Combined Code
movieClip 2 {
}
movieClip 6 {
}
movieClip 9 {
}
movieClip 11 {
}
movieClip 15 {
}
movieClip 16 gameloader_mc {
frame 10 {
stop();
}
}
movieClip 6163 __Packages.utils.Delegate {
#initclip
if (!_global.utils) {
_global.utils = new Object();
}
if (!_global.utils.Delegate) {
var v1 = function (f) {
super();
this.func = f;
};
utils.Delegate = v1;
utils.Delegate extends Object;
var v2 = v1.prototype;
v1.create = function (obj, func) {
var v2 = function () {
var v2 = arguments.callee.target;
var v3 = arguments.callee.func;
arguments = arguments.callee.arguments;
return v3.apply(v2, arguments);
};
v2.target = obj;
v2.func = func;
arguments.splice(0, 2);
v2.arguments = arguments;
return v2;
};
v2.createDelegate = function (obj) {
return utils.Delegate.create(obj, this.func);
};
v1.callDelayed = function (obj, func, ival) {
arguments.splice(0, 3);
var v3 = new Object();
v3.f = function () {
clearInterval(this.i);
var v3 = arguments.callee.target;
var v4 = arguments.callee.func;
arguments = arguments.callee.arguments;
return this.func.apply(this.target, this.arguments);
};
v3.target = obj;
v3.func = func;
v3.arguments = arguments;
v3.i = setInterval(v3, 'f', ival);
};
ASSetPropFlags(utils.Delegate.prototype, null, 1);
}
#endinitclip
}
movieClip 6164 __Packages.SaveLoad {
#initclip
if (!_global.SaveLoad) {
var v1 = function (lev) {
this.soGlobal = SharedObject.getLocal('SaveLoad', '/');
this.so = SharedObject.getLocal('SaveLoad' + lev, '/');
this.level = lev;
};
_global.SaveLoad = v1;
var v2 = v1.prototype;
v2.saveGame = function (money) {
this.soGlobal.data.level = this.level;
this.so.data.level = this.level;
this.so.data.money = money;
this.so.flush();
this.soGlobal.flush();
};
v2.passedLevels = function () {
return this.soGlobal.data.level;
};
v2.savedGame = function () {
return {'level': this.so.data.level, 'money': this.so.data.money};
};
ASSetPropFlags(_global.SaveLoad.prototype, null, 1);
}
#endinitclip
}
movieClip 6165 __Packages.MovieClipProps {
#initclip
if (!_global.MovieClipProps) {
var v1 = function (l, x, y, rot, xs, ys) {
this.linkID = l;
this.x = x;
this.y = y;
this.rot = rot;
this.xscale = xs;
this.yscale = ys;
};
_global.MovieClipProps = v1;
var v2 = v1.prototype;
ASSetPropFlags(_global.MovieClipProps.prototype, null, 1);
}
#endinitclip
}
movieClip 6166 __Packages.mcs.Bomb {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Bomb) {
var v1 = function (rob) {
super('', rob.x, rob.y, 0, 100, 100);
this.Robber = rob;
this.Item = rob.Item;
trace('rob.Item ' + rob.Item);
this.state = 'activated';
};
mcs.Bomb = v1;
mcs.Bomb extends MovieClipProps;
var v2 = v1.prototype;
v2.buttonPress = function () {
if (this.Item) {
this.timer = getTimer();
this.depth = _global.path.depth.getDepth(this);
if (this.Item.Type == 19) {
this.linkID = 'mine';
this.clip = _global.stage.attachMovie(this.linkID, utils.StringUtils.getUniqueName(), this.depth, {'_x': this.Robber.clip._x, '_y': this.Robber.clip._y});
} else {
this.linkID = 'explosive';
this.clip = _global.stage.attachMovie('explosive', utils.StringUtils.getUniqueName(), this.depth, {'_x': this.Robber.clip._x, '_y': this.Robber.clip._y});
}
this.explosionRoom = this.Robber.room;
utils.Delegate.callDelayed(this, this.explode, 40);
this.Robber.Item = undefined;
}
};
v2.explode = function () {
if ((this.Item.Type == 4 || this.Item.Type == 5) && this.state != 'exploded') {
if (getTimer() - this.timer > 5000) {
this.clip.gotoAndPlay('explode');
this.state = 'exploded';
var v4 = 1;
while (v4 <= _global.path.game.numOfguards) {
var v3 = _global.path.guard[v4];
if (v3.room == this.explosionRoom) {
v3.Health = 0;
v3.Die();
}
++v4;
}
v4 = 1;
while (v4 <= _global.path.game.numOfrobs) {
var v5 = _global.path.rob[v4];
if (v5.room == this.explosionRoom) {
v5.LosingAttributes(100);
}
++v4;
}
_global.path.soundMeter.setSoundLevel(this.Item.Noise, this.Robber);
this.timer = undefined;
} else {
if (_global.GAME.Level == _global.path.LevelNum) {
utils.Delegate.callDelayed(this, this.explode, 40);
}
}
}
if (this.Item.Type == 19 && this.state != 'exploded') {
var v6 = false;
var v4 = 1;
while (v4 <= _global.path.game.numOfguards) {
var v3 = _global.path.guard[v4];
if (v3.clip.hitSpot.hitTest(this.clip)) {
this.clip.gotoAndPlay('explode');
this.state = 'exploded';
v6 = true;
v3.Health = 0;
v3.Die();
_global.path.soundMeter.setSoundLevel(this.Item.Noise, this.Robber);
this.timer = undefined;
break;
}
++v4;
}
if (!v6) {
if (_global.GAME.Level == _global.path.LevelNum) {
utils.Delegate.callDelayed(this, this.explode, 40);
}
}
}
};
ASSetPropFlags(mcs.Bomb.prototype, null, 1);
}
#endinitclip
}
movieClip 6167 __Packages.utils.StringUtils {
#initclip
if (!_global.utils) {
_global.utils = new Object();
}
if (!_global.utils.StringUtils) {
var v1 = function () {};
utils.StringUtils = v1;
var v2 = v1.prototype;
v1.getUniqueName = function () {
var v3 = '';
var v2 = 1;
while (v2 <= 4) {
var v1 = 1;
while (v1 <= 4) {
v3 += utils.StringUtils.getRandomChar();
++v1;
}
if (v2 < 4) {
v3 += '-';
}
++v2;
}
return v3;
};
v1.getRandomChar = function () {
switch (Math.round(Math.random() + 1)) {
case 1:
return String.fromCharCode(Math.round(Math.random() * 25) + 65);
break;
case 2:
return String.fromCharCode(Math.round(Math.random() * 25) + 97);
}
};
v1.scrambleArray = function (arr) {
var v2 = [];
while (arr.length > 0) {
v2.push(arr.splice(Math.round(Math.random() * (arr.length - 1)), 1));
}
return v2;
};
v1.getTimeString = function (t) {
var v1 = Math.round(t / 1000);
var v2 = Math.floor(v1 / 60);
var v3 = Math.floor(v2 / 60);
v1 %= 60;
v2 %= 60;
var v4 = v1 < 10 ? '0' + v1 : v1;
var v5 = v2 + ':';
if (v3 <= 0) {
var v6 = '';
var v7 = v6 + v5 + v4;
return v7;
}
var v6 = v3 + ':';
var v7 = v6 + v5 + v4;
return v7;
};
v1.getHighScoreTimeString = function (t) {
var v2 = Math.round(t / 1000);
var v1 = Math.floor(v2 / 60);
var v3 = Math.floor(v1 / 60);
v2 %= 60;
v1 %= 60;
var v6 = v2 < 10 ? '0' + v2 : v2.toString();
var v4 = '00';
if (v1 > 0) {
v4 = v1 < 10 ? '0' + v1 : v1.toString();
}
var v5 = '';
if (v3 > 0) {
v5 = v3 < 10 ? '0' + v3 : v3.toString();
}
var v7 = v5 + v4 + v6;
return v7;
};
ASSetPropFlags(utils.StringUtils.prototype, null, 1);
}
#endinitclip
}
movieClip 6168 __Packages.br.Stage {
#initclip
if (!_global.br) {
_global.br = new Object();
}
if (!_global.br.Stage) {
var v1 = function () {
super();
_global.stage = this;
this.init();
};
br.Stage = v1;
br.Stage extends MovieClip;
var v2 = v1.prototype;
v2.init = function () {
this.cursor = new br.Cursor();
this.checkSafeItem();
this.level = new br.Level(_global.GAME.Level);
_global.GAME.interFace.setGameInterface();
_global.GAME.blueprintOnScreen = false;
this.keyboard = new br.Keyboard();
this.timer = new utils.Timer();
this.timer.addEventListener('onTimerTick', this);
this.timer.start();
};
v2.onTimerTick = function () {
this.cursor.update();
this.level.update();
updateAfterEvent();
};
v2.Pause = function () {
this.timer.stop();
this.level.pause = true;
this.level.update();
if (!_global.path.game.minigameStarted) {
this.pauseMenu = this.attachMovie('pause_menu_mc', 'pause_menu_mc', 11500, {'_x': 400, '_y': 245});
}
};
v2.Play = function () {
this.pauseMenu.removeMovieClip();
this.pauseMenu = undefined;
this.level.pause = false;
this.timer.start();
};
v2.stopTimer = function () {
this.timer.stop();
};
v2.checkSafeItem = function () {
this.hasSafeItem = false;
var v3 = 0;
while (v3 < _global.GAME.invenrtory.length) {
if (_global.GAME.invenrtory[v3].Type == 2 || _global.GAME.invenrtory[v3].Type == 3 || _global.GAME.invenrtory[v3].Type == 13) {
this.hasSafeItem = true;
return undefined;
}
++v3;
}
};
ASSetPropFlags(br.Stage.prototype, null, 1);
}
#endinitclip
}
movieClip 6169 __Packages.br.BaseClass {
#initclip
if (!_global.br) {
_global.br = new Object();
}
if (!_global.br.BaseClass) {
var v1 = function () {};
br.BaseClass = v1;
var v2 = v1.prototype;
v2.addEventListener = function (evt, listener) {
if (this.events == undefined) {
this.events = new mx.events.EventDispatcher();
}
this.events.addEventListener(evt, listener);
};
v2.removeEventListener = function (evt, listener) {
this.events.removeEventListener(evt, listener);
};
v2.destroy = function () {
var v2 = false;
trace('deleted: ' + v2);
};
v2.pi = Math.PI;
v2.cos = Math.cos;
v2.acos = Math.acos;
v2.sin = Math.sin;
v2.asin = Math.asin;
v2.atan2 = Math.atan2;
v2.abs = Math.abs;
v2.round = Math.round;
ASSetPropFlags(br.BaseClass.prototype, null, 1);
}
#endinitclip
}
movieClip 6170 __Packages.mx.events.EventDispatcher {
#initclip
if (!_global.mx) {
_global.mx = new Object();
}
if (!_global.mx.events) {
_global.mx.events = new Object();
}
if (!_global.mx.events.EventDispatcher) {
var v1 = function () {};
mx.events.EventDispatcher = v1;
var v2 = v1.prototype;
v1._removeEventListener = function (queue, event, handler) {
if (queue != undefined) {
var v4 = queue.length;
var v1;
v1 = 0;
while (v1 < v4) {
var v2 = queue[v1];
if (v2 == handler) {
queue.splice(v1, 1);
return undefined;
}
++v1;
}
}
};
v1.initialize = function (object) {
if (mx.events.EventDispatcher._fEventDispatcher == undefined) {
mx.events.EventDispatcher._fEventDispatcher = new mx.events.EventDispatcher();
}
object.addEventListener = mx.events.EventDispatcher._fEventDispatcher.addEventListener;
object.removeEventListener = mx.events.EventDispatcher._fEventDispatcher.removeEventListener;
object.dispatchEvent = mx.events.EventDispatcher._fEventDispatcher.dispatchEvent;
object.dispatchQueue = mx.events.EventDispatcher._fEventDispatcher.dispatchQueue;
};
v2.dispatchQueue = function (queueObj, eventObj) {
var v7 = '__q_' + eventObj.type;
var v4 = queueObj[v7];
if (v4 != undefined) {
var v5;
for (v5 in v4) {
var v1 = v4[v5];
var v3 = typeof v1;
if (v3 == 'object' || v3 == 'movieclip') {
if (v1.handleEvent != undefined) {
v1.handleEvent(eventObj);
}
if (v1[eventObj.type] != undefined) {
if (mx.events.EventDispatcher.exceptions[eventObj.type] == undefined) {
v1[eventObj.type](eventObj);
}
}
} else {
v1.apply(queueObj, [eventObj]);
}
}
}
};
v2.dispatchEvent = function (eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + 'Handler'](eventObj);
this.dispatchQueue(this, eventObj);
};
v2.addEventListener = function (event, handler) {
var v3 = '__q_' + event;
if (this[v3] == undefined) {
this[v3] = new Array();
}
_global.ASSetPropFlags(this, v3, 1);
mx.events.EventDispatcher._removeEventListener(this[v3], event, handler);
this[v3].push(handler);
};
v2.removeEventListener = function (event, handler) {
var v2 = '__q_' + event;
mx.events.EventDispatcher._removeEventListener(this[v2], event, handler);
};
v1._fEventDispatcher = undefined;
v1.exceptions = {'move': 1, 'draw': 1, 'load': 1};
ASSetPropFlags(mx.events.EventDispatcher.prototype, null, 1);
}
#endinitclip
}
movieClip 6171 __Packages.utils.Timer {
#initclip
if (!_global.utils) {
_global.utils = new Object();
}
if (!_global.utils.Timer) {
var v1 = function () {
super();
};
utils.Timer = v1;
utils.Timer extends br.BaseClass;
var v2 = v1.prototype;
v2.start = function () {
clearInterval(this._ival);
this._ival = setInterval(this, 'doTick', 40);
};
v2.stop = function () {
clearInterval(this._ival);
};
v2.doTick = function () {
this.events.dispatchEvent({'type': 'onTimerTick', 'target': this});
};
ASSetPropFlags(utils.Timer.prototype, null, 1);
}
#endinitclip
}
movieClip 6172 __Packages.br.Cursor {
#initclip
if (!_global.br) {
_global.br = new Object();
}
if (!_global.br.Cursor) {
var v1 = function () {
this.init();
};
br.Cursor = v1;
var v2 = v1.prototype;
v2.init = function () {
this.frame = 'in';
var v3 = new control.DepthController();
this.clip = _global.stage.attachMovie('Cursors', 'Cursor', v3.mouseDepth);
this.clip.cacheAsBitmap = true;
startDrag(this.clip, true);
this.clip.gotoAndStop(this.frame);
this.mouseListener = new Object();
this.mouseListener.onMouseDown = this.Click;
this.mouseListener.onMouseUp = this.Release;
Mouse.addListener(this.mouseListener);
this.hide();
_global.mouse = this;
this.isMouseBtnDown = false;
};
v2.show = function () {
this.frame = 'normal';
this.clip.gotoAndStop(this.frame);
Mouse.show();
};
v2.hide = function () {
Mouse.hide();
};
v2.Click = function () {
if (!_global.mouse.isMouseBtnDown) {
_global.mouse.isMouseBtnDown = true;
if (!_global.mouse.outofBounds() && !_global.mouse.buttonHit()) {
var v5 = new Object();
v5.x = _xmouse;
v5.y = _ymouse;
var v4 = _global.path.translateStageToCamera(_xmouse, _ymouse);
var v2 = Math.ceil(v4.x / _global.path.game.spacing);
var v3 = Math.ceil(v4.y / _global.path.game.spacing);
trace('Camera Coords ' + v4.x + ' ' + v4.y);
trace('node' + v2 + '_' + v3);
trace('char ' + _global.path.game['node' + v2 + '_' + v3].char);
trace('type ' + _global.path.game['node' + v2 + '_' + v3].type);
if (!_global.path.pause) {
_global.path.MovementPermision = true;
if (_global.path.game['node' + v2 + '_' + v3].char == 2) {
_global.path.shooting(_xmouse, _ymouse);
} else {
if (_global.path.MovementPermision) {
_global.path.selectRobber(v5);
}
if (_global.path.game['node' + v2 + '_' + v3].isDoor || _global.path.game['node' + v2 + '_' + v3].type == 2) {
trace('doAction');
_global.path.doAction(_xmouse, _ymouse);
}
}
if (_global.path.LevelNum == 1 && _global.path.currentPopUp == 2 && _global.path.game['node' + v2 + '_' + v3].room == 9 && _global.path.game['node' + v2 + '_' + v3].type == 1) {
_global.path.helpTips[2].dettachPopUp();
_global.path.helpTips[2].shown = 2;
_global.path.currentPopUp = 3;
_global.path.helpTips[3].showPopUp();
}
if (_global.path.LevelNum == 1 && _global.path.currentPopUp == 6 && _global.path.game['node' + v2 + '_' + v3].room == 10 && _global.path.game['node' + v2 + '_' + v3].type == 1) {
utils.Delegate.callDelayed(_global.path.helpTips[6], _global.path.helpTips[6].dettachPopUp, 5000);
_global.path.helpTips[6].shown = 2;
}
if (_global.path.LevelNum == 1 && _global.path.currentPopUp == 7 && _global.path.game['node' + v2 + '_' + v3].room == 10 && _global.path.game['node' + v2 + '_' + v3].type == 1) {
_global.path.helpTips[7].dettachPopUp();
}
}
if (_global.path.game.minigameStarted) {
_global.stage.cursor.frame = 'minigame';
_global.stage.cursor.clip.gotoAndPlay(_global.stage.cursor.frame);
_global.stage.cursor.clip.mgc.gotoAndPlay(2);
}
}
if (_global.mouse.outofBounds()) {
_global.mouse.selectRobber();
}
}
};
v2.Release = function () {
_global.mouse.isMouseBtnDown = false;
if (_global.path.game.minigameStarted) {
_global.stage.cursor.frame = 'minigame';
_global.stage.cursor.clip.gotoAndPlay(_global.stage.cursor.frame);
_global.stage.cursor.clip.mgc.gotoAndStop(1);
}
};
v2.update = function () {
if (_global.path.game.minigameStarted) {
this.frame = 'minigame';
this.clip.gotoAndStop(this.frame);
this.hide();
} else {
if (this.outofBounds()) {
if (this.frame != 'out') {
this.frame = 'out';
this.clip.gotoAndStop(this.frame);
this.hide();
}
} else {
if (this.frame != 'aim') {
if (this.frame != 'in') {
this.frame = 'in';
this.clip.gotoAndStop(this.frame);
this.hide();
}
}
}
}
};
v2.outofBounds = function () {
if (_xmouse < 10 || _ymouse < 10 || _xmouse > _global.path.width || _ymouse > _global.path.height) {
return true;
} else {
return false;
}
};
v2.buttonHit = function () {
if (_global.stage.toolButton.hitTest(_xmouse, _ymouse, true) && _global.stage.toolButton.panelItem._visible || _global.stage.helpButton.hitTest(_xmouse, _ymouse, true)) {
return true;
} else {
return false;
}
};
v2.selectRobber = function () {
var v2 = 1;
while (v2 <= _global.path.game.numOfrobs) {
if (_global.stage.levelch_mc['rob' + v2].hitTest(_xmouse, _ymouse, true)) {
var v3 = _global.path.rob[v2];
if (v3.Health > 0 && !v3.getout) {
if (_global.path.selrobID != v2) {
_global.path.rob[_global.path.selrobID].Selected = false;
_global.path.rob[_global.path.selrobID].clip['player' + _global.path.selrobID].gotoAndStop('deselected');
_global.stage.levelch_mc['rob' + _global.path.selrobID].character_bck.gotoAndStop('deselected');
_global.path.selrobID = v2;
v3.Selected = true;
v3.clip['player' + _global.path.selrobID].gotoAndStop('selected');
_global.stage.levelch_mc['rob' + v2].character_bck.gotoAndStop('selected');
if (_global.path.LevelNum == 1) {
if (_global.path.currentPopUp == 12) {
_global.path.helpTips[12].dettachPopUp();
_global.path.helpTips[12].shown = 2;
}
if (_global.path.currentPopUp == 1) {
_global.path.helpTips[1].dettachPopUp();
_global.path.helpTips[1].shown = 2;
_global.path.helpTips[2].showPopUp();
_global.path.currentPopUp = 2;
}
}
}
_global.path.camera.centerStage(v3);
}
break;
}
++v2;
}
};
v2.RemoveListener = function () {
trace('Listener REmoving... ');
Mouse.removeListener(this.mouseListener);
};
ASSetPropFlags(br.Cursor.prototype, null, 1);
}
#endinitclip
}
movieClip 6173 __Packages.control.DepthController {
#initclip
if (!_global.control) {
_global.control = new Object();
}
if (!_global.control.DepthController) {
var v1 = function () {
this.bgDepth = 0;
this.floorDepth = 100;
this.explosionDepth = 300;
this.deadDepth = 500;
this.gasDepth = 600;
this.empDepth = 800;
this.bombDepth = 1000;
this.laserDepth = 2000;
this.exitlightDepth = 3000;
this.alarmButtonDepth = 4000;
this.robberDepth = 5000;
this.elevatorDepth = 5500;
this.guardDepth = 6000;
this.controlBoxDepth = 7000;
this.doorDepth = 8000;
this.popupDepth = 8350;
this.doorBombDepth = 8500;
this.camDepth = 9000;
this.HelpHintsDepth = 9500;
this.metersDepth = 10100;
this.minigameDepth = 11000;
this.interfaceDepth = 12000;
this.mouseDepth = 16000;
};
control.DepthController = v1;
var v2 = v1.prototype;
v2.getDepth = function (mc) {
if (mc instanceof mcs.Robber) {
return this.robberDepth++;
}
if (mc instanceof mcs.Guard) {
return this.guardDepth++;
}
if (mc instanceof mcs.Door || mc instanceof mcs.SafeDoor) {
return this.doorDepth++;
}
if (mc instanceof mcs.Laser) {
return this.laserDepth++;
}
if (mc instanceof mcs.Floor || mc instanceof mcs.UnlockingFloor) {
return this.floorDepth++;
}
if (mc instanceof mcs.ControlBox) {
return this.controlBoxDepth++;
}
if (mc instanceof mcs.ControlBoxExtra) {
return this.controlBoxDepth++;
}
if (mc instanceof mcs.AlarmButton) {
return this.alarmButtonDepth++;
}
if (mc instanceof mcs.Cam) {
return this.camDepth++;
}
if (mc instanceof mcs.Exitlight) {
return this.exitlightDepth++;
}
if (mc instanceof mcs.Bomb) {
return this.bombDepth++;
}
if (mc instanceof mcs.Gas) {
return this.gasDepth++;
}
if (mc instanceof mcs.EMP) {
return this.empDepth++;
}
if (mc instanceof mcs.DoorBomb) {
return this.doorBombDepth++;
}
if (mc instanceof mcs.Storm) {
return this.laserDepth++;
}
if (mc instanceof mcs.Elevator) {
return this.elevatorDepth++;
}
if (mc instanceof mcs.PopUp) {
return this.popupDepth++;
}
mcs.HelpHints;
if (mc instanceof mcs.HelpHints) {
return this.HelpHintsDepth++;
}
};
ASSetPropFlags(control.DepthController.prototype, null, 1);
}
#endinitclip
}
movieClip 6174 __Packages.mcs.Robber {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Robber) {
var v1 = function (nickName, x, y, rot, sel, astar) {
super('Robber', x, y, rot, 100, 100);
this.rootPath = _global.path;
this.selection = sel;
this._health = 100;
this._nickName = nickName;
this.astar = astar;
this.alarmMeter = this.rootPath.alarmMeter;
this.soundMeter = this.rootPath.soundMeter;
this.cellx = Math.ceil(this.x / this.rootPath.game.spacing);
this.celly = Math.ceil(this.y / this.rootPath.game.spacing);
this.room = this.rootPath.game['node' + this.cellx + '_' + this.celly].room;
this.animation = '';
this._running = 100;
this._speed = 13;
this._Noise = 0;
this._haveWeapon = false;
this._haveItem = false;
this.canMove = false;
this.Selected = false;
this.detected = false;
this.spoted = false;
this.destroyed = false;
this.sawedDeadByGuard = false;
this.ApplyItem = false;
this.floorAlarmTiggered = false;
this.tempx = x;
this.tempy = y;
this.startx = x;
this.starty = y;
this.endx = x;
this.endy = y;
this.xmov = 0;
this.ymov = 0;
this.angle = 0;
this.changedRoom = 0;
this.astarPath = new Array();
this.getout = false;
this.inShootingDelay = false;
this.markCell(this.cellx, this.celly, false);
};
mcs.Robber = v1;
mcs.Robber extends MovieClipProps;
var v2 = v1.prototype;
v2.setSkills = function (pic, shooting, unlocking, electronics, explosives, weapon) {
this.image = pic;
this._shooting = shooting;
this._unlocking = unlocking;
this._explosives = explosives;
this._electronics = electronics;
this.__set__Weapon(weapon);
};
v2.__get__Health = function () {
return this._health;
};
v2.__get__Unlocking = function () {
return this._unlocking;
};
v2.__set__Unlocking = function (unlockable) {
this._unlocking = unlockable;
return this.__get__Unlocking();
};
v2.__get__Shooting = function () {
return this._shooting;
};
v2.__set__Shooting = function (shoot) {
this._shooting = shoot;
return this.__get__Shooting();
};
v2.__get__Noise = function () {
return this._Noise;
};
v2.__set__Noise = function (noise) {
this._Noise = noise;
return this.__get__Noise();
};
v2.__get__Explosives = function () {
return this._explosives;
};
v2.__set__Explosives = function (exp) {
this._explosives = exp;
return this.__get__Explosives();
};
v2.__get__Electronics = function () {
return this._electronics;
};
v2.__set__Electronics = function (el) {
this._electronics = el;
return this.__get__Electronics();
};
v2.__get__Running = function () {
return this._running;
};
v2.__get__Weapon = function () {
return this._weapon;
};
v2.__set__Weapon = function (weapon) {
this._haveWeapon = true;
this._weapon = weapon;
return this.__get__Weapon();
};
v2.__get__Item = function () {
return this._item;
};
v2.__set__Item = function (item) {
this._haveItem = true;
this._item = item;
return this.__get__Item();
};
v2.__get__Speed = function () {
return this._speed;
};
v2.__set__Speed = function (speed) {
this._speed = speed;
return this.__get__Speed();
};
v2.LosingAttributes = function (damage) {
var v3 = damage / 100;
trace('rob 1' + this._health);
this._health -= damage;
this._shooting -= v3;
this._unlocking -= v3;
this._explosives -= v3;
this._electronics -= v3;
if (this._health < 0) {
_global.stage.levelch_mc[this._nickName].Health.h_bar.bar._xscale = 0;
} else {
_global.stage.levelch_mc[this._nickName].Health.h_bar.bar._xscale = this._health;
}
0;
if (this._unlocking < 0) {
_global.stage.levelch_mc[this._nickName].Unlocking.skill_mc.bar_mc._xscale = 0;
} else {
_global.stage.levelch_mc[this._nickName].Unlocking.skill_mc.bar_mc._xscale = this._unlocking * 10;
}
0;
if (this._shooting < 0) {
_global.stage.levelch_mc[this._nickName].Shooting.skill_mc.bar_mc._xscale = 0;
} else {
_global.stage.levelch_mc[this._nickName].Shooting.skill_mc.bar_mc._xscale = this._shooting * 10;
}
0;
if (this._electronics < 0) {
_global.stage.levelch_mc[this._nickName].Electronics.skill_mc.bar_mc._xscale = 0;
} else {
_global.stage.levelch_mc[this._nickName].Electronics.skill_mc.bar_mc._xscale = this._electronics * 10;
}
0;
if (this._explosives < 0) {
_global.stage.levelch_mc[this._nickName].Explosives.skill_mc.bar_mc._xscale = 0;
} else {
_global.stage.levelch_mc[this._nickName].Explosives.skill_mc.bar_mc._xscale = this._explosives * 10;
}
0;
if (this._health <= 0) {
this.returnItem();
this.canMove = false;
this.markCell(this.cellx, this.celly, true);
--this.rootPath.game.numOfLiverobs;
this.Selected = false;
this.clip['player' + this.rootPath.selrobID].gotoAndStop('deselected');
this.clip.swapDepths(this.rootPath.game.deadDepth--);
this.clip.body.gotoAndStop('die');
_global.stage.levelch_mc[this._nickName].nema_mc._visible = true;
this.animation = 'die';
}
trace('rob ' + this._health);
};
v2.Walk = function (destpoint) {
var v15 = this.rootPath.translateStageToCamera(destpoint.x, destpoint.y);
this.refreshSolidObjects();
var v19 = Math.ceil(this.x / this.rootPath.game.spacing);
var v18 = Math.ceil(this.y / this.rootPath.game.spacing);
var v13 = Math.ceil(v15.x / this.rootPath.game.spacing);
var v14 = Math.ceil(v15.y / this.rootPath.game.spacing);
var v7 = this.rootPath.game['node' + v19 + '_' + v18].room;
var v17 = false;
var v20 = false;
if (v19 == v13 && v18 == v14) {
v17 = false;
} else {
v17 = true;
}
var v16 = true;
if (this.rootPath.game['node' + v13 + '_' + v14].type > 1) {
if (this.rootPath.game['node' + (v13 + 1) + '_' + v14].type == 1 && this.rootPath.game['node' + (v13 + 1) + '_' + v14].room == v7) {
++v13;
v16 = false;
} else {
if (this.rootPath.game['node' + (v13 - 1) + '_' + v14].type == 1 && this.rootPath.game['node' + (v13 - 1) + '_' + v14].room == v7) {
--v13;
v16 = false;
} else {
if (this.rootPath.game['node' + v13 + '_' + (v14 + 1)].type == 1 && this.rootPath.game['node' + v13 + '_' + (v14 + 1)].room == v7) {
++v14;
v16 = false;
} else {
if (this.rootPath.game['node' + v13 + '_' + (v14 - 1)].type == 1 && this.rootPath.game['node' + v13 + '_' + (v14 - 1)].room == v7) {
--v14;
v16 = false;
}
}
}
}
} else {
v16 = false;
}
var v10 = this.rootPath.game['node' + v13 + '_' + v14].room;
var v12 = false;
if (v7 != v10) {
var v6 = 1;
while (v6 <= this.rootPath.game.rows) {
var v4 = 1;
while (v4 <= this.rootPath.game.cols) {
var v9 = 'node' + v4 + '_' + v6;
var v2 = this.rootPath.game[v9];
if (v2.isDoor) {
var v8 = this.rootPath['door' + v4 + '_' + v6];
if (v2.room == v7 && v2.room1 == v10 || v2.room == v10 && v2.room1 == v7) {
if (v8.getState() > 0) {
v12 = true;
}
}
}
++v4;
}
++v6;
}
} else {
v12 = true;
}
trace('dc ' + v17 + ' o ' + v20 + ' wT ' + v12);
if (this.__get__Health() > 0 && v12 && v17 && !v16 && v15.x > 0 && v15.x < this.rootPath.game.cols * this.rootPath.game.spacing && v15.y > 0 && v15.y < this.rootPath.game.rows * this.rootPath.game.spacing) {
this.astar.s.x = v19;
this.astar.s.y = v18;
this.astar.g.x = v13;
this.astar.g.y = v14;
var v21 = this;
this.astarPath = this.astar.search();
var v5 = this.astarPath;
this.canMove = true;
var v3 = 0;
while (v3 < v5.length) {
var v11 = this.rootPath.game['node' + v5[v3][0] + '_' + v5[v3][1]].room;
if (!this.rootPath.game['node' + v5[v3][0] + '_' + v5[v3][1]].isDoor && v11 != v10 && v11 != v7) {
this.canMove = false;
this.clip.body.gotoAndStop('idle');
this.animation = 'idle';
this._speed = 13;
break;
}
if (this.rootPath.game['node' + v5[v3][0] + '_' + v5[v3][1]].isDoor && this.rootPath['door' + v5[v3][0] + '_' + v5[v3][1]].getState() == 0) {
this.canMove = false;
this.clip.body.gotoAndStop('idle');
this.animation = 'idle';
this._speed = 13;
break;
}
++v3;
}
trace('walk()');
if (this.canMove) {
this.findNextCell();
}
}
};
v2.markCell = function (cellx, celly, empty) {
var v2 = 'node' + cellx + '_' + celly;
if (!empty) {
this.astar.nodes[v2] = this.astar.solidOb;
this.rootPath.game[v2].type = 2;
this.rootPath.game[v2].char = 1;
} else {
this.astar.nodes[v2] = {'solid': undefined, 'exists': undefined};
if (this.rootPath.game[v2].isDoor) {
this.rootPath.game[v2].type = 3;
} else {
this.rootPath.game[v2].type = 1;
}
this.rootPath.game[v2].char = 0;
}
};
v2.findNextCell = function () {
var v2 = this;
var v7 = Math.ceil(v2.x / this.rootPath.game.spacing);
var v6 = Math.ceil(v2.y / this.rootPath.game.spacing);
var v3 = v2.astarPath.shift();
if (this.astar.nodes['node' + v3[0] + '_' + v3[1]].solid) {
v2.canMove = false;
this.clip.body.gotoAndStop('idle');
this.animation = 'idle';
this._speed = 13;
}
var v4 = this.rootPath.game['node' + v7 + '_' + v6];
var v5 = this.rootPath.game['node' + v3[0] + '_' + v3[1]];
v2.startx = v4.xmid;
v2.starty = v4.ymid;
v2.endx = v5.xmid;
v2.endy = v5.ymid;
v2.angle = Math.atan2(v2.endy - v2.starty, v2.endx - v2.startx);
v2.rot = v2.angle * 180 / Math.PI;
v2.xmov = this._speed * Math.cos(v2.angle);
v2.ymov = this._speed * Math.sin(v2.angle);
if (this.canMove) {
if (this._speed == 5) {
if (this.animation != 'walk') {
trace('walking ....');
this.clip.body.gotoAndStop('walk');
this.animation = 'walk';
}
} else {
if (this.animation != 'run') {
trace('running ....');
this.clip.body.gotoAndStop('run');
this.animation = 'run';
}
}
}
};
v2.moveObject = function () {
var v3 = this;
if (v3.canMove) {
v3.tempx = Math.round(v3.x + v3.xmov);
v3.tempy = Math.round(v3.y + v3.ymov);
var v9 = Math.ceil(v3.x / this.rootPath.game.spacing);
var v8 = Math.ceil(v3.y / this.rootPath.game.spacing);
var v18 = Math.ceil(v3.tempx / this.rootPath.game.spacing);
var v17 = Math.ceil(v3.tempy / this.rootPath.game.spacing);
var v21 = v3.startx;
var v20 = v3.starty;
var v16 = v3.endx;
var v15 = v3.endy;
var v19 = v3.tempx;
var v22 = v3.tempy;
if ((v16 - v21) / Math.abs(v16 - v21) != (v16 - v19) / Math.abs(v16 - v19) && v16 - v21 != 0 && v16 - v19 != 0 || (v15 - v20) / Math.abs(v15 - v20) != (v15 - v22) / Math.abs(v15 - v22) && v15 - v20 != 0 && v15 - v22 != 0) {
if (v3.astarPath.length == 0) {
v3.xmov = 0;
v3.ymov = 0;
v3.tempx = v16;
v3.tempy = v15;
v3.canMove = false;
var v13 = Math.ceil(v3.endx / this.rootPath.game.spacing);
var v12 = Math.ceil(v3.endy / this.rootPath.game.spacing);
if (v13 == this.cellx && v12 == this.celly) {
v3.x = v3.endx;
v3.y = v3.endy;
}
v3.cellx = v9;
v3.celly = v8;
this.room = this.rootPath.game['node' + this.cellx + '_' + this.celly].room;
this.clip.body.gotoAndStop('idle');
this.animation = 'idle';
this._speed = 13;
if (this.ApplyItem) {
if (this.rootPath.game['node' + (v13 + 1) + '_' + v12].type > 2) {
this.useItem(v13 + 1, v12);
} else {
if (this.rootPath.game['node' + (v13 - 1) + '_' + v12].type > 2) {
this.useItem(v13 - 1, v12);
} else {
if (this.rootPath.game['node' + v13 + '_' + (v12 + 1)].type > 2) {
this.useItem(v13, v12 + 1);
} else {
if (this.rootPath.game['node' + this.cellx + '_' + (v12 - 1)].type > 2) {
this.useItem(v13, v12 - 1);
}
}
}
}
}
if (this.spoted || this.detected) {
if (this.room != this.changedRoom) {
this.changedRoom = this.room;
var v7 = this.alarmMeter.findNearestGuards();
var v4 = 0;
while (v4 < v7.length) {
if (v4 < 2) {
var v6 = v7[v4].guard;
if (v6.Alertness == 3 && v6.Health > 0) {
v6.Walk({'x': v3.endx, 'y': v3.endy});
}
}
++v4;
}
}
}
this.alignRobber();
var v23 = Math.sqrt((this.rootPath.game.exitDoor.x - this.x) * (this.rootPath.game.exitDoor.x - this.x) + (this.rootPath.game.exitDoor.y - this.y) * (this.rootPath.game.exitDoor.y - this.y));
if (v23 <= this.rootPath.game.spacing + 5 && this.rootPath.game.exitDoor.getState() > 0) {
this.getout = true;
++this.rootPath.game.numOfExitedrobs;
this.canMove = false;
this.returnItem();
this.clip.removeMovieClip();
this.markCell(this.cellx, this.celly, true);
this.destroyObject();
trace('this.rootPath.game.numOfExitedrobs ' + this.rootPath.game.numOfExitedrobs);
}
} else {
this.findNextCell();
this.moveObject();
}
} else {
if (v9 != v18 || v8 != v17) {
if (this.astar.nodes['node' + v18 + '_' + v17].solid) {
v3.canMove = false;
this.clip.body.gotoAndStop('idle');
this.animation = 'idle';
this._speed = 13;
} else {
this.markCell(v9, v8, true);
this.markCell(v18, v17, false);
if (this.rootPath.game['node' + v9 + '_' + v8].isDoor) {
var v14 = true;
var v5 = 1;
while (v5 <= this.rootPath.game.numOfguards) {
var v6 = this.rootPath.guard[v5];
if (v6.cellx == v9 && v6.celly == v8) {
v14 = false;
}
++v5;
}
if (this.rootPath['door' + this.cellx + '_' + this.celly].getState() > 1) {
v14 = false;
}
if (v14) {
this.rootPath['door' + v9 + '_' + v8].clip.gotoAndPlay('close');
this.rootPath['door' + v9 + '_' + v8].opened = false;
}
}
this.cellx = v18;
this.celly = v17;
if (this.rootPath.game['node' + this.cellx + '_' + this.celly].isDoor) {
this.alignRobber();
if (this.room == this.rootPath.game['node' + this.cellx + '_' + this.celly].room) {
this.room = this.rootPath.game['node' + this.cellx + '_' + this.celly].room1;
}
if (this.room == this.rootPath.game['node' + this.cellx + '_' + this.celly].room1) {
this.room = this.rootPath.game['node' + this.cellx + '_' + this.celly].room;
}
} else {
this.room = this.rootPath.game['node' + this.cellx + '_' + this.celly].room;
}
this.showPopUps();
}
}
if (v3.canMove) {
if (v18 == this.cellx && v17 == this.celly) {
if (!Key.isDown(17)) {
if (this._running > 0) {
--this._running;
_global.stage.levelch_mc[this._nickName].Running.r_bar.bar._xscale = this._running;
this._speed = 13;
this._Noise = 50;
} else {
this._speed = 5;
this._Noise = 5;
}
}
v3.x = v3.tempx;
v3.y = v3.tempy;
if (this.rootPath.game['node' + this.cellx + '_' + this.celly].isDoor) {
this.alignRobber();
}
}
}
}
this.setClip();
}
};
v2.Shoot = function (guard, x, y) {
var v4 = Math.atan2(guard.y - this.y, guard.x - this.x);
this.rot = v4 * 180 / Math.PI;
this.canMove = false;
this.setClip();
trace('DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD');
if (this._haveWeapon) {
var v7 = this;
var v3 = 0;
trace('weapon ' + this._weapon._Type);
this.soundMeter.setSoundLevel(this._weapon._Noise, this);
switch (this._weapon._Type) {
case 1:
this.clip.body.gotoAndPlay('gun');
this.animation = 'gun';
trace(' case 1');
break;
case 2:
this.clip.body.gotoAndPlay('gun');
this.animation = 'gun';
trace(' case 2');
break;
case 3:
this.clip.body.gotoAndPlay('gun');
this.animation = 'gun';
trace(' case 3');
break;
case 4:
this.clip.body.gotoAndPlay('ak47');
this.animation = 'ak47';
trace(' case 4');
break;
case 5:
this.clip.body.gotoAndPlay('shotgun');
this.animation = 'shotgun';
trace('pukam');
trace(' case 5');
}
v3 = 3 * this._shooting + this._weapon._Damage;
if (guard._haveArmor) {
v3 /= 2;
}
if (guard.clip.hitSpot.hitTest(x, y, true)) {
trace('hit');
if (x <= guard.clip._x + 1 && x >= guard.clip._x - 1 && y <= guard.clip._y + 1 && y >= guard.clip._y - 1) {
guard.Health = 0;
trace('Bull\'s eye');
} else {
if (guard.Health > 0) {
guard.Health -= v3;
guard.Alertness = 3;
if (!guard.inShooting) {
guard.Shoot(this);
}
}
}
}
trace('guard health ' + guard.Health);
if (!this.inShootingDelay) {
this.inShootingDelay = true;
}
if (guard.Health <= 0) {
this._speed = 13;
if (guard.state != 4) {
guard.Die();
}
utils.Delegate.callDelayed(this, this.changeShootDelay, 500);
}
} else {
this.clip.body.gotoAndStop('idle');
this.animation = 'idle';
this._speed = 13;
}
};
v2.useItem = function (cellx, celly) {
trace('item ' + this._item.Type);
var v11 = this.rootPath.game['node' + cellx + '_' + celly].xmid;
var v12 = this.rootPath.game['node' + cellx + '_' + celly].ymid;
var v13 = Math.atan2(v12 - this.y, v11 - this.x);
this.rot = v13 * 180 / Math.PI;
this.setClip();
var v14 = this;
var v10 = true;
if (this.rootPath.game['node' + cellx + '_' + celly].type == 3) {
var v6 = this.rootPath['door' + cellx + '_' + celly];
} else {
trace('before cB');
var v2 = 1;
while (v2 <= this.rootPath.controlBox.length) {
var v3 = this.rootPath.controlBox[v2];
var v5 = Math.ceil(v3.x / this.rootPath.game.spacing);
var v4 = Math.ceil(v3.y / this.rootPath.game.spacing);
if (v5 == cellx && v4 == celly) {
trace('in cB');
var v6 = v3;
break;
}
++v2;
}
}
var v9 = Math.sqrt((v6.x - this.x) * (v6.x - this.x) + (v6.y - this.y) * (v6.y - this.y));
trace('distance ' + v9);
if (v10 && v9 <= this.rootPath.game.spacing + 10) {
this.alignRobber();
trace('Applying ' + cellx + ' ' + celly);
this.canMove = false;
this.clip.body.gotoAndStop('idle');
this.animation = 'idle';
v6.applyItem(this._item, this);
this.ApplyItem = false;
}
};
v2.isWall = function (guard) {
var v2 = false;
var v11 = Math.atan2(guard.y - this.y, guard.x - this.x);
var v9 = this.rootPath.game.spacing * Math.cos(v11);
var v8 = this.rootPath.game.spacing * Math.sin(v11);
var v3 = this.x + v9;
var v4 = this.y + v8;
var v5 = Math.ceil(v3 / this.rootPath.game.spacing);
var v6 = Math.ceil(v4 / this.rootPath.game.spacing);
var v10 = getTimer();
for (;;) {
if (!((v5 != guard.cellx || v6 != guard.celly) && getTimer() - v10 < 500)) break;
if (this.rootPath.game['node' + v5 + '_' + v6].type == 2) {
v2 = true;
trace('ob.isWall(this) ' + v2);
return v2;
} else {
v3 += v9;
v4 += v8;
v5 = Math.ceil(v3 / this.rootPath.game.spacing);
v6 = Math.ceil(v4 / this.rootPath.game.spacing);
}
}
return v2;
};
v2.canShoot = function (guard) {
var v2 = this;
var v8 = false;
var v7 = this.rootPath.game['node' + guard.cellx + '_' + guard.celly].room;
var v4 = 0;
var v9;
if (this.rootPath.game['node' + guard.cellx + '_' + guard.celly].isDoor) {
v4 = this.rootPath.game['node' + guard.cellx + '_' + guard.celly].room1;
if (this.rootPath['door' + guard.cellx + '_' + guard.celly].getState() > 0 && this.rootPath['door' + guard.cellx + '_' + guard.celly].clip.opened) {
v9 = true;
} else {
v9 = false;
}
}
var v6 = this.rootPath.game['node' + v2.cellx + '_' + v2.celly].room;
var v5 = 0;
var v10;
if (this.rootPath.game['node' + v2.cellx + '_' + v2.celly].isDoor) {
v5 = this.rootPath.game['node' + v2.cellx + '_' + v2.celly].room1;
if (this.rootPath['door' + v2.cellx + '_' + v2.celly].getState() > 0 && this.rootPath['door' + v2.cellx + '_' + v2.celly].clip.opened) {
v10 = true;
} else {
v10 = false;
}
}
if (v4 > 0 && v5 > 0) {
if (v9 && v10 && (v7 == v6 || v7 == v5 || v4 == v6 || v4 == v5)) {
v8 = true;
}
return v8;
}
if (v4 == 0 && v5 == 0 && v7 == v6) {
v8 = true;
return v8;
}
if (v4 > 0) {
if (v9 && (v7 == v6 || v4 == v6)) {
v8 = true;
}
return v8;
}
if (v10 && (v7 == v6 || v7 == v5)) {
v8 = true;
}
return v8;
};
v2.refreshSolidObjects = function () {
this.astar.maxX = this.rootPath.game.cols;
this.astar.maxY = this.rootPath.game.rows;
var v4 = 1;
while (v4 <= this.rootPath.game.rows) {
var v3 = 1;
while (v3 <= this.rootPath.game.cols) {
var v2 = 'node' + v3 + '_' + v4;
if (this.rootPath.game[v2].type == 2) {
this.astar.nodes[v2] = this.astar.solidOb;
}
if (this.rootPath.game[v2].type == 3 && this.rootPath['door' + v3 + '_' + v4].Type == 7) {
this.astar.nodes[v2] = this.astar.solidOb;
}
++v3;
}
++v4;
}
};
v2.checkTraps = function () {
var v15 = this.rootPath.game.maxTrapsOfType;
var v10 = 0;
while (++v10 <= v15) {
var v6 = this;
var v3 = this.rootPath.cam[v10];
if (v3 instanceof mcs.Cam) {
if (v3.clip && v3.Room == this.room) {
if (!v3._Disabled && v3.observerExist() && this.alarmMeter.getAlarmLevel() <= v3._AlarmLevel) {
var v8 = false;
if (v3.clip.detectfield.hitTest(v6.clip.body_mc) && !this.detected) {
trace('camRoom detection ' + v3._Room);
var v12 = this.rootPath.game['node' + this.cellx + '_' + this.celly].room;
var v7 = 0;
var v11;
if (this.rootPath.game['node' + this.cellx + '_' + this.celly].isDoor) {
v7 = this.rootPath.game['node' + this.cellx + '_' + this.celly].room1;
if (this.rootPath['door' + this.cellx + '_' + this.celly].getState() > 0) {
v11 = true;
} else {
v11 = false;
}
}
if (v7 > 0) {
if (v11 && (v3._Room == v12 || v3._Room == v7)) {
v8 = true;
}
} else {
if (v7 == 0 && v3._Room == v12) {
v8 = true;
}
}
if (v8) {
this.detected = true;
v3.triggerAlarm(this);
trace('Cam - Robber detected !!!! ' + v3._Room);
v3.clip.camera_mc.light_mc.gotoAndPlay('true');
}
}
}
}
}
var v4 = this.rootPath.laser[v10];
if (v4 instanceof mcs.Laser) {
if (v4.clip && v4.Room == this.room) {
if (!v4._Disabled && v4.clip._visible) {
if ((this.__get__Item()).Type == 22 && v4.clip.hitTest(v6.clip.body_mc)) {
v6 = this;
this.canMove = false;
v6.clip.body.gotoAndStop('place');
this.animation = 'place';
v6.clip.body.place.gotoAndPlay(25);
v4.Destroy();
this.__set__Item(undefined);
var v9 = _global.stage.levelch_mc[this._nickName].item_mc.attachMovie((this.__get__Weapon()).Name, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
v9.stop();
v9._xscale = 60;
v9._yscale = 60;
if (_global.path.LevelNum == 1) {
if (_global.path.currentPopUp == 22) {
_global.path.currentPopUp = 24;
_global.path.helpTips[24].dettachPrevisious();
_global.path.helpTips[24].showPopUp();
}
}
} else {
if (v4.Type == 2 && v4.clip.hitTest(v6.clip.body_mc)) {
v4.killRobber(this);
}
if (v4.Type == 1 && v4.clip.hitTest(v6.clip.body_mc) && !this.detected && this.alarmMeter.getAlarmLevel() <= v4._AlarmLevel) {
this.detected = true;
trace('Laser - Robber detected !!!!');
v4.triggerAlarm(this);
}
}
}
}
}
var v5 = this.rootPath.floor[v10];
if (v5 instanceof mcs.Floor) {
if (v5.clip && v5.Room == this.room) {
if (!v5._Disabled && this.alarmMeter.getAlarmLevel() <= v5._AlarmLevel) {
if (v5.clip.hitTest(v6.clip.body_mc) && this.__get__Health() > 0 && v5.clip._visible) {
this.LosingAttributes(5);
_global.GAME.sound.stopSound('AAA');
_global.GAME.sound.playSound('AAA');
v5.clip.gotoAndPlay('alarm');
trace('Floor - Robber detected !!!!');
}
}
}
}
}
if (this.rootPath.storm) {
this.rootPath.storm.killRobber(this);
}
};
v2.moveRobber = function () {
if (this.__get__Health() > 0 && this.clip && !this.getout) {
this.markCell(this.cellx, this.celly, false);
}
if (this.getout) {
trace('name ' + this._nickName);
this.destroyObject();
}
if (this.__get__Health() <= 0) {
this.clip.body.gotoAndStop('die');
delete this.moveRobber;
}
this.checkTraps();
if (this.rootPath.game['node' + this.cellx + '_' + this.celly].isDoor && this.rootPath['door' + this.cellx + '_' + this.celly].getState() == 1 && this.rootPath['door' + this.cellx + '_' + this.celly].clip && !this.rootPath['door' + this.cellx + '_' + this.celly].clip.opened) {
this.alignRobber();
this.canMove = false;
this.clip.body.gotoAndStop('idle');
this.animation = 'idle';
this._speed = 13;
this.rootPath['door' + this.cellx + '_' + this.celly].clip.play('open');
this.rootPath['door' + this.cellx + '_' + this.celly].opened = true;
}
this.moveObject();
if (Key.isDown(17) || !this.canMove) {
if (this._running < 100) {
++this._running;
_global.stage.levelch_mc[this._nickName].Running.r_bar.bar._xscale = this._running;
}
}
};
v2.setClip = function () {
if (this.clip) {
var v2 = this.rootPath.translateCameraToStage(this.x, this.y);
this.clip._x = int(v2.x);
this.clip._y = int(v2.y);
this.clip._rotation = int(this.rot);
}
};
v2.destroyObject = function () {
trace('destroying.. ');
var v2 = 1;
while (v2 <= this.rootPath.game.numOfrobs) {
if (this == this.rootPath.rob[v2]) {
if (this.clip) {
this.clip.removeMovieClip();
}
this.rootPath.rob.splice(v2, 1, undefined);
break;
}
++v2;
}
};
v2.returnItem = function () {
if (this.__get__Item() != undefined) {
this.ItemMovie.quantity_mc.itemNumber = Number(this.ItemMovie.quantity_mc.itemNumber) + 1;
if (Number(this.ItemMovie.quantity_mc.itemNumber) < 1) {
this.ItemMovie.quantity_mc.itemNumber = 0;
}
this.__set__Item(undefined);
var v3 = _global.stage.levelch_mc[this._nickName].item_mc.attachMovie((this.__get__Weapon()).Name, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
this.ItemMovie = undefined;
v3.stop();
v3._xscale = 60;
v3._yscale = 60;
}
};
v2.alignRobber = function () {
var v2 = this.rootPath.game['node' + this.cellx + '_' + this.celly];
this.angle = this.rot * Math.PI / 180;
if (Math.abs(Math.sin(this.angle)) < 0.1) {
this.y = v2.ymid;
}
if (Math.abs(Math.sin(this.angle)) > 0.9) {
this.x = v2.xmid;
}
this.setClip();
};
v2.changeShootDelay = function () {
this.clip.body.gotoAndStop('idle');
this.animation = 'idle';
this.inShootingDelay = false;
};
v2.showPopUps = function () {
if (_global.path.LevelNum == 1) {
if (this.room == 10 && _global.path.currentPopUp <= 7) {
_global.path.currentPopUp = 8;
_global.path.helpTips[7].dettachPopUp();
_global.path.helpTips[8].showPopUp();
}
if (this.room == 11 && _global.path.currentPopUp <= 8) {
_global.path.currentPopUp = 9;
_global.path.helpTips[9].dettachPrevisious();
_global.path.helpTips[9].showPopUp();
}
if (this.room == 8 && _global.path.currentPopUp <= 10) {
_global.path.currentPopUp = 11;
_global.path.helpTips[11].dettachPrevisious();
_global.path.helpTips[11].showPopUp();
}
if ((this.room == 4 || this.room == 7) && _global.path.currentPopUp <= 16) {
_global.path.currentPopUp = 17;
_global.path.helpTips[17].dettachPrevisious();
_global.path.helpTips[17].showPopUp();
_global.path.helpTips[18].showPopUp();
_global.path.helpTips[19].showPopUp();
}
if (this.room == 2 && _global.path.currentPopUp <= 17) {
_global.path.currentPopUp = 20;
_global.path.helpTips[20].dettachPrevisious();
_global.path.helpTips[20].showPopUp();
}
if (this.room == 2 && _global.path.currentPopUp == 20) {
_global.path.helpTips[20].dettachPrevisious();
}
if (this.room == 2 && _global.path.currentPopUp == 25) {
_global.path.currentPopUp = 26;
_global.path.helpTips[26].dettachPrevisious();
_global.path.helpTips[26].showPopUp();
}
}
};
v2.addProperty('Electronics', v2.__get__Electronics, v2.__set__Electronics);
v2.addProperty('Explosives', v2.__get__Explosives, v2.__set__Explosives);
v2.addProperty('Health', v2.__get__Health, function () {});
v2.addProperty('Item', v2.__get__Item, v2.__set__Item);
v2.addProperty('Noise', v2.__get__Noise, v2.__set__Noise);
v2.addProperty('Running', v2.__get__Running, function () {});
v2.addProperty('Shooting', v2.__get__Shooting, v2.__set__Shooting);
v2.addProperty('Speed', v2.__get__Speed, v2.__set__Speed);
v2.addProperty('Unlocking', v2.__get__Unlocking, v2.__set__Unlocking);
v2.addProperty('Weapon', v2.__get__Weapon, v2.__set__Weapon);
ASSetPropFlags(mcs.Robber.prototype, null, 1);
}
#endinitclip
}
movieClip 6175 __Packages.mcs.Cam {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Cam) {
var v1 = function (l, x, y, rot, xs, ys) {
super(l, x, y, rot, xs, ys);
this._Disabled = false;
this._AlarmLevel = 3;
};
mcs.Cam = v1;
mcs.Cam extends MovieClipProps;
var v2 = v1.prototype;
v2.__set__Room = function (room) {
this._Room = room;
return this.__get__Room();
};
v2.__get__Room = function () {
return this._Room;
};
v2.__get__Type = function () {
return this._Type;
};
v2.__get__AlarmLevel = function () {
return this._AlarmLevel;
};
v2.__get__Disable = function () {
return this._Disabled;
};
v2.__set__Disable = function (disable) {
this._Disabled = disable;
return this.__get__Disable();
};
v2.canDisable = function (Item) {
var v2 = 0;
while (v2 < this.DisablingItems.length) {
if (this.DisablingItems[v2] == Item.Type) {
return true;
}
++v2;
}
return false;
};
v2.triggerAlarm = function (producer) {
if (!this._Disabled && _global.path.alarmMeter.getAlarmLevel() <= this._AlarmLevel) {
_global.path.alarmMeter.setAlarmLevel(this._AlarmLevel, producer);
}
};
v2.observerExist = function () {
var v4 = 1;
while (v4 <= _global.path.game.numOfguards) {
var v3 = _global.path.guard[v4];
var v5 = _global.path.game['node' + v3.cellx + '_' + v3.celly].room;
var v2 = 0;
while (v2 < _global.path.monitoringRooms.length) {
if (v3.Health > 0 && v5 == _global.path.monitoringRooms[v2] && !v3._policeman) {
return true;
}
++v2;
}
++v4;
}
return false;
};
v2.addProperty('AlarmLevel', v2.__get__AlarmLevel, function () {});
v2.addProperty('Disable', v2.__get__Disable, v2.__set__Disable);
v2.addProperty('Room', v2.__get__Room, v2.__set__Room);
v2.addProperty('Type', v2.__get__Type, function () {});
ASSetPropFlags(mcs.Cam.prototype, null, 1);
}
#endinitclip
}
movieClip 6176 __Packages.mcs.Laser {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Laser) {
var v1 = function (l, x, y, rot, xs, ys) {
super(l, x, y, rot, xs, ys);
this._Disabled = false;
this._AlarmLevel = 3;
this.destroyed = false;
};
mcs.Laser = v1;
mcs.Laser extends MovieClipProps;
var v2 = v1.prototype;
v2.setParams = function (type, room) {
this._Type = type;
this._Room = room;
};
v2.__get__Type = function () {
return this._Type;
};
v2.__set__Type = function (type) {
this._Type = type;
return this.__get__Type();
};
v2.__set__Room = function (room) {
this._Room = room;
return this.__get__Room();
};
v2.__get__Room = function () {
return this._Room;
};
v2.__get__Delay = function () {
return this._Delay;
};
v2.__get__AlarmLevel = function () {
return this._AlarmLevel;
};
v2.__get__Disable = function () {
return this._Disabled;
};
v2.__set__Disable = function (disable) {
if (!this.destroyed) {
this._Disabled = disable;
if (disable) {
this.visible = false;
} else {
this.visible = true;
}
if (!this.visible) {
this.clip._visible = false;
} else {
this.clip._visible = true;
}
}
return this.__get__Disable();
};
v2.Destroy = function () {
this.destroyed = true;
this._Disabled = true;
this.clip._visible = false;
};
v2.canDisable = function (Item) {
var v2 = 0;
while (v2 < this.DisablingItems.length) {
if (this.DisablingItems[v2] == Item.Type) {
return true;
}
++v2;
}
return false;
};
v2.triggerAlarm = function (producer) {
if (!this._Disabled && _global.path.alarmMeter.getAlarmLevel() <= this._AlarmLevel) {
_global.path.alarmMeter.setAlarmLevel(this._AlarmLevel, producer);
}
};
v2.killRobber = function (rob) {
var v5 = false;
var v7 = _global.path.game['node' + rob.cellx + '_' + rob.celly].room;
var v4 = 0;
var v6;
if (_global.path.game['node' + rob.cellx + '_' + rob.celly].isDoor) {
v4 = _global.path.game['node' + rob.cellx + '_' + rob.celly].room1;
if (_global.path['door' + rob.cellx + '_' + rob.celly].getState() > 0) {
v6 = true;
} else {
v6 = false;
}
}
if (v4 > 0) {
if (v6 && (this._Room == v7 || this._Room == v4)) {
v5 = true;
}
} else {
if (v4 == 0 && this._Room == v7) {
v5 = true;
}
}
if (v5 && rob.Health > 0) {
trace('killing ');
rob.LosingAttributes(1);
_global.GAME.sound.stopSound('AAA');
_global.GAME.sound.playSound('AAA');
}
};
v2.addProperty('AlarmLevel', v2.__get__AlarmLevel, function () {});
v2.addProperty('Delay', v2.__get__Delay, function () {});
v2.addProperty('Disable', v2.__get__Disable, v2.__set__Disable);
v2.addProperty('Room', v2.__get__Room, v2.__set__Room);
v2.addProperty('Type', v2.__get__Type, v2.__set__Type);
ASSetPropFlags(mcs.Laser.prototype, null, 1);
}
#endinitclip
}
movieClip 6177 __Packages.mcs.Floor {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Floor) {
var v1 = function (l, x, y, rot, xs, ys) {
super(l, x, y, rot, xs, ys);
this.cellx = Math.ceil((this.x + 20) / _global.path.game.spacing);
this.celly = Math.ceil((this.y + 20) / _global.path.game.spacing);
this._Disabled = false;
};
mcs.Floor = v1;
mcs.Floor extends MovieClipProps;
var v2 = v1.prototype;
v2.setType = function (Type, Cellx, Celly) {
this._Type = Type;
this._AlarmLevel = 3;
};
v2.__get__Type = function () {
return this._Type;
};
v2.calcRoom = function () {
this._Room = _global.path.game['node' + this.cellx + '_' + this.celly].room;
};
v2.__get__Room = function () {
return this._Room;
};
v2.__get__SoundLevel = function () {
return this._SoundLevel;
};
v2.__get__AlarmLevel = function () {
return this._AlarmLevel;
};
v2.__get__Disable = function () {
return this._Disabled;
};
v2.__set__Disable = function (disable) {
this._Disabled = disable;
if (disable) {
this.visible = false;
} else {
this.visible = true;
}
if (!this.visible) {
this.clip._visible = false;
} else {
this.clip._visible = true;
}
return this.__get__Disable();
};
v2.canDisable = function (Item) {
var v2 = 0;
while (v2 < this.DisablingItems.length) {
if (this.DisablingItems[v2] == Item.Type) {
return true;
}
++v2;
}
return false;
};
v2.triggerSoundAlarm = function (producer) {
_global.path.soundMeter.setSoundLevel(this._SoundLevel + producer.Noise, producer);
};
v2.triggerAlarm = function (producer) {
trace('in triger');
if (_global.path.alarmMeter.getAlarmLevel() <= this._AlarmLevel) {
_global.path.alarmMeter.setAlarmLevel(this._AlarmLevel, producer);
this.clip.gotoAndPlay('alarm');
}
};
v2._AlarmLevel = 3;
v2.addProperty('AlarmLevel', v2.__get__AlarmLevel, function () {});
v2.addProperty('Disable', v2.__get__Disable, v2.__set__Disable);
v2.addProperty('Room', v2.__get__Room, function () {});
v2.addProperty('SoundLevel', v2.__get__SoundLevel, function () {});
v2.addProperty('Type', v2.__get__Type, function () {});
ASSetPropFlags(mcs.Floor.prototype, null, 1);
}
#endinitclip
}
movieClip 6178 __Packages.mcs.Guard {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Guard) {
var v1 = function (linkID, Name, Static, policeman, precision, startCell, defaultCell, lastCell, x, y, rot, astar) {
super(linkID, x, y, rot, 100, 100);
this.rootPath = _global.path;
this._nickName = Name;
this.astarDelay = Number(Name.substr(Name.length - 1, 1)) * 1000;
this._static = Static;
this._policeman = policeman;
this._hearingRadius = 10;
this._precision = precision;
this._lastCell = lastCell;
this._defaultCell = defaultCell;
this._startCell = startCell;
this._health = 100;
this.astar = astar;
this.alarmMeter = this.rootPath.alarmMeter;
this.cellx = Math.ceil(this.x / this.rootPath.game.spacing);
this.celly = Math.ceil(this.y / this.rootPath.game.spacing);
this.room = this.rootPath.game['node' + this.cellx + '_' + this.celly].room;
this.canMove = false;
this.onDoor = false;
this.spoted = false;
this.respond = true;
this.inShooting = false;
this.state = 0;
if (this._policeman) {
this.isStatic = true;
this._haveArmor = true;
this._hearingRadius = 20;
} else {
this._haveArmor = false;
this.isStatic = false;
this._hearingRadius = 10;
}
this.killingTime = 10000 / this._precision;
this.gotoDefaultRoute = false;
this.doorState = 0;
this._speed = 2;
this._alertness = 0;
this.astarPath = new Array();
this.astarPathBack = new Array();
this.animation = '';
this.markCell(this.cellx, this.celly, false);
this.initialize();
utils.Delegate.callDelayed(this, this.radioComm, 10000);
};
mcs.Guard = v1;
mcs.Guard extends MovieClipProps;
var v2 = v1.prototype;
v2.initialize = function () {
this.inShooting = false;
if (this._static) {
this.isStatic = true;
this.state = 0;
} else {
this.isStatic = false;
this.walkDefaultRoute();
}
};
v2.__get__Health = function () {
return this._health;
};
v2.__set__Health = function (health) {
this._health = health;
if (this._health <= 0) {
this.Die();
}
return this.__get__Health();
};
v2.__get__Alertness = function () {
return this._alertness;
};
v2.__set__Alertness = function (alertness) {
this._alertness = alertness;
return this.__get__Alertness();
};
v2.__get__HearingRadius = function () {
return this._hearingRadius;
};
v2.__set__HearingRadius = function (hearingRadius) {
this._hearingRadius = hearingRadius;
return this.__get__HearingRadius();
};
v2.__get__Weapon = function () {
return this._weapon;
};
v2.__set__Weapon = function (weapon) {
this._weapon = weapon;
return this.__get__Weapon();
};
v2.__get__Tool = function () {
return this._tool;
};
v2.__set__Tool = function (tool) {
this._tool = tool;
return this.__get__Tool();
};
v2.__get__Speed = function () {
return this._speed;
};
v2.__set__Speed = function (speed) {
this._speed = speed;
return this.__get__Speed();
};
v2.Shoot = function (rob) {
if (!this.isWall(rob)) {
trace('killing ... ');
this.inShooting = true;
this.state = 3;
this.canMove = false;
rob.spoted = true;
this._alertness = 3;
var v4 = 10;
if (this.__get__Health() > 0 && rob.Health > 0) {
this.clip.body.gotoAndStop('fire');
this.animation = 'fire';
var v5 = Math.atan2(rob.y - this.y, rob.x - this.x);
this.rot = v5 * 180 / Math.PI;
this.clip._rotation = this.rot;
this.soundMeter.setSoundLevel(100, this);
rob.LosingAttributes(v4);
}
if (this.__get__Health() > 0 && rob.Health <= 0) {
utils.Delegate.callDelayed(this, this.changeState, 1000, 0);
}
if (this.__get__Health() <= 0) {
this.Die();
}
if (this.__get__Health() > 0 && rob.Health > 0) {
if (_global.GAME.Level == _global.path.LevelNum) {
utils.Delegate.callDelayed(this, this.Shoot, this.killingTime, rob);
}
}
trace('Pukam vo kradecot :DDDDDDDDDDDDDD');
} else {
if (rob.Health > 0) {
rob.inShootingDelay = false;
}
this.changeState(0);
if (this.__get__Health() > 0 && !this._policeman && this.alarmMeter.getAlarmLevel() < 3) {
rob.spoted = true;
this.Walk(this.findNearestAlarmButton());
}
}
};
v2.Die = function () {
if (this.animation != 'die') {
this.clip.body.gotoAndStop('die');
this.animation = 'die';
this.markCell(this.cellx, this.celly, true);
--this.rootPath.game.numOfLiveGuards;
this.depth = this.rootPath.depth.deadDepth--;
this.clip.swapDepths(this.depth);
this.showPopUps();
}
this.state = 4;
};
v2.markCell = function (cellx, celly, empty) {
var v2 = 'node' + cellx + '_' + celly;
if (!empty) {
this.astar.nodes[v2] = this.astar.solidOb;
this.rootPath.game[v2].type = 2;
this.rootPath.game[v2].char = 2;
} else {
this.astar.nodes[v2] = {'solid': undefined, 'exists': undefined};
if (this.rootPath.game[v2].isDoor) {
this.rootPath.game[v2].type = 3;
} else {
this.rootPath.game[v2].type = 1;
}
this.rootPath.game[v2].char = 0;
}
};
v2.Walk = function (destPoint) {
this.refreshSolidObjects();
var v6 = this;
var v5 = Math.ceil(this.x / this.rootPath.game.spacing);
var v4 = Math.ceil(this.y / this.rootPath.game.spacing);
var v2 = Math.ceil(destPoint.x / this.rootPath.game.spacing);
var v3 = Math.ceil(destPoint.y / this.rootPath.game.spacing);
var v9 = false;
var v7 = false;
if (v5 == this.cellx && v4 == this.celly) {
this.x = this.rootPath.game['node' + v5 + '_' + v4].xmid;
this.y = this.rootPath.game['node' + v5 + '_' + v4].ymid;
}
if (this.astar.nodes['node' + v2 + '_' + v3].solid) {
if (!this.astar.nodes['node' + (v2 + 1) + '_' + v3].solid) {
++v2;
} else {
if (!this.astar.nodes['node' + (v2 - 1) + '_' + v3].solid) {
--v2;
} else {
if (!this.astar.nodes['node' + v2 + '_' + (v3 + 1)].solid) {
++v3;
} else {
if (!this.astar.nodes['node' + v2 + '_' + (v3 - 1)].solid) {
--v3;
}
}
}
}
}
this.astar.s.x = v5;
this.astar.s.y = v4;
this.astar.g.x = v2;
this.astar.g.y = v3;
this.astarPath = this.astar.search();
this._speed = 4;
this.findNextCell();
this.canMove = true;
if (this.state != 4) {
this.state = 2;
}
};
v2.walkDefaultRoute = function () {
this.refreshSolidObjects();
this._speed = 2;
var v15 = this;
var v12 = false;
var v6;
var v5;
var v4;
var v16 = this._startCell;
var v8 = Math.ceil(this.x / this.rootPath.game.spacing);
var v7 = Math.ceil(this.y / this.rootPath.game.spacing);
var v14 = this._defaultCell.x;
var v13 = this._defaultCell.y;
if (this._lastCell) {
v12 = true;
var v10 = this._lastCell.x;
var v9 = this._lastCell.y;
trace('this._nickName ' + this._nickName);
}
this.astar.s.x = v8;
this.astar.s.y = v7;
this.astar.g.x = v14;
this.astar.g.y = v13;
v6 = this.astar.search();
var v2 = 0;
while (v2 < v6.length) {
this.astarPath[v2] = v6[v2];
++v2;
}
if (v12) {
if (v8 == v10 && v7 == v9) {
this.markCell(v10, v9, true);
}
this.refreshSolidObjects();
this.astar.s.x = v14;
this.astar.s.y = v13;
this.astar.g.x = v10;
this.astar.g.y = v9;
v5 = this.astar.search();
if (v8 == v10 && v7 == v9) {
this.markCell(v10, v9, false);
}
var v11 = this.astarPath.length;
v2 = 0;
while (v2 < v5.length) {
this.astarPath[v11 + v2] = v5[v2];
++v2;
}
if (!(v8 == v10 && v7 == v9)) {
this.markCell(v8, v7, true);
this.refreshSolidObjects();
this.astar.s.x = v10;
this.astar.s.y = v9;
this.astar.g.x = v8;
this.astar.g.y = v7;
v4 = this.astar.search();
this.markCell(v8, v7, false);
v11 = this.astarPath.length;
v2 = 0;
while (v2 < v4.length) {
this.astarPath[v11 + v2] = v4[v2];
++v2;
}
}
this.refreshSolidObjects();
}
var v3 = 0;
while (v3 < this.astarPath.length) {
this.astarPathBack[v3] = this.astarPath[v3];
++v3;
}
this.findNextCell();
this.canMove = true;
if (this.state != 4) {
this.state = 1;
}
};
v2.findNextCell = function () {
var v2 = this;
var v8 = true;
var v7 = Math.ceil(v2.x / this.rootPath.game.spacing);
var v6 = Math.ceil(v2.y / this.rootPath.game.spacing);
var v3 = v2.astarPath.shift();
var v4 = this.rootPath.game['node' + v7 + '_' + v6];
var v5 = this.rootPath.game['node' + v3[0] + '_' + v3[1]];
if (this.astar.nodes['node' + v3[0] + '_' + v3[1]].solid) {
v2.canMove = false;
v2._alertness = 3;
this.state = 0;
this.standingtime = getTimer();
if (this.animation != 'stand') {
this.clip.body.gotoAndStop('stand');
this.animation = 'stand';
}
}
this.room = this.rootPath.game['node' + this.cellx + '_' + this.celly].room;
v2.startx = v4.xmid;
v2.starty = v4.ymid;
v2.endx = v5.xmid;
v2.endy = v5.ymid;
v2.angle = Math.atan2(v2.endy - v2.starty, v2.endx - v2.startx);
this.rot = v2.angle * 180 / Math.PI;
v2.xmov = this._speed * Math.cos(v2.angle);
v2.ymov = this._speed * Math.sin(v2.angle);
};
v2.moveObject = function () {
var v2 = this;
if (v2.canMove) {
v2.tempx = Math.round(v2.x + v2.xmov);
v2.tempy = Math.round(v2.y + v2.ymov);
var v11 = Math.ceil(v2.x / this.rootPath.game.spacing);
var v8 = Math.ceil(v2.y / this.rootPath.game.spacing);
var v19 = Math.ceil(v2.tempx / this.rootPath.game.spacing);
var v18 = Math.ceil(v2.tempy / this.rootPath.game.spacing);
var v22 = v2.startx;
var v21 = v2.starty;
var v16 = v2.endx;
var v15 = v2.endy;
var v20 = v2.tempx;
var v23 = v2.tempy;
if ((v16 - v22) / Math.abs(v16 - v22) != (v16 - v20) / Math.abs(v16 - v20) && v16 - v22 != 0 && v16 - v20 != 0 || (v15 - v21) / Math.abs(v15 - v21) != (v15 - v23) / Math.abs(v15 - v23) && v15 - v21 != 0 && v15 - v23 != 0) {
if (v2.astarPath.length == 0) {
v2.xmov = 0;
v2.ymov = 0;
v2.tempx = v16;
v2.tempy = v15;
v2.canMove = false;
if (this.state == 2) {
this.state = 0;
this.standingtime = getTimer();
}
if (this.animation != 'stand') {
v2.clip.body.gotoAndStop('stand');
this.animation = 'stand';
}
var v14 = Math.ceil(v2.endx / this.rootPath.game.spacing);
var v13 = Math.ceil(v2.endy / this.rootPath.game.spacing);
if (v14 == v2.cellx && v13 == v2.celly) {
v2.x = v2.endx;
v2.y = v2.endy;
}
var v6 = 0;
while (v6 < this.rootPath.alarmButton.length) {
var v3 = this.rootPath.alarmButton[v6];
var v12 = Math.ceil(v3.destx / this.rootPath.game.spacing);
var v9 = Math.ceil(v3.desty / this.rootPath.game.spacing);
if (v14 == v12 && v13 == v9) {
var v7 = Math.atan2(v2.y - v3.y, v2.x - v3.x);
v2.rot = v7 * 180 / Math.PI;
if (this.animation != 'press') {
v2.clip.body.gotoAndStop('press');
this.animation = 'press';
}
var v10 = this.rootPath.rob[this.rootPath.selrobID];
this.alarmMeter.setAlarmLevel(3, v10);
}
++v6;
}
v2.cellx = v11;
v2.celly = v8;
v2.room = this.rootPath.game['node' + v2.cellx + '_' + v2.celly].room;
} else {
this.findNextCell();
this.moveObject();
}
} else {
if (v11 != v19 || v8 != v18) {
if (this.astar.nodes['node' + v19 + '_' + v18].solid) {
v2.canMove = false;
v2._alertness = 1;
this.state = 0;
this.standingtime = getTimer();
if (this.animation != 'stand') {
v2.clip.body.gotoAndStop('stand');
this.animation = 'stand';
}
} else {
this.markCell(v11, v8, true);
this.markCell(v19, v18, false);
if (this.rootPath.game['node' + v11 + '_' + v8].isDoor) {
this.onDoor = false;
this.rootPath['door' + v11 + '_' + v8].opened = false;
if (this.rootPath['door' + v11 + '_' + v8].getState() < 2 && this.rootPath['door' + v11 + '_' + v8].clip && this.rootPath['door' + v11 + '_' + v8].clip.opened) {
var v17 = true;
var v5 = 1;
while (v5 <= this.rootPath.game.numOfguards) {
var v4 = this.rootPath.guard[v5];
if (v4.cellx == v11 && v4.celly == v8 && v4 != this) {
v17 = false;
}
++v5;
}
if (v17) {
trace('doorState ' + v2.doorState);
this.rootPath['door' + v11 + '_' + v8].setState(v2.doorState);
this.rootPath['door' + v11 + '_' + v8].clip.gotoAndPlay('close');
}
}
}
v2.cellx = v19;
v2.celly = v18;
if (this.rootPath.game['node' + v2.cellx + '_' + v2.celly].isDoor) {
if (v2.room == this.rootPath.game['node' + v2.cellx + '_' + v2.celly].room) {
v2.room = this.rootPath.game['node' + v2.cellx + '_' + v2.celly].room1;
}
if (v2.room == this.rootPath.game['node' + v2.cellx + '_' + v2.celly].room1) {
v2.room = this.rootPath.game['node' + v2.cellx + '_' + v2.celly].room;
}
} else {
v2.room = this.rootPath.game['node' + v2.cellx + '_' + v2.celly].room;
}
}
}
if (v2.canMove) {
if (v19 == v2.cellx && v18 == v2.celly) {
v2.x = v2.tempx;
v2.y = v2.tempy;
v2.checkVisibility();
}
}
}
this.setClip();
}
};
v2.findNearestGuard = function () {
var v6;
var v5 = Number.MAX_VALUE;
var v3 = 1;
while (v3 <= this.rootPath.game.numOfguards) {
var v2 = this.rootPath.guard[v3];
if (v2.Health > 0 && v2 != this && !v2._static) {
var v4 = Math.sqrt((v2.x - this.x) * (v2.x - this.x) + (v2.y - this.y) * (v2.y - this.y));
if (v5 > v4) {
v5 = v4;
v6 = v2;
}
}
++v3;
}
return v6;
};
v2.findNearestAlarmButton = function () {
var v8;
var v5 = Number.MAX_VALUE;
var v3 = 0;
while (v3 < this.rootPath.alarmButton.length) {
var v2 = {'x': this.rootPath.alarmButton[v3].destx, 'y': this.rootPath.alarmButton[v3].desty};
var v4 = Math.sqrt((v2.x - this.x) * (v2.x - this.x) + (v2.y - this.y) * (v2.y - this.y));
if (v5 > v4) {
v5 = v4;
v8 = v2;
}
++v3;
}
return v8;
};
v2.refreshSolidObjects = function () {
this.astar.maxX = this.rootPath.game.cols;
this.astar.maxY = this.rootPath.game.rows;
var v4 = 1;
while (v4 <= this.rootPath.game.rows) {
var v2 = 1;
while (v2 <= this.rootPath.game.cols) {
var v3 = 'node' + v2 + '_' + v4;
if (this.rootPath.game[v3].type == 2) {
this.astar.nodes[v3] = this.astar.solidOb;
}
++v2;
}
++v4;
}
};
v2.checkVisibility = function () {
if (this.__get__Health() > 0) {
var v6 = false;
var v7 = 0;
var v5 = 1;
while (v5 <= this.rootPath.game.numOfrobs) {
var v3 = this.rootPath.rob[v5];
if (v3.Health > 0) {
v6 = this.checkCollision(v3);
}
if (v6) {
if (this.rootPath._alarmMeter.getAlarmLevel() < 2) {
this.rootPath._alarmMeter.setAlarmLevel(2, v3);
}
this.Shoot(v3);
trace(this._nickName + ' I saw a robber rob ' + v5);
trace(' I saw a robber rob ' + v3._nickName);
v3.spoted = true;
break;
} else {
if (v3.Health > 0 && !this.checkCollision(v3)) {
++v7;
}
var v4 = 1;
while (v4 < this.rootPath.game.numOfguards) {
var v2 = this.rootPath.guard[v4];
if (v2 != this && this.checkCollision(v2) && v2.Health <= 0 && !v2.spoted && !this._policeman && this.alarmMeter.getAlarmLevel() < 3) {
trace(this._nickName + ' NJANJANJANAJNJA');
v2.spoted = true;
this.Walk(this.findNearestAlarmButton());
break;
}
++v4;
}
}
++v5;
}
if (v7 == this.rootPath.game.numOfLiverobs) {
this.inShooting = false;
}
}
};
v2.checkCollision = function (rob) {
var v7 = false;
var v10 = this;
if (!rob.clip) {
if (utils.MathUtils.getDistance(this.x, this.y, rob.x, rob.y) < 150) {
if (!this.isWall(rob)) {
return true;
}
}
return v7;
}
if (this.clip && this.clip.view.hitTest(rob.clip)) {
var v6 = this.rootPath.game['node' + this.cellx + '_' + this.celly].room;
var v3 = 0;
var v8;
if (this.rootPath.game['node' + this.cellx + '_' + this.celly].isDoor) {
v3 = this.rootPath.game['node' + this.cellx + '_' + this.celly].room1;
if (this.rootPath['door' + this.cellx + '_' + this.celly].getState() > 0 && this.rootPath['door' + this.cellx + '_' + this.celly].clip.opened) {
v8 = true;
} else {
v8 = false;
}
}
var v5 = this.rootPath.game['node' + rob.cellx + '_' + rob.celly].room;
var v4 = 0;
var v9;
if (this.rootPath.game['node' + rob.cellx + '_' + rob.celly].isDoor) {
v4 = this.rootPath.game['node' + rob.cellx + '_' + rob.celly].room1;
if (this.rootPath['door' + rob.cellx + '_' + rob.celly].getState() > 0 && this.rootPath['door' + rob.cellx + '_' + rob.celly].clip.opened) {
v9 = true;
} else {
v9 = false;
}
}
if (v3 > 0 && v4 > 0) {
if (v8 && v9 && (v6 == v5 || v6 == v4 || v3 == v5 || v3 == v4)) {
v7 = true;
}
return v7;
}
if (v3 == 0 && v4 == 0 && v6 == v5) {
v7 = true;
return v7;
}
if (v3 > 0) {
if (v8 && (v6 == v5 || v3 == v5)) {
v7 = true;
}
return v7;
}
if (v9 && (v6 == v5 || v6 == v4)) {
v7 = true;
}
}
return v7;
};
v2.isWall = function (Rob) {
var v4 = false;
var v11 = Math.atan2(Rob.y - this.y, Rob.x - this.x);
var v9 = this.rootPath.game.spacing * Math.cos(v11);
var v8 = this.rootPath.game.spacing * Math.sin(v11);
var v5 = this.x + v9;
var v6 = this.y + v8;
var v2 = Math.ceil(v5 / this.rootPath.game.spacing);
var v3 = Math.ceil(v6 / this.rootPath.game.spacing);
var v10 = getTimer();
for (;;) {
if (!((v2 != Rob.cellx || v3 != Rob.celly) && getTimer() - v10 < 500)) break;
if (this.rootPath.game['node' + v2 + '_' + v3].type == 2) {
v4 = true;
return v4;
} else {
if (this.rootPath.game['node' + v2 + '_' + v3].type == 3) {
if (!this.rootPath['door' + v2 + '_' + v3].opened) {
v4 = true;
return v4;
}
} else {
v5 += v9;
v6 += v8;
v2 = Math.ceil(v5 / this.rootPath.game.spacing);
v3 = Math.ceil(v6 / this.rootPath.game.spacing);
}
}
}
return v4;
};
v2.MoveThroughDefaultRoute = function () {
if (this.__get__Health() <= 0) {
if (this.state != 4) {
this.Die();
delete this.MoveThroughDefaultRoute;
}
} else {
if (this.rootPath.game['node' + this.cellx + '_' + this.celly].isDoor && this.rootPath['door' + this.cellx + '_' + this.celly].clip && this.rootPath['door' + this.cellx + '_' + this.celly].clip.opened == false && this.rootPath['door' + this.cellx + '_' + this.celly].getState() < 2 && !this.onDoor) {
this.doorState = this.rootPath['door' + this.cellx + '_' + this.celly].getState();
this.rootPath['door' + this.cellx + '_' + this.celly].setState(1);
this._alertness = 1;
this.onDoor = true;
this.rootPath['door' + this.cellx + '_' + this.celly].clip.gotoAndPlay('open');
this.rootPath['door' + this.cellx + '_' + this.celly].opened = true;
if (this.animation != 'stand') {
this.clip.body.gotoAndStop('stand');
this.animation = 'stand';
}
utils.Delegate.callDelayed(this, this.wait, 1500);
}
if (this._alertness == 0) {
this.standingtime = getTimer();
if (this.clip) {
if (this.animation != 'walk') {
this.clip.body.gotoAndStop('walk');
this.animation = 'walk';
}
} else {
if (this.animation != '') {
this.animation = '';
}
}
if (this.canMove == false) {
var v2 = 0;
while (v2 < this.astarPathBack.length) {
this.astarPath[v2] = this.astarPathBack[v2];
++v2;
}
this.canMove = true;
this.findNextCell();
if (this.animation != 'walk') {
this.clip.body.gotoAndStop('walk');
this.animation = 'walk';
}
}
this.moveObject();
}
}
};
v2.chaseRobber = function () {
if (this.__get__Health() <= 0) {
if (this.state != 4) {
this.Die();
delete this.chaseRobber;
}
} else {
if (this.canMove) {
this.standingtime = getTimer();
if (this.clip && this.animation != 'run') {
this.clip.body.gotoAndStop('run');
this.animation = 'run';
}
if (!this.clip && this.animation != '') {
this.animation = '';
}
} else {
this.clip.body.gotoAndStop(this.animation);
}
var v2 = this.rootPath['door' + this.cellx + '_' + this.celly];
if (this.rootPath.game['node' + this.cellx + '_' + this.celly].isDoor && v2.clip && v2.clip.opened == false && v2.getState() < 2 && !this.onDoor) {
this.doorState = this.rootPath['door' + this.cellx + '_' + this.celly].getState();
trace('doorState open ' + this.doorState);
this.rootPath['door' + this.cellx + '_' + this.celly].setState(1);
this.canMove = false;
this.onDoor = true;
this.rootPath['door' + this.cellx + '_' + this.celly].clip.gotoAndPlay('open');
this.rootPath['door' + this.cellx + '_' + this.celly].opened = true;
if (this.animation != 'stand') {
this.clip.body.gotoAndStop('stand');
this.animation = 'stand';
}
utils.Delegate.callDelayed(this, this.wait, 1500);
}
this.moveObject();
if (!this.canMove && !this._policeman && this.gotoDefaultRoute && Math.ceil(this.x / this.rootPath.game.spacing) == this._startCell.x && Math.ceil(this.y / this.rootPath.game.spacing) == this._startCell.y) {
trace('in walk ' + this._nickName);
this.__set__Alertness(0);
this.walkDefaultRoute();
this.gotoDefaultRoute = false;
}
}
};
v2.standingGuard = function () {
if (this.__get__Health() <= 0) {
if (this.state != 4) {
this.Die();
delete this.standingGuard;
}
} else {
if (this.clip) {
if (this.isStatic && this.cellx == this._startCell.x && this.celly == this._startCell.y) {
if (this.animation != 'seat') {
this.clip.body.gotoAndStop('seat');
this.animation = 'seat';
}
} else {
if (this.animation != 'stand') {
this.clip.body.gotoAndStop('stand');
this.animation = 'stand';
}
}
this.checkVisibility();
this.markCell(this.cellx, this.celly, false);
} else {
this.animation = '';
}
}
};
v2.radioComm = function () {
if (this.__get__Health() > 0) {
var v4 = 1;
while (v4 <= this.rootPath.game.numOfguards) {
var v3 = this.rootPath.guard[v4];
if (v3 != this && v3.Health <= 0 && v3.respond) {
trace('found dead');
v3.respond = false;
var v5 = v3.findNearestGuard();
v5.Walk({'x': v3.x, 'y': v3.y});
}
++v4;
}
if (this.state == 0 && !this._policeman && !this.isStatic && getTimer() - this.standingtime > 10000) {
var v6 = {'x': this.rootPath.game['node' + this._startCell.x + '_' + this._startCell.y].xmid, 'y': this.rootPath.game['node' + this._startCell.x + '_' + this._startCell.y].ymid};
if (this.isStatic) {
this.gotoDefaultRoute = false;
this._static = true;
} else {
this.gotoDefaultRoute = true;
}
this.__set__Alertness(0);
utils.Delegate.callDelayed(this, this.Walk, this.astarDelay, v6);
}
if (_global.GAME.Level == _global.path.LevelNum) {
utils.Delegate.callDelayed(this, this.radioComm, 10000);
}
}
};
v2.wait = function () {
if (this.__get__Health() > 0 && !this.inShooting) {
if (this._speed == 2) {
if (this.animation != 'walk') {
this.clip.body.gotoAndStop('walk');
this.animation = 'walk';
}
this._alertness = 0;
} else {
if (this.animation != 'run') {
this.clip.body.gotoAndStop('run');
this.animation = 'run';
}
this.canMove = true;
}
}
};
v2.setClip = function () {
if (this.clip) {
var v2 = this.rootPath.translateCameraToStage(this.x, this.y);
this.clip._x = int(v2.x);
this.clip._y = int(v2.y);
this.clip._rotation = int(this.rot);
}
};
v2.changeState = function (s) {
if (this.__get__Health() > 0) {
this.state = s;
}
};
v2.showPopUps = function () {
if (_global.path.LevelNum == 1) {
if (this.__get__Health() <= 0 && _global.path.currentPopUp == 17) {
_global.path.currentPopUp = 20;
_global.path.helpTips[20].showPopUp();
}
}
};
v2.addProperty('Alertness', v2.__get__Alertness, v2.__set__Alertness);
v2.addProperty('Health', v2.__get__Health, v2.__set__Health);
v2.addProperty('HearingRadius', v2.__get__HearingRadius, v2.__set__HearingRadius);
v2.addProperty('Speed', v2.__get__Speed, v2.__set__Speed);
v2.addProperty('Tool', v2.__get__Tool, v2.__set__Tool);
v2.addProperty('Weapon', v2.__get__Weapon, v2.__set__Weapon);
ASSetPropFlags(mcs.Guard.prototype, null, 1);
}
#endinitclip
}
movieClip 6179 __Packages.utils.MathUtils {
#initclip
if (!_global.utils) {
_global.utils = new Object();
}
if (!_global.utils.MathUtils) {
var v1 = function () {};
utils.MathUtils = v1;
var v2 = v1.prototype;
v1.formatDecimals = function (num, digits) {
if (digits <= 0) {
return Math.round(num);
}
var v4 = Math.pow(10, digits);
var v2 = String(Math.round(num * v4) / v4);
if (v2.indexOf('.') == -1) {
v2 += '.0';
}
var v6 = v2.split('.');
var v3 = digits - v6[1].length;
var v1 = 1;
while (v1 <= v3) {
v2 += '0';
++v1;
}
return Number(v2);
};
v1.toScientific = function (num, sigDigs) {
num = Number(num);
if (isNaN(num)) {
return num;
}
var v2 = Math.floor(Math.log(Math.abs(num)) / Math.LN10);
if (num == 0) {
v2 = 0;
}
var v5 = Math.pow(10, v2);
var v3 = num / v5;
v3 = utils.MathUtils.formatDecimals(v3, sigDigs - 1);
var v4 = v3;
if (v2 != 0) {
v4 += 'e' + v2;
}
return v4;
};
v1.getDistance = function (x1, y1, x2, y2) {
var v1 = Math.abs(x1 - x2);
var v2 = Math.abs(y1 - y2);
return Math.sqrt(Math.pow(v1, 2) + Math.pow(v2, 2));
};
v1.getAngle = function (x1, y1, x2, y2) {
return utils.MathUtils.formatAngle2(Math.round(180 * Math.atan2(y2 - y1, x2 - x1) / Math.PI));
};
v1.formatAngle = function (ang) {
if (ang > 0) {
return ang - 360;
}
if (ang < -360) {
return ang + 360;
}
return ang;
};
v1.formatAngle2 = function (ang) {
if (ang < 0) {
return ang + 360;
}
if (ang > 360) {
return ang - 360;
}
return ang;
};
v1.formatAngle3 = function (ang) {
if (ang < -180) {
return ang + 360;
}
if (ang > 180) {
return ang - 360;
}
return ang;
};
v1.angDiff = function (ang1, ang2) {
return Math.abs(utils.MathUtils.formatAngle3(ang1) - utils.MathUtils.formatAngle3(ang2));
};
v1.angDiff2 = function (ang1, ang2) {
return utils.MathUtils.formatAngle3(ang1) - utils.MathUtils.formatAngle3(ang2);
};
ASSetPropFlags(utils.MathUtils.prototype, null, 1);
}
#endinitclip
}
movieClip 6180 __Packages.mcs.Door {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Door) {
var v1 = function (l, x, y, rot, xs, ys) {
super(l, x, y, rot, xs, ys);
this._State = 0;
this.rootPath = _global.path;
this.alarmMeter = this.rootPath.alarmMeter;
this.soundMeter = this.rootPath.soundMeter;
this.cellx = Math.ceil(this.x / this.rootPath.game.spacing);
this.celly = Math.ceil(this.y / this.rootPath.game.spacing);
this.isOpening = false;
};
mcs.Door = v1;
mcs.Door extends MovieClipProps;
var v2 = v1.prototype;
v2.setType = function (Type) {
this._Type = Type;
switch (Type) {
case '1':
this.Unlockigitems = [];
this.time = 0;
this._State = 1;
break;
case '2':
this.Unlockigitems = [1, 3, 4, 5, 6, 7, 11, 12];
this.time = 1;
break;
case '3':
this.Unlockigitems = [1, 3, 4, 5, 6, 7, 11, 12];
this.time = 1;
break;
case '4':
this.Unlockigitems = [];
this.time = 0;
this._State = 1;
break;
case '5':
this.Unlockigitems = [4, 5, 6, 7, 8, 10, 13, 12, 16];
this.time = 1;
break;
case '6':
this.Unlockigitems = [4, 5, 6, 7, 8, 10, 13, 12, 16];
this.time = 1;
break;
case '7':
this.Unlockigitems = [2, 3, 13];
this.time = 2;
}
};
v2.__get__Type = function () {
return this._Type;
};
v2.setState = function (State) {
this._State = State;
};
v2.getState = function () {
return this._State;
};
v2.applyItem = function (_item, _robber) {
trace('in door class');
this.robber = _robber;
this.item = _item;
if (this.item.Type == 17) {
this.robber.clip.body.gotoAndStop('place');
this.robber.animation = 'place';
var v7 = new mcs.Gas(this.robber, this);
var v9 = v7.findSide();
v7.clip = _global.stage.attachMovie(v7.linkID, utils.StringUtils.getUniqueName(), this.rootPath.depth.getDepth(v7), {'_x': this.clip._x, '_y': this.clip._y});
v7.clip.cacheAsBitmap = true;
v7.clip.gotoAndStop(v9.toString());
v7.explode();
this.rootPath.GasAr.push(v7);
--this.item.Quantity;
var v4 = _global.stage.levelch_mc[this.robber._nickName].item_mc.attachMovie(this.robber.Weapon.Name, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
this.robber.ItemMovie = undefined;
v4.stop();
v4._xscale = 60;
v4._yscale = 60;
this.robber.Item = undefined;
_global.GAME.sound.playSound('gas_sound');
} else {
if (this.item.Type == 18) {
this.robber.clip.body.gotoAndStop('place');
this.robber.animation = 'place';
var v8 = new mcs.EMP(this.robber, this);
v8.clip = _global.stage.attachMovie(v8.linkID, utils.StringUtils.getUniqueName(), this.rootPath.depth.getDepth(v8), {'_x': this.clip._x, '_y': this.clip._y});
v8.explode();
this.rootPath.Emps.push(v8);
--this.item.Quantity;
var v4 = _global.stage.levelch_mc[this.robber._nickName].item_mc.attachMovie(this.robber.Weapon.Name, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
this.robber.ItemMovie = undefined;
v4.stop();
v4._xscale = 60;
v4._yscale = 60;
this.robber.Item = undefined;
_global.GAME.sound.playSound('EMP_sound');
} else {
if (this._State == 0 && this.Unlockigitems.length > 0 && this.item.Quantity > 0) {
this.foundRightItem = false;
var v5 = 0;
while (v5 < this.Unlockigitems.length) {
if (this.Unlockigitems[v5] == this.item.Type) {
this.foundRightItem = true;
var v3 = this.time;
if (this._Type == 2 || this._Type == 3 || this._Type == 7) {
v3 = v3 + this.item.Usage + (10 - this.robber.Unlocking);
this.robber.clip.body.gotoAndStop('unlock');
this.robber.animation = 'unlock';
if (this.item.Type == 12) {
_global.GAME.sound.stopSound('drill');
_global.GAME.sound.playSound('drill');
this.currSound = 'drill';
} else {
if (this.item.Type == 11) {
_global.GAME.sound.stopSound('wDoorUnlocking');
_global.GAME.sound.playSound('wDoorUnlocking');
this.currSound = 'wDoorUnlocking';
} else {
if (this.item.Type == 13) {
_global.GAME.sound.stopSound('torch');
_global.GAME.sound.playSound('torch');
this.currSound = 'torch';
} else {
if (this.item.Type <= 3) {
_global.GAME.sound.stopSound('wDoorUnlocking');
_global.GAME.sound.playSound('wDoorUnlocking');
this.currSound = 'wDoorUnlocking';
}
}
}
}
}
if (this._Type == 5 || this._Type == 6) {
v3 = v3 + this.item.Usage + (10 - this.robber.Electronics);
this.robber.clip.body.gotoAndStop('electronic');
this.robber.animation = 'electronic';
if (this.item.Type == 8 || this.item.Type == 10 || this.item.Type == 16) {
_global.GAME.sound.stopSound('eDoorUnlocking');
_global.GAME.sound.playSound('eDoorUnlocking');
this.currSound = 'eDoorUnlocking';
} else {
if (this.item.Type == 13) {
_global.GAME.sound.stopSound('torch');
_global.GAME.sound.playSound('torch');
this.currSound = 'torch';
} else {
if (this.item.Type == 12) {
_global.GAME.sound.stopSound('drill');
_global.GAME.sound.playSound('drill');
this.currSound = 'drill';
}
}
}
}
trace('item.Type ' + this.item.Type);
if (this.item.Type == 4 || this.item.Type == 5 || this.item.Type == 6 || this.item.Type == 7) {
v3 = this.item.Usage + (10 - this.robber.Explosives);
this.robber.clip.body.gotoAndStop('place');
this.robber.animation = 'place';
this.doorBomb = new mcs.DoorBomb(this);
this.rootPath.doorBombs.push(this.doorBomb);
--this.item.Quantity;
var v4 = _global.stage.levelch_mc[this.robber._nickName].item_mc.attachMovie(this.robber.Weapon.Name, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
this.robber.ItemMovie = undefined;
v4.stop();
v4._xscale = 60;
v4._yscale = 60;
this.robber.item = undefined;
} else {
this.soundMeter.setSoundLevel(this.item.Noise, this.robber);
}
this.onUnlockRightToolPopUp();
trace('OpeningTime ' + v3);
this.remainingTime = Math.round(v3);
var v6 = this;
v6.clip.count.doorCount = v3;
v6.clip.gotoAndStop('countdown');
if (!this.isOpening) {
this.robber.doingAction = true;
this.nextCall = true;
utils.Delegate.callDelayed(this, this.timerClock, 1000);
utils.Delegate.callDelayed(this, this.openDoor, 40);
}
break;
}
++v5;
}
if (!this.foundRightItem) {
if (this.clip) {
if (this._Type == 7) {
_global.stage.attachMovie('wrongtool_mc', 'wrongtool', 8300, {'_x': this.clip._x, '_y': this.clip._y});
utils.Delegate.callDelayed(_global.GAME, _global.GAME.removeMC, 500, _global.stage.wrongtool);
} else {
this.clip.attachMovie('wrongtool_mc', 'wrongtool', 8300);
this.clip.wrongtool._rotation = -this.clip._rotation;
utils.Delegate.callDelayed(_global.GAME, _global.GAME.removeMC, 500, this.clip.wrongtool);
this.onUnlockWrongToolPopUp();
}
}
_global.GAME.sound.stopSound('wrongTool');
_global.GAME.sound.playSound('wrongTool');
}
} else {
trace('Openenig ' + this.clip.opened + ' ' + this._State);
if (!this.clip.opened && this._State == 1) {
trace('opened');
this.clip.opened = true;
this.clip.gotoAndPlay('open');
this.opened = true;
this.onOpenShowPopUp();
}
}
}
}
};
v2.openDoor = function () {
var v9 = true;
if (this.robber._health > 0) {
this.isOpening = true;
if (!this.robber.doingAction) {
var v10 = this.rootPath.translateStageToCamera(_xmouse, _ymouse);
var v11 = Math.ceil(v10.x / this.rootPath.game.spacing);
var v13 = Math.ceil(v10.y / this.rootPath.game.spacing);
if (this.rootPath.game['node' + v11 + '_' + v13].char != 1 && this.robber.Selected && v9 && (this.item.Type < 4 || this.item.Type > 7)) {
trace('Ostavam ... ');
if (this._State == 0) {
this.clip.gotoAndStop(1);
}
this.robber.clip.body.gotoAndStop('idle');
this.robber.animation = 'idle';
v9 = false;
this.nextCall = false;
_global.GAME.sound.stopSound(this.currSound);
this.isOpening = false;
}
}
if (this.robber.Health <= 0 && this._State == 0 && v9) {
this.clip.gotoAndStop(1);
this.robber.clip.body.gotoAndStop('die');
this.robber.animation = 'die';
v9 = false;
this.nextCall = false;
_global.GAME.sound.stopSound(this.currSound);
this.isOpening = false;
}
if (this.remainingTime <= 0) {
this.isOpening = false;
_global.GAME.sound.stopSound(this.currSound);
this.setState(1);
this.opened = true;
this.clip.gotoAndPlay('open');
this.opened = true;
this.robber.clip.body.gotoAndStop('idle');
this.robber.animation = 'idle';
this.onOpenShowPopUp();
if (this == this.rootPath.game.exitDoor && !(this.item.Type >= 4 && this.item.Type <= 7)) {
trace('this.rootPath.game.exitDoor.y ' + this.rootPath.game.exitDoor.y);
this.robber.getout = true;
this.robber.returnItem();
this.robber.clip.removeMovieClip();
this.robber.markCell(this.robber.cellx, this.robber.celly, true);
this.robber.destroyObject();
++this.rootPath.game.numOfExitedrobs;
this.nextCall = false;
trace('this.rootPath.game.numOfExitedrobs ' + this.rootPath.game.numOfExitedrobs);
}
if (this.__get__Type() == 7) {
if (_global.GAME.Level == 13) {
delete utils.Delegate;
var v12 = this.rootPath.hour * 3600 + this.rootPath.min * 60 + this.rootPath.sec;
_global.GAME.timeBonus = Math.floor(2800000 * (v12 - 750) / -360);
_global.GAME.mode = 'endgame';
_global.GAME.Play();
} else {
if (this.rootPath.LevelNum == 12) {
this.rootPath.game.SafeOpen = true;
} else {
this.attachMiniGame();
}
}
}
trace('Explode item.Type ' + this.item.Type + ' ' + this.item.Noise);
if (this.item.Type >= 4 && this.item.Type <= 7) {
this.doorBomb.clip.gotoAndPlay('explode');
this.depth = this.rootPath.depth.explosionDepth++;
this.clip.swapDepths(this.depth);
this.doorBomb.depth = this.rootPath.depth.explosionDepth++;
this.doorBomb.clip.swapDepths(this.doorBomb.depth);
this.doorBomb.state = 'exploded';
this.setState(2);
trace('this.depth ' + this.depth + ' this.doorBomb.depth ' + this.doorBomb.depth);
this.soundMeter.setSoundLevel(this.item.Noise, this.robber);
var v7 = 1;
while (v7 <= this.rootPath.game.numOfrobs) {
var v5 = this.rootPath.game.spacing + 5;
var v4 = this.rootPath.rob[v7];
var v8 = Math.sqrt((v4.x - this.x) * (v4.x - this.x) + (v4.y - this.y) * (v4.y - this.y));
trace('distance ' + v8);
if (v8 <= v5) {
v4.LosingAttributes(100);
} else {
if (v8 <= 2 * v5) {
v4.LosingAttributes(50);
}
}
++v7;
}
var v6 = 1;
while (v6 <= this.rootPath.game.numOfguards) {
var v3 = this.rootPath.guard[v6];
v8 = Math.sqrt((v3.x - this.x) * (v3.x - this.x) + (v3.y - this.y) * (v3.y - this.y));
if (v8 <= v5) {
v3.Health -= 100;
} else {
if (v8 <= 2 * v5) {
v3.Health -= 50;
}
}
trace('guard.Health ' + v3.Health);
if (v3.Health <= 0) {
v3.markCell(v3.cellx, v3.celly, true);
--this.rootPath.game.numOfLiveGuards;
trace('umrev');
v3.clip.body.gotoAndStop('die');
v3.clip.swapDepths(this.rootPath.game.deadDepth--);
}
++v6;
}
} else {
this.soundMeter.setSoundLevel(0, this.robber);
}
trace('Otkluciv !!!!!');
this.nextCall = false;
}
} else {
this.nextCall = false;
if (!this.opened) {
if (this._State == 0) {
this.clip.gotoAndStop(1);
}
_global.GAME.sound.stopSound(this.currSound);
this.isOpening = false;
}
}
if (this.nextCall) {
if (_global.GAME.Level == _global.path.LevelNum) {
utils.Delegate.callDelayed(this, this.openDoor, 40);
}
}
};
v2.timerClock = function () {
--this.remainingTime;
trace('remainingTime ' + this.remainingTime);
this.clip.count.doorCount = this.remainingTime;
if (this.remainingTime > 0 && this.nextCall) {
if (_global.GAME.Level == _global.path.LevelNum) {
utils.Delegate.callDelayed(this, this.timerClock, 1000);
}
}
};
v2.setClip = function () {
if (this.clip) {
this.clip._x = int(this.x);
this.clip._y = int(this.y);
this.clip._rotation = int(this.rot);
}
};
v2.attachMiniGame = function () {
this.rootPath.game.minigameStarted = true;
_global.stage.Pause();
this.rootPath.game.SafeOpen = true;
this.miniGame = _global.stage.attachMovie('minigame_mc', 'minigame', this.rootPath.depth.minigameDepth, {'_x': this.rootPath.camera.width / 2, '_y': this.rootPath.camera.height / 2});
_global.stage.cursor.update();
utils.Delegate.callDelayed(this, this.robTheSafe, 500);
};
v2.robTheSafe = function () {
if (!this.rootPath.game.minigameStarted) {
this.miniGame.removeMovieClip();
_global.stage.Play();
if (_global.path.LevelNum == 1) {
if (_global.path.currentPopUp == 24) {
_global.path.currentPopUp = 25;
_global.path.helpTips[25].dettachPrevisious();
_global.path.helpTips[25].showPopUp();
}
}
} else {
if (_global.GAME.Level == _global.path.LevelNum) {
utils.Delegate.callDelayed(this, this.robTheSafe, 500);
}
}
};
v2.onOpenShowPopUp = function () {
if (_global.path.LevelNum == 1) {
if (_global.path.currentPopUp == 5 && this == _global.path.door7_14) {
_global.path.helpTips[5].dettachPopUp();
_global.path.helpTips[5].shown = 2;
_global.path.currentPopUp = 6;
_global.path.helpTips[6].showPopUp();
}
if (_global.path.currentPopUp == 9 && this == _global.path.door22_11) {
_global.path.currentPopUp = 10;
_global.path.helpTips[10].dettachPrevisious();
_global.path.helpTips[10].showPopUp();
}
if (_global.path.currentPopUp == 11 && this == _global.path.door18_9) {
_global.path.currentPopUp = 12;
_global.path.helpTips[12].dettachPrevisious();
_global.path.helpTips[12].showPopUp();
_global.path.helpTips[14].showPopUp();
_global.path.helpTips[15].showPopUp();
_global.path.helpTips[16].showPopUp();
}
if (_global.path.currentPopUp == 20 && this == _global.path.door7_5) {
_global.path.currentPopUp = 21;
_global.path.helpTips[21].dettachPrevisious();
_global.path.helpTips[21].showPopUp();
}
}
};
v2.onUnlockWrongToolPopUp = function () {
if (_global.path.LevelNum == 1) {
if (_global.path.currentPopUp == 5 && this == _global.path.door7_14) {
_global.path.helpTips[5].dettachPopUp();
_global.path.helpTips[5].shown = 2;
_global.path.currentPopUp = 3;
_global.path.helpTips[3].shown = 0;
_global.path.helpTips[3].showPopUp();
}
}
};
v2.onUnlockRightToolPopUp = function () {
if (_global.path.LevelNum == 1) {
if (_global.path.currentPopUp == 5 && this == _global.path.door7_14) {
_global.path.helpTips[5].dettachPopUp();
_global.path.helpTips[5].shown = 2;
}
if (_global.path.currentPopUp == 26 && this == _global.path.door24_3) {
_global.path.helpTips[26].dettachPopUp();
_global.path.helpTips[26].shown = 2;
}
if (_global.path.currentPopUp == 9 && this == _global.path.door22_11) {
_global.path.helpTips[9].dettachPopUp();
_global.path.helpTips[9].shown = 2;
}
if (_global.path.currentPopUp == 11 && this == _global.path.door20_7) {
_global.path.currentPopUp = 12;
_global.path.helpTips[12].dettachPrevisious();
_global.path.helpTips[12].showPopUp();
_global.path.helpTips[14].showPopUp();
_global.path.helpTips[15].showPopUp();
_global.path.helpTips[16].showPopUp();
}
trace(' _global.path.currentPopUp ' + _global.path.currentPopUp + ' this.Type ' + this.__get__Type());
if (_global.path.currentPopUp <= 24 && this.__get__Type() == 7) {
_global.path.currentPopUp = 24;
_global.path.helpTips[24].dettachPopUp();
_global.path.helpTips[24].shown = 2;
_global.path.helpTips[24].dettachPrevisious();
}
}
};
v2.opened = false;
v2.addProperty('Type', v2.__get__Type, function () {});
ASSetPropFlags(mcs.Door.prototype, null, 1);
}
#endinitclip
}
movieClip 6181 __Packages.mcs.Gas {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Gas) {
var v1 = function (rob, door) {
super('gas_mc', door.x, door.y, 0, 100, 100);
this.Robber = rob;
this._door = door;
this.exploded = false;
this.rootPath = _global.path;
};
mcs.Gas = v1;
mcs.Gas extends MovieClipProps;
var v2 = v1.prototype;
v2.findSide = function () {
if (this._door.cellx > this.Robber.cellx) {
this.side = 'right';
trace('STRANA ' + this.side);
return this.side;
}
if (this._door.cellx < this.Robber.cellx) {
this.side = 'left';
trace('STRANA ' + this.side);
return this.side;
}
if (this._door.celly < this.Robber.celly) {
this.side = 'up';
trace('STRANA ' + this.side);
return this.side;
}
if (this._door.celly > this.Robber.celly) {
this.side = 'down';
}
trace('STRANA ' + this.side);
return this.side;
};
v2.explode = function () {
if (this.Robber.room == this._door.room) {
this.efRoom = this._door.room1;
} else {
this.efRoom = this._door.room;
}
trace('efRoom ' + this.efRoom);
trace('Robber.room efRoom ' + this.Robber.room);
utils.Delegate.callDelayed(this, this.kiilGuard, 2500);
};
v2.kiilGuard = function () {
var v3 = 1;
while (v3 <= this.rootPath.game.numOfguards) {
var v2 = this.rootPath.guard[v3];
if (v2.room == this.efRoom) {
if (v2.Health > 0) {
v2.Health = 0;
v2.Die();
}
}
++v3;
}
this.exploded = true;
this.clip.removeMovieClip();
};
ASSetPropFlags(mcs.Gas.prototype, null, 1);
}
#endinitclip
}
movieClip 6182 __Packages.mcs.EMP {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.EMP) {
var v1 = function (rob, door) {
super('emp_mc', door.x, door.y, 0, 100, 100);
this.Robber = rob;
this._door = door;
this.exploded = false;
};
mcs.EMP = v1;
mcs.EMP extends MovieClipProps;
var v2 = v1.prototype;
v2.findSide = function () {
if (this._door.cellx > this.Robber.cellx) {
this.side = 90;
trace('STRANA ' + this.side);
return this.side;
}
if (this._door.cellx < this.Robber.cellx) {
this.side = -90;
trace('STRANA ' + this.side);
return this.side;
}
if (this._door.celly < this.Robber.celly) {
this.side = 0;
trace('STRANA ' + this.side);
return this.side;
}
if (this._door.celly > this.Robber.celly) {
this.side = 180;
}
trace('STRANA ' + this.side);
return this.side;
};
v2.explode = function () {
if (this.Robber.room == this._door.room) {
this.efRoom = this._door.room1;
} else {
this.efRoom = this._door.room;
}
trace('efRoom ' + this.efRoom);
trace('Robber.room efRoom ' + this.Robber.room);
utils.Delegate.callDelayed(this, this.removeEMPClip, 4000);
};
v2.removeEMPClip = function () {
var v3 = 1;
while (v3 <= _global.path.cam.length) {
this.cam = _global.path.cam[v3];
if (this.cam instanceof mcs.Cam && !this.cam._Disabled && this.cam._Room == this.efRoom) {
this.cam._Disabled = true;
this.cam.clip.camera_view_mc._visible = false;
this.cam.clip.stop();
}
++v3;
}
this.exploded = true;
this.clip.removeMovieClip();
};
v2.side = 1;
ASSetPropFlags(mcs.EMP.prototype, null, 1);
}
#endinitclip
}
movieClip 6183 __Packages.mcs.DoorBomb {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.DoorBomb) {
var v1 = function (_door) {
super('explosive', _door.x, _door.y, 0, 100, 100);
this.door = _door;
this.state = 'activated';
this.attachBomb();
};
mcs.DoorBomb = v1;
mcs.DoorBomb extends MovieClipProps;
var v2 = v1.prototype;
v2.attachBomb = function () {
this.depth = _global.path.depth.getDepth(this);
this.clip = _global.stage.attachMovie(this.linkID, utils.StringUtils.getUniqueName(), this.depth, {'_x': this.door.clip._x, '_y': this.door.clip._y});
};
ASSetPropFlags(mcs.DoorBomb.prototype, null, 1);
}
#endinitclip
}
movieClip 6184 __Packages.mcs.SafeDoor {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.SafeDoor) {
var v1 = function (l, x, y, rot, xs, ys) {
super(l, x, y, rot, xs, ys);
this.state = 'closed';
};
mcs.SafeDoor = v1;
mcs.SafeDoor extends MovieClipProps;
var v2 = v1.prototype;
ASSetPropFlags(mcs.SafeDoor.prototype, null, 1);
}
#endinitclip
}
movieClip 6185 __Packages.mcs.UnlockingFloor {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.UnlockingFloor) {
var v1 = function (l, x, y, rot, xs, ys) {
super(l, x, y, rot, xs, ys);
};
mcs.UnlockingFloor = v1;
mcs.UnlockingFloor extends MovieClipProps;
var v2 = v1.prototype;
ASSetPropFlags(mcs.UnlockingFloor.prototype, null, 1);
}
#endinitclip
}
movieClip 6186 __Packages.mcs.ControlBox {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.ControlBox) {
var v1 = function (l, x, y, rot, xs, ys) {
super(l, x, y, rot, xs, ys);
this.rootPath = _global.path;
this.Disabled = false;
this.Time = 3000;
this.state = 'enabled';
};
mcs.ControlBox = v1;
mcs.ControlBox extends MovieClipProps;
var v2 = v1.prototype;
v2.getDisabled = function () {
return this.Disabled;
};
v2.applyItem = function (_item, _robber) {
trace('In Control Box ....');
this.robber = _robber;
this.item = _item;
if (!this.Disabled) {
this.foundRightItem = false;
var v3 = 0;
while (v3 < this.Disablingitems.length) {
if (this.Disablingitems[v3] == this.item.Type) {
this.foundRightItem = true;
trace('Appying on Control Box ....');
this.robber.clip.body.gotoAndStop('electronic');
this.robber.animation = 'electronic';
this.rootPath.soundMeter.setSoundLevel(this.item.Noise, this.robber);
this.disablingTime = this.Time;
if (this.item.Type == 12) {
_global.GAME.sound.stopSound('drill');
_global.GAME.sound.playSound('drill');
}
this.robber.doingAction = true;
utils.Delegate.callDelayed(this, this.disableCB, 40);
if (_global.path.LevelNum == 1) {
if (_global.path.currentPopUp == 22) {
_global.path.currentPopUp = 24;
_global.path.helpTips[24].dettachPrevisious();
_global.path.helpTips[24].showPopUp();
}
}
break;
}
++v3;
}
if (!this.foundRightItem && this.item) {
if (this.clip) {
this.clip.attachMovie('wrongtool_mc', 'wrongtool', 8300);
this.clip.wrongtool._rotation = -this.clip._rotation;
utils.Delegate.callDelayed(_global.GAME, _global.GAME.removeMC, 500, this.clip.wrongtool);
}
_global.GAME.sound.stopSound('wrongTool');
_global.GAME.sound.playSound('wrongTool');
}
}
};
v2.disableCB = function () {
var v3 = true;
var v5 = true;
if (this.robber.Health > 0) {
this.disablingTime -= 40;
if (!this.robber.doingAction) {
var v4 = this.rootPath.translateStageToCamera(_xmouse, _ymouse);
var v6 = Math.ceil(v4.x / this.rootPath.game.spacing);
var v7 = Math.ceil(v4.y / this.rootPath.game.spacing);
if (this.rootPath.game['node' + v6 + '_' + v7].char == 0 && this.robber.Selected && v5 && !this.Disabled) {
trace('Ostavam ... ');
this.clip.gotoAndStop(1);
this.robber.clip.body.gotoAndStop('idle');
this.robber.animation = 'idle';
v5 = false;
v3 = false;
}
}
if (this.disablingTime < 0) {
this.Disabled = true;
this.rootPath.traps.disableTraps();
this.clip.gotoAndStop('disabled');
this.robber.clip.body.gotoAndStop('idle');
this.robber.animation = 'idle';
this.state = 'disabled';
_global.GAME.sound.playSound('controlBoxDisable');
this.rootPath.soundMeter.setSoundLevel(0, this.robber);
v3 = false;
}
} else {
v3 = false;
}
if (v3) {
if (_global.GAME.Level == _global.path.LevelNum) {
utils.Delegate.callDelayed(this, this.disableCB, 40);
}
}
};
v2.Disablingitems = [9, 10];
ASSetPropFlags(mcs.ControlBox.prototype, null, 1);
}
#endinitclip
}
movieClip 6187 __Packages.mcs.ControlBoxExtra {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.ControlBoxExtra) {
var v1 = function (l, x, y, rot, xs, ys, _type) {
super(l, x, y, rot, xs, ys);
this.type = _type;
this.rootPath = _global.path;
this.Time = 3000;
this.Disabled[1] = false;
this.Disabled[2] = false;
this.Disabled[3] = false;
this.Disabled[4] = false;
this.Disabled[5] = false;
this.state = 'enabled';
};
mcs.ControlBoxExtra = v1;
mcs.ControlBoxExtra extends MovieClipProps;
var v2 = v1.prototype;
v2.getDisabled = function () {
return this.Disabled;
};
v2.applyItem = function (_item, _robber) {
trace('In Control Box ....');
this.robber = _robber;
this.item = _item;
if (!this.Disabled[this.type] && this.DisablingItems.length > 0) {
this.foundRightItem = false;
var v3 = 0;
while (v3 < this.DisablingItems.length) {
if (this.DisablingItems[v3] == this.item.Type) {
this.foundRightItem = true;
trace('Appying on Control Box ....');
this.robber.clip.body.gotoAndStop('electronic');
this.robber.animation = 'electronic';
this.rootPath.soundMeter.setSoundLevel(this.item.Noise, this.robber);
this.disablingTime = this.Time;
if (this.item.Type == 12) {
_global.GAME.sound.stopSound('drill');
}
this.robber.doingAction = true;
utils.Delegate.callDelayed(this, this.disableCB, 40);
break;
}
++v3;
}
if (!this.foundRightItem && this.item) {
if (this.clip) {
this.clip.attachMovie('wrongtool_mc', 'wrongtool', 8300);
this.clip.wrongtool._rotation = -this.clip._rotation;
utils.Delegate.callDelayed(_global.GAME, _global.GAME.removeMC, 500, this.clip.wrongtool);
}
_global.GAME.sound.stopSound('wrongTool');
_global.GAME.sound.playSound('wrongTool');
}
}
};
v2.disableCB = function () {
var v3 = true;
var v5 = true;
if (this.robber.Health > 0) {
this.disablingTime -= 40;
if (!this.robber.doingAction) {
var v4 = this.rootPath.translateStageToCamera(_xmouse, _ymouse);
var v6 = Math.ceil(v4.x / this.rootPath.game.spacing);
var v7 = Math.ceil(v4.y / this.rootPath.game.spacing);
if (this.rootPath.game['node' + v6 + '_' + v7].char == 0 && this.robber.Selected && v5 && !this.Disabled) {
trace('Ostavam ... ');
this.clip.gotoAndStop(1);
this.robber.clip.body.gotoAndStop('idle');
this.robber.animation = 'idle';
v5 = false;
v3 = false;
}
}
if (this.disablingTime < 0) {
this.Disabled[this.type] = true;
if (this.type == 1) {
this.rootPath.traps.disableLasersBlue();
}
if (this.type == 2) {
this.rootPath.traps.disableFloors1();
}
if (this.type == 3) {
this.rootPath.traps.disableLasersBlue1();
}
if (this.type == 4) {
this.rootPath.traps.disableFloors();
}
if (this.type == 5) {
this.rootPath.storm.disabled = true;
removeMovieClip(this.rootPath.storm.clip);
}
this.clip.gotoAndStop('disabled');
this.robber.clip.body.gotoAndStop('idle');
this.robber.animation = 'idle';
this.state = 'disabled';
_global.GAME.sound.playSound('controlBoxDisable');
this.rootPath.soundMeter.setSoundLevel(0, this.robber);
v3 = false;
}
} else {
v3 = false;
}
if (v3) {
if (_global.GAME.Level == _global.path.LevelNum) {
utils.Delegate.callDelayed(this, this.disableCB, 40);
}
}
};
v2.Disabled = new Array();
v2.DisablingItems = [8, 9, 10];
v2.DisabledCB = 0;
ASSetPropFlags(mcs.ControlBoxExtra.prototype, null, 1);
}
#endinitclip
}
movieClip 6188 __Packages.mcs.AlarmButton {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.AlarmButton) {
var v1 = function (l, x, y, rot, xs, ys, dx, dy) {
super(l, x, y, rot, xs, ys);
this.destx = dx;
this.desty = dy;
this.state = 'inactive';
};
mcs.AlarmButton = v1;
mcs.AlarmButton extends MovieClipProps;
var v2 = v1.prototype;
ASSetPropFlags(mcs.AlarmButton.prototype, null, 1);
}
#endinitclip
}
movieClip 6189 __Packages.mcs.Exitlight {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Exitlight) {
var v1 = function (l, x, y, rot, xs, ys) {
super(l, x, y, rot, xs, ys);
};
mcs.Exitlight = v1;
mcs.Exitlight extends MovieClipProps;
var v2 = v1.prototype;
ASSetPropFlags(mcs.Exitlight.prototype, null, 1);
}
#endinitclip
}
movieClip 6190 __Packages.mcs.Storm {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Storm) {
var v1 = function (l, x, y, rot, xs, ys) {
super(l, x, y, rot, xs, ys);
this.disabled = false;
};
mcs.Storm = v1;
mcs.Storm extends MovieClipProps;
var v2 = v1.prototype;
v2.killRobber = function (rob) {
var v3 = Math.sqrt((this.x - rob.x) * (this.x - rob.x) + (this.y - rob.y) * (this.y - rob.y));
if (v3 <= 150 && rob.Health > 0 && this.clip._visible) {
trace('stormKilling');
rob.LosingAttributes(30);
}
};
ASSetPropFlags(mcs.Storm.prototype, null, 1);
}
#endinitclip
}
movieClip 6191 __Packages.mcs.Elevator {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Elevator) {
var v1 = function (l, x, y, rot, xs, ys) {
super(l, x, y, rot, xs, ys);
this.state = 'opened';
};
mcs.Elevator = v1;
mcs.Elevator extends MovieClipProps;
var v2 = v1.prototype;
ASSetPropFlags(mcs.Elevator.prototype, null, 1);
}
#endinitclip
}
movieClip 6192 __Packages.mcs.PopUp {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.PopUp) {
var v1 = function (l, x, y, rot, xs, ys, dx, dy) {
super(l, x, y, rot, xs, ys);
this.destx = dx;
this.desty = dy;
};
mcs.PopUp = v1;
mcs.PopUp extends MovieClipProps;
var v2 = v1.prototype;
ASSetPropFlags(mcs.PopUp.prototype, null, 1);
}
#endinitclip
}
movieClip 6193 __Packages.mcs.HelpHints {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.HelpHints) {
var v1 = function (l, x, y, rot, xs, ys, depth, aDelay, dDelay) {
super(l, x, y, rot, xs, ys);
this.shown = 0;
this.appearingDelay = aDelay * 1000;
this.disappearingDelay = dDelay * 1000;
if (dDelay < 100) {
this.DisappearingDelay = true;
} else {
this.DisappearingDelay = false;
}
this.depth = depth;
};
mcs.HelpHints = v1;
mcs.HelpHints extends MovieClipProps;
var v2 = v1.prototype;
v2.showPopUp = function () {
utils.Delegate.callDelayed(this, this.attachPopUp, this.appearingDelay);
};
v2.attachPopUp = function () {
if (this.shown == 0 && _global.stage.helpButton.showPopUps) {
if (_global.path.currentPopUp != 4 && _global.path.currentPopUp != 6) {
var v3 = _global.path.translateCameraToStage(this.x, this.y);
} else {
if (_global.path.currentPopUp == 6) {
var v3 = {'x': 70 + (_global.path.selrobID - 1) * 128, 'y': this.y};
} else {
var v3 = {'x': this.x, 'y': this.y};
}
}
this.clip = _global.stage.attachMovie(this.linkID, utils.StringUtils.getUniqueName(), this.depth, {'_x': int(v3.x), '_y': int(v3.y), '_rotation': this.rot});
this.clip.popUP._alpha = 80;
this.shown = 1;
if (this.DisappearingDelay) {
utils.Delegate.callDelayed(this, this.dettachPopUp, this.disappearingDelay);
}
}
};
v2.dettachPopUp = function () {
if (this.clip) {
this.clip.removeMovieClip();
this.clip = undefined;
if (_global.path.currentPopUp == 6 && _global.path.rob[_global.path.selrobID].room == 9) {
_global.path.currentPopUp = 7;
_global.path.helpTips[7].showPopUp();
}
if (_global.path.currentPopUp == 22) {
_global.path.currentPopUp = 24;
_global.path.helpTips[24].showPopUp();
}
this.shown = 2;
}
};
v2.dettachPrevisious = function () {
var v2 = 1;
while (v2 < _global.path.currentPopUp) {
if (_global.path.helpTips[v2].clip) {
_global.path.helpTips[v2].clip.removeMovieClip();
_global.path.helpTips[v2].clip = undefined;
}
_global.path.helpTips[v2].shown = 2;
++v2;
}
};
ASSetPropFlags(mcs.HelpHints.prototype, null, 1);
}
#endinitclip
}
movieClip 6194 __Packages.br.Keyboard {
#initclip
if (!_global.br) {
_global.br = new Object();
}
if (!_global.br.Keyboard) {
var v1 = function () {
this.keyboardListener = new Object();
this.keyboardListener.onKeyDown = this.Press;
this.keyboardListener.onKeyUp = this.Release;
Key.addListener(this.keyboardListener);
this.pausePress = false;
this.spaceBtnReleased = true;
_global.keyboard = this;
};
br.Keyboard = v1;
var v2 = v1.prototype;
v2.Press = function () {
if (Key.getCode() >= 49 && Key.getCode() <= 53) {
var v4 = Key.getCode() - 48;
if (v4 <= _global.path.game.numOfrobs && _global.path.rob[v4].Health > 0 && !_global.path.rob[v4].getout) {
_global.keyboard.selectRobber(v4);
}
}
if (Key.getCode() == 17) {
if (_global.path.rob[_global.path.selrobID].Speed != 5) {
_global.path.rob[_global.path.selrobID].Speed = 5;
_global.path.rob[_global.path.selrobID].Noise = 5;
}
}
if (Key.getCode() == 80) {
trace('STOP');
if (!this.pausePress) {
_global.stage.Pause();
this.pausePress = true;
} else {
_global.stage.Play();
this.pausePress = false;
}
}
if (Key.getCode() == 68) {
var v3 = _global.path.rob[_global.path.selrobID];
if (v3.Item.Type == 19 || v3.Item.Type == 4 || v3.Item.Type == 5) {
var v6 = new mcs.Bomb(v3);
v6.buttonPress();
_global.path.Bombs.push(v6);
var v5 = _global.stage.levelch_mc[v3._nickName].item_mc.attachMovie(v3.Weapon.Name, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
v3.ItemMovie = undefined;
v3.Item = undefined;
v5.stop();
v5._xscale = 60;
v5._yscale = 60;
}
}
if (Key.getCode() == 16) {
if (_global.stage.toolButton) {
if (_global.stage.toolButton.panelItem._visible) {
_global.stage.toolButton.gotoAndStop(1);
} else {
_global.stage.toolButton.gotoAndStop(2);
}
}
}
if (Key.getCode() == 32) {
if (_global.keyboard.spaceBtnReleased) {
_global.keyboard.spaceBtnReleased = false;
trace('Space pressed');
trace('LevelNum ' + _global.path.LevelNum);
if (_global.GAME.levelLoaded) {
trace('Level loaded ');
if (!_global.GAME.blueprintOnScreen) {
trace('Blueprint not on screen');
if (!_global.stage.pauseMenu) {
trace('No pause Menu attach clip ');
_global.stage.attachMovie('mapa_btn', 'mapa_btn', 11400, {'_x': -30, '_y': -22});
trace('_global.stage.mapa_btn ' + _global.stage.mapa_btn);
trace('_global.stage.mapa_btn.Depth ' + _global.stage.mapa_btn.getDepth());
_global.GAME.blueprintOnScreen = true;
_global.stage.mapa_btn.onRelease = function () {
_global.GAME.blueprintOnScreen = false;
removeMovieClip(this);
};
}
} else {
if (_global.stage.pauseMenu) {
_global.GAME.blueprintOnScreen = false;
_global.stage.Play();
} else {
_global.GAME.blueprintOnScreen = false;
trace('remove Blueprint ');
removeMovieClip(_global.stage.mapa_btn);
}
}
}
}
}
};
v2.Release = function () {
if (Key.getCode() == 17) {
if (_global.path.rob[_global.path.selrobID].Speed != 13) {
trace('release');
_global.path.rob[_global.path.selrobID].Speed = 13;
_global.path.rob[_global.path.selrobID].Noise = 50;
}
}
if (Key.getCode() == 32) {
_global.keyboard.spaceBtnReleased = true;
}
};
v2.selectRobber = function (i) {
var v2 = _global.path.rob[i];
if (_global.path.selrobID != i) {
_global.path.rob[_global.path.selrobID].Selected = false;
_global.path.rob[_global.path.selrobID].clip['player' + _global.path.selrobID].gotoAndStop('deselected');
_global.stage.levelch_mc['rob' + _global.path.selrobID].character_bck.gotoAndStop('deselected');
_global.path.selrobID = i;
v2.Selected = true;
v2.clip['player' + _global.path.selrobID].gotoAndStop('selected');
_global.stage.levelch_mc['rob' + i].character_bck.gotoAndStop('selected');
if (_global.path.LevelNum == 1) {
if (_global.path.currentPopUp == 12) {
_global.path.helpTips[12].dettachPopUp();
_global.path.helpTips[12].shown = 2;
}
if (_global.path.currentPopUp == 1) {
_global.path.helpTips[1].dettachPopUp();
_global.path.helpTips[1].shown = 2;
_global.path.helpTips[2].showPopUp();
_global.path.currentPopUp = 2;
}
}
}
_global.path.camera.centerStage(v2);
};
ASSetPropFlags(br.Keyboard.prototype, null, 1);
}
#endinitclip
}
movieClip 6195 __Packages.br.Level {
#initclip
if (!_global.br) {
_global.br = new Object();
}
if (!_global.br.Level) {
var v1 = function (num) {
_global.path = this;
this.LevelNum = num;
this.init();
};
br.Level = v1;
var v2 = v1.prototype;
v2.init = function () {
this.width = 780;
this.height = 450;
this.timer = 0;
this.sec = 0;
this.min = 0;
this.hour = 0;
this.callpolice = false;
this.policeTimer = 0;
this.policeIsHere = false;
this.depth = new control.DepthController();
trace('this.LevelNum ' + this.LevelNum);
if (this.LevelNum == 1) {
this.config = new conf.Level1Conf();
}
if (this.LevelNum == 2) {
this.config = new conf.Level2Conf();
}
if (this.LevelNum == 3) {
this.config = new conf.Level3Conf();
}
this.camera = new isioux.display.Camera();
this.camera.__set__follow({'x': _global.stage._xmouse, 'y': _global.stage._ymouse});
this.camera.setSize(this.width, this.height);
this.background = new isioux.display.BackGround(this.bgImage, this.camera);
this.camera.setBounds(0, this.background.__get__width(), 0, this.background.__get__height());
_global.stage.bgMC = _global.stage.createEmptyMovieClip('bg_mc', this.depth.bgDepth);
this.camBMP = new flash.display.BitmapData(this.width, this.height, false, 0);
_global.stage.bgMC.attachBitmap(this.camBMP, _global.stage.bgMC.getNextHighestDepth());
_global.stage.bgMC._x = 10;
_global.stage.bgMC._y = 10;
this.selrobID = 0;
this.MovementPermision = true;
this.camTolerance = 100;
utils.Delegate.callDelayed(this, this.LaserHandller, 500);
utils.Delegate.callDelayed(this, this.FloorHandller, 1000);
this.gameover = false;
this.endlevel = false;
this.gameOverSec = 60;
this.gameOverMin = 1;
this.camera.centerStage(this.rob[1]);
utils.Delegate.callDelayed(this, this.timerCouniting, 1000);
if (this.LevelNum == 1) {
this.helpTips[1].showPopUp();
this.currentPopUp = 1;
}
};
v2.update = function () {
if (!this.pause) {
this.camera.__set__follow({'x': _global.stage.bgMC._xmouse, 'y': _global.stage.bgMC._ymouse});
this.camera.update();
this.background.drawCameraView(this.camBMP);
this.mcUpgrader();
this.MoveCharacters();
this.levelState();
if (this.callpolice && !this.policeIsHere) {
this.policeTimer += 40;
if (this.policeTimer > 40000) {
this.police();
this.callpolice = false;
this.policeTimer = 0;
}
}
} else {
this.Pause();
}
};
v2.updateMC = function (mc) {
var v5 = this.translateCameraToStage(mc.x, mc.y);
var v6 = utils.MathUtils.getDistance(mc.x, mc.y, this.camera.x, this.camera.y);
if (!mc.clip && v6 <= 500) {
if (!mc.depth) {
mc.depth = this.depth.getDepth(mc);
}
if (mc.linkID == 'Robber') {
if (mc.Health > 0) {
if (!mc.getout) {
mc.clip = _global.stage.attachMovie(mc.linkID, utils.StringUtils.getUniqueName(), mc.depth, {'_x': v5.x, '_y': v5.y, '_rotation': mc.rot, '_xscale': mc.xscale, '_yscale': mc.yscale});
mc.clip.attachMovie(mc.selection, mc.selection, 100);
if (mc.Selected) {
mc.clip['player' + this.selrobID].gotoAndStop('selected');
} else {
mc.clip['player' + this.selrobID].gotoAndStop('deselected');
}
mc.clip.body.gotoAndStop(mc.animation);
} else {}
}
} else {
if (mc instanceof mcs.Door && mc.getState() > 0 && mc.opened && mc.linkID != 'safe') {
mc.clip = _global.stage.attachMovie(mc.linkID, utils.StringUtils.getUniqueName(), mc.depth, {'_x': v5.x, '_y': v5.y, '_rotation': mc.rot, '_xscale': mc.xscale, '_yscale': mc.yscale});
mc.clip.gotoAndStop('opened');
if (mc.getState() == 2) {
mc.clip.swapDepths(this.depth.explosionDepth - 10);
var v8 = mc.clip.attachMovie('explosive', utils.StringUtils.getUniqueName(), this.depth.explosionDepth, {'_x': 0, '_y': 0});
v8.gotoAndStop('exploded');
}
} else {
if (mc instanceof mcs.Laser && mc.Type == 1 && mc.Disable) {
} else {
if (mc instanceof mcs.Laser && mc.Type == 2 && mc.destroyed) {
} else {
if (mc instanceof mcs.Gas || mc instanceof mcs.EMP) {
if (!mc.exploded) {
mc.clip = _global.stage.attachMovie(mc.linkID, utils.StringUtils.getUniqueName(), mc.depth, {'_x': v5.x, '_y': v5.y, '_rotation': mc.rot, '_xscale': mc.xscale, '_yscale': mc.yscale});
mc.clip.gotoAndStop(mc.side);
}
} else {
if (mc instanceof mcs.Storm) {
if (!mc.disabled) {
mc.clip = _global.stage.attachMovie(mc.linkID, utils.StringUtils.getUniqueName(), mc.depth, {'_x': v5.x, '_y': v5.y, '_rotation': mc.rot, '_xscale': mc.xscale, '_yscale': mc.yscale});
}
} else {
if (mc instanceof mcs.HelpHints) {
if (mc.shown == 1) {
mc.clip = _global.stage.attachMovie(mc.linkID, utils.StringUtils.getUniqueName(), mc.depth, {'_x': v5.x, '_y': v5.y, '_rotation': mc.rot, '_xscale': mc.xscale, '_yscale': mc.yscale});
mc.clip.popUP._alpha = 80;
}
} else {
mc.clip = _global.stage.attachMovie(mc.linkID, utils.StringUtils.getUniqueName(), mc.depth, {'_x': v5.x, '_y': v5.y, '_rotation': mc.rot, '_xscale': mc.xscale, '_yscale': mc.yscale});
if (mc.linkID == 'safe') {
mc.clip._visible = false;
}
if (mc instanceof mcs.Door) {
if (this.game['node' + mc.cellx + '_' + mc.celly].char == 2) {
trace('-------------------------------------');
if (mc.getState() < 2 && !mc.opened) {
mc.clip.gotoAndStop('opened');
mc.opened = true;
var v4 = 1;
while (v4 <= this.game.numOfguards) {
if (this.guard[v4].cellx == mc.cellx && this.guard[v4].celly == mc.celly) {
this.guard[v4].doorState = mc.getState();
break;
}
++v4;
}
mc.setState(1);
}
}
}
if (mc instanceof mcs.ControlBoxExtra || mc instanceof mcs.ControlBox || mc instanceof mcs.AlarmButton || mc instanceof mcs.Bomb || mc instanceof mcs.DoorBomb || mc instanceof mcs.SafeDoor || mc instanceof mcs.Elevator) {
mc.clip.gotoAndStop(mc.state);
}
if (mc.linkID == 'tiefloor' || mc.linkID == 'LaserBlue') {
if (!mc.visible) {
mc.clip._visible = false;
}
}
if (mc instanceof mcs.Guard) {
if (this.game['node' + mc.cellx + '_' + mc.celly].isDoor) {
var v9 = this['door' + mc.cellx + '_' + mc.celly];
if (v9.clip) {
mc.MoveThroughDefaultRoute();
}
}
if (mc.state == 4) {
mc.clip.body.gotoAndStop('die');
mc.clip.body.die.gotoAndStop('dead');
} else {
if (mc.Health > 0) {
mc.clip.hitSpot.onRollOver = function () {
if (!_global.path.game.minigameStarted) {
if (_global.mouse.frame != 'aim') {
_global.mouse.frame = 'aim';
trace('_global.mouse.frame ' + _global.mouse.frame);
_global.mouse.clip.gotoAndStop(_global.mouse.frame);
_global.mouse.hide();
}
}
};
mc.clip.hitSpot.onRollOut = function () {
if (!_global.path.game.minigameStarted) {
if (_global.mouse.frame != 'in') {
_global.mouse.frame = 'in';
_global.mouse.clip.gotoAndStop(_global.mouse.frame);
_global.mouse.hide();
}
}
};
mc.clip.hitSpot.onReleaseOutside = function () {
if (!_global.path.game.minigameStarted) {
if (_global.mouse.frame != 'in') {
_global.mouse.frame = 'in';
_global.mouse.clip.gotoAndStop(_global.mouse.frame);
_global.mouse.hide();
}
}
};
}
}
}
if (mc instanceof mcs.Cam && mc._Disabled) {
mc.clip.camera_view_mc._visible = false;
mc.clip.stop();
}
}
}
}
}
}
}
}
if (mc instanceof mcs.Cam || mc instanceof mcs.Exitlight) {
mc.clip.cacheAsBitmap = false;
} else {
mc.clip.cacheAsBitmap = true;
}
}
if (mc.clip && v6 > 500) {
mc.clip.removeMovieClip();
mc.clip = undefined;
}
if (mc.clip) {
var v7 = this.translateCameraToStage(mc.x, mc.y);
mc.clip._x = int(v7.x);
mc.clip._y = int(v7.y);
}
};
v2.getDoor = function (cellx, celly) {
var v2 = 0;
while (v2 < this.doorArray.length) {
if (this.doorArray[v2].cellx == cellx && this.doorArray[v2].celly == celly) {
return this.doorArray[v2];
}
++v2;
}
};
v2.translateMouseClick = function () {
var v3 = new Object();
v3.x = this.camera.left + _global.stage._xmouse - _global.stage.bgMC._x;
v3.y = this.camera.top + _global.stage._ymouse - _global.stage.bgMC._y;
return v3;
};
v2.translateStageToCamera = function (x, y) {
var v3 = new Object();
v3.x = this.camera.left + x - _global.stage.bgMC._x;
v3.y = this.camera.top + y - _global.stage.bgMC._y;
return v3;
};
v2.translateCameraToStage = function (x, y) {
var v3 = new Object();
v3.x = x + _global.stage.bgMC._x - this.camera.left;
v3.y = y + _global.stage.bgMC._y - this.camera.top;
return v3;
};
v2.mcUpgrader = function () {
var v2 = 0;
while (v2 <= this.maxNumOfClips) {
if (this.doorArray[v2]) {
this.updateMC(this.doorArray[v2]);
}
if (this.laser[v2]) {
this.updateMC(this.laser[v2]);
}
if (this.floor[v2]) {
this.updateMC(this.floor[v2]);
}
if (this.cam[v2]) {
this.updateMC(this.cam[v2]);
}
if (this.alarmButton[v2]) {
this.updateMC(this.alarmButton[v2]);
}
if (this.rob[v2]) {
this.updateMC(this.rob[v2]);
}
if (this.guard[v2]) {
this.updateMC(this.guard[v2]);
}
if (this.unlockingFloor[v2]) {
this.updateMC(this.unlockingFloor[v2]);
}
if (this.guard[v2]) {
this.updateMC(this.guard[v2]);
}
if (this.Bombs[v2]) {
this.updateMC(this.Bombs[v2]);
}
if (this.Emps[v2]) {
this.updateMC(this.Emps[v2]);
}
if (this.GasAr[v2]) {
this.updateMC(this.GasAr[v2]);
}
if (this.doorBombs[v2]) {
this.updateMC(this.doorBombs[v2]);
}
if (this.controlBox[v2]) {
this.updateMC(this.controlBox[v2]);
}
if (this.helpTips[v2] && v2 != 4 && v2 != 6) {
this.updateMC(this.helpTips[v2]);
}
++v2;
}
if (this.safeDoor) {
this.updateMC(this.safeDoor);
}
if (this.exitlight) {
this.updateMC(this.exitlight);
}
if (this.storm) {
this.updateMC(this.storm);
}
if (this.elevator) {
this.updateMC(this.elevator);
}
if (this.popUp) {
this.updateMC(this.popUp);
}
};
v2.MoveCharacters = function () {
var v3 = this.game.numOfguards;
if (v3 < this.game.numOfrobs) {
v3 = this.game.numOfrobs;
}
var v2 = 1;
while (v2 <= v3) {
if (this.guard[v2].Health > 0) {
if (this.guard[v2].state == 0) {
this.guard[v2].standingGuard();
} else {
if (this.guard[v2].state == 1) {
this.guard[v2].MoveThroughDefaultRoute();
} else {
if (this.guard[v2].state == 2) {
this.guard[v2].chaseRobber();
}
}
}
}
if (this.rob[v2].Health > 0) {
this.rob[v2].moveRobber();
} else {
if (!this.rob[v2].destroyed) {
this.rob[v2].destroyed = true;
utils.Delegate.callDelayed(this.rob[v2], this.rob[v2].destroyObject, 1000);
}
}
++v2;
}
};
v2.LaserHandller = function () {
if (_global.GAME.Level == 13) {
if (!this.traps.LDisable) {
this.traps.enableLasersBlue3();
}
if (!this.traps.L1Disable) {
this.traps.enableLasersBlue1();
}
if (!this.traps.L2Disable) {
this.traps.enableLasersBlue2();
}
} else {
this.traps.enableLasersBlue();
}
if (_global.GAME.Level == this.LevelNum) {
utils.Delegate.callDelayed(this, this.LaserHandller, 500);
}
};
v2.FloorHandller = function () {
if (_global.GAME.Level == 13) {
if (!this.traps.FDisable) {
this.traps.randomizeFloors2();
}
if (!this.traps.F1Disable) {
this.traps.randomizeFloors1();
}
} else {
this.traps.randomizeFloors();
}
if (_global.GAME.Level == this.LevelNum) {
utils.Delegate.callDelayed(this, this.FloorHandller, 1000);
}
};
v2.selectRobber = function (destpoint) {
var v11 = this.translateStageToCamera(destpoint.x, destpoint.y);
var v8 = Math.ceil(v11.x / this.game.spacing);
var v7 = Math.ceil(v11.y / this.game.spacing);
if (this.game['node' + v8 + '_' + v7].char == 1) {
var v4 = 1;
while (v4 <= this.game.numOfrobs) {
var v3 = this.rob[v4];
if (v3.Health > 0) {
var v6 = Math.ceil(v3.x / this.game.spacing);
var v5 = Math.ceil(v3.y / this.game.spacing);
if (v6 == v8 && v5 == v7) {
if (this.selrobID != v4) {
this.rob[this.selrobID].Selected = false;
this.rob[this.selrobID].clip['player' + this.selrobID].gotoAndStop('deselected');
_global.stage.levelch_mc['rob' + this.selrobID].character_bck.gotoAndStop('deselected');
this.selrobID = v4;
v3.Selected = true;
v3.clip['player' + this.selrobID].gotoAndStop('selected');
_global.stage.levelch_mc['rob' + v4].character_bck.gotoAndStop('selected');
if (this.LevelNum == 1) {
if (this.currentPopUp == 12) {
this.helpTips[12].dettachPopUp();
this.helpTips[12].shown = 2;
}
if (this.currentPopUp == 1) {
this.helpTips[1].dettachPopUp();
this.helpTips[1].shown = 2;
this.helpTips[2].showPopUp();
this.currentPopUp = 2;
}
}
break;
}
}
}
++v4;
}
}
var v9 = true;
if (this.safeDoor) {
if (v8 >= this.safeDoor.safeDoorx1 && v8 <= this.safeDoor.safeDoorx2 && v7 >= this.safeDoor.safeDoory1 && v7 <= this.safeDoor.safeDoory2 && !this.safeDoorOpened) {
v9 = false;
}
}
v4 = 1;
while (v4 <= this.game.numOfrobs) {
v3 = this.rob[v4];
if (v3.Selected && v9 && !v3.inShootingDelay) {
v3.doingAction = false;
v3.Walk(destpoint);
break;
}
++v4;
}
};
v2.shooting = function (x, y) {
this.MovementPermision = false;
var v4 = 1;
while (v4 <= this.game.numOfguards) {
var v2 = this.guard[v4];
if (v2.clip && v2.clip.hitSpot.hitTest(x, y, true) && v2.Health > 0) {
var v3 = this.rob[this.selrobID];
if (v3.Selected && !v3.isWall(v2) && v3.canShoot(v2)) {
v3.canMove = false;
v3.doingAction = false;
v3.Shoot(v2, x, y);
break;
}
}
++v4;
}
};
v2.doAction = function (x, y) {
var v13 = this.translateStageToCamera(x, y);
var v9 = Math.ceil(v13.x / this.game.spacing);
var v10 = Math.ceil(v13.y / this.game.spacing);
this.MovementPermision = true;
if (this.game['node' + v9 + '_' + v10].type == 3) {
if (!this['door' + v9 + '_' + v10].isOpening) {
var v6 = 1;
while (v6 <= this.game.numOfrobs) {
var v4 = this.rob[v6];
if (v4.Selected && v4.Health > 0) {
v4.ApplyItem = true;
v4.useItem(v9, v10);
}
++v6;
}
}
} else {
var v5 = 1;
while (v5 <= this.controlBox.length) {
if (this.controlBox[v5].clip.hitTest(x, y, true) && this.rob[this.selrobID].Health > 0) {
trace('control box disabling ...');
this.rob[this.selrobID].useItem(v9, v10);
}
++v5;
}
trace('this.alarmButton.length ' + this.alarmButton.length);
var v6 = 0;
while (v6 < this.alarmButton.length) {
trace('in for alarm');
var v3 = this.alarmButton[v6 + 1];
var v4 = this.rob[this.selrobID];
var v7 = Math.sqrt((v3.x - v4.x) * (v3.x - v4.x) + (v3.y - v4.y) * (v3.y - v4.y));
var v8 = Math.atan2(v3.y - v4.y, v3.x - v4.x);
if (v3.clip.hitTest(x, y, true) && this.alarmMeter.getAlarmLevel() == 3 && v7 < 35 && v4.Health > 0) {
v4.rot = v8 * 180 / Math.PI;
v4.setClip();
if (v4.Item.Type == 21) {
v4.clip.body.gotoAndStop('press');
this.alarmMeter.setAlarmLevel(0, undefined);
} else {
if (v3.clip) {
v3.clip.attachMovie('wrongtool_mc', 'wrongtool', 8300);
v3.clip.wrongtool._rotation = -v3.clip._rotation;
utils.Delegate.callDelayed(_global.GAME, _global.GAME.removeMC, 500, v3.clip.wrongtool);
}
_global.GAME.sound.stopSound('wrongTool');
_global.GAME.sound.playSound('wrongTool');
}
}
++v6;
}
}
};
v2.levelState = function () {
var v9 = 0;
var v3 = 1;
while (v3 <= this.game.unlockingFloorsNum) {
if (this.unlockingFloor[v3].clip) {
var v6 = Math.ceil(this.unlockingFloor[v3].x / this.game.spacing);
var v5 = Math.ceil(this.unlockingFloor[v3].y / this.game.spacing);
var v4 = 1;
while (v4 <= this.game.numOfrobs) {
if (this.rob[v4].cellx == v6 && this.rob[v4].celly == v5) {
++v9;
}
++v4;
}
}
++v3;
}
if (v9 == this.game.unlockingFloorsNum && !this.safeDoorOpened) {
this.safeDoor.clip.play(2);
this.safeDoor.state = 'opened';
if (this.LevelNum == 1 && _global.path.currentPopUp <= 21) {
_global.path.currentPopUp = 22;
_global.path.helpTips[22].dettachPrevisious();
_global.path.helpTips[22].showPopUp();
_global.path.helpTips[23].showPopUp();
}
}
if (_global.GAME.Level == 12) {
var v10 = 0;
v4 = 1;
while (v4 <= this.game.numOfrobs) {
var rob = this.rob[v4];
if (rob.clip.body_mc.hitTest(this.elevator.clip) && rob.Health > 0) {
++v10;
}
++v4;
}
if (v10 == this.game.numOfLiverobs && !this.AllOnLift) {
this.elevator.clip.play(10);
this.elevator.state = 'closed';
this.AllOnLift = true;
}
}
if (this.game.numOfLiverobs == 0 && !this.gameover) {
this.gameover = true;
utils.Delegate.callDelayed(this, this.gameOver, 2000);
}
if (this.game.exitDoor.getState() > 0 && this.allRobberOut() && !this.endlevel) {
this.endlevel = true;
if (this.game.SafeOpen) {
if (_global.GAME.Level <= 3) {
utils.Delegate.callDelayed(this, this.endLevel, 1000);
}
} else {
_global.stage.stopTimer();
v3 = 0;
while (v3 <= _global.GAME.invenrtory.length) {
var v7 = _global.stage.toolButton.panelItem.items_mc.items_mc['item_bck' + v3].quantity_mc.itemNumber;
var v8 = _global.stage.toolButton.panelItem.items_mc.items_mc['item_bck' + v3].item;
if (v7 > 0) {
_global.GAME.money += v8._Price;
}
++v3;
}
utils.Delegate.callDelayed(_global.GAME, _global.GAME.levelNotFinished, 1000);
}
}
};
v2.police = function () {
if (this == _global.path) {
if (this.alarmMeter.getAlarmLevel() == 3) {
trace('Police is here ... ');
this.config.police();
this.policeIsHere = true;
_global.stage.attachMovie('safeTimer_mc', 'safeTimer_mc', this.depth.interfaceDepth + 100, {'_x': 605, '_y': 18});
this.gameOverClock();
this.gameOverSec = 60;
this.gameOverMin = 1;
}
}
};
v2.callPolice = function () {
this.callpolice = true;
};
v2.quitPolice = function () {
this.callpolice = false;
this.policeTimer = 0;
};
v2.Pause = function () {
var v3 = this.game.numOfguards;
if (v3 < this.game.numOfrobs) {
v3 = this.game.numOfrobs;
}
var v2 = 1;
while (v2 <= v3) {
if (this.guard[v2].Health > 0) {
this.guard[v2].clip.body.gotoAndStop('idle');
this.guard[v2].animation = 'idle';
}
if (this.rob[v2].Health > 0) {
this.rob[v2].clip.body.gotoAndStop('idle');
}
++v2;
}
};
v2.selectItem = function (item, movie_mc) {
if (this.selrobID != 0) {
var v4;
var v3 = this.rob[this.selrobID];
if (v3.Health > 0) {
if (Number(movie_mc.quantity_mc.itemNumber) > 0 && v3.Item == undefined) {
var v9;
v3.Item = item;
v3.ItemMovie = movie_mc;
v4 = _global.stage.levelch_mc['rob' + this.selrobID].item_mc.attachMovie(item.linkID, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
v4.stop();
v4._xscale = 60;
v4._yscale = 60;
movie_mc.quantity_mc.itemNumber = Number(movie_mc.quantity_mc.itemNumber) - 1;
_global.stage.toolButton.gotoAndStop(1);
} else {
v3.doingAction = false;
if (Number(movie_mc.quantity_mc.itemNumber) > 0 && v3.Item.Type != item.Name.Type) {
v3.Item = item;
v4 = _global.stage.levelch_mc['rob' + this.selrobID].item_mc.attachMovie(item.linkID, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
v4.stop();
v4._xscale = 60;
v4._yscale = 60;
movie_mc.quantity_mc.itemNumber = Number(movie_mc.quantity_mc.itemNumber) - 1;
v3.ItemMovie.quantity_mc.itemNumber = Number(v3.ItemMovie.quantity_mc.itemNumber) + 1;
v3.ItemMovie = movie_mc;
_global.stage.toolButton.gotoAndStop(1);
}
}
if (_global.path.LevelNum == 1 && _global.path.currentPopUp == 4) {
_global.path.helpTips[4].dettachPopUp();
_global.path.helpTips[4].shown = 2;
_global.path.currentPopUp = 5;
_global.path.helpTips[5].shown = 0;
_global.path.helpTips[5].showPopUp();
}
}
}
};
v2.allRobberOut = function () {
var v4 = 0;
var v2 = 1;
while (v2 <= this.game.numOfrobs) {
var v3 = this.rob[v2];
if (v3.Health > 0 && !v3.getout) {
++v4;
break;
}
++v2;
}
if (v4 == 0) {
return true;
} else {
return false;
}
};
v2.endDemo = function () {
trace('Congraduation !!! - End Demo');
_global.stage.stopTimer();
if (_global.GAME.mode != 'endDemo') {
delete utils.Delegate;
_global.GAME.mode = 'endDemo';
_global.GAME.Play();
stopAllSounds();
}
};
v2.endLevel = function () {
trace('Congraduation !!! - End Level');
_global.stage.stopTimer();
if (_global.GAME.mode != 'finishLevel') {
_global.GAME.safeMoney = this.treasure;
var v3 = this.hour * 3600 + this.min * 60 + this.sec;
var v4 = 0.2 + Number(_global.GAME.Level / 5);
trace('playtime ' + v3);
if (v3 < 2 * this.bonusTime) {
_global.GAME.timeBonus = Math.floor(this.treasure * v4 * (v3 - (this.bonusTime + 360)) / -360);
} else {
_global.GAME.timeBonus = 0;
}
delete utils.Delegate;
_global.GAME.DeathRobs = this.game.numOfrobs - this.game.numOfExitedrobs;
_global.GAME.mode = 'finishLevel';
_global.GAME.Play();
stopAllSounds();
}
};
v2.gameOver = function () {
if (this == _global.path) {
_global.stage.stopTimer();
delete utils.Delegate;
_global.stage.stopTimer();
trace('You have no players - Game Over');
if (_global.GAME.mode != 'gameover') {
_global.GAME.mode = 'gameover';
_global.GAME.Play();
stopAllSounds();
}
}
};
v2.endGame = function () {
_global.stage.stopTimer();
trace('Congraduation !!! - End Game');
if (_global.GAME.mode != 'endgame') {
_global.GAME.mode = 'endgame';
_global.GAME.Play();
stopAllSounds();
}
};
v2.timerCouniting = function () {
if (_global.GAME.Level == this.LevelNum) {
if (!this.pause) {
var v3 = '00';
var v4 = '00';
var v5 = '00';
++this.sec;
if (this.sec <= 9) {
v3 = '0' + this.sec.toString();
} else {
if (this.sec < 60) {
v3 = this.sec.toString();
}
}
if (this.sec == 60) {
this.sec = 0;
v3 = '00';
++this.min;
}
if (this.min <= 9) {
v4 = '0' + this.min.toString();
} else {
if (this.min < 60) {
v4 = this.min.toString();
}
}
if (this.min == 60) {
this.min = 0;
v4 = '00';
++this.hour;
}
if (this.hour <= 9) {
v5 = '0' + this.hour.toString();
} else {
v5 = this.hour.toString();
}
_global.GAME.interFace.OverAlltimer.hour.text = v5;
_global.GAME.interFace.OverAlltimer.min.text = v4;
_global.GAME.interFace.OverAlltimer.sec.text = v3;
}
utils.Delegate.callDelayed(this, this.timerCouniting, 1000);
}
};
v2.gameOverClock = function () {
if (_global.GAME.Level == this.LevelNum) {
if (!this.pause) {
var v3 = '00';
var v4 = '02';
--this.gameOverSec;
if (this.gameOverSec <= 9) {
v3 = '0' + this.gameOverSec.toString();
} else {
v3 = this.gameOverSec.toString();
}
v4 = '0' + this.gameOverMin.toString();
if (this.gameOverSec == 0) {
this.gameOverSec = 60;
--this.gameOverMin;
}
_global.stage.safeTimer_mc.hour.text = '00';
_global.stage.safeTimer_mc.min.text = v4;
_global.stage.safeTimer_mc.sec.text = v3;
}
if (this.gameOverMin == -1) {
if (this.game.numOfExitedrobs > 0) {
this.endLevel();
} else {
this.gameOver();
}
} else {
utils.Delegate.callDelayed(this, this.gameOverClock, 1000);
}
}
};
ASSetPropFlags(br.Level.prototype, null, 1);
}
#endinitclip
}
movieClip 6196 __Packages.isioux.display.BackGround {
#initclip
if (!_global.isioux) {
_global.isioux = new Object();
}
if (!_global.isioux.display) {
_global.isioux.display = new Object();
}
if (!_global.isioux.display.BackGround) {
var v1 = function (imageLinkId, camera) {
this._linkId = imageLinkId;
this._camera = camera;
this.init();
};
isioux.display.BackGround = v1;
var v2 = v1.prototype;
v2.init = function () {
this._bmp = flash.display.BitmapData.loadBitmap(this._linkId);
};
v2.__get__width = function () {
return this._bmp.width;
};
v2.__get__height = function () {
return this._bmp.height;
};
v2.drawCameraView = function (destination) {
var v2 = new flash.geom.Rectangle(this._camera.left, this._camera.top, this._camera.right - this._camera.left, this._camera.bottom - this._camera.top);
destination.copyPixels(this._bmp, v2, new flash.geom.Point(0, 0), null, null, true);
};
v2.addProperty('height', v2.__get__height, function () {});
v2.addProperty('width', v2.__get__width, function () {});
ASSetPropFlags(isioux.display.BackGround.prototype, null, 1);
}
#endinitclip
}
movieClip 6197 __Packages.isioux.display.Camera {
#initclip
if (!_global.isioux) {
_global.isioux = new Object();
}
if (!_global.isioux.display) {
_global.isioux.display = new Object();
}
if (!_global.isioux.display.Camera) {
var v1 = function () {
super();
this.init();
};
isioux.display.Camera = v1;
isioux.display.Camera extends MovieClip;
var v2 = v1.prototype;
v2.init = function () {};
v2.__get__follow = function () {
return this._follow;
};
v2.__set__follow = function (o) {
if (o == undefined) {
return undefined;
}
this._follow = o;
return this.__get__follow();
};
v2.setSize = function (w, h) {
this.width = w;
this.height = h;
this.x = this.width / 2;
this.y = this.height / 2;
this.left = this.x - this.width / 2;
this.right = this.x + this.width / 2;
this.top = this.y - this.height / 2;
this.bottom = this.y + this.height / 2;
this.szero = 50;
this.swidth = this.width - this.szero;
this.sheight = this.height - this.szero;
};
v2.setBounds = function (left, right, top, bottom) {
this.xmin = left + this.width / 2;
if (right < this.width) {
this.xmax = this.width / 2;
} else {
this.xmax = right - this.width / 2;
}
this.ymin = top + this.height / 2;
this.ymax = bottom - this.height / 2;
};
v2.update = function () {
if (this._follow == undefined) {
return undefined;
}
if ((this.__get__follow()).x < this.szero || (this.__get__follow()).y < this.szero || (this.__get__follow()).x > this.swidth || (this.__get__follow()).y > this.sheight) {
this.isScrolling = true;
var v3 = this.x;
var v2 = this.y;
this.xprev = this.x;
this.yprev = this.y;
if ((this.__get__follow()).x < this.szero && (this.__get__follow()).y < this.szero) {
v3 -= this.speed;
v2 -= this.speed;
} else {
if ((this.__get__follow()).x > this.swidth && (this.__get__follow()).y > this.sheight + 120) {
v3 += this.speed;
v2 += this.speed;
} else {
if ((this.__get__follow()).x < this.szero && (this.__get__follow()).y > this.sheight + 120) {
v3 -= this.speed;
v2 += this.speed;
} else {
if ((this.__get__follow()).x > this.swidth && (this.__get__follow()).y < this.szero) {
v3 += this.speed;
v2 -= this.speed;
} else {
if ((this.__get__follow()).x < this.szero) {
v3 -= this.speed;
} else {
if ((this.__get__follow()).x > this.swidth) {
v3 += this.speed;
} else {
if ((this.__get__follow()).y < this.szero) {
v2 -= this.speed;
} else {
if ((this.__get__follow()).y > this.sheight + 120) {
v2 += this.speed;
}
}
}
}
}
}
}
}
if (v3 < this.xmin) {
this.x = this.xmin;
} else {
if (v3 > this.xmax) {
this.x = this.xmax;
} else {
this.x = v3;
}
}
if (v2 < this.ymin) {
this.y = this.ymin;
} else {
if (v2 > this.ymax) {
this.y = this.ymax;
} else {
this.y = v2;
}
}
if (this.x != this.xprev || this.y != this.yprev) {
utils.Delegate.callDelayed(this, this.increaseSpeed, 40);
} else {
this.speed = 40;
}
this.left = this.x - this.width / 2;
this.right = this.x + this.width / 2;
this.top = this.y - this.height / 2;
this.bottom = this.y + this.height / 2;
} else {
this.isScrolling = false;
}
};
v2.increaseSpeed = function () {
this.speed += 5;
};
v2.centerStage = function (temp_mc) {
var v3 = temp_mc.x;
var v2 = temp_mc.y;
var v4 = this.width / 2;
var v5 = this.height / 2;
var v7 = this.xmax + v4;
var v6 = this.ymax + v5;
this.isScrolling = true;
if (v3 > this.right - 10 || v3 < this.left + 10 || v2 > this.bottom - 10 || v2 < this.top + 10) {
if (v3 >= v4 && v7 - v3 >= v4) {
this.x = v3;
} else {
if (v3 > v4) {
this.x = v7 - v4;
} else {
if (v7 - v3 > v4) {
this.x = v4;
}
}
}
if (v2 >= v5 && v6 - v2 >= v5) {
this.y = v2;
} else {
if (v2 > v5) {
this.y = v6 - v5;
} else {
if (v6 - v2 > v5) {
this.y = v5;
}
}
}
this.left = this.x - this.width / 2;
this.right = this.x + this.width / 2;
this.top = this.y - this.height / 2;
this.bottom = this.y + this.height / 2;
}
};
v2.speed = 40;
v2.addProperty('follow', v2.__get__follow, v2.__set__follow);
ASSetPropFlags(isioux.display.Camera.prototype, null, 1);
}
#endinitclip
}
movieClip 6198 __Packages.conf.Level1Conf {
#initclip
if (!_global.conf) {
_global.conf = new Object();
}
if (!_global.conf.Level1Conf) {
var v1 = function () {
this.init();
};
conf.Level1Conf = v1;
var v2 = v1.prototype;
v2.init = function () {
_global.path.astar = new astar.Astar();
_global.path.astar.initialize();
_global.path.game = new Object();
_global.path.game.spacing = 40;
_global.path.game.deadDepth = 900;
_global.path.game.numOfrobs = 0;
_global.path.game.numOfguards = 0;
_global.path.game.numOfRooms = 11;
_global.path.game.numOfLiveGuards = _global.path.game.numOfguards;
_global.path.game.numOfLiverobs = _global.path.game.numOfrobs;
_global.path.game.numOfExitedrobs = 0;
_global.path.game.controlBoxes = 1;
_global.path.game.maxTrapsOfType = 3;
_global.path.maxNumOfClips = 26;
_global.path.game.SafeOpen = false;
_global.path.game.minigameStarted = false;
_global.path.game.unlockingFloorsNum = 1;
_global.path.game.NumOfFogs = 11;
_global.path.treasure = 0;
_global.path.moneyValue = 3500;
_global.path.goldValue = 8000;
_global.path.Time = undefined;
_global.path.conditionType = 1;
_global.path.moneyTaken = 0;
_global.path.bonusTime = 160;
_global.path.bgImage = 'Level1Img';
_global.path.alarmMeter = new meters.AlarmMeter(0);
_global.path.soundMeter = new meters.SoundMeter(0, _global.path.alarmMeter);
_global.path.monitoringRooms = [5];
_global.path.traps = new lat.traps.TrapsL1();
_global.path.guard = new Array();
_global.path.rob = new Array();
_global.path.Bombs = new Array();
_global.path.Emps = new Array();
_global.path.GasAr = new Array();
_global.path.doorBombs = new Array();
trace('_global.path.door7_14 ' + _global.path.door7_14);
_global.path.doorArray = [new mcs.Door('safe', 114, 69, 0, 82, 49), new mcs.Door('safe', 152, 69, 0, 82, 49), new mcs.Door('safe', 192, 69, 0, 82, 49), new mcs.Door('metal', 940, 102, 0, 100, 100), new mcs.Door('wooden', 459, 140, 180, 100, 100), new mcs.Door('wooden', 699, 140, 180, 100, 100), new mcs.Door('metal', 260, 182, 0, 100, 100), new mcs.Door('wooden', 380, 259, 90, 100, 100), new mcs.Door('wooden', 780, 259, 90, 100, 100), new mcs.Door('wooden', 259, 340, 180, 100, 100), new mcs.Door('metal', 700, 342, 0, 100, 100), new mcs.Door('metal', 460, 382, 0, 100, 100), new mcs.Door('metal', 858, 420, 90, 100, 100), new mcs.Door('wooden', 259, 540, 180, 100, 100), new mcs.Door('wooden', 699, 540, 180, 100, 100)];
_global.path.laser = [undefined, new mcs.Laser('LaserRedShort', 237, 128, -90, 100, 159), new mcs.Laser('LaserBlue', 508, 279, 180, 100, 100), new mcs.Laser('LaserBlue', 666, 441, 0, 100, 100)];
_global.path.floor = [undefined];
if (!_global.stage.hasSafeItem) {
_global.path.popUp = new mcs.PopUp('sefpopUP_mc', 180, 60, 0, 100, 100);
}
_global.path.cam = [undefined, new mcs.Cam('camRot', 367, 452, 180, 100, 100)];
_global.path.alarmButton = [undefined, new mcs.AlarmButton('alarmButton', 691, 91, 90, 100, 100, 660, 100)];
_global.path.unlockingFloor = [undefined, new mcs.UnlockingFloor('unlockingFloor', 140, 180, 0, 100, 100)];
_global.path.controlBox = [undefined, new mcs.ControlBox('controlbox', 34, 181, 180, 100, 100)];
if (!_global.GAME.isLoaded) {
_global.path.helpTips = new Array();
_global.path.helpTips = [undefined, new mcs.HelpHints('popUp1', 125.9, 572.15, 0, 100, 100, 9500, 1, 10), new mcs.HelpHints('popUp2', 141.2, 529.15, 0, 100, 100, 9505, 1, 10), new mcs.HelpHints('popUp3', 260.25, 525.55, 0, 100, 100, 9510, 1, 100), new mcs.HelpHints('popUp4', 729.05, 490.45, 0, 100, 100, 12160, 1, 100), new mcs.HelpHints('popUp5', 259, 535, 0, 100, 100, 9520, 1, 100), new mcs.HelpHints('popUp6', 270.85, 490, 0, 100, 100, 12270, 0, 10), new mcs.HelpHints('popUp7', 494.95, 542.2000000000001, 0, 100, 100, 9530, 1, 100), new mcs.HelpHints('popUp8', 698.85, 537.65, 0, 100, 100, 9535, 1, 100), new mcs.HelpHints('popUp9', 866.9500000000001, 418.5, 0, 100, 100, 9540, 1, 100), new mcs.HelpHints('popUp10', 826.6, 357.65, 0, 100, 100, 9545, 1, 100), new mcs.HelpHints('popUp11', 831.6, 349.7, 0, 100, 100, 9550, 1, 100), new mcs.HelpHints('popUp12', 797.6, 367.05, 0, 100, 100, 9555, 1, 100), undefined, new mcs.HelpHints('popUp14', 519, 320.2, 0, 100, 100, 9560, 1, 100), new mcs.HelpHints('popUp15', 237.4, 430.85, 0, 100, 100, 9565, 1, 100), new mcs.HelpHints('popUp16', 556, 129, 0, 100, 100, 9570, 1, 100), new mcs.HelpHints('popUp17', 520.05, 340, 0, 100, 100, 9575, 1, 100), new mcs.HelpHints('popUp18', 138, 331.65, 0, 100, 100, 9580, 1, 100), new mcs.HelpHints('popUp19', 563.6, 125, 0, 100, 100, 9585, 1, 100), new mcs.HelpHints('popUp20', 261.05, 176.65, 0, 100, 100, 9590, 1, 100), new mcs.HelpHints('popUp21', 139, 178.65, 0, 100, 100, 9595, 1, 100), new mcs.HelpHints('popUp22', 139, 137.85, 0, 100, 100, 9600, 1, 10), new mcs.HelpHints('popUp23', 22.2, 179.7, 0, 100, 100, 9605, 1, 10), new mcs.HelpHints('popUp24', 146.85, 60, 0, 100, 100, 9610, 1, 100), new mcs.HelpHints('popUp25', 334.6, 116, 0, 100, 100, 9615, 1, 100), new mcs.HelpHints('popUp26', 942.9, 94.65000000000001, 0, 100, 100, 9620, 1, 100)];
_global.stage.attachMovie('helpButton', 'helpButton', 12230, {'_x': 25, '_y': 425});
}
_global.path.exitlight = new mcs.Exitlight('exitlight', 940, 90, 90, 100, 200);
_global.path.safeDoor = new mcs.SafeDoor('safeDoor', 198, 43, 90, 100, 100);
_global.path.safeDoor.safeDoorx1 = 1;
_global.path.safeDoor.safeDoorx2 = 7;
_global.path.safeDoor.safeDoory1 = 1;
_global.path.safeDoor.safeDoory2 = 3;
this.l = new lat.levels.Level1();
this.board = new XML(this.l.xml);
this.buildXMLGrid();
};
v2.buildXMLGrid = function () {
this.board = this.board.firstChild;
var v4 = 1;
var v11 = this.board.firstChild;
while (v11 != null) {
var v3 = 1;
var v5 = v11.firstChild;
while (v5 != null) {
var v6 = 'node' + v3 + '_' + v4;
var v9 = (v3 - 1) * _global.path.game.spacing;
var v8 = (v4 - 1) * _global.path.game.spacing;
var v21 = v5.attributes.type;
var v13 = v5.attributes.room;
var v22 = false;
var v10;
switch (v21) {
case '1':
v10 = 'walk';
break;
case '2':
v10 = 'obsticle';
_global.path.astar.nodes[v6].solid = true;
break;
case '3':
v10 = 'door';
v22 = true;
var v7 = v13.split(',');
var v12 = v5.attributes.doorType;
_global.path['door' + v3 + '_' + v4] = _global.path.getDoor(v3, v4);
_global.path['door' + v3 + '_' + v4].setType(v12);
_global.path['door' + v3 + '_' + v4].room = v7[0];
_global.path['door' + v3 + '_' + v4].room1 = v7[1];
}
if (v22) {
_global.path.game[v6] = {'x': v3, 'y': v4, 'xmid': v9 + _global.path.game.spacing / 2, 'ymid': v8 + _global.path.game.spacing / 2, 'name': v6, 'type': v21, 'room': storedv7[0], 'room1': storedv7[1], 'char': 0, 'isDoor': v22};
} else {
_global.path.game[v6] = {'x': v3, 'y': v4, 'xmid': v9 + _global.path.game.spacing / 2, 'ymid': v8 + _global.path.game.spacing / 2, 'name': v6, 'type': v21, 'room': v13, 'char': 0, 'isDoor': v22};
}
v5 = v5.nextSibling;
++v3;
}
v11 = v11.nextSibling;
++v4;
}
_global.path.game.rows = v4 - 1;
_global.path.game.cols = v3 - 1;
_global.path.astar.maxX = _global.path.game.rows;
_global.path.astar.maxY = _global.path.game.cols;
_global.path.game.exitDoor = _global.path.door24_3;
this.initguards();
this.initrobs();
this.initLasers();
this.initCams();
trace('Level1Conf');
};
v2.initrobs = function () {
_global.path.rob[++_global.path.game.numOfrobs] = new mcs.Robber('rob' + _global.path.game.numOfrobs, 100, 580, -45, 'player1', _global.path.astar);
++_global.path.game.numOfLiverobs;
var v2 = _global.GAME.selectedCharacters[1];
_global.path.rob[_global.path.game.numOfrobs].setSkills('char' + v2.picture, v2.shooting, v2.unlocking, v2.electronic, v2.explosives, v2.weapon);
_global.path.rob[++_global.path.game.numOfrobs] = new mcs.Robber('rob' + _global.path.game.numOfrobs, 140, 580, -45, 'player2', _global.path.astar);
++_global.path.game.numOfLiverobs;
v2 = _global.GAME.selectedCharacters[2];
_global.path.rob[_global.path.game.numOfrobs].setSkills('char' + v2.picture, v2.shooting, v2.unlocking, v2.electronic, v2.explosives, v2.weapon);
_global.path.rob[++_global.path.game.numOfrobs] = new mcs.Robber('rob' + _global.path.game.numOfrobs, 180, 580, -45, 'player3', _global.path.astar);
++_global.path.game.numOfLiverobs;
v2 = _global.GAME.selectedCharacters[3];
_global.path.rob[_global.path.game.numOfrobs].setSkills('char' + v2.picture, v2.shooting, v2.unlocking, v2.electronic, v2.explosives, v2.weapon);
};
v2.initguards = function () {
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('Guard', 'guard' + _global.path.game.numOfguards, false, false, 10, {'x': 8, 'y': 4}, {'x': 22, 'y': 3}, {'x': 8, 'y': 4}, 300, 140, 0, _global.path.astar);
++_global.path.game.numOfLiveGuards;
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('Guard', 'guard' + _global.path.game.numOfguards, true, false, 10, {'x': 4, 'y': 9}, {'x': 4, 'y': 9}, {'x': 4, 'y': 9}, 140, 340, -90, _global.path.astar);
++_global.path.game.numOfLiveGuards;
};
v2.initCams = function () {
_global.path.cam[1].Room = 6;
};
v2.initLasers = function () {
_global.path.laser[1].setParams(1, 1);
_global.path.laser[2].setParams(2, 7);
_global.path.laser[3].setParams(2, 7);
};
v2.police = function () {
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('policeMan', 'policeman' + _global.path.game.numOfguards, true, true, 20, {'x': 22, 'y': 5}, {'x': 22, 'y': 5}, {'x': 22, 'y': 5}, 860, 180, 180, _global.path.astar);
++_global.path.game.numOfLiveGuards;
};
ASSetPropFlags(conf.Level1Conf.prototype, null, 1);
}
#endinitclip
}
movieClip 6199 __Packages.astar.Astar {
#initclip
if (!_global.astar) {
_global.astar = new Object();
}
if (!_global.astar.Astar) {
var v1 = function () {};
astar.Astar = v1;
var v2 = v1.prototype;
v2.initialize = function () {
this.solidOb = {'solid': true, 'exists': true};
this.maxSearchTime = 3000;
this.s = {};
this.g = {};
this.maxX = 0;
this.maxY = 0;
this.open = [];
this.closed = [];
this.nodes = {};
this.preventClipping = true;
};
v2.findHeuristic = function (x, y) {
var v3 = Math.abs(x - this.g.x);
var v2 = Math.abs(y - this.g.y);
var v5 = Math.min(v3, v2) * 1.41;
var v4 = Math.max(v3, v2) - Math.min(v3, v2);
return v5 + v4;
};
v2.cost = function (who, newx, newy) {
var v3 = 1;
if (who.x - newx != 0 && who.y - newy != 0) {
v3 = 1.41;
if (this.preventClipping) {
var v4 = (who.x - newx) / Math.abs(who.x - newx);
var v5 = (who.y - newy) / Math.abs(who.y - newy);
var v9 = who.x - v4;
var v7 = who.y;
var v12 = this.nodes['node' + v9 + '_' + v7];
var v8 = who.x;
var v6 = who.y - v5;
var v10 = this.nodes['node' + v8 + '_' + v6];
if (v12.solid || v10.solid) {
v3 = 1000000;
}
}
}
return v3;
};
v2.checkNode = function (newx, newy, whoName) {
if (newx > 0 && newx <= this.maxX && newy > 0 && newy <= this.maxY) {
var v7 = this.nodes[whoName];
var v4 = 'node' + newx + '_' + newy;
var v8 = v7.g + this.cost(v7, newx, newy);
if (v7.x == this.g.x && v7.y == this.g.y) {
this.keepSearching = false;
}
if (!this.nodes[v4].exists) {
this.addOpen(newx, newy, v8, whoName);
} else {
if (!this.nodes[v4].solid) {
if (v8 < this.nodes[v4].g) {
var v5 = this.nodes[v4];
v5.parent = whoName;
v5.g = v8;
v5.f = v5.h + v8;
var v6 = v5.f;
if (this.nodes[v4].where == 'open') {
var v3 = 0;
while (v3 < this.open.length) {
if (this.open[v3].name == v4) {
this.open.splice(v3, 1);
}
++v3;
}
var v2 = 0;
while (v2 < this.open.length) {
if (v6 < this.open[v2].f) {
this.open.splice(v2, 0, v5);
this.nodes[v4] = this.open[v2];
break;
}
if (v2 == this.open.length - 1) {
this.open.push(v5);
this.nodes[v4] = this.open[v2 + 1];
break;
}
++v2;
}
}
if (this.nodes[v4].where == 'closed') {
v3 = 0;
while (v3 < this.closed.length) {
if (this.closed[v3].name == v4) {
this.closed.splice(v3, 1);
}
++v3;
}
}
}
}
}
}
};
v2.buildPath = function (name) {
name = 'node' + this.g.x + '_' + this.g.y;
var v2 = this.nodes[name].parent;
this.path = [];
while (v2 != null) {
this.path.push([this.nodes[v2].x, this.nodes[v2].y]);
v2 = this.nodes[v2].parent;
}
this.path.reverse();
this.path.shift();
this.path.push([this.g.x, this.g.y]);
};
v2.expandNode = function (index) {
var v6 = this.open[index];
var v3 = v6.x;
var v2 = v6.y;
var v4 = 'node' + v3 + '_' + v2;
this.checkNode(v3 + 1, v2, v4);
this.checkNode(v3 + 1, v2 - 1, v4);
this.checkNode(v3, v2 - 1, v4);
this.checkNode(v3 - 1, v2 - 1, v4);
this.checkNode(v3 - 1, v2, v4);
this.checkNode(v3 - 1, v2 + 1, v4);
this.checkNode(v3, v2 + 1, v4);
this.checkNode(v3 + 1, v2 + 1, v4);
var v5 = this.open[index];
v5.where = 'closed';
this.open.splice(index, 1);
this.closed.push(v5);
if (this.closed.length > this.maxX * this.maxY) {
this.finish = true;
}
if (!this.keepSearching) {
this.buildPath();
}
};
v2.addOpen = function (x, y, g, parent) {
var v9 = this.findHeuristic(x, y);
var v5 = g + v9;
var v3 = 'node' + x + '_' + y;
var v4 = {'x': x, 'y': y, 'g': g, 'h': v9, 'f': v5, 'name': v3, 'parent': parent, 'exists': true, 'where': 'open'};
if (parent == null) {
this.open.push(v4);
this.nodes[v3] = this.open[0];
}
var v2 = 0;
while (v2 < this.open.length) {
if (v5 < this.open[v2].f) {
this.open.splice(v2, 0, v4);
this.nodes[v3] = this.open[v2];
break;
}
if (v2 == this.open.length - 1) {
this.open.push(v4);
this.nodes[v3] = this.open[v2 + 1];
break;
}
++v2;
}
};
v2.search = function () {
delete this.path;
this.finish = false;
this.now = getTimer();
this.addOpen(this.s.x, this.s.y, 0, null);
this.keepSearching = true;
while (this.keepSearching) {
this.expandNode(0);
if (this.finish) {
this.keepSearching = false;
}
if (getTimer() - this.now > this.maxSearchTime) {
trace('no solution');
this.keepSearching = false;
}
}
this.initialize();
return this.path;
};
v2.solidOb = {'solid': true, 'exists': true};
v2.maxSearchTime = 3000;
v2.s = {};
v2.g = {};
v2.maxX = 0;
v2.maxY = 0;
v2.open = [];
v2.closed = [];
v2.nodes = {};
v2.preventClipping = false;
v2.path = [];
ASSetPropFlags(astar.Astar.prototype, null, 1);
}
#endinitclip
}
movieClip 6200 __Packages.meters.AlarmMeter {
#initclip
if (!_global.meters) {
_global.meters = new Object();
}
if (!_global.meters.AlarmMeter) {
var v1 = function (alarmLevel) {
super();
this._alarmLevel = alarmLevel;
this.rootPath = _global.path;
this.PopUpOn = false;
this.clip = _global.stage.attachMovie('alarmmeter', 'alarmmeter', this.rootPath.depth.metersDepth++, {'_x': 70, '_y': 16, '_xscale': 50, '_yscale': 50});
this.clip.onRollOver = function () {
this._alpha = 0;
};
this.clip.onRollOut = function () {
this._alpha = 100;
};
};
meters.AlarmMeter = v1;
meters.AlarmMeter extends MovieClipProps;
var v2 = v1.prototype;
v2.getAlarmLevel = function () {
return this._alarmLevel;
};
v2.setAlarmLevel = function (alarmLevel, producer) {
if (alarmLevel == 3 && this._alarmLevel < alarmLevel) {
_global.GAME.sound.playMusic('alarm');
this.rootPath.callPolice();
if (!this.PopUpOn) {
trace('alarmPOPUP');
_global.stage.attachMovie('alarmPopUp', 'alarmPopUp', this.rootPath.depth.metersDepth++, {'_x': this.clip._x + 23, '_y': this.clip._y + 43});
utils.Delegate.callDelayed(this, this.removePopUp, 10000);
this.PopUpOn = true;
}
var v3 = 0;
while (v3 <= this.rootPath.alarmButton.length) {
this.rootPath.alarmButton[v3 + 1].clip.gotoAndPlay('active');
this.rootPath.alarmButton[v3 + 1].state = 'active';
++v3;
}
}
this._alarmLevel = alarmLevel;
this._producer = producer;
this.React();
trace('alarmLevel ' + this._alarmLevel);
};
v2.alertGuards = function (guards) {
trace('alertguards');
this.alertedGuards = guards;
};
v2.findNearestGuards = function () {
function order(a, b) {
var v2 = a.distance;
var v1 = b.distance;
if (v2 < v1) {
return -1;
} else {
if (v2 > v1) {
return 1;
} else {
return 0;
}
}
}
var v5 = new Array();
var v4 = 1;
while (v4 <= this.rootPath.game.numOfguards) {
var v2 = this.rootPath.guard[v4];
if (!v2._static && v2.Health > 0) {
var v6 = Math.sqrt((v2.x - this._producer.x) * (v2.x - this._producer.x) + (v2.y - this._producer.y) * (v2.y - this._producer.y));
var v3 = new Object();
v3.distance = v6;
v3.guard = v2;
v5.push(v3);
}
++v4;
}
v5.sort(order);
v4 = 0;
while (v4 < v5.length) {
trace(v5[v4].distance);
++v4;
}
return v5;
};
v2.React = function () {
switch (this._alarmLevel) {
case 0:
var v4 = 1;
while (v4 <= this.rootPath.game.numOfrobs) {
var v5 = this.rootPath.rob[v4];
if (v5.Health > 0) {
v5.detected = false;
v5.spoted = false;
}
++v4;
}
v4 = 0;
while (v4 < this.rootPath.alarmButton.length) {
this.rootPath.alarmButton[v4 + 1].clip.gotoAndStop('inactive');
this.rootPath.alarmButton[v4 + 1].state = 'inactive';
++v4;
}
_global.GAME.sound.stopSound('alarm');
this.rootPath.quitPolice();
this.clip.gotoAndStop('level0');
this.removePopUp();
break;
case 1:
if (this.alertedGuards.length > 0) {
var v7 = {'x': 0, 'y': 0};
v7.x = this._producer.x;
v7.y = this._producer.y;
trace('destPoint ' + v7.x + ' ' + v7.y);
var v4 = 0;
while (v4 < this.alertedGuards.length) {
if (this.alertedGuards[v4].Health > 0) {
trace('slusnav 1');
this.alertedGuards[v4]._static = false;
utils.Delegate.callDelayed(this.alertedGuards[v4], this.alertedGuards[v4].Walk, this.alertedGuards[v4].astarDelay, v7);
}
++v4;
}
this.clip.gotoAndStop('level1');
this.removePopUp();
}
break;
case 2:
if (this.alertedGuards.length > 0) {
var v7 = {'x': this._producer.x, 'y': this._producer.y};
var v4 = 0;
while (v4 < this.alertedGuards.length) {
trace(this.alertedGuards[v4].x);
if (this.alertedGuards[v4].Health > 0) {
if (v4 == 0) {
trace('idam da vklucam alarm');
this.alertedGuards[v4].Walk(this.alertedGuards[v4].findNearestAlarmButton());
} else {
this.alertedGuards[v4]._static = false;
utils.Delegate.callDelayed(this.alertedGuards[v4], this.alertedGuards[v4].Walk, this.alertedGuards[v4].astarDelay, v7);
}
}
++v4;
}
this.clip.gotoAndStop('level2');
this.removePopUp();
}
break;
case 3:
var v7 = {'x': this._producer.x, 'y': this._producer.y};
var v6 = this.findNearestGuards();
var v4 = 0;
while (v4 < v6.length) {
if (v4 < 2) {
var v3 = v6[v4].guard;
v3.Alertness = 3;
utils.Delegate.callDelayed(v3, v3.Walk, v3.astarDelay, v7);
}
++v4;
}
this.clip.gotoAndStop('level3');
break;
case 4:
}
};
v2.removePopUp = function () {
if (_global.stage.alarmPopUp) {
_global.stage.alarmPopUp.removeMovieClip();
this.PopUpOn = false;
}
};
ASSetPropFlags(meters.AlarmMeter.prototype, null, 1);
}
#endinitclip
}
movieClip 6201 __Packages.meters.SoundMeter {
#initclip
if (!_global.meters) {
_global.meters = new Object();
}
if (!_global.meters.SoundMeter) {
var v1 = function (soundLevel, alarmMeter) {
super();
this._soundLevel = soundLevel;
this._alarmMeter = alarmMeter;
this._numOfGuardsHearing = 0;
this.rootPath = _global.path;
this.clip = _global.stage.attachMovie('soundmeter', 'soundmeter', this.rootPath.depth.metersDepth++, {'_x': 25, '_y': 16, '_xscale': 50, '_yscale': 50});
this.clip.onRollOver = function () {
this._alpha = 0;
};
this.clip.onRollOut = function () {
this._alpha = 100;
};
};
meters.SoundMeter = v1;
meters.SoundMeter extends MovieClipProps;
var v2 = v1.prototype;
v2.getSoundLevel = function () {
return this._soundLevel;
};
v2.setSoundLevel = function (soundLevel, producer) {
trace('soundlevel ' + soundLevel);
this._soundLevel = soundLevel;
this._producer = producer;
this.triggerAlarm();
};
v2.triggerAlarm = function () {
this._guardAlerted = new Array();
this._numOfGuardsHearing = 0;
var v3 = 1;
while (v3 <= this.rootPath.game.numOfguards) {
var v2 = this.rootPath.guard[v3];
if (v2.Health > 0) {
var v4;
var v5 = Math.sqrt((v2.x - this._producer.x) * (v2.x - this._producer.x) + (v2.y - this._producer.y) * (v2.y - this._producer.y));
if (v2.room == this.rootPath.game['node' + Math.ceil(this._producer.x / this.rootPath.game.spacing) + '_' + Math.ceil(this._producer.y / this.rootPath.game.spacing)].room) {
v4 = v2.HearingRadius;
} else {
v4 = v2.HearingRadius - 1;
}
if (v5 <= v4 + this._soundLevel) {
if (v2.Alertness < 2) {
v2.Alertness = 2;
v2.state = 0;
v2.clip.body.gotoAndStop('stand');
v2.animation = 'stand';
}
this._guardAlerted[this._numOfGuardsHearing++] = v2;
}
}
++v3;
}
switch (this._numOfGuardsHearing) {
case 0:
this.clip.gotoAndStop('level0');
break;
case 1:
if (this._alarmMeter.getAlarmLevel() < 1) {
this._alarmMeter.alertGuards(this._guardAlerted);
this._alarmMeter.setAlarmLevel(1, this._producer);
this.clip.gotoAndStop('level1');
}
break;
case 2:
if (this._alarmMeter.getAlarmLevel() < 1) {
this._alarmMeter.alertGuards(this._guardAlerted);
this._alarmMeter.setAlarmLevel(1, this._producer);
this.clip.gotoAndStop('level2');
}
break;
default:
if (this._alarmMeter.getAlarmLevel() < 2) {
this._alarmMeter.alertGuards(this._guardAlerted);
this._alarmMeter.setAlarmLevel(2, this._producer);
this.clip.gotoAndStop('level3');
}
}
};
v2.getNumOfGuardsHearing = function () {
return this._numOfGuardsHearing;
};
ASSetPropFlags(meters.SoundMeter.prototype, null, 1);
}
#endinitclip
}
movieClip 6202 __Packages.lat.traps.TrapsL1 {
#initclip
if (!_global.lat) {
_global.lat = new Object();
}
if (!_global.lat.traps) {
_global.lat.traps = new Object();
}
if (!_global.lat.traps.TrapsL1) {
var v1 = function () {
this.LasersBlue = 1;
this.LasersRed = 1;
};
lat.traps.TrapsL1 = v1;
var v2 = v1.prototype;
v2.enableLasersBlue = function () {
if (this.LasersBlue == 1) {
_global.path.laser[2].Disable = false;
_global.path.laser[3].Disable = true;
}
if (this.LasersBlue == 3) {
_global.path.laser[2].Disable = true;
_global.path.laser[3].Disable = false;
}
if (this.LasersBlue == 2 || this.LasersBlue == 4) {
_global.path.laser[2].Disable = true;
_global.path.laser[3].Disable = true;
}
if (this.LasersBlue == 1) {
this.LasersBlue = 2;
} else {
if (this.LasersBlue == 2) {
this.LasersBlue = 3;
} else {
if (this.LasersBlue == 3) {
this.LasersBlue = 4;
} else {
if (this.LasersBlue == 4) {
this.LasersBlue = 1;
}
}
}
}
};
v2.enableLasersRed = function () {
if (this.LasersRed == 1) {
_global.path.laser[1].Disable = true;
}
if (this.LasersRed == 3) {
_global.path.laser[1].Disable = false;
}
if (this.LasersRed == 2 || this.LasersRed == 4) {
_global.path.laser[1].Disable = true;
}
if (this.LasersRed == 1) {
this.LasersRed = 2;
} else {
if (this.LasersRed == 2) {
this.LasersRed = 3;
} else {
if (this.LasersRed == 3) {
this.LasersRed = 4;
} else {
if (this.LasersRed == 4) {
this.LasersRed = 1;
}
}
}
}
};
v2.randomizeFloors = function () {};
v2.disableLasersRed = function () {
_global.path.laser[1].Disable = true;
};
v2.disableTraps = function () {
this.Disabled = true;
this.disableLasersRed();
};
v2.floorsDisabled = new Array();
v2.floorsEnabled = new Array();
v2.Disabled = false;
ASSetPropFlags(lat.traps.TrapsL1.prototype, null, 1);
}
#endinitclip
}
movieClip 6203 __Packages.lat.levels.Level1 {
#initclip
if (!_global.lat) {
_global.lat = new Object();
}
if (!_global.lat.levels) {
_global.lat.levels = new Object();
}
if (!_global.lat.levels.Level1) {
var v1 = function () {};
lat.levels.Level1 = v1;
var v2 = v1.prototype;
v2.xml = new String('<map><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="3" room="1,0" doorType="7" /><cell type="3" room="1,0" doorType="7" /><cell type="3" room="1,0" doorType="7" /><cell type="1" room="1" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="3" room="4,0" doorType="6" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="3" room="2,3" doorType="1" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="3" room="3,4" doorType="1" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="3" room="1,2" doorType="6" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="2,6" doorType="1" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="4,8" doorType="3" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="3" room="5,6" doorType="1" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="3" room="7,8" doorType="1" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="3" room="6,7" doorType="1" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="8,11" doorType="5" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="3" room="9,10" doorType="2" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="3" room="10,11" doorType="1" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row></map>');
ASSetPropFlags(lat.levels.Level1.prototype, null, 1);
}
#endinitclip
}
movieClip 6204 __Packages.conf.Level2Conf {
#initclip
if (!_global.conf) {
_global.conf = new Object();
}
if (!_global.conf.Level2Conf) {
var v1 = function () {
this.init();
};
conf.Level2Conf = v1;
var v2 = v1.prototype;
v2.init = function () {
_global.path.astar = new astar.Astar();
_global.path.astar.initialize();
_global.path.game = new Object();
_global.path.game.spacing = 40;
_global.path.game.deadDepth = 900;
_global.path.game.numOfrobs = 0;
_global.path.game.numOfguards = 0;
_global.path.game.numOfRooms = 16;
_global.path.game.numOfLiveGuards = _global.path.game.numOfguards;
_global.path.game.numOfLiverobs = _global.path.game.numOfrobs;
_global.path.game.numOfExitedrobs = 0;
_global.path.game.controlBoxes = 1;
_global.path.game.maxTrapsOfType = 7;
_global.path.maxNumOfClips = 27;
_global.path.game.SafeOpen = false;
_global.path.game.minigameStarted = false;
_global.path.game.unlockingFloorsNum = 0;
_global.path.game.NumOfFogs = 16;
_global.path.treasure = 0;
_global.path.moneyValue = 3500;
_global.path.goldValue = 8000;
_global.path.Time = undefined;
_global.path.conditionType = 1;
_global.path.moneyTaken = 0;
_global.path.bonusTime = 180;
_global.path.bgImage = 'Level2Img';
_global.path.alarmMeter = new meters.AlarmMeter(0);
_global.path.soundMeter = new meters.SoundMeter(0, _global.path.alarmMeter);
_global.path.monitoringRooms = [9];
_global.path.traps = new lat.traps.TrapsL2();
_global.path.guard = new Array();
_global.path.rob = new Array();
_global.path.Bombs = new Array();
_global.path.Emps = new Array();
_global.path.GasAr = new Array();
_global.path.doorBombs = new Array();
_global.path.doorArray = [new mcs.Door('safe', 77.09999999999999, 73.55, 0, 82.8, 49.2), new mcs.Door('safe', 117.1, 73.55, 0, 82.8, 49.2), new mcs.Door('safe', 157.1, 73.55, 0, 82.8, 49.2), new mcs.Door('metal', 339.9, 101.85, 0, 100, 100), new mcs.Door('metal', 539.9, 101.85, 0, 100, 100), new mcs.Door('wooden', 820, 100.75, 180, 100, 100), new mcs.Door('metal', 939.9, 101.85, 0, 100, 100), new mcs.Door('metal', 621.9, 180.1, -90, 100, 100), new mcs.Door('wooden', 259.75, 219.9, -90, 100, 100), new mcs.Door('wooden', 459.75, 219.9, -90, 100, 100), new mcs.Door('wooden', 820, 220.75, 180, 100, 100), new mcs.Door('metal', 101.9, 260.1, -90, 100, 100), new mcs.Door('wooden', 899.75, 259.9, -90, 100, 100), new mcs.Door('wooden', 340, 300.75, 180, 100, 100), new mcs.Door('wooden', 540, 300.75, 180, 100, 100), new mcs.Door('wooden', 700, 300.75, 180, 100, 100), new mcs.Door('wooden', 180, 340.75, 180, 100, 100), new mcs.Door('wooden', 739.75, 379.9, -90, 100, 100), new mcs.Door('wooden', 820, 420.75, 180, 100, 100), new mcs.Door('metal', 101.9, 500.1, -90, 100, 100), new mcs.Door('metal', 261.9, 500.1, -90, 100, 100), new mcs.Door('wooden', 459.75, 499.9, -90, 100, 100), new mcs.Door('wooden', 180, 540.75, 180, 100, 100), new mcs.Door('metal', 539.9, 541.85, 0, 100, 100), new mcs.Door('wooden', 820, 540.4500000000001, 180, 100, 100), new mcs.Door('wooden', 380, 580.75, 180, 100, 100)];
_global.path.laser = [undefined, new mcs.Laser('LaserBlue', 680, 163, 0, 100, 79), new mcs.Laser('LaserBlue', 682, 35, 180, 100, 79), new mcs.Laser('LaserBlue', 757, 163, 0, 100, 80), new mcs.Laser('LaserBlue', 762, 35, 180, 100, 79), new mcs.Laser('LaserRedShort', 38, 150.65, 90, 100, 100), new mcs.Laser('LaserRedShort', 161, 165, -90, 100, 100), new mcs.Laser('LaserRedShort', 38, 230, 90, 100, 100)];
_global.path.floor = [undefined];
if (!_global.stage.hasSafeItem) {
_global.path.popUp = new mcs.PopUp('sefpopUP_mc', 180, 60, 0, 100, 100);
}
_global.path.cam = [undefined, new mcs.Cam('camRot', 331.8, 323.05, 90, 100, 100)];
_global.path.alarmButton = [undefined, new mcs.AlarmButton('alarmButton', 333.1, 508.3, 0, 100, 100, 340, 540)];
_global.path.unlockingFloor = [undefined, new mcs.UnlockingFloor('unlockingFloor', 1460, 820, 0, 100, 100), new mcs.UnlockingFloor('unlockingFloor', 1460, 980, 0, 100, 100)];
_global.path.controlBox = [undefined, new mcs.ControlBox('controlbox', 100.65, 607.5, 90, 100, 100)];
_global.path.exitlight = new mcs.Exitlight('exitlight', 940, 90, 90, 100, 200);
_global.path.safeDoor = undefined;
this.l = new lat.levels.Level2();
this.board = new XML(this.l.xml);
this.buildXMLGrid();
};
v2.buildXMLGrid = function () {
this.board = this.board.firstChild;
var v4 = 1;
var v11 = this.board.firstChild;
while (v11 != null) {
var v3 = 1;
var v5 = v11.firstChild;
while (v5 != null) {
var v6 = 'node' + v3 + '_' + v4;
var v9 = (v3 - 1) * _global.path.game.spacing;
var v8 = (v4 - 1) * _global.path.game.spacing;
var v21 = v5.attributes.type;
var v13 = v5.attributes.room;
var v22 = false;
var v10;
switch (v21) {
case '1':
v10 = 'walk';
break;
case '2':
v10 = 'obsticle';
_global.path.astar.nodes[v6].solid = true;
break;
case '3':
v10 = 'door';
v22 = true;
var v7 = v13.split(',');
var v12 = v5.attributes.doorType;
_global.path['door' + v3 + '_' + v4] = _global.path.getDoor(v3, v4);
_global.path['door' + v3 + '_' + v4].setType(v12);
_global.path['door' + v3 + '_' + v4].room = v7[0];
_global.path['door' + v3 + '_' + v4].room1 = v7[1];
}
if (v22) {
_global.path.game[v6] = {'x': v3, 'y': v4, 'xmid': v9 + _global.path.game.spacing / 2, 'ymid': v8 + _global.path.game.spacing / 2, 'name': v6, 'type': v21, 'room': storedv7[0], 'room1': storedv7[1], 'char': 0, 'isDoor': v22};
} else {
_global.path.game[v6] = {'x': v3, 'y': v4, 'xmid': v9 + _global.path.game.spacing / 2, 'ymid': v8 + _global.path.game.spacing / 2, 'name': v6, 'type': v21, 'room': v13, 'char': 0, 'isDoor': v22};
}
v5 = v5.nextSibling;
++v3;
}
v11 = v11.nextSibling;
++v4;
}
_global.path.game.rows = v4 - 1;
_global.path.game.cols = v3 - 1;
_global.path.astar.maxX = _global.path.game.rows;
_global.path.astar.maxY = _global.path.game.cols;
_global.path.game.exitDoor = _global.path.door24_3;
this.initguards();
this.initrobs();
this.initLasers();
this.initCams();
};
v2.initrobs = function () {
_global.path.rob[++_global.path.game.numOfrobs] = new mcs.Robber('rob' + _global.path.game.numOfrobs, 900, 540, 180, 'player1', _global.path.astar);
++_global.path.game.numOfLiverobs;
var v2 = _global.GAME.selectedCharacters[1];
_global.path.rob[_global.path.game.numOfrobs].setSkills('char' + v2.picture, v2.shooting, v2.unlocking, v2.electronic, v2.explosives, v2.weapon);
_global.path.rob[++_global.path.game.numOfrobs] = new mcs.Robber('rob' + _global.path.game.numOfrobs, 860, 580, 180, 'player2', _global.path.astar);
++_global.path.game.numOfLiverobs;
v2 = _global.GAME.selectedCharacters[2];
_global.path.rob[_global.path.game.numOfrobs].setSkills('char' + v2.picture, v2.shooting, v2.unlocking, v2.electronic, v2.explosives, v2.weapon);
_global.path.rob[++_global.path.game.numOfrobs] = new mcs.Robber('rob' + _global.path.game.numOfrobs, 900, 580, -135, 'player3', _global.path.astar);
++_global.path.game.numOfLiverobs;
v2 = _global.GAME.selectedCharacters[3];
_global.path.rob[_global.path.game.numOfrobs].setSkills('char' + v2.picture, v2.shooting, v2.unlocking, v2.electronic, v2.explosives, v2.weapon);
};
v2.initguards = function () {
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('Guard', 'guard' + _global.path.game.numOfguards, false, false, 10, {'x': 6, 'y': 14}, {'x': 13, 'y': 14}, {'x': 6, 'y': 14}, 220, 540, 0, _global.path.astar);
++_global.path.game.numOfLiveGuards;
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('Guard', 'guard' + _global.path.game.numOfguards, true, false, 10, {'x': 16, 'y': 8}, {'x': 16, 'y': 8}, {'x': 16, 'y': 8}, 620, 300, 90, _global.path.astar);
++_global.path.game.numOfLiveGuards;
};
v2.initCams = function () {
_global.path.cam[1].Room = 7;
};
v2.initLasers = function () {
_global.path.laser[1].setParams(2, 4);
_global.path.laser[2].setParams(2, 4);
_global.path.laser[3].setParams(2, 4);
_global.path.laser[4].setParams(2, 4);
_global.path.laser[5].setParams(1, 1);
_global.path.laser[6].setParams(1, 1);
_global.path.laser[7].setParams(1, 1);
};
v2.police = function () {
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('policeMan', 'policeman' + _global.path.game.numOfguards, true, true, 20, {'x': 23, 'y': 2}, {'x': 23, 'y': 2}, {'x': 23, 'y': 2}, 900, 60, 135, _global.path.astar);
++_global.path.game.numOfLiveGuards;
};
ASSetPropFlags(conf.Level2Conf.prototype, null, 1);
}
#endinitclip
}
movieClip 6205 __Packages.lat.traps.TrapsL2 {
#initclip
if (!_global.lat) {
_global.lat = new Object();
}
if (!_global.lat.traps) {
_global.lat.traps = new Object();
}
if (!_global.lat.traps.TrapsL2) {
var v1 = function () {
this.LasersBlue = 1;
this.LasersRed = 1;
};
lat.traps.TrapsL2 = v1;
var v2 = v1.prototype;
v2.enableLasersBlue = function () {
if (this.LasersBlue == 1) {
_global.path.laser[1].Disable = true;
_global.path.laser[2].Disable = false;
_global.path.laser[3].Disable = true;
_global.path.laser[4].Disable = false;
}
if (this.LasersBlue == 3) {
_global.path.laser[1].Disable = false;
_global.path.laser[2].Disable = true;
_global.path.laser[3].Disable = false;
_global.path.laser[4].Disable = true;
}
if (this.LasersBlue == 2 || this.LasersBlue == 4) {
_global.path.laser[1].Disable = true;
_global.path.laser[2].Disable = true;
_global.path.laser[3].Disable = true;
_global.path.laser[4].Disable = true;
}
if (this.LasersBlue == 1) {
this.LasersBlue = 2;
} else {
if (this.LasersBlue == 2) {
this.LasersBlue = 3;
} else {
if (this.LasersBlue == 3) {
this.LasersBlue = 4;
} else {
if (this.LasersBlue == 4) {
this.LasersBlue = 1;
}
}
}
}
};
v2.enableLasersRed = function () {
if (this.LasersRed == 1) {
_global.path.laser[5].Disable = true;
_global.path.laser[6].Disable = false;
_global.path.laser[7].Disable = true;
}
if (this.LasersRed == 3) {
_global.path.laser[5].Disable = false;
_global.path.laser[6].Disable = true;
_global.path.laser[7].Disable = false;
}
if (this.LasersRed == 2 || this.LasersRed == 4) {
_global.path.laser[5].Disable = true;
_global.path.laser[6].Disable = true;
_global.path.laser[7].Disable = true;
}
if (this.LasersRed == 1) {
this.LasersRed = 2;
} else {
if (this.LasersRed == 2) {
this.LasersRed = 3;
} else {
if (this.LasersRed == 3) {
this.LasersRed = 4;
} else {
if (this.LasersRed == 4) {
this.LasersRed = 1;
}
}
}
}
};
v2.disableLasersRed = function () {
_global.path.laser[5].Disable = true;
_global.path.laser[6].Disable = true;
_global.path.laser[7].Disable = true;
};
v2.disableTraps = function () {
this.Disabled = true;
this.disableLasersRed();
};
v2.Disabled = false;
ASSetPropFlags(lat.traps.TrapsL2.prototype, null, 1);
}
#endinitclip
}
movieClip 6206 __Packages.lat.levels.Level2 {
#initclip
if (!_global.lat) {
_global.lat = new Object();
}
if (!_global.lat.levels) {
_global.lat.levels = new Object();
}
if (!_global.lat.levels.Level2) {
var v1 = function () {};
lat.levels.Level2 = v1;
var v2 = v1.prototype;
v2.xml = new String('<map><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="3" room="1,0" doorType="7" /><cell type="3" room="1,0" doorType="7" /><cell type="3" room="1,0" doorType="7" /><cell type="2" room="0" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="3" room="2,3" doorType="1" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="3" room="3,4" doorType="5" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="3" room="4,5" doorType="1" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="3" room="5,0" doorType="6" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="4,9" doorType="1" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="2,7" doorType="1" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="3,8" doorType="1" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="3" room="10,5" doorType="1" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="1,6" doorType="5" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="5,11" doorType="2" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="3" room="7,8" doorType="1" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="3" room="8,9" doorType="1" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="1" room="9" doorType="0" /><cell type="3" room="9,10" doorType="1" /><cell type="1" room="10" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="3" room="6,7" doorType="1" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="10" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="10,15" doorType="1" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="3" room="15,11" doorType="2" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="1" room="7" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="1" room="8" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="6,12" doorType="5" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="7,13" doorType="1" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="8,14" doorType="1" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="12" doorType="0" /><cell type="1" room="12" doorType="0" /><cell type="1" room="12" doorType="0" /><cell type="3" room="12,13" doorType="1" /><cell type="1" room="13" doorType="0" /><cell type="1" room="13" doorType="0" /><cell type="1" room="13" doorType="0" /><cell type="1" room="13" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="14" doorType="0" /><cell type="1" room="14" doorType="0" /><cell type="1" room="14" doorType="0" /><cell type="3" room="14,15" doorType="1" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="3" room="15,16" doorType="2" /><cell type="1" room="16" doorType="0" /><cell type="1" room="16" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="12" doorType="0" /><cell type="1" room="12" doorType="0" /><cell type="1" room="12" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="13" doorType="0" /><cell type="1" room="13" doorType="0" /><cell type="1" room="13" doorType="0" /><cell type="1" room="13" doorType="0" /><cell type="3" room="13,14" doorType="1" /><cell type="1" room="14" doorType="0" /><cell type="1" room="14" doorType="0" /><cell type="1" room="14" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="1" room="15" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="16" doorType="0" /><cell type="1" room="16" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row></map>');
ASSetPropFlags(lat.levels.Level2.prototype, null, 1);
}
#endinitclip
}
movieClip 6207 __Packages.conf.Level3Conf {
#initclip
if (!_global.conf) {
_global.conf = new Object();
}
if (!_global.conf.Level3Conf) {
var v1 = function () {
this.init();
};
conf.Level3Conf = v1;
var v2 = v1.prototype;
v2.init = function () {
_global.path.astar = new astar.Astar();
_global.path.astar.initialize();
_global.path.game = new Object();
_global.path.game.spacing = 40;
_global.path.game.deadDepth = 900;
_global.path.game.numOfrobs = 0;
_global.path.game.numOfguards = 0;
_global.path.game.numOfRooms = 18;
_global.path.game.numOfLiveGuards = _global.path.game.numOfguards;
_global.path.game.numOfLiverobs = _global.path.game.numOfrobs;
_global.path.game.numOfExitedrobs = 0;
_global.path.game.controlBoxes = 1;
_global.path.game.maxTrapsOfType = 36;
_global.path.maxNumOfClips = 36;
_global.path.game.SafeOpen = false;
_global.path.game.minigameStarted = false;
_global.path.game.unlockingFloorsNum = 2;
_global.path.game.NumOfFogs = 18;
_global.path.treasure = 0;
_global.path.moneyValue = 3500;
_global.path.goldValue = 8000;
_global.path.Time = undefined;
_global.path.conditionType = 1;
_global.path.moneyTaken = 0;
_global.path.bonusTime = 210;
_global.path.bgImage = 'Level3Img';
_global.path.alarmMeter = new meters.AlarmMeter(0);
_global.path.soundMeter = new meters.SoundMeter(0, _global.path.alarmMeter);
_global.path.monitoringRooms = [15];
_global.path.traps = new lat.traps.TrapsL3();
_global.path.guard = new Array();
_global.path.rob = new Array();
_global.path.Bombs = new Array();
_global.path.Emps = new Array();
_global.path.GasAr = new Array();
_global.path.doorBombs = new Array();
_global.path.doorArray = [new mcs.Door('wooden', 740.4, 100.7, 180, 100, 100), new mcs.Door('wooden', 380.4, 140.7, 180, 100, 100), new mcs.Door('metal', 979.8, 141.65, 0, 100, 100), new mcs.Door('wooden', 659.4, 260.05, -90, 100, 100), new mcs.Door('wooden', 859.4, 260.05, -90, 100, 100), new mcs.Door('metal', 1057.8, 259.65, 90, 100, 100), new mcs.Door('metal', 97.8, 299.65, 90, 100, 100), new mcs.Door('wooden', 259.4, 300.05, -90, 100, 100), new mcs.Door('wooden', 540.4, 340.7, 180, 100, 100), new mcs.Door('safe', 1144.35, 336, 180, 100, 46), new mcs.Door('safe', 1144.35, 375.85, 180, 100, 46), new mcs.Door('metal', 458, 419.65, 90, 100, 100), new mcs.Door('safe', 1143.95, 414.3, 180, 100, 46), new mcs.Door('wooden', 659.4, 500.05, -90, 100, 100), new mcs.Door('wooden', 859.2000000000001, 500.05, -90, 100, 100), new mcs.Door('metal', 1057.8, 499.65, 90, 100, 100), new mcs.Door('wooden', 99.40000000000001, 580.05, -90, 100, 100), new mcs.Door('wooden', 259.4, 580.05, -90, 100, 100), new mcs.Door('wooden', 540.4, 580.7000000000001, 180, 100, 100), new mcs.Door('wooden', 740.4, 580.7000000000001, 180, 100, 100), new mcs.Door('wooden', 659.4, 660.05, -90, 100, 100), new mcs.Door('metal', 457.8, 699.65, 90, 100, 100), new mcs.Door('wooden', 180.4, 780.7000000000001, 180, 100, 100), new mcs.Door('wooden', 380.4, 780.7000000000001, 180, 100, 100), new mcs.Door('wooden', 540.4, 780.7000000000001, 180, 100, 100), new mcs.Door('wooden', 740.4, 780.7000000000001, 180, 100, 100), new mcs.Door('metal', 979.8, 781.65, 0, 100, 100), new mcs.Door('metal', 462.25, 859.65, -90, 100, 100)];
if (!_global.stage.hasSafeItem) {
_global.path.popUp = new mcs.PopUp('sefpopUP_mc', 1100, 330, 0, 100, 100);
}
_global.path.laser = [undefined, new mcs.Laser('LaserRedShort', 397.45, 190, 90, 100, 100), new mcs.Laser('LaserRedShort', 520.05, 200, -90, 100, 100), new mcs.Laser('LaserRedShort', 397.45, 260, 90, 100, 100), new mcs.Laser('LaserRedShort', 520.05, 270, -90, 100, 100), new mcs.Laser('LaserBlue', 997.9, 593.35, 90, 100, 100), new mcs.Laser('LaserBlue', 1158.75, 607.85, -90, 100, 100), new mcs.Laser('LaserBlue', 1000.05, 672.25, 90, 100, 100), new mcs.Laser('LaserBlue', 1158.75, 686.85, -90, 100, 100), new mcs.Laser('LaserBlue', 1000.05, 751.25, 90, 100, 100), new mcs.Laser('LaserBlue', 1158.75, 766.85, -90, 100, 100)];
_global.path.floor = [undefined, new mcs.Floor('tiefloor', 1003.45, 39, 0, 100, 100), new mcs.Floor('tiefloor', 1043.45, 39, 0, 100, 100), new mcs.Floor('tiefloor', 1083.45, 39, 0, 100, 100), new mcs.Floor('tiefloor', 1123.45, 39, 0, 100, 100), new mcs.Floor('tiefloor', 1003.45, 79, 0, 100, 100), new mcs.Floor('tiefloor', 1043.45, 79, 0, 100, 100), new mcs.Floor('tiefloor', 1083.45, 79, 0, 100, 100), new mcs.Floor('tiefloor', 1123.45, 79, 0, 100, 100), new mcs.Floor('tiefloor', 1003.45, 120, 0, 100, 100), new mcs.Floor('tiefloor', 1043.45, 120, 0, 100, 100), new mcs.Floor('tiefloor', 1083.45, 120, 0, 100, 100), new mcs.Floor('tiefloor', 1123.45, 120, 0, 100, 100), new mcs.Floor('tiefloor', 1003.45, 160, 0, 100, 100), new mcs.Floor('tiefloor', 1043.45, 160, 0, 100, 100), new mcs.Floor('tiefloor', 1083.45, 160, 0, 100, 100), new mcs.Floor('tiefloor', 1123.45, 160, 0, 100, 100), new mcs.Floor('tiefloor', 1003.45, 200, 0, 100, 100), new mcs.Floor('tiefloor', 1043.45, 200, 0, 100, 100), new mcs.Floor('tiefloor', 1083.45, 200, 0, 100, 100), new mcs.Floor('tiefloor', 1123.45, 200, 0, 100, 100), new mcs.Floor('tiefloor', 563.4500000000001, 680, 0, 100, 100), new mcs.Floor('tiefloor', 603.4500000000001, 680, 0, 100, 100), new mcs.Floor('tiefloor', 643.4500000000001, 680, 0, 100, 100), new mcs.Floor('tiefloor', 683.4500000000001, 680, 0, 100, 100), new mcs.Floor('tiefloor', 563.4500000000001, 720, 0, 100, 100), new mcs.Floor('tiefloor', 603.4500000000001, 720, 0, 100, 100), new mcs.Floor('tiefloor', 643.4500000000001, 720, 0, 100, 100), new mcs.Floor('tiefloor', 683.4500000000001, 720, 0, 100, 100), new mcs.Floor('tiefloor', 563.4500000000001, 760, 0, 100, 100), new mcs.Floor('tiefloor', 603.4500000000001, 760, 0, 100, 100), new mcs.Floor('tiefloor', 643.4500000000001, 760, 0, 100, 100), new mcs.Floor('tiefloor', 683.4500000000001, 760, 0, 100, 100), new mcs.Floor('tiefloor', 563.4500000000001, 800, 0, 100, 100), new mcs.Floor('tiefloor', 603.4500000000001, 800, 0, 100, 100), new mcs.Floor('tiefloor', 643.4500000000001, 800, 0, 100, 100), new mcs.Floor('tiefloor', 683.4500000000001, 800, 0, 100, 100)];
_global.path.cam = [undefined, new mcs.Cam('camRot', 264.75, 29.15, 0, 100, 100), new mcs.Cam('camSideStatic', 747.6, 251.6, -90, 100, 100)];
_global.path.alarmButton = [undefined, new mcs.AlarmButton('alarmButton', 530.2000000000001, 507.55, 90, 100, 100, 500, 500), new mcs.AlarmButton('alarmButton', 854.85, 691, 180, 100, 100, 860, 660)];
_global.path.unlockingFloor = [undefined, new mcs.UnlockingFloor('unlockingFloor', 1061.2, 340.25, 0, 100, 100), new mcs.UnlockingFloor('unlockingFloor', 1061.2, 420.25, 0, 100, 100)];
_global.path.controlBox = [undefined, new mcs.ControlBox('controlbox', 365.45, 659.4500000000001, 0, 100, 100)];
_global.path.exitlight = new mcs.Exitlight('exitlight', 475, 870, 180, 100, 200);
_global.path.safeDoor = new mcs.SafeDoor('safeDoor', 1048.7, 322.15, 0, 100, 100);
_global.path.safeDoor.safeDoorx1 = 28;
_global.path.safeDoor.safeDoorx2 = 30;
_global.path.safeDoor.safeDoory1 = 7;
_global.path.safeDoor.safeDoory2 = 13;
this.l = new lat.levels.Level3();
this.board = new XML(this.l.xml);
this.buildXMLGrid();
};
v2.buildXMLGrid = function () {
this.board = this.board.firstChild;
var v4 = 1;
var v11 = this.board.firstChild;
while (v11 != null) {
var v3 = 1;
var v5 = v11.firstChild;
while (v5 != null) {
var v6 = 'node' + v3 + '_' + v4;
var v9 = (v3 - 1) * _global.path.game.spacing;
var v8 = (v4 - 1) * _global.path.game.spacing;
var v21 = v5.attributes.type;
var v13 = v5.attributes.room;
var v22 = false;
var v10;
switch (v21) {
case '1':
v10 = 'walk';
break;
case '2':
v10 = 'obsticle';
_global.path.astar.nodes[v6].solid = true;
break;
case '3':
v10 = 'door';
v22 = true;
var v7 = v13.split(',');
var v12 = v5.attributes.doorType;
_global.path['door' + v3 + '_' + v4] = _global.path.getDoor(v3, v4);
_global.path['door' + v3 + '_' + v4].setType(v12);
_global.path['door' + v3 + '_' + v4].room = v7[0];
_global.path['door' + v3 + '_' + v4].room1 = v7[1];
}
if (v22) {
_global.path.game[v6] = {'x': v3, 'y': v4, 'xmid': v9 + _global.path.game.spacing / 2, 'ymid': v8 + _global.path.game.spacing / 2, 'name': v6, 'type': v21, 'room': storedv7[0], 'room1': storedv7[1], 'char': 0, 'isDoor': v22};
} else {
_global.path.game[v6] = {'x': v3, 'y': v4, 'xmid': v9 + _global.path.game.spacing / 2, 'ymid': v8 + _global.path.game.spacing / 2, 'name': v6, 'type': v21, 'room': v13, 'char': 0, 'isDoor': v22};
}
v5 = v5.nextSibling;
++v3;
}
v11 = v11.nextSibling;
++v4;
}
_global.path.game.rows = v4 - 1;
_global.path.game.cols = v3 - 1;
_global.path.astar.maxX = _global.path.game.rows;
_global.path.astar.maxY = _global.path.game.cols;
_global.path.game.exitDoor = _global.path.door12_22;
this.initguards();
this.initrobs();
this.initLasers();
this.initCams();
this.initFloors();
};
v2.initrobs = function () {
_global.path.rob[++_global.path.game.numOfrobs] = new mcs.Robber('rob' + _global.path.game.numOfrobs, 100, 100, 90, 'player1', _global.path.astar);
++_global.path.game.numOfLiverobs;
var v2 = _global.GAME.selectedCharacters[1];
_global.path.rob[_global.path.game.numOfrobs].setSkills('char' + v2.picture, v2.shooting, v2.unlocking, v2.electronic, v2.explosives, v2.weapon);
_global.path.rob[++_global.path.game.numOfrobs] = new mcs.Robber('rob' + _global.path.game.numOfrobs, 100, 140, 45, 'player2', _global.path.astar);
++_global.path.game.numOfLiverobs;
v2 = _global.GAME.selectedCharacters[2];
_global.path.rob[_global.path.game.numOfrobs].setSkills('char' + v2.picture, v2.shooting, v2.unlocking, v2.electronic, v2.explosives, v2.weapon);
_global.path.rob[++_global.path.game.numOfrobs] = new mcs.Robber('rob' + _global.path.game.numOfrobs, 140, 140, 135, 'player3', _global.path.astar);
++_global.path.game.numOfLiverobs;
v2 = _global.GAME.selectedCharacters[3];
_global.path.rob[_global.path.game.numOfrobs].setSkills('char' + v2.picture, v2.shooting, v2.unlocking, v2.electronic, v2.explosives, v2.weapon);
};
v2.initguards = function () {
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('Guard', 'guard' + _global.path.game.numOfguards, false, false, 10, {'x': 7, 'y': 10}, {'x': 2, 'y': 9}, {'x': 4, 'y': 14}, 260, 380, 0, _global.path.astar);
++_global.path.game.numOfLiveGuards;
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('Guard', 'guard' + _global.path.game.numOfguards, false, false, 10, {'x': 12, 'y': 15}, {'x': 12, 'y': 21}, {'x': 12, 'y': 15}, 460, 580, 0, _global.path.astar);
++_global.path.game.numOfLiveGuards;
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('Guard', 'guard' + _global.path.game.numOfguards, true, false, 10, {'x': 23, 'y': 16}, {'x': 23, 'y': 16}, {'x': 23, 'y': 16}, 900, 620, 0, _global.path.astar);
++_global.path.game.numOfLiveGuards;
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('Guard', 'guard' + _global.path.game.numOfguards, false, false, 10, {'x': 23, 'y': 12}, {'x': 16, 'y': 8}, {'x': 15, 'y': 12}, 900, 460, 0, _global.path.astar);
++_global.path.game.numOfLiveGuards;
};
v2.initCams = function () {
_global.path.cam[1].Room = 2;
_global.path.cam[2].Room = 5;
};
v2.initLasers = function () {
_global.path.laser[1].setParams(1, 3);
_global.path.laser[2].setParams(1, 3);
_global.path.laser[3].setParams(1, 3);
_global.path.laser[4].setParams(1, 3);
_global.path.laser[5].setParams(2, 16);
_global.path.laser[6].setParams(2, 16);
_global.path.laser[7].setParams(2, 16);
_global.path.laser[8].setParams(2, 16);
_global.path.laser[9].setParams(2, 16);
_global.path.laser[10].setParams(2, 16);
};
v2.police = function () {
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('policeMan', 'policeman' + _global.path.game.numOfguards, true, true, 20, {'x': 9, 'y': 21}, {'x': 9, 'y': 21}, {'x': 9, 'y': 21}, 340, 820, -90, _global.path.astar);
++_global.path.game.numOfLiveGuards;
_global.path.guard[++_global.path.game.numOfguards] = new mcs.Guard('policeMan', 'policeman' + _global.path.game.numOfguards, true, true, 20, {'x': 13, 'y': 21}, {'x': 13, 'y': 21}, {'x': 13, 'y': 21}, 500, 820, -90, _global.path.astar);
++_global.path.game.numOfLiveGuards;
};
v2.initFloors = function () {
var v2 = 1;
while (v2 <= _global.path.floor.length) {
_global.path.floor[v2].calcRoom();
++v2;
}
};
ASSetPropFlags(conf.Level3Conf.prototype, null, 1);
}
#endinitclip
}
movieClip 6208 __Packages.lat.traps.TrapsL3 {
#initclip
if (!_global.lat) {
_global.lat = new Object();
}
if (!_global.lat.traps) {
_global.lat.traps = new Object();
}
if (!_global.lat.traps.TrapsL3) {
var v1 = function () {
this.floorsDisabled = [1, 3, 6, 8, 9, 11, 14, 16, 17, 19, 21, 23, 26, 28, 29, 31, 34, 36];
this.floorsEnabled = [2, 4, 5, 7, 10, 12, 13, 15, 18, 20, 22, 24, 25, 27, 30, 32, 33, 35];
this.onoff = true;
this.FloorRow = 1;
this.LasersBlue = 1;
this.LasersRed = 1;
};
lat.traps.TrapsL3 = v1;
var v2 = v1.prototype;
v2.randomizeFloors = function () {
var v4 = 1;
while (v4 <= _global.path.game.maxTrapsOfType) {
var v5 = _global.path.floor[v4];
_global.path.floor[v4].Disable = false;
if (v5) {
if (this.FloorRow == 2 || this.FloorRow == 4) {
v5.Disable = true;
} else {
var v3 = 0;
while (v3 < this.floorsDisabled.length) {
if (this.FloorRow == 1 && v4 == this.floorsDisabled[v3]) {
v5.Disable = true;
}
++v3;
}
v3 = 0;
while (v3 < this.floorsEnabled.length) {
if (this.FloorRow == 3 && v4 == this.floorsEnabled[v3]) {
v5.Disable = true;
}
++v3;
}
}
}
++v4;
}
if (this.FloorRow == 1) {
this.FloorRow = 2;
} else {
if (this.FloorRow == 2) {
this.FloorRow = 3;
} else {
if (this.FloorRow == 3) {
this.FloorRow = 4;
} else {
if (this.FloorRow == 4) {
this.FloorRow = 1;
}
}
}
}
};
v2.enableLasersBlue = function () {
if (this.LasersBlue == 1) {
_global.path.laser[5].Disable = true;
_global.path.laser[6].Disable = false;
_global.path.laser[7].Disable = true;
_global.path.laser[8].Disable = false;
_global.path.laser[9].Disable = true;
_global.path.laser[10].Disable = false;
}
if (this.LasersBlue == 3) {
_global.path.laser[5].Disable = false;
_global.path.laser[6].Disable = true;
_global.path.laser[7].Disable = false;
_global.path.laser[8].Disable = true;
_global.path.laser[9].Disable = false;
_global.path.laser[10].Disable = true;
}
if (this.LasersBlue == 2 || this.LasersBlue == 4) {
_global.path.laser[5].Disable = true;
_global.path.laser[6].Disable = true;
_global.path.laser[7].Disable = true;
_global.path.laser[8].Disable = true;
_global.path.laser[9].Disable = true;
_global.path.laser[10].Disable = true;
}
if (this.LasersBlue == 1) {
this.LasersBlue = 2;
} else {
if (this.LasersBlue == 2) {
this.LasersBlue = 3;
} else {
if (this.LasersBlue == 3) {
this.LasersBlue = 4;
} else {
if (this.LasersBlue == 4) {
this.LasersBlue = 1;
}
}
}
}
};
v2.enableLasersRed = function () {
if (this.LasersRed == 1) {
_global.path.laser[1].Disable = true;
_global.path.laser[2].Disable = false;
_global.path.laser[3].Disable = true;
_global.path.laser[4].Disable = false;
}
if (this.LasersRed == 3) {
_global.path.laser[1].Disable = false;
_global.path.laser[2].Disable = true;
_global.path.laser[3].Disable = false;
_global.path.laser[4].Disable = true;
}
if (this.LasersRed == 2 || this.LasersRed == 4) {
_global.path.laser[1].Disable = true;
_global.path.laser[2].Disable = true;
_global.path.laser[3].Disable = true;
_global.path.laser[4].Disable = true;
}
if (this.LasersRed == 1) {
this.LasersRed = 2;
} else {
if (this.LasersRed == 2) {
this.LasersRed = 3;
} else {
if (this.LasersRed == 3) {
this.LasersRed = 4;
} else {
if (this.LasersRed == 4) {
this.LasersRed = 1;
}
}
}
}
};
v2.disableFloors = function () {
var v2 = 1;
while (v2 <= _global.path.game.maxTrapsOfType) {
if (_global.path.floor[v2] instanceof MovieClip) {
_global.path.floor[v2].Disable = true;
}
++v2;
}
};
v2.disableLasersRed = function () {
_global.path.laser[1].Disable = true;
_global.path.laser[2].Disable = true;
_global.path.laser[3].Disable = true;
_global.path.laser[4].Disable = true;
};
v2.disableTraps = function () {
this.Disabled = true;
this.disableLasersRed();
};
v2.floorsDisabled = new Array();
v2.floorsEnabled = new Array();
v2.Disabled = false;
ASSetPropFlags(lat.traps.TrapsL3.prototype, null, 1);
}
#endinitclip
}
movieClip 6209 __Packages.lat.levels.Level3 {
#initclip
if (!_global.lat) {
_global.lat = new Object();
}
if (!_global.lat.levels) {
_global.lat.levels = new Object();
}
if (!_global.lat.levels.Level3) {
var v1 = function () {};
lat.levels.Level3 = v1;
var v2 = v1.prototype;
v2.xml = new String('<map><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="1" room="4" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="1" room="5" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="1" room="6" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="1" room="1" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="1" room="2" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="1" room="3" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell 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doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="1" room="11" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="12" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="12" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="13" doorType="0" /><cell type="1" room="13" doorType="0" /><cell type="1" room="13" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="17" doorType="0" /><cell type="1" room="17" doorType="0" /><cell type="1" room="17" doorType="0" /><cell type="1" room="17" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="1" room="16" doorType="0" /><cell type="1" room="16" doorType="0" /><cell type="1" room="16" doorType="0" /><cell type="1" room="16" doorType="0" /><cell type="2" room="0" doorType="0" /></row><row><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="3" room="13,0" doorType="6" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /><cell type="2" room="0" doorType="0" /></row></map>');
ASSetPropFlags(lat.levels.Level3.prototype, null, 1);
}
#endinitclip
}
movieClip 6210 __Packages.Game {
#initclip
if (!_global.Game) {
var v1 = function () {
_global.GAME = this;
this.init();
};
_global.Game = v1;
var v2 = v1.prototype;
v2.init = function () {
this.safeMoney = 0;
this.sound = new control.SoundController();
this.interFace = new br.Interface();
this.ITEMS = new Array();
this.BuyedItems = new Array();
this.selectedCharacters = new Array();
this.LevelPlayers = new Array();
this.invenrtory = new Array();
this.ITEMS = [undefined, new mcs.Item('item1', 'Security Card', 16, 6, 5, 0, 20000), new mcs.Item('item2', 'NCS 9000', 11, 9, 40, 0, 5000), new mcs.Item('item3', 'Special Key', 2, 5, 10, 0, 40000), new mcs.Item('item4', 'Master Key', 1, 6, 10, 0, 10000), new mcs.Item('item5', 'Golden Key', 3, 5, 10, 0, 60000), new mcs.Item('item6', 'DU Cassette', 6, 3, 1000, 0, 65000), new mcs.Item('item7', 'DU Cassette', 7, 1, 1600, 0, 90000), new mcs.Item('item8', 'Military C4', 4, 7, 500, 0, 20000), new mcs.Item('item9', 'Military C4', 5, 5, 700, 0, 40000), new mcs.Item('item10', 'Diamond Drill', 12, 0, 200, 0, 140000), new mcs.Item('item11', 'QS 512Mb', 8, 4, 5, 0, 50000), new mcs.Item('item12', 'QS 1Gb', 9, 4, 5, 0, 65000), new mcs.Item('item13', 'QS 2in1 1Gb', 10, 3, 5, 0, 140000), new mcs.Item('item14', 'PA Mirror', 22, 3, 30, 0, 15000), new mcs.Item('item15', 'EMP Generator', 18, 2, 30, 0, 160000), new mcs.Item('item16', 'Alarm Card', 21, 2, 30, 0, 150000), new mcs.Item('item17', 'Plasma Torch', 13, 0, 30, 0, 180000), new mcs.Item('item18', 'VX Bomb', 17, 2, 30, 0, 160000), new mcs.Item('item19', 'BoobyTrap X7', 19, 2, 500, 0, 140000)];
this.LevelPlayers = [undefined, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5];
this.blueprintOnScreen = false;
this.ref = utils.Delegate;
this.mode = 'menu';
this.Play();
};
v2.Play = function () {
this.levelLoaded = false;
switch (this.mode) {
case 'menu':
this.gameMenu();
break;
case 'new':
this.newGame();
break;
case 'blueprint':
this.bluePrint();
break;
case 'charSelection':
this.charSelection();
break;
case 'itemSelection':
this.finishLevel();
this.itemSelection();
break;
case 'finishLevel':
this.finishLevel();
break;
case 'endDemo':
this.endDemo();
break;
case 'gameover':
this.gameOver();
break;
case 'endgame':
this.endGame();
break;
case 'bonus':
this.bonusGame();
}
};
v2.gamePlay = function () {
_global.mouse.RemoveListener();
utils.Delegate = this.ref;
_global.stage.timer.removeEventListener('onTimerTick', this);
if (this.bg) {
this.bg.removeMovieClip();
}
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
delete _global.path;
delete _global.stage;
delete _global.mouse;
delete _global.keyboard;
this.currentClip = _root.attachMovie('Stage', 'Stage', 13000, {'_x': 0, '_y': 0});
this.currentClip.stop();
this.levelLoaded = true;
stopAllSounds();
this.sound.playMusic('bgMusic');
};
v2.gameMenu = function () {
delete utils.Delegate;
Mouse.show();
if (this.bg) {
this.bg.removeMovieClip();
}
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.currentClip = _root.attachMovie('BRintro_mc', 'BRintro_mc', 13000, {'_x': 0, '_y': 0});
stopAllSounds();
this.sound.playMusic('mainTheme');
};
v2.newGame = function () {
trace('deleting ... ' + delete utils.Delegate);
this.isLoaded = false;
_global.mouse.RemoveListener();
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.bg = _root.attachMovie('InterfaceBg_mc', 'InterfaceBg_mc', 12900, {'_x': 0, '_y': 0});
this.Level = 1;
this.money = 130000;
this.startLevelMoney = this.money;
var v4 = new SaveLoad(this.Level);
var v5 = v4.savedGame();
if (!v5.level) {
v4.saveGame(this.money);
}
this.randomization = new Randomize(this.Level);
this.Characters = this.randomization.RandomChars();
this.intro();
};
v2.loadGame = function (level) {
Mouse.show();
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.bg = _root.attachMovie('InterfaceBg_mc', 'InterfaceBg_mc', 12900, {'_x': 0, '_y': 0});
this.Level = level;
this.randomization = new Randomize(this.Level);
this.Characters = this.randomization.RandomChars();
var v3 = new SaveLoad(this.Level);
var v4 = v3.savedGame();
this.money = v4.money;
this.startLevelMoney = this.money;
this.bluePrint();
};
v2.intro = function () {
if (this.bg) {
this.bg.removeMovieClip();
}
this.bg = _root.attachMovie('InterfaceBg_mc', 'InterfaceBg_mc', 12900, {'_x': 0, '_y': 0});
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.currentClip = _root.attachMovie('strip', 'strip', 13000, {'_x': 390, '_y': 300});
};
v2.bluePrint = function () {
stopAllSounds();
this.sound.playMusic('mainTheme');
Mouse.show();
_global.mouse.RemoveListener();
trace('deleting ... ' + delete utils.Delegate);
if (this.bg) {
this.bg.removeMovieClip();
}
this.bg = _root.attachMovie('InterfaceBg_mc', 'InterfaceBg_mc', 12900, {'_x': 0, '_y': 0});
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.currentClip = _root.attachMovie('Blueprint_mc', 'Blueprint_mc', 13000, {'_x': 30, '_y': 50});
this.currentClip.gotoAndStop(this.Level);
this.startLevelMoney = this.money;
};
v2.charSelection = function () {
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.currentClip = _root.attachMovie('charSelection_mc', 'charSelection_mc', 13000, {'_x': 30, '_y': 50});
};
v2.itemSelection = function () {
utils.Delegate = this.ref;
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.currentClip = _root.attachMovie('itemSelection_mc', 'itemSelection_mc', 13000, {'_x': 30, '_y': 50});
utils.Delegate.callDelayed(this, this.itemSelectionPopUps, 15000);
};
v2.finishLevel = function () {
Mouse.show();
_global.mouse.RemoveListener();
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.currentClip = _root.attachMovie('finishLevel_mc', 'finishLevel_mc', 13000, {'_x': 0, '_y': 0});
if (this.Level == 3) {
_root.attachMovie('highscore', 'highscore', 17000, {'_x': 255, '_y': 115});
}
};
v2.gameOver = function () {
Mouse.show();
_global.mouse.RemoveListener();
_root.attachMovie('highscore', 'highscore', 17000, {'_x': 255, '_y': 115});
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.currentClip = _root.attachMovie('gameover_mc', 'gameover_mc', 13000, {'_x': 400, '_y': 300});
};
v2.endDemo = function () {
stopAllSounds();
Mouse.show();
_global.mouse.RemoveListener();
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.currentClip = _root.attachMovie('endDemo', 'endDemo', 13000, {'_x': 400, '_y': 300});
};
v2.endGame = function () {
Mouse.show();
_global.mouse.RemoveListener();
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.bg = _root.attachMovie('InterfaceBg_mc', 'InterfaceBg_mc', 12900, {'_x': 0, '_y': 0});
this.currentClip = _root.attachMovie('endgame_mc', 'endgame_mc', 13000, {'_x': 400, '_y': 300});
};
v2.bonusGame = function () {
var v14 = SharedObject.getLocal('Robbers', '/');
v14.clear();
v14.data.numOfrobs = _global.path.game.numOfrobs;
v14.data.numOfLiverobs = _global.path.game.numOfLiverobs;
var v5 = 1;
while (v5 <= _global.path.game.numOfrobs) {
var v3 = _global.path.rob[v5];
if (v3.Health > 0) {
var v4 = {'_image': v3.image, '_health': v3._health, '_nickName': v3._nickName, '_shooting': v3._shooting, '_unlocking': v3._unlocking, '_explosives': v3._explosives, '_electronics': v3._electronics, '_weapon': v3._weapon};
trace('Level 12 rob' + v5 + ' S ' + v4._shooting + ' U ' + v4._unlocking + ' EX ' + v4._explosives + ' EL ' + v4._electronics + ' W ' + v4._weapon._Type);
v14.data['rob' + v5] = v4;
}
++v5;
}
v14.flush();
_global.stage.stopTimer();
this.Level = 13;
this.gamePlay();
};
v2.removeMC = function (mc) {
trace('removing ... ');
removeMovieClip(mc);
};
v2.levelNotFinished = function () {
Mouse.show();
stopAllSounds();
delete utils.Delegate;
_global.mouse.RemoveListener();
if (this.currentClip) {
this.currentClip.removeMovieClip();
}
this.currentClip = _root.attachMovie('finishedLevelNoSafe_mc', 'finishedLevelNoSafe_mc', 13000, {'_x': 0, '_y': 0});
};
v2.openPopUp = function (whichItem, whichButton) {
if (!this.levelLoaded) {
var v3;
var v4;
var v8;
var v7;
var v5 = 'pop_up';
var v6 = {'x': whichButton._x, 'y': whichButton._y};
whichButton.localToGlobal(v6);
v8 = v6.x + 120;
v7 = v6.y - 75;
switch (whichItem) {
case 'pop_up1':
v3 = 'Security Card:';
v4 = 'Unlocks electronic doors.';
break;
case 'pop_up2':
v3 = 'Nanochip Screwdriver 9000:';
v4 = 'Opens mechanical doors.';
break;
case 'pop_up3':
v3 = 'Special key:';
v4 = 'Opens the safe.';
break;
case 'pop_up4':
v3 = 'Golden Key:';
v4 = 'Opens mechanical doors and the safe.';
break;
case 'pop_up5':
v3 = 'Master key:';
v4 = 'Opens mechanical doors.';
break;
case 'pop_up6':
v3 = 'Depleted Uranium Cassette:';
v4 = '(50g) Destroys any door. Small blast, kills in a short range.';
break;
case 'pop_up7':
v5 = 'pop_up7';
v3 = 'Depleted Uranium Cassette:';
v4 = '(100g) Destroys any door. Huge blast, kills in a long range.';
break;
case 'pop_up8':
v3 = 'Military C4: ';
v4 = '(500g) Destroys any door. Small, loud explosion. Deadly at short range.';
break;
case 'pop_up9':
v3 = 'Military C4:';
v4 = '(1000g) Destroys any door. Big, loud explosion. Deadly at long range.';
break;
case 'pop_up10':
v3 = 'Diamond Drill:';
v4 = 'Opens electronic and mechanical doors.';
break;
case 'pop_up11':
v3 = 'Quantum Scrambler 512Mb:';
v4 = 'Unlocks electronic doors.';
break;
case 'pop_up12':
v3 = 'Quantum Scrambler 1Gb:';
v4 = 'Disables red lasers in Electric Panel.';
break;
case 'pop_up13':
v3 = 'Quantum Scrambler 2in1 1Gb:';
v4 = 'Unlocks electronic doors and disables red lasers.';
break;
case 'pop_up14':
v5 = 'pop_up7';
v3 = 'Platinum Alloy Mirror:';
v4 = 'Walk through a laser beam with the mirror to reflect it.';
break;
case 'pop_up15':
v3 = 'EMP Generator:';
v4 = 'Disables a camera by an Electro Magnetic Pulse. Put it on a door.';
break;
case 'pop_up16':
v3 = 'Security Alarm Card:';
v4 = 'Disables the alarm. Used at the red buttons in the corridors.';
break;
case 'pop_up17':
v3 = 'Plasma Torch:';
v4 = 'Opens the electronic doors and the safe.';
break;
case 'pop_up18':
v3 = 'VX Nerve Gas Bomb:';
v4 = 'Kills guards inside a room. Put the bomb under a door.';
break;
case 'pop_up19':
v3 = 'Smart BoobyTrap X7:';
v4 = 'Kills a guard if he steps on it.';
}
this.popUp = _root.attachMovie(v5, 'popUp', 14600, {'_x': v8, '_y': v7});
this.popUp.label_txt.text = v3;
this.popUp.desc_txt.text = v4;
}
};
v2.closePopUp = function (whichItem) {
if (!this.levelLoaded) {
this.popUp.removeMovieClip();
}
};
v2.itemSelectionPopUps = function () {
if (this.currentClip == _root.itemSelection_mc) {
if (!_root.mapa_btn) {
if (this.currentClip.infPopUp) {
this.currentClip.infPopUp.removeMovieClip();
}
var v5 = false;
var v7 = false;
var v6 = false;
var v4 = 1;
while (v4 <= 6) {
var v3 = this.currentClip.purchedItems.selected_mc['buy' + v4].items_mc.item;
if (v3.Type == undefined) {
} else {
if (v3.Type == 1 || v3.Type == 11 || v3.Type == 12 || v3.Type >= 3 && v3.Type <= 7) {
v7 = true;
}
if (v3.Type == 10 || v3.Type == 13 || v3.Type == 12 || v3.Type == 16 || v3.Type >= 4 && v3.Type <= 8) {
v6 = true;
}
if (v3.Type == 2 || v3.Type == 3 || v3.Type == 13) {
v5 = true;
}
}
++v4;
}
if (v5 && v7 && v6) {
} else {
this.currentClip.infPopUp = _root.attachMovie('itemSelPopUp1', 'itemSelPopUp1', 17222, {'_x': 330, '_y': 550});
trace('itemSelPopUp1');
}
}
utils.Delegate.callDelayed(this, this.itemSelectionPopUps, 15000);
}
};
ASSetPropFlags(_global.Game.prototype, null, 1);
}
#endinitclip
}
movieClip 6211 __Packages.Randomize {
#initclip
if (!_global.Randomize) {
var v1 = function (Level) {
var v2 = new mcs.Weapon('pistol', 1, 2, 150, 1000);
var v3 = new mcs.Weapon('silencer', 2, 2, 50, 1500);
var v5 = new mcs.Weapon('uzi', 3, 4, 200, 2000);
var v6 = new mcs.Weapon('ak47', 4, 4, 250, 4000);
var v4 = new mcs.Weapon('shotgun', 5, 6, 350, 3500);
this.maleNames = new Array('Joey', 'Shean', 'Michel', 'Johny', 'Finch', 'Mario', 'Mo', 'Frank', 'Kick', 'Paul', 'Nick');
this.femaleNames = new Array('Marija', 'Monika', 'Tara', 'Christi', 'Lina', 'Lana', 'Luis', 'Naomi');
this.group1 = new Array({'shooting': 7, 'unlocking': 5, 'electronic': 2, 'explosives': 1, 'genre': 0, 'nickName': 'a', 'weapon': v3, 'hint': 'I am a good shooter with a silent gun and I am fast in unlocking doors.'}, {'shooting': 2, 'unlocking': 8, 'electronic': 3, 'explosives': 2, 'genre': 0, 'nickName': 'b', 'weapon': v2, 'hint': 'I am very good in unlocking doors, I am a bad shooter!'}, {'shooting': 6, 'unlocking': 1, 'electronic': 0, 'explosives': 8, 'genre': 0, 'nickName': 'c', 'weapon': v3, 'hint': 'I am very good with explosives and I am a good shooter with a silent gun.'}, {'shooting': 1, 'unlocking': 5, 'electronic': 8, 'explosives': 1, 'genre': 0, 'nickName': 'd', 'weapon': v2, 'hint': 'I am good in electronics and unlocking doors, but I am not much of a shooter.'}, {'shooting': 4, 'unlocking': 4, 'electronic': 4, 'explosives': 3, 'genre': 1, 'nickName': 'e', 'weapon': v2, 'hint': 'I am a multi talent, I know a bit of everything.'});
this.group2 = new Array({'shooting': 1, 'unlocking': 10, 'electronic': 8, 'explosives': 1, 'genre': 1, 'nickName': 'a1', 'weapon': v4, 'hint': 'I am specialized in unlocking all kinds of doors and I use a shotgun.'}, {'shooting': 4, 'unlocking': 6, 'electronic': 2, 'explosives': 8, 'genre': 0, 'nickName': 'b1', 'weapon': v3, 'hint': 'I am specialized in explosives and good in unlocking doors. I also have a gun with a silencer.'}, {'shooting': 3, 'unlocking': 6, 'electronic': 10, 'explosives': 1, 'genre': 0, 'nickName': 'c1', 'weapon': v2, 'hint': 'I am specialized in electronics, I am fast at unlocking doors and I can handle a gun.'}, {'shooting': 9, 'unlocking': 2, 'electronic': 2, 'explosives': 7, 'genre': 0, 'nickName': 'd1', 'weapon': v6, 'hint': 'I am an expert in shooting but also I am good at handling explosives.'}, {'shooting': 5, 'unlocking': 5, 'electronic': 5, 'explosives': 5, 'genre': 0, 'nickName': 'e1', 'weapon': v2, 'hint': 'I am a multi talent, I know a bit of everything.'});
this.group3 = new Array({'shooting': 8, 'unlocking': 4, 'electronic': 3, 'explosives': 10, 'genre': 0, 'nickName': 'a2', 'weapon': v4, 'hint': 'I am an expert with explosives and a specialist in shooting.'}, {'shooting': 5, 'unlocking': 3, 'electronic': 10, 'explosives': 7, 'genre': 1, 'nickName': 'b2', 'weapon': v5, 'hint': 'I am an expert in electronics and I am good with explosives and shooting.'}, {'shooting': 10, 'unlocking': 6, 'electronic': 5, 'explosives': 4, 'genre': 0, 'nickName': 'c2', 'weapon': v6, 'hint': 'I am an expert shooter and I am good at unlocking doors.'}, {'shooting': 3, 'unlocking': 10, 'electronic': 2, 'explosives': 10, 'genre': 0, 'nickName': 'd2', 'weapon': v2, 'hint': 'I am an expert with explosives and also an expert at unlocking doors.'}, {'shooting': 7, 'unlocking': 6, 'electronic': 6, 'explosives': 6, 'genre': 0, 'nickName': 'e2', 'weapon': v5, 'hint': 'I am good at shooting and I know something about unlocking, electronics and explosives.'});
this.group4 = new Array({'shooting': 10, 'unlocking': 3, 'electronic': 7, 'explosives': 10, 'genre': 0, 'nickName': 'a3', 'weapon': v3, 'hint': 'I am good in electronics and I am an expert at shooting and explosives.'}, {'shooting': 8, 'unlocking': 5, 'electronic': 10, 'explosives': 7, 'genre': 0, 'nickName': 'b3', 'weapon': v4, 'hint': 'I am a very good shooter, and I am an expert in electronics. Not bad at unlocking doors, too.'}, {'shooting': 6, 'unlocking': 10, 'electronic': 9, 'explosives': 5, 'genre': 0, 'nickName': 'c3', 'weapon': v6, 'hint': 'I am an expert at unlocking doors and I am very good in electronics. I happen to be a good shooter, too.'}, {'shooting': 10, 'unlocking': 8, 'electronic': 3, 'explosives': 9, 'genre': 0, 'nickName': 'd3', 'weapon': v5, 'hint': 'I am an expert with explosives and shooting and I am fast at unlocking doors.'}, {'shooting': 7, 'unlocking': 8, 'electronic': 7, 'explosives': 8, 'genre': 0, 'nickName': 'e3', 'weapon': v4, 'hint': 'I am very good at everything!'});
this.RandMatrix = new Array([5, 2, 0, 0], [4, 3, 0, 0], [3, 4, 0, 0], [2, 4, 1, 0], [1, 4, 2, 0], [0, 4, 3, 0], [0, 3, 4, 0], [0, 2, 4, 1], [0, 1, 4, 2], [0, 0, 5, 2], [0, 0, 4, 3], [0, 0, 3, 4]);
this.level = Level - 1;
this.males = 0;
this.females = 0;
};
_global.Randomize = v1;
var v2 = v1.prototype;
v2.RandomChars = function () {
var v2 = new Array();
var v3 = 0;
var v6 = 0;
while (v6 < 4) {
var v8 = this.RandMatrix[this.level][v6];
if (v8 > 0) {
if (v8 == 5) {
var v5 = 0;
while (v5 < 5) {
v2[v3] = this['group' + (v6 + 1)][v5];
if (v2[v3].genre == 0) {
++this.males;
} else {
++this.females;
}
++v3;
++v5;
}
} else {
var v9 = new Array(v8);
v9 = this.doRandomizing(5, 0, v8);
var v4 = 0;
while (v4 < v8) {
v2[v3] = this['group' + (v6 + 1)][v9[v4]];
if (v2[v3].genre == 0) {
++this.males;
} else {
++this.females;
}
++v3;
++v4;
}
}
}
++v6;
}
this.RandomPicturesAndNames();
var v11 = 0;
var v10 = 0;
var v7 = 0;
while (v7 < v3) {
if (v2[v7].genre == 0) {
v2[v7].nickName = this.Man[v11].name;
v2[v7].picture = this.Man[v11].picture;
++v11;
} else {
v2[v7].nickName = this.Woman[v10].name;
v2[v7].picture = this.Woman[v10].picture;
++v10;
}
++v7;
}
return v2;
};
v2.getMaleNum = function () {
return this.males;
};
v2.getFemaleNum = function () {
return this.females;
};
v2.RandomPicturesAndNames = function () {
var v6 = 0;
var v4 = 0;
if (this.males > 0) {
var v5 = new Array(this.males);
v5 = this.doRandomizing(11, 0, this.males);
var v2 = 0;
while (v2 < this.males) {
this.Man[v6] = {'picture': v5[v2], 'name': this.maleNames[v5[v2]]};
++v6;
++v2;
}
}
if (this.females > 0) {
var v9 = new Array(this.females);
var v10 = new Array(this.females);
v9 = this.doRandomizing(3, 12, this.females);
v10 = this.doRandomizing(8, 0, this.females);
var v3 = 0;
while (v3 < this.females) {
this.Woman[v4] = {'picture': v9[v3], 'name': this.femaleNames[v10[v4]]};
++v4;
++v3;
}
}
};
v2.doRandomizing = function (num, offset, elements) {
var v5 = new Array(elements);
v5[0] = random(num) + offset;
var v2 = 1;
while (v2 < elements) {
var v3 = random(num) + offset;
var v4 = false;
var v1 = 0;
while (v1 < v2) {
if (v5[v1] == v3) {
v4 = true;
break;
}
++v1;
}
if (!v4) {
v5[v2] = v3;
++v2;
}
}
return v5;
};
v2.Man = new Array();
v2.Woman = new Array();
ASSetPropFlags(_global.Randomize.prototype, null, 1);
}
#endinitclip
}
movieClip 6212 __Packages.mcs.Weapon {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Weapon) {
var v1 = function (Name, Type, Damage, Noise, Price) {
this._Type = Type;
this._Name = Name;
this._Damage = Damage;
this._Noise = Noise;
this._Price = Price;
};
mcs.Weapon = v1;
var v2 = v1.prototype;
v2.__get__Type = function () {
return this._Type;
};
v2.__get__ShootingSpeed = function () {
return this._ShootingSpeed;
};
v2.__set__ShootingSpeed = function (shootingSpeed) {
this._ShootingSpeed = shootingSpeed;
return this.__get__ShootingSpeed();
};
v2.__get__Name = function () {
return this._Name;
};
v2.__get__Damage = function () {
return this._Damage;
};
v2.__set__Damage = function (damage) {
this._Damage = damage;
return this.__get__Damage();
};
v2.__get__Noise = function () {
return this._Noise;
};
v2.__set__Noise = function (noise) {
this._Noise = noise;
return this.__get__Noise();
};
v2.__get__Price = function () {
return this._Price;
};
v2.__set__Price = function (prise) {
this._Price = prise;
return this.__get__Price();
};
v2.addProperty('Damage', v2.__get__Damage, v2.__set__Damage);
v2.addProperty('Name', v2.__get__Name, function () {});
v2.addProperty('Noise', v2.__get__Noise, v2.__set__Noise);
v2.addProperty('Price', v2.__get__Price, v2.__set__Price);
v2.addProperty('ShootingSpeed', v2.__get__ShootingSpeed, v2.__set__ShootingSpeed);
v2.addProperty('Type', v2.__get__Type, function () {});
ASSetPropFlags(mcs.Weapon.prototype, null, 1);
}
#endinitclip
}
movieClip 6213 __Packages.br.Interface {
#initclip
if (!_global.br) {
_global.br = new Object();
}
if (!_global.br.Interface) {
var v1 = function () {
this.init();
};
br.Interface = v1;
var v2 = v1.prototype;
v2.init = function () {
this.depth = new control.DepthController();
};
v2.setGameInterface = function () {
_global.stage.attachMovie('levelch_mc', 'levelch_mc', this.depth.interfaceDepth++, {'_x': 15, '_y': 455});
_global.stage.attachMovie('navigator', 'navigator', this.depth.interfaceDepth++, {'_x': 0, '_y': -1});
_global.stage.levelch_mc.cacheAsBitmap = true;
_global.stage.navigator.cacheAsBitmap = true;
this.toolbtn = _global.stage.attachMovie('toolButton', 'toolButton', this.depth.interfaceDepth++, {'_x': 642, '_y': 458});
this.dropmine = _global.stage.attachMovie('dropMinebtn_mc', 'dropMine_mc', this.depth.interfaceDepth++, {'_x': 652, '_y': 505});
this.mainMenu = _global.stage.attachMovie('menu_btn_mc', 'mainMenu', this.depth.interfaceDepth++, {'_x': 652, '_y': 542});
this.OverAlltimer = _global.stage.attachMovie('overalTime_mc', 'overalTime_mc', this.depth.interfaceDepth++, {'_x': 195, '_y': 18});
};
ASSetPropFlags(br.Interface.prototype, null, 1);
}
#endinitclip
}
movieClip 6214 __Packages.control.SoundController {
#initclip
if (!_global.control) {
_global.control = new Object();
}
if (!_global.control.SoundController) {
var v1 = function () {
this.volume = 100;
this.off = false;
this.Sounds = new Array(['wrongTool', 25], ['mainTheme', 10], ['controlBoxEnable', 25], ['controlBoxDisable', 25], ['hrcenje', 25], ['eDoorUnlocking', 25], ['deadBody', 25], ['alarm', 25], ['C4bipping', 25], ['C4Explode', 25], ['camera', 25], ['eDoorOpen', 25], ['running', 25], ['bluePrint', 25], ['pistols', 25], ['ak47s', 25], ['uzis', 25], ['drill', 25], ['bgMusic', 25], ['shotguns', 25], ['silencers', 25], ['torch', 25], ['wDoorUnlocking', 25], ['wDoorOpen', 25], ['AAA', 25], ['EMP_sound', 25], ['gas_sound', 25]);
var v2 = 0;
while (v2 < this.Sounds.length) {
this.SOUND[this.Sounds[v2][0]] = new Sound();
this.SOUND[this.Sounds[v2][0]].setVolume(this.Sounds[v2][1]);
this.SOUND[this.Sounds[v2][0]].attachSound(this.Sounds[v2][0]);
this.SOUND[this.Sounds[v2][0]].initalVol = this.Sounds[v2][1];
++v2;
}
};
control.SoundController = v1;
var v2 = v1.prototype;
v2.playSound = function (soundName) {
if (!this.off) {
var v3 = this.SOUND[soundName].initalVol;
this.SOUND[soundName].setVolume(v3 * this.volume / 100);
this.SOUND[soundName].start();
this.currSound = soundName;
}
};
v2.playMusic = function (musicName) {
trace('this.off ' + this.off);
if (!this.off) {
var v3 = this.SOUND[musicName].initalVol;
this.SOUND[musicName].setVolume(v3 * this.volume / 100);
this.SOUND[musicName].start(0, 32768);
if (musicName != 'alarm') {
this.currLoop = musicName;
}
}
};
v2.stopSound = function (soundName) {
this.SOUND[soundName].stop(soundName);
};
v2.stopCurrentSound = function () {
this.stopSound(this.currSound);
};
v2.getSound = function (soundName) {
return this.SOUND[soundName];
};
v2.stopLoops = function () {
this.SOUND[this.currLoop].stop(this.currLoop);
};
v2.playLoops = function () {
if (!this.off) {
var v2 = this.SOUND[this.currLoop].initalVol;
this.SOUND[this.currLoop].setVolume(v2 * this.volume / 100);
this.SOUND[this.currLoop].start(0, 32768);
}
};
v2.SOUND = new Object();
ASSetPropFlags(control.SoundController.prototype, null, 1);
}
#endinitclip
}
movieClip 6215 __Packages.mcs.Item {
#initclip
if (!_global.mcs) {
_global.mcs = new Object();
}
if (!_global.mcs.Item) {
var v1 = function (LinkID, Name, Type, Usage, Noise, Quantity, Price) {
this.linkID = LinkID;
this._Type = Type;
this._Usage = Usage;
this._Name = Name;
this._Noise = Noise;
this._Price = Price;
this._Quantity = Quantity;
};
mcs.Item = v1;
var v2 = v1.prototype;
v2.__get__Type = function () {
return this._Type;
};
v2.__get__Name = function () {
return this._Name;
};
v2.__get__Usage = function () {
return this._Usage;
};
v2.__set__Usage = function (usage) {
this._Usage = usage;
return this.__get__Usage();
};
v2.__get__Quantity = function () {
return this._Quantity;
};
v2.__set__Quantity = function (quantity) {
this._Quantity = quantity;
return this.__get__Quantity();
};
v2.__get__Noise = function () {
return this._Noise;
};
v2.__set__Noise = function (noise) {
this._Noise = noise;
return this.__get__Noise();
};
v2.__get__Price = function () {
return this._Price;
};
v2.__set__Price = function (prise) {
this._Price = prise;
return this.__get__Price();
};
v2.addProperty('Name', v2.__get__Name, function () {});
v2.addProperty('Noise', v2.__get__Noise, v2.__set__Noise);
v2.addProperty('Price', v2.__get__Price, v2.__set__Price);
v2.addProperty('Quantity', v2.__get__Quantity, v2.__set__Quantity);
v2.addProperty('Type', v2.__get__Type, function () {});
v2.addProperty('Usage', v2.__get__Usage, v2.__set__Usage);
ASSetPropFlags(mcs.Item.prototype, null, 1);
}
#endinitclip
}
frame 2 {
stop();
}
button 18 {
on (press) {
getURL('http://www.youdagames.com', '_blank');
}
}
movieClip 20 {
}
movieClip 23 {
}
movieClip 25 {
}
movieClip 27 {
}
movieClip 32 {
}
movieClip 37 {
}
movieClip 39 {
}
movieClip 43 {
frame 99 {
_root.gotoAndPlay('naintro');
}
}
frame 7 {
var loaded = 0;
_root.onEnterFrame = function () {
if (loaded == 100) {
loaded = undefined;
this.onEnterFrame = undefined;
play();
} else {
loaded = Math.round((this.getBytesLoaded() / this.getBytesTotal()) * 100);
this.youdapreloader.percentloaded_bar_mc._xscale = loaded;
this.youdapreloader.loaded_txt.text = loaded + '%';
stop();
}
};
stop();
}
movieClip 89 {
}
movieClip 90 {
}
movieClip 102 {
}
button 103 {
on (release) {
_global.rootgame.mode = 'blueprint';
_global.rootgame.Play();
}
}
movieClip 105 {
}
button 106 {
on (press) {
gotoAndStop(2);
}
}
movieClip 108 {
}
movieClip 109 finishedLevelNoSafe_mc {
frame 1 {
stop();
this.moneyLost = _global.GAME.startLevelMoney - _global.GAME.money;
this.yourMoney = _global.GAME.money;
}
instance of movieClip 90 {
onClipEvent (release) {
_global.rootgame.mode = 'menu';
_global.rootgame.Play();
}
}
frame 2 {
System.security.allowDomain('www.youdagames.com');
_root.hs_list = false;
_root.hs_score = this.yourMoney;
_root.is_time = false;
_root.hs_gameid = 36;
_root.hs_requesturl = 'www.youdagames.com';
this.highscore.loadMovie('http://www.youdagames.com/highscores/flash.php');
stop();
}
}
movieClip 111 {
}
movieClip 114 {
}
movieClip 118 {
}
movieClip 124 safeTimer_mc {
frame 125 {
stop();
}
}
movieClip 129 overalTime_mc {
}
movieClip 139 {
}
movieClip 142 {
}
movieClip 145 {
}
movieClip 146 alarmTimer_mc {
frame 44 {
stop();
}
}
movieClip 168 {
}
movieClip 169 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 172 {
}
movieClip 199 {
}
movieClip 201 controlbox {
frame 11 {
stop();
}
frame 12 {
stop();
}
}
movieClip 202 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 206 {
}
movieClip 210 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 213 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 215 {
}
movieClip 217 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 219 help_items_mc {
}
button 230 {
on (release) {
if (!_global.path.pause) {
_global.stage.Pause();
} else {
_global.stage.Play();
}
}
}
movieClip 231 menu_btn_mc {
frame 1 {
stop();
}
}
movieClip 232 dropMine_mc {
}
movieClip 234 safe {
}
movieClip 236 unlockingFloor {
}
movieClip 239 alarmButton {
frame 1 {
stop();
}
frame 23 {
gotoAndPlay(6);
}
}
movieClip 242 {
}
movieClip 243 {
}
movieClip 245 {
}
movieClip 246 LaserRot {
}
movieClip 248 {
}
movieClip 249 {
}
movieClip 250 exitlight {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 253 wooden {
frame 1 {
this.opened = false;
stop();
}
frame 7 {
_global.GAME.sound.playSound('wDoorOpen');
}
frame 17 {
this.opened = true;
stop();
}
frame 18 {
_global.GAME.sound.playSound('wDoorOpen');
}
frame 19 {
this.opened = false;
}
frame 34 {
gotoAndStop(1);
}
}
movieClip 255 {
}
movieClip 263 {
}
movieClip 264 {
frame 16 {
stop();
}
}
movieClip 266 metal {
frame 1 {
this.opened = false;
stop();
}
frame 2 {
this.opened = false;
stop();
}
frame 3 {
_global.GAME.sound.playSound('eDoorOpen');
}
frame 11 {
this.opened = true;
stop();
}
frame 17 {
this.opened = false;
}
frame 17 {
_global.GAME.sound.playSound('eDoorOpen');
}
frame 23 {
gotoAndPlay(1);
}
}
movieClip 268 {
}
movieClip 270 LaserRedShort {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
movieClip 272 {
}
movieClip 273 {
}
movieClip 274 LaserRedLong {
}
movieClip 275 LaserBlue {
frame 1 {
stop();
}
}
movieClip 279 {
}
movieClip 281 {
}
movieClip 284 {
}
movieClip 285 {
frame 1 {
}
frame 14 {
gotoAndPlay('false');
}
frame 31 {
gotoAndPlay('true');
}
}
movieClip 286 {
}
movieClip 287 camRot {
}
movieClip 290 {
}
movieClip 292 {
}
movieClip 294 {
}
movieClip 295 safeDoor {
frame 1 {
stop();
_global.path.safeDoorOpened = false;
}
frame 53 {
stop();
_global.path.safeDoorOpened = true;
}
}
movieClip 350 {
}
movieClip 351 tiefloor {
frame 1 {
stop();
}
frame 2 {
}
frame 11 {
gotoAndPlay('alarm');
}
}
movieClip 355 {
}
movieClip 422 {
frame 3 {
_global.GAME.sound.playSound('C4Explode');
}
}
movieClip 425 {
}
movieClip 426 explosive {
frame 8 {
_global.GAME.sound.playSound('C4bipping');
}
frame 104 {
stop();
}
frame 139 {
stop();
}
}
movieClip 428 cam2 {
}
movieClip 431 {
}
movieClip 432 camStatic {
}
movieClip 434 {
}
movieClip 435 {
frame 1 {
}
frame 14 {
gotoAndPlay('false');
}
frame 31 {
gotoAndPlay('true');
}
}
movieClip 436 {
}
movieClip 437 camSideStatic {
}
movieClip 440 {
}
movieClip 442 {
}
movieClip 444 {
}
movieClip 445 player4 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 447 {
}
movieClip 449 {
}
movieClip 450 player5 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 451 {
}
movieClip 453 {
}
movieClip 455 {
}
movieClip 456 player1 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 457 {
}
movieClip 459 {
}
movieClip 461 {
}
movieClip 462 player2 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 464 {
}
movieClip 466 {
}
movieClip 467 player3 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 469 {
}
movieClip 471 {
}
movieClip 514 {
}
movieClip 547 {
frame 3 {
_global.GAME.sound.playSound('deadBody');
}
frame 16 {
stop();
}
}
movieClip 586 {
}
movieClip 597 {
}
movieClip 599 {
}
movieClip 602 {
frame 1 {
_global.GAME.sound.playSound('ak47s');
}
}
movieClip 603 {
}
movieClip 604 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
}
movieClip 605 policeMan {
}
movieClip 646 {
frame 1 {
stop();
}
}
movieClip 683 {
}
movieClip 730 {
}
movieClip 781 {
frame 1 {
_global.GAME.sound.playSound('deadBody');
}
frame 38 {
this._parent._parent.removeMovieClip();
stop();
}
}
movieClip 860 {
frame 30 {
gotoAndPlay(17);
}
}
movieClip 913 {
frame 51 {
stop();
}
}
movieClip 940 {
frame 26 {
stop();
}
}
movieClip 953 {
frame 25 {
gotoAndPlay(15);
}
}
movieClip 960 {
frame 5 {
if (this._parent._parent._parent._weapon.Type == 3) {
gotoAndPlay(6);
} else {
gotoAndStop(1);
}
}
frame 15 {
gotoAndStop(1);
}
}
movieClip 962 {
}
movieClip 963 {
frame 3 {
if (_global.path.rob[_global.path.selrobID]._weapon.Type == 1) {
_global.GAME.sound.stopSound('pistols');
_global.GAME.sound.playSound('pistols');
}
if (_global.path.rob[_global.path.selrobID]._weapon.Type == 2) {
_global.GAME.sound.stopSound('silencers');
_global.GAME.sound.playSound('silencers');
}
if (_global.path.rob[_global.path.selrobID]._weapon.Type == 3) {
_global.GAME.sound.stopSound('uzis');
_global.GAME.sound.playSound('uzis');
}
}
frame 4 {
if (_global.path.rob[_global.path.selrobID]._weapon.Type == 3) {
gotoAndPlay(5);
} else {
gotoAndStop(1);
}
}
frame 10 {
gotoAndStop(1);
}
}
movieClip 964 {
frame 2 {
position.gotoAndPlay(1);
}
frame 5 {
if (_global.path.rob[_global.path.selrobID]._weapon.Type == 3) {
gotoAndPlay(6);
} else {
gotoAndStop(1);
}
}
frame 13 {
gotoAndStop(1);
}
}
movieClip 981 {
frame 21 {
gotoAndStop(1);
}
}
movieClip 983 {
}
movieClip 984 {
frame 2 {
_global.GAME.sound.stopSound('ak47s');
_global.GAME.sound.playSound('ak47s');
}
frame 6 {
_global.GAME.sound.playSound('ak47s');
}
frame 10 {
_global.GAME.sound.playSound('ak47s');
}
frame 14 {
_global.GAME.sound.playSound('ak47s');
}
frame 18 {
_global.GAME.sound.playSound('ak47s');
}
frame 21 {
_global.GAME.sound.playSound('ak47s');
gotoAndStop(1);
}
}
movieClip 985 {
frame 2 {
position.gotoAndPlay(1);
}
frame 23 {
gotoAndStop(1);
}
}
movieClip 1002 {
frame 12 {
gotoAndStop(1);
}
}
movieClip 1004 {
}
movieClip 1005 {
frame 2 {
_global.GAME.sound.stopSound('shotguns');
_global.GAME.sound.playSound('shotguns');
}
frame 13 {
gotoAndStop(1);
}
}
movieClip 1007 {
}
movieClip 1026 {
frame 12 {
gotoAndStop(1);
}
}
movieClip 1027 {
frame 2 {
position.gotoAndPlay(1);
}
frame 6 {
gotoAndStop(1);
}
}
movieClip 1028 {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
gun.gotoAndPlay(1);
}
frame 10 {
stop();
}
frame 11 {
ak47.gotoAndPlay(1);
}
frame 12 {
stop();
}
frame 13 {
shotgun.gotoAndPlay(1);
}
frame 14 {
stop();
}
}
movieClip 1030 {
}
movieClip 1032 {
}
movieClip 1033 Robber {
instance body of movieClip 1028 {
onClipEvent (load) {
this.swapDepths(1000);
}
}
}
movieClip 1035 {
}
movieClip 1036 {
}
movieClip 1037 {
}
movieClip 1038 {
}
movieClip 1039 gas_mc {
frame 1 {
stop();
}
frame 1 {
trace('NAGORE');
}
frame 5 {
stop();
}
frame 5 {
trace('NADOLE');
}
frame 10 {
stop();
}
frame 10 {
trace('LEVO');
}
frame 15 {
stop();
}
frame 15 {
trace('DESNO');
}
}
movieClip 1066 emp_mc {
}
movieClip 1070 {
}
movieClip 1137 mine {
frame 1 {
stop();
}
frame 4 {
_global.GAME.sound.playSound('C4Explode');
}
frame 35 {
stop();
}
}
movieClip 1150 {
}
movieClip 1153 {
frame 1 {
this.swapDepths(10000);
}
}
movieClip 1157 {
frame 1 {
this.swapDepths('100');
}
}
movieClip 1161 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 1164 {
}
movieClip 1169 {
}
movieClip 1170 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 1174 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 1177 {
}
movieClip 1179 {
frame 79 {
this._parent.gotoAndPlay('epoint');
}
}
movieClip 1182 {
}
movieClip 1183 {
frame 1 {
this.swapDepths(6000);
}
}
movieClip 1186 {
}
movieClip 1191 minigame_mc {
frame 1 {
if (_global.path.conditionType == 1) {
this.counter_mc._visible = false;
} else {
this.counter_mc._visible = true;
}
}
instance money21 of movieClip 1161 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money27._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money26 of movieClip 1161 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money31._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money20 of movieClip 1161 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money10._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money19 of movieClip 1161 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money14._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money1 of movieClip 1170 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money6._visible) {
this._visible = false;
_global.path.treasure += _global.path.goldValue;
++_global.path.moneyTaken;
}
}
}
instance money2 of movieClip 1170 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money6._visible && !this._parent.money7._visible) {
this._visible = false;
_global.path.treasure += _global.path.goldValue;
++_global.path.moneyTaken;
}
}
}
instance money3 of movieClip 1170 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money8._visible && !this._parent.money7._visible) {
this._visible = false;
_global.path.treasure += _global.path.goldValue;
++_global.path.moneyTaken;
}
}
}
instance money4 of movieClip 1170 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money8._visible && !this._parent.money9._visible) {
this._visible = false;
_global.path.treasure += _global.path.goldValue;
++_global.path.moneyTaken;
}
}
}
instance money5 of movieClip 1170 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money9._visible) {
this._visible = false;
_global.path.treasure += _global.path.goldValue;
++_global.path.moneyTaken;
}
}
}
instance money6 of movieClip 1170 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.goldValue;
++_global.path.moneyTaken;
}
}
instance money7 of movieClip 1170 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.goldValue;
++_global.path.moneyTaken;
}
}
instance money8 of movieClip 1170 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.goldValue;
++_global.path.moneyTaken;
}
}
instance money9 of movieClip 1170 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.goldValue;
++_global.path.moneyTaken;
}
}
instance money15 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money10._visible && !this._parent.money11._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money16 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money11._visible && !this._parent.money12._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money17 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money12._visible && !this._parent.money13._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money18 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money13._visible && !this._parent.money14._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money11 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
instance money12 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
instance money13 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
instance money14 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
instance money10 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
instance money22 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money27._visible && !this._parent.money28._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money23 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money29._visible && !this._parent.money28._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money24 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money29._visible && !this._parent.money30._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money25 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
if (!this._parent.money30._visible && !this._parent.money31._visible) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
}
instance money28 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
instance money29 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
instance money30 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
instance money31 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1000);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
instance money27 of movieClip 1174 {
onClipEvent (rollOver) {
this.gotoAndStop(2);
this.swapDepths(1100);
}
onClipEvent (rollOut) {
this.gotoAndStop(1);
}
onClipEvent (press) {
this._visible = false;
_global.path.treasure += _global.path.moneyValue;
++_global.path.moneyTaken;
}
}
frame 10 {
var now = getTimer();
var now1 = getTimer();
var seconds = _global.path.Time;
trace('this.counter ' + this.counter_mc);
this.counter_mc.counter = seconds;
trace('seconds ' + seconds);
this.onEnterFrame = function () {
if (_global.path.conditionType == 1) {
if (_global.path.moneyTaken == 31) {
gotoAndStop('exit');
delete onEnterFrame;
}
} else {
if (getTimer() - now1 > 1000) {
--seconds;
if (seconds < 10) {
this.counter_mc.counter = '0' + seconds;
} else {
this.counter_mc.counter = seconds;
}
trace('seconds ' + seconds);
now1 = getTimer();
}
if (getTimer() - now > _global.path.Time * 1000 || _global.path.moneyTaken == 31) {
gotoAndStop('exit');
delete onEnterFrame;
}
}
};
stop();
}
frame 11 {
this.counter_mc._visible = false;
var i = 1;
while (i <= 31) {
this['money' + i]._visible = false;
++i;
}
stop();
}
frame 70 {
_global.path.game.minigameStarted = false;
_global.path.exitlight.clip.gotoAndStop('exit');
stop();
}
}
movieClip 1202 {
frame 1 {
stop();
this.onPress = function () {
_global.path.helpTips.clip._visible = false;
_global.stage.helpTipsInterface._visible = false;
gotoAndStop(2);
};
}
frame 2 {
stop();
this.onPress = function () {
_global.path.helpTips.clip._visible = true;
_global.stage.helpTipsInterface._visible = true;
gotoAndStop(1);
};
}
}
movieClip 1203 DoorWooden {
#initclip
Object.registerClass('DoorWooden', mcs.Door);
#endinitclip
}
movieClip 1294 {
}
movieClip 1353 {
frame 22 {
this.gotoAndPlay(7);
}
}
movieClip 1355 {
}
movieClip 1356 {
frame 5 {
_global.GAME.sound.stopSound('pistols');
_global.GAME.sound.playSound('pistols');
}
}
movieClip 1357 {
}
movieClip 1360 {
}
movieClip 1395 {
}
movieClip 1446 {
}
movieClip 1481 {
frame 5 {
_root._parent.SOUND.playSound('deadBody');
}
frame 17 {
stop();
}
}
movieClip 1520 {
frame 1 {
stop();
}
frame 28 {
this._parent.gotoAndStop('fire');
}
}
movieClip 1559 {
frame 1 {
gotoAndPlay(8);
}
frame 20 {
stop();
}
}
movieClip 1560 {
frame 1 {
stop();
}
frame 10 {
stop();
}
frame 20 {
stop();
}
frame 25 {
stop();
}
frame 30 {
stop();
}
frame 35 {
stop();
}
frame 41 {
stop();
}
frame 48 {
stop();
}
}
movieClip 1561 {
}
movieClip 1562 {
}
movieClip 1563 Guard {
}
movieClip 1564 Stage {
#initclip
Object.registerClass('Stage', br.Stage);
#endinitclip
}
movieClip 1566 meta {
}
movieClip 1569 {
frame 1 {
stop();
}
}
movieClip 1570 mouse_out {
}
movieClip 1584 {
frame 1 {
stop();
}
frame 6 {
stop();
}
}
movieClip 1585 Cursors {
frame 1 {
stop();
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 6 {
stop();
}
}
movieClip 1640 navigator {
}
movieClip 1651 {
}
movieClip 1653 {
}
movieClip 1656 {
}
movieClip 1660 {
}
movieClip 1661 {
}
movieClip 1663 {
frame 1 {
stop();
}
instance of movieClip 1651 {
onClipEvent (load) {
trace('robBoreder= ' + this._parent._parent._name);
var colorful = new Color(this);
switch (this._parent._parent._name) {
case 'rob1':
colorful.setRGB(1142388);
break;
case 'rob2':
colorful.setRGB(11017762);
break;
case 'rob3':
colorful.setRGB(6925900);
break;
case 'rob4':
colorful.setRGB(6370893);
break;
case 'rob5':
colorful.setRGB(12997671);
}
}
}
instance of movieClip 1653 {
onClipEvent (load) {
var colorful = new Color(this);
switch (this._parent._parent._name) {
case 'rob1':
colorful.setRGB(1142388);
break;
case 'rob2':
colorful.setRGB(11017762);
break;
case 'rob3':
colorful.setRGB(6925900);
break;
case 'rob4':
colorful.setRGB(6370893);
break;
case 'rob5':
colorful.setRGB(12997671);
}
}
}
instance of movieClip 1656 {
onClipEvent (load) {
var colorful = new Color(this);
switch (this._parent._parent._name) {
case 'rob1':
colorful.setRGB(1142388);
break;
case 'rob2':
colorful.setRGB(11017762);
break;
case 'rob3':
colorful.setRGB(6925900);
break;
case 'rob4':
colorful.setRGB(6370893);
break;
case 'rob5':
colorful.setRGB(12997671);
}
}
}
frame 2 {
stop();
}
instance of movieClip 1661 {
}
}
movieClip 1667 {
}
movieClip 1668 {
}
movieClip 1669 {
frame 1 {
}
}
movieClip 1671 {
}
movieClip 1672 {
}
movieClip 1673 {
frame 1 {
}
}
movieClip 1675 {
}
movieClip 1676 {
}
movieClip 1677 {
frame 1 {
}
}
movieClip 1679 {
frame 1 {
}
}
movieClip 1682 {
}
movieClip 1684 {
}
movieClip 1686 {
instance item_mc of movieClip 1679 {
onClipEvent (release) {
var temp_mc1;
removeMovieClip(this.rob_item_mc);
if (this._parent.robbi.Item != undefined) {
this._parent.robbi.Item = undefined;
this._parent.robbi.doingAction = false;
this._parent.robbi.ItemMovie.quantity_mc.itemNumber = Number(this._parent.robbi.ItemMovie.quantity_mc.itemNumber) + 1;
if (_global.path.LevelNum == 1 && _global.path.currentPopUp == 6) {
utils.Delegate.callDelayed(_global.path.helpTips[6], _global.path.helpTips[6].dettachPopUp, 5000);
_global.path.helpTips[6].shown = 2;
if (this._parent.robbi.room != 10) {
_global.path.currentPopUp = 7;
_global.path.helpTips[7].showPopUp();
}
}
}
temp_mc1 = this._parent.item_mc.attachMovie(this._parent.robbi.Weapon._Name, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
temp_mc1.stop();
temp_mc1._xscale = 60;
temp_mc1._yscale = 60;
}
}
instance image_mc of movieClip 1682 {
onClipEvent (load) {
var which = this._parent._name.substr(3, 1);
trace('KOJ ROBBER broj= ' + which);
var robber = 'char' + _global.selectedCharacters[Number(which)].picture;
trace('KOJ ROBBER slika= ' + robber);
this.attachMovie(robber, 'rob_img', 1);
this.rob_img._xscale = 69;
this.rob_img._yscale = 69;
this.rob_img._y += 5;
}
onClipEvent (release) {
var temp_mc;
var i;
i = Number(this._parent._name.substr(3, 1));
temp_mc = eval('_root.level_mc.' + this._parent._name);
if (_root.level_mc.selrobID != i) {
_root.level_mc['rob' + _root.level_mc.selrobID].Selected = false;
if (_root.level_mc['rob' + _root.level_mc.selrobID].Health > 0) {
}
(eval('_root.level_mc.rob' + _root.level_mc.selrobID + '.player' + _root.level_mc.selrobID)).gotoAndStop('deselected');
_root.level_mc.selrobID = i;
temp_mc.Selected = true;
trace('_x= ' + temp_mc._x + '; _y= ' + temp_mc._y);
trace('level_mc._x= ' + _root.level_mc._x + '; level_mc._y= ' + _root.level_mc._y);
_root.centerStage(temp_mc);
temp_mc['player' + _root.level_mc.selrobID].gotoAndStop('selected');
}
}
}
instance nema_mc of movieClip 1684 {
onClipEvent (load) {
this._visible = false;
}
}
}
movieClip 1688 levelch_mc {
frame 1 {
var i = 1;
while (i <= 5) {
if (_global.path.game.numOfrobs < i) {
this['rob' + i]._visible = false;
}
++i;
}
stop();
}
instance rob1 of movieClip 1686 {
onClipEvent (load) {
var robbi = _global.path.rob[1];
this.Unlocking.skill_mc.bar_mc._xscale = robbi.Unlocking * 10;
this.Shooting.skill_mc.bar_mc._xscale = robbi.Shooting * 10;
this.Electronics.skill_mc.bar_mc._xscale = robbi.Electronics * 10;
this.Explosives.skill_mc.bar_mc._xscale = robbi.Explosives * 10;
this.Health.h_bar.bar._xscale = robbi.Health;
this.Running.r_bar.bar._xscale = robbi.Running;
this.Num = 1;
var temp_mc = this.image_mc.attachMovie(robbi.image, 'image', 10, {'_x': 0, '_y': 0});
temp_mc._xscale = 60;
temp_mc._yscale = 60;
var temp_mc1 = this.item_mc.attachMovie(robbi.Weapon._Name, 'rob_item_mc', 10, {'_x': 0, '_y': 2});
temp_mc1.stop();
temp_mc1._xscale = 60;
temp_mc1._yscale = 60;
}
}
instance rob2 of movieClip 1686 {
onClipEvent (load) {
var robbi = _global.path.rob[2];
this.Unlocking.skill_mc.bar_mc._xscale = robbi.Unlocking * 10;
this.Shooting.skill_mc.bar_mc._xscale = robbi.Shooting * 10;
this.Electronics.skill_mc.bar_mc._xscale = robbi.Electronics * 10;
this.Explosives.skill_mc.bar_mc._xscale = robbi.Explosives * 10;
this.Health.h_bar.bar._xscale = robbi.Health;
this.Running.r_bar.bar._xscale = robbi.Running;
this.Num = 2;
var temp_mc = this.image_mc.attachMovie(robbi.image, 'image', 10, {'_x': 0, '_y': 0});
temp_mc._xscale = 60;
temp_mc._yscale = 60;
var temp_mc1 = this.item_mc.attachMovie(robbi.Weapon._Name, 'rob_item_mc', 10, {'_x': 0, '_y': 2});
temp_mc1.stop();
temp_mc1._xscale = 60;
temp_mc1._yscale = 60;
}
}
instance rob3 of movieClip 1686 {
onClipEvent (load) {
var robbi = _global.path.rob[3];
this.Unlocking.skill_mc.bar_mc._xscale = robbi.Unlocking * 10;
this.Shooting.skill_mc.bar_mc._xscale = robbi.Shooting * 10;
this.Electronics.skill_mc.bar_mc._xscale = robbi.Electronics * 10;
this.Explosives.skill_mc.bar_mc._xscale = robbi.Explosives * 10;
this.Health.h_bar.bar._xscale = robbi.Health;
this.Running.r_bar.bar._xscale = robbi.Running;
this.Num = 3;
var temp_mc = this.image_mc.attachMovie(robbi.image, 'image', 10, {'_x': 0, '_y': 0});
temp_mc._xscale = 60;
temp_mc._yscale = 60;
var temp_mc1 = this.item_mc.attachMovie(robbi.Weapon._Name, 'rob_item_mc', 10, {'_x': 0, '_y': 2});
temp_mc1.stop();
temp_mc1._xscale = 60;
temp_mc1._yscale = 60;
}
}
instance rob4 of movieClip 1686 {
onClipEvent (load) {
var robbi = _global.path.rob[4];
this.Unlocking.skill_mc.bar_mc._xscale = robbi.Unlocking * 10;
this.Shooting.skill_mc.bar_mc._xscale = robbi.Shooting * 10;
this.Electronics.skill_mc.bar_mc._xscale = robbi.Electronics * 10;
this.Explosives.skill_mc.bar_mc._xscale = robbi.Explosives * 10;
this.Health.h_bar.bar._xscale = robbi.Health;
this.Running.r_bar.bar._xscale = robbi.Running;
this.Num = 4;
var temp_mc = this.image_mc.attachMovie(robbi.image, 'image', 10, {'_x': 0, '_y': 0});
temp_mc._xscale = 60;
temp_mc._yscale = 60;
var temp_mc1 = this.item_mc.attachMovie(robbi.Weapon._Name, 'rob_item_mc', 10, {'_x': 0, '_y': 2});
temp_mc1.stop();
temp_mc1._xscale = 60;
temp_mc1._yscale = 60;
}
}
instance rob5 of movieClip 1686 {
onClipEvent (load) {
var robbi = _global.path.rob[5];
this.Unlocking.skill_mc.bar_mc._xscale = robbi.Unlocking * 10;
this.Shooting.skill_mc.bar_mc._xscale = robbi.Shooting * 10;
this.Electronics.skill_mc.bar_mc._xscale = robbi.Electronics * 10;
this.Explosives.skill_mc.bar_mc._xscale = robbi.Explosives * 10;
this.Health.h_bar.bar._xscale = robbi.Health;
this.Running.r_bar.bar._xscale = robbi.Running;
this.Num = 5;
var temp_mc = this.image_mc.attachMovie(robbi.image, 'image', 10, {'_x': 0, '_y': 0});
temp_mc._xscale = 60;
temp_mc._yscale = 60;
var temp_mc1 = this.item_mc.attachMovie(robbi.Weapon._Name, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
temp_mc1.stop();
temp_mc1._xscale = 60;
temp_mc1._yscale = 60;
}
}
}
movieClip 1692 {
}
movieClip 1696 {
}
movieClip 1697 {
}
movieClip 1699 {
}
movieClip 1700 {
instance of movieClip 1699 {
onClipEvent (load) {
this._visible = false;
}
}
}
movieClip 1701 {
instance of movieClip 1699 {
onClipEvent (load) {
this._visible = false;
}
}
instance items_mc of movieClip 1700 {
onClipEvent (load) {
var dist = 0;
var x = 100;
var y = -135;
var temp_mc;
var temp_item_mc;
var i = 1;
while (i < _global.GAME.invenrtory.length) {
var itemName;
itemName = 'none';
itemName = _global.GAME.invenrtory[i].linkID;
if (itemName != 'none') {
temp_mc = this.attachMovie('item_bck', 'item_bck' + i, this.getNextHighestDepth(), {'_x': -125 + dist, '_y': y});
temp_item_mc = temp_mc.attachMovie(String(itemName), String('item_mc'), this.getNextHighestDepth(), {'_x': -2, '_y': 0});
temp_item_mc._xscale = 70;
temp_item_mc._yscale = 70;
temp_item_mc.stop();
temp_mc.item = _global.GAME.invenrtory[i];
temp_mc.quantity_mc.itemNumber = _global.GAME.invenrtory[i].Quantity;
dist += 50;
if (dist > 80) {
y += 50;
dist = 0;
}
}
++i;
}
}
}
}
movieClip 1702 panel_item_mc {
}
movieClip 1703 {
}
movieClip 1708 {
}
movieClip 1709 {
}
movieClip 1712 {
}
button 1713 {
on (release) {
this.gotoAndStop(2);
if (_global.path.LevelNum == 1 && _global.path.currentPopUp <= 3) {
_global.path.helpTips[3].dettachPopUp();
_global.path.helpTips[3].shown = 2;
_global.path.currentPopUp = 4;
_global.path.helpTips[4].dettachPrevisious();
_global.path.helpTips[4].shown = 0;
_global.path.helpTips[4].showPopUp();
}
}
}
button 1714 {
on (release) {
this.gotoAndStop(1);
}
}
movieClip 1715 toolButton {
frame 1 {
panelItem._visible = false;
stop();
}
frame 2 {
panelItem._visible = true;
stop();
}
}
movieClip 1796 {
}
button 1798 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
ogledalo.play();
_global.GAME.openPopUp('pop_up14', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
ogledalo.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
this._parent._parent.select(14);
}
}
}
movieClip 1799 item14 {
instance ogledalo of movieClip 1796 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 1840 {
}
button 1841 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
red_card.play();
_global.GAME.openPopUp('pop_up16', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
red_card.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
}
}
}
movieClip 1842 item16 {
instance red_card of movieClip 1840 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 1885 land_mine {
frame 1 {
stop();
}
}
button 1886 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
landMine.play();
_global.GAME.openPopUp('pop_up19', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
landMine.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
}
}
}
movieClip 1887 item19 {
}
movieClip 1889 starce_mc {
}
movieClip 1897 ex {
}
movieClip 1976 silencer {
}
movieClip 2055 shotgun {
}
movieClip 2134 ak47 {
}
movieClip 2213 pistol {
}
movieClip 2292 uzi {
}
movieClip 2371 gas {
}
movieClip 2452 card {
}
movieClip 2531 masterkey {
frame 1 {
}
}
movieClip 2624 screw {
}
movieClip 2705 c4 {
}
movieClip 2706 {
}
button 2707 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
c4.play();
_global.GAME.openPopUp('pop_up7', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
c4.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
}
}
}
movieClip 2708 item7 {
instance c4 of movieClip 2706 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 2787 {
}
button 2788 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
gas.play();
_global.GAME.openPopUp('pop_up18', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
gas.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
this._parent._parent.select(18);
}
}
}
movieClip 2789 item18 {
instance gas of movieClip 2787 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 2868 {
}
button 2869 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
master.play();
_global.GAME.openPopUp('pop_up5', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
master.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
this._parent._parent.select(4);
}
}
}
movieClip 2870 item4 {
instance master of movieClip 2868 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 2963 {
}
button 2964 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
screw.play();
_global.GAME.openPopUp('pop_up2', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
screw.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
this._parent._parent.select(2);
}
}
}
movieClip 2965 item2 {
instance screw of movieClip 2963 {
onClipEvent (load) {
this.stop();
}
}
}
button 2966 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
master3.play();
_global.GAME.openPopUp('pop_up4', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
master3.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
this._parent._parent.select(5);
}
}
}
movieClip 2967 item5 {
instance master3 of movieClip 2868 {
onClipEvent (load) {
this.stop();
}
}
}
button 2968 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
master2.play();
_global.GAME.openPopUp('pop_up3', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
master2.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
this._parent._parent.select(3);
}
}
}
movieClip 2969 item3 {
instance master2 of movieClip 2868 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 3050 {
}
button 3051 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
card.play();
_global.GAME.openPopUp('pop_up1', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
card.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
this._parent._parent.select(1);
}
}
}
movieClip 3052 {
}
movieClip 3054 {
frame 1 {
stop();
}
frame 22 {
stop();
}
}
movieClip 3055 item1 {
instance card of movieClip 3050 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 3136 {
}
button 3137 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
dinamit.play();
_global.GAME.openPopUp('pop_up8', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
dinamit.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
this._parent._parent.select(8);
}
}
}
movieClip 3138 item8 {
instance dinamit of movieClip 3136 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 3219 {
}
button 3220 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
drill.play();
_global.GAME.openPopUp('pop_up10', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
drill.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
}
}
}
movieClip 3221 item10 {
instance drill of movieClip 3219 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 3302 {
}
button 3303 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
elDevice.play();
_global.GAME.openPopUp('pop_up11', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
elDevice.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
}
}
}
movieClip 3304 item11 {
instance elDevice of movieClip 3302 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 3385 {
}
button 3386 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
dinamit7.play();
_global.GAME.openPopUp('pop_up9', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
dinamit7.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
}
}
}
movieClip 3387 item9 {
instance dinamit7 of movieClip 3385 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 3468 {
}
button 3469 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
torch.play();
_global.GAME.openPopUp('pop_up17', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
torch.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
}
}
}
movieClip 3470 item17 {
instance torch of movieClip 3468 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 3551 {
}
button 3552 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
elDevice_1.play();
_global.GAME.openPopUp('pop_up13', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
elDevice_1.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
}
}
}
movieClip 3553 item13 {
instance elDevice_1 of movieClip 3551 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 3568 {
}
movieClip 3609 {
}
movieClip 3629 {
}
movieClip 3636 {
}
movieClip 3637 {
}
movieClip 3641 {
}
button 3643 {
on (press) {
getURL('http://www.youdagames.com/shop/', '_blank');
}
}
movieClip 3645 {
}
movieClip 3648 {
frame 1 {
stop();
start_btn.onPress = function () {
this._parent._parent.gotoAndStop('startGame');
trace('newGame');
};
}
}
movieClip 3651 {
}
movieClip 3661 {
}
button 3662 {
on (release) {
this.gotoAndStop('instructions');
}
}
movieClip 3665 {
}
movieClip 3675 {
}
movieClip 3682 {
}
button 3683 {
on (release) {
this.gotoAndStop('options');
}
}
movieClip 3686 {
}
button 3695 {
on (release) {
_global.GAME.mode = 'endDemo';
_global.GAME.Play();
}
}
button 3696 {
on (release) {
_global.rootgame.mode = 'new';
_global.rootgame.Play();
}
}
button 3697 {
on (press) {
getURL('http://www.youdagames.com', '_blank');
}
}
button 3698 {
on (press) {
gotoAndStop(17);
}
}
movieClip 3701 {
}
movieClip 3710 {
}
movieClip 3717 {
}
movieClip 3720 {
}
movieClip 3721 {
frame 1 {
if (_global.GAME.levelLoaded) {
var snd = _global.GAME.sound.getSound('bgMusic');
} else {
var snd = _global.GAME.sound.getSound('mainTheme');
}
vol = snd.getVolume();
tempBar = _global.GAME.sound.volume;
vBar_mc._xscale = _global.GAME.sound.volume;
minus.onPress = function () {
if (tempBar > 0) {
vBar_mc._xscale -= 25;
tempBar -= 25;
_global.GAME.sound.volume = tempBar;
snd.setVolume(snd.initalVol * tempBar / 100);
}
};
plus.onPress = function () {
if (tempBar < 100) {
vBar_mc._xscale += 25;
tempBar += 25;
_global.GAME.sound.volume = tempBar;
snd.setVolume(snd.initalVol * tempBar / 100);
}
};
}
}
movieClip 3730 {
}
button 3731 {
on (release) {
this.gotoAndStop('mainMenu');
}
}
movieClip 3768 {
}
movieClip 3770 {
}
movieClip 3771 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
button 3773 {
on (release) {
soundFX.gotoAndStop(1);
_global.GAME.sound.off = false;
_global.GAME.sound.playLoops();
}
}
button 3774 {
on (release) {
soundFX.gotoAndStop(2);
_global.GAME.sound.off = true;
_global.GAME.sound.stopLoops();
}
}
movieClip 3784 {
}
movieClip 3787 {
}
movieClip 3790 {
}
movieClip 3799 {
}
button 3800 {
on (release) {
this.gotoAndStop('instructions2');
}
}
button 3801 {
on (release) {
this.gotoAndStop('instructions');
}
}
button 3802 {
on (release) {
this.gotoAndStop('instructions3');
}
}
movieClip 3821 {
}
movieClip 3823 {
}
movieClip 3824 {
}
button 3825 {
on (release) {
this.gotoAndStop('instructions2');
}
}
button 3826 {
on (release) {
this.gotoAndStop('instrctions4');
}
}
movieClip 3841 {
}
movieClip 3843 {
}
movieClip 3846 {
}
movieClip 3849 {
}
movieClip 3853 {
}
movieClip 3855 {
}
movieClip 3936 {
}
movieClip 4017 {
}
movieClip 4098 {
}
movieClip 4177 {
}
movieClip 4178 {
}
movieClip 4179 {
}
movieClip 4180 {
}
movieClip 4181 {
}
button 4182 {
on (release) {
this.gotoAndStop('instructions3');
}
}
button 4183 {
on (release) {
this.gotoAndStop('instructions5');
}
}
movieClip 4225 {
}
movieClip 4227 {
}
movieClip 4228 {
}
movieClip 4229 {
}
button 4230 {
on (release) {
this.gotoAndStop('instrctions4');
}
}
button 4231 {
on (release) {
this.gotoAndStop('instructions6');
}
}
movieClip 4245 {
frame 1 {
this.onEnterFrame = function () {
if (coolOff == true) {
gotoAndStop(prevFrame);
}
};
}
frame 1 {
stop();
}
frame 13 {
if (_root.level_mc.soundMeter.getNumOfGuardsHearing() == 0) {
coolOff = true;
}
gotoAndPlay(11);
}
frame 25 {
if (_root.level_mc.soundMeter.getNumOfGuardsHearing() == 0) {
}
gotoAndPlay(23);
}
frame 37 {
gotoAndPlay(35);
stop();
}
}
movieClip 4249 {
}
movieClip 4251 {
}
movieClip 4253 {
frame 1 {
stop();
}
frame 13 {
stop();
}
frame 25 {
stop();
}
frame 36 {
stop();
}
frame 37 {
stop();
}
frame 37 {
stop();
}
}
movieClip 4255 {
}
movieClip 4256 {
instance soundmeter of movieClip 4245 {
onClipEvent (enterFrame) {
if (_root.level_mc.soundMeter.getNumOfGuardsHearing() == 0) {
this.gotoAndPlay('level0');
} else {
if (_root.level_mc.soundMeter.getNumOfGuardsHearing() == 1) {
this.gotoAndPlay('level1');
} else {
if (_root.level_mc.soundMeter.getNumOfGuardsHearing() == 2) {
this.gotoAndPlay('level2');
} else {
if (_root.level_mc.soundMeter.getNumOfGuardsHearing() == 3) {
this.gotoAndPlay('level3');
}
this.stop();
}
}
}
}
onClipEvent (load) {
this.coolOff = true;
this.swapDepths(16151);
}
}
instance alarmMeter of movieClip 4253 {
onClipEvent (load) {
this.swapDepths(16152);
}
onClipEvent (enterFrame) {
var alarm;
alarm = _root.level_mc.alarmMeter.getAlarmLevel();
if (alarm == 0) {
this.gotoAndStop(1);
}
if (alarm == 1) {
this.gotoAndStop(13);
}
if (alarm == 2) {
this.gotoAndStop(25);
}
if (alarm == 3) {
this.gotoAndStop(36);
}
if (alarm == 4) {
this.gotoAndStop(37);
}
}
}
}
button 4257 {
on (release) {
this.gotoAndStop('instructions5');
}
}
button 4258 {
on (release) {
this.gotoAndStop('instructions7');
}
}
movieClip 4266 {
}
movieClip 4268 {
}
movieClip 4270 {
}
movieClip 4271 {
}
movieClip 4272 {
frame 1 {
}
frame 14 {
gotoAndPlay('false');
}
frame 31 {
gotoAndPlay('true');
}
}
movieClip 4273 {
}
movieClip 4274 {
}
movieClip 4276 {
}
movieClip 4277 lasersaaa {
frame 1 {
stop();
}
frame 10 {
stop();
}
}
movieClip 4279 {
}
movieClip 4280 {
}
movieClip 4281 {
frame 1 {
stop();
}
}
movieClip 4412 {
}
movieClip 4413 {
instance cam1 of movieClip 4274 {
onClipEvent (load) {
this.stop();
}
}
}
button 4414 {
on (release) {
this.gotoAndStop('instructions6');
}
}
button 4415 {
on (release) {
this.gotoAndStop('mainMenu');
}
}
movieClip 4440 {
}
movieClip 4539 {
}
movieClip 4540 {
frame 16 {
stop();
}
frame 17 {
System.security.allowDomain('www.youdagames.com');
_root.hs_list = true;
_root.hs_score = this.yourMoney;
_root.is_time = false;
_root.hs_gameid = 36;
_root.hs_requesturl = 'www.youdagames.com';
this.highscore.loadMovie('http://www.youdagames.com/highscores/flash.php');
stop();
}
frame 35 {
stop();
}
}
movieClip 4541 BRintro_mc {
}
movieClip 4549 soundmeter {
frame 1 {
stop();
}
frame 13 {
gotoAndPlay(11);
}
frame 25 {
gotoAndPlay(23);
}
frame 37 {
gotoAndPlay(35);
}
}
movieClip 4555 {
}
movieClip 4562 {
}
movieClip 4565 {
}
movieClip 4566 {
}
movieClip 4568 alarmmeter {
frame 1 {
stop();
}
frame 13 {
stop();
}
frame 25 {
stop();
}
frame 36 {
stop();
gotoAndPlay(nextFrame);
}
frame 37 {
stop();
gotoAndPlay(prevFrame);
}
}
movieClip 4580 {
}
button 4597 {
on (release) {
play();
}
}
movieClip 4600 {
}
button 4605 {
on (release) {
play();
}
}
movieClip 4610 {
}
movieClip 4617 {
}
movieClip 4625 {
frame 137 {
stop();
}
}
movieClip 4638 {
}
button 4658 {
on (release) {
_global.rootgame.mode = 'blueprint';
_global.rootgame.Play();
}
}
movieClip 4660 {
frame 180 {
stop();
}
frame 340 {
stop();
}
frame 518 {
stop();
}
frame 527 {
stop();
}
}
movieClip 4661 strip {
instance of movieClip 4580 {
onClipEvent (release) {
_global.rootgame.mode = 'blueprint';
_global.rootgame.Play();
}
}
frame 329 {
stop();
}
frame 556 {
stop();
}
frame 715 {
stop();
}
frame 737 {
gotoAndPlay(846);
}
frame 846 {
stop();
}
}
movieClip 4672 {
}
button 4673 {
on (release) {
_global.rootgame.mode = 'menu';
_global.rootgame.Play();
}
}
movieClip 4680 {
}
movieClip 4683 {
}
movieClip 4685 {
}
movieClip 4686 {
}
movieClip 4690 {
}
movieClip 4692 {
}
button 4694 {
on (rollOver) {
this.gotoAndPlay('start');
trace('start');
}
on (rollOut) {
this.gotoAndPlay('end');
trace('end');
}
}
movieClip 4696 {
}
movieClip 4697 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 32 {
stop();
}
}
movieClip 4699 {
}
button 4700 {
on (rollOver) {
this.gotoAndPlay('start');
}
on (rollOut) {
this.gotoAndPlay('end');
}
}
movieClip 4701 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 32 {
stop();
}
}
movieClip 4703 {
}
movieClip 4704 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 32 {
stop();
}
}
movieClip 4705 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 32 {
stop();
}
}
movieClip 4706 {
}
movieClip 4707 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 32 {
stop();
}
}
movieClip 4708 BluePrint_1 {
}
movieClip 4711 {
}
movieClip 4715 {
}
movieClip 4717 {
}
movieClip 4718 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 32 {
stop();
}
}
movieClip 4719 BluePrint_2 {
}
movieClip 4722 {
}
movieClip 4726 {
}
movieClip 4727 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 32 {
stop();
}
}
movieClip 4729 {
}
movieClip 4730 {
frame 1 {
stop();
}
frame 22 {
stop();
}
frame 32 {
stop();
}
}
movieClip 4731 BluePrint_3 {
}
movieClip 4732 Blueprint_mc {
frame 1 {
stop();
}
instance of movieClip 4680 {
onClipEvent (release) {
_global.rootgame.mode = 'charSelection';
_global.rootgame.Play();
}
}
frame 2 {
stop();
}
frame 3 {
stop();
}
frame 4 {
stop();
}
frame 5 {
stop();
}
frame 6 {
stop();
}
frame 7 {
stop();
}
frame 8 {
stop();
}
frame 9 {
stop();
}
frame 10 {
stop();
}
frame 11 {
stop();
}
frame 12 {
stop();
}
}
movieClip 4741 InterfaceBg_mc {
}
movieClip 4749 {
}
movieClip 4750 {
}
movieClip 4754 {
}
movieClip 4761 {
}
movieClip 4764 {
}
movieClip 4766 {
}
movieClip 4768 {
}
movieClip 4770 {
}
movieClip 4771 {
}
movieClip 4796 {
}
movieClip 4799 {
}
movieClip 4810 {
frame 1 {
stop();
}
}
movieClip 4811 {
}
movieClip 4812 {
frame 1 {
stop();
}
instance characters_mc of movieClip 4811 {
onClipEvent (load) {
function order(a, b) {
var v2 = a.weigth;
var v1 = b.weigth;
if (v2 < v1) {
return -1;
} else {
if (v2 > v1) {
return 1;
} else {
return 0;
}
}
}
var distance = 0;
var sum = new Array();
var i = 0;
while (i < 7) {
var tempo_mc = this.attachMovie('ch_over', 'chOver_mc' + i, this.getNextHighestDepth(), {'_x': -303 + distance, '_y': -30});
var Char = this['chOver_mc' + i];
var Path = _global.rootgame.Characters[i];
tempo_mc.Character = Path;
Char.charName = Path.nickName;
Char.selected_ = false;
var tempChar_mc = Char.attachMovie('char' + Path.picture, String('char' + i + '_mc'), this.getNextHighestDepth(), {'_x': -1.5, '_y': -12});
tempo_mc.nickName = Path.nickName;
tempo_mc.unlocking = Path.unlocking;
tempo_mc.shooting = Path.shooting;
tempo_mc.electronic = Path.electronic;
tempo_mc.explosives = Path.explosives;
tempo_mc.weapon = Path.weapon;
tempo_mc.comment_mc.commentar = Path.hint;
tempo_mc.avaible = true;
sum[i] = new Object();
sum[i].weigth = Path.unlocking + Path.shooting + Path.electronic + Path.electronic;
sum[i].char = tempo_mc;
var bar = this._parent._parent.chHolder.bars_mc;
var cHolder = this._parent._parent.chHolder;
tempo_mc.btnce.onRollOver = function () {
++i;
var v2 = this._parent.weapon.Name;
bar.unlock._xscale = Number(this._parent.unlocking) * 10;
bar.shoot._xscale = Number(this._parent.shooting) * 10;
bar.hack._xscale = Number(this._parent.electronic) * 10;
bar.breaking._xscale = Number(this._parent.explosives) * 10;
cHolder.weapon_mc.attachMovie(v2, 'weapon_item_mc', 16000, {'_x': 0, '_y': -30});
cHolder.weapon_mc.weaponName = v2;
};
tempo_mc.btnce.onRollOut = function () {
removeMovieClip(cHolder.weapon_mc.weapon_item_mc);
cHolder.weapon_mc.weaponName = '';
};
tempChar_mc._xscale = 63;
tempChar_mc._yscale = 61;
Char.picture = Path.picture;
Char.clip = i;
distance += 99.8;
++i;
}
sum.sort(order, Array.DESCENDING);
var i = 0;
while (i < 4) {
sum[i].char.avaible = false;
this.attachMovie('fvCharMask', 'fvCharMask' + i, this.getNextHighestDepth(), {'_x': sum[i].char._x - 2, '_y': sum[i].char._y - 16});
++i;
}
}
}
}
button 4814 {
on (release) {
if (this._visible) {
this.used = false;
this._parent._parent.chHolder.characters_mc['chOver_mc' + this.ID].selected_ = false;
removeMovieClip('chars_mc');
this._parent.selName_5 = '';
trace('Path' + this._parent._parent.chHolder.characters_mc['chOver_mc' + this.ID]);
trace('CH OVER:chOver_mc' + this.ID);
trace('ID Gore:' + this.ID);
}
}
}
movieClip 4815 {
frame 1 {
var character;
stop();
}
}
button 4816 {
on (release) {
if (this._visible) {
this.used = false;
this._parent._parent.chHolder.characters_mc['chOver_mc' + this.ID].selected_ = false;
removeMovieClip('chars_mc');
this._parent.selName_4 = '';
trace('Path' + this._parent._parent.chHolder.characters_mc['chOver_mc' + this.ID]);
trace('CH OVER:chOver_mc' + this.ID);
trace('ID Gore:' + this.ID);
}
}
}
movieClip 4817 {
frame 1 {
var character;
stop();
}
}
button 4818 {
on (release) {
if (this._visible) {
this.used = false;
this._parent._parent.chHolder.characters_mc['chOver_mc' + this.ID].selected_ = false;
removeMovieClip('chars_mc');
this._parent.selName_3 = '';
trace('Path' + this._parent._parent.chHolder.characters_mc['chOver_mc' + this.ID]);
trace('CH OVER:chOver_mc' + this.ID);
trace('ID Gore:' + this.ID);
}
}
}
movieClip 4819 {
frame 1 {
var character;
stop();
}
}
button 4820 {
on (release) {
if (this._visible) {
this.used = false;
this._parent._parent.chHolder.characters_mc['chOver_mc' + this.ID].selected_ = false;
removeMovieClip('chars_mc');
this._parent.selName_2 = '';
trace('Path' + this._parent._parent.chHolder.characters_mc['chOver_mc' + this.ID]);
trace('CH OVER:chOver_mc' + this.ID);
trace('ID Gore:' + this.ID);
}
}
}
movieClip 4821 {
frame 1 {
var character;
stop();
}
}
button 4822 {
on (release) {
if (this._visible) {
this.used = false;
this._parent._parent.chHolder.characters_mc['chOver_mc' + this.ID].selected_ = false;
removeMovieClip('chars_mc');
this._parent.selName_1 = '';
trace('CH OVER:chOver_mc' + this.ID);
trace('GORE Selected:' + this._parent._parent.chHolder.characters_mc['chOver_mc' + this.ID].selected_);
}
}
}
movieClip 4823 {
frame 1 {
var character;
stop();
}
}
movieClip 4830 {
}
movieClip 4832 {
}
movieClip 4834 {
}
movieClip 4836 {
}
movieClip 4838 {
}
movieClip 4839 {
instance sel5 of movieClip 4815 {
onClipEvent (load) {
this.used = false;
}
}
instance sel4 of movieClip 4817 {
onClipEvent (load) {
this.used = false;
}
}
instance sel3 of movieClip 4819 {
onClipEvent (load) {
this.used = false;
}
}
instance sel2 of movieClip 4821 {
onClipEvent (load) {
this.used = false;
}
}
instance sel1 of movieClip 4823 {
onClipEvent (load) {
this.used = false;
}
}
}
button 4840 {
on (release) {
_global.rootgame.mode = 'blueprint';
_global.rootgame.Play();
}
}
button 4841 {
on (release) {
var selRobCount = 0;
var i = 1;
while (i <= 5) {
if (this.selected['sel' + i].used == true) {
++selRobCount;
}
++i;
}
if (selRobCount == _global.GAME.LevelPlayers[_global.GAME.Level]) {
var i = 1;
while (i <= selRobCount) {
_global.GAME.selectedCharacters[i] = this.selected['sel' + i].character;
++i;
}
_global.rootgame.mode = 'itemSelection';
_global.rootgame.Play();
}
}
}
movieClip 4842 charSelection_mc {
frame 1 {
_global.GAME.selectedCharacters.splice(0);
var i = 1;
while (i <= 5) {
this.selected['sel' + i].used = false;
if (i > _global.GAME.LevelPlayers[_global.GAME.Level]) {
this.selected['sel' + i]._visible = false;
this.selected['ram' + i]._visible = false;
}
++i;
}
}
}
movieClip 4844 {
}
movieClip 4847 {
}
movieClip 4849 character_comment_mc {
frame 1 {
text_mc._visible = false;
}
instance of movieClip 4844 {
onClipEvent (load) {
this._visible = false;
}
}
frame 6 {
text_mc._visible = true;
}
frame 22 {
stop();
}
frame 32 {
stop();
}
}
movieClip 4852 {
}
button 4853 {
on (release) {
this.gotoAndStop('end');
if (this.selected_ == false && this.avaible) {
select(this.Character);
}
}
on (rollOver) {
showComment(this.Character);
}
on (rollOut) {
hideComment();
}
on (releaseOutside) {
hideComment();
}
}
movieClip 4854 ch_over {
frame 1 {
function select(chars) {
var v4;
var v3 = this._parent._parent._parent;
var v2 = 1;
while (v2 <= 5) {
if (v3.selected['sel' + v2].used == false && v3.selected['sel' + v2]._visible) {
v4 = v3.selected['sel' + v2].attachMovie('char' + chars.picture, 'chars_mc', 10, {'_x': 0, '_y': 2});
v3.selected['sel' + v2].character = chars;
v3.selected['selName_' + v2] = this.charName;
v4._xscale = 63;
v4._yscale = 61;
v3.selected['sel' + v2].used = true;
v3.selected['sel' + v2].ID = this.clip;
this.selected_ = true;
break;
}
++v2;
}
}
function showComment(char) {
comment = this.attachMovie('character_comment_mc', 'characterComment', this.getNextHighestDepth(), {'_x': 144, '_y': -85});
comment.text_mc.text = char.hint;
}
function hideComment() {
this.characterComment.removeMovieClip();
}
var comment;
stop();
}
}
button 4863 {
on (release) {
if (this.avaible) {
this._parent.select(this.clip);
}
}
}
movieClip 4869 {
}
movieClip 4871 {
}
movieClip 4872 buy_item {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4873 {
}
movieClip 4876 pop_up7 {
frame 1 {
label_txt._visible = false;
desc_txt._visible = false;
}
frame 8 {
label_txt._visible = true;
desc_txt._visible = true;
}
frame 16 {
label_txt._visible = true;
desc_txt._visible = true;
}
frame 22 {
stop();
}
frame 26 {
this.removeMovieClip();
}
}
movieClip 4886 {
}
movieClip 4891 {
}
movieClip 4895 {
}
movieClip 4899 {
}
movieClip 4903 {
}
movieClip 4907 {
}
movieClip 4911 {
}
button 4912 {
on (release) {
var path = this._parent._parent._parent;
path.mcHolder.itemsHolder_mc['buyItem' + this.buy1.ID].chosed = false;
_root.WarningPopUp.removeMovieClip();
if (this.buy1.used) {
vratiPari(this.buy1.items_mc.item._Price);
trace('this.items_mc.item._Type = ' + this.buy1.items_mc.item._Type);
if (this.buy1.items_mc.item.Quantity > 0) {
--this.buy1.items_mc.item.Quantity;
buy1.itemQuantity = this.buy1.items_mc.item.Quantity;
}
if (this.buy1.items_mc.item.Quantity == 0) {
this.buy1.used = false;
this.buy1.itemName = 'NAME';
this.buy1.money = '0';
removeMovieClip(this.buy1.items_mc);
}
checkNecessaryItems();
trace('this.buy1.items_mc.item.Quantity ' + this.buy1.items_mc.item.Quantity);
}
}
}
button 4913 {
on (release) {
var path = this._parent._parent._parent;
path.mcHolder.itemsHolder_mc['buyItem' + this.buy2.ID].chosed = false;
_root.WarningPopUp.removeMovieClip();
if (this.buy2.used) {
vratiPari(this.buy2.items_mc.item._Price);
trace('this.items_mc.item._Type = ' + this.buy2.items_mc.item._Type);
if (this.buy2.items_mc.item.Quantity > 0) {
--this.buy2.items_mc.item.Quantity;
buy2.itemQuantity = this.buy2.items_mc.item.Quantity;
}
if (this.buy2.items_mc.item.Quantity == 0) {
this.buy2.used = false;
this.buy2.itemName = 'NAME';
this.buy2.money = '0';
removeMovieClip(this.buy2.items_mc);
}
checkNecessaryItems();
trace('this.buy2.items_mc.item.Quantity ' + this.buy2.items_mc.item.Quantity);
}
}
}
button 4914 {
on (release) {
var path = this._parent._parent._parent;
path.mcHolder.itemsHolder_mc['buyItem' + this.buy3.ID].chosed = false;
_root.WarningPopUp.removeMovieClip();
if (this.buy3.used) {
vratiPari(this.buy3.items_mc.item._Price);
trace('this.items_mc.item._Type = ' + this.buy3.items_mc.item._Type);
if (this.buy3.items_mc.item.Quantity > 0) {
--this.buy3.items_mc.item.Quantity;
buy3.itemQuantity = this.buy3.items_mc.item.Quantity;
}
if (this.buy3.items_mc.item.Quantity == 0) {
this.buy3.used = false;
this.buy3.itemName = 'NAME';
this.buy3.money = '0';
removeMovieClip(this.buy3.items_mc);
}
checkNecessaryItems();
trace('this.buy3.items_mc.item.Quantity ' + this.buy3.items_mc.item.Quantity);
}
}
}
button 4915 {
on (release) {
var path = this._parent._parent._parent;
path.mcHolder.itemsHolder_mc['buyItem' + this.buy4.ID].chosed = false;
_root.WarningPopUp.removeMovieClip();
if (this.buy4.used) {
vratiPari(this.buy4.items_mc.item._Price);
trace('this.items_mc.item._Type = ' + this.buy4.items_mc.item._Type);
if (this.buy4.items_mc.item.Quantity > 0) {
--this.buy4.items_mc.item.Quantity;
buy4.itemQuantity = this.buy4.items_mc.item.Quantity;
}
if (this.buy4.items_mc.item.Quantity == 0) {
this.buy4.used = false;
this.buy4.itemName = 'NAME';
this.buy4.money = '0';
removeMovieClip(this.buy4.items_mc);
}
checkNecessaryItems();
trace('this.buy1.items_mc.item.Quantity ' + this.buy4.items_mc.item.Quantity);
}
}
}
button 4916 {
on (release) {
var path = this._parent._parent._parent;
path.mcHolder.itemsHolder_mc['buyItem' + this.buy5.ID].chosed = false;
_root.WarningPopUp.removeMovieClip();
if (this.buy5.used) {
vratiPari(this.buy5.items_mc.item._Price);
trace('this.items_mc.item._Type = ' + this.buy5.items_mc.item._Type);
if (this.buy5.items_mc.item.Quantity > 0) {
--this.buy5.items_mc.item.Quantity;
buy5.itemQuantity = this.buy5.items_mc.item.Quantity;
}
if (this.buy5.items_mc.item.Quantity == 0) {
this.buy5.used = false;
this.buy5.itemName = 'NAME';
this.buy5.money = '0';
removeMovieClip(this.buy5.items_mc);
}
checkNecessaryItems();
trace('this.buy5.items_mc.item.Quantity ' + this.buy5.items_mc.item.Quantity);
}
}
}
button 4917 {
on (release) {
var path = this._parent._parent._parent;
path.mcHolder.itemsHolder_mc['buyItem' + this.buy6.ID].chosed = false;
_root.WarningPopUp.removeMovieClip();
if (this.buy6.used) {
vratiPari(this.buy6.items_mc.item._Price);
trace('this.items_mc.item._Type = ' + this.buy6.items_mc.item._Type);
if (this.buy6.items_mc.item.Quantity > 0) {
--this.buy6.items_mc.item.Quantity;
buy6.itemQuantity = this.buy6.items_mc.item.Quantity;
}
if (this.buy6.items_mc.item.Quantity == 0) {
this.buy6.used = false;
this.buy6.itemName = 'NAME';
this.buy6.money = '0';
removeMovieClip(this.buy6.items_mc);
}
checkNecessaryItems();
trace('this.buy6.items_mc.item.Quantity ' + this.buy6.items_mc.item.Quantity);
}
}
}
movieClip 4918 {
frame 1 {
function vratiPari(kolku) {
trace('Vrakam pari = ' + kolku);
if (kolku != undefined) {
this._parent._parent.global_money = Number(this._parent._parent.global_money) + kolku;
this._parent._parent.mcHolder.checkPrices();
}
}
function checkNecessaryItems() {
trace('checkNecessaryItems()');
var v4 = false;
var v6 = false;
var v5 = false;
var v3 = 1;
while (v3 <= 6) {
var v2 = this['buy' + v3].items_mc.item;
if (v2.Type == undefined) {
} else {
if (v2.Type == 1 || v2.Type == 11 || v2.Type == 12 || v2.Type >= 3 && v2.Type <= 7) {
v6 = true;
}
if (v2.Type == 10 || v2.Type == 13 || v2.Type == 12 || v2.Type == 16 || v2.Type >= 4 && v2.Type <= 8) {
v5 = true;
}
if (v2.Type == 2 || v2.Type == 3 || v2.Type == 13) {
v4 = true;
}
}
++v3;
}
if (v4 && v6 && v5) {
} else {
this._parent._parent.play_btn.gotoAndStop(1);
}
}
}
instance buy1 of movieClip 4891 {
onClipEvent (load) {
this.used = false;
}
}
instance buy2 of movieClip 4895 {
onClipEvent (load) {
this.used = false;
}
}
instance buy3 of movieClip 4899 {
onClipEvent (load) {
this.used = false;
}
}
instance buy4 of movieClip 4903 {
onClipEvent (load) {
this.used = false;
}
}
instance buy5 of movieClip 4907 {
onClipEvent (load) {
this.used = false;
}
}
instance buy6 of movieClip 4911 {
onClipEvent (load) {
this.used = false;
}
}
}
movieClip 4919 {
frame 1 {
stop();
}
frame 8 {
stop();
}
frame 16 {
stop();
}
}
movieClip 4924 {
}
movieClip 4932 {
}
movieClip 4940 {
}
movieClip 4957 {
}
movieClip 4958 {
}
movieClip 4959 {
}
movieClip 4963 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4966 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4969 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4972 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4975 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4978 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4981 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4984 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4987 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4990 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4993 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4996 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 4999 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 5000 {
frame 1 {
function popUpItem(which) {
my_str.substr(6, 5);
}
function zemiPari(kolku) {
trace('Zimam pari');
trace(kolku);
trace(this._parent._parent.global_money);
this._parent._parent.global_money = Number(this._parent._parent.global_money) - kolku;
}
function select(chars) {
var temp_mc;
var flag = false;
_root.WarningPopUp.removeMovieClip();
if (Number(this._parent._parent.global_money) - _global.GAME.ITEMS[chars]._Price >= 0) {
var i = 1;
while (i <= 6) {
if (this._parent._parent.purchedItems.selected_mc['buy' + i].used) {
if (this._parent._parent.purchedItems.selected_mc['buy' + i].items_mc.item._Type == (eval('this._parent.itemsHolder_mc.buyItem' + chars + '.item' + chars + '_mc')).item._Type) {
++this._parent._parent.purchedItems.selected_mc['buy' + i].items_mc.item.Quantity;
trace('QUANTITY = ' + this._parent._parent.purchedItems.selected_mc['buy' + i].items_mc.item.Quantity);
this._parent._parent.purchedItems.selected_mc['buy' + i].itemQuantity = this._parent._parent.purchedItems.selected_mc['buy' + i].items_mc.item.Quantity;
this._parent._parent.purchedItems.selected_mc['buy' + i].itemName = this._parent._parent.purchedItems.selected_mc['buy' + i].items_mc.item._Name;
this._parent._parent.purchedItems.selected_mc['buy' + i].money = this._parent._parent.purchedItems.selected_mc['buy' + i].items_mc.item._Price;
zemiPari(_global.GAME.ITEMS[chars]._Price);
flag = true;
}
}
++i;
}
if (!flag) {
var i = 1;
while (i <= 6) {
if (this._parent._parent.purchedItems.selected_mc['buy' + i].used == false) {
if (i > 4) {
this._parent._parent.purchedItems.onEnterFrame = function () {
if (this.selected_mc._x > 46.55) {
this.selected_mc._x -= 10;
_root.WarningPopUp._x -= 10;
} else {
delete this.onEnterFrame;
}
};
} else {
if (i == 1) {
if (this._parent._parent.purchedItems.selected_mc._x < 50) {
this._parent._parent.purchedItems.onEnterFrame = function () {
if (this.selected_mc._x < 136.55) {
this.selected_mc._x += 10;
_root.WarningPopUp._x += 10;
} else {
delete this.onEnterFrame;
}
};
}
}
}
var linkid;
if (i == 6) {
linkid = 'pop_up7';
} else {
linkid = 'pop_up';
}
var temp_mc = this._parent._parent.purchedItems.selected_mc['buy' + i].attachMovie('item' + chars, 'items_mc', 10, {'_x': 0, '_y': 2, 'item': _global.GAME.ITEMS[chars]});
zemiPari(_global.GAME.ITEMS[chars]._Price);
temp_mc.item.Quantity = 1;
this._parent._parent.purchedItems.selected_mc['buy' + i].used = true;
this._parent._parent.purchedItems.selected_mc['buy' + i].ID = chars;
this['buyItem' + chars].chosed = true;
this._parent._parent.purchedItems.selected_mc['buy' + i].itemQuantity = this._parent._parent.purchedItems.selected_mc['buy' + i].items_mc.item.Quantity;
this._parent._parent.purchedItems.selected_mc['buy' + i].itemName = this._parent._parent.purchedItems.selected_mc['buy' + i].items_mc.item._Name;
this._parent._parent.purchedItems.selected_mc['buy' + i].money = this._parent._parent.purchedItems.selected_mc['buy' + i].items_mc.item._Price;
if (temp_mc.item.Type >= 4 && temp_mc.item.Type <= 7 || temp_mc.item.Type >= 17 && temp_mc.item.Type <= 19 || temp_mc.item.Type == 22) {
var popCoord = {'x': temp_mc._x, 'y': temp_mc._y};
temp_mc.localToGlobal(popCoord);
x = popCoord.x + 120;
y = popCoord.y - 75;
var popUp = _root.attachMovie(linkid, 'WarningPopUp', 14700, {'_x': x, '_y': y});
popUp.label_txt.text = '';
popUp.desc_txt.text = 'This item is not reusable. Choose your strategy wisely.';
popUp.desc_txt._x -= 10;
popUp.desc_txt._y -= 10;
}
break;
}
++i;
}
}
var safeItem = false;
var wdoorItem = false;
var mdoorItem = false;
var i = 1;
while (i <= 6) {
var item = this._parent._parent.purchedItems.selected_mc['buy' + i].items_mc.item;
if (item.Type == undefined) {
} else {
if (item.Type == 1 || item.Type == 11 || item.Type == 12 || item.Type >= 3 && item.Type <= 7) {
wdoorItem = true;
}
if (item.Type == 10 || item.Type == 13 || item.Type == 12 || item.Type == 16 || item.Type >= 4 && item.Type <= 8) {
mdoorItem = true;
}
if (item.Type == 2 || item.Type == 3 || item.Type == 13) {
safeItem = true;
}
}
++i;
}
if (safeItem && wdoorItem && mdoorItem) {
this._parent._parent.play_btn.gotoAndStop('blink');
this._parent._parent.check_mc.gotoAndStop(1);
}
this._parent.checkPrices();
}
}
stop();
}
instance buyItem1 of movieClip 4872 buy_item {
onClipEvent (load) {
trace(this);
}
}
}
movieClip 5004 {
frame 1 {
function checkPrices() {
var v4 = _global.rootgame;
var v3 = 1;
while (v3 <= 21) {
if (v4.ITEMS[v3].Type == 1 || v4.ITEMS[v3].Type == 2 || v4.ITEMS[v3].Type == 3 || v4.ITEMS[v3].Type == 4 || v4.ITEMS[v3].Type == 9 || v4.ITEMS[v3].Type == 16 || v4.ITEMS[v3].Type == 17 || v4.ITEMS[v3].Type == 22 || v4.ITEMS[v3].Type == 11) {
var v5 = int(this._parent.global_money);
removeMovieClip(this.itemsHolder_mc['buyItem' + v3].fog_items_mc);
if (v4.ITEMS[v3]._Price > v5) {
var v6 = this.itemsHolder_mc['buyItem' + v3].attachMovie('fog_items_mc', 'fog_items_mc', this.itemsHolder_mc['buyItem' + v3].getNextHighestDepth() + 100, {'_x': 0, '_y': -1});
v6._alpha = 70;
}
}
++v3;
}
}
var path = _global.rootgame;
var i = 1;
while (i <= 21) {
var temp_mc = this.itemsHolder_mc['buyItem' + i].attachMovie(String('item' + i), String('item' + i + '_mc'), this.itemsHolder_mc['buyItem' + i].getNextHighestDepth(), {'_x': 0, '_y': -1, 'item': path.ITEMS[i]});
var money = int(this._parent.global_money);
if (path.ITEMS[i]._Price > money) {
var fog = this.itemsHolder_mc['buyItem' + i].attachMovie('fog_items_mc', 'fog_items_mc', this.itemsHolder_mc['buyItem' + i].getNextHighestDepth() + 100, {'_x': 0, '_y': -1});
fog._alpha = 70;
}
if ((path.Level == 1 or path.Level == 2) and (path.ITEMS[i].Type == 16 or path.ITEMS[i].Type == 2 or path.ITEMS[i].Type == 1 or path.ITEMS[i].Type == 9 or path.ITEMS[i].Type == 22 or path.ITEMS[i].Type == 11)) {
this.itemsHolder_mc['buyItem' + i].attachMovie('starce_mc', 'star_mc', 100, {'_x': 25, '_y': -25});
}
this.itemsHolder_mc['buyItem' + i].itemName = path.ITEMS[i]._Name;
this.itemsHolder_mc['buyItem' + i].money = path.ITEMS[i]._Price;
var Item = this.itemsHolder_mc['buyItem' + i];
Item.chosed = false;
Item.clip = i;
if (path.ITEMS[i].Type == 1 || path.ITEMS[i].Type == 2 || path.ITEMS[i].Type == 3 || path.ITEMS[i].Type == 11 || path.ITEMS[i].Type == 4 || path.ITEMS[i].Type == 9 || path.ITEMS[i].Type == 16 || path.ITEMS[i].Type == 17 || path.ITEMS[i].Type == 22) {
Item.avaible = true;
} else {
Item.avaible = false;
if (fog) {
removeMovieClip(fog);
}
var fv = this.itemsHolder_mc['buyItem' + i].attachMovie('fvItemMask', 'fvItemMask', this.itemsHolder_mc['buyItem' + i].getNextHighestDepth() + 100, {'_x': 0, '_y': -1});
}
++i;
}
stop();
}
frame 8 {
stop();
}
}
movieClip 5019 {
}
movieClip 5020 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 5029 {
}
movieClip 5030 {
}
movieClip 5031 {
}
movieClip 5032 {
frame 1 {
stop();
}
frame 2 {
stop();
}
}
movieClip 5041 {
}
movieClip 5042 {
}
movieClip 5047 {
}
movieClip 5048 {
instance bar_btn of movieClip 5047 {
onClipEvent (load) {
function __f_load(eventObj) {
startDrag(this, false, 0, -72, 0, 59);
}
this.addEventListener('load', __f_load);
}
onClipEvent (press) {
startDrag(this, false, 0, -72, 0, 59);
this.onEnterFrame = function () {
this._x = 0;
if (this._y <= 59 && this._y >= -72) {
var v2 = (this._y + 72) / 131;
this._parent._parent.mcHolder.itemsHolder_mc._y = 110 - 143 * v2;
} else {
if (this._y > 59) {
this._y = 59;
this._parent._parent.mcHolder.itemsHolder_mc._y = -33;
this.stopDrag();
} else {
if (this._y < -72) {
this._parent._parent.mcHolder.itemsHolder_mc._y = 110;
this.stopDrag();
this._y = -72;
}
}
}
};
}
onClipEvent (releaseOutside) {
this.stopDrag();
delete this.onEnterFrame;
}
onClipEvent (release) {
trace('stopDrag');
this.stopDrag();
delete this.onEnterFrame;
}
}
}
movieClip 5057 {
}
movieClip 5066 {
}
movieClip 5067 itemSelection_mc {
frame 1 {
global_money = _global.GAME.money;
_global.GAME.invenrtory.splice(0);
var xmov = 10;
var ymov = -150;
var dist = 0.5600000000000001;
var znamence = false;
var selectedMC = this.purchedItems.selected_mc;
var thisObj = this;
moveRight.onPress = function () {
this.onEnterFrame = function () {
if (selectedMC._x > 46.55) {
selectedMC._x -= thisObj.xmov;
} else {
delete this.onEnterFrame;
}
};
};
moveLeft.onPress = function () {
this.onEnterFrame = function () {
if (selectedMC._x < 136.55) {
selectedMC._x += thisObj.xmov;
} else {
delete this.onEnterFrame;
}
};
};
moveDown_mc.onPress = function () {
delete this.onEnterFrame;
this.onEnterFrame = function () {
if (this._parent.mcHolder.itemsHolder_mc._y > -33) {
this._parent.mcHolder.itemsHolder_mc._y -= 29;
if (this._parent.scrollbar.bar_btn._y + 26 <= 59) {
this._parent.scrollbar.bar_btn._y += 26;
} else {
this._parent.scrollbar.bar_btn._y = 59;
}
} else {
delete this.onEnterFrame;
}
};
};
moveUp_mc.onPress = function () {
delete this.onEnterFrame;
this.onEnterFrame = function () {
if (this._parent.mcHolder.itemsHolder_mc._y < 110) {
this._parent.mcHolder.itemsHolder_mc._y += 29;
if (this._parent.scrollbar.bar_btn._y - 26 >= -72) {
this._parent.scrollbar.bar_btn._y -= 26;
} else {
this._parent.scrollbar.bar_btn._y = -72;
}
} else {
delete this.onEnterFrame;
}
};
};
}
instance play_btn of movieClip 5020 {
onClipEvent (release) {
if (this._parent.infPopUp) {
this._parent.infPopUp.removeMovieClip();
}
_root.WarningPopUp.removeMovieClip();
var go = false;
i = 0;
while (i <= 6) {
if (this._parent.purchedItems.selected_mc['buy' + i].used) {
go = true;
}
++i;
}
if (go == true) {
var temp_money = 0;
var safeItem = false;
var wdoorItem = false;
var mdoorItem = false;
var br = 1;
var i = 1;
while (i <= 6) {
temp_money += Number(this._parent.purchedItems.selected_mc['buy' + i].money);
var item = this._parent.purchedItems.selected_mc['buy' + i].items_mc.item;
if (item.Type == undefined) {
} else {
_global.GAME.invenrtory[br] = item;
++br;
if (item.Type == 1 || item.Type == 11 || item.Type == 12 || item.Type >= 3 && item.Type <= 7) {
wdoorItem = true;
}
if (item.Type == 10 || item.Type == 13 || item.Type == 12 || item.Type == 16 || item.Type >= 4 && item.Type <= 8) {
mdoorItem = true;
}
if (item.Type == 2 || item.Type == 3 || item.Type == 13) {
safeItem = true;
}
}
++i;
}
if (_root.help) {
removeMovieClip(_root.help);
}
if (_root.mapa_btn) {
removeMovieClip(_root.mapa_btn);
}
if (safeItem && wdoorItem && mdoorItem) {
_global.GAME.money = this._parent.global_money;
this._parent.global_money = 0;
_global.GAME.gamePlay();
} else {
if (!_root.help) {
this._parent.check_mc.gotoAndStop(2);
}
}
} else {
trace('kupi item');
if (!_root.help) {
this._parent.check_mc.gotoAndStop(2);
}
}
}
}
instance of movieClip 5029 {
onClipEvent (release) {
if (this._parent.infPopUp) {
this._parent.infPopUp.removeMovieClip();
}
_root.WarningPopUp.removeMovieClip();
if (_root.help) {
removeMovieClip(_root.help);
}
if (_root.mapa_btn) {
removeMovieClip(_root.mapa_btn);
}
_global.rootgame.mode = 'charSelection';
_global.rootgame.Play();
}
}
instance check_mc of movieClip 5032 {
onClipEvent (release) {
if (this._parent.infPopUp) {
this._parent.infPopUp.removeMovieClip();
}
this._parent.play_btn.gotoAndStop(1);
_root.WarningPopUp.removeMovieClip();
if (_root.mapa_btn) {
this._parent.bp.opened = false;
removeMovieClip(_root.mapa_btn);
}
this.gotoAndStop(1);
var temp_mc;
if (!this.opened) {
temp_mc = _root.attachMovie('help_items_mc', 'help', 15000, {'_x': 398, '_y': 300});
this.opened = true;
_root.help.wdoor.gotoAndStop(2);
_root.help.mdoor.gotoAndStop(2);
_root.help.safe.gotoAndStop(2);
_root.help.cbox.gotoAndStop(2);
_root.help.abutton.gotoAndStop(2);
var i = 1;
while (i <= 6) {
var item = this._parent.purchedItems.selected_mc['buy' + i].items_mc.item;
if (item.Type == undefined) {
} else {
if (item.Type == 1 || item.Type == 11 || item.Type == 12 || item.Type >= 3 && item.Type <= 7) {
_root.help.wdoor.gotoAndStop(1);
}
if (item.Type == 10 || item.Type == 13 || item.Type == 12 || item.Type == 16 || item.Type >= 4 && item.Type <= 8) {
_root.help.mdoor.gotoAndStop(1);
}
if (item.Type == 2 || item.Type == 3 || item.Type == 13) {
_root.help.safe.gotoAndStop(1);
}
if (item.Type == 9 || item.Type == 10) {
_root.help.cbox.gotoAndStop(1);
}
if (item.Type == 21) {
_root.help.abutton.gotoAndStop(1);
}
}
++i;
}
_root.help.onRelease = function () {
_global.GAME.currentClip.check_mc.opened = false;
removeMovieClip(this);
};
} else {
removeMovieClip(_root.help);
this.opened = false;
}
}
}
instance bp of movieClip 5042 {
onClipEvent (release) {
if (this._parent.infPopUp) {
this._parent.infPopUp.removeMovieClip();
}
this._parent.play_btn.gotoAndStop(1);
_root.WarningPopUp.removeMovieClip();
var temp_mc;
if (_root.help) {
trace('check_mc ' + this._parent.check_mc);
this._parent.check_mc.opened = false;
removeMovieClip(_root.help);
}
if (!this.opened) {
temp_mc = _root.attachMovie('mapa_btn', 'mapa_btn', 15100, {'_x': -20, '_y': 20});
this.opened = true;
_root.onMouseDown = function () {
if (_root.mapa_btn.hitTest(_root._xmouse, _root._ymouse, true)) {
removeMovieClip(_root.mapa_btn);
}
};
} else {
removeMovieClip(_root.mapa_btn);
this.opened = false;
}
}
}
}
movieClip 5148 {
}
button 5149 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
c4100.play();
_global.GAME.openPopUp('pop_up6', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
c4100.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
}
}
}
movieClip 5150 item6 {
instance c4100 of movieClip 5148 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 5153 pop_up {
frame 1 {
label_txt._visible = false;
desc_txt._visible = false;
}
frame 4 {
label_txt._visible = true;
desc_txt._visible = true;
}
frame 16 {
label_txt._visible = true;
desc_txt._visible = true;
}
frame 22 {
stop();
}
frame 26 {
this.removeMovieClip();
}
}
button 5193 {
on (release) {
_global.GAME.mode = 'blueprint';
_global.GAME.Play();
}
}
button 5203 {
on (release) {
System.security.allowDomain('www.totallygame.com');
_root.hs_list = false;
_root.hs_score = _global.GAME.money;
_root.is_time = false;
_root.hs_gameid = 36;
_root.hs_requesturl = 'www.totallygame.com';
_root.highscore.loadMovie('http://www.totallygame.com/highscores/flash.php');
this._visible = false;
_global.GAME.mode = 'endDemo';
_global.GAME.Play();
stop();
}
}
button 5204 {
on (press) {
gotoAndStop(2);
}
}
movieClip 5205 finishLevel_mc {
frame 1 {
stop();
if (_global.GAME.Level == 3) {
subbtn._visible = true;
nextLevel._visible = false;
} else {
subbtn._visible = false;
nextLevel._visible = true;
}
this.prvaSuma = _global.GAME.safeMoney;
this.levelNumber = _global.GAME.Level;
this.deathRobs = _global.GAME.DeathRobs;
this.timeBonus = _global.GAME.timeBonus;
trace('finish ' + _global.GAME.safeMoney + ' ' + _global.GAME.Level + ' ' + _global.GAME.DeathRobs);
var tempMoney = Math.round(_global.GAME.safeMoney / _global.path.game.numOfrobs);
trace('tempMoney ' + tempMoney);
this.minusSuma = _global.GAME.DeathRobs * tempMoney;
this.razlika = Number(this.prvaSuma) + Number(this.timeBonus) - Number(this.minusSuma);
this.yourMoney = Number(this.razlika) + _global.GAME.money;
_global.GAME.money = Number(this.yourMoney);
if (_global.GAME.Level < 3) {
++_global.GAME.Level;
}
var sl = new SaveLoad(_global.GAME.Level);
sl.saveGame(_global.GAME.money);
}
instance of movieClip 90 {
onClipEvent (release) {
_global.rootgame.mode = 'menu';
_global.rootgame.Play();
}
}
frame 2 {
System.security.allowDomain('www.youdagames.com');
_root.hs_list = false;
_root.hs_score = this.yourMoney;
_root.is_time = false;
_root.hs_gameid = 36;
_root.hs_requesturl = 'www.youdagames.com';
this.highscore.loadMovie('http://www.youdagames.com/highscores/flash.php');
stop();
}
}
movieClip 5212 {
}
movieClip 5213 mainMenu {
}
movieClip 5228 {
}
movieClip 5232 {
}
movieClip 5234 {
}
movieClip 5235 {
}
button 5236 {
on (release) {
_global.rootgame.loadGame(_global.rootgame.Level);
}
}
movieClip 5237 gameover_mc {
instance of movieClip 5213 mainMenu {
onClipEvent (release) {
_global.rootgame.mode = 'menu';
_global.rootgame.Play();
}
}
}
movieClip 5286 EMP {
}
button 5287 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
EMP_mc.play();
_global.GAME.openPopUp('pop_up15', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
EMP_mc.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
}
}
}
movieClip 5288 item15 {
instance EMP_mc of movieClip 5286 EMP {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 5369 {
}
button 5370 {
on (rollOver) {
if (!_global.GAME.levelLoaded) {
elDevice_2.play();
_global.GAME.openPopUp('pop_up12', this);
this._parent.gotoAndStop(2);
}
}
on (rollOut) {
if (!_global.GAME.levelLoaded) {
elDevice_2.stop();
_global.GAME.closePopUp();
this._parent.gotoAndStop(1);
}
}
on (release) {
if (!_global.GAME.levelLoaded) {
this._parent._parent.select(12);
}
}
}
movieClip 5371 item12 {
instance elDevice_2 of movieClip 5369 {
onClipEvent (load) {
this.stop();
}
}
}
movieClip 5374 {
}
button 5375 {
on (rollOver) {
this._parent.play();
this._parent.item_mc.play();
}
on (rollOut) {
this._parent.gotoAndPlay('begin');
this._parent.item_mc.stop();
}
on (release) {
_global.path.selectItem(this._parent.item, this._parent);
}
}
movieClip 5376 {
}
movieClip 5379 {
}
movieClip 5380 {
}
movieClip 5381 item_bck {
frame 1 {
stop();
}
instance of movieClip 5376 {
onClipEvent (load) {
this.swapDepths(16000);
}
}
instance quantity_mc of movieClip 5379 {
onClipEvent (load) {
this.swapDepths(1000);
}
}
frame 10 {
stop();
}
frame 11 {
stop();
}
}
movieClip 5384 {
}
movieClip 5386 {
}
movieClip 5387 LaserDoubleRot {
}
movieClip 5390 {
frame 1 {
this.attachMovie('BluePrint_' + _global.GAME.Level, 'level_' + _global.GAME.Level, 1);
}
}
movieClip 5391 mapa_btn {
frame 15 {
stop();
}
}
movieClip 5484 {
}
movieClip 5505 instructions_gameplay {
}
movieClip 5514 {
}
movieClip 5515 {
}
movieClip 5516 instructions_popup {
}
movieClip 5524 {
}
button 5529 {
on (release) {
this.gotoAndStop('instructions');
}
}
movieClip 5535 {
}
button 5540 {
on (release) {
trace('_global.GAME.blueprintOnScreen ' + _global.GAME.blueprintOnScreen);
if (!_global.GAME.blueprintOnScreen) {
this.gotoAndStop('blueprint');
_global.GAME.blueprintOnScreen = true;
}
}
}
movieClip 5546 {
}
button 5549 {
on (release) {
this.gotoAndStop('shortcuts');
}
}
movieClip 5557 {
}
button 5560 {
on (release) {
this.gotoAndStop('exit');
}
}
movieClip 5565 {
}
button 5569 {
on (release) {
_global.stage.Play();
}
}
button 5572 {
on (release) {
this.gotoAndStop('options');
}
}
button 5574 {
on (release) {
this.gotoAndStop(1);
trace('CLICK');
if (_global.GAME.blueprintOnScreen) {
_global.GAME.blueprintOnScreen = false;
removeMovieClip(_global.stage.mapa_btn);
}
}
}
button 5577 {
on (release) {
this.gotoAndStop(1);
}
}
button 5579 {
on (release) {
soundFX.gotoAndStop(1);
_global.GAME.sound.off = false;
_global.GAME.sound.playLoops();
if (_global.path.alarmMeter.getAlarmLevel() == 3) {
_global.GAME.sound.stopSound('alarm');
_global.GAME.sound.playMusic('alarm');
}
}
}
button 5580 {
on (release) {
soundFX.gotoAndStop(2);
_global.GAME.sound.off = true;
_global.GAME.sound.stopLoops();
if (_global.path.alarmMeter.getAlarmLevel() == 3) {
_global.GAME.sound.stopSound('alarm');
}
}
}
button 5590 {
on (release) {
this.gotoAndStop(1);
}
}
button 5608 {
on (release) {
_global.GAME.mode = 'menu';
_global.GAME.Play();
}
}
button 5609 {
on (release) {
this.gotoAndStop(1);
}
}
movieClip 5610 pause_menu_mc {
frame 1 {
stop();
}
frame 4 {
stop();
}
frame 7 {
stop();
}
frame 10 {
stop();
}
frame 13 {
stop();
if (_global.GAME.sound.off) {
soundFX.gotoAndStop(2);
}
}
frame 17 {
stop();
}
}
movieClip 5616 {
}
movieClip 5617 char8 {
}
movieClip 5637 {
}
movieClip 5638 char12 {
}
movieClip 5648 {
}
movieClip 5649 char13 {
}
movieClip 5655 {
}
movieClip 5656 char6 {
}
movieClip 5658 {
}
movieClip 5659 char5 {
}
movieClip 5663 {
}
movieClip 5664 char4 {
}
movieClip 5680 {
}
movieClip 5681 char2 {
}
movieClip 5701 {
}
movieClip 5702 char1 {
}
movieClip 5717 {
}
movieClip 5718 char3 {
}
movieClip 5720 {
}
movieClip 5721 char10 {
}
movieClip 5727 {
}
movieClip 5728 char14 {
}
movieClip 5741 {
}
movieClip 5742 char9 {
}
movieClip 5744 {
}
movieClip 5745 char7 {
}
movieClip 5755 {
}
movieClip 5756 char11 {
}
movieClip 5757 char0 {
}
movieClip 5760 {
}
movieClip 5761 sefpopUP_mc {
frame 7 {
stop();
}
}
movieClip 5763 {
}
button 5765 {
on (release) {
var robi = _global.path.rob[_global.path.selrobID];
if (robi.Item.Type == 19 || robi.Item.Type == 4 || robi.Item.Type == 5) {
var b = new mcs.Bomb(robi);
b.buttonPress();
_global.path.Bombs.push(b);
var temp_mc1 = _global.stage.levelch_mc[robi._nickName].item_mc.attachMovie(robi.Weapon.Name, 'rob_item_mc', 10, {'_x': 0, '_y': 0});
robi.ItemMovie = undefined;
robi.Item = undefined;
temp_mc1.stop();
temp_mc1._xscale = 60;
temp_mc1._yscale = 60;
}
}
}
movieClip 5766 dropMinebtn_mc {
frame 1 {
stop();
}
}
movieClip 5768 {
}
movieClip 5770 wrongtool_mc {
}
movieClip 5773 {
}
movieClip 5774 fog_items_mc {
}
movieClip 5777 timer_mc {
}
movieClip 5780 {
}
movieClip 5781 fvItemMask {
}
movieClip 5783 fvCharMask {
}
movieClip 5966 {
}
movieClip 5967 {
}
movieClip 5969 {
}
movieClip 5989 {
}
movieClip 5991 {
}
movieClip 5993 {
}
button 6002 {
on (press) {
getURL('https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CLR=0&CID=2249&PRODUCTID=22490034&AID=1071719', '_blank');
}
}
button 6011 {
on (release) {
_global.rootgame.mode = 'menu';
_global.rootgame.Play();
}
}
movieClip 6012 endDemo {
frame 1 {
}
}
button 6031 {
on (release) {
_global.rootgame.mode = 'menu';
_global.rootgame.Play();
}
}
button 6034 {
on (release) {
System.security.allowDomain('www.totallygame.com');
_root.hs_list = true;
_root.hs_score = _global.GAME.money;
_root.is_time = false;
_root.hs_gameid = 36;
_root.hs_requesturl = 'www.totallygame.com';
_root.highscore.loadMovie('http://www.totallygame.com/highscores/flash.php');
_root.highscore.swapDepths(_root.getNextHighestDepth());
stop();
}
}
movieClip 6038 gameOverScore_mc {
frame 1 {
this.money.text = _global.GAME.money;
stop();
}
}
movieClip 6040 {
}
movieClip 6049 {
}
button 6056 {
on (release) {
if (_global.GAME.mode != 'endDemo') {
delete Delegate;
_global.GAME.mode = 'endDemo';
_global.GAME.Play();
stopAllSounds();
}
}
}
button 6057 {
on (release) {
System.security.allowDomain('www.totallygame.com');
_root.hs_list = true;
_root.hs_score = _global.GAME.money;
_root.is_time = false;
_root.hs_gameid = 36;
_root.hs_requesturl = 'www.totallygame.com';
_root.highscore.loadMovie('http://www.totallygame.com/highscores/flash.php');
_root.highscore.swapDepths(_root.getNextHighestDepth());
stop();
_global.stage.stopTimer();
if (_global.GAME.mode != 'endDemo') {
delete Delegate;
_global.GAME.mode = 'endDemo';
_global.GAME.Play();
stopAllSounds();
}
}
}
movieClip 6060 scoreLC_mc {
}
movieClip 6061 highscore {
}
movieClip 6063 itemSelPopUp1 {
}
movieClip 6065 itemSelPopUp2 {
}
movieClip 6067 {
}
movieClip 6068 alarmPopUp {
frame 125 {
stop();
}
}
movieClip 6070 {
}
movieClip 6072 popUp1 {
}
movieClip 6074 {
}
movieClip 6076 popUp2 {
}
movieClip 6078 popUp3 {
}
movieClip 6081 popUp4 {
}
movieClip 6083 popUp5 {
}
movieClip 6085 popUp6 {
}
movieClip 6087 popUp7 {
}
movieClip 6089 popUp8 {
}
movieClip 6091 popUp9 {
}
movieClip 6093 popUp10 {
}
movieClip 6095 popUp11 {
}
movieClip 6097 popUp12 {
}
movieClip 6099 popUp14 {
}
movieClip 6101 popUp15 {
}
movieClip 6103 popUp16 {
}
movieClip 6105 popUp17 {
}
movieClip 6107 popUp18 {
}
movieClip 6109 popUp19 {
}
movieClip 6111 popUp20 {
}
movieClip 6113 popUp21 {
}
movieClip 6115 popUp22 {
}
movieClip 6117 popUp23 {
}
movieClip 6119 popUp24 {
}
movieClip 6121 popUp25 {
}
movieClip 6123 popUp26 {
}
movieClip 6135 helpButton {
frame 1 {
var showPopUps = true;
}
frame 1 {
hide.onPress = function () {
this._parent.showPopUps = false;
var v3 = 0;
while (v3 <= _global.path.helpTips.length) {
if (_global.path.helpTips[v3].shown == 1) {
if (_global.path.helpTips[v3].clip) {
_global.path.helpTips[v3].clip.removeMovieClip();
_global.path.helpTips[v3].clip = undefined;
}
_global.path.helpTips[v3].shown = 2;
}
++v3;
}
gotoAndStop(2);
};
}
frame 1 {
stop();
}
frame 2 {
show.onPress = function () {
this._parent.showPopUps = true;
gotoAndStop(1);
};
}
frame 2 {
stop();
}
}
movieClip 6161 {
frame 1 {
stop();
}
}
frame 11 {
stop();
Stage.showMenu = false;
fscommand('allowscale', 'true');
fscommand('showmenu', 'false');
_global.rootgame = new Game();
}