STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
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This is the info page for Flash #68857 |
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ActionScript [AS1/AS2]
Frame 1function createFun() { var _local2 = function () { var _local2 = arguments.callee.obj; var _local3 = arguments.callee.func; var _local4 = arguments.callee.arg; return(_local3.apply(_local2, _local4)); }; _local2.obj = arguments[0]; _local2.func = arguments[1]; _local2.arg = arguments.splice(2, arguments.length - 1); return(_local2); } function LoadGameXML(mcRoot, Loading, levelPath, textPath, artPath, fieldsPath, fontPath, soundsPath, logoPath) { this.mcRoot = mcRoot; this.Loading = Loading; mcRoot.levels = new Array(); mcRoot.start_level = 0; trace("GameSDK.cheatsEnabled=" + general.GameSDK.cheatsEnabled); GameClasses.Consts.show_debug_info = general.GameSDK.cheatsEnabled; XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString.str1)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString.str2)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString.str3)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString.str4)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString.str5)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString.str6)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString2.str7)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString2.str8)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString2.str9)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString2.str10)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString2.str11)); initcountXML(LEVELxml); XMLCount++; LEVELxml = new XML(); LEVELxml.ignoreWhite = true; LEVELxml.parseXML(general.XMLforMono.copy(general.LevelsXmlString2.str12)); initcountXML(LEVELxml); XMLCount++; TEXTxml = new XML(); TEXTxml.ignoreWhite = true; TEXTxml.parseXML(general.XMLforMono.copy(general.TextXmlString.str)); initTEXTXML(TEXTxml); XMLCount++; fields_xml = new XML(); fields_xml.ignoreWhite = true; fields_xml.parseXML(general.XMLforMono.copy(general.FieldsXmlString.str)); initFieldsXML(fields_xml); XMLCount++; ARTxml = new XML(); ARTxml.ignoreWhite = true; ARTxml.parseXML(general.XMLforMono.copy(general.ArtefactsXmlString.str)); initARTXML(ARTxml); XMLCount++; sounds_xml = new XML(); sounds_xml.ignoreWhite = true; sounds_xml.parseXML(general.XMLforMono.copy(general.SoundsXmlString.str)); initSoundsXML(sounds_xml); } function initLogoXML(ThisXML) { var _local7 = ThisXML.firstChild; var _local3; if (_local7 != undefined) { var _local2 = 0; while (_local2 < _local7.childNodes.length) { _local3 = _local7.childNodes[_local2]; var _local6 = Number(_local3.attributes.x); var _local5 = Number(_local3.attributes.y); var _local4 = String(_local3.attributes.src); var _local8 = String(_local3.attributes.url); var _local1 = mcRoot.createEmptyMovieClip("mc" + _local2, mcRoot.getNextHighestDepth()); _local1.blendMode = "add"; _local1._x = _local6; _local1._y = _local5; _local1.loadMovie(_local4); _local2++; } if (!(--XMLCount)) { Loading(); } } else { Text("initLogoXML"); } } function initcountXML(ThisXML) { var _local27 = ThisXML.firstChild; var _local7; var _local13; var _local4; var _local3; var _local24 = "CountryNoActive"; var _local23 = "NoActive"; var _local25 = "NoActiveISpy"; if (_local27 != undefined) { var _local26 = _local27.childNodes; var _local22 = 0; while (_local22 < _local26.length) { var _local6 = new Object(); _local6.name = _local26[_local22].attributes.id; _local6.id = _local26[_local22].attributes.id; _local6.number = Number(_local26[_local22].attributes.number); _local6.is_nug = (_local6.number != 0) && ((_local6.number % general.GameSDK.numAdLevels) == 0); _local6.pictures = new Array(); _local6.regions = new Array(); var _local2 = _local26[_local22].childNodes; var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1].nodeName == "picture") { var _local8 = new Object(); _local8.opacity = Number(_local2[_local1].attributes.opacity); if (isNaN(_local8.opacity)) { _local8.opacity = 100; } _local8.name = _local2[_local1].attributes.name; _local8.id_art = _local2[_local1].attributes.id_art; _local8.x = Number(_local2[_local1].attributes.x); _local8.y = Number(_local2[_local1].attributes.y); _local8.dx = Number(_local2[_local1].attributes.dx); _local8.dy = Number(_local2[_local1].attributes.dy); _local8.w = _local2[_local1].attributes.w; _local8.h = _local2[_local1].attributes.h; if (_local2[_local1].attributes.on != undefined) { _local8.onn = _local2[_local1].attributes.on; } _local8.angle = _local2[_local1].attributes.angle; _local8.xZoom = _local2[_local1].attributes.xZoom; _local8.yZoom = _local2[_local1].attributes.yZoom; _local8.type = _local2[_local1].attributes.type; _local8.src = String(_local2[_local1].attributes.src); _local8.window = String(_local2[_local1].attributes.window); _local8.typ = _local2[_local1].attributes.typ; _local8.action = _local2[_local1].attributes.action; _local8.cell = _local2[_local1].attributes.cell; _local8.lib_name = _local2[_local1].attributes.lib_name; _local8.destination = _local2[_local1].attributes.destination; _local8.id = _local2[_local1].attributes.id; if (_local2[_local1].attributes.objectId != undefined) { _local8.id = _local2[_local1].attributes.objectId; } _local8.idtex = _local2[_local1].attributes.idtex; _local8.real_coord = _local2[_local1].attributes.real_coord; _local8.visible = (_local2[_local1].attributes.visible == undefined) || (_local2[_local1].attributes.visible == "true"); _local8.enabled = (_local2[_local1].attributes.enabled == undefined) || (_local2[_local1].attributes.enabled == "true"); _local8.ldcoord = _local2[_local1].attributes.ldcoord; _local8.text = new Object(); _local8.texts = new Array(); var _local9 = 0; while (_local9 < _local2[_local1].childNodes.length) { _local7 = _local2[_local1].childNodes[_local9]; if (_local7.nodeName == "text") { _local8.text.id = _local7.attributes.id; _local8.texts.push(_local8.text.id); } else if (_local7.nodeName == "attributes") { _local8.regionId = _local7.attributes.regionId; _local8.type = _local7.attributes.type; _local8.idArtefact = _local7.attributes.idArtefact; _local8.nElement = _local7.attributes.nElement; if (_local8.idArtefact != undefined) { _local8.type = "piece_of_compound_artefact"; if (_local8.idArtefact == "und") { var _local17 = _local7.attributes.prefix; var _local19 = Number(_local8.id.substr(1, 1)); var _local18 = _local8.id.substring(3, _local8.id.length); _local8.idArtefact = _local17 + _local19; _local8.nElement = Number(_local18) - 1; } } } _local9++; } _local6.pictures.push(_local8); } else if (_local2[_local1].nodeName == "region") { _local13 = _local2[_local1]; var _local12 = new Array(); _local12.idRegion = _local13.attributes.idRegion; _local12.idArtefact = _local13.attributes.idArtefact; var _local11 = 0; while (_local11 < _local13.childNodes.length) { _local4 = _local13.childNodes[_local11]; var _local5 = new Object(); _local5.type = _local4.attributes.type; _local5.objectId = _local4.attributes.objectId; _local5.effectId = _local4.attributes.effectId; _local5.insertBefore = _local4.attributes.insertBefore; _local5.x = _local4.attributes.x; _local5.y = _local4.attributes.y; _local5.start = _local4.attributes.start; _local5.duration = _local4.attributes.duration; if ((_local4.firstChild != undefined) && (_local4.firstChild.nodeName == "color")) { var _local20 = _local4.firstChild.attributes.r; var _local16 = _local4.firstChild.attributes.g; var _local21 = _local4.firstChild.attributes.b; } _local5.color = ((_local21 + _local16) << (8 + _local20)) << 16; _local12.push(_local5); _local11++; } _local6.regions.push(_local12); } else if (_local2[_local1].nodeName == "CountryFishka") { var _local10 = _local2[_local1].attributes.name; var _local14 = _local2[_local1].attributes.nameSmall; var _local15 = _local2[_local1].attributes.nameISpy; var _local9 = 0; while (_local9 < _local2[_local1].childNodes.length) { _local3 = _local2[_local1].childNodes[_local9]; if (_local3.nodeName == "position") { var _local8 = new Object(); _local8.x = _local3.attributes.x; _local8.y = _local3.attributes.y; _local8.lib_name = _local24; _local8.id = _local10 + _local24; _local8.visible = true; _local8.ldcoord = "true"; _local6.pictures.push(_local8); _local8 = new Object(); _local8.x = _local3.attributes.x; _local8.y = _local3.attributes.y; _local8.lib_name = _local10; _local8.id = _local10; _local8.visible = false; _local8.ldcoord = "true"; _local6.pictures.push(_local8); } else if (_local3.nodeName == "positionSmall") { if (_local3.attributes.pos == "medium") { var _local8 = new Object(); _local8.x = _local3.attributes.x; _local8.y = _local3.attributes.y - 6; _local8.lib_name = _local25; _local8.id = (_local10 + _local25) + _local9; _local8.visible = true; _local8.ldcoord = "true"; _local6.pictures.push(_local8); _local8 = new Object(); _local8.x = _local3.attributes.x; _local8.y = _local3.attributes.y - 6; _local8.lib_name = _local15; _local8.id = _local15 + _local9; _local8.visible = false; _local8.ldcoord = "true"; _local6.pictures.push(_local8); } else { var _local8 = new Object(); _local8.x = _local3.attributes.x; _local8.y = _local3.attributes.y; _local8.lib_name = _local23; _local8.id = (_local10 + _local23) + _local9; _local8.visible = true; _local8.ldcoord = "true"; _local6.pictures.push(_local8); _local8 = new Object(); _local8.x = _local3.attributes.x; _local8.y = _local3.attributes.y; _local8.lib_name = _local14; _local8.id = _local14 + _local9; _local8.visible = false; _local8.ldcoord = "true"; _local6.pictures.push(_local8); } } _local9++; } } _local1++; } mcRoot.levels.push(_local6); mcRoot.levels[_local6.name] = _local6; _local22++; } if (!(--XMLCount)) { Loading(); } } else { Text("initcountXML"); } } function initTEXTXML(ThisXML) { mcRoot.dialogs = new Object(); var _local7 = new Object(); var _local3; var _local10 = ThisXML.firstChild; if (_local10 != undefined) { var _local8 = 0; while (_local8 < _local10.childNodes.length) { var _local2 = new Object(); _local3 = _local10.childNodes[_local8]; if (_local3.nodeName == "text") { _local2.text = String(_local3.attributes.text); _local2.font = String(_local3.attributes.font); _local2.h = Number(_local3.attributes.h); _local2.color = Number(_local3.attributes.color); _local2.blur = Number(_local3.attributes.blur); if (isNaN(_local2.blur)) { _local2.blur = 0; } _local2.interspace = Number(_local3.attributes.interspace); if (isNaN(_local2.interspace)) { _local2.interspace = 0; } _local2.leading = ((_local3.attributes.leading != undefined) ? (Number(_local3.attributes.leading)) : 0); _local2.shadow_color = Number(_local3.attributes.shadow_color); _local2.shadow_opacity = ((_local3.attributes.shadow_opacity != undefined) ? (Number(_local3.attributes.shadow_opacity)) : 95); _local2.bold = Boolean(_local3.attributes.bold == "true"); _local2.sx = Number(_local3.attributes.sx); _local2.sy = Number(_local3.attributes.sy); _local2.shadow_scale = Number(_local3.attributes.shadow_scale); if (isNaN(_local2.shadow_scale)) { _local2.shadow_scale = 1; } _local2.shadow_blur = Number(_local3.attributes.shadow_blur); if (isNaN(_local2.shadow_blur)) { _local2.shadow_blur = 1; } _local2.gradient = String(_local3.attributes.gradient) == "true"; _local2.color2 = Number(_local3.attributes.color2); if (isNaN(_local2.color2)) { _local2.color2 = 0; } var _local9 = String(_local3.attributes.id); var _local6 = String(_local3.attributes.format); if (_local6 != "undefined") { for (var _local11 in _local7[_local6]) { _local2[_local11] = _local7[_local6][_local11]; } } if (!isNaN(_local3.attributes.x)) { _local2.x = Number(_local3.attributes.x); } if (!isNaN(_local3.attributes.y)) { _local2.y = Number(_local3.attributes.y); } if (!isNaN(_local3.attributes.w)) { _local2.w = Number(_local3.attributes.w); } if (!isNaN(_local3.attributes.size)) { _local2.size = Number(_local3.attributes.size); } if (_local3.attributes.align != undefined) { _local2.align = String(_local3.attributes.align); } mcRoot.dialogs[_local9] = _local2; } else if (_local3.nodeName == "format") { _local2.font = String(_local3.attributes.font); _local2.x = Number(_local3.attributes.x); _local2.y = Number(_local3.attributes.y); _local2.h = Number(_local3.attributes.h); _local2.w = Number(_local3.attributes.w); _local2.color = Number(_local3.attributes.color); _local2.blur = Number(_local3.attributes.blur); if (isNaN(_local2.blur)) { _local2.blur = 0; } _local2.interspace = Number(_local3.attributes.interspace); if (isNaN(_local2.interspace)) { _local2.interspace = 0; } _local2.leading = ((_local3.attributes.leading != undefined) ? (Number(_local3.attributes.leading)) : 0); _local2.shadow_color = Number(_local3.attributes.shadow_color); _local2.shadow_opacity = ((_local3.attributes.shadow_opacity != undefined) ? (Number(_local3.attributes.shadow_opacity)) : 95); _local2.size = Number(_local3.attributes.size); _local2.align = String(_local3.attributes.align); _local2.bold = Boolean(_local3.attributes.bold == "true"); _local2.sx = Number(_local3.attributes.sx); _local2.sy = Number(_local3.attributes.sy); _local2.shadow_scale = Number(_local3.attributes.shadow_scale); if (isNaN(_local2.shadow_scale)) { _local2.shadow_scale = 1; } _local2.shadow_blur = Number(_local3.attributes.shadow_blur); if (isNaN(_local2.shadow_blur)) { _local2.shadow_blur = 1; } _local2.gradient = String(_local3.attributes.gradient) == "true"; _local2.color2 = Number(_local3.attributes.color2); if (isNaN(_local2.color2)) { _local2.color2 = 0; } _local2.contour = String(_local3.attributes.contour) == "true"; _local2.filters = new Array(); var _local5 = 0; while (_local5 < _local3.childNodes.length) { var _local4 = _local3.childNodes[_local5]; var _local1 = new Object(); _local1.name = String(_local4.attributes.name); _local1.angle = Number(_local4.attributes.angle); if (isNaN(_local1.angle)) { _local1.angle = 45; } _local1.alpha = Number(_local4.attributes.alpha); if (isNaN(_local1.alpha)) { _local1.alpha = 1; } _local1.blurX = Number(_local4.attributes.blurX); if (isNaN(_local1.blurX)) { _local1.blurX = 4; } _local1.blurY = Number(_local4.attributes.blurY); if (isNaN(_local1.blurY)) { _local1.blurY = 4; } _local1.color = Number(_local4.attributes.color); if (isNaN(_local1.color)) { _local1.color = 0; } _local1.distance = Number(_local4.attributes.distance); if (isNaN(_local1.distance)) { _local1.distance = 4; } _local1.highlightAlpha = Number(_local4.attributes.highlightAlpha); if (isNaN(_local1.highlightAlpha)) { _local1.highlightAlpha = 1; } _local1.highlightColor = Number(_local4.attributes.highlightColor); if (isNaN(_local1.highlightColor)) { _local1.highlightColor = 16777215 /* 0xFFFFFF */; } _local1.knockout = String(_local4.attributes.knockout) == "true"; _local1.inner = String(_local4.attributes.inner) == "true"; _local1.hideObject = String(_local4.attributes.hideObject) == "true"; _local1.quality = Number(_local4.attributes.quality); if (isNaN(_local1.quality)) { _local1.quality = 1; } _local1.shadowAlpha = Number(_local4.attributes.shadowAlpha); if (isNaN(_local1.shadowAlpha)) { _local1.shadowAlpha = 1; } _local1.shadowColor = Number(_local4.attributes.shadowColor); if (isNaN(_local1.shadowColor)) { _local1.shadowColor = 0; } _local1.strength = Number(_local4.attributes.strength); if (isNaN(_local1.strength)) { _local1.strength = 1; } _local1.type = String(_local4.attributes.type); if (((_local1.type != "inner") && (_local1.type != "outer")) && (_local1.type != "full")) { _local1.type = "inner"; } _local2.filters.push(_local1); _local5++; } _local7[_local3.attributes.id] = _local2; } _local8++; } if (!(--XMLCount)) { Loading(); } } else { Text("initTEXTXML"); } } function initARTXML(ThisXML) { mcRoot.artefacts = new Object(); var _local4; var _local2; var _local8; var _local7 = ThisXML.firstChild; if (_local7 != undefined) { var _local6 = 0; while (_local6 < _local7.childNodes.length) { var _local3 = new Array(); _local4 = _local7.childNodes[_local6]; _local3.id = _local4.attributes.path; _local3.cx = _local4.attributes.cx; _local3.cy = _local4.attributes.cy; _local3.bigShiftX = _local4.attributes.bigShiftX; _local3.bigShiftY = _local4.attributes.bigShiftY; _local3.smallSubstrX = _local4.attributes.smallSubstrX; _local3.smallSubstrY = _local4.attributes.smallSubstrY; var _local5 = 0; while (_local5 < _local4.childNodes.length) { var _local1 = new Object(); _local2 = _local4.childNodes[_local5]; _local1.x = _local2.attributes.x; _local1.y = _local2.attributes.y; _local1.cx = _local2.attributes.cx; _local1.cy = _local2.attributes.cy; _local1.small_cx = _local2.attributes.small_cx; _local1.small_cy = _local2.attributes.small_cy; _local1.points = new Array(); _local3.push(_local1); _local5++; } mcRoot.artefacts[_local3.id] = _local3; _local6++; } if (!(--XMLCount)) { Loading(); } } else { Text("initARTXML"); } } function initFontXML(font_xml) { mcRoot.fonts = new Array(); var _local2; var _local4; var _local10 = font_xml.firstChild; if (_local10 != undefined) { var _local9 = 0; while (_local9 < _local10.childNodes.length) { _local4 = _local10.childNodes[_local9]; var _local1 = new Array(); _local1.id = _local4.attributes.id; _local1.ascent = Number(_local4.attributes.ascent); _local1.descent = Number(_local4.attributes.descent); _local1.height = Number(_local4.attributes.height); _local1.xOffset = Number(_local4.attributes.xOffset); _local1.yOffset = Number(_local4.attributes.yOffset); _local1.numChars = Number(_local4.attributes.numChars); _local1.pairs = new Object(); var _local6 = 0; while (_local6 < _local4.childNodes.length) { _local2 = _local4.childNodes[_local6]; if (_local2.nodeName == "Char") { var _local3 = new Object(); _local3.char = _local2.attributes.char; _local3.A = Number(_local2.attributes.A); _local3.B = Number(_local2.attributes.B); _local3.C = Number(_local2.attributes.C); _local3.x = Number(_local2.attributes.x); _local3.y = Number(_local2.attributes.y); _local1.push(_local3); _local1["cod" + _local3.char] = _local3; } else if (_local2.nodeName == "Pair") { var _local5 = "cod" + String(_local2.attributes.first); var _local7 = "cod" + String(_local2.attributes.second); var _local8 = Number(_local2.attributes.amount); if (!_local1.pairs[_local5]) { _local1.pairs[_local5] = new Object(); } if (!_local1.pairs[_local5][_local7]) { _local1.pairs[_local5][_local7] = _local8; } } _local6++; } mcRoot.fonts.push(_local1); mcRoot.fonts[_local1.id] = _local1; _local9++; } if (!(--XMLCount)) { Loading(); } } else { Text("initFontXML"); } } function initFieldsXML(ThisXML) { mcRoot.fields = new Array(); var _local7 = ThisXML.firstChild; var _local2; var _local6; if (_local7 != undefined) { var _local5 = 0; while (_local5 < _local7.childNodes.length) { _local2 = _local7.childNodes[_local5]; var _local1 = new Array(); _local1.id = _local2.attributes.name; _local1.time = Number(_local2.attributes.time); _local1.chips = _local2.attributes.chips; _local1.sun_inc4 = Number(_local2.attributes.sun_inc4); _local1.sun_inc5 = Number(_local2.attributes.sun_inc5); _local1.sun_inc6 = Number(_local2.attributes.sun_inc6); _local1.tip_time = Number(_local2.attributes.tip_time); _local1.qMusor = Number(_local2.attributes.qMusor); _local1.addBonusK = Number(_local2.attributes.addBonusK); _local1.rainVolume = Number(_local2.attributes.rainVolume); _local1.BGStartTime = Number(_local2.attributes.BGStartTime); _local1.BGTime = Number(_local2.attributes.BGTime); var _local3 = 0; while (_local3 < _local2.childNodes.length) { _local6 = _local2.childNodes[_local3]; var _local4 = _local6.firstChild.nodeValue; _local1.push(_local4); _local3++; } mcRoot.fields.push(_local1); mcRoot.fields[_local1.id] = _local1; _local5++; } if (!(--XMLCount)) { Loading(); } } else { Text("initFieldsXML"); } } function initSoundsXML(ThisXML) { mcRoot.sounds = new Object(); var _local4 = ThisXML.firstChild; if (_local4 != undefined) { var _local2 = 0; while (_local2 < _local4.childNodes.length) { var _local3 = _local4.childNodes[_local2]; var _local1 = new Object(); _local1.id = _local3.attributes.id; _local1.volume = Number(_local3.attributes.volume); if (isNaN(_local1.volume)) { _local1.volume = 100; } mcRoot.sounds[_local1.id] = _local1; _local2++; } if (!(--XMLCount)) { Loading(); } } else { Text("initSoundsXML"); } } function Text(str) { throw new Error("Could not find game files" + str); } function Loading() { clearTimeout(time_out_interval); GlobalTime = getTimer(); if (!_root.onEnterFrame) { _root.onEnterFrame = LoadGame; } } function LoadGame() { var _local4 = 5000; Load = _root.getBytesLoaded(); Total = _root.getBytesTotal(); var _local5 = getTimer() - GlobalTime; if (Load >= ((Total * _local5) / _local4)) { Load = (Total * _local5) / _local4; } var _local3 = Load / Total; if (curr_progress < Math.floor(_local3 * 100)) { curr_progress = Math.floor(_local3 * 100); general.GameSDK.Game_LoadBroadcast(curr_progress); load_text.text = ("Loading " + curr_progress) + "%"; var _local6 = this["Stone" + String(Math.floor((_local3 * 7) + 1))]; _local6._alpha = int(((_local3 * 7) - Math.floor(_local3 * 7)) * 100); } if (Total <= Load) { compliteDownload(); } } function compliteDownload() { delete _root.onEnterFrame; general.GameSDK.Game_LoadBroadcast(100); general.GameSDK.Game_SessionReady(); if (general.GameSDK.autoContinue()) { _root.gotoAndStop(3); } } stop(); stop(); this._lockroot = true; downloadableURL = "http://playrix.com/call-of-atlantis.html?utm_campaign=other&utm_medium=flash&utm_source=call-of-atlantis"; cheatsEnabled = false; numAdLevels = 1; numTrialLevels = 19; general.GameSDK.init(); var DIALxml; var ARTxml; var LEVELxml; var optxml; var TEXTxml; var fields_xml; var font_xml; var sounds_xml; var logo_xml; var mcRoot; var XMLArray; var RootArray; var Loading; var XMLCount = 0; var time_out_interval; var curr_progress = 0; Stage.scaleMode = "noScale"; Stage.showMenu = false; this._lockroot = true; var i = 1; while (i < 8) { this["Stone" + i]._alpha = 0; this["Stone" + i].blendMode = "normal"; i++; } var ll_width = sym_load._width; var VersionPl = String($version).split(" ")[1].split(",")[0]; if (!(((VersionPl > 8) || (VersionPl < 3)) || (VersionPl == undefined))) { load_text.text = "Version Error"; throw new Error("Version Error"); } Path = _url.split("/").slice(0, -1).join("/"); var path_global = (Path + "/global/"); levelXML = path_global + "levels.xml"; textXML = ((((Path + "/localized/") + general.GameSDK.language) + "-") + general.GameSDK.country) + "/text/text.xml"; artXML = path_global + "artefact.xml"; fieldsXML = path_global + "fields.xml"; fontsXML = path_global + "fonts.xml"; soundsXML = path_global + "sounds.xml"; logoXML = path_global + "logo.xml"; var VersionPl = String($version).split(" ")[1].split(",")[0]; if ((VersionPl > 6) || (VersionPl < 3)) { LoadGameXML(this, Loading, levelXML, textXML, artXML, fieldsXML, fontsXML, soundsXML, logoXML); }Frame 3function createAllLevels() { GameClasses.GFunctions; GameClasses.FreeMove.clearAll(); level_Arr = new Array(); depth = 0; menu = GameClasses.MenuClass.getMenu(levels.menu, this, 500); statistic = GameClasses.StatisticClass.getSingleton(levels.statistic1, this, 501); statistic.addView(levels.statistic2); statistic.addView(levels.statistic3); nug = GameClasses.NugLevel.getSingleton(levels.nug_level, this, 510); snd = GameClasses.MySounds.getMySounds(); prepare_level = attachMovie("PrepareLevel", "prepare_level", depth++); level_Arr.push({lev:prepare_level, obj:levels.prepare_level}); map_level = attachMovie("MapLevel", "map_level", depth++); level_Arr.push({lev:map_level, obj:levels.map_level}); match3_1_1 = attachMovie("Match3Level", "match3_1_1", depth++); level_Arr.push({lev:match3_1_1, obj:levels["level_1.1"]}); match3_1_1.first_level = true; match3_1_2 = attachMovie("Match3Level", "match3_1_2", depth++); level_Arr.push({lev:match3_1_2, obj:levels["level_1.2"]}); ispy_rome_1 = attachMovie("ISpyLevel", "ispy_rome_1", depth++); level_Arr.push({lev:ispy_rome_1, obj:levels.ispy_rome_1}); match3_1_3 = attachMovie("Match3Level", "match3_1_3", depth++); level_Arr.push({lev:match3_1_3, obj:levels["level_1.3"]}); match3_1_4 = attachMovie("Match3Level", "match3_1_4", depth++); level_Arr.push({lev:match3_1_4, obj:levels["level_1.4"]}); rome_quest = attachMovie("QuestLevel", "rome_quest", depth++); level_Arr.push({lev:rome_quest, obj:levels.rome_quest}); rome_crystal = attachMovie("ISpyLevel", "rome_crystal", depth++); level_Arr.push({lev:rome_crystal, obj:levels.rome_crystal}); match3_2_1 = attachMovie("Match3Level", "match3_2_1", depth++); level_Arr.push({lev:match3_2_1, obj:levels["level_2.1"]}); match3_2_2 = attachMovie("Match3Level", "match3_2_2", depth++); level_Arr.push({lev:match3_2_2, obj:levels["level_2.2"]}); match3_2_3 = attachMovie("Match3Level", "match3_2_3", depth++); level_Arr.push({lev:match3_2_3, obj:levels["level_2.3"]}); match3_2_4 = attachMovie("Match3Level", "match3_2_4", depth++); level_Arr.push({lev:match3_2_4, obj:levels["level_2.4"]}); ispy_greece_1 = attachMovie("ISpyLevel", "ispy_greece_1", depth++); level_Arr.push({lev:ispy_greece_1, obj:levels.ispy_greece_1}); match3_2_5 = attachMovie("Match3Level", "match3_2_5", depth++); level_Arr.push({lev:match3_2_5, obj:levels["level_2.5"]}); match3_2_6 = attachMovie("Match3Level", "match3_2_6", depth++); level_Arr.push({lev:match3_2_6, obj:levels["level_2.6"]}); match3_2_7 = attachMovie("Match3Level", "match3_2_7", depth++); level_Arr.push({lev:match3_2_7, obj:levels["level_2.7"]}); match3_2_8 = attachMovie("Match3Level", "match3_2_8", depth++); level_Arr.push({lev:match3_2_8, obj:levels["level_2.8"]}); greece_quest = attachMovie("QuestLevel", "greece_quest", depth++); level_Arr.push({lev:greece_quest, obj:levels.greece_quest}); greece_crystal = attachMovie("ISpyLevel", "greece_crystal", depth++); level_Arr.push({lev:greece_crystal, obj:levels.greece_crystal}); rome_crystal.doFirstLevelAction = rome_crystal.callCrystalFirstHelpHint; greece_crystal.doFirstLevelAction = greece_crystal.callCrystalFirstAct; } function initWinActs() { rome_crystal.winAct = GameClasses.GFunctions.create(prepare_level, prepare_level.winRomeCountry); greece_crystal.winAct = GameClasses.GFunctions.create(prepare_level, prepare_level.winGreeceCountry); } function initNextLevels() { rome_quest.loadNextLevel = GameClasses.GFunctions.create(rome_quest, function () { var _local2 = this.mcRoot; _local2.prev_level = _local2.level; _local2.prev_obj = _local2.obj; _local2.level = _local2.rome_crystal; _local2.obj = _local2.levels.rome_crystal; this.exitAct = this.exitLevel; _local2.map_level.curr_level = "Level7"; GameClasses.Level.reload_level(); }); rome_crystal.loadNextLevel = GameClasses.GFunctions.create(rome_crystal, function () { var _local2 = this.mcRoot; _local2.prev_level = _local2.level; _local2.prev_obj = _local2.obj; _local2.level = _local2.prepare_level; _local2.obj = _local2.levels.prepare_level; this.exitAct = this.exitLevel; map_level.curr_point++; GameClasses.Level.reload_level(); }); greece_quest.loadNextLevel = GameClasses.GFunctions.create(greece_quest, function () { var _local2 = this.mcRoot; _local2.prev_level = _local2.level; _local2.prev_obj = _local2.obj; _local2.level = _local2.greece_crystal; _local2.obj = _local2.levels.greece_crystal; this.exitAct = this.exitLevel; _local2.map_level.curr_level = "Level11"; GameClasses.Level.reload_level(); }); greece_crystal.loadNextLevel = GameClasses.GFunctions.create(greece_crystal, function () { var _local2 = this.mcRoot; _local2.prev_level = _local2.level; _local2.prev_obj = _local2.obj; _local2.level = _local2.prepare_level; _local2.obj = _local2.levels.prepare_level; this.exitAct = this.exitLevel; GameClasses.Level.reload_level(); }); } function initBeginLevel() { level = level_Arr[start_level].lev; obj = level_Arr[start_level].obj; level.load(obj); } function initKeyboardListener() { keyListener.onKeyDown = function () { general.GameSDK.Chat_HandleKeyPress(Key.getAscii()); }; Key.removeListener(keyListener); Key.addListener(keyListener); } function initDebugInfo() { tf_r = _root.createTextField("tf_r", tf_depth_r, 530, -20, 300, 430); tf_r.border = true; tf_l = _root.createTextField("tf_l", tf_depth_l, -310, -20, 300, 430); tf_l.border = true; keyListener.onKeyDown = function () { general.GameSDK.Chat_HandleKeyPress(Key.getAscii()); _root.p1((((("DOWN -> Code: " + Key.getCode()) + " ASCII: ") + Key.getAscii()) + " Key: ") + chr(Key.getAscii())); if (Key.getCode() == 40) { level.count_artefacts = 0; level.win(); } else if (Key.getCode() == 37) { level.springViaLevel(); } else if (Key.getCode() == 13) { } else if (chr(Key.getAscii()) == "d") { level.sun_bonus.addEnergy(20); } else if (chr(Key.getAscii()) == "r") { level.theField.reshuffleTheField(); } else if (chr(Key.getAscii()) == "+") { GameClasses.FreeMove.global_time_coof = GameClasses.FreeMove.global_time_coof * 1.2; } else if (chr(Key.getAscii()) == "-") { GameClasses.FreeMove.global_time_coof = GameClasses.FreeMove.global_time_coof / 1.2; } else if (chr(Key.getAscii()) == "*") { GameClasses.FreeMove.global_time_coof = 1; } else if (chr(Key.getAscii()) == "1") { loadRomeISpy(); } else if (chr(Key.getAscii()) == "2") { loadGreeceISpy(); } }; mouseListener.onMouseDown = function () { tf_l.text = ""; var _local2; var _local3; var _local4 = level; for (var _local6 in _local4) { _local3 = _local4[_local6]; if (!(((_local3 instanceof MovieClip) || (_local3 instanceof TextField)) || (_local3 instanceof BitmapData))) { continue; } if (_local3.hitTest(_root._xmouse, _root._ymouse)) { _root.p1(_local3); for (var _local5 in _local3) { _local2 = _local3[_local5]; if (!(((_local2 instanceof MovieClip) || (_local2 instanceof TextField)) || (_local2 instanceof BitmapData))) { continue; } if (_local2.hitTest(_root._xmouse, _root._ymouse)) { _root.p1(" " + _local2); } } } } _root.p1(level); }; Key.removeListener(keyListener); Key.addListener(keyListener); GameClasses.FreeMove.clearInterval(interval2); interval2 = 0; interval2 = GameClasses.FreeMove.setInterval(this, "printGameState", 8); } function loadRomeISpy() { var _local2 = _root; _local2.prev_level = _local2.level; _local2.prev_obj = _local2.obj; _local2.level = _local2.ispy_rome_1; _local2.obj = _local2.levels.ispy_rome_1; _local2.prev_level.exitAct = _local2.prev_level.exitLevel; GameClasses.Level.reload_level(); } function loadGreeceISpy() { var _local2 = _root; _local2.prev_level = _local2.level; _local2.prev_obj = _local2.obj; _local2.level = _local2.ispy_greece_1; _local2.obj = _local2.levels.ispy_greece_1; _local2.prev_level.exitAct = _local2.prev_level.exitLevel; GameClasses.Level.reload_level(); } function initGameTimer() { onEnterFrame = function () { GameClasses.FreeMove.updateActivePieces(); }; } function printGameState() { if ((_xmouse >= 530) || (_xmouse < -10)) { return(undefined); } var _local1 = ""; _local1 = _local1 + (((("x:" + _xmouse) + " y:") + _ymouse) + newline); _local1 = _local1 + (("level = " + level) + newline); _local1 = _local1 + (("level.game_time = " + level.game_time) + newline); _local1 = _local1 + (("level.nArt = " + level.count_artefacts) + newline); _local1 = _local1 + (("count_move=" + level.TheField.count_move_on_the_field) + newline); _local1 = _local1 + (("reserv_count=" + level.TheField.reserv_chips.length) + newline); _local1 = _local1 + (("FreeMove.n = " + GameClasses.FreeMove.curr_length_ap) + newline); _local1 = _local1 + ("game_time=" + ((GameClasses.Vars.global_game_time * 1000) + GameClasses.FreeMove.getIntervalFullTime(interval_score_broadcast))); _local1 = _local1 + GameClasses.FreeMove.getActiveIntervals(); tf_r.text = _local1; } function initFonts() { var _local1 = 0; while (_local1 < fonts.length) { fonts_util.Fonts.addFont(fonts[_local1]); _local1++; } } function initMemoryCleaner() { GameClasses.FreeMove.clearInterval(memory_cleaner_interval); memory_cleaner_interval = 0; memory_cleaner_interval = GameClasses.FreeMove.setPeriodicInterval(GameClasses.Consts, "doForcedClean", memory_cleaner_T); } function initGame() { initFonts(); createAllLevels(); GameClasses.Match3Level.initDefaultStaticVars(); GameClasses.ISpyLevel.initDefaultStaticVars(); GameClasses.QuestLevel.initDefaultStaticVars(); initWinActs(); initNextLevels(); initGameTimer(); initKeyboardListener(); if (GameClasses.Consts.show_debug_info) { initDebugInfo(); } initBeginLevel(); initScoreBroadcast(); playGame(); } function startThemeSound() { snd.setOn(false); snd.setOn(true); snd.startCycle("Theme2"); } function destroyLevels() { var _local1 = 0; while (_local1 < level_Arr.length) { level_Arr[_local1].lev.destroy(); level_Arr[_local1].lev.removeMovieClip(); delete level_Arr[_local1].lev; delete level_Arr[_local1].obj; delete level_Arr[_local1]; _local1++; } delete level_Arr; } function destroyGame() { destroyLevels(); GameClasses.Level.initDefaultNumbBonuses(); GameClasses.Match3Level.initDefaultNumbBonuses(); GameClasses.HintWindow.clearAll(); GameClasses.GameCounter.setZero(); GameClasses.Vars.setDefault(); statistic.setZero(); menu.setDefault(); } function restartAll() { destroyGame(); initGame(); } function startNewGame() { if (level.loaded) { level.exitAct = GameClasses.GFunctions.create(this, restartAll); level.unload(); } else { restartAll(); } } function unloadGame() { if (level.loaded) { level.exitAct = GameClasses.GFunctions.create(this, function () { destroyGame(); general.GameSDK.Game_GameOver(); if (general.GameSDK.autoContinue()) { this.initGame(); } }); level.unload(); } else { destroyGame(); general.GameSDK.Game_GameOver(); if (general.GameSDK.autoContinue()) { this.initGame(); } } } function p1(s) { tf_l.text = tf_l.text + (s + newline); } function pauseGame() { if (level) { level.lockLevel(); } GameClasses.MySounds.getMySounds().setMusikOn(false); GameClasses.MyButton2.setOn(false); GameClasses.FreeMove.pause(); } function playGame() { if (level) { level.unlockLevel(); } GameClasses.MySounds.getMySounds().setMusikOn(true); GameClasses.MyButton2.setOn(true); GameClasses.FreeMove.play(); } function send_Game_ScoreBroadcast() { GameClasses.Vars.global_game_time = GameClasses.Vars.global_game_time + 5; general.GameSDK.Game_ScoreBroadcast(GameClasses.GameCounter.getTotalScore(), GameClasses.Vars.global_game_time); } function initScoreBroadcast() { GameClasses.Vars.global_game_time = 0; GameClasses.FreeMove.clearInterval(interval_score_broadcast); interval_score_broadcast = 0; t0_score_broadcast = getTimer(); interval_score_broadcast = GameClasses.FreeMove.setPeriodicInterval(this, "send_Game_ScoreBroadcast", 5000); GameClasses.FreeMove.pauseInterval(interval_score_broadcast); } function pauseGlobalGameTime() { GameClasses.FreeMove.pauseInterval(interval_score_broadcast); } function playGlobalGameTime() { GameClasses.FreeMove.playInterval(interval_score_broadcast); } stop(); this._lockroot = true; GameClasses.GFunctions.ClearAll(_root, true, true, true); var log; log = logger.Logger.getLog(); outputLogView = new OutputPanelView(log); var level; var obj; var prev_level; var prev_obj; var enabled = true; useHandCursor = false; tabEnabled = false; var level_Arr; var depth; var prepare_level; var map_level; var match3_1_1; var match3_1_2; var ispy_rome_1; var match3_1_3; var match3_1_4; var rome_quest; var rome_crystal; var match3_2_1; var match3_2_2; var match3_2_3; var match3_2_4; var ispy_greece_1; var match3_2_5; var match3_2_6; var match3_2_7; var match3_2_8; var greece_quest; var greece_crystal; var menu; var statistic; var nug; var snd; var keyListener = new Object(); var mouseListener = new Object(); var interval2 = 0; var memory_cleaner_interval = 0; var memory_cleaner_T = 5000; GameClasses.GFunctions; GameClasses.FreeMove; var tf_l; var tf_r; var tf_depth_l = 998; var tf_depth_r = 999; var interval_score_broadcast = 0; var t0_score_broadcast = 0; var ggt = 0; general.GameSDK.Game_GameReady("Mix", "Easy", 0); if (general.GameSDK.autoContinue()) { initGame(); }Symbol 1685 MovieClip [__Packages.general.XMLforMono] Frame 0class general.XMLforMono { function XMLforMono () { } static function copy(str) { var _local3 = ""; var _local1 = 0; while (_local1 < str.length) { if (str.charAt(_local1) == "\\") { } else { _local3 = _local3 + str.charAt(_local1); } _local1++; } return(_local3); } }Symbol 1686 MovieClip [__Packages.general.TextXmlString] Frame 0class general.TextXmlString { function TextXmlString () { } static var str = "\\<dialogs>\\\t<format id=\"PrepareHeadTextFormat\" font=\"Victorian\" size=\"30\" x=\"0\" y=\"0\" w=\"136\" color=\"0xffbb00\" align=\"center\">\\\t\t<filter name=\"bevel\" distance=\"2\" blurX=\"1.3\" blurY=\"1.3\" highlightColor=\"0xFFFF99\" shadowAlpha=\".9\" quality=\"3\"/>\\\t\t<filter name=\"glow\" color=\"0x0\" strength=\"3\" blurX=\"2\" blurY=\"2\" quality=\"3\"/>\\\t</format>\t\\\t\\\t<format id=\"CountryOnLevel\" x=\"0\" y=\"6\" font=\"Victorian\" size=\"26\" w=\"170\" color=\"0xffbb00\" align=\"center\" bold=\"true\">\\\t\t<filter name=\"bevel\" distance=\"2\" blurX=\"1.2\" blurY=\"1.2\" highlightColor=\"0xFFFF99\" shadowAlpha=\".8\" quality=\"3\" />\\\t\t<filter name=\"glow\" color=\"0x0\" strength=\"3\" blurX=\"2\" blurY=\"2\" quality=\"3\"/>\\\t</format>\t\\\t\\\t<format id=\"LevelOnLevel\" x=\"0\" y=\"27\" size =\"15\" w=\"170\" align=\"center\" font=\"Victorian\" color=\"0xffaa44\" bold=\"true\">\\\t\t<filter name=\"bevel\" distance=\"1\" blurX=\"1.2\" blurY=\"1.2\" highlightColor=\"0xFFFFFF\" highlightAlpha=\".6\" shadowAlpha=\".6\" quality=\"3\"/>\\\t\t<filter name=\"shadow\" color=\"0x0\" alpha=\"90\" blurX=\"1\" blurY=\"1\" quality=\"3\" distance=\"2\" />\\\t</format>\t\\\t\\\t<format id=\"CountryOnMap\" x=\"0\" y=\"0\" font=\"Victorian\" size=\"26\" w=\"170\" color=\"0xffbb00\" align=\"left\" bold=\"true\">\\\t\t<filter name=\"bevel\" distance=\"2\" blurX=\"1.3\" blurY=\"1.3\" highlightColor=\"0xFFFF99\" shadowAlpha=\".8\" quality=\"3\"/>\\\t\t<filter name=\"glow\" color=\"0x0\" strength=\"3\" blurX=\"2\" blurY=\"2\" quality=\"3\"/>\\\t</format>\\\t\\\t<format id=\"LevelOnMap\" x=\"0\" y=\"0\" size =\"15\" w=\"70\" align=\"center\" font=\"Victorian\" color=\"0xffaa44\" bold=\"true\" >\\\t\t<filter name=\"bevel\" distance=\"1\" blurX=\"1.2\" blurY=\"1.2\" highlightColor=\"0xFFFFFF\" highlightAlpha=\".6\" shadowAlpha=\".6\" quality=\"3\"/>\\\t\t<filter name=\"shadow\" color=\"0x0\" alpha=\"90\" blurX=\"1\" blurY=\"1\" quality=\"1\" distance=\"1\" />\\\t</format>\t\\\t\\\t<format id=\"BigCountryOnLevel\" x=\"190\" y=\"120\" font=\"Victorian\" size=\"50\" w=\"260\" color=\"0xffbb00\" align=\"center\" bold=\"true\">\\\t\t<filter name=\"bevel\" distance=\"2\" blurX=\"1.4\" blurY=\"1.4\" highlightColor=\"0xFFFF99\" shadowAlpha=\".9\" quality=\"3\"/>\\\t\t<filter name=\"glow\" color=\"0x0\" strength=\"5\" blurX=\"2\" blurY=\"2\" quality=\"3\"/>\\\t</format>\t\\\t\\\t<format id=\"BigLevelOnLevel\" x=\"190\" y=\"180\" w=\"260\" size=\"35\" align=\"center\" font=\"Victorian\" color=\"0xffaa44\" bold=\"true\" >\\\t\t<filter name=\"bevel\" distance=\"2\" blurX=\"1.4\" blurY=\"1.4\" highlightColor=\"0xFFFF99\" shadowAlpha=\".9\" quality=\"3\"/>\\\t\t<filter name=\"glow\" color=\"0x0\" strength=\"3\" blurX=\"2\" blurY=\"2\" quality=\"3\"/>\\\t</format>\t\\\t\\\t<format id=\"BigGO\" x=\"190\" y=\"150\" size=\"70\" w=\"260\" align=\"center\" font=\"Victorian\" color=\"0xF3CA2A\" bold=\"true\">\\\t\t<filter name=\"bevel\" distance=\"2\" blurX=\"1.6\" blurY=\"1.6\" highlightColor=\"0xFFFFFF\" highlightAlpha=\"1\" shadowAlpha=\".5\" quality=\"3\"/>\\\t\t<filter name=\"glow\" color=\"0x0\" strength=\"10\" blurX=\"2\" blurY=\"2\" quality=\"3\"/>\\\t</format>\\\t\\\t<format id=\"MenuHeader\" x=\"0\" y=\"0\" font=\"Victorian\" size=\"24\" w=\"150\" color=\"0xffbb00\" align=\"center\" bold=\"true\">\\\t\t<filter name=\"bevel\" distance=\"3\" blurX=\"1.4\" blurY=\"1.4\" highlightColor=\"0xFFFF99\" shadowAlpha=\".5\" quality=\"3\"/>\\\t\t<filter name=\"glow\" color=\"0x0\" strength=\"3\" blurX=\"2\" blurY=\"2\" quality=\"3\"/>\\\t</format>\t\\\t\\\t\\\t\\\t<format id=\"MenuItem\" x=\"0\" y=\"6\" color=\"0xffCC77\" font=\"Victorian\" size=\"18\" align=\"center\" bold=\"true\">\\\t\t<filter name=\"bevel\" distance=\"1\" blurX=\"1.2\" blurY=\"1.2\" highlightColor=\"0xFFFFFF\" highlightAlpha=\".6\" shadowAlpha=\".6\" quality=\"3\"/>\\\t\t<filter name=\"shadow\" color=\"0x0\" alpha=\"90\" blurX=\"1\" blurY=\"1\" quality=\"3\" distance=\"2\" />\\\t</format>\t\\\t\\\t<format id=\"ButtonText\" x=\"0\" y=\"0\" color=\"0xffCC77\" font=\"Victorian\" size=\"15\" align=\"center\" bold=\"true\">\\\t\t<filter name=\"bevel\" distance=\"2\" blurX=\"1.2\" blurY=\"1.2\" highlightColor=\"0xFFFFFF\" shadowAlpha=\".6\" quality=\"3\"/>\\\t\t<filter name=\"shadow\" color=\"0x0\" alpha=\"90\" blurX=\"1\" blurY=\"1\" quality=\"3\" distance=\"2\" />\\\t</format>\t\\\t\\\t<format id=\"ActiveFont\" x=\"0\" y=\"0\" size =\"14\" align=\"center\" blur=\"1.25\" font=\"Victorian\" interspace=\"0\" color=\"0xff9933\" color2=\"0xFEFDAB\" gradient=\"true\" shadow_color=\"0x0\" shadow_opacity=\"100\" shadow_scale=\"1\" shadow_blur=\"1.5\" bold=\"true\" sx=\"1\" sy=\"1\" />\\\t\\\t\\\t<format id=\"StatisticTextItem\" size=\"18\" align=\"left\" x=\"10\" y=\"0\" w=\"150\" font=\"Victorian\" color=\"0xFFE81A\" >\\\t\t<filter name=\"bevel\" distance=\"3\" blurX=\"1.4\" blurY=\"1.4\" highlightColor=\"0xFFFFFF\" shadowAlpha=\".5\" quality=\"3\"/>\\\t\t<filter name=\"shadow\" color=\"0x0\" alpha=\"90\" blurX=\"1\" blurY=\"1\" quality=\"3\" distance=\"2\" />\\\t</format>\t\\\t\\\t<format id=\"StatisticCounter\" size=\"18\" align=\"center\" x=\"100\" y=\"0\" w=\"60\" font=\"Victorian\" color=\"0x52F031\">\\\t\t<filter name=\"bevel\" distance=\"3\" blurX=\"1.4\" blurY=\"1.4\" highlightColor=\"0xFFFFFF\" shadowAlpha=\".5\" quality=\"3\"/>\\\t\t<filter name=\"shadow\" color=\"0x0\" alpha=\"90\" blurX=\"1\" blurY=\"1\" quality=\"3\" distance=\"2\" />\\\t</format>\t\\\t\\\t<format id=\"Papper\" x=\"7\" y=\"0\" w=\"118\" font=\"Victorian\" leading=\"-4\" color=\"0x443622\" size =\"13\" align=\"center\" bold=\"false\">\\\t\t<filter name=\"glow\" color=\"0xF4E8BA\" strength=\"4\" blurX=\"2\" blurY=\"2\" quality=\"3\"/>\\\t</format>\t\\\t\\\t<format id=\"PapperQuest\" x=\"7\" y=\"30\" w=\"118\" font=\"Victorian\" leading=\"-5\" color=\"0x443622\" size =\"13\" align=\"center\" shadow_opacity=\"100\" shadow_color=\"0xF4E8BA\" shadow_blur=\"1.3\" shadow_scale=\"1\" bold=\"true\" sx=\"1\" sy=\"1\"/>\\\t<format id=\"NugText\" x=\"40\" y=\"95\" w=\"295\" font=\"Victorian\" leading=\"-3\" color=\"0x443622\" size =\"14\" align=\"left\" shadow_opacity=\"100\" shadow_color=\"0xF4E8BA\" shadow_blur=\"1.3\" shadow_scale=\"1\" bold=\"true\" sx=\"1\" sy=\"1\"/>\\\t<format id=\"NugText0\" x=\"40\" y=\"130\" w=\"295\" font=\"Victorian\" leading=\"-4\" color=\"0x443622\" size =\"14\" align=\"left\" shadow_opacity=\"100\" shadow_color=\"0xF4E8BA\" shadow_blur=\"1.3\" shadow_scale=\"1\" bold=\"true\" sx=\"1\" sy=\"1\"/>\\\t<format id=\"GameFontWithButton\" font=\"Victorian\" x=\"0\" y=\"0\" h=\"25\" w=\"250\" color=\"0xFFFFCC\" leading=\"-4\" size=\"16\" shadow_opacity=\"0\" align=\"center\" shadow_color=\"0x000000\" bold=\"true\" sx=\"0\" sy=\"0\"/>\\\t<format id=\"GameFont\" font=\"Victorian\" x=\"0\" y=\"0\" h=\"0\" w=\"250\" color=\"0xFFFFCC\" leading=\"-4\" size=\"16\" shadow_opacity=\"0\" align=\"center\" shadow_color=\"0x000000\" bold=\"true\" sx=\"0\" sy=\"0\"/>\\\t<format id=\"HintFont\" font=\"Victorian\" x=\"0\" y=\"0\" h=\"0\" 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Game\"/>\\ <text id=\"NugText0\" text=\"- 66 captivating levels with unlimited play and 7 ancient lands to explore\\- Fun facts about fascinating places to learn\\- Superb visual and sound effects\\- Unique mix of Match-3, Hidden Object and Adventure\\- Bonus animated screensaver\" format=\"NugText0\"/>\\\t<text id=\"NugText1\" text=\"Download the Full version for free and enjoy these features:\" format=\"NugText\"/>\\\t<text id=\"NugText3\" text=\"Final score:\" format=\"NugText\" align=\"center\" size=\"20\"/>\\ <text id=\"NugTextGameOver\" text=\"Please start over or try to heed the Call of Atlantis in the Full version of the game.\" format=\"NugText\"/>\\ <text id=\"NugTextNewGame\" text=\"You are welcome to try again or get a fresh start in the Full version of Call of Atlantis.\" format=\"NugText\"/>\\ <text id=\"NugTextWin\" text=\"Excellent job! However that is all the free online version of Call of Atlantis has to offer. If you had fun playing it, please try the Full version of the game.\" format=\"NugText\"/>\\\t\\\t\\\t<text id=\"CountryTextRome\" text=\"Rome\" format=\"CountryOnMap\" />\\\t<text id=\"CountryTextGreece\" text=\"Greece\" format=\"CountryOnMap\"/>\\\t<text id=\"CountryTextTroy\" text=\"Troy\" format=\"CountryOnMap\"/>\\\t<text id=\"CountryTextPoenicia\" text=\"Poenicia\" format=\"CountryOnMap\"/>\\\t<text id=\"CountryTextBabylon\" text=\"Babylon\" format=\"CountryOnMap\"/>\\\t<text id=\"CountryTextEgypt\" text=\"Egypt\" format=\"CountryOnMap\"/>\\\t<text id=\"CountryTextCarthage\" text=\"Carthage\" format=\"CountryOnMap\"/>\\\t\\ <text id=\"PrepareHeadText\" text=\"Altar of Poseidon\" format=\"PrepareHeadTextFormat\"/>\\\\\t<text id=\"MenuPrepareButton\" text=\"MENU\" format=\"ButtonText\" x=\"0\" y=\"10\" />\\\t<text id=\"MapPrepareButton\" text=\"MAP\" format=\"ButtonText\" x=\"0\" y=\"10\"/>\\\t<text id=\"StartMapButton\" text=\"START\" format=\"ButtonText\" x=\"0\" y=\"29\" size=\"18\" />\\\t<text id=\"AltarMapButton\" text=\"ALTAR\" format=\"ButtonText\" x=\"0\" y=\"2\" />\\ <text id=\"MenuButtonMapText\" text=\"MENU\" format=\"ButtonText\" x=\"0\" y=\"2\" />\\\t<text id=\"EmptyMapButton\" text=\"\" format=\"ButtonText\" x=\"0\" y=\"4\" />\\\t<text id=\"QuestMapButton\" text=\"MENU\" format=\"ButtonText\" x=\"0\" y=\"-2\" size=\"13\" />\\\\\\\\ <text id=\"RomeQuestPapperText\" text=\"Solve the puzzles and acquire the crystal containing the Power of Iron.\" format=\"PapperQuest\"/>\\\t<text id=\"GreeceQuestPapperText\" text=\"Solve the puzzles and acquire the crystal containing the Power of Earth.\" format=\"PapperQuest\"/>\\\t<text id=\"GreeceCrystalPapperText\" y=\"35\" text=\"Restore the crystal containing the Power of Earth.\" format=\"PapperQuest\" />\\\t<text id=\"RomeCrystalPapperText\" y=\"35\" text=\"Restore the crystal containing the Power of Iron.\" format=\"PapperQuest\" />\\ <text id=\"PreparePapperText\" text=\"The Altar must be powered by seven ancient crystals to ensure peace and prosperity of Atlantis.\" format=\"Papper\"/>\\ <text id=\"PreparePapperTextIron\" y=\"35\" text=\"The Power of Iron grants its holder a will as strong as steel.\"/>\\ <text id=\"PreparePapperTextEarth\" y=\"35\" text=\"The Power of Earth grants its holder the ability to create.\"/>\\ \\\t<text id=\"MapPapperText\" text=\"Mighty Rome is one of the most powerful states in the Medi- terranean. Through- out the centuries, the Roman army has ranked as one of the strongest. Yet it is more than remarkable military achievement that brings fame to Rome...\" format=\"Papper\"/>\\\t<text id=\"MapPapperRome2\" text=\"The public baths play a vital role in the social life of the Romans. A bathhouse is at the heart of every settlement. Roman physicians believe regular bathing is essential in caring for the sick and healing wounds sustained in battle.\"/>\\\t<text id=\"MapPapperRome3\" text=\"Roman citizens visit the baths not only to wash, but to socialize and enjoy a welcome break from their daily routine. A library and a small gymnasium can usually be found in the public baths.\"/>\\\t<text id=\"MapPapperRome4\" text=\"Watching gladiatorial fights is a popular activity. Gladiators are taken from prisoners of war or slaves. Sometimes free-born citizens even volunteer to accept life as a gladiator.\"/>\\\t<text id=\"MapPapperRome5\" text=\"The gladiatorial games have immense appeal to the Roman audience, and the more popular they become, the more spectacular they are. They can feature huge battles between infantry and cavalry, or even naval battles, where the arenas are filled with water.\"/>\\\t<text id=\"MapPapperRome6\" text=\"In Rome, equality reigns between men and women. Women have the right to an education, to own property and even to marry at their own discretion.\"/>\\\t<text id=\"MapPapperGreece1\" text=\"Greece is enclosed by the sea on three sides. A narrow strip of land is the only gateway to Europe. Azure waters erode away the coast, carving deep, twisted bays into the steep rock.\"/>\\\t<text id=\"MapPapperGreece2\" text=\"Greece is composed of small, self-governing city-states. Each city-state has its own political structure. Thus, Athens is a democracy, while oligarchy prevails in Sparta.\"/>\\\t<text id=\"MapPapperGreece3\" text=\"While the economy of Greece is growing at a tremendous rate, the growth of its population threatens to exceed it. Mass unemployment could be disastrous for the nation.\"/>\\\t<text id=\"MapPapperGreece4\" text=\"Talented and cheerful, the Greeks love dancing, music and sport. They are the authors of epic myths, the forefathers of philosophy and theater.\"/>\\\t<text id=\"MapPapperGreece5\" text=\"Greek theaters are open twice a year, during the winter and spring Dionysian festivals. Plays are staged in the form of a dramatic competition. A trio of playwrights entertain the audience with three tragedies and a satyr play each.\"/>\\\t<text id=\"MapPapperGreece6\" text=\"Attending the theater is considered a civic duty. The government even pays common people their minimum daily allowance, so they don't regret missing a day's work.\"/>\\\t<text id=\"MapPapperGreece7\" text=\"The Olympic Games are held in Greece every four years. Many legends are devoted to their origin. The heroes of the legends are not always the same, but in every legend it seems certain the gods have taken a hand in it.\"/>\\\t<text id=\"MapPapperGreece8\" text=\"Every Greek citizen longs to become a winner at the Olympic Games. The victor is crowned with a wreath of wild olive branches and receives widespread recognition for his athletic achievements.\"/>\\\t<text id=\"MapPapperGreece9\" text=\"All conflict ceases during the Olympic Games. Olympia, the seat of the gods, is the venue for peace talks between warring parties.\"/>\\\t<text id=\"MapPapperGreece10\" text=\"The Greeks are very concerned with high quality education. 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It will help you in your journey.\" format=\"GameFontWithButton\" w=\"300\" />\\\\ <text id=\"Match3FirstHelpHint\" text=\"Swap adjacent tiles to make matches of 3 or more in a row or a column.\" format=\"GameFontWithButton\"/>\\ <text id=\"Match3SecondHelpHint\" text=\"Drive the pieces of each item to the bottom of the game field by cleaning tiles underneath them.\" format=\"GameFontWithButton\"/>\\ <text id=\"Match3BombHelpHint\" text=\"This is the Bomb of the Titans. To collect this bonus, free it through the bottom of the game field.\" format=\"GameFontWithButton\"/>\\ <text id=\"Match3ZLHelpHint\" text=\"The Lightning of Zeus. To get this bonus, drive it to the bottom of the game field.\" format=\"GameFontWithButton\"/>\\ <text id=\"Match3TimeHelpHint\" text=\"The Hourglass of Chronos. To get this bonus, drive it to the bottom of the game field.\" format=\"GameFontWithButton\"/>\\ <text id=\"Match3SunBonusHelpHint\" text=\"Make matches of 4 or more tiles to charge the Amulet of Poseidon.\" format=\"GameFontWithButton\"/>\\ <text id=\"Match3SwapBonusHelpHint\" text=\"The Swap Talisman. To get this bonus, drive it to the bottom of the game field.\" format=\"GameFontWithButton\"/>\\\t<text id=\"Match3LifeBonusHelpHint\" text=\"A Magic Heart. You will get an extra life if you drive it to the bottom of the game field.\" format=\"GameFontWithButton\"/>\\\t\\\t<text id=\"Match3OutOfTime\" text=\"Out of time. Try again and may you have the best of luck in your difficult journey!\" format=\"GameFontWithButton\"/>\\\\\t\\ <text id=\"Match3ReadyBombBonusHelpHint\" text=\"Use the Bomb of the Titans to destroy a host of tiles. Click on the Bomb and point to an area on the game field you want to blast.\" format=\"GameFontWithButton\" w=\"200\" />\\ <text id=\"Match3ReadyZLBonusHelpHint\" text=\"The Lightning of Zeus destroys all the tiles of a chosen type that are present on the game field.\" format=\"GameFontWithButton\" w=\"200\" />\\ <text id=\"Match3ReadyTimeBonusHelpHint\" text=\"Use the Hourglass of Chronos when you are running out of time. Click on the Hourglass to get extra time.\" format=\"GameFontWithButton\" w=\"200\" />\\ <text id=\"Match3ReadySunBonusHelpHint\" text=\"The Amulet of Poseidon is charged. Use its power to destroy a host of tiles. Click on the Amulet of Poseidon to activate it.\" format=\"GameFontWithButton\" w=\"200\" />\\ <text id=\"Match3ReadySwapBonusHelpHint\" text=\"Use the Swap Talisman to swap any two tiles on the game field. Click on the Swap Talisman and point to the two tiles you want to swap.\" format=\"GameFontWithButton\" w=\"200\" />\\\\ <text id=\"ISpyFirstHelpHint\" text=\"Unbelievable... This is the armoury of the god of war, Mars! You need to find four items hidden somewhere here that will help you obtain the crystal of Power.\" format=\"GameFontWithButton\"/>\\ <text id=\"ISpyHelpHint2\" text=\"It looks like Mars broke every item into several pieces to make the task more challenging. You need to find every piece.\" format=\"GameFontWithButton\"/>\\ <text id=\"ISpyHelpHint3\" text=\"Here is one of the pieces! Click on the piece to pick it up.\" format=\"GameFontWithButton\" w=\"200\" />\\\\ <text id=\"QuestHelpHint1\" text=\"Outstanding! Now we have got everything to open up the secret crypt in the armoury of Mars and obtain the crystal.\" format=\"GameFontWithButton\" w=\"200\" />\\ <text id=\"QuestHelpHint2\" text=\"You need to restore the original order in the armoury - every item should get back to its place. Only then will the secret crypt containing the crystal open up.\" format=\"GameFontWithButton\" w=\"200\" />\\ <text id=\"QuestHelpHint3\" text=\"In peaceful times the glorious battle-hardened sword should be sheathed. Click on the sword.\" format=\"GameFont\" w=\"200\" />\\ <text id=\"QuestHelpHint4\" text=\"Pull the sword to the sheath.\" format=\"GameFont\" w=\"200\" />\\\\ <text id=\"QuestionMark\" text=\"Click on the question mark to get a hint.\" format=\"HintFont\"/>\\ <text id=\"QuestionMarkOff\" text=\"The hint is not available yet.\" format=\"HintFont\"/>\\ \\\t\\\t<text id=\"Match3LockHelpHint\" text=\"A locked tile. To break the lock, bring the other matching tiles to the locked one.\" format=\"GameFontWithButton\" />\\\t<text id=\"CrystalFirstHelpHint\" text=\"As soon as you touched the crystal, it crashed into a myriad of pieces. You need to collect every single piece not to lose even a scintilla of the Power of Iron.\" format=\"GameFontWithButton\" />\\\\\\\\\\</dialogs>\\"; }Symbol 1687 MovieClip [__Packages.general.LevelsXmlString2] Frame 0class general.LevelsXmlString2 { function LevelsXmlString2 () { } static var str7 = "<levels>\\ <level id=\"level_2.3\" number=\"10\">\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_greece_0\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"cloud\" id=\"match3_greece_1\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"77\" y=\"50\" id=\"match3_greece_3\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"50\" id=\"match3_greece_4\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"232\" id=\"match3_greece_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"70\" id=\"match3_greece_6\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"214\" y=\"0\" id=\"match3_greece_7\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"80\" y=\"270\" id=\"match3_greece_5\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"103\" y=\"0\" id=\"match3_Shade\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_Left\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"207\" id=\"match3_Left8\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"0\" id=\"match3_Top\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"457\" y=\"0\" id=\"match3_Right\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"174\" y=\"332\" id=\"match3_Bottom\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"45\" type=\"substrate\" id=\"Substr_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\\t\t<picture x=\"19\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"212\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell9\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"338\" type=\"cell\" id=\"cell10\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell11\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"338\" type=\"cell\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Greece4\" cell=\"cell7\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"field\" id=\"level_2.3\" id_art=\"Greece4\" name=\"Greece\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t<picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\\t\t<picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture type=\"artefact\" id=\"Greece1_small\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece2_smallSubstr\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_smallSubstr\" cell=\"cell9\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_smallSubstr\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece5_smallSubstr\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_smallSubstr\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_smallSubstr\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_smallSubstr\" cell=\"cell11\" visible=\"true\" enabled=\"false\" />\\\t\t<picture type=\"artefact\" id=\"Greece9_small\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_smallSubstr\" cell=\"cell10\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_smallSubstr\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece12_smallSubstr\" cell=\"cell12\" visible=\"true\" enabled=\"false\"/>\\ </level>\\</levels>\\"; static var str8 = "<levels>\\ <level id=\"level_2.4\" is_nug=\"true\" number=\"11\">\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_greece_0\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"cloud\" id=\"match3_greece_1\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"77\" y=\"50\" id=\"match3_greece_3\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"50\" id=\"match3_greece_4\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"232\" id=\"match3_greece_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"70\" id=\"match3_greece_6\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"214\" y=\"0\" id=\"match3_greece_7\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"80\" y=\"270\" id=\"match3_greece_5\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"103\" y=\"0\" id=\"match3_Shade\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_Left\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"207\" id=\"match3_Left8\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"0\" id=\"match3_Top\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"457\" y=\"0\" id=\"match3_Right\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"174\" y=\"332\" id=\"match3_Bottom\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"45\" type=\"substrate\" id=\"Substr_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\\t\t\\\t\t<picture x=\"19\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"212\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell9\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"338\" type=\"cell\" id=\"cell10\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell11\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"338\" type=\"cell\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t\\\t\t\\\t\t<picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Greece11\" cell=\"cell10\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"field\" id=\"level_2.4\" id_art=\"Greece11\" name=\"Greece\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t<picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\\t\t\\\t\t<picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\\t\t<picture type=\"artefact\" id=\"Greece1_small\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece2_smallSubstr\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_smallSubstr\" cell=\"cell9\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_small\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece5_smallSubstr\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_smallSubstr\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_smallSubstr\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_smallSubstr\" cell=\"cell11\" visible=\"true\" enabled=\"false\" />\\\t\t<picture type=\"artefact\" id=\"Greece9_small\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_smallSubstr\" cell=\"cell10\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_smallSubstr\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece12_smallSubstr\" cell=\"cell12\" visible=\"true\" enabled=\"false\"/>\\ </level>\\</levels>\\\\"; static var str9 = "<levels>\\ <level id=\"level_2.5\" number=\"13\">\\ \\\t\t<picture x=\"0\" y=\"0\" id=\"match3_greece_0\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"cloud\" id=\"match3_greece_1\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"77\" y=\"50\" id=\"match3_greece_3\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"50\" id=\"match3_greece_4\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"232\" id=\"match3_greece_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"70\" id=\"match3_greece_6\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"214\" y=\"0\" id=\"match3_greece_7\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"80\" y=\"270\" id=\"match3_greece_5\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"103\" y=\"0\" id=\"match3_Shade\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_Left\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"207\" id=\"match3_Left8\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"0\" id=\"match3_Top\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"457\" y=\"0\" id=\"match3_Right\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"174\" y=\"332\" id=\"match3_Bottom\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"45\" type=\"substrate\" id=\"Substr_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\\t\t\\\t\t<picture x=\"19\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"212\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell9\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"338\" type=\"cell\" id=\"cell10\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell11\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"338\" type=\"cell\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t\\\t\t<picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Greece2\" cell=\"cell3\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"field\" id=\"level_2.5\" id_art=\"Greece2\" name=\"Greece\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t<picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\\t\t\\\t\t<picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\\t\t<picture type=\"artefact\" id=\"Greece1_small\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece5_small\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece2_smallSubstr\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece9_small\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_small\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_smallSubstr\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_small\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_small\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_smallSubstr\" cell=\"cell9\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_small\" cell=\"cell10\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_small\" cell=\"cell11\" visible=\"true\" enabled=\"false\" />\\\t\t<picture type=\"artefact\" id=\"Greece12_smallSubstr\" cell=\"cell12\" visible=\"true\" enabled=\"false\"/>\\ </level>\\</levels>\\\\"; static var str10 = "<levels>\\ <level id=\"level_2.6\" is_nug=\"true\" number=\"14\">\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_greece_0\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"cloud\" id=\"match3_greece_1\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"77\" y=\"50\" id=\"match3_greece_3\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"50\" id=\"match3_greece_4\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"232\" id=\"match3_greece_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"70\" id=\"match3_greece_6\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"214\" y=\"0\" id=\"match3_greece_7\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"80\" y=\"270\" id=\"match3_greece_5\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"103\" y=\"0\" id=\"match3_Shade\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_Left\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"207\" id=\"match3_Left8\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"0\" id=\"match3_Top\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"457\" y=\"0\" id=\"match3_Right\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"174\" y=\"332\" id=\"match3_Bottom\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"45\" type=\"substrate\" id=\"Substr_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\\t\t\\\t\t<picture x=\"19\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"212\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell9\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"338\" type=\"cell\" id=\"cell10\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell11\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"338\" type=\"cell\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t\\\t\t<picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Greece10\" cell=\"cell6\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"field\" id=\"level_2.6\" id_art=\"Greece10\" name=\"Greece\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t<picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\\t\t\\\t\t<picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\\t\t<picture type=\"artefact\" id=\"Greece1_small\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece5_small\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece2_small\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece9_small\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_small\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_smallSubstr\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_small\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_small\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_smallSubstr\" cell=\"cell9\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_small\" cell=\"cell10\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_small\" cell=\"cell11\" visible=\"true\" enabled=\"false\" />\\\t\t<picture type=\"artefact\" id=\"Greece12_smallSubstr\" cell=\"cell12\" visible=\"true\" enabled=\"false\"/>\\ </level>\\</levels>\\\\"; static var str11 = "<levels>\\ <level id=\"level_2.7\" number=\"15\">\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_greece_0\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"cloud\" id=\"match3_greece_1\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"77\" y=\"50\" id=\"match3_greece_3\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"50\" id=\"match3_greece_4\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"232\" id=\"match3_greece_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"70\" id=\"match3_greece_6\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"214\" y=\"0\" id=\"match3_greece_7\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"80\" y=\"270\" id=\"match3_greece_5\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"103\" y=\"0\" id=\"match3_Shade\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_Left\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"207\" id=\"match3_Left8\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"0\" id=\"match3_Top\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"457\" y=\"0\" id=\"match3_Right\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"174\" y=\"332\" id=\"match3_Bottom\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"45\" type=\"substrate\" id=\"Substr_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\\t\t\\\t\t<picture x=\"19\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"212\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell9\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"338\" type=\"cell\" id=\"cell10\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell11\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"338\" type=\"cell\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t\\\t\t\\\t\t<picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Greece3\" cell=\"cell9\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"field\" id=\"level_2.7\" id_art=\"Greece3\" name=\"Greece\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t<picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\\t\t\\\t\t<picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\\t\t<picture type=\"artefact\" id=\"Greece1_small\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece5_small\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece2_small\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece9_small\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_small\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_small\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_small\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_small\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_smallSubstr\" cell=\"cell9\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_small\" cell=\"cell10\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_small\" cell=\"cell11\" visible=\"true\" enabled=\"false\" />\\\t\t<picture type=\"artefact\" id=\"Greece12_smallSubstr\" cell=\"cell12\" visible=\"true\" enabled=\"false\"/>\\ </level>\\ \\ <level id=\"level_2.8\" is_nug=\"true\" number=\"16\">\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_greece_0\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"cloud\" id=\"match3_greece_1\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"77\" y=\"50\" id=\"match3_greece_3\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"50\" id=\"match3_greece_4\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"232\" id=\"match3_greece_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"70\" id=\"match3_greece_6\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"214\" y=\"0\" id=\"match3_greece_7\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"80\" y=\"270\" id=\"match3_greece_5\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"103\" y=\"0\" id=\"match3_Shade\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_Left\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"207\" id=\"match3_Left8\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"0\" id=\"match3_Top\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"457\" y=\"0\" id=\"match3_Right\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"174\" y=\"332\" id=\"match3_Bottom\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"45\" type=\"substrate\" id=\"Substr_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\\t\t\\\t\t<picture x=\"19\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"212\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell9\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"19\" y=\"338\" type=\"cell\" id=\"cell10\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell11\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"338\" type=\"cell\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t\\\t\t\\\t\t<picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Greece12\" cell=\"cell12\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"field\" id=\"level_2.8\" id_art=\"Greece12\" name=\"Greece\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t<picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\\t\t\\\t\t<picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\\t\t<picture type=\"artefact\" id=\"Greece1_small\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece9_small\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_small\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_small\" cell=\"cell10\" visible=\"true\" enabled=\"false\"/>\\\t\t\\\t\t<picture type=\"artefact\" id=\"Greece5_small\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_small\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_small\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_small\" cell=\"cell11\" visible=\"true\" enabled=\"false\" />\\\t\t\\\t\t<picture type=\"artefact\" id=\"Greece2_small\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_small\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_small\" cell=\"cell9\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece12_smallSubstr\" cell=\"cell12\" visible=\"true\" enabled=\"false\"/>\\ </level>\\</levels>\\\\"; static var str12 = "<levels>\\ <level id=\"menu\">\\ <picture h=\"240\" x=\"160\" y=\"50\" type=\"menu_bg\" id=\"menu_bg\" lib_name=\"menu_\"/>\\ <picture type=\"text\" x=\"0\" y=\"25\"> <text id=\"MenuText\"/> </picture>\\ \\\t\t<picture x=\"60\" y=\"60\" type=\"menu_button\" action=\"soundOff\" dx=\"0\" dy=\"0\" id=\"sound_button\" lib_name=\"long_button_\">\\\t\t\t<text id=\"MenuTextSoundOn\"/> </picture>\\ \\\t\t<picture x=\"60\" y=\"95\" type=\"menu_button\" action=\"hintsOff\" dx=\"0\" dy=\"0\" id=\"button_hints\" lib_name=\"long_button_\">\\\t\t\t<text id=\"MenuTextHintsOn\"/> </picture>\\\t \t\\\t\t<picture x=\"60\" y=\"130\" type=\"menu_button\" action=\"download\" src=\"http://playrix.com/call-of-atlantis.html\" window=\"_blank\" dx=\"0\" dy=\"0\" id=\"button_downs\" lib_name=\"long_button_\">\\\t\t\t<text id=\"MenuTextDownload\"/> </picture>\\\t\t\\\t\t<picture x=\"60\" y=\"165\" type=\"menu_button\" action=\"restartLevel\" dx=\"0\" dy=\"0\" id=\"button_restart\" lib_name=\"long_button_\">\\\t\t\t<text id=\"MenuTextRestart\"/> </picture>\\\t\t\\\t\t<picture x=\"60\" y=\"200\" type=\"menu_button\" action=\"startNewGame\" dx=\"0\" dy=\"0\" id=\"button_2\" lib_name=\"long_button_\">\\\t\t\t<text id=\"MenuTextNewGame\"/> </picture>\\\t\t\\\t\t<picture x=\"60\" y=\"235\" type=\"menu_button\" action=\"hide\" dx=\"0\" dy=\"0\" id=\"button_1\" lib_name=\"long_button_\">\\\t\t\t<text id=\"MenuTextResume\"/> </picture>\\\t \t\t\t\\\t\t\\\t</level>\\\t\\\t<level id=\"statistic1\">\\ <picture h=\"240\" x=\"230\" y=\"50\" type=\"menu_bg\" id=\"menu_bg\" lib_name=\"menu_\"/>\\ <picture type=\"text\" x=\"0\" y=\"30\">\\\t\t\t<text id=\"StatisticText\"/>\\\t \t</picture>\\\t \t\\\t \t<picture x=\"60\" y=\"75\" type=\"record\" id=\"tiles\" >\\\t\t\t<text id=\"StatisticRecordTextTiles\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"95\" type=\"record\" id=\"matches\" >\\\t\t\t<text id=\"StatisticRecordTextMatches\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"115\" type=\"record\" id=\"pieces\" >\\\t\t\t<text id=\"StatisticRecordTextPieces\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"135\" type=\"record\" id=\"yourTime\" >\\\t\t\t<text id=\"StatisticRecordTextYourTime\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"155\" type=\"record\" id=\"timeBonus\" >\\\t\t\t<text id=\"StatisticRecordTextTimeBonus\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"175\" type=\"record\" id=\"levelScore\" >\\\t\t\t<text id=\"StatisticRecordTextLevelScore\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"195\" type=\"record\" id=\"totalScore\" >\\\t\t\t<text id=\"StatisticRecordTextTotalScore\"/>\\\t\t\t<text id=\"StatisticRecordTextTotalRight\"/>\\\t \t</picture>\\\t\t\\\t \t\\ <picture x=\"60\" y=\"230\" type=\"menu_button\" action=\"loadNextLevel\" dx=\"6\" dy=\"6\" id=\"button_1\" lib_name=\"ingame_menu_button_\">\\\t\t\t<text id=\"StatisticTextExit\"/>\\\t \t</picture>\\ </level>\\\\ <level id=\"statistic2\">\\ <picture h=\"150\" x=\"230\" y=\"50\" type=\"menu_bg\" id=\"menu_bg\" lib_name=\"menu_\"/>\\ <picture type=\"text\" x=\"0\" y=\"30\">\\\t\t\t<text id=\"StatisticText\"/>\\\t \t</picture>\\\\ <picture x=\"60\" y=\"75\" type=\"record\" id=\"yourTime\" >\\\t\t\t<text id=\"StatisticRecordTextYourTime\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"95\" type=\"record\" id=\"pieces\" >\\\t\t\t<text id=\"StatisticRecordTextPieces\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"115\" type=\"record\" id=\"levelScore\" >\\\t\t\t<text id=\"StatisticRecordTextLevelScore\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"135\" type=\"record\" id=\"totalScore\" >\\\t\t\t<text id=\"StatisticRecordTextTotalScore\"/>\\\t\t\t<text id=\"StatisticRecordTextTotalRight\"/>\\\t \t</picture>\\\\ <picture x=\"60\" y=\"170\" type=\"menu_button\" action=\"loadNextLevel\" dx=\"6\" dy=\"6\" id=\"button_1\" lib_name=\"ingame_menu_button_\">\\\t\t\t<text id=\"StatisticTextExit\"/>\\\t \t</picture>\\ </level>\\ <level id=\"statistic3\">\\ <picture h=\"150\" x=\"230\" y=\"50\" type=\"menu_bg\" id=\"menu_bg\" lib_name=\"menu_\"/>\\ <picture type=\"text\" x=\"0\" y=\"30\">\\\t\t\t<text id=\"StatisticText\"/>\\\t \t</picture>\\\\ <picture x=\"60\" y=\"75\" type=\"record\" id=\"yourTime\" >\\\t\t\t<text id=\"StatisticRecordTextYourTime\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"95\" type=\"record\" id=\"artefactsPlaced\" >\\\t\t\t<text id=\"StatisticRecordTextArtefactsPlaced\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"115\" type=\"record\" id=\"levelScore\" >\\\t\t\t<text id=\"StatisticRecordTextLevelScore\"/>\\\t\t\t<text id=\"StatisticRecordTextRight\"/>\\\t \t</picture>\\\t\t<picture x=\"60\" y=\"135\" type=\"record\" id=\"totalScore\" >\\\t\t\t<text id=\"StatisticRecordTextTotalScore\"/>\\\t\t\t<text id=\"StatisticRecordTextTotalRight\"/>\\\t \t</picture>\\\\ <picture x=\"60\" y=\"170\" type=\"menu_button\" action=\"loadNextLevel\" dx=\"6\" dy=\"6\" id=\"button_1\" lib_name=\"ingame_menu_button_\">\\\t\t\t<text id=\"StatisticTextExit\"/>\\\t \t</picture>\\ </level>\\ \\ <level id=\"nug_level\">\\ <picture type=\"simple_picture\" x=\"0\" y=\"0\" id=\"nag\"/>\\ <picture type=\"text\" id=\"text1\" x=\"0\" y=\"0\">\\\t\t\t<text id=\"NugText1\"/>\\\t \t</picture>\\\t\t<picture type=\"text\" id=\"text2\" x=\"0\" y=\"0\">\\\t\t\t<text id=\"NugText0\"/>\\\t \t</picture>\\\t\t<picture type=\"text\" id=\"text3\" x=\"0\" y=\"80\">\\\t\t\t<text id=\"NugText3\"/>\\\t \t</picture>\\\t\t<picture x=\"50\" y=\"300\" type=\"menu_button\" action=\"download\" src=\"http://playrix.com/call-of-atlantis.html\" dx=\"12\" dy=\"11\" id=\"button_downs\" lib_name=\"medium_button_\">\\\t\t\t<text id=\"NugTextDownload\"/>\\\t \t</picture>\\\t \t<picture x=\"200\" y=\"300\" type=\"menu_button\" action=\"hide\" dx=\"12\" dy=\"11\" id=\"button_hide\" lib_name=\"medium_button_\">\\\t\t\t<text id=\"NugTextPlay\"/>\\\t \t</picture>\\ </level>\\ \\</levels>\t\\"; }Symbol 1688 MovieClip [__Packages.general.SoundsXmlString] Frame 0class general.SoundsXmlString { function SoundsXmlString () { } static var str = "<Sounds>\\\t<sample id=\"ButtonClick\"/>\\\t<sample id=\"MouseOverButton\"/>\\\t<sample id=\"ShowTooltip\"/>\\\t<sample id=\"WindowFade\"/>\\\t<sample id=\"ChipKnock\" volume=\"60\"/>\\\t<sample id=\"ChipMove\"/>\\\t<sample id=\"ChipSelect\"/>\\\t<sample id=\"ChipUnlock\"/>\\\t<sample id=\"ChipToSun\" volume=\"40\"/>\\\t<sample id=\"ChipWrongMove\" volume=\"40\"/>\\\t\\\t<sample id=\"SunAdd\"/>\\\t<sample id=\"SunChipDestroy\" volume=\"40\"/>\\\t<sample id=\"SunComplete\"/>\\\t<sample id=\"SunRay\" volume=\"70\"/>\\\t<sample id=\"SunStart\" volume=\"70\"/>\\\t<sample id=\"SunWonder\"/>\\\t\\\t<sample id=\"BreakFigure1a\"/>\\\t<sample id=\"BreakFigure1b\"/>\\\t<sample id=\"BreakFigure1c\"/>\\\t<sample id=\"BreakFigure2\"/>\\\t<sample id=\"BreakFigure3\"/>\\\t<sample id=\"BreakFigure4\"/>\\\t<sample id=\"BreakFigure5\"/>\\\t<sample id=\"BreakFigure6\"/>\\\t<sample id=\"BreakFigure7\"/>\\\t<sample id=\"BreakFigure8\"/>\\\t<sample id=\"BreakFigure9\"/>\\\t<sample id=\"BreakFigure10\"/>\\\t\\\t<sample id=\"Go\"/>\\\t<sample id=\"hint\"/>\\\t\\\t<sample id=\"bomb_expl\"/>\\\t<sample id=\"boom\"/>\\\t<sample id=\"FallenArtefact\"/>\\\t<sample id=\"FallenVisBonus\"/>\\\t\\\t<sample id=\"drop_bonus\"/>\\ <sample id=\"reshuffle\"/>\\ <sample id=\"ScoreTick\"/>\\ <sample id=\"take_bonus\"/>\\ <sample id=\"time_bonus\"/>\\ <sample id=\"TipWindow\"/>\\ \\ <sample id=\"artefact_collected\"/>\\ <sample id=\"level_complete\"/>\\ <sample id=\"level_lost\"/>\\ <sample id=\"mmm\"/>\\ <sample id=\"start_level\"/>\\ \\ <sample id=\"big_tick_appearing\"/>\\ <sample id=\"crystal_ready\"/>\\ <sample id=\"false_click\"/>\\ <sample id=\"hint_complete\"/>\\ \\ <sample id=\"artefact_dropped\"/>\\ <sample id=\"artefact_element_flied\"/>\\ <sample id=\"artefact_mouse_over\"/>\\ <sample id=\"artefact_picked\"/>\\ <sample id=\"fly_artefact_down\"/>\\\\\\ <sample id=\"neutral_put_1\"/>\\ <sample id=\"neutral_put_2\"/>\\ <sample id=\"neutral_put_3\"/>\\ \\\t<sample id=\"AddLife\"/>\\ <sample id=\"move_flag_in_map\"/>\\ \\\t<sample id=\"StatTip\"/>\\ <sample id=\"\"/>\\</Sounds>\\"; }Symbol 1689 MovieClip [__Packages.general.GameSDK] Frame 0class general.GameSDK { function GameSDK () { } static function init() { if (_root.downloadableURL) { downloadableURL = String(_root.downloadableURL); } if (_root.numAdLevels) { numAdLevels = Number(_root.numAdLevels); } if (_root.numTrialLevels) { numTrialLevels = Number(_root.numTrialLevels); } if (_root.cheatsEnabled) { cheatsEnabled = String(_root.cheatsEnabled) == "true"; } } static function setAutoContinue(val) { auto_continue = val; } static function autoContinue() { return(true); } static function onEvent(eventName, eventData) { } static function Chat_HandleKeyPress(theKey) { } static function Game_DeluxeDownload() { } static function Game_GameOver() { } static function Game_ScoreSubmit(score, theTime, moreXML) { } static function Game_EndOfLevel(breakLevel, score, theTime) { } static function Game_ScoreBroadcast(score, theTime, moreXML) { } static function Game_GameReady(gameMode, gameDifficulty, startLevel, moreXML) { } static function Game_SessionReady() { } static function Game_LoadBroadcast(val) { } static var language = "en"; static var country = "US"; static var numTrialLevels = 19; static var numAdLevels = 1; static var downloadableURL = "http://playrix.com/call-of-atlantis.html"; static var cheatsEnabled = false; static var auto_continue = true; }Symbol 1690 MovieClip [__Packages.general.ArtefactsXmlString] Frame 0class general.ArtefactsXmlString { function ArtefactsXmlString () { } static var str = "<Artefacts>\\\t<Artefact path=\"Rome1\" cx=\"39\" cy=\"40\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-7\" smallSubstrY=\"-5\">\\ <element x=\"29\" y=\"30\" cx=\"24\" cy=\"24\" small_cx=\"19\" small_cy=\"18\">\\ \\ </element>\\ <element x=\"2\" y=\"1\" cx=\"19\" cy=\"20\" small_cx=\"18\" small_cy=\"19\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Rome2\" cx=\"39\" cy=\"40\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-7\" smallSubstrY=\"-6\">\\ <element x=\"0\" y=\"1\" cx=\"20\" cy=\"19\" small_cx=\"19\" small_cy=\"18\">\\ \\ </element>\\ <element x=\"33\" y=\"32\" cx=\"23\" cy=\"24\" small_cx=\"19\" small_cy=\"19\">\\ \\ </element>\\ <element x=\"25\" y=\"25\" cx=\"18\" cy=\"15\" small_cx=\"18\" small_cy=\"15\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Rome3\" cx=\"39\" cy=\"39\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-7\" smallSubstrY=\"-6\">\\ <element x=\"8\" y=\"40\" cx=\"26\" cy=\"17\" small_cx=\"16\" small_cy=\"11\">\\ \\ </element>\\ <element x=\"40\" y=\"1\" cx=\"13\" cy=\"16\" small_cx=\"13\" small_cy=\"16\">\\ \\ </element>\\ <element x=\"12\" y=\"1\" cx=\"17\" cy=\"20\" small_cx=\"15\" small_cy=\"18\">\\ \\ </element>\\ <element x=\"22\" y=\"27\" cx=\"25\" cy=\"10\" small_cx=\"19\" small_cy=\"7\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Rome4\" cx=\"42\" cy=\"38\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-7\" smallSubstrY=\"-6\">\\ <element x=\"2\" y=\"11\" cx=\"18\" cy=\"33\" small_cx=\"10\" small_cy=\"19\">\\ \\ </element>\\ <element x=\"14\" y=\"1\" cx=\"33\" cy=\"17\" small_cx=\"19\" small_cy=\"10\">\\ \\ </element>\\ <element x=\"27\" y=\"28\" cx=\"26\" cy=\"26\" small_cx=\"19\" small_cy=\"19\">\\ \\ </element>\\ </Artefact>\\ \\ <Artefact path=\"RomeCrystal\" cx=\"72\" cy=\"88\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"0\" smallSubstrY=\"0\">\\ <element x=\"102\" y=\"113\" cx=\"15\" cy=\"19\" small_cx=\"15\" small_cy=\"19\">\\ \\ </element>\\ <element x=\"91\" y=\"110\" cx=\"11\" cy=\"13\" small_cx=\"11\" small_cy=\"13\">\\ \\ </element>\\ <element x=\"67\" y=\"133\" cx=\"22\" cy=\"12\" small_cx=\"19\" small_cy=\"11\">\\ \\ </element>\\ <element x=\"38\" y=\"141\" cx=\"21\" cy=\"10\" small_cx=\"18\" small_cy=\"8\">\\ \\ </element>\\ <element x=\"61\" y=\"129\" cx=\"19\" cy=\"8\" small_cx=\"15\" small_cy=\"7\">\\ \\ </element>\\ <element x=\"59\" y=\"103\" cx=\"19\" cy=\"20\" small_cx=\"17\" small_cy=\"18\">\\ \\ </element>\\ <element x=\"61\" y=\"101\" cx=\"21\" cy=\"9\" small_cx=\"17\" small_cy=\"7\">\\ \\ </element>\\ <element x=\"37\" y=\"102\" cx=\"15\" cy=\"13\" small_cx=\"15\" small_cy=\"13\">\\ \\ </element>\\ <element x=\"35\" y=\"120\" cx=\"13\" cy=\"13\" small_cx=\"13\" small_cy=\"13\">\\ \\ </element>\\ <element x=\"7\" y=\"109\" cx=\"21\" cy=\"17\" small_cx=\"20\" small_cy=\"16\">\\ \\ </element>\\ <element x=\"6\" y=\"77\" cx=\"26\" cy=\"25\" small_cx=\"18\" small_cy=\"17\">\\ \\ </element>\\ <element x=\"28\" y=\"50\" cx=\"18\" cy=\"28\" small_cx=\"14\" small_cy=\"21\">\\ \\ </element>\\ <element x=\"40\" y=\"35\" cx=\"16\" cy=\"23\" small_cx=\"13\" small_cy=\"19\">\\ \\ </element>\\ <element x=\"62\" y=\"74\" cx=\"24\" cy=\"17\" small_cx=\"19\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"104\" y=\"89\" cx=\"16\" cy=\"24\" small_cx=\"12\" small_cy=\"18\">\\ \\ </element>\\ <element x=\"95\" y=\"60\" cx=\"16\" cy=\"22\" small_cx=\"13\" small_cy=\"19\">\\ \\ </element>\\ <element x=\"61\" y=\"25\" cx=\"19\" cy=\"31\" small_cx=\"10\" small_cy=\"17\">\\ \\ </element>\\ <element x=\"87\" y=\"29\" cx=\"13\" cy=\"21\" small_cx=\"10\" small_cy=\"16\">\\ \\ </element>\\ <element x=\"45\" y=\"11\" cx=\"14\" cy=\"23\" small_cx=\"12\" small_cy=\"20\">\\ \\ </element>\\ <element x=\"66\" y=\"11\" cx=\"14\" cy=\"12\" small_cx=\"14\" small_cy=\"12\">\\ \\ </element>\\ </Artefact>\\\t\\ <Artefact path=\"Greece1\" cx=\"40\" cy=\"40\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"3\" y=\"39\" cx=\"33\" cy=\"23\" small_cx=\"21\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"46\" y=\"34\" cx=\"19\" cy=\"19\" small_cx=\"17\" small_cy=\"17\">\\ \\ </element>\\ <element x=\"3\" y=\"3\" cx=\"15\" cy=\"28\" small_cx=\"9\" small_cy=\"17\">\\ \\ </element>\\ <element x=\"29\" y=\"3\" cx=\"25\" cy=\"18\" small_cx=\"19\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"0\" y=\"0\" cx=\"24\" cy=\"28\" small_cx=\"21\" small_cy=\"24\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Greece2\" cx=\"39\" cy=\"41\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"5\" y=\"34\" cx=\"25\" cy=\"19\" small_cx=\"20\" small_cy=\"16\">\\ \\ </element>\\ <element x=\"10\" y=\"4\" cx=\"12\" cy=\"16\" small_cx=\"12\" small_cy=\"16\">\\ \\ </element>\\ <element x=\"42\" y=\"33\" cx=\"16\" cy=\"23\" small_cx=\"14\" small_cy=\"20\">\\ \\ </element>\\ <element x=\"24\" y=\"21\" cx=\"16\" cy=\"16\" small_cx=\"16\" small_cy=\"16\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Greece3\" cx=\"40\" cy=\"40\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"47\" y=\"17\" cx=\"16\" cy=\"20\" small_cx=\"16\" small_cy=\"20\">\\ \\ </element>\\ <element x=\"38\" y=\"41\" cx=\"14\" cy=\"18\" small_cx=\"14\" small_cy=\"18\">\\ \\ </element>\\ <element x=\"14\" y=\"44\" cx=\"16\" cy=\"17\" small_cx=\"16\" small_cy=\"17\">\\ \\ </element>\\ <element x=\"4\" y=\"17\" cx=\"10\" cy=\"23\" small_cx=\"8\" small_cy=\"19\">\\ \\ </element>\\ <element x=\"12\" y=\"4\" cx=\"28\" cy=\"12\" small_cx=\"19\" small_cy=\"8\">\\ \\ </element>\\ <element x=\"21\" y=\"22\" cx=\"15\" cy=\"13\" small_cx=\"15\" small_cy=\"13\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Greece4\" cx=\"38\" cy=\"38\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"31\" y=\"53\" cx=\"10\" cy=\"10\" small_cx=\"10\" small_cy=\"10\">\\ \\ </element>\\ <element x=\"14\" y=\"5\" cx=\"25\" cy=\"8\" small_cx=\"18\" small_cy=\"6\">\\ \\ </element>\\ <element x=\"6\" y=\"19\" cx=\"13\" cy=\"14\" small_cx=\"13\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"26\" y=\"18\" cx=\"15\" cy=\"17\" small_cx=\"15\" small_cy=\"17\">\\ \\ </element>\\ <element x=\"51\" y=\"20\" cx=\"12\" cy=\"14\" small_cx=\"12\" small_cy=\"14\">\\ \\ </element>\\ </Artefact>\\ \\ <Artefact path=\"Greece9\" cx=\"39\" cy=\"40\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"38\" y=\"51\" cx=\"14\" cy=\"13\" small_cx=\"14\" small_cy=\"13\">\\ \\ </element>\\ <element x=\"12\" y=\"2\" cx=\"24\" cy=\"12\" small_cx=\"19\" small_cy=\"10\">\\ \\ </element>\\ <element x=\"34\" y=\"11\" cx=\"21\" cy=\"19\" small_cx=\"21\" small_cy=\"19\">\\ \\ </element>\\ <element x=\"11\" y=\"21\" cx=\"13\" cy=\"15\" small_cx=\"13\" small_cy=\"15\">\\ \\ </element>\\ <element x=\"20\" y=\"30\" cx=\"21\" cy=\"17\" small_cx=\"19\" small_cy=\"16\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Greece10\" cx=\"40\" cy=\"39\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-8\" smallSubstrY=\"-5\">\\ <element x=\"7\" y=\"6\" cx=\"13\" cy=\"15\" small_cx=\"13\" small_cy=\"15\">\\ \\ </element>\\ <element x=\"9\" y=\"29\" cx=\"25\" cy=\"18\" small_cx=\"21\" small_cy=\"15\">\\ \\ </element>\\ <element x=\"48\" y=\"35\" cx=\"14\" cy=\"21\" small_cx=\"14\" small_cy=\"21\">\\ \\ </element>\\ <element x=\"29\" y=\"14\" cx=\"16\" cy=\"20\" small_cx=\"16\" small_cy=\"20\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Greece11\" cx=\"39\" cy=\"40\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-8\" smallSubstrY=\"-6\">\\ <element x=\"6\" y=\"1\" cx=\"23\" cy=\"22\" small_cx=\"22\" small_cy=\"21\">\\ \\ </element>\\ <element x=\"25\" y=\"38\" cx=\"8\" cy=\"20\" small_cx=\"8\" small_cy=\"19\">\\ \\ </element>\\ <element x=\"38\" y=\"33\" cx=\"18\" cy=\"14\" small_cx=\"18\" small_cy=\"14\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Greece12\" cx=\"43\" cy=\"39\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"37\" y=\"41\" cx=\"21\" cy=\"18\" small_cx=\"21\" small_cy=\"18\">\\ \\ </element>\\ <element x=\"32\" y=\"3\" cx=\"15\" cy=\"24\" small_cx=\"13\" small_cy=\"21\">\\ \\ </element>\\ <element x=\"5\" y=\"6\" cx=\"19\" cy=\"23\" small_cx=\"14\" small_cy=\"16\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"GreeceCrystal\" cx=\"56\" cy=\"109\" bigShiftX=\"0\" bigShiftY=\"0\" smallSubstrX=\"0\" smallSubstrY=\"0\">\\ <element x=\"27\" y=\"185\" cx=\"18\" cy=\"14\" small_cx=\"18\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"38\" y=\"174\" cx=\"24\" cy=\"16\" small_cx=\"22\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"58\" y=\"145\" cx=\"22\" cy=\"22\" small_cx=\"15\" small_cy=\"16\">\\ \\ </element>\\ <element x=\"41\" y=\"154\" cx=\"13\" cy=\"14\" small_cx=\"13\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"21\" y=\"173\" cx=\"8\" cy=\"16\" small_cx=\"8\" small_cy=\"16\">\\ \\ </element>\\ <element x=\"25\" y=\"145\" cx=\"11\" cy=\"22\" small_cx=\"11\" small_cy=\"22\">\\ \\ </element>\\ <element x=\"15\" y=\"84\" cx=\"12\" cy=\"54\" small_cx=\"5\" small_cy=\"24\">\\ \\ </element>\\ <element x=\"24\" y=\"122\" cx=\"22\" cy=\"19\" small_cx=\"22\" small_cy=\"19\">\\ \\ </element>\\ <element x=\"55\" y=\"134\" cx=\"16\" cy=\"11\" small_cx=\"16\" small_cy=\"11\">\\ \\ </element>\\ <element x=\"47\" y=\"85\" cx=\"29\" cy=\"37\" small_cx=\"16\" small_cy=\"21\">\\ \\ </element>\\ <element x=\"16\" y=\"48\" cx=\"24\" cy=\"52\" small_cx=\"11\" small_cy=\"24\">\\ \\ </element>\\ <element x=\"62\" y=\"48\" cx=\"13\" cy=\"20\" small_cx=\"9\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"33\" y=\"47\" cx=\"19\" cy=\"27\" small_cx=\"16\" small_cy=\"22\">\\ \\ </element>\\ <element x=\"35\" y=\"28\" cx=\"15\" cy=\"22\" small_cx=\"15\" small_cy=\"22\">\\ \\ </element>\\ <element x=\"38\" y=\"7\" cx=\"14\" cy=\"19\" small_cx=\"14\" small_cy=\"19\">\\ \\ </element>\\ <element x=\"56\" y=\"7\" cx=\"18\" cy=\"29\" small_cx=\"12\" small_cy=\"20\">\\ \\ </element>\\ </Artefact>\\\t\\\t\\\t <Artefact path=\"Rome5\" isPrepareLevel=\"false\" hasSmallElements=\"false\" cx=\"39\" cy=\"41\" bigShiftX=\"-1\" bigShiftY=\"5\" smallSubstrX=\"-7\" smallSubstrY=\"-6\">\\ <element x=\"14\" y=\"33\" cx=\"28\" cy=\"25\" small_cx=\"18\" small_cy=\"16\">\\ \\ </element>\\ <element x=\"25\" y=\"4\" cx=\"29\" cy=\"23\" small_cx=\"19\" small_cy=\"15\">\\ \\ </element>\\ <element x=\"0\" y=\"8\" cx=\"19\" cy=\"28\" small_cx=\"12\" small_cy=\"18\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Rome6\" isPrepareLevel=\"false\" hasSmallElements=\"false\" cx=\"41\" cy=\"40\" bigShiftX=\"-2\" bigShiftY=\"3\" smallSubstrX=\"-7\" smallSubstrY=\"-8\">\\ <element x=\"9\" y=\"49\" cx=\"31\" cy=\"13\" small_cx=\"18\" small_cy=\"8\">\\ \\ </element>\\ <element x=\"11\" y=\"31\" cx=\"29\" cy=\"16\" small_cx=\"19\" small_cy=\"10\">\\ \\ </element>\\ <element x=\"12\" y=\"2\" cx=\"17\" cy=\"23\" small_cx=\"15\" small_cy=\"20\">\\ \\ </element>\\ <element x=\"41\" y=\"2\" cx=\"12\" cy=\"23\" small_cx=\"11\" small_cy=\"20\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Rome7\" isPrepareLevel=\"false\" hasSmallElements=\"false\" cx=\"39\" cy=\"37\" bigShiftX=\"0\" bigShiftY=\"3\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"38\" y=\"3\" cx=\"18\" cy=\"28\" small_cx=\"14\" small_cy=\"22\">\\ \\ </element>\\ <element x=\"2\" y=\"4\" cx=\"18\" cy=\"27\" small_cx=\"14\" small_cy=\"20\">\\ \\ </element>\\ <element x=\"15\" y=\"27\" cx=\"22\" cy=\"22\" small_cx=\"19\" small_cy=\"18\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Rome8\" isPrepareLevel=\"false\" hasSmallElements=\"false\" cx=\"43\" cy=\"40\" bigShiftX=\"-1\" bigShiftY=\"2\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"11\" y=\"36\" cx=\"32\" cy=\"23\" small_cx=\"20\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"15\" y=\"16\" cx=\"26\" cy=\"19\" small_cx=\"17\" small_cy=\"12\">\\ \\ </element>\\ <element x=\"16\" y=\"2\" cx=\"17\" cy=\"13\" small_cx=\"17\" small_cy=\"13\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Greece5\" isPrepareLevel=\"false\" hasSmallElements=\"false\" cx=\"40\" cy=\"39\" bigShiftX=\"2\" bigShiftY=\"2\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"17\" y=\"1\" cx=\"22\" cy=\"14\" small_cx=\"21\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"6\" y=\"7\" cx=\"9\" cy=\"22\" small_cx=\"8\" small_cy=\"20\">\\ \\ </element>\\ <element x=\"16\" y=\"13\" cx=\"15\" cy=\"15\" small_cx=\"15\" small_cy=\"15\">\\ \\ </element>\\ <element x=\"21\" y=\"26\" cx=\"27\" cy=\"27\" small_cx=\"19\" small_cy=\"19\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Greece6\" isPrepareLevel=\"false\" hasSmallElements=\"false\" cx=\"45\" cy=\"41\" bigShiftX=\"5\" bigShiftY=\"2\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"26\" y=\"49\" cx=\"12\" cy=\"13\" small_cx=\"12\" small_cy=\"13\">\\ \\ </element>\\ <element x=\"42\" y=\"37\" cx=\"16\" cy=\"16\" small_cx=\"16\" small_cy=\"16\">\\ \\ </element>\\ <element x=\"17\" y=\"31\" cx=\"13\" cy=\"12\" small_cx=\"13\" small_cy=\"12\">\\ \\ </element>\\ <element x=\"32\" y=\"20\" cx=\"15\" cy=\"14\" small_cx=\"15\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"15\" y=\"5\" cx=\"14\" cy=\"16\" small_cx=\"14\" small_cy=\"16\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Greece7\" isPrepareLevel=\"false\" hasSmallElements=\"false\" cx=\"41\" cy=\"39\" bigShiftX=\"-1\" bigShiftY=\"3\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"20\" y=\"7\" cx=\"19\" cy=\"24\" small_cx=\"19\" small_cy=\"24\">\\ \\ </element>\\ <element x=\"11\" y=\"16\" cx=\"11\" cy=\"18\" small_cx=\"10\" small_cy=\"16\">\\ \\ </element>\\ <element x=\"18\" y=\"2\" cx=\"18\" cy=\"8\" small_cx=\"18\" small_cy=\"8\">\\ \\ </element>\\ <element x=\"42\" y=\"5\" cx=\"15\" cy=\"26\" small_cx=\"11\" small_cy=\"20\">\\ \\ </element>\\ <element x=\"26\" y=\"43\" cx=\"14\" cy=\"12\" small_cx=\"14\" small_cy=\"12\">\\ \\ </element>\\ </Artefact>\\ <Artefact path=\"Greece8\" isPrepareLevel=\"false\" hasSmallElements=\"false\" cx=\"42\" cy=\"40\" bigShiftX=\"3\" bigShiftY=\"3\" smallSubstrX=\"-7\" smallSubstrY=\"-7\">\\ <element x=\"44\" y=\"37\" cx=\"16\" cy=\"14\" small_cx=\"16\" small_cy=\"14\">\\ \\ </element>\\ <element x=\"15\" y=\"41\" cx=\"21\" cy=\"19\" small_cx=\"19\" small_cy=\"17\">\\ \\ </element>\\ <element x=\"6\" y=\"3\" cx=\"25\" cy=\"19\" small_cx=\"22\" small_cy=\"17\">\\ \\ </element>\\ <element x=\"11\" y=\"16\" cx=\"13\" cy=\"22\" small_cx=\"11\" small_cy=\"18\">\\ \\ </element>\\ </Artefact>\\\t\\</Artefacts>\\"; }Symbol 1691 MovieClip [__Packages.general.FieldsXmlString] Frame 0class general.FieldsXmlString { function FieldsXmlString () { } static var str = "\\<Fields>\\ <Level name=\"level_1.1\" time=\"600\" chips=\"249E\" sun_inc4=\"0.05\" sun_inc5=\"0.06\" sun_inc6=\"0.07\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"0.7\" rainVolume=\"3\" BGStartTime=\"370\" BGTime=\"1000\">\\ <Line>1111111111</Line>\\ <Line>1111111111</Line>\\ <Line>111A111111</Line>\\ <Line>1111111111</Line>\\ <Line>111111A111</Line>\\ <Line>1111111111</Line>\\ <Line>1111111111</Line>\\ </Level>\\ <Level name=\"level_1.2\" time=\"580\" chips=\"249E\" sun_inc4=\"0.25\" sun_inc5=\"0.34\" sun_inc6=\"0.45\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"0.7\" rainVolume=\"3\" BGStartTime=\"500\" BGTime=\"1000\">\\ <Line>0001A1000</Line>\\ <Line>011111110</Line>\\ <Line>111111111</Line>\\ <Line>1A1111111</Line>\\ <Line>111111A11</Line>\\ <Line>111111111</Line>\\ <Line>111111111</Line>\\ <Line>111111111</Line>\\ </Level>\\ <Level name=\"level_1.3\" time=\"560\" chips=\"249E\" sun_inc4=\"0.125\" sun_inc5=\"0.18\" sun_inc6=\"0.25\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"0.7\" rainVolume=\"3\" BGStartTime=\"870\" BGTime=\"1000\">\\ <Line>00001010000</Line>\\ <Line>00001010000</Line>\\ <Line>01101010110</Line>\\ <Line>11101A10111</Line>\\ <Line>11A011101A1</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ <Line>01111B11110</Line>\\ <Line>01111111110</Line>\\ <Line>01111111110</Line>\\ </Level>\\ <Level name=\"level_1.4\" time=\"540\" chips=\"249E\" sun_inc4=\"0.1\" sun_inc5=\"0.15\" sun_inc6=\"0.2\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"0.7\" rainVolume=\"3\" BGStartTime=\"450\" BGTime=\"1000\">\\ <Line>0000011A100</Line>\\ <Line>00000111100</Line>\\ <Line>00000B11110</Line>\\ <Line>000A1111A11</Line>\\ <Line>00111111111</Line>\\ <Line>00111111111</Line>\\ <Line>1A111111111</Line>\\ <Line>11111110111</Line>\\ <Line>11111100011</Line>\\ <Line>01111000001</Line>\\ </Level>\\ <Level name=\"level_1.5\" time=\"600\" chips=\"249E\" sun_inc4=\"0.08\" sun_inc5=\"0.11\" sun_inc6=\"0.12\" tip_time=\"7\" qMusor=\"50\" addBonusK=\"0.7\" rainVolume=\"3\" BGStartTime=\"350\" BGTime=\"1000\">\\ <Line>10101010101</Line>\\ <Line>11111111111</Line>\\ <Line>11A1A1A1A11</Line>\\ <Line>111A1A1A111</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ </Level>\\ <Level name=\"level_1.6\" time=\"600\" chips=\"249E\" sun_inc4=\"0.08\" sun_inc5=\"0.11\" sun_inc6=\"0.12\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"0.7\" rainVolume=\"3\" BGStartTime=\"350\" BGTime=\"1000\">\\ <Line>10000100001</Line>\\ <Line>11001110011</Line>\\ <Line>11111111111</Line>\\ <Line>11A11111111</Line>\\ <Line>111111111A1</Line>\\ <Line>11111A11111</Line>\\ <Line>1A111111111</Line>\\ <Line>01111111A10</Line>\\ <Line>01111111110</Line>\\ <Line>00111111100</Line>\\ <Line>00011111000</Line>\\ </Level>\\ <Level name=\"level_1.7\" time=\"600\" chips=\"249E\" sun_inc4=\"0.08\" sun_inc5=\"0.11\" sun_inc6=\"0.12\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"0.7\" rainVolume=\"3\" BGStartTime=\"350\" BGTime=\"1000\">\\ <Line>11111111111</Line>\\ <Line>1A111110001</Line>\\ <Line>1111111000A</Line>\\ <Line>11111110001</Line>\\ <Line>1111A110001</Line>\\ <Line>11111110001</Line>\\ <Line>11111110001</Line>\\ <Line>11111110001</Line>\\ <Line>111111T1111</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ </Level>\\ <Level name=\"level_1.8\" time=\"600\" chips=\"249E\" sun_inc4=\"0.08\" sun_inc5=\"0.11\" sun_inc6=\"0.12\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"0.7\" rainVolume=\"3\" BGStartTime=\"350\" BGTime=\"1000\">\\ <Line>111111111</Line>\\ <Line>111111111</Line>\\ <Line>111111111</Line>\\ <Line>111111111</Line>\\ <Line>111111111</Line>\\ <Line>111111111</Line>\\ <Line>111111111</Line>\\ <Line>111111111</Line>\\ <Line>111111111</Line>\\ </Level>\\ <Level name=\"level_1.9\" time=\"600\" chips=\"249E\" sun_inc4=\"0.18\" sun_inc5=\"0.26\" sun_inc6=\"0.29\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"1.1\" rainVolume=\"3\" BGStartTime=\"350\" BGTime=\"1000\">\\ <Line>01100000110</Line>\\ <Line>A1R10001111</Line>\\ <Line>111A101A1L1</Line>\\ <Line>1M1B1A111T1</Line>\\ <Line>11V11ZZZ111</Line>\\ <Line>111T111T111</Line>\\ <Line>01B11-11M10</Line>\\ <Line>0011T111100</Line>\\ <Line>00111V+1X00</Line>\\ <Line>00011111000</Line>\\ <Line>00000100000</Line>\\ </Level>\\ <Level name=\"level_2.1\" time=\"600\" chips=\"3GCEB\" sun_inc4=\"0.18\" sun_inc5=\"0.25\" sun_inc6=\"0.28\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"1.1\" rainVolume=\"3\" BGStartTime=\"740\" BGTime=\"2000\">\\ <Line>0001A01A000</Line>\\ <Line>00111111100</Line>\\ <Line>00111111100</Line>\\ <Line>00111111100</Line>\\ <Line>1A111V111A1</Line>\\ <Line>01111111110</Line>\\ <Line>00111111100</Line>\\ <Line>00111111100</Line>\\ <Line>00111111100</Line>\\ </Level>\\ <Level name=\"level_2.2\" time=\"575\" chips=\"3GCEB\" sun_inc4=\"0.17\" sun_inc5=\"0.23\" sun_inc6=\"0.26\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"1.3\" rainVolume=\"3\" BGStartTime=\"900\" BGTime=\"2000\">\\ <Line>000A1100A1</Line>\\ <Line>0111111110</Line>\\ <Line>A10011A000</Line>\\ <Line>0000000000</Line>\\ <Line>0010110100</Line>\\ <Line>0111111110</Line>\\ <Line>11B1111A11</Line>\\ <Line>1111111111</Line>\\ <Line>1111111111</Line>\\ <Line>1111111111</Line>\\ <Line>0111111110</Line>\\ </Level>\\ <Level name=\"level_2.3\" time=\"550\" chips=\"3GCEB\" sun_inc4=\"0.16\" sun_inc5=\"0.23\" sun_inc6=\"0.27\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"1.1\" rainVolume=\"3\" BGStartTime=\"1050\" BGTime=\"2000\">\\ <Line>00011000000</Line>\\ <Line>001A1100000</Line>\\ <Line>00111101110</Line>\\ <Line>001111111A1</Line>\\ <Line>00011111111</Line>\\ <Line>0111-A-1110</Line>\\ <Line>11111111000</Line>\\ <Line>1A111111100</Line>\\ <Line>11111111100</Line>\\ <Line>1110111A100</Line>\\ <Line>00000111100</Line>\\ </Level>\\ <Level name=\"level_2.4\" time=\"525\" chips=\"3GCEB\" sun_inc4=\"0.16\" sun_inc5=\"0.23\" sun_inc6=\"0.27\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"1.1\" rainVolume=\"3\" BGStartTime=\"1940\" BGTime=\"2000\">\\ <Line>A1-1-1-1A</Line>\\ <Line>0111A1110</Line>\\ <Line>011111110</Line>\\ <Line>011111110</Line>\\ <Line>-111B111-</Line>\\ <Line>011111110</Line>\\ <Line>011111110</Line>\\ <Line>001111100</Line>\\ <Line>000010000</Line>\\ </Level>\\ <Level name=\"level_2.5\" time=\"510\" chips=\"3GCEB\" sun_inc4=\"0.16\" sun_inc5=\"0.22\" sun_inc6=\"0.27\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"1.1\" rainVolume=\"3\" BGStartTime=\"100\" BGTime=\"2000\">\\ <Line>0AAA01110A0</Line>\\ <Line>00000111010</Line>\\ <Line>000001L1010</Line>\\ <Line>00000111010</Line>\\ <Line>0-1-0111010</Line>\\ <Line>11-11111111</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ </Level>\\ <Level name=\"level_2.6\" time=\"480\" chips=\"3GCEB\" sun_inc4=\"0.16\" sun_inc5=\"0.22\" sun_inc6=\"0.27\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"1.1\" rainVolume=\"3\" BGStartTime=\"740\" BGTime=\"2000\">\\ <Line>000011A111</Line>\\ <Line>0001111111</Line>\\ <Line>0011A111A1</Line>\\ <Line>0111111111</Line>\\ <Line>1111111111</Line>\\ <Line>LA11000001</Line>\\ <Line>1111111111</Line>\\ <Line>0111111111</Line>\\ <Line>0011111111</Line>\\ <Line>0001111111</Line>\\ <Line>0000101010</Line>\\ </Level>\\ <Level name=\"level_2.7\" time=\"450\" chips=\"3GCEB\" sun_inc4=\"0.16\" sun_inc5=\"0.22\" sun_inc6=\"0.27\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"1.2\" rainVolume=\"3\" BGStartTime=\"900\" BGTime=\"2000\">\\ <Line>01101010110</Line>\\ <Line>111A0A0A111</Line>\\ <Line>1111A0A1111</Line>\\ <Line>11111A11111</Line>\\ <Line>-1111-1111-</Line>\\ <Line>-111-B-111-</Line>\\ <Line>-1111-1111-</Line>\\ <Line>-111111111-</Line>\\ <Line>-1111T1111-</Line>\\ <Line>-111111111-</Line>\\ <Line>0-1111111-0</Line>\\ </Level>\\ <Level name=\"level_2.8\" time=\"430\" chips=\"3GCEB\" sun_inc4=\"0.16\" sun_inc5=\"0.22\" sun_inc6=\"0.27\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"1.1\" rainVolume=\"3\" BGStartTime=\"1050\" BGTime=\"2000\">\\ <Line>10-0A0A0-01</Line>\\ <Line>0B0-0A0-0L0</Line>\\ <Line>00000000000</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ <Line>11111T11111</Line>\\ <Line>11111111111</Line>\\ <Line>00000000000</Line>\\ <Line>10101010101</Line>\\ </Level>\\ <Level name=\"level_2.9\" time=\"600\" chips=\"3GCEB\" sun_inc4=\"0.16\" sun_inc5=\"0.22\" sun_inc6=\"0.27\" tip_time=\"10\" qMusor=\"50\" addBonusK=\"1.1\" rainVolume=\"3\" BGStartTime=\"350\" BGTime=\"2000\">\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ <Line>11100111110</Line>\\ <Line>110011Z1100</Line>\\ <Line>A00AA1AA000</Line>\\ <Line>00111110011</Line>\\ <Line>01111100111</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ <Line>11111111111</Line>\\ </Level>\\</Fields>\\"; }Symbol 1692 MovieClip [__Packages.GameClasses.Consts] Frame 0class GameClasses.Consts { function Consts () { } static function makeShadow(mcSource, mcDest, color1, opacity) { var _local2 = 8; var _local5 = new flash.geom.Rectangle(0, 0, mcSource._width + 20, mcSource._height + 20); var _local6 = new flash.geom.Point(0, 0); var _local4 = new Color(mcDest); mcDest.shadow_bmp = new flash.display.BitmapData(mcSource._width + _local2, mcSource._height + _local2, true, 0); mcDest.shadow_bmp.draw(mcSource, new flash.geom.Matrix(1, 0, 0, 1, _local2 / 2, _local2 / 2)); mcDest.filtr = new flash.filters.BlurFilter(8, 8, 1); mcDest.shadow_bmp.applyFilter(mcDest.shadow_bmp, _local5, _local6, mcDest.filtr); mcDest.attachBitmap(mcDest.shadow_bmp, 1); _local4.setRGB(color1); mcDest._alpha = opacity; } static function drawRectangle(mc, rect) { mc.beginFill(0, 100); mc.moveTo(rect.x, rect.y); mc.lineTo(rect.x + rect.width, rect.y); mc.lineTo(rect.x + rect.width, rect.y + rect.height); mc.lineTo(rect.x, rect.y + rect.height); mc.lineTo(rect.x, rect.y); mc.endFill(); } static function doForcedClean() { var _local2 = 1; var _local1 = 0; while (_local1 < _local2) { try { new LocalConnection().connect("foo"); new LocalConnection().connect("foo"); } catch(e:Error) { } _local1++; } } static var CELL_SIZE = 26; static var CHIP_TIME_ROTATION = 550; static var CHIP_TIME_BLIK = 500; static var GLOBAL_BLIK_COOF = 0.25; static var TIME_PERIOD_GLOBAL_BLIK = 15000; static var TIME_OF_DISSAPEAR_CHIP_PS = 350; static var TIME_OF_EXPLODE_CHIP_PS = 500; static var TIME_OF_DISSAPEAR_CHIP = 250; static var TIME_PERIOD_OF_THE_CHIP_MOVE_TO_THE_BONUS_SUN = 900; static var TIME_PERIOD_BETWEEN_EXPLODES_OF_THE_CHIPS = 300; static var TIME_OF_THE_MOVE_SMALL_BONUS = 100; static var TIME_OF_CHANGE_PLACES_CHIPS = 200; static var ACCEL_OF_CHIP_FALL = 0.0009; static var COOF_OF_ABSORPTION_CHIP_FALL = -0.3; static var FIRST_DELAY_OF_CHIP_FALL = 20; static var NUMB_RESERV_CHIPS = 90; static var NUMBER_OF_BONUS_PS = 12; static var TIME_OF_THE_BOMB_BONUS_MOVE = 3000; static var TIME_OF_THE_ZL_BONUS_MOVE = 1300; static var TIME_OF_TREMBLE_TOTAL_ART = 2000; static var TIME_OF_MOVE_TOTAL_ART_TO_PLACE = 800; static var TIME_OF_MOVE_TOTAL_CRYSTAL_TO_PLACE = 1500; static var TIME_OF_MOVE_TOTAL_ART_TO_PLACE_IN_MATCH3 = 2500; static var NUMBER_OF_THE_ART_PARTICLE = 5; static var TIME_OF_MOVE_PIECE_OF_ART_TO_PLACE = 1500; static var TIME_OF_MOVE_PIECE_OF_ART_TO_PLACE_IN_MATCH3 = 3000; static var TIME_OF_HINT_PS_OF_POA = 1800; static var NUMBER_OF_THE_POA_PARTICLES = 5; static var OPACITY_OF_THE_POA_BLUR_BODY = 95; static var BEGIN_MIN_SHINE_INTENSITY_COOF = 1.4; static var BEGIN_MAX_SHINE_INTENSITY_COOF = 1.7; static var BEGIN_MAXMAX_SHINE_INTENSITY_COOF = 2.2; static var TIME_OF_THE_SHINE_PERIOD = 1500; static var TIME_OF_THE_END_SHINE_PERIOD = 700; static var TIME_OF_THE_TREMBLE_SHINE_PERIOD = 2000; static var POSITION_OF_THE_END_SHINE = 15; static var INTENSITY_OF_THE_SHINE_POA_BLUR = 8; static var TIME_TO_HIDE = 500; static var BONUS_ZEUSLIGHTNING_TIME_EFFECT = 1700; static var TIME_OF_THE_HINT_DELAY = 100; static var TIME_OF_THE_HINT_MOVE = 50; static var TIME_OF_THE_HELP_HINT_MOVE = 250; static var DEPTH_FOR_SOUND_MC = 1000; static var NO_ACTIVE_TIME_OF_HINT_BUTTON = 20000; static var TIME_TO_HELP_SHINE = 25000; static var TIME_OF_THE_CRYSTAL_FALL = 800; static var numb_b = 0; static var numb_t = 0; static var numb_s = 0; static var numb_zl = 0; static var show_debug_info = false; }Symbol 1693 MovieClip [__Packages.general.LevelsXmlString] Frame 0class general.LevelsXmlString { function LevelsXmlString () { } static var str1 = "\\<levels start_level=\"0\" auto=\"true\" debug=\"true\">\\\t<level id=\"prepare_level\" number=\"0\">\\\t\t<picture x=\"0\" y=\"0\" objectId=\"altar\" id=\"altar\" enabled=\"true\" visible=\"true\" />\\\t\t\\\t\t<picture x=\"0\" y=\"0\" id=\"left_panel\" visible=\"true\" />\\\t\t<picture x=\"153\" y=\"0\" id=\"right_panel\" visible=\"true\" />\\\t\t<picture x=\"87\" y=\"0\" id=\"top_panel\" visible=\"true\" />\\\t\t<picture x=\"18\" y=\"362\" id=\"bottom_panel\" visible=\"true\" />\\\t\t\\\t\t<picture x=\"370\" y=\"100\" h=\"130\" type=\"papper\" id=\"Papper\" visible=\"true\">\\\t\t\t<text id=\"PreparePapperText\"/>\\\t\t</picture>\\\t\t<picture x=\"370\" y=\"40\" type=\"text\" id=\"text1\" visible=\"true\">\\\t\t\t<text id=\"PrepareHeadText\"/>\\\t\t</picture>\\\t\\\t\t\\\t\t<picture x=\"153\" y=\"3\" type=\"button\" action=\"showMenu\" id=\"button_map\" lib_name=\"prepare_button\">\\\t\t\t<text id=\"MenuPrepareButton\"/>\\\t\t</picture>\\\t\t\\\t\t<picture x=\"378\" y=\"250\" id=\"cell1\" lib_name=\"cell\" visible=\"true\" />\\\t\t<picture x=\"420\" y=\"250\" id=\"cell2\" lib_name=\"cell\" visible=\"true\" />\\\t\t<picture x=\"462\" y=\"250\" id=\"cell3\" lib_name=\"cell\" visible=\"true\" />\\\t\t<picture x=\"378\" y=\"290\" id=\"cell4\" lib_name=\"cell\" visible=\"true\" />\\\t\t<picture x=\"420\" y=\"290\" id=\"cell5\" lib_name=\"cell\" visible=\"true\" />\\\t\t<picture x=\"462\" y=\"290\" id=\"cell6\" lib_name=\"cell\" visible=\"true\" />\\\t\t<picture x=\"420\" y=\"330\" id=\"cell7\" lib_name=\"cell\" visible=\"true\" />\\\t\t\\\t\t<picture x=\"280\" y=\"172\" id=\"Hole\" visible=\"true\" />\\\t\t<picture x=\"280\" y=\"196\" id=\"SimvolBlack\" visible=\"false\"/> \\\t\t<picture x=\"280\" y=\"184\" id=\"SimvolGreen\" visible=\"false\"/> \\\t\t<picture x=\"289\" y=\"179\" id=\"SimvolWhiteBlue\" visible=\"false\"/> \\\t\t<picture x=\"300\" y=\"179\" id=\"SimvolOrange\" visible=\"false\"/> \\\t\t<picture x=\"303\" y=\"187\" id=\"SimvolBlue\" visible=\"false\"/> \\\t\t<picture x=\"300\" y=\"197\" id=\"SimvolYellow\" visible=\"false\"/> \\\t\t<picture x=\"286\" y=\"201\" id=\"SimvolRed\" visible=\"false\"/> \\\t\t<picture x=\"278\" y=\"177\" id=\"Simvol\" visible=\"false\" real_coord=\"true\"/> \\\t\t\\\t\t<picture x=\"63\" y=\"72\" id=\"StoneWhiteBlue\" visible=\"false\"/> \\\t\t<picture x=\"165\" y=\"176\" id=\"StoneBlack\" visible=\"false\"/> \\\t\t<picture x=\"33\" y=\"150\" id=\"StoneGreen\" visible=\"false\"/> \\\t\t<picture x=\"114\" y=\"167\" id=\"StoneRed\" visible=\"false\"/> \\\t\t<picture x=\"150\" y=\"233\" id=\"StoneOrange\" visible=\"false\"/> \\\t\t<picture x=\"91\" y=\"213\" id=\"StoneBlue\" visible=\"false\"/> \\\t\t<picture x=\"217\" y=\"214\" id=\"StoneYellow\" visible=\"false\"/> \\\t\t\\\t\t<picture x=\"202\" y=\"134\" type=\"locked\" objectId=\"locked-water\" id=\"locked-water\" enabled=\"false\" visible=\"true\" real-coord=\"false\" />\\\t\t<picture x=\"293\" y=\"128\" type=\"locked\" objectId=\"locked-sun\" id=\"locked-sun\" enabled=\"false\" visible=\"true\" real-coord=\"false\" />\\\t\t<picture x=\"310\" y=\"221\" type=\"locked\" objectId=\"locked-metal\" id=\"locked-metal\" enabled=\"false\" visible=\"true\" real-coord=\"false\" />\\\t\t<picture x=\"377\" y=\"144\" type=\"locked\" objectId=\"locked-gold\" id=\"locked-gold\" enabled=\"false\" visible=\"true\" real-coord=\"false\" />\\\t\t<picture x=\"226\" y=\"221\" type=\"locked\" objectId=\"locked-fire\" id=\"locked-fire\" enabled=\"false\" visible=\"true\" real-coord=\"false\" />\\\t\t<picture x=\"134\" y=\"192\" type=\"locked\" objectId=\"locked-earth\" id=\"locked-earth\" enabled=\"false\" visible=\"true\" real-coord=\"false\" />\\\t\t<picture x=\"180\" y=\"279\" type=\"locked\" objectId=\"locked-air\" id=\"locked-air\" enabled=\"false\" visible=\"true\" real-coord=\"false\" />\\\\\t\t<picture id=\"PrepareAir\" type=\"artefact\" cell=\"cell1\" destination=\"locked-air\" />\\\t\t<picture id=\"PrepareSun\" type=\"artefact\" cell=\"cell2\" destination=\"locked-sun\" />\\\t\t<picture id=\"PrepareGold\" type=\"artefact\" cell=\"cell3\" destination=\"locked-gold\" />\\\t\t<picture id=\"PrepareEarth\" type=\"artefact\" cell=\"cell4\" destination=\"locked-earth\" />\\\t\t<picture id=\"PrepareWater\" type=\"artefact\" cell=\"cell5\" destination=\"locked-water\" />\\\t\t<picture id=\"PrepareMetal\" type=\"artefact\" cell=\"cell6\" destination=\"locked-metal\" />\\\t\t<picture id=\"PrepareFire\" type=\"artefact\" cell=\"cell7\" destination=\"locked-fire\" />\\\t\t\\\\\t\t<region idRegion=\"locked-water\" idArtefact=\"PrepareWater\">\\\t\t\t<action type=\"hide\" objectId=\"locked-water\"/>\\\t\t\t<action type=\"effect\" effectId=\"GemMenuBoom\" insertBefore=\"locked-water-outline\" x=\"202\" y=\"134\" start=\"0.0\">\\\t\t\t\t<color r=\"0\" g=\"70\" b=\"230\"/>\\\t\t\t</action>\\\t\t\t<action type=\"sound\" sampleId=\"break-stamp\"/>\\\t\t</region>\\\t\t<region idRegion=\"locked-sun\" idArtefact=\"PrepareSun\">\\\t\t\t<action type=\"hide\" objectId=\"locked-sun\"/>\\\t\t\t<action type=\"effect\" effectId=\"GemMenuBoom\" insertBefore=\"locked-water-outline\" x=\"293\" y=\"128\" start=\"0.0\">\\\t\t\t\t<color r=\"245\" g=\"145\" b=\"0\"/>\\\t\t\t</action>\\\t\t\t<action type=\"sound\" sampleId=\"break-stamp\"/>\\\t\t</region>\\\t\t<region idRegion=\"locked-metal\" idArtefact=\"PrepareMetal\">\\\t\t\t<action type=\"hide\" objectId=\"locked-metal\"/>\\\t\t\t<action type=\"effect\" effectId=\"GemMenuBoom\" insertBefore=\"locked-water-outline\" x=\"310\" y=\"221\" start=\"0.0\">\\\t\t\t\t<color r=\"180\" g=\"0\" b=\"250\"/>\\\t\t\t</action>\\\t\t\t<action type=\"sound\" sampleId=\"break-stamp\"/>\\\t\t</region>\\\t\t<region idRegion=\"locked-gold\" idArtefact=\"PrepareGold\">\\\t\t\t<action type=\"hide\" objectId=\"locked-gold\"/>\\\t\t\t<action type=\"effect\" effectId=\"GemMenuBoom\" insertBefore=\"locked-water-outline\" x=\"377\" y=\"144\" start=\"0.0\">\\\t\t\t\t<color r=\"218\" g=\"136\" b=\"0\"/>\\\t\t\t</action>\\\t\t\t<action type=\"sound\" sampleId=\"break-stamp\"/>\\\t\t</region>\\\t\t<region idRegion=\"locked-fire\" idArtefact=\"PrepareFire\">\\\t\t\t<action type=\"hide\" objectId=\"locked-fire\"/>\\\t\t\t<action type=\"effect\" effectId=\"GemMenuBoom\" insertBefore=\"locked-water-outline\" x=\"226\" y=\"221\" start=\"0.0\">\\\t\t\t\t<color r=\"240\" g=\"90\" b=\"25\"/>\\\t\t\t</action>\\\t\t\t<action type=\"sound\" sampleId=\"break-stamp\"/>\\\t\t</region>\\\t\t<region idRegion=\"locked-earth\" idArtefact=\"PrepareEarth\">\\\t\t\t<action type=\"hide\" objectId=\"locked-earth\"/>\\\t\t\t<action type=\"effect\" effectId=\"GemMenuBoom\" insertBefore=\"locked-water-outline\" x=\"134\" y=\"192\" start=\"0.0\">\\\t\t\t\t<color r=\"50\" g=\"200\" b=\"2\"/>\\\t\t\t</action>\\\t\t\t<action type=\"sound\" sampleId=\"break-stamp\"/>\\\t\t</region>\\\t\t<region idRegion=\"locked-air\" idArtefact=\"PrepareAir\">\\\t\t\t<action type=\"hide\" objectId=\"locked-air\"/>\\\t\t\t<action type=\"effect\" effectId=\"GemMenuBoom\" insertBefore=\"locked-water-outline\" x=\"180\" y=\"279\" start=\"0.0\">\\\t\t\t\t<color r=\"0\" g=\"200\" b=\"200\"/>\\\t\t\t</action>\\\t\t\t<action type=\"sound\" sampleId=\"break-stamp\"/>\\\t\t</region>\\\t\\ \\\t\t\\\t</level>\\\t\\\t<level id=\"map_level\">\\\t\t<picture x=\"0\" y=\"53\" id=\"sea\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"BackGround\" visible=\"true\"/>\\\t\t\\\t\t<!--<picture x=\"-9\" y=\"305\" id=\"RomeNoActive\" visible=\"true\" ldcoord=\"true\"/>\\\t\t-->\\\t\t<picture x=\"20\" y=\"445\" id=\"GreeceNoActive\" visible=\"true\" ldcoord=\"true\"/>\\\t\t<picture x=\"302\" y=\"490\" id=\"TroyNoActive\" visible=\"true\" ldcoord=\"true\"/>\\\t\t<picture x=\"402\" y=\"349\" id=\"PhoeniciaNoActive\" visible=\"true\" ldcoord=\"true\"/>\\\t\t<picture x=\"383\" y=\"232\" id=\"BabylonNoActive\" visible=\"true\" ldcoord=\"true\"/>\\\t\t<picture x=\"168\" y=\"227\" id=\"EgyptNoActive\" visible=\"true\"/>\\\t\t<picture x=\"-2\" y=\"80\" id=\"CarthageNoActive\" visible=\"true\" ldcoord=\"true\"/>\\\t\t\\\t\t<picture x=\"55\" y=\"115\" type=\"text\" id=\"CountryTextRome\" visible=\"true\" opacity=\"60\">\\\t\t\t<text id=\"CountryTextRome\"/>\\\t\t</picture>\\\t\t<picture x=\"35\" y=\"30\" type=\"text\" id=\"CountryTextGreece\" visible=\"true\" opacity=\"60\">\\\t\t\t<text id=\"CountryTextGreece\"/>\\\t\t</picture>\\\t\t<picture x=\"233\" y=\"10\" type=\"text\" id=\"CountryTextTroy\" visible=\"true\" opacity=\"60\">\\\t\t\t<text id=\"CountryTextTroy\"/>\\\t\t</picture>\\\t\t<picture x=\"270\" y=\"90\" type=\"text\" id=\"CountryTextPoenicia\" visible=\"true\" opacity=\"60\">\\\t\t\t<text id=\"CountryTextPoenicia\"/>\\\t\t</picture>\\\t\t<picture x=\"275\" y=\"180\" type=\"text\" id=\"CountryTextBabylon\" visible=\"true\" opacity=\"60\">\\\t\t\t<text id=\"CountryTextBabylon\"/>\\\t\t</picture>\\\t\t<picture x=\"205\" y=\"260\" type=\"text\" id=\"CountryTextEgypt\" visible=\"true\" opacity=\"60\">\\\t\t\t<text id=\"CountryTextEgypt\"/>\\\t\t</picture>\\\t\t<picture x=\"15\" y=\"250\" type=\"text\" id=\"CountryTextCarthage\" visible=\"true\" opacity=\"60\">\\\t\t\t<text id=\"CountryTextCarthage\"/>\\\t\t</picture>\\\t\t\\\t\t<picture x=\"0\" y=\"0\" id=\"Border\" visible=\"true\"/>\\\t\t<picture x=\"370\" y=\"20\" h=\"180\" type=\"papper\" id=\"papper\" visible=\"true\" >\\\t\t\t<text id=\"MapPapperText\"/>\\\t\t</picture>\\\t\t<picture x=\"370\" y=\"2\" type=\"text\" id=\"text_country\" visible=\"true\">\\\t\t\t<text id=\"MapHeadTextRome\"/>\\\t\t</picture>\\\t\t<picture x=\"150\" y=\"2\" type=\"text\" id=\"text_level\" visible=\"true\">\\\t\t\t<text id=\"MapHeadTextLevel1\"/>\\\t\t</picture>\\\t\\\t\t<CountryFishka name=\"Rome\" nameSmall=\"RomeSmall\" nameISpy=\"RomeISpy\">\\\t\t\t<position x=\"74\" y=\"318\"/>\\\t\t\t<positionSmall x=\"48\" y=\"349\"/>\\\t\t\t<positionSmall x=\"43\" y=\"384\" pos=\"medium\"/>\\\t\t\t<positionSmall x=\"71\" y=\"407\"/>\\\t\t\t<positionSmall x=\"111\" y=\"417\"/>\\\t\t\t<positionSmall x=\"151\" y=\"428\" pos=\"medium\"/>\\\t\t\t<Texts Text=\"Rome1\"/>\\\t\t\t<Texts Text=\"Rome2\"/>\\\t\t\t<Texts Text=\"Rome3\"/>\\\t\t\t<Texts Text=\"Rome4\"/>\\\t\t\t<Texts Text=\"Rome5\"/>\\\t\t\t<Texts Text=\"Rome6\"/>\\\t\t</CountryFishka>\\\t\t<CountryFishka name=\"Greece\" nameSmall=\"GreeceSmall\" nameISpy=\"GreeceISpy\">\\\t\t\t<position x=\"171\" y=\"431\"/>\\\t\t\t<positionSmall x=\"210\" y=\"462\"/>\\\t\t\t<positionSmall x=\"196\" y=\"475\"/>\\\t\t\t<positionSmall x=\"192\" y=\"492\"/>\\\t\t\t<positionSmall x=\"215\" y=\"507\" pos=\"medium\"/>\\\t\t\t<positionSmall x=\"245\" y=\"500\"/>\\\t\t\t<positionSmall x=\"275\" y=\"502\"/>\\\t\t\t<positionSmall x=\"297\" y=\"497\"/>\\\t\t\t<positionSmall x=\"330\" y=\"490\"/>\\\t\t\t<positionSmall x=\"367\" y=\"488\" pos=\"medium\"/>\\\t\t\t<Texts Text=\"Greece1\"/>\\\t\t\t<Texts Text=\"Greece2\"/>\\\t\t\t<Texts Text=\"Greece3\"/>\\\t\t\t<Texts Text=\"Greece4\"/>\\\t\t\t<Texts Text=\"Greece5\"/>\\\t\t\t<Texts Text=\"Greece6\"/>\\\t\t\t<Texts Text=\"Greece7\"/>\\\t\t\t<Texts Text=\"Greece8\"/>\\\t\t\t<Texts Text=\"Greece9\"/>\\\t\t\t<Texts Text=\"Greece10\"/>\\\t\t</CountryFishka>\\\t\t<CountryFishka name=\"Troy\" nameSmall=\"TroySmall\" nameISpy=\"TroyISpy\">\\\t\t\t<position x=\"396\" y=\"477\"/>\\\t\t\t<positionSmall x=\"407\" y=\"466\"/>\\\t\t\t<positionSmall x=\"392\" y=\"457\"/>\\\t\t\t<positionSmall x=\"381\" y=\"446\"/>\\\t\t\t<positionSmall x=\"374\" y=\"434\" pos=\"medium\"/>\\\t\t\t<positionSmall x=\"380\" y=\"417\"/>\\\t\t\t<positionSmall x=\"394\" y=\"404\"/>\\\t\t\t<positionSmall x=\"415\" y=\"394\"/>\\\t\t\t<positionSmall x=\"438\" y=\"385\"/>\\\t\t\t<positionSmall x=\"461\" y=\"378\" pos=\"medium\"/>\\\t\t\t<Texts Text=\"Troy1\"/>\\\t\t\t<Texts Text=\"Troy2\"/>\\\t\t\t<Texts Text=\"Troy3\"/>\\\t\t\t<Texts Text=\"Troy4\"/>\\\t\t\t<Texts Text=\"Troy5\"/>\\\t\t\t<Texts Text=\"Troy6\"/>\\\t\t\t<Texts Text=\"Troy7\"/>\\\t\t\t<Texts Text=\"Troy8\"/>\\\t\t\t<Texts Text=\"Troy9\"/>\\\t\t\t<Texts Text=\"Troy10\"/>\\\t\t</CountryFishka>\\\t\t<CountryFishka name=\"Phoenicia\" nameSmall=\"PhoeniciaSmall\" nameISpy=\"PhoeniciaISpy\">\\\t\t\t<position x=\"487\" y=\"358\"/>\\\t\t\t<positionSmall x=\"467\" y=\"359\"/>\\\t\t\t<positionSmall x=\"443\" y=\"350\"/>\\\t\t\t<positionSmall x=\"421\" y=\"336\"/>\\\t\t\t<positionSmall x=\"405\" y=\"322\" pos=\"medium\"/>\\\t\t\t<positionSmall x=\"389\" y=\"303\"/>\\\t\t\t<positionSmall x=\"380\" y=\"283\"/>\\\t\t\t<positionSmall x=\"389\" y=\"263\"/>\\\t\t\t<positionSmall x=\"409\" y=\"251\"/>\\\t\t\t<positionSmall x=\"435\" y=\"248\" pos=\"medium\"/>\\\t\t\t<Texts Text=\"Phoenicia1\"/>\\\t\t\t<Texts Text=\"Phoenicia2\"/>\\\t\t\t<Texts Text=\"Phoenicia3\"/>\\\t\t\t<Texts Text=\"Phoenicia4\"/>\\\t\t\t<Texts Text=\"Phoenicia5\"/>\\\t\t\t<Texts Text=\"Phoenicia6\"/>\\\t\t\t<Texts Text=\"Phoenicia7\"/>\\\t\t\t<Texts Text=\"Phoenicia8\"/>\\\t\t\t<Texts Text=\"Phoenicia9\"/>\\\t\t\t<Texts Text=\"Phoenicia10\"/>\\\t\t</CountryFishka>\\\t\t<CountryFishka name=\"Babylon\" nameSmall=\"BabylonSmall\" nameISpy=\"BabylonISpy\">\\\t\t\t<position x=\"458\" y=\"236\"/>\\\t\t\t<positionSmall x=\"449\" y=\"226\"/>\\\t\t\t<positionSmall x=\"450\" y=\"213\"/>\\\t\t\t<positionSmall x=\"466\" y=\"201\"/>\\\t\t\t<positionSmall x=\"486\" y=\"191\" pos=\"medium\"/>\\\t\t\t<positionSmall x=\"492\" y=\"173\"/>\\\t\t\t<positionSmall x=\"478\" y=\"159\"/>\\\t\t\t<positionSmall x=\"459\" y=\"144\"/>\\\t\t\t<positionSmall x=\"435\" y=\"136\"/>\\\t\t\t<positionSmall x=\"408\" y=\"130\" pos=\"medium\"/>\\\t\t\t<Texts Text=\"Babylon1\"/>\\\t\t\t<Texts Text=\"Babylon2\"/>\\\t\t\t<Texts Text=\"Babylon3\"/>\\\t\t\t<Texts Text=\"Babylon4\"/>\\\t\t\t<Texts Text=\"Babylon5\"/>\\\t\t\t<Texts Text=\"Babylon6\"/>\\\t\t\t<Texts Text=\"Babylon7\"/>\\\t\t\t<Texts Text=\"Babylon8\"/>\\\t\t\t<Texts Text=\"Babylon9\"/>\\\t\t\t<Texts Text=\"Babylon10\"/>\\\t\t</CountryFishka>\\\t\t<CountryFishka name=\"Egypt\" nameSmall=\"EgyptSmall\" nameISpy=\"EgyptISpy\">\\\t\t\t<position x=\"350\" y=\"114\"/>\\\t\t\t<positionSmall x=\"330\" y=\"128\"/>\\\t\t\t<positionSmall x=\"308\" y=\"135\"/>\\\t\t\t<positionSmall x=\"286\" y=\"143\"/>\\\t\t\t<positionSmall x=\"265\" y=\"155\" pos=\"medium\"/>\\\t\t\t<positionSmall x=\"237\" y=\"156\"/>\\\t\t\t<positionSmall x=\"211\" y=\"150\"/>\\\t\t\t<positionSmall x=\"201\" y=\"133\"/>\\\t\t\t<positionSmall x=\"193\" y=\"117\"/>\\\t\t\t<positionSmall x=\"168\" y=\"110\" pos=\"medium\"/>\\\t\t\t<Texts Text=\"Egypt1\"/>\\\t\t\t<Texts Text=\"Egypt2\"/>\\\t\t\t<Texts Text=\"Egypt3\"/>\\\t\t\t<Texts Text=\"Egypt4\"/>\\\t\t\t<Texts Text=\"Egypt5\"/>\\\t\t\t<Texts Text=\"Egypt6\"/>\\\t\t\t<Texts Text=\"Egypt7\"/>\\\t\t\t<Texts Text=\"Egypt8\"/>\\\t\t\t<Texts Text=\"Egypt9\"/>\\\t\t\t<Texts Text=\"Egypt10\"/>\\\t\t</CountryFishka>\\\t\t<CountryFishka name=\"Carthage\" nameSmall=\"CarthageSmall\" nameISpy=\"CarthageISpy\">\\\t\t\t<position x=\"114\" y=\"99\"/>\\\t\t\t<positionSmall x=\"137\" y=\"142\"/>\\\t\t\t<positionSmall x=\"135\" y=\"167\"/>\\\t\t\t<positionSmall x=\"129\" y=\"194\"/>\\\t\t\t<positionSmall x=\"140\" y=\"222\" pos=\"medium\"/>\\\t\t\t<positionSmall x=\"153\" y=\"247\"/>\\\t\t\t<positionSmall x=\"174\" y=\"273\"/>\\\t\t\t<positionSmall x=\"183\" y=\"305\"/>\\\t\t\t<positionSmall x=\"159\" y=\"322\"/>\\\t\t\t<positionSmall x=\"129\" y=\"323\" pos=\"medium\"/>\\\t\t\t<Texts Text=\"Carthage1\"/>\\\t\t\t<Texts Text=\"Carthage2\"/>\\\t\t\t<Texts Text=\"Carthage3\"/>\\\t\t\t<Texts Text=\"Carthage4\"/>\\\t\t\t<Texts Text=\"Carthage5\"/>\\\t\t\t<Texts Text=\"Carthage6\"/>\\\t\t\t<Texts Text=\"Carthage7\"/>\\\t\t\t<Texts Text=\"Carthage8\"/>\\\t\t\t<Texts Text=\"Carthage9\"/>\\\t\t\t<Texts Text=\"Carthage10\"/>\\\t\t</CountryFishka>\\\t\t<!---->\\\t\t<picture x=\"100\" y=\"100\" type=\"flag\" id=\"Flag\" visible=\"true\"/>\\\t\t\\\t\t<picture x=\"26\" y=\"357\" type=\"button\" action=\"showMenu\" id=\"button_1\" lib_name=\"medium_button\" >\\\t\t\t<text id=\"MenuButtonMapText\"/>\\\t\t</picture>\\\t\t<picture x=\"135\" y=\"330\" type=\"button\" action=\"startLevel\" id=\"button_start\" lib_name=\"start_map\" >\\\t\t\t<text id=\"StartMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"244\" y=\"357\" type=\"button\" action=\"loadAltar\" id=\"button_altar\" lib_name=\"medium_button\" >\\\t\t\t<text id=\"AltarMapButton\"/>\\\t\t</picture>\\\\ <picture x=\"417\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"375\" y=\"254\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"417\" y=\"254\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"459\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"375\" y=\"296\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"417\" y=\"296\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"459\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"417\" y=\"338\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\\ <picture type=\"artefact\" id=\"Rome1_small\" cell=\"cell2\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome2_small\" cell=\"cell5\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome3_small\" cell=\"cell7\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome4_small\" cell=\"cell4\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome5_small\" cell=\"cell1\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome6_small\" cell=\"cell3\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome7_small\" cell=\"cell6\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome8_small\" cell=\"cell8\" visible=\"false\" enabled=\"false\"/>\\\t\t\\ <picture type=\"artefact\" id=\"Rome1_smallSubstr\" cell=\"cell2\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome2_smallSubstr\" cell=\"cell5\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome3_smallSubstr\" cell=\"cell7\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome4_smallSubstr\" cell=\"cell4\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome5_smallSubstr\" cell=\"cell1\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome6_smallSubstr\" cell=\"cell3\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome7_smallSubstr\" cell=\"cell6\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome8_smallSubstr\" cell=\"cell8\" visible=\"false\" enabled=\"false\"/>\\\t\t\\\t\t<picture x=\"375\" y=\"212\" type=\"cell\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"417\" y=\"212\" type=\"cell\" id=\"cell22\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"459\" y=\"212\" type=\"cell\" id=\"cell32\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"375\" y=\"254\" type=\"cell\" id=\"cell42\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"417\" y=\"254\" type=\"cell\" id=\"cell52\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"459\" y=\"254\" type=\"cell\" id=\"cell62\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"375\" y=\"296\" type=\"cell\" id=\"cell72\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"417\" y=\"296\" type=\"cell\" id=\"cell82\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"459\" y=\"296\" type=\"cell\" id=\"cell92\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"375\" y=\"338\" type=\"cell\" id=\"cell102\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"417\" y=\"338\" type=\"cell\" id=\"cell112\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\t\t<picture x=\"459\" y=\"338\" type=\"cell\" id=\"cell122\" lib_name=\"cell_quest\" visible=\"false\" on=\"false\"/>\\\\\t\t<picture type=\"artefact\" id=\"Greece1_smallSubstr\" cell=\"cell12\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece2_smallSubstr\" cell=\"cell32\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_smallSubstr\" cell=\"cell92\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_smallSubstr\" cell=\"cell72\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece5_smallSubstr\" cell=\"cell22\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_smallSubstr\" cell=\"cell52\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_smallSubstr\" cell=\"cell82\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_smallSubstr\" cell=\"cell112\" visible=\"false\" enabled=\"false\" />\\\t\t<picture type=\"artefact\" id=\"Greece9_smallSubstr\" cell=\"cell42\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_smallSubstr\" cell=\"cell102\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_smallSubstr\" cell=\"cell62\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece12_smallSubstr\" cell=\"cell122\" visible=\"false\" enabled=\"false\"/>\\\t\t\\\t\t<picture type=\"artefact\" id=\"Greece1_small\" cell=\"cell12\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece2_small\" cell=\"cell32\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_small\" cell=\"cell92\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_small\" cell=\"cell72\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece5_small\" cell=\"cell22\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_small\" cell=\"cell52\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_small\" cell=\"cell82\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_small\" cell=\"cell112\" visible=\"false\" enabled=\"false\" />\\\t\t<picture type=\"artefact\" id=\"Greece9_small\" cell=\"cell42\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_small\" cell=\"cell102\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_small\" cell=\"cell62\" visible=\"false\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece12_small\" cell=\"cell122\" visible=\"false\" enabled=\"false\"/>\\\t\t\\\t</level>\\\t<level id=\"level_1.1\" number=\"1\">\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_rome_07_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"cloud\" id=\"match3_rome_04\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" 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type=\"substrate\" id=\"Substr_1\" enabled=\"true\" visible=\"true\"/>\\\\\t\t\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\ <picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\" />\\\t <picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\\t <picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\ <picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\" />\\\t <picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\\t <picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\\t <picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\\\ <picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\\ <picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Rome1\" cell=\"cell2\" visible=\"true\"/>\\ <picture x=\"0\" y=\"0\" type=\"field\" id=\"level_1.1\" id_art=\"Rome1\" name=\"Rome\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\ \\ <picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"\" y=\"\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\\ \\\t <picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t <text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\ \\\\ <picture type=\"artefact\" id=\"Rome2_smallSubstr\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\ <picture type=\"artefact\" id=\"Rome1_smallSubstr\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome3_smallSubstr\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome4_smallSubstr\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome5_smallSubstr\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome6_smallSubstr\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome7_smallSubstr\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome8_smallSubstr\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\ \\\\ </level>\\</levels>\\\\"; static var str2 = "<levels>\\\t<level id=\"rome_quest\" number=\"6\">\\\t\t<picture x=\"3\" y=\"-1\" objectId=\"background_rome\" enabled=\"true\" visible=\"true\" />\\\t\t\\\t\t<picture x=\"256\" y=\"-127\" id=\"Svet1\" visible=\"false\" />\\\t\t<picture x=\"204\" y=\"17\" id=\"Svet2\" visible=\"false\" />\\\t\t<picture x=\"80\" y=\"-131\" id=\"Svet3\" visible=\"false\" />\\\t\t\\\t\t<picture x=\"0\" y=\"0\" id=\"panel_quest\" visible=\"true\" />\\\t\t<picture x=\"250\" y=\"339\" id=\"hint-substr\" visible=\"true\" />\\\t\t\\\t\t\\\t\t\\\t\t\\\t\t<picture x=\"13\" y=\"40\" h=\"140\" type=\"papper\" id=\"Papper\" visible=\"true\">\\\t\t\t<text id=\"RomeQuestPapperText\"/>\\\t\t</picture>\\\t\t<picture type=\"embed_picture\" x=\"10\" y=\"15\" id=\"Papper\" lib_name=\"script_mars\"/>\\\t <picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t \\\t\t\\\t\t<picture x=\"61\" y=\"212\" id=\"cell1\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\ <picture x=\"19\" y=\"254\" id=\"cell2\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\" />\\\t <picture x=\"61\" y=\"254\" id=\"cell3\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\\t <picture x=\"103\" y=\"254\" id=\"cell4\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\ <picture x=\"19\" y=\"296\" id=\"cell5\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\" />\\\t <picture x=\"61\" y=\"296\" id=\"cell6\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\\t <picture x=\"103\" y=\"296\" id=\"cell7\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\\t <picture x=\"61\" y=\"338\" id=\"cell8\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\\t\\\t\t<picture type=\"artefact\" id=\"Rome1_small\" cell=\"cell2\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Rome2_small\" cell=\"cell5\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Rome3_small\" cell=\"cell7\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Rome4_small\" cell=\"cell4\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Rome5_small\" cell=\"cell1\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Rome6_small\" cell=\"cell3\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Rome7_small\" cell=\"cell6\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Rome8_small\" cell=\"cell8\" visible=\"true\" />\\\t\t\\\t\t<picture x=\"573.0000\" y=\"118.0000\" objectId=\"forged_sword\" enabled=\"true\" visible=\"false\" real_coord=\"false\"/>\\\t\t\\\t\t<picture x=\"469.0000\" y=\"241.0000\" type=\"region\" objectId=\"umbon\" textureId=\"umbon\" 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name=\"\"/>\\\t\t\\\t\t<picture x=\"468.0000\" y=\"242.0000\" objectId=\"umbon_outline\" textureId=\"umbon_outline\" enabled=\"true\" visible=\"false\" >\\\t\t\t<attributes regionId=\"umbon\" type=\"outline\"/>\\\t\t</picture>\\\t\t<picture x=\"467.0000\" y=\"243.0000\" objectId=\"umbon_mask\" textureId=\"umbon_mask\" enabled=\"true\" visible=\"false\" >\\\t\t\t<attributes regionId=\"umbon\" type=\"mask\"/>\\\t\t</picture>\\\t\t<picture x=\"562.0000\" y=\"133.0000\" objectId=\"iron_bar_outline\" textureId=\"iron_bar_outline\" enabled=\"true\" visible=\"false\" >\\\t\t\t<attributes regionId=\"iron_bar\" type=\"outline\"/>\\\t\t</picture>\\\t\t<picture x=\"560.0000\" y=\"134.0000\" objectId=\"iron_bar_mask\" textureId=\"iron_bar_mask\" enabled=\"true\" visible=\"false\" >\\\t\t\t<attributes regionId=\"iron_bar\" type=\"mask\"/>\\\t\t</picture>\\\t\t<picture x=\"671.0000\" y=\"284.0000\" objectId=\"helmet_outline\" textureId=\"helmet_outline\" enabled=\"true\" visible=\"false\" 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visible=\"false\" >\\\t\t\t<attributes regionId=\"coin\" type=\"mask\"/>\\\t\t</picture>\\\t\t<picture x=\"371.0000\" y=\"184.0000\" objectId=\"breast_plate_outline\" textureId=\"breast_plate_outline\" enabled=\"true\" visible=\"false\" >\\\t\t\t<attributes regionId=\"breast_plate\" type=\"outline\"/>\\\t\t</picture>\\\t\t<picture x=\"370.0000\" y=\"184.0000\" objectId=\"breast_plate_mask\" textureId=\"breast_plate_mask\" enabled=\"true\" visible=\"false\" >\\\t\t\t<attributes regionId=\"breast_plate\" type=\"mask\"/>\\\t\t</picture>\\\t\t<picture x=\"429.0000\" y=\"45.00000\" objectId=\"abaciscus_outline\" textureId=\"abaciscus_outline\" enabled=\"true\" visible=\"false\" >\\\t\t\t<attributes regionId=\"abaciscus\" type=\"outline\"/>\\\t\t</picture>\\\t\t<picture x=\"418.0000\" y=\"48.00000\" objectId=\"abaciscus_mask\" textureId=\"abaciscus_mask\" enabled=\"true\" visible=\"false\" >\\\t\t\t<attributes regionId=\"abaciscus\" type=\"mask\"/>\\\t\t</picture>\\\t\t\\\t\t<picture 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objectId=\"iron_bar\"/>\\\t\t\t<action type=\"show\" objectId=\"forged_sword\"/>\\\t\t</region>\\\t\t<region idRegion=\"lamp\" idArtefact=\"Rome3_small\">\\\t\t\t<action type=\"show\" objectId=\"lamp\"/>\\\t\t</region>\\\t\t<region idRegion=\"abaciscus\" idArtefact=\"Rome4_small\">\\\t\t\t<action type=\"show\" objectId=\"abaciscus\"/>\\\t\t</region>\\\t\t<region idRegion=\"coin\" idArtefact=\"Rome5_small\">\\\t\t\t<action type=\"show\" objectId=\"coin\"/>\\\t\t</region>\\\t\t<region idRegion=\"breast_plate\" idArtefact=\"Rome6_small\">\\\t\t\t<action type=\"show\" objectId=\"breast_plate\" start=\"1\"/>\\\t\t</region>\\\t\t<region idRegion=\"umbon\" idArtefact=\"Rome7_small\">\\\t\t\t<action type=\"show\" objectId=\"umbon\"/>\\\t\t</region>\\\t\t<region idRegion=\"helmet\" idArtefact=\"Rome8_small\">\\\t\t\t<action type=\"show\" objectId=\"helmet\" start=\"1\"/>\\\t\t</region>\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\\t</level>\\\t\\\t<level id=\"greece_quest\" number=\"17\">\\\t\t<picture x=\"160\" y=\"0\" id=\"greece_bg\" enabled=\"true\" visible=\"true\" name=\"\"/>\\ <picture x=\"0\" y=\"0\" objectId=\"greece_back_on\" enabled=\"false\" visible=\"false\"/>\\\\\t\t<!--<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>-->\\\t\t<picture x=\"526.0000\" y=\"325.0000\" type=\"region\" objectId=\"vase\" textureId=\"vase\" enabled=\"true\" visible=\"false\" name=\"\"/>\\\t\t<picture x=\"745.0000\" y=\"166.0000\" type=\"region\" objectId=\"top\" textureId=\"top\" enabled=\"true\" visible=\"false\" name=\"\"/>\\\t\t<picture x=\"424.0000\" y=\"58.00000\" type=\"region\" objectId=\"roll\" textureId=\"roll\" enabled=\"true\" visible=\"false\" name=\"\"/>\\\t\t<picture x=\"616.0000\" y=\"136.0000\" type=\"region\" objectId=\"pipe\" textureId=\"pipe\" enabled=\"true\" visible=\"false\" name=\"\"/>\\\t\t<picture x=\"485.0000\" y=\"272.0000\" type=\"region\" 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y=\"69\"/>\\\t\t\t<action type=\"sound\" sampleId=\"greece10\"/>\\\t\t\t<scoreShift x=\"55\" y=\"25\"/>\\\t\t</region>\\\t\t<region idRegion=\"bunch_was\" idArtefact=\"Greece11_small\">\\\t\t\t<action type=\"hide\" objectId=\"bunch_was\"/>\\\t\t\t<action type=\"show\" objectId=\"bunch_is\" start=\"2.5\"/>\\\t\t\t<action type=\"effect\" effectId=\"GreeceVinograd\" insertAfter=\"bunch_is\" x=\"739\" y=\"416\" start=\"1.5\"/>\\\t\t\t<action type=\"effect\" effectId=\"GreeceVinogradListi\" insertBefore=\"bunch_was\" x=\"700\" y=\"550\"/>\\\t\t\t<action type=\"sound\" sampleId=\"greece11\"/>\\\t\t\t<scoreShift x=\"-35\" y=\"-25\"/>\\\t\t</region>\\\t\t<region idRegion=\"gobelin\" idArtefact=\"Greece12_small\">\\\t\t\t<action type=\"show\" objectId=\"gobelin\"/>\\\t\t\t<action type=\"effect\" effectId=\"GreecePryalka\" insertBefore=\"gobelin\" x=\"385\" y=\"195\"/>\\\t\t\t<action type=\"sound\" sampleId=\"greece12\"/>\\\t\t\t<scoreShift x=\"35\" y=\"35\"/>\\\t\t</region>\\\t\t\\\t\t\\\t\t<picture x=\"0\" y=\"0\" id=\"panel_quest\" visible=\"true\" />\\\t\t<picture x=\"250\" y=\"339\" id=\"hint-substr\" visible=\"true\" />\\\t\t<picture x=\"13\" y=\"40\" h=\"140\" type=\"papper\" id=\"Papper\" visible=\"true\">\\\t\t\t<text id=\"GreeceQuestPapperText\"/>\\\t\t</picture>\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t\\\t\t<picture type=\"embed_picture\" x=\"10\" y=\"15\" id=\"Papper\" lib_name=\"script_apollo\"/>\\\t\t<picture x=\"319\" y=\"352\" type=\"hint_button\" action=\"hint\" id=\"button_hint\" lib_name=\"button_hint_\" >\\\t\t\t<text id=\"HintButton\"/>\\\t\t</picture>\\\t\t<picture x=\"311\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t\\\t\t\\\t\t<picture x=\"19\" y=\"212\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"212\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"212\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"19\" y=\"254\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"254\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"254\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"19\" y=\"296\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"296\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"296\" id=\"cell9\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"19\" y=\"338\" id=\"cell10\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"338\" id=\"cell11\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"103\" y=\"338\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t\\\t\t<picture type=\"artefact\" id=\"Greece1_small\" cell=\"cell1\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece2_small\" cell=\"cell3\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece3_small\" cell=\"cell9\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece4_small\" cell=\"cell7\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece5_small\" cell=\"cell2\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece6_small\" cell=\"cell5\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece7_small\" cell=\"cell8\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece8_small\" cell=\"cell11\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece9_small\" cell=\"cell4\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece10_small\" cell=\"cell6\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece11_small\" cell=\"cell10\" visible=\"true\" />\\\t\t<picture type=\"artefact\" id=\"Greece12_small\" cell=\"cell12\" visible=\"true\" />\\\t\t\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\\t</level>\\</levels>\\\\"; static var str3 = "<levels>\\\t<level id=\"ispy_rome_1\" number=\"3\">\\\t\t<picture x=\"8\" y=\"-3\" id=\"bg_picture\" lib_name=\"background_rome\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"panel_quest\" visible=\"true\" />\\\t\t<picture x=\"250\" y=\"339\" id=\"hint-substr\" visible=\"true\" />\\\t\t<picture x=\"319\" y=\"352\" type=\"hint_button\" action=\"hint\" id=\"button_hint\" lib_name=\"button_hint_\" >\\\t\t\t<text id=\"HintButton\"/>\\\t\t</picture>\\\t\t<picture x=\"311\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t\\\t\t\\ <picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\ <picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\" />\\\t <picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\\t <picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\ <picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\" />\\\t <picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\\t <picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\\t <picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\\\\\ <picture type=\"artefact\" id=\"Rome2_small\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\ <picture type=\"artefact\" id=\"Rome1_small\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\\\t\t<picture type=\"artefact\" id=\"Rome3_smallSubstr\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome4_smallSubstr\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome5_smallSubstr\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome6_smallSubstr\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome7_smallSubstr\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome8_smallSubstr\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\\ <picture x=\"17\" y=\"110\" type=\"big_art\" id=\"Rome7\" cell=\"cell6\" visible=\"true\"/>\\ <picture x=\"82\" y=\"110\" type=\"big_art\" id=\"Rome8\" cell=\"cell8\" visible=\"true\"/>\\ <picture x=\"17\" y=\"45\" type=\"big_art\" id=\"Rome5\" cell=\"cell1\" visible=\"true\"/>\\ <picture x=\"82\" y=\"45\" type=\"big_art\" id=\"Rome6\" cell=\"cell3\" visible=\"true\"/>\\\\\\ \\\t\t<picture x=\"308\" y=\"133\" angle=\"50.95914\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a5e1\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"1\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"732\" y=\"292\" angle=\"274.8557\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a8e3\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"33\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"487\" y=\"135\" angle=\"348.1141\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a8e2\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"23\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"608\" y=\"518\" angle=\"157.8061\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a8e1\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"13\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"682\" y=\"322\" angle=\"0.000000\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a6e4\" alpha=\"255\" color=\"#F0ECBD\" textureId=\"4\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"376\" y=\"190\" angle=\"345.2099\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a6e3\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"32\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"487\" y=\"305\" angle=\"0.000000\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a6e2\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"22\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"584\" y=\"58\" angle=\"358.8991\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a6e1\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"12\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"468\" y=\"428\" angle=\"8.011966\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a7e3\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"31\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"554\" y=\"383\" angle=\"0.000000\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a7e2\" alpha=\"255\" color=\"#FFC184\" textureId=\"21\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"359\" y=\"275\" angle=\"0.000000\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a7e1\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"11\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"668\" y=\"125\" angle=\"39.69488\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a5e2\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"2\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t<picture x=\"458\" y=\"237\" angle=\"353.3373\" xZoom=\"1.000000\" yZoom=\"1.000000\" objectId=\"a5e3\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"3\" enabled=\"true\" visible=\"true\" name=\"\"><attributes idArtefact=\"und\" prefix=\"Rome\"/></picture>\\\t\t\\\t\t\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\\t</level>\\\t\\ <level id=\"rome_crystal\" number=\"7\">\\ <picture x=\"3\" y=\"-1\" id=\"bg_picture\" lib_name=\"background_rome\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"256\" y=\"-127\" id=\"Svet1\" visible=\"false\" />\\\t\t<picture x=\"204\" y=\"17\" id=\"Svet2\" visible=\"false\" />\\\t\t<picture x=\"80\" y=\"-131\" id=\"Svet3\" visible=\"false\" />\\\t\t\\\t\t<picture x=\"0\" y=\"0\" id=\"panel_quest\" visible=\"true\" />\\\t\t<picture x=\"250\" y=\"339\" id=\"hint-substr\" visible=\"true\" />\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t\\\t\t<picture x=\"469.0000\" y=\"241.0000\" id=\"umbon\" visible=\"true\" real_coord=\"false\"/>\\\t\t<!--<picture x=\"565.0000\" y=\"110.0000\" id=\"iron_bar\" visible=\"true\" real_coord=\"false\"/>\\\t\t--><picture x=\"675.0000\" y=\"326.0000\" id=\"helmet\" visible=\"true\" real_coord=\"false\"/>\\\t\t<picture x=\"717.0000\" y=\"122.0000\" id=\"haft\" visible=\"true\" real_coord=\"false\"/>\\\t\t<picture x=\"302.0000\" y=\"123.0000\" id=\"coin\" visible=\"true\" real_coord=\"false\"/>\\\t\t<picture x=\"366.0000\" y=\"184.0000\" id=\"breast_plate\" visible=\"true\" real_coord=\"false\"/>\\\t\t\\\t\t<picture x=\"422.0000\" y=\"49.00000\" \tid=\"abaciscus\" visible=\"true\" real_coord=\"false\" />\\\t\t<picture x=\"716.0000\" y=\"291.0000\" id=\"lamp\" visible=\"true\" real_coord=\"false\"/>\\\t\t<picture x=\"573.0000\" y=\"118.0000\" id=\"forged_sword\" visible=\"true\" real_coord=\"false\"/>\\\t\t\\\t\t\\\t\t<picture x=\"319\" y=\"352\" type=\"hint_button\" action=\"hint\" id=\"button_hint\" lib_name=\"button_hint_\" >\\\t\t\t<text id=\"HintButton\"/>\\\t\t</picture>\\\t\t<picture x=\"311\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t\\\t\t<picture x=\"13\" y=\"40\" h=\"140\" type=\"papper\" id=\"Papper\" visible=\"true\">\\\t\t\t<text id=\"RomeCrystalPapperText\"/>\\\t\t</picture>\\\t\t<picture type=\"embed_picture\" x=\"10\" y=\"10\" id=\"Papper\" lib_name=\"script_mars_crystal\"/>\\\t\t\\\t\t<picture x=\"0\" y=\"205\" type=\"crystal\" id=\"RomeCrystal\" cell=\"cell6\" visible=\"true\"/>\\\t\t\\\t\t<picture x=\"626.0000\" y=\"80.00000\" angle=\"343.6264\" xZoom=\"1.097529\" yZoom=\"0.613943\" objectId=\"picture21\" alpha=\"255\" color=\"#FFFFA8\" textureId=\"met_0019_Layer-89\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"19\"/>\\\t\t</picture>\\\t\t<picture x=\"514.0000\" y=\"199.0000\" angle=\"172.9338\" xZoom=\"1.413268\" yZoom=\"1.923316\" objectId=\"picture20\" alpha=\"255\" color=\"#FFD1A4\" textureId=\"met_0018_Layer-88\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"18\"/>\\\t\t</picture>\\\t\t<picture x=\"696.0000\" y=\"64.00000\" angle=\"359.3657\" xZoom=\"1.135096\" yZoom=\"1.239337\" objectId=\"picture19\" alpha=\"255\" color=\"#FFC2A6\" textureId=\"met_0017_Layer-87\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"17\"/>\\\t\t</picture>\\\t\t<picture x=\"479.0000\" y=\"298.0000\" angle=\"257.7257\" xZoom=\"0.588873\" yZoom=\"0.695525\" objectId=\"picture18\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"met_0016_Layer-86\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"16\"/>\\\t\t</picture>\\\t\t<picture x=\"617.0000\" y=\"134.0000\" angle=\"283.4980\" xZoom=\"0.667033\" yZoom=\"1.299660\" objectId=\"picture17\" alpha=\"255\" color=\"#C5C5C5\" textureId=\"met_0015_Layer-85\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"15\"/>\\\t\t</picture>\\\t\t<picture x=\"454.0000\" y=\"162.0000\" angle=\"141.4338\" xZoom=\"0.682791\" yZoom=\"0.682791\" objectId=\"picture16\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"met_0014_Layer-84\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"14\"/>\\\t\t</picture>\\\t\t<picture 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alpha=\"255\" color=\"#FFFFFF\" textureId=\"met_0007_Layer-77\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"7\"/>\\\t\t</picture>\\\t\t<picture x=\"445.0000\" y=\"103.0000\" angle=\"353.4069\" xZoom=\"0.720850\" yZoom=\"0.555556\" objectId=\"picture8\" alpha=\"255\" color=\"#FFFFD5\" textureId=\"met_0006_Layer-76\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"6\"/>\\\t\t</picture>\\\t\t<picture x=\"311.0000\" y=\"123.0000\" angle=\"167.0666\" xZoom=\"0.510804\" yZoom=\"0.568818\" objectId=\"picture7\" alpha=\"255\" color=\"#C1C1C1\" textureId=\"met_0005_Layer-75\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"5\"/>\\\t\t</picture>\\\t\t<picture x=\"663.0000\" y=\"330.0000\" angle=\"170.6294\" xZoom=\"0.638688\" yZoom=\"0.704720\" objectId=\"picture6\" alpha=\"255\" color=\"#BEBEBE\" textureId=\"met_0004_Layer-74\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"4\"/>\\\t\t</picture>\\\t\t<picture x=\"571.0000\" y=\"52.00000\" angle=\"354.8082\" xZoom=\"1.506583\" yZoom=\"0.732030\" objectId=\"picture5\" alpha=\"255\" color=\"#9A9A9A\" textureId=\"met_0003_Layer-73\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"3\"/>\\\t\t</picture>\\\t\t<picture x=\"457.0000\" y=\"344.0000\" angle=\"211.2728\" xZoom=\"0.788287\" yZoom=\"1.242911\" objectId=\"picture4\" alpha=\"255\" color=\"#C4D09B\" textureId=\"met_0002_Layer-72\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"2\"/>\\\t\t</picture>\\\t\t<picture x=\"507.0000\" y=\"134.0000\" angle=\"255.8359\" xZoom=\"0.590122\" yZoom=\"0.948361\" objectId=\"picture3\" alpha=\"255\" color=\"#FFFFFF\" textureId=\"met_0001_Layer-71\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"1\"/>\\\t\t</picture>\\\t\t<picture x=\"662.0000\" y=\"456.0000\" angle=\"51.86954\" xZoom=\"0.843186\" yZoom=\"0.884439\" objectId=\"picture2\" alpha=\"255\" color=\"#FFFFCE\" textureId=\"met_0000_Layer-70\" enabled=\"true\" visible=\"true\" name=\"\">\\\t\t\t<attributes idArtefact=\"RomeCrystal\" nElement=\"0\"/>\\\t\t</picture>\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\ </level>\\\\ <level id=\"ispy_greece_1\" number=\"12\">\\ <picture x=\"163\" y=\"0\" id=\"bg_picture\" lib_name=\"greece_bg\" enabled=\"true\" visible=\"true\" name=\"\"/>\\\t\t<picture x=\"0\" y=\"0\" objectId=\"greece_back_on\" enabled=\"false\" visible=\"false\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"panel_quest\" visible=\"true\" />\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t<picture x=\"250\" y=\"339\" id=\"hint-substr\" visible=\"true\" />\\\t\t<picture x=\"319\" y=\"352\" type=\"hint_button\" action=\"hint\" id=\"button_hint\" lib_name=\"button_hint_\" >\\\t\t\t<text id=\"HintButton\"/>\\\t\t</picture>\\\t\t<picture x=\"311\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t\\\t\t\\\t\t<picture x=\"19\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"212\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell9\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"338\" type=\"cell\" id=\"cell10\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell11\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"338\" type=\"cell\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t\\\t\t\\\t\t\\\t\t<picture type=\"artefact\" id=\"Greece5_smallSubstr\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_smallSubstr\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_smallSubstr\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_smallSubstr\" cell=\"cell11\" visible=\"true\" enabled=\"false\" />\\\t\t<picture type=\"artefact\" id=\"Greece1_small\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece9_small\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_small\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_small\" cell=\"cell10\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_smallSubstr\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece2_smallSubstr\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_smallSubstr\" cell=\"cell9\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" 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lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\\t <picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\ <picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\" />\\\t <picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\\t <picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\\t <picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\\t\\\\ <picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\\ <picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Rome4\" cell=\"cell4\" visible=\"true\"/>\\ <picture x=\"0\" y=\"0\" type=\"field\" id=\"level_1.3\" id_art=\"Rome4\" name=\"Rome\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\\\ <picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\ \\ <picture x=\"\" y=\"\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\\ <picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\\\ <picture type=\"artefact\" id=\"Rome2_small\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\ <picture type=\"artefact\" id=\"Rome1_small\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome3_smallSubstr\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome4_smallSubstr\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome5_small\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome6_small\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome7_small\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Rome8_small\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\\\\ </level>\\ \\ <level id=\"level_1.4\" is_nug=\"true\" number=\"5\">\\ <picture x=\"0\" y=\"0\" id=\"match3_rome_07_2\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"0\" y=\"0\" type=\"cloud\" id=\"match3_rome_04\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"0\" y=\"170\" id=\"match3_rome_01\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"0\" y=\"0\" id=\"match3_rome_02\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"0\" y=\"0\" id=\"match3_rome_03\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"270\" y=\"110\" id=\"match3_rome_06\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"382\" y=\"213\" id=\"match3_rome_05\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"103\" y=\"0\" id=\"match3_Shade\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"0\" y=\"0\" id=\"match3_Left\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"0\" y=\"207\" id=\"match3_Left8\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"183\" y=\"0\" id=\"match3_Top\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"457\" y=\"0\" id=\"match3_Right\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"174\" y=\"332\" id=\"match3_Bottom\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"183\" y=\"45\" type=\"substrate\" id=\"Substr_1\" enabled=\"true\" visible=\"true\"/>\\ \\\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\ <picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\" />\\\t <picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\\t <picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\ <picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\" />\\\t <picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\\t <picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" on=\"false\" visible=\"true\"/>\\\t <picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" on=\"true\" visible=\"true\"/>\\\\\\ <picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\\ <picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Rome3\" cell=\"cell7\" visible=\"true\"/>\\ <picture x=\"0\" y=\"0\" type=\"field\" id=\"level_1.4\" id_art=\"Rome3\" name=\"Rome\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\\\ <picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\ <picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\ \\ <picture x=\"\" y=\"\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\\ <picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\ <text id=\"QuestMapButton\"/>\\ </picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\\t\t\\ <picture type=\"artefact\" id=\"Rome2_small\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\ <picture type=\"artefact\" id=\"Rome1_small\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t <picture type=\"artefact\" id=\"Rome3_smallSubstr\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t <picture type=\"artefact\" id=\"Rome4_small\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t <picture type=\"artefact\" id=\"Rome5_small\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t <picture type=\"artefact\" id=\"Rome6_small\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t <picture type=\"artefact\" id=\"Rome7_small\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t <picture type=\"artefact\" id=\"Rome8_small\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\ </level>\\</levels>\\\\"; static var str5 = "<levels>\\\t<level id=\"level_2.1\" number=\"8\">\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_greece_0\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"cloud\" id=\"match3_greece_1\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"77\" y=\"50\" id=\"match3_greece_3\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"50\" id=\"match3_greece_4\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"232\" id=\"match3_greece_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"70\" id=\"match3_greece_6\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"214\" y=\"0\" id=\"match3_greece_7\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"80\" y=\"270\" id=\"match3_greece_5\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"103\" y=\"0\" id=\"match3_Shade\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_Left\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"207\" id=\"match3_Left8\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"0\" id=\"match3_Top\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"457\" y=\"0\" id=\"match3_Right\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"174\" y=\"332\" id=\"match3_Bottom\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"45\" type=\"substrate\" id=\"Substr_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\\t\t\\\t\t<picture x=\"19\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"212\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell9\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"338\" type=\"cell\" id=\"cell10\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell11\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"338\" type=\"cell\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t\\\t\t<picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Greece1\" cell=\"cell1\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"field\" id=\"level_2.1\" id_art=\"Greece1\" name=\"Greece\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t<picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\\t\t\\\t\t<picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\\t\t<picture type=\"artefact\" id=\"Greece1_smallSubstr\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece2_smallSubstr\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_smallSubstr\" cell=\"cell9\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_smallSubstr\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece5_smallSubstr\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_smallSubstr\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_smallSubstr\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_smallSubstr\" cell=\"cell11\" visible=\"true\" enabled=\"false\" />\\\t\t<picture type=\"artefact\" id=\"Greece9_smallSubstr\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_smallSubstr\" cell=\"cell10\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_smallSubstr\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece12_smallSubstr\" cell=\"cell12\" visible=\"true\" enabled=\"false\"/>\\ </level>\\</levels>\\\\"; static var str6 = "<levels>\\ <level id=\"level_2.2\" is_nug=\"true\" number=\"9\">\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_greece_0\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"cloud\" id=\"match3_greece_1\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"77\" y=\"50\" id=\"match3_greece_3\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"50\" id=\"match3_greece_4\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"232\" id=\"match3_greece_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"70\" id=\"match3_greece_6\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"214\" y=\"0\" id=\"match3_greece_7\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"80\" y=\"270\" id=\"match3_greece_5\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"103\" y=\"0\" id=\"match3_Shade\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" id=\"match3_Left\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"207\" id=\"match3_Left8\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"0\" id=\"match3_Top\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"457\" y=\"0\" id=\"match3_Right\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"174\" y=\"332\" id=\"match3_Bottom\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"183\" y=\"45\" type=\"substrate\" id=\"Substr_2\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"298\" y=\"5\" type=\"button\" action=\"showMenu\" id=\"button_menu\" lib_name=\"button_menu\" >\\\t\t\t<text id=\"QuestMapButton\"/>\\\t\t</picture>\\\t\t<picture x=\"476\" y=\"2\" type=\"button\" action=\"showNag\" id=\"button_eye\" lib_name=\"Eye_\">\\\t\t\t<text id=\"NoText\"/>\\\t\t</picture>\\\t\t\\\t\t\\\t\t<picture x=\"19\" y=\"212\" type=\"cell\" id=\"cell1\" lib_name=\"cell_quest\" visible=\"true\" on=\"true\"/>\\\t\t<picture x=\"61\" y=\"212\" type=\"cell\" id=\"cell2\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"212\" type=\"cell\" id=\"cell3\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"254\" type=\"cell\" id=\"cell4\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"61\" y=\"254\" type=\"cell\" id=\"cell5\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"254\" type=\"cell\" id=\"cell6\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"296\" type=\"cell\" id=\"cell7\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"61\" y=\"296\" type=\"cell\" id=\"cell8\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"296\" type=\"cell\" id=\"cell9\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"19\" y=\"338\" type=\"cell\" id=\"cell10\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"61\" y=\"338\" type=\"cell\" id=\"cell11\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t<picture x=\"103\" y=\"338\" type=\"cell\" id=\"cell12\" lib_name=\"cell_quest\" visible=\"true\" on=\"false\"/>\\\t\t\\\t\t\\\t\t<picture x=\"49\" y=\"79\" type=\"match3_big_art\" id=\"Greece9\" cell=\"cell4\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"0\" type=\"field\" id=\"level_2.2\" id_art=\"Greece9\" name=\"Greece\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"48\" y=\"183\" type=\"counter\" id=\"counter1\" visible=\"true\"/>\\\t\t<picture x=\"494\" y=\"66\" type=\"timer\" id=\"match3_Time\" visible=\"true\"/>\\\t\t\\\t\t<picture x=\"326\" y=\"365\" type=\"sun_bonus\" id=\"bonus_sun\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"190\" y=\"360\" type=\"bomb_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"249\" y=\"360\" type=\"zl_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"361\" y=\"360\" type=\"time_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"423\" y=\"360\" type=\"swap_bonus_field\" id=\"\" enabled=\"true\" visible=\"true\"/>\\\t\t<picture x=\"0\" y=\"180\" type=\"life_bonus_field\" id=\"lbf1\" enabled=\"true\" visible=\"true\"/>\\\\\t\t<picture type=\"artefact\" id=\"Greece1_small\" cell=\"cell1\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece2_smallSubstr\" cell=\"cell3\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece3_smallSubstr\" cell=\"cell9\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece4_smallSubstr\" cell=\"cell7\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece5_smallSubstr\" cell=\"cell2\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece6_smallSubstr\" cell=\"cell5\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece7_smallSubstr\" cell=\"cell8\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece8_smallSubstr\" cell=\"cell11\" visible=\"true\" enabled=\"false\" />\\\t\t<picture type=\"artefact\" id=\"Greece9_smallSubstr\" cell=\"cell4\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece11_smallSubstr\" cell=\"cell10\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece10_smallSubstr\" cell=\"cell6\" visible=\"true\" enabled=\"false\"/>\\\t\t<picture type=\"artefact\" id=\"Greece12_smallSubstr\" cell=\"cell12\" visible=\"true\" enabled=\"false\"/>\\ </level>\\</levels>\\\\"; }Symbol 1694 MovieClip [__Packages.GameClasses.MCfromBMP] Frame 0class GameClasses.MCfromBMP extends MovieClip { var bmp, body, name_bmp, createEmptyMovieClip; function MCfromBMP () { super(); } function removeMovieClip() { bmp.dispose(); body.removeMovieClip(); super.removeMovieClip(); } function init(name_bmp, depth) { this.name_bmp = name_bmp; bmp = flash.display.BitmapData.loadBitmap(name_bmp); bmp.transparent = true; body = createEmptyMovieClip("body", depth); body.attachBitmap(bmp, depth, "never"); } function initBMP(bmp, depth) { this.bmp = bmp; bmp.transparent = true; body = createEmptyMovieClip("body", depth); body.attachBitmap(bmp, 1, "never"); } }Symbol 1695 MovieClip [__Packages.GameClasses.MCwithBlik] Frame 0class GameClasses.MCwithBlik extends GameClasses.MCfromBMP { var tabEnabled, mcRoot, cursor_mc, onPressActAddition, onPress1, onRelease, bmp, blik, body, enabled, id, attachMovie, _x, _y, _width, _height, _visible, blik_coof, hitArea, createEmptyMovieClip, t0_blik, aalpha, direct_blik; function MCwithBlik () { super(); tabEnabled = false; } function destroy() { mcRoot = null; cursor_mc = null; onPressActAddition = null; onRollOver = null; onDragOver = null; onRollOut = null; onDragOut = null; onPress = null; onPress1 = null; onRelease = null; bmp.dispose(); delete bmp; blik.mov.destroy(); delete blik.mov; body.removeMovieClip(); delete body; blik.removeMovieClip(); delete blik; } function enable() { enabled = true; } function removeMovieClip() { body.removeMovieClip(); blik.removeMovieClip(); super.removeMovieClip(); } function init(obj) { id = obj.id; body = attachMovie(obj.id, "body", 1); blik = attachMovie(obj.id, "blik", 2); blik.mov = new GameClasses.FreeMove(); if (obj.real_coord) { _x = obj.x; _y = obj.y; } else { _x = (obj.x * 0.65) - (_width / 2); _y = (390 - (obj.y * 0.65)) - (_height / 2); } _visible = obj.visible; var _local3 = new Color(blik); _local3.setTransform({rb:blik_intensity, gb:blik_intensity, bb:blik_intensity, aa:0}); blik_coof = (2 * blik_max_opacity) / blik_time; hitArea = body; } function initFromBitmap(obj) { id = obj.id; super.init(obj.id + ".png", 1); blik = createEmptyMovieClip("blik", 2); blik.mov = new GameClasses.FreeMove(); blik.attachBitmap(bmp, 2, "never"); if (obj.real_coord) { _x = obj.x; _y = obj.y; } else { _x = (obj.x * 0.65) - (_width / 2); _y = (390 - (obj.y * 0.65)) - (_height / 2); } _visible = obj.visible; var _local4 = new Color(blik); _local4.setTransform({rb:blik_intensity, gb:blik_intensity, bb:blik_intensity, aa:0}); blik_coof = (2 * blik_max_opacity) / blik_time; hitArea = body; } function updateBlik() { var _local3 = new Color(blik); var _local2 = getTimer(); var _local4 = _local2 - t0_blik; t0_blik = _local2; aalpha = aalpha + ((direct_blik * _local4) * blik_coof); if (aalpha < 0) { direct_blik = 1; aalpha = 0; } else if (aalpha > blik_max_opacity) { direct_blik = -1; aalpha = blik_max_opacity; } _local3.setTransform({aa:aalpha}); } function startShine() { blik.mov.endAct = GameClasses.GFunctions.create(this, function () { this.blik.mov.newInitMove(this.blik, 500, 0, null, null, null, null, null, new GameClasses.Line(0, 100, 0)); }); blik.mov.endAct(); } function stopShine() { blik.mov.stopMove(); blik._alpha = 0; } function onPress() { onPress1(); onPressActAddition(); } function onDragOver() { onRollOver(); } function onDragOut() { onRollOut(); } function onRollOver() { startShine(); } function onRollOut() { stopShine(); } var blik_intensity = 70; var blik_max_opacity = 70; var blik_time = 500; var typ = "locked"; }Symbol 1696 MovieClip [__Packages.GameClasses.FreeMove] Frame 0class GameClasses.FreeMove { var mc, color_object, x0, x1, y0, y1, rotation0, rotation1, xscale0, xscale1, yscale0, yscale1, alpha0, alpha1, color0, color1, vx, vy, ax, ay; function FreeMove () { } function get endAct() { return(endActFunction); } function set endAct(fun) { delete endActFunction; endActFunction = fun; //return(endAct); } static function getIntervalFullTime(i) { var _local1 = interval_objects[i].mov; return(_local1.t * _local1.T); } static function setPeriodicInterval(obj_src, fun, T, param1, param2, param3, param4, param5) { var _local2 = new Object(); _local2.mov = new GameClasses.FreeMove(); _local2.mov.info = (((("periodic fun=" + fun) + "\n from obj=") + typeof(obj_src)) + ":") + String(obj_src); _local2.mov.updateAct = null; _local2.mov.endActFunction = GameClasses.GFunctions.create(_local2, function (os, f) { os[f](param1, param2, param3, param4, param5); this.mov.newInitMove(this, T, 0); }, obj_src, fun); _local2.mov.newInitMove(_local2, T, 0); interval_objects.push(_local2); return(interval_objects.length - 1); } static function setInterval(obj_src, fun, T, param1, param2, param3, param4, param5) { var _local2 = new Object(); _local2.mov = new GameClasses.FreeMove(); _local2.mov.info = (((("permanent fun=" + fun) + "\n from obj=") + typeof(obj_src)) + ":") + String(obj_src); _local2.mov.updateAct = GameClasses.GFunctions.create(obj_src, obj_src[fun], param1, param2, param3, param4, param5); _local2.mov.endActFunction = GameClasses.GFunctions.create(_local2, function () { this.mov.newInitMove(this, GameClasses.FreeMove.interval_objects_T, 0); }); _local2.mov.newInitMove(_local2, interval_objects_T, 0); interval_objects.push(_local2); return(interval_objects.length - 1); } static function clearInterval(i) { if ((!i) || (i <= 0)) { return(undefined); } if (interval_objects[i]) { interval_objects[i].mov.destroy(); delete interval_objects[i].mov; delete interval_objects[i]; } var _local1 = interval_objects.length - 1; while ((!interval_objects[_local1]) && (_local1 >= 1)) { interval_objects.pop(); _local1--; } } static function getActiveIntervals() { var _local2 = newline; var _local3 = 0; var _local1 = 1; while (_local1 < interval_objects.length) { if (interval_objects[_local1]) { _local3++; if (interval_objects[_local1].mov.info == "delay") { _local2 = _local2 + ((((("" + _local1) + " ") + "delay t=") + ((1 - interval_objects[_local1].mov.t) * interval_objects[_local1].mov.T)) + newline); } else { _local2 = _local2 + (((("" + _local1) + " ") + interval_objects[_local1].mov.info) + newline); } } _local1++; } return(("\nLENGTH=" + _local3) + _local2); } static function pauseInterval(i) { interval_objects[i].mov.makePause(); } static function playInterval(i) { interval_objects[i].mov.makePlay(); } static function resetInterval(i) { interval_objects[i].mov.t = 0; } static function makeDelay(T, fun) { var _local1 = new Object(); _local1.mov = new GameClasses.FreeMove(); _local1.mov.endActFunction = GameClasses.GFunctions.create(GameClasses.FreeMove, function (ob, fn) { fn(); ob.mov.destroy(); delete ob.mov; }, _local1, fun); _local1.mov.newInitMove(_local1, T, 0); return(_local1.mov); } function dispose() { destroy(); } function destroy() { stopMove(); clearInterval(interval); interval = 0; delete mc; sp_x.clear(); sp_y.clear(); acc_x.clear(); acc_y.clear(); sp_xscale.clear(); sp_yscale.clear(); sp_rot.clear(); sp_alpha.clear(); sp_color.clear(); delete color_object; delete sp_x; delete sp_y; delete acc_x; delete acc_y; delete sp_xscale; delete sp_yscale; delete sp_rot; delete sp_alpha; delete sp_color; delete endActFunction; } function clear() { clearInterval(interval); interval = 0; sp_x.clear(); sp_y.clear(); acc_x.clear(); acc_y.clear(); sp_xscale.clear(); sp_yscale.clear(); sp_rot.clear(); sp_alpha.clear(); sp_color.clear(); delete color_object; delete sp_x; delete sp_y; delete acc_x; delete acc_y; delete sp_xscale; delete sp_yscale; delete sp_rot; delete sp_alpha; delete sp_color; } function initTr(sp, nsp) { if (sp == nsp) { return(sp); } sp.clear(); return(nsp); } function newInitMove(mc, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { if (mc) { addActivePiece(mc, getTimer()); initMove(mc, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1, color1); } } function initMove(mc, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { if ((delay == undefined) || (delay == 0)) { delay_time = 0; } else { delay_time = delay; } this.mc = mc; if ((x1 == undefined) || (x1 == null)) { sp_x.clear(); sp_x = null; } else if (((x1 instanceof GameClasses.Spline) || (x1 instanceof GameClasses.AccelLinePath)) || (x1 instanceof GameClasses.Line)) { sp_x = initTr(sp_x, x1); } else { sp_x.clear(); x0 = mc._x; this.x1 = x1; sp_x = new GameClasses.Spline(x0, x1); } if ((y1 == undefined) || (y1 == null)) { sp_y.clear(); sp_y = null; } else if (((y1 instanceof GameClasses.Spline) || (y1 instanceof GameClasses.AccelLinePath)) || (y1 instanceof GameClasses.Line)) { sp_y = initTr(sp_y, y1); } else { sp_y.clear(); y0 = mc._y; this.y1 = y1; sp_y = new GameClasses.Spline(y0, y1); } if ((rotation1 == undefined) || (rotation1 == null)) { sp_rot.clear(); sp_rot = null; } else if ((rotation1 instanceof GameClasses.Spline) || (rotation1 instanceof GameClasses.Line)) { sp_rot = initTr(sp_rot, rotation1); } else { sp_rot.clear(); rotation0 = mc._rotation; this.rotation1 = rotation1; sp_rot = new GameClasses.Spline(rotation0, rotation1); } if ((xscale1 == undefined) || (xscale1 == null)) { sp_xscale.clear(); sp_xscale = null; } else if ((xscale1 instanceof GameClasses.Spline) || (xscale1 instanceof GameClasses.Line)) { sp_xscale = initTr(sp_xscale, xscale1); } else { sp_xscale.clear(); xscale0 = mc._xscale; this.xscale1 = xscale1; sp_xscale = new GameClasses.Spline(xscale0, xscale1); } if ((yscale1 == undefined) || (yscale1 == null)) { sp_yscale.clear(); sp_yscale = null; } else if ((yscale1 instanceof GameClasses.Spline) || (yscale1 instanceof GameClasses.Line)) { sp_yscale = initTr(sp_yscale, yscale1); } else { sp_yscale.clear(); yscale0 = mc._yscale; this.yscale1 = yscale1; sp_yscale = new GameClasses.Spline(yscale0, yscale1); } if ((alpha1 == undefined) || (alpha1 == null)) { sp_alpha.clear(); sp_alpha = null; } else if ((alpha1 instanceof GameClasses.Spline) || (alpha1 instanceof GameClasses.Line)) { sp_alpha = initTr(sp_alpha, alpha1); } else { sp_alpha.clear(); alpha0 = mc._alpha; this.alpha1 = alpha1; sp_alpha = new GameClasses.Spline(alpha0, alpha1); } if ((color1 == undefined) || (color1 == null)) { sp_color.clear(); sp_color = null; } else if (color1 instanceof Array) { sp_color.clear(); sp_color = new GameClasses.Spline(0, 1); color_object = new Color(mc); color0 = color1[0]; color0_r = (color0 >> 16) % 256; color0_g = (color0 >> 8) % 256; color0_b = color0 % 256; this.color1 = color1[1]; color1_r = (this.color1 >> 16) % 256; color1_g = (this.color1 >> 8) % 256; color1_b = this.color1 % 256; } else { sp_color.clear(); sp_color = new GameClasses.Spline(0, 1); color_object = new Color(mc); color0 = color_object.getRGB(); color0_r = (color0 >> 16) % 256; color0_g = (color0 >> 8) % 256; color0_b = color0 % 256; this.color1 = color1; color1_r = (color1 >> 16) % 256; color1_g = (color1 >> 8) % 256; color1_b = color1 % 256; } this.T = T; if (start_time == 0) { last_t = getTimer(); clearInterval(interval); interval = 0; interval = setInterval(this, "updateMove", 4); } else { last_t = start_time; } active = true; } function updateActInverse() { t = 1 - t; if (sp_x != null) { mc._x = sp_x.getPoint(t); } if (sp_y != null) { mc._y = sp_y.getPoint(t); } if (sp_xscale != null) { mc._xscale = sp_xscale.getPoint(t); } if (sp_yscale != null) { mc._yscale = sp_yscale.getPoint(t); } if (sp_rot != null) { mc._rotation = sp_rot.getPoint(t); } if (sp_color != null) { color_r = color0_r + ((color1_r - color0_r) * sp_color.getPoint(t)); color_g = color0_g + ((color1_g - color0_g) * sp_color.getPoint(t)); color_b = color0_b + ((color1_b - color0_b) * sp_color.getPoint(t)); color = ((color_r << 16) + (color_g << 8)) + color_b; color_object.setRGB(color); } if (sp_alpha != null) { mc._alpha = sp_alpha.getPoint(t); } } function updateAct() { if (sp_x != null) { mc._x = sp_x.getPoint(t); } if (sp_y != null) { mc._y = sp_y.getPoint(t); } if (sp_xscale != null) { mc._xscale = sp_xscale.getPoint(t); } if (sp_yscale != null) { mc._yscale = sp_yscale.getPoint(t); } if (sp_rot != null) { mc._rotation = sp_rot.getPoint(t); } if (sp_color != null) { color_r = color0_r + ((color1_r - color0_r) * sp_color.getPoint(t)); color_g = color0_g + ((color1_g - color0_g) * sp_color.getPoint(t)); color_b = color0_b + ((color1_b - color0_b) * sp_color.getPoint(t)); color = ((color_r << 16) + (color_g << 8)) + color_b; color_object.setRGB(color); } if (sp_alpha != null) { mc._alpha = sp_alpha.getPoint(t); } } function updateMove(current_time) { if (current_time != undefined) { curr_t = current_time; } else { curr_t = getTimer(); } t = (curr_t - last_t) * global_time_coof; if (delay_time != 0) { if (t >= delay_time) { mc._visible = true; delay_time = 0; last_t = curr_t; t = 0; } else { return(true); } } if (t >= T) { t = 1; updateAct(); if (start_time == 0) { active = false; clearInterval(interval); interval = 0; endActFunction(); } return(false); } t = t / T; updateAct(); return(true); } function initLine(mc, x1, y1, T) { initMove(mc, T, 0, x1, y1); } function initLineTo(mc, x1, y1, xscale1, yscale1, rotation1, T) { initMove(mc, T, 0, x1, y1, xscale1, yscale1, rotation1); } function initAccelLineTo(mc, x1, y1, alp1, T, delay, accel_fall, coof_abs) { var _local5 = new GameClasses.Spline(mc._x, x1); var _local2 = new GameClasses.AccelLinePath(); _local2.addKey(mc._y, accel_fall, 0); _local2.addKey(y1, accel_fall, coof_abs); _local2.addKey(y1, 0, 1); var _local3 = _local2.calculatePath(); initMove(mc, _local3, delay, _local5, _local2, undefined, undefined, undefined, alp1); return(_local2.getT(0)); } function initDisappear(mc, T) { initMove(mc, T, 0, mc._x + (mc._width / 2), mc._y + (mc._height / 2), 0, 0); } function initSplineTo(mc, x1, y1, xscale1, yscale1, rotation1, T, alpha1, delay) { initMove(mc, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1); } function initParticle(mc, T, fi, v, a, alp1, scale1, rot1, color1, delay) { vx = v * Math.cos(fi); vy = v * Math.sin(fi); ax = a * Math.cos(fi); ay = a * Math.sin(fi); var _local8 = mc._x + ((vx + ((T * ax) * 0.5)) * T); var _local7 = mc._y + ((vy + ((T * ay) * 0.5)) * T); var _local4 = new GameClasses.AccelLinePath(); _local4.addKey(mc._x, ax, vx); _local4.addKey(_local8, 0, 1); _local4.calculatePath(); var _local3 = new GameClasses.AccelLinePath(); _local3.addKey(mc._y, ay, vy); _local3.addKey(_local7, 0, 1); _local3.calculatePath(); if ((delay != undefined) && (delay != 0)) { mc._visible = false; } initMove(mc, T, delay, _local4, _local3, scale1, scale1, rot1, alp1, color1); } function stopMove() { if (start_time == 0) { active = false; clearInterval(interval); interval = 0; } else { stopMove1(); } } function stopMove1() { if (active) { if (piece_number == -1) { } if ((piece_number != -1) && (curr_length_ap > 0)) { var _local2 = piece_number; active = false; piece_number = -1; active_pieces[_local2] = active_pieces[curr_length_ap - 1]; active_pieces[_local2].mov.piece_number = _local2; delete active_pieces[curr_length_ap - 1]; curr_length_ap--; } } } static function clearAll() { var _local1 = delay_obj.length - 1; while (_local1 >= 0) { delay_obj[_local1].mov.destroy(); delete delay_obj[_local1].mov; delete delay_obj[_local1]; _local1--; } delete delay_obj; delay_obj = new Array(); _local1 = interval_objects.length - 1; while (_local1 >= 0) { interval_objects[_local1].mov.destroy(); delete interval_objects[_local1].mov; delete interval_objects[_local1]; _local1--; } delete interval_objects; interval_objects = new Array(1); _local1 = curr_length_ap - 1; while (_local1 >= 0) { active_pieces[_local1].mov.stopMove(); delete active_pieces[_local1]; _local1--; } delete active_pieces; active_pieces = new Array(length_ap); curr_length_ap = 0; } static function addActivePiece(mc, st) { if (mc) { if (mc.mov.active) { mc.mov.stopMove1(); } mc.mov.start_time = st; mc.mov.piece_number = curr_length_ap; active_pieces[curr_length_ap] = mc; curr_length_ap++; } } static function updateActivePieces() { if (is_pause) { return(undefined); } var _local3 = getTimer(); var _local2 = curr_length_ap - 1; while (_local2 >= 0) { var _local1 = active_pieces[_local2]; if (String(_local1) == "") { if ((curr_length_ap > 1) && (_local2 != (curr_length_ap - 1))) { active_pieces[_local2] = active_pieces[curr_length_ap - 1]; active_pieces[_local2].mov.piece_number = _local2; delete active_pieces[curr_length_ap - 1]; } else { delete active_pieces[_local2]; } curr_length_ap--; } else if (_local1.mov.is_mov_pause) { } else { if (_local1.mov.active) { if (!_local1.mov.updateMove(_local3)) { _local1.mov.stopMove(); _local1.mov.endActFunction(); } } } _local2--; } } function infoGlobal() { } static function pause() { if (is_pause) { return(undefined); } pause_t = getTimer(); is_pause = true; } static function play() { if (!is_pause) { return(undefined); } var _local3 = getTimer(); var _local4 = _local3 - pause_t; var _local1 = curr_length_ap - 1; while (_local1 >= 0) { var _local2 = active_pieces[_local1]; if (_local2.mov.last_t <= pause_t) { _local2.mov.last_t = _local2.mov.last_t + _local4; } else { _local2.mov.last_t = _local3; } _local1--; } is_pause = false; } function makePause() { if (is_mov_pause) { return(undefined); } mov_pause_t = getTimer(); is_mov_pause = true; } function makePlay() { if (!is_mov_pause) { return(undefined); } var _local2 = getTimer(); last_t = _local2 - (t * T); is_mov_pause = false; } var color0_r = 0; var color0_g = 0; var color0_b = 0; var color1_r = 0; var color1_g = 0; var color1_b = 0; var color = 0; var color_r = 0; var color_g = 0; var color_b = 0; var sp_x = null; var sp_y = null; var acc_x = null; var acc_y = null; var sp_xscale = null; var sp_yscale = null; var sp_rot = null; var sp_alpha = null; var sp_color = null; var interval = 0; var T = 0; var t = 0; var last_t = 0; var curr_t = 0; var delay_time = 0; var info = ""; var start_time = 0; var active = false; var piece_number = -1; var endActFunction = null; var mov_pause_t = 0; var is_mov_pause = false; static var global_time_coof = 1; static var length_ap = 1000; static var curr_length_ap = 0; static var pause_t = 0; static var is_pause = false; static var delay_obj = new Array(); static var interval_objects = new Array(1); static var interval_objects_T = 600000; static var active_pieces = new Array(length_ap); }Symbol 1697 MovieClip [__Packages.GameClasses.GFunctions] Frame 0class GameClasses.GFunctions extends Object { function GFunctions () { super(); } static function create() { var _local2 = function () { var _local2 = arguments.callee.obj; var _local3 = arguments.callee.func; var _local4 = arguments.callee.arg; return(_local3.apply(_local2, _local4)); }; _local2.obj = arguments[0]; _local2.func = arguments[1]; _local2.arg = arguments.splice(2, arguments.length - 1); return(_local2); } static function ClearAll(mc, M, I, III) { for (var _local5 in mc) { if ((((typeof(mc[_local5]) == "movieclip") && (String(mc).split(".").length < String(mc[_local5]).split(".").length)) && (_local5 != "root_black")) && (_local5 != "SoundsClip")) { ClearAll(mc[_local5], M, I); if (M) { mc[_local5].DELETE(); mc[_local5].removeMovieClip(); } } if (I) { delete mc[_local5].onEnterFrame; clearInterval(mc[_local5]); } } if ((M && (!III)) && (mc != _root)) { mc.removeMovieClip(); } } }Symbol 1698 MovieClip [__Packages.GameClasses.Spline] Frame 0class GameClasses.Spline { var keys; function Spline () { keys = new Array(); if (arguments.length > 0) { InitSpline(arguments); } } function destroy() { clear(); } function clear() { var _local2 = 0; while (_local2 < keys.length) { delete keys[_local2]; _local2++; } delete keys; } function GetKeys() { return(keys); } function addKey(key) { var _local2 = new Array(2); _local2[0] = key; _local2[1] = key; keys.push(_local2); } function getFrame(i, t) { return(SplineInterpolation(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getGradient(i, t) { return(GetGradient(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getPoint(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getFrame(_local2, _local4)); } function getGlobalGradient(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getGradient(_local2, _local4)); } function getSectors() { return(keys.length - 1); } function reCalculate(shift) { var _local2 = 0; while (_local2 < keys.length) { keys[_local2][0] = keys[_local2][0] + shift; keys[_local2][1] = keys[_local2][0]; _local2++; } Calculate(); } function Calculate(cycled) { if (cycled) { keys.push(keys[0]); } var _local3; var _local5; var _local4; if (cycled) { _local3 = keys[0][0] - keys[keys.length - 2][0]; _local5 = keys[1][0] - keys[0][0]; _local4 = _local5 - _local3; keys[0][1] = _local3 + (0.5 * _local4); keys[keys.length - 1][1] = keys[0][1]; } else if (keys.length > 1) { keys[0][1] = keys[1][0] - keys[0][0]; keys[keys.length - 1][1] = keys[keys.length - 1][0] - keys[keys.length - 2][0]; } var _local2 = 1; while (_local2 < (keys.length - 1)) { _local3 = keys[_local2][0] - keys[_local2 - 1][0]; _local5 = keys[_local2 + 1][0] - keys[_local2][0]; _local4 = _local5 - _local3; keys[_local2][1] = _local3 + (0.5 * _local4); _local2++; } } function SplineInterpolation(x1, x2, r1, r2, t) { var _local1 = t * t; var _local2 = _local1 * t; var _local4 = (((x1 * (((2 * _local2) - (3 * _local1)) + 1)) + (r1 * ((_local2 - (2 * _local1)) + t))) + (x2 * ((-2 * _local2) + (3 * _local1)))) + (r2 * (_local2 - _local1)); return(_local4); } function GetGradient(x1, x2, r1, r2, t) { var _local2 = t * t; var _local3 = ((((6 * x1) * (_local2 - t)) + (r1 * (((3 * _local2) - (4 * t)) + 1))) + ((6 * x2) * (t - _local2))) + (r2 * ((3 * _local2) - (2 * t))); return(_local3); } function InitSpline(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } Calculate(); } }Symbol 1699 MovieClip [__Packages.GameClasses.AccelLinePath] Frame 0class GameClasses.AccelLinePath { var p, t_full; function AccelLinePath () { p = new Array(); t_full = 0; } function getT(i) { return(p[i].t); } function destroy() { clear(); } function clear() { var _local2 = 0; while (_local2 < p.length) { delete p[_local2]; _local2++; } delete p; } function addKey(xp, ap, vp) { p.push({x:xp, a:ap, v:vp, t:0}); } function calculatePath() { var _local2; _local2 = 0; while (_local2 < (p.length - 1)) { if (p[_local2].a != 0) { p[_local2].t = ((-p[_local2].v) / p[_local2].a) + Math.sqrt(Math.pow(p[_local2].v / p[_local2].a, 2) + ((2 * (p[_local2 + 1].x - p[_local2].x)) / p[_local2].a)); p[_local2 + 1].v = p[_local2 + 1].v * (p[_local2].v + (p[_local2].a * p[_local2].t)); } else if (p[_local2].v == 0) { p[_local2].t = 1; p[_local2].v = (p[_local2 + 1].x - p[_local2].x) / p[_local2].t; p[_local2 + 1].v = 0; } else { p[_local2].t = (p[_local2 + 1].x - p[_local2].x) / p[_local2].v; p[_local2 + 1].v = p[_local2 + 1].v * p[_local2].v; } _local2++; } _local2 = 1; while (_local2 < (p.length - 1)) { p[_local2].t = p[_local2].t + p[_local2 - 1].t; _local2++; } t_full = p[p.length - 2].t; return(t_full); } function getPoint(t) { var _local2 = 0; var _local4; t = t * t_full; while ((_local2 < p.length) && (p[_local2].t < t)) { _local2++; } if ((_local2 >= (p.length - 1)) || (t > t_full)) { return(p[p.length - 1].x); } if (_local2 > 0) { _local4 = t - p[_local2 - 1].t; } else { _local4 = t; } return((p[_local2].x + (p[_local2].v * _local4)) + ((p[_local2].a * (_local4 * _local4)) / 2)); } }Symbol 1700 MovieClip [__Packages.GameClasses.Line] Frame 0class GameClasses.Line { var keys; function Line () { keys = new Array(); if (arguments.length > 0) { initLine(arguments); } } function destroy() { clear(); } function initLine(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } } function clear() { var _local2 = 0; while (_local2 < keys.length) { delete keys[_local2]; _local2++; } delete keys; } function addKey(key) { keys.push(key); } function calculate() { } function getPoint(t) { var _local2 = 0; var _local3 = t * (keys.length - 1); while (_local2 < _local3) { _local2++; } if (_local2 <= 0) { return(keys[0]); } if (_local2 == keys.length) { return(keys[keys.length - 1]); } _local2--; return(keys[_local2] + ((keys[_local2 + 1] - keys[_local2]) * (_local3 - _local2))); } }Symbol 1701 MovieClip [__Packages.GameClasses.MCwithShadow] Frame 0class GameClasses.MCwithShadow extends GameClasses.MCfromBMP { var color, shadow, shadow_color, shift_x, shift_y, shadow_x, shadow_y, body, createEmptyMovieClip, bmp; function MCwithShadow () { super(); } function removeMovieClip() { delete color; shadow.removeMovieClip(); super.removeMovieClip(); } function initShadow(sx, sy, bx, by, so, col) { shadow_color = col; shadow_opacity = so; shift_x = bx; shift_y = by; shadow_x = sx; shadow_y = sy; shadow = body.duplicateMovieClip("shadow", body.getDepth() - 1); color = new Color(shadow); color.setRGB(shadow_color); shadow._alpha = shadow_opacity; shadow._x = shadow_x; shadow._y = shadow_y; body._x = shift_x; body._y = shift_y; } function initShadowBMP(sx, sy, bx, by, so, col) { shadow_color = col; shadow_opacity = so; shift_x = bx; shift_y = by; shadow_x = sx; shadow_y = sy; createEmptyMovieClip("shadow", body.getDepth() - 1); shadow.attachBitmap(bmp, 1, "never"); color = new Color(shadow); color.setRGB(shadow_color); shadow._alpha = shadow_opacity; shadow._x = shadow_x; shadow._y = shadow_y; body._x = shift_x; body._y = shift_y; } var shadow_opacity = 40; }Symbol 1702 MovieClip [__Packages.GameClasses.MyText] Frame 0class GameClasses.MyText extends GameClasses.MCwithShadow { var body, clear, createEmptyMovieClip, txt, text, my_fmt, width, height, txt_shadow, shadow; function MyText () { super(); } function removeMovieClip() { body.removeMovieClip(); clear(); super.removeMovieClip(); } function initText(text, font, x, y, width, height, size, bold, align, color) { body = createEmptyMovieClip("body", 10); txt = body.createTextField("txt", 1, x, y, width, height); this.text = text; txt.wordWrap = true; txt.embedFonts = true; txt.text = text; txt.multiline = true; txt.selectable = false; txt.autoSize = "center"; my_fmt = new TextFormat(); if (font != "") { my_fmt.font = font; } my_fmt.color = color; my_fmt.bold = bold; my_fmt.align = align; my_fmt.size = size; txt.setTextFormat(my_fmt); this.width = txt._width; this.height = txt._height; } function initShadow(sx, sy, so, col) { super.initShadow(sx, sy, 0, 0, so, col); my_fmt = txt.getTextFormat(); txt_shadow = shadow.createTextField("txt_shadow", 1, txt._x, txt._y, txt._width, txt._height); txt_shadow.wordWrap = true; txt_shadow.embedFonts = true; txt_shadow.text = text; txt_shadow.multiline = true; txt_shadow.selectable = false; txt_shadow.wordWrap = true; txt_shadow.autoSize = txt.autoSize; txt_shadow.setTextFormat(my_fmt); } function setText(tex) { my_fmt = txt.getTextFormat(); txt.text = tex; txt_shadow.text = tex; txt.setTextFormat(my_fmt); txt_shadow.setTextFormat(my_fmt); width = txt._width; height = txt._height; } }Symbol 1703 MovieClip [__Packages.GameClasses.Level] Frame 0class GameClasses.Level extends MovieClip { var log, destroyable_arr, fire1_nps, fire2_nps, fire3_nps, fire4_nps, hint_button, count_artefacts, mcs, locked_arr, artefacts_arr, poa_arr, test_functions, art_cells, big_arts, mcRoot, cursor_mc, mcThis, menu, snd, statistic, lbf, counter, TEXT_MC, HINT_LEVEL_MC, NPS_LEVEL_MC, NPS_BG_LEVEL_MC, SQUARE_MC, enabled, _parent, createEmptyMovieClip, curr_obj, depth, attachMovie, _visible, _alpha, _x, _y, level, temp_mc, time_begin, doFirstLevelAction, win_t0, win_interval, text1, text2, firstTextCountry, firstTextLevel, firstTextGo, textCompleted1, textCompleted2, Svet1, Svet2, Svet3, tabEnabled; function Level () { super(); log.info("constructor Level"); initObjects(); initDepths(); initArrays(); } function destroy() { loaded = false; GameClasses.HintWindow.clearAll(); var _local2 = 0; while (_local2 < destroyable_arr.length) { destroyable_arr[_local2].destroy(); _local2++; } destroyable_arr = null; fire1_nps.destroy(); fire1_nps = null; fire2_nps.destroy(); fire2_nps = null; fire3_nps.destroy(); fire3_nps = null; fire4_nps.destroy(); fire4_nps = null; log.info("call function destroy flom Level"); log.info("destroyable_arr.length=" + destroyable_arr.length); GameClasses.FreeMove.clearInterval(interval); interval = 0; GameClasses.FreeMove.clearInterval(interval_delay); interval_delay = 0; GameClasses.FreeMove.clearInterval(interval_for); interval_for = 0; GameClasses.FreeMove.clearInterval(interval_waitEnabled); interval_waitEnabled = 0; if (hint_button != undefined) { hint_button.die(); hint_button = null; } destroyArrays(); destroyObjects(); removeAllMC(this); loaded = false; count_artefacts = 0; log = null; } static function initDefaultNumbBonuses() { numb_l = 3; } static function initDefaultStaticVars() { } function initDepths() { log.info("call initDepths from Level"); temp_level = 10000; depth_for_poa = 20000; depth_for_a = 25000; depth_for_fly_poa = 35000; depth_for_fly_a = 30000; depth_for_square = 99999 /* 0x01869F */; depth_for_hint = 100000 /* 0x0186A0 */; depth_for_texts = 26000; depth_for_nps = 60001; depth_for_bg_nps = 10990; } function initArrays() { log.info("call initArrays from Level"); destroyable_arr = new Array(); mcs = new Array(); locked_arr = new Array(); artefacts_arr = new Array(); poa_arr = new Array(); test_functions = new Array(); art_cells = new Array(); big_arts = new Array(); test_functions.push(GameClasses.GFunctions.create(this, testOnButton)); test_functions.push(GameClasses.GFunctions.create(this, testOnArtefact)); test_functions.push(GameClasses.GFunctions.create(this, testOnHintWindow)); test_functions.push(GameClasses.GFunctions.create(this, testOnHintButton)); test_functions.push(GameClasses.GFunctions.create(this, testOnText)); test_functions.push(GameClasses.GFunctions.create(this, testOnPapper)); test_functions.push(GameClasses.GFunctions.create(this, testOnCouter)); test_functions.push(GameClasses.GFunctions.create(this, testOnLifeBonusField)); test_functions.push(GameClasses.GFunctions.create(this, testOnEmbedPicture)); } function destroyArray(arr) { var _local1 = 0; while (_local1 < arr.length) { delete arr[_local1]; _local1++; } } function destroyArrays() { log.info("call destroyArrays from Level"); destroyArray(destroyable_arr); destroyArray(mcs); destroyArray(locked_arr); destroyArray(artefacts_arr); destroyArray(poa_arr); destroyArray(test_functions); destroyArray(art_cells); destroyArray(big_arts); destroyable_arr = null; mcs = null; locked_arr = null; artefacts_arr = null; poa_arr = null; test_functions = null; art_cells = null; big_arts = null; } function destroyObjects() { log.info("call destroyObjects from Level"); log = null; mcRoot = null; cursor_mc = null; mcThis = null; menu = null; snd = null; statistic = null; lbf.destroy(); lbf = null; counter.destroy(); counter = null; hint_button.destroy(); hint_button = null; TEXT_MC.removeMovieClip(); TEXT_MC = null; HINT_LEVEL_MC.removeMovieClip(); HINT_LEVEL_MC = null; NPS_LEVEL_MC.removeMovieClip(); NPS_LEVEL_MC = null; NPS_BG_LEVEL_MC.removeMovieClip(); NPS_BG_LEVEL_MC = null; SQUARE_MC.removeMovieClip(); SQUARE_MC = null; } function initObjects() { log = logger.Logger.getLog(); loadNextLevetAct = null; snd = GameClasses.MySounds.getMySounds(); log.info("call initObjects from Level"); cursor_mc = mcRoot.cursor_mc; enabled = false; mcRoot = _parent; mcThis = this; mcThis.blendMode = "layer"; TEXT_MC = createEmptyMovieClip("TEXT_MC", depth_for_texts); TEXT_MC.blendMode = "layer"; HINT_LEVEL_MC = createEmptyMovieClip("HINT_LEVEL_MC", depth_for_hint); HINT_LEVEL_MC.blendMode = "layer"; NPS_LEVEL_MC = createEmptyMovieClip("NPS_LEVEL_MC", depth_for_nps); NPS_BG_LEVEL_MC = createEmptyMovieClip("NPS_BG_LEVEL_MC", depth_for_bg_nps); menu = GameClasses.MenuClass.getMenu(); statistic = GameClasses.StatisticClass.getSingleton(); statistic.setRecordValue("pieces", 0); SQUARE_MC = createSquare(depth_for_square); } function recursiveDelete(mc) { for (var _local3 in mc) { if (!mc[_local3]) { continue; } if (mc[_local3] instanceof MovieClip) { if (((((_local3 == "mcRoot") || (_local3 == "mcThis")) || (_local3 == "mcBody")) || (_local3 == "_parent")) || (_local3 == "this")) { continue; } recursiveDelete(mc[_local3]); mc[_local3].destroy(); mc[_local3].removeMovieClip(); delete mc[_local3]; } else if (mc[_local3] instanceof Array) { delete mc[_local3]; } else if (mc[_local3] instanceof flash.display.BitmapData) { flash.display.BitmapData(mc[_local3]).dispose(); delete mc[_local3]; } else { mc[_local3].destroy(); mc[_local3].clear(); delete mc[_local3]; } } } function removeAllMC(mc) { log.info("call removeAllMC from Level"); var _local2; for (_local2 in mc) { if (!mc[_local2]) { continue; } if (mc[_local2] instanceof MovieClip) { if ((((((_local2 == "mcRoot") || (_local2 == "mcThis")) || (_local2 == "mcBody")) || (_local2 == "_parent")) || (_local2 == "this")) || (_local2 == "_root")) { continue; } recursiveDelete(mc[_local2]); mc[_local2].removeMovieClip(); delete mc[_local2]; } } mc.clear(); } function exitLevel() { destroy(); } function testOnEmbedPicture() { if (curr_obj.type == "embed_picture") { var _local3 = MovieClip(this[curr_obj.id]); if (!_local3) { _local3 = this[curr_obj.id].getBody(); } var _local2 = this[curr_obj.id].getDepthForEmbed(); if (!_local2) { _local2 = _local3.getNextHighestDepth(); } var _local4 = MovieClip(_local3.attachMovie(curr_obj.lib_name, "embed" + _local2, _local2)); _local4._x = curr_obj.x; _local4._y = curr_obj.y; return(true); } return(false); } function testOnLifeBonusField() { if (curr_obj.type == "life_bonus_field") { lbf = new GameClasses.LifeBonusField(this, curr_obj.id, depth, curr_obj.x, curr_obj.y); return(true); } return(false); } function testOnCouter() { if (curr_obj.type == "counter") { counter = new GameClasses.GameCounter(this, curr_obj.id, depth, curr_obj.x, curr_obj.y); this[curr_obj.id].useHandCursor = false; mcs.push(this[curr_obj.id]); return(true); } return(false); } function testOnPapper() { if (curr_obj.type == "papper") { log.info("curr_obj.type == \"papper\""); this[curr_obj.id] = new GameClasses.PapperClass(this, "Papper", depth, _root.dialogs[curr_obj.text.id], curr_obj.x, curr_obj.y, curr_obj.h); destroyable_arr.push(this[curr_obj.id]); return(true); } return(false); } function testOnText() { if (curr_obj.type == "text") { this[curr_obj.id] = new GameClasses.TextClass(this, depth, _root.dialogs[curr_obj.text.id], curr_obj.x, curr_obj.y); this[curr_obj.id].setOpacity(curr_obj.opacity); destroyable_arr.push(this[curr_obj.id]); return(true); } return(false); } function testOnHintButton() { if (curr_obj.type == "hint_button") { hint_button = new GameClasses.HintButton(this, curr_obj.lib_name, depth, curr_obj.x, curr_obj.y, GameClasses.GFunctions.create(this, this[curr_obj.action])); return(true); } return(false); } function testOnHintWindow() { if (curr_obj.type == "hint_window") { var _local3 = "HintWindowText" + curr_obj.id; this[_local3] = new GameClasses.HintWindow(this, this[curr_obj.id], _root.dialogs[_local3]); if (_root.dialogs[_local3 + 1]) { this[_local3 + 1] = new GameClasses.HintWindow(this, this[curr_obj.id], _root.dialogs[_local3 + 1]); this[_local3 + 1].disableHint(); } this[_local3].enableHint(); return(true); } return(false); } function testOnButton() { var _local3 = new Object(); var _local5; var _local4; if (curr_obj.type == "button") { this[curr_obj.id] = new GameClasses.MyButton2(this, curr_obj.lib_name, depth, _root.dialogs[curr_obj.text.id], curr_obj.x, curr_obj.y); this[curr_obj.id].addAction(GameClasses.GFunctions.create(this, this[curr_obj.action])); if (!curr_obj.enabled) { this[curr_obj.id].disable(); } destroyable_arr.push(this[curr_obj.id]); return(true); } return(false); } function testOnArtefact() { var _local2 = new Object(); if (curr_obj.type == "artefact") { count_artefacts++; attachMovie("Artefact", curr_obj.id, depth); mcs.push(this[curr_obj.id]); artefacts_arr.push(this[curr_obj.id]); this[curr_obj.id].useHandCursor = false; _local2.art_cam_to_dest = new Array(); this[curr_obj.id].init(curr_obj, _local2); if (curr_obj.enabled != undefined) { this[curr_obj.id].enabled = curr_obj.enabled; this[curr_obj.id].enabled_art = curr_obj.enabled; } return(true); } return(false); } function testFunctions() { var _local2; _local2 = 0; while (_local2 < test_functions.length) { if (test_functions[_local2](curr_obj, depth)) { return(true); } _local2++; } return(false); } static function enableAll(mc) { for (var _local2 in mc) { if (mc[_local2] instanceof MovieClip) { if (((((_local2 == "mcRoot") || (_local2 == "mcThis")) || (_local2 == "mcBody")) || (_local2 == "_parent")) || (_local2 == "this")) { continue; } enableAll(mc[_local2]); } } mc.enabled = true; } static function disableAll(mc) { for (var _local2 in mc) { if (mc[_local2] instanceof MovieClip) { if (((((_local2 == "mcRoot") || (_local2 == "mcThis")) || (_local2 == "mcBody")) || (_local2 == "_parent")) || (_local2 == "this")) { continue; } disableAll(mc[_local2]); } } mc.enabled = false; } function load(lev) { _visible = true; if (delay_time != 0) { GameClasses.FreeMove.makeDelay(delay_time, GameClasses.GFunctions.create(this, load, lev)); delay_time = 0; return(undefined); } if ((!isNaN(lev.number)) && (lev.number != 0)) { GameClasses.Vars.current_level = lev.number; } GameClasses.Vars.do_break_point = true; is_nug = lev.is_nug; is_locked = false; delay_time = GameClasses.Consts.TIME_TO_HIDE; loading_next_level = false; GameClasses.HintWindow.initInterval(); if (loaded) { restore(); return(undefined); } beginLoadAct(); var _local4; disableAll(this); _alpha = 0; _x = 0; _y = 0; count_artefacts = 0; level = lev; temp_mc = createEmptyMovieClip("temp_mc", temp_level); temp_mc._x = 530; temp_mc._y = 400; temp_mc._visible = false; mcs.push(temp_mc); var _local2 = 0; while (_local2 < level.pictures.length) { var _local3; var _local5; var _local9; curr_obj = level.pictures[_local2]; depth = _local2; if (curr_obj.lib_name != undefined) { _local5 = curr_obj.lib_name; } else { _local5 = curr_obj.id; } if (testFunctions()) { } else if (curr_obj.type == "flag") { attachMovie("Flag", curr_obj.id, _local2); mcs.push(this[curr_obj.id]); this[curr_obj.id].init(curr_obj.id); this[curr_obj.id]._x = curr_obj.x; this[curr_obj.id]._y = curr_obj.y; this[curr_obj.id].useHandCursor = false; } else if (curr_obj.type == "region") { attachMovie("Region", curr_obj.id, _local2); mcs.push(this[curr_obj.id]); this[curr_obj.id].init(curr_obj); this[curr_obj.id].id = curr_obj.id; this[curr_obj.id].useHandCursor = false; } else if (curr_obj.type == "mask") { this[curr_obj.regionId].initMask(curr_obj); } else if (curr_obj.type == "outline") { this[curr_obj.regionId].initOutline(curr_obj); } else if (curr_obj.type == "cell") { attachMovie("CellClass", curr_obj.id, _local2); this[curr_obj.id].initCell(curr_obj, _local5); this[curr_obj.id].useHandCursor = false; art_cells.push(this[curr_obj.id]); count_artefacts--; } else if (curr_obj.type == "big_art") { count_artefacts++; attachMovie("BigArtefact", curr_obj.id, _local2); this[curr_obj.id].useHandCursor = false; this[curr_obj.id].initBigArt(_parent.artefacts[curr_obj.id], curr_obj); big_arts.push(this[curr_obj.id]); } else if (curr_obj.type == "crystal") { count_artefacts++; attachMovie("BigArtefact", curr_obj.id, _local2); this[curr_obj.id].useHandCursor = false; this[curr_obj.id].initCrystal(_parent.artefacts[curr_obj.id], curr_obj); big_arts.push(this[curr_obj.id]); } else if (curr_obj.type == "piece_of_compound_artefact") { var _local6 = (curr_obj.idArtefact + "_") + (Number(curr_obj.nElement) + 1); attachMovie("PieceOfCompoundArtefact", _local6, _local2); poa_arr.push(this[_local6]); this[_local6].useHandCursor = false; this[_local6].initPiece(_parent.artefacts[curr_obj.idArtefact], curr_obj); } else { if (attachMovie(_local5, curr_obj.id, _local2) == undefined) { attachMovie("MCfromBMP", curr_obj.id, _local2); this[curr_obj.id].init(_local5 + ".png"); } mcs.push(this[curr_obj.id]); this[curr_obj.id].useHandCursor = false; this[curr_obj.id]._x = curr_obj.x; this[curr_obj.id]._y = curr_obj.y; this[curr_obj.id].id = curr_obj.id; var _local7 = this[curr_obj.id].getBounds(this); if ((this[curr_obj.id]._x < 0) && (this[curr_obj.id]._y < 0)) { this[curr_obj.id]._x = curr_obj.x * 0.65; this[curr_obj.id]._y = (390 - (curr_obj.y * 0.65)) - this[curr_obj.id]._height; } if (curr_obj.real_coord == "false") { this[curr_obj.id]._x = (curr_obj.x * 0.65) - (this[curr_obj.id]._width / 2); this[curr_obj.id]._y = (390 - (curr_obj.y * 0.65)) - (this[curr_obj.id]._height / 2); } else if (curr_obj.ldcoord == "true") { this[curr_obj.id]._x = curr_obj.x * 0.65; this[curr_obj.id]._y = (390 - (curr_obj.y * 0.65)) - this[curr_obj.id]._height; } this[curr_obj.id]._visible = curr_obj.visible; this[curr_obj.id].blendMode = "layer"; } _local2++; } _local2 = 0; while (_local2 < level.regions.length) { var _local3 = this[level.regions[_local2].idArtefact]; _local3.dest = this[level.regions[_local2].idRegion]; _local3.initDest(); _local4 = 0; while (_local4 < level.regions[_local2].length) { curr_obj = level.regions[_local2][_local4]; if (curr_obj.type == "effect") { _local3.act.art_cam_to_dest.push(GameClasses.GFunctions.create(this, this[curr_obj.effectId])); } else if (curr_obj.type == "hide") { _local3.act.art_cam_to_dest.push(GameClasses.GFunctions.create(this, hide_act, curr_obj.objectId)); } else if (curr_obj.type == "show") { _local3.act.art_cam_to_dest.push(GameClasses.GFunctions.create(this, show_act, curr_obj.objectId)); } _local4++; } _local2++; } createLevelText(); loaded = true; startShowLevel(); } function hide_act(s) { this[s]._visible = false; this[s].enabled = false; } function show_act(s) { this[s]._visible = true; if (this[s].show != undefined) { this[s].show(); } } function restore() { GameClasses.Vars.do_break_point = false; _alpha = 0; _x = 0; _y = 0; delay_time = GameClasses.Consts.TIME_TO_HIDE; loading_next_level = false; time_begin = getTimer(); GameClasses.FreeMove.clearInterval(interval_for); interval_for = 0; interval_for = GameClasses.FreeMove.setInterval(this, "showLevel", 8); } function unload() { GameClasses.FreeMove.clearInterval(interval_for); interval_for = 0; lockLevel(); disableAll(this); time_begin = getTimer(); interval_for = GameClasses.FreeMove.setInterval(this, "hideLevel", 0); } static function reload_level() { if (GameClasses.Vars.current_level >= general.GameSDK.numTrialLevels) { var _local2 = GameClasses.NugLevel.getSingleton(); _local2.showWin(); return(undefined); } if (_root.prev_level.is_nug) { _root.prev_level.is_nug = false; var _local2 = GameClasses.NugLevel.getSingleton(); _local2.showInterlevel(GameClasses.GFunctions.create(GameClasses.Level, reload_level)); return(undefined); } GameClasses.HintWindow.clearAll(); _root.prev_level.loadNextLevetAct = GameClasses.GFunctions.create(_root, function () { _root.level._visible = true; _root.level.load(_root.obj); }); _root.prev_level.unload(); } function startShowLevel() { GameClasses.FreeMove.clearInterval(interval_for); interval_for = 0; time_begin = getTimer(); interval_for = GameClasses.FreeMove.setInterval(this, "showLevel", 0); } function showLevel() { var _local3; var _local2 = getTimer() - time_begin; if (_local2 > time_to_show) { _alpha = 100; GameClasses.FreeMove.clearInterval(interval_for); interval_for = 0; enableAll(this); clearTabEnabled(); GameClasses.HintWindow.initInterval(); doFirstLevelAction(); } else { _alpha = alpha_change + (((100 - alpha_change) * _local2) / time_to_show); } } function hideLevel() { var _local3 = (getTimer() - time_begin) / time_to_hide; if (_local3 >= 1) { GameClasses.FreeMove.clearInterval(interval_for); interval_for = 0; _x = 0; _y = 400; _visible = false; if (GameClasses.Vars.do_break_point) { _root.pauseGame(); general.GameSDK.Game_EndOfLevel(GameClasses.Vars.current_level, GameClasses.GameCounter.getTotalScore(), GameClasses.Vars.global_game_time + Math.floor(GameClasses.FreeMove.getIntervalFullTime(_root.interval_score_broadcast) / 1000)); } endHideAct(); exitAct(); loadNextLevetAct(); if (general.GameSDK.autoContinue()) { _root.playGame(); } } else { _alpha = Math.floor(100 - (_local3 * (100 - alpha_change))); } } function loadMap() { log.info("call loadMap from Level"); _parent.prev_level = _parent.level; _parent.prev_obj = _parent.obj; _parent.level = _parent.map_level; _parent.obj = _parent.levels.map_level; delete exitAct; exitAct = exitLevel; reload_level(); } function loadNextLevel() { log.info("call loadNextLevel from Level"); _parent.prev_level = _parent.level; _parent.prev_obj = _parent.obj; _parent.level = _parent.map_level; _parent.obj = _parent.levels.map_level; delete exitAct; exitAct = exitLevel; reload_level(); } function winWithoutSound() { mcRoot.pauseGlobalGameTime(); lockLevel(); win_t0 = getTimer(); GameClasses.FreeMove.clearInterval(win_interval); win_interval = 0; win_interval = GameClasses.FreeMove.setInterval(this, "updateWin", 0); } function win() { mcRoot.pauseGlobalGameTime(); snd.startSound("level_complete"); lockLevel(); win_t0 = getTimer(); GameClasses.FreeMove.clearInterval(win_interval); win_interval = 0; win_interval = GameClasses.FreeMove.setInterval(this, "updateWin", 0); } function updateWin() { var _local2 = (getTimer() - win_t0) / win_time; if (_local2 > 1) { GameClasses.FreeMove.clearInterval(win_interval); win_interval = 0; winAct(); doFirstWinAction(); } } function doFirstWinAction() { statistic.show(); } function createLevelText() { text1 = new GameClasses.TextClass(TEXT_MC, TEXT_MC.getNextHighestDepth(), _root.dialogs["Match3Text" + mcRoot.map_level.curr_level], 0, 0); text2 = new GameClasses.TextClass(TEXT_MC, TEXT_MC.getNextHighestDepth(), _root.dialogs["Match3Text" + mcRoot.map_level.curr_country], 0, 0); firstTextCountry = new GameClasses.TextClass(TEXT_MC, TEXT_MC.getNextHighestDepth(), _root.dialogs.Match3TextCountry, 0, 0); firstTextCountry.setText(mcRoot.dialogs["Match3Text" + mcRoot.map_level.curr_country].text); firstTextCountry.setVisible(false); firstTextLevel = new GameClasses.TextClass(TEXT_MC, TEXT_MC.getNextHighestDepth(), _root.dialogs.Match3TextLevel, 0, 0); firstTextLevel.setText(mcRoot.dialogs["Match3Text" + mcRoot.map_level.curr_level].text); firstTextLevel.setVisible(false); firstTextGo = new GameClasses.TextClass(TEXT_MC, TEXT_MC.getNextHighestDepth(), _root.dialogs.Match3TextGo, 0, 0); firstTextGo.setVisible(false); textCompleted1 = new GameClasses.TextClass(TEXT_MC, TEXT_MC.getNextHighestDepth(), _root.dialogs.TextCompleted1, 0, 0); textCompleted1.setVisible(false); textCompleted2 = new GameClasses.TextClass(TEXT_MC, TEXT_MC.getNextHighestDepth(), _root.dialogs.TextCompleted2, 0, 0); textCompleted2.setVisible(false); } function lockLevel() { is_locked = true; } function unlockLevel() { is_locked = false; } function showMenu() { menu.show(); } function showStatistic() { statistic.show(); } function gameOver() { delete eval (exitAct()); exitAct = exitLevel; loadMap(); } function loadThis() { exitAct = function () { this.destroy(); }; loadNextLevetAct = GameClasses.GFunctions.create(this, function () { this._visible = true; this.load(this.level); }); unload(); } function restartLevel() { if (counter) { counter.clearLevelScore(); } loadThis(); } function isLocked() { return(is_locked); } function startRomeFire() { var Tsvet = 2000; fire1_nps = GameClasses.NewParticleSystem.makeSimpleFire(NPS_BG_LEVEL_MC); fire1_nps.addMC("lampa1", 444, 180); fire1_nps.startSimpleFire(467, 207, 0); fire2_nps = GameClasses.NewParticleSystem.makeSimpleFire(NPS_BG_LEVEL_MC); fire2_nps.addMC("lampa2", 371, 186); fire2_nps.startSimpleFire(392, 209, 0, 0.6); fire3_nps = GameClasses.NewParticleSystem.makeSimpleFire(NPS_BG_LEVEL_MC); fire3_nps.addMC("lampa3", 179, 185); fire3_nps.startSimpleFire(200, 213, 0, 0.4); fire4_nps = GameClasses.NewParticleSystem.makeSimpleFire(NPS_BG_LEVEL_MC); fire4_nps.addMC("lampa4", 157, 177); fire4_nps.startSimpleFire(179, 204, 0, 1); Svet1.mov = new GameClasses.FreeMove(); Svet1.mov.endAct = GameClasses.GFunctions.create(Svet1, function () { this.mov.newInitMove(this, Tsvet, 1, null, null, null, null, null, new GameClasses.Spline(0, 100, 0)); }); Svet1.mov.endAct(); Svet2.mov = new GameClasses.FreeMove(); Svet2.mov.endAct = GameClasses.GFunctions.create(Svet2, function () { this.mov.newInitMove(this, Tsvet, 1, null, null, null, null, null, new GameClasses.Spline(0, 100, 0)); }); Svet2.mov.endAct(); Svet3.mov = new GameClasses.FreeMove(); Svet3.mov.endAct = GameClasses.GFunctions.create(Svet3, function () { this.mov.newInitMove(this, Tsvet, 1, null, null, null, null, null, new GameClasses.Spline(0, 100, 0)); }); Svet3.mov.endAct(); } function createSquare(depth) { var _local2 = createEmptyMovieClip("square_mc" + depth, depth); _local2.beginFill(0, 0); _local2.moveTo(0, 0); _local2.lineTo(520, 0); _local2.lineTo(520, 390); _local2.lineTo(0, 390); _local2.lineTo(0, 0); _local2.endFill(); _local2.onPress = function () { }; _local2.tabEnabled = false; _local2.useHandCursor = false; _local2._x = 520; return(_local2); } static function clearTabEnable(mc) { if ((curr_recursion++) >= max_recursion) { return(undefined); } for (var _local3 in mc) { if (mc[_local3] instanceof MovieClip) { if (!mc[_local3].tabEnabled) { continue; } if (((((_local3 == "mcRoot") || (_local3 == "mcThis")) || (_local3 == "mcBody")) || (_local3 == "_parent")) || (_local3 == "this")) { continue; } if (String(mc).split(".").length >= String(mc[_local3]).split(".").length) { continue; } mc[_local3].tabEnabled = false; clearTabEnable(MovieClip(mc[_local3])); _root.p1(mc[_local3]); } } } function clearTabEnabled() { curr_recursion = 0; tabEnabled = false; } static function setInterval(obj_src, fun, T, param1, param2, param3, param4, param5) { return(GameClasses.FreeMove.setPeriodicInterval(obj_src, fun, T, param1, param2, param3, param4, param5)); } static function clearInterval(i) { GameClasses.FreeMove.clearInterval(i); } var beginLoadAct = null; var exitAct = null; var endHideAct = null; var is_locked = false; var game_time = 1000000; var loading_next_level = false; var alpha_change = 0; var loaded = false; var loading = false; var interval = 0; var interval_delay = 0; var interval_for = 0; var interval_waitEnabled = 0; var time_to_show = GameClasses.Consts.TIME_TO_HIDE; var time_to_hide = GameClasses.Consts.TIME_TO_HIDE; var temp_level = 10000; var depth_for_poa = 20000; var depth_for_a = 25000; var depth_for_fly_poa = 35000; var depth_for_fly_a = 30000; var depth_for_square = 99999; var depth_for_hint = 100000; var depth_for_texts = 26000; var delay_time = GameClasses.Consts.TIME_TO_HIDE; var depth_for_nps = 60001; var depth_for_bg_nps = 10990; var T1 = 600; var T2 = 1000; var T3 = 600; var T_text_completed = 3000; var is_nug = false; var win_time = 600; static var numb_l = 3; var winAct = null; var loadNextLevetAct = null; var otstup = ""; static var max_recursion = 20000; static var curr_recursion = 0; }Symbol 1704 MovieClip [__Packages.GameClasses.MySounds] Frame 0class GameClasses.MySounds { static var single; var sounds, sound_mc; function MySounds () { sounds = new Object(); sound_mc = _root.createEmptyMovieClip("sound_mc", GameClasses.Consts.DEPTH_FOR_SOUND_MC); sound_mc._visible = false; } static function getMySounds() { if (!single) { single = new GameClasses.MySounds(); } return(single); } function setOn(val) { on_state = val; if (!val) { for (var _local2 in sounds) { sounds[_local2].stop(); } } } function setMusikOn(val) { } function addSound(snd_obj) { var _local2 = snd_obj.id; var _local4 = ("sound_" + _local2) + ".mp3"; if (!sounds[_local2]) { sounds[_local2] = new Sound(sound_mc.createEmptyMovieClip(_local2, sound_mc.getNextHighestDepth())); sounds[_local2].attachSound(_local4); var _local3 = snd_obj.volume; sounds[_local2].setVolume(_local3); } return(sounds[_local2]); } function startSound(id) { if (!on_state) { return(undefined); } var _local3 = addSound(_root.sounds[id]); _local3.start(); } function startWithDelay(id, T) { if (!on_state) { return(undefined); } var _local3 = addSound(_root.sounds[id]); GameClasses.FreeMove.makeDelay(T, GameClasses.GFunctions.create(_local3, _local3.start)); } function startCycle(id) { if (!on_state) { return(undefined); } var _local3 = addSound(_root.sounds[id]); _local3.start(0, 1000); } function stop(id) { if (!on_state) { return(undefined); } var _local3 = addSound(_root.sounds[id]); _local3.stop(); } var on_state = true; }Symbol 1705 MovieClip [__Packages.logger.Logger] Frame 0class logger.Logger { static var inst; function Logger () { } static function getLog() { if (!inst) { inst = new logger.Logger(); } return(inst); } function info() { } function debug() { } function warn() { } }Symbol 1706 MovieClip [__Packages.GameClasses.MenuClass] Frame 0class GameClasses.MenuClass { static var log; var mcRoot, object, body, buttons, texts, url_str, window_str, square_mc; function MenuClass (menu_obj, mc_root, depth) { var _local6; var _local8; var _local13; mcRoot = mc_root; object = menu_obj; body = mcRoot.createEmptyMovieClip("menu" + depth, depth); setVisible(false); body.mov = new GameClasses.FreeMove(); buttons = new Array(); texts = new Array(); _local6 = 3; var _local5 = 0; while (_local5 < object.pictures.length) { var _local3 = object.pictures[_local5]; if (_local3.type == "menu_bg") { createMenuBg(_local3.lib_name, _local6, _local3.h); body._x = _local3.x; body._y = _local3.y; } else if (_local3.type == "menu_button") { if (menu_bg != null) { _local8 = menu_bg._width; } else { _local8 = 0; } var _local4 = new GameClasses.MenuButton(body, _local3.lib_name, _local6, _root.dialogs[_local3.text.id], _local8, _local3.x, _local3.y, _local3.dx, _local3.dy); _local4.addAction(GameClasses.GFunctions.create(this, this[_local3.action])); if (_local3.action == "download") { url_str = _local3.src; window_str = _local3.window; } if (!_local3.enabled) { _local4.disable(); } buttons[_local3.id] = _local4; buttons.push(_local4); } else if (_local3.type == "text") { var _local9; var _local7 = _root.dialogs[_local3.text.id]; if (menu_bg != null) { _local7.w = menu_bg._width; } _local9 = new GameClasses.TextClass(body, _local6, _local7, _local3.x, _local3.y); texts.push(_local4); } _local5++; _local6++; } createSquare(2); disableAllButtons(); } static function getMenu(menu_obj, mc_root, depth) { if (menu == null) { log = logger.Logger.getLog(); if (menu_obj == undefined) { log.warn("menu_obj not assignment"); return(null); } if (mc_root == undefined) { log.warn("mc_root not assignment"); return(null); } if (depth == undefined) { log.warn("depth not assignment"); return(null); } menu = new GameClasses.MenuClass(menu_obj, mc_root, depth); } return(menu); } function setVisible(vis) { body._visible = vis; } function setXY(x, y) { body._x = x; body._y = y; } function createMenuBg(lib_id, depth, h) { var _local2; var _local3 = new Array(); var _local4; var _local5; menu_bg = body.createEmptyMovieClip("menu_bg", depth); _local3[0] = menu_bg.attachMovie(lib_id + "top", "top", 0); menu_bg.attachMovie(lib_id + "bottom", "bottom", 100); _local4 = menu_bg.top._height + menu_bg.bottom._height; _local2 = 1; while (_local4 < h) { _local3[_local2] = menu_bg.attachMovie(lib_id + "middle", "middle" + _local2, _local2); _local4 = _local4 + _local3[_local2]._height; _local2++; } _local3[_local2] = menu_bg.bottom; _local5 = 0; _local2 = 0; while (_local2 < _local3.length) { _local3[_local2]._y = _local5; _local5 = _local5 + _local3[_local2]._height; _local2++; } } function createSquare(depth) { square_mc = body.createEmptyMovieClip("square_mc", depth); square_mc.beginFill(0, 100); square_mc.moveTo(0, 0); square_mc.lineTo(520, 0); square_mc.lineTo(520, 390); square_mc.lineTo(0, 390); square_mc.lineTo(0, 0); square_mc.endFill(); square_mc.onPress = function () { }; square_mc.tabEnabled = false; square_mc.useHandCursor = false; square_mc._x = 520; square_mc.mov = new GameClasses.FreeMove(); } function enableAllButtons() { for (var _local2 in buttons) { if (buttons[_local2] instanceof GameClasses.MenuButton) { buttons[_local2].enable(); } } } function disableAllButtons() { for (var _local2 in buttons) { if (buttons[_local2] instanceof GameClasses.MenuButton) { buttons[_local2].disable(); } } } function show() { if (mcRoot.level.isLocked()) { return(undefined); } mcRoot.level.lockLevel(); square_mc._x = -body._x; square_mc._y = -body._y; if (mcRoot.level.timer) { mcRoot.level.timer.pause(); } body.mov.endAct = GameClasses.GFunctions.create(this, function () { GameClasses.FreeMove.pause(); this.enableAllButtons(); }); body.mov.newInitMove(body, T, 1, null, null, null, null, null, new GameClasses.Spline(0, 100)); square_mc.mov.newInitMove(square_mc, T, 1, null, null, null, null, null, new GameClasses.Spline(0, 50)); } function hide() { disableAllButtons(); body.mov.endAct = GameClasses.GFunctions.create(this, function () { if (this.unlock_on_hide) { this.mcRoot.level.unlockLevel(); if (this.mcRoot.level.timer) { this.mcRoot.level.timer.play(); } } else { this.unlock_on_hide = true; } this.square_mc._x = 520; this.body.mov.endAct = null; this.setVisible(false); }); GameClasses.FreeMove.play(); body.mov.newInitMove(body, T, 0, null, null, null, null, null, new GameClasses.Spline(100, 0)); square_mc.mov.newInitMove(square_mc, T, 1, null, null, null, null, null, new GameClasses.Spline(50, 0)); } function startNewGame() { unlock_on_hide = false; hide(); var _local2 = GameClasses.NugLevel.getSingleton(); _local2.showNewGame(); } function hintsOff() { GameClasses.Vars.enable_hints = false; buttons.button_hints.clearActions(); buttons.button_hints.setText(mcRoot.dialogs.MenuTextHintsOff.text); buttons.button_hints.addAction(GameClasses.GFunctions.create(this, hintsOn)); } function hintsOn() { if (GameClasses.Vars.current_level >= 1) { GameClasses.Match3Level.deactivateFirstHelp(); } if (GameClasses.Vars.current_level >= 3) { GameClasses.ISpyLevel.deactivateFirstHelp(); } if (GameClasses.Vars.current_level >= 6) { GameClasses.QuestLevel.deactivateFirstHelp(); } GameClasses.Vars.enable_hints = true; buttons.button_hints.clearActions(); buttons.button_hints.setText(mcRoot.dialogs.MenuTextHintsOn.text); buttons.button_hints.addAction(GameClasses.GFunctions.create(this, hintsOff)); } function download() { general.GameSDK.Game_DeluxeDownload(); if (general.GameSDK.autoContinue()) { getURL (general.GameSDK.downloadableURL, "_blank"); } } function restartLevel() { mcRoot.level.restartLevel(); if ((GameClasses.Vars.current_level != 0) && (mcRoot.level != mcRoot.map_level)) { unlock_on_hide = false; } hide(); } function soundOn() { GameClasses.MySounds.getMySounds().setOn(true); mcRoot.startThemeSound(); updateSoundButton(true); } function updateSoundButton(val) { if (val) { buttons.sound_button.clearActions(); buttons.sound_button.setText(mcRoot.dialogs.MenuTextSoundOn.text); buttons.sound_button.addAction(GameClasses.GFunctions.create(this, soundOff)); } else { buttons.sound_button.clearActions(); buttons.sound_button.setText(mcRoot.dialogs.MenuTextSoundOff.text); buttons.sound_button.addAction(GameClasses.GFunctions.create(this, soundOn)); } } function soundOff() { GameClasses.MySounds.getMySounds().setOn(false); updateSoundButton(false); } function setDefault() { buttons.sound_button.clearActions(); buttons.sound_button.setText(mcRoot.dialogs.MenuTextSoundOn.text); buttons.sound_button.addAction(GameClasses.GFunctions.create(this, soundOff)); buttons.button_hints.clearActions(); buttons.button_hints.setText(mcRoot.dialogs.MenuTextHintsOn.text); buttons.button_hints.addAction(GameClasses.GFunctions.create(this, hintsOff)); } static var menu = null; var menu_bg = null; var T = 400; var unlock_on_hide = true; }Symbol 1707 MovieClip [__Packages.GameClasses.MenuButton] Frame 0class GameClasses.MenuButton { var mcRoot, body, undercover, btn; function MenuButton (root_mc, lib_name, depth, tex, w, x, y, dx, dy) { mcRoot = root_mc; body = mcRoot.createEmptyMovieClip("menu_btn_body" + depth, depth); if (((undercover = body.attachMovie(lib_name + "under", "undercover", 1))) != undefined) { } else if (((undercover = body.attachMovie(lib_name + "_under", "undercover", 1))) != undefined) { } else if (((undercover = body.attachMovie(lib_name + "Under", "undercover", 1))) != undefined) { } else if (((undercover = body.attachMovie(lib_name + "_Under", "undercover", 1))) != undefined) { } else { return; } btn = new GameClasses.MyButton2(body, lib_name, 2, tex, dx, dy); if (w == 0) { body._x = x; body._y = y; } else { body._x = (w - body._width) / 2; body._y = y; } } function destroy() { delete mcRoot; btn.destroy(); delete btn; undercover.removeMovieClip(); delete undercover; body.removeMovieClip(); delete body; } function setX(x) { body._x = x; } function setY(y) { body._y = y; } function getX() { return(body._x); } function getY() { return(body._y); } function setWidth(w) { body._width = w; } function setHeight(h) { body._height = h; } function getWidth() { return(body._width); } function getHeight() { return(body._height); } function getBody() { return(body); } function setText(str) { btn.setText(str); } function setScale(scale) { body._xscale = scale; body._yscale = scale; } function setMainOnRelease() { btn.setMainOnRelease(); } function setMainOnPress() { btn.setMainOnPress(); } function addAction(act) { btn.addAction(act); } function clearActions() { btn.clearActions(); } function enable() { btn.enable(); } function disable() { btn.disable(); } }Symbol 1708 MovieClip [__Packages.GameClasses.MyButton2] Frame 0class GameClasses.MyButton2 { var mcRoot, snd, body, normal, active, pressed, button_text, txt, txt_active, txt_pressed, actions; function MyButton2 (root_mc, lib_name, depth, tex, x, y) { var _local5; var _local4; mcRoot = root_mc; snd = GameClasses.MySounds.getMySounds(); body = mcRoot.createEmptyMovieClip("btn_body" + depth, depth); if (((normal = body.attachMovie(lib_name + "Normal", "normal", 3))) != undefined) { active = body.attachMovie(lib_name + "Active", "active", 2); pressed = body.attachMovie(lib_name + "Pressed", "pressed", 1); } else if (((normal = body.attachMovie(lib_name + "normal", "normal", 3))) != undefined) { active = body.attachMovie(lib_name + "active", "active", 2); pressed = body.attachMovie(lib_name + "pressed", "pressed", 1); } else if (((normal = body.attachMovie(lib_name + "_Normal", "normal", 3))) != undefined) { active = body.attachMovie(lib_name + "_Active", "active", 2); pressed = body.attachMovie(lib_name + "_Pressed", "pressed", 1); } else if (((normal = body.attachMovie(lib_name + "_normal", "normal", 3))) != undefined) { active = body.attachMovie(lib_name + "_active", "active", 2); pressed = body.attachMovie(lib_name + "_pressed", "pressed", 1); } else { return; } body.hitArea = normal; body._x = x; body._y = y; if ((tex != undefined) && (tex != null)) { button_text = tex; if (isNaN(button_text.w) || (button_text.w > body._width)) { button_text.w = body._width; } if (isNaN(button_text.h) || (button_text.h > body._height)) { button_text.h = body._height; } _local5 = (body._width - button_text.w) / 2; _local4 = (body._height - button_text.h) / 2; txt = new GameClasses.TextClass(normal, 4, button_text, 0, 0); txt_active = new GameClasses.TextClass(active, 4, button_text, 0, 0); txt_active.makeDarker(color_text_shift); txt_pressed = new GameClasses.TextClass(pressed, 4, button_text, coord_text_shift, coord_text_shift); txt_pressed.makeDarker(-color_text_shift); } makeNormal(); body.onRollOver = GameClasses.GFunctions.create(this, onRollOverAction); body.onRollOut = GameClasses.GFunctions.create(this, onRollOutAction); body.onDragOver = GameClasses.GFunctions.create(this, onRollOverAction); body.onDragOut = GameClasses.GFunctions.create(this, onRollOutAction); body.onPress = GameClasses.GFunctions.create(this, onPressAction); body.onRelease = GameClasses.GFunctions.create(this, onReleaseAction); body.onReleaseOutside = GameClasses.GFunctions.create(this, onReleaseOutsideAction); body.useHandCursor = false; body.tabEnabled = false; actions = new Array(); } function destroy() { delete snd; delete mcRoot; delete button_text; normal.removeMovieClip(); delete normal; active.removeMovieClip(); delete active; pressed.removeMovieClip(); delete pressed; delete body.onRollOver; delete body.onRollOut; delete body.onDragOver; delete body.onDragOut; delete body.onPress; delete body.onRelease; delete body.onReleaseOutside; body.removeMovieClip(); delete body; txt.destroy(); delete txt; txt_active.destroy(); delete txt_active; txt_pressed.destroy(); delete txt_pressed; var _local2 = 0; while (_local2 < actions.length) { delete actions[_local2]; _local2++; } delete actions; } function setX(x) { body._x = x; } function setY(y) { body._y = y; } function getX() { return(body._x); } function getY() { return(body._y); } function setWidth(w) { body._width = w; } function setHeight(h) { body._height = h; } function getWidth() { return(body._width); } function getHeight() { return(body._height); } function getBody() { return(body); } function setText(str) { txt.setText(str); txt_active.setText(str); txt_pressed.setText(str); } function setScale(scale) { body._xscale = scale; body._yscale = scale; } function setMainOnRelease() { body.onPress = GameClasses.GFunctions.create(this, onPressAction); body.onRelease = GameClasses.GFunctions.create(this, onReleaseAction); } function setMainOnPress() { body.onRelease = GameClasses.GFunctions.create(this, onPressAction); body.onPress = GameClasses.GFunctions.create(this, onReleaseAction); } function addAction(act) { actions.push(act); } function clearActions() { actions = new Array(); } function makeNormal() { normal._visible = true; active._visible = false; pressed._visible = false; } function makeActive() { normal._visible = false; active._visible = true; pressed._visible = false; } function makePressed() { normal._visible = false; active._visible = false; pressed._visible = true; } function onRollOverAction() { if (enabled && (buttons_enabed)) { makeActive(); snd.startSound(sound_onRollOver); } } function onRollOutAction() { if (enabled && (buttons_enabed)) { makeNormal(); } } function onPressAction() { if (enabled && (buttons_enabed)) { makePressed(); } } function onReleaseAction() { if (enabled && (buttons_enabed)) { snd.startSound(sound_onPress); makeNormal(); var _local2 = actions.length - 1; while (_local2 >= 0) { actions[_local2](); _local2--; } } } function onReleaseOutsideAction() { if (enabled && (buttons_enabed)) { makeNormal(); } } function enable() { normal.enabled = true; active.enabled = true; pressed.enabled = true; body.enabled = true; enabled = true; } function disable() { enabled = false; } static function setOn(val) { buttons_enabed = val; } static var buttons_enabed = true; var enabled = true; var color_text_shift = 50; var coord_text_shift = -1; var sound_onPress = "ButtonClick"; var sound_onRollOver = "MouseOverButton"; }Symbol 1709 MovieClip [__Packages.GameClasses.TextClass] Frame 0class GameClasses.TextClass { var log, mcRoot, text_obj, text_str, body, filters, body_tf, shadow_tf, body_fmt, shadow_fmt, gradient_mc; function TextClass (root_mc, depth, tex, x, y) { log = logger.Logger.getLog(); log.info("call constructor TextClass"); mcRoot = root_mc; text_obj = tex; text_str = text_obj.text; body = mcRoot.createEmptyMovieClip("text_field_" + depth, depth); body._x = x; body._y = y; body.mov = new GameClasses.FreeMove(); bmp_font = fonts_util.Fonts.getFont(tex.font); filters = new Array(); if (bmp_font != null) { initBitmapText(); if (text_obj.blur != 0) { makeBlur(text_obj.blur); } } else if (text_obj.filters.length == 0) { initText(); if (text_obj.gradient) { makeGradientFill(); } if (text_obj.contour) { initContour(); } else { initShadow(); } if (text_obj.blur != 0) { makeBlur(text_obj.blur); } } else { initText(); initFilters(); } body.filters = filters; } static function createTextObject(text, font, x, y, h, w, color, leading, size, align, bold, shadow_color, shadow_opacity, sx, sy) { var _local1 = new Object(); _local1.text = text; _local1.font = font; _local1.x = x; _local1.y = y; _local1.h = h; _local1.w = w; _local1.color = color; _local1.leading = leading; _local1.size = size; _local1.align = align; _local1.bold = bold; _local1.shadow_color = shadow_color; _local1.shadow_opacity = shadow_opacity; _local1.sx = sx; _local1.sy = sy; return(_local1); } function destroy() { delete log; delete text_obj; delete mcRoot; body_tf.removeTextField(); shadow_tf.removeTextField(); delete body_tf; delete shadow_tf; delete body_fmt; delete shadow_fmt; body_bmp_mc.removeMovieClip(); delete body_bmp_mc; body.mov.destroy(); delete body.mov; delete filters; delete body.filters; body.removeMovieClip(); delete body; delete bmp_font; } function setText(text_str) { log.info("call function setText from TextClass"); log.info(" text_str=" + text_str); this.text_str = text_str; if (body_bmp_mc == null) { body_tf.text = text_str; shadow_tf.text = text_str; body_tf.setTextFormat(body_fmt); shadow_tf.setTextFormat(shadow_fmt); } else { body_bmp_mc.removeMovieClip(); bmp_font.setTextFormat(text_obj); body_bmp_mc = bmp_font.getBitmapText(body, text_str, "text", 2, text_obj.size, text_obj.w); body_bmp_mc._x = text_obj.x; body_bmp_mc._y = text_obj.y; } } function getWidth() { if (body_bmp_mc == null) { return(body_tf._width); } return(body_bmp_mc._width); } function getHeight() { if (body_bmp_mc == null) { return(body_tf._height); } return(body_bmp_mc._height); } function getX() { if (body_bmp_mc == null) { return(body_tf._x); } return(body_bmp_mc._x); } function getY() { if (body_bmp_mc == null) { return(body_tf._y); } return(body_bmp_mc._y); } function setX(val) { body._x = val; } function setY(val) { body._y = val; } function getText() { return(text_str); } function hide() { body._visible = false; } function show() { body._visible = true; } function getBody() { return(body); } function initMove(act, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { body.mov.endAct = act; body.mov.newInitMove(body, T, delay, x1, y1, xscale1, yscale1, rotation1, alpha1, color1); } function setVisible(vis) { body._visible = vis; } function makeDarker(val) { var _local3 = new Color(body); _local3.setTransform({rb:val, gb:val, bb:val}); } function setColorOffset(r, g, b) { var _local2 = new Color(body); _local2.setTransform({rb:r, gb:g, bb:b}); } function setOpacity(val) { body._alpha = val; } function setHotSpot(x, y) { body_tf._x = -x; body_tf._y = -y; shadow_tf._x = body_tf._x + text_obj.sx; shadow_tf._y = body_tf._y + text_obj.sy; gradient_mc._x = body_tf._x; gradient_mc._y = body_tf._y; } function initText() { log.info("call function initText from TextClass"); body_tf = body.createTextField("txt", 2, text_obj.x, text_obj.y, text_obj.w, 0); body_tf.autoSize = "center"; body_tf.wordWrap = true; body_tf.multiline = true; body_tf.selectable = false; body_tf.embedFonts = true; body_tf.text = text_obj.text; body_fmt = body_tf.getTextFormat(); if ((text_obj.font != "undefined") && (text_obj.font != null)) { log.debug("font get"); body_fmt.font = text_obj.font; } else { log.debug("font not get"); body_fmt.font = "GameFont"; } body_fmt.size = text_obj.size; body_fmt.color = text_obj.color; body_fmt.align = text_obj.align; body_fmt.bold = text_obj.bold; body_fmt.leading = text_obj.leading; body_tf.setTextFormat(body_fmt); } function initShadow() { shadow_tf = body.createTextField("stxt", 1, text_obj.x + text_obj.sx, text_obj.y + text_obj.sy, text_obj.w, 0); shadow_tf.autoSize = "center"; shadow_tf.wordWrap = true; shadow_tf.multiline = true; shadow_tf.selectable = false; shadow_tf.embedFonts = true; shadow_tf.text = text_obj.text; shadow_tf._alpha = text_obj.shadow_opacity; shadow_fmt = body_tf.getTextFormat(); shadow_fmt.color = text_obj.shadow_color; shadow_tf.setTextFormat(shadow_fmt); shadow_tf._xscale = 100 * text_obj.shadow_scale; shadow_tf._yscale = 100 * text_obj.shadow_scale; shadow_tf.filters = [new flash.filters.BlurFilter(text_obj.shadow_blur, text_obj.shadow_blur, 1)]; } function initContour() { filters.push(new flash.filters.GlowFilter(text_obj.shadow_color, text_obj.shadow_opacity, text_obj.shadow_blur, text_obj.shadow_blur, text_obj.shadow_scale, 1, false, false)); } function initBitmapText() { bmp_font.setTextFormat(text_obj); body_bmp_mc = bmp_font.getBitmapText(body, text_obj.text, "text", 2, text_obj.size, text_obj.w); body_bmp_mc._x = text_obj.x; body_bmp_mc._y = text_obj.y; } function makeGradientFill() { gradient_mc = body.createEmptyMovieClip("gradient_mc", 4); gradient_mc._x = body_tf._x; gradient_mc._y = body_tf._y; var _local2 = new flash.geom.Matrix(); _local2.createGradientBox(body_tf._width, body_tf._height, -1.5707963267949); gradient_mc.beginGradientFill("linear", [text_obj.color, text_obj.color2], [100, 100], [0, 255], _local2); gradient_mc.moveTo(0, 0); gradient_mc.lineTo(body_tf._width, 0); gradient_mc.lineTo(body_tf._width, body_tf._height); gradient_mc.lineTo(0, body_tf._height); gradient_mc.lineTo(0, 0); gradient_mc.endFill(); gradient_mc.setMask(body_tf); } function makeBlur(val) { filters.push(new flash.filters.BlurFilter(val, val, 1)); } function initFilters() { var _local3 = 0; while (_local3 < text_obj.filters.length) { var _local2 = text_obj.filters[_local3]; switch (_local2.name) { case "bevel" : filters.push(new flash.filters.BevelFilter(_local2.distance, _local2.angle, _local2.highlightColor, _local2.highlightAlpha, _local2.shadowColor, _local2.shadowAlpha, _local2.blurX, _local2.blurY, _local2.strength, _local2.quality, _local2.type, _local2.knockout)); break; case "glow" : filters.push(new flash.filters.GlowFilter(_local2.color, _local2.alpha, _local2.blurX, _local2.blurY, _local2.strength, _local2.quality, _local2.inner, _local2.knockout)); break; case "shadow" : filters.push(new flash.filters.DropShadowFilter(_local2.distance, _local2.angle, _local2.color, _local2.alpha, _local2.blurX, _local2.blurY, _local2.strength, _local2.quality, _local2.inner, _local2.knockout, _local2.hideObject)); break; } _local3++; } } var bmp_font = null; var body_bmp_mc = null; }Symbol 1710 MovieClip [__Packages.fonts_util.MyFont] Frame 0class fonts_util.MyFont { var font, big_bmp, bmps; function MyFont (font_fnt) { font = font_fnt; big_bmp = flash.display.BitmapData.loadBitmap(font.id + ".png"); bmps = new Array(); var _local7; var _local5 = new flash.geom.Point(0, 0); var _local3 = new flash.geom.Rectangle(0, 0, 1, 1); var _local2 = 0; while (_local2 < font.length) { _local7 = "cod" + font[_local2].char; var _local8 = (2 * font.xOffset) + font[_local2].B; var _local9 = ((2 * font.yOffset) + font.ascent) + font.descent; var _local4 = font.ascent; bmps[_local2] = new flash.display.BitmapData(_local8, _local9, true, 0); _local5.x = 0; _local5.y = 0; _local3.x = font[_local2].x; _local3.y = font[_local2].y; _local3.width = _local8; _local3.height = _local9; if (_local3.y < _local4) { var _local6 = _local4 - _local3.y; _local3.y = 0; _local3.height = _local9 - _local6; _local5.y = _local6; } else { _local3.y = _local3.y - _local4; } bmps[_local2].copyPixels(big_bmp, _local3, _local5); bmps[_local7] = bmps[_local2]; _local2++; } if (font.cod32 == undefined) { _local7 = "cod32"; var _local8 = bmps.cod97.width; var _local9 = ((2 * font.yOffset) + font.ascent) + font.descent; bmps[font.length] = new flash.display.BitmapData(_local8, _local9, true, 0); bmps[_local7] = bmps[font.length]; font[_local7] = new Object(); font[_local7].A = 0; font[_local7].B = _local8; font[_local7].C = 0; } } function getBitmapText(root_mc, s, str_id, depth, st, wstr) { var _local15 = root_mc.createEmptyMovieClip(str_id, depth); var _local17 = st / font.ascent; var _local10 = wstr / _local17; var _local16 = leading / _local17; var _local11 = letter_space / _local17; var _local7 = 0; var _local13 = 0; var _local12 = 0; var _local9; var _local3 = 0; var _local2 = "cod"; var _local14 = "cod"; var _local8 = "cod"; var _local6; var _local5; while (_local3 < s.length) { _local5 = _local15.createEmptyMovieClip("line" + _local12, _local12++); _local9 = 0; while (_local3 < s.length) { if (s.charAt(_local3) == "\\") { _local3++; if (s.charAt(_local3) == "n") { _local3++; break; } } _local14 = _local2; _local2 = "cod" + s.charCodeAt(_local3); if ((((_local7 + font[_local2].B) - font[_local2].C) + _local11) > _local10) { if (_local2 == "cod32") { _local3++; break; } _local2 = "cod45"; _local6.attachBitmap(bmps[_local2], 1); _local3--; break; } _local6 = _local5.createEmptyMovieClip("letter" + _local9, _local9++); _local6.attachBitmap(bmps[_local2], 1, "never", false); _local6._x = _local7 + font[_local2].A; _local7 = _local7 + ((_local6._width + font[_local2].C) + _local11); _local3++; if ((_local3 < s.length) && (font.pairs[_local2])) { _local8 = "cod" + s.charCodeAt(_local3); if (font.pairs[_local2][_local8]) { _local7 = _local7 + font.pairs[_local2][_local8]; } } } switch (align) { case "right" : _local5._x = _local10 - _local5._width; break; case "center" : _local5._x = (_local10 - _local5._width) / 2; break; case "left" : _local5._x = 0; break; default : _local5._x = 0; } _local7 = 0; _local5._y = _local13; _local13 = _local13 + (_local5._height + _local16); } _local15._width = _local15._width * _local17; _local15._height = _local15._height * _local17; return(_local15); } function setLetterSpace(val) { letter_space = val; } function setTextFormat(obj) { align = obj.align; letter_space = obj.interspace; leading = obj.leading; } function getObject() { return(font); } var leading = 0; var letter_space = 0; var align = "left"; }Symbol 1711 MovieClip [__Packages.fonts_util.Fonts] Frame 0class fonts_util.Fonts { function Fonts () { } static function addFont(font) { if (fonts_obj[font.id] == undefined) { fonts_obj[font.id] = new fonts_util.MyFont(font); } } static function getFont(font_id) { if (fonts_obj[font_id] != undefined) { return(fonts_obj[font_id]); } return(null); } static function copyFont(fnt_src, fnt_id) { if (fonts_obj[fnt_id] == undefined) { fonts_obj[fnt_id] = new fonts_util.MyFont(fnt_src.getObject()); } } static var fonts_obj = new Object(); }Symbol 1712 MovieClip [__Packages.GameClasses.NugLevel] Frame 0class GameClasses.NugLevel { var mcRoot, object, body, buttons, texts, url_str, square_mc; function NugLevel (obj, mc_root, depth) { mcRoot = mc_root; object = obj; body = mcRoot.createEmptyMovieClip("nug" + depth, depth); body.mov = new GameClasses.FreeMove(); setVisible(false); buttons = new Object(); texts = new Object(); initView(body); disableAllButtons(); } static function getSingleton(obj, mc_root, depth) { if (singleton == null) { if (obj == undefined) { return(null); } if (mc_root == undefined) { return(null); } if (depth == undefined) { return(null); } singleton = new GameClasses.NugLevel(obj, mc_root, depth); } return(singleton); } function setVisible(vis) { body._visible = vis; } function initView(body_mc) { var _local10 = 0; createSquare(body_mc, 2); var _local4 = 3; var _local7 = 0; while (_local7 < object.pictures.length) { var _local3 = object.pictures[_local7]; if (_local3.type == "simple_picture") { body_mc.attachMovie(_local3.id, "pict" + _local4, _local4); body_mc._x = _local3.x; body_mc._y = _local3.y; } else if (_local3.type == "menu_button") { var _local6 = new GameClasses.MenuButton(body_mc, _local3.lib_name, _local4, _root.dialogs[_local3.text.id], _local10, _local3.x, _local3.y, _local3.dx, _local3.dy); _local6.addAction(GameClasses.GFunctions.create(this, this[_local3.action])); if (!_local3.enabled) { _local6.disable(); } if (_local3.action == "download") { url_str = _local3.src; } buttons[_local3.id] = _local6; } else if (_local3.type == "text") { var _local9; var _local8 = _root.dialogs[_local3.text.id]; _local9 = new GameClasses.TextClass(body_mc, _local4, _local8, _local3.x, _local3.y); texts[_local3.id] = _local9; } _local7++; _local4++; } } function createSquare(body_mc, depth) { square_mc = body_mc.createEmptyMovieClip("square_mc", depth); square_mc.beginFill(16711680, 0); square_mc.moveTo(0, 0); square_mc.lineTo(520, 0); square_mc.lineTo(520, 390); square_mc.lineTo(0, 390); square_mc.lineTo(0, 0); square_mc.endFill(); square_mc.onPress = function () { }; square_mc.useHandCursor = false; square_mc.tabEnabled = false; square_mc._x = 520; } function enableAllButtons() { for (var _local2 in buttons) { if (buttons[_local2] instanceof GameClasses.MenuButton) { buttons[_local2].enable(); } } } function disableAllButtons() { for (var _local2 in buttons) { if (buttons[_local2] instanceof GameClasses.MenuButton) { buttons[_local2].disable(); } } } function download() { general.GameSDK.Game_DeluxeDownload(); if (general.GameSDK.autoContinue()) { getURL (general.GameSDK.downloadableURL, "_blank"); } } function showInterlevel(fun) { var _local2 = GameClasses.MenuButton(buttons.button_hide); _local2.setText(mcRoot.dialogs.NugTextButtonInterlevel.text); _local2.clearActions(); _local2.addAction(GameClasses.GFunctions.create(this, hide, fun)); texts.text1.setText(mcRoot.dialogs.NugText1.text); texts.text2.setText(mcRoot.dialogs.NugText0.text); texts.text3.setText(""); show(); } function showInLevel() { var _local2 = GameClasses.MenuButton(buttons.button_hide); _local2.setText(mcRoot.dialogs.NugTextButtonInterlevel.text); _local2.clearActions(); _local2.addAction(GameClasses.GFunctions.create(this, hide)); texts.text1.setText(mcRoot.dialogs.NugText1.text); texts.text2.setText(mcRoot.dialogs.NugText0.text); texts.text3.setText(""); show(); } function showGameOver() { initNewGameNug(); texts.text1.setText(mcRoot.dialogs.NugTextGameOver.text); show(); } function showNewGame() { initNewGameNug(); texts.text1.setText(mcRoot.dialogs.NugTextNewGame.text); show(); } function showWin() { initNewGameNug(); texts.text1.setText(mcRoot.dialogs.NugTextWin.text); show(); } function initNewGameNug() { GameClasses.Vars.do_break_point = false; _root.pauseGlobalGameTime(); general.GameSDK.Game_ScoreSubmit(GameClasses.GameCounter.getTotalScore(), GameClasses.Vars.global_game_time + Math.floor(GameClasses.FreeMove.getIntervalFullTime(_root.interval_score_broadcast) / 1000)); var _local3 = GameClasses.MenuButton(buttons.button_hide); _local3.setText(mcRoot.dialogs.NugTextButtonGameOver.text); _local3.clearActions(); _local3.addAction(GameClasses.GFunctions.create(this, hide, GameClasses.GFunctions.create(mcRoot, mcRoot.unloadGame))); texts.text2.setText(""); texts.text3.setText((_root.dialogs.NugText3.text + newline) + GameClasses.GameCounter.getTotalScore()); unlock_on_hide = false; } function show(fun) { mcRoot.level.lockLevel(); body.mov.endAct = GameClasses.GFunctions.create(this, function () { GameClasses.FreeMove.pause(); this.enableAllButtons(); fun(); }); square_mc._x = -body._x; square_mc._y = -body._y; body.mov.newInitMove(body, T, 1, null, null, null, null, null, new GameClasses.Spline(0, 100)); } function hide(fun) { GameClasses.FreeMove.play(); disableAllButtons(); body.mov.endAct = GameClasses.GFunctions.create(this, function () { if (this.unlock_on_hide) { this.mcRoot.level.unlockLevel(); } else { this.unlock_on_hide = true; } this.square_mc._x = 520; this.body.mov.endAct = null; this.setVisible(false); }); fun(); body.mov.newInitMove(body, T, 0, null, null, null, null, null, new GameClasses.Spline(100, 0)); } static var singleton = null; var T = 400; var endHideAct = null; var unlock_on_hide = true; }Symbol 1713 MovieClip [__Packages.GameClasses.Vars] Frame 0class GameClasses.Vars { function Vars () { } static function setDefault() { game_over = false; enable_hints = true; do_break_point = true; current_level = 0; global_game_time = 0; } static var do_first_prepare_level_action = true; static var global_game_time = 0; static var game_over = false; static var enable_hints = true; static var do_break_point = true; static var current_level = 0; }Symbol 1714 MovieClip [__Packages.GameClasses.GameCounter] Frame 0class GameClasses.GameCounter { var mcRoot, snd, body, txt, t0, add_val, curr_time, dt; function GameCounter (mc, id_counter, depth, x, y) { mcRoot = mc; curr_counter = counter; snd = GameClasses.MySounds.getMySounds(); body = mcRoot.createEmptyMovieClip(id_counter, depth); body._x = x; body._y = y; var _local3 = _root.dialogs.TextMatch3Counter; txt = new GameClasses.TextClass(body, 1, _local3, 0, 0); txt.setText(String(counter)); } static function setZero() { counter = 0; curr_counter = 0; } function getBody() { return(body); } function destroy() { GameClasses.FreeMove.clearInterval(interval); interval = 0; snd = null; mcRoot = null; txt.destroy(); delete txt; body.removeMovieClip(); delete body; } function clear() { GameClasses.FreeMove.clearInterval(interval); interval = 0; body.clear(); body.removeMovieClip(); } function clearLevelScore() { counter = counter - levelScore; } function getLevelScore() { return(levelScore); } static function getTotalScore() { return(counter); } function add(val, t) { if (t) { T = t; } else { T = default_Tadd; } snd.startSound("ScoreTick"); levelScore = levelScore + val; if (val == undefined) { val = 0; } counter = counter + val; if (interval != 0) { GameClasses.FreeMove.clearInterval(interval); interval = 0; interval = 0; } t0 = getTimer(); add_val = counter - curr_counter; interval = GameClasses.FreeMove.setInterval(this, "updateCounter", 16); } function updateCounter() { curr_time = getTimer(); dt = (curr_time - t0) / T; t0 = curr_time; curr_counter = curr_counter + (add_val * dt); if (curr_counter < counter) { txt.setText(String(int(curr_counter))); } else { curr_counter = counter; GameClasses.FreeMove.clearInterval(interval); interval = 0; interval = 0; txt.setText(String(curr_counter)); } } static var counter = 0; static var curr_counter = 0; var interval = 0; var green = 40; var levelScore = 0; var default_Tadd = 1200; var T = 1200; }Symbol 1715 MovieClip [__Packages.GameClasses.Match3Level] Frame 0class GameClasses.Match3Level extends GameClasses.Level { var cloud, sun_bonus, bbf, zlbf, tbf, sbf, panel, timer, substrate, theField, CPS_LEVEL_MC, stela_help, hhw, depth_for_hint, depth_for_texts, test_functions, createEmptyMovieClip, curr_obj, depth, destroyable_arr, attachMovie, game_time, mcs, count_artefacts, _parent, big_arts, mcRoot, TheField, _alpha, delay_time, initObjects, interval_for, text1, text2, T2, T1, startShowLevel, is_locked, snd, firstTextCountry, firstTextLevel, firstTextGo, T3, time_start_level, mouse_list, match3_Shade, match3_Left, match3_Left8, art_cells, artefacts_arr, lbf, counter, match3_Top, button_menu, match3_Bottom, match3_Right, button_eye, log, textCompleted1, textCompleted2, T_text_completed, is_nug, loadThis; function Match3Level () { super(); } static function deactivateFirstHelp() { was_help[0] = true; was_help[1] = true; } static function initDefaultNumbBonuses() { numb_b = GameClasses.Consts.numb_b; numb_t = GameClasses.Consts.numb_t; numb_s = GameClasses.Consts.numb_s; numb_zl = GameClasses.Consts.numb_zl; } static function initDefaultStaticVars() { was_help = [false, false, false, false, false, false, false, false, false, false, false, false, false]; help_interval = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; time_to_help = [0, 8000, 1000, 1100, 1200, 0, 0, 0, 0, 0, 0, 1300, 1400]; } function destroy() { var _local3 = 0; while (_local3 < help_interval.length) { GameClasses.FreeMove.clearInterval(help_interval[_local3]); help_interval[_local3] = 0; _local3++; } cloud.destroy(); cloud = null; sun_bonus.destroy(); sun_bonus = null; bbf.destroy(); bbf = null; zlbf.destroy(); zlbf = null; tbf.destroy(); tbf = null; sbf.destroy(); sbf = null; panel.destroy(); panel = null; timer.destroy(); timer = null; substrate.destroy(); substrate = null; theField.destroy(); theField.removeMovieClip(); theField = null; CPS_LEVEL_MC.removeMovieClip(); CPS_LEVEL_MC = null; stela_help.removeMovieClip(); stela_help = null; for (var _local4 in hhw) { if (hhw[_local4] instanceof GameClasses.HintWindow) { hhw[_local4].destroy(); delete hhw[_local4]; } } delete hhw; super.destroy(); } function initDepths() { super.initDepths(); depth_for_hint = 100000 /* 0x0186A0 */; depth_for_texts = 26000; depth_for_substrate = 5000; depth_for_chips_ps = 9000; depth_for_chips = 11000; depth_for_a = 13000; depth_for_poa = 14000; depth_for_bombs = 18000; depth_for_bonuses = 15000; depth_for_fly_chips = 25000; depth_for_fly_chips0 = 25000; depth_for_fly_a = 30000; depth_for_fly_poa = 35000; depth_for_bonus_mc = 40000; depth_for_bonus_ps = 41000; depth_for_cps = 60000; } function initArrays() { super.initArrays(); hhw = new Array(); test_functions.push(GameClasses.GFunctions.create(this, testOnSubstrate)); test_functions.push(GameClasses.GFunctions.create(this, testOnTheField)); test_functions.push(GameClasses.GFunctions.create(this, testOnMatch3BigArt)); test_functions.push(GameClasses.GFunctions.create(this, testOnTimer)); test_functions.push(GameClasses.GFunctions.create(this, testOnSunBonus)); test_functions.push(GameClasses.GFunctions.create(this, testOnBombBonusField)); test_functions.push(GameClasses.GFunctions.create(this, testOnZeusLightningBonusField)); test_functions.push(GameClasses.GFunctions.create(this, testOnTimeBonusField)); test_functions.push(GameClasses.GFunctions.create(this, testOnSwapBonusField)); } function beginLoadAct() { CPS_LEVEL_MC = createEmptyMovieClip("CPS_LEVEL_MC", depth_for_cps); } function testOnTimeBonusField() { if (curr_obj.type == "time_bonus_field") { tbf = new GameClasses.TimeBonusField(); tbf.initTimeBonusField(this, curr_obj.x, curr_obj.y); return(true); } return(false); } function testOnSwapBonusField() { if (curr_obj.type == "swap_bonus_field") { sbf = new GameClasses.SwapBonusField(); sbf.initSwapBonusField(this, curr_obj.x, curr_obj.y); return(true); } return(false); } function testOnZeusLightningBonusField() { if (curr_obj.type == "zl_bonus_field") { zlbf = new GameClasses.ZeusLightningBonusField(); zlbf.initZeusLightningBonusField(this, curr_obj.x, curr_obj.y); return(true); } return(false); } function testOnBombBonusField() { if (curr_obj.type == "bomb_bonus_field") { bbf = new GameClasses.BombBonusField(); bbf.initBombBonusField(this, curr_obj.x, curr_obj.y); return(true); } return(false); } function testOnSunBonus() { if (curr_obj.type == "sun_bonus") { sun_bonus = new GameClasses.SunBonus(this, curr_obj.id, depth, curr_obj.x, curr_obj.y); destroyable_arr.push(sun_bonus); return(true); } return(false); } function testOnTimer() { if (curr_obj.type == "timer") { timer = GameClasses.MyTime(attachMovie("MyTime", curr_obj.id, depth)); timer.initTimer(curr_obj.id, curr_obj.x, curr_obj.y, game_time); mcs.push(timer); return(true); } return(false); } function testOnMatch3BigArt() { if (curr_obj.type == "match3_big_art") { count_artefacts++; attachMovie("BigArtefact", curr_obj.id, depth); this[curr_obj.id].useHandCursor = false; this[curr_obj.id].initMatch3BigArt(_parent.artefacts[curr_obj.id], curr_obj); mcs.push(this[curr_obj.id]); big_arts.push(this[curr_obj.id]); return(true); } return(false); } function testOnCloud() { if (curr_obj.type == "cloud") { cloud = new GameClasses.Cloud(curr_obj.id + ".png"); cloud.initCloud(this, curr_obj.id, depth, curr_obj.x, curr_obj.y, 100000); mcs.push(this[curr_obj.id]); if (!this[curr_obj.id]) { throw new Error(("Clip " + curr_obj.id) + " not created"); } this[curr_obj.id].useHandCursor = false; return(true); } return(false); } function testOnSubstrate() { if (curr_obj.type == "substrate") { substrate = new GameClasses.Substrate(this, curr_obj); this[curr_obj.id].useHandCursor = false; destroyable_arr.push(substrate); return(true); } return(false); } function testOnTheField() { if (curr_obj.type == "field") { theField = attachMovie("TheField", "TheField", depth); game_time = 1000 * mcRoot.fields[curr_obj.id].time; TheField.initField(mcRoot.fields[curr_obj.id], curr_obj.name, curr_obj.id_art); TheField.useHandCursor = false; destroyable_arr.push(theField); return(true); } return(false); } function load(lev) { _alpha = 0; if (delay_time != 0) { GameClasses.FreeMove.makeDelay(delay_time, GameClasses.GFunctions.create(this, load, lev)); delay_time = 0; return(undefined); } initDepths(); initArrays(); initObjects(); super.load(lev); GameClasses.FreeMove.clearInterval(interval_for); interval_for = 0; if (GameClasses.Vars.enable_hints) { initHelpSystem(); } text1.setY(5); text2.setY(5); initPanel(); panel.setT(10); panel.actForHide = null; hidePanel(); panel.setT((T1 + T2) * 2); GameClasses.FreeMove.makeDelay(50, GameClasses.GFunctions.create(this, startShowLevel)); } function lockLevel() { GameClasses.HintWindow.disableHW(); is_locked = true; theField.lockTheField(); } function unlockLevel() { GameClasses.HintWindow.enableHW(); is_locked = false; theField.unlockTheField(); } function doFirstLevelAction() { snd.startSound("start_level"); lockLevel(); panel.actForShow = null; panel.show(); firstTextCountry.initMove(null, T1, 1, null, null, null, null, null, new GameClasses.Line(0, 100)); firstTextLevel.initMove(null, T2, T1, null, null, null, null, null, new GameClasses.Line(0, 100)); GameClasses.FreeMove.makeDelay((T1 + T2) + 1, GameClasses.GFunctions.create(this, doLevelAction2)); } function doLevelAction2() { firstTextCountry.initMove(null, T1 + T2, 0, null, null, null, null, null, new GameClasses.Line(100, 100, 0)); firstTextLevel.initMove(null, T2 + T1, 0, null, null, null, null, null, new GameClasses.Line(100, 100, 0)); snd.startSound("Go"); GameClasses.FreeMove.makeDelay((T1 + T2) + 1, GameClasses.GFunctions.create(this, doLevelAction4)); } function doLevelAction3() { } function doLevelAction4() { firstTextCountry.setVisible(false); firstTextLevel.setVisible(false); firstTextGo.initMove(null, T3, 1, null, null, null, null, null, new GameClasses.Spline(0, 80, 100)); GameClasses.FreeMove.makeDelay(T3 + 1, GameClasses.GFunctions.create(this, doLevelAction5)); } function doLevelAction5() { firstTextGo.initMove(null, T3, 0, null, null, null, null, null, new GameClasses.Spline(100, 80, 0)); GameClasses.FreeMove.makeDelay(T3 + 1, GameClasses.GFunctions.create(this, doLevelAction6)); } function doLevelAction6() { firstTextGo.setVisible(false); unlockLevel(); timer.startTimer(); timer.pause(); time_start_level = GameClasses.Vars.global_game_time + Math.floor(GameClasses.FreeMove.getIntervalFullTime(_root.interval_score_broadcast) / 1000); callFirstHelp(); } function initHelpSystem() { hhw[0] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3FirstHelpHint); hhw[1] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3SecondHelpHint); hhw[2] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3BombHelpHint); hhw[3] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3ZLHelpHint); hhw[4] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3TimeHelpHint); hhw[5] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3SunBonusHelpHint); hhw[5].initHelpHintStrela(325, 300, 325); hhw[6] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3ReadyBombBonusHelpHint); hhw[6].initHelpHintStrela(200, 320, 200); hhw[7] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3ReadyZLBonusHelpHint); hhw[7].initHelpHintStrela(262, 320, 262); hhw[8] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3ReadyTimeBonusHelpHint); hhw[8].initHelpHintStrela(374, 320, 374); hhw[9] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3ReadySunBonusHelpHint); hhw[9].initHelpHintStrela(325, 300, 325); hhw[10] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3ReadySwapBonusHelpHint); hhw[10].initHelpHintStrela(410, 330, 435); hhw[11] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3SwapBonusHelpHint); hhw[12] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3LifeBonusHelpHint); hhw[13] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3LockHelpHint); hhw[14] = new GameClasses.HintWindow(this, null, _root.dialogs.Match3OutOfTime); hhw[14].initHelpHint(320, 280); hhw[0].endHideAct = GameClasses.GFunctions.create(this, function () { this.unlockLevel(); }); hhw[1].endHideAct = GameClasses.GFunctions.create(this, function () { this.stela_help.mov.stopMove(); this.stela_help._visible = false; this.unlockLevel(); this.timer.play(); }); hhw[2].endHideAct = hhw[1].endHideAct; hhw[3].endHideAct = hhw[1].endHideAct; hhw[4].endHideAct = hhw[1].endHideAct; hhw[11].endHideAct = hhw[1].endHideAct; hhw[12].endHideAct = hhw[1].endHideAct; hhw[5].endHideAct = GameClasses.GFunctions.create(this, function () { this.unlockLevel(); this.timer.play(); }); hhw[6].endHideAct = hhw[5].endHideAct; hhw[7].endHideAct = hhw[5].endHideAct; hhw[8].endHideAct = hhw[5].endHideAct; hhw[9].endHideAct = hhw[5].endHideAct; hhw[10].endHideAct = hhw[5].endHideAct; hhw[13].endHideAct = hhw[5].endHideAct; hhw[1].startHideAct = GameClasses.GFunctions.create(this, hideStrelas); hhw[2].startHideAct = GameClasses.GFunctions.create(this, hideStrelas); hhw[3].startHideAct = GameClasses.GFunctions.create(this, hideStrelas); hhw[4].startHideAct = GameClasses.GFunctions.create(this, hideStrelas); hhw[11].startHideAct = GameClasses.GFunctions.create(this, hideStrelas); hhw[12].startHideAct = GameClasses.GFunctions.create(this, hideStrelas); hhw[14].endHideAct = GameClasses.GFunctions.create(this, function () { this.gameOver(); }); } function callFirstHelp() { GameClasses.Level.clearInterval(help_interval[0]); help_interval[0] = 0; if (!GameClasses.Vars.enable_hints) { timer.play(); return(undefined); } var _local2 = 1; while (_local2 <= 4) { if (!was_help[_local2]) { GameClasses.Level.clearInterval(help_interval[_local2]); help_interval[_local2] = 0; help_interval[_local2] = GameClasses.Level.setInterval(this, "callHelp", time_to_help[_local2], _local2); } _local2++; } if (!was_help[11]) { GameClasses.Level.clearInterval(help_interval[11]); help_interval[11] = 0; help_interval[11] = GameClasses.Level.setInterval(this, "callHelp", time_to_help[11], 11); } if (!was_help[12]) { GameClasses.Level.clearInterval(help_interval[12]); help_interval[12] = 0; help_interval[12] = GameClasses.Level.setInterval(this, "callHelp", time_to_help[12], 12); } if (theField.start_lock_help_hint) { startLockHelpHint(theField.x_lock_help_hint, theField.y_lock_help_hint); } if (was_help[0]) { GameClasses.Level.clearInterval(help_interval[0]); help_interval[0] = 0; } else { firstInfoHelp(); } } function firstInfoHelp() { GameClasses.Level.clearInterval(help_interval[0]); help_interval[0] = 0; if (was_help[0]) { return(undefined); } if (theField.is_locked || (theField.count_move_on_the_field != 0)) { help_interval[0] = GameClasses.Level.setInterval(this, "firstInfoHelp", 50); return(undefined); } timer.pause(); was_help[0] = true; lockLevel(); theField.startPeriodicHitn(); var _local3 = ((((theField.help_rect.x + (theField.help_rect.width / 2)) + 125) > 520) ? 380 : (theField.help_rect.x + (theField.help_rect.width / 2))); var _local2 = ((theField.help_rect.y > 200) ? (theField.help_rect.y - 40) : ((theField.help_rect.y + theField.help_rect.height) + 100)); hhw[0].initHelpHintStrela(_local3, _local2, 0); hhw[0].setStrela(theField.help_rect.x + (theField.help_rect.width / 2), theField.help_rect.y); hhw[0].showHelpHint(); } function callHelp(num) { GameClasses.Level.clearInterval(help_interval[num]); help_interval[num] = 0; if (was_help[num]) { return(undefined); } if (!GameClasses.Vars.enable_hints) { return(undefined); } if ((theField.is_locked || (theField.count_move_on_the_field != 0)) || ((num == 1) && (!theField.was_first_step))) { help_interval[num] = GameClasses.Level.setInterval(this, "callHelp", 1000, num); GameClasses.AllIntervals.get().add(help_interval[num], "help_interval " + num); return(undefined); } var _local4 = makeHelpArray(num); if (_local4 == null) { return(undefined); } timer.pause(); was_help[num] = true; lockLevel(); var _local3 = _local4 - GameClasses.Consts.CELL_SIZE; if (_local3 < (hhw[num].getHeight() + 20)) { _local3 = hhw[num].getHeight() + 20; } hhw[num].initHelpHint(325, _local3); hhw[num].btn.enable(); hhw[num].showHelpHint(); showStrelas(); } function makeHelpArray(num) { var _local4; switch (num) { case 1 : _local4 = theField.makeHelpArray(); break; case 2 : _local4 = theField.makeHelpBombArray(); break; case 3 : _local4 = theField.makeHelpZLArray(); break; case 4 : _local4 = theField.makeHelpTimeArray(); break; case 11 : _local4 = theField.makeHelpSwapArray(); break; case 12 : _local4 = theField.makeHelpLifeArray(); } var _local3 = new Array(); stela_help = createEmptyMovieClip("stela_help", 90000); stela_help.mov = new GameClasses.FreeMove(); stela_help._x = 0; stela_help._y = 2; var _local2 = 0; while (_local2 < _local4.length) { _local3[_local2] = stela_help.createEmptyMovieClip("stela" + _local2, _local2); _local3[_local2].createEmptyMovieClip("body", 1); _local3[_local2].body.attachMovie("strela_small", "body", 1); _local3[_local2].body._x = (-_local3[_local2].body._width) / 2; _local3[_local2].body._y = (-_local3[_local2].body._height) / 2; _local3[_local2]._x = _local4[_local2].x; _local3[_local2]._y = _local4[_local2].y; _local2++; } if (_local4.length > 0) { return(_local4[0].y); } return(null); } function showStrelas() { stela_help.mov.endAct = GameClasses.GFunctions.create(stela_help, function () { this.mov.endAct = GameClasses.GFunctions.create(this, function () { this.mov.newInitMove(this, 500, 0, undefined, new GameClasses.Spline(2, -2, 2)); }); this.mov.endAct(); }); stela_help.mov.newInitMove(stela_help, GameClasses.Consts.TIME_OF_THE_HELP_HINT_MOVE, 0, undefined, undefined, undefined, undefined, undefined, new GameClasses.Spline(0, 100)); } function hideStrelas() { stela_help.mov.endAct = null; stela_help.mov.newInitMove(stela_help, GameClasses.Consts.TIME_OF_THE_HELP_HINT_MOVE, 0, undefined, undefined, undefined, undefined, undefined, new GameClasses.Spline(100, 0)); } function startUsualBonusHelpHint(num) { GameClasses.Level.clearInterval(help_interval[num]); help_interval[num] = 0; if (!GameClasses.Vars.enable_hints) { return(undefined); } if (was_help[num]) { return(undefined); } if (theField.is_locked || (theField.count_move_on_the_field != 0)) { help_interval[num] = GameClasses.Level.setInterval(this, "startUsualBonusHelpHint", 100, num); GameClasses.AllIntervals.get().add(help_interval[num], "help_interval " + num); return(undefined); } was_help[num] = true; timer.pause(); lockLevel(); hhw[num].showHelpHint(); if (num == 9) { GameClasses.FreeMove.makeDelay(hhw[9].TIME_OF_THE_HELP_HINT_MOVE + 1, GameClasses.GFunctions.create(Mouse, Mouse.addListener, mouse_list)); } } function startSunBonusHelpHint() { if (!first_level) { startUsualBonusHelpHint(5); } } function startReadySunBonusHelpHint() { if (!first_level) { mouse_list = new Object(); mouse_list.onMouseDown = GameClasses.GFunctions.create(this, function () { Mouse.removeListener(this.mouse_list); delete this.mouse_list; this.hhw[9].hideHelpHint(); if (this.sun_bonus.getHitArea().hitTest(this._xmouse, this._ymouse)) { GameClasses.FreeMove.makeDelay(this.hhw[9].TIME_OF_THE_HELP_HINT_MOVE + 1, GameClasses.GFunctions.create(this.sun_bonus, this.sun_bonus.onPressAction)); } }); startUsualBonusHelpHint(9); } } function startReadyBombBonusHelpHint() { startUsualBonusHelpHint(6); } function startReadyZLBonusHelpHint() { startUsualBonusHelpHint(7); } function startReadySwapBonusHelpHint() { startUsualBonusHelpHint(10); } function startReadyTimeBonusHelpHint() { startUsualBonusHelpHint(8); } function startLockHelpHint(x, y) { GameClasses.AllIntervals.get().del(help_interval[13]); GameClasses.Level.clearInterval(help_interval[13]); help_interval[13] = 0; if (!GameClasses.Vars.enable_hints) { return(undefined); } if (was_help[13]) { return(undefined); } hhw[13].initHelpHintStrela(x, y, x); startUsualBonusHelpHint(13); } function showNag() { if (((!is_locked) && (!theField.is_locked)) && (theField.count_move_on_the_field == 0)) { GameClasses.NugLevel.getSingleton().showInLevel(); } } function hidePanel() { if (((!is_locked) && (!theField.is_locked)) && (theField.count_move_on_the_field == 0)) { lockLevel(); panel.other = new Array(); panel.addOther(theField); panel.addOther(theField.getVisibleElems()); panel.addOther(match3_Shade); panel.actForShow = GameClasses.GFunctions.create(this, showPanel); panel.hide(); timer.pause(); } } function showPanel() { unlockLevel(); timer.play(); } function initPanel() { panel = new GameClasses.Panel(); panel.addLeft(match3_Left); panel.addLeft(match3_Left8); panel.addLeft(text1.getBody()); panel.addLeft(text2.getBody()); panel.addLeft(art_cells); panel.addLeft(artefacts_arr); panel.addLeft(big_arts[0].getVisibleElems()); panel.addLeft(lbf.getBody()); panel.addLeft(counter.getBody()); panel.addTop(match3_Top); panel.addTop(button_menu.getBody()); panel.addBottom(match3_Bottom, 70); panel.addBottom(bbf.getVisibleElems()); panel.addBottom(zlbf.getVisibleElems()); panel.addBottom(tbf.getVisibleElems()); panel.addBottom(sbf.getVisibleElems()); panel.addBottom(sun_bonus.getVisibleElems()); panel.addRight(match3_Right, 70); panel.addRight(button_eye.getBody()); panel.addRight(timer.getBody()); } function destroyPanel() { log.info("call destroyPanel from Match3Level"); panel.destroy(); panel = null; } function hint() { } function doFirstWinAction() { theField.stopPeriodicHitn(); timer.finishTime(GameClasses.GFunctions.create(this, function () { this.statistic.setRecordValue("levelScore", this.counter.getLevelScore()); this.statistic.setRecordValue("totalScore", GameClasses.GameCounter.getTotalScore()); var _local3 = (GameClasses.Vars.global_game_time + Math.floor(GameClasses.FreeMove.getIntervalFullTime(_root.interval_score_broadcast) / 1000)) - this.time_start_level; this.statistic.setRecordValue("yourTime", _local3); this.statistic.show(); })); var _local4 = GameClasses.TextClass(textCompleted1); var _local3 = GameClasses.TextClass(textCompleted2); _local4.setX(_local4.getX()); _local4.setY(_local4.getY()); _local3.setX(_local3.getX()); _local3.setY(_local3.getY()); _local4.setHotSpot(_local4.getWidth() / 2, _local4.getHeight() / 2); _local3.setHotSpot(_local3.getWidth() / 2, _local3.getHeight() / 2); var _local6 = new GameClasses.Spline(0, 120, 110, 100); var _local5 = new GameClasses.Spline(0, 110, 120, 100); var _local8 = GameClasses.GFunctions.create(this, function (tcl1, tcl2) { tcl1.initMove(null, 400, 1, null, null, null, null, null, new GameClasses.Line(100, 0)); tcl2.initMove(null, 400, 1, null, null, null, null, null, new GameClasses.Line(100, 0)); }, _local4, _local3); var _local9 = GameClasses.GFunctions.create(_local3, _local3.initMove, _local8, T_text_completed / 2, 1, null, null, _local5, _local6); _local4.initMove(_local9, T_text_completed / 2, 1, null, null, _local6, _local5); } function gameOver() { _root.pauseGlobalGameTime(); is_nug = false; lbf.del(); if (GameClasses.Level.numb_l > 0) { loadThis(); } else { GameClasses.Vars.game_over = true; GameClasses.NugLevel.getSingleton().showGameOver(); } } function restartLevel() { gameOver(); } function showEndOfTimeHW() { if (theField.is_locked || (theField.count_move_on_the_field != 0)) { GameClasses.FreeMove.makeDelay(30, GameClasses.GFunctions.create(this, showEndOfTimeHW)); return(undefined); } lockLevel(); _root.pauseGlobalGameTime(); hhw[14].showHelpHint(); } var first_level = false; var depth_for_substrate = 5000; var depth_for_chips_ps = 9000; var depth_for_chips = 11000; var depth_for_a = 13000; var depth_for_poa = 14000; var depth_for_bonuses = 15000; var depth_for_bombs = 18000; var depth_for_fly_chips = 25000; var depth_for_fly_chips0 = 25000; var depth_for_fly_a = 30000; var depth_for_fly_poa = 35000; var depth_for_bonus_mc = 40000; var depth_for_bonus_ps = 41000; var depth_for_cps = 60000; static var was_help = [false, false, false, false, false, false, false, false, false, false, false, false, false, false]; static var help_interval = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; static var time_to_help = [0, 8000, 1000, 1100, 1200, 0, 0, 0, 0, 0, 0, 1300, 1400, 0]; static var numb_b = GameClasses.Consts.numb_b; static var numb_t = GameClasses.Consts.numb_t; static var numb_s = GameClasses.Consts.numb_s; static var numb_zl = GameClasses.Consts.numb_zl; }Symbol 1716 MovieClip [__Packages.GameClasses.Cloud] Frame 0class GameClasses.Cloud { var body, temp_body, body_mc, T, x, y, t0; function Cloud (id_bmp) { body = flash.display.BitmapData.loadBitmap(id_bmp); if (!body) { throw new Error(("Fail " + id_bmp) + " not exist. Cloud constructor."); } temp_body = new flash.display.BitmapData(body.width, body.height, true, 0); temp_body.copyPixels(body, new flash.geom.Rectangle(0, 0, body.width, body.height), new flash.geom.Point(0, 0)); } function destroy() { body.dispose(); body = null; temp_body.dispose(); temp_body = null; body_mc.removeMovieClip(); body_mc = null; } function clear() { body.dispose(); temp_body.dispose(); body_mc.removeMovieClip(); } function initCloud(mc, id_cloud, depth, x, y, T) { this.T = T; body_mc = mc.createEmptyMovieClip(id_cloud, depth); body_mc.attachBitmap(temp_body, 1, "never", true); this.x = x; this.y = y; body_mc._x = x; body_mc._y = y; t0 = getTimer(); } function updateCloud() { var _local4 = getTimer(); var _local2 = (_local4 - t0) / T; if (_local2 > 1) { t0 = _local4; } _local2 = 1 - _local2; var _local3 = body.width * _local2; var _local5 = 0; temp_body.floodFill(0, 0, 0); temp_body.copyPixels(body, new flash.geom.Rectangle(_local3, 0, body.width, body.height), new flash.geom.Point(0, 0)); temp_body.copyPixels(body, new flash.geom.Rectangle(0, 0, _local3, body.height), new flash.geom.Point(body.width - _local3, 0)); } }Symbol 1717 MovieClip [__Packages.GameClasses.Substrate] Frame 0class GameClasses.Substrate { var body, mcs; function Substrate (mc, obj) { var _local4; body = flash.display.BitmapData.loadBitmap(obj.id + ".jpg"); if (!body) { throw new Error((("Fail " + obj.id) + ".jpg") + " not exist. Substrate constructor."); } mcs = new Array(); var _local3 = 0; while (_local3 < 11) { mcs[_local3] = new Array(); var _local2 = 0; while (_local2 < 11) { mcs[_local3][_local2] = mc.createEmptyMovieClip(obj.id + (counter++), mc.depth_for_substrate++); mcs[_local3][_local2].body = mcs[_local3][_local2].createEmptyMovieClip("body", 1); mcs[_local3][_local2].light = mcs[_local3][_local2].createEmptyMovieClip("light", 2); mcs[_local3][_local2].bmp = new flash.display.BitmapData(SIZE, SIZE, true, 0); mcs[_local3][_local2].bmp.copyPixels(body, new flash.geom.Rectangle(_local2 * SIZE, _local3 * SIZE, SIZE, SIZE), new flash.geom.Point(0, 0)); mcs[_local3][_local2].bmp1 = new flash.display.BitmapData(SIZE, SIZE, true, 0); mcs[_local3][_local2].bmp1.copyPixels(body, new flash.geom.Rectangle(_local2 * SIZE, _local3 * SIZE, SIZE, SIZE), new flash.geom.Point(0, 0)); mcs[_local3][_local2].body.attachBitmap(mcs[_local3][_local2].bmp, 1); mcs[_local3][_local2].light.attachBitmap(mcs[_local3][_local2].bmp1, 1); _local4 = new Color(mcs[_local3][_local2].light); _local4.setTransform({rb:LIGHT, gb:LIGHT, bb:LIGHT}); mcs[_local3][_local2].light._alpha = 0; mcs[_local3][_local2]._x = obj.x + (_local2 * SIZE); mcs[_local3][_local2]._y = obj.y + (_local3 * SIZE); mcs[_local3][_local2]._visible = false; mcs[_local3][_local2].enabled = false; mcs[_local3][_local2].useHandCursor = false; mcs[_local3][_local2].tabEnabled = false; _local2++; } _local3++; } } function destroy() { body.dispose(); body = null; var _local3 = 0; while (_local3 < 11) { var _local2 = 0; while (_local2 < 11) { mcs[_local3][_local2].body.removeMovieClip(); mcs[_local3][_local2].body = null; mcs[_local3][_local2].light.removeMovieClip(); mcs[_local3][_local2].light = null; mcs[_local3][_local2].bmp.dispose(); mcs[_local3][_local2].bmp = null; mcs[_local3][_local2].bmp1.dispose(); mcs[_local3][_local2].bmp1 = null; mcs[_local3][_local2].removeMovieClip(); delete mcs[_local3][_local2]; _local2++; } delete mcs[_local3]; _local3++; } delete mcs; } function clear() { destroy(); } var counter = 0; var SIZE = 26; var LIGHT = 40; }Symbol 1718 MovieClip [__Packages.GameClasses.SunBonus] Frame 0class GameClasses.SunBonus { var x, y, x0, y0, mcRoot, snd, body, pots, simvols, states, suns, count_run_bonus, bonus_mc, bmp, bonus_ps, hw, t0, t00, ve, nps; function SunBonus (mc, prefix_name, depth, x, y) { var _local3; var _local4 = 1; this.x = x; this.y = y; x0 = x; y0 = y; mcRoot = mc; snd = GameClasses.MySounds.getMySounds(); body = mcRoot.createEmptyMovieClip(prefix_name, depth); body._x = x; body._y = y; pots = new Array(); simvols = body.createEmptyMovieClip("simbols", 1); _local4 = 0; pots.back = simvols.attachMovie(prefix_name + "_simvolBack", "simvol_back", _local4); pots.back._alpha = 100; _local4++; _local3 = 1; while (_local3 <= numb_pots) { pots[_local3] = simvols.attachMovie((prefix_name + "_simvol_") + _local3, "pots" + _local3, _local4); pots[_local3]._alpha = 0; _local4++; _local3++; } pots.simvol = simvols.attachMovie(prefix_name + "_simvol", "simvol", _local4); pots.simvol._alpha = 100; pots[1]._x = 7.3; pots[1]._y = 0; pots[2]._x = 10; pots[2]._y = 4; pots[3]._x = 10.2; pots[3]._y = 8; pots[4]._x = 5; pots[4]._y = 10.4; pots[5]._x = 1; pots[5]._y = 9; pots[6]._x = 0.7; pots[6]._y = 3.6; pots[7]._x = 2.6; pots[7]._y = 0.5; simvols._width = 42; simvols._height = 42; simvols._x = -21; simvols._y = -21; states = new Array(); suns = body.createEmptyMovieClip("suns", 2); _local4 = 0; _local3 = 1; while (_local3 <= numb_states) { states[_local3] = suns.attachMovie((prefix_name + "_") + _local3, "suns" + _local3, _local4); states[_local3]._x = (-states[_local3]._width) / 2; states[_local3]._y = (-states[_local3]._height) / 2; states[_local3]._alpha = 0; _local4++; _local3++; } body.hitArea = pots.back; body.useHandCursor = false; count_run_bonus = 0; bonus_mc = new Array(); bmp = new Array(); var _local6 = flash.display.BitmapData.loadBitmap("particles.png"); var _local7 = new flash.geom.Rectangle(32, 64, 32, 32); var _local8 = new flash.geom.Point(0, 0); bonus_ps = new GameClasses.ParticleSystem("particles.png", 0, 64, 32, 32, mcRoot.depth_for_bonus_ps++); var _local9 = new GameClasses.Spline(0, 150, 0); _local9.Calculate(); bonus_ps.initParticleSystem(body, 7, 700, 0, 360, 0.01, 0, 100, 10, 0, _local9, 16764108, 16763904); _local3 = 0; while (_local3 < GameClasses.Consts.NUMBER_OF_BONUS_PS) { bmp[_local3] = new flash.display.BitmapData(32, 32, true, 16777215); bmp[_local3].copyPixels(_local6, _local7, _local8); bonus_mc[_local3] = mcRoot.createEmptyMovieClip("bonus_mc" + _local3, mcRoot.depth_for_bonus_mc++); bonus_mc[_local3].mov = new GameClasses.FreeMove(); bonus_mc[_local3].body = bonus_mc[_local3].createEmptyMovieClip("body", 1); bonus_mc[_local3]._alpha = 0; bonus_mc[_local3]._x = -100; bonus_mc[_local3]._y = -100; bonus_mc[_local3].body.attachBitmap(bmp[_local3], 1, "never", true); bonus_mc[_local3].body._x = (-bonus_mc[_local3].body._width) / 2; bonus_mc[_local3].body._y = (-bonus_mc[_local3].body._height) / 2; _local3++; } _local6.dispose(); body.onPress = GameClasses.GFunctions.create(this, onPressAction); body.tabEnabled = false; body.hitArea = simvols; hw = new GameClasses.HintWindow(mcRoot, body, _root.dialogs.HintWindowTextSunBonus, new flash.geom.Point(body._x - 21, body._y - 21)); hw.setText((_root.dialogs.HintWindowTextSunBonus.text + Math.floor(charge)) + "%"); body.hitArea = hw.hint_mc; createSunFullEffect(); } function getVisibleElems() { var _local2 = new Array(); _local2.push(body); return(_local2); } function destroy() { GameClasses.FreeMove.clearInterval(interval); interval = 0; destroySunFullEffect(); snd = null; mcRoot = null; body.onPressAction = null; simvols.removeMovieClip(); simvols = null; suns.removeMovieClip(); suns = null; body.removeMovieClip(); body = null; pots = null; states = null; var _local2 = 0; while (_local2 < GameClasses.Consts.NUMBER_OF_BONUS_PS) { bonus_mc[_local2].mov.destroy(); bonus_mc[_local2].mov = null; bonus_mc[_local2].removeMovieClip(); delete bonus_mc[_local2]; bmp[_local2].dispose(); delete bmp[_local2]; _local2++; } bonus_mc = null; bmp = null; bonus_ps.destroy(); bonus_ps = null; hw.destroy(); hw = null; } function clear() { var _local2; delete body.onPressAction; simvols.removeMovieClip(); suns.removeMovieClip(); body.removeMovieClip(); delete pots; delete states; _local2 = 0; while (_local2 < GameClasses.Consts.NUMBER_OF_BONUS_PS) { bonus_mc[_local2].clear(); bonus_mc[_local2].removeMovieClip(); bmp[_local2].dispose(); _local2++; } delete bonus_mc; delete bmp; } function getHitArea() { return(body.hitArea); } function startBonusPS() { bonus_ps.startParticleSystem(new flash.geom.Point(x0, y0)); } function stopBonusPS() { bonus_ps.stopParticleSystem(); } function moveBmcToXY(i, x, y, d, t) { snd.startWithDelay("SunRay", d); count_run_bonus++; var _local3 = new GameClasses.Spline(x0, x0 + ((x - x0) * Math.random()), x); _local3.Calculate(); var _local2 = new GameClasses.Spline(y0, y0 + ((y - y0) * Math.random()), y); _local2.Calculate(); var _local5 = new GameClasses.Spline(0, 90, 95, 97, 98, 97, 95, 90, 0); bonus_mc[i].mov.endAct = GameClasses.GFunctions.create(this, function (num) { this.snd.startSound("SunChipDestroy"); this.count_run_bonus--; if (this.count_run_bonus == 0) { this.stopBonusPS(); } }, i); bonus_mc[i].mov.initMove(bonus_mc[i], t, d, _local3, _local2, 100, 100, (360 * Math.random()) - 180, _local5); } function addEnergy(val) { snd.startSound("SunAdd"); mcRoot.startSunBonusHelpHint(); var _local3; if (is_full) { return(undefined); } charge = charge + val; if (charge >= 100) { charge = 100; _local3 = 1; while (_local3 <= numb_pots) { pots[_local3]._alpha = 100; _local3++; } fullBonus(); mcRoot.startReadySunBonusHelpHint(); hw.setText((_root.dialogs.HintWindowTextSunBonus.text + Math.floor(charge)) + "%"); return(undefined); } GameClasses.FreeMove.clearInterval(interval); interval = 0; body._xscale = 100; body._yscale = 100; t0 = getTimer(); t00 = t0; ve = (charge - curr_charge) / Te; hw.setText((_root.dialogs.HintWindowTextSunBonus.text + Math.floor(charge)) + "%"); interval = GameClasses.FreeMove.setInterval(this, "updateEnergy", 32); } function updateEnergy() { var _local2; var _local4; var _local6; var _local5 = getTimer(); var _local3 = _local5 - t0; t0 = _local5; curr_charge = curr_charge + (_local3 * ve); if (curr_charge >= charge) { curr_charge = charge; GameClasses.FreeMove.clearInterval(interval); interval = 0; } _local4 = int((numb_pots * curr_charge) / 100); _local6 = (numb_pots * curr_charge) - (_local4 * 100); _local2 = 1; while (_local2 <= _local4) { pots[_local2]._alpha = 100; _local2++; } pots[_local4 + 1]._alpha = _local6; _local3 = t0 - t00; if (_local3 < (Te / 2)) { body._xscale = 100 + ((puls_ampl * _local3) / Te); body._yscale = 100 + ((puls_ampl * _local3) / Te); } else if (_local3 < Te) { body._xscale = 100 + ((puls_ampl * (Te - _local3)) / Te); body._yscale = 100 + ((puls_ampl * (Te - _local3)) / Te); } else { body._xscale = 100; body._yscale = 100; } } function onPressAction() { if (is_full) { if ((mcRoot.theField.count_move_on_the_field != 0) || (mcRoot.theField.is_locked)) { return(undefined); } hw.setText(_root.dialogs.HintWindowTextSunBonus.text + "0%"); snd.startSound("SunStart"); var _local3; GameClasses.FreeMove.clearInterval(interval); interval = 0; _local3 = 1; while (_local3 <= numb_pots) { pots[_local3]._alpha = 0; _local3++; } is_full = false; charge = 0; curr_charge = 0; body._xscale = 100; body._yscale = 100; mcRoot.theField.startBonusExploude(); } } function fullBonus() { snd.startSound("SunComplete"); startSunFullEffect(); is_full = true; GameClasses.FreeMove.clearInterval(interval); interval = 0; t0 = getTimer(); interval = GameClasses.FreeMove.setInterval(this, "updatePuls", 32); } function updatePuls() { var _local2 = (getTimer() - t0) / T_puls; if (_local2 <= 0.5) { body._xscale = 100 + ((puls_ampl * _local2) * 2); body._yscale = 100 + ((puls_ampl * _local2) * 2); } else if (_local2 <= 1) { body._xscale = 100 + ((puls_ampl * (1 - _local2)) * 2); body._yscale = 100 + ((puls_ampl * (1 - _local2)) * 2); } else { t0 = getTimer(); body._xscale = 100; body._yscale = 100; } } function createSunFullEffect() { nps = new GameClasses.NewParticleSystem(mcRoot.NPS_LEVEL_MC, 24); nps.initTextureFromLibrary("SunFullEffect"); } function destroySunFullEffect() { nps.destroy(); delete nps; } function startSunFullEffect() { var _local3; var _local2; var _local4 = 0; var _local6 = 25; var _local5 = 1500; _local3 = body._x; _local2 = body._y; nps.startInverseExplode(_local3, _local2, -150, 150, 30, -0.3, 0.01, 0.0004, new GameClasses.Spline(0, 100, 0), new GameClasses.Spline(0, 100, 0), new GameClasses.Spline(50, 100, 0), null); } var interval = 0; var numb_pots = 7; var numb_states = 8; var charge = 0; var curr_charge = 0; var dc = 0; var Te = 300; var is_full = false; var puls_ampl = 25; var T_puls = 1500; var sfe_T = 1500; }Symbol 1719 MovieClip [__Packages.GameClasses.ParticleSystem] Frame 0class GameClasses.ParticleSystem extends Object { static var bmp_big; var log, depth, cycle, time_interval, bmp, particles, mc, point, ps_mc, count, T, max_rot, count_curr; function ParticleSystem (name_file, x, y, w, h, depth, cycle, time_interval) { super(); log = logger.Logger.getLog(); if (TURN_OFF) { return; } if (bmp_big == undefined) { bmp_big = new Object(); } if (bmp_big[name_file] == undefined) { bmp_big[name_file] = flash.display.BitmapData.loadBitmap(name_file); } if (depth != undefined) { this.depth = depth; } else { this.depth = depth_of_the_ps++; } if (cycle != undefined) { this.cycle = cycle; } else { this.cycle = true; } if (time_interval != undefined) { this.time_interval = time_interval; } else { this.time_interval = undefined; } bmp = new flash.display.BitmapData(w, h, true, 0); bmp.copyPixels(bmp_big[name_file], new flash.geom.Rectangle(x, y, w, h), new flash.geom.Point(0, 0)); particles = new Array(); } function destroy() { log.info("call function destroy from ParticleSystem"); mc = null; for (var _local3 in bmp_big) { bmp_big[_local3].dispose(); } bmp_big = null; bmp.dispose(); bmp = null; var _local2 = particles.length - 1; while (_local2 >= 0) { particles[_local2].destroy(); _local2--; } particles = null; point = null; for (var _local4 in ps_mc) { if (ps_mc[_local4] instanceof MovieClip) { MovieClip(ps_mc[_local4]).removeMovieClip(); } } ps_mc.removeMovieClip(); ps_mc = null; log = null; } function clear() { if (TURN_OFF) { return(undefined); } var _local2; var _local3; for (_local3 in bmp_big) { bmp_big[_local3].dispose(); } delete bmp_big; bmp_big = undefined; bmp.dispose(); _local2 = 0; while (_local2 < particles.length) { particles[_local2].clear(); delete particles[_local2]; _local2++; } delete particles; } function makeVisible() { ps_mc._visible = true; } function makeUnvisible() { ps_mc._visible = false; } function initParticleSystem(mc, count, T, fi1, fi2, v, a, alp1, alp2, scale1, scale2, color1, color2) { if (TURN_OFF) { return(undefined); } this.mc = mc; if (mc instanceof MovieClip) { ps_mc = MovieClip(mc)._parent.createEmptyMovieClip("ps" + depth, depth); } else { ps_mc = mc.mc._parent.createEmptyMovieClip("ps" + depth, depth); } makeUnvisible(); this.count = count; this.T = T; var _local2 = 0; while (_local2 < count) { var _local3 = new GameClasses.Particle(this, mc, bmp, "particle" + _local2, _local2, T, fi1, fi2, v, a, alp1, alp2, scale1, scale2, color1, color2); particles.push(_local3); _local2++; } if (time_interval == undefined) { time_interval = T / count; } } function startParticleSystem(point, max_rot, delay) { if (TURN_OFF) { return(undefined); } if (started) { breakParticleSystem(); } var _local2; curr_count = 0; makeVisible(); if ((delay != undefined) && (delay != 0)) { GameClasses.FreeMove.makeDelay(delay, GameClasses.GFunctions.create(this, startParticleSystem, point, max_rot, 0)); return(undefined); } this.point = point; this.max_rot = max_rot; started = true; count_curr = 0; var _local6 = getTimer(); _local2 = 0; while (_local2 < particles.length) { particles[_local2].startParticle(point, max_rot, (time_interval * _local2) + 1); _local2++; } } function generateParticle(n) { if (TURN_OFF) { return(undefined); } count_curr++; if (count_curr < count) { particles[count_curr].startParticle(point, max_rot); GameClasses.FreeMove.makeDelay(time_interval + 1, GameClasses.GFunctions.create(this, generateParticle)); } } function stopParticleSystem() { if (TURN_OFF) { return(undefined); } started = false; var _local2 = 0; while (_local2 < count) { particles[_local2].stopParticle(); _local2++; } } function breakParticleSystem() { makeUnvisible(); if (TURN_OFF) { return(undefined); } started = false; curr_count = 0; var _local2 = 0; while (_local2 < count) { particles[_local2].mov.stopMove(); particles[_local2].started = false; particles[_local2].body._visible = false; _local2++; } } var TURN_OFF = false; static var depth_of_the_ps = 50000; var started = false; var curr_count = 0; }Symbol 1720 MovieClip [__Packages.GameClasses.Particle] Frame 0class GameClasses.Particle { var mc, bmp, T, fi1, fi2, v, a, alp1, alp2, scale1, scale2, color1, color2, name_part, body, cx, cy, col, endAct, point, max_rot; function Particle (ps, mc, bmp, name_part, depth, T, fi1, fi2, v, a, alp1, alp2, scale1, scale2, color1, color2) { this.ps = ps; if (mc instanceof MovieClip) { this.mc = MovieClip(mc); } else { this.mc = mc.mc; x0 = mc.x; y0 = mc.y; } this.bmp.copyPixels(bmp, new flash.geom.Rectangle(0, 0, bmp.width, bmp.height), new flash.geom.Point(0, 0)); this.T = T; this.fi1 = fi1; this.fi2 = fi2; this.v = v; this.a = a; this.alp1 = alp1; this.alp2 = alp2; this.scale1 = scale1; this.scale2 = scale2; this.color1 = color1; this.color2 = color2; this.name_part = name_part; body = ps.ps_mc.createEmptyMovieClip((name_part + "_") + depth, depth); body._visible = false; body.body = body.createEmptyMovieClip("body", 1); body.body.attachBitmap(bmp, 1, "never", true); cx = body.body._width / 2; cy = body.body._height / 2; body.body._x = -cx; body.body._y = -cy; body.blendMode = "add"; body.mov = new GameClasses.FreeMove(); col = new Color(body); if (ps.cycle) { endAct = GameClasses.GFunctions.create(this, function () { this.startParticle(); }); } else { endAct = GameClasses.GFunctions.create(this, function () { this.started = false; this.body._visible = false; ps.curr_count--; if (ps.curr_count == 0) { ps.started = false; } }); } } function destroy() { ps = null; mc = null; bmp.dispose(); body.mov.destroy(); body.mov = null; body.removeMovieClip(); body = null; point = null; col = null; } function clear() { destroy(); } function startParticle(point, max_rot, delay) { ps.curr_count++; var _local6 = (Math.random() * (fi2 - fi1)) + fi1; var _local3; if (max_rot == undefined) { _local3 = (Math.random() * 60) - 30; } else { this.max_rot = max_rot; _local3 = (Math.random() * max_rot) - (max_rot / 2); } if (point != undefined) { this.point = point; x0 = point.x; y0 = point.y; } var _local2 = mc.getBounds(mc); started = true; body._visible = true; if (x0 == -10000) { body._x = (mc._x + _local2.xMin) + ((_local2.xMax - _local2.xMin) / 2); body._y = (mc._y + _local2.yMin) + ((_local2.yMax - _local2.yMin) / 2); } else { body._x = x0; body._y = y0; } body._alpha = alp1; body._xscale = scale1; body._yscale = scale1; body._rotation = 0; if ((color1 != undefined) && (color1 != null)) { col.setRGB(color1); } if (!(body instanceof MovieClip)) { } body.mov.endAct = endAct; GameClasses.FreeMove.addActivePiece(body, getTimer()); body.mov.initParticle(body, T, _local6, v, a, alp2, scale2, _local3, color2, delay); } function stopParticle() { started = false; ps.curr_count--; body.mov.endAct = GameClasses.GFunctions.create(this, function () { this.body._visible = false; if (this.ps.curr_count == 0) { this.ps.makeUnvisible(); } }); } var ps = null; var static_paticle = false; var x0 = -10000; var y0 = -10000; var stoped = false; var started = false; }Symbol 1721 MovieClip [__Packages.GameClasses.HintWindow] Frame 0class GameClasses.HintWindow { static var bmp, interval_mouse, w, h, rect, point, bmp_t, bmp_rt, bmp_r, bmp_rb, bmp_b, bmp_lb, bmp_l, bmp_lt, bmp_c; var log, snd, square_mc, hint_text, mcBody, mcRoot, body, txt, body_bmp, hint_bmp, hint_mc, shadow, btn, hw, hh, tw, th, strela; function HintWindow (mc_root, mc_with_hint, tex, point1) { var _local3; log = logger.Logger.getLog(); snd = GameClasses.MySounds.getMySounds(); if (bmp == undefined) { initClass(); } square_mc = mc_root.SQUARE_MC; hint_text = tex; mcBody = mc_with_hint; mcRoot = mc_root.HINT_LEVEL_MC; body = mcRoot.createEmptyMovieClip("hint_window" + depth, depth++); body._x = -100; body._y = -100; body.createEmptyMovieClip("body", 2); body.createEmptyMovieClip("shadow", 1); body._xscale = 0; body._yscale = 0; body._alpha = 0; txt = new GameClasses.TextClass(body.body, 2, hint_text, recede, recede); var _local5 = txt.getWidth(); var _local4 = (txt.getHeight() + hint_text.h) + (recede / 2); initBitmap(_local5, _local4); body.body.attachBitmap(body_bmp, 1); GameClasses.Consts.makeShadow(body.body, body.shadow, 0, 50); body.blendMode = "add"; body.body.blendMode = "add"; body.mov = new GameClasses.FreeMove(); if ((mcBody != undefined) && (mcBody != null)) { if (mcBody.hitArea) { hint_bmp = new flash.display.BitmapData(mcBody.hitArea._width, mcBody.hitArea._height, true, 0); hint_bmp.draw(mcBody.hitArea); } else { hint_bmp = new flash.display.BitmapData(mcBody._width, mcBody._height, true, 0); hint_bmp.draw(mcBody); } hint_mc = mcRoot.createEmptyMovieClip("hint_mask" + depth, depth++); hint_mc.blendMode = "add"; _local3 = new Color(hint_mc); _local3.setRGB(0); hint_mc._alpha = 0; var _local2; if (point1 == undefined) { if ((!mcBody.hitArea) || ((mcBody.hitArea._x == 0) && (mcBody.hitArea._y == 0))) { _local2 = new flash.geom.Point(mcBody._x, mcBody._y); } else { _local2 = new flash.geom.Point(mcBody.hitArea._x, mcBody.hitArea._y); } } else { _local2 = point1; } hint_mc._x = _local2.x; hint_mc._y = _local2.y; hint_mc.useHandCursor = false; hint_mc.attachBitmap(hint_bmp, 1); hint_mc.onRollOver = GameClasses.GFunctions.create(this, startHint); hint_mc.onRollOut = GameClasses.GFunctions.create(this, stopHint); hint_mc.onDragOver = GameClasses.GFunctions.create(this, startHint); hint_mc.onDragOut = GameClasses.GFunctions.create(this, stopHint); hint_mc.tabEnabled = false; hint_mc.onPress = GameClasses.GFunctions.create(mcBody, function () { this.onPress(); this.addOnPressAction(); }); } } static function disableHW() { HW_enabled = false; } static function enableHW() { HW_enabled = true; } function destroy() { GameClasses.FreeMove.clearInterval(interval_mouse); interval_mouse = 0; mcRoot = null; mcBody = null; square_mc = null; snd = null; hint_mc.onRollOver = null; hint_mc.onRollOut = null; hint_mc.onDragOver = null; hint_mc.onDragOut = null; shadow.shadow_bmp.dispose(); shadow.removeMovieClip(); shadow = null; hint_mc.removeMovieClip(); hint_mc = null; destroyStrela(); body.mov.destroy(); body.mov = null; body.body.removeMovieClip(); body.body = null; body.shadow.shadow_bmp.dispose(); body.shadow.shadow_bmp = null; body.shadow.filtr.destroy(); body.shadow.filtr = null; body.shadow.removeMovieClip(); body.shadow = null; body.removeMovieClip(); body = null; hint_text = null; btn.destroy(); btn = null; hint_bmp.dispose(); hint_bmp = null; body_bmp.dispose(); body_bmp = null; txt.destroy(); txt = null; log = null; delete addOnPressAction; delete startHideAct; delete endHideAct; } function clear() { body.removeMovieClip(); shadow.shadow_bmp.dispose(); shadow.removeMovieClip(); hint_mc.removeMovieClip(); hint_bmp.dispose(); body_bmp.dispose(); } static function clearAll() { GameClasses.FreeMove.clearInterval(interval_mouse); interval_mouse = 0; all_hw = new Array(); } static function initInterval() { GameClasses.FreeMove.clearInterval(interval_mouse); interval_mouse = 0; interval_mouse = GameClasses.FreeMove.setInterval(GameClasses.HintWindow, "onMouseMoveAct", 16); GameClasses.AllIntervals.get().add(interval_mouse); enableHW(); } static function initClass() { initInterval(); bmp = flash.display.BitmapData.loadBitmap(hint_name); w = 20; h = 15; rect = new flash.geom.Rectangle(0, 0, w, h); point = new flash.geom.Point(0, 0); bmp_t = new flash.display.BitmapData(w, h, true, 0); rect.x = w; rect.y = 0; bmp_t.copyPixels(bmp, rect, point); bmp_rt = new flash.display.BitmapData(w, h, true, 0); rect.x = bmp.width - w; rect.y = 0; bmp_rt.copyPixels(bmp, rect, point); bmp_r = new flash.display.BitmapData(w, h, true, 0); rect.x = bmp.width - w; rect.y = h; bmp_r.copyPixels(bmp, rect, point); bmp_rb = new flash.display.BitmapData(w, h, true, 0); rect.x = bmp.width - w; rect.y = bmp.height - h; bmp_rb.copyPixels(bmp, rect, point); bmp_b = new flash.display.BitmapData(w, h, true, 0); rect.x = w; rect.y = bmp.height - h; bmp_b.copyPixels(bmp, rect, point); bmp_lb = new flash.display.BitmapData(w, h, true, 0); rect.x = 0; rect.y = bmp.height - h; bmp_lb.copyPixels(bmp, rect, point); bmp_l = new flash.display.BitmapData(w, h, true, 0); rect.x = 0; rect.y = h; bmp_l.copyPixels(bmp, rect, point); bmp_lt = new flash.display.BitmapData(w, h, true, 0); rect.x = 0; rect.y = 0; bmp_lt.copyPixels(bmp, rect, point); bmp_c = new flash.display.BitmapData(w, h, true, 0); rect.x = w; rect.y = h; bmp_c.copyPixels(bmp, rect, point); } function initBitmap(w1, h1) { var _local3; var _local2; var _local5; var _local4; hw = (2 * recede) + w1; hh = (2 * recede) + h1; tw = hw - (2 * w); th = hh - (2 * h); body_bmp = new flash.display.BitmapData(hw, hh, true, 0); rect.x = 0; rect.y = 0; point.x = 0; point.y = 0; rect.width = w; rect.height = h; body_bmp.copyPixels(bmp_lt, rect, point); point.x = body_bmp.width - w; point.y = 0; body_bmp.copyPixels(bmp_rt, rect, point); point.x = body_bmp.width - w; point.y = body_bmp.height - h; body_bmp.copyPixels(bmp_rb, rect, point); point.x = 0; point.y = body_bmp.height - h; body_bmp.copyPixels(bmp_lb, rect, point); _local5 = int(tw / w); _local3 = 0; while (_local3 < _local5) { point.x = w + (_local3 * w); point.y = 0; body_bmp.copyPixels(bmp_t, rect, point); point.y = h + th; body_bmp.copyPixels(bmp_b, rect, point); _local3++; } rect.width = tw - (_local5 * w); point.x = w + (_local5 * w); point.y = 0; body_bmp.copyPixels(bmp_t, rect, point); point.y = h + th; body_bmp.copyPixels(bmp_b, rect, point); rect.width = w; _local4 = int(th / h); _local2 = 0; while (_local2 < _local4) { point.y = h + (_local2 * h); point.x = 0; body_bmp.copyPixels(bmp_l, rect, point); point.x = w + tw; body_bmp.copyPixels(bmp_r, rect, point); _local2++; } rect.height = th - (_local4 * h); point.y = h + (_local4 * h); point.x = 0; body_bmp.copyPixels(bmp_l, rect, point); point.x = w + tw; body_bmp.copyPixels(bmp_r, rect, point); rect.height = h; _local3 = 0; while (_local3 < _local5) { point.x = w + (_local3 * w); _local2 = 0; while (_local2 < _local4) { point.y = h + (_local2 * h); body_bmp.copyPixels(bmp_c, rect, point); _local2++; } point.y = h + (_local4 * h); rect.height = th - (_local4 * h); body_bmp.copyPixels(bmp_c, rect, point); rect.height = h; _local3++; } point.x = w + (_local5 * w); rect.width = tw - (_local5 * w); _local2 = 0; while (_local2 < _local4) { point.y = h + (_local2 * h); body_bmp.copyPixels(bmp_c, rect, point); _local2++; } rect.width = w; point.x = w + (_local5 * w); point.y = h + (_local4 * h); rect.width = tw - (_local5 * w); rect.height = th - (_local4 * h); body_bmp.copyPixels(bmp_c, rect, point); } function initHelp(x, y) { type = "study_hint"; TIME_OF_THE_HINT_MOVE = TIME_OF_THE_HELP_HINT_MOVE; body.body._x = (-body.body._width) / 2; body.shadow._x = body.body._x; body.body._y = -body.body._height; body.shadow._y = body.body._y; body._x = x; body._y = y; } function initHelpHint(x, y) { initHelp(x, y); initButton(); } function initHelpHintStrela(x, y, xs) { initHelp(x, y); initButton(); initStrela(xs); } function initHelpHintStrelaH(x, y, ys) { initHelp(x, y); initButton(); initStrelaH(ys); } function initHelpStrela(x, y, xs) { initHelp(x, y); initStrela(xs); } function initButton() { btn = new GameClasses.MyButton2(body.body, "Ok", 3, _root.dialogs.TextOk, 0, 0); btn.setX((hw - btn.getWidth()) / 2); btn.setY((hh - btn.getHeight()) - 10); btn.addAction(GameClasses.GFunctions.create(this, hideHelpHint)); } function initStrela(x) { strela = body.createEmptyMovieClip("strela", 3); var _local2 = flash.display.BitmapData.loadBitmap("Strela.png"); strela.bmp = new flash.display.BitmapData(_local2.width / 2, _local2.height, true, 0); strela.bmp.copyPixels(_local2, new flash.geom.Rectangle(0, 0, _local2.width / 2, _local2.height), new flash.geom.Point(0, 0)); strela.body = strela.createEmptyMovieClip("body", 2); strela.shadow = strela.createEmptyMovieClip("shadow", 1); strela.body.attachBitmap(strela.bmp, 1); GameClasses.Consts.makeShadow(strela.body, strela.shadow, 0, 60); strela.body._x = (-strela.body._width) / 2; strela.body._y = -strela.body._height; strela.shadow._x = strela.body._x; strela.shadow._y = strela.body._y; strela.mov = new GameClasses.FreeMove(); strela.x0 = x - body._x; strela.y0 = strela.body._height - 10; strela._x = strela.x0; strela._y = -body._y; strela._alpha = 0; _local2.dispose(); _local2 = null; } function destroyStrela() { strela.bmp.dispose(); strela.bmp = null; strela.mov.destroy(); strela.mov = null; strela.shadow.shadow_bmp.dispose(); strela.shadow.shadow_bmp = null; strela.shadow.filtr.destroy(); strela.shadow.filtr = null; strela.shadow.removeMovieClip(); strela.shadow = null; strela.body.removeMovieClip(); strela.body = null; } function initStrelaH(y) { initStrela(0); strela.x0 = (((-body.body._width) / 2) - strela.body._height) - 15; strela.y0 = y - body._y; strela._x = 530 - body._x; strela._y = strela.y0; strela._alpha = 0; strela._rotation = 90; } function setStrela(x, y) { strela.x0 = x - body._x; strela.y0 = y - body._y; strela._x = strela.x0; strela._y = -body._y; } function startStrela() { if (strela._y == (-body._y)) { strela.acc_y = new GameClasses.AccelLinePath(); strela.acc_y.addKey(strela.y0, 0.0002, 0); strela.acc_y.addKey(strela.y0 + 5, 0.0002, -1); strela.acc_y.addKey(strela.y0, 0, 0); strela.T = strela.acc_y.calculatePath(); strela.acc_x = undefined; } else { strela.acc_x = new GameClasses.AccelLinePath(); strela.acc_x.addKey(strela.x0, 0.0002, 0); strela.acc_x.addKey(strela.x0 + 5, 0.0002, -1); strela.acc_x.addKey(strela.x0, 0, 0); strela.T = strela.acc_x.calculatePath(); strela.acc_y = undefined; } strela.mov.endAct = GameClasses.GFunctions.create(this, function () { this.strela.mov.endAct = GameClasses.GFunctions.create(this, function () { GameClasses.FreeMove.addActivePiece(this.strela, getTimer()); this.strela.mov.initMove(this.strela, this.strela.T, 0, this.strela.acc_x, this.strela.acc_y); }); this.strela.mov.endAct(); }); strela._alpha = 100; GameClasses.FreeMove.addActivePiece(strela, getTimer()); strela.mov.initLine(strela, strela.x0, strela.y0, 300); } function disableHint() { hint_disabled = true; } function enableHint() { hint_disabled = false; hint_mc.swapDepths(depth++); } function showHelpHint(is_square) { hideAll(); is_hint = true; if ((is_square == undefined) || (is_square)) { square_mc._x = 0; } snd.startSound("TipWindow"); if (strela) { body.mov.endAct = GameClasses.GFunctions.create(this, function () { this.square_mc.onPress = GameClasses.GFunctions.create(this, this.hideHelpHint); this.square_mc.enabled = true; this.startStrela(); }); } else { body.mov.endAct = GameClasses.GFunctions.create(this, function () { this.square_mc.onPress = GameClasses.GFunctions.create(this, this.hideHelpHint); this.square_mc.enabled = true; }); } square_mc.tabEnabled = false; is_active = true; all_hw.push(this); GameClasses.FreeMove.addActivePiece(body, getTimer()); body.mov.initMove(body, TIME_OF_THE_HINT_MOVE, TIME_OF_THE_HINT_DELAY, undefined, undefined, 100, 100, undefined, hint_opacity); } function hideHelpHint() { is_hint = false; square_mc.onPress = function () { }; square_mc._x = 520; if (strela) { strela.mov.endAct = null; } hideHint(); } function showHint() { if (is_hint) { return(undefined); } is_active = true; all_hw.push(this); GameClasses.FreeMove.addActivePiece(body, getTimer()); body.mov.initMove(body, TIME_OF_THE_HINT_MOVE, TIME_OF_THE_HINT_DELAY, undefined, undefined, 100, 100, undefined, hint_opacity); } function hideHint() { var _local2 = all_hw.length - 1; while (_local2 >= 0) { if (all_hw[_local2] == this) { all_hw[_local2] = all_hw[all_hw.length - 1]; all_hw.pop(); break; } _local2--; } is_active = false; GameClasses.FreeMove.addActivePiece(body, getTimer()); body.mov.endAct = GameClasses.GFunctions.create(this, endHideAct); body.mov.initMove(body, TIME_OF_THE_HINT_MOVE, 0, undefined, undefined, 0, 0, undefined, 0); startHideAct(); } function startHint() { if ((!hint_disabled) && (HW_enabled)) { if (mcBody) { active_hint = this; } showHint(); } if (mcBody) { mcBody.onRollOver(); } } function stopHint() { active_hint = null; if (body.mov.active) { body.mov.stopMove1(); } hideHint(); if (mcBody) { mcBody.onRollOut(); } } static function hideCurrent() { active_hint.stopHint(); } static function onMouseMoveAct() { if (active_hint != null) { if ((active_hint.mcRoot._xmouse + active_hint.body.body._width) > 520) { active_hint.body.body._x = -active_hint.body.body._width; active_hint.body.shadow._x = active_hint.body.body._x; } else { active_hint.body.body._x = 0; active_hint.body.shadow._x = active_hint.body.body._x; } if ((active_hint.mcRoot._ymouse - active_hint.body.body._height) < 0) { active_hint.body.body._y = 0; active_hint.body.shadow._y = active_hint.body.body._y; } else { active_hint.body.body._y = -active_hint.body.body._height; active_hint.body.shadow._y = active_hint.body.body._y; } active_hint.body._x = active_hint.mcRoot._xmouse; active_hint.body._y = active_hint.mcRoot._ymouse; } } static function hideAll() { var _local1 = all_hw.length - 1; while (_local1 >= 0) { if (!all_hw[_local1]) { all_hw.splice(_local1, 1); } else if (all_hw[_local1].is_active) { if (all_hw[_local1].type == "study_hint") { all_hw[_local1].hideHelpHint(); } else { all_hw[_local1].hideHint(); } } _local1--; } } function getHeight() { return(body.body._height); } function setText(s) { txt.setText(s); } static var hint_name = "HintWindow.png"; static var depth = 0; static var all_hw = new Array(); static var active_hint = null; static var is_hint = false; var startHideAct = null; var addOnPressAction = null; var endHideAct = null; var hint_disabled = false; var recede = 10; var TIME_OF_THE_HINT_MOVE = GameClasses.Consts.TIME_OF_THE_HINT_MOVE; var TIME_OF_THE_HELP_HINT_MOVE = GameClasses.Consts.TIME_OF_THE_HELP_HINT_MOVE; var TIME_OF_THE_HINT_DELAY = GameClasses.Consts.TIME_OF_THE_HINT_DELAY; var hint_opacity = 90; var type = "hint"; var is_active = false; var sound_showHint = "ShowTooltip"; static var HW_enabled = true; }Symbol 1722 MovieClip [__Packages.GameClasses.AllIntervals] Frame 0class GameClasses.AllIntervals { var intervals, infos; function AllIntervals () { intervals = new Array(); infos = new Array(); } static function get() { if (!ai) { ai = new GameClasses.AllIntervals(); } return(ai); } function add(int, inf) { } function del(int) { } function getInfo() { return(""); } function add1(int, inf) { var _local2 = 0; while (_local2 < intervals.length) { if (int == intervals[_local2]) { if (inf) { infos[_local2] = inf; } return(undefined); } _local2++; } intervals.push(int); if (inf) { infos.push(inf); } else { infos.push(" "); } } function del1(int) { var _local3 = -1; var _local2 = 0; while (_local2 < intervals.length) { if (int == intervals[_local2]) { _local3 = _local2; break; } _local2++; } if (_local3 != -1) { intervals.splice(_local3, 1); delete infos[_local3]; infos.splice(_local3, 1); } } function getInfo1() { var _local3 = ("Count=" + intervals.length) + newline; var _local2 = 0; while (_local2 < intervals.length) { _local3 = _local3 + (((String(intervals[_local2]) + " ") + infos[_local2]) + newline); _local2++; } return(_local3); } static var ai = null; }Symbol 1723 MovieClip [__Packages.GameClasses.NewParticleSystem] Frame 0class GameClasses.NewParticleSystem { var mcRoot, numb, particles, path, body, pmov, pmovs, T, t0; function NewParticleSystem (root_mc, number_parts) { mcRoot = root_mc; numb = number_parts; particles = new Array(); path = new Array(); body = mcRoot.createEmptyMovieClip("ps" + depth, depth++); body._x = -100; makeUnvisible(); body.mov = new GameClasses.FreeMove(); var _local3 = 0; while (_local3 < numb) { particles[_local3] = body.createEmptyMovieClip("part" + _local3, _local3); var _local2 = particles[_local3]; _local2._x = -100; _local2.mov = new GameClasses.FreeMove(); _local2.body = _local2.createEmptyMovieClip("body", 2); _local2._visible = false; _local3++; } } function destroy() { delete mcRoot; delete link_mc; var _local2 = 0; while (_local2 < particles.length) { particles[_local2].mov.destroy(); delete particles[_local2].mov; delete particles[_local2]; _local2++; } delete particles; _local2 = 0; while (_local2 < path.length) { delete path[_local2]; _local2++; } delete path; for (var _local3 in body) { if (body[_local3] instanceof MovieClip) { MovieClip(body[_local3]).removeMovieClip(); delete body[_local3]; } } body.removeMovieClip(); delete body; path_x.destroy(); path_y.destroy(); if (path_x instanceof Array) { _local2 = 0; while (_local2 < path_x.length) { delete path_x[_local2]; delete path_y[_local2]; _local2++; } delete path_x; delete path_y; } pmov.destroy(); delete pmov; _local2 = 0; while (_local2 < pmovs.length) { pmovs[_local2].destroy(); delete pmovs[_local2]; _local2++; } delete pmovs; } function clear() { stopPS(); } function makeVisible() { body._visible = true; } function makeUnvisible() { body._visible = false; } function initTexture(bmp_src) { if (active) { stopPS(); } var _local5 = new flash.geom.Rectangle(0, 0, bmp_src.width, bmp_src.height); var _local6 = new flash.geom.Point(0, 0); var _local3 = 0; while (_local3 < numb) { var _local2 = particles[_local3]; _local2.bmp.dispose(); _local2.body.removeMovieClip(); _local2.body = _local2.createEmptyMovieClip("body", 2); _local2.bmp = new flash.display.BitmapData(bmp_src.width, bmp_src.height, true, 0); _local2.bmp.copyPixels(bmp_src, _local5, _local6); _local2.body.attachBitmap(_local2.bmp, 1); _local2.body._x = (-_local2.body._width) / 2; _local2.body._y = (-_local2.body._height) / 2; _local3++; } } function initTextureFromLibrary(id) { if (active) { stopPS(); } var _local3 = 0; while (_local3 < numb) { var _local2 = particles[_local3]; _local2.bmp.dispose(); _local2.body.removeMovieClip(); _local2.attachMovie(id, "body", 2); _local2.body._x = (-_local2.body._width) / 2; _local2.body._y = (-_local2.body._height) / 2; _local3++; } } function initPath(path_src_x, path_src_y) { if (active) { stopPS(); } if (((path_src_x instanceof GameClasses.Spline) || (path_src_x instanceof GameClasses.Line)) || (path_src_x instanceof Array)) { path_x = path_src_x; path_y = path_src_y; } } function startPS1(numb_repeats, t_delay, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { startPS(numb_repeats, t_delay, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1); } function startPS(numb_repeats, t_delay, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1) { body._x = 0; var _local16 = getTimer(); active = true; T = t_delay + (t_issue * (numb - 1)); makeVisible(); t0 = getTimer(); var _local3 = 0; while (_local3 < pmovs.length) { pmovs[_local3].destroy(); delete pmovs[_local3]; _local3++; } delete pmovs; pmovs = new Array(numb); _local3 = 0; while (_local3 < numb) { var _local2 = particles[_local3]; var _local7 = getBurnX(t_issue, _local3); var _local6 = getBurnY(t_issue, _local3); if (x1 != undefined) { if (x1 instanceof GameClasses.Spline) { x1.reCalculate(_local7); y1.reCalculate(_local6); } else if (!isNaN(x1)) { _local2._x = x1; _local2._y = y1; x1 = null; y1 = null; } } else { _local2._x = _local7; _local2._y = _local6; } _local2.mov.endAct = null; pmovs[_local3] = GameClasses.FreeMove.makeDelay(t_delay + (_local3 * t_issue), GameClasses.GFunctions.create(_local2.mov, _local2.mov.newInitMove, _local2, t_life, 1, x1, y1, xscale1, yscale1, rotation1, alpha1, color1)); _local3++; } if (numb_repeats == 1) { particles[numb - 1].mov.endAct = GameClasses.GFunctions.create(this, stopPS); } else { pmov = GameClasses.FreeMove.makeDelay(T, GameClasses.GFunctions.create(this, startPS, 0, 0, t_issue, t_life, x1, y1, xscale1, yscale1, rotation1, alpha1, color1)); } } function getBurnX(t, i) { if (T > 0) { if (path_x instanceof Array) { return(path_x[i]); } return(path_x.getPoint((t * i) / T)); } return(0); } function getBurnY(t, i) { if (T > 0) { if (path_y instanceof Array) { return(path_y[i]); } return(path_y.getPoint((t * i) / T)); } return(0); } function stopPS() { if (active) { var _local2 = 0; while (_local2 < pmovs.length) { pmovs[_local2].destroy(); delete pmovs[_local2]; _local2++; } delete pmovs; pmov.destroy(); delete pmov; makeUnvisible(); body._x = -100; _local2 = 0; while (_local2 < numb) { particles[_local2].mov.stopMove(); particles[_local2]._x = -100; _local2++; } active = false; } } function startExplode(x, y, mindx, maxdx, dy, minvy, maxvy, ay, sp_xscale, sp_yscale, sp_alp, color1, delay) { body._x = x; body._y = y; var _local8; var _local3; var _local9; var _local7; var _local6; var _local5; makeVisible(); var _local4 = 0; while (_local4 <= (particles.length - 1)) { var _local2 = particles[_local4]; _local7 = mindx + (Math.random() * (maxdx - mindx)); _local8 = new GameClasses.Spline(0, _local7); _local9 = new GameClasses.Spline(0, (Math.random() * 720) - 360); _local3 = new GameClasses.AccelLinePath(); _local6 = minvy + (Math.random() * (maxvy - minvy)); _local3.addKey(0, ay, _local6); _local3.addKey(dy, 0, 1); _local5 = _local3.calculatePath(); _local2.mov.endAct = null; _local2.mov.newInitMove(_local2, _local5, 1, _local8, _local3, sp_xscale, sp_yscale, _local9, sp_alp, color1); _local4++; } } function startInverseExplode(x, y, mindx, maxdx, dy, minvy, maxvy, ay, sp_xscale, sp_yscale, sp_alp, color1, delay) { body._x = x; body._y = y; var _local8; var _local3; var _local9; var _local7; var _local6; var _local5; makeVisible(); var _local4 = 0; while (_local4 <= (particles.length - 1)) { var _local2 = particles[_local4]; _local7 = mindx + (Math.random() * (maxdx - mindx)); _local8 = new GameClasses.Spline(0, _local7); _local9 = new GameClasses.Spline(0, (Math.random() * 720) - 360); _local3 = new GameClasses.AccelLinePath(); _local6 = minvy + (Math.random() * (maxvy - minvy)); _local3.addKey(0, ay, _local6); _local3.addKey(dy, 0, 1); _local5 = _local3.calculatePath(); _local2.mov.endAct = null; _local2.mov.updateAct = _local2.mov.updateActInverse; _local2.mov.newInitMove(_local2, _local5, 1, _local8, _local3, sp_xscale, sp_yscale, _local9, sp_alp, color1); _local4++; } } static function makeSimpleFire(root_mc) { var _local1 = new GameClasses.NewParticleSystem(root_mc, 12); _local1.initTextureFromLibrary("blur1"); return(_local1); } function startSimpleFire(x, y, t_delay, _scale) { var _local2; if (!_scale) { _local2 = 1; } else { _local2 = _scale; } var _local11 = new flash.geom.Point(x, y); var _local10 = new flash.geom.Point(x, y - (_local2 * 13)); var _local9 = new flash.geom.Point(x, y - (_local2 * 50)); var _local12 = [_local11, _local10, _local9]; var _local4 = [2, 4, 2]; var _local6 = [_local2 * 25, _local2 * 55, _local2 * 30, _local2 * 5]; var _local5 = [_local2 * 5, _local2 * 5, _local2 * 5, _local2 * 1]; var _local3 = [60, 100, 80, 10]; var _local8 = [16776960, 16711680]; var _local7 = [-180, 180]; startFire(t_delay, 720, 60, _local12, _local4, _local6, _local5, _local3, _local8, _local7); } function startFireParticle(part, t_life, t_delay, points, p_rads, scales, s_rads, alphas, color1, rotations) { var _local10 = new GameClasses.Spline(); var _local9 = new GameClasses.Spline(); var _local2 = 0; while (_local2 < points.length) { var _local1 = p_rads[_local2] * (1 - (2 * Math.random())); var _local6 = Math.sqrt((p_rads[_local2] * p_rads[_local2]) - (_local1 * _local1)) * (1 - (2 * Math.random())); _local10.addKey(points[_local2].x + _local1); _local9.addKey(points[_local2].y + _local6); _local2++; } _local10.Calculate(false); _local9.Calculate(false); var _local11 = new GameClasses.Spline(); var _local12 = new GameClasses.Spline(); _local2 = 0; while (_local2 < scales.length) { var _local1 = s_rads[_local2] * (1 - (2 * Math.random())); var _local6 = Math.sqrt((s_rads[_local2] * s_rads[_local2]) - (_local1 * _local1)) * (1 - (2 * Math.random())); _local11.addKey(scales[_local2] + _local1); _local12.addKey(scales[_local2] + _local6); _local2++; } _local11.Calculate(false); _local12.Calculate(false); var _local15 = new GameClasses.Line(rotations[0] + ((rotations[1] - rotations[0]) * Math.random()), rotations[0] + ((rotations[1] - rotations[0]) * Math.random())); var _local13 = new GameClasses.Spline(); _local2 = 0; while (_local2 < alphas.length) { _local13.addKey(alphas[_local2]); _local2++; } _local13.Calculate(false); GameClasses.FreeMove.makeDelay(t_delay, GameClasses.GFunctions.create(part.mov, part.mov.newInitMove, part, t_life, 1, _local10, _local9, _local11, _local12, _local15, _local13, color1)); } function startFire(t_delay, t_life, t_issue, points, p_rads, scales, s_rads, alphas, color1, rotations) { body._x = 0; makeVisible(); var _local3 = 0; while (_local3 < particles.length) { var _local2 = particles[_local3]; _local2.mov.endAct = GameClasses.GFunctions.create(this, startFireParticle, _local2, t_life, 1, points, p_rads, scales, s_rads, alphas, color1, rotations); startFireParticle(_local2, t_life, t_delay + (t_issue * _local3), points, p_rads, scales, s_rads, alphas, color1, rotations); _local3++; } pmov = GameClasses.FreeMove.makeDelay(t_delay + (t_issue * (particles.length - 1)), GameClasses.GFunctions.create(this, startFire, 0, t_life, t_issue, points, p_rads, scales, s_rads, alphas, color1, rotations)); } function addMC(id, x, y) { body.attachMovie(id, id, body.getNextHighestDepth()); body[id]._x = x; body[id]._y = y; } static var depth = 0; var link_mc = null; var path_x = null; var path_y = null; var active = false; var randX = 0; var randY = 0; }Symbol 1724 MovieClip [__Packages.GameClasses.BonusField] Frame 0class GameClasses.BonusField { var mcRoot, small_bonus, bonuses, hw, txt, rect, updateNumb, numb, x0, y0, class_name, text_x, text_y; function BonusField () { } function destroy() { mcRoot = null; small_bonus.destroy(); small_bonus.removeMovieClip(); small_bonus = null; bonuses[0].destroy(); bonuses[0].removeMovieClip(); bonuses[0] = null; bonuses = null; hw.destroy(); hw = null; txt.destroy(); txt = null; rect = null; updateNumb = null; } function clear() { delete bonuses; } function getVisibleElems() { var _local2 = new Array(); _local2.push(bonuses[0]); _local2.push(small_bonus); _local2.push(txt.getBody()); return(_local2); } function initBonusField(mc, x, y, numb) { this.numb = numb; var _local5; mcRoot = mc; x0 = x; y0 = y; bonuses = new Array(); bonuses[0] = mcRoot.attachMovie(class_name, class_name + mcRoot.depth_for_bonuses, mcRoot.depth_for_bonuses++); bonuses[0]._alpha = 0; bonuses[0].initBonus("chips.png", rect); bonuses[0].breakShine(); bonuses[0]._x = x0; bonuses[0]._y = y0; bonuses[0].initFieldBonus(); txt = new GameClasses.TextClass(mcRoot, mcRoot.depth_for_bonuses++, _root.dialogs.BonusBombZLText, x0 + text_x, y0 + text_y); hw = new GameClasses.HintWindow(mcRoot, bonuses[0], _root.dialogs["HintWindowText" + class_name]); if (numb > 0) { bonuses[0]._visible = true; bonuses[0].enableBonus(); bonuses[0]._alpha = 100; txt.setText("x" + numb); } else { bonuses[0]._visible = false; hw.disableHint(); bonuses[0].disableBonus(); } small_bonus = mcRoot.attachMovie(class_name, class_name + (mcRoot.depth_for_bonuses + 201), mcRoot.depth_for_bonuses + 201); small_bonus._alpha = 0; small_bonus._x = x0; small_bonus._y = y0; small_bonus.initBonus("chips.png", rect); small_bonus.breakShine(); } function startPS(x, y) { } function addBonus(bonus) { switch (bonuses[0].type) { case "bomb" : mcRoot.startReadyBombBonusHelpHint(); break; case "zl" : mcRoot.startReadyZLBonusHelpHint(); break; case "time" : mcRoot.startReadyTimeBonusHelpHint(); break; case "swap" : mcRoot.startReadySwapBonusHelpHint(); } numb++; if (bonus) { bonus.removeMovieClip(); } if (numb == 1) { bonuses[0]._visible = true; bonuses[0].enableBonus(); hw.enableHint(); bonuses[0]._x = x0; bonuses[0]._y = y0; bonuses[0].bonus_state = GameClasses.Bonus.NOT_SELECTED; bonuses[0]._alpha = 100; txt.setText("x" + numb); } else if (numb > 1) { txt.setText("x" + numb); } updateNumb(); } function removeBonus() { numb--; if (numb <= 0) { bonuses[0]._visible = false; bonuses[0].disableBonus(); hw.disableHint(); txt.setText(" "); bonuses[0]._alpha = 0; bonuses[0].bonus_state = GameClasses.Bonus.DISABLED; } else { txt.setText("x" + numb); } updateNumb(); } var selected_this = false; }Symbol 1725 MovieClip [__Packages.GameClasses.Bonus] Frame 0class GameClasses.Bonus extends MovieClip { var snd, mcRoot, _parent, mov, concurent_bonus_fields, bonus_field, onPress, body, blur_body, bmp, blur_bmp, shine_mc, createEmptyMovieClip, shine_color, hitArea, _x, _y, tabEnabled, onDragOver, onDragOut, onRollOver, onRollOut; function Bonus () { super(); snd = GameClasses.MySounds.getMySounds(); mcRoot = _parent; mov = new GameClasses.FreeMove(); concurent_bonus_fields = new Array(); } function disableBonus() { bonus_state = DISABLED; } function enableBonus() { bonus_state = NOT_SELECTED; } function destroy() { Mouse.removeListener(listener); snd = null; mcRoot = null; bonus_field = null; roll_over_mc = null; selected_bonus = null; delete tremble_arr; delete concurent_bonus_fields; delete listener; delete onPress; body.removeMovieClip(); body = null; blur_body.removeMovieClip(); blur_body = null; bmp.dispose(); bmp = null; blur_bmp.dispose(); blur_bmp = null; mov.destroy(); mov = null; shine_mc.mov.destroy(); shine_mc.mov = null; } function removeMovieClip() { snd = null; mcRoot = null; Mouse.removeListener(listener); delete tremble_arr; delete listener; delete onPress; body.clear(); body.removeMovieClip(); blur_body.clear(); blur_body.removeMovieClip(); bmp.dispose(); blur_bmp.dispose(); mov.clear(); delete mov; super.removeMovieClip(); } function initBonus(id_tex, rect) { var _local2 = flash.display.BitmapData.loadBitmap(id_tex); var _local9 = new flash.geom.Point(0, 0); var _local4; var _local3 = new flash.filters.BlurFilter(blur_intensity, blur_intensity, 1); var _local7 = new Array(); _local7.push(_local3); bmp = new flash.display.BitmapData(rect.width, rect.height, true, 0); bmp.copyPixels(_local2, rect, _local9); body = createEmptyMovieClip("body", 3); body.attachBitmap(bmp, 1, "never", true); shine_mc = body.createEmptyMovieClip("shine_mc", body.getNextHighestDepth()); shine_mc.mov = new GameClasses.FreeMove(); shine_mc.mov.endAct = null; blur_bmp = new flash.display.BitmapData(bmp.width + 40, bmp.height + 40, true, 0); blur_bmp.applyFilter(bmp, new flash.geom.Rectangle(0, 0, bmp.width, bmp.height), new flash.geom.Point(20, 20), _local3); var _local8 = -20; var _local6 = -20; blur_body = createEmptyMovieClip("blur_body", 2); blur_body.attachBitmap(blur_bmp, 1); blur_body.width = blur_body._width; blur_body.height = blur_body._height; blur_body.x = _local8; blur_body.y = _local6; _local4 = new Color(blur_body); _local4.setRGB(shine_color); blur_body._alpha = blur_opacity; blur_body._xscale = blur_body._xscale * min_shine_coof; blur_body._yscale = blur_body._yscale * min_shine_coof; blur_body._alpha = 0; hitArea = body; _local2.dispose(); startShine(); } function startShine() { blur_body._alpha = 100; shine_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateShine); GameClasses.FreeMove.addActivePiece(shine_mc, getTimer()); shine_mc.mov.initMove(shine_mc, T_shine * 2, 0); } function startBigShine() { blur_body._alpha = 100; shine_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateBigShine); GameClasses.FreeMove.addActivePiece(shine_mc, getTimer()); shine_mc.mov.initMove(shine_mc, T_shine * 2, 0); } function breakShine() { shine_mc.mov.stopMove1(); blur_body._alpha = 0; blur_body._xscale = 100; blur_body._yscale = 100; blur_body._x = blur_body.x; blur_body._y = blur_body.y; } function breakBigShine() { shine_mc.mov.stopMove1(); blur_body._alpha = 0; blur_body._xscale = 100; blur_body._yscale = 100; blur_body._x = blur_body.x; blur_body._y = blur_body.y; } function updateShine() { var _local3; var _local2 = shine_mc.mov.t * 4; if (_local2 >= 2) { schine_counter = ((schine_counter >= position_end_shine) ? 0 : (schine_counter + 1)); shine_mc.mov.last_t = shine_mc.mov.curr_t; _local2 = 0; } else if (_local2 >= 1) { _local2 = 2 - _local2; } if (schine_counter == position_end_shine) { _local3 = min_shine_coof + (_local2 * (max2_shine_coof - min_shine_coof)); } else { _local3 = min_shine_coof + (_local2 * (max_shine_coof - min_shine_coof)); } blur_body._xscale = 100 * _local3; blur_body._yscale = 100 * _local3; blur_body._x = blur_body.x - ((blur_body.width * (_local3 - 1)) / 2); blur_body._y = blur_body.y - ((blur_body.height * (_local3 - 1)) / 2); } function updateBigShine() { var _local3; var _local2 = shine_mc.mov.t * 4; if (_local2 >= 2) { shine_mc.mov.last_t = shine_mc.mov.curr_t; _local2 = 0; } else if (_local2 >= 1) { _local2 = 2 - _local2; } _local3 = min_big_shine_coof + (_local2 * (max_big_shine_coof - min_big_shine_coof)); blur_body._xscale = 100 * _local3; blur_body._yscale = 100 * _local3; blur_body._x = blur_body.x - ((blur_body.width * (_local3 - 1)) / 2); blur_body._y = blur_body.y - ((blur_body.height * (_local3 - 1)) / 2); } function endShine() { shine_mc.mov.stopMove1(); shine_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateEndShine); GameClasses.FreeMove.addActivePiece(shine_mc, getTimer()); shine_mc.mov.initMove(shine_mc, T_shine * 2, 0); blur_body._alpha = blur_opacity; min_shine_coof = 1; } function updateEndShine() { var _local3; var _local2 = shine_mc.mov.t * 4; if (_local2 >= 2) { blur_body._alpha = 0; _local2 = 0; shine_mc.mov.stopMove1(); } else if (_local2 >= 1) { _local2 = 2 - _local2; } _local3 = min_shine_coof + (_local2 * (max2_shine_coof - min_shine_coof)); blur_body._xscale = 100 * _local3; blur_body._yscale = 100 * _local3; blur_body._x = blur_body.x - ((blur_body.width * (_local3 - 1)) / 2); blur_body._y = blur_body.y - ((blur_body.height * (_local3 - 1)) / 2); } function moveToField() { snd.startSound("FallenVisBonus"); var _local3; var _local2; _local3 = new GameClasses.Spline(_x, (_x + bonus_field().x0) / 2, bonus_field().x0); _local2 = new GameClasses.Spline(_y, bonus_field().y0 - (Math.random() * 15), bonus_field().y0); _local3.Calculate(); _local2.Calculate(); mov.__set__endAct(GameClasses.GFunctions.create(this, function () { this.breakShine(); this.bonus_field().addBonus(this); this.mov.endAct = null; })); GameClasses.FreeMove.addActivePiece(this, getTimer()); mov.initMove(this, GameClasses.Consts.TIME_OF_THE_BOMB_BONUS_MOVE, 0, _local3, _local2); } function initFieldBonus() { tabEnabled = false; onDragOver = onRollOverAct; onDragOut = onRollOutAct; onRollOver = onRollOverAct; onRollOut = onRollOutAct; onPress = onPressAct; } function uninitFieldBonus() { } function onRollOverAct() { if (bonus_state == NOT_SELECTED) { startShine(); } } function onRollOutAct() { if (bonus_state == NOT_SELECTED) { breakShine(); } } function onPressAct() { if (bonus_state == NOT_SELECTED) { onPressAct1(); } else if (bonus_state == SELECTED) { onPressAct2(); } } function onPressAct1() { if (bonus_state == DISABLED) { return(undefined); } if (mcRoot.TheField.isLocked() || (mcRoot.is_locked)) { return(undefined); } if (!mcRoot.TheField.was_first_step) { mcRoot.TheField.was_first_step = true; mcRoot.timer.play(); } var _local4 = mcRoot.theField.is_locked; var _local2 = 0; while (_local2 < concurent_bonus_fields.length) { if (concurent_bonus_fields[_local2]().selected_this) { concurent_bonus_fields[_local2]().bonuses[0].onPressAct2(); break; } _local2++; } var _local3; snd.startSound("take_bonus"); bonus_field().selected_this = true; bonus_state = SELECTED; mcRoot.TheField.lockTheField(); _local3 = bonus_field().small_bonus; _local3._alpha = 100; _local3.listener.onMouseMove = GameClasses.GFunctions.create(_local3, moveActiveBonus); _local3.listener.onMouseDown = GameClasses.GFunctions.create(_local3, movePressBonus, bonus_field()); Mouse.addListener(_local3.listener); _local3.mov.endAct = null; GameClasses.FreeMove.addActivePiece(_local3, getTimer()); _local3.mov.initLineTo(_local3, mcRoot._xmouse + 15, mcRoot._ymouse + 2, 70, 70, 0, GameClasses.Consts.TIME_OF_THE_MOVE_SMALL_BONUS); startBigShine(); } function onPressAct2() { if (bonus_state == DISABLED) { return(undefined); } if (mcRoot.TheField.count_move_on_the_field != 0) { return(undefined); } var _local2 = bonus_field().small_bonus; snd.startSound("drop_bonus"); bonus_field().selected_this = false; bonus_state = NOT_SELECTED; mcRoot.theField.unlockTheField(); Mouse.removeListener(_local2.listener); _local2.mov.endAct = GameClasses.GFunctions.create(_local2, function () { this._alpha = 0; }); _local2.mov.newInitMove(_local2, GameClasses.Consts.TIME_OF_THE_MOVE_SMALL_BONUS, 0, bonus_field().x0, bonus_field().y0, 100, 100); breakBigShine(); } function startTremble(mc) { if (mc.tremble_x0 == undefined) { mc.tremble_x0 = mc._x; mc.tremble_y0 = mc._y; mc.updateTremble = function () { this._x = ((Math.random() * 4) + this.tremble_x0) - 2; this._y = ((Math.random() * 4) + this.tremble_y0) - 2; }; mc.interval_tremble = 0; } GameClasses.FreeMove.clearInterval(mc.interval_tremble); mc.interval_tremble = 0; mc.interval_tremble = GameClasses.FreeMove.setInterval(mc, "updateTremble", 8); } function stopTremble(mc) { GameClasses.FreeMove.clearInterval(mc.interval_tremble); mc.interval_tremble = 0; mc._x = mc.tremble_x0; mc._y = mc.tremble_y0; delete mc.tremble_x0; } function movePressBonus(bonus_field) { } function moveActiveBonus() { } var blur_opacity = 60; var min_shine_coof = 1.1; var max_shine_coof = 1.3; var max2_shine_coof = 2; var min_big_shine_coof = 1; var max_big_shine_coof = 2; var T_shine = GameClasses.Consts.TIME_OF_THE_SHINE_PERIOD; var T_shine_end = GameClasses.Consts.TIME_OF_THE_END_SHINE_PERIOD; var position_end_shine = GameClasses.Consts.POSITION_OF_THE_END_SHINE; var blur_intensity = 8; var t0_shine = 0; var schine_counter = 0; static var selected_bonus = false; var listener = new Object(); var tremble_arr = new Array(); var roll_over_mc = null; static var NOT_SELECTED = 1; static var SELECTED = 2; static var DISABLED = 3; var bonus_state = NOT_SELECTED; }Symbol 1726 MovieClip [__Packages.GameClasses.BombBonusField] Frame 0class GameClasses.BombBonusField extends GameClasses.BonusField { var class_name, rect, text_x, text_y, updateNumb, ps, mcRoot, small_bonus; function BombBonusField () { super(); class_name = "Bomb"; rect = new flash.geom.Rectangle(26, 52, 26, 26); text_x = 21; text_y = 10; updateNumb = function () { GameClasses.Match3Level.numb_b = this.numb; }; } function clear() { super.clear(); ps.clear(); } function initBombBonusField(mc, x, y) { super.initBonusField(mc, x, y, GameClasses.Match3Level.numb_b); ps = new GameClasses.ParticleSystem("particles.png", 0, 64, 32, 32, mcRoot.depth_for_bonus_ps++, false, 70); var _local3 = new GameClasses.Spline(1, 200, 350, 200, 1); _local3.Calculate(); ps.initParticleSystem(small_bonus, 7, 700, 0, 360, 0.01, 0, 100, 0, 0, _local3, 16711680, 16750848); } function startPS(x, y) { ps.startParticleSystem(new flash.geom.Point(x, y)); } }Symbol 1727 MovieClip [__Packages.GameClasses.MyTime] Frame 0class GameClasses.MyTime extends MovieClip { var mcRoot, _parent, blendMode, body_bmp_full, body_bmp, body_mc, fix, srez, nps, rect1, rect2, point, hw, mov, body_mask_mc, createEmptyMovieClip, attachMovie, _x, _y, T, t0, curr_time, hitArea, finish_h, full_h, added_ochki, full_ochki; function MyTime () { super(); mcRoot = _parent; blendMode = "layer"; } function destroy() { mcRoot = null; body_bmp_full.dispose(); body_bmp_full = null; body_bmp.dispose(); body_bmp = null; body_mc.removeMovieClip(); body_mc = null; fix.removeMovieClip(); fix = null; srez.removeMovieClip(); srez = null; nps.destroy(); nps = null; rect1 = null; rect2 = null; point = null; hw.destroy(); hw = null; mov.destroy(); mov = null; body_mask_mc.mov.destroy(); body_mask_mc.mov = null; body_mask_mc.removeMovieClip(); body_mask_mc = null; } function getBody() { return(this); } function removeMovieClip() { body_bmp_full.dispose(); body_bmp.dispose(); body_mc.removeMovieClip(); fix.removeMovieClip(); srez.removeMovieClip(); super.removeMovieClip(); } function initTimer(id_time, x, y, T) { var _local7; mcRoot.game_time = T; body_bmp_full = flash.display.BitmapData.loadBitmap(id_time + ".png"); body_bmp = new flash.display.BitmapData(body_bmp_full.width, body_bmp_full.height, true, 0); body_bmp.copyPixels(body_bmp_full, new flash.geom.Rectangle(0, 0, body_bmp_full.width, body_bmp_full.height), new flash.geom.Point(0, 0)); body_mc = createEmptyMovieClip("body_mc", 1); body_mc.attachBitmap(body_bmp, 1); body_mask_mc = createEmptyMovieClip("body_mask_mc", 2); GameClasses.Consts.drawRectangle(body_mask_mc, new flash.geom.Rectangle(0, 0, body_bmp_full.width, body_bmp_full.height)); body_mask_mc.mov = new GameClasses.FreeMove(); fix = attachMovie(id_time + "Fix", "fix", 7); srez = attachMovie(id_time + "Srez", "srez", 6); srez.forceSmoothing = true; srez._x = -1; srez._y = -1; fix._y = body_mc._height - 23; _x = x; _y = y; this.T = T; t0 = getTimer(); curr_time = 0; rect1 = new flash.geom.Rectangle(0, 0, body_bmp_full.width, body_bmp_full.height); rect2 = new flash.geom.Rectangle(0, 0, body_bmp_full.width, 1); point = new flash.geom.Point(0, 0); hitArea = body_mc; hw = new GameClasses.HintWindow(mcRoot, this, _root.dialogs.HintWindowTextTimer); mov = new GameClasses.FreeMove(); body_mask_mc.mov.endAct = GameClasses.GFunctions.create(this, function () { this.mcRoot.snd.startSound("level_lost"); this.mcRoot.game_time = 0; this.mcRoot.showEndOfTimeHW(); }); body_mask_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateTimer); body_mask_mc._x = body_mc._x; body_mc.setMask(body_mask_mc); initPS(); } function initPS() { var _local3 = flash.display.BitmapData.loadBitmap("particles.png"); var _local2 = new flash.display.BitmapData(32, 32, true, 0); _local2.copyPixels(_local3, new flash.geom.Rectangle(32, 64, 32, 32), new flash.geom.Point(0, 0)); _local3.dispose(); nps = new GameClasses.NewParticleSystem(mcRoot.NPS_LEVEL_MC, bonus_numb_nps); nps.initTexture(_local2); _local2.dispose(); nps.initPath(new GameClasses.Spline(370, 400, 430, 460, 510, 500, 510, 500, 510), new GameClasses.Spline(370, 360, 370, 380, 370, 300, 200, 100, 60)); } function startBonus() { nps.startPS(1, 0, bonus_issue_delay, bonus_particle_life, null, null, new GameClasses.Spline(0, 100, 0), new GameClasses.Spline(0, 100, 0)); var _local2 = ((bonus_issue_delay * bonus_numb_nps) + bonus_particle_life) / 2; addTime(bonusAddTime, _local2); } function startTimer() { play(); body_mask_mc.mov.newInitMove(body_mask_mc, mcRoot.game_time, 0); } function updateTimer(y) { curr_time = body_mask_mc.mov.t; if (y == undefined) { y = curr_time * body_bmp_full.height; } mcRoot.game_time = T * (1 - curr_time); if (rect2.y > y) { y = rect2.y - 2; } srez._y = y - 1; rect2.y = y; rect2.height = body_bmp_full.height - y; point.y = y; body_mask_mc._y = y; } function addTime(val, delay) { if (delay) { GameClasses.FreeMove.makeDelay(delay, GameClasses.GFunctions.create(this, addTime, val)); return(undefined); } if ((body_mask_mc.mov.curr_t - body_mask_mc.mov.last_t) > val) { body_mask_mc.mov.last_t = body_mask_mc.mov.last_t + val; } else { body_mask_mc.mov.last_t = body_mask_mc.mov.curr_t; } } function finishUpdate() { var _local2 = body_mask_mc.mov.t; var _local3 = finish_h + (_local2 * (full_h - finish_h)); updateTimer(_local3); } function finishTime(endAct) { body_mask_mc.mov.stopMove(); finish_h = rect2.y; full_h = body_bmp_full.height; added_ochki = 0; full_ochki = 5 * Math.floor(full_h - finish_h); body_mask_mc.mov.updateAct = GameClasses.GFunctions.create(this, finishUpdate); body_mask_mc.mov.endAct = endAct; var _local4 = (full_h - finish_h) * 10; body_mask_mc.mov.newInitMove(body_mask_mc, _local4, 0); mcRoot.counter.add(full_ochki, _local4); var _local5 = GameClasses.StatisticClass.getSingleton(); _local5.setRecordValue("timeBonus", full_ochki); var _local3 = int((full_h - finish_h) / 20); var _local2 = 0; while (_local2 < _local3) { GameClasses.FreeMove.makeDelay((_local2 * _local4) / _local3, GameClasses.GFunctions.create(mcRoot.theField.et, mcRoot.theField.et.emerge, _x, (_y + finish_h) + (_local2 * 20), "+100")); _local2++; } } function pause() { _root.pauseGlobalGameTime(); body_mask_mc.mov.makePause(); } function play() { _root.playGlobalGameTime(); body_mask_mc.mov.makePlay(); } var bonusAddTime = 60000; var bonus_issue_delay = 100; var bonus_particle_life = 500; var bonus_numb_nps = 30; }Symbol 1728 MovieClip [__Packages.GameClasses.StatisticClass] Frame 0class GameClasses.StatisticClass { static var log; var mcRoot, object, body, data, bodies, curr_body, square_mc; function StatisticClass (obj, mc_root, depth) { mcRoot = mc_root; object = obj; body = mcRoot.createEmptyMovieClip("statistic" + depth, depth); body.mov = new GameClasses.FreeMove(); setVisible(false); data = new Object(); bodies = new Object(); bodies[object.id] = body.createEmptyMovieClip(object.id, body.getNextHighestDepth()); initView(bodies[object.id]); curr_body = bodies[object.id]; square_mc = curr_body.square_mc; disableAllButtons(); } static function getSingleton(obj, mc_root, depth) { if (singleton == null) { log = logger.Logger.getLog(); if (obj == undefined) { log.warn("obj not assignment"); return(null); } if (mc_root == undefined) { log.warn("mc_root not assignment"); return(null); } if (depth == undefined) { log.warn("depth not assignment"); return(null); } singleton = new GameClasses.StatisticClass(obj, mc_root, depth); } return(singleton); } function setVisible(vis) { body._visible = vis; if (!vis) { for (var _local2 in curr_body.records) { curr_body.records[_local2].setAlpha(0); } } } function setXY(x, y) { body._x = x; body._y = y; } function addView(obj) { object = obj; if (bodies[object.id]) { return(undefined); } bodies[object.id] = body.createEmptyMovieClip(object.id, body.getNextHighestDepth()); bodies[object.id]._visible = false; initView(bodies[object.id]); } function setView(str) { curr_body._visible = false; curr_body = bodies[str]; curr_body._visible = true; setVisible(false); square_mc = curr_body.square_mc; } function initView(body_mc) { var _local10; body_mc.records = new Object(); body_mc.buttons = new Array(); body_mc.texts = new Array(); var _local15 = body_mc.records; var _local14 = body_mc.buttons; var _local16 = body_mc.texts; createSquare(body_mc, 2); var _local5 = 3; var _local7 = 0; while (_local7 < object.pictures.length) { var _local3 = object.pictures[_local7]; if (_local3.type == "menu_bg") { createMenuBg(body_mc, _local3.lib_name, _local5, _local3.h); body._x = _local3.x; body._y = _local3.y; } else if (_local3.type == "menu_button") { if (bg != null) { _local10 = bg._width; } else { _local10 = 0; } var _local4 = new GameClasses.MenuButton(body_mc, _local3.lib_name, _local5, _root.dialogs[_local3.text.id], _local10, _local3.x, _local3.y, _local3.dx, _local3.dy); _local4.addAction(GameClasses.GFunctions.create(this, this[_local3.action])); if (!_local3.enabled) { _local4.disable(); } _local14[_local3.id] = _local4; _local14.push(_local4); } else if (_local3.type == "text") { var _local13; var _local9 = _root.dialogs[_local3.text.id]; if (bg != null) { _local9.w = bg._width; } _local13 = new GameClasses.TextClass(body_mc, _local5, _local9, _local3.x, _local3.y); _local16.push(_local13); } else if (_local3.type == "record") { var _local8; var _local12 = _root.dialogs[_local3.texts[0]]; var _local11 = _root.dialogs[_local3.texts[1]]; _local8 = new GameClasses.RecordClass(body_mc, _local3.id, _local12, _local11, _local5, _local3.x, _local3.y); if (bg != null) { _local8.toAlign(bg._width); } _local15[_local3.id] = _local8; if (!data[_local3.id]) { data[_local3.id] = 0; } } _local7++; _local5++; } } function createMenuBg(body_mc, lib_id, depth, h) { var _local2; var _local3 = new Array(); var _local4; var _local5; bg = body_mc.createEmptyMovieClip("bg", depth); _local3[0] = bg.attachMovie(lib_id + "top", "top", 0); bg.attachMovie(lib_id + "bottom", "bottom", 100); _local4 = bg.top._height + bg.bottom._height; _local2 = 1; while (_local4 < h) { _local3[_local2] = bg.attachMovie(lib_id + "middle", "middle" + _local2, _local2); _local4 = _local4 + _local3[_local2]._height; _local2++; } _local3[_local2] = bg.bottom; _local5 = 0; _local2 = 0; while (_local2 < _local3.length) { _local3[_local2]._y = _local5; _local5 = _local5 + _local3[_local2]._height; _local2++; } } function createSquare(body_mc, depth) { var _local1 = body_mc.createEmptyMovieClip("square_mc", depth); _local1.beginFill(0, 100); _local1.moveTo(0, 0); _local1.lineTo(520, 0); _local1.lineTo(520, 390); _local1.lineTo(0, 390); _local1.lineTo(0, 0); _local1.endFill(); _local1.onPress = function () { }; _local1.tabEnabled = false; _local1.useHandCursor = false; _local1._x = 520; _local1.mov = new GameClasses.FreeMove(); } function addRecordValue(id, val) { data[id] = data[id] + val; curr_body.records[id].setValue(data[id]); } function setRecordValue(id, val) { data[id] = val; curr_body.records[id].setValue(data[id]); } function getRecordValue(id) { return(data[id]); } function setZero() { for (var _local2 in data) { data[_local2] = 0; } for (var _local2 in curr_body.records) { curr_body.records[_local2].setValue(0); } } function enableAllButtons() { for (var _local2 in curr_body.buttons) { if (curr_body.buttons[_local2] instanceof GameClasses.MenuButton) { curr_body.buttons[_local2].enable(); } } } function disableAllButtons() { for (var _local2 in curr_body.buttons) { if (curr_body.buttons[_local2] instanceof GameClasses.MenuButton) { curr_body.buttons[_local2].disable(); } } } function showRecords(fun) { var _local5 = GameClasses.GFunctions.create(this, function () { for (var _local2 in this.curr_body.records) { if (this.curr_body.records[_local2] instanceof GameClasses.RecordClass) { this.curr_body.records[_local2].quickShow(null); } } fun(); butt.clearActions(); butt.addAction(GameClasses.GFunctions.create(this, this.loadNextLevel)); }); var _local2 = new Array(); for (var _local4 in curr_body.records) { if (curr_body.records[_local4] instanceof GameClasses.RecordClass) { _local2.push(curr_body.records[_local4]); } } var _local3 = _local2.length - 1; while (_local3 > 0) { _local2[_local3].show(null, ((_local2.length - _local3) - 1) * _local2[_local3].getShowT()); _local3--; } _local2[0].show(_local5, (_local2.length - 1) * _local2[0].getShowT()); var butt = GameClasses.MenuButton(curr_body.buttons.button_1); butt.clearActions(); butt.addAction(_local5); butt.enable(); delete butt; _local3 = 0; while (_local3 < _local2.length) { delete _local2[_local3]; _local3++; } } function loadNextLevel() { hide(GameClasses.GFunctions.create(mcRoot.level, mcRoot.level.loadNextLevel)); } function show() { disableAllButtons(); square_mc._x = -body._x; square_mc._y = -body._y; body.mov.endAct = GameClasses.GFunctions.create(this, function () { this.showRecords(GameClasses.GFunctions.create(this, this.enableAllButtons)); }); body.mov.newInitMove(body, T, 1, null, null, null, null, null, new GameClasses.Spline(0, 100)); square_mc.mov.newInitMove(square_mc, T, 1, null, null, null, null, null, new GameClasses.Spline(0, 50)); } function hide(fun) { disableAllButtons(); body.mov.endAct = GameClasses.GFunctions.create(this, function () { this.square_mc._x = 520; this.body.mov.endAct = null; this.setVisible(false); }); fun(); body.mov.newInitMove(body, T, 0, null, null, null, null, null, new GameClasses.Spline(100, 0)); square_mc.mov.newInitMove(square_mc, T, 1, null, null, null, null, null, new GameClasses.Spline(50, 0)); } static var singleton = null; var bg = null; var T = 400; }Symbol 1729 MovieClip [__Packages.GameClasses.RecordClass] Frame 0class GameClasses.RecordClass { var mcRoot, id, body, txt_left, txt_right; function RecordClass (mc_root, id, tObjL, tObjR, depth, x, y) { mcRoot = mc_root; this.id = id; body = mcRoot.createEmptyMovieClip(id, depth); body.mov = new GameClasses.FreeMove(); body._alpha = 0; body._x = x; body._y = y; txt_left = new GameClasses.TextClass(body, 1, tObjL, 0, 0); txt_right = new GameClasses.TextClass(body, 2, tObjR, 0, 0); } function getShowT() { return(showT); } function destroy() { mcRoot = null; txt_left.destroy(); txt_left = null; txt_right.destroy(); txt_right = null; body.mov.destroy(); delete body.mov; body.removeMovieClip(); delete body; } function show(fun, delay) { var _local2 = GameClasses.GFunctions.create(this, function () { GameClasses.MySounds.getMySounds().startSound("StatTip"); this.body.mov.endAct = fun; this.body.mov.newInitMove(this.body, this.showT, 1, null, null, null, null, null, 100); }); body.mov.endAct = _local2; body.mov.newInitMove(body, delay, 0); } function quickShow(fun) { body.mov.stopMove(); body._visible = true; body._alpha = 100; fun(); } function setAlpha(val) { body._alpha = val; } function toAlign(w) { body._x = (w - body._width) / 2; } function addValue(val) { var _local2 = Number(txt_right.getText()); txt_right.setText(String(_local2 + val)); } function setValue(val) { txt_right.setText(String(val)); } function getValue() { return(Number(txt_right.getText())); } var showT = 300; }Symbol 1730 MovieClip [__Packages.GameClasses.ZeusLightningBonusField] Frame 0class GameClasses.ZeusLightningBonusField extends GameClasses.BonusField { var class_name, rect, text_x, text_y, updateNumb, ps; function ZeusLightningBonusField () { super(); class_name = "ZeusLightning"; rect = new flash.geom.Rectangle(0, 52, 26, 26); text_x = 24; text_y = 10; updateNumb = function () { GameClasses.Match3Level.numb_zl = this.numb; }; } function clear() { super.clear(); ps.clear(); } function initZeusLightningBonusField(mc, x, y) { super.initBonusField(mc, x, y, GameClasses.Match3Level.numb_zl); } function startPS(x, y) { } }Symbol 1731 MovieClip [__Packages.GameClasses.TimeBonusField] Frame 0class GameClasses.TimeBonusField extends GameClasses.BonusField { var class_name, rect, text_x, text_y, updateNumb; function TimeBonusField () { super(); class_name = "TimeBonus"; rect = new flash.geom.Rectangle(78, 52, 26, 26); text_x = 22; text_y = 10; updateNumb = function () { GameClasses.Match3Level.numb_t = this.numb; }; } function clear() { super.clear(); } function initTimeBonusField(mc, x, y) { super.initBonusField(mc, x, y, GameClasses.Match3Level.numb_t); } }Symbol 1732 MovieClip [__Packages.GameClasses.SwapBonusField] Frame 0class GameClasses.SwapBonusField extends GameClasses.BonusField { var class_name, rect, text_x, text_y, updateNumb, ps; function SwapBonusField () { super(); class_name = "SwapBonus"; rect = new flash.geom.Rectangle(52, 52, 26, 26); text_x = 22; text_y = 10; updateNumb = function () { GameClasses.Match3Level.numb_s = this.numb; }; } function clear() { super.clear(); ps.clear(); } function initSwapBonusField(mc, x, y) { super.initBonusField(mc, x, y, GameClasses.Match3Level.numb_s); } function startPS(x, y) { } }Symbol 1733 MovieClip [__Packages.GameClasses.Panel] Frame 0class GameClasses.Panel { var left, right, top, bottom, other, t_curr; function Panel () { left = new Array(); right = new Array(); top = new Array(); bottom = new Array(); other = new Array(); } function destroy() { Mouse.removeListener(this); destroyFreeMoves(); actForHide = null; actForShow = null; } function forceSmothing(mc) { mc.forceSmoothing = true; } function addLeft(mc) { if (mc instanceof Array) { var _local2 = mc.length - 1; while (_local2 >= 0) { addLeft(mc[_local2]); _local2--; } } else { forceSmothing(mc); left.push(mc); if ((mc._x + mc._width) > x_left) { x_left = mc._x + mc._width; } mc.mov = new GameClasses.FreeMove(); mc.x0 = mc._x; mc.y0 = mc._y; } } function addRight(mc, x_shift) { if (mc instanceof Array) { var _local2 = mc.length - 1; while (_local2 >= 0) { addRight(mc[_local2], x_shift); _local2--; } } else { forceSmothing(mc); right.push(mc); if (!x_shift) { x_shift = stage_width - mc._x; } if (x_shift > x_right) { x_right = x_shift; } mc.mov = new GameClasses.FreeMove(); mc.x0 = mc._x; mc.y0 = mc._y; } } function addTop(mc) { if (mc instanceof Array) { var _local2 = mc.length - 1; while (_local2 >= 0) { addTop(mc[_local2]); _local2--; } } else { forceSmothing(mc); top.push(mc); if ((mc._y + mc._height) > y_top) { y_top = mc._y + mc._height; } mc.mov = new GameClasses.FreeMove(); mc.x0 = mc._x; mc.y0 = mc._y; } } function addBottom(mc, y_shift) { if (mc instanceof Array) { var _local2 = mc.length - 1; while (_local2 >= 0) { addBottom(mc[_local2], y_shift); _local2--; } } else { forceSmothing(mc); bottom.push(mc); if (!y_shift) { y_shift = stage_height - mc._y; } if (y_shift > y_bottom) { y_bottom = y_shift; } mc.mov = new GameClasses.FreeMove(); mc.x0 = mc._x; mc.y0 = mc._y; } } function addOther(mc) { if (mc instanceof Array) { var _local2 = mc.length - 1; while (_local2 >= 0) { addOther(mc[_local2]); _local2--; } } else { other.push(mc); mc.mov = new GameClasses.FreeMove(); } } function initArr(arr) { var _local1 = arr.length - 1; while (_local1 >= 0) { arr[_local1].mov = new GameClasses.FreeMove(); arr[_local1].x0 = arr[_local1]._x; arr[_local1].y0 = arr[_local1]._y; _local1--; } } function destroyArr(arr) { var _local1 = arr.length - 1; while (_local1 >= 0) { arr[_local1].mov.destroy(); arr[_local1].mov = null; _local1--; } } function initFreeMoves() { initArr(left); initArr(right); initArr(top); initArr(bottom); } function destroyFreeMoves() { destroyArr(left); left = null; destroyArr(right); right = null; destroyArr(top); top = null; destroyArr(bottom); bottom = null; destroyArr(other); other = null; } function hideArr(arr, x, y) { var _local2 = arr.length - 1; while (_local2 >= 0) { var _local5 = ((x == null) ? (arr[_local2].x0) : (arr[_local2].x0 + x)); var _local4 = ((y == null) ? (arr[_local2].y0) : (arr[_local2].y0 + y)); GameClasses.FreeMove.addActivePiece(arr[_local2], t_curr); arr[_local2].mov.initMove(arr[_local2], T / 2, T / 2, _local5, _local4); _local2--; } } function showArr(arr) { var _local2 = arr.length - 1; while (_local2 >= 0) { GameClasses.FreeMove.addActivePiece(arr[_local2], t_curr); arr[_local2].mov.initMove(arr[_local2], T / 2, 0, arr[_local2].x0, arr[_local2].y0); _local2--; } } function hideOther() { var _local2 = other.length - 1; while (_local2 >= 0) { if (other[_local2].hide != undefined) { other[_local2].hide(T / 2, 0); } else { GameClasses.FreeMove.addActivePiece(other[_local2], t_curr); other[_local2].mov.initMove(other[_local2], T / 2, 0, null, null, null, null, null, 0); } _local2--; } } function showOther() { var _local2 = other.length - 1; while (_local2 >= 0) { if (other[_local2].show != undefined) { other[_local2].show(T / 2, T / 2); } else { GameClasses.FreeMove.addActivePiece(other[_local2], t_curr); other[_local2].mov.initMove(other[_local2], T / 2, T / 2, null, null, null, null, null, 100); } _local2--; } } function show() { Mouse.removeListener(this); t_curr = getTimer(); showArr(left); showArr(right); showArr(top); showArr(bottom); showOther(); actForShow(); } function hide() { t_curr = getTimer(); hideArr(left, -x_left, null); hideArr(right, x_right, null); hideArr(top, null, -y_top); hideArr(bottom, null, y_bottom); hideOther(); actForHide(); Mouse.addListener(this); } function onMouseDown() { Mouse.removeListener(this); show(); } function setT(t) { T = t; } function getT() { return(T); } function setDefaultT() { T = default_T; } var x_left = 0; var x_right = 0; var y_top = 0; var y_bottom = 0; var stage_height = 390; var stage_width = 520; var default_T = 700; var T = 700; var actForShow = null; var actForHide = null; }Symbol 1734 MovieClip [__Packages.GameClasses.ISpyLevel] Frame 0class GameClasses.ISpyLevel extends GameClasses.Level { static var mouseListener; var hhw, is_locked, poa_arr, statistic, delay_time, initDepths, initArrays, big_arts, bg_picture, firstTextCountry, T1, firstTextLevel, T2, time_start_level, startRomeFire, counter, textCompleted1, textCompleted2, T_text_completed, snd; function ISpyLevel () { super(); } static function deactivateFirstHelp() { was_help[0] = true; was_help[1] = true; was_help[2] = true; was_help[3] = true; } static function initDefaultStaticVars() { was_help = [false, false, false]; help_interval = [0, 0, 0]; time_to_help = [0, 0, 5000]; } function destroy() { GameClasses.FreeMove.clearInterval(help_shine_interval); help_shine_interval = 0; var _local3 = 0; while (_local3 < help_interval.length) { GameClasses.Level.clearInterval(help_interval[_local3]); help_interval[_local3] = 0; _local3++; } _local3 = 0; while (_local3 < hhw.length) { hhw[_local3].destroy(); delete hhw[_local3]; _local3++; } hhw = null; Mouse.removeListener(mouseListener); super.destroy(); } function hint() { if (!is_locked) { var _local2 = 0; while (poa_arr[_local2].body && (!poa_arr[_local2].enabled)) { _local2++; } if (poa_arr[_local2]) { poa_arr[_local2].hint(); } } } function initHelpShine() { var _local2; var _local4 = int(Math.random() * poa_arr.length); var _local3 = poa_arr[_local4]; if (!_local3.on_the_field) { _local2 = _local4; while (_local2 < poa_arr.length) { _local3 = poa_arr[_local2]; if (_local3.on_the_field) { break; } _local2++; } if (!_local3.on_the_field) { _local2 = _local4 - 1; while (_local2 >= 0) { _local3 = poa_arr[_local2]; if (_local3.on_the_field) { break; } _local2--; } } } if (_local3.on_the_field) { _local3.endSmallShine(); } } function initObjects() { super.initObjects(); statistic.setRecordValue("yourTime", 0); statistic.setRecordValue("pieces", 0); } function load(lev) { if (delay_time != 0) { GameClasses.FreeMove.makeDelay(delay_time, GameClasses.GFunctions.create(this, load, lev)); delay_time = 0; return(undefined); } initDepths(); initArrays(); initObjects(); super.load(lev); GameClasses.FreeMove.clearInterval(help_shine_interval); help_shine_interval = 0; var _local3 = 0; while (_local3 < big_arts.length) { if (big_arts[_local3].type == "crystal") { big_arts[_local3].reinitCrystal(); } _local3++; } help_shine_interval = GameClasses.FreeMove.setPeriodicInterval(this, "initHelpShine", GameClasses.Consts.TIME_TO_HELP_SHINE); if (GameClasses.Vars.enable_hints) { initHelpSystem(); } bg_picture.onPress = GameClasses.GFunctions.create(this, falseOnPress); bg_picture.tabEnabled = false; } function doFirstLevelAction() { lockLevel(); doLevelAction2(); } function doLevelAction2() { firstTextCountry.initMove(null, T1, 1, null, null, null, null, null, new GameClasses.Line(0, 100)); firstTextLevel.initMove(null, T2, T1, null, null, null, null, null, new GameClasses.Line(0, 100)); GameClasses.FreeMove.makeDelay((T1 + T2) + 1, GameClasses.GFunctions.create(this, doLevelAction3)); } function doLevelAction3() { firstTextCountry.initMove(null, T1 + T2, 0, null, null, null, null, null, new GameClasses.Line(100, 100, 0)); firstTextLevel.initMove(null, T2 + T1, 0, null, null, null, null, null, new GameClasses.Line(100, 100, 0)); GameClasses.FreeMove.makeDelay((T1 + T2) + 1, GameClasses.GFunctions.create(this, doLevelAction4)); } function doLevelAction4() { firstTextCountry.setVisible(false); firstTextLevel.setVisible(false); unlockLevel(); time_start_level = GameClasses.Vars.global_game_time + Math.floor(GameClasses.FreeMove.getIntervalFullTime(_root.interval_score_broadcast) / 1000); _root.playGlobalGameTime(); callFirstHelp(); } function lockLevel() { is_locked = true; } function unlockLevel() { is_locked = false; } static function clearHint2() { GameClasses.Level.clearInterval(help_interval[2]); help_interval[2] = 0; } function initHelpSystem() { if (mouseListener == undefined) { mouseListener = new Object(); mouseListener.onMouseDown = GameClasses.GFunctions.create(this, function () { if (this.poa_arr[0].body.hitTest(this._xmouse, this._ymouse)) { this.unlockLevel(); this.poa_arr[0].action(); GameClasses.HintWindow.hideAll(); Mouse.removeListener(this.mouseListener); } }); } hhw = new Array(); hhw[0] = new GameClasses.HintWindow(this, null, _root.dialogs.ISpyFirstHelpHint); hhw[0].initHelpHint(290, 240); hhw[1] = new GameClasses.HintWindow(this, null, _root.dialogs.ISpyHelpHint2); hhw[1].initHelpHintStrelaH(310, 145, 105); hhw[2] = new GameClasses.HintWindow(this, null, _root.dialogs.ISpyHelpHint3); var _local3 = poa_arr[0].body._x; _local3 = ((_local3 > 410) ? 410 : (_local3)); hhw[2].initHelpHintStrela(_local3, poa_arr[0].body._y - 40, poa_arr[0].body._x); hhw[3] = new GameClasses.HintWindow(this, null, _root.dialogs.CrystalFirstHelpHint); hhw[3].initHelpHint(260, 240); hhw[0].endHideAct = GameClasses.GFunctions.create(this, function () { this.unlockLevel(); this.startUsualHelpHint(1); }); hhw[1].endHideAct = GameClasses.GFunctions.create(this, function () { this.unlockLevel(); GameClasses.Level.clearInterval(GameClasses.ISpyLevel.help_interval[2]); GameClasses.ISpyLevel.help_interval[2] = 0; GameClasses.ISpyLevel.help_interval[2] = GameClasses.Level.setInterval(this, "startUsualHelpHint", GameClasses.ISpyLevel.time_to_help[2], 2); _root.playGlobalGameTime(); }); hhw[2].endHideAct = GameClasses.GFunctions.create(this, function () { this.unlockLevel(); Mouse.removeListener(GameClasses.ISpyLevel.mouseListener); _root.playGlobalGameTime(); }); hhw[3].endHideAct = GameClasses.GFunctions.create(this, function () { this.unlockLevel(); this.time_start_level = GameClasses.Vars.global_game_time + Math.floor(GameClasses.FreeMove.getIntervalFullTime(_root.interval_score_broadcast) / 1000); _root.playGlobalGameTime(); }); } function callFirstHelp() { GameClasses.Level.clearInterval(help_interval[0]); help_interval[0] = 0; if (!GameClasses.Vars.enable_hints) { return(undefined); } if (was_help[0]) { return(undefined); } if (is_locked) { help_interval[0] = GameClasses.Level.setInterval(this, "callFirstHelp", 50); return(undefined); } _root.pauseGlobalGameTime(); was_help[0] = true; lockLevel(); hhw[0].btn.enable(); hhw[0].showHelpHint(); } function callCrystalFirstAct() { time_start_level = GameClasses.Vars.global_game_time + Math.floor(GameClasses.FreeMove.getIntervalFullTime(_root.interval_score_broadcast) / 1000); } function callCrystalFirstHelpHint() { GameClasses.Level.clearInterval(help_interval[3]); help_interval[3] = 0; startRomeFire(); if (!GameClasses.Vars.enable_hints) { return(undefined); } if (was_help[3]) { return(undefined); } if (is_locked) { help_interval[3] = GameClasses.Level.setInterval(this, "callCrystalFirstHelpHint", 50); return(undefined); } _root.pauseGlobalGameTime(); was_help[3] = true; lockLevel(); hhw[3].showHelpHint(); } function startUsualHelpHint(num) { GameClasses.Level.clearInterval(help_interval[num]); help_interval[num] = 0; if (!GameClasses.Vars.enable_hints) { return(undefined); } if (was_help[num]) { return(undefined); } if (is_locked) { help_interval[num] = GameClasses.Level.setInterval(this, "startUsualHelpHint", 50, num); return(undefined); } _root.pauseGlobalGameTime(); was_help[num] = true; if (num == 2) { Mouse.addListener(mouseListener); } lockLevel(); hhw[num].btn.enable(); hhw[num].showHelpHint(); } function doFirstWinAction() { statistic.setView("statistic2"); statistic.setRecordValue("levelScore", counter.getLevelScore()); statistic.setRecordValue("totalScore", GameClasses.GameCounter.getTotalScore()); statistic.addRecordValue("pieces", 0); var _local9 = (GameClasses.Vars.global_game_time + Math.floor(GameClasses.FreeMove.getIntervalFullTime(_root.interval_score_broadcast) / 1000)) - time_start_level; statistic.setRecordValue("yourTime", _local9); var _local4 = GameClasses.TextClass(textCompleted1); var _local3 = GameClasses.TextClass(textCompleted2); _local4.setX(_local4.getX()); _local4.setY(_local4.getY()); _local3.setX(_local3.getX()); _local3.setY(_local3.getY()); _local4.setHotSpot(_local4.getWidth() / 2, _local4.getHeight() / 2); _local3.setHotSpot(_local3.getWidth() / 2, _local3.getHeight() / 2); var _local6 = new GameClasses.Spline(0, 120, 110, 100); var _local5 = new GameClasses.Spline(0, 110, 120, 100); var _local7 = GameClasses.GFunctions.create(this, function (tcl1, tcl2) { this.statistic.show(); tcl1.initMove(null, 400, 1, null, null, null, null, null, new GameClasses.Line(100, 0)); tcl2.initMove(null, 400, 1, null, null, null, null, null, new GameClasses.Line(100, 0)); }, _local4, _local3); var _local8 = GameClasses.GFunctions.create(_local3, _local3.initMove, _local7, T_text_completed / 2, 1, null, null, _local5, _local6); _local4.initMove(_local8, T_text_completed / 2, 1, null, null, _local6, _local5); } function endHideAct() { statistic.setView("statistic1"); } function falseOnPress() { snd.startSound("false_click"); } var help_shine_interval = 0; static var was_help = [false, false, false, false]; static var help_interval = [0, 0, 0, 0]; static var time_to_help = [0, 0, 5000, 0]; }Symbol 1735 MovieClip [__Packages.GameClasses.QuestLevel] Frame 0class GameClasses.QuestLevel extends GameClasses.Level { static var mouseListener; var hhw, hint_art, is_locked, artefacts_arr, statistic, delay_time, initDepths, initArrays, firstTextCountry, T1, firstTextLevel, T2, time_start_level, mcRoot, Rome1_small, counter; function QuestLevel () { super(); } static function deactivateFirstHelp() { was_help[0] = true; was_help[1] = true; was_help[2] = true; was_help[3] = true; } static function initDefaultStaticVars() { was_help = [false, false, false, false]; help_interval = [0, 0, 0, 0]; time_to_help = [0, 0, 2000, 0]; } function destroy() { var _local3 = 0; while (_local3 < help_interval.length) { GameClasses.Level.clearInterval(help_interval[_local3]); help_interval[_local3] = 0; _local3++; } hhw = null; Mouse.removeListener(mouseListener); hint_art = null; super.destroy(); } function hint() { if (is_locked) { return(undefined); } var _local2 = 0; while ((_local2 < artefacts_arr.length) && (!artefacts_arr[_local2].enabled)) { _local2++; } if (artefacts_arr[_local2] != undefined) { artefacts_arr[_local2].hint(); } } function initObjects() { super.initObjects(); statistic.setRecordValue("yourTime", 0); statistic.setRecordValue("artefactsPlaced", 0); } function load(lev) { if (delay_time != 0) { GameClasses.FreeMove.makeDelay(delay_time, GameClasses.GFunctions.create(this, load, lev)); delay_time = 0; return(undefined); } initDepths(); initArrays(); initObjects(); super.load(lev); if (GameClasses.Vars.enable_hints) { initHelpSystem(); } } function doFirstLevelAction() { lockLevel(); doLevelAction2(); } function doLevelAction2() { firstTextCountry.initMove(null, T1, 1, null, null, null, null, null, new GameClasses.Line(0, 100)); firstTextLevel.initMove(null, T2, T1, null, null, null, null, null, new GameClasses.Line(0, 100)); GameClasses.FreeMove.makeDelay((T1 + T2) + 1, GameClasses.GFunctions.create(this, doLevelAction3)); } function doLevelAction3() { firstTextCountry.initMove(null, T1 + T2, 0, null, null, null, null, null, new GameClasses.Line(100, 100, 0)); firstTextLevel.initMove(null, T2 + T1, 0, null, null, null, null, null, new GameClasses.Line(100, 100, 0)); GameClasses.FreeMove.makeDelay((T1 + T2) + 1, GameClasses.GFunctions.create(this, doLevelAction4)); } function doLevelAction4() { firstTextCountry.setVisible(false); firstTextLevel.setVisible(false); unlockLevel(); time_start_level = GameClasses.Vars.global_game_time + Math.floor(GameClasses.FreeMove.getIntervalFullTime(_root.interval_score_broadcast) / 1000); mcRoot.playGlobalGameTime(); callFirstHelp(); } function lockLevel() { is_locked = true; } function unlockLevel() { is_locked = false; } static function clearHint2() { was_help[2] = true; GameClasses.Level.clearInterval(help_interval[2]); help_interval[2] = 0; } function initHelpSystem() { if (mouseListener == undefined) { mouseListener = new Object(); mouseListener.onMouseDown = GameClasses.GFunctions.create(this, function () { if (this.hint_art.cell.hitTest(this._xmouse, this._ymouse) && (this.hint_art.unblocked)) { GameClasses.HintWindow.hideAll(); this.hint_art.onPressAct(); this.hint_art.unblocked = false; this.startUsualHint(3); } else if (this.hint_art.dest.hitArea.hitTest(this._xmouse, this._ymouse)) { GameClasses.HintWindow.hideAll(); this.unlockLevel(); this.hint_art.onPressDest(); Mouse.removeListener(this.mouseListener); } }); } hhw = new Array(); hint_art = GameClasses.Artefact(Rome1_small); hhw[0] = new GameClasses.HintWindow(this, null, _root.dialogs.QuestHelpHint1); hhw[0].initHelpHint(260, 240); hhw[1] = new GameClasses.HintWindow(this, null, _root.dialogs.QuestHelpHint2); hhw[1].initHelpHint(150, 150, 150); hhw[2] = new GameClasses.HintWindow(this, null, _root.dialogs.QuestHelpHint3); var _local3 = hint_art.cell._x + (hint_art.cell._width / 2); hhw[2].initHelpStrela(110, hint_art.cell._y - 30, _local3); hhw[3] = new GameClasses.HintWindow(this, null, _root.dialogs.QuestHelpHint4); hhw[3].initHelpStrela(410, 270, 461); hhw[0].endHideAct = GameClasses.GFunctions.create(this, function () { this.unlockLevel(); this.startUsualHelpHint(1); }); hhw[1].endHideAct = GameClasses.GFunctions.create(this, function () { this.unlockLevel(); GameClasses.FreeMove.clearInterval(GameClasses.QuestLevel.help_interval[2]); GameClasses.QuestLevel.help_interval[2] = 0; GameClasses.QuestLevel.help_interval[2] = GameClasses.FreeMove.setPeriodicInterval(this, "startUsualHelpHint", GameClasses.QuestLevel.time_to_help[2], 2); _root.playGlobalGameTime(); }); hhw[2].endHideAct = GameClasses.GFunctions.create(this, function () { _root.playGlobalGameTime(); }); hhw[3].endHideAct = GameClasses.GFunctions.create(this, function () { _root.playGlobalGameTime(); }); } function callFirstHelp() { GameClasses.FreeMove.clearInterval(help_interval[0]); help_interval[0] = 0; if (!GameClasses.Vars.enable_hints) { return(undefined); } if (was_help[0]) { return(undefined); } if (is_locked) { help_interval[0] = GameClasses.FreeMove.setPeriodicInterval(this, "callFirstHelp", 50); return(undefined); } _root.pauseGlobalGameTime(); was_help[0] = true; lockLevel(); hhw[0].btn.enable(); hhw[0].showHelpHint(); } function startUsualHelpHint(num) { GameClasses.FreeMove.clearInterval(help_interval[num]); help_interval[num] = 0; if (!GameClasses.Vars.enable_hints) { return(undefined); } _root.p1("num=" + num); _root.p1("was_help[num]=" + was_help[num]); if (was_help[num]) { return(undefined); } if (is_locked) { help_interval[num] = GameClasses.FreeMove.setPeriodicInterval(this, "startUsualHelpHint", 50, num); return(undefined); } _root.pauseGlobalGameTime(); was_help[num] = true; if (num == 2) { Mouse.addListener(mouseListener); hint_art.unblocked = true; } lockLevel(); hhw[num].btn.enable(); if ((num == 2) || (num == 3)) { hhw[num].showHelpHint(false); } else { hhw[num].showHelpHint(); } } function startUsualHint(num) { GameClasses.FreeMove.clearInterval(help_interval[num]); help_interval[num] = 0; if (!GameClasses.Vars.enable_hints) { return(undefined); } if (was_help[num]) { return(undefined); } _root.pauseGlobalGameTime(); was_help[num] = true; lockLevel(); hhw[num].btn.enable(); if ((num == 2) || (num == 3)) { hhw[num].showHelpHint(false); } else { hhw[num].showHelpHint(); } } function doFirstWinAction() { statistic.setView("statistic3"); statistic.setRecordValue("levelScore", counter.getLevelScore()); statistic.setRecordValue("totalScore", GameClasses.GameCounter.getTotalScore()); statistic.addRecordValue("artefactsPlaced", 0); var _local3 = (GameClasses.Vars.global_game_time + Math.floor(GameClasses.FreeMove.getIntervalFullTime(_root.interval_score_broadcast) / 1000)) - time_start_level; statistic.setRecordValue("yourTime", _local3); statistic.show(); } function endHideAct() { statistic.setView("statistic1"); } static var was_help = [false, false, false, false]; static var help_interval = [0, 0, 0, 0]; static var time_to_help = [0, 0, 2000, 0]; }Symbol 1736 MovieClip [__Packages.GameClasses.Artefact] Frame 0class GameClasses.Artefact extends GameClasses.MCwithShadow { static var selected; var mcRoot, _parent, snd, interval, interval_for_select, temp_mc, cursor_mc, cell, dest, nps, hw0, hw1, hw2, hw_dest, body, tick, act, onPressActAddition, enabled, deleted, shadow, id, _visible, hitArea, attachMovie, initShadow, _x_in_cell, _y_in_cell, initShadowBMP, swapDepths, shift_x, shift_y, shadow_x, shadow_y, ps; function Artefact () { super(); mcRoot = _parent; snd = GameClasses.MySounds.getMySounds(); } function destroy() { GameClasses.FreeMove.clearInterval(interval); interval = 0; GameClasses.FreeMove.clearInterval(interval_for_select); interval_for_select = 0; mcRoot = null; temp_mc = null; cursor_mc = null; cell = null; dest = null; snd = null; nps.destroy(); nps = null; disableHintArt(); hw0.destroy(); hw0 = null; hw1.destroy(); hw1 = null; hw2.destroy(); hw2 = null; hw_dest.destroy(); hw_dest = null; body.removeMovieClip(); body = null; tick.removeMovieClip(); tick = null; act = null; onPressActAddition = null; } function enable() { enabled = true; body.enabled = true; cell.enabled = true; disableHintArt(); hw0.hint_mc.enabled = true; hw1.hint_mc.enabled = true; hw2.hint_mc.enabled = true; } function removeMovieClip() { snd = null; disableHintArt(); hw0.clear(); hw1.clear(); hw2.clear(); body.removeMovieClip(); tick.removeMovieClip(); super.removeMovieClip(); } function deleteArt() { startHidePS(); enabled = false; deleted = false; tick._visible = true; body._visible = false; shadow._visible = false; delete cell.onPress1; enabled_art = false; var _local2 = 0; while (_local2 < act.art_cam_to_dest.length) { act.art_cam_to_dest[_local2](); _local2++; } hw_dest.hideHint(); hw_dest.disableHint(); dest.destroy(); solveHintArt(); mcRoot.count_artefacts--; if (mcRoot.count_artefacts <= 0) { mcRoot.win(); } } function solveHintArt() { hw0.disableHint(); hw1.disableHint(); hw2.enableHint(); } function collectHintArt() { hw0.disableHint(); hw2.disableHint(); hw1.enableHint(); } function uncollectHintArt() { hw1.disableHint(); hw2.disableHint(); hw0.enableHint(); } function disableHintArt() { hw0.disableHint(); hw1.disableHint(); hw2.disableHint(); hw_dest.disableHint(); } function createHidePS() { nps = new GameClasses.NewParticleSystem(mcRoot.NPS_LEVEL_MC, 12); var _local3 = flash.display.BitmapData.loadBitmap("particles.png"); var _local2 = new flash.display.BitmapData(32, 32, true, 0); _local2.copyPixels(_local3, new flash.geom.Rectangle(32, 64, 32, 32), new flash.geom.Point(0, 0)); nps.initTexture(_local2); } function startHidePS() { var _local3; var _local2; var _local4 = 0; var _local6 = 25; var _local5 = 600; if (dest.typ == "locked") { _local3 = Number(dest._x + (dest._width / 2)); _local2 = Number(dest._y + (dest._height / 2)); nps.startExplode(_local3, _local2, -40, 40, 40, -0.15, 0.01, 0.0004, new GameClasses.Spline(0, 60, 80, 0), new GameClasses.Spline(0, 80, 60, 0), new GameClasses.Spline(50, 100, 0), [16777215, 1543601]); } else { _local3 = Number(dest.body._x + (dest.body._width / 2)); _local2 = Number(dest.body._y + (dest.body._height / 2)); nps.startExplode(_local3, _local2, -40, 40, 40, -0.15, 0.01, 0.0004, new GameClasses.Spline(0, 60, 80, 0), new GameClasses.Spline(0, 80, 60, 0), new GameClasses.Spline(50, 100, 0), [16777215, 16768512]); } if (id == "Rome3_small") { mcRoot.startRomeFire(); } } function init(obj, act) { id = obj.id; _visible = obj.visible; this.act = act; mcRoot = _parent; temp_mc = _parent.temp_mc; cursor_mc = _parent.cursor_mc; cell = mcRoot[obj.cell]; cell.id = obj.cell; hitArea = null; selected = false; enabled = true; deleted = false; body = attachMovie(obj.id, "body", 2); initShadow(6, 6, 0, -5, 40, 0); tick = attachMovie("tick_small", "tick", 3); body.mov = new GameClasses.FreeMove(); shadow.mov = new GameClasses.FreeMove(); _x_in_cell = cell._x + ((cell._width - body._width) / 2); _y_in_cell = cell._y + ((cell._height - body._height) / 2); body._x = _x_in_cell; body._y = _y_in_cell; shadow._x = body._x; shadow._y = body._y; tick._x = cell._x + ((cell._width - tick._width) / 2); tick._y = cell._y + ((cell._height - tick._height) / 2); tick._visible = false; initCell(); createHidePS(); } function initBMP(obj, act) { id = obj.id; _visible = obj.visible; this.act = act; mcRoot = _parent; temp_mc = _parent.temp_mc; cursor_mc = _parent.cursor_mc; cell = mcRoot[obj.cell]; cell.id = obj.cell; hitArea = null; selected = false; enabled = true; deleted = false; super.init(obj.id + ".png", 2); initShadowBMP(6, 6, 0, -5, 40, 0); tick = attachMovie("tick_small", "tick", 3); body.mov = new GameClasses.FreeMove(); shadow.mov = new GameClasses.FreeMove(); _x_in_cell = cell._x + ((cell._width - body._width) / 2); _y_in_cell = cell._y + ((cell._height - body._height) / 2); body._x = _x_in_cell; body._y = _y_in_cell; shadow._x = body._x; shadow._y = body._y; tick._x = cell._x + ((cell._width - tick._width) / 2); tick._y = cell._y + ((cell._height - tick._height) / 2); tick._visible = false; initCell(); createHidePS(); } function initDest() { var _local3 = "HintWindowText" + dest.id; hw_dest = new GameClasses.HintWindow(mcRoot, dest, _root.dialogs[_local3]); hw_dest.enableHint(); dest.tabEnabled = false; if (dest.onPress == undefined) { dest.onPress = GameClasses.GFunctions.create(this, onPressDest); } else { dest.onPress1 = GameClasses.GFunctions.create(this, onPressDest); } } function initCell() { cell.tabEnabled = false; cell.onPress = GameClasses.GFunctions.create(this, onPressAct); cell.onRollOver = GameClasses.GFunctions.create(this, onRollOverAct); cell.onRollOut = GameClasses.GFunctions.create(this, onRollOutAct); hw0 = new GameClasses.HintWindow(mcRoot, cell, _root.dialogs.HintWindowTextArtefactNotCollected); hw1 = new GameClasses.HintWindow(mcRoot, cell, _root.dialogs[("HintWindowText" + id) + "1"]); hw2 = new GameClasses.HintWindow(mcRoot, cell, _root.dialogs.HintWindowTextArtefactSolved); if (!_visible) { hw0.disableHint(); hw1.disableHint(); hw2.disableHint(); } else if (id.substr(id.length - 6, 6) == "Substr") { hw1.disableHint(); hw2.disableHint(); hw0.enableHint(); } else { hw0.disableHint(); hw2.disableHint(); hw1.enableHint(); } } function putSound() { var _local2 = Math.floor(Math.random() * 3) + 1; snd.startSound("neutral_put_" + _local2); } function onPressDest() { if (mcRoot.is_locked) { return(undefined); } if (selected && (selected_art.dest == dest)) { GameClasses.FreeMove.clearInterval(interval_for_select); interval_for_select = 0; mcRoot.statistic.addRecordValue("artefactsPlaced", 1); mcRoot.counter.add(250); putSound(); selected_art = null; selected = false; swapDepths(temp_mc); deleteArt(); onPressActAddition(); } } function onRollOverAct() { if (mcRoot.is_locked && (!unblocked)) { return(undefined); } if (((enabled_art && (enabled)) && (!selected)) && (enabled_global)) { snd.startSound("artefact_mouse_over"); cursor_mc.state = "press"; GameClasses.FreeMove.addActivePiece(body, getTimer()); GameClasses.FreeMove.addActivePiece(shadow, getTimer()); body.mov.initLine(body, _x_in_cell + shift_x, _y_in_cell + shift_y, shift_time); shadow.mov.initLine(shadow, _x_in_cell + shadow_x, _y_in_cell + shadow_y, shift_time); } } function onRollOutAct() { if (((enabled_art && (enabled)) && (!selected)) && (enabled_global)) { cursor_mc.state = "normal"; GameClasses.FreeMove.addActivePiece(body, getTimer()); GameClasses.FreeMove.addActivePiece(shadow, getTimer()); body.mov.initLine(body, _x_in_cell, _y_in_cell, shift_time); shadow.mov.initLine(shadow, _x_in_cell, _y_in_cell, shift_time); } } function unblockArt() { enabled = true; } function onPressAct() { if (mcRoot.is_locked && (!unblocked)) { return(undefined); } GameClasses.FreeMove.clearInterval(mcRoot.interval_stupid); mcRoot.interval_stupid = 0; if (GameClasses.Vars.current_level == 6) { GameClasses.QuestLevel.clearHint2(); } if ((enabled_art && (enabled)) && (enabled_global)) { if (selected && (selected_art.cell == cell)) { snd.startSound("artefact_dropped"); selected_art = null; selected = false; GameClasses.FreeMove.clearInterval(interval_for_select); interval_for_select = 0; swapDepths(temp_mc); GameClasses.FreeMove.addActivePiece(body, getTimer()); GameClasses.FreeMove.addActivePiece(shadow, getTimer()); body.mov.endAct = GameClasses.GFunctions.create(this, unblockArt); body.mov.initLine(body, _x_in_cell, _y_in_cell, spring_time); shadow.mov.initLine(shadow, _x_in_cell, _y_in_cell, spring_time); enabled = false; } else if (!selected) { if (!enabled_hint) { GameClasses.FreeMove.clearInterval(interval); interval = 0; dest.onRollOut(); ps.stopParticleSystem(); enabled_hint = true; } snd.startSound("artefact_picked"); selected_art = this; selected = true; cursor_mc.state = "normal"; body.mov.stopMove1(); shadow.mov.stopMove1(); swapDepths(temp_mc); GameClasses.FreeMove.addActivePiece(body, getTimer()); GameClasses.FreeMove.addActivePiece(shadow, getTimer()); body.mov.endAct = GameClasses.GFunctions.create(this, function () { this.unblockArt(); this.interval_for_select = GameClasses.FreeMove.setInterval(this, "updateArtefactMoving", 0); }); body.mov.initLine(body, mcRoot._xmouse - (body._width / 2), mcRoot._ymouse - (body._height / 2), spring_time); shadow.mov.initLine(shadow, ((mcRoot._xmouse - (shadow._width / 2)) + shadow_x) - shift_x, ((mcRoot._ymouse - (shadow._height / 2)) + shadow_y) - shift_y, spring_time); enabled = false; onPressActAddition(); } } } function updateArtefactMoving() { body._x = mcRoot._xmouse - (body._width / 2); body._y = mcRoot._ymouse - (body._height / 2); shadow._x = (body._x + shadow_x) - shift_x; shadow._y = (body._y + shadow_y) - shift_y; } function hint() { if (((!selected) && (enabled_global)) && (enabled_hint)) { if (!ps) { ps = new GameClasses.ParticleSystem("particles.png", 32, 64, 32, 32); ps.initParticleSystem(dest, 20, 500, 0, 360, 0.1, 0, 90, 20, 80, 20, 16764108, 16764108); } GameClasses.FreeMove.addActivePiece(body, getTimer()); GameClasses.FreeMove.addActivePiece(shadow, getTimer()); body.mov.initLine(body, _x_in_cell + shift_x, _y_in_cell + shift_y, shift_time); shadow.mov.initLine(shadow, _x_in_cell + shadow_x, _y_in_cell + shadow_y, shift_time); enabled_hint = false; ps.startParticleSystem(); interval = GameClasses.FreeMove.setPeriodicInterval(this, "updHitn", HINT_TIME); dest.onRollOver(); } } function updHitn() { GameClasses.FreeMove.clearInterval(interval); interval = 0; dest.onRollOut(); GameClasses.FreeMove.addActivePiece(body, getTimer()); GameClasses.FreeMove.addActivePiece(shadow, getTimer()); body.mov.initLine(body, _x_in_cell, _y_in_cell, shift_time); shadow.mov.initLine(shadow, _x_in_cell, _y_in_cell, shift_time); ps.stopParticleSystem(); enabled_hint = true; } function hintSS() { if (((!selected) && (enabled_global)) && (enabled_hint)) { GameClasses.FreeMove.addActivePiece(body, getTimer()); GameClasses.FreeMove.addActivePiece(shadow, getTimer()); body.mov.initLine(body, _x_in_cell + (shift_x / 2), _y_in_cell + (shift_y / 2), shift_time / 2); shadow.mov.initLine(shadow, _x_in_cell + (shadow_x / 2), _y_in_cell + (shadow_y / 2), shift_time / 2); dest.onRollOver(); enabled_hint = false; interval = GameClasses.FreeMove.setPeriodicInterval(this, "updHitn", 3000); } } static var enabled_global = true; var enabled_art = true; static var enabled_hint = true; static var selected_art = null; var shift_time = 100; var spring_time = 50; var HINT_TIME = 3000; var unblocked = false; }Symbol 1737 MovieClip [__Packages.GameClasses.HintButton] Frame 0class GameClasses.HintButton { var btn, action, mcRoot, hw, body, cover, mask_cover, cover_bmp; function HintButton (root_mc, lib_name, depth, x, y, act) { btn = new GameClasses.MyButton2(root_mc, lib_name, depth, null, x, y); action = act; createHintCover(); btn.setMainOnPress(); btn.clearActions(); btn.addAction(GameClasses.GFunctions.create(this, doHint)); mcRoot = root_mc; hw = new GameClasses.HintWindow(root_mc, btn.getBody(), _root.dialogs.QuestionMark); hw.TIME_OF_THE_HINT_DELAY = 700; body = btn.getBody(); body.mov = new GameClasses.FreeMove(); } function destroy() { mcRoot = null; body = null; cover.removeMovieClip(); cover = null; mask_cover.mov.destroy(); mask_cover.mov = null; mask_cover.removeMovieClip(); mask_cover = null; btn.destroy(); btn = null; hw.destroy(); hw = null; cover_bmp.dispose(); cover_bmp = null; action = null; } function createHintCover() { cover = btn.getBody().createEmptyMovieClip("cover", 5); cover._alpha = 0; cover_bmp = new flash.display.BitmapData(btn.getWidth(), btn.getHeight(), true, 0); cover_bmp.draw(btn.getBody().normal); cover.attachBitmap(cover_bmp, 1); var _local5 = new Color(cover); var _local4 = -110; _local5.setTransform({rb:_local4, gb:_local4, bb:_local4}); mask_cover = btn.getBody().createEmptyMovieClip("mask_cover", 6); makeRectangleMask(cover, mask_cover); mask_cover.mov = new GameClasses.FreeMove(); mask_cover.mov.endAct = GameClasses.GFunctions.create(this, function () { this.btn.enable(); this.cover._visible = false; this.mcRoot.snd.startSound("hint_complete"); this.is_active = true; var _local3 = 1.2; var _local5 = ((this.body._width * _local3) - this.body._width) / 2; var _local4 = ((this.body._height * _local3) - this.body._height) / 2; this.body.mov.endAct = GameClasses.GFunctions.create(this, function () { this.hw.setText(_root.dialogs.QuestionMark.text); }); this.body.mov.newInitMove(this.body, 300, 0, new GameClasses.Spline(this.body._x, this.body._x - _local5, this.body._x), new GameClasses.Spline(this.body._y, this.body._y - _local4, this.body._y), new GameClasses.Spline(100, 100 * _local3, 100), new GameClasses.Spline(100, 100 * _local3, 100)); }); } function startHintDelay() { var _local4 = 5; var _local3 = mask_cover._height - 5; btn.disable(); cover._alpha = 100; cover._visible = true; hw.setText(_root.dialogs.QuestionMarkOff.text); mask_cover.mov.newInitMove(mask_cover, NO_ACTIVE_TIME, 0, null, new GameClasses.Line(_local4, _local3)); } function doHint() { if (is_active && (!mcRoot.is_locked)) { mcRoot.snd.startSound("hint"); is_active = false; action(); startHintDelay(); } } function die() { cover_bmp.dispose(); cover.mov.clear(); btn.destroy(); delete btn; } function makeRectangleMask(src_mc, dest_mc) { dest_mc.beginFill(255, 100); dest_mc.moveTo(0, 0); dest_mc.lineTo(src_mc._width, 0); dest_mc.lineTo(src_mc._width, src_mc._height); dest_mc.lineTo(0, src_mc._height); dest_mc.lineTo(0, 0); dest_mc.endFill(); src_mc.setMask(dest_mc); } var NO_ACTIVE_TIME = GameClasses.Consts.NO_ACTIVE_TIME_OF_HINT_BUTTON; var is_active = true; }Symbol 1738 MovieClip [__Packages.GameClasses.LifeBonusField] Frame 0class GameClasses.LifeBonusField { var mcRoot, body, numb, txt, x, y; function LifeBonusField (root_mc, id, depth, x, y) { mcRoot = root_mc; body = mcRoot.createEmptyMovieClip(id, depth); body._x = x; body._y = y; numb = GameClasses.Level.numb_l; var _local3 = _root.dialogs.LifeBonusCounterText; txt = new GameClasses.TextClass(body, 2, _local3, 0, 0); txt.setText(String(numb)); this.x = x + (txt.getWidth() / 2); this.y = y + (txt.getHeight() / 2); } function getBody() { return(body); } function destroy() { mcRoot = null; body.removeMovieClip(); body = null; txt.destroy(); txt = null; } function updateNumb() { GameClasses.Level.numb_l = numb; } function getX() { return(body._x + (body._width / 2)); } function getY() { return(body._y + (body._height / 2)); } function add() { numb++; updateNumb(); txt.setText(String(numb)); } function del() { numb--; updateNumb(); txt.setText(String(numb)); } }Symbol 1739 MovieClip [__Packages.GameClasses.PapperClass] Frame 0class GameClasses.PapperClass { var mcRoot, name_papper, h, body, text_obj, emc, middle, log, top_bmp, bottom_bmp, middle_bmp, body_bmp, textClass, top, bottom; function PapperClass (root_mc, name_papp, depth, tex, x, y, h) { mcRoot = root_mc; name_papper = name_papp; this.h = h; body = mcRoot.createEmptyMovieClip("papper_" + depth, depth); body._x = x; body._y = y; text_obj = tex; initPapper(); } function changeEmbed(lib_name) { emc.removeMovieClip(); emc = MovieClip(body.attachMovie(lib_name, "embed" + getDepthForEmbed(), getDepthForEmbed())); emc._x = middle._x + 10; emc._y = middle._y + 10; } function getDepthForEmbed() { return(9); } function getBody() { return(body); } function destroy() { log = null; text_obj = null; mcRoot = null; top_bmp.dispose(); delete top_bmp; bottom_bmp.dispose(); delete bottom_bmp; middle_bmp.dispose(); delete middle_bmp; body_bmp.dispose(); delete body_bmp; textClass.destroy(); delete textClass; middle.removeMovieClip(); delete middle; top.removeMovieClip(); delete top; bottom.removeMovieClip(); delete bottom; emc.removeMovieClip(); delete emc; body.removeMovieClip(); delete body; } function initPapper() { top_bmp = flash.display.BitmapData.loadBitmap(("Top" + name_papper) + ".png"); bottom_bmp = flash.display.BitmapData.loadBitmap(("Bottom" + name_papper) + ".png"); middle_bmp = flash.display.BitmapData.loadBitmap(name_papper + ".png"); top = body.createEmptyMovieClip("top", 4); bottom = body.createEmptyMovieClip("bottom", 5); top.attachBitmap(top_bmp, 1); bottom.attachBitmap(bottom_bmp, 1); textClass = new GameClasses.TextClass(body, 10, text_obj, 0, 0); if (h == 0) { h = textClass.getHeight() + 15; } body_bmp = new flash.display.BitmapData(middle_bmp.width, h - 10, true, 0); var _local2 = ((middle_bmp.height / 2) - (h / 2)) + 5; body_bmp.copyPixels(middle_bmp, new flash.geom.Rectangle(0, _local2, middle_bmp.width, h - 10), new flash.geom.Point(0, 0)); middle = body.createEmptyMovieClip("middle", 1); middle.attachBitmap(body_bmp, 1); middle._x = 0; middle._y = 5; top._x = 0; top._y = 0; bottom._x = 0; bottom._y = h - bottom._height; textClass.setY((body._height - textClass.getHeight()) / 2); } function changeH(_h) { h = _h; if (h < (textClass.getHeight() + 10)) { h = textClass.getHeight() + 10; } body_bmp.dispose(); middle.removeMovieClip(); body_bmp = new flash.display.BitmapData(middle_bmp.width, h - 10, true, 0); var _local2 = ((middle_bmp.height / 2) - (h / 2)) + 5; body_bmp.copyPixels(middle_bmp, new flash.geom.Rectangle(0, _local2, middle_bmp.width, h - 10), new flash.geom.Point(0, 0)); middle = body.createEmptyMovieClip("middle", 1); middle.attachBitmap(body_bmp, 1); middle._x = 0; middle._y = 5; top._x = 0; top._y = 0; bottom._x = 0; bottom._y = h - bottom._height; textClass.setY((body._height - textClass.getHeight()) / 2); } function initText() { } function setText(text_str) { textClass.setText(text_str); textClass.setY((body._height - textClass.getHeight()) / 2); } function setTextY(val) { textClass.setY(val); } }Symbol 1740 MovieClip [__Packages.GameClasses.PrepareLevel] Frame 0class GameClasses.PrepareLevel extends GameClasses.Level { var prepare_level_complited, test_functions, createLevelText, hhw, curr_obj, attachMovie, depth, mcs, locked_arr, delay_time, loaded, restore, count_artefacts, cursor_mc, _parent, Simvol, Hole, boom_path_x, boom_path_y, beginGemMenuBoom, altar, exitAct, doFirstLevelAction, snd, artefacts_arr, win_t0, createEmptyMovieClip, amulet_mc, PrepareMetal, button_map, Papper, lockLevel, hintSS_obj, is_locked; function PrepareLevel () { super(); prepare_level_complited = false; test_functions.push(GameClasses.GFunctions.create(this, testOnLocked)); createLevelText = null; } function destroy() { GameClasses.FreeMove.clearInterval(interval_stupid); interval_stupid = 0; GameClasses.FreeMove.clearInterval(intervalGemMenuBoom); intervalGemMenuBoom = 0; GameClasses.FreeMove.clearInterval(win_interval); win_interval = 0; destroyHelpSS(); hhw = null; super.destroy(); } function testOnLocked() { if (curr_obj.type == "locked") { attachMovie("MCwithBlik", curr_obj.id, depth); mcs.push(this[curr_obj.id]); locked_arr.push(this[curr_obj.id]); this[curr_obj.id].useHandCursor = false; this[curr_obj.id].initFromBitmap(curr_obj); return(true); } return(false); } function load(lev) { if (delay_time != 0) { GameClasses.FreeMove.makeDelay(delay_time, GameClasses.GFunctions.create(this, load, lev)); delay_time = 0; return(undefined); } if (loaded) { restore(); return(undefined); } count_artefacts = 0; cursor_mc = _parent.cursor_mc; prepare_level_complited = false; super.load(lev); locked_arr.push(Simvol); locked_arr.push(Hole); if (GameClasses.Vars.enable_hints) { initHelpSystem(); } } function getRandomX(val) { return((Math.random() * val) - (val / 2)); } function getRandomY(val) { return((Math.random() * val) - (val / 2)); } function GemMenuBoom1() { boom_path_x = new GameClasses.Spline(0); boom_path_y = new GameClasses.Spline(0); var _local2 = 0; while (_local2 < 10) { boom_path_x.addKey(getRandomX(4)); boom_path_y.addKey(getRandomY(4)); _local2++; } _local2 = 0; while (_local2 < 20) { boom_path_x.addKey(getRandomX(8)); boom_path_y.addKey(getRandomY(8)); _local2++; } boom_path_x.addKey(0); boom_path_y.addKey(0); boom_path_x.Calculate(false); boom_path_y.Calculate(false); intervalGemMenuBoom = GameClasses.FreeMove.setInterval(this, "updateGemMenuBoom", 0); beginGemMenuBoom = getTimer(); altar._x0 = altar._x; altar._y0 = altar._y; _local2 = 0; while (_local2 < locked_arr.length) { locked_arr[_local2]._x0 = locked_arr[_local2]._x; locked_arr[_local2]._y0 = locked_arr[_local2]._y; _local2++; } } function updateGemMenuBoom() { var _local3 = (getTimer() - beginGemMenuBoom) / tGemMenuBoom; if (_local3 > 1) { GameClasses.FreeMove.clearInterval(intervalGemMenuBoom); intervalGemMenuBoom = 0; altar._x = altar._x0; altar._y = altar._y0; var _local2 = 0; while (_local2 < locked_arr.length) { locked_arr[_local2]._x = locked_arr[_local2]._x0; locked_arr[_local2]._y = locked_arr[_local2]._y0; _local2++; } } else { altar._x = altar._x0 + int(boom_path_x.getPoint(_local3)); altar._y = altar._y0 + int(boom_path_y.getPoint(_local3)); var _local2 = 0; while (_local2 < locked_arr.length) { locked_arr[_local2]._x = locked_arr[_local2]._x0 + int(boom_path_x.getPoint(_local3)); locked_arr[_local2]._y = locked_arr[_local2]._y0 + int(boom_path_y.getPoint(_local3)); _local2++; } } } function loadNextLevel() { GameClasses.FreeMove.clearInterval(intervalGemMenuBoom); intervalGemMenuBoom = 0; _parent.prev_level = _parent.level; _parent.prev_obj = _parent.obj; _parent.level = _parent.map_level; _parent.obj = _parent.levels.map_level; delete exitAct; exitAct = function () { this.amulet_mc.mov.stopMove(); this.amulet_mc._alpha = 0; }; GameClasses.Level.reload_level(); } function loadMap() { GameClasses.FreeMove.clearInterval(intervalGemMenuBoom); intervalGemMenuBoom = 0; _parent.prev_level = _parent.level; _parent.prev_obj = _parent.obj; _parent.level = _parent.map_level; _parent.obj = _parent.levels.map_level; delete exitAct; exitAct = function () { this.amulet_mc.mov.stopMove(); this.amulet_mc._alpha = 0; }; GameClasses.Level.reload_level(); } function win() { doFirstLevelAction = null; GameClasses.FreeMove.clearInterval(interval_stupid); interval_stupid = 0; GameClasses.FreeMove.clearInterval(intervalGemMenuBoom); intervalGemMenuBoom = 0; GameClasses.FreeMove.clearInterval(win_interval); win_interval = 0; destroyHelpSS(); win = null; initHelpSystem = null; GemMenuBoom1(); snd.startSound("level_complete"); var _local2; Simvol._alpha = 0; Simvol._visible = true; _local2 = 0; while (_local2 < artefacts_arr.length) { artefacts_arr[_local2].disableHintArt(); _local2++; } win_t0 = getTimer(); win_interval = GameClasses.FreeMove.setInterval(this, "updateWin", 0); createEmptyMovieClip("amulet_mc", 90000); amulet_mc._visible = false; amulet_mc.attachMovie("Symbol Amulete", "body1", 1); var _local6 = new flash.display.BitmapData(amulet_mc.body1._width, amulet_mc.body1._height, true, 0); _local6.draw(amulet_mc.body1); amulet_mc.body1._visible = false; amulet_mc.createEmptyMovieClip("body", 2); amulet_mc.body.attachBitmap(_local6, 1, "never", true); amulet_mc.body._x = (-amulet_mc.body._width) / 2; amulet_mc.body._y = (-amulet_mc.body._height) / 2; amulet_mc._x = 170; amulet_mc._y = 150; amulet_mc.mov = new GameClasses.FreeMove(); var _local3 = new GameClasses.Spline(0, 60); var _local7 = new GameClasses.Spline(0, -40, 0, 40, 0); amulet_mc.mov.endAct = GameClasses.GFunctions.create(amulet_mc, function () { var _local3 = new GameClasses.Spline(0, -10, 0, 10, 0); _local3.reCalculate(170); var _local2 = new GameClasses.Spline(0, -5, 0, 5, 0, -5, 0, 5, 0); _local2.reCalculate(150); this.mov.newInitMove(this, 5000, 0, _local3, _local2, undefined, undefined); }); amulet_mc.mov.newInitMove(amulet_mc, win_time, 1, undefined, undefined, _local3, _local3, _local7); } function updateWin() { var _local3 = (getTimer() - win_t0) / win_time; if (_local3 > 1) { GameClasses.FreeMove.clearInterval(interval_stupid); interval_stupid = 0; GameClasses.FreeMove.clearInterval(intervalGemMenuBoom); intervalGemMenuBoom = 0; GameClasses.FreeMove.clearInterval(win_interval); win_interval = 0; altar._x = altar._x0; altar._y = altar._y0; var _local2 = 0; while (_local2 < locked_arr.length) { locked_arr[_local2]._x = locked_arr[_local2]._x0; locked_arr[_local2]._y = locked_arr[_local2]._y0; _local2++; } _local2 = 0; while (_local2 < artefacts_arr.length) { artefacts_arr[_local2]._visible = false; this["cell" + (_local2 + 1)]._visible = false; _local2++; } Simvol._alpha = 100; winAct(); } else { Simvol._alpha = 100 * _local3; } } function initHelpSystem() { hhw = new Array(); hhw[0] = new GameClasses.HintWindow(this, null, _root.dialogs.PrepareLevelFirstHelpHint); hhw[0].initHelpHint(175, 200); hhw[1] = new GameClasses.HintWindow(this, null, _root.dialogs.PrepareLevelSecondHelpHint); hhw[1].initHelpHintStrela(370, 210, 435); hhw[2] = new GameClasses.HintWindow(this, null, _root.dialogs.PrepareLevel3HelpHint); hhw[2].initHelpHintStrela(175, 160, 175); hhw[3] = new GameClasses.HintWindow(this, null, _root.dialogs.PrepareLevelStupidHint1); hhw[3].initHelpStrela(400, 260, 480, 4); hhw[4] = new GameClasses.HintWindow(this, null, _root.dialogs.PrepareLevelStupidHint2); hhw[4].initHelpStrela(200, 210, 200, 4); hhw[5] = new GameClasses.HintWindow(this, null, _root.dialogs.PrepareLevelEndHint); hhw[5].initHelpHint(180, 330, 4); hhw[6] = new GameClasses.HintWindow(this, null, _root.dialogs.PrepareLevelEndRomeHint); hhw[6].initHelpHint(175, 150); hhw[7] = new GameClasses.HintWindow(this, null, _root.dialogs.PrepareLevelEndGreeceHint); hhw[7].initHelpHint(175, 200); GameClasses.Level.disableAll(this); if (GameClasses.Vars.do_first_prepare_level_action) { GameClasses.Vars.do_first_prepare_level_action = false; doFirstLevelAction = GameClasses.GFunctions.create(this, function () { this.doFirstLevelAction = null; GameClasses.Level.disableAll(this); this.hhw[0].btn.enable(); this.hhw[0].showHelpHint(); }); hhw[0].endHideAct = GameClasses.GFunctions.create(this, function () { this.hhw[1].btn.enable(); this.hhw[1].showHelpHint(); }); hhw[1].endHideAct = GameClasses.GFunctions.create(this, function () { this.hhw[2].btn.enable(); this.hhw[2].showHelpHint(); }); hhw[2].endHideAct = GameClasses.GFunctions.create(this, function () { GameClasses.Level.enableAll(this); this.initHelpSS(); this.interval_stupid = GameClasses.FreeMove.setPeriodicInterval(this, "startHelpForStupid", this.time_to_stupid_help); }); } else { doFirstLevelAction = GameClasses.GFunctions.create(this, function () { GameClasses.Level.enableAll(this); this.initHelpSS(); this.interval_stupid = GameClasses.FreeMove.setPeriodicInterval(this, "startHelpForStupid", this.time_to_stupid_help); }); } hhw[6].endHideAct = GameClasses.GFunctions.create(this, function () { this.unlockLevel(); }); hhw[7].endHideAct = GameClasses.GFunctions.create(this, function () { this.unlockLevel(); }); } function startHelpForStupid() { GameClasses.FreeMove.clearInterval(interval_stupid); interval_stupid = 0; GameClasses.HintWindow.hideCurrent(); GameClasses.Level.disableAll(this); PrepareMetal.enable(); hhw[3].showHelpHint(false); PrepareMetal.onPressActAddition = GameClasses.GFunctions.create(this, function () { this.hhw[3].hideHelpHint(); GameClasses.Level.disableAll(this); this.PrepareMetal.dest.enable(); this.PrepareMetal.dest.onPressActAddition = GameClasses.GFunctions.create(this, function () { this.hhw[4].hideHelpHint(); this.PrepareMetal.onPressActAddition = null; this.PrepareMetal.dest.onPressActAddition = null; GameClasses.Level.enableAll(this); }); this.PrepareMetal.hw_dest.hint_mc.enabled = true; this.PrepareMetal.hw_dest.disableHint(); this.hhw[4].showHelpHint(false); }); } function winAct() { GameClasses.HintWindow.hideAll(); GameClasses.Level.disableAll(this); hhw[5].btn.enable(); hhw[5].endHideAct = GameClasses.GFunctions.create(this, function () { this.loadNextLevel(); }); hhw[5].showHelpHint(); } function endHideAct() { endHideAct = null; button_map.clearActions(); button_map.addAction(GameClasses.GFunctions.create(this, loadMap)); button_map.setText(_root.dialogs.MapPrepareButton.text); Papper.changeH(160); var _local3 = 0; while (_local3 < locked_arr.length) { locked_arr[_local3]._visible = false; _local3++; } } function restartLevel() { } function setEndRomePapper() { Papper.setText(_root.dialogs.PreparePapperTextIron.text); Papper.setTextY(100); Papper.changeEmbed("script_mars_crystal"); } function setEndGreecePapper() { Papper.setText(_root.dialogs.PreparePapperTextEarth.text); Papper.setTextY(100); Papper.changeEmbed("script_apollo_crystal"); } function showEndRomeHint() { lockLevel(); hhw[6].showHelpHint(); setEndRomePapper(); } function showEndGreeceHint() { setEndGreecePapper(); } function winRomeCountry() { doFirstLevelAction = function () { this.doFirstLevelAction = null; this.snd.startSound("fly_artefact_down"); this.button_map.enabled_action = false; this.StoneBlack.mov = new GameClasses.FreeMove(); this.StoneBlack.mov.endAct = GameClasses.GFunctions.create(this, function () { this.button_map.enabled_action = true; this.SimvolBlack._visible = true; this.showEndRomeHint(); this.StoneBlack.useHandCursor = false; this.StoneBlack.onRollOver = GameClasses.GFunctions.create(this, this.setEndRomePapper); this.StoneBlack.tabEnabled = false; }); var _local2 = this.StoneBlack._y; this.StoneBlack._y = -this.StoneBlack._height; this.StoneBlack._visible = true; this.StoneBlack.mov.newInitMove(this.StoneBlack, GameClasses.Consts.TIME_OF_THE_CRYSTAL_FALL, 0, undefined, _local2); }; } function winGreeceCountry() { doFirstLevelAction = function () { this.doFirstLevelAction = null; this.snd.startSound("fly_artefact_down"); this.button_map.enabled_action = false; this.StoneGreen.mov = new GameClasses.FreeMove(); this.StoneGreen.mov.endAct = GameClasses.GFunctions.create(this, function () { this.button_map.enabled_action = true; this.SimvolGreen._visible = true; this.showEndGreeceHint(); this.StoneGreen.useHandCursor = false; this.StoneGreen.onRollOver = GameClasses.GFunctions.create(this, this.setEndGreecePapper); this.StoneGreen.tabEnabled = false; }); var _local2 = this.StoneGreen._y; this.StoneGreen._y = -this.StoneGreen._height; this.StoneGreen._visible = true; this.StoneGreen.mov.newInitMove(this.StoneGreen, GameClasses.Consts.TIME_OF_THE_CRYSTAL_FALL, 0, undefined, _local2); }; } function initHelpSS() { hintSS_obj = new Object(); hintSS_obj.mov = new GameClasses.FreeMove(); hintSS_obj.mov.endAct = GameClasses.GFunctions.create(this, function () { this.hintSS(); this.hintSS_obj.mov.newInitMove(this.hintSS_obj, this.hintSS_T, 0); }); hintSS_obj.mov.newInitMove(hintSS_obj, hintSS_T, 0); } function destroyHelpSS() { hintSS_obj.mov.destroy(); delete hintSS_obj.mov; delete hintSS_obj; } function hintSS() { if (is_locked) { return(undefined); } var _local2 = 0; while ((_local2 < artefacts_arr.length) && (!artefacts_arr[_local2].enabled)) { _local2++; } if (artefacts_arr[_local2] != undefined) { artefacts_arr[_local2].hintSS(); } } var interval_stupid = 0; var intervalGemMenuBoom = 0; var win_interval = 0; var tGemMenuBoom = 1000; var win_time = 1500; var time_to_stupid_help = 10000; var hintSS_T = 20000; }Symbol 1741 MovieClip [__Packages.GameClasses.MapLevel] Frame 0class GameClasses.MapLevel extends GameClasses.Level { var count_artefacts, createLevelText, Flag, points_list, levels_list, is_locked, log, _parent, curr_point, delay_time, loaded, mcRoot, lockLevel, Rome, RomeSmall1, RomeISpy2, RomeSmall3, RomeSmall4, RomeISpy5, Greece, GreeceSmall1, GreeceSmall2, GreeceSmall3, GreeceISpy4, GreeceSmall5, GreeceSmall6, GreeceSmall7, GreeceSmall8, GreeceISpy9, Flag_x, Flag_y, CountryTextRome, Rome1_smallSubstr, Rome1_small, text_level, papper, Rome2_smallSubstr, Rome2_small, Rome4_smallSubstr, Rome4_small, Rome3_smallSubstr, Rome3_small, GreeceNoActive, CountryTextGreece, text_country, Greece1_smallSubstr, Greece1_small, Greece9_smallSubstr, Greece9_small, Greece4_smallSubstr, Greece4_small, Greece11_smallSubstr, Greece11_small, Greece2_smallSubstr, Greece2_small, Greece10_smallSubstr, Greece10_small, Greece3_smallSubstr, Greece3_small, Greece12_smallSubstr, Greece12_small, button_start, unlockLevel, snd, level, nps, periodic_effect_obj, NPS_LEVEL_MC, Troy; function MapLevel () { super(); count_artefacts = 1; createLevelText = null; } function destroy() { destroyPeriodicEffect(); Flag.destroy(); delete points_list; delete levels_list; super.destroy(); } function loadAltar() { if (!is_locked) { destroyPeriodicEffect(); log.info("call loadAltar from MapLevel"); log.info(" this[\"Flag\"]=" + Flag); Flag.pause(); _parent.prev_level = _parent.level; _parent.prev_obj = _parent.obj; _parent.level = _parent.prepare_level; _parent.obj = _parent.levels.prepare_level; GameClasses.Level.reload_level(); } } function startLevel() { if (!is_locked) { destroyPeriodicEffect(); log.info("call startLevel from MapLevel"); log.info(" this[\"Flag\"]=" + Flag); Flag.pause(); _parent.prev_level = _parent.level; _parent.prev_obj = _parent.obj; _parent.level = levels_list[curr_point].lev; _parent.obj = levels_list[curr_point].obj; GameClasses.Level.reload_level(); } } function load(lev) { if (delay_time != 0) { GameClasses.FreeMove.makeDelay(delay_time, GameClasses.GFunctions.create(this, load, lev)); delay_time = 0; return(undefined); } if (loaded) { restore(); return(undefined); } mcRoot.pauseGlobalGameTime(); super.load(lev); GameClasses.Vars.do_break_point = false; lockLevel(); points_list = new Array(); levels_list = new Array(); var _local4 = 2; levels_list.push(_parent.level_Arr[0]); points_list.push(Rome); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(Rome); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(RomeSmall1); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(RomeISpy2); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(RomeSmall3); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(RomeSmall4); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(RomeISpy5); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(RomeISpy5); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(Greece); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(GreeceSmall1); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(GreeceSmall2); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(GreeceSmall3); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(GreeceISpy4); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(GreeceSmall5); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(GreeceSmall6); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(GreeceSmall7); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(GreeceSmall8); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(GreeceISpy9); levels_list.push(_parent.level_Arr[_local4++]); points_list.push(GreeceISpy9); if (mcRoot.start_level == 0) { curr_point = 0; } else { curr_point = mcRoot.start_level - 1; var _local3 = 0; while (_local3 < curr_point) { points_list[_local3]._visible = true; levels_list[_local3].lev.count_artefacts = 0; _local3++; } } points_list[curr_point]._visible = true; var _local6 = points_list[curr_point]._x + (points_list[curr_point]._width / 2); var _local5 = (points_list[curr_point]._y + (points_list[curr_point]._height / 4)) + y_shift; Flag.setXY(_local6, _local5); if (levels_list[curr_point].lev.count_artefacts == 0) { curr_point++; points_list[curr_point]._visible = true; _local6 = points_list[curr_point]._x + (points_list[curr_point]._width / 2); _local5 = (points_list[curr_point]._y + (points_list[curr_point]._height / 4)) + y_shift; Flag.setXY(_local6, _local5); } initMapArtefacts(0); createPeriodicEffect(); } function restore() { mcRoot.pauseGlobalGameTime(); if (delay_time != 0) { GameClasses.FreeMove.makeDelay(delay_time, GameClasses.GFunctions.create(this, restore)); delay_time = 0; return(undefined); } delay_time = GameClasses.Consts.TIME_TO_HIDE; if (((levels_list[curr_point].lev.count_artefacts != undefined) && (levels_list[curr_point].lev.count_artefacts <= 0)) && (curr_point < levels_list.length)) { curr_point++; points_list[curr_point]._visible = true; Flag_x = points_list[curr_point]._x + (points_list[curr_point]._width / 2); Flag_y = (points_list[curr_point]._y + (points_list[curr_point]._height / 4)) + y_shift; Flag_act = true; initMapArtefacts(curr_point); } Flag.resume(); super.restore(); lockLevel(); } function win() { } function initMapArtefacts(numb) { var _local3; switch (numb) { case 0 : CountryTextRome.setOpacity(100); _local3 = 1; while (_local3 <= 8) { this["cell" + _local3]._visible = true; this[("Rome" + _local3) + "_smallSubstr"]._visible = true; this[("Rome" + _local3) + "_smallSubstr"].uncollectHintArt(); _local3++; } break; case 2 : Rome1_smallSubstr._visible = false; Rome1_smallSubstr.collectHintArt(); Rome1_small._visible = true; Rome1_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel2.text); papper.setText(_root.dialogs.MapPapperRome2.text); curr_level = "Level2"; break; case 3 : Rome2_smallSubstr._visible = false; Rome2_smallSubstr.collectHintArt(); Rome2_small._visible = true; Rome2_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel3.text); papper.setText(_root.dialogs.MapPapperRome3.text); curr_level = "Level3"; break; case 4 : _local3 = 5; while (_local3 <= 8) { this[("Rome" + _local3) + "_smallSubstr"]._visible = false; this[("Rome" + _local3) + "_smallSubstr"].collectHintArt(); this[("Rome" + _local3) + "_small"]._visible = true; this[("Rome" + _local3) + "_small"].cell.onCell(); _local3++; } text_level.setText(_root.dialogs.MapHeadTextLevel4.text); papper.setText(_root.dialogs.MapPapperRome4.text); curr_level = "Level4"; break; case 5 : Rome4_smallSubstr._visible = false; Rome4_smallSubstr.collectHintArt(); Rome4_small._visible = true; Rome4_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel5.text); papper.setText(_root.dialogs.MapPapperRome5.text); curr_level = "Level5"; break; case 6 : Rome3_smallSubstr._visible = false; Rome3_smallSubstr.collectHintArt(); Rome3_small._visible = true; Rome3_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel6.text); papper.setText(_root.dialogs.MapPapperRome6.text); curr_level = "Level6"; break; case 8 : GreeceNoActive._visible = false; CountryTextGreece.setOpacity(100); _local3 = 1; while (_local3 <= 8) { this["cell" + _local3]._visible = false; this[("Rome" + _local3) + "_smallSubstr"].removeMovieClip(); this[("Rome" + _local3) + "_small"].removeMovieClip(); _local3++; } _local3 = 1; while (_local3 <= 12) { this[("cell" + _local3) + "2"]._visible = true; this[("Greece" + _local3) + "_smallSubstr"]._visible = true; this[("Greece" + _local3) + "_smallSubstr"].uncollectHintArt(); _local3++; } text_country.setText(_root.dialogs.MapHeadTextGreece.text); text_level.setText(_root.dialogs.MapHeadTextLevel1.text); papper.setText(_root.dialogs.MapPapperGreece1.text); curr_country = "Greece"; curr_level = "Level1"; break; case 9 : Greece1_smallSubstr._visible = false; Greece1_smallSubstr.collectHintArt(); Greece1_small._visible = true; Greece1_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel2.text); papper.setText(_root.dialogs.MapPapperGreece2.text); curr_level = "Level2"; break; case 10 : Greece9_smallSubstr._visible = false; Greece9_smallSubstr.collectHintArt(); Greece9_small._visible = true; Greece9_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel3.text); papper.setText(_root.dialogs.MapPapperGreece3.text); curr_level = "Level3"; break; case 11 : Greece4_smallSubstr._visible = false; Greece4_smallSubstr.collectHintArt(); Greece4_small._visible = true; Greece4_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel4.text); papper.setText(_root.dialogs.MapPapperGreece4.text); curr_level = "Level4"; break; case 12 : Greece11_smallSubstr._visible = false; Greece11_smallSubstr.collectHintArt(); Greece11_small._visible = true; Greece11_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel5.text); papper.setText(_root.dialogs.MapPapperGreece5.text); curr_level = "Level5"; break; case 13 : _local3 = 5; while (_local3 <= 8) { this[("Greece" + _local3) + "_smallSubstr"]._visible = false; this[("Greece" + _local3) + "_smallSubstr"].collectHintArt(); this[("Greece" + _local3) + "_small"]._visible = true; this[("Greece" + _local3) + "_small"].cell.onCell(); _local3++; } text_level.setText(_root.dialogs.MapHeadTextLevel6.text); papper.setText(_root.dialogs.MapPapperGreece6.text); curr_level = "Level6"; break; case 14 : Greece2_smallSubstr._visible = false; Greece2_smallSubstr.collectHintArt(); Greece2_small._visible = true; Greece2_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel7.text); papper.setText(_root.dialogs.MapPapperGreece7.text); curr_level = "Level7"; break; case 15 : Greece10_smallSubstr._visible = false; Greece10_smallSubstr.collectHintArt(); Greece10_small._visible = true; Greece10_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel8.text); papper.setText(_root.dialogs.MapPapperGreece8.text); curr_level = "Level8"; break; case 16 : Greece3_smallSubstr._visible = false; Greece3_smallSubstr.collectHintArt(); Greece3_small._visible = true; Greece3_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel9.text); papper.setText(_root.dialogs.MapPapperGreece9.text); curr_level = "Level9"; break; case 17 : Greece12_smallSubstr._visible = false; Greece12_smallSubstr.collectHintArt(); Greece12_small._visible = true; Greece12_small.cell.onCell(); text_level.setText(_root.dialogs.MapHeadTextLevel10.text); papper.setText(_root.dialogs.MapPapperGreece10.text); curr_level = "Level10"; break; default : var _local4 = GameClasses.NugLevel.getSingleton(); button_start.clearActions(); button_start.addAction(GameClasses.GFunctions.create(_local4, _local4.showWin)); _local4.showWin(); } } function doFirstLevelAction() { unlockLevel(); if (Flag_act) { Flag_act = false; snd.startSound("move_flag_in_map"); Flag.goXY(Flag_x, Flag_y); } destroyPeriodicEffect(); createPeriodicEffect(); GameClasses.FreeMove.makeDelay(1000, GameClasses.GFunctions.create(this, startPeriodicEffect)); } function loadThis() { } function restartLevel() { } function springViaLevel() { levels_list[curr_point].lev.count_artefacts = 0; load(level); } function destroyPeriodicEffect() { nps.destroy(); delete nps; periodic_effect_obj.mov.destroy(); delete periodic_effect_obj.mov; delete periodic_effect_obj; } function createPeriodicEffect() { nps = new GameClasses.NewParticleSystem(NPS_LEVEL_MC, (points_list.length - curr_point) + 1); nps.initTextureFromLibrary("SunFullEffect"); var _local4 = new Array(); var _local3 = new Array(); var _local2 = curr_point; while (_local2 < points_list.length) { _local4.push(points_list[_local2]._x + (points_list[_local2]._width / 2)); _local3.push((points_list[_local2]._y + (points_list[_local2]._height / 4)) + y_shift); _local2++; } _local4.push(Troy._x + (Troy._width / 2)); _local3.push((Troy._y + (Troy._height / 4)) + y_shift); nps.initPath(_local4, _local3); periodic_effect_obj = new Object(); periodic_effect_obj.mov = new GameClasses.FreeMove(); periodic_effect_obj.mov.updateAct = null; periodic_effect_obj.mov.endAct = GameClasses.GFunctions.create(this, startPeriodicEffect); } function startPeriodicEffect() { nps.startPS(1, 1, 50, 1000, null, null, new GameClasses.Spline(0, 120, 0), new GameClasses.Spline(0, 100, 0), new GameClasses.Spline(0, -100), new GameClasses.Line(50, 70, 50)); periodic_effect_obj.mov.newInitMove(periodic_effect_obj, periodic_effect_T, 0); } var curr_country = "Rome"; var curr_level = "Level1"; var Flag_act = false; var y_shift = 1; var periodic_effect_T = 5000; }Symbol 1742 MovieClip [__Packages.GameClasses.Flag] Frame 0class GameClasses.Flag extends MovieClip { var mov, polotno_bmp, drevko_bmp, temp_bmp, polotno, drevko, wave, createEmptyMovieClip, rect1, rect2, point, col_trans, tabEnabled, onPress, _x, _y, t0_wave, pol_y0, pol_height, pol_width; function Flag () { super(); mov = new GameClasses.FreeMove(); } function destroy() { GameClasses.FreeMove.clearInterval(interval_wave); interval_wave = 0; polotno_bmp.dispose(); delete polotno_bmp; drevko_bmp.dispose(); delete drevko_bmp; temp_bmp.dispose(); delete temp_bmp; polotno.removeMovieClip(); delete polotno; drevko.removeMovieClip(); delete drevko; delete wave; } function removeMovieClip() { destroy(); super.removeMovieClip(); } function init(name_str) { polotno_bmp = flash.display.BitmapData.loadBitmap(name_str + "2.png"); drevko_bmp = flash.display.BitmapData.loadBitmap(name_str + ".png"); drevko = createEmptyMovieClip("drevko", 1); drevko.attachBitmap(drevko_bmp, 1); polotno = createEmptyMovieClip("polotno", 2); polotno.attachBitmap(polotno_bmp, 1); drevko._x = (-drevko._width) / 2; drevko._y = -drevko._height; polotno._x = drevko._x + (drevko._width / 2); polotno._y = drevko._y; rect1 = new flash.geom.Rectangle(0, 0, 1, 1); rect2 = new flash.geom.Rectangle(0, 0, 1, 1); point = new flash.geom.Point(0, 0); col_trans = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); startWave(X_wave, A_wave, T_wave); tabEnabled = false; onPress = onPress1; } function goXY(x, y) { var _local2 = (x - _x) / 2; var _local4 = new GameClasses.Spline(_x, _x + _local2, x); var _local3 = new GameClasses.Spline(_y, ((_y + y) / 2) - Math.abs(_local2), y); mov.newInitMove(this, time_of_move, 0, _local4, _local3); } function setXY(x, y) { _x = x; _y = y; } function pause() { GameClasses.FreeMove.clearInterval(interval_wave); interval_wave = 0; } function resume() { GameClasses.FreeMove.clearInterval(interval_wave); interval_wave = 0; t0_wave = getTimer(); interval_wave = GameClasses.FreeMove.setInterval(this, "updateWave", 8); } function startWave(X, A, T) { wave = new GameClasses.Wave(); wave.init(X, A, T); t0_wave = getTimer(); pol_y0 = polotno._y; pol_height = polotno._height; pol_width = polotno._width; temp_bmp = new flash.display.BitmapData(pol_width, pol_height + (2 * wave.A), true, 0); polotno.attachBitmap(temp_bmp, 1, "never", true); polotno._y = pol_y0 - wave.A; polotno.blendMode = 0; interval_wave = GameClasses.FreeMove.setInterval(this, "updateWave", 16); } function restartWave(X, A, T) { GameClasses.FreeMove.clearInterval(interval_wave); interval_wave = 0; wave.init(X, A, T); t0_wave = getTimer(); temp_bmp = new flash.display.BitmapData(pol_width, pol_height + (2 * wave.A), true, 0); polotno.attachBitmap(temp_bmp, 1, "never", true); polotno._y = pol_y0 - wave.A; interval_wave = GameClasses.FreeMove.setInterval(this, "updateWave", 16); } function updateWave() { var _local3 = getTimer(); var _local2 = (_local3 - t0_wave) / wave.T; if (_local2 > 1) { _local2 = 0; t0_wave = _local3; } _local2 = 1 - _local2; generateBMP(_local2); } function generateBMP(t) { var _local3; var _local4; var _local2; temp_bmp.floodFill(0, 0, 0); _local2 = 1; while (_local2 < pol_width) { _local3 = wave.Y(_local2, t); _local4 = wave.A + _local3; rect1.x = _local2; rect1.y = 0; rect1.width = 1; rect1.height = pol_height; point.x = _local2; point.y = _local4; rect2.x = _local2; rect2.y = _local4; rect2.width = 1; rect2.height = pol_height; col_trans.redOffset = color_coof * _local3; col_trans.greenOffset = color_coof * _local3; col_trans.blueOffset = color_coof * _local3; temp_bmp.copyPixels(polotno_bmp, rect1, point); temp_bmp.colorTransform(rect2, col_trans); _local2++; } } function onPress2() { resume(); onPress = onPress1; } function onPress1() { pause(); onPress = onPress2; } var interval_wave = 0; var time_of_move = 500; var color_coof = -13; var X_wave = 13; var A_wave = 2; var T_wave = 1500; }Symbol 1743 MovieClip [__Packages.GameClasses.Wave] Frame 0class GameClasses.Wave { var X, A, T, coof; function Wave () { } function init(X, A, T) { this.X = X; this.A = A; this.T = T; coof = Math.PI / X; } function Y(x, t) { var _local5; var _local2; var _local6; if (t < 0.5) { _local5 = A * (1 - (2 * t)); _local2 = X * (1 - (2 * t)); _local6 = Math.PI / _local2; if (x <= _local2) { return(_local5 * Math.sin(x * _local6)); } return((-A) * Math.sin((x - _local2) * coof)); } if (t > 0.5) { _local5 = A * (2 - (2 * t)); _local2 = X * (2 - (2 * t)); _local6 = Math.PI / _local2; if (x <= _local2) { return((-_local5) * Math.sin(x * _local6)); } return(A * Math.sin((x - _local2) * coof)); } return((-A) * Math.sin(x * coof)); } }Symbol 1744 MovieClip [__Packages.GameClasses.Region] Frame 0class GameClasses.Region extends MovieClip { var tabEnabled, onDragOver, onDragOut, onRelease, mask, outline, _visible, attachMovie, body, hitArea, t0_outline, enabled, curr_time_outline; function Region () { super(); tabEnabled = false; } function destroy() { GameClasses.FreeMove.clearInterval(intervar_outline); intervar_outline = 0; onRollOver = null; onDragOver = null; onRollOut = null; onDragOut = null; onPress = null; onPress1 = null; onRelease = null; mask.removeMovieClip(); mask = null; outline.removeMovieClip(); outline = null; } function hide() { _visible = false; } function onPress() { onPress1(); } function init(obj) { if (attachMovie(obj.id, "body", 3) == undefined) { attachMovie("MCfromBMP", "body", 3); body.init(obj.id + ".png", 1); } body._x = (obj.x * 0.65) - (body._width / 2); body._y = (390 - (obj.y * 0.65)) - (body._height / 2); body._visible = obj.visible; hitArea = body; } function initMask(obj) { if (attachMovie(obj.id, "mask", 2) == undefined) { attachMovie("MCfromBMP", "mask", 2); mask.init(obj.id + ".png", 1); } mask._x = (obj.x * 0.65) - (mask._width / 2); mask._y = (390 - (obj.y * 0.65)) - (mask._height / 2); mask._visible = obj.visible; hitArea = mask; } function initOutline(obj) { if (attachMovie(obj.id, "outline", 1) == undefined) { attachMovie("MCfromBMP", "outline", 5); outline.init(obj.id + ".png", 1); } outline._x = (obj.x * 0.65) - (outline._width / 2); outline._y = (390 - (obj.y * 0.65)) - (outline._height / 2); outline._visible = obj.visible; hitArea = mask; } function onReleaseOutside() { onRollOut(); } function onRollOver() { outline._visible = true; outline._alpha = 100; t0_outline = getTimer(); intervar_outline = GameClasses.FreeMove.setInterval(this, "updateOutline", 0); } function onRollOut() { GameClasses.FreeMove.clearInterval(intervar_outline); intervar_outline = 0; outline._visible = false; } function show(s) { body._visible = true; outline._visible = false; enabled = false; } function updateOutline() { curr_time_outline = getTimer(); var _local2 = (curr_time_outline - t0_outline) / T_outline; outline._alpha = 50 + (50 * Math.sin(_local2 * Math.PI)); } var onPress1 = null; var intervar_outline = 0; var T_outline = 300; var direct_outline = -1; }Symbol 1745 MovieClip [__Packages.GameClasses.PieceOfCompoundArtefact] Frame 0class GameClasses.PieceOfCompoundArtefact extends MovieClip { var mcRoot, _parent, hint_mov, body, blur_body, copy, mov, shine_mc, ps, nps, idArt, depth, hitArea, enabled, createEmptyMovieClip, _xscale, _yscale, swapDepths, _y, _x, tremble_mov, tremble_x0, tremble_y0; function PieceOfCompoundArtefact () { super(); mcRoot = _parent; } function destroy() { hint_mov.destroy(); delete hint_mov; mcRoot = null; body.removeMovieClip(); body = null; blur_body.removeMovieClip(); blur_body = null; copy.removeMovieClip(); copy = null; mov.destroy(); mov = null; shine_mc.mov.destroy(); shine_mc.mov = null; delete shine_mc; ps.destroy(); ps = null; nps.destroy(); nps = null; } function removeMovieClip() { ps.clear(); body.removeMovieClip(); blur_body.removeMovieClip(); copy.removeMovieClip(); mov.clear(); super.removeMovieClip(); } function initPiece(arts_obj, obj) { var _local5; var _local4 = new flash.filters.BlurFilter(blur_intensity, blur_intensity, 1); var _local3 = new Array(); _local3.push(_local4); var _local9 = String(obj.idArtefact).substr(String(obj.idArtefact).length - 1, 1); var _local6 = mcRoot[obj.idArtefact].x; var _local7 = mcRoot[obj.idArtefact].y; idArt = obj.idArtefact; body = GameClasses.CompoundArtefact.getBigPiece(mcRoot, "body" + mcRoot.depth_for_poa, arts_obj, Number(obj.nElement), obj.x * 0.65, 390 - (obj.y * 0.65), -Number(obj.angle), Number(obj.xZoom), Number(obj.yZoom), mcRoot.depth_for_poa++); shine_mc = new Object(); shine_mc.mov = new GameClasses.FreeMove(); shine_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateShine); shine_mc.mov.endAct = null; depth = mcRoot.depth_for_poa - 1; blur_body = body.blur_body; _local5 = new Color(blur_body); _local5.setRGB(ISpyColor); blur_body.width = blur_body._width; blur_body.height = blur_body._height; blur_body.x = blur_body._x; blur_body.y = blur_body._y; blur_body._xscale = blur_body._xscale * min_shine_coof; blur_body._yscale = blur_body._yscale * min_shine_coof; blur_body.filters = _local3; blur_body._alpha = 0; copy = GameClasses.CompoundArtefact.getBigPieceCopy(this, "copy", arts_obj, Number(obj.nElement), _local6, _local7, 2); hitArea = body; mcRoot[idArt].count_pieces++; mcRoot[idArt].txt.setText(String(mcRoot[idArt].count_pieces)); ps = new GameClasses.ParticleSystem("particles.png", 32, 64, 32, 32); ps.initParticleSystem(body, NUMBER_OF_THE_PARTICLE, 500, 0, 360, 0.05, 0, 90, 20, 80, 20, 16764108, 16763904); initTremble(); mov = new GameClasses.FreeMove(); mov.__set__endAct(GameClasses.GFunctions.create(this, function () { this.mcRoot.depth_for_poa--; this.ps.stopParticleSystem(); this.enabled_hint = true; this.body._visible = false; this.body.enabled = false; this.copy._visible = false; this.copy.enabled = false; this.mcRoot[this.idArt].count_pieces--; this.mcRoot[this.idArt].updateState(); this.body.swapDepths(this.depth); })); } function action() { if (mcRoot.isLocked()) { return(undefined); } updHitn(); GameClasses.StatisticClass.getSingleton().addRecordValue("pieces", 1); GameClasses.ISpyLevel.clearHint2(); uninitTremble(); mcRoot.counter.add(30); enabled = false; on_the_field = false; enabled_hint = false; ps.breakParticleSystem(); ps.startParticleSystem(); body.swapDepths(mcRoot.depth_for_fly_poa++); var _local3 = new GameClasses.Spline(body._x, (body._x - 10) + (20 * Math.random()), copy._x + body.cx); _local3.Calculate(false); var _local2 = new GameClasses.Spline(body._y, (body._y - 10) + (20 * Math.random()), copy._y + body.cy); _local2.Calculate(false); var _local5 = new GameClasses.Spline(body._xscale, body._xscale + 40, 100); _local5.Calculate(false); var _local4 = new GameClasses.Spline(body._yscale, body._yscale + 40, 100); _local4.Calculate(false); mcRoot.snd.startWithDelay("artefact_element_flied", TIME_MOVING); mov.initSplineTo(body, _local3, _local2, _local5, _local4, 0, TIME_MOVING); } function hint() { if (enabled_hint) { enabled_hint = false; ps.startParticleSystem(); hint_mov = GameClasses.FreeMove.makeDelay(HINT_TIME + 1, GameClasses.GFunctions.create(this, updHitn)); } } function updHitn() { hint_mov.destroy(); delete hint_mov; ps.stopParticleSystem(); enabled_hint = true; } function initMatch3BlurShineTexture(arts_obj, n) { var _local4 = new flash.filters.BlurFilter(blur_intensity, blur_intensity, 1); blur_body = GameClasses.CompoundArtefact.getBigPieceMatch3(this, "blur_body", arts_obj, n, 1); var _local2 = new flash.display.BitmapData(blur_body._width, blur_body._height, true, 0); _local2.draw(blur_body); var _local3 = new flash.display.BitmapData(_local2.width + 40, _local2.height + 40, true, 0); _local3.applyFilter(_local2, new flash.geom.Rectangle(0, 0, _local2.width, _local2.height), new flash.geom.Point(20, 20), _local4); var _local7 = blur_body._x - 20; var _local6 = blur_body._y - 20; blur_body.removeMovieClip(); blur_body = createEmptyMovieClip("blur_body", 1); blur_body.attachBitmap(_local3, 1); blur_body.x = _local7; blur_body.y = _local6; var _local5 = new Color(blur_body); _local5.setRGB(16777184); _local2.dispose; } function initPieceForMatch3(idArt, arts_obj, n) { var _local2; mcRoot = _parent; this.idArt = idArt; body = GameClasses.CompoundArtefact.getBigPieceMatch3(this, "body", arts_obj, n, 2); shine_mc = new Object(); shine_mc.mov = new GameClasses.FreeMove(); shine_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateShine); shine_mc.mov.endAct = null; _local2 = Math.min(SIZE / body._width, SIZE / body._height); if (_local2 > 1) { _local2 = 1; } _xscale = _xscale * _local2; _yscale = _yscale * _local2; initMatch3BlurShineTexture(arts_obj, n); blur_body.width = blur_body._width; blur_body.height = blur_body._height; blur_body._alpha = blur_opacity; blur_body._xscale = blur_body._xscale * min_shine_coof; blur_body._yscale = blur_body._yscale * min_shine_coof; blur_body._x = blur_body.x - ((blur_body.width * (min_shine_coof - 1)) / 2); blur_body._y = blur_body.y - ((blur_body.height * (min_shine_coof - 1)) / 2); blur_body._alpha = blur_opacity; depth = mcRoot.depth_for_poa - 1; mov = new GameClasses.FreeMove(); mcRoot[idArt].count_pieces++; ps = new GameClasses.ParticleSystem("particles.png", 32, 64, 32, 32); ps.initParticleSystem(this, NUMBER_OF_THE_PARTICLE, 500, 0, 360, 0.05, 0, 90, 20, 80, 20, 16764108, 16763904); startShine(); } function action2() { updHitn(); var _local2; var _local3; enabled = false; on_the_field = false; enabled_hint = false; ps.startParticleSystem(); if (mcRoot[idArt].count_pieces < 2) { mcRoot.theField.lockTheField(); } mov.__set__endAct(GameClasses.GFunctions.create(this, function () { this.ps.stopParticleSystem(); this.enabled_hint = true; this.mcRoot[this.idArt].count_pieces--; this.mcRoot[this.idArt].updateState(); this.swapDepths(this.depth); this.endShine(); })); swapDepths(mcRoot.depth_for_fly_poa++); _local2 = new GameClasses.Spline(_y, _y + 30, _y - 10, 20 + (20 * Math.random()), mcRoot[idArt].y + body.dy, mcRoot[idArt].y + body.dy); _local3 = new GameClasses.Spline(_x, _x + (10 * Math.random()), _x + 50, _x + (20 * Math.random()), mcRoot[idArt].x + body.dx, mcRoot[idArt].x + body.dx); GameClasses.FreeMove.addActivePiece(this, getTimer()); mov.initSplineTo(this, _local3, _local2, 100, 100, 0, TIME_MOVING_MATCH3); } function startShine() { shine_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateShine); blur_body._xscale = 0; blur_body._yscale = 0; shine_mc.mov.newInitMove(shine_mc, T_shine * 2, 50); } function updateShine() { var _local3; var _local2 = shine_mc.mov.t * 4; if (_local2 >= 2) { schine_counter = ((schine_counter >= position_end_shine) ? 0 : (schine_counter + 1)); shine_mc.mov.last_t = shine_mc.mov.curr_t; _local2 = 0; } else if (_local2 >= 1) { _local2 = 2 - _local2; } if (schine_counter == position_end_shine) { _local3 = min_shine_coof + (_local2 * (max2_shine_coof - min_shine_coof)); } else { _local3 = min_shine_coof + (_local2 * (max_shine_coof - min_shine_coof)); } blur_body._xscale = 100 * _local3; blur_body._yscale = 100 * _local3; blur_body._x = blur_body.x - ((blur_body.width * (_local3 - 1)) / 2); blur_body._y = blur_body.y - ((blur_body.height * (_local3 - 1)) / 2); } function endShine() { shine_mc.mov.stopMove1(); shine_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateEndShine); blur_body._xscale = 0; blur_body._yscale = 0; shine_mc.mov.newInitMove(shine_mc, T_shine * 2, 0); blur_body._alpha = blur_opacity; max2_shine_coof = max2_shine_coof2; min_shine_coof = 1; } function updateEndShine() { var _local3; var _local2 = shine_mc.mov.t * 4; if (_local2 >= 2) { blur_body._alpha = 0; _local2 = 0; shine_mc.mov.stopMove1(); } else if (_local2 >= 1) { _local2 = 2 - _local2; } _local3 = min_shine_coof + (_local2 * (max2_shine_coof - min_shine_coof)); blur_body._xscale = 100 * _local3; blur_body._yscale = 100 * _local3; blur_body._x = blur_body.x - ((blur_body.width * (_local3 - 1)) / 2); blur_body._y = blur_body.y - ((blur_body.height * (_local3 - 1)) / 2); } function endSmallShine() { shine_mc.mov.stopMove(); shine_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateEndShine); blur_body._xscale = 0; blur_body._yscale = 0; shine_mc.mov.newInitMove(shine_mc, 2 * T_shine, 0); blur_body._alpha = blur_opacity; max2_shine_coof = 2; min_shine_coof = 0.9; } function initTremble() { tremble_mov = new Object(); tremble_mov.mov = new GameClasses.FreeMove(); tremble_mov.mov.updateAct = GameClasses.GFunctions.create(this, updateTremble); tremble_mov.mov.endAct = GameClasses.GFunctions.create(this, startTremble); tremble_x0 = body._x; tremble_y0 = body._y; body.useHandCursor = false; body.onRollOver = GameClasses.GFunctions.create(this, startTremble); body.onDragOver = GameClasses.GFunctions.create(this, startTremble); body.onRollOut = GameClasses.GFunctions.create(this, stopTremble); body.onDragOut = GameClasses.GFunctions.create(this, stopTremble); body.onPress = GameClasses.GFunctions.create(this, action); body.tabEnabled = false; } function uninitTremble() { stopTremble(); tremble_mov.mov.destroy(); delete tremble_mov.mov; delete tremble_mov; delete body.onRollOver; body.onRollOver = null; delete body.onDragOver; body.onDragOver = null; delete body.onRollOut; body.onRollOut = null; delete body.onDragOut; body.onDragOut = null; delete body.onPress; body.onPress = null; } function updateTremble() { body._x = ((Math.random() * 2) + tremble_x0) - 1; body._y = ((Math.random() * 2) + tremble_y0) - 1; } function startTremble() { if (mcRoot.isLocked()) { return(undefined); } is_tremble = true; tremble_mov.mov.newInitMove(tremble_mov, 2000, 0); } function stopTremble() { if (is_tremble) { is_tremble = false; tremble_mov.mov.stopMove(); body._x = tremble_x0; body._y = tremble_y0; } } var type = "poa"; var enabled_hint = true; var TIME_MOVING = GameClasses.Consts.TIME_OF_MOVE_PIECE_OF_ART_TO_PLACE; var TIME_MOVING_MATCH3 = GameClasses.Consts.TIME_OF_MOVE_PIECE_OF_ART_TO_PLACE_IN_MATCH3; var HINT_TIME = GameClasses.Consts.TIME_OF_HINT_PS_OF_POA; var NUMBER_OF_THE_PARTICLE = GameClasses.Consts.NUMBER_OF_THE_POA_PARTICLES; var SIZE = GameClasses.Consts.CELL_SIZE; var blur_opacity = GameClasses.Consts.OPACITY_OF_THE_POA_BLUR_BODY; var min_shine_coof = GameClasses.Consts.BEGIN_MIN_SHINE_INTENSITY_COOF; var max_shine_coof = GameClasses.Consts.BEGIN_MAX_SHINE_INTENSITY_COOF; var max2_shine_coof = GameClasses.Consts.BEGIN_MAXMAX_SHINE_INTENSITY_COOF; var max2_shine_coof2 = GameClasses.Consts.BEGIN_MAXMAX_SHINE_INTENSITY_COOF; var T_shine = GameClasses.Consts.TIME_OF_THE_SHINE_PERIOD; var T_shine_end = GameClasses.Consts.TIME_OF_THE_END_SHINE_PERIOD; var position_end_shine = GameClasses.Consts.POSITION_OF_THE_END_SHINE; var blur_intensity = GameClasses.Consts.INTENSITY_OF_THE_SHINE_POA_BLUR; var t0_shine = 0; var schine_counter = 0; var on_the_field = true; var is_tremble = false; var ISpyColor = 16575661; }Symbol 1746 MovieClip [__Packages.GameClasses.CompoundArtefact] Frame 0class GameClasses.CompoundArtefact { function CompoundArtefact () { } static function getBigArt(mcRoot, nam, obj, depth) { var _local4 = obj.id + "_full"; mcRoot[nam] = mcRoot.createEmptyMovieClip(nam, depth); mcRoot[nam].body = mcRoot[nam].attachMovie(_local4, "body", 1); mcRoot[nam].cx = obj.cx * 0.65; mcRoot[nam].cy = mcRoot[nam]._height - (obj.cy * 0.65); mcRoot[nam].body._x = -mcRoot[nam].cx; mcRoot[nam].body._y = -mcRoot[nam].cy; mcRoot[nam].shift_x = obj.bigShiftX * 0.65; mcRoot[nam].shift_y = (-obj.bigShiftY) * 0.65; return(mcRoot[nam]); } static function getBigArtSubstr(mcRoot, nam, obj, depth) { var _local3 = obj.id + "_substr"; mcRoot[nam] = mcRoot.createEmptyMovieClip(nam, depth); mcRoot[nam].body = mcRoot[nam].attachMovie(_local3, "body", 1); return(mcRoot[nam]); } static function getBigPiece(mcRoot, nam, obj, n, x, y, angle, xZoom, yZoom, depth) { var _local5 = (obj.id + "_") + (Number(n) + 1); var _local3 = n; mcRoot[nam] = mcRoot.createEmptyMovieClip(nam, depth); mcRoot[nam].attachMovie(_local5, "body", 2); mcRoot[nam].attachMovie(_local5, "blur_body", 1); mcRoot[nam].hitArea = mcRoot[nam].body; mcRoot[nam].cx = obj[_local3].cx * 0.65; mcRoot[nam].cy = mcRoot[nam].body._height - (obj[_local3].cy * 0.65); mcRoot[nam].xrb = obj[_local3].x * 0.65; mcRoot[nam].yrb = obj[_local3].y * 0.65; mcRoot[nam].body._x = -mcRoot[nam].cx; mcRoot[nam].body._y = -mcRoot[nam].cy; mcRoot[nam].blur_body._x = -mcRoot[nam].cx; mcRoot[nam].blur_body._y = -mcRoot[nam].cy; mcRoot[nam]._x = x; mcRoot[nam]._y = y; mcRoot[nam]._rotation = angle; mcRoot[nam]._xscale = mcRoot[nam]._xscale * xZoom; mcRoot[nam]._yscale = mcRoot[nam]._yscale * yZoom; return(mcRoot[nam]); } static function getBigPieceCopy(mcRoot, nam, obj, n, x, y, depth) { var _local5 = (obj.id + "_") + (Number(n) + 1); var _local3 = n; mcRoot[nam] = mcRoot.createEmptyMovieClip(nam, depth); mcRoot[nam].attachMovie(_local5, "body", 1); mcRoot[nam].xrb = obj[_local3].x * 0.65; mcRoot[nam].yrb = obj[_local3].y * 0.65; mcRoot[nam]._x = x + mcRoot[nam].xrb; mcRoot[nam]._y = (y - mcRoot[nam]._height) - mcRoot[nam].yrb; return(mcRoot[nam]); } static function getBigPieceMatch3(mcRoot, nam, obj, n, depth) { var _local5 = GameClasses.Consts.CELL_SIZE; var _local7 = (obj.id + "_") + n; var _local3 = n - 1; var _local4; mcRoot[nam] = mcRoot.createEmptyMovieClip(nam, depth); mcRoot[nam].attachMovie(_local7, "body", 1); _local4 = Math.min(_local5 / mcRoot[nam].body._width, _local5 / mcRoot[nam].body._height); if (_local4 > 1) { _local4 = 1; } mcRoot[nam].cx = obj[_local3].cx * 0.65; mcRoot[nam].cy = mcRoot[nam].body._height - (obj[_local3].cy * 0.65); mcRoot[nam].body._x = (-((_local4 * mcRoot[nam].body._width) - _local5)) / 2; mcRoot[nam].body._y = (-((_local4 * mcRoot[nam].body._height) - _local5)) / 2; mcRoot[nam].dx = (obj[_local3].x * 0.65) - mcRoot[nam].body._x; mcRoot[nam].dy = ((-mcRoot[nam]._height) - (obj[_local3].y * 0.65)) - mcRoot[nam].body._y; return(mcRoot[nam]); } }Symbol 1747 MovieClip [__Packages.GameClasses.CellClass] Frame 0class GameClasses.CellClass extends MovieClip { var onn, off, attachMovie, blendMode, _x, _y, _visible; function CellClass () { super(); } function destroy() { onn.removeMovieClip(); delete onn; off.removeMovieClip(); delete off; } function initCell(obj, lib_name) { onn = attachMovie(lib_name, "onn", 2); if (attachMovie(lib_name + "_off", "off", 1) == undefined) { off = attachMovie(lib_name, "off", 1); } if (obj.onn == "true") { onCell(); } else { offCell(); } onn.blendMode = 0; off.blendMode = 0; blendMode = 0; _x = obj.x; _y = obj.y; _visible = obj.visible; } function onCell() { onn._visible = true; off._visible = false; } function offCell() { off._visible = true; onn._visible = false; } }Symbol 1748 MovieClip [__Packages.GameClasses.BigArtefact] Frame 0class GameClasses.BigArtefact extends MovieClip { var mcRoot, _parent, mov_obj, cell, txt, ps, hw0, hw1, body, subs, tick, panel_incompl, panel_complet, clear, id_art, attachMovie, depth, x, y, count_pieces, count_pieces_old, t0, x_dest, y_dest; function BigArtefact () { super(); mcRoot = _parent; initMovObj(); } function initMovObj() { mov_obj = new Object(); mov_obj.mov = new GameClasses.FreeMove(); } function getVisibleElems() { var _local2 = new Array(); _local2.push(this); return(_local2); } function destroy() { GameClasses.FreeMove.clearInterval(interval); interval = 0; mcRoot = null; cell = null; txt.destroy(); txt = null; mov_obj.mov.destroy(); mov_obj.mov = null; mov_obj = null; ps.destroy(); ps = null; hw0.destroy(); hw0 = null; hw1.destroy(); hw1 = null; body.removeMovieClip(); body = null; subs.removeMovieClip(); subs = null; tick.removeMovieClip(); tick = null; panel_incompl.removeMovieClip(); panel_incompl = null; panel_complet.removeMovieClip(); panel_complet = null; } function removeMovieClip() { GameClasses.FreeMove.clearInterval(interval); interval = 0; body.removeMovieClip(); subs.removeMovieClip(); cell.removeMovieClip(); tick.removeMovieClip(); panel_incompl.removeMovieClip(); panel_complet.removeMovieClip(); ps.clear(); clear(); super.removeMovieClip(); } function updateState() { } function initTotalTremble() { } function initBigArt(arts_obj, obj) { id_art = arts_obj.id; tick = attachMovie(name_tick, "tick", 7); panel_complet = attachMovie(name_complet, "panel_complet", 2); panel_incompl = attachMovie(name_incompl, "panel_incompl", 1); cell = mcRoot[obj.cell]; subs = GameClasses.CompoundArtefact.getBigArtSubstr(this, "subs", arts_obj, 3); body = GameClasses.CompoundArtefact.getBigArt(mcRoot, "body" + mcRoot.depth_for_a, arts_obj, mcRoot.depth_for_a++); depth = mcRoot.depth_for_a - 1; body._visible = false; panel_complet._visible = false; tick._visible = false; panel_incompl._x = obj.x; panel_incompl._y = obj.y; panel_complet._x = obj.x; panel_complet._y = obj.y; body._x = (obj.x + body.cx) + ((panel_incompl._width - body._width) / 2); body._y = (obj.y + body.cy) + ((panel_incompl._height - body._height) / 2); subs._x = obj.x + ((panel_incompl._width - subs._width) / 2); subs._y = obj.y + ((panel_incompl._height - subs._height) / 2); tick._x = obj.x + ((panel_incompl._width - tick._width) / 2); tick._y = obj.y + ((panel_incompl._height - tick._height) / 2); x = obj.x + ((panel_incompl._width - body._width) / 2); y = (obj.y + panel_incompl._height) - ((panel_incompl._height - body._height) / 2); count_pieces = 0; count_pieces_old = 0; updateState = updateBigArt; txt = new GameClasses.TextClass(this, 9, _root.dialogs.IspyPieceSmallCounter, obj.x, obj.y); ps = new GameClasses.ParticleSystem("particles.png", 32, 32, 32, 32); ps.initParticleSystem(body, GameClasses.Consts.NUMBER_OF_THE_ART_PARTICLE, 500, 0, 360, 0.05, 0, 90, 20, 80, 20, 16764108, 16763904); hw0 = new GameClasses.HintWindow(mcRoot, panel_incompl, _root.dialogs.HintWindowTextBigArtefactNotCollected); hw1 = new GameClasses.HintWindow(mcRoot, panel_incompl, _root.dialogs.HintWindowTextBigArtefactSolved); hw1.disableHint(); hw0.enableHint(); } function updateBigArtEndAct() { mcRoot[id_art + "_smallSubstr"].collectHintArt(); hw0.disableHint(); hw1.enableHint(); mcRoot.count_artefacts--; if (mcRoot.count_artefacts == 0) { mcRoot.win(); } body.swapDepths(depth); cell.onCell(); panel_incompl._visible = false; panel_complet._visible = true; txt.hide(); tick._visible = true; subs._visible = false; ps.stopParticleSystem(); } function updateBigArt() { var _local2 = 6; var _local3; var _local5; var _local4; var _local7; var _local6; var _local9; var _local8; var _local11; var _local14; var _local13; var _local12; var _local10; if (count_pieces != count_pieces_old) { txt.setText(String(count_pieces)); if (numb_pieces < count_pieces_old) { numb_pieces = count_pieces_old + 1; } count_pieces_old = count_pieces; if (count_pieces == 0) { mcRoot.snd.startSound("artefact_collected"); mov_obj.mov.endAct = GameClasses.GFunctions.create(this, updateBigArtEndAct); t0 = getTimer(); interval = GameClasses.FreeMove.setInterval(this, "updateTotalArt", 0, this); _local12 = 1; while (_local12 <= numb_pieces) { _local3 = mcRoot[(id_art + "_") + _local12]; _local3.body._visible = true; _local3.min_shine_coof = 1; _local3.T_shine_end = GameClasses.Consts.TIME_OF_THE_TREMBLE_SHINE_PERIOD; _local3.endShine(); _local5 = _local3.body._x; _local4 = _local3.body._y; _local7 = _local5 - body._x; _local6 = _local4 - body._y; _local2 = 3; _local7 = (_local2 * _local7) / Math.abs(_local7); _local6 = (_local2 * _local6) / Math.abs(_local6); _local9 = new GameClasses.Spline(_local5); _local10 = 0; while (_local10 < _local2) { _local9.addKey(_local5 + ((_local7 * _local10) / _local2)); _local10++; } _local10 = _local2; while (_local10 >= 0) { _local9.addKey(_local5 + ((_local7 * _local10) / _local2)); _local10--; } _local9.addKey(_local5); _local9.Calculate(false); _local8 = new GameClasses.Spline(_local4); _local10 = 0; while (_local10 < _local2) { _local8.addKey(_local4 + ((_local6 * _local10) / _local2)); _local10++; } _local10 = _local2; while (_local10 >= 0) { _local8.addKey(_local4 + ((_local6 * _local10) / _local2)); _local10--; } _local8.addKey(_local4); _local8.Calculate(false); _local11 = new GameClasses.Spline(0); _local10 = 0; while (_local10 < 20) { _local11.addKey(-5 + (10 * Math.random())); _local10++; } _local11.addKey(0); _local11.Calculate(false); _local14 = new GameClasses.Spline(100, 100); _local14.Calculate(false); _local13 = new GameClasses.Spline(100, 100); _local13.Calculate(false); _local3.mov.endAct = null; _local3.mov.initSplineTo(_local3.body, _local9, _local8, _local14, _local13, _local11, T_TOTAL_ART); _local12++; } body._visible = false; } } } function initCrystal(arts_obj, obj) { type = "crystal"; id_art = arts_obj.id; x_dest = 280; y_dest = 170; panel_incompl = attachMovie(name_art_bg, "panel_incompl", 1); subs = GameClasses.CompoundArtefact.getBigArtSubstr(this, "subs", arts_obj, 3); body = GameClasses.CompoundArtefact.getBigArt(mcRoot, "body" + mcRoot.depth_for_a, arts_obj, mcRoot.depth_for_a++); depth = mcRoot.depth_for_a - 1; body._visible = false; panel_incompl._x = obj.x; panel_incompl._y = obj.y; body._x = (obj.x + body.cx) + ((panel_incompl._width - body._width) / 2); body._y = (obj.y + body.cy) + ((panel_incompl._height - body._height) / 2); subs._x = obj.x + ((panel_incompl._width - subs._width) / 2); subs._y = obj.y + ((panel_incompl._height - subs._height) / 2); x = obj.x + ((panel_incompl._width - body._width) / 2); y = (obj.y + panel_incompl._height) - ((panel_incompl._height - body._height) / 2); count_pieces = 0; count_pieces_old = 0; updateState = updateCrystal; txt = new GameClasses.TextClass(this, 9, GameClasses.TextClass.createTextObject(" ", "GameFont", (obj.x + panel_incompl._width) - 56, (obj.y + panel_incompl._height) - 32, 20, 20, 11513807, 0, 10, "center", false, 0, 0, 0, 0), 0, 0); ps = new GameClasses.ParticleSystem("particles.png", 32, 32, 32, 32); ps.initParticleSystem(body, GameClasses.Consts.NUMBER_OF_THE_ART_PARTICLE, 500, 0, 360, 0.05, 0, 90, 20, 80, 20, 16764108, 16763904); } function reinitCrystal() { var _local3 = 1; while (_local3 <= count_pieces) { var _local2 = mcRoot[(id_art + "_") + _local3]; _local2.body._visible = true; _local2.copy._visible = false; _local2.mov.endAct = GameClasses.GFunctions.create(_local2, function () { this.mcRoot.depth_for_poa--; this.ps.stopParticleSystem(); this.enabled_hint = true; this.body._visible = false; this.body.enabled = false; this.copy._visible = true; this.copy.enabled = false; this.mcRoot[this.idArt].count_pieces--; this.mcRoot[this.idArt].updateState(); this.body.swapDepths(this.depth); }); _local3++; } } function updateCrystalEndAct() { mcRoot.count_artefacts--; if (mcRoot.count_artefacts == 0) { mcRoot.win(); } body.swapDepths(depth); ps.stopParticleSystem(); } function updateCrystal() { var _local2 = 6; var _local3; var _local5; var _local4; var _local7; var _local6; var _local9; var _local8; var _local11; var _local14; var _local13; var _local12; var _local10; if (count_pieces != count_pieces_old) { txt.setText(String(count_pieces)); if (numb_pieces < count_pieces_old) { numb_pieces = count_pieces_old + 1; } count_pieces_old = count_pieces; if (count_pieces == 0) { mcRoot.snd.startSound("artefact_collected"); mov_obj.mov.endAct = GameClasses.GFunctions.create(this, updateCrystalEndAct); t0 = getTimer(); interval = GameClasses.FreeMove.setInterval(this, "updateTotalArt", 0, this, x_dest, y_dest, 1.2); _local12 = 1; while (_local12 <= numb_pieces) { _local3 = mcRoot[(id_art + "_") + _local12]; _local3.body._visible = true; _local3.min_shine_coof = 1; _local3.T_shine_end = GameClasses.Consts.TIME_OF_THE_TREMBLE_SHINE_PERIOD; _local3.endShine(); _local5 = _local3.body._x; _local4 = _local3.body._y; _local7 = _local5 - body._x; _local6 = _local4 - body._y; _local7 = (_local2 * _local7) / Math.abs(_local7); _local6 = (_local2 * _local6) / Math.abs(_local6); _local9 = new GameClasses.Spline(_local5); _local10 = 0; while (_local10 < _local2) { _local9.addKey(_local5 + ((_local7 * _local10) / _local2)); _local10++; } _local10 = _local2; while (_local10 >= 0) { _local9.addKey(_local5 + ((_local7 * _local10) / _local2)); _local10--; } _local9.addKey(_local5); _local9.Calculate(false); _local8 = new GameClasses.Spline(_local4); _local10 = 0; while (_local10 < _local2) { _local8.addKey(_local4 + ((_local6 * _local10) / _local2)); _local10++; } _local10 = _local2; while (_local10 >= 0) { _local8.addKey(_local4 + ((_local6 * _local10) / _local2)); _local10--; } _local8.addKey(_local4); _local8.Calculate(false); _local11 = new GameClasses.Spline(0); _local10 = 0; while (_local10 < 20) { _local11.addKey(-5 + (10 * Math.random())); _local10++; } _local11.addKey(0); _local11.Calculate(false); _local14 = new GameClasses.Spline(100, 100); _local14.Calculate(false); _local13 = new GameClasses.Spline(100, 100); _local13.Calculate(false); _local3.mov.endAct = null; _local3.mov.initSplineTo(_local3.body, _local9, _local8, _local14, _local13, _local11, T_TOTAL_ART); _local12++; } body._visible = false; } } } function initMatch3BigArt(arts_obj, obj) { id_art = arts_obj.id; panel_incompl = attachMovie(name_incompl, "panel_incompl", 1); panel_incompl._visible = false; cell = mcRoot[obj.cell]; subs = GameClasses.CompoundArtefact.getBigArtSubstr(this, "subs", arts_obj, 3); body = GameClasses.CompoundArtefact.getBigArt(mcRoot, "body" + mcRoot.depth_for_a, arts_obj, mcRoot.depth_for_a++); depth = mcRoot.depth_for_a - 1; body._visible = false; tick._visible = false; panel_incompl._x = obj.x; panel_incompl._y = obj.y; body._x = (panel_incompl._x + body.cx) + ((panel_incompl._width - body._width) / 2); body._y = (panel_incompl._y + body.cy) + ((panel_incompl._height - body._height) / 2); subs._x = obj.x + ((panel_incompl._width - subs._width) / 2); subs._y = obj.y + ((panel_incompl._height - subs._height) / 2); x = obj.x + ((panel_incompl._width - body._width) / 2); y = (obj.y + panel_incompl._height) - ((panel_incompl._height - body._height) / 2); count_pieces = 0; count_pieces_old = 0; updateState = updateMatch3BigArt; ps = new GameClasses.ParticleSystem("particles.png", 32, 32, 32, 32); ps.initParticleSystem(body, GameClasses.Consts.NUMBER_OF_THE_ART_PARTICLE, 500, 0, 360, 0.05, 0, 90, 20, 80, 20, 16764108, 16763904); hw0 = new GameClasses.HintWindow(mcRoot, panel_incompl, _root.dialogs.HintWindowTextBigArtefactNotCollected); hw1 = new GameClasses.HintWindow(mcRoot, panel_incompl, _root.dialogs.HintWindowTextBigArtefactSolved); hw1.disableHint(); hw0.enableHint(); } function updateMatch3BigArtEndAct() { mcRoot.count_artefacts--; hw0.disableHint(); hw1.enableHint(); if (mcRoot.count_artefacts == 0) { mcRoot.win(); } body.swapDepths(depth); cell.onCell(); ps.stopParticleSystem(); } function updateMatch3BigArt() { var _local2 = 6; var _local3; var _local5; var _local4; var _local7; var _local6; var _local9; var _local8; var _local11; var _local14; var _local13; var _local12; var _local10; if (count_pieces != count_pieces_old) { if (numb_pieces < count_pieces_old) { numb_pieces = count_pieces_old + 1; } count_pieces_old = count_pieces; if (count_pieces == 0) { mcRoot.snd.startSound("artefact_collected"); mcRoot.is_locked = true; mcRoot.TheField.is_locked = true; mov_obj.mov.endAct = GameClasses.GFunctions.create(this, updateMatch3BigArtEndAct); t0 = getTimer(); interval = GameClasses.FreeMove.setInterval(this, "updateTotalArt", 0, this); _local12 = 1; while (_local12 <= numb_pieces) { _local3 = mcRoot[(id_art + "_") + _local12]; _local3.min_shine_coof = 1; _local3.T_shine_end = GameClasses.Consts.TIME_OF_THE_TREMBLE_SHINE_PERIOD; _local3.endShine(); _local3.body._x = -_local3.cx; _local3.body._y = -_local3.cy; _local3.dx = 0; _local3.dy = 0; _local5 = _local3._x; _local4 = _local3._y; _local7 = _local5 - body._x; _local6 = _local4 - body._y; _local2 = 3; _local7 = (_local2 * _local7) / Math.abs(_local7); _local6 = (_local2 * _local6) / Math.abs(_local6); _local9 = new GameClasses.Spline(_local5); _local10 = 0; while (_local10 < _local2) { _local9.addKey(_local5 + ((_local7 * _local10) / _local2)); _local10++; } _local10 = _local2; while (_local10 >= 0) { _local9.addKey(_local5 + ((_local7 * _local10) / _local2)); _local10--; } _local9.addKey(_local5); _local9.Calculate(false); _local8 = new GameClasses.Spline(_local4); _local10 = 0; while (_local10 < _local2) { _local8.addKey(_local4 + ((_local6 * _local10) / _local2)); _local10++; } _local10 = _local2; while (_local10 >= 0) { _local8.addKey(_local4 + ((_local6 * _local10) / _local2)); _local10--; } _local8.addKey(_local4); _local8.Calculate(false); _local11 = new GameClasses.Spline(0); _local10 = 0; while (_local10 < 20) { _local11.addKey(-5 + (10 * Math.random())); _local10++; } _local11.addKey(0); _local11.Calculate(false); _local14 = new GameClasses.Spline(_local3._xscale, 100); _local14.Calculate(false); _local13 = new GameClasses.Spline(_local3._yscale, 100); _local13.Calculate(false); _local3.mov.endAct = null; GameClasses.FreeMove.addActivePiece(_local3, getTimer()); _local3.mov.initSplineTo(_local3, _local9, _local8, _local14, _local13, _local11, T_TOTAL_ART); _local12++; } } } } function updateTotalArt(mc, xd, yd, coof) { var _local2 = (getTimer() - t0) / T_TOTAL_ART; if (_local2 > 1) { GameClasses.FreeMove.clearInterval(interval); interval = 0; ps.startParticleSystem(); mc.endFunctionTotalArt(xd, yd, coof); } } function endFunctionTotalArt(xd, yd, coof) { var _local7; var _local5; var _local6; var _local4; var _local9; var _local8; body._visible = true; var _local2 = 1; while (_local2 <= numb_pieces) { mcRoot[(id_art + "_") + _local2]._visible = false; mcRoot[(id_art + "_") + _local2].body._visible = false; _local2++; } subs._visible = false; if (coof == undefined) { coof = 0.65; } body.swapDepths(mcRoot.depth_for_fly_a++); _local7 = body._x; _local5 = body._y; if (xd == undefined) { _local6 = (cell._x + (coof * body.cx)) + ((cell._width - (coof * body._width)) / 2); } else { _local6 = xd; } if (yd == undefined) { _local4 = (cell._y + (coof * body.cy)) + ((cell._height - (coof * body._height)) / 2); } else { _local4 = yd; } _local9 = new GameClasses.Spline(_local7, _local7 + (10 * Math.random()), _local7 + (50 * Math.random()), _local6 - (10 * Math.random()), _local6); _local9.Calculate(false); _local8 = new GameClasses.Spline(_local5, _local5 + (10 * Math.random()), _local5 + ((_local4 - _local5) / 2), _local4 - (10 * Math.random()), _local4); _local8.Calculate(false); mcRoot.snd.startSound("fly_artefact_down"); mov_obj.mov.initSplineTo(body, _local9, _local8, 100 * coof, 100 * coof, 0, TIME_MOVING); } var interval = 0; var numb_pieces = 0; var name_incompl = "back_artefact_small_incompl"; var name_complet = "back_artefact_small_complet"; var name_art_bg = "background_with_count"; var name_tick = "tick"; var T_TOTAL_ART = GameClasses.Consts.TIME_OF_TREMBLE_TOTAL_ART; var TIME_MOVING = GameClasses.Consts.TIME_OF_MOVE_TOTAL_ART_TO_PLACE; var TIME_MOVING_MATCH3 = GameClasses.Consts.TIME_OF_MOVE_TOTAL_ART_TO_PLACE_IN_MATCH3; var type = "artefact"; }Symbol 1749 MovieClip [__Packages.GameClasses.Chip] Frame 0class GameClasses.Chip extends MovieClip { static var bmp_gen, bmps_gen, cps_gen; var log, mcRoot, _parent, useHandCursor, mov, mcs, blik_mcs, rot_mcs, interval, dissap_ps, explode_ps, cps_endAct, blik_mc, rot_mc, cps, endActRotMC, clear, _x, _y, chip_name, _alpha, createEmptyMovieClip, width, _width, height, _height, curr_frame; function Chip () { super(); log = logger.Logger.getLog(); mcRoot = _parent; if (bmp_gen == undefined) { bmp_gen = new Object(); bmps_gen = new Object(); cps_gen = new Object(); } useHandCursor = false; mov = new GameClasses.FreeMove(); mcs = new Array(); blik_mcs = new Array(); rot_mcs = new Array(); interval = -1; if (bmp_gen["particles.png"] == undefined) { bmp_gen["particles.png"] = flash.display.BitmapData.loadBitmap("particles.png"); } if (bmp_gen.dissap_ps == undefined) { var _local3 = new flash.display.BitmapData(32, 32, true, 0); _local3.copyPixels(bmp_gen["particles.png"], new flash.geom.Rectangle(64, 64, 32, 32), new flash.geom.Point(0, 0)); bmp_gen.dissap_ps = _local3; } if (bmp_gen.explode_ps == undefined) { var _local3 = new flash.display.BitmapData(32, 32, true, 0); _local3.copyPixels(bmp_gen["particles.png"], new flash.geom.Rectangle(32, 64, 32, 32), new flash.geom.Point(0, 0)); bmp_gen.explode_ps = _local3; } dissap_ps = new GameClasses.NewParticleSystem(mcRoot.NPS_BG_LEVEL_MC, 1); dissap_ps.initTexture(bmp_gen.dissap_ps); explode_ps = new GameClasses.NewParticleSystem(mcRoot.NPS_BG_LEVEL_MC, 1); explode_ps.initTexture(bmp_gen.explode_ps); } function destroy() { log.info("call function destroy from Chip"); mcRoot = null; blik_mcs = null; rot_mcs = null; cps_endAct = null; for (var _local3 in mcs) { if (mcs[_local3] instanceof MovieClip) { MovieClip(mcs[_local3]).removeMovieClip(); delete mcs[_local3]; } } mcs = null; mov.destroy(); mov = null; blik_mc.mov.destroy(); blik_mc.mov = null; blik_mc = null; rot_mc.mov.destroy(); rot_mc.mov = null; rot_mc = null; dissap_ps.destroy(); dissap_ps = null; explode_ps.destroy(); explode_ps = null; cps.destroy(); cps = null; for (var _local3 in bmp_gen) { flash.display.BitmapData(bmp_gen[_local3]).dispose(); delete bmp_gen[_local3]; } bmp_gen = null; for (var _local3 in bmps_gen) { for (var _local2 in bmps_gen[_local3]) { flash.display.BitmapData(bmps_gen[_local3][_local2]).dispose(); delete bmps_gen[_local3][_local2]; } delete bmps_gen[_local3]; } bmps_gen = null; for (var _local3 in cps_gen) { cps_gen[_local3].destroy(); delete cps_gen[_local3]; } cps_gen = null; endActRotMC = null; log = null; } function removeMovieClip() { var _local3; delete mcs; mov.clear(); delete mov; clear(); super.removeMovieClip(); } static function deleteTextures() { } function startDissapPS(delay) { dissap_ps.startPS(1, delay, 0, TIME_DISSAPEAR_PS, Number(_x + (SIZE / 2)), Number(_y + (SIZE / 2)), new GameClasses.Spline(110, 90, 0), new GameClasses.Spline(110, 90, 0)); } function startExploude(delay) { cps.reinit(cps_gen[chip_name]); cps.startExplode(_x, _y, -80, 80, 70, -0.3, 0.01, 0.0007, delay, cps_endAct); explode_ps.startPS(1, delay, 0, TIME_EXPLODE_PS, Number(_x + (SIZE / 2)), Number(_y + (SIZE / 2)), new GameClasses.Spline(0, 100, 120, 100, 0), new GameClasses.Spline(0, 100, 120, 100, 0), new GameClasses.Spline(0, -10 + (20 * Math.random()))); } function startExploudeCPS(delay) { cps.reinit(cps_gen[chip_name]); cps.startExplode(_x, _y, -80, 80, 70, -0.3, 0.01, 0.0007, delay, cps_endAct); } function initChip(nam) { var _local2; var _local5; var _local4 = new flash.geom.Rectangle(0, 0, SIZE, SIZE); var _local6 = new flash.geom.Point(0, 0); var _local7; _alpha = 0; chip_name = nam; if (bmp_gen[nam] == undefined) { bmp_gen[nam] = flash.display.BitmapData.loadBitmap(nam); _local5 = bmp_gen[nam]; bmps_gen[nam] = new Array(); _local2 = 0; while (_local2 < 72) { _local4.x = SIZE * (_local2 % 12); _local4.y = SIZE * int(_local2 / 12); bmps_gen[nam][_local2] = new flash.display.BitmapData(SIZE, SIZE, true); bmps_gen[nam][_local2].copyPixels(_local5, _local4, _local6); _local2++; } cps_gen[nam] = new GameClasses.CompaundParticleSystem(this, bmps_gen[nam][0], 13, 13); } cps = new GameClasses.CompaundParticleSystem(cps_gen[nam]); mcs[0] = createEmptyMovieClip("mc0", 0); mcs[0].filters = null; mcs[0].cacheAsBitmap = false; width = _width; height = _height; curr_frame = 0; setState(-1); blik_mc = new Object(); blik_mc.mov = new GameClasses.FreeMove(); delete blik_mc.mov.updateAct; blik_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateBlikMC); blik_mc.mov.endAct = null; rot_mc = new Object(); rot_mc.mov = new GameClasses.FreeMove(); rot_mc.mov.updateAct = GameClasses.GFunctions.create(this, updateRotationMC); endActRotMC = GameClasses.GFunctions.create(this, function () { this.is_rot = false; if (this.do_stop) { this.rot_mc.mov.endAct = null; this.breakRotation(); } else { this.startRotation(); } }); } function reinitChip(nam) { var _local3; chip_name = nam; setState(-1); rot_mc.mov.stopMove(); blik_mc.mov.stopMove(); mov.stopMove(); is_rot = false; } function updateRotationMC() { var _local2 = rot_mc.mov.t; if (_local2 >= 1) { setState(0); } else { setState(int(_local2 * 36)); } } function startRotation() { if (!is_rot) { if (blik_mc.mov.active) { breakBlik(); } do_stop = false; is_rot = true; setState(0); rot_mc.mov.endAct = endActRotMC; GameClasses.FreeMove.addActivePiece(rot_mc, getTimer()); rot_mc.mov.initMove(rot_mc, time_rot, 0); } } function stopRotation() { do_stop = true; } function breakRotation() { rot_mc.mov.endAct = null; rot_mc.mov.stopMove(); setState(0); is_rot = false; do_stop = false; } function updateBlikMC() { var _local2 = blik_mc.mov.t; if (_local2 >= 1) { setState(0); } else { setState(36 + int(_local2 * 36)); } } function startBlik(delay) { if (is_rot) { return(undefined); } setState(0); GameClasses.FreeMove.makeDelay(delay, GameClasses.GFunctions.create(blik_mc.mov, blik_mc.mov.newInitMove, blik_mc, time_blik, 1)); } function breakBlik() { blik_mc.mov.stopMove(); setState(0); } function setState(i) { if (curr_frame == i) { return(undefined); } if (i <= 0) { i = 36; } curr_frame = i; mcs[0].removeMovieClip(); mcs[0] = createEmptyMovieClip("mc0", 0); mcs[0].attachBitmap(bmps_gen[chip_name][curr_frame], 1); } var type = "chip"; var do_stop = false; var is_rot = false; var SIZE = GameClasses.Consts.CELL_SIZE; var time_rot = GameClasses.Consts.CHIP_TIME_ROTATION; var time_blik = GameClasses.Consts.CHIP_TIME_BLIK; var TIME_DISSAPEAR_PS = GameClasses.Consts.TIME_OF_DISSAPEAR_CHIP_PS; var TIME_EXPLODE_PS = GameClasses.Consts.TIME_OF_EXPLODE_CHIP_PS; var anim_step = 3; var anim_coof = 36 / GameClasses.Chip.prototype.anim_step; }Symbol 1750 MovieClip [__Packages.GameClasses.CompaundParticleSystem] Frame 0class GameClasses.CompaundParticleSystem { var log, imax, jmax, mcRoot, part_bmps, particles, ps_mc, mc, bmp, w, h, point; function CompaundParticleSystem (mc, bmp, w, h) { log = logger.Logger.getLog(); var _local5; var _local7; number_particles = 0; var _local2; var _local6; var _local11 = new flash.geom.Point(0, 0); var _local4 = new flash.geom.Rectangle(0, 0, w, h); var _local3; if (mc instanceof MovieClip) { var _local14 = bmp.height - (imax * h); var _local13 = bmp.width - (jmax * w); mcRoot = mc._parent.CPS_LEVEL_MC; imax = int(bmp.height / h); jmax = int(bmp.width / w); part_bmps = new Array(); particles = new Array(); ps_mc = mcRoot.createEmptyMovieClip("cps" + depth, depth++); ps_mc._visible = false; this.mc = mc; this.bmp = bmp; this.w = w; this.h = h; _local5 = 0; while (_local5 < imax) { _local4.y = h * _local5; _local7 = 0; while (_local7 < jmax) { _local4.x = w * _local7; particles[number_particles] = ps_mc.createEmptyMovieClip("part_" + number_particles, number_particles); part_bmps[number_particles] = new flash.display.BitmapData(w, h, true, 0); _local2 = particles[number_particles]; _local6 = part_bmps[number_particles]; _local6.copyPixels(bmp, _local4, _local11); _local3 = _local2.createEmptyMovieClip("body", 1); _local3.attachBitmap(_local6, 1); _local3._x = (-_local3._width) / 2; _local3._y = (-_local3._height) / 2; _local2._x = _local4.x + (_local3._width / 2); _local2._y = _local4.y + (_local3._height / 2); _local2.x = _local2._x; _local2.y = _local2._y; _local2.mov = new GameClasses.FreeMove(); number_particles++; _local7++; } if (_local13 != 0) { _local4.x = w * jmax; _local4.width = _local13; particles[number_particles] = ps_mc.createEmptyMovieClip("part_" + number_particles, number_particles); part_bmps[number_particles] = new flash.display.BitmapData(w, h, true, 0); _local2 = particles[number_particles]; _local6 = part_bmps[number_particles]; _local6.copyPixels(bmp, _local4, _local11); _local3 = _local2.createEmptyMovieClip("body", 1); _local3.attachBitmap(_local6, 1); _local3._y = (-_local3._height) / 2; _local2._x = _local4.x + (_local3._width / 2); _local2._y = _local4.y + (_local3._height / 2); _local2.x = _local2._x; _local2.y = _local2._y; _local2.mov = new GameClasses.FreeMove(); number_particles++; _local4.width = w; } _local5++; } if (_local14 != 0) { _local4.y = h * imax; _local4.height = _local14; _local4.width = w; _local7 = 0; while (_local7 < jmax) { _local4.x = w * _local7; particles[number_particles] = ps_mc.createEmptyMovieClip("part_" + number_particles, number_particles); part_bmps[number_particles] = new flash.display.BitmapData(w, h, true, 0); _local2 = particles[number_particles]; _local6 = part_bmps[number_particles]; _local6.copyPixels(bmp, _local4, _local11); _local3 = _local2.createEmptyMovieClip("body", 1); _local3.attachBitmap(_local6, 1); _local3._x = (-_local3._width) / 2; _local3._y = (-_local3._height) / 2; _local2._x = _local4.x + (_local3._width / 2); _local2._y = _local4.y + (_local3._height / 2); _local2.x = _local2._x; _local2.y = _local2._y; _local2.mov = new GameClasses.FreeMove(); number_particles++; _local7++; } if (_local13 != 0) { _local4.x = w * jmax; _local4.width = _local13; _local4.y = h * imax; _local4.height = _local14; particles[number_particles] = ps_mc.createEmptyMovieClip("part_" + number_particles, number_particles); part_bmps[number_particles] = new flash.display.BitmapData(w, h, true, 0); _local2 = particles[number_particles]; _local6 = part_bmps[number_particles]; _local6.copyPixels(bmp, _local4, _local11); _local3 = _local2.createEmptyMovieClip("body", 1); _local3.attachBitmap(_local6, 1); _local3._x = (-_local3._width) / 2; _local3._y = (-_local3._height) / 2; _local2._x = _local4.x + (_local3._width / 2); _local2._y = _local4.y + (_local3._height / 2); _local2.x = _local2._x; _local2.y = _local2._y; _local2.mov = new GameClasses.FreeMove(); number_particles++; } } } else { this.mc = mc.mc; mcRoot = mc.mcRoot; number_particles = mc.particles.length; ps_mc = mcRoot.createEmptyMovieClip("cps" + depth, depth++); ps_mc._visible = false; particles = new Array(number_particles); _local5 = 0; while (_local5 < number_particles) { particles[_local5] = ps_mc.createEmptyMovieClip("part_" + _local5, _local5); _local2 = particles[_local5]; _local3 = _local2.createEmptyMovieClip("body", 1); _local3.attachBitmap(mc.part_bmps[_local5], 1); _local3._x = (-_local3._width) / 2; _local3._y = (-_local3._height) / 2; _local2.x = mc.particles[_local5].x; _local2.y = mc.particles[_local5].y; _local2.mov = new GameClasses.FreeMove(); _local5++; } } } function destroy() { log.info("call function destroy from CompaundParticleSystem"); mcRoot = null; mc = null; point = null; bmp.dispose(); bmp = null; for (var _local3 in part_bmps) { part_bmps[_local3].dispose(); delete part_bmps[_local3]; } part_bmps = null; var _local2 = 0; while (_local2 < particles.length) { particles[_local2].mov.destroy(); delete particles[_local2].mov; particles[_local2].removeMovieClip(); delete particles[_local2]; _local2++; } particles = null; for (var _local3 in ps_mc) { if (ps_mc[_local3] instanceof MovieClip) { MovieClip(ps_mc[_local3]).removeMovieClip(); delete ps_mc[_local3]; } } ps_mc.removeMovieClip(); ps_mc = null; particles = null; log = null; } function makeVisible() { ps_mc._visible = true; } function makeUnvisible() { ps_mc._visible = false; } function clear() { var _local3; delete particles[particles.length - 1].mov.endAct; _local3 = 0; while (_local3 < particles.length) { var _local2 = particles[_local3]; if (_local2.mov.active) { _local2.mov.stopMove(); } _local2.mov.clear(); delete particles[_local3].mov; _local2.body.clear(); _local2.body.removeMovieClip(); _local2.clear(); _local2.removeMovieClip(); _local3++; } delete particles; ps_mc.clear(); ps_mc.removeMovieClip(); } function reinit(cps) { var _local3; _local3 = 0; while (_local3 < particles.length) { var _local4 = particles[_local3]; var _local2 = _local4.body; _local2.removeMovieClip(); _local2 = _local4.createEmptyMovieClip("body", 1); _local2.attachBitmap(cps.part_bmps[_local3], 1); _local2._x = (-_local2._width) / 2; _local2._y = (-_local2._height) / 2; _local3++; } } function startExplode(x, y, mindx, maxdx, dy, minvy, maxvy, ay, delay, endAct) { var _local4 = 0; while (_local4 < particles.length) { var _local2 = particles[_local4]; _local2._x = _local2.x; _local2._y = _local2.y; _local2._rotation = 0; _local2._alpha = 100; _local4++; } ps_mc._x = x; ps_mc._y = y; ps_mc._visible = true; if ((delay != undefined) && (delay != 0)) { GameClasses.FreeMove.makeDelay(delay, GameClasses.GFunctions.create(this, startExplode, x, y, mindx, maxdx, dy, minvy, maxvy, ay, 0, endAct)); return(undefined); } var _local10; var _local3; var _local13; var _local15; var _local14; var _local6; var _local9; var _local8; var _local5; var _local16; var _local7 = 0; _local13 = new GameClasses.Spline(100, 80, 0); _local13.Calculate(false); _local15 = new GameClasses.Spline(100, 100); _local15.Calculate(false); _local14 = new GameClasses.Spline(100, 100); _local14.Calculate(false); _local16 = getTimer(); makeVisible(); _local4 = 0; while (_local4 <= (particles.length - 1)) { var _local2 = particles[_local4]; if ((_local2 == undefined) || (_local2 == null)) { } _local9 = mindx + (Math.random() * (maxdx - mindx)); _local10 = new GameClasses.Spline(_local2.x, _local2.x + _local9); _local8 = minvy + (Math.random() * (maxvy - minvy)); _local3 = new GameClasses.AccelLinePath(); _local3.addKey(_local2.y, ay, _local8); _local3.addKey(_local2.y + dy, 0, 1); _local5 = _local3.calculatePath(); if (_local5 > _local7) { _local7 = _local5; } _local6 = new GameClasses.Spline(0, (Math.random() * 720) - 360); _local6.Calculate(false); _local2.mov.endAct = null; if (!(_local2 instanceof MovieClip)) { } GameClasses.FreeMove.addActivePiece(_local2, _local16); _local2.mov.initMove(_local2, _local5, 0, _local10, _local3, _local15, _local14, _local6, _local13); _local4++; } GameClasses.FreeMove.makeDelay(_local7 + 1, GameClasses.GFunctions.create(this, function (fun) { fun(); this.makeUnvisible(); }, endAct)); } static var depth = 0; var number_particles = 0; }Symbol 1751 MovieClip [__Packages.GameClasses.TheField] Frame 0class GameClasses.TheField extends MovieClip { var all_chips, log, mcRoot, _parent, substrate, et, snd, cells, scope, x_sub, y_sub, statistic, help_rect, new_roll_over_mc, motf, chip_names, bodyCP1, bodyCP2, reserv_chips, nps, sun_inc4, sun_inc5, sun_inc6, attachMovie, getNextHighestDepth, x_lock_help_hint, y_lock_help_hint, curr_x, _xmouse, curr_y, _ymouse, curr_x0, curr_x1, curr_y0, curr_y1, curr_col, curr_row, do_bonus_explode; function TheField () { super(); all_chips = new Array(); log = logger.Logger.getLog(); mcRoot = _parent; substrate = mcRoot.substrate; et = new GameClasses.EmergedText(mcRoot.TEXT_MC); snd = GameClasses.MySounds.getMySounds(); } function startGlobalBlik() { var _local3; var _local2; var _local5; var _local4; var _local6; _local3 = 0; while (_local3 < cells.length) { _local2 = 0; while ((_local2 <= _local3) && (_local2 < cells.ylength)) { _local5 = _local3 - _local2; _local4 = _local2; if (cells[_local5][_local4].body && (cells[_local5][_local4].body.type == "chip")) { cells[_local5][_local4].body.startBlik((GameClasses.Consts.CHIP_TIME_BLIK * _local3) * GameClasses.Consts.GLOBAL_BLIK_COOF); } _local2++; } _local3++; } _local6 = cells.length - 1; _local2 = 0; while (_local2 < cells.ylength) { _local3 = 0; while (_local3 <= (cells.ylength - _local2)) { _local5 = _local6 - _local3; _local4 = _local2 + _local3; if (cells[_local5][_local4].body && (cells[_local5][_local4].body.type == "chip")) { cells[_local5][_local4].body.startBlik((GameClasses.Consts.CHIP_TIME_BLIK * (_local6 + _local2)) * GameClasses.Consts.GLOBAL_BLIK_COOF); } _local3++; } _local2++; } } function getVisibleElems() { var _local4 = new Array(); _local4.push(scope.getBody()); var _local3 = 0; while (_local3 < cells.length) { var _local2 = 0; while (_local2 <= cells.ylength) { if (cells[_local3][_local2]) { _local4.push(cells[_local3][_local2].cell); } _local2++; } _local3++; } return(_local4); } function show(T, delay) { var _local10 = getTimer(); var _local13 = (delay / 2) / cells.ylength; var _local9 = delay / 2; var _local5 = 0; while (_local5 <= cells.ylength) { var _local6 = 0; var _local12 = x_sub - SIZE; var _local7 = y_sub - SIZE; _local9 = (delay / 2) + (_local5 * _local13); while ((cells[_local6][_local5] == undefined) && (_local6 < cells.length)) { _local7 = _local7 + SIZE; _local6++; } var _local8 = 0; var _local3 = cells.length - 1; while (_local3 >= _local6) { if (cells[_local3][_local5].body) { var _local2 = cells[_local3][_local5].body; var _local4 = new GameClasses.AccelLinePath(); _local4.addKey(_local7, 1, 1); _local4.addKey(_local2._y, 1, 1); _local4.calculatePath(); _local2.mov = new GameClasses.FreeMove(); _local2.mov.endAct = null; if (_local3 == (cells.length - 1)) { _local2.mov.endAct = GameClasses.GFunctions.create(this, function () { this.snd.startSound("ChipKnock"); }); } GameClasses.FreeMove.addActivePiece(_local2, _local10); _local2.mov.initMove(_local2, T, _local9 + 1, null, _local4, null, null, null, new GameClasses.Line(0, 100)); _local8++; _local7 = _local7 - SIZE; } _local3--; } _local5++; } } function hide(T, delay) { var _local5 = getTimer(); var _local4 = 0; while (_local4 <= cells.ylength) { var _local2 = cells.length - 1; while (_local2 >= 0) { if (cells[_local2][_local4].body) { var _local3 = cells[_local2][_local4].body; _local3.mov.endAct = null; GameClasses.FreeMove.addActivePiece(_local3, _local5); _local3.mov.initMove(_local3, T, delay + 1, null, null, null, null, null, new GameClasses.Line(100, 0)); } _local2--; } _local4++; } } function destroy() { GameClasses.FreeMove.clearInterval(global_blik_interval); global_blik_interval = 0; GameClasses.FreeMove.clearInterval(interval_hint); interval_hint = 0; Mouse.removeListener(listener); listener = null; log.info("call function destroy from TheField"); snd = null; substrate = null; mcRoot = null; statistic = null; selected_mc = null; roll_over_mc = null; new_selected_mc = null; help_rect = null; new_roll_over_mc = null; motf = null; chip_names = null; bodyCP1 = null; bodyCP2 = null; var _local3 = 0; while (_local3 < cells.length) { var _local2 = 0; while (_local2 < cells.ylength) { cells[_local3][_local2].destroy(); cells[_local3][_local2].removeMovieClip(); delete cells[_local3][_local2]; _local2++; } delete cells[_local3]; _local3++; } cells = null; _local3 = 0; while (_local3 < reserv_chips.length) { delete reserv_chips[_local3]; _local3++; } reserv_chips = null; scope.destroy(); scope = null; _local3 = all_chips.length - 1; while (_local3 >= 0) { if (all_chips.lock) { all_chips.lock.destroy_lock(); all_chips.lock.removeMovieClip(); all_chips.lock = null; } all_chips[_local3].destroy(); all_chips[_local3].removeMovieClip(); delete all_chips[_local3]; _local3--; } all_chips = null; nps.destroy(); nps = null; log = null; } function removeMovieClip() { (destroy);// not popped super.removeMovieClip(); } function initField(field, id_country, id_art) { statistic = GameClasses.StatisticClass.getSingleton(); var _local16 = 100; var _local11 = ""; var _local18 = field[0].length; var _local17 = field.length; var _local8 = int((11 - _local17) / 2); var _local7 = int((11 - _local18) / 2); var _local4 = 0; var _local5 = 0; var _local9; var _local12 = 0; var _local6; var _local10; var _local3; x_sub = 325 - ((_local18 * substrate.SIZE) / 2); y_sub = 190 - ((_local17 * substrate.SIZE) / 2); sun_inc4 = _local16 * field.sun_inc4; sun_inc5 = _local16 * field.sun_inc5; sun_inc6 = _local16 * field.sun_inc6; chip_names = new Array(); reserv_chips = new GameClasses.MyArray(); cells = new Array(); motf = new Array(); cells.ylength = field[0].length; var _local15 = 0; while (_local15 < field.chips.length) { switch (field.chips.charAt(_local15)) { case "1" : chip_names.push("c1.png"); break; case "2" : chip_names.push("c2.png"); break; case "3" : chip_names.push("c3.png"); break; case "4" : chip_names.push("c4.png"); break; case "5" : chip_names.push("c5.png"); break; case "6" : chip_names.push("c6.png"); break; case "7" : chip_names.push("c7.png"); break; case "8" : chip_names.push("c8.png"); break; case "9" : chip_names.push("c9.png"); break; case "A" : chip_names.push("c10.png"); break; case "B" : chip_names.push("c11.png"); break; case "C" : chip_names.push("c12.png"); break; case "D" : chip_names.push("c13.png"); break; case "E" : chip_names.push("c14.png"); break; case "F" : chip_names.push("c15.png"); break; case "G" : chip_names.push("c16.png"); break; } _local15++; } _local15 = 0; while (_local15 < field.length) { cells[_local15] = new Array(); motf[_local15] = new Array(); _local11 = field[_local15]; _local3 = 0; while (_local3 < _local11.length) { switch (_local11.charAt(_local3)) { case "*" : case "0" : _local4 = _local15 + _local8; _local5 = _local3 + _local7; substrate.mcs[_local4][_local5]._visible = false; break; case "V" : motf[_local15][_local3] = "life"; _local4 = _local15 + _local8; _local5 = _local3 + _local7; substrate.mcs[_local4][_local5]._visible = true; substrate.mcs[_local4][_local5].enabled = true; substrate.mcs[_local4][_local5]._x = x_sub + (_local3 * substrate.SIZE); substrate.mcs[_local4][_local5]._y = y_sub + (_local15 * substrate.SIZE); _local6 = mcRoot.attachMovie("LifeBonus", "life" + mcRoot.depth_for_bombs, mcRoot.depth_for_bombs++); _local6._x = x_sub + (_local3 * substrate.SIZE); _local6._y = y_sub + (_local15 * substrate.SIZE); cells[_local15][_local3] = attachMovie("FieldCell", (("cell" + _local15) + "") + _local3, getNextHighestDepth()); cells[_local15][_local3].initCell(substrate.mcs[_local4][_local5], _local6, _local15, _local3); break; case "R" : motf[_local15][_local3] = "swap"; _local4 = _local15 + _local8; _local5 = _local3 + _local7; substrate.mcs[_local4][_local5]._visible = true; substrate.mcs[_local4][_local5].enabled = true; substrate.mcs[_local4][_local5]._x = x_sub + (_local3 * substrate.SIZE); substrate.mcs[_local4][_local5]._y = y_sub + (_local15 * substrate.SIZE); _local6 = mcRoot.attachMovie("SwapBonus", "swap" + mcRoot.depth_for_bombs, mcRoot.depth_for_bombs++); _local6.initBonus("chips.png", new flash.geom.Rectangle(52, 52, 26, 26)); _local6._x = x_sub + (_local3 * substrate.SIZE); _local6._y = y_sub + (_local15 * substrate.SIZE); cells[_local15][_local3] = attachMovie("FieldCell", (("cell" + _local15) + "") + _local3, getNextHighestDepth()); cells[_local15][_local3].initCell(substrate.mcs[_local4][_local5], _local6, _local15, _local3); break; case "T" : motf[_local15][_local3] = "time"; _local4 = _local15 + _local8; _local5 = _local3 + _local7; substrate.mcs[_local4][_local5]._visible = true; substrate.mcs[_local4][_local5].enabled = true; substrate.mcs[_local4][_local5]._x = x_sub + (_local3 * substrate.SIZE); substrate.mcs[_local4][_local5]._y = y_sub + (_local15 * substrate.SIZE); _local6 = mcRoot.attachMovie("TimeBonus", "time" + mcRoot.depth_for_bombs, mcRoot.depth_for_bombs++); _local6.initBonus("chips.png", new flash.geom.Rectangle(78, 52, 26, 26)); _local6._x = x_sub + (_local3 * substrate.SIZE); _local6._y = y_sub + (_local15 * substrate.SIZE); cells[_local15][_local3] = attachMovie("FieldCell", (("cell" + _local15) + "") + _local3, getNextHighestDepth()); cells[_local15][_local3].initCell(substrate.mcs[_local4][_local5], _local6, _local15, _local3); break; case "L" : motf[_local15][_local3] = "zl"; _local4 = _local15 + _local8; _local5 = _local3 + _local7; substrate.mcs[_local4][_local5]._visible = true; substrate.mcs[_local4][_local5].enabled = true; substrate.mcs[_local4][_local5]._x = x_sub + (_local3 * substrate.SIZE); substrate.mcs[_local4][_local5]._y = y_sub + (_local15 * substrate.SIZE); _local6 = mcRoot.attachMovie("ZeusLightning", "zl" + mcRoot.depth_for_bombs, mcRoot.depth_for_bombs++); _local6.initBonus("chips.png", new flash.geom.Rectangle(0, 52, 26, 26)); _local6._x = x_sub + (_local3 * substrate.SIZE); _local6._y = y_sub + (_local15 * substrate.SIZE); cells[_local15][_local3] = attachMovie("FieldCell", (("cell" + _local15) + "") + _local3, getNextHighestDepth()); cells[_local15][_local3].initCell(substrate.mcs[_local4][_local5], _local6, _local15, _local3); break; case "B" : motf[_local15][_local3] = "bomb"; _local4 = _local15 + _local8; _local5 = _local3 + _local7; substrate.mcs[_local4][_local5]._visible = true; substrate.mcs[_local4][_local5].enabled = true; substrate.mcs[_local4][_local5]._x = x_sub + (_local3 * substrate.SIZE); substrate.mcs[_local4][_local5]._y = y_sub + (_local15 * substrate.SIZE); _local6 = mcRoot.attachMovie("Bomb", "bomb" + mcRoot.depth_for_bombs, mcRoot.depth_for_bombs++); _local6.initBonus("chips.png", new flash.geom.Rectangle(26, 52, 26, 26)); _local6._x = x_sub + (_local3 * substrate.SIZE); _local6._y = y_sub + (_local15 * substrate.SIZE); cells[_local15][_local3] = attachMovie("FieldCell", (("cell" + _local15) + "") + _local3, getNextHighestDepth()); cells[_local15][_local3].initCell(substrate.mcs[_local4][_local5], _local6, _local15, _local3); break; case "-" : case "+" : case "1" : _local4 = _local15 + _local8; _local5 = _local3 + _local7; substrate.mcs[_local4][_local5]._visible = true; substrate.mcs[_local4][_local5].enabled = true; substrate.mcs[_local4][_local5]._x = x_sub + (_local3 * substrate.SIZE); substrate.mcs[_local4][_local5]._y = y_sub + (_local15 * substrate.SIZE); do { _local9 = chip_names[int(Math.random() * chip_names.length)]; } while (((cells[_local15 - 1][_local3] && (cells[_local15 - 1][_local3].body.type == "chip")) && (cells[_local15 - 1][_local3].body.chip_name == _local9)) || ((cells[_local15][_local3 - 1] && (cells[_local15][_local3 - 1].body.type == "chip")) && (cells[_local15][_local3 - 1].body.chip_name == _local9))); motf[_local15][_local3] = _local9; _local6 = mcRoot.attachMovie("Chip", "chip" + mcRoot.depth_for_chips, mcRoot.depth_for_chips); all_chips.push(_local6); _local6.initChip(_local9); _local6._x = x_sub + (_local3 * substrate.SIZE); _local6._y = y_sub + (_local15 * substrate.SIZE); cells[_local15][_local3] = attachMovie("FieldCell", (("cell" + _local15) + "") + _local3, getNextHighestDepth()); cells[_local15][_local3].initCell(substrate.mcs[_local4][_local5], _local6, _local15, _local3); mcRoot.depth_for_chips++; if (_local11.charAt(_local3) == "-") { start_lock_help_hint = true; x_lock_help_hint = cells[_local15][_local3].cell._x + (SIZE / 2); y_lock_help_hint = cells[_local15][_local3].cell._y - 40; _local6.lock = _local6.attachMovie("Lock", "lock", 1000); _local6.lock.initLock("Chips.png", new flash.geom.Rectangle(0, 130, 26, 26), new flash.geom.Rectangle(26, 130, 26, 26), 1); motf[_local15][_local3] = "lock"; } else if (_local11.charAt(_local3) == "+") { _local6.lock = _local6.attachMovie("Lock", "lock", 1000); _local6.lock.initLock("Chips.png", new flash.geom.Rectangle(0, 130, 26, 26), new flash.geom.Rectangle(26, 130, 26, 26), 2); motf[_local15][_local3] = "lock"; } break; case "A" : motf[_local15][_local3] = "poa"; _local4 = _local15 + _local8; _local5 = _local3 + _local7; substrate.mcs[_local4][_local5]._visible = true; substrate.mcs[_local4][_local5].enabled = true; substrate.mcs[_local4][_local5]._x = x_sub + (_local3 * substrate.SIZE); substrate.mcs[_local4][_local5]._y = y_sub + (_local15 * substrate.SIZE); _local12++; _local10 = (id_art + "_") + _local12; mcRoot.attachMovie("PieceOfCompoundArtefact", _local10, mcRoot.depth_for_poa++); mcRoot[_local10].initPieceForMatch3(id_art, _root.artefacts[id_art], _local12); mcRoot[_local10]._x = x_sub + (_local3 * substrate.SIZE); mcRoot[_local10]._y = y_sub + (_local15 * substrate.SIZE); cells[_local15][_local3] = attachMovie("FieldCell", (("cell" + _local15) + "") + _local3, getNextHighestDepth()); cells[_local15][_local3].initCell(substrate.mcs[_local4][_local5], mcRoot[_local10], _local15, _local3); number_pieces_of_the_artefact_on_the_field++; break; } _local3++; } _local15++; } scope = new GameClasses.Scope(("scope_" + id_country) + ".png"); scope.getScope(this, field, "scope_" + id_country, getNextHighestDepth(), x_sub, y_sub); _local15 = 0; while (_local15 < NUMB_RESERV_CHIPS) { mcRoot.attachMovie("Chip", "chip" + mcRoot.depth_for_chips, mcRoot.depth_for_chips); _local6 = mcRoot["chip" + mcRoot.depth_for_chips]; _local6._alpha = 0; _local6._x = -50; _local6._y = -50; _local6.initChip(chip_names[0]); reserv_chips.insert(_local6); all_chips.push(_local6); mcRoot.depth_for_chips++; _local15++; } listener.onMouseMove = GameClasses.GFunctions.create(this, onMouseMoveAction); listener.onMouseUp = GameClasses.GFunctions.create(this, onMouseUpAction); listener.onMouseDown = GameClasses.GFunctions.create(this, onMouseDownAction); Mouse.addListener(listener); global_blik_interval = GameClasses.FreeMove.setPeriodicInterval(this, "startGlobalBlik", GameClasses.Consts.TIME_PERIOD_GLOBAL_BLIK); initPeriodicHitn(); } function updateTheMouseField() { curr_x = _xmouse; curr_y = _ymouse; if ((((curr_x >= curr_x0) && (curr_x < curr_x1)) && (curr_y >= curr_y0)) && (curr_y < curr_y1)) { } else { curr_col = int((curr_x - x_sub) / SIZE); curr_row = int((curr_y - y_sub) / SIZE); new_roll_over_mc = cells[curr_row][curr_col]; curr_x0 = new_roll_over_mc.cell._x; curr_x1 = curr_x0 + SIZE; curr_y0 = new_roll_over_mc.cell._y; curr_y1 = curr_y0 + SIZE; } return(new_roll_over_mc); } function onMouseMoveAction() { if (is_locked) { return(undefined); } updateTheMouseField(); if (roll_over_mc != new_roll_over_mc) { roll_over_mc = new_roll_over_mc; if (roll_over_mc.body.type == "chip") { roll_over_mc.body.startBlik(); } } if ((((bodyCP1 || (bodyCP2)) || (selected_mc == 0)) || (!mouse_down)) || (count_move_on_the_field != 0)) { return(undefined); } new_selected_mc = roll_over_mc; if (selected_mc == new_selected_mc) { return(undefined); } if (((Math.abs(selected_mc.col - new_selected_mc.col) == 1) && (selected_mc.row == new_selected_mc.row)) || ((Math.abs(selected_mc.row - new_selected_mc.row) == 1) && (selected_mc.col == new_selected_mc.col))) { if ((new_selected_mc.body.lock != undefined) && (new_selected_mc.body.lock.numb != 0)) { selected_mc.unselect(); selected_mc = null; return(undefined); } changePlaces(selected_mc, new_selected_mc); return(undefined); } return(undefined); } function onMouseUpAction() { mouse_down = false; } function onMouseDownAction() { if ((isLocked() || (bodyCP1)) || (bodyCP2)) { return(undefined); } mouse_down = true; updateTheMouseField(); new_selected_mc = new_roll_over_mc; if ((new_selected_mc.body.lock != undefined) && (new_selected_mc.body.lock.numb != 0)) { new_selected_mc = null; return(undefined); } if ((!selected_mc) && (new_selected_mc)) { snd.startSound("ChipSelect"); selected_mc = new_selected_mc; selected_mc.select(); return(undefined); } if ((selected_mc == new_selected_mc) || (!new_selected_mc)) { selected_mc.unselect(); selected_mc = null; return(undefined); } if (((Math.abs(selected_mc.col - new_selected_mc.col) == 1) && (selected_mc.row == new_selected_mc.row)) || ((Math.abs(selected_mc.row - new_selected_mc.row) == 1) && (selected_mc.col == new_selected_mc.col))) { changePlaces(); return(undefined); } selected_mc.unselect(); selected_mc = null; return(undefined); } function firstMoveCP1() { new_selected_mc.body = bodyCP1; bodyCP1 = null; testCP(); } function firstMoveCP2() { selected_mc.body = bodyCP2; bodyCP2 = null; testCP(); } function changePlaces() { if (!was_first_step) { was_first_step = true; mcRoot.timer.play(); } snd.startSound("ChipMove"); var _local2 = getTimer(); global_combo = 0; count_move_on_the_field = count_move_on_the_field + 2; bodyCP1 = selected_mc.body; bodyCP2 = new_selected_mc.body; selected_mc.body = null; selected_mc.cell.light._alpha = 0; new_selected_mc.body = null; delete bodyCP1.mov.endAct; bodyCP1.mov.endAct = GameClasses.GFunctions.create(this, firstMoveCP1); GameClasses.FreeMove.addActivePiece(bodyCP1, _local2); bodyCP1.mov.initLineTo(bodyCP1, new_selected_mc.cell._x, new_selected_mc.cell._y, bodyCP1._xscale, bodyCP1._yscale, 0, TIME_CP); delete bodyCP2.mov.endAct; bodyCP2.mov.endAct = GameClasses.GFunctions.create(this, firstMoveCP2); GameClasses.FreeMove.addActivePiece(bodyCP2, _local2); bodyCP2.mov.initLineTo(bodyCP2, selected_mc.cell._x, selected_mc.cell._y, bodyCP2._xscale, bodyCP2._yscale, 0, TIME_CP); } function secondMoveCP1() { bodyCP1.stopRotation(); new_selected_mc.body = bodyCP1; new_selected_mc = null; bodyCP1 = null; count_move_on_the_field--; } function secondMoveCP2() { bodyCP2.stopRotation(); selected_mc.body = bodyCP2; selected_mc = null; bodyCP2 = null; count_move_on_the_field--; } function testCP() { if ((bodyCP2 != null) || (bodyCP1 != null)) { return(undefined); } var _local2 = testMatch3(0); if (_local2 == null) { snd.startSound("ChipWrongMove"); var _local3 = getTimer(); bodyCP1 = selected_mc.body; bodyCP2 = new_selected_mc.body; selected_mc.body = null; new_selected_mc.body = null; delete bodyCP1.mov.endAct; bodyCP1.mov.endAct = GameClasses.GFunctions.create(this, secondMoveCP1); GameClasses.FreeMove.addActivePiece(bodyCP1, _local3); bodyCP1.mov.initLineTo(bodyCP1, new_selected_mc.cell._x, new_selected_mc.cell._y, bodyCP1._xscale, bodyCP1._yscale, 0, TIME_CP); delete bodyCP2.mov.endAct; bodyCP2.mov.endAct = GameClasses.GFunctions.create(this, secondMoveCP2); GameClasses.FreeMove.addActivePiece(bodyCP2, _local3); bodyCP2.mov.initLineTo(bodyCP2, selected_mc.cell._x, selected_mc.cell._y, bodyCP2._xscale, bodyCP2._yscale, 0, TIME_CP); } else { stopPeriodicHitn(); reinitPeriodicHitn(); selected_mc.body.stopRotation(); new_selected_mc.body.stopRotation(); selected_mc = null; new_selected_mc = null; count_move_on_the_field = count_move_on_the_field - 2; updateTheField(); } } function testPOA() { var _local4; var _local5 = 0; var _local6 = false; _local4 = 0; while (_local4 < cells.ylength) { _local5 = cells.length; _local5--; while (cells[_local5][_local4] == undefined) { } var _local3 = cells[_local5][_local4].body; if (_local3) { if (_local3.type == "poa") { snd.startSound("FallenArtefact"); statistic.addRecordValue("pieces", 1); _local3.action2(); cells[_local5][_local4].body = null; number_pieces_of_the_artefact_on_the_field--; if (number_pieces_of_the_artefact_on_the_field == 0) { lockTheField(); _root.pauseGlobalGameTime(); } _local6 = true; } else if (((((_local3.type == "bomb") || (_local3.type == "zl")) || (_local3.type == "time")) || (_local3.type == "swap")) || (_local3.type == "life")) { _local3.moveToField(); cells[_local5][_local4].body = null; _local6 = true; } } _local4++; } return(_local6); } function testMatch3(i_beg) { var _local2; var _local3; var _local7; var _local6; var _local5; var _local4; _local2 = i_beg; while (_local2 < cells.length) { _local3 = 0; while (_local3 < cells[_local2].length) { if (cells[_local2][_local3].body && (cells[_local2][_local3].body.type == "chip")) { _local7 = cells[_local2][_local3].body.chip_name; _local6 = _local2; _local4 = 0; while ((((_local6 < cells.length) && (cells[_local6][_local3].body)) && (cells[_local6][_local3].body.type == "chip")) && (_local7 == cells[_local6][_local3].body.chip_name)) { _local6++; _local4++; } if (_local4 > 2) { return({row:_local2, col:_local3, N:_local4, direct:"row"}); } _local5 = _local3; _local4 = 0; while ((((_local5 < cells[_local2].length) && (cells[_local2][_local5].body)) && (cells[_local2][_local5].body.type == "chip")) && (_local7 == cells[_local2][_local5].body.chip_name)) { _local5++; _local4++; } if (_local4 > 2) { return({row:_local2, col:_local3, N:_local4, direct:"col"}); } } _local3++; } _local2++; } return(null); } function testMatch3c1c2(c1, c2) { if ((((((!c1.body) || (!c2.body)) || (c1.body.type != "chip")) || (c2.body.type != "chip")) || (c1.body.lock && (c1.body.lock.numb != 0))) || (c2.body.lock && (c2.body.lock.numb != 0))) { return(null); } var _local6; var _local5 = c1.body.chip_name; var _local4 = c2.body.chip_name; c1.body.chip_name = _local4; c2.body.chip_name = _local5; _local6 = testMatch3(0); c1.body.chip_name = _local5; c2.body.chip_name = _local4; return(_local6); } function findHelpRect() { var _local2 = 0; while (_local2 < cells.length) { var _local3 = 0; while (_local3 < (cells.ylength - 1)) { if (testMatch3c1c2(cells[_local2][_local3], cells[_local2][_local3 + 1]) != null) { return(new flash.geom.Rectangle(cells[_local2][_local3].cell._x, cells[_local2][_local3].cell._y, 2 * SIZE, SIZE)); } _local3++; } _local2++; } var _local3 = 0; while (_local3 < cells.ylength) { _local2 = 0; while (_local2 < (cells.length - 1)) { if (testMatch3c1c2(cells[_local2][_local3], cells[_local2 + 1][_local3]) != null) { return(new flash.geom.Rectangle(cells[_local2][_local3].cell._x, cells[_local2][_local3].cell._y, SIZE, 2 * SIZE)); } _local2++; } _local3++; } return(null); } function fallDown(obj) { var _local2; var _local3; var _local16; var _local22 = 1; var _local28 = obj.direct == "col"; var _local19 = obj.N; var _local18 = obj.col; var _local17 = obj.row; var _local8; var _local7; var _local4; var _local6; var _local5; var _local10; var _local11; var _local15; var _local26; var _local13; var _local9; var _local12 = new Array(); count_bonus_chips = 0; if (_local28) { _local2 = _local17; _local3 = _local18; while (_local3 < (_local18 + _local19)) { if (_local3 == _local18) { _local9 = "away_left"; } else if (_local3 == ((_local18 + _local19) - 1)) { _local9 = "away_right"; } else { _local9 = "away"; } _local8 = _local2; _local13 = cells[_local8][_local3].body.chip_name; _local4 = 1; while (((((_local8++) < cells.length) && (cells[_local8][_local3].body)) && (cells[_local8][_local3].body.type == "chip")) && (_local13 == cells[_local8][_local3].body.chip_name)) { _local4++; } _local15 = 0; _local8 = _local2; while (((((_local8--) > 0) && (cells[_local8][_local3].body)) && (cells[_local8][_local3].body.type == "chip")) && (_local13 == cells[_local8][_local3].body.chip_name)) { _local4++; _local15++; } _local4 = ((_local4 > 2) ? (_local4) : 1); _local10 = _local2; if (_local4 > 1) { _local10 = _local2 - _local15; _local22++; } _local6 = 0; while (_local6 < _local4) { if (_local4 > 1) { if (_local6 == 0) { _local9 = "away_left"; } else if (_local6 == (_local4 - 1)) { _local9 = "away_right"; } else { _local9 = "away"; } } if (cells[_local10 + _local6][_local3].body.lock && (cells[_local10 + _local6][_local3].body.lock.numb)) { _local16 = cells[_local10 + _local6][_local3].body.lock; snd.startSound("ChipUnlock"); _local16.destroy(); count_bonus_chips++; if (_local16.numb == 0) { motf[_local10 + _local6][_local3] = cells[_local10 + _local6][_local3].body.chip_name; } } else { motf[_local10 + _local6][_local3] = ""; count_bonus_chips++; _local12.push(cells[_local10 + _local6][_local3]); } _local6++; } _local3++; } } else { _local3 = _local18; _local2 = _local17; while (_local2 < (_local17 + _local19)) { if (_local2 == _local17) { _local9 = "away_left"; } else if (_local2 == ((_local17 + _local19) - 1)) { _local9 = "away_right"; } else { } _local7 = _local3; _local13 = cells[_local2][_local7].body.chip_name; _local4 = 1; while (((((_local7++) < cells[_local2].length) && (cells[_local2][_local7].body)) && (cells[_local2][_local7].body.type == "chip")) && (_local13 == cells[_local2][_local7].body.chip_name)) { _local4++; } _local15 = 0; _local7 = _local3; while (((((_local7--) > 0) && (cells[_local2][_local7].body)) && (cells[_local2][_local7].body.type == "chip")) && (_local13 == cells[_local2][_local7].body.chip_name)) { _local4++; _local15++; } _local4 = ((_local4 > 2) ? (_local4) : 1); _local11 = _local3; if (_local4 > 1) { _local11 = _local3 - _local15; _local22++; } _local5 = 0; while (_local5 < _local4) { if (_local4 > 1) { if (_local5 == 0) { _local9 = "away_left"; } else if (_local5 == (_local4 - 1)) { _local9 = "away_right"; } else { _local9 = "away"; } } if (cells[_local2][_local11 + _local5].body.lock && (cells[_local2][_local11 + _local5].body.lock.numb)) { _local16 = cells[_local2][_local11 + _local5].body.lock; snd.startSound("ChipUnlock"); _local16.destroy(); count_bonus_chips++; if (_local16.numb == 0) { motf[_local2][_local11 + _local5] = cells[_local2][_local11 + _local5].body.chip_name; } } else { motf[_local2][_local11 + _local5] = ""; count_bonus_chips++; _local12.push(cells[_local2][_local11 + _local5]); } _local5++; } _local2++; } } if (_local12.length == 4) { _local26 = sun_inc4; } else if (_local12.length == 5) { _local26 = sun_inc5; } else { _local26 = sun_inc6; } _local26 = _local26 / _local12.length; var _local25 = getTimer(); if (count_bonus_chips > 3) { _local2 = 0; while (_local2 < _local12.length) { GameClasses.FreeMove.addActivePiece(_local12[_local2].body, _local25); moveToBonus(_local12[_local2], _local26, (_local2 * T_to_the_bonus_sun) / 10); _local2++; } } else { _local2 = 0; while (_local2 < _local12.length) { GameClasses.FreeMove.addActivePiece(_local12[_local2].body, _local25); moveAway(_local12[_local2]); _local2++; } } var _local24 = _local12[0].cell._x; var _local21 = _local12[0].cell._x + SIZE; var _local23 = _local12[0].cell._y; var _local20 = _local12[0].cell._y + SIZE; _local2 = 1; while (_local2 < _local12.length) { var _local14 = _local12[_local2].cell; if (_local24 > _local14._x) { _local24 = _local14._x; } if (_local23 > _local14._y) { _local23 = _local14._y; } if (_local21 < (_local14._x + SIZE)) { _local21 = _local14._x + SIZE; } if (_local20 < (_local14._y + SIZE)) { _local20 = _local14._y + SIZE; } _local2++; } statistic.addRecordValue("tiles", _local12.length); runEmergeNumbers(new flash.geom.Point((_local21 + _local24) / 2, (_local20 + _local23) / 2), _local12.length * 5); _local2 = 0; while (_local2 < _local12.length) { delete _local12[_local2]; _local2++; } return(_local22); } function dissapearEndAction(body) { reserv_chips.push(body); } function moveAway(field_cell) { field_cell.body.breakRotation(); delete field_cell.body.mov.endAct; field_cell.body.mov.endAct = GameClasses.GFunctions.create(this, dissapearEndAction, field_cell.body); field_cell.body.mov.initDisappear(field_cell.body, TIME_DISSAPEAR); field_cell.body.startDissapPS(); field_cell.body = null; } function moveToBonusEndAction(body, dept, add_energy) { body.swapDepths(dept); body.breakRotation(); reserv_chips.push(body); mcRoot.sun_bonus.addEnergy(add_energy); } function moveToBonus(field_cell, add_energy, delay) { var _local8; var _local7; var _local12; var _local13; var _local10; var _local4 = field_cell.cell._x; var _local3 = field_cell.cell._y; var _local6 = mcRoot.sun_bonus.x; var _local5 = mcRoot.sun_bonus.y; var _local11; var _local9 = mcRoot.depth_for_fly_chips++; if (mcRoot.depth_for_fly_chips > (mcRoot.depth_for_fly_chips0 + 1000)) { mcRoot.depth_for_fly_chips = mcRoot.depth_for_fly_chips0; } _local8 = new GameClasses.Spline(_local4, (_local4 - 10) + (Math.random() * 20), _local6); _local7 = new GameClasses.Spline(_local3, _local3 - (10 * Math.random()), _local3, _local5); _local12 = new GameClasses.Spline(0, (-Math.random()) * 90, Math.random() * 180); _local13 = new GameClasses.Spline(100, 99, 98, 95, 90, 0); _local10 = new GameClasses.Spline(100, 99, 98, 95, 90, 0); _local11 = field_cell.body.getDepth(); field_cell.body.swapDepths(_local9); field_cell.body.breakRotation(); field_cell.body.startRotation(); field_cell.body.mov.endAct = GameClasses.GFunctions.create(this, moveToBonusEndAction, field_cell.body, _local11, add_energy); GameClasses.FreeMove.makeDelay(delay, GameClasses.GFunctions.create(snd, snd.startSound, "ChipToSun")); field_cell.body.mov.initSplineTo(field_cell.body, _local8, _local7, _local13, _local10, _local12, T_to_the_bonus_sun + delay); field_cell.body = null; } function updateNULL() { var _local5; var _local17; var _local2; var _local23; var _local12; var _local11; var _local21; var _local14; var _local22; var _local19; var _local15; var _local13; var _local6; var _local10; var _local8; var _local20; var _local3; var _local4; var _local7; _local5 = 0; while (_local5 < cells.ylength) { _local10 = 0; _local7 = new Array(); _local4 = new Array(); _local8 = -1; _local17 = cells.length - 1; while (_local17 >= 0) { if (cells[_local17][_local5] && (!cells[_local17][_local5].body)) { if (_local8 == -1) { _local8 = _local17; } _local10++; } _local17--; } if (_local10) { _local2 = _local8; while (_local2 >= 0) { if (cells[_local2][_local5] && (cells[_local2][_local5].body)) { _local7.push({x:cells[_local2][_local5].cell._x, y:cells[_local2][_local5].cell._y}); _local4.push(cells[_local2][_local5].body); } if (cells[_local2][_local5]) { _local12 = cells[_local2][_local5].cell._x; _local11 = cells[_local2][_local5].cell._y; cells[_local2][_local5].body = null; motf[_local2][_local5] = ""; } _local2--; } _local19 = _local4.length; _local2 = 1; while (_local2 <= _local10) { _local7.push({x:_local12, y:_local11 - (_local2 * SIZE)}); _local13 = chip_names[int(Math.random() * chip_names.length)]; _local6 = GameClasses.Chip(reserv_chips.pop()); _local6._xscale = 100; _local6._yscale = 100; _local6._rotation = 0; _local6._alpha = 0; _local6.reinitChip(_local13); _local4.push(_local6); _local2++; } _local3 = _local8; var _local16 = true; _local2 = 0; while (_local2 < _local4.length) { while (!cells[_local3][_local5]) { _local3--; } if (_local4[_local2].type == "chip") { motf[_local3][_local5] = _local4[_local2].chip_name; if (_local4[_local2].lock && (_local4[_local2].lock.numb)) { motf[_local3][_local5] = "lock"; } } else if (_local4[_local2].type == "poa") { motf[_local3][_local5] = "poa"; } _local3--; _local2++; } _local3 = _local8; var _local18 = getTimer(); var _local9 = false; count_move_on_the_field = count_move_on_the_field + _local4.length; _local2 = 0; while (_local2 < _local4.length) { if (_local2 < _local19) { _local15 = "to_fall"; } else { _local15 = "to_fall_from_nowhere"; } while (!cells[_local3][_local5]) { _local3--; } _local21 = cells[_local3][_local5].cell._x; _local14 = cells[_local3][_local5].cell._y; _local20 = _local14 - int(_local7[_local2].y); if (_local2 == 0) { _local9 = true; } else { _local9 = false; } GameClasses.FreeMove.addActivePiece(_local4[_local2], _local18); moveBody(_local4[_local2], _local7[_local2].x, _local7[_local2].y, cells[_local3][_local5], _local2 * DELAY0, _local16, _local9); _local3--; _local2++; } } _local5++; } _local2 = 0; while (_local2 < _local7.length) { delete _local7[_local2]; _local2++; } _local2 = 0; while (_local2 < _local4.length) { delete _local4[_local2]; _local2++; } } function moveBodyEndAction(body, field_cell) { field_cell.body = body; count_move_on_the_field--; updateTheField(); } function moveBody(body, x0, y0, field_cell, delay, do_spring, is_knock) { var _local5; var _local4; var _local3; body.mov.endAct = GameClasses.GFunctions.create(this, moveBodyEndAction, body, field_cell, is_knock); body._x = x0; body._y = y0; _local5 = field_cell.cell._x; _local4 = field_cell.cell._y; if (global_combo > 1) { _local3 = body.mov.initAccelLineTo(body, _local5, _local4, 100, 300, delay, ACCEL, -0.001); } else { _local3 = body.mov.initAccelLineTo(body, _local5, _local4, 100, 300, delay, ACCEL, COOF_ABS); } if (is_knock) { GameClasses.FreeMove.makeDelay(_local3, GameClasses.GFunctions.create(snd, snd.startSound, "ChipKnock")); } } function updateTheField() { if (count_move_on_the_field != 0) { return(undefined); } if (do_bonus_explode) { executeBonusExploude(); do_bonus_explode = false; return(undefined); } reinitPeriodicHitn(); var _local2; var _local3 = 0; testPOA(); while (_local2 = testMatch3(0) , _local2 != null) { stopPeriodicHitn(); count_bonus_chips = 0; global_combo++; _local3 = _local3 + fallDown(_local2); breakSound(global_combo); } statistic.addRecordValue("matches", _local3); updateNULL(); } function breakSound(num) { if (num == 1) { var _local3 = Math.floor(Math.random() * 3); var _local2 = "a"; if (_local3 == 1) { _local2 = "b"; } else if (_local3 == 2) { _local2 = "c"; } snd.startSound("BreakFigure1" + _local2); } else if (num < 10) { snd.startSound("BreakFigure" + num); } else { var _local3 = Math.random(); if (_local3 < 0.5) { snd.startSound("BreakFigure10"); } else if (_local3 < 0.8) { snd.startSound("BreakFigure9"); } else if (_local3 < 1) { snd.startSound("BreakFigure8"); } } } function dissapearChip(cell) { reserv_chips.push(cell.body); count_move_on_the_field--; cell.body = null; updateTheField(); statistic.addRecordValue("tiles", 1); } function startBonusExploude() { if (count_move_on_the_field == 0) { executeBonusExploude(); } else { do_bonus_explode = true; } } function executeBonusExploudeEndAct(body) { body.mov.stopMove(); reserv_chips.push(body); count_move_on_the_field--; mcRoot.counter.add(5); updateTheField(); } function executeBonusExploude() { var _local5; var _local4; var _local2; var _local11 = GameClasses.Consts.NUMBER_OF_BONUS_PS; var _local10 = 0; var _local13; var _local12; var _local9 = _local11; var _local7 = new Array(); mcRoot.sun_bonus.startBonusPS(); stopPeriodicHitn(); _local4 = 1; while (_local4 < cells.length) { _local2 = 0; while (_local2 < cells.ylength) { if (cells[_local4 - 1][_local2].body && (cells[_local4 - 1][_local2].body.type != "chip")) { var _local3 = _local4; while ((_local3 < cells.length) && (!cells[_local3][_local2])) { _local3++; } if (cells[_local3][_local2].body && (cells[_local3][_local2].body.type == "chip")) { _local7.push(cells[_local3][_local2]); _local9--; if (_local9 == 0) { break; } } } _local2++; } if (_local9 == 0) { break; } _local4++; } if (_local9 != 0) { _local5 = 0; while (_local5 < _local9) { _local4 = int(Math.random() * cells.length); _local2 = int(Math.random() * cells.ylength); if (cells[_local4][_local2].body && (cells[_local4][_local2].body.type == "chip")) { _local7.push(cells[_local4][_local2]); } _local5++; } } _local5 = 0; while (_local5 < _local7.length) { var _local6 = _local7[_local5]; if (_local6.body != null) { _local10 = _local10 + ((1 - (_local5 / _local7.length)) * GameClasses.Consts.TIME_PERIOD_BETWEEN_EXPLODES_OF_THE_CHIPS); mcRoot.sun_bonus.moveBmcToXY(_local5, _local6.x, _local6.y, _local10 / 2, _local10 / 2); if (_local6.body.lock && (_local6.body.lock.numb != 0)) { _local6.body.lock.destroy(_local10); } else { count_move_on_the_field++; var _local8 = _local6.body; _local8.breakRotation(); _local8.cps_endAct = GameClasses.GFunctions.create(this, executeBonusExploudeEndAct, _local8); _local8._alpha = 0; _local8.startExploude(_local10); _local6.body = null; } } _local5++; } _local5 = 0; while (_local5 < _local7.length) { delete _local7[_local5]; _local5++; } } function initPeriodicHitn() { nps = new GameClasses.NewParticleSystem(mcRoot.NPS_LEVEL_MC, 40); nps.initTextureFromLibrary("red_circle"); interval_hint = GameClasses.FreeMove.setPeriodicInterval(this, "startPeriodicHitn", time_to_hint); } function reinitPeriodicHitn() { GameClasses.FreeMove.resetInterval(interval_hint); GameClasses.FreeMove.playInterval(interval_hint); } function stopPeriodicHitn() { GameClasses.FreeMove.pauseInterval(interval_hint); nps.stopPS(); } function startPeriodicHitn() { GameClasses.FreeMove.pauseInterval(interval_hint); if (number_pieces_of_the_artefact_on_the_field == 0) { nps.stopPS(); return(undefined); } if (count_move_on_the_field != 0) { reinitPeriodicHitn(); return(undefined); } var _local2 = findHelpRect(); help_rect = _local2; if (_local2 != null) { snd.startSound("hint"); var _local5 = new GameClasses.Line(_local2.x, _local2.x, _local2.x, _local2.x + (_local2.width / 2), _local2.x + _local2.width, _local2.x + _local2.width, _local2.x + _local2.width, _local2.x + (_local2.width / 2), _local2.x); var _local4 = new GameClasses.Line(_local2.y, _local2.y + (_local2.height / 2), _local2.y + _local2.height, _local2.y + _local2.height, _local2.y + _local2.height, _local2.y + (_local2.height / 2), _local2.y, _local2.y, _local2.y); var _local3 = new GameClasses.Spline(0, 15, 0); _local3.Calculate(); nps.initPath(_local5, _local4); nps.startPS(3, 0, 30, 1200, undefined, undefined, _local3, _local3); } else { reshuffleTheField(); } } function reshuffleTheField() { snd.startSound("reshufle"); mcRoot.sbf.addBonus(); stopPeriodicHitn(); } function lockTheField() { stopPeriodicHitn(); is_locked = true; } function unlockTheField() { reinitPeriodicHitn(); is_locked = false; } function makeArray(st) { var _local8 = new Array(); var _local6; var _local4; var _local5; var _local7 = 0; while (_local7 < cells.length) { var _local3 = 0; while (_local3 < cells.ylength) { var _local2 = cells[_local7][_local3]; if (_local2.body && (_local2.body.type == st)) { _local6 = _local7; _local5 = 1; _local4 = cells.length - 1; while (cells[_local4][_local3] == undefined) { _local4--; } while (_local6 <= _local4) { _local8.push(new flash.geom.Point(_local2.cell._x + (SIZE / 2), _local2.cell._y + (_local5 * SIZE))); _local6++; _local5++; } } _local3++; } _local7++; } return(_local8); } function makeHelpArray() { return(makeArray("poa")); } function makeHelpBombArray() { return(makeArray("bomb")); } function makeHelpZLArray() { return(makeArray("zl")); } function makeHelpTimeArray() { return(makeArray("time")); } function makeHelpSwapArray() { return(makeArray("swap")); } function makeHelpLifeArray() { return(makeArray("life")); } function swapChips(cell1, cell2) { count_move_on_the_field = count_move_on_the_field + 2; cell1.body.mov.endAct = GameClasses.GFunctions.create(this, function (cell, body) { cell.body = body; body.stopRotation(); this.count_move_on_the_field--; this.updateTheField(); }, cell2, cell1.body); cell1.body.mov.newInitMove(cell1.body, TIME_SWAP, 0, cell2.cell._x, cell2.cell._y); cell1.body = null; cell2.body.mov.endAct = GameClasses.GFunctions.create(this, function (cell, body) { cell.body = body; body.stopRotation(); this.count_move_on_the_field--; this.updateTheField(); }, cell1, cell2.body); cell2.body.mov.newInitMove(cell2.body, TIME_SWAP, 0, cell1.cell._x, cell1.cell._y); cell2.body = null; } function runEmergeNumbers(point, numb) { mcRoot.counter.add(numb); et.emerge(point.x, point.y, "+" + numb); } function isLocked() { return(((number_pieces_of_the_artefact_on_the_field == 0) || (count_move_on_the_field != 0)) || (is_locked)); } var selected_mc = null; var roll_over_mc = null; var new_selected_mc = null; var listener = new Object(); var interval_hint = 0; var global_blik_interval = 0; var was_first_step = false; var mouse_down = false; var count_move_on_the_field = 0; var global_combo = 0; var count_bonus_chips = 0; var SIZE = GameClasses.Consts.CELL_SIZE; var TIME_CP = GameClasses.Consts.TIME_OF_CHANGE_PLACES_CHIPS; var TIME_DISSAPEAR = GameClasses.Consts.TIME_OF_DISSAPEAR_CHIP; var ACCEL = GameClasses.Consts.ACCEL_OF_CHIP_FALL; var COOF_ABS = GameClasses.Consts.COOF_OF_ABSORPTION_CHIP_FALL; var DELAY0 = GameClasses.Consts.FIRST_DELAY_OF_CHIP_FALL; var NUMB_RESERV_CHIPS = GameClasses.Consts.NUMB_RESERV_CHIPS; var T_to_the_bonus_sun = GameClasses.Consts.TIME_PERIOD_OF_THE_CHIP_MOVE_TO_THE_BONUS_SUN; var delay_bonus_chip = 150; var time_to_hint = 5000; var TIME_SWAP = 300; var is_locked = false; var number_pieces_of_the_artefact_on_the_field = 0; var start_lock_help_hint = false; }Symbol 1752 MovieClip [__Packages.GameClasses.Scope] Frame 0class GameClasses.Scope { var log, bmp, scope, scope_mc; function Scope (id_scope) { log = logger.Logger.getLog(); var _local2 = new flash.geom.Point(0, 0); var _local3 = new flash.geom.Rectangle(0, 0, 1, 1); bmp = flash.display.BitmapData.loadBitmap(id_scope); if (bmp == undefined) { trace(("bitmap \"" + id_scope) + "\" not exist. constructor Scope"); } scope = new Object(); scope.l = new flash.display.BitmapData(33, 26, true, 0); scope.l.copyPixels(bmp, new flash.geom.Rectangle(19, 52, 33, 26), _local2); scope.lx = 20; scope.ly = 0; scope.r = new flash.display.BitmapData(33, 26, true, 0); scope.r.copyPixels(bmp, new flash.geom.Rectangle(78, 52, 33, 26), _local2); scope.rx = 13; scope.ry = 0; scope.t = new flash.display.BitmapData(26, 33, true, 0); scope.t.copyPixels(bmp, new flash.geom.Rectangle(52, 19, 26, 33), _local2); scope.tx = 0; scope.ty = 20; scope.b = new flash.display.BitmapData(26, 33, true, 0); scope.b.copyPixels(bmp, new flash.geom.Rectangle(52, 78, 26, 33), _local2); scope.bx = 0; scope.by = 13; scope.lt = new flash.display.BitmapData(33, 33, true, 0); scope.lt.copyPixels(bmp, new flash.geom.Rectangle(19, 19, 33, 33), _local2); scope.ltx = 20; scope.lty = 20; scope.lb = new flash.display.BitmapData(33, 33, true, 0); scope.lb.copyPixels(bmp, new flash.geom.Rectangle(19, 78, 33, 33), _local2); scope.lbx = 20; scope.lby = 13; scope.rb = new flash.display.BitmapData(33, 33, true, 0); scope.rb.copyPixels(bmp, new flash.geom.Rectangle(78, 78, 33, 33), _local2); scope.rbx = 13; scope.rby = 13; scope.rt = new flash.display.BitmapData(33, 33, true, 0); scope.rt.copyPixels(bmp, new flash.geom.Rectangle(78, 19, 33, 33), _local2); scope.rtx = 13; scope.rty = 20; scope.inlt = new flash.display.BitmapData(26, 26, true, 0); scope.inlt.copyPixels(bmp, new flash.geom.Rectangle(130, 0, 26, 26), _local2); scope.inltx = 13; scope.inlty = 13; scope.inlb = new flash.display.BitmapData(26, 26, true, 0); scope.inlb.copyPixels(bmp, new flash.geom.Rectangle(130, 26, 26, 26), _local2); scope.inlbx = 13; scope.inlby = 13; scope.inrb = new flash.display.BitmapData(26, 26, true, 0); scope.inrb.copyPixels(bmp, new flash.geom.Rectangle(156, 26, 26, 26), _local2); scope.inrbx = 13; scope.inrby = 13; scope.inrt = new flash.display.BitmapData(26, 26, true, 0); scope.inrt.copyPixels(bmp, new flash.geom.Rectangle(156, 0, 26, 26), _local2); scope.inrtx = 13; scope.inrty = 13; } function getBody() { return(scope_mc); } function destroy() { log.info("call function destroy from Scope"); for (var _local2 in scope_mc) { if (scope_mc[_local2] instanceof MovieClip) { log.debug("\tdestroy " + scope_mc[_local2]); MovieClip(scope_mc[_local2]).removeMovieClip(); } } scope_mc.removeMovieClip(); scope_mc = null; for (var _local2 in scope) { if (scope[_local2] instanceof flash.display.BitmapData) { log.debug(("\tdestroy " + _local2) + " BMP from scope"); flash.display.BitmapData(scope[_local2]).dispose(); } } scope = null; bmp.dispose(); bmp = null; log = null; } function getScope(mc_root, field, id_scope, depth, xbeg, ybeg) { scope_mc = mc_root.createEmptyMovieClip(id_scope, depth); var _local3 = ""; var _local10 = ""; var _local2; var _local8; var _local7; var _local6; var _local14; var _local13; _local14 = field.length - 1; var _local5 = 0; while (_local5 < field.length) { _local13 = field[_local5].length - 1; var _local4 = 0; while (_local4 < field[_local5].length) { if (field[_local5].charAt(_local4) == "0") { } else { _local3 = ""; _local3 = _local3 + (((_local4 == 0) || (field[_local5].charAt(_local4 - 1) == "0")) ? "0" : "1"); _local3 = _local3 + ((((_local4 == 0) || (_local5 == 0)) || (field[_local5 - 1].charAt(_local4 - 1) == "0")) ? "0" : "1"); _local3 = _local3 + (((_local5 == 0) || (field[_local5 - 1].charAt(_local4) == "0")) ? "0" : "1"); _local3 = _local3 + ((((_local5 == 0) || (_local4 == _local13)) || (field[_local5 - 1].charAt(_local4 + 1) == "0")) ? "0" : "1"); _local3 = _local3 + (((_local4 == _local13) || (field[_local5].charAt(_local4 + 1) == "0")) ? "0" : "1"); _local3 = _local3 + ((((_local5 == _local14) || (_local4 == _local13)) || (field[_local5 + 1].charAt(_local4 + 1) == "0")) ? "0" : "1"); _local3 = _local3 + (((_local5 == _local14) || (field[_local5 + 1].charAt(_local4) == "0")) ? "0" : "1"); _local3 = _local3 + ((((_local5 == _local14) || (_local4 == 0)) || (field[_local5 + 1].charAt(_local4 - 1) == "0")) ? "0" : "1"); if (_local3.charAt(0) == "0") { _local2 = ((("mc" + _local5) + "") + _local4) + "l"; _local8 = "l"; _local7 = (-scope.lx) + 0; _local6 = (-scope.ly) + 0; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } if (_local3.charAt(2) == "0") { _local2 = ((("mc" + _local5) + "") + _local4) + "t"; _local8 = "t"; _local7 = (-scope.tx) + 0; _local6 = (-scope.ty) + 0; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } if (_local3.charAt(4) == "0") { _local2 = ((("mc" + _local5) + "") + _local4) + "r"; _local8 = "r"; _local7 = (-scope.rx) + SIZE; _local6 = (-scope.ry) + 0; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } if (_local3.charAt(6) == "0") { _local2 = ((("mc" + _local5) + "") + _local4) + "b"; _local8 = "b"; _local7 = (-scope.bx) + 0; _local6 = (-scope.by) + SIZE; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } _local10 = (_local3.charAt(0) + _local3.charAt(1)) + _local3.charAt(2); if (_local10 == "000") { _local2 = ((("mc" + _local5) + "") + _local4) + "lt"; _local8 = "lt"; _local7 = (-scope.ltx) + 0; _local6 = (-scope.lty) + 0; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } _local10 = (_local3.charAt(2) + _local3.charAt(3)) + _local3.charAt(4); if (_local10 == "000") { _local2 = ((("mc" + _local5) + "") + _local4) + "rt"; _local8 = "rt"; _local7 = (-scope.rtx) + SIZE; _local6 = (-scope.rty) + 0; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } _local10 = (_local3.charAt(4) + _local3.charAt(5)) + _local3.charAt(6); if (_local10 == "000") { _local2 = ((("mc" + _local5) + "") + _local4) + "rb"; _local8 = "rb"; _local7 = (-scope.rbx) + SIZE; _local6 = (-scope.rby) + SIZE; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } _local10 = (_local3.charAt(6) + _local3.charAt(7)) + _local3.charAt(0); if (_local10 == "000") { _local2 = ((("mc" + _local5) + "") + _local4) + "lb"; _local8 = "lb"; _local7 = (-scope.lbx) + 0; _local6 = (-scope.lby) + SIZE; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } } _local4++; } _local5++; } _local5 = 0; while (_local5 < field.length) { _local13 = field[_local5].length - 1; var _local4 = 0; while (_local4 < field[_local5].length) { _local3 = ""; _local3 = _local3 + (((_local4 == 0) || (field[_local5].charAt(_local4 - 1) == "0")) ? "0" : "1"); _local3 = _local3 + ((((_local4 == 0) || (_local5 == 0)) || (field[_local5 - 1].charAt(_local4 - 1) == "0")) ? "0" : "1"); _local3 = _local3 + (((_local5 == 0) || (field[_local5 - 1].charAt(_local4) == "0")) ? "0" : "1"); _local3 = _local3 + ((((_local5 == 0) || (_local4 == _local13)) || (field[_local5 - 1].charAt(_local4 + 1) == "0")) ? "0" : "1"); _local3 = _local3 + (((_local4 == _local13) || (field[_local5].charAt(_local4 + 1) == "0")) ? "0" : "1"); _local3 = _local3 + ((((_local5 == _local14) || (_local4 == _local13)) || (field[_local5 + 1].charAt(_local4 + 1) == "0")) ? "0" : "1"); _local3 = _local3 + (((_local5 == _local14) || (field[_local5 + 1].charAt(_local4) == "0")) ? "0" : "1"); _local3 = _local3 + ((((_local5 == _local14) || (_local4 == 0)) || (field[_local5 + 1].charAt(_local4 - 1) == "0")) ? "0" : "1"); _local10 = (_local3.charAt(0) + _local3.charAt(1)) + _local3.charAt(2); if (_local10 == "101") { _local2 = ((("mc" + _local5) + "") + _local4) + "inrb"; _local8 = "inrb"; _local7 = (-scope.inrbx) + 0; _local6 = (-scope.inrby) + 0; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } _local10 = (_local3.charAt(2) + _local3.charAt(3)) + _local3.charAt(4); if (_local10 == "101") { _local2 = ((("mc" + _local5) + "") + _local4) + "inlb"; _local8 = "inlb"; _local7 = (-scope.inlbx) + SIZE; _local6 = (-scope.inlby) + 0; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } _local10 = (_local3.charAt(4) + _local3.charAt(5)) + _local3.charAt(6); if (_local10 == "101") { _local2 = ((("mc" + _local5) + "") + _local4) + "inlt"; _local8 = "inlt"; _local7 = (-scope.inltx) + SIZE; _local6 = (-scope.inlty) + SIZE; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } _local10 = (_local3.charAt(6) + _local3.charAt(7)) + _local3.charAt(0); if (_local10 == "101") { _local2 = ((("mc" + _local5) + "") + _local4) + "inrt"; _local8 = "inrt"; _local7 = (-scope.inrtx) + 0; _local6 = (-scope.inrty) + SIZE; scope_mc.createEmptyMovieClip(_local2, scope_mc.getNextHighestDepth()); scope_mc[_local2].attachBitmap(scope[_local8], 1, "never", true); scope_mc[_local2]._x = (xbeg + (_local4 * SIZE)) + _local7; scope_mc[_local2]._y = (ybeg + (_local5 * SIZE)) + _local6; } _local4++; } _local5++; } return(scope_mc); } var SIZE = 26; }Symbol 1753 MovieClip [__Packages.GameClasses.MyArray] Frame 0class GameClasses.MyArray extends Array { var push, length, pop; function MyArray () { super(); } function insert(obj) { push(obj); } function erase(obj) { var _local2 = 0; while (_local2 < length) { if (obj == this[_local2]) { this[_local2] = this[length - 1]; pop(); return(undefined); } _local2++; } } }Symbol 1754 MovieClip [__Packages.GameClasses.EmergedText] Frame 0class GameClasses.EmergedText { static var emerge_text_obj; var log, mcRoot, et_arr; function EmergedText (root_mc) { log = logger.Logger.getLog(); mcRoot = root_mc; emerge_text_obj = _root.dialogs[emerge_text_id]; initET(numb_of_reserv); } function destroy() { delete mcRoot; delete log; delete emerge_text_obj; delete curr_pos; var _local2 = 0; while (_local2 < et_arr.length) { et_arr[_local2].destroy(); delete et_arr[_local2]; _local2++; } delete et_arr; } function initET(numb) { et_arr = new Array(numb); var _local2 = 0; while (_local2 < numb) { et_arr[_local2] = new GameClasses.TextClass(mcRoot, mcRoot.getNextHighestDepth(), emerge_text_obj, 530, 400); et_arr[_local2].setVisible(false); _local2++; } } function emerge(x, y, text) { var _local2 = et_arr.pop(); _local2.setText(text); var _local4 = x - (_local2.getWidth() / 2); var _local3 = y - (_local2.getHeight() / 2); var _local5 = GameClasses.GFunctions.create(this, function (et) { et.setVisible(false); this.et_arr.push(et); }, _local2); _local2.initMove(_local5, T, 1, new GameClasses.Spline(_local4, _local4), new GameClasses.Spline(_local3, _local3 - h_emerge), null, null, null, new GameClasses.Line(0, 100, 90, 100, 0)); } static var emerge_text_id = "EmergeText"; static var numb_of_reserv = 100; var curr_pos = 0; var T = 1000; var h_emerge = 30; }Symbol 1755 MovieClip [__Packages.GameClasses.FieldCell] Frame 0class GameClasses.FieldCell extends MovieClip { var useHandCursor, mcRoot, cell, body, _parent, col, row, x, y, t0; function FieldCell () { super(); useHandCursor = false; } function destroy() { GameClasses.FreeMove.clearInterval(interval); interval = 0; mcRoot = null; delete cell; delete body; } function removeMovieClip() { destroy(); super.removeMovieClip(); } function initCell(mcCell, mcBody, row, col) { mcRoot = _parent; cell = mcCell; body = mcBody; this.col = col; this.row = row; x = cell._x + (cell._width / 2); y = cell._y + (cell._height / 2); } function select() { cell.light._alpha = 100; if (body.type == "chip") { body.startRotation(); } else if (body.type == "life") { } } function unselect() { cell.light._alpha = 0; if (body.type == "chip") { body.stopRotation(); } else if (body.type == "life") { } } function startShine() { t0 = getTimer(); cell.light._alpha = 0; GameClasses.FreeMove.clearInterval(interval); interval = 0; interval = GameClasses.FreeMove.setInterval(this, "updateShine", 16); } function stopShine() { GameClasses.FreeMove.clearInterval(interval); interval = 0; cell.light._alpha = 0; } function updateShine() { var _local3 = getTimer(); var _local2 = (_local3 - t0) / T; if (_local2 > 1) { t0 = _local3; cell.light._alpha = 0; } else if (_local2 > 0.5) { cell.light._alpha = 100 - ((_local2 - 0.5) * 200); } else { cell.light._alpha = _local2 * 200; } } var interval = 0; var T = 500; }Symbol 1756 MovieClip [__Packages.GameClasses.Lock] Frame 0class GameClasses.Lock extends MovieClip { var mcRoot, _parent, ps1, ps2, body1, body2, bmp1, bmp2, cps1, cps2, numb, createEmptyMovieClip; function Lock () { super(); mcRoot = _parent; ps1 = new GameClasses.ParticleSystem("particles.png", 0, 32, 32, 32, undefined, false, 30); ps1.initParticleSystem(mcRoot, 7, Tp, 0, 10, 0, 0, 90, 50, 130, 5, 16777215, 16777215); ps2 = new GameClasses.ParticleSystem("particles.png", 0, 32, 32, 32, undefined, false, 30); ps2.initParticleSystem(mcRoot, 7, Tp, 0, 10, 0, 0, 90, 50, 130, 5, 16777215, 16777215); } function destroy_lock() { mcRoot = null; body1.removeMovieClip(); body1 = null; body2.removeMovieClip(); body2 = null; bmp1.dispose(); bmp2.dispose(); bmp1 = null; bmp2 = null; cps1.destroy(); cps2.destroy(); ps1.destroy(); ps2.destroy(); cps1 = null; cps2 = null; ps1 = null; ps2 = null; } function removeMovieClip() { body1.removeMovieClip(); body2.removeMovieClip(); bmp1.dispose(); bmp2.dispose(); cps1.clear(); cps2.clear(); ps1.clear(); ps2.clear(); super.removeMovieClip(); } function initLock(id_tex, rect1, rect2, numb) { var _local3 = new flash.geom.Point(0, 0); var _local2 = flash.display.BitmapData.loadBitmap(id_tex); this.numb = numb; bmp1 = new flash.display.BitmapData(rect1.width, rect1.height, true, 0); bmp2 = new flash.display.BitmapData(rect2.width, rect2.height, true, 0); bmp1.copyPixels(_local2, rect1, _local3); bmp2.copyPixels(_local2, rect2, _local3); _local2.dispose(); body1 = createEmptyMovieClip("body1", 1); body1.attachBitmap(bmp1, 1, "never", true); body2 = createEmptyMovieClip("body2", 2); body2.attachBitmap(bmp2, 1, "never", true); if (numb == 1) { body1._visible = true; body2._visible = false; } else { body1._visible = false; body2._visible = true; } cps1 = new GameClasses.CompaundParticleSystem(mcRoot, bmp1, 6, 6); cps2 = new GameClasses.CompaundParticleSystem(mcRoot, bmp2, 6, 6); } function destroy(delay) { if (numb == 2) { destroy2(delay); numb = 1; body1._visible = true; } else if (numb == 1) { destroy1(delay); numb = 0; } } function destroy1(delay) { body1._visible = false; cps1.startExplode(mcRoot._x, mcRoot._y, -80, 80, 70, -0.3, 0.04, 0.0008, delay); ps1.startParticleSystem(new flash.geom.Point(mcRoot._x + (GameClasses.Consts.CELL_SIZE / 2), mcRoot._y + (GameClasses.Consts.CELL_SIZE / 2)), 10, delay); } function destroy2(delay) { body2._visible = false; cps2.startExplode(mcRoot._x, mcRoot._y, -100, 100, 100, -0.4, 0.05, 0.001, delay); ps2.startParticleSystem(new flash.geom.Point(mcRoot._x + (GameClasses.Consts.CELL_SIZE / 2), mcRoot._y + (GameClasses.Consts.CELL_SIZE / 2)), 10, delay); } static var counter = 0; var T = 200; var Tp = 300; }Symbol 1757 MovieClip [__Packages.GameClasses.Bomb] Frame 0class GameClasses.Bomb extends GameClasses.Bonus { var bonus_field, concurent_bonus_fields, shine_color, mcRoot, _x, _y, roll_over_mc, tremble_arr, stopTremble, startTremble, snd, listener, _alpha, _xscale, _yscale; function Bomb () { super(); bonus_field = function () { return(this.mcRoot.bbf); }; concurent_bonus_fields[0] = GameClasses.GFunctions.create(this, function () { return(this.mcRoot.zlbf); }); concurent_bonus_fields[1] = GameClasses.GFunctions.create(this, function () { return(this.mcRoot.sbf); }); shine_color = 16738816 /* 0xFF6A00 */; } function moveActiveBonus() { var _local4 = mcRoot.TheField.cells; _x = mcRoot._xmouse + 15; _y = mcRoot._ymouse + 2; var _local3 = null; var _local2; var _local5; mcRoot.TheField.updateTheMouseField(); _local3 = mcRoot.TheField.new_roll_over_mc; if (roll_over_mc == _local3) { return(undefined); } roll_over_mc = _local3; _local2 = tremble_arr.length - 1; while (_local2 >= 0) { stopTremble(tremble_arr[_local2].body); tremble_arr[_local2].stopShine(); tremble_arr.pop(); _local2--; } if (_local3.body) { tremble_arr.push(_local3); } if (_local4[_local3.row - 1][_local3.col].body) { tremble_arr.push(_local4[_local3.row - 1][_local3.col]); } if (_local4[_local3.row + 1][_local3.col].body) { tremble_arr.push(_local4[_local3.row + 1][_local3.col]); } if (_local4[_local3.row - 2][_local3.col].body) { tremble_arr.push(_local4[_local3.row - 2][_local3.col]); } if (_local4[_local3.row + 2][_local3.col].body) { tremble_arr.push(_local4[_local3.row + 2][_local3.col]); } if (_local4[_local3.row][_local3.col - 2].body) { tremble_arr.push(_local4[_local3.row][_local3.col - 2]); } if (_local4[_local3.row][_local3.col + 2].body) { tremble_arr.push(_local4[_local3.row][_local3.col + 2]); } if (_local4[_local3.row][_local3.col - 1].body) { tremble_arr.push(_local4[_local3.row][_local3.col - 1]); } if (_local4[_local3.row - 1][_local3.col - 1].body) { tremble_arr.push(_local4[_local3.row - 1][_local3.col - 1]); } if (_local4[_local3.row + 1][_local3.col - 1].body) { tremble_arr.push(_local4[_local3.row + 1][_local3.col - 1]); } if (_local4[_local3.row][_local3.col + 1].body) { tremble_arr.push(_local4[_local3.row][_local3.col + 1]); } if (_local4[_local3.row - 1][_local3.col + 1].body) { tremble_arr.push(_local4[_local3.row - 1][_local3.col + 1]); } if (_local4[_local3.row + 1][_local3.col + 1].body) { tremble_arr.push(_local4[_local3.row + 1][_local3.col + 1]); } _local2 = tremble_arr.length - 1; while (_local2 >= 0) { startTremble(tremble_arr[_local2].body); tremble_arr[_local2].startShine(); _local2--; } if (tremble_arr.length != 0) { snd.startCycle("mmm"); } else { snd.stop("mmm"); } } function movePressBonus(bonus_field) { if ((roll_over_mc == null) || (tremble_arr.length == 0)) { return(undefined); } bonus_field.bonuses[0].breakBigShine(); var _local3; bonus_field.bonuses[0].bonus_state = GameClasses.Bonus.NOT_SELECTED; Mouse.removeListener(listener); snd.stop("mmm"); snd.startSound("bomb_expl"); mcRoot.TheField.stopPeriodicHitn(); bonus_field.startPS(roll_over_mc.cell._x + (GameClasses.Consts.CELL_SIZE / 2), roll_over_mc.cell._y + (GameClasses.Consts.CELL_SIZE / 2)); _local3 = tremble_arr.length - 1; for ( ; _local3 >= 0 ; _local3--) { var _local2 = tremble_arr[_local3].body; stopTremble(_local2); tremble_arr[_local3].stopShine(); if (_local2.type == "chip") { if (_local2.lock && (_local2.lock.numb != 0)) { _local2.lock.destroy(); snd.startSound("ChipUnlock"); tremble_arr.pop(); continue; } _local2.breakRotation(); _local2._alpha = 0; mcRoot.TheField.count_move_on_the_field++; _local2.cps_endAct = GameClasses.GFunctions.create(mcRoot.TheField, mcRoot.TheField.dissapearChip, tremble_arr[_local3]); _local2.startExploudeCPS(0); } tremble_arr.pop(); } _alpha = 0; _x = bonus_field.x0; _y = bonus_field.y0; _xscale = 100; _yscale = 100; bonus_field.removeBonus(); mcRoot.TheField.is_locked = false; } var type = "bomb"; }Symbol 1758 MovieClip [__Packages.GameClasses.ZeusLightning] Frame 0class GameClasses.ZeusLightning extends GameClasses.Bonus { var bonus_field, concurent_bonus_fields, shine_color, mcRoot, _x, _y, roll_over_mc, tremble_arr, stopTremble, startTremble, snd, listener, _alpha, _xscale, _yscale; function ZeusLightning () { super(); bonus_field = function () { return(this.mcRoot.zlbf); }; concurent_bonus_fields[0] = GameClasses.GFunctions.create(this, function () { return(this.mcRoot.sbf); }); concurent_bonus_fields[1] = GameClasses.GFunctions.create(this, function () { return(this.mcRoot.bbf); }); shine_color = 63996; } function moveActiveBonus() { var _local4 = mcRoot.TheField.cells; _x = mcRoot._xmouse + 15; _y = mcRoot._ymouse + 2; var _local5 = null; var _local2; var _local3; mcRoot.TheField.updateTheMouseField(); _local5 = mcRoot.TheField.new_roll_over_mc; if (roll_over_mc == _local5) { return(undefined); } roll_over_mc = _local5; _local2 = tremble_arr.length - 1; while (_local2 >= 0) { stopTremble(tremble_arr[_local2].body); tremble_arr[_local2].stopShine(); tremble_arr.pop(); _local2--; } _local2 = 0; while (_local2 < _local4.length) { _local3 = 0; while (_local3 < _local4[_local2].length) { if ((_local4[_local2][_local3].body && (_local4[_local2][_local3].body.type == "chip")) && (_local4[_local2][_local3].body.chip_name == roll_over_mc.body.chip_name)) { tremble_arr.push(_local4[_local2][_local3]); } _local3++; } _local2++; } _local2 = tremble_arr.length - 1; while (_local2 >= 0) { startTremble(tremble_arr[_local2].body); tremble_arr[_local2].startShine(); _local2--; } if (tremble_arr.length != 0) { snd.startCycle("mmm"); } else { snd.stop("mmm"); } } function movePressBonus(bonus_field) { if ((roll_over_mc == null) || (tremble_arr.length == 0)) { return(undefined); } snd.stop("mmm"); var _local4 = GameClasses.Consts.BONUS_ZEUSLIGHTNING_TIME_EFFECT / tremble_arr.length; bonus_field.bonuses[0].breakBigShine(); var _local2; bonus_field.bonuses[0].bonus_state = GameClasses.Bonus.NOT_SELECTED; Mouse.removeListener(listener); mcRoot.theField.stopPeriodicHitn(); bonus_field.startPS(roll_over_mc.cell._x + (GameClasses.Consts.CELL_SIZE / 2), roll_over_mc.cell._y + (GameClasses.Consts.CELL_SIZE / 2)); _local2 = tremble_arr.length - 1; while (_local2 >= 0) { snd.startSound("FlashStart"); var _local3 = tremble_arr[_local2].body; stopTremble(_local3); tremble_arr[_local2].stopShine(); if (_local3.lock && (_local3.lock.numb != 0)) { _local3.lock.destroy(_local4 * _local2); GameClasses.FreeMove.makeDelay(_local4 * _local2, GameClasses.GFunctions.create(snd, snd.startSound, "ChipUnlock")); tremble_arr.pop(); } else { _local3.breakRotation(); _local3._alpha = 0; _local3.cps_endAct = GameClasses.GFunctions.create(this, endCpsAct, tremble_arr[_local2]); _local3.startExploude(_local4 * _local2); GameClasses.FreeMove.makeDelay(_local4 * _local2, GameClasses.GFunctions.create(snd, snd.startSound, "boom")); tremble_arr.pop(); mcRoot.theField.count_move_on_the_field++; } _local2--; } _alpha = 0; _x = bonus_field.x0; _y = bonus_field.y0; _xscale = 100; _yscale = 100; bonus_field.removeBonus(); mcRoot.theField.is_locked = false; } function endCpsAct(tarr) { mcRoot.TheField.dissapearChip(tarr); } var type = "zl"; }Symbol 1759 MovieClip [__Packages.GameClasses.TimeBonus] Frame 0class GameClasses.TimeBonus extends GameClasses.Bonus { var bonus_field, concurent_bonus_fields, timer, shine_color, bonus_state, mcRoot, snd; function TimeBonus () { super(); bonus_field = function () { return(this.mcRoot.tbf); }; concurent_bonus_fields[0] = GameClasses.GFunctions.create(this, function () { return(this.mcRoot.bbf); }); concurent_bonus_fields[1] = GameClasses.GFunctions.create(this, function () { return(this.mcRoot.zlbf); }); concurent_bonus_fields[2] = GameClasses.GFunctions.create(this, function () { return(this.mcRoot.sbf); }); timer = function () { return(this.mcRoot.timer); }; shine_color = 16681216 /* 0xFE8900 */; } function onPressAct() { if (bonus_state == GameClasses.Bonus.DISABLED) { return(undefined); } if (mcRoot.TheField.isLocked() || (mcRoot.is_locked)) { return(undefined); } if (!mcRoot.TheField.was_first_step) { mcRoot.TheField.was_first_step = true; mcRoot.timer.play(); } var _local2; _local2 = 0; while (_local2 < concurent_bonus_fields.length) { if (concurent_bonus_fields[_local2]().selected_this) { concurent_bonus_fields[_local2]().bonuses[0].onPressAct2(); break; } _local2++; } snd.startSound("time_bonus"); timer().startBonus(); bonus_field().removeBonus(); } var type = "time"; }Symbol 1760 MovieClip [__Packages.GameClasses.SwapBonus] Frame 0class GameClasses.SwapBonus extends GameClasses.Bonus { var bonus_field, concurent_bonus_fields, shine_color, _x, mcRoot, _y, roll_over_mc, snd, listener, _alpha, _xscale, _yscale; function SwapBonus () { super(); bonus_field = function () { return(this.mcRoot.sbf); }; concurent_bonus_fields[0] = GameClasses.GFunctions.create(this, function () { return(this.mcRoot.bbf); }); concurent_bonus_fields[1] = GameClasses.GFunctions.create(this, function () { return(this.mcRoot.zlbf); }); shine_color = 7929600 /* 0x78FF00 */; } function moveActiveBonus() { _x = mcRoot._xmouse + 15; _y = mcRoot._ymouse + 2; } function movePressBonus(bonus_field) { mcRoot.theField.updateTheMouseField(); roll_over_mc = mcRoot.theField.new_roll_over_mc; var _local2 = roll_over_mc.body; if ((_local2 && (_local2.type == "chip")) && ((!_local2.lock) || (_local2.lock.numb == 0))) { snd.startSound("ChipSelect"); first_selected = roll_over_mc; first_selected.select(); listener.onMouseDown = GameClasses.GFunctions.create(this, movePressBonus2); } } function movePressBonus2() { mcRoot.theField.updateTheMouseField(); var _local2 = mcRoot.theField.new_roll_over_mc; var _local3 = _local2.body; if (((_local2 == null) || (first_selected == _local2)) || ((_local3 && (_local3.type != "chip")) || (_local3.lock && (_local3.lock.numb > 0)))) { return(undefined); } snd.startSound("ChipMove"); bonus_field().bonuses[0].breakBigShine(); bonus_field().bonuses[0].bonus_state = GameClasses.Bonus.NOT_SELECTED; Mouse.removeListener(listener); first_selected.unselect(); roll_over_mc = _local2; second_selected = roll_over_mc; mcRoot.theField.swapChips(first_selected, second_selected); listener.onMouseDown = GameClasses.GFunctions.create(this, movePressBonus); first_selected = null; second_selected = null; roll_over_mc = null; _alpha = 0; _x = bonus_field().x0; _y = bonus_field().y0; _xscale = 100; _yscale = 100; bonus_field().removeBonus(); mcRoot.theField.unlockTheField(); } function onPressAct2() { super.onPressAct2(); if (first_selected != null) { first_selected.unselect(); first_selected = null; } } var type = "swap"; static var first_selected = null; static var second_selected = null; }Symbol 1761 MovieClip [__Packages.GameClasses.LifeBonus] Frame 0class GameClasses.LifeBonus extends MovieClip { var mov, body_bg, body_heart, mcRoot, _parent, createEmptyMovieClip, heart, heart_bg, bg, _x, _y; function LifeBonus () { super(); mov = new GameClasses.FreeMove(); var _local3 = flash.display.BitmapData.loadBitmap("Chips.png"); body_bg = new flash.display.BitmapData(26, 26, true, 0); body_heart = new flash.display.BitmapData(26, 26, true, 0); body_bg.copyPixels(_local3, new flash.geom.Rectangle(104, 104, 26, 26), new flash.geom.Point(0, 0)); body_heart.copyPixels(_local3, new flash.geom.Rectangle(130, 104, 26, 26), new flash.geom.Point(0, 0)); _local3.dispose(); mcRoot = _parent; createEmptyMovieClip("bg", 1); createEmptyMovieClip("heart_bg", 2); heart = heart_bg.createEmptyMovieClip("body", 1); bg.attachBitmap(body_bg, 1); heart.attachBitmap(body_heart, 1); heart_bg._x = bg._width / 2; heart_bg._y = bg._height / 2; heart._x = (-heart._width) / 2; heart._y = (-heart._height) / 2; makePuls(); } function getField() { return(mcRoot.lbf); } function destroy() { mcRoot = null; bg.removeMovieClip(); bg = null; heart.mov.destroy(); heart.mov = null; heart.removeMovieClip(); heart = null; mov.destroy(); mov = null; body_bg.dispose(); body_bg = null; body_heart.dispose(); body_heart = null; } function moveToField() { mcRoot.snd.startSound("FallenVisBonus"); mov.__set__endAct(GameClasses.GFunctions.create(this, function () { this.mcRoot.snd.startSound("AddLife"); this.getField().add(); this._visible = false; })); var _local3 = getField().getX(); var _local2 = getField().getY(); var _local6 = new GameClasses.Spline(_x, _x + 50, _x - 100, _local3, _local3); var _local5 = new GameClasses.Spline(_y, _y + 50, _y, _local2, _local2); var _local4 = new GameClasses.Line(100, 100, 100, 100, 100, 0); mov.newInitMove(this, TIME_MOVE, 0, _local6, _local5, _local4, _local4); } function makePuls() { heart.mov = new GameClasses.FreeMove(); heart.mov.endAct = GameClasses.GFunctions.create(this, function () { var _local2 = new GameClasses.Spline(100, this.max_scale, 100, this.min_scale, 100); this.heart.mov.newInitMove(this.heart, this.T * this.proc_strike, this.T * (1 - this.proc_strike), null, null, _local2, _local2); }); heart.mov.endAct(); } function makeQuickPuls() { heart.mov.stopMove(); T = T / 2; delete heart.mov.endAct; heart.mov.endAct = GameClasses.GFunctions.create(this, function () { var _local2 = new GameClasses.Spline(100, this.max_scale, 100, this.min_scale, 100); this.heart.mov.newInitMove(this.heart, this.T * this.proc_strike, this.T * (1 - this.proc_strike), null, null, _local2, _local2); }); heart.mov.endAct(); } function makeNormalPuls() { heart.mov.stopMove(); T = T * 2; delete heart.mov.endAct; heart.mov.endAct = GameClasses.GFunctions.create(this, function () { var _local2 = new GameClasses.Spline(100, this.max_scale, 100, this.min_scale, 100); this.heart.mov.newInitMove(this.heart, this.T * this.proc_strike, this.T * (1 - this.proc_strike), null, null, _local2, _local2); }); heart.mov.endAct(); } function stopPuls() { heart.mov.endAct = null; } var type = "life"; var TIME_MOVE = 2500; var T = 1500; var max_scale = 112; var min_scale = 106; var proc_strike = 0.35; }Symbol 162 MovieClip [Artefact] Frame 1#initclip 101 Object.registerClass("Artefact", GameClasses.Artefact); #endinitclipSymbol 163 MovieClip [MCwithBlik] Frame 1#initclip 78 Object.registerClass("MCwithBlik", GameClasses.MCwithBlik); #endinitclipSymbol 164 MovieClip [MyText] Frame 1#initclip 79 Object.registerClass("MyText", GameClasses.MyText); #endinitclipSymbol 165 MovieClip [PrepareLevel] Frame 1#initclip 80 Object.registerClass("PrepareLevel", GameClasses.PrepareLevel); #endinitclipSymbol 166 MovieClip [MCfromBMP] Frame 1#initclip 81 Object.registerClass("MCfromBMP", GameClasses.MCfromBMP); #endinitclipSymbol 226 MovieClip [MapLevel] Frame 1#initclip 82 Object.registerClass("MapLevel", GameClasses.MapLevel); #endinitclipSymbol 227 MovieClip [Flag] Frame 1#initclip 83 Object.registerClass("Flag", GameClasses.Flag); #endinitclipSymbol 364 MovieClip [QuestLevel] Frame 1#initclip 84 Object.registerClass("QuestLevel", GameClasses.QuestLevel); #endinitclipSymbol 365 MovieClip [Region] Frame 1#initclip 85 Object.registerClass("Region", GameClasses.Region); #endinitclipSymbol 1256 MovieClip [ISpyLevel] Frame 1#initclip 86 Object.registerClass("ISpyLevel", GameClasses.ISpyLevel); #endinitclipSymbol 1257 MovieClip [PieceOfCompoundArtefact] Frame 1#initclip 87 Object.registerClass("PieceOfCompoundArtefact", GameClasses.PieceOfCompoundArtefact); #endinitclipSymbol 1264 MovieClip [CellClass] Frame 1#initclip 88 Object.registerClass("CellClass", GameClasses.CellClass); #endinitclipSymbol 1265 MovieClip [BigArtefact] Frame 1#initclip 89 Object.registerClass("BigArtefact", GameClasses.BigArtefact); #endinitclipSymbol 1271 MovieClip [Match3Level] Frame 1#initclip 90 Object.registerClass("Match3Level", GameClasses.Match3Level); #endinitclipSymbol 1385 MovieClip [Chip] Frame 1#initclip 91 Object.registerClass("Chip", GameClasses.Chip); #endinitclipSymbol 1386 MovieClip [TheField] Frame 1#initclip 92 Object.registerClass("TheField", GameClasses.TheField); #endinitclipSymbol 1387 MovieClip [FieldCell] Frame 1#initclip 93 Object.registerClass("FieldCell", GameClasses.FieldCell); #endinitclipSymbol 1397 MovieClip [MyTime] Frame 1#initclip 94 Object.registerClass("MyTime", GameClasses.MyTime); #endinitclipSymbol 1399 MovieClip [Lock] Frame 1#initclip 95 Object.registerClass("Lock", GameClasses.Lock); #endinitclipSymbol 1402 MovieClip [Bomb] Frame 1#initclip 96 Object.registerClass("Bomb", GameClasses.Bomb); #endinitclipSymbol 1403 MovieClip [ZeusLightning] Frame 1#initclip 97 Object.registerClass("ZeusLightning", GameClasses.ZeusLightning); #endinitclipSymbol 1416 MovieClip [TimeBonus] Frame 1#initclip 98 Object.registerClass("TimeBonus", GameClasses.TimeBonus); #endinitclipSymbol 1447 MovieClip [SwapBonus] Frame 1#initclip 99 Object.registerClass("SwapBonus", GameClasses.SwapBonus); #endinitclipSymbol 1511 MovieClip [LifeBonus] Frame 1#initclip 100 Object.registerClass("LifeBonus", GameClasses.LifeBonus); #endinitclipSymbol 1610 MovieClip [Sounds Symbol] Frame 1stop();
Library Items
Symbol 1 Font [Victorian] | Used by:28 | |
Symbol 2 Bitmap | Used by:3 | |
Symbol 3 Graphic | Uses:2 | Used by:4 |
Symbol 4 MovieClip [Stone7] | Uses:3 | Used by:Timeline |
Symbol 5 Bitmap | Used by:6 | |
Symbol 6 Graphic | Uses:5 | Used by:7 |
Symbol 7 MovieClip [Stone6] | Uses:6 | Used by:Timeline |
Symbol 8 Bitmap | Used by:9 | |
Symbol 9 Graphic | Uses:8 | Used by:10 |
Symbol 10 MovieClip [Stone5] | Uses:9 | Used by:Timeline |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:13 |
Symbol 13 MovieClip [Stone4] | Uses:12 | Used by:Timeline |
Symbol 14 Bitmap | Used by:15 | |
Symbol 15 Graphic | Uses:14 | Used by:16 |
Symbol 16 MovieClip [Stone3] | Uses:15 | Used by:Timeline |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:19 |
Symbol 19 MovieClip [Stone2] | Uses:18 | Used by:Timeline |
Symbol 20 Bitmap | Used by:21 | |
Symbol 21 Graphic | Uses:20 | Used by:1546 Timeline |
Symbol 22 Bitmap | Used by:23 | |
Symbol 23 Graphic | Uses:22 | Used by:24 |
Symbol 24 MovieClip [Stone1] | Uses:23 | Used by:Timeline |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:27 |
Symbol 27 MovieClip [LogoText] | Uses:26 | Used by:Timeline |
Symbol 28 EditableText | Uses:1 | Used by:Timeline |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:Timeline |
Symbol 1685 MovieClip [__Packages.general.XMLforMono] | ||
Symbol 1686 MovieClip [__Packages.general.TextXmlString] | ||
Symbol 1687 MovieClip [__Packages.general.LevelsXmlString2] | ||
Symbol 1688 MovieClip [__Packages.general.SoundsXmlString] | ||
Symbol 1689 MovieClip [__Packages.general.GameSDK] | ||
Symbol 1690 MovieClip [__Packages.general.ArtefactsXmlString] | ||
Symbol 1691 MovieClip [__Packages.general.FieldsXmlString] | ||
Symbol 1692 MovieClip [__Packages.GameClasses.Consts] | ||
Symbol 1693 MovieClip [__Packages.general.LevelsXmlString] | ||
Symbol 1694 MovieClip [__Packages.GameClasses.MCfromBMP] | ||
Symbol 1695 MovieClip [__Packages.GameClasses.MCwithBlik] | ||
Symbol 1696 MovieClip [__Packages.GameClasses.FreeMove] | ||
Symbol 1697 MovieClip [__Packages.GameClasses.GFunctions] | ||
Symbol 1698 MovieClip [__Packages.GameClasses.Spline] | ||
Symbol 1699 MovieClip [__Packages.GameClasses.AccelLinePath] | ||
Symbol 1700 MovieClip [__Packages.GameClasses.Line] | ||
Symbol 1701 MovieClip [__Packages.GameClasses.MCwithShadow] | ||
Symbol 1702 MovieClip [__Packages.GameClasses.MyText] | ||
Symbol 1703 MovieClip [__Packages.GameClasses.Level] | ||
Symbol 1704 MovieClip [__Packages.GameClasses.MySounds] | ||
Symbol 1705 MovieClip [__Packages.logger.Logger] | ||
Symbol 1706 MovieClip [__Packages.GameClasses.MenuClass] | ||
Symbol 1707 MovieClip [__Packages.GameClasses.MenuButton] | ||
Symbol 1708 MovieClip [__Packages.GameClasses.MyButton2] | ||
Symbol 1709 MovieClip [__Packages.GameClasses.TextClass] | ||
Symbol 1710 MovieClip [__Packages.fonts_util.MyFont] | ||
Symbol 1711 MovieClip [__Packages.fonts_util.Fonts] | ||
Symbol 1712 MovieClip [__Packages.GameClasses.NugLevel] | ||
Symbol 1713 MovieClip [__Packages.GameClasses.Vars] | ||
Symbol 1714 MovieClip [__Packages.GameClasses.GameCounter] | ||
Symbol 1715 MovieClip [__Packages.GameClasses.Match3Level] | ||
Symbol 1716 MovieClip [__Packages.GameClasses.Cloud] | ||
Symbol 1717 MovieClip [__Packages.GameClasses.Substrate] | ||
Symbol 1718 MovieClip [__Packages.GameClasses.SunBonus] | ||
Symbol 1719 MovieClip [__Packages.GameClasses.ParticleSystem] | ||
Symbol 1720 MovieClip [__Packages.GameClasses.Particle] | ||
Symbol 1721 MovieClip [__Packages.GameClasses.HintWindow] | ||
Symbol 1722 MovieClip [__Packages.GameClasses.AllIntervals] | ||
Symbol 1723 MovieClip [__Packages.GameClasses.NewParticleSystem] | ||
Symbol 1724 MovieClip [__Packages.GameClasses.BonusField] | ||
Symbol 1725 MovieClip [__Packages.GameClasses.Bonus] | ||
Symbol 1726 MovieClip [__Packages.GameClasses.BombBonusField] | ||
Symbol 1727 MovieClip [__Packages.GameClasses.MyTime] | ||
Symbol 1728 MovieClip [__Packages.GameClasses.StatisticClass] | ||
Symbol 1729 MovieClip [__Packages.GameClasses.RecordClass] | ||
Symbol 1730 MovieClip [__Packages.GameClasses.ZeusLightningBonusField] | ||
Symbol 1731 MovieClip [__Packages.GameClasses.TimeBonusField] | ||
Symbol 1732 MovieClip [__Packages.GameClasses.SwapBonusField] | ||
Symbol 1733 MovieClip [__Packages.GameClasses.Panel] | ||
Symbol 1734 MovieClip [__Packages.GameClasses.ISpyLevel] | ||
Symbol 1735 MovieClip [__Packages.GameClasses.QuestLevel] | ||
Symbol 1736 MovieClip [__Packages.GameClasses.Artefact] | ||
Symbol 1737 MovieClip [__Packages.GameClasses.HintButton] | ||
Symbol 1738 MovieClip [__Packages.GameClasses.LifeBonusField] | ||
Symbol 1739 MovieClip [__Packages.GameClasses.PapperClass] | ||
Symbol 1740 MovieClip [__Packages.GameClasses.PrepareLevel] | ||
Symbol 1741 MovieClip [__Packages.GameClasses.MapLevel] | ||
Symbol 1742 MovieClip [__Packages.GameClasses.Flag] | ||
Symbol 1743 MovieClip [__Packages.GameClasses.Wave] | ||
Symbol 1744 MovieClip [__Packages.GameClasses.Region] | ||
Symbol 1745 MovieClip [__Packages.GameClasses.PieceOfCompoundArtefact] | ||
Symbol 1746 MovieClip [__Packages.GameClasses.CompoundArtefact] | ||
Symbol 1747 MovieClip [__Packages.GameClasses.CellClass] | ||
Symbol 1748 MovieClip [__Packages.GameClasses.BigArtefact] | ||
Symbol 1749 MovieClip [__Packages.GameClasses.Chip] | ||
Symbol 1750 MovieClip [__Packages.GameClasses.CompaundParticleSystem] | ||
Symbol 1751 MovieClip [__Packages.GameClasses.TheField] | ||
Symbol 1752 MovieClip [__Packages.GameClasses.Scope] | ||
Symbol 1753 MovieClip [__Packages.GameClasses.MyArray] | ||
Symbol 1754 MovieClip [__Packages.GameClasses.EmergedText] | ||
Symbol 1755 MovieClip [__Packages.GameClasses.FieldCell] | ||
Symbol 1756 MovieClip [__Packages.GameClasses.Lock] | ||
Symbol 1757 MovieClip [__Packages.GameClasses.Bomb] | ||
Symbol 1758 MovieClip [__Packages.GameClasses.ZeusLightning] | ||
Symbol 1759 MovieClip [__Packages.GameClasses.TimeBonus] | ||
Symbol 1760 MovieClip [__Packages.GameClasses.SwapBonus] | ||
Symbol 1761 MovieClip [__Packages.GameClasses.LifeBonus] | ||
Symbol 31 Graphic | Used by:Timeline | |
Symbol 32 Bitmap [altar.png] | Used by:33 76 | |
Symbol 33 Graphic | Uses:32 | Used by:34 |
Symbol 34 MovieClip [altar] | Uses:33 | Used by:153 |
Symbol 35 Bitmap [script.png] | Used by:36 76 | |
Symbol 36 Graphic | Uses:35 | Used by:37 |
Symbol 37 MovieClip [script] | Uses:36 | Used by:153 Timeline |
Symbol 38 Bitmap [cell.png] | Used by:39 76 | |
Symbol 39 Graphic | Uses:38 | Used by:40 |
Symbol 40 MovieClip [cell] | Uses:39 | Used by:153 |
Symbol 41 Bitmap [locked-air.png] | Used by:42 76 | |
Symbol 42 Graphic | Uses:41 | Used by:43 |
Symbol 43 MovieClip [locked-air] | Uses:42 | Used by:153 |
Symbol 44 Bitmap [locked-earth.png] | Used by:45 76 | |
Symbol 45 Graphic | Uses:44 | Used by:46 |
Symbol 46 MovieClip [locked-earth] | Uses:45 | Used by:153 |
Symbol 47 Bitmap [locked-metal.png] | Used by:48 76 | |
Symbol 48 Graphic | Uses:47 | Used by:49 |
Symbol 49 MovieClip [locked-metal] | Uses:48 | Used by:153 |
Symbol 50 Bitmap [locked-sun.png] | Used by:51 76 | |
Symbol 51 Graphic | Uses:50 | Used by:52 |
Symbol 52 MovieClip [locked-sun] | Uses:51 | Used by:153 |
Symbol 53 Bitmap [right_panel.png] | Used by:54 76 | |
Symbol 54 Graphic | Uses:53 | Used by:55 |
Symbol 55 MovieClip [right_panel] | Uses:54 | Used by:153 |
Symbol 56 Bitmap [top_panel.png] | Used by:57 76 | |
Symbol 57 Graphic | Uses:56 | Used by:58 |
Symbol 58 MovieClip [top_panel] | Uses:57 | Used by:153 |
Symbol 59 Bitmap [bottom_panel.png] | Used by:60 76 | |
Symbol 60 Graphic | Uses:59 | Used by:61 |
Symbol 61 MovieClip [bottom_panel] | Uses:60 | Used by:153 |
Symbol 62 Bitmap | Used by:63 | |
Symbol 63 Graphic | Uses:62 | Used by:64 |
Symbol 64 MovieClip [menu_button_active] | Uses:63 | Used by:153 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:67 |
Symbol 67 MovieClip [menu_button_normal] | Uses:66 | Used by:153 |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:70 |
Symbol 70 MovieClip [menu_button_pressed] | Uses:69 | Used by:153 |
Symbol 71 Bitmap [left_panel.png] | Used by:76 77 | |
Symbol 72 Bitmap [locked-water.png] | Used by:76 82 | |
Symbol 73 Bitmap [locked-gold.png] | Used by:76 86 | |
Symbol 74 Bitmap [locked-fire.png] | Used by:76 84 | |
Symbol 75 Bitmap [Simbol.png] | Used by:76 | |
Symbol 76 Graphic | Uses:56 53 71 59 35 38 32 72 50 47 73 74 44 41 75 | Used by:153 |
Symbol 77 Graphic | Uses:71 | Used by:78 |
Symbol 78 MovieClip [left_panel] | Uses:77 | Used by:153 |
Symbol 79 Bitmap [Hole.png] | Used by:81 | |
Symbol 80 Bitmap [Simvol.png] | Used by:81 151 | |
Symbol 81 Graphic | Uses:79 80 | Used by:153 |
Symbol 82 Graphic | Uses:72 | Used by:83 |
Symbol 83 MovieClip [locked-water] | Uses:82 | Used by:153 |
Symbol 84 Graphic | Uses:74 | Used by:85 161 |
Symbol 85 MovieClip [locked-fire] | Uses:84 | Used by:153 Timeline |
Symbol 86 Graphic | Uses:73 | Used by:87 |
Symbol 87 MovieClip [locked-gold] | Uses:86 | Used by:153 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:90 |
Symbol 90 MovieClip [SimvolBlack] | Uses:89 | Used by:153 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:93 |
Symbol 93 MovieClip [SimvolBlue] | Uses:92 | Used by:153 |
Symbol 94 Bitmap | Used by:95 | |
Symbol 95 Graphic | Uses:94 | Used by:96 |
Symbol 96 MovieClip [SimvolGreen] | Uses:95 | Used by:153 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:99 |
Symbol 99 MovieClip [SimvolOrange] | Uses:98 | Used by:153 |
Symbol 100 Bitmap | Used by:101 | |
Symbol 101 Graphic | Uses:100 | Used by:102 |
Symbol 102 MovieClip [SimvolRed] | Uses:101 | Used by:153 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:105 |
Symbol 105 MovieClip [SimvolWhiteBlue] | Uses:104 | Used by:153 |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:108 |
Symbol 108 MovieClip [SimvolYellow] | Uses:107 | Used by:153 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:111 |
Symbol 111 MovieClip [StoneBlack] | Uses:110 | Used by:153 |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:114 |
Symbol 114 MovieClip [StoneWhiteBlue] | Uses:113 | Used by:153 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:117 |
Symbol 117 MovieClip [StoneGreen] | Uses:116 | Used by:153 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:120 |
Symbol 120 MovieClip [StoneOrange] | Uses:119 | Used by:153 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:123 |
Symbol 123 MovieClip [StoneRed] | Uses:122 | Used by:153 |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:126 |
Symbol 126 MovieClip [StoneBlue] | Uses:125 | Used by:153 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:129 |
Symbol 129 MovieClip [StoneYellow] | Uses:128 | Used by:153 |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:132 |
Symbol 132 MovieClip [PrepareAir] | Uses:131 | Used by:153 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:135 |
Symbol 135 MovieClip [PrepareEarth] | Uses:134 | Used by:153 |
Symbol 136 Bitmap | Used by:137 | |
Symbol 137 Graphic | Uses:136 | Used by:138 |
Symbol 138 MovieClip [PrepareFire] | Uses:137 | Used by:153 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:141 |
Symbol 141 MovieClip [PrepareGold] | Uses:140 | Used by:153 |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:144 |
Symbol 144 MovieClip [PrepareMetal] | Uses:143 | Used by:153 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:147 |
Symbol 147 MovieClip [PrepareSun] | Uses:146 | Used by:153 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:150 |
Symbol 150 MovieClip [PrepareWater] | Uses:149 | Used by:153 |
Symbol 151 Graphic | Uses:80 | Used by:152 |
Symbol 152 MovieClip [Simvol] | Uses:151 | Used by:153 |
Symbol 153 MovieClip [Symbol Prepare Level] | Uses:34 37 40 43 46 49 52 55 58 61 64 67 70 76 78 81 83 85 87 90 93 96 99 102 105 108 111 114 117 120 123 126 129 132 135 138 141 144 147 150 152 | Used by:Timeline |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:160 |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:160 |
Symbol 158 Bitmap | Used by:159 | |
Symbol 159 Graphic | Uses:158 | Used by:160 |
Symbol 160 MovieClip [cursor_mc] | Uses:155 157 159 | Used by:Timeline |
Symbol 161 MovieClip [locked-fire_copy] | Uses:84 | Used by:Timeline |
Symbol 162 MovieClip [Artefact] | Used by:Timeline | |
Symbol 163 MovieClip [MCwithBlik] | Used by:Timeline | |
Symbol 164 MovieClip [MyText] | Used by:Timeline | |
Symbol 165 MovieClip [PrepareLevel] | Used by:Timeline | |
Symbol 166 MovieClip [MCfromBMP] | Used by:Timeline | |
Symbol 167 Bitmap [Flag2.png] | Used by:206 | |
Symbol 168 Bitmap [Flag.png] | Used by:206 1611 | |
Symbol 169 Bitmap [Troy.png] | Used by:206 | |
Symbol 170 Bitmap [Rome.png] | Used by:206 | |
Symbol 171 Bitmap [Phoenicia.png] | Used by:206 | |
Symbol 172 Bitmap [Greece.png] | Used by:206 | |
Symbol 173 Bitmap [Egypt.png] | Used by:206 | |
Symbol 174 Bitmap [Carthage.png] | Used by:206 | |
Symbol 175 Bitmap [Babylon.png] | Used by:206 | |
Symbol 176 Bitmap [TroySmall.png] | Used by:206 | |
Symbol 177 Bitmap [TroyISpy.png] | Used by:206 | |
Symbol 178 Bitmap [RomeSmall.png] | Used by:206 | |
Symbol 179 Bitmap [RomeISpy.png] | Used by:206 | |
Symbol 180 Bitmap [PhoeniciaSmall.png] | Used by:206 | |
Symbol 181 Bitmap [PhoeniciaISpy.png] | Used by:206 | |
Symbol 182 Bitmap [GreeceSmall.png] | Used by:206 | |
Symbol 183 Bitmap [GreeceISpy.png] | Used by:206 | |
Symbol 184 Bitmap [EgyptSmall.png] | Used by:206 | |
Symbol 185 Bitmap [EgyptISpy.png] | Used by:206 | |
Symbol 186 Bitmap [CarthageSmall.png] | Used by:206 | |
Symbol 187 Bitmap [CarthageISpy.png] | Used by:206 | |
Symbol 188 Bitmap [BabylonSmall.png] | Used by:206 | |
Symbol 189 Bitmap [BabylonISpy.png] | Used by:206 | |
Symbol 190 Bitmap [NoActiveISpy.png] | Used by:206 | |
Symbol 191 Bitmap [NoActive.png] | Used by:206 | |
Symbol 192 Bitmap [CountryNoActive.png] | Used by:206 | |
Symbol 193 Bitmap [TopPapper.png] | Used by:206 | |
Symbol 194 Bitmap [BottomPapper.png] | Used by:206 | |
Symbol 195 Bitmap [Papper.png] | Used by:206 1255 | |
Symbol 196 Bitmap | Used by:206 211 | |
Symbol 197 Bitmap | Used by:206 213 | |
Symbol 198 Bitmap | Used by:206 207 | |
Symbol 199 Bitmap | Used by:206 223 | |
Symbol 200 Bitmap | Used by:206 217 | |
Symbol 201 Bitmap | Used by:206 1679 | |
Symbol 202 Bitmap | Used by:206 219 | |
Symbol 203 Bitmap | Used by:206 215 | |
Symbol 204 Bitmap | Used by:206 209 | |
Symbol 205 Bitmap | Used by:206 221 | |
Symbol 206 Graphic | Uses:167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 | Used by:225 |
Symbol 207 Graphic | Uses:198 | Used by:208 |
Symbol 208 MovieClip [BabylonNoActive] | Uses:207 | Used by:225 |
Symbol 209 Graphic | Uses:204 | Used by:210 |
Symbol 210 MovieClip [BackGround] | Uses:209 | Used by:225 |
Symbol 211 Graphic | Uses:196 | Used by:212 |
Symbol 212 MovieClip [Border] | Uses:211 | Used by:225 |
Symbol 213 Graphic | Uses:197 | Used by:214 |
Symbol 214 MovieClip [CarthageNoActive] | Uses:213 | Used by:225 |
Symbol 215 Graphic | Uses:203 | Used by:216 |
Symbol 216 MovieClip [EgyptNoActive] | Uses:215 | Used by:225 |
Symbol 217 Graphic | Uses:200 | Used by:218 |
Symbol 218 MovieClip [PhoeniciaNoActive] | Uses:217 | Used by:225 |
Symbol 219 Graphic | Uses:202 | Used by:220 |
Symbol 220 MovieClip [RomeNoActive] | Uses:219 | Used by:225 |
Symbol 221 Graphic | Uses:205 | Used by:222 |
Symbol 222 MovieClip [sea] | Uses:221 | Used by:225 |
Symbol 223 Graphic | Uses:199 | Used by:224 |
Symbol 224 MovieClip [TroyNoActive] | Uses:223 | Used by:225 |
Symbol 225 MovieClip [Symbol_Map_Level] | Uses:206 208 210 212 214 216 218 220 222 224 | Used by:Timeline |
Symbol 226 MovieClip [MapLevel] | Used by:Timeline | |
Symbol 227 MovieClip [Flag] | Used by:Timeline | |
Symbol 228 Bitmap [panel_quest.png] | Used by:230 340 | |
Symbol 229 Bitmap [background_rome.png] | Used by:230 294 | |
Symbol 230 Graphic | Uses:228 229 | Used by:363 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:233 |
Symbol 233 MovieClip [Svet1] | Uses:232 | Used by:363 |
Symbol 234 Bitmap | Used by:235 | |
Symbol 235 Graphic | Uses:234 | Used by:236 |
Symbol 236 MovieClip [Svet2] | Uses:235 | Used by:363 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:239 |
Symbol 239 MovieClip [Svet3] | Uses:238 | Used by:363 |
Symbol 240 Bitmap [umbon_outline.png] | Used by:251 287 346 | |
Symbol 241 Bitmap | Used by:251 1019 | |
Symbol 242 Bitmap | Used by:251 986 | |
Symbol 243 Bitmap | Used by:251 955 | |
Symbol 244 Bitmap | Used by:251 920 | |
Symbol 245 Bitmap | Used by:251 893 1398 | |
Symbol 246 Bitmap | Used by:251 870 | |
Symbol 247 Bitmap | Used by:251 843 | |
Symbol 248 Bitmap [cell_quest_off.png] | Used by:251 287 304 | |
Symbol 249 Bitmap | Used by:251 820 | |
Symbol 250 Bitmap [cell_quest.png] | Used by:251 287 302 | |
Symbol 251 Graphic | Uses:240 241 242 243 244 245 246 247 248 249 250 | Used by:363 |
Symbol 252 Bitmap [button_hint_active.png] | Used by:253 | |
Symbol 253 Graphic | Uses:252 | Used by:254 |
Symbol 254 MovieClip [button_hint_active] | Uses:253 | Used by:363 |
Symbol 255 Bitmap [button_hint.png] | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:257 |
Symbol 257 MovieClip [button_hint_normal] | Uses:256 | Used by:363 |
Symbol 258 Bitmap [umbon.png] | Used by:260 287 342 | |
Symbol 259 Bitmap [hint-substr.png] | Used by:260 326 | |
Symbol 260 Graphic | Uses:258 259 | Used by:363 |
Symbol 261 Bitmap [button_hint_pressed.png] | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:263 |
Symbol 263 MovieClip [button_hint_pressed] | Uses:262 | Used by:363 |
Symbol 264 Bitmap [breast_plate_mask.png] | Used by:287 298 | |
Symbol 265 Bitmap [lamp_mask.png] | Used by:287 336 | |
Symbol 266 Bitmap [umbon_mask.png] | Used by:287 344 | |
Symbol 267 Bitmap [lamp_outline.png] | Used by:287 338 | |
Symbol 268 Bitmap [lamp.png] | Used by:287 334 | |
Symbol 269 Bitmap [iron_bar_outline.png] | Used by:287 332 | |
Symbol 270 Bitmap [iron_bar_mask.png] | Used by:287 330 | |
Symbol 271 Bitmap [iron_bar.png] | Used by:287 328 | |
Symbol 272 Bitmap [helmet_outline.png] | Used by:287 324 | |
Symbol 273 Bitmap [helmet_mask.png] | Used by:287 322 | |
Symbol 274 Bitmap [helmet.png] | Used by:287 320 | |
Symbol 275 Bitmap [haft_outline.png] | Used by:287 318 | |
Symbol 276 Bitmap [haft_mask.png] | Used by:287 316 | |
Symbol 277 Bitmap [haft.png] | Used by:287 314 | |
Symbol 278 Bitmap [forged_sword.png] | Used by:287 312 | |
Symbol 279 Bitmap [coin_outline.png] | Used by:287 310 | |
Symbol 280 Bitmap [coin_mask.png] | Used by:287 308 | |
Symbol 281 Bitmap [coin.png] | Used by:287 306 | |
Symbol 282 Bitmap [breast_plate_outline.png] | Used by:287 300 | |
Symbol 283 Bitmap [breast_plate.png] | Used by:287 296 | |
Symbol 284 Bitmap [abaciscus_outline.png] | Used by:287 292 | |
Symbol 285 Bitmap [abaciscus_mask.png] | Used by:287 290 | |
Symbol 286 Bitmap [abaciscus.png] | Used by:287 288 | |
Symbol 287 Graphic | Uses:264 265 240 266 258 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 248 250 282 283 284 285 286 | Used by:363 |
Symbol 288 Graphic | Uses:286 | Used by:289 |
Symbol 289 MovieClip [abaciscus] | Uses:288 | Used by:363 |
Symbol 290 Graphic | Uses:285 | Used by:291 |
Symbol 291 MovieClip [abaciscus_mask] | Uses:290 | Used by:363 |
Symbol 292 Graphic | Uses:284 | Used by:293 |
Symbol 293 MovieClip [abaciscus_outline] | Uses:292 | Used by:363 |
Symbol 294 Graphic | Uses:229 | Used by:295 |
Symbol 295 MovieClip [background_rome] | Uses:294 | Used by:363 |
Symbol 296 Graphic | Uses:283 | Used by:297 |
Symbol 297 MovieClip [breast_plate] | Uses:296 | Used by:363 |
Symbol 298 Graphic | Uses:264 | Used by:299 |
Symbol 299 MovieClip [breast_plate_mask] | Uses:298 | Used by:363 |
Symbol 300 Graphic | Uses:282 | Used by:301 |
Symbol 301 MovieClip [breast_plate_outline] | Uses:300 | Used by:363 |
Symbol 302 Graphic | Uses:250 | Used by:303 |
Symbol 303 MovieClip [cell_quest] | Uses:302 | Used by:363 |
Symbol 304 Graphic | Uses:248 | Used by:305 |
Symbol 305 MovieClip [cell_quest_off] | Uses:304 | Used by:363 |
Symbol 306 Graphic | Uses:281 | Used by:307 |
Symbol 307 MovieClip [coin] | Uses:306 | Used by:363 |
Symbol 308 Graphic | Uses:280 | Used by:309 |
Symbol 309 MovieClip [coin_mask] | Uses:308 | Used by:363 |
Symbol 310 Graphic | Uses:279 | Used by:311 |
Symbol 311 MovieClip [coin_outline] | Uses:310 | Used by:363 |
Symbol 312 Graphic | Uses:278 | Used by:313 |
Symbol 313 MovieClip [forged_sword] | Uses:312 | Used by:363 |
Symbol 314 Graphic | Uses:277 | Used by:315 |
Symbol 315 MovieClip [haft] | Uses:314 | Used by:363 |
Symbol 316 Graphic | Uses:276 | Used by:317 |
Symbol 317 MovieClip [haft_mask] | Uses:316 | Used by:363 |
Symbol 318 Graphic | Uses:275 | Used by:319 |
Symbol 319 MovieClip [haft_outline] | Uses:318 | Used by:363 |
Symbol 320 Graphic | Uses:274 | Used by:321 |
Symbol 321 MovieClip [helmet] | Uses:320 | Used by:363 |
Symbol 322 Graphic | Uses:273 | Used by:323 |
Symbol 323 MovieClip [helmet_mask] | Uses:322 | Used by:363 |
Symbol 324 Graphic | Uses:272 | Used by:325 |
Symbol 325 MovieClip [helmet_outline] | Uses:324 | Used by:363 |
Symbol 326 Graphic | Uses:259 | Used by:327 |
Symbol 327 MovieClip [hint-substr] | Uses:326 | Used by:363 |
Symbol 328 Graphic | Uses:271 | Used by:329 |
Symbol 329 MovieClip [iron_bar] | Uses:328 | Used by:363 |
Symbol 330 Graphic | Uses:270 | Used by:331 |
Symbol 331 MovieClip [iron_bar_mask] | Uses:330 | Used by:363 |
Symbol 332 Graphic | Uses:269 | Used by:333 |
Symbol 333 MovieClip [iron_bar_outline] | Uses:332 | Used by:363 |
Symbol 334 Graphic | Uses:268 | Used by:335 |
Symbol 335 MovieClip [lamp] | Uses:334 | Used by:363 |
Symbol 336 Graphic | Uses:265 | Used by:337 |
Symbol 337 MovieClip [lamp_mask] | Uses:336 | Used by:363 |
Symbol 338 Graphic | Uses:267 | Used by:339 |
Symbol 339 MovieClip [lamp_outline] | Uses:338 | Used by:363 |
Symbol 340 Graphic | Uses:228 | Used by:341 |
Symbol 341 MovieClip [panel_quest] | Uses:340 | Used by:363 1254 |
Symbol 342 Graphic | Uses:258 | Used by:343 |
Symbol 343 MovieClip [umbon] | Uses:342 | Used by:363 |
Symbol 344 Graphic | Uses:266 | Used by:345 |
Symbol 345 MovieClip [umbon_mask] | Uses:344 | Used by:363 |
Symbol 346 Graphic | Uses:240 | Used by:347 |
Symbol 347 MovieClip [umbon_outline] | Uses:346 | Used by:363 |
Symbol 348 Bitmap [back_artefact_small_incompl.png] | Used by:349 | |
Symbol 349 Graphic | Uses:348 | Used by:350 |
Symbol 350 MovieClip [back_artefact_small_incompl] | Uses:349 | Used by:363 Timeline |
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:353 |
Symbol 353 MovieClip [lampa1] | Uses:352 | Used by:363 |
Symbol 354 Bitmap | Used by:355 | |
Symbol 355 Graphic | Uses:354 | Used by:356 |
Symbol 356 MovieClip [lampa2] | Uses:355 | Used by:363 |
Symbol 357 Bitmap | Used by:358 | |
Symbol 358 Graphic | Uses:357 | Used by:359 |
Symbol 359 MovieClip [lampa3] | Uses:358 | Used by:363 |
Symbol 360 Bitmap | Used by:361 | |
Symbol 361 Graphic | Uses:360 | Used by:362 |
Symbol 362 MovieClip [lampa4] | Uses:361 | Used by:363 |
Symbol 363 MovieClip [RomQuest_Symbol] | Uses:230 233 236 239 251 254 257 260 263 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 350 353 356 359 362 | Used by:Timeline |
Symbol 364 MovieClip [QuestLevel] | Used by:Timeline | |
Symbol 365 MovieClip [Region] | Used by:Timeline | |
Symbol 366 Bitmap | Used by:374 393 | |
Symbol 367 Bitmap | Used by:374 391 | |
Symbol 368 Bitmap | Used by:374 389 | |
Symbol 369 Bitmap | Used by:374 387 | |
Symbol 370 Bitmap | Used by:374 384 | |
Symbol 371 Bitmap | Used by:374 381 | |
Symbol 372 Bitmap | Used by:374 378 | |
Symbol 373 Bitmap | Used by:374 375 | |
Symbol 374 Graphic | Uses:366 367 368 369 370 371 372 373 | Used by:1133 |
Symbol 375 Graphic | Uses:373 | Used by:376 |
Symbol 376 MovieClip [Greece2_1] | Uses:375 | Used by:1133 |
Symbol 377 MovieClip [Greece2_1_small] | Used by:1133 | |
Symbol 378 Graphic | Uses:372 | Used by:379 |
Symbol 379 MovieClip [Greece2_2] | Uses:378 | Used by:1133 |
Symbol 380 MovieClip [Greece2_2_small] | Used by:1133 | |
Symbol 381 Graphic | Uses:371 | Used by:382 |
Symbol 382 MovieClip [Greece2_3] | Uses:381 | Used by:1133 |
Symbol 383 MovieClip [Greece2_3_small] | Used by:1133 | |
Symbol 384 Graphic | Uses:370 | Used by:385 |
Symbol 385 MovieClip [Greece2_4] | Uses:384 | Used by:1133 |
Symbol 386 MovieClip [Greece2_4_small] | Used by:1133 | |
Symbol 387 Graphic | Uses:369 | Used by:388 |
Symbol 388 MovieClip [Greece2_full] | Uses:387 | Used by:1133 |
Symbol 389 Graphic | Uses:368 | Used by:390 |
Symbol 390 MovieClip [Greece2_small] | Uses:389 | Used by:1133 |
Symbol 391 Graphic | Uses:367 | Used by:392 |
Symbol 392 MovieClip [Greece2_smallSubstr] | Uses:391 | Used by:1133 |
Symbol 393 Graphic | Uses:366 | Used by:394 |
Symbol 394 MovieClip [Greece2_substr] | Uses:393 | Used by:1133 |
Symbol 395 Bitmap | Used by:411 442 | |
Symbol 396 Bitmap | Used by:411 440 | |
Symbol 397 Bitmap | Used by:411 438 | |
Symbol 398 Bitmap | Used by:411 436 | |
Symbol 399 Bitmap | Used by:411 434 | |
Symbol 400 Bitmap | Used by:411 432 | |
Symbol 401 Bitmap | Used by:411 430 | |
Symbol 402 Bitmap | Used by:411 428 | |
Symbol 403 Bitmap | Used by:411 426 | |
Symbol 404 Bitmap | Used by:411 424 | |
Symbol 405 Bitmap | Used by:411 422 | |
Symbol 406 Bitmap | Used by:411 420 | |
Symbol 407 Bitmap | Used by:411 418 | |
Symbol 408 Bitmap | Used by:411 416 | |
Symbol 409 Bitmap | Used by:411 414 | |
Symbol 410 Bitmap | Used by:411 412 | |
Symbol 411 Graphic | Uses:395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 | Used by:1133 |
Symbol 412 Graphic | Uses:410 | Used by:413 |
Symbol 413 MovieClip [Greece3_1] | Uses:412 | Used by:1133 |
Symbol 414 Graphic | Uses:409 | Used by:415 |
Symbol 415 MovieClip [Greece3_1_small] | Uses:414 | Used by:1133 |
Symbol 416 Graphic | Uses:408 | Used by:417 |
Symbol 417 MovieClip [Greece3_2] | Uses:416 | Used by:1133 |
Symbol 418 Graphic | Uses:407 | Used by:419 |
Symbol 419 MovieClip [Greece3_2_small] | Uses:418 | Used by:1133 |
Symbol 420 Graphic | Uses:406 | Used by:421 |
Symbol 421 MovieClip [Greece3_3] | Uses:420 | Used by:1133 |
Symbol 422 Graphic | Uses:405 | Used by:423 |
Symbol 423 MovieClip [Greece3_3_small] | Uses:422 | Used by:1133 |
Symbol 424 Graphic | Uses:404 | Used by:425 |
Symbol 425 MovieClip [Greece3_4] | Uses:424 | Used by:1133 |
Symbol 426 Graphic | Uses:403 | Used by:427 |
Symbol 427 MovieClip [Greece3_4_small] | Uses:426 | Used by:1133 |
Symbol 428 Graphic | Uses:402 | Used by:429 |
Symbol 429 MovieClip [Greece3_5] | Uses:428 | Used by:1133 |
Symbol 430 Graphic | Uses:401 | Used by:431 |
Symbol 431 MovieClip [Greece3_5_small] | Uses:430 | Used by:1133 |
Symbol 432 Graphic | Uses:400 | Used by:433 |
Symbol 433 MovieClip [Greece3_6] | Uses:432 | Used by:1133 |
Symbol 434 Graphic | Uses:399 | Used by:435 |
Symbol 435 MovieClip [Greece3_6_small] | Uses:434 | Used by:1133 |
Symbol 436 Graphic | Uses:398 | Used by:437 |
Symbol 437 MovieClip [Greece3_full] | Uses:436 | Used by:1133 |
Symbol 438 Graphic | Uses:397 | Used by:439 |
Symbol 439 MovieClip [Greece3_small] | Uses:438 | Used by:1133 |
Symbol 440 Graphic | Uses:396 | Used by:441 |
Symbol 441 MovieClip [Greece3_smallSubstr] | Uses:440 | Used by:1133 |
Symbol 442 Graphic | Uses:395 | Used by:443 |
Symbol 443 MovieClip [Greece3_substr] | Uses:442 | Used by:1133 |
Symbol 444 Bitmap | Used by:458 485 | |
Symbol 445 Bitmap | Used by:458 483 | |
Symbol 446 Bitmap | Used by:458 481 | |
Symbol 447 Bitmap | Used by:458 479 | |
Symbol 448 Bitmap | Used by:458 477 | |
Symbol 449 Bitmap | Used by:458 475 | |
Symbol 450 Bitmap | Used by:458 473 | |
Symbol 451 Bitmap | Used by:458 471 | |
Symbol 452 Bitmap | Used by:458 469 | |
Symbol 453 Bitmap | Used by:458 467 | |
Symbol 454 Bitmap | Used by:458 465 | |
Symbol 455 Bitmap | Used by:458 463 | |
Symbol 456 Bitmap | Used by:458 461 | |
Symbol 457 Bitmap | Used by:458 459 | |
Symbol 458 Graphic | Uses:444 445 446 447 448 449 450 451 452 453 454 455 456 457 | Used by:1133 |
Symbol 459 Graphic | Uses:457 | Used by:460 |
Symbol 460 MovieClip [Greece4_1] | Uses:459 | Used by:1133 |
Symbol 461 Graphic | Uses:456 | Used by:462 |
Symbol 462 MovieClip [Greece4_1_small] | Uses:461 | Used by:1133 |
Symbol 463 Graphic | Uses:455 | Used by:464 |
Symbol 464 MovieClip [Greece4_2] | Uses:463 | Used by:1133 |
Symbol 465 Graphic | Uses:454 | Used by:466 |
Symbol 466 MovieClip [Greece4_2_small] | Uses:465 | Used by:1133 |
Symbol 467 Graphic | Uses:453 | Used by:468 |
Symbol 468 MovieClip [Greece4_3] | Uses:467 | Used by:1133 |
Symbol 469 Graphic | Uses:452 | Used by:470 |
Symbol 470 MovieClip [Greece4_3_small] | Uses:469 | Used by:1133 |
Symbol 471 Graphic | Uses:451 | Used by:472 |
Symbol 472 MovieClip [Greece4_4] | Uses:471 | Used by:1133 |
Symbol 473 Graphic | Uses:450 | Used by:474 |
Symbol 474 MovieClip [Greece4_4_small] | Uses:473 | Used by:1133 |
Symbol 475 Graphic | Uses:449 | Used by:476 |
Symbol 476 MovieClip [Greece4_5] | Uses:475 | Used by:1133 |
Symbol 477 Graphic | Uses:448 | Used by:478 |
Symbol 478 MovieClip [Greece4_5_small] | Uses:477 | Used by:1133 |
Symbol 479 Graphic | Uses:447 | Used by:480 |
Symbol 480 MovieClip [Greece4_full] | Uses:479 | Used by:1133 |
Symbol 481 Graphic | Uses:446 | Used by:482 |
Symbol 482 MovieClip [Greece4_small] | Uses:481 | Used by:1133 |
Symbol 483 Graphic | Uses:445 | Used by:484 |
Symbol 484 MovieClip [Greece4_smallSubstr] | Uses:483 | Used by:1133 |
Symbol 485 Graphic | Uses:444 | Used by:486 |
Symbol 486 MovieClip [Greece4_substr] | Uses:485 | Used by:1133 |
Symbol 487 Bitmap | Used by:495 522 | |
Symbol 488 Bitmap | Used by:495 520 | |
Symbol 489 Bitmap | Used by:495 518 | |
Symbol 490 Bitmap | Used by:495 516 | |
Symbol 491 Bitmap | Used by:495 505 | |
Symbol 492 Bitmap | Used by:495 502 | |
Symbol 493 Bitmap | Used by:495 499 | |
Symbol 494 Bitmap | Used by:495 496 | |
Symbol 495 Graphic | Uses:487 488 489 490 491 492 493 494 | Used by:1133 |
Symbol 496 Graphic | Uses:494 | Used by:497 |
Symbol 497 MovieClip [Greece5_1] | Uses:496 | Used by:1133 |
Symbol 498 MovieClip [Greece5_1_small] | Used by:1133 | |
Symbol 499 Graphic | Uses:493 | Used by:500 |
Symbol 500 MovieClip [Greece5_2] | Uses:499 | Used by:1133 |
Symbol 501 MovieClip [Greece5_2_small] | Used by:1133 | |
Symbol 502 Graphic | Uses:492 | Used by:503 |
Symbol 503 MovieClip [Greece5_3] | Uses:502 | Used by:1133 |
Symbol 504 MovieClip [Greece5_3_small] | Used by:1133 | |
Symbol 505 Graphic | Uses:491 | Used by:506 |
Symbol 506 MovieClip [Greece5_4] | Uses:505 | Used by:1133 |
Symbol 507 MovieClip [Greece5_4_small] | Used by:1133 | |
Symbol 508 MovieClip [Greece5_5] | Used by:1133 | |
Symbol 509 MovieClip [Greece5_5_small] | Used by:1133 | |
Symbol 510 MovieClip [Greece5_6] | Used by:1133 | |
Symbol 511 MovieClip [Greece5_6_small] | Used by:1133 | |
Symbol 512 MovieClip [Greece5_7] | Used by:1133 | |
Symbol 513 MovieClip [Greece5_7_small] | Used by:1133 | |
Symbol 514 MovieClip [Greece5_8] | Used by:1133 | |
Symbol 515 MovieClip [Greece5_8_small] | Used by:1133 | |
Symbol 516 Graphic | Uses:490 | Used by:517 |
Symbol 517 MovieClip [Greece5_full] | Uses:516 | Used by:1133 |
Symbol 518 Graphic | Uses:489 | Used by:519 |
Symbol 519 MovieClip [Greece5_small] | Uses:518 | Used by:1133 |
Symbol 520 Graphic | Uses:488 | Used by:521 |
Symbol 521 MovieClip [Greece5_smallSubstr] | Uses:520 | Used by:1133 |
Symbol 522 Graphic | Uses:487 | Used by:523 |
Symbol 523 MovieClip [Greece5_substr] | Uses:522 | Used by:1133 |
Symbol 524 Bitmap | Used by:533 565 | |
Symbol 525 Bitmap | Used by:533 563 | |
Symbol 526 Bitmap | Used by:533 561 | |
Symbol 527 Bitmap | Used by:533 559 | |
Symbol 528 Bitmap | Used by:533 546 | |
Symbol 529 Bitmap | Used by:533 543 | |
Symbol 530 Bitmap | Used by:533 540 | |
Symbol 531 Bitmap | Used by:533 537 | |
Symbol 532 Bitmap | Used by:533 534 | |
Symbol 533 Graphic | Uses:524 525 526 527 528 529 530 531 532 | Used by:1133 |
Symbol 534 Graphic | Uses:532 | Used by:535 |
Symbol 535 MovieClip [Greece6_1] | Uses:534 | Used by:1133 |
Symbol 536 MovieClip [Greece6_1_small] | Used by:1133 | |
Symbol 537 Graphic | Uses:531 | Used by:538 |
Symbol 538 MovieClip [Greece6_2] | Uses:537 | Used by:1133 |
Symbol 539 MovieClip [Greece6_2_small] | Used by:1133 | |
Symbol 540 Graphic | Uses:530 | Used by:541 |
Symbol 541 MovieClip [Greece6_3] | Uses:540 | Used by:1133 |
Symbol 542 MovieClip [Greece6_3_small] | Used by:1133 | |
Symbol 543 Graphic | Uses:529 | Used by:544 |
Symbol 544 MovieClip [Greece6_4] | Uses:543 | Used by:1133 |
Symbol 545 MovieClip [Greece6_4_small] | Used by:1133 | |
Symbol 546 Graphic | Uses:528 | Used by:547 |
Symbol 547 MovieClip [Greece6_5] | Uses:546 | Used by:1133 |
Symbol 548 MovieClip [Greece6_5_small] | Used by:1133 | |
Symbol 549 MovieClip [Greece6_6] | Used by:1133 | |
Symbol 550 MovieClip [Greece6_6_small] | Used by:1133 | |
Symbol 551 MovieClip [Greece6_7] | Used by:1133 | |
Symbol 552 MovieClip [Greece6_7_small] | Used by:1133 | |
Symbol 553 MovieClip [Greece6_8] | Used by:1133 | |
Symbol 554 MovieClip [Greece6_8_small] | Used by:1133 | |
Symbol 555 MovieClip [Greece6_9] | Used by:1133 | |
Symbol 556 MovieClip [Greece6_9_small] | Used by:1133 | |
Symbol 557 MovieClip [Greece6_10] | Used by:1133 | |
Symbol 558 MovieClip [Greece6_10_small] | Used by:1133 | |
Symbol 559 Graphic | Uses:527 | Used by:560 |
Symbol 560 MovieClip [Greece6_full] | Uses:559 | Used by:1133 |
Symbol 561 Graphic | Uses:526 | Used by:562 |
Symbol 562 MovieClip [Greece6_small] | Uses:561 | Used by:1133 |
Symbol 563 Graphic | Uses:525 | Used by:564 |
Symbol 564 MovieClip [Greece6_smallSubstr] | Uses:563 | Used by:1133 |
Symbol 565 Graphic | Uses:524 | Used by:566 |
Symbol 566 MovieClip [Greece6_substr] | Uses:565 | Used by:1133 |
Symbol 567 Bitmap | Used by:576 604 | |
Symbol 568 Bitmap | Used by:576 602 | |
Symbol 569 Bitmap | Used by:576 600 | |
Symbol 570 Bitmap | Used by:576 598 | |
Symbol 571 Bitmap | Used by:576 589 | |
Symbol 572 Bitmap | Used by:576 586 | |
Symbol 573 Bitmap | Used by:576 583 | |
Symbol 574 Bitmap | Used by:576 580 | |
Symbol 575 Bitmap | Used by:576 577 | |
Symbol 576 Graphic | Uses:567 568 569 570 571 572 573 574 575 | Used by:1133 |
Symbol 577 Graphic | Uses:575 | Used by:578 |
Symbol 578 MovieClip [Greece7_1] | Uses:577 | Used by:1133 |
Symbol 579 MovieClip [Greece7_1_small] | Used by:1133 | |
Symbol 580 Graphic | Uses:574 | Used by:581 |
Symbol 581 MovieClip [Greece7_2] | Uses:580 | Used by:1133 |
Symbol 582 MovieClip [Greece7_2_small] | Used by:1133 | |
Symbol 583 Graphic | Uses:573 | Used by:584 |
Symbol 584 MovieClip [Greece7_3] | Uses:583 | Used by:1133 |
Symbol 585 MovieClip [Greece7_3_small] | Used by:1133 | |
Symbol 586 Graphic | Uses:572 | Used by:587 |
Symbol 587 MovieClip [Greece7_4] | Uses:586 | Used by:1133 |
Symbol 588 MovieClip [Greece7_4_small] | Used by:1133 | |
Symbol 589 Graphic | Uses:571 | Used by:590 |
Symbol 590 MovieClip [Greece7_5] | Uses:589 | Used by:1133 |
Symbol 591 MovieClip [Greece7_5_small] | Used by:1133 | |
Symbol 592 MovieClip [Greece7_6] | Used by:1133 | |
Symbol 593 MovieClip [Greece7_6_small] | Used by:1133 | |
Symbol 594 MovieClip [Greece7_7] | Used by:1133 | |
Symbol 595 MovieClip [Greece7_7_small] | Used by:1133 | |
Symbol 596 MovieClip [Greece7_8] | Used by:1133 | |
Symbol 597 MovieClip [Greece7_8_small] | Used by:1133 | |
Symbol 598 Graphic | Uses:570 | Used by:599 |
Symbol 599 MovieClip [Greece7_full] | Uses:598 | Used by:1133 |
Symbol 600 Graphic | Uses:569 | Used by:601 |
Symbol 601 MovieClip [Greece7_small] | Uses:600 | Used by:1133 |
Symbol 602 Graphic | Uses:568 | Used by:603 |
Symbol 603 MovieClip [Greece7_smallSubstr] | Uses:602 | Used by:1133 |
Symbol 604 Graphic | Uses:567 | Used by:605 |
Symbol 605 MovieClip [Greece7_substr] | Uses:604 | Used by:1133 |
Symbol 606 Bitmap | Used by:614 639 | |
Symbol 607 Bitmap | Used by:614 637 | |
Symbol 608 Bitmap | Used by:614 635 | |
Symbol 609 Bitmap | Used by:614 633 | |
Symbol 610 Bitmap | Used by:614 624 | |
Symbol 611 Bitmap | Used by:614 621 | |
Symbol 612 Bitmap | Used by:614 618 | |
Symbol 613 Bitmap | Used by:614 615 | |
Symbol 614 Graphic | Uses:606 607 608 609 610 611 612 613 | Used by:1133 |
Symbol 615 Graphic | Uses:613 | Used by:616 |
Symbol 616 MovieClip [Greece8_1] | Uses:615 | Used by:1133 |
Symbol 617 MovieClip [Greece8_1_small] | Used by:1133 | |
Symbol 618 Graphic | Uses:612 | Used by:619 |
Symbol 619 MovieClip [Greece8_2] | Uses:618 | Used by:1133 |
Symbol 620 MovieClip [Greece8_2_small] | Used by:1133 | |
Symbol 621 Graphic | Uses:611 | Used by:622 |
Symbol 622 MovieClip [Greece8_3] | Uses:621 | Used by:1133 |
Symbol 623 MovieClip [Greece8_3_small] | Used by:1133 | |
Symbol 624 Graphic | Uses:610 | Used by:625 |
Symbol 625 MovieClip [Greece8_4] | Uses:624 | Used by:1133 |
Symbol 626 MovieClip [Greece8_4_small] | Used by:1133 | |
Symbol 627 MovieClip [Greece8_5] | Used by:1133 | |
Symbol 628 MovieClip [Greece8_5_small] | Used by:1133 | |
Symbol 629 MovieClip [Greece8_6] | Used by:1133 | |
Symbol 630 MovieClip [Greece8_6_small] | Used by:1133 | |
Symbol 631 MovieClip [Greece8_7] | Used by:1133 | |
Symbol 632 MovieClip [Greece8_7_small] | Used by:1133 | |
Symbol 633 Graphic | Uses:609 | Used by:634 |
Symbol 634 MovieClip [Greece8_full] | Uses:633 | Used by:1133 |
Symbol 635 Graphic | Uses:608 | Used by:636 |
Symbol 636 MovieClip [Greece8_small] | Uses:635 | Used by:1133 |
Symbol 637 Graphic | Uses:607 | Used by:638 |
Symbol 638 MovieClip [Greece8_smallSubstr] | Uses:637 | Used by:1133 |
Symbol 639 Graphic | Uses:606 | Used by:640 |
Symbol 640 MovieClip [Greece8_substr] | Uses:639 | Used by:1133 |
Symbol 641 Bitmap | Used by:650 672 | |
Symbol 642 Bitmap | Used by:650 670 | |
Symbol 643 Bitmap | Used by:650 668 | |
Symbol 644 Bitmap | Used by:650 666 | |
Symbol 645 Bitmap | Used by:650 663 | |
Symbol 646 Bitmap | Used by:650 660 | |
Symbol 647 Bitmap | Used by:650 657 | |
Symbol 648 Bitmap | Used by:650 654 | |
Symbol 649 Bitmap | Used by:650 651 | |
Symbol 650 Graphic | Uses:641 642 643 644 645 646 647 648 649 | Used by:1133 |
Symbol 651 Graphic | Uses:649 | Used by:652 |
Symbol 652 MovieClip [Greece9_1] | Uses:651 | Used by:1133 |
Symbol 653 MovieClip [Greece9_1_small] | Used by:1133 | |
Symbol 654 Graphic | Uses:648 | Used by:655 |
Symbol 655 MovieClip [Greece9_2] | Uses:654 | Used by:1133 |
Symbol 656 MovieClip [Greece9_2_small] | Used by:1133 | |
Symbol 657 Graphic | Uses:647 | Used by:658 |
Symbol 658 MovieClip [Greece9_3] | Uses:657 | Used by:1133 |
Symbol 659 MovieClip [Greece9_3_small] | Used by:1133 | |
Symbol 660 Graphic | Uses:646 | Used by:661 |
Symbol 661 MovieClip [Greece9_4] | Uses:660 | Used by:1133 |
Symbol 662 MovieClip [Greece9_4_small] | Used by:1133 | |
Symbol 663 Graphic | Uses:645 | Used by:664 |
Symbol 664 MovieClip [Greece9_5] | Uses:663 | Used by:1133 |
Symbol 665 MovieClip [Greece9_5_small] | Used by:1133 | |
Symbol 666 Graphic | Uses:644 | Used by:667 |
Symbol 667 MovieClip [Greece9_full] | Uses:666 | Used by:1133 |
Symbol 668 Graphic | Uses:643 | Used by:669 |
Symbol 669 MovieClip [Greece9_small] | Uses:668 | Used by:1133 |
Symbol 670 Graphic | Uses:642 | Used by:671 |
Symbol 671 MovieClip [Greece9_smallSubstr] | Uses:670 | Used by:1133 |
Symbol 672 Graphic | Uses:641 | Used by:673 |
Symbol 673 MovieClip [Greece9_substr] | Uses:672 | Used by:1133 |
Symbol 674 Bitmap | Used by:682 701 | |
Symbol 675 Bitmap | Used by:682 699 | |
Symbol 676 Bitmap | Used by:682 697 | |
Symbol 677 Bitmap | Used by:682 695 | |
Symbol 678 Bitmap | Used by:682 692 | |
Symbol 679 Bitmap | Used by:682 689 | |
Symbol 680 Bitmap | Used by:682 686 | |
Symbol 681 Bitmap | Used by:682 683 | |
Symbol 682 Graphic | Uses:674 675 676 677 678 679 680 681 | Used by:1133 |
Symbol 683 Graphic | Uses:681 | Used by:684 |
Symbol 684 MovieClip [Greece10_1] | Uses:683 | Used by:1133 |
Symbol 685 MovieClip [Greece10_1_small] | Used by:1133 | |
Symbol 686 Graphic | Uses:680 | Used by:687 |
Symbol 687 MovieClip [Greece10_2] | Uses:686 | Used by:1133 |
Symbol 688 MovieClip [Greece10_2_small] | Used by:1133 | |
Symbol 689 Graphic | Uses:679 | Used by:690 |
Symbol 690 MovieClip [Greece10_3] | Uses:689 | Used by:1133 |
Symbol 691 MovieClip [Greece10_3_small] | Used by:1133 | |
Symbol 692 Graphic | Uses:678 | Used by:693 |
Symbol 693 MovieClip [Greece10_4] | Uses:692 | Used by:1133 |
Symbol 694 MovieClip [Greece10_4_small] | Used by:1133 | |
Symbol 695 Graphic | Uses:677 | Used by:696 |
Symbol 696 MovieClip [Greece10_full] | Uses:695 | Used by:1133 |
Symbol 697 Graphic | Uses:676 | Used by:698 |
Symbol 698 MovieClip [Greece10_small] | Uses:697 | Used by:1133 |
Symbol 699 Graphic | Uses:675 | Used by:700 |
Symbol 700 MovieClip [Greece10_smallSubstr] | Uses:699 | Used by:1133 |
Symbol 701 Graphic | Uses:674 | Used by:702 |
Symbol 702 MovieClip [Greece10_substr] | Uses:701 | Used by:1133 |
Symbol 703 Bitmap | Used by:717 733 | |
Symbol 704 Bitmap | Used by:717 731 | |
Symbol 705 Bitmap | Used by:717 729 | |
Symbol 706 Bitmap | Used by:717 727 | |
Symbol 707 Bitmap | Used by:717 724 | |
Symbol 708 Bitmap | Used by:717 721 | |
Symbol 709 Bitmap | Used by:717 718 | |
Symbol 710 Bitmap | Used by:717 1131 | |
Symbol 711 Bitmap | Used by:717 1129 | |
Symbol 712 Bitmap | Used by:717 1127 | |
Symbol 713 Bitmap | Used by:717 1125 | |
Symbol 714 Bitmap | Used by:717 1122 | |
Symbol 715 Bitmap | Used by:717 1119 | |
Symbol 716 Bitmap | Used by:717 1116 | |
Symbol 717 Graphic | Uses:703 704 705 706 707 708 709 710 711 712 713 714 715 716 | Used by:1133 |
Symbol 718 Graphic | Uses:709 | Used by:719 |
Symbol 719 MovieClip [Greece12_1] | Uses:718 | Used by:1133 |
Symbol 720 MovieClip [Greece12_1_small] | Used by:1133 | |
Symbol 721 Graphic | Uses:708 | Used by:722 |
Symbol 722 MovieClip [Greece12_2] | Uses:721 | Used by:1133 |
Symbol 723 MovieClip [Greece12_2_small] | Used by:1133 | |
Symbol 724 Graphic | Uses:707 | Used by:725 |
Symbol 725 MovieClip [Greece12_3] | Uses:724 | Used by:1133 |
Symbol 726 MovieClip [Greece12_3_small] | Used by:1133 | |
Symbol 727 Graphic | Uses:706 | Used by:728 |
Symbol 728 MovieClip [Greece12_full] | Uses:727 | Used by:1133 |
Symbol 729 Graphic | Uses:705 | Used by:730 |
Symbol 730 MovieClip [Greece12_small] | Uses:729 | Used by:1133 |
Symbol 731 Graphic | Uses:704 | Used by:732 |
Symbol 732 MovieClip [Greece12_smallSubstr] | Uses:731 | Used by:1133 |
Symbol 733 Graphic | Uses:703 | Used by:734 |
Symbol 734 MovieClip [Greece12_substr] | Uses:733 | Used by:1133 |
Symbol 735 Bitmap | Used by:754 807 | |
Symbol 736 Bitmap | Used by:754 805 | |
Symbol 737 Bitmap | Used by:754 803 | |
Symbol 738 Bitmap | Used by:754 800 | |
Symbol 739 Bitmap | Used by:754 797 | |
Symbol 740 Bitmap | Used by:754 794 | |
Symbol 741 Bitmap | Used by:754 791 | |
Symbol 742 Bitmap | Used by:754 788 | |
Symbol 743 Bitmap | Used by:754 785 | |
Symbol 744 Bitmap | Used by:754 782 | |
Symbol 745 Bitmap | Used by:754 779 | |
Symbol 746 Bitmap | Used by:754 776 | |
Symbol 747 Bitmap | Used by:754 773 | |
Symbol 748 Bitmap | Used by:754 770 | |
Symbol 749 Bitmap | Used by:754 767 | |
Symbol 750 Bitmap | Used by:754 764 | |
Symbol 751 Bitmap | Used by:754 761 | |
Symbol 752 Bitmap | Used by:754 758 | |
Symbol 753 Bitmap | Used by:754 755 | |
Symbol 754 Graphic | Uses:735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 | Used by:1133 |
Symbol 755 Graphic | Uses:753 | Used by:756 |
Symbol 756 MovieClip [GreeceCrystal_1] | Uses:755 | Used by:1133 |
Symbol 757 MovieClip [GreeceCrystal_1_small] | Used by:1133 | |
Symbol 758 Graphic | Uses:752 | Used by:759 |
Symbol 759 MovieClip [GreeceCrystal_2] | Uses:758 | Used by:1133 |
Symbol 760 MovieClip [GreeceCrystal_2_small] | Used by:1133 | |
Symbol 761 Graphic | Uses:751 | Used by:762 |
Symbol 762 MovieClip [GreeceCrystal_3] | Uses:761 | Used by:1133 |
Symbol 763 MovieClip [GreeceCrystal_3_small] | Used by:1133 | |
Symbol 764 Graphic | Uses:750 | Used by:765 |
Symbol 765 MovieClip [GreeceCrystal_4] | Uses:764 | Used by:1133 |
Symbol 766 MovieClip [GreeceCrystal_4_small] | Used by:1133 | |
Symbol 767 Graphic | Uses:749 | Used by:768 |
Symbol 768 MovieClip [GreeceCrystal_5] | Uses:767 | Used by:1133 |
Symbol 769 MovieClip [GreeceCrystal_5_small] | Used by:1133 | |
Symbol 770 Graphic | Uses:748 | Used by:771 |
Symbol 771 MovieClip [GreeceCrystal_6] | Uses:770 | Used by:1133 |
Symbol 772 MovieClip [GreeceCrystal_6_small] | Used by:1133 | |
Symbol 773 Graphic | Uses:747 | Used by:774 |
Symbol 774 MovieClip [GreeceCrystal_7] | Uses:773 | Used by:1133 |
Symbol 775 MovieClip [GreeceCrystal_7_small] | Used by:1133 | |
Symbol 776 Graphic | Uses:746 | Used by:777 |
Symbol 777 MovieClip [GreeceCrystal_8] | Uses:776 | Used by:1133 |
Symbol 778 MovieClip [GreeceCrystal_8_small] | Used by:1133 | |
Symbol 779 Graphic | Uses:745 | Used by:780 |
Symbol 780 MovieClip [GreeceCrystal_9] | Uses:779 | Used by:1133 |
Symbol 781 MovieClip [GreeceCrystal_9_small] | Used by:1133 | |
Symbol 782 Graphic | Uses:744 | Used by:783 |
Symbol 783 MovieClip [GreeceCrystal_10] | Uses:782 | Used by:1133 |
Symbol 784 MovieClip [GreeceCrystal_10_small] | Used by:1133 | |
Symbol 785 Graphic | Uses:743 | Used by:786 |
Symbol 786 MovieClip [GreeceCrystal_11] | Uses:785 | Used by:1133 |
Symbol 787 MovieClip [GreeceCrystal_11_small] | Used by:1133 | |
Symbol 788 Graphic | Uses:742 | Used by:789 |
Symbol 789 MovieClip [GreeceCrystal_12] | Uses:788 | Used by:1133 |
Symbol 790 MovieClip [GreeceCrystal_12_small] | Used by:1133 | |
Symbol 791 Graphic | Uses:741 | Used by:792 |
Symbol 792 MovieClip [GreeceCrystal_13] | Uses:791 | Used by:1133 |
Symbol 793 MovieClip [GreeceCrystal_13_small] | Used by:1133 | |
Symbol 794 Graphic | Uses:740 | Used by:795 |
Symbol 795 MovieClip [GreeceCrystal_14] | Uses:794 | Used by:1133 |
Symbol 796 MovieClip [GreeceCrystal_14_small] | Used by:1133 | |
Symbol 797 Graphic | Uses:739 | Used by:798 |
Symbol 798 MovieClip [GreeceCrystal_15] | Uses:797 | Used by:1133 |
Symbol 799 MovieClip [GreeceCrystal_15_small] | Used by:1133 | |
Symbol 800 Graphic | Uses:738 | Used by:801 |
Symbol 801 MovieClip [GreeceCrystal_16] | Uses:800 | Used by:1133 |
Symbol 802 MovieClip [GreeceCrystal_16_small] | Used by:1133 | |
Symbol 803 Graphic | Uses:737 | Used by:804 |
Symbol 804 MovieClip [GreeceCrystal_full] | Uses:803 | Used by:1133 |
Symbol 805 Graphic | Uses:736 | Used by:806 |
Symbol 806 MovieClip [GreeceCrystal_small] | Uses:805 | Used by:1133 |
Symbol 807 Graphic | Uses:735 | Used by:808 |
Symbol 808 MovieClip [GreeceCrystal_substr] | Uses:807 | Used by:1133 |
Symbol 809 Bitmap | Used by:810 | |
Symbol 810 Graphic | Uses:809 | Used by:811 |
Symbol 811 MovieClip [Rome1_1] | Uses:810 | Used by:1133 |
Symbol 812 MovieClip [Rome1_1_small] | Used by:1133 | |
Symbol 813 Bitmap | Used by:814 | |
Symbol 814 Graphic | Uses:813 | Used by:815 |
Symbol 815 MovieClip [Rome1_2] | Uses:814 | Used by:1133 |
Symbol 816 MovieClip [Rome1_2_small] | Used by:1133 | |
Symbol 817 Bitmap | Used by:818 | |
Symbol 818 Graphic | Uses:817 | Used by:819 |
Symbol 819 MovieClip [Rome1_full] | Uses:818 | Used by:1133 |
Symbol 820 Graphic | Uses:249 | Used by:821 |
Symbol 821 MovieClip [Rome1_small] | Uses:820 | Used by:1133 |
Symbol 822 Bitmap | Used by:823 | |
Symbol 823 Graphic | Uses:822 | Used by:824 |
Symbol 824 MovieClip [Rome1_smallSubstr] | Uses:823 | Used by:1133 |
Symbol 825 Bitmap | Used by:826 | |
Symbol 826 Graphic | Uses:825 | Used by:827 |
Symbol 827 MovieClip [Rome1_substr] | Uses:826 | Used by:1133 |
Symbol 828 Bitmap | Used by:829 | |
Symbol 829 Graphic | Uses:828 | Used by:830 |
Symbol 830 MovieClip [Rome2_1] | Uses:829 | Used by:1133 |
Symbol 831 MovieClip [Rome2_1_small] | Used by:1133 | |
Symbol 832 Bitmap | Used by:833 | |
Symbol 833 Graphic | Uses:832 | Used by:834 |
Symbol 834 MovieClip [Rome2_2] | Uses:833 | Used by:1133 |
Symbol 835 MovieClip [Rome2_2_small] | Used by:1133 | |
Symbol 836 Bitmap | Used by:837 | |
Symbol 837 Graphic | Uses:836 | Used by:838 |
Symbol 838 MovieClip [Rome2_3] | Uses:837 | Used by:1133 |
Symbol 839 MovieClip [Rome2_3_small] | Used by:1133 | |
Symbol 840 Bitmap | Used by:841 | |
Symbol 841 Graphic | Uses:840 | Used by:842 |
Symbol 842 MovieClip [Rome2_full] | Uses:841 | Used by:1133 |
Symbol 843 Graphic | Uses:247 | Used by:844 |
Symbol 844 MovieClip [Rome2_small] | Uses:843 | Used by:1133 |
Symbol 845 Bitmap | Used by:846 | |
Symbol 846 Graphic | Uses:845 | Used by:847 |
Symbol 847 MovieClip [Rome2_smallSubstr] | Uses:846 | Used by:1133 |
Symbol 848 Bitmap | Used by:849 | |
Symbol 849 Graphic | Uses:848 | Used by:850 |
Symbol 850 MovieClip [Rome2_substr] | Uses:849 | Used by:1133 |
Symbol 851 Bitmap | Used by:852 | |
Symbol 852 Graphic | Uses:851 | Used by:853 |
Symbol 853 MovieClip [Rome3_1] | Uses:852 | Used by:1133 |
Symbol 854 MovieClip [Rome3_1_small] | Used by:1133 | |
Symbol 855 Bitmap | Used by:856 | |
Symbol 856 Graphic | Uses:855 | Used by:857 |
Symbol 857 MovieClip [Rome3_2] | Uses:856 | Used by:1133 |
Symbol 858 MovieClip [Rome3_2_small] | Used by:1133 | |
Symbol 859 Bitmap | Used by:860 | |
Symbol 860 Graphic | Uses:859 | Used by:861 |
Symbol 861 MovieClip [Rome3_3] | Uses:860 | Used by:1133 |
Symbol 862 MovieClip [Rome3_3_small] | Used by:1133 | |
Symbol 863 Bitmap | Used by:864 | |
Symbol 864 Graphic | Uses:863 | Used by:865 |
Symbol 865 MovieClip [Rome3_4] | Uses:864 | Used by:1133 |
Symbol 866 MovieClip [Rome3_4_small] | Used by:1133 | |
Symbol 867 Bitmap | Used by:868 | |
Symbol 868 Graphic | Uses:867 | Used by:869 |
Symbol 869 MovieClip [Rome3_full] | Uses:868 | Used by:1133 |
Symbol 870 Graphic | Uses:246 | Used by:871 |
Symbol 871 MovieClip [Rome3_small] | Uses:870 | Used by:1133 |
Symbol 872 Bitmap | Used by:873 | |
Symbol 873 Graphic | Uses:872 | Used by:874 |
Symbol 874 MovieClip [Rome3_smallSubstr] | Uses:873 | Used by:1133 |
Symbol 875 Bitmap | Used by:876 | |
Symbol 876 Graphic | Uses:875 | Used by:877 |
Symbol 877 MovieClip [Rome3_substr] | Uses:876 | Used by:1133 |
Symbol 878 Bitmap | Used by:879 1398 | |
Symbol 879 Graphic | Uses:878 | Used by:880 |
Symbol 880 MovieClip [Rome4_1] | Uses:879 | Used by:1133 |
Symbol 881 MovieClip [Rome4_1_small] | Used by:1133 | |
Symbol 882 Bitmap | Used by:883 1398 | |
Symbol 883 Graphic | Uses:882 | Used by:884 |
Symbol 884 MovieClip [Rome4_2] | Uses:883 | Used by:1133 |
Symbol 885 MovieClip [Rome4_2_small] | Used by:1133 | |
Symbol 886 Bitmap | Used by:887 1398 | |
Symbol 887 Graphic | Uses:886 | Used by:888 |
Symbol 888 MovieClip [Rome4_3] | Uses:887 | Used by:1133 |
Symbol 889 MovieClip [Rome4_3_small] | Used by:1133 | |
Symbol 890 Bitmap | Used by:891 1398 | |
Symbol 891 Graphic | Uses:890 | Used by:892 |
Symbol 892 MovieClip [Rome4_full] | Uses:891 | Used by:1133 |
Symbol 893 Graphic | Uses:245 | Used by:894 |
Symbol 894 MovieClip [Rome4_small] | Uses:893 | Used by:1133 |
Symbol 895 Bitmap | Used by:896 1398 | |
Symbol 896 Graphic | Uses:895 | Used by:897 |
Symbol 897 MovieClip [Rome4_smallSubstr] | Uses:896 | Used by:1133 |
Symbol 898 Bitmap | Used by:899 1398 | |
Symbol 899 Graphic | Uses:898 | Used by:900 |
Symbol 900 MovieClip [Rome4_substr] | Uses:899 | Used by:1133 |
Symbol 901 Bitmap | Used by:902 | |
Symbol 902 Graphic | Uses:901 | Used by:903 |
Symbol 903 MovieClip [Rome5_1] | Uses:902 | Used by:1133 Timeline |
Symbol 904 MovieClip [Rome5_1_small] | Used by:1133 | |
Symbol 905 Bitmap | Used by:906 | |
Symbol 906 Graphic | Uses:905 | Used by:907 |
Symbol 907 MovieClip [Rome5_2] | Uses:906 | Used by:1133 Timeline |
Symbol 908 MovieClip [Rome5_2_small] | Used by:1133 | |
Symbol 909 Bitmap | Used by:910 | |
Symbol 910 Graphic | Uses:909 | Used by:911 |
Symbol 911 MovieClip [Rome5_3] | Uses:910 | Used by:1133 Timeline |
Symbol 912 MovieClip [Rome5_3_small] | Used by:1133 | |
Symbol 913 MovieClip [Rome5_4] | Used by:1133 | |
Symbol 914 MovieClip [Rome5_4_small] | Used by:1133 | |
Symbol 915 MovieClip [Rome5_5] | Used by:1133 | |
Symbol 916 MovieClip [Rome5_5_small] | Used by:1133 | |
Symbol 917 Bitmap | Used by:918 | |
Symbol 918 Graphic | Uses:917 | Used by:919 |
Symbol 919 MovieClip [Rome5_full] | Uses:918 | Used by:1133 |
Symbol 920 Graphic | Uses:244 | Used by:921 |
Symbol 921 MovieClip [Rome5_small] | Uses:920 | Used by:1133 |
Symbol 922 Bitmap | Used by:923 | |
Symbol 923 Graphic | Uses:922 | Used by:924 |
Symbol 924 MovieClip [Rome5_smallSubstr] | Uses:923 | Used by:1133 |
Symbol 925 Bitmap | Used by:926 | |
Symbol 926 Graphic | Uses:925 | Used by:927 |
Symbol 927 MovieClip [Rome5_substr] | Uses:926 | Used by:1133 |
Symbol 928 Bitmap | Used by:929 | |
Symbol 929 Graphic | Uses:928 | Used by:930 |
Symbol 930 MovieClip [Rome6_1] | Uses:929 | Used by:1133 |
Symbol 931 MovieClip [Rome6_1_small] | Used by:1133 | |
Symbol 932 Bitmap | Used by:933 | |
Symbol 933 Graphic | Uses:932 | Used by:934 |
Symbol 934 MovieClip [Rome6_2] | Uses:933 | Used by:1133 |
Symbol 935 MovieClip [Rome6_2_small] | Used by:1133 | |
Symbol 936 Bitmap | Used by:937 | |
Symbol 937 Graphic | Uses:936 | Used by:938 |
Symbol 938 MovieClip [Rome6_3] | Uses:937 | Used by:1133 |
Symbol 939 MovieClip [Rome6_3_small] | Used by:1133 | |
Symbol 940 Bitmap | Used by:941 | |
Symbol 941 Graphic | Uses:940 | Used by:942 |
Symbol 942 MovieClip [Rome6_4] | Uses:941 | Used by:1133 |
Symbol 943 MovieClip [Rome6_4_small] | Used by:1133 | |
Symbol 944 MovieClip [Rome6_5] | Used by:1133 | |
Symbol 945 MovieClip [Rome6_5_small] | Used by:1133 | |
Symbol 946 MovieClip [Rome6_6] | Used by:1133 | |
Symbol 947 MovieClip [Rome6_6_small] | Used by:1133 | |
Symbol 948 MovieClip [Rome6_7] | Used by:1133 | |
Symbol 949 MovieClip [Rome6_7_small] | Used by:1133 | |
Symbol 950 MovieClip [Rome6_8] | Used by:1133 | |
Symbol 951 MovieClip [Rome6_8_small] | Used by:1133 | |
Symbol 952 Bitmap | Used by:953 | |
Symbol 953 Graphic | Uses:952 | Used by:954 |
Symbol 954 MovieClip [Rome6_full] | Uses:953 | Used by:1133 |
Symbol 955 Graphic | Uses:243 | Used by:956 |
Symbol 956 MovieClip [Rome6_small] | Uses:955 | Used by:1133 |
Symbol 957 Bitmap | Used by:958 | |
Symbol 958 Graphic | Uses:957 | Used by:959 |
Symbol 959 MovieClip [Rome6_smallSubstr] | Uses:958 | Used by:1133 |
Symbol 960 Bitmap | Used by:961 | |
Symbol 961 Graphic | Uses:960 | Used by:962 |
Symbol 962 MovieClip [Rome6_substr] | Uses:961 | Used by:1133 |
Symbol 963 Bitmap | Used by:964 | |
Symbol 964 Graphic | Uses:963 | Used by:965 |
Symbol 965 MovieClip [Rome7_1] | Uses:964 | Used by:1133 |
Symbol 966 MovieClip [Rome7_1_small] | Used by:1133 | |
Symbol 967 Bitmap | Used by:968 | |
Symbol 968 Graphic | Uses:967 | Used by:969 |
Symbol 969 MovieClip [Rome7_2] | Uses:968 | Used by:1133 |
Symbol 970 MovieClip [Rome7_2_small] | Used by:1133 | |
Symbol 971 Bitmap | Used by:972 | |
Symbol 972 Graphic | Uses:971 | Used by:973 |
Symbol 973 MovieClip [Rome7_3] | Uses:972 | Used by:1133 |
Symbol 974 MovieClip [Rome7_3_small] | Used by:1133 | |
Symbol 975 MovieClip [Rome7_4] | Used by:1133 | |
Symbol 976 MovieClip [Rome7_4_small] | Used by:1133 | |
Symbol 977 MovieClip [Rome7_5] | Used by:1133 | |
Symbol 978 MovieClip [Rome7_5_small] | Used by:1133 | |
Symbol 979 MovieClip [Rome7_6] | Used by:1133 | |
Symbol 980 MovieClip [Rome7_6_small] | Used by:1133 | |
Symbol 981 MovieClip [Rome7_7] | Used by:1133 | |
Symbol 982 MovieClip [Rome7_7_small] | Used by:1133 | |
Symbol 983 Bitmap | Used by:984 | |
Symbol 984 Graphic | Uses:983 | Used by:985 |
Symbol 985 MovieClip [Rome7_full] | Uses:984 | Used by:1133 |
Symbol 986 Graphic | Uses:242 | Used by:987 |
Symbol 987 MovieClip [Rome7_small] | Uses:986 | Used by:1133 |
Symbol 988 Bitmap | Used by:989 | |
Symbol 989 Graphic | Uses:988 | Used by:990 |
Symbol 990 MovieClip [Rome7_smallSubstr] | Uses:989 | Used by:1133 |
Symbol 991 Bitmap | Used by:992 | |
Symbol 992 Graphic | Uses:991 | Used by:993 |
Symbol 993 MovieClip [Rome7_substr] | Uses:992 | Used by:1133 |
Symbol 994 Bitmap | Used by:995 | |
Symbol 995 Graphic | Uses:994 | Used by:996 |
Symbol 996 MovieClip [Rome8_1] | Uses:995 | Used by:1133 |
Symbol 997 MovieClip [Rome8_1_small] | Used by:1133 | |
Symbol 998 Bitmap | Used by:999 | |
Symbol 999 Graphic | Uses:998 | Used by:1000 |
Symbol 1000 MovieClip [Rome8_2] | Uses:999 | Used by:1133 |
Symbol 1001 MovieClip [Rome8_2_small] | Used by:1133 | |
Symbol 1002 Bitmap | Used by:1003 | |
Symbol 1003 Graphic | Uses:1002 | Used by:1004 |
Symbol 1004 MovieClip [Rome8_3] | Uses:1003 | Used by:1133 |
Symbol 1005 MovieClip [Rome8_3_small] | Used by:1133 | |
Symbol 1006 MovieClip [Rome8_4] | Used by:1133 | |
Symbol 1007 MovieClip [Rome8_4_small] | Used by:1133 | |
Symbol 1008 MovieClip [Rome8_5] | Used by:1133 | |
Symbol 1009 MovieClip [Rome8_5_small] | Used by:1133 | |
Symbol 1010 MovieClip [Rome8_6] | Used by:1133 | |
Symbol 1011 MovieClip [Rome8_6_small] | Used by:1133 | |
Symbol 1012 MovieClip [Rome8_7] | Used by:1133 | |
Symbol 1013 MovieClip [Rome8_7_small] | Used by:1133 | |
Symbol 1014 MovieClip [Rome8_8] | Used by:1133 | |
Symbol 1015 MovieClip [Rome8_8_small] | Used by:1133 | |
Symbol 1016 Bitmap | Used by:1017 | |
Symbol 1017 Graphic | Uses:1016 | Used by:1018 |
Symbol 1018 MovieClip [Rome8_full] | Uses:1017 | Used by:1133 |
Symbol 1019 Graphic | Uses:241 | Used by:1020 |
Symbol 1020 MovieClip [Rome8_small] | Uses:1019 | Used by:1133 |
Symbol 1021 Bitmap | Used by:1022 | |
Symbol 1022 Graphic | Uses:1021 | Used by:1023 |
Symbol 1023 MovieClip [Rome8_smallSubstr] | Uses:1022 | Used by:1133 |
Symbol 1024 Bitmap | Used by:1025 | |
Symbol 1025 Graphic | Uses:1024 | Used by:1026 |
Symbol 1026 MovieClip [Rome8_substr] | Uses:1025 | Used by:1133 |
Symbol 1027 Bitmap | Used by:1028 | |
Symbol 1028 Graphic | Uses:1027 | Used by:1029 |
Symbol 1029 MovieClip [RomeCrystal_1] | Uses:1028 | Used by:1133 |
Symbol 1030 MovieClip [RomeCrystal_1_small] | Used by:1133 | |
Symbol 1031 Bitmap | Used by:1032 | |
Symbol 1032 Graphic | Uses:1031 | Used by:1033 |
Symbol 1033 MovieClip [RomeCrystal_2] | Uses:1032 | Used by:1133 |
Symbol 1034 MovieClip [RomeCrystal_2_small] | Used by:1133 | |
Symbol 1035 Bitmap | Used by:1036 | |
Symbol 1036 Graphic | Uses:1035 | Used by:1037 |
Symbol 1037 MovieClip [RomeCrystal_3] | Uses:1036 | Used by:1133 |
Symbol 1038 MovieClip [RomeCrystal_3_small] | Used by:1133 | |
Symbol 1039 Bitmap | Used by:1040 | |
Symbol 1040 Graphic | Uses:1039 | Used by:1041 |
Symbol 1041 MovieClip [RomeCrystal_4] | Uses:1040 | Used by:1133 |
Symbol 1042 MovieClip [RomeCrystal_4_small] | Used by:1133 | |
Symbol 1043 Bitmap | Used by:1044 | |
Symbol 1044 Graphic | Uses:1043 | Used by:1045 |
Symbol 1045 MovieClip [RomeCrystal_5] | Uses:1044 | Used by:1133 |
Symbol 1046 MovieClip [RomeCrystal_5_small] | Used by:1133 | |
Symbol 1047 Bitmap | Used by:1048 | |
Symbol 1048 Graphic | Uses:1047 | Used by:1049 |
Symbol 1049 MovieClip [RomeCrystal_6] | Uses:1048 | Used by:1133 |
Symbol 1050 MovieClip [RomeCrystal_6_small] | Used by:1133 | |
Symbol 1051 Bitmap | Used by:1052 | |
Symbol 1052 Graphic | Uses:1051 | Used by:1053 |
Symbol 1053 MovieClip [RomeCrystal_7] | Uses:1052 | Used by:1133 |
Symbol 1054 MovieClip [RomeCrystal_7_small] | Used by:1133 | |
Symbol 1055 Bitmap | Used by:1056 | |
Symbol 1056 Graphic | Uses:1055 | Used by:1057 |
Symbol 1057 MovieClip [RomeCrystal_8] | Uses:1056 | Used by:1133 |
Symbol 1058 MovieClip [RomeCrystal_8_small] | Used by:1133 | |
Symbol 1059 Bitmap | Used by:1060 | |
Symbol 1060 Graphic | Uses:1059 | Used by:1061 |
Symbol 1061 MovieClip [RomeCrystal_9] | Uses:1060 | Used by:1133 |
Symbol 1062 MovieClip [RomeCrystal_9_small] | Used by:1133 | |
Symbol 1063 Bitmap | Used by:1064 | |
Symbol 1064 Graphic | Uses:1063 | Used by:1065 |
Symbol 1065 MovieClip [RomeCrystal_10] | Uses:1064 | Used by:1133 |
Symbol 1066 MovieClip [RomeCrystal_10_small] | Used by:1133 | |
Symbol 1067 Bitmap | Used by:1068 | |
Symbol 1068 Graphic | Uses:1067 | Used by:1069 |
Symbol 1069 MovieClip [RomeCrystal_11] | Uses:1068 | Used by:1133 |
Symbol 1070 MovieClip [RomeCrystal_11_small] | Used by:1133 | |
Symbol 1071 Bitmap | Used by:1072 | |
Symbol 1072 Graphic | Uses:1071 | Used by:1073 |
Symbol 1073 MovieClip [RomeCrystal_12] | Uses:1072 | Used by:1133 |
Symbol 1074 MovieClip [RomeCrystal_12_small] | Used by:1133 | |
Symbol 1075 Bitmap | Used by:1076 | |
Symbol 1076 Graphic | Uses:1075 | Used by:1077 |
Symbol 1077 MovieClip [RomeCrystal_13] | Uses:1076 | Used by:1133 |
Symbol 1078 MovieClip [RomeCrystal_13_small] | Used by:1133 | |
Symbol 1079 Bitmap | Used by:1080 | |
Symbol 1080 Graphic | Uses:1079 | Used by:1081 |
Symbol 1081 MovieClip [RomeCrystal_14] | Uses:1080 | Used by:1133 |
Symbol 1082 MovieClip [RomeCrystal_14_small] | Used by:1133 | |
Symbol 1083 Bitmap | Used by:1084 | |
Symbol 1084 Graphic | Uses:1083 | Used by:1085 |
Symbol 1085 MovieClip [RomeCrystal_15] | Uses:1084 | Used by:1133 |
Symbol 1086 MovieClip [RomeCrystal_15_small] | Used by:1133 | |
Symbol 1087 Bitmap | Used by:1088 | |
Symbol 1088 Graphic | Uses:1087 | Used by:1089 |
Symbol 1089 MovieClip [RomeCrystal_16] | Uses:1088 | Used by:1133 |
Symbol 1090 MovieClip [RomeCrystal_16_small] | Used by:1133 | |
Symbol 1091 Bitmap | Used by:1092 | |
Symbol 1092 Graphic | Uses:1091 | Used by:1093 |
Symbol 1093 MovieClip [RomeCrystal_17] | Uses:1092 | Used by:1133 |
Symbol 1094 MovieClip [RomeCrystal_17_small] | Used by:1133 | |
Symbol 1095 Bitmap | Used by:1096 | |
Symbol 1096 Graphic | Uses:1095 | Used by:1097 |
Symbol 1097 MovieClip [RomeCrystal_18] | Uses:1096 | Used by:1133 |
Symbol 1098 MovieClip [RomeCrystal_18_small] | Used by:1133 | |
Symbol 1099 Bitmap | Used by:1100 | |
Symbol 1100 Graphic | Uses:1099 | Used by:1101 |
Symbol 1101 MovieClip [RomeCrystal_19] | Uses:1100 | Used by:1133 |
Symbol 1102 MovieClip [RomeCrystal_19_small] | Used by:1133 | |
Symbol 1103 Bitmap | Used by:1104 | |
Symbol 1104 Graphic | Uses:1103 | Used by:1105 |
Symbol 1105 MovieClip [RomeCrystal_20] | Uses:1104 | Used by:1133 |
Symbol 1106 MovieClip [RomeCrystal_20_small] | Used by:1133 | |
Symbol 1107 Bitmap | Used by:1108 | |
Symbol 1108 Graphic | Uses:1107 | Used by:1109 |
Symbol 1109 MovieClip [RomeCrystal_full] | Uses:1108 | Used by:1133 |
Symbol 1110 Bitmap | Used by:1111 | |
Symbol 1111 Graphic | Uses:1110 | Used by:1112 |
Symbol 1112 MovieClip [RomeCrystal_small] | Uses:1111 | Used by:1133 |
Symbol 1113 Bitmap | Used by:1114 | |
Symbol 1114 Graphic | Uses:1113 | Used by:1115 |
Symbol 1115 MovieClip [RomeCrystal_substr] | Uses:1114 | Used by:1133 |
Symbol 1116 Graphic | Uses:716 | Used by:1117 |
Symbol 1117 MovieClip [Greece11_1] | Uses:1116 | Used by:1133 |
Symbol 1118 MovieClip [Greece11_1_small] | Used by:1133 | |
Symbol 1119 Graphic | Uses:715 | Used by:1120 |
Symbol 1120 MovieClip [Greece11_2] | Uses:1119 | Used by:1133 |
Symbol 1121 MovieClip [Greece11_2_small] | Used by:1133 | |
Symbol 1122 Graphic | Uses:714 | Used by:1123 |
Symbol 1123 MovieClip [Greece11_3] | Uses:1122 | Used by:1133 |
Symbol 1124 MovieClip [Greece11_3_small] | Used by:1133 | |
Symbol 1125 Graphic | Uses:713 | Used by:1126 |
Symbol 1126 MovieClip [Greece11_full] | Uses:1125 | Used by:1133 |
Symbol 1127 Graphic | Uses:712 | Used by:1128 |
Symbol 1128 MovieClip [Greece11_small] | Uses:1127 | Used by:1133 |
Symbol 1129 Graphic | Uses:711 | Used by:1130 |
Symbol 1130 MovieClip [Greece11_smallSubstr] | Uses:1129 | Used by:1133 |
Symbol 1131 Graphic | Uses:710 | Used by:1132 |
Symbol 1132 MovieClip [Greece11_substr] | Uses:1131 | Used by:1133 |
Symbol 1133 MovieClip | Uses:374 376 377 379 380 382 383 385 386 388 390 392 394 411 413 415 417 419 421 423 425 427 429 431 433 435 437 439 441 443 458 460 462 464 466 468 470 472 474 476 478 480 482 484 486 495 497 498 500 501 503 504 506 507 508 509 510 511 512 513 514 515 517 519 521 523 533 535 536 538 539 541 542 544 545 547 548 549 550 551 552 553 554 555 556 557 558 560 562 564 566 576 578 579 581 582 584 585 587 588 590 591 592 593 594 595 596 597 599 601 603 605 614 616 617 619 620 622 623 625 626 627 628 629 630 631 632 634 636 638 640 650 652 653 655 656 658 659 661 662 664 665 667 669 671 673 682 684 685 687 688 690 691 693 694 696 698 700 702 717 719 720 722 723 725 726 728 730 732 734 754 756 757 759 760 762 763 765 766 768 769 771 772 774 775 777 778 780 781 783 784 786 787 789 790 792 793 795 796 798 799 801 802 804 806 808 811 812 815 816 819 821 824 827 830 831 834 835 838 839 842 844 847 850 853 854 857 858 861 862 865 866 869 871 874 877 880 881 884 885 888 889 892 894 897 900 903 904 907 908 911 912 913 914 915 916 919 921 924 927 930 931 934 935 938 939 942 943 944 945 946 947 948 949 950 951 954 956 959 962 965 966 969 970 973 974 975 976 977 978 979 980 981 982 985 987 990 993 996 997 1000 1001 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1018 1020 1023 1026 1029 1030 1033 1034 1037 1038 1041 1042 1045 1046 1049 1050 1053 1054 1057 1058 1061 1062 1065 1066 1069 1070 1073 1074 1077 1078 1081 1082 1085 1086 1089 1090 1093 1094 1097 1098 1101 1102 1105 1106 1109 1112 1115 1117 1118 1120 1121 1123 1124 1126 1128 1130 1132 | Used by:Timeline |
Symbol 1134 Bitmap | Used by:1135 | |
Symbol 1135 Graphic | Uses:1134 | Used by:1136 |
Symbol 1136 MovieClip [background_with_count] | Uses:1135 | Used by:1254 Timeline |
Symbol 1137 Bitmap | Used by:1138 | |
Symbol 1138 Graphic | Uses:1137 | Used by:1139 |
Symbol 1139 MovieClip [bas-relief] | Uses:1138 | Used by:1254 |
Symbol 1140 Bitmap | Used by:1141 | |
Symbol 1141 Graphic | Uses:1140 | Used by:1142 |
Symbol 1142 MovieClip [bas-relief_light] | Uses:1141 | Used by:1254 |
Symbol 1143 Bitmap | Used by:1144 | |
Symbol 1144 Graphic | Uses:1143 | Used by:1145 |
Symbol 1145 MovieClip [bas-relief_mask] | Uses:1144 | Used by:1254 |
Symbol 1146 Bitmap | Used by:1147 | |
Symbol 1147 Graphic | Uses:1146 | Used by:1148 |
Symbol 1148 MovieClip [bunch_is] | Uses:1147 | Used by:1254 |
Symbol 1149 Bitmap | Used by:1150 | |
Symbol 1150 Graphic | Uses:1149 | Used by:1151 |
Symbol 1151 MovieClip [bunch_light] | Uses:1150 | Used by:1254 |
Symbol 1152 Bitmap | Used by:1153 | |
Symbol 1153 Graphic | Uses:1152 | Used by:1154 |
Symbol 1154 MovieClip [bunch_mask] | Uses:1153 | Used by:1254 |
Symbol 1155 Bitmap | Used by:1156 | |
Symbol 1156 Graphic | Uses:1155 | Used by:1157 |
Symbol 1157 MovieClip [bunch_was] | Uses:1156 | Used by:1254 |
Symbol 1158 Bitmap | Used by:1159 | |
Symbol 1159 Graphic | Uses:1158 | Used by:1160 |
Symbol 1160 MovieClip [gobelin] | Uses:1159 | Used by:1254 |
Symbol 1161 Bitmap | Used by:1162 | |
Symbol 1162 Graphic | Uses:1161 | Used by:1163 |
Symbol 1163 MovieClip [gobelin_light] | Uses:1162 | Used by:1254 |
Symbol 1164 Bitmap | Used by:1165 | |
Symbol 1165 Graphic | Uses:1164 | Used by:1166 |
Symbol 1166 MovieClip [gobelin_mask] | Uses:1165 | Used by:1254 |
Symbol 1167 Bitmap | Used by:1168 | |
Symbol 1168 Graphic | Uses:1167 | Used by:1169 |
Symbol 1169 MovieClip [greece_back_on] | Uses:1168 | Used by:1254 |
Symbol 1170 Bitmap | Used by:1171 | |
Symbol 1171 Graphic | Uses:1170 | Used by:1172 |
Symbol 1172 MovieClip [kithara] | Uses:1171 | Used by:1254 |
Symbol 1173 Bitmap | Used by:1174 | |
Symbol 1174 Graphic | Uses:1173 | Used by:1175 |
Symbol 1175 MovieClip [kithara_light] | Uses:1174 | Used by:1254 |
Symbol 1176 Bitmap | Used by:1177 | |
Symbol 1177 Graphic | Uses:1176 | Used by:1178 |
Symbol 1178 MovieClip [kithara_mask] | Uses:1177 | Used by:1254 |
Symbol 1179 Bitmap | Used by:1180 | |
Symbol 1180 Graphic | Uses:1179 | Used by:1181 |
Symbol 1181 MovieClip [lavr] | Uses:1180 | Used by:1254 |
Symbol 1182 Bitmap | Used by:1183 | |
Symbol 1183 Graphic | Uses:1182 | Used by:1184 |
Symbol 1184 MovieClip [lavr_light] | Uses:1183 | Used by:1254 |
Symbol 1185 Bitmap | Used by:1186 | |
Symbol 1186 Graphic | Uses:1185 | Used by:1187 |
Symbol 1187 MovieClip [lavr_mask] | Uses:1186 | Used by:1254 |
Symbol 1188 Bitmap | Used by:1189 | |
Symbol 1189 Graphic | Uses:1188 | Used by:1190 |
Symbol 1190 MovieClip [mask] | Uses:1189 | Used by:1254 |
Symbol 1191 Bitmap | Used by:1192 | |
Symbol 1192 Graphic | Uses:1191 | Used by:1193 |
Symbol 1193 MovieClip [mask_light] | Uses:1192 | Used by:1254 |
Symbol 1194 Bitmap | Used by:1195 | |
Symbol 1195 Graphic | Uses:1194 | Used by:1196 |
Symbol 1196 MovieClip [mask_mask] | Uses:1195 | Used by:1254 |
Symbol 1197 Bitmap | Used by:1198 | |
Symbol 1198 Graphic | Uses:1197 | Used by:1199 |
Symbol 1199 MovieClip [mat] | Uses:1198 | Used by:1254 |
Symbol 1200 Bitmap | Used by:1201 | |
Symbol 1201 Graphic | Uses:1200 | Used by:1202 |
Symbol 1202 MovieClip [mat_light] | Uses:1201 | Used by:1254 |
Symbol 1203 Bitmap | Used by:1204 | |
Symbol 1204 Graphic | Uses:1203 | Used by:1205 |
Symbol 1205 MovieClip [mat_mask] | Uses:1204 | Used by:1254 |
Symbol 1206 Bitmap | Used by:1207 | |
Symbol 1207 Graphic | Uses:1206 | Used by:1208 |
Symbol 1208 MovieClip [oil] | Uses:1207 | Used by:1254 |
Symbol 1209 Bitmap | Used by:1210 | |
Symbol 1210 Graphic | Uses:1209 | Used by:1211 |
Symbol 1211 MovieClip [oil_light] | Uses:1210 | Used by:1254 |
Symbol 1212 Bitmap | Used by:1213 | |
Symbol 1213 Graphic | Uses:1212 | Used by:1214 |
Symbol 1214 MovieClip [oil_mask] | Uses:1213 | Used by:1254 |
Symbol 1215 Bitmap | Used by:1216 | |
Symbol 1216 Graphic | Uses:1215 | Used by:1217 |
Symbol 1217 MovieClip [pipe] | Uses:1216 | Used by:1254 |
Symbol 1218 Bitmap | Used by:1219 | |
Symbol 1219 Graphic | Uses:1218 | Used by:1220 |
Symbol 1220 MovieClip [pipe_light] | Uses:1219 | Used by:1254 |
Symbol 1221 Bitmap | Used by:1222 | |
Symbol 1222 Graphic | Uses:1221 | Used by:1223 |
Symbol 1223 MovieClip [pipe_mask] | Uses:1222 | Used by:1254 |
Symbol 1224 Bitmap | Used by:1225 | |
Symbol 1225 Graphic | Uses:1224 | Used by:1226 |
Symbol 1226 MovieClip [roll] | Uses:1225 | Used by:1254 |
Symbol 1227 Bitmap | Used by:1228 | |
Symbol 1228 Graphic | Uses:1227 | Used by:1229 |
Symbol 1229 MovieClip [roll_light] | Uses:1228 | Used by:1254 |
Symbol 1230 Bitmap | Used by:1231 | |
Symbol 1231 Graphic | Uses:1230 | Used by:1232 |
Symbol 1232 MovieClip [roll_mask] | Uses:1231 | Used by:1254 |
Symbol 1233 Bitmap | Used by:1234 | |
Symbol 1234 Graphic | Uses:1233 | Used by:1235 |
Symbol 1235 MovieClip [top] | Uses:1234 | Used by:1254 |
Symbol 1236 Bitmap | Used by:1237 | |
Symbol 1237 Graphic | Uses:1236 | Used by:1238 |
Symbol 1238 MovieClip [top_light] | Uses:1237 | Used by:1254 |
Symbol 1239 Bitmap | Used by:1240 | |
Symbol 1240 Graphic | Uses:1239 | Used by:1241 |
Symbol 1241 MovieClip [top_mask] | Uses:1240 | Used by:1254 |
Symbol 1242 Bitmap | Used by:1243 | |
Symbol 1243 Graphic | Uses:1242 | Used by:1244 |
Symbol 1244 MovieClip [vase] | Uses:1243 | Used by:1254 |
Symbol 1245 Bitmap | Used by:1246 | |
Symbol 1246 Graphic | Uses:1245 | Used by:1247 |
Symbol 1247 MovieClip [vase_light] | Uses:1246 | Used by:1254 |
Symbol 1248 Bitmap | Used by:1249 | |
Symbol 1249 Graphic | Uses:1248 | Used by:1250 |
Symbol 1250 MovieClip [vase_mask] | Uses:1249 | Used by:1254 |
Symbol 1251 Bitmap | Used by:1252 | |
Symbol 1252 Graphic | Uses:1251 | Used by:1253 |
Symbol 1253 MovieClip [greece_bg] | Uses:1252 | Used by:1254 |
Symbol 1254 MovieClip | Uses:1136 1139 1142 1145 1148 1151 1154 1157 1160 1163 1166 1169 1172 1175 1178 1181 1184 1187 1190 1193 1196 1199 1202 1205 1208 1211 1214 1217 1220 1223 1226 1229 1232 1235 1238 1241 1244 1247 1250 341 1253 | Used by:Timeline |
Symbol 1255 Graphic | Uses:195 | Used by:Timeline |
Symbol 1256 MovieClip [ISpyLevel] | Used by:Timeline | |
Symbol 1257 MovieClip [PieceOfCompoundArtefact] | Used by:Timeline | |
Symbol 1258 Bitmap | Used by:1259 | |
Symbol 1259 Graphic | Uses:1258 | Used by:1260 |
Symbol 1260 MovieClip [tick] | Uses:1259 | Used by:Timeline |
Symbol 1261 Bitmap | Used by:1262 | |
Symbol 1262 Graphic | Uses:1261 | Used by:1263 |
Symbol 1263 MovieClip [tick_small] | Uses:1262 | Used by:Timeline |
Symbol 1264 MovieClip [CellClass] | Used by:Timeline | |
Symbol 1265 MovieClip [BigArtefact] | Used by:Timeline | |
Symbol 1266 Bitmap [back_artefact_small_complet.png] | Used by:1267 | |
Symbol 1267 Graphic | Uses:1266 | Used by:1268 |
Symbol 1268 MovieClip [back_artefact_small_complet] | Uses:1267 | Used by:Timeline |
Symbol 1269 Bitmap [particles.png] | Used by:1270 | |
Symbol 1270 Graphic | Uses:1269 | Used by:Timeline |
Symbol 1271 MovieClip [Match3Level] | Used by:Timeline | |
Symbol 1272 Bitmap | Used by:1273 | |
Symbol 1273 Graphic | Uses:1272 | Used by:1274 |
Symbol 1274 MovieClip [match3_rome_07_2] | Uses:1273 | Used by:1384 |
Symbol 1275 Bitmap [match3_rome_04.png] | Used by:1276 | |
Symbol 1276 Graphic | Uses:1275 | Used by:1277 1384 |
Symbol 1277 MovieClip [match3_rome_04] | Uses:1276 | Used by:1384 |
Symbol 1278 Bitmap | Used by:1279 | |
Symbol 1279 Graphic | Uses:1278 | Used by:1280 |
Symbol 1280 MovieClip [match3_rome_01] | Uses:1279 | Used by:1384 |
Symbol 1281 Bitmap | Used by:1282 | |
Symbol 1282 Graphic | Uses:1281 | Used by:1283 |
Symbol 1283 MovieClip [match3_rome_02] | Uses:1282 | Used by:1384 |
Symbol 1284 Bitmap | Used by:1285 | |
Symbol 1285 Graphic | Uses:1284 | Used by:1286 |
Symbol 1286 MovieClip [match3_rome_03] | Uses:1285 | Used by:1384 |
Symbol 1287 Bitmap | Used by:1288 | |
Symbol 1288 Graphic | Uses:1287 | Used by:1289 |
Symbol 1289 MovieClip [match3_rome_06] | Uses:1288 | Used by:1384 |
Symbol 1290 Bitmap | Used by:1291 | |
Symbol 1291 Graphic | Uses:1290 | Used by:1292 |
Symbol 1292 MovieClip [match3_rome_05] | Uses:1291 | Used by:1384 |
Symbol 1293 Bitmap | Used by:1294 | |
Symbol 1294 Graphic | Uses:1293 | Used by:1295 |
Symbol 1295 MovieClip [match3_Shade] | Uses:1294 | Used by:1384 |
Symbol 1296 Bitmap | Used by:1297 | |
Symbol 1297 Graphic | Uses:1296 | Used by:1298 |
Symbol 1298 MovieClip [match3_Left] | Uses:1297 | Used by:1384 |
Symbol 1299 Bitmap | Used by:1300 | |
Symbol 1300 Graphic | Uses:1299 | Used by:1301 |
Symbol 1301 MovieClip [match3_Left8] | Uses:1300 | Used by:1384 |
Symbol 1302 Bitmap | Used by:1303 | |
Symbol 1303 Graphic | Uses:1302 | Used by:1304 |
Symbol 1304 MovieClip [match3_Right] | Uses:1303 | Used by:1384 |
Symbol 1305 Bitmap | Used by:1306 | |
Symbol 1306 Graphic | Uses:1305 | Used by:1307 |
Symbol 1307 MovieClip [match3_Top] | Uses:1306 | Used by:1384 |
Symbol 1308 Bitmap | Used by:1309 | |
Symbol 1309 Graphic | Uses:1308 | Used by:1310 |
Symbol 1310 MovieClip [match3_Bottom] | Uses:1309 | Used by:1384 |
Symbol 1311 Bitmap [Substr_1.jpg] | Used by:1312 | |
Symbol 1312 Graphic | Uses:1311 | Used by:1313 |
Symbol 1313 MovieClip [Substr_1] | Uses:1312 | Used by:1384 |
Symbol 1314 Bitmap [Substr_2.jpg] | Used by:1315 | |
Symbol 1315 Graphic | Uses:1314 | Used by:1316 |
Symbol 1316 MovieClip [Substr_2] | Uses:1315 | Used by:1384 |
Symbol 1317 Bitmap [match3_Time.png] | Used by:1320 | |
Symbol 1318 Bitmap [scope_Rome.png] | Used by:1320 | |
Symbol 1319 Bitmap | Used by:1320 | |
Symbol 1320 Graphic | Uses:1317 1318 1319 | Used by:1384 |
Symbol 1321 Bitmap | Used by:1322 | |
Symbol 1322 Graphic | Uses:1321 | Used by:1323 |
Symbol 1323 MovieClip [match3_TimeFix] | Uses:1322 | Used by:1384 |
Symbol 1324 Bitmap | Used by:1325 | |
Symbol 1325 Graphic | Uses:1324 | Used by:1326 |
Symbol 1326 MovieClip [bonus_sun_1] | Uses:1325 | Used by:1384 |
Symbol 1327 Bitmap | Used by:1328 | |
Symbol 1328 Graphic | Uses:1327 | Used by:1329 |
Symbol 1329 MovieClip [bonus_sun_2] | Uses:1328 | Used by:1384 |
Symbol 1330 Bitmap | Used by:1331 | |
Symbol 1331 Graphic | Uses:1330 | Used by:1332 |
Symbol 1332 MovieClip [bonus_sun_3] | Uses:1331 | Used by:1384 |
Symbol 1333 Bitmap | Used by:1334 | |
Symbol 1334 Graphic | Uses:1333 | Used by:1335 |
Symbol 1335 MovieClip [bonus_sun_4] | Uses:1334 | Used by:1384 |
Symbol 1336 Bitmap | Used by:1337 | |
Symbol 1337 Graphic | Uses:1336 | Used by:1338 |
Symbol 1338 MovieClip [bonus_sun_5] | Uses:1337 | Used by:1384 |
Symbol 1339 Bitmap | Used by:1340 | |
Symbol 1340 Graphic | Uses:1339 | Used by:1341 |
Symbol 1341 MovieClip [bonus_sun_6] | Uses:1340 | Used by:1384 |
Symbol 1342 Bitmap | Used by:1343 | |
Symbol 1343 Graphic | Uses:1342 | Used by:1344 |
Symbol 1344 MovieClip [bonus_sun_7] | Uses:1343 | Used by:1384 |
Symbol 1345 Bitmap | Used by:1346 | |
Symbol 1346 Graphic | Uses:1345 | Used by:1347 |
Symbol 1347 MovieClip [bonus_sun_8] | Uses:1346 | Used by:1384 |
Symbol 1348 Bitmap | Used by:1349 | |
Symbol 1349 Graphic | Uses:1348 | Used by:1350 |
Symbol 1350 MovieClip [bonus_sun_simvol] | Uses:1349 | Used by:1384 |
Symbol 1351 Bitmap | Used by:1352 | |
Symbol 1352 Graphic | Uses:1351 | Used by:1353 |
Symbol 1353 MovieClip [bonus_sun_simvol_1] | Uses:1352 | Used by:1384 |
Symbol 1354 Bitmap | Used by:1355 | |
Symbol 1355 Graphic | Uses:1354 | Used by:1356 |
Symbol 1356 MovieClip [bonus_sun_simvol_2] | Uses:1355 | Used by:1384 |
Symbol 1357 Bitmap | Used by:1358 | |
Symbol 1358 Graphic | Uses:1357 | Used by:1359 |
Symbol 1359 MovieClip [bonus_sun_simvol_3] | Uses:1358 | Used by:1384 |
Symbol 1360 Bitmap | Used by:1361 | |
Symbol 1361 Graphic | Uses:1360 | Used by:1362 |
Symbol 1362 MovieClip [bonus_sun_simvol_4] | Uses:1361 | Used by:1384 |
Symbol 1363 Bitmap | Used by:1364 | |
Symbol 1364 Graphic | Uses:1363 | Used by:1365 |
Symbol 1365 MovieClip [bonus_sun_simvol_5] | Uses:1364 | Used by:1384 |
Symbol 1366 Bitmap | Used by:1367 | |
Symbol 1367 Graphic | Uses:1366 | Used by:1368 |
Symbol 1368 MovieClip [bonus_sun_simvol_6] | Uses:1367 | Used by:1384 |
Symbol 1369 Bitmap | Used by:1370 | |
Symbol 1370 Graphic | Uses:1369 | Used by:1371 |
Symbol 1371 MovieClip [bonus_sun_simvol_7] | Uses:1370 | Used by:1384 |
Symbol 1372 Bitmap | Used by:1373 | |
Symbol 1373 Graphic | Uses:1372 | Used by:1374 |
Symbol 1374 MovieClip [bonus_sun_simvolBack] | Uses:1373 | Used by:1384 |
Symbol 1375 Bitmap | Used by:1376 | |
Symbol 1376 Graphic | Uses:1375 | Used by:1377 |
Symbol 1377 MovieClip [Eye_Active] | Uses:1376 | Used by:1384 |
Symbol 1378 Bitmap | Used by:1379 | |
Symbol 1379 Graphic | Uses:1378 | Used by:1380 |
Symbol 1380 MovieClip [Eye_Normal] | Uses:1379 | Used by:1384 |
Symbol 1381 Bitmap | Used by:1382 | |
Symbol 1382 Graphic | Uses:1381 | Used by:1383 |
Symbol 1383 MovieClip [Eye_Pressed] | Uses:1382 | Used by:1384 |
Symbol 1384 MovieClip | Uses:1274 1277 1280 1283 1286 1289 1292 1295 1298 1301 1304 1307 1310 1276 1313 1316 1320 1323 1326 1329 1332 1335 1338 1341 1344 1347 1350 1353 1356 1359 1362 1365 1368 1371 1374 1377 1380 1383 | Used by:Timeline |
Symbol 1385 MovieClip [Chip] | Used by:Timeline | |
Symbol 1386 MovieClip [TheField] | Used by:Timeline | |
Symbol 1387 MovieClip [FieldCell] | Used by:Timeline | |
Symbol 1388 Bitmap [c16.png] | Used by:1396 | |
Symbol 1389 Bitmap [c14.png] | Used by:1396 | |
Symbol 1390 Bitmap [c12.png] | Used by:1396 | |
Symbol 1391 Bitmap [c11.png] | Used by:1396 | |
Symbol 1392 Bitmap [c9.png] | Used by:1396 | |
Symbol 1393 Bitmap [c4.png] | Used by:1396 | |
Symbol 1394 Bitmap [c3.png] | Used by:1396 | |
Symbol 1395 Bitmap [c2.png] | Used by:1396 | |
Symbol 1396 Graphic | Uses:1388 1389 1390 1391 1392 1393 1394 1395 | Used by:Timeline |
Symbol 1397 MovieClip [MyTime] | Used by:Timeline | |
Symbol 1398 Graphic | Uses:898 895 890 245 886 882 878 | Used by:Timeline |
Symbol 1399 MovieClip [Lock] | Used by:Timeline | |
Symbol 1400 Bitmap [Chips.png] | Used by:1401 | |
Symbol 1401 Graphic | Uses:1400 | Used by:Timeline |
Symbol 1402 MovieClip [Bomb] | Used by:Timeline | |
Symbol 1403 MovieClip [ZeusLightning] | Used by:Timeline | |
Symbol 1404 Bitmap [Strela.png] | Used by:1406 | |
Symbol 1405 Bitmap [HintWindow.png] | Used by:1406 | |
Symbol 1406 Graphic | Uses:1404 1405 | Used by:Timeline |
Symbol 1407 Bitmap | Used by:1408 | |
Symbol 1408 Graphic | Uses:1407 | Used by:1409 |
Symbol 1409 MovieClip [OkActive] | Uses:1408 | Used by:Timeline |
Symbol 1410 Bitmap | Used by:1411 | |
Symbol 1411 Graphic | Uses:1410 | Used by:1412 |
Symbol 1412 MovieClip [OkNormal] | Uses:1411 | Used by:Timeline |
Symbol 1413 Bitmap | Used by:1414 | |
Symbol 1414 Graphic | Uses:1413 | Used by:1415 |
Symbol 1415 MovieClip [OkPressed] | Uses:1414 | Used by:Timeline |
Symbol 1416 MovieClip [TimeBonus] | Used by:Timeline | |
Symbol 1417 Bitmap | Used by:1418 | |
Symbol 1418 Graphic | Uses:1417 | Used by:1419 |
Symbol 1419 MovieClip [Amulet] | Uses:1418 | Used by:1441 |
Symbol 1420 Bitmap | Used by:1421 | |
Symbol 1421 Graphic | Uses:1420 | Used by:1422 |
Symbol 1422 MovieClip [Sector1] | Uses:1421 | Used by:1441 |
Symbol 1423 Bitmap | Used by:1424 | |
Symbol 1424 Graphic | Uses:1423 | Used by:1425 |
Symbol 1425 MovieClip [Sector2] | Uses:1424 | Used by:1441 |
Symbol 1426 Bitmap | Used by:1427 | |
Symbol 1427 Graphic | Uses:1426 | Used by:1428 |
Symbol 1428 MovieClip [Sector3] | Uses:1427 | Used by:1441 |
Symbol 1429 Bitmap | Used by:1430 | |
Symbol 1430 Graphic | Uses:1429 | Used by:1431 |
Symbol 1431 MovieClip [Sector4] | Uses:1430 | Used by:1441 |
Symbol 1432 Bitmap | Used by:1433 | |
Symbol 1433 Graphic | Uses:1432 | Used by:1434 |
Symbol 1434 MovieClip [Sector5] | Uses:1433 | Used by:1441 |
Symbol 1435 Bitmap | Used by:1436 | |
Symbol 1436 Graphic | Uses:1435 | Used by:1437 |
Symbol 1437 MovieClip [Sector6] | Uses:1436 | Used by:1441 |
Symbol 1438 Bitmap | Used by:1439 | |
Symbol 1439 Graphic | Uses:1438 | Used by:1440 |
Symbol 1440 MovieClip [Sector7] | Uses:1439 | Used by:1441 |
Symbol 1441 MovieClip [Symbol Amulete] | Uses:1419 1422 1425 1428 1431 1434 1437 1440 | Used by:Timeline |
Symbol 1442 Bitmap [red_circle.png] | Used by:1443 | |
Symbol 1443 Graphic | Uses:1442 | Used by:1675 Timeline |
Symbol 1444 Bitmap [strela_small.png] | Used by:1445 | |
Symbol 1445 Graphic | Uses:1444 | Used by:1446 |
Symbol 1446 MovieClip [strela_small] | Uses:1445 | Used by:Timeline |
Symbol 1447 MovieClip [SwapBonus] | Used by:Timeline | |
Symbol 1448 Bitmap | Used by:1449 | |
Symbol 1449 Graphic | Uses:1448 | Used by:1450 |
Symbol 1450 MovieClip [match3_greece_0] | Uses:1449 | Used by:1472 |
Symbol 1451 Bitmap | Used by:1452 | |
Symbol 1452 Graphic | Uses:1451 | Used by:1453 |
Symbol 1453 MovieClip [match3_greece_1] | Uses:1452 | Used by:1472 |
Symbol 1454 Bitmap | Used by:1455 | |
Symbol 1455 Graphic | Uses:1454 | Used by:1456 |
Symbol 1456 MovieClip [match3_greece_3] | Uses:1455 | Used by:1472 |
Symbol 1457 Bitmap | Used by:1458 | |
Symbol 1458 Graphic | Uses:1457 | Used by:1459 |
Symbol 1459 MovieClip [match3_greece_4] | Uses:1458 | Used by:1472 |
Symbol 1460 Bitmap | Used by:1461 | |
Symbol 1461 Graphic | Uses:1460 | Used by:1462 |
Symbol 1462 MovieClip [match3_greece_2] | Uses:1461 | Used by:1472 |
Symbol 1463 Bitmap | Used by:1464 | |
Symbol 1464 Graphic | Uses:1463 | Used by:1465 |
Symbol 1465 MovieClip [match3_greece_6] | Uses:1464 | Used by:1472 |
Symbol 1466 Bitmap | Used by:1467 | |
Symbol 1467 Graphic | Uses:1466 | Used by:1468 |
Symbol 1468 MovieClip [match3_greece_7] | Uses:1467 | Used by:1472 |
Symbol 1469 Bitmap | Used by:1470 | |
Symbol 1470 Graphic | Uses:1469 | Used by:1471 |
Symbol 1471 MovieClip [match3_greece_5] | Uses:1470 | Used by:1472 |
Symbol 1472 MovieClip [match3_greece] | Uses:1450 1453 1456 1459 1462 1465 1468 1471 | Used by:Timeline |
Symbol 1473 Bitmap | Used by:1474 | |
Symbol 1474 Graphic | Uses:1473 | Used by:1475 |
Symbol 1475 MovieClip [Greece1_1] | Uses:1474 | Used by:Timeline |
Symbol 1476 Bitmap | Used by:1477 | |
Symbol 1477 Graphic | Uses:1476 | Used by:1478 |
Symbol 1478 MovieClip [Greece1_1_small] | Uses:1477 | Used by:Timeline |
Symbol 1479 Bitmap | Used by:1480 | |
Symbol 1480 Graphic | Uses:1479 | Used by:1481 |
Symbol 1481 MovieClip [Greece1_2] | Uses:1480 | Used by:Timeline |
Symbol 1482 Bitmap | Used by:1483 | |
Symbol 1483 Graphic | Uses:1482 | Used by:1484 |
Symbol 1484 MovieClip [Greece1_2_small] | Uses:1483 | Used by:Timeline |
Symbol 1485 Bitmap | Used by:1486 | |
Symbol 1486 Graphic | Uses:1485 | Used by:1487 |
Symbol 1487 MovieClip [Greece1_3] | Uses:1486 | Used by:Timeline |
Symbol 1488 Bitmap | Used by:1489 | |
Symbol 1489 Graphic | Uses:1488 | Used by:1490 |
Symbol 1490 MovieClip [Greece1_3_small] | Uses:1489 | Used by:Timeline |
Symbol 1491 Bitmap | Used by:1492 | |
Symbol 1492 Graphic | Uses:1491 | Used by:1493 |
Symbol 1493 MovieClip [Greece1_4] | Uses:1492 | Used by:Timeline |
Symbol 1494 Bitmap | Used by:1495 | |
Symbol 1495 Graphic | Uses:1494 | Used by:1496 |
Symbol 1496 MovieClip [Greece1_4_small] | Uses:1495 | Used by:Timeline |
Symbol 1497 Bitmap | Used by:1498 | |
Symbol 1498 Graphic | Uses:1497 | Used by:1499 |
Symbol 1499 MovieClip [Greece1_full] | Uses:1498 | Used by:Timeline |
Symbol 1500 Bitmap | Used by:1501 | |
Symbol 1501 Graphic | Uses:1500 | Used by:1502 |
Symbol 1502 MovieClip [Greece1_small] | Uses:1501 | Used by:Timeline |
Symbol 1503 Bitmap | Used by:1504 | |
Symbol 1504 Graphic | Uses:1503 | Used by:1505 |
Symbol 1505 MovieClip [Greece1_smallSubstr] | Uses:1504 | Used by:Timeline |
Symbol 1506 Bitmap | Used by:1507 | |
Symbol 1507 Graphic | Uses:1506 | Used by:1508 |
Symbol 1508 MovieClip [Greece1_substr] | Uses:1507 | Used by:Timeline |
Symbol 1509 Bitmap [scope_Greece.png] | Used by:1510 | |
Symbol 1510 Graphic | Uses:1509 | Used by:Timeline |
Symbol 1511 MovieClip [LifeBonus] | Used by:Timeline | |
Symbol 1512 Bitmap | Used by:1513 | |
Symbol 1513 Graphic | Uses:1512 | Used by:1514 |
Symbol 1514 MovieClip [menu_top] | Uses:1513 | Used by:1533 |
Symbol 1515 Bitmap | Used by:1516 | |
Symbol 1516 Graphic | Uses:1515 | Used by:1517 |
Symbol 1517 MovieClip [menu_middle] | Uses:1516 | Used by:1533 |
Symbol 1518 Bitmap | Used by:1519 | |
Symbol 1519 Graphic | Uses:1518 | Used by:1520 |
Symbol 1520 MovieClip [menu_bottom] | Uses:1519 | Used by:1533 |
Symbol 1521 Bitmap | Used by:1522 | |
Symbol 1522 Graphic | Uses:1521 | Used by:1523 |
Symbol 1523 MovieClip [ingame_menu_button_active] | Uses:1522 | Used by:1533 |
Symbol 1524 Bitmap | Used by:1525 | |
Symbol 1525 Graphic | Uses:1524 | Used by:1526 |
Symbol 1526 MovieClip [ingame_menu_button_normal] | Uses:1525 | Used by:1533 |
Symbol 1527 Bitmap | Used by:1528 | |
Symbol 1528 Graphic | Uses:1527 | Used by:1529 |
Symbol 1529 MovieClip [ingame_menu_button_pressed] | Uses:1528 | Used by:1533 |
Symbol 1530 Bitmap | Used by:1531 | |
Symbol 1531 Graphic | Uses:1530 | Used by:1532 |
Symbol 1532 MovieClip [ingame_menu_button_under] | Uses:1531 | Used by:1533 |
Symbol 1533 MovieClip | Uses:1514 1517 1520 1523 1526 1529 1532 | Used by:Timeline |
Symbol 1534 Bitmap | Used by:1535 | |
Symbol 1535 Graphic | Uses:1534 | Used by:1536 |
Symbol 1536 MovieClip [script_mars] | Uses:1535 | Used by:Timeline |
Symbol 1537 Bitmap | Used by:1538 | |
Symbol 1538 Graphic | Uses:1537 | Used by:1539 |
Symbol 1539 MovieClip [script_mars_crystal] | Uses:1538 | Used by:Timeline |
Symbol 1540 Bitmap | Used by:1541 | |
Symbol 1541 Graphic | Uses:1540 | Used by:1542 |
Symbol 1542 MovieClip [script_apollo] | Uses:1541 | Used by:Timeline |
Symbol 1543 Bitmap | Used by:1544 | |
Symbol 1544 Graphic | Uses:1543 | Used by:1545 |
Symbol 1545 MovieClip [script_apollo_crystal] | Uses:1544 | Used by:Timeline |
Symbol 1546 MovieClip [LoadingFon] | Uses:21 | Used by:Timeline |
Symbol 1547 Sound [sound_ButtonClick.mp3] | Used by:1610 | |
Symbol 1548 Sound [sound_MouseOverButton.mp3] | Used by:1610 | |
Symbol 1549 Sound [sound_ShowTooltip.mp3] | Used by:1610 | |
Symbol 1550 Sound [sound_WindowFade.mp3] | Used by:1610 | |
Symbol 1551 Sound [sound_ChipKnock.mp3] | Used by:1610 | |
Symbol 1552 Sound [sound_ChipMove.mp3] | Used by:1610 | |
Symbol 1553 Sound [sound_ChipSelect.mp3] | Used by:1610 | |
Symbol 1554 Sound [sound_ChipToSun.mp3] | Used by:1610 | |
Symbol 1555 Sound [sound_ChipWrongMove.mp3] | Used by:1610 | |
Symbol 1556 Sound [sound_ChipKnock_v2.mp3] | Used by:1610 | |
Symbol 1557 Sound [sound_SunAdd.mp3] | Used by:1610 | |
Symbol 1558 Sound [sound_SunChipDestroy.mp3] | Used by:1610 | |
Symbol 1559 Sound [sound_SunComplete.mp3] | Used by:1610 | |
Symbol 1560 Sound [sound_SunRay.mp3] | Used by:1610 | |
Symbol 1561 Sound [sound_SunStart.mp3] | Used by:1610 | |
Symbol 1562 Sound [sound_SunWonder.mp3] | Used by:1610 | |
Symbol 1563 Sound [sound_BreakFigure1a.mp3] | Used by:1610 | |
Symbol 1564 Sound [sound_BreakFigure1b.mp3] | Used by:1610 | |
Symbol 1565 Sound [sound_BreakFigure1c.mp3] | Used by:1610 | |
Symbol 1566 Sound [sound_BreakFigure2.mp3] | Used by:1610 | |
Symbol 1567 Sound [sound_BreakFigure3.mp3] | Used by:1610 | |
Symbol 1568 Sound [sound_BreakFigure4.mp3] | Used by:1610 | |
Symbol 1569 Sound [sound_BreakFigure5.mp3] | Used by:1610 | |
Symbol 1570 Sound [sound_Go.mp3] | Used by:1610 | |
Symbol 1571 Sound [sound_hint.mp3] | Used by:1610 | |
Symbol 1572 Sound [sound_bomb_expl.mp3] | Used by:1610 | |
Symbol 1573 Sound [sound_boom.mp3] | Used by:1610 | |
Symbol 1574 Sound [sound_FallenArtefact.mp3] | Used by:1610 | |
Symbol 1575 Sound [sound_FallenVisBonus.mp3] | Used by:1610 | |
Symbol 1576 Sound [sound_Flash.mp3] | Used by:1610 | |
Symbol 1577 Sound [sound_FlashStart.mp3] | Used by:1610 | |
Symbol 1578 Sound [sound_ChipUnlock.mp3] | Used by:1610 | |
Symbol 1579 Sound [sound_drop_bonus.mp3] | Used by:1610 | |
Symbol 1580 Sound [sound_ScoreTick.mp3] | Used by:1610 | |
Symbol 1581 Sound [sound_take_bonus.mp3] | Used by:1610 | |
Symbol 1582 Sound [sound_time_bonus.mp3] | Used by:1610 | |
Symbol 1583 Sound [sound_TipWindow.mp3] | Used by:1610 | |
Symbol 1584 Sound [sound_reshuffle.mp3] | Used by:1610 | |
Symbol 1585 Sound [sound_artefact_collected.mp3] | Used by:1610 | |
Symbol 1586 Sound [sound_level_complete.mp3] | Used by:1610 | |
Symbol 1587 Sound [sound_level_lost.mp3] | Used by:1610 | |
Symbol 1588 Sound [sound_mmm.mp3] | Used by:1610 | |
Symbol 1589 Sound [sound_start_level.mp3] | Used by:1610 | |
Symbol 1590 Sound [sound_big_tick_appearing.mp3] | Used by:1610 | |
Symbol 1591 Sound [sound_crystal_ready.mp3] | Used by:1610 | |
Symbol 1592 Sound [sound_false_click.mp3] | Used by:1610 | |
Symbol 1593 Sound [sound_hint_complete.mp3] | Used by:1610 | |
Symbol 1594 Sound [sound_artefact_dropped.mp3] | Used by:1610 | |
Symbol 1595 Sound [sound_artefact_element_flied.mp3] | Used by:1610 | |
Symbol 1596 Sound [sound_artefact_mouse_over.mp3] | Used by:1610 | |
Symbol 1597 Sound [sound_artefact_picked.mp3] | Used by:1610 | |
Symbol 1598 Sound [sound_fly_artefact_down.mp3] | Used by:1610 | |
Symbol 1599 Sound [sound_neutral_put_1.mp3] | Used by:1610 | |
Symbol 1600 Sound [sound_neutral_put_2.mp3] | Used by:1610 | |
Symbol 1601 Sound [sound_neutral_put_3.mp3] | Used by:1610 | |
Symbol 1602 Sound [sound_AddLife.mp3] | Used by:1610 | |
Symbol 1603 Sound [sound_move_flag_in_map.mp3] | Used by:1610 | |
Symbol 1604 Sound [sound_StatTip.mp3] | Used by:1610 | |
Symbol 1605 Sound [sound_BreakFigure6.mp3] | Used by:1610 | |
Symbol 1606 Sound [sound_BreakFigure7.mp3] | Used by:1610 | |
Symbol 1607 Sound [sound_BreakFigure8.mp3] | Used by:1610 | |
Symbol 1608 Sound [sound_BreakFigure9.mp3] | Used by:1610 | |
Symbol 1609 Sound [sound_BreakFigure10.mp3] | Used by:1610 | |
Symbol 1610 MovieClip [Sounds Symbol] | Uses:1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 | Used by:Timeline |
Symbol 1611 Graphic | Uses:168 | Used by:Timeline |
Symbol 1612 Bitmap | Used by:1613 | |
Symbol 1613 Graphic | Uses:1612 | Used by:1614 |
Symbol 1614 MovieClip [long_button_active] | Uses:1613 | Used by:Timeline |
Symbol 1615 Bitmap | Used by:1616 | |
Symbol 1616 Graphic | Uses:1615 | Used by:1617 |
Symbol 1617 MovieClip [long_button_normal] | Uses:1616 | Used by:Timeline |
Symbol 1618 Bitmap | Used by:1619 | |
Symbol 1619 Graphic | Uses:1618 | Used by:1620 |
Symbol 1620 MovieClip [long_button_pressed] | Uses:1619 | Used by:Timeline |
Symbol 1621 Bitmap | Used by:1622 | |
Symbol 1622 Graphic | Uses:1621 | Used by:1623 |
Symbol 1623 MovieClip [long_button_under] | Uses:1622 | Used by:Timeline |
Symbol 1624 Bitmap | Used by:1625 | |
Symbol 1625 Graphic | Uses:1624 | Used by:1626 |
Symbol 1626 MovieClip [medium_button_active] | Uses:1625 | Used by:Timeline |
Symbol 1627 Bitmap | Used by:1628 | |
Symbol 1628 Graphic | Uses:1627 | Used by:1629 |
Symbol 1629 MovieClip [medium_button_normal] | Uses:1628 | Used by:Timeline |
Symbol 1630 Bitmap | Used by:1631 | |
Symbol 1631 Graphic | Uses:1630 | Used by:1632 |
Symbol 1632 MovieClip [medium_button_pressed] | Uses:1631 | Used by:Timeline |
Symbol 1633 Bitmap | Used by:1634 | |
Symbol 1634 Graphic | Uses:1633 | Used by:1635 |
Symbol 1635 MovieClip [start_map_active] | Uses:1634 | Used by:Timeline |
Symbol 1636 Bitmap | Used by:1637 | |
Symbol 1637 Graphic | Uses:1636 | Used by:1638 |
Symbol 1638 MovieClip [start_map_normal] | Uses:1637 | Used by:Timeline |
Symbol 1639 Bitmap | Used by:1640 | |
Symbol 1640 Graphic | Uses:1639 | Used by:1641 |
Symbol 1641 MovieClip [start_map_pressed] | Uses:1640 | Used by:Timeline |
Symbol 1642 Bitmap | Used by:1643 | |
Symbol 1643 Graphic | Uses:1642 | Used by:1644 |
Symbol 1644 MovieClip [prepare_button_active] | Uses:1643 | Used by:Timeline |
Symbol 1645 Bitmap | Used by:1646 | |
Symbol 1646 Graphic | Uses:1645 | Used by:1647 |
Symbol 1647 MovieClip [prepare_button_normal] | Uses:1646 | Used by:Timeline |
Symbol 1648 Bitmap | Used by:1649 | |
Symbol 1649 Graphic | Uses:1648 | Used by:1650 |
Symbol 1650 MovieClip [prepare_button_pressed] | Uses:1649 | Used by:Timeline |
Symbol 1651 Bitmap | Used by:1652 | |
Symbol 1652 Graphic | Uses:1651 | Used by:1653 |
Symbol 1653 MovieClip [button_menu_active] | Uses:1652 | Used by:Timeline |
Symbol 1654 Bitmap | Used by:1655 | |
Symbol 1655 Graphic | Uses:1654 | Used by:1656 |
Symbol 1656 MovieClip [button_menu_normal] | Uses:1655 | Used by:Timeline |
Symbol 1657 Bitmap | Used by:1658 | |
Symbol 1658 Graphic | Uses:1657 | Used by:1659 |
Symbol 1659 MovieClip [button_menu_pressed] | Uses:1658 | Used by:Timeline |
Symbol 1660 Bitmap | Used by:1661 | |
Symbol 1661 Graphic | Uses:1660 | Used by:1662 |
Symbol 1662 MovieClip [nag] | Uses:1661 | Used by:Timeline |
Symbol 1663 Bitmap | Used by:1664 | |
Symbol 1664 Graphic | Uses:1663 | Used by:1665 |
Symbol 1665 MovieClip [medium_button_under] | Uses:1664 | Used by:Timeline |
Symbol 1666 Bitmap | Used by:1667 | |
Symbol 1667 Graphic | Uses:1666 | Used by:1668 |
Symbol 1668 MovieClip [BetweenTextBottom] | Uses:1667 | Used by:Timeline |
Symbol 1669 Bitmap | Used by:1670 | |
Symbol 1670 Graphic | Uses:1669 | Used by:1671 |
Symbol 1671 MovieClip [BetweenTextTop] | Uses:1670 | Used by:Timeline |
Symbol 1672 Bitmap | Used by:1673 | |
Symbol 1673 Graphic | Uses:1672 | Used by:1674 |
Symbol 1674 MovieClip [match3_TimeSrez] | Uses:1673 | Used by:Timeline |
Symbol 1675 MovieClip [red_circle] | Uses:1443 | Used by:Timeline |
Symbol 1676 Bitmap | Used by:1677 | |
Symbol 1677 Graphic | Uses:1676 | Used by:1678 |
Symbol 1678 MovieClip [blur1] | Uses:1677 | Used by:Timeline |
Symbol 1679 Graphic | Uses:201 | Used by:1680 |
Symbol 1680 MovieClip [GreeceNoActive] | Uses:1679 | Used by:Timeline |
Symbol 1681 Bitmap | Used by:1682 | |
Symbol 1682 Graphic | Uses:1681 | Used by:1683 |
Symbol 1683 MovieClip [SunFullEffect] | Uses:1682 | Used by:Timeline |
Symbol 1684 Graphic | Used by:Timeline |
Instance Names
"Stone1" | Frame 1 | Symbol 24 MovieClip [Stone1] |
"Stone2" | Frame 1 | Symbol 19 MovieClip [Stone2] |
"Stone3" | Frame 1 | Symbol 16 MovieClip [Stone3] |
"Stone4" | Frame 1 | Symbol 13 MovieClip [Stone4] |
"Stone5" | Frame 1 | Symbol 10 MovieClip [Stone5] |
"Stone6" | Frame 1 | Symbol 7 MovieClip [Stone6] |
"Stone7" | Frame 1 | Symbol 4 MovieClip [Stone7] |
"load_text" | Frame 1 | Symbol 28 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Victorian" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "Stone7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "Stone6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Stone5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Stone4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Stone3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "Stone2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "Stone1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "LogoText" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1685 as "__Packages.general.XMLforMono" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1686 as "__Packages.general.TextXmlString" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1687 as "__Packages.general.LevelsXmlString2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1688 as "__Packages.general.SoundsXmlString" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1689 as "__Packages.general.GameSDK" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1690 as "__Packages.general.ArtefactsXmlString" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1691 as "__Packages.general.FieldsXmlString" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1692 as "__Packages.GameClasses.Consts" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1693 as "__Packages.general.LevelsXmlString" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1694 as "__Packages.GameClasses.MCfromBMP" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1695 as "__Packages.GameClasses.MCwithBlik" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1696 as "__Packages.GameClasses.FreeMove" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1697 as "__Packages.GameClasses.GFunctions" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1698 as "__Packages.GameClasses.Spline" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1699 as "__Packages.GameClasses.AccelLinePath" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1700 as "__Packages.GameClasses.Line" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1701 as "__Packages.GameClasses.MCwithShadow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1702 as "__Packages.GameClasses.MyText" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1703 as "__Packages.GameClasses.Level" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1704 as "__Packages.GameClasses.MySounds" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1705 as "__Packages.logger.Logger" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1706 as "__Packages.GameClasses.MenuClass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1707 as "__Packages.GameClasses.MenuButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1708 as "__Packages.GameClasses.MyButton2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1709 as "__Packages.GameClasses.TextClass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1710 as "__Packages.fonts_util.MyFont" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1711 as "__Packages.fonts_util.Fonts" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1712 as "__Packages.GameClasses.NugLevel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1713 as "__Packages.GameClasses.Vars" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1714 as "__Packages.GameClasses.GameCounter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1715 as "__Packages.GameClasses.Match3Level" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1716 as "__Packages.GameClasses.Cloud" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1717 as "__Packages.GameClasses.Substrate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1718 as "__Packages.GameClasses.SunBonus" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1719 as "__Packages.GameClasses.ParticleSystem" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1720 as "__Packages.GameClasses.Particle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1721 as "__Packages.GameClasses.HintWindow" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1722 as "__Packages.GameClasses.AllIntervals" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1723 as "__Packages.GameClasses.NewParticleSystem" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1724 as "__Packages.GameClasses.BonusField" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1725 as "__Packages.GameClasses.Bonus" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1726 as "__Packages.GameClasses.BombBonusField" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1727 as "__Packages.GameClasses.MyTime" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1728 as "__Packages.GameClasses.StatisticClass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1729 as "__Packages.GameClasses.RecordClass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1730 as "__Packages.GameClasses.ZeusLightningBonusField" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1731 as "__Packages.GameClasses.TimeBonusField" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1732 as "__Packages.GameClasses.SwapBonusField" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1733 as "__Packages.GameClasses.Panel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1734 as "__Packages.GameClasses.ISpyLevel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1735 as "__Packages.GameClasses.QuestLevel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1736 as "__Packages.GameClasses.Artefact" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1737 as "__Packages.GameClasses.HintButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1738 as "__Packages.GameClasses.LifeBonusField" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1739 as "__Packages.GameClasses.PapperClass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1740 as "__Packages.GameClasses.PrepareLevel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1741 as "__Packages.GameClasses.MapLevel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1742 as "__Packages.GameClasses.Flag" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1743 as "__Packages.GameClasses.Wave" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1744 as "__Packages.GameClasses.Region" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1745 as "__Packages.GameClasses.PieceOfCompoundArtefact" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1746 as "__Packages.GameClasses.CompoundArtefact" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1747 as "__Packages.GameClasses.CellClass" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1748 as "__Packages.GameClasses.BigArtefact" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1749 as "__Packages.GameClasses.Chip" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1750 as "__Packages.GameClasses.CompaundParticleSystem" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1751 as "__Packages.GameClasses.TheField" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1752 as "__Packages.GameClasses.Scope" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1753 as "__Packages.GameClasses.MyArray" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1754 as "__Packages.GameClasses.EmergedText" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1755 as "__Packages.GameClasses.FieldCell" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1756 as "__Packages.GameClasses.Lock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1757 as "__Packages.GameClasses.Bomb" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1758 as "__Packages.GameClasses.ZeusLightning" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1759 as "__Packages.GameClasses.TimeBonus" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1760 as "__Packages.GameClasses.SwapBonus" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1761 as "__Packages.GameClasses.LifeBonus" |
ExportAssets (56) | Timeline Frame 2 | Symbol 32 as "altar.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 34 as "altar" |
ExportAssets (56) | Timeline Frame 2 | Symbol 35 as "script.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 37 as "script" |
ExportAssets (56) | Timeline Frame 2 | Symbol 38 as "cell.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 40 as "cell" |
ExportAssets (56) | Timeline Frame 2 | Symbol 41 as "locked-air.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "locked-air" |
ExportAssets (56) | Timeline Frame 2 | Symbol 44 as "locked-earth.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 46 as "locked-earth" |
ExportAssets (56) | Timeline Frame 2 | Symbol 47 as "locked-metal.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 49 as "locked-metal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 50 as "locked-sun.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 52 as "locked-sun" |
ExportAssets (56) | Timeline Frame 2 | Symbol 53 as "right_panel.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 55 as "right_panel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 56 as "top_panel.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 58 as "top_panel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 59 as "bottom_panel.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 61 as "bottom_panel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 64 as "menu_button_active" |
ExportAssets (56) | Timeline Frame 2 | Symbol 67 as "menu_button_normal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 70 as "menu_button_pressed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 71 as "left_panel.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 72 as "locked-water.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 73 as "locked-gold.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 74 as "locked-fire.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 75 as "Simbol.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 78 as "left_panel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 79 as "Hole.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 80 as "Simvol.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 83 as "locked-water" |
ExportAssets (56) | Timeline Frame 2 | Symbol 85 as "locked-fire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 87 as "locked-gold" |
ExportAssets (56) | Timeline Frame 2 | Symbol 90 as "SimvolBlack" |
ExportAssets (56) | Timeline Frame 2 | Symbol 93 as "SimvolBlue" |
ExportAssets (56) | Timeline Frame 2 | Symbol 96 as "SimvolGreen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 99 as "SimvolOrange" |
ExportAssets (56) | Timeline Frame 2 | Symbol 102 as "SimvolRed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 105 as "SimvolWhiteBlue" |
ExportAssets (56) | Timeline Frame 2 | Symbol 108 as "SimvolYellow" |
ExportAssets (56) | Timeline Frame 2 | Symbol 111 as "StoneBlack" |
ExportAssets (56) | Timeline Frame 2 | Symbol 114 as "StoneWhiteBlue" |
ExportAssets (56) | Timeline Frame 2 | Symbol 117 as "StoneGreen" |
ExportAssets (56) | Timeline Frame 2 | Symbol 120 as "StoneOrange" |
ExportAssets (56) | Timeline Frame 2 | Symbol 123 as "StoneRed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 126 as "StoneBlue" |
ExportAssets (56) | Timeline Frame 2 | Symbol 129 as "StoneYellow" |
ExportAssets (56) | Timeline Frame 2 | Symbol 132 as "PrepareAir" |
ExportAssets (56) | Timeline Frame 2 | Symbol 135 as "PrepareEarth" |
ExportAssets (56) | Timeline Frame 2 | Symbol 138 as "PrepareFire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 141 as "PrepareGold" |
ExportAssets (56) | Timeline Frame 2 | Symbol 144 as "PrepareMetal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 147 as "PrepareSun" |
ExportAssets (56) | Timeline Frame 2 | Symbol 150 as "PrepareWater" |
ExportAssets (56) | Timeline Frame 2 | Symbol 152 as "Simvol" |
ExportAssets (56) | Timeline Frame 2 | Symbol 153 as "Symbol Prepare Level" |
ExportAssets (56) | Timeline Frame 2 | Symbol 160 as "cursor_mc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 161 as "locked-fire_copy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 162 as "Artefact" |
ExportAssets (56) | Timeline Frame 2 | Symbol 163 as "MCwithBlik" |
ExportAssets (56) | Timeline Frame 2 | Symbol 164 as "MyText" |
ExportAssets (56) | Timeline Frame 2 | Symbol 165 as "PrepareLevel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 166 as "MCfromBMP" |
ExportAssets (56) | Timeline Frame 2 | Symbol 167 as "Flag2.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 168 as "Flag.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 169 as "Troy.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 170 as "Rome.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 171 as "Phoenicia.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 172 as "Greece.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 173 as "Egypt.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 174 as "Carthage.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 175 as "Babylon.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 176 as "TroySmall.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 177 as "TroyISpy.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 178 as "RomeSmall.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 179 as "RomeISpy.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 180 as "PhoeniciaSmall.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 181 as "PhoeniciaISpy.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 182 as "GreeceSmall.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 183 as "GreeceISpy.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 184 as "EgyptSmall.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 185 as "EgyptISpy.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 186 as "CarthageSmall.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 187 as "CarthageISpy.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "BabylonSmall.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 189 as "BabylonISpy.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 190 as "NoActiveISpy.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 191 as "NoActive.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 192 as "CountryNoActive.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 193 as "TopPapper.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 194 as "BottomPapper.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 195 as "Papper.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 208 as "BabylonNoActive" |
ExportAssets (56) | Timeline Frame 2 | Symbol 210 as "BackGround" |
ExportAssets (56) | Timeline Frame 2 | Symbol 212 as "Border" |
ExportAssets (56) | Timeline Frame 2 | Symbol 214 as "CarthageNoActive" |
ExportAssets (56) | Timeline Frame 2 | Symbol 216 as "EgyptNoActive" |
ExportAssets (56) | Timeline Frame 2 | Symbol 218 as "PhoeniciaNoActive" |
ExportAssets (56) | Timeline Frame 2 | Symbol 220 as "RomeNoActive" |
ExportAssets (56) | Timeline Frame 2 | Symbol 222 as "sea" |
ExportAssets (56) | Timeline Frame 2 | Symbol 224 as "TroyNoActive" |
ExportAssets (56) | Timeline Frame 2 | Symbol 225 as "Symbol_Map_Level" |
ExportAssets (56) | Timeline Frame 2 | Symbol 226 as "MapLevel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 227 as "Flag" |
ExportAssets (56) | Timeline Frame 2 | Symbol 228 as "panel_quest.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 229 as "background_rome.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 233 as "Svet1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 236 as "Svet2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 239 as "Svet3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 240 as "umbon_outline.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 248 as "cell_quest_off.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 250 as "cell_quest.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 252 as "button_hint_active.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 254 as "button_hint_active" |
ExportAssets (56) | Timeline Frame 2 | Symbol 255 as "button_hint.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 257 as "button_hint_normal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 258 as "umbon.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 259 as "hint-substr.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 261 as "button_hint_pressed.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 263 as "button_hint_pressed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 264 as "breast_plate_mask.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 265 as "lamp_mask.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "umbon_mask.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 267 as "lamp_outline.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 268 as "lamp.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 269 as "iron_bar_outline.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 270 as "iron_bar_mask.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 271 as "iron_bar.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 272 as "helmet_outline.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 273 as "helmet_mask.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 274 as "helmet.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 275 as "haft_outline.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 276 as "haft_mask.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 277 as "haft.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 278 as "forged_sword.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 279 as "coin_outline.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 280 as "coin_mask.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 281 as "coin.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 282 as "breast_plate_outline.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 283 as "breast_plate.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 284 as "abaciscus_outline.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 285 as "abaciscus_mask.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 286 as "abaciscus.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 289 as "abaciscus" |
ExportAssets (56) | Timeline Frame 2 | Symbol 291 as "abaciscus_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 293 as "abaciscus_outline" |
ExportAssets (56) | Timeline Frame 2 | Symbol 295 as "background_rome" |
ExportAssets (56) | Timeline Frame 2 | Symbol 297 as "breast_plate" |
ExportAssets (56) | Timeline Frame 2 | Symbol 299 as "breast_plate_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 301 as "breast_plate_outline" |
ExportAssets (56) | Timeline Frame 2 | Symbol 303 as "cell_quest" |
ExportAssets (56) | Timeline Frame 2 | Symbol 305 as "cell_quest_off" |
ExportAssets (56) | Timeline Frame 2 | Symbol 307 as "coin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 309 as "coin_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 311 as "coin_outline" |
ExportAssets (56) | Timeline Frame 2 | Symbol 313 as "forged_sword" |
ExportAssets (56) | Timeline Frame 2 | Symbol 315 as "haft" |
ExportAssets (56) | Timeline Frame 2 | Symbol 317 as "haft_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 319 as "haft_outline" |
ExportAssets (56) | Timeline Frame 2 | Symbol 321 as "helmet" |
ExportAssets (56) | Timeline Frame 2 | Symbol 323 as "helmet_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 325 as "helmet_outline" |
ExportAssets (56) | Timeline Frame 2 | Symbol 327 as "hint-substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 329 as "iron_bar" |
ExportAssets (56) | Timeline Frame 2 | Symbol 331 as "iron_bar_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 333 as "iron_bar_outline" |
ExportAssets (56) | Timeline Frame 2 | Symbol 335 as "lamp" |
ExportAssets (56) | Timeline Frame 2 | Symbol 337 as "lamp_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 339 as "lamp_outline" |
ExportAssets (56) | Timeline Frame 2 | Symbol 341 as "panel_quest" |
ExportAssets (56) | Timeline Frame 2 | Symbol 343 as "umbon" |
ExportAssets (56) | Timeline Frame 2 | Symbol 345 as "umbon_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 347 as "umbon_outline" |
ExportAssets (56) | Timeline Frame 2 | Symbol 348 as "back_artefact_small_incompl.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 350 as "back_artefact_small_incompl" |
ExportAssets (56) | Timeline Frame 2 | Symbol 353 as "lampa1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 356 as "lampa2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 359 as "lampa3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 362 as "lampa4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 363 as "RomQuest_Symbol" |
ExportAssets (56) | Timeline Frame 2 | Symbol 364 as "QuestLevel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 365 as "Region" |
ExportAssets (56) | Timeline Frame 2 | Symbol 376 as "Greece2_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 377 as "Greece2_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 379 as "Greece2_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 380 as "Greece2_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 382 as "Greece2_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 383 as "Greece2_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 385 as "Greece2_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 386 as "Greece2_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 388 as "Greece2_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 390 as "Greece2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 392 as "Greece2_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 394 as "Greece2_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 413 as "Greece3_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 415 as "Greece3_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 417 as "Greece3_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 419 as "Greece3_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 421 as "Greece3_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 423 as "Greece3_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 425 as "Greece3_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 427 as "Greece3_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 429 as "Greece3_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 431 as "Greece3_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 433 as "Greece3_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 435 as "Greece3_6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 437 as "Greece3_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 439 as "Greece3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 441 as "Greece3_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 443 as "Greece3_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 460 as "Greece4_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 462 as "Greece4_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 464 as "Greece4_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 466 as "Greece4_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 468 as "Greece4_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 470 as "Greece4_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 472 as "Greece4_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 474 as "Greece4_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 476 as "Greece4_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 478 as "Greece4_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 480 as "Greece4_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 482 as "Greece4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 484 as "Greece4_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 486 as "Greece4_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 497 as "Greece5_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 498 as "Greece5_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 500 as "Greece5_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 501 as "Greece5_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 503 as "Greece5_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 504 as "Greece5_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 506 as "Greece5_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 507 as "Greece5_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 508 as "Greece5_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 509 as "Greece5_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 510 as "Greece5_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 511 as "Greece5_6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 512 as "Greece5_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 513 as "Greece5_7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 514 as "Greece5_8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 515 as "Greece5_8_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 517 as "Greece5_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 519 as "Greece5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 521 as "Greece5_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 523 as "Greece5_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 535 as "Greece6_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 536 as "Greece6_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 538 as "Greece6_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 539 as "Greece6_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 541 as "Greece6_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 542 as "Greece6_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 544 as "Greece6_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 545 as "Greece6_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 547 as "Greece6_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 548 as "Greece6_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 549 as "Greece6_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 550 as "Greece6_6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 551 as "Greece6_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 552 as "Greece6_7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 553 as "Greece6_8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 554 as "Greece6_8_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 555 as "Greece6_9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 556 as "Greece6_9_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 557 as "Greece6_10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 558 as "Greece6_10_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 560 as "Greece6_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 562 as "Greece6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 564 as "Greece6_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 566 as "Greece6_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 578 as "Greece7_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 579 as "Greece7_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 581 as "Greece7_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 582 as "Greece7_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 584 as "Greece7_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 585 as "Greece7_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 587 as "Greece7_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 588 as "Greece7_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 590 as "Greece7_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 591 as "Greece7_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 592 as "Greece7_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 593 as "Greece7_6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 594 as "Greece7_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 595 as "Greece7_7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 596 as "Greece7_8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 597 as "Greece7_8_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 599 as "Greece7_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 601 as "Greece7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 603 as "Greece7_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 605 as "Greece7_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 616 as "Greece8_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 617 as "Greece8_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 619 as "Greece8_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 620 as "Greece8_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 622 as "Greece8_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 623 as "Greece8_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 625 as "Greece8_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 626 as "Greece8_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 627 as "Greece8_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 628 as "Greece8_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 629 as "Greece8_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 630 as "Greece8_6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 631 as "Greece8_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 632 as "Greece8_7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 634 as "Greece8_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 636 as "Greece8_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 638 as "Greece8_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 640 as "Greece8_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 652 as "Greece9_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 653 as "Greece9_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 655 as "Greece9_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 656 as "Greece9_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 658 as "Greece9_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 659 as "Greece9_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 661 as "Greece9_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 662 as "Greece9_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 664 as "Greece9_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 665 as "Greece9_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 667 as "Greece9_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 669 as "Greece9_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 671 as "Greece9_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 673 as "Greece9_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 684 as "Greece10_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 685 as "Greece10_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 687 as "Greece10_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 688 as "Greece10_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 690 as "Greece10_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 691 as "Greece10_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 693 as "Greece10_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 694 as "Greece10_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 696 as "Greece10_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 698 as "Greece10_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 700 as "Greece10_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 702 as "Greece10_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 719 as "Greece12_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 720 as "Greece12_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 722 as "Greece12_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 723 as "Greece12_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 725 as "Greece12_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 726 as "Greece12_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 728 as "Greece12_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 730 as "Greece12_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 732 as "Greece12_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 734 as "Greece12_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 756 as "GreeceCrystal_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 757 as "GreeceCrystal_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 759 as "GreeceCrystal_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 760 as "GreeceCrystal_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 762 as "GreeceCrystal_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 763 as "GreeceCrystal_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 765 as "GreeceCrystal_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 766 as "GreeceCrystal_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 768 as "GreeceCrystal_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 769 as "GreeceCrystal_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 771 as "GreeceCrystal_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 772 as "GreeceCrystal_6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 774 as "GreeceCrystal_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 775 as "GreeceCrystal_7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 777 as "GreeceCrystal_8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 778 as "GreeceCrystal_8_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 780 as "GreeceCrystal_9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 781 as "GreeceCrystal_9_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 783 as "GreeceCrystal_10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 784 as "GreeceCrystal_10_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 786 as "GreeceCrystal_11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 787 as "GreeceCrystal_11_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 789 as "GreeceCrystal_12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 790 as "GreeceCrystal_12_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 792 as "GreeceCrystal_13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 793 as "GreeceCrystal_13_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 795 as "GreeceCrystal_14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 796 as "GreeceCrystal_14_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 798 as "GreeceCrystal_15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 799 as "GreeceCrystal_15_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 801 as "GreeceCrystal_16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 802 as "GreeceCrystal_16_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 804 as "GreeceCrystal_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 806 as "GreeceCrystal_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 808 as "GreeceCrystal_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 811 as "Rome1_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 812 as "Rome1_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 815 as "Rome1_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 816 as "Rome1_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 819 as "Rome1_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 821 as "Rome1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 824 as "Rome1_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 827 as "Rome1_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 830 as "Rome2_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 831 as "Rome2_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 834 as "Rome2_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 835 as "Rome2_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 838 as "Rome2_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 839 as "Rome2_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 842 as "Rome2_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 844 as "Rome2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 847 as "Rome2_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 850 as "Rome2_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 853 as "Rome3_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 854 as "Rome3_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 857 as "Rome3_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 858 as "Rome3_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 861 as "Rome3_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 862 as "Rome3_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 865 as "Rome3_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 866 as "Rome3_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 869 as "Rome3_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 871 as "Rome3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 874 as "Rome3_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 877 as "Rome3_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 880 as "Rome4_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 881 as "Rome4_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 884 as "Rome4_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 885 as "Rome4_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 888 as "Rome4_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 889 as "Rome4_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 892 as "Rome4_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 894 as "Rome4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 897 as "Rome4_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 900 as "Rome4_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 903 as "Rome5_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 904 as "Rome5_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 907 as "Rome5_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 908 as "Rome5_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 911 as "Rome5_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 912 as "Rome5_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 913 as "Rome5_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 914 as "Rome5_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 915 as "Rome5_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 916 as "Rome5_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 919 as "Rome5_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 921 as "Rome5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 924 as "Rome5_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 927 as "Rome5_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 930 as "Rome6_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 931 as "Rome6_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 934 as "Rome6_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 935 as "Rome6_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 938 as "Rome6_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 939 as "Rome6_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 942 as "Rome6_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 943 as "Rome6_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 944 as "Rome6_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 945 as "Rome6_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 946 as "Rome6_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 947 as "Rome6_6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 948 as "Rome6_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 949 as "Rome6_7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 950 as "Rome6_8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 951 as "Rome6_8_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 954 as "Rome6_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 956 as "Rome6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 959 as "Rome6_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 962 as "Rome6_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 965 as "Rome7_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 966 as "Rome7_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 969 as "Rome7_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 970 as "Rome7_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 973 as "Rome7_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 974 as "Rome7_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 975 as "Rome7_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 976 as "Rome7_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 977 as "Rome7_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 978 as "Rome7_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 979 as "Rome7_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 980 as "Rome7_6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 981 as "Rome7_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 982 as "Rome7_7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 985 as "Rome7_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 987 as "Rome7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 990 as "Rome7_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 993 as "Rome7_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 996 as "Rome8_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 997 as "Rome8_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1000 as "Rome8_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1001 as "Rome8_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1004 as "Rome8_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1005 as "Rome8_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1006 as "Rome8_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1007 as "Rome8_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1008 as "Rome8_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1009 as "Rome8_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1010 as "Rome8_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1011 as "Rome8_6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1012 as "Rome8_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1013 as "Rome8_7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1014 as "Rome8_8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1015 as "Rome8_8_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1018 as "Rome8_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1020 as "Rome8_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1023 as "Rome8_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1026 as "Rome8_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1029 as "RomeCrystal_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1030 as "RomeCrystal_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1033 as "RomeCrystal_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1034 as "RomeCrystal_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1037 as "RomeCrystal_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1038 as "RomeCrystal_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1041 as "RomeCrystal_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1042 as "RomeCrystal_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1045 as "RomeCrystal_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1046 as "RomeCrystal_5_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1049 as "RomeCrystal_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1050 as "RomeCrystal_6_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1053 as "RomeCrystal_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1054 as "RomeCrystal_7_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1057 as "RomeCrystal_8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1058 as "RomeCrystal_8_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1061 as "RomeCrystal_9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1062 as "RomeCrystal_9_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1065 as "RomeCrystal_10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1066 as "RomeCrystal_10_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1069 as "RomeCrystal_11" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1070 as "RomeCrystal_11_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1073 as "RomeCrystal_12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1074 as "RomeCrystal_12_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1077 as "RomeCrystal_13" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1078 as "RomeCrystal_13_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1081 as "RomeCrystal_14" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1082 as "RomeCrystal_14_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1085 as "RomeCrystal_15" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1086 as "RomeCrystal_15_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1089 as "RomeCrystal_16" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1090 as "RomeCrystal_16_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1093 as "RomeCrystal_17" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1094 as "RomeCrystal_17_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1097 as "RomeCrystal_18" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1098 as "RomeCrystal_18_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1101 as "RomeCrystal_19" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1102 as "RomeCrystal_19_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1105 as "RomeCrystal_20" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1106 as "RomeCrystal_20_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1109 as "RomeCrystal_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1112 as "RomeCrystal_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1115 as "RomeCrystal_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1117 as "Greece11_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1118 as "Greece11_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1120 as "Greece11_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1121 as "Greece11_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1123 as "Greece11_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1124 as "Greece11_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1126 as "Greece11_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1128 as "Greece11_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1130 as "Greece11_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1132 as "Greece11_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1136 as "background_with_count" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1139 as "bas-relief" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1142 as "bas-relief_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1145 as "bas-relief_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1148 as "bunch_is" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1151 as "bunch_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1154 as "bunch_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1157 as "bunch_was" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1160 as "gobelin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1163 as "gobelin_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1166 as "gobelin_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1169 as "greece_back_on" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1172 as "kithara" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1175 as "kithara_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1178 as "kithara_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1181 as "lavr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1184 as "lavr_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1187 as "lavr_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1190 as "mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1193 as "mask_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1196 as "mask_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1199 as "mat" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1202 as "mat_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1205 as "mat_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1208 as "oil" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1211 as "oil_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1214 as "oil_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1217 as "pipe" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1220 as "pipe_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1223 as "pipe_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1226 as "roll" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1229 as "roll_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1232 as "roll_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1235 as "top" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1238 as "top_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1241 as "top_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1244 as "vase" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1247 as "vase_light" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1250 as "vase_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1253 as "greece_bg" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1256 as "ISpyLevel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1257 as "PieceOfCompoundArtefact" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1260 as "tick" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1263 as "tick_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1264 as "CellClass" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1265 as "BigArtefact" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1266 as "back_artefact_small_complet.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1268 as "back_artefact_small_complet" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1269 as "particles.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1271 as "Match3Level" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1274 as "match3_rome_07_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1275 as "match3_rome_04.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1277 as "match3_rome_04" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1280 as "match3_rome_01" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1283 as "match3_rome_02" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1286 as "match3_rome_03" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1289 as "match3_rome_06" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1292 as "match3_rome_05" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1295 as "match3_Shade" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1298 as "match3_Left" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1301 as "match3_Left8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1304 as "match3_Right" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1307 as "match3_Top" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1310 as "match3_Bottom" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1311 as "Substr_1.jpg" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1313 as "Substr_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1314 as "Substr_2.jpg" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1316 as "Substr_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1317 as "match3_Time.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1318 as "scope_Rome.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1323 as "match3_TimeFix" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1326 as "bonus_sun_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1329 as "bonus_sun_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1332 as "bonus_sun_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1335 as "bonus_sun_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1338 as "bonus_sun_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1341 as "bonus_sun_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1344 as "bonus_sun_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1347 as "bonus_sun_8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1350 as "bonus_sun_simvol" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1353 as "bonus_sun_simvol_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1356 as "bonus_sun_simvol_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1359 as "bonus_sun_simvol_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1362 as "bonus_sun_simvol_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1365 as "bonus_sun_simvol_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1368 as "bonus_sun_simvol_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1371 as "bonus_sun_simvol_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1374 as "bonus_sun_simvolBack" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1377 as "Eye_Active" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1380 as "Eye_Normal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1383 as "Eye_Pressed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1385 as "Chip" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1386 as "TheField" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1387 as "FieldCell" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1388 as "c16.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1389 as "c14.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1390 as "c12.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1391 as "c11.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1392 as "c9.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1393 as "c4.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1394 as "c3.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1395 as "c2.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1397 as "MyTime" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1399 as "Lock" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1400 as "Chips.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1402 as "Bomb" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1403 as "ZeusLightning" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1404 as "Strela.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1405 as "HintWindow.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1409 as "OkActive" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1412 as "OkNormal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1415 as "OkPressed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1416 as "TimeBonus" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1419 as "Amulet" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1422 as "Sector1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1425 as "Sector2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1428 as "Sector3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1431 as "Sector4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1434 as "Sector5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1437 as "Sector6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1440 as "Sector7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1441 as "Symbol Amulete" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1442 as "red_circle.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1444 as "strela_small.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1446 as "strela_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1447 as "SwapBonus" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1450 as "match3_greece_0" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1453 as "match3_greece_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1456 as "match3_greece_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1459 as "match3_greece_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1462 as "match3_greece_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1465 as "match3_greece_6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1468 as "match3_greece_7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1471 as "match3_greece_5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1472 as "match3_greece" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1475 as "Greece1_1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1478 as "Greece1_1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1481 as "Greece1_2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1484 as "Greece1_2_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1487 as "Greece1_3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1490 as "Greece1_3_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1493 as "Greece1_4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1496 as "Greece1_4_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1499 as "Greece1_full" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1502 as "Greece1_small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1505 as "Greece1_smallSubstr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1508 as "Greece1_substr" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1509 as "scope_Greece.png" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1511 as "LifeBonus" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1514 as "menu_top" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1517 as "menu_middle" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1520 as "menu_bottom" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1523 as "ingame_menu_button_active" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1526 as "ingame_menu_button_normal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1529 as "ingame_menu_button_pressed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1532 as "ingame_menu_button_under" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1536 as "script_mars" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1539 as "script_mars_crystal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1542 as "script_apollo" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1545 as "script_apollo_crystal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1546 as "LoadingFon" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1547 as "sound_ButtonClick.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1548 as "sound_MouseOverButton.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1549 as "sound_ShowTooltip.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1550 as "sound_WindowFade.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1551 as "sound_ChipKnock.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1552 as "sound_ChipMove.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1553 as "sound_ChipSelect.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1554 as "sound_ChipToSun.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1555 as "sound_ChipWrongMove.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1556 as "sound_ChipKnock_v2.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1557 as "sound_SunAdd.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1558 as "sound_SunChipDestroy.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1559 as "sound_SunComplete.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1560 as "sound_SunRay.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1561 as "sound_SunStart.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1562 as "sound_SunWonder.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1563 as "sound_BreakFigure1a.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1564 as "sound_BreakFigure1b.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1565 as "sound_BreakFigure1c.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1566 as "sound_BreakFigure2.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1567 as "sound_BreakFigure3.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1568 as "sound_BreakFigure4.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1569 as "sound_BreakFigure5.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1570 as "sound_Go.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1571 as "sound_hint.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1572 as "sound_bomb_expl.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1573 as "sound_boom.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1574 as "sound_FallenArtefact.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1575 as "sound_FallenVisBonus.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1576 as "sound_Flash.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1577 as "sound_FlashStart.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1578 as "sound_ChipUnlock.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1579 as "sound_drop_bonus.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1580 as "sound_ScoreTick.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1581 as "sound_take_bonus.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1582 as "sound_time_bonus.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1583 as "sound_TipWindow.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1584 as "sound_reshuffle.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1585 as "sound_artefact_collected.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1586 as "sound_level_complete.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1587 as "sound_level_lost.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1588 as "sound_mmm.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1589 as "sound_start_level.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1590 as "sound_big_tick_appearing.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1591 as "sound_crystal_ready.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1592 as "sound_false_click.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1593 as "sound_hint_complete.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1594 as "sound_artefact_dropped.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1595 as "sound_artefact_element_flied.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1596 as "sound_artefact_mouse_over.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1597 as "sound_artefact_picked.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1598 as "sound_fly_artefact_down.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1599 as "sound_neutral_put_1.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1600 as "sound_neutral_put_2.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1601 as "sound_neutral_put_3.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1602 as "sound_AddLife.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1603 as "sound_move_flag_in_map.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1604 as "sound_StatTip.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1605 as "sound_BreakFigure6.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1606 as "sound_BreakFigure7.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1607 as "sound_BreakFigure8.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1608 as "sound_BreakFigure9.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1609 as "sound_BreakFigure10.mp3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1610 as "Sounds Symbol" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1614 as "long_button_active" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1617 as "long_button_normal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1620 as "long_button_pressed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1623 as "long_button_under" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1626 as "medium_button_active" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1629 as "medium_button_normal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1632 as "medium_button_pressed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1635 as "start_map_active" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1638 as "start_map_normal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1641 as "start_map_pressed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1644 as "prepare_button_active" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1647 as "prepare_button_normal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1650 as "prepare_button_pressed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1653 as "button_menu_active" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1656 as "button_menu_normal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1659 as "button_menu_pressed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1662 as "nag" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1665 as "medium_button_under" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1668 as "BetweenTextBottom" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1671 as "BetweenTextTop" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1674 as "match3_TimeSrez" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1675 as "red_circle" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1678 as "blur1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1680 as "GreeceNoActive" |
ExportAssets (56) | Timeline Frame 2 | Symbol 1683 as "SunFullEffect" |
Labels
"normal" | Symbol 160 MovieClip [cursor_mc] Frame 1 |
"active" | Symbol 160 MovieClip [cursor_mc] Frame 2 |
"press" | Symbol 160 MovieClip [cursor_mc] Frame 3 |
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