STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #67917 |
show_quality |
<p align="left"><font face="Courier" size="13" color="#c9bb93" letterSpacing="0.000000" kerning="1"><b> </b></font></p> |
<p align="right"><font face="Courier" size="13" color="#cdbf98" letterSpacing="0.000000" kerning="1"><b> </b></font></p> |
quality settings |
Q - toggle quality |
OUT OF ORDER LOLOLOLO |
v 1.03ng |
<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b> </b></font></p> |
Protect the Spider Queen |
Unlocked units: |
Starting army: |
<p align="right"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Round: 1 fps: 99</font></p> |
<p align="center"><font face="Arial" size="14" color="#ffff99" letterSpacing="0.000000" kerning="1">99/99/99</font></p> |
<p align="center"><font face="Arial Black" size="15" color="#ffff66" letterSpacing="0.000000" kerning="1">Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff YiffYiff </font></p> |
STEP 1: Upgrade / Unlock new units. |
STEP 2: Spawn some minions |
STEP 4: Start round |
STEP 3: Send your units to attack enemy base. To do so you must click each unit and set it to offence behavior: |
<p align="center"><font face="Arial Black" size="10" color="#00ff00" letterSpacing="0.000000" kerning="1">10/10</font></p> |
<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy control points: 99</b></font></p> |
<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy spawn points: 99</b></font></p> |
music |
<p align="justify"><font face="Arial Black" size="14" color="#00ff00" letterSpacing="0.000000" kerning="1">Behavior: stay near the nest, attack enemies on sight </font></p> |
xxxxxxxx |
Exp: 0/30 |
Poisoned: 0/0 |
Arachnid I |
Setup this unit's behaviour, you will see the result of your settings below. |
What will this unit do next turn. |
Setup how far this unit will be able to go per turn. |
Show this unit's characteristics. |
Experience point is obtained each time this unit hits an enemy. Exp provides higher damage (150% max) |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p> |
<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p> |
Attack type:see if this unit is a close combat type or can it shoot. |
Damage:how much damage can this unit do per round. For example: 5-10 x 3 +50% exp bonus this unit will attack 3 times and overall damage will be raised by 50% due to experience points. |
Poison:shows whether this unit is poisonous. For example: 50 / Duration 10 Poisoned target will lose 50 hit points at the end of each round, for 10 rounds. |
Initiative: units with higher initiative are the first to move\attack. |
Movement speed: determines how far can this unit move per round. |
Regeneration: units natural healing rate. For example: 5% regeneration, unit with 200 hit points will regain 10 hit points at the end of each round. |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p> |
<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p> |
xxxxxxxx |
Exp: 0/30 |
Poisoned: 0/0 |
xxxxxxx |
POWER COMMAND |
to all friendly units |
Setup global command, see results below. |
Command description. |
<p align="left"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Killed: 9999 Losr: 9999</font></p> |
<p align="center"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ROUND </b></font></p> |
ASDDFG6456DFG4 SDF668 99 999444 HJH 651 297JKL DDD HJGSDTP767 N SDF5675 77149567936 45 1 HHJASEE 7874 2356LBB 77 SDF-56 GG7-1 DDDFR; AQWEWNM567 ASDDFG6456DFG4 SDF668 99 999444 HJH 651 297JKL DDD HJGSDTP767 N SDF5675 77149567936 45 1 HHJASEE 7874 2356LBB 77 SDF-56 GG7-1 DDDFR; AQWEWNM567 |
INTELLIGENCE |
CONSTITUTION |
ADF-67-99-DFH-SDF HLFDOTHB57-354 FF GGH7 3466 46546587 DFDGHGHJ8887+E BN FDGG67WKAA VBNDSG-6765-223 1111 DFCB-YY-VFNBK,AS56 SDF65-SF AA-F56-FGHDFBH ADF-67-99-DFH-SDF HLFDOTHB57-354 FF GGH7 3466 46546587 DFDGHGHJ8887+E BN FDGG67WKAA VBNDSG-6765-223 1111 DFCB-YY-VFNBK,AS56 SDF65-SF AA-F56-FGHDFBH |
H |
GH |
4GH |
24GH |
4324GH |
634324GH |
SF634324GH |
ZADSF634324GH |
8H |
88H |
-88H |
6-88H |
456-88H |
DF456-88H |
A-GDF456-88H |
AS-65-JJFGG |
546 |
FGJHGHJ |
CC-76 |
134234 |
ASD7 |
FA5444 |
FGH54 |
JKJ7 |
ZXC2123 |
234 |
A |
546IGHASDF |
546SDF |
VV5 |
MIGHT |
AGILITY |
- you receive one Evolution point each time you kill an enemy unit, till your current evolution limit is reached. |
- Might, Agility and Constitution are required to unlock new minions. |
- Intelligence determines the ammount of units you can control and unlocks special abilities. |
Blue Tarantula - req 5 Agi Green Tarantula - req 3 Agi Purple Tarantula - req 5 Agi Red Tarantula - req 5 Agi Yellow Argiope - req 10 Agi Red Argiope - req 10 Agi Crusher - req 15 Agi Black Widow - req 20 Agi Fire Tarantula - req 15 Agi |
Increase your Agility Level to unlock new minions. |
Green Tarantula - req 5 Might Purple Tarantula - req 5 Might Red Tarantula - req 10 Might Yellow Argiope - req 15 Might Red Argiope - req 20 Might Crusher - req 20 Might Black Widow - req 10 Might Fire Tarantula - req 20 Might |
Increase your Might Level to unlock new minions. |
Green Tarantula - req 2 Const Purple Tarantula - req 5 Const Red Tarantula - req 5 Const Yellow Argiope - req 10 Const Red Argiope - req 10 Const Crusher - req 15 Const Black Widow - req 10 Const Fire Tarantula - req 20 Const |
Increase your Constitution Level to unlock new minions. |
Each point spent on Intelligence increases your Controll Points by one. |
Special abilities: |
- at lvl 10 - Power Command - at lvl XX - Battle Meditation - at lvl XX - Madness Spell - at lvl XX - Clairvoyance |
<p align="center"><font face="Impact" size="13" color="#ffff00" letterSpacing="0.500000" kerning="1"><b>Lvl: 99/99</b></font></p> |
Upgrade your DNA and unlock new minions and abilities. |
<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Free Evolution Points: 99</font></p> |
<p align="center"><font face="Arial Black" size="15" color="#ffff00" letterSpacing="0.500000" kerning="1">Points Used: 99</font></p> |
<p align="center"><font face="Arial Black" size="15" color="#ff6600" letterSpacing="0.500000" kerning="1">Evolution Limit: 99</font></p> |
EVOLUTION LIMIT REACHED |
1/2 |
2/2 |
<p align="center"><font face="Arial Black" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">Orange Tarantula</font></p> |
<p align="center"><font face="Arial Black" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">Not enough Control Points</font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Might: 99, Agi: 99, Const: 99</b></font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Attack type: Ranged</font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Damage: 99-100</font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Poison: none</font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Initiative: </font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Movement Speed: </font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Regeneration: </font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff33" letterSpacing="0.000000" kerning="1">special special special special special special special special special special </font></p> |
<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Spawn Point cost: 99-100</b></font></p> |
<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Control Points Required: 99-100</b></font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Hit points: 999</font></p> |
Spawn Points are the equivalent of money. You need them to buy new units. SP are obtained at the end of each round and each time you kill an enemy unit (60% of its cost). Earned per round - how much SP you will receive at the end of each round. Control Points determine the amount of units you can control simultaneously. Upgrade your Intelligence to increase your Control Points. Upgrade Might, Constitution and Agility to unlock new units. |
<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Spawn points: 99/99</font></p> |
<p align="center"><font face="Arial Black" size="15" color="#ffff00" letterSpacing="0.500000" kerning="1">Earned per round: 99</font></p> |
<p align="center"><font face="Arial Black" size="15" color="#ff6600" letterSpacing="0.500000" kerning="1">Controll points: 99/99</font></p> |
ActionScript [AS1/AS2]
Frame 1if (_root.global_quality) { } else { _root.global_quality = 3; } _root.attachMovie("show_quality", "show_quality", 101010); _root.show_quality._x = -172; _root.show_quality._y = 60; function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("e9758a5c", this, 10301, true); agcom = 0; fscommand ("fullscreen", "false"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop(); _root.percentage_loaded_rough = 0; gameloaded = 0; Mouse.show(); onEnterFrame = function () { loading = _root.getBytesLoaded() / _root.getBytesTotal(); _root.percentage_loaded_rough = loading * 100; if (_root.percentage_loaded_rough > 99.9) { _root.percentage_loaded_rough = 100; } gogogo = 1 + Math.floor(_root.percentage_loaded_rough / 2.38); loader.loadingbar.gotoAndStop(gogogo); loader.persentshow.showvar = Math.floor(_root.percentage_loaded_rough) + "%"; loader.bytesshow.showvar = (_root.getBytesLoaded() + "/") + _root.getBytesTotal(); if ((gameloaded eq 0) and (_root.percentage_loaded_rough >= 100)) { gameloaded = 1; loader.play(); } };Instance of Symbol 55 MovieClip in Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.fucked eq 1) { _visible = true; } }Frame 2Mouse.show(); gotoAndStop (1);Frame 3stopAllSounds();Frame 4stop(); Mouse.show(); _root.easymode = 0; _root.loadmap_id = 1;Frame 15function initialize_obstacles() { yy = 0; var _local2 = 1; while (_local2 <= _root.field_length) { name_ = (("node" + _local2) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } yy = 22; _local2 = 1; while (_local2 <= _root.field_length) { name_ = (("node" + _local2) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } xx = 0; _local2 = 1; while (_local2 <= _root.field_height) { name_ = (("node" + xx) + "_") + _local2; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } xx = 29; _local2 = 1; while (_local2 <= _root.field_height) { name_ = (("node" + xx) + "_") + _local2; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } var _local3 = 1; while (_local3 <= _root.field_height) { _local2 = 1; while (_local2 <= _root.field_length) { var _local4 = map_array_1[_local3 - 1][_local2 - 1]; if (_local4 eq 1) { name_ = (("node" + _local2) + "_") + _local3; _root.astar.nodes[name_] = _root.astar.solidOb; } _local2++; } _local3++; } _local2 = 0; while (_local2 < enemy_ammount) { trgt1 = _root.yiff["enemy_" + _local2]; if (trgt1) { xx = cell_name_calculation(trgt1._x, trgt1._y)[0]; yy = cell_name_calculation(trgt1._x, trgt1._y)[1]; name_ = (("node" + xx) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; } _local2++; } trgt1 = _root.yiff.character; if (trgt1 and (trgt1.dmg < trgt1.hp)) { xx = cell_name_calculation(trgt1._x, trgt1._y)[0]; yy = cell_name_calculation(trgt1._x, trgt1._y)[1]; name_ = (("node" + xx) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; } } function obstacle_exclude(trgt1) { xx = cell_name_calculation(trgt1._x, trgt1._y)[0]; yy = cell_name_calculation(trgt1._x, trgt1._y)[1]; name_ = (("node" + xx) + "_") + yy; _root.astar.nodes[name_] = _root.astar.passableFloor; } function delete_shownpath() { var _local2 = 0; while (_local2 <= 500) { trgt = _root.yiff["pathpointer" + _local2]; if (trgt) { removeMovieClip(trgt); } _local2++; } } function showpath(path_array) { delete_shownpath(); pathlength = path_array.length; _root.pathpointer_depth_local = _root.pathpointer_depth; var _local2 = 0; while (_local2 <= pathlength) { xx = path_array[_local2][0]; yy = path_array[_local2][1]; var _local4 = ((xx - 1) * spacing) + (spacing / 2); var _local3 = ((yy - 1) * spacing) + (spacing / 2); if (_local4 and _local3) { _root.yiff.attachMovie("pathpointer", "pathpointer" + _local2, ++_root.pathpointer_depth_local); _root.yiff["pathpointer" + _local2]._x = _local4; _root.yiff["pathpointer" + _local2]._y = _local3; } _local2++; } } function astarCalcAndShowPath(start_x, start_y, end_x, end_y, doshowpath) { xx = cell_name_calculation(start_x, start_y)[0]; yy = cell_name_calculation(start_x, start_y)[1]; astar.s.x = xx; astar.s.y = yy; xx = cell_name_calculation(end_x, end_y)[0]; yy = cell_name_calculation(end_x, end_y)[1]; astar.g.x = xx; astar.g.y = yy; thepath = astar.search(); if ((_root.astarfailed != 1) and (doshowpath eq "true")) { showpath(thepath); } if (_root.astarfailed eq 1) { thepath = "none"; } return(thepath); } astar = {}; astar.initialize = function () { this.solidOb = {solid:true, exists:true}; this.passableFloor = {solid:false, exists:false}; this.maxSearchTime = 333; this.s = {}; this.g = {}; this.open = []; this.closed = []; this.nodes = {}; this.preventClipping = true; }; astar.findHeuristic = function (x, y) { var _local3 = Math.abs(x - this.g.x); var _local2 = Math.abs(y - this.g.y); var _local5 = Math.min(_local3, _local2) * 1.41; var _local4 = Math.max(_local3, _local2) - Math.min(_local3, _local2); return(_local5 + _local4); }; astar.cost = function (who, newx, newy) { var _local3 = 1; if (((who.x - newx) != 0) && ((who.y - newy) != 0)) { _local3 = 1.41; if (this.preventClipping) { var _local4 = (who.x - newx) / Math.abs(who.x - newx); var _local5 = (who.y - newy) / Math.abs(who.y - newy); var _local9 = who.x - _local4; var _local7 = who.y; var _local12 = this.nodes[(("node" + _local9) + "_") + _local7]; var _local8 = who.x; var _local6 = who.y - _local5; var _local10 = this.nodes[(("node" + _local8) + "_") + _local6]; if (_local12.solid || (_local10.solid)) { _local3 = 100000 /* 0x0186A0 */; } } } return(_local3); }; astar.checkNode = function (newx, newy, whoName) { var _local7 = this.nodes[whoName]; var _local4 = (("node" + newx) + "_") + newy; var _local8 = _local7.g + this.cost(_local7, newx, newy); if ((_local7.x == this.g.x) && (_local7.y == this.g.y)) { this.keepSearching = false; } if (!this.nodes[_local4].exists) { this.addOpen(newx, newy, _local8, whoName); } else if (!this.nodes[_local4].solid) { if (_local8 < this.nodes[_local4].g) { var _local5 = this.nodes[_local4]; _local5.parent = whoName; _local5.g = _local8; _local5.f = _local5.h + _local8; var _local6 = _local5.f; if (this.nodes[_local4].where == "open") { var _local3 = 0; while (_local3 < this.open.length) { if (this.open[_local3].name == _local4) { this.open.splice(_local3, 1); } _local3++; } var _local2 = 0; while (_local2 < this.open.length) { if (_local6 < this.open[_local2].f) { this.open.splice(_local2, 0, _local5); this.nodes[_local4] = this.open[_local2]; break; } if (_local2 == (this.open.length - 1)) { this.open.push(_local5); this.nodes[_local4] = astar.open[_local2 + 1]; break; } _local2++; } } if (this.nodes[_local4].where == "closed") { var _local3 = 0; while (_local3 < this.closed.length) { if (this.closed[_local3].name == _local4) { this.closed.splice(_local3, 1); } _local3++; } } } } }; astar.buildPath = function (name) { name = (("node" + this.g.x) + "_") + this.g.y; var _local2 = this.nodes[name].parent; this.path = []; while (_local2 != null) { this.path.push([this.nodes[_local2].x, this.nodes[_local2].y]); _local2 = this.nodes[_local2].parent; } this.path.reverse(); this.path.shift(); this.path.push([this.g.x, this.g.y]); }; astar.expandNode = function (index) { var _local6 = this.open[index]; var _local3 = _local6.x; var _local2 = _local6.y; var _local4 = (("node" + _local3) + "_") + _local2; this.checkNode(_local3 + 1, _local2, _local4); this.checkNode(_local3 + 1, _local2 - 1, _local4); this.checkNode(_local3, _local2 - 1, _local4); this.checkNode(_local3 - 1, _local2 - 1, _local4); this.checkNode(_local3 - 1, _local2, _local4); this.checkNode(_local3 - 1, _local2 + 1, _local4); this.checkNode(_local3, _local2 + 1, _local4); this.checkNode(_local3 + 1, _local2 + 1, _local4); var _local5 = this.open[index]; _local5.where = "closed"; this.open.splice(index, 1); this.closed.push(_local5); if (!this.keepSearching) { this.buildPath(); } }; astar.addOpen = function (x, y, g, parent) { var _local9 = this.findHeuristic(x, y); var _local5 = g + _local9; var _local3 = (("node" + x) + "_") + y; var _local4 = {x:x, y:y, g:g, h:_local9, f:_local5, name:_local3, parent:parent, exists:true, where:"open"}; if (parent == null) { this.open.push(_local4); this.nodes[_local3] = open[0]; } var _local2 = 0; while (_local2 < this.open.length) { if (_local5 < this.open[_local2].f) { this.open.splice(_local2, 0, _local4); this.nodes[_local3] = this.open[_local2]; break; } if (_local2 == (this.open.length - 1)) { this.open.push(_local4); this.nodes[_local3] = astar.open[_local2 + 1]; break; } _local2++; } }; astar.search = function () { delete this.path; this.now = getTimer(); this.addOpen(astar.s.x, astar.s.y, 0, null); this.keepSearching = true; while (this.keepSearching) { this.expandNode(0); _root.astarfailed = 0; if ((getTimer() - this.now) > this.maxSearchTime) { trace("no solution"); this.keepSearching = false; _root.astarfailed = 1; } } st.text = getTimer() - this.now; this.initialize(); return(this.path); }; function snd_spider_bite() { aaaa = random(2) + 1; _root.trs["spider_bite_" + aaaa].start(); } function snd_scorp_die() { aaaa = random(6) + 1; _root.trs["scorp_die_" + aaaa].start(); } function snd_spider_die() { aaaa = random(6) + 1; _root.trs["spider_die_" + aaaa].start(); } function snd_scorpion_hurt() { aaaa = random(4) + 1; _root.trs["scorpion_hurt_" + aaaa].start(); } function snd_spider_hurt() { aaaa = random(4) + 1; _root.trs["spider_hurt_" + aaaa].start(); } function snd_big_goo() { aaaa = random(2) + 1; _root.trs["big_goo_" + aaaa].start(); } function snd_small_goo() { aaaa = random(2) + 1; _root.trs["small_goo_" + aaaa].start(); } function sndAndMusicVolume() { _root.overallsound.setVolume(_root.sound_volume); if ((_root.music_on eq 1) and (turningoff != 1)) { if (was_it_off != 0) { was_it_off = 0; _root.music_shell.music.start(0, 9999); } } if (_root.music_on eq 0) { was_it_off = 1; _root.music_shell.music.stop("music"); } if ((dosoundrestarttimeryiff eq 1) and (_root.music_on eq 1)) { dfgfdgdfgiii8888 = 1; dosoundrestarttimeryiff = 0; } if (dfgfdgdfgiii8888 != 0) { dfgfdgdfgiii8888++; if (dfgfdgdfgiii8888 eq 5) { _root.music_on = 0; } if (dfgfdgdfgiii8888 > 7) { _root.music_on = 1; dfgfdgdfgiii8888 = 0; } } } function create_yiffingField() { this.createEmptyMovieClip("yiff", _root.yiff_depth); yiff._x = game_location_x; yiff._y = game_location_y; this.createEmptyMovieClip("status_layer", _root.status_layer_depth); status_layer._x = game_location_x; status_layer._y = game_location_y; yiff.createEmptyMovieClip("corpse_shell", _root.corpse_shell_depth); yiff.createEmptyMovieClip("shooting_shell", _root.shooting_shell_depth); yiff.corpse_shell.cacheAsBitmap = true; yiff.cacheAsBitmap = true; _root.attachMovie("fps_counter", "fps_counter", _root.upper_indicators_depth++); _root.fps_counter._x = 765; _root.fps_counter._y = 5; _root.attachMovie("indicator_kills", "indicator_kills", _root.upper_indicators_depth++); _root.indicator_kills._x = 135; _root.indicator_kills._y = 14; _root.attachMovie("bottommenu", "bottommenu", _root.bottommenu_depth); _root.bottommenu._x = 0; _root.bottommenu._y = 0; _root.bottommenu.cacheAsBitmap = true; } function place_destination(cell_num_x, cell_num_y) { _root.yiff.attachMovie("destination", "destination", _root.destination_depth); _root.yiff.destination._x = (cell_num_x - 1) * spacing; _root.yiff.destination._y = (cell_num_y - 1) * spacing; } function spawn_bases() { spiderbaseiks = 3; spiderbaseigrik = 18; scorpbaseiks = 25; scorpbaseigrik = 3; Spawn_units(100, 0, spiderbaseiks, spiderbaseigrik); Spawn_units(100, 0, spiderbaseiks + 1, spiderbaseigrik); Spawn_units(100, 0, spiderbaseiks, spiderbaseigrik + 1); Spawn_units(100, 0, spiderbaseiks + 1, spiderbaseigrik + 1); Spawn_units(200, 0, scorpbaseiks, scorpbaseigrik); Spawn_units(200, 0, scorpbaseiks + 1, scorpbaseigrik); Spawn_units(200, 0, scorpbaseiks, scorpbaseigrik + 1); Spawn_units(200, 0, scorpbaseiks + 1, scorpbaseigrik + 1); cellname = (("cell" + scorpbaseiks) + "_") + scorpbaseigrik; scorpbase_loc_x = _root.yiff[cellname]._x; scorpbase_loc_y = _root.yiff[cellname]._y; cellname = (("cell" + spiderbaseiks) + "_") + spiderbaseigrik; spiderbase_loc_x = _root.yiff[cellname]._x; spiderbase_loc_y = _root.yiff[cellname]._y; _root.yiff.attachMovie("spider_base", "spider_base", _root.spider_base_depth); _root.yiff.attachMovie("scorpion_base", "scorpion_base", _root.scorpion_base_depth); _root.yiff.attachMovie("base_showhp_1", "base_showhp_1", _root.base_showhp_depth + 1); _root.yiff.attachMovie("base_showhp_2", "base_showhp_2", _root.base_showhp_depth + 2); _root.yiff.spider_base._x = spiderbase_loc_x; _root.yiff.spider_base._y = spiderbase_loc_y; _root.yiff.scorpion_base._x = scorpbase_loc_x; _root.yiff.scorpion_base._y = scorpbase_loc_y; _root.yiff.base_showhp_1._x = spiderbase_loc_x - 14; _root.yiff.base_showhp_1._y = spiderbase_loc_y - 15; _root.yiff.base_showhp_2._x = (scorpbase_loc_x - 14) + 5; _root.yiff.base_showhp_2._y = (scorpbase_loc_y - 15) + 7; } function Spawn_units(id, base, cellx, celly, experienced) { if (base eq 0) { respawn_x = _root.yiff[(("cell" + cellx) + "_") + celly]._x; respawn_y = _root.yiff[(("cell" + cellx) + "_") + celly]._y; } else { if ((base eq 1) or (base eq "spider")) { startcell_x = 1; endcell_x = 8; startcell_y = 15; endcell_y = 21; } else if ((base eq 2) or (base eq "scorpion")) { startcell_x = 21; endcell_x = 28; startcell_y = 1; endcell_y = 7; } arrayofcellstorespawn = createArray_of_Unoccupied_cells(startcell_x, startcell_y, endcell_x, endcell_y); if (arrayofcellstorespawn.length > 0) { destcell = arrayofcellstorespawn[random(arrayofcellstorespawn.length)]; respawn_x = destcell._x; respawn_y = destcell._y; } else { return(undefined); } } vacantspace = "none"; i = 0; while (i < _root.enemy_ammount_map) { if (_root.yiff["enemy_" + i]) { } else { vacantspace = i; break; } i++; } if (vacantspace eq "none") { return(undefined); } en_id = id; _root.yiff.attachMovie("enemy_type_" + en_id, "enemy_" + vacantspace, _root.enemy_depth + vacantspace); trgt = _root.yiff["enemy_" + vacantspace]; trgt.en_id = en_id; trgt._x = respawn_x; trgt._y = respawn_y; trgt._rotation = random(360); trgt.hp_max = _root["enemy_hp_" + en_id] * _root.hp_modifier; trgt.speed = _root["enemy_speed_" + en_id]; trgt.speed_slow = trgt.speed; trgt.initiative_base = _root["enemy_initiative_" + en_id]; trgt.initiative = trgt.initiative_base + (random(9999) / 10000); trgt.movepoints_max_real = _root["enemy_movepoints_" + en_id]; trgt.movepoints_max = trgt.movepoints_max_real; trgt.movepoints = trgt.movepoints_max; trgt.actpoints_max = _root["enemy_actpoints_" + en_id]; trgt.actpoints = trgt.actpoints_max; trgt.visibility_radius = _root["enemy_visibility_radius_" + en_id]; trgt.hp = _root["enemy_hp_" + en_id]; trgt.dmg = 0; if (experienced eq 1) { trgt.expp = _root.exp_max; } else { trgt.expp = 0; } trgt.dmg_min_base = _root["enemy_dmg_min_" + en_id]; trgt.dmg_max_base = _root["enemy_dmg_max_" + en_id]; trgt.dmg_min = trgt.dmg_min_base; trgt.dmg_max = trgt.dmg_max_base; trgt.team = _root["enemy_team_" + en_id]; trgt.attack_radius = _root["enemy_attack_radius_" + en_id]; trgt.fogreduce_radius = _root["enemy_fogreduce_radius_" + en_id]; trgt.poison_time = _root["enemy_poison_time_" + en_id]; trgt.poison_dmg = _root["enemy_poison_dmg_" + en_id] * _root.hp_modifier; trgt.regeneration_percent = _root["enemy_regeneration_percent_" + en_id]; trgt.command = 2; trgt.control = _root["enemy_control_" + en_id]; trgt.cost = _root["enemy_cost_" + en_id]; trgt.button_shell.trgt = trgt; if ((id != 100) and (id != 200)) { iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("respawn_lightup", "lightup" + iyiff, iyiff); trgt9 = _root.yiff.shooting_shell["lightup" + iyiff]; trgt9._x = respawn_x; trgt9._y = respawn_y; } if ((id != 100) and (id != 200)) { trgt.hp_max = trgt.hp_max + Math.floor((trgt.hp_max * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); trgt.hp = trgt.hp_max; trgt.dmg_min = trgt.dmg_min + Math.floor((trgt.dmg_min * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); trgt.dmg_max = trgt.dmg_max + Math.floor((trgt.dmg_max * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); } if (trgt.team eq 1) { trgt.insect_type = "spider"; } else if (trgt.team eq 2) { trgt.insect_type = "scorpion"; } } function initBackground() { if (_root.loadmap_id eq 999) { uppr = "background_up_" + _root.map_selected; btmb = "background_floor_" + _root.map_selected; } else { uppr = "background_up_" + _root.loadmap_id; btmb = "background_floor_" + _root.loadmap_id; } _root.yiff.attachMovie(uppr, "background_up", _root.background_up_depth); _root.yiff.background_up._x = _root.yiff.background_up._x - game_location_x; _root.yiff.background_up._y = _root.yiff.background_up._y - game_location_y; _root.attachMovie(btmb, "background_floor", _root.background_floor_depth); } function buildGrid() { var _local4 = 1; while (_local4 <= _root.field_height) { var _local3 = 1; while (_local3 <= _root.field_length) { var _local2 = (("cell" + _local3) + "_") + _local4; var _local7 = ((_local3 - 1) * spacing) + (spacing / 2); var _local6 = ((_local4 - 1) * spacing) + (spacing / 2); var _local5 = map_array_1[_local4 - 1][_local3 - 1]; if (_local5 eq 1) { whichtile = "tile_block"; } else { whichtile = "tile_empty"; } _root.yiff.attachMovie(whichtile, _local2, ++_root.cells_depth); _root.yiff[_local2]._x = _local7; _root.yiff[_local2]._y = _local6; _root.yiff[_local2].xx = _local7; _root.yiff[_local2].yy = _local6; _root.yiff[_local2].cellname = _local2; _root.yiff[_local2]._type_ = _local5; _root.yiff[_local2].clip = _root.yiff[_local2]; _local3++; } _local4++; } } function character_movement(dir) { trgt = _root.yiff.character; if (dir == "right") { var _local6 = (trgt.xx + trgt.radius) + trgt.speed; var _local5 = trgt.yy; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); trgt.current_cell = [_local7, _local2]; dontgo = 0; if (_local7 > 28) { dontgo = 1; } var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.xx = trgt.xx + trgt.speed; trgt._x = trgt.xx; // unexpected jump } return(undefined); } if (dir == "left") { var _local6 = (trgt.xx - trgt.radius) - trgt.speed; var _local5 = trgt.yy; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; dontgo = 0; if (_local7 < 1) { dontgo = 1; } if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.xx = trgt.xx - trgt.speed; trgt._x = trgt.xx; // unexpected jump } return(undefined); } if (dir == "up") { var _local6 = trgt.xx; var _local5 = (trgt.yy - trgt.radius) - trgt.speed; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; dontgo = 0; if (_local2 < 1) { dontgo = 1; } if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.yy = trgt.yy - trgt.speed; trgt._y = trgt.yy; // unexpected jump } return(undefined); } if (dir == "down") { var _local6 = trgt.xx; var _local5 = (trgt.yy + trgt.radius) + trgt.speed; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; dontgo = 0; if (_local2 > 17) { dontgo = 1; } if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.yy = trgt.yy + trgt.speed; trgt._y = trgt.yy; } else { return(undefined); } } } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function yiffIntegrity() { if (_root.tutorial_step eq 3) { var _local3 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 1)) { _local3.push(trgten); } i++; } tut_units_number = _local3.length; var _local4 = new Array(); var _local5 = new Array(); z = 0; while (z < tut_units_number) { trgttt = _local3[z]; if (trgttt.com_move eq 1) { } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } if (_local4.length > 1) { _root.tutorial_step = 4; _root.attachMovie("tutorial_step_4", "tutorial_step_4", _root.tutorial_stepz_depth); _root.tutorial_step_4._x = 180; _root.tutorial_step_4._y = 574; } } if (spawn_points_1 > spawn_points_max) { spawn_points_1 = spawn_points_max; } if (spawn_points_2 > spawn_points_max) { spawn_points_2 = spawn_points_max; } control_used = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 1)) { control_used = control_used + trgten.control; } i++; } if (intel < 5) { max_control = 5; } else { max_control = intel; } free_control_points = max_control - control_used; base_dmg_1 = 0; base_dmg_2 = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 100)) { base_dmg_1 = base_dmg_1 + trgten.dmg; } if (trgten and (trgten.en_id eq 200)) { base_dmg_2 = base_dmg_2 + trgten.dmg; } i++; } baselifepersent_1 = (base_hp_1 - base_dmg_1) / base_hp_1; baselifepersent_2 = (base_hp_2 - base_dmg_2) / base_hp_2; i = 1; while (i < 3) { trgt = _root.yiff["base_showhp_" + i]; if ((trgt.mousover eq 1) or (_root.globalshowhp eq 1)) { trgt.selection_._visible = true; trgt.hpbar._visible = true; trgt.selection_._rotation = trgt.selection_._rotation + 5; if (_root["baselifepersent_" + i] < 0) { trgt.hpbar._width = 0.1; } else { trgt.hpbar._width = trgt.hpbar.widthdef * _root["baselifepersent_" + i]; } } else { trgt.selection_._visible = false; trgt.hpbar._visible = false; } i++; } if ((base_hp_1 < base_dmg_1) and (spider_base_dead != 1)) { spider_base_dead = 1; _root.yiff.spider_base.gotoAndStop(2); removeMovieClip(_root.yiff.base_showhp_1); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 100)) { removeMovieClip(trgten); } i++; } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); trs.queendeath_sound.start(); trs.goo_sound.start(); _root.yiff.shooting_shell.attachMovie("baseDeathAnimation", "baseDeathAnimation", iyiff); _root.yiff.shooting_shell.baseDeathAnimation._x = _root.yiff.spider_base._x; _root.yiff.shooting_shell.baseDeathAnimation._y = _root.yiff.spider_base._y; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.team eq 1)) { trgten.dmg = 9999999 /* 0x98967F */; } i++; } _root.attachMovie("defeat_menu", "defeat_menu", _root.defeat_depth); _root.defeat_menu._x = 400; _root.defeat_menu._y = 300; _root.defeat_menu.cacheAsBitmap = true; } if ((base_hp_2 < base_dmg_2) and (scorpion_base_dead != 1)) { scorpion_base_dead = 1; _root.yiff.scorpion_base.gotoAndStop(2); removeMovieClip(_root.yiff.base_showhp_2); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 200)) { removeMovieClip(trgten); } i++; } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); trs.goo_sound.start(); _root.yiff.shooting_shell.attachMovie("baseDeathAnimation", "baseDeathAnimation", iyiff); _root.yiff.shooting_shell.baseDeathAnimation._x = _root.yiff.scorpion_base._x; _root.yiff.shooting_shell.baseDeathAnimation._y = _root.yiff.scorpion_base._y; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.team eq 2)) { trgten.dmg = 9999999 /* 0x98967F */; } i++; } _root.attachMovie("victory_menu", "victory_menu", _root.victory_depth); _root.victory_menu._x = 400; _root.victory_menu._y = 300; _root.victory_menu.cacheAsBitmap = true; if (agcom != 1) { if (_root.loadmap_id eq 1) { __com_mochibot__("ec0c123c", this, 10301, true); } else if (_root.loadmap_id eq 2) { __com_mochibot__("933a85ad", this, 10301, true); } else if (_root.loadmap_id eq 3) { __com_mochibot__("65ec7d1a", this, 10301, true); } else if (_root.loadmap_id eq 4) { __com_mochibot__("9827381a", this, 10301, true); } else if (_root.loadmap_id eq 5) { __com_mochibot__("588ebdf4", this, 10301, true); } else if (_root.loadmap_id eq 6) { __com_mochibot__("9f6b8c99", this, 10301, true); } } if (_root.loadmap_id != 999) { ssave = SharedObject.getLocal("ArachnidSaves"); saveslot = ssave.data; mid = _root.loadmap_id; if (_root.hardcore_mode eq 1) { _root["gold_medal_received_" + mid] = 1; saveslot["gold_medal_received_" + mid] = 1; } else if (_root.easymode eq 1) { _root["bronse_medal_received_" + mid] = 1; saveslot["bronse_medal_received_" + mid] = 1; } else { _root["silver_medal_received_" + mid] = 1; saveslot["silver_medal_received_" + mid] = 1; } if (mid eq 6) { _root.map_unlocked_1 = 1; saveslot.map_unlocked_1 = 1; } else if (mid eq 5) { _root.game_finished = 1; saveslot.game_finished = 1; } else { _root["map_unlocked_" + (mid + 1)] = 1; saveslot["map_unlocked_" + (mid + 1)] = 1; } } } } function deleteAllDrestroyEverything() { was_it_off = 1; _root.music_shell.music.stop("music"); turningoff = 1; for (var _local3 in this) { if (this[_local3] instanceof MovieClip) { if ((this[_local3] != _root.show_quality) and (this[_local3] != _root.knopkaq)) { removeMovieClip(this[_local3]); } } } } function roundAnnouncement() { _root.attachMovie("round", "round_", _root.showroundcount_depth); _root.round_.shellmsg.showvar = "ROUND: " + (_root.currentround + 1); _root.round_._x = 407; _root.round_._y = 284; } function enemyIntegrity() { i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if ((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) { recalcHPindicatoretcFXD2(trgten); curexpbonus = (trgten.expp / _root.exp_max) * (_root.exp_maxDmgBonus_percent / 100); trgten.dmg_min = trgten.dmg_min_base + ((curexpbonus * trgten.dmg_min_base) / trgten.actpoints_max); trgten.dmg_max = trgten.dmg_max_base + ((curexpbonus * trgten.dmg_min_base) / trgten.actpoints_max); if ((_root.globalshowhp eq 1) or (trgten.button_shell.showstatus eq 1)) { if (trgten.hpbar._visible eq false) { trgten.hpbar._visible = true; } } else if (trgten.hpbar._visible eq true) { trgten.hpbar._visible = false; } curpoislableid = trgten.getDepth(); curpoislable = _root.status_layer["poisonedlable" + curpoislableid]; if ((trgten.button_shell.showstatus eq 1) and (trgten.poison_time_received > 0)) { if (curpoislable) { } else { _root.status_layer.attachMovie("poisoned_lable", "poisonedlable" + curpoislableid, curpoislableid + 1); curpoislable = _root.status_layer["poisonedlable" + curpoislableid]; curpoislable._x = trgten._x; curpoislable._y = trgten._y; } } else if (curpoislable) { removeMovieClip(curpoislable); } if (_root.quickcombat eq 1) { trgten.speed = 20; } else { trgten.speed = trgten.speed_slow; } if (trgten eq _root.trgtdfrprprts) { trgten.selection_._visible = true; } else { trgten.selection_._visible = false; } if (trgten.showstatus eq 1) { statusid = trgten.getDepth(); curstatus = _root.status_layer["statusicons" + statusid]; if (curstatus) { if ((curstatus._x != trgten._x) or (curstatus._y != trgten._y)) { curstatus._x = trgten._x; curstatus._y = trgten._y; } if (trgten.com_fr eq 1) { curstatus.gotoAndStop(3); } else { curstatus.gotoAndStop(2); if (trgten.com_dostop eq 1) { curstatus.movement.gotoAndStop(4); } else if (trgten.com_move eq 1) { curstatus.movement.gotoAndStop(3); } else { curstatus.movement.gotoAndStop(2); } if (trgten.com_att eq 1) { curstatus.attack.gotoAndStop(3); } else { curstatus.attack.gotoAndStop(2); } } } else { _root.status_layer.attachMovie("statusicons", "statusicons" + statusid, statusid); curstatus = _root.status_layer["statusicons" + statusid]; curstatus._x = trgten._x; curstatus._y = trgten._y; } } else { statusid = trgten.getDepth(); curstatus = _root.status_layer["statusicons" + statusid]; if (curstatus) { removeMovieClip(curstatus); } } if (trgten.controllzallset != 1) { trgten.controllzallset = 1; if (trgten.com_move) { } else { trgten.com_move = 1; } if (trgten.com_att) { } else { trgten.com_att = 1; } if (trgten.com_fr) { } else { trgten.com_fr = 0; } } if (trgten.com_move eq 1) { trgten.command = 1; } else if (trgten.com_move eq 2) { trgten.command = 2; } if (trgten.com_fr eq 1) { trgten.command = 0; } if ((trgten.com_fr eq 0) and (trgten.com_move eq 0)) { trgten.com_move = 1; } with (trgten) { if (gfgfg != 1) { gfgfg = 1; widthres = hpbar._width; timeryiff1 = 0; timeryiff2 = 0; } hhh.gotoAndStop(command + 1); timeryiff2 = timeryiff2 + 0.0333333333333333; if (timeryiff2 > (0.1 + (random(9999) / 100000))) { timeryiff2 = 0; hhh._rotation = -_rotation; } } if ((trgten.dmg > trgten.hp) or (trgten.dmg eq trgten.hp)) { iyiff = _root.yiff.corpse_shell.getNextHighestDepth(); _root.yiff.corpse_shell.attachMovie("dead_enemy_type_" + trgten.en_id, "enemy_" + iyiff, iyiff); trgtrtrt = _root.yiff.corpse_shell["enemy_" + iyiff]; trgtrtrt._x = trgten._x; trgtrtrt._y = trgten._y; trgtrtrt.cacheAsBitmap = true; trgtrtrt._rotation = trgten._rotation; statusid2 = trgten.getDepth(); curstatus2 = _root.status_layer["statusicons" + statusid]; removeMovieClip(curstatus2); if ((_root.evolution_lockdown != 1) and (trgten.team eq 2)) { _root.evolution_points++; } if (trgten.team eq 2) { snd_scorp_die(); _root.your_kills++; spawn_points_1 = spawn_points_1 + Math.floor(trgten.cost * 0.65); } if (trgten.team eq 1) { snd_spider_die(); _root.enemy_kills++; spawn_points_2 = spawn_points_2 + Math.floor(trgten.cost * 0.65); } removeMovieClip(trgten); } } i++; } } function do_poison_dmg() { } function recalcHPindicatoretc(trgten) { } function recalcHPindicatoretcFXD(trgten) { } function recalcHPindicatoretcFXD2(trgten) { if ((trgten.hpbar.dmg != trgten.dmg) and (trgten.hpbar._visible eq true)) { if (!trgten.hpbar.dmg) { trgten.hpbar.dmg = 0; } trgten.hpbar.dmg = trgten.dmg; trgten.rememberrotation = hpbar._rotation; trgten.hpbar._rotation = 0; trgten.hpbar._width = _root.hpbarwidthres * ((trgten.hp - trgten.dmg) / trgten.hp); trace(_root.hpbarwidthres); trace(_root.hpbarwidthres * ((trgten.hp - trgten.dmg) / trgten.hp)); trgten.hpbar._rotation = trgten.rememberrotation; } if (trgten.hpbar._rotation != (-trgten._rotation)) { trgten.hpbar._rotation = -trgten._rotation; } } function otletaniedamaga(xx, yy, msg, type, poisoned) { iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("otletalka", "otletalka" + iyiff, iyiff); _root.yiff.shooting_shell["otletalka" + iyiff]._x = xx; _root.yiff.shooting_shell["otletalka" + iyiff]._y = yy; _root.yiff.shooting_shell["otletalka" + iyiff].show_.tehtextfield.text = msg; if (!poisoned) { poisoned = ""; } _root.yiff.shooting_shell["otletalka" + iyiff].show_.poison = poisoned; var _local2 = new TextFormat(); _local2.size = 10; if (type eq "dmg") { _local2.color = 16711680 /* 0xFF0000 */; } else if (type eq "poison") { _local2.color = 65280; } else if (type eq "regeneration") { _local2.color = 52479; } _root.yiff.shooting_shell["otletalka" + iyiff].show_.tehtextfield.setTextFormat(_local2); } function check_for_obstacle_between_2_points(x1, y1, x2, y2) { shag = spacing * 0.95; yiffdgdfg = CALC_Dist_Xv_Yv(x2, y2, x1, y1); xmod = yiffdgdfg[1]; ymod = yiffdgdfg[2]; xmod_ = xmod; ymod_ = ymod; distance = yiffdgdfg[0]; aaayiff = distance; if (aaayiff < (spacing * 2)) { return(0); } var _local2 = 1; while (_local2 < 990) { checkx = x1 + ((xmod_ * shag) * _local2); checky = y1 + ((ymod_ * shag) * _local2); cellname = cell_name_calculation(checkx, checky)[2]; walldetected = 0; if (_root.yiff[cellname]._type_ eq 1) { walldetected = 1; break; } distcheck = CALC_Dist_Xv_Yv(checkx, checky, x1, y1)[0]; if (aaayiff < distcheck) { break; } _local2++; } return(walldetected); } function cell_name_calculation(xx, yy) { var _local2 = Math.ceil(xx / spacing); var _local1 = Math.ceil(yy / spacing); cellname = (("cell" + _local2) + "_") + _local1; return([_local2, _local1, cellname]); } function CALC_Dist_Xv_Yv(x1, y1, x2, y2) { A = {}; B = {}; A.xx = x1; A.yy = y1; B.xx = x2; B.yy = y2; dx = A.xx - B.xx; dy = A.yy - B.yy; distance = Math.sqrt((dx * dx) + (dy * dy)); dx_a = Math.abs(dx); dy_a = Math.abs(dy); if ((dx > 0) or (dx eq 0)) { xmod = 1; } else { xmod = -1; } if ((dy > 0) or (dy eq 0)) { ymod = 1; } else { ymod = -1; } if (dx_a > dy_a) { spdmod = dy_a / dx_a; x_modifier = xmod; y_modifier = ymod * spdmod; } else if (dx_a < dy_a) { spdmod = dx_a / dy_a; x_modifier = xmod * spdmod; y_modifier = ymod; } else { x_modifier = xmod; y_modifier = ymod; } return([distance, x_modifier, y_modifier, dx, dy]); } function rotation_towards_movement(trg, xspeed, yspeed) { if (_root.quickcombat eq 1) { speedpovorota = 1; } else { speedpovorota = 0.4; } dx = xspeed; dy = yspeed; angle1 = Math.atan2(dy, dx) * 57.2957795130823; angle2 = trg._rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } aa = angle2 - angle1; if (aa > 180) { aa = aa - 360; } else if (aa < -180) { aa = aa + 360; } aa = aa * speedpovorota; if (Math.abs(aa) > 0.01) { trg._rotation = trg._rotation - aa; } else { trg._rotation = angle1; } } function rotation_face_target(trgt1, trgt2) { mewmewmewmewmewmew = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); speedpovorota = 1; trg = trgt1; dx = mewmewmewmewmewmew[3]; dy = mewmewmewmewmewmew[4]; angle1 = Math.atan2(dy, dx) * 57.2957795130823; angle2 = trg._rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } aa = angle2 - angle1; if (aa > 180) { aa = aa - 360; } else if (aa < -180) { aa = aa + 360; } aa = aa * speedpovorota; if (Math.abs(aa) > 0.01) { trg._rotation = trg._rotation - aa; } else { trg._rotation = angle1; } } function createArray_of_Unoccupied_cells(startcell_x, startcell_y, endcell_x, endcell_y) { recheck_cell_occupation(); var _local4 = new Array(); var _local3 = startcell_y; while (_local3 <= endcell_y) { var _local2 = startcell_x; while (_local2 <= endcell_x) { cellname = _root.yiff[(("cell" + _local2) + "_") + _local3]; if (cellname.occupied eq 0) { _local4.push(cellname); } _local2++; } _local3++; } return(_local4); } function recheck_cell_occupation() { var _local2 = 1; while (_local2 <= _root.field_height) { var _local3 = 1; while (_local3 <= _root.field_length) { cellname = _root.yiff[(("cell" + _local3) + "_") + _local2]; cellname.occupied = 0; _local3++; } _local2++; } var _local3 = 0; while (_local3 < (_root.enemy_ammount_map + 10)) { trtrgt = _root.yiff["enemy_" + _local3]; if (trtrgt) { sdgsdfg = cell_name_calculation(trtrgt._x, trtrgt._y)[2]; _root.yiff[sdgsdfg].occupied = trtrgt; } _local3++; } } function create_area_array(center_x, center_y, radius, sector) { areaCellsArray = []; if (sector eq 1) { xstart = center_x; xfinish = center_x + radius; ystart = center_y; yfinish = center_y + radius; } else if (sector eq 2) { xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y + (radius - 1); yfinish = center_y + radius; } else if (sector eq 3) { xstart = center_x - radius; xfinish = center_x; ystart = center_y; yfinish = center_y + radius; } else if (sector eq 4) { xstart = center_x + (radius - 1); xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y + radius; } else if (sector eq 5) { xstart = center_x - radius; xfinish = center_x - (radius - 1); ystart = center_y - radius; yfinish = center_y + radius; } else if (sector eq 6) { xstart = center_x; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y; } else if (sector eq 7) { xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y - (radius - 1); } else if (sector eq 8) { xstart = center_x - radius; xfinish = center_x; ystart = center_y - radius; yfinish = center_y; } else if (sector eq 0) { xstart = center_x - 1; xfinish = center_x + 1; ystart = center_y - 1; yfinish = center_y + 1; } else { xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y + radius; } i = xstart; while (i <= xfinish) { j = ystart; while (j <= yfinish) { if ((((i > 0) and (j > 0)) and (i < (field_length + 1))) and (j < (field_height + 1))) { cellnam6e = _root.yiff[(("cell" + i) + "_") + j]; if (cellnam6e._type_ != 1) { if (cellnam6e.occupied eq 0) { areaCellsArray.push([i, j]); } } } j++; } i++; } return(areaCellsArray); } function create_area_array2(x_min, x_max, y_min, y_max) { areaCellsArray2 = []; i = x_min; while (i <= x_max) { j = y_min; while (j <= y_max) { if ((((i > 0) and (j > 0)) and (i < (field_length + 1))) and (j < (field_height + 1))) { cellnam6e = _root.yiff[(("cell" + i) + "_") + j]; if (cellnam6e._type_ != 1) { if (cellnam6e.occupied eq 0) { areaCellsArray2.push([i, j]); } } } j++; } i++; } return(areaCellsArray2); } function create_area_array3(center_x, center_y, radius) { areaCellsArray3 = []; xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y + radius; trace((((((xstart + " ") + xfinish) + " ") + ystart) + " ") + yfinish); i = xstart; while (i <= xfinish) { j = ystart; while (j <= yfinish) { if ((((i > 0) and (j > 0)) and (i < (field_length + 1))) and (j < (field_height + 1))) { areaCellsArray3.push([i, j]); } j++; } i++; } return(areaCellsArray3); } function doSplashDMGnineCells(cur_dmg, who_fired, center_cell_x, center_cell_y) { recheck_cell_occupation(); cellx = center_cell_x; celly = center_cell_y; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; cellname.occupied.dmg = cellname.occupied.dmg + cur_dmg; recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); cellx = center_cell_x - 1; celly = center_cell_y - 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x; celly = center_cell_y - 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x + 1; celly = center_cell_y - 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x - 1; celly = center_cell_y; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x + 1; celly = center_cell_y; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x - 1; celly = center_cell_y + 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x; celly = center_cell_y + 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x + 1; celly = center_cell_y + 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } } function do_poison_dmg_and_regeneration() { i = 0; while (i < _root.enemy_ammount_map) { trgten = _root.yiff["enemy_" + i]; if ((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) { if (trgten.poison_time_received > 0) { trgten.poison_time_received--; trgten.dmg = trgten.dmg + trgten.poisoned_for_dmg; msg = "-" + Math.floor(trgten.poisoned_for_dmg); otletaniedamaga(trgten._x, trgten._y, msg, "poison"); } else { regenheal = trgten.hp * (trgten.regeneration_percent / 100); dmgwas11 = trgten.dmg; trgten.dmg = trgten.dmg - regenheal; if (dmgwas11 > regenheal) { showheal11 = regenheal; } else { showheal11 = dmgwas11; } if (trgten.dmg < 0) { trgten.dmg = 0; } if (dmgwas11 != 0) { msg = "+" + Math.floor(showheal11); otletaniedamaga(trgten._x, trgten._y, msg, "regeneration"); } } } i++; } } function poisk_blijaishei_vidimoi_celi(watcher) { skolko_bragov = _root.enemy_ammount_map; var _local4 = new Array(); i = 0; while (i < skolko_bragov) { trgt = _root.yiff["enemy_" + i]; if ((trgt and (trgt != watcher)) and (trgt.team != watcher.team)) { if (do_combat_trace eq 1) { trace("All enemies on the map (different team): " + trgt); } tr1 = trgt; tr2 = watcher; distance = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y)[0]; tr1.tempvar_distance = distance; if ((distance < watcher.visibility_radius) and (tr1.team != tr2.team)) { if ((trgt.blackwidowbittten eq 1) and (tr2.en_id eq 15)) { } else { _local4.push(trgt); } } } i++; } if (_local4.length eq 0) { return("none"); } thelengthyiff666 = _local4.length; var _local5 = new Array(); i = 0; while (i < thelengthyiff666) { trgt1 = _local4[i]; this["targetobj" + i] = {}; this["targetobj" + i].distance = trgt1.tempvar_distance; this["targetobj" + i].id_absolute = trgt1; _local5.push(this["targetobj" + i]); i++; } _local5.sortOn("distance", Array.NUMERIC); thelengthyiff666 = _local5.length; returnresult = "none"; i = 0; while (i < thelengthyiff666) { trgt1 = _local5[i]; chk = check_for_obstacle_between_2_points(watcher._x, watcher._y, trgt1.id_absolute._x, trgt1.id_absolute._y); if (chk eq 0) { returnresult = trgt1.id_absolute; break; } i++; } if (watcher eq returnresult) { returnresult = "none"; } if (do_combat_trace eq 1) { } return(returnresult); } function set_character_movement_disabled() { cell_clicked = cell_name_calculation(_root.yiff._xmouse, _root.yiff._ymouse)[2]; if (_root.yiff[cell_clicked].being_targeted_by_char eq 1) { _root.docharactermovement = 1; _root.lockcharcontrolz = 1; delete_shownpath(); var _local4 = 1; while (_local4 <= _root.field_height) { var _local2 = 1; while (_local2 <= _root.field_length) { var _local3 = (("cell" + _local2) + "_") + _local4; _root.yiff[_local3].being_targeted_by_char = 0; _local2++; } _local4++; } } else { var _local4 = 1; while (_local4 <= _root.field_height) { var _local2 = 1; while (_local2 <= _root.field_length) { var _local3 = (("cell" + _local2) + "_") + _local4; _root.yiff[_local3].being_targeted_by_char = 0; _local2++; } _local4++; } _root.yiff[cell_clicked].being_targeted_by_char = 1; trgt1 = _root.yiff.character; trgt2 = _root.yiff[cell_clicked]; trgt1.path = "none"; trgt1.path = astarCalcAndShowPath(trgt1._x, trgt1._y, trgt2._x, trgt2._y, doshowpath); } } function charatcer_movement() { if (movement_step_0 != "done") { movement_step_0 = "done"; trgt = _root.yiff.character; if (trgt.movepoints > 0) { } else { trgt.movepoints = trgt.movepoints_max; trace("movepoints maxedup character"); _root.lockcharcontrolz = 0; _root.docharactermovement = 0; return(undefined); } cellarray = trgt.path.shift(); trgt.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; } if (movement_step_1 != "done") { movement_step_1 = "done"; movement_step_2 = 0; trgt1 = trgt; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; } if (movement_step_2 != "done") { trgt1 = trgt; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; movement_step_2 = "done"; movement_step_0 = "0"; movement_step_1 = "0"; trgt.movepoints--; } else { trgt1._x = trgt1._x + (trgt1.speed * trgt1.xmod); trgt1._y = trgt1._y + (trgt1.speed * trgt1.ymod); } } } function AIdonefn() { if (do_combat_trace eq 1) { trace("**[AI DOne]**"); } _root.current_ating_unit.gotoAndStop(1); _root.current_ating_unit = 0; alreadyIdled = 1; roundprogress_AIdone = "done"; roundprogress_step2 = "go"; roundprogress_step1 = "done"; roundprogress_step3 = "done"; roundprogress_step4 = "done"; roundprogress_step5 = "done"; roundprogress_step6 = "done"; roundprogress_step7 = "done"; roundprogress_step8 = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "done"; roundprogress_step11 = "done"; roundprogress_step12 = "done"; roundprogress_step12_5 = "done"; roundprogress_step13 = "done"; roundprogress_step14 = "done"; roundprogress_step15 = "done"; roundprogress_step16 = "done"; } function roundProgressing_integrity() { if (roundprogress_RoundEnd eq "go") { if (do_combat_trace eq 1) { trace("*****[ROUND END]*****"); } roundAnnouncement(); do_poison_dmg_and_regeneration(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { trgten.initiative = trgten.initiative_base + (random(9999) / 10000); } i++; } _root.current_ating_unit.gotoAndStop(1); _root.game_on_hold = 1; _root.currentround++; _root.current_ating_unit = 0; if (_root.loadmap_id eq 6) { if (_root.currentround eq 2) { _root.attachMovie("rnd_tut_1", "rnd_tut_101", _root.rnd_tutorial_depth); _root.rnd_tut_101._x = 305; _root.rnd_tut_101._y = 400; } else if (_root.currentround eq 3) { _root.attachMovie("rnd_tut_2", "rnd_tut_101", _root.rnd_tutorial_depth); _root.rnd_tut_101._x = 345; _root.rnd_tut_101._y = 460; } else if (_root.currentround eq 4) { _root.attachMovie("rnd_tut_3", "rnd_tut_101", _root.rnd_tutorial_depth); _root.rnd_tut_101._x = 510; _root.rnd_tut_101._y = 440; } } roundprogress_RoundEnd = "done"; roundprogress_step1 = "done"; roundprogress_step2 = "done"; roundprogress_step2_5 = "done"; roundprogress_step3 = "done"; roundprogress_step4 = "done"; roundprogress_step5 = "done"; roundprogress_step6 = "done"; roundprogress_step6_5 = "done"; roundprogress_step7 = "done"; roundprogress_step8 = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "done"; roundprogress_step11 = "done"; roundprogress_step12 = "done"; roundprogress_step12_5 = "done"; roundprogress_step13 = "done"; roundprogress_step13_5 = "done"; roundprogress_step14 = "done"; roundprogress_step15 = "done"; roundprogress_step16 = "done"; if (spawn_points_1 < spawn_points_max) { spawn_points_1 = spawn_points_1 + spawn_points_surplus_1; } else { spawn_points_1 = spawn_points_max; } if (spawn_points_2 < spawn_points_max2) { spawn_points_2 = spawn_points_2 + spawn_points_surplus_2; } else { spawn_points_2 = spawn_points_max2; } if (scorpion_base_dead != 1) { _root["enemyAI_" + _root.loadmap_id](); } _root.free_psi_points = _root.free_psi_points + 2; if (_root.free_psi_points > 4) { _root.free_psi_points = 4; } _root.quickcombat = 0; _root.game_paused = 0; } if (roundprogress_AIdone eq "go") { AIdonefn(); } if (roundprogress_step1 eq "go") { if (do_combat_trace eq 1) { trace("[Step 1]"); } _root.game_on_hold = 0; roundprogress_step1 = "done"; enemy_ammount = _root.enemy_ammount_map_1; initial_participants = []; i = 0; while (i < enemy_ammount) { trgt1 = _root.yiff["enemy_" + i]; if (trgt1 and (trgt1.dmg < trgt1.hp)) { this["enemy_identificator" + i] = {}; this["enemy_identificator" + i].initiative = trgt1.initiative; this["enemy_identificator" + i].id = "enemy_" + i; _root.initial_participants.push(this["enemy_identificator" + i]); } i++; } i = current_participants.length; this["enemy_identificator" + i] = {}; this["enemy_identificator" + i].initiative = _root.yiff.character.initiative; this["enemy_identificator" + i].id = "character"; _root.initial_participants.push(this["enemy_identificator" + i]); _root.initial_participants.sortOn("initiative", Array.NUMERIC); _root.initial_participants.reverse(); roundprogress_step2 = "go"; } if (roundprogress_step2 eq "go") { roundprogress_step2 = "done"; if (do_combat_trace eq 1) { trace("[Step 2]"); } if (_root.initial_participants.length > 0) { _root.queue_array = _root.initial_participants; showQueue(); current_participant = _root.initial_participants.shift(); } else { roundprogress_RoundEnd = "go"; } current_participant = current_participant.id; trtrgt = _root.yiff[current_participant]; if (trtrgt.dmg < trtrgt.hp) { roundprogress_step2_4 = "go"; } else { roundprogress_step2 = "go"; } if ((trtrgt.en_id eq 100) or (trtrgt.en_id eq 200)) { roundprogress_step2_4 = "dontgo"; roundprogress_step2 = "go"; } _root.current_ating_unit = trtrgt; if (trtrgt.team eq 1) { do_combat_trace = 1; } else { do_combat_trace = 0; } do_combat_trace = 0; if (do_combat_trace eq 1) { trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace("Unit team: " + trtrgt.team); trace("Unit ID: " + trtrgt.en_id); } } if (roundprogress_step2_4 eq "go") { roundprogress_step2_4 = "done"; roundprogress_step2_5 = "go"; } if (roundprogress_step2_5 eq "go") { if (do_combat_trace eq 1) { trace("[Step 2_5]"); } roundprogress_step2_5 = "done"; trtrgt.actpoints = trtrgt.actpoints_max; trtrgt.movepoints = trtrgt.movepoints_max; if (do_combat_trace eq 1) { trace("COmbat and action points RESET"); } roundprogress_step3 = "go"; if (zeromovepoints eq 1) { zeromovepoints = 0; trtrgt.movepoints = 0; trace("Move points set to 0"); } } if (roundprogress_step3 eq "go") { if (do_combat_trace eq 1) { trace("[Step 3]"); } trtrgt = _root.yiff[current_participant]; trgt = trtrgt; if (!trgt.idletime) { trgt.idletime = 0; } trgt.idletime = trgt.idletime + 0.0333333333333333; if (_root.quickcombat eq 1) { trgt.idletime = 999999999 /* 0x3B9AC9FF */; } if (do_combat_trace eq 1) { trace("Idling"); } if (trgt.idletime > _root.idle_time_max) { trgt.idletime = 0; roundprogress_step3 = "done"; if (trgt.com_att eq 1) { if (do_combat_trace eq 1) { trace("com_att eq 1 - attacking"); } roundprogress_step4 = "go"; } else { if (do_combat_trace eq 1) { trace("com_att != 1"); } current_participant = trgt; roundprogress_step12 = "go"; } trgt.ring._visible = false; } else { trgt.ring._visible = true; } } if (roundprogress_step4 eq "go") { if (do_combat_trace eq 1) { trace("[Step 4]"); } roundprogress_step4 = "done"; trgt = _root.current_ating_unit; current_participant = trgt; if (do_combat_trace eq 1) { trace("Unit.gotoand stop 1 - stop animation"); } _root.current_ating_unit.gotoAndStop(1); if (current_participant.com_att eq 0) { if (do_combat_trace eq 1) { trace("com_att eq 0 - do not attack"); } roundprogress_step12 = "go"; } else { if (do_combat_trace eq 1) { trace("com_att eq 1 - attacking"); } tempvaryiff665 = "none"; current_participant.current_target = "none"; tempvaryiff665 = poisk_blijaishei_vidimoi_celi(trgt); current_participant.current_target = tempvaryiff665; if (do_combat_trace eq 1) { trace((("Closest Target Search. Victim found: " + current_participant.current_target) + " Attacker: ") + current_participant); } if (current_participant.current_target eq "none") { roundprogress_step12 = "go"; } else { roundprogress_step5 = "go"; } } } if (roundprogress_step5 eq "go") { if (do_combat_trace eq 1) { trace("[Step 5]"); } roundprogress_step5 = "done"; tr1 = current_participant.current_target; tr2 = current_participant; yiffdgdfg6786 = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y); distance = yiffdgdfg6786[0]; if (do_combat_trace eq 1) { trace("check distance to target"); } if (distance < tr2.attack_radius) { _root.current_ating_unit.gotoAndStop(1); roundprogress_step8 = "go"; if (do_combat_trace eq 1) { trace("Target IN ATTACK RADIUS"); } } else { if (do_combat_trace eq 1) { trace("Target TOO FAR TO ATTACK"); } roundprogress_step6 = "go"; } } if (roundprogress_step6 eq "go") { if (do_combat_trace eq 1) { trace("[Step 6]"); } roundprogress_step6 = "done"; if (current_participant.movepoints > 0) { if (current_participant.com_dostop eq 1) { roundprogress_AIdone = "go"; if (do_combat_trace eq 1) { trace("COMMAND STOP - dont move"); } } else { roundprogress_step6_5 = "go"; if (do_combat_trace eq 1) { trace("Movement points > 0 OK!"); } } } else { if (do_combat_trace eq 1) { trace("Movement points < 0 :("); trace("Movement points set to maximum"); } roundprogress_AIdone = "go"; current_participant.movepoints = current_participant.movepoints_max; if (zeromovepoints eq 1) { zeromovepoints = 0; current_participant.movepoints = 0; if (do_combat_trace eq 1) { trace("Movement points set to 0"); } } } } if (roundprogress_step6_5 eq "go") { if (do_combat_trace eq 1) { trace("[Step 6_5]"); } roundprogress_step6_5 = "done"; ourtrg = current_participant.current_target; yifxxx = cell_name_calculation(ourtrg._x, ourtrg._y)[0]; yifyyy = cell_name_calculation(ourtrg._x, ourtrg._y)[1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; if (do_combat_trace eq 1) { trace("Finding cell where our target is. RESULT: " + trgtcell); } recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); obstacle_exclude(ourtrg); tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();"); trace("astar.initialize();"); trace("initialize_obstacles();"); trace("obstacle_exclude(current_participant)"); trace("obstacle_exclude(ourtrg);"); trace("RESULT: current_participant.thepath = " + current_participant.thepath); } if (thepath eq "none") { roundprogress_step12 = "go"; } else { roundprogress_step7 = "go"; rndstep7_sidestep1 = "go"; } } if (roundprogress_step7 eq "go") { if (do_combat_trace eq 1) { trace("[Step 7]"); } if (rndstep7_sidestep1 eq "go") { rndstep7_sidestep1 = "done"; if (random(_root.playmovesndradnomiser) eq 1) { if (current_participant.insect_type eq "spider") { trs.spider_move.start(); } else { trs.scorpion_move.start(); } } if (do_combat_trace eq 1) { trace("[Step 7_side1]"); } trgt1 = current_participant; rndstep7_sidestep4 = "go"; rndstep7_sidestep2 = "done"; if (trgt1.thepath.length > 0) { rndstep7_sidestep2 = "go"; } else { rndstep7_sidestep2 = "done"; roundprogress_step7 = "done"; roundprogress_step4 = "go"; } cellarray = trgt1.thepath.shift(); if (do_combat_trace eq 1) { trace("cellarray = trgt1.thepath.shift()"); } trgt1.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; } if (rndstep7_sidestep2 eq "go") { yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; trgt1.movepoints--; if (do_combat_trace eq 1) { trace("Cell reached: movepoints--"); } roundprogress_step7 = "done"; rndstep7_sidestep2 = "done"; roundprogress_step5 = "go"; } else { if (rndstep7_sidestep4 eq "go") { rndstep7_sidestep4 = "done"; trgt1.gotoAndStop(2); } xspeed = trgt1.speed * trgt1.xmod; yspeed = trgt1.speed * trgt1.ymod; trgt1._x = trgt1._x + xspeed; trgt1._y = trgt1._y + yspeed; if (do_combat_trace eq 1) { trace("moving to next cell"); } rotation_towards_movement(trgt1, xspeed, yspeed); } } } if (roundprogress_step8 eq "go") { if (do_combat_trace eq 1) { trace("[Step 8]"); } roundprogress_step8 = "done"; if (current_participant.actpoints > 0) { if (do_combat_trace eq 1) { trace("roundprogress_step9 = go;"); } roundprogress_step9 = "go"; step9_part_1 = "go"; if (do_combat_trace eq 1) { trace("Action points: " + current_participant.actpoints); } } else { if (do_combat_trace eq 1) { trace("Action points: 0"); trace("Set action points to maximum"); } current_participant.actpoints = current_participant.actpoints_max; roundprogress_AIdone = "go"; } } if (roundprogress_step9 eq "go") { trgth = current_participant; if (step9_part_1 eq "go") { if (do_combat_trace eq 1) { trace("[Step 9]"); } _root.trigger_1 = 1; step9_part_1 = "done"; ranged_att = "done"; melee_att = "done"; if (trgth.attack_radius > (spacing * 2)) { if (do_combat_trace eq 1) { trace("Ranged attack GO!"); } ranged_att = "go"; ranged_p0 = "go"; ranged_p_minus1 = "go"; } else { if (do_combat_trace eq 1) { trace("MELEE attack GO!"); } melee_att = "go"; melee_att_step_0 = "go"; trace("mele attack begin"); } } if (ranged_att eq "go") { if (ranged_p0 eq "go") { if (ranged_p_minus1 eq "go") { ranged_p_minus1 eq "done"; trgth.gotoAndStop(3); if (do_combat_trace eq 1) { trace("Attack animation trgth.gotoAndStop(3);"); } rotation_face_target(current_participant, current_participant.current_target); } if (trgth.animation.shot eq 1) { if (do_combat_trace eq 1) { trace("trgth.animation.shot - true"); } ranged_p0 = "done"; ranged_p1 = "go"; returtostop = "go"; } } if (returtostop eq "go") { if (trgth.animation.done) { returtostop = 0; trgth.gotoAndStop(1); if (do_combat_trace eq 1) { trace("trgth.gotoAndStop(1);"); } } } if (ranged_p1 eq "go") { ranged_p1 = "done"; ranged_p2 = "go"; trgt1 = trgth; trgt2 = current_participant.current_target; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); xmod = yiffdgdfg[1]; ymod = yiffdgdfg[2]; distancetomuzzle = 11; if (_root.quickcombat eq 1) { bulletspeed = 20; } else { bulletspeed = 10; } if (do_combat_trace eq 1) { trace("Bullet Speed and direction set."); } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("projectile_1", "cur_proj", iyiff); trgt3 = _root.yiff.shooting_shell.cur_proj; trgt3._x = trgth._x; trgt3._y = trgth._y; trgt3.xmod = xmod; trgt3.ymod = ymod; trgt3._x = trgt3._x + (distancetomuzzle * trgt3.xmod); trgt3._y = trgt3._y + (distancetomuzzle * trgt3.ymod); if (current_participant.insect_type eq "spider") { trs.spider_ranged_attack.start(); } else { trs.scorp_ranged_attack.start(); } } if (ranged_p2 eq "go") { trgt2 = current_participant.current_target; yiffdgdf1g = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt3._x, trgt3._y); distance = yiffdgdf1g[0]; if (distance <= bulletspeed) { removeMovieClip(trgt3); ranged_p2 = "done"; ranged_p3 = "go"; iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); if ((current_participant.en_id eq 3) or (current_participant.en_id eq 14)) { _root.yiff.shooting_shell.attachMovie("explosion_2", "cur_expl", iyiff); snd_small_goo(); } else { snd_big_goo(); _root.yiff.shooting_shell.attachMovie("explosion_1", "cur_expl", iyiff); } _root.yiff.shooting_shell.cur_expl._x = trgt2._x; _root.yiff.shooting_shell.cur_expl._y = trgt2._y; if (do_combat_trace eq 1) { trace("Bullet Remove. Explosion BOOM!"); } } else { if (do_combat_trace eq 1) { trace("Bullet fly"); } xspeed = bulletspeed * trgt3.xmod; yspeed = bulletspeed * trgt3.ymod; trgt3._x = trgt3._x + xspeed; trgt3._y = trgt3._y + yspeed; } } if (ranged_p3 eq "go") { if (_root.yiff.shooting_shell.cur_expl) { } else { ranged_p3 = "done"; ranged_p4 = "go"; if (do_combat_trace eq 1) { trace("Explosion done"); } } } if (ranged_p4 eq "go") { ranged_p4 = "done"; ranged_att = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "go"; current_participant.gotoAndStop(1); current_participant.actpoints--; if (do_combat_trace eq 1) { trace("actpoints--; doSplashDMGnineCells(); (splash ne vsegda)"); } tr1 = current_participant; tr2 = current_participant.current_target; cur_dmg = (tr1.dmg_min + 1) + random(tr1.dmg_max - tr1.dmg_min); center_cell_x = cell_name_calculation(tr2._x, tr2._y)[0]; center_cell_y = cell_name_calculation(tr2._x, tr2._y)[1]; who_fired = current_participant; if ((current_participant.en_id eq 3) or (current_participant.en_id eq 14)) { tr2.dmg = tr2.dmg + cur_dmg; msg = "-" + Math.floor(cur_dmg); otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } else { doSplashDMGnineCells(cur_dmg, who_fired, center_cell_x, center_cell_y); } if (do_combat_trace eq 1) { trace("EXP point obtained"); } if (tr1.expp < _root.exp_max) { tr1.expp++; } } } if (melee_att eq "go") { if (melee_att_step_0 != "done") { melee_att_step_0 = "done"; trgth.current_target.gotoAndStop(1); trgth.current_target.idle.gotoAndPlay(2); trgth.gotoAndStop(3); if (do_combat_trace eq 1) { trace("Start MELEE attack and Target Hurt ANIMATIONS"); } rotation_face_target(current_participant, current_participant.current_target); } if (trgth.animation.ended eq 1) { melee_att = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "go"; current_participant.gotoAndStop(1); current_participant.actpoints--; if (do_combat_trace eq 1) { trace("actpoints--; Melee Attack DOne, dmg scrpt done"); } tr1 = current_participant; tr2 = current_participant.current_target; playsnd = 0; if (random(100) eq _root.miss_chance_percent) { msg = "*MISS*"; otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); playsnd = 1; } else { curdmg444 = (tr1.dmg_min + 1) + random(tr1.dmg_max - tr1.dmg_min); tr2.dmg = tr2.dmg + curdmg444; playsnd = 2; if (((random(100) < _root.critical_chance_percent) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.dmg = tr2.dmg + 55000; playsnd = 3; msg = "*CRITICAL HIT*"; otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } else { msg = "-" + Math.floor(curdmg444); if (((tr1.poison_time > 0) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { otletaniedamaga(tr2._x, tr2._y, msg, "dmg", "*poisoned*"); } else { otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } } if (playsnd eq 1) { trs.miss.start(); } else if (playsnd eq 2) { if (tr1.insect_type eq "spider") { snd_spider_bite(); } else { trs.scorpion_bite.start(); } } else if (playsnd eq 3) { if (tr1.insect_type eq "spider") { trs.critical_spider.start(); } else { trs.critical_scorpion.start(); } } if (tr2.insect_type eq "spider") { snd_spider_hurt(); } else if (tr2.insect_type eq "scorpion") { snd_scorpion_hurt(); } if (do_combat_trace eq 1) { trace("EXP point obtained"); } if (tr1.expp < _root.exp_max) { tr1.expp++; } if ((((tr1.poison_time > 0) and (tr2.poisoned_for_dmg <= tr1.poison_dmg)) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.poison_time_received = tr1.poison_time; tr2.poisoned_for_dmg = tr1.poison_dmg; if (do_combat_trace eq 1) { trace((("Target Poisoned " + tr2.poison_time_received) + " ") + tr2.poisoned_for_dmg); } } if (((tr1.en_id eq 15) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.blackwidowbittten = 1; if (do_combat_trace eq 1) { trace("tr2.blackwidowbittten = 1;"); } } recalcHPindicatoretc(tr2); if (do_combat_trace eq 1) { trace("recalcHPindicatoretc(tr2);"); } } } } } if (roundprogress_step10 eq "go") { if (do_combat_trace eq 1) { trace("[Step 10]"); } roundprogress_step10 = "done"; ttrtr = current_participant.current_target; if ((current_participant.en_id eq 15) and (ttrtr.blackwidowbittten eq 1)) { roundprogress_step4 = "go"; if (do_combat_trace eq 1) { trace("BlackwidowBitten CHECKE - TRUE! goto step 4"); } } else if (ttrtr.dmg < ttrtr.hp) { if (do_combat_trace eq 1) { trace("ttrtr.dmg<ttrtr.hp"); } roundprogress_step5 = "go"; } else { if (do_combat_trace eq 1) { trace("FALSE: ttrtr.dmg<ttrtr.hp"); } roundprogress_step4 = "go"; } } if (roundprogress_step12 eq "go") { if (do_combat_trace eq 1) { trace("[Step 12]"); } roundprogress_step12 = "done"; gttr = current_participant; _root.current_ating_unit.gotoAndStop(1); if (do_combat_trace eq 1) { trace("Stop animation: unit.gotoAndStop(1);"); } step12_p0 = "go"; if (step12_p0 eq "go") { step12_p0 = "done"; if (do_combat_trace eq 1) { trace("step12_p0"); } if (gttr.command eq 1) { if (do_combat_trace eq 1) { trace("command eq 1 => DEFEND"); trace("setting dest_loc_x and y; creating dest_loc_array"); } step12_p1 = "go"; if (gttr.team eq 1) { dest_loc_xmin = 1; dest_loc_xmax = 8; dest_loc_ymin = 15; dest_loc_ymax = 21; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } else { step12_p1 = "go"; dest_loc_xmin = 21; dest_loc_xmax = 28; dest_loc_ymin = 1; dest_loc_ymax = 7; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } } else if (gttr.command eq 2) { step12_p1 = "go"; if (do_combat_trace eq 1) { trace("command eq 2 => ATTACK"); trace("setting dest_loc_x and y; creating dest_loc_array"); } if (gttr.team eq 1) { dest_loc_xmin = 21; dest_loc_xmax = 28; dest_loc_ymin = 1; dest_loc_ymax = 7; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } else { dest_loc_xmin = 1; dest_loc_xmax = 8; dest_loc_ymin = 15; dest_loc_ymax = 21; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } } else { step12_p2 = "go"; } } if (step12_p1 eq "go") { step12_p1 = "done"; if (do_combat_trace eq 1) { trace("step12_p1"); } ylength = dest_loc_array.length; randomcellu = random(ylength); yifxxx = dest_loc_array[randomcellu][0]; yifyyy = dest_loc_array[randomcellu][1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();astar.initialize();initialize_obstacles();obstacle_exclude(current_participant);"); } tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("****current_participant.thepath = " + current_participant.thepath); } if (thepath eq "none") { step12_p3 = "go"; } else { roundprogress_step12_5 = "go"; } } if (step12_p3 eq "go") { if (do_combat_trace eq 1) { trace("step12_p3"); } step12_p3 = "done"; xxx = cell_name_calculation(gttr._x, gttr._y)[0]; yyy = cell_name_calculation(gttr._x, gttr._y)[1]; if ((xxx < dest_loc_xmin) and (yyy < dest_loc_ymin)) { sector = 1; } else if (((xxx > dest_loc_xmin) and (xxx < dest_loc_xmax)) and (yyy < dest_loc_ymin)) { sector = 2; } else if ((xxx > dest_loc_xmax) and (yyy < dest_loc_ymin)) { sector = 3; } else if (((xxx < dest_loc_xmin) and (yyy > dest_loc_ymin)) and (yyy < dest_loc_ymax)) { sector = 4; } else if (((xxx > dest_loc_xmax) and (yyy > dest_loc_ymin)) and (yyy < dest_loc_ymax)) { sector = 5; } else if ((xxx < dest_loc_xmin) and (yyy > dest_loc_ymax)) { sector = 6; } else if (((xxx > dest_loc_xmin) and (xxx < dest_loc_xmax)) and (yyy > dest_loc_ymax)) { sector = 7; } else if ((xxx > dest_loc_xmax) and (yyy > dest_loc_ymax)) { sector = 8; if (do_combat_trace eq 1) { trace("Destlock => SECTOR: " + sector); } } else { if (do_combat_trace eq 1) { trace("sector = 0; Unit inside the targeted area, movepoints set to 1;"); } gttr.movepoints = 1; zeromovepoints = 1; sector = 0; } recheck_cell_occupation(); ycellarrayzz = create_area_array(xxx, yyy, gttr.movepoints_max, sector); if (do_combat_trace eq 1) { trace("recheck_cell_occupation();"); trace("ycellarrayzz = create_area_array(xxx, yyy, gttr.movepoints_max, sector);"); } ylength = ycellarrayzz.length; randomcellu = random(ylength); yifxxx = ycellarrayzz[randomcellu][0]; yifyyy = ycellarrayzz[randomcellu][1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); if (starttrace eq 1) { trace(current_participant); } tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();astar.initialize();initialize_obstacles();obstacle_exclude(current_participant);"); trace("THE PATH: " + current_participant.thepath); } if (thepath eq "none") { roundprogress_AIdone = "go"; } else { roundprogress_step12_5 = "go"; } } if (step12_p2 eq "go") { step12_p2 = "done"; if (do_combat_trace eq 1) { trace("step12_p2);"); trace("FINDING PATH TO RANDOM CELL WITHIN MOVEPOINTS"); } xxx = cell_name_calculation(gttr._x, gttr._y)[0]; yyy = cell_name_calculation(gttr._x, gttr._y)[1]; recheck_cell_occupation(); ycellarrayzz = create_area_array(xxx, yyy, gttr.movepoints_max, "none"); ylength = ycellarrayzz.length; randomcellu = random(ylength); yifxxx = ycellarrayzz[randomcellu][0]; yifyyy = ycellarrayzz[randomcellu][1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); if (starttrace eq 1) { trace(current_participant); } tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();astar.initialize();initialize_obstacles();obstacle_exclude(current_participant);"); trace("THE PATH: " + current_participant.thepath); } if (thepath eq "none") { roundprogress_AIdone = "go"; } else { roundprogress_step12_5 = "go"; } } } if (roundprogress_step12_5 eq "go") { roundprogress_step12_5 = "done"; if (do_combat_trace eq 1) { trace("[Step 12_5]"); } if (current_participant.movepoints > 0) { if (current_participant.com_dostop eq 1) { roundprogress_AIdone = "go"; if (do_combat_trace eq 1) { trace("COMMAND STOP - dont move"); } } else { roundprogress_step13 = "go"; rndstep13_sidestep1 = "go"; rndstep13_sidestep2 = "done"; if (do_combat_trace eq 1) { trace("movepoints>0 - true"); } } } else { trace("movepoints = 0 - true; SET movepoints to maximum"); current_participant.movepoints = current_participant.movepoints_max; roundprogress_AIdone = "go"; } } if (roundprogress_step13 eq "go") { roundprogress_step12_5 = "done"; roundprogress_step12 = "done"; if (rndstep13_sidestep1 eq "go") { if (do_combat_trace eq 1) { trace("[Step 13]"); } if (random(_root.playmovesndradnomiser) eq 1) { if (current_participant.insect_type eq "spider") { trs.spider_move.start(); } else { trs.scorpion_move.start(); } } rndstep13_sidestep1 = "done"; trgt1 = current_participant; rndstep13_sidestep3_5 = "go"; if (trgt1.thepath.length > 0) { rndstep13_sidestep2 = "go"; } else { roundprogress_step12 = "go"; rndstep13_sidestep2 = "done"; } cellarray = trgt1.thepath.shift(); trgt1.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; if (do_combat_trace eq 1) { trace("Target Cell set; cellarray = trgt1.thepath.shift();"); } } if (rndstep13_sidestep2 eq "go") { yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; trgt1.movepoints--; if (do_combat_trace eq 1) { trace("trgt1.movepoints--; Target Cell REACHED"); } roundprogress_step13 = "done"; st13_5_p1 = "go"; roundprogress_step13_5 = "go"; rndstep13_sidestep2 = "done"; } else { trgt = current_participant; rndstep13_sidestep3_5 = "done"; rndstep13_sidestep4 = "go"; if (rndstep13_sidestep4 eq "go") { rndstep13_sidestep4 = "done"; trgt1.gotoAndStop(2); if (do_combat_trace eq 1) { trace("start walking animation"); } } if (do_combat_trace eq 1) { trace("Moving"); } xspeed = trgt1.speed * trgt1.xmod; yspeed = trgt1.speed * trgt1.ymod; trgt1._x = trgt1._x + xspeed; trgt1._y = trgt1._y + yspeed; rotation_towards_movement(trgt1, xspeed, yspeed); } } } if (roundprogress_step13_5 eq "go") { trgt1 = current_participant; if (do_combat_trace eq 1) { trace("[Step 13_5]"); } if (st13_5_p1 eq "go") { st13_5_p1 eq "done"; if (trgt1.actpoints > 0) { if (trgt1.com_att eq 0) { if (do_combat_trace eq 1) { trace("com_att eq 0 - do not attack, move on"); } roundprogress_step13_5 = "done"; roundprogress_step12_5 = "go"; st13_5_p2 = "done"; } else { st13_5_p2 = "go"; if (do_combat_trace eq 1) { trace("Action points: " + trgt1.actpoints); } } } else { if (do_combat_trace eq 1) { trace("Action points: 0 "); } roundprogress_step13_5 = "done"; roundprogress_step12_5 = "go"; } } if (st13_5_p2 eq "go") { st13_5_p2 eq "done"; roundprogress_step13_5 = "done"; tempvaryiff78787 = poisk_blijaishei_vidimoi_celi(trgt1); current_participant.current_target = tempvaryiff78787; if (do_combat_trace eq 1) { trace("poisk_blijaishei_vidimoi_celi(trgt1)"); trace("TARGET FOUND: " + current_participant.current_target); } if (current_participant.current_target eq "none") { roundprogress_step12_5 = "go"; } else { roundprogress_step5 = "go"; } } } } function enemyAI_1() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } freecontrollpoints2 = max_control2 - controlled2; easyspawnblock = 0; if (_root.easymode eq 1) { if (random(2) eq 1) { easyspawnblock = 1; } } if (((freecontrollpoints2 > 0) and (spawn_points_2 > 2)) and (easyspawnblock != 1)) { if (spawn_points_2 >= _root.enemy_cost_10) { a = random(3); if (a eq 0) { Spawn_units(1, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_1; } else if (a eq 1) { Spawn_units(10, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_10; } else if (a eq 2) { Spawn_units(11, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_11; } } else if (spawn_points_2 > _root.enemy_cost_1) { a = random(2); if (a eq 0) { Spawn_units(1, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_1; } else if (a eq 1) { Spawn_units(11, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_11; } } } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } if (_root.currentround > 1) { _root.trigger_1 = 1; } if (_root.trigger_1 != 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_dostop = 0; trgttt.com_fr = 1; trgttt.com_move = 0; trgttt.com_att = 1; z++; } } else { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_fr eq 1) { trgttt.com_fr = 0; trgttt.com_move = 1; } z++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if (attackers_number < 2) { _local3[0].com_move = 2; _local3[1].com_move = 2; trgttt.com_fr = 0; } if (enemy_units_number < 4) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_2() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } freecontrollpoints2 = max_control2 - controlled2; if (enemy_units_number < 5) { aaaz = random(3); if (aaaz eq 0) { dospawnkogo = 1; } else if (aaaz eq 1) { dospawnkogo = 10; } else { dospawnkogo = 11; } } else if (random(2) eq 1) { dospawnkogo = 12; } else { dospawnkogo = 9; } thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; easyspawnblock = 0; if (_root.easymode eq 1) { if (random(2) eq 1) { easyspawnblock = 1; } } if (((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) and (easyspawnblock != 1)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } if (_root.trigger_2 eq 1) { if (random(2) eq 1) { dospawnkogo = 1; } else { dospawnkogo = 11; } thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; freecontrollpoints2 = max_control2 - controlled2; if (((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) and (easyspawnblock != 1)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; controlled2 = controlled2 + thiscontrolcost; } } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if (defenders_number > 5) { aaa = random(defenders_number); _local3[aaa].com_move = 2; } if (spawn_points_2 > (0.5 * spawn_points_max2)) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 2; trgttt.com_fr = 0; z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_3() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 14)) { number_strelu4ih_vragov++; } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } trace(controlled2); if (((enemy_units_number < 6) or (_root.easymode eq 1)) or (number_strelu4ih_vragov > 1)) { aaaz = random(5); if (aaaz eq 0) { dospawnkogo = 1; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } } else { dospawnkogo = 14; } if ((random(30) eq 5) and (number_strelu4ih_vragov < 2)) { dospawnkogo = 14; } freecontrollpoints2 = max_control2 - controlled2; if (_root.hardcore_mode eq 1) { dfjgdfg66 = 3; } else { dfjgdfg66 = 2; } z = 0; while (z < dfjgdfg66) { thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } z++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if (defenders_number > 5) { aaa = random(defenders_number); if (_local3[aaa].en_id != 14) { _local3[aaa].com_move = 2; } } if (spawn_points_2 > (0.8 * spawn_points_max2)) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.en_id != 14) { trgttt.com_move = 2; trgttt.com_fr = 0; } if (_root.hardcore_mode eq 1) { trgttt.com_move = 2; trgttt.com_fr = 0; } z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_4() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } trace(controlled2); if (enemy_units_number < 10) { aaaz = random(5); if (aaaz eq 0) { dospawnkogo = 9; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } } else if (random(2) eq 1) { dospawnkogo = 7; } else { dospawnkogo = 14; } if (_root.hardcore_mode eq 1) { aaaz = random(6); if (aaaz eq 0) { dospawnkogo = 9; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } else if (aaaz eq 5) { dospawnkogo = 14; } } if ((number_strelu4ih_vragov > 4) or (number_strelu4ih_vragov eq 4)) { aaaz = random(6); if (aaaz eq 0) { dospawnkogo = 1; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } else if (aaaz eq 4) { dospawnkogo = 19; } } if ((_root.trigger_2 eq 1) and (random(2) eq 1)) { dospawnkogo = 19; } if (random(60) eq 5) { dospawnkogo = 19; } freecontrollpoints2 = max_control2 - controlled2; if (_root.hardcore_mode eq 1) { dfjgdfg66 = 5; } else { dfjgdfg66 = 3; } z = 0; while (z < dfjgdfg66) { thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } z++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; z = 0; while (z < 3) { if (defenders_number > 10) { aaa = random(defenders_number); _local3[aaa].com_move = 2; } z++; } if (spawn_points_2 > (0.9 * spawn_points_max2)) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if ((trgttt.en_id != 14) and (trgttt.en_id != 7)) { trgttt.com_move = 2; trgttt.com_fr = 0; } if (_root.hardcore_mode eq 1) { trgttt.com_move = 2; trgttt.com_fr = 0; } z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_5() { if (_root.your_kills < 10) { spawn_points_surplus_1 = 1; } else if ((_root.your_kills > 9) and (_root.your_kills < 15)) { spawn_points_surplus_1 = 2; } else if ((_root.your_kills > 14) and (_root.your_kills < 40)) { spawn_points_surplus_1 = 3; } else if ((_root.your_kills > 39) and (_root.your_kills < 55)) { spawn_points_surplus_1 = 4; } else if ((_root.your_kills > 54) and (_root.your_kills < 60)) { spawn_points_surplus_1 = 5; } else if ((_root.your_kills > 59) and (_root.your_kills < 70)) { spawn_points_surplus_1 = 6; } else if (_root.your_kills > 70) { spawn_points_surplus_1 = 7; } if (_root.enemy_kills < 10) { spawn_points_surplus_2 = 1; } else if ((_root.enemy_kills > 9) and (_root.enemy_kills < 15)) { spawn_points_surplus_2 = 2; } else if ((_root.enemy_kills > 14) and (_root.enemy_kills < 40)) { spawn_points_surplus_2 = 3; } else if ((_root.enemy_kills > 39) and (_root.enemy_kills < 55)) { spawn_points_surplus_2 = 4; } else if ((_root.enemy_kills > 54) and (_root.enemy_kills < 60)) { spawn_points_surplus_2 = 5; } else if ((_root.enemy_kills > 59) and (_root.enemy_kills < 70)) { spawn_points_surplus_2 = 6; } else if (_root.enemy_kills > 70) { spawn_points_surplus_2 = 7; } if (_root.hardcore_mode eq 1) { if (_root.enemy_kills < 11) { max_control2 = 5 + _root.enemy_kills; } else if ((_root.enemy_kills > 10) and (_root.enemy_kills < 31)) { max_control2 = 15; } else if ((_root.enemy_kills > 30) and (_root.enemy_kills < 41)) { max_control2 = (15 + _root.enemy_kills) - 30; } else if ((_root.enemy_kills > 40) and (_root.enemy_kills < 46)) { max_control2 = 25; } else if ((_root.enemy_kills > 50) and (_root.enemy_kills < 56)) { max_control2 = (25 + _root.enemy_kills) - 55; } else if (_root.enemy_kills > 56) { max_control2 = 30; } } else if (_root.enemy_kills < 11) { max_control2 = 5 + _root.enemy_kills; } else if ((_root.enemy_kills > 10) and (_root.enemy_kills < 31)) { max_control2 = 15; } else if ((_root.enemy_kills > 30) and (_root.enemy_kills < 41)) { max_control2 = (15 + _root.enemy_kills) - 30; } else if ((_root.enemy_kills > 40) and (_root.enemy_kills < 56)) { max_control2 = 25; } else if ((_root.enemy_kills > 55) and (_root.enemy_kills < 61)) { max_control2 = (25 + _root.enemy_kills) - 55; } else if (_root.enemy_kills > 60) { max_control2 = 30; } i = 0; while (i < 25) { _root["enemy_unlocked_" + i] = 0; i++; } enemy_unlocked_1 = 1; if (_root.hardcore_mode eq 1) { if (_root.enemy_kills > 14) { enemy_unlocked_10 = 1; enemy_unlocked_11 = 1; } if (_root.enemy_kills > 19) { enemy_unlocked_12 = 1; enemy_unlocked_1 = 0; } if (_root.enemy_kills > 25) { enemy_unlocked_9 = 1; enemy_unlocked_1 = 0; enemy_unlocked_10 = 0; enemy_unlocked_11 = 0; } if (_root.enemy_kills > 45) { enemy_unlocked_14 = 1; enemy_unlocked_7 = 1; } if (_root.enemy_kills > 60) { enemy_unlocked_19 = 1; enemy_unlocked_8 = 1; } } else { if (_root.enemy_kills > 14) { enemy_unlocked_10 = 1; enemy_unlocked_11 = 1; } if (_root.enemy_kills > 19) { enemy_unlocked_12 = 1; enemy_unlocked_1 = 0; } if (_root.enemy_kills > 29) { enemy_unlocked_9 = 1; enemy_unlocked_1 = 0; enemy_unlocked_10 = 0; enemy_unlocked_11 = 0; } if (_root.enemy_kills > 54) { enemy_unlocked_14 = 1; enemy_unlocked_7 = 1; } if (_root.enemy_kills > 69) { enemy_unlocked_19 = 1; enemy_unlocked_8 = 1; } } var _local4 = new Array(); i = 0; while (i < 25) { meow = _root["enemy_unlocked_" + i]; if (meow eq 1) { _local4.push(i); } i++; } trace("unlocked ids: " + _local4); _root.unlockedEnemyIDs = _local4; illll = 0; while (illll < 5) { enemyAI_5_respawnPolicy(); illll++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } var _local5 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local5.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local5.length; if ((freecontrollpoints2 < Math.floor(0.3 * max_control2)) and (attackers_number < 3)) { z = 0; while (z < Math.floor(defenders_number / 2)) { aaa = random(defenders_number); _local3[aaa].com_move = 2; z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_5_respawnPolicy() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } skolko_unlocked = unlockedEnemyIDs.length; if (skolko_unlocked eq 1) { dospawnkogo = 1; } else if (skolko_unlocked > 1) { dospawnkogo = unlockedEnemyIDs[random(skolko_unlocked)]; } if (number_strelu4ih_vragov > 4) { if ((dospawnkogo eq 14) or (dospawnkogo eq 7)) { dospawnkogo = 10; } } freecontrollpoints2 = max_control2 - controlled2; thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; trace(456456); if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } } function enemyAI_6() { } function enemyAI_999() { if (_root.your_kills < 10) { spawn_points_surplus_1 = 1; } else if ((_root.your_kills > 9) and (_root.your_kills < 15)) { spawn_points_surplus_1 = 2; } else if ((_root.your_kills > 14) and (_root.your_kills < 40)) { spawn_points_surplus_1 = 3; } else if ((_root.your_kills > 39) and (_root.your_kills < 55)) { spawn_points_surplus_1 = 4; } else if ((_root.your_kills > 54) and (_root.your_kills < 60)) { spawn_points_surplus_1 = 5; } else if ((_root.your_kills > 59) and (_root.your_kills < 70)) { spawn_points_surplus_1 = 6; } else if (_root.your_kills > 70) { spawn_points_surplus_1 = 7; } if (_root.enemy_kills < 10) { spawn_points_surplus_2 = 1; } else if ((_root.enemy_kills > 9) and (_root.enemy_kills < 15)) { spawn_points_surplus_2 = 2; } else if ((_root.enemy_kills > 14) and (_root.enemy_kills < 40)) { spawn_points_surplus_2 = 3; } else if ((_root.enemy_kills > 39) and (_root.enemy_kills < 55)) { spawn_points_surplus_2 = 4; } else if ((_root.enemy_kills > 54) and (_root.enemy_kills < 60)) { spawn_points_surplus_2 = 5; } else if ((_root.enemy_kills > 59) and (_root.enemy_kills < 70)) { spawn_points_surplus_2 = 6; } else if (_root.enemy_kills > 70) { spawn_points_surplus_2 = 7; } if (_root.hardcore_mode eq 1) { if (_root.enemy_kills < 11) { max_control2 = 5 + _root.enemy_kills; } else if ((_root.enemy_kills > 10) and (_root.enemy_kills < 31)) { max_control2 = 15; } else if ((_root.enemy_kills > 30) and (_root.enemy_kills < 41)) { max_control2 = (15 + _root.enemy_kills) - 30; } else if ((_root.enemy_kills > 40) and (_root.enemy_kills < 46)) { max_control2 = 25; } else if ((_root.enemy_kills > 50) and (_root.enemy_kills < 56)) { max_control2 = (25 + _root.enemy_kills) - 55; } else if (_root.enemy_kills > 56) { max_control2 = 30; } } else if (_root.enemy_kills < 11) { max_control2 = 5 + _root.enemy_kills; } else if ((_root.enemy_kills > 10) and (_root.enemy_kills < 31)) { max_control2 = 15; } else if ((_root.enemy_kills > 30) and (_root.enemy_kills < 41)) { max_control2 = (15 + _root.enemy_kills) - 30; } else if ((_root.enemy_kills > 40) and (_root.enemy_kills < 56)) { max_control2 = 25; } else if ((_root.enemy_kills > 55) and (_root.enemy_kills < 61)) { max_control2 = (25 + _root.enemy_kills) - 55; } else if (_root.enemy_kills > 60) { max_control2 = 30; } i = 0; while (i < 25) { _root["enemy_unlocked_" + i] = 0; i++; } enemy_unlocked_1 = 1; if (_root.hardcore_mode eq 1) { if (_root.enemy_kills > 14) { enemy_unlocked_10 = 1; enemy_unlocked_11 = 1; } if (_root.enemy_kills > 19) { enemy_unlocked_12 = 1; enemy_unlocked_1 = 0; } if (_root.enemy_kills > 25) { enemy_unlocked_9 = 1; enemy_unlocked_1 = 0; enemy_unlocked_10 = 0; enemy_unlocked_11 = 0; } if (_root.enemy_kills > 45) { enemy_unlocked_14 = 1; enemy_unlocked_7 = 1; } if (_root.enemy_kills > 60) { enemy_unlocked_19 = 1; enemy_unlocked_8 = 1; } } else { if (_root.enemy_kills > 14) { enemy_unlocked_10 = 1; enemy_unlocked_11 = 1; } if (_root.enemy_kills > 19) { enemy_unlocked_12 = 1; enemy_unlocked_1 = 0; } if (_root.enemy_kills > 29) { enemy_unlocked_9 = 1; enemy_unlocked_1 = 0; enemy_unlocked_10 = 0; enemy_unlocked_11 = 0; } if (_root.enemy_kills > 54) { enemy_unlocked_14 = 1; enemy_unlocked_7 = 1; } if (_root.enemy_kills > 69) { enemy_unlocked_19 = 1; enemy_unlocked_8 = 1; } } var _local4 = new Array(); i = 0; while (i < 25) { meow = _root["enemy_unlocked_" + i]; if (meow eq 1) { _local4.push(i); } i++; } trace("unlocked ids: " + _local4); _root.unlockedEnemyIDs = _local4; illll = 0; while (illll < 5) { enemyAI_999_respawnPolicy(); illll++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } var _local5 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local5.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local5.length; if ((freecontrollpoints2 < Math.floor(0.3 * max_control2)) and (attackers_number < 3)) { z = 0; while (z < Math.floor(defenders_number / 2)) { aaa = random(defenders_number); _local3[aaa].com_move = 2; z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_999_respawnPolicy() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } skolko_unlocked = unlockedEnemyIDs.length; if (skolko_unlocked eq 1) { dospawnkogo = 1; } else if (skolko_unlocked > 1) { dospawnkogo = unlockedEnemyIDs[random(skolko_unlocked)]; } if (number_strelu4ih_vragov > 4) { if ((dospawnkogo eq 14) or (dospawnkogo eq 7)) { dospawnkogo = 10; } } freecontrollpoints2 = max_control2 - controlled2; thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; trace(456456); if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } } function miscMenuIntegrity() { _root.yiffyifftimergtgsef6 = _root.yiffyifftimergtgsef6 + 0.0333333333333333; if (_root.yiffyifftimergtgsef6 > 0.6) { if (_root.counters_simple_mode eq 1) { bottommenu.show_control.showvar = free_control_points; bottommenu.show_spawn.showvar = spawn_points_1; bottommenu.show_evolve.showvar = evolution_points; } else { bottommenu.show_control.showvar = (free_control_points + "/") + max_control; bottommenu.show_spawn.showvar = (((spawn_points_1 + "/") + spawn_points_surplus_1) + "/") + spawn_points_max; bottommenu.show_evolve.showvar = (((evolution_points + "/") + evolution_points_used) + "/") + evolution_limit; } } } function spawnIntelMenu() { _root.attachMovie("intel_info", "intel_info", _root.unit_settings_depth); _root.intel_info._x = 422; _root.intel_info._y = 253; } function setunitproperties(trgt) { _root.trgtdfrprprts = trgt; _root.attachMovie("unit_settings", "unit_settings", _root.unit_settings_depth); removeMovieClip(_root.powercommandmenu); _root.unit_settings._x = 415; _root.unit_settings._y = 263; } function unPropMenuIntegrity() { if (_root.current_ating_unit eq _root.trgtdfrprprts) { _root.trgtdfrprprts = 0; removeMovieClip(_root.unit_settings); } trgtmn = _root.unit_settings; trgtun = _root.trgtdfrprprts; trgtmn.theid = trgtun.en_id; _root.yiffyifftimer569311 = _root.yiffyifftimer569311 + 0.0333333333333333; if (trgtmn and (_root.yiffyifftimer569311 > 0.8)) { _root.yiffyifftimer569311 = 0; if (trgtun.en_id eq 2) { trgtmn.name_.unit_name = "Tarantula"; } else if (trgtun.en_id eq 4) { trgtmn.name_.unit_name = "Blue Tarantula"; } else if (trgtun.en_id eq 5) { trgtmn.name_.unit_name = "Green Tarantula"; } else if (trgtun.en_id eq 17) { trgtmn.name_.unit_name = "Purple Tarantula"; } else if (trgtun.en_id eq 6) { trgtmn.name_.unit_name = "Red Tarantula"; } else if (trgtun.en_id eq 18) { trgtmn.name_.unit_name = "Fire Tarantula"; } else if (trgtun.en_id eq 13) { trgtmn.name_.unit_name = "Crusher"; } else if (trgtun.en_id eq 15) { trgtmn.name_.unit_name = "Black Widow"; } else if (trgtun.en_id eq 3) { trgtmn.name_.unit_name = "Yellow Argiope"; } else if (trgtun.en_id eq 16) { trgtmn.name_.unit_name = "Red Argiope"; } trgtmn.hp = trgtun.hp; trgtmn.realhp = Math.floor(trgtun.hp - trgtun.dmg); trgtmn.show_hp = (("Hit Points: " + trgtmn.realhp) + "/") + trgtun.hp; trgtmn.show_exp = (("Exp: " + trgtun.expp) + "/") + _root.exp_max; if (trgtun.poison_time_received > 0) { trgtmn.show_poisoned = (("Poisoned: " + trgtun.poisoned_for_dmg) + "/") + trgtun.poison_time_received; } else { trgtmn.show_poisoned = "Poisoned: no"; } if (trgtun.attack_radius > (1.6 * _root.spacing)) { if ((trgtun.en_id eq 16) or (trgtun.en_id eq 7)) { trgtmn.show_attacktype = "Attack type: Ranged / Splash"; } else { trgtmn.show_attacktype = "Attack type: Ranged / No splash"; } } else { trgtmn.show_attacktype = "Attack type: Melee"; } trgtmn.show_dmg = ((((((("DMG: " + trgtun.dmg_min_base) + "-") + trgtun.dmg_max_base) + " x ") + trgtun.actpoints) + " +") + Math.floor((trgtun.expp / _root.exp_max) * _root.exp_maxDmgBonus_percent)) + "% EXP bonus"; trgtmn.show_poison = (("Poison: " + trgtun.poison_dmg) + " / Duration: ") + trgtun.poison_time; trgtmn.show_init = "Initiative: " + (Math.floor((trgtun.initiative - 2) * 10) / 10); trgtmn.show_speed = ("Movement speed: " + trgtun.movepoints_max_real) + " (max)"; trgtmn.show_regen = ("Regeneration: " + trgtun.regeneration_percent) + " % per round"; trgtmn.show_special = ""; if (trgtun.en_id eq "4") { trgtmn.show_special = "Two attacks per round double the chance of a Critical."; } else if (trgtun.en_id eq "18") { trgtmn.show_special = "Superfast regeneration. Five attacks per round => x5 Critical chance."; } else if (trgtun.en_id eq "13") { trgtmn.show_special = "Slow but hard to kill."; } else if (trgtun.en_id eq "15") { trgtmn.show_special = "Deadly poison! WILL NOT attack the same target twice."; } else if (trgtun.en_id eq "16") { trgtmn.show_special = "Will do damage (50%) to ALL units around the target."; } } } function power_command() { if (_root.unit_settings) { removeMovieClip(_root.unit_settings); _root.trgtdfrprprts = 0; } if (powercommandmenu) { removeMovieClip(powercommandmenu); } else { _root.attachMovie("global_command", "powercommandmenu", _root.global_command_depth); _root.powercommandmenu._x = 415; _root.powercommandmenu._y = 263; } } function spawnMainMenu() { if (_root.main_menu) { removeMovieClip(_root.main_menu); } else { removeMovieClip(quitgame_q); removeMovieClip(startnewgame_q); removeMovieClip(powercommandmenu); removeMovieClip(_root.unit_settings); removeMovieClip(_root.spawnMenu); removeMovieClip(_root.upgradesMenu); _root.attachMovie("main_menu", "main_menu", _root.main_menu_depth); _root.main_menu._x = 436; _root.main_menu._y = 269; } } function spawnEvolutionMenu() { if (_root.upgradesMenu) { removeMovieClip(_root.upgradesMenu); if (_root.tutorial_step eq 1) { _root.tutorial_step = 2; _root.attachMovie("tutorial_step_2", "tutorial_step_2", _root.tutorial_stepz_depth); _root.tutorial_step_2._x = 174; _root.tutorial_step_2._y = 463; } } else { _root.attachMovie("upgradesMenu", "upgradesMenu", _root.upgradesMenu_depth); _root.upgradesMenu._x = 427; _root.upgradesMenu._y = 287; } } function spawnSpawnMenu() { if (_root.spawnMenu) { removeMovieClip(_root.spawnMenu); } else { _root.attachMovie("spawnMenu", "spawnMenu", _root.upgradesMenu_depth); _root.spawnMenu._x = 427; _root.spawnMenu._y = 287; } } function primaryMenusIntegrity() { if (_root.intel_info) { _root.yiffytmr0909 = _root.yiffytmr0909 + 0.0333333333333333; if (_root.yiffytmr0909 > 0.5) { _root.yiffytmr0909 = 0; trmn = _root.intel_info; var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } freecontrollpoints2 = max_control2 - controlled2; trmn.showcontrol = (("Enemy control points: " + freecontrollpoints2) + "/") + max_control2; trmn.showspawn = (("Enemy spawn points: " + spawn_points_2) + "/") + spawn_points_max2; } } else { _root.yiffytmr0909 = 999; } if (_root.upgradesMenu) { trmn = _root.upgradesMenu; trmn.int_core.gotoAndStop(1); trmn.int_core.yf.yiffc_1.stop(); trmn.int_core.yf.yiffc_2.stop(); trmn.int_core.yf.yiffc_3.stop(); trmn.int_core.yf.yiffc_3.aa.bb.stop(); trmn.const_core.gotoAndStop(1); trmn.const_core.yf.yiffc_1.stop(); trmn.const_core.yf.yiffc_2.stop(); trmn.agi_core.gotoAndStop(1); trmn.agi_core.yf.yiffc_1.stop(); trmn.agi_core.yf.yiffc_2.stop(); trmn.might_core.gotoAndStop(1); trmn.might_core.yf.yiffc_1.stop(); trmn.might_core.yf.yiffc_2.stop(); trmn.might_core.yf.yiffc_3.stop(); trmn.might_core.yf.yiffc_4.stop(); trmn.might_core.yf.yiffc_5.stop(); trmn.might_core.yf.yiffc_6.stop(); trmn.might_core.yf.yiffr_1.stop(); trmn.might_core.yf.yiffr_2.stop(); if (_root.describewhat eq 0) { } else if (_root.describewhat eq 4) { trmn.int_core.gotoAndStop(2); trmn.int_core.yf.yiffc_1.play(); trmn.int_core.yf.yiffc_2.play(); trmn.int_core.yf.yiffc_3.play(); trmn.int_core.yf.yiffc_3.aa.bb.play(); } else if (_root.describewhat eq 3) { trmn.const_core.gotoAndStop(2); trmn.const_core.yf.yiffc_1.play(); trmn.const_core.yf.yiffc_2.play(); } else if (_root.describewhat eq 2) { trmn.might_core.gotoAndStop(2); trmn.might_core.yf.yiffc_1.play(); trmn.might_core.yf.yiffc_2.play(); trmn.might_core.yf.yiffc_3.play(); trmn.might_core.yf.yiffc_4.play(); trmn.might_core.yf.yiffc_5.play(); trmn.might_core.yf.yiffc_6.play(); trmn.might_core.yf.yiffr_1.gotoAndPlay(random(15) + 1); trmn.might_core.yf.yiffr_2.gotoAndPlay(random(15) + 1); } else if (_root.describewhat eq 1) { trmn.agi_core.gotoAndStop(2); trmn.agi_core.yf.yiffc_1.play(); trmn.agi_core.yf.yiffc_2.play(); } trmn.description.gotoAndStop(_root.describewhat + 1); _root.yiffyifftimer666777 = _root.yiffyifftimer666777 + 0.0333333333333333; if (_root.yiffyifftimer666777 > 0.5) { _root.yiffyifftimer666777 = 0; trmn.sfep.show_free_evolve_points = "Free Evolution Points: " + _root.evolution_points; trmn.sup.show_used_points = "Points Used: " + _root.evolution_points_used; trmn.sel.show_evolve_limit = "Evolution Limit: " + evolution_limit; trmn.show_agi.showvar = "Lvl: " + agi; trmn.show_might.showvar = "Lvl: " + might; trmn.show_const.showvar = "Lvl: " + consti; trmn.show_int.showvar = (("Lvl: " + intel) + "/") + int_limit; } trmn.int_lock._visible = false; trmn.agi_lock._visible = false; trmn.might_lock._visible = false; trmn.const_lock._visible = false; trmn.ev_lim_rchd._visible = false; if (_root.evolution_points_used < evolution_limit) { _root.evolution_lockdown = 0; } else { _root.evolution_lockdown = 1; trmn.int_lock._visible = true; trmn.agi_lock._visible = true; trmn.might_lock._visible = true; trmn.const_lock._visible = true; trmn.ev_lim_rchd._visible = true; } if (_root.intel < _root.int_limit) { } else { trmn.int_lock._visible = true; } } if ((game_on_hold != 1) and _root.spawnMenu) { removeMovieClip(_root.spawnMenu); } if (_root.spawnMenu) { trmn = _root.spawnMenu; if (_root.unitsToBeSpawned and (_root.unitsToBeSpawned.length > 0)) { trmn.clear_btn.gotoAndStop(2); trmn.spawn_btn.gotoAndStop(2); } else { trmn.clear_btn.gotoAndStop(1); trmn.spawn_btn.gotoAndStop(1); } arlngth = unitsToBeSpawned.length; added_cost = 0; _root.added_controlcost = 0; kk = 0; while (kk < arlngth) { zuzu = unitsToBeSpawned[kk]; _root.added_cost = _root.added_cost + _root["enemy_cost_" + zuzu]; _root.added_controlcost = _root.added_controlcost + _root["enemy_control_" + zuzu]; kk++; } _root.yiffyifftimer666777yiff = _root.yiffyifftimer666777yiff + 0.0333333333333333; if (_root.yiffyifftimer666777yiff > 0.5) { _root.yiffyifftimer666777yiff = 0; trmn.ssp.show_spawn_points = (("Spawn points: " + (spawn_points_1 - added_cost)) + "/") + spawn_points_max; trmn.ss.show_surplus = "Earned per round: " + spawn_points_surplus_1; trmn.sc.show_control = (("Control points: " + (free_control_points - _root.added_controlcost)) + "/") + max_control; } i = 1; while (i < 6) { trmn["respawnee_" + i].gotoAndStop(1); trmn["respawnee_" + i].gotoAndStop(unitsToBeSpawned[i - 1]); i++; } id = 0; while (id < 20) { if (_root["enemy_team_" + id] eq 1) { trmn["locker_" + id]._visible = false; thisagi = _root["enemy_agi_req_" + id]; thisconst = _root["enemy_const_req_" + id]; thismight = _root["enemy_might_req_" + id]; thiscost = _root["enemy_cost_" + id]; thiscontrol = _root["enemy_control_" + id]; _root["chego_nehvataet_" + id] = ""; if (((thisagi > agi) or (thisconst > consti)) or (thismight > might)) { trmn["locker_" + id]._visible = true; trmn["locker_" + id].gotoAndStop(1); _root["chego_nehvataet_" + id] = "Requirements NOT MET!"; } else if (thiscost > (spawn_points_1 - added_cost)) { trmn["locker_" + id]._visible = true; trmn["locker_" + id].gotoAndStop(2); _root["chego_nehvataet_" + id] = "Not enough Spawn Points"; } else if (thiscontrol > (free_control_points - added_controlcost)) { trmn["locker_" + id]._visible = true; trmn["locker_" + id].gotoAndStop(3); _root["chego_nehvataet_" + id] = "Not enough Control Points"; } } id++; } if (_root.describewhat eq 0) { trmn.description.gotoAndStop(1); } else { trmn.description.gotoAndStop(2); id = _root.describewhat; if (id eq 2) { trmn.description.show_name.show_name = "Tarantula"; } else if (id eq 4) { trmn.description.show_name.show_name = "Blue Tarantula"; } else if (id eq 5) { trmn.description.show_name.show_name = "Green Tarantula"; } else if (id eq 17) { trmn.description.show_name.show_name = "Purple Tarantula"; } else if (id eq 6) { trmn.description.show_name.show_name = "Red Tarantula"; } else if (id eq 18) { trmn.description.show_name.show_name = "Fire Tarantula"; } else if (id eq 13) { trmn.description.show_name.show_name = "Crusher"; } else if (id eq 15) { trmn.description.show_name.show_name = "Black Widow"; } else if (id eq 3) { trmn.description.show_name.show_name = "Yellow Argiope"; } else if (id eq 16) { trmn.description.show_name.show_name = "Red Argiope"; } trmn.description.show_nehvataet.show_nehvataet = _root["chego_nehvataet_" + id]; thisagi = _root["enemy_agi_req_" + id]; thisconst = _root["enemy_const_req_" + id]; thismight = _root["enemy_might_req_" + id]; thiscost = _root["enemy_cost_" + id]; thiscontrol = _root["enemy_control_" + id]; trmn.description.show_req = (((("Might: " + thismight) + " Agi: ") + thisagi) + " Const: ") + thisconst; trmn.description.show_spawn = "Spawn Point cost: " + thiscost; trmn.description.show_control = "Control Points Required: " + thiscontrol; if (_root["enemy_attack_radius_" + id] > (1.6 * _root.spacing)) { if ((id eq 16) or (id eq 7)) { trmn.description.show_attack = "Attack type: Ranged / Splash"; } else { trmn.description.show_attack = "Attack type: Ranged / No splash"; } } else { trmn.description.show_attack = "Attack type: Melee"; } if (_root["enemy_actpoints_" + id] > 1) { trmn.description.show_dmg = ((((("Damage: " + _root["enemy_dmg_min_" + id]) + " - ") + _root["enemy_dmg_max_" + id]) + ", ") + _root["enemy_actpoints_" + id]) + " attacks per round"; } else { trmn.description.show_dmg = (("Damage: " + _root["enemy_dmg_min_" + id]) + " - ") + _root["enemy_dmg_max_" + id]; } if (_root["enemy_poison_time_" + id] > 0) { trmn.description.show_poison = (("Poison: " + (_root["enemy_poison_dmg_" + id] * _root.hp_modifier)) + " / Duration: ") + _root["enemy_poison_time_" + id]; } else { trmn.description.show_poison = "Poison: none"; } trmn.description.show_init = "Initiative: " + (_root["enemy_initiative_" + id] - 2); trmn.description.show_speed = "Movement speed: " + _root["enemy_movepoints_" + id]; trmn.description.show_regen = ("Regeneration: " + _root["enemy_regeneration_percent_" + id]) + " % per round"; trmn.description.show_hp = "Hit points: " + (_root["enemy_hp_" + id] * _root.hp_modifier); trmn.description.show_special = ""; if (id eq 4) { trmn.description.show_special = "Two attacks per round double the chance of a Critical."; } else if (id eq 5) { trmn.description.show_special = "Poison prevents enemy regeneration."; } else if (id eq 18) { trmn.description.show_special = "Superfast regeneration. Five attacks per round = x5 Critical chance."; } else if (id eq 13) { trmn.description.show_special = "Slow but hard to kill."; } else if (id eq 15) { trmn.description.show_special = "Superfast. Deadly poison! WILL NOT attack the same target twice."; } else if (id eq 16) { trmn.description.show_special = "Will do damage (50%) to ALL units around the target."; } } } } function menuUpdatetext() { trmn = _root.upgradesMenu; trmn.sfep.show_free_evolve_points = "Free Evolution Points: " + _root.evolution_points; trmn.sup.show_used_points = "Points Used: " + _root.evolution_points_used; trmn.sel.show_evolve_limit = "Evolution Limit: " + evolution_limit; trmn.show_agi.showvar = "Lvl: " + agi; trmn.show_might.showvar = "Lvl: " + might; trmn.show_const.showvar = "Lvl: " + consti; trmn.show_int.showvar = (("Lvl: " + intel) + "/") + int_limit; } function BTN_add_spawn(id) { thisagi = _root["enemy_agi_req_" + id]; thisconst = _root["enemy_const_req_" + id]; thismight = _root["enemy_might_req_" + id]; thiscost = _root["enemy_cost_" + id]; thiscontrol = _root["enemy_control_" + id]; arlngth = unitsToBeSpawned.length; _root.unitsToBeSpawned = unitsToBeSpawned; if (((thisagi > agi) or (thisconst > consti)) or (thismight > might)) { return(undefined); } if ((thiscost > (spawn_points_1 - added_cost)) or (thiscontrol > (free_control_points - added_controlcost))) { return(undefined); } if (arlngth > 4) { return(undefined); } unitsToBeSpawned.push(id); } function BTN_clearSpawn() { i = 0; while (i < 11) { unitsToBeSpawned.shift(); i++; } } function BTN_doSpawn() { nn = 0; while (nn < 10) { aasfhjk = unitsToBeSpawned[nn]; if (aasfhjk) { Spawn_units(aasfhjk, 1); } nn++; } spawn_points_1 = spawn_points_1 - added_cost; BTN_clearSpawn(); if (_root.tutorial_step eq 2) { _root.tutorial_step = 3; _root.attachMovie("tutorial_step_3", "tutorial_step_3", _root.tutorial_stepz_depth); _root.tutorial_step_3._x = 600; _root.tutorial_step_3._y = 421; } } function showQueue() { quelength = _root.queue_array.length; nn = 0; while (nn < 120) { removeMovieClip(_root.bottommenu.queue["chibik" + nn]); nn++; } nn = 0; while (nn < quelength) { chibik = _root.queue_array[nn]; chibik1 = chibik.id; chibik = _root.yiff[chibik1].en_id; if ((chibik and (chibik != 100)) and (chibik != 200)) { _root.bottommenu.queue.attachMovie("chibiunits_shell", "chibik" + nn, nn); trgt = _root.bottommenu.queue["chibik" + nn]; trgt._width = trgt._width * 0.7; trgt._height = trgt._height * 0.7; trgt._x = nn * 25; trgt._y = 0; trgt.gotoAndStop(chibik + 1); } nn++; } } doshowpath = false; do_combat_trace = 1; _root.dononstop = 0; _root.critical_chance_percent = 5; _root.miss_chance_percent = 5; _root.birth_difference_percent = 5; _root.exp_max = 10; _root.exp_maxDmgBonus_percent = 50; _root.hp_modifier = 2; spacing = 26; field_length = 28; field_height = 21; _root.idlingmode = 1; _root.do_surrounded_check = 0; game_location_x = 65; game_location_y = 5; _root.cells_depth = 1; _root.corpse_shell_depth = 999; _root.destination_depth = 1000; _root.pathpointer_depth = 1500; _root.scorpion_base_depth = 3300; _root.spider_base_depth = 3350; _root.enemy_depth = 4000; _root.character_depth = 5200; _root.background_up_depth = 9000; _root.shooting_shell_depth = 12000; _root.base_showhp_depth = 13000; _root.sound_shell_depth = 3000; _root.kursor_depth = 2000; _root.main_menu_depth = 1000; _root.victory_depth = 1000; _root.defeat_depth = 900; _root.rnd_tutorial_depth = 890; _root.showroundcount_depth = 850; _root.upper_indicators_depth = 800; _root.upgradesMenu_depth = 700; _root.unit_settings_depth = 670; _root.tutorial_stepz_depth = 650; _root.bottommenu_depth = 600; _root.global_command_depth = 500; _root.status_layer_depth = 300; _root.fogofwar_depth = 200; _root.yiff_depth = 100; _root.background_floor_depth = 1; _root.idle_time_max = 0.34; dotrace = 0; _root.enemy_hp_1 = 100; _root.enemy_speed_1 = 1.3; _root.enemy_initiative_1 = 5; _root.enemy_movepoints_1 = 3; _root.enemy_actpoints_1 = 1; _root.enemy_visibility_radius_1 = 200; _root.enemy_team_1 = 2; _root.enemy_attack_radius_1 = 1.6 * spacing; _root.enemy_dmg_min_1 = 60; _root.enemy_dmg_max_1 = 110; _root.enemy_fogreduce_radius_1 = 2; _root.enemy_poison_dmg_1 = 0; _root.enemy_poison_time_1 = 0; _root.enemy_regeneration_percent_1 = 5; _root.enemy_control_1 = 1; _root.enemy_cost_1 = 3; _root.enemy_hp_100 = 10000000 /* 0x989680 */; _root.enemy_regeneration_percent_100 = 0; _root.enemy_team_100 = 1; _root.enemy_speed_100 = 0; _root.enemy_initiative_100 = 1; _root.enemy_movepoints_100 = 0; _root.enemy_actpoints_100 = 0; _root.enemy_visibility_radius_100 = 0; _root.enemy_attack_radius_100 = 0; _root.enemy_dmg_min_100 = 0; _root.enemy_dmg_max_100 = 0; _root.enemy_fogreduce_radius_100 = 0; _root.enemy_poison_dmg_100 = 0; _root.enemy_poison_time_100 = 0; _root.enemy_hp_1200 = 10000000 /* 0x989680 */; _root.enemy_regeneration_percent_200 = 1; _root.enemy_team_200 = 2; _root.enemy_speed_200 = 0; _root.enemy_initiative_200 = 1; _root.enemy_movepoints_200 = 0; _root.enemy_actpoints_200 = 0; _root.enemy_visibility_radius_200 = 0; _root.enemy_attack_radius_200 = 0; _root.enemy_dmg_min_200 = 0; _root.enemy_dmg_max_200 = 0; _root.enemy_fogreduce_radius_200 = 0; _root.enemy_poison_dmg_200 = 0; _root.enemy_poison_time_200 = 0; _root.enemy_hp_2 = 100; _root.enemy_speed_2 = 1.7; _root.enemy_initiative_2 = 5; _root.enemy_movepoints_2 = 3; _root.enemy_actpoints_2 = 1; _root.enemy_visibility_radius_2 = 200; _root.enemy_team_2 = 1; _root.enemy_attack_radius_2 = 1.6 * spacing; _root.enemy_dmg_min_2 = 1; _root.enemy_dmg_max_2 = 100; _root.enemy_fogreduce_radius_2 = 2; _root.enemy_poison_dmg_2 = 0; _root.enemy_poison_time_2 = 0; _root.enemy_regeneration_percent_2 = 5; _root.enemy_control_2 = 1; _root.enemy_cost_2 = 3; _root.enemy_hp_3 = 30; _root.enemy_speed_3 = 1.5; _root.enemy_initiative_3 = 5; _root.enemy_movepoints_3 = 6; _root.enemy_actpoints_3 = 1; _root.enemy_visibility_radius_3 = 10 * spacing; _root.enemy_team_3 = 1; _root.enemy_attack_radius_3 = (6 * spacing) + (0.6 * spacing); _root.enemy_dmg_min_3 = 100; _root.enemy_dmg_max_3 = 150; _root.enemy_fogreduce_radius_3 = 5; _root.enemy_poison_dmg_3 = 0; _root.enemy_poison_time_3 = 0; _root.enemy_regeneration_percent_3 = 20; _root.enemy_control_3 = 2; _root.enemy_cost_3 = 6; _root.enemy_hp_4 = 100; _root.enemy_speed_4 = 1.7; _root.enemy_initiative_4 = 6; _root.enemy_movepoints_4 = 5; _root.enemy_actpoints_4 = 2; _root.enemy_visibility_radius_4 = 200; _root.enemy_team_4 = 1; _root.enemy_attack_radius_4 = 1.6 * spacing; _root.enemy_dmg_min_4 = 30; _root.enemy_dmg_max_4 = 60; _root.enemy_fogreduce_radius_4 = 2; _root.enemy_poison_dmg_4 = 0; _root.enemy_poison_time_4 = 0; _root.enemy_regeneration_percent_4 = 5; _root.enemy_control_4 = 1; _root.enemy_cost_4 = 5; _root.enemy_hp_5 = 100; _root.enemy_speed_5 = 1.7; _root.enemy_initiative_5 = 5; _root.enemy_movepoints_5 = 4; _root.enemy_actpoints_5 = 1; _root.enemy_visibility_radius_5 = 200; _root.enemy_team_5 = 1; _root.enemy_attack_radius_5 = 1.6 * spacing; _root.enemy_dmg_min_5 = 50; _root.enemy_dmg_max_5 = 100; _root.enemy_fogreduce_radius_5 = 2; _root.enemy_poison_dmg_5 = 25; _root.enemy_poison_time_5 = 10; _root.enemy_regeneration_percent_5 = 5; _root.enemy_control_5 = 1; _root.enemy_cost_5 = 5; _root.enemy_hp_6 = 150; _root.enemy_speed_6 = 1.7; _root.enemy_initiative_6 = 5; _root.enemy_movepoints_6 = 4; _root.enemy_actpoints_6 = 1; _root.enemy_visibility_radius_6 = 200; _root.enemy_team_6 = 1; _root.enemy_attack_radius_6 = 1.6 * spacing; _root.enemy_dmg_min_6 = 90; _root.enemy_dmg_max_6 = 160; _root.enemy_fogreduce_radius_6 = 2; _root.enemy_poison_dmg_6 = 0; _root.enemy_poison_time_6 = 0; _root.enemy_regeneration_percent_6 = 15; _root.enemy_control_6 = 2; _root.enemy_cost_6 = 6; _root.enemy_hp_7 = 50; _root.enemy_speed_7 = 1.3; _root.enemy_initiative_7 = 6; _root.enemy_movepoints_7 = 5; _root.enemy_actpoints_7 = 1; _root.enemy_visibility_radius_7 = 200; _root.enemy_team_7 = 2; _root.enemy_attack_radius_7 = (10 * spacing) + (1.6 * spacing); _root.enemy_dmg_min_7 = 20; _root.enemy_dmg_max_7 = 140; _root.enemy_fogreduce_radius_7 = 2; _root.enemy_poison_dmg_7 = 0; _root.enemy_poison_time_7 = 0; _root.enemy_regeneration_percent_7 = 10; _root.enemy_control_7 = 3; _root.enemy_cost_7 = 6; _root.enemy_hp_8 = 250; _root.enemy_speed_8 = 1.3; _root.enemy_initiative_8 = 3; _root.enemy_movepoints_8 = 3; _root.enemy_actpoints_8 = 1; _root.enemy_visibility_radius_8 = 200; _root.enemy_team_8 = 2; _root.enemy_attack_radius_8 = 1.6 * spacing; _root.enemy_dmg_min_8 = 90; _root.enemy_dmg_max_8 = 150; _root.enemy_fogreduce_radius_8 = 2; _root.enemy_poison_dmg_8 = 0; _root.enemy_poison_time_8 = 0; _root.enemy_regeneration_percent_8 = 15; _root.enemy_control_8 = 3; _root.enemy_cost_8 = 12; _root.enemy_hp_9 = 100; _root.enemy_speed_9 = 1.3; _root.enemy_initiative_9 = 10; _root.enemy_movepoints_9 = 5; _root.enemy_actpoints_9 = 3; _root.enemy_visibility_radius_9 = 200; _root.enemy_team_9 = 2; _root.enemy_attack_radius_9 = 1.6 * spacing; _root.enemy_dmg_min_9 = 15; _root.enemy_dmg_max_9 = 35; _root.enemy_fogreduce_radius_9 = 2; _root.enemy_poison_dmg_9 = 0; _root.enemy_poison_time_9 = 0; _root.enemy_regeneration_percent_9 = 5; _root.enemy_control_9 = 2; _root.enemy_cost_9 = 5; _root.enemy_hp_10 = 100; _root.enemy_speed_10 = 1.3; _root.enemy_initiative_10 = 6; _root.enemy_movepoints_10 = 4; _root.enemy_actpoints_10 = 1; _root.enemy_visibility_radius_10 = 200; _root.enemy_team_10 = 2; _root.enemy_attack_radius_10 = 1.6 * spacing; _root.enemy_dmg_min_10 = 60; _root.enemy_dmg_max_10 = 110; _root.enemy_fogreduce_radius_10 = 2; _root.enemy_poison_dmg_10 = 0; _root.enemy_poison_time_10 = 0; _root.enemy_regeneration_percent_10 = 5; _root.enemy_control_10 = 1; _root.enemy_cost_10 = 4; _root.enemy_hp_11 = 90; _root.enemy_speed_11 = 1.3; _root.enemy_initiative_11 = 5; _root.enemy_movepoints_11 = 3; _root.enemy_actpoints_11 = 1; _root.enemy_visibility_radius_11 = 200; _root.enemy_team_11 = 2; _root.enemy_attack_radius_11 = 1.6 * spacing; _root.enemy_dmg_min_11 = 70; _root.enemy_dmg_max_11 = 115; _root.enemy_fogreduce_radius_11 = 2; _root.enemy_poison_dmg_11 = 0; _root.enemy_poison_time_11 = 0; _root.enemy_regeneration_percent_11 = 10; _root.enemy_control_11 = 1; _root.enemy_cost_11 = 3; _root.enemy_hp_12 = 100; _root.enemy_speed_12 = 1.3; _root.enemy_initiative_12 = 3; _root.enemy_movepoints_12 = 4; _root.enemy_actpoints_12 = 1; _root.enemy_visibility_radius_12 = 200; _root.enemy_team_12 = 2; _root.enemy_attack_radius_12 = 1.6 * spacing; _root.enemy_dmg_min_12 = 1; _root.enemy_dmg_max_12 = 100; _root.enemy_fogreduce_radius_12 = 2; _root.enemy_poison_dmg_12 = 30; _root.enemy_poison_time_12 = 10; _root.enemy_regeneration_percent_12 = 5; _root.enemy_control_12 = 1; _root.enemy_cost_12 = 5; _root.enemy_hp_13 = 220; _root.enemy_speed_13 = 2; _root.enemy_initiative_13 = 5; _root.enemy_movepoints_13 = 4; _root.enemy_actpoints_13 = 2; _root.enemy_visibility_radius_13 = 200; _root.enemy_team_13 = 1; _root.enemy_attack_radius_13 = 1.6 * spacing; _root.enemy_dmg_min_13 = 50; _root.enemy_dmg_max_13 = 130; _root.enemy_fogreduce_radius_13 = 2; _root.enemy_poison_dmg_13 = 0; _root.enemy_poison_time_13 = 0; _root.enemy_regeneration_percent_13 = 15; _root.enemy_control_13 = 4; _root.enemy_cost_13 = 7; _root.enemy_hp_15 = 125; _root.enemy_speed_15 = 2; _root.enemy_initiative_15 = 10; _root.enemy_movepoints_15 = 7; _root.enemy_actpoints_15 = 3; _root.enemy_visibility_radius_15 = 200; _root.enemy_team_15 = 1; _root.enemy_attack_radius_15 = 1.6 * spacing; _root.enemy_dmg_min_15 = 5; _root.enemy_dmg_max_15 = 10; _root.enemy_fogreduce_radius_15 = 2; _root.enemy_poison_dmg_15 = 70; _root.enemy_poison_time_15 = 10; _root.enemy_regeneration_percent_15 = 15; _root.enemy_control_15 = 3; _root.enemy_cost_15 = 7; _root.enemy_hp_14 = 50; _root.enemy_speed_14 = 1.3; _root.enemy_initiative_14 = 5; _root.enemy_movepoints_14 = 4; _root.enemy_actpoints_14 = 1; _root.enemy_visibility_radius_14 = 200; _root.enemy_team_14 = 2; _root.enemy_attack_radius_14 = (10 * spacing) + (1.6 * spacing); _root.enemy_dmg_min_14 = 60; _root.enemy_dmg_max_14 = 140; _root.enemy_fogreduce_radius_14 = 2; _root.enemy_poison_dmg_14 = 0; _root.enemy_poison_time_14 = 0; _root.enemy_regeneration_percent_14 = 20; _root.enemy_control_14 = 2; _root.enemy_cost_14 = 6; _root.enemy_hp_16 = 25; _root.enemy_speed_16 = 1.5; _root.enemy_initiative_16 = 5; _root.enemy_movepoints_16 = 6; _root.enemy_actpoints_16 = 1; _root.enemy_visibility_radius_16 = 10 * spacing; _root.enemy_team_16 = 1; _root.enemy_attack_radius_16 = (6 * spacing) + (0.6 * spacing); _root.enemy_dmg_min_16 = 10; _root.enemy_dmg_max_16 = 200; _root.enemy_fogreduce_radius_16 = 5; _root.enemy_poison_dmg_16 = 0; _root.enemy_poison_time_16 = 0; _root.enemy_regeneration_percent_16 = 20; _root.enemy_control_16 = 3; _root.enemy_cost_16 = 6; _root.enemy_hp_17 = 110; _root.enemy_speed_17 = 1.7; _root.enemy_initiative_17 = 6; _root.enemy_movepoints_17 = 5; _root.enemy_actpoints_17 = 1; _root.enemy_visibility_radius_17 = 200; _root.enemy_team_17 = 1; _root.enemy_attack_radius_17 = 1.6 * spacing; _root.enemy_dmg_min_17 = 60; _root.enemy_dmg_max_17 = 110; _root.enemy_fogreduce_radius_17 = 2; _root.enemy_poison_dmg_17 = 0; _root.enemy_poison_time_17 = 0; _root.enemy_regeneration_percent_17 = 10; _root.enemy_control_17 = 1; _root.enemy_cost_17 = 6; _root.enemy_hp_18 = 130; _root.enemy_speed_18 = 1.7; _root.enemy_initiative_18 = 5; _root.enemy_movepoints_18 = 8; _root.enemy_actpoints_18 = 6; _root.enemy_visibility_radius_18 = 200; _root.enemy_team_18 = 1; _root.enemy_attack_radius_18 = 1.6 * spacing; _root.enemy_dmg_min_18 = 7; _root.enemy_dmg_max_18 = 30; _root.enemy_fogreduce_radius_18 = 2; _root.enemy_poison_dmg_18 = 0; _root.enemy_poison_time_18 = 0; _root.enemy_regeneration_percent_18 = 50; _root.enemy_control_18 = 4; _root.enemy_cost_18 = 8; _root.enemy_hp_19 = 60; _root.enemy_speed_19 = 1.7; _root.enemy_initiative_19 = 10; _root.enemy_movepoints_19 = 6; _root.enemy_actpoints_19 = 10; _root.enemy_visibility_radius_19 = 200; _root.enemy_team_19 = 2; _root.enemy_attack_radius_19 = 1.6 * spacing; _root.enemy_dmg_min_19 = 1; _root.enemy_dmg_max_19 = 5; _root.enemy_fogreduce_radius_19 = 2; _root.enemy_poison_dmg_19 = 1; _root.enemy_poison_time_19 = 3; _root.enemy_regeneration_percent_19 = 50; _root.enemy_control_19 = 4; _root.enemy_cost_19 = 6; _root.enemy_agi_req_2 = 0; _root.enemy_might_req_2 = 0; _root.enemy_const_req_2 = 0; _root.enemy_agi_req_4 = 5; _root.enemy_might_req_4 = 0; _root.enemy_const_req_4 = 0; _root.enemy_agi_req_5 = 3; _root.enemy_might_req_5 = 5; _root.enemy_const_req_5 = 2; _root.enemy_agi_req_17 = 5; _root.enemy_might_req_17 = 5; _root.enemy_const_req_17 = 5; _root.enemy_agi_req_6 = 5; _root.enemy_might_req_6 = 10; _root.enemy_const_req_6 = 5; _root.enemy_agi_req_18 = 15; _root.enemy_might_req_18 = 20; _root.enemy_const_req_18 = 20; _root.enemy_agi_req_13 = 5; _root.enemy_might_req_13 = 20; _root.enemy_const_req_13 = 15; _root.enemy_agi_req_15 = 20; _root.enemy_might_req_15 = 10; _root.enemy_const_req_15 = 10; _root.enemy_agi_req_3 = 10; _root.enemy_might_req_3 = 15; _root.enemy_const_req_3 = 10; _root.enemy_agi_req_16 = 10; _root.enemy_might_req_16 = 20; _root.enemy_const_req_16 = 10; if (_root.loadmap_id eq 999) { _root.acceleration_req = 1; } else { _root.acceleration_req = 1; } _root.power_command_req = 1; spawn_points_1 = 2; spawn_points_2 = 0; _root.game_paused = 0; _root.quickcombat = 0; _root.docharactermovement = 0; _root.lockcharcontrolz = 1; fogofwaryifftimer = 0; _root.currentround = 1; _root.game_on_hold = 1; _root.trgtdfrprprts = 0; _root.hprc1 = 1; _root.hprc2 = 0; _root.kursor_timer = 0; _root.globalshowhp = 0; spider_base_dead = 0; _root.playmovesndradnomiser = 30; scorpion_base_dead = 0; _root.enemy_kills = 0; _root.your_kills = 0; _root.yiffyifftimer569311 = 999; _root.yiffyifftimer666777 = 999; _root.yiffyifftimer666777yiff = 999; _root.yiffyifftimergtgsef6 = 9999; _root.free_psi_points = 4; _root.tutorial_step = 0; asasasayiff = 0; dosoundrestarttimeryiff = 1; dfgfdgdfgiii8888 = 0; if (!_root.sound_volume) { _root.sound_volume = 70; } if (!_root.music_volume) { _root.music_volume = 30; } if (!_root.music_on) { _root.music_on = 1; } _root.evolution_points = 0; _root.evolution_points_used = 0; i = 0; while (i < 20) { _root[trigger_ + "i"] = 0; i++; } roundprogress_step1 = "done"; var unitsToBeSpawned = new Array(); _root.overallsound = new Sound(); _root.createEmptyMovieClip("sound_shell", _root.sound_shell_depth); trs = sound_shell; _root.createEmptyMovieClip("music_shell", _root.sound_shell_depth + 1); trs.volumesnd = new Sound(); trs.critical_scorpion = new Sound(); trs.critical_scorpion.attachSound("critical_scorpion"); trs.critical_spider = new Sound(); trs.critical_spider.attachSound("critical_spider"); trs.miss = new Sound(); trs.miss.attachSound("miss"); trs.scorpion_bite = new Sound(); trs.scorpion_bite.attachSound("scorpion_bite"); trs.spider_bite_1 = new Sound(); trs.spider_bite_1.attachSound("spider_bite_1"); trs.spider_bite_2 = new Sound(); trs.spider_bite_2.attachSound("spider_bite_2"); trs.scorp_die_1 = new Sound(); trs.scorp_die_1.attachSound("scorp_die_1"); trs.scorp_die_2 = new Sound(); trs.scorp_die_2.attachSound("scorp_die_2"); trs.scorp_die_3 = new Sound(); trs.scorp_die_3.attachSound("scorp_die_3"); trs.scorp_die_4 = new Sound(); trs.scorp_die_4.attachSound("scorp_die_4"); trs.scorp_die_5 = new Sound(); trs.scorp_die_5.attachSound("scorp_die_5"); trs.scorp_die_6 = new Sound(); trs.scorp_die_6.attachSound("scorp_die_6"); trs.spider_die_1 = new Sound(); trs.spider_die_1.attachSound("spider_die_1"); trs.spider_die_2 = new Sound(); trs.spider_die_2.attachSound("spider_die_2"); trs.spider_die_3 = new Sound(); trs.spider_die_3.attachSound("spider_die_3"); trs.spider_die_4 = new Sound(); trs.spider_die_4.attachSound("spider_die_4"); trs.spider_die_5 = new Sound(); trs.spider_die_5.attachSound("spider_die_5"); trs.spider_die_6 = new Sound(); trs.spider_die_6.attachSound("spider_die_6"); trs.scorpion_hurt_1 = new Sound(); trs.scorpion_hurt_1.attachSound("scorpion_hurt_1"); trs.scorpion_hurt_2 = new Sound(); trs.scorpion_hurt_2.attachSound("scorpion_hurt_2"); trs.scorpion_hurt_3 = new Sound(); trs.scorpion_hurt_3.attachSound("scorpion_hurt_3"); trs.scorpion_hurt_4 = new Sound(); trs.scorpion_hurt_4.attachSound("scorpion_hurt_4"); trs.spider_hurt_1 = new Sound(); trs.spider_hurt_1.attachSound("spider_hurt_1"); trs.spider_hurt_2 = new Sound(); trs.spider_hurt_2.attachSound("spider_hurt_2"); trs.spider_hurt_3 = new Sound(); trs.spider_hurt_3.attachSound("spider_hurt_3"); trs.spider_hurt_4 = new Sound(); trs.spider_hurt_4.attachSound("spider_hurt_4"); trs.spider_move = new Sound(); trs.spider_move.attachSound("spider_move"); trs.scorpion_move = new Sound(); trs.scorpion_move.attachSound("scorpion_move"); trs.big_goo_1 = new Sound(); trs.big_goo_1.attachSound("big_goo_1"); trs.big_goo_2 = new Sound(); trs.big_goo_2.attachSound("big_goo_2"); trs.small_goo_1 = new Sound(); trs.small_goo_1.attachSound("small_goo_1"); trs.small_goo_2 = new Sound(); trs.small_goo_2.attachSound("small_goo_2"); trs.scorp_ranged_attack = new Sound(); trs.scorp_ranged_attack.attachSound("scorp_ranged_attack"); trs.spider_ranged_attack = new Sound(); trs.spider_ranged_attack.attachSound("spider_ranged_attack"); trs.goo_sound = new Sound(); trs.goo_sound.attachSound("goo"); trs.queendeath_sound = new Sound(); trs.queendeath_sound.attachSound("queendeath"); _root.music_shell.music = new Sound(); _root.music_shell.music.attachSound("music"); if ((_root.loadmap_id eq 5) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 5))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0]; row9 = [1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; row10 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; row11 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0]; row12 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0]; row13 = [1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row14 = [1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 6) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 6))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row9 = [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row10 = [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1]; row11 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row12 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row13 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row14 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 4) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 4))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0]; row9 = [1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row10 = [1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row11 = [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row12 = [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row13 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row14 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 2) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 2))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row9 = [1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1]; row10 = [1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row11 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1]; row12 = [1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1]; row13 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row14 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 3) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 3))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1]; row9 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1]; row10 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row11 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; row12 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row13 = [1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row14 = [1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 1) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 1))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row9 = [1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0]; row10 = [1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0]; row11 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row12 = [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row13 = [0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row14 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } var map_array_1 = new Array(); i = 1; while (i <= field_height) { map_array_1.push(this["row" + i]); i++; } var map_enemy_array_1 = new Array(); _root.enemy_ammount_map_1 = 112; _root.enemy_ammount_map = _root.enemy_ammount_map_1; var base_array_1 = new Array(); i = 1; while (i <= 8) { j = 15; while (j <= 21) { base_array_1.push([i, j]); j++; } i++; } var base_array_2 = new Array(); i = 21; while (i <= 28) { j = 1; while (j <= 7) { base_array_2.push([i, j]); j++; } i++; } spawn_points_surplus_map_1 = 1; spawn_points_easy_bonus_map_1 = 1; spawn_points_max_map_1 = 20; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_1 = 30; max_control_2_map_1 = 9; } else { max_control_2_map_1 = 5; spawn_points_max2_map_1 = 15; } evolution_limit_map_1 = 10; starting_agi_map_1 = 1; starting_might_map_1 = 2; starting_const_map_1 = 0; starting_int_map_1 = 5; int_limit_map_1 = 10; base_1_hp_map_1 = 500; base_2_hp_map_1 = 500; var startingEnemies_forMap_1 = new Array(); startingEnemies_forMap_1.push([1, 2]); startingEnemies_forMap_1.push([10, 2]); startingEnemies_forMap_1.push([11, 2]); startingEnemies_forMap_1.push([4, 1]); startingEnemies_forMap_1.push([4, 1]); startingEnemies_forMap_1.push([4, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_1.push([4, 1]); } spawn_points_surplus_map_2 = 2; spawn_points_easy_bonus_map_2 = 1; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_2 = 20; max_control_2_map_2 = 16; } else { spawn_points_max2_map_2 = 16; max_control_2_map_2 = 10; } spawn_points_max_map_2 = 25; evolution_limit_map_2 = 25; starting_agi_map_2 = 5; starting_might_map_2 = 4; starting_const_map_2 = 1; starting_int_map_2 = 5; int_limit_map_2 = 15; base_1_hp_map_2 = 500; base_2_hp_map_2 = 500; var startingEnemies_forMap_2 = new Array(); startingEnemies_forMap_2.push([8, 2]); startingEnemies_forMap_2.push([1, 2]); startingEnemies_forMap_2.push([1, 2]); startingEnemies_forMap_2.push([5, 1]); startingEnemies_forMap_2.push([6, 1]); startingEnemies_forMap_2.push([6, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_2.push([5, 1]); } spawn_points_surplus_map_3 = 3; spawn_points_easy_bonus_map_3 = 3; spawn_points_max_map_3 = 35; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_3 = 23; max_control_2_map_3 = 13; } else { spawn_points_max2_map_3 = 20; max_control_2_map_3 = 12; } evolution_limit_map_3 = 20; starting_agi_map_3 = 8; starting_might_map_3 = 8; starting_const_map_3 = 8; starting_int_map_3 = 15; int_limit_map_3 = 20; base_1_hp_map_3 = 500; base_2_hp_map_3 = 500; var startingEnemies_forMap_3 = new Array(); startingEnemies_forMap_3.push([9, 2]); startingEnemies_forMap_3.push([9, 2]); startingEnemies_forMap_3.push([14, 2]); startingEnemies_forMap_3.push([3, 1]); startingEnemies_forMap_3.push([6, 1]); startingEnemies_forMap_3.push([6, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_3.push([3, 1]); } spawn_points_surplus_map_4 = 5; spawn_points_easy_bonus_map_4 = 2; spawn_points_max_map_4 = 45; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_4 = 40; max_control_2_map_4 = 25; } else { spawn_points_max2_map_4 = 30; max_control_2_map_4 = 20; } evolution_limit_map_4 = 30; starting_agi_map_4 = 10; starting_might_map_4 = 10; starting_const_map_4 = 10; starting_int_map_4 = 22; int_limit_map_4 = 30; base_1_hp_map_4 = 700; base_2_hp_map_4 = 700; var startingEnemies_forMap_4 = new Array(); startingEnemies_forMap_4.push([8, 2]); startingEnemies_forMap_4.push([7, 2]); startingEnemies_forMap_4.push([19, 2]); startingEnemies_forMap_4.push([13, 1]); startingEnemies_forMap_4.push([16, 1]); startingEnemies_forMap_4.push([15, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_4.push([13, 1]); } spawn_points_surplus_map_5 = 1; spawn_points_easy_bonus_map_5 = 2; spawn_points_max_map_5 = 45; spawn_points_max2_map_5 = 45; max_control_2_map_5 = 20; evolution_limit_map_5 = 99; starting_agi_map_5 = 0; starting_might_map_5 = 0; starting_const_map_5 = 0; starting_int_map_5 = 5; int_limit_map_5 = 35; base_1_hp_map_5 = 700; base_2_hp_map_5 = 700; var startingEnemies_forMap_5 = new Array(); startingEnemies_forMap_5.push([14, 2]); startingEnemies_forMap_5.push([14, 2]); startingEnemies_forMap_5.push([7, 2]); startingEnemies_forMap_5.push([19, 2]); startingEnemies_forMap_5.push([19, 2]); startingEnemies_forMap_5.push([19, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([7, 2]); startingEnemies_forMap_5.push([8, 2]); startingEnemies_forMap_5.push([8, 2]); startingEnemies_forMap_5.push([8, 2]); startingEnemies_forMap_5.push([8, 2]); if (_root.easymode != 1) { startingEnemies_forMap_5.push([8, 2]); } else { startingEnemies_forMap_5.push([13, 1]); } startingEnemies_forMap_5.push([18, 1]); startingEnemies_forMap_5.push([18, 1]); startingEnemies_forMap_5.push([18, 1]); startingEnemies_forMap_5.push([5, 1]); startingEnemies_forMap_5.push([5, 1]); startingEnemies_forMap_5.push([6, 1]); startingEnemies_forMap_5.push([6, 1]); startingEnemies_forMap_5.push([15, 1]); startingEnemies_forMap_5.push([15, 1]); spawn_points_surplus_map_6 = 10; spawn_points_easy_bonus_map_6 = 0; spawn_points_max_map_6 = 50; spawn_points_max2_map_6 = 1; max_control_2_map_6 = 10; evolution_limit_map_6 = 10; starting_agi_map_6 = 0; starting_might_map_6 = 0; starting_const_map_6 = 0; starting_int_map_6 = 5; int_limit_map_6 = 10; base_1_hp_map_6 = 700; base_2_hp_map_6 = 400; var startingEnemies_forMap_6 = new Array(); startingEnemies_forMap_6.push([1, 2]); startingEnemies_forMap_6.push([10, 2]); startingEnemies_forMap_6.push([11, 2]); startingEnemies_forMap_6.push([1, 2]); startingEnemies_forMap_6.push([10, 2]); startingEnemies_forMap_6.push([11, 2]); startingEnemies_forMap_6.push([1, 2]); startingEnemies_forMap_6.push([3, 1]); if (_root.hardcore_mode eq 1) { startingEnemies_forMap_6.push([14, 2]); } spawn_points_surplus_map_999 = 1; spawn_points_easy_bonus_map_999 = 2; spawn_points_max_map_999 = 50; spawn_points_max2_map_999 = 50; max_control_2_map_999 = 20; evolution_limit_map_999 = 99; starting_agi_map_999 = 0; starting_might_map_999 = 0; starting_const_map_999 = 0; starting_int_map_999 = 5; int_limit_map_999 = 35; base_1_hp_map_999 = 1000; base_2_hp_map_999 = 1000; var startingEnemies_forMap_999 = new Array(); if (_root.starting_army eq 2) { startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); } else if (_root.starting_army eq 3) { startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([15, 1]); startingEnemies_forMap_999.push([15, 1]); startingEnemies_forMap_999.push([15, 1]); startingEnemies_forMap_999.push([3, 1]); startingEnemies_forMap_999.push([3, 1]); startingEnemies_forMap_999.push([3, 1]); startingEnemies_forMap_999.push([16, 1]); startingEnemies_forMap_999.push([16, 1]); startingEnemies_forMap_999.push([16, 1]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([7, 2]); startingEnemies_forMap_999.push([7, 2]); startingEnemies_forMap_999.push([7, 2]); startingEnemies_forMap_999.push([7, 2]); } create_yiffingField(); buildGrid(); initBackground(); astar.initialize(); initialize_walls(); spawn_bases(); onMouseDown = function () { if (_root.lockcharcontrolz != 1) { if (set_character_movement_FNACTIVE != 1) { set_character_movement_FNACTIVE = 1; set_character_movement(); } } }; onMouseUp = function () { set_character_movement_FNACTIVE = 0; }; _root.attachMovie("kursor", "kursor", _root.kursor_depth); startDrag ("_root.kursor", true); Mouse.hide(); onEnterFrame = function () { enemy_ammount = enemy_ammount_map_1; sndAndMusicVolume(); yiffIntegrity(); miscMenuIntegrity(); primaryMenusIntegrity(); unPropMenuIntegrity(); enemyIntegrity(); if (_root.game_paused != 1) { roundProgressing_integrity(); } if (_root.lockcharcontrolz eq 1) { } _root.kursor_timer = _root.kursor_timer + 0.0333333333333333; if (_root.kursor_timer > 1) { _root.kursor_timer = 0; startDrag ("_root.kursor", true); Mouse.hide(); } if ((_root.game_on_hold eq 1) and (_root.dononstop eq 1)) { _root.roundprogress_step1 = "go"; if (_root.game_paused eq 1) { _root.quickcombat = 0; _root.game_paused = 0; } } bottommenu.enemy_info = (((((((((("Enemy spawn points: " + spawn_points_2) + "/") + spawn_points_max2) + " Enemy free control points: ") + freecontrollpoints2) + "/") + max_control2) + " kills: ") + _root.enemy_kills) + " your kills: ") + _root.your_kills; }; mapid = _root.loadmap_id; starting_enemies_number = _root["startingEnemies_forMap_" + mapid].length; spawn_points_max = _root["spawn_points_max_map_" + mapid]; spawn_points_max2 = _root["spawn_points_max2_map_" + mapid]; spawn_points_surplus_1 = _root["spawn_points_surplus_map_" + mapid]; spawn_points_easy_bonus = _root["spawn_points_easy_bonus_map_" + mapid]; spawn_points_surplus_2 = spawn_points_surplus_1; if (_root.easymode eq 1) { spawn_points_surplus_1 = spawn_points_surplus_1 + spawn_points_easy_bonus; } max_control2 = _root["max_control_2_map_" + mapid]; evolution_limit = _root["evolution_limit_map_" + mapid]; agi = _root["starting_agi_map_" + mapid]; might = _root["starting_might_map_" + mapid]; consti = _root["starting_const_map_" + mapid]; intel = _root["starting_int_map_" + mapid]; int_limit = _root["int_limit_map_" + mapid]; base_hp_1 = _root["base_1_hp_map_" + mapid]; base_hp_2 = _root["base_2_hp_map_" + mapid]; z = 0; while (z < starting_enemies_number) { one1 = _root["startingEnemies_forMap_" + mapid][z][0]; two2 = _root["startingEnemies_forMap_" + mapid][z][1]; Spawn_units(one1, two2, 0, 0, 1); z++; } if (mapid eq 6) { _root.evolution_points = 10; spawn_points_1 = 20; _root.tutorial_step = 1; _root.attachMovie("tutorial_step_1", "tutorial_step_1", _root.tutorial_stepz_depth); _root.tutorial_step_1._x = 225; _root.tutorial_step_1._y = 415; } if ((mapid eq 5) or (mapid eq 999)) { i = 0; while (i < 100) { trgten = _root.yiff["enemy_" + i]; if (((((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) and (trgten.en_id != 14)) and (trgten.en_id != 7)) { trgten.com_move = 2; } i++; } } if (mapid eq 999) { spawn_points_1 = spawn_points_max; spawn_points_2 = spawn_points_max2; } stop();Frame 25function load_curvar(curvar) { ssave = SharedObject.getLocal("ArachnidSaves"); saveslot = ssave.data; if (!_root[curvar]) { if (saveslot[curvar]) { _root[curvar] = saveslot[curvar]; } else { _root[curvar] = 0; } } } stop(); Mouse.hide(); startDrag ("jursor", true); _root.menu_temp_diff_settings = 2; _root.map_selected = 0; _root.starting_army = 1; if (_root.forceselectmap) { _root.map_selected = _root.forceselectmap; _root.forceselectmap = 0; } i = 0; while (i < 7) { load_curvar("map_unlocked_" + i); load_curvar("gold_medal_received_" + i); load_curvar("bronse_medal_received_" + i); load_curvar("silver_medal_received_" + i); i++; } load_curvar("game_finished"); _root.map_unlocked_6 = 1; turningoff = 0;Instance of Symbol 222 MovieClip "zomgsecret" in Frame 25onClipEvent (enterFrame) { if (((((_root.codenum_0 eq 1) and (_root.codenum_3 eq 1)) and (_root.codenum_1 eq 1)) and (_root.codenum_9 eq 2)) and (_root.codenum_5 eq 1)) { gotoAndStop (3); } }Instance of Symbol 394 MovieClip "campaign_menu" in Frame 25onClipEvent (load) { this.cacheAsBitmap = true; if (_root.doopencampaignmenu eq 1) { _root.doopencampaignmenu = 0; } else { _visible = false; } }Instance of Symbol 421 MovieClip "skirmish_menu" in Frame 25onClipEvent (load) { _visible = false; this.cacheAsBitmap = true; }Instance of Symbol 424 MovieClip [fps_counter] in Frame 25onClipEvent (load) { hghghgh3.inmenu = 1; }Instance of Symbol 441 MovieClip "tutorial_warning" in Frame 25onClipEvent (load) { _visible = false; this.cacheAsBitmap = true; }Instance of Symbol 472 MovieClip "showcredits" in Frame 25onClipEvent (load) { _visible = false; this.cacheAsBitmap = true; }Frame 30stop();Instance of Symbol 575 MovieClip in Frame 30/* no clip actions */Frame 31stop();Frame 32stop();Frame 33gotoAndPlay (24);Frame 42stopAllSounds(); gotoAndPlay (12);Instance of Symbol 5 MovieClip in Symbol 13 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Symbol 14 MovieClip [show_quality] Frame 2if (play_ eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Instance of Symbol 13 MovieClip in Symbol 14 MovieClip [show_quality] Frame 3onClipEvent (enterFrame) { if (_root.global_quality eq 1) { gotoAndStop (2); } else if (_root.global_quality eq 2) { gotoAndStop (3); } else if (_root.global_quality eq 3) { gotoAndStop (4); } else if (_root.global_quality eq 4) { gotoAndStop (5); } }Symbol 14 MovieClip [show_quality] Frame 4if (play_ eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 17 MovieClip [adcore] Frame 1var adBox = adshell.createEmptyMovieClip("adBox", 1); adshell.adBox._x = 1; adshell.adBox._y = 0; var CPMStarPoolID = 1052; var CPMStarSubPoolID = 20; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID);Symbol 40 Buttonon (release) { _root.gotoAndPlay(29); }Symbol 41 MovieClip Frame 1stop();Symbol 41 MovieClip Frame 34stop(); if (_root.fucked eq 1) { nextFrame(); }Symbol 41 MovieClip Frame 35stop();Symbol 44 MovieClip Frame 1var suka2 = adshell.createEmptyMovieClip("suka1", 2000); ramka.swapDepths(suka2); removeMovieClip(suka2); this.attachMovie("adcore", "adcore", 1); adcore._x = 0; adcore._y = 0;Instance of Symbol 43 MovieClip "ramka" in Symbol 44 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 47 MovieClip Frame 2if (_root.global_quality eq 1) { _root._quality = "low"; } else if (_root.global_quality eq 2) { _root._quality = "medium"; } else if (_root.global_quality eq 3) { _root._quality = "high"; } else if (_root.global_quality eq 4) { _root._quality = "best"; }Symbol 50 Buttonon (keyPress "Q") { gotoAndPlay (2); if (_root.global_quality < 4) { _root.global_quality = _root.global_quality + 1; } else if (_root.global_quality eq 4) { _root.global_quality = 1; } } on (keyPress "q") { gotoAndPlay (2); if (_root.global_quality < 4) { _root.global_quality = _root.global_quality + 1; } else if (_root.global_quality eq 4) { _root.global_quality = 1; } }Symbol 51 MovieClip Frame 1stop();Symbol 51 MovieClip Frame 2_root.show_quality.play_ = 1;Symbol 51 MovieClip Frame 35_root.show_quality.play_ = 0;Symbol 52 MovieClip Frame 1stop();Symbol 60 MovieClip Frame 31stop();Symbol 75 MovieClip Frame 10stop();Symbol 77 Buttonon (release) { _root.showcredits._visible = false; _root.tutorial_warning._visible = false; if (_root.campaign_menu._visible eq true) { _root.campaign_menu._visible = false; } else { _root.skirmish_menu._visible = false; _root.campaign_menu._visible = true; } }Symbol 78 MovieClip Frame 10stop();Symbol 80 Buttonon (release) { _root.showcredits._visible = false; if (_root.map_unlocked_1 != 1) { if (_root.tutorial_warning._visible eq true) { _root.tutorial_warning._visible = false; } else { _root.tutorial_warning._visible = false; _root.tutorial_warning._visible = true; } } else if (_root.skirmish_menu._visible eq true) { _root.skirmish_menu._visible = false; } else { _root.campaign_menu._visible = false; _root.skirmish_menu._visible = true; } }Symbol 81 MovieClip Frame 10stop();Symbol 83 Buttonon (release) { getURL ("http://armorgames.com/", "_blank"); }Symbol 84 MovieClip Frame 10stop();Symbol 86 Buttonon (release) { _root.campaign_menu._visible = false; _root.skirmish_menu._visible = false; if (_root.showcredits._visible eq true) { _root.showcredits._visible = false; } else { _root.showcredits._visible = true; } }Symbol 87 MovieClip Frame 28stop();Symbol 91 MovieClip Frame 1stop();Instance of Symbol 92 MovieClip in Symbol 93 MovieClip Frame 1onClipEvent (load) { cacheAsBitmap = true; }Instance of Symbol 92 MovieClip in Symbol 94 MovieClip Frame 1onClipEvent (load) { cacheAsBitmap = true; }Symbol 101 MovieClip Frame 50stop(); stop();Symbol 105 Buttonon (release) { getURL ("http://dz2001.newgrounds.com/", "_blank"); }Symbol 110 Buttonon (release) { getURL ("http://requie.deviantart.com/", "_blank"); }Symbol 117 Buttonon (release) { getURL ("http://www.armorgames.com/", "_blank"); }Symbol 119 Buttonon (release) { sdfsdaf++; if (sdfsdaf > 15) { nextFrame(); } }Symbol 126 Buttonon (release) { if (dostop != 1) { if (((((a eq 0) or (a eq 3)) or (a eq 1)) or (a eq 9)) or (a eq 5)) { _root["codenum_" + a]++; dostop = 1; } else { dostop = 1; _root["codenum_" + random(10)]++; } } }Instance of Symbol 127 MovieClip in Symbol 128 MovieClip Frame 1onClipEvent (load) { tehtimer = 0; bbb = random(3); } onClipEvent (enterFrame) { tehtimer = tehtimer + 0.0333333333333333; if (random(40) eq 1) { start1 = 1; } if (((tehtimer > (1 + bbb)) and (dostop != 1)) and (start1 eq 1)) { a = random(10); tehtimer = 0; } }Symbol 130 Buttonon (release) { gotoAndStop (1); }Symbol 147 Buttonon (release) { _root.zomgsecret.gotoAndStop(1); }Symbol 152 Buttonon (release) { nextFrame(); }Symbol 157 Buttonon (release) { prevFrame(); }Symbol 160 Buttonon (press) { startDrag (this); } on (release, releaseOutside) { stopDrag(); startDrag (_root.jursor, true); }Symbol 207 Buttonon (release) { gotoAndStop (1); }Symbol 208 MovieClip Frame 1stop();Symbol 218 Buttonon (release) { gotoAndStop (1); }Symbol 222 MovieClip Frame 1stop(); _root.codenum_0 = 0; _root.codenum_3 = 0; _root.codenum_1 = 0; _root.codenum_9 = 0; _root.codenum_5 = 0; sdfsdaf = 0;Symbol 222 MovieClip Frame 2_root.codenum_0 = 0; _root.codenum_3 = 0; _root.codenum_1 = 0; _root.codenum_9 = 0; _root.codenum_5 = 0; stop();Symbol 222 MovieClip Frame 3function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("ddfbcea2", this, 10301, true); fscommand ("fullscreen", "true"); fscommand ("allowscale", "true"); fscommand ("showmenu", "true");Symbol 292 Buttonon (release) { _root.was_it_off = 999; _root.loadmap_id = _root.map_selected; if (_root.menu_temp_diff_settings eq 1) { _root.easymode = 1; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 2) { _root.easymode = 0; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 3) { _root.easymode = 0; _root.hardcore_mode = 1; } _root.gotoAndPlay(38); }Instance of Symbol 310 MovieClip in Symbol 321 MovieClip Frame 2onClipEvent (enterFrame) { if (_root["bronse_medal_received_" + _root.map_selected] eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 315 MovieClip in Symbol 321 MovieClip Frame 2onClipEvent (enterFrame) { if (_root["silver_medal_received_" + _root.map_selected] eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 320 MovieClip in Symbol 321 MovieClip Frame 2onClipEvent (enterFrame) { if (_root["gold_medal_received_" + _root.map_selected] eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Symbol 328 Buttonon (release) { _root.menu_temp_diff_settings = 2; }Symbol 333 Buttonon (release) { _root.menu_temp_diff_settings = 3; }Symbol 335 Buttonon (release) { _root.menu_temp_diff_settings = 1; }Instance of Symbol 336 MovieClip in Symbol 340 MovieClip Frame 2onClipEvent (enterFrame) { gotoAndStop(_root.menu_temp_diff_settings); }Instance of Symbol 339 MovieClip in Symbol 340 MovieClip Frame 2onClipEvent (enterFrame) { gotoAndStop(_root.menu_temp_diff_settings); }Symbol 378 Buttonon (release) { if (_root.map_selected eq aaa) { _root.map_selected = 0; } else { _root.map_selected = aaa; } }Symbol 388 Buttonon (release) { this._visible = false; _root.map_selected = 0; }Instance of Symbol 279 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.map_selected + 1); }Instance of Symbol 293 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 305 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 321 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 340 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 353 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 1; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 357 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 2; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 361 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 3; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 365 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 4; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 369 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 5; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 373 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 6; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 379 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 379 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 379 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 6; }Instance of Symbol 379 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 379 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 379 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 383 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 384 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 384 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 384 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 384 MovieClip in Symbol 394 MovieClip Frame 1onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Symbol 399 Buttonon (release) { _root.was_it_off = 999; _root.loadmap_id = 999; if (_root.menu_temp_diff_settings eq 1) { _root.easymode = 1; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 2) { _root.easymode = 0; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 3) { _root.easymode = 0; _root.hardcore_mode = 1; } _root.gotoAndPlay(38); }Symbol 406 Buttonon (release) { _root.starting_army = 2; }Symbol 410 Buttonon (release) { _root.starting_army = 3; }Symbol 412 Buttonon (release) { _root.starting_army = 1; }Instance of Symbol 305 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 340 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 400 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 415 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.starting_army); if (_root.map_selected eq 0) { _visible = false; } else { _visible = true; } } onClipEvent (load) { _visible = false; }Instance of Symbol 353 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 1; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 357 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 2; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 361 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 3; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 365 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 4; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 369 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 5; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 373 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 6; if (_root.game_finished eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 379 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 379 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 379 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 6; } onClipEvent (enterFrame) { if (_root.game_finished eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 379 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 379 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 379 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 383 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 384 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 384 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 384 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 384 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 383 MovieClip in Symbol 421 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.game_finished eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 423 MovieClip "hghghgh3" in Symbol 424 MovieClip [fps_counter] Frame 1onClipEvent (load) { timeA = 0; ghghgyiffhgjt = 999; median_fps_sum = 0; median_fps_mod = 5; median_fps_count = 0; median_fps_sum2 = 0; median_fps_mod2 = 25; median_fps_count2 = 0; } onClipEvent (enterFrame) { timeB = getTimer(); var fps_rough = Math.floor(1000 / (this.timeB - this.timeA)); timeA = timeB; if (median_fps_count < median_fps_mod) { median_fps_count++; median_fps_sum = median_fps_sum + fps_rough; } else { this.current_fps = Math.floor(median_fps_sum / this.median_fps_count); this.median_fps_sum = 0; this.median_fps_count = 0; } if (median_fps_count2 < median_fps_mod2) { median_fps_count2++; median_fps_sum2 = median_fps_sum2 + fps_rough; } else { this.current_fps2 = Math.floor(median_fps_sum2 / this.median_fps_count2); this.median_fps_sum2 = 0; this.median_fps_count2 = 0; } ghghgyiffhgjt = ghghgyiffhgjt + 0.0333333333333333; if (ghghgyiffhgjt > 0.5) { ghghgyiffhgjt = 30; if (inmenu eq 1) { showvar = ("fps: " + current_fps) + " "; } else { showvar = ((("Round: " + _root.currentround) + " fps: ") + current_fps) + " "; } } }Symbol 435 Buttonon (release) { _visible = false; }Symbol 537 MovieClip Frame 38stop();Symbol 561 MovieClip Frame 37stop();Instance of Symbol 568 MovieClip in Symbol 569 MovieClip Frame 1onClipEvent (enterFrame) { aa._rotation = aa._rotation + 0.5; }Instance of Symbol 572 MovieClip in Symbol 573 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation - 0.1); }Symbol 575 MovieClip Frame 164_root.play();Symbol 579 Buttonon (release) { play(); }Symbol 606 MovieClip Frame 81stop(); _root.play();Symbol 610 MovieClip Frame 117_root.play();Symbol 611 MovieClip Frame 1stop();Symbol 645 MovieClip Frame 1stop();Symbol 645 MovieClip Frame 2stop();Symbol 647 Buttonon (release) { if (trgt != _root.current_ating_unit) { if (_root.trgtdfrprprts eq trgt) { removeMovieClip(_root.unit_settings); _root.trgtdfrprprts = 0; } else { _root.setunitproperties(trgt); } } } on (rollOver, dragOver) { showstatus = 1; if (trgt.team eq 1) { trgt.showstatus = 1; _root.bottommenu.showinfo = "Your minion"; } else if (_root.free_psi_points > 0) { _root.bottommenu.showinfo = "Enemy unit. Click to view info (-1 Psi Point)"; } else { _root.bottommenu.showinfo = "Enemy unit. Not enough psi points to view info"; } } on (rollOut, dragOut) { showstatus = 0; _root.bottommenu.showinfo = ""; if (trgt.team eq 1) { trgt.showstatus = 0; } }Symbol 654 MovieClip Frame 2ended = 0;Symbol 654 MovieClip Frame 6ended = 1;Symbol 655 MovieClip [enemy_type_18] Frame 1stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 655 MovieClip [enemy_type_18] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 655 MovieClip [enemy_type_18] Frame 1onClipEvent (load) { _visible = false; }Symbol 675 Buttonon (release) { _root.quickcombat = 0; _root.game_paused = 0; if (_root.yyyffstopdone eq 1) { _root.yyyffstopdone = 0; _root.current_participant.gotoAndStop(2); } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Normal combat speed"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 679 Buttonon (rollOver, dragOver) { if (_root.intel >= _root.acceleration_req) { _root.bottommenu.showinfo = "Not enough Psi Points"; } else { _root.bottommenu.showinfo = ("Intelligence " + _root.acceleration_req) + " or higher required"; } } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 681 Buttonon (release) { if (_root.free_psi_points > 0) { _root.free_psi_points--; _root.quickcombat = 1; _root.game_paused = 0; } if (_root.yyyffstopdone eq 1) { _root.yyyffstopdone = 0; _root.current_participant.gotoAndStop(2); } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Accelerated combat (consumes one psi point)"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 684 Buttonon (release) { _root.quickcombat = 0; _root.game_paused = 1; if (_root.current_participant._currentframe eq 2) { _root.yyyffstopdone = 1; _root.current_participant.gotoAndStop(1); } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Pause game"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 685 Buttonon (release) { _root.quickcombat = 0; _root.game_paused = 1; if (_root.current_participant._currentframe eq 2) { _root.yyyffstopdone = 1; _root.current_participant.gotoAndStop(1); } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Pause game"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Instance of Symbol 682 MovieClip in Symbol 686 MovieClip Frame 1onClipEvent (enterFrame) { if ((_root.free_psi_points > 0) and (_root.intel >= _root.acceleration_req)) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 686 MovieClip in Symbol 689 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.game_paused eq 1) { gotoAndStop (1); } else if (_root.quickcombat eq 0) { gotoAndStop (2); } else { gotoAndStop (3); } }Symbol 698 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "Psi Points (+2 each round)"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 706 Buttonon (press) { _root.globalshowhp = 1; } on (release, releaseOutside) { _root.globalshowhp = 0; } on (rollOver, dragOver) { _root.bottommenu.showinfo = "View hitpoints"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 710 Buttonon (rollOver, dragOver) { if (_root.intel >= _root.power_command_req) { _root.bottommenu.showinfo = "Not enough Psi Points"; } else { _root.bottommenu.showinfo = ("Intelligence " + _root.power_command_req) + " or higher required"; } } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 712 Buttonon (release) { if (_root.free_psi_points > 0) { _root.power_command(); } _root.BTN_clearSpawn(); removeMovieClip(_root.main_menu); removeMovieClip(_root.upgradesMenu); removeMovieClip(_root.spawnMenu); } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Power command (consumes one psi point)"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 723 MovieClip Frame 70gotoAndPlay (32);Symbol 726 Buttonon (release) { removeMovieClip(_root.main_menu); _root.roundprogress_step1 = "go"; if (_root.game_paused eq 1) { _root.quickcombat = 0; _root.game_paused = 0; } if (_root.tutorial_step eq 4) { _root.tutorial_step = 0; removeMovieClip(_root.tutorial_step_4); } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Start round"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 727 MovieClip Frame 15stop();Symbol 737 Buttonon (press) { _root.spawnEvolutionMenu(); removeMovieClip(_root.main_menu); } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Evolution menu"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 745 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "Main menu"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; } on (press) { _root.spawnMainMenu(); }Symbol 749 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "You can only buy units BETWEEN rounds"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 752 Buttonon (press) { _root.spawnSpawnMenu(); removeMovieClip(_root.main_menu); } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Spawn menu"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 776 Buttonon (release) { i = 0; while (i < 200) { trgten = _root.yiff["enemy_" + i]; if (trgten.en_id eq 200) { trgten.dmg = 100000 /* 0x0186A0 */; } i++; } }Symbol 778 Buttonon (release) { i = 0; while (i < 200) { trgten = _root.yiff["enemy_" + i]; if (trgten.en_id eq 100) { trgten.dmg = 100000 /* 0x0186A0 */; } i++; } }Symbol 786 Buttonon (release) { _root.counters_simple_mode = 1; }Symbol 791 Buttonon (release) { _root.counters_simple_mode = 1; }Symbol 796 Buttonon (release) { _root.counters_simple_mode = 1; }Symbol 798 Buttonon (release) { _root.counters_simple_mode = 0; } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Spawn points"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 799 Buttonon (release) { _root.counters_simple_mode = 0; } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Control points"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 800 Buttonon (release) { _root.counters_simple_mode = 0; } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Evolution points"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 813 MovieClip [bottommenu] Frame 1showinfo = "";Instance of Symbol 689 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { if (_root.game_on_hold eq 1) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 699 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.free_psi_points + 1); }Instance of Symbol 713 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { if ((_root.free_psi_points > 0) and (_root.intel >= _root.power_command_req)) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 728 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.game_on_hold + 1); }Instance of Symbol 753 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.game_on_hold + 1); }Instance of Symbol 771 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (load) { cacheAsBitmap = true; }Instance of Symbol 774 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (load) { cacheAsBitmap = true; }Instance of Symbol 779 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 801 MovieClip "counter_explanation" in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { if (_root.counters_simple_mode eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 807 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { if (_root.upgradesMenu) { _visible = true; } else { _visible = false; } }Instance of Symbol 809 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { if (_root.spawnMenu) { _visible = true; } else { _visible = false; } }Instance of Symbol 812 MovieClip in Symbol 813 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { if (_root.main_menu) { _visible = true; } else { _visible = false; } }Symbol 854 Buttonon (release) { removeMovieClip(this); }Symbol 858 Buttonon (release) { _root.attachMovie("startnewgame_q", "startnewgame_q", _root.main_menu_depth + 1); _root.startnewgame_q._x = 432; _root.startnewgame_q._y = 262; removeMovieClip(this); }Symbol 862 Buttonon (release) { getURL ("http://armorgames.com/", "_blank"); }Symbol 866 Buttonon (release) { getURL ("http://dz2001.newgrounds.com/", "_blank"); }Symbol 870 Buttonon (release) { _root.attachMovie("quitgame_q", "quitgame_q", _root.main_menu_depth + 1); _root.quitgame_q._x = 432; _root.quitgame_q._y = 262; removeMovieClip(this); }Symbol 876 Buttonon (press) { pluspressed = 1; if (aaa < a_max) { if (deltavar eq 5) { aaa = aaa + 5; } else { aaa++; } } } on (release) { pluspressed = 0; }Symbol 877 Buttonon (press) { minuspressed = 1; if (aaa > a_min) { if (deltavar eq 5) { aaa = aaa - 5; } else { aaa--; } } } on (release) { minuspressed = 0; }Instance of Symbol 878 MovieClip "sndset" in Symbol 879 MovieClip Frame 1onClipEvent (enterFrame) { deltavar = 5; a_min = 0; a_max = 100; if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; aaa = _root.sound_volume; } else { _root.sound_volume = aaa; } display_var = aaa + "%"; if (pluspressed eq 1) { zutimer = zutimer + 0.0333333333333333; if (zutimer > 0.3) { if (aaa < a_max) { if (deltavar eq 5) { aaa = aaa + 5; } else { aaa++; } } } } else { zutimer = 0; } if (minuspressed eq 1) { zutimer2 = zutimer2 + 0.0333333333333333; if (zutimer2 > 0.3) { if (aaa > a_min) { if (deltavar eq 5) { aaa = aaa - 5; } else { aaa--; } } } } else { zutimer2 = 0; } }Symbol 880 Buttonon (release) { removeMovieClip(this); }Symbol 887 Buttonon (release) { _root.music_on = 1; }Symbol 891 Buttonon (release) { _root.music_on = 0; }Instance of Symbol 892 MovieClip in Symbol 897 MovieClip [main_menu] Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.music_on + 1); }Symbol 900 Buttonon (release) { _root.gotoAndPlay(20); _root.deleteAllDrestroyEverything(); }Symbol 904 Buttonon (release) { removeMovieClip(this); }Symbol 908 Buttonon (release) { _root.gotoAndPlay(1); _root.deleteAllDrestroyEverything(); }Symbol 920 Buttonon (release) { removeMovieClip(this); }Symbol 1023 MovieClip [tile_empty] Frame 1stop();Symbol 1025 MovieClip [tile_block] Frame 1stop();Symbol 1035 MovieClip Frame 1stop();Symbol 1038 MovieClip Frame 2ended = 0;Symbol 1038 MovieClip Frame 6ended = 1;Symbol 1039 MovieClip [enemy_type_2] Frame 1stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1039 MovieClip [enemy_type_2] Frame 1onClipEvent (load) { _root.hpbarwidthres = _width; _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1039 MovieClip [enemy_type_2] Frame 1onClipEvent (load) { _visible = false; }Symbol 1045 MovieClip Frame 1stop();Symbol 1047 MovieClip Frame 2ended = 0;Symbol 1047 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1047 MovieClip Frame 10ended = 1;Symbol 1048 MovieClip [enemy_type_1] Frame 1stop(); stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1048 MovieClip [enemy_type_1] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1048 MovieClip [enemy_type_1] Frame 1onClipEvent (load) { _visible = false; }Symbol 1049 MovieClip Frame 11stop();Symbol 1054 MovieClip [dead_enemy_type_1] Frame 86stop();Symbol 1056 MovieClip Frame 9stop();Symbol 1060 MovieClip [dead_enemy_type_2] Frame 95stop();Symbol 1081 MovieClip [explosion_1] Frame 5if (_root.quickcombat eq 1) { }Symbol 1081 MovieClip [explosion_1] Frame 13removeMovieClip(this);Symbol 1106 Buttonon (release) { removeMovieClip(this); _root.trgtdfrprprts = 0; }Symbol 1113 Buttonon (release) { removeMovieClip(this); _root.trgtdfrprprts = 0; }Symbol 1123 Buttonon (release) { _root.trgtdfrprprts.com_fr = 0; _root.trgtdfrprprts.com_dostop = 0; if ((_root.trgtdfrprprts.com_move eq 0) or (_root.trgtdfrprprts.com_move eq 2)) { _root.trgtdfrprprts.com_move = 1; } else { _root.trgtdfrprprts.com_move = 2; } }Symbol 1124 Buttonon (release) { _root.trgtdfrprprts.com_fr = 0; if (_root.trgtdfrprprts.com_att eq 1) { _root.trgtdfrprprts.com_att = 0; } else { _root.trgtdfrprprts.com_att = 1; } }Symbol 1128 Buttonon (release) { _root.trgtdfrprprts.com_dostop = 0; if (_root.trgtdfrprprts.com_fr eq 0) { _root.trgtdfrprprts.com_fr = 1; _root.trgtdfrprprts.com_move = 0; _root.trgtdfrprprts.com_att = 1; } else { _root.trgtdfrprprts.com_fr = 0; _root.trgtdfrprprts.com_move = 1; _root.trgtdfrprprts.com_att = 1; } }Symbol 1129 Buttonon (release) { if (_root.trgtdfrprprts.com_fr eq 1) { _root.trgtdfrprprts.com_fr = 0; _root.trgtdfrprprts.com_move = 1; } if ((_root.trgtdfrprprts.com_dostop eq 0) or (!_root.trgtdfrprprts.com_dostop)) { _root.trgtdfrprprts.com_dostop = 1; } else { _root.trgtdfrprprts.com_dostop = 0; } }Symbol 1137 Buttonon (release) { nextFrame(); }Symbol 1192 Buttonon (release) { prevFrame(); }Symbol 1220 MovieClip [unit_settings] Frame 7this.cacheAsBitmap = true; if (_root.trgtdfrprprts.team != 1) { if (_root.free_psi_points > 0) { _root.free_psi_points--; gotoAndStop (10); } else { removeMovieClip(this); } }Symbol 1220 MovieClip [unit_settings] Frame 8iconshow.gotoAndStop(theid); iconshow.cacheAsBitmap = true; this.cacheAsBitmap = true; stop();Instance of Symbol 1092 MovieClip in Symbol 1220 MovieClip [unit_settings] Frame 8onClipEvent (load) { cacheAsBitmap = true; }Instance of Symbol 1095 MovieClip in Symbol 1220 MovieClip [unit_settings] Frame 8onClipEvent (load) { this.cacheAsBitmap = true; }Instance of Symbol 1100 MovieClip in Symbol 1220 MovieClip [unit_settings] Frame 8onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { gotoAndStop (1); } else { gotoAndStop(_root.trgtdfrprprts.com_fr + 1); } }Instance of Symbol 1101 MovieClip in Symbol 1220 MovieClip [unit_settings] Frame 8onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { gotoAndStop (1); } else { gotoAndStop(_root.trgtdfrprprts.com_move + 1); } }Instance of Symbol 1102 MovieClip in Symbol 1220 MovieClip [unit_settings] Frame 8onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_att eq 1) { gotoAndStop (2); } else { gotoAndStop (3); } }Instance of Symbol 1108 MovieClip in Symbol 1220 MovieClip [unit_settings] Frame 8onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { part1 = "Behavior: "; if (_root.trgtdfrprprts.com_att eq 1) { part2 = "DO NOT MOVE! Attack only if enemy in range."; } else { part2 = "DO NOT MOVE! DO NOT ATTACK! DO NOTHING."; } showvar = part1 + part2; } else if (_root.trgtdfrprprts.com_fr eq 1) { showvar = "Behavior: scout randomly, attack enemies on sight"; } else { if (_root.trgtdfrprprts.com_move eq 1) { part1 = "Behavior: stay near the nest, "; } else { part1 = "Behavior: go to enemy base, "; } if (_root.trgtdfrprprts.com_att eq 1) { part2 = "attack enemies on sight."; } else { part2 = "DO NOT attack enemies."; } showvar = part1 + part2; } }Instance of Symbol 1100 MovieClip in Symbol 1220 MovieClip [unit_settings] Frame 8onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 878 MovieClip in Symbol 1220 MovieClip [unit_settings] Frame 8onClipEvent (enterFrame) { a_min = 1; a_max = _root.trgtdfrprprts.movepoints_max_real; if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; aaa = _root.trgtdfrprprts.movepoints_max; } else { _root.trgtdfrprprts.movepoints_max = aaa; } display_var = (aaa + "/") + a_max; }Symbol 1220 MovieClip [unit_settings] Frame 9iconshow.gotoAndStop(theid); stop();Symbol 1220 MovieClip [unit_settings] Frame 10stop();Symbol 1221 MovieClip [statusicons] Frame 1stop();Symbol 1221 MovieClip [statusicons] Frame 2stop();Symbol 1222 MovieClip Frame 1stop();Symbol 1224 MovieClip Frame 3shot = 1;Symbol 1224 MovieClip Frame 7done = 1;Symbol 1225 MovieClip [enemy_type_3] Frame 1stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1225 MovieClip [enemy_type_3] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1225 MovieClip [enemy_type_3] Frame 1onClipEvent (load) { _visible = false; }Symbol 1227 MovieClip Frame 11stop();Symbol 1230 MovieClip [dead_enemy_type_3] Frame 65stop();Symbol 1231 MovieClip Frame 1stop();Symbol 1234 MovieClip Frame 2ended = 0;Symbol 1234 MovieClip Frame 6ended = 1;Symbol 1235 MovieClip [enemy_type_4] Frame 1stop();Instance of Symbol 613 MovieClip "selection_" in Symbol 1235 MovieClip [enemy_type_4] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 615 MovieClip "hpbar" in Symbol 1235 MovieClip [enemy_type_4] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1235 MovieClip [enemy_type_4] Frame 1onClipEvent (load) { _visible = false; }Symbol 1237 MovieClip Frame 9stop();Symbol 1241 MovieClip [dead_enemy_type_4] Frame 95stop();Symbol 1242 MovieClip Frame 1stop();Symbol 1245 MovieClip Frame 2ended = 0;Symbol 1245 MovieClip Frame 6ended = 1;Symbol 1246 MovieClip [enemy_type_5] Frame 1stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1246 MovieClip [enemy_type_5] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1246 MovieClip [enemy_type_5] Frame 1onClipEvent (load) { _visible = false; }Symbol 1248 MovieClip Frame 9stop();Symbol 1252 MovieClip [dead_enemy_type_5] Frame 95stop();Symbol 1253 MovieClip Frame 1stop();Symbol 1256 MovieClip Frame 2ended = 0;Symbol 1256 MovieClip Frame 6ended = 1;Symbol 1257 MovieClip [enemy_type_6] Frame 1stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1257 MovieClip [enemy_type_6] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1257 MovieClip [enemy_type_6] Frame 1onClipEvent (load) { _visible = false; }Symbol 1259 MovieClip Frame 9stop();Symbol 1263 MovieClip [dead_enemy_type_6] Frame 95stop();Symbol 1268 MovieClip Frame 1stop();Symbol 1270 MovieClip Frame 5shot = 1;Symbol 1270 MovieClip Frame 15done = 1;Symbol 1271 MovieClip [enemy_type_7] Frame 1stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1271 MovieClip [enemy_type_7] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1271 MovieClip [enemy_type_7] Frame 1onClipEvent (load) { _visible = false; }Symbol 1273 MovieClip Frame 11stop();Symbol 1276 MovieClip [dead_enemy_type_7] Frame 59stop();Symbol 1282 MovieClip Frame 1stop();Symbol 1284 MovieClip Frame 2ended = 0;Symbol 1284 MovieClip Frame 15ended = 1;Symbol 1285 MovieClip [enemy_type_8] Frame 1stop();Instance of Symbol 613 MovieClip "selection_" in Symbol 1285 MovieClip [enemy_type_8] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 615 MovieClip "hpbar" in Symbol 1285 MovieClip [enemy_type_8] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1285 MovieClip [enemy_type_8] Frame 1onClipEvent (load) { _visible = false; }Symbol 1287 MovieClip Frame 11stop();Symbol 1290 MovieClip [dead_enemy_type_8] Frame 59stop();Symbol 1296 MovieClip Frame 1stop();Symbol 1298 MovieClip Frame 2ended = 0;Symbol 1298 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1298 MovieClip Frame 10ended = 1;Symbol 1299 MovieClip [enemy_type_9] Frame 1stop(); stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1299 MovieClip [enemy_type_9] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1299 MovieClip [enemy_type_9] Frame 1onClipEvent (load) { _visible = false; }Symbol 1300 MovieClip Frame 11stop();Symbol 1304 MovieClip [dead_enemy_type_9] Frame 80stop();Symbol 1309 MovieClip Frame 1stop();Symbol 1311 MovieClip Frame 2ended = 0;Symbol 1311 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1311 MovieClip Frame 10ended = 1;Symbol 1312 MovieClip [enemy_type_10] Frame 1stop(); stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1312 MovieClip [enemy_type_10] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1312 MovieClip [enemy_type_10] Frame 1onClipEvent (load) { _visible = false; }Symbol 1313 MovieClip Frame 11stop();Symbol 1317 MovieClip [dead_enemy_type_10] Frame 85stop();Symbol 1323 MovieClip Frame 1stop();Symbol 1325 MovieClip Frame 2ended = 0;Symbol 1325 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1325 MovieClip Frame 10ended = 1;Symbol 1326 MovieClip [enemy_type_11] Frame 1stop(); stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1326 MovieClip [enemy_type_11] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1326 MovieClip [enemy_type_11] Frame 1onClipEvent (load) { _visible = false; }Symbol 1327 MovieClip Frame 11stop();Symbol 1331 MovieClip [dead_enemy_type_11] Frame 85stop();Symbol 1337 MovieClip Frame 1stop();Symbol 1339 MovieClip Frame 2ended = 0;Symbol 1339 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1339 MovieClip Frame 10ended = 1;Symbol 1340 MovieClip [enemy_type_12] Frame 1stop(); stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1340 MovieClip [enemy_type_12] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1340 MovieClip [enemy_type_12] Frame 1onClipEvent (load) { _visible = false; }Symbol 1341 MovieClip Frame 11stop();Symbol 1345 MovieClip [dead_enemy_type_12] Frame 85stop();Symbol 1347 MovieClip Frame 9stop();Symbol 1350 MovieClip [dead_enemy_type_13] Frame 95stop();Symbol 1351 MovieClip Frame 1stop();Symbol 1352 MovieClip Frame 2ended = 0;Symbol 1352 MovieClip Frame 9ended = 1;Symbol 1353 MovieClip [enemy_type_13] Frame 1stop();Instance of Symbol 613 MovieClip "selection_" in Symbol 1353 MovieClip [enemy_type_13] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 615 MovieClip "hpbar" in Symbol 1353 MovieClip [enemy_type_13] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1353 MovieClip [enemy_type_13] Frame 1onClipEvent (load) { _visible = false; }Symbol 1361 MovieClip Frame 1stop();Symbol 1363 MovieClip Frame 5shot = 1;Symbol 1363 MovieClip Frame 15done = 1;Symbol 1364 MovieClip [enemy_type_14] Frame 1stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1364 MovieClip [enemy_type_14] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1364 MovieClip [enemy_type_14] Frame 1onClipEvent (load) { _visible = false; }Symbol 1366 MovieClip Frame 11stop();Symbol 1369 MovieClip [dead_enemy_type_14] Frame 59stop();Symbol 1371 MovieClip Frame 9stop();Symbol 1373 MovieClip [dead_enemy_type_15] Frame 95stop();Symbol 1374 MovieClip Frame 1stop();Symbol 1376 MovieClip Frame 2ended = 0;Symbol 1376 MovieClip Frame 9ended = 1;Symbol 1377 MovieClip [enemy_type_15] Frame 1stop();Instance of Symbol 613 MovieClip "selection_" in Symbol 1377 MovieClip [enemy_type_15] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 615 MovieClip "hpbar" in Symbol 1377 MovieClip [enemy_type_15] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1377 MovieClip [enemy_type_15] Frame 1onClipEvent (load) { _visible = false; }Symbol 1378 MovieClip Frame 1stop();Symbol 1380 MovieClip Frame 3shot = 1;Symbol 1380 MovieClip Frame 7done = 1;Symbol 1381 MovieClip [enemy_type_16] Frame 1stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1381 MovieClip [enemy_type_16] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1381 MovieClip [enemy_type_16] Frame 1onClipEvent (load) { _visible = false; }Symbol 1383 MovieClip Frame 11stop();Symbol 1385 MovieClip [dead_enemy_type_16] Frame 73stop();Symbol 1386 MovieClip Frame 1stop();Symbol 1389 MovieClip Frame 2ended = 0;Symbol 1389 MovieClip Frame 6ended = 1;Symbol 1390 MovieClip [enemy_type_17] Frame 1stop();Instance of Symbol 615 MovieClip "hpbar" in Symbol 1390 MovieClip [enemy_type_17] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 651 MovieClip "ring" in Symbol 1390 MovieClip [enemy_type_17] Frame 1onClipEvent (load) { _visible = false; }Symbol 1392 MovieClip Frame 9stop();Symbol 1395 MovieClip [dead_enemy_type_17] Frame 95stop();Symbol 1397 MovieClip Frame 9stop();Symbol 1400 MovieClip [dead_enemy_type_18] Frame 95stop();Symbol 1408 MovieClip [scorpion_base] Frame 1stop();Symbol 1447 MovieClip Frame 1stop();Symbol 1448 MovieClip Frame 46stop();Instance of Symbol 1447 MovieClip in Symbol 1448 MovieClip Frame 46onClipEvent (enterFrame) { if (random(200) eq 1) { gotoAndStop(random(7) + 1); } }Symbol 1451 MovieClip [spider_base] Frame 1stop();Symbol 1453 MovieClip [enemy_type_100] Frame 1stop();Symbol 1455 Buttonon (release) { trace(this); }Symbol 1456 MovieClip [enemy_type_200] Frame 1stop();Symbol 1460 MovieClip [otletalka] Frame 35removeMovieClip(this);Symbol 1480 MovieClip [explosion_2] Frame 7if (_root.quickcombat eq 1) { }Symbol 1480 MovieClip [explosion_2] Frame 19removeMovieClip(this);Symbol 1487 Buttonon (release) { removeMovieClip(this); }Symbol 1490 Buttonon (release) { removeMovieClip(this); }Symbol 1493 Buttonon (release) { _root.free_psi_points--; i = 0; while (i < _root.enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if (trgten.team eq 1) { trgten.com_dostop = com_dostop; trgten.com_fr = com_fr; trgten.com_move = com_move; trgten.com_att = com_att; _root.last_power_command_remembered = 1; _root.prem_com_dostop = com_dostop; _root.prem_com_fr = com_fr; _root.prem_com_move = com_move; _root.prem_com_att = com_att; } } i++; } removeMovieClip(this); }Symbol 1496 Buttonon (release) { removeMovieClip(this); }Symbol 1497 Buttonon (release) { _root.powercommandmenu.com_fr = 0; _root.powercommandmenu.com_dostop = 0; if ((_root.powercommandmenu.com_move eq 0) or (_root.powercommandmenu.com_move eq 2)) { _root.powercommandmenu.com_move = 1; } else { _root.powercommandmenu.com_move = 2; } }Symbol 1498 Buttonon (release) { _root.powercommandmenu.com_fr = 0; if (_root.powercommandmenu.com_att eq 1) { _root.powercommandmenu.com_att = 0; } else { _root.powercommandmenu.com_att = 1; } }Symbol 1499 Buttonon (release) { _root.powercommandmenu.com_dostop = 0; if (_root.powercommandmenu.com_fr eq 0) { _root.powercommandmenu.com_fr = 1; _root.powercommandmenu.com_move = 0; _root.powercommandmenu.com_att = 1; } else { _root.powercommandmenu.com_fr = 0; _root.powercommandmenu.com_move = 1; _root.powercommandmenu.com_att = 1; } }Symbol 1500 Buttonon (release) { if (_root.powercommandmenu.com_fr eq 1) { _root.powercommandmenu.com_fr = 0; _root.powercommandmenu.com_move = 1; } if ((_root.powercommandmenu.com_dostop eq 0) or (!_root.powercommandmenu.com_dostop)) { _root.powercommandmenu.com_dostop = 1; } else { _root.powercommandmenu.com_dostop = 0; } }Symbol 1505 MovieClip [global_command] Frame 8stop(); com_dostop = 0; com_fr = 0; com_move = 1; com_att = 1; if (_root.last_power_command_remembered eq 1) { com_dostop = _root.prem_com_dostop; com_fr = _root.prem_com_fr; com_move = _root.prem_com_move; com_att = _root.prem_com_att; } this.cacheAsBitmap = true;Instance of Symbol 1100 MovieClip in Symbol 1505 MovieClip [global_command] Frame 8onClipEvent (enterFrame) { if (_root.powercommandmenu.com_dostop eq 1) { gotoAndStop (1); } else { gotoAndStop(_root.powercommandmenu.com_fr + 1); } }Instance of Symbol 1101 MovieClip in Symbol 1505 MovieClip [global_command] Frame 8onClipEvent (enterFrame) { if (_root.powercommandmenu.com_dostop eq 1) { gotoAndStop (1); } else { gotoAndStop(_root.powercommandmenu.com_move + 1); } }Instance of Symbol 1102 MovieClip in Symbol 1505 MovieClip [global_command] Frame 8onClipEvent (enterFrame) { if (_root.powercommandmenu.com_att eq 1) { gotoAndStop (2); } else { gotoAndStop (3); } }Instance of Symbol 1108 MovieClip in Symbol 1505 MovieClip [global_command] Frame 8onClipEvent (enterFrame) { if (_root.powercommandmenu.com_dostop eq 1) { part1 = "Command: "; if (_root.powercommandmenu.com_att eq 1) { part2 = "DO NOT MOVE! Attack only if enemy in range."; } else { part2 = "DO NOT MOVE! DO NOT ATTACK! DO NOTHING."; } showvar = part1 + part2; } else if (_root.powercommandmenu.com_fr eq 1) { showvar = "Command: scout randomly, attack enemies on sight"; } else { if (_root.powercommandmenu.com_move eq 1) { part1 = "Command: stay near the nest, "; } else { part1 = "Command: go to enemy base, "; } if (_root.powercommandmenu.com_att eq 1) { part2 = "attack enemies on sight."; } else { part2 = "DO NOT attack enemies."; } showvar = part1 + part2; } }Instance of Symbol 1100 MovieClip in Symbol 1505 MovieClip [global_command] Frame 8onClipEvent (enterFrame) { if (_root.powercommandmenu.com_dostop eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Symbol 1548 MovieClip [respawn_lightup] Frame 26removeMovieClip(this);Symbol 1552 Buttonon (rollOver, dragOver) { mousover = 1; _root.bottommenu.showinfo = "Spider Queen"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; mousover = 0; }Instance of Symbol 1550 MovieClip "hpbar" in Symbol 1553 MovieClip [base_showhp_1] Frame 1onClipEvent (load) { widthdef = _width; _visible = false; }Instance of Symbol 613 MovieClip "selection_" in Symbol 1553 MovieClip [base_showhp_1] Frame 1onClipEvent (load) { _visible = false; }Symbol 1554 Buttonon (rollOver, dragOver) { mousover = 1; if (_root.free_psi_points > 2) { _root.bottommenu.showinfo = "Enemy base. Click to view enemy resources. (-3 Psy Points)"; } else { _root.bottommenu.showinfo = "Enemy base. 3 Psy Points required to view enemy resources"; } } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; mousover = 0; } on (release) { if (_root.free_psi_points > 2) { _root.free_psi_points = _root.free_psi_points - 3; _root.spawnIntelMenu(); } }Instance of Symbol 1550 MovieClip "hpbar" in Symbol 1555 MovieClip [base_showhp_2] Frame 1onClipEvent (load) { widthdef = _width; _visible = false; }Instance of Symbol 613 MovieClip "selection_" in Symbol 1555 MovieClip [base_showhp_2] Frame 1onClipEvent (load) { _visible = false; }Symbol 1566 MovieClip Frame 13stop();Symbol 1567 MovieClip [baseDeathAnimation] Frame 39removeMovieClip(this);Symbol 1573 MovieClip Frame 1stop();Symbol 1576 Buttonon (release) { if (trgt != _root.current_ating_unit) { if (_root.trgtdfrprprts eq trgt) { removeMovieClip(_root.unit_settings); _root.trgtdfrprprts = 0; } else { _root.setunitproperties(trgt); } } } on (rollOver, dragOver) { showstatus = 1; if (trgt.team eq 1) { trgt.showstatus = 1; } } on (rollOut, dragOut) { showstatus = 0; if (trgt.team eq 1) { trgt.showstatus = 0; } }Symbol 1581 MovieClip Frame 2ended = 0;Symbol 1581 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1581 MovieClip Frame 10ended = 1;Symbol 1582 MovieClip [enemy_type_19] Frame 1stop(); stop();Instance of Symbol 1575 MovieClip "hpbar" in Symbol 1582 MovieClip [enemy_type_19] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1579 MovieClip "ring" in Symbol 1582 MovieClip [enemy_type_19] Frame 1onClipEvent (load) { _visible = false; }Symbol 1583 MovieClip Frame 11stop();Symbol 1587 MovieClip [dead_enemy_type_19] Frame 48stop();Instance of Symbol 1589 MovieClip in Symbol 1590 MovieClip [indicator_kills] Frame 1onClipEvent (load) { asd = 10; } onClipEvent (enterFrame) { asd = asd + 0.0333333333333333; if (asd > 1) { asd = 0; showvar = (("Killed: " + _root.your_kills) + " Lost: ") + _root.enemy_kills; } }Symbol 1596 MovieClip Frame 35stop();Symbol 1605 Buttonon (release) { _root.gotoAndPlay(20); if ((_root.loadmap_id != 999) and (_root.loadmap_id != 5)) { _root.doopencampaignmenu = 1; _root.forceselectmap = _root.loadmap_id + 1; } if (_root.loadmap_id eq 6) { _root.doopencampaignmenu = 1; _root.forceselectmap = 1; } _root.deleteAllDrestroyEverything(); }Symbol 1607 MovieClip [victory_menu] Frame 12_root.quickcombat = 0; _root.game_paused = 1; if (_root.current_participant._currentframe eq 2) { _root.yyyffstopdone = 1; _root.current_participant.gotoAndStop(1); }Symbol 1607 MovieClip [victory_menu] Frame 30stop();Symbol 1614 Buttonon (release) { _root.gotoAndPlay(20); if (_root.loadmap_id != 999) { _root.doopencampaignmenu = 1; _root.forceselectmap = _root.loadmap_id; } _root.deleteAllDrestroyEverything(); }Symbol 1616 MovieClip [defeat_menu] Frame 15_root.quickcombat = 0; _root.game_paused = 1; if (_root.current_participant._currentframe eq 2) { _root.yyyffstopdone = 1; _root.current_participant.gotoAndStop(1); }Symbol 1616 MovieClip [defeat_menu] Frame 30stop();Symbol 1619 MovieClip [round] Frame 47removeMovieClip(this);Symbol 1673 MovieClip Frame 1stop();Symbol 1713 MovieClip Frame 1stop();Symbol 1775 MovieClip Frame 1stop();Symbol 1812 MovieClip Frame 1stop();Symbol 1814 Buttonon (release) { if ((_root.evolution_lockdown != 1) and (_root.evolution_points > 0)) { _root.evolution_points--; _root.evolution_points_used++; _root.might++; } _root.menuUpdatetext(); } on (rollOver, dragOver) { _root.describewhat = 2; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1816 Buttonon (release) { if ((_root.evolution_lockdown != 1) and (_root.evolution_points > 0)) { _root.evolution_points--; _root.evolution_points_used++; _root.agi++; } _root.menuUpdatetext(); } on (rollOver, dragOver) { _root.describewhat = 1; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1818 Buttonon (release) { if ((_root.evolution_lockdown != 1) and (_root.evolution_points > 0)) { _root.evolution_points--; _root.evolution_points_used++; _root.consti++; } _root.menuUpdatetext(); } on (rollOver, dragOver) { _root.describewhat = 3; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1820 Buttonon (release) { if (((_root.evolution_lockdown != 1) and (_root.evolution_points > 0)) and (_root.intel < _root.int_limit)) { _root.evolution_points--; _root.evolution_points_used++; _root.intel++; } _root.menuUpdatetext(); } on (rollOver, dragOver) { _root.describewhat = 4; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1848 MovieClip Frame 1stop();Symbol 1848 MovieClip Frame 14stop();Symbol 1872 Buttonon (release) { if (_root.tutorial_step eq 1) { _root.tutorial_step = 2; _root.attachMovie("tutorial_step_2", "tutorial_step_2", _root.tutorial_stepz_depth); _root.tutorial_step_2._x = 174; _root.tutorial_step_2._y = 463; } removeMovieClip(this); }Symbol 1879 MovieClip [upgradesMenu] Frame 1this.cacheAsBitmap = true; _root.describewhat = 0;Instance of Symbol 1873 MovieClip "might_lock" in Symbol 1879 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1874 MovieClip "agi_lock" in Symbol 1879 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1875 MovieClip "const_lock" in Symbol 1879 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1876 MovieClip "int_lock" in Symbol 1879 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1878 MovieClip "ev_lim_rchd" in Symbol 1879 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; }Symbol 1897 Buttonon (release) { _root.BTN_clearSpawn(); }Symbol 1902 Buttonon (release) { _root.BTN_doSpawn(); removeMovieClip(_root.spawnMenu); }Symbol 1906 Buttonon (release) { _root.BTN_add_spawn(2); } on (rollOver, dragOver) { _root.describewhat = 2; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1907 Buttonon (release) { _root.BTN_add_spawn(4); } on (rollOver, dragOver) { _root.describewhat = 4; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1908 Buttonon (release) { _root.BTN_add_spawn(5); } on (rollOver, dragOver) { _root.describewhat = 5; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1909 Buttonon (release) { _root.BTN_add_spawn(17); } on (rollOver, dragOver) { _root.describewhat = 17; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1910 Buttonon (release) { _root.BTN_add_spawn(6); } on (rollOver, dragOver) { _root.describewhat = 6; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1911 Buttonon (release) { _root.BTN_add_spawn(3); } on (rollOver, dragOver) { _root.describewhat = 3; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1912 Buttonon (release) { _root.BTN_add_spawn(16); } on (rollOver, dragOver) { _root.describewhat = 16; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1913 Buttonon (release) { _root.BTN_add_spawn(18); } on (rollOver, dragOver) { _root.describewhat = 18; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1914 Buttonon (release) { _root.BTN_add_spawn(15); } on (rollOver, dragOver) { _root.describewhat = 15; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1915 Buttonon (release) { _root.BTN_add_spawn(13); } on (rollOver, dragOver) { _root.describewhat = 13; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1921 Buttonon (release) { nextFrame(); }Symbol 1928 Buttonon (release) { prevFrame(); }Symbol 1930 MovieClip Frame 1stop();Symbol 1969 Buttonon (release) { _root.BTN_clearSpawn(); removeMovieClip(this); }Symbol 1970 MovieClip [spawnMenu] Frame 1this.cacheAsBitmap = true; _root.describewhat = 0;Instance of Symbol 1952 MovieClip "locker_2" in Symbol 1970 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1952 MovieClip "locker_4" in Symbol 1970 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1952 MovieClip "locker_5" in Symbol 1970 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1952 MovieClip "locker_17" in Symbol 1970 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1952 MovieClip "locker_6" in Symbol 1970 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1952 MovieClip "locker_3" in Symbol 1970 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1952 MovieClip "locker_16" in Symbol 1970 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1952 MovieClip "locker_18" in Symbol 1970 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1952 MovieClip "locker_15" in Symbol 1970 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1952 MovieClip "locker_13" in Symbol 1970 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Symbol 1971 MovieClip Frame 1stop();Instance of Symbol 655 MovieClip [enemy_type_18] in Symbol 1971 MovieClip Frame 1onClipEvent (load) { _root.hpbarwidthres = hpbar._width; }
Library Items
Symbol 1 Sound [seifrotate] | Used by:537 | |
Symbol 2 Font | Used by:3 48 422 1588 | |
Symbol 3 Text | Uses:2 | Used by:14 |
Symbol 4 Graphic | Used by:5 8 | |
Symbol 5 MovieClip | Uses:4 | Used by:13 |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:6 | Used by:13 |
Symbol 8 MovieClip | Uses:4 | Used by:13 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:13 |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:13 |
Symbol 13 MovieClip | Uses:5 7 8 10 12 | Used by:14 |
Symbol 14 MovieClip [show_quality] | Uses:3 13 | |
Symbol 15 Graphic | Used by:17 | |
Symbol 16 MovieClip | Used by:17 | |
Symbol 17 MovieClip [adcore] | Uses:15 16 | Used by:Timeline |
Symbol 18 Bitmap | Used by:19 | |
Symbol 19 Graphic | Uses:18 | Used by:20 |
Symbol 20 MovieClip | Uses:19 | Used by:28 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:28 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:25 |
Symbol 25 MovieClip | Uses:24 | Used by:28 |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:28 |
Symbol 28 MovieClip | Uses:20 22 25 27 | Used by:41 |
Symbol 29 Font | Used by:30 32 1198 1199 1200 1201 1202 1203 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1935 1943 1944 1948 | |
Symbol 30 EditableText | Uses:29 | Used by:31 |
Symbol 31 MovieClip | Uses:30 | Used by:41 |
Symbol 32 EditableText | Uses:29 | Used by:33 |
Symbol 33 MovieClip | Uses:32 | Used by:41 |
Symbol 34 Graphic | Used by:37 | |
Symbol 35 Bitmap | Used by:36 66 71 89 210 231 234 238 283 323 326 330 332 390 437 445 448 538 562 848 882 914 1601 1612 1870 | |
Symbol 36 Graphic | Uses:35 | Used by:37 |
Symbol 37 MovieClip | Uses:34 36 | Used by:40 41 |
Symbol 38 Graphic | Used by:40 | |
Symbol 39 Sound | Used by:40 77 80 83 86 328 333 335 378 406 410 412 706 712 854 858 862 866 870 900 904 908 1814 1816 1818 1820 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 | |
Symbol 40 Button | Uses:37 38 39 | Used by:41 |
Symbol 41 MovieClip | Uses:28 31 33 37 40 | Used by:Timeline |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip | Uses:42 | Used by:44 |
Symbol 44 MovieClip | Uses:43 | Used by:Timeline |
Symbol 45 Font | Used by:46 54 819 823 830 835 | |
Symbol 46 Text | Uses:45 | Used by:47 |
Symbol 47 MovieClip | Uses:46 | Used by:Timeline |
Symbol 48 Text | Uses:2 | Used by:50 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 Button | Uses:48 49 | Used by:51 |
Symbol 51 MovieClip | Uses:50 | Used by:52 |
Symbol 52 MovieClip | Uses:51 | Used by:Timeline |
Symbol 53 Graphic | Used by:55 60 208 900 908 912 1594 1595 1620 1893 | |
Symbol 54 Text | Uses:45 | Used by:55 |
Symbol 55 MovieClip | Uses:53 54 | Used by:Timeline |
Symbol 56 Graphic | Used by:1971 Timeline | |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:59 |
Symbol 59 MovieClip | Uses:58 | Used by:Timeline |
Symbol 60 MovieClip | Uses:53 | Used by:Timeline |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:61 | Used by:Timeline |
Symbol 63 Font | Used by:64 918 919 | |
Symbol 64 Text | Uses:63 | Used by:Timeline |
Symbol 65 Graphic | Used by:67 | |
Symbol 66 Graphic | Uses:35 | Used by:67 69 74 |
Symbol 67 MovieClip | Uses:65 66 | Used by:75 77 87 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 66 | Used by:78 80 87 |
Symbol 70 Graphic | Used by:72 | |
Symbol 71 Graphic | Uses:35 | Used by:72 |
Symbol 72 MovieClip | Uses:70 71 | Used by:81 83 87 |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 66 | Used by:84 86 87 |
Symbol 75 MovieClip | Uses:67 | Used by:77 |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 Button | Uses:67 75 76 39 | Used by:87 |
Symbol 78 MovieClip | Uses:69 | Used by:80 |
Symbol 79 Graphic | Used by:80 328 | |
Symbol 80 Button | Uses:69 78 79 39 | Used by:87 |
Symbol 81 MovieClip | Uses:72 | Used by:83 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 Button | Uses:72 81 82 39 | Used by:87 |
Symbol 84 MovieClip | Uses:74 | Used by:86 |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 Button | Uses:74 84 85 39 | Used by:87 |
Symbol 87 MovieClip | Uses:67 69 72 74 77 80 83 86 | Used by:Timeline |
Symbol 88 Graphic | Used by:91 | |
Symbol 89 Graphic | Uses:35 | Used by:91 |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:88 89 90 | Used by:92 |
Symbol 92 MovieClip | Uses:91 | Used by:93 94 |
Symbol 93 MovieClip | Uses:92 | Used by:101 |
Symbol 94 MovieClip | Uses:92 | Used by:101 |
Symbol 95 Graphic | Used by:100 | |
Symbol 96 Graphic | Used by:98 278 1347 1351 1352 1593 | |
Symbol 97 Graphic | Used by:98 278 1347 1351 1352 1593 | |
Symbol 98 MovieClip | Uses:96 97 | Used by:99 1353 |
Symbol 99 MovieClip | Uses:98 | Used by:100 |
Symbol 100 MovieClip | Uses:95 99 | Used by:101 |
Symbol 101 MovieClip | Uses:93 94 100 | Used by:Timeline |
Symbol 102 Bitmap | Used by:103 | |
Symbol 103 Graphic | Uses:102 | Used by:104 105 |
Symbol 104 MovieClip | Uses:103 | Used by:105 |
Symbol 105 Button | Uses:104 103 | Used by:222 1607 1616 |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:108 |
Symbol 108 MovieClip | Uses:107 | Used by:110 |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 Button | Uses:108 109 | Used by:222 |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:111 | Used by:115 117 610 637 638 715 723 726 727 |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 MovieClip | Uses:113 | Used by:115 117 610 |
Symbol 115 MovieClip | Uses:112 114 | Used by:117 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 Button | Uses:115 112 114 116 | Used by:222 1607 1616 |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 Button | Uses:118 | Used by:222 |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 Button | Uses:120 | Used by:122 |
Symbol 122 MovieClip | Uses:121 | Used by:222 907 911 |
Symbol 123 Font | Used by:124 1019 1494 1617 1849 | |
Symbol 124 EditableText | Uses:123 | Used by:127 |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 Button | Uses:125 | Used by:127 |
Symbol 127 MovieClip | Uses:124 126 | Used by:128 |
Symbol 128 MovieClip | Uses:127 | Used by:222 |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 Button | Uses:129 | Used by:222 |
Symbol 131 Bitmap | Used by:132 341 342 344 418 1606 1959 | |
Symbol 132 Graphic | Uses:131 | Used by:133 |
Symbol 133 MovieClip | Uses:132 | Used by:222 907 911 |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:134 | Used by:222 |
Symbol 136 Graphic | Used by:208 | |
Symbol 137 Bitmap | Used by:139 | |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:137 138 | Used by:140 |
Symbol 140 MovieClip | Uses:139 | Used by:208 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:208 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:147 |
Symbol 145 Graphic | Used by:147 206 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 | |
Symbol 146 Sound | Used by:147 292 399 1607 | |
Symbol 147 Button | Uses:144 145 146 | Used by:208 |
Symbol 148 Graphic | Used by:152 157 207 | |
Symbol 149 Graphic | Used by:152 157 207 | |
Symbol 150 Graphic | Used by:152 157 207 | |
Symbol 151 Graphic | Used by:152 157 207 | |
Symbol 152 Button | Uses:148 149 150 151 | Used by:208 |
Symbol 153 Graphic | Used by:208 | |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:156 |
Symbol 156 MovieClip | Uses:155 | Used by:208 |
Symbol 157 Button | Uses:148 149 150 151 | Used by:208 |
Symbol 158 Bitmap | Used by:159 | |
Symbol 159 Graphic | Uses:158 | Used by:160 |
Symbol 160 Button | Uses:159 | Used by:161 |
Symbol 161 MovieClip | Uses:160 | Used by:208 |
Symbol 162 Bitmap | Used by:163 | |
Symbol 163 Graphic | Uses:162 | Used by:164 |
Symbol 164 MovieClip | Uses:163 | Used by:208 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:167 |
Symbol 167 MovieClip | Uses:166 | Used by:208 |
Symbol 168 Bitmap | Used by:169 | |
Symbol 169 Graphic | Uses:168 | Used by:170 |
Symbol 170 MovieClip | Uses:169 | Used by:208 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:173 |
Symbol 173 MovieClip | Uses:172 | Used by:208 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:176 |
Symbol 176 MovieClip | Uses:175 | Used by:208 |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:177 | Used by:208 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:180 | Used by:208 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:184 |
Symbol 184 MovieClip | Uses:183 | Used by:208 |
Symbol 185 Bitmap | Used by:188 | |
Symbol 186 Bitmap | Used by:188 | |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:185 186 187 | Used by:189 |
Symbol 189 MovieClip | Uses:188 | Used by:192 |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:190 | Used by:192 |
Symbol 192 MovieClip | Uses:189 191 | Used by:208 |
Symbol 193 Bitmap | Used by:195 | |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:193 194 | Used by:196 |
Symbol 196 MovieClip | Uses:195 | Used by:208 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:199 |
Symbol 199 MovieClip | Uses:198 | Used by:208 |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:202 |
Symbol 202 MovieClip | Uses:201 SS1 | Used by:208 |
Symbol 203 Graphic | Used by:206 | |
Symbol 204 Graphic | Used by:206 | |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 Button | Uses:203 204 205 145 | Used by:208 |
Symbol 207 Button | Uses:148 149 150 151 | Used by:208 |
Symbol 208 MovieClip | Uses:136 140 142 147 152 153 156 157 53 161 164 167 170 173 176 178 181 184 192 196 199 202 206 207 | Used by:222 |
Symbol 209 Graphic | Used by:211 | |
Symbol 210 Graphic | Uses:35 | Used by:211 |
Symbol 211 MovieClip | Uses:209 210 | Used by:222 |
Symbol 212 Graphic | Used by:213 | |
Symbol 213 MovieClip | Uses:212 | Used by:214 |
Symbol 214 MovieClip | Uses:213 | Used by:215 |
Symbol 215 MovieClip | Uses:214 | Used by:218 388 880 1113 1496 1872 1969 |
Symbol 216 Graphic | Used by:218 388 880 1113 1496 1872 1969 | |
Symbol 217 Sound | Used by:218 388 880 1106 1113 1487 1496 1872 1969 | |
Symbol 218 Button | Uses:215 216 217 | Used by:222 |
Symbol 219 Bitmap | Used by:220 280 392 439 470 895 921 1866 | |
Symbol 220 Graphic | Uses:219 | Used by:221 |
Symbol 221 MovieClip | Uses:220 | Used by:222 |
Symbol 222 MovieClip | Uses:105 110 117 119 122 128 130 133 135 208 211 218 221 | Used by:Timeline |
Symbol 223 Graphic | Used by:224 225 | |
Symbol 224 MovieClip | Uses:223 | Used by:225 |
Symbol 225 Button | Uses:224 223 | Used by:394 421 |
Symbol 226 Bitmap | Used by:227 337 395 431 434 1960 | |
Symbol 227 Graphic | Uses:226 | Used by:394 |
Symbol 228 Font | Used by:229 236 396 | |
Symbol 229 Text | Uses:228 | Used by:394 421 |
Symbol 230 Graphic | Used by:232 | |
Symbol 231 Graphic | Uses:35 | Used by:232 |
Symbol 232 MovieClip | Uses:230 231 | Used by:394 421 |
Symbol 233 Graphic | Used by:235 | |
Symbol 234 Graphic | Uses:35 | Used by:235 |
Symbol 235 MovieClip | Uses:233 234 | Used by:394 |
Symbol 236 Text | Uses:228 | Used by:394 |
Symbol 237 Graphic | Used by:239 | |
Symbol 238 Graphic | Uses:35 | Used by:239 241 398 |
Symbol 239 MovieClip | Uses:237 238 | Used by:394 |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:240 238 | Used by:394 421 |
Symbol 242 Graphic | Used by:279 | |
Symbol 243 Graphic | Used by:279 | |
Symbol 244 Graphic | Used by:246 1035 1036 1038 1056 1593 | |
Symbol 245 Graphic | Used by:246 1035 1036 1038 1056 1593 | |
Symbol 246 MovieClip | Uses:244 245 | Used by:279 |
Symbol 247 Graphic | Used by:249 1231 1232 1234 1237 1593 | |
Symbol 248 Graphic | Used by:249 1231 1232 1234 1237 1593 | |
Symbol 249 MovieClip | Uses:247 248 | Used by:279 |
Symbol 250 Graphic | Used by:252 1242 1243 1245 1248 1593 | |
Symbol 251 Graphic | Used by:252 1242 1243 1245 1248 1593 | |
Symbol 252 MovieClip | Uses:250 251 | Used by:279 |
Symbol 253 Graphic | Used by:258 1386 1387 1389 1392 1593 | |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 MovieClip | Uses:254 | Used by:258 1386 1387 1389 1392 1593 |
Symbol 256 Graphic | Used by:258 1386 1387 1389 1392 1593 | |
Symbol 257 Graphic | Used by:258 1386 1387 1389 1392 1593 | |
Symbol 258 MovieClip | Uses:253 255 256 257 | Used by:279 |
Symbol 259 Graphic | Used by:261 308 1253 1254 1256 1259 1593 | |
Symbol 260 Graphic | Used by:261 308 1253 1254 1256 1259 1593 | |
Symbol 261 MovieClip | Uses:259 260 | Used by:279 |
Symbol 262 Graphic | Used by:264 611 652 654 1397 1593 | |
Symbol 263 Graphic | Used by:264 611 652 654 1397 1593 | |
Symbol 264 MovieClip | Uses:262 263 | Used by:279 |
Symbol 265 Graphic | Used by:269 1222 1223 1224 1227 1593 1971 | |
Symbol 266 Graphic | Used by:269 1222 1223 1224 1227 1593 1971 | |
Symbol 267 Graphic | Used by:269 1222 1223 1224 1227 1593 | |
Symbol 268 Graphic | Used by:269 1222 1223 1224 1227 1593 | |
Symbol 269 MovieClip | Uses:265 266 267 268 | Used by:279 |
Symbol 270 Graphic | Used by:274 1378 1379 1380 1383 1593 | |
Symbol 271 Graphic | Used by:274 1378 1379 1380 1383 1593 1971 | |
Symbol 272 Graphic | Used by:274 1378 1379 1380 1383 1593 | |
Symbol 273 Graphic | Used by:274 1378 1379 1380 1383 1593 | |
Symbol 274 MovieClip | Uses:270 271 272 273 | Used by:279 |
Symbol 275 Graphic | Used by:277 1371 1374 1375 1376 1593 | |
Symbol 276 Graphic | Used by:277 1371 1374 1375 1376 1593 | |
Symbol 277 MovieClip | Uses:275 276 | Used by:279 |
Symbol 278 MovieClip | Uses:96 97 | Used by:279 |
Symbol 279 MovieClip | Uses:242 243 246 249 252 258 261 264 269 274 277 278 | Used by:394 |
Symbol 280 Graphic | Uses:219 | Used by:281 |
Symbol 281 MovieClip | Uses:280 | Used by:285 292 399 |
Symbol 282 Graphic | Used by:284 | |
Symbol 283 Graphic | Uses:35 | Used by:284 |
Symbol 284 MovieClip | Uses:282 283 | Used by:285 292 399 |
Symbol 285 MovieClip | Uses:281 284 | Used by:293 400 |
Symbol 286 Graphic | Used by:292 399 | |
Symbol 287 Graphic | Used by:290 | |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:290 |
Symbol 290 MovieClip | Uses:287 289 | Used by:292 399 |
Symbol 291 Graphic | Used by:292 399 | |
Symbol 292 Button | Uses:281 284 286 290 291 146 | Used by:293 |
Symbol 293 MovieClip | Uses:285 292 | Used by:394 |
Symbol 294 Graphic | Used by:305 321 340 | |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:297 |
Symbol 297 MovieClip | Uses:296 | Used by:305 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:300 |
Symbol 300 MovieClip | Uses:299 | Used by:305 |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip | Uses:301 | Used by:305 |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:303 | Used by:305 |
Symbol 305 MovieClip | Uses:294 297 300 302 304 | Used by:394 421 |
Symbol 306 Graphic | Used by:307 | |
Symbol 307 MovieClip | Uses:306 | Used by:309 |
Symbol 308 MovieClip | Uses:259 260 | Used by:309 313 318 339 |
Symbol 309 MovieClip | Uses:307 308 | Used by:310 |
Symbol 310 MovieClip | Uses:309 | Used by:321 |
Symbol 311 Graphic | Used by:312 | |
Symbol 312 MovieClip | Uses:311 | Used by:314 |
Symbol 313 MovieClip | Uses:308 | Used by:314 |
Symbol 314 MovieClip | Uses:312 313 | Used by:315 |
Symbol 315 MovieClip | Uses:314 | Used by:321 |
Symbol 316 Graphic | Used by:317 | |
Symbol 317 MovieClip | Uses:316 | Used by:319 |
Symbol 318 MovieClip | Uses:308 | Used by:319 |
Symbol 319 MovieClip | Uses:317 318 | Used by:320 |
Symbol 320 MovieClip | Uses:319 | Used by:321 |
Symbol 321 MovieClip | Uses:294 310 315 320 | Used by:394 |
Symbol 322 Graphic | Used by:324 | |
Symbol 323 Graphic | Uses:35 | Used by:324 402 404 408 420 |
Symbol 324 MovieClip | Uses:322 323 | Used by:335 336 |
Symbol 325 Graphic | Used by:327 | |
Symbol 326 Graphic | Uses:35 | Used by:327 |
Symbol 327 MovieClip | Uses:325 326 | Used by:328 336 |
Symbol 328 Button | Uses:327 79 39 | Used by:336 |
Symbol 329 Graphic | Used by:331 | |
Symbol 330 Graphic | Uses:35 | Used by:331 |
Symbol 331 MovieClip | Uses:329 330 | Used by:333 336 |
Symbol 332 Graphic | Uses:35 | Used by:333 |
Symbol 333 Button | Uses:331 332 39 | Used by:336 |
Symbol 334 Graphic | Used by:335 | |
Symbol 335 Button | Uses:324 334 39 | Used by:336 |
Symbol 336 MovieClip | Uses:324 328 333 335 327 331 | Used by:340 |
Symbol 337 Graphic | Uses:226 | Used by:338 |
Symbol 338 MovieClip | Uses:337 | Used by:339 |
Symbol 339 MovieClip | Uses:308 338 | Used by:340 |
Symbol 340 MovieClip | Uses:294 336 339 | Used by:394 421 |
Symbol 341 Graphic | Uses:131 | Used by:394 |
Symbol 342 Graphic | Uses:131 | Used by:343 |
Symbol 343 MovieClip | Uses:342 | Used by:394 421 |
Symbol 344 Graphic | Uses:131 | Used by:345 |
Symbol 345 MovieClip | Uses:344 | Used by:394 421 |
Symbol 346 Bitmap | Used by:347 | |
Symbol 347 Graphic | Uses:346 | Used by:348 |
Symbol 348 MovieClip | Uses:347 | Used by:353 |
Symbol 349 Graphic | Used by:352 | |
Symbol 350 Graphic | Used by:351 | |
Symbol 351 MovieClip | Uses:350 | Used by:352 |
Symbol 352 MovieClip | Uses:349 351 | Used by:353 357 361 365 369 373 |
Symbol 353 MovieClip | Uses:348 352 | Used by:394 421 |
Symbol 354 Bitmap | Used by:355 | |
Symbol 355 Graphic | Uses:354 | Used by:356 |
Symbol 356 MovieClip | Uses:355 | Used by:357 |
Symbol 357 MovieClip | Uses:356 352 | Used by:394 421 |
Symbol 358 Bitmap | Used by:359 | |
Symbol 359 Graphic | Uses:358 | Used by:360 |
Symbol 360 MovieClip | Uses:359 | Used by:361 |
Symbol 361 MovieClip | Uses:360 352 | Used by:394 421 |
Symbol 362 Bitmap | Used by:363 | |
Symbol 363 Graphic | Uses:362 | Used by:364 |
Symbol 364 MovieClip | Uses:363 | Used by:365 |
Symbol 365 MovieClip | Uses:364 352 | Used by:394 421 |
Symbol 366 Bitmap | Used by:367 | |
Symbol 367 Graphic | Uses:366 | Used by:368 |
Symbol 368 MovieClip | Uses:367 | Used by:369 |
Symbol 369 MovieClip | Uses:368 352 | Used by:394 421 |
Symbol 370 Bitmap | Used by:371 | |
Symbol 371 Graphic | Uses:370 | Used by:372 |
Symbol 372 MovieClip | Uses:371 | Used by:373 |
Symbol 373 MovieClip | Uses:372 352 | Used by:394 421 |
Symbol 374 Graphic | Used by:375 | |
Symbol 375 MovieClip | Uses:374 | Used by:394 |
Symbol 376 Graphic | Used by:377 378 | |
Symbol 377 MovieClip | Uses:376 | Used by:378 |
Symbol 378 Button | Uses:377 376 39 | Used by:379 |
Symbol 379 MovieClip | Uses:378 | Used by:394 421 |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:382 |
Symbol 382 MovieClip | Uses:381 | Used by:383 384 1873 1874 1875 1876 1952 |
Symbol 383 MovieClip | Uses:382 | Used by:394 421 |
Symbol 384 MovieClip | Uses:382 | Used by:394 421 |
Symbol 385 Bitmap | Used by:386 1863 | |
Symbol 386 Graphic | Uses:385 | Used by:387 |
Symbol 387 MovieClip | Uses:386 | Used by:394 421 |
Symbol 388 Button | Uses:215 216 217 | Used by:394 421 |
Symbol 389 Graphic | Used by:391 | |
Symbol 390 Graphic | Uses:35 | Used by:391 1968 |
Symbol 391 MovieClip | Uses:389 390 | Used by:394 |
Symbol 392 Graphic | Uses:219 | Used by:393 |
Symbol 393 MovieClip | Uses:392 | Used by:394 421 |
Symbol 394 MovieClip | Uses:225 227 229 232 235 236 239 241 279 293 305 321 340 341 343 345 353 357 361 365 369 373 375 379 383 384 387 388 391 393 | Used by:Timeline |
Symbol 395 Graphic | Uses:226 | Used by:421 |
Symbol 396 Text | Uses:228 | Used by:421 |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:397 238 | Used by:421 |
Symbol 399 Button | Uses:281 284 286 290 291 146 | Used by:400 |
Symbol 400 MovieClip | Uses:285 399 | Used by:421 |
Symbol 401 Graphic | Used by:402 | |
Symbol 402 MovieClip | Uses:401 323 | Used by:412 415 |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip | Uses:403 323 | Used by:406 415 |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 Button | Uses:404 405 39 | Used by:415 |
Symbol 407 Graphic | Used by:408 | |
Symbol 408 MovieClip | Uses:407 323 | Used by:410 415 |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 Button | Uses:408 409 39 | Used by:415 |
Symbol 411 Graphic | Used by:412 | |
Symbol 412 Button | Uses:402 411 39 | Used by:415 |
Symbol 413 Graphic | Used by:414 | |
Symbol 414 MovieClip | Uses:413 | Used by:415 |
Symbol 415 MovieClip | Uses:402 406 410 412 404 414 408 | Used by:421 |
Symbol 416 Graphic | Used by:417 | |
Symbol 417 MovieClip | Uses:416 | Used by:421 |
Symbol 418 Graphic | Uses:131 | Used by:421 |
Symbol 419 Graphic | Used by:420 | |
Symbol 420 MovieClip | Uses:419 323 | Used by:421 |
Symbol 421 MovieClip | Uses:225 395 229 232 396 241 305 340 398 400 415 417 418 343 345 353 357 361 365 369 373 379 383 384 387 388 420 393 | Used by:Timeline |
Symbol 422 EditableText | Uses:2 | Used by:423 |
Symbol 423 MovieClip | Uses:422 | Used by:424 |
Symbol 424 MovieClip [fps_counter] | Uses:423 | Used by:1971 Timeline |
Symbol 425 Graphic | Used by:426 427 | |
Symbol 426 MovieClip | Uses:425 | Used by:427 |
Symbol 427 Button | Uses:426 425 | Used by:441 |
Symbol 428 Graphic | Used by:429 | |
Symbol 429 MovieClip | Uses:428 | Used by:430 |
Symbol 430 MovieClip | Uses:429 | Used by:433 435 920 1605 1614 |
Symbol 431 Graphic | Uses:226 | Used by:432 |
Symbol 432 MovieClip | Uses:431 | Used by:435 900 904 908 920 1605 1614 |
Symbol 433 MovieClip | Uses:430 | Used by:435 920 1605 1614 |
Symbol 434 Graphic | Uses:226 | Used by:435 920 1605 1614 |
Symbol 435 Button | Uses:430 432 433 434 | Used by:441 472 |
Symbol 436 Graphic | Used by:438 | |
Symbol 437 Graphic | Uses:35 | Used by:438 |
Symbol 438 MovieClip | Uses:436 437 | Used by:441 |
Symbol 439 Graphic | Uses:219 | Used by:440 |
Symbol 440 MovieClip | Uses:439 | Used by:441 |
Symbol 441 MovieClip | Uses:427 435 438 440 | Used by:Timeline |
Symbol 442 Graphic | Used by:443 | |
Symbol 443 Button | Uses:442 | Used by:472 |
Symbol 444 Graphic | Used by:446 | |
Symbol 445 Graphic | Uses:35 | Used by:446 |
Symbol 446 MovieClip | Uses:444 445 | Used by:472 |
Symbol 447 Graphic | Used by:449 | |
Symbol 448 Graphic | Uses:35 | Used by:449 451 453 455 457 459 461 463 465 467 469 |
Symbol 449 MovieClip | Uses:447 448 | Used by:472 |
Symbol 450 Graphic | Used by:451 | |
Symbol 451 MovieClip | Uses:450 448 | Used by:472 |
Symbol 452 Graphic | Used by:453 | |
Symbol 453 MovieClip | Uses:452 448 | Used by:472 |
Symbol 454 Graphic | Used by:455 | |
Symbol 455 MovieClip | Uses:454 448 | Used by:472 |
Symbol 456 Graphic | Used by:457 | |
Symbol 457 MovieClip | Uses:456 448 | Used by:472 |
Symbol 458 Graphic | Used by:459 | |
Symbol 459 MovieClip | Uses:458 448 | Used by:472 |
Symbol 460 Graphic | Used by:461 | |
Symbol 461 MovieClip | Uses:460 448 | Used by:472 |
Symbol 462 Graphic | Used by:463 | |
Symbol 463 MovieClip | Uses:462 448 | Used by:472 |
Symbol 464 Graphic | Used by:465 | |
Symbol 465 MovieClip | Uses:464 448 | Used by:472 |
Symbol 466 Graphic | Used by:467 | |
Symbol 467 MovieClip | Uses:466 448 | Used by:472 |
Symbol 468 Graphic | Used by:469 | |
Symbol 469 MovieClip | Uses:468 448 | Used by:472 |
Symbol 470 Graphic | Uses:219 | Used by:471 |
Symbol 471 MovieClip | Uses:470 | Used by:472 |
Symbol 472 MovieClip | Uses:443 435 446 449 451 453 455 457 459 461 463 465 467 469 471 | Used by:Timeline |
Symbol 473 Bitmap | Used by:474 | |
Symbol 474 Graphic | Uses:473 | Used by:497 |
Symbol 475 Bitmap | Used by:476 | |
Symbol 476 Graphic | Uses:475 | Used by:497 |
Symbol 477 Bitmap | Used by:478 | |
Symbol 478 Graphic | Uses:477 | Used by:497 |
Symbol 479 Bitmap | Used by:480 | |
Symbol 480 Graphic | Uses:479 | Used by:497 |
Symbol 481 Bitmap | Used by:482 | |
Symbol 482 Graphic | Uses:481 | Used by:497 |
Symbol 483 Bitmap | Used by:484 | |
Symbol 484 Graphic | Uses:483 | Used by:497 |
Symbol 485 Bitmap | Used by:486 | |
Symbol 486 Graphic | Uses:485 | Used by:497 |
Symbol 487 Bitmap | Used by:488 | |
Symbol 488 Graphic | Uses:487 | Used by:497 |
Symbol 489 Bitmap | Used by:490 | |
Symbol 490 Graphic | Uses:489 | Used by:497 |
Symbol 491 Bitmap | Used by:492 | |
Symbol 492 Graphic | Uses:491 | Used by:497 |
Symbol 493 Bitmap | Used by:494 | |
Symbol 494 Graphic | Uses:493 | Used by:497 |
Symbol 495 Bitmap | Used by:496 | |
Symbol 496 Graphic | Uses:495 | Used by:497 |
Symbol 497 MovieClip | Uses:474 476 478 480 482 484 486 488 490 492 494 496 | Used by:498 |
Symbol 498 MovieClip [kursor] | Uses:497 | Used by:1971 Timeline |
Symbol 499 Sound | Used by:Timeline | |
Symbol 500 Graphic | Used by:575 | |
Symbol 501 Graphic | Used by:502 | |
Symbol 502 MovieClip | Uses:501 | Used by:537 |
Symbol 503 Graphic | Used by:504 | |
Symbol 504 MovieClip | Uses:503 | Used by:537 |
Symbol 505 Graphic | Used by:506 | |
Symbol 506 MovieClip | Uses:505 | Used by:537 |
Symbol 507 Graphic | Used by:508 | |
Symbol 508 MovieClip | Uses:507 | Used by:537 |
Symbol 509 Sound | Used by:537 | |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 MovieClip | Uses:510 | Used by:537 |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:512 | Used by:537 |
Symbol 514 Graphic | Used by:515 | |
Symbol 515 MovieClip | Uses:514 | Used by:537 |
Symbol 516 Sound | Used by:537 | |
Symbol 517 Graphic | Used by:518 | |
Symbol 518 MovieClip | Uses:517 | Used by:537 |
Symbol 519 Sound | Used by:537 | |
Symbol 520 Graphic | Used by:521 | |
Symbol 521 MovieClip | Uses:520 | Used by:537 |
Symbol 522 Graphic | Used by:523 | |
Symbol 523 MovieClip | Uses:522 | Used by:537 |
Symbol 524 Graphic | Used by:525 | |
Symbol 525 MovieClip | Uses:524 | Used by:537 |
Symbol 526 Graphic | Used by:527 | |
Symbol 527 MovieClip | Uses:526 | Used by:537 |
Symbol 528 Graphic | Used by:529 | |
Symbol 529 MovieClip | Uses:528 | Used by:537 |
Symbol 530 Graphic | Used by:531 | |
Symbol 531 MovieClip | Uses:530 | Used by:537 |
Symbol 532 Graphic | Used by:533 | |
Symbol 533 MovieClip | Uses:532 | Used by:537 |
Symbol 534 Graphic | Used by:535 | |
Symbol 535 MovieClip | Uses:534 | Used by:537 |
Symbol 536 Sound | Used by:537 | |
Symbol 537 MovieClip | Uses:502 504 506 508 509 511 513 515 516 518 519 521 523 1 525 527 529 531 533 535 536 | Used by:539 |
Symbol 538 Graphic | Uses:35 | Used by:539 |
Symbol 539 MovieClip | Uses:537 538 | Used by:540 |
Symbol 540 MovieClip | Uses:539 | Used by:575 |
Symbol 541 Graphic | Used by:542 | |
Symbol 542 MovieClip | Uses:541 | Used by:561 |
Symbol 543 Graphic | Used by:544 | |
Symbol 544 MovieClip | Uses:543 | Used by:561 |
Symbol 545 Graphic | Used by:546 | |
Symbol 546 MovieClip | Uses:545 | Used by:561 |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 MovieClip | Uses:547 | Used by:561 |
Symbol 549 Graphic | Used by:550 | |
Symbol 550 MovieClip | Uses:549 | Used by:561 |
Symbol 551 Graphic | Used by:552 | |
Symbol 552 MovieClip | Uses:551 | Used by:561 |
Symbol 553 Graphic | Used by:554 | |
Symbol 554 MovieClip | Uses:553 | Used by:561 |
Symbol 555 Graphic | Used by:556 | |
Symbol 556 MovieClip | Uses:555 | Used by:561 |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 MovieClip | Uses:557 | Used by:561 |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:559 | Used by:561 |
Symbol 561 MovieClip | Uses:542 544 546 548 550 552 554 556 558 560 | Used by:563 |
Symbol 562 Graphic | Uses:35 | Used by:563 |
Symbol 563 MovieClip | Uses:561 562 | Used by:564 |
Symbol 564 MovieClip | Uses:563 | Used by:575 |
Symbol 565 Bitmap | Used by:566 | |
Symbol 566 Graphic | Uses:565 | Used by:567 |
Symbol 567 MovieClip | Uses:566 | Used by:568 |
Symbol 568 MovieClip | Uses:567 | Used by:569 |
Symbol 569 MovieClip | Uses:568 | Used by:575 |
Symbol 570 Bitmap | Used by:571 | |
Symbol 571 Graphic | Uses:570 | Used by:572 |
Symbol 572 MovieClip | Uses:571 | Used by:573 |
Symbol 573 MovieClip | Uses:572 | Used by:575 |
Symbol 574 Sound | Used by:575 | |
Symbol 575 MovieClip | Uses:500 540 564 569 573 574 SS2 | Used by:Timeline |
Symbol 576 Graphic | Used by:577 | |
Symbol 577 MovieClip | Uses:576 | Used by:579 |
Symbol 578 Graphic | Used by:579 | |
Symbol 579 Button | Uses:577 578 | Used by:Timeline |
Symbol 580 Graphic | Used by:581 | |
Symbol 581 MovieClip | Uses:580 | Used by:606 |
Symbol 582 Graphic | Used by:606 | |
Symbol 583 Bitmap | Used by:584 | |
Symbol 584 Graphic | Uses:583 | Used by:585 589 |
Symbol 585 MovieClip | Uses:584 | Used by:606 |
Symbol 586 Bitmap | Used by:587 | |
Symbol 587 Graphic | Uses:586 | Used by:588 591 |
Symbol 588 MovieClip | Uses:587 | Used by:606 |
Symbol 589 MovieClip | Uses:584 | Used by:590 |
Symbol 590 MovieClip | Uses:589 | Used by:606 |
Symbol 591 MovieClip | Uses:587 | Used by:592 |
Symbol 592 MovieClip | Uses:591 | Used by:606 |
Symbol 593 Sound | Used by:606 | |
Symbol 594 Graphic | Used by:595 | |
Symbol 595 MovieClip | Uses:594 | Used by:606 |
Symbol 596 Sound | Used by:606 | |
Symbol 597 Graphic | Used by:598 | |
Symbol 598 MovieClip | Uses:597 | Used by:606 |
Symbol 599 Graphic | Used by:600 | |
Symbol 600 MovieClip | Uses:599 | Used by:606 |
Symbol 601 Graphic | Used by:602 | |
Symbol 602 MovieClip | Uses:601 | Used by:606 |
Symbol 603 Bitmap | Used by:604 | |
Symbol 604 Graphic | Uses:603 | Used by:605 |
Symbol 605 MovieClip | Uses:604 | Used by:606 |
Symbol 606 MovieClip | Uses:581 582 585 588 590 592 593 595 596 598 600 602 605 | Used by:Timeline |
Symbol 607 Graphic | Used by:610 | |
Symbol 608 Graphic | Used by:610 | |
Symbol 609 Graphic | Used by:610 722 | |
Symbol 610 MovieClip | Uses:112 607 608 609 114 SS3 | Used by:Timeline |
Symbol 611 MovieClip | Uses:262 263 | Used by:655 |
Symbol 612 Graphic | Used by:613 1574 | |
Symbol 613 MovieClip | Uses:612 | Used by:655 1039 1048 1225 1235 1246 1257 1271 1285 1299 1312 1326 1340 1353 1364 1377 1381 1390 1553 1555 |
Symbol 614 Graphic | Used by:615 1490 1493 1575 1626 1765 1771 | |
Symbol 615 MovieClip | Uses:614 | Used by:655 1039 1048 1225 1235 1246 1257 1271 1285 1299 1312 1326 1340 1353 1364 1377 1381 1390 |
Symbol 616 Graphic | Used by:617 | |
Symbol 617 MovieClip | Uses:616 | Used by:620 |
Symbol 618 Graphic | Used by:619 | |
Symbol 619 MovieClip | Uses:618 | Used by:620 |
Symbol 620 MovieClip | Uses:617 619 | Used by:623 |
Symbol 621 Graphic | Used by:622 | |
Symbol 622 MovieClip | Uses:621 | Used by:623 |
Symbol 623 MovieClip | Uses:620 622 | Used by:631 1220 1505 |
Symbol 624 Graphic | Used by:625 | |
Symbol 625 MovieClip | Uses:624 | Used by:631 1220 1505 |
Symbol 626 Graphic | Used by:627 877 | |
Symbol 627 MovieClip | Uses:626 | Used by:630 |
Symbol 628 Graphic | Used by:629 | |
Symbol 629 MovieClip | Uses:628 | Used by:630 |
Symbol 630 MovieClip | Uses:627 629 | Used by:631 1220 1505 |
Symbol 631 MovieClip | Uses:623 625 630 | Used by:645 1221 |
Symbol 632 Graphic | Used by:633 | |
Symbol 633 MovieClip | Uses:632 | Used by:636 |
Symbol 634 Graphic | Used by:635 | |
Symbol 635 MovieClip | Uses:634 | Used by:636 |
Symbol 636 MovieClip | Uses:633 635 | Used by:637 |
Symbol 637 MovieClip | Uses:112 636 | Used by:639 1220 1505 |
Symbol 638 MovieClip | Uses:112 | Used by:639 1220 1505 |
Symbol 639 MovieClip | Uses:637 638 | Used by:645 1221 |
Symbol 640 Graphic | Used by:641 | |
Symbol 641 MovieClip | Uses:640 | Used by:644 |
Symbol 642 Graphic | Used by:643 | |
Symbol 643 MovieClip | Uses:642 | Used by:644 |
Symbol 644 MovieClip | Uses:641 643 | Used by:645 1220 1221 1505 |
Symbol 645 MovieClip | Uses:631 639 644 | Used by:655 1235 1246 1257 1271 1285 1353 1364 1377 1390 |
Symbol 646 Graphic | Used by:647 1576 | |
Symbol 647 Button | Uses:646 | Used by:648 |
Symbol 648 MovieClip | Uses:647 | Used by:655 1039 1048 1225 1235 1246 1257 1271 1285 1299 1312 1326 1340 1353 1364 1377 1381 1390 |
Symbol 649 Graphic | Used by:650 1578 | |
Symbol 650 MovieClip | Uses:649 | Used by:651 |
Symbol 651 MovieClip | Uses:650 | Used by:655 1039 1048 1225 1235 1246 1257 1271 1285 1299 1312 1326 1340 1353 1364 1377 1381 1390 |
Symbol 652 MovieClip | Uses:262 263 | Used by:653 |
Symbol 653 MovieClip | Uses:652 | Used by:655 |
Symbol 654 MovieClip | Uses:262 263 | Used by:655 |
Symbol 655 MovieClip [enemy_type_18] | Uses:611 613 615 645 648 651 653 654 | Used by:1971 |
Symbol 656 Graphic | Used by:1971 | |
Symbol 657 Bitmap | Used by:658 978 | |
Symbol 658 Graphic | Uses:657 | Used by:659 |
Symbol 659 MovieClip [background_floor_5] | Uses:658 | Used by:1971 |
Symbol 660 Bitmap | Used by:661 | |
Symbol 661 Graphic | Uses:660 | Used by:662 |
Symbol 662 MovieClip [background_up_5] | Uses:661 | Used by:1971 |
Symbol 663 Graphic | Used by:813 | |
Symbol 664 Bitmap | Used by:667 | |
Symbol 665 Bitmap | Used by:667 | |
Symbol 666 Bitmap | Used by:667 | |
Symbol 667 Graphic | Uses:664 665 666 | Used by:689 |
Symbol 668 Bitmap | Used by:669 | |
Symbol 669 Graphic | Uses:668 | Used by:670 |
Symbol 670 MovieClip | Uses:669 | Used by:684 685 686 |
Symbol 671 Bitmap | Used by:672 | |
Symbol 672 Graphic | Uses:671 | Used by:673 |
Symbol 673 MovieClip | Uses:672 | Used by:675 686 |
Symbol 674 Graphic | Used by:675 | |
Symbol 675 Button | Uses:673 674 | Used by:686 |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:678 679 |
Symbol 678 MovieClip | Uses:677 | Used by:679 681 686 |
Symbol 679 Button | Uses:678 677 | Used by:682 |
Symbol 680 Graphic | Used by:681 | |
Symbol 681 Button | Uses:678 680 | Used by:682 |
Symbol 682 MovieClip | Uses:679 681 | Used by:686 |
Symbol 683 Graphic | Used by:684 685 | |
Symbol 684 Button | Uses:670 683 | Used by:686 |
Symbol 685 Button | Uses:670 683 | Used by:686 |
Symbol 686 MovieClip | Uses:670 675 682 684 673 685 678 | Used by:689 |
Symbol 687 Graphic | Used by:688 | |
Symbol 688 Button | Uses:687 | Used by:689 |
Symbol 689 MovieClip | Uses:667 686 688 | Used by:813 |
Symbol 690 Graphic | Used by:691 692 693 694 1455 | |
Symbol 691 MovieClip | Uses:690 | Used by:699 |
Symbol 692 MovieClip | Uses:690 | Used by:699 |
Symbol 693 MovieClip | Uses:690 | Used by:699 |
Symbol 694 MovieClip | Uses:690 | Used by:699 |
Symbol 695 Graphic | Used by:696 | |
Symbol 696 MovieClip | Uses:695 | Used by:699 |
Symbol 697 Graphic | Used by:698 | |
Symbol 698 Button | Uses:697 | Used by:699 |
Symbol 699 MovieClip | Uses:691 692 693 694 696 698 | Used by:813 |
Symbol 700 Graphic | Used by:701 | |
Symbol 701 MovieClip [queue] | Uses:700 | Used by:813 |
Symbol 702 Bitmap | Used by:703 | |
Symbol 703 Graphic | Uses:702 | Used by:704 |
Symbol 704 MovieClip | Uses:703 | Used by:706 |
Symbol 705 Graphic | Used by:706 | |
Symbol 706 Button | Uses:704 705 39 | Used by:813 |
Symbol 707 Bitmap | Used by:708 | |
Symbol 708 Graphic | Uses:707 | Used by:709 710 |
Symbol 709 MovieClip | Uses:708 | Used by:710 712 |
Symbol 710 Button | Uses:709 708 | Used by:713 |
Symbol 711 Graphic | Used by:712 | |
Symbol 712 Button | Uses:709 711 39 | Used by:713 |
Symbol 713 MovieClip | Uses:710 712 | Used by:813 |
Symbol 714 Graphic | Used by:728 | |
Symbol 715 MovieClip | Uses:112 | Used by:728 |
Symbol 716 Graphic | Used by:727 | |
Symbol 717 Sound | Used by:727 | |
Symbol 718 Graphic | Used by:719 | |
Symbol 719 MovieClip | Uses:718 | Used by:720 |
Symbol 720 MovieClip | Uses:719 | Used by:721 |
Symbol 721 MovieClip | Uses:720 | Used by:726 |
Symbol 722 MovieClip | Uses:609 | Used by:723 |
Symbol 723 MovieClip | Uses:112 722 SS4 | Used by:726 |
Symbol 724 Graphic | Used by:726 | |
Symbol 725 Sound | Used by:726 | |
Symbol 726 Button | Uses:112 721 723 724 725 | Used by:727 |
Symbol 727 MovieClip | Uses:112 716 717 726 | Used by:728 |
Symbol 728 MovieClip | Uses:714 715 727 | Used by:813 |
Symbol 729 Bitmap | Used by:730 | |
Symbol 730 Graphic | Uses:729 | Used by:731 749 802 |
Symbol 731 MovieClip | Uses:730 | Used by:737 748 752 808 |
Symbol 732 Bitmap | Used by:733 | |
Symbol 733 Graphic | Uses:732 | Used by:734 803 |
Symbol 734 MovieClip | Uses:733 | Used by:737 |
Symbol 735 Graphic | Used by:737 854 | |
Symbol 736 Sound | Used by:737 745 752 | |
Symbol 737 Button | Uses:731 734 735 736 | Used by:813 |
Symbol 738 Bitmap | Used by:739 810 | |
Symbol 739 Graphic | Uses:738 | Used by:740 |
Symbol 740 MovieClip | Uses:739 | Used by:745 |
Symbol 741 Bitmap | Used by:742 810 | |
Symbol 742 Graphic | Uses:741 | Used by:743 |
Symbol 743 MovieClip | Uses:742 | Used by:745 |
Symbol 744 Graphic | Used by:745 | |
Symbol 745 Button | Uses:740 743 744 736 | Used by:813 |
Symbol 746 Bitmap | Used by:747 | |
Symbol 747 Graphic | Uses:746 | Used by:748 749 750 752 808 |
Symbol 748 MovieClip | Uses:731 747 | Used by:749 |
Symbol 749 Button | Uses:748 730 747 | Used by:753 |
Symbol 750 MovieClip | Uses:747 | Used by:752 |
Symbol 751 Graphic | Used by:752 | |
Symbol 752 Button | Uses:731 747 750 751 736 | Used by:753 |
Symbol 753 MovieClip | Uses:749 752 | Used by:813 |
Symbol 754 Font | Used by:755 | |
Symbol 755 EditableText | Uses:754 | Used by:756 |
Symbol 756 MovieClip | Uses:755 | Used by:813 |
Symbol 757 Bitmap | Used by:758 | |
Symbol 758 Graphic | Uses:757 | Used by:759 |
Symbol 759 MovieClip | Uses:758 | Used by:766 1952 |
Symbol 760 Bitmap | Used by:761 | |
Symbol 761 Graphic | Uses:760 | Used by:762 |
Symbol 762 MovieClip | Uses:761 | Used by:766 1952 |
Symbol 763 Bitmap | Used by:764 | |
Symbol 764 Graphic | Uses:763 | Used by:765 |
Symbol 765 MovieClip | Uses:764 | Used by:766 |
Symbol 766 MovieClip | Uses:759 762 765 | Used by:813 |
Symbol 767 Font | Used by:768 871 1107 1109 1114 1115 1116 1172 1173 1174 1175 1176 1215 1216 1217 1457 1458 1495 1502 1503 1625 1677 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1853 1855 1857 1931 1933 1953 1955 1957 | |
Symbol 768 EditableText | Uses:767 | Used by:813 |
Symbol 769 Bitmap | Used by:770 | |
Symbol 770 Graphic | Uses:769 | Used by:771 |
Symbol 771 MovieClip | Uses:770 | Used by:813 |
Symbol 772 Bitmap | Used by:773 | |
Symbol 773 Graphic | Uses:772 | Used by:774 |
Symbol 774 MovieClip | Uses:773 | Used by:813 |
Symbol 775 Graphic | Used by:776 | |
Symbol 776 Button | Uses:775 | Used by:779 |
Symbol 777 Graphic | Used by:778 | |
Symbol 778 Button | Uses:777 | Used by:779 |
Symbol 779 MovieClip | Uses:776 778 | Used by:813 |
Symbol 780 Graphic | Used by:786 | |
Symbol 781 Graphic | Used by:782 | |
Symbol 782 MovieClip | Uses:781 | Used by:786 791 796 |
Symbol 783 Graphic | Used by:784 | |
Symbol 784 MovieClip | Uses:783 | Used by:786 |
Symbol 785 Graphic | Used by:786 | |
Symbol 786 Button | Uses:780 782 784 785 | Used by:801 |
Symbol 787 Graphic | Used by:791 | |
Symbol 788 Graphic | Used by:789 | |
Symbol 789 MovieClip | Uses:788 | Used by:791 |
Symbol 790 Graphic | Used by:791 | |
Symbol 791 Button | Uses:787 782 789 790 | Used by:801 |
Symbol 792 Graphic | Used by:796 | |
Symbol 793 Graphic | Used by:794 | |
Symbol 794 MovieClip | Uses:793 | Used by:796 |
Symbol 795 Graphic | Used by:796 | |
Symbol 796 Button | Uses:792 782 794 795 | Used by:801 |
Symbol 797 Graphic | Used by:798 799 800 | |
Symbol 798 Button | Uses:797 | Used by:801 |
Symbol 799 Button | Uses:797 | Used by:801 |
Symbol 800 Button | Uses:797 | Used by:801 |
Symbol 801 MovieClip | Uses:786 791 796 798 799 800 | Used by:813 |
Symbol 802 MovieClip | Uses:730 | Used by:804 |
Symbol 803 MovieClip | Uses:733 | Used by:804 |
Symbol 804 MovieClip | Uses:802 803 | Used by:807 |
Symbol 805 Graphic | Used by:806 | |
Symbol 806 MovieClip | Uses:805 | Used by:807 809 812 |
Symbol 807 MovieClip | Uses:804 806 | Used by:813 |
Symbol 808 MovieClip | Uses:731 747 | Used by:809 |
Symbol 809 MovieClip | Uses:808 806 | Used by:813 |
Symbol 810 Graphic | Uses:741 738 | Used by:811 |
Symbol 811 MovieClip | Uses:810 | Used by:812 |
Symbol 812 MovieClip | Uses:811 806 | Used by:813 |
Symbol 813 MovieClip [bottommenu] | Uses:663 689 699 701 706 713 728 737 745 753 756 766 768 771 774 779 801 807 809 812 | Used by:1971 |
Symbol 814 Graphic | Used by:815 | |
Symbol 815 Button | Uses:814 | Used by:820 |
Symbol 816 Graphic | Used by:820 824 | |
Symbol 817 Graphic | Used by:818 | |
Symbol 818 MovieClip | Uses:817 | Used by:820 824 |
Symbol 819 Text | Uses:45 | Used by:820 |
Symbol 820 MovieClip [tutorial_step_1] | Uses:815 816 818 819 | Used by:1971 |
Symbol 821 Graphic | Used by:822 | |
Symbol 822 Button | Uses:821 | Used by:824 |
Symbol 823 Text | Uses:45 | Used by:824 |
Symbol 824 MovieClip [tutorial_step_2] | Uses:822 816 818 823 | Used by:1971 |
Symbol 825 Graphic | Used by:826 | |
Symbol 826 Button | Uses:825 | Used by:831 |
Symbol 827 Graphic | Used by:831 | |
Symbol 828 Graphic | Used by:829 | |
Symbol 829 MovieClip | Uses:828 | Used by:831 |
Symbol 830 Text | Uses:45 | Used by:831 |
Symbol 831 MovieClip [tutorial_step_4] | Uses:826 827 829 830 | Used by:1971 |
Symbol 832 Graphic | Used by:833 | |
Symbol 833 Button | Uses:832 | Used by:842 |
Symbol 834 Graphic | Used by:842 | |
Symbol 835 Text | Uses:45 | Used by:842 |
Symbol 836 Bitmap | Used by:837 | |
Symbol 837 Graphic | Uses:836 | Used by:838 |
Symbol 838 MovieClip | Uses:837 | Used by:841 |
Symbol 839 Graphic | Used by:840 | |
Symbol 840 MovieClip | Uses:839 | Used by:841 |
Symbol 841 MovieClip | Uses:838 840 | Used by:842 |
Symbol 842 MovieClip [tutorial_step_3] | Uses:833 834 835 841 | Used by:1971 |
Symbol 843 Graphic | Used by:844 845 | |
Symbol 844 MovieClip | Uses:843 | Used by:845 |
Symbol 845 Button | Uses:844 843 | Used by:897 |
Symbol 846 Graphic | Used by:847 | |
Symbol 847 MovieClip | Uses:846 | Used by:849 |
Symbol 848 Graphic | Uses:35 | Used by:849 851 853 856 860 864 868 906 910 |
Symbol 849 MovieClip | Uses:847 848 | Used by:897 |
Symbol 850 Graphic | Used by:851 | |
Symbol 851 MovieClip | Uses:850 848 | Used by:897 |
Symbol 852 Graphic | Used by:853 | |
Symbol 853 MovieClip | Uses:852 848 | Used by:854 |
Symbol 854 Button | Uses:853 735 39 | Used by:897 |
Symbol 855 Graphic | Used by:856 | |
Symbol 856 MovieClip | Uses:855 848 | Used by:858 |
Symbol 857 Graphic | Used by:858 | |
Symbol 858 Button | Uses:856 857 39 | Used by:897 |
Symbol 859 Graphic | Used by:860 | |
Symbol 860 MovieClip | Uses:859 848 | Used by:862 |
Symbol 861 Graphic | Used by:862 | |
Symbol 862 Button | Uses:860 861 39 | Used by:897 |
Symbol 863 Graphic | Used by:864 | |
Symbol 864 MovieClip | Uses:863 848 | Used by:866 |
Symbol 865 Graphic | Used by:866 | |
Symbol 866 Button | Uses:864 865 39 | Used by:897 |
Symbol 867 Graphic | Used by:868 | |
Symbol 868 MovieClip | Uses:867 848 | Used by:870 |
Symbol 869 Graphic | Used by:870 | |
Symbol 870 Button | Uses:868 869 39 | Used by:897 |
Symbol 871 EditableText | Uses:767 | Used by:878 |
Symbol 872 Graphic | Used by:876 | |
Symbol 873 Graphic | Used by:874 | |
Symbol 874 MovieClip | Uses:873 | Used by:876 877 |
Symbol 875 Graphic | Used by:876 877 | |
Symbol 876 Button | Uses:872 874 875 | Used by:878 |
Symbol 877 Button | Uses:626 874 875 | Used by:878 |
Symbol 878 MovieClip | Uses:871 876 877 | Used by:879 1220 |
Symbol 879 MovieClip | Uses:878 | Used by:897 |
Symbol 880 Button | Uses:215 216 217 | Used by:897 |
Symbol 881 Graphic | Used by:883 | |
Symbol 882 Graphic | Uses:35 | Used by:883 |
Symbol 883 MovieClip | Uses:881 882 | Used by:897 |
Symbol 884 Graphic | Used by:885 | |
Symbol 885 MovieClip | Uses:884 | Used by:887 892 |
Symbol 886 Graphic | Used by:887 | |
Symbol 887 Button | Uses:885 886 | Used by:892 |
Symbol 888 Graphic | Used by:889 | |
Symbol 889 MovieClip | Uses:888 | Used by:891 892 |
Symbol 890 Graphic | Used by:891 | |
Symbol 891 Button | Uses:889 890 | Used by:892 |
Symbol 892 MovieClip | Uses:887 889 885 891 | Used by:897 |
Symbol 893 Graphic | Used by:894 | |
Symbol 894 MovieClip | Uses:893 | Used by:897 |
Symbol 895 Graphic | Uses:219 | Used by:896 |
Symbol 896 MovieClip | Uses:895 | Used by:897 |
Symbol 897 MovieClip [main_menu] | Uses:845 849 851 854 858 862 866 870 879 880 883 892 894 896 | Used by:1971 |
Symbol 898 Graphic | Used by:899 | |
Symbol 899 MovieClip | Uses:898 | Used by:900 908 |
Symbol 900 Button | Uses:432 899 53 39 | Used by:907 |
Symbol 901 Graphic | Used by:902 | |
Symbol 902 MovieClip | Uses:901 | Used by:904 |
Symbol 903 Graphic | Used by:904 | |
Symbol 904 Button | Uses:432 902 903 39 | Used by:907 911 |
Symbol 905 Graphic | Used by:906 | |
Symbol 906 MovieClip | Uses:905 848 | Used by:907 |
Symbol 907 MovieClip [startnewgame_q] | Uses:122 900 904 906 133 | Used by:1971 |
Symbol 908 Button | Uses:432 899 53 39 | Used by:911 |
Symbol 909 Graphic | Used by:910 | |
Symbol 910 MovieClip | Uses:909 848 | Used by:911 |
Symbol 911 MovieClip [quitgame_q] | Uses:122 908 904 910 133 | Used by:1971 |
Symbol 912 MovieClip | Uses:53 | Used by:923 |
Symbol 913 Graphic | Used by:915 | |
Symbol 914 Graphic | Uses:35 | Used by:915 917 |
Symbol 915 MovieClip | Uses:913 914 | Used by:923 |
Symbol 916 Graphic | Used by:917 | |
Symbol 917 MovieClip | Uses:916 914 | Used by:923 |
Symbol 918 EditableText | Uses:63 | Used by:923 |
Symbol 919 EditableText | Uses:63 | Used by:923 |
Symbol 920 Button | Uses:430 432 433 434 | Used by:923 930 937 944 |
Symbol 921 Graphic | Uses:219 | Used by:922 |
Symbol 922 MovieClip | Uses:921 | Used by:923 |
Symbol 923 MovieClip [intel_info] | Uses:912 915 917 918 919 920 922 | Used by:1971 |
Symbol 924 Graphic | Used by:925 | |
Symbol 925 MovieClip | Uses:924 | Used by:930 |
Symbol 926 Graphic | Used by:927 | |
Symbol 927 MovieClip | Uses:926 | Used by:930 |
Symbol 928 Graphic | Used by:929 | |
Symbol 929 MovieClip | Uses:928 | Used by:930 |
Symbol 930 MovieClip [rnd_tut_1] | Uses:925 927 920 929 | Used by:1971 |
Symbol 931 Graphic | Used by:932 | |
Symbol 932 MovieClip | Uses:931 | Used by:937 |
Symbol 933 Graphic | Used by:934 | |
Symbol 934 MovieClip | Uses:933 | Used by:937 |
Symbol 935 Graphic | Used by:936 | |
Symbol 936 MovieClip | Uses:935 | Used by:937 |
Symbol 937 MovieClip [rnd_tut_2] | Uses:932 934 920 936 | Used by:1971 |
Symbol 938 Graphic | Used by:939 | |
Symbol 939 MovieClip | Uses:938 | Used by:944 |
Symbol 940 Graphic | Used by:941 | |
Symbol 941 MovieClip | Uses:940 | Used by:944 |
Symbol 942 Graphic | Used by:943 | |
Symbol 943 MovieClip | Uses:942 | Used by:944 |
Symbol 944 MovieClip [rnd_tut_3] | Uses:939 941 920 943 | Used by:1971 |
Symbol 945 Graphic | Used by:1971 | |
Symbol 946 Graphic | Used by:947 | |
Symbol 947 MovieClip [temp_border] | Uses:946 | Used by:1971 |
Symbol 948 Bitmap | Used by:949 | |
Symbol 949 Graphic | Uses:948 | Used by:950 |
Symbol 950 MovieClip [background_floor_6] | Uses:949 | Used by:1971 |
Symbol 951 Bitmap | Used by:952 | |
Symbol 952 Graphic | Uses:951 | Used by:953 |
Symbol 953 MovieClip [background_up_6] | Uses:952 | Used by:1971 |
Symbol 954 Bitmap | Used by:955 | |
Symbol 955 Graphic | Uses:954 | Used by:956 |
Symbol 956 MovieClip [background_floor_1] | Uses:955 | Used by:1971 |
Symbol 957 Bitmap | Used by:958 | |
Symbol 958 Graphic | Uses:957 | Used by:959 |
Symbol 959 MovieClip [background_up_1] | Uses:958 | Used by:1971 |
Symbol 960 Bitmap | Used by:961 | |
Symbol 961 Graphic | Uses:960 | Used by:962 |
Symbol 962 MovieClip [background_floor_2] | Uses:961 | Used by:1971 |
Symbol 963 Bitmap | Used by:964 | |
Symbol 964 Graphic | Uses:963 | Used by:965 |
Symbol 965 MovieClip [background_up_2] | Uses:964 | Used by:1971 |
Symbol 966 Bitmap | Used by:967 | |
Symbol 967 Graphic | Uses:966 | Used by:968 |
Symbol 968 MovieClip [background_floor_3] | Uses:967 | Used by:1971 |
Symbol 969 Bitmap | Used by:970 | |
Symbol 970 Graphic | Uses:969 | Used by:971 |
Symbol 971 MovieClip [background_up_3] | Uses:970 | Used by:1971 |
Symbol 972 Bitmap | Used by:973 | |
Symbol 973 Graphic | Uses:972 | Used by:974 |
Symbol 974 MovieClip [background_floor_4] | Uses:973 | Used by:1971 |
Symbol 975 Bitmap | Used by:976 | |
Symbol 976 Graphic | Uses:975 | Used by:977 |
Symbol 977 MovieClip [background_up_4] | Uses:976 | Used by:1971 |
Symbol 978 Graphic | Uses:657 | Used by:979 |
Symbol 979 MovieClip | Uses:978 | Used by:1971 |
Symbol 980 Graphic | Used by:1018 | |
Symbol 981 Sound [big_goo_1] | Used by:1018 | |
Symbol 982 Sound [scorpion_hurt_1] | Used by:1018 | |
Symbol 983 Sound [scorp_die_1] | Used by:1018 | |
Symbol 984 Sound [goo] | Used by:1018 | |
Symbol 985 Sound [critical_scorpion] | Used by:1018 | |
Symbol 986 Sound [scorp_die_2] | Used by:1018 | |
Symbol 987 Sound [scorpion_hurt_2] | Used by:1018 | |
Symbol 988 Sound [big_goo_2] | Used by:1018 | |
Symbol 989 Sound [queendeath] | Used by:1018 | |
Symbol 990 Sound [critical_spider] | Used by:1018 | |
Symbol 991 Sound [scorp_die_3] | Used by:1018 | |
Symbol 992 Sound [scorpion_hurt_3] | Used by:1018 | |
Symbol 993 Sound [scorp_die_4] | Used by:1018 | |
Symbol 994 Sound [scorp_ranged_attack] | Used by:1018 | |
Symbol 995 Sound [miss] | Used by:1018 | |
Symbol 996 Sound [scorpion_hurt_4] | Used by:1018 | |
Symbol 997 Sound [scorp_die_5] | Used by:1018 | |
Symbol 998 Sound [small_goo_1] | Used by:1018 | |
Symbol 999 Sound [scorpion_bite] | Used by:1018 | |
Symbol 1000 Sound [spider_hurt_1] | Used by:1018 | |
Symbol 1001 Sound [scorp_die_6] | Used by:1018 | |
Symbol 1002 Sound [spider_hurt_3] | Used by:1018 | |
Symbol 1003 Sound [small_goo_2] | Used by:1018 | |
Symbol 1004 Sound [spider_bite_1] | Used by:1018 | |
Symbol 1005 Sound [spider_die_1] | Used by:1018 | |
Symbol 1006 Sound [spider_hurt_2] | Used by:1018 | |
Symbol 1007 Sound [spider_bite_2] | Used by:1018 | |
Symbol 1008 Sound [spider_ranged_attack] | Used by:1018 | |
Symbol 1009 Sound [spider_die_2] | Used by:1018 | |
Symbol 1010 Sound [spider_hurt_4] | Used by:1018 | |
Symbol 1011 Sound [spider_die_3] | Used by:1018 | |
Symbol 1012 Sound [scorpion_move] | Used by:1018 | |
Symbol 1013 Sound [spider_die_4] | Used by:1018 | |
Symbol 1014 Sound [spider_move] | Used by:1018 | |
Symbol 1015 Sound [spider_die_5] | Used by:1018 | |
Symbol 1016 Sound [spider_die_6] | Used by:1018 | |
Symbol 1017 Sound [music] | Used by:1018 | |
Symbol 1018 MovieClip | Uses:980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 | Used by:1971 |
Symbol 1019 Text | Uses:123 | Used by:1971 |
Symbol 1020 Graphic | Used by:1023 | |
Symbol 1021 Graphic | Used by:1022 | |
Symbol 1022 MovieClip | Uses:1021 | Used by:1023 |
Symbol 1023 MovieClip [tile_empty] | Uses:1020 1022 | Used by:1971 |
Symbol 1024 Graphic | Used by:1025 | |
Symbol 1025 MovieClip [tile_block] | Uses:1024 | Used by:1971 |
Symbol 1026 Graphic | Used by:1027 | |
Symbol 1027 MovieClip [destination] | Uses:1026 | Used by:1971 |
Symbol 1028 Graphic | Used by:1029 | |
Symbol 1029 MovieClip | Uses:1028 | Used by:1031 |
Symbol 1030 Graphic | Used by:1031 | |
Symbol 1031 MovieClip [character] | Uses:1029 1030 | Used by:1971 |
Symbol 1032 Graphic | Used by:1033 | |
Symbol 1033 MovieClip | Uses:1032 | Used by:1034 |
Symbol 1034 MovieClip [pathpointer] | Uses:1033 | Used by:1971 |
Symbol 1035 MovieClip | Uses:244 245 | Used by:1039 |
Symbol 1036 MovieClip | Uses:244 245 | Used by:1037 |
Symbol 1037 MovieClip | Uses:1036 | Used by:1039 |
Symbol 1038 MovieClip | Uses:244 245 | Used by:1039 |
Symbol 1039 MovieClip [enemy_type_2] | Uses:1035 613 615 648 651 1037 1038 | Used by:1971 |
Symbol 1040 Graphic | Used by:1045 1046 1047 1049 1268 1269 1270 1273 1593 | |
Symbol 1041 Graphic | Used by:1045 1046 1047 1049 1309 1310 1311 1313 1593 | |
Symbol 1042 Graphic | Used by:1045 1046 1047 1049 1593 | |
Symbol 1043 Graphic | Used by:1045 1046 1047 1049 1593 | |
Symbol 1044 Graphic | Used by:1045 1046 1047 1049 1593 | |
Symbol 1045 MovieClip | Uses:1040 1041 1042 1043 1044 | Used by:1048 |
Symbol 1046 MovieClip | Uses:1040 1041 1042 1043 1044 | Used by:1048 |
Symbol 1047 MovieClip | Uses:1040 1041 1042 1043 1044 | Used by:1048 |
Symbol 1048 MovieClip [enemy_type_1] | Uses:1045 613 615 648 651 1046 1047 | Used by:1971 |
Symbol 1049 MovieClip | Uses:1040 1041 1042 1043 1044 | Used by:1054 |
Symbol 1050 ShapeTweening | Used by:1054 | |
Symbol 1051 ShapeTweening | Used by:1054 | |
Symbol 1052 ShapeTweening | Used by:1054 | |
Symbol 1053 Graphic | Used by:1054 1317 1331 | |
Symbol 1054 MovieClip [dead_enemy_type_1] | Uses:1049 1050 1051 1052 1053 | Used by:1971 |
Symbol 1055 ShapeTweening | Used by:1060 | |
Symbol 1056 MovieClip | Uses:244 245 | Used by:1060 |
Symbol 1057 ShapeTweening | Used by:1060 | |
Symbol 1058 ShapeTweening | Used by:1060 | |
Symbol 1059 Graphic | Used by:1060 | |
Symbol 1060 MovieClip [dead_enemy_type_2] | Uses:1055 1056 1057 1058 1059 | Used by:1971 |
Symbol 1061 ShapeTweening | Used by:1066 | |
Symbol 1062 ShapeTweening | Used by:1066 | |
Symbol 1063 ShapeTweening | Used by:1066 | |
Symbol 1064 ShapeTweening | Used by:1066 | |
Symbol 1065 Graphic | Used by:1066 | |
Symbol 1066 MovieClip | Uses:1061 1062 1063 1064 1065 | Used by:1067 |
Symbol 1067 MovieClip [projectile_1] | Uses:1066 | Used by:1971 |
Symbol 1068 Graphic | Used by:1081 | |
Symbol 1069 ShapeTweening | Used by:1081 | |
Symbol 1070 Graphic | Used by:1081 | |
Symbol 1071 Graphic | Used by:1081 | |
Symbol 1072 Graphic | Used by:1081 | |
Symbol 1073 Graphic | Used by:1081 | |
Symbol 1074 Graphic | Used by:1081 | |
Symbol 1075 Graphic | Used by:1081 | |
Symbol 1076 Graphic | Used by:1081 | |
Symbol 1077 Graphic | Used by:1081 | |
Symbol 1078 Graphic | Used by:1081 1566 | |
Symbol 1079 Graphic | Used by:1081 1566 | |
Symbol 1080 Graphic | Used by:1081 1566 | |
Symbol 1081 MovieClip [explosion_1] | Uses:1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 | Used by:1971 |
Symbol 1082 Graphic | Used by:1083 | |
Symbol 1083 Button | Uses:1082 | Used by:1220 |
Symbol 1084 ShapeTweening | Used by:1220 | |
Symbol 1085 Graphic | Used by:1086 | |
Symbol 1086 MovieClip | Uses:1085 | Used by:1089 1095 |
Symbol 1087 Graphic | Used by:1088 | |
Symbol 1088 MovieClip | Uses:1087 | Used by:1089 1095 1484 |
Symbol 1089 MovieClip | Uses:1086 1088 | Used by:1220 |
Symbol 1090 ShapeTweening | Used by:1220 | |
Symbol 1091 Graphic | Used by:1092 | |
Symbol 1092 MovieClip | Uses:1091 | Used by:1220 1505 |
Symbol 1093 ShapeTweening | Used by:1220 | |
Symbol 1094 Graphic | Used by:1220 1505 | |
Symbol 1095 MovieClip | Uses:1086 1088 | Used by:1220 |
Symbol 1096 Graphic | Used by:1097 | |
Symbol 1097 MovieClip | Uses:1096 | Used by:1100 1101 1102 |
Symbol 1098 Graphic | Used by:1099 | |
Symbol 1099 MovieClip | Uses:1098 | Used by:1100 1101 1102 |
Symbol 1100 MovieClip | Uses:1097 1099 | Used by:1220 1505 |
Symbol 1101 MovieClip | Uses:1097 1099 | Used by:1220 1505 |
Symbol 1102 MovieClip | Uses:1097 1099 | Used by:1220 1505 |
Symbol 1103 Graphic | Used by:1104 | |
Symbol 1104 MovieClip | Uses:1103 | Used by:1106 1220 1487 |
Symbol 1105 Graphic | Used by:1106 1487 | |
Symbol 1106 Button | Uses:1104 1105 217 | Used by:1220 |
Symbol 1107 EditableText | Uses:767 | Used by:1108 |
Symbol 1108 MovieClip | Uses:1107 | Used by:1220 1505 |
Symbol 1109 EditableText | Uses:767 | Used by:1220 |
Symbol 1110 Graphic | Used by:1111 | |
Symbol 1111 MovieClip | Uses:1110 | Used by:1112 |
Symbol 1112 MovieClip | Uses:1111 | Used by:1113 1496 |
Symbol 1113 Button | Uses:1112 215 216 217 | Used by:1220 |
Symbol 1114 EditableText | Uses:767 | Used by:1220 |
Symbol 1115 EditableText | Uses:767 | Used by:1220 |
Symbol 1116 EditableText | Uses:767 | Used by:1117 |
Symbol 1117 MovieClip | Uses:1116 | Used by:1220 |
Symbol 1118 Graphic | Used by:1119 | |
Symbol 1119 MovieClip | Uses:1118 | Used by:1220 1505 |
Symbol 1120 Graphic | Used by:1121 | |
Symbol 1121 MovieClip | Uses:1120 | Used by:1123 1124 1497 1498 |
Symbol 1122 Graphic | Used by:1123 1124 1497 1498 | |
Symbol 1123 Button | Uses:1121 1122 | Used by:1220 |
Symbol 1124 Button | Uses:1121 1122 | Used by:1220 |
Symbol 1125 Graphic | Used by:1126 | |
Symbol 1126 MovieClip | Uses:1125 | Used by:1128 1129 1499 1500 |
Symbol 1127 Graphic | Used by:1128 1129 1499 1500 | |
Symbol 1128 Button | Uses:1126 1127 | Used by:1220 |
Symbol 1129 Button | Uses:1126 1127 | Used by:1220 |
Symbol 1130 Graphic | Used by:1131 | |
Symbol 1131 MovieClip | Uses:1130 | Used by:1220 |
Symbol 1132 Graphic | Used by:1133 | |
Symbol 1133 MovieClip | Uses:1132 | Used by:1137 1192 |
Symbol 1134 Graphic | Used by:1135 | |
Symbol 1135 MovieClip | Uses:1134 | Used by:1137 |
Symbol 1136 Graphic | Used by:1137 | |
Symbol 1137 Button | Uses:1133 1135 1136 | Used by:1220 |
Symbol 1138 Graphic | Used by:1139 | |
Symbol 1139 MovieClip | Uses:1138 | Used by:1220 |
Symbol 1140 Graphic | Used by:1163 | |
Symbol 1141 Graphic | Used by:1142 | |
Symbol 1142 MovieClip | Uses:1141 | Used by:1163 |
Symbol 1143 Bitmap | Used by:1144 1904 | |
Symbol 1144 Graphic | Uses:1143 | Used by:1163 |
Symbol 1145 Bitmap | Used by:1146 1904 | |
Symbol 1146 Graphic | Uses:1145 | Used by:1163 |
Symbol 1147 Bitmap | Used by:1148 1904 | |
Symbol 1148 Graphic | Uses:1147 | Used by:1163 |
Symbol 1149 Bitmap | Used by:1150 1904 | |
Symbol 1150 Graphic | Uses:1149 | Used by:1163 |
Symbol 1151 Bitmap | Used by:1152 1904 | |
Symbol 1152 Graphic | Uses:1151 | Used by:1163 |
Symbol 1153 Bitmap | Used by:1154 1904 | |
Symbol 1154 Graphic | Uses:1153 | Used by:1163 |
Symbol 1155 Bitmap | Used by:1156 1904 | |
Symbol 1156 Graphic | Uses:1155 | Used by:1163 |
Symbol 1157 Bitmap | Used by:1158 1904 | |
Symbol 1158 Graphic | Uses:1157 | Used by:1163 |
Symbol 1159 Bitmap | Used by:1160 1904 | |
Symbol 1160 Graphic | Uses:1159 | Used by:1163 |
Symbol 1161 Bitmap | Used by:1162 1904 | |
Symbol 1162 Graphic | Uses:1161 | Used by:1163 |
Symbol 1163 MovieClip | Uses:1140 1142 1144 1146 1148 1150 1152 1154 1156 1158 1160 1162 | Used by:1220 |
Symbol 1164 Graphic | Used by:1165 | |
Symbol 1165 MovieClip | Uses:1164 | Used by:1166 |
Symbol 1166 MovieClip | Uses:1165 | Used by:1180 1193 1504 |
Symbol 1167 Graphic | Used by:1168 | |
Symbol 1168 MovieClip | Uses:1167 | Used by:1180 1193 1504 |
Symbol 1169 Graphic | Used by:1180 | |
Symbol 1170 Graphic | Used by:1171 | |
Symbol 1171 MovieClip | Uses:1170 | Used by:1180 1504 |
Symbol 1172 Text | Uses:767 | Used by:1180 |
Symbol 1173 Text | Uses:767 | Used by:1180 |
Symbol 1174 Text | Uses:767 | Used by:1180 |
Symbol 1175 Text | Uses:767 | Used by:1180 |
Symbol 1176 Text | Uses:767 | Used by:1180 |
Symbol 1177 Graphic | Used by:1178 | |
Symbol 1178 MovieClip | Uses:1177 | Used by:1180 |
Symbol 1179 Graphic | Used by:1180 1504 | |
Symbol 1180 Button | Uses:1166 1168 1169 1171 1172 1173 1174 1175 1176 1178 1179 | Used by:1220 |
Symbol 1181 Font | Used by:1182 1183 1184 1185 1186 1187 1188 1198 1199 1200 1201 1202 1203 1206 1207 1208 1209 1210 1211 1212 1936 1937 1938 1939 1940 1941 1942 1945 | |
Symbol 1182 EditableText | Uses:1181 | Used by:1220 |
Symbol 1183 EditableText | Uses:1181 | Used by:1220 |
Symbol 1184 EditableText | Uses:1181 | Used by:1220 |
Symbol 1185 EditableText | Uses:1181 | Used by:1220 |
Symbol 1186 EditableText | Uses:1181 | Used by:1220 |
Symbol 1187 EditableText | Uses:1181 | Used by:1220 |
Symbol 1188 EditableText | Uses:1181 | Used by:1220 |
Symbol 1189 Graphic | Used by:1190 | |
Symbol 1190 MovieClip | Uses:1189 | Used by:1192 |
Symbol 1191 Graphic | Used by:1192 | |
Symbol 1192 Button | Uses:1133 1190 1191 | Used by:1220 |
Symbol 1193 MovieClip | Uses:1166 1168 | Used by:1205 |
Symbol 1194 Graphic | Used by:1195 | |
Symbol 1195 MovieClip | Uses:1194 | Used by:1205 |
Symbol 1196 Graphic | Used by:1197 | |
Symbol 1197 MovieClip | Uses:1196 | Used by:1205 |
Symbol 1198 Text | Uses:29 1181 | Used by:1205 |
Symbol 1199 Text | Uses:29 1181 | Used by:1205 |
Symbol 1200 Text | Uses:29 1181 | Used by:1205 |
Symbol 1201 Text | Uses:29 1181 | Used by:1205 |
Symbol 1202 Text | Uses:29 1181 | Used by:1205 |
Symbol 1203 Text | Uses:29 1181 | Used by:1205 |
Symbol 1204 Graphic | Used by:1205 | |
Symbol 1205 Button | Uses:1193 1195 1197 1198 1199 1200 1201 1202 1203 1204 | Used by:1220 |
Symbol 1206 EditableText | Uses:1181 | Used by:1220 |
Symbol 1207 EditableText | Uses:1181 | Used by:1220 |
Symbol 1208 EditableText | Uses:1181 | Used by:1220 |
Symbol 1209 EditableText | Uses:1181 | Used by:1220 |
Symbol 1210 EditableText | Uses:1181 | Used by:1220 |
Symbol 1211 EditableText | Uses:1181 | Used by:1220 |
Symbol 1212 EditableText | Uses:1181 | Used by:1220 |
Symbol 1213 Graphic | Used by:1214 | |
Symbol 1214 MovieClip | Uses:1213 | Used by:1220 |
Symbol 1215 EditableText | Uses:767 | Used by:1220 |
Symbol 1216 EditableText | Uses:767 | Used by:1220 |
Symbol 1217 EditableText | Uses:767 | Used by:1220 |
Symbol 1218 Graphic | Used by:1219 | |
Symbol 1219 MovieClip | Uses:1218 | Used by:1220 |
Symbol 1220 MovieClip [unit_settings] | Uses:1083 1084 1089 1090 1092 1093 1094 1095 638 625 623 637 1100 644 1101 1102 1106 1108 630 1109 1113 1114 1115 1117 1119 1123 1124 1128 1129 1131 1137 1139 878 1163 1180 1104 1182 1183 1184 1185 1186 1187 1188 1192 1205 1206 1207 1208 1209 1210 1211 1212 1214 1215 1216 1217 1219 | Used by:1971 |
Symbol 1221 MovieClip [statusicons] | Uses:631 639 644 | Used by:1971 |
Symbol 1222 MovieClip | Uses:267 268 265 266 | Used by:1225 |
Symbol 1223 MovieClip | Uses:267 268 265 266 | Used by:1225 |
Symbol 1224 MovieClip | Uses:267 268 265 266 | Used by:1225 |
Symbol 1225 MovieClip [enemy_type_3] | Uses:1222 613 615 648 651 1223 1224 | Used by:1971 |
Symbol 1226 ShapeTweening | Used by:1230 | |
Symbol 1227 MovieClip | Uses:265 266 267 268 | Used by:1230 |
Symbol 1228 ShapeTweening | Used by:1230 | |
Symbol 1229 Graphic | Used by:1230 1385 | |
Symbol 1230 MovieClip [dead_enemy_type_3] | Uses:1226 1227 1228 1229 | Used by:1971 |
Symbol 1231 MovieClip | Uses:247 248 | Used by:1235 |
Symbol 1232 MovieClip | Uses:247 248 | Used by:1233 |
Symbol 1233 MovieClip | Uses:1232 | Used by:1235 |
Symbol 1234 MovieClip | Uses:247 248 | Used by:1235 |
Symbol 1235 MovieClip [enemy_type_4] | Uses:1231 613 615 645 648 651 1233 1234 | Used by:1971 |
Symbol 1236 ShapeTweening | Used by:1241 | |
Symbol 1237 MovieClip | Uses:247 248 | Used by:1241 |
Symbol 1238 ShapeTweening | Used by:1241 | |
Symbol 1239 ShapeTweening | Used by:1241 | |
Symbol 1240 Graphic | Used by:1241 | |
Symbol 1241 MovieClip [dead_enemy_type_4] | Uses:1236 1237 1238 1239 1240 | Used by:1971 |
Symbol 1242 MovieClip | Uses:250 251 | Used by:1246 |
Symbol 1243 MovieClip | Uses:250 251 | Used by:1244 |
Symbol 1244 MovieClip | Uses:1243 | Used by:1246 |
Symbol 1245 MovieClip | Uses:250 251 | Used by:1246 |
Symbol 1246 MovieClip [enemy_type_5] | Uses:1242 613 615 645 648 651 1244 1245 | Used by:1971 |
Symbol 1247 ShapeTweening | Used by:1252 | |
Symbol 1248 MovieClip | Uses:250 251 | Used by:1252 |
Symbol 1249 ShapeTweening | Used by:1252 | |
Symbol 1250 ShapeTweening | Used by:1252 | |
Symbol 1251 Graphic | Used by:1252 1350 1373 1395 | |
Symbol 1252 MovieClip [dead_enemy_type_5] | Uses:1247 1248 1249 1250 1251 | Used by:1971 |
Symbol 1253 MovieClip | Uses:259 260 | Used by:1257 |
Symbol 1254 MovieClip | Uses:259 260 | Used by:1255 |
Symbol 1255 MovieClip | Uses:1254 | Used by:1257 |
Symbol 1256 MovieClip | Uses:259 260 | Used by:1257 |
Symbol 1257 MovieClip [enemy_type_6] | Uses:1253 613 615 645 648 651 1255 1256 | Used by:1971 |
Symbol 1258 ShapeTweening | Used by:1263 | |
Symbol 1259 MovieClip | Uses:259 260 | Used by:1263 |
Symbol 1260 ShapeTweening | Used by:1263 | |
Symbol 1261 ShapeTweening | Used by:1263 | |
Symbol 1262 Graphic | Used by:1263 1400 | |
Symbol 1263 MovieClip [dead_enemy_type_6] | Uses:1258 1259 1260 1261 1262 | Used by:1971 |
Symbol 1264 Graphic | Used by:1268 1269 1270 1273 1593 | |
Symbol 1265 Graphic | Used by:1268 1269 1270 1273 1361 1362 1363 1366 1593 | |
Symbol 1266 Graphic | Used by:1268 1269 1270 1273 1361 1362 1363 1366 1593 | |
Symbol 1267 Graphic | Used by:1268 1269 1270 1273 1593 | |
Symbol 1268 MovieClip | Uses:1040 1264 1265 1266 1267 | Used by:1271 |
Symbol 1269 MovieClip | Uses:1040 1264 1265 1266 1267 | Used by:1271 |
Symbol 1270 MovieClip | Uses:1040 1264 1265 1266 1267 | Used by:1271 |
Symbol 1271 MovieClip [enemy_type_7] | Uses:1268 613 615 645 648 651 1269 1270 | Used by:1971 |
Symbol 1272 ShapeTweening | Used by:1276 | |
Symbol 1273 MovieClip | Uses:1040 1264 1265 1266 1267 | Used by:1276 |
Symbol 1274 ShapeTweening | Used by:1276 | |
Symbol 1275 Graphic | Used by:1276 | |
Symbol 1276 MovieClip [dead_enemy_type_7] | Uses:1272 1273 1274 1275 | Used by:1971 |
Symbol 1277 Graphic | Used by:1282 1283 1284 1287 1593 | |
Symbol 1278 Graphic | Used by:1282 1283 1284 1287 1593 | |
Symbol 1279 Graphic | Used by:1282 1283 1284 1287 1593 | |
Symbol 1280 Graphic | Used by:1282 1283 1284 1287 1593 | |
Symbol 1281 Graphic | Used by:1282 1283 1284 1287 1593 | |
Symbol 1282 MovieClip | Uses:1277 1278 1279 1280 1281 | Used by:1285 |
Symbol 1283 MovieClip | Uses:1277 1278 1279 1280 1281 | Used by:1285 |
Symbol 1284 MovieClip | Uses:1277 1278 1279 1280 1281 | Used by:1285 |
Symbol 1285 MovieClip [enemy_type_8] | Uses:1282 613 615 645 648 651 1283 1284 | Used by:1971 |
Symbol 1286 ShapeTweening | Used by:1290 | |
Symbol 1287 MovieClip | Uses:1277 1278 1279 1280 1281 | Used by:1290 |
Symbol 1288 ShapeTweening | Used by:1290 | |
Symbol 1289 Graphic | Used by:1290 | |
Symbol 1290 MovieClip [dead_enemy_type_8] | Uses:1286 1287 1288 1289 | Used by:1971 |
Symbol 1291 Graphic | Used by:1296 1297 1298 1300 1593 | |
Symbol 1292 Graphic | Used by:1296 1297 1298 1300 1593 | |
Symbol 1293 Graphic | Used by:1296 1297 1298 1300 1593 | |
Symbol 1294 Graphic | Used by:1296 1297 1298 1300 1593 | |
Symbol 1295 Graphic | Used by:1296 1297 1298 1300 1593 | |
Symbol 1296 MovieClip | Uses:1291 1292 1293 1294 1295 | Used by:1299 |
Symbol 1297 MovieClip | Uses:1291 1292 1293 1294 1295 | Used by:1299 |
Symbol 1298 MovieClip | Uses:1291 1292 1293 1294 1295 | Used by:1299 |
Symbol 1299 MovieClip [enemy_type_9] | Uses:1296 613 615 648 651 1297 1298 | Used by:1971 |
Symbol 1300 MovieClip | Uses:1291 1292 1293 1294 1295 | Used by:1304 |
Symbol 1301 ShapeTweening | Used by:1304 | |
Symbol 1302 ShapeTweening | Used by:1304 | |
Symbol 1303 Graphic | Used by:1304 | |
Symbol 1304 MovieClip [dead_enemy_type_9] | Uses:1300 1301 1302 1303 | Used by:1971 |
Symbol 1305 Graphic | Used by:1309 1310 1311 1313 1593 | |
Symbol 1306 Graphic | Used by:1309 1310 1311 1313 1593 | |
Symbol 1307 Graphic | Used by:1309 1310 1311 1313 1593 | |
Symbol 1308 Graphic | Used by:1309 1310 1311 1313 1593 | |
Symbol 1309 MovieClip | Uses:1305 1041 1306 1307 1308 | Used by:1312 |
Symbol 1310 MovieClip | Uses:1305 1041 1306 1307 1308 | Used by:1312 |
Symbol 1311 MovieClip | Uses:1305 1041 1306 1307 1308 | Used by:1312 |
Symbol 1312 MovieClip [enemy_type_10] | Uses:1309 613 615 648 651 1310 1311 | Used by:1971 |
Symbol 1313 MovieClip | Uses:1305 1041 1306 1307 1308 | Used by:1317 |
Symbol 1314 ShapeTweening | Used by:1317 | |
Symbol 1315 ShapeTweening | Used by:1317 | |
Symbol 1316 ShapeTweening | Used by:1317 | |
Symbol 1317 MovieClip [dead_enemy_type_10] | Uses:1313 1314 1315 1316 1053 | Used by:1971 |
Symbol 1318 Graphic | Used by:1323 1324 1325 1327 1593 | |
Symbol 1319 Graphic | Used by:1323 1324 1325 1327 1593 | |
Symbol 1320 Graphic | Used by:1323 1324 1325 1327 1593 | |
Symbol 1321 Graphic | Used by:1323 1324 1325 1327 1593 | |
Symbol 1322 Graphic | Used by:1323 1324 1325 1327 1593 | |
Symbol 1323 MovieClip | Uses:1318 1319 1320 1321 1322 | Used by:1326 |
Symbol 1324 MovieClip | Uses:1318 1319 1320 1321 1322 | Used by:1326 |
Symbol 1325 MovieClip | Uses:1318 1319 1320 1321 1322 | Used by:1326 |
Symbol 1326 MovieClip [enemy_type_11] | Uses:1323 613 615 648 651 1324 1325 | Used by:1971 |
Symbol 1327 MovieClip | Uses:1318 1319 1320 1321 1322 | Used by:1331 |
Symbol 1328 ShapeTweening | Used by:1331 | |
Symbol 1329 ShapeTweening | Used by:1331 | |
Symbol 1330 ShapeTweening | Used by:1331 | |
Symbol 1331 MovieClip [dead_enemy_type_11] | Uses:1327 1328 1329 1330 1053 | Used by:1971 |
Symbol 1332 Graphic | Used by:1337 1338 1339 1341 1593 | |
Symbol 1333 Graphic | Used by:1337 1338 1339 1341 1593 | |
Symbol 1334 Graphic | Used by:1337 1338 1339 1341 1593 | |
Symbol 1335 Graphic | Used by:1337 1338 1339 1341 1593 | |
Symbol 1336 Graphic | Used by:1337 1338 1339 1341 1593 | |
Symbol 1337 MovieClip | Uses:1332 1333 1334 1335 1336 | Used by:1340 |
Symbol 1338 MovieClip | Uses:1332 1333 1334 1335 1336 | Used by:1340 |
Symbol 1339 MovieClip | Uses:1332 1333 1334 1335 1336 | Used by:1340 |
Symbol 1340 MovieClip [enemy_type_12] | Uses:1337 613 615 648 651 1338 1339 | Used by:1971 |
Symbol 1341 MovieClip | Uses:1332 1333 1334 1335 1336 | Used by:1345 |
Symbol 1342 ShapeTweening | Used by:1345 | |
Symbol 1343 ShapeTweening | Used by:1345 | |
Symbol 1344 Graphic | Used by:1345 | |
Symbol 1345 MovieClip [dead_enemy_type_12] | Uses:1341 1342 1343 1344 | Used by:1971 |
Symbol 1346 ShapeTweening | Used by:1350 | |
Symbol 1347 MovieClip | Uses:96 97 | Used by:1350 |
Symbol 1348 ShapeTweening | Used by:1350 | |
Symbol 1349 ShapeTweening | Used by:1350 | |
Symbol 1350 MovieClip [dead_enemy_type_13] | Uses:1346 1347 1348 1349 1251 | Used by:1971 |
Symbol 1351 MovieClip | Uses:96 97 | Used by:1353 |
Symbol 1352 MovieClip | Uses:96 97 | Used by:1353 |
Symbol 1353 MovieClip [enemy_type_13] | Uses:1351 613 615 645 648 651 98 1352 | Used by:1971 |
Symbol 1354 Graphic | Used by:1361 1362 1363 1366 1593 | |
Symbol 1355 Graphic | Used by:1361 1362 1363 1366 1593 | |
Symbol 1356 Graphic | Used by:1357 | |
Symbol 1357 MovieClip | Uses:1356 | Used by:1361 1362 1363 1366 1593 |
Symbol 1358 Graphic | Used by:1359 | |
Symbol 1359 MovieClip | Uses:1358 | Used by:1361 1362 1363 1366 1593 |
Symbol 1360 Graphic | Used by:1361 1362 1363 1366 1593 | |
Symbol 1361 MovieClip | Uses:1354 1355 1265 1357 1266 1359 1360 | Used by:1364 |
Symbol 1362 MovieClip | Uses:1354 1355 1265 1357 1266 1359 1360 | Used by:1364 |
Symbol 1363 MovieClip | Uses:1354 1355 1265 1357 1266 1359 1360 | Used by:1364 |
Symbol 1364 MovieClip [enemy_type_14] | Uses:1361 613 615 645 648 651 1362 1363 | Used by:1971 |
Symbol 1365 ShapeTweening | Used by:1369 | |
Symbol 1366 MovieClip | Uses:1354 1355 1265 1357 1266 1359 1360 | Used by:1369 |
Symbol 1367 ShapeTweening | Used by:1369 | |
Symbol 1368 Graphic | Used by:1369 | |
Symbol 1369 MovieClip [dead_enemy_type_14] | Uses:1365 1366 1367 1368 | Used by:1971 |
Symbol 1370 ShapeTweening | Used by:1373 | |
Symbol 1371 MovieClip | Uses:275 276 | Used by:1373 |
Symbol 1372 ShapeTweening | Used by:1373 | |
Symbol 1373 MovieClip [dead_enemy_type_15] | Uses:1370 1371 1372 1251 | Used by:1971 |
Symbol 1374 MovieClip | Uses:275 276 | Used by:1377 |
Symbol 1375 MovieClip | Uses:275 276 | Used by:1377 |
Symbol 1376 MovieClip | Uses:275 276 | Used by:1377 |
Symbol 1377 MovieClip [enemy_type_15] | Uses:1374 613 615 645 648 651 1375 1376 | Used by:1971 |
Symbol 1378 MovieClip | Uses:272 273 270 271 | Used by:1381 |
Symbol 1379 MovieClip | Uses:272 273 270 271 | Used by:1381 |
Symbol 1380 MovieClip | Uses:272 273 270 271 | Used by:1381 |
Symbol 1381 MovieClip [enemy_type_16] | Uses:1378 613 615 648 651 1379 1380 | Used by:1971 |
Symbol 1382 ShapeTweening | Used by:1385 | |
Symbol 1383 MovieClip | Uses:270 271 272 273 | Used by:1385 |
Symbol 1384 ShapeTweening | Used by:1385 | |
Symbol 1385 MovieClip [dead_enemy_type_16] | Uses:1382 1383 1384 1229 | Used by:1971 |
Symbol 1386 MovieClip | Uses:253 255 256 257 | Used by:1390 |
Symbol 1387 MovieClip | Uses:253 255 256 257 | Used by:1388 |
Symbol 1388 MovieClip | Uses:1387 | Used by:1390 |
Symbol 1389 MovieClip | Uses:253 255 256 257 | Used by:1390 |
Symbol 1390 MovieClip [enemy_type_17] | Uses:1386 613 615 645 648 651 1388 1389 | Used by:1971 |
Symbol 1391 ShapeTweening | Used by:1395 | |
Symbol 1392 MovieClip | Uses:253 255 256 257 | Used by:1395 |
Symbol 1393 ShapeTweening | Used by:1395 | |
Symbol 1394 ShapeTweening | Used by:1395 | |
Symbol 1395 MovieClip [dead_enemy_type_17] | Uses:1391 1392 1393 1394 1251 | Used by:1971 |
Symbol 1396 ShapeTweening | Used by:1400 | |
Symbol 1397 MovieClip | Uses:262 263 | Used by:1400 |
Symbol 1398 ShapeTweening | Used by:1400 | |
Symbol 1399 ShapeTweening | Used by:1400 | |
Symbol 1400 MovieClip [dead_enemy_type_18] | Uses:1396 1397 1398 1399 1262 | Used by:1971 |
Symbol 1401 Bitmap | Used by:1402 | |
Symbol 1402 Graphic | Uses:1401 | Used by:1403 |
Symbol 1403 MovieClip | Uses:1402 | Used by:1404 |
Symbol 1404 MovieClip | Uses:1403 | Used by:1408 |
Symbol 1405 Bitmap | Used by:1406 | |
Symbol 1406 Graphic | Uses:1405 | Used by:1407 |
Symbol 1407 MovieClip | Uses:1406 | Used by:1408 |
Symbol 1408 MovieClip [scorpion_base] | Uses:1404 1407 | Used by:1971 |
Symbol 1409 Bitmap | Used by:1410 | |
Symbol 1410 Graphic | Uses:1409 | Used by:1411 |
Symbol 1411 MovieClip | Uses:1410 | Used by:1451 |
Symbol 1412 Bitmap | Used by:1413 | |
Symbol 1413 Graphic | Uses:1412 | Used by:1414 |
Symbol 1414 MovieClip | Uses:1413 | Used by:1448 |
Symbol 1415 Bitmap | Used by:1416 | |
Symbol 1416 Graphic | Uses:1415 | Used by:1417 |
Symbol 1417 MovieClip | Uses:1416 | Used by:1448 |
Symbol 1418 Bitmap | Used by:1419 | |
Symbol 1419 Graphic | Uses:1418 | Used by:1420 |
Symbol 1420 MovieClip | Uses:1419 | Used by:1448 |
Symbol 1421 Bitmap | Used by:1422 | |
Symbol 1422 Graphic | Uses:1421 | Used by:1423 |
Symbol 1423 MovieClip | Uses:1422 | Used by:1448 |
Symbol 1424 Bitmap | Used by:1425 | |
Symbol 1425 Graphic | Uses:1424 | Used by:1426 |
Symbol 1426 MovieClip | Uses:1425 | Used by:1448 |
Symbol 1427 Bitmap | Used by:1428 | |
Symbol 1428 Graphic | Uses:1427 | Used by:1429 |
Symbol 1429 MovieClip | Uses:1428 | Used by:1448 |
Symbol 1430 Bitmap | Used by:1431 | |
Symbol 1431 Graphic | Uses:1430 | Used by:1432 |
Symbol 1432 MovieClip | Uses:1431 | Used by:1448 |
Symbol 1433 Bitmap | Used by:1434 | |
Symbol 1434 Graphic | Uses:1433 | Used by:1447 |
Symbol 1435 Bitmap | Used by:1436 | |
Symbol 1436 Graphic | Uses:1435 | Used by:1447 |
Symbol 1437 Bitmap | Used by:1438 | |
Symbol 1438 Graphic | Uses:1437 | Used by:1447 |
Symbol 1439 Bitmap | Used by:1440 | |
Symbol 1440 Graphic | Uses:1439 | Used by:1447 |
Symbol 1441 Bitmap | Used by:1442 | |
Symbol 1442 Graphic | Uses:1441 | Used by:1447 |
Symbol 1443 Bitmap | Used by:1444 | |
Symbol 1444 Graphic | Uses:1443 | Used by:1447 |
Symbol 1445 Bitmap | Used by:1446 | |
Symbol 1446 Graphic | Uses:1445 | Used by:1447 |
Symbol 1447 MovieClip | Uses:1434 1436 1438 1440 1442 1444 1446 | Used by:1448 |
Symbol 1448 MovieClip | Uses:1414 1417 1420 1423 1426 1429 1432 1447 | Used by:1451 |
Symbol 1449 Bitmap | Used by:1450 | |
Symbol 1450 Graphic | Uses:1449 | Used by:1451 |
Symbol 1451 MovieClip [spider_base] | Uses:1411 1448 1450 | Used by:1971 |
Symbol 1452 Graphic | Used by:1453 | |
Symbol 1453 MovieClip [enemy_type_100] | Uses:1452 | Used by:1971 |
Symbol 1454 Graphic | Used by:1455 | |
Symbol 1455 Button | Uses:1454 690 | Used by:1456 |
Symbol 1456 MovieClip [enemy_type_200] | Uses:1455 | Used by:1971 |
Symbol 1457 EditableText | Uses:767 | Used by:1459 |
Symbol 1458 EditableText | Uses:767 | Used by:1459 |
Symbol 1459 MovieClip | Uses:1457 1458 | Used by:1460 |
Symbol 1460 MovieClip [otletalka] | Uses:1459 | Used by:1971 |
Symbol 1461 Graphic | Used by:1478 | |
Symbol 1462 Graphic | Used by:1478 | |
Symbol 1463 Graphic | Used by:1478 | |
Symbol 1464 Graphic | Used by:1478 | |
Symbol 1465 Graphic | Used by:1478 | |
Symbol 1466 Graphic | Used by:1478 | |
Symbol 1467 Graphic | Used by:1478 | |
Symbol 1468 Graphic | Used by:1478 | |
Symbol 1469 Graphic | Used by:1478 | |
Symbol 1470 Graphic | Used by:1478 | |
Symbol 1471 Graphic | Used by:1478 | |
Symbol 1472 Graphic | Used by:1478 | |
Symbol 1473 Graphic | Used by:1478 | |
Symbol 1474 Graphic | Used by:1478 | |
Symbol 1475 Graphic | Used by:1478 | |
Symbol 1476 Graphic | Used by:1478 | |
Symbol 1477 Graphic | Used by:1478 | |
Symbol 1478 MovieClip | Uses:1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 | Used by:1480 |
Symbol 1479 Graphic | Used by:1480 | |
Symbol 1480 MovieClip [explosion_2] | Uses:1478 1479 | Used by:1971 |
Symbol 1481 ShapeTweening | Used by:1505 | |
Symbol 1482 Graphic | Used by:1483 | |
Symbol 1483 MovieClip | Uses:1482 | Used by:1484 |
Symbol 1484 MovieClip | Uses:1483 1088 | Used by:1505 |
Symbol 1485 ShapeTweening | Used by:1505 | |
Symbol 1486 ShapeTweening | Used by:1505 | |
Symbol 1487 Button | Uses:1104 1105 217 | Used by:1505 |
Symbol 1488 Graphic | Used by:1489 | |
Symbol 1489 MovieClip | Uses:1488 | Used by:1490 |
Symbol 1490 Button | Uses:1489 614 | Used by:1505 |
Symbol 1491 Graphic | Used by:1492 | |
Symbol 1492 MovieClip | Uses:1491 | Used by:1493 |
Symbol 1493 Button | Uses:1492 614 | Used by:1505 |
Symbol 1494 Text | Uses:123 | Used by:1505 |
Symbol 1495 Text | Uses:767 | Used by:1505 |
Symbol 1496 Button | Uses:1112 215 216 217 | Used by:1505 |
Symbol 1497 Button | Uses:1121 1122 | Used by:1505 |
Symbol 1498 Button | Uses:1121 1122 | Used by:1505 |
Symbol 1499 Button | Uses:1126 1127 | Used by:1505 |
Symbol 1500 Button | Uses:1126 1127 | Used by:1505 |
Symbol 1501 Graphic | Used by:1504 | |
Symbol 1502 Text | Uses:767 | Used by:1504 |
Symbol 1503 Text | Uses:767 | Used by:1504 |
Symbol 1504 Button | Uses:1166 1168 1501 1171 1502 1503 1179 | Used by:1505 |
Symbol 1505 MovieClip [global_command] | Uses:1481 1484 1485 1092 1486 1094 638 625 623 637 1100 644 1101 1102 1487 1108 630 1490 1493 1494 1495 1496 1119 1497 1498 1499 1500 1504 | Used by:1971 |
Symbol 1506 Graphic | Used by:1507 | |
Symbol 1507 MovieClip | Uses:1506 | Used by:1508 |
Symbol 1508 MovieClip [poisoned_lable] | Uses:1507 | Used by:1971 |
Symbol 1509 ShapeTweening | Used by:1548 | |
Symbol 1510 Bitmap | Used by:1511 | |
Symbol 1511 Graphic | Uses:1510 | Used by:1546 |
Symbol 1512 Bitmap | Used by:1513 | |
Symbol 1513 Graphic | Uses:1512 | Used by:1546 |
Symbol 1514 Bitmap | Used by:1515 | |
Symbol 1515 Graphic | Uses:1514 | Used by:1546 |
Symbol 1516 Bitmap | Used by:1517 | |
Symbol 1517 Graphic | Uses:1516 | Used by:1546 |
Symbol 1518 Bitmap | Used by:1519 | |
Symbol 1519 Graphic | Uses:1518 | Used by:1546 |
Symbol 1520 Bitmap | Used by:1521 | |
Symbol 1521 Graphic | Uses:1520 | Used by:1546 |
Symbol 1522 Bitmap | Used by:1523 | |
Symbol 1523 Graphic | Uses:1522 | Used by:1546 |
Symbol 1524 Bitmap | Used by:1525 | |
Symbol 1525 Graphic | Uses:1524 | Used by:1546 |
Symbol 1526 Bitmap | Used by:1527 | |
Symbol 1527 Graphic | Uses:1526 | Used by:1546 |
Symbol 1528 Bitmap | Used by:1529 | |
Symbol 1529 Graphic | Uses:1528 | Used by:1546 |
Symbol 1530 Bitmap | Used by:1531 | |
Symbol 1531 Graphic | Uses:1530 | Used by:1546 |
Symbol 1532 Bitmap | Used by:1533 | |
Symbol 1533 Graphic | Uses:1532 | Used by:1546 |
Symbol 1534 Bitmap | Used by:1535 | |
Symbol 1535 Graphic | Uses:1534 | Used by:1546 |
Symbol 1536 Bitmap | Used by:1537 | |
Symbol 1537 Graphic | Uses:1536 | Used by:1546 |
Symbol 1538 Bitmap | Used by:1539 | |
Symbol 1539 Graphic | Uses:1538 | Used by:1546 |
Symbol 1540 Bitmap | Used by:1541 | |
Symbol 1541 Graphic | Uses:1540 | Used by:1546 |
Symbol 1542 Bitmap | Used by:1543 | |
Symbol 1543 Graphic | Uses:1542 | Used by:1546 |
Symbol 1544 Bitmap | Used by:1545 | |
Symbol 1545 Graphic | Uses:1544 | Used by:1546 |
Symbol 1546 MovieClip | Uses:1511 1513 1515 1517 1519 1521 1523 1525 1527 1529 1531 1533 1535 1537 1539 1541 1543 1545 | Used by:1548 |
Symbol 1547 Graphic | Used by:1548 | |
Symbol 1548 MovieClip [respawn_lightup] | Uses:1509 1546 1547 | Used by:1971 |
Symbol 1549 Graphic | Used by:1550 | |
Symbol 1550 MovieClip | Uses:1549 | Used by:1553 1555 |
Symbol 1551 Graphic | Used by:1552 1554 | |
Symbol 1552 Button | Uses:1551 | Used by:1553 |
Symbol 1553 MovieClip [base_showhp_1] | Uses:1550 613 1552 | Used by:1971 |
Symbol 1554 Button | Uses:1551 | Used by:1555 |
Symbol 1555 MovieClip [base_showhp_2] | Uses:1550 613 1554 | Used by:1971 |
Symbol 1556 Graphic | Used by:1566 | |
Symbol 1557 ShapeTweening | Used by:1566 | |
Symbol 1558 Graphic | Used by:1566 | |
Symbol 1559 Graphic | Used by:1566 | |
Symbol 1560 Graphic | Used by:1566 | |
Symbol 1561 Graphic | Used by:1566 | |
Symbol 1562 Graphic | Used by:1566 | |
Symbol 1563 Graphic | Used by:1566 | |
Symbol 1564 Graphic | Used by:1566 | |
Symbol 1565 Graphic | Used by:1566 | |
Symbol 1566 MovieClip | Uses:1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1078 1079 1080 | Used by:1567 |
Symbol 1567 MovieClip [baseDeathAnimation] | Uses:1566 | Used by:1971 |
Symbol 1568 Graphic | Used by:1573 1580 1581 1583 1593 | |
Symbol 1569 Graphic | Used by:1573 1580 1581 1583 1593 | |
Symbol 1570 Graphic | Used by:1573 1580 1581 1583 1593 | |
Symbol 1571 Graphic | Used by:1573 1580 1581 1583 1593 | |
Symbol 1572 Graphic | Used by:1573 1580 1581 1583 1593 | |
Symbol 1573 MovieClip | Uses:1568 1569 1570 1571 1572 | Used by:1582 |
Symbol 1574 MovieClip | Uses:612 | Used by:1582 |
Symbol 1575 MovieClip | Uses:614 | Used by:1582 |
Symbol 1576 Button | Uses:646 | Used by:1577 |
Symbol 1577 MovieClip | Uses:1576 | Used by:1582 |
Symbol 1578 MovieClip | Uses:649 | Used by:1579 |
Symbol 1579 MovieClip | Uses:1578 | Used by:1582 |
Symbol 1580 MovieClip | Uses:1568 1569 1570 1571 1572 | Used by:1582 |
Symbol 1581 MovieClip | Uses:1568 1569 1570 1571 1572 | Used by:1582 |
Symbol 1582 MovieClip [enemy_type_19] | Uses:1573 1574 1575 1577 1579 1580 1581 | Used by:1971 |
Symbol 1583 MovieClip | Uses:1568 1569 1570 1571 1572 | Used by:1587 |
Symbol 1584 ShapeTweening | Used by:1587 | |
Symbol 1585 ShapeTweening | Used by:1587 | |
Symbol 1586 Graphic | Used by:1587 | |
Symbol 1587 MovieClip [dead_enemy_type_19] | Uses:1583 1584 1585 1586 | Used by:1971 |
Symbol 1588 EditableText | Uses:2 | Used by:1589 |
Symbol 1589 MovieClip | Uses:1588 | Used by:1590 |
Symbol 1590 MovieClip [indicator_kills] | Uses:1589 | Used by:1971 |
Symbol 1591 Graphic | Used by:1593 | |
Symbol 1592 Graphic | Used by:1593 | |
Symbol 1593 MovieClip [chibiunits_shell] | Uses:1040 1264 1265 1266 1267 1041 1042 1043 1044 244 245 265 266 267 268 247 248 250 251 259 260 1277 1278 1279 1280 1281 1291 1292 1293 1294 1295 1305 1306 1307 1308 1318 1319 1320 1321 1322 1332 1333 1334 1335 1336 96 97 1354 1355 1357 1359 1360 275 276 270 271 272 273 253 255 256 257 262 263 1568 1569 1570 1571 1572 1591 1592 | Used by:1971 |
Symbol 1594 MovieClip | Uses:53 | Used by:1595 |
Symbol 1595 Button | Uses:1594 53 | Used by:1596 |
Symbol 1596 MovieClip | Uses:1595 | Used by:1607 1616 |
Symbol 1597 Graphic | Used by:1607 | |
Symbol 1598 Graphic | Used by:1599 | |
Symbol 1599 MovieClip | Uses:1598 | Used by:1607 1616 |
Symbol 1600 Graphic | Used by:1602 | |
Symbol 1601 Graphic | Uses:35 | Used by:1602 |
Symbol 1602 MovieClip | Uses:1600 1601 | Used by:1607 |
Symbol 1603 Graphic | Used by:1604 | |
Symbol 1604 MovieClip | Uses:1603 | Used by:1607 |
Symbol 1605 Button | Uses:430 432 433 434 | Used by:1607 |
Symbol 1606 Graphic | Uses:131 | Used by:1607 1616 |
Symbol 1607 MovieClip [victory_menu] | Uses:1596 1597 1599 1602 1604 1605 1606 105 117 146 | Used by:1971 |
Symbol 1608 Graphic | Used by:1616 | |
Symbol 1609 Graphic | Used by:1610 | |
Symbol 1610 MovieClip | Uses:1609 | Used by:1616 |
Symbol 1611 Graphic | Used by:1613 | |
Symbol 1612 Graphic | Uses:35 | Used by:1613 |
Symbol 1613 MovieClip | Uses:1611 1612 | Used by:1616 |
Symbol 1614 Button | Uses:430 432 433 434 | Used by:1616 |
Symbol 1615 Sound | Used by:1616 | |
Symbol 1616 MovieClip [defeat_menu] | Uses:1596 1608 1599 1610 1613 1614 1606 105 117 1615 | Used by:1971 |
Symbol 1617 EditableText | Uses:123 | Used by:1618 |
Symbol 1618 MovieClip | Uses:1617 | Used by:1619 |
Symbol 1619 MovieClip [round] | Uses:1618 | Used by:1971 |
Symbol 1620 MovieClip | Uses:53 | Used by:1622 |
Symbol 1621 Graphic | Used by:1622 | |
Symbol 1622 Button | Uses:1620 1621 | Used by:1879 1970 |
Symbol 1623 Graphic | Used by:1672 | |
Symbol 1624 Graphic | Used by:1627 | |
Symbol 1625 Text | Uses:767 | Used by:1626 |
Symbol 1626 MovieClip | Uses:614 1625 | Used by:1627 |
Symbol 1627 MovieClip | Uses:1624 1626 | Used by:1628 |
Symbol 1628 MovieClip | Uses:1627 | Used by:1672 |
Symbol 1629 Graphic | Used by:1660 | |
Symbol 1630 Graphic | Used by:1660 | |
Symbol 1631 Graphic | Used by:1660 | |
Symbol 1632 Graphic | Used by:1660 | |
Symbol 1633 Graphic | Used by:1660 | |
Symbol 1634 Graphic | Used by:1660 | |
Symbol 1635 Graphic | Used by:1660 | |
Symbol 1636 Graphic | Used by:1660 | |
Symbol 1637 Graphic | Used by:1660 | |
Symbol 1638 Graphic | Used by:1660 | |
Symbol 1639 Graphic | Used by:1660 | |
Symbol 1640 Graphic | Used by:1660 | |
Symbol 1641 Graphic | Used by:1660 | |
Symbol 1642 Graphic | Used by:1660 | |
Symbol 1643 Graphic | Used by:1660 | |
Symbol 1644 Graphic | Used by:1660 | |
Symbol 1645 Graphic | Used by:1660 | |
Symbol 1646 Graphic | Used by:1660 | |
Symbol 1647 Graphic | Used by:1660 | |
Symbol 1648 Graphic | Used by:1660 | |
Symbol 1649 Graphic | Used by:1660 | |
Symbol 1650 Graphic | Used by:1660 | |
Symbol 1651 Graphic | Used by:1660 | |
Symbol 1652 Graphic | Used by:1660 | |
Symbol 1653 Graphic | Used by:1660 | |
Symbol 1654 Graphic | Used by:1660 | |
Symbol 1655 Graphic | Used by:1660 | |
Symbol 1656 Graphic | Used by:1660 | |
Symbol 1657 Graphic | Used by:1660 | |
Symbol 1658 Graphic | Used by:1660 | |
Symbol 1659 Graphic | Used by:1660 | |
Symbol 1660 MovieClip | Uses:1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 | Used by:1672 |
Symbol 1661 Font | Used by:1662 1675 1731 1777 | |
Symbol 1662 Text | Uses:1661 | Used by:1672 |
Symbol 1663 Bitmap | Used by:1664 | |
Symbol 1664 Graphic | Uses:1663 | Used by:1665 |
Symbol 1665 MovieClip | Uses:1664 | Used by:1666 |
Symbol 1666 MovieClip | Uses:1665 | Used by:1667 |
Symbol 1667 MovieClip | Uses:1666 | Used by:1668 1712 1732 1811 |
Symbol 1668 MovieClip | Uses:1667 | Used by:1672 |
Symbol 1669 Graphic | Used by:1670 | |
Symbol 1670 MovieClip | Uses:1669 | Used by:1671 |
Symbol 1671 MovieClip | Uses:1670 | Used by:1672 |
Symbol 1672 MovieClip | Uses:1623 1628 1660 1662 1668 1671 | Used by:1673 |
Symbol 1673 MovieClip | Uses:1672 | Used by:1879 |
Symbol 1674 Graphic | Used by:1712 | |
Symbol 1675 Text | Uses:1661 | Used by:1712 |
Symbol 1676 Graphic | Used by:1679 | |
Symbol 1677 Text | Uses:767 | Used by:1678 |
Symbol 1678 MovieClip | Uses:1677 | Used by:1679 |
Symbol 1679 MovieClip | Uses:1676 1678 | Used by:1712 |
Symbol 1680 Graphic | Used by:1681 | |
Symbol 1681 MovieClip | Uses:1680 | Used by:1712 |
Symbol 1682 Graphic | Used by:1711 | |
Symbol 1683 Graphic | Used by:1711 | |
Symbol 1684 Graphic | Used by:1711 | |
Symbol 1685 Graphic | Used by:1711 | |
Symbol 1686 Graphic | Used by:1711 | |
Symbol 1687 Graphic | Used by:1711 | |
Symbol 1688 Graphic | Used by:1711 | |
Symbol 1689 Graphic | Used by:1711 | |
Symbol 1690 Graphic | Used by:1711 | |
Symbol 1691 Graphic | Used by:1711 | |
Symbol 1692 Graphic | Used by:1711 | |
Symbol 1693 Graphic | Used by:1711 | |
Symbol 1694 Font | Used by:1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1877 | |
Symbol 1695 Text | Uses:1694 | Used by:1711 |
Symbol 1696 Text | Uses:1694 | Used by:1711 |
Symbol 1697 Text | Uses:1694 | Used by:1711 |
Symbol 1698 Text | Uses:1694 | Used by:1711 |
Symbol 1699 Text | Uses:1694 | Used by:1711 |
Symbol 1700 Text | Uses:1694 | Used by:1711 |
Symbol 1701 Text | Uses:1694 | Used by:1711 |
Symbol 1702 Text | Uses:1694 | Used by:1711 |
Symbol 1703 Text | Uses:1694 | Used by:1711 |
Symbol 1704 Text | Uses:1694 | Used by:1711 |
Symbol 1705 Text | Uses:1694 | Used by:1711 |
Symbol 1706 Text | Uses:1694 | Used by:1711 |
Symbol 1707 Text | Uses:1694 | Used by:1711 |
Symbol 1708 Text | Uses:1694 | Used by:1711 |
Symbol 1709 Text | Uses:1694 | Used by:1711 |
Symbol 1710 Graphic | Used by:1711 | |
Symbol 1711 MovieClip | Uses:1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 | Used by:1712 |
Symbol 1712 MovieClip | Uses:1674 1675 1667 1679 1681 1711 | Used by:1713 |
Symbol 1713 MovieClip | Uses:1712 | Used by:1879 |
Symbol 1714 Graphic | Used by:1774 | |
Symbol 1715 Text | Uses:767 | Used by:1730 |
Symbol 1716 Text | Uses:767 | Used by:1730 |
Symbol 1717 Text | Uses:767 | Used by:1730 |
Symbol 1718 Text | Uses:767 | Used by:1730 |
Symbol 1719 Text | Uses:767 | Used by:1730 |
Symbol 1720 Text | Uses:767 | Used by:1730 |
Symbol 1721 Text | Uses:767 | Used by:1730 |
Symbol 1722 Text | Uses:767 | Used by:1730 |
Symbol 1723 Text | Uses:767 | Used by:1730 |
Symbol 1724 Text | Uses:767 | Used by:1730 |
Symbol 1725 Text | Uses:767 | Used by:1730 |
Symbol 1726 Text | Uses:767 | Used by:1730 |
Symbol 1727 Text | Uses:767 | Used by:1730 |
Symbol 1728 Text | Uses:767 | Used by:1730 |
Symbol 1729 Text | Uses:767 | Used by:1730 |
Symbol 1730 MovieClip | Uses:1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 | Used by:1774 |
Symbol 1731 Text | Uses:1661 | Used by:1732 |
Symbol 1732 MovieClip | Uses:1731 1667 | Used by:1774 |
Symbol 1733 Graphic | Used by:1764 | |
Symbol 1734 Graphic | Used by:1764 | |
Symbol 1735 Graphic | Used by:1764 | |
Symbol 1736 Graphic | Used by:1764 | |
Symbol 1737 Graphic | Used by:1764 | |
Symbol 1738 Graphic | Used by:1764 | |
Symbol 1739 Graphic | Used by:1764 | |
Symbol 1740 Graphic | Used by:1764 | |
Symbol 1741 Graphic | Used by:1764 | |
Symbol 1742 Graphic | Used by:1764 | |
Symbol 1743 Graphic | Used by:1764 | |
Symbol 1744 Graphic | Used by:1764 | |
Symbol 1745 Graphic | Used by:1764 | |
Symbol 1746 Graphic | Used by:1764 | |
Symbol 1747 Graphic | Used by:1764 | |
Symbol 1748 Graphic | Used by:1764 | |
Symbol 1749 Graphic | Used by:1764 | |
Symbol 1750 Graphic | Used by:1764 | |
Symbol 1751 Graphic | Used by:1764 | |
Symbol 1752 Graphic | Used by:1764 | |
Symbol 1753 Graphic | Used by:1764 | |
Symbol 1754 Graphic | Used by:1764 | |
Symbol 1755 Graphic | Used by:1764 | |
Symbol 1756 Graphic | Used by:1764 | |
Symbol 1757 Graphic | Used by:1764 | |
Symbol 1758 Graphic | Used by:1764 | |
Symbol 1759 Graphic | Used by:1764 | |
Symbol 1760 Graphic | Used by:1764 | |
Symbol 1761 Graphic | Used by:1764 | |
Symbol 1762 Graphic | Used by:1764 | |
Symbol 1763 Graphic | Used by:1764 | |
Symbol 1764 MovieClip | Uses:1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 | Used by:1774 |
Symbol 1765 MovieClip | Uses:614 | Used by:1766 1767 1768 1769 1770 |
Symbol 1766 MovieClip | Uses:1765 | Used by:1774 |
Symbol 1767 MovieClip | Uses:1765 | Used by:1774 |
Symbol 1768 MovieClip | Uses:1765 | Used by:1774 |
Symbol 1769 MovieClip | Uses:1765 | Used by:1774 |
Symbol 1770 MovieClip | Uses:1765 | Used by:1774 |
Symbol 1771 MovieClip | Uses:614 | Used by:1774 |
Symbol 1772 Graphic | Used by:1773 | |
Symbol 1773 MovieClip | Uses:1772 | Used by:1774 |
Symbol 1774 MovieClip | Uses:1714 1730 1732 1764 1766 1767 1768 1769 1770 1771 1773 | Used by:1775 |
Symbol 1775 MovieClip | Uses:1774 | Used by:1879 |
Symbol 1776 Graphic | Used by:1811 | |
Symbol 1777 Text | Uses:1661 | Used by:1811 |
Symbol 1778 Graphic | Used by:1789 | |
Symbol 1779 Graphic | Used by:1789 | |
Symbol 1780 Graphic | Used by:1789 | |
Symbol 1781 Graphic | Used by:1789 | |
Symbol 1782 Graphic | Used by:1789 | |
Symbol 1783 Graphic | Used by:1789 | |
Symbol 1784 Graphic | Used by:1789 | |
Symbol 1785 Graphic | Used by:1789 | |
Symbol 1786 Graphic | Used by:1789 | |
Symbol 1787 Graphic | Used by:1789 | |
Symbol 1788 Graphic | Used by:1789 | |
Symbol 1789 MovieClip | Uses:1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 | Used by:1811 |
Symbol 1790 Graphic | Used by:1808 | |
Symbol 1791 Graphic | Used by:1808 | |
Symbol 1792 Graphic | Used by:1808 | |
Symbol 1793 Graphic | Used by:1808 | |
Symbol 1794 Graphic | Used by:1808 | |
Symbol 1795 Graphic | Used by:1808 | |
Symbol 1796 Graphic | Used by:1808 | |
Symbol 1797 Graphic | Used by:1808 | |
Symbol 1798 Graphic | Used by:1808 | |
Symbol 1799 Graphic | Used by:1808 | |
Symbol 1800 Graphic | Used by:1808 | |
Symbol 1801 Graphic | Used by:1808 | |
Symbol 1802 Graphic | Used by:1808 | |
Symbol 1803 Graphic | Used by:1808 | |
Symbol 1804 Graphic | Used by:1808 | |
Symbol 1805 Graphic | Used by:1808 | |
Symbol 1806 Graphic | Used by:1808 | |
Symbol 1807 Graphic | Used by:1808 | |
Symbol 1808 MovieClip | Uses:1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 | Used by:1811 |
Symbol 1809 Graphic | Used by:1810 | |
Symbol 1810 MovieClip | Uses:1809 | Used by:1811 |
Symbol 1811 MovieClip | Uses:1776 1777 1667 1789 1808 1810 | Used by:1812 |
Symbol 1812 MovieClip | Uses:1811 | Used by:1879 |
Symbol 1813 Graphic | Used by:1814 | |
Symbol 1814 Button | Uses:1813 39 | Used by:1879 |
Symbol 1815 Graphic | Used by:1816 | |
Symbol 1816 Button | Uses:1815 39 | Used by:1879 |
Symbol 1817 Graphic | Used by:1818 | |
Symbol 1818 Button | Uses:1817 39 | Used by:1879 |
Symbol 1819 Graphic | Used by:1820 | |
Symbol 1820 Button | Uses:1819 39 | Used by:1879 |
Symbol 1821 Graphic | Used by:1822 | |
Symbol 1822 MovieClip | Uses:1821 | Used by:1848 |
Symbol 1823 Bitmap | Used by:1824 | |
Symbol 1824 Graphic | Uses:1823 | Used by:1825 |
Symbol 1825 MovieClip | Uses:1824 | Used by:1826 |
Symbol 1826 MovieClip | Uses:1825 | Used by:1848 1949 |
Symbol 1827 Graphic | Used by:1828 | |
Symbol 1828 MovieClip | Uses:1827 | Used by:1848 |
Symbol 1829 Graphic | Used by:1830 | |
Symbol 1830 MovieClip | Uses:1829 | Used by:1848 |
Symbol 1831 Graphic | Used by:1832 | |
Symbol 1832 MovieClip | Uses:1831 | Used by:1848 |
Symbol 1833 Graphic | Used by:1848 | |
Symbol 1834 Graphic | Used by:1835 | |
Symbol 1835 MovieClip | Uses:1834 | Used by:1848 |
Symbol 1836 Text | Uses:29 | Used by:1848 |
Symbol 1837 Text | Uses:29 | Used by:1848 |
Symbol 1838 Text | Uses:29 | Used by:1848 |
Symbol 1839 Text | Uses:29 | Used by:1848 |
Symbol 1840 Text | Uses:29 | Used by:1848 |
Symbol 1841 Text | Uses:29 | Used by:1848 |
Symbol 1842 Text | Uses:29 | Used by:1848 |
Symbol 1843 Text | Uses:29 | Used by:1848 |
Symbol 1844 Text | Uses:29 | Used by:1848 |
Symbol 1845 Text | Uses:29 | Used by:1848 |
Symbol 1846 Text | Uses:29 | Used by:1848 |
Symbol 1847 Text | Uses:29 | Used by:1848 |
Symbol 1848 MovieClip | Uses:1822 1826 1828 1830 1832 1833 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 | Used by:1879 |
Symbol 1849 EditableText | Uses:123 | Used by:1850 |
Symbol 1850 MovieClip | Uses:1849 | Used by:1879 |
Symbol 1851 Font | Used by:1852 | |
Symbol 1852 Text | Uses:1851 | Used by:1879 |
Symbol 1853 EditableText | Uses:767 | Used by:1854 |
Symbol 1854 MovieClip | Uses:1853 | Used by:1879 |
Symbol 1855 EditableText | Uses:767 | Used by:1856 |
Symbol 1856 MovieClip | Uses:1855 | Used by:1879 |
Symbol 1857 EditableText | Uses:767 | Used by:1858 |
Symbol 1858 MovieClip | Uses:1857 | Used by:1879 |
Symbol 1859 Bitmap | Used by:1860 | |
Symbol 1860 Graphic | Uses:1859 | Used by:1861 |
Symbol 1861 MovieClip | Uses:1860 | Used by:1862 |
Symbol 1862 MovieClip | Uses:1861 | Used by:1879 1970 |
Symbol 1863 Graphic | Uses:385 | Used by:1864 |
Symbol 1864 MovieClip | Uses:1863 | Used by:1865 |
Symbol 1865 MovieClip | Uses:1864 | Used by:1879 |
Symbol 1866 Graphic | Uses:219 | Used by:1867 |
Symbol 1867 MovieClip | Uses:1866 | Used by:1868 |
Symbol 1868 MovieClip | Uses:1867 | Used by:1879 1970 |
Symbol 1869 Graphic | Used by:1871 | |
Symbol 1870 Graphic | Uses:35 | Used by:1871 1895 1900 |
Symbol 1871 MovieClip | Uses:1869 1870 | Used by:1879 |
Symbol 1872 Button | Uses:215 216 217 | Used by:1879 |
Symbol 1873 MovieClip | Uses:382 | Used by:1879 |
Symbol 1874 MovieClip | Uses:382 | Used by:1879 |
Symbol 1875 MovieClip | Uses:382 | Used by:1879 |
Symbol 1876 MovieClip | Uses:382 | Used by:1879 |
Symbol 1877 Text | Uses:1694 | Used by:1878 |
Symbol 1878 MovieClip | Uses:1877 | Used by:1879 |
Symbol 1879 MovieClip [upgradesMenu] | Uses:1622 1673 1713 1775 1812 1814 1816 1818 1820 1848 1850 1852 1854 1856 1858 1862 1865 1868 1871 1872 1873 1874 1875 1876 1878 | Used by:1971 |
Symbol 1880 Graphic | Used by:1881 | |
Symbol 1881 MovieClip | Uses:1880 | Used by:1893 |
Symbol 1882 Bitmap | Used by:1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 | |
Symbol 1883 Graphic | Uses:1882 | Used by:1893 |
Symbol 1884 Graphic | Uses:1882 | Used by:1893 |
Symbol 1885 Graphic | Uses:1882 | Used by:1893 |
Symbol 1886 Graphic | Uses:1882 | Used by:1893 |
Symbol 1887 Graphic | Uses:1882 | Used by:1893 |
Symbol 1888 Graphic | Uses:1882 | Used by:1893 |
Symbol 1889 Graphic | Uses:1882 | Used by:1893 |
Symbol 1890 Graphic | Uses:1882 | Used by:1893 |
Symbol 1891 Graphic | Uses:1882 | Used by:1893 |
Symbol 1892 Graphic | Uses:1882 | Used by:1893 |
Symbol 1893 MovieClip | Uses:53 1881 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 | Used by:1970 |
Symbol 1894 Graphic | Used by:1895 | |
Symbol 1895 MovieClip | Uses:1894 1870 | Used by:1897 1898 |
Symbol 1896 Graphic | Used by:1897 | |
Symbol 1897 Button | Uses:1895 1896 | Used by:1898 |
Symbol 1898 MovieClip | Uses:1895 1897 | Used by:1970 |
Symbol 1899 Graphic | Used by:1900 | |
Symbol 1900 MovieClip | Uses:1899 1870 | Used by:1902 1903 |
Symbol 1901 Graphic | Used by:1902 | |
Symbol 1902 Button | Uses:1900 1901 | Used by:1903 |
Symbol 1903 MovieClip | Uses:1900 1902 | Used by:1970 |
Symbol 1904 Graphic | Uses:1161 1143 1145 1147 1149 1151 1153 1155 1157 1159 | Used by:1970 |
Symbol 1905 MovieClip | Uses:145 | Used by:1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 |
Symbol 1906 Button | Uses:1905 145 39 | Used by:1970 |
Symbol 1907 Button | Uses:1905 145 39 | Used by:1970 |
Symbol 1908 Button | Uses:1905 145 39 | Used by:1970 |
Symbol 1909 Button | Uses:1905 145 39 | Used by:1970 |
Symbol 1910 Button | Uses:1905 145 39 | Used by:1970 |
Symbol 1911 Button | Uses:1905 145 39 | Used by:1970 |
Symbol 1912 Button | Uses:1905 145 39 | Used by:1970 |
Symbol 1913 Button | Uses:1905 145 39 | Used by:1970 |
Symbol 1914 Button | Uses:1905 145 39 | Used by:1970 |
Symbol 1915 Button | Uses:1905 145 39 | Used by:1970 |
Symbol 1916 Font | Used by:1917 1924 | |
Symbol 1917 Text | Uses:1916 | Used by:1930 |
Symbol 1918 Graphic | Used by:1921 | |
Symbol 1919 Graphic | Used by:1921 | |
Symbol 1920 Graphic | Used by:1921 | |
Symbol 1921 Button | Uses:1918 1919 1920 | Used by:1930 |
Symbol 1922 Graphic | Used by:1923 | |
Symbol 1923 MovieClip | Uses:1922 | Used by:1930 |
Symbol 1924 Text | Uses:1916 | Used by:1930 |
Symbol 1925 Graphic | Used by:1928 | |
Symbol 1926 Graphic | Used by:1928 | |
Symbol 1927 Graphic | Used by:1928 | |
Symbol 1928 Button | Uses:1925 1926 1927 | Used by:1930 |
Symbol 1929 Graphic | Used by:1930 | |
Symbol 1930 MovieClip | Uses:1917 1921 1923 1924 1928 1929 | Used by:1949 |
Symbol 1931 EditableText | Uses:767 | Used by:1932 |
Symbol 1932 MovieClip | Uses:1931 | Used by:1949 |
Symbol 1933 EditableText | Uses:767 | Used by:1934 |
Symbol 1934 MovieClip | Uses:1933 | Used by:1949 |
Symbol 1935 EditableText | Uses:29 | Used by:1949 |
Symbol 1936 EditableText | Uses:1181 | Used by:1949 |
Symbol 1937 EditableText | Uses:1181 | Used by:1949 |
Symbol 1938 EditableText | Uses:1181 | Used by:1949 |
Symbol 1939 EditableText | Uses:1181 | Used by:1949 |
Symbol 1940 EditableText | Uses:1181 | Used by:1949 |
Symbol 1941 EditableText | Uses:1181 | Used by:1949 |
Symbol 1942 EditableText | Uses:1181 | Used by:1949 |
Symbol 1943 EditableText | Uses:29 | Used by:1949 |
Symbol 1944 EditableText | Uses:29 | Used by:1949 |
Symbol 1945 EditableText | Uses:1181 | Used by:1949 |
Symbol 1946 Graphic | Used by:1947 | |
Symbol 1947 MovieClip | Uses:1946 | Used by:1949 |
Symbol 1948 Text | Uses:29 | Used by:1949 |
Symbol 1949 MovieClip | Uses:1930 1826 1932 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1947 1948 | Used by:1970 |
Symbol 1950 Graphic | Used by:1951 | |
Symbol 1951 MovieClip | Uses:1950 | Used by:1952 |
Symbol 1952 MovieClip | Uses:382 762 1951 759 | Used by:1970 |
Symbol 1953 EditableText | Uses:767 | Used by:1954 |
Symbol 1954 MovieClip | Uses:1953 | Used by:1970 |
Symbol 1955 EditableText | Uses:767 | Used by:1956 |
Symbol 1956 MovieClip | Uses:1955 | Used by:1970 |
Symbol 1957 EditableText | Uses:767 | Used by:1958 |
Symbol 1958 MovieClip | Uses:1957 | Used by:1970 |
Symbol 1959 Graphic | Uses:131 | Used by:1970 |
Symbol 1960 Graphic | Uses:226 | Used by:1961 |
Symbol 1961 MovieClip | Uses:1960 | Used by:1962 |
Symbol 1962 MovieClip | Uses:1961 | Used by:1970 |
Symbol 1963 Bitmap | Used by:1964 | |
Symbol 1964 Graphic | Uses:1963 | Used by:1965 |
Symbol 1965 MovieClip | Uses:1964 | Used by:1966 |
Symbol 1966 MovieClip | Uses:1965 | Used by:1970 |
Symbol 1967 Graphic | Used by:1968 | |
Symbol 1968 MovieClip | Uses:1967 390 | Used by:1970 |
Symbol 1969 Button | Uses:215 216 217 | Used by:1970 |
Symbol 1970 MovieClip [spawnMenu] | Uses:1622 1893 1898 1903 1904 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1949 1952 1954 1956 1958 1959 1862 1962 1966 1868 1968 1969 | Used by:1971 |
Symbol 1971 MovieClip | Uses:655 656 659 662 56 813 820 824 831 842 897 907 911 923 930 937 944 945 947 950 953 956 959 962 965 968 971 974 977 979 1018 1019 1023 1025 1027 1031 1034 1039 1048 1054 1060 1067 1081 1220 1221 1225 1230 1235 1241 1246 1252 1257 1263 1271 1276 1285 1290 1299 1304 1312 1317 1326 1331 1340 1345 1350 1353 1364 1369 1373 1377 1381 1385 1390 1395 1400 1408 1451 1453 1456 1460 1480 498 1505 1508 1548 1553 1555 1567 1582 1587 266 271 265 424 1590 1593 1607 1616 1619 1879 1970 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 202 MovieClip | |
Streaming Sound 2 | Used by:Symbol 575 MovieClip | |
Streaming Sound 3 | Used by:Symbol 610 MovieClip | |
Streaming Sound 4 | Used by:Symbol 723 MovieClip |
Instance Names
"loader" | Frame 1 | Symbol 41 MovieClip |
"knopkaq" | Frame 1 | Symbol 52 MovieClip |
"zomgsecret" | Frame 25 | Symbol 222 MovieClip |
"campaign_menu" | Frame 25 | Symbol 394 MovieClip |
"skirmish_menu" | Frame 25 | Symbol 421 MovieClip |
"tutorial_warning" | Frame 25 | Symbol 441 MovieClip |
"showcredits" | Frame 25 | Symbol 472 MovieClip |
"jursor" | Frame 25 | Symbol 498 MovieClip [kursor] |
"adshell" | Symbol 17 MovieClip [adcore] Frame 1 | Symbol 16 MovieClip |
"loadingbar" | Symbol 41 MovieClip Frame 1 | Symbol 28 MovieClip |
"bytesshow" | Symbol 41 MovieClip Frame 1 | Symbol 31 MovieClip |
"persentshow" | Symbol 41 MovieClip Frame 1 | Symbol 33 MovieClip |
"ramka" | Symbol 44 MovieClip Frame 1 | Symbol 43 MovieClip |
"hghghgh3" | Symbol 424 MovieClip [fps_counter] Frame 1 | Symbol 423 MovieClip |
"aa" | Symbol 568 MovieClip Frame 1 | Symbol 567 MovieClip |
"movement" | Symbol 645 MovieClip Frame 2 | Symbol 631 MovieClip |
"attack" | Symbol 645 MovieClip Frame 2 | Symbol 639 MovieClip |
"idle" | Symbol 655 MovieClip [enemy_type_18] Frame 1 | Symbol 611 MovieClip |
"selection_" | Symbol 655 MovieClip [enemy_type_18] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 655 MovieClip [enemy_type_18] Frame 1 | Symbol 615 MovieClip |
"status_" | Symbol 655 MovieClip [enemy_type_18] Frame 1 | Symbol 645 MovieClip |
"button_shell" | Symbol 655 MovieClip [enemy_type_18] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 655 MovieClip [enemy_type_18] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 655 MovieClip [enemy_type_18] Frame 3 | Symbol 654 MovieClip |
"queue" | Symbol 813 MovieClip [bottommenu] Frame 1 | Symbol 701 MovieClip [queue] |
"show_control" | Symbol 813 MovieClip [bottommenu] Frame 1 | Symbol 756 MovieClip |
"show_spawn" | Symbol 813 MovieClip [bottommenu] Frame 1 | Symbol 756 MovieClip |
"show_evolve" | Symbol 813 MovieClip [bottommenu] Frame 1 | Symbol 756 MovieClip |
"counter_explanation" | Symbol 813 MovieClip [bottommenu] Frame 1 | Symbol 801 MovieClip |
"sndset" | Symbol 879 MovieClip Frame 1 | Symbol 878 MovieClip |
"zomg" | Symbol 897 MovieClip [main_menu] Frame 1 | Symbol 879 MovieClip |
"idle" | Symbol 1039 MovieClip [enemy_type_2] Frame 1 | Symbol 1035 MovieClip |
"selection_" | Symbol 1039 MovieClip [enemy_type_2] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1039 MovieClip [enemy_type_2] Frame 1 | Symbol 615 MovieClip |
"button_shell" | Symbol 1039 MovieClip [enemy_type_2] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1039 MovieClip [enemy_type_2] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1039 MovieClip [enemy_type_2] Frame 3 | Symbol 1038 MovieClip |
"idle" | Symbol 1048 MovieClip [enemy_type_1] Frame 1 | Symbol 1045 MovieClip |
"selection_" | Symbol 1048 MovieClip [enemy_type_1] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1048 MovieClip [enemy_type_1] Frame 1 | Symbol 615 MovieClip |
"button_shell" | Symbol 1048 MovieClip [enemy_type_1] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1048 MovieClip [enemy_type_1] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1048 MovieClip [enemy_type_1] Frame 3 | Symbol 1047 MovieClip |
"name_" | Symbol 1220 MovieClip [unit_settings] Frame 8 | Symbol 1117 MovieClip |
"iconshow" | Symbol 1220 MovieClip [unit_settings] Frame 8 | Symbol 1163 MovieClip |
"movement" | Symbol 1221 MovieClip [statusicons] Frame 2 | Symbol 631 MovieClip |
"attack" | Symbol 1221 MovieClip [statusicons] Frame 2 | Symbol 639 MovieClip |
"idle" | Symbol 1225 MovieClip [enemy_type_3] Frame 1 | Symbol 1222 MovieClip |
"selection_" | Symbol 1225 MovieClip [enemy_type_3] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1225 MovieClip [enemy_type_3] Frame 1 | Symbol 615 MovieClip |
"button_shell" | Symbol 1225 MovieClip [enemy_type_3] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1225 MovieClip [enemy_type_3] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1225 MovieClip [enemy_type_3] Frame 3 | Symbol 1224 MovieClip |
"idle" | Symbol 1235 MovieClip [enemy_type_4] Frame 1 | Symbol 1231 MovieClip |
"selection_" | Symbol 1235 MovieClip [enemy_type_4] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1235 MovieClip [enemy_type_4] Frame 1 | Symbol 615 MovieClip |
"status_" | Symbol 1235 MovieClip [enemy_type_4] Frame 1 | Symbol 645 MovieClip |
"button_shell" | Symbol 1235 MovieClip [enemy_type_4] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1235 MovieClip [enemy_type_4] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1235 MovieClip [enemy_type_4] Frame 3 | Symbol 1234 MovieClip |
"idle" | Symbol 1246 MovieClip [enemy_type_5] Frame 1 | Symbol 1242 MovieClip |
"selection_" | Symbol 1246 MovieClip [enemy_type_5] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1246 MovieClip [enemy_type_5] Frame 1 | Symbol 615 MovieClip |
"status_" | Symbol 1246 MovieClip [enemy_type_5] Frame 1 | Symbol 645 MovieClip |
"button_shell" | Symbol 1246 MovieClip [enemy_type_5] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1246 MovieClip [enemy_type_5] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1246 MovieClip [enemy_type_5] Frame 3 | Symbol 1245 MovieClip |
"idle" | Symbol 1257 MovieClip [enemy_type_6] Frame 1 | Symbol 1253 MovieClip |
"selection_" | Symbol 1257 MovieClip [enemy_type_6] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1257 MovieClip [enemy_type_6] Frame 1 | Symbol 615 MovieClip |
"status_" | Symbol 1257 MovieClip [enemy_type_6] Frame 1 | Symbol 645 MovieClip |
"button_shell" | Symbol 1257 MovieClip [enemy_type_6] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1257 MovieClip [enemy_type_6] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1257 MovieClip [enemy_type_6] Frame 3 | Symbol 1256 MovieClip |
"idle" | Symbol 1271 MovieClip [enemy_type_7] Frame 1 | Symbol 1268 MovieClip |
"selection_" | Symbol 1271 MovieClip [enemy_type_7] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1271 MovieClip [enemy_type_7] Frame 1 | Symbol 615 MovieClip |
"status_" | Symbol 1271 MovieClip [enemy_type_7] Frame 1 | Symbol 645 MovieClip |
"button_shell" | Symbol 1271 MovieClip [enemy_type_7] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1271 MovieClip [enemy_type_7] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1271 MovieClip [enemy_type_7] Frame 3 | Symbol 1270 MovieClip |
"idle" | Symbol 1285 MovieClip [enemy_type_8] Frame 1 | Symbol 1282 MovieClip |
"selection_" | Symbol 1285 MovieClip [enemy_type_8] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1285 MovieClip [enemy_type_8] Frame 1 | Symbol 615 MovieClip |
"status_" | Symbol 1285 MovieClip [enemy_type_8] Frame 1 | Symbol 645 MovieClip |
"button_shell" | Symbol 1285 MovieClip [enemy_type_8] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1285 MovieClip [enemy_type_8] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1285 MovieClip [enemy_type_8] Frame 3 | Symbol 1284 MovieClip |
"idle" | Symbol 1299 MovieClip [enemy_type_9] Frame 1 | Symbol 1296 MovieClip |
"selection_" | Symbol 1299 MovieClip [enemy_type_9] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1299 MovieClip [enemy_type_9] Frame 1 | Symbol 615 MovieClip |
"button_shell" | Symbol 1299 MovieClip [enemy_type_9] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1299 MovieClip [enemy_type_9] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1299 MovieClip [enemy_type_9] Frame 3 | Symbol 1298 MovieClip |
"idle" | Symbol 1312 MovieClip [enemy_type_10] Frame 1 | Symbol 1309 MovieClip |
"selection_" | Symbol 1312 MovieClip [enemy_type_10] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1312 MovieClip [enemy_type_10] Frame 1 | Symbol 615 MovieClip |
"button_shell" | Symbol 1312 MovieClip [enemy_type_10] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1312 MovieClip [enemy_type_10] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1312 MovieClip [enemy_type_10] Frame 3 | Symbol 1311 MovieClip |
"idle" | Symbol 1326 MovieClip [enemy_type_11] Frame 1 | Symbol 1323 MovieClip |
"selection_" | Symbol 1326 MovieClip [enemy_type_11] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1326 MovieClip [enemy_type_11] Frame 1 | Symbol 615 MovieClip |
"button_shell" | Symbol 1326 MovieClip [enemy_type_11] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1326 MovieClip [enemy_type_11] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1326 MovieClip [enemy_type_11] Frame 3 | Symbol 1325 MovieClip |
"idle" | Symbol 1340 MovieClip [enemy_type_12] Frame 1 | Symbol 1337 MovieClip |
"selection_" | Symbol 1340 MovieClip [enemy_type_12] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1340 MovieClip [enemy_type_12] Frame 1 | Symbol 615 MovieClip |
"button_shell" | Symbol 1340 MovieClip [enemy_type_12] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1340 MovieClip [enemy_type_12] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1340 MovieClip [enemy_type_12] Frame 3 | Symbol 1339 MovieClip |
"idle" | Symbol 1353 MovieClip [enemy_type_13] Frame 1 | Symbol 1351 MovieClip |
"selection_" | Symbol 1353 MovieClip [enemy_type_13] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1353 MovieClip [enemy_type_13] Frame 1 | Symbol 615 MovieClip |
"status_" | Symbol 1353 MovieClip [enemy_type_13] Frame 1 | Symbol 645 MovieClip |
"button_shell" | Symbol 1353 MovieClip [enemy_type_13] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1353 MovieClip [enemy_type_13] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1353 MovieClip [enemy_type_13] Frame 3 | Symbol 1352 MovieClip |
"idle" | Symbol 1364 MovieClip [enemy_type_14] Frame 1 | Symbol 1361 MovieClip |
"selection_" | Symbol 1364 MovieClip [enemy_type_14] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1364 MovieClip [enemy_type_14] Frame 1 | Symbol 615 MovieClip |
"status_" | Symbol 1364 MovieClip [enemy_type_14] Frame 1 | Symbol 645 MovieClip |
"button_shell" | Symbol 1364 MovieClip [enemy_type_14] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1364 MovieClip [enemy_type_14] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1364 MovieClip [enemy_type_14] Frame 3 | Symbol 1363 MovieClip |
"idle" | Symbol 1377 MovieClip [enemy_type_15] Frame 1 | Symbol 1374 MovieClip |
"selection_" | Symbol 1377 MovieClip [enemy_type_15] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1377 MovieClip [enemy_type_15] Frame 1 | Symbol 615 MovieClip |
"status_" | Symbol 1377 MovieClip [enemy_type_15] Frame 1 | Symbol 645 MovieClip |
"button_shell" | Symbol 1377 MovieClip [enemy_type_15] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1377 MovieClip [enemy_type_15] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1377 MovieClip [enemy_type_15] Frame 3 | Symbol 1376 MovieClip |
"idle" | Symbol 1381 MovieClip [enemy_type_16] Frame 1 | Symbol 1378 MovieClip |
"selection_" | Symbol 1381 MovieClip [enemy_type_16] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1381 MovieClip [enemy_type_16] Frame 1 | Symbol 615 MovieClip |
"button_shell" | Symbol 1381 MovieClip [enemy_type_16] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1381 MovieClip [enemy_type_16] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1381 MovieClip [enemy_type_16] Frame 3 | Symbol 1380 MovieClip |
"idle" | Symbol 1390 MovieClip [enemy_type_17] Frame 1 | Symbol 1386 MovieClip |
"selection_" | Symbol 1390 MovieClip [enemy_type_17] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1390 MovieClip [enemy_type_17] Frame 1 | Symbol 615 MovieClip |
"status_" | Symbol 1390 MovieClip [enemy_type_17] Frame 1 | Symbol 645 MovieClip |
"button_shell" | Symbol 1390 MovieClip [enemy_type_17] Frame 1 | Symbol 648 MovieClip |
"ring" | Symbol 1390 MovieClip [enemy_type_17] Frame 1 | Symbol 651 MovieClip |
"animation" | Symbol 1390 MovieClip [enemy_type_17] Frame 3 | Symbol 1389 MovieClip |
"tehtextfield" | Symbol 1459 MovieClip Frame 1 | Symbol 1457 EditableText |
"show_" | Symbol 1460 MovieClip [otletalka] Frame 1 | Symbol 1459 MovieClip |
"hpbar" | Symbol 1553 MovieClip [base_showhp_1] Frame 1 | Symbol 1550 MovieClip |
"selection_" | Symbol 1553 MovieClip [base_showhp_1] Frame 1 | Symbol 613 MovieClip |
"hpbar" | Symbol 1555 MovieClip [base_showhp_2] Frame 1 | Symbol 1550 MovieClip |
"selection_" | Symbol 1555 MovieClip [base_showhp_2] Frame 1 | Symbol 613 MovieClip |
"idle" | Symbol 1582 MovieClip [enemy_type_19] Frame 1 | Symbol 1573 MovieClip |
"selection_" | Symbol 1582 MovieClip [enemy_type_19] Frame 1 | Symbol 1574 MovieClip |
"hpbar" | Symbol 1582 MovieClip [enemy_type_19] Frame 1 | Symbol 1575 MovieClip |
"button_shell" | Symbol 1582 MovieClip [enemy_type_19] Frame 1 | Symbol 1577 MovieClip |
"ring" | Symbol 1582 MovieClip [enemy_type_19] Frame 1 | Symbol 1579 MovieClip |
"animation" | Symbol 1582 MovieClip [enemy_type_19] Frame 3 | Symbol 1581 MovieClip |
"shellmsg" | Symbol 1619 MovieClip [round] Frame 1 | Symbol 1618 MovieClip |
"bb" | Symbol 1627 MovieClip Frame 1 | Symbol 1626 MovieClip |
"aa" | Symbol 1628 MovieClip Frame 1 | Symbol 1627 MovieClip |
"yiffc_3" | Symbol 1672 MovieClip Frame 1 | Symbol 1628 MovieClip |
"yiffc_2" | Symbol 1672 MovieClip Frame 1 | Symbol 1660 MovieClip |
"yiffc_1" | Symbol 1672 MovieClip Frame 1 | Symbol 1671 MovieClip |
"yf" | Symbol 1673 MovieClip Frame 1 | Symbol 1672 MovieClip |
"yiffc_2" | Symbol 1712 MovieClip Frame 1 | Symbol 1679 MovieClip |
"yiffc_1" | Symbol 1712 MovieClip Frame 1 | Symbol 1711 MovieClip |
"yf" | Symbol 1713 MovieClip Frame 1 | Symbol 1712 MovieClip |
"yiffr_1" | Symbol 1774 MovieClip Frame 1 | Symbol 1730 MovieClip |
"yiffr_2" | Symbol 1774 MovieClip Frame 1 | Symbol 1730 MovieClip |
"yiffc_6" | Symbol 1774 MovieClip Frame 1 | Symbol 1764 MovieClip |
"yiffc_2" | Symbol 1774 MovieClip Frame 1 | Symbol 1766 MovieClip |
"yiffc_1" | Symbol 1774 MovieClip Frame 1 | Symbol 1767 MovieClip |
"yiffc_3" | Symbol 1774 MovieClip Frame 1 | Symbol 1768 MovieClip |
"yiffc_4" | Symbol 1774 MovieClip Frame 1 | Symbol 1769 MovieClip |
"yiffc_5" | Symbol 1774 MovieClip Frame 1 | Symbol 1770 MovieClip |
"yf" | Symbol 1775 MovieClip Frame 1 | Symbol 1774 MovieClip |
"yiffc_2" | Symbol 1811 MovieClip Frame 1 | Symbol 1789 MovieClip |
"yiffc_1" | Symbol 1811 MovieClip Frame 1 | Symbol 1808 MovieClip |
"yf" | Symbol 1812 MovieClip Frame 1 | Symbol 1811 MovieClip |
"int_core" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1673 MovieClip |
"const_core" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1713 MovieClip |
"might_core" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1775 MovieClip |
"agi_core" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1812 MovieClip |
"description" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1848 MovieClip |
"show_int" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1850 MovieClip |
"show_const" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1850 MovieClip |
"show_agi" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1850 MovieClip |
"show_might" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1850 MovieClip |
"sfep" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1854 MovieClip |
"sup" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1856 MovieClip |
"sel" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1858 MovieClip |
"might_lock" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1873 MovieClip |
"agi_lock" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1874 MovieClip |
"const_lock" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1875 MovieClip |
"int_lock" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1876 MovieClip |
"ev_lim_rchd" | Symbol 1879 MovieClip [upgradesMenu] Frame 1 | Symbol 1878 MovieClip |
"show_name" | Symbol 1949 MovieClip Frame 2 | Symbol 1932 MovieClip |
"show_nehvataet" | Symbol 1949 MovieClip Frame 2 | Symbol 1934 MovieClip |
"respawnee_1" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1893 MovieClip |
"respawnee_2" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1893 MovieClip |
"respawnee_3" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1893 MovieClip |
"respawnee_4" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1893 MovieClip |
"respawnee_5" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1893 MovieClip |
"clear_btn" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1898 MovieClip |
"spawn_btn" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1903 MovieClip |
"description" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1949 MovieClip |
"locker_2" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1952 MovieClip |
"locker_4" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1952 MovieClip |
"locker_5" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1952 MovieClip |
"locker_17" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1952 MovieClip |
"locker_6" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1952 MovieClip |
"locker_3" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1952 MovieClip |
"locker_16" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1952 MovieClip |
"locker_18" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1952 MovieClip |
"locker_15" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1952 MovieClip |
"locker_13" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1952 MovieClip |
"ssp" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1954 MovieClip |
"ss" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1956 MovieClip |
"sc" | Symbol 1970 MovieClip [spawnMenu] Frame 1 | Symbol 1958 MovieClip |
"bottommenu" | Symbol 1971 MovieClip Frame 2 | Symbol 813 MovieClip [bottommenu] |
"kursor" | Symbol 1971 MovieClip Frame 3 | Symbol 498 MovieClip [kursor] |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "seifrotate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "show_quality" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "adcore" |
ExportAssets (56) | Timeline Frame 25 | Symbol 424 as "fps_counter" |
ExportAssets (56) | Timeline Frame 25 | Symbol 498 as "kursor" |
ExportAssets (56) | Timeline Frame 40 | Symbol 655 as "enemy_type_18" |
ExportAssets (56) | Timeline Frame 40 | Symbol 659 as "background_floor_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 662 as "background_up_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 701 as "queue" |
ExportAssets (56) | Timeline Frame 40 | Symbol 813 as "bottommenu" |
ExportAssets (56) | Timeline Frame 40 | Symbol 820 as "tutorial_step_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 824 as "tutorial_step_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 831 as "tutorial_step_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 842 as "tutorial_step_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 897 as "main_menu" |
ExportAssets (56) | Timeline Frame 40 | Symbol 907 as "startnewgame_q" |
ExportAssets (56) | Timeline Frame 40 | Symbol 911 as "quitgame_q" |
ExportAssets (56) | Timeline Frame 40 | Symbol 923 as "intel_info" |
ExportAssets (56) | Timeline Frame 40 | Symbol 930 as "rnd_tut_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 937 as "rnd_tut_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 944 as "rnd_tut_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 947 as "temp_border" |
ExportAssets (56) | Timeline Frame 40 | Symbol 950 as "background_floor_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 953 as "background_up_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 956 as "background_floor_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 959 as "background_up_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 962 as "background_floor_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 965 as "background_up_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 968 as "background_floor_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 971 as "background_up_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 974 as "background_floor_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 977 as "background_up_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 981 as "big_goo_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 982 as "scorpion_hurt_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 983 as "scorp_die_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 984 as "goo" |
ExportAssets (56) | Timeline Frame 40 | Symbol 985 as "critical_scorpion" |
ExportAssets (56) | Timeline Frame 40 | Symbol 986 as "scorp_die_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 987 as "scorpion_hurt_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 988 as "big_goo_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 989 as "queendeath" |
ExportAssets (56) | Timeline Frame 40 | Symbol 990 as "critical_spider" |
ExportAssets (56) | Timeline Frame 40 | Symbol 991 as "scorp_die_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 992 as "scorpion_hurt_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 993 as "scorp_die_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 994 as "scorp_ranged_attack" |
ExportAssets (56) | Timeline Frame 40 | Symbol 995 as "miss" |
ExportAssets (56) | Timeline Frame 40 | Symbol 996 as "scorpion_hurt_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 997 as "scorp_die_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 998 as "small_goo_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 999 as "scorpion_bite" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1000 as "spider_hurt_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1001 as "scorp_die_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1002 as "spider_hurt_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1003 as "small_goo_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1004 as "spider_bite_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1005 as "spider_die_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1006 as "spider_hurt_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1007 as "spider_bite_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1008 as "spider_ranged_attack" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1009 as "spider_die_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1010 as "spider_hurt_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1011 as "spider_die_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1012 as "scorpion_move" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1013 as "spider_die_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1014 as "spider_move" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1015 as "spider_die_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1016 as "spider_die_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1017 as "music" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1023 as "tile_empty" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1025 as "tile_block" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1027 as "destination" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1031 as "character" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1034 as "pathpointer" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1039 as "enemy_type_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1048 as "enemy_type_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1054 as "dead_enemy_type_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1060 as "dead_enemy_type_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1067 as "projectile_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1081 as "explosion_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1220 as "unit_settings" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1221 as "statusicons" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1225 as "enemy_type_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1230 as "dead_enemy_type_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1235 as "enemy_type_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1241 as "dead_enemy_type_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1246 as "enemy_type_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1252 as "dead_enemy_type_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1257 as "enemy_type_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1263 as "dead_enemy_type_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1271 as "enemy_type_7" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1276 as "dead_enemy_type_7" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1285 as "enemy_type_8" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1290 as "dead_enemy_type_8" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1299 as "enemy_type_9" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1304 as "dead_enemy_type_9" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1312 as "enemy_type_10" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1317 as "dead_enemy_type_10" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1326 as "enemy_type_11" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1331 as "dead_enemy_type_11" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1340 as "enemy_type_12" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1345 as "dead_enemy_type_12" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1350 as "dead_enemy_type_13" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1353 as "enemy_type_13" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1364 as "enemy_type_14" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1369 as "dead_enemy_type_14" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1373 as "dead_enemy_type_15" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1377 as "enemy_type_15" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1381 as "enemy_type_16" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1385 as "dead_enemy_type_16" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1390 as "enemy_type_17" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1395 as "dead_enemy_type_17" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1400 as "dead_enemy_type_18" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1408 as "scorpion_base" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1451 as "spider_base" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1453 as "enemy_type_100" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1456 as "enemy_type_200" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1460 as "otletalka" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1480 as "explosion_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1505 as "global_command" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1508 as "poisoned_lable" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1548 as "respawn_lightup" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1553 as "base_showhp_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1555 as "base_showhp_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1567 as "baseDeathAnimation" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1582 as "enemy_type_19" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1587 as "dead_enemy_type_19" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1590 as "indicator_kills" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1593 as "chibiunits_shell" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1607 as "victory_menu" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1616 as "defeat_menu" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1619 as "round" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1879 as "upgradesMenu" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1970 as "spawnMenu" |
Dynamic Text Variables
showvar | Symbol 30 EditableText | "<p align="left"><font face="Courier" size="13" color="#c9bb93" letterSpacing="0.000000" kerning="1"><b> </b></font></p>" |
showvar | Symbol 32 EditableText | "<p align="right"><font face="Courier" size="13" color="#cdbf98" letterSpacing="0.000000" kerning="1"><b> </b></font></p>" |
a | Symbol 124 EditableText | "<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b> </b></font></p>" |
showvar | Symbol 422 EditableText | "<p align="right"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Round: 1 fps: 99</font></p>" |
showvar | Symbol 755 EditableText | "<p align="center"><font face="Arial" size="14" color="#ffff99" letterSpacing="0.000000" kerning="1">99/99/99</font></p>" |
showinfo | Symbol 768 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#ffff66" letterSpacing="0.000000" kerning="1">Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff YiffYiff </font></p>" |
display_var | Symbol 871 EditableText | "<p align="center"><font face="Arial Black" size="10" color="#00ff00" letterSpacing="0.000000" kerning="1">10/10</font></p>" |
showcontrol | Symbol 918 EditableText | "<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy control points: 99</b></font></p>" |
showspawn | Symbol 919 EditableText | "<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy spawn points: 99</b></font></p>" |
showvar | Symbol 1107 EditableText | "<p align="justify"><font face="Arial Black" size="14" color="#00ff00" letterSpacing="0.000000" kerning="1">Behavior: stay near the nest, attack enemies on sight </font></p>" |
show_hp | Symbol 1109 EditableText | "xxxxxxxx" |
show_exp | Symbol 1114 EditableText | "Exp: 0/30" |
show_poisoned | Symbol 1115 EditableText | "Poisoned: 0/0" |
unit_name | Symbol 1116 EditableText | "Arachnid I" |
show_attacktype | Symbol 1182 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p>" |
show_dmg | Symbol 1183 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p>" |
show_poison | Symbol 1184 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p>" |
show_init | Symbol 1185 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p>" |
show_speed | Symbol 1186 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p>" |
show_regen | Symbol 1187 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p>" |
show_special | Symbol 1188 EditableText | "<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p>" |
show_attacktype | Symbol 1206 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p>" |
show_dmg | Symbol 1207 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p>" |
show_poison | Symbol 1208 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p>" |
show_init | Symbol 1209 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p>" |
show_speed | Symbol 1210 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p>" |
show_regen | Symbol 1211 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p>" |
show_special | Symbol 1212 EditableText | "<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p>" |
show_hp | Symbol 1215 EditableText | "xxxxxxxx" |
show_exp | Symbol 1216 EditableText | "Exp: 0/30" |
show_poisoned | Symbol 1217 EditableText | "Poisoned: 0/0" |
poison | Symbol 1458 EditableText | "" |
showvar | Symbol 1588 EditableText | "<p align="left"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Killed: 9999 Losr: 9999</font></p>" |
showvar | Symbol 1617 EditableText | "<p align="center"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ROUND </b></font></p>" |
showvar | Symbol 1849 EditableText | "<p align="center"><font face="Impact" size="13" color="#ffff00" letterSpacing="0.500000" kerning="1"><b>Lvl: 99/99</b></font></p>" |
show_free_evolve_points | Symbol 1853 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Free Evolution Points: 99</font></p>" |
show_used_points | Symbol 1855 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#ffff00" letterSpacing="0.500000" kerning="1">Points Used: 99</font></p>" |
show_evolve_limit | Symbol 1857 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#ff6600" letterSpacing="0.500000" kerning="1">Evolution Limit: 99</font></p>" |
show_name | Symbol 1931 EditableText | "<p align="center"><font face="Arial Black" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">Orange Tarantula</font></p>" |
show_nehvataet | Symbol 1933 EditableText | "<p align="center"><font face="Arial Black" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">Not enough Control Points</font></p>" |
show_req | Symbol 1935 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Might: 99, Agi: 99, Const: 99</b></font></p>" |
show_attack | Symbol 1936 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Attack type: Ranged</font></p>" |
show_dmg | Symbol 1937 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Damage: 99-100</font></p>" |
show_poison | Symbol 1938 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Poison: none</font></p>" |
show_init | Symbol 1939 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Initiative: </font></p>" |
show_speed | Symbol 1940 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Movement Speed: </font></p>" |
show_regen | Symbol 1941 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Regeneration: </font></p>" |
show_special | Symbol 1942 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff33" letterSpacing="0.000000" kerning="1">special special special special special special special special special special </font></p>" |
show_spawn | Symbol 1943 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Spawn Point cost: 99-100</b></font></p>" |
show_control | Symbol 1944 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Control Points Required: 99-100</b></font></p>" |
show_hp | Symbol 1945 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Hit points: 999</font></p>" |
show_spawn_points | Symbol 1953 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Spawn points: 99/99</font></p>" |
show_surplus | Symbol 1955 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#ffff00" letterSpacing="0.500000" kerning="1">Earned per round: 99</font></p>" |
show_control | Symbol 1957 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#ff6600" letterSpacing="0.500000" kerning="1">Controll points: 99/99</font></p>" |
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