Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_radius:Number;
public var m_localPosition:b2Vec2;
public function b2CircleShape(_arg1:b2ShapeDef){
var _local2:b2CircleDef;
m_localPosition = new b2Vec2();
super(_arg1);
_local2 = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg1.R;
_local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
_local8 = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
_local9 = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
_local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
_local12 = (_arg4.p2.x - _arg4.p1.x);
_local13 = (_arg4.p2.y - _arg4.p1.y);
_local14 = ((_local9 * _local12) + (_local10 * _local13));
_local15 = ((_local12 * _local12) + (_local13 * _local13));
_local16 = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
_local17 = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = _arg2.R;
_local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
_local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((Math.min(_local5, _local7) - m_radius), (Math.min(_local6, _local8) - m_radius));
_arg1.upperBound.Set((Math.max(_local5, _local7) + m_radius), (Math.max(_local6, _local8) + m_radius));
}
public function GetRadius():Number{
return (m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
_local2 = (m_localPosition.x - _arg1.x);
_local3 = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.R;
_local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg1.R;
_local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
mass = 0;
center = new b2Vec2(0, 0);
I = 0;
super();
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertexCount:int;
public var vertices:Array;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
var _local1:int;
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
_local1 = 0;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_coreVertices:Array;
public var m_centroid:b2Vec2;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local2:b2PolygonDef;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
_local2 = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
_local4 = _local3;
_local5 = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:Number;
var _local21:Number;
_local6 = 0;
_local7 = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
_local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
_local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local18 = -1;
_local19 = 0;
while (_local19 < m_vertexCount) {
_local8 = (m_vertices[_local19].x - _local12);
_local9 = (m_vertices[_local19].y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 > (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local2 = 0;
_local3 = 0;
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = 0;
_local8 = (1 / 3);
_local9 = 0;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[(_local9 + 1)] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:int;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:Number;
_local4 = _arg1.R;
_local5 = ((_arg2 * _local4.col1.x) + (_arg3 * _local4.col1.y));
_local6 = ((_arg2 * _local4.col2.x) + (_arg3 * _local4.col2.y));
_local7 = 0;
_local8 = ((m_coreVertices[0].x * _local5) + (m_coreVertices[0].y * _local6));
_local9 = 1;
while (_local9 < m_vertexCount) {
_local11 = ((m_coreVertices[_local9].x * _local5) + (m_coreVertices[_local9].y * _local6));
if (_local11 > _local8){
_local7 = _local9;
_local8 = _local11;
};
_local9++;
};
_local4 = _arg1.R;
_local10 = m_coreVertices[_local7];
s_supportVec.x = (_arg1.position.x + ((_local4.col1.x * _local10.x) + (_local4.col2.x * _local10.y)));
s_supportVec.y = (_arg1.position.y + ((_local4.col1.y * _local10.x) + (_local4.col2.y * _local10.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB;
var _local5:b2AABB;
_local4 = s_sweptAABB1;
_local5 = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(Math.min(_local4.lowerBound.x, _local5.lowerBound.x), Math.min(_local4.lowerBound.y, _local5.lowerBound.y));
_arg1.upperBound.Set(Math.max(_local4.upperBound.x, _local5.upperBound.x), Math.max(_local4.upperBound.y, _local5.upperBound.y));
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:int;
var _local3:Number;
var _local4:Number;
m_sweepRadius = 0;
_local2 = 0;
while (_local2 < m_vertexCount) {
_local3 = (m_coreVertices[_local2].x - _arg1.x);
_local4 = (m_coreVertices[_local2].y - _arg1.y);
_local3 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4)));
m_sweepRadius = Math.max(m_sweepRadius, _local3);
_local2++;
};
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local5 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
_local6 = _local5;
_local4 = m_obb.extents;
_local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
_local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
_local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
_local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:Number;
_local3 = _arg1.R;
_local4 = (_arg2.x - _arg1.position.x);
_local5 = (_arg2.y - _arg1.position.y);
_local6 = ((_local4 * _local3.col1.x) + (_local5 * _local3.col1.y));
_local7 = ((_local4 * _local3.col2.x) + (_local5 * _local3.col2.y));
_local8 = 0;
while (_local8 < m_vertexCount) {
_local4 = (_local6 - m_vertices[_local8].x);
_local5 = (_local7 - m_vertices[_local8].y);
_local9 = ((m_normals[_local8].x * _local4) + (m_normals[_local8].y * _local5));
if (_local9 > 0){
return (false);
};
_local8++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = (1 / 3);
_local8 = 0;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[(_local8 + 1)] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local5:Array;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
_local5 = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
_local6 = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[(_local4 - 1)];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
_local13 = Math.min(_local13, _local21);
_local14 = Math.min(_local14, _local22);
_local15 = Math.max(_local15, _local21);
_local16 = Math.max(_local16, _local22);
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_userData;
public var m_density:Number;
public var m_proxyId:uint;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_groupIndex:int;
public var m_categoryBits:uint;
public var m_restitution:Number;
public var m_body:b2Body;
public var m_maskBits:uint;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_categoryBits = _arg1.categoryBits;
m_maskBits = _arg1.maskBits;
m_groupIndex = _arg1.groupIndex;
m_isSensor = _arg1.isSensor;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
var _local4:b2AABB;
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
_local4 = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
_local3 = s_proxyAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function ResetProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
};
_local3 = s_resetAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var groupIndex:int;
public var categoryBits:int;
public var density:Number;
public var type:int;
public var restitution:Number;
public var maskBits:int;
public var userData;// = null
public var friction:Number;
public var isSensor:Boolean;
public function b2ShapeDef(){
userData = null;
super();
type = b2Shape.e_unknownShape;
userData = null;
friction = 0.2;
restitution = 0;
density = 0;
categoryBits = 1;
maskBits = 0xFFFF;
groupIndex = 0;
isSensor = false;
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
_local1 = (upperBound.x - lowerBound.x);
_local2 = (upperBound.y - lowerBound.y);
_local3 = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 9
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var proxyId:uint;
public var stabbingCount:uint;
public var value:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint;
var _local3:uint;
var _local4:uint;
_local2 = value;
_local3 = proxyId;
_local4 = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 10
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 11
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_bounds:Array;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
_local4 = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[(b2Settings.b2_maxProxies - 1)] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local4:Array;
var _local5:Array;
var _local6:uint;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:b2Proxy;
_local4 = new Array();
_local5 = new Array();
ComputeBounds(_local4, _local5, _arg1);
_local8 = [_local6];
_local9 = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
_local10 = 0;
_local11 = 0;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((m_proxyPool[_arg1].IsValid() == false)))){
return (null);
};
return (m_proxyPool[_arg1]);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
m_proxyPool[_local1].timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local8:uint;
var _local9:uint;
var _local10:uint;
var _local11:int;
var _local12:int;
var _local13:b2Proxy;
_local8 = BinarySearch(_arg5, _arg6, _arg3);
_local9 = BinarySearch(_arg5, _arg6, _arg4);
_local10 = _local8;
while (_local10 < _local9) {
if (_arg5[_local10].IsLower()){
IncrementOverlapCount(_arg5[_local10].proxyId);
};
_local10++;
};
if (_local8 > 0){
_local11 = (_local8 - 1);
_local12 = _arg5[_local11].stabbingCount;
while (_local12) {
if (_arg5[_local11].IsLower()){
_local13 = m_proxyPool[_arg5[_local11].proxyId];
if (_local8 <= _local13.upperBounds[_arg7]){
IncrementOverlapCount(_arg5[_local11].proxyId);
_local12--;
};
};
_local11--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
if (_local4[_arg1.lowerBounds[_local3]].value > _local4[_arg2.upperBounds[_local3]].value){
return (false);
};
if (_local4[_arg1.upperBounds[_local3]].value < _local4[_arg2.lowerBounds[_local3]].value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = _arg3.lowerBound.x;
_local5 = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
_local6 = _arg3.upperBound.x;
_local7 = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local5:uint;
var _local6:uint;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:int;
var _local22:b2Proxy;
_local5 = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
_local6 = (2 * m_proxyCount);
_local7 = new Array();
_local8 = new Array();
ComputeBounds(_local7, _local8, _arg1);
_local9 = 0;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[(_local13 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local21 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[(_local21 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[(_local12 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local21 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[(_local21 + _local17)];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local11[_local12].value = _local7[_local9];
_local11[_local12].proxyId = _local5;
_local11[_local13].value = _local8[_local9];
_local11[_local13].proxyId = _local5;
_local11[_local12].stabbingCount = ((_local12 == 0)) ? 0 : _local11[(_local12 - 1)].stabbingCount;
_local11[_local13].stabbingCount = _local11[(_local13 - 1)].stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local11[_local3].stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local22 = m_proxyPool[_local11[_local3].proxyId];
if (_local11[_local3].IsLower()){
_local22.lowerBounds[_local9] = _local3;
} else {
_local22.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
_local10 = 0;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Proxy;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:uint;
var _local11:Array;
var _local12:int;
var _local13:int;
var _local14:b2Bound;
var _local15:b2Bound;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
_local2 = m_proxyPool[_arg1];
_local3 = (2 * m_proxyCount);
_local4 = 0;
while (_local4 < 2) {
_local6 = m_bounds[_local4];
_local7 = _local2.lowerBounds[_local4];
_local8 = _local2.upperBounds[_local4];
_local9 = _local6[_local7].value;
_local10 = _local6[_local8].value;
_local11 = new Array();
_local13 = ((_local8 - _local7) - 1);
_local12 = 0;
while (_local12 < _local13) {
_local11[_local12] = new b2Bound();
_local14 = _local11[_local12];
_local15 = _local6[((_local7 + 1) + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local13 = _local11.length;
_local16 = _local7;
_local12 = 0;
while (_local12 < _local13) {
_local15 = _local11[_local12];
_local14 = _local6[(_local16 + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local11 = new Array();
_local13 = ((_local3 - _local8) - 1);
_local12 = 0;
while (_local12 < _local13) {
_local11[_local12] = new b2Bound();
_local14 = _local11[_local12];
_local15 = _local6[((_local8 + 1) + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local13 = _local11.length;
_local16 = (_local8 - 1);
_local12 = 0;
while (_local12 < _local13) {
_local15 = _local11[_local12];
_local14 = _local6[(_local16 + _local12)];
_local14.value = _local15.value;
_local14.proxyId = _local15.proxyId;
_local14.stabbingCount = _local15.stabbingCount;
_local12++;
};
_local13 = (_local3 - 2);
_local17 = _local7;
while (_local17 < _local13) {
_local19 = m_proxyPool[_local6[_local17].proxyId];
if (_local6[_local17].IsLower()){
_local19.lowerBounds[_local4] = _local17;
} else {
_local19.upperBounds[_local4] = _local17;
};
_local17++;
};
_local13 = (_local8 - 1);
_local18 = _local7;
while (_local18 < _local13) {
_local6[_local18].stabbingCount--;
_local18++;
};
Query([0], [0], _local9, _local10, _local6, (_local3 - 2), _local4);
_local4++;
};
_local5 = 0;
while (_local5 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local5]);
_local5++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local2.userData = null;
_local2.overlapCount = b2_invalid;
_local2.lowerBounds[0] = b2_invalid;
_local2.lowerBounds[1] = b2_invalid;
_local2.upperBounds[0] = b2_invalid;
_local2.upperBounds[1] = b2_invalid;
_local2.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
if (_arg1.lowerValues[_local3] > _local4[_arg2.upperBounds[_local3]].value){
return (false);
};
if (_arg1.upperValues[_local3] < _local4[_arg2.lowerBounds[_local3]].value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local5:int;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
_local5 = 0;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:uint;
var _local4:uint;
var _local5:b2Bound;
var _local6:b2Bound;
var _local7:b2Bound;
var _local8:uint;
var _local9:b2Proxy;
var _local10:uint;
var _local11:b2Proxy;
var _local12:b2BoundValues;
var _local13:b2BoundValues;
var _local14:Array;
var _local15:uint;
var _local16:uint;
var _local17:uint;
var _local18:uint;
var _local19:int;
var _local20:int;
var _local21:uint;
var _local22:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
_local10 = (2 * m_proxyCount);
_local11 = m_proxyPool[_arg1];
_local12 = new b2BoundValues();
ComputeBounds(_local12.lowerValues, _local12.upperValues, _arg2);
_local13 = new b2BoundValues();
_local3 = 0;
while (_local3 < 2) {
_local13.lowerValues[_local3] = m_bounds[_local3][_local11.lowerBounds[_local3]].value;
_local13.upperValues[_local3] = m_bounds[_local3][_local11.upperBounds[_local3]].value;
_local3++;
};
_local3 = 0;
while (_local3 < 2) {
_local14 = m_bounds[_local3];
_local15 = _local11.lowerBounds[_local3];
_local16 = _local11.upperBounds[_local3];
_local17 = _local12.lowerValues[_local3];
_local18 = _local12.upperValues[_local3];
_local19 = (_local17 - _local14[_local15].value);
_local20 = (_local18 - _local14[_local16].value);
_local14[_local15].value = _local17;
_local14[_local16].value = _local18;
if (_local19 < 0){
_local4 = _local15;
while ((((_local4 > 0)) && ((_local17 < _local14[(_local4 - 1)].value)))) {
_local5 = _local14[_local4];
_local6 = _local14[(_local4 - 1)];
_local21 = _local6.proxyId;
_local22 = m_proxyPool[_local6.proxyId];
_local6.stabbingCount++;
if (_local6.IsUpper() == true){
if (TestOverlap(_local12, _local22)){
m_pairManager.AddBufferedPair(_arg1, _local21);
};
var _local23 = _local22.upperBounds;
var _local24 = _local3;
var _local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
} else {
_local23 = _local22.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
};
_local23 = _local11.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.Swap(_local6);
_local4--;
};
};
if (_local20 > 0){
_local4 = _local16;
while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local18)))) {
_local5 = _local14[_local4];
_local7 = _local14[(_local4 + 1)];
_local8 = _local7.proxyId;
_local9 = m_proxyPool[_local8];
_local7.stabbingCount++;
if (_local7.IsLower() == true){
if (TestOverlap(_local12, _local9)){
m_pairManager.AddBufferedPair(_arg1, _local8);
};
_local23 = _local9.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
} else {
_local23 = _local9.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
};
_local23 = _local11.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.Swap(_local7);
_local4++;
};
};
if (_local19 > 0){
_local4 = _local15;
while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local17)))) {
_local5 = _local14[_local4];
_local7 = _local14[(_local4 + 1)];
_local8 = _local7.proxyId;
_local9 = m_proxyPool[_local8];
_local7.stabbingCount--;
if (_local7.IsUpper()){
if (TestOverlap(_local13, _local9)){
m_pairManager.RemoveBufferedPair(_arg1, _local8);
};
_local23 = _local9.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
} else {
_local23 = _local9.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
};
_local23 = _local11.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.Swap(_local7);
_local4++;
};
};
if (_local20 < 0){
_local4 = _local16;
while ((((_local4 > 0)) && ((_local18 < _local14[(_local4 - 1)].value)))) {
_local5 = _local14[_local4];
_local6 = _local14[(_local4 - 1)];
_local21 = _local6.proxyId;
_local22 = m_proxyPool[_local21];
_local6.stabbingCount--;
if (_local6.IsLower() == true){
if (TestOverlap(_local13, _local22)){
m_pairManager.RemoveBufferedPair(_arg1, _local21);
};
_local23 = _local22.lowerBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount--;
} else {
_local23 = _local22.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] + 1);
_local23[_local24] = _local25;
_local5.stabbingCount++;
};
_local23 = _local11.upperBounds;
_local24 = _local3;
_local25 = (_local23[_local24] - 1);
_local23[_local24] = _local25;
_local5.Swap(_local6);
_local4--;
};
};
_local3++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local4:int;
var _local5:int;
var _local6:int;
_local4 = 0;
_local5 = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
if (_arg1[_local6].value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_arg1[_local6].value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 12
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 13
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
public static const b2_oldPoint:uint = 4;
public static const b2_newPoint:uint = 2;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:int;
var _local13:Number;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local6 = _arg2.R;
_local7 = _arg1.m_normals[_arg3];
_local8 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y));
_local9 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y));
_local6 = _arg5.R;
_local10 = ((_local6.col1.x * _local8) + (_local6.col1.y * _local9));
_local11 = ((_local6.col2.x * _local8) + (_local6.col2.y * _local9));
_local12 = 0;
_local13 = Number.MAX_VALUE;
_local14 = 0;
while (_local14 < _arg4.m_vertexCount) {
_local7 = _arg4.m_vertices[_local14];
_local20 = ((_local7.x * _local10) + (_local7.y * _local11));
if (_local20 < _local13){
_local13 = _local20;
_local12 = _local14;
};
_local14++;
};
_local7 = _arg1.m_vertices[_arg3];
_local6 = _arg2.R;
_local15 = (_arg2.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local16 = (_arg2.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local7 = _arg4.m_vertices[_local12];
_local6 = _arg5.R;
_local17 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local18 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local17 = (_local17 - _local15);
_local18 = (_local18 - _local16);
_local19 = ((_local17 * _local8) + (_local18 * _local9));
return (_local19);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = _arg2.lowerBound;
_local4 = _arg1.upperBound;
_local5 = (_local3.x - _local4.x);
_local6 = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
_local7 = (_local3.x - _local4.x);
_local8 = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:int;
var _local13:Number;
var _local14:int;
var _local15:ClipVertex;
var _local16:int;
var _local17:int;
var _local18:Number;
_local7 = _arg3.R;
_local8 = _arg2.m_normals[_arg4];
_local9 = ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y));
_local10 = ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y));
_local7 = _arg6.R;
_local11 = ((_local7.col1.x * _local9) + (_local7.col1.y * _local10));
_local10 = ((_local7.col2.x * _local9) + (_local7.col2.y * _local10));
_local9 = _local11;
_local12 = 0;
_local13 = Number.MAX_VALUE;
_local14 = 0;
while (_local14 < _arg5.m_vertexCount) {
_local8 = _arg5.m_normals[_local14];
_local18 = ((_local9 * _local8.x) + (_local10 * _local8.y));
if (_local18 < _local13){
_local13 = _local18;
_local12 = _local14;
};
_local14++;
};
_local16 = _local12;
_local17 = (((_local16 + 1) < _arg5.m_vertexCount)) ? (_local16 + 1) : 0;
_local15 = _arg1[0];
_local8 = _arg5.m_vertices[_local16];
_local7 = _arg6.R;
_local15.v.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local15.v.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local15.id.features.referenceFace = _arg4;
_local15.id.features.incidentEdge = _local16;
_local15.id.features.incidentVertex = 0;
_local15 = _arg1[1];
_local8 = _arg5.m_vertices[_local17];
_local7 = _arg6.R;
_local15.v.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local15.v.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local15.id.features.referenceFace = _arg4;
_local15.id.features.incidentEdge = _local17;
_local15.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:int;
var _local7:Array;
var _local8:Number;
var _local9:int;
var _local10:Array;
var _local11:Number;
var _local12:b2PolygonShape;
var _local13:b2PolygonShape;
var _local14:b2XForm;
var _local15:b2XForm;
var _local16:int;
var _local17:uint;
var _local18:Number;
var _local19:Number;
var _local20:Array;
var _local21:int;
var _local22:Array;
var _local23:b2Vec2;
var _local24:b2Vec2;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:b2Vec2;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Array;
var _local32:Array;
var _local33:int;
var _local34:int;
var _local35:int;
var _local36:Number;
var _local37:b2ManifoldPoint;
_arg1.pointCount = 0;
_local6 = 0;
_local7 = [_local6];
_local8 = FindMaxSeparation(_local7, _arg2, _arg3, _arg4, _arg5);
_local6 = _local7[0];
if (_local8 > 0){
return;
};
_local9 = 0;
_local10 = [_local9];
_local11 = FindMaxSeparation(_local10, _arg4, _arg5, _arg2, _arg3);
_local9 = _local10[0];
if (_local11 > 0){
return;
};
_local14 = new b2XForm();
_local15 = new b2XForm();
_local18 = 0.98;
_local19 = 0.001;
if (_local11 > ((_local18 * _local8) + _local19)){
_local12 = _arg4;
_local13 = _arg2;
_local14.Set(_arg5);
_local15.Set(_arg3);
_local16 = _local9;
_local17 = 1;
} else {
_local12 = _arg2;
_local13 = _arg4;
_local14.Set(_arg3);
_local15.Set(_arg5);
_local16 = _local6;
_local17 = 0;
};
_local20 = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local20, _local12, _local14, _local16, _local13, _local15);
_local21 = _local12.m_vertexCount;
_local22 = _local12.m_vertices;
_local23 = _local22[_local16].Copy();
_local24 = (((_local16 + 1) < _local21)) ? _local22[(_local16 + 1)].Copy() : _local22[0].Copy();
_local25 = b2Math.SubtractVV(_local24, _local23);
_local26 = b2Math.b2MulMV(_local14.R, b2Math.SubtractVV(_local24, _local23));
_local26.Normalize();
_local27 = b2Math.b2CrossVF(_local26, 1);
_local23 = b2Math.b2MulX(_local14, _local23);
_local24 = b2Math.b2MulX(_local14, _local24);
_local28 = b2Math.b2Dot(_local27, _local23);
_local29 = -(b2Math.b2Dot(_local26, _local23));
_local30 = b2Math.b2Dot(_local26, _local24);
_local31 = [new ClipVertex(), new ClipVertex()];
_local32 = [new ClipVertex(), new ClipVertex()];
_local33 = ClipSegmentToLine(_local31, _local20, _local26.Negative(), _local29);
if (_local33 < 2){
return;
};
_local33 = ClipSegmentToLine(_local32, _local31, _local26, _local30);
if (_local33 < 2){
return;
};
_arg1.normal = (_local17) ? _local27.Negative() : _local27.Copy();
_local34 = 0;
_local35 = 0;
while (_local35 < b2Settings.b2_maxManifoldPoints) {
_local36 = (b2Math.b2Dot(_local27, _local32[_local35].v) - _local28);
if (_local36 <= 0){
_local37 = _arg1.points[_local34];
_local37.separation = _local36;
_local37.localPoint1 = b2Math.b2MulXT(_arg3, _local32[_local35].v);
_local37.localPoint2 = b2Math.b2MulXT(_arg5, _local32[_local35].v);
_local37.id.key = _local32[_local35].id.key;
_local37.id.features.flip = _local17;
_local34++;
};
_local35++;
};
_arg1.pointCount = _local34;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:int;
var _local14:Number;
var _local15:int;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:Number;
var _local21:int;
var _local22:Number;
var _local23:int;
var _local24:Number;
_local6 = _arg2.m_vertexCount;
_local8 = _arg5.R;
_local7 = _arg4.m_centroid;
_local9 = (_arg5.position.x + ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y)));
_local10 = (_arg5.position.y + ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y)));
_local8 = _arg3.R;
_local7 = _arg2.m_centroid;
_local9 = (_local9 - (_arg3.position.x + ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y))));
_local10 = (_local10 - (_arg3.position.y + ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y))));
_local11 = ((_local9 * _arg3.R.col1.x) + (_local10 * _arg3.R.col1.y));
_local12 = ((_local9 * _arg3.R.col2.x) + (_local10 * _arg3.R.col2.y));
_local13 = 0;
_local14 = -(Number.MAX_VALUE);
_local15 = 0;
while (_local15 < _local6) {
_local24 = ((_arg2.m_normals[_local15].x * _local11) + (_arg2.m_normals[_local15].y * _local12));
if (_local24 > _local14){
_local14 = _local24;
_local13 = _local15;
};
_local15++;
};
_local16 = EdgeSeparation(_arg2, _arg3, _local13, _arg4, _arg5);
if (_local16 > 0){
return (_local16);
};
_local17 = (((_local13 - 1) >= 0)) ? (_local13 - 1) : (_local6 - 1);
_local18 = EdgeSeparation(_arg2, _arg3, _local17, _arg4, _arg5);
if (_local18 > 0){
return (_local18);
};
_local19 = (((_local13 + 1) < _local6)) ? (_local13 + 1) : 0;
_local20 = EdgeSeparation(_arg2, _arg3, _local19, _arg4, _arg5);
if (_local20 > 0){
return (_local20);
};
if ((((_local18 > _local16)) && ((_local18 > _local20)))){
_local23 = -1;
_local21 = _local17;
_local22 = _local18;
} else {
if (_local20 > _local16){
_local23 = 1;
_local21 = _local19;
_local22 = _local20;
} else {
_arg1[0] = _local13;
return (_local16);
};
};
while (true) {
if (_local23 == -1){
_local13 = (((_local21 - 1) >= 0)) ? (_local21 - 1) : (_local6 - 1);
} else {
_local13 = (((_local21 + 1) < _local6)) ? (_local21 + 1) : 0;
};
_local16 = EdgeSeparation(_arg2, _arg3, _local13, _arg4, _arg5);
if (_local16 > 0){
return (_local16);
};
if (_local16 > _local22){
_local21 = _local13;
_local22 = _local16;
} else {
break;
};
};
_arg1[0] = _local21;
return (_local22);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:int;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
_local5 = 0;
_local6 = _arg2[0].v;
_local7 = _arg2[1].v;
_local8 = (b2Math.b2Dot(_arg3, _local6) - _arg4);
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
if (_local8 <= 0){
var _temp1 = _local5;
_local5 = (_local5 + 1);
var _local12 = _temp1;
_arg1[_local12] = _arg2[0];
};
if (_local9 <= 0){
var _temp2 = _local5;
_local5 = (_local5 + 1);
_local12 = _temp2;
_arg1[_local12] = _arg2[1];
};
if ((_local8 * _local9) < 0){
_local10 = (_local8 / (_local8 - _local9));
_local11 = _arg1[_local5].v;
_local11.x = (_local6.x + (_local10 * (_local7.x - _local6.x)));
_local11.y = (_local6.y + (_local10 * (_local7.y - _local6.y)));
if (_local8 > 0){
_arg1[_local5].id = _arg2[0].id;
} else {
_arg1[_local5].id = _arg2[1].id;
};
_local5++;
};
return (_local5);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2ManifoldPoint;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
_local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
_local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local14 = ((_local12 * _local12) + (_local13 * _local13));
_local15 = (_arg2.m_radius + _arg4.m_radius);
if (_local14 > (_local15 * _local15)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local16 = -(_local15);
_arg1.normal.Set(0, 1);
} else {
_local22 = Math.sqrt(_local14);
_local16 = (_local22 - _local15);
_local23 = (1 / _local22);
_arg1.normal.x = (_local23 * _local12);
_arg1.normal.y = (_local23 * _local13);
};
_arg1.pointCount = 1;
_local17 = _arg1.points[0];
_local17.id.key = 0;
_local17.separation = _local16;
_local8 = (_local8 + (_arg2.m_radius * _arg1.normal.x));
_local9 = (_local9 + (_arg2.m_radius * _arg1.normal.y));
_local10 = (_local10 - (_arg4.m_radius * _arg1.normal.x));
_local11 = (_local11 - (_arg4.m_radius * _arg1.normal.y));
_local18 = (0.5 * (_local8 + _local10));
_local19 = (0.5 * (_local9 + _local11));
_local20 = (_local18 - _arg3.position.x);
_local21 = (_local19 - _arg3.position.y);
_local17.localPoint1.x = ((_local20 * _arg3.R.col1.x) + (_local21 * _arg3.R.col1.y));
_local17.localPoint1.y = ((_local20 * _arg3.R.col2.x) + (_local21 * _arg3.R.col2.y));
_local20 = (_local18 - _arg5.position.x);
_local21 = (_local19 - _arg5.position.y);
_local17.localPoint2.x = ((_local20 * _arg5.R.col1.x) + (_local21 * _arg5.R.col1.y));
_local17.localPoint2.y = ((_local20 * _arg5.R.col2.x) + (_local21 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:int;
var _local23:int;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
_local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
_local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
_local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local18 = 0;
_local19 = -(Number.MAX_VALUE);
_local20 = _arg4.m_radius;
_local21 = 0;
while (_local21 < _arg2.m_vertexCount) {
_local7 = (_local15 - _arg2.m_vertices[_local21].x);
_local8 = (_local16 - _arg2.m_vertices[_local21].y);
_local30 = ((_arg2.m_normals[_local21].x * _local7) + (_arg2.m_normals[_local21].y * _local8));
if (_local30 > _local20){
return;
};
if (_local30 > _local19){
_local19 = _local30;
_local18 = _local21;
};
_local21++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _arg2.m_normals[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceFace = b2_nullFeature;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
_local22 = _local18;
_local23 = (((_local22 + 1) < _arg2.m_vertexCount)) ? (_local22 + 1) : 0;
_local24 = (_arg2.m_vertices[_local23].x - _arg2.m_vertices[_local22].x);
_local25 = (_arg2.m_vertices[_local23].y - _arg2.m_vertices[_local22].y);
_local26 = Math.sqrt(((_local24 * _local24) + (_local25 * _local25)));
_local24 = (_local24 / _local26);
_local25 = (_local25 / _local26);
if (_local26 < Number.MIN_VALUE){
_local7 = (_local15 - _arg2.m_vertices[_local22].x);
_local8 = (_local16 - _arg2.m_vertices[_local22].y);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local22;
_local6.id.features.referenceFace = b2_nullFeature;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
return;
};
_local7 = (_local15 - _arg2.m_vertices[_local22].x);
_local8 = (_local16 - _arg2.m_vertices[_local22].y);
_local27 = ((_local7 * _local24) + (_local8 * _local25));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceFace = b2_nullFeature;
_local6.id.features.flip = 0;
if (_local27 <= 0){
_local28 = _arg2.m_vertices[_local22].x;
_local29 = _arg2.m_vertices[_local22].y;
_local6.id.features.incidentVertex = _local22;
} else {
if (_local27 >= _local26){
_local28 = _arg2.m_vertices[_local23].x;
_local29 = _arg2.m_vertices[_local23].y;
_local6.id.features.incidentVertex = _local23;
} else {
_local28 = ((_local24 * _local27) + _arg2.m_vertices[_local22].x);
_local29 = ((_local25 * _local27) + _arg2.m_vertices[_local22].y);
_local6.id.features.incidentEdge = _local22;
};
};
_local7 = (_local15 - _local28);
_local8 = (_local16 - _local29);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
}
}
}//package Box2D.Collision
Section 14
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID;
_local1 = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceFace = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 15
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2ContactPoint {
public var normalForce:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var tangentForce:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public function b2ContactPoint(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 16
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local4:Number;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
_local4 = (100 * Number.MIN_VALUE);
_local5 = 0;
while (_local5 < _arg3) {
_local6 = Math.abs((_arg1.x - _arg2[_local5].x));
_local7 = Math.abs((_arg1.y - _arg2[_local5].y));
_local8 = Math.max(Math.abs(_arg1.x), Math.abs(_arg2[_local5].x));
_local9 = Math.max(Math.abs(_arg1.y), Math.abs(_arg2[_local5].y));
if ((((_local6 < (_local4 * (_local8 + 1)))) && ((_local7 < (_local4 * (_local9 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:Array;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:Number;
var _local12:int;
var _local13:int;
var _local14:Number;
var _local15:Number;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
_local7 = s_p1s;
_local8 = s_p2s;
_local9 = s_points;
_local10 = 0;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
_local11 = 0;
_local12 = 20;
_local13 = 0;
while (_local13 < _local12) {
_local14 = (_arg2.x - _arg1.x);
_local15 = (_arg2.y - _arg1.y);
_local16 = _arg3.Support(_arg4, _local14, _local15);
_local17 = _arg5.Support(_arg6, -(_local14), -(_local15));
_local11 = ((_local14 * _local14) + (_local15 * _local15));
_local18 = (_local17.x - _local16.x);
_local19 = (_local17.y - _local16.y);
_local20 = ((_local14 * _local18) + (_local15 * _local19));
if ((_local11 - ((_local14 * _local18) + (_local15 * _local19))) <= (0.01 * _local11)){
if (_local10 == 0){
_arg1.SetV(_local16);
_arg2.SetV(_local17);
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local11));
};
switch (_local10){
case 0:
_local7[0].SetV(_local16);
_local8[0].SetV(_local17);
_local9[0].Set(_local18, _local19);
_arg1.SetV(_local7[0]);
_arg2.SetV(_local8[0]);
_local10++;
break;
case 1:
_local7[1].SetV(_local16);
_local8[1].SetV(_local17);
_local9[1].x = _local18;
_local9[1].y = _local19;
_local10 = ProcessTwo(_arg1, _arg2, _local7, _local8, _local9);
break;
case 2:
_local7[2].SetV(_local16);
_local8[2].SetV(_local17);
_local9[2].x = _local18;
_local9[2].y = _local19;
_local10 = ProcessThree(_arg1, _arg2, _local7, _local8, _local9);
break;
};
if (_local10 == 3){
g_GJK_Iterations = _local13;
return (0);
};
_local21 = -(Number.MAX_VALUE);
_local22 = 0;
while (_local22 < _local10) {
_local21 = b2Math.b2Max(_local21, ((_local9[_local22].x * _local9[_local22].x) + (_local9[_local22].y * _local9[_local22].y)));
_local22++;
};
if ((((_local10 == 3)) || ((_local11 <= ((100 * Number.MIN_VALUE) * _local21))))){
g_GJK_Iterations = _local13;
_local14 = (_arg2.x - _arg1.x);
_local15 = (_arg2.y - _arg1.y);
_local11 = ((_local14 * _local14) + (_local15 * _local15));
return (Math.sqrt(_local11));
};
_local13++;
};
g_GJK_Iterations = _local12;
return (Math.sqrt(_local11));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
_local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
_local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = ((_local13 * _local13) + (_local14 * _local14));
_local16 = (_arg3.m_radius - b2Settings.b2_toiSlop);
_local17 = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local18 = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
_local6 = _arg5[0].x;
_local7 = _arg5[0].y;
_local8 = _arg5[1].x;
_local9 = _arg5[1].y;
_local10 = _arg5[2].x;
_local11 = _arg5[2].y;
_local12 = (_local8 - _local6);
_local13 = (_local9 - _local7);
_local14 = (_local10 - _local6);
_local15 = (_local11 - _local7);
_local16 = (_local10 - _local8);
_local17 = (_local11 - _local9);
_local18 = -(((_local6 * _local12) + (_local7 * _local13)));
_local19 = ((_local8 * _local12) + (_local9 * _local13));
_local20 = -(((_local6 * _local14) + (_local7 * _local15)));
_local21 = ((_local10 * _local14) + (_local11 * _local15));
_local22 = -(((_local8 * _local16) + (_local9 * _local17)));
_local23 = ((_local10 * _local16) + (_local11 * _local17));
if ((((_local21 <= 0)) && ((_local23 <= 0)))){
_arg1.SetV(_arg3[2]);
_arg2.SetV(_arg4[2]);
_arg3[0].SetV(_arg3[2]);
_arg4[0].SetV(_arg4[2]);
_arg5[0].SetV(_arg5[2]);
return (1);
};
_local24 = ((_local12 * _local15) - (_local13 * _local14));
_local25 = (_local24 * ((_local6 * _local9) - (_local7 * _local8)));
_local27 = (_local24 * ((_local8 * _local11) - (_local9 * _local10)));
if ((((((_local27 <= 0)) && ((_local22 >= 0)))) && ((_local23 >= 0)))){
_local26 = (_local22 / (_local22 + _local23));
_arg1.x = (_arg3[1].x + (_local26 * (_arg3[2].x - _arg3[1].x)));
_arg1.y = (_arg3[1].y + (_local26 * (_arg3[2].y - _arg3[1].y)));
_arg2.x = (_arg4[1].x + (_local26 * (_arg4[2].x - _arg4[1].x)));
_arg2.y = (_arg4[1].y + (_local26 * (_arg4[2].y - _arg4[1].y)));
_arg3[0].SetV(_arg3[2]);
_arg4[0].SetV(_arg4[2]);
_arg5[0].SetV(_arg5[2]);
return (2);
};
_local28 = (_local24 * ((_local10 * _local7) - (_local11 * _local6)));
if ((((((_local28 <= 0)) && ((_local20 >= 0)))) && ((_local21 >= 0)))){
_local26 = (_local20 / (_local20 + _local21));
_arg1.x = (_arg3[0].x + (_local26 * (_arg3[2].x - _arg3[0].x)));
_arg1.y = (_arg3[0].y + (_local26 * (_arg3[2].y - _arg3[0].y)));
_arg2.x = (_arg4[0].x + (_local26 * (_arg4[2].x - _arg4[0].x)));
_arg2.y = (_arg4[0].y + (_local26 * (_arg4[2].y - _arg4[0].y)));
_arg3[1].SetV(_arg3[2]);
_arg4[1].SetV(_arg4[2]);
_arg5[1].SetV(_arg5[2]);
return (2);
};
_local29 = ((_local27 + _local28) + _local25);
_local29 = (1 / _local29);
_local30 = (_local27 * _local29);
_local31 = (_local28 * _local29);
_local32 = ((1 - _local30) - _local31);
_arg1.x = (((_local30 * _arg3[0].x) + (_local31 * _arg3[1].x)) + (_local32 * _arg3[2].x));
_arg1.y = (((_local30 * _arg3[0].y) + (_local31 * _arg3[1].y)) + (_local32 * _arg3[2].y));
_arg2.x = (((_local30 * _arg4[0].x) + (_local31 * _arg4[1].x)) + (_local32 * _arg4[2].x));
_arg2.y = (((_local30 * _arg4[0].y) + (_local31 * _arg4[1].y)) + (_local32 * _arg4[2].y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:b2Point;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local9 = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
_local11 = (_arg5.GetRadius() - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int;
var _local8:int;
_local7 = _arg3.GetType();
_local8 = _arg5.GetType();
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
_local6 = -(_arg5[1].x);
_local7 = -(_arg5[1].y);
_local8 = (_arg5[0].x - _arg5[1].x);
_local9 = (_arg5[0].y - _arg5[1].y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = ((_local6 * _local8) + (_local7 * _local9));
if ((((_local11 <= 0)) || ((_local10 < Number.MIN_VALUE)))){
_arg1.SetV(_arg3[1]);
_arg2.SetV(_arg4[1]);
_arg3[0].SetV(_arg3[1]);
_arg4[0].SetV(_arg4[1]);
_arg5[0].SetV(_arg5[1]);
return (1);
};
_local11 = (_local11 / _local10);
_arg1.x = (_arg3[1].x + (_local11 * (_arg3[0].x - _arg3[1].x)));
_arg1.y = (_arg3[1].y + (_local11 * (_arg3[0].y - _arg3[1].y)));
_arg2.x = (_arg4[1].x + (_local11 * (_arg4[0].x - _arg4[1].x)));
_arg2.y = (_arg4[1].y + (_local11 * (_arg4[0].y - _arg4[1].y)));
return (2);
}
}
}//package Box2D.Collision
Section 17
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var pointCount:int;// = 0
public var normal:b2Vec2;
public function b2Manifold(){
var _local1:int;
pointCount = 0;
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
var _local2:int;
pointCount = _arg1.pointCount;
_local2 = 0;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 18
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var normalForce:Number;
public var separation:Number;
public var id:b2ContactID;
public var localPoint2:b2Vec2;
public var localPoint1:b2Vec2;
public var tangentForce:Number;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalForce = _arg1.normalForce;
tangentForce = _arg1.tangentForce;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalForce = 0;
tangentForce = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 19
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 20
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function b2Pair(){
userData = null;
super();
}
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 21
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 22
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_hashTable:Array;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[(b2Settings.b2_maxPairs - 1)].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:uint;
_local4 = m_hashTable[_arg3];
while (((!((_local4 == b2Pair.b2_nullPair))) && ((Equals(m_pairs[_local4], _arg1, _arg2) == false)))) {
_local4 = m_pairs[_local4].next;
};
if (_local4 == b2Pair.b2_nullPair){
return (null);
};
return (m_pairs[_local4]);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:int;
var _local2:int;
var _local3:Array;
var _local4:b2Pair;
var _local5:b2Proxy;
var _local6:b2Proxy;
_local2 = 0;
_local3 = m_broadPhase.m_proxyPool;
_local1 = 0;
while (_local1 < m_pairBufferCount) {
_local4 = Find(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2);
_local4.ClearBuffered();
_local5 = _local3[_local4.proxyId1];
_local6 = _local3[_local4.proxyId2];
if (_local4.IsRemoved()){
if (_local4.IsFinal() == true){
m_callback.PairRemoved(_local5.userData, _local6.userData, _local4.userData);
};
m_pairBuffer[_local2].proxyId1 = _local4.proxyId1;
m_pairBuffer[_local2].proxyId2 = _local4.proxyId2;
_local2++;
} else {
if (_local4.IsFinal() == false){
_local4.userData = m_callback.PairAdded(_local5.userData, _local6.userData);
_local4.SetFinal();
};
};
_local1++;
};
_local1 = 0;
while (_local1 < _local2) {
RemovePair(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2);
_local1++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2Pair;
_local3 = Find(_arg1, _arg2);
if (_local3 == null){
return;
};
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1;
m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2;
m_pairBufferCount++;
};
_local3.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:uint;
var _local4:uint;
var _local5:b2Pair;
var _local6:uint;
var _local7:uint;
var _local8:b2Pair;
var _local9:*;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = m_hashTable[_local3];
_local5 = null;
while (_local4 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local4], _arg1, _arg2)){
_local7 = _local4;
if (_local5){
_local5.next = m_pairs[_local4].next;
} else {
m_hashTable[_local3] = m_pairs[_local4].next;
};
_local8 = m_pairs[_local7];
_local9 = _local8.userData;
_local8.next = m_freePair;
_local8.proxyId1 = b2Pair.b2_nullProxy;
_local8.proxyId2 = b2Pair.b2_nullProxy;
_local8.userData = null;
_local8.status = 0;
m_freePair = _local7;
m_pairCount--;
return (_local9);
} else {
_local5 = m_pairs[_local4];
_local4 = _local5.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2Pair;
_local3 = AddPair(_arg1, _arg2);
if (_local3.IsBuffered() == false){
_local3.SetBuffered();
m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1;
m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2;
m_pairBufferCount++;
};
_local3.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:b2Pair;
var _local5:uint;
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
_local5 = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint;
_local3 = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 23
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 24
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var lowerBounds:Array;
public var upperBounds:Array;
public var userData;// = null
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
userData = null;
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 25
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local5 = _arg3.p1;
_local6 = (_arg3.p2.x - _local5.x);
_local7 = (_arg3.p2.y - _local5.y);
_local8 = (p2.x - p1.x);
_local9 = (p2.y - p1.y);
_local10 = _local9;
_local11 = -(_local8);
_local12 = (100 * Number.MIN_VALUE);
_local13 = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 26
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:int;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:b2XForm;
var _local25:b2XForm;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
_local5 = _arg1.GetSweepRadius();
_local6 = _arg3.GetSweepRadius();
_local7 = _arg2.t0;
_local8 = (_arg2.c.x - _arg2.c0.x);
_local9 = (_arg2.c.y - _arg2.c0.y);
_local10 = (_arg4.c.x - _arg4.c0.x);
_local11 = (_arg4.c.y - _arg4.c0.y);
_local12 = (_arg2.a - _arg2.a0);
_local13 = (_arg4.a - _arg4.a0);
_local14 = 0;
_local15 = s_p1;
_local16 = s_p2;
_local17 = 20;
_local18 = 0;
_local19 = 0;
_local20 = 0;
_local21 = 0;
_local22 = 0;
while (true) {
_local23 = (((1 - _local14) * _local7) + _local14);
_local24 = s_xf1;
_local25 = s_xf2;
_arg2.GetXForm(_local24, _local23);
_arg4.GetXForm(_local25, _local23);
_local21 = b2Distance.Distance(_local15, _local16, _arg1, _local24, _arg3, _local25);
if (_local18 == 0){
if (_local21 > (2 * b2Settings.b2_toiSlop)){
_local22 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local22 = Math.max((0.05 * b2Settings.b2_toiSlop), (_local21 - (0.5 * b2Settings.b2_toiSlop)));
};
};
if (((((_local21 - _local22) < (0.05 * b2Settings.b2_toiSlop))) || ((_local18 == _local17)))){
break;
};
_local19 = (_local16.x - _local15.x);
_local20 = (_local16.y - _local15.y);
_local26 = Math.sqrt(((_local19 * _local19) + (_local20 * _local20)));
_local19 = (_local19 / _local26);
_local20 = (_local20 / _local26);
_local27 = ((((_local19 * (_local8 - _local10)) + (_local20 * (_local9 - _local11))) + (Math.abs(_local12) * _local5)) + (Math.abs(_local13) * _local6));
if (Math.abs(_local27) < Number.MIN_VALUE){
_local14 = 1;
break;
};
_local28 = ((_local21 - _local22) / _local27);
_local29 = (_local14 + _local28);
if ((((_local29 < 0)) || ((1 < _local29)))){
_local14 = 1;
break;
};
if (_local29 < ((1 + (100 * Number.MIN_VALUE)) * _local14)){
break;
};
_local14 = _local29;
_local18++;
};
return (_local14);
}
}
}//package Box2D.Collision
Section 27
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 28
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceFace:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceFace():int{
return (_referenceFace);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceFace(_arg1:int):void{
_referenceFace = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceFace & 0xFF));
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 29
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function Set(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = col1.x;
_local3 = col2.x;
_local4 = col1.y;
_local5 = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 30
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:*;
_local3 = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22;
_local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Mat22;
_local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
_local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
_local5 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean;
_local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number;
_local3 = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 31
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c:b2Vec2;
public var a:Number;
public var c0:b2Vec2;
public var a0:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
_local3 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 32
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossVF(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function Abs():void{
x = Math.abs(x);
y = Math.abs(y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function Normalize():Number{
var _local1:Number;
var _local2:Number;
_local1 = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function CrossFV(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 33
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var R:b2Mat22;
public var position:b2Vec2;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 34
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _g:uint;// = 0
private var _b:uint;// = 0
private var _r:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = 0;
_g = 0;
_b = 0;
super();
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 35
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 36
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static var s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
m_manifold.points[0].normalForce = 0;
m_manifold.points[0].tangentForce = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2ContactPoint;
var _local5:b2Mat22;
var _local6:b2Vec2;
_local2 = m_shape1.m_body;
_local3 = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local2.m_xf, (m_shape2 as b2CircleShape), _local3.m_xf);
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
if (m0.pointCount == 0){
m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip | b2Collision.b2_newPoint);
} else {
m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip & ~(b2Collision.b2_newPoint));
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = s_evalCP;
_local4.shape1 = m_shape1;
_local4.shape2 = m_shape2;
_local4.normal.SetV(m0.normal);
_local5 = _local2.m_xf.R;
_local6 = m0.points[0].localPoint1;
_local4.position.x = (_local2.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)));
_local4.position.y = (_local2.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)));
_local4.separation = m0.points[0].separation;
_local4.normalForce = m0.points[0].normalForce;
_local4.tangentForce = m0.points[0].tangentForce;
_local4.id.key = m0.points[0].id.key;
_arg1.Remove(_local4);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 37
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifolds():Array{
return (null);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:b2Body;
var _local3:b2Body;
Evaluate(_arg1);
_local2 = m_shape1.GetBody();
_local3 = m_shape2.GetBody();
if (((((((_local2.IsStatic()) || (_local2.IsBullet()))) || (_local3.IsStatic()))) || (_local3.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local1:int;
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
_local1 = 0;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
var _local3:int;
var _local4:int;
var _local5:*;
if (_arg1.GetManifoldCount() > 0){
_arg1.GetShape1().GetBody().WakeUp();
_arg1.GetShape2().GetBody().WakeUp();
};
_local3 = _arg1.GetShape1().GetType();
_local4 = _arg1.GetShape2().GetType();
_local5 = s_registers[_local3][_local4].destroyFcn;
_local5(_arg1, _arg2);
}
public static function AddType(_arg1, _arg2, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local4:int;
var _local5:int;
var _local6:*;
var _local7:b2Contact;
var _local8:int;
var _local9:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
_local4 = _arg1.m_type;
_local5 = _arg2.m_type;
_local6 = s_registers[_local4][_local5].createFcn;
if (_local6){
if (s_registers[_local4][_local5].primary){
return (_local6(_arg1, _arg2, _arg3));
};
_local7 = _local6(_arg2, _arg1, _arg3);
_local8 = 0;
while (_local8 < _local7.GetManifoldCount()) {
_local9 = _local7.GetManifolds()[_local8];
_local7.GetManifolds()[_local8].normal = _local9.normal.Negative();
_local8++;
};
return (_local7);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var normal:b2Vec2;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
var _local1:int;
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var tangentForce:Number;
public var normalForce:Number;
public var positionImpulse:Number;
public var separation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var tangentMass:Number;
public var normalMass:Number;
public var velocityBias:Number;
public var equalizedMass:Number;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var next:b2ContactEdge;
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn;
public var destroyFcn;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:int;
var _local6:b2Vec2;
var _local7:b2Mat22;
var _local8:int;
var _local9:b2Contact;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local5 = 0;
while (_local5 < _arg3) {
m_constraintCount = (m_constraintCount + _arg2[_local5].GetManifoldCount());
_local5++;
};
_local5 = 0;
while (_local5 < m_constraintCount) {
m_constraints[_local5] = new b2ContactConstraint();
_local5++;
};
_local8 = 0;
_local5 = 0;
while (_local5 < _arg3) {
_local9 = _arg2[_local5];
_local10 = _local9.m_shape1.m_body;
_local11 = _local9.m_shape2.m_body;
_local12 = _local9.GetManifoldCount();
_local13 = _local9.GetManifolds();
_local14 = _local9.m_friction;
_local15 = _local9.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local8];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalForce = _local28.normalForce;
_local29.tangentForce = _local28.tangentForce;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local7 = _local10.m_xf.R;
_local32 = (_local29.localAnchor1.x - _local10.GetLocalCenter().x);
_local33 = (_local29.localAnchor1.y - _local10.GetLocalCenter().y);
_local30 = ((_local7.col1.x * _local32) + (_local7.col2.x * _local33));
_local33 = ((_local7.col1.y * _local32) + (_local7.col2.y * _local33));
_local32 = _local30;
_local7 = _local11.m_xf.R;
_local34 = (_local29.localAnchor2.x - _local11.GetLocalCenter().x);
_local35 = (_local29.localAnchor2.y - _local11.GetLocalCenter().y);
_local30 = ((_local7.col1.x * _local34) + (_local7.col2.x * _local35));
_local35 = ((_local7.col1.y * _local34) + (_local7.col2.y * _local35));
_local34 = _local30;
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local8++;
_local22++;
};
_local5++;
};
}
public function InitVelocityConstraints():void{
var _local1:b2Vec2;
var _local2:b2Vec2;
var _local3:b2Mat22;
var _local4:int;
var _local5:b2ContactConstraint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:int;
var _local19:b2ContactConstraintPoint;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraintPoint;
_local4 = 0;
while (_local4 < m_constraintCount) {
_local5 = m_constraints[_local4];
_local6 = _local5.body1;
_local7 = _local5.body2;
_local8 = _local6.m_invMass;
_local9 = _local6.m_invI;
_local10 = _local7.m_invMass;
_local11 = _local7.m_invI;
_local12 = _local5.normal.x;
_local13 = _local5.normal.y;
_local14 = _local13;
_local15 = -(_local12);
if (b2World.s_enableWarmStarting){
_local18 = _local5.pointCount;
_local17 = 0;
while (_local17 < _local18) {
_local19 = _local5.points[_local17];
_local20 = (m_step.dt * ((_local19.normalForce * _local12) + (_local19.tangentForce * _local14)));
_local21 = (m_step.dt * ((_local19.normalForce * _local13) + (_local19.tangentForce * _local15)));
_local3 = _local6.m_xf.R;
_local1 = _local6.GetLocalCenter();
_local22 = (_local19.localAnchor1.x - _local1.x);
_local23 = (_local19.localAnchor1.y - _local1.y);
_local16 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local16;
_local3 = _local7.m_xf.R;
_local1 = _local7.GetLocalCenter();
_local24 = (_local19.localAnchor2.x - _local1.x);
_local25 = (_local19.localAnchor2.y - _local1.y);
_local16 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local16;
_local6.m_angularVelocity = (_local6.m_angularVelocity - (_local9 * ((_local22 * _local21) - (_local23 * _local20))));
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x - (_local8 * _local20));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y - (_local8 * _local21));
_local7.m_angularVelocity = (_local7.m_angularVelocity + (_local11 * ((_local24 * _local21) - (_local25 * _local20))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x + (_local10 * _local20));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y + (_local10 * _local21));
_local17++;
};
} else {
_local18 = _local5.pointCount;
_local17 = 0;
while (_local17 < _local18) {
_local26 = _local5.points[_local17];
_local26.normalForce = 0;
_local26.tangentForce = 0;
_local17++;
};
};
_local4++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
_local2 = 0;
_local5 = 0;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.GetLocalCenter();
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.GetLocalCenter();
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:b2Mat22;
var _local14:b2Vec2;
var _local15:int;
var _local16:b2ContactConstraint;
var _local17:b2Body;
var _local18:b2Body;
var _local19:Number;
var _local20:b2Vec2;
var _local21:Number;
var _local22:b2Vec2;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:int;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
_local15 = 0;
while (_local15 < m_constraintCount) {
_local16 = m_constraints[_local15];
_local17 = _local16.body1;
_local18 = _local16.body2;
_local19 = _local17.m_angularVelocity;
_local20 = _local17.m_linearVelocity;
_local21 = _local18.m_angularVelocity;
_local22 = _local18.m_linearVelocity;
_local23 = _local17.m_invMass;
_local24 = _local17.m_invI;
_local25 = _local18.m_invMass;
_local26 = _local18.m_invI;
_local27 = _local16.normal.x;
_local28 = _local16.normal.y;
_local29 = _local28;
_local30 = -(_local27);
_local32 = _local16.pointCount;
_local1 = 0;
while (_local1 < _local32) {
_local2 = _local16.points[_local1];
_local13 = _local17.m_xf.R;
_local14 = _local17.GetLocalCenter();
_local3 = (_local2.localAnchor1.x - _local14.x);
_local4 = (_local2.localAnchor1.y - _local14.y);
_local31 = ((_local13.col1.x * _local3) + (_local13.col2.x * _local4));
_local4 = ((_local13.col1.y * _local3) + (_local13.col2.y * _local4));
_local3 = _local31;
_local13 = _local18.m_xf.R;
_local14 = _local18.GetLocalCenter();
_local5 = (_local2.localAnchor2.x - _local14.x);
_local6 = (_local2.localAnchor2.y - _local14.y);
_local31 = ((_local13.col1.x * _local5) + (_local13.col2.x * _local6));
_local6 = ((_local13.col1.y * _local5) + (_local13.col2.y * _local6));
_local5 = _local31;
_local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4));
_local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3));
_local33 = ((_local7 * _local27) + (_local8 * _local28));
_local9 = ((-(m_step.inv_dt) * _local2.normalMass) * (_local33 - _local2.velocityBias));
_local34 = b2Math.b2Max((_local2.normalForce + _local9), 0);
_local9 = (_local34 - _local2.normalForce);
_local11 = ((m_step.dt * _local9) * _local27);
_local12 = ((m_step.dt * _local9) * _local28);
_local20.x = (_local20.x - (_local23 * _local11));
_local20.y = (_local20.y - (_local23 * _local12));
_local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11))));
_local22.x = (_local22.x + (_local25 * _local11));
_local22.y = (_local22.y + (_local25 * _local12));
_local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11))));
_local2.normalForce = _local34;
_local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4));
_local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3));
_local35 = ((_local7 * _local29) + (_local8 * _local30));
_local9 = ((m_step.inv_dt * _local2.tangentMass) * -(_local35));
_local36 = (_local16.friction * _local2.normalForce);
_local34 = b2Math.b2Clamp((_local2.tangentForce + _local9), -(_local36), _local36);
_local9 = (_local34 - _local2.tangentForce);
_local11 = ((m_step.dt * _local9) * _local29);
_local12 = ((m_step.dt * _local9) * _local30);
_local20.x = (_local20.x - (_local23 * _local11));
_local20.y = (_local20.y - (_local23 * _local12));
_local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11))));
_local22.x = (_local22.x + (_local25 * _local11));
_local22.y = (_local22.y + (_local25 * _local12));
_local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11))));
_local2.tangentForce = _local34;
_local1++;
};
_local17.m_angularVelocity = _local19;
_local18.m_angularVelocity = _local21;
_local15++;
};
}
public function FinalizeVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
_local1 = 0;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local3.points[_local4].normalForce = _local2.points[_local4].normalForce;
_local3.points[_local4].tangentForce = _local2.points[_local4].tangentForce;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function GetManifolds():Array{
return (null);
}
override public function Evaluate(_arg1:b2ContactListener):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static var s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
m_manifold.points[0].normalForce = 0;
m_manifold.points[0].tangentForce = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2ContactPoint;
var _local5:b2Mat22;
var _local6:b2Vec2;
_local2 = m_shape1.GetBody();
_local3 = m_shape2.GetBody();
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local2.m_xf, (m_shape2 as b2CircleShape), _local3.m_xf);
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
if (m0.pointCount == 0){
m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip | b2Collision.b2_newPoint);
} else {
m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip & ~(b2Collision.b2_newPoint));
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = s_evalCP;
_local4.shape1 = m_shape1;
_local4.shape2 = m_shape2;
_local4.normal.SetV(m0.normal);
_local5 = _local2.m_xf.R;
_local6 = m0.points[0].localPoint1;
_local4.position.x = (_local2.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)));
_local4.position.y = (_local2.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)));
_local4.separation = m0.points[0].separation;
_local4.normalForce = m0.points[0].normalForce;
_local4.tangentForce = m0.points[0].tangentForce;
_local4.id = m0.points[0].id;
_arg1.Remove(_local4);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static var s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return (m_manifolds);
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2ContactPoint;
var _local5:int;
var _local6:Array;
var _local7:b2ManifoldPoint;
var _local8:Boolean;
var _local9:uint;
var _local10:int;
var _local11:b2ManifoldPoint;
var _local12:b2ContactID;
var _local13:b2ManifoldPoint;
var _local14:b2Mat22;
var _local15:b2Vec2;
_local2 = m_shape1.GetBody();
_local3 = m_shape2.GetBody();
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local2.m_xf, (m_shape2 as b2PolygonShape), _local3.m_xf);
_local6 = [false, false];
if (m_manifold.pointCount > 0){
_local5 = 0;
while (_local5 < m_manifold.pointCount) {
_local7 = m_manifold.points[_local5];
_local7.normalForce = 0;
_local7.tangentForce = 0;
_local8 = false;
_local9 = _local7.id.key;
_local10 = 0;
while (_local10 < m0.pointCount) {
if (_local6[_local10] == true){
} else {
_local11 = m0.points[_local10];
_local12 = _local11.id;
_local12.features.flip = (_local12.features.flip & ~(b2Collision.b2_newPoint));
if (_local12.key == _local9){
_local6[_local10] = true;
_local7.normalForce = _local11.normalForce;
_local7.tangentForce = _local11.tangentForce;
_local8 = true;
break;
};
};
_local10++;
};
if (_local8 == false){
_local7.id.features.flip = (_local7.id.features.flip | b2Collision.b2_newPoint);
};
_local5++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (((_arg1) && ((m0.pointCount > 0)))){
_local4 = s_evalCP;
_local4.shape1 = m_shape1;
_local4.shape2 = m_shape2;
_local4.normal.SetV(m0.normal);
_local5 = 0;
while (_local5 < m0.pointCount) {
if (_local6[_local5]){
} else {
_local13 = m0.points[_local5];
_local14 = _local2.m_xf.R;
_local15 = _local13.localPoint1;
_local4.position.x = (_local2.m_xf.position.x + ((_local14.col1.x * _local15.x) + (_local14.col2.x * _local15.y)));
_local4.position.y = (_local2.m_xf.position.y + ((_local14.col1.y * _local15.x) + (_local14.col2.y * _local15.y)));
_local4.separation = _local13.separation;
_local4.normalForce = _local13.normalForce;
_local4.tangentForce = _local13.tangentForce;
_local4.id.key = _local13.id.key;
_arg1.Remove(_local4);
};
_local5++;
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor2:b2Vec2;
public var m_force:Number;
public var m_localAnchor1:b2Vec2;
public var m_u:b2Vec2;
public var m_length:Number;
public var m_mass:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_force = 0;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local3 = m_body1;
_local4 = m_body2;
_local2 = _local3.m_xf.R;
_local5 = (m_localAnchor1.x - _local3.GetLocalCenter().x);
_local6 = (m_localAnchor1.y - _local3.GetLocalCenter().y);
_local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
_local8 = (m_localAnchor2.x - _local4.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local4.GetLocalCenter().y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
_local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
_local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
_local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
_local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
_local14 = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
_local15 = ((-(_arg1.inv_dt) * m_mass) * _local14);
m_force = (m_force + _local15);
_local16 = ((_arg1.dt * _local15) * m_u.x);
_local17 = ((_arg1.dt * _local15) * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.GetLocalCenter().x);
_local7 = (m_localAnchor1.y - _local4.GetLocalCenter().y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local5.GetLocalCenter().y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = ((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x);
m_u.y = ((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y);
_local10 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
_local11 = ((_local6 * m_u.y) - (_local7 * m_u.x));
_local12 = ((_local8 * m_u.y) - (_local9 * m_u.x));
m_mass = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / m_mass);
if (b2World.s_enableWarmStarting){
_local13 = ((_arg1.dt * m_force) * m_u.x);
_local14 = ((_arg1.dt * m_force) * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local13));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local14));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local14) - (_local7 * _local13))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local13));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local14));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local14) - (_local9 * _local13))));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local2 = m_body1;
_local3 = m_body2;
_local1 = _local2.m_xf.R;
_local4 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local5 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
_local7 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local8 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
_local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
_local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
_local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
_local12 = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local13 = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
_local14 = (_local13 * m_u.x);
_local15 = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
}
}//package Box2D.Dynamics.Joints
Section 47
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var length:Number;
public var localAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
var _local5:Number;
var _local6:Number;
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
_local5 = (_arg4.x - _arg3.x);
_local6 = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
}
}
}//package Box2D.Dynamics.Joints
Section 48
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic1:b2PrismaticJoint;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_ground2:b2Body;
public var m_constant:Number;
public var m_revolute1:b2RevoluteJoint;
public var m_revolute2:b2RevoluteJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local2:Number;
var _local3:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_arg1.joint1.m_type == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local2 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local2 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_arg1.joint2.m_type == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local3 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local3 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local2 + (m_ratio * _local3));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local1 = 0;
_local2 = m_body1;
_local3 = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
_local6 = (m_constant - (_local4 + (m_ratio * _local5)));
_local7 = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local2 = m_ground1;
_local3 = m_ground2;
_local4 = m_body1;
_local5 = m_body2;
_local14 = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.GetLocalCenter().x);
_local9 = (m_localAnchor1.y - _local4.GetLocalCenter().y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local5.GetLocalCenter().y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (b2World.s_enableWarmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local1 = m_body2.m_xf.R;
_local2 = (m_localAnchor1.x - m_body2.GetLocalCenter().x);
_local3 = (m_localAnchor1.y - m_body2.GetLocalCenter().y);
_local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local5 = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
_local6 = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint2:b2Joint;
public var joint1:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular2:Number;
public var angular1:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetType():int{
return (m_type);
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
_local3 = null;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var collideConnected:Boolean;
public var body1:b2Body;
public var body2:b2Body;
public var userData;
public var type:int;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var joint:b2Joint;
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 54
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
public var m_beta:Number;
public var m_mass:b2Mat22;
public var m_force:b2Vec2;
public var m_target:b2Vec2;
public var m_localAnchor:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K:b2Mat22;
public var m_gamma:Number;
public var m_C:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_force = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
_local2 = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
_local4 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_force.SetZero();
_local5 = m_body2.m_mass;
_local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
_local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6);
_local8 = ((_local5 * _local6) * _local6);
m_gamma = (1 / (_local7 + (_arg1.timeStep * _local8)));
m_beta = ((_arg1.timeStep * _local8) / (_local7 + (_arg1.timeStep * _local8)));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function GetReactionForce():b2Vec2{
return (m_force);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.GetLocalCenter().x);
_local5 = (m_localAnchor.y - _local2.GetLocalCenter().y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
_local9 = (_arg1.dt * m_force.x);
_local10 = (_arg1.dt * m_force.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetReactionTorque():Number{
return (0);
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local6 = (m_localAnchor.x - _local2.GetLocalCenter().x);
_local7 = (m_localAnchor.y - _local2.GetLocalCenter().y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
_local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
_local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_force.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_force.y));
_local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
_local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
_local12 = m_force.x;
_local13 = m_force.y;
m_force.x = (m_force.x + _local10);
m_force.y = (m_force.y + _local11);
_local14 = m_force.Length();
if (_local14 > m_maxForce){
m_force.Multiply((m_maxForce / _local14));
};
_local10 = (m_force.x - _local12);
_local11 = (m_force.y - _local13);
_local15 = (_arg1.dt * _local10);
_local16 = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var frequencyHz:Number;
public var dampingRatio:Number;
public var maxForce:Number;
public var target:b2Vec2;
public var timeStep:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 56
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_refAngle:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_torque:Number;
public var m_enableLimit:Boolean;
public var m_motorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_maxMotorForce:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_angularMass:Number;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_upperTranslation:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = _local1.GetWorldPoint(m_localAnchor1);
_local5 = _local2.GetWorldPoint(m_localAnchor2);
_local6 = (_local5.x - _local4.x);
_local7 = (_local5.y - _local4.y);
_local8 = _local1.GetWorldVector(m_localXAxis1);
_local9 = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.m_xf.R;
_local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
_local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
_local4 = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
_local5 = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = _local3.m_invMass;
_local6 = _local4.m_invMass;
_local7 = _local3.m_invI;
_local8 = _local4.m_invI;
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.GetLocalCenter().x);
_local12 = (m_localAnchor1.y - _local3.GetLocalCenter().y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.GetLocalCenter().x);
_local14 = (m_localAnchor2.y - _local4.GetLocalCenter().y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local21 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
_local22 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
_local23 = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local24 = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
_local25 = b2Math.b2Abs(_local23);
_local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local27 = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local28 = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.GetLocalCenter().x);
_local12 = (m_localAnchor1.y - _local3.GetLocalCenter().y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.GetLocalCenter().x);
_local14 = (m_localAnchor2.y - _local4.GetLocalCenter().y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_xf.R;
_local4 = (m_localAnchor1.x - _local1.GetLocalCenter().x);
_local5 = (m_localAnchor1.y - _local1.GetLocalCenter().y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
_local7 = (m_localAnchor2.x - _local2.GetLocalCenter().x);
_local8 = (m_localAnchor2.y - _local2.GetLocalCenter().y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
_local9 = (_local1.m_sweep.c.x + _local4);
_local10 = (_local1.m_sweep.c.y + _local5);
_local11 = (_local2.m_sweep.c.x + _local7);
_local12 = (_local2.m_sweep.c.y + _local8);
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = _local1.GetWorldVector(m_localXAxis1);
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
_local4 = _local2.m_xf.R;
_local14 = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
_local15 = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
_local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
_local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (b2World.s_enableWarmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_invMass;
_local5 = _local3.m_invMass;
_local6 = _local2.m_invI;
_local7 = _local3.m_invI;
_local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local10 = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
_local11 = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
_local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local13 = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
_local14 = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var maxMotorForce:Number;
public var motorSpeed:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_limitForce1:Number;
public var m_maxLength1:Number;
public var m_limitState1:int;
public var m_limitState2:int;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_limitPositionImpulse1:Number;
public var m_constant:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_positionImpulse:Number;
public var m_limitMass2:Number;
public var m_limitMass1:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_u2:b2Vec2;
public var m_limitForce2:Number;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local5 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local6 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local7 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local23 = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.GetLocalCenter().x);
_local9 = (m_localAnchor1.y - _local1.GetLocalCenter().y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.GetLocalCenter().x);
_local11 = (m_localAnchor2.y - _local2.GetLocalCenter().y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.GetLocalCenter().x);
_local9 = (m_localAnchor1.y - _local1.GetLocalCenter().y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.GetLocalCenter().x);
_local11 = (m_localAnchor2.y - _local2.GetLocalCenter().y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local6 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
_local10 = (_local2.m_sweep.c.x + _local5);
_local11 = (_local2.m_sweep.c.y + _local6);
_local12 = (_local3.m_sweep.c.x + _local8);
_local13 = (_local3.m_sweep.c.y + _local9);
_local14 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local15 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local16 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local17 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
_local18 = m_u1.Length();
_local19 = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
_local20 = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
_local21 = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
_local22 = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (b2World.s_enableWarmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
public function GetLength2():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body2.GetWorldPoint(m_localAnchor2);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor2.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor2.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local6 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.GetWorldPoint(m_localAnchor1);
_local2 = (m_ground.m_xf.position.x + m_groundAnchor1.x);
_local3 = (m_ground.m_xf.position.y + m_groundAnchor1.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2;
_local1 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength2:Number;
public var length1:Number;
public var length2:Number;
public var maxLength1:Number;
public var ratio:Number;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
_local8 = (_arg5.x - _arg3.x);
_local9 = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local10 = (_arg6.x - _arg4.x);
_local11 = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
_local12 = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_motorForce:Number;
public var m_pivotMass:b2Mat22;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_motorSpeed:Number;
public var m_limitPositionImpulse:Number;
public var m_maxMotorTorque:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = 0;
_local6 = _local3.m_xf.R;
_local7 = (m_localAnchor1.x - _local3.GetLocalCenter().x);
_local8 = (m_localAnchor1.y - _local3.GetLocalCenter().y);
_local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
_local10 = (m_localAnchor2.x - _local4.GetLocalCenter().x);
_local11 = (m_localAnchor2.y - _local4.GetLocalCenter().y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
_local12 = (_local3.m_sweep.c.x + _local7);
_local13 = (_local3.m_sweep.c.y + _local8);
_local14 = (_local4.m_sweep.c.x + _local10);
_local15 = (_local4.m_sweep.c.y + _local11);
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
_local18 = _local3.m_invMass;
_local19 = _local4.m_invMass;
_local20 = _local3.m_invI;
_local21 = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
_local22 = tImpulse.x;
_local23 = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local24 = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (b2World.s_enableWarmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x);
_local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x);
_local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
_local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
_local13 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
_local14 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
_local15 = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var referenceAngle:Number;
public var upperAngle:Number;
public var lowerAngle:Number;
public var motorSpeed:Number;
public var maxMotorTorque:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_xf:b2XForm;
public var m_next:b2Body;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_sweep:b2Sweep;
public var m_mass:Number;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_linearVelocity:b2Vec2;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:uint;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:uint, _arg3:b2World){
var _local4:b2Mat22;
var _local5:b2Vec2;
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_type = _arg2;
m_world = _arg3;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
if (m_type == e_dynamicType){
m_mass = _arg1.massData.mass;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if (((((m_flags & b2Body.e_fixedRotationFlag) == 0)) && ((m_type == e_dynamicType)))){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function SynchronizeTransform():void{
var _local1:b2Mat22;
var _local2:b2Vec2;
m_xf.R.Set(m_sweep.a);
_local1 = m_xf.R;
_local2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
var _local2:Number;
var _local3:Number;
var _local4:b2MassData;
var _local5:b2Mat22;
var _local6:b2Vec2;
if (m_world.m_lock == true){
return;
};
if (m_type == e_staticType){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
_local2 = 0;
_local3 = 0;
_local4 = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
} else {
m_invMass = 0;
m_invI = 0;
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
_local5 = m_xf.R;
_local6 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local4:b2Mat22;
var _local5:b2Vec2;
var _local6:Boolean;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
_local6 = false;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local1:b2XForm;
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
var _local5:Boolean;
_local1 = s_xf1;
_local1.R.Set(m_sweep.a0);
_local2 = _local1.R;
_local3 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local5 = true;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetContactList():b2ContactEdge{
return (m_contactList);
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
if (m_world.m_lock == true){
return;
};
if (m_type == e_staticType){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
_local2 = m_xf.R;
_local3 = m_sweep.localCenter;
m_sweep.c.x = ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y));
m_sweep.c.y = ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local4 = m_shapeList;
while (_local4) {
_local4.UpdateSweepRadius(m_sweep.localCenter);
_local4 = _local4.m_next;
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge;
_local2 = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
var _local2:b2Shape;
var _local3:Boolean;
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
_local2 = m_shapeList;
_local3 = false;
while (_local2 != null) {
if (_local2 == _arg1){
_local2 = _arg1.m_next;
_local3 = true;
break;
};
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulX(m_xf, _arg1));
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 63
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
public class b2BodyDef {
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var angularDamping:Number;
public var fixedRotation:Boolean;
public var angle:Number;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 64
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 65
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:Boolean;
if ((((_arg1.m_groupIndex == _arg2.m_groupIndex)) && (!((_arg1.m_groupIndex == 0))))){
return ((_arg1.m_groupIndex > 0));
};
_local3 = ((!(((_arg1.m_maskBits & _arg2.m_categoryBits) == 0))) && (!(((_arg1.m_categoryBits & _arg2.m_maskBits) == 0))));
return (_local3);
}
}
}//package Box2D.Dynamics
Section 66
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Contact;
_local3 = (_arg1 as b2Shape);
_local4 = (_arg2 as b2Shape);
_local5 = _local3.GetBody();
_local6 = _local4.GetBody();
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
_local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.GetShape1();
_local4 = _local7.GetShape2();
_local5 = _local3.GetBody();
_local6 = _local4.GetBody();
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
var _local4:b2Contact;
if (_arg3 == null){
return;
};
_local4 = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:int;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:b2Body;
var _local9:Array;
var _local10:int;
var _local11:b2Manifold;
var _local12:int;
var _local13:b2ManifoldPoint;
var _local14:b2Mat22;
var _local15:b2Vec2;
var _local16:b2Vec2;
_local2 = _arg1.GetShape1();
_local3 = _arg1.GetShape2();
_local4 = _arg1.GetManifoldCount();
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = new b2ContactPoint();
_local7.shape1 = _arg1.GetShape1();
_local7.shape2 = _arg1.GetShape2();
_local8 = _local7.shape1.GetBody();
_local9 = _arg1.GetManifolds();
_local10 = 0;
while (_local10 < _local4) {
_local11 = _local9[_local10];
_local7.normal.SetV(_local11.normal);
_local12 = 0;
while (_local12 < _local11.pointCount) {
_local13 = _local11.points[_local12];
_local14 = _local8.GetXForm().R;
_local15 = _local8.GetXForm().position;
_local16 = _local13.localPoint1;
_local7.position.x = (_local15.x + ((_local14.col1.x * _local16.x) + (_local14.col2.x * _local16.y)));
_local7.position.y = (_local15.y + ((_local14.col1.y * _local16.x) + (_local14.col2.y * _local16.y)));
_local7.separation = _local13.separation;
_local7.normalForce = _local13.normalForce;
_local7.tangentForce = _local13.tangentForce;
_local7.id = _local13.id;
m_world.m_contactListener.Remove(_local7);
_local12++;
};
_local10++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
_local5 = _local2.GetBody();
_local6 = _local3.GetBody();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local1:b2Contact;
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2ContactPoint;
var _local5:b2Body;
var _local6:int;
var _local7:Array;
var _local8:int;
var _local9:b2Manifold;
var _local10:int;
var _local11:b2ManifoldPoint;
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local14:b2Vec2;
_local1 = m_world.m_contactList;
while (_local1) {
_local2 = _local1.GetShape1().GetBody();
_local3 = _local1.GetShape2().GetBody();
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
if ((((_local1.IsSolid() == false)) && (m_world.m_contactListener))){
_local4 = new b2ContactPoint();
_local4.shape1 = _local1.GetShape1();
_local4.shape2 = _local1.GetShape2();
_local4.normalForce = 0;
_local4.tangentForce = 0;
_local5 = _local4.shape1.GetBody();
_local6 = _local1.GetManifoldCount();
_local7 = _local1.GetManifolds();
_local8 = 0;
while (_local8 < _local6) {
_local9 = _local7[_local8];
_local4.normal.SetV(_local9.normal);
_local10 = 0;
while (_local10 < _local9.pointCount) {
_local11 = _local9.points[_local10];
_local12 = _local5.GetXForm().R;
_local13 = _local5.GetXForm().position;
_local14 = _local11.localPoint1;
_local4.position.x = (_local13.x + ((_local12.col1.x * _local14.x) + (_local12.col2.x * _local14.y)));
_local4.position.y = (_local13.y + ((_local12.col1.y * _local14.x) + (_local12.col2.y * _local14.y)));
_local4.separation = _local11.separation;
if ((_local11.id.features.flip & b2Collision.b2_newPoint)){
_local11.id.features.flip = (_local11.id.features.flip & ~(b2Collision.b2_newPoint));
_local4.id = _local11.id;
m_world.m_contactListener.Add(_local4);
} else {
_local4.id = _local11.id;
m_world.m_contactListener.Persist(_local4);
};
_local10++;
};
_local8++;
};
};
};
_local1 = _local1.GetNext();
};
}
}
}//package Box2D.Dynamics
Section 68
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Contacts.*;
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_lineThickness:Number;// = 1
public var m_drawFlags:uint;
public var m_sprite:Sprite;
public var m_drawScale:Number;// = 1
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawScale = 1;
m_lineThickness = 1;
m_alpha = 1;
m_fillAlpha = 1;
m_xformScale = 1;
super();
m_drawFlags = 0;
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 69
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 70
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2Island {
public var m_joints:Array;
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCP:b2ContactPoint = new b2ContactPoint();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:int;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactPoint;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
_local4 = 0;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCP;
_local7.shape1 = _local5.GetShape1();
_local7.shape2 = _local5.GetShape2();
_local8 = _local7.shape1.GetBody();
_local9 = _local5.GetManifoldCount();
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local2 = _local8.GetXForm().R;
_local3 = _local14.localPoint1;
_local7.position.x = (_local8.GetXForm().position.x + ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local7.position.y = (_local8.GetXForm().position.y + ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local7.separation = _local14.separation;
_local7.normalForce = _local15.normalForce;
_local7.tangentForce = _local15.tangentForce;
if ((_local14.id.features.flip & b2Collision.b2_newPoint)){
_local14.id.features.flip = (_local14.id.features.flip & ~(b2Collision.b2_newPoint));
_local7.id.key = _local14.id.key;
m_listener.Add(_local7);
} else {
_local7.id.key = _local14.id.key;
m_listener.Persist(_local7);
};
_local13++;
};
_local11++;
};
_local4++;
};
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2ContactSolver;
var _local8:int;
var _local9:Boolean;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
_local7 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local7.InitVelocityConstraints();
_local5 = 0;
while (_local5 < m_jointCount) {
m_joints[_local5].InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local7.SolveVelocityConstraints();
_local8 = 0;
while (_local8 < m_jointCount) {
m_joints[_local8].SolveVelocityConstraints(_arg1);
_local8++;
};
_local5++;
};
_local7.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
m_joints[_local5].InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local9 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local10 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local11 = m_joints[_local5].SolvePositionConstraints();
_local10 = ((_local10) && (_local11));
_local5++;
};
if (((_local9) && (_local10))){
break;
};
m_positionIterationCount++;
};
};
Report(_local7.m_constraints);
if (_arg4){
_local12 = Number.MAX_VALUE;
_local13 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local14 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local12 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local14)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local13)))){
_local6.m_sleepTime = 0;
_local12 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local12 = b2Math.b2Min(_local12, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local12 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:b2ContactSolver;
var _local4:Number;
var _local5:b2Body;
var _local6:Boolean;
_local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
_local4 = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 71
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var dt:Number;
public var maxIterations:int;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 72
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2World {
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_boundaryListener:b2BoundaryListener;
public var m_allowSleep:Boolean;
public var m_contactListener:b2ContactListener;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var s_enablePositionCorrection:int = 1;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
private static var s_xf:b2XForm = new b2XForm();
public static var s_enableWarmStarting:int = 1;
public static var s_enableTOI:int = 1;
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
var _local4:b2BodyDef;
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
_local4 = new b2BodyDef();
m_groundBody = CreateStaticBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2XForm;
var _local5:b2XForm;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
_local2 = _arg1.GetBody1();
_local3 = _arg1.GetBody2();
_local4 = _local2.GetXForm();
_local5 = _local3.GetXForm();
_local6 = _local4.position;
_local7 = _local5.position;
_local8 = _arg1.GetAnchor1();
_local9 = _arg1.GetAnchor2();
_local10 = s_jointColor;
switch (_arg1.GetType()){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function DrawDebugData():void{
var _local1:uint;
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2XForm;
var _local12:b2AABB;
var _local13:b2AABB;
var _local14:Array;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
_local1 = m_debugDraw.GetFlags();
_local7 = new b2Vec2();
_local8 = new b2Vec2();
_local9 = new b2Vec2();
_local10 = new b2Color(0, 0, 0);
_local12 = new b2AABB();
_local13 = new b2AABB();
_local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.GetXForm();
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.GetNext();
};
_local3 = _local3.GetNext();
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.GetNext();
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.GetXForm();
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.GetType() != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.GetNext();
};
_local3 = _local3.GetNext();
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.GetXForm().R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.GetNext();
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local2:b2JointEdge;
var _local3:b2Shape;
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
_local2 = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
_local3 = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local5:b2Color;
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
_local5 = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.GetLocalPosition());
_local8 = _local6.GetRadius();
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Island;
var _local4:b2Contact;
var _local5:b2Joint;
var _local6:int;
var _local7:Array;
var _local8:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
_local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
_local4 = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
_local5 = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
_local6 = m_bodyCount;
_local7 = new Array(_local6);
_local8 = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.GetManifoldCount() == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, (s_enablePositionCorrection > 0), m_allowSleep);
m_positionIterationCount = Math.max(m_positionIterationCount, _local3.m_positionIterationCount);
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.GetNext();
};
m_broadPhase.Commit();
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array;
var _local5:int;
var _local6:int;
_local4 = new Array(_arg3);
_local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
_local6 = 0;
while (_local6 < _local5) {
_arg2[_local6] = (_local4[_local6] as b2Shape);
_local6++;
};
return (_local5);
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Island;
var _local9:int;
var _local10:Array;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
_local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
_local9 = m_bodyCount;
_local10 = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.GetShape1();
_local4 = _local11.GetShape2();
_local5 = _local3.GetBody();
_local6 = _local4.GetBody();
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = Math.min((((1 - _local18) * _local19) + _local18), 1);
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.GetShape1();
_local4 = _local12.GetShape2();
_local5 = _local3.GetBody();
_local6 = _local4.GetBody();
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.GetManifoldCount() == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.GetManifoldCount() == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function CreateDynamicBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, b2Body.e_dynamicType, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
var _local3:b2Body;
var _local4:b2Shape;
_local2 = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.ResetProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local2:Boolean;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Shape;
_local2 = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
_local3 = _arg1.m_body1;
_local4 = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.ResetProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function CreateStaticBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, b2Body.e_staticType, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function Step(_arg1:Number, _arg2:int):void{
var _local3:b2TimeStep;
m_lock = true;
_local3 = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((s_enableTOI) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_lock = false;
}
}
}//package Box2D.Dynamics
Section 73
//Cross_47 (BrainTest_fla.Cross_47)
package BrainTest_fla {
import flash.display.*;
public dynamic class Cross_47 extends MovieClip {
public function Cross_47(){
addFrameScript(15, frame16);
}
function frame16(){
stop();
}
}
}//package BrainTest_fla
Section 74
//Cross2_48 (BrainTest_fla.Cross2_48)
package BrainTest_fla {
import flash.display.*;
public dynamic class Cross2_48 extends MovieClip {
public function Cross2_48(){
addFrameScript(6, frame7);
}
function frame7(){
stop();
}
}
}//package BrainTest_fla
Section 75
//drawMc_144 (BrainTest_fla.drawMc_144)
package BrainTest_fla {
import flash.display.*;
public dynamic class drawMc_144 extends MovieClip {
public var Cursor:MovieClip;
public var drawText:MovieClip;
public var Zone:MovieClip;
}
}//package BrainTest_fla
Section 76
//drawMc2_233 (BrainTest_fla.drawMc2_233)
package BrainTest_fla {
import flash.display.*;
public dynamic class drawMc2_233 extends MovieClip {
public var DropBox:MovieClip;
public var drawText:MovieClip;
public var Zone:MovieClip;
public function drawMc2_233(){
addFrameScript(0, frame1, 1, frame2);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
}
}//package BrainTest_fla
Section 77
//drawMcMeez_259 (BrainTest_fla.drawMcMeez_259)
package BrainTest_fla {
import flash.display.*;
public dynamic class drawMcMeez_259 extends MovieClip {
public var topXY:MovieClip;
public var centerXY:MovieClip;
public var rightXY:MovieClip;
public var leftXY:MovieClip;
public var Cursor:MovieClip;
public var bottomXY:MovieClip;
public var Zone:MovieClip;
}
}//package BrainTest_fla
Section 78
//HintDirLevel_244 (BrainTest_fla.HintDirLevel_244)
package BrainTest_fla {
import flash.display.*;
public dynamic class HintDirLevel_244 extends MovieClip {
public var HintMc:MovieClip;
}
}//package BrainTest_fla
Section 79
//HintMath1Level_175 (BrainTest_fla.HintMath1Level_175)
package BrainTest_fla {
import flash.display.*;
public dynamic class HintMath1Level_175 extends MovieClip {
public var Hint0:MovieClip;
public var Hint1:MovieClip;
public var Hint2:MovieClip;
public var Hint4:MovieClip;
public var Hint7:MovieClip;
public var Hint8:MovieClip;
public var Hint5:MovieClip;
public var Hint6:MovieClip;
public var Hint3:MovieClip;
public var Hint9:MovieClip;
}
}//package BrainTest_fla
Section 80
//HintMath2Level_238 (BrainTest_fla.HintMath2Level_238)
package BrainTest_fla {
import flash.display.*;
public dynamic class HintMath2Level_238 extends MovieClip {
public var Hint1:BoxPlus;
public var Hint2:BoxMinus;
public var Hint4:BoxDiv;
public var Hint3:BoxMPly;
}
}//package BrainTest_fla
Section 81
//HintMeezLevel_245 (BrainTest_fla.HintMeezLevel_245)
package BrainTest_fla {
import flash.display.*;
public dynamic class HintMeezLevel_245 extends MovieClip {
public var Hint1:MovieClip;
public var Hint2:MovieClip;
public var Hint4:MovieClip;
public var Hint5:MovieClip;
public var Hint3:MovieClip;
}
}//package BrainTest_fla
Section 82
//HintWordLevel_231 (BrainTest_fla.HintWordLevel_231)
package BrainTest_fla {
import flash.display.*;
public dynamic class HintWordLevel_231 extends MovieClip {
public var Hint10:MovieClip;
public var Hint12:MovieClip;
public var Hint15:MovieClip;
public var Hint17:MovieClip;
public var Hint11:MovieClip;
public var Hint19:MovieClip;
public var Hint14:MovieClip;
public var Hint20:MovieClip;
public var Hint24:MovieClip;
public var Hint13:MovieClip;
public var Hint21:MovieClip;
public var Hint22:MovieClip;
public var Hint25:MovieClip;
public var Hint26:MovieClip;
public var Hint18:MovieClip;
public var Hint16:MovieClip;
public var Hint2:MovieClip;
public var Hint4:MovieClip;
public var Hint7:MovieClip;
public var Hint8:MovieClip;
public var Hint5:MovieClip;
public var Hint6:MovieClip;
public var Hint3:MovieClip;
public var Hint23:MovieClip;
public var Hint9:MovieClip;
public var Hint1:MovieClip;
}
}//package BrainTest_fla
Section 83
//importWindow_66 (BrainTest_fla.importWindow_66)
package BrainTest_fla {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public dynamic class importWindow_66 extends MovieClip {
public var nameField:TextField;
public var invalidUserMessage:MovieClip;
public var closeButton:SimpleButton;
public var goButton:SimpleButton;
public var getYourOwnButton:SimpleButton;
public var modalBlocker:MovieClip;
public function importWindow_66(){
addFrameScript(0, frame1);
}
function frame1(){
modalBlocker.addEventListener(MouseEvent.CLICK, function (){
});
modalBlocker.useHandCursor = false;
}
}
}//package BrainTest_fla
Section 84
//innerLoadingBar_11 (BrainTest_fla.innerLoadingBar_11)
package BrainTest_fla {
import flash.display.*;
public dynamic class innerLoadingBar_11 extends MovieClip {
public var LoadPencil:MovieClip;
}
}//package BrainTest_fla
Section 85
//InsideScoreWin_38 (BrainTest_fla.InsideScoreWin_38)
package BrainTest_fla {
import flash.display.*;
public dynamic class InsideScoreWin_38 extends MovieClip {
public var nextButton:SimpleButton;
public var quitButton:SimpleButton;
public var scoreNos:MovieClip;
}
}//package BrainTest_fla
Section 86
//invalidUserMessage_71 (BrainTest_fla.invalidUserMessage_71)
package BrainTest_fla {
import flash.display.*;
public dynamic class invalidUserMessage_71 extends MovieClip {
public function invalidUserMessage_71(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package BrainTest_fla
Section 87
//LastAnswer_230 (BrainTest_fla.LastAnswer_230)
package BrainTest_fla {
import flash.display.*;
import flash.text.*;
public dynamic class LastAnswer_230 extends MovieClip {
public var Q1:TextField;
public var Q2:TextField;
public var Q5:TextField;
public var Q4:TextField;
public var Q3:TextField;
}
}//package BrainTest_fla
Section 88
//LastAnswer1_143 (BrainTest_fla.LastAnswer1_143)
package BrainTest_fla {
import flash.display.*;
import flash.text.*;
public dynamic class LastAnswer1_143 extends MovieClip {
public var Q1:TextField;
public var Q2:TextField;
public var Q5:TextField;
public var Q4:TextField;
public var Q3:TextField;
}
}//package BrainTest_fla
Section 89
//loadingBar_9 (BrainTest_fla.loadingBar_9)
package BrainTest_fla {
import flash.display.*;
public dynamic class loadingBar_9 extends MovieClip {
public var theMask:MovieClip;
}
}//package BrainTest_fla
Section 90
//loadingLogo_17 (BrainTest_fla.loadingLogo_17)
package BrainTest_fla {
import flash.display.*;
public dynamic class loadingLogo_17 extends MovieClip {
public function loadingLogo_17(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package BrainTest_fla
Section 91
//loadingPct_8 (BrainTest_fla.loadingPct_8)
package BrainTest_fla {
import flash.display.*;
import flash.text.*;
public dynamic class loadingPct_8 extends MovieClip {
public var txtPercent:TextField;
}
}//package BrainTest_fla
Section 92
//LoadingText_72 (BrainTest_fla.LoadingText_72)
package BrainTest_fla {
import flash.display.*;
import flash.text.*;
public dynamic class LoadingText_72 extends MovieClip {
public var txt:TextField;
}
}//package BrainTest_fla
Section 93
//MainTimeline (BrainTest_fla.MainTimeline)
package BrainTest_fla {
import flash.display.*;
import flash.events.*;
import caurina.transitions.*;
import flash.filters.*;
import flash.geom.*;
import flash.utils.*;
import flash.media.*;
import mochi.*;
import caurina.transitions.properties.*;
import flash.text.*;
import CPMStar.*;
import flash.net.*;
import flash.ui.*;
import loader.*;
import flash.system.*;
import adobe.utils.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.external.*;
import flash.printing.*;
import flash.xml.*;
import meez.*;
public dynamic class MainTimeline extends MovieClip {
public var bdOff1:MovieClip;
public var bdOff2:MovieClip;
public var pencilSound:PencilLoop;
public var loaded:Number;
public var CPMStarContentSpotID2:String;
public var eraseSound:SoundErase;
public var wrong2Sound:SoundWrong2;
public var isSound:Boolean;
public var ad:DisplayObject;
public var scr:uint;
public var playerScore:uint;
public var playerRankButton:SimpleButton;
public var ok1Sound:SoundOk1;
public var guyButton:MovieClip;
public var quitButton:SimpleButton;
public var noButton:SimpleButton;
public var so:SharedObject;
public var practiceButton:SimpleButton;
public var myContextMenu:ContextMenu;
public var leveltxt:MovieClip;
public var ad2:DisplayObject;
public var creditsButton:SimpleButton;
public var playerSlot:uint;
public var tm:Timer;
public var saved:Boolean;
public var eraser:SimpleButton;
public var bdOn1:MovieClip;
public var sponsorMini:SimpleButton;
public var hintLevel1:MovieClip;
public var hintLevel2:MovieClip;
public var hintLevel3:MovieClip;
public var hintLevel4:MovieClip;
public var bdOn2:MovieClip;
public var Math1Button:SimpleButton;
public var HintMc:MovieClip;
public var hintLevel5:MovieClip;
public var waitSound:SoundWait;
public var isPractice:Boolean;
public var adBox:MovieClip;
public var ThinkButton:SimpleButton;
public var timeAdd:TimeBonus;
public var newPlayer:Boolean;
public var CPMStarContentSpotID:String;
public var initDone:Boolean;
public var hitTestBox:MovieClip;
public var fs:MovieClip;
public var gamesCount:uint;
public var tf:TextFormat;
public var musicTransform:SoundTransform;
public var ok2Sound:SoundOk2;
public var levelComplete:uint;
public var musicOn:SimpleButton;
public var scoreText:TextField;
public var moreButton:SimpleButton;
public var sponsorButton:SimpleButton;
public var falseText:TextField;
public var yesButton:SimpleButton;
public var pLevel:MovieClip;
public var WordButton:SimpleButton;
public var musicOff:SimpleButton;
public var musicChannel:SoundChannel;
public var playerLevel:uint;
public var endSound:SoundEnd;
public var isMusic:Boolean;
public var allowQuit:Boolean;
public var mScreen:MovieClip;
public var brainScore:uint;
public var qText:TextField;
public var playerName:String;
public var soundOn:SimpleButton;
public var importButton:SimpleButton;
public var Button:MovieClip;
public var bgMusic1:Music1;
public var wrong1Sound:SoundWrong1;
public var selectButton:uint;
public var mouseSound:SoundMouse;
public var pickSound:SoundPick;
public var dropSound:SoundDrop;
public var menuButton:SimpleButton;
public var tickSound:SoundTick;
public var levels:Array;
public var milkmanButton:MovieClip;
public var meezLoadingScreen:LoaderScreen;
public var bgMusic2:Music2;
public var newGameButton:SimpleButton;
public var AnalyzeButton:SimpleButton;
public var time2Quit:Boolean;
public var playButton:SimpleButton;
public var timeText:TextField;
public var unlockMsg:MovieClip;
public var practiceMode:Array;
public var mcScreen:MovieClip;
public var timeRemove:TimeRemove;
public var ssButton:SimpleButton;
public var totalScore:MovieClip;
public var saveWindow:SaveWindow;
public var gameScore:uint;
public var startSound:SoundStart;
public var levelUp:Array;
public var Math2Button:SimpleButton;
public var soundOff:SimpleButton;
public var BackMenuButton:SimpleButton;
public var status:MovieClip;
public var scrButton:SimpleButton;
public var importWindow:MovieClip;
public function MainTimeline(){
addFrameScript(0, frame1, 14, frame15, 29, frame30, 44, frame45, 54, frame55, 60, frame61, 66, frame67, 71, frame72, 76, frame77, 81, frame82, 89, frame90, 96, frame97);
}
public function onMore(_arg1:MouseEvent){
var request:URLRequest;
var e = _arg1;
request = new URLRequest("http://www.minijuegos.com");
try {
navigateToURL(request, "_blank");
} catch(e:Error) {
};
}
public function onClickSave(_arg1:MouseEvent){
var _local2:MovieClip;
_local2 = (_arg1.currentTarget as MovieClip);
if (_local2.name == "btn1"){
if (((!((selectButton == 0))) && (!((selectButton == 1))))){
clearSelect();
};
selectButton = 1;
if ((((so.data.name1 == "")) || ((so.data.name1 == undefined)))){
saveWindow.prompt.visible = true;
saveWindow.save1.visible = false;
saveWindow.prompt.x = (saveWindow.save1.x + 5);
saveWindow.prompt.y = saveWindow.save1.y;
saveWindow.prompt.txt.setSelection(0, saveWindow.prompt.txt.length);
stage.focus = saveWindow.prompt.txt;
} else {
saveWindow.delButton.y = (saveWindow.save1.y - 28);
saveWindow.delButton.visible = true;
};
} else {
if (_local2.name == "btn2"){
if (((!((selectButton == 0))) && (!((selectButton == 2))))){
clearSelect();
};
selectButton = 2;
if ((((so.data.name2 == "")) || ((so.data.name2 == undefined)))){
saveWindow.prompt.visible = true;
saveWindow.save2.visible = false;
saveWindow.prompt.x = (saveWindow.save2.x + 5);
saveWindow.prompt.y = saveWindow.save2.y;
saveWindow.prompt.txt.setSelection(0, saveWindow.prompt.txt.length);
stage.focus = saveWindow.prompt.txt;
} else {
saveWindow.delButton.y = (saveWindow.save2.y - 28);
saveWindow.delButton.visible = true;
};
} else {
if (_local2.name == "btn3"){
if (((!((selectButton == 0))) && (!((selectButton == 3))))){
clearSelect();
};
selectButton = 3;
if ((((so.data.name3 == "")) || ((so.data.name3 == undefined)))){
saveWindow.prompt.visible = true;
saveWindow.save3.visible = false;
saveWindow.prompt.x = (saveWindow.save3.x + 5);
saveWindow.prompt.y = saveWindow.save3.y;
saveWindow.prompt.txt.setSelection(0, saveWindow.prompt.txt.length);
stage.focus = saveWindow.prompt.txt;
} else {
saveWindow.delButton.y = (saveWindow.save3.y - 28);
saveWindow.delButton.visible = true;
};
};
};
};
}
public function onNo(_arg1:MouseEvent){
yesButton.visible = false;
noButton.visible = false;
}
public function onSubmitScore(_arg1:Event){
var e = _arg1;
MochiScores.showLeaderboard({boardID:"433f3c8f1328c9db", score:gameScore, onDisplay:function (){
mScreen.x = 0;
}, onClose:function (){
mScreen.x = 700;
}});
ssButton.visible = false;
menuButton.x = (menuButton.x - 60);
}
public function onHideComplete(){
removeEventListener(Event.ENTER_FRAME, onUpdateLoaded);
playButton.visible = true;
}
public function onLevel1(_arg1:MouseEvent){
isPractice = true;
if (musicChannel){
musicChannel.stop();
musicChannel = null;
};
if (isMusic){
musicChannel = bgMusic2.play(0, int.MAX_VALUE);
musicChannel.soundTransform = musicTransform;
};
gotoAndStop("Level1");
}
public function onMusicOn(_arg1:MouseEvent){
if (!isMusic){
isMusic = true;
musicChannel = bgMusic2.play(0, int.MAX_VALUE);
musicChannel.soundTransform = musicTransform;
bdOn1.visible = true;
bdOff1.visible = false;
};
}
public function onMusicOff(_arg1:MouseEvent){
if (isMusic){
isMusic = false;
if (musicChannel){
musicChannel.stop();
musicChannel = null;
};
bdOn1.visible = false;
bdOff1.visible = true;
};
}
public function onSponsor(_arg1:MouseEvent){
var request:URLRequest;
var e = _arg1;
request = new URLRequest("http://www.minijuegos.com");
try {
navigateToURL(request, "_blank");
} catch(e:Error) {
};
}
public function timerHandler(_arg1:TimerEvent){
var e = _arg1;
if (scr < (playerScore + gameScore)){
scr = (scr + 3);
if (scr > (playerScore + gameScore)){
scr = (playerScore + gameScore);
};
fs.finalScore.text = String((scr - playerScore));
totalScore.txt.text = String(scr);
pLevel.bar.x = (-(pLevel.bar.width) + (pLevel.bar.width * (scr / levelUp[(playerLevel - 1)])));
if (scr > levelUp[(playerLevel - 1)]){
playerLevel++;
leveltxt.txt.text = playerLevel.toString();
playIt(startSound);
if (playerLevel <= 4){
Tweener.addTween(unlockMsg, {x:65, y:296, visible:true});
Tweener.addTween(unlockMsg, {x:45, y:292, transition:"easeInBounce", time:1});
Tweener.addTween(unlockMsg, {x:57, y:294, delay:1, transition:"easeInBounce", time:1});
};
};
} else {
tm.stop();
tm.removeEventListener(TimerEvent.TIMER, timerHandler);
if (gameScore >= (1000 * gamesCount)){
fs.finalGrade.text = "A";
} else {
if (gameScore >= (800 * gamesCount)){
fs.finalGrade.text = "B";
} else {
if (gameScore >= (600 * gamesCount)){
fs.finalGrade.text = "C";
} else {
if (gameScore >= (200 * gamesCount)){
fs.finalGrade.text = "D";
} else {
fs.finalGrade.text = "F";
};
};
};
};
playerScore = (playerScore + gameScore);
try {
if (selectButton == 1){
so.data.level1 = playerLevel;
so.data.score1 = playerScore;
so.data.p11 = practiceMode[0];
so.data.p12 = practiceMode[1];
so.data.p13 = practiceMode[2];
so.data.p14 = practiceMode[3];
so.data.p15 = practiceMode[4];
} else {
if (selectButton == 2){
so.data.level2 = playerLevel;
so.data.score2 = playerScore;
so.data.p21 = practiceMode[0];
so.data.p22 = practiceMode[1];
so.data.p23 = practiceMode[2];
so.data.p24 = practiceMode[3];
so.data.p25 = practiceMode[4];
} else {
if (selectButton == 3){
so.data.level3 = playerLevel;
so.data.score3 = playerScore;
so.data.p31 = practiceMode[0];
so.data.p32 = practiceMode[1];
so.data.p33 = practiceMode[2];
so.data.p34 = practiceMode[3];
so.data.p35 = practiceMode[4];
};
};
};
so.flush();
} catch(e:Error) {
};
};
}
public function onPractice(_arg1:MouseEvent){
gotoAndStop("Practice");
}
function frame15(){
stop();
importWindow.visible = false;
guyButton.addEventListener("mouseOver", onRollOverGlow);
guyButton.addEventListener("mouseOut", onRollOutGlow);
milkmanButton.addEventListener("mouseOut", onRollOutGlow);
milkmanButton.addEventListener("mouseOver", onRollOverGlow);
guyButton.addEventListener(MouseEvent.CLICK, onReleaseGuy);
milkmanButton.addEventListener(MouseEvent.CLICK, onReleaseMilkman);
importButton.addEventListener(MouseEvent.CLICK, onImportRelease);
this.importWindow.closeButton.addEventListener(MouseEvent.CLICK, onCloseRelease);
this.importWindow.getYourOwnButton.addEventListener(MouseEvent.CLICK, onGetRelease);
this.importWindow.goButton.addEventListener(MouseEvent.CLICK, onGoButtonPress);
}
function frame1(){
stop();
playButton.visible = false;
CPMStarContentSpotID = "203QE8304CE0";
ad = new AdLoader(CPMStarContentSpotID);
adBox.addChild(ad);
myContextMenu = new ContextMenu();
myContextMenu.hideBuiltInItems();
this.contextMenu = myContextMenu;
playButton.addEventListener(MouseEvent.CLICK, onStart);
MochiBot.track(this, "59ee32f2");
MochiServices.connect("9c0a4cc3e4677999", this);
loaded = Math.round(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100));
if (loaded >= 100){
this.meezLoadingScreen.showLoader();
playButton.visible = true;
};
this.meezLoadingScreen.addListener(this);
this.meezLoadingScreen.showLoader();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onUpdateLoaded);
}
public function onSoundOn(_arg1:MouseEvent){
if (!isSound){
isSound = true;
bdOn2.visible = true;
bdOff2.visible = false;
};
}
public function onCloseRelease(_arg1:MouseEvent){
importWindow.visible = false;
}
public function onClickDel(_arg1:MouseEvent){
var e = _arg1;
try {
if (selectButton == 1){
so.data.name1 = "";
so.data.level1 = 1;
so.data.score1 = 0;
so.flush();
saveWindow.save1.text = "No Game Found";
saveWindow.save1.setTextFormat(tf);
clearSelect();
} else {
if (selectButton == 2){
so.data.name2 = "";
so.data.level2 = 1;
so.data.score2 = 0;
so.flush();
saveWindow.save2.text = "No Game Found";
saveWindow.save2.setTextFormat(tf);
clearSelect();
} else {
if (selectButton == 3){
so.data.name3 = "";
so.data.level3 = 1;
so.data.score3 = 0;
so.flush();
saveWindow.save3.text = "No Game Found";
saveWindow.save3.setTextFormat(tf);
clearSelect();
};
};
};
} catch(error:Error) {
};
}
public function onYes(_arg1:MouseEvent){
if (allowQuit){
time2Quit = true;
} else {
yesButton.visible = false;
noButton.visible = false;
};
}
public function onGoButtonPress(_arg1:MouseEvent){
}
function frame45(){
initDone = false;
allowQuit = true;
time2Quit = false;
isPractice = false;
Load();
stop();
newGameButton.addEventListener(MouseEvent.CLICK, onNewGameRelease);
practiceButton.addEventListener(MouseEvent.CLICK, onPractice);
scrButton.addEventListener(MouseEvent.CLICK, onScores);
moreButton.addEventListener(MouseEvent.CLICK, onMore);
creditsButton.addEventListener(MouseEvent.CLICK, onCredits);
sponsorButton.addEventListener(MouseEvent.CLICK, onMore);
tf = new TextFormat();
tf.bold = true;
saveWindow.save1.setTextFormat(tf);
saveWindow.btn1.buttonMode = true;
saveWindow.btn1.addEventListener(MouseEvent.MOUSE_OVER, onOverSave);
saveWindow.btn1.addEventListener(MouseEvent.MOUSE_OUT, onOutSave);
saveWindow.btn1.addEventListener(MouseEvent.CLICK, onClickSave);
saveWindow.save2.setTextFormat(tf);
saveWindow.btn2.buttonMode = true;
saveWindow.btn2.addEventListener(MouseEvent.MOUSE_OVER, onOverSave);
saveWindow.btn2.addEventListener(MouseEvent.MOUSE_OUT, onOutSave);
saveWindow.btn2.addEventListener(MouseEvent.CLICK, onClickSave);
saveWindow.save3.setTextFormat(tf);
saveWindow.btn3.buttonMode = true;
saveWindow.btn3.addEventListener(MouseEvent.MOUSE_OVER, onOverSave);
saveWindow.btn3.addEventListener(MouseEvent.MOUSE_OUT, onOutSave);
saveWindow.btn3.addEventListener(MouseEvent.CLICK, onClickSave);
saveWindow.delButton.addEventListener(MouseEvent.CLICK, onClickDel);
saveWindow.okButton.addEventListener(MouseEvent.CLICK, onClickOk);
saveWindow.cancelButton.addEventListener(MouseEvent.CLICK, onClickCancel);
saveWindow.delButton.visible = false;
saveWindow.prompt.visible = false;
}
public function onClickOk(_arg1:MouseEvent){
var e = _arg1;
if (selectButton == 0){
return;
};
try {
playerSlot = selectButton;
if (selectButton == 1){
playerLevel = so.data.level1;
playerScore = so.data.score1;
if (saveWindow.prompt.visible == true){
so.data.p11 = 1;
so.data.p12 = 1;
so.data.p13 = 1;
so.data.p14 = 1;
so.data.p15 = 1;
practiceMode = new Array(1, 1, 1, 1, 1);
so.data.name1 = saveWindow.prompt.txt.text;
} else {
practiceMode = new Array(so.data.p11, so.data.p12, so.data.p13, so.data.p14, so.data.p15);
};
playerName = so.data.name1;
} else {
if (selectButton == 2){
playerLevel = so.data.level2;
playerScore = so.data.score2;
if (saveWindow.prompt.visible == true){
so.data.p21 = 1;
so.data.p22 = 1;
so.data.p23 = 1;
so.data.p24 = 1;
so.data.p25 = 1;
practiceMode = new Array(1, 1, 1, 1, 1);
so.data.name2 = saveWindow.prompt.txt.text;
} else {
practiceMode = new Array(so.data.p21, so.data.p22, so.data.p23, so.data.p24, so.data.p25);
};
playerName = so.data.name2;
} else {
if (selectButton == 3){
playerLevel = so.data.level3;
playerScore = so.data.score3;
if (saveWindow.prompt.visible == true){
so.data.p31 = 1;
so.data.p32 = 1;
so.data.p33 = 1;
so.data.p34 = 1;
so.data.p35 = 1;
practiceMode = new Array(1, 1, 1, 1, 1);
so.data.name3 = saveWindow.prompt.txt.text;
} else {
practiceMode = new Array(so.data.p31, so.data.p32, so.data.p33, so.data.p34, so.data.p35);
};
playerName = so.data.name3;
};
};
};
if (saveWindow.prompt.visible == true){
so.flush();
};
} catch(e:Error) {
};
theRealNew();
}
public function onClickCancel(_arg1:MouseEvent){
clearSelect();
saved = false;
Tweener.addTween(saveWindow, {y:415, time:0.5});
}
function frame30(){
pencilSound = new PencilLoop();
tickSound = new SoundTick();
startSound = new SoundStart();
endSound = new SoundEnd();
eraseSound = new SoundErase();
waitSound = new SoundWait();
wrong1Sound = new SoundWrong1();
wrong2Sound = new SoundWrong2();
ok1Sound = new SoundOk1();
ok2Sound = new SoundOk2();
pickSound = new SoundPick();
dropSound = new SoundDrop();
mouseSound = new SoundMouse();
saved = false;
playerSlot = 0;
playerLevel = 1;
playerScore = 0;
gamesCount = 2;
selectButton = 0;
bgMusic1 = new Music1();
bgMusic2 = new Music2();
isMusic = true;
isSound = true;
musicTransform = new SoundTransform(0.25);
if (isMusic){
musicChannel = bgMusic1.play(0, int.MAX_VALUE);
musicChannel.soundTransform = musicTransform;
};
gotoAndStop("mainMenu");
}
public function onScores(_arg1:MouseEvent){
var e = _arg1;
MochiScores.showLeaderboard({boardID:"433f3c8f1328c9db", onDisplay:function (){
mcScreen.x = 0;
}, onClose:function (){
var _local1:*;
mcScreen.x = 700;
}, onError:function (){
var _local1:*;
mcScreen.x = 700;
}});
}
function frame61(){
if (!initDone){
initGame();
};
}
public function onSoundOff(_arg1:MouseEvent){
if (isSound){
isSound = false;
bdOn2.visible = false;
bdOff2.visible = true;
};
}
function frame55(){
if (!initDone){
initGame();
};
sponsorMini.addEventListener(MouseEvent.CLICK, onSponsor);
}
function frame67(){
if (!initDone){
initGame();
};
stop();
}
public function onGetRelease(_arg1:MouseEvent){
}
public function onReleaseGuy(_arg1:MouseEvent){
gotoAndStop("loadAvatars");
}
public function Load(){
try {
so = SharedObject.getLocal("ShahSoft-BrainTest");
if (so.size == 0){
so.data.name1 = "";
so.data.level1 = 1;
so.data.score1 = 0;
so.data.name2 = "";
so.data.level2 = 1;
so.data.score2 = 0;
so.data.name3 = "";
so.data.level3 = 1;
so.data.score3 = 0;
so.flush();
} else {
if (((!((so.data.name1 == undefined))) && (!((so.data.name1 == ""))))){
saveWindow.save1.text = ((so.data.name1 + " - Score: ") + so.data.score1);
};
if (((!((so.data.name2 == undefined))) && (!((so.data.name2 == ""))))){
saveWindow.save2.text = ((so.data.name2 + " - Score: ") + so.data.score2);
};
if (((!((so.data.name3 == undefined))) && (!((so.data.name3 == ""))))){
saveWindow.save3.text = ((so.data.name3 + " - Score: ") + so.data.score3);
};
};
} catch(error:Error) {
return;
};
}
public function onReleaseMilkman(_arg1:MouseEvent){
gotoAndStop("loadAvatars");
}
function frame77(){
if (!initDone){
initGame();
};
stop();
}
public function onImportRelease(_arg1:MouseEvent){
importWindow.visible = true;
stage.focus = importWindow.nameField;
}
public function onQuit(_arg1:MouseEvent){
if (allowQuit){
yesButton.visible = true;
noButton.visible = true;
};
}
function frame90(){
CPMStarContentSpotID2 = "204QA9F99FEE";
ad2 = new AdLoader(CPMStarContentSpotID2);
adBox.addChild(ad2);
BackMenuButton.addEventListener(MouseEvent.CLICK, onBack);
Math1Button.addEventListener(MouseEvent.CLICK, onLevel1);
WordButton.addEventListener(MouseEvent.CLICK, onLevel2);
Math2Button.addEventListener(MouseEvent.CLICK, onLevel3);
ThinkButton.addEventListener(MouseEvent.CLICK, onLevel4);
AnalyzeButton.addEventListener(MouseEvent.CLICK, onLevel5);
gameScore = 0;
}
function frame82(){
levelUp = new Array(500, 5000, 20000, 50000, 200000, 1000000, 99999999);
tm = new Timer(1);
scr = playerScore;
newPlayer = true;
FilterShortcuts.init();
ssButton.visible = true;
if (isMusic){
if (musicChannel){
musicChannel.stop();
};
musicChannel = bgMusic1.play(0, int.MAX_VALUE);
musicChannel.soundTransform = musicTransform;
};
tm.addEventListener(TimerEvent.TIMER, timerHandler);
fs.finalScore.text = String(scr);
leveltxt.txt.text = playerLevel.toString();
unlockMsg.visible = false;
tm.start();
menuButton.addEventListener(MouseEvent.CLICK, onMenuButtonRelease);
ssButton.addEventListener(MouseEvent.CLICK, onSubmitScore);
playerRankButton.addEventListener(MouseEvent.CLICK, onPlayerRank);
}
public function initGame(){
initDone = true;
yesButton.visible = false;
noButton.visible = false;
musicOn.addEventListener(MouseEvent.CLICK, onMusicOn);
musicOff.addEventListener(MouseEvent.CLICK, onMusicOff);
soundOn.addEventListener(MouseEvent.CLICK, onSoundOn);
soundOff.addEventListener(MouseEvent.CLICK, onSoundOff);
quitButton.addEventListener(MouseEvent.CLICK, onQuit);
yesButton.addEventListener(MouseEvent.CLICK, onYes);
noButton.addEventListener(MouseEvent.CLICK, onNo);
if (isMusic){
bdOn1.visible = true;
bdOff1.visible = false;
} else {
bdOn1.visible = false;
bdOff1.visible = true;
};
if (isSound){
bdOn2.visible = true;
bdOff2.visible = false;
} else {
bdOn2.visible = false;
bdOff2.visible = true;
};
}
public function onRollOutGlow(_arg1:MouseEvent){
_arg1.target.filters = [];
}
public function onBack(_arg1:MouseEvent){
removeChild(adBox);
gotoAndStop("mainMenu");
}
public function onOverSave(_arg1:MouseEvent){
var _local2:MovieClip;
_local2 = (_arg1.currentTarget as MovieClip);
if (_local2.name == "btn1"){
if (selectButton != 1){
playIt(mouseSound);
};
saveWindow.hide1.visible = false;
} else {
if (_local2.name == "btn2"){
if (selectButton != 2){
playIt(mouseSound);
};
saveWindow.hide2.visible = false;
} else {
if (_local2.name == "btn3"){
if (selectButton != 3){
playIt(mouseSound);
};
saveWindow.hide3.visible = false;
};
};
};
}
public function onMenuButtonRelease(_arg1:Event){
gotoAndStop("mainMenu");
}
public function theRealNew(){
var _local1:Array;
var _local2:uint;
var _local3:int;
_local1 = new Array("Level3", "Level5");
_local2 = 2;
if (playerLevel == 2){
_local1.push("Level1");
_local2 = 3;
} else {
if (playerLevel == 3){
_local1.push("Level1", "Level4");
_local2 = 4;
} else {
if (playerLevel == 4){
_local1.push("Level1", "Level4", "Level2");
_local2 = 5;
};
};
};
gamesCount = _local2;
gameScore = 0;
if (musicChannel){
musicChannel.stop();
musicChannel = null;
};
if (isMusic){
musicChannel = bgMusic2.play(0, int.MAX_VALUE);
musicChannel.soundTransform = musicTransform;
};
levels = new Array("GameOver");
_local3 = 1;
while (_local3 < _local2) {
levels[_local3] = _local1.splice(Math.floor((Math.random() * _local1.length)), 1);
_local3++;
};
levels[_local2] = _local1[0];
gameScore = 0;
gotoAndStop(levels.pop());
}
public function onOutSave(_arg1:MouseEvent){
var _local2:MovieClip;
_local2 = (_arg1.currentTarget as MovieClip);
if ((((_local2.name == "btn1")) && (!((selectButton == 1))))){
saveWindow.hide1.visible = true;
} else {
if ((((_local2.name == "btn2")) && (!((selectButton == 2))))){
saveWindow.hide2.visible = true;
} else {
if ((((_local2.name == "btn3")) && (!((selectButton == 3))))){
saveWindow.hide3.visible = true;
};
};
};
}
function frame97(){
menuButton.addEventListener(MouseEvent.CLICK, onBackClick);
}
public function playIt(_arg1:Sound){
if (isSound){
_arg1.play();
};
}
function frame72(){
if (!initDone){
initGame();
};
stop();
}
public function onRollOverGlow(_arg1:MouseEvent){
_arg1.target.filters = [new GlowFilter()];
}
public function nextGame(){
if (levels.length > 1){
levelComplete++;
};
timeText.text = "60";
gotoAndStop(levels.pop());
}
public function onUpdateLoaded(_arg1:Event){
var _local2:*;
var _local3:*;
var _local4:*;
var _local5:*;
var _local6:*;
var _local7:Number;
_local2 = (this.loaderInfo.url.indexOf("://") + 3);
_local3 = this.loaderInfo.url.indexOf("/", _local2);
_local4 = this.loaderInfo.url.substring(_local2, _local3);
_local5 = (_local4.lastIndexOf(".") - 1);
_local6 = (_local4.lastIndexOf(".", _local5) + 1);
_local4 = _local4.substring(_local6, _local4.length);
if (((((!((_local4 == "newgrounds.com"))) && (!((_local4 == "shah-soft.com"))))) && (!((_local4 == "minijuegos.com"))))){
};
_local7 = Math.round(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100));
if (this.meezLoadingScreen){
this.meezLoadingScreen.setPercent(_local7);
};
if (_local7 >= 100){
if (this.meezLoadingScreen){
this.meezLoadingScreen.hideLoader();
};
};
}
public function onNewGameRelease(_arg1:MouseEvent){
var e = _arg1;
if (((!(saved)) || ((playerSlot == 0)))){
Tweener.addTween(saveWindow, {y:15, time:1, onStart:function (){
this.scaleX = 0.9;
this.scaleY = 0.9;
}});
Tweener.addTween(saveWindow, {x:130, scaleX:1, scaleY:1, transition:"easeInSine", time:0.5, delay:0.5});
saved = true;
} else {
theRealNew();
};
}
public function onCredits(_arg1:MouseEvent){
gotoAndStop("Credits");
}
public function clearSelect(){
saveWindow.delButton.visible = false;
saveWindow.prompt.visible = false;
saveWindow.save1.visible = true;
saveWindow.save2.visible = true;
saveWindow.save3.visible = true;
if (selectButton == 1){
saveWindow.hide1.visible = true;
} else {
if (selectButton == 2){
saveWindow.hide2.visible = true;
} else {
saveWindow.hide3.visible = true;
};
};
selectButton = 0;
}
public function onBackClick(_arg1:MouseEvent){
gotoAndStop("mainMenu");
}
public function onStart(_arg1:MouseEvent){
gotoAndStop("loadAvatars");
removeChild(adBox);
}
public function invalidPlayer(_arg1, _arg2){
importWindow.invalidUserMessage.gotoAndPlay("show");
}
public function onLevel2(_arg1:MouseEvent){
isPractice = true;
if (musicChannel){
musicChannel.stop();
musicChannel = null;
};
if (isMusic){
musicChannel = bgMusic2.play(0, int.MAX_VALUE);
musicChannel.soundTransform = musicTransform;
};
gotoAndStop("Level2");
}
public function onLevel3(_arg1:MouseEvent){
isPractice = true;
if (musicChannel){
musicChannel.stop();
musicChannel = null;
};
if (isMusic){
musicChannel = bgMusic2.play(0, int.MAX_VALUE);
musicChannel.soundTransform = musicTransform;
};
gotoAndStop("Level3");
}
public function onPlayerRank(_arg1:Event){
var e = _arg1;
if (newPlayer){
MochiScores.showLeaderboard({boardID:"4d07cb8fbb556dc3", score:playerScore, name:playerName, onDisplay:function (){
mScreen.x = 0;
}, onClose:function (){
mScreen.x = 700;
}});
newPlayer = false;
} else {
MochiScores.showLeaderboard({boardID:"4d07cb8fbb556dc3", onDisplay:function (){
mScreen.x = 0;
}, onClose:function (){
mScreen.x = 700;
}});
};
}
public function validPlayer(_arg1){
gotoAndStop("loadAvatars");
}
public function onLevel4(_arg1:MouseEvent){
isPractice = true;
if (musicChannel){
musicChannel.stop();
musicChannel = null;
};
if (isMusic){
musicChannel = bgMusic2.play(0, int.MAX_VALUE);
musicChannel.soundTransform = musicTransform;
};
gotoAndStop("Level4");
}
public function onLevel5(_arg1:MouseEvent){
isPractice = true;
if (musicChannel){
musicChannel.stop();
musicChannel = null;
};
if (isMusic){
musicChannel = bgMusic2.play(0, int.MAX_VALUE);
musicChannel.soundTransform = musicTransform;
};
gotoAndStop("Level5");
}
}
}//package BrainTest_fla
Section 94
//MeezButton_240 (BrainTest_fla.MeezButton_240)
package BrainTest_fla {
import flash.display.*;
public dynamic class MeezButton_240 extends MovieClip {
public function MeezButton_240(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4);
}
function frame3(){
stop();
}
function frame1(){
stop();
}
function frame4(){
stop();
}
function frame2(){
stop();
}
}
}//package BrainTest_fla
Section 95
//NamePrompt_88 (BrainTest_fla.NamePrompt_88)
package BrainTest_fla {
import flash.display.*;
import flash.text.*;
public dynamic class NamePrompt_88 extends MovieClip {
public var txt:TextField;
}
}//package BrainTest_fla
Section 96
//PlayerLevel_264 (BrainTest_fla.PlayerLevel_264)
package BrainTest_fla {
import flash.display.*;
public dynamic class PlayerLevel_264 extends MovieClip {
public var bar:MovieClip;
}
}//package BrainTest_fla
Section 97
//ScoreNos_42 (BrainTest_fla.ScoreNos_42)
package BrainTest_fla {
import flash.display.*;
import flash.text.*;
public dynamic class ScoreNos_42 extends MovieClip {
public var testScore:TextField;
public var brainScore:TextField;
public var qAns:TextField;
public var qAsked:TextField;
}
}//package BrainTest_fla
Section 98
//ScoreNos2_261 (BrainTest_fla.ScoreNos2_261)
package BrainTest_fla {
import flash.display.*;
import flash.text.*;
public dynamic class ScoreNos2_261 extends MovieClip {
public var finalGrade:TextField;
public var finalScore:TextField;
}
}//package BrainTest_fla
Section 99
//ScoreNos3_270 (BrainTest_fla.ScoreNos3_270)
package BrainTest_fla {
import flash.display.*;
import flash.text.*;
public dynamic class ScoreNos3_270 extends MovieClip {
public var txt:TextField;
}
}//package BrainTest_fla
Section 100
//ScoreNos4_267 (BrainTest_fla.ScoreNos4_267)
package BrainTest_fla {
import flash.display.*;
import flash.text.*;
public dynamic class ScoreNos4_267 extends MovieClip {
public var txt:TextField;
}
}//package BrainTest_fla
Section 101
//SoundsLoader_45 (BrainTest_fla.SoundsLoader_45)
package BrainTest_fla {
import flash.display.*;
public dynamic class SoundsLoader_45 extends MovieClip {
public function SoundsLoader_45(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package BrainTest_fla
Section 102
//Tick_50 (BrainTest_fla.Tick_50)
package BrainTest_fla {
import flash.display.*;
public dynamic class Tick_50 extends MovieClip {
public function Tick_50(){
addFrameScript(10, frame11);
}
function frame11(){
stop();
}
}
}//package BrainTest_fla
Section 103
//TitleAnim_77 (BrainTest_fla.TitleAnim_77)
package BrainTest_fla {
import flash.display.*;
public dynamic class TitleAnim_77 extends MovieClip {
public function TitleAnim_77(){
addFrameScript(14, frame15);
}
function frame15(){
stop();
}
}
}//package BrainTest_fla
Section 104
//FilterShortcuts (caurina.transitions.properties.FilterShortcuts)
package caurina.transitions.properties {
import flash.display.*;
import caurina.transitions.*;
import flash.filters.*;
import flash.geom.*;
public class FilterShortcuts {
public static function init():void{
Tweener.registerSpecialPropertySplitter("_filter", _filter_splitter);
Tweener.registerSpecialProperty("_Bevel_angle", _filter_property_get, _filter_property_set, [BevelFilter, "angle"]);
Tweener.registerSpecialProperty("_Bevel_blurX", _filter_property_get, _filter_property_set, [BevelFilter, "blurX"]);
Tweener.registerSpecialProperty("_Bevel_blurY", _filter_property_get, _filter_property_set, [BevelFilter, "blurY"]);
Tweener.registerSpecialProperty("_Bevel_distance", _filter_property_get, _filter_property_set, [BevelFilter, "distance"]);
Tweener.registerSpecialProperty("_Bevel_highlightAlpha", _filter_property_get, _filter_property_set, [BevelFilter, "highlightAlpha"]);
Tweener.registerSpecialPropertySplitter("_Bevel_highlightColor", _generic_color_splitter, ["_Bevel_highlightColor_r", "_Bevel_highlightColor_g", "_Bevel_highlightColor_b"]);
Tweener.registerSpecialProperty("_Bevel_highlightColor_r", _filter_property_get, _filter_property_set, [BevelFilter, "highlightColor", "color", "r"]);
Tweener.registerSpecialProperty("_Bevel_highlightColor_g", _filter_property_get, _filter_property_set, [BevelFilter, "highlightColor", "color", "g"]);
Tweener.registerSpecialProperty("_Bevel_highlightColor_b", _filter_property_get, _filter_property_set, [BevelFilter, "highlightColor", "color", "b"]);
Tweener.registerSpecialProperty("_Bevel_knockout", _filter_property_get, _filter_property_set, [BevelFilter, "knockout"]);
Tweener.registerSpecialProperty("_Bevel_quality", _filter_property_get, _filter_property_set, [BevelFilter, "quality"]);
Tweener.registerSpecialProperty("_Bevel_shadowAlpha", _filter_property_get, _filter_property_set, [BevelFilter, "shadowAlpha"]);
Tweener.registerSpecialPropertySplitter("_Bevel_shadowColor", _generic_color_splitter, ["_Bevel_shadowColor_r", "_Bevel_shadowColor_g", "_Bevel_shadowColor_b"]);
Tweener.registerSpecialProperty("_Bevel_shadowColor_r", _filter_property_get, _filter_property_set, [BevelFilter, "shadowColor", "color", "r"]);
Tweener.registerSpecialProperty("_Bevel_shadowColor_g", _filter_property_get, _filter_property_set, [BevelFilter, "shadowColor", "color", "g"]);
Tweener.registerSpecialProperty("_Bevel_shadowColor_b", _filter_property_get, _filter_property_set, [BevelFilter, "shadowColor", "color", "b"]);
Tweener.registerSpecialProperty("_Bevel_strength", _filter_property_get, _filter_property_set, [BevelFilter, "strength"]);
Tweener.registerSpecialProperty("_Bevel_type", _filter_property_get, _filter_property_set, [BevelFilter, "type"]);
Tweener.registerSpecialProperty("_Blur_blurX", _filter_property_get, _filter_property_set, [BlurFilter, "blurX"]);
Tweener.registerSpecialProperty("_Blur_blurY", _filter_property_get, _filter_property_set, [BlurFilter, "blurY"]);
Tweener.registerSpecialProperty("_Blur_quality", _filter_property_get, _filter_property_set, [BlurFilter, "quality"]);
Tweener.registerSpecialPropertySplitter("_ColorMatrix_matrix", _generic_matrix_splitter, [[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0], ["_ColorMatrix_matrix_rr", "_ColorMatrix_matrix_rg", "_ColorMatrix_matrix_rb", "_ColorMatrix_matrix_ra", "_ColorMatrix_matrix_ro", "_ColorMatrix_matrix_gr", "_ColorMatrix_matrix_gg", "_ColorMatrix_matrix_gb", "_ColorMatrix_matrix_ga", "_ColorMatrix_matrix_go", "_ColorMatrix_matrix_br", "_ColorMatrix_matrix_bg", "_ColorMatrix_matrix_bb", "_ColorMatrix_matrix_ba", "_ColorMatrix_matrix_bo", "_ColorMatrix_matrix_ar", "_ColorMatrix_matrix_ag", "_ColorMatrix_matrix_ab", "_ColorMatrix_matrix_aa", "_ColorMatrix_matrix_ao"]]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_rr", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 0]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_rg", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 1]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_rb", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 2]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ra", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 3]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ro", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 4]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_gr", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 5]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_gg", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 6]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_gb", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 7]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ga", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 8]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_go", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 9]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_br", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 10]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_bg", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 11]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_bb", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 12]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ba", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 13]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_bo", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 14]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ar", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 15]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ag", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 16]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ab", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 17]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_aa", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 18]);
Tweener.registerSpecialProperty("_ColorMatrix_matrix_ao", _filter_property_get, _filter_property_set, [ColorMatrixFilter, "matrix", "matrix", 19]);
Tweener.registerSpecialProperty("_Convolution_alpha", _filter_property_get, _filter_property_set, [ConvolutionFilter, "alpha"]);
Tweener.registerSpecialProperty("_Convolution_bias", _filter_property_get, _filter_property_set, [ConvolutionFilter, "bias"]);
Tweener.registerSpecialProperty("_Convolution_clamp", _filter_property_get, _filter_property_set, [ConvolutionFilter, "clamp"]);
Tweener.registerSpecialPropertySplitter("_Convolution_color", _generic_color_splitter, ["_Convolution_color_r", "_Convolution_color_g", "_Convolution_color_b"]);
Tweener.registerSpecialProperty("_Convolution_color_r", _filter_property_get, _filter_property_set, [ConvolutionFilter, "color", "color", "r"]);
Tweener.registerSpecialProperty("_Convolution_color_g", _filter_property_get, _filter_property_set, [ConvolutionFilter, "color", "color", "g"]);
Tweener.registerSpecialProperty("_Convolution_color_b", _filter_property_get, _filter_property_set, [ConvolutionFilter, "color", "color", "b"]);
Tweener.registerSpecialProperty("_Convolution_divisor", _filter_property_get, _filter_property_set, [ConvolutionFilter, "divisor"]);
Tweener.registerSpecialProperty("_Convolution_matrixX", _filter_property_get, _filter_property_set, [ConvolutionFilter, "matrixX"]);
Tweener.registerSpecialProperty("_Convolution_matrixY", _filter_property_get, _filter_property_set, [ConvolutionFilter, "matrixY"]);
Tweener.registerSpecialProperty("_Convolution_preserveAlpha", _filter_property_get, _filter_property_set, [ConvolutionFilter, "preserveAlpha"]);
Tweener.registerSpecialProperty("_DisplacementMap_alpha", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "alpha"]);
Tweener.registerSpecialPropertySplitter("_DisplacementMap_color", _generic_color_splitter, ["_DisplacementMap_color_r", "_DisplacementMap_color_r", "_DisplacementMap_color_r"]);
Tweener.registerSpecialProperty("_DisplacementMap_color_r", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "color", "color", "r"]);
Tweener.registerSpecialProperty("_DisplacementMap_color_g", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "color", "color", "g"]);
Tweener.registerSpecialProperty("_DisplacementMap_color_b", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "color", "color", "b"]);
Tweener.registerSpecialProperty("_DisplacementMap_componentX", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "componentX"]);
Tweener.registerSpecialProperty("_DisplacementMap_componentY", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "componentY"]);
Tweener.registerSpecialProperty("_DisplacementMap_mapBitmap", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "mapBitmap"]);
Tweener.registerSpecialProperty("_DisplacementMap_mapPoint", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "mapPoint"]);
Tweener.registerSpecialProperty("_DisplacementMap_mode", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "mode"]);
Tweener.registerSpecialProperty("_DisplacementMap_scaleX", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "scaleX"]);
Tweener.registerSpecialProperty("_DisplacementMap_scaleY", _filter_property_get, _filter_property_set, [DisplacementMapFilter, "scaleY"]);
Tweener.registerSpecialProperty("_DropShadow_alpha", _filter_property_get, _filter_property_set, [DropShadowFilter, "alpha"]);
Tweener.registerSpecialProperty("_DropShadow_angle", _filter_property_get, _filter_property_set, [DropShadowFilter, "angle"]);
Tweener.registerSpecialProperty("_DropShadow_blurX", _filter_property_get, _filter_property_set, [DropShadowFilter, "blurX"]);
Tweener.registerSpecialProperty("_DropShadow_blurY", _filter_property_get, _filter_property_set, [DropShadowFilter, "blurY"]);
Tweener.registerSpecialPropertySplitter("_DropShadow_color", _generic_color_splitter, ["_DropShadow_color_r", "_DropShadow_color_g", "_DropShadow_color_b"]);
Tweener.registerSpecialProperty("_DropShadow_color_r", _filter_property_get, _filter_property_set, [DropShadowFilter, "color", "color", "r"]);
Tweener.registerSpecialProperty("_DropShadow_color_g", _filter_property_get, _filter_property_set, [DropShadowFilter, "color", "color", "g"]);
Tweener.registerSpecialProperty("_DropShadow_color_b", _filter_property_get, _filter_property_set, [DropShadowFilter, "color", "color", "b"]);
Tweener.registerSpecialProperty("_DropShadow_distance", _filter_property_get, _filter_property_set, [DropShadowFilter, "distance"]);
Tweener.registerSpecialProperty("_DropShadow_hideObject", _filter_property_get, _filter_property_set, [DropShadowFilter, "hideObject"]);
Tweener.registerSpecialProperty("_DropShadow_inner", _filter_property_get, _filter_property_set, [DropShadowFilter, "inner"]);
Tweener.registerSpecialProperty("_DropShadow_knockout", _filter_property_get, _filter_property_set, [DropShadowFilter, "knockout"]);
Tweener.registerSpecialProperty("_DropShadow_quality", _filter_property_get, _filter_property_set, [DropShadowFilter, "quality"]);
Tweener.registerSpecialProperty("_DropShadow_strength", _filter_property_get, _filter_property_set, [DropShadowFilter, "strength"]);
Tweener.registerSpecialProperty("_Glow_alpha", _filter_property_get, _filter_property_set, [GlowFilter, "alpha"]);
Tweener.registerSpecialProperty("_Glow_blurX", _filter_property_get, _filter_property_set, [GlowFilter, "blurX"]);
Tweener.registerSpecialProperty("_Glow_blurY", _filter_property_get, _filter_property_set, [GlowFilter, "blurY"]);
Tweener.registerSpecialPropertySplitter("_Glow_color", _generic_color_splitter, ["_Glow_color_r", "_Glow_color_g", "_Glow_color_b"]);
Tweener.registerSpecialProperty("_Glow_color_r", _filter_property_get, _filter_property_set, [GlowFilter, "color", "color", "r"]);
Tweener.registerSpecialProperty("_Glow_color_g", _filter_property_get, _filter_property_set, [GlowFilter, "color", "color", "g"]);
Tweener.registerSpecialProperty("_Glow_color_b", _filter_property_get, _filter_property_set, [GlowFilter, "color", "color", "b"]);
Tweener.registerSpecialProperty("_Glow_inner", _filter_property_get, _filter_property_set, [GlowFilter, "inner"]);
Tweener.registerSpecialProperty("_Glow_knockout", _filter_property_get, _filter_property_set, [GlowFilter, "knockout"]);
Tweener.registerSpecialProperty("_Glow_quality", _filter_property_get, _filter_property_set, [GlowFilter, "quality"]);
Tweener.registerSpecialProperty("_Glow_strength", _filter_property_get, _filter_property_set, [GlowFilter, "strength"]);
Tweener.registerSpecialProperty("_GradientBevel_angle", _filter_property_get, _filter_property_set, [GradientBevelFilter, "angle"]);
Tweener.registerSpecialProperty("_GradientBevel_blurX", _filter_property_get, _filter_property_set, [GradientBevelFilter, "blurX"]);
Tweener.registerSpecialProperty("_GradientBevel_blurY", _filter_property_get, _filter_property_set, [GradientBevelFilter, "blurY"]);
Tweener.registerSpecialProperty("_GradientBevel_distance", _filter_property_get, _filter_property_set, [GradientBevelFilter, "distance"]);
Tweener.registerSpecialProperty("_GradientBevel_quality", _filter_property_get, _filter_property_set, [GradientBevelFilter, "quality"]);
Tweener.registerSpecialProperty("_GradientBevel_strength", _filter_property_get, _filter_property_set, [GradientBevelFilter, "strength"]);
Tweener.registerSpecialProperty("_GradientBevel_type", _filter_property_get, _filter_property_set, [GradientBevelFilter, "type"]);
Tweener.registerSpecialProperty("_GradientGlow_angle", _filter_property_get, _filter_property_set, [GradientGlowFilter, "angle"]);
Tweener.registerSpecialProperty("_GradientGlow_blurX", _filter_property_get, _filter_property_set, [GradientGlowFilter, "blurX"]);
Tweener.registerSpecialProperty("_GradientGlow_blurY", _filter_property_get, _filter_property_set, [GradientGlowFilter, "blurY"]);
Tweener.registerSpecialProperty("_GradientGlow_distance", _filter_property_get, _filter_property_set, [GradientGlowFilter, "distance"]);
Tweener.registerSpecialProperty("_GradientGlow_knockout", _filter_property_get, _filter_property_set, [GradientGlowFilter, "knockout"]);
Tweener.registerSpecialProperty("_GradientGlow_quality", _filter_property_get, _filter_property_set, [GradientGlowFilter, "quality"]);
Tweener.registerSpecialProperty("_GradientGlow_strength", _filter_property_get, _filter_property_set, [GradientGlowFilter, "strength"]);
Tweener.registerSpecialProperty("_GradientGlow_type", _filter_property_get, _filter_property_set, [GradientGlowFilter, "type"]);
}
public static function _filter_property_get(_arg1:Object, _arg2:Array, _arg3:Object=null):Number{
var _local4:Array;
var _local5:Number;
var _local6:Object;
var _local7:String;
var _local8:String;
var _local9:Object;
var _local10:String;
_local4 = _arg1.filters;
_local6 = _arg2[0];
_local7 = _arg2[1];
_local8 = _arg2[2];
_local5 = 0;
while (_local5 < _local4.length) {
if ((_local4[_local5] is Class(_local6))){
if (_local8 == "color"){
_local10 = _arg2[3];
if (_local10 == "r"){
return (AuxFunctions.numberToR(_local4[_local5][_local7]));
};
if (_local10 == "g"){
return (AuxFunctions.numberToG(_local4[_local5][_local7]));
};
if (_local10 == "b"){
return (AuxFunctions.numberToB(_local4[_local5][_local7]));
};
} else {
if (_local8 == "matrix"){
return (_local4[_local5][_local7][_arg2[3]]);
};
return (_local4[_local5][_local7]);
};
};
_local5++;
};
switch (_local6){
case BevelFilter:
_local9 = {angle:NaN, blurX:0, blurY:0, distance:0, highlightAlpha:1, highlightColor:NaN, knockout:null, quality:NaN, shadowAlpha:1, shadowColor:NaN, strength:2, type:null};
break;
case BlurFilter:
_local9 = {blurX:0, blurY:0, quality:NaN};
break;
case ColorMatrixFilter:
_local9 = {matrix:[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]};
break;
case ConvolutionFilter:
_local9 = {alpha:0, bias:0, clamp:null, color:NaN, divisor:1, matrix:[1], matrixX:1, matrixY:1, preserveAlpha:null};
break;
case DisplacementMapFilter:
_local9 = {alpha:0, color:NaN, componentX:null, componentY:null, mapBitmap:null, mapPoint:null, mode:null, scaleX:0, scaleY:0};
break;
case DropShadowFilter:
_local9 = {distance:0, angle:NaN, color:NaN, alpha:1, blurX:0, blurY:0, strength:1, quality:NaN, inner:null, knockout:null, hideObject:null};
break;
case GlowFilter:
_local9 = {alpha:1, blurX:0, blurY:0, color:NaN, inner:null, knockout:null, quality:NaN, strength:2};
break;
case GradientBevelFilter:
_local9 = {alphas:null, angle:NaN, blurX:0, blurY:0, colors:null, distance:0, knockout:null, quality:NaN, ratios:NaN, strength:1, type:null};
break;
case GradientGlowFilter:
_local9 = {alphas:null, angle:NaN, blurX:0, blurY:0, colors:null, distance:0, knockout:null, quality:NaN, ratios:NaN, strength:1, type:null};
break;
};
if (_local8 == "color"){
return (NaN);
};
if (_local8 == "matrix"){
return (_local9[_local7][_arg2[3]]);
};
return (_local9[_local7]);
}
public static function _filter_property_set(_arg1:Object, _arg2:Number, _arg3:Array, _arg4:Object=null):void{
var _local5:Array;
var _local6:Number;
var _local7:Object;
var _local8:String;
var _local9:String;
var _local10:BitmapFilter;
var _local11:String;
var _local12:Array;
_local5 = _arg1.filters;
_local7 = _arg3[0];
_local8 = _arg3[1];
_local9 = _arg3[2];
_local6 = 0;
while (_local6 < _local5.length) {
if ((_local5[_local6] is Class(_local7))){
if (_local9 == "color"){
_local11 = _arg3[3];
if (_local11 == "r"){
_local5[_local6][_local8] = ((_local5[_local6][_local8] & 0xFFFF) | (_arg2 << 16));
};
if (_local11 == "g"){
_local5[_local6][_local8] = ((_local5[_local6][_local8] & 0xFF00FF) | (_arg2 << 8));
};
if (_local11 == "b"){
_local5[_local6][_local8] = ((_local5[_local6][_local8] & 0xFFFF00) | _arg2);
};
} else {
if (_local9 == "matrix"){
_local12 = _local5[_local6][_local8];
_local12[_arg3[3]] = _arg2;
_local5[_local6][_local8] = _local12;
} else {
_local5[_local6][_local8] = _arg2;
};
};
_arg1.filters = _local5;
return;
};
_local6++;
};
if (_local5 == null){
_local5 = new Array();
};
switch (_local7){
case BevelFilter:
_local10 = new BevelFilter(0, 45, 0xFFFFFF, 1, 0, 1, 0, 0);
break;
case BlurFilter:
_local10 = new BlurFilter(0, 0);
break;
case ColorMatrixFilter:
_local10 = new ColorMatrixFilter([1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]);
break;
case ConvolutionFilter:
_local10 = new ConvolutionFilter(1, 1, [1], 1, 0, true, true, 0, 0);
break;
case DisplacementMapFilter:
_local10 = new DisplacementMapFilter(new BitmapData(10, 10), new Point(0, 0), 0, 1, 0, 0);
break;
case DropShadowFilter:
_local10 = new DropShadowFilter(0, 45, 0, 1, 0, 0);
break;
case GlowFilter:
_local10 = new GlowFilter(0xFF0000, 1, 0, 0);
break;
case GradientBevelFilter:
_local10 = new GradientBevelFilter(0, 45, [0xFFFFFF, 0], [1, 1], [32, 223], 0, 0);
break;
case GradientGlowFilter:
_local10 = new GradientGlowFilter(0, 45, [0xFFFFFF, 0], [1, 1], [32, 223], 0, 0);
break;
};
_local5.push(_local10);
_arg1.filters = _local5;
_filter_property_set(_arg1, _arg2, _arg3);
}
public static function _generic_color_splitter(_arg1:Number, _arg2:Array):Array{
var _local3:Array;
_local3 = new Array();
_local3.push({name:_arg2[0], value:AuxFunctions.numberToR(_arg1)});
_local3.push({name:_arg2[1], value:AuxFunctions.numberToG(_arg1)});
_local3.push({name:_arg2[2], value:AuxFunctions.numberToB(_arg1)});
return (_local3);
}
public static function _generic_matrix_splitter(_arg1:Array, _arg2:Array):Array{
var _local3:Array;
var _local4:Number;
if (_arg1 == null){
_arg1 = _arg2[0].concat();
};
_local3 = new Array();
_local4 = 0;
while (_local4 < _arg1.length) {
_local3.push({name:_arg2[1][_local4], value:_arg1[_local4]});
_local4++;
};
return (_local3);
}
public static function _filter_splitter(_arg1:BitmapFilter, _arg2:Array, _arg3:Object=null):Array{
var _local4:Array;
_local4 = new Array();
if ((_arg1 is BevelFilter)){
_local4.push({name:"_Bevel_angle", value:BevelFilter(_arg1).angle});
_local4.push({name:"_Bevel_blurX", value:BevelFilter(_arg1).blurX});
_local4.push({name:"_Bevel_blurY", value:BevelFilter(_arg1).blurY});
_local4.push({name:"_Bevel_distance", value:BevelFilter(_arg1).distance});
_local4.push({name:"_Bevel_highlightAlpha", value:BevelFilter(_arg1).highlightAlpha});
_local4.push({name:"_Bevel_highlightColor", value:BevelFilter(_arg1).highlightColor});
_local4.push({name:"_Bevel_knockout", value:BevelFilter(_arg1).knockout});
_local4.push({name:"_Bevel_quality", value:BevelFilter(_arg1).quality});
_local4.push({name:"_Bevel_shadowAlpha", value:BevelFilter(_arg1).shadowAlpha});
_local4.push({name:"_Bevel_shadowColor", value:BevelFilter(_arg1).shadowColor});
_local4.push({name:"_Bevel_strength", value:BevelFilter(_arg1).strength});
_local4.push({name:"_Bevel_type", value:BevelFilter(_arg1).type});
} else {
if ((_arg1 is BlurFilter)){
_local4.push({name:"_Blur_blurX", value:BlurFilter(_arg1).blurX});
_local4.push({name:"_Blur_blurY", value:BlurFilter(_arg1).blurY});
_local4.push({name:"_Blur_quality", value:BlurFilter(_arg1).quality});
} else {
if ((_arg1 is ColorMatrixFilter)){
_local4.push({name:"_ColorMatrix_matrix", value:ColorMatrixFilter(_arg1).matrix});
} else {
if ((_arg1 is ConvolutionFilter)){
_local4.push({name:"_Convolution_alpha", value:ConvolutionFilter(_arg1).alpha});
_local4.push({name:"_Convolution_bias", value:ConvolutionFilter(_arg1).bias});
_local4.push({name:"_Convolution_clamp", value:ConvolutionFilter(_arg1).clamp});
_local4.push({name:"_Convolution_color", value:ConvolutionFilter(_arg1).color});
_local4.push({name:"_Convolution_divisor", value:ConvolutionFilter(_arg1).divisor});
_local4.push({name:"_Convolution_matrixX", value:ConvolutionFilter(_arg1).matrixX});
_local4.push({name:"_Convolution_matrixY", value:ConvolutionFilter(_arg1).matrixY});
_local4.push({name:"_Convolution_preserveAlpha", value:ConvolutionFilter(_arg1).preserveAlpha});
} else {
if ((_arg1 is DisplacementMapFilter)){
_local4.push({name:"_DisplacementMap_alpha", value:DisplacementMapFilter(_arg1).alpha});
_local4.push({name:"_DisplacementMap_color", value:DisplacementMapFilter(_arg1).color});
_local4.push({name:"_DisplacementMap_componentX", value:DisplacementMapFilter(_arg1).componentX});
_local4.push({name:"_DisplacementMap_componentY", value:DisplacementMapFilter(_arg1).componentY});
_local4.push({name:"_DisplacementMap_mapBitmap", value:DisplacementMapFilter(_arg1).mapBitmap});
_local4.push({name:"_DisplacementMap_mapPoint", value:DisplacementMapFilter(_arg1).mapPoint});
_local4.push({name:"_DisplacementMap_mode", value:DisplacementMapFilter(_arg1).mode});
_local4.push({name:"_DisplacementMap_scaleX", value:DisplacementMapFilter(_arg1).scaleX});
_local4.push({name:"_DisplacementMap_scaleY", value:DisplacementMapFilter(_arg1).scaleY});
} else {
if ((_arg1 is DropShadowFilter)){
_local4.push({name:"_DropShadow_alpha", value:DropShadowFilter(_arg1).alpha});
_local4.push({name:"_DropShadow_angle", value:DropShadowFilter(_arg1).angle});
_local4.push({name:"_DropShadow_blurX", value:DropShadowFilter(_arg1).blurX});
_local4.push({name:"_DropShadow_blurY", value:DropShadowFilter(_arg1).blurY});
_local4.push({name:"_DropShadow_color", value:DropShadowFilter(_arg1).color});
_local4.push({name:"_DropShadow_distance", value:DropShadowFilter(_arg1).distance});
_local4.push({name:"_DropShadow_hideObject", value:DropShadowFilter(_arg1).hideObject});
_local4.push({name:"_DropShadow_inner", value:DropShadowFilter(_arg1).inner});
_local4.push({name:"_DropShadow_knockout", value:DropShadowFilter(_arg1).knockout});
_local4.push({name:"_DropShadow_quality", value:DropShadowFilter(_arg1).quality});
_local4.push({name:"_DropShadow_strength", value:DropShadowFilter(_arg1).strength});
} else {
if ((_arg1 is GlowFilter)){
_local4.push({name:"_Glow_alpha", value:GlowFilter(_arg1).alpha});
_local4.push({name:"_Glow_blurX", value:GlowFilter(_arg1).blurX});
_local4.push({name:"_Glow_blurY", value:GlowFilter(_arg1).blurY});
_local4.push({name:"_Glow_color", value:GlowFilter(_arg1).color});
_local4.push({name:"_Glow_inner", value:GlowFilter(_arg1).inner});
_local4.push({name:"_Glow_knockout", value:GlowFilter(_arg1).knockout});
_local4.push({name:"_Glow_quality", value:GlowFilter(_arg1).quality});
_local4.push({name:"_Glow_strength", value:GlowFilter(_arg1).strength});
} else {
if ((_arg1 is GradientBevelFilter)){
_local4.push({name:"_GradientBevel_angle", value:GradientBevelFilter(_arg1).strength});
_local4.push({name:"_GradientBevel_blurX", value:GradientBevelFilter(_arg1).blurX});
_local4.push({name:"_GradientBevel_blurY", value:GradientBevelFilter(_arg1).blurY});
_local4.push({name:"_GradientBevel_distance", value:GradientBevelFilter(_arg1).distance});
_local4.push({name:"_GradientBevel_quality", value:GradientBevelFilter(_arg1).quality});
_local4.push({name:"_GradientBevel_strength", value:GradientBevelFilter(_arg1).strength});
_local4.push({name:"_GradientBevel_type", value:GradientBevelFilter(_arg1).type});
} else {
if ((_arg1 is GradientGlowFilter)){
_local4.push({name:"_GradientGlow_angle", value:GradientGlowFilter(_arg1).strength});
_local4.push({name:"_GradientGlow_blurX", value:GradientGlowFilter(_arg1).blurX});
_local4.push({name:"_GradientGlow_blurY", value:GradientGlowFilter(_arg1).blurY});
_local4.push({name:"_GradientGlow_distance", value:GradientGlowFilter(_arg1).distance});
_local4.push({name:"_GradientGlow_knockout", value:GradientGlowFilter(_arg1).knockout});
_local4.push({name:"_GradientGlow_quality", value:GradientGlowFilter(_arg1).quality});
_local4.push({name:"_GradientGlow_strength", value:GradientGlowFilter(_arg1).strength});
_local4.push({name:"_GradientGlow_type", value:GradientGlowFilter(_arg1).type});
//unresolved jump
};
};
};
};
};
};
};
};
};
return (_local4);
}
}
}//package caurina.transitions.properties
Section 105
//AuxFunctions (caurina.transitions.AuxFunctions)
package caurina.transitions {
public class AuxFunctions {
public static function concatObjects(... _args):Object{
var _local2:Object;
var _local3:Object;
var _local4:int;
var _local5:String;
_local2 = {};
_local4 = 0;
while (_local4 < _args.length) {
_local3 = _args[_local4];
for (_local5 in _local3) {
if (_local3[_local5] == null){
delete _local2[_local5];
} else {
_local2[_local5] = _local3[_local5];
};
};
_local4++;
};
return (_local2);
}
public static function numberToG(_arg1:Number):Number{
return (((_arg1 & 0xFF00) >> 8));
}
public static function numberToR(_arg1:Number):Number{
return (((_arg1 & 0xFF0000) >> 16));
}
public static function isInArray(_arg1:String, _arg2:Array):Boolean{
var _local3:uint;
var _local4:uint;
_local3 = _arg2.length;
_local4 = 0;
while (_local4 < _local3) {
if (_arg2[_local4] == _arg1){
return (true);
};
_local4++;
};
return (false);
}
public static function getObjectLength(_arg1:Object):uint{
var _local2:uint;
var _local3:String;
_local2 = 0;
for (_local3 in _arg1) {
_local2++;
};
return (_local2);
}
public static function numberToB(_arg1:Number):Number{
return ((_arg1 & 0xFF));
}
}
}//package caurina.transitions
Section 106
//Equations (caurina.transitions.Equations)
package caurina.transitions {
public class Equations {
public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
if (_arg1 < (1 / 2.75)){
return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2));
};
if (_arg1 < (2 / 2.75)){
_arg1 = (_arg1 - (1.5 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2));
};
if (_arg1 < (2.5 / 2.75)){
_arg1 = (_arg1 - (2.25 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2));
};
_arg1 = (_arg1 - (2.625 / 2.75));
return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2));
}
public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period;
_local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
};
--_arg1;
return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2));
}
public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2));
};
return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2));
}
public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2));
};
_arg1 = (_arg1 - 2);
_local6 = (_local6 * 1.525);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2));
}
public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2));
}
public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2));
}
public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot;
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2));
}
public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function init():void{
Tweener.registerTransition("easenone", easeNone);
Tweener.registerTransition("linear", easeNone);
Tweener.registerTransition("easeinquad", easeInQuad);
Tweener.registerTransition("easeoutquad", easeOutQuad);
Tweener.registerTransition("easeinoutquad", easeInOutQuad);
Tweener.registerTransition("easeoutinquad", easeOutInQuad);
Tweener.registerTransition("easeincubic", easeInCubic);
Tweener.registerTransition("easeoutcubic", easeOutCubic);
Tweener.registerTransition("easeinoutcubic", easeInOutCubic);
Tweener.registerTransition("easeoutincubic", easeOutInCubic);
Tweener.registerTransition("easeinquart", easeInQuart);
Tweener.registerTransition("easeoutquart", easeOutQuart);
Tweener.registerTransition("easeinoutquart", easeInOutQuart);
Tweener.registerTransition("easeoutinquart", easeOutInQuart);
Tweener.registerTransition("easeinquint", easeInQuint);
Tweener.registerTransition("easeoutquint", easeOutQuint);
Tweener.registerTransition("easeinoutquint", easeInOutQuint);
Tweener.registerTransition("easeoutinquint", easeOutInQuint);
Tweener.registerTransition("easeinsine", easeInSine);
Tweener.registerTransition("easeoutsine", easeOutSine);
Tweener.registerTransition("easeinoutsine", easeInOutSine);
Tweener.registerTransition("easeoutinsine", easeOutInSine);
Tweener.registerTransition("easeincirc", easeInCirc);
Tweener.registerTransition("easeoutcirc", easeOutCirc);
Tweener.registerTransition("easeinoutcirc", easeInOutCirc);
Tweener.registerTransition("easeoutincirc", easeOutInCirc);
Tweener.registerTransition("easeinexpo", easeInExpo);
Tweener.registerTransition("easeoutexpo", easeOutExpo);
Tweener.registerTransition("easeinoutexpo", easeInOutExpo);
Tweener.registerTransition("easeoutinexpo", easeOutInExpo);
Tweener.registerTransition("easeinelastic", easeInElastic);
Tweener.registerTransition("easeoutelastic", easeOutElastic);
Tweener.registerTransition("easeinoutelastic", easeInOutElastic);
Tweener.registerTransition("easeoutinelastic", easeOutInElastic);
Tweener.registerTransition("easeinback", easeInBack);
Tweener.registerTransition("easeoutback", easeOutBack);
Tweener.registerTransition("easeinoutback", easeInOutBack);
Tweener.registerTransition("easeoutinback", easeOutInBack);
Tweener.registerTransition("easeinbounce", easeInBounce);
Tweener.registerTransition("easeoutbounce", easeOutBounce);
Tweener.registerTransition("easeinoutbounce", easeInOutBounce);
Tweener.registerTransition("easeoutinbounce", easeOutInBounce);
}
public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2));
}
public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001)));
}
public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2));
}
public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2));
}
public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2));
}
public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2));
}
public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2));
}
public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
_local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
--_arg1;
return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2));
}
public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2));
}
public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = (_arg1 / _arg4);
return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2));
}
public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 == 0){
return (_arg2);
};
if (_arg1 == _arg4){
return ((_arg2 + _arg3));
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005)));
};
--_arg1;
return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2));
}
public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
var _local6:Number;
var _local7:Number;
var _local8:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
_local6 = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period;
_local8 = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude;
if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){
_local8 = _arg3;
_local7 = (_local6 / 4);
} else {
_local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8)));
};
return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2));
}
public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2));
}
public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{
if (_arg1 < (_arg4 / 2)){
return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5));
};
return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5));
}
}
}//package caurina.transitions
Section 107
//PropertyInfoObj (caurina.transitions.PropertyInfoObj)
package caurina.transitions {
public class PropertyInfoObj {
public var originalValueComplete:Object;
public var modifierParameters:Array;
public var isSpecialProperty:Boolean;
public var hasModifier:Boolean;
public var valueComplete:Number;
public var extra:Object;
public var valueStart:Number;
public var modifierFunction:Function;
public var arrayIndex:Number;
public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){
valueStart = _arg1;
valueComplete = _arg2;
originalValueComplete = _arg3;
arrayIndex = _arg4;
extra = _arg5;
isSpecialProperty = _arg6;
hasModifier = Boolean(_arg7);
modifierFunction = _arg7;
modifierParameters = _arg8;
}
public function toString():String{
var _local1:String;
_local1 = "\n[PropertyInfoObj ";
_local1 = (_local1 + ("valueStart:" + String(valueStart)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("valueComplete:" + String(valueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("arrayIndex:" + String(arrayIndex)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("extra:" + String(extra)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("hasModifier:" + String(hasModifier)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierFunction:" + String(modifierFunction)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("modifierParameters:" + String(modifierParameters)));
_local1 = (_local1 + "]\n");
return (_local1);
}
public function clone():PropertyInfoObj{
var _local1:PropertyInfoObj;
_local1 = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters);
return (_local1);
}
}
}//package caurina.transitions
Section 108
//SpecialProperty (caurina.transitions.SpecialProperty)
package caurina.transitions {
public class SpecialProperty {
public var parameters:Array;
public var preProcess:Function;
public var setValue:Function;
public var getValue:Function;
public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){
getValue = _arg1;
setValue = _arg2;
parameters = _arg3;
preProcess = _arg4;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialProperty ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("setValue:" + String(setValue)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("preProcess:" + String(preProcess)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 109
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier)
package caurina.transitions {
public class SpecialPropertyModifier {
public var getValue:Function;
public var modifyValues:Function;
public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){
modifyValues = _arg1;
getValue = _arg2;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialPropertyModifier ");
_local1 = (_local1 + ("modifyValues:" + String(modifyValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("getValue:" + String(getValue)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 110
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter)
package caurina.transitions {
public class SpecialPropertySplitter {
public var parameters:Array;
public var splitValues:Function;
public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){
splitValues = _arg1;
parameters = _arg2;
}
public function toString():String{
var _local1:String;
_local1 = "";
_local1 = (_local1 + "[SpecialPropertySplitter ");
_local1 = (_local1 + ("splitValues:" + String(splitValues)));
_local1 = (_local1 + ", ");
_local1 = (_local1 + ("parameters:" + String(parameters)));
_local1 = (_local1 + "]");
return (_local1);
}
}
}//package caurina.transitions
Section 111
//Tweener (caurina.transitions.Tweener)
package caurina.transitions {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
public class Tweener {
private static var _timeScale:Number = 1;
private static var _currentTimeFrame:Number;
private static var _specialPropertySplitterList:Object;
private static var _engineExists:Boolean = false;
private static var _specialPropertyModifierList:Object;
private static var _currentTime:Number;
private static var _tweenList:Array;
private static var _specialPropertyList:Object;
private static var _transitionList:Object;
private static var _inited:Boolean = false;
private static var __tweener_controller__:MovieClip;
public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{
var _local4:SpecialPropertyModifier;
if (!_inited){
init();
};
_local4 = new SpecialPropertyModifier(_arg2, _arg3);
_specialPropertyModifierList[_arg1] = _local4;
}
public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{
var _local6:SpecialProperty;
if (!_inited){
init();
};
_local6 = new SpecialProperty(_arg2, _arg3, _arg4, _arg5);
_specialPropertyList[_arg1] = _local6;
}
public static function init(... _args):void{
_inited = true;
_transitionList = new Object();
Equations.init();
_specialPropertyList = new Object();
_specialPropertyModifierList = new Object();
_specialPropertySplitterList = new Object();
}
private static function updateTweens():Boolean{
var _local1:int;
if (_tweenList.length == 0){
return (false);
};
_local1 = 0;
while (_local1 < _tweenList.length) {
if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){
if (!updateTweenByIndex(_local1)){
removeTweenByIndex(_local1);
};
if (_tweenList[_local1] == null){
removeTweenByIndex(_local1, true);
_local1--;
};
};
_local1++;
};
return (true);
}
public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Array;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Function;
var _local9:TweenListObj;
var _local10:Number;
var _local11:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local4 = _arg1.concat();
} else {
_local4 = [_arg1];
};
_local5 = _arg2;
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
_local6 = (isNaN(_local5.time)) ? 0 : _local5.time;
_local7 = (isNaN(_local5.delay)) ? 0 : _local5.delay;
if (typeof(_local5.transition) == "string"){
_local11 = _local5.transition.toLowerCase();
_local8 = _transitionList[_local11];
} else {
_local8 = _local5.transition;
};
if (!Boolean(_local8)){
_local8 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local4.length) {
if (_local5.useFrames == true){
_local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams);
} else {
_local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams);
};
_local9.properties = null;
_local9.onStart = _local5.onStart;
_local9.onUpdate = _local5.onUpdate;
_local9.onComplete = _local5.onComplete;
_local9.onOverwrite = _local5.onOverwrite;
_local9.onStartParams = _local5.onStartParams;
_local9.onUpdateParams = _local5.onUpdateParams;
_local9.onCompleteParams = _local5.onCompleteParams;
_local9.onOverwriteParams = _local5.onOverwriteParams;
_local9.onStartScope = _local5.onStartScope;
_local9.onUpdateScope = _local5.onUpdateScope;
_local9.onCompleteScope = _local5.onCompleteScope;
_local9.onOverwriteScope = _local5.onOverwriteScope;
_local9.onErrorScope = _local5.onErrorScope;
_local9.isCaller = true;
_local9.count = _local5.count;
_local9.waitFrames = _local5.waitFrames;
_tweenList.push(_local9);
if ((((_local6 == 0)) && ((_local7 == 0)))){
_local10 = (_tweenList.length - 1);
updateTweenByIndex(_local10);
removeTweenByIndex(_local10);
};
_local3++;
};
return (true);
}
public static function pauseAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
pauseTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function removeTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(removeTweenByIndex, _arg1, _local3));
}
public static function splitTweens(_arg1:Number, _arg2:Array):uint{
var _local3:TweenListObj;
var _local4:TweenListObj;
var _local5:uint;
var _local6:String;
var _local7:Boolean;
_local3 = _tweenList[_arg1];
_local4 = _local3.clone(false);
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2[_local5];
if (Boolean(_local3.properties[_local6])){
_local3.properties[_local6] = undefined;
delete _local3.properties[_local6];
};
_local5++;
};
for (_local6 in _local4.properties) {
_local7 = false;
_local5 = 0;
while (_local5 < _arg2.length) {
if (_arg2[_local5] == _local6){
_local7 = true;
break;
};
_local5++;
};
if (!_local7){
_local4.properties[_local6] = undefined;
delete _local4.properties[_local6];
};
};
_tweenList.push(_local4);
return ((_tweenList.length - 1));
}
public static function updateFrame():void{
_currentTimeFrame++;
}
public static function resumeTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj;
var _local3:Number;
_local2 = _tweenList[_arg1];
if ((((_local2 == null)) || (!(_local2.isPaused)))){
return (false);
};
_local3 = getCurrentTweeningTime(_local2);
_local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused));
_local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused));
_local2.timePaused = undefined;
_local2.isPaused = false;
return (true);
}
public static function getVersion():String{
return ("AS3 1.31.71");
}
public static function onEnterFrame(_arg1:Event):void{
var _local2:Boolean;
updateTime();
updateFrame();
_local2 = false;
_local2 = updateTweens();
if (!_local2){
stopEngine();
};
}
public static function updateTime():void{
_currentTime = getTimer();
}
private static function updateTweenByIndex(_arg1:Number):Boolean{
var tTweening:TweenListObj;
var isOver:Boolean;
var mustUpdate:Boolean;
var nv:Number;
var t:Number;
var b:Number;
var c:Number;
var d:Number;
var pName:String;
var eventScope:Object;
var tScope:Object;
var cTime:Number;
var tProperty:Object;
var pv:Number;
var i = _arg1;
tTweening = _tweenList[i];
if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){
return (false);
};
isOver = false;
cTime = getCurrentTweeningTime(tTweening);
if (cTime >= tTweening.timeStart){
tScope = tTweening.scope;
if (tTweening.isCaller){
do {
t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1));
b = tTweening.timeStart;
c = (tTweening.timeComplete - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d);
} while (!(cTime >= nv));
} else {
mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates)));
if (cTime >= tTweening.timeComplete){
isOver = true;
mustUpdate = true;
};
if (!tTweening.hasStarted){
if (Boolean(tTweening.onStart)){
eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope;
try {
tTweening.onStart.apply(eventScope, tTweening.onStartParams);
} catch(e:Error) {
handleError(tTweening, e, "onStart");
};
};
for (pName in tTweening.properties) {
if (tTweening.properties[pName].isSpecialProperty){
if (Boolean(_specialPropertyList[pName].preProcess)){
tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra);
};
pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
pv = tScope[pName];
};
tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv;
};
mustUpdate = true;
tTweening.hasStarted = true;
};
if (mustUpdate){
for (pName in tTweening.properties) {
tProperty = tTweening.properties[pName];
if (isOver){
nv = tProperty.valueComplete;
} else {
if (tProperty.hasModifier){
t = (cTime - tTweening.timeStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams);
nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters);
} else {
t = (cTime - tTweening.timeStart);
b = tProperty.valueStart;
c = (tProperty.valueComplete - tProperty.valueStart);
d = (tTweening.timeComplete - tTweening.timeStart);
nv = tTweening.transition(t, b, c, d, tTweening.transitionParams);
};
};
if (tTweening.rounded){
nv = Math.round(nv);
};
if (tProperty.isSpecialProperty){
_specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra);
} else {
tScope[pName] = nv;
};
};
tTweening.updatesSkipped = 0;
if (Boolean(tTweening.onUpdate)){
eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope;
try {
tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams);
} catch(e:Error) {
handleError(tTweening, e, "onUpdate");
};
};
} else {
tTweening.updatesSkipped++;
};
};
if (((isOver) && (Boolean(tTweening.onComplete)))){
eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope;
try {
tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams);
} catch(e:Error) {
handleError(tTweening, e, "onComplete");
};
};
return (!(isOver));
};
return (true);
}
public static function setTimeScale(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
if (isNaN(_arg1)){
_arg1 = 1;
};
if (_arg1 < 1E-5){
_arg1 = 1E-5;
};
if (_arg1 != _timeScale){
if (_tweenList != null){
_local2 = 0;
while (_local2 < _tweenList.length) {
_local3 = getCurrentTweeningTime(_tweenList[_local2]);
_tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1));
_tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1));
if (_tweenList[_local2].timePaused != undefined){
_tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1));
};
_local2++;
};
};
_timeScale = _arg1;
};
}
public static function resumeAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
resumeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{
var eventScope:Object;
var pTweening = _arg1;
var pError = _arg2;
var pCallBackName = _arg3;
if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){
eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope;
try {
pTweening.onError.apply(eventScope, [pTweening.scope, pError]);
} catch(metaError:Error) {
printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace()));
};
} else {
if (!Boolean(pTweening.onError)){
printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace()));
};
};
}
private static function startEngine():void{
_engineExists = true;
_tweenList = new Array();
__tweener_controller__ = new MovieClip();
__tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
_currentTimeFrame = 0;
updateTime();
}
public static function removeAllTweens():Boolean{
var _local1:Boolean;
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local1 = false;
_local2 = 0;
while (_local2 < _tweenList.length) {
removeTweenByIndex(_local2);
_local1 = true;
_local2++;
};
return (_local1);
}
public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{
var _local3:Number;
var _local4:Number;
var _local5:String;
var _local6:Array;
var _local7:Object;
var _local8:Number;
var _local9:Number;
var _local10:Array;
var _local11:Object;
var _local12:Object;
var _local13:Function;
var _local14:Object;
var _local15:TweenListObj;
var _local16:Number;
var _local17:Array;
var _local18:Array;
var _local19:Array;
var _local20:String;
if (!Boolean(_arg1)){
return (false);
};
if ((_arg1 is Array)){
_local6 = _arg1.concat();
} else {
_local6 = [_arg1];
};
_local7 = TweenListObj.makePropertiesChain(_arg2);
if (!_inited){
init();
};
if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){
startEngine();
};
_local8 = (isNaN(_local7.time)) ? 0 : _local7.time;
_local9 = (isNaN(_local7.delay)) ? 0 : _local7.delay;
_local10 = new Array();
_local11 = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true};
_local12 = new Object();
for (_local5 in _local7) {
if (!_local11[_local5]){
if (_specialPropertySplitterList[_local5]){
_local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters);
_local3 = 0;
while (_local3 < _local17.length) {
if (_specialPropertySplitterList[_local17[_local3].name]){
_local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters);
_local4 = 0;
while (_local4 < _local18.length) {
_local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false};
_local4++;
};
} else {
_local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false};
};
_local3++;
};
} else {
if (_specialPropertyModifierList[_local5] != undefined){
_local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]);
_local3 = 0;
while (_local3 < _local19.length) {
_local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue};
_local3++;
};
} else {
_local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]};
};
};
};
};
for (_local5 in _local10) {
if (_specialPropertyList[_local5] != undefined){
_local10[_local5].isSpecialProperty = true;
} else {
if (_local6[0][_local5] == undefined){
printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property."));
};
};
};
for (_local5 in _local12) {
if (_local10[_local5] != undefined){
_local10[_local5].modifierParameters = _local12[_local5].modifierParameters;
_local10[_local5].modifierFunction = _local12[_local5].modifierFunction;
};
};
if (typeof(_local7.transition) == "string"){
_local20 = _local7.transition.toLowerCase();
_local13 = _transitionList[_local20];
} else {
_local13 = _local7.transition;
};
if (!Boolean(_local13)){
_local13 = _transitionList["easeoutexpo"];
};
_local3 = 0;
while (_local3 < _local6.length) {
_local14 = new Object();
for (_local5 in _local10) {
_local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters);
};
if (_local7.useFrames == true){
_local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams);
} else {
_local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams);
};
_local15.properties = _local14;
_local15.onStart = _local7.onStart;
_local15.onUpdate = _local7.onUpdate;
_local15.onComplete = _local7.onComplete;
_local15.onOverwrite = _local7.onOverwrite;
_local15.onError = _local7.onError;
_local15.onStartParams = _local7.onStartParams;
_local15.onUpdateParams = _local7.onUpdateParams;
_local15.onCompleteParams = _local7.onCompleteParams;
_local15.onOverwriteParams = _local7.onOverwriteParams;
_local15.onStartScope = _local7.onStartScope;
_local15.onUpdateScope = _local7.onUpdateScope;
_local15.onCompleteScope = _local7.onCompleteScope;
_local15.onOverwriteScope = _local7.onOverwriteScope;
_local15.onErrorScope = _local7.onErrorScope;
_local15.rounded = _local7.rounded;
_local15.skipUpdates = _local7.skipUpdates;
removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete);
_tweenList.push(_local15);
if ((((_local8 == 0)) && ((_local9 == 0)))){
_local16 = (_tweenList.length - 1);
updateTweenByIndex(_local16);
removeTweenByIndex(_local16);
};
_local3++;
};
return (true);
}
public static function registerTransition(_arg1:String, _arg2:Function):void{
if (!_inited){
init();
};
_transitionList[_arg1] = _arg2;
}
public static function printError(_arg1:String):void{
}
private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{
var _local4:Boolean;
var _local5:uint;
var _local6:Array;
var _local7:uint;
var _local8:uint;
var _local9:uint;
_local4 = false;
if (!Boolean(_tweenList)){
return (false);
};
_local5 = 0;
while (_local5 < _tweenList.length) {
if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){
if (_arg3.length == 0){
_arg1(_local5);
_local4 = true;
} else {
_local6 = new Array();
_local7 = 0;
while (_local7 < _arg3.length) {
if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){
_local6.push(_arg3[_local7]);
};
_local7++;
};
if (_local6.length > 0){
_local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties);
if (_local8 == _local6.length){
_arg1(_local5);
_local4 = true;
} else {
_local9 = splitTweens(_local5, _local6);
_arg1(_local9);
_local4 = true;
};
};
};
};
_local5++;
};
return (_local4);
}
public static function getTweens(_arg1:Object):Array{
var _local2:uint;
var _local3:String;
var _local4:Array;
if (!Boolean(_tweenList)){
return ([]);
};
_local4 = new Array();
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
for (_local3 in _tweenList[_local2].properties) {
_local4.push(_local3);
};
};
_local2++;
};
return (_local4);
}
public static function isTweening(_arg1:Object):Boolean{
var _local2:uint;
if (!Boolean(_tweenList)){
return (false);
};
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
return (true);
};
_local2++;
};
return (false);
}
public static function pauseTweenByIndex(_arg1:Number):Boolean{
var _local2:TweenListObj;
_local2 = _tweenList[_arg1];
if ((((_local2 == null)) || (_local2.isPaused))){
return (false);
};
_local2.timePaused = getCurrentTweeningTime(_local2);
_local2.isPaused = true;
return (true);
}
public static function getCurrentTweeningTime(_arg1:Object):Number{
return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime);
}
public static function getTweenCount(_arg1:Object):Number{
var _local2:uint;
var _local3:Number;
if (!Boolean(_tweenList)){
return (0);
};
_local3 = 0;
_local2 = 0;
while (_local2 < _tweenList.length) {
if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){
_local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties));
};
_local2++;
};
return (_local3);
}
private static function stopEngine():void{
_engineExists = false;
_tweenList = null;
_currentTime = 0;
_currentTimeFrame = 0;
__tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame);
__tweener_controller__ = null;
}
public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{
var removed:Boolean;
var removedLocally:Boolean;
var i:uint;
var tl:uint;
var pName:String;
var eventScope:Object;
var p_scope = _arg1;
var p_properties = _arg2;
var p_timeStart = _arg3;
var p_timeComplete = _arg4;
removed = false;
tl = _tweenList.length;
i = 0;
while (i < tl) {
if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){
if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){
removedLocally = false;
for (pName in _tweenList[i].properties) {
if (Boolean(p_properties[pName])){
if (Boolean(_tweenList[i].onOverwrite)){
eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope;
try {
_tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams);
} catch(e:Error) {
handleError(_tweenList[i], e, "onOverwrite");
};
};
_tweenList[i].properties[pName] = undefined;
delete _tweenList[i].properties[pName];
removedLocally = true;
removed = true;
};
};
if (removedLocally){
if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){
removeTweenByIndex(i);
};
};
};
};
i = (i + 1);
};
return (removed);
}
public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{
var _local4:SpecialPropertySplitter;
if (!_inited){
init();
};
_local4 = new SpecialPropertySplitter(_arg2, _arg3);
_specialPropertySplitterList[_arg1] = _local4;
}
public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{
_tweenList[_arg1] = null;
if (_arg2){
_tweenList.splice(_arg1, 1);
};
return (true);
}
public static function resumeTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(resumeTweenByIndex, _arg1, _local3));
}
public static function pauseTweens(_arg1:Object, ... _args):Boolean{
var _local3:Array;
var _local4:uint;
_local3 = new Array();
_local4 = 0;
while (_local4 < _args.length) {
if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){
_local3.push(_args[_local4]);
};
_local4++;
};
return (affectTweens(pauseTweenByIndex, _arg1, _local3));
}
}
}//package caurina.transitions
Section 112
//TweenListObj (caurina.transitions.TweenListObj)
package caurina.transitions {
public class TweenListObj {
public var onUpdate:Function;
public var useFrames:Boolean;
public var hasStarted:Boolean;
public var onOverwriteParams:Array;
public var timeStart:Number;
public var count:Number;
public var timeComplete:Number;
public var onStartParams:Array;
public var onUpdateScope:Object;
public var rounded:Boolean;
public var onUpdateParams:Array;
public var properties:Object;
public var onComplete:Function;
public var transitionParams:Object;
public var updatesSkipped:Number;
public var onStart:Function;
public var onOverwriteScope:Object;
public var skipUpdates:Number;
public var onStartScope:Object;
public var scope:Object;
public var transition:Function;
public var timePaused:Number;
public var onCompleteParams:Array;
public var timesCalled:Number;
public var isCaller:Boolean;
public var onError:Function;
public var onErrorScope:Object;
public var onOverwrite:Function;
public var isPaused:Boolean;
public var waitFrames:Boolean;
public var onCompleteScope:Object;
public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){
scope = _arg1;
timeStart = _arg2;
timeComplete = _arg3;
useFrames = _arg4;
transition = _arg5;
transitionParams = _arg6;
properties = new Object();
isPaused = false;
timePaused = undefined;
isCaller = false;
updatesSkipped = 0;
timesCalled = 0;
skipUpdates = 0;
hasStarted = false;
}
public function clone(_arg1:Boolean):TweenListObj{
var _local2:TweenListObj;
var _local3:String;
_local2 = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams);
_local2.properties = new Array();
for (_local3 in properties) {
_local2.properties[_local3] = properties[_local3].clone();
};
_local2.skipUpdates = skipUpdates;
_local2.updatesSkipped = updatesSkipped;
if (!_arg1){
_local2.onStart = onStart;
_local2.onUpdate = onUpdate;
_local2.onComplete = onComplete;
_local2.onOverwrite = onOverwrite;
_local2.onError = onError;
_local2.onStartParams = onStartParams;
_local2.onUpdateParams = onUpdateParams;
_local2.onCompleteParams = onCompleteParams;
_local2.onOverwriteParams = onOverwriteParams;
_local2.onStartScope = onStartScope;
_local2.onUpdateScope = onUpdateScope;
_local2.onCompleteScope = onCompleteScope;
_local2.onOverwriteScope = onOverwriteScope;
_local2.onErrorScope = onErrorScope;
};
_local2.rounded = rounded;
_local2.isPaused = isPaused;
_local2.timePaused = timePaused;
_local2.isCaller = isCaller;
_local2.count = count;
_local2.timesCalled = timesCalled;
_local2.waitFrames = waitFrames;
_local2.hasStarted = hasStarted;
return (_local2);
}
public function toString():String{
var _local1:String;
var _local2:Boolean;
var _local3:String;
_local1 = "\n[TweenListObj ";
_local1 = (_local1 + ("scope:" + String(scope)));
_local1 = (_local1 + ", properties:");
_local2 = true;
for (_local3 in properties) {
if (!_local2){
_local1 = (_local1 + ",");
};
_local1 = (_local1 + ("[name:" + properties[_local3].name));
_local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart));
_local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete));
_local1 = (_local1 + "]");
_local2 = false;
};
_local1 = (_local1 + (", timeStart:" + String(timeStart)));
_local1 = (_local1 + (", timeComplete:" + String(timeComplete)));
_local1 = (_local1 + (", useFrames:" + String(useFrames)));
_local1 = (_local1 + (", transition:" + String(transition)));
_local1 = (_local1 + (", transitionParams:" + String(transitionParams)));
if (skipUpdates){
_local1 = (_local1 + (", skipUpdates:" + String(skipUpdates)));
};
if (updatesSkipped){
_local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped)));
};
if (Boolean(onStart)){
_local1 = (_local1 + (", onStart:" + String(onStart)));
};
if (Boolean(onUpdate)){
_local1 = (_local1 + (", onUpdate:" + String(onUpdate)));
};
if (Boolean(onComplete)){
_local1 = (_local1 + (", onComplete:" + String(onComplete)));
};
if (Boolean(onOverwrite)){
_local1 = (_local1 + (", onOverwrite:" + String(onOverwrite)));
};
if (Boolean(onError)){
_local1 = (_local1 + (", onError:" + String(onError)));
};
if (onStartParams){
_local1 = (_local1 + (", onStartParams:" + String(onStartParams)));
};
if (onUpdateParams){
_local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams)));
};
if (onCompleteParams){
_local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams)));
};
if (onOverwriteParams){
_local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams)));
};
if (onStartScope){
_local1 = (_local1 + (", onStartScope:" + String(onStartScope)));
};
if (onUpdateScope){
_local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope)));
};
if (onCompleteScope){
_local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope)));
};
if (onOverwriteScope){
_local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope)));
};
if (onErrorScope){
_local1 = (_local1 + (", onErrorScope:" + String(onErrorScope)));
};
if (rounded){
_local1 = (_local1 + (", rounded:" + String(rounded)));
};
if (isPaused){
_local1 = (_local1 + (", isPaused:" + String(isPaused)));
};
if (timePaused){
_local1 = (_local1 + (", timePaused:" + String(timePaused)));
};
if (isCaller){
_local1 = (_local1 + (", isCaller:" + String(isCaller)));
};
if (count){
_local1 = (_local1 + (", count:" + String(count)));
};
if (timesCalled){
_local1 = (_local1 + (", timesCalled:" + String(timesCalled)));
};
if (waitFrames){
_local1 = (_local1 + (", waitFrames:" + String(waitFrames)));
};
if (hasStarted){
_local1 = (_local1 + (", hasStarted:" + String(hasStarted)));
};
_local1 = (_local1 + "]\n");
return (_local1);
}
public static function makePropertiesChain(_arg1:Object):Object{
var _local2:Object;
var _local3:Object;
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local2 = _arg1.base;
if (_local2){
_local3 = {};
if ((_local2 is Array)){
_local4 = [];
_local8 = 0;
while (_local8 < _local2.length) {
_local4.push(_local2[_local8]);
_local8++;
};
} else {
_local4 = [_local2];
};
_local4.push(_arg1);
_local6 = _local4.length;
_local7 = 0;
while (_local7 < _local6) {
if (_local4[_local7]["base"]){
_local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]);
} else {
_local5 = _local4[_local7];
};
_local3 = AuxFunctions.concatObjects(_local3, _local5);
_local7++;
};
if (_local3["base"]){
delete _local3["base"];
};
return (_local3);
//unresolved jump
};
return (_arg1);
}
}
}//package caurina.transitions
Section 113
//GestureEvent (com.foxaweb.ui.gesture.GestureEvent)
package com.foxaweb.ui.gesture {
import flash.events.*;
public class GestureEvent extends Event {
public var datas;
public var fiability:uint;
public static const START_CAPTURE:String = "startCapture";
public static const CAPTURING:String = "capturing";
public static const NO_MATCH:String = "noMatch";
public static const STOP_CAPTURE:String = "stopCapture";
public static const GESTURE_MATCH:String = "gestureMatch";
public function GestureEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function clone():Event{
return ((new GestureEvent(type, bubbles, cancelable) as Event));
}
}
}//package com.foxaweb.ui.gesture
Section 114
//MouseGesture (com.foxaweb.ui.gesture.MouseGesture)
package com.foxaweb.ui.gesture {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.utils.*;
public class MouseGesture extends EventDispatcher {
private var moves:Array;
protected var timer:Timer;
protected var sectorRad:Number;
private var gestures:Array;
private var lastPoint:Point;
private var captureDepth:uint;
private var points:Array;
private var rect:Object;
private var mouseZone:InteractiveObject;
protected var anglesMap:Array;
public static const DEFAULT_NB_SECTORS:uint = 8;
public static const DEFAULT_FIABILITY:uint = 30;
public static const DEFAULT_PRECISION:uint = 8;
public static const DEFAULT_TIME_STEP:uint = 20;
public function MouseGesture(_arg1:InteractiveObject){
mouseZone = _arg1;
init();
}
protected function init():void{
buildAnglesMap();
timer = new Timer(DEFAULT_TIME_STEP);
timer.addEventListener(TimerEvent.TIMER, captureHandler, false, 0, true);
gestures = [];
mouseZone.addEventListener(MouseEvent.MOUSE_DOWN, startCapture, false, 0, true);
mouseZone.addEventListener(MouseEvent.MOUSE_UP, stopCapture, false, 0, true);
}
protected function addMove(_arg1:int, _arg2:int):void{
var _local3:Number;
var _local4:int;
_local3 = (Math.atan2(_arg2, _arg1) + (sectorRad / 2));
if (_local3 < 0){
_local3 = (_local3 + (Math.PI * 2));
};
_local4 = Math.floor(((_local3 / (Math.PI * 2)) * 100));
moves.push(anglesMap[_local4]);
}
protected function startCapture(_arg1:MouseEvent):void{
moves = [];
points = [];
rect = {minx:Number.POSITIVE_INFINITY, maxx:Number.NEGATIVE_INFINITY, miny:Number.POSITIVE_INFINITY, maxy:Number.NEGATIVE_INFINITY};
dispatchEvent(new GestureEvent(GestureEvent.START_CAPTURE));
lastPoint = new Point(mouseZone.mouseX, mouseZone.mouseY);
timer.start();
}
protected function costLeven(_arg1:Array, _arg2:Array):uint{
var _local3:Array;
var _local4:Array;
var _local5:uint;
var _local6:uint;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:uint;
if (_arg1[0] == -1){
return (((_arg2.length == 0)) ? 0 : 100000);
};
_local3 = fill2DTable((_arg1.length + 1), (_arg2.length + 1), 0);
_local4 = _local3.slice();
_local5 = 1;
while (_local5 <= _arg1.length) {
_local10 = 1;
while (_local10 < _arg2.length) {
_local3[_local5][_local10] = difAngle(_arg1[(_local5 - 1)], _arg2[(_local10 - 1)]);
_local10++;
};
_local5++;
};
_local10 = 1;
while (_local10 <= _arg2.length) {
_local4[0][_local10] = 100000;
_local10++;
};
_local5 = 1;
while (_local5 <= _arg1.length) {
_local4[_local5][0] = 100000;
_local5++;
};
_local4[0][0] = 0;
_local6 = 0;
_local5 = 1;
while (_local5 <= _arg1.length) {
_local10 = 1;
while (_local10 < _arg2.length) {
_local6 = _local3[_local5][_local10];
_local7 = (_local4[(_local5 - 1)][_local10] + _local6);
_local8 = (_local4[_local5][(_local10 - 1)] + _local6);
_local9 = (_local4[(_local5 - 1)][(_local10 - 1)] + _local6);
_local4[_local5][_local10] = Math.min(Math.min(_local7, _local8), _local9);
_local10++;
};
_local5++;
};
return (_local4[(_local5 - 1)][(_local10 - 1)]);
}
protected function difAngle(_arg1:uint, _arg2:uint):uint{
var _local3:uint;
_local3 = Math.abs((_arg1 - _arg2));
if (_local3 > (DEFAULT_NB_SECTORS / 2)){
_local3 = (DEFAULT_NB_SECTORS - _local3);
};
return (_local3);
}
protected function matchGesture():void{
var _local1:uint;
var _local2:uint;
var _local3:uint;
var _local4:Array;
var _local5:Object;
var _local6:Object;
var _local7:uint;
var _local8:GestureEvent;
_local1 = 1000000;
_local2 = gestures.length;
_local5 = null;
_local6 = {points:points, moves:moves, lastPoint:lastPoint, rect:new Rectangle(rect.minx, rect.miny, (rect.maxx - rect.minx), (rect.maxy - rect.miny))};
_local7 = 0;
while (_local7 < _local2) {
_local4 = gestures[_local7].moves;
_local6.datas = gestures[_local7].datas;
_local3 = costLeven(_local4, moves);
if (_local3 <= DEFAULT_FIABILITY){
if (gestures[_local7].match != null){
_local6.cost = _local3;
_local3 = gestures[_local7].match(_local6);
};
if (_local3 < _local1){
_local1 = _local3;
_local5 = gestures[_local7];
};
};
_local7++;
};
if (_local5 != null){
_local8 = new GestureEvent(GestureEvent.GESTURE_MATCH);
_local8.datas = _local5.datas;
_local8.fiability = _local1;
dispatchEvent(_local8);
} else {
dispatchEvent(new GestureEvent(GestureEvent.NO_MATCH));
};
}
public function addGesture(_arg1, _arg2:String, _arg3:Function=null):void{
var _local4:Array;
var _local5:uint;
_local4 = [];
_local5 = 0;
while (_local5 < _arg2.length) {
_local4.push(((_arg2.charAt(_local5) == ".")) ? -1 : parseInt(_arg2.charAt(_local5), 16));
_local5++;
};
gestures.push({datas:_arg1, moves:_local4, match:_arg3});
}
protected function stopCapture(_arg1:MouseEvent):void{
matchGesture();
dispatchEvent(new GestureEvent(GestureEvent.STOP_CAPTURE));
timer.stop();
}
protected function captureHandler(_arg1:TimerEvent):void{
var _local2:int;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
_local2 = mouseZone.mouseX;
_local3 = mouseZone.mouseY;
_local4 = (_local2 - lastPoint.x);
_local5 = (_local3 - lastPoint.y);
_local6 = ((_local4 * _local4) + (_local5 * _local5));
_local7 = (DEFAULT_PRECISION * DEFAULT_PRECISION);
if (_local6 > _local7){
points.push(new Point(_local2, _local3));
addMove(_local4, _local5);
lastPoint.x = _local2;
lastPoint.y = _local3;
if (_local2 < rect.minx){
rect.minx = _local2;
};
if (_local2 > rect.maxx){
rect.maxx = _local2;
};
if (_local3 < rect.miny){
rect.miny = _local3;
};
if (_local3 > rect.maxy){
rect.maxy = _local3;
};
};
dispatchEvent(new GestureEvent(GestureEvent.CAPTURING));
}
protected function buildAnglesMap():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
sectorRad = ((Math.PI * 2) / DEFAULT_NB_SECTORS);
anglesMap = [];
_local1 = ((Math.PI * 2) / 100);
_local3 = (-(sectorRad) / 2);
while (_local3 <= ((Math.PI * 2) - (sectorRad / 2))) {
_local2 = Math.floor(((_local3 + (sectorRad / 2)) / sectorRad));
anglesMap.push(_local2);
_local3 = (_local3 + _local1);
};
}
protected function fill2DTable(_arg1:uint, _arg2:uint, _arg3):Array{
var _local4:Array;
var _local5:uint;
var _local6:uint;
_local4 = new Array(_arg1);
_local5 = 0;
while (_local5 < _arg1) {
_local4[_local5] = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
_local4[_local5][_local6] = _arg3;
_local6++;
};
_local5++;
};
return (_local4);
}
}
}//package com.foxaweb.ui.gesture
Section 115
//AdLoader (CPMStar.AdLoader)
package CPMStar {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.system.*;
public class AdLoader extends Sprite {
private var contentspotid:String;
private var cpmstarLoader:Loader;
public function AdLoader(_arg1:String){
this.contentspotid = _arg1;
addEventListener(Event.ADDED, addedHandler);
}
private function addedHandler(_arg1:Event):void{
var _local2:String;
var _local3:DisplayObjectContainer;
removeEventListener(Event.ADDED, addedHandler);
Security.allowDomain("server.cpmstar.com");
_local2 = "http://server.cpmstar.com/adviewas3.swf";
_local3 = parent;
cpmstarLoader = new Loader();
cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler);
cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler);
cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid)));
addChild(cpmstarLoader);
}
private function dispatchHandler(_arg1:Event):void{
dispatchEvent(_arg1);
}
}
}//package CPMStar
Section 116
//Button (fl.controls.Button)
package fl.controls {
import flash.display.*;
public dynamic class Button extends MovieClip {
}
}//package fl.controls
Section 117
//Regular (fl.transitions.easing.Regular)
package fl.transitions.easing {
public class Regular {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
}
}//package fl.transitions.easing
Section 118
//Strong (fl.transitions.easing.Strong)
package fl.transitions.easing {
public class Strong {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = ((_arg1 / _arg4) - 1);
return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2));
};
_arg1 = (_arg1 - 2);
return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2));
}
}
}//package fl.transitions.easing
Section 119
//Tween (fl.transitions.Tween)
package fl.transitions {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
public class Tween extends EventDispatcher {
private var _position:Number;// = NAN
public var prevTime:Number;// = NAN
public var prevPos:Number;// = NAN
public var isPlaying:Boolean;// = false
public var begin:Number;// = NAN
private var _fps:Number;// = NAN
private var _time:Number;// = NAN
public var change:Number;// = NAN
private var _finish:Number;// = NAN
public var looping:Boolean;// = false
private var _intervalID:uint;// = 0
public var func:Function;
private var _timer:Timer;// = null
private var _startTime:Number;// = NAN
public var prop:String;// = ""
private var _duration:Number;// = NAN
public var obj:Object;// = null
public var useSeconds:Boolean;// = false
protected static var _mc:MovieClip = new MovieClip();
public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){
isPlaying = false;
obj = null;
prop = "";
func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
};
begin = NaN;
change = NaN;
useSeconds = false;
prevTime = NaN;
prevPos = NaN;
looping = false;
_duration = NaN;
_time = NaN;
_fps = NaN;
_position = NaN;
_startTime = NaN;
_intervalID = 0;
_finish = NaN;
_timer = null;
super();
if (!arguments.length){
return;
};
this.obj = _arg1;
this.prop = _arg2;
this.begin = _arg4;
this.position = _arg4;
this.duration = _arg6;
this.useSeconds = _arg7;
if ((_arg3 is Function)){
this.func = _arg3;
};
this.finish = _arg5;
this._timer = new Timer(100);
this.start();
}
public function continueTo(_arg1:Number, _arg2:Number):void{
this.begin = this.position;
this.finish = _arg1;
if (!isNaN(_arg2)){
this.duration = _arg2;
};
this.start();
}
public function stop():void{
this.stopEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position));
}
private function fixTime():void{
if (this.useSeconds){
this._startTime = (getTimer() - (this._time * 1000));
};
}
public function set FPS(_arg1:Number):void{
var _local2:Boolean;
_local2 = this.isPlaying;
this.stopEnterFrame();
this._fps = _arg1;
if (_local2){
this.startEnterFrame();
};
}
public function get finish():Number{
return ((this.begin + this.change));
}
public function get duration():Number{
return (this._duration);
}
protected function startEnterFrame():void{
var _local1:Number;
if (isNaN(this._fps)){
_mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true);
} else {
_local1 = (1000 / this._fps);
this._timer.delay = _local1;
this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true);
this._timer.start();
};
this.isPlaying = true;
}
public function set time(_arg1:Number):void{
this.prevTime = this._time;
if (_arg1 > this.duration){
if (this.looping){
this.rewind((_arg1 - this._duration));
this.update();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position));
} else {
if (this.useSeconds){
this._time = this._duration;
this.update();
};
this.stop();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position));
};
} else {
if (_arg1 < 0){
this.rewind();
this.update();
} else {
this._time = _arg1;
this.update();
};
};
}
protected function stopEnterFrame():void{
if (isNaN(this._fps)){
_mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);
} else {
this._timer.stop();
};
this.isPlaying = false;
}
public function getPosition(_arg1:Number=NaN):Number{
if (isNaN(_arg1)){
_arg1 = this._time;
};
return (this.func(_arg1, this.begin, this.change, this._duration));
}
public function set finish(_arg1:Number):void{
this.change = (_arg1 - this.begin);
}
public function set duration(_arg1:Number):void{
this._duration = ((_arg1)<=0) ? Infinity : _arg1;
}
public function setPosition(_arg1:Number):void{
this.prevPos = this._position;
if (this.prop.length){
this.obj[this.prop] = (this._position = _arg1);
};
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position));
}
public function resume():void{
this.fixTime();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position));
}
public function fforward():void{
this.time = this._duration;
this.fixTime();
}
protected function onEnterFrame(_arg1:Event):void{
this.nextFrame();
}
public function get position():Number{
return (this.getPosition(this._time));
}
public function yoyo():void{
this.continueTo(this.begin, this.time);
}
public function nextFrame():void{
if (this.useSeconds){
this.time = ((getTimer() - this._startTime) / 1000);
} else {
this.time = (this._time + 1);
};
}
protected function timerHandler(_arg1:TimerEvent):void{
this.nextFrame();
_arg1.updateAfterEvent();
}
public function get FPS():Number{
return (this._fps);
}
public function rewind(_arg1:Number=0):void{
this._time = _arg1;
this.fixTime();
this.update();
}
public function set position(_arg1:Number):void{
this.setPosition(_arg1);
}
public function get time():Number{
return (this._time);
}
private function update():void{
this.setPosition(this.getPosition(this._time));
}
public function start():void{
this.rewind();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position));
}
public function prevFrame():void{
if (!this.useSeconds){
this.time = (this._time - 1);
};
}
}
}//package fl.transitions
Section 120
//TweenEvent (fl.transitions.TweenEvent)
package fl.transitions {
import flash.events.*;
public class TweenEvent extends Event {
public var time:Number;// = NAN
public var position:Number;// = NAN
public static const MOTION_START:String = "motionStart";
public static const MOTION_STOP:String = "motionStop";
public static const MOTION_LOOP:String = "motionLoop";
public static const MOTION_CHANGE:String = "motionChange";
public static const MOTION_FINISH:String = "motionFinish";
public static const MOTION_RESUME:String = "motionResume";
public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){
time = NaN;
position = NaN;
super(_arg1, _arg4, _arg5);
this.time = _arg2;
this.position = _arg3;
}
override public function clone():Event{
return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable));
}
}
}//package fl.transitions
Section 121
//Input (General.Input)
package General {
import flash.display.*;
import flash.events.*;
public class Input {
public static var mouseOffsetX:Number = 0;
private static var keyArr:Array;
public static var mouseDragX:Number = 0;
public static var mouseDragY:Number = 0;
public static var mouseOffsetY:Number = 0;
public static var ascii:Array;
public static var mouseX:Number = 0;
public static var mouseY:Number = 0;
public static var mouseOver:Boolean = false;
private static var bufferSize:int;
public static var mouse:Sprite = new Sprite();
public static var mouseDown:Boolean = false;
public static var mouseReleased:Boolean = false;
public static var lastKey:int = 0;
public static var m_stageMc:Sprite;
private static var keyState:Array;
public static var timeSinceLastKey = 0;
public static var mousePressed:Boolean = false;
private static var keyBuffer:Array;
public function Input(_arg1:Sprite){
var _local2:int;
var _local3:int;
super();
m_stageMc = _arg1;
ascii = new Array(222);
fillAscii();
keyState = new Array(222);
keyArr = new Array();
_local2 = 0;
while (_local2 < 222) {
keyState[_local2] = new int(0);
if (ascii[_local2] != undefined){
keyArr.push(_local2);
};
_local2++;
};
bufferSize = 5;
keyBuffer = new Array(bufferSize);
_local3 = 0;
while (_local3 < bufferSize) {
keyBuffer[_local3] = new Array(0, 0);
_local3++;
};
_arg1.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPress, false, 0, true);
_arg1.stage.addEventListener(KeyboardEvent.KEY_UP, keyRelease, false, 0, true);
_arg1.stage.addEventListener(MouseEvent.MOUSE_DOWN, mousePress, false, 0, true);
_arg1.stage.addEventListener(MouseEvent.MOUSE_UP, mouseRelease, false, 0, true);
_arg1.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true);
_arg1.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave, false, 0, true);
mouse.graphics.lineStyle(0.1, 0, 100);
mouse.graphics.moveTo(0, 0);
mouse.graphics.lineTo(0, 0.1);
}
public function mouseRelease(_arg1:MouseEvent){
mouseDown = false;
mouseReleased = true;
}
public function keyPress(_arg1:KeyboardEvent){
keyState[_arg1.keyCode] = Math.max(keyState[_arg1.keyCode], 1);
lastKey = _arg1.keyCode;
}
private function fillAscii(){
ascii[65] = "A";
ascii[66] = "B";
ascii[67] = "C";
ascii[68] = "D";
ascii[69] = "E";
ascii[70] = "F";
ascii[71] = "G";
ascii[72] = "H";
ascii[73] = "I";
ascii[74] = "J";
ascii[75] = "K";
ascii[76] = "L";
ascii[77] = "M";
ascii[78] = "N";
ascii[79] = "O";
ascii[80] = "P";
ascii[81] = "Q";
ascii[82] = "R";
ascii[83] = "S";
ascii[84] = "T";
ascii[85] = "U";
ascii[86] = "V";
ascii[87] = "W";
ascii[88] = "X";
ascii[89] = "Y";
ascii[90] = "Z";
ascii[48] = "0";
ascii[49] = "1";
ascii[50] = "2";
ascii[51] = "3";
ascii[52] = "4";
ascii[53] = "5";
ascii[54] = "6";
ascii[55] = "7";
ascii[56] = "8";
ascii[57] = "9";
ascii[32] = "Spacebar";
ascii[17] = "Ctrl";
ascii[16] = "Shift";
ascii[192] = "~";
ascii[38] = "up";
ascii[40] = "down";
ascii[37] = "left";
ascii[39] = "right";
ascii[96] = "Numpad 0";
ascii[97] = "Numpad 1";
ascii[98] = "Numpad 2";
ascii[99] = "Numpad 3";
ascii[100] = "Numpad 4";
ascii[101] = "Numpad 5";
ascii[102] = "Numpad 6";
ascii[103] = "Numpad 7";
ascii[104] = "Numpad 8";
ascii[105] = "Numpad 9";
ascii[111] = "Numpad /";
ascii[106] = "Numpad *";
ascii[109] = "Numpad -";
ascii[107] = "Numpad +";
ascii[110] = "Numpad .";
ascii[45] = "Insert";
ascii[46] = "Delete";
ascii[33] = "Page Up";
ascii[34] = "Page Down";
ascii[35] = "End";
ascii[36] = "Home";
ascii[112] = "F1";
ascii[113] = "F2";
ascii[114] = "F3";
ascii[115] = "F4";
ascii[116] = "F5";
ascii[117] = "F6";
ascii[118] = "F7";
ascii[119] = "F8";
ascii[188] = ",";
ascii[190] = ".";
ascii[186] = ";";
ascii[222] = "'";
ascii[219] = "[";
ascii[221] = "]";
ascii[189] = "-";
ascii[187] = "+";
ascii[220] = "\\";
ascii[191] = "/";
ascii[9] = "TAB";
ascii[8] = "Backspace";
}
public function mouseMove(_arg1:MouseEvent){
if (mouseDown != _arg1.buttonDown){
mouseDown = _arg1.buttonDown;
mouseReleased = !(_arg1.buttonDown);
mousePressed = _arg1.buttonDown;
mouseDragX = 0;
mouseDragY = 0;
};
mouseX = (_arg1.stageX - m_stageMc.x);
mouseY = (_arg1.stageY - m_stageMc.y);
mouseOffsetX = (mouseX - mouse.x);
mouseOffsetY = (mouseY - mouse.y);
if (mouseDown){
mouseDragX = (mouseDragX + mouseOffsetX);
mouseDragY = (mouseDragY + mouseOffsetY);
};
mouse.x = mouseX;
mouse.y = mouseY;
}
public function keyRelease(_arg1:KeyboardEvent){
var _local2:int;
keyState[_arg1.keyCode] = -1;
_local2 = (bufferSize - 1);
while (_local2 > 0) {
keyBuffer[_local2] = keyBuffer[(_local2 - 1)];
_local2--;
};
keyBuffer[0] = [_arg1.keyCode, 0];
}
public function mouseLeave(_arg1:Event){
mouseReleased = mouseDown;
mouseDown = false;
}
public function mousePress(_arg1:MouseEvent){
mousePressed = true;
mouseDown = true;
mouseDragX = 0;
mouseDragY = 0;
}
public static function getKeyHold(_arg1:int):int{
return (Math.max(0, keyState[_arg1]));
}
public static function update(){
var _local1:int;
var _local2:int;
_local1 = 0;
while (_local1 < keyArr.length) {
if (keyState[keyArr[_local1]] != 0){
var _local3 = keyState;
var _local4 = keyArr[_local1];
var _local5 = (_local3[_local4] + 1);
_local3[_local4] = _local5;
};
_local1++;
};
_local2 = 0;
while (_local2 < bufferSize) {
_local3 = keyBuffer[_local2];
_local4 = 1;
_local5 = (_local3[_local4] + 1);
_local3[_local4] = _local5;
_local2++;
};
mouseReleased = false;
mousePressed = false;
mouseOver = false;
}
public static function isKeyPressed(_arg1:int):Boolean{
timeSinceLastKey = 0;
return ((keyState[_arg1] == 1));
}
public static function isKeyDown(_arg1:int):Boolean{
return ((keyState[_arg1] > 0));
}
public static function getKeyString(_arg1:uint):String{
return (ascii[_arg1]);
}
public static function isKeyReleased(_arg1:int):Boolean{
return ((keyState[_arg1] == -1));
}
public static function isKeyInBuffer(_arg1:int, _arg2:int, _arg3:int){
return ((((keyBuffer[_arg2][0] == _arg1)) && ((keyBuffer[_arg2][1] <= _arg3))));
}
}
}//package General
Section 122
//LoaderScreen (loader.LoaderScreen)
package loader {
import flash.display.*;
import flash.utils.*;
import fl.transitions.easing.*;
import fl.transitions.*;
public class LoaderScreen extends MovieClip {
public var loadingPct:MovieClip;
public var loadingLogo:MovieClip;
private var events:Object;
public var loadingBar:MovieClip;
private var lastFrame:Number;
private var logoInterval:Number;
private var logoFrame:Number;
private var logoIntervalId:Number;
public function LoaderScreen(){
events = new Object();
super();
this.visible = false;
logoFrame = 1;
logoInterval = 700;
startLogo(logoInterval);
}
public function hideLoader():void{
broadcastFinished();
}
private function updateLogo():void{
logoFrame++;
if (logoFrame > 4){
logoFrame = 1;
};
this.loadingLogo.gotoAndStop(logoFrame);
}
private function startLogo(_arg1:Number):void{
this.loadingLogo.visible = true;
logoIntervalId = setInterval(updateLogo, _arg1);
}
private function broadcastFinished():void{
events.onHideComplete();
}
public function showLoader():void{
var _local1:Tween;
this.visible = true;
_local1 = new Tween(this, "alpha", Strong.easeIn, 0, 1, 0.7, true);
}
public function addListener(_arg1:Object):void{
events = _arg1;
}
public function setPercent(_arg1:Number):void{
loadingPct.txtPercent.text = (Math.round(_arg1) + "%");
loadingBar.theMask.x = (-422 + ((450 * _arg1) / 100));
loadingPct.x = (loadingBar.theMask.x + 610);
}
}
}//package loader
Section 123
//MochiScores (mochi.MochiScores)
package mochi {
import flash.display.*;
import flash.text.*;
public class MochiScores {
private static var boardID:String;
public static var onErrorHandler:Object;
public static var onCloseHandler:Object;
public static function showLeaderboard(_arg1:Object=null):void{
var options = _arg1;
if (options != null){
if (options.clip != null){
if ((options.clip is Sprite)){
MochiServices.setContainer(options.clip);
};
delete options.clip;
} else {
MochiServices.setContainer();
};
MochiServices.stayOnTop();
if (options.name != null){
if ((options.name is TextField)){
if (options.name.text.length > 0){
options.name = options.name.text;
};
};
};
if (options.score != null){
if ((options.score is TextField)){
if (options.score.text.length > 0){
options.score = options.score.text;
};
};
};
if (options.onDisplay != null){
options.onDisplay();
} else {
if (MochiServices.clip != null){
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.stop();
//unresolved jump
};
};
};
} else {
options = {};
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.stop();
//unresolved jump
};
};
if (options.onClose != null){
onCloseHandler = options.onClose;
} else {
onCloseHandler = function ():void{
if ((MochiServices.clip is MovieClip)){
MochiServices.clip.play();
//unresolved jump
};
};
};
if (options.onError != null){
onErrorHandler = options.onError;
} else {
onErrorHandler = null;
};
if (options.boardID == null){
if (MochiScores.boardID != null){
options.boardID = MochiScores.boardID;
};
};
MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose);
}
public static function closeLeaderboard():void{
MochiServices.send("scores_closeLeaderboard");
}
public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{
MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2);
}
public static function requestList(_arg1:Object, _arg2:Object=null):void{
MochiServices.send("scores_requestList", null, _arg1, _arg2);
}
public static function scoresArrayToObjects(_arg1:Object):Object{
var _local2:Object;
var _local3:Number;
var _local4:Number;
var _local5:Object;
var _local6:Object;
var _local7:String;
var _local8:String;
_local2 = {};
for (_local7 in _arg1) {
if (typeof(_arg1[_local7]) == "object"){
if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){
_local2[_local7] = [];
_local5 = _arg1[_local7];
_local4 = 0;
while (_local4 < _local5.rows.length) {
_local6 = {};
_local3 = 0;
while (_local3 < _local5.cols.length) {
_local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3];
_local3++;
};
_local2[_local7].push(_local6);
_local4++;
};
} else {
_local2[_local7] = {};
for (_local8 in _arg1[_local7]) {
_local2[_local7][_local8] = _arg1[_local7][_local8];
};
};
} else {
_local2[_local7] = _arg1[_local7];
};
};
return (_local2);
}
public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{
MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4);
}
public static function onClose(_arg1:Object=null):void{
if (_arg1 != null){
if (_arg1.error != null){
if (_arg1.error == true){
if (onErrorHandler != null){
if (_arg1.errorCode == null){
_arg1.errorCode = "IOError";
};
onErrorHandler(_arg1.errorCode);
MochiServices.doClose();
return;
};
};
};
};
onCloseHandler();
MochiServices.doClose();
}
public static function setBoardID(_arg1:String):void{
MochiScores.boardID = _arg1;
MochiServices.send("scores_setBoardID", {boardID:_arg1});
}
}
}//package mochi
Section 124
//MochiServices (mochi.MochiServices)
package mochi {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class MochiServices {
private static var _container:Object;
private static var _connected:Boolean = false;
private static var _swfVersion:String;
private static var _sendChannel:LocalConnection;
private static var _rcvChannelName:String;
private static var _gatewayURL:String = "http://www.mochiads.com/static/lib/services/services.swf";
private static var _clip:MovieClip;
private static var _loader:Loader;
private static var _id:String;
private static var _listenChannel:LocalConnection;
private static var _timer:Timer;
private static var _sendChannelName:String;
private static var _startTime:Number;
private static var _connecting:Boolean = false;
public static var onError:Object;
private static var _listenChannelName:String = "__mochiservices";
private static var _rcvChannel:LocalConnection;
public static function isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{
if (_connected){
_sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID});
} else {
if ((((_clip == null)) || (!(_connecting)))){
onError("NotConnected");
handleError(_arg2, _arg3, _arg4);
flush(true);
return;
};
_clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID});
};
if (_clip != null){
if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){
_clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4};
_clip._nextcallbackID++;
};
};
}
public static function get connected():Boolean{
return (_connected);
}
private static function flush(_arg1:Boolean):void{
var _local2:Object;
var _local3:Object;
if (_clip != null){
if (_clip._queue != null){
while (_clip._queue.length > 0) {
_local2 = _clip._queue.shift();
_local3 = null;
if (_local2 != null){
if (_local2.callbackID != null){
_local3 = _clip._callbacks[_local2.callbackID];
};
delete _clip._callbacks[_local2.callbackID];
if (((_arg1) && (!((_local3 == null))))){
handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod);
};
};
};
};
};
}
private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{
var _local3:Array;
var _local4:int;
var _local5:Array;
var _local6:Array;
var _local7:MovieClip;
var _local8:LocalConnection;
var _local9:String;
var _local10:ByteArray;
var _local11:ByteArray;
var _local12:uint;
var _local13:uint;
var _local14:Loader;
_local3 = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23];
_local5 = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3];
_local6 = [0, 64, 0, 0, 0];
_local7 = new MovieClip();
_local8 = new LocalConnection();
_local9 = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().getTime()));
_local8 = new LocalConnection();
_local7.lc = _local8;
_local7.click = _arg2;
_local8.client = _local7;
_local8.connect(_local9);
_local10 = new ByteArray();
_local11 = new ByteArray();
_local11.endian = Endian.LITTLE_ENDIAN;
_local11.writeShort(1);
_local11.writeUTFBytes(((_arg1 + " ") + _local9));
_local11.writeByte(0);
_local12 = ((_local3.length + _local11.length) + 4);
_local13 = (_local12 + 35);
_local10.endian = Endian.LITTLE_ENDIAN;
_local10.writeUTFBytes("FWS");
_local10.writeByte(8);
_local10.writeUnsignedInt(_local13);
for each (_local4 in _local5) {
_local10.writeByte(_local4);
};
_local10.writeUnsignedInt(_local12);
_local10.writeByte(136);
_local10.writeShort(_local11.length);
_local10.writeBytes(_local11);
for each (_local4 in _local3) {
_local10.writeByte(_local4);
};
for each (_local4 in _local6) {
_local10.writeByte(_local4);
};
_local14 = new Loader();
_local14.loadBytes(_local10);
_local7.addChild(_local14);
return (_local7);
}
private static function init(_arg1:String, _arg2:Object):void{
_id = _arg1;
if (_arg2 != null){
_container = _arg2;
loadCommunicator(_arg1, _container);
};
}
public static function get childClip():Object{
return (_clip);
}
public static function get id():String{
return (_id);
}
public static function stayOnTop():void{
_container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true);
if (_clip != null){
_clip.visible = true;
};
}
public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{
var netup:Boolean;
var vars:Object;
var s:String;
var i:Number;
var x:String;
var req:URLRequest;
var loader:Loader;
var err:Function;
var complete:Function;
var setURL:Function;
var url = _arg1;
var burl = _arg2;
var btn = _arg3;
var onClick = _arg4;
vars = new Object();
vars["mav"] = getVersion();
vars["swfv"] = "9";
vars["swfurl"] = btn.loaderInfo.loaderURL;
vars["fv"] = Capabilities.version;
vars["os"] = Capabilities.os;
vars["lang"] = Capabilities.language;
vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY);
s = "?";
i = 0;
for (x in vars) {
if (i != 0){
s = (s + "&");
};
i = (i + 1);
s = (((s + x) + "=") + escape(vars[x]));
};
req = new URLRequest("http://x.mochiads.com/linkping.swf");
loader = new Loader();
err = function (_arg1:Object):void{
netup = false;
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
complete = function (_arg1:Object):void{
netup = true;
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete);
loader.load(req);
setURL = function ():void{
var _local1:String;
var _local2:DisplayObject;
if (netup){
_local1 = (url + s);
} else {
_local1 = burl;
};
_local2 = clickMovie(_local1, onClick);
btn.addChild(_local2);
_local2.scaleX = (0.01 * btn.width);
_local2.scaleY = (0.01 * btn.height);
};
setTimeout(setURL, 1500);
}
public static function getVersion():String{
return ("1.35");
}
public static function disconnect():void{
if (((_connected) || (_connecting))){
if (_clip != null){
if (_clip.parent != null){
if ((_clip.parent is Sprite)){
Sprite(_clip.parent).removeChild(_clip);
_clip = null;
};
};
};
_connecting = (_connected = false);
flush(true);
try {
_listenChannel.close();
_rcvChannel.close();
} catch(error:Error) {
};
};
if (_timer != null){
try {
_timer.stop();
} catch(error:Error) {
};
};
}
public static function allowDomains(_arg1:String):String{
var _local2:String;
Security.allowDomain("*");
Security.allowInsecureDomain("*");
if (_arg1.indexOf("http://") != -1){
_local2 = _arg1.split("/")[2].split(":")[0];
Security.allowDomain(_local2);
Security.allowInsecureDomain(_local2);
};
return (_local2);
}
public static function doClose():void{
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
if (_clip.parent != null){
Sprite(_clip.parent).removeChild(_clip);
};
}
public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{
if (_arg1 != null){
if ((_arg1 is Sprite)){
_container = _arg1;
};
};
if (_arg2){
if ((_container is Sprite)){
Sprite(_container).addChild(_clip);
};
};
}
private static function onStatus(_arg1:StatusEvent):void{
switch (_arg1.level){
case "error":
_connected = false;
_listenChannel.connect(_listenChannelName);
break;
};
}
private static function initComChannels():void{
if (!_connected){
_sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus);
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion(), parentURL:_container.loaderInfo.loaderURL});
_rcvChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus);
_clip.onReceive = function (_arg1:Object):void{
var cb:String;
var cblst:Object;
var method:*;
var methodName:String;
var obj:Object;
var pkg = _arg1;
cb = pkg.callbackID;
cblst = this.client._callbacks[cb];
if (!cblst){
return;
};
method = cblst.callbackMethod;
methodName = "";
obj = cblst.callbackObject;
if (((obj) && ((typeof(method) == "string")))){
methodName = method;
if (obj[method] != null){
method = obj[method];
//unresolved jump
};
};
if (method != undefined){
try {
method.apply(obj, pkg.args);
} catch(error:Error) {
};
} else {
if (obj != null){
try {
obj(pkg.args);
} catch(error:Error) {
};
};
};
delete this.client._callbacks[cb];
};
_clip.onError = function ():void{
MochiServices.onError("IOError");
};
_rcvChannel.connect(_rcvChannelName);
_connecting = false;
_connected = true;
_listenChannel.close();
while (_clip._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift());
};
};
}
private static function listen():void{
_listenChannel = new LocalConnection();
_listenChannel.client = _clip;
_clip.handshake = function (_arg1:Object):void{
MochiServices.comChannelName = _arg1.newChannel;
};
_listenChannel.allowDomain("*", "localhost");
_listenChannel.allowInsecureDomain("*", "localhost");
_listenChannel.connect(_listenChannelName);
}
private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{
var args = _arg1;
var callbackObject = _arg2;
var callbackMethod = _arg3;
if (args != null){
if (args.onError != null){
args.onError.apply(null, ["NotConnected"]);
};
if (((!((args.options == null))) && (!((args.options.onError == null))))){
args.options.onError.apply(null, ["NotConnected"]);
};
};
if (callbackMethod != null){
args = {};
args.error = true;
args.errorCode = "NotConnected";
if (((!((callbackObject == null))) && ((callbackMethod is String)))){
try {
var _local5 = callbackObject;
_local5[callbackMethod](args);
} catch(error:Error) {
};
} else {
if (callbackMethod != null){
try {
callbackMethod.apply(args);
} catch(error:Error) {
};
};
};
};
}
public static function get clip():Object{
return (_container);
}
public static function set comChannelName(_arg1:String):void{
if (_arg1 != null){
if (_arg1.length > 3){
_sendChannelName = (_arg1 + "_fromgame");
_rcvChannelName = _arg1;
initComChannels();
};
};
}
private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{
var clipname:String;
var f:Function;
var req:URLRequest;
var id = _arg1;
var clip = _arg2;
clipname = ("_mochiservices_com_" + id);
if (_clip != null){
return (_clip);
};
if (!MochiServices.isNetworkAvailable()){
return (null);
};
MochiServices.allowDomains(_gatewayURL);
_clip = createEmptyMovieClip(clip, clipname, 10336, false);
_loader = new Loader();
_timer = new Timer(1000, 0);
_startTime = getTimer();
_timer.addEventListener(TimerEvent.TIMER, connectWait);
_timer.start();
f = function (_arg1:Object):void{
_clip._mochiad_ctr_failed = true;
MochiServices.disconnect();
MochiServices.onError("IOError");
};
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f);
req = new URLRequest(_gatewayURL);
_loader.load(req);
_clip.addChild(_loader);
_clip._mochiservices_com = _loader;
_sendChannel = new LocalConnection();
_clip._queue = [];
_rcvChannel = new LocalConnection();
_rcvChannel.allowDomain("*", "localhost");
_rcvChannel.allowInsecureDomain("*", "localhost");
_rcvChannel.client = _clip;
_clip._nextcallbackID = 0;
_clip._callbacks = {};
listen();
return (_clip);
}
public static function bringToTop(_arg1:Event):void{
var e = _arg1;
if (MochiServices.clip != null){
if (MochiServices.childClip != null){
try {
if (MochiServices.clip.numChildren > 1){
MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1));
};
} catch(errorObject:Error) {
_container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop);
};
};
};
}
public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{
var id = _arg1;
var clip = _arg2;
var onError = _arg3;
if ((clip is DisplayObject)){
if (((!(_connected)) && ((_clip == null)))){
_connecting = true;
init(id, clip);
};
//unresolved jump
};
if (onError != null){
MochiServices.onError = onError;
} else {
if (MochiServices.onError == null){
MochiServices.onError = function (_arg1:String):void{
};
};
};
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{
var mc:MovieClip;
var parent = _arg1;
var name = _arg2;
var depth = _arg3;
var doAdd = _arg4;
mc = new MovieClip();
if (doAdd){
if (((false) && (depth))){
parent.addChildAt(mc, depth);
} else {
parent.addChild(mc);
};
};
try {
parent[name] = mc;
} catch(e:Error) {
throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
mc["_name"] = name;
return (mc);
}
public static function connectWait(_arg1:TimerEvent):void{
if ((getTimer() - _startTime) > 10000){
if (!_connected){
_clip._mochiad_ctr_failed = true;
MochiServices.disconnect();
MochiServices.onError("IOError");
};
_timer.stop();
};
}
}
}//package mochi
Section 125
//Action (org.flintparticles.common.actions.Action)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public interface Action {
function addedToEmitter(_arg1:Emitter):void;
function removedFromEmitter(_arg1:Emitter):void;
function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void;
function getDefaultPriority():Number;
}
}//package org.flintparticles.common.actions
Section 126
//ActionBase (org.flintparticles.common.actions.ActionBase)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class ActionBase implements Action {
public function removedFromEmitter(_arg1:Emitter):void{
}
public function getDefaultPriority():Number{
return (0);
}
public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
}
public function addedToEmitter(_arg1:Emitter):void{
}
}
}//package org.flintparticles.common.actions
Section 127
//Age (org.flintparticles.common.actions.Age)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.energyEasing.*;
public class Age extends ActionBase {
private var _easing:Function;
public function Age(_arg1:Function=null){
if (_arg1 == null){
_easing = Linear.easeNone;
} else {
_easing = _arg1;
};
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
_arg2.age = (_arg2.age + _arg3);
if (_arg2.age >= _arg2.lifetime){
_arg2.energy = 0;
_arg2.isDead = true;
} else {
_arg2.energy = _easing(_arg2.age, _arg2.lifetime);
};
}
public function get easing():Function{
return (_easing);
}
public function set easing(_arg1:Function):void{
_easing = _arg1;
}
}
}//package org.flintparticles.common.actions
Section 128
//ColorChange (org.flintparticles.common.actions.ColorChange)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
public class ColorChange extends ActionBase {
private var _startColor:uint;
private var _endColor:uint;
public function ColorChange(_arg1:uint, _arg2:uint){
_startColor = _arg1;
_endColor = _arg2;
}
public function get startColor():uint{
return (_startColor);
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
_arg2.color = interpolateColors(_startColor, _endColor, _arg2.energy);
}
public function set startColor(_arg1:uint):void{
_startColor = _arg1;
}
public function get endColor():uint{
return (_endColor);
}
public function set endColor(_arg1:uint):void{
_endColor = _arg1;
}
}
}//package org.flintparticles.common.actions
Section 129
//ScaleImage (org.flintparticles.common.actions.ScaleImage)
package org.flintparticles.common.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class ScaleImage extends ActionBase {
private var _diffScale:Number;
private var _endScale:Number;
public function ScaleImage(_arg1:Number=1, _arg2:Number=1){
_diffScale = (_arg1 - _arg2);
_endScale = _arg2;
}
public function set endScale(_arg1:Number):void{
_diffScale = ((_endScale + _diffScale) - _arg1);
_endScale = _arg1;
}
public function get startScale():Number{
return ((_endScale + _diffScale));
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
_arg2.scale = (_endScale + (_diffScale * _arg2.energy));
}
public function get endScale():Number{
return (_endScale);
}
public function set startScale(_arg1:Number):void{
_diffScale = (_arg1 - _endScale);
}
}
}//package org.flintparticles.common.actions
Section 130
//Activity (org.flintparticles.common.activities.Activity)
package org.flintparticles.common.activities {
import org.flintparticles.common.emitters.*;
public interface Activity {
function initialize(_arg1:Emitter):void;
function addedToEmitter(_arg1:Emitter):void;
function removedFromEmitter(_arg1:Emitter):void;
function update(_arg1:Emitter, _arg2:Number):void;
function getDefaultPriority():Number;
}
}//package org.flintparticles.common.activities
Section 131
//Counter (org.flintparticles.common.counters.Counter)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public interface Counter {
function stop():void;
function updateEmitter(_arg1:Emitter, _arg2:Number):uint;
function startEmitter(_arg1:Emitter):uint;
function resume():void;
}
}//package org.flintparticles.common.counters
Section 132
//TimePeriod (org.flintparticles.common.counters.TimePeriod)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.easing.*;
public class TimePeriod implements Counter {
private var _timePassed:Number;
private var _easing:Function;
private var _stop:Boolean;// = false
private var _particles:uint;
private var _duration:Number;
private var _particlesPassed:uint;
public function TimePeriod(_arg1:uint, _arg2:Number, _arg3:Function=null){
_stop = false;
super();
_particles = _arg1;
_duration = _arg2;
if (_arg3 == null){
_easing = Linear.easeNone;
} else {
_easing = _arg3;
};
}
public function stop():void{
_stop = true;
}
public function set numParticles(_arg1:uint):void{
_particles = _arg1;
}
public function get numParticles():uint{
return (_particles);
}
public function get duration():Number{
return (_duration);
}
public function set easing(_arg1:Function):void{
_easing = _arg1;
}
public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{
var _local3:uint;
var _local4:uint;
if (((_stop) || ((_particlesPassed == _particles)))){
return (0);
};
_timePassed = (_timePassed + _arg2);
if (_timePassed >= _duration){
_local4 = (_particles - _particlesPassed);
_particlesPassed = _particles;
return (_local4);
};
_local3 = _particlesPassed;
_particlesPassed = Math.round(_easing(_timePassed, 0, _particles, _duration));
return ((_particlesPassed - _local3));
}
public function set duration(_arg1:Number):void{
_duration = _arg1;
}
public function get easing():Function{
return (_easing);
}
public function resume():void{
_stop = false;
}
public function startEmitter(_arg1:Emitter):uint{
_particlesPassed = 0;
_timePassed = 0;
return (0);
}
}
}//package org.flintparticles.common.counters
Section 133
//ZeroCounter (org.flintparticles.common.counters.ZeroCounter)
package org.flintparticles.common.counters {
import org.flintparticles.common.emitters.*;
public class ZeroCounter implements Counter {
public function stop():void{
}
public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{
return (0);
}
public function startEmitter(_arg1:Emitter):uint{
return (0);
}
public function resume():void{
}
}
}//package org.flintparticles.common.counters
Section 134
//RadialDot (org.flintparticles.common.displayObjects.RadialDot)
package org.flintparticles.common.displayObjects {
import flash.display.*;
import flash.geom.*;
public class RadialDot extends Shape {
public function RadialDot(_arg1:Number, _arg2:uint=0xFFFFFF, _arg3:String="normal"){
var _local4:Matrix;
super();
_local4 = new Matrix();
_local4.createGradientBox((_arg1 * 2), (_arg1 * 2), 0, -(_arg1), -(_arg1));
graphics.beginGradientFill(GradientType.RADIAL, [_arg2, _arg2], [1, 0], [0, 0xFF], _local4);
graphics.drawCircle(0, 0, _arg1);
graphics.endFill();
blendMode = _arg3;
}
}
}//package org.flintparticles.common.displayObjects
Section 135
//Linear (org.flintparticles.common.easing.Linear)
package org.flintparticles.common.easing {
public class Linear {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
}
}//package org.flintparticles.common.easing
Section 136
//Emitter (org.flintparticles.common.emitters.Emitter)
package org.flintparticles.common.emitters {
import flash.events.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.activities.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.common.events.*;
import org.flintparticles.common.utils.*;
public class Emitter extends EventDispatcher {
protected var _running:Boolean;// = false
protected var _activities:PriorityArray;
protected var _particles:Array;
protected var _initializers:PriorityArray;
protected var _counter:Counter;
protected var _started:Boolean;// = false
protected var _actions:PriorityArray;
protected var _useInternalTick:Boolean;// = true
protected var _fixedFrameTime:Number;// = 0
protected var _particleFactory:ParticleFactory;
protected var _maximumFrameTime:Number;// = 0.1
public function Emitter(){
_useInternalTick = true;
_fixedFrameTime = 0;
_running = false;
_started = false;
_maximumFrameTime = 0.1;
super();
_particles = new Array();
_actions = new PriorityArray();
_initializers = new PriorityArray();
_activities = new PriorityArray();
_counter = new ZeroCounter();
}
public function stop():void{
if (_useInternalTick){
FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener);
};
_started = false;
killAllParticles();
}
public function get counter():Counter{
return (_counter);
}
public function addInitializer(_arg1:Initializer, _arg2:Number=NaN):void{
if (isNaN(_arg2)){
_arg2 = _arg1.getDefaultPriority();
};
_initializers.add(_arg1, _arg2);
_arg1.addedToEmitter(this);
}
public function killAllParticles():void{
var _local1:int;
var _local2:int;
_local1 = _particles.length;
_local2 = 0;
while (_local2 < _local1) {
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _particles[_local2]));
_particleFactory.disposeParticle(_particles[_local2]);
_local2++;
};
_particles.length = 0;
}
public function set fixedFrameTime(_arg1:Number):void{
_fixedFrameTime = _arg1;
}
public function get maximumFrameTime():Number{
return (_maximumFrameTime);
}
public function get useInternalTick():Boolean{
return (_useInternalTick);
}
public function get particleFactory():ParticleFactory{
return (_particleFactory);
}
private function updateEventListener(_arg1:UpdateEvent):void{
if (_fixedFrameTime){
update(_fixedFrameTime);
} else {
update(_arg1.time);
};
}
protected function createParticle():Particle{
var _local1:Particle;
var _local2:int;
var _local3:int;
_local1 = _particleFactory.createParticle();
_local2 = _initializers.length;
initParticle(_local1);
_local3 = 0;
while (_local3 < _local2) {
_initializers[_local3].initialize(this, _local1);
_local3++;
};
_particles.push(_local1);
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_CREATED, _local1));
return (_local1);
}
public function get particles():Array{
return (_particles);
}
protected function sortParticles():void{
}
public function removeActivity(_arg1:Activity):void{
if (_activities.remove(_arg1)){
_arg1.removedFromEmitter(this);
};
}
public function set maximumFrameTime(_arg1:Number):void{
_maximumFrameTime = _arg1;
}
protected function initParticle(_arg1:Particle):void{
}
public function addAction(_arg1:Action, _arg2:Number=NaN):void{
if (isNaN(_arg2)){
_arg2 = _arg1.getDefaultPriority();
};
_actions.add(_arg1, _arg2);
_arg1.addedToEmitter(this);
}
public function hasInitializerOfType(_arg1:Class):Boolean{
var _local2:uint;
var _local3:uint;
_local2 = _initializers.length;
_local3 = 0;
while (_local3 < _local2) {
if ((_initializers[_local3] is _arg1)){
return (true);
};
_local3++;
};
return (false);
}
public function resume():void{
_running = true;
}
public function removeInitializer(_arg1:Initializer):void{
if (_initializers.remove(_arg1)){
_arg1.removedFromEmitter(this);
};
}
public function get running():Boolean{
return (_running);
}
public function hasActionOfType(_arg1:Class):Boolean{
var _local2:uint;
var _local3:uint;
_local2 = _actions.length;
_local3 = 0;
while (_local3 < _local2) {
if ((_actions[_local3] is _arg1)){
return (true);
};
_local3++;
};
return (false);
}
public function get fixedFrameTime():Number{
return (_fixedFrameTime);
}
public function set particleFactory(_arg1:ParticleFactory):void{
_particleFactory = _arg1;
}
public function hasActivity(_arg1:Activity):Boolean{
return (_activities.contains(_arg1));
}
public function addActivity(_arg1:Activity, _arg2:Number=NaN):void{
if (isNaN(_arg2)){
_arg2 = _arg1.getDefaultPriority();
};
_activities.add(_arg1, _arg2);
_arg1.addedToEmitter(this);
}
public function update(_arg1:Number):void{
var _local2:int;
var _local3:Particle;
var _local4:int;
var _local5:Action;
var _local6:int;
var _local7:int;
if (((!(_running)) || ((_arg1 > _maximumFrameTime)))){
return;
};
_local4 = _counter.updateEmitter(this, _arg1);
_local2 = 0;
while (_local2 < _local4) {
createParticle();
_local2++;
};
sortParticles();
_local4 = _activities.length;
_local2 = 0;
while (_local2 < _local4) {
_activities[_local2].update(this, _arg1);
_local2++;
};
if (_particles.length > 0){
_local4 = _actions.length;
_local6 = _particles.length;
_local7 = 0;
while (_local7 < _local4) {
_local5 = _actions[_local7];
_local2 = 0;
while (_local2 < _local6) {
_local3 = _particles[_local2];
_local5.update(this, _local3, _arg1);
_local2++;
};
_local7++;
};
_local2 = _local6;
while (_local2--) {
_local3 = _particles[_local2];
if (_local3.isDead){
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _local3));
_particleFactory.disposeParticle(_local3);
_particles.splice(_local2, 1);
};
};
} else {
dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_EMPTY));
};
dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_UPDATED));
}
public function removeAction(_arg1:Action):void{
if (_actions.remove(_arg1)){
_arg1.removedFromEmitter(this);
};
}
public function hasActivityOfType(_arg1:Class):Boolean{
var _local2:uint;
var _local3:uint;
_local2 = _activities.length;
_local3 = 0;
while (_local3 < _local2) {
if ((_activities[_local3] is _arg1)){
return (true);
};
_local3++;
};
return (false);
}
public function addExistingParticles(_arg1:Array, _arg2:Boolean=false):void{
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:int;
_local3 = _arg1.length;
if (_arg2){
_local5 = _initializers.length;
_local6 = 0;
while (_local6 < _local5) {
_local4 = 0;
while (_local4 < _local3) {
_initializers[_local6].initialize(this, _arg1[_local4]);
_local4++;
};
_local6++;
};
};
_local4 = 0;
while (_local4 < _local3) {
_particles.push(_arg1[_local4]);
dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_ADDED, _arg1[_local4]));
_local4++;
};
}
public function set useInternalTick(_arg1:Boolean):void{
if (_useInternalTick != _arg1){
_useInternalTick = _arg1;
if (_started){
if (_useInternalTick){
FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener);
} else {
FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE, updateEventListener);
};
};
};
}
public function hasInitializer(_arg1:Initializer):Boolean{
return (_initializers.contains(_arg1));
}
public function start():void{
var _local1:int;
var _local2:int;
if (_useInternalTick){
FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE, updateEventListener);
};
_started = true;
_running = true;
_local1 = _activities.length;
_local2 = 0;
while (_local2 < _local1) {
_activities[_local2].initialize(this);
_local2++;
};
_local1 = _counter.startEmitter(this);
_local2 = 0;
while (_local2 < _local1) {
createParticle();
_local2++;
};
}
public function hasAction(_arg1:Action):Boolean{
return (_actions.contains(_arg1));
}
public function pause():void{
_running = false;
}
public function set counter(_arg1:Counter):void{
_counter = _arg1;
}
public function runAhead(_arg1:Number, _arg2:Number=10):void{
var _local3:Number;
var _local4:Number;
_local3 = _maximumFrameTime;
_local4 = (1 / _arg2);
_maximumFrameTime = _local4;
while (_arg1 > 0) {
_arg1 = (_arg1 - _local4);
update(_local4);
};
_maximumFrameTime = _local3;
}
}
}//package org.flintparticles.common.emitters
Section 137
//Linear (org.flintparticles.common.energyEasing.Linear)
package org.flintparticles.common.energyEasing {
public class Linear {
public static function easeOut(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeIn(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeInOut(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
public static function easeNone(_arg1:Number, _arg2:Number):Number{
return ((1 - (_arg1 / _arg2)));
}
}
}//package org.flintparticles.common.energyEasing
Section 138
//TwoWay (org.flintparticles.common.energyEasing.TwoWay)
package org.flintparticles.common.energyEasing {
public class TwoWay {
public static function linear(_arg1:Number, _arg2:Number):Number{
_arg1 = ((2 * _arg1) / _arg2);
if (_arg1 <= 1){
return (_arg1);
};
return ((2 - _arg1));
}
public static function quadratic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
return (-(((_arg1 * _arg1) - 1)));
}
public static function quartic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
return (-(((((_arg1 * _arg1) * _arg1) * _arg1) - 1)));
}
public static function cubic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
if (_arg1 < 0){
_arg1 = -(_arg1);
};
return (-((((_arg1 * _arg1) * _arg1) - 1)));
}
public static function quintic(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
if (_arg1 < 0){
_arg1 = -(_arg1);
};
return (-((((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) - 1)));
}
public static function sine(_arg1:Number, _arg2:Number):Number{
return (Math.sin(((Math.PI * _arg1) / _arg2)));
}
public static function circular(_arg1:Number, _arg2:Number):Number{
_arg1 = (1 - ((2 * _arg1) / _arg2));
return (Math.sqrt((1 - (_arg1 * _arg1))));
}
}
}//package org.flintparticles.common.energyEasing
Section 139
//EmitterEvent (org.flintparticles.common.events.EmitterEvent)
package org.flintparticles.common.events {
import flash.events.*;
public class EmitterEvent extends Event {
public static var EMITTER_UPDATED:String = "emitterUpdated";
public static var EMITTER_EMPTY:String = "emitterEmpty";
public function EmitterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
}
}//package org.flintparticles.common.events
Section 140
//ParticleEvent (org.flintparticles.common.events.ParticleEvent)
package org.flintparticles.common.events {
import flash.events.*;
import org.flintparticles.common.particles.*;
public class ParticleEvent extends Event {
public var particle:Particle;
public static var PARTICLE_ADDED:String = "particleAdded";
public static var PARTICLE_DEAD:String = "particleDead";
public static var PARTICLE_CREATED:String = "particleCreated";
public function ParticleEvent(_arg1:String, _arg2:Particle=null, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.particle = _arg2;
}
}
}//package org.flintparticles.common.events
Section 141
//UpdateEvent (org.flintparticles.common.events.UpdateEvent)
package org.flintparticles.common.events {
import flash.events.*;
public class UpdateEvent extends Event {
public var time:Number;
public static var UPDATE:String = "update";
public function UpdateEvent(_arg1:String, _arg2:Number=NaN, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.time = _arg2;
}
}
}//package org.flintparticles.common.events
Section 142
//ColorInit (org.flintparticles.common.initializers.ColorInit)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
public class ColorInit extends InitializerBase {
private var _max:uint;
private var _min:uint;
public function ColorInit(_arg1:uint, _arg2:uint){
_min = _arg1;
_max = _arg2;
}
public function get color():uint{
return (((_min == _max)) ? _min : interpolateColors(_max, _min, 0.5));
}
public function set color(_arg1:uint):void{
_max = (_min = _arg1);
}
public function set minColor(_arg1:uint):void{
_min = _arg1;
}
public function set maxColor(_arg1:uint):void{
_max = _arg1;
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
if (_max == _min){
_arg2.color = _min;
} else {
_arg2.color = interpolateColors(_min, _max, Math.random());
};
}
public function get minColor():uint{
return (_min);
}
public function get maxColor():uint{
return (_max);
}
}
}//package org.flintparticles.common.initializers
Section 143
//ImageClass (org.flintparticles.common.initializers.ImageClass)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
public class ImageClass extends InitializerBase {
private var _parameters:Array;
private var _imageClass:Class;
public function ImageClass(_arg1:Class, ... _args){
_imageClass = _arg1;
_parameters = _args;
}
public function set imageClass(_arg1:Class):void{
_imageClass = _arg1;
}
public function get parameters():Array{
return (_parameters);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
_arg2.image = construct(_imageClass, _parameters);
}
public function set parameters(_arg1:Array):void{
_parameters = _arg1;
}
public function get imageClass():Class{
return (_imageClass);
}
}
}//package org.flintparticles.common.initializers
Section 144
//Initializer (org.flintparticles.common.initializers.Initializer)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public interface Initializer {
function initialize(_arg1:Emitter, _arg2:Particle):void;
function addedToEmitter(_arg1:Emitter):void;
function removedFromEmitter(_arg1:Emitter):void;
function getDefaultPriority():Number;
}
}//package org.flintparticles.common.initializers
Section 145
//InitializerBase (org.flintparticles.common.initializers.InitializerBase)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class InitializerBase implements Initializer {
public function initialize(_arg1:Emitter, _arg2:Particle):void{
}
public function removedFromEmitter(_arg1:Emitter):void{
}
public function getDefaultPriority():Number{
return (0);
}
public function addedToEmitter(_arg1:Emitter):void{
}
}
}//package org.flintparticles.common.initializers
Section 146
//Lifetime (org.flintparticles.common.initializers.Lifetime)
package org.flintparticles.common.initializers {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
public class Lifetime extends InitializerBase {
private var _min:Number;
private var _max:Number;
public function Lifetime(_arg1:Number, _arg2:Number=NaN){
_max = _arg2;
_min = _arg1;
}
public function set maxLifetime(_arg1:Number):void{
_max = _arg1;
}
public function get maxLifetime():Number{
return (_max);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
if (isNaN(_max)){
_arg2.lifetime = _min;
} else {
_arg2.lifetime = (_min + (Math.random() * (_max - _min)));
};
}
public function set lifetime(_arg1:Number):void{
_max = (_min = _arg1);
}
public function get lifetime():Number{
return (((_min == _max)) ? _min : ((_max + _min) * 0.5));
}
public function get minLifetime():Number{
return (_min);
}
public function set minLifetime(_arg1:Number):void{
_min = _arg1;
}
}
}//package org.flintparticles.common.initializers
Section 147
//Particle (org.flintparticles.common.particles.Particle)
package org.flintparticles.common.particles {
import flash.geom.*;
import flash.utils.*;
public class Particle {
public var lifetime:Number;// = 0
public var scale:Number;// = 1
public var energy:Number;// = 1
public var image;// = null
public var color:uint;// = 4294967295
public var collisionRadius:Number;// = 1
private var _colorTransform:ColorTransform;
private var _previousColor:uint;
public var isDead:Boolean;// = false
public var mass:Number;// = 1
private var _dictionary:Dictionary;// = null
public var age:Number;// = 0
public function Particle(){
color = 4294967295;
scale = 1;
mass = 1;
collisionRadius = 1;
image = null;
lifetime = 0;
age = 0;
energy = 1;
isDead = false;
_dictionary = null;
super();
initialize();
}
public function get dictionary():Dictionary{
if (_dictionary == null){
_dictionary = new Dictionary();
};
return (_dictionary);
}
public function get colorTransform():ColorTransform{
if (((!(_colorTransform)) || (!((_previousColor == color))))){
_colorTransform = new ColorTransform((((color >>> 16) & 0xFF) / 0xFF), (((color >>> 8) & 0xFF) / 0xFF), ((color & 0xFF) / 0xFF), (((color >>> 24) & 0xFF) / 0xFF), 0, 0, 0, 0);
_previousColor = color;
};
return (_colorTransform);
}
public function get alpha():Number{
return ((((color & 4278190080) >>> 24) / 0xFF));
}
public function initialize():void{
color = 4294967295;
scale = 1;
mass = 1;
collisionRadius = 1;
lifetime = 0;
age = 0;
energy = 1;
isDead = false;
image = null;
_dictionary = null;
_colorTransform = null;
}
}
}//package org.flintparticles.common.particles
Section 148
//ParticleFactory (org.flintparticles.common.particles.ParticleFactory)
package org.flintparticles.common.particles {
public interface ParticleFactory {
function createParticle():Particle;
function disposeParticle(_arg1:Particle):void;
}
}//package org.flintparticles.common.particles
Section 149
//Renderer (org.flintparticles.common.renderers.Renderer)
package org.flintparticles.common.renderers {
import org.flintparticles.common.emitters.*;
public interface Renderer {
function removeEmitter(_arg1:Emitter):void;
function addEmitter(_arg1:Emitter):void;
}
}//package org.flintparticles.common.renderers
Section 150
//SpriteRendererBase (org.flintparticles.common.renderers.SpriteRendererBase)
package org.flintparticles.common.renderers {
import flash.display.*;
import flash.events.*;
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.events.*;
public class SpriteRendererBase extends Sprite implements Renderer {
protected var _emitters:Array;
public function SpriteRendererBase(){
_emitters = new Array();
mouseEnabled = false;
mouseChildren = false;
addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true);
}
private function particleAdded(_arg1:ParticleEvent):void{
addParticle(_arg1.particle);
if (stage){
stage.invalidate();
};
}
private function addedToStage(_arg1:Event):void{
if (stage){
stage.invalidate();
};
}
protected function removeParticle(_arg1:Particle):void{
}
protected function addParticle(_arg1:Particle):void{
}
public function removeEmitter(_arg1:Emitter):void{
var _local2:int;
var _local3:Particle;
_local2 = 0;
while (_local2 < _emitters.length) {
if (_emitters[_local2] == _arg1){
_emitters.splice(_local2, 1);
_arg1.removeEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated);
_arg1.removeEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded);
_arg1.removeEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded);
_arg1.removeEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved);
for each (_local3 in _arg1.particles) {
removeParticle(_local3);
};
if (_emitters.length == 0){
removeEventListener(Event.RENDER, updateParticles);
renderParticles([]);
} else {
stage.invalidate();
};
return;
};
_local2++;
};
}
private function emitterUpdated(_arg1:EmitterEvent):void{
if (stage){
stage.invalidate();
};
}
public function addEmitter(_arg1:Emitter):void{
var _local2:Particle;
_emitters.push(_arg1);
if (stage){
stage.invalidate();
};
_arg1.addEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded, false, 0, true);
_arg1.addEventListener(ParticleEvent.PARTICLE_DEAD, particleRemoved, false, 0, true);
for each (_local2 in _arg1.particles) {
addParticle(_local2);
};
if (_emitters.length == 1){
addEventListener(Event.RENDER, updateParticles, false, 0, true);
};
}
protected function renderParticles(_arg1:Array):void{
}
private function updateParticles(_arg1:Event):void{
var _local2:Array;
var _local3:int;
_local2 = new Array();
_local3 = 0;
while (_local3 < _emitters.length) {
_local2 = _local2.concat(_emitters[_local3].particles);
_local3++;
};
renderParticles(_local2);
}
private function particleRemoved(_arg1:ParticleEvent):void{
removeParticle(_arg1.particle);
if (stage){
stage.invalidate();
};
}
}
}//package org.flintparticles.common.renderers
Section 151
//construct (org.flintparticles.common.utils.construct)
package org.flintparticles.common.utils {
public function construct(_arg1:Class, _arg2:Array){
switch (_arg2.length){
case 0:
return (new (_arg1));
case 1:
return (new _arg1(_arg2[0]));
case 2:
return (new _arg1(_arg2[0], _arg2[1]));
case 3:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2]));
case 4:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3]));
case 5:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4]));
case 6:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5]));
case 7:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6]));
case 8:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7]));
case 9:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7], _arg2[8]));
case 10:
return (new _arg1(_arg2[0], _arg2[1], _arg2[2], _arg2[3], _arg2[4], _arg2[5], _arg2[6], _arg2[7], _arg2[8], _arg2[9]));
default:
return (null);
};
}
}//package org.flintparticles.common.utils
Section 152
//FrameUpdater (org.flintparticles.common.utils.FrameUpdater)
package org.flintparticles.common.utils {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import org.flintparticles.common.events.*;
public class FrameUpdater extends EventDispatcher {
private var _shape:Shape;
private var _time:Number;
private static var _instance:FrameUpdater;
public function FrameUpdater(){
_shape = new Shape();
_shape.addEventListener(Event.ENTER_FRAME, frameUpdate);
_time = getTimer();
}
private function frameUpdate(_arg1:Event):void{
var _local2:int;
var _local3:Number;
_local2 = _time;
_time = getTimer();
_local3 = ((_time - _local2) * 0.001);
dispatchEvent(new UpdateEvent(UpdateEvent.UPDATE, _local3));
}
public static function get instance():FrameUpdater{
if (_instance == null){
_instance = new (FrameUpdater);
};
return (_instance);
}
}
}//package org.flintparticles.common.utils
Section 153
//interpolateColors (org.flintparticles.common.utils.interpolateColors)
package org.flintparticles.common.utils {
public function interpolateColors(_arg1:uint, _arg2:uint, _arg3:Number):uint{
var _local4:Number;
var _local5:uint;
var _local6:uint;
var _local7:uint;
var _local8:uint;
_local4 = (1 - _arg3);
_local5 = Math.round(((((_arg1 >>> 16) & 0xFF) * _arg3) + (((_arg2 >>> 16) & 0xFF) * _local4)));
_local6 = Math.round(((((_arg1 >>> 8) & 0xFF) * _arg3) + (((_arg2 >>> 8) & 0xFF) * _local4)));
_local7 = Math.round((((_arg1 & 0xFF) * _arg3) + ((_arg2 & 0xFF) * _local4)));
_local8 = Math.round(((((_arg1 >>> 24) & 0xFF) * _arg3) + (((_arg2 >>> 24) & 0xFF) * _local4)));
return (((((_local8 << 24) | (_local5 << 16)) | (_local6 << 8)) | _local7));
}
}//package org.flintparticles.common.utils
Section 154
//Maths (org.flintparticles.common.utils.Maths)
package org.flintparticles.common.utils {
public class Maths {
private static const DEGTORAD:Number = 0.0174532925199433;
private static const RADTODEG:Number = 57.2957795130823;
public static function asRadians(_arg1:Number):Number{
return ((_arg1 * DEGTORAD));
}
public static function asDegrees(_arg1:Number):Number{
return ((_arg1 * RADTODEG));
}
}
}//package org.flintparticles.common.utils
Section 155
//PriorityArray (org.flintparticles.common.utils.PriorityArray)
package org.flintparticles.common.utils {
import flash.utils.*;
public class PriorityArray extends Proxy {
private var _values:Array;
public function PriorityArray(){
_values = new Array();
}
public function remove(_arg1):Boolean{
var _local2:uint;
_local2 = _values.length;
while (_local2--) {
if (_values[_local2].value == _arg1){
_values.splice(_local2, 1);
return (true);
};
};
return (false);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{
return ((_arg1 - 1).toString());
}
public function removeAt(_arg1:uint){
var _local2:*;
_local2 = _values[_arg1].value;
_values.splice(_arg1, 1);
return (_local2);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){
var _local2:int;
_local2 = int(_arg1);
if ((((((_local2 == _arg1)) && ((_local2 < _values.length)))) && (_values[_local2]))){
return (_values[_local2].value);
};
return (undefined);
}
public function clear():void{
_values.length = 0;
}
public function add(_arg1, _arg2:Number):uint{
var _local3:uint;
var _local4:uint;
_local3 = _values.length;
_local4 = 0;
while (_local4 < _local3) {
if (_values[_local4].priority < _arg2){
break;
};
_local4++;
};
_values.splice(_local4, 0, new Pair(_arg2, _arg1));
return (_values.length);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{
if (_arg1 < _values.length){
return ((_arg1 + 1));
};
return (0);
}
public function get length():uint{
return (_values.length);
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{
var _local3:uint;
_local3 = uint(_arg1);
if ((((_local3 == _arg1)) && ((_local3 < _values.length)))){
_values[_local3].value = _arg2;
};
}
override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextValue(_arg1:int){
return (_values[(_arg1 - 1)]);
}
public function contains(_arg1):Boolean{
var _local2:uint;
_local2 = _values.length;
while (_local2--) {
if (_values[_local2].value == _arg1){
return (true);
};
};
return (false);
}
}
}//package org.flintparticles.common.utils
class Pair {
private var value;
private var priority:Number;
private function Pair(_arg1:Number, _arg2){
this.priority = _arg1;
this.value = _arg2;
}
}
Section 156
//Accelerate (org.flintparticles.twoD.actions.Accelerate)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class Accelerate extends ActionBase {
private var _x:Number;
private var _y:Number;
public function Accelerate(_arg1:Number, _arg2:Number){
_x = _arg1;
_y = _arg2;
}
public function get y():Number{
return (_y);
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D;
_local4 = Particle2D(_arg2);
Particle2D(_arg2).velX = (_local4.velX + (_x * _arg3));
_local4.velY = (_local4.velY + (_y * _arg3));
}
public function set y(_arg1:Number):void{
_y = _arg1;
}
public function set x(_arg1:Number):void{
_x = _arg1;
}
public function get x():Number{
return (_x);
}
}
}//package org.flintparticles.twoD.actions
Section 157
//DeathSpeed (org.flintparticles.twoD.actions.DeathSpeed)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class DeathSpeed extends ActionBase {
private var _isMinimum:Boolean;
private var _limitSq:Number;
private var _limit:Number;
public function DeathSpeed(_arg1:Number, _arg2:Boolean=false){
_limit = _arg1;
_limitSq = (_arg1 * _arg1);
_isMinimum = _arg2;
}
public function get isMinimum():Boolean{
return (_isMinimum);
}
public function set isMinimum(_arg1:Boolean):void{
_isMinimum = _arg1;
}
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D;
var _local5:Number;
_local4 = Particle2D(_arg2);
_local5 = ((_local4.velX * _local4.velX) + (_local4.velY * _local4.velY));
if (((((_isMinimum) && ((_local5 < _limitSq)))) || (((!(_isMinimum)) && ((_local5 > _limitSq)))))){
if (_local5 > _limitSq){
_local4.isDead = true;
};
};
}
public function get limit():Number{
return (_limit);
}
public function set limit(_arg1:Number):void{
_limit = _arg1;
_limitSq = (_arg1 * _arg1);
}
}
}//package org.flintparticles.twoD.actions
Section 158
//Move (org.flintparticles.twoD.actions.Move)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class Move extends ActionBase {
private var p:Particle2D;
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
p = Particle2D(_arg2);
p.x = (p.x + (p.velX * _arg3));
p.y = (p.y + (p.velY * _arg3));
}
override public function getDefaultPriority():Number{
return (-10);
}
}
}//package org.flintparticles.twoD.actions
Section 159
//RotateToDirection (org.flintparticles.twoD.actions.RotateToDirection)
package org.flintparticles.twoD.actions {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.twoD.particles.*;
public class RotateToDirection extends ActionBase {
override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{
var _local4:Particle2D;
_local4 = Particle2D(_arg2);
_local4.rotation = Math.atan2(_local4.velY, _local4.velX);
}
}
}//package org.flintparticles.twoD.actions
Section 160
//Emitter2D (org.flintparticles.twoD.emitters.Emitter2D)
package org.flintparticles.twoD.emitters {
import org.flintparticles.common.emitters.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.utils.*;
import org.flintparticles.twoD.particles.*;
public class Emitter2D extends Emitter {
protected var _y:Number;// = 0
protected var _x:Number;// = 0
public var spaceSort:Boolean;// = false
public var spaceSortedX:Array;
protected var _rotation:Number;// = 0
protected static var _creator:ParticleCreator2D = new ParticleCreator2D();
public function Emitter2D(){
_x = 0;
_y = 0;
_rotation = 0;
spaceSort = false;
super();
_particleFactory = _creator;
}
public function set rotation(_arg1:Number):void{
_rotation = Maths.asRadians(_arg1);
}
public function get y():Number{
return (_y);
}
public function set y(_arg1:Number):void{
_y = _arg1;
}
override protected function sortParticles():void{
var _local1:int;
var _local2:int;
if (spaceSort){
spaceSortedX = _particles.sortOn("x", (Array.NUMERIC | Array.RETURNINDEXEDARRAY));
_local1 = _particles.length;
_local2 = 0;
while (_local2 < _local1) {
_particles[spaceSortedX[_local2]].sortID = _local2;
_local2++;
};
};
}
override protected function initParticle(_arg1:Particle):void{
var _local2:Particle2D;
_local2 = Particle2D(_arg1);
_local2.x = _x;
_local2.y = _y;
_local2.rotation = _rotation;
}
public function set rotRadians(_arg1:Number):void{
_rotation = _arg1;
}
public function get rotRadians():Number{
return (_rotation);
}
public function set x(_arg1:Number):void{
_x = _arg1;
}
public function get rotation():Number{
return (Maths.asDegrees(_rotation));
}
public function get x():Number{
return (_x);
}
public static function get defaultParticleFactory():ParticleFactory{
return (_creator);
}
}
}//package org.flintparticles.twoD.emitters
Section 161
//Position (org.flintparticles.twoD.initializers.Position)
package org.flintparticles.twoD.initializers {
import org.flintparticles.common.emitters.*;
import flash.geom.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.twoD.particles.*;
public class Position extends InitializerBase {
private var _zone:Zone2D;
public function Position(_arg1:Zone2D){
_zone = _arg1;
}
public function get zone():Zone2D{
return (_zone);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
var _local3:Particle2D;
var _local4:Point;
var _local5:Number;
var _local6:Number;
_local3 = Particle2D(_arg2);
_local4 = _zone.getLocation();
if (_local3.rotation == 0){
_local3.x = (_local3.x + _local4.x);
_local3.y = (_local3.y + _local4.y);
} else {
_local5 = Math.sin(_local3.rotation);
_local6 = Math.cos(_local3.rotation);
_local3.x = (_local3.x + ((_local6 * _local4.x) - (_local5 * _local4.y)));
_local3.y = (_local3.y + ((_local6 * _local4.y) + (_local5 * _local4.x)));
};
}
public function set zone(_arg1:Zone2D):void{
_zone = _arg1;
}
}
}//package org.flintparticles.twoD.initializers
Section 162
//Velocity (org.flintparticles.twoD.initializers.Velocity)
package org.flintparticles.twoD.initializers {
import org.flintparticles.common.emitters.*;
import flash.geom.*;
import org.flintparticles.common.particles.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.twoD.zones.*;
import org.flintparticles.twoD.particles.*;
public class Velocity extends InitializerBase {
private var _zone:Zone2D;
public function Velocity(_arg1:Zone2D){
_zone = _arg1;
}
public function get zone():Zone2D{
return (_zone);
}
override public function initialize(_arg1:Emitter, _arg2:Particle):void{
var _local3:Particle2D;
var _local4:Point;
var _local5:Number;
var _local6:Number;
_local3 = Particle2D(_arg2);
_local4 = _zone.getLocation();
if (_local3.rotation == 0){
_local3.velX = _local4.x;
_local3.velY = _local4.y;
} else {
_local5 = Math.sin(_local3.rotation);
_local6 = Math.cos(_local3.rotation);
_local3.velX = ((_local6 * _local4.x) - (_local5 * _local4.y));
_local3.velY = ((_local6 * _local4.y) + (_local5 * _local4.x));
};
}
public function set zone(_arg1:Zone2D):void{
_zone = _arg1;
}
}
}//package org.flintparticles.twoD.initializers
Section 163
//Particle2D (org.flintparticles.twoD.particles.Particle2D)
package org.flintparticles.twoD.particles {
import flash.geom.*;
import org.flintparticles.common.particles.*;
public class Particle2D extends Particle {
public var sortID:uint;
public var rotation:Number;// = 0
private var _previousRadius:Number;
public var velX:Number;// = 0
public var angVelocity:Number;// = 0
private var _previousMass:Number;
public var velY:Number;// = 0
public var x:Number;// = 0
public var y:Number;// = 0
private var _inertia:Number;
public function Particle2D(){
x = 0;
y = 0;
velX = 0;
velY = 0;
rotation = 0;
angVelocity = 0;
super();
}
public function get matrixTransform():Matrix{
var _local1:Number;
var _local2:Number;
_local1 = (scale * Math.cos(rotation));
_local2 = (scale * Math.sin(rotation));
return (new Matrix(_local1, _local2, -(_local2), _local1, x, y));
}
override public function initialize():void{
super.initialize();
x = 0;
y = 0;
velX = 0;
velY = 0;
rotation = 0;
angVelocity = 0;
sortID = 0;
}
public function get inertia():Number{
if (((!((mass == _previousMass))) || (!((collisionRadius == _previousRadius))))){
_inertia = (((mass * collisionRadius) * collisionRadius) * 0.5);
_previousMass = mass;
_previousRadius = collisionRadius;
};
return (_inertia);
}
}
}//package org.flintparticles.twoD.particles
Section 164
//ParticleCreator2D (org.flintparticles.twoD.particles.ParticleCreator2D)
package org.flintparticles.twoD.particles {
import org.flintparticles.common.particles.*;
public class ParticleCreator2D implements ParticleFactory {
private var _particles:Array;
public function ParticleCreator2D(){
_particles = new Array();
}
public function clearAllParticles():void{
_particles = new Array();
}
public function createParticle():Particle{
if (_particles.length){
return (_particles.pop());
};
return (new Particle2D());
}
public function disposeParticle(_arg1:Particle):void{
if ((_arg1 is Particle2D)){
_arg1.initialize();
_particles.push(_arg1);
};
}
}
}//package org.flintparticles.twoD.particles
Section 165
//BitmapRenderer (org.flintparticles.twoD.renderers.BitmapRenderer)
package org.flintparticles.twoD.renderers {
import flash.display.*;
import flash.filters.*;
import flash.geom.*;
import org.flintparticles.twoD.particles.*;
import org.flintparticles.common.renderers.*;
public class BitmapRenderer extends SpriteRendererBase {
protected var _smoothing:Boolean;
protected var _bitmapData:BitmapData;
protected var _colorMap:Array;
protected var _bitmap:Bitmap;
protected var _postFilters:Array;
protected var _preFilters:Array;
protected var _canvas:Rectangle;
protected static var ZERO_POINT:Point = new Point(0, 0);
public function BitmapRenderer(_arg1:Rectangle, _arg2:Boolean=false){
mouseEnabled = false;
mouseChildren = false;
_smoothing = _arg2;
_preFilters = new Array();
_postFilters = new Array();
_canvas = _arg1;
createBitmap();
}
public function setPaletteMap(_arg1:Array=null, _arg2:Array=null, _arg3:Array=null, _arg4:Array=null):void{
_colorMap = new Array(4);
_colorMap[0] = _arg4;
_colorMap[1] = _arg1;
_colorMap[2] = _arg2;
_colorMap[3] = _arg3;
}
public function clearPaletteMap():void{
_colorMap = null;
}
public function removeFilter(_arg1:BitmapFilter):void{
var _local2:int;
_local2 = 0;
while (_local2 < _preFilters.length) {
if (_preFilters[_local2] == _arg1){
_preFilters.splice(_local2, 1);
return;
};
_local2++;
};
_local2 = 0;
while (_local2 < _postFilters.length) {
if (_postFilters[_local2] == _arg1){
_postFilters.splice(_local2, 1);
return;
};
_local2++;
};
}
protected function createBitmap():void{
if (!_canvas){
return;
};
if (((_bitmap) && (_bitmapData))){
_bitmapData.dispose();
_bitmapData = null;
};
if (_bitmap){
removeChild(_bitmap);
};
_bitmap = new Bitmap(null, "auto", _smoothing);
_bitmapData = new BitmapData(_canvas.width, _canvas.height, true, 0);
_bitmap.bitmapData = _bitmapData;
addChild(_bitmap);
_bitmap.x = _canvas.x;
_bitmap.y = _canvas.y;
}
public function get canvas():Rectangle{
return (_canvas);
}
public function addFilter(_arg1:BitmapFilter, _arg2:Boolean=false):void{
if (_arg2){
_postFilters.push(_arg1);
} else {
_preFilters.push(_arg1);
};
}
override protected function renderParticles(_arg1:Array):void{
var _local2:int;
var _local3:int;
if (!_bitmap){
return;
};
_bitmapData.lock();
_local3 = _preFilters.length;
_local2 = 0;
while (_local2 < _local3) {
_bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _preFilters[_local2]);
_local2++;
};
if ((((_local3 == 0)) && ((_postFilters.length == 0)))){
_bitmapData.fillRect(_bitmap.bitmapData.rect, 0);
};
_local3 = _arg1.length;
if (_local3){
_local2 = _local3;
while (_local2--) {
drawParticle(_arg1[_local2]);
};
};
_local3 = _postFilters.length;
_local2 = 0;
while (_local2 < _local3) {
_bitmapData.applyFilter(_bitmapData, _bitmapData.rect, BitmapRenderer.ZERO_POINT, _postFilters[_local2]);
_local2++;
};
if (_colorMap){
_bitmapData.paletteMap(_bitmapData, _bitmapData.rect, ZERO_POINT, _colorMap[1], _colorMap[2], _colorMap[3], _colorMap[0]);
};
_bitmapData.unlock();
}
public function set canvas(_arg1:Rectangle):void{
_canvas = _arg1;
createBitmap();
}
protected function drawParticle(_arg1:Particle2D):void{
var _local2:Matrix;
_local2 = _arg1.matrixTransform;
_local2.translate(-(_canvas.x), -(_canvas.y));
_bitmapData.draw(_arg1.image, _local2, _arg1.colorTransform, DisplayObject(_arg1.image).blendMode, null, _smoothing);
}
}
}//package org.flintparticles.twoD.renderers
Section 166
//DiscSectorZone (org.flintparticles.twoD.zones.DiscSectorZone)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public class DiscSectorZone implements Zone2D {
private var _minAngle:Number;
private var _innerRadius:Number;
private var _minAllowed:Number;
private var _innerSq:Number;
private var _outerRadius:Number;
private var _center:Point;
private var _maxAngle:Number;
private var _outerSq:Number;
private static var TWOPI:Number = 6.28318530717959;
public function DiscSectorZone(_arg1:Point, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number){
if (_arg2 < _arg3){
throw (new Error((((("The outerRadius (" + _arg2) + ") can't be smaller than the innerRadius (") + _arg3) + ") in your DiscSectorZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument.")));
};
_center = _arg1;
_innerRadius = _arg3;
_outerRadius = _arg2;
_innerSq = (_innerRadius * _innerRadius);
_outerSq = (_outerRadius * _outerRadius);
_minAngle = _arg4;
_maxAngle = _arg5;
while (_maxAngle > TWOPI) {
_maxAngle = (_maxAngle - TWOPI);
};
while (_maxAngle < 0) {
_maxAngle = (_maxAngle + TWOPI);
};
_minAllowed = (_maxAngle - TWOPI);
if (_arg4 == _arg5){
_minAngle = _maxAngle;
} else {
_minAngle = clamp(_minAngle);
};
}
public function set minAngle(_arg1:Number):void{
_minAngle = clamp(_arg1);
}
public function get innerRadius():Number{
return (_innerRadius);
}
public function getArea():Number{
return (((Math.PI * _outerSq) - (Math.PI * _innerSq)));
}
public function set innerRadius(_arg1:Number):void{
_innerRadius = _arg1;
_innerSq = (_innerRadius * _innerRadius);
}
public function get maxAngle():Number{
return (_maxAngle);
}
public function set outerRadius(_arg1:Number):void{
_outerRadius = _arg1;
_outerSq = (_outerRadius * _outerRadius);
}
public function set maxAngle(_arg1:Number):void{
_maxAngle = _arg1;
while (_maxAngle > TWOPI) {
_maxAngle = (_maxAngle - TWOPI);
};
while (_maxAngle < 0) {
_maxAngle = (_maxAngle + TWOPI);
};
_minAllowed = (_maxAngle - TWOPI);
}
public function contains(_arg1:Number, _arg2:Number):Boolean{
var _local3:Number;
var _local4:Number;
_arg1 = (_arg1 - _center.x);
_arg2 = (_arg2 - _center.y);
_local3 = ((_arg1 * _arg1) + (_arg2 * _arg2));
if ((((_local3 > _outerSq)) || ((_local3 < _innerSq)))){
return (false);
};
_local4 = Math.atan2(_arg2, _arg1);
_local4 = clamp(_local4);
return ((_local4 >= _minAngle));
}
public function get minAngle():Number{
return (_minAngle);
}
public function get center():Point{
return (_center);
}
public function getLocation():Point{
var _local1:Number;
var _local2:Point;
_local1 = Math.random();
_local2 = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (_minAngle + (Math.random() * (_maxAngle - _minAngle))));
_local2.x = (_local2.x + _center.x);
_local2.y = (_local2.y + _center.y);
return (_local2);
}
public function set center(_arg1:Point):void{
_center = _arg1;
}
private function clamp(_arg1:Number):Number{
while (_arg1 > _maxAngle) {
_arg1 = (_arg1 - TWOPI);
};
while (_arg1 < _minAllowed) {
_arg1 = (_arg1 + TWOPI);
};
return (_arg1);
}
public function get outerRadius():Number{
return (_outerRadius);
}
}
}//package org.flintparticles.twoD.zones
Section 167
//DiscZone (org.flintparticles.twoD.zones.DiscZone)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public class DiscZone implements Zone2D {
private var _innerRadius:Number;
private var _innerSq:Number;
private var _outerRadius:Number;
private var _center:Point;
private var _outerSq:Number;
private static const TWOPI:Number = 6.28318530717959;
public function DiscZone(_arg1:Point, _arg2:Number, _arg3:Number=0){
if (_arg2 < _arg3){
throw (new Error((((("The outerRadius (" + _arg2) + ") can't be smaller than the innerRadius (") + _arg3) + ") in your DiscZone. N.B. the outerRadius is the second argument in the constructor and the innerRadius is the third argument.")));
};
_center = _arg1;
_innerRadius = _arg3;
_outerRadius = _arg2;
_innerSq = (_innerRadius * _innerRadius);
_outerSq = (_outerRadius * _outerRadius);
}
public function getArea():Number{
return ((Math.PI * (_outerSq - _innerSq)));
}
public function get innerRadius():Number{
return (_innerRadius);
}
public function set innerRadius(_arg1:Number):void{
_innerRadius = _arg1;
_innerSq = (_innerRadius * _innerRadius);
}
public function get center():Point{
return (_center);
}
public function set outerRadius(_arg1:Number):void{
_outerRadius = _arg1;
_outerSq = (_outerRadius * _outerRadius);
}
public function contains(_arg1:Number, _arg2:Number):Boolean{
var _local3:Number;
_arg1 = (_arg1 - _center.x);
_arg2 = (_arg2 - _center.y);
_local3 = ((_arg1 * _arg1) + (_arg2 * _arg2));
return ((((_local3 <= _outerSq)) && ((_local3 >= _innerSq))));
}
public function get outerRadius():Number{
return (_outerRadius);
}
public function set center(_arg1:Point):void{
_center = _arg1;
}
public function getLocation():Point{
var _local1:Number;
var _local2:Point;
_local1 = Math.random();
_local2 = Point.polar((_innerRadius + ((1 - (_local1 * _local1)) * (_outerRadius - _innerRadius))), (Math.random() * TWOPI));
_local2.x = (_local2.x + _center.x);
_local2.y = (_local2.y + _center.y);
return (_local2);
}
}
}//package org.flintparticles.twoD.zones
Section 168
//LineZone (org.flintparticles.twoD.zones.LineZone)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public class LineZone implements Zone2D {
private var _point1:Point;
private var _length:Point;
private var _point2:Point;
public function LineZone(_arg1:Point, _arg2:Point){
_point1 = _arg1;
_point2 = _arg2;
_length = _arg2.subtract(_arg1);
}
public function getArea():Number{
return (_length.length);
}
public function set point2(_arg1:Point):void{
_point2 = _arg1;
_length = point2.subtract(point1);
}
public function set point1(_arg1:Point):void{
_point1 = _arg1;
_length = point2.subtract(point1);
}
public function getLocation():Point{
var _local1:Point;
var _local2:Number;
_local1 = _point1.clone();
_local2 = Math.random();
_local1.x = (_local1.x + (_length.x * _local2));
_local1.y = (_local1.y + (_length.y * _local2));
return (_local1);
}
public function get point1():Point{
return (_point1);
}
public function get point2():Point{
return (_point2);
}
public function contains(_arg1:Number, _arg2:Number):Boolean{
if ((((_arg1 - _point1.x) * _length.y) - ((_arg2 - _point1.y) * _length.x)) != 0){
return (false);
};
return (((((_arg1 - _point1.x) * (_arg1 - _point2.x)) + ((_arg2 - _point1.y) * (_arg2 - _point2.y))) <= 0));
}
}
}//package org.flintparticles.twoD.zones
Section 169
//Zone2D (org.flintparticles.twoD.zones.Zone2D)
package org.flintparticles.twoD.zones {
import flash.geom.*;
public interface Zone2D {
function getArea():Number;
function getLocation():Point;
function contains(_arg1:Number, _arg2:Number):Boolean;
}
}//package org.flintparticles.twoD.zones
Section 170
//ArrowDown (ArrowDown)
package {
import flash.display.*;
public dynamic class ArrowDown extends MovieClip {
}
}//package
Section 171
//ArrowLeft (ArrowLeft)
package {
import flash.display.*;
public dynamic class ArrowLeft extends MovieClip {
}
}//package
Section 172
//ArrowNil (ArrowNil)
package {
import flash.display.*;
public dynamic class ArrowNil extends MovieClip {
}
}//package
Section 173
//ArrowRight (ArrowRight)
package {
import flash.display.*;
public dynamic class ArrowRight extends MovieClip {
}
}//package
Section 174
//ArrowUp (ArrowUp)
package {
import flash.display.*;
public dynamic class ArrowUp extends MovieClip {
}
}//package
Section 175
//BoxDiv (BoxDiv)
package {
import flash.display.*;
public dynamic class BoxDiv extends MovieClip {
}
}//package
Section 176
//BoxMinus (BoxMinus)
package {
import flash.display.*;
public dynamic class BoxMinus extends MovieClip {
}
}//package
Section 177
//BoxMPly (BoxMPly)
package {
import flash.display.*;
public dynamic class BoxMPly extends MovieClip {
}
}//package
Section 178
//BoxPlus (BoxPlus)
package {
import flash.display.*;
public dynamic class BoxPlus extends MovieClip {
}
}//package
Section 179
//Count1 (Count1)
package {
import flash.display.*;
public dynamic class Count1 extends Sprite {
}
}//package
Section 180
//Count2 (Count2)
package {
import flash.display.*;
public dynamic class Count2 extends Sprite {
}
}//package
Section 181
//Count3 (Count3)
package {
import flash.display.*;
public dynamic class Count3 extends Sprite {
}
}//package
Section 182
//DirectionLevel (DirectionLevel)
package {
import flash.display.*;
import flash.events.*;
import caurina.transitions.*;
import flash.utils.*;
import caurina.transitions.properties.*;
import fl.transitions.easing.*;
import fl.transitions.*;
import flash.text.*;
public class DirectionLevel extends MovieClip {
public var theQ:uint;
public var diffUpdateAtQs:Array;
public var okPic;
public var minList:Array;
public var qNo:uint;
public var ansArray:Array;
public var comboCount:int;// = 0
public var maxList:Array;
public var ansText:TextField;
public var mc10:MovieClip;
public var mc11:MovieClip;
public var mc12:MovieClip;
public var mc13:MovieClip;
public var mc14:MovieClip;
public var mc15:MovieClip;
public var arrowList:Array;
public var ansOk:uint;
public var mcArray:Array;
public var qArray:Array;
public var levelTime:Number;
public var ansLength:uint;
public var lastTime;
public var diffLevel:uint;
public var bitmapArray:Array;
public var lastQ:Array;
private var fiabTween:Tween;
public var blockedList:Array;
public var counterMc:Sprite;
public var lastSecond:uint;
public var doIt:Boolean;// = false
public var curTime;
public var startIdArray:Array;
private var timer:Timer;
public var badPic:int;
private var fadeTween:Tween;
public var mc0:MovieClip;
public var mc1:MovieClip;
public var mc3:MovieClip;
public var mc5:MovieClip;
public var mc8:MovieClip;
public var mc2:MovieClip;
public var mc4:MovieClip;
public var mc9:MovieClip;
public var mc6:MovieClip;
public var mc7:MovieClip;
public var countTimer:Timer;
public var startMC:MovieClip;
public var minIndex;
public var waitBonus:int;
public var endMC:MovieClip;
public var startCount:uint;
public var gameState:uint;
public var maxIndex:uint;
public var gameTime:int;
public var waitTime;
public var mainTL:MovieClip;
public var scoreWin:Sprite;
public static const TIME_UP = 6;
public static const ANS_WAIT = 4;
public static const NEW_GAME = 1;
public static const NEW_Q = 2;
public static const ANS_WRONG = 5;
public static const ANS_OK = 3;
public function DirectionLevel(){
var _local1:int;
qArray = new Array();
ansArray = new Array();
startIdArray = new Array();
blockedList = new Array();
mcArray = new Array(16);
arrowList = new Array();
startMC = new MovieClip();
endMC = new MovieClip();
bitmapArray = new Array(8);
lastQ = new Array();
minList = new Array();
maxList = new Array();
diffUpdateAtQs = new Array();
comboCount = 0;
doIt = false;
super();
stage.scaleMode = "noScale";
mainTL = (this.parent as MovieClip);
gameState = NEW_GAME;
mainTL.scoreText.text = "0";
mainTL.falseText.text = "0";
mainTL.qText.text = "0";
mainTL.allowQuit = false;
mainTL.yesButton.visible = false;
mainTL.noButton.visible = false;
FilterShortcuts.init();
qArray[0] = ["d", "r"];
startIdArray[0] = 0;
ansArray[0] = 5;
qArray[1] = ["l"];
startIdArray[1] = 1;
ansArray[1] = 0;
qArray[2] = ["l", "l"];
startIdArray[2] = 1;
ansArray[2] = 0;
qArray[3] = ["r", "r"];
startIdArray[3] = 4;
ansArray[3] = 6;
qArray[4] = ["r"];
startIdArray[4] = 1;
ansArray[4] = 2;
qArray[5] = ["l"];
startIdArray[5] = 2;
ansArray[5] = 1;
qArray[6] = ["d"];
startIdArray[6] = 0;
ansArray[6] = 4;
qArray[7] = ["u"];
startIdArray[7] = 5;
ansArray[7] = 1;
qArray[8] = ["-", "r"];
startIdArray[8] = 1;
ansArray[8] = 2;
qArray[9] = ["d", "-"];
startIdArray[9] = 1;
ansArray[9] = 5;
qArray[10] = ["u", "u"];
startIdArray[10] = 10;
ansArray[10] = 2;
qArray[11] = ["u", "d", "r"];
startIdArray[11] = 4;
ansArray[11] = 5;
qArray[12] = ["d", "u", "l"];
startIdArray[12] = 5;
ansArray[12] = 4;
qArray[13] = ["l", "r", "r"];
startIdArray[13] = 9;
ansArray[13] = 10;
qArray[14] = ["r", "l", "l"];
startIdArray[14] = 1;
ansArray[14] = 0;
qArray[15] = ["r", "-", "d"];
startIdArray[15] = 4;
ansArray[15] = 9;
qArray[16] = ["d", "r"];
startIdArray[16] = 0;
ansArray[16] = 4;
qArray[17] = ["u"];
startIdArray[17] = 5;
ansArray[17] = 1;
qArray[18] = ["-", "r", "u"];
startIdArray[18] = 10;
ansArray[18] = 6;
qArray[19] = ["l", "l"];
startIdArray[19] = 1;
ansArray[19] = 0;
qArray[20] = ["d", "d", "l", "d"];
startIdArray[20] = 0;
ansArray[20] = 12;
qArray[21] = ["d", "d", "r", "l", "l", "l"];
startIdArray[21] = 3;
ansArray[21] = 8;
qArray[22] = ["l", "u", "r", "-"];
startIdArray[22] = 15;
ansArray[22] = 11;
qArray[23] = ["r", "r", "d", "d", "r"];
startIdArray[23] = 5;
ansArray[23] = 15;
qArray[24] = ["r", "u", "r"];
startIdArray[24] = 13;
ansArray[24] = 11;
qArray[25] = ["-", "l", "r", "d"];
startIdArray[25] = 2;
ansArray[25] = 6;
qArray[26] = ["u", "l", "-", "r"];
startIdArray[26] = 0;
ansArray[26] = 1;
qArray[27] = ["d", "d", "d", "l", "l", "l"];
startIdArray[27] = 3;
ansArray[27] = 12;
qArray[28] = ["-", "-", "l", "d"];
startIdArray[28] = 1;
ansArray[28] = 5;
qArray[29] = ["u", "-", "u", "-"];
startIdArray[29] = 7;
ansArray[29] = 3;
qArray[30] = ["-", "-", "r", "-", "-"];
startIdArray[30] = 0;
ansArray[30] = 1;
qArray[31] = ["l", "d", "d", "r"];
startIdArray[31] = 1;
ansArray[31] = 5;
qArray[32] = ["d", "r", "-", "r"];
startIdArray[32] = 2;
ansArray[32] = 7;
qArray[33] = ["u", "u", "l", "u"];
startIdArray[33] = 14;
ansArray[33] = 13;
qArray[34] = ["d", "d", "d", "l", "l", "l"];
startIdArray[34] = 2;
ansArray[34] = 4;
qArray[35] = ["l", "d", "l", "d"];
startIdArray[35] = 2;
ansArray[35] = 5;
qArray[36] = ["r", "d", "d", "r"];
startIdArray[36] = 1;
ansArray[36] = 7;
qArray[37] = ["l", "l", "d", "-"];
startIdArray[37] = 6;
ansArray[37] = 9;
qArray[38] = ["d", "-", "r", "u", "r"];
startIdArray[38] = 0;
ansArray[38] = 6;
qArray[39] = ["d", "l", "d", "r", "d"];
startIdArray[39] = 1;
ansArray[39] = 8;
qArray[40] = ["-", "l", "d", "d"];
startIdArray[40] = 2;
ansArray[40] = 10;
qArray[41] = ["d", "r", "d", "l", "l"];
startIdArray[41] = 6;
ansArray[41] = 13;
qArray[42] = ["l", "l", "d", "u", "d"];
startIdArray[42] = 2;
ansArray[42] = 4;
qArray[43] = ["d", "-", "r", "u", "r"];
startIdArray[43] = 4;
ansArray[43] = 5;
qArray[44] = ["r", "d", "-", "l"];
startIdArray[44] = 9;
ansArray[44] = 13;
qArray[45] = ["d", "r", "d", "l", "r"];
startIdArray[45] = 2;
ansArray[45] = 7;
qArray[46] = ["d", "r", "l", "d", "r", "u"];
startIdArray[46] = 5;
ansArray[46] = 6;
qArray[47] = ["u", "-", "r", "d", "l", "d"];
startIdArray[47] = 10;
ansArray[47] = 9;
qArray[48] = ["l", "u", "r", "-", "u", "l"];
startIdArray[48] = 8;
ansArray[48] = 0;
qArray[49] = ["d", "l", "d", "r", "d", "u"];
startIdArray[49] = 6;
ansArray[49] = 10;
qArray[50] = ["r", "-", "u"];
startIdArray[50] = 4;
ansArray[50] = 1;
qArray[51] = ["l", "d", "r", "r"];
startIdArray[51] = 9;
ansArray[51] = 14;
qArray[52] = ["r", "r", "d", "d", "l"];
startIdArray[52] = 6;
ansArray[52] = 14;
qArray[53] = ["d", "d", "r", "d"];
startIdArray[53] = 0;
ansArray[53] = 9;
qArray[54] = ["u", "r", "u", "l", "l"];
startIdArray[54] = 13;
ansArray[54] = 12;
qArray[55] = ["d", "d", "r", "d", "l", "l"];
startIdArray[55] = 2;
ansArray[55] = 11;
_local1 = 0;
while (_local1 < 15) {
blockedList[_local1] = new Array(3, 7, 11, 12, 13, 14, 15);
_local1++;
};
blockedList[15] = new Array(0, 2, 3, 7, 11, 12, 13, 14, 15);
blockedList[16] = new Array(5, 3, 7, 11, 12, 13, 14, 15);
blockedList[17] = new Array(0, 2, 3, 7, 11, 12, 13, 14, 15);
blockedList[18] = new Array(0, 1, 2, 3, 4, 8, 7, 11, 12, 13, 14, 15);
blockedList[19] = new Array();
blockedList[20] = new Array();
blockedList[21] = new Array();
blockedList[22] = new Array();
blockedList[23] = new Array(0, 1, 2, 3, 4, 8, 12);
blockedList[24] = new Array();
blockedList[25] = new Array(1, 3, 5, 7, 9, 11, 13, 15);
blockedList[26] = new Array();
blockedList[27] = new Array();
blockedList[28] = new Array(0, 2);
blockedList[29] = new Array();
blockedList[30] = new Array();
blockedList[31] = new Array(8, 9, 10, 11, 12, 13, 14, 15);
blockedList[32] = new Array();
blockedList[33] = new Array(8, 9, 10, 11);
blockedList[34] = new Array();
blockedList[34].push(10);
blockedList[35] = new Array(1, 3, 7, 9, 11, 13, 15);
blockedList[36] = new Array(8, 9, 10, 11, 12, 13, 14, 15);
blockedList[37] = new Array(0, 1, 2, 3, 4, 8, 12);
blockedList[38] = new Array(1, 2, 9, 10);
blockedList[39] = new Array(5, 6, 9, 10);
blockedList[40] = new Array(1, 3, 5, 7, 9, 11, 13, 15);
blockedList[41] = new Array(0, 1, 2, 3, 4, 8, 12);
blockedList[42] = new Array();
blockedList[43] = new Array(1, 2, 9, 10);
blockedList[44] = new Array();
blockedList[45] = new Array(5, 6, 9, 10);
blockedList[46] = new Array(3, 7, 11, 12, 13, 14, 15);
blockedList[47] = new Array(3, 7, 11, 12, 13, 14, 15);
blockedList[48] = new Array(3, 7, 11, 12, 13, 14, 15);
blockedList[49] = new Array(3, 7, 11, 12, 15);
blockedList[50] = new Array(0, 2, 3, 7, 11, 12, 13, 14, 15);
blockedList[51] = new Array();
blockedList[52] = new Array(0, 1, 2, 3, 4, 8, 12);
blockedList[53] = new Array(12, 13);
blockedList[54] = new Array(8, 9, 10, 11);
blockedList[55] = new Array();
blockedList[55].push(10);
mcArray[0] = mc0;
mcArray[1] = mc1;
mcArray[2] = mc2;
mcArray[3] = mc3;
mcArray[4] = mc4;
mcArray[5] = mc5;
mcArray[6] = mc6;
mcArray[7] = mc7;
mcArray[8] = mc8;
mcArray[9] = mc9;
mcArray[10] = mc10;
mcArray[11] = mc11;
mcArray[12] = mc12;
mcArray[13] = mc13;
mcArray[14] = mc14;
mcArray[15] = mc15;
_local1 = 0;
while (_local1 < 16) {
mcArray[_local1].addEventListener(MouseEvent.MOUSE_OVER, OverMouse);
mcArray[_local1].addEventListener(MouseEvent.MOUSE_OUT, OutMouse);
mcArray[_local1].addEventListener(MouseEvent.CLICK, ClickMouse);
_local1++;
};
bitmapArray[0] = "RedO";
bitmapArray[1] = "GreenO";
bitmapArray[2] = "Sphere";
bitmapArray[3] = "Star";
bitmapArray[4] = "Flower";
bitmapArray[5] = "Triangle";
bitmapArray[6] = "Heart";
bitmapArray[7] = "Square";
qNo = 0;
ansOk = 0;
minIndex = 0;
maxIndex = 14;
minList[0] = 0;
minList[1] = 10;
minList[2] = 20;
maxList[0] = 14;
maxList[1] = 30;
maxList[2] = 55;
diffUpdateAtQs[0] = 0;
diffUpdateAtQs[1] = 9;
diffUpdateAtQs[2] = 19;
diffLevel = 0;
theQ = 111;
startCount = 0;
counterMc = new Count3();
counterMc.x = 130;
counterMc.y = 130;
addChild(counterMc);
countTimer = new Timer(1000, 3);
countTimer.addEventListener(TimerEvent.TIMER, showCount);
countTimer.start();
mainTL.playIt(mainTL.tickSound);
}
protected function OutMouse(_arg1:MouseEvent):void{
var _local2:MovieClip;
_local2 = (_arg1.currentTarget as MovieClip);
if (_local2.currentFrame == 2){
_local2.gotoAndStop("1");
};
}
public function OverMouse(_arg1:MouseEvent):void{
var _local2:MovieClip;
_local2 = (_arg1.currentTarget as MovieClip);
if (_local2.currentFrame == 1){
mainTL.playIt(mainTL.mouseSound);
_local2.gotoAndStop("2");
};
}
protected function ClickMouse(_arg1:MouseEvent):void{
var _local2:MovieClip;
_local2 = (_arg1.currentTarget as MovieClip);
if (gameState != NEW_Q){
return;
};
if (_local2.currentFrame > 2){
return;
};
if (endMC.numChildren > 0){
endMC.removeChildAt(0);
};
_local2.gotoAndStop(4);
if (_local2 == mcArray[ansArray[theQ]]){
gameState = ANS_OK;
if (comboCount < 0){
comboCount = 1;
} else {
comboCount++;
};
if (comboCount < 3){
mainTL.playIt(mainTL.ok1Sound);
} else {
mainTL.playIt(mainTL.ok2Sound);
};
if (comboCount == 3){
gameTime = (gameTime + 2000);
Tweener.removeTweens(mainTL.timeAdd);
mainTL.timeAdd.alpha = 1;
mainTL.timeAdd.y = -5;
Tweener.addTween(mainTL.timeAdd, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeAdd, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
qNo++;
ansOk++;
mainTL.scoreText.text = ansOk;
endMC.addChild(new ((getDefinitionByName(bitmapArray[okPic]) as Class)));
Tweener.addTween(endMC, {_Blur_blurX:2, _Blur_blurY:2});
Tweener.addTween(endMC, {_Blur_blurX:0, _Blur_blurY:0, transition:"easeInExpo", time:0.1});
} else {
gameState = ANS_WRONG;
qNo++;
if (comboCount > 0){
comboCount = -1;
} else {
comboCount--;
};
if (comboCount == -1){
mainTL.playIt(mainTL.wrong1Sound);
} else {
if (comboCount < -1){
mainTL.playIt(mainTL.wrong2Sound);
};
};
if (comboCount == -2){
gameTime = (gameTime - 2000);
Tweener.removeTweens(mainTL.timeRemove);
mainTL.timeRemove.alpha = 1;
mainTL.timeRemove.y = -6;
Tweener.addTween(mainTL.timeRemove, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeRemove, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.falseText.text = (qNo - ansOk);
endMC.addChild(new ((getDefinitionByName(bitmapArray[badPic]) as Class)));
};
endMC.x = _local2.x;
endMC.y = _local2.y;
addChild(endMC);
setTimeout(ChangeQ, 500);
}
protected function showCount(_arg1:TimerEvent):void{
startCount++;
if (startCount == 1){
mainTL.hintLevel4.visible = false;
mainTL.playIt(mainTL.tickSound);
removeChild(counterMc);
counterMc = new Count2();
counterMc.x = 130;
counterMc.y = 130;
addChild(counterMc);
} else {
if (startCount == 2){
mainTL.playIt(mainTL.tickSound);
removeChild(counterMc);
counterMc = new Count1();
counterMc.x = 130;
counterMc.y = 130;
addChild(counterMc);
} else {
mainTL.playIt(mainTL.startSound);
removeChild(counterMc);
countTimer.stop();
countTimer.removeEventListener(TimerEvent.TIMER, showCount);
addEventListener(Event.ENTER_FRAME, Update, false, 0, true);
gameState = NEW_GAME;
levelTime = 0;
lastTime = getTimer();
gameTime = 60000;
ChangeQ();
mainTL.allowQuit = true;
};
};
}
function onNextGame(_arg1:MouseEvent){
cleanUp();
}
public function ChangeQ(){
var _local1:int;
var _local2:int;
var _local3:MovieClip;
var _local4:uint;
_local1 = 18;
if ((((diffLevel < 2)) && ((qNo >= diffUpdateAtQs[(diffLevel + 1)])))){
diffLevel++;
minIndex = minList[diffLevel];
maxIndex = maxList[diffLevel];
};
if (lastQ.length == 5){
lastQ.shift();
};
lastQ.push(theQ);
_local4 = 0;
while (_local4 < 15) {
theQ = (minIndex + Math.floor((Math.random() * (maxIndex - minIndex))));
if (Cmp(theQ)){
break;
};
_local4++;
};
_local2 = 0;
while (_local2 < arrowList.length) {
removeChild(arrowList[_local2]);
_local2++;
};
arrowList.splice(0, arrowList.length);
_local2 = 0;
while (_local2 < qArray[theQ].length) {
if (qArray[theQ][_local2] == "u"){
arrowList[_local2] = new ArrowUp();
} else {
if (qArray[theQ][_local2] == "d"){
arrowList[_local2] = new ArrowDown();
} else {
if (qArray[theQ][_local2] == "l"){
arrowList[_local2] = new ArrowLeft();
} else {
if (qArray[theQ][_local2] == "r"){
arrowList[_local2] = new ArrowRight();
} else {
if (qArray[theQ][_local2] == "-"){
arrowList[_local2] = new ArrowNil();
};
};
};
};
};
arrowList[_local2].x = 17;
arrowList[_local2].y = (_local1 - 10);
arrowList[_local2].alpha = 0;
addChild(arrowList[_local2]);
Tweener.addTween(arrowList[_local2], {y:_local1, alpha:1, transition:"easeInExpo", time:(0.08 * _local2)});
_local1 = (_local1 + 55);
_local2++;
};
_local2 = 0;
while (_local2 < 16) {
mcArray[_local2].gotoAndStop(1);
_local2++;
};
_local2 = 0;
while (_local2 < blockedList[theQ].length) {
mcArray[blockedList[theQ][_local2]].gotoAndStop(3);
_local2++;
};
okPic = Math.floor((Math.random() * 7));
badPic = Math.floor((Math.random() * 7));
if (okPic == badPic){
if (badPic == 7){
badPic--;
} else {
badPic++;
};
};
if (endMC.numChildren > 0){
endMC.removeChildAt(0);
};
mcArray[startIdArray[theQ]].gotoAndStop(4);
if (startMC.numChildren > 0){
startMC.removeChildAt(0);
};
startMC.addChild(new ((getDefinitionByName(bitmapArray[okPic]) as Class)));
startMC.x = mcArray[startIdArray[theQ]].x;
startMC.y = mcArray[startIdArray[theQ]].y;
addChild(startMC);
Tweener.addTween(startMC, {_Blur_blurX:2, _Blur_blurY:2});
Tweener.addTween(startMC, {_Blur_blurX:0, _Blur_blurY:0, transition:"easeInExpo", time:0.2});
if ((((qNo <= 2)) && (((mainTL.isPractice) || ((mainTL.practiceMode[3] == 1)))))){
if (qNo == 0){
Tweener.addTween(mainTL.hintLevel4, {visible:true, alpha:0.1});
Tweener.addTween(mainTL.hintLevel4, {alpha:1, transition:"easeOutSine", time:0.5});
};
if (ansArray[theQ] == 0){
mainTL.HintMc.x = (mc0.x + 63);
mainTL.HintMc.y = (mc0.y + 45);
} else {
if (ansArray[theQ] == 1){
mainTL.HintMc.x = (mc1.x + 63);
mainTL.HintMc.y = (mc1.y + 45);
} else {
if (ansArray[theQ] == 2){
mainTL.HintMc.x = (mc2.x + 63);
mainTL.HintMc.y = (mc2.y + 45);
} else {
if (ansArray[theQ] == 3){
mainTL.HintMc.x = (mc3.x + 63);
mainTL.HintMc.y = (mc3.y + 45);
} else {
if (ansArray[theQ] == 4){
mainTL.HintMc.x = (mc4.x + 63);
mainTL.HintMc.y = (mc4.y + 45);
} else {
if (ansArray[theQ] == 5){
mainTL.HintMc.x = (mc5.x + 63);
mainTL.HintMc.y = (mc5.y + 45);
} else {
if (ansArray[theQ] == 6){
mainTL.HintMc.x = (mc6.x + 63);
mainTL.HintMc.y = (mc6.y + 45);
} else {
if (ansArray[theQ] == 7){
mainTL.HintMc.x = (mc7.x + 63);
mainTL.HintMc.y = (mc7.y + 45);
} else {
if (ansArray[theQ] == 8){
mainTL.HintMc.x = (mc8.x + 63);
mainTL.HintMc.y = (mc8.y + 45);
} else {
if (ansArray[theQ] == 9){
mainTL.HintMc.x = (mc9.x + 63);
mainTL.HintMc.y = (mc9.y + 45);
} else {
if (ansArray[theQ] == 10){
mainTL.HintMc.x = (mc10.x + 63);
mainTL.HintMc.y = (mc10.y + 45);
} else {
if (ansArray[theQ] == 11){
mainTL.HintMc.x = (mc11.x + 63);
mainTL.HintMc.y = (mc11.y + 45);
} else {
if (ansArray[theQ] == 12){
mainTL.HintMc.x = (mc12.x + 63);
mainTL.HintMc.y = (mc12.y + 45);
} else {
if (ansArray[theQ] == 13){
mainTL.HintMc.x = (mc13.x + 63);
mainTL.HintMc.y = (mc13.y + 45);
} else {
if (ansArray[theQ] == 14){
mainTL.HintMc.x = (mc14.x + 63);
mainTL.HintMc.y = (mc14.y + 45);
} else {
if (ansArray[theQ] == 15){
mainTL.HintMc.x = (mc15.x + 63);
mainTL.HintMc.y = (mc15.y + 45);
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
if (((((mainTL.isPractice) || ((mainTL.practiceMode[3] == 1)))) && ((qNo > 2)))){
if (!mainTL.isPractice){
mainTL.practiceMode[3] = 0;
};
mainTL.hintLevel4.visible = false;
mainTL.HintMc.x = -100;
};
gameState = NEW_Q;
mainTL.qText.text = String((qNo + 1));
}
function cleanUp(){
var _local1:int;
_local1 = 0;
while (_local1 < 16) {
mcArray[_local1].removeEventListener(MouseEvent.MOUSE_OVER, OverMouse);
mcArray[_local1].removeEventListener(MouseEvent.MOUSE_OUT, OutMouse);
mcArray[_local1].removeEventListener(MouseEvent.CLICK, ClickMouse);
_local1++;
};
removeEventListener(Event.ENTER_FRAME, Update);
if (scoreWin){
mainTL.removeChild(scoreWin);
};
mainTL.allowQuit = true;
if (mainTL.time2Quit){
mainTL.gotoAndStop("mainMenu");
mainTL.time2Quit = false;
if (mainTL.isMusic){
if (mainTL.musicChannel){
mainTL.musicChannel.stop();
};
mainTL.musicChannel = mainTL.bgMusic1.play(0, int.MAX_VALUE);
mainTL.musicChannel.soundTransform = mainTL.musicTransform;
};
} else {
mainTL.nextGame();
};
}
public function Update(_arg1:Event):void{
var seconds:uint;
var e = _arg1;
if (mainTL.time2Quit){
cleanUp();
};
curTime = (getTimer() - lastTime);
lastTime = (lastTime + curTime);
lastSecond = Math.floor((levelTime / 1000));
levelTime = (levelTime + curTime);
seconds = Math.floor((levelTime / 1000));
if (gameState != TIME_UP){
mainTL.timeText.text = String(((gameTime / 1000) - Math.floor((levelTime / 1000))));
};
if ((((((((gameTime / 1000) - seconds) <= 5)) && ((((gameTime / 1000) - seconds) >= 1)))) && (!((seconds == lastSecond))))){
mainTL.playIt(mainTL.tickSound);
};
if ((((levelTime > gameTime)) && (!((gameState == TIME_UP))))){
if (scoreWin){
return;
};
gameState = TIME_UP;
mainTL.allowQuit = false;
mainTL.playIt(mainTL.endSound);
scoreWin = new ScoreWindow();
scoreWin.x = 100;
scoreWin.y = 280;
(scoreWin as ScoreWindow).inside.nextButton.addEventListener(MouseEvent.CLICK, onNextGame);
(scoreWin as ScoreWindow).inside.quitButton.addEventListener(MouseEvent.CLICK, onQuitGame);
if (mainTL.isPractice){
mainTL.isPractice = false;
(scoreWin as ScoreWindow).inside.nextButton.visible = false;
(scoreWin as ScoreWindow).inside.quitButton.x = ((scoreWin as ScoreWindow).inside.quitButton.x - 70);
};
(scoreWin as ScoreWindow).inside.scoreNos.qAsked.text = String(qNo);
(scoreWin as ScoreWindow).inside.scoreNos.qAns.text = String(ansOk);
if (qNo){
(scoreWin as ScoreWindow).inside.scoreNos.testScore.text = String(Math.round((((ansOk * 10) + (((ansOk / qNo) * ansOk) * 10)) + (((levelTime / 60000) * ansOk) * 10))));
} else {
(scoreWin as ScoreWindow).inside.scoreNos.testScore.text = "0";
};
mainTL.gameScore = (mainTL.gameScore + int((scoreWin as ScoreWindow).inside.scoreNos.testScore.text));
(scoreWin as ScoreWindow).inside.scoreNos.brainScore.text = String(mainTL.gameScore);
mainTL.addChild(scoreWin);
Tweener.addTween(scoreWin, {y:65, time:1, onStart:function (){
this.scaleX = 0.9;
this.scaleY = 0.9;
}});
Tweener.addTween(scoreWin, {x:75, scaleX:1, scaleY:1, transition:"easeInSine", time:0.5, delay:0.5});
};
}
public function Cmp(_arg1:uint):Boolean{
if ((((((((((((lastQ.length == 5)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))) && (!((lastQ[3] == _arg1))))) && (!((lastQ[4] == _arg1))))){
return (true);
};
if ((((((((((lastQ.length == 4)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))) && (!((lastQ[3] == _arg1))))){
return (true);
};
if ((((((((lastQ.length == 3)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))){
return (true);
};
if ((((((lastQ.length == 2)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))){
return (true);
};
if ((((lastQ.length == 1)) && (!((lastQ[0] == _arg1))))){
return (true);
};
return (false);
}
private function checkAns():Boolean{
var _local1:Boolean;
var _local2:int;
_local1 = false;
_local2 = 0;
while (_local2 < ansText.text.length) {
if (ansText.text.charAt(_local2) == qArray[theQ][ansArray[theQ]].charAt(_local2)){
_local1 = true;
} else {
_local1 = false;
};
if (!_local1){
break;
};
_local2++;
};
return (_local1);
}
public function onQuitGame(_arg1:MouseEvent):void{
mainTL.time2Quit = true;
cleanUp();
}
}
}//package
Section 183
//FireBlob (FireBlob)
package {
import flash.display.*;
public dynamic class FireBlob extends Sprite {
}
}//package
Section 184
//Flower (Flower)
package {
import flash.display.*;
public dynamic class Flower extends Sprite {
}
}//package
Section 185
//GreenO (GreenO)
package {
import flash.display.*;
public dynamic class GreenO extends Sprite {
}
}//package
Section 186
//Heart (Heart)
package {
import flash.display.*;
public dynamic class Heart extends Sprite {
}
}//package
Section 187
//Math1Level (Math1Level)
package {
import flash.display.*;
import flash.events.*;
import caurina.transitions.*;
import flash.utils.*;
import flash.media.*;
import com.foxaweb.ui.gesture.*;
import fl.transitions.easing.*;
import fl.transitions.*;
import flash.text.*;
import flash.ui.*;
public class Math1Level extends MovieClip {
public var Q1:TextField;
public var Q2:TextField;
public var Q4:TextField;
public var diffUpdateAtQs:Array;
public var Q5:TextField;
public var theQ:uint;
public var minList:Array;
public var qNo:uint;
public var ansArray:Array;
public var Q3:TextField;
public var DrawMc:MovieClip;
public var maxList:Array;
public var comboCount:int;// = 0
public var tickMc:mcTick;
public var ansText:TextField;
public var ansOk:uint;
public var qArray:Array;
public var levelTime:Number;
public var ansLength:uint;
public var lastQ:Array;
public var diffLevel:uint;
public var lastTime;
public var lastSecond:uint;
public var counterMc:Sprite;
public var setWarning:Boolean;// = true
public var qMark:Sprite;
public var doIt:Boolean;// = false
public var curTime;
public var pencilChannel:SoundChannel;
private var timer;
private var fadeTween:Tween;
public var lastAns:MovieClip;
private var countTimer:Timer;
private var mg:MouseGesture;
public var Tabs:MovieClip;
public var minIndex;
public var startCount:uint;
public var gameState:uint;
public var maxIndex:uint;
public var gameTime:int;
public var waitTime;
public var mainTL:MovieClip;
public var scoreWin:Sprite;
public var crossMc:mcCross;
public static const TIME_UP = 6;
public static const ANS_WAIT = 4;
public static const NEW_GAME = 1;
public static const NEW_Q = 2;
public static const ANS_WRONG = 5;
public static const ANS_OK = 3;
public function Math1Level(){
var _local1:uint;
qArray = new Array();
ansArray = new Array();
lastQ = new Array();
minList = new Array();
maxList = new Array();
diffUpdateAtQs = new Array();
comboCount = 0;
doIt = false;
setWarning = true;
tickMc = new mcTick();
crossMc = new mcCross();
super();
qMark = new QMark();
stage.scaleMode = "noScale";
mainTL = (this.parent as MovieClip);
gameState = NEW_GAME;
mainTL.scoreText.text = "0";
mainTL.falseText.text = "0";
mainTL.qText.text = "0";
mainTL.allowQuit = false;
mainTL.yesButton.visible = false;
mainTL.noButton.visible = false;
tickMc.x = 0;
tickMc.y = 200;
tickMc.alpha = 0;
crossMc.x = 0;
crossMc.y = 200;
crossMc.alpha = 0;
addChild(tickMc);
addChild(crossMc);
qArray[0] = ["1", "+", "1", "=", "2"];
qArray[1] = ["2", "+", "1", "=", "3"];
qArray[2] = ["2", "+", "2", "=", "4"];
qArray[3] = ["1", "+", "0", "=", "1"];
qArray[4] = ["3", "+", "2", "=", "5"];
qArray[5] = ["1", "-", "1", "=", "0"];
qArray[6] = ["10", "-", "8", "=", "2"];
qArray[7] = ["2", "-", "2", "=", "0"];
qArray[8] = ["2", "x", "2", "=", "4"];
qArray[9] = ["1", "x", "1", "=", "1"];
qArray[10] = ["1", "+", "3", "=", "4"];
qArray[11] = ["4", "-", "1", "=", "3"];
qArray[12] = ["6", "/", "2", "=", "3"];
qArray[13] = ["5", "/", "5", "=", "1"];
qArray[14] = ["4", "+", "1", "=", "5"];
qArray[15] = ["3", "+", "0", "=", "3"];
qArray[16] = ["7", "-", "5", "=", "2"];
qArray[17] = ["3", "+", "3", "=", "6"];
qArray[18] = ["4", "+", "3", "=", "7"];
qArray[19] = ["2", "x", "4", "=", "8"];
qArray[20] = ["3", "+", "6", "=", "9"];
qArray[21] = ["6", "-", "4", "=", "2"];
qArray[22] = ["7", "x", "0", "=", "0"];
qArray[23] = ["8", "-", "3", "=", "5"];
qArray[24] = ["2", "x", "3", "=", "6"];
qArray[25] = ["12", "-", "5", "=", "7"];
qArray[26] = ["11", "+", "7", "=", "18"];
qArray[27] = ["2", "+", "7", "=", "9"];
qArray[28] = ["2", "x", "15", "=", "30"];
qArray[29] = ["73", "-", "65", "=", "8"];
qArray[30] = ["8", "x", "3", "=", "24"];
qArray[31] = ["3", "x", "3", "=", "9"];
qArray[32] = ["10", "-", "8", "=", "2"];
qArray[33] = ["14", "-", "6", "=", "8"];
qArray[34] = ["6", "+", "6", "=", "12"];
qArray[35] = ["10", "x", "3", "=", "30"];
qArray[36] = ["5", "x", "5", "=", "25"];
qArray[37] = ["40", "-", "23", "=", "17"];
qArray[38] = ["7", "+", "2", "=", "9"];
qArray[39] = ["9", "+", "9", "=", "18"];
qArray[40] = ["3", "+", "9", "=", "12"];
qArray[41] = ["99", "/", "3", "=", "33"];
qArray[42] = ["11", "+", "4", "=", "15"];
qArray[43] = ["2", "+", "9", "=", "11"];
qArray[44] = ["2", "x", "15", "=", "30"];
qArray[45] = ["70", "-", "55", "=", "15"];
qArray[46] = ["8", "x", "3", "=", "24"];
qArray[47] = ["9", "x", "9", "=", "81"];
qArray[48] = ["3", "x", "7", "=", "21"];
qArray[49] = ["7", "+", "6", "=", "13"];
qArray[50] = ["8", "x", "9", "=", "72"];
qArray[51] = ["4", "x", "9", "=", "36"];
qArray[52] = ["20", "-", "15", "=", "5"];
qArray[53] = ["9", "+", "6", "=", "15"];
qArray[54] = ["6", "x", "5", "=", "30"];
qArray[55] = ["66", "x", "0", "=", "0"];
qArray[56] = ["21", "+", "23", "=", "44"];
qArray[57] = ["11", "x", "7", "=", "77"];
qArray[58] = ["7", "x", "8", "=", "56"];
qArray[59] = ["8", "x", "6", "=", "48"];
qArray[60] = ["45", "/", "9", "=", "5"];
qArray[61] = ["9", "x", "7", "=", "63"];
qArray[62] = ["7", "x", "8", "=", "56"];
qArray[63] = ["37", "-", "19", "=", "18"];
qArray[64] = ["99", "/", "3", "=", "33"];
qArray[65] = ["19", "+", "17", "=", "36"];
qArray[66] = ["84", "/", "4", "=", "21"];
qArray[67] = ["2", "x", "37", "=", "74"];
qArray[68] = ["4", "x", "7", "=", "28"];
qArray[69] = ["17", "x", "3", "=", "51"];
qArray[70] = ["12", "x", "6", "=", "72"];
qArray[71] = ["57", "/", "3", "=", "19"];
qArray[72] = ["7", "x", "4", "=", "28"];
qArray[73] = ["57", "-", "29", "=", "28"];
qArray[74] = ["6", "x", "7", "=", "42"];
qArray[75] = ["83", "-", "59", "=", "24"];
_local1 = 0;
while (_local1 < 75) {
ansArray[_local1] = 4;
_local1++;
};
ansText = Q5;
qNo = 0;
ansOk = 0;
minIndex = 0;
maxIndex = 14;
minList[0] = 0;
minList[1] = 20;
minList[2] = 30;
maxList[0] = 25;
maxList[1] = 45;
maxList[2] = 75;
diffUpdateAtQs[0] = 0;
diffUpdateAtQs[1] = 9;
diffUpdateAtQs[2] = 19;
diffLevel = 0;
theQ = 100;
mg = new MouseGesture(DrawMc);
mg.addGesture("0", "4321076542");
mg.addGesture("1", "2");
mg.addGesture("2", "701230");
mg.addGesture("3", "0123401234");
mg.addGesture("4", "202");
mg.addGesture("5", "4201234", fiveMatch);
mg.addGesture("6", "432107654", sixMatch);
mg.addGesture("7", "023");
mg.addGesture("8", "4321234567654");
mg.addGesture("9", "432107622");
mg.addGesture("BACKSPACE", "4");
timer = new Timer(100, 1);
timer.addEventListener(TimerEvent.TIMER, fadeDrawing);
startCount = 0;
counterMc = new Count3();
counterMc.x = 60;
counterMc.y = 150;
addChild(counterMc);
countTimer = new Timer(1000, 3);
countTimer.addEventListener(TimerEvent.TIMER, showCount);
countTimer.start();
qMark.x = Q5.x;
qMark.y = Q5.y;
qMark.alpha = 0;
addChildAt(qMark, 10);
mainTL.playIt(mainTL.tickSound);
}
protected function sixMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 > 0.3)) ? _arg1.cost : 10000);
}
protected function noMatchHandler(_arg1:GestureEvent):void{
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
DrawMc.Zone.graphics.clear();
}
protected function fadeDrawing(_arg1:TimerEvent):void{
fadeTween = new Tween(DrawMc.Zone, "alpha", Regular.easeIn, DrawMc.Zone.alpha, 0, 20);
}
protected function showCount(_arg1:TimerEvent):void{
startCount++;
if (startCount == 1){
mainTL.hintLevel1.visible = false;
mainTL.playIt(mainTL.tickSound);
removeChild(counterMc);
counterMc = new Count2();
counterMc.x = 60;
counterMc.y = 150;
addChild(counterMc);
} else {
if (startCount == 2){
mainTL.playIt(mainTL.tickSound);
removeChild(counterMc);
counterMc = new Count1();
counterMc.x = 60;
counterMc.y = 150;
addChild(counterMc);
} else {
mainTL.playIt(mainTL.startSound);
removeChild(counterMc);
countTimer.stop();
countTimer.removeEventListener(TimerEvent.TIMER, showCount);
mainTL.eraser.addEventListener(MouseEvent.CLICK, onEraser);
mg.addEventListener(GestureEvent.GESTURE_MATCH, matchHandler);
mg.addEventListener(GestureEvent.NO_MATCH, noMatchHandler);
mg.addEventListener(GestureEvent.START_CAPTURE, startHandler);
mg.addEventListener(GestureEvent.STOP_CAPTURE, stopHandler);
DrawMc.addEventListener(MouseEvent.MOUSE_OVER, HideMouse);
DrawMc.addEventListener(MouseEvent.MOUSE_OUT, ShowMouse);
DrawMc.addEventListener(MouseEvent.MOUSE_MOVE, DragMouse);
addEventListener(Event.ENTER_FRAME, Update, false, 0, true);
gameState = NEW_GAME;
levelTime = 0;
lastTime = getTimer();
gameTime = 60000;
ChangeQ("");
mainTL.allowQuit = true;
};
};
}
public function HideMouse(_arg1:MouseEvent):void{
Mouse.hide();
if (((!(_arg1.buttonDown)) && (!((pencilChannel == null))))){
pencilChannel.stop();
pencilChannel = null;
};
}
protected function fiveMatch(_arg1:Object):uint{
var _local2:int;
_local2 = _arg1.moves.join("").indexOf("111");
return (((_local2 == -1)) ? _arg1.cost : 10000);
}
protected function startHandler(_arg1:GestureEvent):void{
if (DrawMc.drawText.alpha){
DrawMc.drawText.alpha = 0;
};
timer.stop();
if (fadeTween){
fadeTween.stop();
};
if (mainTL.isSound){
pencilChannel = mainTL.pencilSound.play(0, int.MAX_VALUE);
};
DrawMc.Zone.graphics.clear();
DrawMc.Zone.alpha = 0.8;
DrawMc.Zone.graphics.lineStyle(4, 0x444444);
DrawMc.Zone.graphics.moveTo(DrawMc.mouseX, DrawMc.mouseY);
addEventListener(Event.ENTER_FRAME, capturingHandler);
}
public function ChangeQ(_arg1:String){
var _local2:uint;
lastAns.Q1.text = Q1.text;
lastAns.Q2.text = Q2.text;
lastAns.Q3.text = Q3.text;
lastAns.Q4.text = Q4.text;
lastAns.Q5.text = Q5.text;
Tweener.removeTweens(lastAns);
lastAns.alpha = 0.5;
lastAns.y = 170;
Tweener.addTween(lastAns, {alpha:1, transition:"easeInSine", time:0.4});
Tweener.addTween(lastAns, {y:300, transition:"easeInSine", time:1});
Tweener.addTween(lastAns, {alpha:0, transition:"easeInSine", time:1, delay:2});
if ((((diffLevel < 2)) && ((qNo >= diffUpdateAtQs[(diffLevel + 1)])))){
diffLevel++;
minIndex = minList[diffLevel];
maxIndex = maxList[diffLevel];
};
if (lastQ.length == 5){
lastQ.shift();
};
lastQ.push(theQ);
_local2 = 0;
while (_local2 < 15) {
theQ = (minIndex + Math.floor((Math.random() * (maxIndex - minIndex))));
if (Cmp(theQ)){
break;
};
_local2++;
};
if (ansText != Q1){
Q1.text = qArray[theQ][0];
};
if (ansText != Q2){
Q2.text = qArray[theQ][1];
};
if (ansText != Q3){
Q3.text = qArray[theQ][2];
};
if (ansText != Q4){
Q4.text = qArray[theQ][3];
};
if (ansText != Q5){
Q5.text = qArray[theQ][4];
};
ansText.text = "";
ansLength = qArray[theQ][ansArray[theQ]].length;
qMark.alpha = 1;
if ((((qNo <= 2)) && (((mainTL.isPractice) || ((mainTL.practiceMode[0] == 1)))))){
if (qNo == 0){
Tweener.addTween(mainTL.hintLevel1, {visible:true, alpha:0.1});
Tweener.addTween(mainTL.hintLevel1, {alpha:1, transition:"easeOutSine", time:0.5});
};
mainTL.hintLevel1.Hint0.alpha = (mainTL.hintLevel1.Hint1.alpha = (mainTL.hintLevel1.Hint2.alpha = (mainTL.hintLevel1.Hint3.alpha = (mainTL.hintLevel1.Hint4.alpha = (mainTL.hintLevel1.Hint5.alpha = (mainTL.hintLevel1.Hint6.alpha = (mainTL.hintLevel1.Hint7.alpha = (mainTL.hintLevel1.Hint8.alpha = (mainTL.hintLevel1.Hint9.alpha = 0)))))))));
if (qArray[theQ][4] == "0"){
mainTL.hintLevel1.Hint0.alpha = 1;
} else {
if (qArray[theQ][4] == "1"){
mainTL.hintLevel1.Hint1.alpha = 1;
} else {
if (qArray[theQ][4] == "2"){
mainTL.hintLevel1.Hint2.alpha = 1;
} else {
if (qArray[theQ][4] == "3"){
mainTL.hintLevel1.Hint3.alpha = 1;
} else {
if (qArray[theQ][4] == "4"){
mainTL.hintLevel1.Hint4.alpha = 1;
} else {
if (qArray[theQ][4] == "5"){
mainTL.hintLevel1.Hint5.alpha = 1;
} else {
if (qArray[theQ][4] == "6"){
mainTL.hintLevel1.Hint6.alpha = 1;
} else {
if (qArray[theQ][4] == "7"){
mainTL.hintLevel1.Hint7.alpha = 1;
} else {
if (qArray[theQ][4] == "8"){
mainTL.hintLevel1.Hint8.alpha = 1;
} else {
if (qArray[theQ][4] == "9"){
mainTL.hintLevel1.Hint9.alpha = 1;
};
};
};
};
};
};
};
};
};
};
};
if (((((mainTL.isPractice) || ((mainTL.practiceMode[0] == 1)))) && ((qNo > 2)))){
if (!mainTL.isPractice){
mainTL.practiceMode[0] = 0;
};
mainTL.hintLevel1.visible = false;
};
gameState = NEW_Q;
mainTL.qText.text = String((qNo + 1));
}
protected function oMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 < 0.3)) ? _arg1.cost : 10000);
}
function onNextGame(_arg1:MouseEvent){
cleanUp();
}
function cleanUp():void{
timer.removeEventListener(TimerEvent.TIMER, fadeDrawing);
mainTL.eraser.removeEventListener(MouseEvent.CLICK, onEraser);
mg.removeEventListener(GestureEvent.GESTURE_MATCH, matchHandler);
mg.removeEventListener(GestureEvent.NO_MATCH, noMatchHandler);
mg.removeEventListener(GestureEvent.START_CAPTURE, startHandler);
mg.removeEventListener(GestureEvent.STOP_CAPTURE, stopHandler);
DrawMc.removeEventListener(MouseEvent.MOUSE_OVER, HideMouse);
DrawMc.removeEventListener(MouseEvent.MOUSE_OUT, ShowMouse);
DrawMc.removeEventListener(MouseEvent.MOUSE_MOVE, DragMouse);
removeEventListener(Event.ENTER_FRAME, Update);
if (scoreWin){
mainTL.removeChild(scoreWin);
};
mainTL.allowQuit = true;
if (mainTL.time2Quit){
mainTL.gotoAndStop("mainMenu");
mainTL.time2Quit = false;
if (mainTL.isMusic){
if (mainTL.musicChannel){
mainTL.musicChannel.stop();
};
mainTL.musicChannel = mainTL.bgMusic1.play(0, int.MAX_VALUE);
mainTL.musicChannel.soundTransform = mainTL.musicTransform;
};
} else {
mainTL.nextGame();
};
}
protected function stopHandler(_arg1:GestureEvent):void{
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
removeEventListener(Event.ENTER_FRAME, capturingHandler);
}
public function Update(_arg1:Event):void{
var seconds:uint;
var e = _arg1;
if (mainTL.time2Quit){
cleanUp();
};
curTime = (getTimer() - lastTime);
lastTime = (lastTime + curTime);
lastSecond = Math.floor((levelTime / 1000));
levelTime = (levelTime + curTime);
seconds = Math.floor((levelTime / 1000));
if (gameState != TIME_UP){
mainTL.timeText.text = String(((gameTime / 1000) - Math.floor((levelTime / 1000))));
};
if ((((((((gameTime / 1000) - seconds) <= 5)) && ((((gameTime / 1000) - seconds) >= 1)))) && (!((seconds == lastSecond))))){
mainTL.playIt(mainTL.tickSound);
};
if (((!(mainTL.isSound)) && (pencilChannel))){
pencilChannel.stop();
pencilChannel = null;
};
if ((((levelTime > gameTime)) && (!((gameState == TIME_UP))))){
if (scoreWin){
return;
};
gameState = TIME_UP;
mainTL.allowQuit = false;
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
mainTL.playIt(mainTL.endSound);
scoreWin = new ScoreWindow();
scoreWin.x = 110;
scoreWin.y = 280;
(scoreWin as ScoreWindow).inside.scoreNos.qAsked.text = String(qNo);
(scoreWin as ScoreWindow).inside.nextButton.addEventListener(MouseEvent.CLICK, onNextGame);
(scoreWin as ScoreWindow).inside.quitButton.addEventListener(MouseEvent.CLICK, onQuitGame);
if (mainTL.isPractice){
mainTL.isPractice = false;
(scoreWin as ScoreWindow).inside.nextButton.visible = false;
(scoreWin as ScoreWindow).inside.quitButton.x = ((scoreWin as ScoreWindow).inside.quitButton.x - 70);
};
(scoreWin as ScoreWindow).inside.scoreNos.qAns.text = String(ansOk);
if (qNo){
(scoreWin as ScoreWindow).inside.scoreNos.testScore.text = String(Math.round((((ansOk * 10) + (((ansOk / qNo) * ansOk) * 10)) + (((levelTime / 60000) * ansOk) * 10))));
} else {
(scoreWin as ScoreWindow).inside.scoreNos.testScore.text = "0";
};
mainTL.gameScore = (mainTL.gameScore + int((scoreWin as ScoreWindow).inside.scoreNos.testScore.text));
(scoreWin as ScoreWindow).inside.scoreNos.brainScore.text = String(mainTL.gameScore);
mainTL.addChild(scoreWin);
Tweener.addTween(scoreWin, {y:75, time:1, onStart:function (){
this.scaleX = 0.9;
this.scaleY = 0.9;
}});
Tweener.addTween(scoreWin, {x:85, scaleX:1, scaleY:1, transition:"easeInSine", time:0.5, delay:0.5});
};
if (gameState == ANS_WAIT){
waitTime = (waitTime + curTime);
if (waitTime > 1500){
gameState = ANS_WRONG;
qNo++;
Tweener.removeTweens(tickMc);
Tweener.removeTweens(crossMc);
crossMc.anim.gotoAndStop(1);
Tweener.addTween(crossMc, {alpha:1, time:0.1, onStart:function (){
tickMc.alpha = 0;
}, onComplete:function (){
this.anim.gotoAndPlay(2);
}});
Tweener.addTween(crossMc, {alpha:0, delay:2.1, time:0.75});
if (comboCount > 0){
comboCount = -1;
} else {
comboCount--;
};
if (comboCount == -1){
mainTL.playIt(mainTL.wrong1Sound);
} else {
if (comboCount < -1){
mainTL.playIt(mainTL.wrong2Sound);
};
};
if (comboCount == -2){
gameTime = (gameTime - 2000);
Tweener.removeTweens(mainTL.timeRemove);
mainTL.timeRemove.alpha = 1;
mainTL.timeRemove.y = -6;
Tweener.addTween(mainTL.timeRemove, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeRemove, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.falseText.text = (qNo - ansOk);
ChangeQ("");
};
};
}
protected function sMatch(_arg1:Object):uint{
var _local2:int;
_local2 = _arg1.moves.join("").indexOf("111");
return (((_local2 > -1)) ? _arg1.cost : 10000);
}
public function Cmp(_arg1:uint):Boolean{
if ((((((((((((lastQ.length == 5)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))) && (!((lastQ[3] == _arg1))))) && (!((lastQ[4] == _arg1))))){
return (true);
};
if ((((((((((lastQ.length == 4)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))) && (!((lastQ[3] == _arg1))))){
return (true);
};
if ((((((((lastQ.length == 3)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))){
return (true);
};
if ((((((lastQ.length == 2)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))){
return (true);
};
if ((((lastQ.length == 1)) && (!((lastQ[0] == _arg1))))){
return (true);
};
return (false);
}
protected function pMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 < 0.7)) ? _arg1.cost : 10000);
}
protected function capturingHandler(_arg1:Event):void{
DrawMc.Zone.graphics.lineTo((mouseX - DrawMc.x), (mouseY - DrawMc.y));
}
function onEraser(_arg1:MouseEvent){
if (gameState == NEW_Q){
ansText.text = ansText.text.substr(0, (ansText.text.length - 1));
mainTL.playIt(mainTL.eraseSound);
} else {
if (gameState == ANS_WAIT){
ansText.text = ansText.text.substr(0, (ansText.text.length - 1));
mainTL.playIt(mainTL.eraseSound);
gameState = NEW_Q;
};
};
}
protected function ShowMouse(_arg1:MouseEvent):void{
Mouse.show();
}
protected function gMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 > 0.3)) ? _arg1.cost : 10000);
}
protected function DragMouse(_arg1:MouseEvent):void{
DrawMc.Cursor.x = (mouseX - DrawMc.x);
DrawMc.Cursor.y = (mouseY - DrawMc.y);
}
protected function dMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 > 0.8)) ? _arg1.cost : 10000);
}
private function checkAns():Boolean{
var _local1:Boolean;
var _local2:int;
_local1 = false;
_local2 = 0;
while (_local2 < ansText.text.length) {
if (ansText.text.charAt(_local2) == qArray[theQ][ansArray[theQ]].charAt(_local2)){
_local1 = true;
} else {
_local1 = false;
};
if (!_local1){
break;
};
_local2++;
};
return (_local1);
}
protected function matchHandler(_arg1:GestureEvent):void{
var e = _arg1;
timer.start();
if (gameState == NEW_Q){
qMark.alpha = 0;
if (e.datas != "BACKSPACE"){
ansText.appendText(e.datas);
} else {
ansText.text = ansText.text.substr(0, (ansText.text.length - 1));
mainTL.playIt(mainTL.eraseSound);
};
if (checkAns()){
if (ansText.text.length == ansLength){
gameState = ANS_OK;
qNo++;
ansOk++;
Tweener.removeTweens(tickMc);
Tweener.removeTweens(crossMc);
tickMc.anim.gotoAndStop(1);
Tweener.addTween(tickMc, {alpha:1, time:0.1, onStart:function (){
crossMc.alpha = 0;
}, onComplete:function (){
this.anim.gotoAndPlay(2);
}});
Tweener.addTween(tickMc, {alpha:0, delay:2.1, time:0.75});
if (comboCount < 0){
comboCount = 1;
} else {
comboCount++;
};
if (comboCount < 3){
mainTL.playIt(mainTL.ok1Sound);
} else {
mainTL.playIt(mainTL.ok2Sound);
};
if (comboCount == 3){
gameTime = (gameTime + 2000);
Tweener.removeTweens(mainTL.timeAdd);
mainTL.timeAdd.alpha = 1;
mainTL.timeAdd.y = -5;
Tweener.addTween(mainTL.timeAdd, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeAdd, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.scoreText.text = ansOk;
ChangeQ(e.datas);
};
} else {
if (ansText.text.length == ansLength){
gameState = ANS_WAIT;
mainTL.playIt(mainTL.waitSound);
waitTime = 0;
};
};
} else {
if (gameState == ANS_WAIT){
if (e.datas == "BACKSPACE"){
ansText.text = ansText.text.substr(0, (ansText.text.length - 1));
mainTL.playIt(mainTL.eraseSound);
gameState = NEW_Q;
return;
};
ansText.text = e.datas;
gameState = NEW_Q;
if (checkAns()){
if (ansText.text.length == ansLength){
gameState = ANS_OK;
qNo++;
ansOk++;
Tweener.removeTweens(tickMc);
Tweener.removeTweens(crossMc);
tickMc.anim.gotoAndStop(1);
Tweener.addTween(tickMc, {alpha:1, time:0.1, onStart:function (){
crossMc.alpha = 0;
}, onComplete:function (){
this.anim.gotoAndPlay(2);
}});
Tweener.addTween(tickMc, {alpha:0, delay:2.1, time:0.75});
if (comboCount < 0){
comboCount = 1;
} else {
comboCount++;
};
if (comboCount < 3){
mainTL.playIt(mainTL.ok1Sound);
} else {
mainTL.playIt(mainTL.ok2Sound);
};
if (comboCount == 3){
gameTime = (gameTime + 2000);
Tweener.removeTweens(mainTL.timeAdd);
mainTL.timeAdd.alpha = 1;
mainTL.timeAdd.y = -5;
Tweener.addTween(mainTL.timeAdd, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeAdd, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.scoreText.text = ansOk;
ChangeQ(e.datas);
};
} else {
gameState = ANS_WAIT;
mainTL.playIt(mainTL.waitSound);
waitTime = 0;
};
};
};
}
protected function qMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 < 0.3)) ? _arg1.cost : 10000);
}
public function onQuitGame(_arg1:MouseEvent):void{
mainTL.time2Quit = true;
cleanUp();
}
}
}//package
Section 188
//Math2Level (Math2Level)
package {
import Box2D.Collision.Shapes.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Dynamics.*;
import flash.display.*;
import flash.events.*;
import Box2D.Collision.*;
import caurina.transitions.*;
import flash.utils.*;
import com.foxaweb.ui.gesture.*;
import General.*;
import caurina.transitions.properties.*;
import flash.text.*;
public class Math2Level extends MovieClip {
public var Q1:TextField;
public var Q2:TextField;
public var Q4:TextField;
public var diffUpdateAtQs:Array;
public var Q5:TextField;
public var theQ:uint;
public var minList:Array;
public var qNo:uint;
public var ansArray:Array;
public var Q3:TextField;
public var DrawMc:MovieClip;
public var maxList:Array;
public var comboCount:int;// = 0
public var tickMc:mcTick;
public var ansText:TextField;
public var ansOk:uint;
public var dropBox:Array;
public var qArray:Array;
public var levelTime:Number;
public var ansLength:uint;
public var lastQ:Array;
public var diffLevel:uint;
public var lastTime;
public var phyWorld:b2World;
public var lastSecond:uint;
public var counterMc:Sprite;
public var qMark:Sprite;
public var mouseJoint:b2MouseJoint;
public var doIt:Boolean;// = false
public var curTime;
public var iterations:int;// = 15
public var timeStep:Number;// = 0.0333333333333333
private var timer;
var mousePVec:b2Vec2;
public var lastBody:b2Body;
public var lastAns:MovieClip;
private var countTimer:Timer;
public var minIndex;
public var mathBox:Array;
public var startCount:uint;
public var gameState:uint;
public var input:Input;
public var maxIndex:uint;
public var gameTime:int;
public var waitTime;
public var mainTL:MovieClip;
public var crossMc:mcCross;
public var scoreWin:Sprite;
private static const phyScale = 50;
public static const TIME_UP = 6;
public static const ANS_WAIT = 4;
public static const NEW_GAME = 1;
public static const NEW_Q = 2;
public static const ANS_WRONG = 5;
private static const playY = 100;
private static const playWidth = 192;
private static const playX = 112;
public static const ANS_OK = 3;
private static const playHeight = 270;
public static var mouseYWorldPhys:Number;
public static var mouseYWorld:Number;
public static var mouseXWorldPhys:Number;
public static var mouseXWorld:Number;
public function Math2Level(){
var _local1:uint;
qArray = new Array();
ansArray = new Array();
lastQ = new Array();
minList = new Array();
maxList = new Array();
diffUpdateAtQs = new Array();
comboCount = 0;
doIt = false;
qMark = new QMark();
tickMc = new mcTick();
crossMc = new mcCross();
iterations = 15;
timeStep = (1 / 30);
dropBox = new Array(4);
mathBox = new Array(4);
mousePVec = new b2Vec2();
super();
FilterShortcuts.init();
stage.scaleMode = "noScale";
mainTL = (this.parent as MovieClip);
gameState = NEW_GAME;
mainTL.scoreText.text = "0";
mainTL.falseText.text = "0";
mainTL.qText.text = "0";
mainTL.allowQuit = false;
mainTL.yesButton.visible = false;
mainTL.noButton.visible = false;
tickMc.x = -25;
tickMc.y = 200;
tickMc.alpha = 0;
crossMc.x = -25;
crossMc.y = 200;
crossMc.alpha = 0;
addChild(tickMc);
addChild(crossMc);
qArray[0] = ["1", "+", "1", "=", "2"];
qArray[1] = ["2", "+", "1", "=", "3"];
qArray[2] = ["2", "+", "5", "=", "7"];
qArray[3] = ["5", "-", "1", "=", "4"];
qArray[4] = ["3", "+", "2", "=", "5"];
qArray[5] = ["10", "-", "10", "=", "0"];
qArray[6] = ["10", "-", "7", "=", "3"];
qArray[7] = ["2", "-", "2", "=", "0"];
qArray[8] = ["2", "x", "3", "=", "6"];
qArray[9] = ["1", "x", "7", "=", "7"];
qArray[10] = ["1", "+", "3", "=", "4"];
qArray[11] = ["2", "+", "6", "=", "8"];
qArray[12] = ["18", "/", "2", "=", "9"];
qArray[13] = ["5", "+", "1", "=", "6"];
qArray[14] = ["15", "/", "3", "=", "5"];
qArray[15] = ["5", "-", "3", "=", "2"];
qArray[16] = ["10", "+", "1", "=", "11"];
qArray[17] = ["6", "+", "4", "=", "10"];
qArray[18] = ["9", "/", "9", "=", "1"];
qArray[19] = ["4", "+", "5", "=", "9"];
qArray[20] = ["8", "-", "7", "=", "1"];
qArray[21] = ["4", "-", "3", "=", "1"];
qArray[22] = ["4", "-", "1", "=", "3"];
qArray[23] = ["5", "/", "5", "=", "1"];
qArray[24] = ["4", "+", "4", "=", "8"];
qArray[25] = ["3", "x", "3", "=", "9"];
qArray[26] = ["10", "-", "3", "=", "7"];
qArray[27] = ["14", "-", "6", "=", "8"];
qArray[28] = ["6", "+", "5", "=", "11"];
qArray[29] = ["10", "x", "5", "=", "50"];
qArray[30] = ["7", "x", "5", "=", "35"];
qArray[31] = ["3", "x", "4", "=", "12"];
qArray[32] = ["27", "/", "3", "=", "9"];
qArray[33] = ["30", "/", "2", "=", "15"];
qArray[34] = ["20", "/", "4", "=", "5"];
qArray[35] = ["13", "-", "11", "=", "2"];
qArray[36] = ["80", "/", "20", "=", "4"];
qArray[37] = ["7", "+", "7", "=", "14"];
qArray[38] = ["25", "+", "15", "=", "40"];
qArray[39] = ["8", "+", "35", "=", "43"];
qArray[40] = ["8", "+", "5", "=", "13"];
qArray[41] = ["38", "-", "23", "=", "15"];
qArray[42] = ["7", "+", "2", "=", "9"];
qArray[43] = ["9", "+", "8", "=", "17"];
qArray[44] = ["3", "+", "9", "=", "12"];
qArray[45] = ["97", "-", "71", "=", "26"];
qArray[46] = ["11", "+", "6", "=", "17"];
qArray[47] = ["2", "+", "9", "=", "11"];
qArray[48] = ["3", "x", "15", "=", "45"];
qArray[49] = ["73", "-", "64", "=", "9"];
qArray[50] = ["8", "/", "4", "=", "2"];
qArray[51] = ["9", "x", "8", "=", "72"];
qArray[52] = ["3", "x", "7", "=", "21"];
qArray[53] = ["7", "+", "6", "=", "13"];
qArray[54] = ["18", "/", "6", "=", "3"];
qArray[55] = ["4", "x", "9", "=", "36"];
qArray[56] = ["73", "-", "65", "=", "8"];
qArray[57] = ["9", "+", "6", "=", "15"];
qArray[58] = ["6", "x", "5", "=", "30"];
qArray[59] = ["37", "x", "0", "=", "0"];
qArray[60] = ["21", "+", "23", "=", "44"];
qArray[61] = ["7", "x", "0", "=", "0"];
qArray[62] = ["7", "x", "8", "=", "56"];
qArray[63] = ["8", "x", "6", "=", "48"];
qArray[64] = ["45", "/", "9", "=", "5"];
qArray[65] = ["9", "x", "7", "=", "63"];
qArray[66] = ["7", "x", "8", "=", "56"];
qArray[67] = ["37", "-", "19", "=", "18"];
qArray[68] = ["66", "/", "2", "=", "33"];
qArray[69] = ["19", "+", "17", "=", "36"];
qArray[70] = ["84", "/", "4", "=", "21"];
qArray[71] = ["2", "x", "37", "=", "74"];
qArray[72] = ["4", "x", "7", "=", "28"];
qArray[73] = ["16", "x", "3", "=", "48"];
qArray[74] = ["12", "x", "6", "=", "72"];
qArray[75] = ["57", "/", "3", "=", "19"];
qArray[76] = ["7", "x", "4", "=", "28"];
qArray[77] = ["57", "-", "29", "=", "28"];
qArray[78] = ["6", "x", "7", "=", "42"];
qArray[79] = ["83", "-", "59", "=", "24"];
_local1 = 0;
while (_local1 < 80) {
ansArray[_local1] = 1;
_local1++;
};
ansText = this.Q2;
qNo = 0;
ansOk = 0;
minIndex = 0;
maxIndex = 24;
minList[0] = 0;
minList[1] = 15;
minList[2] = 30;
maxList[0] = 24;
maxList[1] = 45;
maxList[2] = 79;
diffUpdateAtQs[0] = 0;
diffUpdateAtQs[1] = 9;
diffUpdateAtQs[2] = 19;
diffLevel = 0;
theQ = 111;
timer = new Timer(700, 1);
timer.addEventListener(TimerEvent.TIMER, dropBoxes);
startCount = 0;
counterMc = new Count3();
counterMc.x = 30;
counterMc.y = 150;
addChild(counterMc);
countTimer = new Timer(1000, 3);
countTimer.addEventListener(TimerEvent.TIMER, showCount);
countTimer.start();
qMark.x = (Q2.x + 2);
qMark.y = Q2.y;
qMark.alpha = 0;
addChildAt(qMark, 12);
mainTL.playIt(mainTL.tickSound);
}
protected function dropBoxes(_arg1:TimerEvent):void{
mathBox[0].SetAngularVelocity(0);
mathBox[1].SetAngularVelocity(0);
mathBox[2].SetAngularVelocity(0);
mathBox[3].SetAngularVelocity(0);
mathBox[0].SetLinearVelocity(new b2Vec2(0, 0));
mathBox[1].SetLinearVelocity(new b2Vec2(0, 0));
mathBox[2].SetLinearVelocity(new b2Vec2(0, 0));
mathBox[3].SetLinearVelocity(new b2Vec2(0, 0));
mathBox[0].SetXForm(new b2Vec2(((playX + 35) / phyScale), ((playY + 219) / phyScale)), 0);
mathBox[1].SetXForm(new b2Vec2(((playX + 75) / phyScale), ((playY + 219) / phyScale)), 0);
mathBox[2].SetXForm(new b2Vec2(((playX + 115) / phyScale), ((playY + 219) / phyScale)), 0);
mathBox[3].SetXForm(new b2Vec2(((playX + 155) / phyScale), ((playY + 219) / phyScale)), 0);
timer.stop();
gameState = NEW_Q;
}
protected function showCount(_arg1:TimerEvent):void{
var _local2:b2AABB;
var _local3:b2Vec2;
var _local4:Boolean;
var _local5:b2DebugDraw;
var _local6:Sprite;
var _local7:b2Body;
var _local8:b2BodyDef;
var _local9:b2PolygonDef;
startCount++;
if (startCount == 1){
mainTL.hintLevel3.visible = false;
mainTL.playIt(mainTL.tickSound);
removeChild(counterMc);
counterMc = new Count2();
counterMc.x = 30;
counterMc.y = 150;
addChild(counterMc);
} else {
if (startCount == 2){
mainTL.playIt(mainTL.tickSound);
removeChild(counterMc);
counterMc = new Count1();
counterMc.x = 30;
counterMc.y = 150;
addChild(counterMc);
} else {
removeChild(counterMc);
countTimer.stop();
countTimer.removeEventListener(TimerEvent.TIMER, showCount);
addEventListener(Event.ENTER_FRAME, Update, false, 0, true);
_local2 = new b2AABB();
_local2.lowerBound.Set(-1000, -1000);
_local2.upperBound.Set(1000, 1000);
_local3 = new b2Vec2(0, 10);
_local4 = true;
phyWorld = new b2World(_local2, _local3, _local4);
_local5 = new b2DebugDraw();
_local6 = new Sprite();
_local5.m_sprite = _local6;
_local5.m_drawScale = 50;
_local5.m_fillAlpha = 0.9;
_local5.m_lineThickness = 1;
_local5.m_drawFlags = (b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit);
_local8 = new b2BodyDef();
_local9 = new b2PolygonDef();
_local8.position.Set(((playX + (playWidth / 2)) / phyScale), ((playY - 15) / phyScale));
_local9.SetAsBox((((playWidth / 2) + 30) / phyScale), (15 / phyScale));
_local9.friction = 0.1;
_local7 = phyWorld.CreateStaticBody(_local8);
_local7.CreateShape(_local9);
_local7.SetMassFromShapes();
_local8.position.Set(((playX + (playWidth / 2)) / phyScale), (((playY + playHeight) + 15) / phyScale));
_local9.SetAsBox((((playWidth / 2) + 30) / phyScale), (15 / phyScale));
_local7 = phyWorld.CreateStaticBody(_local8);
_local7.CreateShape(_local9);
_local7.SetMassFromShapes();
_local8.position.Set(((playX - 15) / phyScale), ((playY + (playHeight / 2)) / phyScale));
_local9.SetAsBox((15 / phyScale), ((playHeight / 2) / phyScale));
_local7 = phyWorld.CreateStaticBody(_local8);
_local7.CreateShape(_local9);
_local7.SetMassFromShapes();
_local8.position.Set((((playX + playWidth) + 15) / phyScale), ((playY + (playHeight / 2)) / phyScale));
_local9.SetAsBox((15 / phyScale), ((playHeight / 2) / phyScale));
_local7 = phyWorld.CreateStaticBody(_local8);
_local7.CreateShape(_local9);
_local7.SetMassFromShapes();
_local8.position.Set(((playX + (playWidth / 2)) / phyScale), ((playY + 40) / phyScale));
_local9.SetAsBox((72.5 / phyScale), (2 / phyScale));
_local9.friction = 0.3;
_local9.groupIndex = -1;
dropBox[0] = phyWorld.CreateStaticBody(_local8);
dropBox[0].CreateShape(_local9);
dropBox[0].SetMassFromShapes();
_local8.position.Set(((playX + (playWidth / 2)) / phyScale), (((playY + 80) + 40) / phyScale));
_local9.SetAsBox((72.5 / phyScale), (2 / phyScale));
dropBox[1] = phyWorld.CreateStaticBody(_local8);
dropBox[1].CreateShape(_local9);
dropBox[1].SetMassFromShapes();
_local8.position.Set((((playX + (playWidth / 2)) - 72.5) / phyScale), (((playY + 40) + (80 / 2)) / phyScale));
_local9.SetAsBox((2 / phyScale), (40 / phyScale));
dropBox[2] = phyWorld.CreateStaticBody(_local8);
dropBox[2].CreateShape(_local9);
dropBox[2].SetMassFromShapes();
_local8.position.Set((((playX + (playWidth / 2)) + 72.5) / phyScale), (((playY + 40) + (80 / 2)) / phyScale));
_local9.SetAsBox((2 / phyScale), (40 / phyScale));
dropBox[3] = phyWorld.CreateStaticBody(_local8);
dropBox[3].CreateShape(_local9);
dropBox[3].SetMassFromShapes();
_local8.position.Set(((playX + 35) / phyScale), ((playY + 215) / phyScale));
_local9.SetAsBox((17.5 / phyScale), (17.5 / phyScale));
_local9.density = 1;
_local9.groupIndex = 1;
_local8.userData = new BoxPlus();
_local8.userData.name = "+";
mathBox[0] = phyWorld.CreateDynamicBody(_local8);
mathBox[0].CreateShape(_local9);
mathBox[0].SetMassFromShapes();
_local8.position.Set(((playX + 75) / phyScale), ((playY + 215) / phyScale));
_local9.SetAsBox((17.5 / phyScale), (17.5 / phyScale));
_local9.density = 1;
_local8.userData = new BoxMinus();
_local8.userData.name = "-";
mathBox[1] = phyWorld.CreateDynamicBody(_local8);
mathBox[1].CreateShape(_local9);
mathBox[1].SetMassFromShapes();
_local8.position.Set(((playX + 115) / phyScale), ((playY + 215) / phyScale));
_local9.SetAsBox((17.5 / phyScale), (17.5 / phyScale));
_local9.density = 1;
_local8.userData = new BoxMPly();
_local8.userData.name = "x";
mathBox[2] = phyWorld.CreateDynamicBody(_local8);
mathBox[2].CreateShape(_local9);
mathBox[2].SetMassFromShapes();
_local8.position.Set(((playX + 155) / phyScale), ((playY + 215) / phyScale));
_local9.SetAsBox((17.5 / phyScale), (17.5 / phyScale));
_local9.density = 1;
_local8.userData = new BoxDiv();
_local8.userData.name = "/";
mathBox[3] = phyWorld.CreateDynamicBody(_local8);
mathBox[3].CreateShape(_local9);
mathBox[3].SetMassFromShapes();
phyWorld.Step(timeStep, iterations);
input = new Input(this);
mainTL.playIt(mainTL.startSound);
gameState = NEW_GAME;
levelTime = 0;
lastTime = getTimer();
gameTime = 60000;
ChangeQ("");
mainTL.allowQuit = true;
};
};
}
public function ChangeQ(_arg1:String){
var _local2:uint;
var _local3:int;
lastAns.Q1.text = Q1.text;
lastAns.Q2.text = Q2.text;
lastAns.Q3.text = Q3.text;
lastAns.Q4.text = Q4.text;
lastAns.Q5.text = Q5.text;
Tweener.removeTweens(lastAns);
lastAns.alpha = 0.5;
lastAns.y = 170;
Tweener.addTween(lastAns, {alpha:1, transition:"easeInSine", time:0.4});
Tweener.addTween(lastAns, {y:300, transition:"easeInSine", time:1});
Tweener.addTween(lastAns, {alpha:0, transition:"easeInSine", time:1, delay:2});
if ((((diffLevel < 2)) && ((qNo >= diffUpdateAtQs[(diffLevel + 1)])))){
diffLevel++;
minIndex = minList[diffLevel];
maxIndex = maxList[diffLevel];
};
if (lastQ.length == 5){
lastQ.shift();
};
lastQ.push(theQ);
_local2 = 0;
while (_local2 < 15) {
theQ = (minIndex + Math.floor((Math.random() * (maxIndex - minIndex))));
if (Cmp(theQ)){
break;
};
_local2++;
};
if (ansText != Q1){
Q1.text = qArray[theQ][0];
};
if (ansText != Q2){
Q2.text = qArray[theQ][1];
};
if (ansText != Q3){
Q3.text = qArray[theQ][2];
};
if (ansText != Q4){
Q4.text = qArray[theQ][3];
};
if (ansText != Q5){
Q5.text = qArray[theQ][4];
};
ansText.text = "";
ansLength = qArray[theQ][ansArray[theQ]].length;
qMark.alpha = 1;
if ((((qNo <= 2)) && (((mainTL.isPractice) || ((mainTL.practiceMode[2] == 1)))))){
if (qNo == 0){
Tweener.addTween(mainTL.hintLevel3, {visible:true, alpha:0.1});
Tweener.addTween(mainTL.hintLevel3, {alpha:1, transition:"easeOutSine", time:0.5});
};
mainTL.hintLevel3.Hint1.alpha = (mainTL.hintLevel3.Hint2.alpha = (mainTL.hintLevel3.Hint3.alpha = (mainTL.hintLevel3.Hint4.alpha = 0)));
if (qArray[theQ][1] == "+"){
mainTL.hintLevel3.Hint1.alpha = 1;
} else {
if (qArray[theQ][1] == "-"){
mainTL.hintLevel3.Hint2.alpha = 1;
} else {
if (qArray[theQ][1] == "x"){
mainTL.hintLevel3.Hint3.alpha = 1;
} else {
if (qArray[theQ][1] == "/"){
mainTL.hintLevel3.Hint4.alpha = 1;
};
};
};
};
};
if (((((mainTL.isPractice) || ((mainTL.practiceMode[2] == 1)))) && ((qNo > 2)))){
if (!mainTL.isPractice){
mainTL.practiceMode[2] = 0;
};
mainTL.hintLevel3.visible = false;
};
mainTL.qText.text = String((qNo + 1));
if (gameState != NEW_GAME){
timer.start();
} else {
gameState = NEW_Q;
_local3 = 0;
while (_local3 < 4) {
mathBox[_local3].m_userData.x = (mathBox[_local3].GetPosition().x * 50);
mathBox[_local3].m_userData.y = (mathBox[_local3].GetPosition().y * 50);
mathBox[_local3].m_userData.rotation = (mathBox[_local3].GetAngle() * (180 / Math.PI));
_local3++;
};
addChild(mathBox[0].m_userData);
addChild(mathBox[1].m_userData);
addChild(mathBox[2].m_userData);
addChild(mathBox[3].m_userData);
};
}
function onNextGame(_arg1:MouseEvent){
cleanUp();
}
function cleanUp(){
timer.removeEventListener(TimerEvent.TIMER, dropBoxes);
removeEventListener(Event.ENTER_FRAME, Update);
if (scoreWin){
mainTL.removeChild(scoreWin);
};
mainTL.allowQuit = true;
if (mainTL.time2Quit){
mainTL.gotoAndStop("mainMenu");
mainTL.time2Quit = false;
if (mainTL.isMusic){
if (mainTL.musicChannel){
mainTL.musicChannel.stop();
};
mainTL.musicChannel = mainTL.bgMusic1.play(0, int.MAX_VALUE);
mainTL.musicChannel.soundTransform = mainTL.musicTransform;
};
} else {
mainTL.nextGame();
};
}
public function Update(_arg1:Event):void{
var seconds:uint;
var bb:b2Body;
var p1:*;
var p2:*;
var p3:*;
var p4:b2Vec2;
var e = _arg1;
if (mainTL.time2Quit){
cleanUp();
};
curTime = (getTimer() - lastTime);
lastTime = (lastTime + curTime);
lastSecond = Math.floor((levelTime / 1000));
levelTime = (levelTime + curTime);
seconds = Math.floor((levelTime / 1000));
if (gameState != TIME_UP){
mainTL.timeText.text = String(((gameTime / 1000) - Math.floor((levelTime / 1000))));
};
if ((((((((gameTime / 1000) - seconds) <= 5)) && ((((gameTime / 1000) - seconds) >= 1)))) && (!((seconds == lastSecond))))){
mainTL.playIt(mainTL.tickSound);
};
Input.update();
UpdateMouseWorld();
MouseDrag();
phyWorld.Step(timeStep, iterations);
bb = phyWorld.m_bodyList;
while (bb) {
if ((bb.m_userData is Sprite)){
bb.m_userData.x = (bb.GetPosition().x * 50);
bb.m_userData.y = (bb.GetPosition().y * 50);
bb.m_userData.rotation = (bb.GetAngle() * (180 / Math.PI));
};
bb = bb.m_next;
};
if ((((levelTime > gameTime)) && (!((gameState == TIME_UP))))){
if (scoreWin){
return;
};
gameState = TIME_UP;
mainTL.allowQuit = false;
mainTL.playIt(mainTL.endSound);
scoreWin = new ScoreWindow();
scoreWin.x = 83;
scoreWin.y = 280;
(scoreWin as ScoreWindow).inside.nextButton.addEventListener(MouseEvent.CLICK, onNextGame);
(scoreWin as ScoreWindow).inside.quitButton.addEventListener(MouseEvent.CLICK, onQuitGame);
if (mainTL.isPractice){
mainTL.isPractice = false;
(scoreWin as ScoreWindow).inside.nextButton.visible = false;
(scoreWin as ScoreWindow).inside.quitButton.x = ((scoreWin as ScoreWindow).inside.quitButton.x - 70);
};
(scoreWin as ScoreWindow).inside.scoreNos.qAsked.text = String(qNo);
(scoreWin as ScoreWindow).inside.scoreNos.qAns.text = String(ansOk);
if (qNo){
(scoreWin as ScoreWindow).inside.scoreNos.testScore.text = String(Math.round((((ansOk * 10) + (((ansOk / qNo) * ansOk) * 10)) + (((levelTime / 60000) * ansOk) * 10))));
} else {
(scoreWin as ScoreWindow).inside.scoreNos.testScore.text = "0";
};
mainTL.gameScore = (mainTL.gameScore + int((scoreWin as ScoreWindow).inside.scoreNos.testScore.text));
(scoreWin as ScoreWindow).inside.scoreNos.brainScore.text = String(mainTL.gameScore);
mainTL.addChild(scoreWin);
Tweener.addTween(scoreWin, {y:75, time:1, onStart:function (){
this.scaleX = 0.9;
this.scaleY = 0.9;
}});
Tweener.addTween(scoreWin, {x:58, scaleX:1, scaleY:1, transition:"easeInSine", time:0.5, delay:0.5});
};
if ((((gameState == NEW_Q)) && (lastBody))){
p1 = lastBody.GetWorldPoint(new b2Vec2((lastBody.m_shapeList as b2PolygonShape).m_vertices[0].x, (lastBody.m_shapeList as b2PolygonShape).m_vertices[0].y));
p2 = lastBody.GetWorldPoint(new b2Vec2((lastBody.m_shapeList as b2PolygonShape).m_vertices[1].x, (lastBody.m_shapeList as b2PolygonShape).m_vertices[1].y));
p3 = lastBody.GetWorldPoint(new b2Vec2((lastBody.m_shapeList as b2PolygonShape).m_vertices[2].x, (lastBody.m_shapeList as b2PolygonShape).m_vertices[2].y));
p4 = lastBody.GetWorldPoint(new b2Vec2((lastBody.m_shapeList as b2PolygonShape).m_vertices[3].x, (lastBody.m_shapeList as b2PolygonShape).m_vertices[3].y));
if (((((((mainTL.hitTestBox.hitTestPoint(((p1.x * 50) + 138), ((p1.y * 50) + 21.2))) && (mainTL.hitTestBox.hitTestPoint(((p2.x * 50) + 138), ((p2.y * 50) + 21.2))))) && (mainTL.hitTestBox.hitTestPoint(((p3.x * 50) + 138), ((p3.y * 50) + 21.2))))) && (mainTL.hitTestBox.hitTestPoint(((p4.x * 50) + 138), ((p4.y * 50) + 21.2))))){
DrawMc.gotoAndStop("glow");
if (!Input.mouseDown){
lastBody.m_shapeList.m_groupIndex = 1;
ansText.text = lastBody.m_userData.name;
qMark.alpha = 0;
if (checkAns()){
gameState = ANS_OK;
qNo++;
ansOk++;
Tweener.removeTweens(tickMc);
Tweener.removeTweens(crossMc);
tickMc.anim.gotoAndStop(1);
Tweener.addTween(tickMc, {alpha:1, time:0.1, onStart:function (){
crossMc.alpha = 0;
}, onComplete:function (){
this.anim.gotoAndPlay(2);
}});
Tweener.addTween(tickMc, {alpha:0, delay:2.1, time:0.75});
if (comboCount < 0){
comboCount = 1;
} else {
comboCount++;
};
if (comboCount < 3){
mainTL.playIt(mainTL.ok1Sound);
} else {
mainTL.playIt(mainTL.ok2Sound);
};
if (comboCount == 3){
gameTime = (gameTime + 2000);
Tweener.removeTweens(mainTL.timeAdd);
mainTL.timeAdd.alpha = 1;
mainTL.timeAdd.y = -5;
Tweener.addTween(mainTL.timeAdd, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeAdd, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.scoreText.text = ansOk;
ChangeQ("");
} else {
gameState = ANS_WAIT;
mainTL.playIt(mainTL.waitSound);
waitTime = 0;
};
};
} else {
DrawMc.gotoAndStop("normal");
};
};
if (gameState == ANS_WAIT){
waitTime = (waitTime + curTime);
if (waitTime > 1500){
gameState = ANS_WRONG;
qNo++;
Tweener.removeTweens(tickMc);
Tweener.removeTweens(crossMc);
crossMc.anim.gotoAndStop(1);
Tweener.addTween(crossMc, {alpha:1, time:0.1, onStart:function (){
tickMc.alpha = 0;
}, onComplete:function (){
this.anim.gotoAndPlay(2);
}});
Tweener.addTween(crossMc, {alpha:0, delay:2.1, time:0.75});
if (comboCount > 0){
comboCount = -1;
} else {
comboCount--;
};
if (comboCount == -1){
mainTL.playIt(mainTL.wrong1Sound);
} else {
if (comboCount < -1){
mainTL.playIt(mainTL.wrong2Sound);
};
};
if (comboCount == -2){
gameTime = (gameTime - 2000);
Tweener.removeTweens(mainTL.timeRemove);
mainTL.timeRemove.alpha = 1;
mainTL.timeRemove.y = -6;
Tweener.addTween(mainTL.timeRemove, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeRemove, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.falseText.text = (qNo - ansOk);
ChangeQ("");
};
};
}
function GetBodyAtMouse(_arg1:Boolean=false):b2Body{
var _local2:b2AABB;
var _local3:int;
var _local4:Array;
var _local5:int;
var _local6:b2Body;
var _local7:int;
var _local8:b2Shape;
var _local9:Boolean;
mousePVec.Set(mouseXWorldPhys, mouseYWorldPhys);
_local2 = new b2AABB();
_local2.lowerBound.Set((mouseXWorldPhys - 0.001), (mouseYWorldPhys - 0.001));
_local2.upperBound.Set((mouseXWorldPhys + 0.001), (mouseYWorldPhys + 0.001));
_local3 = 10;
_local4 = new Array();
_local5 = phyWorld.Query(_local2, _local4, _local3);
_local6 = null;
_local7 = 0;
while (_local7 < _local5) {
if ((((_local4[_local7].m_body.IsStatic() == false)) || (_arg1))){
_local8 = (_local4[_local7] as b2Shape);
_local9 = (_local4[_local7] as b2Shape).TestPoint(_local8.m_body.GetXForm(), mousePVec);
if (_local9){
_local6 = _local8.m_body;
break;
};
};
_local7++;
};
return (_local6);
}
public function Cmp(_arg1:uint):Boolean{
if ((((((((((((lastQ.length == 5)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))) && (!((lastQ[3] == _arg1))))) && (!((lastQ[4] == _arg1))))){
return (true);
};
if ((((((((((lastQ.length == 4)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))) && (!((lastQ[3] == _arg1))))){
return (true);
};
if ((((((((lastQ.length == 3)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))){
return (true);
};
if ((((((lastQ.length == 2)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))){
return (true);
};
if ((((lastQ.length == 1)) && (!((lastQ[0] == _arg1))))){
return (true);
};
return (false);
}
public function MouseDrag():void{
var _local1:b2Body;
var _local2:b2MouseJointDef;
var _local3:b2Vec2;
if (((Input.mouseDown) && (!(mouseJoint)))){
_local1 = GetBodyAtMouse();
if (_local1){
_local2 = new b2MouseJointDef();
_local2.body1 = phyWorld.m_groundBody;
_local2.body2 = _local1;
_local2.target.Set(mouseXWorldPhys, mouseYWorldPhys);
_local2.maxForce = (300 * _local1.m_mass);
_local2.timeStep = timeStep;
if (gameState == NEW_Q){
mainTL.playIt(mainTL.pickSound);
mouseJoint = (phyWorld.CreateJoint(_local2) as b2MouseJoint);
if (lastBody){
lastBody.m_shapeList.m_groupIndex = 1;
};
_local1.m_shapeList.m_groupIndex = -1;
lastBody = _local1;
} else {
if (gameState == ANS_WAIT){
if (_local1 == lastBody){
mainTL.playIt(mainTL.dropSound);
_local1.SetXForm(new b2Vec2(_local1.m_xf.position.x, 5.15), 0);
gameState = NEW_Q;
} else {
mainTL.playIt(mainTL.pickSound);
mouseJoint = (phyWorld.CreateJoint(_local2) as b2MouseJoint);
if (lastBody){
lastBody.SetXForm(new b2Vec2(lastBody.m_xf.position.x, 5.15), 0);
lastBody.m_shapeList.m_groupIndex = 1;
};
_local1.m_shapeList.m_groupIndex = -1;
lastBody = _local1;
gameState = NEW_Q;
};
};
};
_local1.WakeUp();
};
};
if (!Input.mouseDown){
if (mouseJoint){
phyWorld.DestroyJoint(mouseJoint);
mouseJoint = null;
};
};
if (mouseJoint){
_local3 = new b2Vec2(mouseXWorldPhys, mouseYWorldPhys);
mouseJoint.SetTarget(_local3);
};
}
public function UpdateMouseWorld():void{
mouseXWorldPhys = (Input.mouseX / phyScale);
mouseYWorldPhys = (Input.mouseY / phyScale);
mouseXWorld = Input.mouseX;
mouseYWorld = Input.mouseY;
}
private function checkAns():Boolean{
var _local1:Boolean;
_local1 = false;
if (ansText.text.charAt(0) == qArray[theQ][ansArray[theQ]].charAt(0)){
_local1 = true;
} else {
_local1 = false;
};
return (_local1);
}
public function onQuitGame(_arg1:MouseEvent):void{
mainTL.time2Quit = true;
cleanUp();
}
}
}//package
Section 189
//mcCross (mcCross)
package {
import flash.display.*;
public dynamic class mcCross extends MovieClip {
public var anim:MovieClip;
}
}//package
Section 190
//mcTick (mcTick)
package {
import flash.display.*;
public dynamic class mcTick extends MovieClip {
public var anim:MovieClip;
}
}//package
Section 191
//MeezLevel (MeezLevel)
package {
import flash.display.*;
import flash.events.*;
import caurina.transitions.*;
import flash.filters.*;
import flash.geom.*;
import flash.utils.*;
import org.flintparticles.common.initializers.*;
import org.flintparticles.common.actions.*;
import org.flintparticles.common.counters.*;
import org.flintparticles.twoD.zones.*;
import flash.media.*;
import com.foxaweb.ui.gesture.*;
import fl.transitions.easing.*;
import org.flintparticles.common.energyEasing.*;
import fl.transitions.*;
import org.flintparticles.twoD.actions.*;
import org.flintparticles.twoD.initializers.*;
import org.flintparticles.twoD.emitters.*;
import org.flintparticles.common.displayObjects.*;
import flash.text.*;
import flash.ui.*;
import org.flintparticles.twoD.renderers.*;
import org.flintparticles.common.debug.*;
public class MeezLevel extends MovieClip {
public var theQ:int;
public var diffUpdateAtQs:Array;
public var minList:Array;
public var qNo:uint;
public var ansArray:Array;
public var DrawMc:MovieClip;
public var comboCount:int;// = 0
public var maxList:Array;
var fireEmitter:Emitter2D;
public var ansOk:uint;
public var qArray:Array;
public var levelTime:Number;
public var lastQ:Array;
public var diffLevel:uint;
public var lastTime;
var emitterC:Emitter2D;
var emitterD:Emitter2D;
var emitterR:Emitter2D;
var emitterU:Emitter2D;
var emitterL:Emitter2D;
public var tweenArray:Array;
public var lastSecond:uint;
public var counterMc:Sprite;
public var setWarning:Boolean;// = true
public var cloneArray:Array;
public var doIt:Boolean;// = false
public var curTime;
public var pencilChannel:SoundChannel;
public var shapeArray:Array;
private var timer;
private var fadeTween:Tween;
public var mzCount:uint;// = 0
private var countTimer:Timer;
private var mg:MouseGesture;
public var Tabs:MovieClip;
public var minIndex;
public var startCount:uint;
public var gameState:uint;
public var maxIndex:uint;
public var gameTime:int;
public var waitTime;
public var mainTL:MovieClip;
public var scoreWin:Sprite;
public static const TIME_UP = 7;
public static const ANS_WAIT_OK = 4;
public static const NEW_GAME = 1;
public static const NEW_Q = 2;
public static const ANS_WRONG = 5;
public static const ANS_OK = 3;
public static const ANS_WAIT_WRONG = 6;
public function MeezLevel(){
var _local1:BitmapRenderer;
var _local2:BitmapRenderer;
qArray = new Array();
tweenArray = new Array();
ansArray = new Array();
shapeArray = new Array(new RedO(), new Flower(), new GreenO(), new Star(), new Triangle(), new Sphere(), new Heart(), new Square());
cloneArray = new Array(new RedO(), new Flower(), new GreenO(), new Star(), new Triangle(), new Sphere(), new Heart(), new Square());
mzCount = 0;
lastQ = new Array();
minList = new Array();
maxList = new Array();
diffUpdateAtQs = new Array();
comboCount = 0;
doIt = false;
setWarning = true;
fireEmitter = new Emitter2D();
emitterR = new Emitter2D();
emitterL = new Emitter2D();
emitterU = new Emitter2D();
emitterD = new Emitter2D();
emitterC = new Emitter2D();
super();
stage.scaleMode = "noScale";
mainTL = (this.parent as MovieClip);
gameState = NEW_GAME;
mainTL.scoreText.text = "0";
mainTL.falseText.text = "0";
mainTL.qText.text = "0";
mainTL.allowQuit = false;
mainTL.yesButton.visible = false;
mainTL.noButton.visible = false;
fireEmitter.counter = new TimePeriod(60, 0.5);
fireEmitter.addInitializer(new Lifetime(0.5));
fireEmitter.addInitializer(new Velocity(new DiscSectorZone(new Point(0, 0), 10, 5, (-(Math.PI) * 0.75), (-(Math.PI) * 0.25))));
fireEmitter.addInitializer(new Position(new DiscZone(new Point(30, 30), 20, 0)));
fireEmitter.addInitializer(new ImageClass(FireBlob));
fireEmitter.addAction(new Age(TwoWay.quadratic));
fireEmitter.addAction(new Move());
fireEmitter.addAction(new Accelerate(0, -20));
fireEmitter.addAction(new ColorChange(4294940928, 16768358));
fireEmitter.addAction(new ScaleImage(2, 4));
fireEmitter.addAction(new RotateToDirection());
_local1 = new BitmapRenderer(new Rectangle(0, 0, this.height, this.width));
_local1.addEmitter(fireEmitter);
addChild(_local1);
fireEmitter.x = 227;
fireEmitter.y = 168.1;
fireEmitter.runAhead(10);
emitterR.counter = new TimePeriod(80, 0.1);
emitterR.addInitializer(new Lifetime(0.1));
emitterR.addInitializer(new Velocity(new LineZone(new Point(0, 0), new Point(100, 0))));
emitterR.addInitializer(new ColorInit(4294900124, 4294923091));
emitterR.addInitializer(new Position(new DiscZone(new Point(30, 30), 15, 0)));
emitterR.addInitializer(new ImageClass(RadialDot, 2));
emitterR.addAction(new Move());
emitterR.addAction(new Accelerate(350, 0));
emitterR.addAction(new DeathSpeed(350));
emitterR.addAction(new ScaleImage(1.5, 2.5));
emitterR.x = 133;
emitterR.y = 120.4;
emitterL.counter = new TimePeriod(80, 0.1);
emitterL.addInitializer(new Lifetime(0.1));
emitterL.addInitializer(new Velocity(new LineZone(new Point(0, 0), new Point(-100, 0))));
emitterL.addInitializer(new ColorInit(4294900124, 4294923091));
emitterL.addInitializer(new Position(new DiscZone(new Point(30, 30), 15, 0)));
emitterL.addInitializer(new ImageClass(RadialDot, 2));
emitterL.addAction(new Move());
emitterL.addAction(new Accelerate(-350, 0));
emitterL.addAction(new DeathSpeed(-330));
emitterL.addAction(new ScaleImage(1.5, 2.5));
emitterL.x = 133;
emitterL.y = 120.4;
emitterU.counter = new TimePeriod(80, 0.1);
emitterU.addInitializer(new Lifetime(0.1));
emitterU.addInitializer(new Velocity(new LineZone(new Point(0, 0), new Point(0, -100))));
emitterU.addInitializer(new ColorInit(4294900124, 4294923091));
emitterU.addInitializer(new Position(new DiscZone(new Point(30, 30), 15, 0)));
emitterU.addInitializer(new ImageClass(RadialDot, 2));
emitterU.addAction(new Move());
emitterU.addAction(new Accelerate(0, -350));
emitterU.addAction(new DeathSpeed(-290));
emitterU.addAction(new ScaleImage(1.5, 2.5));
emitterU.x = 133;
emitterU.y = 120.4;
emitterD.counter = new TimePeriod(80, 0.1);
emitterD.addInitializer(new Lifetime(0.1));
emitterD.addInitializer(new Velocity(new LineZone(new Point(0, 0), new Point(0, 100))));
emitterD.addInitializer(new ColorInit(4294900124, 4294923091));
emitterD.addInitializer(new Position(new DiscZone(new Point(30, 30), 15, 0)));
emitterD.addInitializer(new ImageClass(RadialDot, 2));
emitterD.addAction(new Move());
emitterD.addAction(new Accelerate(0, 350));
emitterD.addAction(new DeathSpeed(300));
emitterD.addAction(new ScaleImage(1.5, 2.5));
emitterD.x = 133;
emitterD.y = 120.4;
emitterC.counter = new TimePeriod(200, 0.1);
emitterC.addInitializer(new Lifetime(0.1, 0.2));
emitterC.addInitializer(new Velocity(new DiscZone(new Point(0, 0), 30, 20)));
emitterC.addInitializer(new ColorInit(4294900124, 4294923091));
emitterC.addInitializer(new Position(new DiscZone(new Point(30, 30), 15, 0)));
emitterC.addInitializer(new ImageClass(RadialDot, 2));
emitterC.addAction(new Move());
emitterC.addAction(new Accelerate(0, -70));
emitterC.addAction(new RotateToDirection());
emitterC.addAction(new DeathSpeed(-70));
emitterC.addAction(new ScaleImage(1.5, 2.5));
emitterC.x = 133;
emitterC.y = 122.4;
_local2 = new BitmapRenderer(new Rectangle(-35, -10, this.height, this.width));
_local2.addFilter(new BlurFilter(25, 25));
_local2.addEmitter(emitterR);
_local2.addEmitter(emitterL);
_local2.addEmitter(emitterU);
_local2.addEmitter(emitterD);
_local2.addEmitter(emitterC);
DrawMc.addChildAt(_local2, 1);
qArray[0] = [4, 4, 2, -1, -1];
ansArray[0] = "1";
qArray[1] = [5, 3, 2, -1, -1];
ansArray[1] = "0";
qArray[2] = [4, -1, -1, 0, 4];
ansArray[2] = "4";
qArray[3] = [5, 5, -1, 1, -1];
ansArray[3] = "1";
qArray[4] = [0, -1, 0, 1, 3];
ansArray[4] = "2";
qArray[5] = [3, -1, 2, -1, 3];
ansArray[5] = "4";
qArray[6] = [1, -1, 1, 3, 2];
ansArray[6] = "2";
qArray[7] = [2, 5, -1, 3, 2];
ansArray[7] = "4";
qArray[8] = [0, 5, 0, -1, -1];
ansArray[8] = "2";
qArray[9] = [3, -1, 2, -1, -1];
ansArray[9] = "0";
qArray[10] = [1, -1, 2, -1, 1];
ansArray[10] = "4";
qArray[11] = [2, 2, -1, 0, -1];
ansArray[11] = "1";
qArray[12] = [1, 5, 0, 1, -1];
ansArray[12] = "3";
qArray[13] = [3, -1, 2, -1, 3];
ansArray[13] = "4";
qArray[14] = [2, 2, 4, -1, -1];
ansArray[14] = "1";
qArray[15] = [0, -1, 7, 2, -1];
ansArray[15] = "0";
qArray[16] = [1, -1, -1, 5, -1];
ansArray[16] = "0";
qArray[17] = [1, 1, 2, 3, 0];
ansArray[17] = "1";
qArray[18] = [0, 2, 0, 5, 6];
ansArray[18] = "2";
qArray[19] = [3, 4, 2, -1, 7];
ansArray[19] = "0";
qArray[20] = [2, -1, 2, 0, 3];
ansArray[20] = "2";
qArray[21] = [3, 0, -1, -1, -1];
ansArray[21] = "0";
qArray[22] = [5, -1, 0, 1, -1];
ansArray[22] = "0";
qArray[23] = [6, 0, 2, 6, 7];
ansArray[23] = "3";
qArray[24] = [2, 5, 1, 2, -1];
ansArray[24] = "3";
qArray[25] = [4, 4, 2, -1, 3];
ansArray[25] = "1";
qArray[26] = [2, 1, 5, 3, 2];
ansArray[26] = "4";
qArray[27] = [6, -1, -1, 3, 6];
ansArray[27] = "4";
qArray[28] = [5, 3, 5, 1, -1];
ansArray[28] = "2";
qArray[29] = [3, 0, 2, 3, -1];
ansArray[29] = "3";
qArray[30] = [1, -1, 2, 6, 3];
ansArray[30] = "0";
qArray[31] = [2, 4, 2, 5, 1];
ansArray[31] = "2";
qArray[32] = [7, 3, 0, 1, 7];
ansArray[32] = "4";
qArray[33] = [6, 6, 7, 1, 0];
ansArray[33] = "1";
qArray[34] = [5, 3, 1, 0, 5];
ansArray[34] = "4";
qArray[35] = [2, 0, 2, 5, 3];
ansArray[35] = "2";
qArray[36] = [0, 6, 0, 4, 2];
ansArray[36] = "2";
qArray[37] = [1, 1, 2, -1, 0];
ansArray[37] = "1";
qArray[38] = [0, 1, 0, 3, -1];
ansArray[38] = "2";
qArray[39] = [1, 4, 7, 1, 5];
ansArray[39] = "3";
qArray[40] = [2, 4, 2, 0, 3];
ansArray[40] = "2";
qArray[41] = [3, 3, 5, 1, -1];
ansArray[41] = "1";
qArray[42] = [4, 3, 1, 5, 6];
ansArray[42] = "0";
qArray[43] = [6, 0, 2, 6, 3];
ansArray[43] = "3";
qArray[44] = [1, 3, 0, 4, 1];
ansArray[44] = "4";
qArray[45] = [2, 0, 2, 5, 3];
ansArray[45] = "2";
qArray[46] = [7, 1, 4, 7, 2];
ansArray[46] = "3";
qArray[47] = [4, 1, 2, 3, 4];
ansArray[47] = "4";
qArray[48] = [5, 1, 4, 0, 3];
ansArray[48] = "0";
qArray[49] = [0, 0, 2, 3, 4];
ansArray[49] = "1";
qArray[50] = [1, -1, 2, 1, 3];
ansArray[50] = "3";
qArray[51] = [2, 6, 2, 5, 0];
ansArray[51] = "2";
qArray[52] = [3, 3, 0, 1, 4];
ansArray[52] = "1";
qArray[53] = [4, 1, 3, 6, 5];
ansArray[53] = "0";
qArray[54] = [5, 3, 5, 7, 2];
ansArray[54] = "2";
qArray[55] = [0, 0, 2, 4, 3];
ansArray[55] = "1";
qArray[56] = [1, 1, 5, 3, 2];
ansArray[56] = "1";
qArray[57] = [2, 5, 4, 2, 0];
ansArray[57] = "3";
qArray[58] = [2, 1, 0, 5, 2];
ansArray[58] = "4";
qArray[59] = [7, 0, 2, 5, 6];
ansArray[59] = "0";
qNo = 0;
ansOk = 0;
minIndex = 0;
maxIndex = 14;
minList[0] = 0;
minList[1] = 10;
minList[2] = 20;
maxList[0] = 14;
maxList[1] = 39;
maxList[2] = 59;
diffUpdateAtQs[0] = 0;
diffUpdateAtQs[1] = 9;
diffUpdateAtQs[2] = 19;
diffLevel = 0;
mg = new MouseGesture(DrawMc);
mg.addGesture("0", "4321076542");
mg.addGesture("1", "6");
mg.addGesture("2", "4");
mg.addGesture("3", "2");
mg.addGesture("4", "0");
timer = new Timer(100, 1);
timer.addEventListener(TimerEvent.TIMER, fadeDrawing);
startCount = 0;
counterMc = new Count3();
counterMc.x = 175;
counterMc.y = 120;
addChild(counterMc);
countTimer = new Timer(1000, 3);
countTimer.addEventListener(TimerEvent.TIMER, showCount);
countTimer.start();
mainTL.playIt(mainTL.tickSound);
}
protected function fadeDrawing(_arg1:TimerEvent):void{
fadeTween = new Tween(DrawMc.Zone, "alpha", Regular.easeIn, DrawMc.Zone.alpha, 0, 20);
}
protected function sixMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 > 0.3)) ? _arg1.cost : 10000);
}
protected function noMatchHandler(_arg1:GestureEvent):void{
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
DrawMc.Zone.graphics.clear();
}
protected function showCount(_arg1:TimerEvent):void{
startCount++;
if (startCount == 1){
mainTL.hintLevel5.visible = false;
mainTL.playIt(mainTL.tickSound);
removeChild(counterMc);
counterMc = new Count2();
counterMc.x = 175;
counterMc.y = 120;
addChild(counterMc);
} else {
if (startCount == 2){
mainTL.playIt(mainTL.tickSound);
removeChild(counterMc);
counterMc = new Count1();
counterMc.x = 175;
counterMc.y = 120;
addChild(counterMc);
} else {
mainTL.playIt(mainTL.startSound);
removeChild(counterMc);
countTimer.stop();
countTimer.removeEventListener(TimerEvent.TIMER, showCount);
mg.addEventListener(GestureEvent.GESTURE_MATCH, matchHandler);
mg.addEventListener(GestureEvent.NO_MATCH, noMatchHandler);
mg.addEventListener(GestureEvent.START_CAPTURE, startHandler);
mg.addEventListener(GestureEvent.STOP_CAPTURE, stopHandler);
DrawMc.addEventListener(MouseEvent.MOUSE_OVER, HideMouse);
DrawMc.addEventListener(MouseEvent.MOUSE_OUT, ShowMouse);
DrawMc.addEventListener(MouseEvent.MOUSE_MOVE, DragMouse);
addEventListener(Event.ENTER_FRAME, Update, false, 0, true);
gameState = NEW_GAME;
levelTime = 0;
lastTime = getTimer();
gameTime = 60000;
theQ = -1;
ChangeQ("");
mainTL.allowQuit = true;
};
};
}
protected function fiveMatch(_arg1:Object):uint{
var _local2:int;
_local2 = _arg1.moves.join("").indexOf("111");
return (((_local2 == -1)) ? _arg1.cost : 10000);
}
public function HideMouse(_arg1:MouseEvent):void{
Mouse.hide();
if (((!(_arg1.buttonDown)) && (!((pencilChannel == null))))){
pencilChannel.stop();
pencilChannel = null;
};
}
function onNextGame(_arg1:MouseEvent){
cleanUp();
}
protected function startHandler(_arg1:GestureEvent):void{
timer.stop();
if (fadeTween){
fadeTween.stop();
};
if (mainTL.isSound){
pencilChannel = mainTL.pencilSound.play(0, int.MAX_VALUE);
};
DrawMc.Zone.graphics.clear();
DrawMc.Zone.alpha = 0.8;
DrawMc.Zone.graphics.lineStyle(4, 0x444444);
DrawMc.Zone.graphics.moveTo(DrawMc.mouseX, DrawMc.mouseY);
addEventListener(Event.ENTER_FRAME, capturingHandler);
}
public function ChangeQ(_arg1:String){
var _local2:uint;
var _local3:int;
while (mzCount > 0) {
mzCount--;
DrawMc.removeChildAt(2);
};
if ((((diffLevel < 2)) && ((qNo >= diffUpdateAtQs[(diffLevel + 1)])))){
diffLevel++;
minIndex = minList[diffLevel];
maxIndex = maxList[diffLevel];
};
if (lastQ.length == 5){
lastQ.shift();
};
lastQ.push(theQ);
_local2 = 0;
while (_local2 < 15) {
theQ = (minIndex + Math.floor((Math.random() * (maxIndex - minIndex))));
if (Cmp(theQ)){
break;
};
_local2++;
};
_local3 = 0;
while (_local3 < qArray[theQ].length) {
switch (_local3){
case 0:
cloneArray[qArray[theQ][0]].x = DrawMc.centerXY.x;
cloneArray[qArray[theQ][0]].y = DrawMc.centerXY.y;
cloneArray[qArray[theQ][0]].visible = true;
mzCount++;
DrawMc.addChildAt(cloneArray[qArray[theQ][0]], 2);
break;
case 1:
if (qArray[theQ][_local3] == -1){
break;
};
shapeArray[qArray[theQ][1]].x = DrawMc.topXY.x;
shapeArray[qArray[theQ][1]].y = DrawMc.topXY.y;
break;
case 2:
if (qArray[theQ][_local3] == -1){
break;
};
shapeArray[qArray[theQ][2]].x = DrawMc.leftXY.x;
shapeArray[qArray[theQ][2]].y = DrawMc.leftXY.y;
break;
case 3:
if (qArray[theQ][_local3] == -1){
break;
};
shapeArray[qArray[theQ][_local3]].x = DrawMc.bottomXY.x;
shapeArray[qArray[theQ][_local3]].y = DrawMc.bottomXY.y;
break;
case 4:
if (qArray[theQ][_local3] == -1){
break;
};
shapeArray[qArray[theQ][_local3]].x = DrawMc.rightXY.x;
shapeArray[qArray[theQ][_local3]].y = DrawMc.rightXY.y;
break;
};
if ((((_local3 > 0)) && (!((qArray[theQ][_local3] == -1))))){
shapeArray[qArray[theQ][_local3]].visible = true;
shapeArray[qArray[theQ][_local3]].alpha = 1;
mzCount++;
DrawMc.addChildAt(shapeArray[qArray[theQ][_local3]], 2);
};
_local3++;
};
if ((((qNo <= 2)) && (((mainTL.isPractice) || ((mainTL.practiceMode[4] == 1)))))){
if (qNo == 0){
Tweener.addTween(mainTL.hintLevel5, {visible:true, alpha:0.1});
Tweener.addTween(mainTL.hintLevel5, {alpha:1, transition:"easeOutSine", time:0.5});
};
mainTL.hintLevel5.Hint1.alpha = (mainTL.hintLevel5.Hint2.alpha = (mainTL.hintLevel5.Hint3.alpha = (mainTL.hintLevel5.Hint4.alpha = (mainTL.hintLevel5.Hint5.alpha = 0))));
if (ansArray[theQ] == "1"){
mainTL.hintLevel5.Hint1.alpha = 1;
} else {
if (ansArray[theQ] == "2"){
mainTL.hintLevel5.Hint2.alpha = 1;
} else {
if (ansArray[theQ] == "3"){
mainTL.hintLevel5.Hint3.alpha = 1;
} else {
if (ansArray[theQ] == "4"){
mainTL.hintLevel5.Hint4.alpha = 1;
} else {
if (ansArray[theQ] == "0"){
mainTL.hintLevel5.Hint5.alpha = 1;
};
};
};
};
};
};
if (((((mainTL.isPractice) || ((mainTL.practiceMode[4] == 1)))) && ((qNo > 2)))){
if (!mainTL.isPractice){
mainTL.practiceMode[4] = 0;
};
mainTL.hintLevel5.visible = false;
};
mainTL.qText.text = String((qNo + 1));
gameState = NEW_Q;
}
protected function oMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 < 0.3)) ? _arg1.cost : 10000);
}
function cleanUp():void{
timer.removeEventListener(TimerEvent.TIMER, fadeDrawing);
mg.removeEventListener(GestureEvent.GESTURE_MATCH, matchHandler);
mg.removeEventListener(GestureEvent.NO_MATCH, noMatchHandler);
mg.removeEventListener(GestureEvent.START_CAPTURE, startHandler);
mg.removeEventListener(GestureEvent.STOP_CAPTURE, stopHandler);
DrawMc.removeEventListener(MouseEvent.MOUSE_OVER, HideMouse);
DrawMc.removeEventListener(MouseEvent.MOUSE_OUT, ShowMouse);
DrawMc.removeEventListener(MouseEvent.MOUSE_MOVE, DragMouse);
removeEventListener(Event.ENTER_FRAME, Update);
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
if (scoreWin){
mainTL.removeChild(scoreWin);
};
mainTL.allowQuit = true;
if (mainTL.time2Quit){
mainTL.gotoAndStop("mainMenu");
mainTL.time2Quit = false;
if (mainTL.isMusic){
if (mainTL.musicChannel){
mainTL.musicChannel.stop();
};
mainTL.musicChannel = mainTL.bgMusic1.play(0, int.MAX_VALUE);
mainTL.musicChannel.soundTransform = mainTL.musicTransform;
};
} else {
mainTL.nextGame();
};
}
protected function stopHandler(_arg1:GestureEvent):void{
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
removeEventListener(Event.ENTER_FRAME, capturingHandler);
}
public function Update(_arg1:Event):void{
var seconds:uint;
var e = _arg1;
if (mainTL.time2Quit){
cleanUp();
};
curTime = (getTimer() - lastTime);
lastTime = (lastTime + curTime);
lastSecond = Math.floor((levelTime / 1000));
levelTime = (levelTime + curTime);
seconds = Math.floor((levelTime / 1000));
if (gameState != TIME_UP){
mainTL.timeText.text = String(((gameTime / 1000) - Math.floor((levelTime / 1000))));
};
if ((((((((gameTime / 1000) - seconds) <= 5)) && ((((gameTime / 1000) - seconds) >= 1)))) && (!((seconds == lastSecond))))){
mainTL.playIt(mainTL.tickSound);
};
if (((!(mainTL.isSound)) && (pencilChannel))){
pencilChannel.stop();
pencilChannel = null;
};
if ((((levelTime > gameTime)) && (!((gameState == TIME_UP))))){
if (scoreWin){
return;
};
gameState = TIME_UP;
mainTL.allowQuit = false;
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
mainTL.playIt(mainTL.endSound);
scoreWin = new ScoreWindow();
scoreWin.x = 105;
scoreWin.y = 280;
(scoreWin as ScoreWindow).inside.scoreNos.qAsked.text = String(qNo);
(scoreWin as ScoreWindow).inside.nextButton.addEventListener(MouseEvent.CLICK, onNextGame);
(scoreWin as ScoreWindow).inside.quitButton.addEventListener(MouseEvent.CLICK, onQuitGame);
if (mainTL.isPractice){
mainTL.isPractice = false;
(scoreWin as ScoreWindow).inside.nextButton.visible = false;
(scoreWin as ScoreWindow).inside.quitButton.x = ((scoreWin as ScoreWindow).inside.quitButton.x - 70);
};
(scoreWin as ScoreWindow).inside.scoreNos.qAns.text = String(ansOk);
if (qNo){
(scoreWin as ScoreWindow).inside.scoreNos.testScore.text = String(Math.round((((ansOk * 10) + (((ansOk / qNo) * ansOk) * 10)) + (((levelTime / 60000) * ansOk) * 10))));
} else {
(scoreWin as ScoreWindow).inside.scoreNos.testScore.text = "0";
};
mainTL.gameScore = (mainTL.gameScore + int((scoreWin as ScoreWindow).inside.scoreNos.testScore.text));
(scoreWin as ScoreWindow).inside.scoreNos.brainScore.text = String(mainTL.gameScore);
mainTL.addChild(scoreWin);
Tweener.addTween(scoreWin, {y:75, time:1, onStart:function (){
this.scaleX = 0.9;
this.scaleY = 0.9;
}});
Tweener.addTween(scoreWin, {x:80, scaleX:1, scaleY:1, transition:"easeInSine", time:0.5, delay:0.5});
};
if (gameState == ANS_WAIT_WRONG){
waitTime = (waitTime + curTime);
if (waitTime > 500){
gameState = ANS_WRONG;
qNo++;
ChangeQ("");
};
} else {
if (gameState == ANS_WAIT_OK){
waitTime = (waitTime + curTime);
if (waitTime > 1200){
gameState = ANS_OK;
qNo++;
ChangeQ("");
};
};
};
}
protected function sMatch(_arg1:Object):uint{
var _local2:int;
_local2 = _arg1.moves.join("").indexOf("111");
return (((_local2 > -1)) ? _arg1.cost : 10000);
}
public function Cmp(_arg1:uint):Boolean{
if ((((((((((((lastQ.length == 5)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))) && (!((lastQ[3] == _arg1))))) && (!((lastQ[4] == _arg1))))){
return (true);
};
if ((((((((((lastQ.length == 4)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))) && (!((lastQ[3] == _arg1))))){
return (true);
};
if ((((((((lastQ.length == 3)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))){
return (true);
};
if ((((((lastQ.length == 2)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))){
return (true);
};
if ((((lastQ.length == 1)) && (!((lastQ[0] == _arg1))))){
return (true);
};
return (false);
}
protected function pMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 < 0.7)) ? _arg1.cost : 10000);
}
protected function capturingHandler(_arg1:Event):void{
DrawMc.Zone.graphics.lineTo((mouseX - DrawMc.x), (mouseY - DrawMc.y));
}
protected function ShowMouse(_arg1:MouseEvent):void{
Mouse.show();
}
protected function gMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 > 0.3)) ? _arg1.cost : 10000);
}
protected function DragMouse(_arg1:MouseEvent):void{
DrawMc.Cursor.x = (mouseX - DrawMc.x);
DrawMc.Cursor.y = (mouseY - DrawMc.y);
}
protected function dMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 > 0.8)) ? _arg1.cost : 10000);
}
private function checkAns():Boolean{
var _local1:Boolean;
_local1 = false;
return (_local1);
}
protected function matchHandler(_arg1:GestureEvent):void{
var _local2:int;
timer.start();
if (gameState == NEW_Q){
if (_arg1.datas == ansArray[theQ]){
gameState = ANS_WAIT_OK;
waitTime = 0;
ansOk++;
if (_arg1.datas == "0"){
emitterC.start();
waitTime = 400;
} else {
if (_arg1.datas == "1"){
emitterU.start();
Tweener.addTween(cloneArray[qArray[theQ][0]], {y:DrawMc.topXY.y, transition:"easeOutSine", time:0.5});
} else {
if (_arg1.datas == "2"){
emitterL.start();
Tweener.addTween(cloneArray[qArray[theQ][0]], {x:DrawMc.leftXY.x, transition:"easeOutSine", time:0.5});
} else {
if (_arg1.datas == "3"){
emitterD.start();
Tweener.addTween(cloneArray[qArray[theQ][0]], {y:DrawMc.bottomXY.y, transition:"easeOutSine", time:0.5});
} else {
if (_arg1.datas == "4"){
emitterR.start();
Tweener.addTween(cloneArray[qArray[theQ][0]], {x:DrawMc.rightXY.x, transition:"easeOutSine", time:0.5});
};
};
};
};
};
_local2 = 0;
while (_local2 < qArray[theQ].length) {
if (qArray[theQ][_local2] != -1){
Tweener.addTween(shapeArray[qArray[theQ][_local2]], {alpha:0, transition:"easeOutSine", time:0.3});
};
_local2++;
};
if (comboCount < 0){
comboCount = 1;
} else {
comboCount++;
};
if (comboCount < 3){
mainTL.playIt(mainTL.ok1Sound);
} else {
mainTL.playIt(mainTL.ok2Sound);
};
if (comboCount == 3){
gameTime = (gameTime + 2000);
Tweener.removeTweens(mainTL.timeAdd);
mainTL.timeAdd.alpha = 1;
mainTL.timeAdd.y = -5;
Tweener.addTween(mainTL.timeAdd, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeAdd, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.scoreText.text = String(ansOk);
} else {
fireEmitter.start();
gameState = ANS_WAIT_WRONG;
if (comboCount > 0){
comboCount = -1;
} else {
comboCount--;
};
if (comboCount == -1){
mainTL.playIt(mainTL.wrong1Sound);
} else {
if (comboCount < -1){
mainTL.playIt(mainTL.wrong2Sound);
};
};
if (comboCount == -2){
gameTime = (gameTime - 2000);
Tweener.removeTweens(mainTL.timeRemove);
mainTL.timeRemove.alpha = 1;
mainTL.timeRemove.y = -6;
Tweener.addTween(mainTL.timeRemove, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeRemove, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.falseText.text = ((qNo - ansOk) + 1);
waitTime = 0;
};
};
}
protected function qMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 < 0.3)) ? _arg1.cost : 10000);
}
public function onQuitGame(_arg1:MouseEvent):void{
mainTL.time2Quit = true;
cleanUp();
}
}
}//package
Section 192
//MochiBot (MochiBot)
package {
import flash.display.*;
import flash.net.*;
import flash.system.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
var _local3:MochiBot;
var _local4:String;
var _local5:URLVariables;
var _local6:String;
var _local7:URLRequest;
var _local8:Loader;
if (Security.sandboxType == "localWithFile"){
return (null);
};
_local3 = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
_local4 = "http://core.mochibot.com/my/core.swf";
_local5 = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
_local6 = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
_local7 = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
_local8 = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package
Section 193
//Music1 (Music1)
package {
import flash.media.*;
public dynamic class Music1 extends Sound {
}
}//package
Section 194
//Music2 (Music2)
package {
import flash.media.*;
public dynamic class Music2 extends Sound {
}
}//package
Section 195
//PencilLoop (PencilLoop)
package {
import flash.media.*;
public dynamic class PencilLoop extends Sound {
}
}//package
Section 196
//QMark (QMark)
package {
import flash.display.*;
public dynamic class QMark extends Sprite {
}
}//package
Section 197
//RedO (RedO)
package {
import flash.display.*;
public dynamic class RedO extends Sprite {
}
}//package
Section 198
//SaveWindow (SaveWindow)
package {
import flash.display.*;
import flash.text.*;
public dynamic class SaveWindow extends Sprite {
public var delButton:SimpleButton;
public var okButton:SimpleButton;
public var hide3:MovieClip;
public var hide1:MovieClip;
public var hide2:MovieClip;
public var cancelButton:SimpleButton;
public var btn3:MovieClip;
public var save1:TextField;
public var save3:TextField;
public var prompt:MovieClip;
public var btn2:MovieClip;
public var save2:TextField;
public var btn1:MovieClip;
}
}//package
Section 199
//ScoreWindow (ScoreWindow)
package {
import flash.display.*;
public dynamic class ScoreWindow extends Sprite {
public var inside:MovieClip;
}
}//package
Section 200
//SoundDrop (SoundDrop)
package {
import flash.media.*;
public dynamic class SoundDrop extends Sound {
}
}//package
Section 201
//SoundEnd (SoundEnd)
package {
import flash.media.*;
public dynamic class SoundEnd extends Sound {
}
}//package
Section 202
//SoundErase (SoundErase)
package {
import flash.media.*;
public dynamic class SoundErase extends Sound {
}
}//package
Section 203
//SoundMouse (SoundMouse)
package {
import flash.media.*;
public dynamic class SoundMouse extends Sound {
}
}//package
Section 204
//SoundOk1 (SoundOk1)
package {
import flash.media.*;
public dynamic class SoundOk1 extends Sound {
}
}//package
Section 205
//SoundOk2 (SoundOk2)
package {
import flash.media.*;
public dynamic class SoundOk2 extends Sound {
}
}//package
Section 206
//SoundPick (SoundPick)
package {
import flash.media.*;
public dynamic class SoundPick extends Sound {
}
}//package
Section 207
//SoundStart (SoundStart)
package {
import flash.media.*;
public dynamic class SoundStart extends Sound {
}
}//package
Section 208
//SoundTick (SoundTick)
package {
import flash.media.*;
public dynamic class SoundTick extends Sound {
}
}//package
Section 209
//SoundWait (SoundWait)
package {
import flash.media.*;
public dynamic class SoundWait extends Sound {
}
}//package
Section 210
//SoundWrong1 (SoundWrong1)
package {
import flash.media.*;
public dynamic class SoundWrong1 extends Sound {
}
}//package
Section 211
//SoundWrong2 (SoundWrong2)
package {
import flash.media.*;
public dynamic class SoundWrong2 extends Sound {
}
}//package
Section 212
//Sphere (Sphere)
package {
import flash.display.*;
public dynamic class Sphere extends Sprite {
}
}//package
Section 213
//Square (Square)
package {
import flash.display.*;
public dynamic class Square extends Sprite {
}
}//package
Section 214
//Star (Star)
package {
import flash.display.*;
public dynamic class Star extends Sprite {
}
}//package
Section 215
//TimeBonus (TimeBonus)
package {
import flash.display.*;
public dynamic class TimeBonus extends MovieClip {
}
}//package
Section 216
//TimeRemove (TimeRemove)
package {
import flash.display.*;
public dynamic class TimeRemove extends MovieClip {
}
}//package
Section 217
//Triangle (Triangle)
package {
import flash.display.*;
public dynamic class Triangle extends Sprite {
}
}//package
Section 218
//WordLevel (WordLevel)
package {
import flash.display.*;
import flash.events.*;
import caurina.transitions.*;
import flash.utils.*;
import flash.media.*;
import com.foxaweb.ui.gesture.*;
import fl.transitions.easing.*;
import fl.transitions.*;
import flash.text.*;
import flash.ui.*;
public class WordLevel extends MovieClip {
public var Q1:TextField;
public var Q2:TextField;
public var Q4:TextField;
public var diffUpdateAtQs:Array;
public var Q5:TextField;
public var theQ:uint;
public var minList:Array;
public var qNo:uint;
public var ansArray:Array;
public var Q3:TextField;
public var DrawMc:MovieClip;
public var maxList:Array;
public var comboCount:int;// = 0
public var tickMc:mcTick;
public var ansText:TextField;
public var ansOk:uint;
public var qArray:Array;
public var levelTime:Number;
public var ansLength:uint;
public var lastQ:Array;
public var diffLevel:uint;
public var lastTime;
public var lastSecond:uint;
public var counterMc:Sprite;
public var setWarning:Boolean;// = true
public var qMark:Sprite;
public var doIt:Boolean;// = false
public var curTime;
public var pencilChannel:SoundChannel;
private var timer;
private var fadeTween:Tween;
public var lastAns:MovieClip;
private var countTimer:Timer;
private var mg:MouseGesture;
public var minIndex;
public var startCount:uint;
public var gameState:uint;
public var maxIndex:uint;
public var gameTime:int;
public var waitTime;
public var mainTL:MovieClip;
public var scoreWin:Sprite;
public var crossMc:mcCross;
public static const TIME_UP = 6;
public static const ANS_WAIT = 4;
public static const NEW_GAME = 1;
public static const NEW_Q = 2;
public static const ANS_WRONG = 5;
public static const ANS_OK = 3;
public function WordLevel(){
qArray = new Array();
ansArray = new Array();
lastQ = new Array();
minList = new Array();
maxList = new Array();
diffUpdateAtQs = new Array();
comboCount = 0;
doIt = false;
setWarning = true;
tickMc = new mcTick();
crossMc = new mcCross();
super();
qMark = new QMark();
stage.scaleMode = "noScale";
mainTL = (this.parent as MovieClip);
gameState = NEW_GAME;
mainTL.scoreText.text = "0";
mainTL.falseText.text = "0";
mainTL.qText.text = "0";
mainTL.allowQuit = false;
mainTL.yesButton.visible = false;
mainTL.noButton.visible = false;
tickMc.x = 6;
tickMc.y = 190;
tickMc.alpha = 0;
crossMc.x = 6;
crossMc.y = 190;
crossMc.alpha = 0;
addChild(tickMc);
addChild(crossMc);
qArray[0] = ["O", "L", "D"];
ansArray[0] = 0;
qArray[1] = ["W", "E", "B"];
ansArray[1] = 0;
qArray[2] = ["T", "W", "O"];
ansArray[2] = 0;
qArray[3] = ["C", "A", "R"];
ansArray[3] = 1;
qArray[4] = ["O", "N", "E"];
ansArray[4] = 2;
qArray[5] = ["R", "A", "R", "E"];
ansArray[5] = 1;
qArray[6] = ["E", "R", "R", "O", "R"];
ansArray[6] = 1;
qArray[7] = ["O", "F", "F", "E", "R"];
ansArray[7] = 1;
qArray[8] = ["E", "V", "E", "R"];
ansArray[8] = 2;
qArray[9] = ["F", "I", "V", "E"];
ansArray[9] = 3;
qArray[10] = ["C", "I", "T", "Y"];
ansArray[10] = 1;
qArray[11] = ["F", "O", "O", "D"];
ansArray[11] = 1;
qArray[12] = ["F", "O", "U", "R"];
ansArray[12] = 2;
qArray[13] = ["D", "O", "O", "R"];
ansArray[13] = 1;
qArray[14] = ["G", "A", "M", "E"];
ansArray[14] = 1;
qArray[15] = ["T", "O", "W", "N"];
ansArray[15] = 3;
qArray[16] = ["H", "E", "L", "P"];
ansArray[16] = 1;
qArray[17] = ["S", "E", "V", "E", "N"];
ansArray[17] = 1;
qArray[18] = ["N", "E", "X", "T"];
ansArray[18] = 3;
qArray[19] = ["T", "E", "A", "R"];
ansArray[19] = 2;
qArray[20] = ["S", "T", "A", "R"];
ansArray[20] = 0;
qArray[21] = ["N", "E", "E", "D"];
ansArray[21] = 1;
qArray[22] = ["R", "E", "A", "L"];
ansArray[22] = 1;
qArray[23] = ["R", "I", "G", "H", "T"];
ansArray[23] = 3;
qArray[24] = ["N", "A", "M", "E"];
ansArray[24] = 1;
qArray[25] = ["S", "K", "A", "T", "E"];
ansArray[25] = 0;
qArray[26] = ["O", "P", "E", "N"];
ansArray[26] = 0;
qArray[27] = ["C", "R", "A", "Z", "Y"];
ansArray[27] = 0;
qArray[28] = ["H", "O", "M", "E"];
ansArray[28] = 3;
qArray[29] = ["W", "A", "T", "E", "R"];
ansArray[29] = 4;
qArray[30] = ["N", "O", "S", "E"];
ansArray[30] = 1;
qArray[31] = ["S", "P", "E", "N", "D"];
ansArray[31] = 0;
qArray[32] = ["S", "M", "A", "L", "L"];
ansArray[32] = 0;
qArray[33] = ["F", "U", "N", "D"];
ansArray[33] = 2;
qArray[34] = ["F", "L", "A", "S", "H"];
ansArray[34] = 1;
qArray[35] = ["D", "A", "S", "H"];
ansArray[35] = 2;
qArray[36] = ["S", "L", "E", "E", "P"];
ansArray[36] = 3;
qArray[37] = ["C", "H", "E", "A", "P"];
ansArray[37] = 0;
qArray[38] = ["E", "D", "G", "E"];
ansArray[38] = 1;
qArray[39] = ["F", "U", "E", "L"];
ansArray[39] = 3;
qArray[40] = ["C", "L", "O", "S", "E"];
ansArray[40] = 4;
qArray[41] = ["F", "O", "U", "N", "D"];
ansArray[41] = 3;
qArray[42] = ["H", "E", "R", "O"];
ansArray[42] = 1;
qArray[43] = ["W", "E", "E", "K"];
ansArray[43] = 1;
qArray[44] = ["Y", "E", "A", "R"];
ansArray[44] = 2;
qArray[45] = ["V", "I", "S", "I", "T"];
ansArray[45] = 2;
qArray[46] = ["V", "I", "S", "I", "T"];
ansArray[46] = 1;
qArray[47] = ["S", "T", "O", "R", "E"];
ansArray[47] = 0;
qArray[48] = ["N", "E", "E", "D"];
ansArray[48] = 1;
qArray[49] = ["D", "E", "P", "T", "H"];
ansArray[49] = 3;
qArray[50] = ["D", "E", "P", "T", "H"];
ansArray[50] = 4;
qArray[51] = ["W", "A", "T", "E", "R"];
ansArray[51] = 1;
qArray[52] = ["B", "A", "B", "Y"];
ansArray[52] = 2;
qArray[53] = ["E", "R", "R", "O", "R"];
ansArray[53] = 0;
qArray[54] = ["S", "M", "A", "L", "L"];
ansArray[54] = 3;
qArray[55] = ["E", "I", "G", "H", "T"];
ansArray[55] = 2;
qArray[56] = ["C", "O", "U", "N", "T"];
ansArray[56] = 4;
qArray[57] = ["W", "R", "O", "N", "G"];
ansArray[57] = 1;
qArray[58] = ["D", "O", "W", "N"];
ansArray[58] = 2;
qArray[59] = ["S", "H", "O", "R", "T"];
ansArray[59] = 0;
qArray[60] = ["T", "H", "I", "N", "K"];
ansArray[60] = 1;
qArray[61] = ["L", "E", "A", "V", "E"];
ansArray[61] = 1;
ansText = Q5;
qNo = 0;
ansOk = 0;
minIndex = 0;
maxIndex = 14;
minList[0] = 0;
minList[1] = 10;
minList[2] = 20;
maxList[0] = 14;
maxList[1] = 39;
maxList[2] = 61;
diffUpdateAtQs[0] = 0;
diffUpdateAtQs[1] = 9;
diffUpdateAtQs[2] = 19;
diffLevel = 0;
theQ = 100;
mg = new MouseGesture(DrawMc);
mg.addGesture("A", "71");
mg.addGesture("B", "260123401234");
mg.addGesture("C", "43210");
mg.addGesture("D", "26701234", dMatch);
mg.addGesture("E", "4321043210");
mg.addGesture("F", "42");
mg.addGesture("G", "432107650", gMatch);
mg.addGesture("H", "267012");
mg.addGesture("I", "2");
mg.addGesture("J", "234");
mg.addGesture("K", "3456701");
mg.addGesture("L", "20");
mg.addGesture("M", "6172");
mg.addGesture("N", "616");
mg.addGesture("O", "432107654", oMatch);
mg.addGesture("P", "26701234", pMatch);
mg.addGesture("Q", "4321076540", qMatch);
mg.addGesture("R", "267012341");
mg.addGesture("S", "432101234", sMatch);
mg.addGesture("T", "02");
mg.addGesture("U", "21076");
mg.addGesture("V", "17");
mg.addGesture("W", "2716");
mg.addGesture("X", "1076543");
mg.addGesture("Y", "21076234567");
mg.addGesture("Z", "030");
mg.addGesture("BACKSPACE", "4");
timer = new Timer(100, 1);
timer.addEventListener(TimerEvent.TIMER, fadeDrawing);
startCount = 0;
counterMc = new Count3();
counterMc.x = 65;
counterMc.y = 150;
addChild(counterMc);
countTimer = new Timer(1000, 3);
countTimer.addEventListener(TimerEvent.TIMER, showCount);
countTimer.start();
qMark.alpha = 0;
addChild(qMark);
mainTL.playIt(mainTL.tickSound);
}
protected function sixMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 > 0.3)) ? _arg1.cost : 10000);
}
protected function noMatchHandler(_arg1:GestureEvent):void{
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
DrawMc.Zone.graphics.clear();
}
protected function fadeDrawing(_arg1:TimerEvent):void{
fadeTween = new Tween(DrawMc.Zone, "alpha", Regular.easeIn, DrawMc.Zone.alpha, 0, 20);
}
protected function showCount(_arg1:TimerEvent):void{
startCount++;
if (startCount == 1){
mainTL.hintLevel2.visible = false;
mainTL.playIt(mainTL.tickSound);
removeChild(counterMc);
counterMc = new Count2();
counterMc.x = 65;
counterMc.y = 150;
addChild(counterMc);
} else {
if (startCount == 2){
mainTL.playIt(mainTL.tickSound);
removeChild(counterMc);
counterMc = new Count1();
counterMc.x = 65;
counterMc.y = 150;
addChild(counterMc);
} else {
mainTL.playIt(mainTL.startSound);
removeChild(counterMc);
countTimer.stop();
countTimer.removeEventListener(TimerEvent.TIMER, showCount);
mainTL.eraser.addEventListener(MouseEvent.CLICK, onEraser);
mg.addEventListener(GestureEvent.GESTURE_MATCH, matchHandler);
mg.addEventListener(GestureEvent.NO_MATCH, noMatchHandler);
mg.addEventListener(GestureEvent.START_CAPTURE, startHandler);
mg.addEventListener(GestureEvent.STOP_CAPTURE, stopHandler);
DrawMc.addEventListener(MouseEvent.MOUSE_OVER, HideMouse);
DrawMc.addEventListener(MouseEvent.MOUSE_OUT, ShowMouse);
DrawMc.addEventListener(MouseEvent.MOUSE_MOVE, DragMouse);
addEventListener(Event.ENTER_FRAME, Update, false, 0, true);
gameState = NEW_GAME;
levelTime = 0;
lastTime = getTimer();
gameTime = 60000;
ChangeQ("");
mainTL.allowQuit = true;
};
};
}
public function HideMouse(_arg1:MouseEvent):void{
Mouse.hide();
if (((!(_arg1.buttonDown)) && (!((pencilChannel == null))))){
pencilChannel.stop();
pencilChannel = null;
};
}
protected function fiveMatch(_arg1:Object):uint{
var _local2:int;
_local2 = _arg1.moves.join("").indexOf("111");
return (((_local2 == -1)) ? _arg1.cost : 10000);
}
protected function startHandler(_arg1:GestureEvent):void{
if (DrawMc.drawText.alpha){
DrawMc.drawText.alpha = 0;
};
timer.stop();
if (fadeTween){
fadeTween.stop();
};
if (mainTL.isSound){
pencilChannel = mainTL.pencilSound.play(0, int.MAX_VALUE);
};
DrawMc.Zone.graphics.clear();
DrawMc.Zone.alpha = 0.8;
DrawMc.Zone.graphics.lineStyle(4, 0x444444);
DrawMc.Zone.graphics.moveTo(DrawMc.mouseX, DrawMc.mouseY);
addEventListener(Event.ENTER_FRAME, capturingHandler);
}
public function ChangeQ(_arg1:String){
var _local2:uint;
lastAns.Q1.text = Q1.text;
lastAns.Q2.text = Q2.text;
lastAns.Q3.text = Q3.text;
lastAns.Q4.text = Q4.text;
lastAns.Q5.text = Q5.text;
Tweener.removeTweens(lastAns);
lastAns.alpha = 0.5;
lastAns.y = 170;
Tweener.addTween(lastAns, {alpha:1, transition:"easeInSine", time:0.4});
Tweener.addTween(lastAns, {y:300, transition:"easeInSine", time:1});
Tweener.addTween(lastAns, {alpha:0, transition:"easeInSine", time:1, delay:2});
if ((((diffLevel < 2)) && ((qNo >= diffUpdateAtQs[(diffLevel + 1)])))){
diffLevel++;
minIndex = minList[diffLevel];
maxIndex = maxList[diffLevel];
};
if (lastQ.length == 5){
lastQ.shift();
};
lastQ.push(theQ);
_local2 = 0;
while (_local2 < 15) {
theQ = (minIndex + Math.floor((Math.random() * (maxIndex - minIndex))));
if (Cmp(theQ)){
break;
};
_local2++;
};
switch (ansArray[theQ]){
case 0:
ansText = Q1;
break;
case 1:
ansText = Q2;
break;
case 2:
ansText = Q3;
break;
case 3:
ansText = Q4;
break;
case 4:
ansText = Q5;
break;
};
if (ansText != Q1){
Q1.text = qArray[theQ][0];
};
if (ansText != Q2){
Q2.text = qArray[theQ][1];
};
if (ansText != Q3){
Q3.text = qArray[theQ][2];
};
if (((!((ansText == Q4))) && ((qArray[theQ].length > 3)))){
Q4.text = qArray[theQ][3];
} else {
Q4.text = "";
};
if (((!((ansText == Q5))) && ((qArray[theQ].length > 4)))){
Q5.text = qArray[theQ][4];
} else {
Q5.text = "";
};
ansText.text = "";
ansLength = 1;
qMark.x = ansText.x;
qMark.y = (ansText.y - 4);
qMark.alpha = 1;
if ((((qNo <= 2)) && (((mainTL.isPractice) || ((mainTL.practiceMode[1] == 1)))))){
if (qNo == 0){
Tweener.addTween(mainTL.hintLevel2, {visible:true, alpha:0.1});
Tweener.addTween(mainTL.hintLevel2, {alpha:1, transition:"easeOutSine", time:0.5});
};
mainTL.hintLevel2.Hint1.alpha = (mainTL.hintLevel2.Hint2.alpha = (mainTL.hintLevel2.Hint3.alpha = (mainTL.hintLevel2.Hint4.alpha = (mainTL.hintLevel2.Hint5.alpha = (mainTL.hintLevel2.Hint6.alpha = (mainTL.hintLevel2.Hint7.alpha = (mainTL.hintLevel2.Hint8.alpha = (mainTL.hintLevel2.Hint9.alpha = (mainTL.hintLevel2.Hint10.alpha = 0)))))))));
mainTL.hintLevel2.Hint11.alpha = (mainTL.hintLevel2.Hint12.alpha = (mainTL.hintLevel2.Hint13.alpha = (mainTL.hintLevel2.Hint14.alpha = (mainTL.hintLevel2.Hint15.alpha = (mainTL.hintLevel2.Hint16.alpha = (mainTL.hintLevel2.Hint17.alpha = (mainTL.hintLevel2.Hint18.alpha = (mainTL.hintLevel2.Hint19.alpha = (mainTL.hintLevel2.Hint20.alpha = 0)))))))));
mainTL.hintLevel2.Hint21.alpha = (mainTL.hintLevel2.Hint22.alpha = (mainTL.hintLevel2.Hint23.alpha = (mainTL.hintLevel2.Hint24.alpha = (mainTL.hintLevel2.Hint25.alpha = (mainTL.hintLevel2.Hint26.alpha = 0)))));
if (qArray[theQ][ansArray[theQ]] == "A"){
mainTL.hintLevel2.Hint1.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "B"){
mainTL.hintLevel2.Hint2.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "C"){
mainTL.hintLevel2.Hint3.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "D"){
mainTL.hintLevel2.Hint4.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "E"){
mainTL.hintLevel2.Hint5.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "F"){
mainTL.hintLevel2.Hint6.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "G"){
mainTL.hintLevel2.Hint7.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "H"){
mainTL.hintLevel2.Hint8.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "I"){
mainTL.hintLevel2.Hint9.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "J"){
mainTL.hintLevel2.Hint10.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "K"){
mainTL.hintLevel2.Hint11.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "L"){
mainTL.hintLevel2.Hint12.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "M"){
mainTL.hintLevel2.Hint13.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "N"){
mainTL.hintLevel2.Hint14.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "O"){
mainTL.hintLevel2.Hint15.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "P"){
mainTL.hintLevel2.Hint16.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "Q"){
mainTL.hintLevel2.Hint17.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "R"){
mainTL.hintLevel2.Hint18.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "S"){
mainTL.hintLevel2.Hint19.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "T"){
mainTL.hintLevel2.Hint20.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "U"){
mainTL.hintLevel2.Hint21.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "V"){
mainTL.hintLevel2.Hint22.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "W"){
mainTL.hintLevel2.Hint23.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "X"){
mainTL.hintLevel2.Hint24.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "Y"){
mainTL.hintLevel2.Hint25.alpha = 1;
} else {
if (qArray[theQ][ansArray[theQ]] == "Z"){
mainTL.hintLevel2.Hint26.alpha = 1;
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
};
if (((((mainTL.isPractice) || ((mainTL.practiceMode[1] == 1)))) && ((qNo > 2)))){
if (!mainTL.isPractice){
mainTL.practiceMode[1] = 0;
};
mainTL.hintLevel2.visible = false;
};
mainTL.qText.text = String((qNo + 1));
gameState = NEW_Q;
}
protected function oMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 < 0.3)) ? _arg1.cost : 10000);
}
function onNextGame(_arg1:MouseEvent){
cleanUp();
}
function cleanUp(){
mainTL.eraser.removeEventListener(MouseEvent.CLICK, onEraser);
timer.removeEventListener(TimerEvent.TIMER, fadeDrawing);
mg.removeEventListener(GestureEvent.GESTURE_MATCH, matchHandler);
mg.removeEventListener(GestureEvent.NO_MATCH, noMatchHandler);
mg.removeEventListener(GestureEvent.START_CAPTURE, startHandler);
mg.removeEventListener(GestureEvent.STOP_CAPTURE, stopHandler);
DrawMc.removeEventListener(MouseEvent.MOUSE_OVER, HideMouse);
DrawMc.removeEventListener(MouseEvent.MOUSE_OUT, ShowMouse);
DrawMc.removeEventListener(MouseEvent.MOUSE_MOVE, DragMouse);
removeEventListener(Event.ENTER_FRAME, Update);
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
if (scoreWin){
mainTL.removeChild(scoreWin);
};
mainTL.allowQuit = true;
if (mainTL.time2Quit){
mainTL.gotoAndStop("mainMenu");
mainTL.time2Quit = false;
if (mainTL.isMusic){
if (mainTL.musicChannel){
mainTL.musicChannel.stop();
};
mainTL.musicChannel = mainTL.bgMusic1.play(0, int.MAX_VALUE);
mainTL.musicChannel.soundTransform = mainTL.musicTransform;
};
} else {
mainTL.nextGame();
};
}
protected function stopHandler(_arg1:GestureEvent):void{
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
removeEventListener(Event.ENTER_FRAME, capturingHandler);
}
public function Update(_arg1:Event):void{
var seconds:uint;
var e = _arg1;
if (mainTL.time2Quit){
cleanUp();
};
curTime = (getTimer() - lastTime);
lastTime = (lastTime + curTime);
lastSecond = Math.floor((levelTime / 1000));
levelTime = (levelTime + curTime);
seconds = Math.floor((levelTime / 1000));
if (gameState != TIME_UP){
mainTL.timeText.text = String(((gameTime / 1000) - Math.floor((levelTime / 1000))));
};
if ((((((((gameTime / 1000) - seconds) <= 5)) && ((((gameTime / 1000) - seconds) >= 1)))) && (!((seconds == lastSecond))))){
mainTL.playIt(mainTL.tickSound);
};
if (((!(mainTL.isSound)) && (pencilChannel))){
pencilChannel.stop();
pencilChannel = null;
};
if ((((levelTime > gameTime)) && (!((gameState == TIME_UP))))){
if (scoreWin){
return;
};
gameState = TIME_UP;
mainTL.allowQuit = false;
if (pencilChannel){
pencilChannel.stop();
pencilChannel = null;
};
mainTL.playIt(mainTL.endSound);
scoreWin = new ScoreWindow();
scoreWin.x = 125;
scoreWin.y = 280;
(scoreWin as ScoreWindow).inside.scoreNos.qAsked.text = String(qNo);
(scoreWin as ScoreWindow).inside.nextButton.addEventListener(MouseEvent.CLICK, onNextGame);
(scoreWin as ScoreWindow).inside.quitButton.addEventListener(MouseEvent.CLICK, onQuitGame);
if (mainTL.isPractice){
mainTL.isPractice = false;
(scoreWin as ScoreWindow).inside.nextButton.visible = false;
(scoreWin as ScoreWindow).inside.quitButton.x = ((scoreWin as ScoreWindow).inside.quitButton.x - 70);
};
(scoreWin as ScoreWindow).inside.scoreNos.qAns.text = String(ansOk);
if (qNo){
(scoreWin as ScoreWindow).inside.scoreNos.testScore.text = String(Math.round((((ansOk * 10) + (((ansOk / qNo) * ansOk) * 10)) + (((levelTime / 60000) * ansOk) * 10))));
} else {
(scoreWin as ScoreWindow).inside.scoreNos.testScore.text = "0";
};
mainTL.gameScore = (mainTL.gameScore + int((scoreWin as ScoreWindow).inside.scoreNos.testScore.text));
(scoreWin as ScoreWindow).inside.scoreNos.brainScore.text = String(mainTL.gameScore);
mainTL.addChild(scoreWin);
Tweener.addTween(scoreWin, {y:75, time:1, onStart:function (){
this.scaleX = 0.9;
this.scaleY = 0.9;
}});
Tweener.addTween(scoreWin, {x:90, scaleX:1, scaleY:1, transition:"easeInSine", time:0.5, delay:0.5});
};
if (gameState == ANS_WAIT){
waitTime = (waitTime + curTime);
if (waitTime > 1500){
gameState = ANS_WRONG;
qNo++;
Tweener.removeTweens(tickMc);
Tweener.removeTweens(crossMc);
crossMc.anim.gotoAndStop(1);
Tweener.addTween(crossMc, {alpha:1, time:0.1, onStart:function (){
tickMc.alpha = 0;
}, onComplete:function (){
this.anim.gotoAndPlay(2);
}});
Tweener.addTween(crossMc, {alpha:0, delay:2.1, time:0.75});
if (comboCount > 0){
comboCount = -1;
} else {
comboCount--;
};
if (comboCount == -1){
mainTL.playIt(mainTL.wrong1Sound);
} else {
if (comboCount < -1){
mainTL.playIt(mainTL.wrong2Sound);
};
};
if (comboCount == -2){
gameTime = (gameTime - 2000);
Tweener.removeTweens(mainTL.timeRemove);
mainTL.timeRemove.alpha = 1;
mainTL.timeRemove.y = -6;
Tweener.addTween(mainTL.timeRemove, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeRemove, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.falseText.text = (qNo - ansOk);
ChangeQ("");
};
};
}
protected function sMatch(_arg1:Object):uint{
var _local2:int;
_local2 = _arg1.moves.join("").indexOf("111");
return (((_local2 > -1)) ? _arg1.cost : 10000);
}
public function Cmp(_arg1:uint):Boolean{
if ((((((((((((lastQ.length == 5)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))) && (!((lastQ[3] == _arg1))))) && (!((lastQ[4] == _arg1))))){
return (true);
};
if ((((((((((lastQ.length == 4)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))) && (!((lastQ[3] == _arg1))))){
return (true);
};
if ((((((((lastQ.length == 3)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))) && (!((lastQ[2] == _arg1))))){
return (true);
};
if ((((((lastQ.length == 2)) && (!((lastQ[0] == _arg1))))) && (!((lastQ[1] == _arg1))))){
return (true);
};
if ((((lastQ.length == 1)) && (!((lastQ[0] == _arg1))))){
return (true);
};
return (false);
}
protected function pMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 < 0.7)) ? _arg1.cost : 10000);
}
protected function capturingHandler(_arg1:Event):void{
DrawMc.Zone.graphics.lineTo((mouseX - DrawMc.x), (mouseY - DrawMc.y));
}
function onEraser(_arg1:MouseEvent){
if (gameState == ANS_WAIT){
ansText.text = ansText.text.substr(0, (ansText.text.length - 1));
mainTL.playIt(mainTL.eraseSound);
gameState = NEW_Q;
};
}
protected function ShowMouse(_arg1:MouseEvent):void{
Mouse.show();
}
protected function gMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 > 0.3)) ? _arg1.cost : 10000);
}
protected function DragMouse(_arg1:MouseEvent):void{
DrawMc.Cursor.x = (mouseX - DrawMc.x);
DrawMc.Cursor.y = (mouseY - DrawMc.y);
}
protected function dMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 > 0.8)) ? _arg1.cost : 10000);
}
private function checkAns():Boolean{
var _local1:Boolean;
var _local2:int;
_local1 = false;
_local2 = 0;
while (_local2 < ansText.text.length) {
if (ansText.text.charAt(_local2) == qArray[theQ][ansArray[theQ]].charAt(_local2)){
_local1 = true;
} else {
_local1 = false;
};
if (!_local1){
break;
};
_local2++;
};
return (_local1);
}
protected function matchHandler(_arg1:GestureEvent):void{
var e = _arg1;
timer.start();
if (gameState == NEW_Q){
qMark.alpha = 0;
if (e.datas != "BACKSPACE"){
ansText.appendText(e.datas);
} else {
ansText.text = ansText.text.substr(0, (ansText.text.length - 1));
mainTL.playIt(mainTL.eraseSound);
};
if (checkAns()){
if (ansText.text.length == ansLength){
gameState = ANS_OK;
qNo++;
ansOk++;
Tweener.removeTweens(tickMc);
Tweener.removeTweens(crossMc);
tickMc.anim.gotoAndStop(1);
Tweener.addTween(tickMc, {alpha:1, time:0.1, onStart:function (){
crossMc.alpha = 0;
}, onComplete:function (){
this.anim.gotoAndPlay(2);
}});
Tweener.addTween(tickMc, {alpha:0, delay:2.1, time:0.75});
if (comboCount < 0){
comboCount = 1;
} else {
comboCount++;
};
if (comboCount < 3){
mainTL.playIt(mainTL.ok1Sound);
} else {
mainTL.playIt(mainTL.ok2Sound);
};
if (comboCount == 3){
gameTime = (gameTime + 2000);
Tweener.removeTweens(mainTL.timeAdd);
mainTL.timeAdd.alpha = 1;
mainTL.timeAdd.y = -5;
Tweener.addTween(mainTL.timeAdd, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeAdd, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.scoreText.text = ansOk;
ChangeQ(e.datas);
};
} else {
if (ansText.text.length == ansLength){
gameState = ANS_WAIT;
mainTL.playIt(mainTL.waitSound);
waitTime = 0;
};
};
} else {
if (gameState == ANS_WAIT){
if (e.datas == "BACKSPACE"){
ansText.text = ansText.text.substr(0, (ansText.text.length - 1));
mainTL.playIt(mainTL.eraseSound);
gameState = NEW_Q;
return;
};
ansText.text = e.datas;
gameState = NEW_Q;
if (checkAns()){
if (ansText.text.length == ansLength){
gameState = ANS_OK;
qNo++;
ansOk++;
Tweener.removeTweens(tickMc);
Tweener.removeTweens(crossMc);
tickMc.anim.gotoAndStop(1);
Tweener.addTween(tickMc, {alpha:1, time:0.1, onStart:function (){
crossMc.alpha = 0;
}, onComplete:function (){
this.anim.gotoAndPlay(2);
}});
Tweener.addTween(tickMc, {alpha:0, delay:2.1, time:0.75});
if (comboCount < 0){
comboCount = 1;
} else {
comboCount++;
};
if (comboCount < 3){
mainTL.playIt(mainTL.ok1Sound);
} else {
mainTL.playIt(mainTL.ok2Sound);
};
if (comboCount == 3){
gameTime = (gameTime + 2000);
Tweener.removeTweens(mainTL.timeAdd);
mainTL.timeAdd.alpha = 1;
mainTL.timeAdd.y = -5;
Tweener.addTween(mainTL.timeAdd, {alpha:0, transition:"easeInExpo", time:3.5});
Tweener.addTween(mainTL.timeAdd, {y:6, transition:"easeOutBack", time:1});
comboCount = 0;
};
mainTL.scoreText.text = ansOk;
ChangeQ(e.datas);
};
} else {
gameState = ANS_WAIT;
mainTL.playIt(mainTL.waitSound);
waitTime = 0;
};
};
};
}
protected function qMatch(_arg1:Object):uint{
var _local2:Number;
_local2 = ((_arg1.lastPoint.y - _arg1.rect.y) / _arg1.rect.height);
return (((_local2 < 0.3)) ? _arg1.cost : 10000);
}
public function onQuitGame(_arg1:MouseEvent):void{
mainTL.time2Quit = true;
cleanUp();
}
}
}//package