Frame 2
function showHiScoreSaveResult(success) {
_global.showMeName = _root.i_name.text;
gotoAndPlay (5);
var _local3 = parseInt(myVars.res);
if ((_local3 == -1) || (!success)) {
_root.dt_congrats.text = "OOPS :-~\nThere appears to be a problem with the server";
_root.but_show_me._visible = false;
} else if (_local3 == -2) {
_root.dt_congrats.text = "DODGY :-o\nHi-score rejected by the server";
_root.but_show_me._visible = false;
} else if (_local3 == 0) {
_root.dt_congrats.text = "UNLUCKY :-(\nA better score already exists with that name";
_root.but_show_me._visible = true;
} else if (_local3 == 1) {
_root.dt_congrats.text = "CONGRATULATIONS :-)\nYou made it into the hi-score table";
_root.but_show_me._visible = true;
}
}
stop();
_global.gameId = "2";
_global.svrUrl = "http://frenzy.morpheme.co.uk/";
_global.gameUrl = _global.svrUrl + "frenzy/";
_global.gameIdParam = "?gameId=" + _global.gameId;
_global.vidzUrl = _global.gameUrl + "vidz/";
_global.servletUrl = _global.svrUrl + "servlet/hiServlet";
_global.macroCheck = new Array(26);
_global.macroCheckFlags = new Array(26);
_global.finalTime = 0;
Instance of Symbol 58 MovieClip in Frame 2
on (release) {
getURL ("http://www.offthewrist.com/");
}
Frame 3
function startgame() {
soundelectric = new Sound();
soundelectric.attachSound("electric");
soundfanfare = new Sound();
soundfanfare.attachSound("harp");
soundfire = new Sound();
soundfire.attachSound("fire");
soundtick = new Sound();
soundtick.attachSound("tick");
soundbell = new Sound();
soundbell.attachSound("bell");
s_sc1 = new Sound();
s_sc1.attachSound("scream1");
s_sc2 = new Sound();
s_sc2.attachSound("scream2");
s_sc3 = new Sound();
s_sc3.attachSound("scream3");
s_sc4 = new Sound();
s_sc4.attachSound("scream4");
pulse = [-1, -2, -3, -4, -5, 5, 4, 3, 2, 1];
nchat = ["You have wonderful hands !", "You sure saved HIS sorry ass !", "You've got Clooney's heart", "You have much to teach us.", "I get off at 3am, do you fancy a kebab?", "Chocolates?, MALTEESERS !", "You're a magician !", "You're so good we should CLONE you..", "That was worth doing overtime for !", "You've got the reflexes of a HOT CAT !", "EXCELLENT !", "Is it getting hot in here?", "I love your... technique", "This guy makes my heart STOP!", "My friend, electric.", "You give me such a buzz!", "Can you feel it too? It's like electricity", "He's a sharp dresser too!", "Wow. Next time, I'm going private", "Doc, you're a stunner!", "I feel a Finger Frenzy coming on!", "Set phasers to stunned!", "...and who is this Bambos guy anyway?", "It's Hank Zapper!", "Set the controls for the heart of the stun", "Loving your bedside manner", "You have the power", "It's ALIVE!", "You're the guv'nor", "My hero", "That was the business", "That made me moist.", "He's not on fire, but you are.", "You're the Un-terminator.", "Watt's up, doc!", "Do you play tennis with Dr Bambos?", "A great STAT of mind", " He lives on Electric Avenue", "Smells like chicken..."];
body = _root.thebody;
body._x = 361;
body._y = 270;
fibs = _root.fibs;
danger = _root.danger;
clock = _root.clock;
meter = _root.meter;
slider = _root.slider;
alive = _root.alive;
tally = _root.tally;
playbut = _root.i_submit;
stat = _root.title;
myface = _root.face;
nurse = _root.nurse;
charger = _root.charger;
window = _root.window;
savedscore = _root.savedscore;
charger._alpha = 99;
sliderox = slider._x;
bar = 300;
electro = 0;
clocktime = 0;
dead_off_frame = 30;
alive_off_frame = 44;
timeout_frame = 108;
next_person_frame = 120;
flatline_frame = 10;
bodyrest_frame = 1;
bodyshock_frame = 4;
resetgame();
}
function game() {
if (st == 3) {
if ((Math.floor(Math.random(1) * 300) > 297) and (window._currentframe == 1)) {
window.gotoAndPlay("walk" + (1 + Math.floor(Math.random(1) * 2)));
}
if ((saved > 24) and (saved < 30)) {
alivezone = alivezone + (Math.floor(Math.random(1) * 3) - 1);
dangerzone = alivezone - 8;
danger._width = dangerzone;
alive._width = alivezone;
}
if (((saved > 29) and (saved < 35)) or ((saved > 14) and (saved < 20))) {
alivezone = alivezone - pulse[zonetimer];
dangerzone = dangerzone + pulse[zonetimer];
zonetimer = zonetimer + 1;
if (zonetimer == 9) {
zonetimer = 0;
}
danger._width = dangerzone;
alive._width = alivezone;
}
if ((saved > 34) and (saved < 40)) {
alivezone = alivezone - 4;
dangerzone = alivezone - 8;
if (alivezone < 5) {
alivezone = 250;
}
danger._width = dangerzone;
alive._width = alivezone;
}
if (electro > 0) {
myface.gotoAndPlay(body._currentframe + (facechoice * 10));
slider._x = slider._x + electroinc;
if (electroinc > 6) {
electroinc = electroinc - 0.2;
}
}
if ((slider._x - sliderox) > (bar - dangerzone)) {
body.gotoAndPlay("die");
playscream();
st = 4;
soundfire.start();
}
}
if (st == 4) {
if ((body._currentframe == dead_off_frame) or (body._currentframe == timeout_frame)) {
st = 21;
electro = 0;
slider._x = sliderox;
savedscore._visible = false;
tally._visible = true;
playbut._visible = true;
tally.finalsaved = saved;
_global.finalTime = saved;
tally.gotoAndPlay(1);
}
if (body._currentframe == alive_off_frame) {
st = 22;
electro = 0;
slider._x = sliderox;
}
}
if (st == 5) {
savedscore.saved = saved;
tally._visible = false;
initbars();
danger._width = dangerzone;
alive._width = alivezone;
electro = 0;
slider._x = sliderox;
body.gotoAndPlay(1);
st = 20;
fibs._visible = true;
}
if (st == 20) {
savedscore._visible = true;
myface.gotoAndStop("face" + (facechoice + 1));
body._x = body._x - 20;
nurse._alpha = nurse._alpha + 6;
if (body._x < 34) {
st = 3;
clocktime = 0;
soundtick.start(0, 1000);
}
}
if (st == 21) {
body._y = body._y + 20;
if (body._y > 460) {
st = 2;
soundtick.stop("tick");
}
}
if (st == 22) {
body._x = body._x + 20;
if (body._x > 360) {
st = 5;
body._x = 361;
body._y = 270;
soundtick.stop("tick");
}
}
face._x = body._x + 48;
face._y = body._y + 65;
}
function clickup() {
soundelectric.stop("electric");
if (((slider._x - sliderox) > (bar - alivezone)) and (st == 3)) {
body.gotoAndPlay("alive");
st = 4;
soundfanfare.start();
fibs._visible = true;
myface.gotoAndPlay("face" + (facechoice + 1));
nurse.nursechat = nchat[Math.floor(Math.random(1) * 39)];
nurse.gotoAndPlay("talk");
saved = saved + 1;
}
if ((body._currentframe > bodyrest_frame) and (st == 3)) {
body.gotoAndPlay("rest");
fibs._visible = true;
electro = 0;
slider._x = sliderox;
myface.gotoAndPlay("face" + (facechoice + 1));
nurse.nursechat = "wooof ! ..better charge up again";
nurse.gotoAndPlay("talk");
}
}
function clickdown() {
if (((st == 3) and (electroinc > 0)) and (body._currentframe == bodyrest_frame)) {
body.gotoAndPlay("shock");
fibs._visible = false;
electro = 1;
electroinc = 6;
soundelectric.start(0, 1000);
fibs.gotoAndPlay(1);
}
}
function initbars() {
facechoice = saved;
zonetimer = 0;
if (saved > 50) {
facechoice = Math.floor(Math.random(1) * 40);
nurse.nursechat = "I still can't believe you got over 50 !";
nurse.gotoAndPlay("talk");
}
if (saved < 6) {
alivezone = 30 + Math.floor(Math.random(1) * 220);
dangerzone = alivezone - 26;
}
if ((saved < 11) and (saved > 4)) {
alivezone = 130;
dangerzone = (alivezone - 40) + (saved * 3);
}
if ((saved < 16) and (saved > 10)) {
alivezone = 30 + Math.floor(Math.random(1) * 250);
dangerzone = alivezone - 12;
}
if ((saved < 21) and (saved > 15)) {
alivezone = 30 + Math.floor(Math.random(1) * 250);
dangerzone = (alivezone - 20) + ((saved - 15) * 2);
}
if ((saved > 20) and (saved < 30)) {
alivezone = 30 + Math.floor(Math.random(1) * 250);
dangerzone = alivezone - 8;
}
if ((saved > 29) and (saved < 41)) {
alivezone = 30 + Math.floor(Math.random(1) * 250);
dangerzone = alivezone - 6;
zonetimer = 0;
}
if (saved > 39) {
alivezone = 30 + Math.floor(Math.random(1) * 220);
dangerzone = alivezone - 6;
zonetimer = 0;
}
}
function playscream() {
randomnum = Math.floor(Math.random(1) * 4);
if (randomnum == 1) {
s_sc1.start();
}
if (randomnum == 2) {
s_sc2.start();
}
if (randomnum == 3) {
s_sc3.start();
}
if (randomnum == 0) {
s_sc4.start();
}
}
function resetgame() {
st = 20;
savedscore.saved = 0;
facechoice = 0;
electroinc = 5;
saved = 0;
electro = 0;
clocktime = 0;
dangerzone = 10;
alivezone = 70;
alivedeac = 20;
savedscore._visible = true;
myface._visible = true;
stat._visible = false;
playbut._visible = false;
body._visible = true;
myface._visible = true;
fibs._visible = true;
danger._visible = true;
alive._visible = true;
danger._width = dangerzone;
alive._width = alivezone;
meter._visible = true;
slider._visible = true;
body.gotoAndStop(1);
body._x = 361;
body._y = 270;
slider._x = 30.35;
slider._y = 60.35;
tally._visible = false;
nurse._alpha = 0;
gotoAndStop (3);
}
function clocky() {
if (st == 3) {
clocktime = clocktime + 1;
clock.hand._rotation = clocktime;
if (clocktime > 358) {
nurse.nursechat = "time up ! - don't blame yourself....MUCH!";
nurse.gotoAndPlay("talk");
body.gotoAndPlay("timeout");
st = 4;
soundbell.start();
soundtick.stop("tick");
}
}
}
startgame();
stop();
Instance of Symbol 101 MovieClip in Frame 3
onClipEvent (enterFrame) {
_root.game();
_root.clocky();
}
onClipEvent (keyDown) {
if (Key.getCode() == 32) {
_root.gotoAndStop(2);
_root.startgame();
}
}
onClipEvent (mouseDown) {
if (_root._ymouse > 100) {
_root.clickdown();
}
}
onClipEvent (mouseUp) {
if (_root._ymouse > 100) {
_root.clickup();
}
}
Frame 4
stop();
Frame 5
stop();
Instance of Symbol 216 MovieClip "tally" in Frame 5
onClipEvent (keyDown) {
if (Key.getCode() == 32) {
_root.gotoAndStop(2);
}
}
Symbol 22 MovieClip Frame 1
bytesLoaded = _level0.getBytesLoaded();
KbytesLoaded = int(_level0.getBytesLoaded() / 1024) add " KB";
bytesTotal = _level0.getBytesTotal();
KbytesTotal = int(_level0.getBytesTotal() / 1024) add " KB";
percentSetup = (bytesLoaded / bytesTotal) * 100;
percentage = int(percentSetup) add "%";
setProperty("_root.DropIn.LoaderBar", _xscale , percentSetup);
if (bytesLoaded == bytesTotal) {
_root.gotoAndPlay(2);
trace("collie");
}
Symbol 22 MovieClip Frame 2
if (bytesLoaded < bytesTotal) {
_root.DropIn.gotoAndPlay(1);
}
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 4
Symbol 55 MovieClip Frame 6
gotoAndPlay ("shock");
Symbol 55 MovieClip Frame 11
Symbol 55 MovieClip Frame 30
stop();
Symbol 55 MovieClip Frame 44
stop();
Symbol 55 MovieClip Frame 108
stop();
Symbol 67 Button
on (release) {
gotoAndStop (3);
}
Symbol 71 Button
on (release) {
gotoAndStop (3);
}
Symbol 85 Button
on (release) {
gotoAndStop (1);
}
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 3
stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 67
gotoAndPlay (1);
Symbol 96 MovieClip Frame 139
gotoAndPlay (1);
Symbol 99 MovieClip [clock] Frame 1
stop();
Symbol 112 MovieClip Frame 26
gotoAndPlay (1);
Symbol 112 MovieClip Frame 89
gotoAndPlay (1);
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stop();
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stop();
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stop();
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stop();
Instance of Symbol 140 MovieClip in Symbol 185 MovieClip Frame 284
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Symbol 185 MovieClip Frame 285
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 197 MovieClip Frame 7
gotoAndPlay (1);
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 4
gotoAndPlay (1);
Symbol 216 MovieClip Frame 1
stop();
Instance of Symbol 215 MovieClip in Symbol 216 MovieClip Frame 1
on (release) {
getURL ("http://www.offthewrist.com/");
}
Symbol 221 Button
on (release) {
resetgame();
}
Symbol 223 Button
on (release) {
getURL ((_global.gameUrl + "hi_scores.jsp") + _global.gameIdParam);
}
Symbol 227 Button
on (press) {
var i = 0;
while (i < macroCheck.length) {
if (macroCheck[i] == 0) {
_global.pagePos = 0;
loadHiScores();
return(undefined);
}
i++;
}
var key = "rocket";
myVars = new LoadVars();
ffdata = (((((("save|" + _root.i_name.text) + "|") + _root.i_code.text) + "|") + _global.finalTime) + "|") + _global.gameId;
encrypted = "";
var i = 0;
var j = 0;
while (i < ffdata.length) {
if (j >= key.length) {
j = 0;
}
encrypted = encrypted + String.fromCharCode((ffdata.charCodeAt(i) ^ key.charCodeAt(j)) + 1);
i++;
j++;
}
myVars.ffdata = encrypted;
myVars.sendAndLoad(_global.servletUrl, myVars, "POST");
myVars.onLoad = showHiScoreSaveResult;
}
Symbol 233 MovieClip Frame 1
Symbol 236 Button
on (release) {
getURL ((((((_global.gameUrl + "hi_scores.jsp") + _global.gameIdParam) + "&name=") + _global.showMeName) + "&cachebuster=") + new Date().getTime());
}