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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

The Gems Temple.swf

This is the info page for
Flash #68529

(Click the ID number above for more basic data on this flash file.)


Text
+55

+55

Try to obtain chain reactions for a maximum of points.
To obtain super the jackpot try to make a chain reaction
of more than 6 blows.

The musics,the codes and the graphics are integraly
done by me.
if u like my work keep in touch with me troughout my website

only availables on my website

only availables on my website

NEXT

DIAMONDS

JACKPOT

SPEED

Jackpot  Combo !
bonus

SCORE

<p align="left"><font face="arial" size="12" color="#000000"><b>PAUSE</b></font></p>

<p align="left"><font face="arial" size="12" color="#000000"><b>GAME OVER</b></font></p>

sound
Control

SONG IS ON

SONG IS OFF

Replay?

Visit me?

Replay?

ActionScript [AS1/AS2]

Instance of Symbol 56 MovieClip in Frame 1
//component parameters onClipEvent (initialize) { xin_motion_val = "None"; xin_alphatype_val = "Yes"; xout_motion_val = "None"; xout_alphatype_val = "Yes"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 1; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }
Frame 2
items = 5; level = 0; figuras = "diamantes"; columnas = 8; filas = 13; etapes = 4; bloquenum = 3; combinacion = 3; iniRandom = 0; diagonales = 1; stop();
Frame 3
function Iniciar() { BloqueSuivant(); nouveaubloque(); chute = setInterval(chuter, (1000 - (level * 100)) / etapes); bloque.onKeyDown = Control; mensaje.gotoAndStop(2); clearInterval(inicio); t1 = getTimer(); tiempo = setInterval(Time, 100); } function Time() { t2 = getTimer(); if ((t2 - t1) > 40000) { level++; if (level > 9) { level = 1; items = 6; } t1 = t2; } } function BloqueSuivant() { var _local2 = _root; _local2.double = 0; var _local1 = 0; while (_local1 < bloquenum) { _local2.next.items[_local1] = random(items); _local2.next["diamante" + _local1].gotoAndStop(_local2.next.items[_local1] + 2); _local1++; } } function nouveaubloque() { var _local2 = _root; var _local1 = 0; while (_local1 < bloquenum) { _local2.bloque["diamante" + _local1].gotoAndStop(_local2.next.items[_local1] + 2); _local2.bloque.items[_local1] = _local2.next.items[_local1]; _local1++; } if (_local2.iniRandom) { _local2.bloque.x = random(columnas); } else { _local2.bloque.x = Math.floor(columnas / 2); } _local2.bloque._x = (_local2.bloque.x * 32) + 32; _local2.bloque._y = (_local2.bloque.y = 0); } function Permutar() { var _local2 = _root; sonido.start(); _local2.bloque.items.splice(0, 0, _local2.bloque.items.pop()); var _local1 = 0; while (_local1 < bloquenum) { _local2.bloque["diamante" + _local1].gotoAndStop(_local2.bloque.items[_local1] + 2); _local1++; } } function chuter() { var _local2 = _root; sonido.attachSound("cycle"); if (!Key.isDown(40)) { clearInterval(chute); chute = setInterval(chuter, (1000 - (level * 100)) / etapes); } bloque._y = bloque._y + (32 / etapes); bloque.y = Math.floor(bloque._y / 32); if (bloque._y == 80) { BloqueSuivant(); } if ((bloque.y >= filas) || (Grid[bloque.y][bloque.x][0] > 0)) { if (bloque.y < bloquenum) { GameOver(); clearInterval(chute); _local2.bloque.onKeyDown = null; return(undefined); } var _local1 = 0; while (_local1 < bloquenum) { _local2.cuadricula[(("x" + bloque.x) + "y") + ((bloque.y + _local1) - bloquenum)].gotoAndStop(_local2.bloque.items[_local1] + 2); _local2.Grid[(bloque.y + _local1) - bloquenum][bloque.x][0] = _local2.bloque.items[_local1] + 1; _local2.Open.push([bloque.x, (bloque.y + _local1) - bloquenum]); _local1++; } clearInterval(chute); _local2.bloque.onKeyDown = null; _local2.bloque._y = (_local2.bloque.y = 0); _local2.bloque.x = Math.floor(columnas / 2); _local2.bloque._x = _local2.bloque.x * 32; controlDelay = setInterval(Comprobar, 1, Open); } return(undefined); } function Control() { var _local1 = this; if (Key.isDown(37)) { if (_local1.x > 0) { if (!Grid[_local1.y][_local1.x - 1][0]) { _local1.x--; } } } else if (Key.isDown(39)) { if (_local1.x < (columnas - 1)) { if (!Grid[_local1.y][_local1.x + 1][0]) { _local1.x++; } } } bloque._x = (bloque.x * 32) + 32; if (Key.isDown(40)) { if (!pressed) { clearInterval(chute); chute = setInterval(chuter, 10 / etapes); } } if (Key.isDown(38) || (Key.isDown(17))) { if (!pressed) { Permutar(); } } if (Key.isDown(32)) { pause = !pause; if (pause) { clearInterval(chute); mensaje.gotoAndStop(3); cuadricula._visible = 0; bloque._visible = 0; } else { chute = setInterval(chuter, (1000 - (level * 100)) / etapes); mensaje.gotoAndStop(2); cuadricula._visible = 1; bloque._visible = 1; } } pressed = true; } function Comprobar(Open) { var _local2 = Open; var _local3 = _root; clearInterval(controlDelay); var _local1 = 0; while (_local1 < _local2.length) { x = _local2[_local1][0]; y = _local2[_local1][1]; c = Grid[y][x][0]; checkDir(x, y, 1, 0, c); checkDir(x, y, 0, 1, c); if (_local3.diagonales) { checkDir(x, y, 1, 1, c); checkDir(x, y, 1, -1, c); } _local1++; } _local2.length = 0; if (Close) { _local3.Eliminar(); } else { sonido.attachSound("cycle"); _local3.nouveaubloque(); chute = setInterval(chuter, (1000 - (level * 100)) / etapes); _local3.bloque.onKeyDown = Control; } } function checkDir(x, y, dx, dy, c) { var _local2 = y; var _local3 = x; temp.push([_local3, _local2]); ix = dx; iy = dy; while (Grid[_local2 + iy][_local3 + ix][0] == c) { temp.push([_local3 + ix, _local2 + iy]); ix = ix + dx; iy = iy + dy; } ix = -dx; iy = -dy; while (Grid[_local2 + iy][_local3 + ix][0] == c) { temp.push([_local3 + ix, _local2 + iy]); ix = ix - dx; iy = iy - dy; } if (temp.length >= combinacion) { var _local1 = 0; while (_local1 < temp.length) { Close = 1; if (!Grid[temp[_local1][1]][temp[_local1][0]][1]) { Grid[temp[_local1][1]][temp[_local1][0]][1] = 1; bloques++; } score = score + 100; _local1++; } } tombe.gotoandplay(2); temp.length = 0; } function Eliminar() { var _local2 = _root; var _local1 = 0; while (_local1 < columnas) { iy = -1; del = 0; while (Grid[filas + iy][_local1][0] > 0) { if (Grid[filas + iy][_local1][1]) { _local2.cuadricula[(("x" + _local1) + "y") + (filas + iy)].gotoAndPlay(_currentframe + 10); del++; } else if (del) { Grid[filas + iy][_local1][1] = -del; } iy--; } _local1++; } delay = setInterval(Bajar, 500); Close = 0; double++; combo.gotoandstop(double); sonido.attachSound("ring"); sonido.start(); } function Bajar() { var _local2 = _root; clearInterval(delay); var _local1 = 0; while (_local1 < columnas) { iy = -1; while (Grid[filas + iy][_local1][0] > 0) { if (Grid[filas + iy][_local1][1] > 0) { Grid[filas + iy][_local1][0] = 0; Grid[filas + iy][_local1][1] = 0; } else if ((del = -Grid[filas + iy][_local1][1])) { _local2.cuadricula[(("x" + _local1) + "y") + ((filas + iy) + del)].gotoAndStop(Grid[filas + iy][_local1][0] + 1); _local2.cuadricula[(("x" + _local1) + "y") + (filas + iy)].gotoAndStop(1); Grid[(filas + iy) + del][_local1][0] = Grid[filas + iy][_local1][0]; Grid[filas + iy][_local1][0] = 0; Grid[filas + iy][_local1][1] = 0; Open.push([_local1, (filas + iy) + del]); } iy--; } _local1++; } if (Open.length > 0) { controlDelay = setInterval(Comprobar, 500, Open); } else { sonido.attachSound("cycle"); _local2.nouveaubloque(); chute = setInterval(chuter, (1000 - (level * 100)) / etapes); _local2.bloque.onKeyDown = Control; } } function GameOver() { gotoAndStop (4); cuadricula._visible = 0; bloque._visible = 0; } function MainMenu() { clearInterval(over); gotoAndStop (2); } Grid = []; var i = 0; while (i < filas) { Grid[i] = []; var j = 0; while (j < columnas) { t = cuadricula.attachMovie("diamante", (("x" + j) + "y") + i, d++); t._x = j * 32; t._y = i * 32; Grid[i][j] = [0, 0]; j++; } i++; } _root.next.items = []; _root.bloque.items = []; var i = 0; while (i < bloquenum) { n = _root.next.attachMovie("diamante", "diamante" + i, d++); n._y = 32 * (i - bloquenum); b = _root.bloque.attachMovie("diamante", "diamante" + i, d++); b._y = 32 * (i - bloquenum); i++; } score = 0; bloques = 0; _root.jackpot = 30000; colores = ["rojo", "verde", "azul", "amarillo", "naranja", "lila"]; sonido = new Sound(); inicio = setInterval(Iniciar, 1000); Key.addListener(bloque); bloque.onKeyUp = function () { pressed = false; }; Open = []; temp = []; stop();
Instance of Symbol 122 MovieClip in Frame 3
onClipEvent (load) { _root.soundstatus = "off"; _root.mySound = new Sound(); _root.MySound.loadSound("music/music.zik", false); _root.Mysound.start(0, 999); maxvolume = 100; minvolume = 0; } onClipEvent (enterFrame) { if (_root.soundstatus == "on") { step = 2; } if (_root.soundstatus == "off") { step = -2; } maxvolume = maxvolume + step; if (maxvolume > 100) { maxvolume = 100; } if (maxvolume < 0) { maxvolume = 0; } _root.mySound.setVolume(maxvolume); }
Frame 4
stop();
Symbol 15 MovieClip Frame 1
stop();
Symbol 16 MovieClip [ScoreTile] Frame 1
score._visible = false; setLoc(_parent._x + (_col * 40), ((_parent._y + (_global.logic.NUM_ROWS * 40)) - 40) - (40 * _row)); stop();
Symbol 31 MovieClip Frame 44
stop();
Symbol 32 MovieClip Frame 1
i = 0; while (i < 5) { duplicateMovieClip ("isk1", "isk" add i, i); isk1._rotation = random(360); scalefactor = 50 + Number(random(30)); isk1._xscale = scalefactor; isk1._yscale = scalefactor; tellTarget ("isk" add i) { gotoAndPlay(random(5)); }; i++; }
Symbol 33 MovieClip [diamante] Frame 1
stop();
Symbol 33 MovieClip [diamante] Frame 2
checkcolor = 1;
Symbol 33 MovieClip [diamante] Frame 3
checkcolor = 2;
Symbol 33 MovieClip [diamante] Frame 4
checkcolor = 3;
Symbol 33 MovieClip [diamante] Frame 5
checkcolor = 4;
Symbol 33 MovieClip [diamante] Frame 6
checkcolor = 5;
Symbol 33 MovieClip [diamante] Frame 7
checkcolor = 6;
Instance of Symbol 32 MovieClip in Symbol 33 MovieClip [diamante] Frame 30
onClipEvent (enterFrame) { if (_parent.checkcolor == 1) { my_color = new Color(this); myColorTransform = new Object(); myColoron = {ra:"100", rb:"100", ga:"100", gb:"-250", ba:"100", bb:"-250", aa:"100", ab:"100"}; my_color.setTransform(myColoron); } if (_parent.checkcolor == 2) { my_color = new Color(this); myColorTransform = new Object(); myColoron = {ra:"100", rb:"-250", ga:"100", gb:"100", ba:"100", bb:"-250", aa:"100", ab:"100"}; my_color.setTransform(myColoron); } if (_parent.checkcolor == 3) { my_color = new Color(this); myColorTransform = new Object(); myColoron = {ra:"100", rb:"-250", ga:"100", gb:"-250", ba:"100", bb:"100", aa:"100", ab:"100"}; my_color.setTransform(myColoron); } if (_parent.checkcolor == 4) { my_color = new Color(this); myColorTransform = new Object(); myColoron = {ra:"100", rb:"100", ga:"100", gb:"100", ba:"100", bb:"-255", aa:"100", ab:"100"}; my_color.setTransform(myColoron); } if (_parent.checkcolor == 5) { my_color = new Color(this); myColorTransform = new Object(); myColoron = {ra:"100", rb:"100", ga:"100", gb:"-100", ba:"100", bb:"-250", aa:"100", ab:"100"}; my_color.setTransform(myColoron); } if (_parent.checkcolor == 6) { my_color = new Color(this); myColorTransform = new Object(); myColoron = {ra:"100", rb:"100", ga:"100", gb:"-250", ba:"100", bb:"100", aa:"100", ab:"100"}; my_color.setTransform(myColoron); } }
Symbol 56 MovieClip Frame 1
stop();
Instance of Symbol 55 MovieClip "swfloader" in Symbol 56 MovieClip Frame 1
onClipEvent (load) { function strip_spaces(str) { var _local2 = str; var _local3 = new String(""); var _local1 = 0; while (_local1 < _local2.length) { if ((_local2.charAt(_local1) != " ") && (_local2.charAt(_local1) != ";")) { _local3 = _local3 + _local2.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var timeline_action = _local3.pop(); var first_paren = timeline_action.indexOf("("); var second_paren = timeline_action.indexOf(")"); var timeline_function = timeline_action.substr(0, first_paren); var function_parameter = timeline_action.substr(first_paren + 1, second_paren - (first_paren + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (function_parameter.indexOf("\"") != -1) { function_parameter = function_parameter.substr(1, function_parameter.length - 2); } _local2[timeline_function](function_parameter); } } function execute_action() { var _local1 = _parent; unloaded = true; _local1._visible = false; simple_script(_local1.play_action_val, _local1); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }
Symbol 63 MovieClip Frame 278
stop();
Symbol 68 Button
on (release) { _root.fond.gotoandplay("off"); gotoAndStop (3); } on (rollOver) { _root.menu.blur.gotoandplay("on"); _root.menu.blur.mask.gotoandstop("start"); } on (rollOut) { _root.menu.blur.gotoandplay("off"); }
Symbol 70 MovieClip Frame 20
stop();
Symbol 73 MovieClip Frame 30
stop();
Symbol 75 MovieClip Frame 30
stop();
Symbol 76 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 2
stop();
Symbol 76 MovieClip Frame 3
stop();
Symbol 77 Button
on (release) { _root.fond.gotoandplay("off"); instruction.gotoandstop(2); } on (rollOver) { _root.menu.blur.gotoandplay("on"); _root.menu.blur.mask.gotoandstop("start"); } on (rollOut) { _root.menu.blur.gotoandplay("off"); }
Symbol 78 Button
on (release) { _root.fond.gotoandplay("off"); } on (rollOver) { _root.menu.blur.gotoandplay("on"); _root.menu.blur.mask.gotoandstop("start"); demo.gotoAndplay(2); } on (rollOut) { _root.menu.blur.gotoandplay("off"); demo.gotoAndStop(1); }
Symbol 79 Button
on (release) { _root.fond.gotoandplay("off"); instruction.gotoandstop(3); } on (rollOver) { _root.menu.blur.gotoandplay("on"); _root.menu.blur.mask.gotoandstop("start"); } on (rollOut) { _root.menu.blur.gotoandplay("off"); }
Symbol 80 Button
on (release) { _root.fond.gotoandplay("off"); getURL ("http://nowe.reginald.free.fr", "_blank"); } on (rollOver) { _root.menu.blur.gotoandplay("on"); _root.menu.blur.mask.gotoandstop("start"); } on (rollOut) { _root.menu.blur.gotoandplay("off"); }
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 30
stop();
Symbol 100 MovieClip Frame 135
stop();
Symbol 108 MovieClip Frame 191
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 2
_root.score = _root.score + 1000; _root.jackpot = _root.jackpot + 1000; stop();
Symbol 111 MovieClip Frame 3
_root.score = _root.score + 2000; _root.jackpot = _root.jackpot + 2000; stop();
Symbol 111 MovieClip Frame 4
_root.score = _root.score + 5000; _root.jackpot = _root.jackpot + 5000; stop();
Symbol 111 MovieClip Frame 5
_root.score = _root.score + 10000; _root.jackpot = _root.jackpot + 10000; stop();
Symbol 111 MovieClip Frame 6
jackpot = _root.jackpot; _root.score = _root.score + jackpot; _root.jackpot = 30000;
Symbol 115 MovieClip Frame 111
stop();
Symbol 119 MovieClip Frame 1
stop();
Symbol 123 Button
on (release) { gotoAndPlay (2); } on (release) { _root.soundstatus = "off"; } on (release) { _root.d01.gotoAndStop(1); _root.d02.gotoAndStop(1); }
Symbol 125 Button
on (release) { gotoAndPlay (2); } on (release) { _root.soundstatus = "on"; } on (release) { _root.d01.gotoAndStop(1); _root.d02.gotoAndStop(1); }
Symbol 127 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 2
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 137 Button
on (release) { getURL ("http://nowe.reginald.free.fr", "_blank"); }
Symbol 138 MovieClip Frame 1
Symbol 138 MovieClip Frame 60
stop(); stop(); name_txt.restrict = "A-Z 0-9.\\-"; Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length); ok_btn.onRelease = function () { if (name_txt.length > 0) { _root.nom = name_txt.text; } _root.gotoandplay(1); }; ok_btn.onKeyDown = function () { if (Key.getCode() == 13) { Key.removeListener(ok_btn); this.onRelease(); } }; Key.addListener(ok_btn);

Library Items

Symbol 1 Sound [cycle]
Symbol 2 Sound [ring]
Symbol 3 Sound [spjewel_bonus]Used by:129
Symbol 4 GraphicUsed by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [Blast]Uses:4 5
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:11
Symbol 9 FontUsed by:10 117 118
Symbol 10 EditableTextUses:9Used by:11
Symbol 11 MovieClip [ZylomAfterGameAdBullit]Uses:8 10
Symbol 12 FontUsed by:13 14 109 117 118
Symbol 13 EditableTextUses:12Used by:15
Symbol 14 EditableTextUses:12Used by:15
Symbol 15 MovieClipUses:13 14Used by:16
Symbol 16 MovieClip [ScoreTile]Uses:15
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:33
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:33
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:33
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:33
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:33
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:33
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClip [diamante]Uses:18 20 22 24 26 28 32
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [lila]Uses:34
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [naranja]Uses:36
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [amarillo]Uses:38
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [azul]Uses:40
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [verde]Uses:42
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [rojo]Uses:44
Symbol 46 GraphicUsed by:50 123 125
Symbol 47 GraphicUsed by:50
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50
Symbol 50 MovieClipUses:46 47 49Used by:56
Symbol 51 FontUsed by:52 53
Symbol 52 EditableTextUses:51Used by:54
Symbol 53 EditableTextUses:51Used by:54
Symbol 54 MovieClipUses:52 53Used by:56
Symbol 55 MovieClipUsed by:56
Symbol 56 MovieClipUses:50 54 55Used by:Timeline
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:63
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:63
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClipUses:58 60 62Used by:Timeline
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:68 77 78 79 80
Symbol 66 GraphicUsed by:68 77 78 79 80
Symbol 67 SoundUsed by:68 77 78 79 80
Symbol 68 ButtonUses:65 66 67Used by:Timeline
Symbol 69 GraphicUsed by:70 135 137
Symbol 70 MovieClipUses:69Used by:76
Symbol 71 FontUsed by:72 74 117 118
Symbol 72 TextUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:76
Symbol 74 TextUses:71Used by:75
Symbol 75 MovieClipUses:74Used by:76
Symbol 76 MovieClipUses:70 73 75Used by:Timeline
Symbol 77 ButtonUses:65 66 67Used by:Timeline
Symbol 78 ButtonUses:65 66 67Used by:Timeline
Symbol 79 ButtonUses:65 66 67Used by:Timeline
Symbol 80 ButtonUses:65 66 67Used by:Timeline
Symbol 81 FontUsed by:82 83 121
Symbol 82 TextUses:81Used by:84
Symbol 83 TextUses:81Used by:84
Symbol 84 MovieClipUses:82 83Used by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:Timeline
Symbol 87 MovieClipUsed by:Timeline
Symbol 88 MovieClipUsed by:Timeline
Symbol 89 FontUsed by:90 91 92 93 94 95 96 112 113 117 118 124 126 132 133 136
Symbol 90 TextUses:89Used by:Timeline
Symbol 91 TextUses:89Used by:Timeline
Symbol 92 TextUses:89Used by:Timeline
Symbol 93 EditableTextUses:89Used by:Timeline
Symbol 94 TextUses:89Used by:Timeline
Symbol 95 EditableTextUses:89Used by:Timeline
Symbol 96 EditableTextUses:89Used by:Timeline
Symbol 97 FontUsed by:98
Symbol 98 EditableTextUses:97Used by:Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:111
Symbol 101 SoundUsed by:111
Symbol 102 SoundUsed by:111
Symbol 103 SoundUsed by:111
Symbol 104 SoundUsed by:111
Symbol 105 FontUsed by:106
Symbol 106 TextUses:105Used by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:111
Symbol 109 EditableTextUses:12Used by:111
Symbol 110 SoundUsed by:111
Symbol 111 MovieClipUses:100 101 102 103 104 108 109 110Used by:Timeline
Symbol 112 EditableTextUses:89Used by:Timeline
Symbol 113 TextUses:89Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:119
Symbol 116 SoundUsed by:119
Symbol 117 EditableTextUses:9 12 71 89Used by:119
Symbol 118 EditableTextUses:9 12 71 89Used by:119
Symbol 119 MovieClipUses:115 116 117 118Used by:Timeline
Symbol 120 GraphicUsed by:122
Symbol 121 TextUses:81Used by:122
Symbol 122 MovieClipUses:120 121Used by:Timeline
Symbol 123 ButtonUses:46Used by:127
Symbol 124 TextUses:89Used by:127
Symbol 125 ButtonUses:46Used by:127
Symbol 126 TextUses:89Used by:127
Symbol 127 MovieClipUses:123 124 125 126Used by:128
Symbol 128 MovieClipUses:127Used by:Timeline
Symbol 129 MovieClipUses:3Used by:Timeline
Symbol 130 GraphicUsed by:138
Symbol 131 SoundUsed by:138
Symbol 132 TextUses:89Used by:138
Symbol 133 TextUses:89Used by:134
Symbol 134 MovieClipUses:133Used by:138
Symbol 135 ButtonUses:69Used by:138
Symbol 136 TextUses:89Used by:138
Symbol 137 ButtonUses:69Used by:138
Symbol 138 MovieClipUses:130 131 132 134 135 136 137Used by:Timeline

Instance Names

"instruction"Frame 2Symbol 76 MovieClip
"demo"Frame 2Symbol 84 MovieClip
"cuadricula"Frame 3Symbol 87 MovieClip
"bloque"Frame 3Symbol 88 MovieClip
"next"Frame 3Symbol 88 MovieClip
"score_txt"Frame 3Symbol 96 EditableText
"combo"Frame 3Symbol 111 MovieClip
"mensaje"Frame 3Symbol 119 MovieClip
"tombe"Frame 3Symbol 129 MovieClip
"gameOverClip"Frame 4Symbol 138 MovieClip
"adText"Symbol 11 MovieClip [ZylomAfterGameAdBullit] Frame 1Symbol 10 EditableText
"score_shadow"Symbol 15 MovieClip Frame 1Symbol 13 EditableText
"score"Symbol 15 MovieClip Frame 1Symbol 14 EditableText
"score"Symbol 16 MovieClip [ScoreTile] Frame 1Symbol 15 MovieClip
"isk1"Symbol 32 MovieClip Frame 1Symbol 31 MovieClip
"anim"Symbol 56 MovieClip Frame 1Symbol 50 MovieClip
"perc"Symbol 56 MovieClip Frame 1Symbol 54 MovieClip
"swfloader"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"ok_btn"Symbol 138 MovieClip Frame 60Symbol 135 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "cycle"
ExportAssets (56)Timeline Frame 1Symbol 2 as "ring"
ExportAssets (56)Timeline Frame 1Symbol 3 as "spjewel_bonus"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Blast"
ExportAssets (56)Timeline Frame 1Symbol 11 as "ZylomAfterGameAdBullit"
ExportAssets (56)Timeline Frame 1Symbol 16 as "ScoreTile"
ExportAssets (56)Timeline Frame 1Symbol 33 as "diamante"
ExportAssets (56)Timeline Frame 1Symbol 35 as "lila"
ExportAssets (56)Timeline Frame 1Symbol 37 as "naranja"
ExportAssets (56)Timeline Frame 1Symbol 39 as "amarillo"
ExportAssets (56)Timeline Frame 1Symbol 41 as "azul"
ExportAssets (56)Timeline Frame 1Symbol 43 as "verde"
ExportAssets (56)Timeline Frame 1Symbol 45 as "rojo"
ExportAssets (56)Timeline Frame 3Symbol 3 as "spjewel_bonus"

Dynamic Text Variables

textSymbol 52 EditableText""
textSymbol 53 EditableText""
bloquesSymbol 93 EditableText""
levelSymbol 95 EditableText""
scoreSymbol 96 EditableText""
doubleSymbol 98 EditableText""
jackpotSymbol 109 EditableText""
JackpotSymbol 112 EditableText""




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Created: 10/4 -2019 23:54:31 Last modified: 10/4 -2019 23:54:31 Server time: 22/12 -2024 23:18:57