STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #67856 |
Zombies Ate My Neighbors™ & © 1993 Lucas Arts Entertainment Company. Konami is a registered trademark of Konami Co., Ltd © 1993 Konami (America) Inc. |
This game was made by Shilo Parlett of PFM and is dedicated to the original ZAMN. |
Welcome |
Thank you for downloading this Flash game orginally designed for play on the Sony PSP handheld system for DCEMU.co.uk's DCGP compo. Thus explains why it's so short. This PFM game is loaded with zombies and monsters with 3 exciting levels, each harder than the last. With your trusty water gun, it is up to you to save the world from the evil Dr. Tongue. |
1 |
2 |
How to Save the World |
In this game it is up to you and you alone to save the world from Dr. Tongue's evil monsters. You must kill a set number of monsters to progress to the next level. On the following page is the "kill" requirements for each level. After you meet them, a door will appear to take you to the next level. |
Level 1 - 20 Kills Level 2 - 40 Kils Level 3 - 75 Kills |
3 |
4 |
Your Monitor |
All the zombie killing action is happing right there on your monitor. But, to conquer this game, you will need to be aware of what is going on or you will be facing a quick game over. |
Health |
Kills |
Ammo |
Score |
This will be explained further on the next page. |
5 |
6 |
Health |
This is your health bar. When it is empty it will be game over, so look for health kits! |
Kills |
This tells you how many monsters you have killed. See pg 4 for Kills requirements. |
Ammo |
This tells you how many shots you have left in your water gun. When it equals 0, it is game over. |
Score |
This is your score. What did you think it was, a cheese sandwich? |
Remember |
They key to beating this game is to watch your stats. If you pay attion to where your stats are at, then this game should be a piece of cake. |
7 |
8 |
Control Your Destiny |
Your mouse aims your water gun and selects stuff in the menu |
Mouse |
Aims your water gun. Also used as a cursor in the menus. |
Left Click |
Shoots and selects items in the menu. |
Mouse |
Left Click |
9 |
10 |
Special Items |
The following are items located in the game. Be sure to use them wisely! |
Water Gun Refill |
This item will fall down the screen when your ammo runs low. Be sure you don't miss it! Because if you run out of ammo, game over. |
Health Kit |
This is probly the most useful item in the game. If you have fast fingers, you will not get hit much. But, you will get hit now and then and this little item just might save your life! Health kits can only be found in levels 1 and 2, and sometimes are hidden. |
11 |
12 |
Dr. Tongue, I presume? |
To beat the game, you will have to beat the evil Dr. Tongue in the final battle. He has created these monsters in his lab, and once you beat him, the world will be safe again. |
Zombie HP = 1 |
Tommy the Evil Doll HP = 3 |
Dr. Tongue The evil doctor himself HP = 100 |
13 |
14 |
Hints & Tips |
Shoot the trash can! Blast the tongues! Contra? Use Health Kits wisely |
Legal Stuff |
While I did rip the sprites, SFX, and the music, they all belong to Konami and I do not claim ownership of them in any way. Thanks to Cody Burke for making the....................... secret that I can't tell you about. Hint: a hint is in Hints & Tips. And also the awesome logo he made for me. |
15 |
16 |
TAB |
KONAMI |
GAMEOVER |
Game Over |
ActionScript [AS1/AS2]
Frame 2mouse.hide(); _highquality;Frame 247Mouse.show(); stop();Frame 317stop(); stopAllSounds(); gotoAndPlay (327);Frame 318Mouse.show(); stop();Frame 319stop();Frame 320stop();Frame 321stop();Frame 322stop();Frame 323stop();Frame 324stop();Frame 325stop();Frame 326stop();Frame 327stop(); Mouse.hide();Frame 328stop(); var score = 0; var gun = 10; var health = 10; var kills = 0; var pbox = 10; var life = 10; var zombie = 0; var fire = 0; var bonus = 0; var code = ""; var term = 0; var num = 0; Mouse.hide();Instance of Symbol 199 MovieClip "zombie2" in Frame 328/* no clip actions */Instance of Symbol 245 MovieClip "test" in Frame 328onClipEvent (enterFrame) { if (_root.kills == 20) { _root.test.gotoAndPlay(2); } }Instance of Symbol 254 MovieClip "cursor" in Frame 328onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; if (((_root.fire == 0) && (_root.gun == 0)) || (_root.health == 0)) { _root.gameover.nextFrame(); } if ((_root.fire == 1) && (_root.gun == 0)) { _root.changer.gotoAndStop(1); _root.fire = 0; _root.gun = 10; } if (((((_root.fire != 1) && (_root.gun == 4)) || ((_root.fire != 1) && (_root.gun == 3))) || ((_root.fire != 1) && (_root.gun == 2))) || ((_root.fire != 1) && (_root.gun == 1))) { _root.refill.play(); } }Frame 330stop(); Mouse.hide();Frame 331stop(); Mouse.hide();Frame 332stop();Frame 333stop(); var bhp = 3; var bhp2 = 3; var gun = 20; var health = 10; var pbox = 10; var life = 10; var zombie = 0; var fire = 0; var bonus = 0; var code = ""; var term = 0; var num = 0; Mouse.hide();Instance of Symbol 314 MovieClip "baby" in Frame 333onClipEvent (enterFrame) { if (_root.bhp == 0) { _root.bhp = _root.bhp - 1; _root.baby.gotoAndPlay("die"); } }Instance of Symbol 317 MovieClip "baby2" in Frame 333onClipEvent (enterFrame) { if (_root.bhp2 == 0) { _root.bhp2 = _root.bhp2 - 1; _root.baby2.gotoAndPlay("die"); } }Instance of Symbol 319 MovieClip "box" in Frame 333onClipEvent (enterFrame) { if (_root.kills == 40) { _root.box.gotoAndPlay(2); } }Instance of Symbol 254 MovieClip "cursor" in Frame 333onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; if (((_root.fire == 0) && (_root.gun == 0)) || (_root.health == 0)) { _root.gameover.nextFrame(); } if ((_root.fire == 1) && (_root.gun == 0)) { _root.changer.gotoAndStop(1); _root.fire = 0; _root.gun = 10; } if (((((_root.fire != 1) && (_root.gun == 4)) || ((_root.fire != 1) && (_root.gun == 3))) || ((_root.fire != 1) && (_root.gun == 2))) || ((_root.fire != 1) && (_root.gun == 1))) { _root.refill.play(); } }Frame 335stop(); Mouse.hide();Instance of Symbol 326 MovieClip "door_2" in Frame 335onClipEvent (enterFrame) { if (_root.kills == 39) { _root.door_2.gotoAndPlay(2); } }Frame 336stop(); Mouse.hide();Frame 337stop();Frame 338stop(); var gun = 40; var health = 10; var pbox = 10; var life = 10; var zombie = 0; var fire = 0; var bonus = 0; var code = ""; var term = 0; var num = 0; Mouse.hide();Instance of Symbol 343 MovieClip "door_3" in Frame 338onClipEvent (enterFrame) { if (_root.kills == 75) { stopAllSounds(); _root.door_3.gotoAndPlay(2); } }Instance of Symbol 254 MovieClip "cursor" in Frame 338onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; if (((_root.fire == 0) && (_root.gun == 0)) || (_root.health == 0)) { _root.gameover.nextFrame(); } if ((_root.fire == 1) && (_root.gun == 0)) { _root.changer.gotoAndStop(1); _root.fire = 0; _root.gun = 10; } if (((((_root.fire != 1) && (_root.gun == 4)) || ((_root.fire != 1) && (_root.gun == 3))) || ((_root.fire != 1) && (_root.gun == 2))) || ((_root.fire != 1) && (_root.gun == 1))) { _root.refill.play(); } }Frame 340stop(); var gun = 50; var health = 10; var pbox = 10; var life = 10; var zombie = 0; var fire = 0; var bonus = 0; var code = ""; var term = 0; var num = 0; var t = 100; Mouse.hide();Instance of Symbol 474 MovieClip "dr" in Frame 340onClipEvent (enterFrame) { if (_root.t == 0) { _root.t = _root.t - 1; stopAllSounds(); _root.dr.gotoAndPlay("die"); } }Frame 342stop(); Mouse.hide();Frame 343stop(); Mouse.hide();Symbol 8 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 8 MovieClip Frame 2gotoAndPlay (1);Symbol 8 MovieClip Frame 3_root.play();Symbol 12 MovieClip Frame 10stop();Symbol 14 MovieClip Frame 10stop();Symbol 29 Buttonon (release) { stopAllSounds(); _root.muha.gotoAndPlay(2); gotoAndPlay ("next"); }Symbol 35 Buttonon (release) { stopAllSounds(); _root.muha.gotoAndPlay(3); gotoAndPlay (318); }Symbol 37 MovieClip Frame 1stop();Symbol 37 MovieClip Frame 2stop();Symbol 37 MovieClip Frame 3stop();Symbol 40 MovieClip Frame 20stop();Symbol 44 Buttonon (release) { _root.bgm.gotoAndPlay(2); nextFrame(); }Symbol 46 MovieClip Frame 1stop();Symbol 46 MovieClip Frame 2stop();Symbol 46 MovieClip Frame 3stop();Symbol 55 Buttonon (release) { nextFrame(); }Symbol 56 Buttonon (release) { stopAllSounds(); prevFrame(); }Symbol 62 Buttonon (release) { prevFrame(); }Symbol 125 Buttonon (release) { stopAllSounds(); _root.bgm.gotoAndPlay(3); gotoAndPlay (247); }Symbol 135 MovieClip Frame 69tellTarget ("_parent.") { gotoAndPlay ("lv1"); };Symbol 144 Buttonon (press) { _root.gun = _root.gun - 1; if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 146 Buttonon (keyPress "<Tab>") { _root.taber.nextFrame(); }Symbol 149 MovieClip Frame 1stop();Symbol 149 MovieClip Frame 2stop();Symbol 151 Buttonon (keyPress "<Up>") { _root.term = _root.term + 1; _root.code = _root.code + "u"; if ((_root.term == 1) && (_root.code == "u")) { _root.code = "u"; } else if ((_root.term == 1) && (_root.code != "u")) { _root.term = 0; _root.code = ""; } if ((_root.term == 2) && (_root.code == "uu")) { _root.code = "uu"; } else if ((_root.term == 2) && (_root.code != "uu")) { _root.term = 0; _root.code = ""; } if ((_root.term > 2) || (_root.term < 0)) { _root.term = 0; _root.code = ""; } } on (keyPress "<Down>") { _root.term = _root.term + 1; _root.code = _root.code + "d"; if ((_root.term == 3) && (_root.code == "uud")) { _root.code = "uud"; } else if ((_root.term == 3) && (_root.code != "uud")) { _root.term = 0; _root.code = ""; } if ((_root.term == 4) && (_root.code == "uudd")) { _root.code = "uudd"; } else if ((_root.term == 4) && (_root.code != "uudd")) { _root.term = 0; _root.code = ""; } if ((_root.term != 3) && (_root.term != 4)) { _root.term = 0; _root.code = ""; } } on (keyPress "<Left>") { _root.term = _root.term + 1; _root.code = _root.code + "l"; if ((_root.term == 5) && (_root.code == "uuddl")) { _root.code = "uuddl"; } else if ((_root.term == 5) && (_root.code != "uuddl")) { _root.term = 0; _root.code = ""; } if ((_root.term == 7) && (_root.code == "uuddlrl")) { _root.code = "uuddlrl"; } else if ((_root.term == 7) && (_root.code != "uuddlrl")) { _root.term = 0; _root.code = ""; } if ((_root.term != 5) && (_root.term != 7)) { _root.term = 0; _root.code = ""; } } on (keyPress "<Right>") { _root.term = _root.term + 1; _root.code = _root.code + "r"; if ((_root.term == 6) && (_root.code == "uuddlr")) { _root.code = "uuddlr"; } else if ((_root.term == 6) && (_root.code != "uuddlr")) { _root.term = 0; _root.code = ""; } if ((_root.term == 8) && (_root.code == "uuddlrlr")) { _root.code = "uuddlrlr"; } else if ((_root.term == 8) && (_root.code != "uuddlrlr")) { _root.term = 0; _root.code = ""; } if ((_root.term != 6) && (_root.term != 8)) { _root.term = 0; _root.code = ""; } if (((_root.code == "uuddlrlr") && (_root.term == 8)) && (_root.num != 1)) { _root.num = 1; _root.gun = 999; } }Symbol 154 Buttonon (press) { gotoAndStop ("open"); _root.gun = _root.gun - 1; if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 158 Buttonon (press) { _root.gun = _root.gun - 1; tellTarget ("_parent.health") { gotoAndStop ("10h"); }; gotoAndStop ("full"); if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 162 MovieClip Frame 1stop();Symbol 162 MovieClip Frame 2stop();Symbol 162 MovieClip Frame 3stop();Symbol 176 Buttonon (press) { _root.score = _root.score + 100; gotoAndPlay ("die"); if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 195 MovieClip Frame 22stop();Symbol 196 MovieClip Frame 70stop(); _root.life = 0; tellTarget ("_parent.health") { nextFrame(); }; gotoAndPlay ("pause");Symbol 196 MovieClip Frame 71_root.gun = _root.gun - 1; _root.kills = _root.kills + 1; _root.life = 0; _root.zombie = _root.zombie + 1;Symbol 196 MovieClip Frame 140gotoAndPlay (1);Symbol 198 Buttonon (press) { _root.score = _root.score + 100; gotoAndPlay ("die"); if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 199 MovieClip Frame 129stop(); _root.life = 0; tellTarget ("_parent.health") { nextFrame(); }; gotoAndPlay ("pause");Symbol 199 MovieClip Frame 130_root.gun = _root.gun - 1; _root.kills = _root.kills + 1; _root.life = 0; _root.zombie = _root.zombie + 1;Symbol 199 MovieClip Frame 199gotoAndPlay (60);Symbol 200 Buttonon (press) { _root.score = _root.score + 100; gotoAndPlay ("die"); if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 201 MovieClip Frame 152stop(); _root.life = 0; tellTarget ("_parent.health") { nextFrame(); }; gotoAndPlay ("pause");Symbol 201 MovieClip Frame 153_root.gun = _root.gun - 1; _root.kills = _root.kills + 1; _root.life = 0; _root.zombie = _root.zombie + 1;Symbol 201 MovieClip Frame 221gotoAndPlay (1);Symbol 204 Buttonon (press) { if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } _root.gun = _root.gun + 9; gotoAndPlay (81); }Symbol 205 MovieClip Frame 1stop();Symbol 205 MovieClip Frame 81stop();Symbol 230 MovieClip Frame 1stop();Symbol 230 MovieClip Frame 2stop();Symbol 230 MovieClip Frame 3stop();Symbol 230 MovieClip Frame 4stop();Symbol 230 MovieClip Frame 5stop();Symbol 230 MovieClip Frame 6stop();Symbol 230 MovieClip Frame 7stop();Symbol 230 MovieClip Frame 8stop();Symbol 230 MovieClip Frame 9stop();Symbol 230 MovieClip Frame 10stop();Symbol 230 MovieClip Frame 11stop(); _root.health = 0;Symbol 236 MovieClip Frame 1stop();Symbol 236 MovieClip Frame 2stop();Symbol 245 MovieClip Frame 1stop();Symbol 245 MovieClip Frame 2tellTarget ("_parent.") { gotoAndPlay ("door1"); };Symbol 250 MovieClip Frame 1stop();Symbol 250 MovieClip Frame 60stop(); tellTarget ("_root") { stopAllSounds(); gotoAndPlay ("gameover"); };Symbol 254 MovieClip Frame 1stop();Symbol 254 MovieClip Frame 2gotoAndPlay (1);Symbol 256 MovieClip Frame 1stop();Symbol 271 Buttonon (release) { _root.door.gotoAndPlay(32); }Symbol 272 MovieClip Frame 13stop();Symbol 273 MovieClip Frame 31stop();Symbol 273 MovieClip Frame 32stopAllSounds();Symbol 273 MovieClip Frame 94tellTarget ("_parent.") { gotoAndPlay ("End1"); };Symbol 286 MovieClip Frame 69tellTarget ("_parent.") { gotoAndPlay ("lv2"); };Symbol 294 Buttonon (press) { _root.gun = _root.gun - 1; nextFrame(); tellTarget ("_parent.health") { gotoAndStop ("10h"); }; gotoAndStop ("full"); if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 295 MovieClip Frame 1stop();Symbol 295 MovieClip Frame 2stop();Symbol 306 Buttonon (press) { _root.bhp = _root.bhp - 1; _root.gun = _root.gun - 1; if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 313 MovieClip Frame 21stop();Symbol 314 MovieClip Frame 56stop(); _root.life = 0; tellTarget ("_parent.health") { nextFrame(); }; gotoAndPlay ("pause");Symbol 314 MovieClip Frame 57_root.kills = _root.kills + 1; _root.life = 0; _root.zombie = _root.zombie + 1; _root.score = _root.score + 500; _root.bhp = _root.bhp + 4;Symbol 314 MovieClip Frame 95gotoAndPlay (1);Symbol 315 Buttonon (press) { _root.bhp2 = _root.bhp2 - 1; _root.gun = _root.gun - 1; if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 316 Buttonon (press) { _root.bhp2 = _root.bhp2 - 1; if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 317 MovieClip Frame 75stop(); _root.life = 0; tellTarget ("_parent.health") { nextFrame(); }; gotoAndPlay ("pause");Symbol 317 MovieClip Frame 76_root.kills = _root.kills + 1; _root.life = 0; _root.zombie = _root.zombie + 1; _root.score = _root.score + 500; _root.bhp2 = _root.bhp2 + 4;Symbol 317 MovieClip Frame 114gotoAndPlay (1);Symbol 319 MovieClip Frame 1stop();Symbol 319 MovieClip Frame 2tellTarget ("_parent.") { gotoAndPlay ("door2"); };Symbol 324 Buttonon (release) { _root.door_2.gotoAndPlay(32); }Symbol 325 MovieClip Frame 13stop();Symbol 326 MovieClip Frame 31stop();Symbol 326 MovieClip Frame 32stopAllSounds();Symbol 326 MovieClip Frame 94tellTarget ("_parent.") { gotoAndPlay ("End2"); };Symbol 335 MovieClip Frame 69tellTarget ("_parent.") { gotoAndPlay ("lv3"); };Symbol 339 Buttonon (press) { _root.score = _root.score + 250; gotoAndPlay ("die"); if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 340 Buttonon (press) { _root.score = _root.score + 250; gotoAndPlay ("die"); if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 341 Buttonon (press) { _root.score = _root.score + 100; gotoAndPlay ("die"); if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 342 MovieClip Frame 65stop(); _root.life = 0; tellTarget ("_parent.health") { nextFrame(); }; gotoAndPlay ("pause");Symbol 342 MovieClip Frame 66_root.gun = _root.gun - 1; _root.kills = _root.kills + 1; _root.life = 0; _root.zombie = _root.zombie + 1;Symbol 342 MovieClip Frame 87gotoAndPlay (1);Symbol 343 MovieClip Frame 1stop();Symbol 343 MovieClip Frame 2stop(); tellTarget ("_parent.") { gotoAndPlay ("boss"); };Symbol 430 MovieClip Frame 9stop(); gotoAndPlay (1);Symbol 430 MovieClip Frame 10stop();Symbol 431 Buttonon (press) { gotoAndPlay (1); _root.gun = _root.gun - 1; if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 433 MovieClip Frame 70gotoAndPlay (1); tellTarget ("_root.health") { nextFrame(); };Symbol 435 Buttonon (press) { _root.gun = _root.gun - 1; _root.t = _root.t - 1; if (_root.fire == 0) { _root.cursor.gotoAndPlay(2); } else if (_root.fire == 1) { _root.cursor.gotoAndPlay(3); } }Symbol 473 MovieClip Frame 55stop();Symbol 474 MovieClip Frame 164stop();Symbol 474 MovieClip Frame 165_root.kills = _root.kills + 1; _root.life = 0; _root.zombie = _root.zombie + 1; _root.score = _root.score + 25000;Symbol 474 MovieClip Frame 215tellTarget ("_root") { stopAllSounds(); gotoAndPlay ("end"); };Symbol 511 MovieClip Frame 39gotoAndPlay (1);Symbol 513 MovieClip Frame 54gotoAndPlay (1);Symbol 515 MovieClip Frame 65gotoAndPlay (1);Symbol 516 Buttonon (release) { stopAllSounds(); gotoAndPlay (247); }
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Symbol 114 Bitmap | Used by:115 173 | |
Symbol 115 Graphic | Uses:114 | Used by:Timeline |
Symbol 116 Text | Uses:49 | Used by:Timeline |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:Timeline |
Symbol 119 Text | Uses:49 | Used by:Timeline |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:474 Timeline |
Symbol 122 Text | Uses:49 | Used by:Timeline |
Symbol 123 Text | Uses:49 | Used by:Timeline |
Symbol 124 Text | Uses:49 | Used by:Timeline |
Symbol 125 Button | Uses:43 | Used by:Timeline |
Symbol 126 Text | Uses:52 | Used by:Timeline |
Symbol 127 Text | Uses:49 | Used by:Timeline |
Symbol 128 Text | Uses:52 | Used by:Timeline |
Symbol 129 Text | Uses:49 | Used by:Timeline |
Symbol 130 Text | Uses:49 | Used by:Timeline |
Symbol 131 Text | Uses:49 | Used by:Timeline |
Symbol 132 Bitmap | Used by:133 | |
Symbol 133 Graphic | Uses:132 | Used by:135 |
Symbol 134 Sound | Used by:135 286 335 | |
Symbol 135 MovieClip | Uses:133 134 14 | Used by:Timeline |
Symbol 136 Bitmap | Used by:142 | |
Symbol 137 Bitmap | Used by:142 | |
Symbol 138 Bitmap | Used by:142 | |
Symbol 139 Bitmap | Used by:142 | |
Symbol 140 Bitmap | Used by:142 | |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:136 137 138 139 140 141 | Used by:Timeline |
Symbol 143 Graphic | Used by:144 149 151 250 | |
Symbol 144 Button | Uses:143 | Used by:Timeline |
Symbol 145 Graphic | Used by:146 243 249 | |
Symbol 146 Button | Uses:145 | Used by:Timeline |
Symbol 147 Font | Used by:148 150 233 239 240 246 275 276 277 280 281 292 293 320 321 322 327 328 329 330 331 344 345 346 475 476 477 478 490 491 518 519 | |
Symbol 148 Text | Uses:147 | Used by:149 |
Symbol 149 MovieClip | Uses:143 148 | Used by:Timeline |
Symbol 150 Text | Uses:147 | Used by:151 |
Symbol 151 Button | Uses:143 150 | Used by:Timeline |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:154 162 |
Symbol 154 Button | Uses:153 | Used by:162 |
Symbol 155 Bitmap | Used by:156 160 | |
Symbol 156 Graphic | Uses:107 155 | Used by:162 |
Symbol 157 Graphic | Uses:107 | Used by:158 294 295 |
Symbol 158 Button | Uses:157 | Used by:162 |
Symbol 159 Sound | Used by:162 | |
Symbol 160 Graphic | Uses:155 | Used by:162 |
Symbol 161 Sound | Used by:162 295 | |
Symbol 162 MovieClip | Uses:153 154 156 158 159 160 161 | Used by:Timeline |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:196 199 201 342 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:196 199 201 342 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:196 199 201 342 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:196 199 201 342 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:196 199 201 342 |
Symbol 173 Graphic | Uses:114 | Used by:196 199 201 342 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:176 183 196 198 199 200 201 339 340 341 342 |
Symbol 176 Button | Uses:175 | Used by:196 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:183 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:183 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:183 |
Symbol 183 MovieClip | Uses:175 178 180 182 | Used by:184 |
Symbol 184 MovieClip | Uses:183 | Used by:196 199 201 342 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:195 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:195 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:195 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:195 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:186 188 190 192 194 SS2 | Used by:196 199 201 342 |
Symbol 196 MovieClip | Uses:164 166 168 170 172 173 175 176 184 195 | Used by:Timeline |
Symbol 197 Graphic | Used by:199 201 | |
Symbol 198 Button | Uses:175 | Used by:199 |
Symbol 199 MovieClip | Uses:197 164 166 168 170 172 173 175 198 184 195 | Used by:Timeline |
Symbol 200 Button | Uses:175 | Used by:201 |
Symbol 201 MovieClip | Uses:197 164 166 168 170 172 173 175 200 184 195 | Used by:Timeline |
Symbol 202 Graphic | Uses:108 | Used by:203 204 205 Timeline |
Symbol 203 Button | Uses:202 | Used by:205 |
Symbol 204 Button | Uses:202 | Used by:205 |
Symbol 205 MovieClip | Uses:203 202 204 | Used by:Timeline |
Symbol 206 Graphic | Used by:Timeline | |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:230 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:230 |
Symbol 211 Sound | Used by:230 | |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:230 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:230 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:230 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:230 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:230 |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:230 |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:230 |
Symbol 226 Bitmap | Used by:227 | |
Symbol 227 Graphic | Uses:226 | Used by:230 |
Symbol 228 Bitmap | Used by:229 | |
Symbol 229 Graphic | Uses:228 | Used by:230 |
Symbol 230 MovieClip | Uses:208 210 211 213 215 217 219 221 223 225 227 229 | Used by:Timeline |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:Timeline |
Symbol 233 EditableText | Uses:147 | Used by:Timeline |
Symbol 234 Bitmap | Used by:235 | |
Symbol 235 Graphic | Uses:234 | Used by:236 |
Symbol 236 MovieClip | Uses:235 | Used by:Timeline |
Symbol 237 Bitmap | Used by:238 279 489 | |
Symbol 238 Graphic | Uses:237 | Used by:Timeline |
Symbol 239 EditableText | Uses:147 | Used by:Timeline |
Symbol 240 EditableText | Uses:147 | Used by:Timeline |
Symbol 241 Bitmap | Used by:242 279 489 | |
Symbol 242 Graphic | Uses:241 | Used by:Timeline |
Symbol 243 Button | Uses:145 | Used by:Timeline |
Symbol 244 Graphic | Used by:245 319 | |
Symbol 245 MovieClip | Uses:244 | Used by:Timeline |
Symbol 246 Text | Uses:147 | Used by:250 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:250 |
Symbol 249 Button | Uses:145 | Used by:250 |
Symbol 250 MovieClip | Uses:143 246 248 249 | Used by:Timeline |
Symbol 251 Graphic | Used by:Timeline | |
Symbol 252 Graphic | Used by:254 | |
Symbol 253 Sound | Used by:254 | |
Symbol 254 MovieClip | Uses:252 253 | Used by:Timeline |
Symbol 255 Sound | Used by:256 | |
Symbol 256 MovieClip | Uses:255 | Used by:Timeline |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:272 273 325 326 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:272 273 325 326 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:272 273 325 326 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:272 273 325 326 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:272 273 325 326 |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:272 273 325 326 |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:271 324 |
Symbol 271 Button | Uses:270 | Used by:272 |
Symbol 272 MovieClip | Uses:258 260 262 264 266 268 271 | Used by:273 |
Symbol 273 MovieClip | Uses:258 272 268 266 264 262 260 SS3 | Used by:Timeline |
Symbol 274 Graphic | Used by:Timeline | |
Symbol 275 EditableText | Uses:147 | Used by:Timeline |
Symbol 276 EditableText | Uses:147 | Used by:Timeline |
Symbol 277 EditableText | Uses:147 | Used by:Timeline |
Symbol 278 Bitmap | Used by:279 479 | |
Symbol 279 Graphic | Uses:237 241 278 | Used by:Timeline |
Symbol 280 EditableText | Uses:147 | Used by:Timeline |
Symbol 281 EditableText | Uses:147 | Used by:Timeline |
Symbol 282 Bitmap | Used by:283 332 | |
Symbol 283 Graphic | Uses:282 | Used by:Timeline |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:286 |
Symbol 286 MovieClip | Uses:285 134 14 | Used by:Timeline |
Symbol 287 Bitmap | Used by:291 | |
Symbol 288 Bitmap | Used by:291 | |
Symbol 289 Bitmap | Used by:291 | |
Symbol 290 Bitmap | Used by:291 | |
Symbol 291 Graphic | Uses:287 288 289 290 | Used by:Timeline |
Symbol 292 EditableText | Uses:147 | Used by:Timeline |
Symbol 293 EditableText | Uses:147 | Used by:Timeline |
Symbol 294 Button | Uses:157 | Used by:295 |
Symbol 295 MovieClip | Uses:157 294 161 | Used by:Timeline |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:314 317 |
Symbol 298 Graphic | Used by:314 317 | |
Symbol 299 Graphic | Used by:314 317 | |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:314 317 |
Symbol 302 Graphic | Used by:304 306 315 316 | |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:302 303 | Used by:305 |
Symbol 305 MovieClip | Uses:304 | Used by:314 317 |
Symbol 306 Button | Uses:302 | Used by:314 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:313 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:313 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:313 |
Symbol 313 MovieClip | Uses:308 310 312 SS4 | Used by:314 317 |
Symbol 314 MovieClip | Uses:297 298 299 301 305 306 313 SS5 | Used by:Timeline |
Symbol 315 Button | Uses:302 | Used by:317 |
Symbol 316 Button | Uses:302 | Used by:317 |
Symbol 317 MovieClip | Uses:297 298 299 301 305 315 316 313 SS6 | Used by:Timeline |
Symbol 318 Graphic | Used by:Timeline | |
Symbol 319 MovieClip | Uses:244 | Used by:Timeline |
Symbol 320 EditableText | Uses:147 | Used by:Timeline |
Symbol 321 EditableText | Uses:147 | Used by:Timeline |
Symbol 322 EditableText | Uses:147 | Used by:Timeline |
Symbol 323 Sound | Used by:Timeline | |
Symbol 324 Button | Uses:270 | Used by:325 |
Symbol 325 MovieClip | Uses:258 260 262 264 266 268 324 | Used by:326 |
Symbol 326 MovieClip | Uses:258 325 268 266 264 262 260 SS7 | Used by:Timeline |
Symbol 327 EditableText | Uses:147 | Used by:Timeline |
Symbol 328 EditableText | Uses:147 | Used by:Timeline |
Symbol 329 EditableText | Uses:147 | Used by:Timeline |
Symbol 330 EditableText | Uses:147 | Used by:Timeline |
Symbol 331 EditableText | Uses:147 | Used by:Timeline |
Symbol 332 Graphic | Uses:282 | Used by:Timeline |
Symbol 333 Bitmap | Used by:334 | |
Symbol 334 Graphic | Uses:333 | Used by:335 |
Symbol 335 MovieClip | Uses:334 134 14 | Used by:Timeline |
Symbol 336 Bitmap | Used by:338 348 | |
Symbol 337 Bitmap | Used by:338 348 | |
Symbol 338 Graphic | Uses:336 337 | Used by:Timeline |
Symbol 339 Button | Uses:175 | Used by:342 |
Symbol 340 Button | Uses:175 | Used by:342 |
Symbol 341 Button | Uses:175 | Used by:342 |
Symbol 342 MovieClip | Uses:164 166 168 170 172 173 175 339 340 184 341 195 | Used by:Timeline |
Symbol 343 MovieClip | Used by:Timeline | |
Symbol 344 EditableText | Uses:147 | Used by:Timeline |
Symbol 345 EditableText | Uses:147 | Used by:Timeline |
Symbol 346 EditableText | Uses:147 | Used by:Timeline |
Symbol 347 Sound | Used by:Timeline | |
Symbol 348 Graphic | Uses:336 337 | Used by:Timeline |
Symbol 349 Sound | Used by:474 | |
Symbol 350 Bitmap | Used by:351 | |
Symbol 351 Graphic | Uses:350 | Used by:474 |
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:474 |
Symbol 354 Bitmap | Used by:355 | |
Symbol 355 Graphic | Uses:354 | Used by:474 |
Symbol 356 Bitmap | Used by:357 | |
Symbol 357 Graphic | Uses:356 | Used by:474 |
Symbol 358 Bitmap | Used by:359 | |
Symbol 359 Graphic | Uses:358 | Used by:474 |
Symbol 360 Bitmap | Used by:361 | |
Symbol 361 Graphic | Uses:360 | Used by:474 |
Symbol 362 Bitmap | Used by:363 | |
Symbol 363 Graphic | Uses:362 | Used by:474 |
Symbol 364 Bitmap | Used by:365 | |
Symbol 365 Graphic | Uses:364 | Used by:474 |
Symbol 366 Bitmap | Used by:367 | |
Symbol 367 Graphic | Uses:366 | Used by:474 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:474 |
Symbol 370 Bitmap | Used by:371 | |
Symbol 371 Graphic | Uses:370 | Used by:474 |
Symbol 372 Bitmap | Used by:373 | |
Symbol 373 Graphic | Uses:372 | Used by:474 |
Symbol 374 Bitmap | Used by:375 | |
Symbol 375 Graphic | Uses:374 | Used by:474 |
Symbol 376 Bitmap | Used by:377 | |
Symbol 377 Graphic | Uses:376 | Used by:474 |
Symbol 378 Bitmap | Used by:379 | |
Symbol 379 Graphic | Uses:378 | Used by:474 |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:474 |
Symbol 382 Bitmap | Used by:383 | |
Symbol 383 Graphic | Uses:382 | Used by:474 |
Symbol 384 Bitmap | Used by:385 | |
Symbol 385 Graphic | Uses:384 | Used by:474 |
Symbol 386 Bitmap | Used by:387 | |
Symbol 387 Graphic | Uses:386 | Used by:474 |
Symbol 388 Bitmap | Used by:389 | |
Symbol 389 Graphic | Uses:388 | Used by:474 |
Symbol 390 Bitmap | Used by:391 | |
Symbol 391 Graphic | Uses:390 | Used by:474 |
Symbol 392 Bitmap | Used by:393 | |
Symbol 393 Graphic | Uses:392 | Used by:474 |
Symbol 394 Bitmap | Used by:395 | |
Symbol 395 Graphic | Uses:394 | Used by:474 |
Symbol 396 Bitmap | Used by:397 | |
Symbol 397 Graphic | Uses:396 | Used by:474 |
Symbol 398 Bitmap | Used by:399 | |
Symbol 399 Graphic | Uses:398 | Used by:474 |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:474 |
Symbol 402 Bitmap | Used by:403 | |
Symbol 403 Graphic | Uses:402 | Used by:474 |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:474 |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:474 |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:474 |
Symbol 410 Bitmap | Used by:411 | |
Symbol 411 Graphic | Uses:410 | Used by:474 |
Symbol 412 Bitmap | Used by:413 | |
Symbol 413 Graphic | Uses:412 | Used by:474 |
Symbol 414 Bitmap | Used by:415 434 | |
Symbol 415 Graphic | Uses:414 | Used by:422 |
Symbol 416 Bitmap | Used by:417 419 | |
Symbol 417 Graphic | Uses:416 | Used by:422 |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 416 | Used by:422 |
Symbol 420 Bitmap | Used by:421 | |
Symbol 421 Graphic | Uses:420 | Used by:422 |
Symbol 422 MovieClip | Uses:415 417 419 421 | Used by:433 474 |
Symbol 423 Graphic | Used by:433 | |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:430 431 432 |
Symbol 426 Bitmap | Used by:427 | |
Symbol 427 Graphic | Uses:426 | Used by:430 |
Symbol 428 Bitmap | Used by:429 | |
Symbol 429 Graphic | Uses:428 | Used by:430 |
Symbol 430 MovieClip | Uses:425 427 429 | Used by:433 |
Symbol 431 Button | Uses:425 | Used by:433 |
Symbol 432 Button | Uses:425 | Used by:433 |
Symbol 433 MovieClip | Uses:422 423 430 431 432 | Used by:436 |
Symbol 434 Graphic | Uses:414 | Used by:435 |
Symbol 435 Button | Uses:434 | Used by:436 |
Symbol 436 MovieClip | Uses:433 435 | Used by:474 |
Symbol 437 Bitmap | Used by:438 | |
Symbol 438 Graphic | Uses:437 | Used by:473 |
Symbol 439 Bitmap | Used by:440 | |
Symbol 440 Graphic | Uses:439 | Used by:473 |
Symbol 441 Bitmap | Used by:442 | |
Symbol 442 Graphic | Uses:441 | Used by:473 |
Symbol 443 Bitmap | Used by:444 | |
Symbol 444 Graphic | Uses:443 | Used by:473 |
Symbol 445 Bitmap | Used by:446 | |
Symbol 446 Graphic | Uses:445 | Used by:473 |
Symbol 447 Bitmap | Used by:448 | |
Symbol 448 Graphic | Uses:447 | Used by:473 |
Symbol 449 Bitmap | Used by:450 | |
Symbol 450 Graphic | Uses:449 | Used by:473 |
Symbol 451 Bitmap | Used by:452 | |
Symbol 452 Graphic | Uses:451 | Used by:473 |
Symbol 453 Bitmap | Used by:454 | |
Symbol 454 Graphic | Uses:453 | Used by:473 |
Symbol 455 Bitmap | Used by:456 | |
Symbol 456 Graphic | Uses:455 | Used by:473 |
Symbol 457 Bitmap | Used by:458 | |
Symbol 458 Graphic | Uses:457 | Used by:473 |
Symbol 459 Bitmap | Used by:460 | |
Symbol 460 Graphic | Uses:459 | Used by:473 |
Symbol 461 Bitmap | Used by:462 | |
Symbol 462 Graphic | Uses:461 | Used by:473 |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:473 |
Symbol 465 Bitmap | Used by:466 | |
Symbol 466 Graphic | Uses:465 | Used by:473 |
Symbol 467 Bitmap | Used by:468 | |
Symbol 468 Graphic | Uses:467 | Used by:473 |
Symbol 469 Bitmap | Used by:470 | |
Symbol 470 Graphic | Uses:469 | Used by:473 |
Symbol 471 Bitmap | Used by:472 | |
Symbol 472 Graphic | Uses:471 | Used by:473 |
Symbol 473 MovieClip | Uses:438 440 442 444 446 448 450 452 454 456 458 460 462 464 466 468 470 472 SS8 | Used by:474 |
Symbol 474 MovieClip | Uses:121 349 351 353 355 357 359 361 363 365 367 369 371 373 375 377 379 381 383 385 387 389 391 393 395 397 399 401 403 405 407 409 411 413 422 436 473 SS9 | Used by:Timeline |
Symbol 475 EditableText | Uses:147 | Used by:Timeline |
Symbol 476 EditableText | Uses:147 | Used by:Timeline |
Symbol 477 EditableText | Uses:147 | Used by:Timeline |
Symbol 478 EditableText | Uses:147 | Used by:Timeline |
Symbol 479 Graphic | Uses:278 | Used by:Timeline |
Symbol 480 Bitmap | Used by:481 | |
Symbol 481 Graphic | Uses:480 | Used by:488 |
Symbol 482 Bitmap | Used by:483 | |
Symbol 483 Graphic | Uses:482 | Used by:488 |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:488 |
Symbol 486 Bitmap | Used by:487 | |
Symbol 487 Graphic | Uses:486 | Used by:488 |
Symbol 488 MovieClip | Uses:481 483 485 487 | Used by:Timeline |
Symbol 489 Graphic | Uses:237 241 | Used by:Timeline |
Symbol 490 EditableText | Uses:147 | Used by:Timeline |
Symbol 491 EditableText | Uses:147 | Used by:Timeline |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:511 513 515 |
Symbol 494 Bitmap | Used by:495 | |
Symbol 495 Graphic | Uses:494 | Used by:511 513 515 |
Symbol 496 Bitmap | Used by:497 | |
Symbol 497 Graphic | Uses:496 | Used by:511 513 515 |
Symbol 498 Bitmap | Used by:499 | |
Symbol 499 Graphic | Uses:498 | Used by:511 513 515 |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:500 | Used by:511 513 515 |
Symbol 502 Sound | Used by:511 | |
Symbol 503 Bitmap | Used by:504 | |
Symbol 504 Graphic | Uses:503 | Used by:511 513 515 |
Symbol 505 Bitmap | Used by:506 | |
Symbol 506 Graphic | Uses:505 | Used by:511 513 515 |
Symbol 507 Bitmap | Used by:508 | |
Symbol 508 Graphic | Uses:507 | Used by:511 513 515 |
Symbol 509 Bitmap | Used by:510 | |
Symbol 510 Graphic | Uses:509 | Used by:511 513 515 |
Symbol 511 MovieClip | Uses:493 495 497 499 501 502 504 506 508 510 | Used by:Timeline |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:512 493 495 497 499 501 504 506 508 510 SS10 | Used by:Timeline |
Symbol 514 Graphic | Used by:515 | |
Symbol 515 MovieClip | Uses:514 493 495 497 499 501 504 506 508 510 SS11 | Used by:Timeline |
Symbol 516 Button | Uses:43 | Used by:Timeline |
Symbol 517 Sound | Used by:Timeline | |
Symbol 518 EditableText | Uses:147 | Used by:Timeline |
Symbol 519 EditableText | Uses:147 | Used by:Timeline |
Symbol 520 Font | Used by:521 | |
Symbol 521 Text | Uses:520 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 195 MovieClip | |
Streaming Sound 3 | Used by:Symbol 273 MovieClip | |
Streaming Sound 4 | Used by:Symbol 313 MovieClip | |
Streaming Sound 5 | Used by:Symbol 314 MovieClip | |
Streaming Sound 6 | Used by:Symbol 317 MovieClip | |
Streaming Sound 7 | Used by:Symbol 326 MovieClip | |
Streaming Sound 8 | Used by:Symbol 473 MovieClip | |
Streaming Sound 9 | Used by:Symbol 474 MovieClip | |
Streaming Sound 10 | Used by:Symbol 513 MovieClip | |
Streaming Sound 11 | Used by:Symbol 515 MovieClip |
Instance Names
"muha" | Frame 247 | Symbol 37 MovieClip |
"bgm" | Frame 318 | Symbol 46 MovieClip |
"taber" | Frame 328 | Symbol 149 MovieClip |
"zombie1" | Frame 328 | Symbol 196 MovieClip |
"zombie2" | Frame 328 | Symbol 199 MovieClip |
"zombie3" | Frame 328 | Symbol 201 MovieClip |
"refill" | Frame 328 | Symbol 205 MovieClip |
"health" | Frame 328 | Symbol 230 MovieClip |
"changer" | Frame 328 | Symbol 236 MovieClip |
"score" | Frame 328 | Symbol 240 EditableText |
"test" | Frame 328 | Symbol 245 MovieClip |
"gameover" | Frame 328 | Symbol 250 MovieClip |
"cursor" | Frame 328 | Symbol 254 MovieClip |
"door" | Frame 330 | Symbol 273 MovieClip |
"score" | Frame 330 | Symbol 277 EditableText |
"score" | Frame 331 | Symbol 280 EditableText |
"bhp" | Frame 333 | Symbol 292 EditableText |
"bhp2" | Frame 333 | Symbol 293 EditableText |
"taber" | Frame 333 | Symbol 149 MovieClip |
"baby" | Frame 333 | Symbol 314 MovieClip |
"baby2" | Frame 333 | Symbol 317 MovieClip |
"refill" | Frame 333 | Symbol 205 MovieClip |
"box" | Frame 333 | Symbol 319 MovieClip |
"health" | Frame 333 | Symbol 230 MovieClip |
"changer" | Frame 333 | Symbol 236 MovieClip |
"score" | Frame 333 | Symbol 322 EditableText |
"gameover" | Frame 333 | Symbol 250 MovieClip |
"cursor" | Frame 333 | Symbol 254 MovieClip |
"door_2" | Frame 335 | Symbol 326 MovieClip |
"score" | Frame 335 | Symbol 329 EditableText |
"score" | Frame 336 | Symbol 330 EditableText |
"gameover" | Frame 336 | Symbol 250 MovieClip |
"taber" | Frame 338 | Symbol 149 MovieClip |
"refill" | Frame 338 | Symbol 205 MovieClip |
"door_3" | Frame 338 | Symbol 343 MovieClip |
"health" | Frame 338 | Symbol 230 MovieClip |
"changer" | Frame 338 | Symbol 236 MovieClip |
"score" | Frame 338 | Symbol 346 EditableText |
"gameover" | Frame 338 | Symbol 250 MovieClip |
"cursor" | Frame 338 | Symbol 254 MovieClip |
"dr" | Frame 340 | Symbol 474 MovieClip |
"score" | Frame 340 | Symbol 477 EditableText |
"t" | Frame 340 | Symbol 478 EditableText |
"score" | Frame 342 | Symbol 490 EditableText |
"score" | Frame 343 | Symbol 518 EditableText |
"bar" | Symbol 8 MovieClip Frame 1 | Symbol 5 MovieClip |
"shooting" | Symbol 436 MovieClip Frame 1 | Symbol 433 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata present, AS1/AS2. |
SWFMetaData (77) | Timeline Frame 1 | 189 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..." |
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$Mq$d8va8LE7sgGhMQSUsnwKB0." |
Labels
"next" | Frame 248 |
"lv1" | Frame 328 |
"door1" | Frame 330 |
"End1" | Frame 331 |
"lvl2" | Frame 333 |
"door2" | Frame 335 |
"End2" | Frame 336 |
"lvl3" | Frame 338 |
"boss" | Frame 340 |
"end" | Frame 342 |
"gameover" | Frame 343 |
"loaded" | Symbol 8 MovieClip Frame 3 |
"open" | Symbol 162 MovieClip Frame 2 |
"full" | Symbol 162 MovieClip Frame 3 |
"die" | Symbol 196 MovieClip Frame 71 |
"pause" | Symbol 196 MovieClip Frame 82 |
"die" | Symbol 199 MovieClip Frame 130 |
"pause" | Symbol 199 MovieClip Frame 141 |
"die" | Symbol 201 MovieClip Frame 153 |
"pause" | Symbol 201 MovieClip Frame 163 |
"10h" | Symbol 230 MovieClip Frame 1 |
"full" | Symbol 295 MovieClip Frame 2 |
"die" | Symbol 314 MovieClip Frame 57 |
"pause" | Symbol 314 MovieClip Frame 77 |
"die" | Symbol 317 MovieClip Frame 76 |
"pause" | Symbol 317 MovieClip Frame 96 |
"die" | Symbol 342 MovieClip Frame 66 |
"pause" | Symbol 342 MovieClip Frame 77 |
"blank" | Symbol 430 MovieClip Frame 10 |
"die" | Symbol 474 MovieClip Frame 165 |
Dynamic Text Variables
gun | Symbol 233 EditableText | "" |
kills | Symbol 239 EditableText | "" |
score | Symbol 240 EditableText | "" |
gun | Symbol 275 EditableText | "" |
kills | Symbol 276 EditableText | "" |
score | Symbol 277 EditableText | "" |
score | Symbol 280 EditableText | "" |
kills | Symbol 281 EditableText | "" |
bhp | Symbol 292 EditableText | "" |
bhp2 | Symbol 293 EditableText | "" |
gun | Symbol 320 EditableText | "" |
kills | Symbol 321 EditableText | "" |
score | Symbol 322 EditableText | "" |
gun | Symbol 327 EditableText | "" |
kills | Symbol 328 EditableText | "" |
score | Symbol 329 EditableText | "" |
score | Symbol 330 EditableText | "" |
kills | Symbol 331 EditableText | "" |
gun | Symbol 344 EditableText | "" |
kills | Symbol 345 EditableText | "" |
score | Symbol 346 EditableText | "" |
gun | Symbol 475 EditableText | "" |
kills | Symbol 476 EditableText | "" |
score | Symbol 477 EditableText | "" |
t | Symbol 478 EditableText | "" |
score | Symbol 490 EditableText | "" |
kills | Symbol 491 EditableText | "" |
score | Symbol 518 EditableText | "" |
kills | Symbol 519 EditableText | "" |
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