Frame 1
var land_boat_sound = new Sound();
land_boat_sound.attachSound("landonboat.mp3");
var sinking_sound = new Sound();
sinking_sound.attachSound("sinking.mp3");
var background_sound = new Sound();
background_sound.attachSound("backgroundsound.mp3");
Instance of Symbol 17 MovieClip in Frame 1
onClipEvent (enterFrame) {
if (_root.getBytesLoaded() < _root.getBytesTotal()) {
a = Math.floor((400 * _root.getBytesLoaded()) / _root.getBytesTotal());
this.gotoAndStop(a);
mc.txt.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + " %";
}
if (_root.getBytesLoaded() >= _root.getBytesTotal()) {
this.gotoAndStop(400);
_root.wordmap_mc.play();
mc.txt.text = "100 %";
}
}
Frame 2
stop();
Frame 4
function GameOver() {
_root.Gravitation = 10;
txt2.text = txt2.text - 1;
if (txt2.text < 1) {
GameOver_mc.gotoAndStop(1);
} else {
_root.BG.Ren_dead();
Ren_mc.gotoAndPlay("dead");
}
}
function Re_game() {
Jump_complete_B = false;
Ren_Jump_start = false;
Current_Frame = 0;
Ship_space_Random = 10;
Ship_space_min = 10;
Ship_mod = 10;
Ship_Ran_Speed = 5;
Jump_victory = 0;
_root.txt1.text = 0;
sink_speed = 0.3;
Currently_Bord = _root.BG.ship_0_mc.mc;
Currently_hitmc = _root.BG.ship_0_mc.mc;
Currently_Ship = _root.BG.ship_0_mc;
ShipId = 0;
_root.BG._x = BG_xx;
Ren_mc._x = Ren_x;
Ren_mc._y = Ren_y;
Ren_mc.swapDepths(_root.BG.Ren_dep);
Ren_mc.gotoAndStop(1);
mouse_canClick();
_root.BG.BG_Load();
BGTP_mc.hill.gotoAndStop(1);
txt2.text = 3;
_root.Jiyi_i = 0;
for (var _local2 in _root.Jiyi_Box) {
_root.Jiyi_Box[_local2].removeMovieClip();
}
}
function Ren_Jump() {
if (Ren_Jump_start) {
Ren_mc._y = Ren_mc._y - (Vy * 0.3);
Vy = Vy - _root.Gravitation;
Ren_mc._x = Ren_mc._x + (Vx * 0.3);
_root.BG._x = _root.BG._x - ((Vx * 0.3) * 0.5);
ren_xxx = Ren_mc._x;
ren_yyy = Ren_mc._y;
Ren_HitTestF();
if (Ren_mc._y > 310) {
if (_root.Sound_Play) {
fallin_water_sound.start();
}
Ren_Jump_start = false;
GameOver();
}
}
}
function Ren_HitTestF() {
Ren_grasp = false;
if (_root.Ren_mc.hitTest(Hit_y) && (_root.Ren_mc.hitTest(Hit_y_1))) {
Vx = Vx * -1;
}
var _local2 = 0;
while (_local2 < 15) {
BGMC = _root.BG[("ship_" + _local2) + "_mc"].mc;
if (_root.Ren_mc.hitTest(BGMC) && (Ren_Hited_NOonce)) {
Ren_Jump_Hit = false;
Currently_Bord = _root.BG[("ship_" + _local2) + "_mc"].mc;
var _local5 = 0;
while (_local5 <= BGMC.ax) {
RJH = false;
if (Ren_mc.mc0.hitTest(BGMC["Hit_x_mc" + _local5]) && (Ren_Hited_NOonce)) {
Ren_act = "walk";
RJH = true;
Ren_grasp = false;
}
if (Ren_mc.mc1.hitTest(BGMC["Hit_x_mc" + _local5]) && (Ren_Hited_NOonce)) {
RJH = true;
Ren_act = "lef";
Ren_grasp = true;
}
if (Ren_mc.mc2.hitTest(BGMC["Hit_x_mc" + _local5]) && (Ren_Hited_NOonce)) {
RJH = true;
Ren_act = "rig";
Ren_grasp = true;
}
if (RJH) {
Prev_ship = Currently_Ship;
Currently_Ship = _root.BG[("ship_" + _local2) + "_mc"];
if (ShipId != _local2) {
_root.BG.refush_ship();
Jump_victory++;
}
if (_local5 == (BGMC.ax - 1)) {
if (refush_d != _local2) {
_root.BG.refush_ship_2();
}
refush_d = _local2;
}
ShipId = _local2;
Total_Long = Total_Long + (Ren_mc._x - 107.5);
_root.BG.clear();
_root.txt1.text = Jump_victory;
mouse_canClick();
Ren_Hited_NOonce = false;
Ren_Jump_start = false;
Currently_hitmc = BGMC["Hit_x_mc" + _local5];
var _local4 = new Object();
_local4.x = 0;
_local4.y = 0;
BGMC["Hit_x_mc" + _local5].localToGlobal(_local4);
Ren_mc._y = (_local4.y - _root.Ren_center_y) - _root.BG._y;
if (Ren_grasp) {
}
if (BGMC.ag) {
Currently_Bord.gotoAndPlay("Down");
}
Ren_mc.gotoAndPlay("down");
_root.BG.Re_Depths();
_root.BG.Ren_mc.swapDepths(_root.BG.Dep[_local2] - 1);
if (_root.Jump_victory > 0) {
_root.BGTP_mc.hill.play();
}
}
if (BGMC.ag) {
RJH = false;
if (Ren_mc.mc0.hitTest(BGMC["Hit_l_mc" + _local5]) && (Ren_Hited_NOonce)) {
RJH = true;
Currently_hitmc = BGMC["Hit_l_mc" + _local5];
Currently_hitLeftOrRight = true;
BGMC.gotoAndPlay("l");
}
if (Ren_mc.mc0.hitTest(BGMC["Hit_r_mc" + _local5]) && (Ren_Hited_NOonce)) {
RJH = true;
Currently_hitmc = BGMC["Hit_r_mc" + _local5];
Currently_hitLeftOrRight = false;
BGMC.gotoAndPlay("r");
}
if (RJH) {
Prev_ship = Currently_Ship;
Currently_Ship = _root.BG[("ship_" + _local2) + "_mc"];
if (ShipId != _local2) {
Jump_victory++;
_root.BG.refush_ship();
if (refush_d != _local2) {
_root.BG.refush_ship_2();
}
refush_d = _local2;
}
ShipId = _local2;
Total_Long = Total_Long + (Ren_mc._x - 107.5);
_root.BG.clear();
_root.txt1.text = Jump_victory;
mouse_canClick();
Ren_act = "balence";
Ren_mc.gotoAndPlay("down");
var _local4 = new Object();
_local4.x = 0;
_local4.y = 0;
BGMC["Hit_x_mc" + _local5].localToGlobal(_local4);
Ren_mc._y = (_local4.y - _root.Ren_center_y) - _root.BG._y;
Ren_Hited_NOonce = false;
Ren_Jump_start = false;
Currently_hitmc = BGMC.Hit_x_mc0;
_root.BG.Re_Depths();
_root.BG.Ren_mc.swapDepths(_root.BG.Dep[_local2] - 1);
if (_root.Jump_victory > 0) {
_root.BGTP_mc.hill.play();
}
}
}
_local5++;
}
_local5 = 0;
while (_local5 < BGMC.ay) {
var _local3 = 0;
while (_local3 <= 2) {
if (Ren_mc["mc" + _local3].hitTest(BGMC["Hit_y_mc" + _local5])) {
Vx = Vx * -1;
mouse_canClick();
}
_local3++;
}
_local5++;
}
}
_local2++;
}
}
function Jump_complete() {
if (Jump_complete_B) {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
Ren_mc.localToGlobal(_local3);
if (_local3.x > loca_xx) {
BG_move(-J_C_num);
Ren_mc._x = Ren_mc._x - J_C_num;
_root.BG._x = _root.BG._x + (J_C_num * 0.5);
} else {
BG_move(J_C_num);
Ren_mc._x = Ren_mc._x + J_C_num;
_root.BG._x = _root.BG._x - (J_C_num * 0.5);
}
if (Math.abs(loca_xx - _local3.x) < J_C_num) {
BG_move(_local3.x - loca_xx);
Ren_mc._x = loca_xx - _root.BG._x;
_root.BG._x = 0;
_root.Currently_Ship_x = _root.Currently_Ship._x;
_root.Right_mc_x = _root.BG.Right_mc._x;
BG_XX = _root.BG._x;
var _local2 = 0;
while (_local2 < 6) {
_root.BG_ship_x[_local2] = _root.BG[("ship_" + _local2) + "_mc"]._x;
_local2++;
}
REN_X = Ren_mc._x;
REN_Y = Ren_mc._y;
Jump_complete_B = false;
Right_ship_moved = true;
}
}
}
function mouse_canClick() {
mouse_can = true;
}
function BG_move(a) {
var _local2 = 0;
while (_local2 <= 6) {
_root.BG[("ship_" + _local2) + "_mc"]._x = _root.BG[("ship_" + _local2) + "_mc"]._x + a;
_local2++;
}
}
_root.background_sound.start(0, 1000000000);
var land_boat_sound = new Sound();
land_boat_sound.attachSound("landonboat.mp3");
var fallin_water_sound = new Sound();
fallin_water_sound.attachSound("fallinwater.mp3");
var sinking_sound = new Sound();
sinking_sound.attachSound("sinking.mp3");
stop();
var Total_Long = 0;
var Current_Frame = 0;
var Ren_mc = _root.BG.Ren_mc;
var loca_xx = (Ren_mc._x + _root.BG._x);
var Root_width = 600;
var BG_xx = BG._x;
var center_x = 0;
var center_y = 0;
var Ren_center_y = 30;
var Ren_x = Ren_mc._x;
var Ren_y = Ren_mc._y;
var mouse_s = 0;
var Ren_angle = 0;
var mouse_can = true;
var Vx = 0;
var Vy = 0;
var Gravitation = 10;
var Ren_Jump_start = false;
var BGMC;
var BGMC00;
var Currently_Bord;
var Currently_hitmc;
var Currently_Ship;
var Prev_ship;
var Currently_hitLeftOrRight;
var Ship_Width_1 = 150;
var Ship_Width_2 = 540;
var Jump_yes = false;
var Ren_Hited_NOonce = true;
var Jump_victory = 0;
var Hight_score = 0;
var Ren_Jump_Hit;
var Ship_space_Random = 10;
var Ship_space_min = 20;
var Ship_mod = 5;
var Ship_Ran_Speed = 5;
var Ren_act;
var Right_ship_moved = false;
var sink_speed = 0.1;
var Root_Pause = false;
var Sound_Play = true;
Re_game();
var Currently_Ship_x = new Number();
var BG_ship_x = new Array();
var BG_XX = new Number();
var REN_X = new Number();
var REN_Y = new Number();
onMouseDown = function () {
if (((mouse_can && (Ren_mc.hitTest(_root._xmouse, _root._ymouse, true))) && (Ren_mc._currentframe == 1)) && (!Jump_complete_B)) {
REN_X = Ren_mc._x;
REN_Y = Ren_mc._y;
ren_xxx = Ren_mc._x;
ren_yyy = Ren_mc._y;
Ren_Hited_NOonce = true;
with (Ren_mc) {
_rotation = 0;
length_mc._visible = true;
leiDa_mc._visible = true;
length_mc.mc._width = 0.1;
length_mc.arrow_mc._x = 0.1;
}
onMouseMove = function () {
var my_point = new Object();
my_point.x = 0;
my_point.y = 0;
Ren_mc.localToGlobal(my_point);
center_x = _root._xmouse - my_point.x;
center_y = _root._ymouse - my_point.y;
mouse_s = Math.sqrt(Math.pow(center_x, 2) + Math.pow(center_y, 2), 2);
Ren_angle = (Math.atan2(center_y, center_x) / Math.PI) * 180;
if (mouse_s > 150) {
mouse_s = 150;
}
if ((Ren_angle > -90) && (Ren_angle < 0)) {
Jump_yes = true;
with (Ren_mc) {
length_mc._visible = true;
leiDa_mc._visible = true;
length_mc.mc._width = mouse_s;
length_mc.arrow_mc._x = mouse_s;
length_mc._rotation = Ren_angle;
}
} else {
Jump_yes = false;
}
while (Ren_angle < 0) {
Ren_angle = Ren_angle + 360;
}
};
}
};
var Jiyi_i = 0;
var Jiyi_Box = new Array();
onMouseUp = function () {
with (Ren_mc) {
length_mc._visible = false;
leiDa_mc._visible = false;
}
if (Jump_yes) {
with (_root.Ren_mc.leiDa_mc) {
_root.Jiyi_i++;
attachMovie("Jiyi", "Jiyi" + _root.Jiyi_i, getNextHighestDepth());
_root.Jiyi_Box.unshift(eval ("Jiyi" + _root.Jiyi_i));
var my_point = new Object();
my_point.x = 0;
my_point.y = 0;
_root.Ren_mc.length_mc.arrow_mc.localToGlobal(my_point);
_root.Jiyi_Box[0]._x = (my_point.x - _root.Ren_mc._x) - _root.BG._x;
_root.Jiyi_Box[0]._y = (my_point.y - _root.Ren_mc._y) - _root.BG._y;
}
Jump_yes = false;
if (mouse_can) {
mouse_can = false;
Ren_mc.gotoAndPlay("jump");
Ren_Jump_Hit = true;
Vx = center_x;
Vy = -center_y;
if (_root.Currently_Ship._currentframe < 3) {
Currently_Bord.gotoAndPlay("jump");
}
Right_ship_moved = false;
}
}
delete onMouseMove;
};
onEnterFrame = function () {
if (_root.Root_Pause) {
Current_Frame++;
if ((Current_Frame % 500) == 0) {
if ((Current_Frame / 500) <= 5) {
Ship_space_Random = 10 * ((Current_Frame / 100) + 1);
Ship_Ran_Speed = ((2 * Current_Frame) / 100) + 5;
}
}
Ren_Jump();
Jump_complete();
}
};
var RJH = false;
var ShipId = 0;
var Ren_grasp;
var refush_d = 100;
var Currently_Bord_x;
var Right_mc_x;
var J_C_num = 8;
var BGMC_xx = 0;
Instance of Symbol 219 MovieClip "BG" in Frame 4
onClipEvent (load) {
function BG_Load() {
this._x = 0;
_root._x = 0;
var _local3 = 0;
while (_local3 < 6) {
this[("ship_" + _local3) + "_mc"]._y = BG_yy[_local3];
this[("ship_" + _local3) + "_mc"]._x = BG_xx[_local3];
_local3++;
}
this.ship_0_mc.ID = 0;
var _local4 = 1;
while (_local4 < 6) {
Bgmc00 = this[("ship_" + _local4) + "_mc"];
Bgmc00.mc.gotoAndStop(1);
Bgmc00.ID = _local4;
Rand_x[_local4] = 0;
_local4++;
}
Rand_x[0] = 0;
center_speed = 0;
BG_width = this._width;
_root.Prev_ship = _root.mc_ship;
Right_mc = null;
refush_ship();
refush_ship_2();
Re_Depths();
this.ship_0_mc.swapDepths(Ren_mc);
this.ship_0_mc.gotoAndStop(7);
this.ship_0_mc._x = BG_xx[0];
this.ship_1_mc._x = 350 + (random(10) * 15);
this.ship_1_mc.gotoAndStop(random(2) + 1);
}
function Re_Set(mc) {
aa = random(10);
if (aa < 7) {
a = random(2) + 1;
} else {
a = 3 + random(2);
}
BG_width = this._width;
Rand_x[mc.ID] = random(_root.Ship_Ran_Speed);
mc.gotoAndStop(a);
switch (a) {
case 1 :
mc.Width = 150;
break;
case 2 :
mc.Width = 250;
break;
case 3 :
mc.Width = 830;
}
}
function Re_Depths() {
Ren_mc.swapDepths(Dep0);
}
function refush_ship() {
_root.Jiyi_i = 0;
for (var _local5 in _root.Jiyi_Box) {
_root.Jiyi_Box[_local5].removeMovieClip();
}
if (this.ship_0_mc._currentframe != 7) {
this.ship_0_mc.swapDepths(Dep[0]);
}
Left_Ship.splice(0);
Right_Ship.splice(0);
var _local4 = 0;
while (_local4 <= 6) {
if (_root.Currently_Ship != _root.BG[("ship_" + _local4) + "_mc"]) {
if (_root.BG[("ship_" + _local4) + "_mc"]._x < _root.Currently_Ship._x) {
Left_Ship.push(_root.BG[("ship_" + _local4) + "_mc"]);
} else if (_root.BG[("ship_" + _local4) + "_mc"]._x > _root.Currently_Ship._x) {
Right_Ship.push(_root.BG[("ship_" + _local4) + "_mc"]);
}
}
_local4++;
}
for (var _local6 in Right_Ship) {
if (Right_Ship[_local6] != Right_mc) {
if (Right_Ship[_local6]._x > (650 + this._x)) {
Right_Ship[_local6]._x = -1000 + this._x;
}
Right_Ship[_local6]._y = BG_yy[Right_Ship[_local6].ID];
}
}
if ((Right_Ship.length < 1) || (Right_mc == _root.Currently_Ship)) {
var _local3 = 0;
while (_local3 < 6) {
if ((_root.Prev_ship != Left_Ship[_local3]) && ((Left_Ship[_local3]._x + Left_Ship[_local3]._width) < -10)) {
Re_Set(Left_Ship[_local3]);
Right_mc = Left_Ship[_local3];
Left_Ship[_local3]._x = ((_root.Currently_Ship._x + _root.Currently_Ship._width) + 300) + (random(10) * 15);
if (Left_Ship[_local3]._x < 750) {
Left_Ship[_local3]._x = 760 - this._x;
}
Right_mc._y = BG_yy[Right_mc.ID];
break;
}
_local3++;
}
}
}
function refush_ship_2() {
refush_d++;
Right_mc.mc.gotoAndStop(1);
Right_move = true;
Right_move_ai = 0;
Right_move_aa = random(20) + 25;
}
function Ren_dead() {
trace(this._x + " this._x");
with (_root) {
Jump_complete_B = false;
Ren_Jump_start = false;
mouse_canClick();
}
var i = 0;
while (i < 6) {
if (this[("ship_" + i) + "_mc"]._x > Right_mc._x) {
this[("ship_" + i) + "_mc"]._x = -1000 + this._x;
}
if ((this[("ship_" + i) + "_mc"]._x < Right_mc._x) && (this[("ship_" + i) + "_mc"]._x > _root.Currently_Ship._x)) {
this[("ship_" + i) + "_mc"]._x = this[("ship_" + i) + "_mc"]._x - 1000;
}
if ((this[("ship_" + i) + "_mc"]._x < _root.Currently_Ship._x) && (this[("ship_" + i) + "_mc"]._x > ((-this[("ship_" + i) + "_mc"]._width) + this._x))) {
this[("ship_" + i) + "_mc"]._x = this[("ship_" + i) + "_mc"]._x - 1000;
}
i++;
}
this._x = 0;
Right_mc._x = _root.Right_mc_x;
_root.Currently_Ship._y = BG_yy[_root.ShipId];
_root.Currently_Ship._x = _root.Currently_Ship_x;
_root.Ren_mc._x = _root.REN_X;
var my_point = new Object();
my_point.x = 0;
my_point.y = 0;
_root.Currently_hitmc.localToGlobal(my_point);
if (_root.Currently_Ship._currentframe < 3) {
_root.Ren_mc._y = (my_point.y - _root.Ren_center_y) - _root.BG._y;
} else {
_root.Ren_mc._y = _root.REN_Y;
}
}
trace(this._x);
var ping_right = 1000;
var num;
var dda = true;
var min_x_ship;
var Rand_x = new Array();
var Rand_two_x = new Array();
var ship_move_b = new Array();
xx = this.ship_0_mc._x;
var center_speed = 0;
var Bgmc_xx;
var Bgmc00;
var BG_width;
var Left_Ship = new Array();
var Right_Ship = new Array();
var L_num = 0;
var R_num = 0;
var Right_mc = this.ship_1_mc;
var Right_move = true;
var Right_move_ai = 0;
var Right_move_aa = 0;
var BG_yy = new Array();
var BG_xx = new Array();
var Dep = new Array();
var i = 0;
while (i <= 6) {
Dep[i] = -100 + (i * 2);
this[("ship_" + i) + "_mc"].swapDepths(Dep[i]);
BG_yy[i] = this[("ship_" + i) + "_mc"]._y;
BG_xx[i] = this[("ship_" + i) + "_mc"]._x;
i++;
}
Dep0 = Ren_mc.getDepth();
BG_Load();
}
onClipEvent (enterFrame) {
if (_root.Root_Pause) {
if (_root.Right_ship_moved) {
if (Right_move) {
Right_move_ai++;
if (Right_move_ai <= Right_move_aa) {
Right_mc._x = Right_mc._x - 2;
}
if (Right_move_ai > Right_move_aa) {
Right_move = false;
}
} else if (Right_mc._x < 599) {
Right_mc._x = Right_mc._x + (center_speed + (Rand_x[Right_mc.ID] * 0.2));
}
if (_root.Currently_Ship._currentframe < 3) {
_root.Currently_Ship._y = _root.Currently_Ship._y + _root.sink_speed;
_root.Ren_mc._y = _root.Ren_mc._y + _root.sink_speed;
if (Ren_mc._y > 170) {
_root.GameOver();
}
}
}
}
}
Instance of Symbol 175 MovieClip "Hit_y" in Frame 4
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_1" in Frame 4
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 324 MovieClip "GameOver_mc" in Frame 4
onClipEvent (load) {
gotoAndStop ("menu_frame");
}
Instance of Symbol 298 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
_game_name = "jump";
score_var = "_root.Hight_score";
}
Symbol 98 MovieClip Frame 32
if (_root.getBytesLoaded() >= _root.getBytesTotal()) {
play();
} else {
stop();
}
Symbol 98 MovieClip Frame 155
_root.play();
Symbol 151 MovieClip Frame 25
stop();
if (_root.Sound_Play) {
_root.land_boat_sound.start();
}
Symbol 168 MovieClip Frame 1
stop();
delete this.onEnterFrame;
head.gotoAndStop(1);
Instance of Symbol 131 MovieClip "leiDa_mc" in Symbol 168 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 138 MovieClip "mc1" in Symbol 168 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 138 MovieClip "mc2" in Symbol 168 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 138 MovieClip "mc0" in Symbol 168 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Symbol 168 MovieClip Frame 38
gotoAndStop ("walk");
Symbol 168 MovieClip Frame 66
gotoAndStop ("walk");
Symbol 168 MovieClip Frame 68
stop();
this.onEnterFrame = function () {
_root.Currently_hitmc;
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
_root.Currently_hitmc.localToGlobal(_local3);
var _local4 = new Object();
_local4.x = 0;
_local4.y = 0;
this.localToGlobal(_local4);
if (_local3.x < _local4.x) {
_root.BG_move(2);
}
if (_local3.x > _local4.x) {
_root.BG_move(-2);
}
if (Math.abs(_local4.x - _local3.x) < 3) {
gotoAndStop (1);
_root.Jump_complete_B = true;
delete this.onEnterFrame;
}
};
var my_point1 = new Object();
my_point1.x = 0;
my_point1.y = 0;
_root.Currently_hitmc.localToGlobal(my_point1);
var my_point2 = new Object();
my_point2.x = 0;
my_point2.y = 0;
this.localToGlobal(my_point2);
if (my_point1.x < my_point2.x) {
head.gotoAndStop(2);
} else {
head.gotoAndStop(1);
}
Symbol 168 MovieClip Frame 100
gotoAndStop ("walk");
Symbol 168 MovieClip Frame 113
_root.Ren_Jump_start = true;
stop();
Symbol 168 MovieClip Frame 116
play();
Symbol 168 MovieClip Frame 117
if (_root.Ren_grasp) {
gotoAndPlay(_root.Ren_act);
}
Symbol 168 MovieClip Frame 118
if (_root.Sound_Play) {
_root.land_boat_sound.start();
}
Symbol 168 MovieClip Frame 125
gotoAndPlay(_root.Ren_act);
Symbol 168 MovieClip Frame 145
_root.Root_Pause = true;
_root.mouse_can = true;
Symbol 192 MovieClip Frame 1
stop();
delete this.onEnterFrame;
Instance of Symbol 175 MovieClip "Hit_l_mc0" in Symbol 192 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 176 MovieClip "Hit_x_mc0" in Symbol 192 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_r_mc0" in Symbol 192 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Symbol 192 MovieClip Frame 3
this.onEnterFrame = function () {
_root.Ren_mc._rotation = Hit_x_mc0._rotation;
if (_root.Currently_hitLeftOrRight) {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_l_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
} else {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_r_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
}
};
Symbol 192 MovieClip Frame 21
delete this.onEnterFrame;
gotoAndStop ("sink");
Symbol 192 MovieClip Frame 25
this.onEnterFrame = function () {
_root.Ren_mc._rotation = Hit_x_mc0._rotation;
if (_root.Currently_hitLeftOrRight) {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_l_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
} else {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_r_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
}
};
Symbol 192 MovieClip Frame 44
delete this.onEnterFrame;
gotoAndStop ("sink");
Symbol 192 MovieClip Frame 58
this.onEnterFrame = function () {
_root.Ren_mc._rotation = Hit_x_mc0._rotation;
if (_root.Currently_hitLeftOrRight) {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_l_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
} else {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_r_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
}
};
Symbol 192 MovieClip Frame 74
delete this.onEnterFrame;
gotoAndPlay ("sink");
Symbol 192 MovieClip Frame 98
gotoAndStop (1);
Symbol 192 MovieClip Frame 104
delete this.onEnterFrame;
this.onEnterFrame = function () {
if (_root.Right_ship_moved) {
play();
delete this.onEnterFrame;
} else {
stop();
}
};
Symbol 192 MovieClip Frame 109
if (_root.Sound_Play) {
_root.sinking_sound.start();
}
Symbol 202 MovieClip Frame 1
stop();
delete this.onEnterFrame;
Instance of Symbol 175 MovieClip "Hit_r_mc0" in Symbol 202 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 176 MovieClip "Hit_x_mc0" in Symbol 202 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_l_mc0" in Symbol 202 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Symbol 202 MovieClip Frame 10
this.onEnterFrame = function () {
_root.Ren_mc._rotation = Hit_x_mc0._rotation;
if (_root.Currently_hitLeftOrRight) {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_l_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
} else {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_r_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
}
};
Symbol 202 MovieClip Frame 41
delete this.onEnterFrame;
gotoAndStop ("sink");
Symbol 202 MovieClip Frame 47
this.onEnterFrame = function () {
_root.Ren_mc._rotation = Hit_x_mc0._rotation;
if (_root.Currently_hitLeftOrRight) {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_l_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
} else {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_r_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
}
};
Symbol 202 MovieClip Frame 72
delete this.onEnterFrame;
gotoAndStop ("sink");
Symbol 202 MovieClip Frame 90
this.onEnterFrame = function () {
_root.Ren_mc._rotation = Hit_x_mc0._rotation;
if (_root.Currently_hitLeftOrRight) {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_l_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
} else {
var _local3 = new Object();
_local3.x = 0;
_local3.y = 0;
this.Hit_r_mc0.localToGlobal(_local3);
_root.Ren_mc._y = (_local3.y - _root.Ren_center_y) - _root.BG._y;
}
};
Symbol 202 MovieClip Frame 96
delete this.onEnterFrame;
gotoAndPlay ("sink");
Symbol 202 MovieClip Frame 112
gotoAndStop (1);
Symbol 202 MovieClip Frame 120
delete this.onEnterFrame;
this.onEnterFrame = function () {
if (_root.Right_ship_moved) {
play();
delete this.onEnterFrame;
} else {
stop();
}
};
Symbol 202 MovieClip Frame 126
if (_root.Sound_Play) {
_root.sinking_sound.start();
}
Instance of Symbol 209 MovieClip "Hit_x_mc2" in Symbol 212 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 210 MovieClip "Hit_x_mc0" in Symbol 212 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 211 MovieClip "Hit_x_mc1" in Symbol 212 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc4" in Symbol 212 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc1" in Symbol 212 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc0" in Symbol 212 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc3" in Symbol 212 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc2" in Symbol 212 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc5" in Symbol 212 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc6" in Symbol 212 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_x_mc2" in Symbol 215 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_x_mc0" in Symbol 215 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 214 MovieClip "Hit_x_mc1" in Symbol 215 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 214 MovieClip "Hit_x_mc3" in Symbol 215 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_x_mc4" in Symbol 215 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc1" in Symbol 215 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc0" in Symbol 215 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc2" in Symbol 215 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 176 MovieClip "Hit_x_mc0" in Symbol 217 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Instance of Symbol 175 MovieClip "Hit_y_mc0" in Symbol 217 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
Symbol 218 MovieClip Frame 1
stop();
Instance of Symbol 192 MovieClip "mc" in Symbol 218 MovieClip Frame 1
onClipEvent (load) {
ax = 1;
ay = 0;
var ag = true;
}
Instance of Symbol 202 MovieClip "mc" in Symbol 218 MovieClip Frame 2
onClipEvent (load) {
ax = 1;
ay = 0;
var ag = true;
}
Instance of Symbol 212 MovieClip "mc" in Symbol 218 MovieClip Frame 3
onClipEvent (load) {
ax = 3;
ay = 5;
}
Instance of Symbol 215 MovieClip "mc" in Symbol 218 MovieClip Frame 4
onClipEvent (load) {
ax = 5;
ay = 3;
}
Instance of Symbol 217 MovieClip "mc" in Symbol 218 MovieClip Frame 7
onClipEvent (load) {
ax = 1;
ay = 1;
}
Instance of Symbol 168 MovieClip "Ren_mc" in Symbol 219 MovieClip Frame 1
onClipEvent (load) {
length_mc._visible = false;
arrow_mc._visible = false;
}
Instance of Symbol 218 MovieClip "ship_0_mc" in Symbol 219 MovieClip Frame 1
onClipEvent (load) {
var num = 5;
var ID = 0;
}
Instance of Symbol 218 MovieClip "ship_1_mc" in Symbol 219 MovieClip Frame 1
onClipEvent (load) {
var num = 0;
var ID = 1;
}
Instance of Symbol 218 MovieClip "ship_2_mc" in Symbol 219 MovieClip Frame 1
onClipEvent (load) {
var num = 1;
var ID = 2;
}
Instance of Symbol 218 MovieClip "ship_3_mc" in Symbol 219 MovieClip Frame 1
onClipEvent (load) {
var num = 2;
var ID = 3;
}
Instance of Symbol 218 MovieClip "ship_4_mc" in Symbol 219 MovieClip Frame 1
onClipEvent (load) {
var num = 3;
var ID = 4;
}
Instance of Symbol 218 MovieClip "ship_5_mc" in Symbol 219 MovieClip Frame 1
onClipEvent (load) {
var num = 4;
var ID = 5;
}
Symbol 226 Button
on (press) {
play();
}
Symbol 232 MovieClip Frame 1
stop();
_root.Sound_Play = true;
_root.background_sound.setVolume(100);
Symbol 232 MovieClip Frame 2
stop();
_root.Sound_Play = false;
_root.background_sound.setVolume(0);
Symbol 232 MovieClip Frame 3
gotoAndStop (1);
Symbol 240 MovieClip Frame 1
Symbol 240 MovieClip Frame 12
stop();
Symbol 241 Button
on (press) {
Jump_yes = false;
Ren_Jump_start = false;
GameOver_mc.gotoAndStop("menu_frame");
_root.Root_Pause = false;
}
Symbol 253 Button
on (release) {
getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank");
}
Symbol 257 Button
on (press) {
getURL ("http://www.ifungames.com", _blank);
}
Symbol 260 Button
on (press) {
getURL ("http://www.freeworldgroup.com/", _blank);
}
Symbol 267 Button
on (press) {
_root.Re_game();
gotoAndStop ("stop_frame");
}
Symbol 272 Button
on (release) {
viewHighscore();
}
Symbol 274 Button
on (press) {
getURL ("http://www.freeworldgroup.com/", _blank);
}
Symbol 277 Button
on (release) {
gotoAndStop ("submit");
}
Symbol 282 Button
on (release) {
gotoAndStop (1);
}
Symbol 292 Button
on (release) {
gotoAndStop ("submited");
}
Symbol 297 Button
on (release) {
viewHighscore();
}
Symbol 298 MovieClip Frame 1
stop();
_global.game_name = _game_name;
var highscore = eval (score_var);
_global.viewHighscore = function () {
getURL ("http://www.freeworldgroup.com/score/index.asp?game=" + game_name, "_blank");
};
if (highscore == 0) {
this._visible = false;
}
trace("ggggggggg:" + game_name);
trace("hhhhhhhhh:" + highscore);
trace("http://www.freeworldgroup.com/score/index.asp?game=" + game_name);
Symbol 298 MovieClip Frame 3
function sendData() {
send_var.game = game_name;
send_var.score = highscore;
send_var.name = name_txt.text;
if (send_var.name == "") {
send_var.name = "guest" + int(Math.random() * 1000);
}
send_var.sendAndLoad("http://www.freeworldgroup.com/score/score.asp", load_var, "POST");
gotoAndStop ("sending");
}
stop();
gold_txt.text = highscore;
send_var = new LoadVars();
load_var = new LoadVars();
ok_btn.onRelease = sendData;
load_var.onLoad = function () {
gotoAndStop ("done");
};
Instance of Symbol 279 MovieClip in Symbol 298 MovieClip Frame 3
on (release) {
}
Symbol 304 Button
on (rollOver) {
_root.setting_move_mc_f(_root.Index_menu_mc.but5);
_root.menu_rollover._y = _root.menu_rollover._y - 58;
_root.menu_rollover._x = _root.menu_rollover._x - 133;
}
on (press) {
getURL ("http://www.ifungames.com", _blank);
}
Symbol 305 Button
on (rollOver) {
_root.setting_move_mc_f(_root.Index_menu_mc.but4);
_root.menu_rollover._y = _root.menu_rollover._y - 58;
_root.menu_rollover._x = _root.menu_rollover._x - 133;
}
on (press) {
getURL ("http://www.freeworldgroup.com/", _blank);
}
Symbol 306 Button
on (press) {
_root.Re_game();
gotoAndPlay ("help");
}
Symbol 307 Button
on (release) {
getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank");
}
on (rollOver) {
_root.setting_move_mc_f(_root.Index_menu_mc.but6);
_root.menu_rollover._y = _root.menu_rollover._y - 48;
_root.menu_rollover._x = _root.menu_rollover._x - 133;
}
Symbol 308 Button
on (press) {
getURL ("http://www.freeworldgroup.com/", _blank);
}
Symbol 311 Button
on (press) {
credits_mc.play();
}
Symbol 316 Button
on (press) {
if (_parent._currentframe == 5) {
_parent.play();
}
}
Symbol 318 MovieClip Frame 1
PingBi_but.useHandCursor = false;
Symbol 319 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 5
stop();
Symbol 323 Button
on (press) {
play();
}
Symbol 324 MovieClip Frame 1
txt1.text = _root.txt1.text;
_root.score = _root.txt1.text;
txt2.text = _root.Hight_score;
txt3.text = _root.Total_Long;
if (Number(txt2.text) <= Number(txt1.text)) {
txt2.text = txt1.text;
_root.Hight_score = txt2.text;
}
PingBi_but.useHandCursor = false;
Instance of Symbol 298 MovieClip in Symbol 324 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
_game_name = "jump";
score_var = "_root.score";
}
Symbol 324 MovieClip Frame 86
stop();
Symbol 324 MovieClip Frame 87
gotoAndStop ("stop_frame");
Symbol 324 MovieClip Frame 88
stop();
_root.Root_Pause = true;