function Move() {
verts = new Array();
var _local5 = center.y - (rectHeight / 2);
var _local4 = center.y + (rectHeight / 2);
var _local2 = center.x - (rectWidth / 2);
var _local3 = center.x + (rectWidth / 2);
verts.push(new org.cove.flade.util.Vector(_local3, _local4));
verts.push(new org.cove.flade.util.Vector(_local3, _local5));
verts.push(new org.cove.flade.util.Vector(_local2, _local5));
verts.push(new org.cove.flade.util.Vector(_local2, _local4));
setCardProjections();
}
function sign(val) {
if (val < 0) {
return(-1);
}
if (val > 0) {
return(1);
}
}
}
Symbol 1319 MovieClip [__Packages.org.cove.flade.surfaces.CircleTile] Frame 0
class org.cove.flade.surfaces.CircleTile extends org.cove.flade.surfaces.AbstractTile
{
var createBoundingRect, radius, isVisible, dmc, center, onContact, normal, testIntervals, minX, maxX, minY, maxY, verts, setCardProjections;
function CircleTile (cx, cy, r, con) {
super(cx, cy, con);
createBoundingRect(r * 2, r * 2);
radius = r;
}
function paint() {
if (isVisible) {
dmc.clear();
dmc.lineStyle(0, 2237064, 100);
org.cove.flade.graphics.Graphics.paintCircle(dmc, center.x, center.y, radius);
}
}
function resolveCircleCollision(p, sysObj) {
if (isCircleColliding(p)) {
onContact(p);
p.resolveCollision(normal, sysObj);
}
}
function resolveRectangleCollision(p, sysObj) {
if (isRectangleColliding(p)) {
onContact();
p.resolveCollision(normal, sysObj);
}
}
function isCircleColliding(p) {
p.getCardXProjection();
var _local7 = testIntervals(p.bmin, p.bmax, minX, maxX);
if (_local7 == 0) {
return(false);
}
p.getCardYProjection();
var _local8 = testIntervals(p.bmin, p.bmax, minY, maxY);
if (_local8 == 0) {
return(false);
}
var _local3 = center.x - p.curr.x;
var _local4 = center.y - p.curr.y;
var _local6 = Math.sqrt((_local3 * _local3) + (_local4 * _local4));
var _local5 = (p.radius + radius) - _local6;
if (_local5 > 0) {
_local3 = _local3 / _local6;
_local4 = _local4 / _local6;
p.mtd.setTo((-_local3) * _local5, (-_local4) * _local5);
normal.setTo(-_local3, -_local4);
return(true);
}
return(false);
}
function isRectangleColliding(p) {
p.getCardXProjection();
var _local5 = testIntervals(p.bmin, p.bmax, minX, maxX);
if (_local5 == 0) {
return(false);
}
p.getCardYProjection();
var _local6 = testIntervals(p.bmin, p.bmax, minY, maxY);
if (_local6 == 0) {
return(false);
}
var _local10 = Math.abs(_local5) < radius;
var _local9 = Math.abs(_local6) < radius;
if (_local10 && (_local9)) {
var _local11 = p.curr.x + (sign(center.x - p.curr.x) * (p.width / 2));
var _local12 = p.curr.y + (sign(center.y - p.curr.y) * (p.height / 2));
p.vertex.setTo(_local11, _local12);
var _local3 = p.vertex.x - center.x;
var _local4 = p.vertex.y - center.y;
var _local7 = Math.sqrt((_local3 * _local3) + (_local4 * _local4));
var _local8 = radius - _local7;
if (_local8 > 0) {
_local3 = _local3 / _local7;
_local4 = _local4 / _local7;
p.mtd.setTo(_local3 * _local8, _local4 * _local8);
normal.setTo(_local3, _local4);
return(true);
}
return(false);
}
p.setXYMTD(_local5, _local6);
normal.setTo(p.mtd.x / Math.abs(_local5), p.mtd.y / Math.abs(_local6));
return(true);
}
function Move() {
verts = new Array();
var _local5 = center.y - radius;
var _local4 = center.y + radius;
var _local2 = center.x - radius;
var _local3 = center.x + radius;
verts.push(new org.cove.flade.util.Vector(_local3, _local4));
verts.push(new org.cove.flade.util.Vector(_local3, _local5));
verts.push(new org.cove.flade.util.Vector(_local2, _local5));
verts.push(new org.cove.flade.util.Vector(_local2, _local4));
setCardProjections();
}
function sign(val) {
if (val < 0) {
return(-1);
}
if (val > 0) {
return(1);
}
}
}
Symbol 1320 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon
{
function OnEnterFrameBeacon () {
}
static function init() {
var _local4 = _global.MovieClip;
if (!_root.__OnEnterFrameBeacon) {
mx.transitions.BroadcasterMX.initialize(_local4);
var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876);
_local3.onEnterFrame = function () {
_global.MovieClip.broadcastMessage("onEnterFrame");
};
}
}
static var version = "1.1.0.52";
}
Symbol 1321 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX
{
var _listeners;
function BroadcasterMX () {
}
static function initialize(o, dontCreateArray) {
if (o.broadcastMessage != undefined) {
delete o.broadcastMessage;
}
o.addListener = mx.transitions.BroadcasterMX.prototype.addListener;
o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener;
if (!dontCreateArray) {
o._listeners = new Array();
}
}
function addListener(o) {
removeListener(o);
if (broadcastMessage == undefined) {
broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage;
}
return(_listeners.push(o));
}
function removeListener(o) {
var _local2 = _listeners;
var _local3 = _local2.length;
while (_local3--) {
if (_local2[_local3] == o) {
_local2.splice(_local3, 1);
if (!_local2.length) {
broadcastMessage = undefined;
}
return(true);
}
}
return(false);
}
function broadcastMessage() {
var _local5 = String(arguments.shift());
var _local4 = _listeners.concat();
var _local6 = _local4.length;
var _local3 = 0;
while (_local3 < _local6) {
_local4[_local3][_local5].apply(_local4[_local3], arguments);
_local3++;
}
}
static var version = "1.1.0.52";
}
Symbol 1322 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween
{
var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime;
function Tween (obj, prop, func, begin, finish, duration, useSeconds) {
mx.transitions.OnEnterFrameBeacon.init();
if (!arguments.length) {
return;
}
this.obj = obj;
this.prop = prop;
this.begin = begin;
position = (begin);
this.duration = (duration);
this.useSeconds = useSeconds;
if (func) {
this.func = func;
}
this.finish = (finish);
_listeners = [];
addListener(this);
start();
}
function set time(t) {
prevTime = _time;
if (t > duration) {
if (looping) {
rewind(t - _duration);
update();
broadcastMessage("onMotionLooped", this);
} else {
if (useSeconds) {
_time = _duration;
update();
}
stop();
broadcastMessage("onMotionFinished", this);
}
} else if (t < 0) {
rewind();
update();
} else {
_time = t;
update();
}
//return(time);
}
function get time() {
return(_time);
}
function set duration(d) {
_duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d));
//return(duration);
}
function get duration() {
return(_duration);
}
function set FPS(fps) {
var _local2 = isPlaying;
stopEnterFrame();
_fps = fps;
if (_local2) {
startEnterFrame();
}
//return(FPS);
}
function get FPS() {
return(_fps);
}
function set position(p) {
setPosition(p);
//return(position);
}
function setPosition(p) {
prevPos = _pos;
obj[prop] = (_pos = p);
broadcastMessage("onMotionChanged", this, _pos);
updateAfterEvent();
}
function get position() {
return(getPosition());
}
function getPosition(t) {
if (t == undefined) {
t = _time;
}
return(func(t, begin, change, _duration));
}
function set finish(f) {
change = f - begin;
//return(finish);
}
function get finish() {
return(begin + change);
}
function continueTo(finish, duration) {
begin = position;
this.finish = (finish);
if (duration != undefined) {
this.duration = (duration);
}
start();
}
function yoyo() {
continueTo(begin, time);
}
function startEnterFrame() {
if (_fps == undefined) {
_global.MovieClip.addListener(this);
} else {
_intervalID = setInterval(this, "onEnterFrame", 1000 / _fps);
}
isPlaying = true;
}
function stopEnterFrame() {
if (_fps == undefined) {
_global.MovieClip.removeListener(this);
} else {
clearInterval(_intervalID);
}
isPlaying = false;
}
function start() {
rewind();
startEnterFrame();
broadcastMessage("onMotionStarted", this);
}
function stop() {
stopEnterFrame();
broadcastMessage("onMotionStopped", this);
}
function resume() {
fixTime();
startEnterFrame();
broadcastMessage("onMotionResumed", this);
}
function rewind(t) {
_time = ((t == undefined) ? 0 : (t));
fixTime();
update();
}
function fforward() {
time = (_duration);
fixTime();
}
function nextFrame() {
if (useSeconds) {
time = ((getTimer() - _startTime) / 1000);
} else {
time = (_time + 1);
}
}
function onEnterFrame() {
nextFrame();
}
function prevFrame() {
if (!useSeconds) {
time = (_time - 1);
}
}
function toString() {
return("[Tween]");
}
function fixTime() {
if (useSeconds) {
_startTime = getTimer() - (_time * 1000);
}
}
function update() {
position = (getPosition(_time));
}
static var version = "1.1.0.52";
static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init();
static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true);
function func(t, b, c, d) {
return(((c * t) / d) + b);
}
}
Symbol 1323 MovieClip [__Packages.mx.transitions.easing.Elastic] Frame 0
class mx.transitions.easing.Elastic
{
function Elastic () {
}
static function easeIn(t, b, c, d, a, p) {
if (t == 0) {
return(b);
}
t = t / d;
if (t == 1) {
return(b + c);
}
if (!p) {
p = d * 0.3;
}
if ((!a) || (a < Math.abs(c))) {
a = c;
var _local7 = p / 4;
} else {
var _local7 = (p / (Math.PI*2)) * Math.asin(c / a);
}
t = t - 1;
return((-((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b);
}
static function easeOut(t, b, c, d, a, p) {
if (t == 0) {
return(b);
}
t = t / d;
if (t == 1) {
return(b + c);
}
if (!p) {
p = d * 0.3;
}
if ((!a) || (a < Math.abs(c))) {
a = c;
var _local7 = p / 4;
} else {
var _local7 = (p / (Math.PI*2)) * Math.asin(c / a);
}
return((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) + c) + b);
}
static function easeInOut(t, b, c, d, a, p) {
if (t == 0) {
return(b);
}
t = t / (d / 2);
if (t == 2) {
return(b + c);
}
if (!p) {
p = d * 0.45;
}
if ((!a) || (a < Math.abs(c))) {
a = c;
var _local7 = p / 4;
} else {
var _local7 = (p / (Math.PI*2)) * Math.asin(c / a);
}
if (t < 1) {
t = t - 1;
return((-0.5 * ((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b);
}
t = t - 1;
return(((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) * 0.5) + c) + b);
}
static var version = "1.1.0.52";
}
Symbol 1324 MovieClip [__Packages.org.cove.flade.surfaces.LineSurface] Frame 0
class org.cove.flade.surfaces.LineSurface extends org.cove.flade.surfaces.AbstractTile
{
var p1, p2, collNormal, isVisible, dmc, onContact, faceNormal, collisionDepth, testIntervals, minY, maxY, minX, maxX, sideNormal, minS, maxS, minF, maxF, rise, run, sign, slope, invB, setCardProjections, p3, p4, verts;
function LineSurface (p1x, p1y, p2x, p2y, con) {
super(0, 0, con);
p1 = new org.cove.flade.util.Vector(p1x, p1y);
p2 = new org.cove.flade.util.Vector(p2x, p2y);
calcFaceNormal();
collNormal = new org.cove.flade.util.Vector(0, 0);
setCollisionDepth(60);
}
function paint() {
if (isVisible) {
dmc.clear();
dmc.lineStyle(0, 2237064, 100);
org.cove.flade.graphics.Graphics.paintLine(dmc, p1.x, p1.y, p2.x, p2.y);
}
}
function resolveCircleCollision(p, sysObj) {
if (isCircleColliding(p)) {
onContact(p);
p.resolveCollision(faceNormal, sysObj);
}
}
function resolveRectangleCollision(p, sysObj) {
if (isRectangleColliding(p)) {
onContact();
p.resolveCollision(collNormal, sysObj);
}
}
function setCollisionDepth(d) {
collisionDepth = d;
precalculate();
}
function isCircleColliding(p) {
findClosestPoint(p.curr, p.closestPoint);
var _local3 = p.closestPoint.minusNew(p.curr);
_local3.normalize();
if (inequality(p.curr)) {
var _local5 = Math.abs(_local3.x);
_local3.x = ((faceNormal.x < 0) ? (_local5) : (-_local5));
_local3.y = Math.abs(_local3.y);
}
var _local4 = p.curr.plusNew(_local3.mult(p.radius));
if (segmentInequality(_local4)) {
if (_local4.distance(p.closestPoint) > collisionDepth) {
return(false);
}
var _local6 = _local4.x - p.closestPoint.x;
var _local7 = _local4.y - p.closestPoint.y;
p.mtd.setTo(-_local6, -_local7);
return(true);
}
return(false);
}
function isRectangleColliding(p) {
p.getCardYProjection();
var _local10 = testIntervals(p.bmin, p.bmax, minY, maxY);
if (_local10 == 0) {
return(false);
}
p.getCardXProjection();
var _local9 = testIntervals(p.bmin, p.bmax, minX, maxX);
if (_local9 == 0) {
return(false);
}
p.getAxisProjection(sideNormal);
var _local7 = testIntervals(p.bmin, p.bmax, minS, maxS);
if (_local7 == 0) {
return(false);
}
p.getAxisProjection(faceNormal);
var _local8 = testIntervals(p.bmin, p.bmax, minF, maxF);
if (_local8 == 0) {
return(false);
}
var _local3 = Math.abs(_local9);
var _local4 = Math.abs(_local10);
var _local5 = Math.abs(_local7);
var _local6 = Math.abs(_local8);
if (((_local3 <= _local4) && (_local3 <= _local5)) && (_local3 <= _local6)) {
p.mtd.setTo(_local9, 0);
collNormal.setTo(p.mtd.x / _local3, 0);
} else if (((_local4 <= _local3) && (_local4 <= _local5)) && (_local4 <= _local6)) {
p.mtd.setTo(0, _local10);
collNormal.setTo(0, p.mtd.y / _local4);
} else if (((_local6 <= _local3) && (_local6 <= _local4)) && (_local6 <= _local5)) {
p.mtd = faceNormal.multNew(_local8);
collNormal.copy(faceNormal);
} else if (((_local5 <= _local3) && (_local5 <= _local4)) && (_local5 <= _local6)) {
p.mtd = sideNormal.multNew(_local7);
collNormal.copy(sideNormal);
}
return(true);
}
function precalculate() {
rise = p2.y - p1.y;
run = p2.x - p1.x;
sign = ((run >= 0) ? 1 : -1);
slope = rise / run;
invB = 1 / ((run * run) + (rise * rise));
createRectangle();
calcSideNormal();
setCardProjections();
setAxisProjections();
}
function calcFaceNormal() {
faceNormal = new org.cove.flade.util.Vector(0, 0);
var _local2 = p2.x - p1.x;
var _local3 = p2.y - p1.y;
faceNormal.setTo(_local3, -_local2);
faceNormal.normalize();
}
function segmentInequality(toPoint) {
var _local2 = findU(toPoint);
var _local3 = inequality(toPoint);
return(((_local2 >= 0) && (_local2 <= 1)) && (_local3));
}
function inequality(toPoint) {
var _local2 = ((slope * (toPoint.x - p1.x)) + (p1.y - toPoint.y)) * sign;
return(_local2 <= 0);
}
function findClosestPoint(toPoint, returnVect) {
var _local2 = findU(toPoint);
if (_local2 <= 0) {
returnVect.copy(p1);
return(undefined);
}
if (_local2 >= 1) {
returnVect.copy(p2);
return(undefined);
}
var _local4 = p1.x + (_local2 * (p2.x - p1.x));
var _local5 = p1.y + (_local2 * (p2.y - p1.y));
returnVect.setTo(_local4, _local5);
}
function findU(p) {
var _local2 = ((p.x - p1.x) * run) + ((p.y - p1.y) * rise);
return(_local2 * invB);
}
function createRectangle() {
var _local2 = p2.x + ((-faceNormal.x) * collisionDepth);
var _local4 = p2.y + ((-faceNormal.y) * collisionDepth);
var _local3 = p1.x + ((-faceNormal.x) * collisionDepth);
var _local5 = p1.y + ((-faceNormal.y) * collisionDepth);
p3 = new org.cove.flade.util.Vector(_local2, _local4);
p4 = new org.cove.flade.util.Vector(_local3, _local5);
verts.push(p1);
verts.push(p2);
verts.push(p3);
verts.push(p4);
}
function setAxisProjections() {
var _local2;
minF = p2.dot(faceNormal);
maxF = p3.dot(faceNormal);
if (minF > maxF) {
_local2 = minF;
minF = maxF;
maxF = _local2;
}
minS = p1.dot(sideNormal);
maxS = p2.dot(sideNormal);
if (minS > maxS) {
_local2 = minS;
minS = maxS;
maxS = _local2;
}
}
function calcSideNormal() {
sideNormal = new org.cove.flade.util.Vector(0, 0);
var _local2 = p3.x - p2.x;
var _local3 = p3.y - p2.y;
sideNormal.setTo(_local3, -_local2);
sideNormal.normalize();
}
}
Symbol 1325 MovieClip [__Packages.Equipment.ChangeLine] Frame 0
class Equipment.ChangeLine extends org.cove.flade.surfaces.LineSurface implements org.cove.flade.surfaces.Surface
{
var isCircleColliding, onContact, isRectangleColliding;
function ChangeLine (p1x, p1y, p2x, p2y, con) {
super(p1x, p1y, p2x, p2y, con);
}
function resolveCircleCollision(p, sysObj) {
if (isCircleColliding(p)) {
onContact(p);
}
}
function resolveRectangleCollision(p, sysObj) {
if (isRectangleColliding(p)) {
onContact(p);
}
}
}
Symbol 1326 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores
{
static var boardID, onClose, onError;
function MochiScores () {
}
static function setBoardID(boardID) {
mochi.MochiScores.boardID = boardID;
mochi.MochiServices.send("scores_setBoardID", {boardID:boardID});
}
static function showLeaderboard(options) {
if (options.clip != null) {
if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) {
mochi.MochiServices.disconnect();
mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip);
}
delete options.clip;
}
if (options.name != null) {
if (typeof(options.name) == "object") {
if (options.name.text != undefined) {
options.name = options.name.text;
}
}
}
if (options.score != null) {
if (typeof(options.score) == "object") {
if (options.score.text != undefined) {
options.score = options.score.text;
}
}
}
if (options.onDisplay != null) {
options.onDisplay();
} else {
mochi.MochiServices.__get__clip().stop();
}
if (options.onClose != null) {
onClose = options.onClose;
} else {
onClose = function () {
mochi.MochiServices.__get__clip().stop();
};
}
if (options.onError != null) {
onError = options.onError;
} else {
onError = onClose;
}
if (options.boardID == null) {
if (boardID != null) {
options.boardID = boardID;
}
}
mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose);
}
static function closeLeaderboard() {
mochi.MochiServices.send("scores_closeLeaderboard");
}
static function getPlayerInfo(callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod);
}
static function submit(score, name, callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod);
}
static function requestList(callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod);
}
static function scoresArrayToObjects(scores) {
var _local5 = {};
var _local1;
var _local4;
var _local2;
var _local6;
for (var _local8 in scores) {
if (typeof(scores[_local8]) == "object") {
if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) {
_local5[_local8] = [];
_local2 = scores[_local8];
_local4 = 0;
while (_local4 < _local2.rows.length) {
_local6 = {};
_local1 = 0;
while (_local1 < _local2.cols.length) {
_local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1];
_local1++;
}
_local5[_local8].push(_local6);
_local4++;
}
} else {
_local5[_local8] = {};
for (var _local7 in scores[_local8]) {
_local5[_local8][_local7] = scores[_local8][_local7];
}
}
} else {
_local5[_local8] = scores[_local8];
}
}
return(_local5);
}
static function doClose(args) {
if (args.error == true) {
if (args.errorCode == undefined) {
args.errorCode = "IOError";
}
onError.apply(null, [args.errorCode]);
} else {
onClose.apply();
}
}
}
Symbol 112 MovieClip [fps] Frame 1
function calcFPS() {
numFrames++;
var _local1 = getTimer();
var _local2 = (_local1 - startTime) / 1000;
var _local3 = Math.round(numFrames / _local2);
fpsField.text = _local3;
}
var startTime = getTimer();
var numFrames = 0;
this.onEnterFrame = calcFPS;
Symbol 115 MovieClip [pause] Frame 1
gotoAndStop(_global.gameLanguage);
Symbol 123 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 2
stop();
Symbol 129 MovieClip Frame 3
stop();
Symbol 129 MovieClip Frame 4
stop();
Symbol 130 MovieClip [GO321] Frame 50
this.removeMovieClip();
Symbol 162 MovieClip [lose] Frame 20
stop();
Symbol 165 MovieClip [timeUp] Frame 20
stop();
Symbol 168 MovieClip [ExplanationText_1] Frame 129
this.removeMovieClip();
Symbol 171 MovieClip [ExplanationText_2] Frame 129
this.removeMovieClip();
Symbol 172 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 42
this._parent.removeMovieClip();
Symbol 215 MovieClip Frame 20
stop();
Symbol 216 MovieClip [star] Frame 1
stop();
Symbol 216 MovieClip [star] Frame 2
_root.playSound("getBonus");
Symbol 217 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 21
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 2
stop();
Instance of Symbol 230 MovieClip "head_mc" in Symbol 231 MovieClip Frame 1
onClipEvent (load) {
if ((_root.cupId == 3) || (_root.cupId == 4)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 236 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 21
stop();
Instance of Symbol 230 MovieClip "head1" in Symbol 246 MovieClip [ui] Frame 1
onClipEvent (load) {
if ((_root.cupId == 3) || (_root.cupId == 4)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 230 MovieClip "head2" in Symbol 246 MovieClip [ui] Frame 1
onClipEvent (load) {
if ((_root.cupId == 3) || (_root.cupId == 4)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 230 MovieClip "head3" in Symbol 246 MovieClip [ui] Frame 1
onClipEvent (load) {
if ((_root.cupId == 3) || (_root.cupId == 4)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 230 MovieClip "head4" in Symbol 246 MovieClip [ui] Frame 1
onClipEvent (load) {
if ((_root.cupId == 3) || (_root.cupId == 4)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 230 MovieClip "head5" in Symbol 246 MovieClip [ui] Frame 1
onClipEvent (load) {
if ((_root.cupId == 3) || (_root.cupId == 4)) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 247 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 21
gotoAndPlay (2);
Symbol 354 MovieClip Frame 1
function gotoWhere() {
if (Key.isDown(39)) {
if (!is_moving) {
gotoAndPlay ("move_front");
}
keyRight = true;
} else {
keyRight = false;
}
if (_currentframe == 10) {
if (keyRight) {
stop();
} else {
play();
}
}
if (Key.isDown(37)) {
if (!is_moving) {
gotoAndPlay ("move_back");
}
keyLeft = true;
} else {
keyLeft = false;
}
if (_currentframe == 31) {
if (keyLeft) {
stop();
} else {
play();
}
}
}
stop();
is_moving = false;
keyRight = false;
keyLeft = false;
Symbol 354 MovieClip Frame 15
is_moving = true;
Symbol 354 MovieClip Frame 34
stop();
is_moving = false;
Symbol 354 MovieClip Frame 35
is_moving = true;
Symbol 354 MovieClip Frame 55
stop();
is_moving = false;
Symbol 367 MovieClip Frame 1
stop();
Symbol 372 MovieClip Frame 25
stop();
Symbol 373 MovieClip Frame 1
onEnterFrame = function () {
var _local2 = random(2);
var _local3 = _local2 + 0.2;
((_local2 == 0) ? ((upSmoke_mc._y = upSmoke_mc._y + _local3)) : ((upSmoke_mc._y = upSmoke_mc._y - _local3)));
if (upSmoke_mc._currentframe == upSmoke_mc._totalframes) {
this.removeMovieClip();
}
};
Symbol 374 MovieClip [motoSmoke] Frame 1
var temp = 0;
onEnterFrame = function () {
if ((temp % 6) == 0) {
duplicateMovieClip (randomUpSmoke_mc, "randomUpSmoke_mc" + temp, temp);
var _local2 = random(60) + 40;
this["randomUpSmoke_mc" + temp]._xscale = _local2;
this["randomUpSmoke_mc" + temp]._yscale = _local2;
}
temp++;
};
Symbol 375 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 1
function gotoWhere(moveSpeed) {
if (Key.isDown(39)) {
if (!is_moving) {
gotoAndPlay ("move_front");
}
keyRight = true;
} else {
keyRight = false;
}
if (_currentframe == 14) {
if (keyRight) {
stop();
} else {
play();
}
}
if (Key.isDown(37)) {
if (!is_moving) {
gotoAndPlay ("move_back");
}
keyLeft = true;
} else {
keyLeft = false;
}
if (_currentframe == 40) {
if (keyLeft) {
stop();
} else {
play();
}
}
if (Key.isDown(38)) {
if ((!is_moving) && (moveSpeed < 5)) {
gotoAndPlay ("step");
}
up = true;
} else {
up = false;
if (_currentframe == 138) {
play();
trace("????");
}
}
if (_currentframe == 138) {
if (up) {
stop();
if (moveSpeed > 300) {
play();
trace("????");
}
} else {
play();
}
}
}
is_moving = false;
keyRight = false;
keyLeft = false;
up = false;
Symbol 388 MovieClip Frame 2
stop();
is_moving = false;
Symbol 388 MovieClip Frame 3
is_moving = true;
Symbol 388 MovieClip Frame 23
gotoAndStop ("humdrumFront");
Symbol 388 MovieClip Frame 24
is_moving = true;
Symbol 388 MovieClip Frame 55
gotoAndStop ("humdrumFront");
Symbol 388 MovieClip Frame 56
is_moving = true;
_root.playSound("skateJump");
Symbol 388 MovieClip Frame 75
stop();
is_moving = true;
Symbol 388 MovieClip Frame 89
gotoAndStop ("humdrumFront");
Symbol 388 MovieClip Frame 90
is_moving = true;
_root.playSound("skateJump");
Symbol 388 MovieClip Frame 109
stop();
is_moving = true;
Symbol 388 MovieClip Frame 123
gotoAndStop ("humdrumFront");
Symbol 388 MovieClip Frame 124
is_moving = true;
Symbol 388 MovieClip Frame 130
_root.playSound("skateStart");
Symbol 388 MovieClip Frame 138
stop();
Symbol 388 MovieClip Frame 145
gotoAndStop ("humdrumFront");
Symbol 388 MovieClip Frame 146
is_moving = true;
Symbol 388 MovieClip Frame 155
stop();
var worldCon = Equipment.GamePly.Instance.worldCon;
var boy_vehicle = Equipment.GamePly.Instance.v.boy_vehicle;
var vv = Equipment.GamePly.Instance.v;
var rTod = 57.29578;
var maxlength = 6;
var baseSize = 100;
var sizeStep = 5;
if (Equipment.GamePly.Instance.v.controlSw) {
worldCon.attachMovie("myShadow", "myShadow_mc", worldCon.getNextHighestDepth());
}
var temp = worldCon.myShadow_mc;
var i = 1;
while (i <= maxlength) {
temp.shadow_mc.duplicateMovieClip("shadow" + i, -i);
temp["shadow" + i]._alpha = 85 - ((85 / maxlength) * (i - 1));
i++;
}
boy_vehicle._visible = false;
temp.shadow_mc._visible = false;
var owner = this;
temp.onEnterFrame = function () {
var _local5 = owner.vv.vehicleAngle * owner.rTod;
var _local6 = {x:boy_vehicle._x, y:boy_vehicle._y};
worldCon.localToGlobal(_local6);
this.globalToLocal(_local6);
this.shadow1._x = _local6.x;
this.shadow1._y = _local6.y;
this.shadow1._rotation = _local5;
var _local2 = 2;
while (_local2 <= maxlength) {
Temp1 = this["shadow" + _local2];
Temp2 = this["shadow" + (_local2 - 1)];
var _local4 = (Temp2._x - Temp1._x) / 1.2;
var _local3 = (Temp2._y - Temp1._y) / 1.2;
Temp1._x = Temp1._x + _local4;
Temp1._y = Temp1._y + _local3;
Temp1._rotation = _local5;
_local2++;
}
};
Symbol 388 MovieClip Frame 156
temp.removeMovieClip();
boy_vehicle._visible = true;
Symbol 388 MovieClip Frame 164
gotoAndStop ("humdrumFront");
Symbol 400 MovieClip [boy_skate] Frame 1
this.board_mc._visible = false;
Symbol 414 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 1
stop();
Symbol 419 MovieClip [truck] Frame 1
fire_mc._xscale = 150;
fire_mc._yscale = 150;
Symbol 425 MovieClip [explode_mc] Frame 1
_root.playSound("boom");
Symbol 425 MovieClip [explode_mc] Frame 19
this.removeMovieClip();
Symbol 429 MovieClip Frame 31
stop();
Symbol 430 MovieClip Frame 1
onEnterFrame = function () {
var _local2 = random(2);
var _local3 = _local2 + 0.2;
((_local2 == 0) ? ((upSmoke_mc._y = upSmoke_mc._y + _local3)) : ((upSmoke_mc._y = upSmoke_mc._y - _local3)));
if (upSmoke_mc._currentframe == upSmoke_mc._totalframes) {
this.removeMovieClip();
}
};
Symbol 431 MovieClip [truckSmoke] Frame 1
var temp = 0;
onEnterFrame = function () {
if ((temp % 8) == 0) {
duplicateMovieClip (randomUpSmoke_mc, "randomUpSmoke_mc" + temp, temp);
var _local2 = random(60) + 40;
this["randomUpSmoke_mc" + temp]._xscale = _local2;
this["randomUpSmoke_mc" + temp]._yscale = _local2;
}
temp++;
};
Symbol 433 MovieClip Frame 1
stop();
Symbol 460 MovieClip Frame 1
function gotoWhere() {
if (Key.isDown(39)) {
if (!is_moving) {
gotoAndPlay ("move_front");
}
keyRight = true;
} else {
keyRight = false;
}
if (_currentframe == 10) {
if (keyRight) {
stop();
} else {
play();
}
}
if (Key.isDown(37)) {
if (!is_moving) {
gotoAndPlay ("move_back");
}
keyLeft = true;
} else {
keyLeft = false;
}
if (_currentframe == 31) {
if (keyLeft) {
stop();
} else {
play();
}
}
if (Key.isDown(32)) {
if (!is_moving) {
gotoAndPlay ("startJump");
}
space = true;
} else {
space = false;
}
if (_currentframe == 51) {
if (space) {
stop();
} else {
play();
}
}
}
stop();
is_moving = false;
keyRight = false;
keyLeft = false;
space = false;
Symbol 460 MovieClip Frame 2
is_moving = true;
Symbol 460 MovieClip Frame 21
stop();
is_moving = false;
Symbol 460 MovieClip Frame 22
is_moving = true;
Symbol 460 MovieClip Frame 42
stop();
is_moving = false;
Symbol 460 MovieClip Frame 43
is_moving = true;
Symbol 460 MovieClip Frame 60
stop();
is_moving = false;
Symbol 462 MovieClip Frame 1
stop();
Symbol 464 MovieClip Frame 1
stop();
Symbol 495 Button
on (release) {
getURL ("http://www.yougame.com", "_top");
}
Symbol 496 MovieClip [howToPlay] Frame 1
screen_btn.enabled = false;
back_btn.onRelease = function () {
_root.playSound("buttonRealse");
this._parent.removeMovieClip();
};
back_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
moreGames_btn.onRelease = function () {
_root.playSound("buttonRealse");
getURL (_global.url_1, "_blank");
};
moreGames_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
Instance of Symbol 46 MovieClip in Symbol 496 MovieClip [howToPlay] Frame 1
on (release) {
getURL ("http://www.yougame.com", "_top");
}
Symbol 524 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 1
stop();
Symbol 539 MovieClip Frame 1
stop();
Symbol 541 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 1
stop();
Symbol 545 MovieClip Frame 1
stop();
Symbol 546 MovieClip Frame 1
stop();
Symbol 547 MovieClip Frame 1
stop();
Symbol 577 MovieClip [selectCup] Frame 1
function initial() {
var _local5;
_local5 = SharedObject.getLocal("GameData");
var _local3 = 1;
while (_local3 <= 10) {
if (_local5.data["cup" + _local3] == undefined) {
_local5.data["cup" + _local3] = 0;
}
trace((("cup" + _local3) + ":") + _local5.data["cup" + _local3]);
_local3++;
}
var _local6 = _local5.data.cup1;
var _local7 = _local5.data.cup2;
var _local8 = _local5.data.cup3;
var _local10 = _local5.data.cup4;
var _local9 = _local5.data.cup5;
var _local11 = _local5.data.cup6;
var _local12 = _local5.data.cup7;
var _local13 = _local5.data.cup8;
if ((_local6 && (_local8)) && (_local9)) {
this.mask7_btn._visible = false;
}
if ((_local7 && (_local10)) && (_local11)) {
this.mask8_btn._visible = false;
}
if (((_local6 && (_local8)) && (_local9)) && (_local12)) {
this.mask9_btn._visible = false;
}
if (((_local7 && (_local10)) && (_local11)) && (_local13)) {
this.mask10_btn._visible = false;
}
_local3 = 1;
while (_local3 <= 10) {
var _local4 = 1;
while (_local4 <= 3) {
this["cup" + _local3].cup_mc["cup" + _local4]._visible = false;
_local4++;
}
if (_local5.data["cup" + _local3] == 1) {
this["cup" + _local3].cup_mc.cup1._visible = true;
}
if (_local5.data["cup" + _local3] == 2) {
this["cup" + _local3].cup_mc.cup1._visible = true;
this["cup" + _local3].cup_mc.cup2._visible = true;
}
if (_local5.data["cup" + _local3] == 3) {
this["cup" + _local3].cup_mc.cup1._visible = true;
this["cup" + _local3].cup_mc.cup2._visible = true;
this["cup" + _local3].cup_mc.cup3._visible = true;
}
_local3++;
}
if ((_root.cupId == 9) || (_root.cupId == 10)) {
_root.oneCup = [[], [], [], []];
_root.lostCup = [[], [], [], []];
} else {
_root.oneCup = [[], [], []];
_root.lostCup = [[], [], []];
}
}
initial();
_root.playMainMusic();
back_btn.onRelease = function () {
_root.playSound("buttonRealse");
_root.gotoAndStop("mainMenu");
this._parent.removeMovieClip();
};
back_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
moreGames_btn.onRelease = function () {
_root.playSound("buttonRealse");
getURL (_global.url_1, "_blank");
};
moreGames_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
var i = 1;
while (i <= 10) {
this["cup" + i].onRollOut = function () {
this.gotoAndStop(1);
};
this["cup" + i].onRollOver = function () {
_root.playSound("buttonRollOver");
this.gotoAndStop(2);
};
this["cup" + i].onPress = function () {
this.gotoAndStop(3);
};
this["cup" + i].onRelease = function () {
_root.playSound("buttonRealse");
_root.cupId = this._name.substr(3);
if ((_root.cupId % 2) == 0) {
_root.enemyModel = true;
} else {
_root.enemyModel = false;
}
var _local3 = _root.getNextHighestDepth();
trace("i --------------------------------------------- = " + i);
_root.attachMovie("selectDifficulty", "selectDifficulty", _local3);
};
i++;
}
Symbol 577 MovieClip [selectCup] Frame 30
stop();
Symbol 578 MovieClip Frame 1
stop();
Symbol 712 MovieClip Frame 1
gotoAndStop(_global.gameLanguage);
Instance of Symbol 700 MovieClip in Symbol 712 MovieClip Frame 1
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 702 MovieClip in Symbol 712 MovieClip Frame 2
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 703 MovieClip in Symbol 712 MovieClip Frame 3
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 704 MovieClip in Symbol 712 MovieClip Frame 4
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 705 MovieClip in Symbol 712 MovieClip Frame 5
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 706 MovieClip in Symbol 712 MovieClip Frame 6
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 707 MovieClip in Symbol 712 MovieClip Frame 7
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 708 MovieClip in Symbol 712 MovieClip Frame 8
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 709 MovieClip in Symbol 712 MovieClip Frame 9
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 710 MovieClip in Symbol 712 MovieClip Frame 10
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 711 MovieClip in Symbol 712 MovieClip Frame 11
on (release) {
getURL (_root.localization_url1, "_blank");
}
Symbol 714 MovieClip Frame 1
gotoAndStop(_global.gameLanguage);
Symbol 715 MovieClip Frame 1
stop();
Instance of Symbol 700 MovieClip in Symbol 715 MovieClip Frame 10
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 702 MovieClip in Symbol 715 MovieClip Frame 11
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 703 MovieClip in Symbol 715 MovieClip Frame 12
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 704 MovieClip in Symbol 715 MovieClip Frame 13
on (release) {
getURL (_root.localization_url1, "_blank");
}
Instance of Symbol 705 MovieClip in Symbol 715 MovieClip Frame 14
on (release) {
getURL (_root.localization_url1, "_blank");
}
Symbol 715 MovieClip Frame 40
stop();
trace("Always");
Equipment.GamePly.Instance.levelComplete();
Symbol 924 MovieClip Frame 36
stop();
Symbol 925 MovieClip Frame 1
stop();
Symbol 1198 MovieClip Frame 1
stop();
Symbol 1212 MovieClip Frame 1
gotoAndStop(_global.gameLanguage);
Symbol 1214 MovieClip Frame 1
gotoAndStop(_global.gameLanguage);
Symbol 1215 MovieClip Frame 1
stop();
Symbol 1216 MovieClip Frame 1
this.onRelease = function () {
if (on_off_mc._currentframe == 1) {
on_off_mc.gotoAndStop(2);
_root.soundSwitch = false;
_root.FadeVolume();
} else if (on_off_mc._currentframe == 2) {
on_off_mc.gotoAndStop(1);
_root.soundSwitch = true;
_root.playSound("mainMenuMusic", 999);
}
};
Symbol 1222 Button
on (release) {
getURL ("http://www.yougame.com", "_top");
}
Symbol 1227 Button
on (release) {
getURL ("http://yougame.com/putonyourwebsite/", "_blank");
}
Instance of Symbol 46 MovieClip in Symbol 1228 MovieClip Frame 1
on (release) {
getURL ("http://www.yougame.com", "_top");
}
Symbol 1230 Button
on (release) {
mochi.MochiScores.showLeaderboard({boardID:"ba7accbeeb2e04b2", res:"700x500"});
}
Symbol 1232 MovieClip Frame 1
level1 = new Sound(this);
level1.attachSound("level_1");
Symbol 1233 MovieClip Frame 1
level2 = new Sound(this);
level2.attachSound("level_2");
Symbol 1234 MovieClip Frame 1
level3 = new Sound(this);
level3.attachSound("level_3");
Symbol 1235 MovieClip Frame 1
level4 = new Sound(this);
level4.attachSound("level_4");
Symbol 1238 MovieClip Frame 1
this.onRelease = function () {
if (on_off_mc._currentframe == 1) {
on_off_mc.gotoAndStop(2);
_root.snd1.level1.setVolume(0);
} else if (on_off_mc._currentframe == 2) {
on_off_mc.gotoAndStop(1);
_root.snd1.level1.setVolume(100);
}
};
Symbol 1241 MovieClip Frame 1
this.onRelease = function () {
if (on_off_mc._currentframe == 1) {
on_off_mc.gotoAndStop(2);
_root.snd2.level2.setVolume(0);
} else if (on_off_mc._currentframe == 2) {
on_off_mc.gotoAndStop(1);
_root.snd2.level2.setVolume(100);
}
};
Symbol 1244 MovieClip Frame 1
this.onRelease = function () {
if (on_off_mc._currentframe == 1) {
on_off_mc.gotoAndStop(2);
_root.snd3.level3.setVolume(0);
} else if (on_off_mc._currentframe == 2) {
on_off_mc.gotoAndStop(1);
_root.snd3.level3.setVolume(100);
}
};
Symbol 1247 MovieClip Frame 1
this.onRelease = function () {
if (on_off_mc._currentframe == 1) {
on_off_mc.gotoAndStop(2);
_root.snd4.level4.setVolume(0);
} else if (on_off_mc._currentframe == 2) {
on_off_mc.gotoAndStop(1);
_root.snd4.level4.setVolume(100);
}
};
Symbol 1248 MovieClip Frame 1
stop();
Symbol 1254 Button
on (release) {
Equipment.GamePly.Instance.levelComplete();
}
Symbol 1261 Button
on (release) {
_root.stopSound();
_root.gotoAndStop("mainMenu");
}
Symbol 1266 Button
on (release) {
_root.selectD.generateCup(_root.difficulty, _root.whichWorld());
_root.selectD.startGame();
}
Symbol 1268 Button
on (release) {
mochi.MochiScores.showLeaderboard({boardID:"ba7accbeeb2e04b2", score:playerScore});
}
Instance of Symbol 46 MovieClip in Symbol 1271 MovieClip Frame 1
on (release) {
getURL ("http://www.yougame.com", "_top");
}
Symbol 1271 MovieClip Frame 20
function activeButtons() {
trace("activeButtons");
submit_btn.onRelease = function () {
saveScore();
resetScoreData();
_root.playSound("buttonRealse");
_root.attachMovie("highScore", "highScore", _root.getNextHighestDepth());
_root.gotoAndStop(3);
};
submit_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
again_btn.onRelease = function () {
_root.stopSound();
_root.playSound("enterCup");
_root.gotoAndStop("gameStart");
delete this.onPress;
};
again_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
moreGames_btn.onRelease = function () {
_root.playSound("buttonRealse");
getURL (_global.url_1, "_blank");
};
moreGames_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
}
function saveScore() {
trace("saveScore");
var _local3 = SharedObject.getLocal("highScoreList");
var _local2 = [];
var _local1 = 1;
while (_local1 <= 10) {
_local2.push(_local3.data["items" + _local1]);
_local1++;
}
var _local4 = {name:name_txt.text, score:int(playerScore), displayNew:true};
trace("?????:" + _local4.score);
trace("?????:" + _local4.name);
Insert(_local2, _local4);
}
function getThisCupScore() {
trace("getThisCupScore");
var _local2 = _root.oneLevelScore.starScore;
if ((_local2 >= 300) && (_local2 <= 500)) {
_local2 = _local2 + 500;
} else if ((_local2 >= 600) && (_local2 <= 900)) {
_local2 = _local2 + 1000;
} else if (_local2 == 1000) {
_local2 = _local2 + 3000;
}
trace("flipScore:" + _root.oneLevelScore.flipScore);
trace("StarScore:" + _local2);
trace("preLevelScore:" + _root.oneLevelScore.preLevelScore);
return((_root.oneLevelScore.flipScore + _local2) + _root.oneLevelScore.preLevelScore);
}
function getAllCupScore() {
trace("getAllCupScore");
var _local3 = 0;
var _local2 = 1;
while (_local2 <= 10) {
_local3 = _local3 + _root[("cup" + _local2) + "Score"];
trace((("cup" + _local2) + "Score:") + _root[("cup" + _local2) + "Score"]);
_local2++;
}
trace("allCupScore:" + _local3);
return(_local3);
}
function resetScoreData() {
if (completeAllCups) {
var _local2 = 1;
while (_local2 <= 10) {
_root[("cup" + _local2) + "Score"] = 0;
_local2++;
}
} else {
trace((("cup" + _root.cupId) + "Score???:") + _root[("cup" + _root.cupId) + "Score"]);
_root[("cup" + _root.cupId) + "Score"] = 0;
}
_root.oneLevelScore.flipScore = 0;
_root.oneLevelScore.starScore = 0;
_root.oneLevelScore.preLevelScore = 0;
}
function Insert(itemsArr, newIt) {
var _local4 = 0;
while (_local4 < itemsArr.length) {
if (newIt.score >= itemsArr[_local4].score) {
trace("????:" + newIt.score);
itemsArr[itemsArr.length - 1] = newIt;
itemsArr.sortOn("score", Array.DESCENDING | Array.NUMERIC);
var _local2 = SharedObject.getLocal("highScoreList");
trace("????:");
var _local1 = 1;
while (_local1 <= 10) {
_local2.data["items" + _local1] = itemsArr[_local1 - 1];
trace((_local2.data["items" + _local1].name + ":") + _local2.data["items" + _local1].score);
_local1++;
}
_local2.flush();
return(_local4);
}
_local4++;
}
return(-1);
}
stop();
switch (_global.gameLanguage) {
case 1 :
name_txt.text = "Player name";
break;
case 2 :
name_txt.text = "????";
break;
case 3 :
name_txt.text = "Nombre jugador";
break;
case 4 :
name_txt.text = "Naam speler";
break;
case 5 :
name_txt.text = "Nom du joueur";
break;
case 6 :
name_txt.text = "Spielername";
break;
case 7 :
name_txt.text = "Nome do jogador";
break;
case 8 :
name_txt.text = "Nome giocatore";
break;
case 9 :
name_txt.text = "Spelarnamn";
break;
case 10 :
name_txt.text = "??? ??????";
break;
case 11 :
name_txt.text = "Imie gracza";
}
var levelScore = getThisCupScore();
var cupScore = getAllCupScore();
playerScore = levelScore + cupScore;
activeButtons();
Symbol 1286 MovieClip Frame 1
if (_root.enemyModel) {
bg_mc.levelBonus_mc._visible = true;
bg_mc.starBonus_mc._visible = false;
} else {
bg_mc.levelBonus_mc._visible = false;
bg_mc.starBonus_mc._visible = true;
}
Instance of Symbol 46 MovieClip in Symbol 1286 MovieClip Frame 1
on (release) {
getURL ("http://www.yougame.com", "_top");
}
Symbol 1286 MovieClip Frame 8
stop();
if (_root.enemyModel) {
starScore = "";
} else {
levelCompleteScore = "";
}
var keyLis = new Object();
keyLis.onKeyDown = function () {
if (Key.isDown(32)) {
Key.removeListener(this);
_root.stopSound();
_root.soundCompleted = "";
trace("_root.oneCup.length = " + _root.oneCup.length);
if (_root.oneCup.length == 0) {
_root.gotoAndStop("congratuations");
} else {
_root.gotoAndStop("gameStart");
}
}
};
Key.addListener(keyLis);
Symbol 1293 MovieClip Frame 1
congratuations_txt._alpha = 0;
onEnterFrame = function () {
trace(this);
congratuations_txt._alpha = congratuations_txt._alpha + 10;
};
Instance of Symbol 46 MovieClip in Symbol 1293 MovieClip Frame 1
on (release) {
getURL ("http://www.yougame.com", "_top");
}
Symbol 1293 MovieClip Frame 10
function activeButtons() {
var keyListener = new Object();
keyListener.onKeyDown = function () {
if (Key.isDown(32)) {
Key.removeListener(this);
_root.stopSound();
_root.attachMovie("selectCup", "selectCup", _root.getNextHighestDepth());
}
};
Key.addListener(keyListener);
continue_btn.onRelease = function () {
Key.removeListener(keyListener);
_root.stopSound();
_root.playSound("buttonRealse");
_root.attachMovie("selectCup", "selectCup", _root.getNextHighestDepth());
};
continue_btn.onRollOver = function () {
_root.playSound("buttonRollOver");
};
}
stop();
delete onEnterFrame;
activeButtons();