Frame 1
MochiAd.showPreGameAd({id:"a4b5049d350807ef", res:"800x480", background:13164154, color:7901982, outline:3686154, no_bg:true});
Frame 6
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
var pv;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version));
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("e7704d2b", this, 10301, true);
Frame 7
function getRandomBoard() {
var _local2 = aBoard.splice(randRange(0, aBoard.length - 1), 1);
if (aBoard.length == 0) {
} else {
_root.gotoAndStop("Board" + _local2);
}
}
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
this._y = -40;
var sURL = "http://www.camposbaptista.web.pt";
var sMode = "";
btContinue.onRelease = function () {
_root.gotoAndStop("MainMenu");
};
btRandomBoard.onRelease = function () {
sMode = "RandomGame";
getRandomBoard();
};
btChooseBoard.onRelease = function () {
sMode = "ChoosedGame";
_root.gotoAndStop("ChooseBoad");
};
btHowTo.onRelease = function () {
gotoAndStop ("HowTo");
};
btPlayMore.onRelease = function () {
getURL (sURL, "_blank");
};
btGameCredits.onRelease = function () {
gotoAndStop ("Credits");
};
btShowScores.onRelease = function () {
gotoAndStop ("ShowScores");
};
var aBoard = new Array();
var nNumMax = 27;
var i = 0;
while (i < nNumMax) {
aBoard[i] = i;
i++;
}
btContinue.onRollOver = rollOverFX;
btRandomBoard.onRollOver = rollOverFX;
btChooseBoard.onRollOver = rollOverFX;
btHowTo.onRollOver = rollOverFX;
btPlayMore.onRollOver = rollOverFX;
btGameCredits.onRollOver = rollOverFX;
btShowScores.onRollOver = rollOverFX;
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
mochi.MochiServices.connect("a4b5049d350807ef");
Frame 14
function getRandomBoard() {
var _local2 = aBoard.splice(randRange(0, aBoard.length - 1), 1);
if (aBoard.length == 0) {
} else {
_root.gotoAndStop("Board" + _local2);
}
}
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
var sURL = "http://www.camposbaptista.web.pt";
var sMode = "";
btContinue.onRelease = function () {
_root.gotoAndStop("MainMenu");
};
btRandomBoard.onRelease = function () {
sMode = "RandomGame";
getRandomBoard();
};
btChooseBoard.onRelease = function () {
sMode = "ChoosedGame";
_root.gotoAndStop("ChooseBoad");
};
btHowTo.onRelease = function () {
gotoAndStop ("HowTo");
};
btPlayMore.onRelease = function () {
getURL (sURL, "_blank");
};
btGameCredits.onRelease = function () {
gotoAndStop ("Credits");
};
btShowScores.onRelease = function () {
gotoAndStop ("ShowScores");
};
var aBoard = new Array();
var nNumMax = 27;
var i = 0;
while (i < nNumMax) {
aBoard[i] = i;
i++;
}
btContinue.onRollOver = rollOverFX;
btRandomBoard.onRollOver = rollOverFX;
btChooseBoard.onRollOver = rollOverFX;
btHowTo.onRollOver = rollOverFX;
btPlayMore.onRollOver = rollOverFX;
btGameCredits.onRollOver = rollOverFX;
btShowScores.onRollOver = rollOverFX;
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var nScore = 0;
Frame 23
function prevFrameFX() {
this.prevFrame();
}
function nextFrameFX() {
rollOverFX();
this.nextFrame();
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var nNumBoards = 28;
var i = 0;
while (i <= nNumBoards) {
var mBoard_ = ("mBoard_" + i);
this[mBoard_].onRelease = function () {
var _local4 = this._name.split("_");
_root.gotoAndStop("Board" + _local4[1]);
var _local5 = "Board" + _local4[1];
_global.nChoosedNum = _local4[1];
};
this[mBoard_].onRollOver = nextFrameFX;
this[mBoard_].onRollOut = prevFrameFX;
i++;
}
btGoBack.onRelease = function () {
_root.gotoAndStop("MainMenu");
};
btnPrevious.onRelease = function () {
_root.gotoAndStop("ChooseBoad2");
};
mBoard_29.onRelease = function () {
var _local4 = this._name.split("_");
_root.gotoAndStop("Board" + _local4[1]);
var _local5 = "Board" + _local4[1];
_global.nChoosedNum = _local4[1];
};
mBoard_29.onRollOver = function () {
rollOverFX();
this.nextFrame();
};
mBoard_29.onRollOut = function () {
this.prevFrame();
};
btGoBack.onRollOver = rollOverFX;
btnPrevious.onRollOver = rollOverFX;
Frame 33
function prevFrameFX() {
this.prevFrame();
}
function nextFrameFX() {
rollOverFX();
this.nextFrame();
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var nNumBoards = 28;
var i = 0;
while (i <= nNumBoards) {
var mBoard_ = ("mBoard_" + i);
this[mBoard_].onRelease = function () {
var _local4 = this._name.split("_");
_root.gotoAndStop("Board" + _local4[1]);
var _local5 = "Board" + _local4[1];
_global.nChoosedNum = _local4[1];
};
this[mBoard_].onRollOver = nextFrameFX;
this[mBoard_].onRollOut = prevFrameFX;
i++;
}
btGoBack.onRelease = function () {
_root.gotoAndStop("MainMenu");
};
btnNext.onRelease = function () {
_root.gotoAndStop("ChooseBoad");
};
btGoBack.onRollOver = rollOverFX;
btnNext.onRollOver = rollOverFX;
Frame 43
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
btGoBack.onRelease = function () {
gotoAndStop ("MainMenu");
};
Frame 50
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
var sEmail = "mailto:camposbaptista@gmail.com";
var sURL = "http://www.camposbaptista.web.pt";
var sBlog = "http://camposbaptista.blogspot.com/";
btMail.onRelease = function () {
getURL (sEmail);
};
btURL.onRelease = function () {
getURL (sURL, "_blank");
};
btBlog.onRelease = function () {
getURL (sBlog, "_blank");
};
btGoBack.onRelease = function () {
_root.gotoAndStop("MainMenu");
};
btMail.onRollOver = rollOverFX;
btURL.onRollOver = rollOverFX;
btBlog.onRollOver = rollOverFX;
btGoBack.onRollOver = rollOverFX;
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
Frame 69
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 15;
var nCardsLevel2 = 6;
var nCardsLevel3 = 6;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 76
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 15;
var nCardsLevel2 = 12;
var nCardsLevel3 = 6;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 83
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 10;
var nCardsLevel2 = 8;
var nCardsLevel3 = 4;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 90
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 10;
var nCardsLevel2 = 12;
var nCardsLevel3 = 6;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 97
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 12;
var nCardsLevel2 = 10;
var nCardsLevel3 = 6;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 104
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 4;
var nCardsLevel2 = 11;
var nCardsLevel3 = 8;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 111
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 16;
var nCardsLevel2 = 15;
var nCardsLevel3 = 8;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 118
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 3;
var nCardsLevel2 = 8;
var nCardsLevel3 = 15;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 125
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 12;
var nCardsLevel2 = 13;
var nCardsLevel3 = 6;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 132
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 15;
var nCardsLevel2 = 8;
var nCardsLevel3 = 3;
var nCardsLevel4 = 2;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 139
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 5;
var nCardsLevel2 = 8;
var nCardsLevel3 = 6;
var nCardsLevel4 = 4;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 146
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 5;
var nCardsLevel2 = 8;
var nCardsLevel3 = 6;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 153
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 4;
var nCardsLevel2 = 8;
var nCardsLevel3 = 10;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 160
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 4;
var nCardsLevel2 = 6;
var nCardsLevel3 = 8;
var nCardsLevel4 = 5;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 167
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 10;
var nCardsLevel2 = 12;
var nCardsLevel3 = 15;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 174
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 9;
var nCardsLevel2 = 6;
var nCardsLevel3 = 3;
var nCardsLevel4 = 3;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 181
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 6;
var nCardsLevel2 = 12;
var nCardsLevel3 = 6;
var nCardsLevel4 = 12;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 188
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 15;
var nCardsLevel2 = 8;
var nCardsLevel3 = 6;
var nCardsLevel4 = 8;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 195
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 3;
var nCardsLevel2 = 12;
var nCardsLevel3 = 6;
var nCardsLevel4 = 2;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 202
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 12;
var nCardsLevel2 = 12;
var nCardsLevel3 = 12;
var nCardsLevel4 = 12;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 209
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 10;
var nCardsLevel2 = 10;
var nCardsLevel3 = 10;
var nCardsLevel4 = 10;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 216
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 6;
var nCardsLevel2 = 6;
var nCardsLevel3 = 6;
var nCardsLevel4 = 6;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 223
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 4;
var nCardsLevel2 = 4;
var nCardsLevel3 = 4;
var nCardsLevel4 = 8;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 230
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 4;
var nCardsLevel2 = 4;
var nCardsLevel3 = 4;
var nCardsLevel4 = 8;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 237
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 10;
var nCardsLevel2 = 12;
var nCardsLevel3 = 13;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 244
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 13;
var nCardsLevel2 = 12;
var nCardsLevel3 = 10;
var nCardsLevel4 = 0;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 251
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 4;
var nCardsLevel2 = 3;
var nCardsLevel3 = 8;
var nCardsLevel4 = 15;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 258
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 6;
var nCardsLevel2 = 10;
var nCardsLevel3 = 10;
var nCardsLevel4 = 10;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 265
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 10;
var nCardsLevel2 = 10;
var nCardsLevel3 = 10;
var nCardsLevel4 = 6;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 272
function randRange(nMin, nMax) {
var _local1 = Math.floor(Math.random() * ((nMax - nMin) + 1)) + nMin;
return(_local1);
}
function checkFreeCards() {
freeL1Cards();
freeL2Cards();
freeL3Cards();
freeL4Cards();
freeL5Cards();
}
function freeL1Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel1) {
var _local2 = "mCardL1_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel2) {
var _local4 = "mCardL2_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL2Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel2) {
var _local2 = "mCardL2_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel3) {
var _local4 = "mCardL3_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL3Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel3) {
var _local2 = "mCardL3_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel4) {
var _local4 = "mCardL4_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL4Cards() {
var _local5 = 0;
while (_local5 <= nCardsLevel4) {
var _local2 = "mCardL4_" + _local5;
var _local3 = 0;
while (_local3 <= nCardsLevel5) {
var _local4 = "mCardL5_" + _local3;
if (_root[_local2].hitTest(_root[_local4])) {
_root[_local2].mFakeMask._visible = true;
_root[_local2].enabled = false;
break;
}
_root[_local2].mFakeMask._visible = false;
_root[_local2].enabled = true;
_local3++;
}
_local5++;
}
}
function freeL5Cards() {
var _local2 = 0;
while (_local2 <= nCardsLevel5) {
var _local3 = "mCardL5_" + _local2;
_root[_local3].mFakeMask._visible = false;
_local2++;
}
}
function checkStatus() {
nClickCounter++;
if (nClickCounter == 1) {
nTimerID = setInterval(clickDuration, 250);
}
if (nClickCounter == 2) {
if (sCurrentCard == "CardsPile") {
nTempScore = 0;
newCard();
cardDrawnFX();
noMoreCards();
}
if (sCurrentCard == "BoardCard") {
if ((((nBoundNum == 1) || (nBoundNum == -1)) || (nBoundNum == 12)) || (nBoundNum == -12)) {
_root.mMainPile.gotoAndStop(_global.sChoosedCard);
_root[sNameMovie].gotoAndStop("Empty");
nStageCards--;
comboBonus();
cardDrawnFX();
checkFreeCards();
} else {
errorFX();
}
}
nClickCounter = 0;
nClickTimer = 0;
clearInterval(nTimerID);
}
if (nStageCards == 0) {
mLevelClear.gotoAndPlay("NewLevel");
}
}
function resetBtn() {
nClickCounter = 0;
nClickTimer = 0;
}
function clickDuration() {
nClickTimer++;
if (nClickTimer == 2) {
clearInterval(nTimerID);
resetBtn();
}
}
function newCard() {
var _local1 = Math.floor(Math.random() * 52) + 1;
if (mCardsPileLeft.nCardsLeft > 1) {
mCardsPileLeft.nCardsLeft--;
mMainPile.gotoAndStop(_local1);
} else {
mMainPile.gotoAndStop(_local1);
mCardsPileLeft.gotoAndStop("NoMoreCards");
}
}
function comboBonus() {
nTempScore = nTempScore + 100;
nScore = nScore + nTempScore;
if ((nTempScore / 100) > nCombo) {
nCombo++;
}
}
function errorFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("Error");
_local2.start(0, 1);
}
function cardDrawnFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("CardDrawn");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
mBaseImg._alpha = 100;
mBaseImg.onEnterFrame = function () {
if (mBaseImg._alpha >= 0) {
mBaseImg._alpha = mBaseImg._alpha - 10;
} else {
delete mBaseImg.onEnterFrame;
}
};
var sCardPile;
var nCardsLevel1 = 12;
var nCardsLevel2 = 8;
var nCardsLevel3 = 4;
var nCardsLevel4 = 8;
var nCardsLevel5 = 0;
var nStageCards = ((((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4) + nCardsLevel5);
var nCardPileNum = (Math.floor(Math.random() * 52) + 1);
mMainPile.gotoAndStop(nCardPileNum);
mCardsPileLeft.nCardsLeft = 30;
delete _root.onEnterFrame;
var nCount = 0;
var nCount1 = 0;
var nCount2 = 0;
var nCount3 = 0;
var nCount4 = 0;
var aNum = new Array("01_Spades", "02_Spades", "03_Spades", "04_Spades", "05_Spades", "06_Spades", "07_Spades", "08_Spades", "09_Spades", "10_Spades", "11_Spades", "12_Spades", "13_Spades", "01_Clubs", "02_Clubs", "03_Clubs", "04_Clubs", "05_Clubs", "06_Clubs", "07_Clubs", "08_Clubs", "09_Clubs", "10_Clubs", "11_Clubs", "12_Clubs", "13_Clubs", "01_Hearts", "02_Hearts", "03_Hearts", "04_Hearts", "05_Hearts", "06_Hearts", "07_Hearts", "08_Hearts", "09_Hearts", "10_Hearts", "11_Hearts", "12_Hearts", "13_Hearts", "01_Diamonds", "02_Diamonds", "03_Diamonds", "04_Diamonds", "05_Diamonds", "06_Diamonds", "07_Diamonds", "08_Diamonds", "09_Diamonds", "10_Diamonds", "11_Diamonds", "12_Diamonds", "13_Diamonds");
var aSymbol = new Array("Diamonds", "Hearts", "Clubs", "Spades");
var aDysplayedCards1 = new Array();
var aDysplayedCards2 = new Array();
var aDysplayedCards3 = new Array();
var aDysplayedCards4 = new Array();
var aCardPieces = new Array();
var nNumMax = 52;
var i = 0;
while (i < nNumMax) {
aCardPieces[i] = aNum[i];
i++;
}
getRandomNumber = function () {
var _local2 = aCardPieces.splice(randRange(0, aCardPieces.length - 1), 1);
_global.sCardPieces = _local2.toString();
};
while (nCount < nStageCards) {
getRandomNumber();
if (nCount < nCardsLevel1) {
aDysplayedCards1.push(sCardPieces);
_root["mCardL1_" + nCount1].gotoAndStop(sCardPieces);
nCount1++;
} else if ((nCount > (nCardsLevel1 - 1)) && (nCount < (nCardsLevel1 + nCardsLevel2))) {
aDysplayedCards2.push(sCardPieces);
_root["mCardL2_" + nCount2].gotoAndStop(sCardPieces);
nCount2++;
} else if ((nCount > ((nCardsLevel1 + nCardsLevel2) - 1)) && (nCount < ((nCardsLevel1 + nCardsLevel2) + nCardsLevel3))) {
aDysplayedCards3.push(sCardPieces);
_root["mCardL3_" + nCount3].gotoAndStop(sCardPieces);
nCount3++;
} else if ((nCount > (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) - 1)) && (nCount < (((nCardsLevel1 + nCardsLevel2) + nCardsLevel3) + nCardsLevel4))) {
aDysplayedCards4.push(sCardPieces);
_root["mCardL4_" + nCount4].gotoAndStop(sCardPieces);
nCount4++;
}
nCount++;
}
checkFreeCards();
var nClickCounter = 0;
var nClickTimer = 0;
var nTimerID;
var nTempScore = 0;
var sCurrentCard = "";
var sDoubleClicked;
var nBoundNum;
mCardsPileLeft.onPress = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
mCardsPileLeft.onRelease = function () {
sCurrentCard = "CardsPile";
checkStatus();
};
var i = 0;
while (i <= nCardsLevel1) {
var mCardL1 = ("mCardL1_" + i);
_root[mCardL1].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL1].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards1[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel2) {
var mCardL2 = ("mCardL2_" + i);
_root[mCardL2].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL2].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards2[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel3) {
var mCardL3 = ("mCardL3_" + i);
_root[mCardL3].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL3].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards3[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
var i = 0;
while (i <= nCardsLevel4) {
var mCardL4 = ("mCardL4_" + i);
_root[mCardL4].onPress = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
_root[mCardL4].onRelease = function () {
checkStatus();
_global.sNameMovie = this._name;
var _local5 = sNameMovie.substr(8, 9);
_global.sChoosedCard = aDysplayedCards4[_local5];
var _local4 = sChoosedCard.substr(0, 2);
sCurrentCard = "BoardCard";
nBoundNum = _root.sCardPile - _local4;
};
i++;
}
mLevelClear.onRelease = function () {
if (sMode == "ChoosedGame") {
_global.nChoosedNum++;
_root.gotoAndStop("Board" + _global.nChoosedNum);
}
if (sMode == "RandomGame") {
getRandomBoard();
}
_root.mCardsPileLeft.nCardsLeft = 30;
this.gotoAndStop(1);
};
mLevelClear.onRollOver = rollOverFX;
btQuit.onRelease = function () {
mQuit.play();
};
btQuickRules.onRelease = function () {
mRules.play();
};
btQuit.onRollOver = rollOverFX;
btQuickRules.onRollOver = rollOverFX;
Frame 279
stop();
_global.nChoosedNum = 0;
_root.gotoAndStop("Board" + _global.nChoosedNum);
Frame 287
stop();
mochi.MochiScores.showLeaderboard({boardID:"78ceeb70e9136d88", score:nScore});
Frame 289
gotoAndStop ("MainMenu");
Frame 296
stop();
mochi.MochiScores.showLeaderboard({boardID:"78ceeb70e9136d88"});
Frame 298
gotoAndStop ("MainMenu");
Symbol 14 MovieClip Frame 1
stop();
Symbol 14 MovieClip Frame 2
stop();
Symbol 14 MovieClip Frame 3
stop();
Symbol 14 MovieClip Frame 4
stop();
Symbol 14 MovieClip Frame 5
stop();
Symbol 14 MovieClip Frame 6
stop();
Symbol 14 MovieClip Frame 7
stop();
Symbol 14 MovieClip Frame 8
stop();
Symbol 14 MovieClip Frame 9
stop();
Symbol 14 MovieClip Frame 10
stop();
Symbol 14 MovieClip Frame 11
stop();
Symbol 14 MovieClip Frame 12
stop();
Symbol 14 MovieClip Frame 13
stop();
Symbol 43 MovieClip [Cards] Frame 1
stop();
var sInsideCard;
var i = 0;
while (i <= 13) {
var mC = ("mC" + i);
this[mC].onRollOver = function () {
_root.sInsideCard = this._name;
trace(_root.sInsideCard);
};
i++;
}
Symbol 43 MovieClip [Cards] Frame 2
stop();
mInvMC.gotoAndStop(1);
Symbol 43 MovieClip [Cards] Frame 3
stop();
mInvMC.gotoAndStop(2);
Symbol 43 MovieClip [Cards] Frame 4
stop();
mInvMC.gotoAndStop(3);
Symbol 43 MovieClip [Cards] Frame 5
stop();
mInvMC.gotoAndStop(4);
Symbol 43 MovieClip [Cards] Frame 6
stop();
mInvMC.gotoAndStop(5);
Symbol 43 MovieClip [Cards] Frame 7
stop();
mInvMC.gotoAndStop(6);
Symbol 43 MovieClip [Cards] Frame 8
stop();
mInvMC.gotoAndStop(7);
Symbol 43 MovieClip [Cards] Frame 9
stop();
mInvMC.gotoAndStop(8);
Symbol 43 MovieClip [Cards] Frame 10
stop();
mInvMC.gotoAndStop(9);
Symbol 43 MovieClip [Cards] Frame 11
stop();
mInvMC.gotoAndStop(10);
Symbol 43 MovieClip [Cards] Frame 12
stop();
mInvMC.gotoAndStop(11);
Symbol 43 MovieClip [Cards] Frame 13
stop();
mInvMC.gotoAndStop(12);
Symbol 43 MovieClip [Cards] Frame 14
stop();
mInvMC.gotoAndStop(13);
Symbol 43 MovieClip [Cards] Frame 15
stop();
mInvMC.gotoAndStop(1);
Symbol 43 MovieClip [Cards] Frame 16
stop();
mInvMC.gotoAndStop(2);
Symbol 43 MovieClip [Cards] Frame 17
stop();
mInvMC.gotoAndStop(3);
Symbol 43 MovieClip [Cards] Frame 18
stop();
mInvMC.gotoAndStop(4);
Symbol 43 MovieClip [Cards] Frame 19
stop();
mInvMC.gotoAndStop(5);
Symbol 43 MovieClip [Cards] Frame 20
stop();
mInvMC.gotoAndStop(6);
Symbol 43 MovieClip [Cards] Frame 21
stop();
mInvMC.gotoAndStop(7);
Symbol 43 MovieClip [Cards] Frame 22
stop();
mInvMC.gotoAndStop(8);
Symbol 43 MovieClip [Cards] Frame 23
stop();
mInvMC.gotoAndStop(9);
Symbol 43 MovieClip [Cards] Frame 24
stop();
mInvMC.gotoAndStop(10);
Symbol 43 MovieClip [Cards] Frame 25
stop();
mInvMC.gotoAndStop(11);
Symbol 43 MovieClip [Cards] Frame 26
stop();
mInvMC.gotoAndStop(12);
Symbol 43 MovieClip [Cards] Frame 27
stop();
mInvMC.gotoAndStop(13);
Symbol 43 MovieClip [Cards] Frame 28
stop();
mInvMC.gotoAndStop(1);
Symbol 43 MovieClip [Cards] Frame 29
stop();
mInvMC.gotoAndStop(2);
Symbol 43 MovieClip [Cards] Frame 30
stop();
mInvMC.gotoAndStop(3);
Symbol 43 MovieClip [Cards] Frame 31
stop();
mInvMC.gotoAndStop(4);
Symbol 43 MovieClip [Cards] Frame 32
stop();
mInvMC.gotoAndStop(5);
Symbol 43 MovieClip [Cards] Frame 33
stop();
mInvMC.gotoAndStop(6);
Symbol 43 MovieClip [Cards] Frame 34
stop();
mInvMC.gotoAndStop(7);
Symbol 43 MovieClip [Cards] Frame 35
stop();
mInvMC.gotoAndStop(8);
Symbol 43 MovieClip [Cards] Frame 36
stop();
mInvMC.gotoAndStop(9);
Symbol 43 MovieClip [Cards] Frame 37
stop();
mInvMC.gotoAndStop(10);
Symbol 43 MovieClip [Cards] Frame 38
stop();
mInvMC.gotoAndStop(11);
Symbol 43 MovieClip [Cards] Frame 39
stop();
mInvMC.gotoAndStop(12);
Symbol 43 MovieClip [Cards] Frame 40
stop();
mInvMC.gotoAndStop(13);
Symbol 43 MovieClip [Cards] Frame 41
stop();
mInvMC.gotoAndStop(1);
Symbol 43 MovieClip [Cards] Frame 42
stop();
mInvMC.gotoAndStop(2);
Symbol 43 MovieClip [Cards] Frame 43
stop();
mInvMC.gotoAndStop(3);
Symbol 43 MovieClip [Cards] Frame 44
stop();
mInvMC.gotoAndStop(4);
Symbol 43 MovieClip [Cards] Frame 45
stop();
mInvMC.gotoAndStop(5);
Symbol 43 MovieClip [Cards] Frame 46
stop();
mInvMC.gotoAndStop(6);
Symbol 43 MovieClip [Cards] Frame 47
stop();
mInvMC.gotoAndStop(7);
Symbol 43 MovieClip [Cards] Frame 48
stop();
mInvMC.gotoAndStop(8);
Symbol 43 MovieClip [Cards] Frame 49
stop();
mInvMC.gotoAndStop(9);
Symbol 43 MovieClip [Cards] Frame 50
stop();
mInvMC.gotoAndStop(10);
Symbol 43 MovieClip [Cards] Frame 51
stop();
mInvMC.gotoAndStop(11);
Symbol 43 MovieClip [Cards] Frame 52
stop();
mInvMC.gotoAndStop(12);
Symbol 43 MovieClip [Cards] Frame 53
stop();
mInvMC.gotoAndStop(13);
Symbol 43 MovieClip [Cards] Frame 54
stop();
Symbol 231 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd
{
function MochiAd () {
}
static function getVersion() {
return("2.6");
}
static function showPreGameAd(options) {
var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}, ad_progress:function (percent) {
}};
options = _parseOptions(options, _local26);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") {
options.ad_started();
options.ad_finished();
return(undefined);
}
var clip = options.clip;
var _local22 = 11000;
var _local25 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local14 = _getRes(options);
var _local4 = _local14[0];
var _local13 = _local14[1];
mc._x = _local4 * 0.5;
mc._y = _local13 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = _local4 * -0.5;
chk._y = _local13 * -0.5;
var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4);
if (options.no_progress_bar) {
_local6._visible = false;
delete options.no_progress_bar;
} else {
_local6._x = 10;
_local6._y = _local13 - 20;
}
var _local21 = options.color;
delete options.color;
var _local19 = options.background;
delete options.background;
var _local23 = options.outline;
delete options.outline;
var _local5 = _local6.createEmptyMovieClip("_outline", 1);
_local5.beginFill(_local19);
_local5.moveTo(0, 0);
_local5.lineTo(_local4 - 20, 0);
_local5.lineTo(_local4 - 20, 10);
_local5.lineTo(0, 10);
_local5.lineTo(0, 0);
_local5.endFill();
var _local3 = _local6.createEmptyMovieClip("_inside", 2);
_local3.beginFill(_local21);
_local3.moveTo(0, 0);
_local3.lineTo(_local4 - 20, 0);
_local3.lineTo(_local4 - 20, 10);
_local3.lineTo(0, 10);
_local3.lineTo(0, 0);
_local3.endFill();
_local3._xscale = 0;
var _local7 = _local6.createEmptyMovieClip("_outline", 3);
_local7.lineStyle(0, _local23, 100);
_local7.moveTo(0, 0);
_local7.lineTo(_local4 - 20, 0);
_local7.lineTo(_local4 - 20, 10);
_local7.lineTo(0, 10);
_local7.lineTo(0, 0);
chk.ad_msec = _local22;
chk.ad_timeout = _local25;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
var sendHostProgress = false;
mc.lc.sendHostLoadProgress = function (lc_name) {
sendHostProgress = true;
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec;
};
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local6 = this._parent._parent;
var _local11 = this._parent._mochiad_ctr;
var _local5 = getTimer() - this.started;
var _local3 = false;
var _local4 = _local6.getBytesTotal();
var _local8 = _local6.getBytesLoaded();
var _local2 = (100 * _local8) / _local4;
var _local10 = (100 * _local5) / chk.ad_msec;
var _local9 = this._mochiad_bar._inside;
var _local13 = Math.min(100, Math.min(_local2 || 0, _local10));
_local13 = Math.max(this.last_pcnt, _local13);
this.last_pcnt = _local13;
_local9._xscale = _local13;
options.ad_progress(_local13);
if (sendHostProgress) {
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2});
if (_local2 == 100) {
sendHostProgress = false;
}
}
if (!chk.showing) {
var _local7 = _local11.getBytesTotal();
if ((_local7 > 0) || (typeof(_local7) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) {
options.ad_failed();
_local3 = true;
}
}
if (_local5 > chk.ad_msec) {
_local3 = true;
}
if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
}
static function showClickAwayAd(options) {
var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () {
}, ad_finished:function () {
}, ad_loaded:function (width, height) {
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local9);
var clip = options.clip;
var _local8 = options.ad_timeout;
delete options.ad_timeout;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local4 = _getRes(options);
var _local10 = _local4[0];
var _local7 = _local4[1];
mc._x = _local10 * 0.5;
mc._y = _local7 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_timeout = _local8;
chk.started = getTimer();
chk.showing = false;
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
var _local20 = false;
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
_local2 = true;
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local2) {
delete this.onEnterFrame;
}
};
}
static function showInterLevelAd(options) {
var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local13);
var clip = options.clip;
var _local10 = 11000;
var _local12 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local5 = _getRes(options);
var _local14 = _local5[0];
var _local11 = _local5[1];
mc._x = _local14 * 0.5;
mc._y = _local11 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = _local10;
chk.ad_timeout = _local12;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec - 250;
};
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local4 > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
}
static function showPreloaderAd(options) {
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
showPreGameAd(options);
}
static function showTimedAd(options) {
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
showInterLevelAd(options);
}
static function _allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function load(options) {
var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = _parseOptions(options, _local13);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local9 = options.clip;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local9._mochiad_loaded) {
return(null);
}
var _local12 = options.depth;
delete options.depth;
var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12);
var _local11 = _getRes(options);
options.res = (_local11[0] + "x") + _local11[1];
options.server = options.server + options.id;
delete options.id;
_local9._mochiad_loaded = true;
var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1);
for (var _local7 in options) {
_local4[_local7] = options[_local7];
}
var _local10 = _local4.server;
delete _local4.server;
var _local14 = _allowDomains(_local10);
_local6.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
MochiAd.unload(this._parent);
}
};
}
};
var _local5 = new LocalConnection();
var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local5.mc = _local6;
_local5.name = _local8;
_local5.hostname = _local14;
_local5.allowDomain = function (d) {
return(true);
};
_local5.allowInsecureDomain = _local5.allowDomain;
_local5.connect(_local8);
_local6.lc = _local5;
_local4.lc = _local8;
_local4.st = getTimer();
_local4.loadMovie(_local10 + ".swf", "POST");
return(_local6);
}
static function unload(clip) {
if (typeof(clip) == "undefined") {
clip = _root;
}
if (clip.clip && (clip.clip._mochiad)) {
clip = clip.clip;
}
if (!clip._mochiad) {
return(false);
}
if (clip._mochiad._containerLCName != undefined) {
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"});
}
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return(true);
}
static function _isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function _getRes(options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var _local4 = options.res.split("x");
_local2 = parseFloat(_local4[0]);
_local1 = parseFloat(_local4[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}
static function _parseOptions(options, defaults) {
var _local4 = {};
for (var _local8 in defaults) {
_local4[_local8] = defaults[_local8];
}
if (options) {
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
}
if (_root.mochiad_options) {
var _local5 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local5.length) {
var _local3 = _local5[_local2].split("=");
_local4[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
if (_local4.id == "test") {
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
}
return(_local4);
}
static function rpc(clip, callbackID, arg) {
switch (arg.id) {
case "setValue" :
setValue(clip, arg.objectName, arg.value);
break;
case "getValue" :
var _local4 = getValue(clip, arg.objectName);
clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4);
break;
case "runMethod" :
var _local3 = runMethod(clip, arg.method, arg.args);
clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3);
break;
default :
trace("[mochiads rpc] unknown rpc id: " + arg.id);
}
}
static function setValue(base, objectName, value) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
base[_local2[_local1]] = value;
}
static function getValue(base, objectName) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
return(base[_local2[_local1]]);
}
static function runMethod(base, methodName, argsArray) {
var _local2 = methodName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
if (typeof(base[_local2[_local1]]) == "function") {
return(base[_local2[_local1]].apply(base, argsArray));
}
return(undefined);
}
}
Symbol 232 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices
{
static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel;
function MochiServices () {
}
static function get id() {
return(_id);
}
static function get clip() {
return(_container);
}
static function get childClip() {
return(_clip);
}
static function getVersion() {
return("1.35");
}
static function allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function get isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function set comChannelName(val) {
if (val != undefined) {
if (val.length > 3) {
_sendChannelName = val + "_fromgame";
_rcvChannelName = val;
initComChannels();
}
}
//return(__get__comChannelName());
}
static function get connected() {
return(_connected);
}
static function connect(id, clip, onError) {
if ((!_connected) && (_clip == undefined)) {
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
}
if (onError != undefined) {
mochi.MochiServices.onError = onError;
} else if (mochi.MochiServices.onError == undefined) {
mochi.MochiServices.onError = function (errorCode) {
trace(errorCode);
};
}
}
static function disconnect() {
if (_connected || (_connecting)) {
_connecting = (_connected = false);
flush(true);
if (_clip != undefined) {
_clip.removeMovieClip();
delete _clip;
}
_listenChannel.close();
_rcvChannel.close();
}
}
static function init(id, clip) {
_id = id;
if (clip != undefined) {
_container = clip;
} else {
_container = _root;
}
loadCommunicator(id, _container);
}
static function loadCommunicator(id, clip) {
var _local2 = "_mochiservices_com_" + id;
if (_clip != null) {
return(_clip);
}
if (!isNetworkAvailable) {
return(null);
}
allowDomains(_gatewayURL);
_clip = clip.createEmptyMovieClip(_local2, 10336, false);
_loader = new MovieClipLoader();
if (_loaderListener.waitInterval != null) {
clearInterval(_loaderListener.waitInterval);
}
_loaderListener = {};
_loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) {
trace("MochiServices could not load.");
mochi.MochiServices.disconnect();
mochi.MochiServices.onError.apply(null, [errorCode]);
};
_loaderListener.onLoadStart = function (target_mc) {
this.isLoading = true;
};
_loaderListener.startTime = getTimer();
_loaderListener.wait = function () {
if ((getTimer() - this.startTime) > 10000) {
if (!this.isLoading) {
mochi.MochiServices.disconnect();
mochi.MochiServices.onError.apply(null, ["IOError"]);
}
clearInterval(this.waitInterval);
}
};
_loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000);
_loader.addListener(_loaderListener);
_loader.loadClip(_gatewayURL, _clip);
_sendChannel = new LocalConnection();
_sendChannel._queue = [];
_rcvChannel = new LocalConnection();
_rcvChannel.allowDomain = function (d) {
return(true);
};
_rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain;
_rcvChannel._nextcallbackID = 0;
_rcvChannel._callbacks = {};
listen();
return(_clip);
}
static function onStatus(infoObject) {
if (!(infoObject.level === "error")) {
} else {
_connected = false;
_listenChannel.connect(_listenChannelName);
}
}
static function listen() {
_listenChannel = new LocalConnection();
_listenChannel.handshake = function (args) {
mochi.MochiServices.__set__comChannelName(args.newChannel);
};
_listenChannel.allowDomain = function (d) {
return(true);
};
_listenChannel.allowInsecureDomain = _listenChannel.allowDomain;
_listenChannel.connect(_listenChannelName);
trace("Waiting for MochiAds services to connect...");
}
static function initComChannels() {
if (!_connected) {
_sendChannel.onStatus = function (infoObject) {
mochi.MochiServices.onStatus(infoObject);
};
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()});
_rcvChannel.onStatus = function (infoObject) {
mochi.MochiServices.onStatus(infoObject);
};
_rcvChannel.onReceive = function (pkg) {
var _local5 = pkg.callbackID;
var _local4 = this._callbacks[_local5];
if (!_local4) {
return(undefined);
}
var _local2 = _local4.callbackMethod;
var _local3 = _local4.callbackObject;
if (_local3 && (typeof(_local2) == "string")) {
_local2 = _local3[_local2];
}
if (_local2 != undefined) {
_local2.apply(_local3, pkg.args);
}
delete this._callbacks[_local5];
};
_rcvChannel.onError = function () {
mochi.MochiServices.onError.apply(null, ["IOError"]);
};
_rcvChannel.connect(_rcvChannelName);
trace("connected!");
_connecting = false;
_connected = true;
_listenChannel.close();
while (_sendChannel._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift());
}
}
}
static function flush(error) {
var _local1;
var _local2;
while (_sendChannel._queue.length > 0) {
_local1 = _sendChannel._queue.shift();
if (_local1.callbackID != null) {
_local2 = _rcvChannel._callbacks[_local1.callbackID];
}
delete _rcvChannel._callbacks[_local1.callbackID];
if (error) {
handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod);
}
}
}
static function handleError(args, callbackObject, callbackMethod) {
if (args != null) {
if (args.onError != null) {
args.onError.apply(null, ["NotConnected"]);
}
if ((args.options != null) && (args.options.onError != null)) {
args.options.onError.apply(null, ["NotConnected"]);
}
}
if (callbackMethod != null) {
args = {};
args.error = true;
args.errorCode = "NotConnected";
if ((callbackObject != null) && (typeof(callbackMethod) == "string")) {
callbackObject[callbackMethod](args);
} else if (callbackMethod != null) {
callbackMethod.apply(args);
}
}
}
static function send(methodName, args, callbackObject, callbackMethod) {
if (_connected) {
_sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID});
} else {
if ((_clip == undefined) || (!_connecting)) {
onError.apply(null, ["NotConnected"]);
handleError(args, callbackObject, callbackMethod);
flush(true);
return(undefined);
}
_sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID});
}
_rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod};
_rcvChannel._nextcallbackID++;
}
static function addLinkEvent(url, burl, btn, onClick) {
var _local2 = new Object();
_local2.mav = getVersion();
_local2.swfv = btn.getSWFVersion() || 6;
_local2.swfurl = btn._url;
_local2.fv = System.capabilities.version;
_local2.os = System.capabilities.os;
_local2.lang = System.capabilities.language;
_local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY;
var s = "?";
var _local3 = 0;
for (var _local6 in _local2) {
if (_local3 != 0) {
s = s + "&";
}
_local3++;
s = ((s + _local6) + "=") + escape(_local2[_local6]);
}
var _local4 = btn.createEmptyMovieClip("clk", 1001);
_local4._alpha = 0;
_local4.beginFill(1044735);
_local4.moveTo(0, 0);
_local4.lineTo(0, btn._height);
_local4.lineTo(btn._width, btn._height);
_local4.lineTo(btn._width, 0);
_local4.lineTo(0, 0);
_local4.endFill();
_local4.onRelease = function () {
var _local3;
var _local2 = new LoadVars();
var timeout = 1500;
var t0 = getTimer();
var ping = this.createEmptyMovieClip("ping", 777);
this.onEnterFrame = function () {
if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) {
delete this.onEnterFrame;
delete this.ping;
getURL (url + s, "_blank");
} else if ((getTimer() - t0) > timeout) {
delete this.onEnterFrame;
delete this.ping;
getURL (burl, "_blank");
}
};
ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer());
if (onClick != undefined) {
onClick();
}
};
}
static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf";
static var _listenChannelName = "__mochiservices";
static var _connecting = false;
static var _connected = false;
}
Symbol 233 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores
{
static var boardID, onClose, onError;
function MochiScores () {
}
static function setBoardID(boardID) {
mochi.MochiScores.boardID = boardID;
mochi.MochiServices.send("scores_setBoardID", {boardID:boardID});
}
static function showLeaderboard(options) {
if (options.clip != null) {
if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) {
mochi.MochiServices.disconnect();
mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip);
}
delete options.clip;
}
if (options.name != null) {
if (typeof(options.name) == "object") {
if (options.name.text != undefined) {
options.name = options.name.text;
}
}
}
if (options.score != null) {
if (typeof(options.score) == "object") {
if (options.score.text != undefined) {
options.score = options.score.text;
}
}
}
if (options.onDisplay != null) {
options.onDisplay();
} else {
mochi.MochiServices.__get__clip().stop();
}
if (options.onClose != null) {
onClose = options.onClose;
} else {
onClose = function () {
mochi.MochiServices.__get__clip().play();
};
}
if (options.onError != null) {
onError = options.onError;
} else {
onError = onClose;
}
if (options.boardID == null) {
if (boardID != null) {
options.boardID = boardID;
}
}
mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose);
}
static function closeLeaderboard() {
mochi.MochiServices.send("scores_closeLeaderboard");
}
static function getPlayerInfo(callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod);
}
static function submit(score, name, callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod);
}
static function requestList(callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod);
}
static function scoresArrayToObjects(scores) {
var _local5 = {};
var _local1;
var _local4;
var _local2;
var _local6;
for (var _local8 in scores) {
if (typeof(scores[_local8]) == "object") {
if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) {
_local5[_local8] = [];
_local2 = scores[_local8];
_local4 = 0;
while (_local4 < _local2.rows.length) {
_local6 = {};
_local1 = 0;
while (_local1 < _local2.cols.length) {
_local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1];
_local1++;
}
_local5[_local8].push(_local6);
_local4++;
}
} else {
_local5[_local8] = {};
for (var _local7 in scores[_local8]) {
_local5[_local8][_local7] = scores[_local8][_local7];
}
}
} else {
_local5[_local8] = scores[_local8];
}
}
return(_local5);
}
static function doClose(args) {
if (args.error == true) {
if (args.errorCode == undefined) {
args.errorCode = "IOError";
}
onError.apply(null, [args.errorCode]);
} else {
onClose.apply();
}
}
}
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stop();
var nCardsLeft = 30;
var sGameMover = "";
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stop();
_parent.mCardsPileLeft.enabled = false;
_root.onEnterFrame = function () {
var _local3 = new Array();
var _local2 = 0;
var _local4 = 0;
while (_local4 < _root.nCardsLevel1) {
var _local5 = "mCardL1_" + _local4;
if (_root[_local5].mFakeMask._visible == false) {
_local2 = _root[_local5].mInvMC._currentframe;
_local3.push(_local2);
}
_local4++;
}
_local4 = 0;
while (_local4 < _root.nCardsLevel2) {
var _local7 = "mCardL2_" + _local4;
if (_root[_local7].mFakeMask._visible == false) {
_local2 = _root[_local7].mInvMC._currentframe;
_local3.push(_local2);
}
_local4++;
}
_local4 = 0;
while (_local4 < _root.nCardsLevel3) {
var _local6 = "mCardL3_" + _local4;
if (_root[_local6].mFakeMask._visible == false) {
_local2 = _root[_local6].mInvMC._currentframe;
_local3.push(_local2);
}
_local4++;
}
_local4 = 0;
while (_local4 < _local3.length) {
if (((_root.sCardPile - _local3[_local4]) == 1) or ((_root.sCardPile - _local3[_local4]) == -1)) {
_root.mCardsPileLeft.sGameMover = "Continua";
break;
}
_root.mCardsPileLeft.sGameMover = "GameOver";
_local4++;
}
if (sGameMover == "GameOver") {
_root.mNoMoreMoves.gotoAndPlay("Out");
delete _root.onEnterFrame;
}
};
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_root.sCardPile = 1;
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stop();
_root.sCardPile = 2;
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stop();
_root.sCardPile = 3;
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stop();
_root.sCardPile = 4;
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stop();
_root.sCardPile = 5;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 6;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 7;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 8;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 9;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 10;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 11;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 12;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 13;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 1;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 2;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 3;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 4;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 5;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 6;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 7;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 8;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 9;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 10;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 11;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 12;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 13;
_root.sColourCombo = "Red";
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stop();
_root.sCardPile = 1;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 2;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 3;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 4;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 5;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 6;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 7;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 8;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 9;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 10;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 11;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 12;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 13;
_root.sColourCombo = "Black";
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function AceFX() {
this.createEmptyMovieClip("mAceHolder", this.getNextHighestDepth());
var _local2 = new Sound(mAceHolder);
_local2.attachSound("Ace");
_local2.start(0, 1);
}
stop();
_root.sCardPile = 1;
_root.sColourCombo = "Black";
if (_root.sCurrentCard == "BoardCard") {
_parent.mAceBonnus.play();
AceFX();
}
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stop();
_root.sCardPile = 2;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 3;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 4;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 5;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 6;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 7;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 8;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 9;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 10;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 11;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 12;
_root.sColourCombo = "Black";
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stop();
_root.sCardPile = 13;
_root.sColourCombo = "Black";
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stop();
mMovie._visible = false;
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btDisableButton.useHandCursor = false;
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function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
btClose.onRelease = function () {
play();
};
btClose.onRollOver = rollOverFX;
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mLevelClear._visible = false;
stop();
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function mNewLevelFX() {
this.createEmptyMovieClip("mLevelHolder", this.getNextHighestDepth());
var _local2 = new Sound(mLevelHolder);
_local2.attachSound("NewLevel");
_local2.start(0, 1);
}
var nBonusLeft = (_root.mCardsPileLeft.nCardsLeft * 1000);
_root.nScore = _root.nScore + nBonusLeft;
btDisableButton.useHandCursor = false;
mNewLevelFX();
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stop();
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stop();
mMovie._visible = false;
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btDisableButton.useHandCursor = false;
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function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
btYes.onRelease = function () {
_root.gotoAndStop("MainMenu");
};
btNo.onRelease = function () {
play();
};
btYes.onRollOver = rollOverFX;
btNo.onRollOver = rollOverFX;
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stop();
mMovie._visible = false;
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function NoMoreMovesFX() {
this.createEmptyMovieClip("mGameOverHolder", this.getNextHighestDepth());
var _local2 = new Sound(mGameOverHolder);
_local2.attachSound("GameOver");
_local2.start(0, 1);
}
btDisableButton.useHandCursor = false;
NoMoreMovesFX();
Symbol 223 MovieClip Frame 9
function rollOverFX() {
this.createEmptyMovieClip("mFXHolder", this.getNextHighestDepth());
var _local2 = new Sound(mFXHolder);
_local2.attachSound("RollOverBtns");
_local2.start(0, 1);
}
stop();
btSubmit.onRelease = function () {
_parent.nCombo = 0;
_parent.gotoAndStop("ScoreBoard");
};
btSubmit.onRollOver = rollOverFX;
Symbol 230 MovieClip Frame 1
mMovie._visible = false;
stop();
Symbol 230 MovieClip Frame 3
var nRandomInteger = (Math.floor(Math.random() * 2) + 1);
gotoAndPlay("RandomBonus_" + nRandomInteger);
Symbol 230 MovieClip Frame 6
var nAceBonus = (Math.floor(Math.random() * 20) + 10);
var sAceBonus = ((nAceBonus * 1000) + " Points Bonus");
_root.nScore = _root.nScore + (nAceBonus * 1000);
Symbol 230 MovieClip Frame 32
gotoAndStop (1);
Symbol 230 MovieClip Frame 35
var nAceBonus = (Math.floor(Math.random() * 10) + 10);
var sAceBonus = (nAceBonus + " Cards Bonus");
_root.mCardsPileLeft.nCardsLeft = _root.mCardsPileLeft.nCardsLeft + nAceBonus;
Symbol 230 MovieClip Frame 61
gotoAndStop (1);