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Star Serpent.swf

This is the info page for
Flash #67470

(Click the ID number above for more basic data on this flash file.)


Text
AUDIO

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Nano Pong

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To pass the time , please take a look at
HeavyGames.com

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tm

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In the Year 3000 , The planet Earth discovered 7 other solar systems
in the milky way galaxy, These solar systems support intellegent life.
Rather than waiting for these life forms to contact The  U  S  E
( the united states of earth ) Our top military decided to attack them.
You know , before they uh attack us.....
yeah.....................

skip

skip

In the Year 3000 , The planet Earth discovered 7 other solar systems
in the milky way galaxy, These solar systems support intellegent life.
Rather than waiting for these life forms to contact The  U  S  E
( the united states of earth ) Our top military decided to attack the
to uh show em who's boss

http://uploads.ungrounded.net

Star Serpent

Destroyer of all

More Games

More Games

New Game

New Game

Continue

Continue

High Scores

High Scores

Can you conquer the whole galaxy?

New Game options

highlight the key you wish to alter than type in the key you prefer to use
the text boxes are case sensitive and can only be filled with lower case letters

small Gun

Big Gun

In game Quality

a

b

c

d

i

j

k

l

e

f

g

h

m

n

o

p

q

r

s

t

u

v

w

x

y

z

s

a

High

Medium

Low

H

M

L

CURRENT SET

A

B

C

D

I

J

K

L

E

F

G

H

M

N

O

P

Q

R

S

T

U

V

W

X

Y

Z

Start Invasion

Start Invasion

Up

left

down

right

note: you cannot alter your arrow key controls

A

B

c

D

e

F

G

Your Mission

Your Mission

Its the year 3200 and scientists have discovered 7 other solar systems in our galaxy
The U S E ( united states of earth)   have decided that rather than waiting for the life in those
solar systems to contact us , we'll just invade them!

Its the year 3200 and scientists have discovered 7 other solar systems in our galaxy
The U S E ( united states of earth)   have decided that rather than waiting for the life in those
solar systems to contact us , we'll just invade them!

Select a solar system to attack

Select a solar system to attack
and destroy its mothership

System A

Difficulty

-Giancoli system-

Completed

System B

-NinjaRA system-

System c

-Samuraga system-

System D

-Pizago system-

System E

-Robojat system-

System F

-Epsilon system-

System g

-Omega system-

Submit High Score

Submit High Score

Lets Kick Some

Alien

Ass

Lets Kick Some

Alien

Ass

Now loading

MUSIC

Sound FX

1

Level

daul cannons

Annihilator

E

D

C

B

A

Kills

Score

MISSION CLEAR

Continue

LEVEL UP!

Game Over

Retry?

Main

Missile

main

missle

missile

missile

Seeker

Plasma claw

Preditor

Cross bomb

ORBITOR

30

30

/

Comit cannon

Comet cannon

Helix beam

scattershot

Sidewinders

twister beam

Score

HEALTH

+

1

daul cannons

Annihilator

Main

Missile

main

missle

missile

Seeker

Plasma claw

Preditor

Cross bomb

ORBITOR

30

30

Comet cannon

Helix beam

scattershot

Sidewinders

twister beam

1

daul cannons

Annihilator

Main

Missile

main

missle

missile

Seeker

Plasma claw

Preditor

Cross bomb

ORBITOR

30

30

Comet cannon

Helix beam

scattershot

Sidewinders

twister beam

1

daul cannons

Annihilator

Main

Missile

main

missle

missile

Seeker

Plasma claw

Preditor

Cross bomb

ORBITOR

30

30

Comet cannon

Helix beam

scattershot

Sidewinders

twister beam

1

daul cannons

Annihilator

Main

Missile

main

missle

missile

Seeker

Plasma claw

Preditor

Cross bomb

ORBITOR

30

30

Comet cannon

Helix beam

scattershot

Sidewinders

twister beam

1

daul cannons

Annihilator

Main

Missile

main

missle

missile

Seeker

Plasma claw

Preditor

Cross bomb

ORBITOR

30

30

Comet cannon

Helix beam

scattershot

Sidewinders

twister beam

1

daul cannons

Annihilator

Main

Missile

main

missle

missile

Seeker

Plasma claw

Preditor

Cross bomb

ORBITOR

30

30

Comet cannon

Helix beam

scattershot

Sidewinders

twister beam

Submit High scores!

Your Name Here

Your overall score

Warning: submiting highscore will result in the deletion
of your overall score this is to prevent multiple submissions

ActionScript [AS1/AS2]

Frame 1
function EncrpytString(strVal) { var strKey = "aHfEjcDebChGiAfIjDbEjacD"; var nLenKey = strKey.length; var strZero = "0"; var _local3 = ""; var nTot = strVal.length; var _local1 = 0; _local3 = ""; var nCodeVal; var nCodeKey; var _local2; var nChecksum = 0; nCnt = 0; while (nCnt < nTot) { nCodeVal = strVal.charCodeAt(nCnt); if (nCodeVal >= 128) { nCodeVal = "X"; } nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = (nCodeVal % 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nChecksum = nChecksum + _local2; nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = Math.floor(nCodeVal / 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nChecksum = nChecksum + _local2; nCnt++; } nChecksum = nChecksum % 256; nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = (nChecksum % 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); nCodeKey = strKey.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= nLenKey) { _local1 = 0; } _local2 = Math.floor(nChecksum / 16) + nCodeKey; _local3 = _local3 + String.fromCharCode(_local2); return(_local3); } function GetUrlParam(strUrl, strParam) { var _local3 = strUrl.toLowerCase(); var _local1 = _local3.indexOf(strParam); var nParamLen = strParam.length; if (_local1 > 0) { var nNumChars; var _local2 = _local3.indexOf("&", _local1 + nParamLen); if (_local2 > 0) { nNumChars = _local2 - _local1; } else { nNumChars = strUrl.length - _local1; } return(strUrl.substr(_local1 + nParamLen, nNumChars)); } return(""); } function GetBaseUrl(strUrl) { var _local1 = strUrl.toLowerCase(); var nNumChars = _local1.length; var _local2 = _local1.indexOf("?", 0); if (_local2 > 0) { nNumChars = _local2; } var _local3 = "download"; if (_local1.substr(0, 4) == "http") { _local3 = strUrl.substr(7, nNumChars - 7); } return(_local3); } stop(); Stage.showMenu = eval (false)(); _quality = "High"; var savefile = SharedObject.getLocal("StarSerpent"); _root.oldlevel = savefile.data.level; if (savefile.data.Level == undefined) { _root.level = 0; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldMission = savefile.data.Mission; if (savefile.data.mission == undefined) { _root.mission = false; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldMission2 = savefile.data.Mission2; if (savefile.data.mission2 == undefined) { _root.mission2 = false; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldMission3 = savefile.data.Mission3; if (savefile.data.mission3 == undefined) { _root.mission3 = false; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldMission4 = savefile.data.Mission4; if (savefile.data.mission4 == undefined) { _root.mission4 = false; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldMission5 = savefile.data.Mission5; if (savefile.data.mission5 == undefined) { _root.mission5 = false; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldMission6 = savefile.data.Mission6; if (savefile.data.mission6 == undefined) { _root.mission6 = false; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldMission7 = savefile.data.Mission7; if (savefile.data.mission7 == undefined) { _root.mission7 = false; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldqualityset = savefile.data.qualityset; if (savefile.data.qualityset == undefined) { _root.qualityset = 2; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldMkey = savefile.data.Mkey; if (savefile.data.Mkey == undefined) { _root.Mkey = 2; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldSkey = savefile.data.Skey; if (savefile.data.Skey == undefined) { _root.Skey = 2; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldOAkills = savefile.data.OAkills; if (savefile.data.OAkills == undefined) { _root.OAkills = 0; } var savefile = SharedObject.getLocal("StarSerpent"); _root.oldoverallscore = savefile.data.overallscore; if (savefile.data.overallscore == undefined) { _root.overallscore = 0; }
Frame 2
stop(); Stage.showMenu = eval (false)(); _quality = "High"; _root.SEL = false; _root.GO = false; _root.CON = false;
Frame 3
stop(); _quality = "High";
Instance of Symbol 163 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.qualityset <= 1) { _root.CURR = _root.low; } if (_root.qualityset == 2) { _root.CURR = _root.medium; } if (_root.qualityset >= 3) { _root.CURR = _root.high; } if ((_root.las == _root.a) || (_root.las == _root.ua)) { _root.Skey = 65; } if ((_root.las == _root.b) || (_root.las == _root.ub)) { _root.Skey = 66; } if ((_root.las == _root.c) || (_root.las == _root.uc)) { _root.Skey = 67; } if ((_root.las == _root.d) || (_root.las == _root.ud)) { _root.Skey = 68; } if ((_root.las == _root.e) || (_root.las == _root.ue)) { _root.Skey = 69; } if ((_root.las == _root.f) || (_root.las == _root.uf)) { _root.Skey = 70; } if ((_root.las == _root.g) || (_root.las == _root.ug)) { _root.Skey = 71; } if ((_root.las == _root.h) || (_root.las == _root.uh)) { _root.Skey = 72; } if ((_root.las == _root.i) || (_root.las == _root.ui)) { _root.Skey = 73; } if ((_root.las == _root.j) || (_root.las == _root.uj)) { _root.Skey = 74; } if ((_root.las == _root.k) || (_root.las == _root.uk)) { _root.Skey = 75; } if ((_root.las == _root.l) || (_root.las == _root.ul)) { _root.Skey = 76; } if ((_root.las == _root.m) || (_root.las == _root.um)) { _root.Skey = 77; } if ((_root.las == _root.n) || (_root.las == _root.un)) { _root.Skey = 78; } if ((_root.las == _root.o) || (_root.las == _root.uo)) { _root.Skey = 79; } if ((_root.las == _root.p) || (_root.las == _root.up)) { _root.Skey = 80; } if ((_root.las == _root.q) || (_root.las == _root.uq)) { _root.Skey = 81; } if ((_root.las == _root.r) || (_root.las == _root.ur)) { _root.Skey = 82; } if ((_root.las == _root.s) || (_root.las == _root.us)) { _root.Skey = 83; } if ((_root.las == _root.t) || (_root.las == _root.ut)) { _root.Skey = 84; } if ((_root.las == _root.u) || (_root.las == _root.uu)) { _root.Skey = 85; } if ((_root.las == _root.v) || (_root.las == _root.uv)) { _root.Skey = 86; } if ((_root.las == _root.w) || (_root.las == _root.uw)) { _root.Skey = 87; } if ((_root.las == _root.xz) || (_root.las == _root.ux)) { _root.Skey = 88; } if ((_root.las == _root.yz) || (_root.las == _root.uy)) { _root.Skey = 89; } if ((_root.las == _root.z) || (_root.las == _root.uz)) { _root.Skey = 90; } if ((_root.mis == _root.a) || (_root.mis == _root.ua)) { _root.Mkey = 65; } if ((_root.mis == _root.b) || (_root.mis == _root.ub)) { _root.Mkey = 66; } if ((_root.mis == _root.c) || (_root.mis == _root.uc)) { _root.Mkey = 67; } if ((_root.mis == _root.d) || (_root.mis == _root.ud)) { _root.Mkey = 68; } if ((_root.mis == _root.e) || (_root.mis == _root.ue)) { _root.Mkey = 69; } if ((_root.mis == _root.f) || (_root.mis == _root.uf)) { _root.Mkey = 70; } if ((_root.mis == _root.g) || (_root.mis == _root.ug)) { _root.Mkey = 71; } if ((_root.mis == _root.h) || (_root.mis == _root.uh)) { _root.Mkey = 72; } if ((_root.mis == _root.i) || (_root.mis == _root.ui)) { _root.Mkey = 73; } if ((_root.mis == _root.j) || (_root.mis == _root.uj)) { _root.Mkey = 74; } if ((_root.mis == _root.k) || (_root.mis == _root.uk)) { _root.Mkey = 75; } if ((_root.mis == _root.l) || (_root.mis == _root.ul)) { _root.Mkey = 76; } if ((_root.mis == _root.m) || (_root.mis == _root.um)) { _root.Mkey = 77; } if ((_root.mis == _root.n) || (_root.mis == _root.un)) { _root.Mkey = 78; } if ((_root.mis == _root.o) || (_root.mis == _root.uo)) { _root.Mkey = 79; } if ((_root.mis == _root.p) || (_root.mis == _root.up)) { _root.Mkey = 80; } if ((_root.las == _root.q) || (_root.mis == _root.uq)) { _root.Mkey = 81; } if ((_root.mis == _root.r) || (_root.mis == _root.ur)) { _root.Mkey = 82; } if ((_root.mis == _root.s) || (_root.mis == _root.us)) { _root.Mkey = 83; } if ((_root.mis == _root.t) || (_root.mis == _root.ut)) { _root.Mkey = 84; } if ((_root.mis == _root.u) || (_root.mis == _root.uu)) { _root.Mkey = 85; } if ((_root.mis == _root.v) || (_root.mis == _root.uv)) { _root.Mkey = 86; } if ((_root.mis == _root.w) || (_root.mis == _root.uw)) { _root.Mkey = 87; } if ((_root.mis == _root.xz) || (_root.mis == _root.ux)) { _root.Mkey = 88; } if ((_root.mis == _root.yz) || (_root.mis == _root.uy)) { _root.Mkey = 89; } if ((_root.mis == _root.z) || (_root.mis == _root.uz)) { _root.Mkey = 90; } if (((_root.Skey == _root.Mkey) && (_root.Mkey != _root.a)) || ((_root.Skey == _root.Mkey) && (_root.Mkey != _root.ua))) { _root.mis = _root.a; } if (((_root.Skey == _root.Mkey) && (_root.Skey != _root.s)) || ((_root.Skey == _root.Mkey) && (_root.Skey != _root.us))) { _root.las = _root.s; } _root.mis != _root.las; }
Frame 4
stop(); _quality = "High";
Instance of Symbol 255 MovieClip in Frame 4
onClipEvent (enterFrame) { if (_root.system <= 1) { this.gotoAndStop(1); } if (_root.system == 2) { this.gotoAndStop(2); } if (_root.system == 3) { this.gotoAndStop(3); } if (_root.system == 4) { this.gotoAndStop(4); } if (_root.system == 5) { this.gotoAndStop(5); } if (_root.system == 6) { this.gotoAndStop(6); } if (_root.system >= 7) { this.gotoAndStop(7); } if ((_root.system <= 1) && (_root.mission == true)) { this.MC._visible = true; _root.MIZ = 1; } if ((_root.system == 2) && (_root.mission2 == true)) { this.MC._visible = true; _root.MIZ = 2; } if ((_root.system == 3) && (_root.mission3 == true)) { this.MC._visible = true; _root.MIZ = 3; } if ((_root.system == 4) && (_root.mission4 == true)) { this.MC._visible = true; _root.MIZ = 4; } if ((_root.system == 5) && (_root.mission5 == true)) { this.MC._visible = true; _root.MIZ = 5; } if ((_root.system == 6) && (_root.mission6 == true)) { this.MC._visible = true; _root.MIZ = 6; } if ((_root.system >= 7) && (_root.mission7 == true)) { this.MC._visible = true; _root.MIZ = 7; } if ((_root.system <= 1) && (_root.mission != true)) { this.MC._visible = false; _root.MIZ = 1; } if ((_root.system == 2) && (_root.mission2 != true)) { this.MC._visible = false; _root.MIZ = 2; } if ((_root.system == 3) && (_root.mission3 != true)) { this.MC._visible = false; _root.MIZ = 3; } if ((_root.system == 4) && (_root.mission4 != true)) { this.MC._visible = false; _root.MIZ = 4; } if ((_root.system == 5) && (_root.mission5 != true)) { this.MC._visible = false; _root.MIZ = 5; } if ((_root.system == 6) && (_root.mission6 != true)) { this.MC._visible = false; _root.MIZ = 6; } if ((_root.system >= 7) && (_root.mission7 != true)) { this.MC._visible = false; _root.MIZ = 7; } }
Frame 5
stop();
Instance of Symbol 377 MovieClip "ship" in Frame 5
onClipEvent (load) { _root.tally = 0; _root.wave = 1; _root.kills = 0; _root.score = 0; motion = 7 + _root.level; _rotation = 0; _root.bg.gotoAndStop(1); G1 = 1; G2 = 1; G3 = 2; _root.com = false; ammo1 = 30; TMQUOTA = 700 + (Math.random() * 700); TLQUOTA = 700 + (Math.random() * 700); AI = 30; AI2 = 20; AI3 = 10; AI4 = 5; AI5 = 15; AI6 = 10; Xmax = 650; Xmin = 120; Ymax = 370; Ymin = 30; blaze = 30; HEalth = 400 + (100 * _root.level); _root.ammo = 40; thrusters = 0; thrustersU = 0; thrustersD = 0; thrustersL = 0; element2 = 100; element3 = 200; element4 = 300; element5 = 400; element6 = 500; BHP = 80000 /* 0x013880 */; element7 = 600; warp = 1; pause = true; _root.difficulty = 0.5; _root.miw.swapDepths(12000); _root.maw.swapDepths(12001); _root.hp.swapDepths(12002); _root.levelup.swapDepths(12007); _root.hz.swapDepths(12003); _root.scoreadd.swapDepths(12004); } onClipEvent (enterFrame) { if ((key.IsDown(39) && (pause != true)) && (_x < XMax)) { _x = (_x + motion); _rotation = 0; Thrusters = 80; } if ((key.IsDown(37) && (pause != true)) && (_x > XMin)) { _x = (_x - motion); _rotation = 0; ThrustersL = 80; } if ((key.IsDown(38) && (pause != true)) && (_y > YMin)) { _y = (_y - motion); ThrustersU = 80; _rotation = -25; U = true; } if ((key.IsDown(40) && (pause != true)) && (_y < YMax)) { _y = (_y + motion); ThrustersD = 80; _rotation = 25; D = true; } if ((D == true) && (!key.IsDown(40))) { _rotation = 0; D = false; } if ((U == true) && (!key.IsDown(38))) { _rotation = 0; U = false; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 <= 1)) && (pause != true)) { duplicateMovieClip (_root.laser, "null" + element, element); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 2)) && (pause != true)) { duplicateMovieClip (_root.laser2, "null" + element, element); shifty = true; duplicateMovieClip (_root.laser2B, "null" + element2, element2); } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 3)) && (pause != true)) { duplicateMovieClip (_root.laser3, "null" + element, element); duplicateMovieClip (_root.laser3B, "null" + element2, element2); duplicateMovieClip (_root.laser3C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 4)) && (pause != true)) { duplicateMovieClip (_root.laser4, "null" + element, element); duplicateMovieClip (_root.laser4B, "null" + element2, element2); duplicateMovieClip (_root.laser4C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 5)) && (pause != true)) { duplicateMovieClip (_root.laser5, "null" + element, element); duplicateMovieClip (_root.laser5D, "null" + element4, element4); duplicateMovieClip (_root.laser5E, "null" + element5, element5); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 6)) && (pause != true)) { duplicateMovieClip (_root.laser6, "null" + element, element); duplicateMovieClip (_root.laser6B, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 7)) && (pause != true)) { duplicateMovieClip (_root.laser7B, "null" + element2, element2); duplicateMovieClip (_root.laser7C, "null" + element3, element3); duplicateMovieClip (_root.laser7D, "null" + element4, element4); duplicateMovieClip (_root.laser7E, "null" + element5, element5); shifty = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 <= 1)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile, "null" + element, element); AMMO1 = AMMO1 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 2)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile2, "null" + element, element); AMMO2 = AMMO2 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 3)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile3, "null" + element, element); AMMO3 = AMMO3 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 4)) && (_root.ammo > 0)) && (pause != true)) { FIRIE = true; AMMO4 = AMMO4 - 1; RL = true; } if (FIRIE == true) { counter = counter + 1; } if (((G2 == 4) && (counter > 5)) && (counter < 7)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (((G2 == 4) && (counter > 7)) && (counter < 9)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 9)) && (counter < 11)) { duplicateMovieClip (_root.missile4C, "null" + element, element); } if (((G2 == 4) && (counter > 10)) && (counter < 12)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 11)) && (counter < 13)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (counter > 13) { FIRIE = false; counter = 0; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 5)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile5, "null" + element, element); duplicateMovieClip (_root.missile5B, "null" + element2, element2); AMMO5 = AMMO5 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 6)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile6, "null" + element, element); duplicateMovieClip (_root.missile6B, "null" + element2, element2); duplicateMovieClip (_root.missile6C, "null" + element3, element3); AMMO6 = AMMO6 - 1; RL = true; _root.rotator = _root.rotator + 30; } if ((shifty == true) && (!key.IsDown(_root.SKEY))) { shifty = false; } if (RL == true) { revort = revort + 1; } if (revort > 40) { RL = false; revort = 0; } if (thrusters > 0) { thrusters = thrusters - 4; } if (thrustersD > 0) { thrustersD = thrustersD - 4; } if (thrustersU > 0) { thrustersU = thrustersU - 4; } if (thrustersL > 0) { thrustersL = thrustersL - 4; } if (element > 99) { element = 0; } if (element > 199) { element = 100; } if (element3 > 299) { element3 = 200; } if (element4 > 399) { element4 = 300; } if (element5 > 499) { element5 = 400; } if (element6 > 599) { element6 = 500; } if (element7 > 699) { element7 = 600; } if (g1 <= 1) { _root.MAW.gotoAndStop(1); _root.MAW.wet = _root.LW1; } if (g1 == 2) { _root.MAW.gotoAndStop(2); _root.MAW.wet = _root.LW2; } if (g1 == 3) { _root.MAW.gotoAndStop(3); _root.MAW.wet = _root.LW3; } if (g1 == 4) { _root.MAW.gotoAndStop(4); _root.MAW.wet = _root.LW4; } if (g1 == 5) { _root.MAW.gotoAndStop(5); _root.MAW.wet = _root.LW5; } if (g1 == 6) { _root.MAW.gotoAndStop(6); _root.MAW.wet = _root.LW6; } if (g1 == 7) { _root.MAW.gotoAndStop(7); _root.MAW.wet = _root.LW7; } if (g2 <= 1) { _root.MIW.gotoAndStop(1); _root.MIW.wet = _root.MW1; _root.ammo = AMMO1; _root.AF = AI; } if (g2 == 2) { _root.MIW.gotoAndStop(2); _root.ammo = AMMO2; _root.AF = AI2; _root.MIW.wet = _root.MW2; } if (g2 == 3) { _root.MIW.gotoAndStop(3); _root.ammo = AMMO3; _root.AF = AI3; _root.MIW.wet = _root.MW3; } if (g2 == 4) { _root.MIW.gotoAndStop(4); _root.ammo = AMMO4; _root.AF = AI4; _root.MIW.wet = _root.MW4; } if (g2 == 5) { _root.MIW.gotoAndStop(5); _root.ammo = AMMO5; _root.AF = AI5; _root.MIW.wet = _root.MW5; } if (g2 == 6) { _root.MIW.gotoAndStop(6); _root.ammo = AMMO6; _root.AF = AI6; _root.MIW.wet = _root.MW6; } if (begin > 50) { _x = (_x + blaze); blaze = blaze * 0.9; Thrusters = 80; _root.dock._x = _root.dock._x - blaze; } if (blaze <= 1) { blaze = 0; pause = false; } if (_root.dock._x < -200) { _root.dock._visible = false; removeMovieClip(_root.dock); } if (SR < 50) { _root.scoreadd._visible = true; } if ((SR >= 50) && (SCA > 0)) { _root.score = _root.score + 3; SCA = SCA - 3; } if (SCA <= 0) { SCA = 0; _root.scoreadd._visible = false; } if (timerL > TLQUOTA) { duplicateMovieClip (_root.newlaser, "null" + element4, element4); TLQUOTA = 700 + (Math.random() * 700); timerl = 0; } if (timerM > TMQUOTA) { duplicateMovieClip (_root.newmissile, "null" + element4, element4); TMQUOTA = 700 + (Math.random() * 700); timerm = 0; } if (pause != true) { TimerL = TimerL + 1; TimerM = TimerM + 1; } if (((_root.tally2 > 8) && (_root.tally2 < 14)) && (_root.wave <= 1)) { _root.wave = 2; } if (((_root.tally2 > 15) && (_root.tally2 < 19)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 22) && (_root.tally2 < 28)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 30) && (_root.tally2 < 38)) && (_root.wave == 2)) { _root.wave = 1; } if (((_root.tally2 > 45) && (_root.tally2 < 49)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 55) && (_root.tally2 < 59)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 64) && (_root.tally2 < 68)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 74) && (_root.tally2 < 78)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 84) && (_root.tally2 < 88)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 94) && (_root.tally2 < 98)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 114) && (_root.tally2 < 118)) && (_root.wave == 1)) { _root.wave = 2; } if (((_root.tally2 > 144) && (_root.tally2 < 148)) && (_root.wave == 2)) { _root.wave = 3; } if ((_root.tally2 > 248) && (_root.wave == 3)) { BOSS = true; _root.wave = 4; } if (BOSS == true) { summon = summon + 1; } if ((summon > 40) && (summon < 45)) { _root.ENEMY.HEalth = 0; _root.ENEMY.gotoAndPlay("death"); _root.ENEMY2.HEalth = 0; _root.ENEMY2.gotoAndPlay("death"); _root.ENEMY3.HEalth = 0; _root.ENEMY3.gotoAndPlay("death"); _root.ENEMY4.HEalth = 0; _root.ENEMY4.gotoAndPlay("death"); _root.ENEMY5.HEalth = 0; _root.ENEMY5.gotoAndPlay("death"); _root.ENEMY6.HEalth = 0; _root.ENEMY6.gotoAndPlay("death"); _root.ENEMY7.HEalth = 0; _root.ENEMY7.gotoAndPlay("death"); _root.music.gotoAndPlay("BOSS"); _root.ENEMY8.Health = BHP * _root.difficulty; } if (((_root.wave >= 4) && (warp < 30)) && (summon > 170)) { warp = warp * 1.05; _root.boss.SUMMON = true; } if ((Health <= 0) && (element > 10)) { death = true; pause = true; } if (death == true) { dying = dying + 1; pause = true; } if ((dying > 10) && (dying < 14)) { this.gotoAndPlay("death"); } if (dying > 50) { _root.GO.play(); } if ((BOSS != true) && (warp > 1)) { warp = warp * 0.9; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset == 2)) { _quality = "Medium"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset <= 1)) { _quality = "Low"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset >= 3)) { _quality = "High"; } if ((_root.wave >= 4) && (_root.com != true)) { _quality = "Low"; } if (_root.com == true) { _quality = "High"; } if ((_root.com == true) && (_root.score >= 10000)) { _root.mic.Sr.gotoAndStop(6); } if (((_root.com == true) && (_root.score < 10000)) && (_root.score > 8000)) { _root.mic.Sr.gotoAndStop(5); } if (((_root.com == true) && (_root.score <= 8000)) && (_root.score > 6000)) { _root.mic.Sr.gotoAndStop(4); } if (((_root.com == true) && (_root.score < 6000)) && (_root.score > 4000)) { _root.mic.Sr.gotoAndStop(3); } if ((_root.com == true) && (_root.score < 4000)) { _root.mic.Sr.gotoAndStop(2); } if ((_root.com == true) && (_root.Kills >= 170)) { _root.mic.kr.gotoAndStop(6); } if (((_root.com == true) && (_root.Kills < 170)) && (_root.Kills > 140)) { _root.mic.kr.gotoAndStop(5); } if (((_root.com == true) && (_root.Kills < 140)) && (_root.Kills > 110)) { _root.mic.kr.gotoAndStop(4); } if (((_root.com == true) && (_root.Kills < 110)) && (_root.Kills > 80)) { _root.mic.kr.gotoAndStop(3); } if ((_root.com == true) && (_root.Kills < 80)) { _root.mic.kr.gotoAndStop(2); } if ((_root.com == true) && (SCA > 0)) { _root.score = _root.score + 9; SCA = SCA - 9; } if (_root.OAkills > OAkillTA) { _root.levelup.play(); } if ((((_root.SKey == undefined) || (_root.Skey < 65)) || (_root.MKey == undefined)) || (_root.Mkey < 65)) { _root.SKey = 83; _root.MKey = 65; } if (_root.stars._x < -1200) { _root.stars._x = 950; } if (_root.stars2._x < -1200) { _root.stars2._x = 950; } this.sh.BLA._alpha = Warp * 2; _root.stars._x = _root.stars._x - (3 * warp); _root.stars2._x = _root.stars2._x - (3 * warp); _root.nebula._x = _root.nebula._x - 2; _root.BG._x = _root.BG._x - (0.1 + (0.01 * warp)); _root.lvl = _root.level + 1; _root.HP._height = (HEalth - (100 * _root.level)) * 0.4; element = element + 1; element2 = element2 + 1; element3 = element3 + 1; element4 = element4 + 1; element5 = element5 + 1; element6 = element6 + 1; element7 = element7 + 1; sr = sr + 1; _root.mic.ki = _root.kills; _root.mic.sc = _root.score; _root.scoreadd.SC = SCA; _root.AF2 = _root.AF; _root.ammo2 = _root.ammo; this.sh.thrust._alpha = thrusters; this.sh.thrust2._alpha = thrusters; this.sh.thrustU._alpha = thrustersU; this.sh.thrustL._alpha = thrustersL; this.sh.thrustD._alpha = thrustersD; _root.main = _root.ma; _root.miss = _root.mi; OAkillTA = 100 + (130 * _root.level); begin = begin + 1; }
Instance of Symbol 406 MovieClip "electro" in Frame 5
onClipEvent (load) { _rotation = ((Math.random() * 180) - (Math.random() * 180)); loading = 0; lockon = random(9); goob = (Math.random() * 20) - (Math.random() * 20); _alpha = 100; _visible = false; } onClipEvent (enterFrame) { if (((loading > 3) && (_root.electrode == 1)) && (re != true)) { _x = _root.ENEMY._x; _y = _root.ENEMY._y; POSX = _root.ENEMY._x; POSY = _root.ENEMY._y; re = true; } if (((loading > 3) && (_root.electrode == 2)) && (re != true)) { _x = _root.ENEMY2._x; _y = _root.ENEMY2._y; POSX = _root.ENEMY2._x; POSY = _root.ENEMY2._y; re = true; } if (((loading > 3) && (_root.electrode == 3)) && (re != true)) { _x = _root.ENEMY3._x; _y = _root.ENEMY3._y; POSX = _root.ENEMY3._x; POSY = _root.ENEMY3._y; re = true; } if (((loading > 3) && (_root.electrode == 4)) && (re != true)) { _x = _root.ENEMY4._x; _y = _root.ENEMY4._y; POSX = _root.ENEMY4._x; POSY = _root.ENEMY4._y; re = true; } if (((loading > 3) && (_root.electrode == 5)) && (re != true)) { _x = _root.ENEMY5._x; _y = _root.ENEMY5._y; re = true; POSX = _root.ENEMY5._x; POSY = _root.ENEMY5._y; } if (((loading > 3) && (_root.electrode == 6)) && (re != true)) { _x = _root.ENEMY6._x; _y = _root.ENEMY6._y; re = true; POSX = _root.ENEMY6._x; POSY = _root.ENEMY6._y; } if ((loading > 6) && (loading < 9)) { _visible = true; } if ((this.box.hitTest(_root.ENEMY) && (_root.ENEMY.Health > 0)) && (_visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - 4; _root.ENEMY.play(); } if ((this.box.hitTest(_root.ENEMY2) && (_root.ENEMY2.Health > 0)) && (_visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - 4; _root.ENEMY2.play(); } if ((this.box.hitTest(_root.ENEMY3) && (_root.ENEMY3.Health > 0)) && (_visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - 4; _root.ENEMY3.play(); } if ((this.box.hitTest(_root.ENEMY4) && (_root.ENEMY4.Health > 0)) && (_visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - 4; _root.ENEMY4.play(); } if ((this.box.hitTest(_root.ENEMY5) && (_root.ENEMY5.Health > 0)) && (_visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - 4; _root.ENEMY5.play(); } if ((this.box.box.hitTest(_root.ENEMY6) && (_root.ENEMY6.Health > 0)) && (_visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - 10; _root.ENEMY6.play(); _root.ENEMY6.Health = _root.ENEMY6.Health - (3 * _root.power); } if ((this.box.hitTest(_root.ENEMY7) && (_root.ENEMY7.Health > 0)) && (_visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - 10; _root.ENEMY7.play(); _root.ENEMY7.Health = _root.ENEMY7.Health - (3 * _root.power); } if ((this.box.hitTest(_root.ENEMY8) && (_root.ENEMY8.Health > 0)) && (_visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - 10; _root.ENEMY.Health = _root.ENEMY.Health - (3 * _root.power); _root.ENEMY8.play(); } if ((_root.electrode == 1) && (_root.ENEMY.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 2) && (_root.ENEMY2.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 3) && (_root.ENEMY3.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 4) && (_root.ENEMY4.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 5) && (_root.ENEMY5.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 6) && (_root.ENEMY6.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 7) && (_root.ENEMY7.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 8) && (_root.ENEMY8.HEalth <= 0)) { _root.electrode = random(9); } if (_root.spider.pause != true) { loading = loading + 1; _x = POSX; _y = POSY; _alpha = (_alpha - 2); } if (lockon <= 1) { XSCA = _root.ENEMY._x - _x; YSCA = _root.ENEMY._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) / (Math.PI/180))); } if (lockon == 2) { XSCA = _root.ENEMY2._x - _x; YSCA = _root.ENEMY2._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) / (Math.PI/180))); } if (lockon == 3) { XSCA = _root.ENEMY3._x - _x; YSCA = _root.ENEMY3._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) / (Math.PI/180))); } if (lockon >= 4) { XSCA = _root.ENEMY4._x - _x; YSCA = _root.ENEMY4._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) / (Math.PI/180))); } if ((_root.electrode == 1) && (lockon <= 1)) { lockon = 2; } if ((_root.electrode == 2) && (lockon == 2)) { lockon = 3; } if ((_root.electrode == 3) && (lockon == 3)) { lockon = 3; } if ((_root.electrode == 4) && (lockon >= 4)) { lockon = 1; } if (_alpha <= 0) { _visible = false; removeMovieClip(this); } _root.removeMovieClip(_root.electro); _root.electro._visible = false; }
Instance of Symbol 406 MovieClip "missile3" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); _visible = false; lockon = 0; XMOVE = 10; YMOVE = 10; _alpha = 100; HP = 5; this.laser.gotoAndStop(random(6)); } onClipEvent (enterFrame) { if ((this.box.hitTest(_root.ENEMY) && (_root.ENEMY.Health > 0)) && (_visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - 25; _root.ENEMY.play(); _root.ENEMY.Health = _root.ENEMY.Health - (15 * _root.power6); _root.electrode = 1; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY2) && (_root.ENEMY2.Health > 0)) && (_visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - 25; _root.ENEMY2.play(); _root.ENEMY2.Health = _root.ENEMY2.Health - (15 * _root.power6); _root.electrode = 2; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY3) && (_root.ENEMY3.Health > 0)) && (_visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - 25; _root.ENEMY3.play(); _root.ENEMY3.Health = _root.ENEMY3.Health - (15 * _root.power6); _root.electrode = 3; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY4) && (_root.ENEMY4.Health > 0)) && (_visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - 25; _root.ENEMY4.play(); _root.ENEMY4.Health = _root.ENEMY4.Health - (15 * _root.power6); _root.electrode = 4; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY5) && (_root.ENEMY5.Health > 0)) && (_visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - 25; _root.ENEMY5.play(); _root.ENEMY5.Health = _root.ENEMY5.Health - (15 * _root.power6); _root.electrode = 5; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY6) && (_root.ENEMY6.Health > 0)) && (_visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - 25; _root.ENEMY6.play(); _root.ENEMY6.Health = _root.ENEMY6.Health - (15 * _root.power6); _root.electrode = 6; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY7) && (_root.ENEMY7.Health > 0)) && (_visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - 25; _root.ENEMY7.play(); _root.ENEMY7.Health = _root.ENEMY7.Health - (15 * _root.power6); HP = HP - 1; _root.electrode = 7; } if ((this.box.hitTest(_root.ENEMY8) && (_root.ENEMY8.Health > 0)) && (_visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - 25; _root.ENEMY8.play(); _root.ENEMY8.Health = _root.ENEMY8.Health - (15 * _root.power6); HP = HP - 1; _root.electrode = 8; } if (((((((_root.ENEMY._y > (_y - 300)) && (_root.ENEMY._y < (_y + 300))) && (_root.ENEMY._x > (_x - 400))) && (_root.ENEMY._x < (_x + 400))) && (_root.ENEMY.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY._visible == true)) { lockon = 1; MOTION = -13; _visible = true; } if ((lockon == 1) && (_visible == true)) { XSCA = _root.ENEMY._x - _x; YSCA = _root.ENEMY._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) / (Math.PI/180))); } if (((((((_root.ENEMY2._y > (_y - 300)) && (_root.ENEMY2._y < (_y + 300))) && (_root.ENEMY2._x > (_x - 400))) && (_root.ENEMY2._x < (_x + 400))) && (_root.ENEMY2.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY2._visible == true)) { lockon = 2; _visible = true; } if ((lockon == 2) && (_visible == true)) { XSCA = _root.ENEMY2._x - _x; YSCA = _root.ENEMY2._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) / (Math.PI/180))); } if (((((((_root.ENEMY3._y > (_y - 300)) && (_root.ENEMY3._y < (_y + 300))) && (_root.ENEMY3._x > (_x - 400))) && (_root.ENEMY3._x < (_x + 400))) && (_root.ENEMY3.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY3._visible == true)) { lockon = 3; _visible = true; } if ((lockon == 3) && (_visible == true)) { XSCA = _root.ENEMY3._x - _x; YSCA = _root.ENEMY3._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) / (Math.PI/180))); } if (((((((_root.ENEMY4._y > (_y - 300)) && (_root.ENEMY4._y < (_y + 300))) && (_root.ENEMY4._x > (_x - 400))) && (_root.ENEMY4._x < (_x + 400))) && (_root.ENEMY4.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY4._visible == true)) { lockon = 4; _visible = true; } if ((lockon == 4) && (_visible == true)) { XSCA = _root.ENEMY4._x - _x; YSCA = _root.ENEMY4._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) / (Math.PI/180))); } if (((((((_root.ENEMY5._y > (_y - 300)) && (_root.ENEMY5._y < (_y + 300))) && (_root.ENEMY5._x > (_x - 400))) && (_root.ENEMY5._x < (_x + 400))) && (_root.ENEMY5.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY5._visible == true)) { lockon = 5; _visible = true; } if ((lockon == 5) && (_visible == true)) { XSCA = _root.ENEMY5._x - _x; YSCA = _root.ENEMY5._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) / (Math.PI/180))); } if (((((((_root.ENEMY6._y > (_y - 300)) && (_root.ENEMY6._y < (_y + 300))) && (_root.ENEMY6._x > (_x - 400))) && (_root.ENEMY6._x < (_x + 400))) && (_root.ENEMY6.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY6._visible == true)) { lockon = 6; _visible = true; } if ((lockon == 6) && (_visible == true)) { XSCA = _root.ENEMY6._x - _x; YSCA = _root.ENEMY6._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) / (Math.PI/180))); } if (((((((_root.ENEMY7._y > (_y - 300)) && (_root.ENEMY7._y < (_y + 300))) && (_root.ENEMY7._x > (_x - 400))) && (_root.ENEMY7._x < (_x + 400))) && (_root.ENEMY7.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY7._visible == true)) { lockon = 7; _visible = true; } if ((lockon == 7) && (_visible == true)) { XSCA = _root.ENEMY7._x - _x; YSCA = _root.ENEMY7._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) / (Math.PI/180))); } if (((((((_root.ENEMY8._y > (_y - 300)) && (_root.ENEMY8._y < (_y + 300))) && (_root.ENEMY8._x > (_x - 400))) && (_root.ENEMY8._x < (_x + 400))) && (_root.ENEMY8.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY8._visible == true)) { lockon = 8; _visible = true; } if ((lockon == 8) && (_visible == true)) { XSCA = _root.ENEMY8._x - _x; YSCA = _root.ENEMY8._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) / (Math.PI/180))); } if ((_root.ENEMY.HEalth <= 0) && (lockon == 1)) { _visible = false; _alpha = 0; } if ((_root.ENEMY2.HEalth <= 0) && (lockon == 2)) { _visible = false; _alpha = 0; } if ((_root.ENEMY3.HEalth <= 0) && (lockon == 3)) { _visible = false; _alpha = 0; } if ((_root.ENEMY4.HEalth <= 0) && (lockon == 4)) { _visible = false; _alpha = 0; } if ((_root.ENEMY5.HEalth <= 0) && (lockon == 5)) { _visible = false; _alpha = 0; } if ((_root.ENEMY6.HEalth <= 0) && (lockon == 6)) { _visible = false; _alpha = 0; } if ((_root.ENEMY7.HEalth <= 0) && (lockon == 7)) { _visible = false; _alpha = 0; } if ((_root.ENEMY8.HEalth <= 0) && (lockon == 8)) { _visible = false; _alpha = 0; } if ((_root.ENEMY9.HEalth <= 0) && (lockon == 9)) { _visible = false; _alpha = 0; } if (((time > 3) && (lockon <= 0)) && (_root.ship.pause != true)) { _visible = true; _alpha = (_alpha - 3); } if ((_alpha <= 0) && (time > 3)) { removeMovieClip(this); _visible = false; } if (lockon <= 0) { _xscale = 300; } if ((_root.ship.pause != true) && (time > 3)) { _alpha = (_alpha - 3); _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); } time = time + 1; removeMovieClip(_root.missile3); _root.missile3._visible = false; }
Instance of Symbol 412 MovieClip "laser" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 5; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser); _root.laser._visible = false; _x = (_x + 30); }
Instance of Symbol 417 MovieClip "laser2" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 5; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser2); _root.laser2._visible = false; _y = ((50 * Math.sin(_x / 30)) + bizzaro); _x = (_x + 5); }
Instance of Symbol 417 MovieClip "laser2B" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 5; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser2B); _root.laser2B._visible = false; removeMovieClip(_root.laser2B); _y = ((-50 * Math.sin(_x / 30)) + bizzaro); _x = (_x + 5); }
Instance of Symbol 412 MovieClip "laser3B" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); _rotation = 30; dead = false; remove = 0; power = 10; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser3B); _root.laser3B._visible = false; removeMovieClip(_root.laser3B); _y = (_y + 10); _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser3" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 2; dead = false; remove = 0; power = 10; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser3); _root.laser3._visible = false; removeMovieClip(_root.laser3); _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser3C" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); _rotation = -30; dead = false; remove = 0; power = 10; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser3C); _root.laser3C._visible = false; removeMovieClip(_root.laser3C); _y = (_y - 10); _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser4B" in Frame 5
onClipEvent (load) { _x = (_root.ship._x - (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 10) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 4; timer = 0; motion = 4; _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((timer > 5) && (_rotation > -170)) { _rotation = (_rotation - 30); motion = motion + 0.8; } if (_rotation < -173) { _rotation = -180; } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser4B); _root.laser4B._visible = false; timer = timer + 1; motion = motion + 0.8; _x = (_x - (motion * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (motion * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 412 MovieClip "laser4" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 4; timer = 0; motion = 5; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (timer > 30) { motion = motion + 0.8; } removeMovieClip(_root.laser4); _root.laser4._visible = false; motion = motion + 0.8; timer = timer + 1; _x = (_x + motion); }
Instance of Symbol 412 MovieClip "laser4C" in Frame 5
onClipEvent (load) { _x = (_root.ship._x - (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y - 10) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 4; timer = 0; motion = 4; _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((timer > 5) && (_rotation < 170)) { _rotation = (_rotation + 30); motion = motion + 0.8; } if (_rotation > 173) { _rotation = 180; } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (timer > 30) { motion = motion + 0.8; } removeMovieClip(_root.laser4C); _root.laser4C._visible = false; motion = motion + 0.8; timer = timer + 1; _x = (_x - (motion * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (motion * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 412 MovieClip "laser5" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 8; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser5); _root.laser5._visible = false; _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser5D" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; dead = false; power = 23; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser5D); _root.laser5D._visible = false; _y = ((-70 * Math.sin(_x / 30)) + bizzaro); _x = (_x + 7); }
Instance of Symbol 412 MovieClip "laser5E" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y - (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; dead = false; remove = 0; power = 8; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser5E); _root.laser5E._visible = false; _y = ((70 * Math.sin(_x / 30)) + bizzaro); _x = (_x + 7); }
Instance of Symbol 412 MovieClip "laser6" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + 10); power = 4; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser6); _root.laser6._visible = false; _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser6B" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y - 10); power = 4; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser6B); _root.laser6B._visible = false; _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser7B" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y - 5); power = 1; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser7B); _root.laser7B._visible = false; _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser7C" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + 5); power = 1; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser7C); _root.laser7C._visible = false; _x = (_x + 30); }
Instance of Symbol 460 MovieClip "missile" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 30; acc = -3; this.gotoAndStop(1); _rotation = 0; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (dead != true) { acc = acc + 0.4; _x = (_x + (5 * acc)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } removeMovieClip(_root.missile); _root.missile._visible = false; }
Instance of Symbol 472 MovieClip "missile4" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; acc = -15; target = 0; A = 0.7; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { _rotation = (_rotation + 20); } if (_x < 50) { _rotation = (_rotation - 20); } if (_y > 370) { _rotation = (_rotation + 20); } if (_y < 90) { _rotation = (_rotation + 20); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 100))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 70))) && (_root.ENEMY._y > (_y - 70))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 100))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 70))) && (_root.ENEMY2._y > (_y - 70))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 100))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 70))) && (_root.ENEMY3._y > (_y - 70))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 100))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 70))) && (_root.ENEMY4._y > (_y - 70))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 100))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 70))) && (_root.ENEMY5._y > (_y - 70))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 100))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 70))) && (_root.ENEMY6._y > (_y - 70))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 100))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 70))) && (_root.ENEMY7._y > (_y - 70))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 100))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 70))) && (_root.ENEMY8._y > (_y - 70))) && (target <= 0)) { target = 8; } if ((target <= 0) && (dead != true)) { _x = (_x + (30 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (30 * Math.sin(_rotation * (Math.PI/180)))); } if ((target > 0) && (dead != true)) { _x = (_x + (ACC * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (ACC * Math.sin(_rotation * (Math.PI/180)))); ACC = ACC + A; A = A * 1.2; } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.missile4._visible = false; }
Instance of Symbol 472 MovieClip "missile4B" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (20 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 40) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; acc = -15; target = 0; A = 0.7; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { _rotation = (_rotation + 20); } if (_x < 50) { _rotation = (_rotation - 20); } if (_y > 370) { _rotation = (_rotation + 20); } if (_y < 90) { _rotation = (_rotation + 20); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 100))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 70))) && (_root.ENEMY._y > (_y - 70))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 100))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 70))) && (_root.ENEMY2._y > (_y - 70))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 100))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 70))) && (_root.ENEMY3._y > (_y - 70))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 100))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 70))) && (_root.ENEMY4._y > (_y - 70))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 100))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 70))) && (_root.ENEMY5._y > (_y - 70))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 100))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 70))) && (_root.ENEMY6._y > (_y - 70))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 100))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 70))) && (_root.ENEMY7._y > (_y - 70))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 100))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 70))) && (_root.ENEMY8._y > (_y - 70))) && (target <= 0)) { target = 8; } if ((target <= 0) && (dead != true)) { _x = (_x + (30 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (30 * Math.sin(_rotation * (Math.PI/180)))); } if ((target > 0) && (dead != true)) { _x = (_x + (ACC * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (ACC * Math.sin(_rotation * (Math.PI/180)))); ACC = ACC + A; A = A * 1.2; } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.missile4B._visible = false; }
Instance of Symbol 472 MovieClip "missile4C" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (50 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y - 10) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; acc = -15; target = 0; A = 0.7; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { _rotation = (_rotation + 20); } if (_x < 50) { _rotation = (_rotation - 20); } if (_y > 370) { _rotation = (_rotation + 20); } if (_y < 90) { _rotation = (_rotation + 20); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 100))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 70))) && (_root.ENEMY._y > (_y - 70))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 100))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 70))) && (_root.ENEMY2._y > (_y - 70))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 100))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 70))) && (_root.ENEMY3._y > (_y - 70))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 100))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 70))) && (_root.ENEMY4._y > (_y - 70))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 100))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 70))) && (_root.ENEMY5._y > (_y - 70))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 100))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 70))) && (_root.ENEMY6._y > (_y - 70))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 100))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 70))) && (_root.ENEMY7._y > (_y - 70))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 100))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 70))) && (_root.ENEMY8._y > (_y - 70))) && (target <= 0)) { target = 8; } if ((target <= 0) && (dead != true)) { _x = (_x + (30 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (30 * Math.sin(_rotation * (Math.PI/180)))); } if ((target > 0) && (dead != true)) { _x = (_x + (ACC * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (ACC * Math.sin(_rotation * (Math.PI/180)))); ACC = ACC + A; A = A * 1.2; } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.missile4C._visible = false; }
Instance of Symbol 474 MovieClip "missile5" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 30; acc = -3; this.gotoAndStop(1); _rotation = 180; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((acc > 3) && (acc < 7.5)) { _rotation = (_rotation - 20); } if ((acc >= 12) && (_rotation < 0)) { _rotation = (_rotation + 5); } if (dead != true) { acc = acc + 0.4; _x = (_x + ((5 * acc) * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + ((5 * acc) * Math.sin(_rotation * (Math.PI/180)))); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } _root.missile5._visible = false; }
Instance of Symbol 474 MovieClip "missile5B" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y - 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 30; acc = -3; this.gotoAndStop(1); _rotation = -180; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((acc > 3) && (acc < 7.5)) { _rotation = (_rotation + 20); } if ((acc >= 12) && (_rotation > 0)) { _rotation = (_rotation - 5); } if (dead != true) { acc = acc + 0.4; _x = (_x + ((5 * acc) * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + ((5 * acc) * Math.sin(_rotation * (Math.PI/180)))); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } _root.missile5B._visible = false; }
Instance of Symbol 476 MovieClip "missile6" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; GU = 50; acc = -3; this.gotoAndStop(1); _rotation = _root.rotator; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (dead != true) { _x = (_root.ship._x - (GU * Math.cos(_rotation * (Math.PI/180)))); _y = (_root.ship._y - (GU * Math.sin(_rotation * (Math.PI/180)))); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } _rotation = (_rotation + 5); GU = GU + 2; removeMovieClip(_root.missile6); _root.missile6._visible = false; }
Instance of Symbol 480 MovieClip "laser7E" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (50 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + 25); bizzaro = _root.ship._y; war = _root.ship._y; power = 2; acc = -15; target = 0; A = 0.7; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 500))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 250))) && (_root.ENEMY._y > (_y - 250))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 500))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 250))) && (_root.ENEMY2._y > (_y - 250))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 500))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 250))) && (_root.ENEMY3._y > (_y - 250))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 500))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 250))) && (_root.ENEMY4._y > (_y - 250))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 500))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 250))) && (_root.ENEMY5._y > (_y - 250))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 500))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 250))) && (_root.ENEMY6._y > (_y - 250))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 500))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 250))) && (_root.ENEMY7._y > (_y - 250))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 500))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 250))) && (_root.ENEMY8._y > (_y - 250))) && (target <= 0)) { target = 8; } if (dead != true) { _x = (_x + (30 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (30 * Math.sin(_rotation * (Math.PI/180)))); } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.laser7E._visible = false; removeMovieClip(_root.laser7E); }
Instance of Symbol 480 MovieClip "laser7D" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (50 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y - 25); bizzaro = _root.ship._y; war = _root.ship._y; power = 2; acc = -15; target = 0; A = 0.7; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 500))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 250))) && (_root.ENEMY._y > (_y - 250))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 500))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 250))) && (_root.ENEMY2._y > (_y - 250))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 500))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 250))) && (_root.ENEMY3._y > (_y - 250))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 500))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 250))) && (_root.ENEMY4._y > (_y - 250))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 500))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 250))) && (_root.ENEMY5._y > (_y - 250))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 500))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 250))) && (_root.ENEMY6._y > (_y - 250))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 500))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 250))) && (_root.ENEMY7._y > (_y - 250))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 500))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 250))) && (_root.ENEMY8._y > (_y - 250))) && (target <= 0)) { target = 8; } if (dead != true) { _x = (_x + (30 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (30 * Math.sin(_rotation * (Math.PI/180)))); } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.laser7D._visible = false; removeMovieClip(_root.laser7D); }
Instance of Symbol 476 MovieClip "missile6B" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; GU = 50; acc = -3; this.gotoAndStop(1); _rotation = (_root.rotator + 120); remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (dead != true) { _x = (_root.ship._x - (GU * Math.cos(_rotation * (Math.PI/180)))); _y = (_root.ship._y - (GU * Math.sin(_rotation * (Math.PI/180)))); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } _rotation = (_rotation + 5); GU = GU + 2; removeMovieClip(_root.missile6B); _root.missile6B._visible = false; }
Instance of Symbol 476 MovieClip "missile6C" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; GU = 50; acc = -3; this.gotoAndStop(1); _rotation = (_root.rotator + 240); remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (dead != true) { _x = (_root.ship._x - (GU * Math.cos(_rotation * (Math.PI/180)))); _y = (_root.ship._y - (GU * Math.sin(_rotation * (Math.PI/180)))); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } _rotation = (_rotation + 5); GU = GU + 2; removeMovieClip(_root.missile6C); _root.missile6C._visible = false; }
Instance of Symbol 504 MovieClip "missile2" in Frame 5
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 80; acc = -25; target = 0; A = 0.2; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; YMO = (Math.random() * 5) - (Math.random() * 5); } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 100))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 70))) && (_root.ENEMY._y > (_y - 70))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 100))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 70))) && (_root.ENEMY2._y > (_y - 70))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 100))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 70))) && (_root.ENEMY3._y > (_y - 70))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 100))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 70))) && (_root.ENEMY4._y > (_y - 70))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 100))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 70))) && (_root.ENEMY5._y > (_y - 70))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 100))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 70))) && (_root.ENEMY6._y > (_y - 70))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 100))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 70))) && (_root.ENEMY7._y > (_y - 70))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 100))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 70))) && (_root.ENEMY8._y > (_y - 70))) && (target <= 0)) { target = 8; } if (target <= 0) { _x = (_x + 14); _rotation = 0; } if ((target > 0) && (dead != true)) { _x = (_x + (ACC * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (ACC * Math.sin(_rotation * (Math.PI/180)))); ACC = ACC + A; A = A * 1.8; } if ((ACC < 0) && (target > 0)) { _x = (_x + 3); _y = (_y + YMO); } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.missile2._visible = false; }
Instance of Symbol 506 MovieClip "ENEMYBlast" in Frame 5
onClipEvent (load) { _x = (_root.ENEMY._x - 40); _y = _root.ENEMY._y; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast); _root.ENEMYblast._visible = false; _x = (_x - 5); }
Instance of Symbol 506 MovieClip "ENEMYBlast2" in Frame 5
onClipEvent (load) { _x = (_root.ENEMY2._x - 40); _y = _root.ENEMY2._y; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast2); _root.ENEMYblast2._visible = false; _x = (_x - 5); }
Instance of Symbol 506 MovieClip "ENEMYBlast3" in Frame 5
onClipEvent (load) { _x = (_root.ENEMY3._x - 40); _y = _root.ENEMY3._y; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast3); _root.ENEMYblast3._visible = false; _x = (_x - 5); }
Instance of Symbol 506 MovieClip "ENEMYBlast4" in Frame 5
onClipEvent (load) { _x = (_root.ENEMY4._x - (40 * Math.cos(_root.ENEMY4.cannon._rotation * (Math.PI/180)))); _y = (_root.ENEMY4._y - (40 * Math.sin(_root.ENEMY4.cannon._rotation * (Math.PI/180)))); _rotation = _root.ENEMY4.cannon._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast4); _root.ENEMYblast4._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast5" in Frame 5
onClipEvent (load) { _x = (_root.ENEMY5._x - (40 * Math.cos(_root.ENEMY5.cannon._rotation * (Math.PI/180)))); _y = (_root.ENEMY5._y - (40 * Math.sin(_root.ENEMY5.cannon._rotation * (Math.PI/180)))); _rotation = _root.ENEMY5.cannon._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast5); _root.ENEMYblast5._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast6" in Frame 5
onClipEvent (load) { _x = (_root.ENEMY6._x - (40 * Math.cos(_root.ENEMY6._rotation * (Math.PI/180)))); _y = (_root.ENEMY6._y - (40 * Math.sin(_root.ENEMY6._rotation * (Math.PI/180)))); _rotation = (_root.ENEMY6._rotation - 15); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast6); _root.ENEMYblast6._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast7" in Frame 5
onClipEvent (load) { _x = (_root.ENEMY7._x - (40 * Math.cos(_root.ENEMY7._rotation * (Math.PI/180)))); _y = (_root.ENEMY7._y - (40 * Math.sin(_root.ENEMY7._rotation * (Math.PI/180)))); _rotation = (_root.ENEMY7._rotation - 15); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast7); _root.ENEMYblast7._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf" in Frame 5
onClipEvent (load) { _x = (_root.turret._x + (40 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (30 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = _root.turret._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 0) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf); _root.bossf._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast7B" in Frame 5
onClipEvent (load) { _x = (_root.ENEMY7._x - (40 * Math.cos(_root.ENEMY7._rotation * (Math.PI/180)))); _y = (_root.ENEMY7._y - (1 * Math.sin(_root.ENEMY7._rotation * (Math.PI/180)))); _rotation = (_root.ENEMY7._rotation + 15); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast7); _root.ENEMYblast7._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast6B" in Frame 5
onClipEvent (load) { _x = (_root.ENEMY6._x - (40 * Math.cos(_root.ENEMY6._rotation * (Math.PI/180)))); _y = (_root.ENEMY6._y - (1 * Math.sin(_root.ENEMY6._rotation * (Math.PI/180)))); _rotation = (_root.ENEMY6._rotation + 15); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast6); _root.ENEMYblast6._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 516 MovieClip "newmissile" in Frame 5
onClipEvent (load) { type = random(7); _x = 650; _y = (Math.random() * 350); XMOVE = (-Math.random()) * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); time = 0; } onClipEvent (enterFrame) { if ((this.hitTest(_root.ship) && (type <= 1)) && (_visible == true)) { _root.ship.G2 = 1; _root.ship.AMMO1 = _root.ship.AI; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if ((this.hitTest(_root.ship) && (type == 2)) && (_visible == true)) { _root.ship.G2 = 2; _root.ship.AMMO2 = _root.ship.AI2; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if ((this.hitTest(_root.ship) && (type == 3)) && (_visible == true)) { _root.ship.G2 = 3; _root.ship.AMMO3 = _root.ship.AI3; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if ((this.hitTest(_root.ship) && (type == 4)) && (_visible == true)) { _root.ship.G2 = 4; _root.ship.AMMO4 = _root.ship.AI4; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if ((this.hitTest(_root.ship) && (type == 5)) && (_visible == true)) { _root.ship.G2 = 5; _root.ship.ammo5 = _root.ship.AI5; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if ((this.hitTest(_root.ship) && (type >= 6)) && (_visible == true)) { _root.ship.G2 = 6; _root.ship.ammo6 = _root.ship.AI6; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if (time > 300) { _visible = false; removeMovieClip(this); } if (type <= 1) { this.gotoAndStop(1); } if (type == 2) { this.gotoAndStop(2); } if (type == 3) { this.gotoAndStop(3); } if (type == 4) { this.gotoAndStop(4); } if (type == 5) { this.gotoAndStop(5); } if (type >= 6) { this.gotoAndStop(6); } if (_x > 670) { XMOVE = (-Math.random()) * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_x < 40) { XMOVE = Math.random() * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_y > 370) { YMOVE = (-Math.random()) * 5; XMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_y < 40) { YMOVE = Math.random() * 5; XMOVE = (Math.random() * 5) - (Math.random() * 5); } time = time + 1; _x = (_x + XMOVE); _y = (_y + YMOVE); }
Instance of Symbol 516 MovieClip "newlaser" in Frame 5
onClipEvent (load) { type = random(8) + 1; _x = 650; _y = (Math.random() * 350); XMOVE = (-Math.random()) * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); time = 0; } onClipEvent (enterFrame) { if ((this.hitTest(_root.ship) && (type <= 1)) && (_visible == true)) { _root.ship.G1 = 1; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type == 2)) && (_visible == true)) { _root.ship.G1 = 2; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type == 3)) && (_visible == true)) { _root.ship.G1 = 3; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type == 4)) && (_visible == true)) { _root.ship.G1 = 4; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type == 5)) && (_visible == true)) { _root.ship.G1 = 5; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type == 6)) && (_visible == true)) { _root.ship.G1 = 6; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type >= 7)) && (_visible == true)) { _root.ship.G1 = 7; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if (time > 300) { _visible = false; removeMovieClip(this); } if (type <= 1) { this.gotoAndStop(1); } if (type == 2) { this.gotoAndStop(2); } if (type == 3) { this.gotoAndStop(3); } if (type == 4) { this.gotoAndStop(4); } if (type == 5) { this.gotoAndStop(5); } if (type == 6) { this.gotoAndStop(6); } if (type >= 7) { this.gotoAndStop(7); } if (_x > 670) { XMOVE = (-Math.random()) * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_x < 40) { XMOVE = Math.random() * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_y > 370) { YMOVE = (-Math.random()) * 5; XMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_y < 40) { YMOVE = Math.random() * 5; XMOVE = (Math.random() * 5) - (Math.random() * 5); } time = time + 1; _x = (_x + XMOVE); _y = (_y + YMOVE); }
Instance of Symbol 532 MovieClip "BOSS" in Frame 5
onClipEvent (load) { _visible = false; _x = 900; _root.ENEMY8._visible = false; _root.turret._visible = false; EL2 = 200; } onClipEvent (enterFrame) { if ((SUMMON == true) && (_x > 530)) { _x = (_x - 5); } if (_root.wave >= 4) { _root.ENEMY8._visible = true; _visible = true; _root.turret._visible = true; } if (EL2 > 300) { EL2 = 200; } if (EL > 100) { EL = 1; } if ((scatter != true) && (_root.ENEMY8.Health > 0)) { _root.turret._rotation = 180 + (Math.atan2(_root.ship._y - _root.turret._y, _root.ship._x - _root.turret._x) * 57.2957795130823); } if ((((fire > 40) && (scatter != true)) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf, "null" + el, el); fire = 0; } if (SC > 320) { scatter = false; SC = 0; } if (SC > 217) { _root.turret._rotation = _root.turret._rotation - 5; } if (((SC > 180) && (SC < 197)) && (_rotation < 45)) { _root.turret._rotation = _root.turret._rotation + 5; } if (SC < 180) { scatter = false; } if ((SC > 180) && (SC < 185)) { scatter = true; } if (scatter == true) { Blast = Blast + 1; } if (((scatter == true) && (blast > 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf, "null" + el, el); blast = 0; } if (((_root.ENEMY8.Health <= 0) && (_root.wave == 4)) && (_root.ship.summon > 100)) { death = death + 1; } if ((death > 10) && (death < 14)) { _root.ENEMY8.gotoAndPlay("die"); } if ((death > 50) && (death < 54)) { _root.turret.gotoAndPlay("die"); } if ((death > 80) && (death < 89)) { this.gotoAndPlay("die"); } if (death > 170) { this._visible = false; _root.ENEMY8._visible = false; _root.turret._visible = false; _root.com = true; } if ((death > 180) && (_root.ship.BOSS != false)) { _root.music.gotoAndPlay("missionclear"); _root.mic.play(); _root.ship.BOSS = false; } if (_root.wave >= 4) { SC = SC + 1; fire = fire + 1; El = El + 1; EL2 = EL2 + 1; _root.GAh = _root.enemy8.HEalth; } _root.ENEMY8._x = _x; _root.ENEMY8._y = _y; _root.turret._x = _x + 50; _root.turret._y = _y + 30; }
Instance of Symbol 570 MovieClip "mic" in Frame 5
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 587 MovieClip "gameover" in Frame 5
onClipEvent (load) { this.swapDepths(10001); }
Instance of Symbol 597 MovieClip "ENEMY6" in Frame 5
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 70) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast6, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast6B, "null" + EL2, EL2); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 3)) || ((dying > 90) && (_root.wave == 2))) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) || ((_root.wave <= 1) && (dying > 50))) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; }
Instance of Symbol 597 MovieClip "ENEMY7" in Frame 5
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 70) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast7, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast7B, "null" + EL2, EL2); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 3)) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) && (dying > 50)) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; }
Instance of Symbol 609 MovieClip "ENEMY4" in Frame 5
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast4, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _root.cannon._visible = false; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon._x = _x; _root.cannon._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; }
Instance of Symbol 609 MovieClip "ENEMY5" in Frame 5
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 70) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast5, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon2._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 3))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if (((_root.wave != 2) && (_root.wave != 3)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; _root.cannon2._visible = false; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon2._x = _x; _root.cannon2._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; _root.cannon2._visible = true; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; }
Instance of Symbol 618 MovieClip "ENEMY" in Frame 5
onClipEvent (load) { _x = 1400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 70) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 2)) { _x = 900; _y = (Math.random() * 350); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (_root.wave > 1) { Health = 0; } if (((_root.wave != 2) && (Health <= 0)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (_root.wave >= 4) { _y = (_y - 7); HEalth = 0; dier = true; } if (EL > 799) { EL = 700; } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; }
Instance of Symbol 618 MovieClip "ENEMY3" in Frame 5
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast3, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; }
Instance of Symbol 618 MovieClip "ENEMY2" in Frame 5
onClipEvent (load) { _x = 1900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast2, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 4))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (((_root.wave != 2) && (_root.wave != 4)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; }
Instance of Symbol 671 MovieClip "continueR" in Frame 5
onClipEvent (load) { this.swapDepths(9999); }
Instance of Symbol 675 MovieClip in Frame 5
onClipEvent (load) { this.swapDepths(6000); }
Frame 6
for (i in _root) { _root[i].swapDepths(10102); removeMovieClip(_root[i]); } play();
Frame 7
for (i in _root) { _root[i].swapDepths(10102); removeMovieClip(_root[i]); } _root.gotoAndStop(4);
Frame 8
stop();
Instance of Symbol 309 MovieClip "BG" in Frame 8
onClipEvent (load) { this.gotoAndStop(2); }
Instance of Symbol 377 MovieClip "ship" in Frame 8
onClipEvent (load) { _root.tally = 0; _root.wave = 1; _root.kills = 0; _root.score = 0; motion = 7 + _root.level; _rotation = 0; _root.bg.gotoAndStop(2); G1 = 1; G2 = 1; G3 = 2; _root.com = false; ammo1 = 30; TMQUOTA = 700 + (Math.random() * 700); TLQUOTA = 700 + (Math.random() * 700); AI = 30; AI2 = 20; AI3 = 10; AI4 = 5; AI5 = 15; AI6 = 10; Xmax = 650; Xmin = 120; Ymax = 370; Ymin = 30; blaze = 30; HEalth = 400 + (100 * _root.level); _root.ammo = 40; thrusters = 0; thrustersU = 0; thrustersD = 0; thrustersL = 0; element2 = 100; element3 = 200; element4 = 300; element5 = 400; element6 = 500; BHP = 60000; element7 = 600; warp = 1; pause = true; _root.difficulty = 0.9; _root.miw.swapDepths(12000); _root.maw.swapDepths(12001); _root.hp.swapDepths(12002); _root.levelup.swapDepths(12007); _root.hz.swapDepths(12003); _root.scoreadd.swapDepths(12004); } onClipEvent (enterFrame) { if ((key.IsDown(39) && (pause != true)) && (_x < XMax)) { _x = (_x + motion); _rotation = 0; Thrusters = 80; } if ((key.IsDown(37) && (pause != true)) && (_x > XMin)) { _x = (_x - motion); _rotation = 0; ThrustersL = 80; } if ((key.IsDown(38) && (pause != true)) && (_y > YMin)) { _y = (_y - motion); ThrustersU = 80; _rotation = -25; U = true; } if ((key.IsDown(40) && (pause != true)) && (_y < YMax)) { _y = (_y + motion); ThrustersD = 80; _rotation = 25; D = true; } if ((D == true) && (!key.IsDown(40))) { _rotation = 0; D = false; } if ((U == true) && (!key.IsDown(38))) { _rotation = 0; U = false; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 <= 1)) && (pause != true)) { duplicateMovieClip (_root.laser, "null" + element, element); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 2)) && (pause != true)) { duplicateMovieClip (_root.laser2, "null" + element, element); shifty = true; duplicateMovieClip (_root.laser2B, "null" + element2, element2); } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 3)) && (pause != true)) { duplicateMovieClip (_root.laser3, "null" + element, element); duplicateMovieClip (_root.laser3B, "null" + element2, element2); duplicateMovieClip (_root.laser3C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 4)) && (pause != true)) { duplicateMovieClip (_root.laser4, "null" + element, element); duplicateMovieClip (_root.laser4B, "null" + element2, element2); duplicateMovieClip (_root.laser4C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 5)) && (pause != true)) { duplicateMovieClip (_root.laser5, "null" + element, element); duplicateMovieClip (_root.laser5D, "null" + element4, element4); duplicateMovieClip (_root.laser5E, "null" + element5, element5); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 6)) && (pause != true)) { duplicateMovieClip (_root.laser6, "null" + element, element); duplicateMovieClip (_root.laser6B, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 7)) && (pause != true)) { duplicateMovieClip (_root.laser7B, "null" + element2, element2); duplicateMovieClip (_root.laser7C, "null" + element3, element3); duplicateMovieClip (_root.laser7D, "null" + element4, element4); duplicateMovieClip (_root.laser7E, "null" + element5, element5); shifty = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 <= 1)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile, "null" + element, element); AMMO1 = AMMO1 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 2)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile2, "null" + element, element); AMMO2 = AMMO2 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 3)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile3, "null" + element, element); AMMO3 = AMMO3 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 4)) && (_root.ammo > 0)) && (pause != true)) { FIRIE = true; AMMO4 = AMMO4 - 1; RL = true; } if (FIRIE == true) { counter = counter + 1; } if (((G2 == 4) && (counter > 5)) && (counter < 7)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (((G2 == 4) && (counter > 7)) && (counter < 9)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 9)) && (counter < 11)) { duplicateMovieClip (_root.missile4C, "null" + element, element); } if (((G2 == 4) && (counter > 10)) && (counter < 12)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 11)) && (counter < 13)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (counter > 13) { FIRIE = false; counter = 0; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 5)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile5, "null" + element, element); duplicateMovieClip (_root.missile5B, "null" + element2, element2); AMMO5 = AMMO5 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 6)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile6, "null" + element, element); duplicateMovieClip (_root.missile6B, "null" + element2, element2); duplicateMovieClip (_root.missile6C, "null" + element3, element3); AMMO6 = AMMO6 - 1; RL = true; _root.rotator = _root.rotator + 30; } if ((shifty == true) && (!key.IsDown(_root.SKEY))) { shifty = false; } if (RL == true) { revort = revort + 1; } if (revort > 40) { RL = false; revort = 0; } if (thrusters > 0) { thrusters = thrusters - 4; } if (thrustersD > 0) { thrustersD = thrustersD - 4; } if (thrustersU > 0) { thrustersU = thrustersU - 4; } if (thrustersL > 0) { thrustersL = thrustersL - 4; } if (element > 99) { element = 0; } if (element > 199) { element = 100; } if (element3 > 299) { element3 = 200; } if (element4 > 399) { element4 = 300; } if (element5 > 499) { element5 = 400; } if (element6 > 599) { element6 = 500; } if (element7 > 699) { element7 = 600; } if (g1 <= 1) { _root.MAW.gotoAndStop(1); _root.MAW.wet = _root.LW1; } if (g1 == 2) { _root.MAW.gotoAndStop(2); _root.MAW.wet = _root.LW2; } if (g1 == 3) { _root.MAW.gotoAndStop(3); _root.MAW.wet = _root.LW3; } if (g1 == 4) { _root.MAW.gotoAndStop(4); _root.MAW.wet = _root.LW4; } if (g1 == 5) { _root.MAW.gotoAndStop(5); _root.MAW.wet = _root.LW5; } if (g1 == 6) { _root.MAW.gotoAndStop(6); _root.MAW.wet = _root.LW6; } if (g1 == 7) { _root.MAW.gotoAndStop(7); _root.MAW.wet = _root.LW7; } if (g2 <= 1) { _root.MIW.gotoAndStop(1); _root.MIW.wet = _root.MW1; _root.ammo = AMMO1; _root.AF = AI; } if (g2 == 2) { _root.MIW.gotoAndStop(2); _root.ammo = AMMO2; _root.AF = AI2; _root.MIW.wet = _root.MW2; } if (g2 == 3) { _root.MIW.gotoAndStop(3); _root.ammo = AMMO3; _root.AF = AI3; _root.MIW.wet = _root.MW3; } if (g2 == 4) { _root.MIW.gotoAndStop(4); _root.ammo = AMMO4; _root.AF = AI4; _root.MIW.wet = _root.MW4; } if (g2 == 5) { _root.MIW.gotoAndStop(5); _root.ammo = AMMO5; _root.AF = AI5; _root.MIW.wet = _root.MW5; } if (g2 == 6) { _root.MIW.gotoAndStop(6); _root.ammo = AMMO6; _root.AF = AI6; _root.MIW.wet = _root.MW6; } if (begin > 50) { _x = (_x + blaze); blaze = blaze * 0.9; Thrusters = 80; _root.dock._x = _root.dock._x - blaze; } if (blaze <= 1) { blaze = 0; pause = false; } if (_root.dock._x < -200) { _root.dock._visible = false; removeMovieClip(_root.dock); } if (SR < 50) { _root.scoreadd._visible = true; } if ((SR >= 50) && (SCA > 0)) { _root.score = _root.score + 3; SCA = SCA - 3; } if (SCA <= 0) { SCA = 0; _root.scoreadd._visible = false; } if (timerL > TLQUOTA) { duplicateMovieClip (_root.newlaser, "null" + element4, element4); TLQUOTA = 700 + (Math.random() * 700); timerl = 0; } if (timerM > TMQUOTA) { duplicateMovieClip (_root.newmissile, "null" + element4, element4); TMQUOTA = 700 + (Math.random() * 700); timerm = 0; } if (pause != true) { TimerL = TimerL + 1; TimerM = TimerM + 1; } if (((_root.tally2 > 8) && (_root.tally2 < 14)) && (_root.wave <= 1)) { _root.wave = 2; } if (((_root.tally2 > 15) && (_root.tally2 < 19)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 22) && (_root.tally2 < 28)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 30) && (_root.tally2 < 38)) && (_root.wave == 2)) { _root.wave = 1; } if (((_root.tally2 > 45) && (_root.tally2 < 49)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 55) && (_root.tally2 < 59)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 64) && (_root.tally2 < 68)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 74) && (_root.tally2 < 78)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 84) && (_root.tally2 < 88)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 94) && (_root.tally2 < 98)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 114) && (_root.tally2 < 118)) && (_root.wave == 1)) { _root.wave = 2; } if (((_root.tally2 > 144) && (_root.tally2 < 148)) && (_root.wave == 2)) { _root.wave = 3; } if ((_root.tally2 > 248) && (_root.wave == 3)) { BOSS = true; _root.wave = 4; } if (BOSS == true) { summon = summon + 1; } if ((summon > 40) && (summon < 45)) { _root.ENEMY.HEalth = 0; _root.ENEMY.gotoAndPlay("death"); _root.ENEMY2.HEalth = 0; _root.ENEMY2.gotoAndPlay("death"); _root.ENEMY3.HEalth = 0; _root.ENEMY3.gotoAndPlay("death"); _root.ENEMY4.HEalth = 0; _root.ENEMY4.gotoAndPlay("death"); _root.ENEMY5.HEalth = 0; _root.ENEMY5.gotoAndPlay("death"); _root.ENEMY6.HEalth = 0; _root.ENEMY6.gotoAndPlay("death"); _root.ENEMY7.HEalth = 0; _root.ENEMY7.gotoAndPlay("death"); _root.music.gotoAndPlay("BOSS2"); _root.ENEMY8.Health = BHP * _root.difficulty; } if (((_root.wave >= 4) && (warp < 30)) && (summon > 170)) { warp = warp * 1.05; _root.boss.SUMMON = true; } if ((Health <= 0) && (element > 10)) { death = true; pause = true; } if (death == true) { dying = dying + 1; pause = true; } if ((dying > 10) && (dying < 14)) { this.gotoAndPlay("death"); } if (dying > 50) { _root.GO.play(); } if ((BOSS != true) && (warp > 1)) { warp = warp * 0.9; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset == 2)) { _quality = "Medium"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset <= 1)) { _quality = "Low"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset >= 3)) { _quality = "High"; } if ((_root.wave >= 4) && (_root.com != true)) { _quality = "Low"; } if (_root.com == true) { _quality = "High"; } if ((_root.com == true) && (_root.score >= 10000)) { _root.mic.Sr.gotoAndStop(6); } if (((_root.com == true) && (_root.score < 10000)) && (_root.score > 8000)) { _root.mic.Sr.gotoAndStop(5); } if (((_root.com == true) && (_root.score <= 8000)) && (_root.score > 6000)) { _root.mic.Sr.gotoAndStop(4); } if (((_root.com == true) && (_root.score < 6000)) && (_root.score > 4000)) { _root.mic.Sr.gotoAndStop(3); } if ((_root.com == true) && (_root.score < 4000)) { _root.mic.Sr.gotoAndStop(2); } if ((_root.com == true) && (_root.Kills >= 170)) { _root.mic.kr.gotoAndStop(6); } if (((_root.com == true) && (_root.Kills < 170)) && (_root.Kills > 140)) { _root.mic.kr.gotoAndStop(5); } if (((_root.com == true) && (_root.Kills < 140)) && (_root.Kills > 110)) { _root.mic.kr.gotoAndStop(4); } if (((_root.com == true) && (_root.Kills < 110)) && (_root.Kills > 80)) { _root.mic.kr.gotoAndStop(3); } if ((_root.com == true) && (_root.Kills < 80)) { _root.mic.kr.gotoAndStop(2); } if ((_root.com == true) && (SCA > 0)) { _root.score = _root.score + 9; SCA = SCA - 9; } if (_root.OAkills > OAkillTA) { _root.levelup.play(); } if ((((_root.SKey == undefined) || (_root.Skey < 65)) || (_root.MKey == undefined)) || (_root.Mkey < 65)) { _root.SKey = 83; _root.MKey = 65; } if (_root.stars._x < -1200) { _root.stars._x = 950; } if (_root.stars2._x < -1200) { _root.stars2._x = 950; } this.sh.BLA._alpha = Warp * 2; _root.stars._x = _root.stars._x - (3 * warp); _root.stars2._x = _root.stars2._x - (3 * warp); _root.nebula._x = _root.nebula._x - 2; _root.BG._x = _root.BG._x - (0.1 + (0.01 * warp)); _root.lvl = _root.level + 1; _root.HP._height = (HEalth - (100 * _root.level)) * 0.4; element = element + 1; element2 = element2 + 1; element3 = element3 + 1; element4 = element4 + 1; element5 = element5 + 1; element6 = element6 + 1; element7 = element7 + 1; sr = sr + 1; _root.mic.ki = _root.kills; _root.mic.sc = _root.score; _root.scoreadd.SC = SCA; _root.AF2 = _root.AF; _root.ammo2 = _root.ammo; this.sh.thrust._alpha = thrusters; this.sh.thrust2._alpha = thrusters; this.sh.thrustU._alpha = thrustersU; this.sh.thrustL._alpha = thrustersL; this.sh.thrustD._alpha = thrustersD; _root.main = _root.ma; _root.miss = _root.mi; OAkillTA = 100 + (130 * _root.level); begin = begin + 1; }
Instance of Symbol 406 MovieClip "electro" in Frame 8
onClipEvent (load) { _rotation = ((Math.random() * 180) - (Math.random() * 180)); loading = 0; lockon = random(9); goob = (Math.random() * 20) - (Math.random() * 20); _alpha = 100; _visible = false; } onClipEvent (enterFrame) { if (((loading > 3) && (_root.electrode == 1)) && (re != true)) { _x = _root.ENEMY._x; _y = _root.ENEMY._y; POSX = _root.ENEMY._x; POSY = _root.ENEMY._y; re = true; } if (((loading > 3) && (_root.electrode == 2)) && (re != true)) { _x = _root.ENEMY2._x; _y = _root.ENEMY2._y; POSX = _root.ENEMY2._x; POSY = _root.ENEMY2._y; re = true; } if (((loading > 3) && (_root.electrode == 3)) && (re != true)) { _x = _root.ENEMY3._x; _y = _root.ENEMY3._y; POSX = _root.ENEMY3._x; POSY = _root.ENEMY3._y; re = true; } if (((loading > 3) && (_root.electrode == 4)) && (re != true)) { _x = _root.ENEMY4._x; _y = _root.ENEMY4._y; POSX = _root.ENEMY4._x; POSY = _root.ENEMY4._y; re = true; } if (((loading > 3) && (_root.electrode == 5)) && (re != true)) { _x = _root.ENEMY5._x; _y = _root.ENEMY5._y; re = true; POSX = _root.ENEMY5._x; POSY = _root.ENEMY5._y; } if (((loading > 3) && (_root.electrode == 6)) && (re != true)) { _x = _root.ENEMY6._x; _y = _root.ENEMY6._y; re = true; POSX = _root.ENEMY6._x; POSY = _root.ENEMY6._y; } if ((loading > 6) && (loading < 9)) { _visible = true; } if ((this.box.hitTest(_root.ENEMY) && (_root.ENEMY.Health > 0)) && (_visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - 4; _root.ENEMY.play(); } if ((this.box.hitTest(_root.ENEMY2) && (_root.ENEMY2.Health > 0)) && (_visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - 4; _root.ENEMY2.play(); } if ((this.box.hitTest(_root.ENEMY3) && (_root.ENEMY3.Health > 0)) && (_visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - 4; _root.ENEMY3.play(); } if ((this.box.hitTest(_root.ENEMY4) && (_root.ENEMY4.Health > 0)) && (_visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - 4; _root.ENEMY4.play(); } if ((this.box.hitTest(_root.ENEMY5) && (_root.ENEMY5.Health > 0)) && (_visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - 4; _root.ENEMY5.play(); } if ((this.box.box.hitTest(_root.ENEMY6) && (_root.ENEMY6.Health > 0)) && (_visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - 10; _root.ENEMY6.play(); _root.ENEMY6.Health = _root.ENEMY6.Health - (3 * _root.power); } if ((this.box.hitTest(_root.ENEMY7) && (_root.ENEMY7.Health > 0)) && (_visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - 10; _root.ENEMY7.play(); _root.ENEMY7.Health = _root.ENEMY7.Health - (3 * _root.power); } if ((this.box.hitTest(_root.ENEMY8) && (_root.ENEMY8.Health > 0)) && (_visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - 10; _root.ENEMY.Health = _root.ENEMY.Health - (3 * _root.power); _root.ENEMY8.play(); } if ((_root.electrode == 1) && (_root.ENEMY.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 2) && (_root.ENEMY2.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 3) && (_root.ENEMY3.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 4) && (_root.ENEMY4.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 5) && (_root.ENEMY5.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 6) && (_root.ENEMY6.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 7) && (_root.ENEMY7.HEalth <= 0)) { _root.electrode = random(9); } if ((_root.electrode == 8) && (_root.ENEMY8.HEalth <= 0)) { _root.electrode = random(9); } if (_root.spider.pause != true) { loading = loading + 1; _x = POSX; _y = POSY; _alpha = (_alpha - 2); } if (lockon <= 1) { XSCA = _root.ENEMY._x - _x; YSCA = _root.ENEMY._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) / (Math.PI/180))); } if (lockon == 2) { XSCA = _root.ENEMY2._x - _x; YSCA = _root.ENEMY2._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) / (Math.PI/180))); } if (lockon == 3) { XSCA = _root.ENEMY3._x - _x; YSCA = _root.ENEMY3._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) / (Math.PI/180))); } if (lockon >= 4) { XSCA = _root.ENEMY4._x - _x; YSCA = _root.ENEMY4._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) / (Math.PI/180))); } if ((_root.electrode == 1) && (lockon <= 1)) { lockon = 2; } if ((_root.electrode == 2) && (lockon == 2)) { lockon = 3; } if ((_root.electrode == 3) && (lockon == 3)) { lockon = 3; } if ((_root.electrode == 4) && (lockon >= 4)) { lockon = 1; } if (_alpha <= 0) { _visible = false; removeMovieClip(this); } _root.removeMovieClip(_root.electro); _root.electro._visible = false; }
Instance of Symbol 406 MovieClip "missile3" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); _visible = false; lockon = 0; XMOVE = 10; YMOVE = 10; _alpha = 100; HP = 5; this.laser.gotoAndStop(random(6)); } onClipEvent (enterFrame) { if ((this.box.hitTest(_root.ENEMY) && (_root.ENEMY.Health > 0)) && (_visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - 25; _root.ENEMY.play(); _root.ENEMY.Health = _root.ENEMY.Health - (15 * _root.power6); _root.electrode = 1; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY2) && (_root.ENEMY2.Health > 0)) && (_visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - 25; _root.ENEMY2.play(); _root.ENEMY2.Health = _root.ENEMY2.Health - (15 * _root.power6); _root.electrode = 2; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY3) && (_root.ENEMY3.Health > 0)) && (_visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - 25; _root.ENEMY3.play(); _root.ENEMY3.Health = _root.ENEMY3.Health - (15 * _root.power6); _root.electrode = 3; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY4) && (_root.ENEMY4.Health > 0)) && (_visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - 25; _root.ENEMY4.play(); _root.ENEMY4.Health = _root.ENEMY4.Health - (15 * _root.power6); _root.electrode = 4; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY5) && (_root.ENEMY5.Health > 0)) && (_visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - 25; _root.ENEMY5.play(); _root.ENEMY5.Health = _root.ENEMY5.Health - (15 * _root.power6); _root.electrode = 5; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY6) && (_root.ENEMY6.Health > 0)) && (_visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - 25; _root.ENEMY6.play(); _root.ENEMY6.Health = _root.ENEMY6.Health - (15 * _root.power6); _root.electrode = 6; HP = HP - 1; } if ((this.box.hitTest(_root.ENEMY7) && (_root.ENEMY7.Health > 0)) && (_visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - 25; _root.ENEMY7.play(); _root.ENEMY7.Health = _root.ENEMY7.Health - (15 * _root.power6); HP = HP - 1; _root.electrode = 7; } if ((this.box.hitTest(_root.ENEMY8) && (_root.ENEMY8.Health > 0)) && (_visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - 25; _root.ENEMY8.play(); _root.ENEMY8.Health = _root.ENEMY8.Health - (15 * _root.power6); HP = HP - 1; _root.electrode = 8; } if (((((((_root.ENEMY._y > (_y - 300)) && (_root.ENEMY._y < (_y + 300))) && (_root.ENEMY._x > (_x - 400))) && (_root.ENEMY._x < (_x + 400))) && (_root.ENEMY.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY._visible == true)) { lockon = 1; MOTION = -13; _visible = true; } if ((lockon == 1) && (_visible == true)) { XSCA = _root.ENEMY._x - _x; YSCA = _root.ENEMY._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) / (Math.PI/180))); } if (((((((_root.ENEMY2._y > (_y - 300)) && (_root.ENEMY2._y < (_y + 300))) && (_root.ENEMY2._x > (_x - 400))) && (_root.ENEMY2._x < (_x + 400))) && (_root.ENEMY2.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY2._visible == true)) { lockon = 2; _visible = true; } if ((lockon == 2) && (_visible == true)) { XSCA = _root.ENEMY2._x - _x; YSCA = _root.ENEMY2._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) / (Math.PI/180))); } if (((((((_root.ENEMY3._y > (_y - 300)) && (_root.ENEMY3._y < (_y + 300))) && (_root.ENEMY3._x > (_x - 400))) && (_root.ENEMY3._x < (_x + 400))) && (_root.ENEMY3.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY3._visible == true)) { lockon = 3; _visible = true; } if ((lockon == 3) && (_visible == true)) { XSCA = _root.ENEMY3._x - _x; YSCA = _root.ENEMY3._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) / (Math.PI/180))); } if (((((((_root.ENEMY4._y > (_y - 300)) && (_root.ENEMY4._y < (_y + 300))) && (_root.ENEMY4._x > (_x - 400))) && (_root.ENEMY4._x < (_x + 400))) && (_root.ENEMY4.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY4._visible == true)) { lockon = 4; _visible = true; } if ((lockon == 4) && (_visible == true)) { XSCA = _root.ENEMY4._x - _x; YSCA = _root.ENEMY4._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) / (Math.PI/180))); } if (((((((_root.ENEMY5._y > (_y - 300)) && (_root.ENEMY5._y < (_y + 300))) && (_root.ENEMY5._x > (_x - 400))) && (_root.ENEMY5._x < (_x + 400))) && (_root.ENEMY5.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY5._visible == true)) { lockon = 5; _visible = true; } if ((lockon == 5) && (_visible == true)) { XSCA = _root.ENEMY5._x - _x; YSCA = _root.ENEMY5._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) / (Math.PI/180))); } if (((((((_root.ENEMY6._y > (_y - 300)) && (_root.ENEMY6._y < (_y + 300))) && (_root.ENEMY6._x > (_x - 400))) && (_root.ENEMY6._x < (_x + 400))) && (_root.ENEMY6.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY6._visible == true)) { lockon = 6; _visible = true; } if ((lockon == 6) && (_visible == true)) { XSCA = _root.ENEMY6._x - _x; YSCA = _root.ENEMY6._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) / (Math.PI/180))); } if (((((((_root.ENEMY7._y > (_y - 300)) && (_root.ENEMY7._y < (_y + 300))) && (_root.ENEMY7._x > (_x - 400))) && (_root.ENEMY7._x < (_x + 400))) && (_root.ENEMY7.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY7._visible == true)) { lockon = 7; _visible = true; } if ((lockon == 7) && (_visible == true)) { XSCA = _root.ENEMY7._x - _x; YSCA = _root.ENEMY7._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) / (Math.PI/180))); } if (((((((_root.ENEMY8._y > (_y - 300)) && (_root.ENEMY8._y < (_y + 300))) && (_root.ENEMY8._x > (_x - 400))) && (_root.ENEMY8._x < (_x + 400))) && (_root.ENEMY8.HEALTH > 0)) && (lockon <= 0)) && (_root.ENEMY8._visible == true)) { lockon = 8; _visible = true; } if ((lockon == 8) && (_visible == true)) { XSCA = _root.ENEMY8._x - _x; YSCA = _root.ENEMY8._y - _y; ARC = (XSCA * XSCA) + (YSCA * YSCA); ELT = Math.sqrt(ARC); _xscale = (ELT / 3.2); _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) / (Math.PI/180))); } if ((_root.ENEMY.HEalth <= 0) && (lockon == 1)) { _visible = false; _alpha = 0; } if ((_root.ENEMY2.HEalth <= 0) && (lockon == 2)) { _visible = false; _alpha = 0; } if ((_root.ENEMY3.HEalth <= 0) && (lockon == 3)) { _visible = false; _alpha = 0; } if ((_root.ENEMY4.HEalth <= 0) && (lockon == 4)) { _visible = false; _alpha = 0; } if ((_root.ENEMY5.HEalth <= 0) && (lockon == 5)) { _visible = false; _alpha = 0; } if ((_root.ENEMY6.HEalth <= 0) && (lockon == 6)) { _visible = false; _alpha = 0; } if ((_root.ENEMY7.HEalth <= 0) && (lockon == 7)) { _visible = false; _alpha = 0; } if ((_root.ENEMY8.HEalth <= 0) && (lockon == 8)) { _visible = false; _alpha = 0; } if ((_root.ENEMY9.HEalth <= 0) && (lockon == 9)) { _visible = false; _alpha = 0; } if (((time > 3) && (lockon <= 0)) && (_root.ship.pause != true)) { _visible = true; _alpha = (_alpha - 3); } if ((_alpha <= 0) && (time > 3)) { removeMovieClip(this); _visible = false; } if (lockon <= 0) { _xscale = 300; } if ((_root.ship.pause != true) && (time > 3)) { _alpha = (_alpha - 3); _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); } time = time + 1; removeMovieClip(_root.missile3); _root.missile3._visible = false; }
Instance of Symbol 412 MovieClip "laser" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 5; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser); _root.laser._visible = false; _x = (_x + 30); }
Instance of Symbol 417 MovieClip "laser2" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 5; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser2); _root.laser2._visible = false; _y = ((50 * Math.sin(_x / 30)) + bizzaro); _x = (_x + 5); }
Instance of Symbol 417 MovieClip "laser2B" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 5; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser2B); _root.laser2B._visible = false; removeMovieClip(_root.laser2B); _y = ((-50 * Math.sin(_x / 30)) + bizzaro); _x = (_x + 5); }
Instance of Symbol 412 MovieClip "laser3B" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); _rotation = 30; dead = false; remove = 0; power = 10; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser3B); _root.laser3B._visible = false; removeMovieClip(_root.laser3B); _y = (_y + 10); _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser3" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 2; dead = false; remove = 0; power = 10; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser3); _root.laser3._visible = false; removeMovieClip(_root.laser3); _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser3C" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); _rotation = -30; dead = false; remove = 0; power = 10; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser3C); _root.laser3C._visible = false; removeMovieClip(_root.laser3C); _y = (_y - 10); _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser4B" in Frame 8
onClipEvent (load) { _x = (_root.ship._x - (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 10) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 4; timer = 0; motion = 4; _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((timer > 5) && (_rotation > -170)) { _rotation = (_rotation - 30); motion = motion + 0.8; } if (_rotation < -173) { _rotation = -180; } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser4B); _root.laser4B._visible = false; timer = timer + 1; motion = motion + 0.8; _x = (_x - (motion * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (motion * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 412 MovieClip "laser4" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 4; timer = 0; motion = 5; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (timer > 30) { motion = motion + 0.8; } removeMovieClip(_root.laser4); _root.laser4._visible = false; motion = motion + 0.8; timer = timer + 1; _x = (_x + motion); }
Instance of Symbol 412 MovieClip "laser4C" in Frame 8
onClipEvent (load) { _x = (_root.ship._x - (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y - 10) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 4; timer = 0; motion = 4; _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((timer > 5) && (_rotation < 170)) { _rotation = (_rotation + 30); motion = motion + 0.8; } if (_rotation > 173) { _rotation = 180; } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (timer > 30) { motion = motion + 0.8; } removeMovieClip(_root.laser4C); _root.laser4C._visible = false; motion = motion + 0.8; timer = timer + 1; _x = (_x - (motion * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (motion * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 412 MovieClip "laser5" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); power = 8; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser5); _root.laser5._visible = false; _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser5D" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; dead = false; power = 23; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser5D); _root.laser5D._visible = false; _y = ((-70 * Math.sin(_x / 30)) + bizzaro); _x = (_x + 7); }
Instance of Symbol 412 MovieClip "laser5E" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y - (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; dead = false; remove = 0; power = 8; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (visible == true)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (visible == true)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (visible == true)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (visible == true)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (visible == true)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (visible == true)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (visible == true)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (visible == true)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (visible == true)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser5E); _root.laser5E._visible = false; _y = ((70 * Math.sin(_x / 30)) + bizzaro); _x = (_x + 7); }
Instance of Symbol 412 MovieClip "laser6" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + 10); power = 4; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser6); _root.laser6._visible = false; _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser6B" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y - 10); power = 4; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser6B); _root.laser6B._visible = false; _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser7B" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y - 5); power = 1; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser7B); _root.laser7B._visible = false; _x = (_x + 30); }
Instance of Symbol 412 MovieClip "laser7C" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + 5); power = 1; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) { _root.ENEMY.Health = _root.ENEMY.Health - (5 * power); _root.ENEMY.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) { _root.ENEMY2.Health = _root.ENEMY2.Health - (5 * power); _root.ENEMY2.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) { _root.ENEMY3.Health = _root.ENEMY3.Health - (5 * power); _root.ENEMY3.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) { _root.ENEMY4.Health = _root.ENEMY4.Health - (5 * power); _root.ENEMY4.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) { _root.ENEMY5.Health = _root.ENEMY5.Health - (5 * power); _root.ENEMY5.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) { _root.ENEMY6.Health = _root.ENEMY6.Health - (5 * power); _root.ENEMY6.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) { _root.ENEMY7.Health = _root.ENEMY7.Health - (5 * power); _root.ENEMY7.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) { _root.ENEMY8.Health = _root.ENEMY8.Health - (5 * power); _root.ENEMY8.play(); removeMovieClip(this); } if (this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) { _root.ENEMY9.Health = _root.ENEMY9.Health - (5 * power); _root.ENEMY9.play(); removeMovieClip(this); } removeMovieClip(_root.laser7C); _root.laser7C._visible = false; _x = (_x + 30); }
Instance of Symbol 460 MovieClip "missile" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 30; acc = -3; this.gotoAndStop(1); _rotation = 0; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (dead != true) { acc = acc + 0.4; _x = (_x + (5 * acc)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } removeMovieClip(_root.missile); _root.missile._visible = false; }
Instance of Symbol 472 MovieClip "missile4" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; acc = -15; target = 0; A = 0.7; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { _rotation = (_rotation + 20); } if (_x < 50) { _rotation = (_rotation - 20); } if (_y > 370) { _rotation = (_rotation + 20); } if (_y < 90) { _rotation = (_rotation + 20); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 100))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 70))) && (_root.ENEMY._y > (_y - 70))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 100))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 70))) && (_root.ENEMY2._y > (_y - 70))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 100))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 70))) && (_root.ENEMY3._y > (_y - 70))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 100))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 70))) && (_root.ENEMY4._y > (_y - 70))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 100))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 70))) && (_root.ENEMY5._y > (_y - 70))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 100))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 70))) && (_root.ENEMY6._y > (_y - 70))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 100))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 70))) && (_root.ENEMY7._y > (_y - 70))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 100))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 70))) && (_root.ENEMY8._y > (_y - 70))) && (target <= 0)) { target = 8; } if ((target <= 0) && (dead != true)) { _x = (_x + (30 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (30 * Math.sin(_rotation * (Math.PI/180)))); } if ((target > 0) && (dead != true)) { _x = (_x + (ACC * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (ACC * Math.sin(_rotation * (Math.PI/180)))); ACC = ACC + A; A = A * 1.2; } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.missile4._visible = false; }
Instance of Symbol 472 MovieClip "missile4B" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (20 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 40) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; acc = -15; target = 0; A = 0.7; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { _rotation = (_rotation + 20); } if (_x < 50) { _rotation = (_rotation - 20); } if (_y > 370) { _rotation = (_rotation + 20); } if (_y < 90) { _rotation = (_rotation + 20); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 100))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 70))) && (_root.ENEMY._y > (_y - 70))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 100))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 70))) && (_root.ENEMY2._y > (_y - 70))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 100))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 70))) && (_root.ENEMY3._y > (_y - 70))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 100))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 70))) && (_root.ENEMY4._y > (_y - 70))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 100))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 70))) && (_root.ENEMY5._y > (_y - 70))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 100))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 70))) && (_root.ENEMY6._y > (_y - 70))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 100))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 70))) && (_root.ENEMY7._y > (_y - 70))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 100))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 70))) && (_root.ENEMY8._y > (_y - 70))) && (target <= 0)) { target = 8; } if ((target <= 0) && (dead != true)) { _x = (_x + (30 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (30 * Math.sin(_rotation * (Math.PI/180)))); } if ((target > 0) && (dead != true)) { _x = (_x + (ACC * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (ACC * Math.sin(_rotation * (Math.PI/180)))); ACC = ACC + A; A = A * 1.2; } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.missile4B._visible = false; }
Instance of Symbol 472 MovieClip "missile4C" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (50 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y - 10) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; acc = -15; target = 0; A = 0.7; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { _rotation = (_rotation + 20); } if (_x < 50) { _rotation = (_rotation - 20); } if (_y > 370) { _rotation = (_rotation + 20); } if (_y < 90) { _rotation = (_rotation + 20); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 100))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 70))) && (_root.ENEMY._y > (_y - 70))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 100))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 70))) && (_root.ENEMY2._y > (_y - 70))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 100))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 70))) && (_root.ENEMY3._y > (_y - 70))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 100))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 70))) && (_root.ENEMY4._y > (_y - 70))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 100))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 70))) && (_root.ENEMY5._y > (_y - 70))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 100))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 70))) && (_root.ENEMY6._y > (_y - 70))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 100))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 70))) && (_root.ENEMY7._y > (_y - 70))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 100))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 70))) && (_root.ENEMY8._y > (_y - 70))) && (target <= 0)) { target = 8; } if ((target <= 0) && (dead != true)) { _x = (_x + (30 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (30 * Math.sin(_rotation * (Math.PI/180)))); } if ((target > 0) && (dead != true)) { _x = (_x + (ACC * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (ACC * Math.sin(_rotation * (Math.PI/180)))); ACC = ACC + A; A = A * 1.2; } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.missile4C._visible = false; }
Instance of Symbol 474 MovieClip "missile5" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 30; acc = -3; this.gotoAndStop(1); _rotation = 180; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((acc > 3) && (acc < 7.5)) { _rotation = (_rotation - 20); } if ((acc >= 12) && (_rotation < 0)) { _rotation = (_rotation + 5); } if (dead != true) { acc = acc + 0.4; _x = (_x + ((5 * acc) * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + ((5 * acc) * Math.sin(_rotation * (Math.PI/180)))); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } _root.missile5._visible = false; }
Instance of Symbol 474 MovieClip "missile5B" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y - 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 30; acc = -3; this.gotoAndStop(1); _rotation = -180; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((acc > 3) && (acc < 7.5)) { _rotation = (_rotation + 20); } if ((acc >= 12) && (_rotation > 0)) { _rotation = (_rotation - 5); } if (dead != true) { acc = acc + 0.4; _x = (_x + ((5 * acc) * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + ((5 * acc) * Math.sin(_rotation * (Math.PI/180)))); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } _root.missile5B._visible = false; }
Instance of Symbol 476 MovieClip "missile6" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; GU = 50; acc = -3; this.gotoAndStop(1); _rotation = _root.rotator; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (dead != true) { _x = (_root.ship._x - (GU * Math.cos(_rotation * (Math.PI/180)))); _y = (_root.ship._y - (GU * Math.sin(_rotation * (Math.PI/180)))); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } _rotation = (_rotation + 5); GU = GU + 2; removeMovieClip(_root.missile6); _root.missile6._visible = false; }
Instance of Symbol 480 MovieClip "laser7E" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (50 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y + 25); bizzaro = _root.ship._y; war = _root.ship._y; power = 2; acc = -15; target = 0; A = 0.7; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 500))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 250))) && (_root.ENEMY._y > (_y - 250))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 500))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 250))) && (_root.ENEMY2._y > (_y - 250))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 500))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 250))) && (_root.ENEMY3._y > (_y - 250))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 500))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 250))) && (_root.ENEMY4._y > (_y - 250))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 500))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 250))) && (_root.ENEMY5._y > (_y - 250))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 500))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 250))) && (_root.ENEMY6._y > (_y - 250))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 500))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 250))) && (_root.ENEMY7._y > (_y - 250))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 500))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 250))) && (_root.ENEMY8._y > (_y - 250))) && (target <= 0)) { target = 8; } if (dead != true) { _x = (_x + (30 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (30 * Math.sin(_rotation * (Math.PI/180)))); } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.laser7E._visible = false; removeMovieClip(_root.laser7E); }
Instance of Symbol 480 MovieClip "laser7D" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (50 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = (_root.ship._y - 25); bizzaro = _root.ship._y; war = _root.ship._y; power = 2; acc = -15; target = 0; A = 0.7; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 500))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 250))) && (_root.ENEMY._y > (_y - 250))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 500))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 250))) && (_root.ENEMY2._y > (_y - 250))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 500))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 250))) && (_root.ENEMY3._y > (_y - 250))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 500))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 250))) && (_root.ENEMY4._y > (_y - 250))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 500))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 250))) && (_root.ENEMY5._y > (_y - 250))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 500))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 250))) && (_root.ENEMY6._y > (_y - 250))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 500))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 250))) && (_root.ENEMY7._y > (_y - 250))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 500))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 250))) && (_root.ENEMY8._y > (_y - 250))) && (target <= 0)) { target = 8; } if (dead != true) { _x = (_x + (30 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (30 * Math.sin(_rotation * (Math.PI/180)))); } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.laser7D._visible = false; removeMovieClip(_root.laser7D); }
Instance of Symbol 476 MovieClip "missile6B" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; GU = 50; acc = -3; this.gotoAndStop(1); _rotation = (_root.rotator + 120); remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (dead != true) { _x = (_root.ship._x - (GU * Math.cos(_rotation * (Math.PI/180)))); _y = (_root.ship._y - (GU * Math.sin(_rotation * (Math.PI/180)))); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } _rotation = (_rotation + 5); GU = GU + 2; removeMovieClip(_root.missile6B); _root.missile6B._visible = false; }
Instance of Symbol 476 MovieClip "missile6C" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 50; GU = 50; acc = -3; this.gotoAndStop(1); _rotation = (_root.rotator + 240); remove = 0; } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if (dead != true) { _x = (_root.ship._x - (GU * Math.cos(_rotation * (Math.PI/180)))); _y = (_root.ship._y - (GU * Math.sin(_rotation * (Math.PI/180)))); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } _rotation = (_rotation + 5); GU = GU + 2; removeMovieClip(_root.missile6C); _root.missile6C._visible = false; }
Instance of Symbol 504 MovieClip "missile2" in Frame 8
onClipEvent (load) { _x = (_root.ship._x + (40 * Math.cos(_root.ship._rotation * (Math.PI/180)))); _y = ((_root.ship._y + 30) + (40 * Math.sin(_root.ship._rotation * (Math.PI/180)))); bizzaro = _root.ship._y; war = _root.ship._y; power = 80; acc = -25; target = 0; A = 0.2; this.gotoAndStop(1); _rotation = 0; dead = false; remove = 0; YMO = (Math.random() * 5) - (Math.random() * 5); } onClipEvent (enterFrame) { if (_x > 700) { removeMovieClip(this); } if ((((((_root.ENEMY.Health > 0) && (_root.ENEMY._x < (_x + 100))) && (_root.ENEMY._x > (_x - 50))) && (_root.ENEMY._y < (_y + 70))) && (_root.ENEMY._y > (_y - 70))) && (target <= 0)) { target = 1; } if ((((((_root.ENEMY2.Health > 0) && (_root.ENEMY2._x < (_x + 100))) && (_root.ENEMY2._x > (_x - 50))) && (_root.ENEMY2._y < (_y + 70))) && (_root.ENEMY2._y > (_y - 70))) && (target <= 0)) { target = 2; } if ((((((_root.ENEMY3.Health > 0) && (_root.ENEMY3._x < (_x + 100))) && (_root.ENEMY3._x > (_x - 50))) && (_root.ENEMY3._y < (_y + 70))) && (_root.ENEMY3._y > (_y - 70))) && (target <= 0)) { target = 3; } if ((((((_root.ENEMY4.Health > 0) && (_root.ENEMY4._x < (_x + 100))) && (_root.ENEMY4._x > (_x - 50))) && (_root.ENEMY4._y < (_y + 70))) && (_root.ENEMY4._y > (_y - 70))) && (target <= 0)) { target = 4; } if ((((((_root.ENEMY5.Health > 0) && (_root.ENEMY5._x < (_x + 100))) && (_root.ENEMY5._x > (_x - 50))) && (_root.ENEMY5._y < (_y + 70))) && (_root.ENEMY5._y > (_y - 70))) && (target <= 0)) { target = 5; } if ((((((_root.ENEMY6.Health > 0) && (_root.ENEMY6._x < (_x + 100))) && (_root.ENEMY6._x > (_x - 50))) && (_root.ENEMY6._y < (_y + 70))) && (_root.ENEMY6._y > (_y - 70))) && (target <= 0)) { target = 6; } if ((((((_root.ENEMY7.Health > 0) && (_root.ENEMY7._x < (_x + 100))) && (_root.ENEMY7._x > (_x - 50))) && (_root.ENEMY7._y < (_y + 70))) && (_root.ENEMY7._y > (_y - 70))) && (target <= 0)) { target = 7; } if ((((((_root.ENEMY8.Health > 0) && (_root.ENEMY8._x < (_x + 100))) && (_root.ENEMY8._x > (_x - 50))) && (_root.ENEMY8._y < (_y + 70))) && (_root.ENEMY8._y > (_y - 70))) && (target <= 0)) { target = 8; } if (target <= 0) { _x = (_x + 14); _rotation = 0; } if ((target > 0) && (dead != true)) { _x = (_x + (ACC * Math.cos(_rotation * (Math.PI/180)))); _y = (_y + (ACC * Math.sin(_rotation * (Math.PI/180)))); ACC = ACC + A; A = A * 1.8; } if ((ACC < 0) && (target > 0)) { _x = (_x + 3); _y = (_y + YMO); } if ((target == 1) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY._y, _x - _root.ENEMY._x) * 57.2957795130823)); } if ((target == 2) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY2._y, _x - _root.ENEMY2._x) * 57.2957795130823)); } if ((target == 3) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY3._y, _x - _root.ENEMY3._x) * 57.2957795130823)); } if ((target == 4) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY4._y, _x - _root.ENEMY4._x) * 57.2957795130823)); } if ((target == 5) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY5._y, _x - _root.ENEMY5._x) * 57.2957795130823)); } if ((target == 6) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY6._y, _x - _root.ENEMY6._x) * 57.2957795130823)); } if ((target == 7) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY7._y, _x - _root.ENEMY7._x) * 57.2957795130823)); } if ((target == 8) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY8._y, _x - _root.ENEMY8._x) * 57.2957795130823)); } if ((target == 9) && (dead != true)) { _rotation = (180 + (Math.atan2(_y - _root.ENEMY9._y, _x - _root.ENEMY9._x) * 57.2957795130823)); } if ((this.hitTest(_root.ENEMY) && (_root.ENEMY.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY.Health = _root.ENEMY.Health - (10 * power); } if ((this.hitTest(_root.ENEMY2) && (_root.ENEMY2.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY2.Health = _root.ENEMY2.Health - (10 * power); } if ((this.hitTest(_root.ENEMY3) && (_root.ENEMY3.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY3.Health = _root.ENEMY3.Health - (10 * power); } if ((this.hitTest(_root.ENEMY4) && (_root.ENEMY4.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY4.Health = _root.ENEMY4.Health - (10 * power); } if ((this.hitTest(_root.ENEMY5) && (_root.ENEMY5.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY5.Health = _root.ENEMY5.Health - (10 * power); } if ((this.hitTest(_root.ENEMY6) && (_root.ENEMY6.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY6.Health = _root.ENEMY6.Health - (10 * power); } if ((this.hitTest(_root.ENEMY7) && (_root.ENEMY7.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY7.Health = _root.ENEMY7.Health - (10 * power); } if ((this.hitTest(_root.ENEMY8) && (_root.ENEMY8.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY8.Health = _root.ENEMY8.Health - (10 * power); } if ((this.hitTest(_root.ENEMY9) && (_root.ENEMY9.HEalth > 0)) && (dead != true)) { this.play(); dead = true; _root.ENEMY9.Health = _root.ENEMY9.Health - (10 * power); } if (dead == true) { remove = remove + 1; } if (remove > 50) { this.gotoAndStop(50); removeMovieClip(this); } if (_visible == false) { this.gotoAndStop(50); removeMovieClip(this); } if ((target == 1) && (_root.ENEMY.Health <= 0)) { target = 0; } if ((target == 2) && (_root.ENEMY2.Health <= 0)) { target = 0; } if ((target == 3) && (_root.ENEMY3.Health <= 0)) { target = 0; } if ((target == 4) && (_root.ENEMY4.Health <= 0)) { target = 0; } if ((target == 5) && (_root.ENEMY5.Health <= 0)) { target = 0; } if ((target == 6) && (_root.ENEMY6.Health <= 0)) { target = 0; } if ((target == 7) && (_root.ENEMY7.Health <= 0)) { target = 0; } if ((target == 8) && (_root.ENEMY8.Health <= 0)) { target = 0; } if ((target == 9) && (_root.ENEMY9.Health <= 0)) { target = 0; } _root.missile2._visible = false; }
Instance of Symbol 506 MovieClip "ENEMYBlast" in Frame 8
onClipEvent (load) { _x = (_root.ENEMY._x - 40); _y = _root.ENEMY._y; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast); _root.ENEMYblast._visible = false; _x = (_x - 5); }
Instance of Symbol 506 MovieClip "ENEMYBlast2" in Frame 8
onClipEvent (load) { _x = (_root.ENEMY2._x - 40); _y = _root.ENEMY2._y; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast2); _root.ENEMYblast2._visible = false; _x = (_x - 5); }
Instance of Symbol 506 MovieClip "ENEMYBlast3" in Frame 8
onClipEvent (load) { _x = (_root.ENEMY3._x - 40); _y = _root.ENEMY3._y; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast3); _root.ENEMYblast3._visible = false; _x = (_x - 5); }
Instance of Symbol 506 MovieClip "ENEMYBlast4" in Frame 8
onClipEvent (load) { _x = (_root.ENEMY4._x - (40 * Math.cos(_root.ENEMY4.cannon._rotation * (Math.PI/180)))); _y = (_root.ENEMY4._y - (40 * Math.sin(_root.ENEMY4.cannon._rotation * (Math.PI/180)))); _rotation = _root.ENEMY4.cannon._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast4); _root.ENEMYblast4._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast5" in Frame 8
onClipEvent (load) { _x = (_root.ENEMY5._x - (40 * Math.cos(_root.ENEMY5.cannon._rotation * (Math.PI/180)))); _y = (_root.ENEMY5._y - (40 * Math.sin(_root.ENEMY5.cannon._rotation * (Math.PI/180)))); _rotation = _root.ENEMY5.cannon._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast5); _root.ENEMYblast5._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast6" in Frame 8
onClipEvent (load) { _x = (_root.ENEMY6._x - (40 * Math.cos(_root.ENEMY6._rotation * (Math.PI/180)))); _y = (_root.ENEMY6._y - (40 * Math.sin(_root.ENEMY6._rotation * (Math.PI/180)))); _rotation = (_root.ENEMY6._rotation - 15); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast6); _root.ENEMYblast6._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast7" in Frame 8
onClipEvent (load) { _x = (_root.ENEMY7._x - (40 * Math.cos(_root.ENEMY7._rotation * (Math.PI/180)))); _y = (_root.ENEMY7._y - (40 * Math.sin(_root.ENEMY7._rotation * (Math.PI/180)))); _rotation = (_root.ENEMY7._rotation - 15); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast7); _root.ENEMYblast7._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf" in Frame 8
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (40 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = _root.turret2._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 0) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf); _root.bossf._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast7B" in Frame 8
onClipEvent (load) { _x = (_root.ENEMY7._x - (40 * Math.cos(_root.ENEMY7._rotation * (Math.PI/180)))); _y = (_root.ENEMY7._y - (1 * Math.sin(_root.ENEMY7._rotation * (Math.PI/180)))); _rotation = (_root.ENEMY7._rotation + 15); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast7); _root.ENEMYblast7._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast6B" in Frame 8
onClipEvent (load) { _x = (_root.ENEMY6._x - (40 * Math.cos(_root.ENEMY6._rotation * (Math.PI/180)))); _y = (_root.ENEMY6._y - (1 * Math.sin(_root.ENEMY6._rotation * (Math.PI/180)))); _rotation = (_root.ENEMY6._rotation + 15); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast6); _root.ENEMYblast6._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf2" in Frame 8
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation - 60); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf2); _root.bossf2._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf3" in Frame 8
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation - 40); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf3); _root.bossf3._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf4" in Frame 8
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation - 20); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf4); _root.bossf4._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf5" in Frame 8
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = _root.turret._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf5); _root.bossf5._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf6" in Frame 8
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation + 20); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf6); _root.bossf6._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 516 MovieClip "newmissile" in Frame 8
onClipEvent (load) { type = random(7); _x = 650; _y = (Math.random() * 350); XMOVE = (-Math.random()) * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); time = 0; } onClipEvent (enterFrame) { if ((this.hitTest(_root.ship) && (type <= 1)) && (_visible == true)) { _root.ship.G2 = 1; _root.ship.AMMO1 = _root.ship.AI; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if ((this.hitTest(_root.ship) && (type == 2)) && (_visible == true)) { _root.ship.G2 = 2; _root.ship.AMMO2 = _root.ship.AI2; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if ((this.hitTest(_root.ship) && (type == 3)) && (_visible == true)) { _root.ship.G2 = 3; _root.ship.AMMO3 = _root.ship.AI3; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if ((this.hitTest(_root.ship) && (type == 4)) && (_visible == true)) { _root.ship.G2 = 4; _root.ship.AMMO4 = _root.ship.AI4; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if ((this.hitTest(_root.ship) && (type == 5)) && (_visible == true)) { _root.ship.G2 = 5; _root.ship.ammo5 = _root.ship.AI5; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if ((this.hitTest(_root.ship) && (type >= 6)) && (_visible == true)) { _root.ship.G2 = 6; _root.ship.ammo6 = _root.ship.AI6; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU"); } if (time > 300) { _visible = false; removeMovieClip(this); } if (type <= 1) { this.gotoAndStop(1); } if (type == 2) { this.gotoAndStop(2); } if (type == 3) { this.gotoAndStop(3); } if (type == 4) { this.gotoAndStop(4); } if (type == 5) { this.gotoAndStop(5); } if (type >= 6) { this.gotoAndStop(6); } if (_x > 670) { XMOVE = (-Math.random()) * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_x < 40) { XMOVE = Math.random() * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_y > 370) { YMOVE = (-Math.random()) * 5; XMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_y < 40) { YMOVE = Math.random() * 5; XMOVE = (Math.random() * 5) - (Math.random() * 5); } time = time + 1; _x = (_x + XMOVE); _y = (_y + YMOVE); }
Instance of Symbol 516 MovieClip "newlaser" in Frame 8
onClipEvent (load) { type = random(8) + 1; _x = 650; _y = (Math.random() * 350); XMOVE = (-Math.random()) * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); time = 0; } onClipEvent (enterFrame) { if ((this.hitTest(_root.ship) && (type <= 1)) && (_visible == true)) { _root.ship.G1 = 1; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type == 2)) && (_visible == true)) { _root.ship.G1 = 2; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type == 3)) && (_visible == true)) { _root.ship.G1 = 3; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type == 4)) && (_visible == true)) { _root.ship.G1 = 4; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type == 5)) && (_visible == true)) { _root.ship.G1 = 5; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type == 6)) && (_visible == true)) { _root.ship.G1 = 6; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if ((this.hitTest(_root.ship) && (type >= 7)) && (_visible == true)) { _root.ship.G1 = 7; _visible = false; removeMovieClip(this); _root.sun.gotoAndPlay("PU2"); } if (time > 300) { _visible = false; removeMovieClip(this); } if (type <= 1) { this.gotoAndStop(1); } if (type == 2) { this.gotoAndStop(2); } if (type == 3) { this.gotoAndStop(3); } if (type == 4) { this.gotoAndStop(4); } if (type == 5) { this.gotoAndStop(5); } if (type == 6) { this.gotoAndStop(6); } if (type >= 7) { this.gotoAndStop(7); } if (_x > 670) { XMOVE = (-Math.random()) * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_x < 40) { XMOVE = Math.random() * 5; YMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_y > 370) { YMOVE = (-Math.random()) * 5; XMOVE = (Math.random() * 5) - (Math.random() * 5); } if (_y < 40) { YMOVE = Math.random() * 5; XMOVE = (Math.random() * 5) - (Math.random() * 5); } time = time + 1; _x = (_x + XMOVE); _y = (_y + YMOVE); }
Instance of Symbol 532 MovieClip "BOSS" in Frame 8
onClipEvent (load) { _visible = false; _x = 900; _root.ENEMY8._visible = false; _root.turret._visible = false; EL2 = 200; EL3 = 300; EL5 = 500; EL4 = 400; EL6 = 600; EL7 = 700; EL8 = 800; EL9 = 900; this.base.gotoAndStop(2); _root.turret.base.gotoAndStop(3); _root.turret2.base.gotoAndStop(2); } onClipEvent (enterFrame) { if ((SUMMON == true) && (_x > 530)) { _x = (_x - 5); } if (_root.wave >= 4) { _root.ENEMY8._visible = true; _visible = true; _root.turret._visible = true; } if (EL2 > 300) { EL2 = 200; } if (EL3 > 400) { EL3 = 300; } if (EL4 > 500) { EL4 = 400; } if (EL5 > 600) { EL5 = 500; } if (EL6 > 700) { EL6 = 600; } if (EL7 > 800) { EL7 = 700; } if (EL8 > 900) { EL8 = 800; } if (EL9 > 1000) { EL9 = 900; } if (EL > 100) { EL = 1; } if (_root.ENEMY8.Health > 0) { _root.turret2._rotation = 180 + (Math.atan2(_root.ship._y - _root.turret2._y, _root.ship._x - _root.turret2._x) * 57.2957795130823); } if (((fire > 40) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf, "null" + el, el); fire = 0; } if (((fire2 > 180) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf2, "null" + el2, el2); duplicateMovieClip (_root.bossf3, "null" + el3, el3); duplicateMovieClip (_root.bossf4, "null" + el4, el4); duplicateMovieClip (_root.bossf5, "null" + el5, el5); duplicateMovieClip (_root.bossf6, "null" + el6, el6); duplicateMovieClip (_root.bossf7, "null" + el7, el7); duplicateMovieClip (_root.bossf8, "null" + el2, el8); fire2 = 0; } if (((SC > 180) && (SC < 197)) && (_rotation < 45)) { _root.turret._rotation = _root.turret._rotation + 5; } if (SC < 180) { scatter = false; } if ((SC > 180) && (SC < 185)) { scatter = true; } if (scatter == true) { Blast = Blast + 1; } if (((_root.ENEMY8.Health <= 0) && (_root.wave == 4)) && (_root.ship.summon > 100)) { death = death + 1; } if ((death > 10) && (death < 14)) { _root.ENEMY8.gotoAndPlay("die"); } if ((death > 50) && (death < 54)) { _root.turret.gotoAndPlay("die"); _root.turret2.gotoAndPlay("die"); } if ((death > 80) && (death < 89)) { this.gotoAndPlay("die"); } if (death > 170) { this._visible = false; _root.ENEMY8._visible = false; _root.turret._visible = false; _root.turret2._visible = false; _root.com = true; } if ((death > 180) && (_root.ship.BOSS != false)) { _root.music.gotoAndPlay("missionclear"); _root.mic.play(); _root.ship.BOSS = false; } if (_root.wave >= 4) { SC = SC + 1; fire = fire + 1; fire2 = fire2 + 1; El = El + 1; EL2 = EL2 + 1; El3 = El3 + 1; EL4 = EL4 + 1; El5 = El5 + 1; EL6 = EL6 + 1; El7 = El7 + 1; EL8 = EL8 + 1; El9 = El9 + 1; EL10 = EL10 + 1; El = El + 1; EL11 = EL11 + 1; El12 = El12 + 1; EL13 = EL13 + 1; _root.GAh = _root.enemy8.HEalth; } _root.turret._rotation = 180 + (Math.atan2(_root.ship._y - _root.turret._y, _root.ship._x - _root.turret._x) * 57.2957795130823); _root.ENEMY8.base.gotoAndStop(2); _root.ENEMY8._x = _x; _root.ENEMY8._y = _y; _root.turret._x = _x + 140; _root.turret._y = _y - 30; _root.turret2._x = _x + 70; _root.turret2._y = _y + 60; }
Instance of Symbol 506 MovieClip "bossf7" in Frame 8
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation + 40); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf7); _root.bossf7._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf8" in Frame 8
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation + 60); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf8); _root.bossf8._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 570 MovieClip "mic" in Frame 8
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 587 MovieClip "gameover" in Frame 8
onClipEvent (load) { this.swapDepths(10001); }
Instance of Symbol 597 MovieClip "ENEMY6" in Frame 8
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast6, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast6B, "null" + EL2, EL2); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 3)) || ((dying > 90) && (_root.wave == 2))) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) || ((_root.wave <= 1) && (dying > 50))) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; this.base.gotoAndStop(2); }
Instance of Symbol 597 MovieClip "ENEMY7" in Frame 8
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast7, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast7B, "null" + EL2, EL2); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 3)) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) && (dying > 50)) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; this.base.gotoAndStop(2); }
Instance of Symbol 609 MovieClip "ENEMY4" in Frame 8
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast4, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _root.cannon._visible = false; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon._x = _x; _root.cannon._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(2); EL = EL + 1; }
Instance of Symbol 609 MovieClip "ENEMY5" in Frame 8
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast5, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon2._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 3))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if (((_root.wave != 2) && (_root.wave != 3)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; _root.cannon2._visible = false; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon2._x = _x; _root.cannon2._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; _root.cannon2._visible = true; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(2); EL = EL + 1; }
Instance of Symbol 618 MovieClip "ENEMY" in Frame 8
onClipEvent (load) { _x = 1400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 2)) { _x = 900; _y = (Math.random() * 350); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (_root.wave > 1) { Health = 0; } if (((_root.wave != 2) && (Health <= 0)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (_root.wave >= 4) { _y = (_y - 7); HEalth = 0; dier = true; } if (EL > 799) { EL = 700; } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(2); }
Instance of Symbol 618 MovieClip "ENEMY3" in Frame 8
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast3, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(2); }
Instance of Symbol 618 MovieClip "ENEMY2" in Frame 8
onClipEvent (load) { _x = 1900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast2, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 4))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (((_root.wave != 2) && (_root.wave != 4)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(2); }
Instance of Symbol 671 MovieClip "continueR" in Frame 8
onClipEvent (load) { this.swapDepths(9999); }
Instance of Symbol 675 MovieClip in Frame 8
onClipEvent (load) { this.swapDepths(6000); }
Frame 9
stop();
Instance of Symbol 309 MovieClip "BG" in Frame 9
onClipEvent (load) { this.gotoAndStop(3); }
Instance of Symbol 377 MovieClip "ship" in Frame 9
onClipEvent (load) { _root.tally = 0; _root.wave = 1; _root.kills = 0; _root.score = 0; motion = 7 + _root.level; _rotation = 0; G1 = 1; G2 = 1; G3 = 2; ammo1 = 30; TMQUOTA = 700 + (Math.random() * 700); TLQUOTA = 700 + (Math.random() * 700); AI = 30; AI2 = 20; AI3 = 10; AI4 = 5; AI5 = 15; AI6 = 10; Xmax = 650; Xmin = 120; Ymax = 370; Ymin = 30; blaze = 30; HEalth = 400 + (100 * _root.level); _root.ammo = 40; thrusters = 0; thrustersU = 0; thrustersD = 0; thrustersL = 0; element2 = 100; element3 = 200; element4 = 300; element5 = 400; element6 = 500; BHP = 60000; element7 = 600; warp = 1; pause = true; _root.difficulty = 0.8; _root.miw.swapDepths(12000); _root.maw.swapDepths(12001); _root.hp.swapDepths(12002); _root.levelup.swapDepths(12007); _root.hz.swapDepths(12003); _root.com = false; _root.scoreadd.swapDepths(12004); } onClipEvent (enterFrame) { if ((key.IsDown(39) && (pause != true)) && (_x < XMax)) { _x = (_x + motion); _rotation = 0; Thrusters = 80; } if ((key.IsDown(37) && (pause != true)) && (_x > XMin)) { _x = (_x - motion); _rotation = 0; ThrustersL = 80; } if ((key.IsDown(38) && (pause != true)) && (_y > YMin)) { _y = (_y - motion); ThrustersU = 80; _rotation = -25; U = true; } if ((key.IsDown(40) && (pause != true)) && (_y < YMax)) { _y = (_y + motion); ThrustersD = 80; _rotation = 25; D = true; } if ((D == true) && (!key.IsDown(40))) { _rotation = 0; D = false; } if ((U == true) && (!key.IsDown(38))) { _rotation = 0; U = false; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 <= 1)) && (pause != true)) { duplicateMovieClip (_root.laser, "null" + element, element); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 2)) && (pause != true)) { duplicateMovieClip (_root.laser2, "null" + element, element); shifty = true; duplicateMovieClip (_root.laser2B, "null" + element2, element2); } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 3)) && (pause != true)) { duplicateMovieClip (_root.laser3, "null" + element, element); duplicateMovieClip (_root.laser3B, "null" + element2, element2); duplicateMovieClip (_root.laser3C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 4)) && (pause != true)) { duplicateMovieClip (_root.laser4, "null" + element, element); duplicateMovieClip (_root.laser4B, "null" + element2, element2); duplicateMovieClip (_root.laser4C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 5)) && (pause != true)) { duplicateMovieClip (_root.laser5, "null" + element, element); duplicateMovieClip (_root.laser5D, "null" + element4, element4); duplicateMovieClip (_root.laser5E, "null" + element5, element5); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 6)) && (pause != true)) { duplicateMovieClip (_root.laser6, "null" + element, element); duplicateMovieClip (_root.laser6B, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 7)) && (pause != true)) { duplicateMovieClip (_root.laser7B, "null" + element2, element2); duplicateMovieClip (_root.laser7C, "null" + element3, element3); duplicateMovieClip (_root.laser7D, "null" + element4, element4); duplicateMovieClip (_root.laser7E, "null" + element5, element5); shifty = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 <= 1)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile, "null" + element, element); AMMO1 = AMMO1 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 2)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile2, "null" + element, element); AMMO2 = AMMO2 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 3)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile3, "null" + element, element); AMMO3 = AMMO3 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 4)) && (_root.ammo > 0)) && (pause != true)) { FIRIE = true; AMMO4 = AMMO4 - 1; RL = true; } if (FIRIE == true) { counter = counter + 1; } if (((G2 == 4) && (counter > 5)) && (counter < 7)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (((G2 == 4) && (counter > 7)) && (counter < 9)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 9)) && (counter < 11)) { duplicateMovieClip (_root.missile4C, "null" + element, element); } if (((G2 == 4) && (counter > 10)) && (counter < 12)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 11)) && (counter < 13)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (counter > 13) { FIRIE = false; counter = 0; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 5)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile5, "null" + element, element); duplicateMovieClip (_root.missile5B, "null" + element2, element2); AMMO5 = AMMO5 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 6)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile6, "null" + element, element); duplicateMovieClip (_root.missile6B, "null" + element2, element2); duplicateMovieClip (_root.missile6C, "null" + element3, element3); AMMO6 = AMMO6 - 1; RL = true; _root.rotator = _root.rotator + 30; } if ((shifty == true) && (!key.IsDown(_root.SKEY))) { shifty = false; } if (RL == true) { revort = revort + 1; } if (revort > 40) { RL = false; revort = 0; } if (thrusters > 0) { thrusters = thrusters - 4; } if (thrustersD > 0) { thrustersD = thrustersD - 4; } if (thrustersU > 0) { thrustersU = thrustersU - 4; } if (thrustersL > 0) { thrustersL = thrustersL - 4; } if (element > 99) { element = 0; } if (element > 199) { element = 100; } if (element3 > 299) { element3 = 200; } if (element4 > 399) { element4 = 300; } if (element5 > 499) { element5 = 400; } if (element6 > 599) { element6 = 500; } if (element7 > 699) { element7 = 600; } if (g1 <= 1) { _root.MAW.gotoAndStop(1); _root.MAW.wet = _root.LW1; } if (g1 == 2) { _root.MAW.gotoAndStop(2); _root.MAW.wet = _root.LW2; } if (g1 == 3) { _root.MAW.gotoAndStop(3); _root.MAW.wet = _root.LW3; } if (g1 == 4) { _root.MAW.gotoAndStop(4); _root.MAW.wet = _root.LW4; } if (g1 == 5) { _root.MAW.gotoAndStop(5); _root.MAW.wet = _root.LW5; } if (g1 == 6) { _root.MAW.gotoAndStop(6); _root.MAW.wet = _root.LW6; } if (g1 == 7) { _root.MAW.gotoAndStop(7); _root.MAW.wet = _root.LW7; } if (g2 <= 1) { _root.MIW.gotoAndStop(1); _root.MIW.wet = _root.MW1; _root.ammo = AMMO1; _root.AF = AI; } if (g2 == 2) { _root.MIW.gotoAndStop(2); _root.ammo = AMMO2; _root.AF = AI2; _root.MIW.wet = _root.MW2; } if (g2 == 3) { _root.MIW.gotoAndStop(3); _root.ammo = AMMO3; _root.AF = AI3; _root.MIW.wet = _root.MW3; } if (g2 == 4) { _root.MIW.gotoAndStop(4); _root.ammo = AMMO4; _root.AF = AI4; _root.MIW.wet = _root.MW4; } if (g2 == 5) { _root.MIW.gotoAndStop(5); _root.ammo = AMMO5; _root.AF = AI5; _root.MIW.wet = _root.MW5; } if (g2 == 6) { _root.MIW.gotoAndStop(6); _root.ammo = AMMO6; _root.AF = AI6; _root.MIW.wet = _root.MW6; } if (begin > 50) { _x = (_x + blaze); blaze = blaze * 0.9; Thrusters = 80; _root.dock._x = _root.dock._x - blaze; } if (blaze <= 1) { blaze = 0; pause = false; } if (_root.dock._x < -200) { _root.dock._visible = false; removeMovieClip(_root.dock); } if (SR < 50) { _root.scoreadd._visible = true; } if ((SR >= 50) && (SCA > 0)) { _root.score = _root.score + 3; SCA = SCA - 3; } if (SCA <= 0) { SCA = 0; _root.scoreadd._visible = false; } if (timerL > TLQUOTA) { duplicateMovieClip (_root.newlaser, "null" + element4, element4); TLQUOTA = 700 + (Math.random() * 700); timerl = 0; } if (timerM > TMQUOTA) { duplicateMovieClip (_root.newmissile, "null" + element4, element4); TMQUOTA = 700 + (Math.random() * 700); timerm = 0; } if (pause != true) { TimerL = TimerL + 1; TimerM = TimerM + 1; } if (((_root.tally2 > 8) && (_root.tally2 < 14)) && (_root.wave <= 1)) { _root.wave = 2; } if (((_root.tally2 > 15) && (_root.tally2 < 19)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 22) && (_root.tally2 < 28)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 30) && (_root.tally2 < 38)) && (_root.wave == 2)) { _root.wave = 1; } if (((_root.tally2 > 45) && (_root.tally2 < 49)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 55) && (_root.tally2 < 59)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 64) && (_root.tally2 < 68)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 74) && (_root.tally2 < 78)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 84) && (_root.tally2 < 88)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 94) && (_root.tally2 < 98)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 114) && (_root.tally2 < 118)) && (_root.wave == 1)) { _root.wave = 2; } if (((_root.tally2 > 144) && (_root.tally2 < 148)) && (_root.wave == 2)) { _root.wave = 3; } if ((_root.tally2 > 248) && (_root.wave == 3)) { BOSS = true; _root.wave = 4; } if (BOSS == true) { summon = summon + 1; } if ((summon > 40) && (summon < 45)) { _root.ENEMY.HEalth = 0; _root.ENEMY.gotoAndPlay("death"); _root.ENEMY2.HEalth = 0; _root.ENEMY2.gotoAndPlay("death"); _root.ENEMY3.HEalth = 0; _root.ENEMY3.gotoAndPlay("death"); _root.ENEMY4.HEalth = 0; _root.ENEMY4.gotoAndPlay("death"); _root.ENEMY5.HEalth = 0; _root.ENEMY5.gotoAndPlay("death"); _root.ENEMY6.HEalth = 0; _root.ENEMY6.gotoAndPlay("death"); _root.ENEMY7.HEalth = 0; _root.ENEMY7.gotoAndPlay("death"); _root.music.gotoAndPlay("BOSS3"); _root.ENEMY8.Health = BHP * _root.difficulty; } if (((_root.wave >= 4) && (warp < 50)) && (summon > 170)) { warp = warp * 1.05; _root.boss.SUMMON = true; } if ((Health <= 0) && (element > 10)) { death = true; pause = true; } if (death == true) { dying = dying + 1; pause = true; } if ((dying > 10) && (dying < 14)) { this.gotoAndPlay("death"); } if (dying > 50) { _root.GO.play(); } if ((BOSS != true) && (warp > 1)) { warp = warp * 0.9; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset == 2)) { _quality = "Medium"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset <= 1)) { _quality = "Low"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset >= 3)) { _quality = "High"; } if ((_root.wave >= 4) && (_root.com != true)) { _quality = "Low"; } if (_root.com == true) { _quality = "High"; } if ((_root.com == true) && (_root.score >= 10000)) { _root.mic.Sr.gotoAndStop(6); } if (((_root.com == true) && (_root.score < 10000)) && (_root.score > 8000)) { _root.mic.Sr.gotoAndStop(5); } if (((_root.com == true) && (_root.score <= 8000)) && (_root.score > 6000)) { _root.mic.Sr.gotoAndStop(4); } if (((_root.com == true) && (_root.score < 6000)) && (_root.score > 4000)) { _root.mic.Sr.gotoAndStop(3); } if ((_root.com == true) && (_root.score < 4000)) { _root.mic.Sr.gotoAndStop(2); } if ((_root.com == true) && (_root.Kills >= 170)) { _root.mic.kr.gotoAndStop(6); } if (((_root.com == true) && (_root.Kills < 170)) && (_root.Kills > 140)) { _root.mic.kr.gotoAndStop(5); } if (((_root.com == true) && (_root.Kills < 140)) && (_root.Kills > 110)) { _root.mic.kr.gotoAndStop(4); } if (((_root.com == true) && (_root.Kills < 110)) && (_root.Kills > 80)) { _root.mic.kr.gotoAndStop(3); } if ((_root.com == true) && (_root.Kills < 80)) { _root.mic.kr.gotoAndStop(2); } if ((_root.com == true) && (SCA > 0)) { _root.score = _root.score + 9; SCA = SCA - 9; } if (_root.OAkills > OAkillTA) { _root.levelup.play(); } if ((((_root.SKey == undefined) || (_root.Skey < 65)) || (_root.MKey == undefined)) || (_root.Mkey < 65)) { _root.SKey = 83; _root.MKey = 65; } if (_root.stars._x < -1200) { _root.stars._x = 950; } if (_root.stars2._x < -1200) { _root.stars2._x = 950; } this.sh.BLA._alpha = Warp * 2; _root.stars._x = _root.stars._x - (3 * warp); _root.stars2._x = _root.stars2._x - (3 * warp); _root.nebula._x = _root.nebula._x - 2; _root.BG._x = _root.BG._x - (0.1 + (0.01 * warp)); _root.lvl = _root.level + 1; _root.HP._height = (HEalth - (100 * _root.level)) * 0.4; element = element + 1; element2 = element2 + 1; element3 = element3 + 1; element4 = element4 + 1; element5 = element5 + 1; element6 = element6 + 1; element7 = element7 + 1; sr = sr + 1; _root.mic.ki = _root.kills; _root.mic.sc = _root.score; _root.scoreadd.SC = SCA; _root.AF2 = _root.AF; _root.ammo2 = _root.ammo; this.sh.thrust._alpha = thrusters; this.sh.thrust2._alpha = thrusters; this.sh.thrustU._alpha = thrustersU; this.sh.thrustL._alpha = thrustersL; this.sh.thrustD._alpha = thrustersD; _root.main = _root.ma; _root.miss = _root.mi; OAkillTA = 100 + (130 * _root.level); begin = begin + 1; }
Instance of Symbol 506 MovieClip "bossf2" in Frame 9
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation - 50); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 2); removeMovieClip(_root.bossf2); _root.bossf2._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf3" in Frame 9
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation - 35); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 2); removeMovieClip(_root.bossf3); _root.bossf3._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf4" in Frame 9
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation - 10); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 2); removeMovieClip(_root.bossf4); _root.bossf4._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf5" in Frame 9
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = _root.turret2._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf5); _root.bossf5._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf6" in Frame 9
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation + 10); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 2); removeMovieClip(_root.bossf6); _root.bossf6._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast7C" in Frame 9
onClipEvent (load) { _x = (_root.ENEMY7._x - (40 * Math.cos(_root.ENEMY7._rotation * (Math.PI/180)))); _y = (_root.ENEMY7._y - (40 * Math.sin(_root.ENEMY7._rotation * (Math.PI/180)))); _rotation = _root.ENEMY7._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast7C); _root.ENEMYblast7C._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast6C" in Frame 9
onClipEvent (load) { _x = (_root.ENEMY6._x - (40 * Math.cos(_root.ENEMY6._rotation * (Math.PI/180)))); _y = (_root.ENEMY6._y - (40 * Math.sin(_root.ENEMY6._rotation * (Math.PI/180)))); _rotation = _root.ENEMY6._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast6C); _root.ENEMYblast6C._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 532 MovieClip "BOSS" in Frame 9
onClipEvent (load) { _visible = false; _x = 900; _root.ENEMY8._visible = false; _root.turret._visible = false; EL2 = 200; EL3 = 300; EL5 = 500; EL4 = 400; EL6 = 600; EL7 = 700; EL8 = 800; EL9 = 900; this.base.gotoAndStop(3); _root.turret.base.gotoAndStop(4); _root.turret2.base.gotoAndStop(4); } onClipEvent (enterFrame) { if ((SUMMON == true) && (_x > 530)) { _x = (_x - 5); } if (_root.wave >= 4) { _root.ENEMY8._visible = true; _visible = true; _root.turret._visible = true; } if (EL2 > 300) { EL2 = 200; } if (EL3 > 400) { EL3 = 300; } if (EL4 > 500) { EL4 = 400; } if (EL5 > 600) { EL5 = 500; } if (EL6 > 700) { EL6 = 600; } if (EL7 > 800) { EL7 = 700; } if (EL8 > 900) { EL8 = 800; } if (EL9 > 1000) { EL9 = 900; } if (EL > 100) { EL = 1; } if (_root.ENEMY8.Health > 0) { _root.turret2._rotation = 180 + (Math.atan2(_root.ship._y - _root.turret2._y, _root.ship._x - _root.turret2._x) * 57.2957795130823); } if (((fire2 > 90) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf2, "null" + el2, el2); duplicateMovieClip (_root.bossf3, "null" + el3, el3); duplicateMovieClip (_root.bossf4, "null" + el4, el4); duplicateMovieClip (_root.bossf5, "null" + el5, el5); duplicateMovieClip (_root.bossf6, "null" + el6, el6); duplicateMovieClip (_root.bossf7, "null" + el7, el7); duplicateMovieClip (_root.bossf8, "null" + el2, el8); fire2 = 0; } if (((SC > 180) && (SC < 197)) && (_rotation < 45)) { _root.turret._rotation = _root.turret._rotation + 5; } if (SC < 180) { scatter = false; } if ((SC > 180) && (SC < 185)) { scatter = true; } if (scatter == true) { Blast = Blast + 1; } if (((_root.ENEMY8.Health <= 0) && (_root.wave == 4)) && (_root.ship.summon > 100)) { death = death + 1; } if ((death > 10) && (death < 14)) { _root.ENEMY8.gotoAndPlay("die"); } if ((death > 50) && (death < 54)) { _root.turret.gotoAndPlay("die"); _root.turret2.gotoAndPlay("die"); } if ((death > 80) && (death < 89)) { this.gotoAndPlay("die"); } if (death > 170) { this._visible = false; _root.ENEMY8._visible = false; _root.turret._visible = false; _root.turret2._visible = false; _root.com = true; } if ((death > 180) && (_root.ship.BOSS != false)) { _root.music.gotoAndPlay("missionclear"); _root.mic.play(); _root.ship.BOSS = false; } if (_root.wave >= 4) { SC = SC + 1; fire = fire + 1; fire2 = fire2 + 1; El = El + 1; EL2 = EL2 + 1; El3 = El3 + 1; EL4 = EL4 + 1; El5 = El5 + 1; EL6 = EL6 + 1; El7 = El7 + 1; EL8 = EL8 + 1; El9 = El9 + 1; EL10 = EL10 + 1; El = El + 1; EL11 = EL11 + 1; El12 = El12 + 1; EL13 = EL13 + 1; _root.GAh = _root.enemy8.HEalth; } _root.ENEMY8.base.gotoAndStop(3); _root.ENEMY8._x = _x; _root.ENEMY8._y = _y; _root.turret._x = _x + 140; _root.turret._y = _y - 30; _root.turret2._x = _x + 70; _root.turret2._y = _y + 60; }
Instance of Symbol 506 MovieClip "bossf7" in Frame 9
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation + 35); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 2); removeMovieClip(_root.bossf7); _root.bossf7._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf8" in Frame 9
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation + 50); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 2); removeMovieClip(_root.bossf8); _root.bossf8._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 597 MovieClip "ENEMY6" in Frame 9
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; EL3 = 900; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast6, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast6B, "null" + EL2, EL2); duplicateMovieClip (_root.ENEMYblast6C, "null" + EL3, EL3); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 3)) || ((dying > 90) && (_root.wave == 2))) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) || ((_root.wave <= 1) && (dying > 50))) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (EL3 > 999) { EL3 = 900; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; EL3 = EL3 + 1; this.base.gotoAndStop(3); }
Instance of Symbol 597 MovieClip "ENEMY7" in Frame 9
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; EL3 = 900; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast7, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast7B, "null" + EL2, EL2); duplicateMovieClip (_root.ENEMYblast7C, "null" + EL3, EL3); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 3)) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) && (dying > 50)) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (EL3 > 999) { EL3 = 900; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; this.base.gotoAndStop(3); EL3 = EL3 + 1; }
Instance of Symbol 609 MovieClip "ENEMY4" in Frame 9
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast4, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _root.cannon._visible = false; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon._x = _x; _root.cannon._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(3); EL = EL + 1; }
Instance of Symbol 609 MovieClip "ENEMY5" in Frame 9
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast5, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon2._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 3))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if (((_root.wave != 2) && (_root.wave != 3)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; _root.cannon2._visible = false; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon2._x = _x; _root.cannon2._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; _root.cannon2._visible = true; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(3); EL = EL + 1; }
Instance of Symbol 618 MovieClip "ENEMY" in Frame 9
onClipEvent (load) { _x = 1400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 2)) { _x = 900; _y = (Math.random() * 350); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (_root.wave > 1) { Health = 0; } if (((_root.wave != 2) && (Health <= 0)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (_root.wave >= 4) { _y = (_y - 7); HEalth = 0; dier = true; } if (EL > 799) { EL = 700; } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(3); }
Instance of Symbol 618 MovieClip "ENEMY3" in Frame 9
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast3, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(3); }
Instance of Symbol 618 MovieClip "ENEMY2" in Frame 9
onClipEvent (load) { _x = 1900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast2, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 4))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (((_root.wave != 2) && (_root.wave != 4)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(3); }
Frame 10
stop();
Instance of Symbol 309 MovieClip "BG" in Frame 10
onClipEvent (load) { this.gotoAndStop(4); }
Instance of Symbol 377 MovieClip "ship" in Frame 10
onClipEvent (load) { _root.tally = 0; _root.wave = 1; _root.kills = 0; _root.score = 0; motion = 7 + _root.level; _rotation = 0; G1 = 1; G2 = 1; G3 = 2; ammo1 = 30; TMQUOTA = 700 + (Math.random() * 700); TLQUOTA = 700 + (Math.random() * 700); AI = 30; AI2 = 20; AI3 = 10; AI4 = 5; AI5 = 15; AI6 = 10; Xmax = 650; Xmin = 120; Ymax = 370; Ymin = 30; blaze = 30; HEalth = 400 + (100 * _root.level); _root.ammo = 40; thrusters = 0; thrustersU = 0; thrustersD = 0; thrustersL = 0; element2 = 100; element3 = 200; element4 = 300; element5 = 400; element6 = 500; BHP = 60000; element7 = 600; warp = 1; pause = true; _root.difficulty = 1.2; _root.miw.swapDepths(12000); _root.maw.swapDepths(12001); _root.hp.swapDepths(12002); _root.levelup.swapDepths(12007); _root.hz.swapDepths(12003); _root.com = false; _root.scoreadd.swapDepths(12004); } onClipEvent (enterFrame) { if ((key.IsDown(39) && (pause != true)) && (_x < XMax)) { _x = (_x + motion); _rotation = 0; Thrusters = 80; } if ((key.IsDown(37) && (pause != true)) && (_x > XMin)) { _x = (_x - motion); _rotation = 0; ThrustersL = 80; } if ((key.IsDown(38) && (pause != true)) && (_y > YMin)) { _y = (_y - motion); ThrustersU = 80; _rotation = -25; U = true; } if ((key.IsDown(40) && (pause != true)) && (_y < YMax)) { _y = (_y + motion); ThrustersD = 80; _rotation = 25; D = true; } if ((D == true) && (!key.IsDown(40))) { _rotation = 0; D = false; } if ((U == true) && (!key.IsDown(38))) { _rotation = 0; U = false; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 <= 1)) && (pause != true)) { duplicateMovieClip (_root.laser, "null" + element, element); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 2)) && (pause != true)) { duplicateMovieClip (_root.laser2, "null" + element, element); shifty = true; duplicateMovieClip (_root.laser2B, "null" + element2, element2); } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 3)) && (pause != true)) { duplicateMovieClip (_root.laser3, "null" + element, element); duplicateMovieClip (_root.laser3B, "null" + element2, element2); duplicateMovieClip (_root.laser3C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 4)) && (pause != true)) { duplicateMovieClip (_root.laser4, "null" + element, element); duplicateMovieClip (_root.laser4B, "null" + element2, element2); duplicateMovieClip (_root.laser4C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 5)) && (pause != true)) { duplicateMovieClip (_root.laser5, "null" + element, element); duplicateMovieClip (_root.laser5D, "null" + element4, element4); duplicateMovieClip (_root.laser5E, "null" + element5, element5); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 6)) && (pause != true)) { duplicateMovieClip (_root.laser6, "null" + element, element); duplicateMovieClip (_root.laser6B, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 7)) && (pause != true)) { duplicateMovieClip (_root.laser7B, "null" + element2, element2); duplicateMovieClip (_root.laser7C, "null" + element3, element3); duplicateMovieClip (_root.laser7D, "null" + element4, element4); duplicateMovieClip (_root.laser7E, "null" + element5, element5); shifty = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 <= 1)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile, "null" + element, element); AMMO1 = AMMO1 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 2)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile2, "null" + element, element); AMMO2 = AMMO2 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 3)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile3, "null" + element, element); AMMO3 = AMMO3 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 4)) && (_root.ammo > 0)) && (pause != true)) { FIRIE = true; AMMO4 = AMMO4 - 1; RL = true; } if (FIRIE == true) { counter = counter + 1; } if (((G2 == 4) && (counter > 5)) && (counter < 7)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (((G2 == 4) && (counter > 7)) && (counter < 9)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 9)) && (counter < 11)) { duplicateMovieClip (_root.missile4C, "null" + element, element); } if (((G2 == 4) && (counter > 10)) && (counter < 12)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 11)) && (counter < 13)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (counter > 13) { FIRIE = false; counter = 0; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 5)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile5, "null" + element, element); duplicateMovieClip (_root.missile5B, "null" + element2, element2); AMMO5 = AMMO5 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 6)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile6, "null" + element, element); duplicateMovieClip (_root.missile6B, "null" + element2, element2); duplicateMovieClip (_root.missile6C, "null" + element3, element3); AMMO6 = AMMO6 - 1; RL = true; _root.rotator = _root.rotator + 30; } if ((shifty == true) && (!key.IsDown(_root.SKEY))) { shifty = false; } if (RL == true) { revort = revort + 1; } if (revort > 40) { RL = false; revort = 0; } if (thrusters > 0) { thrusters = thrusters - 4; } if (thrustersD > 0) { thrustersD = thrustersD - 4; } if (thrustersU > 0) { thrustersU = thrustersU - 4; } if (thrustersL > 0) { thrustersL = thrustersL - 4; } if (element > 99) { element = 0; } if (element > 199) { element = 100; } if (element3 > 299) { element3 = 200; } if (element4 > 399) { element4 = 300; } if (element5 > 499) { element5 = 400; } if (element6 > 599) { element6 = 500; } if (element7 > 699) { element7 = 600; } if (g1 <= 1) { _root.MAW.gotoAndStop(1); _root.MAW.wet = _root.LW1; } if (g1 == 2) { _root.MAW.gotoAndStop(2); _root.MAW.wet = _root.LW2; } if (g1 == 3) { _root.MAW.gotoAndStop(3); _root.MAW.wet = _root.LW3; } if (g1 == 4) { _root.MAW.gotoAndStop(4); _root.MAW.wet = _root.LW4; } if (g1 == 5) { _root.MAW.gotoAndStop(5); _root.MAW.wet = _root.LW5; } if (g1 == 6) { _root.MAW.gotoAndStop(6); _root.MAW.wet = _root.LW6; } if (g1 == 7) { _root.MAW.gotoAndStop(7); _root.MAW.wet = _root.LW7; } if (g2 <= 1) { _root.MIW.gotoAndStop(1); _root.MIW.wet = _root.MW1; _root.ammo = AMMO1; _root.AF = AI; } if (g2 == 2) { _root.MIW.gotoAndStop(2); _root.ammo = AMMO2; _root.AF = AI2; _root.MIW.wet = _root.MW2; } if (g2 == 3) { _root.MIW.gotoAndStop(3); _root.ammo = AMMO3; _root.AF = AI3; _root.MIW.wet = _root.MW3; } if (g2 == 4) { _root.MIW.gotoAndStop(4); _root.ammo = AMMO4; _root.AF = AI4; _root.MIW.wet = _root.MW4; } if (g2 == 5) { _root.MIW.gotoAndStop(5); _root.ammo = AMMO5; _root.AF = AI5; _root.MIW.wet = _root.MW5; } if (g2 == 6) { _root.MIW.gotoAndStop(6); _root.ammo = AMMO6; _root.AF = AI6; _root.MIW.wet = _root.MW6; } if (begin > 50) { _x = (_x + blaze); blaze = blaze * 0.9; Thrusters = 80; _root.dock._x = _root.dock._x - blaze; } if (blaze <= 1) { blaze = 0; pause = false; } if (_root.dock._x < -200) { _root.dock._visible = false; removeMovieClip(_root.dock); } if (SR < 50) { _root.scoreadd._visible = true; } if ((SR >= 50) && (SCA > 0)) { _root.score = _root.score + 3; SCA = SCA - 3; } if (SCA <= 0) { SCA = 0; _root.scoreadd._visible = false; } if (timerL > TLQUOTA) { duplicateMovieClip (_root.newlaser, "null" + element4, element4); TLQUOTA = 700 + (Math.random() * 700); timerl = 0; } if (timerM > TMQUOTA) { duplicateMovieClip (_root.newmissile, "null" + element4, element4); TMQUOTA = 700 + (Math.random() * 700); timerm = 0; } if (pause != true) { TimerL = TimerL + 1; TimerM = TimerM + 1; } if (((_root.tally2 > 8) && (_root.tally2 < 14)) && (_root.wave <= 1)) { _root.wave = 2; } if (((_root.tally2 > 15) && (_root.tally2 < 19)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 22) && (_root.tally2 < 28)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 30) && (_root.tally2 < 38)) && (_root.wave == 2)) { _root.wave = 1; } if (((_root.tally2 > 45) && (_root.tally2 < 49)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 55) && (_root.tally2 < 59)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 64) && (_root.tally2 < 68)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 74) && (_root.tally2 < 78)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 84) && (_root.tally2 < 88)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 94) && (_root.tally2 < 98)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 114) && (_root.tally2 < 118)) && (_root.wave == 1)) { _root.wave = 2; } if (((_root.tally2 > 144) && (_root.tally2 < 148)) && (_root.wave == 2)) { _root.wave = 3; } if ((_root.tally2 > 248) && (_root.wave == 3)) { BOSS = true; _root.wave = 4; } if (BOSS == true) { summon = summon + 1; } if ((summon > 40) && (summon < 45)) { _root.ENEMY.HEalth = 0; _root.ENEMY.gotoAndPlay("death"); _root.ENEMY2.HEalth = 0; _root.ENEMY2.gotoAndPlay("death"); _root.ENEMY3.HEalth = 0; _root.ENEMY3.gotoAndPlay("death"); _root.ENEMY4.HEalth = 0; _root.ENEMY4.gotoAndPlay("death"); _root.ENEMY5.HEalth = 0; _root.ENEMY5.gotoAndPlay("death"); _root.ENEMY6.HEalth = 0; _root.ENEMY6.gotoAndPlay("death"); _root.ENEMY7.HEalth = 0; _root.ENEMY7.gotoAndPlay("death"); _root.music.gotoAndPlay("BOSS3"); _root.ENEMY8.Health = BHP * _root.difficulty; } if (((_root.wave >= 4) && (warp < 50)) && (summon > 170)) { warp = warp * 1.05; _root.boss.SUMMON = true; } if ((Health <= 0) && (element > 10)) { death = true; pause = true; } if (death == true) { dying = dying + 1; pause = true; } if ((dying > 10) && (dying < 14)) { this.gotoAndPlay("death"); } if (dying > 50) { _root.GO.play(); } if ((BOSS != true) && (warp > 1)) { warp = warp * 0.9; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset == 2)) { _quality = "Medium"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset <= 1)) { _quality = "Low"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset >= 3)) { _quality = "High"; } if ((_root.wave >= 4) && (_root.com != true)) { _quality = "Low"; } if (_root.com == true) { _quality = "High"; } if ((_root.com == true) && (_root.score >= 10000)) { _root.mic.Sr.gotoAndStop(6); } if (((_root.com == true) && (_root.score < 10000)) && (_root.score > 8000)) { _root.mic.Sr.gotoAndStop(5); } if (((_root.com == true) && (_root.score <= 8000)) && (_root.score > 6000)) { _root.mic.Sr.gotoAndStop(4); } if (((_root.com == true) && (_root.score < 6000)) && (_root.score > 4000)) { _root.mic.Sr.gotoAndStop(3); } if ((_root.com == true) && (_root.score < 4000)) { _root.mic.Sr.gotoAndStop(2); } if ((_root.com == true) && (_root.Kills >= 170)) { _root.mic.kr.gotoAndStop(6); } if (((_root.com == true) && (_root.Kills < 170)) && (_root.Kills > 140)) { _root.mic.kr.gotoAndStop(5); } if (((_root.com == true) && (_root.Kills < 140)) && (_root.Kills > 110)) { _root.mic.kr.gotoAndStop(4); } if (((_root.com == true) && (_root.Kills < 110)) && (_root.Kills > 80)) { _root.mic.kr.gotoAndStop(3); } if ((_root.com == true) && (_root.Kills < 80)) { _root.mic.kr.gotoAndStop(2); } if ((_root.com == true) && (SCA > 0)) { _root.score = _root.score + 9; SCA = SCA - 9; } if (_root.OAkills > OAkillTA) { _root.levelup.play(); } if ((((_root.SKey == undefined) || (_root.Skey < 65)) || (_root.MKey == undefined)) || (_root.Mkey < 65)) { _root.SKey = 83; _root.MKey = 65; } if (_root.stars._x < -1200) { _root.stars._x = 950; } if (_root.stars2._x < -1200) { _root.stars2._x = 950; } this.sh.BLA._alpha = Warp * 2; _root.stars._x = _root.stars._x - (3 * warp); _root.stars2._x = _root.stars2._x - (3 * warp); _root.nebula._x = _root.nebula._x - 2; _root.BG._x = _root.BG._x - (0.1 + (0.01 * warp)); _root.lvl = _root.level + 1; _root.HP._height = (HEalth - (100 * _root.level)) * 0.4; element = element + 1; element2 = element2 + 1; element3 = element3 + 1; element4 = element4 + 1; element5 = element5 + 1; element6 = element6 + 1; element7 = element7 + 1; sr = sr + 1; _root.mic.ki = _root.kills; _root.mic.sc = _root.score; _root.scoreadd.SC = SCA; _root.AF2 = _root.AF; _root.ammo2 = _root.ammo; this.sh.thrust._alpha = thrusters; this.sh.thrust2._alpha = thrusters; this.sh.thrustU._alpha = thrustersU; this.sh.thrustL._alpha = thrustersL; this.sh.thrustD._alpha = thrustersD; _root.main = _root.ma; _root.miss = _root.mi; OAkillTA = 100 + (130 * _root.level); begin = begin + 1; }
Instance of Symbol 506 MovieClip "bossf" in Frame 10
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation - 30); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 3); removeMovieClip(_root.bossf); _root.bossf._visible = false; _x = (_x - (24 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (24 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf2" in Frame 10
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation + 30); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 4); removeMovieClip(_root.bossf2); _root.bossf2._visible = false; _x = (_x - (24 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (24 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast7C" in Frame 10
onClipEvent (load) { _x = (_root.ENEMY7._x - (40 * Math.cos(_root.ENEMY7._rotation * (Math.PI/180)))); _y = (_root.ENEMY7._y - (40 * Math.sin(_root.ENEMY7._rotation * (Math.PI/180)))); _rotation = _root.ENEMY7._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast7C); _root.ENEMYblast7C._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast6C" in Frame 10
onClipEvent (load) { _x = (_root.ENEMY6._x - (40 * Math.cos(_root.ENEMY6._rotation * (Math.PI/180)))); _y = (_root.ENEMY6._y - (40 * Math.sin(_root.ENEMY6._rotation * (Math.PI/180)))); _rotation = _root.ENEMY6._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast6C); _root.ENEMYblast6C._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf3" in Frame 10
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation - 30); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 2); removeMovieClip(_root.bossf3); _root.bossf3._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf4" in Frame 10
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation + 35); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 2); removeMovieClip(_root.bossf4); _root.bossf4._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 532 MovieClip "BOSS" in Frame 10
onClipEvent (load) { _visible = false; _x = 900; _root.ENEMY8._visible = false; _root.turret._visible = false; EL2 = 200; EL3 = 300; EL5 = 500; EL4 = 400; EL6 = 600; EL7 = 700; EL8 = 800; EL9 = 900; this.base.gotoAndStop(4); _root.turret.base.gotoAndStop(5); _root.turret2.base.gotoAndStop(5); } onClipEvent (enterFrame) { if ((SUMMON == true) && (_x > 530)) { _x = (_x - 5); } if (_root.wave >= 4) { _root.ENEMY8._visible = true; _visible = true; _root.turret._visible = true; } if (EL2 > 300) { EL2 = 200; } if (EL3 > 400) { EL3 = 300; } if (EL4 > 500) { EL4 = 400; } if (EL5 > 600) { EL5 = 500; } if (EL6 > 700) { EL6 = 600; } if (EL7 > 800) { EL7 = 700; } if (EL8 > 900) { EL8 = 800; } if (EL9 > 1000) { EL9 = 900; } if (EL > 100) { EL = 1; } if (_root.ENEMY8.Health > 0) { _root.turret2._rotation = 180 + (Math.atan2(_root.ship._y - _root.turret2._y, _root.ship._x - _root.turret2._x) * 57.2957795130823); } if ((((fire2 > 40) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) && (blast != true)) { duplicateMovieClip (_root.bossf, "null" + el2, el2); duplicateMovieClip (_root.bossf2, "null" + el3, el3); blast = true; fire2 = 0; } if ((((fire2 > 10) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) && (blast == true)) { duplicateMovieClip (_root.bossf3, "null" + el2, el2); duplicateMovieClip (_root.bossf4, "null" + el3, el3); blast = false; fire2 = 0; } if (((SC > 180) && (SC < 197)) && (_rotation < 45)) { _root.turret._rotation = _root.turret._rotation + 5; } if (SC < 180) { scatter = false; } if ((SC > 180) && (SC < 185)) { scatter = true; } if (scatter == true) { Blast = Blast + 1; } if (((_root.ENEMY8.Health <= 0) && (_root.wave == 4)) && (_root.ship.summon > 100)) { death = death + 1; } if ((death > 10) && (death < 14)) { _root.ENEMY8.gotoAndPlay("die"); } if ((death > 50) && (death < 54)) { _root.turret.gotoAndPlay("die"); _root.turret2.gotoAndPlay("die"); } if ((death > 80) && (death < 89)) { this.gotoAndPlay("die"); } if (death > 170) { this._visible = false; _root.ENEMY8._visible = false; _root.turret._visible = false; _root.turret2._visible = false; _root.com = true; } if ((death > 180) && (_root.ship.BOSS != false)) { _root.music.gotoAndPlay("missionclear"); _root.mic.play(); _root.ship.BOSS = false; } if (_root.wave >= 4) { SC = SC + 1; fire = fire + 1; fire2 = fire2 + 1; El = El + 1; EL2 = EL2 + 1; El3 = El3 + 1; EL4 = EL4 + 1; El5 = El5 + 1; EL6 = EL6 + 1; El7 = El7 + 1; EL8 = EL8 + 1; El9 = El9 + 1; EL10 = EL10 + 1; El = El + 1; EL11 = EL11 + 1; El12 = El12 + 1; EL13 = EL13 + 1; _root.GAh = _root.enemy8.HEalth; } _root.ENEMY8.base.gotoAndStop(4); _root.ENEMY8._x = _x; _root.ENEMY8._y = _y; _root.turret._x = _x + 140; _root.turret._y = _y - 30; _root.turret2._x = _x + 70; _root.turret2._y = _y + 60; }
Instance of Symbol 597 MovieClip "ENEMY6" in Frame 10
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; EL3 = 900; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast6, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast6B, "null" + EL2, EL2); duplicateMovieClip (_root.ENEMYblast6C, "null" + EL3, EL3); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 3)) || ((dying > 90) && (_root.wave == 2))) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) || ((_root.wave <= 1) && (dying > 50))) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (EL3 > 999) { EL3 = 900; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; EL3 = EL3 + 1; this.base.gotoAndStop(4); }
Instance of Symbol 597 MovieClip "ENEMY7" in Frame 10
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; EL3 = 900; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast7, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast7B, "null" + EL2, EL2); duplicateMovieClip (_root.ENEMYblast7C, "null" + EL3, EL3); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 3)) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) && (dying > 50)) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (EL3 > 999) { EL3 = 900; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; this.base.gotoAndStop(4); EL3 = EL3 + 1; }
Instance of Symbol 609 MovieClip "ENEMY4" in Frame 10
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 50) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast4, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _root.cannon._visible = false; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon._x = _x; _root.cannon._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(4); EL = EL + 1; }
Instance of Symbol 609 MovieClip "ENEMY5" in Frame 10
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 50) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast5, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon2._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 3))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if (((_root.wave != 2) && (_root.wave != 3)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; _root.cannon2._visible = false; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon2._x = _x; _root.cannon2._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; _root.cannon2._visible = true; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(4); EL = EL + 1; }
Instance of Symbol 618 MovieClip "ENEMY" in Frame 10
onClipEvent (load) { _x = 1400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 2)) { _x = 900; _y = (Math.random() * 350); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (_root.wave > 1) { Health = 0; } if (((_root.wave != 2) && (Health <= 0)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (_root.wave >= 4) { _y = (_y - 7); HEalth = 0; dier = true; } if (EL > 799) { EL = 700; } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(4); }
Instance of Symbol 618 MovieClip "ENEMY3" in Frame 10
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast3, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(4); }
Instance of Symbol 618 MovieClip "ENEMY2" in Frame 10
onClipEvent (load) { _x = 1900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast2, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 4))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (((_root.wave != 2) && (_root.wave != 4)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(4); }
Frame 11
stop();
Instance of Symbol 309 MovieClip "BG" in Frame 11
onClipEvent (load) { this.gotoAndStop(5); }
Instance of Symbol 377 MovieClip "ship" in Frame 11
onClipEvent (load) { _root.tally = 0; _root.wave = 1; _root.kills = 0; _root.score = 0; motion = 7 + _root.level; _rotation = 0; G1 = 1; G2 = 1; G3 = 2; ammo1 = 30; TMQUOTA = 700 + (Math.random() * 700); TLQUOTA = 700 + (Math.random() * 700); AI = 30; AI2 = 20; AI3 = 10; AI4 = 5; AI5 = 15; AI6 = 10; Xmax = 650; Xmin = 120; Ymax = 370; Ymin = 30; blaze = 30; HEalth = 400 + (100 * _root.level); _root.ammo = 40; thrusters = 0; thrustersU = 0; thrustersD = 0; thrustersL = 0; element2 = 100; element3 = 200; element4 = 300; element5 = 400; element6 = 500; BHP = 60000; element7 = 600; warp = 1; pause = true; _root.difficulty = 0.8; _root.miw.swapDepths(12000); _root.maw.swapDepths(12001); _root.hp.swapDepths(12002); _root.levelup.swapDepths(12007); _root.hz.swapDepths(12003); _root.com = false; _root.scoreadd.swapDepths(12004); } onClipEvent (enterFrame) { if ((key.IsDown(39) && (pause != true)) && (_x < XMax)) { _x = (_x + motion); _rotation = 0; Thrusters = 80; } if ((key.IsDown(37) && (pause != true)) && (_x > XMin)) { _x = (_x - motion); _rotation = 0; ThrustersL = 80; } if ((key.IsDown(38) && (pause != true)) && (_y > YMin)) { _y = (_y - motion); ThrustersU = 80; _rotation = -25; U = true; } if ((key.IsDown(40) && (pause != true)) && (_y < YMax)) { _y = (_y + motion); ThrustersD = 80; _rotation = 25; D = true; } if ((D == true) && (!key.IsDown(40))) { _rotation = 0; D = false; } if ((U == true) && (!key.IsDown(38))) { _rotation = 0; U = false; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 <= 1)) && (pause != true)) { duplicateMovieClip (_root.laser, "null" + element, element); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 2)) && (pause != true)) { duplicateMovieClip (_root.laser2, "null" + element, element); shifty = true; duplicateMovieClip (_root.laser2B, "null" + element2, element2); } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 3)) && (pause != true)) { duplicateMovieClip (_root.laser3, "null" + element, element); duplicateMovieClip (_root.laser3B, "null" + element2, element2); duplicateMovieClip (_root.laser3C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 4)) && (pause != true)) { duplicateMovieClip (_root.laser4, "null" + element, element); duplicateMovieClip (_root.laser4B, "null" + element2, element2); duplicateMovieClip (_root.laser4C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 5)) && (pause != true)) { duplicateMovieClip (_root.laser5, "null" + element, element); duplicateMovieClip (_root.laser5D, "null" + element4, element4); duplicateMovieClip (_root.laser5E, "null" + element5, element5); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 6)) && (pause != true)) { duplicateMovieClip (_root.laser6, "null" + element, element); duplicateMovieClip (_root.laser6B, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 7)) && (pause != true)) { duplicateMovieClip (_root.laser7B, "null" + element2, element2); duplicateMovieClip (_root.laser7C, "null" + element3, element3); duplicateMovieClip (_root.laser7D, "null" + element4, element4); duplicateMovieClip (_root.laser7E, "null" + element5, element5); shifty = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 <= 1)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile, "null" + element, element); AMMO1 = AMMO1 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 2)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile2, "null" + element, element); AMMO2 = AMMO2 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 3)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile3, "null" + element, element); AMMO3 = AMMO3 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 4)) && (_root.ammo > 0)) && (pause != true)) { FIRIE = true; AMMO4 = AMMO4 - 1; RL = true; } if (FIRIE == true) { counter = counter + 1; } if (((G2 == 4) && (counter > 5)) && (counter < 7)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (((G2 == 4) && (counter > 7)) && (counter < 9)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 9)) && (counter < 11)) { duplicateMovieClip (_root.missile4C, "null" + element, element); } if (((G2 == 4) && (counter > 10)) && (counter < 12)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 11)) && (counter < 13)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (counter > 13) { FIRIE = false; counter = 0; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 5)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile5, "null" + element, element); duplicateMovieClip (_root.missile5B, "null" + element2, element2); AMMO5 = AMMO5 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 6)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile6, "null" + element, element); duplicateMovieClip (_root.missile6B, "null" + element2, element2); duplicateMovieClip (_root.missile6C, "null" + element3, element3); AMMO6 = AMMO6 - 1; RL = true; _root.rotator = _root.rotator + 30; } if ((shifty == true) && (!key.IsDown(_root.SKEY))) { shifty = false; } if (RL == true) { revort = revort + 1; } if (revort > 40) { RL = false; revort = 0; } if (thrusters > 0) { thrusters = thrusters - 4; } if (thrustersD > 0) { thrustersD = thrustersD - 4; } if (thrustersU > 0) { thrustersU = thrustersU - 4; } if (thrustersL > 0) { thrustersL = thrustersL - 4; } if (element > 99) { element = 0; } if (element > 199) { element = 100; } if (element3 > 299) { element3 = 200; } if (element4 > 399) { element4 = 300; } if (element5 > 499) { element5 = 400; } if (element6 > 599) { element6 = 500; } if (element7 > 699) { element7 = 600; } if (g1 <= 1) { _root.MAW.gotoAndStop(1); _root.MAW.wet = _root.LW1; } if (g1 == 2) { _root.MAW.gotoAndStop(2); _root.MAW.wet = _root.LW2; } if (g1 == 3) { _root.MAW.gotoAndStop(3); _root.MAW.wet = _root.LW3; } if (g1 == 4) { _root.MAW.gotoAndStop(4); _root.MAW.wet = _root.LW4; } if (g1 == 5) { _root.MAW.gotoAndStop(5); _root.MAW.wet = _root.LW5; } if (g1 == 6) { _root.MAW.gotoAndStop(6); _root.MAW.wet = _root.LW6; } if (g1 == 7) { _root.MAW.gotoAndStop(7); _root.MAW.wet = _root.LW7; } if (g2 <= 1) { _root.MIW.gotoAndStop(1); _root.MIW.wet = _root.MW1; _root.ammo = AMMO1; _root.AF = AI; } if (g2 == 2) { _root.MIW.gotoAndStop(2); _root.ammo = AMMO2; _root.AF = AI2; _root.MIW.wet = _root.MW2; } if (g2 == 3) { _root.MIW.gotoAndStop(3); _root.ammo = AMMO3; _root.AF = AI3; _root.MIW.wet = _root.MW3; } if (g2 == 4) { _root.MIW.gotoAndStop(4); _root.ammo = AMMO4; _root.AF = AI4; _root.MIW.wet = _root.MW4; } if (g2 == 5) { _root.MIW.gotoAndStop(5); _root.ammo = AMMO5; _root.AF = AI5; _root.MIW.wet = _root.MW5; } if (g2 == 6) { _root.MIW.gotoAndStop(6); _root.ammo = AMMO6; _root.AF = AI6; _root.MIW.wet = _root.MW6; } if (begin > 50) { _x = (_x + blaze); blaze = blaze * 0.9; Thrusters = 80; _root.dock._x = _root.dock._x - blaze; } if (blaze <= 1) { blaze = 0; pause = false; } if (_root.dock._x < -200) { _root.dock._visible = false; removeMovieClip(_root.dock); } if (SR < 50) { _root.scoreadd._visible = true; } if ((SR >= 50) && (SCA > 0)) { _root.score = _root.score + 3; SCA = SCA - 3; } if (SCA <= 0) { SCA = 0; _root.scoreadd._visible = false; } if (timerL > TLQUOTA) { duplicateMovieClip (_root.newlaser, "null" + element4, element4); TLQUOTA = 700 + (Math.random() * 700); timerl = 0; } if (timerM > TMQUOTA) { duplicateMovieClip (_root.newmissile, "null" + element4, element4); TMQUOTA = 700 + (Math.random() * 700); timerm = 0; } if (pause != true) { TimerL = TimerL + 1; TimerM = TimerM + 1; } if (((_root.tally2 > 8) && (_root.tally2 < 14)) && (_root.wave <= 1)) { _root.wave = 2; } if (((_root.tally2 > 15) && (_root.tally2 < 19)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 22) && (_root.tally2 < 28)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 30) && (_root.tally2 < 38)) && (_root.wave == 2)) { _root.wave = 1; } if (((_root.tally2 > 45) && (_root.tally2 < 49)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 55) && (_root.tally2 < 59)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 64) && (_root.tally2 < 68)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 74) && (_root.tally2 < 78)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 84) && (_root.tally2 < 88)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 94) && (_root.tally2 < 98)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 114) && (_root.tally2 < 118)) && (_root.wave == 1)) { _root.wave = 2; } if (((_root.tally2 > 144) && (_root.tally2 < 148)) && (_root.wave == 2)) { _root.wave = 3; } if ((_root.tally2 > 248) && (_root.wave == 3)) { BOSS = true; _root.wave = 4; } if (BOSS == true) { summon = summon + 1; } if ((summon > 40) && (summon < 45)) { _root.ENEMY.HEalth = 0; _root.ENEMY.gotoAndPlay("death"); _root.ENEMY2.HEalth = 0; _root.ENEMY2.gotoAndPlay("death"); _root.ENEMY3.HEalth = 0; _root.ENEMY3.gotoAndPlay("death"); _root.ENEMY4.HEalth = 0; _root.ENEMY4.gotoAndPlay("death"); _root.ENEMY5.HEalth = 0; _root.ENEMY5.gotoAndPlay("death"); _root.ENEMY6.HEalth = 0; _root.ENEMY6.gotoAndPlay("death"); _root.ENEMY7.HEalth = 0; _root.ENEMY7.gotoAndPlay("death"); _root.music.gotoAndPlay("BOSS"); _root.ENEMY8.Health = BHP * _root.difficulty; } if (((_root.wave >= 4) && (warp < 50)) && (summon > 170)) { warp = warp * 1.05; _root.boss.SUMMON = true; } if ((Health <= 0) && (element > 10)) { death = true; pause = true; } if (death == true) { dying = dying + 1; pause = true; } if ((dying > 10) && (dying < 14)) { this.gotoAndPlay("death"); } if (dying > 50) { _root.GO.play(); } if ((BOSS != true) && (warp > 1)) { warp = warp * 0.9; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset == 2)) { _quality = "Medium"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset <= 1)) { _quality = "Low"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset >= 3)) { _quality = "High"; } if ((_root.wave >= 4) && (_root.com != true)) { _quality = "Low"; } if (_root.com == true) { _quality = "High"; } if ((_root.com == true) && (_root.score >= 10000)) { _root.mic.Sr.gotoAndStop(6); } if (((_root.com == true) && (_root.score < 10000)) && (_root.score > 8000)) { _root.mic.Sr.gotoAndStop(5); } if (((_root.com == true) && (_root.score <= 8000)) && (_root.score > 6000)) { _root.mic.Sr.gotoAndStop(4); } if (((_root.com == true) && (_root.score < 6000)) && (_root.score > 4000)) { _root.mic.Sr.gotoAndStop(3); } if ((_root.com == true) && (_root.score < 4000)) { _root.mic.Sr.gotoAndStop(2); } if ((_root.com == true) && (_root.Kills >= 170)) { _root.mic.kr.gotoAndStop(6); } if (((_root.com == true) && (_root.Kills < 170)) && (_root.Kills > 140)) { _root.mic.kr.gotoAndStop(5); } if (((_root.com == true) && (_root.Kills < 140)) && (_root.Kills > 110)) { _root.mic.kr.gotoAndStop(4); } if (((_root.com == true) && (_root.Kills < 110)) && (_root.Kills > 80)) { _root.mic.kr.gotoAndStop(3); } if ((_root.com == true) && (_root.Kills < 80)) { _root.mic.kr.gotoAndStop(2); } if ((_root.com == true) && (SCA > 0)) { _root.score = _root.score + 9; SCA = SCA - 9; } if (_root.OAkills > OAkillTA) { _root.levelup.play(); } if ((((_root.SKey == undefined) || (_root.Skey < 65)) || (_root.MKey == undefined)) || (_root.Mkey < 65)) { _root.SKey = 83; _root.MKey = 65; } if (_root.stars._x < -1200) { _root.stars._x = 950; } if (_root.stars2._x < -1200) { _root.stars2._x = 950; } this.sh.BLA._alpha = Warp * 2; _root.stars._x = _root.stars._x - (3 * warp); _root.stars2._x = _root.stars2._x - (3 * warp); _root.nebula._x = _root.nebula._x - 2; _root.BG._x = _root.BG._x - (0.1 + (0.01 * warp)); _root.lvl = _root.level + 1; _root.HP._height = (HEalth - (100 * _root.level)) * 0.4; element = element + 1; element2 = element2 + 1; element3 = element3 + 1; element4 = element4 + 1; element5 = element5 + 1; element6 = element6 + 1; element7 = element7 + 1; sr = sr + 1; _root.mic.ki = _root.kills; _root.mic.sc = _root.score; _root.scoreadd.SC = SCA; _root.AF2 = _root.AF; _root.ammo2 = _root.ammo; this.sh.thrust._alpha = thrusters; this.sh.thrust2._alpha = thrusters; this.sh.thrustU._alpha = thrustersU; this.sh.thrustL._alpha = thrustersL; this.sh.thrustD._alpha = thrustersD; _root.main = _root.ma; _root.miss = _root.mi; OAkillTA = 100 + (130 * _root.level); begin = begin + 1; }
Instance of Symbol 506 MovieClip "bossf" in Frame 11
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation - 30); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 1); removeMovieClip(_root.bossf); _root.bossf._visible = false; _x = (_x - (19 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (19 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf2" in Frame 11
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation + 35); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 1); removeMovieClip(_root.bossf2); _root.bossf2._visible = false; _x = (_x - (18 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (18 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf3" in Frame 11
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation - 50); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 3); removeMovieClip(_root.bossf3); _root.bossf3._visible = false; _x = (_x - (19 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (19 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf4" in Frame 11
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation + 55); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 3); removeMovieClip(_root.bossf4); _root.bossf4._visible = false; _x = (_x - (18 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (18 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf5" in Frame 11
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation - 30); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 0.4); removeMovieClip(_root.bossf5); _root.bossf5._visible = false; _x = (_x - (19 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (19 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf6" in Frame 11
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret2._rotation + 35); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 0.4); removeMovieClip(_root.bossf6); _root.bossf6._visible = false; _x = (_x - (18 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (18 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 532 MovieClip "BOSS" in Frame 11
onClipEvent (load) { _visible = false; _x = 900; _root.ENEMY8._visible = false; _root.turret._visible = false; EL2 = 200; EL3 = 300; EL5 = 500; EL4 = 400; EL6 = 600; EL7 = 700; EL8 = 800; EL9 = 900; this.base.gotoAndStop(5); _root.turret.base.gotoAndStop(6); _root.turret2.base.gotoAndStop(6); } onClipEvent (enterFrame) { if ((SUMMON == true) && (_x > 530)) { _x = (_x - 5); } if (_root.wave >= 4) { _root.ENEMY8._visible = true; _visible = true; _root.turret._visible = true; } if (EL2 > 300) { EL2 = 200; } if (EL3 > 400) { EL3 = 300; } if (EL4 > 500) { EL4 = 400; } if (EL5 > 600) { EL5 = 500; } if (EL6 > 700) { EL6 = 600; } if (EL7 > 800) { EL7 = 700; } if (EL8 > 900) { EL8 = 800; } if (EL9 > 1000) { EL9 = 900; } if (EL > 100) { EL = 1; } if (_root.ENEMY8.Health > 0) { _root.turret2._rotation = 180 + (Math.atan2(_root.ship._y - _root.turret2._y, _root.ship._x - _root.turret2._x) * 57.2957795130823); } if ((((fire2 > 50) && (fire2 < 52)) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf, "null" + el2, el2); duplicateMovieClip (_root.bossf2, "null" + el3, el3); } if ((((fire2 > 60) && (fire2 < 62)) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf3, "null" + el2, el2); duplicateMovieClip (_root.bossf4, "null" + el3, el3); } if ((((fire2 > 70) && (fire2 < 72)) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf5, "null" + el2, el2); duplicateMovieClip (_root.bossf6, "null" + el3, el3); fire2 = 0; } if (((SC > 180) && (SC < 197)) && (_rotation < 45)) { _root.turret._rotation = _root.turret._rotation + 5; } if (SC < 180) { scatter = false; } if ((SC > 180) && (SC < 185)) { scatter = true; } if (scatter == true) { Blast = Blast + 1; } if (((_root.ENEMY8.Health <= 0) && (_root.wave == 4)) && (_root.ship.summon > 100)) { death = death + 1; } if ((death > 10) && (death < 14)) { _root.ENEMY8.gotoAndPlay("die"); } if ((death > 50) && (death < 54)) { _root.turret.gotoAndPlay("die"); _root.turret2.gotoAndPlay("die"); } if ((death > 80) && (death < 89)) { this.gotoAndPlay("die"); } if (death > 170) { this._visible = false; _root.ENEMY8._visible = false; _root.turret._visible = false; _root.turret2._visible = false; _root.com = true; } if ((death > 180) && (_root.ship.BOSS != false)) { _root.music.gotoAndPlay("missionclear"); _root.mic.play(); _root.ship.BOSS = false; } if (_root.wave >= 4) { SC = SC + 1; fire = fire + 1; fire2 = fire2 + 1; El = El + 1; EL2 = EL2 + 1; El3 = El3 + 1; EL4 = EL4 + 1; El5 = El5 + 1; EL6 = EL6 + 1; El7 = El7 + 1; EL8 = EL8 + 1; El9 = El9 + 1; EL10 = EL10 + 1; El = El + 1; EL11 = EL11 + 1; El12 = El12 + 1; EL13 = EL13 + 1; _root.GAh = _root.enemy8.HEalth; } _root.ENEMY8.base.gotoAndStop(5); _root.ENEMY8._x = _x; _root.ENEMY8._y = _y; _root.turret._x = _x + 140; _root.turret._y = _y - 30; _root.turret2._x = _x + 70; _root.turret2._y = _y + 60; }
Instance of Symbol 597 MovieClip "ENEMY6" in Frame 11
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; EL3 = 900; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast6, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast6B, "null" + EL2, EL2); duplicateMovieClip (_root.ENEMYblast6C, "null" + EL3, EL3); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 3)) || ((dying > 90) && (_root.wave == 2))) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) || ((_root.wave <= 1) && (dying > 50))) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (EL3 > 999) { EL3 = 900; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; EL3 = EL3 + 1; this.base.gotoAndStop(5); }
Instance of Symbol 597 MovieClip "ENEMY7" in Frame 11
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; EL3 = 900; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast7, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast7B, "null" + EL2, EL2); duplicateMovieClip (_root.ENEMYblast7C, "null" + EL3, EL3); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 3)) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) && (dying > 50)) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (EL3 > 999) { EL3 = 900; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; this.base.gotoAndStop(5); EL3 = EL3 + 1; }
Instance of Symbol 609 MovieClip "ENEMY4" in Frame 11
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast4, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _root.cannon._visible = false; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon._x = _x; _root.cannon._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(5); EL = EL + 1; }
Instance of Symbol 609 MovieClip "ENEMY5" in Frame 11
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast5, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon2._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 3))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if (((_root.wave != 2) && (_root.wave != 3)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; _root.cannon2._visible = false; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon2._x = _x; _root.cannon2._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; _root.cannon2._visible = true; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(5); EL = EL + 1; }
Instance of Symbol 618 MovieClip "ENEMY" in Frame 11
onClipEvent (load) { _x = 1400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 2)) { _x = 900; _y = (Math.random() * 350); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (_root.wave > 1) { Health = 0; } if (((_root.wave != 2) && (Health <= 0)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (_root.wave >= 4) { _y = (_y - 7); HEalth = 0; dier = true; } if (EL > 799) { EL = 700; } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(5); }
Instance of Symbol 618 MovieClip "ENEMY3" in Frame 11
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast3, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(5); }
Instance of Symbol 618 MovieClip "ENEMY2" in Frame 11
onClipEvent (load) { _x = 1900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast2, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 4))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (((_root.wave != 2) && (_root.wave != 4)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(5); }
Frame 12
stop();
Instance of Symbol 309 MovieClip "BG" in Frame 12
onClipEvent (load) { this.gotoAndStop(7); }
Instance of Symbol 377 MovieClip "ship" in Frame 12
onClipEvent (load) { _root.tally = 0; _root.wave = 1; _root.kills = 0; _root.score = 0; motion = 7 + _root.level; _rotation = 0; G1 = 1; G2 = 1; G3 = 2; ammo1 = 30; TMQUOTA = 700 + (Math.random() * 700); TLQUOTA = 700 + (Math.random() * 700); AI = 30; AI2 = 20; AI3 = 10; AI4 = 5; AI5 = 15; AI6 = 10; Xmax = 650; Xmin = 120; Ymax = 370; Ymin = 30; blaze = 30; HEalth = 400 + (100 * _root.level); _root.ammo = 40; thrusters = 0; thrustersU = 0; thrustersD = 0; thrustersL = 0; element2 = 100; element3 = 200; element4 = 300; element5 = 400; element6 = 500; BHP = 60000; element7 = 600; warp = 1; pause = true; _root.difficulty = 0.8; _root.miw.swapDepths(12000); _root.maw.swapDepths(12001); _root.hp.swapDepths(12002); _root.levelup.swapDepths(12007); _root.hz.swapDepths(12003); _root.com = false; _root.scoreadd.swapDepths(12004); } onClipEvent (enterFrame) { if ((key.IsDown(39) && (pause != true)) && (_x < XMax)) { _x = (_x + motion); _rotation = 0; Thrusters = 80; } if ((key.IsDown(37) && (pause != true)) && (_x > XMin)) { _x = (_x - motion); _rotation = 0; ThrustersL = 80; } if ((key.IsDown(38) && (pause != true)) && (_y > YMin)) { _y = (_y - motion); ThrustersU = 80; _rotation = -25; U = true; } if ((key.IsDown(40) && (pause != true)) && (_y < YMax)) { _y = (_y + motion); ThrustersD = 80; _rotation = 25; D = true; } if ((D == true) && (!key.IsDown(40))) { _rotation = 0; D = false; } if ((U == true) && (!key.IsDown(38))) { _rotation = 0; U = false; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 <= 1)) && (pause != true)) { duplicateMovieClip (_root.laser, "null" + element, element); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 2)) && (pause != true)) { duplicateMovieClip (_root.laser2, "null" + element, element); shifty = true; duplicateMovieClip (_root.laser2B, "null" + element2, element2); } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 3)) && (pause != true)) { duplicateMovieClip (_root.laser3, "null" + element, element); duplicateMovieClip (_root.laser3B, "null" + element2, element2); duplicateMovieClip (_root.laser3C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 4)) && (pause != true)) { duplicateMovieClip (_root.laser4, "null" + element, element); duplicateMovieClip (_root.laser4B, "null" + element2, element2); duplicateMovieClip (_root.laser4C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 5)) && (pause != true)) { duplicateMovieClip (_root.laser5, "null" + element, element); duplicateMovieClip (_root.laser5D, "null" + element4, element4); duplicateMovieClip (_root.laser5E, "null" + element5, element5); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 6)) && (pause != true)) { duplicateMovieClip (_root.laser6, "null" + element, element); duplicateMovieClip (_root.laser6B, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 7)) && (pause != true)) { duplicateMovieClip (_root.laser7B, "null" + element2, element2); duplicateMovieClip (_root.laser7C, "null" + element3, element3); duplicateMovieClip (_root.laser7D, "null" + element4, element4); duplicateMovieClip (_root.laser7E, "null" + element5, element5); shifty = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 <= 1)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile, "null" + element, element); AMMO1 = AMMO1 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 2)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile2, "null" + element, element); AMMO2 = AMMO2 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 3)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile3, "null" + element, element); AMMO3 = AMMO3 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 4)) && (_root.ammo > 0)) && (pause != true)) { FIRIE = true; AMMO4 = AMMO4 - 1; RL = true; } if (FIRIE == true) { counter = counter + 1; } if (((G2 == 4) && (counter > 5)) && (counter < 7)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (((G2 == 4) && (counter > 7)) && (counter < 9)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 9)) && (counter < 11)) { duplicateMovieClip (_root.missile4C, "null" + element, element); } if (((G2 == 4) && (counter > 10)) && (counter < 12)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 11)) && (counter < 13)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (counter > 13) { FIRIE = false; counter = 0; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 5)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile5, "null" + element, element); duplicateMovieClip (_root.missile5B, "null" + element2, element2); AMMO5 = AMMO5 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 6)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile6, "null" + element, element); duplicateMovieClip (_root.missile6B, "null" + element2, element2); duplicateMovieClip (_root.missile6C, "null" + element3, element3); AMMO6 = AMMO6 - 1; RL = true; _root.rotator = _root.rotator + 30; } if ((shifty == true) && (!key.IsDown(_root.SKEY))) { shifty = false; } if (RL == true) { revort = revort + 1; } if (revort > 40) { RL = false; revort = 0; } if (thrusters > 0) { thrusters = thrusters - 4; } if (thrustersD > 0) { thrustersD = thrustersD - 4; } if (thrustersU > 0) { thrustersU = thrustersU - 4; } if (thrustersL > 0) { thrustersL = thrustersL - 4; } if (element > 99) { element = 0; } if (element > 199) { element = 100; } if (element3 > 299) { element3 = 200; } if (element4 > 399) { element4 = 300; } if (element5 > 499) { element5 = 400; } if (element6 > 599) { element6 = 500; } if (element7 > 699) { element7 = 600; } if (g1 <= 1) { _root.MAW.gotoAndStop(1); _root.MAW.wet = _root.LW1; } if (g1 == 2) { _root.MAW.gotoAndStop(2); _root.MAW.wet = _root.LW2; } if (g1 == 3) { _root.MAW.gotoAndStop(3); _root.MAW.wet = _root.LW3; } if (g1 == 4) { _root.MAW.gotoAndStop(4); _root.MAW.wet = _root.LW4; } if (g1 == 5) { _root.MAW.gotoAndStop(5); _root.MAW.wet = _root.LW5; } if (g1 == 6) { _root.MAW.gotoAndStop(6); _root.MAW.wet = _root.LW6; } if (g1 == 7) { _root.MAW.gotoAndStop(7); _root.MAW.wet = _root.LW7; } if (g2 <= 1) { _root.MIW.gotoAndStop(1); _root.MIW.wet = _root.MW1; _root.ammo = AMMO1; _root.AF = AI; } if (g2 == 2) { _root.MIW.gotoAndStop(2); _root.ammo = AMMO2; _root.AF = AI2; _root.MIW.wet = _root.MW2; } if (g2 == 3) { _root.MIW.gotoAndStop(3); _root.ammo = AMMO3; _root.AF = AI3; _root.MIW.wet = _root.MW3; } if (g2 == 4) { _root.MIW.gotoAndStop(4); _root.ammo = AMMO4; _root.AF = AI4; _root.MIW.wet = _root.MW4; } if (g2 == 5) { _root.MIW.gotoAndStop(5); _root.ammo = AMMO5; _root.AF = AI5; _root.MIW.wet = _root.MW5; } if (g2 == 6) { _root.MIW.gotoAndStop(6); _root.ammo = AMMO6; _root.AF = AI6; _root.MIW.wet = _root.MW6; } if (begin > 50) { _x = (_x + blaze); blaze = blaze * 0.9; Thrusters = 80; _root.dock._x = _root.dock._x - blaze; } if (blaze <= 1) { blaze = 0; pause = false; } if (_root.dock._x < -200) { _root.dock._visible = false; removeMovieClip(_root.dock); } if (SR < 50) { _root.scoreadd._visible = true; } if ((SR >= 50) && (SCA > 0)) { _root.score = _root.score + 3; SCA = SCA - 3; } if (SCA <= 0) { SCA = 0; _root.scoreadd._visible = false; } if (timerL > TLQUOTA) { duplicateMovieClip (_root.newlaser, "null" + element4, element4); TLQUOTA = 700 + (Math.random() * 700); timerl = 0; } if (timerM > TMQUOTA) { duplicateMovieClip (_root.newmissile, "null" + element4, element4); TMQUOTA = 700 + (Math.random() * 700); timerm = 0; } if (pause != true) { TimerL = TimerL + 1; TimerM = TimerM + 1; } if (((_root.tally2 > 8) && (_root.tally2 < 14)) && (_root.wave <= 1)) { _root.wave = 2; } if (((_root.tally2 > 15) && (_root.tally2 < 19)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 22) && (_root.tally2 < 28)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 30) && (_root.tally2 < 38)) && (_root.wave == 2)) { _root.wave = 1; } if (((_root.tally2 > 45) && (_root.tally2 < 49)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 55) && (_root.tally2 < 59)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 64) && (_root.tally2 < 68)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 74) && (_root.tally2 < 78)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 84) && (_root.tally2 < 88)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 94) && (_root.tally2 < 98)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 114) && (_root.tally2 < 118)) && (_root.wave == 1)) { _root.wave = 2; } if (((_root.tally2 > 144) && (_root.tally2 < 148)) && (_root.wave == 2)) { _root.wave = 3; } if ((_root.tally2 > 248) && (_root.wave == 3)) { BOSS = true; _root.wave = 4; } if (BOSS == true) { summon = summon + 1; } if ((summon > 40) && (summon < 45)) { _root.ENEMY.HEalth = 0; _root.ENEMY.gotoAndPlay("death"); _root.ENEMY2.HEalth = 0; _root.ENEMY2.gotoAndPlay("death"); _root.ENEMY3.HEalth = 0; _root.ENEMY3.gotoAndPlay("death"); _root.ENEMY4.HEalth = 0; _root.ENEMY4.gotoAndPlay("death"); _root.ENEMY5.HEalth = 0; _root.ENEMY5.gotoAndPlay("death"); _root.ENEMY6.HEalth = 0; _root.ENEMY6.gotoAndPlay("death"); _root.ENEMY7.HEalth = 0; _root.ENEMY7.gotoAndPlay("death"); _root.music.gotoAndPlay("BOSS2"); _root.ENEMY8.Health = BHP * _root.difficulty; } if (((_root.wave >= 4) && (warp < 50)) && (summon > 170)) { warp = warp * 1.05; _root.boss.SUMMON = true; } if ((Health <= 0) && (element > 10)) { death = true; pause = true; } if (death == true) { dying = dying + 1; pause = true; } if ((dying > 10) && (dying < 14)) { this.gotoAndPlay("death"); } if (dying > 50) { _root.GO.play(); } if ((BOSS != true) && (warp > 1)) { warp = warp * 0.9; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset == 2)) { _quality = "Medium"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset <= 1)) { _quality = "Low"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset >= 3)) { _quality = "High"; } if ((_root.wave >= 4) && (_root.com != true)) { _quality = "Low"; } if (_root.com == true) { _quality = "High"; } if ((_root.com == true) && (_root.score >= 10000)) { _root.mic.Sr.gotoAndStop(6); } if (((_root.com == true) && (_root.score < 10000)) && (_root.score > 8000)) { _root.mic.Sr.gotoAndStop(5); } if (((_root.com == true) && (_root.score <= 8000)) && (_root.score > 6000)) { _root.mic.Sr.gotoAndStop(4); } if (((_root.com == true) && (_root.score < 6000)) && (_root.score > 4000)) { _root.mic.Sr.gotoAndStop(3); } if ((_root.com == true) && (_root.score < 4000)) { _root.mic.Sr.gotoAndStop(2); } if ((_root.com == true) && (_root.Kills >= 170)) { _root.mic.kr.gotoAndStop(6); } if (((_root.com == true) && (_root.Kills < 170)) && (_root.Kills > 140)) { _root.mic.kr.gotoAndStop(5); } if (((_root.com == true) && (_root.Kills < 140)) && (_root.Kills > 110)) { _root.mic.kr.gotoAndStop(4); } if (((_root.com == true) && (_root.Kills < 110)) && (_root.Kills > 80)) { _root.mic.kr.gotoAndStop(3); } if ((_root.com == true) && (_root.Kills < 80)) { _root.mic.kr.gotoAndStop(2); } if ((_root.com == true) && (SCA > 0)) { _root.score = _root.score + 9; SCA = SCA - 9; } if (_root.OAkills > OAkillTA) { _root.levelup.play(); } if ((((_root.SKey == undefined) || (_root.Skey < 65)) || (_root.MKey == undefined)) || (_root.Mkey < 65)) { _root.SKey = 83; _root.MKey = 65; } if (_root.stars._x < -1200) { _root.stars._x = 950; } if (_root.stars2._x < -1200) { _root.stars2._x = 950; } this.sh.BLA._alpha = Warp * 2; _root.stars._x = _root.stars._x - (3 * warp); _root.stars2._x = _root.stars2._x - (3 * warp); _root.nebula._x = _root.nebula._x - 2; _root.BG._x = _root.BG._x - (0.1 + (0.01 * warp)); _root.lvl = _root.level + 1; _root.HP._height = (HEalth - (100 * _root.level)) * 0.4; element = element + 1; element2 = element2 + 1; element3 = element3 + 1; element4 = element4 + 1; element5 = element5 + 1; element6 = element6 + 1; element7 = element7 + 1; sr = sr + 1; _root.mic.ki = _root.kills; _root.mic.sc = _root.score; _root.scoreadd.SC = SCA; _root.AF2 = _root.AF; _root.ammo2 = _root.ammo; this.sh.thrust._alpha = thrusters; this.sh.thrust2._alpha = thrusters; this.sh.thrustU._alpha = thrustersU; this.sh.thrustL._alpha = thrustersL; this.sh.thrustD._alpha = thrustersD; _root.main = _root.ma; _root.miss = _root.mi; OAkillTA = 100 + (130 * _root.level); begin = begin + 1; }
Instance of Symbol 506 MovieClip "bossf" in Frame 12
onClipEvent (load) { _x = (_root.turret2._x + (50 * Math.cos((180 + _root.turret2._rotation) * (Math.PI/180)))); _y = (_root.turret2._y + (50 * Math.sin((180 + _root.turret2._rotation) * (Math.PI/180)))); _rotation = _root.turret2._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf); _root.bossf._visible = false; _x = (_x - (17 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (17 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast7C" in Frame 12
onClipEvent (load) { _x = (_root.ENEMY7._x - (40 * Math.cos(_root.ENEMY7._rotation * (Math.PI/180)))); _y = (_root.ENEMY7._y - (40 * Math.sin(_root.ENEMY7._rotation * (Math.PI/180)))); _rotation = _root.ENEMY7._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast7C); _root.ENEMYblast7C._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "ENEMYBlast6C" in Frame 12
onClipEvent (load) { _x = (_root.ENEMY6._x - (40 * Math.cos(_root.ENEMY6._rotation * (Math.PI/180)))); _y = (_root.ENEMY6._y - (40 * Math.sin(_root.ENEMY6._rotation * (Math.PI/180)))); _rotation = _root.ENEMY6._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 50) { _rotation = (_rotation - 20); _visible = false; removeMovieClip(this); } if (_y > 370) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } if (_y < 90) { _rotation = (_rotation + 20); _visible = false; removeMovieClip(this); } removeMovieClip(_root.ENEMYblast6C); _root.ENEMYblast6C._visible = false; _x = (_x - (5 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (5 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf2" in Frame 12
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation - 30); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 1); removeMovieClip(_root.bossf2); _root.bossf2._visible = false; _x = (_x - (19 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (19 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf3" in Frame 12
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation + 35); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 1); removeMovieClip(_root.bossf3); _root.bossf3._visible = false; _x = (_x - (18 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (18 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf4" in Frame 12
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation - 50); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 3); removeMovieClip(_root.bossf4); _root.bossf4._visible = false; _x = (_x - (19 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (19 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf5" in Frame 12
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation + 55); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 3); removeMovieClip(_root.bossf5); _root.bossf5._visible = false; _x = (_x - (18 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (18 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf6" in Frame 12
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation - 30); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 0.4); removeMovieClip(_root.bossf6); _root.bossf6._visible = false; _x = (_x - (19 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (19 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf7" in Frame 12
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation + 35); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 0.4); removeMovieClip(_root.bossf7); _root.bossf7._visible = false; _x = (_x - (18 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (18 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 532 MovieClip "BOSS" in Frame 12
onClipEvent (load) { _visible = false; _x = 900; _root.ENEMY8._visible = false; _root.turret._visible = false; EL2 = 200; EL3 = 300; EL5 = 500; EL4 = 400; EL6 = 600; EL7 = 700; EL8 = 800; EL9 = 900; this.base.gotoAndStop(6); _root.turret.base.gotoAndStop(7); _root.turret2.base.gotoAndStop(7); } onClipEvent (enterFrame) { if ((SUMMON == true) && (_x > 530)) { _x = (_x - 5); } if (_root.wave >= 4) { _root.ENEMY8._visible = true; _visible = true; _root.turret._visible = true; } if (EL2 > 300) { EL2 = 200; } if (EL3 > 400) { EL3 = 300; } if (EL4 > 500) { EL4 = 400; } if (EL5 > 600) { EL5 = 500; } if (EL6 > 700) { EL6 = 600; } if (EL7 > 800) { EL7 = 700; } if (EL8 > 900) { EL8 = 800; } if (EL9 > 1000) { EL9 = 900; } if (EL > 100) { EL = 1; } if (_root.ENEMY8.Health > 0) { _root.turret._rotation = 180 + (Math.atan2(_root.ship._y - _root.turret._y, _root.ship._x - _root.turret._x) * 57.2957795130823); _root.turret2._rotation = 180 + (Math.atan2(_root.ship._y - _root.turret2._y, _root.ship._x - _root.turret2._x) * 57.2957795130823); } if (((fire2 > 30) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf, "null" + el2, el2); fire2 = 0; } if (((fire > 80) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf2, "null" + el2, el2); duplicateMovieClip (_root.bossf3, "null" + el3, el3); duplicateMovieClip (_root.bossf4, "null" + el4, el4); duplicateMovieClip (_root.bossf5, "null" + el5, el5); duplicateMovieClip (_root.bossf6, "null" + el6, el6); duplicateMovieClip (_root.bossf7, "null" + el7, el7); fire = 0; } if (((SC > 180) && (SC < 197)) && (_rotation < 45)) { _root.turret._rotation = _root.turret._rotation + 5; } if (SC < 180) { scatter = false; } if ((SC > 180) && (SC < 185)) { scatter = true; } if (scatter == true) { Blast = Blast + 1; } if (((_root.ENEMY8.Health <= 0) && (_root.wave == 4)) && (_root.ship.summon > 100)) { death = death + 1; } if ((death > 10) && (death < 14)) { _root.ENEMY8.gotoAndPlay("die"); } if ((death > 50) && (death < 54)) { _root.turret.gotoAndPlay("die"); _root.turret2.gotoAndPlay("die"); } if ((death > 80) && (death < 89)) { this.gotoAndPlay("die"); } if (death > 170) { this._visible = false; _root.ENEMY8._visible = false; _root.turret._visible = false; _root.turret2._visible = false; _root.com = true; } if ((death > 180) && (_root.ship.BOSS != false)) { _root.music.gotoAndPlay("missionclear"); _root.mic.play(); _root.ship.BOSS = false; } if (_root.wave >= 4) { SC = SC + 1; fire = fire + 1; fire2 = fire2 + 1; El = El + 1; EL2 = EL2 + 1; El3 = El3 + 1; EL4 = EL4 + 1; El5 = El5 + 1; EL6 = EL6 + 1; El7 = El7 + 1; EL8 = EL8 + 1; El9 = El9 + 1; EL10 = EL10 + 1; El = El + 1; EL11 = EL11 + 1; El12 = El12 + 1; EL13 = EL13 + 1; _root.GAh = _root.enemy8.HEalth; } _root.ENEMY8.base.gotoAndStop(6); _root.ENEMY8._x = _x; _root.ENEMY8._y = _y; _root.turret._x = _x + 140; _root.turret._y = _y - 30; _root.turret2._x = _x + 70; _root.turret2._y = _y + 60; }
Instance of Symbol 597 MovieClip "ENEMY6" in Frame 12
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; EL3 = 900; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 40) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast6, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast6B, "null" + EL2, EL2); duplicateMovieClip (_root.ENEMYblast6C, "null" + EL3, EL3); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 3)) || ((dying > 90) && (_root.wave == 2))) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) || ((_root.wave <= 1) && (dying > 50))) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (EL3 > 999) { EL3 = 900; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; EL3 = EL3 + 1; this.base.gotoAndStop(6); }
Instance of Symbol 597 MovieClip "ENEMY7" in Frame 12
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; EL3 = 900; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 40) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast7, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast7B, "null" + EL2, EL2); duplicateMovieClip (_root.ENEMYblast7C, "null" + EL3, EL3); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 3)) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) && (dying > 50)) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (EL3 > 999) { EL3 = 900; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; this.base.gotoAndStop(6); EL3 = EL3 + 1; }
Instance of Symbol 609 MovieClip "ENEMY4" in Frame 12
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 40) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast4, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _root.cannon._visible = false; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon._x = _x; _root.cannon._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(6); EL = EL + 1; }
Instance of Symbol 609 MovieClip "ENEMY5" in Frame 12
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 40) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast5, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon2._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 3))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if (((_root.wave != 2) && (_root.wave != 3)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; _root.cannon2._visible = false; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon2._x = _x; _root.cannon2._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; _root.cannon2._visible = true; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(6); EL = EL + 1; }
Instance of Symbol 618 MovieClip "ENEMY" in Frame 12
onClipEvent (load) { _x = 1400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 40) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 2)) { _x = 900; _y = (Math.random() * 350); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (_root.wave > 1) { Health = 0; } if (((_root.wave != 2) && (Health <= 0)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (_root.wave >= 4) { _y = (_y - 7); HEalth = 0; dier = true; } if (EL > 799) { EL = 700; } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(6); }
Instance of Symbol 618 MovieClip "ENEMY3" in Frame 12
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 40) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast3, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(6); }
Instance of Symbol 618 MovieClip "ENEMY2" in Frame 12
onClipEvent (load) { _x = 1900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 40) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast2, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 4))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (((_root.wave != 2) && (_root.wave != 4)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(6); }
Frame 13
stop();
Instance of Symbol 309 MovieClip "BG" in Frame 13
onClipEvent (load) { this.gotoAndStop(4); }
Instance of Symbol 377 MovieClip "ship" in Frame 13
onClipEvent (load) { _root.tally = 0; _root.wave = 1; _root.kills = 0; _root.score = 0; motion = 7 + _root.level; _rotation = 0; G1 = 1; G2 = 1; G3 = 2; ammo1 = 30; TMQUOTA = 700 + (Math.random() * 700); TLQUOTA = 700 + (Math.random() * 700); AI = 30; AI2 = 20; AI3 = 10; AI4 = 5; AI5 = 15; AI6 = 10; Xmax = 650; Xmin = 120; Ymax = 370; Ymin = 30; blaze = 30; HEalth = 400 + (100 * _root.level); _root.ammo = 40; thrusters = 0; thrustersU = 0; thrustersD = 0; thrustersL = 0; element2 = 100; element3 = 200; element4 = 300; element5 = 400; element6 = 500; BHP = 60000; element7 = 600; warp = 1; pause = true; _root.difficulty = 0.8; _root.miw.swapDepths(12000); _root.maw.swapDepths(12001); _root.hp.swapDepths(12002); _root.levelup.swapDepths(12007); _root.hz.swapDepths(12003); _root.com = false; _root.scoreadd.swapDepths(12004); } onClipEvent (enterFrame) { if ((key.IsDown(39) && (pause != true)) && (_x < XMax)) { _x = (_x + motion); _rotation = 0; Thrusters = 80; } if ((key.IsDown(37) && (pause != true)) && (_x > XMin)) { _x = (_x - motion); _rotation = 0; ThrustersL = 80; } if ((key.IsDown(38) && (pause != true)) && (_y > YMin)) { _y = (_y - motion); ThrustersU = 80; _rotation = -25; U = true; } if ((key.IsDown(40) && (pause != true)) && (_y < YMax)) { _y = (_y + motion); ThrustersD = 80; _rotation = 25; D = true; } if ((D == true) && (!key.IsDown(40))) { _rotation = 0; D = false; } if ((U == true) && (!key.IsDown(38))) { _rotation = 0; U = false; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 <= 1)) && (pause != true)) { duplicateMovieClip (_root.laser, "null" + element, element); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 2)) && (pause != true)) { duplicateMovieClip (_root.laser2, "null" + element, element); shifty = true; duplicateMovieClip (_root.laser2B, "null" + element2, element2); } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 3)) && (pause != true)) { duplicateMovieClip (_root.laser3, "null" + element, element); duplicateMovieClip (_root.laser3B, "null" + element2, element2); duplicateMovieClip (_root.laser3C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 4)) && (pause != true)) { duplicateMovieClip (_root.laser4, "null" + element, element); duplicateMovieClip (_root.laser4B, "null" + element2, element2); duplicateMovieClip (_root.laser4C, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 5)) && (pause != true)) { duplicateMovieClip (_root.laser5, "null" + element, element); duplicateMovieClip (_root.laser5D, "null" + element4, element4); duplicateMovieClip (_root.laser5E, "null" + element5, element5); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 6)) && (pause != true)) { duplicateMovieClip (_root.laser6, "null" + element, element); duplicateMovieClip (_root.laser6B, "null" + element3, element3); shifty = true; } if (((key.IsDown(_root.SKEY) && (shifty != true)) && (G1 == 7)) && (pause != true)) { duplicateMovieClip (_root.laser7B, "null" + element2, element2); duplicateMovieClip (_root.laser7C, "null" + element3, element3); duplicateMovieClip (_root.laser7D, "null" + element4, element4); duplicateMovieClip (_root.laser7E, "null" + element5, element5); shifty = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 <= 1)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile, "null" + element, element); AMMO1 = AMMO1 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 2)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile2, "null" + element, element); AMMO2 = AMMO2 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 3)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile3, "null" + element, element); AMMO3 = AMMO3 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 4)) && (_root.ammo > 0)) && (pause != true)) { FIRIE = true; AMMO4 = AMMO4 - 1; RL = true; } if (FIRIE == true) { counter = counter + 1; } if (((G2 == 4) && (counter > 5)) && (counter < 7)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (((G2 == 4) && (counter > 7)) && (counter < 9)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 9)) && (counter < 11)) { duplicateMovieClip (_root.missile4C, "null" + element, element); } if (((G2 == 4) && (counter > 10)) && (counter < 12)) { duplicateMovieClip (_root.missile4B, "null" + element, element); } if (((G2 == 4) && (counter > 11)) && (counter < 13)) { duplicateMovieClip (_root.missile4, "null" + element, element); } if (counter > 13) { FIRIE = false; counter = 0; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 5)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile5, "null" + element, element); duplicateMovieClip (_root.missile5B, "null" + element2, element2); AMMO5 = AMMO5 - 1; RL = true; } if ((((key.IsDown(_root.Mkey) && (RL != true)) && (G2 == 6)) && (_root.ammo > 0)) && (pause != true)) { duplicateMovieClip (_root.missile6, "null" + element, element); duplicateMovieClip (_root.missile6B, "null" + element2, element2); duplicateMovieClip (_root.missile6C, "null" + element3, element3); AMMO6 = AMMO6 - 1; RL = true; _root.rotator = _root.rotator + 30; } if ((shifty == true) && (!key.IsDown(_root.SKEY))) { shifty = false; } if (RL == true) { revort = revort + 1; } if (revort > 40) { RL = false; revort = 0; } if (thrusters > 0) { thrusters = thrusters - 4; } if (thrustersD > 0) { thrustersD = thrustersD - 4; } if (thrustersU > 0) { thrustersU = thrustersU - 4; } if (thrustersL > 0) { thrustersL = thrustersL - 4; } if (element > 99) { element = 0; } if (element > 199) { element = 100; } if (element3 > 299) { element3 = 200; } if (element4 > 399) { element4 = 300; } if (element5 > 499) { element5 = 400; } if (element6 > 599) { element6 = 500; } if (element7 > 699) { element7 = 600; } if (g1 <= 1) { _root.MAW.gotoAndStop(1); _root.MAW.wet = _root.LW1; } if (g1 == 2) { _root.MAW.gotoAndStop(2); _root.MAW.wet = _root.LW2; } if (g1 == 3) { _root.MAW.gotoAndStop(3); _root.MAW.wet = _root.LW3; } if (g1 == 4) { _root.MAW.gotoAndStop(4); _root.MAW.wet = _root.LW4; } if (g1 == 5) { _root.MAW.gotoAndStop(5); _root.MAW.wet = _root.LW5; } if (g1 == 6) { _root.MAW.gotoAndStop(6); _root.MAW.wet = _root.LW6; } if (g1 == 7) { _root.MAW.gotoAndStop(7); _root.MAW.wet = _root.LW7; } if (g2 <= 1) { _root.MIW.gotoAndStop(1); _root.MIW.wet = _root.MW1; _root.ammo = AMMO1; _root.AF = AI; } if (g2 == 2) { _root.MIW.gotoAndStop(2); _root.ammo = AMMO2; _root.AF = AI2; _root.MIW.wet = _root.MW2; } if (g2 == 3) { _root.MIW.gotoAndStop(3); _root.ammo = AMMO3; _root.AF = AI3; _root.MIW.wet = _root.MW3; } if (g2 == 4) { _root.MIW.gotoAndStop(4); _root.ammo = AMMO4; _root.AF = AI4; _root.MIW.wet = _root.MW4; } if (g2 == 5) { _root.MIW.gotoAndStop(5); _root.ammo = AMMO5; _root.AF = AI5; _root.MIW.wet = _root.MW5; } if (g2 == 6) { _root.MIW.gotoAndStop(6); _root.ammo = AMMO6; _root.AF = AI6; _root.MIW.wet = _root.MW6; } if (begin > 50) { _x = (_x + blaze); blaze = blaze * 0.9; Thrusters = 80; _root.dock._x = _root.dock._x - blaze; } if (blaze <= 1) { blaze = 0; pause = false; } if (_root.dock._x < -200) { _root.dock._visible = false; removeMovieClip(_root.dock); } if (SR < 50) { _root.scoreadd._visible = true; } if ((SR >= 50) && (SCA > 0)) { _root.score = _root.score + 3; SCA = SCA - 3; } if (SCA <= 0) { SCA = 0; _root.scoreadd._visible = false; } if (timerL > TLQUOTA) { duplicateMovieClip (_root.newlaser, "null" + element4, element4); TLQUOTA = 700 + (Math.random() * 700); timerl = 0; } if (timerM > TMQUOTA) { duplicateMovieClip (_root.newmissile, "null" + element4, element4); TMQUOTA = 700 + (Math.random() * 700); timerm = 0; } if (pause != true) { TimerL = TimerL + 1; TimerM = TimerM + 1; } if (((_root.tally2 > 8) && (_root.tally2 < 14)) && (_root.wave <= 1)) { _root.wave = 2; } if (((_root.tally2 > 15) && (_root.tally2 < 19)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 22) && (_root.tally2 < 28)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 30) && (_root.tally2 < 38)) && (_root.wave == 2)) { _root.wave = 1; } if (((_root.tally2 > 45) && (_root.tally2 < 49)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 55) && (_root.tally2 < 59)) && (_root.wave == 3)) { _root.wave = 2; } if (((_root.tally2 > 64) && (_root.tally2 < 68)) && (_root.wave == 2)) { _root.wave = 3; } if (((_root.tally2 > 74) && (_root.tally2 < 78)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 84) && (_root.tally2 < 88)) && (_root.wave == 1)) { _root.wave = 3; } if (((_root.tally2 > 94) && (_root.tally2 < 98)) && (_root.wave == 3)) { _root.wave = 1; } if (((_root.tally2 > 114) && (_root.tally2 < 118)) && (_root.wave == 1)) { _root.wave = 2; } if (((_root.tally2 > 144) && (_root.tally2 < 148)) && (_root.wave == 2)) { _root.wave = 3; } if ((_root.tally2 > 248) && (_root.wave == 3)) { BOSS = true; _root.wave = 4; } if (BOSS == true) { summon = summon + 1; } if ((summon > 40) && (summon < 45)) { _root.ENEMY.HEalth = 0; _root.ENEMY.gotoAndPlay("death"); _root.ENEMY2.HEalth = 0; _root.ENEMY2.gotoAndPlay("death"); _root.ENEMY3.HEalth = 0; _root.ENEMY3.gotoAndPlay("death"); _root.ENEMY4.HEalth = 0; _root.ENEMY4.gotoAndPlay("death"); _root.ENEMY5.HEalth = 0; _root.ENEMY5.gotoAndPlay("death"); _root.ENEMY6.HEalth = 0; _root.ENEMY6.gotoAndPlay("death"); _root.ENEMY7.HEalth = 0; _root.ENEMY7.gotoAndPlay("death"); _root.music.gotoAndPlay("BOSS3"); _root.ENEMY8.Health = BHP * _root.difficulty; } if (((_root.wave >= 4) && (warp < 50)) && (summon > 170)) { warp = warp * 1.05; _root.boss.SUMMON = true; } if ((Health <= 0) && (element > 10)) { death = true; pause = true; } if (death == true) { dying = dying + 1; pause = true; } if ((dying > 10) && (dying < 14)) { this.gotoAndPlay("death"); } if (dying > 50) { _root.GO.play(); } if ((BOSS != true) && (warp > 1)) { warp = warp * 0.9; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset == 2)) { _quality = "Medium"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset <= 1)) { _quality = "Low"; } if (((_root.wave < 4) && (_root.com != true)) && (_root.qualityset >= 3)) { _quality = "High"; } if ((_root.wave >= 4) && (_root.com != true)) { _quality = "Low"; } if (_root.com == true) { _quality = "High"; } if ((_root.com == true) && (_root.score >= 10000)) { _root.mic.Sr.gotoAndStop(6); } if (((_root.com == true) && (_root.score < 10000)) && (_root.score > 8000)) { _root.mic.Sr.gotoAndStop(5); } if (((_root.com == true) && (_root.score <= 8000)) && (_root.score > 6000)) { _root.mic.Sr.gotoAndStop(4); } if (((_root.com == true) && (_root.score < 6000)) && (_root.score > 4000)) { _root.mic.Sr.gotoAndStop(3); } if ((_root.com == true) && (_root.score < 4000)) { _root.mic.Sr.gotoAndStop(2); } if ((_root.com == true) && (_root.Kills >= 170)) { _root.mic.kr.gotoAndStop(6); } if (((_root.com == true) && (_root.Kills < 170)) && (_root.Kills > 140)) { _root.mic.kr.gotoAndStop(5); } if (((_root.com == true) && (_root.Kills < 140)) && (_root.Kills > 110)) { _root.mic.kr.gotoAndStop(4); } if (((_root.com == true) && (_root.Kills < 110)) && (_root.Kills > 80)) { _root.mic.kr.gotoAndStop(3); } if ((_root.com == true) && (_root.Kills < 80)) { _root.mic.kr.gotoAndStop(2); } if ((_root.com == true) && (SCA > 0)) { _root.score = _root.score + 9; SCA = SCA - 9; } if (_root.OAkills > OAkillTA) { _root.levelup.play(); } if ((((_root.SKey == undefined) || (_root.Skey < 65)) || (_root.MKey == undefined)) || (_root.Mkey < 65)) { _root.SKey = 83; _root.MKey = 65; } if (_root.stars._x < -1200) { _root.stars._x = 950; } if (_root.stars2._x < -1200) { _root.stars2._x = 950; } this.sh.BLA._alpha = Warp * 2; _root.stars._x = _root.stars._x - (3 * warp); _root.stars2._x = _root.stars2._x - (3 * warp); _root.nebula._x = _root.nebula._x - 2; _root.BG._x = _root.BG._x - (0.1 + (0.01 * warp)); _root.lvl = _root.level + 1; _root.HP._height = (HEalth - (100 * _root.level)) * 0.4; element = element + 1; element2 = element2 + 1; element3 = element3 + 1; element4 = element4 + 1; element5 = element5 + 1; element6 = element6 + 1; element7 = element7 + 1; sr = sr + 1; _root.mic.ki = _root.kills; _root.mic.sc = _root.score; _root.scoreadd.SC = SCA; _root.AF2 = _root.AF; _root.ammo2 = _root.ammo; this.sh.thrust._alpha = thrusters; this.sh.thrust2._alpha = thrusters; this.sh.thrustU._alpha = thrustersU; this.sh.thrustL._alpha = thrustersL; this.sh.thrustD._alpha = thrustersD; _root.main = _root.ma; _root.miss = _root.mi; OAkillTA = 100 + (130 * _root.level); begin = begin + 1; }
Instance of Symbol 532 MovieClip "BOSS" in Frame 13
onClipEvent (load) { _visible = false; _x = 900; _root.ENEMY8._visible = false; _root.turret._visible = false; EL2 = 200; EL3 = 300; EL5 = 500; EL4 = 400; EL6 = 600; EL7 = 700; EL8 = 800; EL9 = 900; this.base.gotoAndStop(7); _root.turret.base.gotoAndStop(8); _root.turret2.base.gotoAndStop(8); } onClipEvent (enterFrame) { if ((SUMMON == true) && (_x > 530)) { _x = (_x - 5); } if (_root.wave >= 4) { _root.ENEMY8._visible = true; _visible = true; _root.turret._visible = true; } if (EL2 > 300) { EL2 = 200; } if (EL3 > 400) { EL3 = 300; } if (EL4 > 500) { EL4 = 400; } if (EL5 > 600) { EL5 = 500; } if (EL6 > 700) { EL6 = 600; } if (EL7 > 800) { EL7 = 700; } if (EL8 > 900) { EL8 = 800; } if (EL9 > 1000) { EL9 = 900; } if (EL > 100) { EL = 1; } if (_root.ENEMY8.Health > 0) { _root.turret._rotation = 180 + (Math.atan2(_root.ship._y - _root.turret._y, _root.ship._x - _root.turret._x) * 57.2957795130823); } if (((fire2 > 50) && (_root.wave >= 4)) && (_root.ENEMY8.Health > 0)) { duplicateMovieClip (_root.bossf2, "null" + el2, el2); duplicateMovieClip (_root.bossf3, "null" + el3, el3); duplicateMovieClip (_root.bossf4, "null" + el4, el4); duplicateMovieClip (_root.bossf5, "null" + el5, el5); duplicateMovieClip (_root.bossf6, "null" + el6, el6); duplicateMovieClip (_root.bossf7, "null" + el7, el7); duplicateMovieClip (_root.bossf8, "null" + el2, el8); fire2 = 0; } if (((SC > 180) && (SC < 197)) && (_rotation < 45)) { _root.turret._rotation = _root.turret._rotation + 5; } if (SC < 180) { scatter = false; } if ((SC > 180) && (SC < 185)) { scatter = true; } if (scatter == true) { Blast = Blast + 1; } if (((_root.ENEMY8.Health <= 0) && (_root.wave == 4)) && (_root.ship.summon > 100)) { death = death + 1; } if ((death > 10) && (death < 14)) { _root.ENEMY8.gotoAndPlay("die"); } if ((death > 50) && (death < 54)) { _root.turret.gotoAndPlay("die"); _root.turret2.gotoAndPlay("die"); } if ((death > 80) && (death < 89)) { this.gotoAndPlay("die"); } if (death > 170) { this._visible = false; _root.ENEMY8._visible = false; _root.turret._visible = false; _root.turret2._visible = false; _root.com = true; } if ((death > 180) && (_root.ship.BOSS != false)) { _root.music.gotoAndPlay("missionclear"); _root.mic.play(); _root.ship.BOSS = false; } if (_root.wave >= 4) { SC = SC + 1; fire = fire + 1; fire2 = fire2 + 1; El = El + 1; EL2 = EL2 + 1; El3 = El3 + 1; EL4 = EL4 + 1; El5 = El5 + 1; EL6 = EL6 + 1; El7 = El7 + 1; EL8 = EL8 + 1; El9 = El9 + 1; EL10 = EL10 + 1; El = El + 1; EL11 = EL11 + 1; El12 = El12 + 1; EL13 = EL13 + 1; _root.GAh = _root.enemy8.HEalth; } _root.ENEMY8.base.gotoAndStop(7); _root.ENEMY8._x = _x; _root.ENEMY8._y = _y; _root.turret._x = _x + 140; _root.turret._y = _y - 30; _root.turret2._x = _x + 70; _root.turret2._y = _y + 60; }
Instance of Symbol 506 MovieClip "bossf2" in Frame 13
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation - 60); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 2.4); removeMovieClip(_root.bossf2); _root.bossf2._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf3" in Frame 13
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation - 40); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 1.7); removeMovieClip(_root.bossf3); _root.bossf3._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf4" in Frame 13
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation - 20); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation + 0.8); removeMovieClip(_root.bossf4); _root.bossf4._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf5" in Frame 13
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = _root.turret._rotation; } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } removeMovieClip(_root.bossf5); _root.bossf5._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf6" in Frame 13
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation + 20); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 0.9); removeMovieClip(_root.bossf6); _root.bossf6._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf7" in Frame 13
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation + 40); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 1.7); removeMovieClip(_root.bossf7); _root.bossf7._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 506 MovieClip "bossf8" in Frame 13
onClipEvent (load) { _x = (_root.turret._x + (50 * Math.cos((180 + _root.turret._rotation) * (Math.PI/180)))); _y = (_root.turret._y + (50 * Math.sin((180 + _root.turret._rotation) * (Math.PI/180)))); _rotation = (_root.turret._rotation + 60); } onClipEvent (enterFrame) { if (this.hitTest(_root.ship.core) && (_visible == true)) { _root.ship.play(); _root.ship.Health = _root.ship.Health - (20 * _root.difficulty); removeMovieClip(this); _visible = false; } if (_x > 700) { _visible = false; removeMovieClip(this); } if (_x < 0) { _visible = false; removeMovieClip(this); } if (_y > 370) { _visible = false; removeMovieClip(this); } if (_y < 0) { _visible = false; removeMovieClip(this); } _rotation = (_rotation - 2.4); removeMovieClip(_root.bossf8); _root.bossf8._visible = false; _x = (_x - (14 * Math.cos(_rotation * (Math.PI/180)))); _y = (_y - (14 * Math.sin(_rotation * (Math.PI/180)))); }
Instance of Symbol 597 MovieClip "ENEMY6" in Frame 13
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; EL3 = 900; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast6, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast6B, "null" + EL2, EL2); duplicateMovieClip (_root.ENEMYblast6C, "null" + EL3, EL3); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 3)) || ((dying > 90) && (_root.wave == 2))) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) || ((_root.wave <= 1) && (dying > 50))) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (EL3 > 999) { EL3 = 900; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; EL3 = EL3 + 1; this.base.gotoAndStop(7); }
Instance of Symbol 597 MovieClip "ENEMY7" in Frame 13
onClipEvent (load) { _x = 2400; _y = (Math.random() * 350); Health = 400; EL = 700; EL2 = 800; EL3 = 900; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 5); ACC = 3; } onClipEvent (enterFrame) { if ((_x < 700) && (HEalth > 0)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast7, "null" + EL, EL); duplicateMovieClip (_root.ENEMYblast7B, "null" + EL2, EL2); duplicateMovieClip (_root.ENEMYblast7C, "null" + EL3, EL3); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 3)) { _x = 800; starcure = 30 + (Math.random() * 5); revert = 0; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; ACC = 3; } if ((_root.wave > 3) && (dying > 50)) { _x = 800; _y = (Math.random() * 350); Health = 400; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; _root.cannon._visible = true; } if (_root.ship.pause != true) { _x = (_x - STARCURE); STARCURE = STARCURE * 0.97; } if ((_root.ship.pause != true) && (_x > 710)) { _x = (_x - 7); } if (_x < 400) { StarCURE = StarCURE * 0.4; } if (EL > 799) { EL = 700; } if (EL2 > 899) { EL2 = 800; } if (EL3 > 999) { EL3 = 900; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } _rotation = (180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823)); EL = EL + 1; EL2 = EL2 + 1; this.base.gotoAndStop(7); EL3 = EL3 + 1; }
Instance of Symbol 609 MovieClip "ENEMY4" in Frame 13
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast4, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _root.cannon._visible = false; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon._x = _x; _root.cannon._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(7); EL = EL + 1; }
Instance of Symbol 609 MovieClip "ENEMY5" in Frame 13
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 100; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; starcure = 30 + (Math.random() * 20); ACC = 3; } onClipEvent (enterFrame) { if ((_root.ship._x > (_x - 400)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 60) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast5, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; starcure = 0; _root.cannon2._x = 900; _root.cannon2._visible = false; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 3))) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; dier = false; this.gotoAndStop(1); _root.tally = _root.tally + 1; dying = 0; ACC = 3; } if (((_root.wave != 2) && (_root.wave != 3)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; _root.cannon2._visible = false; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { _root.cannon2._x = _x; _root.cannon2._y = _y; this.cannon._rotation = 180 + (Math.atan2(_root.ship._y - _y, _root.ship._x - _x) * 57.2957795130823); dier = false; _root.cannon2._visible = true; } if (_root.ship.pause != true) { _x = (_x - (STARCURE / 2.4)); ACC = ACC - 0.3; STARCURE = STARCURE - 0.9; } if ((_x > 800) && (starcure < 0)) { _x = 900; starcure = 30 + (Math.random() * 20); revert = 0; _y = (Math.random() * 350); Health = 100; ACC = 3; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } this.base.gotoAndStop(7); EL = EL + 1; }
Instance of Symbol 618 MovieClip "ENEMY" in Frame 13
onClipEvent (load) { _x = 1400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if ((dying > 90) && (_root.wave == 2)) { _x = 900; _y = (Math.random() * 350); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (_root.wave > 1) { Health = 0; } if (((_root.wave != 2) && (Health <= 0)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (_root.wave >= 4) { _y = (_y - 7); HEalth = 0; dier = true; } if (EL > 799) { EL = 700; } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(7); }
Instance of Symbol 618 MovieClip "ENEMY3" in Frame 13
onClipEvent (load) { _x = 2400; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast3, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave <= 1)) || ((dying > 90) && (_root.wave == 2))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if ((_root.wave > 2) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(7); }
Instance of Symbol 618 MovieClip "ENEMY2" in Frame 13
onClipEvent (load) { _x = 1900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; EL = 700; this.gotoAndStop(1); dying = 0; dier = false; } onClipEvent (enterFrame) { if ((_root.ship._y < _y) && (_root.ship._x < _x)) { _y = (_y - 3); } if ((_root.ship._y > _y) && (_root.ship._x < _x)) { _y = (_y + 3); } if ((_root.ship._x > (_x - 300)) && (_root.ship._x < _x)) { firing = firing + 1; } if ((firing > 80) && (HEalth > 0)) { duplicateMovieClip (_root.ENEMYblast2, "null" + EL, EL); firing = 0; } if ((Health <= 0) && (_root.wave < 4)) { Dier = true; } if (dier == true) { dying = dying + 1; } if (((dying > 4) && (dying < 7)) && (_root.wave < 4)) { this.gotoAndPlay("death"); } if (dying > 30) { this.gotoAndStop("dead"); } if (((dying > 90) && (_root.wave == 2)) || ((dying > 90) && (_root.wave == 4))) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; _root.tally = _root.tally + 1; } if (((_root.wave != 2) && (_root.wave != 4)) && (dying > 50)) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; dier = false; this.gotoAndStop(1); dying = 0; } if (Health > 0) { dier = false; } if (_root.ship.pause != true) { _x = (_x - 3); } if (_x < -300) { _x = 900; _y = ((Math.random() * 350) - (Math.random() * 350)); Health = 500; this.gotoAndStop(1); _root.tally2 = _root.tally2 + 1; } if (EL > 799) { EL = 700; } if (_root.wave >= 4) { HEalth = 0; dier = true; _y = (_y - 7); } if ((_root.wave >= 4) && (dying > 30)) { _visible = false; removeMovieClip(this); this.gotoAndStop(50); dier = true; } EL = EL + 1; this.base.gotoAndStop(7); }
Frame 14
for (i in _root) { _root[i].swapDepths(10102); removeMovieClip(_root[i]); }
Frame 15
stop();
Frame 16
_root.overallscore = 0;
Frame 17
_root.gotoAndStop(5);
Symbol 11 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 3
gotoAndStop (1);
Symbol 11 MovieClip Frame 25
gotoAndStop (1);
Symbol 11 MovieClip Frame 28
gotoAndStop (1);
Symbol 11 MovieClip Frame 31
gotoAndStop (1);
Symbol 11 MovieClip Frame 34
gotoAndStop (1);
Symbol 11 MovieClip Frame 37
gotoAndStop (1); _root.nextR.play();
Symbol 11 MovieClip Frame 40
gotoAndStop (1);
Symbol 11 MovieClip Frame 44
gotoAndStop (1);
Symbol 11 MovieClip Frame 48
gotoAndStop (1);
Symbol 11 MovieClip Frame 51
gotoAndStop (1);
Instance of Symbol 25 MovieClip "player" in Symbol 35 MovieClip Frame 1
onClipEvent (load) { Max = 5; Min = 357; } onClipEvent (enterFrame) { if ((_y > Max) && (key.IsDown(38))) { _y = (_y - 5); } else if ((_y < Min) && (key.IsDown(40))) { _y = (_y + 5); } }
Instance of Symbol 25 MovieClip "enemy" in Symbol 35 MovieClip Frame 1
onClipEvent (load) { Max = 5; Min = 357; _root.DIF = 1; } onClipEvent (enterFrame) { if (((_y > Max) && (_root.preloader.minigame.ball._y < (_y + 30))) && (_root.preloader.minigame.ball.started == true)) { _y = (_y - (2 * _root.DIF)); } else if (((_y < Min) && (_root.preloader.minigame.ball._y > (_y + 30))) && (_root.preloader.minigame.ball.started == true)) { _y = (_y + (2 * _root.DIF)); } }
Instance of Symbol 27 MovieClip "ball" in Symbol 35 MovieClip Frame 1
onClipEvent (load) { build = 6; Xmotion = 6; Ymotion = 6; _y = 240; XPOS = _x; EY = _root.preloader.minigame.ENEMY._y; PY = _root.preloader.minigame.player._y; _root.preloader.minigame.ENEMYscore = 0; _root.preloader.minigame.playerscore = 0; } onClipEvent (enterFrame) { if (started == true) { _x = (_x + Xmotion); _y = (_y - Ymotion); _root.preloader.minigame.nano.gotoAndStop(2); DUP = DUP + 1; } if ((this.hitTest(_root.preloader.minigame.player) && (started == true)) && (key.IsDown(38))) { Xmotion = -build; build = build + 1; Ymotion = Math.random() * 12; _root.soundfx.gotoAndPlay("boing2"); } else if ((this.hitTest(_root.preloader.minigame.player) && (started == true)) && (key.IsDown(40))) { Xmotion = -build; build = build + 1; Ymotion = (-Math.random()) * 12; _root.soundfx.gotoAndPlay("boing2"); } else if (this.hitTest(_root.preloader.minigame.player) && (started == true)) { Xmotion = -build; build = build + 1; Ymotion = (Math.random() * 6) - (Math.random() * 6); _root.soundfx.gotoAndPlay("boing2"); } if (this.hitTest(_root.preloader.minigame.ENEMY) && (started == true)) { Xmotion = build; build = build + 1; Ymotion = (Math.random() * DIFFC) - (Math.random() * DIFFC); _root.soundfx.gotoAndPlay("boing2"); } if (_x <= 10) { _visible = false; _root.preloader.minigame.playerscore = _root.preloader.minigame.playerscore + 1; _x = 247; build = 0; started = false; Xmotion = 0; Ymotion = 0; _root.soundFX.gotoAndPlay("cash2"); _root.DIF = _root.DIF + 0.1; Diffc = Diffc + 1; } if (_x >= 465) { _visible = false; _root.preloader.minigame.ENEMYscore = _root.preloader.minigame.ENEMYscore + 1; _x = 247; started = false; build = 0; Xmotion = 0; Ymotion = 0; } if (_y >= 435) { Ymotion = Math.random() * 6; _root.soundfx.gotoAndPlay("boing2"); } if (_y <= 0) { Ymotion = Math.random() * -6; _root.soundfx.gotoAndPlay("boing2"); } if (_visible == false) { reset = reset + 1; _x = XPOS; _y = 240; } if (reset > 30) { _visible = true; build = 6; reset = 0; started = true; Xmotion = 6; Ymotion = 0; } if (build > 12) { build = 12; } if (DIFFC > 12) { DIFFC = 12; } if (((key.IsDown(32) && (began != true)) && (started != true)) && (GRRR > 30)) { started = true; began = true; Ymotion = 0; GRRR = 0; } if (((key.IsDown(32) && (began == true)) && (started == true)) && (GRRR > 30)) { started = false; began = false; Ymotion = 0; GRRR = 0; _root.preloader.minigame.ENEMY._y = EY; _root.preloader.minigame.player._y = PY; _root.preloader.minigame.ENEMYscore = 0; _root.preloader.minigame.playerscore = 0; } if ((started != true) && (began != true)) { build = 6; _root.preloader.minigame.nano.gotoAndStop(1); DIFFC = 6; Xmotion = 6; Ymotion = 6; _y = 240; _x = XPOS; } if (element > 100) { element = 0; } element = element + 1; GRRR = GRRR + 1; }
Instance of Symbol 27 MovieClip "orb" in Symbol 35 MovieClip Frame 1
onClipEvent (load) { _x = _root.preloader.minigame.ball._x; _y = _root.preloader.minigame.ball._y; _alpha = 60; } onClipEvent (enterFrame) { if (_alpha <= 0) { removeMovieClip(this); _visible = false; } _alpha = (_alpha - 3); }
Symbol 56 Button
on (release) { getURL ("http://www.heavygames.com", "_blank"); }
Symbol 57 MovieClip Frame 1
stop();
Symbol 65 Button
on (release) { getURL ("http://www.dizimz.net", "_blank"); }
Symbol 71 Button
on (release) { play(); }
Symbol 78 Button
on (release) { gotoAndPlay ("skip"); }
Symbol 85 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded * 6.2; percent = (Math.round(PercentLoaded) * 3) + 7; } else { gotoAndStop (3); }
Symbol 85 MovieClip Frame 2
gotoAndPlay (1);
Symbol 85 MovieClip Frame 3
stop();
Symbol 85 MovieClip Frame 378
MM = _url; _root.NG = MM.slice(0, 29); trace(MM); if (_root.NG == _root.NGURL) { play(); } if (_root.NG != _root.NGURL) { _root.INTRO.gotoAndPlay("skipNG"); }
Symbol 85 MovieClip Frame 380
MM = _url; _root.NG = MM.slice(0, 29); trace(MM); if (_root.NG == _root.NGURL) { play(); } if (_root.NG != _root.NGURL) { _root.INTRO.gotoAndPlay("skipNG"); }
Symbol 85 MovieClip Frame 442
stopAllSounds(); stopAllSounds(); stopAllSounds();
Symbol 85 MovieClip Frame 443
_root.play();
Symbol 94 Button
on (release) { getURL ("http://www.heavygames.com", "_blank"); }
Symbol 100 Button
on (release) { if (_root.SEL != true) { _root.nextR.play(); GO = true; CON = false; SEL = true; } }
Symbol 104 Button
on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.level == undefined) { _root.level = 0; _root.soundFx.gotoAndPlay("boing"); } else { _root.level = savefile.data.level; _root.soundFx.gotoAndPlay("cash"); _root.nextR.play(); GO = false; CON = true; SEL = true; } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.mission == undefined) { _root.mission = false; } else { _root.mission = savefile.data.mission; _root.soundFx.gotoAndPlay("cash"); } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.mission2 == undefined) { _root.mission2 = false; } else { _root.nextR.play(); _root.mission2 = savefile.data.mission2; _root.soundFx.gotoAndPlay("cash"); } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.mission3 == undefined) { _root.mission3 = false; } else { _root.mission3 = savefile.data.mission3; _root.soundFx.gotoAndPlay("cash"); } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.mission4 == undefined) { _root.mission4 = false; } else { _root.mission4 = savefile.data.mission4; _root.soundFx.gotoAndPlay("cash"); } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.mission5 == undefined) { _root.mission5 = false; } else { _root.mission5 = savefile.data.mission5; _root.soundFx.gotoAndPlay("cash"); } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.mission6 == undefined) { _root.mission6 = false; } else { _root.mission6 = savefile.data.mission6; _root.soundFx.gotoAndPlay("cash"); } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.mission7 == undefined) { _root.mission7 = false; } else { _root.mission7 = savefile.data.mission7; _root.soundFx.gotoAndPlay("cash"); } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.Mkey == undefined) { _root.Mkey = 65; } else { _root.Mkey = savefile.data.Mkey; } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.Skey == undefined) { _root.Skey = 83; } else { _root.Skey = savefile.data.Skey; } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.overallscore == undefined) { _root.overallscore = 0; } else { _root.overallscore = savefile.data.overallscore; } } on (release) { var savefile = SharedObject.getLocal("StarSerpent"); if (savefile.data.OAkills == undefined) { _root.OAkills = 0; } else { _root.OAkills = savefile.data.OAkills; } }
Symbol 107 Button
on (release) { getURL ("http://www.heavygames.com/starserpent/view_high_scores.asp", "_blank"); }
Symbol 112 MovieClip Frame 1
stopAllSounds();
Symbol 112 MovieClip Frame 52
stop();
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 12
stop(); if ((_root.GO == true) && (_root.CON == false)) { _root.play(); } if ((_root.GO == false) && (_root.CON == true)) { _root.gotoAndStop(4); }
Symbol 152 Button
on (release) { _root.qualityset = 3; }
Symbol 156 Button
on (release) { _root.qualityset = 2; }
Symbol 157 Button
on (release) { _root.qualityset = 1; }
Symbol 196 Button
on (press) { savefile.data.level = _root.level; savefile.data.mission = _root.mission; savefile.flush(); } on (press) { savefile.data.mission2 = _root.mission2; savefile.data.mission3 = _root.mission3; savefile.flush(); } on (press) { savefile.data.mission4 = _root.mission4; savefile.data.mission5 = _root.mission5; savefile.flush(); } on (press) { savefile.data.mission6 = _root.mission6; savefile.data.mission7 = _root.mission7; savefile.flush(); } on (press) { savefile.data.OAkills = _root.OAkills; savefile.data.overallscore = _root.overallscore; savefile.flush(); } on (release) { _root.nex.play(); }
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 53
stop(); _root.play();
Symbol 208 MovieClip Frame 52
stop();
Symbol 255 MovieClip Frame 1
stop();
Symbol 259 Button
on (release) { _root.gotoAndStop(15); }
Symbol 263 Button
on (release) { _root.system = 1; }
Symbol 264 Button
on (release) { _root.system = 2; }
Symbol 265 Button
on (release) { _root.system = 3; }
Symbol 266 Button
on (release) { _root.system = 4; }
Symbol 267 Button
on (release) { _root.system = 5; }
Symbol 268 Button
on (release) { _root.system = 6; }
Symbol 269 Button
on (release) { _root.system = 7; }
Symbol 278 Button
on (release) { if (_root.MIZ > 0) { _root.startmission.play(); } }
Symbol 280 MovieClip Frame 52
stop();
Symbol 285 MovieClip Frame 1
stop();
Symbol 285 MovieClip Frame 32
stopAllSounds();
Symbol 285 MovieClip Frame 75
stop(); if (_root.MIZ == 1) { _root.gotoAndStop("MI1"); } if (_root.MIZ == 2) { _root.gotoAndStop("MI2"); } if (_root.MIZ == 3) { _root.gotoAndStop("MI3"); } if (_root.MIZ == 4) { _root.gotoAndStop("MI4"); } if (_root.MIZ == 5) { _root.gotoAndStop("MI5"); } if (_root.MIZ == 6) { _root.gotoAndStop("MI6"); } if (_root.MIZ == 7) { _root.gotoAndStop("MI7"); }
Symbol 292 MovieClip Frame 1
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(0);
Symbol 292 MovieClip Frame 6
stopAllSounds();
Symbol 292 MovieClip Frame 87
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(30);
Symbol 292 MovieClip Frame 95
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(40);
Symbol 292 MovieClip Frame 101
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(50);
Symbol 292 MovieClip Frame 111
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(60);
Symbol 292 MovieClip Frame 115
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(70);
Symbol 292 MovieClip Frame 119
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(80);
Symbol 292 MovieClip Frame 123
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(90);
Symbol 292 MovieClip Frame 126
stop(); _root.player.triggerEV = false;
Symbol 292 MovieClip Frame 127
stop();
Symbol 292 MovieClip Frame 128
_root.player.triggerEV = true;
Symbol 292 MovieClip Frame 130
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(90);
Symbol 292 MovieClip Frame 134
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(80);
Symbol 292 MovieClip Frame 138
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(70);
Symbol 292 MovieClip Frame 141
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(60);
Symbol 292 MovieClip Frame 145
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(50);
Symbol 292 MovieClip Frame 149
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(40);
Symbol 292 MovieClip Frame 153
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(30);
Symbol 292 MovieClip Frame 157
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(20);
Symbol 292 MovieClip Frame 161
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(10);
Symbol 292 MovieClip Frame 165
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(0);
Symbol 292 MovieClip Frame 170
stopAllSounds();
Symbol 292 MovieClip Frame 192
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(0);
Symbol 292 MovieClip Frame 246
stopAllSounds();
Symbol 292 MovieClip Frame 261
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(20);
Symbol 292 MovieClip Frame 278
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(30);
Symbol 292 MovieClip Frame 286
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(40);
Symbol 292 MovieClip Frame 292
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(50);
Symbol 292 MovieClip Frame 302
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(60);
Symbol 292 MovieClip Frame 306
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(70);
Symbol 292 MovieClip Frame 310
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(80);
Symbol 292 MovieClip Frame 314
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(90);
Symbol 292 MovieClip Frame 317
stop(); _root.player.triggerEV = false;
Symbol 292 MovieClip Frame 318
stop();
Symbol 292 MovieClip Frame 321
stopAllSounds();
Symbol 292 MovieClip Frame 327
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(20);
Symbol 292 MovieClip Frame 351
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(30);
Symbol 292 MovieClip Frame 359
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(40);
Symbol 292 MovieClip Frame 365
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(50);
Symbol 292 MovieClip Frame 375
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(60);
Symbol 292 MovieClip Frame 379
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(70);
Symbol 292 MovieClip Frame 383
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(80);
Symbol 292 MovieClip Frame 387
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(90);
Symbol 292 MovieClip Frame 390
stop(); _root.player.triggerEV = false;
Symbol 292 MovieClip Frame 391
stop();
Symbol 292 MovieClip Frame 392
_root.player.triggerEV = true;
Symbol 292 MovieClip Frame 394
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(90);
Symbol 292 MovieClip Frame 398
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(80);
Symbol 292 MovieClip Frame 402
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(70);
Symbol 292 MovieClip Frame 405
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(60);
Symbol 292 MovieClip Frame 409
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(50);
Symbol 292 MovieClip Frame 413
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(40);
Symbol 292 MovieClip Frame 417
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(30);
Symbol 292 MovieClip Frame 421
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(20);
Symbol 292 MovieClip Frame 425
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(10);
Symbol 292 MovieClip Frame 429
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(0);
Symbol 292 MovieClip Frame 434
stopAllSounds();
Symbol 292 MovieClip Frame 456
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(0);
Symbol 292 MovieClip Frame 510
stopAllSounds();
Symbol 292 MovieClip Frame 525
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(20);
Symbol 292 MovieClip Frame 542
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(30);
Symbol 292 MovieClip Frame 550
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(40);
Symbol 292 MovieClip Frame 556
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(50);
Symbol 292 MovieClip Frame 566
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(60);
Symbol 292 MovieClip Frame 570
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(70);
Symbol 292 MovieClip Frame 574
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(80);
Symbol 292 MovieClip Frame 578
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(90);
Symbol 292 MovieClip Frame 581
stop(); _root.player.triggerEV = false;
Symbol 292 MovieClip Frame 582
stop();
Symbol 292 MovieClip Frame 583
_root.player.triggerEV = true;
Symbol 292 MovieClip Frame 585
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(90);
Symbol 292 MovieClip Frame 589
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(80);
Symbol 292 MovieClip Frame 593
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(70);
Symbol 292 MovieClip Frame 596
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(60);
Symbol 292 MovieClip Frame 600
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(50);
Symbol 292 MovieClip Frame 604
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(40);
Symbol 292 MovieClip Frame 608
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(30);
Symbol 292 MovieClip Frame 612
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(20);
Symbol 292 MovieClip Frame 616
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(10);
Symbol 292 MovieClip Frame 620
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(0);
Symbol 292 MovieClip Frame 625
stopAllSounds();
Symbol 292 MovieClip Frame 647
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(0);
Symbol 292 MovieClip Frame 701
stopAllSounds();
Symbol 292 MovieClip Frame 716
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(20);
Symbol 292 MovieClip Frame 733
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(30);
Symbol 292 MovieClip Frame 741
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(40);
Symbol 292 MovieClip Frame 747
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(50);
Symbol 292 MovieClip Frame 757
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(60);
Symbol 292 MovieClip Frame 761
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(70);
Symbol 292 MovieClip Frame 765
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(80);
Symbol 292 MovieClip Frame 769
AMP = new Sound(); AMP.attachSound("rebellion"); AMP.setVolume(90);
Symbol 292 MovieClip Frame 772
stop(); _root.player.triggerEV = false;
Symbol 292 MovieClip Frame 773
stop();
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 7
gotoAndStop (1);
Symbol 297 MovieClip Frame 13
gotoAndStop (1);
Symbol 309 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 2
stop();
Symbol 309 MovieClip Frame 3
stop();
Symbol 309 MovieClip Frame 4
stop();
Symbol 309 MovieClip Frame 5
stop();
Symbol 309 MovieClip Frame 6
stop();
Symbol 309 MovieClip Frame 7
stop();
Symbol 325 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 2
_root._y = random(6) - random(6); _root._x = random(6) - random(6); my_color = new Color(_root); myColorTransform = {ra:100, rb:80, ga:100, gb:40, ba:100, bb:70}; my_color.setTransform(myColorTransform);
Symbol 377 MovieClip Frame 3
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:60, ga:100, gb:30, ba:100, bb:55}; my_color.setTransform(myColorTransform);
Symbol 377 MovieClip Frame 4
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:40, ga:100, gb:20, ba:100, bb:35}; my_color.setTransform(myColorTransform);
Symbol 377 MovieClip Frame 5
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:20, ga:100, gb:10, ba:100, bb:15}; my_color.setTransform(myColorTransform);
Symbol 377 MovieClip Frame 6
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 377 MovieClip Frame 7
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 377 MovieClip Frame 8
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 377 MovieClip Frame 9
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 377 MovieClip Frame 10
_root._x = 0; _root._y = 0;
Symbol 377 MovieClip Frame 11
gotoAndStop (1);
Symbol 377 MovieClip Frame 37
_root.gameover.play();
Symbol 377 MovieClip Frame 38
_root.music.gotoAndPlay("gameoverX");
Symbol 377 MovieClip Frame 39
_root.music.gotoAndPlay("gameoverX");
Symbol 377 MovieClip Frame 435
stop();
Symbol 377 MovieClip Frame 436
stop();
Symbol 377 MovieClip Frame 437
gotoAndStop (435);
Symbol 377 MovieClip Frame 438
gotoAndStop (435);
Symbol 377 MovieClip Frame 439
gotoAndStop (435);
Symbol 377 MovieClip Frame 440
gotoAndStop (435);
Symbol 377 MovieClip Frame 441
gotoAndStop (435);
Symbol 402 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 2
stop();
Symbol 402 MovieClip Frame 3
stop();
Symbol 402 MovieClip Frame 4
stop();
Symbol 406 MovieClip Frame 1
_root._y = 1; my_color = new Color(_root); myColorTransform = {ra:100, rb:30, ga:100, gb:60, ba:100, bb:78}; my_color.setTransform(myColorTransform);
Symbol 406 MovieClip Frame 2
_root._y = -1;
Symbol 406 MovieClip Frame 3
_root._y = 1; _root._x = 2;
Symbol 406 MovieClip Frame 4
_root._y = -1; _root._x = -1; my_color = new Color(_root); myColorTransform = {ra:100, rb:20, ga:100, gb:40, ba:100, bb:58}; my_color.setTransform(myColorTransform);
Symbol 406 MovieClip Frame 5
_root._y = 1; my_color = new Color(_root); myColorTransform = {ra:100, rb:10, ga:100, gb:20, ba:100, bb:38}; my_color.setTransform(myColorTransform);
Symbol 406 MovieClip Frame 6
_root._y = -1; _root._x = 0; my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:10, ba:100, bb:18}; my_color.setTransform(myColorTransform);
Symbol 406 MovieClip Frame 7
_root._y = 0; my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 406 MovieClip Frame 8
my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform); stop();
Symbol 412 MovieClip Frame 5
stop();
Symbol 412 MovieClip Frame 23
stop();
Symbol 417 MovieClip Frame 5
stop();
Symbol 460 MovieClip Frame 1
stop();
Symbol 460 MovieClip Frame 2
_root._y = random(6) - random(6); _root._x = random(6) - random(6); my_color = new Color(_root); myColorTransform = {ra:100, rb:60, ga:100, gb:40, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 460 MovieClip Frame 3
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:50, ga:100, gb:30, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 460 MovieClip Frame 4
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:40, ga:100, gb:20, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 460 MovieClip Frame 5
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:20, ga:100, gb:10, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 460 MovieClip Frame 6
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 460 MovieClip Frame 7
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 460 MovieClip Frame 8
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 460 MovieClip Frame 9
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 460 MovieClip Frame 10
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 460 MovieClip Frame 11
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 460 MovieClip Frame 12
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 460 MovieClip Frame 13
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 460 MovieClip Frame 14
_root._x = 0; _root._y = 0;
Symbol 472 MovieClip Frame 1
stop();
Symbol 472 MovieClip Frame 2
_root._y = random(6) - random(6); _root._x = random(6) - random(6); my_color = new Color(_root); myColorTransform = {ra:100, rb:60, ga:100, gb:40, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 472 MovieClip Frame 3
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:50, ga:100, gb:30, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 472 MovieClip Frame 4
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:40, ga:100, gb:20, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 472 MovieClip Frame 5
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:20, ga:100, gb:10, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 472 MovieClip Frame 6
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 472 MovieClip Frame 7
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 472 MovieClip Frame 8
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 472 MovieClip Frame 9
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 472 MovieClip Frame 10
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 472 MovieClip Frame 11
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 472 MovieClip Frame 12
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 472 MovieClip Frame 13
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 472 MovieClip Frame 14
_root._x = 0; _root._y = 0;
Symbol 474 MovieClip Frame 1
stop();
Symbol 474 MovieClip Frame 2
_root._y = random(6) - random(6); _root._x = random(6) - random(6); my_color = new Color(_root); myColorTransform = {ra:100, rb:60, ga:100, gb:40, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 474 MovieClip Frame 3
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:50, ga:100, gb:30, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 474 MovieClip Frame 4
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:40, ga:100, gb:20, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 474 MovieClip Frame 5
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:20, ga:100, gb:10, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 474 MovieClip Frame 6
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 474 MovieClip Frame 7
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 474 MovieClip Frame 8
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 474 MovieClip Frame 9
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 474 MovieClip Frame 10
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 474 MovieClip Frame 11
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 474 MovieClip Frame 12
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 474 MovieClip Frame 13
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 474 MovieClip Frame 14
_root._x = 0; _root._y = 0;
Symbol 476 MovieClip Frame 1
stop();
Symbol 476 MovieClip Frame 2
_root._y = random(6) - random(6); _root._x = random(6) - random(6); my_color = new Color(_root); myColorTransform = {ra:100, rb:80, ga:100, gb:40, ba:100, bb:70}; my_color.setTransform(myColorTransform);
Symbol 476 MovieClip Frame 3
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:60, ga:100, gb:30, ba:100, bb:55}; my_color.setTransform(myColorTransform);
Symbol 476 MovieClip Frame 4
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:40, ga:100, gb:20, ba:100, bb:35}; my_color.setTransform(myColorTransform);
Symbol 476 MovieClip Frame 5
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:20, ga:100, gb:10, ba:100, bb:15}; my_color.setTransform(myColorTransform);
Symbol 476 MovieClip Frame 6
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 476 MovieClip Frame 7
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 476 MovieClip Frame 8
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 476 MovieClip Frame 9
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 476 MovieClip Frame 10
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 476 MovieClip Frame 11
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 476 MovieClip Frame 12
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 476 MovieClip Frame 13
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 476 MovieClip Frame 14
_root._x = 0; _root._y = 0;
Symbol 480 MovieClip Frame 1
stop();
Symbol 504 MovieClip Frame 1
stop();
Symbol 504 MovieClip Frame 2
_root._y = random(6) - random(6); _root._x = random(6) - random(6); my_color = new Color(_root); myColorTransform = {ra:100, rb:60, ga:100, gb:40, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 504 MovieClip Frame 3
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:50, ga:100, gb:30, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 504 MovieClip Frame 4
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:40, ga:100, gb:20, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 504 MovieClip Frame 5
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:20, ga:100, gb:10, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 504 MovieClip Frame 6
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; } my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 504 MovieClip Frame 7
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 504 MovieClip Frame 8
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 504 MovieClip Frame 9
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 504 MovieClip Frame 10
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 504 MovieClip Frame 11
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 504 MovieClip Frame 12
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 504 MovieClip Frame 13
if (_root._y > 0) { _root._y = _root._y - 0.5; } if (_root._y < 0) { _root._y = _root._y + 0.5; } if (_root._x > 0) { _root._x = _root._x - 0.5; } if (_root._x < 0) { _root._x = _root._x + 0.5; }
Symbol 504 MovieClip Frame 14
_root._x = 0; _root._y = 0;
Symbol 516 MovieClip Frame 1
stop();
Symbol 516 MovieClip Frame 2
stop();
Symbol 516 MovieClip Frame 3
stop();
Symbol 516 MovieClip Frame 4
stop();
Symbol 516 MovieClip Frame 5
stop();
Symbol 516 MovieClip Frame 6
stop();
Symbol 516 MovieClip Frame 7
stop();
Symbol 528 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 2
stop();
Symbol 528 MovieClip Frame 3
stop();
Symbol 528 MovieClip Frame 4
stop();
Symbol 528 MovieClip Frame 5
stop();
Symbol 528 MovieClip Frame 6
stop();
Symbol 528 MovieClip Frame 7
stop();
Symbol 532 MovieClip Frame 1
stop();
Symbol 532 MovieClip Frame 105
_root.music.gotoAndPlay("missionclear"); _root.mic.play(); _root.ship.BOSS = false;
Symbol 532 MovieClip Frame 106
_root.music.gotoAndPlay("missionclear"); _root.mic.play(); _root.ship.BOSS = false;
Symbol 540 MovieClip Frame 1
stop();
Symbol 540 MovieClip Frame 2
stop();
Symbol 540 MovieClip Frame 3
stop();
Symbol 540 MovieClip Frame 4
stop();
Symbol 540 MovieClip Frame 5
stop();
Symbol 540 MovieClip Frame 6
stop();
Symbol 540 MovieClip Frame 7
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 7
gotoAndStop (1);
Symbol 551 MovieClip Frame 1
stop();
Symbol 551 MovieClip Frame 2
stop();
Symbol 551 MovieClip Frame 3
stop();
Symbol 551 MovieClip Frame 4
stop();
Symbol 551 MovieClip Frame 5
stop();
Symbol 551 MovieClip Frame 6
stop();
Symbol 551 MovieClip Frame 7
stop();
Symbol 551 MovieClip Frame 8
stop();
Symbol 552 MovieClip Frame 1
stop();
Symbol 552 MovieClip Frame 192
stop();
Symbol 559 MovieClip Frame 1
stop();
Symbol 559 MovieClip Frame 2
stop();
Symbol 559 MovieClip Frame 3
stop();
Symbol 559 MovieClip Frame 4
stop();
Symbol 559 MovieClip Frame 5
stop();
Symbol 559 MovieClip Frame 6
stop();
Symbol 569 Button
on (press) { savefile.data.level = _root.level; savefile.data.mission = _root.mission; savefile.flush(); } on (press) { savefile.data.mission2 = _root.mission2; savefile.data.mission3 = _root.mission3; savefile.flush(); } on (press) { savefile.data.mission4 = _root.mission4; savefile.data.mission5 = _root.mission5; savefile.flush(); } on (press) { savefile.data.mission6 = _root.mission6; savefile.data.mission7 = _root.mission7; savefile.flush(); } on (press) { savefile.data.OAkills = _root.OAkills; savefile.data.overallscore = _root.overallscore; savefile.flush(); } on (release) { _root.continueR.play(); }
Symbol 570 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 14
stopAllSounds();
Symbol 570 MovieClip Frame 127
if (_root.MIZ == 1) { _root.mission = true; } if (_root.MIZ == 2) { _root.mission2 = true; } if (_root.MIZ == 3) { _root.mission3 = true; } if (_root.MIZ == 4) { _root.mission4 = true; } if (_root.MIZ == 5) { _root.mission5 = true; } if (_root.MIZ == 6) { _root.mission6 = true; } if (_root.MIZ == 7) { _root.mission7 = true; }
Symbol 570 MovieClip Frame 1386
stop();
Symbol 578 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 23
_root.ship.Health = _root.ship.Health + 100;
Symbol 578 MovieClip Frame 64
_root.level = _root.level + 1;
Symbol 584 Button
on (release) { _root.gameover.play(); }
Symbol 587 MovieClip Frame 1
stop();
Symbol 587 MovieClip Frame 2
_root.OAkills = _root.OAkills - _root.kills;
Symbol 587 MovieClip Frame 3
_root.overallscore = _root.overallscore - _root.score;
Symbol 587 MovieClip Frame 4
_root.score = 0; _root.kills = 0;
Symbol 587 MovieClip Frame 48
stop();
Symbol 587 MovieClip Frame 85
stop(); _root.gotoAndPlay(6);
Symbol 596 MovieClip Frame 1
stop();
Symbol 596 MovieClip Frame 2
stop();
Symbol 596 MovieClip Frame 3
stop();
Symbol 596 MovieClip Frame 4
stop();
Symbol 596 MovieClip Frame 5
stop();
Symbol 596 MovieClip Frame 6
stop();
Symbol 596 MovieClip Frame 7
stop();
Symbol 597 MovieClip Frame 1
stop();
Symbol 597 MovieClip Frame 8
gotoAndStop (1);
Symbol 597 MovieClip Frame 9
if (_root.wave >= 4) { gotoAndStop (50); } _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0; _root.overallscore = _root.overallscore + 4;
Symbol 597 MovieClip Frame 10
if (_root.wave >= 4) { gotoAndStop (50); } _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0; _root.overallscore = _root.overallscore + 4;
Symbol 597 MovieClip Frame 11
_root.ship.SCA = _root.ship.SCA + 5; _root.overallscore = _root.overallscore + 4;
Symbol 597 MovieClip Frame 12
_root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0; _root.overallscore = _root.overallscore + 4;
Symbol 597 MovieClip Frame 13
_root.ship.SCA = _root.ship.SCA + 5; _root.overallscore = _root.overallscore + 4;
Symbol 597 MovieClip Frame 14
_root.ship.SCA = _root.ship.SCA + 5; _root.overallscore = _root.overallscore + 4;
Symbol 597 MovieClip Frame 15
_root.kills = _root.kills + 1; _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0;
Symbol 597 MovieClip Frame 16
_root.tally2 = _root.tally2 + 1; _root.ship.SCA = _root.ship.SCA + 5;
Symbol 597 MovieClip Frame 17
_root.OAkills = _root.OAkills + 1; _root.ship.SCA = _root.ship.SCA + 5;
Symbol 597 MovieClip Frame 18
my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 597 MovieClip Frame 50
stop();
Symbol 599 MovieClip Frame 1
stop();
Symbol 599 MovieClip Frame 2
stop();
Symbol 608 MovieClip Frame 1
stop();
Symbol 608 MovieClip Frame 2
stop();
Symbol 608 MovieClip Frame 3
stop();
Symbol 608 MovieClip Frame 4
stop();
Symbol 608 MovieClip Frame 5
stop();
Symbol 608 MovieClip Frame 6
stop();
Symbol 608 MovieClip Frame 7
stop();
Symbol 609 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 8
gotoAndStop (1);
Symbol 609 MovieClip Frame 9
_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0;
Symbol 609 MovieClip Frame 10
_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0;
Symbol 609 MovieClip Frame 11
_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5;
Symbol 609 MovieClip Frame 12
_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0;
Symbol 609 MovieClip Frame 13
_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5;
Symbol 609 MovieClip Frame 14
_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5;
Symbol 609 MovieClip Frame 15
_root.kills = _root.kills + 1; _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0;
Symbol 609 MovieClip Frame 16
_root.tally2 = _root.tally2 + 1; _root.ship.SCA = _root.ship.SCA + 5;
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_root.OAkills = _root.OAkills + 1; _root.ship.SCA = _root.ship.SCA + 5;
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my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform);
Symbol 609 MovieClip Frame 50
stop();
Symbol 617 MovieClip Frame 1
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gotoAndStop (1);
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_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0;
Symbol 618 MovieClip Frame 10
_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0;
Symbol 618 MovieClip Frame 11
_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5;
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_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0;
Symbol 618 MovieClip Frame 13
_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5;
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_root.overallscore = _root.overallscore + 4; _root.ship.SCA = _root.ship.SCA + 5;
Symbol 618 MovieClip Frame 15
_root.kills = _root.kills + 1; _root.OAkills = _root.OAkills + 1; _root.tally2 = _root.tally2 + 1; _root.ship.SCA = _root.ship.SCA + 5; _root.ship.SR = 0;
Symbol 618 MovieClip Frame 16
_root.ship.SCA = _root.ship.SCA + 5;
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_root.ship.SCA = _root.ship.SCA + 5;
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my_color = new Color(_root); myColorTransform = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}; my_color.setTransform(myColorTransform);
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stop(); _root.gotoAndPlay("REM");
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Symbol 806 Button
on (release) { gotoAndStop (4); }
Symbol 807 Button
on (release) { var strOut = ((_root.playerName + "|") + _root.overallScore); var strOut2 = _root.EncrpytString(strOut); getURL ("http://www.heavygames.com/starserpent/hs.asp?" + strOut2, "_blank"); play(); }

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Instance Names

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"ENEMYBlast6C"Frame 12Symbol 506 MovieClip
"bossf2"Frame 12Symbol 506 MovieClip
"bossf3"Frame 12Symbol 506 MovieClip
"bossf4"Frame 12Symbol 506 MovieClip
"bossf5"Frame 12Symbol 506 MovieClip
"bossf6"Frame 12Symbol 506 MovieClip
"bossf7"Frame 12Symbol 506 MovieClip
"BOSS"Frame 12Symbol 532 MovieClip
"turret"Frame 12Symbol 552 MovieClip
"ENEMY6"Frame 12Symbol 597 MovieClip
"ENEMY7"Frame 12Symbol 597 MovieClip
"ENEMY4"Frame 12Symbol 609 MovieClip
"ENEMY5"Frame 12Symbol 609 MovieClip
"ENEMY"Frame 12Symbol 618 MovieClip
"ENEMY3"Frame 12Symbol 618 MovieClip
"ENEMY2"Frame 12Symbol 618 MovieClip
"BG"Frame 13Symbol 309 MovieClip
"ship"Frame 13Symbol 377 MovieClip
"BOSS"Frame 13Symbol 532 MovieClip
"bossf2"Frame 13Symbol 506 MovieClip
"bossf3"Frame 13Symbol 506 MovieClip
"bossf4"Frame 13Symbol 506 MovieClip
"bossf5"Frame 13Symbol 506 MovieClip
"bossf6"Frame 13Symbol 506 MovieClip
"bossf7"Frame 13Symbol 506 MovieClip
"bossf8"Frame 13Symbol 506 MovieClip
"ENEMY6"Frame 13Symbol 597 MovieClip
"ENEMY7"Frame 13Symbol 597 MovieClip
"ENEMY4"Frame 13Symbol 609 MovieClip
"ENEMY5"Frame 13Symbol 609 MovieClip
"ENEMY"Frame 13Symbol 618 MovieClip
"ENEMY3"Frame 13Symbol 618 MovieClip
"ENEMY2"Frame 13Symbol 618 MovieClip
"stars2"Symbol 18 MovieClip Frame 1Symbol 17 MovieClip
"player"Symbol 35 MovieClip Frame 1Symbol 25 MovieClip
"enemy"Symbol 35 MovieClip Frame 1Symbol 25 MovieClip
"ball"Symbol 35 MovieClip Frame 1Symbol 27 MovieClip
"orb"Symbol 35 MovieClip Frame 1Symbol 27 MovieClip
"NANO"Symbol 35 MovieClip Frame 1Symbol 34 MovieClip
"minigame"Symbol 85 MovieClip Frame 1Symbol 35 MovieClip
"MC"Symbol 255 MovieClip Frame 1Symbol 236 MovieClip
"thrust2"Symbol 323 MovieClip Frame 1Symbol 320 MovieClip
"thrust2"Symbol 325 MovieClip Frame 1Symbol 320 MovieClip
"thrustU"Symbol 325 MovieClip Frame 1Symbol 320 MovieClip
"thrustD"Symbol 325 MovieClip Frame 1Symbol 320 MovieClip
"thrust"Symbol 325 MovieClip Frame 1Symbol 320 MovieClip
"bla"Symbol 325 MovieClip Frame 1Symbol 323 MovieClip
"thrustl"Symbol 325 MovieClip Frame 1Symbol 320 MovieClip
"sh"Symbol 377 MovieClip Frame 1Symbol 325 MovieClip
"core"Symbol 377 MovieClip Frame 1Symbol 327 MovieClip
"core"Symbol 377 MovieClip Frame 6Symbol 327 MovieClip
"laser"Symbol 406 MovieClip Frame 1Symbol 402 MovieClip
"Box"Symbol 406 MovieClip Frame 1Symbol 404 MovieClip
"base"Symbol 532 MovieClip Frame 1Symbol 528 MovieClip
"base"Symbol 542 MovieClip Frame 1Symbol 540 MovieClip
"base"Symbol 552 MovieClip Frame 1Symbol 551 MovieClip
"KR"Symbol 570 MovieClip Frame 14Symbol 559 MovieClip
"SR"Symbol 570 MovieClip Frame 14Symbol 559 MovieClip
"base"Symbol 597 MovieClip Frame 1Symbol 596 MovieClip
"cannon"Symbol 609 MovieClip Frame 1Symbol 599 MovieClip
"base"Symbol 609 MovieClip Frame 1Symbol 608 MovieClip
"base"Symbol 618 MovieClip Frame 1Symbol 617 MovieClip

Labels

"MI1"Frame 5
"REM"Frame 6
"MI2"Frame 8
"MI3"Frame 9
"MI4"Frame 10
"MI5"Frame 11
"MI6"Frame 12
"MI7"Frame 13
"rocket"Symbol 11 MovieClip Frame 4
"laser"Symbol 11 MovieClip Frame 26
"nextOR"Symbol 11 MovieClip Frame 29
"ON"Symbol 11 MovieClip Frame 32
"cash"Symbol 11 MovieClip Frame 35
"flame"Symbol 11 MovieClip Frame 38
"boing"Symbol 11 MovieClip Frame 41
"boing2"Symbol 11 MovieClip Frame 45
"cash2"Symbol 11 MovieClip Frame 49
"skip"Symbol 85 MovieClip Frame 437
"boss"Symbol 292 MovieClip Frame 128
"gameoverX"Symbol 292 MovieClip Frame 320
"boss2"Symbol 292 MovieClip Frame 392
"boss3"Symbol 292 MovieClip Frame 583
"PU"Symbol 297 MovieClip Frame 2
"PU2"Symbol 297 MovieClip Frame 8
"death"Symbol 377 MovieClip Frame 12
"death"Symbol 532 MovieClip Frame 2
"die"Symbol 532 MovieClip Frame 2
"die"Symbol 542 MovieClip Frame 8
"death"Symbol 552 MovieClip Frame 2
"die"Symbol 552 MovieClip Frame 2
"death"Symbol 597 MovieClip Frame 9
"dead"Symbol 597 MovieClip Frame 50
"death"Symbol 609 MovieClip Frame 9
"dead"Symbol 609 MovieClip Frame 50
"death"Symbol 618 MovieClip Frame 9
"dead"Symbol 618 MovieClip Frame 50

Dynamic Text Variables

ENEMYscoreSymbol 29 EditableText""
playerscoreSymbol 30 EditableText""
NGURLSymbol 87 EditableText"http://uploads.ungrounded.net"
aSymbol 122 EditableText"a"
bSymbol 123 EditableText"b"
cSymbol 124 EditableText"c"
dSymbol 125 EditableText"d"
iSymbol 126 EditableText"i"
jSymbol 127 EditableText"j"
kSymbol 128 EditableText"k"
lSymbol 129 EditableText"l"
eSymbol 130 EditableText"e"
fSymbol 131 EditableText"f"
gSymbol 132 EditableText"g"
hSymbol 133 EditableText"h"
mSymbol 134 EditableText"m"
nSymbol 135 EditableText"n"
oSymbol 136 EditableText"o"
pSymbol 137 EditableText"p"
qSymbol 138 EditableText"q"
rSymbol 139 EditableText"r"
sSymbol 140 EditableText"s"
tSymbol 141 EditableText"t"
uSymbol 142 EditableText"u"
vSymbol 143 EditableText"v"
wSymbol 144 EditableText"w"
xzSymbol 145 EditableText"x"
yzSymbol 146 EditableText"y"
zSymbol 147 EditableText"z"
LASSymbol 148 EditableText"s"
MISSymbol 149 EditableText"a"
highSymbol 153 EditableText"High"
mediumSymbol 154 EditableText"Medium"
lowSymbol 155 EditableText"Low"
CURRSymbol 158 EditableText""
mkeySymbol 164 EditableText""
skeySymbol 165 EditableText""
uaSymbol 166 EditableText"A"
ubSymbol 167 EditableText"B"
ucSymbol 168 EditableText"C"
udSymbol 169 EditableText"D"
uiSymbol 170 EditableText"I"
ujSymbol 171 EditableText"J"
ukSymbol 172 EditableText"K"
ulSymbol 173 EditableText"L"
ueSymbol 174 EditableText"E"
ufSymbol 175 EditableText"F"
ugSymbol 176 EditableText"G"
uhSymbol 177 EditableText"H"
umSymbol 178 EditableText"M"
unSymbol 179 EditableText"N"
uoSymbol 180 EditableText"O"
upSymbol 181 EditableText"P"
uqSymbol 182 EditableText"Q"
urSymbol 183 EditableText"R"
usSymbol 184 EditableText"S"
utSymbol 185 EditableText"T"
uuSymbol 186 EditableText"U"
uvSymbol 187 EditableText"V"
uwSymbol 188 EditableText"W"
uxSymbol 189 EditableText"X"
uySymbol 190 EditableText"Y"
uzSymbol 191 EditableText"Z"
lvlSymbol 313 EditableText"1"
scoreSymbol 378 EditableText""
LW6Symbol 418 EditableText"daul cannons"
LW7Symbol 419 EditableText"Annihilator"
KISymbol 560 EditableText""
SCSymbol 561 EditableText""
maSymbol 620 EditableText"Main"
miSymbol 621 EditableText"Missile"
mainSymbol 622 EditableText"main"
missSymbol 623 EditableText"missle"
weTSymbol 626 EditableText"missile"
MW1Symbol 633 EditableText"missile"
MW2Symbol 634 EditableText"Seeker "
MW3Symbol 635 EditableText"Plasma claw"
MW4Symbol 636 EditableText"Preditor"
MW5Symbol 637 EditableText"Cross bomb"
MW6Symbol 638 EditableText"ORBITOR"
ammo2Symbol 640 EditableText"30"
AF2Symbol 641 EditableText"30"
wetSymbol 645 EditableText"Comit cannon"
LW1Symbol 653 EditableText"Comet cannon"
LW2Symbol 654 EditableText"Helix beam"
LW3Symbol 655 EditableText"scattershot"
LW4Symbol 656 EditableText"Sidewinders"
LW5Symbol 657 EditableText"twister beam"
SCSymbol 666 EditableText""
lvlSymbol 676 EditableText"1"
scoreSymbol 677 EditableText""
LW6Symbol 678 EditableText"daul cannons"
LW7Symbol 679 EditableText"Annihilator"
maSymbol 680 EditableText"Main"
miSymbol 681 EditableText"Missile"
mainSymbol 682 EditableText"main"
missSymbol 683 EditableText"missle"
MW1Symbol 684 EditableText"missile"
MW2Symbol 685 EditableText"Seeker "
MW3Symbol 686 EditableText"Plasma claw"
MW4Symbol 687 EditableText"Preditor"
MW5Symbol 688 EditableText"Cross bomb"
MW6Symbol 689 EditableText"ORBITOR"
ammo2Symbol 690 EditableText"30"
AF2Symbol 691 EditableText"30"
LW1Symbol 692 EditableText"Comet cannon"
LW2Symbol 693 EditableText"Helix beam"
LW3Symbol 694 EditableText"scattershot"
LW4Symbol 695 EditableText"Sidewinders"
LW5Symbol 696 EditableText"twister beam"
lvlSymbol 697 EditableText"1"
scoreSymbol 698 EditableText""
LW6Symbol 699 EditableText"daul cannons"
LW7Symbol 700 EditableText"Annihilator"
maSymbol 701 EditableText"Main"
miSymbol 702 EditableText"Missile"
mainSymbol 703 EditableText"main"
missSymbol 704 EditableText"missle"
MW1Symbol 705 EditableText"missile"
MW2Symbol 706 EditableText"Seeker "
MW3Symbol 707 EditableText"Plasma claw"
MW4Symbol 708 EditableText"Preditor"
MW5Symbol 709 EditableText"Cross bomb"
MW6Symbol 710 EditableText"ORBITOR"
ammo2Symbol 711 EditableText"30"
AF2Symbol 712 EditableText"30"
LW1Symbol 713 EditableText"Comet cannon"
LW2Symbol 714 EditableText"Helix beam"
LW3Symbol 715 EditableText"scattershot"
LW4Symbol 716 EditableText"Sidewinders"
LW5Symbol 717 EditableText"twister beam"
lvlSymbol 718 EditableText"1"
scoreSymbol 719 EditableText""
LW6Symbol 720 EditableText"daul cannons"
LW7Symbol 721 EditableText"Annihilator"
maSymbol 722 EditableText"Main"
miSymbol 723 EditableText"Missile"
mainSymbol 724 EditableText"main"
missSymbol 725 EditableText"missle"
MW1Symbol 726 EditableText"missile"
MW2Symbol 727 EditableText"Seeker "
MW3Symbol 728 EditableText"Plasma claw"
MW4Symbol 729 EditableText"Preditor"
MW5Symbol 730 EditableText"Cross bomb"
MW6Symbol 731 EditableText"ORBITOR"
ammo2Symbol 732 EditableText"30"
AF2Symbol 733 EditableText"30"
LW1Symbol 734 EditableText"Comet cannon"
LW2Symbol 735 EditableText"Helix beam"
LW3Symbol 736 EditableText"scattershot"
LW4Symbol 737 EditableText"Sidewinders"
LW5Symbol 738 EditableText"twister beam"
lvlSymbol 739 EditableText"1"
scoreSymbol 740 EditableText""
LW6Symbol 741 EditableText"daul cannons"
LW7Symbol 742 EditableText"Annihilator"
maSymbol 743 EditableText"Main"
miSymbol 744 EditableText"Missile"
mainSymbol 745 EditableText"main"
missSymbol 746 EditableText"missle"
MW1Symbol 747 EditableText"missile"
MW2Symbol 748 EditableText"Seeker "
MW3Symbol 749 EditableText"Plasma claw"
MW4Symbol 750 EditableText"Preditor"
MW5Symbol 751 EditableText"Cross bomb"
MW6Symbol 752 EditableText"ORBITOR"
ammo2Symbol 753 EditableText"30"
AF2Symbol 754 EditableText"30"
LW1Symbol 755 EditableText"Comet cannon"
LW2Symbol 756 EditableText"Helix beam"
LW3Symbol 757 EditableText"scattershot"
LW4Symbol 758 EditableText"Sidewinders"
LW5Symbol 759 EditableText"twister beam"
lvlSymbol 760 EditableText"1"
scoreSymbol 761 EditableText""
LW6Symbol 762 EditableText"daul cannons"
LW7Symbol 763 EditableText"Annihilator"
maSymbol 764 EditableText"Main"
miSymbol 765 EditableText"Missile"
mainSymbol 766 EditableText"main"
missSymbol 767 EditableText"missle"
MW1Symbol 768 EditableText"missile"
MW2Symbol 769 EditableText"Seeker "
MW3Symbol 770 EditableText"Plasma claw"
MW4Symbol 771 EditableText"Preditor"
MW5Symbol 772 EditableText"Cross bomb"
MW6Symbol 773 EditableText"ORBITOR"
ammo2Symbol 774 EditableText"30"
AF2Symbol 775 EditableText"30"
LW1Symbol 776 EditableText"Comet cannon"
LW2Symbol 777 EditableText"Helix beam"
LW3Symbol 778 EditableText"scattershot"
LW4Symbol 779 EditableText"Sidewinders"
LW5Symbol 780 EditableText"twister beam"
lvlSymbol 781 EditableText"1"
scoreSymbol 782 EditableText""
LW6Symbol 783 EditableText"daul cannons"
LW7Symbol 784 EditableText"Annihilator"
maSymbol 785 EditableText"Main"
miSymbol 786 EditableText"Missile"
mainSymbol 787 EditableText"main"
missSymbol 788 EditableText"missle"
MW1Symbol 789 EditableText"missile"
MW2Symbol 790 EditableText"Seeker "
MW3Symbol 791 EditableText"Plasma claw"
MW4Symbol 792 EditableText"Preditor"
MW5Symbol 793 EditableText"Cross bomb"
MW6Symbol 794 EditableText"ORBITOR"
ammo2Symbol 795 EditableText"30"
AF2Symbol 796 EditableText"30"
LW1Symbol 797 EditableText"Comet cannon"
LW2Symbol 798 EditableText"Helix beam"
LW3Symbol 799 EditableText"scattershot"
LW4Symbol 800 EditableText"Sidewinders"
LW5Symbol 801 EditableText"twister beam"
playernameSymbol 809 EditableText""
overallscoreSymbol 810 EditableText""




http://swfchan.com/14/67470/info.shtml
Created: 11/4 -2019 12:53:11 Last modified: 11/4 -2019 12:53:11 Server time: 22/12 -2024 19:23:51