STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #68460 |
L O A D I N G |
10kb of 1000kb |
Play |
Contents |
Selection |
Freehand |
Magic Wand |
Cropping |
Slicing |
Heal brush |
Patch |
Gradient |
Dodge |
Blur |
Feedback |
Play All |
Intro |
Menu |
Using The Tools Menu |
Our first tutorial will be addressing the tools bar, so you can become familiar with what each of the tools do, and how best to use them. This picture is taken from photoshop CS, but is easily adapted to the later versions Click the arrows at the bottom to continue |
Selection Tool |
First, select the dotted rectangle Once you have done this, It should become highlighted (see picture) |
The above picture should appear near the top of your screen after pressing the selection tool button |
Advanced Description |
When this part is selected, it means, whenever you click and drag your mouse, it will make a brand new selection |
If this box is selected, every time you click and drag your mouse you will add to your current selection |
When this box is selected, and you click and drag your mouse, anything in the box you create will be subtracted from your current selection. |
If this tool is selected, when the box is created it will select the intersection with your previous selection. |
This box determines the softness of the edges of the box you create, i.e if you want to have a rectangle with round edges, etc. |
To use this tool, simply click and drag out to create a box. |
There, you have learnt about your first tool. The next one will be the freehand select |
Freehand Selection |
The freehand selection tool is a more detailed add on to the selection tool. |
Now the freehand tool is used just like the normal selection tool, except you use it like a pencil, doing detailed sketches of what you are tracing |
Magic Wand |
If your anything like me (god forbid) the magic wand tool will become your new best friend in photoshop. It is the ultimate tool in photo manipulation |
You should remember what all these buttons do. |
This number determines the amount of lee-way is given to your selection. |
A tolerance of 1 would count these two as seperate colours |
Anti-Aliased determines how your lines appear in the selection, whether smooth or rigid. |
With contiguous selected, when you click on a colour, It will also search the neigbouring area for some more within the tolerance zone. |
When you select this box, Other layers will be searched for selections within your tolerance. |
Cropping |
The cropping tool is always important in photo-manipulation |
It can turn this |
Into This |
Just select the area |
Then as you click the arrow tool, it will ask you if you wish to crop, and your done! |
Slice |
Slicing is used to divide certain areas of your picture into sections, so you can add url's or simply edit that one area |
Here is a diagram |
Select it. |
Healing Brush |
The healing brush is used to replace one part of an image with another, useful if you wish to remove something in a photo. |
First, Find the part of the image you wish to replace the damaged area with. |
Hold the ALT key over the area and click, your cursor should change shape. |
Then use your mouse like a paintbrush over the part under repair |
And it turns to this! |
To access the patch tool, hold down the healing brush tool, then when you release it will appear in a sub-menu |
Patch Tool |
At first, you should use the tool just like you use freehand select |
But then, click and drag the image to its replacement create the desired image. |
History Brush |
Another self-explanitory tool. It is used to "brush- out" mistakes made with other tools, and return the picture to its original state. |
Gradient Tool |
This one is very hard to explain. In lamens terms, this tool is used to create Linear effects. |
The easiest way to understand this tool, is by experimenting with it. |
To use it, just click and drag on your canvas |
And Voila |
Blur Tool |
The blur tool is also self explanitory. It is used by click on the area you wish to blur, and dragging the icon around the section. |
Dodge Tool |
The dodge tool causes, what is called a "Colour Dodge" which basically means it lightens the area. |
You can determine what it highlights using the box at the top of your screen (pictured below) |
It is yet another click and drag tool. |
Midtones |
Shadows |
Highlights |
Feedback |
If you have any questions, comments, or praise; feel free to email me at James.Colley@gmail.com |
Please direct all hate- mail to Fake@email.org |
ActionScript [AS1/AS2]
Instance of Symbol 19 MovieClip in Frame 1onClipEvent (load) { if (_parent.getBytesTotal() == _parent.getBytesLoaded()) { quickPlay = true; } else { preLoad = _parent.getBytesTotal() * 0.75; } _parent.stop(); } onClipEvent (enterFrame) { gotoAndStop(loadedIndicatorFrame()); if (quickPlay == true) { if (_currentframe == _totalframes) { _parent.play(); } } else if (_parent.getBytesLoaded() >= preLoad) { _parent.play(); } }Frame 2stop();Frame 31stop();Frame 32stop();Frame 33play();Frame 82stop();Frame 83stop();Frame 84stop();Frame 85stop();Frame 86stop();Frame 87stop();Frame 88stop();Frame 89stop();Frame 90play();Frame 107stop();Frame 108stop();Frame 109play();Frame 150stop();Frame 151play();Frame 171stop();Frame 172play();Frame 197stop();Frame 198stop();Frame 199stop();Frame 200stop();Frame 201stop();Frame 202play();Frame 225stop();Frame 226stop();Frame 227stop();Frame 228stop();Frame 229play();Frame 242play();Frame 251stop();Frame 252stop();Frame 253play();Frame 267play();Frame 282stop();Frame 283stop();Frame 284stop();Frame 285play();Frame 291stop();Frame 292stop();Frame 293stop();Frame 294stop();Frame 295play();Frame 301stop();Frame 302stop();Frame 303stop();Frame 304stop();Frame 305play();Frame 317stop();Frame 318stop();Frame 319stop();Frame 320stop();Frame 321stop();Symbol 19 MovieClip Frame 1function loadedIndicatorFrame() { var _local2 = int((_parent.getBytesLoaded() / _parent.getBytesTotal()) * 65) + 2; if ((_local2 - lastFrame) > 4) { lastFrame = lastFrame + 4; loadedText = ((int(((_parent.getBytesTotal() / 1024) * (lastFrame - 2)) / 65) + "kb of ") + int(_parent.getBytesTotal() / 1024)) + "kb"; } else if ((_local2 - lastFrame) > 0) { lastFrame++; loadedText = ((int(_parent.getBytesLoaded() / 1024) + "kb of ") + int(_parent.getBytesTotal() / 1024)) + "kb"; } else { loadedText = ((int(_parent.getBytesLoaded() / 1024) + "kb of ") + int(_parent.getBytesTotal() / 1024)) + "kb"; } return(lastFrame); } lastFrame = 1;Symbol 22 Buttonon (release) { play(); }Symbol 42 MovieClip Frame 19stop();Symbol 47 Buttonon (press) { gotoAndStop ("selection"); }Symbol 49 Buttonon (press) { gotoAndStop ("freehand"); }Symbol 51 Buttonon (press) { gotoAndStop ("wand"); }Symbol 53 Buttonon (press) { gotoAndStop ("crop"); }Symbol 55 Buttonon (press) { gotoAndStop ("slice"); }Symbol 57 Buttonon (press) { gotoAndStop ("healing"); }Symbol 59 Buttonon (press) { gotoAndStop ("patch"); }Symbol 61 Buttonon (press) { gotoAndStop ("gradient"); }Symbol 63 Buttonon (press) { gotoAndStop ("dodge"); }Symbol 65 Buttonon (press) { gotoAndStop ("blur"); }Symbol 67 Buttonon (press) { gotoAndStop ("feedback"); }Symbol 69 Buttonon (press) { play(); }Symbol 71 Buttonon (press) { gotoAndStop ("intro"); }Symbol 73 Buttonon (press) { gotoAndStop ("contents"); }Symbol 80 Buttonon (release) { prevFrame(); }Symbol 83 Buttonon (release) { nextFrame(); }
Library Items
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Labels
"contents" | Frame 31 |
"intro" | Frame 32 |
"selection" | Frame 33 |
"freehand" | Frame 109 |
"wand" | Frame 171 |
"crop" | Frame 202 |
"slice" | Frame 229 |
"healing" | Frame 253 |
"patch" | Frame 293 |
"history" | Frame 302 |
"gradient" | Frame 303 |
"blur" | Frame 318 |
"dodge" | Frame 319 |
"feedback" | Frame 322 |
Dynamic Text Variables
loadedText | Symbol 4 EditableText | "10kb of 1000kb" |
|