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71801_nes_rpg.swf

This is the info page for
Flash #67792

(Click the ID number above for more basic data on this flash file.)


Text
SKIP

SKIP

visit www.psychogoldfish.com/rpg to play with BG music

visit www.psychogoldfish.com/rpg to play with BG music

Initializing...

START

INSTRUCTIONS

START

The game plays like a standard platform game, with a battle system similar to that of Final Fantasy.  us the arrow keys to move, and the A and Z keys to preform various actions.
I will access your inventory and allow you to use techs.
M brings up the area map.

This version is only a demo, but allows you to play with 2 characters in 2 worlds.  Full version will include tons more levels and characters and should hopefully be available by Jan of 2003.

W. ENGINE

1

2

3

4

Map

Music

You may begin your training, select your
party members then press OK. You can move about with the arrow keys
and use A to run and Z to jump. M will bring up a map of where you are.

OK

map_call

1: Zelda's Castle

Door

Warp

Other

2: Hyrule

3: Mushroom Kingdom 1

4: Toadstool's Castle

5: Dream World

1: Zelda's Castle

1: Zelda's Castle

reset arrows

Hyrule Castle

Up: Hyrule Castle
Left: Fairy Cave
Right: Villiage

Up: To Miss Sweetass
Right: To Granny Saggytits
Left: Hyrule Forrest

I just heard a stange noise coming from the south eastern part of town. It's probably some punk kids robbing the general store again... fucking kids!  You should go kill the little bastards.

The young people in this villiage have no respect for their elders. You see, I'm too old to even bathe myself, so I ask all the young studs to help me out now and then, but they just run away. Say, would you be willing to give me a sponge bath? I'll pay you for your 'services'.. heh heh heh...

YES

NO

Granny Saggytits over there, used to be a well known hooker back in the day. Now she tries to molest the young men of the villiage. I'd watch your ass around her... literally. God, she's so old!!! YUCK!!!

Did I tell you that Granny Saggytits was cursed by an evil wizard? Yeah, the old bitch has had crabs for the past 40 years, can you believe that? I'd hate to catch that curse!

Well hello there, looking for a good time? I can rock your world for 1000 rupees!

YES

NO

I only entertain people with money. A loser like you could never afford my $1000 fee.

I tried going to the store, but there's a bunch of giant turtles wreaking havoc.  I was gonna kick their asses, but I remembered I left my oven on.

By the order of the Koopa Klan, you are prohibited from passing without permission.

Buy
Sell

<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>1</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>2</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>3</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>4</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>5</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>6</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>7</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>8</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>9</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>10</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>11</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>12</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>13</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>14</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>$9999999</B></FONT></P>

Cash:

Quantity:

Quantity:

Total Price:

Stock:

<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>1</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>2</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>3</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>4</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>5</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>6</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>7</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>8</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>9</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>10</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>11</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>12</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>13</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>14</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>$9999999</B></FONT></P>

Quantity:

Total Value:

Stock:

Thank You

<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P>

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>S</B></FONT></P>

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

GP:

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>Select Party Member</B></FONT></P>

ALL

ALL

all

10000

10000

10000

10000

10000

10000

10000

10000

10000

10000

10000

10000

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

Fight
Run
Tech
Item

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

<P ALIGN="LEFT"></P>

Daddy's home!

OK

After all that adventure, I could sure use some hot Zelda action. Let's get nekked baby!

OK

Sorry Link, bad time of month. Would you be a dear and get me some Midol from the Store?

OK

MOTHER FUCK!

OK

Where the hell am I? This place is... wierd.  I sure hope there are some fine ass women around here.

OK

Okay big boy, clean my pipes, heh heh heh.  Don't be shy now.

OK

CENSORED

That was the best anal I've ever had. Here, you definately earned this!

OK

Recieved 1000 rupees

So, like... the princess was kinapped again and stuff.

OK

Mamma mia! Then I'll just'a hafta go to'a the catsle and look'a for clues.

OK

Besides, I left'a my bong in her room last'a night.

OK

Say, you guys wouldn't know where a brother can get hooked up with some Midol would you?

OK

Midol????

OK

HAHAHAHA!!!

HAHAHAHA!!!

Shut up fatass! It's not for me, it's for my bitch!  You gonna help me out or what?

OK

Pricess Toadstool might'a have'a some.  You can come with'a me to'a the castle and'a we'll take a look.

OK

MARIO JOINED YOUR PARTY

OK

This is'a it.  Princess'a Toadstool's castle.  We'a better keep'a an eye out for King'a Koopa.

OK

Can Mario save the princess... again?
Will Link get the Midol, or will he instead find more hot chicks to 'adventure' with?
Where did the mysterious portals come from?
Will Psycho Goldfish actually finish this game?

Find out soon, when NES: Gamesplit is released at www.psychogoldfish.com!





Tip:  Play again and hold downs SHIFT+\ at the title screen

PLAY AGAIN?

Let's see what you got lover...

OK

CENSORED

Recieved 100 exp!!!

OK

Oh no... I went and found the Master Sword to stop you fuckers from putting me into some pickle jar!  Prepare to die jackass, MWA HA HA HA...

OK

Bow before the terror of Larry Koopa, King of Hyrule!!!!

OK

I have a better idea....
FUCK OFF!

OK

HOW DARE YOU!!!

Music Control

c1_lev2_hp = 10;
c1_lev2_mp = 2;
c1_lev2_speed = 1;
c1_lev2_attacks = 0;
c1_lev2_atk_pwr = 2;
c1_lev2_mag_pwr = 0.3;
c1_lev2_techs = 1;
c1_lev2_tech1 = "tech2";

ActionScript [AS1/AS2]

Frame 1
bg_music = "title"; music = "off"; stop();
Symbol 31 MovieClip Frame 1
play();
Symbol 125 MovieClip Frame 114
loop = loop + 1; if (loop < 4) { gotoAndPlay (90); }
Symbol 125 MovieClip Frame 166
loop = loop + 1; if (loop < 6) { gotoAndPlay (130); }
Symbol 125 MovieClip Frame 216
loop = loop + 1; if (loop < 9) { gotoAndPlay (182); }
Symbol 125 MovieClip Frame 337
tellTarget ("..") { play(); };
Symbol 130 Button
on (release) { play(); }
Symbol 137 Button
on (release) { getURL ("http://www.psychogoldfish.com/rpg"); }
Symbol 151 MovieClip Frame 6
stop();
Symbol 156 MovieClip Frame 7
stop();
Symbol 159 MovieClip Frame 27
stop();
Symbol 163 MovieClip Frame 24
stop();
Symbol 166 MovieClip Frame 16
stop();
Symbol 167 MovieClip Frame 8
stop();
Symbol 168 MovieClip Frame 6
stop();
Symbol 169 MovieClip Frame 1
play();
Symbol 169 MovieClip Frame 17
tellTarget ("..") { gotoAndStop ("stand"); };
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 24
_root.actiontime = 8; _root.ani = "slash";
Symbol 171 MovieClip Frame 31
_root.actiontime = 15;
Symbol 171 MovieClip Frame 37
_root.actiontime = 60;
Symbol 171 MovieClip Frame 44
_root.actiontime = 20;
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 6
stop();
Symbol 175 MovieClip Frame 14
tellTarget ("..") { gotoAndStop (1); };
Symbol 182 MovieClip Frame 7
tellTarget ("..") { gotoAndStop (1); };
Symbol 189 MovieClip Frame 6
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 193 MovieClip Frame 14
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 198 MovieClip Frame 18
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 201 MovieClip Frame 14
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 205 MovieClip Frame 25
tellTarget (("_root.main.game.fight." add _root.using) add ".dir.sprite") { gotoAndStop ("return"); }; tellTarget ("..") { gotoAndStop (1); };
Symbol 212 MovieClip Frame 25
tellTarget (("_root.main.game.fight." add _root.using) add ".dir.sprite") { gotoAndStop ("return"); }; tellTarget ("..") { gotoAndStop (1); };
Symbol 217 MovieClip Frame 25
tellTarget (("_root.main.game.fight." add _root.using) add ".dir.sprite") { gotoAndStop ("return"); }; tellTarget ("..") { gotoAndStop (1); };
Symbol 232 MovieClip Frame 25
tellTarget (("_root.main.game.fight." add _root.using) add ".dir.sprite") { gotoAndStop ("return"); }; tellTarget ("..") { gotoAndStop (1); };
Symbol 234 MovieClip Frame 17
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 239 MovieClip Frame 11
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 241 MovieClip Frame 27
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 243 MovieClip Frame 43
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 246 MovieClip Frame 8
stop();
Symbol 247 MovieClip Frame 1
using = _root.using;
Symbol 247 MovieClip Frame 33
tellTarget (("_root.main.game.fight." add using) add ".dir.sprite") { gotoAndStop ("return"); }; tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 254 MovieClip Frame 26
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 262 MovieClip Frame 23
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 268 MovieClip Frame 16
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 269 MovieClip Frame 14
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 289 MovieClip Frame 13
tellTarget ("..") { gotoAndStop (1); };
Symbol 293 MovieClip Frame 12
stop();
Symbol 294 MovieClip Frame 19
tellTarget ("..") { gotoAndStop (1); };
Symbol 295 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 2
stop();
Symbol 295 MovieClip Frame 11
stop();
Symbol 295 MovieClip Frame 16
stop();
Symbol 295 MovieClip Frame 19
stop();
Symbol 295 MovieClip Frame 24
stop();
Symbol 295 MovieClip Frame 29
stop();
Symbol 295 MovieClip Frame 35
stop();
Symbol 295 MovieClip Frame 41
stop();
Symbol 295 MovieClip Frame 50
stop();
Symbol 295 MovieClip Frame 57
stop();
Symbol 295 MovieClip Frame 63
stop();
Symbol 295 MovieClip Frame 73
stop();
Symbol 295 MovieClip Frame 80
stop();
Symbol 295 MovieClip Frame 85
stop();
Symbol 295 MovieClip Frame 91
stop();
Symbol 295 MovieClip Frame 98
stop();
Symbol 295 MovieClip Frame 103
stop();
Symbol 295 MovieClip Frame 109
stop();
Symbol 295 MovieClip Frame 115
stop();
Symbol 295 MovieClip Frame 121
stop();
Symbol 295 MovieClip Frame 129
tellTarget ("item") { gotoAndStop(_root.use_item2); };
Symbol 295 MovieClip Frame 141
gotoAndStop (1);
Symbol 295 MovieClip Frame 142
stop();
Symbol 295 MovieClip Frame 148
stop();
Symbol 295 MovieClip Frame 153
gotoAndStop (1);
Symbol 307 MovieClip Frame 5
stop();
Symbol 312 MovieClip Frame 5
stop();
Symbol 316 MovieClip Frame 16
stop();
Symbol 317 MovieClip Frame 8
stop();
Symbol 318 MovieClip Frame 5
stop();
Symbol 322 MovieClip Frame 1
stop();
Symbol 322 MovieClip Frame 24
_root.actiontime = 10; _root.ani = "blast";
Symbol 322 MovieClip Frame 31
_root.actiontime = 15;
Symbol 322 MovieClip Frame 38
_root.actiontime = 20;
Symbol 323 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 6
stop();
Symbol 333 MovieClip Frame 8
stop();
Symbol 336 MovieClip Frame 5
stop();
Symbol 338 MovieClip Frame 8
stop();
Symbol 339 MovieClip Frame 10
stop();
Symbol 340 MovieClip Frame 8
stop();
Symbol 342 MovieClip Frame 45
stop();
Symbol 343 MovieClip Frame 8
stop();
Symbol 344 MovieClip Frame 8
tellTarget ("..") { gotoAndStop ("unselected"); };
Symbol 345 MovieClip Frame 8
stop();
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 24
_root.actiontime = 8; _root.ani = "mblast";
Symbol 349 MovieClip Frame 31
_root.actiontime = 15;
Symbol 349 MovieClip Frame 37
_root.actiontime = 10;
Symbol 349 MovieClip Frame 43
_root.actiontime = 10;
Symbol 349 MovieClip Frame 50
_root.actiontime = 20;
Symbol 350 MovieClip Frame 1
stop();
Symbol 350 MovieClip Frame 6
stop();
Symbol 359 MovieClip Frame 5
stop();
Symbol 375 MovieClip Frame 23
tellTarget ("..") { gotoAndStop ("unselected"); };
Symbol 376 MovieClip Frame 16
stop();
Symbol 379 MovieClip Frame 12
stop();
Symbol 382 MovieClip Frame 6
stop();
Symbol 383 MovieClip Frame 19
stop();
Symbol 389 MovieClip Frame 23
stop();
Symbol 398 MovieClip Frame 30
stop();
Symbol 399 MovieClip Frame 25
stop();
Symbol 400 MovieClip Frame 16
stop();
Symbol 402 MovieClip Frame 25
stop();
Symbol 403 MovieClip Frame 16
stop();
Symbol 404 MovieClip Frame 5
stop();
Symbol 408 MovieClip Frame 1
stop();
Symbol 408 MovieClip Frame 24
if (3 < random(6)) { gotoAndStop (31); } else { _root.actiontime = 15; _root.ani = "hit"; }
Symbol 408 MovieClip Frame 31
_root.actiontime = 15; _root.ani = "hit";
Symbol 408 MovieClip Frame 38
_root.actiontime = 20;
Symbol 408 MovieClip Frame 50
_root.actiontime = 20;
Symbol 409 MovieClip Frame 1
stop();
Symbol 409 MovieClip Frame 6
stop();
Symbol 420 MovieClip Frame 8
stop();
Symbol 424 MovieClip Frame 7
stop();
Symbol 427 MovieClip Frame 22
stop();
Symbol 428 MovieClip Frame 22
stop();
Symbol 429 MovieClip Frame 8
stop();
Symbol 434 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 24
_root.actiontime = 25; _root.ani = "bubble";
Symbol 434 MovieClip Frame 31
_root.actiontime = 15;
Symbol 434 MovieClip Frame 38
_root.actiontime = 20;
Symbol 435 MovieClip Frame 1
stop();
Symbol 445 MovieClip Frame 9
stop();
Symbol 452 MovieClip Frame 9
stop();
Symbol 459 MovieClip Frame 9
stop();
Symbol 460 MovieClip Frame 13
stop();
Symbol 461 MovieClip Frame 13
stop();
Symbol 462 MovieClip Frame 9
stop();
Symbol 466 MovieClip Frame 1
stop();
Symbol 466 MovieClip Frame 24
_root.actiontime = 10; _root.ani = "slash";
Symbol 466 MovieClip Frame 31
_root.actiontime = 15;
Symbol 466 MovieClip Frame 38
_root.actiontime = 20;
Symbol 467 MovieClip Frame 1
stop();
Symbol 483 MovieClip Frame 14
stop();
Symbol 485 MovieClip Frame 9
stop();
Symbol 503 MovieClip Frame 21
stop();
Symbol 506 MovieClip Frame 9
stop();
Symbol 509 MovieClip Frame 5
stop();
Symbol 512 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 24
_root.actiontime = 10; _root.ani = "slash";
Symbol 512 MovieClip Frame 31
_root.actiontime = 15;
Symbol 512 MovieClip Frame 38
_root.actiontime = 20;
Symbol 513 MovieClip Frame 1
stop();
Symbol 514 MovieClip Frame 1
stop();
Symbol 521 MovieClip Frame 10
check = "n"; do { target = random(_root.players) + 1; check = "y"; } while ((eval (("_root.p" add target) add "_hp") < 1) and (check == "y")); dmg = 2; tellTarget (("_root.main.game.fight.p" add target) add ".effects") { gotoAndStop ("hit"); }; tellTarget (("_root.main.game.fight.p" add target) add ".dir.sprite") { gotoAndStop ("hurt"); }; Set(("_root.p" add target) add "_hp", eval (("_root.p" add target) add "_hp") - dmg);
Symbol 521 MovieClip Frame 12
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 526 MovieClip Frame 1
item = random(3) + 1; if (item == 1) { _root.cache.vars[_root.cache.cnt] = "_root.gp"; _root.cache.vals[_root.cache.cnt] = 20; _root.cache.cnt++; } _root.cache.exp = _root.cache.exp + 4;
Symbol 526 MovieClip Frame 14
stop();
Symbol 527 MovieClip Frame 1
stop();
Symbol 533 MovieClip Frame 5
check = "n"; do { target = random(_root.players) + 1; check = "y"; } while ((eval (("_root.p" add target) add "_hp") < 1) and (check == "y")); dmg = 4; tellTarget (("_root.main.game.fight.p" add target) add ".effects") { gotoAndStop ("slash"); }; tellTarget (("_root.main.game.fight.p" add target) add ".dir.sprite") { gotoAndStop ("hurt"); }; Set(("_root.p" add target) add "_hp", eval (("_root.p" add target) add "_hp") - dmg);
Symbol 533 MovieClip Frame 11
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 550 MovieClip Frame 1
item = random(4) + 1; if (item == 1) { _root.cache.vars[_root.cache.cnt] = "_root.gp"; _root.cache.vals[_root.cache.cnt] = 20; _root.cache.cnt++; } else if (item == 2) { _root.cache.vars[_root.cache.cnt] = "_root.item1"; _root.cache.vals[_root.cache.cnt] = 1; _root.cache.cnt++; } _root.cache.exp = _root.cache.exp + 10;
Symbol 550 MovieClip Frame 26
stop();
Symbol 551 MovieClip Frame 1
stop();
Symbol 557 MovieClip Frame 5
check = "n"; do { target = random(_root.players) + 1; check = "y"; } while ((eval (("_root.p" add target) add "_hp") < 1) and (check == "y")); dmg = 4; tellTarget (("_root.main.game.fight.p" add target) add ".effects") { gotoAndStop ("bullet"); }; tellTarget (("_root.main.game.fight.p" add target) add ".dir.sprite") { gotoAndStop ("hurt"); }; Set(("_root.p" add target) add "_hp", eval (("_root.p" add target) add "_hp") - dmg);
Symbol 557 MovieClip Frame 11
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 559 MovieClip Frame 1
item = random(4) + 1; if (item == 1) { _root.cache.vars[_root.cache.cnt] = "_root.gp"; _root.cache.vals[_root.cache.cnt] = 20; _root.cache.cnt++; } _root.cache.exp = _root.cache.exp + 5;
Symbol 559 MovieClip Frame 9
stop();
Symbol 560 MovieClip Frame 1
stop();
Symbol 564 MovieClip Frame 5
check = "n"; do { target = random(_root.players) + 1; check = "y"; } while ((eval (("_root.p" add target) add "_hp") < 1) and (check == "y")); dmg = 15; tellTarget (("_root.main.game.fight.p" add target) add ".effects") { gotoAndStop ("bullet"); }; tellTarget (("_root.main.game.fight.p" add target) add ".dir.sprite") { gotoAndStop ("hurt"); }; Set(("_root.p" add target) add "_hp", eval (("_root.p" add target) add "_hp") - dmg);
Symbol 564 MovieClip Frame 11
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 572 MovieClip Frame 1
item = random(4) + 1; if (item == 1) { _root.cache.vars[_root.cache.cnt] = "_root.gp"; _root.cache.vals[_root.cache.cnt] = 120; _root.cache.cnt++; } _root.c1_techs++; Set("_root.c1_tech" add _root.c1_techs, "tech3"); _root.cache.exp = _root.cache.exp + 15;
Symbol 572 MovieClip Frame 9
stop();
Symbol 573 MovieClip Frame 1
stop();
Symbol 582 MovieClip Frame 1
if (3 < random(6)) { gotoAndPlay (20); }
Symbol 582 MovieClip Frame 8
check = "n"; do { target = random(_root.players) + 1; check = "y"; } while ((eval (("_root.p" add target) add "_hp") < 1) and (check == "y")); dmg = 9; tellTarget (("_root.main.game.fight.p" add target) add ".effects") { gotoAndStop ("ring"); }; tellTarget (("_root.main.game.fight.p" add target) add ".dir.sprite") { gotoAndStop ("hurt"); }; Set(("_root.p" add target) add "_hp", eval (("_root.p" add target) add "_hp") - dmg);
Symbol 582 MovieClip Frame 17
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 582 MovieClip Frame 32
check = "n"; do { target = random(_root.players) + 1; check = "y"; } while ((eval (("_root.p" add target) add "_hp") < 1) and (check == "y")); dmg = 18; tellTarget (("_root.main.game.fight.p" add target) add ".effects") { gotoAndStop ("larry"); };
Symbol 582 MovieClip Frame 38
tellTarget (("_root.main.game.fight.p" add target) add ".dir.sprite") { gotoAndStop ("hurt"); }; Set(("_root.p" add target) add "_hp", eval (("_root.p" add target) add "_hp") - dmg);
Symbol 582 MovieClip Frame 57
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 584 MovieClip Frame 25
stop();
Symbol 585 MovieClip Frame 1
stop();
Symbol 585 MovieClip Frame 14
item = random(24) + 1; _root.boss = ""; _root.cut8 = "x"; if (10 < item) { _root.cache.vars[_root.cache.cnt] = "_root.gp"; _root.cache.vals[_root.cache.cnt] = 20; _root.cache.cnt++; } else if (item == 2) { _root.cache.vars[_root.cache.cnt] = "_root.item6"; _root.cache.vals[_root.cache.cnt] = 1; _root.cache.cnt++; } else if (item == 3) { _root.cache.vars[_root.cache.cnt] = "_root.item5"; _root.cache.vals[_root.cache.cnt] = 1; _root.cache.cnt++; } else if (item == 1) { _root.cache.vars[_root.cache.cnt] = "_root.item4"; _root.cache.vals[_root.cache.cnt] = 1; _root.cache.cnt++; } _root.cache.exp = _root.cache.exp + 15;
Symbol 590 MovieClip Frame 11
check = "n"; do { target = random(_root.players) + 1; check = "y"; } while ((eval (("_root.p" add target) add "_hp") < 1) and (check == "y")); dmg = 2; tellTarget (("_root.main.game.fight.p" add target) add ".effects") { gotoAndStop ("hit"); }; tellTarget (("_root.main.game.fight.p" add target) add ".dir.sprite") { gotoAndStop ("hurt"); }; Set(("_root.p" add target) add "_hp", eval (("_root.p" add target) add "_hp") - dmg);
Symbol 590 MovieClip Frame 21
tellTarget ("..") { gotoAndStop (1); };
Symbol 593 MovieClip Frame 1
item = random(8) + 1; if (item < 5) { _root.cache.vars[_root.cache.cnt] = "_root.gp"; _root.cache.vals[_root.cache.cnt] = 20; _root.cache.cnt++; } else if (item == 5) { _root.cache.vars[_root.cache.cnt] = "_root.item4"; _root.cache.vals[_root.cache.cnt] = 1; _root.cache.cnt++; } _root.cache.exp = _root.cache.exp + 3;
Symbol 593 MovieClip Frame 8
stop();
Symbol 594 MovieClip Frame 1
stop();
Symbol 614 MovieClip Frame 5
check = "n"; do { target = random(_root.players) + 1; check = "y"; } while ((eval (("_root.p" add target) add "_hp") < 1) and (check == "y")); dmg = 4; tellTarget (("_root.main.game.fight.p" add target) add ".effects") { gotoAndStop ("slash"); }; tellTarget (("_root.main.game.fight.p" add target) add ".dir.sprite") { gotoAndStop ("hurt"); }; Set(("_root.p" add target) add "_hp", eval (("_root.p" add target) add "_hp") - dmg);
Symbol 614 MovieClip Frame 13
tellTarget ("..") { gotoAndStop (1); };
Symbol 616 MovieClip Frame 1
item = random(24) + 1; if (10 < item) { _root.cache.vars[_root.cache.cnt] = "_root.gp"; _root.cache.vals[_root.cache.cnt] = 20; _root.cache.cnt++; } else if (item == 2) { _root.cache.vars[_root.cache.cnt] = "_root.item6"; _root.cache.vals[_root.cache.cnt] = 1; _root.cache.cnt++; } else if (item == 3) { _root.cache.vars[_root.cache.cnt] = "_root.item5"; _root.cache.vals[_root.cache.cnt] = 1; _root.cache.cnt++; } else if (item == 1) { _root.cache.vars[_root.cache.cnt] = "_root.item4"; _root.cache.vals[_root.cache.cnt] = 1; _root.cache.cnt++; } _root.cache.exp = _root.cache.exp + 10;
Symbol 616 MovieClip Frame 25
stop();
Symbol 617 MovieClip Frame 1
stop();
Symbol 619 MovieClip Frame 1
hp = 4; maxhp = 4; speed = 1.3; hide_hp = "no"; armor = 0; earth_res = 0; wind_res = 0; water_res = -1; fire_res = 0; electric_res = 1.5; physical_res = 0; white_res = 0; black_res = 0; stop();
Symbol 619 MovieClip Frame 10
hp = 10; maxhp = 10; speed = 1.5; hide_hp = "no"; armor = 0; earth_res = 0; wind_res = 0; water_res = 0; fire_res = 0; electric_res = 0; physical_res = 0.75; white_res = 0; black_res = 0; nextFrame();
Symbol 619 MovieClip Frame 16
hp = 8; maxhp = 8; speed = 1; hide_hp = "no"; armor = 0; earth_res = 0.5; wind_res = 0; water_res = 0; fire_res = 1.1; electric_res = 0; physical_res = 0.9; white_res = 0; black_res = 0; nextFrame();
Symbol 619 MovieClip Frame 25
hp = 20; maxhp = 20; speed = 2; hide_hp = "no"; armor = 0; earth_res = 0; wind_res = 0; water_res = 0; fire_res = 0; electric_res = 2; physical_res = 0.25; white_res = 3; black_res = 3; nextFrame();
Symbol 619 MovieClip Frame 34
hp = 40; maxhp = 40; speed = 4; hide_hp = "no"; armor = 0; earth_res = 0; wind_res = 0; water_res = 0; fire_res = 0; electric_res = 0; physical_res = 0.75; white_res = 0; black_res = 0; nextFrame();
Symbol 619 MovieClip Frame 39
hp = 8; maxhp = 8; speed = 4; hide_hp = "no"; armor = 0; earth_res = 0.5; wind_res = 0; water_res = 0; fire_res = 0; electric_res = 0; physical_res = 1.2; white_res = 0; black_res = 0; stop();
Symbol 619 MovieClip Frame 47
hp = 18; maxhp = 18; speed = 4; hide_hp = "no"; armor = 2; earth_res = 0; wind_res = 0; water_res = 0; fire_res = 0; electric_res = -1; physical_res = 0.25; white_res = 0; black_res = 0; nextFrame();
Symbol 620 MovieClip Frame 1
tellTarget ("_root") { gp = 500; items = 6; item1 = "heart"; item1_owned = 2; item1_price = 30; item1_ani1 = "cast"; item1_ani2 = "heal"; item1_type = "white"; item1_target = "single"; item1_dmg = -20; item1_mdmg = 0; item1_effect = ""; item1_used = 3; item2 = "green potion"; item2_owned = 1; item2_price = 50; item2_ani1 = "cast"; item2_ani2 = "heal"; item2_type = "white"; item2_target = "single"; item2_dmg = 0; item2_mdmg = -10; item2_effect = ""; item2_used = 3; item3 = "Bottled Fairy"; item3_owned = 1; item3_price = 200; item3_ani1 = "cast"; item3_ani2 = "heal"; item3_type = "white"; item3_target = "single"; item3_dmg = -100; item3_mdmg = -20; item3_effect = "revive"; item3_used = 3; item4 = "Red Mushroom"; item4_owned = 0; item4_price = 160; item4_ani1 = "cast"; item4_ani2 = "heal"; item4_type = "white"; item4_target = "single"; item4_dmg = -80; item4_mdmg = 0; item4_effect = ""; item4_used = 3; item5 = "Fire Flower"; item5_owned = 0; item5_price = 280; item5_ani1 = "cast"; item5_ani2 = "fireball"; item5_type = "fire"; item5_target = "single"; item5_dmg = 80; item5_mdmg = 0; item5_effect = ""; item5_used = 1; item6 = "Starman"; item6_owned = 0; item6_price = 500; item6_ani1 = "cast"; item6_ani2 = "starman"; item6_type = "white"; item6_target = "all"; item6_dmg = 60; item6_mdmg = 10; item6_effect = ""; item6_used = 1; };
Symbol 620 MovieClip Frame 2
tellTarget ("_root") { levels = 4; level1 = 0; level2 = 20; level3 = 50; level4 = 80; };
Symbol 620 MovieClip Frame 3
tellTarget ("_root") { characters = 0; c0_found = "yes"; c0_name = "blank"; tech1_name = "Impale"; tech1_ani1 = "leap"; tech1_ani2 = "link_impale"; tech1_type = "physical"; tech1_target = "single"; tech1_mp = 3; tech1_dmg = 1.5; tech1_effect = ""; tech2_name = "Heal"; tech2_ani1 = "cast"; tech2_ani2 = "heal"; tech2_type = "white"; tech2_target = "single"; tech2_mp = 2; tech2_dmg = -2; tech2_effect = ""; tech3_name = "Master Blast"; tech3_ani1 = "attack1"; tech3_ani2 = "beam"; tech3_type = "white"; tech3_target = "single"; tech3_mp = 15; tech3_dmg = 2.5; tech3_effect = ""; tech4_name = "Hammer Toss"; tech4_ani1 = "hammer"; tech4_ani2 = "hammer"; tech4_type = "physical"; tech4_target = "all"; tech4_mp = 4; tech4_dmg = 1.1; tech4_effect = ""; tech5_name = "Triforce"; tech5_ani1 = "triforce"; tech5_ani2 = "triforce"; tech5_type = "white"; tech5_target = "all"; tech5_mp = 20; tech5_dmg = 1.75; tech5_effect = ""; tech6_name = "Mega-Buster"; tech6_ani1 = "buster"; tech6_ani2 = "buster"; tech6_type = "electric"; tech6_target = "single"; tech6_mp = 3; tech6_dmg = 1.25; tech6_effect = ""; tech7_name = "Mega-Buster 2"; tech7_ani1 = "buster2"; tech7_ani2 = "buster2"; tech7_type = "electric"; tech7_target = "single"; tech7_mp = 5; tech7_dmg = 1.75; tech7_effect = ""; tech8_name = "Mega-Bike"; tech8_ani1 = "leap"; tech8_ani2 = "bike"; tech8_type = "physical"; tech8_target = "single"; tech8_mp = 10; tech8_dmg = 2.25; tech8_effect = ""; tech9_name = "Ice Beam"; tech9_ani1 = "cast"; tech9_ani2 = "icegun"; tech9_type = "water"; tech9_target = "single"; tech9_mp = 4; tech9_dmg = 1.5; tech9_effect = "stun"; tech10_name = "Mini-Bomb"; tech10_ani1 = "leap"; tech10_ani2 = "samus_bomb"; tech10_type = "physical"; tech10_target = "single"; tech10_mp = 8; tech10_dmg = 2; tech10_effect = ""; tech11_name = "Mega-Slide"; tech11_ani1 = "leap"; tech11_ani2 = "mslide"; tech11_type = "physical"; tech11_target = "single"; tech11_mp = 7; tech11_dmg = 1.5; tech11_effect = ""; tech12_name = "Stomp"; tech12_ani1 = "leap"; tech12_ani2 = "stomp"; tech12_type = "physical"; tech12_target = "single"; tech12_mp = 5; tech12_dmg = 1.25; tech12_effect = "stun"; tech13_name = "Tanooki Stomp"; tech13_ani1 = "tanooki"; tech13_ani2 = "tanooki"; tech13_type = "earth"; tech13_target = "single"; tech13_mp = 14; tech13_dmg = 3; tech13_effect = "stun"; tech14_name = "Fireball"; tech14_ani1 = "fireball"; tech14_ani2 = "fireball"; tech14_type = "fire"; tech14_target = "single"; tech14_mp = 2; tech14_dmg = 2; tech14_effect = ""; tech15_name = "Fire Bubble"; tech15_ani1 = "attack1"; tech15_ani2 = "firebubble"; tech15_type = "fire"; tech15_target = "all"; tech15_mp = 8; tech15_dmg = 1; tech15_effect = ""; tech16_name = "Bubble Snake"; tech16_ani1 = "attack1"; tech16_ani2 = "chaser"; tech16_type = "physical"; tech16_target = "all"; tech16_mp = 12; tech16_dmg = 1.25; tech16_effect = ""; tech17_name = "Flame Whip"; tech17_ani1 = "attack1"; tech17_ani2 = "flamewhip"; tech17_type = "fire"; tech17_target = "single"; tech17_mp = 7; tech17_dmg = 1.5; tech17_effect = ""; tech18_name = "Life"; tech18_ani1 = "cast"; tech18_ani2 = "heal"; tech18_type = "white"; tech18_target = "all"; tech18_mp = 15; tech18_dmg = -2; tech18_effect = ""; };
Symbol 620 MovieClip Frame 4
tellTarget ("_root") { characters = characters + 1; c1_found = "yes"; c1_name = "Link"; c1_lev = 1; c1_exp = 0; c1_lev1_hp = 27; c1_lev1_mp = 10; c1_lev1_speed = 1; c1_lev1_attacks = 1; c1_lev1_atk_pwr = 5; c1_lev1_mag_pwr = 10; c1_lev1_techs = 1; c1_lev1_tech1 = "tech1"; c1_lev2_hp = 10; c1_lev2_mp = 2; c1_lev2_speed = 1; c1_lev2_attacks = 0; c1_lev2_atk_pwr = 2; c1_lev2_mag_pwr = 2; c1_lev2_techs = 1; c1_lev2_tech1 = "tech2"; c1_lev3_hp = 15; c1_lev3_mp = 4; c1_lev3_attacks = 0; c1_lev3_speed = 1; c1_lev3_atk_pwr = 3; c1_lev3_mag_pwr = 4; c1_lev3_techs = 0; c1_lev4_hp = 15; c1_lev4_mp = 9; c1_lev4_attacks = 0; c1_lev4_speed = 2; c1_lev4_atk_pwr = 3; c1_lev4_mag_pwr = 4; c1_lev4_techs = 0; };
Symbol 620 MovieClip Frame 5
tellTarget ("_root") { characters = characters + 1; c2_found = "no"; c2_name = "Mario"; c2_lev = 2; c2_exp = 48; c2_lev1_hp = 25; c2_lev1_mp = 15; c2_lev1_speed = 1.2; c2_lev1_attacks = 1; c2_lev1_atk_pwr = 4; c2_lev1_mag_pwr = 8; c2_lev1_techs = 2; c2_lev1_tech1 = "tech12"; c2_lev1_tech2 = "tech14"; c2_lev2_hp = 10; c2_lev2_mp = 2; c2_lev2_speed = 1; c2_lev2_attacks = 0; c2_lev2_atk_pwr = 2; c2_lev2_mag_pwr = 3; c2_lev2_techs = 1; c2_lev2_tech1 = "tech4"; c2_lev3_hp = 15; c2_lev3_mp = 4; c2_lev3_attacks = 1; c2_lev3_speed = 1; c2_lev3_atk_pwr = 3; c2_lev3_mag_pwr = 4; c2_lev3_techs = 1; c2_lev3_tech1 = "tech13"; };
Symbol 620 MovieClip Frame 6
tellTarget ("_root") { characters = characters + 1; c3_found = "no"; c3_name = "Samus"; c3_lev = 3; c3_exp = 10; c3_lev1_hp = 32; c3_lev1_mp = 5; c3_lev1_speed = 1.4; c3_lev1_attacks = 1; c3_lev1_atk_pwr = 6; c3_lev1_mag_pwr = 6; c3_lev1_techs = 1; c3_lev1_tech1 = "tech10"; c3_lev2_hp = 10; c3_lev2_mp = 2; c3_lev2_speed = 1; c3_lev2_attacks = 0; c3_lev2_atk_pwr = 2; c3_lev2_mag_pwr = 3; c3_lev2_techs = 0; c3_lev2_tech1 = ""; c3_lev3_hp = 15; c3_lev3_mp = 4; c3_lev3_attacks = 0; c3_lev3_speed = 1; c3_lev3_atk_pwr = 3; c3_lev3_mag_pwr = 4; c3_lev3_techs = 1; c3_lev3_tech1 = "tech9"; };
Symbol 620 MovieClip Frame 7
tellTarget ("_root") { characters = characters + 1; c4_found = "no"; c4_name = "Mega Man"; c4_lev = 4; c4_exp = 10; c4_lev1_hp = 32; c4_lev1_mp = 5; c4_lev1_speed = 1.4; c4_lev1_attacks = 1; c4_lev1_atk_pwr = 6; c4_lev1_mag_pwr = 12; c4_lev1_techs = 1; c4_lev1_tech1 = "tech6"; c4_lev2_hp = 10; c4_lev2_mp = 2; c4_lev2_speed = 1; c4_lev2_attacks = 0; c4_lev2_atk_pwr = 2; c4_lev2_mag_pwr = 3; c4_lev2_techs = 1; c4_lev2_tech1 = "tech8"; c4_lev3_hp = 15; c4_lev3_mp = 4; c4_lev3_attacks = 0; c4_lev3_speed = 1; c4_lev3_atk_pwr = 3; c4_lev3_mag_pwr = 4; c4_lev3_techs = 1; c4_lev3_tech1 = "tech7"; c4_lev4_hp = 15; c4_lev4_mp = 4; c4_lev4_attacks = 0; c4_lev4_speed = 1; c4_lev4_atk_pwr = 3; c4_lev4_mag_pwr = 4; c4_lev4_techs = 1; c4_lev4_tech1 = "tech11"; };
Symbol 620 MovieClip Frame 8
tellTarget ("_root") { characters = characters + 1; c5_found = "no"; c5_name = "Bubbles"; c5_lev = 4; c5_exp = 10; c5_lev1_hp = 10; c5_lev1_mp = 5; c5_lev1_speed = 1.4; c5_lev1_attacks = 1; c5_lev1_atk_pwr = 6; c5_lev1_mag_pwr = 10; c5_lev1_techs = 0; c5_lev1_tech1 = ""; c5_lev2_hp = 10; c5_lev2_mp = 5; c5_lev2_speed = 1.4; c5_lev2_attacks = 0; c5_lev2_atk_pwr = 6; c5_lev2_mag_pwr = 3; c5_lev2_techs = 0; c5_lev2_tech1 = ""; c5_lev3_hp = 10; c5_lev3_mp = 5; c5_lev3_speed = 1.4; c5_lev3_attacks = 0; c5_lev3_atk_pwr = 6; c5_lev3_mag_pwr = 5; c5_lev3_techs = 1; c5_lev3_tech1 = "tech15"; c5_lev4_hp = 10; c5_lev4_mp = 5; c5_lev4_speed = 1.4; c5_lev4_attacks = 0; c5_lev4_atk_pwr = 6; c5_lev4_mag_pwr = 8; c5_lev4_techs = 1; c5_lev4_tech1 = "tech16"; };
Symbol 620 MovieClip Frame 9
tellTarget ("_root") { characters = characters + 1; c6_found = "no"; c6_name = "Simon Belmont"; c6_lev = 4; c6_exp = 10; c6_lev1_hp = 10; c6_lev1_mp = 5; c6_lev1_speed = 1.4; c6_lev1_attacks = 1; c6_lev1_atk_pwr = 6; c6_lev1_mag_pwr = 8; c6_lev1_techs = 0; c6_lev1_tech1 = ""; c6_lev2_hp = 10; c6_lev2_mp = 5; c6_lev2_speed = 1.4; c6_lev2_attacks = 0; c6_lev2_atk_pwr = 6; c6_lev2_mag_pwr = 6; c6_lev2_techs = 1; c6_lev2_tech1 = "tech17"; c6_lev3_hp = 10; c6_lev3_mp = 5; c6_lev3_speed = 1.4; c6_lev3_attacks = 0; c6_lev3_atk_pwr = 6; c6_lev3_mag_pwr = 7; c6_lev3_techs = 0; c6_lev3_tech1 = ""; c6_lev4_hp = 10; c6_lev4_mp = 5; c6_lev4_speed = 1.4; c6_lev4_attacks = 0; c6_lev4_atk_pwr = 6; c6_lev4_mag_pwr = 8; c6_lev4_techs = 0; c6_lev4_tech1 = ""; };
Symbol 620 MovieClip Frame 10
tellTarget ("_root") { characters = characters + 1; c7_found = "no"; c7_name = "Kirby"; c7_lev = 1; c7_exp = 10; c7_lev1_hp = 10; c7_lev1_mp = 5; c7_lev1_speed = 1.4; c7_lev1_attacks = 1; c7_lev1_atk_pwr = 6; c7_lev1_mag_pwr = 8; c7_lev1_techs = 0; c7_lev1_tech1 = ""; };
Symbol 620 MovieClip Frame 11
tellTarget ("_root") { c_found = "no"; c_name = ""; c_lev = 4; c_exp = 10; c_lev1_hp = 10; c_lev1_mp = 5; c_lev1_speed = 1.4; c_lev1_attacks = 1; c_lev1_atk_pwr = 6; c_lev1_mag_pwr = 8; c_lev1_techs = 0; c_lev1_tech1 = ""; };
Symbol 620 MovieClip Frame 12
tellTarget ("_root") { i = 1; while (_root.characters >= i) { j = 1; while (eval (("c" add i) add "_lev") >= j) { Set(("c" add i) add "_max_hp", eval (("c" add i) add "_max_hp") + eval (((("c" add i) add "_lev") add j) add "_hp")); Set(("c" add i) add "_max_mp", eval (("c" add i) add "_max_mp") + eval (((("c" add i) add "_lev") add j) add "_mp")); Set(("c" add i) add "_hp", eval (("c" add i) add "_hp") + eval (((("c" add i) add "_lev") add j) add "_hp")); Set(("c" add i) add "_mp", eval (("c" add i) add "_mp") + eval (((("c" add i) add "_lev") add j) add "_mp")); Set(("c" add i) add "_speed", eval (("c" add i) add "_speed") + eval (((("c" add i) add "_lev") add j) add "_speed")); Set(("c" add i) add "_attacks", eval (("c" add i) add "_attacks") + eval (((("c" add i) add "_lev") add j) add "_attacks")); Set(("c" add i) add "_atk_pwr", eval (("c" add i) add "_atk_pwr") + eval (((("c" add i) add "_lev") add j) add "_atk_pwr")); Set(("c" add i) add "_mag_pwr", eval (("c" add i) add "_mag_pwr") + eval (((("c" add i) add "_lev") add j) add "_mag_pwr")); t = 1; while (eval (((("c" add i) add "_lev") add j) add "_techs") >= t) { Set(("c" add i) add "_techs", eval (("c" add i) add "_techs") + 1); Set((("c" add i) add "_tech") add eval (("c" add i) add "_techs"), eval ((((("c" add i) add "_lev") add j) add "_tech") add t)); t++; } j++; } i++; } };
Symbol 620 MovieClip Frame 13
if (int(_root.map) < 1) { _root.map = 1; _root.MW = 17; _root.MH = 12; _root.player_align = "NULL"; _root.player_last = "NULL"; } tellTarget ("..") { play(); }; _root.p1_id = "c1"; _root.p2_id = "c0"; _root.p3_id = "c0"; _root.p4_id = "c0"; stop();
Symbol 623 Button
on (release) { tellTarget ("_root.main") { gotoAndStop ("walk_engine"); }; } on (keyPress "|") { tellTarget ("..") { nextFrame(); }; }
Symbol 624 Button
on (release) { nextFrame(); }
Symbol 626 Button
on (release) { tellTarget ("_root.main") { gotoAndStop ("walk_engine"); }; }
Symbol 628 MovieClip Frame 1
stop();
Symbol 641 Button
on (release) { do { pc1 = pc1 + 1; if (_root.characters < pc1) { pc1 = 1; } } while (((pc1 == pc2) or (pc1 == pc3)) or (pc1 == pc4)); }
Symbol 644 Button
on (release) { do { pc2 = pc2 + 1; if (_root.characters < pc2) { pc2 = 0; } } while ((((pc2 == pc1) or (pc2 == pc3)) or (pc2 == pc4)) and (0 < pc2)); }
Symbol 647 Button
on (release) { do { pc3 = pc3 + 1; if (_root.characters < pc3) { pc3 = 0; } } while (((pc3 == pc1) or (pc3 == pc2)) or ((pc3 == pc4) and (0 < pc3))); }
Symbol 650 Button
on (release) { do { pc4 = pc4 + 1; if (_root.characters < pc4) { pc4 = 0; } } while (((pc4 == pc1) or (pc4 == pc2)) or ((pc4 == pc3) and (0 < pc4))); }
Symbol 654 Button
on (release) { _root.map = _root.map + 1; if (_root.maps < _root.map) { _root.map = 1; } if (_root.map == 1) { _root.MW = 17; _root.MH = 12; } else if (_root.map == 2) { _root.MW = 17; _root.MH = 12; _root.MW = 29; _root.MH = 13; } else if (_root.map == 3) { _root.MW = 17; _root.MH = 12; _root.MW = 22; _root.MH = 12; } }
Symbol 657 Button
on (release) { if (_root.music == "on") { _root.music = "off"; } else { _root.music = "on"; } }
Symbol 659 MovieClip Frame 1
map = _root.map; music = _root.music; if (Key.isDown(70)) { tellTarget ("_root.main") { gotoAndStop ("walk_engine"); }; } if (int(pc1) < 1) { pc1 = 1; pc2 = 2; pc3 = 3; pc4 = 4; } o = 1; while (4 >= o) { if (_root.characters < eval ("pc" add o)) { if (o == 1) { Set("pc" add o, 1); } else { Set("pc" add o, 0); } } else if (((eval ("pc" add o) < 1) and (o == 1)) or (eval ("pc" add o) < 0)) { Set("pc" add o, int(_root.characters)); } Set(("_root.p" add o) add "_id", "c" add eval ("pc" add o)); _root.custom = "yes"; Set("pn" add o, eval (("_root.c" add eval ("pc" add o)) add "_name")); o++; } tellTarget ("_root.main.c1") { gotoAndStop(eval (("_root.c" add _root.main.calc.pc1) add "_name")); }; tellTarget ("_root.main.c2") { gotoAndStop(eval (("_root.c" add _root.main.calc.pc2) add "_name")); }; tellTarget ("_root.main.c3") { gotoAndStop(eval (("_root.c" add _root.main.calc.pc3) add "_name")); }; tellTarget ("_root.main.c4") { gotoAndStop(eval (("_root.c" add _root.main.calc.pc4) add "_name")); }; tellTarget ("_root") { i = 1; while (4 >= i) { pid = eval (("p" add i) add "_id"); Set(("p" add i) add "_name", eval (pid add "_name")); Set(("p" add i) add "_lev", eval (pid add "_lev")); Set(("p" add i) add "_exp", eval (pid add "_lev")); Set(("p" add i) add "_hp", eval (pid add "_hp")); Set(("p" add i) add "_max_hp", eval (pid add "_max_hp")); Set(("p" add i) add "_mp", eval (pid add "_mp")); Set(("p" add i) add "_max_mp", eval (pid add "_max_mp")); Set(("p" add i) add "_speed", eval (pid add "_speed")); Set(("p" add i) add "_attacks", eval (pid add "_attacks")); Set(("p" add i) add "_atk_pwr", eval (pid add "_atk_pwr")); Set(("p" add i) add "_mag_pwr", eval (pid add "_mag_pwr")); Set(("p" add i) add "_techs", eval (pid add "_techs")); t = 1; while (eval (pid add "_techs") >= t) { teck = eval ((pid add "_tech") add t); Set((("p" add i) add "_tech") add t, eval (teck add "_name")); Set(((("p" add i) add "_tech") add t) add "_ani1", eval (teck add "_ani1")); Set(((("p" add i) add "_tech") add t) add "_ani2", eval (teck add "_ani2")); Set(((("p" add i) add "_tech") add t) add "_type", eval (teck add "_type")); Set(((("p" add i) add "_tech") add t) add "_mp", eval (teck add "_mp")); Set(((("p" add i) add "_tech") add t) add "_dmg", eval (teck add "_dmg")); Set(((("p" add i) add "_tech") add t) add "_effect", eval (teck add "_effect")); Set(((("p" add i) add "_tech") add t) add "_target", eval (teck add "_target")); t++; } i++; } };
Symbol 659 MovieClip Frame 2
gotoAndPlay (1);
Symbol 662 Button
on (release) { tellTarget ("_root.main") { gotoAndStop ("walk_engine"); }; }
Symbol 665 MovieClip Frame 1
stop();
Symbol 688 MovieClip Frame 1
_x = ((_root.MW * 16) - 8); _y = ((_root.MH * 16) - 8);
Symbol 719 MovieClip Frame 1
if (((current != _root.map) or (_root.select_enemy == "y")) and (_root.boss != "y")) { _root.select_enemy = "n"; call("map" add _root.map); tellTarget ("_root") { c0_name = "blank"; maps = 7; }; } current = _root.map; if (key.isDown(90)) { _root.main.upkey = _root.main.upkey + 1; } else { _root.main.upkey = 0; }
Symbol 719 MovieClip Frame 2
gotoAndPlay (1);
Symbol 719 MovieClip Frame 3
tellTarget ("_root") { e1_name = "Red Octor"; e2_name = "blank"; e3_name = "blank"; e4_name = "blank"; e5_name = "blank"; e6_name = "blank"; e7_name = "blank"; e8_name = "blank"; e9_name = "blank"; escapemod = 25; };
Symbol 719 MovieClip Frame 9
tellTarget ("_root") { select = random(5) + 1; escapemod = 30; i = 1; while (9 >= i) { if (select >= i) { select2 = random(3); if ((select2 == 1) and (select < 4)) { Set(("e" add i) add "_name", "Moblin"); } else if (select2 == 2) { Set(("e" add i) add "_name", "Red Octor"); } else { Set(("e" add i) add "_name", "Red Slime"); } } else { Set(("e" add i) add "_name", "blank"); } i++; } };
Symbol 719 MovieClip Frame 15
tellTarget ("_root") { escapemod = 40; select = random(3) + 1; if (select == 1) { e1_name = "Chomp"; e2_name = "Goomba"; e3_name = "blank"; e4_name = "blank"; e5_name = "blank"; e6_name = "blank"; e7_name = "blank"; e8_name = "blank"; e9_name = "blank"; } else if (select == 2) { e1_name = "Chomp"; e2_name = "Chomp"; e3_name = "Goomba"; e4_name = "Goomba"; e5_name = "blank"; e6_name = "blank"; e7_name = "blank"; e8_name = "blank"; e9_name = "blank"; } else { e1_name = "Chomp"; e2_name = "Chomp"; e3_name = "Chomp"; e4_name = "blank"; e5_name = "blank"; e6_name = "blank"; e7_name = "blank"; e8_name = "blank"; e9_name = "blank"; } };
Symbol 719 MovieClip Frame 21
tellTarget ("_root") { e1_name = "Moblin"; e2_name = "Moblin"; e3_name = "Red Slime"; e4_name = "Red Octor"; e5_name = "blank"; e6_name = "blank"; e7_name = "blank"; e8_name = "blank"; e9_name = "blank"; };
Symbol 719 MovieClip Frame 27
tellTarget ("_root") { e1_name = "Moblin"; e2_name = "Moblin"; e3_name = "Red Slime"; e4_name = "Red Octor"; e5_name = "blank"; e6_name = "blank"; e7_name = "blank"; e8_name = "blank"; e9_name = "blank"; };
Symbol 719 MovieClip Frame 33
tellTarget ("_root") { e1_name = "Moblin"; e2_name = "Moblin"; e3_name = "Red Slime"; e4_name = "Red Octor"; e5_name = "blank"; e6_name = "blank"; e7_name = "blank"; e8_name = "blank"; e9_name = "blank"; };
Symbol 719 MovieClip Frame 39
tellTarget ("_root") { e1_name = "Moblin"; e2_name = "Moblin"; e3_name = "Red Slime"; e4_name = "Red Octor"; e5_name = "blank"; e6_name = "blank"; e7_name = "blank"; e8_name = "blank"; e9_name = "blank"; };
Symbol 721 MovieClip Frame 1
ceiling = -99999999; cbrick = "null"; cdist = 99999999 /* 0x5F5E0FF */; fdist = 99999999 /* 0x5F5E0FF */; floor = 99999999 /* 0x5F5E0FF */; fbrick = "null"; rwall = 99999999 /* 0x5F5E0FF */; rbrick = "null"; rdist = 99999999 /* 0x5F5E0FF */; lwall = -99999999; lbrick = "null"; ldist = 99999999 /* 0x5F5E0FF */;
Symbol 721 MovieClip Frame 3
if (int(_root.fsteps) < 1) { if (_root.fight != "on") { _root.fight = "on"; } else if (((_root.main.screen.player._x < 608) and (24 < _root.main.screen.player._x)) and (p1_mode != "airborn")) { tellTarget ("_root.main") { gotoAndStop ("fight_engine"); }; _root.fsteps = random(100) + 200; } } if (2 < fdist) { p1_mode = "airborn"; } if (p1_mode == "airborn") { _root.fsteps = _root.fsteps - 0.5; } if (p1_mode != "airborn") { if (key.isDown(90) and (_root.main.upkey < 2)) { p1_mode = "airborn"; ymod = -24; } else { _root.main.upkey = _root.main.upkey - 1; } if (key.isDown(key.LEFT)) { tellTarget ("_root.main.screen.player.dir") { gotoAndStop ("left"); }; if (_root.fightbg != "none") { _root.fsteps = _root.fsteps - 1; } xmod = -6; } else if (key.isDown(key.RIGHT)) { tellTarget ("_root.main.screen.player.dir") { gotoAndStop ("right"); }; if (_root.fightbg != "none") { _root.fsteps = _root.fsteps - 1; } xmod = 6; } else if (0 < xmod) { xmod = xmod - 2; } else if (xmod < 0) { xmod = xmod + 2; } } else { lasty = _root.main.screen.player._y; _root.main.screen.player._y = _root.main.screen.player._y + ymod; if ((16 >= cdist) and (ymod < 0)) { ymod = 0; } if ((12 >= fdist) and (0 < ymod)) { ymod = 0; _root.main.screen.player._y = floor; p1_mode = "walk"; } if (ymod < 12) { ymod = ymod + 3; } tellTarget ("_root.main.screen.player.dir.sprite") { gotoAndStop ("jump"); }; if (key.isDown(key.LEFT) and (-6 < xmod)) { xmod = xmod - 2; } if (key.isDown(key.RIGHT) and (xmod < 6)) { xmod = xmod + 2; } } if (int(xmod) != 0) { if (p1_mode != "airborn") { tellTarget ("_root.main.screen.player.dir.sprite") { gotoAndStop ("walk"); }; } lastx = _root.main.screen.player._x; if ((8 >= ldist) and (xmod < 0)) { xmod = 0; } if ((8 >= rdist) and (0 < xmod)) { xmod = 0; } _root.main.screen.player._x = _root.main.screen.player._x + xmod; } else if (p1_mode != "airborn") { tellTarget ("_root.main.screen.player.dir.sprite") { gotoAndStop ("stand"); }; }
Symbol 721 MovieClip Frame 4
gotoAndPlay (3);
Symbol 723 MovieClip Frame 1
exists = "y"; gotoAndPlay (2);
Symbol 723 MovieClip Frame 2
if (((((_x < getProperty("../player", _x)) and self) and ((_y - 4) < getProperty("../player", _y))) and (getProperty("../player", _y) < (_y + 4))) and (_root.main.screen.engine.p1_mode != "airborn")) { _root.player_align = "left" add self; _root.MW = _root.MW + 1; tellTarget ("_root.main.screen.engine") { gotoAndPlay (1); }; }
Symbol 723 MovieClip Frame 3
gotoAndPlay (2);
Symbol 725 MovieClip Frame 1
exists = "y"; gotoAndPlay (2);
Symbol 725 MovieClip Frame 2
if (((((getProperty("../player", _x) < _x) and self) and ((_y - 4) < getProperty("../player", _y))) and (getProperty("../player", _y) < (_y + 4))) and (_root.main.screen.engine.p1_mode != "airborn")) { tellTarget ("_root.main.screen.engine") { gotoAndPlay (1); }; _root.player_align = "right" add self; _root.MW = _root.MW - 1; }
Symbol 725 MovieClip Frame 3
gotoAndPlay (2);
Symbol 727 MovieClip Frame 1
exists = "y"; gotoAndPlay (2);
Symbol 727 MovieClip Frame 2
if (((((getProperty("../player", _y) == _y) and ((_x - 8) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 8))) and Key.isDown(Key.UP)) and (_root.stable == 0)) { tellTarget ("_root.main.screen.engine") { gotoAndPlay (1); }; _root.player_align = "down" add self; _root.MH = _root.MH - 1; gotoAndPlay (5); }
Symbol 727 MovieClip Frame 3
gotoAndPlay (2);
Symbol 729 MovieClip Frame 1
exists = "y"; gotoAndPlay (2);
Symbol 729 MovieClip Frame 2
if (((((getProperty("../player", _y) == _y) and ((_x - 8) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 8))) and Key.isDown(Key.DOWN)) and (_root.stable == 0)) { _root.player_align = "up" add self; _root.MH = _root.MH + 1; tellTarget ("_root.main.screen.engine") { gotoAndPlay (1); }; gotoAndPlay (5); }
Symbol 729 MovieClip Frame 3
gotoAndPlay (2);
Symbol 731 MovieClip Frame 1
exists = "y"; gotoAndPlay (2);
Symbol 731 MovieClip Frame 2
if (((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 8) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 8))) and Key.isDown(Key.UP)) and (_root.stable == 0)) { tellTarget ("_root.main.screen.engine") { gotoAndPlay (1); }; if (int(_root.up) < 1) { tellTarget ("_root.fade") { gotoAndPlay (1); }; _root.player_align = "door" add self; _root.MH = _root.MH - 1; } }
Symbol 731 MovieClip Frame 3
gotoAndPlay (2);
Symbol 733 MovieClip Frame 1
exists = "y"; gotoAndPlay (2);
Symbol 733 MovieClip Frame 2
if (((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 8) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 8))) and Key.isDown(Key.UP)) and (_root.stable == 0)) { tellTarget ("_root.main.screen.engine") { gotoAndPlay (1); }; if (int(_root.up) < 1) { tellTarget ("_root.fade") { gotoAndPlay (1); }; _root.player_align = "door" add self; _root.MH = _root.MH + 1; } }
Symbol 733 MovieClip Frame 3
gotoAndPlay (2);
Symbol 735 MovieClip Frame 1
exists = "y"; gotoAndPlay (2);
Symbol 735 MovieClip Frame 2
if (((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 8) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 8))) and Key.isDown(Key.UP)) and (_root.stable == 0)) { tellTarget ("_root.main.screen.engine") { gotoAndPlay (1); }; if (int(_root.up) < 1) { tellTarget ("_root.fade") { gotoAndPlay (1); }; _root.player_align = "warp" add self; _root.MH = MH; _root.MW = MW; _root.map = map; } }
Symbol 735 MovieClip Frame 3
gotoAndPlay (2);
Symbol 737 MovieClip Frame 1
gotoAndPlay (2);
Symbol 737 MovieClip Frame 2
if ((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 8) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 8))) and Key.isDown(65)) { tellTarget ("../message") { gotoAndStop (1); }; } else { tellTarget ("../message") { gotoAndStop (2); }; }
Symbol 737 MovieClip Frame 3
gotoAndPlay (2);
Symbol 740 MovieClip Frame 1
gotoAndPlay (2);
Symbol 740 MovieClip Frame 2
fdist = 9999999 /* 0x98967F */; cdist = 9999999 /* 0x98967F */; self = (_x add "_") add _y; top = _y; bot = _y + _height; left = _x; right = _x + _width; p1_t = _root.main.screen.player._y - 32; p1_b = _root.main.screen.player._y; p1_l = _root.main.screen.player._x - 12; p1_r = _root.main.screen.player._x + 12; xmod = _root.main.screen.engine.xmod; ymod = _root.main.screen.engine.ymod; if (_root.main.screen.engine.fbrick == self) { _root.main.screen.engine.floor = 9999999 /* 0x98967F */; _root.main.screen.engine.fdist = 99999999 /* 0x5F5E0FF */; _root.main.screen.engine.fbrick = "null"; } if (_root.main.screen.engine.cbrick == self) { _root.main.screen.engine.ceiling = -9999999; _root.main.screen.engine.cdist = 99999999 /* 0x5F5E0FF */; _root.main.screen.engine.cbrick = "null"; } if (_root.main.screen.engine.lbrick == self) { _root.main.screen.engine.lwall = 9999999 /* 0x98967F */; _root.main.screen.engine.ldist = 99999999 /* 0x5F5E0FF */; _root.main.screen.engine.lbrick = "null"; } if (_root.main.screen.engine.rbrick == self) { _root.main.screen.engine.rwall = 9999999 /* 0x98967F */; _root.main.screen.engine.rdist = 99999999 /* 0x5F5E0FF */; _root.main.screen.engine.rbrick = "null"; } fdist = top - p1_b; cdist = p1_t - bot; ldist = p1_l - right; rdist = left - p1_r; if ((p1_l < right) and (left < p1_r)) { if ((fdist < _root.main.screen.engine.fdist) and (fdist >= 0)) { _root.main.screen.engine.floor = top; _root.main.screen.engine.fdist = fdist; _root.main.screen.engine.fbrick = self; } if ((cdist < _root.main.screen.engine.cdist) and (cdist >= 0)) { _root.main.screen.engine.ceiling = top; _root.main.screen.engine.cdist = cdist; _root.main.screen.engine.cbrick = self; } } if ((top < p1_b) and (p1_t < bot)) { if ((ldist < _root.main.screen.engine.ldist) and (ldist >= 0)) { _root.main.screen.engine.lwall = right; _root.main.screen.engine.ldist = ldist; _root.main.screen.engine.lbrick = self; } if ((rdist < _root.main.screen.engine.rdist) and (rdist >= 0)) { _root.main.screen.engine.rwall = left; _root.main.screen.engine.rdist = rdist; _root.main.screen.engine.rbrick = self; } }
Symbol 740 MovieClip Frame 3
gotoAndPlay (2);
Symbol 742 MovieClip Frame 1
if (key.isDown(key.UP) or key.isDown(key.DOWN)) { _root.stable = _root.stable + 1; } else { _root.stable = 0; }
Symbol 742 MovieClip Frame 2
gotoAndPlay (1);
Symbol 753 MovieClip Frame 2
p = 1; while (p < 7) { if (p == 1) { dir = "left"; } else if (p == 2) { dir = "right"; } else if (p == 3) { dir = "up"; } else if (p == 4) { dir = "down"; } else if (p == 5) { dir = "warp"; } else { dir = "door"; } kill = "no"; cc = 0; do { cc = cc + 1; if (eval ((("../" add dir) add cc) add ":exists") == "y") { Set((("../" add dir) add cc) add ":self", cc); } else { kill = "yes"; } } while (kill == "no"); p++; } if (_root.player_align != "NULL") { setProperty("../player", _x , eval (("../" add _root.player_align) add ":_x")); setProperty("../player", _y , eval (("../" add _root.player_align) add ":_y")); if ((((0 < getProperty("../player", _y)) and (getProperty("../player", _y) < 480)) and (0 < getProperty("../player", _x))) and (getProperty("../player", _x) < 640)) { _root.player_align = "NULL"; } } else if (_root.player_last != "NULL") { setProperty("../player", _x , _root.player_lastx); setProperty("../player", _y , _root.player_lasty); _root.player_last = "NULL"; } else { _root.player_lastx = getProperty("../player", _x); _root.player_lasty = getProperty("../player", _y); } if (Key.isDown(Key.UP)) { _root.up = _root.up + 1; } else { _root.up = -1; }
Symbol 753 MovieClip Frame 3
gotoAndPlay (2);
Symbol 760 MovieClip Frame 1
gotoAndPlay (2);
Symbol 760 MovieClip Frame 2
if ((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 8) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 8))) and Key.isDown(65)) { tellTarget ("_root.main") { gotoAndStop ("store"); }; }
Symbol 760 MovieClip Frame 3
gotoAndPlay (2);
Symbol 798 MovieClip Frame 1
stop();
Symbol 798 MovieClip Frame 2
stop();
Symbol 801 MovieClip Frame 1
facing = facing - 1; if (facing < 1) { facing = 40 + random(80); tellTarget ("dir") { if (10 < random(20)) { gotoAndStop (1); } else { gotoAndStop (2); } }; } if ((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 44) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 44))) and Key.isDown(65)) { gotoAndPlay (5); }
Symbol 801 MovieClip Frame 2
gotoAndPlay (1);
Symbol 801 MovieClip Frame 5
if (getProperty("../player", _x) < _x) { tellTarget ("dir") { gotoAndStop (1); }; } else { tellTarget ("dir") { gotoAndStop (2); }; } play();
Symbol 801 MovieClip Frame 6
if (Key.isDown(65)) { gotoAndPlay (5); }
Symbol 807 MovieClip Frame 1
stop();
Symbol 807 MovieClip Frame 2
stop();
Symbol 812 Button
on (release) { if (_root.cut2 != "x") { _root.cut2 = "x"; tellTarget ("_root.main") { gotoAndStop ("cut2"); }; } }
Symbol 815 Button
on (release) { gotoAndPlay (1); }
Symbol 816 MovieClip Frame 1
if (_root.cut2 == "x") { gotoAndStop (10); } facing = facing - 1; if (facing < 1) { facing = 40 + random(80); tellTarget ("dir") { if (10 < random(20)) { gotoAndStop (1); } else { gotoAndStop (2); } }; } if ((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 44) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 44))) and Key.isDown(65)) { gotoAndPlay (5); }
Symbol 816 MovieClip Frame 2
gotoAndPlay (1);
Symbol 816 MovieClip Frame 5
if (getProperty("../player", _x) < _x) { tellTarget ("dir") { gotoAndStop (1); }; } else { tellTarget ("dir") { gotoAndStop (2); }; } stop();
Symbol 820 MovieClip Frame 1
stop();
Symbol 820 MovieClip Frame 2
stop();
Symbol 823 MovieClip Frame 1
facing = facing - 1; if (facing < 1) { facing = 40 + random(80); tellTarget ("dir") { if (10 < random(20)) { gotoAndStop (1); } else { gotoAndStop (2); } }; } if ((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 44) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 44))) and Key.isDown(65)) { if (_root.cut2 == "x") { gotoAndPlay (10); } else { gotoAndPlay (5); } }
Symbol 823 MovieClip Frame 2
gotoAndPlay (1);
Symbol 823 MovieClip Frame 5
if (getProperty("../player", _x) < _x) { tellTarget ("dir") { gotoAndStop (1); }; } else { tellTarget ("dir") { gotoAndStop (2); }; } play();
Symbol 823 MovieClip Frame 6
if (Key.isDown(65)) { gotoAndPlay (5); }
Symbol 823 MovieClip Frame 7
gotoAndPlay (1);
Symbol 823 MovieClip Frame 10
if (getProperty("../player", _x) < _x) { tellTarget ("dir") { gotoAndStop (1); }; } else { tellTarget ("dir") { gotoAndStop (2); }; } play();
Symbol 823 MovieClip Frame 11
if (Key.isDown(65)) { gotoAndPlay (10); }
Symbol 823 MovieClip Frame 12
tellTarget ("../player/effects") { gotoAndStop ("exclamation"); };
Symbol 834 MovieClip Frame 1
stop();
Symbol 834 MovieClip Frame 2
stop();
Symbol 839 Button
on (release) { if (_root.cut5 != "x") { _root.cut5 = "x"; tellTarget ("_root.main") { gotoAndStop ("cut5"); }; } }
Symbol 842 Button
on (release) { gotoAndPlay (1); }
Symbol 844 MovieClip Frame 1
if (_root.cut5 == "x") { gotoAndStop (10); } facing = facing - 1; if (facing < 1) { facing = 40 + random(80); tellTarget ("dir") { if (10 < random(20)) { gotoAndStop (1); } else { gotoAndStop (2); } }; } if ((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 44) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 44))) and Key.isDown(65)) { if (_root.gp >= 1000) { gotoAndPlay (5); } else { gotoAndPlay (6); } }
Symbol 844 MovieClip Frame 2
gotoAndPlay (1);
Symbol 844 MovieClip Frame 5
if (getProperty("../player", _x) < _x) { tellTarget ("dir") { gotoAndStop (1); }; } else { tellTarget ("dir") { gotoAndStop (2); }; } stop();
Symbol 844 MovieClip Frame 7
if (key.isDown(65)) { gotoAndPlay (6); } else { gotoAndPlay (1); }
Symbol 866 MovieClip Frame 1
facing = facing - 1; if (facing < 1) { facing = 40 + random(80); tellTarget ("dir") { if (10 < random(20)) { gotoAndStop (1); } else { gotoAndStop (2); } }; } if ((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 44) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 44))) and Key.isDown(65)) { gotoAndPlay (5); }
Symbol 866 MovieClip Frame 2
gotoAndPlay (1);
Symbol 866 MovieClip Frame 5
if (getProperty("../player", _x) < _x) { tellTarget ("dir") { gotoAndStop (1); }; } else { tellTarget ("dir") { gotoAndStop (2); }; } play();
Symbol 866 MovieClip Frame 6
if (Key.isDown(65)) { gotoAndPlay (5); }
Symbol 872 MovieClip Frame 1
if (_root.cut8 == "x") { gotoAndStop (5); } else { gotoAndPlay (2); }
Symbol 872 MovieClip Frame 2
fdist = 9999999 /* 0x98967F */; cdist = 9999999 /* 0x98967F */; self = (_x add "_") add _y; top = _y; bot = _y + _height; left = _x; right = _x + _width; p1_t = _root.main.screen.player._y - 32; p1_b = _root.main.screen.player._y; p1_l = _root.main.screen.player._x - 12; p1_r = _root.main.screen.player._x + 12; xmod = _root.main.screen.engine.xmod; ymod = _root.main.screen.engine.ymod; if (_root.main.screen.engine.fbrick == self) { _root.main.screen.engine.floor = 9999999 /* 0x98967F */; _root.main.screen.engine.fdist = 99999999 /* 0x5F5E0FF */; _root.main.screen.engine.fbrick = "null"; } if (_root.main.screen.engine.cbrick == self) { _root.main.screen.engine.ceiling = -9999999; _root.main.screen.engine.cdist = 99999999 /* 0x5F5E0FF */; _root.main.screen.engine.cbrick = "null"; } if (_root.main.screen.engine.lbrick == self) { _root.main.screen.engine.lwall = 9999999 /* 0x98967F */; _root.main.screen.engine.ldist = 99999999 /* 0x5F5E0FF */; _root.main.screen.engine.lbrick = "null"; } if (_root.main.screen.engine.rbrick == self) { _root.main.screen.engine.rwall = 9999999 /* 0x98967F */; _root.main.screen.engine.rdist = 99999999 /* 0x5F5E0FF */; _root.main.screen.engine.rbrick = "null"; } fdist = top - p1_b; cdist = p1_t - bot; ldist = p1_l - right; rdist = left - p1_r; if (rdist < 100) { tellTarget ("../msg") { gotoAndStop (2); }; } else { tellTarget ("../msg") { gotoAndStop (1); }; } if ((p1_l < right) and (left < p1_r)) { if ((fdist < _root.main.screen.engine.fdist) and (fdist >= 0)) { _root.main.screen.engine.floor = top; _root.main.screen.engine.fdist = fdist; _root.main.screen.engine.fbrick = self; } if ((cdist < _root.main.screen.engine.cdist) and (cdist >= 0)) { _root.main.screen.engine.ceiling = top; _root.main.screen.engine.cdist = cdist; _root.main.screen.engine.cbrick = self; } } if ((top < p1_b) and (p1_t < bot)) { if ((ldist < _root.main.screen.engine.ldist) and (ldist >= 0)) { _root.main.screen.engine.lwall = right; _root.main.screen.engine.ldist = ldist; _root.main.screen.engine.lbrick = self; } if ((rdist < _root.main.screen.engine.rdist) and (rdist >= 0)) { _root.main.screen.engine.rwall = left; _root.main.screen.engine.rdist = rdist; _root.main.screen.engine.rbrick = self; } }
Symbol 872 MovieClip Frame 3
gotoAndPlay (2);
Symbol 874 MovieClip Frame 1
stop();
Symbol 880 MovieClip Frame 20
stop();
Symbol 881 MovieClip Frame 1
if (_root.treasure1 == "found") { gotoAndStop (4); }
Symbol 881 MovieClip Frame 2
if ((((((_y - 8) < getProperty("../player", _y)) and (getProperty("../player", _y) < (_y + 4))) and ((_x - 8) < getProperty("../player", _x))) and (getProperty("../player", _x) < (_x + 8))) and Key.isDown(65)) { _root.treasure1 = "found"; _root.item4_owned = _root.item4_owned + 1; gotoAndStop (5); }
Symbol 881 MovieClip Frame 3
gotoAndPlay (2);
Symbol 881 MovieClip Frame 4
stop();
Symbol 881 MovieClip Frame 5
stop();
Symbol 907 MovieClip Frame 1
tellTarget ("item") { gotoAndStop(../../:item); };
Symbol 907 MovieClip Frame 22
stop();
Symbol 918 MovieClip Frame 1
if (eval ("_root." add self) == 1) { gotoAndStop (5); } if ((_x < (getProperty("../player/", _x) + 24)) and ((getProperty("../player/", _x) - 24) < _x)) { if ((_y < getProperty("../player/", _y)) and ((getProperty("../player/", _y) - 80) < _y)) { Set("_root." add self, 1); gotoAndPlay (3); } }
Symbol 918 MovieClip Frame 2
gotoAndPlay (1);
Symbol 918 MovieClip Frame 3
if (item == "coin") { gotoAndPlay (6); } Set(("_root.item" add item) add "_owned", eval (("_root.item" add item) add "_owned") + 1); stop();
Symbol 918 MovieClip Frame 5
stop();
Symbol 918 MovieClip Frame 6
_root.gp = _root.gp + 10; play();
Symbol 918 MovieClip Frame 13
stop();
Symbol 957 MovieClip Frame 2
_root.fightbg = "zelda_castle"; _root.bg_music = "zelda_castle"; nextFrame();
Symbol 957 MovieClip Frame 3
if (_root.cut0 != "x") { _root.cut0 = "x"; tellTarget ("_root.main") { gotoAndStop ("cut0"); }; }
Symbol 957 MovieClip Frame 5
nextFrame();
Symbol 957 MovieClip Frame 8
nextFrame();
Symbol 957 MovieClip Frame 11
nextFrame();
Symbol 957 MovieClip Frame 12
_root.store_items = 3; _root.store_item1 = "item1"; _root.store_item2 = "item2"; _root.store_item3 = "item3";
Symbol 957 MovieClip Frame 14
nextFrame();
Symbol 957 MovieClip Frame 17
_root.fightbg = "zelda_castle"; _root.bg_music = "zelda_castle"; nextFrame();
Symbol 957 MovieClip Frame 18
tellTarget ("warp1") { map = 2; MW = 17; MH = 12; };
Symbol 957 MovieClip Frame 20
_root.fightbg = "hyrule"; _root.bg_music = "zelda_map"; nextFrame();
Symbol 957 MovieClip Frame 21
tellTarget ("warp1") { map = 1; MW = 21; MH = 12; };
Symbol 957 MovieClip Frame 23
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 26
_root.fightbg = "hyrule"; _root.bg_music = "zelda_map"; nextFrame();
Symbol 957 MovieClip Frame 29
_root.fightbg = "hyrule_forrest"; _root.bg_music = "zelda_forrest"; nextFrame();
Symbol 957 MovieClip Frame 32
_root.fightbg = "hyrule_forrest"; nextFrame();
Symbol 957 MovieClip Frame 35
_root.fightbg = "hyrule_forrest"; nextFrame();
Symbol 957 MovieClip Frame 38
_root.fightbg = "hyrule_forrest"; _root.bg_music = "zelda_forrest"; nextFrame();
Symbol 957 MovieClip Frame 41
_root.fightbg = "hyrule"; _root.bg_music = "zelda_map"; nextFrame();
Symbol 957 MovieClip Frame 44
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 47
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 50
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 53
nextFrame();
Symbol 957 MovieClip Frame 56
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 59
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 62
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 65
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 68
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 71
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 74
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 77
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 78
if (_root.cut8 != "x") { tellTarget ("_root.main") { gotoAndStop ("cut8"); }; }
Symbol 957 MovieClip Frame 80
_root.fightbg = "none"; nextFrame();
Symbol 957 MovieClip Frame 81
_root.store_items = 3; _root.store_item1 = "item1"; _root.store_item2 = "item2"; _root.store_item3 = "item3";
Symbol 957 MovieClip Frame 83
_root.fightbg = "hyrule"; _root.bg_music = "zelda_map"; nextFrame();
Symbol 957 MovieClip Frame 86
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 89
_root.fightbg = "hyrule"; nextFrame();
Symbol 957 MovieClip Frame 92
_root.fightbg = "hyrule"; _root.bg_music = "zelda_map"; nextFrame();
Symbol 957 MovieClip Frame 93
tellTarget ("warp1") { map = 3; MW = 17; MH = 12; };
Symbol 957 MovieClip Frame 95
_root.fightbg = "hyrule_swamp"; _root.bg_music = "zelda_swamp"; nextFrame();
Symbol 957 MovieClip Frame 98
_root.fightbg = "hyrule_swamp"; nextFrame();
Symbol 957 MovieClip Frame 101
_root.fightbg = "hyrule_swamp"; nextFrame();
Symbol 957 MovieClip Frame 104
_root.fightbg = "hyrule_swamp"; nextFrame();
Symbol 957 MovieClip Frame 107
_root.fightbg = "hyrule_swamp"; nextFrame();
Symbol 957 MovieClip Frame 110
_root.fightbg = "hyrule_swamp"; nextFrame();
Symbol 957 MovieClip Frame 113
_root.fightbg = "hyrule_swamp"; nextFrame();
Symbol 957 MovieClip Frame 116
_root.fightbg = "hyrule_swamp"; _root.bg_music = "zelda_swamp"; nextFrame();
Symbol 957 MovieClip Frame 119
_root.fightbg = "cave"; _root.bg_music = "zelda_castle"; nextFrame();
Symbol 957 MovieClip Frame 120
if (_root.cut7 != "x") { _root.player_lastx = door1._x; _root.player_lasty = door1._y; tellTarget ("_root.main") { gotoAndStop ("cut7"); }; }
Symbol 957 MovieClip Frame 122
_root.fightbg = "mario_grass"; _root.bg_music = "smb3_w1"; nextFrame();
Symbol 957 MovieClip Frame 123
tellTarget ("qbox1") { self = "qbox1"; item = 5; }; tellTarget ("warp1") { map = 2; MW = 31; MH = 13; }; if (_root.cut1 != "x") { _root.cut1 = "x"; tellTarget ("_root.main") { gotoAndStop ("cut1"); }; }
Symbol 957 MovieClip Frame 125
nextFrame();
Symbol 957 MovieClip Frame 126
tellTarget ("qbox2") { self = "qbox2"; item = "coin"; };
Symbol 957 MovieClip Frame 128
_root.fightbg = "mario_shore"; nextFrame();
Symbol 957 MovieClip Frame 129
tellTarget ("qbox2") { self = "qbox2"; item = "coin"; };
Symbol 957 MovieClip Frame 131
_root.fightbg = "mario_shore"; nextFrame();
Symbol 957 MovieClip Frame 132
tellTarget ("qbox3") { self = "qbox3"; item = "coin"; };
Symbol 957 MovieClip Frame 134
_root.fightbg = "mario_dessert"; nextFrame();
Symbol 957 MovieClip Frame 135
_root.store_items = 3; _root.store_item1 = "item4"; _root.store_item2 = "item5"; _root.store_item3 = "item6"; if (_root.cut3 != "x") { _root.cut3 = "x"; tellTarget ("_root.main") { gotoAndStop ("cut3"); }; }
Symbol 957 MovieClip Frame 137
_root.fightbg = "mario_clouds"; nextFrame();
Symbol 957 MovieClip Frame 138
tellTarget ("qbox4") { self = "qbox4"; item = "coin"; }; tellTarget ("qbox5") { self = "qbox5"; item = 4; };
Symbol 957 MovieClip Frame 140
_root.fightbg = "mario_block"; nextFrame();
Symbol 957 MovieClip Frame 141
tellTarget ("qbox6") { self = "qbox6"; item = 6; };
Symbol 957 MovieClip Frame 143
_root.fightbg = "mario_block"; nextFrame();
Symbol 957 MovieClip Frame 144
tellTarget ("qbox4") { self = "qbox4"; item = "coin"; }; tellTarget ("qbox5") { self = "qbox5"; item = 4; };
Symbol 957 MovieClip Frame 146
_root.fightbg = "mario_shore"; nextFrame();
Symbol 957 MovieClip Frame 147
if (_root.cut4 != "x") { _root.cut4 = "x"; tellTarget ("_root.main") { gotoAndStop ("cut4"); }; }
Symbol 959 Button
on (release, keyPress "f") { tellTarget ("_root.main") { gotoAndStop ("fight_engine"); }; }
Symbol 960 MovieClip Frame 1
tellTarget ("../screen") { screen_id = (((("M" add _root.map) add "W") add _root.MW) add "H") add _root.MH; gotoAndStop(screen_id); old_screen_id = (((("M" add _root.map) add "W") add _root.MW) add "H") add _root.MH; };
Symbol 960 MovieClip Frame 2
gotoAndPlay (1);
Symbol 962 Button
on (release, keyPress "m") { gotoAndStop (41); } on (release, keyPress "i") { gotoAndStop (25); }
Symbol 967 Button
on (keyPress "z") { tellTarget ("..") { _root.main.upkey = 9; gotoAndPlay ("walk_engine"); }; }
Symbol 971 Button
on (keyPress "<Down>") { nextFrame(); } on (keyPress "<Up>") { gotoAndStop (3); } on (keyPress "a") { tellTarget ("..") { gotoAndPlay ("buy"); }; }
Symbol 972 Button
on (keyPress "<Down>") { prevFrame(); } on (keyPress "<Up>") { prevFrame(); } on (keyPress "a") { tellTarget ("..") { gotoAndPlay ("sell"); }; }
Symbol 973 MovieClip Frame 1
stop();
Symbol 973 MovieClip Frame 2
stop();
Symbol 974 Button
on (keyPress "z") { gotoAndStop (1); } on (keyPress "<Up>") { chooser = chooser - 1; point = point - 1; if (point < 0) { point = 0; } if (chooser < 1) { chooser = 1; } } on (keyPress "<Down>") { chooser = chooser + 1; point = point + 1; if (13 < point) { point = 13; } if (point >= _root.store_items) { point = _root.store_items - 1; } if (_root.store_items < chooser) { chooser = _root.store_items; } } on (keyPress "a") { if (_root.gp >= int(eval (("_root." add eval ("_root.store_item" add chooser)) add "_price"))) { qty = 1; gotoAndPlay (5); } }
Symbol 982 MovieClip Frame 1
cash = "$" add int(_root.gp);
Symbol 982 MovieClip Frame 2
gotoAndPlay (1);
Symbol 984 Button
on (keyPress "z") { gotoAndPlay (2); } on (keyPress "<Up>") { if (_root.gp >= ((qty + 1) * int(eval (("_root." add eval ("_root.store_item" add chooser)) add "_price")))) { qty = qty + 1; } } on (keyPress "<Down>") { if (1 < qty) { qty = qty - 1; } } on (keyPress "a") { frame = "buy"; _root.gp = _root.gp - cost; Set(("_root." add eval ("_root.store_item" add chooser)) add "_owned", int(eval (("_root." add eval ("_root.store_item" add chooser)) add "_owned")) + qty); gotoAndPlay (15); }
Symbol 991 Button
on (keyPress "z") { gotoAndStop (1); } on (keyPress "<Up>") { chooser = chooser - 1; point = point - 1; if (point < 0) { point = 0; } if (chooser < 1) { chooser = 1; } } on (keyPress "<Down>") { chooser = chooser + 1; point = point + 1; if (13 < point) { point = 13; } if (point >= items) { point = items - 1; } if (items2 < chooser) { chooser = items2; } } on (keyPress "a") { if (0 < items) { qty = 1; gotoAndPlay (10); } }
Symbol 995 Button
on (keyPress "z") { gotoAndPlay (7); } on (keyPress "<Up>") { if (int(eval (eval ("item" add chooser) add "_owned")) >= (qty + 1)) { qty = qty + 1; } } on (keyPress "<Down>") { if (1 < qty) { qty = qty - 1; } } on (keyPress "a") { frame = "buy"; _root.gp = _root.gp + cost; Set(eval ("item" add chooser) add "_owned", int(eval (eval ("item" add chooser) add "_owned")) - qty); gotoAndPlay (15); }
Symbol 1004 MovieClip Frame 1
point = 0; chooser = 1; stop();
Symbol 1004 MovieClip Frame 2
list = ""; list2 = ""; cp = 0; i = chooser - point; while (_root.store_items >= i) { list = (list add eval ("_root." add eval ("_root.store_item" add i))) add "<br>"; list2 = ((list2 add "$") add eval (("_root." add eval ("_root.store_item" add i)) add "_price")) add "<br>"; i++; } tellTarget ("point") { gotoAndStop(../:point + 1); };
Symbol 1004 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1004 MovieClip Frame 5
do { if (qty < 1) { qty = 1; } cost = qty * int(eval (("_root." add eval ("_root.store_item" add chooser)) add "_price")); stock = int(eval (("_root." add eval ("_root.store_item" add chooser)) add "_owned")); cost1 = "$" add cost; if (int(_root.gp) < cost) { qty = qty - 1; } } while (int(_root.gp) < cost);
Symbol 1004 MovieClip Frame 6
gotoAndPlay (5);
Symbol 1004 MovieClip Frame 7
list = ""; list2 = ""; items = 0; if (init != "d") { i = 1; while (_root.items >= i) { if (0 < int(eval (("_root.item" add i) add "_owned"))) { items2 = items2 + 1; } i++; } init = "d"; } i = chooser - point; while (_root.items >= i) { if ((0 < int(eval (("_root.item" add i) add "_owned"))) and (int(eval (("_root.item" add i) add "_used")) != 4)) { items = items + 1; Set("item" add items, "_root.item" add i); list = (list add eval ("_root.item" add i)) add "<br>"; list2 = ((list2 add "$") add eval (("_root.item" add i) add "_price")) add "<br>"; } i++; } tellTarget ("point") { gotoAndStop(../:point + 1); };
Symbol 1004 MovieClip Frame 8
gotoAndPlay (7);
Symbol 1004 MovieClip Frame 10
if (qty < 1) { qty = 1; } cost = qty * int(eval (eval ("item" add chooser) add "_price")); stock = int(eval (eval ("item" add chooser) add "_owned")); cost1 = "$" add cost; if (int(eval (eval ("item" add chooser) add "_owned")) < qty) { qty = qty - 1; }
Symbol 1004 MovieClip Frame 11
gotoAndPlay (10);
Symbol 1004 MovieClip Frame 28
gotoAndPlay (1);
Symbol 1014 MovieClip Frame 2
stop();
Symbol 1016 MovieClip Frame 2
stop();
Symbol 1018 MovieClip Frame 2
stop();
Symbol 1028 Button
on (keyPress "<Up>") { chooser = chooser - 1; point = point - 1; if (point < 0) { point = 0; } if (chooser < 1) { chooser = 1; } } on (keyPress "<Down>") { chooser = chooser + 1; point = point + 1; if (11 < point) { point = 11; } if (point >= items) { point = items - 1; } if (items2 < chooser) { chooser = items2; } } on (keyPress "i") { tellTarget ("..") { gotoAndPlay ("walk_engine"); }; } on (keyPress "z") { tellTarget ("..") { gotoAndPlay ("walk_engine"); }; } on (keyPress "a") { itemu = eval ("choice" + (point + 1)); if ((eval (("_root.item" + itemu) + "_used") == 2) or (eval (("_root.item" + itemu) + "_used") == 3)) { if ((eval (("_root.item" + itemu) + "_dmg") < 0) or (eval (("_root.item" + itemu) + "_mdmg") < 0)) { if (eval (("_root.item" + itemu) + "_target") != "single") { gotoAndPlay (6); } else { gotoAndPlay (7); } } } } on (keyPress "<Right>") { gotoAndStop (5); }
Symbol 1029 Button
on (keyPress "<Up>") { chooser = chooser - 1; point = point - 1; if (point < 0) { point = 0; } if (chooser < 1) { chooser = 1; } } on (keyPress "<Down>") { chooser = chooser + 1; point = point + 1; if (11 < point) { point = 11; } if (point >= items) { point = items - 1; } if (items2 < chooser) { chooser = items2; } } on (keyPress "i") { tellTarget ("..") { gotoAndPlay ("walk_engine"); }; } on (keyPress "z") { if (0 < using.length) { gotoAndStop (5); } else { tellTarget ("..") { gotoAndPlay ("walk_engine"); }; } } on (keyPress "a") { itemu = eval ("choice" + (point + 1)); if (eval (((("_root." + using) + "_tech") + itemu) + "_dmg") < 0) { if (eval (((("_root." + using) + "_tech") + itemu) + "_target") != "single") { gotoAndPlay (6); } else { gotoAndPlay (7); } } } on (keyPress "<Right>") { gotoAndStop (5); }
Symbol 1036 Button
on (keyPress "i") { tellTarget ("..") { gotoAndPlay ("walk_engine"); }; } on (keyPress "<Left>") { gotoAndPlay (1); } on (keyPress "z") { gotoAndPlay (1); } on (keyPress "a") { using = "p" add i; gotoAndPlay (3); } on (keyPress "<Down>") { do { i = i + 1; if (4 < i) { i = 1; } } while (eval (("_root.p" add i) add "_name") == "blank"); tellTarget ("finger") { gotoAndStop(../:i); }; } on (keyPress "<Up>") { do { i = i - 1; if (i < 1) { i = 4; } } while (eval (("_root.p" add i) add "_name") == "blank"); tellTarget ("finger") { gotoAndStop(../:i); }; }
Symbol 1037 Button
on (keyPress "i") { tellTarget ("..") { gotoAndPlay ("walk_engine"); }; } on (keyPress "z") { gotoAndPlay (1); } on (keyPress "a") { if (0 < using.length) { Set(("_root." + using) + "_mp", eval (("_root." + using) + "_mp") - eval (((("_root." + using) + "_tech") + itemu) + "_mp")); i = 1; while (4 >= i) { if (eval (((("_root." add using) add "_tech") add itemu) add "_effect") == "revive") { if (eval (("_root.p" add i) add "_hp") < 1) { Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_hp") - (eval (((("_root." add using) add "_tech") add itemu) add "_dmg") * eval (("_root." add using) add "_mag_pwr"))); Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_mp") - (eval (((("_root." add using) add "_tech") add itemu) add "_mdmg") * eval (("_root." add using) add "_mag_pwr"))); } } else if (0 < eval (("_root.p" add i) add "_hp")) { Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_hp") - (eval (((("_root." add using) add "_tech") add itemu) add "_dmg") * eval (("_root." add using) add "_mag_pwr"))); Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_mp") - (eval (((("_root." add using) add "_tech") add itemu) add "_mdmg") * eval (("_root." add using) add "_mag_pwr"))); } if (eval (("_root.p" add i) add "_max_hp") < eval (("_root.p" add i) add "_hp")) { Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_max_hp")); } i++; } gotoAndPlay (8); } else { Set(("_root.item" add itemu) add "_owned", eval (("_root.item" add itemu) add "_owned") - 1); i = 1; while (4 >= i) { if (eval (("_root.item" add itemu) add "_effect") == "revive") { if (eval (("_root.p" add i) add "_hp") < 1) { Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_hp") - eval (("_root.item" add itemu) add "_dmg")); Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_mp") - eval (("_root.item" add itemu) add "_mdmg")); } } else if (0 < eval (("_root.p" add i) add "_hp")) { Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_hp") - eval (("_root.item" add itemu) add "_dmg")); Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_mp") - eval (("_root.item" add itemu) add "_mdmg")); } if (eval (("_root.p" add i) add "_max_hp") < eval (("_root.p" add i) add "_hp")) { Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_max_hp")); } if (eval (("_root.p" add i) add "_max_mp") < eval (("_root.p" add i) add "_mp")) { Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_max_mp")); } i++; } gotoAndPlay (8); } }
Symbol 1038 Button
on (keyPress "i") { tellTarget ("..") { gotoAndPlay ("walk_engine"); }; } on (keyPress "z") { gotoAndPlay (1); } on (keyPress "a") { if (0 < using.length) { chime = ""; if (eval (((("_root." add using) add "_tech") add itemu) add "_effect") == "revive") { if (eval (("_root.p" add i) add "_hp") < 1) { Set(("_root." + using) + "_mp", eval (("_root." + using) + "_mp") - eval (((("_root." + using) + "_tech") + itemu) + "_mp")); chime = "y"; Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_hp") - (eval (((("_root." add using) add "_tech") add itemu) add "_dmg") * eval (("_root." add using) add "_mag_pwr"))); Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_mp") - (eval (((("_root." add using) add "_tech") add itemu) add "_mdmg") * eval (("_root." add using) add "_mag_pwr"))); } } else if (0 < eval (("_root.p" add i) add "_hp")) { Set(("_root." + using) + "_mp", eval (("_root." + using) + "_mp") - eval (((("_root." + using) + "_tech") + itemu) + "_mp")); trace((((("_root." + using) + "_mp = ") + eval (("_root." + using) + "_mp")) + "-") + eval (((("_root." + using) + "_tech") + itemu) + "_mp")); chime = "y"; Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_hp") - (eval (((("_root." add using) add "_tech") add itemu) add "_dmg") * eval (("_root." add using) add "_mag_pwr"))); Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_mp") - (eval (((("_root." add using) add "_tech") add itemu) add "_mdmg") * eval (("_root." add using) add "_mag_pwr"))); } if (eval (("_root.p" add i) add "_max_hp") < eval (("_root.p" add i) add "_hp")) { Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_max_hp")); } if (eval (("_root.p" add i) add "_max_mp") < eval (("_root.p" add i) add "_mp")) { Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_max_mp")); } if (chime == "y") { gotoAndPlay (8); } } else { chime = ""; if (eval (("_root.item" add itemu) add "_effect") == "revive") { if (eval (("_root.p" add i) add "_hp") < 1) { Set(("_root.item" add itemu) add "_owned", eval (("_root.item" add itemu) add "_owned") - 1); chime = "y"; Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_hp") - eval (("_root.item" add itemu) add "_dmg")); Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_mp") - eval (("_root.item" add itemu) add "_mdmg")); } } else if (0 < eval (("_root.p" add i) add "_hp")) { Set(("_root.item" add itemu) add "_owned", eval (("_root.item" add itemu) add "_owned") - 1); chime = "y"; Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_hp") - eval (("_root.item" add itemu) add "_dmg")); Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_mp") - eval (("_root.item" add itemu) add "_mdmg")); } if (eval (("_root.p" add i) add "_max_hp") < eval (("_root.p" add i) add "_hp")) { Set(("_root.p" add i) add "_hp", eval (("_root.p" add i) add "_max_hp")); } if (eval (("_root.p" add i) add "_max_mp") < eval (("_root.p" add i) add "_mp")) { Set(("_root.p" add i) add "_mp", eval (("_root.p" add i) add "_max_mp")); } if (chime == "y") { gotoAndPlay (8); } } } on (keyPress "<Down>") { do { i = i + 1; if (4 < i) { i = 1; } } while (eval (("_root.p" add i) add "_name") == "blank"); tellTarget ("finger") { gotoAndStop(../:i); }; } on (keyPress "<Up>") { do { i = i - 1; if (i < 1) { i = 4; } } while (eval (("_root.p" add i) add "_name") == "blank"); tellTarget ("finger") { gotoAndStop(../:i); }; }
Symbol 1039 MovieClip Frame 1
list = ""; list2 = ""; qlist = ""; qlist2 = ""; if (init != "d") { i = 1; while (_root.items >= i) { items2 = 0; if (0 < int(eval (("_root.item" add i) add "_owned"))) { items2 = items2 + 1; } i++; } init = "d"; pointer = 0; point = 0; chooser = 1; } items = 0; i = chooser - point; while (_root.items >= i) { if (0 < int(eval (("_root.item" add i) add "_owned"))) { items = items + 1; Set("choice" + items, i); list2 = (list2 add eval ("_root.item" add i)) add "<br>"; qlist2 = (qlist2 add eval (("_root.item" add i) add "_owned")) add "<br>"; item7_used = 4; if ((eval (("_root.item" add i) add "_used") == 2) or (eval (("_root.item" add i) add "_used") == 3)) { list = (list add eval ("_root.item" add i)) add "<br>"; qlist = (qlist add eval (("_root.item" add i) add "_owned")) add "<br>"; } else { list = list add "<br>"; qlist = qlist add "<br>"; } } i++; } tellTarget ("point") { gotoAndStop(../:point + 1); }; _root.players = 0; i = 1; while (4 >= i) { if (eval (("_root.p" add i) add "_name") != "blank") { _root.players = _root.players + 1; if (eval (("_root.p" add i) add "_hp") < 1) { tellTarget (("p" add i) add ".dir.sprite") { gotoAndStop ("dead"); }; } else { tellTarget (("p" add i) add ".dir.sprite") { gotoAndStop (1); }; } if (eval (("_root.p" add i) add "_blind") == "y") { tellTarget (("status" add i) add ".blind") { gotoAndStop (1); }; } if (eval (("_root.p" add i) add "_silence") == "y") { tellTarget (("status" add i) add ".silence") { gotoAndStop (1); }; } if (eval (("_root.p" add i) add "_poison") == "y") { tellTarget (("status" add i) add ".poison") { gotoAndStop (1); }; } } _root.i = i; tellTarget ("p" add i) { gotoAndStop(eval (("_root.p" add _root.i) add "_name")); }; Set("n" + i, eval (("_root.p" add _root.i) add "_name")); Set("hp" + i, (eval (("_root.p" add _root.i) add "_hp") add "/") add eval (("_root.p" add _root.i) add "_max_hp")); Set("mp" + i, (eval (("_root.p" add _root.i) add "_mp") add "/") add eval (("_root.p" add _root.i) add "_max_mp")); Set("lev" + i, eval (("_root.p" add _root.i) add "_lev")); Set("box" + i, (((((eval ("n" + i) + "<br>HP: ") + eval ("hp" + i)) + "<br>MP: ") + eval ("mp" + i)) + "<br>LVL: ") + eval ("lev" + i)); if (eval ("n" + i) == "blank") { Set("box" + i, ""); } i++; } gotoAndPlay (1);
Symbol 1039 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1039 MovieClip Frame 3
list = ""; list2 = ""; qlist = ""; qlist2 = ""; if (init != "d") { items2 = 0; i = 1; while (eval (("_root." + using) + "_techs") >= i) { items2 = items2 + 1; i++; } init = "d"; pointer = 0; point = 0; chooser = 1; } items = 0; i = chooser - point; while (eval (("_root." + using) + "_techs") >= i) { items = items + 1; Set("choice" + items, i); list2 = (list2 add eval ((("_root." + using) + "_tech") + i)) add "<br>"; qlist2 = (qlist2 add eval (((("_root." + using) + "_tech") + i) + "_mp")) add "<br>"; if ((eval (((("_root." + using) + "_tech") + i) + "_dmg") < 0) and (eval (("_root." + using) + "_mp") >= eval (((("_root." + using) + "_tech") + i) + "_mp"))) { list = (list add eval ((("_root." + using) + "_tech") + i)) add "<br>"; qlist = (qlist add eval (((("_root." + using) + "_tech") + i) + "_mp")) add "<br>"; } else { list = list add "<br>"; qlist = qlist add "<br>"; } i++; } tellTarget ("point") { gotoAndStop(../:point + 1); }; _root.players = 0; i = 1; while (4 >= i) { if (eval (("_root.p" add i) add "_name") != "blank") { _root.players = _root.players + 1; if (eval (("_root.p" add i) add "_hp") < 1) { tellTarget (("p" add i) add ".dir.sprite") { gotoAndStop ("dead"); }; } else { tellTarget (("p" add i) add ".dir.sprite") { gotoAndStop (1); }; } if (eval (("_root.p" add i) add "_blind") == "y") { tellTarget (("status" add i) add ".blind") { gotoAndStop (1); }; } if (eval (("_root.p" add i) add "_silence") == "y") { tellTarget (("status" add i) add ".silence") { gotoAndStop (1); }; } if (eval (("_root.p" add i) add "_poison") == "y") { tellTarget (("status" add i) add ".poison") { gotoAndStop (1); }; } } _root.i = i; tellTarget ("p" add i) { gotoAndStop(eval (("_root.p" add _root.i) add "_name")); }; Set("n" + i, eval (("_root.p" add _root.i) add "_name")); Set("hp" + i, (eval (("_root.p" add _root.i) add "_hp") add "/") add eval (("_root.p" add _root.i) add "_max_hp")); Set("mp" + i, (eval (("_root.p" add _root.i) add "_mp") add "/") add eval (("_root.p" add _root.i) add "_max_mp")); Set("lev" + i, eval (("_root.p" add _root.i) add "_lev")); Set("box" + i, (((((eval ("n" + i) + "<br>HP: ") + eval ("hp" + i)) + "<br>MP: ") + eval ("mp" + i)) + "<br>LVL: ") + eval ("lev" + i)); if (eval ("n" + i) == "blank") { Set("box" + i, ""); } i++; }
Symbol 1039 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1039 MovieClip Frame 5
list = ""; list2 = ""; qlist = ""; qlist2 = ""; init = ""; i = 1; tellTarget ("finger") { stop(); };
Symbol 1039 MovieClip Frame 6
tellTarget ("finger") { gotoAndStop (5); }; init = ""; stop();
Symbol 1039 MovieClip Frame 7
stop(); init = ""; i = 1; tellTarget ("finger") { gotoAndStop (1); };
Symbol 1039 MovieClip Frame 8
using = "";
Symbol 1059 MovieClip Frame 1
gotoAndStop(_root.fightbg); stop();
Symbol 1059 MovieClip Frame 8
stop();
Symbol 1059 MovieClip Frame 15
stop();
Symbol 1059 MovieClip Frame 25
stop();
Symbol 1059 MovieClip Frame 35
stop();
Symbol 1059 MovieClip Frame 45
stop();
Symbol 1059 MovieClip Frame 54
stop();
Symbol 1059 MovieClip Frame 63
stop(); stop();
Symbol 1059 MovieClip Frame 72
stop();
Symbol 1059 MovieClip Frame 90
stop();
Symbol 1059 MovieClip Frame 100
stop();
Symbol 1067 MovieClip Frame 1
stop();
Symbol 1069 MovieClip Frame 19
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 1071 MovieClip Frame 22
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 1078 MovieClip Frame 5
stop();
Symbol 1079 MovieClip Frame 31
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 1083 MovieClip Frame 23
tellTarget ("..") { gotoAndStop (1); }; stop();
Symbol 1085 MovieClip Frame 11
stop();
Symbol 1086 MovieClip Frame 73
tellTarget ("..") { gotoAndStop (1); };
Symbol 1087 MovieClip Frame 1
stop();
Symbol 1090 Button
on (keyPress "b") { tellTarget ("enemy_bg.bg") { play(); }; tellTarget ("player_bg.bg") { play(); }; }
Symbol 1099 MovieClip Frame 1
tellTarget ("hp") { white = ""; green = ""; black = ""; }; dmg = "";
Symbol 1099 MovieClip Frame 2
if (dmg != "") { if (dmg < 0) { hp.black = dmg * -1; hp.green = dmg * -1; } else { hp.black = dmg; hp.white = dmg; } gotoAndPlay (4); }
Symbol 1099 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1107 MovieClip Frame 1
tellTarget ("hp") { white = ""; green = ""; black = ""; }; dmg = "";
Symbol 1107 MovieClip Frame 2
if (dmg != "") { if (dmg < 0) { hp.black = dmg * -1; hp.green = dmg * -1; } else { hp.black = dmg; hp.white = dmg; } gotoAndPlay (4); }
Symbol 1107 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1114 MovieClip Frame 1
name = eval (("_root." add self) add "_name"); hp = eval (("_root." add self) add "_hp"); max_hp = eval (("_root." add self) add "_max_hp"); mp = eval (("_root." add self) add "_mp"); max_mp = eval (("_root." add self) add "_max_mp"); bar._width = int(eval (("_root." add self) add "_charge")); if (name != "blank") { stats = (((((((name add "<br>HP: ") add hp) add "/") add max_hp) add "<br>MP: ") add mp) add "/") add max_mp; } else { gotoAndStop (3); }
Symbol 1114 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1120 Button
on (keyPress "<Down>") { pointer = pointer + 1; } on (keyPress "<Up>") { pointer = pointer - 1; } on (keyPress "a") { chooser = 1; if (mode == "fight") { gotoAndPlay (23); pointer2 = 1; } else if (mode == "run") { gotoAndPlay (34); } else { point = 0; chooser = 1; gotoAndPlay(mode); } }
Symbol 1122 MovieClip Frame 1
stop();
Symbol 1123 Button
on (keyPress "<Up>") { chooser = chooser - 1; point = point - 1; if (point < 0) { point = 0; } if (chooser < 1) { chooser = 1; } } on (keyPress "<Down>") { chooser = chooser + 1; point = point + 1; if (3 < point) { point = 3; } if (point >= eval (("_root." add _root.using) add "_techs")) { point = eval (("_root." add _root.using) add "_techs") - 1; } if (eval (("_root." add _root.using) add "_techs") < chooser) { chooser = eval (("_root." add _root.using) add "_techs"); } } on (keyPress "z") { gotoAndPlay (8); } on (keyPress "a") { if ((eval (("_root." add _root.using) add "_mp") >= eval (((("_root." add _root.using) add "_tech") add chooser) add "_mp")) and (0 < eval (("_root." add _root.using) add "_techs"))) { _root.tech = (_root.using add "_tech") add chooser; if (eval (("_root." add _root.tech) add "_dmg") < 0) { all = 2; pointer2 = 10; } else { all = 1; pointer2 = 1; } actiontime = 0; gotoAndPlay (23); } }
Symbol 1129 Button
on (keyPress "<Up>") { chooser = chooser - 1; point = point - 1; if (point < 0) { point = 0; } if (chooser < 1) { chooser = 1; } } on (keyPress "<Down>") { chooser = chooser + 1; point = point + 1; if (3 < point) { point = 3; } if (point >= items) { point = items - 1; } if (items2 < chooser) { chooser = items2; } } on (keyPress "z") { gotoAndPlay (8); } on (keyPress "a") { _root.use_item = "item" add eval ("choice" + (point + 1)); _root.use_item2 = eval ("choice" + (point + 1)); _root.tech = _root.use_item; if (eval (("_root." add _root.use_item) add "_effect") == "revive") { revive = "y"; } if (eval (("_root." add _root.use_item) add "_dmg") < 0) { all = 2; pointer2 = 10; } else { all = 1; pointer2 = 1; } actiontime = 0; gotoAndPlay (23); }
Symbol 1130 Button
on (keyPress "<Down>") { p_skip = 1; pointer2 = pointer2 + 1; } on (keyPress "<Up>") { p_skip = -1; pointer2 = pointer2 - 1; } on (keyPress "<Left>") { if (eval (("_root." add _root.tech) add "_target") == "all") { all = 1; } } on (keyPress "<Right>") { if (eval (("_root." add _root.tech) add "_target") == "all") { all = 2; } } on (keyPress "a") { if (revive == "y") { if ((((aim == "p1") or (aim == "p2")) or (aim == "p3")) or (aim == "p4")) { if ((eval (("_root." add aim) add "_name") != "blank") and (eval (("_root." add aim) add "_hp") < 1)) { gotoAndPlay (34); _root.dead = _root.dead - 1; } } } else { gotoAndPlay (34); } } on (keyPress "z") { tellTarget ("_root.main.game.fight.point") { gotoAndStop (1); }; gotoAndPlay (8); }
Symbol 1134 MovieClip Frame 2
pointer = 1; point = 0; _root.exp = 0; _root.gp_found = 0; _root.hp1_found = 0; _root.hp2_found = 0; _root.hp3_found = 0; _root.hp4_found = 0; _root.mp1_found = 0; _root.mp2_found = 0; _root.mp3_found = 0; _root.mp4_found = 0; _root.bombs_found = 0; _root.daggers_found = 0; _root.whistle_found = 0; _root.kills = 0; _root.players = 0; i = 1; while (4 >= i) { if (eval (("_root.p" add i) add "_id") != "c0") { _root.players = _root.players + 1; } _root.i = i; Set(("_root.p" add i) add "_charge", 0); Set(("s" add i) add ".self", "p" add i); tellTarget ("_root.main.game.fight.p" add i) { gotoAndStop(eval (("_root.p" add _root.i) add "_name")); }; i++; } _root.enemies = 0; i = 1; while (9 >= i) { _root.i = i; tellTarget ("_root.main.game.fight.e" add i) { gotoAndStop(eval (("_root.e" add _root.i) add "_name")); }; if (eval (("_root.e" add i) add "_name") != "blank") { _root.enemies = _root.enemies + 1; } i++; }
Symbol 1134 MovieClip Frame 3
i = 1; while (9 >= i) { _root.i = i; Set(("_root.e" add i) add "_speed", eval (("_root.main.game.fight.e" add i) add ".speed")); Set(("_root.e" add i) add "_hp", eval (("_root.main.game.fight.e" add i) add ".hp")); Set(("_root.e" add i) add "_max_hp", eval (("_root.main.game.fight.e" add i) add ".hp")); Set(("_root.e" add i) add "_charge", random(50) + 1); i++; }
Symbol 1134 MovieClip Frame 4
revive = ""; pointer = 1; pointer2 = 1; point = 0; p_skip = 1; actiontime = 0; deaths = 0; list = ""; list2 = ""; i = 1; while (4 >= i) { _root.i = i; Set(("_root.p" add i) add "_charge", eval (("_root.p" add i) add "_charge") + eval (("_root.p" add i) add "_speed")); if ((eval (("_root.p" add i) add "_hp") < 1) and (eval (("_root.p" add i) add "_id") != "c0")) { Set(("_root.p" add i) add "_hp", "0"); Set(("_root.p" add i) add "_charge", 0); deaths = deaths + 1; if (deaths >= _root.players) { gotoAndPlay (200); } tellTarget (("_root.main.game.fight.p" add i) add ".dir.sprite") { gotoAndStop ("dead"); }; } if (eval (("_root.p" add i) add "_charge") >= 100) { Set(("_root.p" add i) add "_charge", 100); _root.using = "p" add i; tellTarget (("_root.main.game.fight.p" add i) add ".dir.sprite") { gotoAndStop ("selected"); }; selected = eval (("_root.p" add i) add "_name"); gotoAndPlay (8); } i++; } i = 1; while (_root.enemies >= i) { if (0 < eval (("_root.e" add i) add "_hp")) { Set(("_root.e" add i) add "_charge", eval (("_root.e" add i) add "_charge") + eval (("_root.e" add i) add "_speed")); if (eval (("_root.e" add i) add "_charge") >= 100) { Set(("_root.e" add i) add "_charge", 0); _root.using = "e" add i; gotoAndPlay (29); } } i++; } if (_root.kills == "escape") { gotoAndPlay (39); } else if (_root.kills >= _root.enemies) { gotoAndPlay (73); }
Symbol 1134 MovieClip Frame 5
gotoAndPlay (4);
Symbol 1134 MovieClip Frame 8
revive = ""; aim = ""; Set(("_root." add _root.tech) add "_target", ""); if (4 < pointer) { pointer = 1; } if (pointer < 1) { pointer = 4; } if (pointer == 1) { mode = "fight"; } else if (pointer == 2) { mode = "run"; } else if (pointer == 3) { mode = "tech"; } else { mode = "item"; } tellTarget ("finger") { gotoAndStop(../:mode); };
Symbol 1134 MovieClip Frame 9
gotoAndPlay (8);
Symbol 1134 MovieClip Frame 13
list = ""; list2 = ""; revive = ""; i = chooser - point; while (eval (("_root." add _root.using) add "_techs") >= i) { if (eval (("_root." add _root.using) add "_mp") < eval (((("_root." add _root.using) add "_tech") add i) add "_mp")) { list2 = ((((list2 add eval ((("_root." add _root.using) add "_tech") add i)) add " (") add eval (((("_root." add _root.using) add "_tech") add i) add "_mp")) add ")") add "<br>"; } else { list2 = list2 add "<br>"; } list = ((((list add eval ((("_root." add _root.using) add "_tech") add i)) add " (") add eval (((("_root." add _root.using) add "_tech") add i) add "_mp")) add ")") add "<br>"; i++; } tellTarget ("point") { gotoAndStop(../:point + 1); };
Symbol 1134 MovieClip Frame 14
gotoAndPlay (13);
Symbol 1134 MovieClip Frame 18
list = ""; list2 = ""; revive = ""; if (init != "d") { i = 1; while (_root.items >= i) { if ((0 < int(eval (("_root.item" add i) add "_owned"))) and ((int(eval (("_root.item" add i) add "_used")) == 1) or (int(eval (("_root.item" add i) add "_used")) == 3))) { items2 = items2 + 1; } i++; } init = "d"; } items = 0; i = chooser - point; while (_root.items >= i) { if ((0 < int(eval (("_root.item" add i) add "_owned"))) and ((int(eval (("_root.item" add i) add "_used")) == 1) or (int(eval (("_root.item" add i) add "_used")) == 3))) { items = items + 1; Set("choice" + items, i); list = (list add eval ("_root.item" add i)) add "<br>"; } i++; } tellTarget ("point") { gotoAndStop(../:point + 1); };
Symbol 1134 MovieClip Frame 19
gotoAndPlay (18);
Symbol 1134 MovieClip Frame 23
if (eval (("_root." add _root.tech) add "_target") == "all") { aim = "all"; target = "All Enemies"; outcome = "N/A"; if (all == 2) { tellTarget ("_root.main.game.fight.point") { gotoAndStop ("all2"); }; } else { tellTarget ("_root.main.game.fight.point") { gotoAndStop ("all1"); }; } } else { all = ""; low = "yes"; while (low == "yes") { if ((_root.enemies < pointer2) and (pointer2 == 9)) { pointer2 = _root.enemies; } else if ((_root.enemies < pointer2) and (pointer2 < 10)) { pointer2 = 10; } else if ((9 + _root.players) < pointer2) { pointer2 = 1; } else if (pointer2 < 1) { pointer2 = 9 + _root.players; } if (pointer2 == 1) { aim = "e1"; } else if (pointer2 == 2) { aim = "e2"; } else if (pointer2 == 3) { aim = "e3"; } else if (pointer2 == 4) { aim = "e4"; } else if (pointer2 == 5) { aim = "e5"; } else if (pointer2 == 6) { aim = "e6"; } else if (pointer2 == 7) { aim = "e7"; } else if (pointer2 == 8) { aim = "e8"; } else if (pointer2 == 9) { aim = "e9"; } else if (pointer2 == 10) { aim = "p1"; } else if (pointer2 == 11) { aim = "p2"; } else if (pointer2 == 12) { aim = "p3"; } else { aim = "p4"; } if ((eval (("_root." add aim) add "_hp") < 1) and (revive != "y")) { pointer2 = pointer2 + p_skip; } else { low = "no"; } target = eval (("_root." add aim) add "_name"); outcome = "HP: " add eval (("_root." add aim) add "_hp"); tellTarget ("_root.main.game.fight.point") { gotoAndStop(_root.main.game.menu.aim); }; } }
Symbol 1134 MovieClip Frame 24
gotoAndPlay (23);
Symbol 1134 MovieClip Frame 29
if (actiontime == 0) { _root.actiontime = 20; _root.randa = random(eval (("_root." + _root.using) + "_attacks")) + 1; tellTarget (("_root.main.game.fight." add _root.using) add ".dir.sprite") { gotoAndStop("attack" add _root.randa); }; } actiontime = actiontime + 1; if (actiontime == _root.actiontime) { gotoAndPlay (4); }
Symbol 1134 MovieClip Frame 30
gotoAndPlay (29);
Symbol 1134 MovieClip Frame 34
tellTarget ("_root.main.game.fight.point") { gotoAndStop (1); }; if (actiontime == 0) { if (mode == "fight") { _root.actiontime = 15; _root.delay = 10; tellTarget (("_root.main.game.fight." add _root.using) add ".dir.sprite") { _root.test = String("attack" add (random(eval (("_root." add _root.using) add "_attacks")) + 1)); _root.test = "attack1"; gotoAndStop(_root.test); }; } else if (mode == "tech") { _root.actiontime = 45; _root.delay = 45; _root.test = eval (("_root." add _root.tech) add "_ani1"); Set(("_root." add _root.using) add "_mp", eval (("_root." add _root.using) add "_mp") - eval (("_root." add _root.tech) add "_mp")); tellTarget (("_root.main.game.fight." add _root.using) add ".dir.sprite") { gotoAndStop(_root.test); }; } else if (mode == "item") { _root.actiontime = 45; _root.delay = 45; _root.test = eval (("_root." add _root.use_item) add "_ani1"); Set(("_root." add _root.use_item) add "_owned", eval (("_root." add _root.use_item) add "_owned") - 1); tellTarget (("_root.main.game.fight." add _root.using) add ".dir.sprite") { gotoAndStop(_root.test); }; tellTarget (("_root.main.game.fight." add _root.using) add ".effects") { gotoAndPlay ("useitem"); }; } else if (mode == "run") { _root.actiontime = 1; _root.delay = 20; tellTarget (("_root.main.game.fight." add _root.using) add ".dir") { gotoAndStop ("right"); }; tellTarget (("_root.main.game.fight." add _root.using) add ".dir.sprite") { gotoAndStop ("walk"); }; } } actiontime = actiontime + 1; if (actiontime == _root.actiontime) { if (mode == "fight") { tellTarget ((("_root.main.game.fight." add aim) add ".effects") add all) { gotoAndStop(_root.ani); }; dmg = int(eval (("_root." add _root.using) add "_atk_pwr") * (1 + ((random(20) - 20) / 100))); armor = eval (("_root.main.game.fight." add aim) add ".armor"); if (0 < dmg) { if (dmg < armor) { dmg = 0; } else { dmg = dmg - armor; } } } else if (mode == "tech") { _root.ani2 = eval (("_root." add _root.tech) add "_ani2"); _root.cast_on = aim; tellTarget ((("_root.main.game.fight." add aim) add ".effects") add all) { gotoAndStop(_root.ani2); }; dmg = eval (("_root." add _root.tech) add "_dmg"); if (eval (("_root." add _root.tech) add "_type") == "physical") { dmg = int(dmg * int(eval (("_root." add _root.using) add "_atk_pwr"))); } else { dmg = int(dmg * int(eval (("_root." add _root.using) add "_mag_pwr"))); } dmg = dmg - eval (("_root.main.game.fight." add aim) add ".armor"); mmm = eval (((("_root.main.game.fight." add aim) add ".") add eval (("_root." add _root.tech) add "_type")) add "_res"); if (int(mmm) != 0) { dmg = dmg * mmm; } } else if (mode == "item") { _root.ani2 = eval (("_root." add _root.use_item) add "_ani2"); _root.cast_on = aim; tellTarget ((("_root.main.game.fight." add aim) add ".effects") add all) { gotoAndStop(_root.ani2); }; dmg = int(eval (("_root." add _root.use_item) add "_dmg")); mdmg = int(eval (("_root." add _root.use_item) add "_mdmg")); } outcome = ""; if (0 < dmg) { outcome = ((outcome add "DMG: ") add dmg) add " HP<br>"; } else if (dmg < 0) { outcome = ((outcome add "HEAL: ") add (dmg * -1)) add " HP<br>"; } if (0 < mdmg) { outcome = ((outcome add "MP DMG: ") add mdmg) add " MP<br>"; } else if (mdmg < 0) { outcome = ((outcome add "RESTORE: ") add (mdmg * -1)) add " MP<br>"; } if (eval (("_root." add _root.tech) add "_target") == "all") { if (all == 1) { sx = _root.enemies; } else { sx = 4; } } else { sx = 1; } multikills = 0; ss = 1; while (sx >= ss) { if (aim == "all") { if (all == 1) { aim2 = "e" add ss; } else { aim2 = "p" add ss; } } else { aim2 = aim; } if ((0 < eval (("_root." add aim2) add "_hp")) or (revive == "y")) { if (revive == "y") { tellTarget (("_root.main.game.fight." add aim) add ".dir.sprite") { gotoAndStop (1); }; } if ((dmg == 0) and (mdmg != 0)) { Set(("_root.main.game." add aim2) add "_damage.dmg", mdmg); } else { Set(("_root.main.game." add aim2) add "_damage.dmg", dmg); } Set(("_root." add aim2) add "_hp", eval (("_root." add aim2) add "_hp") - dmg); if (eval (("_root." add aim2) add "_max_hp") < eval (("_root." add aim2) add "_hp")) { Set(("_root." add aim2) add "_hp", eval (("_root." add aim2) add "_max_hp")); } Set(("_root." add aim2) add "_mp", eval (("_root." add aim2) add "_mp") - mdmg); if (eval (("_root." add aim2) add "_max_mp") < eval (("_root." add aim2) add "_mp")) { Set(("_root." add aim2) add "_mp", eval (("_root." add aim2) add "_max_mp")); } multikills = multikills + 1; Set("hit" add multikills, aim2); } ss++; } } else if (actiontime >= (_root.actiontime + _root.delay)) { if (mode == "run") { if (_root.boss != "yes") { _root.playerlevel = eval (("_root." add _root.using) add "_speed") * 10; chance = random(50) + _root.playerlevel; if (_root.escapemod < chance) { _root.kills = "escape"; } } } else if (aim == "all") { ii = 1; while (multikills >= ii) { if (eval (("_root." add eval ("hit" add ii)) add "_hp") < 1) { tellTarget (("_root.main.game.fight." add eval ("hit" add ii)) add ".dir.sprite") { gotoAndStop ("dead"); }; if (all == 1) { _root.kills = _root.kills + 1; } else { _root.dead = _root.dead + 1; } tellTarget (("_root.main.game.fight." add eval ("hit" add ii)) add ".dir.sprite") { gotoAndStop ("dead"); }; } ii++; } } else if (eval (("_root." add aim) add "_hp") < 1) { tellTarget (("_root.main.game.fight." add aim) add ".dir.sprite") { gotoAndStop ("dead"); }; if ((((aim == "p1") or (aim == "p2")) or (aim == "p3")) or (aim == "p4")) { _root.dead = _root.dead + 1; } else { _root.kills = _root.kills + 1; } } tellTarget (("_root.main.game.fight." add _root.using) add ".dir") { gotoAndStop ("left"); }; tellTarget (("_root.main.game.fight." add _root.using) add ".dir.sprite") { gotoAndStop ("unselected"); }; Set(("_root." add _root.using) add "_charge", 0); _root.tech = ""; gotoAndPlay (4); }
Symbol 1134 MovieClip Frame 35
gotoAndPlay (34);
Symbol 1134 MovieClip Frame 39
i = 1; while (4 >= i) { _root.i = i; if (0 < eval (("_root.p" add i) add "_hp")) { tellTarget (("_root.main.game.fight.p" add i) add ".dir") { gotoAndStop ("right"); }; tellTarget (("_root.main.game.fight.p" add i) add ".dir.sprite") { gotoAndStop ("walk"); }; } i++; } _root.gp_found; _root.hp1_found = 0; _root.hp2_found = 0; _root.hp3_found = 0; _root.hp4_found = 0; _root.mp1_found = 0; _root.mp2_found = 0; _root.mp3_found = 0; _root.mp4_found = 0; _root.bombs_found = 0; _root.whistles_found = 0; _root.daggers_found = 0; play();
Symbol 1134 MovieClip Frame 72
_root.bg_music = _root.bg_old; tellTarget ("_root.main") { gotoAndPlay ("walk_engine"); }; stop();
Symbol 1134 MovieClip Frame 93
i = 1; while (4 >= i) { _root.i = i; if (0 < eval (("_root.p" add i) add "_hp")) { tellTarget (("_root.main.game.fight.p" add i) add ".dir.sprite") { gotoAndStop ("victory"); }; } i++; } _root.init1 = "y";
Symbol 1134 MovieClip Frame 111
list = ""; breaks = 0; _root.select_enemy = "y"; i = 0; while (i < _root.cache.cnt) { if (_root.cache.vars[i] == "_root.gp") { gp = gp + _root.cache.vals[i]; } else { Set(_root.cache.vars[i] + "_owned", eval (_root.cache.vars[i] + "_owned") + _root.cache.vals[i]); trace(((_root.cache.vars[i] + "_owned = ") + eval (_root.cache.vars[i] + "_owned")) + _root.cache.vals[i]); list = ((list add eval (_root.cache.vars[i])) add " x ") add _root.cache.vals[i]; breaks = breaks + 1; if (1 < breaks) { breaks = 0; list = list add "<br>"; } else { list = list add " "; } } i++; } divvie = 0; i = 1; while (4 >= i) { if (0 < eval (("_root.p" add i) add "_hp")) { divvie = divvie + 1; } i++; } exp = _root.cache.exp / divvie; trace((_root.cache.exp + "/") + divvie); i = 1; while (4 >= i) { if (0 < eval (("_root.p" add i) add "_hp")) { Set(("_root.p" add i) add "_exp", int(eval (("_root.p" add i) add "_exp") + exp)); Set(("_root." + eval (("_root.p" add i) add "_id")) + "_exp", int(eval (("_root.p" add i) add "_exp"))); } i++; } _root.gp = _root.gp + gp; list = (((("Earned " add _root.cache.exp) add " exp Found ") add gp) add " gp<br>") add list; _root.cache.exp = 0;
Symbol 1134 MovieClip Frame 199
_root.bg_music = _root.bg_old; tellTarget ("_root.main") { gotoAndPlay ("walk_engine"); }; stop();
Symbol 1134 MovieClip Frame 200
list = "ANNIHILATED";
Symbol 1134 MovieClip Frame 245
getURL ("javascript:window.location.reload()");
Symbol 1135 MovieClip Frame 1
stop();
Symbol 1136 Button
on (release, keyPress "m") { tellTarget ("maps") { gotoAndPlay (1); }; gotoAndStop (9); }
Symbol 1141 Button
on (release, keyPress "a") { play(); }
Symbol 1152 Button
on (release, keyPress "a") { tellTarget ("_root.main") { gotoAndStop ("walk_engine"); }; }
Symbol 1154 MovieClip Frame 8
stop();
Symbol 1154 MovieClip Frame 68
stop();
Symbol 1154 MovieClip Frame 69
stop();
Symbol 1154 MovieClip Frame 70
stop();
Symbol 1159 Button
on (release, keyPress "a") { tellTarget ("_root.main") { gotoAndStop ("walk_engine"); }; }
Symbol 1161 MovieClip Frame 1
stop();
Symbol 1177 MovieClip Frame 1
tellTarget ("player") { gotoAndStop(eval (("_root." add _root.p1_id) add "_name")); };
Symbol 1177 MovieClip Frame 25
stop();
Symbol 1177 MovieClip Frame 26
tellTarget ("player.dir.sprite") { gotoAndStop ("walk"); };
Symbol 1177 MovieClip Frame 55
tellTarget ("player.dir.sprite") { gotoAndStop ("stand"); };
Symbol 1177 MovieClip Frame 67
tellTarget ("player.dir.sprite") { gotoAndStop ("walk"); };
Symbol 1177 MovieClip Frame 86
tellTarget ("player.dir.sprite") { gotoAndStop ("stand"); };
Symbol 1177 MovieClip Frame 90
tellTarget ("player.dir.sprite") { gotoAndStop ("jump"); };
Symbol 1177 MovieClip Frame 94
tellTarget ("player.dir.sprite") { gotoAndStop ("stand"); };
Symbol 1177 MovieClip Frame 97
humps = humps + 1; if (10 < humps) { play(); } else { gotoAndPlay (90); }
Symbol 1177 MovieClip Frame 113
stop();
Symbol 1177 MovieClip Frame 114
_root.gp = _root.gp + 1000;
Symbol 1177 MovieClip Frame 142
tellTarget ("..") { gotoAndPlay ("walk_engine"); };
Symbol 1204 Button
on (release, keyPress "a") { tellTarget ("..") { gotoAndPlay ("walk_engine"); }; }
Symbol 1205 MovieClip Frame 10
stop();
Symbol 1205 MovieClip Frame 19
stop();
Symbol 1205 MovieClip Frame 24
stop();
Symbol 1205 MovieClip Frame 42
stop();
Symbol 1205 MovieClip Frame 55
stop();
Symbol 1205 MovieClip Frame 82
stop();
Symbol 1205 MovieClip Frame 100
stop();
Symbol 1205 MovieClip Frame 109
stop();
Symbol 1213 Button
on (release) { getURL ("javascript:window.location.reload()"); }
Symbol 1215 MovieClip Frame 26
stop();
Symbol 1215 MovieClip Frame 38
stop();
Symbol 1228 MovieClip Frame 1
tellTarget ("player") { gotoAndStop(eval (("_root." add _root.p1_id) add "_name")); }; _root.gp = _root.gp - 1000;
Symbol 1228 MovieClip Frame 58
stop();
Symbol 1228 MovieClip Frame 60
tellTarget ("player.dir.sprite") { gotoAndStop ("jump"); };
Symbol 1228 MovieClip Frame 75
tellTarget ("player.dir.sprite") { gotoAndStop ("stand"); }; humps = humps + 1; if (6 < humps) { gotoAndPlay (81); }
Symbol 1228 MovieClip Frame 78
tellTarget ("player.dir.sprite") { gotoAndStop ("jump"); };
Symbol 1228 MovieClip Frame 80
gotoAndPlay (75);
Symbol 1228 MovieClip Frame 86
_root.p1_exp = _root.p1_exp + 100;
Symbol 1228 MovieClip Frame 114
tellTarget ("..") { gotoAndPlay ("walk_engine"); };
Symbol 1234 MovieClip Frame 1
tellTarget ("player") { gotoAndStop(eval (("_root." add _root.p1_id) add "_name")); }; if (_root.cut7a == "x") { gotoAndPlay (20); }
Symbol 1234 MovieClip Frame 10
stop();
Symbol 1234 MovieClip Frame 19
tellTarget ("_root") { e1_name = "PMS Fairy"; e2_name = "blank"; e3_name = "blank"; e4_name = "blank"; e5_name = "blank"; e6_name = "blank"; e7_name = "blank"; e8_name = "blank"; e9_name = "blank"; escapemod = 999999999 /* 0x3B9AC9FF */; }; _root.cut7a = "x"; _root.boss = "y"; tellTarget ("_root.main") { gotoAndStop ("fight_engine"); };
Symbol 1234 MovieClip Frame 20
_root.boss = "";
Symbol 1234 MovieClip Frame 29
tellTarget ("player.dir.sprite") { gotoAndStop ("victory"); };
Symbol 1234 MovieClip Frame 47
_root.cut7 = "x"; tellTarget ("_root.main") { gotoAndStop ("walk_engine"); };
Symbol 1244 MovieClip Frame 1
tellTarget ("player") { gotoAndStop(eval (("_root." add _root.p1_id) add "_name")); };
Symbol 1244 MovieClip Frame 6
stop();
Symbol 1244 MovieClip Frame 7
stop();
Symbol 1244 MovieClip Frame 8
stop();
Symbol 1244 MovieClip Frame 26
tellTarget ("_root") { e1_name = "Larry Koopa"; e2_name = "blank"; e3_name = "blank"; e4_name = "blank"; e5_name = "blank"; e6_name = "blank"; e7_name = "blank"; e8_name = "blank"; e9_name = "blank"; escapemod = 999999999 /* 0x3B9AC9FF */; }; _root.cut8a = "x"; _root.boss = "y"; tellTarget ("_root.main") { gotoAndStop ("fight_engine"); };
Symbol 1245 MovieClip Frame 1
stop();
Symbol 1245 MovieClip Frame 2
tellTarget ("_root") { bg_music = "title"; music = "off"; };
Symbol 1245 MovieClip Frame 3
stop();
Symbol 1245 MovieClip Frame 6
_root.MW = 17; _root.MH = 12; _root.map = 1; tellTarget ("_root") { pid = "c1"; }; stop();
Symbol 1245 MovieClip Frame 7
stop();
Symbol 1245 MovieClip Frame 9
iii = 1; while (4 >= iii) { tellTarget ("_root") { if (init1 != "y") { init1 = "y"; } else { i = 1; while (4 >= i) { pid = eval (("p" add i) add "_id"); Set(pid add "_exp", eval (("p" add i) add "_exp")); Set(pid add "_hp", eval (("p" add i) add "_hp")); Set(pid add "_mp", eval (("p" add i) add "_mp")); test = eval ("level" + (eval (pid add "_lev") + 1)); if ((eval (pid add "_exp") >= test) and (eval (pid add "_lev") < levels)) { Set(pid add "_lev", eval (pid add "_lev") + 1); Set(pid add "_hp", eval (pid add "_hp") + eval (((pid add "_lev") add eval (pid add "_lev")) add "_hp")); Set(pid add "_mp", eval (pid add "_mp") + eval (((pid add "_lev") add eval (pid add "_lev")) add "_mp")); Set(pid add "_max_hp", eval (pid add "_max_hp") + eval (((pid add "_lev") add eval (pid add "_lev")) add "_hp")); Set(pid add "_max_mp", eval (pid add "_max_mp") + eval (((pid add "_lev") add eval (pid add "_lev")) add "_mp")); Set(pid add "_speed", eval (pid add "_speed") + eval (((pid add "_lev") add eval (pid add "_lev")) add "_speed")); Set(pid add "_attacks", eval (pid add "_mp") + eval (((pid add "_lev") add eval (pid add "_lev")) add "_attacks")); Set(pid add "_pwr", eval (pid add "_pwr") + eval (((pid add "_lev") add eval (pid add "_lev")) add "_pwr")); Set(pid add "_atk_pwr", eval (pid add "_atk_pwr") + eval (((pid add "_lev") add eval (pid add "_lev")) add "_atk_pwr")); Set(pid add "_mag_pwr", eval (pid add "_mag_pwr") + eval (((pid add "_lev") add eval (pid add "_lev")) add "_mag_pwr")); _root.test1 = int(eval (((pid add "_lev") add eval (pid add "_lev")) add "_techs")); if (0 < _root.test1) { i = 1; while (_root.test1 >= i) { Set(pid add "_techs", int(eval (pid add "_techs")) + 1); Set((pid add "_tech") add int(eval (pid add "_techs")), eval ((((pid add "_lev") add eval (pid add "_lev")) add "_tech") add i)); i++; } } } i++; } } }; tellTarget ("_root") { i = 1; while (4 >= i) { pid = eval (("p" add i) add "_id"); Set(("p" add i) add "_name", eval (pid add "_name")); Set(("p" add i) add "_lev", eval (pid add "_lev")); Set(("p" add i) add "_exp", eval (pid add "_exp")); Set(("p" add i) add "_hp", eval (pid add "_hp")); Set(("p" add i) add "_max_hp", eval (pid add "_max_hp")); Set(("p" add i) add "_mp", eval (pid add "_mp")); Set(("p" add i) add "_max_mp", eval (pid add "_max_mp")); Set(("p" add i) add "_speed", eval (pid add "_speed")); Set(("p" add i) add "_attacks", eval (pid add "_attacks")); Set(("p" add i) add "_atk_pwr", eval (pid add "_atk_pwr")); Set(("p" add i) add "_mag_pwr", eval (pid add "_mag_pwr")); Set(("p" add i) add "_techs", eval (pid add "_techs")); t = 1; while (int(eval (pid add "_techs")) >= t) { teck = eval ((pid add "_tech") add t); Set((("p" add i) add "_tech") add t, eval (teck add "_name")); Set(((("p" add i) add "_tech") add t) add "_ani1", eval (teck add "_ani1")); Set(((("p" add i) add "_tech") add t) add "_ani2", eval (teck add "_ani2")); Set(((("p" add i) add "_tech") add t) add "_type", eval (teck add "_type")); Set(((("p" add i) add "_tech") add t) add "_mp", eval (teck add "_mp")); Set(((("p" add i) add "_tech") add t) add "_dmg", eval (teck add "_dmg")); Set(((("p" add i) add "_tech") add t) add "_effect", eval (teck add "_effect")); Set(((("p" add i) add "_tech") add t) add "_target", eval (teck add "_target")); t++; } i++; } }; iii++; } name = eval (("_root." add _root.p1_id) add "_name"); tellTarget ("screen.player") { gotoAndStop(eval (("_root." add _root.p1_id) add "_name")); }; stop();
Symbol 1245 MovieClip Frame 19
_root.player_last = "grab";
Symbol 1245 MovieClip Frame 25
_root.player_last = "grab";
Symbol 1245 MovieClip Frame 31
_root.player_last = "grab"; _root.bg_old = _root.bg_music; _root.bg_music = "ff_fight"; _root.cache.vars = new Array(); _root.cache.vals = new Array(); _root.cache.cnt = 0; stop();
Symbol 1245 MovieClip Frame 41
tellTarget ("maps") { gotoAndStop("map" add _root.map); }; _root.player_last = "grab";
Symbol 1245 MovieClip Frame 50
_root.player_last = "grab"; stop();
Symbol 1245 MovieClip Frame 51
_root.player_last = "grab"; _root.player_lastx = 32; _root.player_lasty = 416; stop();
Symbol 1245 MovieClip Frame 52
_root.player_last = "grab"; stop();
Symbol 1245 MovieClip Frame 53
_root.p2_id = "c2"; _root.init1 = ""; _root.player_last = "grab"; _root.player_lastx = 32; _root.player_lasty = 416; stop();
Symbol 1245 MovieClip Frame 54
_root.player_last = "grab"; stop();
Symbol 1245 MovieClip Frame 55
_root.player_last = "grab"; stop();
Symbol 1245 MovieClip Frame 56
_root.player_last = "grab"; stop();
Symbol 1245 MovieClip Frame 57
_root.player_last = "grab"; _root.player_lastx = 608; _root.player_lasty = 416; stop();
Symbol 1247 MovieClip Frame 1
music = _root.bg_music; if ((music != last_music) and (_root.music == "on")) { getURL ("http://www.psychogoldfish.com/rpg/player.php?midi=" add music, "bgmusic"); } last_music = music;
Symbol 1247 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1251 MovieClip Frame 5
stop();

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Symbol 1095 EditableTextUses:138Used by:1098
Symbol 1096 EditableTextUses:138Used by:1098
Symbol 1097 EditableTextUses:138Used by:1098
Symbol 1098 MovieClipUses:1092 1093 1094 1095 1096 1097Used by:1099
Symbol 1099 MovieClipUses:1098Used by:1135
Symbol 1100 EditableTextUses:138Used by:1106
Symbol 1101 EditableTextUses:138Used by:1106
Symbol 1102 EditableTextUses:138Used by:1106
Symbol 1103 EditableTextUses:138Used by:1106
Symbol 1104 EditableTextUses:138Used by:1106
Symbol 1105 EditableTextUses:138Used by:1106
Symbol 1106 MovieClipUses:1100 1101 1102 1103 1104 1105Used by:1107
Symbol 1107 MovieClipUses:1106Used by:1135
Symbol 1108 GraphicUsed by:1135
Symbol 1109 GraphicUses:964 965Used by:1114
Symbol 1110 EditableTextUses:138Used by:1114
Symbol 1111 MovieClipUses:1070Used by:1114
Symbol 1112 GraphicUsed by:1113
Symbol 1113 MovieClipUses:1112Used by:1114
Symbol 1114 MovieClipUses:1109 1110 1111 1113Used by:1134
Symbol 1115 GraphicUses:965 964Used by:1116
Symbol 1116 MovieClipUses:1115Used by:1134
Symbol 1117 EditableTextUses:138Used by:1134
Symbol 1118 EditableTextUses:138Used by:1134
Symbol 1119 EditableTextUses:133Used by:1134
Symbol 1120 ButtonUses:966Used by:1134
Symbol 1121 TextUses:138Used by:1134
Symbol 1122 MovieClipUses:970Used by:1134
Symbol 1123 ButtonUses:966Used by:1134
Symbol 1124 GraphicUsed by:1134
Symbol 1125 EditableTextUses:138Used by:1134
Symbol 1126 EditableTextUses:138Used by:1134
Symbol 1127 GraphicUses:964 965Used by:1134
Symbol 1128 MovieClipUses:970Used by:1134
Symbol 1129 ButtonUses:966Used by:1134
Symbol 1130 ButtonUses:966Used by:1134
Symbol 1131 EditableTextUses:138Used by:1134
Symbol 1132 GraphicUses:964 965Used by:1134
Symbol 1133 EditableTextUses:138Used by:1134
Symbol 1134 MovieClipUses:1114 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133Used by:1135
Symbol 1135 MovieClipUses:1091 1099 1107 1108 1134Used by:1245
Symbol 1136 ButtonUses:961Used by:1245
Symbol 1137 GraphicUses:743 744 745 746 747Used by:1154
Symbol 1138 GraphicUsed by:1154
Symbol 1139 EditableTextUses:138Used by:1154
Symbol 1140 EditableTextUses:138Used by:1154
Symbol 1141 ButtonUses:622Used by:1154 1177 1205 1215 1228 1234 1244
Symbol 1142 GraphicUses:149Used by:1154
Symbol 1143 GraphicUses:140Used by:1154 1244
Symbol 1144 GraphicUsed by:1154
Symbol 1145 EditableTextUses:138Used by:1154
Symbol 1146 EditableTextUses:138Used by:1154
Symbol 1147 GraphicUsed by:1154
Symbol 1148 EditableTextUses:138Used by:1154
Symbol 1149 EditableTextUses:138Used by:1154
Symbol 1150 GraphicUsed by:1154
Symbol 1151 EditableTextUses:138Used by:1154
Symbol 1152 ButtonUses:622Used by:1154
Symbol 1153 EditableTextUses:138Used by:1154
Symbol 1154 MovieClipUses:1137 751 1138 1139 663 1140 1141 148 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153Used by:1245
Symbol 1155 GraphicUses:1 2 3Used by:1162
Symbol 1156 GraphicUses:18 19 20 21Used by:1162
Symbol 1157 GraphicUses:140 32 18Used by:1162
Symbol 1158 EditableTextUses:138Used by:1161
Symbol 1159 ButtonUses:622Used by:1161
Symbol 1160 EditableTextUses:138Used by:1161
Symbol 1161 MovieClipUses:660 1158 1159 663 1160Used by:1162
Symbol 1162 MovieClipUses:1155 17 1156 31 1157 1161Used by:1245
Symbol 1163 GraphicUses:746Used by:1177
Symbol 1164 BitmapUsed by:1165
Symbol 1165 GraphicUses:1164Used by:1177
Symbol 1166 GraphicUsed by:1177 1205
Symbol 1167 EditableTextUses:138Used by:1177
Symbol 1168 EditableTextUses:138Used by:1177
Symbol 1169 GraphicUsed by:1177 1228
Symbol 1170 EditableTextUses:138Used by:1177
Symbol 1171 GraphicUsed by:1177
Symbol 1172 GraphicUsed by:1177
Symbol 1173 EditableTextUses:138Used by:1177
Symbol 1174 EditableTextUses:138Used by:1177
Symbol 1175 GraphicUses:964 965Used by:1177
Symbol 1176 EditableTextUses:138Used by:1177
Symbol 1177 MovieClipUses:859 514 805 1163 1165 1166 1167 1141 663 1168 1169 1170 1171 1172 1173 1174 1175 1176Used by:1245
Symbol 1178 GraphicUses:942 943 636 934 630Used by:1205
Symbol 1179 EditableTextUses:138Used by:1205
Symbol 1180 EditableTextUses:138Used by:1205
Symbol 1181 EditableTextUses:138Used by:1205
Symbol 1182 EditableTextUses:138Used by:1205
Symbol 1183 EditableTextUses:138Used by:1205
Symbol 1184 EditableTextUses:138Used by:1205
Symbol 1185 GraphicUsed by:1205 1215
Symbol 1186 EditableTextUses:138Used by:1205
Symbol 1187 EditableTextUses:138Used by:1205
Symbol 1188 GraphicUses:351Used by:1205
Symbol 1189 GraphicUsed by:1205
Symbol 1190 EditableTextUses:138Used by:1205
Symbol 1191 EditableTextUses:138Used by:1205
Symbol 1192 GraphicUses:351Used by:1205
Symbol 1193 EditableTextUses:138Used by:1205
Symbol 1194 GraphicUsed by:1205
Symbol 1195 EditableTextUses:138Used by:1205
Symbol 1196 EditableTextUses:138Used by:1205
Symbol 1197 EditableTextUses:138Used by:1205
Symbol 1198 GraphicUsed by:1205
Symbol 1199 EditableTextUses:138Used by:1205
Symbol 1200 EditableTextUses:138Used by:1205
Symbol 1201 GraphicUsed by:1205
Symbol 1202 EditableTextUses:138Used by:1205
Symbol 1203 EditableTextUses:138Used by:1205
Symbol 1204 ButtonUses:622Used by:1205
Symbol 1205 MovieClipUses:1178 352 1166 1179 1141 663 1180 1181 1182 1183 1184 148 141 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204Used by:1245
Symbol 1206 GraphicUses:32 954 955 596Used by:1215
Symbol 1207 GraphicUses:351 140Used by:1215
Symbol 1208 EditableTextUses:138Used by:1215
Symbol 1209 EditableTextUses:138Used by:1215
Symbol 1210 GraphicUsed by:1215
Symbol 1211 EditableTextUses:138Used by:1215
Symbol 1212 GraphicUsed by:1213
Symbol 1213 ButtonUses:1212Used by:1215
Symbol 1214 EditableTextUses:138Used by:1215
Symbol 1215 MovieClipUses:926 615 932 953 1206 753 1207 1185 1208 1141 663 1209 1210 1211 1213 1214Used by:1245
Symbol 1216 MovieClipUses:859Used by:1228
Symbol 1217 GraphicUses:749Used by:1228
Symbol 1218 BitmapUsed by:1219
Symbol 1219 GraphicUses:1218Used by:1220
Symbol 1220 MovieClipUses:1219Used by:1228
Symbol 1221 GraphicUsed by:1228
Symbol 1222 EditableTextUses:138Used by:1228
Symbol 1223 EditableTextUses:138Used by:1228
Symbol 1224 EditableTextUses:138Used by:1228
Symbol 1225 GraphicUsed by:1228
Symbol 1226 GraphicUses:964 965Used by:1228
Symbol 1227 EditableTextUses:138Used by:1228
Symbol 1228 MovieClipUses:1216 1217 833 514 1220 1221 1222 1141 663 1223 1169 1224 1225 1226 1227Used by:1245
Symbol 1229 GraphicUses:788 765Used by:1234
Symbol 1230 GraphicUsed by:1234
Symbol 1231 EditableTextUses:138Used by:1234
Symbol 1232 EditableTextUses:138Used by:1234
Symbol 1233 GraphicUses:235Used by:1234
Symbol 1234 MovieClipUses:1229 574 514 1230 1141 663 1231 1232 1233Used by:1245
Symbol 1235 GraphicUses:764 787Used by:1244
Symbol 1236 GraphicUsed by:1244
Symbol 1237 EditableTextUses:138Used by:1244
Symbol 1238 EditableTextUses:138Used by:1244
Symbol 1239 GraphicUsed by:1244
Symbol 1240 EditableTextUses:138Used by:1244
Symbol 1241 EditableTextUses:138Used by:1244
Symbol 1242 EditableTextUses:138Used by:1244
Symbol 1243 EditableTextUses:138Used by:1244
Symbol 1244 MovieClipUses:1235 857 1143 576 1236 1141 663 1237 1238 1239 1240 1241 1242 1243 287 581Used by:1245
Symbol 1245 MovieClipUses:125 130 132 137 620 628 632 514 633 31 635 17 637 659 665 719 957 960 962 1004 1039 1135 1136 1154 1162 1177 1205 1215 1228 1234 1244Used by:Timeline
Symbol 1246 TextUses:666Used by:1247
Symbol 1247 MovieClipUses:1246Used by:Timeline
Symbol 1248 GraphicUsed by:1249
Symbol 1249 MovieClipUses:1248Used by:Timeline
Symbol 1250 TextUses:666Used by:Timeline
Symbol 1251 MovieClipUses:963Used by:Timeline

Instance Names

"main"Frame 1Symbol 1245 MovieClip
"cache"Frame 1Symbol 1249 MovieClip
"fade"Frame 1Symbol 1251 MovieClip
"hurter"Symbol 171 MovieClip Frame 69Symbol 169 MovieClip
"sprite"Symbol 172 MovieClip Frame 1Symbol 171 MovieClip
"item"Symbol 295 MovieClip Frame 129Symbol 285 MovieClip
"hurter"Symbol 322 MovieClip Frame 63Symbol 169 MovieClip
"sprite"Symbol 323 MovieClip Frame 1Symbol 322 MovieClip
"hurter"Symbol 349 MovieClip Frame 75Symbol 169 MovieClip
"sprite"Symbol 350 MovieClip Frame 1Symbol 349 MovieClip
"hurter"Symbol 408 MovieClip Frame 81Symbol 169 MovieClip
"sprite"Symbol 409 MovieClip Frame 1Symbol 408 MovieClip
"hurter"Symbol 434 MovieClip Frame 63Symbol 169 MovieClip
"sprite"Symbol 435 MovieClip Frame 1Symbol 434 MovieClip
"hurter"Symbol 466 MovieClip Frame 63Symbol 169 MovieClip
"sprite"Symbol 467 MovieClip Frame 1Symbol 466 MovieClip
"hurter"Symbol 512 MovieClip Frame 63Symbol 169 MovieClip
"sprite"Symbol 513 MovieClip Frame 1Symbol 512 MovieClip
"dir"Symbol 514 MovieClip Frame 1Symbol 172 MovieClip
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"sprite"Symbol 586 MovieClip Frame 1Symbol 585 MovieClip
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"dir"Symbol 619 MovieClip Frame 10Symbol 552 MovieClip
"dir"Symbol 619 MovieClip Frame 16Symbol 561 MovieClip
"dir"Symbol 619 MovieClip Frame 25Symbol 574 MovieClip
"dir"Symbol 619 MovieClip Frame 34Symbol 586 MovieClip
"dir"Symbol 619 MovieClip Frame 39Symbol 595 MovieClip
"dir"Symbol 619 MovieClip Frame 47Symbol 618 MovieClip
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"item"Symbol 689 MovieClip Frame 1Symbol 682 MovieClip
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"door"Symbol 700 MovieClip Frame 1Symbol 679 MovieClip
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"house4"Symbol 700 MovieClip Frame 1Symbol 682 MovieClip
"house3"Symbol 700 MovieClip Frame 1Symbol 682 MovieClip
"house2"Symbol 700 MovieClip Frame 1Symbol 682 MovieClip
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"door3"Symbol 700 MovieClip Frame 1Symbol 679 MovieClip
"door5"Symbol 700 MovieClip Frame 1Symbol 679 MovieClip
"player"Symbol 700 MovieClip Frame 1Symbol 688 MovieClip
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Dynamic Text Variables

fvbfvsdfSymbol 134 EditableText"visit www.psychogoldfish.com/rpg to play with BG music"
TextField69Symbol 627 EditableText"The game plays like a standard platform game, with a battle system similar to that of Final Fantasy.  us the arrow keys to move, and the A and Z keys to preform various actions. I will access your inventory and allow you to use techs. M brings up the area map. This version is only a demo, but allows you to play with 2 characters in 2 worlds.  Full version will include tons more levels and characters and should hopefully be available by Jan of 2003."
textboxSymbol 638 EditableText"W. ENGINE"
pn1Symbol 642 EditableText""
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mapSymbol 655 EditableText""
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TextField29Symbol 664 EditableText"OK"
TextField33Symbol 674 EditableText"1: Zelda's Castle"
TextField33Symbol 690 EditableText"    Door"
TextField34Symbol 692 EditableText"    Warp"
TextField35Symbol 693 EditableText"    Other"
TextField33Symbol 695 EditableText"2: Hyrule"
TextField33Symbol 701 EditableText"3: Mushroom Kingdom 1"
TextField33Symbol 708 EditableText"4: Toadstool's Castle"
TextField33Symbol 712 EditableText"5: Dream World"
TextField33Symbol 715 EditableText"1: Zelda's Castle"
TextField33Symbol 717 EditableText"1: Zelda's Castle"
TextField44Symbol 769 EditableText"Hyrule Castle"
TextField46Symbol 778 EditableText"Up: Hyrule Castle Left: Fairy Cave Right: Villiage"
TextField46Symbol 791 EditableText"Up: To Miss Sweetass Right: To Granny Saggytits Left: Hyrule Forrest"
TextField29Symbol 811 EditableText"YES"
TextField291Symbol 814 EditableText"NO"
TextField29Symbol 838 EditableText"YES"
TextField291Symbol 841 EditableText"NO"
listSymbol 976 EditableText"<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>1</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>2</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>3</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>4</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>5</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>6</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>7</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>8</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>9</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>10</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>11</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>12</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>13</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>14</B></FONT></P>"
list2Symbol 977 EditableText"<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>$9999999</B></FONT></P>"
squSymbol 980 EditableText"Cash:"
cashSymbol 981 EditableText"Quantity:"
squSymbol 985 EditableText"Quantity:"
squ1Symbol 986 EditableText"Total Price:"
qtySymbol 987 EditableText""
cost1Symbol 988 EditableText""
squ3Symbol 989 EditableText"Stock:"
stockSymbol 990 EditableText""
listSymbol 993 EditableText"<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>1</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>2</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>3</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>4</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>5</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>6</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>7</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>8</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>9</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>10</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>11</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>12</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>13</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>14</B></FONT></P>"
list2Symbol 994 EditableText"<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>$9999999</B></FONT></P>"
squSymbol 996 EditableText"Quantity:"
squ1Symbol 997 EditableText"Total Value:"
qtySymbol 998 EditableText""
cost1Symbol 999 EditableText""
squ3Symbol 1000 EditableText"Stock:"
stockSymbol 1001 EditableText""
tanksSymbol 1003 EditableText"Thank You"
list2Symbol 1006 EditableText"<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P>"
listSymbol 1007 EditableText"<P ALIGN="LEFT"></P>"
qlist2Symbol 1008 EditableText"<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#999999"><B>S</B></FONT></P>"
qlistSymbol 1009 EditableText"<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>S</B></FONT></P><P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>S</B></FONT></P>"
box4Symbol 1011 EditableText"<P ALIGN="LEFT"></P>"
box3Symbol 1021 EditableText"<P ALIGN="LEFT"></P>"
box1Symbol 1022 EditableText"<P ALIGN="LEFT"></P>"
box2Symbol 1023 EditableText"<P ALIGN="LEFT"></P>"
sldkSymbol 1025 EditableText"GP:"
_root.gpSymbol 1026 EditableText"<P ALIGN="LEFT"></P>"
itemsSymbol 1030 EditableText"<P ALIGN="LEFT"></P>"
items2Symbol 1031 EditableText"<P ALIGN="LEFT"></P>"
pointerSymbol 1032 EditableText"<P ALIGN="LEFT"></P>"
selpSymbol 1035 EditableText"<P ALIGN="LEFT"><FONT FACE="arial" SIZE="18" COLOR="#FFFFFF"><B>Select Party Member</B></FONT></P>"
blackSymbol 1092 EditableText"10000"
blackSymbol 1093 EditableText"10000"
blackSymbol 1094 EditableText"10000"
blackSymbol 1095 EditableText"10000"
whiteSymbol 1096 EditableText"10000"
greenSymbol 1097 EditableText"10000"
blackSymbol 1100 EditableText"10000"
blackSymbol 1101 EditableText"10000"
blackSymbol 1102 EditableText"10000"
blackSymbol 1103 EditableText"10000"
whiteSymbol 1104 EditableText"10000"
greenSymbol 1105 EditableText"10000"
statsSymbol 1110 EditableText"<P ALIGN="LEFT"></P>"
selectedSymbol 1117 EditableText""
targetSymbol 1118 EditableText""
outcomeSymbol 1119 EditableText"<P ALIGN="LEFT"></P>"
listSymbol 1125 EditableText"<P ALIGN="LEFT"></P>"
list2Symbol 1126 EditableText"<P ALIGN="LEFT"></P>"
listSymbol 1131 EditableText"<P ALIGN="LEFT"></P>"
listSymbol 1133 EditableText""
TextField29Symbol 1140 EditableText"OK"
TextField29Symbol 1146 EditableText"OK"
TextField29Symbol 1149 EditableText"OK"
TextField29Symbol 1153 EditableText"OK"
TextField29Symbol 1160 EditableText"OK"
TextField29Symbol 1168 EditableText"OK"
TextField62Symbol 1170 EditableText"CENSORED"
TextField29Symbol 1174 EditableText"OK"
TextField63Symbol 1176 EditableText"Recieved 1000 rupees"
TextField29Symbol 1180 EditableText"OK"
TextField29Symbol 1182 EditableText"OK"
TextField29Symbol 1184 EditableText"OK"
TextField29Symbol 1187 EditableText"OK"
TextField29Symbol 1191 EditableText"OK"
TextField29Symbol 1197 EditableText"OK"
TextField29Symbol 1200 EditableText"OK"
TextField29Symbol 1203 EditableText"OK"
TextField29Symbol 1209 EditableText"OK"
TextField67Symbol 1211 EditableText"Can Mario save the princess... again?   Will Link get the Midol, or will he instead find more hot chicks to 'adventure' with?  Where did the mysterious portals come from? Will Psycho Goldfish actually finish this game? Find out soon, when NES: Gamesplit is released at www.psychogoldfish.com! Tip:  Play again and hold downs SHIFT+\ at the title screen"
TextField80Symbol 1214 EditableText"PLAY AGAIN?"
TextField29Symbol 1223 EditableText"OK"
TextField62Symbol 1224 EditableText"CENSORED"
TextField63Symbol 1227 EditableText"Recieved 100 exp!!!"
TextField29Symbol 1231 EditableText"OK"
TextField29Symbol 1237 EditableText"OK"
TextField29Symbol 1240 EditableText"OK"
TextField29Symbol 1242 EditableText"OK"




http://swfchan.com/14/67792/info.shtml
Created: 11/4 -2019 08:58:52 Last modified: 11/4 -2019 08:58:52 Server time: 05/11 -2024 08:41:18