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Andagel.swf

This is the info page for
Flash #68926

(Click the ID number above for more basic data on this flash file.)


Text
WWW.PROTOPOP.COM

GAMES

WWW.PROTOPOP.COM

LOADING

JUEGOS

JEUX

SPIELE

LARO

ZAWODY

JOGOS

游戏

GIOCHI

játékok

JOCURI

اللعبة

ゲーム

게임

игры

παιχνιδια

KISAT

hráč

GENERATING 3D WORLD

MEDIPOID
These helpful but erratic medical
bots were decomissioned more
than a decade ago. Independent
Medipoids are happy to heal you,
if you can catch one.

please wait...

TM

EVERYTHING,
BY EVERYONE.

SOS PRIORITY ONE

WWW.PROTOPOP.COM

© ROBERT KABWE 2008 v089

POWERED by SANDY 3D ENGINE

THIS IS ANDAGEL. i HAVE PROOF CHEMICOY AGENTS MURDERED HIKO ZUNO AND STOLE THE
STRING FUSION POWER SOURCE. THEY'RE HIDING IT HERE INSIDE THE REFINERY.

--- GREAT WORK ANDAGEL.. STEAL BACK THE POWER SOURCE THEN ESCAPE ON THE SHIP. I'LL
GUIDE YOU THROUGH THE COMPOUND. ---

new game

level select

newgrounds.com

play more games at

no

yes

do you want to go to
www.newgrounds.com?

return to menu

EVERYONE'S
ENERGY

ESCAPE FROM
BELOW

SYSTEM
SHUTDOWN

CHEMICOPS

BATTLEBOT

DOWN THE
TUBES

PIPECLEANER

DESERT AMBUSH

CLAIM THE
CODE

BATTLE AT THE
GATE

credits

THE INDUSTRIO
ZONE

CONCLUDED IN
EPISODE 3

COMPLEX 101

AFID
ENCOUNTER

LAST DITCH

JUNX CITY

THE SLALOM

ROAD RAGE

ENERGIZE

STRATOSPHERE

GRAND FINALE

CHAPTER 1

level select

OPTIONS

AIM AT THE GREEN POST AND SHOOT IT TO CROSS THE GAP

SHOOT

CLICK LEFT
MOUSE BUTTON

SHOOT GREEN
GRAPPLE POSTS
TO CROSS GAPS

CLICK THE CONTROL PANEL TO RIDE THE ELEVATOR

GET CLOSE TO THE
ELEVATOR CONTROLS
AND CLICK IT TO RIDE
THE ELEVATOR

JUNX CITY
ROOFTOP OF THE CHEMICOY TOWERS
JUNX CITY'S LARGEST ENERGY CORPORATION

LOOK AROUND

MOVE MOUSE

W

S

D

A

OR

WALK

THE SHIP IS RIGHT ABOVE YOU. IT LOOKS LIKE THEY'VE DEMAGNETIZED THE ENGINE.
YOU NEED TO MAGNETIZE THE TURBINE COIL TO USE THE SHIP. GET UP TO LEVEL ONE.

RED CIRCLES OVER
ENEMIES REVEAL
THEIR REMAINING
HEALTH

THE MEDIPOID WILL
CIRCLE ABOVE YOUR
HEAD. CLICK AND
HOLD ON HIM TO
HEAL YOURSELF.

THERE'S A GREEN POST ABOVE THE GOLDEN ARROW. ZOOM IN TO SHOOT IT.

ZOOM IN/OUT

USE MOUSE
SCROLL WHEEL
or press

4

LOOK FOR A
GRAPPLE POST
ABOVE THE
GOLDEN ARROWS

or ENTER KEY

YOU NEED TO DIVERT POWER TO THE BRIDGE.
GET TO THE PLATFORM BETWEEN THE SPINNING ENERGY BEAMS.

CHANGE VIEW

PRESS SPACEBAR

SHOOT THE POWER GRID CONTROLS TO DIVERT POWER TO THE BRIDGE.

GREAT. BRIDGE IS WORKING. CROSS THE BRIDGE TO REACH THE FINAL ELEVATOR.

THERE'S A PIPECLEANER BEHIND YOU!

THOSE CHEMICOPS ARE GUARDING THE SECURITY PANEL.
SHOOT THOSE GUARDS AND DESTROY THE PANEL.

SECURITY IS DISABLED. GET ON THE SHIP AND ESCAPE!

DOWN THE TUBES...

TO ENTER SHIP
SHOOT THE GREEN
GRAPPLE POST
UNDERNEATH IT

SPIDER STRIDERS ARE CLOSING IN FAST. TAKE THEM OUT.

INTO THE FIRE...

THERE'S A SAT DISH IN THE FOREST AHEAD. CLICK IT'S CONTROL PANEL AND
DOWNLOAD OUR RENDEZVOUS CO-ORDINATES.

DOWNLOAD THE CODE

IT'S A TRAP! GET BACK TO THE SHIP - WE'LL HAVE TO FIND ANOTHER WAY TO
DOWNLOAD THE CODE.

THE SPIDER STRIDERS

YOU REACHED THE PERIMETER, BUT THE MOTHERSHIP IS GUARDING IT AND
THE ENERGY GATE IS ACTIVATED. I HAVE AN IDEA TO TAKE OUT BOTH AT
ONCE. GET TO THE TOP OF THE GATE AND GET ON THAT MOTHERSHIP!

two birds, one stone

YOU ESCAPED CHEMICOY WITH THE POWERSOURCE. THE RENDEVOUS POINT
IS IN JUNX CITY, JUST PAST THE INDUSTRIO ZONE. GOD ONLY KNOWS WHAT
WE'LL FIND IN THERE...

into the industrio zone...

WE'RE GOING DOWN DOWN. BRACE FOR IMPACT.

GOING DOWN...

www.protopop.com

www.protopop.com

created by

created by

robert kabwe

concepts by

cheryl rennie
daniel rennie-martin

powered by

flashsandy.org

sandy 3d created by

thomas pfeiffer
a.k.a. kiroukou

sandy tutorials

maKC the great

petit

Max Pellizzaro

vocals

cheryl rennie

robert kabwe
peter krantz

AS3 Geom Class Exporter

shirotokoro

as3 terrain class

Collin "Rafajafar" Cusce
www.humanerr.com

music

stockmusic.net
shockwavesound.com

special thanks

play more games at

www.protopop.com

we have a problem  that we need eliminted...

DONT WORRY.
ANDAGEL is as good as dead.

defeated boss without taking any damage

AWARD

WITHOUT A SCRATCH

www.newgrounds.com

sponsored by

MOUSE SENSITIVITY

slower

faster

READ THE GAMEGUIDE

settings

MOUSE SCROLL WHEEL
or press

CONTROLS

Andagel is a hard working
perfectionist who rarely misses her
goals. She cannot forgive herself for
failing to save her lover Hiko Zuno
from a greed-fueled death at the
hands of the sprawling Chemicoy
Energy Megacorp.
Andagel is determined to steal back
Hiko's String Fusion  energy source
from Chemicoy and deliver it to
someone who will continue Hiko's
dream of limitless energy.

ANDAGEL

Chemicoy is the planet's largest
energy corporation, providing
convenient energy to billions of
customers. Chemicoy also operates
several Sudan class terraformers.
These are in operation along the
outskirts of the Bondi Desert and
are responsible for subtly adjusting
the atmosphere to conditions more
suitable to Junx City citizens.
Chemicoy has stolen Scientist Hiko
Zuno's String Fusion prototype in
order to boost falling stock prices,
which were suffering from Hiko's
claims of a renewable, cheap
energy source.

CHEMICOY

Moti Voto is CEO of BULLSH!T,
Junx City's hippest advertising firm,
and a public relations consultant at
Chemicoy. Moti is young, eager and
unchallenged in Chemicoy's
corporate structure. He is a public
relations guru, and is responsible for
taking all and any measures to
ensure Chemicoy's Stock prices are
constantly on the rise. With his
charm and twisted tongue he often
succeeds at this.

MOTI VOTO

Hiko Zuno was the scientist that
developped String Fusion -a cheap
and renewable energy source that
was stolen by the Chemicoy
corporation. Hiko's refusal to sell
the formual resulted in her death at
the hands of Chemicoy agents.
Hiko was also the lover of Andagel,
a trained independent agent who
has vowed to take back Hiko's
invention and give the power to the
people as Hiko intended to do.

HIKO ZUNO

Rava is a ruthless cleaner, sent in by
those willing to pay to have her
clean up their mess. Rava prefers to
blackmail, intimidate or otherwise
deflate her victims power until they
have no choice but to surrender.
She sees a live but submitting
enemy as the ultimate power.
Rava reserves death for the
strongest of foes. Rava is a deadly
egotist who cannot stand to see
anyone on the same level as she is.

rava

Junx City began as a terraforming
colony of Geogineers and within a
generation grew into the planet's
largest and most robust city.
Surrounded by seemingly limited
rich natural resources and lacking in
strict laws and regulations, Junx
City continues to grow in both
population and planetary impact at
an alarming rate.

JUNX CITY

CHEMICOY
REFINERY

BANDI
DESERT

INDUSTRIO
ZONE

JUNX
CITY

ORE
CHASM

WORLD MAP

Chemicops are mostly lower-class
Yanta clones who have been given
few societal priviledges compared
to their gentically unique peers, un-
cloned Yanta citizens who are
afforded greater liberties in the
highly class-oriented society of
Junx City. The mortality rate for
Chemicops is high as they are often
doing double duty as miners and
refiners in chemicops mega-
refineries that dot the landscape, as
well as providing base-level and
cheap security for Chemicoy
facilities.

CHEMICOPS

next

last

?

By the time I reached the roof it was too late...

Hiko was dead

They shot the woman I love and
stole the energy source she created

I promise to take back what they stole from you. Hiko

And I know exactly who took it

we don't just run your cars...

...we run your life

Chemicoy shareholders,

Recent reports of an alternate clean and
renewable energy source discovered by our
competitors are false.

Chemicoy is as comitted as any to
discovering sustainable fuels,

however scientisT Hiko Zuno's fraudulent claim that
String fusion will provide an abundant and cheap
source of energy has  damaged Chemicoy's market value.

Zuno's recent death, while tragic, means an end to
challenges against Chemicoys industry leadership

fraudulent reports will no longer damage
your financial interests.

our strong base of traditional mega-refineries
will continue to bring you greater cash flows

as all Citizens of Junx City rely uniquely on Chemicoy
to provide them with the convenient, trusted  energy
sources they've always known...

SKIP

chemicoy research facility

200 kilometres west of junx city

SKIP

RAVA ANDAGEL

Takymar Designate
Second in command

Temporal Alloy SHell

WARNING
Yanta most wanted
Battle tested
Approach with Caution

RAVA ANDAGEL

VISUAL OPTIONS

SAVE & QUIT

return to game

ActionScript [AS3]

Section 1
//Action_20 (andagel_fla.Action_20) package andagel_fla { import flash.events.*; import flash.filters.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class Action_20 extends MovieClip { public function Action_20(){ addFrameScript(0, frame1); } public function onComplete(_arg1:Event):void{ MovieClip(parent).gotoAndPlay("loaded"); } public function progressHandler(_arg1:ProgressEvent):void{ var _local2:int; _local2 = Math.round(((_arg1.target.bytesLoaded / _arg1.target.bytesTotal) * 100)); MovieClip(parent).gotoAndStop(_local2); } function frame1(){ MovieClip(root).stop(); if (root.loaderInfo.bytesLoaded == root.loaderInfo.bytesTotal){ MovieClip(parent).gotoAndPlay("loaded"); }; root.loaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler); root.loaderInfo.addEventListener(Event.COMPLETE, onComplete); } } }//package andagel_fla
Section 2
//animations_161 (andagel_fla.animations_161) package andagel_fla { import flash.display.*; public dynamic class animations_161 extends MovieClip { public function animations_161(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package andagel_fla
Section 3
//avatarhealth_29 (andagel_fla.avatarhealth_29) package andagel_fla { import flash.display.*; public dynamic class avatarhealth_29 extends MovieClip { public var healthmask:MovieClip; } }//package andagel_fla
Section 4
//credit_75 (andagel_fla.credit_75) package andagel_fla { import flash.events.*; import caurina.transitions.*; import flash.display.*; import flash.net.*; public dynamic class credit_75 extends MovieClip { public var credit4:MovieClip; public var credit6:MovieClip; public var credit1:MovieClip; public var credit5:MovieClip; public var credit8:MovieClip; public var credit3:MovieClip; public var anda:MovieClip; public var credit7:MovieClip; public var blk:MovieClip; public var credit2:MovieClip; public var gopo:SimpleButton; public function credit_75(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10); } function frame10(){ stop(); gopo.addEventListener(MouseEvent.CLICK, goPro); } function frame1(){ stop(); Tweener.addTween(anda, {alpha:0, time:1, delay:5, transition:"easeOut"}); Tweener.addTween(blk, {alpha:0, time:1, delay:4, transition:"easeOut"}); } function frame3(){ Tweener.addTween(credit2, {alpha:1, time:1, transition:"easeOut"}); } function frame4(){ Tweener.addTween(credit3, {alpha:1, time:1, transition:"easeOut"}); } function frame5(){ Tweener.addTween(credit4, {alpha:1, time:1, transition:"easeOut"}); } function frame9(){ Tweener.addTween(credit8, {alpha:1, time:1, transition:"easeOut"}); } function frame8(){ Tweener.addTween(credit7, {alpha:1, time:1, transition:"easeOut"}); } function frame2(){ Tweener.addTween(credit1, {alpha:1, time:1, transition:"easeOut"}); } function frame7(){ Tweener.addTween(credit6, {alpha:1, time:1, transition:"easeOut"}); } public function goPro(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; _local2 = "http://www.protopop.com/"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } function frame6(){ Tweener.addTween(credit5, {alpha:1, time:1, transition:"easeOut"}); } } }//package andagel_fla
Section 5
//gun_143 (andagel_fla.gun_143) package andagel_fla { import flash.display.*; public dynamic class gun_143 extends MovieClip { public var aarm:MovieClip; public var ahead:MovieClip; public function gun_143(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package andagel_fla
Section 6
//HANDANIM_35 (andagel_fla.HANDANIM_35) package andagel_fla { import flash.display.*; public dynamic class HANDANIM_35 extends MovieClip { public function HANDANIM_35(){ addFrameScript(0, frame1, 154, frame155); } function frame155(){ stop(); } function frame1(){ stop(); } } }//package andagel_fla
Section 7
//help1_106 (andagel_fla.help1_106) package andagel_fla { import flash.display.*; public dynamic class help1_106 extends MovieClip { public var msSens:MovieClip; public var btFaster:SimpleButton; public var btSlower:SimpleButton; public var btGuide:SimpleButton; public function help1_106(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package andagel_fla
Section 8
//HUD_27 (andagel_fla.HUD_27) package andagel_fla { import caurina.transitions.*; import flash.display.*; public dynamic class HUD_27 extends MovieClip { public var optTit:MovieClip; public var hudhealth:MovieClip; public var titChem:MovieClip; public var loadGame:SimpleButton; public var rava:MovieClip; public var titAndagel:MovieClip; public var optPanel:MovieClip; public var barBottom:MovieClip; public var optYes:MovieClip; public var healthbar:MovieClip; public var optLoad:MovieClip; public var mcInstructions:MovieClip; public var optBg:MovieClip; public var reticule:MovieClip; public var mcAward:MovieClip; public var quote:MovieClip; public var hand:MovieClip; public var optionsBt:SimpleButton; public var crosshairs:MovieClip; public var gunFlash:MovieClip; public var optionsBt1:SimpleButton; public var optionsBt2:SimpleButton; public var blok:MovieClip; public var btHelp:SimpleButton; public var barTop:MovieClip; public var legal:MovieClip; public var optionsNo:SimpleButton; public function HUD_27(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 7, frame8, 8, frame9, 9, frame10); } function frame6(){ Tweener.addTween(blok, {alpha:0, time:12, delay:2, transition:"easeIn"}); Tweener.addTween(titChem, {alpha:1, time:3, delay:1, transition:"easeIn"}); Tweener.addTween(titChem, {alpha:0, time:3, delay:6, transition:"easeIn"}); Tweener.addTween(quote, {alpha:0, time:3, delay:0, transition:"easeOutBack"}); Tweener.addTween(barTop, {x:320, y:40, time:2, transition:"easeOutExpo"}); } function frame3(){ Tweener.addTween(optionsBt, {y:-60, alpha:0, time:1, delay:0, transition:"easeOutBack"}); Tweener.addTween(loadGame, {y:-100, alpha:0, time:1, delay:0.2, transition:"easeOutBack"}); Tweener.addTween(optionsBt2, {y:190, alpha:1, time:1, delay:0.1, transition:"easeOutBack"}); Tweener.addTween(optTit, {alpha:0, time:1, transition:"easeOutBack"}); Tweener.addTween(optionsNo, {y:260, alpha:1, time:1, delay:0.3, transition:"easeOutBack"}); Tweener.addTween(titAndagel, {alpha:0, time:1, transition:"easeOutBack"}); Tweener.addTween(optYes, {y:300, alpha:1, time:1, delay:0.5, transition:"easeIn"}); } function frame4(){ Tweener.addTween(optionsBt, {y:-60, alpha:0, time:1, delay:0, transition:"easeOutBack"}); Tweener.addTween(loadGame, {y:-100, alpha:0, time:1, delay:0.2, transition:"easeOutBack"}); Tweener.addTween(optionsBt2, {y:440, alpha:1, time:1, delay:0.1, transition:"easeOutBack"}); Tweener.addTween(optTit, {alpha:0, time:1, transition:"easeOutBack"}); Tweener.addTween(titAndagel, {alpha:0, time:1, transition:"easeOutBack"}); Tweener.addTween(optLoad, {y:300, alpha:1, time:1, delay:0.5, transition:"easeIn"}); } function frame8(){ Tweener.addTween(barTop, {x:320, y:40, time:2, transition:"easeOutExpo"}); Tweener.addTween(barBottom, {x:320, y:440, time:2, transition:"easeOutExpo"}); } function frame9(){ } function frame1(){ stop(); optTit.mouseEnabled = false; optYes.mouseEnabled = false; titAndagel.mouseEnabled = false; legal.mouseEnabled = false; mcInstructions.mouseEnabled = false; optLoad.mouseEnabled = false; optionsBt.mouseEnabled = false; Tweener.addTween(optionsBt1, {alpha:1, time:1, delay:3, transition:"linear"}); } function frame10(){ Tweener.addTween(optBg, {x:320, y:230, time:1, transition:"easeOutExpo"}); Tweener.addTween(rava, {x:126, y:240, time:1, transition:"easeOutBack"}); } function frame5(){ optionsBt.x = 492; optionsBt.y = 500; Tweener.addTween(optionsBt, {y:444, scaleX:0.52, scaleY:0.52, time:1, delay:0, transition:"easeOut"}); Tweener.addTween(blok, {alpha:1, time:2, transition:"linear"}); Tweener.addTween(quote, {alpha:1, time:4, delay:3, transition:"easeOutBack"}); Tweener.addTween(titAndagel, {scaleX:0.5, scaleY:0.5, alpha:0, time:3, delay:1, transition:"easeIn"}); Tweener.addTween(loadGame, {y:600, alpha:0.36, time:1, delay:0.4, transition:"easeIn"}); Tweener.addTween(optionsBt2, {y:660, alpha:0.36, time:1, delay:0.2, transition:"easeIn"}); } function frame2(){ optionsBt.mouseEnabled = true; Tweener.addTween(titAndagel, {y:100, alpha:1, time:1, transition:"easeOutBack"}); Tweener.addTween(barTop, {x:320, y:40, time:2, transition:"easeOutExpo"}); Tweener.addTween(barBottom, {x:320, y:440, time:2, transition:"easeOutExpo"}); Tweener.addTween(optionsBt, {y:190, alpha:1, time:1, delay:0, transition:"easeOutBack"}); Tweener.addTween(loadGame, {y:260, alpha:1, time:1, delay:0.2, transition:"easeOutBack"}); Tweener.addTween(optionsBt2, {y:330, alpha:1, time:1, delay:0.4, transition:"easeOutBack"}); Tweener.addTween(optTit, {alpha:1, time:1, delay:0.6, transition:"easeOutBack"}); Tweener.addTween(optionsNo, {y:-200, alpha:0, time:1, delay:0.4, transition:"easeOutBack"}); Tweener.addTween(optYes, {y:640, alpha:0, time:1, transition:"easeOut"}); Tweener.addTween(optLoad, {y:640, alpha:0, time:1, transition:"easeOut"}); Tweener.addTween(optionsBt1, {y:640, alpha:0, time:1, delay:0, transition:"easeOutBack"}); } } }//package andagel_fla
Section 9
//hudAward_103 (andagel_fla.hudAward_103) package andagel_fla { import flash.display.*; import flash.text.*; public dynamic class hudAward_103 extends MovieClip { public var awardType:TextField; public var awardMessage:TextField; public function hudAward_103(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package andagel_fla
Section 10
//instructions_69 (andagel_fla.instructions_69) package andagel_fla { import flash.display.*; public dynamic class instructions_69 extends MovieClip { public var credit:MovieClip; public function instructions_69(){ addFrameScript(0, frame1); } function frame1(){ stop(); } public function showlogo(){ credit.gotoAndStop("lg"); } } }//package andagel_fla
Section 11
//legal_50 (andagel_fla.legal_50) package andagel_fla { import flash.display.*; public dynamic class legal_50 extends MovieClip { public function legal_50(){ addFrameScript(119, frame120); } function frame120(){ stop(); } } }//package andagel_fla
Section 12
//levelPhoto_68 (andagel_fla.levelPhoto_68) package andagel_fla { import flash.display.*; public dynamic class levelPhoto_68 extends MovieClip { public function levelPhoto_68(){ addFrameScript(0, frame1, 12, frame13); } function frame1(){ stop(); } function frame13(){ stop(); } } }//package andagel_fla
Section 13
//loadED_21 (andagel_fla.loadED_21) package andagel_fla { import flash.display.*; public dynamic class loadED_21 extends MovieClip { public function loadED_21(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package andagel_fla
Section 14
//MainTimeline (andagel_fla.MainTimeline) package andagel_fla { import flash.events.*; import flash.display.*; import flash.ui.*; import flash.net.*; public dynamic class MainTimeline extends MovieClip { public var hud:MovieClip; public var nglo:MovieClip; public var myMenu:ContextMenu; public var menuItem1:ContextMenuItem; public var menuItem3:ContextMenuItem; public var generate:MovieClip; public var sitego:Boolean; public var copyrightNotice:ContextMenuItem; public var btSkipButton:SimpleButton; public var enemy:Man; public var menuItem2:ContextMenuItem; public var allowed_site:String; public var container2:Game3D; public var domain:String; public var newgroundsMc:MovieClip; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function gotoProtopop(_arg1:ContextMenuEvent):void{ var _local2:String; var _local3:URLRequest; _local2 = "http://www.protopop.com/"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } function frame3(){ stage.quality = "Low"; if (sitego == true){ container2 = new Game3D(this); addChild(container2); addChild(hud); }; stop(); } function frame1(){ MochiBot.track(this, "f9722c32"); allowed_site = "newgrounds.com"; sitego = false; NewgroundsAPI.linkAPI(this); NewgroundsAPI.connectMovie(3668); domain = this.root.loaderInfo.url.split("/")[2]; if (domain.indexOf(allowed_site) == (domain.length - allowed_site.length)){ sitego = true; }; stop(); myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); menuItem1 = new ContextMenuItem("Protopop Home Page"); menuItem3 = new ContextMenuItem("Junx City Home Page"); menuItem2 = new ContextMenuItem("Andagel Gameguide"); copyrightNotice = new ContextMenuItem("© 2008 Robert Kabwe"); menuItem1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, gotoProtopop); menuItem3.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, gotoJunxcity); menuItem2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, gotoGuide); myMenu.customItems.push(menuItem1); myMenu.customItems.push(menuItem3); myMenu.customItems.push(menuItem2); myMenu.customItems.push(copyrightNotice); copyrightNotice.separatorBefore = true; this.contextMenu = myMenu; } public function gotoGuide(_arg1:ContextMenuEvent):void{ var _local2:String; var _local3:URLRequest; _local2 = "http://www.protopop.com/games/andagel/gameguide/"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } function frame2(){ gotoAndStop(3); } public function addAnilogo():void{ var _local1:Anilogo; nglo.visible = false; stage.quality = "Medium"; _local1 = new Anilogo(this); addChildAt(_local1, 0); } public function gotoJunxcity(_arg1:ContextMenuEvent):void{ var _local2:String; var _local3:URLRequest; _local2 = "http://www.junxcity.com/"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } public function showAnilogo():void{ newgroundsMc.visible = false; sitego = true; nglo.visible = true; nglo.play(); } } }//package andagel_fla
Section 15
//motirava_99 (andagel_fla.motirava_99) package andagel_fla { import flash.display.*; public dynamic class motirava_99 extends MovieClip { public function motirava_99(){ addFrameScript(334, frame335); } function frame335(){ stop(); } } }//package andagel_fla
Section 16
//NG_AD_OBJECT_WITH_PRELOADER_17 (andagel_fla.NG_AD_OBJECT_WITH_PRELOADER_17) package andagel_fla { import flash.events.*; import flash.filters.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class NG_AD_OBJECT_WITH_PRELOADER_17 extends MovieClip { public var ng_ad:MovieClip; public var NG_Button:SimpleButton; public function NG_AD_OBJECT_WITH_PRELOADER_17(){ addFrameScript(0, frame1); } public function loadNGSite(_arg1:Event){ NewgroundsAPI.loadNewgrounds(); } public function startAd(_arg1){ var _local2:URLLoader; _local2 = new URLLoader(new URLRequest(_arg1)); _local2.addEventListener(Event.COMPLETE, ad_Loaded); } function frame1(){ Security.allowDomain("70.87.128.99"); Security.allowInsecureDomain("70.87.128.99"); Security.allowDomain("ads.shizmoo.com"); Security.allowInsecureDomain("ads.shizmoo.com"); Security.allowDomain("www.cpmstar.com"); Security.allowInsecureDomain("www.cpmstar.com"); Security.allowDomain("server.cpmstar.com"); Security.allowInsecureDomain("server.cpmstar.com"); if (NewgroundsAPI.getAdURL()){ startAd(NewgroundsAPI.getAdURL()); }; NewgroundsAPI.addEventListener(NewgroundsAPI.ADS_APPROVED, startAd); NG_Button.addEventListener(MouseEvent.CLICK, loadNGSite); stop(); } public function ad_Loaded(_arg1:Event){ var _local2:*; var _local3:Loader; _local2 = String(_arg1.target.data); _local3 = new Loader(); _local3.load(new URLRequest(_local2)); ng_ad.addChild(_local3); } } }//package andagel_fla
Section 17
//NG_TANK_25 (andagel_fla.NG_TANK_25) package andagel_fla { import flash.events.*; import flash.display.*; public dynamic class NG_TANK_25 extends MovieClip { public var NG_Logo:SimpleButton; public function NG_TANK_25(){ addFrameScript(0, frame1); } public function loadNGSite(_arg1:Event){ NewgroundsAPI.loadNewgrounds(); } function frame1(){ NG_Logo.addEventListener(MouseEvent.CLICK, loadNGSite); } } }//package andagel_fla
Section 18
//NGI_INTRO_3 (andagel_fla.NGI_INTRO_3) package andagel_fla { import flash.events.*; import flash.filters.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class NGI_INTRO_3 extends MovieClip { public var btFin:SimpleButton; public function NGI_INTRO_3(){ addFrameScript(0, frame1, 1, frame2, 264, frame265); } function frame265(){ MovieClip(root).addAnilogo(); } function frame1(){ stop(); } function frame2(){ btFin.addEventListener(MouseEvent.CLICK, finito); } public function finito(_arg1:Event){ gotoAndStop(265); } } }//package andagel_fla
Section 19
//NGI_MASK_CUBE_9 (andagel_fla.NGI_MASK_CUBE_9) package andagel_fla { import flash.display.*; public dynamic class NGI_MASK_CUBE_9 extends MovieClip { public function NGI_MASK_CUBE_9(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package andagel_fla
Section 20
//NGI_MASK_IN_8 (andagel_fla.NGI_MASK_IN_8) package andagel_fla { import flash.display.*; public dynamic class NGI_MASK_IN_8 extends MovieClip { public function NGI_MASK_IN_8(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package andagel_fla
Section 21
//optionspanel_104 (andagel_fla.optionspanel_104) package andagel_fla { import flash.display.*; public dynamic class optionspanel_104 extends MovieClip { public var btHelpNext:SimpleButton; public var helppan:MovieClip; public var btHelpLast:SimpleButton; } }//package andagel_fla
Section 22
//quote_110 (andagel_fla.quote_110) package andagel_fla { import flash.display.*; import flash.media.*; public dynamic class quote_110 extends MovieClip { public function quote_110(){ addFrameScript(61, frame62, 105, frame106, 891, frame892, 3216, frame3217); } function frame106(){ stop(); } function frame3217(){ stop(); } function frame892(){ SoundMixer.stopAll(); } function frame62(){ SoundMixer.stopAll(); } } }//package andagel_fla
Section 23
//ravaBeauty_58 (andagel_fla.ravaBeauty_58) package andagel_fla { import flash.display.*; public dynamic class ravaBeauty_58 extends MovieClip { public function ravaBeauty_58(){ addFrameScript(644, frame645); } function frame645(){ stop(); } } }//package andagel_fla
Section 24
//reticule_31 (andagel_fla.reticule_31) package andagel_fla { import flash.display.*; public dynamic class reticule_31 extends MovieClip { public var retMask:MovieClip; public var threatBar:MovieClip; public function reticule_31(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package andagel_fla
Section 25
//Symbol19_53 (andagel_fla.Symbol19_53) package andagel_fla { import flash.display.*; public dynamic class Symbol19_53 extends MovieClip { public function Symbol19_53(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package andagel_fla
Section 26
//Symbol21_55 (andagel_fla.Symbol21_55) package andagel_fla { import flash.display.*; public dynamic class Symbol21_55 extends MovieClip { public function Symbol21_55(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package andagel_fla
Section 27
//Symbol23_66 (andagel_fla.Symbol23_66) package andagel_fla { import flash.display.*; public dynamic class Symbol23_66 extends MovieClip { public function Symbol23_66(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package andagel_fla
Section 28
//Symbol24_64 (andagel_fla.Symbol24_64) package andagel_fla { import flash.display.*; public dynamic class Symbol24_64 extends MovieClip { public function Symbol24_64(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package andagel_fla
Section 29
//Symbol34_36 (andagel_fla.Symbol34_36) package andagel_fla { import flash.display.*; public dynamic class Symbol34_36 extends MovieClip { public function Symbol34_36(){ addFrameScript(402, frame403); } function frame403(){ stop(); } } }//package andagel_fla
Section 30
//titleAndagelAnim_48 (andagel_fla.titleAndagelAnim_48) package andagel_fla { import flash.display.*; public dynamic class titleAndagelAnim_48 extends MovieClip { public function titleAndagelAnim_48(){ addFrameScript(220, frame221); } function frame221(){ gotoAndPlay("tit"); } } }//package andagel_fla
Section 31
//X_LOAD_18 (andagel_fla.X_LOAD_18) package andagel_fla { import flash.events.*; import flash.filters.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import flash.text.*; import flash.media.*; import flash.ui.*; import flash.net.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.xml.*; public dynamic class X_LOAD_18 extends MovieClip { public var NGButton:SimpleButton; public function X_LOAD_18(){ addFrameScript(100, frame101, 150, frame151, 164, frame165); } function frame151(){ NGButton.addEventListener(MouseEvent.CLICK, PlayMovie); } function frame165(){ stop(); } public function PlayMovie(_arg1:Event){ gotoAndStop("end"); MovieClip(root).showAnilogo(); } function frame101(){ play(); } } }//package andagel_fla
Section 32
//yesnocopy_62 (andagel_fla.yesnocopy_62) package andagel_fla { import flash.display.*; import flash.text.*; public dynamic class yesnocopy_62 extends MovieClip { public var bt14:SimpleButton; public var bt16:SimpleButton; public var bt12:SimpleButton; public var btForward:SimpleButton; public var mcPic:MovieClip; public var bt4:SimpleButton; public var bt5:SimpleButton; public var bt1:SimpleButton; public var bt3:SimpleButton; public var bt2:SimpleButton; public var bt13:SimpleButton; public var btBack:SimpleButton; public var btAction:SimpleButton; public var txtChapter:TextField; public var bt15:SimpleButton; } }//package andagel_fla
Section 33
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function concatObjects(... _args):Object{ var _local2:Object; var _local3:Object; var _local4:int; var _local5:String; _local2 = {}; _local4 = 0; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function isInArray(_arg1:String, _arg2:Array):Boolean{ var _local3:uint; var _local4:uint; _local3 = _arg2.length; _local4 = 0; while (_local4 < _local3) { if (_arg2[_local4] == _arg1){ return (true); }; _local4++; }; return (false); } public static function getObjectLength(_arg1:Object):uint{ var _local2:uint; var _local3:String; _local2 = 0; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } } }//package caurina.transitions
Section 34
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * (0.3 * 1.5)); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); }; --_arg1; return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2)); }; _arg1 = (_arg1 - 2); _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (!_arg5){ _arg5 = 1.70158; }; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5, _arg6)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5, _arg6)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; --_arg1; return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=NaN, _arg6:Number=NaN):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4)); } } }//package caurina.transitions
Section 35
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var valueComplete:Number; public var modifierFunction:Function; public var hasModifier:Boolean; public var valueStart:Number; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Function, _arg4:Array){ valueStart = _arg1; valueComplete = _arg2; hasModifier = Boolean(_arg3); modifierFunction = _arg3; modifierParameters = _arg4; } public function toString():String{ var _local1:String; _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj; _local1 = new PropertyInfoObj(valueStart, valueComplete, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 36
//SpecialPropertiesDefault (caurina.transitions.SpecialPropertiesDefault) package caurina.transitions { import flash.filters.*; import flash.geom.*; import flash.media.*; public class SpecialPropertiesDefault { public static function _sound_volume_get(_arg1:Object):Number{ return (_arg1.soundTransform.volume); } public static function _color_splitter(_arg1, _arg2:Array):Array{ var _local3:Array; _local3 = new Array(); if (_arg1 == null){ _local3.push({name:"_color_ra", value:1}); _local3.push({name:"_color_rb", value:0}); _local3.push({name:"_color_ga", value:1}); _local3.push({name:"_color_gb", value:0}); _local3.push({name:"_color_ba", value:1}); _local3.push({name:"_color_bb", value:0}); } else { _local3.push({name:"_color_ra", value:0}); _local3.push({name:"_color_rb", value:AuxFunctions.numberToR(_arg1)}); _local3.push({name:"_color_ga", value:0}); _local3.push({name:"_color_gb", value:AuxFunctions.numberToG(_arg1)}); _local3.push({name:"_color_ba", value:0}); _local3.push({name:"_color_bb", value:AuxFunctions.numberToB(_arg1)}); }; return (_local3); } public static function frame_get(_arg1:Object):Number{ return (_arg1.currentFrame); } public static function _sound_pan_get(_arg1:Object):Number{ return (_arg1.soundTransform.pan); } public static function _color_property_get(_arg1:Object, _arg2:Array):Number{ return (_arg1.transform.colorTransform[_arg2[0]]); } public static function _sound_volume_set(_arg1:Object, _arg2:Number):void{ var _local3:SoundTransform; _local3 = _arg1.soundTransform; _local3.volume = _arg2; _arg1.soundTransform = _local3; } public static function _autoAlpha_get(_arg1:Object):Number{ return (_arg1.alpha); } public static function _filter_splitter(_arg1:BitmapFilter, _arg2:Array):Array{ var _local3:Array; _local3 = new Array(); if ((_arg1 is BlurFilter)){ _local3.push({name:"_blur_blurX", value:BlurFilter(_arg1).blurX}); _local3.push({name:"_blur_blurY", value:BlurFilter(_arg1).blurY}); _local3.push({name:"_blur_quality", value:BlurFilter(_arg1).quality}); //unresolved jump }; return (_local3); } public static function init():void{ Tweener.registerSpecialProperty("_frame", frame_get, frame_set); Tweener.registerSpecialProperty("_sound_volume", _sound_volume_get, _sound_volume_set); Tweener.registerSpecialProperty("_sound_pan", _sound_pan_get, _sound_pan_set); Tweener.registerSpecialProperty("_color_ra", _color_property_get, _color_property_set, ["redMultiplier"]); Tweener.registerSpecialProperty("_color_rb", _color_property_get, _color_property_set, ["redOffset"]); Tweener.registerSpecialProperty("_color_ga", _color_property_get, _color_property_set, ["greenMultiplier"]); Tweener.registerSpecialProperty("_color_gb", _color_property_get, _color_property_set, ["greenOffset"]); Tweener.registerSpecialProperty("_color_ba", _color_property_get, _color_property_set, ["blueMultiplier"]); Tweener.registerSpecialProperty("_color_bb", _color_property_get, _color_property_set, ["blueOffset"]); Tweener.registerSpecialProperty("_color_aa", _color_property_get, _color_property_set, ["alphaMultiplier"]); Tweener.registerSpecialProperty("_color_ab", _color_property_get, _color_property_set, ["alphaOffset"]); Tweener.registerSpecialProperty("_autoAlpha", _autoAlpha_get, _autoAlpha_set); Tweener.registerSpecialPropertySplitter("_color", _color_splitter); Tweener.registerSpecialPropertySplitter("_colorTransform", _colorTransform_splitter); Tweener.registerSpecialPropertySplitter("_scale", _scale_splitter); Tweener.registerSpecialProperty("_blur_blurX", _filter_property_get, _filter_property_set, [BlurFilter, "blurX"]); Tweener.registerSpecialProperty("_blur_blurY", _filter_property_get, _filter_property_set, [BlurFilter, "blurY"]); Tweener.registerSpecialProperty("_blur_quality", _filter_property_get, _filter_property_set, [BlurFilter, "quality"]); Tweener.registerSpecialPropertySplitter("_filter", _filter_splitter); Tweener.registerSpecialPropertyModifier("_bezier", _bezier_modifier, _bezier_get); } public static function _sound_pan_set(_arg1:Object, _arg2:Number):void{ var _local3:SoundTransform; _local3 = _arg1.soundTransform; _local3.pan = _arg2; _arg1.soundTransform = _local3; } public static function _color_property_set(_arg1:Object, _arg2:Number, _arg3:Array):void{ var _local4:ColorTransform; _local4 = _arg1.transform.colorTransform; _local4[_arg3[0]] = _arg2; _arg1.transform.colorTransform = _local4; } public static function _filter_property_get(_arg1:Object, _arg2:Array):Number{ var _local3:Array; var _local4:uint; var _local5:Object; var _local6:String; var _local7:Object; _local3 = _arg1.filters; _local5 = _arg2[0]; _local6 = _arg2[1]; _local4 = 0; while (_local4 < _local3.length) { if ((((_local3[_local4] is BlurFilter)) && ((_local5 == BlurFilter)))){ return (_local3[_local4][_local6]); }; _local4++; }; switch (_local5){ case BlurFilter: _local7 = {blurX:0, blurY:0, quality:NaN}; break; }; return (_local7[_local6]); } public static function _bezier_get(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Array):Number{ var _local5:uint; var _local6:Number; var _local7:Number; var _local8:Number; if (_arg4.length == 1){ return ((_arg1 + (_arg3 * (((2 * (1 - _arg3)) * (_arg4[0] - _arg1)) + (_arg3 * (_arg2 - _arg1)))))); }; _local5 = Math.floor((_arg3 * _arg4.length)); _local6 = ((_arg3 - (_local5 * (1 / _arg4.length))) * _arg4.length); if (_local5 == 0){ _local7 = _arg1; _local8 = ((_arg4[0] + _arg4[1]) / 2); } else { if (_local5 == (_arg4.length - 1)){ _local7 = ((_arg4[(_local5 - 1)] + _arg4[_local5]) / 2); _local8 = _arg2; } else { _local7 = ((_arg4[(_local5 - 1)] + _arg4[_local5]) / 2); _local8 = ((_arg4[_local5] + _arg4[(_local5 + 1)]) / 2); }; }; return ((_local7 + (_local6 * (((2 * (1 - _local6)) * (_arg4[_local5] - _local7)) + (_local6 * (_local8 - _local7)))))); } public static function frame_set(_arg1:Object, _arg2:Number):void{ _arg1.gotoAndStop(Math.round(_arg2)); } public static function _filter_property_set(_arg1:Object, _arg2:Number, _arg3:Array):void{ var _local4:Array; var _local5:uint; var _local6:Object; var _local7:String; var _local8:BitmapFilter; _local4 = _arg1.filters; _local6 = _arg3[0]; _local7 = _arg3[1]; _local5 = 0; while (_local5 < _local4.length) { if ((((_local4[_local5] is BlurFilter)) && ((_local6 == BlurFilter)))){ _local4[_local5][_local7] = _arg2; _arg1.filters = _local4; return; }; _local5++; }; if (_local4 == null){ _local4 = new Array(); }; switch (_local6){ case BlurFilter: _local8 = new BlurFilter(0, 0); break; }; _local8[_local7] = _arg2; _local4.push(_local8); _arg1.filters = _local4; } public static function _autoAlpha_set(_arg1:Object, _arg2:Number):void{ _arg1.alpha = _arg2; _arg1.visible = (_arg2 > 0); } public static function _scale_splitter(_arg1:Number, _arg2:Array):Array{ var _local3:Array; _local3 = new Array(); _local3.push({name:"scaleX", value:_arg1}); _local3.push({name:"scaleY", value:_arg1}); return (_local3); } public static function _colorTransform_splitter(_arg1, _arg2:Array):Array{ var _local3:Array; _local3 = new Array(); if (_arg1 == null){ _local3.push({name:"_color_ra", value:1}); _local3.push({name:"_color_rb", value:0}); _local3.push({name:"_color_ga", value:1}); _local3.push({name:"_color_gb", value:0}); _local3.push({name:"_color_ba", value:1}); _local3.push({name:"_color_bb", value:0}); } else { if (_arg1.ra != undefined){ _local3.push({name:"_color_ra", value:_arg1.ra}); }; if (_arg1.rb != undefined){ _local3.push({name:"_color_rb", value:_arg1.rb}); }; if (_arg1.ga != undefined){ _local3.push({name:"_color_ba", value:_arg1.ba}); }; if (_arg1.gb != undefined){ _local3.push({name:"_color_bb", value:_arg1.bb}); }; if (_arg1.ba != undefined){ _local3.push({name:"_color_ga", value:_arg1.ga}); }; if (_arg1.bb != undefined){ _local3.push({name:"_color_gb", value:_arg1.gb}); }; if (_arg1.aa != undefined){ _local3.push({name:"_color_aa", value:_arg1.aa}); }; if (_arg1.ab != undefined){ _local3.push({name:"_color_ab", value:_arg1.ab}); }; }; return (_local3); } public static function _bezier_modifier(_arg1):Array{ var _local2:Array; var _local3:Array; var _local4:uint; var _local5:String; var _local6:Object; _local2 = []; if ((_arg1 is Array)){ _local3 = _arg1; } else { _local3 = [_arg1]; }; _local6 = {}; _local4 = 0; while (_local4 < _local3.length) { for (_local5 in _local3[_local4]) { if (_local6[_local5] == undefined){ _local6[_local5] = []; }; _local6[_local5].push(_local3[_local4][_local5]); }; _local4++; }; for (_local5 in _local6) { _local2.push({name:_local5, parameters:_local6[_local5]}); }; return (_local2); } } }//package caurina.transitions
Section 37
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 38
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 39
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; } public function toString():String{ var _local1:String; _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 40
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ var _local4:SpecialPropertyModifier; if (!_inited){ init(); }; _local4 = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null):void{ var _local5:SpecialProperty; if (!_inited){ init(); }; _local5 = new SpecialProperty(_arg2, _arg3, _arg4); _specialPropertyList[_arg1] = _local5; } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local4:Array; var _local5:Number; var _local6:Number; var _local7:Object; var _local8:Number; var _local9:Number; var _local10:Function; var _local11:TweenListObj; var _local12:Number; var _local13:String; if ((((arguments.length < 2)) || ((arguments[0] == undefined)))){ return (false); }; _local4 = new Array(); if ((arguments[0] is Array)){ _local5 = 0; while (_local5 < arguments[0].length) { _local4.push(arguments[0][_local5]); _local5++; }; } else { _local5 = 0; while (_local5 < (arguments.length - 1)) { _local4.push(arguments[_local5]); _local5++; }; }; _local7 = arguments[(arguments.length - 1)]; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; _local8 = (isNaN(_local7.time)) ? 0 : _local7.time; _local9 = (isNaN(_local7.delay)) ? 0 : _local7.delay; if (typeof(_local7.transition) == "string"){ _local13 = _local7.transition.toLowerCase(); _local10 = _transitionList[_local13]; } else { _local10 = _local7.transition; }; if (!Boolean(_local10)){ _local10 = _transitionList["easeoutexpo"]; }; _local5 = 0; while (_local5 < _local4.length) { _local11 = new TweenListObj(_local4[_local5], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), (_local7.useFrames == true), _local10); _local11.properties = null; _local11.onStart = _local7.onStart; _local11.onUpdate = _local7.onUpdate; _local11.onComplete = _local7.onComplete; _local11.onOverwrite = _local7.onOverwrite; _local11.onStartParams = _local7.onStartParams; _local11.onUpdateParams = _local7.onUpdateParams; _local11.onCompleteParams = _local7.onCompleteParams; _local11.onOverwriteParams = _local7.onOverwriteParams; _local11.isCaller = true; _local11.count = _local7.count; _local11.waitFrames = _local7.waitFrames; _tweenList.push(_local11); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local12 = (_tweenList.length - 1); updateTweenByIndex(_local12); removeTweenByIndex(_local12); }; _local5++; }; return (true); } public static function init(_arg1=null):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); SpecialPropertiesDefault.init(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function pauseAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local3:TweenListObj; var _local4:TweenListObj; var _local5:uint; var _local6:String; var _local7:Boolean; _local3 = _tweenList[_arg1]; _local4 = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj; _local2 = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; _local2.timeStart = (_local2.timeStart + (_currentTime - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_currentTime - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function debug_getList():String{ var _local1:String; var _local2:uint; var _local3:uint; _local1 = ""; _local2 = 0; while (_local2 < _tweenList.length) { _local1 = (_local1 + (("[" + _local2) + "] ::\n")); _local3 = 0; while (_local3 < _tweenList[_local2].properties.length) { _local1 = (_local1 + ((((" " + _tweenList[_local2].properties[_local3].name) + " -> ") + _tweenList[_local2].properties[_local3].valueComplete) + "\n")); _local3++; }; _local2++; }; return (_local1); } public static function getVersion():String{ return ("AS3 1.26.62"); } public static function onEnterFrame(_arg1:Event):void{ var _local2:Boolean; updateTime(); _local2 = false; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var isOver:Boolean; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; isOver = false; if (_currentTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(_currentTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (_currentTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ try { tTweening.onStart.apply(tScope, tTweening.onStartParams); } catch(e:Error) { handleError(tTweening, e, "onStart"); }; }; for (pName in tTweening.properties) { pv = getPropertyValue(tScope, pName); tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (_currentTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (_currentTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; setPropertyValue(tScope, pName, nv); }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ try { tTweening.onUpdate.apply(tScope, tTweening.onUpdateParams); } catch(e:Error) { handleError(tTweening, e, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ try { tTweening.onComplete.apply(tScope, tTweening.onCompleteParams); } catch(e:Error) { handleError(tTweening, e, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _tweenList[_local2].timeStart = (_currentTime - (((_currentTime - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_currentTime - (((_currentTime - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_currentTime - (((_currentTime - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ try { pTweening.onError.apply(pTweening.scope, [pTweening.scope, pError]); } catch(metaError:Error) { }; } else { if (!Boolean(pTweening.onError)){ }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); updateTime(); } public static function removeAllTweens():Boolean{ var _local1:Boolean; var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local1 = false; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local4:Array; var _local5:Number; var _local6:Number; var _local7:String; var _local8:String; var _local9:Object; var _local10:Number; var _local11:Number; var _local12:Array; var _local13:Object; var _local14:Object; var _local15:Function; var _local16:Object; var _local17:TweenListObj; var _local18:Number; var _local19:Array; var _local20:Array; var _local21:String; if ((((arguments.length < 2)) || ((arguments[0] == undefined)))){ return (false); }; _local4 = new Array(); if ((arguments[0] is Array)){ _local5 = 0; while (_local5 < arguments[0].length) { _local4.push(arguments[0][_local5]); _local5++; }; } else { _local5 = 0; while (_local5 < (arguments.length - 1)) { _local4.push(arguments[_local5]); _local5++; }; }; _local9 = TweenListObj.makePropertiesChain(arguments[(arguments.length - 1)]); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; _local10 = (isNaN(_local9.time)) ? 0 : _local9.time; _local11 = (isNaN(_local9.delay)) ? 0 : _local9.delay; _local12 = new Array(); _local13 = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true}; _local14 = new Object(); for (_local7 in _local9) { if (!_local13[_local7]){ if (_specialPropertySplitterList[_local7]){ _local19 = _specialPropertySplitterList[_local7].splitValues(_local9[_local7], _specialPropertySplitterList[_local7].parameters); _local5 = 0; while (_local5 < _local19.length) { _local12[_local19[_local5].name] = {valueStart:undefined, valueComplete:_local19[_local5].value}; _local5++; }; } else { if (_specialPropertyModifierList[_local7] != undefined){ _local20 = _specialPropertyModifierList[_local7].modifyValues(_local9[_local7]); _local5 = 0; while (_local5 < _local20.length) { _local14[_local20[_local5].name] = {modifierParameters:_local20[_local5].parameters, modifierFunction:_specialPropertyModifierList[_local7].getValue}; _local5++; }; } else { _local12[_local7] = {valueStart:undefined, valueComplete:_local9[_local7]}; }; }; }; }; for (_local7 in _local14) { if (_local12[_local7] != undefined){ _local12[_local7].modifierParameters = _local14[_local7].modifierParameters; _local12[_local7].modifierFunction = _local14[_local7].modifierFunction; }; }; if (typeof(_local9.transition) == "string"){ _local21 = _local9.transition.toLowerCase(); _local15 = _transitionList[_local21]; } else { _local15 = _local9.transition; }; if (!Boolean(_local15)){ _local15 = _transitionList["easeoutexpo"]; }; _local5 = 0; while (_local5 < _local4.length) { _local16 = new Object(); for (_local7 in _local12) { _local16[_local7] = new PropertyInfoObj(_local12[_local7].valueStart, _local12[_local7].valueComplete, _local12[_local7].modifierFunction, _local12[_local7].modifierParameters); }; _local17 = new TweenListObj(_local4[_local5], (_currentTime + ((_local11 * 1000) / _timeScale)), (_currentTime + (((_local11 * 1000) + (_local10 * 1000)) / _timeScale)), (_local9.useFrames == true), _local15); _local17.properties = _local16; _local17.onStart = _local9.onStart; _local17.onUpdate = _local9.onUpdate; _local17.onComplete = _local9.onComplete; _local17.onOverwrite = _local9.onOverwrite; _local17.onError = _local9.onError; _local17.onStartParams = _local9.onStartParams; _local17.onUpdateParams = _local9.onUpdateParams; _local17.onCompleteParams = _local9.onCompleteParams; _local17.onOverwriteParams = _local9.onOverwriteParams; _local17.rounded = _local9.rounded; _local17.skipUpdates = _local9.skipUpdates; removeTweensByTime(_local17.scope, _local17.properties, _local17.timeStart, _local17.timeComplete); _tweenList.push(_local17); if ((((_local10 == 0)) && ((_local11 == 0)))){ _local18 = (_tweenList.length - 1); updateTweenByIndex(_local18); removeTweenByIndex(_local18); }; _local5++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local4:Boolean; var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; _local4 = false; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; var _local4:Array; if (!Boolean(_tweenList)){ return ([]); }; _local4 = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (_tweenList[_local2].scope == _arg1){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } private static function setPropertyValue(_arg1:Object, _arg2:String, _arg3:Number):void{ if (_specialPropertyList[_arg2] != undefined){ if (Boolean(_specialPropertyList[_arg2].parameters)){ _specialPropertyList[_arg2].setValue(_arg1, _arg3, _specialPropertyList[_arg2].parameters); } else { _specialPropertyList[_arg2].setValue(_arg1, _arg3); }; } else { _arg1[_arg2] = _arg3; }; } private static function getPropertyValue(_arg1:Object, _arg2:String):Number{ if (_specialPropertyList[_arg2] != undefined){ if (Boolean(_specialPropertyList[_arg2].parameters)){ return (_specialPropertyList[_arg2].getValue(_arg1, _specialPropertyList[_arg2].parameters)); }; return (_specialPropertyList[_arg2].getValue(_arg1)); } else { }; return (!NULL!); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (_tweenList[_local2].scope == _arg1){ return (true); }; _local2++; }; return (false); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; var _local3:Number; if (!Boolean(_tweenList)){ return (0); }; _local3 = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (_tweenList[_local2].scope == _arg1){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj; _local2 = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = _currentTime; _local2.isPaused = true; return (true); } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removed:Boolean; var removedLocally:Boolean; var i:uint; var tl:uint; var pName:String; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; removed = false; tl = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ try { _tweenList[i].onOverwrite.apply(_tweenList[i].scope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ var _local4:SpecialPropertySplitter; if (!_inited){ init(); }; _local4 = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local3:Array; var _local4:uint; _local3 = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 41
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var onUpdate:Function; public var useFrames:Boolean; public var hasStarted:Boolean; public var onOverwriteParams:Array; public var timeStart:Number; public var count:Number; public var auxProperties:Object; public var timeComplete:Number; public var onStartParams:Array; public var rounded:Boolean; public var properties:Object; public var onUpdateParams:Array; public var onComplete:Function; public var updatesSkipped:Number; public var onStart:Function; public var skipUpdates:Number; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; auxProperties = new Object(); properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local2:TweenListObj; var _local3:String; _local2 = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local1:String; var _local2:uint; _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); _local2 = 0; while (_local2 < properties.length) { if (_local2 > 0){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local2].name)); _local1 = (_local1 + (",valueStart:" + properties[_local2].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local2].valueComplete)); _local1 = (_local1 + "]"); _local2++; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local2:Object; var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; _local2 = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 42
//BBox (sandy.bounds.BBox) package sandy.bounds { import sandy.core.data.*; public class BBox { public var aTCorners:Array; public var max:Vector; public var tmax:Vector; public var min:Vector; public var uptodate:Boolean;// = false public var aCorners:Array; public var tmin:Vector; public function BBox(_arg1:Vector=null, _arg2:Vector=null){ uptodate = false; super(); min = ((_arg1)!=null) ? _arg1 : new Vector(-0.5, -0.5, -0.5); max = ((_arg2)!=null) ? _arg2 : new Vector(0.5, 0.5, 0.5); tmin = new Vector(); tmax = new Vector(); aCorners = new Array(8); aTCorners = new Array(8); __computeCorners(false); } public function transform(_arg1:Matrix4):void{ var _local2:Vector; var _local3:uint; aTCorners[0].copy(aCorners[0]); _arg1.vectorMult(aTCorners[0]); tmin.copy(aTCorners[0]); tmax.copy(tmin); _local3 = 1; while (_local3 < 8) { aTCorners[_local3].copy(aCorners[_local3]); _arg1.vectorMult(aTCorners[_local3]); _local2 = aTCorners[_local3]; if (_local2.x < tmin.x){ tmin.x = _local2.x; } else { if (_local2.x > tmax.x){ tmax.x = _local2.x; }; }; if (_local2.y < tmin.y){ tmin.y = _local2.y; } else { if (_local2.y > tmax.y){ tmax.y = _local2.y; }; }; if (_local2.z < tmin.z){ tmin.z = _local2.z; } else { if (_local2.z > tmax.z){ tmax.z = _local2.z; }; }; _local3++; }; uptodate = true; } public function getCenter():Vector{ return (new Vector(((max.x + min.x) / 2), ((max.y + min.y) / 2), ((max.z + min.z) / 2))); } private function __computeCorners(_arg1:Boolean=false):Array{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; if (_arg1 == true){ _local2 = tmin.x; _local3 = tmin.y; _local4 = tmin.z; _local5 = tmax.x; _local6 = tmax.y; _local7 = tmax.z; } else { _local2 = min.x; _local3 = min.y; _local4 = min.z; _local5 = max.x; _local6 = max.y; _local7 = max.z; }; aTCorners[0] = new Vector(); aCorners[0] = new Vector(_local2, _local6, _local7); aTCorners[1] = new Vector(); aCorners[1] = new Vector(_local5, _local6, _local7); aTCorners[2] = new Vector(); aCorners[2] = new Vector(_local5, _local3, _local7); aTCorners[3] = new Vector(); aCorners[3] = new Vector(_local2, _local3, _local7); aTCorners[4] = new Vector(); aCorners[4] = new Vector(_local2, _local6, _local4); aTCorners[5] = new Vector(); aCorners[5] = new Vector(_local5, _local6, _local4); aTCorners[6] = new Vector(); aCorners[6] = new Vector(_local5, _local3, _local4); aTCorners[7] = new Vector(); aCorners[7] = new Vector(_local2, _local3, _local4); return (aCorners); } public function clone():BBox{ var _local1:BBox; _local1 = new BBox(); _local1.max = max.clone(); _local1.min = min.clone(); _local1.tmax = tmax.clone(); _local1.tmin = tmin.clone(); return (_local1); } public function getSize():Vector{ return (new Vector(Math.abs((max.x - min.x)), Math.abs((max.y - min.y)), Math.abs((max.z - min.z)))); } public function toString():String{ return ("sandy.bounds.BBox"); } public static function create(_arg1:Array):BBox{ var _local2:Number; var _local3:Vector; var _local4:Vector; var _local5:Array; if (_arg1.length == 0){ return (null); }; _local2 = _arg1.length; _local3 = new Vector(); _local4 = new Vector(); _local5 = _arg1.sortOn(["x"], [(Array.NUMERIC | Array.RETURNINDEXEDARRAY)]); _local3.x = _arg1[_local5[0]].x; _local4.x = _arg1[_local5[(_local5.length - 1)]].x; _local5 = _arg1.sortOn(["y"], [(Array.NUMERIC | Array.RETURNINDEXEDARRAY)]); _local3.y = _arg1[_local5[0]].y; _local4.y = _arg1[_local5[(_local5.length - 1)]].y; _local5 = _arg1.sortOn(["z"], [(Array.NUMERIC | Array.RETURNINDEXEDARRAY)]); _local3.z = _arg1[_local5[0]].z; _local4.z = _arg1[_local5[(_local5.length - 1)]].z; return (new BBox(_local3, _local4)); } } }//package sandy.bounds
Section 43
//BSphere (sandy.bounds.BSphere) package sandy.bounds { import sandy.core.data.*; public final class BSphere { public var uptodate:Boolean;// = false public var position:Vector; public var radius:Number;// = 1 public var center:Vector; public function BSphere(){ uptodate = false; center = new Vector(); radius = 1; position = new Vector(); super(); } public function transform(_arg1:Matrix4):void{ position.copy(center); _arg1.vectorMult(position); uptodate = true; } private function computeRadius(_arg1:Array):Number{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:int; var _local8:int; _local6 = 0; _local8 = _arg1.length; while (_local7 < _local8) { _local2 = (_arg1[int(_local7)].x - center.x); _local3 = (_arg1[int(_local7)].x - center.x); _local4 = (_arg1[int(_local7)].x - center.x); _local5 = (((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4)); if (_local5 > _local6){ _local6 = _local5; }; _local7++; }; return (Math.sqrt(_local6)); } private function pointsOutofSphere(_arg1:Array):Array{ var _local2:Array; var _local3:int; var _local4:int; _local2 = new Array(); _local4 = _arg1.length; while (_local3 < _local4) { if (distance(_arg1[int(_local3)]) > 0){ _local2.push(_arg1[int(_local3)]); }; _local3++; }; return (_local2); } public function compute(_arg1:Array):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:int; var _local7:int; var _local8:int; var _local9:Vertex; var _local10:Vertex; var _local11:Number; var _local12:Vertex; var _local13:Vertex; if (_arg1.length == 0){ return; }; _local6 = 0; _local7 = 0; _local8 = _arg1.length; _local9 = _arg1[0].clone(); _local10 = _arg1[0].clone(); _local11 = 0; while (_local6 < _local8) { _local7 = (_local6 + 1); while (_local7 < _local8) { _local12 = _arg1[int(_local6)]; _local13 = _arg1[int(_local7)]; _local2 = (_local13.x - _local12.x); _local3 = (_local13.y - _local12.y); _local4 = (_local13.z - _local12.z); _local5 = (((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4)); if (_local5 > _local11){ _local11 = _local5; _local9.copy(_local12); _local10.copy(_local13); }; _local7 = (_local7 + 1); }; _local6 = (_local6 + 1); }; center = new Vector(((_local9.x + _local10.x) / 2), ((_local9.y + _local10.y) / 2), ((_local9.z + _local10.z) / 2)); radius = (Math.sqrt(_local11) / 2); } public function toString():String{ return ((((("sandy.bounds.BSphere (center : " + center) + ", radius : ") + radius) + ")")); } public function distance(_arg1:Vector):Number{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = (_arg1.x - center.x); _local3 = (_arg1.y - center.y); _local4 = (_arg1.z - center.z); return ((Math.sqrt((((_local2 * _local2) + (_local3 * _local3)) + (_local4 * _local4))) - radius)); } public static function create(_arg1:Array):BSphere{ var _local2:BSphere; _local2 = new (BSphere); _local2.compute(_arg1); return (_local2); } } }//package sandy.bounds
Section 44
//Command (sandy.commands.Command) package sandy.commands { import flash.events.*; public interface Command { function execute(_arg1:Event=null):void; } }//package sandy.commands
Section 45
//Delegate (sandy.commands.Delegate) package sandy.commands { import flash.events.*; public class Delegate implements Command { private var _a:Array; private var _f:Function; public function Delegate(_arg1:Function, ... _args){ _f = _arg1; _a = _args; } public function getArguments():Array{ return (_a); } public function setArgumentsArray(_arg1:Array):void{ if (_arg1.length > 0){ _a = _arg1; }; } public function addArgumentsArray(_arg1:Array):void{ if (_arg1.length > 0){ _a = _a.concat(_arg1); }; } public function toString():String{ return ("sandy.commands.Delegate"); } public function handleEvent(_arg1:Event):void{ this.execute(_arg1); } public function setArguments(... _args):void{ if (_args.length > 0){ _a = _args; }; } public function addArguments(... _args):void{ if (_args.length > 0){ _a = _a.concat(_args); }; } public function callFunction(){ return (_f.apply(null, _a)); } public function execute(_arg1:Event=null):void{ var _local2:Array; _local2 = new Array(); if (_arg1 != null){ _local2.push(_arg1); }; _f.apply(null, ((_a.length)>0) ? _local2.concat(_a) : ((_local2.length)>0) ? _local2 : null); } public static function create(_arg1:Function, ... _args):Function{ var method = _arg1; var args = _args; return (function (... _args){ return (method.apply(null, ((_args.length > 0)) ? ((args.length > 0)) ? _args.concat(args) : _args : ((args.length > 0)) ? args : null)); }); } public static function createAppend(_arg1:Function, ... _args):Function{ var method = _arg1; var args = _args; return (function (... _args){ return (method.apply(null, ((_args.length > 0)) ? ((args.length > 0)) ? args.concat(_args) : _args : ((args.length > 0)) ? args : null)); }); } } }//package sandy.commands
Section 46
//Edge3D (sandy.core.data.Edge3D) package sandy.core.data { public final class Edge3D { public var vertex1:Vertex; public var vertex2:Vertex; public var vertexId1:uint; public var vertexId2:uint; public function Edge3D(_arg1:uint, _arg2:uint){ vertexId1 = _arg1; vertexId2 = _arg2; } public function clone():Edge3D{ var _local1:Edge3D; _local1 = new Edge3D(vertexId1, vertexId2); return (_local1); } } }//package sandy.core.data
Section 47
//Matrix4 (sandy.core.data.Matrix4) package sandy.core.data { import sandy.math.*; import sandy.util.*; public final class Matrix4 { private const _fastMathInitialized:Boolean; public var n11:Number; public var n12:Number; public var n13:Number; public var n14:Number; public var n21:Number; public var n22:Number; public var n23:Number; public var n24:Number; public var n31:Number; public var n32:Number; public var n33:Number; public var n34:Number; public var n41:Number; public var n42:Number; public var n43:Number; public var n44:Number; public static const USE_FAST_MATH:Boolean = false; public function Matrix4(_arg1:Number=1, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0, _arg9:Number=0, _arg10:Number=0, _arg11:Number=1, _arg12:Number=0, _arg13:Number=0, _arg14:Number=0, _arg15:Number=0, _arg16:Number=1){ _fastMathInitialized = FastMath.initialized; super(); n11 = _arg1; n12 = _arg2; n13 = _arg3; n14 = _arg4; n21 = _arg5; n22 = _arg6; n23 = _arg7; n24 = _arg8; n31 = _arg9; n32 = _arg10; n33 = _arg11; n34 = _arg12; n41 = _arg13; n42 = _arg14; n43 = _arg15; n44 = _arg16; } final public function multiply3x3(_arg1:Matrix4):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local2 = n11; _local3 = _arg1.n11; _local4 = n21; _local5 = _arg1.n21; _local6 = n31; _local7 = _arg1.n31; _local8 = n12; _local9 = _arg1.n12; _local10 = n22; _local11 = _arg1.n22; _local12 = n32; _local13 = _arg1.n32; _local14 = n13; _local15 = _arg1.n13; _local16 = n23; _local17 = _arg1.n23; _local18 = n33; _local19 = _arg1.n33; n11 = (((_local2 * _local3) + (_local8 * _local5)) + (_local14 * _local7)); n12 = (((_local2 * _local9) + (_local8 * _local11)) + (_local14 * _local13)); n13 = (((_local2 * _local15) + (_local8 * _local17)) + (_local14 * _local19)); n21 = (((_local4 * _local3) + (_local10 * _local5)) + (_local16 * _local7)); n22 = (((_local4 * _local9) + (_local10 * _local11)) + (_local16 * _local13)); n23 = (((_local4 * _local15) + (_local10 * _local17)) + (_local16 * _local19)); n31 = (((_local6 * _local3) + (_local12 * _local5)) + (_local18 * _local7)); n32 = (((_local6 * _local9) + (_local12 * _local11)) + (_local18 * _local13)); n33 = (((_local6 * _local15) + (_local12 * _local17)) + (_local18 * _local19)); n14 = (n24 = (n34 = (n41 = (n42 = (n43 = 0))))); n44 = 1; } final public function vectorMult(_arg1:Vector):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = _arg1.x; _local3 = _arg1.y; _local4 = _arg1.z; _arg1.x = ((((_local2 * n11) + (_local3 * n12)) + (_local4 * n13)) + n14); _arg1.y = ((((_local2 * n21) + (_local3 * n22)) + (_local4 * n23)) + n24); _arg1.z = ((((_local2 * n31) + (_local3 * n32)) + (_local4 * n33)) + n34); } final public function rotationY(_arg1:Number):void{ var _local2:Number; var _local3:Number; identity(); _arg1 = NumberUtil.toRadian(_arg1); _local2 = ((USE_FAST_MATH)==false) ? Math.cos(_arg1) : FastMath.cos(_arg1); _local3 = ((USE_FAST_MATH)==false) ? Math.sin(_arg1) : FastMath.sin(_arg1); n11 = _local2; n13 = -(_local3); n31 = _local3; n33 = _local2; } final public function rotationZ(_arg1:Number):void{ var _local2:Number; var _local3:Number; identity(); _arg1 = NumberUtil.toRadian(_arg1); _local2 = ((USE_FAST_MATH)==false) ? Math.cos(_arg1) : FastMath.cos(_arg1); _local3 = ((USE_FAST_MATH)==false) ? Math.sin(_arg1) : FastMath.sin(_arg1); n11 = _local2; n12 = -(_local3); n21 = _local3; n22 = _local2; } final public function eulerRotation(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; identity(); _arg1 = -(NumberUtil.toRadian(_arg1)); _arg2 = NumberUtil.toRadian(_arg2); _arg3 = -(NumberUtil.toRadian(_arg3)); _local4 = ((USE_FAST_MATH)==false) ? Math.cos(_arg1) : FastMath.cos(_arg1); _local5 = ((USE_FAST_MATH)==false) ? Math.sin(_arg1) : FastMath.sin(_arg1); _local6 = ((USE_FAST_MATH)==false) ? Math.cos(_arg2) : FastMath.cos(_arg2); _local7 = ((USE_FAST_MATH)==false) ? Math.sin(_arg2) : FastMath.sin(_arg2); _local8 = ((USE_FAST_MATH)==false) ? Math.cos(_arg3) : FastMath.cos(_arg3); _local9 = ((USE_FAST_MATH)==false) ? Math.sin(_arg3) : FastMath.sin(_arg3); _local10 = (_local4 * _local7); _local11 = (_local5 * _local7); n11 = (_local6 * _local8); n12 = (_local6 * _local9); n13 = -(_local7); n21 = ((_local11 * _local8) - (_local4 * _local9)); n22 = ((_local11 * _local9) + (_local4 * _local8)); n23 = (_local5 * _local6); n31 = ((_local10 * _local8) + (_local5 * _local9)); n32 = ((_local10 * _local9) - (_local5 * _local8)); n33 = (_local4 * _local6); } final public function rotationX(_arg1:Number):void{ var _local2:Number; var _local3:Number; identity(); _arg1 = NumberUtil.toRadian(_arg1); _local2 = ((USE_FAST_MATH)==false) ? Math.cos(_arg1) : FastMath.cos(_arg1); _local3 = ((USE_FAST_MATH)==false) ? Math.sin(_arg1) : FastMath.sin(_arg1); n22 = _local2; n23 = -(_local3); n32 = _local3; n33 = _local2; } final public function multiply(_arg1:Matrix4):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; _local2 = n11; _local3 = n21; _local4 = n31; _local5 = n41; _local6 = n12; _local7 = n22; _local8 = n32; _local9 = n42; _local10 = n13; _local11 = n23; _local12 = n33; _local13 = n43; _local14 = n14; _local15 = n24; _local16 = n34; _local17 = n44; _local18 = _arg1.n11; _local19 = _arg1.n21; _local20 = _arg1.n31; _local21 = _arg1.n41; _local22 = _arg1.n12; _local23 = _arg1.n22; _local24 = _arg1.n32; _local25 = _arg1.n42; _local26 = _arg1.n13; _local27 = _arg1.n23; _local28 = _arg1.n33; _local29 = _arg1.n43; _local30 = _arg1.n14; _local31 = _arg1.n24; _local32 = _arg1.n34; _local33 = _arg1.n44; n11 = ((((_local2 * _local18) + (_local6 * _local19)) + (_local10 * _local20)) + (_local14 * _local21)); n12 = ((((_local2 * _local22) + (_local6 * _local23)) + (_local10 * _local24)) + (_local14 * _local25)); n13 = ((((_local2 * _local26) + (_local6 * _local27)) + (_local10 * _local28)) + (_local14 * _local29)); n14 = ((((_local2 * _local30) + (_local6 * _local31)) + (_local10 * _local32)) + (_local14 * _local33)); n21 = ((((_local3 * _local18) + (_local7 * _local19)) + (_local11 * _local20)) + (_local15 * _local21)); n22 = ((((_local3 * _local22) + (_local7 * _local23)) + (_local11 * _local24)) + (_local15 * _local25)); n23 = ((((_local3 * _local26) + (_local7 * _local27)) + (_local11 * _local28)) + (_local15 * _local29)); n24 = ((((_local3 * _local30) + (_local7 * _local31)) + (_local11 * _local32)) + (_local15 * _local33)); n31 = ((((_local4 * _local18) + (_local8 * _local19)) + (_local12 * _local20)) + (_local16 * _local21)); n32 = ((((_local4 * _local22) + (_local8 * _local23)) + (_local12 * _local24)) + (_local16 * _local25)); n33 = ((((_local4 * _local26) + (_local8 * _local27)) + (_local12 * _local28)) + (_local16 * _local29)); n34 = ((((_local4 * _local30) + (_local8 * _local31)) + (_local12 * _local32)) + (_local16 * _local33)); n41 = ((((_local5 * _local18) + (_local9 * _local19)) + (_local13 * _local20)) + (_local17 * _local21)); n42 = ((((_local5 * _local22) + (_local9 * _local23)) + (_local13 * _local24)) + (_local17 * _local25)); n43 = ((((_local5 * _local26) + (_local9 * _local27)) + (_local13 * _local28)) + (_local17 * _local29)); n44 = ((((_local5 * _local30) + (_local9 * _local31)) + (_local13 * _local32)) + (_local17 * _local33)); } final public function axisRotationWithReference(_arg1:Vector, _arg2:Vector, _arg3:Number):void{ var _local4:Matrix4; var _local5:Number; _local4 = new Matrix4(); _local5 = ((_arg3 + 360) % 360); translation(_arg2.x, _arg2.y, _arg2.z); _local4.axisRotation(_arg1.x, _arg1.y, _arg1.z, _local5); multiply(_local4); _local4.translation(-(_arg2.x), -(_arg2.y), -(_arg2.z)); multiply(_local4); _local4 = null; } final public function getTrace():Number{ return ((((n11 + n22) + n33) + n44)); } final public function zero():void{ n11 = 0; n12 = 0; n13 = 0; n14 = 0; n21 = 0; n22 = 0; n23 = 0; n24 = 0; n31 = 0; n32 = 0; n33 = 0; n34 = 0; n41 = 0; n42 = 0; n43 = 0; n44 = 0; } final public function translation(_arg1:Number, _arg2:Number, _arg3:Number):void{ identity(); n14 = _arg1; n24 = _arg2; n34 = _arg3; } final public function scaleVector(_arg1:Vector):void{ identity(); n11 = _arg1.x; n22 = _arg1.y; n33 = _arg1.z; } final public function det():Number{ return (((((((((n11 * n22) - (n21 * n12)) * ((n33 * n44) - (n43 * n34))) - (((n11 * n32) - (n31 * n12)) * ((n23 * n44) - (n43 * n24)))) + (((n11 * n42) - (n41 * n12)) * ((n23 * n34) - (n33 * n24)))) + (((n21 * n32) - (n31 * n22)) * ((n13 * n44) - (n43 * n14)))) - (((n21 * n42) - (n41 * n22)) * ((n13 * n34) - (n33 * n14)))) + (((n31 * n42) - (n41 * n32)) * ((n13 * n24) - (n23 * n14))))); } final public function inverse():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local1 = det(); if (Math.abs(_local1) < 0.001){ throw (new Error("cannot invert a matrix with a null determinant")); }; _local1 = (1 / _local1); _local2 = n11; _local3 = n21; _local4 = n31; _local5 = n41; _local6 = n12; _local7 = n22; _local8 = n32; _local9 = n42; _local10 = n13; _local11 = n23; _local12 = n33; _local13 = n43; _local14 = n14; _local15 = n24; _local16 = n34; _local17 = n44; n11 = (_local1 * (((_local7 * ((_local12 * _local17) - (_local13 * _local16))) - (_local8 * ((_local11 * _local17) - (_local13 * _local15)))) + (_local9 * ((_local11 * _local16) - (_local12 * _local15))))); n12 = (-(_local1) * (((_local6 * ((_local12 * _local17) - (_local13 * _local16))) - (_local8 * ((_local10 * _local17) - (_local13 * _local14)))) + (_local9 * ((_local10 * _local16) - (_local12 * _local14))))); n13 = (_local1 * (((_local6 * ((_local11 * _local17) - (_local13 * _local15))) - (_local7 * ((_local10 * _local17) - (_local13 * _local14)))) + (_local9 * ((_local10 * _local15) - (_local11 * _local14))))); n14 = (-(_local1) * (((_local6 * ((_local11 * _local16) - (_local12 * _local15))) - (_local7 * ((_local10 * _local16) - (_local12 * _local14)))) + (_local8 * ((_local10 * _local15) - (_local11 * _local14))))); n21 = (-(_local1) * (((_local3 * ((_local12 * _local17) - (_local13 * _local16))) - (_local4 * ((_local11 * _local17) - (_local13 * _local15)))) + (_local5 * ((_local11 * _local16) - (_local12 * _local15))))); n22 = (_local1 * (((_local2 * ((_local12 * _local17) - (_local13 * _local16))) - (_local4 * ((_local10 * _local17) - (_local13 * _local14)))) + (_local5 * ((_local10 * _local16) - (_local12 * _local14))))); n23 = (-(_local1) * (((_local2 * ((_local11 * _local17) - (_local13 * _local15))) - (_local3 * ((_local10 * _local17) - (_local13 * _local14)))) + (_local5 * ((_local10 * _local15) - (_local11 * _local14))))); n24 = (_local1 * (((_local2 * ((_local11 * _local16) - (_local12 * _local15))) - (_local3 * ((_local10 * _local16) - (_local12 * _local14)))) + (_local4 * ((_local10 * _local15) - (_local11 * _local14))))); n31 = (_local1 * (((_local3 * ((_local8 * _local17) - (_local9 * _local16))) - (_local4 * ((_local7 * _local17) - (_local9 * _local15)))) + (_local5 * ((_local7 * _local16) - (_local8 * _local15))))); n32 = (-(_local1) * (((_local2 * ((_local8 * _local17) - (_local9 * _local16))) - (_local4 * ((_local6 * _local17) - (_local9 * _local14)))) + (_local5 * ((_local6 * _local16) - (_local8 * _local14))))); n33 = (_local1 * (((_local2 * ((_local7 * _local17) - (_local9 * _local15))) - (_local3 * ((_local6 * _local17) - (_local9 * _local14)))) + (_local5 * ((_local6 * _local15) - (_local7 * _local14))))); n34 = (-(_local1) * (((_local2 * ((_local7 * _local16) - (_local8 * _local15))) - (_local3 * ((_local6 * _local16) - (_local8 * _local14)))) + (_local4 * ((_local6 * _local15) - (_local7 * _local14))))); n41 = (-(_local1) * (((_local3 * ((_local8 * _local13) - (_local9 * _local12))) - (_local4 * ((_local7 * _local13) - (_local9 * _local11)))) + (_local5 * ((_local7 * _local12) - (_local8 * _local11))))); n42 = (_local1 * (((_local2 * ((_local8 * _local13) - (_local9 * _local12))) - (_local4 * ((_local6 * _local13) - (_local9 * _local10)))) + (_local5 * ((_local6 * _local12) - (_local8 * _local10))))); n43 = (-(_local1) * (((_local2 * ((_local7 * _local13) - (_local9 * _local11))) - (_local3 * ((_local6 * _local13) - (_local9 * _local10)))) + (_local5 * ((_local6 * _local11) - (_local7 * _local10))))); n44 = (_local1 * (((_local2 * ((_local7 * _local12) - (_local8 * _local11))) - (_local3 * ((_local6 * _local12) - (_local8 * _local10)))) + (_local4 * ((_local6 * _local11) - (_local7 * _local10))))); } final public function vectorMult3x3(_arg1:Vector):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = _arg1.x; _local3 = _arg1.y; _local4 = _arg1.z; _arg1.x = (((_local2 * n11) + (_local3 * n12)) + (_local4 * n13)); _arg1.y = (((_local2 * n21) + (_local3 * n22)) + (_local4 * n23)); _arg1.z = (((_local2 * n31) + (_local3 * n32)) + (_local4 * n33)); } final public function identity():void{ n11 = 1; n12 = 0; n13 = 0; n14 = 0; n21 = 0; n22 = 1; n23 = 0; n24 = 0; n31 = 0; n32 = 0; n33 = 1; n34 = 0; n41 = 0; n42 = 0; n43 = 0; n44 = 1; } final public function axisRotation(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; identity(); _arg4 = NumberUtil.toRadian(_arg4); _local5 = ((USE_FAST_MATH)==false) ? Math.cos(_arg4) : FastMath.cos(_arg4); _local6 = ((USE_FAST_MATH)==false) ? Math.sin(_arg4) : FastMath.sin(_arg4); _local7 = (1 - _local5); _local8 = ((_arg1 * _arg2) * _local7); _local9 = ((_arg2 * _arg3) * _local7); _local10 = ((_arg1 * _arg3) * _local7); _local11 = (_local6 * _arg3); _local12 = (_local6 * _arg2); _local13 = (_local6 * _arg1); n11 = (_local5 + ((_arg1 * _arg1) * _local7)); n12 = (-(_local11) + _local8); n13 = (_local12 + _local10); n21 = (_local11 + _local8); n22 = (_local5 + ((_arg2 * _arg2) * _local7)); n23 = (-(_local13) + _local9); n31 = (-(_local12) + _local10); n32 = (_local13 + _local9); n33 = (_local5 + ((_arg3 * _arg3) * _local7)); } final public function getEulerAngles():Vector{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; _local1 = 57.295779513; _local2 = (Math.asin(-(this.n13)) * _local1); if (!NumberUtil.isZero((Math.abs(this.n13) - 1))){ _local3 = (-(Math.atan2(this.n23, this.n33)) * _local1); _local4 = (-(Math.atan2(this.n12, this.n11)) * _local1); } else { _local3 = 0; _local4 = Math.atan2(-(this.n21), this.n22); }; if (_local3 < 0){ _local3 = (_local3 + 360); }; if (_local2 < 0){ _local2 = (_local2 + 360); }; if (_local4 < 0){ _local4 = (_local4 + 360); }; return (new Vector(_local3, _local2, _local4)); } final public function addMatrix(_arg1:Matrix4):void{ n11 = (n11 + _arg1.n11); n12 = (n12 + _arg1.n12); n13 = (n13 + _arg1.n13); n14 = (n14 + _arg1.n14); n21 = (n21 + _arg1.n21); n22 = (n22 + _arg1.n22); n23 = (n23 + _arg1.n23); n24 = (n24 + _arg1.n24); n31 = (n31 + _arg1.n31); n32 = (n32 + _arg1.n32); n33 = (n33 + _arg1.n33); n34 = (n34 + _arg1.n34); n41 = (n41 + _arg1.n41); n42 = (n42 + _arg1.n42); n43 = (n43 + _arg1.n43); n44 = (n44 + _arg1.n44); } final public function scale(_arg1:Number, _arg2:Number, _arg3:Number):void{ identity(); n11 = _arg1; n22 = _arg2; n33 = _arg3; } final public function multiply4x3(_arg1:Matrix4):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; _local2 = n11; _local3 = _arg1.n11; _local4 = n21; _local5 = _arg1.n21; _local6 = n31; _local7 = _arg1.n31; _local8 = n12; _local9 = _arg1.n12; _local10 = n22; _local11 = _arg1.n22; _local12 = n32; _local13 = _arg1.n32; _local14 = n13; _local15 = _arg1.n13; _local16 = n23; _local17 = _arg1.n23; _local18 = n33; _local19 = _arg1.n33; _local20 = _arg1.n14; _local21 = _arg1.n24; _local22 = _arg1.n34; n11 = (((_local2 * _local3) + (_local8 * _local5)) + (_local14 * _local7)); n12 = (((_local2 * _local9) + (_local8 * _local11)) + (_local14 * _local13)); n13 = (((_local2 * _local15) + (_local8 * _local17)) + (_local14 * _local19)); n14 = ((((_local20 * _local2) + (_local21 * _local8)) + (_local22 * _local14)) + n14); n21 = (((_local4 * _local3) + (_local10 * _local5)) + (_local16 * _local7)); n22 = (((_local4 * _local9) + (_local10 * _local11)) + (_local16 * _local13)); n23 = (((_local4 * _local15) + (_local10 * _local17)) + (_local16 * _local19)); n24 = ((((_local20 * _local4) + (_local21 * _local10)) + (_local22 * _local16)) + n24); n31 = (((_local6 * _local3) + (_local12 * _local5)) + (_local18 * _local7)); n32 = (((_local6 * _local9) + (_local12 * _local11)) + (_local18 * _local13)); n33 = (((_local6 * _local15) + (_local12 * _local17)) + (_local18 * _local19)); n34 = ((((_local20 * _local6) + (_local21 * _local12)) + (_local22 * _local18)) + n34); n41 = (n42 = (n43 = 0)); n44 = 1; } final public function det3x3():Number{ return ((((n11 * ((n22 * n33) - (n23 * n32))) + (n21 * ((n32 * n13) - (n12 * n33)))) + (n31 * ((n12 * n23) - (n22 * n13))))); } final public function translationVector(_arg1:Vector):void{ identity(); n14 = _arg1.x; n24 = _arg1.y; n34 = _arg1.z; } final public function clone():Matrix4{ return (new Matrix4(n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44)); } public function serialize(_arg1:Number=1E-6):String{ var _local2:Function; var _local3:String; _local2 = NumberUtil.roundTo; _local3 = new String(""); _local3 = (_local3 + (((((((_local2(n11, _arg1) + ",") + _local2(n12, _arg1)) + ",") + _local2(n13, _arg1)) + ",") + _local2(n14, _arg1)) + ",")); _local3 = (_local3 + (((((((_local2(n21, _arg1) + ",") + _local2(n22, _arg1)) + ",") + _local2(n23, _arg1)) + ",") + _local2(n24, _arg1)) + ",")); _local3 = (_local3 + (((((((_local2(n31, _arg1) + ",") + _local2(n32, _arg1)) + ",") + _local2(n33, _arg1)) + ",") + _local2(n34, _arg1)) + ",")); _local3 = (_local3 + ((((((_local2(n41, _arg1) + ",") + _local2(n42, _arg1)) + ",") + _local2(n43, _arg1)) + ",") + _local2(n44, _arg1))); return (_local3); } final public function axisRotationVector(_arg1:Vector, _arg2:Number):void{ axisRotation(_arg1.x, _arg1.y, _arg1.z, _arg2); } final public function toString():String{ var _local1:String; _local1 = ("sandy.core.data.Matrix4" + "\n ("); _local1 = (_local1 + (((((((n11 + "\t") + n12) + "\t") + n13) + "\t") + n14) + "\n")); _local1 = (_local1 + (((((((n21 + "\t") + n22) + "\t") + n23) + "\t") + n24) + "\n")); _local1 = (_local1 + (((((((n31 + "\t") + n32) + "\t") + n33) + "\t") + n34) + "\n")); _local1 = (_local1 + (((((((n41 + "\t") + n42) + "\t") + n43) + "\t") + n44) + "\n)")); return (_local1); } final public function copy(_arg1:Matrix4):void{ n11 = _arg1.n11; n12 = _arg1.n12; n13 = _arg1.n13; n14 = _arg1.n14; n21 = _arg1.n21; n22 = _arg1.n22; n23 = _arg1.n23; n24 = _arg1.n24; n31 = _arg1.n31; n32 = _arg1.n32; n33 = _arg1.n33; n34 = _arg1.n34; n41 = _arg1.n41; n42 = _arg1.n42; n43 = _arg1.n43; n44 = _arg1.n44; } final public function getTranslation():Vector{ return (new Vector(n14, n24, n34)); } public static function deserialize(_arg1:String):Matrix4{ var _local2:Array; var _local3:Number; var _local4:Matrix4; _local2 = _arg1.split(","); if (_local2.length != 16){ }; _local3 = 0; while (_local3 < _local2.length) { _local2[_local3] = Number(_local2[_local3]); _local3++; }; _local4 = new Matrix4(_local2[0], _local2[1], _local2[2], _local2[3], _local2[4], _local2[5], _local2[6], _local2[7], _local2[8], _local2[9], _local2[10], _local2[11], _local2[12], _local2[13], _local2[14], _local2[15]); return (_local4); } } }//package sandy.core.data
Section 48
//Plane (sandy.core.data.Plane) package sandy.core.data { public final class Plane { public var a:Number; public var c:Number; public var b:Number; public var d:Number; public function Plane(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.a = _arg1; this.b = _arg2; this.c = _arg3; this.d = _arg4; } public function toString():String{ return (((((((((("sandy.core.data.Plane" + "(a:") + a) + ", b:") + b) + ", c:") + c) + ", d:") + d) + ")")); } } }//package sandy.core.data
Section 49
//Polygon (sandy.core.data.Polygon) package sandy.core.data { import flash.events.*; import sandy.materials.*; import sandy.core.scenegraph.*; import sandy.core.*; import flash.display.*; import sandy.events.*; import sandy.view.*; import flash.geom.*; import flash.utils.*; import sandy.core.interaction.*; import sandy.core.sorters.*; import sandy.math.*; public final class Polygon implements IDisplayable { public const id:uint; public var vertices:Array; protected var m_oEB:BubbleEventBroadcaster; public var scene:Scene3D; protected var m_oContainer:Sprite; private var m_nDepth:Number; private var m_nNormalId:uint; public var shape:Shape3D; private var mouseEvents:Boolean;// = false public var vertexNormals:Array; public var aNeighboors:Array; public var isClipped:Boolean;// = false public var caUVCoord:Array; public var hasAppearanceChanged:Boolean;// = false private var m_oGeometry:Geometry3D; public var uvBounds:Rectangle; public var minZ:Number; public var aUVCoord:Array; private var mouseInteractivity:Boolean;// = false public var cvertices:Array; public var a:Vertex; public var c:Vertex; private var m_oAppearance:Appearance; public var b:Vertex; public var depthSorter:IDepthSorter; public var visible:Boolean; public var aEdges:Array; private static var _ID_:uint = 0; public static var POLYGON_MAP:Dictionary = new Dictionary(true); public function Polygon(_arg1:Shape3D, _arg2:Geometry3D, _arg3:Array, _arg4:Array=null, _arg5:Number=0, _arg6:uint=0){ id = _ID_++; isClipped = false; aNeighboors = new Array(); hasAppearanceChanged = false; m_oEB = new BubbleEventBroadcaster(); mouseEvents = false; mouseInteractivity = false; super(); shape = _arg1; m_oGeometry = _arg2; __update(_arg3, _arg4, _arg5, _arg6); m_oContainer = new Sprite(); depthSorter = new MeanDepthSorter(); POLYGON_MAP[id] = this; } public function createNormal():Vector{ var _local1:Vector; var _local2:Vector; var _local3:Vertex; var _local4:Vertex; var _local5:Vertex; var _local6:Vector; if (vertices.length > 2){ _local3 = vertices[0]; _local4 = vertices[1]; _local5 = vertices[2]; _local1 = new Vector((_local4.x - _local3.x), (_local4.y - _local3.y), (_local4.z - _local3.z)); _local2 = new Vector((_local4.x - _local5.x), (_local4.y - _local5.y), (_local4.z - _local5.z)); _local6 = VectorMath.cross(_local1, _local2); VectorMath.normalize(_local6); return (_local6); }; return (new Vector()); } public function toString():String{ return ((((("sandy.core.data.Polygon::id=" + id) + " [Points: ") + vertices.length) + "]")); } public function set depth(_arg1:Number):void{ m_nDepth = _arg1; } public function createTransformedNormal():Vector{ var _local1:Vector; var _local2:Vector; var _local3:Vertex; var _local4:Vertex; var _local5:Vertex; var _local6:Vector; if (vertices.length > 2){ _local3 = vertices[0]; _local4 = vertices[1]; _local5 = vertices[2]; _local1 = new Vector((_local4.wx - _local3.wx), (_local4.wy - _local3.wy), (_local4.wz - _local3.wz)); _local2 = new Vector((_local4.wx - _local5.wx), (_local4.wy - _local5.wy), (_local4.wz - _local5.wz)); _local6 = VectorMath.cross(_local1, _local2); VectorMath.normalize(_local6); return (_local6); }; return (new Vector()); } public function get appearance():Appearance{ return (m_oAppearance); } protected function _onTextureInteraction(_arg1:Event=null):void{ var _local2:Point; var _local3:UVCoord; if ((((_arg1 == null)) || (!((_arg1 is MouseEvent))))){ _arg1 = new MouseEvent(MouseEvent.MOUSE_MOVE, true, false, 0, 0, null, false, false, false, false, 0); }; _local2 = new Point(scene.container.mouseX, scene.container.mouseY); _local3 = getUVFrom2D(_local2); VirtualMouse.getInstance().interactWithTexture(this, _local3, (_arg1 as MouseEvent)); _onInteraction(_arg1); } public function updateNormal():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = (((b.y - a.y) * (c.z - a.z)) - ((b.z - a.z) * (c.y - a.y))); _local2 = (((b.z - a.z) * (c.x - a.x)) - ((b.x - a.x) * (c.z - a.z))); _local3 = (((b.x - a.x) * (c.y - a.y)) - ((b.y - a.y) * (c.x - a.x))); m_oGeometry.aFacesNormals[m_nNormalId].reset(_local1, _local2, _local3); } public function get container():Sprite{ return (m_oContainer); } public function swapCulling():void{ normal.negate(); } public function get3DFrom2D(_arg1:Point):Vector{ var _local2:Matrix; var _local3:Number; var _local4:Number; var _local5:Vector; _local2 = new Matrix((vertices[1].sx - vertices[0].sx), (vertices[2].sx - vertices[0].sx), (vertices[1].sy - vertices[0].sy), (vertices[2].sy - vertices[0].sy), 0, 0); _local2.invert(); _local3 = ((_local2.a * (_arg1.x - vertices[0].sx)) + (_local2.b * (_arg1.y - vertices[0].sy))); _local4 = ((_local2.c * (_arg1.x - vertices[0].sx)) + (_local2.d * (_arg1.y - vertices[0].sy))); _local5 = new Vector(((vertices[0].x + (_local3 * (vertices[1].x - vertices[0].x))) + (_local4 * (vertices[2].x - vertices[0].x))), ((vertices[0].y + (_local3 * (vertices[1].y - vertices[0].y))) + (_local4 * (vertices[2].y - vertices[0].y))), ((vertices[0].z + (_local3 * (vertices[1].z - vertices[0].z))) + (_local4 * (vertices[2].z - vertices[0].z)))); this.shape.matrix.vectorMult(_local5); return (_local5); } private function __update(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint):void{ var _local5:int; var _local6:*; var _local7:uint; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:*; var _local13:UVCoord; var _local14:Vector; var _local15:Edge3D; _local5 = 0; vertexNormals = new Array(); vertices = new Array(); for each (_local6 in _arg1) { vertices[_local5] = Vertex(m_oGeometry.aVertex[_arg1[_local5]]); vertexNormals[_local5] = m_oGeometry.aVertexNormals[_arg1[_local5]]; _local5++; }; a = vertices[0]; b = vertices[1]; c = vertices[2]; if (_arg2){ _local8 = Number.POSITIVE_INFINITY; _local9 = Number.POSITIVE_INFINITY; _local10 = Number.NEGATIVE_INFINITY; _local11 = Number.NEGATIVE_INFINITY; aUVCoord = new Array(); _local5 = 0; if (_arg2){ for each (_local12 in _arg2) { _local13 = (m_oGeometry.aUVCoords[_arg2[_local5]] as UVCoord); if (_local13 == null){ _local13 = new UVCoord(0, 0); }; aUVCoord[_local5] = _local13; if (_local13.u < _local8){ _local8 = _local13.u; } else { if (_local13.u > _local10){ _local10 = _local13.u; }; }; if (_local13.v < _local9){ _local9 = _local13.v; } else { if (_local13.v > _local11){ _local11 = _local13.v; }; }; _local5++; }; uvBounds = new Rectangle(_local8, _local9, (_local10 - _local8), (_local11 - _local9)); } else { aUVCoord = [new UVCoord(), new UVCoord(), new UVCoord()]; uvBounds = new Rectangle(0, 0, 0, 0); }; }; m_nNormalId = _arg3; normal = Vertex(m_oGeometry.aFacesNormals[_arg3]); if (normal == null){ _local14 = createNormal(); m_nNormalId = m_oGeometry.setFaceNormal(m_oGeometry.getNextFaceNormalID(), _local14.x, _local14.y, _local14.z); }; aEdges = new Array(); for each (_local7 in m_oGeometry.aFaceEdges[_arg4]) { _local15 = m_oGeometry.aEdges[_local7]; _local15.vertex1 = m_oGeometry.aVertex[_local15.vertexId1]; _local15.vertex2 = m_oGeometry.aVertex[_local15.vertexId2]; aEdges.push(_local15); }; } public function clipFrontPlane(_arg1:Frustum):Array{ cvertices = null; cvertices = vertices.slice(); if (vertices.length < 3){ isClipped = _arg1.clipLineFrontPlane(cvertices); } else { caUVCoord = null; caUVCoord = aUVCoord.slice(); isClipped = _arg1.clipFrontPlane(cvertices, caUVCoord); }; return (cvertices); } public function get broadcaster():BubbleEventBroadcaster{ return (m_oEB); } public function get enableInteractivity():Boolean{ return (mouseInteractivity); } protected function _startMouseInteraction(_arg1:MouseEvent=null):void{ container.addEventListener(MouseEvent.CLICK, _onTextureInteraction); container.addEventListener(MouseEvent.MOUSE_UP, _onTextureInteraction); container.addEventListener(MouseEvent.MOUSE_DOWN, _onTextureInteraction); container.addEventListener(MouseEvent.DOUBLE_CLICK, _onTextureInteraction); container.addEventListener(MouseEvent.MOUSE_MOVE, _onTextureInteraction); container.addEventListener(MouseEvent.MOUSE_OVER, _onTextureInteraction); container.addEventListener(MouseEvent.MOUSE_OUT, _onTextureInteraction); container.addEventListener(MouseEvent.MOUSE_WHEEL, _onTextureInteraction); container.addEventListener(KeyboardEvent.KEY_DOWN, _onTextureInteraction); container.addEventListener(KeyboardEvent.KEY_UP, _onTextureInteraction); m_oContainer.addEventListener(Event.ENTER_FRAME, _onTextureInteraction); } public function precompute():void{ isClipped = false; minZ = a.wz; if (b.wz < minZ){ minZ = b.wz; }; if (c != null){ if (c.wz < minZ){ minZ = c.wz; }; }; m_nDepth = depthSorter.getDepth(this); } protected function _onInteraction(_arg1:Event):void{ var _local2:Point; var _local3:UVCoord; var _local4:Vector; _local2 = new Point(m_oContainer.mouseX, m_oContainer.mouseY); _local3 = getUVFrom2D(_local2); _local4 = get3DFrom2D(_local2); m_oEB.broadcastEvent(new Shape3DEvent(_arg1.type, shape, this, _local3, _local4, _arg1)); } public function get depth():Number{ return (m_nDepth); } public function addEventListener(_arg1:String, _arg2):void{ m_oEB.addEventListener.apply(m_oEB, arguments); } public function set normal(_arg1:Vertex):void{ if (_arg1 != null){ m_oGeometry.aFacesNormals[m_nNormalId].copy(_arg1); }; } public function set appearance(_arg1:Appearance):void{ if (scene){ if (scene.materialManager.isRegistered(m_oAppearance.frontMaterial)){ scene.materialManager.unregister(m_oAppearance.frontMaterial); }; if (scene.materialManager.isRegistered(m_oAppearance.backMaterial)){ scene.materialManager.unregister(m_oAppearance.backMaterial); }; }; if (m_oAppearance){ m_oAppearance.frontMaterial.unlink(this); if (m_oAppearance.backMaterial != m_oAppearance.frontMaterial){ m_oAppearance.backMaterial.unlink(this); }; }; if (_arg1 != null){ m_oAppearance = _arg1; m_oAppearance.frontMaterial.init(this); if (m_oAppearance.backMaterial != m_oAppearance.frontMaterial){ m_oAppearance.backMaterial.init(this); }; hasAppearanceChanged = true; }; } public function removeEventListener(_arg1:String, _arg2):void{ m_oEB.removeEventListener(_arg1, _arg2); } public function clear():void{ if (m_oContainer != null){ m_oContainer.graphics.clear(); }; } public function clip(_arg1:Frustum):Array{ if (vertices.length < 3){ clipFrontPlane(_arg1); } else { cvertices = null; caUVCoord = null; cvertices = vertices.slice(); caUVCoord = aUVCoord.slice(); isClipped = _arg1.clipFrustum(cvertices, caUVCoord); }; return (cvertices); } public function getUVFrom2D(_arg1:Point):UVCoord{ var _local2:Point; var _local3:Point; var _local4:Point; var _local5:UVCoord; var _local6:UVCoord; var _local7:UVCoord; var _local8:Point; var _local9:Point; var _local10:Point; var _local11:Point; var _local12:Point; var _local13:Point; var _local14:Point; var _local15:Point; var _local16:Number; var _local17:Number; _local2 = new Point(vertices[0].sx, vertices[0].sy); _local3 = new Point(vertices[1].sx, vertices[1].sy); _local4 = new Point(vertices[2].sx, vertices[2].sy); _local5 = aUVCoord[0]; _local6 = aUVCoord[1]; _local7 = aUVCoord[2]; _local8 = new Point((_local3.x - _local2.x), (_local3.y - _local2.y)); _local9 = _local8.clone(); _local9.normalize(1); _local10 = new Point((_local4.x - _local2.x), (_local4.y - _local2.y)); _local11 = _local10.clone(); _local11.normalize(1); _local12 = new Point((_arg1.x - _local8.x), (_arg1.y - _local8.y)); _local13 = IntersectionMath.intersectionLine2D(_local2, _local4, _arg1, _local12); _local14 = new Point((_local13.x - _local2.x), (_local13.y - _local2.y)); _local15 = new Point((_arg1.x - _local13.x), (_arg1.y - _local13.y)); _local16 = (_local15.length / _local8.length); _local17 = (_local14.length / _local10.length); return (new UVCoord(((_local5.u + (_local16 * (_local6.u - _local5.u))) + (_local17 * (_local7.u - _local5.u))), ((_local5.v + (_local16 * (_local6.v - _local5.v))) + (_local17 * (_local7.v - _local5.v))))); } protected function _stopMouseInteraction(_arg1:MouseEvent=null):void{ container.removeEventListener(MouseEvent.CLICK, _onTextureInteraction); container.removeEventListener(MouseEvent.MOUSE_UP, _onTextureInteraction); container.removeEventListener(MouseEvent.MOUSE_DOWN, _onTextureInteraction); container.removeEventListener(MouseEvent.DOUBLE_CLICK, _onTextureInteraction); container.removeEventListener(MouseEvent.MOUSE_MOVE, _onTextureInteraction); container.removeEventListener(MouseEvent.MOUSE_OVER, _onTextureInteraction); container.removeEventListener(MouseEvent.MOUSE_OUT, _onTextureInteraction); container.removeEventListener(MouseEvent.MOUSE_WHEEL, _onTextureInteraction); m_oContainer.removeEventListener(Event.ENTER_FRAME, _onTextureInteraction); container.removeEventListener(KeyboardEvent.KEY_DOWN, _onTextureInteraction); container.removeEventListener(KeyboardEvent.KEY_UP, _onTextureInteraction); } public function set enableInteractivity(_arg1:Boolean):void{ if (_arg1 != mouseInteractivity){ if (_arg1){ container.addEventListener(MouseEvent.ROLL_OVER, _startMouseInteraction, false); container.addEventListener(MouseEvent.ROLL_OUT, _stopMouseInteraction, false); } else { _stopMouseInteraction(); }; mouseInteractivity = _arg1; }; } public function get normal():Vertex{ return (m_oGeometry.aFacesNormals[m_nNormalId]); } public function display(_arg1:Scene3D, _arg2:Sprite=null):void{ var _local3:Sprite; scene = _arg1; _local3 = (_arg2) ? _arg2 : m_oContainer; if (visible){ m_oAppearance.frontMaterial.renderPolygon(_arg1, this, _local3); } else { m_oAppearance.backMaterial.renderPolygon(_arg1, this, _local3); }; } public function set enableEvents(_arg1:Boolean):void{ if (((_arg1) && (!(mouseEvents)))){ container.addEventListener(MouseEvent.CLICK, _onInteraction); container.addEventListener(MouseEvent.MOUSE_UP, _onInteraction); container.addEventListener(MouseEvent.MOUSE_DOWN, _onInteraction); container.addEventListener(MouseEvent.ROLL_OVER, _onInteraction); container.addEventListener(MouseEvent.ROLL_OUT, _onInteraction); container.addEventListener(MouseEvent.DOUBLE_CLICK, _onInteraction); container.addEventListener(MouseEvent.MOUSE_MOVE, _onInteraction); container.addEventListener(MouseEvent.MOUSE_OVER, _onInteraction); container.addEventListener(MouseEvent.MOUSE_OUT, _onInteraction); container.addEventListener(MouseEvent.MOUSE_WHEEL, _onInteraction); } else { if (((!(_arg1)) && (mouseEvents))){ container.removeEventListener(MouseEvent.CLICK, _onInteraction); container.removeEventListener(MouseEvent.MOUSE_UP, _onInteraction); container.removeEventListener(MouseEvent.MOUSE_DOWN, _onInteraction); container.removeEventListener(MouseEvent.ROLL_OVER, _onInteraction); container.removeEventListener(MouseEvent.ROLL_OUT, _onInteraction); container.removeEventListener(MouseEvent.DOUBLE_CLICK, _onInteraction); container.removeEventListener(MouseEvent.MOUSE_MOVE, _onInteraction); container.removeEventListener(MouseEvent.MOUSE_OVER, _onInteraction); container.removeEventListener(MouseEvent.MOUSE_OUT, _onInteraction); container.removeEventListener(MouseEvent.MOUSE_WHEEL, _onInteraction); }; }; mouseEvents = _arg1; } public function destroy():void{ clear(); enableEvents = false; enableInteractivity = false; if (appearance.backMaterial){ appearance.backMaterial.unlink(this); }; if (appearance.frontMaterial){ appearance.frontMaterial.unlink(this); }; appearance = null; if (m_oContainer.parent){ m_oContainer.parent.removeChild(m_oContainer); }; if (m_oContainer){ m_oContainer = null; }; cvertices = null; vertices = null; m_oEB = null; m_oGeometry = null; shape = null; delete POLYGON_MAP[id]; } public function get enableEvents():Boolean{ return (mouseEvents); } } }//package sandy.core.data
Section 50
//PrimitiveFace (sandy.core.data.PrimitiveFace) package sandy.core.data { import sandy.materials.*; import sandy.core.scenegraph.*; public final class PrimitiveFace { private var m_oAppearance:Appearance; private var m_iPrimitive:Shape3D; public var aPolygons:Array; public function PrimitiveFace(_arg1:Shape3D){ aPolygons = new Array(); super(); m_iPrimitive = _arg1; } public function get appearance():Appearance{ return (m_oAppearance); } public function get primitive():Shape3D{ return (m_iPrimitive); } public function set appearance(_arg1:Appearance):void{ var _local2:Polygon; m_oAppearance = _arg1; if (m_iPrimitive.geometry){ for each (_local2 in aPolygons) { _local2.appearance = m_oAppearance; }; }; } public function addPolygon(_arg1:uint):void{ aPolygons.push(m_iPrimitive.aPolygons[_arg1]); } } }//package sandy.core.data
Section 51
//UVCoord (sandy.core.data.UVCoord) package sandy.core.data { public final class UVCoord { public var u:Number; public var v:Number; public function UVCoord(_arg1:Number=0, _arg2:Number=0){ u = _arg1; v = _arg2; } public function sub(_arg1:UVCoord):void{ u = (u - _arg1.u); v = (v - _arg1.v); } public function length():Number{ return (Math.sqrt(((u * u) + (v * v)))); } public function add(_arg1:UVCoord):void{ u = (u + _arg1.u); v = (v + _arg1.v); } public function normalize():void{ var _local1:Number; _local1 = length(); u = (u / _local1); v = (v / _local1); } public function scale(_arg1:Number):void{ u = (u * _arg1); v = (v * _arg1); } public function toString():String{ return (((((("sandy.core.data.UVCoord" + "(u:") + u) + ", v:") + v) + ")")); } public function copy(_arg1:UVCoord):void{ u = _arg1.u; v = _arg1.v; } public function clone():UVCoord{ return (new UVCoord(u, v)); } } }//package sandy.core.data
Section 52
//Vector (sandy.core.data.Vector) package sandy.core.data { import sandy.util.*; public final class Vector { public var y:Number; public var x:Number; public var z:Number; public function Vector(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ x = _arg1; y = _arg2; z = _arg3; } final public function sub(_arg1:Vector):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); } final public function negate():Vector{ return (new Vector(-(x), -(y), -(z))); } final public function dot(_arg1:Vector):Number{ return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z))); } final public function scale(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); } public function resetToPositiveInfinity():void{ x = (y = (z = Number.POSITIVE_INFINITY)); } final public function normalize():void{ var _local1:Number; _local1 = getNorm(); if ((((_local1 == 0)) || ((_local1 == 1)))){ return; }; x = (x / _local1); y = (y / _local1); z = (z / _local1); } public function resetToNegativeInfinity():void{ x = (y = (z = Number.NEGATIVE_INFINITY)); } final public function cross(_arg1:Vector):Vector{ return (new Vector(((y * _arg1.z) - (z * _arg1.y)), ((z * _arg1.x) - (x * _arg1.z)), ((x * _arg1.y) - (y * _arg1.x)))); } final public function getMinComponent():Number{ return (Math.min(x, Math.min(y, z))); } public function reset(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0):void{ x = _arg1; y = _arg2; z = _arg3; } final public function pow(_arg1:Number):void{ x = Math.pow(x, _arg1); y = Math.pow(y, _arg1); z = Math.pow(z, _arg1); } final public function clone():Vector{ var _local1:Vector; _local1 = new Vector(x, y, z); return (_local1); } public function serialize(_arg1:Number=0.1):String{ return (((((NumberUtil.roundTo(x, _arg1) + ",") + NumberUtil.roundTo(y, _arg1)) + ",") + NumberUtil.roundTo(z, _arg1))); } final public function add(_arg1:Vector):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); } final public function getAngle(_arg1:Vector):Number{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = getNorm(); _local3 = _arg1.getNorm(); _local4 = (_local2 * _local3); if (_local4 == 0){ return (0); }; _local5 = (dot(_arg1) / _local4); _local6 = (1 - (_local5 * _local5)); if (_local6 < 0){ _local6 = 0; }; return (Math.atan2(Math.sqrt(_local6), _local5)); } final public function crossWith(_arg1:Vector):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = ((y * _arg1.z) - (z * _arg1.y)); _local3 = ((z * _arg1.x) - (x * _arg1.z)); _local4 = ((x * _arg1.y) - (y * _arg1.x)); x = _local2; y = _local3; z = _local4; } final public function toString(_arg1:Number=0):String{ return ((("{" + serialize(_arg1)) + "}")); } final public function getMaxComponent():Number{ return (Math.max(x, Math.max(y, z))); } final public function getNorm():Number{ return (Math.sqrt((((x * x) + (y * y)) + (z * z)))); } final public function copy(_arg1:Vector):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; } final public function equals(_arg1:Vector):Boolean{ return ((((((_arg1.x == x)) && ((_arg1.y == y)))) && ((_arg1.z == z)))); } public static function deserialize(_arg1:String):Vector{ var _local2:Array; var _local3:Number; _local2 = _arg1.split(","); if (_local2.length != 3){ }; _local3 = 0; while (_local3 < _local2.length) { _local2[_local3] = Number(_local2[_local3]); _local3++; }; return (new Vector(_local2[0], _local2[1], _local2[2])); } } }//package sandy.core.data
Section 53
//Vertex (sandy.core.data.Vertex) package sandy.core.data { import sandy.util.*; public final class Vertex { public const id:uint; private const m_oWorld:Vector; private const m_oLocal:Vector; public var aFaces:Array; public var wx:Number; public var wy:Number; public var wz:Number; public var sx:Number; public var sy:Number; public var nbFaces:uint;// = 0 public var x:Number; public var y:Number; public var z:Number; private static var ID:uint = 0; public function Vertex(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, ... _args){ id = ID++; nbFaces = 0; aFaces = new Array(); m_oWorld = new Vector(); m_oLocal = new Vector(); super(); x = _arg1; y = _arg2; z = _arg3; wx = (_args[0]) ? _args[0] : x; wy = (_args[1]) ? _args[1] : y; wz = (_args[2]) ? _args[2] : z; sy = (sx = 0); } final public function getVector():Vector{ m_oLocal.x = x; m_oLocal.y = y; m_oLocal.z = z; return (m_oLocal); } final public function deserialize(_arg1:String):void{ var _local2:Array; _local2 = _arg1.split(","); if (_local2.length != 9){ }; x = _local2[0]; y = _local2[1]; z = _local2[2]; wx = _local2[3]; wy = _local2[4]; wz = _local2[5]; sx = _local2[6]; sy = _local2[7]; } final public function negate():void{ x = -(x); y = -(y); z = -(z); wx = -(wx); wy = -(wy); wz = -(wz); } final public function normalize():void{ var _local1:Number; _local1 = getNorm(); if ((((_local1 == 0)) || ((_local1 == 1)))){ return; }; x = (x / _local1); y = (y / _local1); z = (z / _local1); wx = (wx / _local1); wy = (wy / _local1); wz = (wz / _local1); } public function getScreenPoint():Vector{ return (new Vector(sx, sy, wz)); } final public function dot(_arg1:Vertex):Number{ return ((((x * _arg1.x) + (y * _arg1.y)) + (z * _arg1.z))); } final public function scale(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); z = (z * _arg1); wx = (wx * _arg1); wy = (wy * _arg1); wz = (wz * _arg1); } final public function getNorm():Number{ return (Math.sqrt((((x * x) + (y * y)) + (z * z)))); } public function reset(_arg1:Number, _arg2:Number, _arg3:Number):void{ x = _arg1; y = _arg2; z = _arg3; wx = x; wy = y; wz = z; } final public function equals(_arg1:Vertex):Boolean{ return (Boolean((((((((((((((((_arg1.x == x)) && ((_arg1.y == y)))) && ((_arg1.z == z)))) && ((_arg1.wx == wx)))) && ((_arg1.wy == wy)))) && ((_arg1.wz == wz)))) && ((_arg1.sx == wx)))) && ((_arg1.sy == sy))))); } public function sub(_arg1:Vertex):void{ x = (x - _arg1.x); y = (y - _arg1.y); z = (z - _arg1.z); wx = (wx - _arg1.wx); wy = (wy - _arg1.wy); wz = (wz - _arg1.wz); } final public function clone():Vertex{ var _local1:Vertex; _local1 = new Vertex(x, y, z); _local1.wx = wx; _local1.sx = sx; _local1.wy = wy; _local1.sy = sy; _local1.wz = wz; _local1.nbFaces = nbFaces; _local1.aFaces = aFaces.concat(); return (_local1); } final public function pow(_arg1:Number):void{ x = Math.pow(x, _arg1); y = Math.pow(y, _arg1); z = Math.pow(z, _arg1); wx = Math.pow(wx, _arg1); wy = Math.pow(wy, _arg1); wz = Math.pow(wz, _arg1); } final public function serialize(_arg1:Number=0):String{ if (_arg1 == 0){ _arg1 = 0.01; }; return (((((((((((((((NumberUtil.roundTo(x, _arg1) + ",") + NumberUtil.roundTo(y, _arg1)) + ",") + NumberUtil.roundTo(z, _arg1)) + ",") + NumberUtil.roundTo(wx, _arg1)) + ",") + NumberUtil.roundTo(wy, _arg1)) + ",") + NumberUtil.roundTo(wz, _arg1)) + ",") + NumberUtil.roundTo(sx, _arg1)) + ",") + NumberUtil.roundTo(sy, _arg1))); } final public function getAngle(_arg1:Vertex):Number{ var _local2:Number; var _local3:Number; _local2 = (dot(_arg1) / (getNorm() * _arg1.getNorm())); _local3 = (1 - (_local2 * _local2)); if (_local3 < 0){ _local3 = 0; }; return (Math.atan2(Math.sqrt(_local3), _local2)); } final public function add(_arg1:Vertex):void{ x = (x + _arg1.x); y = (y + _arg1.y); z = (z + _arg1.z); wx = (wx + _arg1.wx); wy = (wy + _arg1.wy); wz = (wz + _arg1.wz); } final public function toString(_arg1:Number=0):String{ if (_arg1 == 0){ _arg1 = 0.01; }; return ((((((((((((((((("{" + NumberUtil.roundTo(x, _arg1)) + ", ") + NumberUtil.roundTo(y, _arg1)) + ", ") + NumberUtil.roundTo(z, _arg1)) + ", ") + NumberUtil.roundTo(wx, _arg1)) + ", ") + NumberUtil.roundTo(wy, _arg1)) + ", ") + NumberUtil.roundTo(wz, _arg1)) + ", ") + NumberUtil.roundTo(sx, _arg1)) + ", ") + NumberUtil.roundTo(sy, _arg1)) + "}")); } final public function cross(_arg1:Vertex):Vertex{ return (new Vertex(((y * _arg1.z) - (z * _arg1.y)), ((z * _arg1.x) - (x * _arg1.z)), ((x * _arg1.y) - (y * _arg1.x)))); } final public function clone2():Vertex{ return (new Vertex(wx, wy, wz)); } final public function copy(_arg1:Vertex):void{ x = _arg1.x; y = _arg1.y; z = _arg1.z; wx = _arg1.wx; wy = _arg1.wy; wz = _arg1.wz; sx = _arg1.sx; sy = _arg1.sy; } final public function getWorldVector():Vector{ m_oWorld.x = wx; m_oWorld.y = wy; m_oWorld.z = wz; return (m_oWorld); } public static function createFromVector(_arg1:Vector):Vertex{ return (new Vertex(_arg1.x, _arg1.y, _arg1.z)); } } }//package sandy.core.data
Section 54
//TextLink (sandy.core.interaction.TextLink) package sandy.core.interaction { import flash.geom.*; import flash.utils.*; import flash.text.*; public class TextLink { private var __sTarget:String; private var __sHRef:String; public var width:Number; private var __tfOwner:TextField; private var __iOpenIndex:int; private var __iCloseIndex:int; private var __rBounds:Rectangle; public var height:Number; public var x:Number; public var y:Number; public static var textLinks:Dictionary; public function TextLink(){ x = 0; y = 0; height = 0; width = 0; } public function get href():String{ return (__sHRef); } public function get closeIndex():int{ return (__iCloseIndex); } public function get target():String{ return (__sTarget); } public function set href(_arg1:String):void{ __sHRef = _arg1; } public function set openIndex(_arg1:int):void{ __iOpenIndex = _arg1; } public function set target(_arg1:String):void{ __sTarget = _arg1; } public function set owner(_arg1:TextField):void{ __tfOwner = _arg1; } public function get openIndex():int{ return (__iOpenIndex); } public function getBounds():Rectangle{ return (__rBounds); } protected function _init():void{ var _local1:Number; var _local2:Rectangle; _local1 = 0; while (_local1 < (__iCloseIndex - __iOpenIndex)) { _local2 = __tfOwner.getCharBoundaries((openIndex + _local1)); if (_local1 == 0){ x = _local2.x; y = _local2.y; }; width = (width + _local2.width); height = ((height < _local2.height)) ? _local2.height : height; _local1++; }; __rBounds = new Rectangle(); __rBounds.x = x; __rBounds.y = y; __rBounds.height = height; __rBounds.width = width; } public function set closeIndex(_arg1:int):void{ __iCloseIndex = _arg1; } public function get owner():TextField{ return (__tfOwner); } public static function getTextLinks(_arg1:TextField, _arg2:Boolean=false):Array{ var _local3:String; var _local4:RegExp; var _local5:RegExp; var _local6:RegExp; var _local7:RegExp; var _local8:RegExp; var _local9:RegExp; var _local10:Object; var _local11:TextLink; var _local12:String; var _local13:String; if (!_arg1.htmlText){ return (null); }; if (!textLinks){ textLinks = new Dictionary(); }; if (((textLinks[_arg1]) && (!(_arg2)))){ return (textLinks[_arg1]); }; textLinks[_arg1] = new Array(); _local3 = _arg1.htmlText; _local4 = /href=['"].*?['"]/i; _local5 = /target=['"].*?['"]/i; _local6 = /<A.*?A>/i; _local7 = /<A.*?\>/i; _local8 = /<\/A>/i; _local9 = /<[^A][^\/A].*?>/gi; _local3 = _local3.replace(_local9, ""); _local10 = _local6.exec(_local3); while (_local10 != null) { _local11 = new (TextLink); _local11.owner = _arg1; textLinks[_arg1].push(_local11); _local12 = _local10[0].match(_local4); _local11.href = _local12.substring(6, (_local12.length - 1)); _local13 = _local10[0].match(_local5); _local11.target = _local13.substring(8, (_local13.length - 1)); _local11.openIndex = _local3.search(_local7); _local3 = _local3.replace(_local7, ""); _local11.closeIndex = _local3.search(_local8); _local3 = _local3.replace(_local8, ""); _local11._init(); _local10 = _local6.exec(_local3); }; return (textLinks[_arg1]); } } }//package sandy.core.interaction
Section 55
//VirtualMouse (sandy.core.interaction.VirtualMouse) package sandy.core.interaction { import flash.events.*; import sandy.materials.*; import sandy.core.data.*; import flash.display.*; import flash.geom.*; import flash.text.*; public class VirtualMouse extends EventDispatcher { private var lastDownTarget:InteractiveObject; private var m_ioOldTarget:Sprite; private var lastWithinStage:Boolean;// = true private var _lastEvent:Event; private var m_ioTarget:Sprite; private var lastLocation:Point; private var location:Point; private static var _oI:VirtualMouse; public function VirtualMouse(_arg1:PrivateConstructorAccess){ lastWithinStage = true; super(); location = new Point(0, 0); lastLocation = location.clone(); } public function interactWithTexture(_arg1:Polygon, _arg2:UVCoord, _arg3:MouseEvent):void{ var _local4:MovieMaterial; var _local5:Array; var _local6:Sprite; var _local7:DisplayObject; var _local8:int; var _local9:Point; var _local10:Point; var _local11:Boolean; _local4 = ((_arg1.visible) ? _arg1.appearance.frontMaterial : _arg1.appearance.backMaterial as MovieMaterial); if (_local4 == null){ return; }; m_ioTarget = _local4.movie; location = new Point((_arg2.u * _local4.texture.width), (_arg2.v * _local4.texture.height)); _local5 = m_ioTarget.getObjectsUnderPoint(m_ioTarget.localToGlobal(location)); _local8 = _local5.length; while (--_local8 > -1) { _local7 = _local5[_local8]; while (_local7) { if (((_local6) && ((_local7 is SimpleButton)))){ _local6 = null; } else { if (((((_local6) && ((_local7 is DisplayObjectContainer)))) && (!(DisplayObjectContainer(_local7).mouseChildren)))){ _local6 = null; }; }; if (((((!(_local6)) && ((_local7 is DisplayObjectContainer)))) && (DisplayObjectContainer(_local7).mouseEnabled))){ _local6 = (_local7 as Sprite); }; _local7 = _local7.parent; }; }; if (!_local6){ _local6 = m_ioTarget; }; if (!m_ioOldTarget){ _local6.stage; }; _local9 = _arg1.container.globalToLocal(location); _local10 = _local6.globalToLocal(location); if (((!((lastLocation.x == location.x))) || (!((lastLocation.y == location.y))))){ _local11 = Boolean((((((((location.x >= 0)) && ((location.y >= 0)))) && ((location.x <= _arg1.container.stage.stageWidth)))) && ((location.y <= _arg1.container.stage.stageHeight)))); if (((!(_local11)) && (lastWithinStage))){ _lastEvent = new MouseEvent(Event.MOUSE_LEAVE, false, false); _arg1.container.stage.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (_local11){ _lastEvent = new MouseEvent(Event.MOUSE_LEAVE, false, false); _local6.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; lastWithinStage = _local11; }; if (_local6 != m_ioOldTarget){ _lastEvent = new MouseEvent(MouseEvent.MOUSE_OUT, true, false, _local9.x, _local9.y, _local6, _arg3.ctrlKey, _arg3.altKey, _arg3.shiftKey, _arg3.buttonDown, _arg3.delta); m_ioTarget.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); _lastEvent = new MouseEvent(MouseEvent.ROLL_OUT, false, false, _local9.x, _local9.y, _local6, _arg3.ctrlKey, _arg3.altKey, _arg3.shiftKey, _arg3.buttonDown, _arg3.delta); m_ioTarget.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); _lastEvent = new MouseEvent(MouseEvent.MOUSE_OVER, true, false, _local10.x, _local10.y, m_ioOldTarget, _arg3.ctrlKey, _arg3.altKey, _arg3.shiftKey, _arg3.buttonDown, _arg3.delta); _local6.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); _lastEvent = new MouseEvent(MouseEvent.ROLL_OVER, false, false, _local10.x, _local10.y, m_ioOldTarget, _arg3.ctrlKey, _arg3.altKey, _arg3.shiftKey, _arg3.buttonDown, _arg3.delta); _local6.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; if (_arg3.type == MouseEvent.MOUSE_DOWN){ _lastEvent = new MouseEvent(MouseEvent.MOUSE_DOWN, true, false, _local10.x, _local10.y, _local6, _arg3.ctrlKey, _arg3.altKey, _arg3.shiftKey, _arg3.buttonDown, _arg3.delta); _local6.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); lastDownTarget = _local6; } else { if (_arg3.type == MouseEvent.MOUSE_UP){ _lastEvent = new MouseEvent(MouseEvent.MOUSE_UP, true, false, _local10.x, _local10.y, _local6, _arg3.ctrlKey, _arg3.altKey, _arg3.shiftKey, _arg3.buttonDown, _arg3.delta); _local6.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); } else { if (_arg3.type == MouseEvent.CLICK){ _lastEvent = new MouseEvent(MouseEvent.CLICK, true, false, _local10.x, _local10.y, _local6, _arg3.ctrlKey, _arg3.altKey, _arg3.shiftKey, _arg3.buttonDown, _arg3.delta); _local6.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); lastDownTarget = null; } else { if ((((_arg3.type == MouseEvent.DOUBLE_CLICK)) && (_local6.doubleClickEnabled))){ _lastEvent = new MouseEvent(MouseEvent.DOUBLE_CLICK, true, false, _local10.x, _local10.y, _local6, _arg3.ctrlKey, _arg3.altKey, _arg3.shiftKey, _arg3.buttonDown, _arg3.delta); _local6.dispatchEvent(_lastEvent); dispatchEvent(_lastEvent); }; }; }; }; lastLocation = location.clone(); m_ioOldTarget = _local6; } private function _checkLinks(_arg1:TextField):void{ var _local2:Point; var _local3:Array; var _local4:Number; var _local5:Number; _local2 = _arg1.globalToLocal(location); _local3 = TextLink.getTextLinks(_arg1); _local4 = _local3.length; _local5 = 0; while (_local5 < _local4) { if (((_local3[_local5] as TextLink).getBounds() as Rectangle).containsPoint(_local2)){ }; _local5++; }; } public static function getInstance():VirtualMouse{ if (!_oI){ _oI = new VirtualMouse(new PrivateConstructorAccess()); }; return (_oI); } } }//package sandy.core.interaction class PrivateConstructorAccess { private function PrivateConstructorAccess(){ } }
Section 56
//Light3D (sandy.core.light.Light3D) package sandy.core.light { import flash.events.*; import sandy.core.data.*; import sandy.events.*; import sandy.util.*; public class Light3D extends EventDispatcher { private var _dir:Vector; private var _color:uint; private var _nPower:Number; private var _power:Number; public static const MAX_POWER:Number = 150; public function Light3D(_arg1:Vector, _arg2:Number){ _dir = _arg1; _dir.normalize(); setPower(_arg2); } public function setPower(_arg1:Number):void{ _power = NumberUtil.constrain(_arg1, 0, Light3D.MAX_POWER); _nPower = (_power / Light3D.MAX_POWER); dispatchEvent(new SandyEvent(SandyEvent.LIGHT_UPDATED)); } public function destroy():void{ } public function getPower():Number{ return (_power); } public function getNormalizedPower():Number{ return (_nPower); } public function set color(_arg1:uint):void{ _color = _arg1; dispatchEvent(new SandyEvent(SandyEvent.LIGHT_COLOR_CHANGED)); } public function setDirectionVector(_arg1:Vector):void{ _dir = _arg1; _dir.normalize(); dispatchEvent(new SandyEvent(SandyEvent.LIGHT_UPDATED)); } public function get color():uint{ return (_color); } public function calculate(_arg1:Vector):Number{ var _local2:Number; _local2 = _dir.dot(_arg1); _local2 = -(_local2); if (_local2 < 0){ _local2 = 0; }; return ((_nPower * _local2)); } public function getDirectionVector():Vector{ return (_dir); } public function setDirection(_arg1:Number, _arg2:Number, _arg3:Number):void{ _dir.x = _arg1; _dir.y = _arg2; _dir.z = _arg3; _dir.normalize(); dispatchEvent(new SandyEvent(SandyEvent.LIGHT_UPDATED)); } } }//package sandy.core.light
Section 57
//ATransformable (sandy.core.scenegraph.ATransformable) package sandy.core.scenegraph { import sandy.core.data.*; import sandy.core.*; public class ATransformable extends Node { private var _nYaw:Number; private var _vLookAt:Vector; private var _nRoll:Number; private var _vLookatDown:Vector; private var m_oMatrix:Matrix4; protected var _oScale:Vector; private var _nTilt:Number; protected var m_oPreviousOffsetRotation:Vector; private var _vRotation:Vector; protected var m_tmpMt:Matrix4; protected var _vOut:Vector; public var disable:Boolean;// = false protected var _vSide:Vector; protected var _p:Vector; protected var _vUp:Vector; public function ATransformable(_arg1:String=""){ disable = false; m_oPreviousOffsetRotation = new Vector(); super(_arg1); resetCoords(); } public function set roll(_arg1:Number):void{ var _local2:Number; _local2 = (_arg1 - _nRoll); if (_local2 == 0){ return; }; changed = true; m_tmpMt.axisRotation(_vOut.x, _vOut.y, _vOut.z, _local2); m_tmpMt.vectorMult3x3(_vSide); m_tmpMt.vectorMult3x3(_vUp); _nRoll = _arg1; } public function getLookAt():Vector{ return (_vLookAt); } public function moveSideways(_arg1:Number):void{ changed = true; _p.x = (_p.x + (_vSide.x * _arg1)); _p.y = (_p.y + (_vSide.y * _arg1)); _p.z = (_p.z + (_vSide.z * _arg1)); } public function moveHorizontally(_arg1:Number):void{ changed = true; _p.x = (_p.x + (_vOut.x * _arg1)); _p.z = (_p.z + (_vOut.z * _arg1)); } public function lookAt(_arg1:Number, _arg2:Number, _arg3:Number):void{ changed = true; _vLookAt = new Vector(_arg1, _arg2, _arg3); _vOut.x = _arg1; _vOut.y = _arg2; _vOut.z = _arg3; _vOut.sub(_p); _vOut.normalize(); _vSide = null; _vSide = _vOut.cross(_vLookatDown); _vSide.normalize(); _vUp = null; _vUp = _vOut.cross(_vSide); _vUp.normalize(); } public function moveVertically(_arg1:Number):void{ changed = true; _p.y = (_p.y + _arg1); } public function set target(_arg1:Vector):void{ lookAt(_arg1.x, _arg1.y, _arg1.z); } public function initFrame():void{ _vSide = new Vector(1, 0, 0); _vUp = new Vector(0, 1, 0); _vOut = new Vector(0, 0, 1); _vRotation = new Vector(0, 0, 0); } public function set pan(_arg1:Number):void{ var _local2:Number; _local2 = (_arg1 - _nYaw); if (_local2 == 0){ return; }; changed = true; m_tmpMt.axisRotation(_vUp.x, _vUp.y, _vUp.z, _local2); m_tmpMt.vectorMult3x3(_vOut); m_tmpMt.vectorMult3x3(_vSide); _nYaw = _arg1; } public function get out():Vector{ return (_vOut); } public function get scaleY():Number{ return (_oScale.y); } public function get scaleX():Number{ return (_oScale.x); } public function get side():Vector{ return (_vSide); } public function resetCoords():void{ initFrame(); _p = new Vector(); _oScale = new Vector(1, 1, 1); _vRotation = new Vector(0, 0, 0); _vLookatDown = new Vector(1E-11, -1, 0); _nRoll = 0; _nTilt = 0; _nYaw = 0; m_tmpMt = new Matrix4(); m_oMatrix = new Matrix4(); } public function translate(_arg1:Number, _arg2:Number, _arg3:Number):void{ changed = true; _p.x = (_p.x + _arg1); _p.y = (_p.y + _arg2); _p.z = (_p.z + _arg3); } public function get rotateY():Number{ return (_vRotation.y); } public function get scaleZ():Number{ return (_oScale.z); } public function get rotateX():Number{ return (_vRotation.x); } public function get rotateZ():Number{ return (_vRotation.z); } override public function toString():String{ return ("sandy.core.scenegraph.ATransformable"); } public function get x():Number{ return (_p.x); } public function get y():Number{ return (_p.y); } public function get z():Number{ return (_p.z); } public function get roll():Number{ return (_nRoll); } public function set matrix(_arg1:Matrix4):void{ m_oMatrix = _arg1; m_oMatrix.vectorMult3x3(_vSide); m_oMatrix.vectorMult3x3(_vUp); m_oMatrix.vectorMult3x3(_vOut); _vSide.normalize(); _vUp.normalize(); _vOut.normalize(); _p.x = _arg1.n14; _p.y = _arg1.n24; _p.z = _arg1.n34; } public function set tilt(_arg1:Number):void{ var _local2:Number; _local2 = (_arg1 - _nTilt); if (_local2 == 0){ return; }; changed = true; m_tmpMt.axisRotation(_vSide.x, _vSide.y, _vSide.z, _local2); m_tmpMt.vectorMult3x3(_vOut); m_tmpMt.vectorMult3x3(_vUp); _nTilt = _arg1; } public function get up():Vector{ return (_vUp); } public function set scaleX(_arg1:Number):void{ _oScale.x = _arg1; changed = true; } public function get pan():Number{ return (_nYaw); } public function set scaleY(_arg1:Number):void{ _oScale.y = _arg1; changed = true; } public function getPosition(_arg1:String="local"):Vector{ var _local2:Vector; switch (_arg1){ case "local": _local2 = new Vector(_p.x, _p.y, _p.z); break; case "camera": _local2 = new Vector(viewMatrix.n14, viewMatrix.n24, viewMatrix.n34); break; case "absolute": _local2 = new Vector(modelMatrix.n14, modelMatrix.n24, modelMatrix.n34); break; default: _local2 = new Vector(_p.x, _p.y, _p.z); break; }; return (_local2); } public function set scaleZ(_arg1:Number):void{ _oScale.z = _arg1; changed = true; } public function moveLateraly(_arg1:Number):void{ changed = true; _p.x = (_p.x + _arg1); } public function rotateAxis(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number; changed = true; _arg4 = ((_arg4 + 360) % 360); _local5 = Math.sqrt((((_arg1 * _arg1) + (_arg2 * _arg2)) + (_arg3 * _arg3))); m_tmpMt.axisRotation((_arg1 / _local5), (_arg2 / _local5), (_arg3 / _local5), _arg4); m_tmpMt.vectorMult3x3(_vSide); m_tmpMt.vectorMult3x3(_vUp); m_tmpMt.vectorMult3x3(_vOut); } public function moveUpwards(_arg1:Number):void{ changed = true; _p.x = (_p.x + (_vUp.x * _arg1)); _p.y = (_p.y + (_vUp.y * _arg1)); _p.z = (_p.z + (_vUp.z * _arg1)); } public function updateTransform():void{ if (changed){ m_oMatrix.n11 = (_vSide.x * _oScale.x); m_oMatrix.n12 = (_vUp.x * _oScale.y); m_oMatrix.n13 = (_vOut.x * _oScale.z); m_oMatrix.n14 = _p.x; m_oMatrix.n21 = (_vSide.y * _oScale.x); m_oMatrix.n22 = (_vUp.y * _oScale.y); m_oMatrix.n23 = (_vOut.y * _oScale.z); m_oMatrix.n24 = _p.y; m_oMatrix.n31 = (_vSide.z * _oScale.x); m_oMatrix.n32 = (_vUp.z * _oScale.y); m_oMatrix.n33 = (_vOut.z * _oScale.z); m_oMatrix.n34 = _p.z; _vOut.normalize(); _vSide.normalize(); _vUp.normalize(); }; } public function setPosition(_arg1:Number, _arg2:Number, _arg3:Number):void{ changed = true; _p.x = _arg1; _p.y = _arg2; _p.z = _arg3; } public function moveForward(_arg1:Number):void{ changed = true; _p.x = (_p.x + (_vOut.x * _arg1)); _p.y = (_p.y + (_vOut.y * _arg1)); _p.z = (_p.z + (_vOut.z * _arg1)); } public function set rotateY(_arg1:Number):void{ var _local2:Number; _local2 = (_arg1 - _vRotation.y); if (_local2 == 0){ return; }; changed = true; m_tmpMt.rotationY(_local2); m_tmpMt.vectorMult3x3(_vSide); m_tmpMt.vectorMult3x3(_vUp); m_tmpMt.vectorMult3x3(_vOut); _vRotation.y = _arg1; } public function get tilt():Number{ return (_nTilt); } public function set rotateZ(_arg1:Number):void{ var _local2:Number; _local2 = (_arg1 - _vRotation.z); if (_local2 == 0){ return; }; changed = true; m_tmpMt.rotationZ(_local2); m_tmpMt.vectorMult3x3(_vSide); m_tmpMt.vectorMult3x3(_vUp); m_tmpMt.vectorMult3x3(_vOut); _vRotation.z = _arg1; } public function get matrix():Matrix4{ return (m_oMatrix); } override public function update(_arg1:Scene3D, _arg2:Matrix4, _arg3:Boolean):void{ updateTransform(); if (((_arg3) || (changed))){ if (((_arg2) && (!(disable)))){ modelMatrix.copy(_arg2); modelMatrix.multiply4x3(m_oMatrix); } else { modelMatrix.copy(m_oMatrix); }; }; super.update(_arg1, modelMatrix, _arg3); } public function set rotateX(_arg1:Number):void{ var _local2:Number; _local2 = (_arg1 - _vRotation.x); if (_local2 == 0){ return; }; changed = true; m_tmpMt.rotationX(_local2); m_tmpMt.vectorMult3x3(_vSide); m_tmpMt.vectorMult3x3(_vUp); m_tmpMt.vectorMult3x3(_vOut); _vRotation.x = _arg1; } public function set x(_arg1:Number):void{ _p.x = _arg1; changed = true; } public function set y(_arg1:Number):void{ _p.y = _arg1; changed = true; } public function set z(_arg1:Number):void{ _p.z = _arg1; changed = true; } } }//package sandy.core.scenegraph
Section 58
//Camera3D (sandy.core.scenegraph.Camera3D) package sandy.core.scenegraph { import sandy.core.data.*; import sandy.core.*; import flash.display.*; import sandy.view.*; import flash.geom.*; import flash.utils.*; import sandy.util.*; public class Camera3D extends ATransformable { public var frustrum:Frustum; private var mp11:Number; private var mp12:Number; private var mp13:Number; private var m_aDisplayList:Array; private var mp14:Number; private var mp22:Number; private var mp24:Number; private var m_nOffy:int; private var mp23:Number; private var _mp:Matrix4; private var mp33:Number; private var m_nOffx:int; private var mp31:Number; private var mp32:Number; private var mp34:Number; private var _mpInv:Matrix4; private var mp41:Number; private var mp43:Number; private var mp44:Number; private var _nFov:Number; private var mp42:Number; private var mp21:Number; private var _perspectiveChanged:Boolean;// = false public var invModelMatrix:Matrix4; public var viewport:ViewPort; private var _nFar:Number; private var _nNear:Number; private var m_oCache:Dictionary; private var m_aDisplayedList:Array; public function Camera3D(_arg1:Number=550, _arg2:Number=400, _arg3:Number=45, _arg4:Number=50, _arg5:Number=10000){ invModelMatrix = new Matrix4(); viewport = new ViewPort(640, 480); frustrum = new Frustum(); _perspectiveChanged = false; _mp = new Matrix4(); _mpInv = new Matrix4(); m_aDisplayList = new Array(); super(null); viewport.width = _arg1; viewport.height = _arg2; _nFov = _arg3; _nFar = _arg5; _nNear = _arg4; setPerspectiveProjection(_nFov, viewport.ratio, _nNear, _nFar); m_nOffx = viewport.width2; m_nOffy = viewport.height2; visible = false; z = -300; lookAt(0, 0, 0); } override public function destroy():void{ var _local1:IDisplayable; for each (_local1 in m_aDisplayedList) { if (_local1){ _local1.clear(); }; }; for each (_local1 in m_aDisplayList) { if (_local1){ _local1.clear(); }; }; m_aDisplayedList = null; m_aDisplayList = null; viewport = null; super.destroy(); } public function get invProjectionMatrix():Matrix4{ return (_mpInv); } public function clearDisplayList():void{ m_aDisplayedList.splice(0); m_aDisplayList.splice(0); } public function renderDisplayList(_arg1:Scene3D):void{ var _local2:IDisplayable; var _local3:Sprite; for each (_local2 in m_aDisplayedList) { _local2.clear(); }; if (m_aDisplayList){ _local3 = _arg1.container; m_aDisplayList.sortOn("depth", (Array.NUMERIC | Array.DESCENDING)); for each (_local2 in m_aDisplayList) { _local2.display(_arg1); _local3.addChild(_local2.container); }; m_aDisplayedList = m_aDisplayList.splice(0); }; } public function get far():Number{ return (_nFar); } public function get near():Number{ return (_nNear); } public function set far(_arg1:Number):void{ _nFar = _arg1; _perspectiveChanged = true; } public function projectVertex(_arg1:Vertex):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = (viewport.offset.x + m_nOffx); _local3 = (viewport.offset.y + m_nOffy); _local4 = (1 / ((((_arg1.wx * mp41) + (_arg1.wy * mp42)) + (_arg1.wz * mp43)) + mp44)); _arg1.sx = (((_local4 * ((((_arg1.wx * mp11) + (_arg1.wy * mp12)) + (_arg1.wz * mp13)) + mp14)) * m_nOffx) + _local2); _arg1.sy = (((-(_local4) * ((((_arg1.wx * mp21) + (_arg1.wy * mp22)) + (_arg1.wz * mp23)) + mp24)) * m_nOffy) + _local3); } public function removeFromDisplayList(_arg1:IDisplayable):void{ var _local2:Number; if (_arg1 != null){ _local2 = m_aDisplayList.indexOf(_arg1); if (_local2 >= 0){ m_aDisplayList.splice(_local2, 1); //unresolved jump }; }; } protected function setPerspectiveProjection(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number; var _local6:Number; frustrum.computePlanes(_arg2, _arg3, _arg4, _arg1); _arg1 = NumberUtil.toRadian(_arg1); _local5 = (1 / Math.tan((_arg1 / 2))); _local6 = (_arg4 / (_arg4 - _arg3)); _mp.zero(); _mp.n11 = (_local5 / _arg2); _mp.n22 = _local5; _mp.n33 = _local6; _mp.n34 = (-(_local6) * _arg3); _mp.n43 = 1; mp11 = _mp.n11; mp21 = _mp.n21; mp31 = _mp.n31; mp41 = _mp.n41; mp12 = _mp.n12; mp22 = _mp.n22; mp32 = _mp.n32; mp42 = _mp.n42; mp13 = _mp.n13; mp23 = _mp.n23; mp33 = _mp.n33; mp43 = _mp.n43; mp14 = _mp.n14; mp24 = _mp.n24; mp34 = _mp.n34; mp44 = _mp.n44; _mpInv.copy(_mp); _mpInv.inverse(); changed = true; } public function projectDico(_arg1:Dictionary):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Vertex; _local2 = (viewport.offset.x + m_nOffx); _local3 = (viewport.offset.y + m_nOffy); for each (_local5 in _arg1) { if (m_oCache[_local5] != null){ } else { _local4 = (1 / ((((_local5.wx * mp41) + (_local5.wy * mp42)) + (_local5.wz * mp43)) + mp44)); _local5.sx = (((_local4 * ((((_local5.wx * mp11) + (_local5.wy * mp12)) + (_local5.wz * mp13)) + mp14)) * m_nOffx) + _local2); _local5.sy = (((-(_local4) * ((((_local5.wx * mp21) + (_local5.wy * mp22)) + (_local5.wz * mp23)) + mp24)) * m_nOffy) + _local3); m_oCache[_local5] = _local5; }; }; } override public function toString():String{ return ("sandy.core.scenegraph.Camera3D"); } override public function cull(_arg1:Scene3D, _arg2:Frustum, _arg3:Matrix4, _arg4:Boolean):void{ } override public function render(_arg1:Scene3D, _arg2:Camera3D):void{ } public function set fov(_arg1:Number):void{ _nFov = _arg1; _perspectiveChanged = true; } public function set near(_arg1:Number):void{ _nNear = _arg1; _perspectiveChanged = true; } public function addArrayToDisplayList(_arg1:Array):void{ m_aDisplayList = m_aDisplayList.concat(_arg1); } protected function updatePerspective():void{ setPerspectiveProjection(_nFov, viewport.ratio, _nNear, _nFar); _perspectiveChanged = false; } public function projectArray(_arg1:Array):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Vertex; _local2 = (viewport.offset.x + m_nOffx); _local3 = (viewport.offset.y + m_nOffy); for each (_local5 in _arg1) { if (m_oCache[_local5] != null){ } else { _local4 = (1 / ((((_local5.wx * mp41) + (_local5.wy * mp42)) + (_local5.wz * mp43)) + mp44)); _local5.sx = (((_local4 * ((((_local5.wx * mp11) + (_local5.wy * mp12)) + (_local5.wz * mp13)) + mp14)) * m_nOffx) + _local2); _local5.sy = (((-(_local4) * ((((_local5.wx * mp21) + (_local5.wy * mp22)) + (_local5.wz * mp23)) + mp24)) * m_nOffy) + _local3); m_oCache[_local5] = _local5; }; }; } override public function update(_arg1:Scene3D, _arg2:Matrix4, _arg3:Boolean):void{ if (viewport.hasChanged){ _perspectiveChanged = true; m_nOffx = viewport.width2; m_nOffy = viewport.height2; if (_arg1.rectClipping){ _arg1.container.scrollRect = new Rectangle(0, 0, viewport.width, viewport.height); }; viewport.hasChanged = false; }; if (_perspectiveChanged){ updatePerspective(); }; super.update(_arg1, _arg2, _arg3); invModelMatrix.n11 = modelMatrix.n11; invModelMatrix.n12 = modelMatrix.n21; invModelMatrix.n13 = modelMatrix.n31; invModelMatrix.n21 = modelMatrix.n12; invModelMatrix.n22 = modelMatrix.n22; invModelMatrix.n23 = modelMatrix.n32; invModelMatrix.n31 = modelMatrix.n13; invModelMatrix.n32 = modelMatrix.n23; invModelMatrix.n33 = modelMatrix.n33; invModelMatrix.n14 = -((((modelMatrix.n11 * modelMatrix.n14) + (modelMatrix.n21 * modelMatrix.n24)) + (modelMatrix.n31 * modelMatrix.n34))); invModelMatrix.n24 = -((((modelMatrix.n12 * modelMatrix.n14) + (modelMatrix.n22 * modelMatrix.n24)) + (modelMatrix.n32 * modelMatrix.n34))); invModelMatrix.n34 = -((((modelMatrix.n13 * modelMatrix.n14) + (modelMatrix.n23 * modelMatrix.n24)) + (modelMatrix.n33 * modelMatrix.n34))); if (m_oCache){ m_oCache = null; }; m_oCache = new Dictionary(false); } public function get fov():Number{ return (_nFov); } public function get projectionMatrix():Matrix4{ return (_mp); } public function addToDisplayList(_arg1:IDisplayable):void{ if (_arg1 != null){ m_aDisplayList[m_aDisplayList.length] = _arg1; }; } } }//package sandy.core.scenegraph
Section 59
//Geometry3D (sandy.core.scenegraph.Geometry3D) package sandy.core.scenegraph { import sandy.core.data.*; import flash.utils.*; public final class Geometry3D { public var aUVCoords:Array; public var aFacesUVCoordsID:Array; public var aFaceEdges:Array; private var EDGES_DICO:Dictionary; private var m_nLastVertexNormalId:int;// = 0 public var aFacesVertexID:Array; public var aVertexNormals:Array; private var m_nLastVertexId:int;// = 0 private var m_nLastNormalId:int;// = 0 public var aFacesNormals:Array; private var m_nLastFaceId:int;// = 0 private var m_aVertexFaces:Array; public var aVertex:Array; private var m_nLastFaceUVId:int;// = 0 private var m_nLastUVId:int;// = 0 public var aEdges:Array; public function Geometry3D(_arg1:Array=null){ EDGES_DICO = new Dictionary(true); aVertex = new Array(); aFacesVertexID = new Array(); aFacesUVCoordsID = new Array(); aFacesNormals = new Array(); aVertexNormals = new Array(); aEdges = new Array(); aFaceEdges = new Array(); aUVCoords = new Array(); m_nLastVertexId = 0; m_nLastNormalId = 0; m_nLastFaceId = 0; m_nLastFaceUVId = 0; m_nLastUVId = 0; m_nLastVertexNormalId = 0; m_aVertexFaces = new Array(); super(); init(); } public function setUVCoords(_arg1:Number, _arg2:Number, _arg3:Number):Number{ if (aUVCoords[_arg1]){ return (-1); }; aUVCoords[_arg1] = new UVCoord(_arg2, _arg3); return ((++m_nLastUVId - 1)); } public function init():void{ } public function getNextFaceID():Number{ return (m_nLastFaceId); } public function generateFaceNormals():void{ var _local1:Array; var _local2:Vertex; var _local3:Vertex; var _local4:Vertex; var _local5:Vector; var _local6:Vector; var _local7:Vector; if (aFacesNormals.length > 0){ return; }; for each (_local1 in aFacesVertexID) { if (_local1.length < 3){ } else { _local2 = aVertex[_local1[0]]; _local3 = aVertex[_local1[1]]; _local4 = aVertex[_local1[2]]; _local5 = new Vector((_local3.wx - _local2.wx), (_local3.wy - _local2.wy), (_local3.wz - _local2.wz)); _local6 = new Vector((_local3.wx - _local4.wx), (_local3.wy - _local4.wy), (_local3.wz - _local4.wz)); _local7 = _local5.cross(_local6); _local7.normalize(); setFaceNormal(getNextFaceNormalID(), _local7.x, _local7.y, _local7.z); }; }; } public function setVertex(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (aVertex[_arg1]){ return (-1); }; aVertex[_arg1] = new Vertex(_arg2, _arg3, _arg4); return ((++m_nLastVertexId - 1)); } public function setFaceNormal(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (aFacesNormals[_arg1]){ return (-1); }; aFacesNormals[_arg1] = new Vertex(_arg2, _arg3, _arg4); return ((++m_nLastNormalId - 1)); } public function getNextUVCoordID():Number{ return (m_nLastUVId); } public function generateVertexNormals():void{ var _local1:uint; var _local2:Array; var _local3:Vertex; var _local4:Vertex; if (aVertexNormals.length > 0){ return; }; _local1 = 0; _local1 = 0; while (_local1 < aFacesVertexID.length) { _local2 = aFacesVertexID[_local1]; _local3 = aFacesNormals[_local1]; if (_local3 == null){ } else { if (null == aVertexNormals[_local2[0]]){ m_nLastVertexNormalId++; aVertexNormals[_local2[0]] = new Vertex(); }; Vertex(aVertexNormals[_local2[0]]).add(_local3); if (null == aVertexNormals[_local2[1]]){ m_nLastVertexNormalId++; aVertexNormals[_local2[1]] = new Vertex(); }; Vertex(aVertexNormals[_local2[1]]).add(_local3); if (null == aVertexNormals[_local2[2]]){ m_nLastVertexNormalId++; aVertexNormals[_local2[2]] = new Vertex(); }; Vertex(aVertexNormals[_local2[2]]).add(_local3); if ((aVertex[_local2[0]] as Vertex).aFaces.indexOf(_local1) == 0){ (aVertex[_local2[0]] as Vertex).aFaces.push(_local1); }; if ((aVertex[_local2[1]] as Vertex).aFaces.indexOf(_local1) == 0){ (aVertex[_local2[1]] as Vertex).aFaces.push(_local1); }; if ((aVertex[_local2[2]] as Vertex).aFaces.indexOf(_local1) == 0){ (aVertex[_local2[2]] as Vertex).aFaces.push(_local1); }; aVertex[_local2[0]].nbFaces++; aVertex[_local2[1]].nbFaces++; aVertex[_local2[2]].nbFaces++; }; _local1++; }; _local1 = 0; while (_local1 < aVertexNormals.length) { _local4 = aVertex[_local1]; if (_local4.nbFaces){ Vertex(aVertexNormals[_local1]).scale((1 / _local4.nbFaces)); }; _local1++; }; } public function setVertexNormal(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (aVertexNormals[_arg1]){ return (-1); }; aVertexNormals[_arg1] = new Vertex(_arg2, _arg3, _arg4); return ((++m_nLastVertexNormalId - 1)); } private function isEdgeExist(_arg1:uint, _arg2:uint):Boolean{ var _local3:String; if (_arg1 < _arg2){ _local3 = ((_arg1 + "_") + _arg2); } else { _local3 = ((_arg2 + "_") + _arg1); }; if (EDGES_DICO[_local3] == null){ return (false); }; return (true); } public function dispose():void{ var _local1:Array; var _local2:Vertex; var _local3:Array; var _local4:UVCoord; for each (_local2 in aVertex) { _local2 = null; }; aVertex = null; for each (_local1 in aFacesVertexID) { _local1 = null; }; aFacesVertexID = null; for each (_local2 in aFacesNormals) { _local2 = null; }; aFacesNormals = null; for each (_local2 in aVertexNormals) { _local2 = null; }; aVertexNormals = null; for each (_local3 in aFacesUVCoordsID) { _local3 = null; }; aFacesUVCoordsID = null; for each (_local4 in aUVCoords) { _local4 = null; }; aUVCoords = null; } public function getNextVertexID():Number{ return (m_nLastVertexId); } public function getNextFaceUVCoordID():Number{ return (m_nLastFaceUVId); } public function getNextFaceNormalID():Number{ return (m_nLastNormalId); } public function getVertexId(_arg1:Vertex):Number{ var _local2:Number; _local2 = 0; _local2 = 0; while ((((_local2 < aVertex.length)) && (!((aVertex[_local2] == _arg1))))) { _local2++; }; return (((_local2 == aVertex.length)) ? -1 : _local2); } public function setFaceUVCoordsIds(_arg1:Number, ... _args):Number{ var _local3:Array; if (aFacesUVCoordsID[_arg1]){ return (-1); }; _local3 = ((_args[0] is Array)) ? _args[0] : _args.splice(0); aFacesUVCoordsID[_arg1] = _local3; return ((++m_nLastFaceUVId - 1)); } public function clone():Geometry3D{ var _local1:Geometry3D; var _local2:uint; var _local3:Vertex; var _local4:Array; var _local5:Array; var _local6:UVCoord; var _local7:Edge3D; var _local8:Array; _local1 = new Geometry3D(); _local2 = 0; for each (_local3 in aVertex) { _local1.aVertex[_local2] = _local3.clone(); _local2++; }; _local2 = 0; for each (_local4 in aFacesVertexID) { _local1.aFacesVertexID[_local2] = _local4.concat(); _local2++; }; _local2 = 0; for each (_local3 in aFacesNormals) { _local1.aFacesNormals[_local2] = _local3.clone(); _local2++; }; _local2 = 0; for each (_local3 in aVertexNormals) { _local1.aVertexNormals[_local2] = _local3.clone(); _local2++; }; _local2 = 0; for each (_local5 in aFacesUVCoordsID) { _local1.aFacesUVCoordsID[_local2] = _local5.concat(); _local2++; }; _local2 = 0; for each (_local6 in aUVCoords) { _local1.aUVCoords[_local2] = _local6.clone(); _local2++; }; _local2 = 0; for each (_local7 in aEdges) { _local1.aEdges[_local2] = _local7.clone(); _local2++; }; _local2 = 0; for each (_local8 in aFaceEdges) { _local1.aFaceEdges[_local2] = _local8.concat(); _local2++; }; return (_local1); } public function getNextVertexNormalID():Number{ return (m_nLastVertexNormalId); } public function setFaceVertexIds(_arg1:Number, ... _args):Number{ var _local3:Array; var _local4:uint; var _local5:uint; var _local6:uint; var _local7:uint; var _local8:String; if (aFacesVertexID[_arg1]){ return (-1); }; _local3 = ((_args[0] is Array)) ? _args[0] : _args.splice(0); aFacesVertexID[_arg1] = _local3; _local4 = 0; while (_local4 < _local3.length) { _local5 = _local3[_local4]; _local6 = _local3[((_local4 + 1) % _local3.length)]; if (isEdgeExist(_local5, _local6) == false){ _local7 = (aEdges.push(new Edge3D(_local5, _local6)) - 1); if (_local5 < _local6){ _local8 = ((_local5 + "_") + _local6); } else { _local8 = ((_local6 + "_") + _local5); }; EDGES_DICO[_local8] = _local7; } else { if (_local5 < _local6){ _local8 = ((_local5 + "_") + _local6); } else { _local8 = ((_local6 + "_") + _local5); }; _local7 = EDGES_DICO[_local8]; }; if (null == aFaceEdges[_arg1]){ aFaceEdges[_arg1] = new Array(); }; (aFaceEdges[_arg1] as Array).push(_local7); _local4++; }; return ((++m_nLastFaceId - 1)); } public function toString():String{ return ((((((((("[Geometry: " + aFacesVertexID.length) + " faces, ") + aVertex.length) + " points, ") + aFacesNormals.length) + " normals, ") + aUVCoords.length) + " uv coords]")); } } }//package sandy.core.scenegraph
Section 60
//Group (sandy.core.scenegraph.Group) package sandy.core.scenegraph { import sandy.core.data.*; import sandy.core.*; import sandy.view.*; public class Group extends Node { public function Group(_arg1:String=""){ super(_arg1); } override public function render(_arg1:Scene3D, _arg2:Camera3D):void{ var _local3:Node; for each (_local3 in children) { if (_local3.culled != CullingState.OUTSIDE){ _local3.render(_arg1, _arg2); }; _local3.changed = false; _local3.culled = CullingState.INSIDE; }; } public function clone(_arg1:String):Group{ var _local2:Group; var _local3:*; _local2 = new Group(_arg1); for each (_local3 in children) { if ((((((_local3 is Shape3D)) || ((_local3 is Group)))) || ((_local3 is TransformGroup)))){ _local2.addChild(_local3.clone(((_arg1 + "_") + _local3.name))); }; }; return (_local2); } override public function toString():String{ return ((("sandy.core.scenegraph.Group :[" + name) + "]")); } override public function cull(_arg1:Scene3D, _arg2:Frustum, _arg3:Matrix4, _arg4:Boolean):void{ var _local5:Boolean; var _local6:Node; if (visible == false){ culled = CullingState.OUTSIDE; } else { _local5 = ((_arg4) || (changed)); for each (_local6 in children) { _local6.cull(_arg1, _arg2, _arg3, _local5); }; }; } } }//package sandy.core.scenegraph
Section 61
//IDisplayable (sandy.core.scenegraph.IDisplayable) package sandy.core.scenegraph { import sandy.core.*; import flash.display.*; public interface IDisplayable { function get container():Sprite; function display(_arg1:Scene3D, _arg2:Sprite=null):void; function get depth():Number; function clear():void; } }//package sandy.core.scenegraph
Section 62
//INodeOperation (sandy.core.scenegraph.INodeOperation) package sandy.core.scenegraph { public interface INodeOperation { function performOnEntry(_arg1:Node):void; function performOnExit(_arg1:Node):void; } }//package sandy.core.scenegraph
Section 63
//Node (sandy.core.scenegraph.Node) package sandy.core.scenegraph { import sandy.materials.*; import sandy.core.data.*; import sandy.core.*; import sandy.events.*; import sandy.view.*; import sandy.bounds.*; public class Node { public const id:uint; public const viewMatrix:Matrix4; public const modelMatrix:Matrix4; public const children:Array; public var name:String; public var boundingBox:BBox; public var culled:CullingState; public var scene:Scene3D;// = null public var boundingSphere:BSphere; public var changed:Boolean;// = false private var _parent:Node; public var visible:Boolean;// = true protected var m_oEB:BubbleEventBroadcaster; private static var _ID_:uint = 0; public function Node(_arg1:String=""){ culled = CullingState.OUTSIDE; children = new Array(); modelMatrix = new Matrix4(); viewMatrix = new Matrix4(); id = _ID_++; visible = true; scene = null; m_oEB = new BubbleEventBroadcaster(); changed = false; super(); parent = null; if (((_arg1) && (!((_arg1 == ""))))){ name = _arg1; } else { name = id.toString(); }; changed = true; m_oEB = new BubbleEventBroadcaster(); culled = CullingState.INSIDE; } public function addChild(_arg1:Node):void{ if (_arg1.hasParent()){ _arg1.parent.removeChildByName(_arg1.name); }; _arg1.parent = this; changed = true; children.push(_arg1); if (_arg1.broadcaster){ m_oEB.addChild(_arg1.broadcaster); }; } public function remove():void{ var _local1:Array; var _local2:Node; parent.removeChildByName(name); _local1 = children.concat(); for each (_local2 in _local1) { parent.addChild(_local2); }; children.splice(0); m_oEB = null; changed = true; } public function getChildByName(_arg1:String, _arg2:Boolean=false):Node{ var _local3:Node; var _local4:Node; for each (_local3 in children) { if (_local3.name == _arg1){ return (_local3); }; }; if (_arg2){ _local4 = null; for each (_local3 in children) { _local4 = _local3.getChildByName(_arg1, _arg2); if (_local4 != null){ return (_local4); }; }; }; return (null); } public function destroy():void{ var _local1:Array; var _local2:Node; if (hasParent() == true){ parent.removeChildByName(name); }; _local1 = children.concat(); for each (_local2 in _local1) { _local2.destroy(); }; children.splice(0); m_oEB = null; } public function removeChildByName(_arg1:String):Boolean{ var _local2:Boolean; var _local3:int; var _local4:int; _local2 = false; _local4 = children.length; while ((((_local3 < _local4)) && (!(_local2)))) { if (children[int(_local3)].name == _arg1){ broadcaster.removeChild(children[int(_local3)].broadcaster); children.splice(_local3, 1); changed = true; _local2 = true; }; _local3++; }; return (_local2); } public function swapParent(_arg1:Node):void{ if (parent.removeChildByName(this.name)){ }; _arg1.addChild(this); } public function set useSingleContainer(_arg1:Boolean):void{ var _local2:Node; for each (_local2 in children) { _local2.useSingleContainer = _arg1; }; } public function render(_arg1:Scene3D, _arg2:Camera3D):void{ } public function get parent():Node{ return (_parent); } public function get broadcaster():BubbleEventBroadcaster{ return (m_oEB); } public function set appearance(_arg1:Appearance):void{ var _local2:Node; for each (_local2 in children) { _local2.appearance = _arg1; }; } public function addEventListener(_arg1:String, _arg2):Boolean{ return (m_oEB.addEventListener.apply(_arg1, arguments)); } public function update(_arg1:Scene3D, _arg2:Matrix4, _arg3:Boolean):void{ var _local4:Node; scene = _arg1; if (boundingBox){ boundingBox.uptodate = false; }; if (boundingSphere){ boundingSphere.uptodate = false; }; changed = ((changed) || (_arg3)); for each (_local4 in children) { _local4.update(_arg1, _arg2, changed); }; } public function removeEventListener(_arg1:String, _arg2):void{ m_oEB.removeEventListener(_arg1, _arg2); } public function set enableBackFaceCulling(_arg1:Boolean):void{ var _local2:Node; for each (_local2 in children) { _local2.enableBackFaceCulling = _arg1; }; } public function set parent(_arg1:Node):void{ if (_arg1){ _parent = _arg1; changed = true; }; } public function set enableInteractivity(_arg1:Boolean):void{ var _local2:Node; for each (_local2 in children) { _local2.enableInteractivity = _arg1; }; } public function perform(_arg1:INodeOperation):void{ var _local2:Node; _arg1.performOnEntry(this); for each (_local2 in children) { _local2.perform(_arg1); }; _arg1.performOnExit(this); } public function hasParent():Boolean{ return (!((_parent == null))); } public function toString():String{ return ("sandy.core.scenegraph.Node"); } public function set enableEvents(_arg1:Boolean):void{ var _local2:Node; for each (_local2 in children) { _local2.enableEvents = _arg1; }; } public function cull(_arg1:Scene3D, _arg2:Frustum, _arg3:Matrix4, _arg4:Boolean):void{ if (visible == false){ culled = CullingState.OUTSIDE; } else { if (((_arg4) || (changed))){ viewMatrix.copy(_arg3); viewMatrix.multiply4x3(modelMatrix); }; }; } public function isParent(_arg1:Node):Boolean{ return ((((_parent == _arg1)) && (!((_arg1 == null))))); } } }//package sandy.core.scenegraph
Section 64
//Shape3D (sandy.core.scenegraph.Shape3D) package sandy.core.scenegraph { import flash.events.*; import sandy.materials.*; import sandy.core.data.*; import sandy.core.*; import flash.display.*; import sandy.events.*; import sandy.view.*; import sandy.bounds.*; import flash.geom.*; import flash.utils.*; import sandy.core.sorters.*; import sandy.math.*; public class Shape3D extends ATransformable implements IDisplayable { protected var m_oContainer:Sprite; protected var m_bUseSingleContainer:Boolean;// = true public var aPolygons:Array; protected var m_nDepth:Number;// = 0 public var enableNearClipping:Boolean;// = false public var enableClipping:Boolean;// = false public var forcedDepth:Number;// = 0 private var m_oAppearance:Appearance; private var m_bMouseInteractivity:Boolean;// = false private var m_bBackFaceCulling:Boolean;// = true private var m_bClipped:Boolean;// = false public var invModelMatrix:Matrix4; private var m_oCamPos:Vector; private var m_oGeometry:Geometry3D; private var m_nVisiblePoly:int; protected var m_oGeomCenter:Vector; protected var m_oCache:Dictionary; public var animated:Boolean;// = false private var m_aVisiblePoly:Array; private var m_bForcedSingleContainer:Boolean;// = false private var m_bEv:Boolean;// = false public var enableForcedDepth:Boolean;// = false public static var DEFAULT_APPEARANCE:Appearance = new Appearance(DEFAULT_MATERIAL); public static var DEFAULT_MATERIAL:Material = new WireFrameMaterial(); public function Shape3D(_arg1:String="", _arg2:Geometry3D=null, _arg3:Appearance=null, _arg4:Boolean=true){ aPolygons = new Array(); invModelMatrix = new Matrix4(); enableNearClipping = false; enableClipping = false; enableForcedDepth = false; forcedDepth = 0; animated = false; m_bEv = false; m_oGeomCenter = new Vector(); m_bBackFaceCulling = true; m_bClipped = false; m_bUseSingleContainer = true; m_nDepth = 0; m_oCamPos = new Vector(); m_aVisiblePoly = new Array(); m_bMouseInteractivity = false; m_bForcedSingleContainer = false; super(_arg1); m_oContainer = new Sprite(); geometry = _arg2; m_bUseSingleContainer = !(_arg4); useSingleContainer = _arg4; appearance = (_arg3) ? _arg3 : Shape3D.DEFAULT_APPEARANCE; updateBoundingVolumes(); } override public function destroy():void{ m_oGeometry.dispose(); clear(); if (m_oContainer.parent){ m_oContainer.parent.removeChild(m_oContainer); }; if (m_oContainer){ m_oContainer = null; }; __destroyPolygons(); super.destroy(); } override public function set useSingleContainer(_arg1:Boolean):void{ var _local2:Polygon; if (_arg1 == m_bUseSingleContainer){ return; }; if (_arg1){ for each (_local2 in aPolygons) { if (_local2.container.parent){ _local2.container.graphics.clear(); _local2.container.parent.removeChild(_local2.container); this.broadcaster.removeChild(_local2.broadcaster); }; }; } else { if (m_oContainer.parent){ m_oContainer.graphics.clear(); m_oContainer.parent.removeChild(m_oContainer); }; for each (_local2 in aPolygons) { this.broadcaster.addChild(_local2.broadcaster); _local2.container.graphics.clear(); }; }; m_bUseSingleContainer = _arg1; } public function get enableInteractivity():Boolean{ return (m_bMouseInteractivity); } public function swapCulling():void{ var _local1:Polygon; for each (_local1 in aPolygons) { _local1.swapCulling(); }; changed = true; } public function updateBoundingVolumes():void{ if (m_oGeometry){ boundingSphere = BSphere.create(m_oGeometry.aVertex); boundingBox = BBox.create(m_oGeometry.aVertex); }; } override public function set enableInteractivity(_arg1:Boolean):void{ var _local2:Polygon; if (_arg1 != m_bMouseInteractivity){ if (_arg1){ if (m_bUseSingleContainer == true){ m_bUseSingleContainer = false; m_bForcedSingleContainer = true; }; } else { if (m_bForcedSingleContainer == true){ useSingleContainer = true; m_bForcedSingleContainer = false; }; }; for each (_local2 in aPolygons) { _local2.enableInteractivity = _arg1; }; m_bMouseInteractivity = _arg1; }; } override public function set enableBackFaceCulling(_arg1:Boolean):void{ if (_arg1 != m_bBackFaceCulling){ m_bBackFaceCulling = _arg1; changed = true; }; } public function clear():void{ if (m_oContainer){ m_oContainer.graphics.clear(); }; } public function get geometryCenter():Vector{ return (m_oGeomCenter); } public function get appearance():Appearance{ return (m_oAppearance); } override public function toString():String{ return ((("sandy.core.scenegraph.Shape3D" + " ") + m_oGeometry.toString())); } override public function cull(_arg1:Scene3D, _arg2:Frustum, _arg3:Matrix4, _arg4:Boolean):void{ super.cull(_arg1, _arg2, _arg3, _arg4); if (culled == Frustum.OUTSIDE){ return; }; if (!boundingSphere.uptodate){ boundingSphere.transform(viewMatrix); }; culled = _arg2.sphereInFrustum(boundingSphere); if ((((culled == Frustum.INTERSECT)) && (boundingBox))){ if (!boundingBox.uptodate){ boundingBox.transform(viewMatrix); }; culled = _arg2.boxInFrustum(boundingBox); }; m_bClipped = (((culled == CullingState.INTERSECT)) && (((enableClipping) || (enableNearClipping)))); } public function clone(_arg1:String="", _arg2:Boolean=false):Shape3D{ var _local3:Shape3D; _local3 = new Shape3D(_arg1, geometry.clone(), appearance, m_bUseSingleContainer); if (_arg2 == true){ _local3.matrix = this.matrix; }; return (_local3); } public function get geometry():Geometry3D{ return (m_oGeometry); } public function get container():Sprite{ return (m_oContainer); } override public function render(_arg1:Scene3D, _arg2:Camera3D):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Matrix4; var _local20:Frustum; var _local21:Vertex; var _local22:Polygon; var _local23:Number; var _local24:int; var _local25:uint; var _local26:Polygon; if (m_oAppearance == null){ return; }; _local18 = _arg2.near; _local19 = viewMatrix; _local20 = _arg2.frustrum; invModelMatrix.n11 = modelMatrix.n11; invModelMatrix.n12 = modelMatrix.n21; invModelMatrix.n13 = modelMatrix.n31; invModelMatrix.n21 = modelMatrix.n12; invModelMatrix.n22 = modelMatrix.n22; invModelMatrix.n23 = modelMatrix.n32; invModelMatrix.n31 = modelMatrix.n13; invModelMatrix.n32 = modelMatrix.n23; invModelMatrix.n33 = modelMatrix.n33; invModelMatrix.n14 = -((((modelMatrix.n11 * modelMatrix.n14) + (modelMatrix.n21 * modelMatrix.n24)) + (modelMatrix.n31 * modelMatrix.n34))); invModelMatrix.n24 = -((((modelMatrix.n12 * modelMatrix.n14) + (modelMatrix.n22 * modelMatrix.n24)) + (modelMatrix.n32 * modelMatrix.n34))); invModelMatrix.n34 = -((((modelMatrix.n13 * modelMatrix.n14) + (modelMatrix.n23 * modelMatrix.n24)) + (modelMatrix.n33 * modelMatrix.n34))); m_oCamPos.reset(_arg2.modelMatrix.n14, _arg2.modelMatrix.n24, _arg2.modelMatrix.n34); invModelMatrix.vectorMult(m_oCamPos); _local19 = viewMatrix; _local3 = _local19.n11; _local4 = _local19.n21; _local5 = _local19.n31; _local6 = _local19.n12; _local7 = _local19.n22; _local8 = _local19.n32; _local9 = _local19.n13; _local10 = _local19.n23; _local11 = _local19.n33; _local12 = _local19.n14; _local13 = _local19.n24; _local14 = _local19.n34; m_aVisiblePoly = []; m_nVisiblePoly = 0; m_nDepth = 0; _local24 = appearance.flags; m_oCache = new Dictionary(false); _local25 = 0; for each (_local22 in aPolygons) { if (animated){ _local22.updateNormal(); }; _local21 = _local22.normal; _local22.visible = ((((_local21.x * (m_oCamPos.x - _local22.a.x)) + (_local21.y * (m_oCamPos.y - _local22.a.y))) + (_local21.z * (m_oCamPos.z - _local22.a.z))) > 0); if (m_bBackFaceCulling){ //unresolved if } else { if (m_oCache[_local22.a] == null){ _local21 = _local22.a; _local15 = _local21.x; _local16 = _local21.y; _local17 = _local21.z; _local22.a.wx = ((((_local15 * _local3) + (_local16 * _local6)) + (_local17 * _local9)) + _local12); _local21.wy = ((((_local15 * _local4) + (_local16 * _local7)) + (_local17 * _local10)) + _local13); _local21.wz = ((((_local15 * _local5) + (_local16 * _local8)) + (_local17 * _local11)) + _local14); m_oCache[_local21] = _local21; }; if (m_oCache[_local22.b] == null){ _local21 = _local22.b; _local15 = _local21.x; _local16 = _local21.y; _local17 = _local21.z; _local22.b.wx = ((((_local15 * _local3) + (_local16 * _local6)) + (_local17 * _local9)) + _local12); _local21.wy = ((((_local15 * _local4) + (_local16 * _local7)) + (_local17 * _local10)) + _local13); _local21.wz = ((((_local15 * _local5) + (_local16 * _local8)) + (_local17 * _local11)) + _local14); m_oCache[_local21] = _local21; }; if (_local22.c){ if (m_oCache[_local22.c] == null){ _local21 = _local22.c; _local15 = _local21.x; _local16 = _local21.y; _local17 = _local21.z; _local22.c.wx = ((((_local15 * _local3) + (_local16 * _local6)) + (_local17 * _local9)) + _local12); _local21.wy = ((((_local15 * _local4) + (_local16 * _local7)) + (_local17 * _local10)) + _local13); _local21.wz = ((((_local15 * _local5) + (_local16 * _local8)) + (_local17 * _local11)) + _local14); m_oCache[_local21] = _local21; }; }; _local22.precompute(); _local23 = _local22.minZ; if (((m_bClipped) && (enableClipping))){ _local22.clip(_local20); if ((((_local22.isClipped == true)) && ((_local22.cvertices.length > 2)))){ _arg2.projectArray(_local22.cvertices); if (!enableForcedDepth){ m_nDepth = (m_nDepth + _local22.depth); } else { _local22.depth = forcedDepth; }; }; if (_local22.cvertices.length > 2){ m_aVisiblePoly[int(m_nVisiblePoly++)] = _local22; }; } else { if (((enableNearClipping) && ((_local23 < _local18)))){ _local22.clipFrontPlane(_local20); if ((((_local22.isClipped == true)) && ((_local22.cvertices.length > 2)))){ _arg2.projectArray(_local22.cvertices); if (!enableForcedDepth){ m_nDepth = (m_nDepth + _local22.depth); } else { _local22.depth = forcedDepth; }; }; if (_local22.cvertices.length > 2){ m_aVisiblePoly[int(m_nVisiblePoly++)] = _local22; }; } else { if (_local23 >= _local18){ if (!enableForcedDepth){ m_nDepth = (m_nDepth + _local22.depth); } else { _local22.depth = forcedDepth; }; m_aVisiblePoly[int(m_nVisiblePoly++)] = _local22; } else { continue; }; }; }; if (_local22.hasAppearanceChanged){ if (_arg1.materialManager.isRegistered(_local22.appearance.frontMaterial) == false){ _arg1.materialManager.register(_local22.appearance.frontMaterial); }; if (_local22.appearance.frontMaterial != _local22.appearance.backMaterial){ if (_arg1.materialManager.isRegistered(_local22.appearance.backMaterial) == false){ _arg1.materialManager.register(_local22.appearance.backMaterial); }; }; _local22.hasAppearanceChanged = false; _local25 = (_local25 | _local24); }; }; }; _arg2.projectDico(m_oCache); if (m_bUseSingleContainer){ if (enableForcedDepth){ m_nDepth = forcedDepth; } else { m_nDepth = (m_nDepth / m_aVisiblePoly.length); }; _arg2.addToDisplayList(this); } else { _arg2.addArrayToDisplayList(m_aVisiblePoly); }; if ((((_local24 == 0)) && ((_local25 == 0)))){ return; }; if (((_local24 | _local25) & SandyFlags.POLYGON_NORMAL_WORLD)){ _local19 = modelMatrix; _local3 = _local19.n11; _local4 = _local19.n21; _local5 = _local19.n31; _local6 = _local19.n12; _local7 = _local19.n22; _local8 = _local19.n32; _local9 = _local19.n13; _local10 = _local19.n23; _local11 = _local19.n33; for each (_local26 in m_aVisiblePoly) { _local21 = _local26.normal; _local15 = _local21.x; _local16 = _local21.y; _local17 = _local21.z; _local26.normal.wx = (((_local15 * _local3) + (_local16 * _local6)) + (_local17 * _local9)); _local21.wy = (((_local15 * _local4) + (_local16 * _local7)) + (_local17 * _local10)); _local21.wz = (((_local15 * _local5) + (_local16 * _local8)) + (_local17 * _local11)); }; }; if (((_local24 | _local25) & SandyFlags.VERTEX_NORMAL_WORLD)){ _local19 = modelMatrix; _local3 = _local19.n11; _local4 = _local19.n21; _local5 = _local19.n31; _local6 = _local19.n12; _local7 = _local19.n22; _local8 = _local19.n32; _local9 = _local19.n13; _local10 = _local19.n23; _local11 = _local19.n33; for each (_local21 in m_oGeometry.aVertexNormals) { _local15 = _local21.x; _local16 = _local21.y; _local17 = _local21.z; _local21.wx = (((_local15 * _local3) + (_local16 * _local6)) + (_local17 * _local9)); _local21.wy = (((_local15 * _local4) + (_local16 * _local7)) + (_local17 * _local10)); _local21.wz = (((_local15 * _local5) + (_local16 * _local8)) + (_local17 * _local11)); }; }; } public function get useSingleContainer():Boolean{ return (m_bUseSingleContainer); } public function get enableBackFaceCulling():Boolean{ return (m_bBackFaceCulling); } private function __destroyPolygons():void{ var _local1:int; var _local2:int; if (((!((aPolygons == null))) && ((aPolygons.length > 0)))){ _local2 = aPolygons.length; while (_local1 < _local2) { if (broadcaster != null){ broadcaster.removeChild(aPolygons[_local1].broadcaster); }; if (aPolygons[_local1]){ Polygon(aPolygons[int(_local1)]).destroy(); }; aPolygons[int(_local1)] = null; _local1++; }; }; aPolygons.splice(0); aPolygons = null; } public function display(_arg1:Scene3D, _arg2:Sprite=null):void{ var _local3:Polygon; m_aVisiblePoly.sortOn("depth", (Array.NUMERIC | Array.DESCENDING)); for each (_local3 in m_aVisiblePoly) { _local3.display(_arg1, m_oContainer); }; } public function get depth():Number{ return (m_nDepth); } public function get visiblePolygonsCount():uint{ return (m_nVisiblePoly); } override public function set appearance(_arg1:Appearance):void{ var _local2:Polygon; m_oAppearance = _arg1; if (m_oGeometry){ for each (_local2 in aPolygons) { _local2.appearance = m_oAppearance; }; }; } public function set geometryCenter(_arg1:Vector):void{ var _local2:Vector; var _local3:Vertex; _local2 = _arg1.clone(); _local2.sub(m_oGeomCenter); if (m_oGeometry){ for each (_local3 in m_oGeometry.aVertex) { _local3.x = (_local3.x + _local2.x); _local3.y = (_local3.y + _local2.y); _local3.z = (_local3.z + _local2.z); }; }; m_oGeomCenter.copy(_arg1); updateBoundingVolumes(); } protected function _onInteraction(_arg1:Event):void{ var _local2:Point; var _local3:Point; var _local4:Point; var _local5:Point; var _local6:Polygon; var _local7:Array; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:UVCoord; var _local14:Vector; _local2 = new Point(m_oContainer.mouseX, m_oContainer.mouseY); _local3 = new Point(); _local4 = new Point(); _local5 = new Point(); _local7 = aPolygons.sortOn("depth", (Array.NUMERIC | Array.RETURNINDEXEDARRAY)); _local8 = aPolygons.length; _local9 = 0; while (_local9 < _local8) { _local6 = aPolygons[_local7[int(_local9)]]; if (((!(_local6.visible)) && (m_bBackFaceCulling))){ } else { _local10 = _local6.vertices.length; _local11 = (_local10 - 2); _local12 = 0; while (_local12 < _local11) { _local3.x = _local6.vertices[_local12].sx; _local3.y = _local6.vertices[_local12].sy; _local4.x = _local6.vertices[(_local12 + 1)].sx; _local4.y = _local6.vertices[(_local12 + 1)].sy; _local5.x = _local6.vertices[((_local12 + 2) % _local10)].sx; _local5.y = _local6.vertices[((_local12 + 2) % _local10)].sy; if (IntersectionMath.isPointInTriangle2D(_local2, _local3, _local4, _local5)){ _local13 = _local6.getUVFrom2D(_local2); _local14 = _local6.get3DFrom2D(_local2); m_oEB.broadcastEvent(new Shape3DEvent(_arg1.type, this, _local6, _local13, _local14, _arg1)); return; }; _local12++; }; }; _local9 = (_local9 + 1); }; } public function set depthSorter(_arg1:IDepthSorter):void{ var _local2:Polygon; for each (_local2 in aPolygons) { _local2.depthSorter = _arg1; }; } private function __generatePolygons(_arg1:Geometry3D):void{ var _local2:int; var _local3:int; _local2 = 0; _local3 = _arg1.aFacesVertexID.length; aPolygons = new Array(_local3); _local2 = 0; while (_local2 < _local3) { aPolygons[_local2] = new Polygon(this, _arg1, _arg1.aFacesVertexID[_local2], _arg1.aFacesUVCoordsID[_local2], _local2, _local2); if (m_oAppearance){ aPolygons[int(_local2)].appearance = m_oAppearance; }; this.broadcaster.addChild(aPolygons[int(_local2)].broadcaster); _local2 = (_local2 + 1); }; } override public function set enableEvents(_arg1:Boolean):void{ var _local2:Polygon; _local2 = null; if (_arg1){ if (!m_bEv){ if (m_bUseSingleContainer == false){ for each (_local2 in aPolygons) { _local2.enableEvents = true; }; } else { m_oContainer.addEventListener(MouseEvent.CLICK, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_UP, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_DOWN, _onInteraction); m_oContainer.addEventListener(MouseEvent.ROLL_OVER, _onInteraction); m_oContainer.addEventListener(MouseEvent.ROLL_OUT, _onInteraction); m_oContainer.addEventListener(MouseEvent.DOUBLE_CLICK, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_MOVE, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_OVER, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_OUT, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_WHEEL, _onInteraction); }; }; } else { if (((!(_arg1)) && (m_bEv))){ if (m_bUseSingleContainer == false){ for each (_local2 in aPolygons) { _local2.enableEvents = false; }; } else { m_oContainer.removeEventListener(MouseEvent.CLICK, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_UP, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_DOWN, _onInteraction); m_oContainer.removeEventListener(MouseEvent.ROLL_OVER, _onInteraction); m_oContainer.removeEventListener(MouseEvent.ROLL_OUT, _onInteraction); m_oContainer.removeEventListener(MouseEvent.DOUBLE_CLICK, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_MOVE, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_OVER, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_OUT, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_WHEEL, _onInteraction); }; }; }; m_bEv = _arg1; } public function set geometry(_arg1:Geometry3D):void{ if (_arg1 == null){ return; }; m_oGeometry = _arg1; updateBoundingVolumes(); m_oGeometry.generateFaceNormals(); m_oGeometry.generateVertexNormals(); __destroyPolygons(); __generatePolygons(m_oGeometry); } } }//package sandy.core.scenegraph
Section 65
//Sprite2D (sandy.core.scenegraph.Sprite2D) package sandy.core.scenegraph { import flash.events.*; import sandy.materials.*; import sandy.core.data.*; import sandy.core.*; import flash.display.*; import sandy.events.*; import sandy.view.*; import sandy.bounds.*; public class Sprite2D extends ATransformable implements IDisplayable { protected var m_nRotation:Number;// = 0 private var m_nH2:Number;// = 0 private var m_oContainer:Sprite; protected var m_nDepth:Number; protected var _vy:Vertex; public var forcedDepth:Number;// = 0 protected var m_oMaterial:Material; protected var m_nPerspScaleY:Number;// = 0 protected var m_nPerspScaleX:Number;// = 0 protected var _vx:Vertex; public var floorCenter:Boolean;// = false protected var _nScale:Number; private var m_bLightingEnabled:Boolean;// = false public var fixedAngle:Boolean;// = false protected var m_oContent:DisplayObject; private var m_nW2:Number;// = 0 private var m_bEv:Boolean;// = false public var enableForcedDepth:Boolean;// = false protected var _v:Vertex; public var autoCenter:Boolean;// = true public function Sprite2D(_arg1:String="", _arg2:DisplayObject=null, _arg3:Number=1){ fixedAngle = false; autoCenter = true; floorCenter = false; enableForcedDepth = false; forcedDepth = 0; m_bEv = false; m_nW2 = 0; m_nH2 = 0; m_bLightingEnabled = false; m_nPerspScaleX = 0; m_nPerspScaleY = 0; m_nRotation = 0; super(_arg1); m_oContainer = new Sprite(); _v = new Vertex(); _vx = new Vertex(); _vy = new Vertex(); boundingSphere = new BSphere(); boundingBox = null; _nScale = _arg3; if (_arg2){ content = _arg2; }; setBoundingSphereRadius(Math.max(30, (Math.abs(_nScale) * Math.max(content.width, content.height)))); } override public function destroy():void{ remove(); super.destroy(); } public function setBoundingSphereRadius(_arg1:Number):void{ boundingSphere.radius = _arg1; } public function set content(_arg1:DisplayObject):void{ _arg1.transform.matrix.identity(); if (m_oContent){ m_oContainer.removeChild(m_oContent); }; m_oContent = _arg1; m_oContainer.addChildAt(m_oContent, 0); m_oContent.x = 0; m_oContent.y = 0; m_nW2 = (m_oContainer.width / 2); m_nH2 = (m_oContainer.height / 2); } public function get material():Material{ return (m_oMaterial); } public function get scale():Number{ return (_nScale); } public function clear():void{ } override public function toString():String{ return (("sandy.core.scenegraph.Sprite2D, container:" + m_oContainer)); } public function set material(_arg1:Material):void{ m_oMaterial = _arg1; } override public function cull(_arg1:Scene3D, _arg2:Frustum, _arg3:Matrix4, _arg4:Boolean):void{ super.cull(_arg1, _arg2, _arg3, _arg4); if (visible == false){ container.visible = visible; return; }; if (viewMatrix){ boundingSphere.transform(viewMatrix); culled = _arg2.sphereInFrustum(boundingSphere); }; if (culled == CullingState.OUTSIDE){ container.visible = false; } else { if (culled == CullingState.INTERSECT){ if (boundingSphere.position.z <= _arg1.camera.near){ container.visible = false; } else { container.visible = true; }; } else { container.visible = true; }; }; } public function get enableEvents():Boolean{ return (m_bEv); } override public function remove():void{ if (m_oContainer.parent){ m_oContainer.parent.removeChild(m_oContainer); }; m_oContainer.graphics.clear(); enableEvents = false; if (((!((m_oMaterial == null))) && (!(scene.materialManager.isRegistered(m_oMaterial))))){ scene.materialManager.unregister(m_oMaterial); }; super.remove(); } override public function render(_arg1:Scene3D, _arg2:Camera3D):void{ if (((!((m_oMaterial == null))) && (!(_arg1.materialManager.isRegistered(m_oMaterial))))){ _arg1.materialManager.register(m_oMaterial); }; _v.wx = ((((_v.x * viewMatrix.n11) + (_v.y * viewMatrix.n12)) + (_v.z * viewMatrix.n13)) + viewMatrix.n14); _v.wy = ((((_v.x * viewMatrix.n21) + (_v.y * viewMatrix.n22)) + (_v.z * viewMatrix.n23)) + viewMatrix.n24); _v.wz = ((((_v.x * viewMatrix.n31) + (_v.y * viewMatrix.n32)) + (_v.z * viewMatrix.n33)) + viewMatrix.n34); m_nDepth = (enableForcedDepth) ? forcedDepth : _v.wz; _arg2.projectVertex(_v); _arg2.addToDisplayList(this); _vx.copy(_v); _vx.wx++; _arg2.projectVertex(_vx); _vy.copy(_v); _vy.wy++; _arg2.projectVertex(_vy); m_nPerspScaleX = ((_nScale)==0) ? 1 : (_nScale * (_vx.sx - _v.sx)); m_nPerspScaleY = ((_nScale)==0) ? 1 : (_nScale * (_v.sy - _vy.sy)); m_nRotation = Math.atan2(viewMatrix.n12, viewMatrix.n22); } public function get container():Sprite{ return (m_oContainer); } public function get content():DisplayObject{ return (m_oContent); } public function set scale(_arg1:Number):void{ if (_arg1){ _nScale = _arg1; }; } public function display(_arg1:Scene3D, _arg2:Sprite=null):void{ m_oContainer.scaleX = m_nPerspScaleX; m_oContainer.scaleY = m_nPerspScaleY; m_oContainer.x = (_v.sx - (autoCenter) ? (m_oContainer.width / 2) : 0); m_oContainer.y = (_v.sy - (autoCenter) ? (m_oContainer.height / 2) : (floorCenter) ? m_oContainer.height : 0); if (fixedAngle){ m_oContainer.rotation = ((m_nRotation * 180) / Math.PI); }; if (m_oMaterial){ m_oMaterial.renderSprite(this, m_oMaterial, _arg1); }; } public function get depth():Number{ return (m_nDepth); } protected function _onInteraction(_arg1:Event):void{ m_oEB.broadcastEvent(new BubbleEvent(_arg1.type, this)); } override public function set enableEvents(_arg1:Boolean):void{ if (((_arg1) && (!(m_bEv)))){ m_oContainer.addEventListener(MouseEvent.CLICK, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_UP, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_DOWN, _onInteraction); m_oContainer.addEventListener(MouseEvent.ROLL_OVER, _onInteraction); m_oContainer.addEventListener(MouseEvent.ROLL_OUT, _onInteraction); m_oContainer.addEventListener(MouseEvent.DOUBLE_CLICK, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_MOVE, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_OVER, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_OUT, _onInteraction); m_oContainer.addEventListener(MouseEvent.MOUSE_WHEEL, _onInteraction); } else { if (((!(_arg1)) && (m_bEv))){ m_oContainer.removeEventListener(MouseEvent.CLICK, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_UP, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_DOWN, _onInteraction); m_oContainer.removeEventListener(MouseEvent.ROLL_OVER, _onInteraction); m_oContainer.removeEventListener(MouseEvent.ROLL_OUT, _onInteraction); m_oContainer.removeEventListener(MouseEvent.DOUBLE_CLICK, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_MOVE, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_OVER, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_OUT, _onInteraction); m_oContainer.removeEventListener(MouseEvent.MOUSE_WHEEL, _onInteraction); }; }; } } }//package sandy.core.scenegraph
Section 66
//TransformGroup (sandy.core.scenegraph.TransformGroup) package sandy.core.scenegraph { import sandy.core.data.*; import sandy.core.*; import sandy.view.*; public class TransformGroup extends ATransformable { public function TransformGroup(_arg1:String=""){ super(_arg1); } override public function toString():String{ return ((("sandy.core.scenegraph.TransformGroup :[" + name) + "]")); } override public function cull(_arg1:Scene3D, _arg2:Frustum, _arg3:Matrix4, _arg4:Boolean):void{ var _local5:Boolean; var _local6:Node; if (visible == false){ culled = CullingState.OUTSIDE; } else { _local5 = ((_arg4) || (changed)); for each (_local6 in children) { _local6.cull(_arg1, _arg2, _arg3, _local5); }; }; } public function clone(_arg1:String):TransformGroup{ var _local2:TransformGroup; var _local3:*; _local2 = new TransformGroup(_arg1); for each (_local3 in children) { if ((((((_local3 is Shape3D)) || ((_local3 is Group)))) || ((_local3 is TransformGroup)))){ _local2.addChild(_local3.clone(((_arg1 + "_") + _local3.name))); }; }; return (_local2); } override public function render(_arg1:Scene3D, _arg2:Camera3D):void{ var _local3:Node; for each (_local3 in children) { if (_local3.culled != CullingState.OUTSIDE){ _local3.render(_arg1, _arg2); }; _local3.changed = false; _local3.culled = CullingState.INSIDE; }; } } }//package sandy.core.scenegraph
Section 67
//IDepthSorter (sandy.core.sorters.IDepthSorter) package sandy.core.sorters { import sandy.core.data.*; public interface IDepthSorter { function getDepth(_arg1:Polygon):Number; } }//package sandy.core.sorters
Section 68
//MeanDepthSorter (sandy.core.sorters.MeanDepthSorter) package sandy.core.sorters { import sandy.core.data.*; public class MeanDepthSorter implements IDepthSorter { public function getDepth(_arg1:Polygon):Number{ if (_arg1.c != null){ return ((0.333 * ((_arg1.a.wz + _arg1.b.wz) + _arg1.c.wz))); }; return ((0.5 * (_arg1.a.wz + _arg1.b.wz))); } } }//package sandy.core.sorters
Section 69
//SandyFlags (sandy.core.SandyFlags) package sandy.core { public final class SandyFlags { public static const VERTEX_NORMAL_WORLD:uint = 2; public static const POLYGON_NORMAL_WORLD:uint = 1; } }//package sandy.core
Section 70
//Scene3D (sandy.core.Scene3D) package sandy.core { import flash.events.*; import sandy.materials.*; import sandy.core.data.*; import sandy.core.scenegraph.*; import flash.display.*; import sandy.events.*; import sandy.core.light.*; public class Scene3D extends EventDispatcher { public var container:Sprite; private var m_bRectClipped:Boolean;// = true private var _light:Light3D; protected var m_sName:String; public var materialManager:MaterialManager; public var root:Group; public var camera:Camera3D; private static var _version:String = "3.0.3"; public function Scene3D(_arg1:String, _arg2:Sprite, _arg3:Camera3D=null, _arg4:Group=null){ materialManager = new MaterialManager(); m_bRectClipped = true; super(); if (_arg1 != null){ if (SceneLocator.getInstance().registerScene(_arg1, this)){ container = _arg2; camera = _arg3; root = _arg4; if (((!((root == null))) && (!((camera == null))))){ if (!camera.hasParent()){ root.addChild(camera); }; }; }; m_sName = _arg1; }; _light = new Light3D(new Vector(0, 0, 1), 100); } public function get name():String{ return (m_sName); } public function set rectClipping(_arg1:Boolean):void{ m_bRectClipped = _arg1; if (camera){ camera.viewport.hasChanged = true; }; } public function render(_arg1:SandyEvent=null):void{ if (((((root) && (camera))) && (container))){ dispatchEvent(new SandyEvent(SandyEvent.SCENE_UPDATE)); root.update(this, null, false); dispatchEvent(new SandyEvent(SandyEvent.SCENE_CULL)); root.cull(this, camera.frustrum, camera.invModelMatrix, camera.changed); dispatchEvent(new SandyEvent(SandyEvent.SCENE_RENDER)); root.render(this, camera); dispatchEvent(new SandyEvent(SandyEvent.SCENE_RENDER_DISPLAYLIST)); materialManager.begin(this); camera.renderDisplayList(this); materialManager.finish(this); }; } public function get light():Light3D{ return (_light); } public function dispose():Boolean{ SceneLocator.getInstance().unregisterScene(m_sName); root.destroy(); if (root){ root = null; }; if (camera){ camera = null; }; if (_light){ _light = null; }; return (true); } public function get rectClipping():Boolean{ return (m_bRectClipped); } public function set light(_arg1:Light3D):void{ if (_light){ _light.destroy(); }; _light = _arg1; dispatchEvent(new SandyEvent(SandyEvent.LIGHT_ADDED)); } public static function getVersion():String{ return (_version); } } }//package sandy.core
Section 71
//SceneLocator (sandy.core.SceneLocator) package sandy.core { import flash.utils.*; public class SceneLocator { private var _m:Dictionary; private static var _oI:SceneLocator; public function SceneLocator(_arg1:PrivateConstructorAccess){ _m = new Dictionary(true); } public function unregisterScene(_arg1:String):void{ _m[_arg1] = null; } public function getScene(_arg1:String):Scene3D{ if (!isRegistered(_arg1)){ }; return ((_m[_arg1] as Scene3D)); } public function registerScene(_arg1:String, _arg2:Scene3D):Boolean{ if (isRegistered(_arg1)){ return (false); }; _m[_arg1] = _arg2; return (true); } public function isRegistered(_arg1:String):Boolean{ return (!((_m[_arg1] == null))); } public static function getInstance():SceneLocator{ if (!_oI){ _oI = new SceneLocator(new PrivateConstructorAccess()); }; return (_oI); } } }//package sandy.core final class PrivateConstructorAccess { private function PrivateConstructorAccess(){ } }
Section 72
//World3D (sandy.core.World3D) package sandy.core { import sandy.core.light.*; import sandy.errors.*; public class World3D extends Scene3D { private var _light:Light3D; private static var create:Boolean; private static var instance:World3D; public function World3D(){ if (create){ super(null, null, null, null); container = null; } else { throw (new SingletonError()); }; } override public function toString():String{ return ("sandy.core.World3D"); } public static function getInstance():World3D{ if (instance == null){ create = true; instance = new (World3D); create = false; }; return (instance); } } }//package sandy.core
Section 73
//SingletonError (sandy.errors.SingletonError) package sandy.errors { public class SingletonError extends Error { public function SingletonError(){ super("Class cannot be instantiated"); } } }//package sandy.errors
Section 74
//BubbleEvent (sandy.events.BubbleEvent) package sandy.events { import flash.events.*; public class BubbleEvent extends Event { private var m_oTarget:Object; public function BubbleEvent(_arg1:String, _arg2:Object){ super(_arg1, true, true); m_oTarget = _arg2; } override public function toString():String{ return ("BubbleEvent"); } override public function get target():Object{ return (m_oTarget); } } }//package sandy.events
Section 75
//BubbleEventBroadcaster (sandy.events.BubbleEventBroadcaster) package sandy.events { import flash.events.*; public final class BubbleEventBroadcaster extends EventBroadcaster { private var m_oParent:BubbleEventBroadcaster;// = null public function BubbleEventBroadcaster(){ m_oParent = null; super(); } public function get parent():BubbleEventBroadcaster{ return (m_oParent); } public function set parent(_arg1:BubbleEventBroadcaster):void{ m_oParent = _arg1; } public function removeChild(_arg1:BubbleEventBroadcaster):void{ } override public function broadcastEvent(_arg1:Event):void{ if ((_arg1 is BubbleEvent)){ super.broadcastEvent(_arg1); if (parent){ parent.broadcastEvent(_arg1); }; } else { parent.broadcastEvent(_arg1); }; } public function addChild(_arg1:BubbleEventBroadcaster):void{ _arg1.parent = this; } } }//package sandy.events
Section 76
//EventBroadcaster (sandy.events.EventBroadcaster) package sandy.events { import flash.events.*; import flash.utils.*; import sandy.commands.*; public class EventBroadcaster { private var m_oAll:Dictionary; private var m_oEventListener:Dictionary; private var m_oDelegateDico:Dictionary; private var m_oType:Dictionary; private var listeners:Array; public function EventBroadcaster(){ m_oAll = new Dictionary(true); m_oType = new Dictionary(true); m_oEventListener = new Dictionary(true); m_oDelegateDico = new Dictionary(true); super(); } public function getListenerCollection(_arg1:String=null):Dictionary{ return (((_arg1)!=null) ? m_oType[_arg1] : m_oAll); } private function _storeRef(_arg1:String, _arg2:Object):void{ if (!m_oEventListener[_arg2]){ m_oEventListener[_arg2] = new Dictionary(true); }; m_oEventListener[_arg2][_arg1] = _arg2; } public function removeEventListener(_arg1:String, _arg2:Object):Boolean{ var _local3:Dictionary; if (hasListenerCollection(_arg1)){ _local3 = getListenerCollection(_arg1); if ((_arg2 is Function)){ _arg2 = m_oDelegateDico[_arg2]; }; if (_local3[_arg2]){ _removeRef(_arg1, _arg2); if (isDicoEmpty(_local3)){ removeListenerCollection(_arg1); }; delete _local3[_arg2]; return (true); } else { return (false); }; //unresolved jump }; return (false); } public function isRegistered(_arg1:Object, _arg2:String=null):Boolean{ var _local3:*; if (_arg2 == null){ return (m_oAll[_arg1]); }; if (m_oType[_arg2]){ for each (_local3 in m_oType[_arg2]) { if (_local3 == _arg1){ return (true); }; }; return (false); //unresolved jump }; return (false); } public function addEventListener(_arg1:String, _arg2:Object, ... _args):Boolean{ var _local4:Delegate; var _local5:Dictionary; if ((_arg2 is Function)){ _local4 = new Delegate((_arg2 as Function)); if (_args){ _local4.setArgumentsArray(_args); }; m_oDelegateDico[_arg2] = _local4; _arg2 = _local4; } else { if (((_arg2.hasOwnProperty(_arg1)) && ((_arg2[_arg1] is Function)))){ } else { if (((_arg2.hasOwnProperty("handleEvent")) && ((_arg2.handleEvent is Function)))){ } else { return (false); }; }; }; if (!isRegistered(_arg2)){ if (!m_oType[_arg1]){ m_oType[_arg1] = new Dictionary(true); }; _local5 = getListenerCollection(_arg1); if (!_local5[_arg2]){ _local5[_arg2] = _arg2; _storeRef(_arg1, _arg2); return (true); }; }; return (false); } private function _removeRef(_arg1:String, _arg2:Object):void{ var _local3:Dictionary; _local3 = m_oEventListener[_arg2]; delete _local3[_arg1]; if (isDicoEmpty(_local3)){ delete m_oEventListener[_arg2]; }; } private function isDicoEmpty(_arg1:Dictionary):Boolean{ var _local2:uint; var _local3:*; _local2 = 0; for each (_local3 in _arg1) { _local2++; }; return ((_local2 == 0)); } public function removeListenerCollection(_arg1:String):void{ delete m_oType[_arg1]; } private function _broadcastEvent(_arg1:Dictionary, _arg2:Event):void{ var _local3:String; var _local4:Object; _local3 = _arg2.type; for each (_local4 in _arg1) { if (((_local4.hasOwnProperty(_local3)) && ((_local4[_local3] is Function)))){ var _local7 = _local4; _local7[_local3](_arg2); } else { if (((_local4.hasOwnProperty("handleEvent")) && ((_local4.handleEvent is Function)))){ _local4.handleEvent(_arg2); }; }; }; } public function broadcastEvent(_arg1:Event):void{ if (hasListenerCollection(_arg1.type)){ _broadcastEvent(getListenerCollection(_arg1.type), _arg1); }; if (!isDicoEmpty(m_oAll)){ _broadcastEvent(m_oAll, _arg1); }; } public function hasListenerCollection(_arg1:String):Boolean{ return (!((m_oType[_arg1] == null))); } } }//package sandy.events
Section 77
//SandyEvent (sandy.events.SandyEvent) package sandy.events { import flash.events.*; public class SandyEvent extends Event { public static const QUEUE_LOADER_ERROR:String = "queueLoaderError"; public static const SCENE_CULL:String = "scene_cull"; public static const QUEUE_COMPLETE:String = "queueComplete"; public static const SCENE_RENDER:String = "scene_render"; public static const CONTAINER_CREATED:String = "containerCreated"; public static const LIGHT_COLOR_CHANGED:String = "lightColorChanged"; public static const SCENE_RENDER_DISPLAYLIST:String = "scene_render_display_list"; public static const LIGHT_ADDED:String = "lightAdded"; public static const LIGHT_UPDATED:String = "lightUpdated"; public static const SCENE_UPDATE:String = "scene_update"; public function SandyEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function clone():Event{ return (new SandyEvent(type, bubbles, cancelable)); } } }//package sandy.events
Section 78
//Shape3DEvent (sandy.events.Shape3DEvent) package sandy.events { import flash.events.*; import sandy.core.data.*; import sandy.core.scenegraph.*; public class Shape3DEvent extends BubbleEvent { public var point:Vector; public var shape:Shape3D; public var uv:UVCoord; public var event:Event; public var polygon:Polygon; public function Shape3DEvent(_arg1:String, _arg2:Shape3D, _arg3:Polygon, _arg4:UVCoord, _arg5:Vector, _arg6:Event){ super(_arg1, _arg2); shape = _arg2; polygon = _arg3; uv = _arg4; point = _arg5; event = _arg6; } } }//package sandy.events
Section 79
//AAttributes (sandy.materials.attributes.AAttributes) package sandy.materials.attributes { import sandy.materials.*; import sandy.core.data.*; import sandy.core.scenegraph.*; import sandy.core.*; import flash.display.*; public class AAttributes implements IAttributes { protected var m_nFlags:uint;// = 0 public function AAttributes(){ m_nFlags = 0; super(); } public function unlink(_arg1:Polygon):void{ } public function draw(_arg1:Graphics, _arg2:Polygon, _arg3:Material, _arg4:Scene3D):void{ } public function get flags():uint{ return (m_nFlags); } public function drawOnSprite(_arg1:Sprite2D, _arg2:Material, _arg3:Scene3D):void{ } public function init(_arg1:Polygon):void{ } public function finish(_arg1:Scene3D):void{ } public function begin(_arg1:Scene3D):void{ } } }//package sandy.materials.attributes
Section 80
//IAttributes (sandy.materials.attributes.IAttributes) package sandy.materials.attributes { import sandy.materials.*; import sandy.core.data.*; import sandy.core.scenegraph.*; import sandy.core.*; import flash.display.*; public interface IAttributes { function init(_arg1:Polygon):void; function unlink(_arg1:Polygon):void; function draw(_arg1:Graphics, _arg2:Polygon, _arg3:Material, _arg4:Scene3D):void; function drawOnSprite(_arg1:Sprite2D, _arg2:Material, _arg3:Scene3D):void; function begin(_arg1:Scene3D):void; function finish(_arg1:Scene3D):void; function get flags():uint; } }//package sandy.materials.attributes
Section 81
//LineAttributes (sandy.materials.attributes.LineAttributes) package sandy.materials.attributes { import sandy.materials.*; import sandy.core.data.*; import sandy.core.*; import flash.display.*; public class LineAttributes extends AAttributes { public var modified:Boolean; private var m_nAlpha:Number; private var m_nColor:Number; private var m_nThickness:Number; public function LineAttributes(_arg1:uint=1, _arg2:uint=0, _arg3:Number=1){ m_nThickness = _arg1; m_nAlpha = _arg3; m_nColor = _arg2; modified = true; } public function set color(_arg1:Number):void{ m_nColor = _arg1; modified = true; } override public function draw(_arg1:Graphics, _arg2:Polygon, _arg3:Material, _arg4:Scene3D):void{ var _local5:Array; var _local6:Vertex; var _local7:int; _local5 = (_arg2.isClipped) ? _arg2.cvertices : _arg2.vertices; _arg1.lineStyle(m_nThickness, m_nColor, m_nAlpha); _arg1.moveTo(_local5[0].sx, _local5[0].sy); _local7 = _local5.length; while ((_local6 = _local5[--_local7])) { _arg1.lineTo(_local6.sx, _local6.sy); }; } public function get alpha():Number{ return (m_nAlpha); } public function get color():Number{ return (m_nColor); } public function get thickness():Number{ return (m_nThickness); } public function set thickness(_arg1:Number):void{ m_nThickness = _arg1; modified = true; } public function set alpha(_arg1:Number):void{ m_nAlpha = _arg1; modified = true; } } }//package sandy.materials.attributes
Section 82
//MaterialAttributes (sandy.materials.attributes.MaterialAttributes) package sandy.materials.attributes { import sandy.materials.*; import sandy.core.data.*; import sandy.core.scenegraph.*; import sandy.core.*; import flash.display.*; public class MaterialAttributes { public var attributes:Array; public function MaterialAttributes(... _args){ var _local2:int; attributes = new Array(); super(); _local2 = 0; while (_local2 < _args.length) { if ((_args[_local2] is IAttributes)){ attributes.push(_args[_local2]); }; _local2++; }; } public function unlink(_arg1:Polygon):void{ var _local2:IAttributes; for each (_local2 in attributes) { _local2.unlink(_arg1); }; } public function draw(_arg1:Graphics, _arg2:Polygon, _arg3:Material, _arg4:Scene3D):void{ var _local5:IAttributes; for each (_local5 in attributes) { _local5.draw(_arg1, _arg2, _arg3, _arg4); }; } public function drawOnSprite(_arg1:Sprite2D, _arg2:Material, _arg3:Scene3D):void{ var _local4:IAttributes; for each (_local4 in attributes) { _local4.drawOnSprite(_arg1, _arg2, _arg3); }; } public function begin(_arg1:Scene3D):void{ var _local2:IAttributes; for each (_local2 in attributes) { _local2.begin(_arg1); }; } public function init(_arg1:Polygon):void{ var _local2:IAttributes; for each (_local2 in attributes) { _local2.init(_arg1); }; } public function finish(_arg1:Scene3D):void{ var _local2:IAttributes; for each (_local2 in attributes) { _local2.finish(_arg1); }; } public function get flags():uint{ var _local1:uint; var _local2:IAttributes; _local1 = 0; for each (_local2 in attributes) { _local1 = (_local1 | _local2.flags); }; return (_local1); } } }//package sandy.materials.attributes
Section 83
//Appearance (sandy.materials.Appearance) package sandy.materials { public class Appearance { private var m_oBackMaterial:Material; private var m_oFrontMaterial:Material; public function Appearance(_arg1:Material=null, _arg2:Material=null){ m_oFrontMaterial = ((_arg1)!=null) ? _arg1 : new ColorMaterial(); m_oBackMaterial = ((_arg2)!=null) ? _arg2 : m_oFrontMaterial; } public function set frontMaterial(_arg1:Material):void{ m_oFrontMaterial = _arg1; if (m_oBackMaterial == null){ m_oBackMaterial = _arg1; }; } public function get flags():uint{ var _local1:uint; _local1 = m_oFrontMaterial.flags; if (m_oFrontMaterial != m_oBackMaterial){ _local1 = (_local1 | m_oBackMaterial.flags); }; return (_local1); } public function toString():String{ return ("sandy.materials.Appearance"); } public function get frontMaterial():Material{ return (m_oFrontMaterial); } public function get useVertexNormal():Boolean{ return (Boolean(((m_oBackMaterial.useVertexNormal) && (m_oFrontMaterial.useVertexNormal)))); } public function get backMaterial():Material{ return (m_oBackMaterial); } public function set backMaterial(_arg1:Material):void{ m_oBackMaterial = _arg1; if (m_oFrontMaterial == null){ m_oFrontMaterial = _arg1; }; } } }//package sandy.materials
Section 84
//BitmapMaterial (sandy.materials.BitmapMaterial) package sandy.materials { import flash.filters.*; import sandy.core.data.*; import sandy.materials.attributes.*; import sandy.core.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import sandy.util.*; public class BitmapMaterial extends Material implements IAlphaMaterial { protected const m_oOffset:Point; protected const m_oTiling:Point; protected var m_oPolygonMatrixMap:Dictionary; private var m_nWidth:Number; var graphics:Graphics; private var m_nInvWidth:Number; private var m_nRecLevel:int;// = 0 public var forceUpdate:Boolean;// = false public var smooth:Boolean;// = false protected var m_orgTexture:BitmapData; var polygon:Polygon; protected var m_oTexture:BitmapData; private var m_nAlpha:Number;// = 1 protected var matrix:Matrix; private var m_nInvHeight:Number; protected var m_oCmf:ColorMatrixFilter; public var maxRecurssionDepth:uint;// = 5 private var m_nHeight:Number; var map:Matrix; protected var m_oPoint:Point; public var precision:uint;// = 0 public function BitmapMaterial(_arg1:BitmapData=null, _arg2:MaterialAttributes=null, _arg3:uint=0){ var _local4:BitmapData; smooth = false; precision = 0; maxRecurssionDepth = 5; map = new Matrix(); m_nAlpha = 1; m_nRecLevel = 0; m_oPoint = new Point(); matrix = new Matrix(); m_oTiling = new Point(1, 1); m_oOffset = new Point(0, 0); forceUpdate = false; super(_arg2); m_oType = MaterialType.BITMAP; _local4 = new BitmapData(_arg1.width, _arg1.height, true, 0); _local4.draw(_arg1); texture = _local4; m_oCmf = new ColorMatrixFilter(); m_oPolygonMatrixMap = new Dictionary(true); precision = _arg3; } override public function init(_arg1:Polygon):void{ var _local2:Matrix; var _local3:Array; if (_arg1.vertices.length >= 3){ _local2 = null; if ((((m_nWidth > 0)) && ((m_nHeight > 0)))){ _local3 = _arg1.aUVCoord; if (_local3){ _local2 = _createTextureMatrix(_local3); }; }; m_oPolygonMatrixMap[_arg1.id] = _local2; }; super.init(_arg1); } override public function unlink(_arg1:Polygon):void{ if (m_oPolygonMatrixMap[_arg1.id]){ delete m_oPolygonMatrixMap[_arg1.id]; }; super.unlink(_arg1); } protected function _tesselatePolygon(_arg1:Array, _arg2:Array):void{ var _local3:Array; var _local4:Array; var _local5:Vertex; var _local6:Vertex; var _local7:Vertex; _local3 = _arg1.slice(); _local4 = _arg2.slice(); if (_local3.length > 3){ _local3 = _local3.slice(0, 3); _local4 = _local4.slice(0, 3); _arg1.splice(1, 1); _arg2.splice(1, 1); _tesselatePolygon(_arg1, _arg2); }; map = _createTextureMatrix(_local4); _local5 = _local3[0]; _local6 = _local3[1]; _local7 = _local3[2]; if (precision == 0){ renderTriangle(map.a, map.b, map.c, map.d, map.tx, map.ty, _local5.sx, _local5.sy, _local6.sx, _local6.sy, _local7.sx, _local7.sy); } else { renderRec(map.a, map.b, map.c, map.d, map.tx, map.ty, _local5.sx, _local5.sy, _local5.wz, _local6.sx, _local6.sy, _local6.wz, _local7.sx, _local7.sy, _local7.wz); }; _local3 = null; _local4 = null; } protected function renderRec(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:Number, _arg13:Number, _arg14:Number, _arg15:Number):void{ var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; var _local48:Number; var _local49:Number; m_nRecLevel++; _local16 = (_arg1 + _arg1); _local17 = (_arg2 + _arg2); _local18 = (_arg3 + _arg3); _local19 = (_arg4 + _arg4); _local20 = (_arg5 + _arg5); _local21 = (_arg6 + _arg6); _local22 = (2 / (_arg9 + _arg12)); _local23 = (2 / (_arg12 + _arg15)); _local24 = (2 / (_arg15 + _arg9)); _local25 = (((_arg7 * _arg9) + (_arg10 * _arg12)) * _local22); _local26 = (((_arg8 * _arg9) + (_arg11 * _arg12)) * _local22); _local27 = (((_arg10 * _arg12) + (_arg13 * _arg15)) * _local23); _local28 = (((_arg11 * _arg12) + (_arg14 * _arg15)) * _local23); _local29 = (((_arg13 * _arg15) + (_arg7 * _arg9)) * _local24); _local30 = (((_arg14 * _arg15) + (_arg8 * _arg9)) * _local24); _local31 = ((_arg7 + _arg10) - _local25); _local32 = ((_arg8 + _arg11) - _local26); _local33 = ((_arg10 + _arg13) - _local27); _local34 = ((_arg11 + _arg14) - _local28); _local35 = ((_arg13 + _arg7) - _local29); _local36 = ((_arg14 + _arg8) - _local30); _local37 = ((_local31 * _local31) + (_local32 * _local32)); _local38 = ((_local33 * _local33) + (_local34 * _local34)); _local39 = ((_local35 * _local35) + (_local36 * _local36)); _local40 = (_local25 * 0.5); _local41 = (_local26 * 0.5); _local42 = ((_arg9 + _arg12) * 0.5); _local43 = (_local29 * 0.5); _local44 = (_local30 * 0.5); _local45 = ((_arg15 + _arg9) * 0.5); _local46 = (_local27 * 0.5); _local47 = (_local28 * 0.5); _local48 = ((_arg12 + _arg15) * 0.5); if ((((m_nRecLevel > maxRecurssionDepth)) || ((((((_local37 <= precision)) && ((_local39 <= precision)))) && ((_local38 <= precision)))))){ renderTriangle(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg10, _arg11, _arg13, _arg14); m_nRecLevel--; return; }; if ((((((_local37 > precision)) && ((_local39 > precision)))) && ((_local38 > precision)))){ renderRec(_local16, _local17, _local18, _local19, _local20, _local21, _arg7, _arg8, _arg9, _local40, _local41, _local42, _local43, _local44, _local45); renderRec(_local16, _local17, _local18, _local19, (_local20 - 1), _local21, _local40, _local41, _local42, _arg10, _arg11, _arg12, _local46, _local47, _local48); renderRec(_local16, _local17, _local18, _local19, _local20, (_local21 - 1), _local43, _local44, _local45, _local46, _local47, _local48, _arg13, _arg14, _arg15); renderRec(-(_local16), -(_local17), -(_local18), -(_local19), (-(_local20) + 1), (-(_local21) + 1), _local46, _local47, _local48, _local43, _local44, _local45, _local40, _local41, _local42); m_nRecLevel--; return; }; _local49 = Math.max(_local37, Math.max(_local39, _local38)); if (_local37 == _local49){ renderRec(_local16, _arg2, _local18, _arg4, _local20, _arg6, _arg7, _arg8, _arg9, _local40, _local41, _local42, _arg13, _arg14, _arg15); renderRec((_local16 + _arg2), _arg2, (_local18 + _arg4), _arg4, ((_local20 + _arg6) - 1), _arg6, _local40, _local41, _local42, _arg10, _arg11, _arg12, _arg13, _arg14, _arg15); m_nRecLevel--; return; }; if (_local39 == _local49){ renderRec(_arg1, _local17, _arg3, _local19, _arg5, _local21, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12, _local43, _local44, _local45); renderRec(_arg1, (_local17 + _arg1), _arg3, (_local19 + _arg3), _arg5, ((_local21 + _arg5) - 1), _local43, _local44, _local45, _arg10, _arg11, _arg12, _arg13, _arg14, _arg15); m_nRecLevel--; return; }; renderRec((_arg1 - _arg2), _local17, (_arg3 - _arg4), _local19, (_arg5 - _arg6), _local21, _arg7, _arg8, _arg9, _arg10, _arg11, _arg12, _local46, _local47, _local48); renderRec(_local16, (_arg2 - _arg1), _local18, (_arg4 - _arg3), _local20, (_arg6 - _arg5), _arg7, _arg8, _arg9, _local46, _local47, _local48, _arg13, _arg14, _arg15); m_nRecLevel--; } public function get texture():BitmapData{ return (m_oTexture); } public function set texture(_arg1:BitmapData):void{ var _local2:Boolean; var _local3:String; var _local4:Polygon; if (_arg1 == m_oTexture){ return; }; if (m_oTexture){ m_oTexture.dispose(); }; if (m_orgTexture){ m_orgTexture.dispose(); }; _local2 = false; if (m_nHeight != _arg1.height){ _local2 = true; } else { if (m_nWidth != _arg1.width){ _local2 = true; }; }; m_oTexture = _arg1; m_orgTexture = _arg1.clone(); m_nHeight = m_oTexture.height; m_nWidth = m_oTexture.width; m_nInvHeight = (1 / m_nHeight); m_nInvWidth = (1 / m_nWidth); if (_local2){ for (_local3 in m_oPolygonMatrixMap) { _local4 = Polygon.POLYGON_MAP[_local3]; init(_local4); }; }; } public function set alpha(_arg1:Number):void{ setTransparency(_arg1); m_nAlpha = _arg1; m_bModified = true; } protected function renderTriangle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:Number):void{ var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local13 = (_arg9 - _arg7); _local14 = (_arg10 - _arg8); _local15 = (_arg11 - _arg7); _local16 = (_arg12 - _arg8); matrix.a = ((_arg1 * _local13) + (_arg2 * _local15)); matrix.b = ((_arg1 * _local14) + (_arg2 * _local16)); matrix.c = ((_arg3 * _local13) + (_arg4 * _local15)); matrix.d = ((_arg3 * _local14) + (_arg4 * _local16)); matrix.tx = (((_arg5 * _local13) + (_arg6 * _local15)) + _arg7); matrix.ty = (((_arg5 * _local14) + (_arg6 * _local16)) + _arg8); graphics.lineStyle(); graphics.beginBitmapFill(m_oTexture, matrix, repeat, smooth); graphics.moveTo(_arg7, _arg8); graphics.lineTo(_arg9, _arg10); graphics.lineTo(_arg11, _arg12); graphics.endFill(); } override public function renderPolygon(_arg1:Scene3D, _arg2:Polygon, _arg3:Sprite):void{ var _local4:Array; var _local5:Array; var _local6:Vertex; var _local7:Vertex; var _local8:Vertex; if (m_oTexture == null){ return; }; polygon = _arg2; graphics = _arg3.graphics; m_nRecLevel = 0; if (polygon.isClipped){ _local4 = _arg2.cvertices.slice(); _local5 = _arg2.caUVCoord.slice(); _tesselatePolygon(_local4, _local5); } else { if (polygon.vertices.length > 3){ _local4 = _arg2.vertices.slice(); _local5 = _arg2.aUVCoord.slice(); _tesselatePolygon(_local4, _local5); } else { _local4 = _arg2.vertices; _local5 = _arg2.aUVCoord; map = (m_oPolygonMatrixMap[polygon.id] as Matrix); _local6 = _local4[0]; _local7 = _local4[1]; _local8 = _local4[2]; if (precision == 0){ renderTriangle(map.a, map.b, map.c, map.d, map.tx, map.ty, _local6.sx, _local6.sy, _local7.sx, _local7.sy, _local8.sx, _local8.sy); } else { renderRec(map.a, map.b, map.c, map.d, map.tx, map.ty, _local6.sx, _local6.sy, _local6.wz, _local7.sx, _local7.sy, _local7.wz, _local8.sx, _local8.sy, _local8.wz); }; }; }; if (attributes){ attributes.draw(graphics, polygon, this, _arg1); }; _local4 = null; _local5 = null; } public function setTransparency(_arg1:Number):void{ var _local2:Array; _arg1 = NumberUtil.constrain(_arg1, 0, 1); if (m_oCmf){ m_oCmf = null; }; _local2 = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, _arg1, 0]; m_oCmf = new ColorMatrixFilter(_local2); texture.applyFilter(m_orgTexture, texture.rect, m_oPoint, m_oCmf); } protected function _createTextureMatrix(_arg1:Array):Matrix{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Matrix; _local2 = (((_arg1[0].u * m_oTiling.x) + m_oOffset.x) * m_nWidth); _local3 = (((_arg1[0].v * m_oTiling.y) + m_oOffset.y) * m_nHeight); _local4 = (((_arg1[1].u * m_oTiling.x) + m_oOffset.x) * m_nWidth); _local5 = (((_arg1[1].v * m_oTiling.y) + m_oOffset.y) * m_nHeight); _local6 = (((_arg1[2].u * m_oTiling.x) + m_oOffset.x) * m_nWidth); _local7 = (((_arg1[2].v * m_oTiling.y) + m_oOffset.y) * m_nHeight); if ((((((_local2 == _local4)) && ((_local3 == _local5)))) || ((((_local2 == _local6)) && ((_local3 == _local7)))))){ _local2 = (_local2 - ((_local2)>0.05) ? 0.05 : -0.05); _local3 = (_local3 - ((_local3)>0.07) ? 0.07 : -0.07); }; if ((((_local6 == _local4)) && ((_local7 == _local5)))){ _local6 = (_local6 - ((_local6)>0.05) ? 0.04 : -0.04); _local7 = (_local7 - ((_local7)>0.06) ? 0.06 : -0.06); }; _local8 = new Matrix((_local4 - _local2), (_local5 - _local3), (_local6 - _local2), (_local7 - _local3), _local2, _local3); _local8.invert(); return (_local8); } public function toString():String{ return ("sandy.materials.BitmapMaterial"); } public function get alpha():Number{ return (m_nAlpha); } public function setTiling(_arg1:Number, _arg2:Number, _arg3:Number=0, _arg4:Number=0):void{ var _local5:String; var _local6:Polygon; m_oTiling.x = _arg1; m_oTiling.y = _arg2; m_oOffset.x = (_arg3 - Math.floor(_arg3)); m_oOffset.y = (_arg4 - Math.floor(_arg4)); for (_local5 in m_oPolygonMatrixMap) { _local6 = Polygon.POLYGON_MAP[_local5]; init(_local6); }; } } }//package sandy.materials
Section 85
//ColorMaterial (sandy.materials.ColorMaterial) package sandy.materials { import sandy.core.data.*; import sandy.materials.attributes.*; import sandy.core.*; import flash.display.*; public final class ColorMaterial extends Material implements IAlphaMaterial { private var m_nColor:Number; private var m_nAlpha:Number; public function ColorMaterial(_arg1:uint=0, _arg2:Number=1, _arg3:MaterialAttributes=null){ super(_arg3); m_oType = MaterialType.COLOR; m_nColor = _arg1; m_nAlpha = _arg2; } override public function renderPolygon(_arg1:Scene3D, _arg2:Polygon, _arg3:Sprite):void{ var _local4:Array; var _local5:Vertex; var _local6:int; var _local7:Graphics; _local4 = (_arg2.isClipped) ? _arg2.cvertices : _arg2.vertices; if (!_local4.length){ return; }; _local6 = _local4.length; _local7 = _arg3.graphics; _local7.lineStyle(); _local7.beginFill(m_nColor, m_nAlpha); _local7.moveTo(_local4[0].sx, _local4[0].sy); while ((_local5 = _local4[--_local6])) { _local7.lineTo(_local5.sx, _local5.sy); }; _local7.endFill(); if (attributes){ attributes.draw(_local7, _arg2, this, _arg1); }; } public function set color(_arg1:Number):void{ m_nColor = _arg1; m_bModified = true; } public function get color():Number{ return (m_nColor); } public function get alpha():Number{ return (m_nAlpha); } public function set alpha(_arg1:Number):void{ m_nAlpha = _arg1; m_bModified = true; } } }//package sandy.materials
Section 86
//IAlphaMaterial (sandy.materials.IAlphaMaterial) package sandy.materials { public interface IAlphaMaterial { function set alpha(_arg1:Number):void; function get alpha():Number; } }//package sandy.materials
Section 87
//Material (sandy.materials.Material) package sandy.materials { import sandy.core.data.*; import sandy.core.scenegraph.*; import sandy.materials.attributes.*; import sandy.core.*; import flash.display.*; public class Material { protected var m_nFlags:uint;// = 0 public var useVertexNormal:Boolean;// = false public var attributes:MaterialAttributes; public var repeat:Boolean;// = true private var _id:Number; public var lightingEnable:Boolean;// = false protected var _useLight:Boolean;// = false protected var m_oType:MaterialType; protected var m_bModified:Boolean; private var _filters:Array; private static var create:Boolean; private static var _ID_:Number = 0; public function Material(_arg1:MaterialAttributes=null){ useVertexNormal = false; lightingEnable = false; repeat = true; m_nFlags = 0; _useLight = false; super(); _filters = []; _useLight = false; _id = _ID_++; attributes = ((_arg1)==null) ? new MaterialAttributes() : _arg1; m_bModified = true; m_oType = MaterialType.NONE; } public function get filters():Array{ return (_filters); } public function renderPolygon(_arg1:Scene3D, _arg2:Polygon, _arg3:Sprite):void{ if (attributes){ attributes.draw(_arg3.graphics, _arg2, this, _arg1); }; } public function get modified():Boolean{ return (m_bModified); } public function get flags():uint{ var _local1:uint; _local1 = m_nFlags; _local1 = (_local1 | attributes.flags); return (_local1); } public function init(_arg1:Polygon):void{ attributes.init(_arg1); } public function unlink(_arg1:Polygon):void{ attributes.unlink(_arg1); } public function finish(_arg1:Scene3D):void{ attributes.finish(_arg1); } public function get id():Number{ return (_id); } public function begin(_arg1:Scene3D):void{ attributes.begin(_arg1); } public function get type():MaterialType{ return (m_oType); } public function renderSprite(_arg1:Sprite2D, _arg2:Material, _arg3:Scene3D):void{ if (attributes){ attributes.drawOnSprite(_arg1, _arg2, _arg3); }; } public function set filters(_arg1:Array):void{ _filters = _arg1; m_bModified = true; } } }//package sandy.materials
Section 88
//MaterialManager (sandy.materials.MaterialManager) package sandy.materials { import sandy.core.*; public final class MaterialManager { private const m_aList:Array; public function MaterialManager(){ m_aList = new Array(); super(); } public function finish(_arg1:Scene3D):void{ var _local2:Material; for each (_local2 in m_aList) { _local2.finish(_arg1); }; } public function unregister(_arg1:Material):void{ var _local2:int; _local2 = 0; while (_local2 < m_aList.length) { if (m_aList[_local2] == _arg1){ m_aList.splice(_local2, 1); return; }; _local2 = (_local2 + 1); }; } public function begin(_arg1:Scene3D):void{ var _local2:Material; for each (_local2 in m_aList) { _local2.begin(_arg1); }; } public function register(_arg1:Material):void{ m_aList.push(_arg1); } public function isRegistered(_arg1:Material):Boolean{ var _local2:int; _local2 = 0; while (_local2 < m_aList.length) { if (m_aList[_local2] == _arg1){ return (true); }; _local2 = (_local2 + 1); }; return (false); } } }//package sandy.materials
Section 89
//MaterialType (sandy.materials.MaterialType) package sandy.materials { public class MaterialType { private var m_sType:String; public static const COLOR:MaterialType = new MaterialType("color"); ; public static const WIREFRAME:MaterialType = new MaterialType("wireframe"); ; public static const OUTLINE:MaterialType = new MaterialType("outline"); ; public static const BITMAP:MaterialType = new MaterialType("bitmap"); ; public static const NONE:MaterialType = new MaterialType("default"); ; public static const VIDEO:MaterialType = new MaterialType("video"); ; public static const MOVIE:MaterialType = new MaterialType("movie"); ; public function MaterialType(_arg1:String){ m_sType = _arg1; } public function typeString():String{ return (m_sType); } } }//package sandy.materials
Section 90
//MovieMaterial (sandy.materials.MovieMaterial) package sandy.materials { import flash.events.*; import sandy.core.data.*; import sandy.materials.attributes.*; import sandy.core.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import sandy.math.*; import sandy.util.*; public class MovieMaterial extends BitmapMaterial { private var m_bUpdate:Boolean; private var m_oTimer:Timer; private var m_oMovie:Sprite; private var m_oAlpha:ColorTransform; public static const DEFAULT_FILL_COLOR:uint = 0; public function MovieMaterial(_arg1:Sprite, _arg2:uint=40, _arg3:MaterialAttributes=null, _arg4:Boolean=false, _arg5:Number=0, _arg6:Number=0){ var _local7:Number; var _local8:Number; var _local9:BitmapData; var _local10:Rectangle; m_oAlpha = new ColorTransform(); if (_arg4){ _local9 = new BitmapData(_arg1.width, _arg1.height, true, 0); _local9.draw(_arg1); _local10 = _local9.getColorBoundsRect(4278190080, 0, false); _local7 = _local10.width; _local8 = _local10.height; } else { _local7 = (_arg6) ? _arg6 : _arg1.width; _local8 = (_arg5) ? _arg5 : _arg1.height; }; super(new BitmapData(_local7, _local8, true, DEFAULT_FILL_COLOR), _arg3); m_oMovie = _arg1; m_oType = MaterialType.MOVIE; m_bUpdate = true; m_oTimer = new Timer(_arg2); m_oTimer.addEventListener(TimerEvent.TIMER, _update); m_oTimer.start(); if (_local9){ _local9.dispose(); _local9 = null; }; _local10 = null; _local7 = undefined; _local8 = undefined; } public function stop():void{ m_oTimer.stop(); } public function get movie():Sprite{ return (m_oMovie); } override public function renderPolygon(_arg1:Scene3D, _arg2:Polygon, _arg3:Sprite):void{ m_bUpdate = true; super.renderPolygon(_arg1, _arg2, _arg3); } override public function setTransparency(_arg1:Number):void{ m_oAlpha.alphaMultiplier = NumberUtil.constrain(_arg1, 0, 1); } public function start():void{ m_oTimer.start(); } private function _update(_arg1:Event):void{ if (((m_bUpdate) || (forceUpdate))){ m_oTexture.fillRect(m_oTexture.rect, ColorMath.applyAlpha(DEFAULT_FILL_COLOR, m_oAlpha.alphaMultiplier)); m_oTexture.draw(m_oMovie, null, m_oAlpha, null, null, smooth); }; m_bUpdate = false; } } }//package sandy.materials
Section 91
//WireFrameMaterial (sandy.materials.WireFrameMaterial) package sandy.materials { import sandy.core.data.*; import sandy.materials.attributes.*; import sandy.core.*; import flash.display.*; public final class WireFrameMaterial extends Material { public function WireFrameMaterial(_arg1:uint=1, _arg2:uint=0, _arg3:Number=1, _arg4:MaterialAttributes=null){ super(_arg4); m_oType = MaterialType.WIREFRAME; attributes.attributes.push(new LineAttributes(_arg1, _arg2, _arg3)); } override public function renderPolygon(_arg1:Scene3D, _arg2:Polygon, _arg3:Sprite):void{ attributes.draw(_arg3.graphics, _arg2, this, _arg1); } } }//package sandy.materials
Section 92
//ColorMath (sandy.math.ColorMath) package sandy.math { public class ColorMath { public static function applyAlpha(_arg1:uint, _arg2:Number):uint{ var _local3:uint; _local3 = (_arg1 / 16777216); return (((_arg1 & 0xFFFFFF) + (Math.floor((_arg2 * _local3)) * 16777216))); } public static function calculateLitColour(_arg1:Number, _arg2:Number):Number{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Array; var _local16:Number; var _local17:Number; var _local18:Number; _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); _local3 = (_local3 * 0.00390625); _local4 = (_local4 * 0.00390625); _local5 = (_local5 * 0.00390625); _local14 = 0; _local15 = [_local3, _local4, _local5]; _local15.sort(); _local6 = _local15[0]; _local7 = _local15[1]; _local8 = _local15[2]; _local16 = (_local8 - _local6); _local10 = ((_local6 + _local8) * 0.5); if (_local10 == 0){ _local11 = 1; } else { _local9 = (_local16 * 0.5); if (_local10 < 0.5){ _local11 = (_local9 / _local10); } else { _local11 = (_local9 / (1 - _local10)); }; if (_local16 != 0){ while (true) { if (_local3 == _local8){ if (_local5 == _local6){ _local14 = 0; } else { _local14 = 5; }; break; }; if (_local4 == _local8){ if (_local5 == _local6){ _local14 = 1; } else { _local14 = 2; }; break; }; if (_local3 == _local6){ _local14 = 3; } else { _local14 = 4; }; break; }; if ((_local14 % 2) == 0){ _local13 = (_local7 - _local6); } else { _local13 = (_local8 - _local7); }; _local13 = (_local13 / _local16); _local12 = (60 * (_local14 + _local13)); }; }; if (_arg2 < 0.5){ _local9 = (_local11 * _arg2); } else { _local9 = (_local11 * (1 - _arg2)); }; _local6 = (_arg2 - _local9); _local8 = (_arg2 + _local9); _local14 = Math.floor((_local12 / 60)); _local13 = (((_local12 - (_local14 * 60)) * _local9) / 30); _local14 = (_local14 % 6); _local17 = (_local6 + _local13); _local18 = (_local8 - _local13); switch (_local14){ case 0: _local3 = _local8; _local4 = _local17; _local5 = _local6; break; case 1: _local3 = _local18; _local4 = _local8; _local5 = _local6; break; case 2: _local3 = _local6; _local4 = _local8; _local5 = _local17; break; case 3: _local3 = _local6; _local4 = _local18; _local5 = _local8; break; case 4: _local3 = _local17; _local4 = _local6; _local5 = _local8; break; case 5: _local3 = _local8; _local4 = _local6; _local5 = _local18; break; }; return (((((_local3 * 0x0100) << 16) | ((_local4 * 0x0100) << 8)) | (_local5 * 0x0100))); } public static function hex2rgb(_arg1:Number):Object{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = ((0xFF0000 & _arg1) >> 16); _local3 = ((0xFF00 & _arg1) >> 8); _local4 = (0xFF & _arg1); return ({r:_local2, g:_local3, b:_local4}); } public static function rgb2hex(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return ((((_arg1 << 16) | (_arg2 << 8)) | _arg3)); } public static function hex2rgbn(_arg1:Number):Object{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = ((0xFF0000 & _arg1) >> 16); _local3 = ((0xFF00 & _arg1) >> 8); _local4 = (0xFF & _arg1); return ({r:(_local2 / 0xFF), g:(_local3 / 0xFF), b:(_local4 / 0xFF)}); } } }//package sandy.math
Section 93
//FastMath (sandy.math.FastMath) package sandy.math { public class FastMath { public static const PRECISION_DIV_2PI:Number = 20860.7567009409; public static const HALF_PI:Number = 1.5707963267949; public static const TWO_PI:Number = 6.28318530717959; public static const PRECISION_S:int = 131071; public static const initialized:Boolean = initialize(); public static const PRECISION:int = 131072; private static var RAD_SLICE:Number = 4.79368996214263E-5; private static var tanTable:Array = new Array(PRECISION); private static var sinTable:Array = new Array(PRECISION); public static function tan(_arg1:Number):Number{ return (tanTable[int(radToIndex(_arg1))]); } public static function sin(_arg1:Number):Number{ return (sinTable[int(radToIndex(_arg1))]); } private static function radToIndex(_arg1:Number):int{ return (int(((_arg1 * PRECISION_DIV_2PI) & PRECISION_S))); } public static function cos(_arg1:Number):Number{ return (sinTable[int(radToIndex((HALF_PI - _arg1)))]); } private static function initialize():Boolean{ var _local1:Number; var _local2:int; _local1 = 0; _local2 = 0; while (_local2 < PRECISION) { _local1 = Number((_local2 * RAD_SLICE)); sinTable[_local2] = Number(Math.sin(_local1)); tanTable[_local2] = Number(Math.tan(_local1)); _local2++; }; return (true); } } }//package sandy.math
Section 94
//IntersectionMath (sandy.math.IntersectionMath) package sandy.math { import sandy.core.data.*; import sandy.bounds.*; import flash.geom.*; import sandy.util.*; public final class IntersectionMath { public static function isPointInTriangle2D(_arg1:Point, _arg2:Point, _arg3:Point, _arg4:Point):Boolean{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local5 = (1 / (((_arg2.y - _arg4.y) * (_arg3.x - _arg4.x)) + ((_arg3.y - _arg4.y) * (_arg4.x - _arg2.x)))); _local6 = (_local5 * (((_arg1.y - _arg4.y) * (_arg3.x - _arg4.x)) + ((_arg3.y - _arg4.y) * (_arg4.x - _arg1.x)))); _local7 = (_local5 * (((_arg1.y - _arg2.y) * (_arg4.x - _arg2.x)) + ((_arg4.y - _arg2.y) * (_arg2.x - _arg1.x)))); _local8 = (_local5 * (((_arg1.y - _arg3.y) * (_arg2.x - _arg3.x)) + ((_arg2.y - _arg3.y) * (_arg3.x - _arg1.x)))); return ((((((_local6 > 0)) && ((_local7 > 0)))) && ((_local8 > 0)))); } public static function intersectionLine3D(_arg1:Vector, _arg2:Vector, _arg3:Vector, _arg4:Vector):Array{ var _local5:Array; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; _local5 = [new Vector((0.5 * (_arg1.x + _arg2.x)), (0.5 * (_arg1.y + _arg2.y)), (0.5 * (_arg1.z + _arg2.z))), new Vector((0.5 * (_arg3.x + _arg4.x)), (0.5 * (_arg3.y + _arg4.y)), (0.5 * (_arg3.z + _arg4.z)))]; _local6 = (_arg1.x - _arg3.x); _local7 = (_arg1.y - _arg3.y); _local8 = (_arg1.z - _arg3.z); _local9 = (_arg4.x - _arg3.x); _local10 = (_arg4.y - _arg3.y); _local11 = (_arg4.z - _arg3.z); if (((((NumberUtil.isZero(_local9)) && (NumberUtil.isZero(_local10)))) && (NumberUtil.isZero(_local11)))){ return (_local5); }; _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = (_arg2.z - _arg1.z); if (((((NumberUtil.isZero(_local12)) && (NumberUtil.isZero(_local13)))) && (NumberUtil.isZero(_local14)))){ return (_local5); }; _local15 = (((_local6 * _local9) + (_local7 * _local10)) + (_local8 * _local11)); _local16 = (((_local9 * _local12) + (_local10 * _local13)) + (_local11 * _local14)); _local17 = (((_local6 * _local12) + (_local7 * _local13)) + (_local8 * _local14)); _local18 = (((_local9 * _local9) + (_local10 * _local10)) + (_local11 * _local11)); _local19 = (((_local12 * _local12) + (_local13 * _local13)) + (_local14 * _local14)); _local20 = ((_local19 * _local18) - (_local16 * _local16)); if (NumberUtil.isZero(_local20)){ return (_local5); }; _local21 = (((_local15 * _local16) - (_local17 * _local18)) / _local20); _local22 = ((_local15 + (_local16 * _local21)) / _local18); return ([new Vector((_arg1.x + (_local21 * _local12)), (_arg1.y + (_local21 * _local13)), (_arg1.z + (_local21 * _local14))), new Vector((_arg3.x + (_local22 * _local9)), (_arg3.y + (_local22 * _local10)), (_arg3.z + (_local22 * _local11)))]); } public static function intersectionBSphere(_arg1:BSphere, _arg2:BSphere):Boolean{ var _local3:Vector; var _local4:Number; var _local5:Number; _local3 = _arg1.position.clone(); _local3.sub(_arg2.position); _local4 = (_arg1.radius + _arg2.radius); _local5 = _local3.getNorm(); return ((_local5 <= _local4)); } public static function intersectionLine2D(_arg1:Point, _arg2:Point, _arg3:Point, _arg4:Point):Point{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local5 = _arg1.x; _local6 = _arg1.y; _local7 = _arg2.x; _local8 = _arg2.y; _local9 = _arg3.x; _local10 = _arg3.y; _local11 = _arg4.x; _local12 = _arg4.y; _local13 = (((_local12 - _local10) * (_local7 - _local5)) - ((_local11 - _local9) * (_local8 - _local6))); if (_local13 == 0){ return (null); }; _local14 = (((_local11 - _local9) * (_local6 - _local10)) - ((_local12 - _local10) * (_local5 - _local9))); _local14 = (_local14 / _local13); return (new Point((_local5 + (_local14 * (_local7 - _local5))), (_local6 + (_local14 * (_local8 - _local6))))); } } }//package sandy.math
Section 95
//Matrix4Math (sandy.math.Matrix4Math) package sandy.math { import sandy.core.data.*; import sandy.util.*; public class Matrix4Math { private const _fastMathInitialized:Boolean; public static var USE_FAST_MATH:Boolean = false; public function Matrix4Math(){ _fastMathInitialized = FastMath.initialized; super(); } public static function getInverse(_arg1:Matrix4):Matrix4{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; _local2 = Matrix4Math.det(_arg1); if (Math.abs(_local2) < 0.001){ return (null); }; _local2 = (1 / _local2); _local3 = _arg1.n11; _local4 = _arg1.n21; _local5 = _arg1.n31; _local6 = _arg1.n41; _local7 = _arg1.n12; _local8 = _arg1.n22; _local9 = _arg1.n32; _local10 = _arg1.n42; _local11 = _arg1.n13; _local12 = _arg1.n23; _local13 = _arg1.n33; _local14 = _arg1.n43; _local15 = _arg1.n14; _local16 = _arg1.n24; _local17 = _arg1.n34; _local18 = _arg1.n44; return (new Matrix4((_local2 * (((_local8 * ((_local13 * _local18) - (_local14 * _local17))) - (_local9 * ((_local12 * _local18) - (_local14 * _local16)))) + (_local10 * ((_local12 * _local17) - (_local13 * _local16))))), (-(_local2) * (((_local7 * ((_local13 * _local18) - (_local14 * _local17))) - (_local9 * ((_local11 * _local18) - (_local14 * _local15)))) + (_local10 * ((_local11 * _local17) - (_local13 * _local15))))), (_local2 * (((_local7 * ((_local12 * _local18) - (_local14 * _local16))) - (_local8 * ((_local11 * _local18) - (_local14 * _local15)))) + (_local10 * ((_local11 * _local16) - (_local12 * _local15))))), (-(_local2) * (((_local7 * ((_local12 * _local17) - (_local13 * _local16))) - (_local8 * ((_local11 * _local17) - (_local13 * _local15)))) + (_local9 * ((_local11 * _local16) - (_local12 * _local15))))), (-(_local2) * (((_local4 * ((_local13 * _local18) - (_local14 * _local17))) - (_local5 * ((_local12 * _local18) - (_local14 * _local16)))) + (_local6 * ((_local12 * _local17) - (_local13 * _local16))))), (_local2 * (((_local3 * ((_local13 * _local18) - (_local14 * _local17))) - (_local5 * ((_local11 * _local18) - (_local14 * _local15)))) + (_local6 * ((_local11 * _local17) - (_local13 * _local15))))), (-(_local2) * (((_local3 * ((_local12 * _local18) - (_local14 * _local16))) - (_local4 * ((_local11 * _local18) - (_local14 * _local15)))) + (_local6 * ((_local11 * _local16) - (_local12 * _local15))))), (_local2 * (((_local3 * ((_local12 * _local17) - (_local13 * _local16))) - (_local4 * ((_local11 * _local17) - (_local13 * _local15)))) + (_local5 * ((_local11 * _local16) - (_local12 * _local15))))), (_local2 * (((_local4 * ((_local9 * _local18) - (_local10 * _local17))) - (_local5 * ((_local8 * _local18) - (_local10 * _local16)))) + (_local6 * ((_local8 * _local17) - (_local9 * _local16))))), (-(_local2) * (((_local3 * ((_local9 * _local18) - (_local10 * _local17))) - (_local5 * ((_local7 * _local18) - (_local10 * _local15)))) + (_local6 * ((_local7 * _local17) - (_local9 * _local15))))), (_local2 * (((_local3 * ((_local8 * _local18) - (_local10 * _local16))) - (_local4 * ((_local7 * _local18) - (_local10 * _local15)))) + (_local6 * ((_local7 * _local16) - (_local8 * _local15))))), (-(_local2) * (((_local3 * ((_local8 * _local17) - (_local9 * _local16))) - (_local4 * ((_local7 * _local17) - (_local9 * _local15)))) + (_local5 * ((_local7 * _local16) - (_local8 * _local15))))), (-(_local2) * (((_local4 * ((_local9 * _local14) - (_local10 * _local13))) - (_local5 * ((_local8 * _local14) - (_local10 * _local12)))) + (_local6 * ((_local8 * _local13) - (_local9 * _local12))))), (_local2 * (((_local3 * ((_local9 * _local14) - (_local10 * _local13))) - (_local5 * ((_local7 * _local14) - (_local10 * _local11)))) + (_local6 * ((_local7 * _local13) - (_local9 * _local11))))), (-(_local2) * (((_local3 * ((_local8 * _local14) - (_local10 * _local12))) - (_local4 * ((_local7 * _local14) - (_local10 * _local11)))) + (_local6 * ((_local7 * _local12) - (_local8 * _local11))))), (_local2 * (((_local3 * ((_local8 * _local13) - (_local9 * _local12))) - (_local4 * ((_local7 * _local13) - (_local9 * _local11)))) + (_local5 * ((_local7 * _local12) - (_local8 * _local11))))))); } public static function det3x3(_arg1:Matrix4):Number{ return ((((_arg1.n11 * ((_arg1.n22 * _arg1.n33) - (_arg1.n23 * _arg1.n32))) + (_arg1.n21 * ((_arg1.n32 * _arg1.n13) - (_arg1.n12 * _arg1.n33)))) + (_arg1.n31 * ((_arg1.n12 * _arg1.n23) - (_arg1.n22 * _arg1.n13))))); } public static function multiply4x3(_arg1:Matrix4, _arg2:Matrix4):Matrix4{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n12; _local10 = _arg2.n12; _local11 = _arg1.n22; _local12 = _arg2.n22; _local13 = _arg1.n32; _local14 = _arg2.n32; _local15 = _arg1.n13; _local16 = _arg2.n13; _local17 = _arg1.n23; _local18 = _arg2.n23; _local19 = _arg1.n33; _local20 = _arg2.n33; _local21 = _arg2.n14; _local22 = _arg2.n24; _local23 = _arg2.n34; return (new Matrix4((((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)), (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)), (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)), ((((_local21 * _local3) + (_local22 * _local9)) + (_local23 * _local15)) + _arg1.n14), (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)), (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)), (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)), ((((_local21 * _local5) + (_local22 * _local11)) + (_local23 * _local17)) + _arg1.n24), (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)), (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)), (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)), ((((_local21 * _local7) + (_local22 * _local13)) + (_local23 * _local19)) + _arg1.n34), 0, 0, 0, 1)); } public static function multiply(_arg1:Matrix4, _arg2:Matrix4):Matrix4{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; _local3 = _arg1.n11; _local4 = _arg1.n21; _local5 = _arg1.n31; _local6 = _arg1.n41; _local7 = _arg1.n12; _local8 = _arg1.n22; _local9 = _arg1.n32; _local10 = _arg1.n42; _local11 = _arg1.n13; _local12 = _arg1.n23; _local13 = _arg1.n33; _local14 = _arg1.n43; _local15 = _arg1.n14; _local16 = _arg1.n24; _local17 = _arg1.n34; _local18 = _arg1.n44; _local19 = _arg2.n11; _local20 = _arg2.n21; _local21 = _arg2.n31; _local22 = _arg2.n41; _local23 = _arg2.n12; _local24 = _arg2.n22; _local25 = _arg2.n32; _local26 = _arg2.n42; _local27 = _arg2.n13; _local28 = _arg2.n23; _local29 = _arg2.n33; _local30 = _arg2.n43; _local31 = _arg2.n14; _local32 = _arg2.n24; _local33 = _arg2.n34; _local34 = _arg2.n44; return (new Matrix4(((((_local3 * _local19) + (_local7 * _local20)) + (_local11 * _local21)) + (_local15 * _local22)), ((((_local3 * _local23) + (_local7 * _local24)) + (_local11 * _local25)) + (_local15 * _local26)), ((((_local3 * _local27) + (_local7 * _local28)) + (_local11 * _local29)) + (_local15 * _local30)), ((((_local3 * _local31) + (_local7 * _local32)) + (_local11 * _local33)) + (_local15 * _local34)), ((((_local4 * _local19) + (_local8 * _local20)) + (_local12 * _local21)) + (_local16 * _local22)), ((((_local4 * _local23) + (_local8 * _local24)) + (_local12 * _local25)) + (_local16 * _local26)), ((((_local4 * _local27) + (_local8 * _local28)) + (_local12 * _local29)) + (_local16 * _local30)), ((((_local4 * _local31) + (_local8 * _local32)) + (_local12 * _local33)) + (_local16 * _local34)), ((((_local5 * _local19) + (_local9 * _local20)) + (_local13 * _local21)) + (_local17 * _local22)), ((((_local5 * _local23) + (_local9 * _local24)) + (_local13 * _local25)) + (_local17 * _local26)), ((((_local5 * _local27) + (_local9 * _local28)) + (_local13 * _local29)) + (_local17 * _local30)), ((((_local5 * _local31) + (_local9 * _local32)) + (_local13 * _local33)) + (_local17 * _local34)), ((((_local6 * _local19) + (_local10 * _local20)) + (_local14 * _local21)) + (_local18 * _local22)), ((((_local6 * _local23) + (_local10 * _local24)) + (_local14 * _local25)) + (_local18 * _local26)), ((((_local6 * _local27) + (_local10 * _local28)) + (_local14 * _local29)) + (_local18 * _local30)), ((((_local6 * _local31) + (_local10 * _local32)) + (_local14 * _local33)) + (_local18 * _local34)))); } public static function eulerRotation(_arg1:Number, _arg2:Number, _arg3:Number):Matrix4{ var _local4:Matrix4; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local4 = new Matrix4(); _arg1 = -(NumberUtil.toRadian(_arg1)); _arg2 = NumberUtil.toRadian(_arg2); _arg3 = -(NumberUtil.toRadian(_arg3)); _local5 = ((USE_FAST_MATH)==false) ? Math.cos(_arg1) : FastMath.cos(_arg1); _local6 = ((USE_FAST_MATH)==false) ? Math.sin(_arg1) : FastMath.sin(_arg1); _local7 = ((USE_FAST_MATH)==false) ? Math.cos(_arg2) : FastMath.cos(_arg2); _local8 = ((USE_FAST_MATH)==false) ? Math.sin(_arg2) : FastMath.sin(_arg2); _local9 = ((USE_FAST_MATH)==false) ? Math.cos(_arg3) : FastMath.cos(_arg3); _local10 = ((USE_FAST_MATH)==false) ? Math.sin(_arg3) : FastMath.sin(_arg3); _local11 = (_local5 * _local8); _local12 = (_local6 * _local8); _local4.n11 = (_local7 * _local9); _local4.n12 = (_local7 * _local10); _local4.n13 = -(_local8); _local4.n21 = ((_local12 * _local9) - (_local5 * _local10)); _local4.n22 = ((_local12 * _local10) + (_local5 * _local9)); _local4.n23 = (_local6 * _local7); _local4.n31 = ((_local11 * _local9) + (_local6 * _local10)); _local4.n32 = ((_local11 * _local10) - (_local6 * _local9)); _local4.n33 = (_local5 * _local7); return (_local4); } public static function rotationY(_arg1:Number):Matrix4{ var _local2:Matrix4; var _local3:Number; var _local4:Number; _local2 = new Matrix4(); _arg1 = NumberUtil.toRadian(_arg1); _local3 = ((USE_FAST_MATH)==false) ? Math.cos(_arg1) : FastMath.cos(_arg1); _local4 = ((USE_FAST_MATH)==false) ? Math.sin(_arg1) : FastMath.sin(_arg1); _local2.n11 = _local3; _local2.n13 = -(_local4); _local2.n31 = _local4; _local2.n33 = _local3; return (_local2); } public static function axisRotationVector(_arg1:Vector, _arg2:Number):Matrix4{ return (Matrix4Math.axisRotation(_arg1.x, _arg1.y, _arg1.z, _arg2)); } public static function multiply3x3(_arg1:Matrix4, _arg2:Matrix4):Matrix4{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local3 = _arg1.n11; _local4 = _arg2.n11; _local5 = _arg1.n21; _local6 = _arg2.n21; _local7 = _arg1.n31; _local8 = _arg2.n31; _local9 = _arg1.n12; _local10 = _arg2.n12; _local11 = _arg1.n22; _local12 = _arg2.n22; _local13 = _arg1.n32; _local14 = _arg2.n32; _local15 = _arg1.n13; _local16 = _arg2.n13; _local17 = _arg1.n23; _local18 = _arg2.n23; _local19 = _arg1.n33; _local20 = _arg2.n33; return (new Matrix4((((_local3 * _local4) + (_local9 * _local6)) + (_local15 * _local8)), (((_local3 * _local10) + (_local9 * _local12)) + (_local15 * _local14)), (((_local3 * _local16) + (_local9 * _local18)) + (_local15 * _local20)), 0, (((_local5 * _local4) + (_local11 * _local6)) + (_local17 * _local8)), (((_local5 * _local10) + (_local11 * _local12)) + (_local17 * _local14)), (((_local5 * _local16) + (_local11 * _local18)) + (_local17 * _local20)), 0, (((_local7 * _local4) + (_local13 * _local6)) + (_local19 * _local8)), (((_local7 * _local10) + (_local13 * _local12)) + (_local19 * _local14)), (((_local7 * _local16) + (_local13 * _local18)) + (_local19 * _local20)), 0, 0, 0, 0, 1)); } public static function vectorMult(_arg1:Matrix4, _arg2:Vector):Vector{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; return (new Vector(((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)) + _arg1.n14), ((((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)) + _arg1.n24), ((((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)) + _arg1.n34))); } public static function scaleVector(_arg1:Vector):Matrix4{ var _local2:Matrix4; _local2 = new Matrix4(); _local2.n11 = _arg1.x; _local2.n22 = _arg1.y; _local2.n33 = _arg1.z; return (_local2); } public static function getTrace(_arg1:Matrix4):Number{ return ((((_arg1.n11 + _arg1.n22) + _arg1.n33) + _arg1.n44)); } public static function translation(_arg1:Number, _arg2:Number, _arg3:Number):Matrix4{ var _local4:Matrix4; _local4 = new Matrix4(); _local4.n14 = _arg1; _local4.n24 = _arg2; _local4.n34 = _arg3; return (_local4); } public static function addMatrix4(_arg1:Matrix4, _arg2:Matrix4):Matrix4{ return (new Matrix4((_arg1.n11 + _arg2.n11), (_arg1.n12 + _arg2.n12), (_arg1.n13 + _arg2.n13), (_arg1.n14 + _arg2.n14), (_arg1.n21 + _arg2.n21), (_arg1.n22 + _arg2.n22), (_arg1.n23 + _arg2.n23), (_arg1.n24 + _arg2.n24), (_arg1.n31 + _arg2.n31), (_arg1.n32 + _arg2.n32), (_arg1.n33 + _arg2.n33), (_arg1.n34 + _arg2.n34), (_arg1.n41 + _arg2.n41), (_arg1.n42 + _arg2.n42), (_arg1.n43 + _arg2.n43), (_arg1.n44 + _arg2.n44))); } public static function translationVector(_arg1:Vector):Matrix4{ var _local2:Matrix4; _local2 = new Matrix4(); _local2.n14 = _arg1.x; _local2.n24 = _arg1.y; _local2.n34 = _arg1.z; return (_local2); } public static function det(_arg1:Matrix4):Number{ return (((((((((_arg1.n11 * _arg1.n22) - (_arg1.n21 * _arg1.n12)) * ((_arg1.n33 * _arg1.n44) - (_arg1.n43 * _arg1.n34))) - (((_arg1.n11 * _arg1.n32) - (_arg1.n31 * _arg1.n12)) * ((_arg1.n23 * _arg1.n44) - (_arg1.n43 * _arg1.n24)))) + (((_arg1.n11 * _arg1.n42) - (_arg1.n41 * _arg1.n12)) * ((_arg1.n23 * _arg1.n34) - (_arg1.n33 * _arg1.n24)))) + (((_arg1.n21 * _arg1.n32) - (_arg1.n31 * _arg1.n22)) * ((_arg1.n13 * _arg1.n44) - (_arg1.n43 * _arg1.n14)))) - (((_arg1.n21 * _arg1.n42) - (_arg1.n41 * _arg1.n22)) * ((_arg1.n13 * _arg1.n34) - (_arg1.n33 * _arg1.n14)))) + (((_arg1.n31 * _arg1.n42) - (_arg1.n41 * _arg1.n32)) * ((_arg1.n13 * _arg1.n24) - (_arg1.n23 * _arg1.n14))))); } public static function scale(_arg1:Number, _arg2:Number, _arg3:Number):Matrix4{ var _local4:Matrix4; _local4 = new Matrix4(); _local4.n11 = _arg1; _local4.n22 = _arg2; _local4.n33 = _arg3; return (_local4); } public static function rotationX(_arg1:Number):Matrix4{ var _local2:Matrix4; var _local3:Number; var _local4:Number; _local2 = new Matrix4(); _arg1 = NumberUtil.toRadian(_arg1); _local3 = ((USE_FAST_MATH)==false) ? Math.cos(_arg1) : FastMath.cos(_arg1); _local4 = ((USE_FAST_MATH)==false) ? Math.sin(_arg1) : FastMath.sin(_arg1); _local2.n22 = _local3; _local2.n23 = _local4; _local2.n32 = -(_local4); _local2.n33 = _local3; return (_local2); } public static function vectorMult3x3(_arg1:Matrix4, _arg2:Vector):Vector{ var _local3:Number; var _local4:Number; var _local5:Number; _local3 = _arg2.x; _local4 = _arg2.y; _local5 = _arg2.z; return (new Vector((((_local3 * _arg1.n11) + (_local4 * _arg1.n12)) + (_local5 * _arg1.n13)), (((_local3 * _arg1.n21) + (_local4 * _arg1.n22)) + (_local5 * _arg1.n23)), (((_local3 * _arg1.n31) + (_local4 * _arg1.n32)) + (_local5 * _arg1.n33)))); } public static function rotationZ(_arg1:Number):Matrix4{ var _local2:Matrix4; var _local3:Number; var _local4:Number; _local2 = new Matrix4(); _arg1 = NumberUtil.toRadian(_arg1); _local3 = ((USE_FAST_MATH)==false) ? Math.cos(_arg1) : FastMath.cos(_arg1); _local4 = ((USE_FAST_MATH)==false) ? Math.sin(_arg1) : FastMath.sin(_arg1); _local2.n11 = _local3; _local2.n12 = _local4; _local2.n21 = -(_local4); _local2.n22 = _local3; return (_local2); } public static function clone(_arg1:Matrix4):Matrix4{ return (new Matrix4(_arg1.n11, _arg1.n12, _arg1.n13, _arg1.n14, _arg1.n21, _arg1.n22, _arg1.n23, _arg1.n24, _arg1.n31, _arg1.n32, _arg1.n33, _arg1.n34, _arg1.n41, _arg1.n42, _arg1.n43, _arg1.n44)); } public static function axisRotationWithReference(_arg1:Vector, _arg2:Vector, _arg3:Number):Matrix4{ var _local4:Number; var _local5:Matrix4; _local4 = ((_arg3 + 360) % 360); _local5 = Matrix4Math.translation(_arg2.x, _arg2.y, _arg2.z); _local5 = Matrix4Math.multiply(_local5, Matrix4Math.axisRotation(_arg1.x, _arg1.y, _arg1.z, _local4)); _local5 = Matrix4Math.multiply(_local5, Matrix4Math.translation(-(_arg2.x), -(_arg2.y), -(_arg2.z))); return (_local5); } public static function axisRotation(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Matrix4{ var _local5:Matrix4; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local5 = new Matrix4(); _arg4 = NumberUtil.toRadian(_arg4); _local6 = ((USE_FAST_MATH)==false) ? Math.cos(_arg4) : FastMath.cos(_arg4); _local7 = ((USE_FAST_MATH)==false) ? Math.sin(_arg4) : FastMath.sin(_arg4); _local8 = (1 - _local6); _local9 = ((_arg1 * _arg2) * _local8); _local10 = ((_arg2 * _arg3) * _local8); _local11 = ((_arg1 * _arg3) * _local8); _local12 = (_local7 * _arg3); _local13 = (_local7 * _arg2); _local14 = (_local7 * _arg1); _local5.n11 = (_local6 + ((_arg1 * _arg1) * _local8)); _local5.n12 = (-(_local12) + _local9); _local5.n13 = (_local13 + _local11); _local5.n21 = (_local12 + _local9); _local5.n22 = (_local6 + ((_arg2 * _arg2) * _local8)); _local5.n23 = (-(_local14) + _local10); _local5.n31 = (-(_local13) + _local11); _local5.n32 = (_local14 + _local10); _local5.n33 = (_local6 + ((_arg3 * _arg3) * _local8)); return (_local5); } } }//package sandy.math
Section 96
//PlaneMath (sandy.math.PlaneMath) package sandy.math { import sandy.core.data.*; public class PlaneMath { public static const NEGATIVE:int = -1; public static const POSITIVE:int = 1; public static const ON_PLANE:int = 0; public static function distanceToPoint(_arg1:Plane, _arg2:Vector):Number{ return (((((_arg1.a * _arg2.x) + (_arg1.b * _arg2.y)) + (_arg1.c * _arg2.z)) + _arg1.d)); } public static function classifyPoint(_arg1:Plane, _arg2:Vector):Number{ var _local3:Number; _local3 = PlaneMath.distanceToPoint(_arg1, _arg2); if (_local3 < 0){ return (PlaneMath.NEGATIVE); }; if (_local3 > 0){ return (PlaneMath.POSITIVE); }; return (PlaneMath.ON_PLANE); } public static function computePlaneFromPoints(_arg1:Vector, _arg2:Vector, _arg3:Vector):Plane{ var _local4:Vector; var _local5:Number; _local4 = VectorMath.cross(VectorMath.sub(_arg1, _arg2), VectorMath.sub(_arg1, _arg3)); VectorMath.normalize(_local4); _local5 = VectorMath.dot(_arg1, _local4); return (new Plane(_local4.x, _local4.y, _local4.z, _local5)); } public static function createFromNormalAndPoint(_arg1:Vector, _arg2:Number):Plane{ var _local3:Plane; _local3 = new Plane(); VectorMath.normalize(_arg1); _local3.a = _arg1.x; _local3.b = _arg1.y; _local3.c = _arg1.z; _local3.d = _arg2; PlaneMath.normalizePlane(_local3); return (_local3); } public static function normalizePlane(_arg1:Plane):void{ var _local2:Number; _local2 = Math.sqrt((((_arg1.a * _arg1.a) + (_arg1.b * _arg1.b)) + (_arg1.c * _arg1.c))); _arg1.a = (_arg1.a / _local2); _arg1.b = (_arg1.b / _local2); _arg1.c = (_arg1.c / _local2); _arg1.d = (_arg1.d / _local2); } } }//package sandy.math
Section 97
//VectorMath (sandy.math.VectorMath) package sandy.math { import sandy.core.data.*; public class VectorMath { public static function sub(_arg1:Vector, _arg2:Vector):Vector{ return (new Vector((_arg1.x - _arg2.x), (_arg1.y - _arg2.y), (_arg1.z - _arg2.z))); } public static function negate(_arg1:Vector):Vector{ return (new Vector(-(_arg1.x), -(_arg1.y), -(_arg1.z))); } public static function addVector(_arg1:Vector, _arg2:Vector):Vector{ return (new Vector((_arg1.x + _arg2.x), (_arg1.y + _arg2.y), (_arg1.z + _arg2.z))); } public static function cross(_arg1:Vector, _arg2:Vector):Vector{ return (new Vector(((_arg1.y * _arg2.z) - (_arg1.z * _arg2.y)), ((_arg1.z * _arg2.x) - (_arg1.x * _arg2.z)), ((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)))); } public static function scale(_arg1:Vector, _arg2:Number):Vector{ return (new Vector((_arg1.x * _arg2), (_arg1.y * _arg2), (_arg1.z * _arg2))); } public static function clone(_arg1:Vector):Vector{ return (new Vector(_arg1.x, _arg1.y, _arg1.z)); } public static function normalize(_arg1:Vector):Boolean{ var _local2:Number; _local2 = VectorMath.getNorm(_arg1); if ((((_local2 == 0)) || ((_local2 == 1)))){ return (false); }; _arg1.x = (_arg1.x / _local2); _arg1.y = (_arg1.y / _local2); _arg1.z = (_arg1.z / _local2); return (true); } public static function dot(_arg1:Vector, _arg2:Vector):Number{ return ((((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)) + (_arg2.z * _arg1.z))); } public static function getNorm(_arg1:Vector):Number{ return (Math.sqrt((((_arg1.x * _arg1.x) + (_arg1.y * _arg1.y)) + (_arg1.z * _arg1.z)))); } public static function sphrand(_arg1:Number, _arg2:Number):Vector{ var _local3:Vector; var _local4:Number; _local3 = new Vector((Math.random() - 0.5), (Math.random() - 0.5), (Math.random() - 0.5)); _local3.normalize(); _local4 = Math.random(); _local4 = (((_arg2 - _arg1) * _local4) + _arg1); _local3.scale(_local4); return (_local3); } public static function pow(_arg1:Vector, _arg2:Number):Vector{ return (new Vector(Math.pow(_arg1.x, _arg2), Math.pow(_arg1.y, _arg2), Math.pow(_arg1.z, _arg2))); } public static function getAngle(_arg1:Vector, _arg2:Vector):Number{ var _local3:Number; var _local4:Number; _local3 = (VectorMath.dot(_arg1, _arg2) / (VectorMath.getNorm(_arg1) * VectorMath.getNorm(_arg2))); _local4 = (1 - (_local3 * _local3)); if (_local4 < 0){ _local4 = 0; }; return (Math.atan2(Math.sqrt(_local4), _local3)); } } }//package sandy.math
Section 98
//Box (sandy.primitive.Box) package sandy.primitive { import sandy.core.data.*; import sandy.core.scenegraph.*; public class Box extends Shape3D implements Primitive3D { private var _q:Number; private var _lg:Number; private var _radius:Number; private var _h:Number; private var m_aFaces:Array; public static const FACE_RIGHT:uint = 5; public static const FACE_FRONT:uint = 1; public static const FACE_LEFT:uint = 4; public static const FACE_BOTTOM:uint = 2; public static const FACE_BACK:uint = 0; public static const FACE_TOP:uint = 3; public function Box(_arg1:String=null, _arg2:Number=6, _arg3:Number=6, _arg4:Number=6, _arg5:Number=1){ super(_arg1); _h = _arg3; _lg = _arg4; _radius = _arg2; _q = ((((_arg5 <= 0)) || ((_arg5 > 10)))) ? 1 : _arg5; geometry = generate(); _generateFaces(); } private function __tesselate(_arg1:Geometry3D, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number):void{ var _local11:Geometry3D; var _local12:Polygon; var _local13:Vertex; var _local14:Vertex; var _local15:Vertex; var _local16:Vertex; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:UVCoord; var _local23:UVCoord; var _local24:UVCoord; var _local25:UVCoord; _local11 = _arg1; if (_arg10 == 0){ _local11.setFaceVertexIds(_local11.getNextFaceID(), _arg2, _arg3, _arg5); _local11.setFaceUVCoordsIds(_local11.getNextFaceUVCoordID(), _arg6, _arg7, _arg9); _local11.setFaceVertexIds(_local11.getNextFaceID(), _arg4, _arg5, _arg3); _local11.setFaceUVCoordsIds(_local11.getNextFaceUVCoordID(), _arg8, _arg9, _arg7); } else { _local13 = _local11.aVertex[_arg2]; _local14 = _local11.aVertex[_arg3]; _local15 = _local11.aVertex[_arg4]; _local16 = _local11.aVertex[_arg5]; _local17 = _local11.getNextVertexID(); _local11.setVertex(_local17, ((_local13.x + _local14.x) / 2), ((_local13.y + _local14.y) / 2), ((_local13.z + _local14.z) / 2)); _local18 = _local11.getNextVertexID(); _local11.setVertex(_local18, ((_local14.x + _local15.x) / 2), ((_local14.y + _local15.y) / 2), ((_local14.z + _local15.z) / 2)); _local19 = _local11.getNextVertexID(); _local11.setVertex(_local19, ((_local15.x + _local16.x) / 2), ((_local15.y + _local16.y) / 2), ((_local15.z + _local16.z) / 2)); _local20 = _local11.getNextVertexID(); _local11.setVertex(_local20, ((_local16.x + _local13.x) / 2), ((_local16.y + _local13.y) / 2), ((_local16.z + _local13.z) / 2)); _local21 = _local11.getNextVertexID(); _local11.setVertex(_local21, ((((_local13.x + _local14.x) + _local15.x) + _local16.x) / 4), ((((_local13.y + _local14.y) + _local15.y) + _local16.y) / 4), ((((_local13.z + _local14.z) + _local15.z) + _local16.z) / 4)); _local22 = _local11.aUVCoords[_arg6]; _local23 = _local11.aUVCoords[_arg7]; _local24 = _local11.aUVCoords[_arg8]; _local25 = _local11.aUVCoords[_arg9]; _local11.setUVCoords(_local17, ((_local22.u + _local23.u) / 2), ((_local22.v + _local23.v) / 2)); _local11.setUVCoords(_local18, ((_local23.u + _local24.u) / 2), ((_local23.v + _local24.v) / 2)); _local11.setUVCoords(_local19, ((_local24.u + _local25.u) / 2), ((_local24.v + _local25.v) / 2)); _local11.setUVCoords(_local20, ((_local25.u + _local22.u) / 2), ((_local25.v + _local22.v) / 2)); _local11.setUVCoords(_local21, ((((_local22.u + _local23.u) + _local24.u) + _local25.u) / 4), ((((_local22.v + _local23.v) + _local24.v) + _local25.v) / 4)); __tesselate(_local11, _local21, _local20, _arg2, _local17, _local21, _local20, _arg6, _local17, (_arg10 - 1)); __tesselate(_local11, _local21, _local17, _arg3, _local18, _local21, _local17, _arg7, _local18, (_arg10 - 1)); __tesselate(_local11, _local21, _local18, _arg4, _local19, _local21, _local18, _arg8, _local19, (_arg10 - 1)); __tesselate(_local11, _local21, _local19, _arg5, _local20, _local21, _local19, _arg9, _local20, (_arg10 - 1)); }; } public function get boxWidth():Number{ return (_radius); } private function _generateFaces():void{ var _local1:uint; var _local2:uint; var _local3:Number; var _local4:Number; var _local5:Number; m_aFaces = new Array(6); _local1 = 2; _local2 = (_local1 * Math.pow(4, (_q - 1))); _local3 = 0; while (_local3 < 6) { m_aFaces[_local3] = new PrimitiveFace(this); _local4 = ((_local3 + 1) * _local2); _local5 = (_local3 * _local2); while (_local5 < _local4) { (m_aFaces[_local3] as PrimitiveFace).addPolygon(_local5); _local5++; }; _local3++; }; } override public function toString():String{ return ("sandy.primitive.Box"); } public function generate(... _args):Geometry3D{ var _local2:Geometry3D; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _local2 = new Geometry3D(); _local3 = (-(_h) / 2); _local4 = (_radius / 2); _local5 = (_lg / 2); _local6 = _local2.getNextVertexID(); _local2.setVertex(_local6, -(_local4), -(_local3), _local5); _local7 = _local2.getNextVertexID(); _local2.setVertex(_local7, _local4, -(_local3), _local5); _local8 = _local2.getNextVertexID(); _local2.setVertex(_local8, _local4, _local3, _local5); _local9 = _local2.getNextVertexID(); _local2.setVertex(_local9, -(_local4), _local3, _local5); _local10 = _local2.getNextVertexID(); _local2.setVertex(_local10, -(_local4), -(_local3), -(_local5)); _local11 = _local2.getNextVertexID(); _local2.setVertex(_local11, _local4, -(_local3), -(_local5)); _local12 = _local2.getNextVertexID(); _local2.setVertex(_local12, _local4, _local3, -(_local5)); _local13 = _local2.getNextVertexID(); _local2.setVertex(_local13, -(_local4), _local3, -(_local5)); _local2.setUVCoords(0, 0, 0); _local2.setUVCoords(1, 1, 0); _local2.setUVCoords(2, 0, 1); _local2.setUVCoords(3, 1, 1); __tesselate(_local2, _local6, _local7, _local8, _local9, 0, 2, 3, 1, (_q - 1)); __tesselate(_local2, _local10, _local13, _local12, _local11, 0, 2, 3, 1, (_q - 1)); __tesselate(_local2, _local8, _local12, _local13, _local9, 0, 2, 3, 1, (_q - 1)); __tesselate(_local2, _local6, _local10, _local11, _local7, 0, 2, 3, 1, (_q - 1)); __tesselate(_local2, _local6, _local9, _local13, _local10, 0, 2, 3, 1, (_q - 1)); __tesselate(_local2, _local7, _local11, _local12, _local8, 0, 2, 3, 1, (_q - 1)); return (_local2); } public function get boxDepth():Number{ return (_lg); } public function get boxHeight():Number{ return (_h); } public function getFace(_arg1:uint):PrimitiveFace{ return (m_aFaces[_arg1]); } } }//package sandy.primitive
Section 99
//Cylinder (sandy.primitive.Cylinder) package sandy.primitive { import sandy.core.data.*; import sandy.core.scenegraph.*; public class Cylinder extends Shape3D implements Primitive3D { private var m_nPolBase:uint; private var m_bIsBottomExcluded:Boolean; private var height:Number; private var m_nNextPolFace:uint; private var topRadius:Number; private var m_bIsWholeMappingEnabled:Boolean; public var segmentsH:Number; public var segmentsW:Number; private var radius:Number; private var m_bIsTopExcluded:Boolean; private var m_aFaces:Array; public static const DEFAULT_HEIGHT:Number = 100; public static const DEFAULT_SEGMENTSH:Number = 6; public static const DEFAULT_SCALE:Number = 1; public static const DEFAULT_RADIUS:Number = 100; public static const MIN_SEGMENTSH:Number = 2; public static const MIN_SEGMENTSW:Number = 3; public static const DEFAULT_SEGMENTSW:Number = 8; public function Cylinder(_arg1:String=null, _arg2:Number=100, _arg3:Number=100, _arg4:Number=8, _arg5:Number=6, _arg6:Number=NaN, _arg7:Boolean=false, _arg8:Boolean=false, _arg9:Boolean=true){ var _local10:Number; super(_arg1); this.segmentsW = Math.max(MIN_SEGMENTSW, ((_arg4) || (DEFAULT_SEGMENTSW))); this.segmentsH = Math.max(MIN_SEGMENTSH, ((_arg5) || (DEFAULT_SEGMENTSH))); radius = ((_arg2)==0) ? DEFAULT_RADIUS : _arg2; height = ((_arg3)==0) ? DEFAULT_HEIGHT : _arg3; topRadius = (isNaN(_arg6)) ? radius : _arg6; _local10 = DEFAULT_SCALE; m_bIsBottomExcluded = _arg7; m_bIsTopExcluded = _arg8; m_bIsWholeMappingEnabled = _arg9; m_nPolBase = (m_bIsBottomExcluded) ? 0 : (this.segmentsW - 2); m_nNextPolFace = (this.segmentsW * 2); geometry = generate(); _generateFaces(); } public function getBottom():PrimitiveFace{ return (m_aFaces[0]); } public function getTop():PrimitiveFace{ return (m_aFaces[1]); } private function _generateFaces():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; m_aFaces = new Array((this.segmentsW + 2)); if (!m_bIsBottomExcluded){ m_aFaces[0] = new PrimitiveFace(this); _local2 = 0; while (_local2 < m_nPolBase) { PrimitiveFace(m_aFaces[0]).addPolygon(_local2); _local2++; }; } else { m_aFaces[0] = undefined; }; if (!m_bIsTopExcluded){ m_aFaces[1] = new PrimitiveFace(this); _local3 = 0; while (_local3 < m_nPolBase) { PrimitiveFace(m_aFaces[1]).addPolygon(((_local3 + m_nPolBase) + (m_nNextPolFace * this.segmentsH))); _local3++; }; } else { m_aFaces[1] = undefined; }; _local1 = 0; while (_local1 < this.segmentsW) { m_aFaces[(_local1 + 2)] = new PrimitiveFace(this); _local4 = 0; while (_local4 < this.segmentsH) { PrimitiveFace(m_aFaces[(_local1 + 2)]).addPolygon(((m_nPolBase + (_local1 * 2)) + (_local4 * m_nNextPolFace))); PrimitiveFace(m_aFaces[(_local1 + 2)]).addPolygon((((m_nPolBase + (_local1 * 2)) + (_local4 * m_nNextPolFace)) + 1)); _local4++; }; _local1++; }; } override public function toString():String{ return ("sandy.primitive.Cylinder"); } public function generate(... _args):Geometry3D{ var _local2:Geometry3D; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Array; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Vertex; var _local19:Vertex; var _local20:Vertex; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Array; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Boolean; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Boolean; _local2 = new Geometry3D(); _local6 = Math.max(3, this.segmentsW); _local7 = Math.max(2, this.segmentsH); _local8 = new Array(); _local4 = 0; while (_local4 < (_local7 + 1)) { _local22 = Number((_local4 / _local7)); _local23 = ((height * (_local4 / (_local7 + 0))) - (height / 2)); _local24 = (topRadius + ((radius - topRadius) * (1 - (_local4 / _local7)))); _local25 = new Array(); _local3 = 0; while (_local3 < _local6) { _local27 = Number(((2 * _local3) / _local6)); _local28 = (_local24 * Math.sin((_local27 * Math.PI))); _local29 = (_local24 * Math.cos((_local27 * Math.PI))); _local26 = _local2.setVertex(_local2.getNextVertexID(), _local29, _local23, _local28); _local25.push(_local26); _local3++; }; _local8.push(_local25); _local4++; }; _local9 = _local8.length; _local4 = 0; while (_local4 < _local9) { _local30 = _local8[_local4].length; _local3 = 0; while (_local3 < _local30) { if ((((_local4 > 0)) && ((_local3 >= 0)))){ _local31 = (_local3 == (_local30 - 0)); _local14 = _local8[_local4][(_local31) ? 0 : _local3]; _local15 = _local8[_local4][(((_local3 == 0)) ? _local30 : _local3 - 1)]; _local16 = _local8[(_local4 - 1)][(((_local3 == 0)) ? _local30 : _local3 - 1)]; _local17 = _local8[(_local4 - 1)][(_local31) ? 0 : _local3]; if (m_bIsWholeMappingEnabled){ _local32 = (_local4 / (_local9 - 1)); _local33 = ((_local4 - 1) / (_local9 - 1)); _local34 = ((_local3 + 1) / _local30); _local35 = (_local3 / _local30); } else { _local32 = (_local4 / _local7); _local33 = ((_local4 - 1) / _local7); _local34 = 0; _local35 = 1; }; _local10 = _local2.setUVCoords(_local2.getNextUVCoordID(), _local34, (1 - _local33)); _local11 = _local2.setUVCoords(_local2.getNextUVCoordID(), _local34, (1 - _local32)); _local12 = _local2.setUVCoords(_local2.getNextUVCoordID(), _local35, (1 - _local32)); _local13 = _local2.setUVCoords(_local2.getNextUVCoordID(), _local35, (1 - _local33)); _local21 = _local2.setFaceVertexIds(_local2.getNextFaceID(), _local14, _local15, _local16); _local2.setFaceUVCoordsIds(_local21, _local11, _local12, _local13); _local21 = _local2.setFaceVertexIds(_local2.getNextFaceID(), _local14, _local16, _local17); _local2.setFaceUVCoordsIds(_local21, _local11, _local13, _local10); }; _local3++; }; if ((((((_local4 == 0)) && (!(m_bIsTopExcluded)))) || ((((_local4 == (_local9 - 1))) && (!(m_bIsBottomExcluded)))))){ _local3 = 0; while (_local3 < (_local30 - 2)) { _local36 = Math.floor((_local3 / 2)); _local14 = _local8[_local4][_local36]; _local15 = (((_local3 % 2))==0) ? _local8[_local4][((_local30 - 2) - _local36)] : _local8[_local4][(_local36 + 1)]; _local16 = (((_local3 % 2))==0) ? _local8[_local4][((_local30 - 1) - _local36)] : _local8[_local4][((_local30 - 2) - _local36)]; _local18 = _local2.aVertex[_local14]; _local19 = _local2.aVertex[_local15]; _local20 = _local2.aVertex[_local16]; _local37 = (_local4 == 0); _local11 = _local2.setUVCoords(_local2.getNextUVCoordID(), ((_local37) ? 1 : 0 + ((_local37) ? -1 : 1 * (((_local18.x / radius) / 2) + 0.5))), (1 - (((_local18.z / radius) / 2) + 0.5))); _local12 = _local2.setUVCoords(_local2.getNextUVCoordID(), ((_local37) ? 1 : 0 + ((_local37) ? -1 : 1 * (((_local19.x / radius) / 2) + 0.5))), (1 - (((_local19.z / radius) / 2) + 0.5))); _local13 = _local2.setUVCoords(_local2.getNextUVCoordID(), ((_local37) ? 1 : 0 + ((_local37) ? -1 : 1 * (((_local20.x / radius) / 2) + 0.5))), (1 - (((_local20.z / radius) / 2) + 0.5))); if (_local4 == 0){ _local21 = _local2.setFaceVertexIds(_local2.getNextFaceID(), _local14, _local16, _local15); _local2.setFaceUVCoordsIds(_local21, _local11, _local13, _local12); } else { _local21 = _local2.setFaceVertexIds(_local2.getNextFaceID(), _local14, _local15, _local16); _local2.setFaceUVCoordsIds(_local21, _local11, _local12, _local13); }; _local3++; }; }; _local4++; }; return (_local2); } public function getFace(_arg1:uint):PrimitiveFace{ return (m_aFaces[(2 + _arg1)]); } public static function CALCUL_RADIUS_FROM_SIDE(_arg1:uint, _arg2:uint):Number{ return ((_arg2 / (2 * Math.sin((Math.PI / _arg1))))); } } }//package sandy.primitive
Section 100
//Plane3D (sandy.primitive.Plane3D) package sandy.primitive { import sandy.core.scenegraph.*; public class Plane3D extends Shape3D implements Primitive3D { private var m_sType:String; private var _lg:Number; private var _qV:uint; private var _qH:uint; private var _h:Number; public static const ZX_ALIGNED:String = "zx_aligned"; public static const YZ_ALIGNED:String = "yz_aligned"; public static const XY_ALIGNED:String = "xy_aligned"; public function Plane3D(_arg1:String=null, _arg2:Number=100, _arg3:Number=100, _arg4:uint=1, _arg5:uint=1, _arg6:String="xy_aligned"){ super(_arg1); _h = _arg2; _lg = _arg3; _qV = _arg5; _qH = _arg4; m_sType = _arg6; geometry = generate(); } override public function toString():String{ return ("sandy.primitive.Plane3D"); } public function generate(... _args):Geometry3D{ var _local2:Geometry3D; var _local3:uint; var _local4:uint; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local2 = new Geometry3D(); _local5 = (_h / 2); _local6 = (_lg / 2); _local7 = (_h / _qV); _local8 = (_lg / _qH); _local3 = 0; _local9 = -(_local5); _local11 = 0; while (_local3 <= _qV) { _local4 = 0; _local10 = -(_local6); _local12 = 0; while (_local4 <= _qH) { if (m_sType == Plane3D.ZX_ALIGNED){ _local2.setVertex(_local2.getNextVertexID(), _local10, 0, _local9); } else { if (m_sType == Plane3D.YZ_ALIGNED){ _local2.setVertex(_local2.getNextVertexID(), 0, _local10, _local9); } else { _local2.setVertex(_local2.getNextVertexID(), _local10, _local9, 0); }; }; _local2.setUVCoords(_local2.getNextUVCoordID(), (_local12 / _lg), (1 - (_local11 / _h))); _local10 = (_local10 + _local8); _local12 = (_local12 + _local8); _local4++; }; _local9 = (_local9 + _local7); _local11 = (_local11 + _local7); _local3++; }; _local3 = 0; while (_local3 < _qV) { _local4 = 0; while (_local4 < _qH) { _local2.setFaceVertexIds(_local2.getNextFaceID(), ((_local3 * (_qH + 1)) + _local4), (((_local3 * (_qH + 1)) + _local4) + 1), (((_local3 + 1) * (_qH + 1)) + _local4)); _local2.setFaceUVCoordsIds(_local2.getNextFaceUVCoordID(), ((_local3 * (_qH + 1)) + _local4), (((_local3 * (_qH + 1)) + _local4) + 1), (((_local3 + 1) * (_qH + 1)) + _local4)); _local2.setFaceVertexIds(_local2.getNextFaceID(), (((_local3 * (_qH + 1)) + _local4) + 1), ((((_local3 + 1) * (_qH + 1)) + _local4) + 1), (((_local3 + 1) * (_qH + 1)) + _local4)); _local2.setFaceUVCoordsIds(_local2.getNextFaceUVCoordID(), (((_local3 * (_qH + 1)) + _local4) + 1), ((((_local3 + 1) * (_qH + 1)) + _local4) + 1), (((_local3 + 1) * (_qH + 1)) + _local4)); _local4++; }; _local3++; }; return (_local2); } } }//package sandy.primitive
Section 101
//Primitive3D (sandy.primitive.Primitive3D) package sandy.primitive { import sandy.core.scenegraph.*; public interface Primitive3D { function generate(... _args):Geometry3D; } }//package sandy.primitive
Section 102
//PrimitiveMode (sandy.primitive.PrimitiveMode) package sandy.primitive { public final class PrimitiveMode { public static const TRI:String = "tri"; public static const QUAD:String = "quad"; } }//package sandy.primitive
Section 103
//SkyBox (sandy.primitive.SkyBox) package sandy.primitive { import sandy.core.scenegraph.*; public class SkyBox extends TransformGroup { private var m_aPlanes:Array; public function SkyBox(_arg1:String=null, _arg2:Number=100, _arg3:uint=1, _arg4:uint=1){ var _local5:Plane3D; m_aPlanes = new Array(6); super(_arg1); _local5 = new Plane3D((_arg1 + "_left"), _arg2, _arg2, _arg3, _arg4, Plane3D.YZ_ALIGNED); _local5.rotateX = -90; _local5.rotateY = 180; _local5.x = (-(_arg2) / 2); m_aPlanes[0] = _local5; _local5 = new Plane3D((_arg1 + "_right"), _arg2, _arg2, _arg3, _arg4, Plane3D.YZ_ALIGNED); _local5.rotateX = -90; _local5.x = (_arg2 / 2); m_aPlanes[1] = _local5; _local5 = new Plane3D((_arg1 + "_front"), _arg2, _arg2, _arg3, _arg4, Plane3D.XY_ALIGNED); _local5.z = (_arg2 / 2); m_aPlanes[2] = _local5; _local5 = new Plane3D((_arg1 + "_back"), _arg2, _arg2, _arg3, _arg4, Plane3D.XY_ALIGNED); _local5.rotateY = 180; _local5.z = (-(_arg2) / 2); m_aPlanes[3] = _local5; _local5 = new Plane3D((_arg1 + "_top"), _arg2, _arg2, _arg3, _arg4, Plane3D.ZX_ALIGNED); _local5.swapCulling(); _local5.rotateX = 180; _local5.y = (_arg2 / 2); m_aPlanes[4] = _local5; _local5 = new Plane3D((_arg1 + "_bottom"), _arg2, _arg2, _arg3, _arg4, Plane3D.ZX_ALIGNED); _local5.rotateY = 90; _local5.y = (-(_arg2) / 2); m_aPlanes[5] = _local5; for each (_local5 in m_aPlanes) { _local5.enableBackFaceCulling = false; _local5.enableForcedDepth = true; _local5.forcedDepth = 10000000000000; this.addChild(_local5); }; } public function get right():Plane3D{ return (m_aPlanes[1]); } public function get left():Plane3D{ return (m_aPlanes[0]); } public function get bottom():Plane3D{ return (m_aPlanes[5]); } public function get front():Plane3D{ return (m_aPlanes[2]); } public function get top():Plane3D{ return (m_aPlanes[4]); } public function get back():Plane3D{ return (m_aPlanes[3]); } } }//package sandy.primitive
Section 104
//Trapezoid (sandy.primitive.Trapezoid) package sandy.primitive { import sandy.core.data.*; import sandy.core.scenegraph.*; public class Trapezoid extends Shape3D implements Primitive3D { private var _tpth:Number; private var _q:Number; private var _lg:Number; private var _tpxa:Number; private var _mode:String; private var taperBack:Number; private var _tpza:Number; private var _radius:Number; private var _h:Number; private var m_aFaces:Array; public static const FACE_RIGHT:uint = 5; public static const FACE_FRONT:uint = 1; public static const FACE_LEFT:uint = 4; public static const FACE_BOTTOM:uint = 2; public static const FACE_BACK:uint = 0; public static const FACE_TOP:uint = 3; public function Trapezoid(_arg1:String=null, _arg2:Number=6, _arg3:Number=6, _arg4:Number=6, _arg5:String="tri", _arg6:Number=1, _arg7:Number=1, _arg8:Number=1, _arg9:Number=1, _arg10:Number=1){ super(_arg1); taperBack = _arg10; _tpth = _arg9; _tpxa = _arg7; _tpza = _arg8; _h = _arg3; _lg = _arg4; _radius = _arg2; _q = ((((_arg6 <= 0)) || ((_arg6 > 10)))) ? 1 : _arg6; _mode = (((!((_arg5 == "tri"))) && (!((_arg5 == "quad"))))) ? "tri" : _arg5; geometry = generate(); _generateFaces(); } private function __tesselate(_arg1:Geometry3D, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number):void{ var _local11:Geometry3D; var _local12:Polygon; var _local13:Vertex; var _local14:Vertex; var _local15:Vertex; var _local16:Vertex; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:UVCoord; var _local23:UVCoord; var _local24:UVCoord; var _local25:UVCoord; _local11 = _arg1; if (_arg10 == 0){ if (_mode == "tri"){ _local11.setFaceVertexIds(_local11.getNextFaceID(), _arg2, _arg3, _arg5); _local11.setFaceUVCoordsIds(_local11.getNextFaceUVCoordID(), _arg6, _arg7, _arg9); _local11.setFaceVertexIds(_local11.getNextFaceID(), _arg4, _arg5, _arg3); _local11.setFaceUVCoordsIds(_local11.getNextFaceUVCoordID(), _arg8, _arg9, _arg7); } else { if (_mode == "quad"){ _local11.setFaceVertexIds(_local11.getNextFaceID(), _arg2, _arg3, _arg4, _arg5); _local11.setFaceUVCoordsIds(_local11.getNextFaceUVCoordID(), _arg6, _arg7, _arg8, _arg9); }; }; } else { _local13 = _local11.aVertex[_arg2]; _local14 = _local11.aVertex[_arg3]; _local15 = _local11.aVertex[_arg4]; _local16 = _local11.aVertex[_arg5]; _local17 = _local11.getNextVertexID(); _local11.setVertex(_local17, ((_local13.x + _local14.x) / 2), ((_local13.y + _local14.y) / 2), ((_local13.z + _local14.z) / 2)); _local18 = _local11.getNextVertexID(); _local11.setVertex(_local18, ((_local14.x + _local15.x) / 2), ((_local14.y + _local15.y) / 2), ((_local14.z + _local15.z) / 2)); _local19 = _local11.getNextVertexID(); _local11.setVertex(_local19, ((_local15.x + _local16.x) / 2), ((_local15.y + _local16.y) / 2), ((_local15.z + _local16.z) / 2)); _local20 = _local11.getNextVertexID(); _local11.setVertex(_local20, ((_local16.x + _local13.x) / 2), ((_local16.y + _local13.y) / 2), ((_local16.z + _local13.z) / 2)); _local21 = _local11.getNextVertexID(); _local11.setVertex(_local21, ((((_local13.x + _local14.x) + _local15.x) + _local16.x) / 4), ((((_local13.y + _local14.y) + _local15.y) + _local16.y) / 4), ((((_local13.z + _local14.z) + _local15.z) + _local16.z) / 4)); _local22 = _local11.aUVCoords[_arg6]; _local23 = _local11.aUVCoords[_arg7]; _local24 = _local11.aUVCoords[_arg8]; _local25 = _local11.aUVCoords[_arg9]; _local11.setUVCoords(_local17, ((_local22.u + _local23.u) / 2), ((_local22.v + _local23.v) / 2)); _local11.setUVCoords(_local18, ((_local23.u + _local24.u) / 2), ((_local23.v + _local24.v) / 2)); _local11.setUVCoords(_local19, ((_local24.u + _local25.u) / 2), ((_local24.v + _local25.v) / 2)); _local11.setUVCoords(_local20, ((_local25.u + _local22.u) / 2), ((_local25.v + _local22.v) / 2)); _local11.setUVCoords(_local21, ((((_local22.u + _local23.u) + _local24.u) + _local25.u) / 4), ((((_local22.v + _local23.v) + _local24.v) + _local25.v) / 4)); __tesselate(_local11, _local21, _local20, _arg2, _local17, _local21, _local20, _arg6, _local17, (_arg10 - 1)); __tesselate(_local11, _local21, _local17, _arg3, _local18, _local21, _local17, _arg7, _local18, (_arg10 - 1)); __tesselate(_local11, _local21, _local18, _arg4, _local19, _local21, _local18, _arg8, _local19, (_arg10 - 1)); __tesselate(_local11, _local21, _local19, _arg5, _local20, _local21, _local19, _arg9, _local20, (_arg10 - 1)); }; } private function _generateFaces():void{ var _local1:uint; var _local2:uint; var _local3:Number; var _local4:Number; var _local5:Number; m_aFaces = new Array(6); _local1 = ((_mode == PrimitiveMode.TRI)) ? 2 : 1; _local2 = (_local1 * Math.pow(4, (_q - 1))); _local3 = 0; while (_local3 < 6) { m_aFaces[_local3] = new PrimitiveFace(this); _local4 = ((_local3 + 1) * _local2); _local5 = (_local3 * _local2); while (_local5 < _local4) { (m_aFaces[_local3] as PrimitiveFace).addPolygon(_local5); _local5++; }; _local3++; }; } override public function toString():String{ return ("sandy.primitive.Box"); } public function generate(... _args):Geometry3D{ var _local2:Geometry3D; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _local2 = new Geometry3D(); _local3 = (-(_h) / 2); _local4 = (_radius / 2); _local5 = (_lg / 2); _local6 = _local2.getNextVertexID(); _local2.setVertex(_local6, -(_local4), (-(_local3) * _tpxa), _local5); _local7 = _local2.getNextVertexID(); _local2.setVertex(_local7, _local4, (-(_local3) * _tpxa), _local5); _local8 = _local2.getNextVertexID(); _local2.setVertex(_local8, (_local4 * _tpth), (_local3 * _tpxa), (_local5 * _tpza)); _local9 = _local2.getNextVertexID(); _local2.setVertex(_local9, (-(_local4) * _tpth), (_local3 * _tpxa), (_local5 * _tpza)); _local10 = _local2.getNextVertexID(); _local2.setVertex(_local10, (-(_local4) * taperBack), -(_local3), -(_local5)); _local11 = _local2.getNextVertexID(); _local2.setVertex(_local11, (_local4 * taperBack), -(_local3), -(_local5)); _local12 = _local2.getNextVertexID(); _local2.setVertex(_local12, ((_local4 * taperBack) * _tpth), _local3, (-(_local5) * _tpza)); _local13 = _local2.getNextVertexID(); _local2.setVertex(_local13, ((-(_local4) * taperBack) * _tpth), _local3, (-(_local5) * _tpza)); _local2.setUVCoords(0, 0, 0); _local2.setUVCoords(1, 1, 0); _local2.setUVCoords(2, 0, 1); _local2.setUVCoords(3, 1, 1); __tesselate(_local2, _local6, _local7, _local8, _local9, 0, 2, 3, 1, (_q - 1)); __tesselate(_local2, _local10, _local13, _local12, _local11, 0, 2, 3, 1, (_q - 1)); __tesselate(_local2, _local8, _local12, _local13, _local9, 0, 2, 3, 1, (_q - 1)); __tesselate(_local2, _local6, _local10, _local11, _local7, 0, 2, 3, 1, (_q - 1)); __tesselate(_local2, _local6, _local9, _local13, _local10, 0, 2, 3, 1, (_q - 1)); __tesselate(_local2, _local7, _local11, _local12, _local8, 0, 2, 3, 1, (_q - 1)); return (_local2); } public function getFace(_arg1:uint):PrimitiveFace{ return (m_aFaces[_arg1]); } } }//package sandy.primitive
Section 105
//NumberUtil (sandy.util.NumberUtil) package sandy.util { public class NumberUtil { private static var __TO_RADIAN:Number = 0.0174532925199433; private static var _fABS:Function = Math.abs; private static var __TWO_PI:Number = 6.28318530717959; private static var __PI:Number = 3.14159265358979; private static var __TO_DREGREE:Number = 57.2957795130823; private static var __HALF_PI:Number = 1.5707963267949; public static var TOL:Number = 1E-5; public static function areEqual(_arg1:Number, _arg2:Number):Boolean{ return ((_fABS((_arg1 - _arg2)) < TOL)); } public static function get TO_DEGREE():Number{ return (__TO_DREGREE); } public static function get HALF_PI():Number{ return (__HALF_PI); } public static function toDegree(_arg1:Number):Number{ return ((_arg1 * TO_DEGREE)); } public static function roundTo(_arg1:Number, _arg2:Number=0):Number{ if (_arg2 == 0){ _arg2 = 1; }; return ((Math.round((_arg1 / _arg2)) * _arg2)); } public static function get TWO_PI():Number{ return (__TWO_PI); } public static function isZero(_arg1:Number):Boolean{ return ((_fABS(_arg1) < TOL)); } public static function get TO_RADIAN():Number{ return (__TO_RADIAN); } public static function constrain(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (Math.max(Math.min(_arg1, _arg3), _arg2)); } public static function get PI():Number{ return (__PI); } public static function toRadian(_arg1:Number):Number{ return ((_arg1 * TO_RADIAN)); } } }//package sandy.util
Section 106
//CullingState (sandy.view.CullingState) package sandy.view { public class CullingState { private var m_sState:String; public static const OUTSIDE:CullingState = new CullingState("outside"); ; public static const INSIDE:CullingState = new CullingState("inside"); ; public static const INTERSECT:CullingState = new CullingState("intersect"); ; public function CullingState(_arg1:String){ m_sState = _arg1; } public function toString():String{ return (("[sandy.view.CullingState] :: state : " + m_sState)); } } }//package sandy.view
Section 107
//Frustum (sandy.view.Frustum) package sandy.view { import sandy.core.data.*; import sandy.bounds.*; import sandy.math.*; import sandy.util.*; public class Frustum { public var aPoints:Array; public var aNormals:Array; public var aConstants:Array; public var aPlanes:Array; public static const INSIDE:CullingState = CullingState.INSIDE; public static const OUTSIDE:CullingState = CullingState.OUTSIDE; public static const INTERSECT:CullingState = CullingState.INTERSECT; public static const LEFT:uint = 3; public static const NEAR:uint = 1; public static const BOTTOM:uint = 5; public static const TOP:uint = 4; public static const FAR:uint = 0; public static const EPSILON:Number = 0.005; public static const RIGHT:uint = 2; public function Frustum(){ aPlanes = new Array(6); aPoints = new Array(8); aNormals = new Array(6); aConstants = new Array(6); } public function clipFrontPlane(_arg1:Array, _arg2:Array):Boolean{ if (_arg1.length <= 2){ return (true); }; return (clipPolygon(aPlanes[NEAR], _arg1, _arg2)); } public function clipPolygon(_arg1:Plane, _arg2:Array, _arg3:Array):Boolean{ var _local4:Boolean; var _local5:Boolean; var _local6:Vertex; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Array; var _local11:Array; var _local12:Array; var _local13:UVCoord; var _local14:UVCoord; var _local15:UVCoord; var _local16:Vertex; var _local17:Vertex; var _local18:Vertex; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Boolean; var _local23:Boolean; var _local24:Number; _local4 = true; _local5 = true; _local8 = _arg2.length; _local10 = new Array(); for each (_local6 in _arg2) { _local9 = ((((_arg1.a * _local6.wx) + (_arg1.b * _local6.wy)) + (_arg1.c * _local6.wz)) + _arg1.d); if (_local9 < 0){ _local4 = false; }; if (_local9 >= 0){ _local5 = false; }; _local10.push(_local9); }; if (_local4){ return (false); }; if (_local5){ _arg2.splice(0); _arg3.splice(0); return (true); }; _local11 = _arg2.splice(0); _local12 = _arg3.splice(0); _local13 = _local12[0]; _local14 = null; _local15 = null; _local16 = _local11[0]; _local17 = null; _local18 = null; _local21 = _local10[0]; _local22 = false; _local23 = (_local21 >= 0); _local24 = 0; _local7 = 1; while (_local7 <= _local8) { _local17 = _local11[(_local7 % _local8)]; _local14 = _local12[(_local7 % _local8)]; _local20 = _local10[(_local7 % _local8)]; if (((_local23) && ((_local20 >= 0)))){ _arg2.push(_local17); _arg3.push(_local14); } else { if (((!(_local23)) && ((_local20 >= 0)))){ _local23 = true; _local22 = _local23; _local18 = new Vertex(); _local19 = (_local21 / (_local21 - _local20)); _local18.wx = (_local16.wx + ((_local17.wx - _local16.wx) * _local19)); _local18.wy = (_local16.wy + ((_local17.wy - _local16.wy) * _local19)); _local18.wz = (_local16.wz + ((_local17.wz - _local16.wz) * _local19)); _arg2.push(_local18); _arg2.push(_local17); _local15 = new UVCoord(); _local15.u = (_local13.u + ((_local14.u - _local13.u) * _local19)); _local15.v = (_local13.v + ((_local14.v - _local13.v) * _local19)); _arg3.push(_local15); _arg3.push(_local14); } else { if (((_local23) && ((_local20 < 0)))){ _local22 = true; _local23 = false; _local18 = new Vertex(); _local19 = (_local21 / (_local21 - _local20)); _local18.wx = (_local16.wx + ((_local17.wx - _local16.wx) * _local19)); _local18.wy = (_local16.wy + ((_local17.wy - _local16.wy) * _local19)); _local18.wz = (_local16.wz + ((_local17.wz - _local16.wz) * _local19)); _local15 = new UVCoord(); _local15.u = (_local13.u + ((_local14.u - _local13.u) * _local19)); _local15.v = (_local13.v + ((_local14.v - _local13.v) * _local19)); _arg3.push(_local15); _arg2.push(_local18); } else { _local22 = true; }; }; }; _local16 = _local17; _local21 = _local20; _local13 = _local14; _local7++; }; _local10 = null; return (true); } public function pointInFrustum(_arg1:Vector):CullingState{ var _local2:Plane; for each (_local2 in aPlanes) { if (PlaneMath.classifyPoint(_local2, _arg1) == PlaneMath.NEGATIVE){ return (Frustum.OUTSIDE); }; }; return (Frustum.INSIDE); } public function boxInFrustum(_arg1:BBox):CullingState{ var _local2:CullingState; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Plane; var _local7:Vector; _local2 = Frustum.INSIDE; for each (_local6 in aPlanes) { _local3 = 0; _local4 = 0; for each (_local7 in _arg1.aTCorners) { _local5 = ((((_local6.a * _local7.x) + (_local6.b * _local7.y)) + (_local6.c * _local7.z)) + _local6.d); if (_local5 < 0){ _local3++; } else { _local4++; }; if ((((_local4 > 0)) && ((_local3 > 0)))){ break; }; }; if (_local4 == 0){ return (Frustum.OUTSIDE); }; if (_local3 > 0){ return (Frustum.INTERSECT); }; }; return (_local2); } public function computePlanes(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Array; var _local12:int; _local5 = NumberUtil.toRadian(_arg4); _local6 = Math.tan((_local5 * 0.5)); _local7 = (-(_local6) * _arg2); _local8 = (_local7 * _arg1); _local9 = ((_local7 * _arg3) / _arg2); _local10 = ((_local8 * _arg3) / _arg2); _arg2 = -(_arg2); _arg3 = -(_arg3); _local11 = aPoints; _local11[0] = new Vector(_local8, _local7, _arg2); _local11[1] = new Vector(_local8, -(_local7), _arg2); _local11[2] = new Vector(-(_local8), -(_local7), _arg2); _local11[3] = new Vector(-(_local8), _local7, _arg2); _local11[4] = new Vector(_local10, _local9, _arg3); _local11[5] = new Vector(_local10, -(_local9), _arg3); _local11[6] = new Vector(-(_local10), -(_local9), _arg3); _local11[7] = new Vector(-(_local10), _local9, _arg3); aPlanes[LEFT] = PlaneMath.computePlaneFromPoints(_local11[2], _local11[3], _local11[6]); aPlanes[RIGHT] = PlaneMath.computePlaneFromPoints(_local11[0], _local11[1], _local11[4]); aPlanes[TOP] = PlaneMath.computePlaneFromPoints(_local11[0], _local11[7], _local11[3]); aPlanes[BOTTOM] = PlaneMath.computePlaneFromPoints(_local11[1], _local11[2], _local11[5]); aPlanes[NEAR] = PlaneMath.computePlaneFromPoints(_local11[0], _local11[2], _local11[1]); aPlanes[FAR] = PlaneMath.computePlaneFromPoints(_local11[4], _local11[5], _local11[6]); _local12 = 0; while (_local12 < 6) { PlaneMath.normalizePlane(aPlanes[int(_local12)]); _local12++; }; } public function sphereInFrustum(_arg1:BSphere):CullingState{ var _local2:Number; var _local3:int; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Plane; _local2 = 0; _local3 = 0; _local4 = _arg1.position.x; _local5 = _arg1.position.y; _local6 = _arg1.position.z; _local7 = _arg1.radius; for each (_local8 in aPlanes) { _local2 = ((((_local8.a * _local4) + (_local8.b * _local5)) + (_local8.c * _local6)) + _local8.d); if (_local2 <= -(_local7)){ return (Frustum.OUTSIDE); }; if (_local2 > _local7){ _local3++; }; }; return (((_local3)==6) ? Frustum.INSIDE : Frustum.INTERSECT); } public function clipFrustum(_arg1:Array, _arg2:Array):Boolean{ var _local3:Boolean; var _local4:Boolean; if (_arg1.length <= 2){ return (true); }; _local3 = clipPolygon(aPlanes[NEAR], _arg1, _arg2); _local4 = clipPolygon(aPlanes[LEFT], _arg1, _arg2); _local3 = ((_local3) || (_local4)); _local4 = clipPolygon(aPlanes[RIGHT], _arg1, _arg2); _local3 = ((_local3) || (_local4)); _local4 = clipPolygon(aPlanes[BOTTOM], _arg1, _arg2); _local3 = ((_local3) || (_local4)); _local4 = clipPolygon(aPlanes[TOP], _arg1, _arg2); _local3 = ((_local3) || (_local4)); return (_local3); } public function clipLineFrontPlane(_arg1:Array):Boolean{ var _local2:Plane; var _local3:Array; var _local4:Vertex; var _local5:Vertex; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Vertex; _local2 = aPlanes[NEAR]; _local3 = _arg1.splice(0); _local4 = _local3[0]; _local5 = _local3[1]; _local6 = ((((_local2.a * _local4.wx) + (_local2.b * _local4.wy)) + (_local2.c * _local4.wz)) + _local2.d); _local7 = ((((_local2.a * _local5.wx) + (_local2.b * _local5.wy)) + (_local2.c * _local5.wz)) + _local2.d); _local8 = 0; _local9 = new Vertex(); if ((((_local6 < 0)) && ((_local7 >= 0)))){ _local8 = (_local6 / (_local6 - _local7)); _local9.wx = (_local4.wx + ((_local5.wx - _local4.wx) * _local8)); _local9.wy = (_local4.wy + ((_local5.wy - _local4.wy) * _local8)); _local9.wz = (_local4.wz + ((_local5.wz - _local4.wz) * _local8)); _arg1.push(_local9); _arg1.push(_local5); return (true); }; if ((((_local7 < 0)) && ((_local6 >= 0)))){ _local8 = (_local6 / (_local6 - _local7)); _local9.wx = (_local4.wx + ((_local5.wx - _local4.wx) * _local8)); _local9.wy = (_local4.wy + ((_local5.wy - _local4.wy) * _local8)); _local9.wz = (_local4.wz + ((_local5.wz - _local4.wz) * _local8)); _arg1.push(_local4); _arg1.push(_local9); return (true); }; if ((((_local7 < 0)) && ((_local6 < 0)))){ _arg1 = null; return (true); }; if ((((_local7 > 0)) && ((_local6 > 0)))){ _arg1.push(_local4); _arg1.push(_local5); return (false); }; return (true); } public function extractPlanes(_arg1:Matrix4, _arg2:Boolean):void{ aPlanes[0].a = (_arg1.n14 + _arg1.n11); aPlanes[0].b = (_arg1.n24 + _arg1.n21); aPlanes[0].c = (_arg1.n34 + _arg1.n31); aPlanes[0].d = (_arg1.n44 + _arg1.n41); aPlanes[1].a = (_arg1.n14 - _arg1.n11); aPlanes[1].b = (_arg1.n24 - _arg1.n21); aPlanes[1].c = (_arg1.n34 - _arg1.n31); aPlanes[1].d = (_arg1.n44 - _arg1.n41); aPlanes[2].a = (_arg1.n14 - _arg1.n12); aPlanes[2].b = (_arg1.n24 - _arg1.n22); aPlanes[2].c = (_arg1.n34 - _arg1.n32); aPlanes[2].d = (_arg1.n44 - _arg1.n42); aPlanes[3].a = (_arg1.n14 + _arg1.n12); aPlanes[3].b = (_arg1.n24 + _arg1.n22); aPlanes[3].c = (_arg1.n34 + _arg1.n32); aPlanes[3].d = (_arg1.n44 + _arg1.n42); aPlanes[4].a = _arg1.n13; aPlanes[4].b = _arg1.n23; aPlanes[4].c = _arg1.n33; aPlanes[4].d = _arg1.n43; aPlanes[5].a = (_arg1.n14 - _arg1.n13); aPlanes[5].b = (_arg1.n24 - _arg1.n23); aPlanes[5].c = (_arg1.n34 - _arg1.n33); aPlanes[5].d = (_arg1.n44 - _arg1.n43); if (_arg2 == true){ PlaneMath.normalizePlane(aPlanes[0]); PlaneMath.normalizePlane(aPlanes[1]); PlaneMath.normalizePlane(aPlanes[2]); PlaneMath.normalizePlane(aPlanes[3]); PlaneMath.normalizePlane(aPlanes[4]); PlaneMath.normalizePlane(aPlanes[5]); }; } } }//package sandy.view
Section 108
//ViewPort (sandy.view.ViewPort) package sandy.view { import flash.geom.*; public final class ViewPort { public const offset:Point; private var m_nH2:int;// = 0 private var m_nRatio:Number;// = 0 private var m_nW2:int;// = 0 private var m_nH:int;// = 0 public var hasChanged:Boolean;// = false private var m_nW:int;// = 0 public function ViewPort(_arg1:Number, _arg2:Number){ offset = new Point(); hasChanged = false; m_nW = 0; m_nW2 = 0; m_nH = 0; m_nH2 = 0; m_nRatio = 0; super(); width = _arg1; height = _arg2; } public function get width():int{ return (m_nW); } public function update():void{ m_nW2 = (m_nW >> 1); m_nH2 = (m_nH >> 1); m_nRatio = (m_nH) ? (m_nW / m_nH) : 0; hasChanged = true; } public function get ratio():Number{ return (m_nRatio); } public function set height(_arg1:int):void{ m_nH = _arg1; update(); } public function set width(_arg1:int):void{ m_nW = _arg1; update(); } public function get height():int{ return (m_nH); } public function get height2():int{ return (m_nH2); } public function get width2():int{ return (m_nW2); } } }//package sandy.view
Section 109
//Andagel (Andagel) package { import flash.display.*; public dynamic class Andagel extends BitmapData { public function Andagel(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 110
//AnHang (AnHang) package { import flash.display.*; public dynamic class AnHang extends BitmapData { public function AnHang(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 111
//Anilogo (Anilogo) package { import flash.events.*; import caurina.transitions.*; import sandy.materials.*; import sandy.core.data.*; import sandy.core.scenegraph.*; import sandy.materials.attributes.*; import sandy.core.*; import flash.display.*; import flash.utils.*; import sandy.primitive.*; import flash.media.*; import flash.xml.*; public class Anilogo extends MovieClip { private var app02:Appearance; private var app03:Appearance; private var zsource:Number;// = -600 private var sound:Sound; private var camera:Camera3D; var sc:Number;// = 0 public var sheet:MovieClip; var g:Group; public var lg:MovieClip; var myRoot:Object; private var scene:Scene3D; var planeBg:Plane3D; private var iload:int;// = 0 private var _soundChannel:SoundChannel; private var app05:Appearance; private var app01:Appearance; private var soundcue:Number; public function Anilogo(_arg1:Object){ var _local2:Group; sheet = new Sheet(); lg = new Lg(); sc = 0; zsource = -600; iload = 0; g = new Group(); super(); myRoot = _arg1; addChild(sheet); addChild(lg); lg.x = (sheet.x = 1000); camera = new Camera3D(640, 480); camera.z = -800; _local2 = createScene(); scene = new Scene3D("scene2", this, camera, _local2); addEventListener(Event.ENTER_FRAME, startPause); myRoot.btSkipButton.addEventListener(MouseEvent.CLICK, skipIt); myRoot.btSkipButton.visible = false; myRoot.generate.alpha = 0; } private function skipIt(_arg1:Event):void{ _soundChannel.stop(); removeEventListener(MouseEvent.MOUSE_DOWN, skipIt); sc = 7600; } public function LoadingGame(){ } function loadCompleted():void{ var _local1:*; removeEventListener(Event.ENTER_FRAME, enterFrameLoader); _local1 = g.getChildByName("Plane"); _local1.visible = false; scene.render(); myRoot.gotoAndStop(2); } function loadComplete(_arg1:Event):void{ var _local2:*; removeEventListener(Event.ENTER_FRAME, enterFrameLoader); _local2 = g.getChildByName("Plane"); _local2.visible = false; scene.render(); } function initial(){ removeEventListener(Event.ENTER_FRAME, startPause); addEventListener(Event.ENTER_FRAME, enterFrameLoader); sound = new AnilogoMusic(); _soundChannel = sound.play(); soundcue = -3; } function drawArc(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6){ var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; sheet.graphics.clear(); _local7 = (2 * Math.PI); _local8 = (_arg5 / _arg6); _local9 = (_arg1 + (Math.cos((_arg4 * _local7)) * _arg3)); _local10 = (_arg2 + (Math.sin((_arg4 * _local7)) * _arg3)); sheet.graphics.beginFill(0xFFFFFF, 0.4); sheet.graphics.moveTo(_arg1, _arg2); _local11 = 1; while (_local11 <= _arg6) { _local12 = (_arg4 + (_local11 * _local8)); _local9 = (_arg1 + (Math.cos((_local12 * _local7)) * _arg3)); _local10 = (_arg2 + (Math.sin((_local12 * _local7)) * _arg3)); sheet.graphics.lineTo(_local9, _local10); _local11++; }; sheet.graphics.moveTo(_arg1, _arg2); } function loadProgress(_arg1:ProgressEvent):void{ var _local2:Number; var _local3:Number; _local2 = (_arg1.bytesLoaded / _arg1.bytesTotal); _local2 = Math.round((_local2 * 100)); _local3 = -((3.6 * _local2)); drawArc(296, 172, 130, (270 / 360), (_local3 / 360), 360); } private function begin(_arg1:Event):void{ myRoot.gotoAndStop(3); if (myRoot.currentFrame == 3){ removeEventListener(Event.ENTER_FRAME, begin); }; } private function startPause(_arg1:Event):void{ iload++; if (iload == 30){ initial(); }; } private function enterFrameLoader(_arg1:Event):void{ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:Number; if ((sc < 7600)){ sc = Math.round(_soundChannel.position); //unresolved jump }; _local2 = g.getChildByName("Plane"); _local3 = g.getChildByName("PlaneBg"); if ((((sc > 100)) && ((soundcue == -3)))){ soundcue = -2; camera.z = -900; _local2.visible = true; if (_local3){ _local3.y = 0; _local3.pan = -10; }; zsource = -700; _local2.pan = 25; camera.x = 0; camera.y = 128; camera.lookAt(0, 0, 0); sheet.gotoAndStop(4); _local2.z = -900; Tweener.addTween(_local2, {z:0, time:0.5, delay:0, transition:"easeOutBack"}); }; if ((((sc > 800)) && ((soundcue == -2)))){ sheet.gotoAndStop(5); soundcue = -1; camera.z = -900; _local2.visible = true; if (_local3){ _local3.y = 0; _local3.pan = -10; }; _local2.x = 32; _local2.pan = -25; camera.x = 0; camera.y = -128; camera.lookAt(0, 0, 0); _local2.z = -900; Tweener.addTween(_local2, {z:0, time:0.5, delay:0, transition:"easeOutBack"}); }; if ((((sc > 1500)) && ((soundcue == -1)))){ sheet.gotoAndStop(6); soundcue = 0; camera.z = -900; _local2.visible = true; if (_local3){ _local3.y = 0; _local3.pan = -10; }; _local2.pan = 10; _local2.x = 0; camera.x = 128; camera.y = -128; camera.lookAt(-256, 0, 0); _local2.z = -900; Tweener.addTween(_local2, {z:0, time:0.5, delay:0, transition:"easeOutBack"}); }; if ((((sc > 2000)) && ((soundcue == 0)))){ sheet.gotoAndStop(7); soundcue = 1; camera.z = -900; _local2.visible = true; if (_local3){ _local3.y = 0; _local3.pan = -10; }; _local2.pan = -25; camera.x = -64; camera.y = -128; _local2.x = 64; camera.lookAt(0, 0, 0); _local2.z = -900; Tweener.addTween(_local2, {z:0, time:0.5, delay:0, transition:"easeOutBack"}); }; if ((((sc > 2900)) && ((soundcue == 1)))){ sheet.gotoAndStop(1); soundcue = 2; _local2.visible = true; if (_local3){ _local3.y = 0; _local3.pan = -10; }; zsource = -200; _local2.pan = 25; _local2.x = 0; camera.x = 0; camera.y = 128; camera.lookAt(0, 0, 0); }; if ((((sc > 3280)) && ((soundcue == 2)))){ soundcue = 3; }; if ((((sc > 3450)) && ((soundcue == 3)))){ camera.z = -500; soundcue = 4; zsource = -200; _local2.pan = -35; camera.x = 64; camera.y = -164; _local2.x = 32; camera.lookAt(0, 0, 0); }; if ((((sc > 3800)) && ((soundcue == 4)))){ soundcue = 5; if (_local3){ _local3.visible = false; }; _local2.pan = -15; camera.z = 600; zsource = -900; camera.x = 0; camera.y = 0; camera.lookAt(0, 0, 0); }; if ((((sc > 3820)) && ((soundcue == 5)))){ soundcue = 6; zsource = -1800; }; if ((((sc > 3970)) && ((soundcue == 6)))){ soundcue = 7; sheet.gotoAndStop(2); _local3.x = -256; Tweener.addTween(_local3, {x:0x0100, time:4, delay:0, transition:"linear"}); }; if ((((sc > 4000)) && ((soundcue == 7)))){ soundcue = 8; camera.z = -1000; if (_local3){ _local3.visible = true; _local3.y = 0; _local3.z = 0x0100; _local3.pan = -10; }; _local2.pan = -25; camera.x = 0; camera.y = 64; Tweener.addTween(camera, {y:-128, time:4, delay:0, transition:"linear"}); zsource = -700; }; if (sc > 7100){ if (((_local3) && ((soundcue == 8)))){ _local3.visible = false; }; camera.z = (camera.z + ((0 - camera.z) * 0.4)); }; if (sc < 7100){ _local2.pan = (_local2.pan + 0.5); if (_local3){ _local3.pan = (_local3.pan + 0.2); }; camera.z = (camera.z + ((zsource - camera.z) * 0.4)); camera.lookAt(0, 0, 0); camera.y = (camera.y + 2); }; if (sc > 7500){ if (soundcue == 8){ soundcue = 9; sheet.gotoAndStop(3); _local2.pan = 125; LoadingGame(); }; if (soundcue == 9){ if (_local2.pan > 200){ _local2.pan = 125; _local3.pan = 125; camera.z = 100; }; _local2.pan = (_local2.pan + 0.5); camera.x = 64; camera.y = 64; camera.z = (camera.z + ((zsource - camera.z) * 0.4)); zsource = 1000; camera.lookAt(64, 64, 0); }; }; _local4 = stage.loaderInfo.bytesTotal; _local5 = stage.loaderInfo.bytesLoaded; _local6 = Math.round(((_local5 * 100) / _local4)); _local7 = -((3.6 * _local6)); drawArc(296, 172, 130, (270 / 360), (_local7 / 360), 360); if ((((_local6 >= 100)) && ((sc > 7500)))){ _local2.visible = false; scene.render(); myRoot.generate.alpha = 1; myRoot.btSkipButton.visible = false; addEventListener(Event.ENTER_FRAME, begin); removeEventListener(Event.ENTER_FRAME, enterFrameLoader); }; if ((((_local6 >= 100)) && ((sc < 7500)))){ myRoot.btSkipButton.visible = true; myRoot.btSkipButton.alpha = 1; }; if (_local6 >= 100){ sheet.graphics.clear(); }; scene.render(); } private function createScene():Group{ var _local1:MovieMaterial; var _local2:MovieMaterial; var _local3:Plane3D; _local1 = new MovieMaterial(sheet, 40, null); _local1.smooth = false; _local2 = new MovieMaterial(lg, 40, null); app05 = new Appearance(_local1); app02 = new Appearance(_local2); _local3 = new Plane3D("Plane", 560, 800, 8, 8, Plane3D.XY_ALIGNED); _local3.appearance = app05; g.addChild(_local3); _local3.visible = false; planeBg = new Plane3D("PlaneBg", 1200, 2000, 6, 6, Plane3D.XY_ALIGNED); planeBg.appearance = app02; planeBg.enableForcedDepth = true; planeBg.forcedDepth = 10000; planeBg.x = 0; planeBg.y = 0; planeBg.z = 0; g.addChild(planeBg); planeBg.visible = false; return (g); } } }//package
Section 112
//AnilogoMusic (AnilogoMusic) package { import flash.media.*; public dynamic class AnilogoMusic extends Sound { } }//package
Section 113
//animat (animat) package { import flash.display.*; public dynamic class animat extends MovieClip { } }//package
Section 114
//Ast01 (Ast01) package { import flash.display.*; public dynamic class Ast01 extends BitmapData { public function Ast01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 115
//Ast02 (Ast02) package { import flash.display.*; public dynamic class Ast02 extends BitmapData { public function Ast02(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 116
//Ast03 (Ast03) package { import flash.display.*; public dynamic class Ast03 extends BitmapData { public function Ast03(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 117
//Blazer (Blazer) package { import flash.display.*; public dynamic class Blazer extends MovieClip { } }//package
Section 118
//Bomb (Bomb) package { import flash.display.*; public dynamic class Bomb extends BitmapData { public function Bomb(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 119
//Bong (Bong) package { import flash.media.*; public dynamic class Bong extends Sound { } }//package
Section 120
//bossArms (bossArms) package { import flash.display.*; public dynamic class bossArms extends BitmapData { public function bossArms(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 121
//bossHead (bossHead) package { import flash.display.*; public dynamic class bossHead extends BitmapData { public function bossHead(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 122
//bossMat (bossMat) package { import flash.display.*; public dynamic class bossMat extends BitmapData { public function bossMat(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 123
//Chem01Aim (Chem01Aim) package { import flash.media.*; public dynamic class Chem01Aim extends Sound { } }//package
Section 124
//Chem02Elevator (Chem02Elevator) package { import flash.media.*; public dynamic class Chem02Elevator extends Sound { } }//package
Section 125
//Chem03Ship (Chem03Ship) package { import flash.media.*; public dynamic class Chem03Ship extends Sound { } }//package
Section 126
//Chem04Demagnetize (Chem04Demagnetize) package { import flash.media.*; public dynamic class Chem04Demagnetize extends Sound { } }//package
Section 127
//Chem05Magnetize (Chem05Magnetize) package { import flash.media.*; public dynamic class Chem05Magnetize extends Sound { } }//package
Section 128
//Chem06Level1 (Chem06Level1) package { import flash.media.*; public dynamic class Chem06Level1 extends Sound { } }//package
Section 129
//Chem07Farpost (Chem07Farpost) package { import flash.media.*; public dynamic class Chem07Farpost extends Sound { } }//package
Section 130
//Chem08Zoom (Chem08Zoom) package { import flash.media.*; public dynamic class Chem08Zoom extends Sound { } }//package
Section 131
//Chem09Divert (Chem09Divert) package { import flash.media.*; public dynamic class Chem09Divert extends Sound { } }//package
Section 132
//Chem10Between (Chem10Between) package { import flash.media.*; public dynamic class Chem10Between extends Sound { } }//package
Section 133
//Chem11Power (Chem11Power) package { import flash.media.*; public dynamic class Chem11Power extends Sound { } }//package
Section 134
//Chem12Bridge (Chem12Bridge) package { import flash.media.*; public dynamic class Chem12Bridge extends Sound { } }//package
Section 135
//Chem13Battle (Chem13Battle) package { import flash.media.*; public dynamic class Chem13Battle extends Sound { } }//package
Section 136
//Chem14Guards (Chem14Guards) package { import flash.media.*; public dynamic class Chem14Guards extends Sound { } }//package
Section 137
//Chem15Escape (Chem15Escape) package { import flash.media.*; public dynamic class Chem15Escape extends Sound { } }//package
Section 138
//ChemCat01 (ChemCat01) package { import flash.display.*; public dynamic class ChemCat01 extends BitmapData { public function ChemCat01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 139
//ChemicoyBot (ChemicoyBot) package { import flash.display.*; public dynamic class ChemicoyBot extends BitmapData { public function ChemicoyBot(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 140
//ChemPoster (ChemPoster) package { import flash.display.*; public dynamic class ChemPoster extends BitmapData { public function ChemPoster(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 141
//ChemWall (ChemWall) package { import flash.display.*; public dynamic class ChemWall extends BitmapData { public function ChemWall(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 142
//Computer (Computer) package { import flash.display.*; public dynamic class Computer extends BitmapData { public function Computer(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 143
//ControlPanel (ControlPanel) package { import flash.display.*; public dynamic class ControlPanel extends BitmapData { public function ControlPanel(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 144
//Dust (Dust) package { import flash.display.*; public dynamic class Dust extends BitmapData { public function Dust(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 145
//Eerie02 (Eerie02) package { import flash.media.*; public dynamic class Eerie02 extends Sound { } }//package
Section 146
//ElevatorDown (ElevatorDown) package { import flash.display.*; public dynamic class ElevatorDown extends BitmapData { public function ElevatorDown(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 147
//ElevatorEnd (ElevatorEnd) package { import flash.media.*; public dynamic class ElevatorEnd extends Sound { } }//package
Section 148
//ElevatorLoop (ElevatorLoop) package { import flash.media.*; public dynamic class ElevatorLoop extends Sound { } }//package
Section 149
//Enemy (Enemy) package { import caurina.transitions.*; import sandy.core.scenegraph.*; import flash.display.*; public class Enemy extends Sprite2D { public var hp:int;// = 10 var oz:Number;// = 0 private var gj:MovieClip; public var thisTarget; private var rn:Number; private var gd:MovieClip; public var hpt:int; public var spd:Number;// = 0 public var laser:Sprite2D; public var alive:Boolean;// = true private var hold:Number;// = 0.5 public var stand:Bitmap; var ox:Number;// = 0 var oy:Number;// = 0 private var gs:MovieClip; public var avhp; public function Enemy(_arg1, _arg2){ hp = 10; hpt = hp; ox = 0; oy = 0; oz = 0; rn = Math.random(); hold = 0.5; alive = true; spd = 0; gs = new GuardShoot(); gj = new GuardJump(); gd = new GuardDeath(); if (rn < 0.3){ stand = new Bitmap(new EnemyIdle01(0, 0)); } else { if ((((rn > 0.2)) && ((rn < 0.7)))){ stand = new Bitmap(new EnemyIdle02(0, 0)); } else { stand = new Bitmap(new EnemyIdle03(0, 0)); }; }; super(_arg1, stand, _arg2); } public function shoot():void{ var px:Number; var py:Number; var pz:Number; if (alive == true){ if (Tweener.isTweening(laser) == false){ content = gs; laser.visible = true; gs.gotoAndPlay(2); avhp.shootsound(); laser.setPosition(x, y, z); px = thisTarget.x; py = (thisTarget.y + 12); pz = (thisTarget.z + (avhp.speed * 16)); Tweener.addTween(laser, {x:px, y:py, z:pz, time:1, transition:"linear", onComplete:function (){ hitPlayer(); }}); }; Tweener.addTween(this, {time:1, transition:"linear", onComplete:function (){ idle(); dodge(); }}); }; } public function shotSize(_arg1:int):void{ laser.scale = _arg1; } public function jump():void{ var newx:Number; var newz:Number; newx = (ox + ((Math.random() * 300) * (Math.random() - 0.5))); newz = (oz + ((Math.random() * 300) * (Math.random() - 0.5))); content = gj; Tweener.addTween(this, {x:newx, z:newz, time:1, transition:"easeInOut", onComplete:function (){ idle(); }}); } public function death():void{ this.container.mouseEnabled = false; Tweener.removeTweens(this); Tweener.removeTweens(laser); hp = -1; laser.visible = false; gd.gotoAndPlay(1); content = gd; } public function hitPlayer():void{ laser.visible = false; avhp.damageTest(laser, thisTarget); } public function relive():void{ this.container.mouseEnabled = true; } public function shot():void{ jump(); } public function dodge():void{ var _local1:*; _local1 = (Math.random() * 10); if (_local1 > 5){ jump(); }; } public function idle():void{ var dhold:*; dhold = (Math.random() * 1); laser.setPosition(x, y, z); content = gs; gs.gotoAndStop(15); if (alive == true){ Tweener.addTween(this, {time:hold, transition:"linear", delay:dhold, onComplete:function (){ shoot(); }}); }; } } }//package
Section 150
//EnemyIdle01 (EnemyIdle01) package { import flash.display.*; public dynamic class EnemyIdle01 extends BitmapData { public function EnemyIdle01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 151
//EnemyIdle02 (EnemyIdle02) package { import flash.display.*; public dynamic class EnemyIdle02 extends BitmapData { public function EnemyIdle02(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 152
//EnemyIdle03 (EnemyIdle03) package { import flash.display.*; public dynamic class EnemyIdle03 extends BitmapData { public function EnemyIdle03(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 153
//EnergyBeam (EnergyBeam) package { import flash.display.*; public dynamic class EnergyBeam extends BitmapData { public function EnergyBeam(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 154
//EnergyField (EnergyField) package { import sandy.primitive.*; public class EnergyField extends Plane3D { var hp:int;// = 10 var hpt:int; var alive:Boolean;// = true public function EnergyField(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7:String){ hp = 10; hpt = hp; alive = true; super(name, _arg2, _arg3, _arg5, _arg5, _arg6); } private function getHp():int{ return (hp); } public function shot():void{ hp = (hp - 1); if (hp == 0){ kill(); }; } public function kill():void{ visible = false; alive = false; } } }//package
Section 155
//EnergySource (EnergySource) package { import flash.display.*; public dynamic class EnergySource extends BitmapData { public function EnergySource(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 156
//Enshot (Enshot) package { import flash.media.*; public dynamic class Enshot extends Sound { } }//package
Section 157
//Eye (Eye) package { import flash.display.*; public dynamic class Eye extends MovieClip { } }//package
Section 158
//Forcefield (Forcefield) package { import flash.display.*; public dynamic class Forcefield extends BitmapData { public function Forcefield(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 159
//FxBeam (FxBeam) package { import flash.media.*; public dynamic class FxBeam extends Sound { } }//package
Section 160
//FxSiren (FxSiren) package { import flash.media.*; public dynamic class FxSiren extends Sound { } }//package
Section 161
//Game3D (Game3D) package { import flash.events.*; import caurina.transitions.*; import sandy.materials.*; import sandy.core.scenegraph.*; import sandy.core.*; import flash.display.*; import sandy.events.*; import sandy.primitive.*; import sandy.math.*; import flash.media.*; import flash.net.*; public class Game3D extends MovieClip { var floating:Boolean;// = false var mtTrSu01:BitmapMaterial; var liftHeight:Number;// = 1000 var jiggle:Number;// = 0 var mtp62:BitmapMaterial; private var mSad:Sound; var rad:Number;// = 0 var bossArmsmat:BitmapMaterial; var tur1:Turret; var tur2:Turret; var tur3:Turret; var tur4:Turret; var tur5:Turret; var tur6:Turret; private var fxBlast:Sound; var speed:int;// = 48 var mShip:Trapezoid; var sniperCam:Number;// = 0 var striderAttack:Boolean;// = false var matTer01:BitmapMaterial; var g:Group; var kFov:int;// = 60 var covernum:int;// = 32 var steering;// = false var option:Boolean;// = false var killed:int;// = 0 var finished:Boolean;// = false var helpNum:int;// = 1 private var scene:Scene3D; var roofwalk:Boolean;// = false var countNext:Number;// = 0 var en1:Enemy; var en2:Enemy; private var fxAward:Sound; var en5:Enemy; var en6:Enemy; var en3:Enemy; var battle:Boolean;// = false var en4:Enemy; private var money:Sound; var videoScreen:Plane3D; var tun02:Cylinder; var tun03:Cylinder; var tun04:Cylinder; private var fxSiren:Sound; var tun01:Cylinder; var medicate:Boolean;// = false var elevator:int;// = 0 var pil1:Box; var pil2:Box; var pil3:Box; var pil4:Box; var pil5:Box; var mtBomb:BitmapMaterial; var poidSpeed:Number;// = 1 private var sound:Sound; var pipeFront:BitmapMaterial; var matHv01:BitmapMaterial; var skyC1:BitmapMaterial; private var sfxSpeeder01:Sound; var skyC5:BitmapMaterial; var bossShield:BitmapMaterial; var matUnder:BitmapMaterial; var matForce:BitmapMaterial; var oSen:Number;// = 0.8 var target:Object; var matFan:BitmapMaterial; private var vcChannel:SoundChannel; var meSu01:BitmapMaterial; private var musicChannel01:SoundChannel; private var musicChannel02:SoundChannel; var animated:MovieClip; var still:Boolean;// = false var grp12:Sprite2D; var tsz:Number;// = 4000 var bFace:Plane3D; var motherShip01:TransformGroup; var ter01:TerrainCreator2; var ter02:TerrainCreator2; var ter03:TerrainCreator2; var ter04:TerrainCreator2; var ter05:TerrainCreator2; var grp23:Sprite2D; var beam01:Plane3D; var beam02:Plane3D; var beam03:Plane3D; var xmax:int;// = 100 var grp22:Sprite2D; var beam04:Plane3D; var grp31:Sprite2D; var grp33:Sprite2D; var grp34:Sprite2D; var skyJ1:BitmapMaterial; var skyJ2:BitmapMaterial; var skyJ3:BitmapMaterial; var skyJ4:BitmapMaterial; var gunTalk:Boolean;// = false var grp36:Sprite2D; var r11:Plane3D; var skyJ5:BitmapMaterial; var r13:Plane3D; var r14:Plane3D; var r15:Plane3D; var dropAttack:Boolean;// = false var r18:Plane3D; var grp32:Sprite2D; var r17:Plane3D; var r10:Plane3D; var r12:Plane3D; var r16:Plane3D; var bFace2:Plane3D; var bFace3:Plane3D; var bFace4:Plane3D; var bFace5:Plane3D; var computer02:Sprite2D; var computer04:Sprite2D; var boss2:Boolean;// = false var boss1:Boolean;// = false var matElevator:BitmapMaterial; var playerAlive:Boolean;// = true var matArrow:BitmapMaterial; private var chem01:Sound; private var chem02:Sound; private var chem03:Sound; private var chem04:Sound; private var chem06:Sound; private var chem07:Sound; private var chem08:Sound; private var chem09:Sound; var freeze:Number;// = 1 private var chem05:Sound; var bossx:Number; private var chem10:Sound; private var chem11:Sound; private var chem12:Sound; private var chem13:Sound; private var chem14:Sound; private var chem15:Sound; var bossy:Number; var bossz:Number; var pt2:Plane3D; var sideNum:int;// = 6 var zmax:int;// = 50 var onMothership:Boolean;// = false var pt4:Plane3D; var skyP1:BitmapMaterial; var skyP2:BitmapMaterial; var skyP3:BitmapMaterial; var skyP4:BitmapMaterial; private var bong:Sound; var pt3:Plane3D; var skyP5:BitmapMaterial; var pt1:Plane3D; var anchor:Sprite2D; var xmin:int;// = -100 var showCredits:Boolean;// = false var player:TransformGroup; var plan01:Plane3D; var plan02:Plane3D; var plan03:Plane3D; var plan04:Plane3D; var plan05:Plane3D; var wave:Number;// = 0 var skyR1:BitmapMaterial; var skyR2:BitmapMaterial; var skyR3:BitmapMaterial; var skyR4:BitmapMaterial; var skyR5:BitmapMaterial; var rumamt:Number;// = 0 var skyR6:BitmapMaterial; var locked:Boolean;// = false var fan:Plane3D; private var enshot:Sound; private var camera:Camera3D; var degrees;// = 0 var mo01:BitmapMaterial; var chemWall:BitmapMaterial; var parachute:Boolean;// = false var bossHeadmat:BitmapMaterial; var mtRoofwall:BitmapMaterial; var pxs:Number; private var mChase:Sound; var jumpShip:Boolean;// = false var world:World3D; var zmin:int;// = -300 private var fxBeam:Sound; var pipeBack:BitmapMaterial; var zoomdir:int;// = 1 var ptChem:Plane3D; var game; var tiSu01:BitmapMaterial; var gate01:Box; var gate02:Box; var matChem01:BitmapMaterial; var gunman:Sprite2D; var forest:TransformGroup; var pSpdX:int;// = 0 var pSpdZ:int;// = 0 var scr:Number;// = 0 var minY:Number;// = 4 var chapter:int;// = 1 var sBox:SkyBox; private var mFinale:Sound; var poster4:Plane3D; private var pipev:Sound; var radius;// = 0x0100 var offset:Number;// = 0 var bigBoss:TransformGroup; var moSu01:BitmapMaterial; var shp:TransformGroup; var cntBeam:int;// = 0 var Hud; var bossChem:BitmapMaterial; private var saveus:Sound; var medipoid:Medipoid; var shooter:Number;// = 0 var pipewarn:Number;// = 0 var spotLight:BitmapMaterial; var kAlt:Number;// = 120 var bossHp:Number;// = 160 var m1; var m2; var m0; var rooflook:Boolean;// = false var prison:Plane3D; var pHp:Number;// = 300 var andagel:Sprite2D; var mp; var sfxGun01:Sound; var p1:Plane3D; var p2:Plane3D; var p3:Plane3D; var p4:Plane3D; private var sfxGravity01:Sound; var mtRooffloor:BitmapMaterial; private var sfxElevatorLoop:Sound; private var fxm:SoundChannel; var soundcue2:Number;// = 0 var st1:Strider; var st2:Strider; var r1:Plane3D; var r3:Plane3D; var dum:Number; var r7:Plane3D; var r9:Plane3D; var r4:Plane3D; var r6:Plane3D; var r8:Plane3D; var absA:Number;// = 0 var wobbler:Number;// = 0.0698131700797732 var r5:Plane3D; var r2:Plane3D; var mshipAlive:Boolean;// = true var absZ:int;// = 0 private var sfxWind:Sound; var stg; var matGate:BitmapMaterial; var onShp:Boolean;// = false var jigd:Number;// = 1 var gSen:Number;// = 0.8 var once:Boolean;// = false var rumble:Boolean;// = false var videoRim:Plane3D; var matLevel1:BitmapMaterial; var matLevel2:BitmapMaterial; var matLevel3:BitmapMaterial; var mediAlive:Boolean;// = false var bossDist:Number; var matLevel4:BitmapMaterial; var fxEnBe:BitmapMaterial; var matPoster:BitmapMaterial; var pTiltMax:Number;// = -80 var lift:TransformGroup; var compBoss:Sprite2D; var aniMaterial:MovieMaterial; var dying:Boolean;// = false private var sfxChannel01:SoundChannel; private var sfxChannel02:SoundChannel; private var sfxChannel03:SoundChannel; private var sfxChannel04:SoundChannel; private var sfxElevatorEnd:Sound; var skysz:Number;// = 0x8000 var camzm:Number;// = 0 var sector:int;// = 0 var crashsite:Boolean;// = false var spot1:Plane3D; var spot2:Plane3D; var spot3:Plane3D; var spot4:Plane3D; var drpShp01:Box; var drpShp03:Box; var drpShp02:Box; var matRim:BitmapMaterial; var gunTalk2:Boolean;// = false var gotoTen:Boolean;// = false var pTiltMin:Number;// = 10 private var nowhere:Sound; var bl01:Box; var tunL:int;// = 0x0800 var grpMom:Sprite2D; var crossBridge:Boolean;// = false public function Game3D(_arg1:Object){ var _local2:Group; zoomdir = 1; dropAttack = false; striderAttack = false; parachute = false; dying = false; gotoTen = false; gunTalk = false; gunTalk2 = false; mediAlive = false; onMothership = false; locked = false; boss1 = false; boss2 = false; battle = false; mshipAlive = true; crashsite = false; floating = false; rooflook = false; roofwalk = false; medicate = false; showCredits = false; finished = false; crossBridge = false; onShp = false; option = false; jumpShip = false; steering = false; rumble = false; once = false; playerAlive = true; jiggle = 0; helpNum = 1; freeze = 1; shooter = 0; sideNum = 6; bossHp = 160; elevator = 0; offset = 0; absZ = 0; pTiltMax = -80; pTiltMin = 10; killed = 0; radius = 0x0100; degrees = 0; xmin = -100; xmax = 100; zmin = -300; zmax = 50; animated = new animat(); rumamt = 0; pipewarn = 0; soundcue2 = 0; countNext = 0; kAlt = 120; jigd = 1; scr = 0; cntBeam = 0; tunL = 0x0800; speed = 48; minY = 4; tsz = 4000; pSpdX = 0; pSpdZ = 0; kFov = 60; bigBoss = new TransformGroup("bigboss"); shp = new TransformGroup("tgt1"); player = new TransformGroup("Player"); forest = new TransformGroup("Forest"); lift = new TransformGroup("Lift"); motherShip01 = new TransformGroup("mship"); covernum = 32; absA = 0; pHp = 300; sector = 0; chapter = 1; camzm = 0; wobbler = ((4 / 180) * Math.PI); rad = 0; wave = 0; gSen = 0.8; oSen = 0.8; sniperCam = 0; still = false; poidSpeed = 1; liftHeight = 1000; skysz = 0x8000; super(); Matrix4Math.USE_FAST_MATH = true; camera = new Camera3D(640, 480); camera.far = 34000; camera.near = 1; camera.fov = kFov; camera.setPosition(0, 12, 0); _local2 = createScene(); scene = new Scene3D("scene", this, camera, _local2); scene.rectClipping = true; sound = new Eerie02(); sfxElevatorLoop = new ElevatorLoop(); sfxElevatorEnd = new ElevatorEnd(); sfxWind = new Winddown(); fxBeam = new FxBeam(); saveus = new SaveUs(); money = new Money(); nowhere = new Nowhere(); fxAward = new Reward(); sfxGravity01 = new Gravity01(); sfxSpeeder01 = new Speeder01(); bong = new Bong(); enshot = new Enshot(); fxSiren = new FxSiren(); fxBlast = new Nuclear(); mSad = new MusicSad(); mFinale = new SndFinale(); mChase = new MusicChase(); chem01 = new Chem01Aim(); chem02 = new Chem02Elevator(); chem03 = new Chem03Ship(); chem04 = new Chem04Demagnetize(); chem05 = new Chem05Magnetize(); chem06 = new Chem06Level1(); chem07 = new Chem07Farpost(); chem08 = new Chem08Zoom(); chem09 = new Chem09Divert(); chem10 = new Chem10Between(); chem11 = new Chem11Power(); chem12 = new Chem12Bridge(); chem13 = new Chem13Battle(); chem14 = new Chem14Guards(); chem15 = new Chem15Escape(); pipev = new VcPipe(); musicChannel01 = sound.play(0, 9999); stg = _arg1.stage; game = _arg1; Hud = game.getChildByName("hud"); stg.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stg.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); Hud.optPanel.helppan.btGuide.addEventListener(MouseEvent.CLICK, goGuide); Hud.optionsNo.addEventListener(MouseEvent.CLICK, goProto); Hud.optPanel.helppan.btSlower.addEventListener(MouseEvent.CLICK, mouseSlower); Hud.optPanel.helppan.btFaster.addEventListener(MouseEvent.CLICK, mouseFaster); Hud.optPanel.btHelpLast.addEventListener(MouseEvent.CLICK, helpLast); Hud.optPanel.btHelpNext.addEventListener(MouseEvent.CLICK, helpNext); Hud.btHelp.addEventListener(MouseEvent.CLICK, helpPanel); Hud.optionsBt.addEventListener(MouseEvent.CLICK, optClick); Hud.optionsBt1.addEventListener(MouseEvent.CLICK, optClick1); Hud.optionsBt2.addEventListener(MouseEvent.CLICK, optClick2); Hud.loadGame.addEventListener(MouseEvent.CLICK, optClick3); stg.addEventListener(MouseEvent.MOUSE_WHEEL, onWheel); addEventListener(Event.ENTER_FRAME, loopSplash); Hud.optLoad.btForward.addEventListener(MouseEvent.CLICK, clickForward); Hud.optLoad.btBack.addEventListener(MouseEvent.CLICK, clickBack); Hud.optLoad.btAction.addEventListener(MouseEvent.CLICK, startGame); Hud.hudhealth.alpha = 0; Hud.mcAward.alpha = 0; Hud.mcAward.visible = false; Hud.mcAward.mouseEnabled = false; Hud.optLoad.mcPic.mouseEnabled = false; player.pan = 290; player.z = -117000; target = player; covernum = 60; createCover(0.1, -126000); changeSprite("space"); asteroids(); player.z = (player.z + 7000); sfxChannel04 = fxSiren.play(0, 1); sfxChannel04.stop(); Hud.hudhealth.healthmask.scaleX = 0.5; Hud.reticule.buttonMode = false; Hud.crosshairs.buttonMode = false; Hud.reticule.threatBar.visible = false; Hud.reticule.gotoAndStop(1); sBox.front.enableForcedDepth = true; sBox.front.forcedDepth = 6000; } private function rooftop():void{ Hud.gotoAndStop("intro"); removeEventListener(Event.ENTER_FRAME, loopSplash); player.pan = 290; sBox.front.z = (sBox.front.z - 0x0100); sBox.back.z = (sBox.back.z + 0x0100); sBox.left.x = (sBox.left.x + 0x0100); sBox.right.x = (sBox.right.x - 0x0100); Tweener.addTween(player, {x:(player.x - 0x0100), time:5, transition:"linear", onComplete:function (){ changeSky(skyR1, skyR2, skyR3, skyR4, skyR5, skyR6); Hud.blok.alpha = 0; roofrun(); }}); } private function createCover(_arg1:Number, _arg2:int):void{ var _local3:int; var _local4:Sprite2D; _local3 = 0; while (_local3 < covernum) { _arg1 = 0.04; _local4 = createSprite(new ChemicoyBot(0, 0), _arg1, _local3, "cv"); _local4.y = (100 * _arg1); _local4.x = ((Math.random() * 300) * (Math.random() - 0.5)); _local4.z = (_arg2 + ((Math.random() * 300) * (Math.random() - 0.5))); _local4.setBoundingSphereRadius(10); _local4.container.mouseEnabled = false; g.addChild(_local4); _local3++; }; } private function createStrider(_arg1:int, _arg2:int, _arg3:int, _arg4:Number, _arg5:Group, _arg6:String):Strider{ var _local7:*; var _local8:Sprite2D; _local7 = new Strider(_arg6, new StriderSide(), _arg4); _local7.enableEvents = true; _local7.setPosition(_arg1, _arg2, _arg3); _local7.ox = _arg1; _local7.oz = _arg3; _arg5.addChild(_local7); _local7.addEventListener(MouseEvent.MOUSE_OVER, onStrider); _local7.container.addEventListener(MouseEvent.MOUSE_OUT, offTarget); _local7.addEventListener(MouseEvent.CLICK, striderHit); _local8 = createSprite(new GuardShot(0, 0), 0.5, 1, "sr"); g.addChild(_local8); _local8.setPosition(_arg1, _arg2, _arg3); _local7.laser = _local8; _local7.avhp = this; _local8.container.mouseEnabled = false; _local8.visible = false; _local7.thisTarget = player; return (_local7); } private function striderHit(_arg1:BubbleEvent):void{ var _local2:Strider; var _local3:Number; if (striderAttack == true){ _local2 = (_arg1.target as Strider); _local2.hp = (_local2.hp - 1); _local3 = ((1 / _local2.hpt) * _local2.hp); Hud.reticule.threatBar.scaleY = _local3; _local2.shot(); Hud.healthbar.scaleX = (Hud.healthbar.scaleX - 0.1); if (_local2.hp == 0){ if (_local2.alive == true){ _local2.alive = false; _local2.die(); killed = (killed + 1); }; }; }; } private function createComputer(_arg1, _arg2, _arg3, _arg4, _arg5:String, _arg6:String):Sprite2D{ var _local7:*; var _local8:Bitmap; _local7 = createSprite(new Grapple(0, 0), 0.2, 1, _arg6); _local7.setPosition(_arg2, _arg3, _arg4); _arg1.addChild(_local7); _local7.enableEvents = true; if (_arg5 == "elevate"){ _local7.addEventListener(MouseEvent.CLICK, raise); _local8 = new Bitmap(new Computer(0, 0)); _local7.content = _local8; _local7.addEventListener(MouseEvent.MOUSE_OVER, onTargetClose); } else { if (_arg5 == "lower"){ _local8 = new Bitmap(new ElevatorDown(0, 0)); _local7.content = _local8; _local7.addEventListener(MouseEvent.CLICK, lower); _local7.addEventListener(MouseEvent.MOUSE_OVER, onTargetClose); } else { if (_arg5 == "process"){ _local7.addEventListener(MouseEvent.CLICK, processObject); _local7.addEventListener(MouseEvent.MOUSE_OVER, onTargetClose); _local8 = new Bitmap(new EnergySource(0, 0)); _local7.content = _local8; }; }; }; _local7.container.addEventListener(MouseEvent.MOUSE_OUT, offTarget); return (_local7); } private function zoomin():void{ Hud.btHelp.visible = false; sniperCam = -200; Hud.crosshairs.alpha = 0.5; Hud.crosshairs.mouseEnabled = false; Tweener.addTween(camera, {fov:8, time:1, transition:"easeOutExpo"}); gSen = (oSen * 0.3); Hud.gunFlash.alpha = 0; } private function moveSkybox():void{ dum = (skysz - 0x0100); sBox.front.z = (shp.z + dum); sBox.back.z = (shp.z - dum); sBox.front.x = shp.x; sBox.bottom.x = (sBox.back.x = (sBox.top.x = shp.x)); sBox.bottom.z = (sBox.left.z = (sBox.right.z = (sBox.top.z = shp.z))); sBox.left.x = (shp.x - dum); sBox.right.x = (shp.x + dum); } public function shootsound():void{ fxm = enshot.play(); } private function onTarget(_arg1:MouseEvent):void{ Hud.reticule.gotoAndStop(2); } private function gunShot(_arg1:Event):void{ if (option == false){ if (camera.z == 0){ Hud.gunFlash.gotoAndPlay(2); }; }; } private function enterFrameHandler(_arg1:Event):void{ var posx:Number; var posy:Number; var pxs:Number; var vol:*; var jam:Number; var angle:*; var xposition:*; var zposition:*; var syrr:Number; var sycr:Number; var sprr:Number; var spcr:Number; var rnd:*; var rnd2:*; var cvx:*; var cvxx:*; var spT:*; var spTz:*; var event = _arg1; posx = (stage.mouseX - 300); posy = (stage.mouseY - 200); pxs = (posx * 0.01); absA = ((absA + pxs) % 180); camera.roll = (camera.roll + ((pxs - camera.roll) * 0.1)); rad = (rad + wobbler); wave = (wave + Math.cos(rad)); shp.y = (kAlt + (wave * 4)); if (onShp == true){ speed = 64; }; shp.moveForward(speed); absZ = (absZ + speed); if (medicate == false){ angle = (degrees * (Math.PI / 180)); degrees = (degrees + poidSpeed); xposition = (radius * Math.cos(angle)); zposition = (radius * Math.sin(angle)); medipoid.x = (xposition + player.x); medipoid.z = (zposition + player.z); medipoid.y = ((player.y + 0x0100) + (wave * 2)); }; if (still == false){ if (steering == false){ sprr = (((posx * 0.01) * gSen) * 2); spcr = ((sprr * Math.abs(sprr)) * 0.1); player.rotateAxis(0, 1, 0, spcr); }; syrr = (((posy * 0.01) * gSen) * 2.5); sycr = ((syrr * Math.abs(syrr)) * 0.1); player.tilt = (player.tilt + sycr); if ((player.tilt > pTiltMin)){ player.tilt = pTiltMin; //unresolved jump }; if ((player.tilt < pTiltMax)){ player.tilt = pTiltMax; //unresolved jump }; }; if (camzm > -1){ player.moveHorizontally((pSpdZ * freeze)); jiggle = (jiggle + (((Math.abs(pSpdZ) * jigd) * 3) + ((Math.abs(pSpdX) * jigd) * 3))); if (jiggle > 100){ jigd = -1; }; if (jiggle < -10){ jigd = 1; }; player.moveSideways((pSpdX * freeze)); drpShp03.roll = 0; shp.tilt = (shp.x = (shp.pan = 0)); } else { en1.spd = (en2.spd = (en3.spd = (en4.spd = (en5.spd = (en6.spd = speed))))); if (steering == true){ speed = Math.floor(-(posy)); shp.pan = (shp.pan + (pxs * gSen)); drpShp03.roll = (posx * -0.1); }; if (steering == false){ shp.pan = 0; }; }; vol = Math.abs((speed * 0.01)); if (sector == 1){ if (boss1 == true){ bFace3.lookAt(target.x, target.y, target.z); bFace3.setPosition(bigBoss.x, (bigBoss.y + (wave * 2)), (bigBoss.z + 128)); bFace2.y = (wave * -3); if (bossHp < 80){ bFace4.visible = true; bFace5.visible = true; bFace4.roll = (bFace4.roll + 4); bFace5.roll = (bFace5.roll + 4); }; en1.setPosition(bigBoss.x, (bigBoss.y + 500), (bigBoss.z - 20)); en2.setPosition(bigBoss.x, (bigBoss.y - 450), (bigBoss.z - 20)); en3.setPosition((bigBoss.x + 640), (bigBoss.y + 200), (bigBoss.z - 20)); en4.setPosition((bigBoss.x - 640), (bigBoss.y + 200), (bigBoss.z - 20)); en5.setPosition(bigBoss.x, bigBoss.y, (bigBoss.z - 200)); en6.setPosition(bigBoss.x, bigBoss.y, (bigBoss.z - 200)); en1.enableForcedDepth = (en2.enableForcedDepth = (en3.enableForcedDepth = (en4.enableForcedDepth = (en5.enableForcedDepth = (en6.enableForcedDepth = true))))); en1.forcedDepth = 2100; en2.forcedDepth = 2105; en3.forcedDepth = 2106; en4.forcedDepth = 2107; en5.forcedDepth = 2108; en6.forcedDepth = 2109; if (bossHp <= 0){ if (Hud.hudhealth.healthmask.scaleX == 1){ award(5, "METAL MASTER : Gold award", "You defeated the battlebot without taking damage"); } else { award(5, "METAL CRUNCHER : Silver award", "You took damage but defeated the Battlebot"); }; killed = 0; computer04.visible = true; computer04.y = 7990; musicChannel01.stop(); musicChannel01 = fxBlast.play(0, 1); bFace4.visible = false; bFace5.visible = false; boss1 = false; chemicopsAlive(false); hideEnemies(); Tweener.addTween(bigBoss, {y:7000, time:40, transition:"linear"}); Tweener.addTween(bFace3, {y:7000, time:40, transition:"linear"}); turretForceDepth(false); bFace.enableForcedDepth = (bFace2.enableForcedDepth = (bFace3.enableForcedDepth = (bFace4.enableForcedDepth = (bFace5.enableForcedDepth = false)))); en1.enableForcedDepth = (en2.enableForcedDepth = (en3.enableForcedDepth = (en4.enableForcedDepth = (en5.enableForcedDepth = (en6.enableForcedDepth = false))))); }; }; rnd = Math.random(); videoRim.container.alpha = rnd; fan.roll = (fan.roll + 2); if (beam04.visible == false){ beam01.pan = (beam01.pan + 0.5); beam02.pan = (beam02.pan + 4); beam03.pan = (beam03.pan - 1); }; sBox.y = player.y; if (chapter == 6){ if (player.x < -256){ zmin = ((shp.z + 0x0200) - 200); xmin = -700; } else { zmin = (shp.z - 200); xmin = -200; }; if (player.z < (shp.z + 0x0100)){ xmin = -200; } else { xmin = -700; }; }; lift.y = (lift.y + elevator); if (chapter == 6){ fallSprite(-4000); } else { if (chapter == 5){ if (compBoss.visible == true){ tornado(-768, 8000, shp.z); } else { tornado(-768, -8000, shp.z); }; } else { flySprite(); }; }; shp.x = 0; shp.pan = 0; steering = false; if (absZ > 22000){ kAlt = 120; if ((shp.z - tun01.z) > (tunL * 0.5)){ tun01.z = (tun01.z + tunL); }; tun02.z = (tun01.z + tunL); tun03.z = (tun01.z + (tunL * 2)); tun04.z = (tun01.z - tunL); tun01.y = (tun02.y = (tun03.y = (tun04.y = kAlt))); chapter = 7; if (pipewarn == 0){ pipewarn = 1; instruct("frBehind"); vcChannel = pipev.play(); setVolume(6, vcChannel); }; }; }; if ((((chapter == 1)) || ((chapter == 2)))){ if (mediAlive == false){ rnd2 = Math.random(); prison.container.alpha = rnd2; }; if (bossHp <= 0){ if (mediAlive == false){ prison.visible = false; zmax = -66812; sfxChannel02 = sfxWind.play(); mediAlive = true; instruct("frMedi", 0); award(1, "THANK YOU FOR RELEASING ME!", "You have freed the medibot."); Tweener.addTween(medipoid, {x:player.x, y:(player.y + 0x0200), z:player.z, time:10, delay:0, transition:"easeOutQuint", onComplete:function (){ medicate = false; }}); }; }; }; if (chapter == 6){ resetTurrets(20); bossDist = 0x0800; boss2 = true; }; if (chapter == 7){ if (boss2 == true){ bigBoss.x = 0; bigBoss.y = 120; bigBoss.z = (target.z - bossDist); tur1.setPosition(0x0100, 0, 230); tur2.setPosition(-256, 0, 232); tur3.setPosition(0, 0x0100, 234); tur4.setPosition(0, -256, 235); bFace.scaleX = (bFace.scaleY = 0.5); bFace2.scaleX = (bFace2.scaleY = 0.5); bFace.enableForcedDepth = true; bFace2.enableForcedDepth = true; bFace.forcedDepth = 0x0800; bFace2.forcedDepth = 2000; tun01.enableForcedDepth = (tun02.enableForcedDepth = (tun03.enableForcedDepth = (tun04.enableForcedDepth = true))); tun01.forcedDepth = 13000; tun02.forcedDepth = 12999; tun03.forcedDepth = 12998; tun04.forcedDepth = 12997; turretForceDepth(true); tur1.forcedDepth = 2004; tur2.forcedDepth = 2005; tur3.forcedDepth = 2006; tur4.forcedDepth = 2007; bFace2.container.mouseEnabled = false; bigBoss.roll = (bigBoss.roll + 8); bFace2.roll = (bFace2.roll - 20); bossDist = (bossDist - 5); if (bigBoss.z > target.z){ playerAlive = false; death(); }; }; if (boss2 == true){ if (bossHp < -80){ bFace4.visible = true; bFace5.visible = true; bFace4.roll = (bFace4.roll + 4); bFace5.roll = (bFace5.roll + 4); }; if (bossHp <= 0){ if (Hud.hudhealth.healthmask.scaleX == 1){ award(5, "PIPECLEANER : Gold award", "You escaped the pipecleaner"); } else { award(5, "PIPECLEANER : Gold award", "You escaped the pipecleaner"); }; musicChannel01.stop(); sfxChannel04.stop(); musicChannel01 = fxBlast.play(0, 1); boss2 = false; }; }; }; if (chapter == 8){ kAlt = 120; cvx = g.getChildByName("tr1"); if ((target.z - cvx.z) > 0x2000){ moveForest(0, 0, 0x4000); }; motherShip01.pan = (motherShip01.pan + 0.3); en1.setPosition(motherShip01.x, motherShip01.y, motherShip01.z); en2.setPosition(motherShip01.x, motherShip01.y, motherShip01.z); en3.setPosition(motherShip01.x, motherShip01.y, motherShip01.z); en4.setPosition(motherShip01.x, motherShip01.y, motherShip01.z); en5.setPosition(motherShip01.x, motherShip01.y, motherShip01.z); if (shp.z > 24000){ if (speed != 0){ showEnemies(); en1.setPosition(drpShp01.x, (drpShp01.y + 80), drpShp01.z); en2.setPosition(drpShp01.x, (drpShp01.y + 80), (drpShp01.z + 128)); en3.setPosition(drpShp01.x, (drpShp01.y + 80), (drpShp01.z - 128)); en4.setPosition(drpShp02.x, (drpShp02.y + 80), drpShp02.z); en5.setPosition((drpShp02.x - 20), (drpShp02.y + 80), (drpShp02.z + 128)); en6.setPosition((drpShp02.x + 20), (drpShp02.y + 80), (drpShp02.z - 128)); drpShp01.setPosition((-400 + (wave * 4)), (target.y + (wave * 4)), (target.z - 900)); drpShp02.setPosition(-1000, (target.y + (wave * 2)), ((target.z + 200) + (wave * 8))); if (dropAttack == false){ dropAttack = true; killed = 0; chemicopsAlive(true); en1.hp = (en2.hp = (en3.hp = (en4.hp = (en5.hp = (en6.hp = 10))))); en1.shot(); en2.shot(); en3.shot(); en4.shot(); en5.shot(); en6.shot(); }; }; }; if (shp.z < 34000){ if (shp.z > 15596){ if (once == false){ ptChem.visible = false; videoScreen.visible = false; videoRim.visible = false; once = true; flySprite(); sfxChannel04.stop(); sfxChannel04 = fxBlast.play(0, 1); letterbox(false); chemicopsAlive(false); }; motherShip01.tilt = (motherShip01.tilt + 0.3); rumble = true; camera.far = 34000; poster4.scaleX = 32; poster4.scaleY = 32; poster4.setPosition(0, 0x0F00, 10000); poster4.enableForcedDepth = true; poster4.forcedDepth = 30000; spriteBlast(); }; } else { rumble = false; modSkybox(1); }; steering = false; mp.setPosition(target.x, -20, target.z); moveMountain(); groundTile(); shp.roll = 0; }; if (chapter == 9){ kAlt = 120; steering = false; cvx = g.getChildByName("tr1"); groundTile(); shp.roll = 0; moveSkybox(); if (crashsite == false){ if (shp.z > (cvx.z - 0x1000)){ shp.z = (cvx.z - 4296); exitShip(); anchor.visible = false; disperseGrapples(shp); letterbox(false); }; } else { if (crashsite == true){ if (onShp == false){ st1.lookAt(target.x, 440, (target.z + 0x0100)); st1.moveForward(3); st2.lookAt(target.x, 440, (target.z - 0x0100)); st2.moveForward(3); } else { moveMountain(true); if ((target.z - cvx.z) > 0x2000){ moveForest(0, 0, 0x4000); }; if (striderAttack == false){ st1.thisTarget = shp; st2.thisTarget = shp; striderAttack = true; st1.oz = 1000; st1.ox = 1000; st1.run(); st2.runSide(); moveForest(6000, 0, 0x4000); killed = 0; }; if (st1.alive == true){ st1.lookAt((shp.x + (wave * 64)), 440, (shp.z - 1000)); st1.moveForward(70); if ((st1.z > (shp.z - 1000))){ st1.z = (shp.z - 1000); //unresolved jump }; }; if (st2.alive == true){ st2.lookAt(((shp.x - 2000) + (wave * 10)), 440, shp.z); st2.moveForward(70); if ((st2.x > (shp.x - 1000))){ st2.x = (shp.x - 1000); //unresolved jump }; }; }; }; }; if (gotoTen == true){ countNext = (countNext + 1); if (countNext >= 120){ chapter = 10; loadChapter(10); }; }; if (killed == 2){ gotoTen = true; musicChannel01.stop(); killed = 0; }; mp.setPosition(shp.x, -20, shp.z); }; if (chapter == 10){ if (player.z > (gate01.z - 600)){ if (player.y < 20){ player.z = (gate01.z - 600); }; }; if (onShp == true){ speed = 0x0100; mp.setPosition(target.x, -20, target.z); }; boss1 = false; cvxx = g.getChildByName("tr1"); if ((target.z - cvxx.z) > 0x2000){ moveForest(0, 0, 0x4000); }; moveMountain(true); if (battle == false){ if (shp.z > (gate01.z - 2000)){ letterbox(false); exitShip(); anchor.visible = false; mp.setPosition(gate01.x, -5, (gate01.z - 8392)); battle = true; }; }; if (onMothership == true){ if (mshipAlive == true){ shp.x = motherShip01.x; shp.z = motherShip01.z; mp.setPosition(motherShip01.x, -20, motherShip01.z); bigBoss.roll = (bigBoss.roll + 3); bFace2.roll = (bFace2.roll - 20); tur1.visible = (tur2.visible = (tur3.visible = (tur4.visible = true))); }; mShip.y = -1024; bFace.enableForcedDepth = true; bFace2.enableForcedDepth = true; bFace.forcedDepth = 0x0800; bFace2.forcedDepth = 2000; turretForceDepth(true); tur1.forcedDepth = 2004; tur2.forcedDepth = 2005; tur3.forcedDepth = 2006; tur4.forcedDepth = 2007; }; if ((((bossHp <= 0)) && ((mshipAlive == true)))){ sniperCam = 34; zoomout(); mshipAlive = false; spT = new Bitmap(new AnHang(0, 0)); andagel.content = spT; instruct("frImpact", 1); killEnemies(); bFace.enableForcedDepth = false; bFace2.enableForcedDepth = false; }; if (finished == false){ if (mshipAlive == true){ showEnemies(); if ((motherShip01.z > (gate01.z - 20000))){ motherShip01.z = (gate01.z - 20000); //unresolved jump }; motherShip01.lookAt(gate01.x, 2000, gate01.z); motherShip01.y = 3000; grpMom.setPosition((motherShip01.x + 200), (motherShip01.y + 640), motherShip01.z); motherShip01.moveForward(10); } else { Hud.btHelp.y = 1000; if (motherShip01.z < (gate01.z - 3092)){ if (jumpShip == true){ player.y = (player.y + 5); player.z = (player.z - 5); floating = true; camera.z = -300; if (motherShip01.z > (gate01.z - 6000)){ gate01.tilt = (gate01.tilt - 1); gate02.roll = (gate02.roll - 1); }; }; if ((((motherShip01.z > (gate01.z - 15000))) && ((jumpShip == false)))){ jumpShip = true; motherShip01.y = (motherShip01.y - 500); bFace.enableForcedDepth = false; bFace2.enableForcedDepth = false; thirdPerson(); }; mp.setPosition((gate01.x + 0x2000), -5, (gate01.z - 0x4000)); mp.scaleX = (mp.scaleY = (mp.scaleZ = 2)); shp.x = motherShip01.x; shp.z = motherShip01.z; rumble = true; if (motherShip01.roll > -30){ motherShip01.roll = (motherShip01.roll - 0.05); }; motherShip01.z = (motherShip01.z + 64); motherShip01.x = gate01.x; if ((motherShip01.y > 0x0200)){ motherShip01.y = (motherShip01.y - 2); //unresolved jump }; } else { if (parachute == false){ poster4.scaleX = 32; poster4.scaleY = 32; poster4.setPosition(0, 0x0F00, (gate01.z - 1000)); poster4.enableForcedDepth = true; poster4.forcedDepth = 1000; poster4.lookAt(player.x, player.y, player.z); Tweener.addTween(poster4.container, {alpha:0, time:10, transition:"linear"}); plan01.visible = (plan02.visible = (plan03.visible = false)); rumble = false; gate01.tilt = 15; gate02.roll = 20; player.swapParent(g); player.setPosition(motherShip01.x, 3000, (motherShip01.z - 4000)); parachute = true; musicChannel01.stop(); musicChannel01 = fxBlast.play(0, 1); award(7, "BATTLE TESTED : Gold award", "You took down a mothership"); ter01.enableForcedDepth = (ter02.enableForcedDepth = (ter03.enableForcedDepth = (ter04.enableForcedDepth = (ter05.enableForcedDepth = false)))); mp.scaleX = (mp.scaleY = (mp.scaleZ = 1)); bigBoss.swapParent(g); shp.x = player.x; shp.z = player.z; bigBoss.z = (gate01.z - 2000); bigBoss.x = -1000; ter01.scaleX = (ter01.scaleZ = 1); bFace.enableForcedDepth = true; bFace2.enableForcedDepth = true; motherShip01.z = (gate01.z + 2000); motherShip01.x = -3000; motherShip01.roll = 0; motherShip01.tilt = 45; motherShip01.y = 3600; grp12.visible = (grp22.visible = (grp23.visible = (grp31.visible = (grp32.visible = false)))); r9.setPosition(-1000, 2, (gate01.z - 2500)); r6.setPosition(0, 2, (gate01.z - 2000)); r7.setPosition(-1000, 2, (gate01.z + 1500)); r8.setPosition(1700, 2, (gate01.z - 1500)); thirdPerson(); pil1.setPosition(-4000, 2000, (shp.z + 42000)); pil2.setPosition(-2000, 2000, (shp.z + 42000)); pil3.setPosition(1000, 2000, (shp.z + 44000)); pil4.setPosition(4000, 2000, (shp.z + 42000)); }; }; }; }; steering = false; groundTile(); shp.roll = 0; boss1 = false; boss2 = false; if (finished == false){ if (parachute == true){ ter01.enableForcedDepth = (ter02.enableForcedDepth = (ter03.enableForcedDepth = (ter04.enableForcedDepth = (ter05.enableForcedDepth = false)))); ter01.scaleY = 1; ter02.scaleX = (ter02.scaleZ = 1); ter02.scaleY = 1; ter03.scaleX = (ter01.scaleZ = 1); ter03.scaleY = 1; ter04.scaleX = (ter02.scaleZ = 1); ter04.scaleY = 1; ter05.scaleX = (ter01.scaleZ = 1); ter05.scaleY = 1; if (player.y > 384){ floating = false; mp.scaleX = (mp.scaleY = (mp.scaleZ = 1)); mp.setPosition(gate01.x, -20, (gate01.z - 4000)); xmin = -4000; xmax = 4000; zmin = (gate01.z - 6000); zmax = (gate01.z - 500); bindPlayer(); player.moveForward(20); player.y = (player.y - 2); if ((player.y > 3000)){ player.y = 3000; //unresolved jump }; shp.x = player.x; shp.z = player.z; medipoid.container.alpha = 0; } else { shp.x = 0; medipoid.container.alpha = 1; parachute = false; musicChannel01 = mSad.play(); setVolume(2, musicChannel01); musicChannel01.addEventListener(Event.SOUND_COMPLETE, onPlaybackComplete); finished = true; player.y = 16; player.z = (player.x = 0); chapter = 11; instruct("frEnd", 6); spTz = new Bitmap(new Andagel(0, 0)); andagel.content = spTz; pTiltMax = 10; pTiltMin = 20; enterShip(); }; }; }; }; if (chapter == 11){ andagel.enableForcedDepth = true; andagel.forcedDepth = 0; ter01.enableForcedDepth = (ter02.enableForcedDepth = (ter03.enableForcedDepth = (ter04.enableForcedDepth = (ter05.enableForcedDepth = false)))); mp.setPosition(target.x, -20, target.z); setVolume(vol, sfxChannel03); moveMountain(); groundTile(); bindShip(75000); shp.roll = 0; if (showCredits == false){ if (camera.z < -62){ camera.z = (camera.z + 1.1); }; }; camera.y = 28; }; if (rumble == true){ this.x = (this.y = ((Math.random() * 10) * (Math.random() - 0.5))); }; anchor.setPosition(shp.x, (shp.y - 0x0100), shp.z); if (chapter == 7){ if ((((((absZ > 50000)) && ((boss2 == false)))) && ((absZ < 70000)))){ bigBoss.visible = false; shp.tilt = 90; tun01.enableForcedDepth = (tun02.enableForcedDepth = (tun03.enableForcedDepth = (tun04.enableForcedDepth = false))); shp.moveUpwards((speed * 2)); if (camzm > -800){ thirdPerson(); }; }; if ((((absZ > 70000)) && ((shp.tilt == 90)))){ shp.tilt = 0; shp.z = -26384; tun01.z = -32000; tun02.z = -32000; tun03.z = -32000; tun04.z = -32000; fallSprite(-4000); firstPerson(); }; if (absZ > 80000){ changeSector(sector, 1); }; }; Hud.reticule.x = (300 + posx); Hud.reticule.y = (200 + posy); if (camzm >= 0){ Hud.gunFlash.x = (670 + (posx * 0.3)); Hud.gunFlash.y = (((470 + (posy * 0.1)) - (player.tilt * 2)) - (jiggle * 0.1)); Hud.gunFlash.rotation = (15 - (posy * 0.01)); if (Hud.gunFlash.currentFrame == 1){ Hud.gunFlash.aarm.rotation = ((15 + (posx * 0.05)) - (posy * 0.1)); Hud.gunFlash.ahead.rotation = ((15 + (posx * 0.05)) - (posy * 0.1)); }; }; if (floating == false){ bindPlayer(); }; jam = (jiggle * 0.01); camera.y = (12 + jam); camera.x = (-5 + jam); moveSkybox(); scene.render(); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == 38)) || ((_arg1.keyCode == 87)))){ if (locked == false){ pSpdZ = 8; }; }; if ((((_arg1.keyCode == 40)) || ((_arg1.keyCode == 83)))){ if (locked == false){ pSpdZ = -8; }; }; if ((((_arg1.keyCode == 39)) || ((_arg1.keyCode == 68)))){ if (locked == false){ pSpdX = 8; }; }; if ((((_arg1.keyCode == 37)) || ((_arg1.keyCode == 65)))){ if (locked == false){ pSpdX = -8; }; }; if (_arg1.keyCode == 13){ if (Hud.currentLabel == "playing"){ if (((((!((freeze == 0))) && ((option == false)))) && ((mshipAlive == true)))){ if (zoomdir == 1){ zoomdir = 0; zoomin(); } else { zoomdir = 1; sniperCam = 34; zoomout(); }; }; }; }; if (_arg1.keyCode == 52){ if (Hud.currentLabel == "playing"){ if (((((!((freeze == 0))) && ((option == false)))) && ((mshipAlive == true)))){ if (zoomdir == 1){ zoomdir = 0; zoomin(); } else { zoomdir = 1; sniperCam = 34; zoomout(); }; }; }; }; if (_arg1.keyCode == 56){ if (sector != 5){ absZ = (absZ + 5000); shp.z = (shp.z + 5000); }; }; if (_arg1.keyCode == 32){ if ((((((dying == false)) && ((option == false)))) && ((mshipAlive == true)))){ if (onShp == true){ drpShp03.roll = 0; if (camzm != 0){ if (chapter != 11){ firstPerson(); }; } else { thirdPerson(); }; } else { if (camera.z != 0){ pTiltMax = -80; pTiltMin = 10; Hud.gunFlash.visible = true; Hud.reticule.visible = true; andagel.visible = false; Hud.btHelp.visible = true; Hud.gunFlash.alpha = 1; Tweener.addTween(camera, {z:0, time:0.6, transition:"easeOutBack"}); resizeGround(384); } else { sniperCam = 34; Hud.crosshairs.alpha = 0; gSen = oSen; camera.fov = kFov; pTiltMax = -80; pTiltMin = 45; if (chapter > 7){ pTiltMax = 5; pTiltMin = 80; }; andagel.visible = true; Hud.reticule.visible = false; Hud.gunFlash.visible = false; Tweener.addTween(camera, {z:-800, time:0.6, transition:"easeOut"}); resizeGround(4000); }; }; }; }; } private function exitShip():void{ firstPerson(); sfxChannel03.stop(); onShp = false; floating = true; speed = 0; player.swapParent(g); medipoid.swapParent(g); anchor.visible = true; player.x = shp.x; player.z = (shp.z - 860); player.y = 16; target = player; if ((sector > 1)){ resizeGround(384); //unresolved jump }; kAlt = 300; pTiltMax = -80; pTiltMin = 10; } private function loadChapter(_arg1):void{ var _local2:*; Hud.hudhealth.alpha = 1; Hud.btHelp.y = 460; Hud.btHelp.x = 320; Hud.optionsBt.x = 1200; if (_arg1 == 1){ camera.far = 34000; instruct("move", 4); vcChannel = chem01.play(); setVolume(7, vcChannel); letterbox(false); anchor.visible = false; }; if (_arg1 == 2){ camera.far = 34000; instruct("move", 4); vcChannel = chem01.play(); setVolume(7, vcChannel); letterbox(false); anchor.visible = false; }; if (_arg1 == 3){ camera.far = 34000; rumble = false; boss1 = false; loadLevel(chapter); player.setPosition(1500, 2000, (shp.z - 4100)); lift.y = 2000; letterbox(false); r2.x = -1536; r2.z = (shp.z + 0x0200); r16.visible = false; }; if (_arg1 == 4){ camera.far = 34000; rumble = false; boss1 = false; loadLevel(chapter); player.setPosition(-1536, 2000, (shp.z - 4100)); lift.y = 2000; grp31.visible = (grp32.visible = (grp33.visible = (grp34.visible = (grp36.visible = true)))); computer02.visible = true; computer02.y = 2040; letterbox(false); r2.x = -1536; r2.z = (shp.z + 0x0200); r16.visible = false; }; if (_arg1 == 5){ grp31.visible = (grp32.visible = (grp33.visible = (grp34.visible = (grp36.visible = false)))); rumble = false; r2.x = -512; r2.z = (shp.z + 0x0200); boss1 = false; bigBoss.setPosition(-512, 7000, ((shp.z - 0x0200) + 128)); loadLevel(chapter); player.setPosition(-768, 8000, (shp.z + 0x0100)); lift.y = 8000; letterbox(false); anchor.visible = true; changeSprite("energy"); }; if (_arg1 == 6){ grp31.visible = (grp32.visible = (grp33.visible = (grp34.visible = (grp36.visible = false)))); loadLevel(chapter); player.setPosition(-512, 8000, (shp.z + 0x0200)); lift.y = 8000; killEnemies(); lowerAuto(); createPipecleaner(); resetTurrets(20); anchor.visible = true; }; if (_arg1 == 7){ bossDist = 0x1000; boss2 = true; loadLevel(chapter); lift.y = 1000; killEnemies(); createPipecleaner(); scenePipecleaner(); resetTurrets(20); modSkybox(0); instruct("frBehind"); vcChannel = pipev.play(); setVolume(6, vcChannel); }; if (_arg1 == 8){ removeEventListener(Event.ENTER_FRAME, loopSplash); player.tilt = 0; player.y = 16; player.z = -70256; sBox.z = 0; Hud.gotoAndStop("playing"); shp.z = 0; changeSector(sector, 1); enterShip(); addEventListener(Event.ENTER_FRAME, enterFrameHandler); stg.addEventListener(MouseEvent.MOUSE_DOWN, gunShot); bigBoss.y = -10000; st1.visible = (st2.visible = false); }; if (_arg1 == 9){ if (!mp){ createDesert(); //unresolved jump }; instruct("frCode"); Hud.mcAward.gotoAndStop(1); musicChannel01.stop(); killEnemies(); if (shp.z < 0){ sBox.z = 0; player.z = 10000; shp.z = 10000; }; if ((onShp == false)){ enterShip(); //unresolved jump }; moveForest(-6000, 0, 50000); _local2 = g.getChildByName("tr1"); compBoss.visible = true; compBoss.setPosition((_local2.x + 0x0200), 60, _local2.z); st1.visible = (st2.visible = true); st1.setPosition((_local2.x - 0x0800), 0x0200, (_local2.z + 0x0200)); st2.setPosition((_local2.x - 0x0800), 0x0200, (_local2.z - 0x0200)); striderAttack = false; st1.hp = (st2.hp = 50); st1.alive = (st2.alive = true); st1.tlock = (st2.tlock = false); st1.sidex = (st2.sidex = false); st1.content = st1.standing; st2.content = st2.standing; ter01.z = _local2.z; ter01.x = (_local2.x - 3000); ter02.z = (_local2.z + 2000); ter02.x = (_local2.x + 2000); ter01.scaleX = (ter01.scaleZ = 0.3); ter01.scaleY = 5; ter02.scaleX = (ter02.scaleZ = 0.5); ter02.scaleY = 4; kAlt = 120; steering = false; moveSkybox(); killed = 0; }; if (_arg1 == 10){ removeEventListener(Event.ENTER_FRAME, loopSplash); if (!mp){ createDesert(); //unresolved jump }; musicChannel01.stop(); musicChannel01 = mSad.play(0, 9999); setVolume(2, musicChannel01); letterbox(true); instruct("frGate"); chemicopsAlive(false); en1.shotSize(0.5); en2.shotSize(0.5); en3.shotSize(0.5); en4.shotSize(0.5); en5.shotSize(0.5); en6.shotSize(0.5); player.tilt = 0; player.y = 16; Hud.gotoAndStop("playing"); addEventListener(Event.ENTER_FRAME, enterFrameHandler); stg.addEventListener(MouseEvent.MOUSE_DOWN, gunShot); st1.visible = (st2.visible = false); if (shp.z < 50000){ player.z = 50000; sBox.z = 0; shp.z = 50000; }; motherShip01.z = (shp.z + 30000); speed = 0; enterShip(); target = shp; moveSkybox(); Hud.mcAward.gotoAndStop(1); absZ = 0; createGate((shp.z + 70000)); resizeGround(4000); pt1.swapParent(motherShip01); pt1.setPosition(-256, 520, -256); pt2.swapParent(motherShip01); pt2.setPosition(-256, 520, 0x0100); pt3.swapParent(motherShip01); pt3.setPosition(0x0100, 520, -256); pt4.swapParent(motherShip01); pt4.setPosition(0x0100, 520, 0x0100); createPipecleaner(); bossTurret(); resetTurrets(10); bigBoss.swapParent(motherShip01); bigBoss.visible = true; bigBoss.x = 0; bigBoss.y = 550; bigBoss.z = -640; tur1.setPosition(0x0100, 0, 230); tur2.setPosition(-256, 0, 232); tur3.setPosition(0, 0x0100, 234); tur4.setPosition(0, -256, 235); bFace.scaleX = (bFace.scaleY = 0.5); bFace2.scaleX = (bFace2.scaleY = 0.5); bFace2.container.mouseEnabled = false; turretForceDepth(false); bFace.enableForcedDepth = false; bFace2.enableForcedDepth = false; bFace3.enableForcedDepth = false; bFace4.enableForcedDepth = false; bFace5.enableForcedDepth = false; showEnemies(); tur1.visible = false; tur2.visible = false; tur3.visible = false; tur4.visible = false; en1.swapParent(motherShip01); en2.swapParent(motherShip01); en3.swapParent(motherShip01); en4.swapParent(motherShip01); en5.swapParent(motherShip01); en6.swapParent(motherShip01); en1.laser.swapParent(motherShip01); en2.laser.swapParent(motherShip01); en3.laser.swapParent(motherShip01); en4.laser.swapParent(motherShip01); en5.laser.swapParent(motherShip01); en6.laser.swapParent(motherShip01); grpMom.scale = 0.05; }; if (_arg1 == 11){ Hud.btHelp.y = 900; removeEventListener(Event.ENTER_FRAME, loopSplash); if (!mp){ createDesert(); //unresolved jump }; musicChannel01.stop(); letterbox(true); chemicopsAlive(false); player.tilt = 0; player.y = 16; Hud.gotoAndStop("playing"); addEventListener(Event.ENTER_FRAME, enterFrameHandler); st1.visible = (st2.visible = false); if (shp.z < 50000){ player.z = 50000; sBox.z = 0; shp.z = 50000; }; motherShip01.z = (shp.z + 30000); speed = 0; enterShip(); target = shp; moveSkybox(); Hud.mcAward.gotoAndStop(1); absZ = 0; resizeGround(4000); pt1.swapParent(motherShip01); pt1.setPosition(-256, 520, -256); pt2.swapParent(motherShip01); pt2.setPosition(-256, 520, 0x0100); pt3.swapParent(motherShip01); pt3.setPosition(0x0100, 520, -256); pt4.swapParent(motherShip01); pt4.setPosition(0x0100, 520, 0x0100); createPipecleaner(); bossTurret(); shp.x = 0; parachute = false; finished = true; player.y = 16; player.z = (player.x = 0); chapter = 11; pt1.visible = false; pTiltMax = 10; pTiltMin = 20; floating = true; player.x = shp.x; player.z = shp.z; floating = false; xmin = -100; xmax = 100; zmin = -300; zmax = 50; onShp = true; medipoid.swapParent(shp); player.swapParent(shp); anchor.visible = false; player.y = 32; player.z = -128; target = shp; resizeGround(4000); en1.thisTarget = (en2.thisTarget = (en3.thisTarget = (en4.thisTarget = (en5.thisTarget = (en6.thisTarget = target))))); drpShp03.roll = 0; if (chapter == 11){ pTiltMax = 10; pTiltMin = 20; }; Hud.mcInstructions.mouseEnabled = false; Hud.mcInstructions.visible = true; Hud.mcInstructions.alpha = 1; Hud.mcInstructions.gotoAndStop("fini"); musicChannel01 = mChase.play(); setVolume(2, musicChannel01); musicChannel01.addEventListener(Event.SOUND_COMPLETE, logo); thirdPerson(); sfxChannel03.stop(); addEventListener(Event.ENTER_FRAME, enterCredit); }; } private function createTunnel():void{ var _local1:int; tunL = 0x1000; _local1 = 20000; tun01 = new Cylinder("Tunnel01", 720, tunL, 6, 16, 720, true, true, false); tun01.appearance = new Appearance(matChem01); tun01.setPosition(0, 1220, (shp.z + _local1)); tun01.rotateAxis(1, 0, 0, 90); tun01.swapCulling(); g.addChild(tun01); tun02 = new Cylinder("Tunnel02", 720, tunL, 6, 8, 720, true, true, false); tun02.appearance = new Appearance(matChem01); tun02.setPosition(0, 1220, ((shp.z + tunL) + _local1)); tun02.rotateAxis(1, 0, 0, 90); tun02.swapCulling(); g.addChild(tun02); tun03 = new Cylinder("Tunnel03", 720, tunL, 6, 8, 720, true, true, false); tun03.appearance = new Appearance(matChem01); tun03.setPosition(0, 1220, ((shp.z + _local1) + (tunL * 2))); tun03.rotateAxis(1, 0, 0, 90); tun03.swapCulling(); g.addChild(tun03); tun04 = new Cylinder("Tunnel04", 720, tunL, 6, 8, 720, true, false, false); tun04.appearance = new Appearance(matChem01); tun04.setPosition(0, 1220, ((shp.z + _local1) + (tunL * 2))); tun04.rotateAxis(1, 0, 0, 90); tun04.swapCulling(); g.addChild(tun04); tun01.visible = (tun02.visible = (tun03.visible = (tun04.visible = false))); } private function keyUpHandler(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == 38)) || ((_arg1.keyCode == 87)))){ pSpdZ = 0; }; if ((((_arg1.keyCode == 40)) || ((_arg1.keyCode == 83)))){ pSpdZ = 0; }; if ((((_arg1.keyCode == 39)) || ((_arg1.keyCode == 68)))){ pSpdX = 0; }; if ((((_arg1.keyCode == 37)) || ((_arg1.keyCode == 65)))){ pSpdX = 0; }; } private function spriteSpread():void{ var _local1:int; var _local2:*; _local1 = 1; while (_local1 < covernum) { _local2 = g.getChildByName(("cv" + _local1)); _local2.container.alpha = 0; _local2.x = (target.x + ((Math.random() * 12000) * (Math.random() - 0.5))); _local2.y = 192; _local1++; }; } private function onWheel(_arg1:MouseEvent):void{ if (Hud.currentLabel == "playing"){ sniperCam = (sniperCam + (_arg1.delta * 32)); if ((((((((((camzm == 0)) && ((camera.z == 0)))) && (!((freeze == 0))))) && ((option == false)))) && ((mshipAlive == true)))){ if (sniperCam < -200){ zoomin(); } else { if (sniperCam > 0){ sniperCam = 34; }; zoomout(); }; }; }; } private function bitmapTexture(_arg1, _arg2):BitmapMaterial{ var _local3:Bitmap; var _local4:BitmapData; var _local5:*; _local3 = new Bitmap(_arg1); _local4 = _local3.bitmapData; _local5 = new BitmapMaterial(_local4, null, _arg2); return (_local5); } private function createTurret(_arg1:int, _arg2:int, _arg3:int, _arg4:Number, _arg5:Group, _arg6:String):Turret{ var _local7:*; var _local8:Sprite2D; _local7 = new Turret(_arg6, _arg4); _local7.enableEvents = true; _local7.setPosition(_arg1, _arg2, _arg3); _local7.ox = _arg1; _local7.oz = _arg3; _arg5.addChild(_local7); _local7.addEventListener(MouseEvent.MOUSE_OVER, onTurret); _local7.container.addEventListener(MouseEvent.MOUSE_OUT, offTarget); _local7.addEventListener(MouseEvent.CLICK, turretHit); _local8 = createSprite(new GuardShot(0, 0), 0.5, 1, "sr"); g.addChild(_local8); _local8.setPosition(_arg1, _arg2, _arg3); _local7.laser = _local8; _local7.avhp = this; _local8.container.mouseEnabled = false; _local8.visible = false; _local7.thisTarget = player; return (_local7); } private function flySprite():void{ var _local1:int; var _local2:*; _local1 = 1; for (;_local1 < covernum;_local2.moveForward(4), if ((((Math.abs((_local2.z - target.z)) > 1000)) || ((Math.abs((_local2.x - target.x)) > 1000)))){ _local2.rotateY = (Math.random() * 300); _local2.container.alpha = 0.4; _local2.z = (target.z + ((Math.random() * 800) * (Math.random() - 0.5))); _local2.x = (target.x + ((Math.random() * 800) * (Math.random() - 0.5))); _local2.y = ((Math.random() * 800) * (Math.random() - 0.5)); }, _local1++) { _local2 = g.getChildByName(("cv" + _local1)); _local2.scale = 0.1; if ((_local2.container.alpha < 1)){ _local2.container.alpha = (_local2.container.alpha + 0.2); continue; }; }; } private function setVol(_arg1, _arg2:Number):void{ var _local3:SoundTransform; _local3 = _arg1.soundTransform; _local3.volume = _arg2; _arg1.soundTransform = _local3; } private function createSkybox():void{ sBox = new SkyBox("game_sky", (skysz * 2), 6, 6); changeSky(skyP1, skyP2, skyP3, skyP4, skyP5, skyP5); sBox.front.enableForcedDepth = true; sBox.front.forcedDepth = 110000; sBox.back.enableForcedDepth = true; sBox.back.forcedDepth = 110001; sBox.left.enableForcedDepth = true; sBox.left.forcedDepth = 110002; sBox.right.enableForcedDepth = true; sBox.right.forcedDepth = 110003; sBox.top.rotateX = 180; sBox.top.swapCulling(); sBox.bottom.rotateX = 180; sBox.bottom.swapCulling(); g.addChild(sBox); sBox.z = -68000; } private function resetTurrets(_arg1:Number):void{ tur1.hp = _arg1; tur2.hp = _arg1; tur3.hp = _arg1; tur4.hp = _arg1; tur1.resurrect(); tur2.resurrect(); tur3.resurrect(); tur4.resurrect(); bossHp = (_arg1 * 4); } private function enterShip():void{ floating = true; sfxChannel01 = sfxElevatorEnd.play(); player.x = shp.x; player.z = shp.z; deck(); } private function roofrun():void{ var gm:MovieClip; sBox.front.forcedDepth = 110000; addEventListener(Event.ENTER_FRAME, enterRoof); pt1.setPosition(player.x, (player.y - 20), player.z); pt2.setPosition((player.x - 0x0200), (player.y - 20), player.z); pt3.setPosition((player.x - 0x0400), (player.y - 20), player.z); pt4.setPosition((player.x + 0x0100), (player.y + 236), player.z); spot1.setPosition((player.x - 1324), (player.y + 250), (player.z + 312)); spot2.setPosition((player.x - 1324), (player.y + 250), (player.z - 312)); spot3.setPosition((player.x - 0x0200), (player.y + 300), (player.z + 312)); spot4.setPosition((player.x - 0x0200), (player.y + 300), (player.z - 312)); pt4.appearance = new Appearance(mtRoofwall); pt4.roll = 90; pt4.pan = 90; videoScreen.pan = 0; videoRim.pan = 0; videoRim.setPosition((player.x - 0x0200), (player.y + 0x0200), (player.z + 2024)); videoScreen.setPosition((player.x - 0x0200), (player.y + 0x0200), (player.z + 2024)); gm = new Stomp(); gunman = createSprite(new EnemyIdle01(0, 0), 0.4, 1, "gunman"); gunman.content = gm; gunman.setPosition((player.x + 200), player.y, player.z); g.addChild(gunman); changeSprite("chemicoy"); xmin = (player.x - 1224); xmax = (player.x + 200); zmin = (player.z - 200); zmax = (player.z + 200); gSen = (oSen = 1.3); Hud.hand.gotoAndStop(2); Tweener.addTween(player, {x:(player.x - 1220), time:15, transition:"linear", onComplete:function (){ letterbox(false); Hud.hand.gotoAndStop(3); roofwalk = true; instruct("frWalk", 0); sfxChannel02 = nowhere.play(); setVolume(2, sfxChannel02); }}); instruct("frLook", 5); } private function instruct(_arg1:String, _arg2:Number=0):void{ var fr = _arg1; var dl = _arg2; Tweener.removeTweens(Hud.mcInstructions); Hud.mcInstructions.mouseEnabled = false; Hud.mcInstructions.visible = true; Hud.mcInstructions.alpha = 0; Hud.mcInstructions.gotoAndStop(fr); Tweener.addTween(Hud.mcInstructions, {alpha:1, time:3, delay:(0 + dl), transition:"easeOut"}); Tweener.addTween(Hud.mcInstructions, {alpha:0, time:2, delay:(20 + dl), transition:"easeIn", onComplete:function (){ Hud.mcInstructions.visible = false; }}); } private function rappel(_arg1:Event):void{ player.y = (player.y + 2); if (player.y > 0){ sfxChannel01.stop(); loadArea(); }; scene.render(); } private function moveMountain(_arg1:Boolean=false):void{ var _local2:Number; if (_arg1 == true){ _local2 = Math.random(); ter01.scaleX = (ter01.scaleZ = 0.3); ter01.scaleY = 5; ter02.scaleX = (ter02.scaleZ = 0.5); ter02.scaleY = 4; ter03.scaleX = (ter01.scaleZ = 0.3); ter03.scaleY = 5; ter04.scaleX = (ter02.scaleZ = 0.3); ter04.scaleY = 4; ter05.scaleX = (ter01.scaleZ = 0.4); ter05.scaleY = 5; } else { ter01.scaleX = (ter01.scaleZ = 1); ter01.scaleY = 1; ter02.scaleX = (ter02.scaleZ = 1); ter02.scaleY = 1; ter03.scaleX = (ter01.scaleZ = 1); ter03.scaleY = 1; ter04.scaleX = (ter02.scaleZ = 1); ter04.scaleY = 1; ter05.scaleX = (ter01.scaleZ = 1); ter05.scaleY = 1; }; if ((shp.z - ter05.z) > 10000){ ter05.z = (ter05.z + 20000); }; if ((shp.z - ter01.z) > 20000){ ter01.z = (ter01.z + 40000); ter01.x = 3500; }; if ((shp.z - ter02.z) > 10000){ ter02.z = (ter02.z + 20000); ter02.x = -3500; }; if ((shp.z - ter03.z) > 10000){ ter03.z = (ter03.z + 20000); ter03.x = 3000; }; if ((shp.z - ter04.z) > 20000){ ter04.z = (ter04.z + 40000); ter04.x = -3000; }; if (chapter == 10){ if (ter01.z > (gate01.z - 2000)){ ter01.enableForcedDepth = true; ter01.forcedDepth = 30100; }; if (ter02.z > (gate01.z - 2000)){ ter02.enableForcedDepth = true; ter02.forcedDepth = 30101; }; if (ter03.z > (gate01.z - 2000)){ ter03.enableForcedDepth = true; ter03.forcedDepth = 30102; }; if (ter04.z > (gate01.z - 2000)){ ter04.enableForcedDepth = true; ter04.forcedDepth = 30103; }; if (ter05.z > (gate01.z - 2000)){ ter05.enableForcedDepth = true; ter05.forcedDepth = 30104; }; }; } private function bindPlayer():void{ if ((player.z > zmax)){ player.z = zmax; //unresolved jump }; if ((player.z < zmin)){ player.z = zmin; //unresolved jump }; if ((player.x > xmax)){ player.x = xmax; //unresolved jump }; if ((player.x < xmin)){ player.x = xmin; //unresolved jump }; } private function ground(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:int, _arg8:int, _arg9:String, _arg10:String, _arg11, _arg12:Boolean, _arg13:Number, _arg14:Boolean, _arg15:Boolean, _arg16:Group=null):Plane3D{ var _local17:Plane3D; _local17 = new Plane3D(_arg1, _arg2, _arg3, _arg7, _arg8, _arg9); _local17.appearance = new Appearance(_arg11); _local17.setPosition(_arg4, _arg5, _arg6); _local17.enableForcedDepth = _arg12; _local17.enableBackFaceCulling = _arg14; _local17.useSingleContainer = true; if (_arg12 == true){ _local17.forcedDepth = (8000 + _arg13); }; _local17.enableNearClipping = true; if (_arg16 != null){ _arg16.addChild(_local17); }; return (_local17); } private function moveSidesprite(_arg1:int=0, _arg2:int=0, _arg3:int=0):void{ var _local4:int; var _local5:*; _local4 = 0; while (_local4 < sideNum) { _local5 = g.getChildByName(("ss" + _local4)); _local5.z = 100000(((Math.random() * 20000) * (Math.random() - 0.5))); _local4++; }; } private function createMountains():void{ ter01 = new TerrainCreator2(new HmValleyhome(0, 0), "m1", 6, 0x0100, 5, 0x1000, 0x1000, 8, 0x0100, 0x0100, false, false, 6, 7, true); ter01.appearance = new Appearance(moSu01); ter01.setPosition(-4096, 0, 0); g.addChild(ter01); ter02 = new TerrainCreator2(new Mountain01(0, 0), "m2", 6, 0x0100, 16, 0x1000, 0x1000, 14, 0x0100, 0x0100, false, false, 6, 7, true); ter02.appearance = new Appearance(moSu01); ter02.setPosition(0x1000, 0, 0); g.addChild(ter02); ter03 = new TerrainCreator2(new Mountain01(0, 0), "m8", 12, 0x0100, 5, 0x1000, 0x1000, 8, 0x0100, 0x0100, false, false, 6, 7, true); ter03.appearance = new Appearance(moSu01); ter03.setPosition(0x1000, 0, 0x2000); g.addChild(ter03); ter04 = new TerrainCreator2(new Mesa01(0, 0), "m10", 8, 0x0100, 5, 0x1000, 0x1000, 4, 0x0100, 0x0100, false, false, 6, 7, true); ter04.appearance = new Appearance(meSu01); ter04.setPosition(-4096, 0, 0x3000); g.addChild(ter04); ter05 = new TerrainCreator2(new Mesa01(0, 0), "m0", 16, 0x0100, 12, 29096, 9096, 8, 0x0100, 0x0100, false, false, 6, 7, true); ter05.appearance = new Appearance(meSu01); ter05.setPosition(12096, 0, 7000); g.addChild(ter05); } private function moveSprite():void{ var _local1:int; var _local2:*; _local1 = 1; for (;_local1 < covernum;if (_local2.container.visible == false){ _local2.z = target.z; _local2.x = target.x; _local2.y = 0; _local2.rotateY = (-(absA) * 2); _local2.container.alpha = 0.4; _local2.moveForward(((target.y + 128) + (Math.random() * (128 + (target.y * 8))))); _local2.moveSideways(((Math.random() * (150 + (target.y * 8))) * (Math.random() - 0.5))); }, _local1++) { _local2 = g.getChildByName(("cv" + _local1)); if ((_local2.container.alpha < 1)){ _local2.container.alpha = (_local2.container.alpha + 0.2); continue; }; }; } public function bongsound():void{ fxm = bong.play(); } private function loopSplash(_arg1:Event):void{ sBox.z = target.z; player.pan = (player.pan + 0.1); player.y = 0; asteroids(); Hud.mcAward.mouseEnabled = false; scene.render(); if (Hud.currentLabel == "intro"){ if (Hud.quote.currentFrame == 3100){ doneIntro(); }; }; } private function spriteBlast():void{ var _local1:int; var _local2:*; _local1 = 1; for (;_local1 < covernum;(_local2.z = (_local2.z + 0x0100)), (_local2.scale = 4), if (((((_local2.z - target.z) > 4000)) || ((Math.abs((_local2.x - target.x)) > 20000)))){ _local2.container.alpha = 0.4; _local2.z = ((target.z - 3000) - (Math.random() * 8000)); _local2.x = (target.x + ((Math.random() * 12000) * (Math.random() - 0.5))); _local2.y = 160; }, _local1++) { _local2 = g.getChildByName(("cv" + _local1)); if ((_local2.container.alpha < 1)){ _local2.container.alpha = (_local2.container.alpha + 0.2); continue; }; }; } private function movePillar():void{ if ((shp.z - pil1.z) > 10000){ pil1.z = (pil1.z + 20000); }; if ((shp.z - bl01.z) > 6000){ bl01.z = (bl01.z + 14000); }; if ((shp.z - pil2.z) > 20000){ pil2.z = (pil2.z + 40000); pil2.x = 3500; }; if ((shp.z - pil3.z) > 10000){ pil3.z = (pil3.z + 20000); pil3.x = -3500; }; if ((shp.z - pil4.z) > 10000){ pil4.z = (pil4.z + 20000); pil4.x = 3000; }; } private function death():void{ dying = true; firstPerson(); killEnemies(); boss1 = false; pTiltMax = -80; pTiltMin = 45; andagel.visible = true; Hud.reticule.visible = false; Hud.gunFlash.visible = false; Tweener.addTween(camera, {z:-4024, time:6, transition:"linear", onComplete:function (){ Hud.btHelp.visible = true; restart(); }}); sniperCam = 34; Hud.crosshairs.alpha = 0; gSen = oSen; camera.fov = kFov; letterbox(true); removeEventListener(Event.ENTER_FRAME, enterFrameHandler); addEventListener(Event.ENTER_FRAME, dead); } private function award(_arg1:int, _arg2:String, _arg3:String):void{ var dl = _arg1; var fr = _arg2; var fr2 = _arg3; Tweener.removeTweens(Hud.mcAward); Hud.mcAward.visible = true; Hud.mcAward.alpha = 0; Hud.mcAward.gotoAndStop(1); Hud.mcAward.awardType.text = fr; Hud.mcAward.awardMessage.text = fr2; Tweener.addTween(Hud.mcAward, {alpha:1, time:1, delay:(0 + dl), transition:"linear", onComplete:function (){ Hud.mcAward.gotoAndStop(2); sfxChannel04 = fxAward.play(); }}); Tweener.addTween(Hud.mcAward, {alpha:0, time:2, delay:(10 + dl), transition:"easeIn", onComplete:function (){ Hud.mcAward.visible = false; }}); } private function createSidesprites(_arg1:int):void{ var _local2:int; var _local3:Sprite2D; var _local4:*; _local2 = 0; while (_local2 < _arg1) { _local4 = 32; _local3 = createSprite(new SideSunset01(0, 0), _local4, _local2, "ss"); _local3.y = (58 * _local4); if (_local2 < 3){ _local3.x = 0x3000; _local3.z = (10000 + (_local2 * 0x4000)); } else { _local3.x = -12288; _local3.z = (10000 + ((_local2 - 3) * 0x4000)); }; _local3.setBoundingSphereRadius(10); g.addChild(_local3); _local2++; }; } private function sceneChemicoy():void{ var _local1:Sprite2D; var _local2:Sprite2D; var _local3:Sprite2D; var _local4:Sprite2D; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:Plane3D; var _local14:Plane3D; drpShp01 = gameBox("drpShp01", 0x0100, 64, 0x0200, 21000, 200, 0, 1, g, mtp62, matHv01, matChem01, matChem01, matChem01, matChem01); drpShp02 = gameBox("drpShp02", 0x0100, 64, 0x0200, -22512, 100, 0, 1, g, mtp62, matHv01, matChem01, matChem01, matChem01, matChem01); drpShp03 = gameBox("drpShp03", 0x0100, 64, 0x0200, 0, -34, 0, 4, shp, mtp62, matHv01, matUnder, matChem01, matChem01, matUnder); pil1 = gameBox("pillar1", 128, 2000, 0x0100, 0x0600, -100, (shp.z + 0x0300), 1, g, matChem01); pil2 = gameBox("pillar2", 0x0100, 1000, 0x0100, 0x0600, 1400, (shp.z - 4000), 1, g, matChem01); pil3 = gameBox("pillar3", 0x0200, 0x0400, 0, 0, 0, (shp.z - 4000), 1, g, matChem01); pil4 = gameBox("pillar4", 0x0100, 2000, 0x0100, -1408, 800, (shp.z + 0x0200), 1, g, matChem01); pil5 = gameBox("pillar5", 128, 1000, 128, 0, -544, (shp.z - 0x0200), 1, g, matChem01); pil5.enableForcedDepth = true; pil5.forcedDepth = 16000; bl01 = gameBox("Bl01", 0x0200, 0x0400, 0x0200, 0x0600, 1400, (shp.z + 2000), 2, g, matChem01); _local1 = createComputer(g, 0, 10, (shp.z - 0x0200), "elevate", "comp1"); _local2 = createComputer(g, 0x0600, 1020, (shp.z + 0x0400), "elevate", "comp2"); computer02 = createComputer(g, -1536, 2020, (shp.z + 0x0200), "elevate", "comp3"); computer02.visible = false; _local3 = createComputer(g, -512, 3100, (shp.z + 0x0200), "elevate", "comp4"); computer04 = createComputer(g, -512, 7990, (shp.z + 0x0200), "lower", "comp5"); computer04.visible = false; computer04.y = -2048; _local4 = createComputer(g, 128, 2020, (shp.z - 3800), "process", "controlPanel"); compBoss = createComputer(g, -768, 8000, shp.z, "process", "compBoss"); anchor = createGrapple(g, 0, 0, 0, "anchor", "anchor"); grpMom = createGrapple(g, 22220, 0, 0, "mom", "anchor"); grp12 = createGrapple(g, -160, 0, (shp.z - 600), "grapple", "grapp12"); grp22 = createGrapple(g, 0x0300, 990, shp.z, "grapple", "grap22"); grp23 = createGrapple(g, 0x0600, 990, shp.z, "grapple", "grap23"); grp31 = createGrapple(g, 0x0600, 1990, (shp.z - 4200), "grapple", "grap31"); grp32 = createGrapple(g, 128, 1990, (shp.z - 4000), "grapple", "grap32"); grp34 = createGrapple(g, -1536, 1990, (shp.z - 4000), "grapple", "grap34"); grp33 = createGrapple(g, 128, 1990, (shp.z - 2512), "grapple", "grap33"); grp36 = createGrapple(g, -1536, 1990, (shp.z + 0x0100), "grapple", "grap36"); grp36.visible = false; pt1 = ground("tn", 0x0200, 0x0200, 0, 60, 0, 8, 8, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 2, false, true, g); pt2 = ground("tn2", 0x0200, 0x0200, 0, -80, 0, 8, 8, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 2, false, true, g); pt3 = ground("tn3", 0x0200, 0x0200, -1024, 7960, shp.z, 8, 8, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 2, false, true, g); pt4 = ground("tn4", 0x0200, 0x0200, -512, 7960, shp.z, 8, 8, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 2, false, true, g); ptChem = ground("tn5", 0x4000, 0x4000, 0, 0x2000, -8192, 3, 3, Plane3D.XY_ALIGNED, "tri", chemWall, false, 2, true, true, g); ptChem.pan = 180; _local5 = ground("pli", 0x0600, 0x0600, 0, 0, 0, 4, 4, Plane3D.XY_ALIGNED, "tri", bossChem, false, 2, false, true, g); bFace = _local5; _local6 = ground("pli2", 0x0600, 0x0600, 0, 0, 64, 3, 3, Plane3D.XY_ALIGNED, "tri", bossArmsmat, false, 2, false, true, g); bFace2 = _local6; _local7 = ground("pli3", 0x0600, 0x0600, 0, 0, 128, 4, 4, Plane3D.XY_ALIGNED, "tri", bossHeadmat, false, 2, false, true, g); bFace3 = _local7; _local8 = ground("pli4", 0x0600, 400, 0, 0, 32, 4, 4, Plane3D.XY_ALIGNED, "tri", bossShield, false, 2, false, true, g); bFace4 = _local8; _local9 = ground("pli5", 400, 0x0600, 0, 0, 40, 4, 4, Plane3D.XY_ALIGNED, "tri", bossShield, false, 2, false, true, g); bFace5 = _local9; bFace3.container.mouseEnabled = false; bigBoss.addChild(bFace); bigBoss.addChild(bFace2); bigBoss.addChild(bFace4); bigBoss.addChild(bFace5); g.addChild(bFace3); bigBoss.setPosition(-512, 7000, (shp.z - 0x0400)); g.addChild(bigBoss); _local10 = ground("w4", 0x0400, 720, -512, 4000, (shp.z + 0x0200), 2, 2, Plane3D.ZX_ALIGNED, "tri", matRim, false, 12410, false, true, g); _local11 = ground("w5", 0x0400, 720, -512, 5000, (shp.z + 0x0200), 2, 2, Plane3D.ZX_ALIGNED, "tri", matRim, false, 12440, false, true, g); _local12 = ground("w6", 0x0400, 720, -512, 6000, (shp.z + 0x0200), 2, 2, Plane3D.ZX_ALIGNED, "tri", matRim, false, 12440, false, true, g); _local13 = ground("arr", 0x0100, 0x0100, 0x0600, 1700, (shp.z - 3600), 2, 2, Plane3D.XY_ALIGNED, "tri", matArrow, false, 12110, true, true, g); _local13.pan = 180; ground("w1", 0x0400, 720, 0, 1300, (shp.z + 2000), 2, 2, Plane3D.XY_ALIGNED, "tri", matRim, false, 12410, false, true, g); ground("w2", 0x0400, 720, 0, 1300, (shp.z + 4000), 2, 2, Plane3D.XY_ALIGNED, "tri", matRim, false, 12440, false, true, g); ground("w3", 0x0400, 720, 0, 1300, (shp.z + 6000), 2, 2, Plane3D.XY_ALIGNED, "tri", matRim, false, 12440, false, true, g); ground("road", 720, 192, 0, 300, shp.z, 2, 2, Plane3D.XY_ALIGNED, "tri", matChem01, false, 12110, true, true, g); poster4 = ground("lv4", 0x0100, 0x0100, 0, 128, (shp.z - 100), 2, 2, Plane3D.XY_ALIGNED, "tri", matLevel4, false, 12210, false, true, g); r2 = ground("road2", 0x0200, 0x0200, 0, -40, (shp.z - 0x0200), 10, 10, Plane3D.ZX_ALIGNED, "tri", matElevator, false, 12111, false, true, g); r2.swapParent(lift); r3 = ground("road3", 0x0200, 0x0200, 0, -40, (shp.z - 0x0600), 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12112, false, true, g); r4 = ground("road4", 0x0200, 0x0200, 0, -40, (shp.z - 0x0800), 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12113, false, true, g); r5 = ground("road5", 800, 192, 0, -440, (shp.z - 2312), 2, 2, Plane3D.XY_ALIGNED, "tri", matChem01, false, 12114, false, true, g); ground("lv3", 0x0100, 0x0100, 0, 1100, (shp.z + 0x0300), 2, 2, Plane3D.XY_ALIGNED, "tri", matLevel3, false, 12230, false, true, g); pt1.setPosition(0, -40, (shp.z - 0x0800)); pt2.setPosition(0, -40, (shp.z - 0x0600)); r3.visible = false; r4.visible = false; r1 = ground("road1", 0x0200, 0x0200, 0, 960, shp.z, 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12111, false, false, g); r6 = ground("road6", 0x0200, 0x0200, 0, 960, (shp.z + 0x0200), 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12112, false, false, g); r7 = ground("l402", 0x0200, 0x0200, 0x0300, 960, shp.z, 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12113, false, false, g); r8 = ground("l403", 0x0200, 0x0200, 0x0600, 960, shp.z, 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12114, false, false, g); r9 = ground("l404", 0x0200, 0x0200, 0x0600, 960, (shp.z + 0x0200), 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12115, false, false, g); r10 = ground("lift2", 0x0200, 0x0200, 0x0600, 960, (shp.z + 0x0400), 1, 1, Plane3D.ZX_ALIGNED, "tri", matElevator, false, 12116, false, false, g); _local14 = ground("Beam04", 0x0100, 0x0100, 860, 1960, (shp.z + 0x0400), 4, 4, Plane3D.XY_ALIGNED, "quad", matLevel2, false, 12118, false, false, g); _local14.pan = -90; r11 = ground("l302", 0x0200, 0x0200, 0x0600, 1960, (shp.z - 4000), 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12117, false, false, g); beam01 = ground("beam1", 0x0200, 896, -640, 1960, (shp.z - 4000), 4, 4, Plane3D.XY_ALIGNED, "quad", fxEnBe, false, 12118, false, false, g); beam02 = ground("beam2", 0x0200, 896, 800, 1960, (shp.z - 4000), 4, 4, Plane3D.XY_ALIGNED, "quad", fxEnBe, false, 12118, false, false, g); beam03 = ground("beam3", 0x0200, 896, 60, 1960, (shp.z - 3000), 4, 4, Plane3D.XY_ALIGNED, "quad", fxEnBe, false, 12118, false, false, g); r12 = ground("l304", 0x0200, 0x0200, 128, 1960, (shp.z - 4000), 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12119, false, false, g); r13 = ground("l305", 0x0200, 0x0200, 128, 1960, (shp.z - 2512), 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12120, false, false, g); r14 = ground("l306", 0x0200, 0x0200, -1408, 1960, (shp.z - 4000), 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12121, false, false, g); ground("SNIPE", 0x0200, 0x0200, -4000, 1960, (shp.z - 1000), 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12121, false, false, g); beam04 = ground("beam4", 4000, 0x0200, -1536, 1960, (shp.z - 1744), 6, 6, Plane3D.ZX_ALIGNED, "tri", fxEnBe, false, 12123, false, false, g); beam04.visible = false; r16 = ground("l310", 0x0200, 0x0200, -1536, 1960, (shp.z + 0x0200), 1, 1, Plane3D.ZX_ALIGNED, "tri", matElevator, false, 12124, false, false, g); videoRim = ground("videoRim", 1000, 2000, 200, 1960, (shp.z - 1312), 2, 2, Plane3D.XY_ALIGNED, "tri", matPoster, false, 12114, false, false, g); videoRim.pan = 180; videoScreen = ground("fence02", 1200, 2400, 200, 1960, (shp.z - 1312), 2, 2, Plane3D.XY_ALIGNED, "tri", matRim, false, 12114, false, false, g); ground("lv1", 0x0100, 0x0100, -1408, 2960, (shp.z + 1600), 2, 2, Plane3D.XY_ALIGNED, "tri", matLevel1, false, 12232, false, true, g); r17 = ground("l201", 0x0200, 0x0200, -1024, 2960, (shp.z + 0x0200), 1, 1, Plane3D.ZX_ALIGNED, "tri", matChem01, false, 12125, false, false, g); r18 = ground("l202", 0x0200, 0x0200, -512, 2960, (shp.z + 0x0200), 1, 1, Plane3D.ZX_ALIGNED, "tri", matElevator, false, 12126, false, false, g); prison = ground("prison", 0x0200, 0x0200, 22220, 0, 0, 1, 1, Plane3D.XY_ALIGNED, "tri", matForce, false, 12126, false, false, g); fan = ground("l402", 0x0200, 0x0200, 0x0200, 960, shp.z, 6, 6, Plane3D.XY_ALIGNED, "tri", matFan, false, 12127, false, false, g); fan.pan = 90; fan.container.mouseEnabled = false; g.addChild(lift); } private function hideEnemies():void{ en1.visible = (en2.visible = (en3.visible = (en4.visible = (en5.visible = (en6.visible = false))))); } private function clickBack(_arg1:MouseEvent):void{ chapter = (chapter - 1); if (chapter < 8){ sector = 0; }; if ((((chapter > 7)) && ((chapter < 12)))){ sector = 1; }; if (chapter < 1){ chapter = 1; } else { Hud.optLoad.txtChapter.text = ("CHAPTER " + chapter); Hud.optLoad.btAction.x = -100; Hud.optLoad.btAction.alpha = 0; Tweener.removeTweens(Hud.optLoad.btAction); Tweener.addTween(Hud.optLoad.btAction, {alpha:1, x:0, time:1, transition:"easeOut"}); Hud.optLoad.mcPic.mouseEnabled = false; Hud.optLoad.mcPic.x = -100; Hud.optLoad.mcPic.alpha = 0; Hud.optLoad.mcPic.gotoAndStop(chapter); Tweener.removeTweens(Hud.optLoad.mcPic); Tweener.addTween(Hud.optLoad.mcPic, {alpha:1, x:0, time:1, transition:"easeOut"}); }; } private function modSkybox(_arg1:Number):void{ sBox.front.container.alpha = _arg1; sBox.back.container.alpha = _arg1; sBox.left.container.alpha = _arg1; sBox.right.container.alpha = _arg1; sBox.top.container.alpha = _arg1; sBox.bottom.container.alpha = _arg1; } private function bossTurret():void{ tur1.swapParent(bigBoss); tur2.swapParent(bigBoss); tur3.swapParent(bigBoss); tur4.swapParent(bigBoss); tur1.setPosition(-64, 520, 1); tur2.setPosition(-64, -300, 2); tur3.setPosition(600, 64, 3); tur4.setPosition(-600, 64, 4); tur1.resurrect(); tur2.resurrect(); tur3.resurrect(); tur4.resurrect(); turretForceDepth(true); tur1.forcedDepth = 2004; tur2.forcedDepth = 2005; tur3.forcedDepth = 2006; tur4.forcedDepth = 2007; } private function mouseIcon():void{ Hud.optPanel.helppan.msSens.x = ((gSen * 100) - 100); } private function createSprite(_arg1, _arg2:Number, _arg3:int, _arg4:String):Sprite2D{ var _local5:BitmapData; var _local6:Bitmap; _local5 = _arg1; _local6 = new Bitmap(_local5); return (new Sprite2D((_arg4 + _arg3), _local6, _arg2)); } private function onClick(_arg1:BubbleEvent):void{ var _local2:Sprite2D; _local2 = (_arg1.target as Sprite2D); } private function lower(_arg1:BubbleEvent):void{ var gr:Sprite2D; var evt = _arg1; sniperCam = 34; zoomout(); gr = (evt.target as Sprite2D); if ((((Math.abs((gr.x - player.x)) < 100)) && ((Math.abs((gr.z - player.z)) < 100)))){ freeze = 0; changeZone(gr.name); r2.x = gr.x; r2.z = gr.z; player.swapParent(lift); player.y = 16; sfxChannel01 = sfxElevatorLoop.play(0, 9999); sfxChannel02 = sfxElevatorEnd.play(); gr.visible = false; gr.y = -2048; anchor.visible = true; Hud.btHelp.visible = false; }; Tweener.addTween(lift, {y:liftHeight, time:20, transition:"linear", onComplete:function (){ Hud.btHelp.visible = true; freeze = 1; sfxChannel01.stop(); sfxChannel01 = sfxElevatorEnd.play(); player.swapParent(g); player.y = (lift.y + 16); letterbox(false); Hud.gotoAndStop("playing"); }}); } private function scenePipecleaner():void{ var _local1:int; absZ = 22000; shp.z = -58000; _local1 = -20000; tun01.setPosition(0, 1220, (shp.z + _local1)); tun02.setPosition(0, 1220, ((shp.z + tunL) + _local1)); tun03.setPosition(0, 1220, ((shp.z + _local1) + (tunL * 2))); tun04.setPosition(0, 1220, ((shp.z + _local1) + (tunL * 2))); tun01.y = (tun02.y = (tun03.y = (tun04.y = kAlt))); } private function resetChemicops():void{ en1.relive(); en2.relive(); en3.relive(); en4.relive(); en5.relive(); en6.relive(); chemicopsAlive(true); en1.shot(); en2.shot(); en3.shot(); en4.shot(); en5.shot(); en6.shot(); } private function asteroids():void{ var _local1:int; var _local2:*; _local1 = 1; for (;_local1 < covernum;_local2.moveForward(-16), if (((((_local2.z - target.z) < -4000)) || ((Math.abs((_local2.x - target.x)) > 20000)))){ _local2.container.alpha = 0.4; _local2.z = ((target.z + 3000) + (Math.random() * 8000)); _local2.x = (target.x + ((Math.random() * 12000) * (Math.random() - 0.5))); _local2.y = ((Math.random() * 4000) * (Math.random() - 0.5)); }, _local1++) { _local2 = g.getChildByName(("cv" + _local1)); if ((_local2.container.alpha < 1)){ _local2.container.alpha = (_local2.container.alpha + 0.2); continue; }; }; } private function changeSector(_arg1:int=1, _arg2:int=1):void{ if (_arg1 == 0){ sector = 1; player.y = -1100; sBox.z = (player.z = -70512); player.pan = 0; changeSky(skyC1, skyC1, skyC1, skyC1, skyC5, skyC5); sfxChannel01 = sfxElevatorLoop.play(0, 9999); changeSprite("chemicoy"); } else { if (_arg1 == 1){ createDesert(); en1.alive = (en2.alive = (en3.alive = (en4.alive = (en5.alive = true)))); en6.alive = false; chapter = 8; videoRim.setPosition(0, 0x2000, 0); videoScreen.setPosition(0, 0x2000, 0); videoScreen.pan = 180; videoRim.pan = 180; }; }; } private function helpPanel(_arg1:MouseEvent):void{ if (option == false){ if (Hud.currentLabel == "intro"){ removeEventListener(Event.ENTER_FRAME, enterRoof); } else { removeEventListener(Event.ENTER_FRAME, enterFrameHandler); }; option = true; Hud.optPanel.x = 320; } else { if (option == true){ option = false; Hud.optPanel.x = 1200; if (Hud.currentLabel == "intro"){ addEventListener(Event.ENTER_FRAME, enterRoof); } else { addEventListener(Event.ENTER_FRAME, enterFrameHandler); }; }; }; } private function moveForest(_arg1:int=0, _arg2:int=0, _arg3:int=0):void{ var _local4:int; var _local5:*; _local4 = 0; while (_local4 < 26) { _local5 = g.getChildByName(("tr" + _local4)); _local5.moveForward(_arg3); _local5.x = (_local5.x + _arg1); if (chapter == 10){ if (_local5.z > (gate01.z - 2000)){ _local5.z = (_local5.z - 3000); }; }; _local4++; }; } private function changeSky(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6):void{ sBox.front.appearance = new Appearance(_arg1); sBox.back.appearance = new Appearance(_arg3); sBox.left.appearance = new Appearance(_arg4); sBox.right.appearance = new Appearance(_arg2); sBox.top.appearance = new Appearance(_arg5); sBox.bottom.appearance = new Appearance(_arg6); } private function resizeGround(_arg1:Number){ var _local2:Number; if (chapter > 7){ tsz = _arg1; _local2 = (_arg1 / 4000); p1.scaleX = (p1.scaleZ = (p2.scaleX = (p2.scaleZ = (p3.scaleX = (p3.scaleZ = (p4.scaleX = (p4.scaleZ = _local2))))))); p1.x = 0; p1.z = 0; p2.x = -(tsz); p2.z = 0; p3.x = 0; p3.z = tsz; p4.x = -(tsz); p4.z = tsz; }; } private function endit(_arg1:Event):void{ SoundMixer.stopAll(); Hud.mcInstructions.credit.gotoAndStop(11); } private function damage(_arg1:Number):void{ if (option == false){ Hud.hudhealth.healthmask.scaleX = (Hud.hudhealth.healthmask.scaleX - 0.05); }; if ((((dropAttack == false)) && ((chapter == 8)))){ if (option == false){ Hud.hudhealth.healthmask.scaleX = (Hud.hudhealth.healthmask.scaleX + 0.05); }; }; if ((((Hud.hudhealth.healthmask.scaleX < 0)) && ((playerAlive == true)))){ playerAlive = false; Hud.btHelp.visible = false; death(); }; } private function mouseSlower(_arg1:MouseEvent):void{ if (oSen > 0.2){ oSen = (oSen - 0.1); gSen = oSen; }; mouseIcon(); } private function startGame(_arg1:MouseEvent):void{ if ((((chapter == 1)) || ((chapter == 2)))){ createMediPrison(0x0600, 1256, (shp.z + 0x0300)); } else { medipoid = createMedipoid(0, 2000, (shp.z - 1700), 0.4, g, "med1"); mediAlive = true; medicate = false; }; if (chapter == 1){ rooftop(); }; if ((((sector == 0)) && ((chapter > 1)))){ loadArea(); }; if (chapter == 11){ showCredits = true; }; if (chapter > 7){ sector = 1; loadArea(); }; } private function spawn(_arg1, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Number; _local5 = ((Math.random() * 0x0200) * (Math.random() - 0.5)); _arg1.setPosition((_arg2 + _local5), (_arg3 + 20), (_arg4 + _local5)); _arg1.alive = true; _arg1.ox = _arg1.x; _arg1.oz = _arg1.z; _arg1.hp = _arg1.hpt; _arg1.visible = true; } private function changeZone(_arg1:String):void{ if (chapter < 8){ if (_arg1 == "grapp121"){ instruct("frElevator"); award(5, "BABY STEPS : Bronze award", "You have passed your first challenge"); vcChannel.stop(); vcChannel = chem02.play(); setVolume(7, vcChannel); xmin = -172; xmax = 172; zmin = -68700; zmax = -68320; }; if (_arg1 == "comp11"){ liftHeight = 1000; letterbox(true); pt1.setPosition(0, 960, shp.z); pt2.setPosition(0, 960, (shp.z + 0x0200)); r3.visible = true; r4.visible = true; r1.visible = false; r6.visible = false; instruct("frShip", 6); vcChannel.stop(); vcChannel = chem03.play(); setVolume(6, vcChannel); spawn(en4, 0x0600, 990, (shp.z + 0x0100)); grp12.visible = false; xmin = -172; xmax = 172; zmin = -68700; zmax = (shp.z + 700); }; if (_arg1 == "grap221"){ pt1.setPosition(0x0300, 960, shp.z); pt2.setPosition(0x0600, 960, shp.z); r1.visible = true; r6.visible = true; r7.visible = false; r8.visible = false; xmin = 560; xmax = 952; zmin = -68070; zmax = -67920; }; if (_arg1 == "grap231"){ chapter = 2; pt1.setPosition(0x0600, 960, (shp.z + 0x0200)); pt2.setPosition(0x0600, 960, shp.z); r2.x = 0x0600; r2.z = (shp.z + 0x0400); r10.setPosition(0, 960, (shp.z - 0x0200)); r7.visible = true; r8.visible = false; r9.visible = false; xmin = (0x0600 - 200); xmax = (0x0600 + 200); zmin = -68070; if (en4.alive == true){ en4.shot(); }; if (mediAlive == true){ zmax = -66812; } else { zmax = -67600; }; }; if (_arg1 == "comp21"){ killEnemies(); en4.death(); tur1.scaleX = (tur2.scaleX = (tur3.scaleX = (tur4.scaleX = 1))); tur1.scaleY = (tur2.scaleY = (tur3.scaleY = (tur4.scaleY = 1))); sceneChemicops(); liftHeight = 2000; letterbox(true); r7.visible = true; r8.visible = false; instruct("frZoom", 15); vcChannel.stop(); vcChannel = chem07.play(); setVolume(6, vcChannel); grp22.visible = (grp23.visible = false); xmin = (0x0600 - 200); xmax = (0x0600 + 200); zmin = ((shp.z + 0x0400) - 200); zmax = ((shp.z + 0x0400) + 200); }; if (_arg1 == "grap311"){ r10.visible = true; r10.setPosition(0x0600, 1960, (shp.z + 0x0400)); r12.visible = true; r13.visible = true; r14.visible = true; r11.visible = false; pt1.setPosition(r11.x, r11.y, r11.z); r8.visible = true; r2.x = -1536; r2.z = (shp.z + 0x0200); r16.visible = false; if (chapter == 2){ sfxChannel02.stop(); sfxChannel02 = fxBeam.play(0, 9999); chapter = 3; }; if (beam04.visible == false){ instruct("frDivert", 5); vcChannel.stop(); vcChannel = chem09.play(); setVolume(6, vcChannel); }; xmin = (0x0600 - 200); xmax = (0x0600 + 200); zmin = ((shp.z - 4000) - 200); zmax = ((shp.z - 4000) + 200); tur1.scaleX = (tur2.scaleX = (tur3.scaleX = (tur4.scaleX = 1))); tur1.scaleY = (tur2.scaleY = (tur3.scaleY = (tur4.scaleY = 1))); }; if (_arg1 == "grap321"){ if (beam04.visible == false){ instruct("frShoot", 2); vcChannel.stop(); vcChannel = chem11.play(); setVolume(6, vcChannel); }; xmin = (128 - 200); xmax = (128 + 200); zmin = ((shp.z - 4000) - 200); zmax = ((shp.z - 4000) + 200); r11.visible = true; r13.visible = true; r14.visible = true; r12.visible = false; pt1.setPosition(r12.x, r12.y, r12.z); }; if (_arg1 == "grap331"){ xmin = (128 - 200); xmax = (128 + 200); zmin = ((shp.z - 2512) - 200); zmax = ((shp.z - 2512) + 200); r11.visible = true; r12.visible = true; r14.visible = true; r13.visible = false; pt1.setPosition(r13.x, r13.y, r13.z); }; if (_arg1 == "grap341"){ if (beam04.visible == false){ zmin = ((shp.z - 4000) - 200); zmax = ((shp.z - 4000) + 200); } else { zmin = ((shp.z - 4000) - 200); zmax = ((shp.z + 0x0200) + 200); if (crossBridge == false){ crossBridge = true; spawn(en4, -4000, 1990, (shp.z - 1000)); spawn(en5, -4000, 1990, (shp.z - 1100)); vcChannel.stop(); vcChannel = chem13.play(); setVolume(6, vcChannel); en4.shot(); en5.shot(); }; }; xmin = (-1536 - 200); xmax = (-1536 + 200); r11.visible = true; r12.visible = true; r13.visible = true; r14.visible = false; pt1.setPosition(r14.x, r14.y, r14.z); liftHeight = 2990; }; if (_arg1 == "grap361"){ xmin = (-1536 - 200); xmax = (-1536 + 200); zmin = ((shp.z - 3000) - 200); zmax = ((shp.z + 0x0300) + 200); liftHeight = 2990; }; if (_arg1 == "comp31"){ letterbox(true); killEnemies(); en4.death(); en5.death(); en4.content = en4.stand; en5.content = en5.stand; pt1.setPosition(-1024, 2960, (shp.z + 0x0200)); pt2.setPosition(-512, 2960, (shp.z + 0x0200)); pt2.appearance = new Appearance(matElevator); r14.visible = true; r17.visible = false; r18.visible = false; instruct("frCops", 10); vcChannel.stop(); vcChannel = chem14.play(); setVolume(6, vcChannel); grp31.visible = (grp32.visible = (grp33.visible = (grp34.visible = (grp36.visible = false)))); xmin = (-1408 - 50); xmax = -360; zmin = ((shp.z + 0x0200) - 200); zmax = ((shp.z + 0x0200) + 200); chapter = 4; spawn(en1, -512, 2990, (shp.z + 0x0200)); spawn(en2, -512, 2990, (shp.z + 0x0200)); spawn(en3, -512, 2990, (shp.z + 0x0200)); spawn(en4, -512, 2990, (shp.z + 0x0200)); spawn(en5, -512, 2990, (shp.z + 0x0200)); spawn(en6, -512, 2990, (shp.z + 0x0200)); liftHeight = 3000; }; if (_arg1 == "comp41"){ chapter = 5; loadLevel(5); award(5, "ROAD TO POWER : Gold award", "The String Fusion source is right above you - You've found the way."); }; if (_arg1 == "comp51"){ loadLevel(6); }; }; } private function thirdPerson():void{ Hud.reticule.visible = false; andagel.visible = true; camzm = -800; camera.fov = kFov; gSen = oSen; Hud.gotoAndStop("ship"); Tweener.addTween(camera, {z:-800, time:0.6, transition:"easeOutBack"}); camera.far = (Math.abs(camzm) * 100); if ((sector > 1)){ resizeGround((Math.abs((camzm * 2)) + 4000)); //unresolved jump }; drpShp03.visible = true; pTiltMax = -80; pTiltMin = 45; if (chapter > 7){ pTiltMax = -5; pTiltMin = 80; }; } private function turretForceDepth(_arg1:Boolean):void{ tur1.enableForcedDepth = (tur2.enableForcedDepth = (tur3.enableForcedDepth = (tur4.enableForcedDepth = _arg1))); } private function swerveVolume(_arg1:Number, _arg2):void{ var _local3:SoundTransform; _local3 = _arg2.soundTransform; _local3.volume = _arg1; _arg2.soundTransform = _local3; } private function anchorClick(_arg1:BubbleEvent):void{ var gr:Sprite2D; var evt = _arg1; if (freeze != 0){ Hud.gunFlash.alpha = 1; Hud.btHelp.visible = true; camera.fov = kFov; Hud.crosshairs.alpha = 0; gSen = oSen; sfxChannel03 = sfxGravity01.play(); gr = (evt.target as Sprite2D); floating = true; }; Tweener.addTween(player, {x:(gr.x + 16), y:gr.y, z:gr.z, time:1, transition:"easeInOutBack", onComplete:function (){ floating = false; enterShip(); }}); } private function chemicopsAlive(_arg1:Boolean):void{ en1.alive = (en2.alive = (en3.alive = (en4.alive = (en5.alive = (en6.alive = _arg1))))); } private function createEnemy(_arg1:int, _arg2:int, _arg3:int, _arg4:Number, _arg5:Group, _arg6:String):Enemy{ var _local7:*; var _local8:Sprite2D; _local7 = new Enemy(_arg6, _arg4); _local7.enableEvents = true; _local7.setPosition(_arg1, _arg2, _arg3); _local7.ox = _arg1; _local7.oz = _arg3; _arg5.addChild(_local7); _local7.addEventListener(MouseEvent.MOUSE_OVER, onThreat); _local7.container.addEventListener(MouseEvent.MOUSE_OUT, offTarget); _local7.addEventListener(MouseEvent.CLICK, enemyHit); _local8 = createSprite(new GuardShot(0, 0), 0.5, 1, "sr"); g.addChild(_local8); _local8.setPosition(_arg1, _arg2, _arg3); _local7.laser = _local8; _local7.avhp = this; _local8.container.mouseEnabled = false; _local8.visible = false; _local7.thisTarget = player; return (_local7); } private function createGate(_arg1:Number=60000):void{ gate01 = gameBox("gate01", 0x0200, 0x0800, 0x0200, -1024, 0x0400, _arg1, 4, g, matGate); gate02 = gameBox("gate02", 0x0200, 0x0800, 0x0200, 0x0400, 0x0400, _arg1, 3, g, matGate); gate01.pan = -90; grp12.visible = (grp22.visible = (grp23.visible = (grp31.visible = (grp32.visible = true)))); grp12.setPosition((-1024 + 0x0200), 800, _arg1); grp12.scale = 1; grp22.setPosition((0x0400 - 0x0200), 1100, _arg1); grp23.setPosition((-1024 + 0x0200), 1400, _arg1); grp31.setPosition((0x0400 - 0x0200), 1700, _arg1); grp32.setPosition(-1024, 2080, _arg1); grp32.scale = 1; r9.visible = (r6.visible = (r7.visible = (r8.visible = true))); r9.setPosition((-1024 + 0x0200), (800 - 120), _arg1); r6.setPosition((0x0400 - 0x0200), (1100 - 60), _arg1); r7.setPosition((-1024 + 0x0200), (1400 - 60), _arg1); r8.setPosition((0x0400 - 0x0200), (1700 - 60), _arg1); plan01 = ground("plan01", 0x0800, 0x0800, 0, 0x0400, (_arg1 + 280), 2, 2, Plane3D.XY_ALIGNED, "tri", matForce, false, 30510, true, true, g); plan02 = ground("plan02", 0x0800, 0x4000, -9000, 0x0400, (_arg1 + 400), 2, 2, Plane3D.XY_ALIGNED, "tri", matForce, false, 30511, true, true, g); plan03 = ground("plan03", 0x0800, 0x4000, 9000, 0x0400, (_arg1 + 400), 3, 3, Plane3D.XY_ALIGNED, "tri", matForce, false, 30512, true, true, g); plan04 = ground("plan04", 0x0800, 0x0800, -16384, 0x0400, (_arg1 + 400), 2, 2, Plane3D.XY_ALIGNED, "tri", matGate, false, 12513, false, true, g); plan05 = ground("plan05", 0x0800, 0x0800, 0x4000, 0x0400, (_arg1 + 400), 2, 2, Plane3D.XY_ALIGNED, "tri", matGate, false, 12514, false, true, g); plan01.enableForcedDepth = true; plan02.enableForcedDepth = true; plan03.enableForcedDepth = true; plan01.forcedDepth = 30000; plan02.forcedDepth = 30001; plan03.forcedDepth = 30002; pt1.setPosition(-1000, 2050, _arg1); pt2.setPosition(1000, 2050, _arg1); } private function offTarget(_arg1:MouseEvent):void{ Hud.reticule.threatBar.visible = false; Hud.reticule.gotoAndStop(1); } private function distance(_arg1, _arg2):Number{ var _local3:*; var _local4:*; var _local5:Number; _local4 = (_arg2.x - _arg1.x); _local5 = (_arg2.z - _arg1.z); _local3 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); return (_local3); } private function doneIntro():void{ sBox.front.forcedDepth = 110000; Hud.quote.stop(); Hud.quote.gotoAndStop(3100); Hud.quote.visible = 0; Tweener.removeTweens(player); Hud.hand.visible = false; SoundMixer.stopAll(); removeEventListener(Event.ENTER_FRAME, enterRoof); xmin = -172; xmax = 172; zmin = -70256; zmax = -69332; player.x = 0; player.tilt = 0; player.y = 16; player.z = -70256; player.pan = 0; addEventListener(Event.ENTER_FRAME, loopSplash); pt1.setPosition(0, -40, (shp.z - 0x0800)); pt2.setPosition(0, -40, (shp.z - 0x0600)); pt3.setPosition(-1024, 7960, shp.z); pt4.setPosition(-512, 7960, shp.z); pt4.appearance = new Appearance(matChem01); pt4.pan = 0; pt4.roll = 0; spot1.setPosition(-200, 0, (shp.z - 1400)); spot2.setPosition(200, 0, (shp.z - 1400)); spot3.setPosition(-400, 0, (shp.z - 600)); spot4.setPosition(400, 0, (shp.z - 600)); videoScreen.pan = 180; videoRim.pan = 180; videoRim.setPosition(200, 1960, (shp.z - 1312)); videoScreen.setPosition(200, 1960, (shp.z - 1312)); gSen = (oSen = 1); Tweener.removeTweens(Hud.mcInstructions); Hud.mcInstructions.visible = false; if (sector == 0){ removeEventListener(Event.ENTER_FRAME, loopSplash); changeSector(0, 1); addEventListener(Event.ENTER_FRAME, rappel); player.lookAt(player.x, player.y, (player.z + 0x0200)); Hud.gotoAndStop("rope"); } else { removeEventListener(Event.ENTER_FRAME, loopSplash); addEventListener(Event.ENTER_FRAME, rappel); Hud.gotoAndStop("rope"); removeEventListener(Event.ENTER_FRAME, rappel); xmin = -172; xmax = 172; zmin = -70256; zmax = -69332; player.tilt = 0; player.y = 16; player.z = -70256; sBox.z = 0; Hud.gotoAndStop("playing"); shp.z = 0; changeSector(sector, 1); enterShip(); addEventListener(Event.ENTER_FRAME, enterFrameHandler); stg.addEventListener(MouseEvent.MOUSE_DOWN, gunShot); }; } private function bindShip(_arg1:int):void{ if ((shp.x > _arg1)){ shp.x = _arg1; //unresolved jump }; if ((shp.x < -(_arg1))){ shp.x = -(_arg1); //unresolved jump }; } private function createDesert():void{ mp = ground("masterPlane", 0x4000, 0x4000, 0, 0, 8000, 8, 8, Plane3D.ZX_ALIGNED, "tri", tiSu01, true, 12100, true, true, g); p1 = ground("plane1", tsz, tsz, 0, 0, 0, 8, 8, Plane3D.ZX_ALIGNED, "tri", tiSu01, true, 12010, true, true, g); p2 = ground("plane2", tsz, tsz, -(tsz), 0, 0, 8, 8, Plane3D.ZX_ALIGNED, "tri", tiSu01, true, 12011, true, true, g); p3 = ground("plane3", tsz, tsz, 0, 0, tsz, 8, 8, Plane3D.ZX_ALIGNED, "tri", tiSu01, true, 12012, true, true, g); p4 = ground("plane4", tsz, tsz, -(tsz), 0, tsz, 8, 8, Plane3D.ZX_ALIGNED, "tri", tiSu01, true, 12013, true, true, g); p1.enableClipping = true; mShip = createTrapezoid("ms1", 0x1000, 0x0400, 8012, 0, 0, 0, 4, motherShip01, 0.5, 1, 0.7, 1, matHv01, matHv01, matUnder, matUnder, matElevator, matElevator); g.addChild(motherShip01); motherShip01.setPosition(0, 4000, 1000); createForest(26, 12000, 0, 20000, "grass", 2); createSidesprites(sideNum); createMountains(); kAlt = 120; en1.shot(); en2.shot(); en3.shot(); en4.shot(); en5.shot(); en6.shot(); rumble = false; poster4.appearance = new Appearance(mtBomb); mp.visible = true; sfxChannel04.stop(); musicChannel01.stop(); musicChannel01 = mChase.play(0, 9999); setVolume(2, musicChannel01); r1.visible = (r2.visible = (r3.visible = (r4.visible = (r5.visible == false)))); sector = 2; absZ = -250000; changeSprite("dust"); spriteSpread(); changeSky(skyJ1, skyJ2, skyJ3, skyJ4, skyJ5, skyJ5); modSkybox(1); pil1.setPosition(-4000, 2000, 42000); pil2.setPosition(-2000, 2000, 42000); pil3.setPosition(1000, 2000, 44000); pil4.setPosition(4000, 2000, 44000); sBox.y = player.y; resizeGround(384); } private function enterCredit(_arg1:Event):void{ scr = Math.round(musicChannel01.position); if ((((scr > 5000)) && ((soundcue2 == 0)))){ soundcue2 = 1; Hud.mcInstructions.credit.gotoAndStop(1); }; if ((((scr > 10000)) && ((soundcue2 == 1)))){ soundcue2 = 2; Hud.mcInstructions.credit.gotoAndStop(2); }; if ((((scr > 15000)) && ((soundcue2 == 2)))){ soundcue2 = 3; Hud.mcInstructions.credit.gotoAndStop(3); }; if ((((scr > 20000)) && ((soundcue2 == 3)))){ soundcue2 = 4; Hud.mcInstructions.credit.gotoAndStop(4); }; if ((((scr > 25000)) && ((soundcue2 == 4)))){ soundcue2 = 5; Hud.mcInstructions.credit.gotoAndStop(5); }; if ((((scr > 30000)) && ((soundcue2 == 5)))){ soundcue2 = 6; Hud.mcInstructions.credit.gotoAndStop(6); }; if ((((scr > 35000)) && ((soundcue2 == 6)))){ soundcue2 = 7; Hud.mcInstructions.credit.gotoAndStop(7); }; if ((((scr > 40000)) && ((soundcue2 == 7)))){ soundcue2 = 8; Hud.mcInstructions.credit.gotoAndStop(8); }; if ((((scr > 45000)) && ((soundcue2 == 8)))){ soundcue2 = 9; Hud.mcInstructions.credit.gotoAndStop(9); }; if ((((scr > 50000)) && ((soundcue2 == 9)))){ soundcue2 = 10; Hud.mcInstructions.credit.gotoAndStop(10); }; } private function createForest(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Number):void{ var _local7:TransformGroup; var _local8:*; var _local9:*; var _local10:int; var _local11:Number; var _local12:Sprite2D; _local7 = new TransformGroup("forest"); _local8 = new TreeSunset01(0, 0); _local9 = new TreeSunset02(0, 0); _local10 = 0; while (_local10 < _arg1) { _local11 = _arg6; if (_arg5 == "grass"){ if (_local10 < 12){ _local12 = createSprite(_local8, _local11, _local10, "tr"); } else { if ((((_local10 > 11)) && ((_local10 < 30)))){ _local12 = createSprite(_local9, _local11, _local10, "tr"); } else { _local12 = createSprite(_local9, _local11, _local10, "tr"); }; }; }; _local12.y = (118 * _local11); _local12.setBoundingSphereRadius(120); _local12.x = (((Math.random() * _arg2) * (Math.random() - 0.5)) + _arg3); _local12.z = (((Math.random() * _arg2) * (Math.random() - 0.5)) + _arg4); _local7.addChild(_local12); g.addChild(_local12); _local10++; }; } private function optClick1(_arg1:MouseEvent):void{ Tweener.addTween(player, {z:-108000, time:2, transition:"easeInOutBack"}); xmin = -172; xmax = 172; zmin = -70256; zmax = -69332; Hud.gotoAndStop("menu"); } private function optClick2(_arg1:MouseEvent):void{ if (Hud.currentLabel == "menu"){ Hud.gotoAndStop("visit"); Tweener.addTween(player, {z:-107000, time:2, transition:"easeInOutBack"}); } else { if (Hud.currentLabel == "visit"){ Tweener.addTween(player, {z:-109000, time:2, transition:"easeInOutBack"}); Hud.gotoAndStop("menu"); } else { if (Hud.currentLabel == "loadgame"){ Tweener.addTween(player, {z:-109000, time:2, transition:"easeInOutBack"}); chapter = 1; sector = 0; Hud.gotoAndStop("menu"); }; }; }; } private function optClick3(_arg1:MouseEvent):void{ Hud.gotoAndStop("loadgame"); Tweener.addTween(player, {z:-107000, time:2, transition:"easeInOutBack"}); } private function clickForward(_arg1:MouseEvent):void{ chapter++; if (chapter < 8){ sector = 0; }; if ((((chapter > 7)) && ((chapter < 12)))){ sector = 1; }; if (chapter > 11){ chapter = 11; } else { Hud.optLoad.txtChapter.text = ("CHAPTER " + chapter); Hud.optLoad.btAction.x = 100; Hud.optLoad.btAction.alpha = 0; Tweener.removeTweens(Hud.optLoad.btAction); Tweener.addTween(Hud.optLoad.btAction, {alpha:1, x:0, time:1, transition:"easeOut"}); Hud.optLoad.mcPic.mouseEnabled = false; Hud.optLoad.mcPic.x = 100; Hud.optLoad.mcPic.alpha = 0; Hud.optLoad.mcPic.gotoAndStop(chapter); Tweener.removeTweens(Hud.optLoad.mcPic); Tweener.addTween(Hud.optLoad.mcPic, {alpha:1, x:0, time:1, transition:"easeOut"}); }; } private function createTrapezoid(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10:Number, _arg11:Number, _arg12:Number, _arg13:Number, _arg14, _arg15=null, _arg16=null, _arg17=null, _arg18=null, _arg19=null):Trapezoid{ var _local20:Trapezoid; _local20 = new Trapezoid(_arg1, _arg2, _arg3, _arg4, PrimitiveMode.TRI, _arg8, _arg10, _arg11, _arg12, _arg13); _local20.getFace(0).appearance = new Appearance(_arg14); if (_arg15 == null){ _local20.getFace(1).appearance = new Appearance(_arg14); _local20.getFace(2).appearance = new Appearance(_arg14); _local20.getFace(3).appearance = new Appearance(_arg14); _local20.getFace(4).appearance = new Appearance(_arg14); _local20.getFace(5).appearance = new Appearance(_arg14); } else { _local20.getFace(1).appearance = new Appearance(_arg15); _local20.getFace(2).appearance = new Appearance(_arg16); _local20.getFace(3).appearance = new Appearance(_arg17); _local20.getFace(4).appearance = new Appearance(_arg18); _local20.getFace(5).appearance = new Appearance(_arg19); }; _local20.setPosition(_arg5, _arg6, _arg7); _arg9.addChild(_local20); return (_local20); } private function lowerAuto():void{ freeze = 0; r2.x = -512; r2.z = (shp.z + 0x0200); player.swapParent(lift); player.y = 16; sfxChannel01 = sfxElevatorLoop.play(0, 9999); sfxChannel02 = sfxElevatorEnd.play(); letterbox(true); Hud.btHelp.visible = false; Tweener.addTween(lift, {y:liftHeight, time:20, transition:"linear", onComplete:function (){ Hud.btHelp.visible = true; freeze = 1; sfxChannel01.stop(); sfxChannel01 = sfxElevatorEnd.play(); player.swapParent(g); player.y = (lift.y + 16); letterbox(false); Hud.gotoAndStop("playing"); }}); } private function dead(_arg1:Event):void{ player.tilt = 5; player.rotateAxis(0, 1, 0, 0.5); scene.render(); } private function showEnemies():void{ en1.visible = (en2.visible = (en3.visible = (en4.visible = (en5.visible = (en6.visible = true))))); } public function onPlaybackComplete(_arg1:Event):void{ Hud.mcInstructions.mouseEnabled = false; Hud.mcInstructions.visible = true; Hud.mcInstructions.alpha = 1; Hud.mcInstructions.gotoAndStop("fini"); letterbox(true); sfxChannel03.stop(); showCredits = true; camera.z = -800; musicChannel01 = mChase.play(); setVolume(2, musicChannel01); musicChannel01.addEventListener(Event.SOUND_COMPLETE, logo); addEventListener(Event.ENTER_FRAME, enterCredit); } private function gameBox(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8, _arg9, _arg10, _arg11=null, _arg12=null, _arg13=null, _arg14=null, _arg15=null):Box{ var _local16:Box; _local16 = new Box(_arg1, _arg2, _arg3, _arg4, _arg8); _local16.getFace(0).appearance = new Appearance(_arg10); if (_arg11 == null){ _local16.getFace(1).appearance = new Appearance(_arg10); _local16.getFace(2).appearance = new Appearance(_arg10); _local16.getFace(3).appearance = new Appearance(_arg10); _local16.getFace(4).appearance = new Appearance(_arg10); _local16.getFace(5).appearance = new Appearance(_arg10); } else { _local16.getFace(1).appearance = new Appearance(_arg11); _local16.getFace(2).appearance = new Appearance(_arg12); _local16.getFace(3).appearance = new Appearance(_arg13); _local16.getFace(4).appearance = new Appearance(_arg14); _local16.getFace(5).appearance = new Appearance(_arg15); }; _local16.setPosition(_arg5, _arg6, _arg7); _arg9.addChild(_local16); return (_local16); } private function sceneChemicops():void{ r5.setPosition(-1286, 0x0A00, (shp.z + 0x0200)); r5.pan = 90; } private function turretHit(_arg1:BubbleEvent):void{ var _local2:Turret; var _local3:Number; _local2 = (_arg1.target as Turret); if (_local2.hp > 0){ _local2.hp = (_local2.hp - 1); bossHp = (bossHp - 1); _local3 = ((1 / _local2.hpt) * _local2.hp); Hud.reticule.threatBar.scaleY = _local3; _local2.shot(); Hud.healthbar.scaleX = (Hud.healthbar.scaleX - 0.1); }; if (_local2.hp == 0){ killEnemy(_arg1.target); }; } private function motherClick(_arg1:BubbleEvent):void{ var gr:Sprite2D; var evt = _arg1; locked = false; grp12.visible = (grp22.visible = (grp23.visible = (grp31.visible = (grp32.visible = (grp33.visible = false))))); if (freeze != 0){ camera.fov = kFov; Hud.crosshairs.alpha = 0; gSen = oSen; sfxChannel03 = sfxGravity01.play(); gr = (evt.target as Sprite2D); floating = true; xmin = -400; xmax = 400; zmin = -400; zmax = 400; onMothership = true; resizeGround(4000); resetChemicops(); en1.thisTarget = player; en2.thisTarget = player; en3.thisTarget = player; en4.thisTarget = player; en5.thisTarget = player; en6.thisTarget = player; spawn(en1, 128, 550, 0); spawn(en2, 128, 550, 0); spawn(en3, 128, 550, 0); spawn(en4, 128, 550, 0); spawn(en5, 128, 550, 0); spawn(en6, 128, 550, 0); grpMom.visible = false; Hud.gunFlash.alpha = 1; Tweener.addTween(player, {x:(gr.x + 16), y:gr.y, z:gr.z, time:1, transition:"easeInOutBack", onComplete:function (){ floating = false; player.setPosition(0, 550, 0); player.swapParent(motherShip01); }}); }; } private function disperseGrapples(_arg1):void{ var _local2:*; _local2 = compBoss; grp31.visible = (grp32.visible = (grp33.visible = (grp34.visible = (grp36.visible = true)))); grp31.setPosition((_local2.x + 500), 16, _local2.z); grp32.setPosition((_local2.x + 1000), 16, _local2.z); grp33.setPosition((_local2.x + 2000), 16, _local2.z); grp34.setPosition((_local2.x + 3000), 16, (_local2.z - 1000)); grp36.setPosition((_local2.x + 5000), 16, (_local2.z - 2000)); } public function damageTest(_arg1, _arg2):void{ var _local3:*; _local3 = distance(_arg1, _arg2); if (_local3 < 16){ damage(_local3); }; } private function deck():void{ floating = false; xmin = -100; xmax = 100; zmin = -300; zmax = 50; sfxChannel01 = sfxElevatorEnd.play(); sfxChannel03 = sfxSpeeder01.play(0, 99999); onShp = true; medipoid.swapParent(shp); player.swapParent(shp); anchor.visible = false; player.y = 32; player.z = -128; target = shp; resizeGround(4000); en1.thisTarget = (en2.thisTarget = (en3.thisTarget = (en4.thisTarget = (en5.thisTarget = (en6.thisTarget = target))))); drpShp03.roll = 0; if (chapter == 11){ pTiltMax = 10; pTiltMin = 20; }; } private function createPipecleaner():void{ bFace.appearance = new Appearance(pipeBack); bFace2.appearance = new Appearance(pipeFront); bFace3.visible = false; bFace4.visible = false; bFace5.visible = false; } private function createGrapple(_arg1, _arg2, _arg3, _arg4, _arg5:String, _arg6:String):Sprite2D{ var _local7:*; _local7 = createSprite(new Grapple(0, 0), 0.2, 1, _arg6); _local7.setPosition(_arg2, _arg3, _arg4); _arg1.addChild(_local7); _local7.enableEvents = true; if (_arg5 == "grapple"){ _local7.addEventListener(MouseEvent.CLICK, grappleClick); } else { if (_arg5 == "mom"){ _local7.addEventListener(MouseEvent.CLICK, motherClick); } else { _local7.addEventListener(MouseEvent.CLICK, anchorClick); }; }; _local7.container.addEventListener(MouseEvent.MOUSE_OVER, onTarget); _local7.container.addEventListener(MouseEvent.MOUSE_OUT, offTarget); return (_local7); } private function groundTile():void{ var _local1:Number; var _local2:Number; var _local3:*; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:*; _local1 = target.x; _local2 = target.z; _local3 = g.getChildByName("pillar4"); _local3.pan = (_local3.pan + 5); _local4 = (p1.x - _local1); _local5 = (p2.x - _local1); _local6 = (p1.z - _local2); _local7 = (p3.z - _local2); if (_local4 > tsz){ _local8 = shp.y; p1.setPosition((p2.x - tsz), (minY - 1), p2.z); } else { if (_local4 < -(tsz)){ p1.setPosition((p2.x + tsz), (minY - 1), p2.z); }; }; if (_local5 > tsz){ p2.setPosition((p1.x - tsz), (minY - 1), p1.z); } else { if (_local5 < -(tsz)){ p2.setPosition((p1.x + tsz), (minY - 1), p1.z); }; }; if (_local6 > tsz){ p1.setPosition(p3.x, (minY - 1), (p3.z - tsz)); } else { if (_local6 < -(tsz)){ p1.setPosition(p3.x, (minY - 1), (p3.z + tsz)); }; }; if (_local7 > tsz){ p3.setPosition(p1.x, (minY - 1), (p1.z - tsz)); } else { if (_local7 < -(tsz)){ p3.setPosition(p1.x, (minY - 1), (p1.z + tsz)); }; }; p2.z = p1.z; p3.x = p1.x; p4.z = p3.z; p4.x = p2.x; p4.y = (p3.y = (p2.y = (p1.y = 0))); } private function onThreat(_arg1:BubbleEvent):void{ var _local2:Enemy; var _local3:Number; Hud.reticule.threatBar.visible = true; Hud.reticule.gotoAndStop("threat"); _local2 = (_arg1.target as Enemy); if (_local2.hp > 0){ _local3 = ((1 / _local2.hpt) * _local2.hp); Hud.reticule.threatBar.scaleY = _local3; }; } private function killEnemies():void{ chemicopsAlive(false); } private function createScene():Group{ g = new Group(); createTextures(); createSkybox(); player.addChild(camera); shp.addChild(player); shp.z = -68000; shp.y = 1100; g.addChild(shp); sceneChemicoy(); andagel = createSprite(new Andagel(0, 0), 0.2, 1, "andagel"); player.addChild(andagel); andagel.setPosition(0, 0, 0); en1 = createEnemy(0, -8048, (shp.z - 1700), 0.4, g, "enemy1"); en2 = createEnemy(40, -8048, (shp.z - 1800), 0.4, g, "enemy2"); en3 = createEnemy(-20, -8048, (shp.z - 1500), 0.4, g, "enemy3"); en4 = createEnemy(0x0600, -2048, (shp.z + 500), 0.4, g, "enemy4"); en5 = createEnemy(1564, -2048, (shp.z + 400), 0.4, g, "enemy5"); en6 = createEnemy(1380, -2048, (shp.z + 300), 0.4, g, "enemy6"); tur1 = createTurret(-64, 520, 1, 4, g, "turret1"); tur2 = createTurret(-64, -300, 2, 4, g, "turret2"); tur3 = createTurret(600, 64, 3, 4, g, "turret3"); tur4 = createTurret(-600, 64, 4, 4, g, "turret4"); tur5 = createTurret(0x0200, 0x0200, 500, 0.1, g, "turret5"); tur6 = createTurret(-512, -512, 500, 0.1, g, "turret6"); turretForceDepth(true); tur1.forcedDepth = 2000; tur2.forcedDepth = 2005; tur3.forcedDepth = 2006; tur4.forcedDepth = 2007; bFace.enableForcedDepth = true; bFace.forcedDepth = 2028; bFace2.enableForcedDepth = true; bFace2.forcedDepth = 2020; bFace3.enableForcedDepth = true; bFace3.forcedDepth = 1980; bFace4.enableForcedDepth = true; bFace4.forcedDepth = 1999; bFace5.enableForcedDepth = true; bFace5.forcedDepth = 1998; bigBoss.addChild(tur1); bigBoss.addChild(tur2); bigBoss.addChild(tur3); bigBoss.addChild(tur4); bigBoss.addChild(tur5); bigBoss.addChild(tur6); st1 = createStrider(22048, 0, 1000, 5, g, "strider1"); st2 = createStrider(22048, 0, 1000, 5, g, "strider2"); spot1 = ground("spot1", 192, 0x0400, -200, 0, (shp.z - 1400), 3, 3, Plane3D.YZ_ALIGNED, "tri", spotLight, false, 12128, false, true, g); spot2 = ground("spot2", 192, 0x0400, 200, 0, (shp.z - 1400), 3, 3, Plane3D.YZ_ALIGNED, "tri", spotLight, false, 12129, false, true, g); spot3 = ground("spot1", 0x0100, 0x0400, -400, 0, (shp.z - 600), 3, 3, Plane3D.YZ_ALIGNED, "tri", spotLight, false, 12130, false, true, g); spot4 = ground("spot2", 0x0100, 0x0400, 400, 0, (shp.z - 600), 3, 3, Plane3D.YZ_ALIGNED, "tri", spotLight, false, 12131, false, true, g); speed = 0; player.swapParent(g); player.x = shp.x; player.z = (shp.z - 2512); player.y = 16; target = player; kAlt = 1380; return (g); } private function helpLast(_arg1:MouseEvent):void{ helpNum--; if (helpNum == 0){ helpNum = 9; }; Hud.optPanel.helppan.x = -1200; Hud.optPanel.helppan.alpha = 0; Hud.optPanel.helppan.gotoAndStop(helpNum); if ((helpNum == 1)){ Hud.optPanel.helppan.msSens.alpha = 1; } else { Hud.optPanel.helppan.msSens.alpha = 0; }; Tweener.removeTweens(Hud.optPanel.helppan); Tweener.addTween(Hud.optPanel.helppan, {alpha:1, x:0, time:1, transition:"easeOut"}); } private function grappleClick(_arg1:BubbleEvent):void{ var gr:Sprite2D; var evt = _arg1; if (onShp == true){ exitShip(); }; if (freeze != 0){ camera.fov = kFov; Hud.crosshairs.alpha = 0; gSen = oSen; Hud.btHelp.visible = true; Hud.gunFlash.alpha = 1; sfxChannel03 = sfxGravity01.play(); gr = (evt.target as Sprite2D); if (chapter == 10){ if (gr.name == "grap221"){ grp12.visible = false; }; if (gr.name == "grap231"){ grp12.visible = (grp22.visible = false); }; if (gr.name == "grap311"){ grp12.visible = (grp22.visible = (grp23.visible = false)); }; if (gr.name == "grap321"){ grp12.visible = (grp22.visible = (grp23.visible = (grp31.visible = false))); }; }; if (sector == 1){ changeZone(gr.name); }; floating = true; Tweener.addTween(player, {x:(gr.x + 16), y:gr.y, z:gr.z, time:1, transition:"easeInOutBack", onComplete:function (){ if (chapter == 10){ gr.visible = false; locked = true; if (player.y > 1900){ grpMom.scale = 1; letterbox(false); }; }; if (sector == 1){ floating = false; }; }}); }; } private function onObstacle(_arg1:BubbleEvent):void{ var _local2:EnergyField; var _local3:Number; Hud.reticule.threatBar.visible = true; Hud.reticule.gotoAndStop("threat"); _local2 = (_arg1.target as EnergyField); _local3 = ((1 / _local2.hpt) * _local2.hp); Hud.reticule.threatBar.scaleY = _local3; } private function logo(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, enterCredit); removeEventListener(Event.ENTER_FRAME, enterFrameHandler); Hud.mcInstructions.credit.gotoAndStop("lg"); musicChannel01 = mFinale.play(); musicChannel01.addEventListener(Event.SOUND_COMPLETE, endit); setVolume(2, musicChannel01); } function goProto(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; _local2 = "http://www.newgrounds.com/"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } private function onStrider(_arg1:BubbleEvent):void{ var _local2:Strider; var _local3:Number; if (striderAttack == true){ Hud.reticule.threatBar.visible = true; Hud.reticule.gotoAndStop("threat"); _local2 = (_arg1.target as Strider); if (_local2.hp > 0){ _local3 = ((1 / _local2.hpt) * _local2.hp); Hud.reticule.threatBar.scaleY = _local3; }; }; } private function helpNext(_arg1:MouseEvent):void{ helpNum++; if (helpNum == 10){ helpNum = 1; }; Hud.optPanel.helppan.x = 1200; Hud.optPanel.helppan.alpha = 0; Hud.optPanel.helppan.gotoAndStop(helpNum); if ((helpNum == 1)){ Hud.optPanel.helppan.msSens.alpha = 1; } else { Hud.optPanel.helppan.msSens.alpha = 0; }; Tweener.removeTweens(Hud.optPanel.helppan); Tweener.addTween(Hud.optPanel.helppan, {alpha:1, x:0, time:1, transition:"easeOut"}); } private function createMedipoid(_arg1:int, _arg2:int, _arg3:int, _arg4:Number, _arg5:Group, _arg6:String):Medipoid{ var _local7:*; var _local8:Sprite2D; _local7 = new Medipoid(_arg6, _arg4); _local7.enableEvents = true; _local7.setPosition(_arg1, _arg2, _arg3); _arg5.addChild(_local7); _local7.container.addEventListener(MouseEvent.MOUSE_OUT, offMedipoid); _local7.container.addEventListener(MouseEvent.MOUSE_DOWN, clickMedipoid); _local7.container.addEventListener(MouseEvent.MOUSE_UP, mouseup); _local8 = createSprite(new MediPower(0, 0), 0.5, 1, "sr"); g.addChild(_local8); _local8.setPosition(_arg1, _arg2, _arg3); _local8.container.mouseEnabled = false; _local7.laser = _local8; _local7.avhp = this; _local8.visible = false; _local7.thisTarget = player; return (_local7); } private function setVolume(_arg1:Number, _arg2):void{ var _local3:SoundTransform; _local3 = _arg2.soundTransform; _local3.volume = _arg1; _arg2.soundTransform = _local3; } private function restart():void{ dying = false; letterbox(false); playerAlive = true; removeEventListener(Event.ENTER_FRAME, dead); addEventListener(Event.ENTER_FRAME, enterFrameHandler); Hud.hudhealth.healthmask.scaleX = 1; pTiltMax = -80; pTiltMin = 10; Hud.gunFlash.visible = true; Hud.reticule.visible = true; andagel.visible = false; camera.z = 0; if (chapter == 10){ resetTurrets(10); resetChemicops(); en1.hp = (en2.hp = (en3.hp = (en4.hp = (en5.hp = (en6.hp = 10))))); } else { if (chapter == 1){ en4.alive = true; en4.hp = 10; } else { if (chapter == 2){ en4.alive = true; en4.hp = 10; } else { if (chapter == 8){ killed = 0; en1.relive(); en2.relive(); en3.relive(); en4.relive(); en5.relive(); en6.relive(); chemicopsAlive(true); en1.hp = (en2.hp = (en3.hp = (en4.hp = (en5.hp = (en6.hp = 10))))); en1.shot(); en2.shot(); en3.shot(); en4.shot(); en5.shot(); en6.shot(); } else { if (chapter == 9){ if (onShp == false){ killed = 0; st1.hp = 50; st2.hp = 50; st1.alive = true; st2.alive = true; st1.walk(); st2.walk(); } else { if (onShp == true){ killed = 0; st1.hp = 50; st2.hp = 50; st1.alive = true; st2.alive = true; st1.run(); st2.runSide(); }; }; } else { loadChapter(chapter); if (chapter == 5){ musicChannel01.stop(); bFace3.setPosition(bigBoss.x, (bigBoss.y + (wave * 2)), (bigBoss.z + 128)); }; }; }; }; }; }; } private function fallSprite(_arg1):void{ var _local2:int; var _local3:*; _local2 = 1; for (;_local2 < covernum;(_local3.y = (_local3.y - 200)), if (_local3.y < _arg1){ _local3.x = ((Math.random() * 16000) * (Math.random() - 0.5)); _local3.z = (-68000 + ((Math.random() * 16000) * (Math.random() - 0.5))); _local3.y = ((Math.random() * 16000) + 0x2000); _local3.container.alpha = 0.4; }, _local2++) { _local3 = g.getChildByName(("cv" + _local2)); if ((_local3.container.alpha < 1)){ _local3.container.alpha = (_local3.container.alpha + 0.2); continue; }; }; } private function mouseup(_arg1:MouseEvent):void{ if (mediAlive == true){ still = false; poidSpeed = (poidSpeed * -1); medicate = false; medipoid.stopFeed(); }; } private function firstPerson():void{ Hud.reticule.visible = true; andagel.visible = false; Hud.gunFlash.alpha = 1; Hud.btHelp.visible = true; camzm = 0; pTiltMax = -80; pTiltMin = 10; Tweener.addTween(camera, {z:0, time:0.6, transition:"easeOut"}); resizeGround(4000); drpShp03.visible = true; steering = false; camera.far = 74000; Hud.gotoAndStop("playing"); } private function createMediPrison(_arg1:Number, _arg2:Number, _arg3:Number):void{ medicate = true; medipoid = createMedipoid(_arg1, _arg2, (_arg3 + 64), 0.4, g, "med1"); prison.setPosition(_arg1, _arg2, (_arg3 + 10)); bossHp = 40; tur1.swapParent(g); tur2.swapParent(g); tur3.swapParent(g); tur4.swapParent(g); tur1.scaleX = (tur2.scaleX = (tur3.scaleX = (tur4.scaleX = 0.4))); tur1.scaleY = (tur2.scaleY = (tur3.scaleY = (tur4.scaleY = 0.4))); tur1.setPosition((_arg1 - 0x0100), (_arg2 - 120), _arg3); tur2.setPosition((_arg1 - 0x0100), (_arg2 + 120), _arg3); tur3.setPosition((_arg1 + 0x0100), (_arg2 - 120), _arg3); tur4.setPosition((_arg1 + 0x0100), (_arg2 + 120), _arg3); turretForceDepth(false); resetTurrets(10); } private function loadLevel(_arg1):void{ if (_arg1 == 3){ sceneChemicops(); liftHeight = 2000; r10.visible = true; r10.setPosition(0x0600, 1960, (shp.z + 0x0400)); r12.visible = (r13.visible = (r14.visible = true)); r11.visible = false; pt1.setPosition(r11.x, r11.y, r11.z); r8.visible = true; r2.x = -1536; r2.z = (shp.z + 0x0200); r16.visible = false; sfxChannel02 = fxBeam.play(0, 9999); if (chapter == 2){ sfxChannel02 = fxBeam.play(0, 9999); }; chapter = 3; instruct("frDivert", 5); vcChannel = chem09.play(); setVolume(6, vcChannel); xmin = (0x0600 - 200); xmax = (0x0600 + 200); zmin = ((shp.z - 4000) - 200); zmax = ((shp.z - 4000) + 200); }; if (_arg1 == 4){ sceneChemicops(); zmin = ((shp.z - 4000) - 200); zmax = ((shp.z + 0x0200) + 200); spawn(en4, -4000, 1990, (shp.z - 1000)); spawn(en5, -4000, 1990, (shp.z - 1100)); en1.setPosition(22222, 22222, 22222); en2.setPosition(22222, 22222, 22222); en3.setPosition(22222, 22222, 22222); en6.setPosition(22222, 22222, 22222); vcChannel.stop(); vcChannel = chem13.play(); setVolume(6, vcChannel); en4.shot(); en5.shot(); xmin = (-1536 - 200); xmax = (-1536 + 200); r11.visible = true; r12.visible = true; r13.visible = true; r14.visible = false; pt1.setPosition(r14.x, r14.y, r14.z); liftHeight = 2990; beam01.visible = (beam02.visible = (beam03.visible = false)); beam04.visible = true; }; if (_arg1 == 5){ bossTurret(); sceneChemicops(); compBoss.y = 8000; compBoss.visible = true; modSkybox(0.2); letterbox(true); r17.visible = true; r16.visible = true; r16.setPosition(-1024, 2960, (shp.z + 0x0400)); pt1.setPosition(-1024, 7960, (shp.z + 0x0200)); pt2.setPosition(-768, 7000, (shp.z - 0x0400)); pt3.setPosition(-1024, 7960, shp.z); pt4.setPosition(-512, 7960, shp.z); r6.visible = false; r1.visible = false; xmin = (-1024 - 200); xmax = (-512 + 200); zmin = (shp.z - 200); zmax = ((shp.z + 0x0200) + 200); liftHeight = 8000; spot1.setPosition((-768 + 0x0200), 8400, ((shp.z + 0x0100) + 0x0200)); spot2.setPosition((-768 + 0x0200), 8400, ((shp.z + 0x0100) - 0x0200)); spot3.setPosition((-768 - 0x0200), 8400, ((shp.z + 0x0100) + 0x0200)); spot4.setPosition((-768 - 0x0200), 8400, ((shp.z + 0x0100) - 0x0200)); spawn(en1, -22768, 10000, (shp.z + 0x0100)); spawn(en2, -22768, 10000, (shp.z + 0x0100)); spawn(en3, -22768, 10000, (shp.z + 0x0100)); spawn(en4, -22768, 10000, (shp.z + 0x0100)); spawn(en5, -22768, 10000, (shp.z + 0x0100)); spawn(en6, -22768, 10000, (shp.z + 0x0100)); killEnemies(); en1.death(); en2.death(); en3.death(); en4.death(); en5.death(); en6.death(); changeSprite("energy"); }; if (_arg1 == 6){ sceneChemicops(); if (!tun01){ createTunnel(); //unresolved jump }; tun01.visible = (tun02.visible = (tun03.visible = (tun04.visible = true))); modSkybox(0.2); liftHeight = 1000; letterbox(true); changeSprite("debris"); chapter = 6; createPipecleaner(); resetTurrets(20); bossTurret(); r17.visible = true; r16.setPosition(-1024, 2960, (shp.z + 0x0400)); pt1.setPosition(0, 960, shp.z); pt2.setPosition(0, 960, (shp.z + 0x0200)); r6.visible = false; r1.visible = false; tun01.visible = (tun02.visible = (tun03.visible = (tun04.visible = true))); sfxChannel04 = fxSiren.play(0, 9999); instruct("frEscape", 5); rumble = true; musicChannel01.stop(); musicChannel01 = mChase.play(0, 9999); setVolume(2, musicChannel01); vcChannel.stop(); vcChannel = chem15.play(); setVolume(6, vcChannel); xmin = -712; xmax = 200; zmin = (shp.z - 200); zmax = ((shp.z + 0x0200) + 200); }; if (_arg1 == 7){ if (!tun01){ createTunnel(); //unresolved jump }; tun01.visible = (tun02.visible = (tun03.visible = (tun04.visible = true))); liftHeight = 1000; letterbox(false); changeSprite("debris"); chapter = 7; createPipecleaner(); r17.visible = true; r16.setPosition(-1024, 2960, (shp.z + 0x0400)); pt1.setPosition(0, 960, shp.z); pt2.setPosition(0, 960, (shp.z + 0x0200)); r6.visible = false; r1.visible = false; rumble = true; musicChannel01.stop(); musicChannel01 = mChase.play(0, 9999); setVolume(2, musicChannel01); enterShip(); resetTurrets(20); bossTurret(); modSkybox(0); }; } private function processObject(_arg1:BubbleEvent):void{ var gr:Sprite2D; var evt = _arg1; sniperCam = 34; zoomout(); gr = (evt.target as Sprite2D); if ((((Math.abs((gr.x - player.x)) < 100)) && ((Math.abs((gr.z - player.z)) < 100)))){ if (gr.name == "controlPanel1"){ sfxChannel02.stop(); sfxChannel02 = sfxWind.play(); instruct("frBridge"); computer02.visible = true; grp36.visible = true; award(3, "PUZZLE MASTER : Bronze award", "You completed the powerdown sequence"); vcChannel.stop(); vcChannel = chem12.play(); setVolume(6, vcChannel); beam01.visible = (beam02.visible = (beam03.visible = false)); beam04.visible = true; gr.visible = false; gr.y = -2048; chapter = 4; } else { if (gr.name == "compBoss1"){ if (chapter != 9){ grp31.visible = (grp32.visible = (grp33.visible = (grp34.visible = (grp36.visible = false)))); compBoss.y = -2048; compBoss.visible = false; Hud.btHelp.visible = false; rumble = true; letterbox(true); chemicopsAlive(true); Tweener.addTween(bigBoss, {y:8600, time:12, transition:"linear", onComplete:function (){ Hud.btHelp.visible = true; musicChannel01.stop(); musicChannel01 = mSad.play(0, 9999); setVolume(2, musicChannel01); letterbox(false); en1.shot(); en2.shot(); en3.shot(); en4.shot(); en5.shot(); en6.shot(); bossx = bigBoss.x; bossy = bigBoss.y; bossz = bigBoss.z; }}); boss1 = true; bFace4.visible = false; bFace5.visible = false; resetTurrets(40); hideEnemies(); } else { anchor.visible = true; instruct("frTrap"); crashsite = true; compBoss.visible = false; musicChannel01 = mChase.play(0, 9999); setVolume(2, musicChannel01); st1.walk(); st2.walk(); }; }; }; }; } private function loadArea():void{ sBox.front.forcedDepth = 110000; removeEventListener(Event.ENTER_FRAME, loopSplash); changeSector(0, 1); addEventListener(Event.ENTER_FRAME, rappel); Hud.gotoAndStop("rope"); removeEventListener(Event.ENTER_FRAME, rappel); player.tilt = 0; player.y = 16; sBox.z = 0; sfxChannel01.stop(); sfxChannel01 = sfxElevatorEnd.play(); addEventListener(Event.ENTER_FRAME, enterFrameHandler); stg.addEventListener(MouseEvent.MOUSE_DOWN, gunShot); vcChannel = chem01.play(); setVolume(7, vcChannel); vcChannel.stop(); musicChannel01.stop(); musicChannel01 = sound.play(0, 9999); Hud.gotoAndStop("playing"); Hud.reticule.alpha = 1; loadChapter(chapter); if (chapter > 2){ Hud.hudhealth.healthmask.scaleX = 1; }; } private function optClick(_arg1:MouseEvent):void{ if (Hud.currentLabel == "splash"){ Tweener.addTween(player, {z:-108000, time:2, transition:"easeInOutBack"}); xmin = -172; xmax = 172; zmin = -70256; zmax = -69332; Hud.gotoAndStop("menu"); } else { if (Hud.currentLabel == "menu"){ if ((((chapter == 1)) || ((chapter == 2)))){ createMediPrison(0x0600, 1256, (shp.z + 0x0300)); } else { medipoid = createMedipoid(0, 2000, (shp.z - 1700), 0.4, g, "med1"); mediAlive = true; medicate = false; }; rooftop(); } else { if (Hud.currentLabel == "intro"){ doneIntro(); } else { if (Hud.currentLabel == "rope"){ removeEventListener(Event.ENTER_FRAME, rappel); player.tilt = 0; player.y = 16; sBox.z = 0; sfxChannel01.stop(); sfxChannel01 = sfxElevatorEnd.play(); Hud.gotoAndStop("playing"); vcChannel = chem01.play(); setVolume(7, vcChannel); vcChannel.stop(); musicChannel01.stop(); musicChannel01 = sound.play(0, 9999); stg.addEventListener(MouseEvent.MOUSE_DOWN, gunShot); loadChapter(chapter); addEventListener(Event.ENTER_FRAME, enterFrameHandler); }; }; }; }; } private function clickMedipoid(_arg1:MouseEvent):void{ if (mediAlive == true){ still = true; medicate = true; medipoid.shoot(); }; } private function zoomout():void{ Hud.btHelp.visible = true; Hud.crosshairs.alpha = 0; Hud.gunFlash.alpha = 1; gSen = oSen; Tweener.addTween(camera, {fov:kFov, time:1, transition:"easeOutExpo"}); } private function killHiko(_arg1:Event):void{ Hud.blok.alpha = 1; removeEventListener(Event.ENTER_FRAME, enterRoof); Hud.quote.play(); xmin = -172; xmax = 172; zmin = -70256; zmax = -69332; player.x = 0; player.tilt = 0; player.y = 16; player.z = -70256; player.pan = 0; addEventListener(Event.ENTER_FRAME, loopSplash); pt1.setPosition(0, -40, (shp.z - 0x0800)); pt2.setPosition(0, -40, (shp.z - 0x0600)); pt3.setPosition(-1024, 7960, shp.z); pt4.setPosition(-512, 7960, shp.z); pt4.appearance = new Appearance(matChem01); pt4.pan = 0; pt4.roll = 0; spot1.setPosition(-200, 0, (shp.z - 1400)); spot2.setPosition(200, 0, (shp.z - 1400)); spot3.setPosition(-400, 0, (shp.z - 600)); spot4.setPosition(400, 0, (shp.z - 600)); videoRim.setPosition(200, 1960, (shp.z - 1312)); videoScreen.setPosition(200, 1960, (shp.z - 1312)); videoScreen.pan = 180; videoRim.pan = 180; } private function changeSprite(_arg1:String):void{ var _local2:int; var _local3:Bitmap; var _local4:*; _local2 = 1; while (_local2 < covernum) { _local4 = g.getChildByName(("cv" + _local2)); if (_arg1 == "chemicoy"){ _local3 = new Bitmap(new ChemicoyBot(0, 0)); }; if (_arg1 == "energy"){ _local3 = new Bitmap(new WarpPic(0, 0)); _local4.scale = 0.2; }; if (_arg1 == "space"){ if (_local2 < 8){ _local3 = new Bitmap(new Ast01(0, 0)); } else { if ((((_local2 > 7)) && ((_local2 < 15)))){ _local3 = new Bitmap(new Ast02(0, 0)); } else { _local3 = new Bitmap(new Ast03(0, 0)); }; }; _local4.scale = 1; }; if (_arg1 == "debris"){ if (_local2 < 8){ _local3 = new Bitmap(new Ast01(0, 0)); } else { if ((((_local2 > 7)) && ((_local2 < 15)))){ _local3 = new Bitmap(new Ast02(0, 0)); } else { _local3 = new Bitmap(new Ast03(0, 0)); }; }; _local4.scale = 2; }; if (_arg1 == "dust"){ _local3 = new Bitmap(new Dust(0, 0)); _local4.scale = 2; }; _local4.content = _local3; _local2++; }; } private function killEnemy(_arg1):void{ bongsound(); _arg1.death(); _arg1.alive = false; killed = (killed + 1); if (killed == 6){ if (chapter == 8){ award(5, "SURF SHOOTER : Silver award", "You have defeated the chemicops"); musicChannel01.stop(); chapter = 9; absZ = 0; camera.fov = kFov; Hud.crosshairs.alpha = 0; gSen = oSen; loadChapter(chapter); }; }; } public function healPlayer():void{ Hud.hudhealth.healthmask.scaleX = (Hud.hudhealth.healthmask.scaleX + 0.05); if (Hud.hudhealth.healthmask.scaleX > 1){ Hud.hudhealth.healthmask.scaleX = 1; }; } private function enemyHit(_arg1:BubbleEvent):void{ var _local2:Enemy; var _local3:Number; if (boss1 == false){ _local2 = (_arg1.target as Enemy); if (_local2.hp > 0){ _local2.hp = (_local2.hp - 1); _local3 = ((1 / _local2.hpt) * _local2.hp); Hud.reticule.threatBar.scaleY = _local3; _local2.shot(); Hud.healthbar.scaleX = (Hud.healthbar.scaleX - 0.1); }; if (_local2.hp == 0){ killEnemy(_arg1.target); }; }; } function goGuide(_arg1:MouseEvent):void{ var _local2:String; var _local3:URLRequest; _local2 = "http://www.protopop.com/games/andagel/gameguide/"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } private function sideSprite():void{ var _local1:int; var _local2:*; _local1 = 1; for (;_local1 < covernum;if ((shp.z - _local2.z) > 20000){ if (Math.floor((Math.random() * 10)) > 5){ _local2.x = ((target.x + (Math.random() * 12000)) + 2600); } else { _local2.x = (target.x - ((Math.random() * 8000) + 2600)); }; _local2.y = 1400; if ((_local2.scale == 20)){ _local2.y = -1000; } else { _local2.y = 500; }; _local2.setBoundingSphereRadius(0x0200); _local2.rotateY = 0; _local2.container.alpha = 0.4; _local2.z = (target.z + (16000 + (Math.random() * 16000))); }, _local1++) { _local2 = g.getChildByName(("cv" + _local1)); if ((_local2.container.alpha < 1)){ _local2.container.alpha = (_local2.container.alpha + 0.2); continue; }; }; } private function mouseFaster(_arg1:MouseEvent):void{ if (oSen < 2){ oSen = (oSen + 0.1); gSen = oSen; }; mouseIcon(); } private function tornado(_arg1, _arg2, _arg3):void{ var _local4:int; var _local5:*; _local4 = 1; for (;_local4 < covernum;_local5.moveForward(4), if ((((Math.abs((_local5.z - _arg3)) > 100)) || ((Math.abs((_local5.x - _arg1)) > 100)))){ _local5.rotateX = (Math.random() * 300); _local5.rotateY = (Math.random() * 300); _local5.container.alpha = 0.4; _local5.z = _arg3; _local5.x = _arg1; _local5.y = _arg2; }, _local4++) { _local5 = g.getChildByName(("cv" + _local4)); _local5.scale = 0.1; if ((_local5.container.alpha < 1)){ _local5.container.alpha = (_local5.container.alpha + 0.2); continue; }; }; } private function offMedipoid(_arg1:MouseEvent):void{ if (mediAlive == true){ still = false; medicate = false; medipoid.stopFeed(); }; } private function onTargetClose(_arg1:BubbleEvent):void{ var _local2:Sprite2D; _local2 = (_arg1.target as Sprite2D); if ((((Math.abs((_local2.x - player.x)) < 100)) && ((Math.abs((_local2.z - player.z)) < 100)))){ Hud.reticule.gotoAndStop(3); }; } private function onTurret(_arg1:BubbleEvent):void{ var _local2:Turret; var _local3:Number; Hud.reticule.threatBar.visible = true; Hud.reticule.gotoAndStop("threat"); _local2 = (_arg1.target as Turret); if (_local2.hp > 0){ _local3 = ((1 / _local2.hpt) * _local2.hp); Hud.reticule.threatBar.scaleY = _local3; }; } private function enterRoof(_arg1:Event):void{ var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local2 = Math.random(); videoRim.container.alpha = _local2; _local3 = (stage.mouseX - 300); _local4 = (stage.mouseY - 200); _local5 = (_local3 * 0.01); absA = ((absA + _local5) % 180); _local6 = (((_local3 * 0.01) * gSen) * 2); _local7 = ((_local6 * Math.abs(_local6)) * 0.1); player.rotateAxis(0, 1, 0, _local7); _local8 = (((_local4 * 0.01) * gSen) * 2.5); _local9 = ((_local8 * Math.abs(_local8)) * 0.1); player.tilt = (player.tilt + _local9); if (roofwalk == true){ gunman.lookAt(player.x, player.y, player.z); if ((gunTalk2 == false)){ gunman.moveForward(3); //unresolved jump }; xmax = (gunman.x - 64); if (gunman.x < -512){ if (gunTalk == false){ gunTalk = true; Hud.hand.play(); sfxChannel02 = saveus.play(); setVolume(2, sfxChannel02); }; }; if (gunman.x < -1424){ if (gunTalk2 == false){ gunTalk2 = true; letterbox(true); sfxChannel02 = money.play(); setVolume(2, sfxChannel02); sfxChannel02.addEventListener(Event.SOUND_COMPLETE, killHiko); }; }; player.moveHorizontally((pSpdZ * freeze)); jiggle = (jiggle + (((Math.abs(pSpdZ) * jigd) * 3) + ((Math.abs(pSpdX) * jigd) * 3))); if (jiggle > 100){ jigd = -1; }; if (jiggle < -10){ jigd = 1; }; player.moveSideways((pSpdX * freeze)); _local10 = (jiggle * 0.01); camera.y = (12 + _local10); camera.x = (-5 + _local10); } else { this.x = (this.y = ((Math.random() * 40) * (Math.random() - 0.5))); player.z = pt1.z; jiggle = (jiggle + (((Math.abs(6) * jigd) * 3) + ((Math.abs(6) * jigd) * 3))); if (jiggle > 100){ jigd = -1; }; if (jiggle < -10){ jigd = 1; }; _local11 = (jiggle * 0.01); camera.y = (12 + _local11); camera.x = (-5 + _local11); }; bindPlayer(); flySprite(); pTiltMin = 10; pTiltMax = -80; if ((player.tilt > pTiltMin)){ player.tilt = pTiltMin; //unresolved jump }; if ((player.tilt < pTiltMax)){ player.tilt = pTiltMax; //unresolved jump }; scene.render(); } private function createTextures():void{ skyC1 = bitmapTexture(new SkyChemicoy01(0, 0), 0); skyC5 = bitmapTexture(new SkyChemicoy05(0, 0), 0); skyJ1 = bitmapTexture(new SkyDarkset01(0, 0), 0); skyJ2 = bitmapTexture(new SkyDarkset02(0, 0), 0); skyJ3 = bitmapTexture(new SkyDarkset03(0, 0), 0); skyJ4 = bitmapTexture(new SkyDarkset04(0, 0), 0); skyJ5 = bitmapTexture(new SkyDarkset05(0, 0), 0); skyP1 = bitmapTexture(new SkySpace01(0, 0), 0); skyP2 = bitmapTexture(new SkySpace02(0, 0), 0); skyP3 = bitmapTexture(new SkySpace03(0, 0), 0); skyP4 = bitmapTexture(new SkySpace04(0, 0), 0); skyP5 = bitmapTexture(new SkySpace05(0, 0), 0); skyR1 = bitmapTexture(new SkyRoof01(0, 0), 0); skyR2 = bitmapTexture(new SkyRoof02(0, 0), 0); skyR3 = bitmapTexture(new SkyRoof03(0, 0), 0); skyR4 = bitmapTexture(new SkyRoof04(0, 0), 0); skyR5 = bitmapTexture(new SkyRoof05(0, 0), 0); skyR6 = bitmapTexture(new SkyRoof06(0, 0), 0); matGate = bitmapTexture(new Gate(0, 0), 0); matPoster = bitmapTexture(new ChemPoster(0, 0), 0); matUnder = bitmapTexture(new HoverUnder(0, 0), 0); matRim = bitmapTexture(new VideoRim(0, 0), 0); matArrow = bitmapTexture(new GoldenArrow(0, 0), 0); matLevel1 = bitmapTexture(new Level1(0, 0), 0); matLevel2 = bitmapTexture(new Level2(0, 0), 0); matLevel3 = bitmapTexture(new Level3(0, 0), 0); matLevel4 = bitmapTexture(new Level4(0, 0), 0); mtBomb = bitmapTexture(new Bomb(0, 0), 0); mtRoofwall = bitmapTexture(new RoofWall(0, 0), 0); mtRooffloor = bitmapTexture(new RoofFloor(0, 0), 0); mtp62 = bitmapTexture(new TxGround(0, 0), 0); matHv01 = bitmapTexture(new MatHover01(0, 0), 0); matChem01 = bitmapTexture(new ChemCat01(0, 0), 0); matElevator = bitmapTexture(new MatElevator(0, 0), 0); matFan = bitmapTexture(new MatFan(0, 0), 0); matForce = bitmapTexture(new Forcefield(0, 0), 0); spotLight = bitmapTexture(new Spotlight(0, 0), 0); chemWall = bitmapTexture(new ChemWall(0, 0), 0); mo01 = bitmapTexture(new Mountain01(0, 0), 0); moSu01 = bitmapTexture(new MountainSunset01(0, 0), 0); tiSu01 = bitmapTexture(new TileSunset01(0, 0), 0); meSu01 = bitmapTexture(new MesaSunset01(0, 0), 0); fxEnBe = bitmapTexture(new EnergyBeam(0, 0), 0); aniMaterial = new MovieMaterial(animated, 40); bossChem = bitmapTexture(new bossMat(0, 0), 0); bossHeadmat = bitmapTexture(new bossHead(0, 0), 0); bossArmsmat = bitmapTexture(new bossArms(0, 0), 0); bossShield = bitmapTexture(new Shield(0, 0), 0); pipeFront = bitmapTexture(new PipeFront(0, 0), 0); pipeBack = bitmapTexture(new PipeBack(0, 0), 0); } private function letterbox(_arg1:Boolean):void{ if (_arg1 == true){ Tweener.addTween(Hud.barTop, {x:320, y:40, time:2, transition:"easeOutExpo"}); Tweener.addTween(Hud.barBottom, {x:320, y:440, time:2, transition:"easeOutExpo"}); } else { Tweener.addTween(Hud.barTop, {x:320, y:-50, time:2, transition:"easeOutExpo"}); Tweener.addTween(Hud.barBottom, {x:320, y:540, time:2, transition:"easeOutExpo"}); }; } private function raise(_arg1:BubbleEvent):void{ var gr:Sprite2D; var evt = _arg1; sniperCam = 34; zoomout(); gr = (evt.target as Sprite2D); if ((((Math.abs((gr.x - player.x)) < 100)) && ((Math.abs((gr.z - player.z)) < 100)))){ freeze = 0; gr.visible = false; gr.y = -2048; changeZone(gr.name); r2.x = gr.x; r2.z = gr.z; player.swapParent(lift); player.y = 16; sfxChannel01 = sfxElevatorLoop.play(0, 9999); sfxChannel02 = sfxElevatorEnd.play(); rumble = true; Hud.btHelp.visible = false; Tweener.addTween(lift, {y:liftHeight, time:20, transition:"linear", onComplete:function (){ Hud.btHelp.visible = true; freeze = 1; sfxChannel01.stop(); sfxChannel01 = sfxElevatorEnd.play(); player.swapParent(g); letterbox(false); player.y = (lift.y + 16); rumble = false; if ((gr.name == "comp31")){ resetChemicops(); //unresolved jump }; }}); }; } private function onMedipoid(_arg1:BubbleEvent):void{ Hud.reticule.threatBar.visible = true; Hud.reticule.gotoAndStop("threat"); } } }//package
Section 162
//Gate (Gate) package { import flash.display.*; public dynamic class Gate extends BitmapData { public function Gate(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 163
//GoldenArrow (GoldenArrow) package { import flash.display.*; public dynamic class GoldenArrow extends BitmapData { public function GoldenArrow(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 164
//Grapple (Grapple) package { import flash.display.*; public dynamic class Grapple extends BitmapData { public function Grapple(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 165
//Gravity01 (Gravity01) package { import flash.media.*; public dynamic class Gravity01 extends Sound { } }//package
Section 166
//GuardDeath (GuardDeath) package { import flash.display.*; public dynamic class GuardDeath extends MovieClip { public function GuardDeath(){ addFrameScript(159, frame160); } function frame160(){ stop(); } } }//package
Section 167
//GuardJump (GuardJump) package { import flash.display.*; public dynamic class GuardJump extends MovieClip { } }//package
Section 168
//GuardShoot (GuardShoot) package { import flash.display.*; public dynamic class GuardShoot extends MovieClip { public function GuardShoot(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ stop(); } function frame1(){ stop(); } } }//package
Section 169
//GuardShot (GuardShot) package { import flash.display.*; public dynamic class GuardShot extends BitmapData { public function GuardShot(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 170
//Gun01 (Gun01) package { import flash.media.*; public dynamic class Gun01 extends Sound { } }//package
Section 171
//HeightmapPlateau01 (HeightmapPlateau01) package { import flash.display.*; public dynamic class HeightmapPlateau01 extends BitmapData { public function HeightmapPlateau01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 172
//HmValleyhome (HmValleyhome) package { import flash.display.*; public dynamic class HmValleyhome extends BitmapData { public function HmValleyhome(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 173
//HoverUnder (HoverUnder) package { import flash.display.*; public dynamic class HoverUnder extends BitmapData { public function HoverUnder(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 174
//Level1 (Level1) package { import flash.display.*; public dynamic class Level1 extends BitmapData { public function Level1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 175
//Level2 (Level2) package { import flash.display.*; public dynamic class Level2 extends BitmapData { public function Level2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 176
//Level3 (Level3) package { import flash.display.*; public dynamic class Level3 extends BitmapData { public function Level3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 177
//Level4 (Level4) package { import flash.display.*; public dynamic class Level4 extends BitmapData { public function Level4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 178
//Lg (Lg) package { import flash.display.*; public dynamic class Lg extends MovieClip { } }//package
Section 179
//Man (Man) package { import flash.display.*; public dynamic class Man extends MovieClip { } }//package
Section 180
//MatElevator (MatElevator) package { import flash.display.*; public dynamic class MatElevator extends BitmapData { public function MatElevator(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 181
//MatFan (MatFan) package { import flash.display.*; public dynamic class MatFan extends BitmapData { public function MatFan(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 182
//MatHover01 (MatHover01) package { import flash.display.*; public dynamic class MatHover01 extends BitmapData { public function MatHover01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 183
//MediFeed (MediFeed) package { import flash.display.*; public dynamic class MediFeed extends BitmapData { public function MediFeed(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 184
//Medipoid (Medipoid) package { import flash.events.*; import caurina.transitions.*; import sandy.core.scenegraph.*; import flash.display.*; public class Medipoid extends Sprite2D { public var thisTarget; private var txFeed:Bitmap; public var spd:Number;// = 0 public var laser:Sprite2D; private var stand; public var avhp; public function Medipoid(_arg1, _arg2){ spd = 0; txFeed = new Bitmap(new MediFeed(0, 0)); stand = new Bitmap(new MediPoid(0, 0)); super(_arg1, stand, _arg2); } public function feed():void{ content = txFeed; shoot(); } public function shoot():void{ var px:Number; var py:Number; var pz:Number; content = txFeed; laser.visible = true; laser.setPosition(x, y, z); px = thisTarget.x; py = (thisTarget.y + 12); pz = (thisTarget.z + (avhp.speed * 16)); Tweener.addTween(laser, {x:px, y:py, z:pz, time:0.5, transition:"linear", onComplete:function (){ hitPlayer(); shoot(); }}); } public function shotSize(_arg1:int):void{ laser.scale = _arg1; } private function hitPlayer():void{ laser.visible = false; avhp.healPlayer(); } public function stopFeed():void{ content = stand; Tweener.removeTweens(laser); laser.visible = false; laser.setPosition(x, y, z); } } }//package
Section 185
//MediPoid (MediPoid) package { import flash.display.*; public dynamic class MediPoid extends BitmapData { public function MediPoid(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 186
//MediPower (MediPower) package { import flash.display.*; public dynamic class MediPower extends BitmapData { public function MediPower(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 187
//Mesa (Mesa) package { import flash.display.*; public dynamic class Mesa extends BitmapData { public function Mesa(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 188
//Mesa01 (Mesa01) package { import flash.display.*; public dynamic class Mesa01 extends BitmapData { public function Mesa01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 189
//MesaSunset01 (MesaSunset01) package { import flash.display.*; public dynamic class MesaSunset01 extends BitmapData { public function MesaSunset01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 190
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 191
//Money (Money) package { import flash.media.*; public dynamic class Money extends Sound { } }//package
Section 192
//Mountain01 (Mountain01) package { import flash.display.*; public dynamic class Mountain01 extends BitmapData { public function Mountain01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 193
//MountainSunset01 (MountainSunset01) package { import flash.display.*; public dynamic class MountainSunset01 extends BitmapData { public function MountainSunset01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 194
//MusicChase (MusicChase) package { import flash.media.*; public dynamic class MusicChase extends Sound { } }//package
Section 195
//MusicSad (MusicSad) package { import flash.media.*; public dynamic class MusicSad extends Sound { } }//package
Section 196
//NewgroundsAPI (NewgroundsAPI) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.net.*; public class NewgroundsAPI { public static const ADS_APPROVED:Number = 3; public static const bridge:Sprite = new Sprite(); private static const STAT_NEW_VERSION:Number = 4; private static const STAT_AUTHOR_SITE:Number = 2; private static const GATEWAY_URL:String = "http://www.ngads.com/gateway.php"; private static const NEWGROUNDS_URL:String = "http://www.newgrounds.com"; private static const STAT_CUSTOM_STATS:Number = 50; private static const STAT_MOVIE_VIEWS:Number = 1; private static const STAT_NEWGROUNDS:Number = 3; public static const NEW_VERSION:Number = 2; public static const DENY_HOST:Number = 1; private static var tracker_id:Number; private static var movie_options:Object = new Object(); private static var connected:Boolean; private static var custom_events:Object = new Object(); private static var host:String; private static var linked:Boolean; private static var events:Object = new Object(); private static var debug:Boolean; private static var version:String; private static var custom_links:Object = new Object(); public static function getNewVersionURL(){ return (((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + STAT_NEW_VERSION)); } private static function ReadGatewayData(_arg1:Object){ var _local2:*; var _local3:String; var _local4:*; var _local5:URLLoader; for (_local2 in _arg1) { _arg1[_local2] = unescape(_arg1[_local2]); movie_options[_local2] = _arg1[_local2]; }; if (_arg1["settings_loaded"]){ SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage((("Movie Identified as '" + movie_options["movie_name"]) + "'")); if (movie_options["message"]){ SendMessage(movie_options["message"]); }; if (movie_options["ad_url"]){ SendMessage("Your movie has been approved to run Flash Ads"); if (events[ADS_APPROVED]){ var _local6 = events; _local6[ADS_APPROVED](movie_options["ad_url"]); } else { onAdsApproved(movie_options["ad_url"]); }; }; if (((movie_options["movie_version"]) && (!((String(movie_options["movie_version"]) == String(version)))))){ SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); if (events[NEW_VERSION]){ _local6 = events; _local6[NEW_VERSION]({version:movie_options["movie_version"], real_url:getMovieURL(), redirect_url:getNewVersionURL()}); } else { onNewVersionAvailable(movie_options["movie_version"], getMovieURL(), getNewVersionURL()); }; }; if (movie_options["deny_host"]){ SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); if (events[DENY_HOST]){ _local6 = events; _local6[DENY_HOST]({host:host, real_url:getMovieURL(), redirect_url:getNewVersionURL()}); } else { onDenyHost(host, getMovieURL(), getNewVersionURL()); }; }; if (movie_options["request_portal_url"]){ _local3 = bridge.root.loaderInfo.url; _local4 = ((((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_local3)); _local5 = new URLLoader(new URLRequest(_local4)); }; if (events[69]){ _local6 = events; _local6[69](); }; } else { if (!movie_options["settings_loaded"]){ SendError("Could not establish connection to the API gateway."); }; }; } public static function setMovieVersion(_arg1){ if (!_arg1){ SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = String(_arg1); }; } public static function loadCustomLink(_arg1:String){ if (!_arg1){ SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else { if (!custom_links[_arg1]){ SendError(("Attempted to open undefined custom link: " + _arg1)); } else { SendLink(custom_links[_arg1]); }; }; } public static function addCustomLink(_arg1:Number, _arg2:String){ if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { if (!_arg2){ SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[_arg2] = (STAT_CUSTOM_STATS + _arg1); SendMessage(((("Created custom link " + _arg1) + ": ") + _arg2)); }; }; } public static function getMovieURL(){ if (movie_options["movie_url"]){ return (movie_options["movie_url"]); }; return ("Newgrounds.com"); } public static function debugMode(){ debug = true; } public static function getAdURL(){ return (movie_options["ad_url"]); } private static function SendStat(_arg1:Number, _arg2:Boolean, _arg3=null){ var target_url:*; var XML_Loaded:Function; var x:*; var request:URLRequest; var gateway_loader:URLLoader; var stat_id = _arg1; var open_in_browser = _arg2; var extra = _arg3; if (!tracker_id){ SendError("You must call NewgroundsAPI.connectMovie() with a valid movie id before using API features!"); } else { XML_Loaded = function (_arg1:Event){ var _local2:XML; var _local3:Object; var _local4:XMLList; var _local5:XML; var _local6:*; var _local7:*; XML.ignoreWhitespace = true; _local2 = XML(_arg1.target.data); _local3 = new Object(); _local4 = _local2.children(); for each (_local5 in _local4) { _local6 = _local5.localName(); _local7 = _local5.attribute("value"); if (_local7 == Number(_local7)){ _local7 = Number(_local7); }; _local3[_local6] = _local7; }; ReadGatewayData(_local3); }; target_url = (((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id) + addSeed()); if (extra){ for (x in extra) { target_url = (target_url + ((("&" + escape(x)) + "=") + escape(extra[x]))); }; }; if (debug){ target_url = (target_url + "&debug=1"); }; if (open_in_browser){ request = new URLRequest((target_url + addSeed())); navigateToURL(request, "_blank"); } else { gateway_loader = new URLLoader(new URLRequest((target_url + addSeed()))); gateway_loader.addEventListener(Event.COMPLETE, XML_Loaded); }; }; } public static function onAdsApproved(_arg1:String){ } public static function loadMySite(_arg1:Event=null){ SendLink(STAT_AUTHOR_SITE); } private static function SendMessage(_arg1:String){ } public static function linkAPI(_arg1){ _arg1.addChild(bridge); linked = true; } public static function loadNewgrounds(_arg1:Event=null, _arg2:String=null){ var _local3:URLRequest; var _local4:*; if (!tracker_id){ _local3 = new URLRequest(((NEWGROUNDS_URL + "/") + _arg2)); navigateToURL(_local3, "_blank"); } else { _local4 = null; if (_arg2){ _local4 = new Object(); _local4.page = _arg2; }; SendLink(STAT_NEWGROUNDS, _local4); }; } private static function SendLink(_arg1, _arg2=null){ SendStat(_arg1, true, _arg2); } public static function logCustomEvent(_arg1:String){ if (!_arg1){ SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else { if (!custom_events[_arg1]){ SendError(("Attempted to log undefined custom event: " + _arg1)); } else { SendEvent(custom_events[_arg1]); }; }; } private static function SendError(_arg1:String){ } public static function addCustomEvent(_arg1:Number, _arg2:String){ if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { if (!_arg2){ SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[_arg2] = (STAT_CUSTOM_STATS + _arg1); SendMessage(("Created custom event: " + _arg2)); }; }; } private static function addSeed(){ return (("&seed=" + Math.random())); } public static function addEventListener(_arg1:Number, _arg2:Function){ events[_arg1] = _arg2; } private static function SendEvent(_arg1){ SendStat(_arg1, false); } public static function onNewVersionAvailable(_arg1:String, _arg2:String, _arg3:String){ var sw:*; var sh:*; var tw:*; var th:*; var mg:*; var _root:*; var overlay:MovieClip; var overlay_x:*; var overlay_y:*; var close_x:*; var blankarea:TextField; var header:TextField; var header_format:TextFormat; var msgtext:TextField; var msgtext_format:TextFormat; var msgtext_link:TextFormat; var version = _arg1; var movie_url = _arg2; var redirect_url = _arg3; sw = bridge.stage.stageWidth; sh = bridge.stage.stageHeight; tw = 350; th = 160; mg = 20; _root = bridge.root; overlay = new MovieClip(); overlay.graphics.beginFill(0, 0.6); overlay.graphics.lineStyle(0, 0); overlay.graphics.drawRect(0, 0, sw, sh); overlay.graphics.endFill(); overlay_x = Math.round(((sw - tw) / 2)); overlay_y = Math.round(((sh - th) / 2)); overlay.graphics.beginFill(102); overlay.graphics.lineStyle(10, 0); overlay.graphics.drawRect((overlay_x - mg), (overlay_y - mg), (tw + mg), (th + mg)); overlay.graphics.endFill(); overlay.close = function (_arg1:Event){ _root.removeChild(overlay); }; close_x = new MovieClip(); close_x.graphics.beginFill(0, 0.1); close_x.graphics.lineStyle(3, 22015); close_x.graphics.drawRect(0, 0, 16, 16); close_x.graphics.endFill(); close_x.graphics.moveTo(4, 4); close_x.graphics.lineTo(13, 13); close_x.graphics.moveTo(13, 4); close_x.graphics.lineTo(4, 13); close_x.x = ((overlay_x + tw) - 26); close_x.y = (overlay_y - 10); close_x.addEventListener(MouseEvent.CLICK, overlay.close); blankarea = new TextField(); blankarea.x = (overlay_x - mg); blankarea.y = (overlay_y - mg); blankarea.width = (tw + mg); blankarea.height = (th + mg); blankarea.selectable = false; header = new TextField(); header.width = tw; header.x = overlay_x; header.y = overlay_y; header.height = 100; header.selectable = false; header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.color = 0xFFFFFF; header_format.size = 20; header.defaultTextFormat = header_format; header.text = "New Version Available!"; msgtext = new TextField(); msgtext.x = overlay_x; msgtext.y = (overlay_y + 70); msgtext.width = tw; msgtext.height = 60; msgtext.selectable = false; msgtext_format = new TextFormat(); msgtext_format.font = "Arial"; msgtext_format.color = 0xFFFFFF; msgtext_format.size = 12; msgtext_format.bold = true; msgtext_link = new TextFormat(); msgtext_link.font = "Arial"; msgtext_link.color = 0xFFFF00; msgtext_link.size = 12; msgtext_link.bold = true; msgtext_link.url = redirect_url; msgtext_link.target = "_blank"; if (version){ version = ("Version " + version); } else { version = "A new version"; }; msgtext.defaultTextFormat = msgtext_format; msgtext.appendText((version + " is now available")); if (movie_url){ msgtext.appendText(" at:\n"); msgtext.defaultTextFormat = msgtext_link; msgtext.appendText(movie_url); } else { msgtext.appendText("!"); }; _root.addChild(overlay); overlay.addChild(blankarea); overlay.addChild(header); overlay.addChild(msgtext); overlay.addChild(close_x); } public static function onDenyHost(_arg1:String, _arg2:String, _arg3:String){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:MovieClip; var _local10:TextField; var _local11:TextField; var _local12:TextFormat; var _local13:TextField; var _local14:TextFormat; var _local15:TextFormat; _local4 = bridge.stage.stageWidth; _local5 = bridge.stage.stageHeight; _local6 = 350; _local7 = 160; _local8 = bridge.root; _local9 = new MovieClip(); _local9.graphics.beginFill(0x660000); _local9.graphics.lineStyle(20, 0); _local9.graphics.drawRect(0, 0, _local4, _local5); _local9.graphics.endFill(); _local10 = new TextField(); _local10.x = 0; _local10.y = 0; _local10.width = _local4; _local10.height = _local5; _local10.selectable = false; _local11 = new TextField(); _local11.x = Math.round(((_local4 - _local6) / 2)); _local11.y = Math.round(((_local5 - _local7) / 2.5)); _local11.width = _local6; _local11.height = 100; _local11.selectable = false; _local12 = new TextFormat(); _local12.font = "Arial Black"; _local12.color = 0xFF0000; _local12.size = 38; _local11.defaultTextFormat = _local12; _local11.text = "ERROR!"; _local13 = new TextField(); _local13.x = Math.round(((_local4 - _local6) / 2)); _local13.y = (Math.round(((_local5 - _local7) / 2.5)) + 80); _local13.width = _local6; _local13.height = 80; _local13.selectable = false; _local14 = new TextFormat(); _local14.font = "Arial"; _local14.color = 0xFFFFFF; _local14.size = 12; _local14.bold = true; _local15 = new TextFormat(); _local15.font = "Arial"; _local15.color = 0xFFFF00; _local15.size = 12; _local15.bold = true; _local15.url = _arg3; _local15.target = "_blank"; _local13.defaultTextFormat = _local14; _local13.appendText((("This movie has not been approved for use on " + _arg1) + "\n")); _local13.appendText("For an approved copy, please visit:\n"); _local13.defaultTextFormat = _local15; _local13.appendText(_arg2); _local8.addChild(_local9); _local9.addChild(_local10); _local9.addChild(_local11); _local9.addChild(_local13); } public static function connectMovie(_arg1:Number){ var _local2:String; var _local3:*; if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else { if (!linked){ SendError("Attempted to call MewgroundsAPI.connectMovie() without first calling NewgroundsAPI.linkAPI(this)"); } else { if (!tracker_id){ SendMessage("Connecting to API gateway..."); tracker_id = _arg1; _local2 = bridge.root.loaderInfo.url; host = _local2.split("/")[2].toLowerCase(); if (host.length < 1){ host = "localhost"; }; _local3 = new Object(); SendEvent(STAT_MOVIE_VIEWS); }; }; }; } public static function isInstalled(){ return (true); } } }//package
Section 197
//Nowhere (Nowhere) package { import flash.media.*; public dynamic class Nowhere extends Sound { } }//package
Section 198
//Nuclear (Nuclear) package { import flash.media.*; public dynamic class Nuclear extends Sound { } }//package
Section 199
//PipeBack (PipeBack) package { import flash.display.*; public dynamic class PipeBack extends BitmapData { public function PipeBack(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 200
//PipeFront (PipeFront) package { import flash.display.*; public dynamic class PipeFront extends BitmapData { public function PipeFront(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 201
//PoidEye (PoidEye) package { import flash.display.*; public dynamic class PoidEye extends BitmapData { public function PoidEye(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 202
//Reward (Reward) package { import flash.media.*; public dynamic class Reward extends Sound { } }//package
Section 203
//RoofFloor (RoofFloor) package { import flash.display.*; public dynamic class RoofFloor extends BitmapData { public function RoofFloor(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 204
//RoofWall (RoofWall) package { import flash.display.*; public dynamic class RoofWall extends BitmapData { public function RoofWall(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 205
//Rotor (Rotor) package { import flash.display.*; public dynamic class Rotor extends MovieClip { public function Rotor(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ stop(); } function frame40(){ stop(); } } }//package
Section 206
//SaveUs (SaveUs) package { import flash.media.*; public dynamic class SaveUs extends Sound { } }//package
Section 207
//Sheet (Sheet) package { import flash.display.*; public dynamic class Sheet extends MovieClip { public var lang2:MovieClip; public var lang3:MovieClip; public var lang4:MovieClip; public var lang1:MovieClip; public function Sheet(){ addFrameScript(0, frame1, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } function frame6(){ lang3.gotoAndStop((Math.floor((Math.random() * 3)) + 1)); } function frame7(){ lang4.gotoAndStop((Math.floor((Math.random() * 4)) + 1)); } function frame1(){ stop(); } function frame4(){ lang1.gotoAndStop((Math.floor((Math.random() * 6)) + 1)); } function frame5(){ lang2.gotoAndStop((Math.floor((Math.random() * 4)) + 1)); } } }//package
Section 208
//Shield (Shield) package { import flash.display.*; public dynamic class Shield extends BitmapData { public function Shield(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 209
//SideSunset01 (SideSunset01) package { import flash.display.*; public dynamic class SideSunset01 extends BitmapData { public function SideSunset01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 210
//SkyChemicoy01 (SkyChemicoy01) package { import flash.display.*; public dynamic class SkyChemicoy01 extends BitmapData { public function SkyChemicoy01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 211
//SkyChemicoy05 (SkyChemicoy05) package { import flash.display.*; public dynamic class SkyChemicoy05 extends BitmapData { public function SkyChemicoy05(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 212
//SkyDarkset01 (SkyDarkset01) package { import flash.display.*; public dynamic class SkyDarkset01 extends BitmapData { public function SkyDarkset01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 213
//SkyDarkset02 (SkyDarkset02) package { import flash.display.*; public dynamic class SkyDarkset02 extends BitmapData { public function SkyDarkset02(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 214
//SkyDarkset03 (SkyDarkset03) package { import flash.display.*; public dynamic class SkyDarkset03 extends BitmapData { public function SkyDarkset03(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 215
//SkyDarkset04 (SkyDarkset04) package { import flash.display.*; public dynamic class SkyDarkset04 extends BitmapData { public function SkyDarkset04(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 216
//SkyDarkset05 (SkyDarkset05) package { import flash.display.*; public dynamic class SkyDarkset05 extends BitmapData { public function SkyDarkset05(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 217
//SkyRoof01 (SkyRoof01) package { import flash.display.*; public dynamic class SkyRoof01 extends BitmapData { public function SkyRoof01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 218
//SkyRoof02 (SkyRoof02) package { import flash.display.*; public dynamic class SkyRoof02 extends BitmapData { public function SkyRoof02(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 219
//SkyRoof03 (SkyRoof03) package { import flash.display.*; public dynamic class SkyRoof03 extends BitmapData { public function SkyRoof03(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 220
//SkyRoof04 (SkyRoof04) package { import flash.display.*; public dynamic class SkyRoof04 extends BitmapData { public function SkyRoof04(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 221
//SkyRoof05 (SkyRoof05) package { import flash.display.*; public dynamic class SkyRoof05 extends BitmapData { public function SkyRoof05(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 222
//SkyRoof06 (SkyRoof06) package { import flash.display.*; public dynamic class SkyRoof06 extends BitmapData { public function SkyRoof06(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 223
//SkySpace01 (SkySpace01) package { import flash.display.*; public dynamic class SkySpace01 extends BitmapData { public function SkySpace01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 224
//SkySpace02 (SkySpace02) package { import flash.display.*; public dynamic class SkySpace02 extends BitmapData { public function SkySpace02(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 225
//SkySpace03 (SkySpace03) package { import flash.display.*; public dynamic class SkySpace03 extends BitmapData { public function SkySpace03(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 226
//SkySpace04 (SkySpace04) package { import flash.display.*; public dynamic class SkySpace04 extends BitmapData { public function SkySpace04(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 227
//SkySpace05 (SkySpace05) package { import flash.display.*; public dynamic class SkySpace05 extends BitmapData { public function SkySpace05(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 228
//SndFinale (SndFinale) package { import flash.media.*; public dynamic class SndFinale extends Sound { } }//package
Section 229
//Speeder01 (Speeder01) package { import flash.media.*; public dynamic class Speeder01 extends Sound { } }//package
Section 230
//Spotlight (Spotlight) package { import flash.display.*; public dynamic class Spotlight extends BitmapData { public function Spotlight(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 231
//Stomp (Stomp) package { import flash.display.*; public dynamic class Stomp extends MovieClip { } }//package
Section 232
//Strider (Strider) package { import caurina.transitions.*; import sandy.core.scenegraph.*; import flash.display.*; public class Strider extends Sprite2D { public var sidex:Boolean;// = false var rn:Number; public var standing:MovieClip; private var ss:MovieClip; private var runfront:MovieClip; private var jumpside:MovieClip; var hpt:int; private var jumpfront:MovieClip; var hold:Number;// = 0.5 var laser:Sprite2D; var alive:Boolean;// = true var hp:int;// = 50 private var walking:MovieClip; public var tlock:Boolean;// = false var spd:Number;// = 0 var thisTarget; public var oa:Number;// = 0 public var ox:Number;// = 0 public var oy:Number;// = 0 public var oz:Number;// = 0 public var avhp; public function Strider(_arg1, _arg2, _arg3){ hp = 50; hpt = hp; ox = 0; oy = 0; oz = 0; oa = 0; tlock = false; standing = new StriderStand(); walking = new StriderWalk(); runfront = new StriderRunFront(); jumpfront = new StriderJumpFront(); jumpside = new StriderJumpSide(); ss = new StriderSide(); rn = Math.random(); hold = 0.5; alive = true; spd = 0; sidex = false; super(_arg1, standing, _arg3); standing.gotoAndStop(1); } public function shotSize(_arg1:int):void{ laser.scale = _arg1; } public function shoot():void{ var px:Number; var py:Number; var pz:Number; if (alive == true){ if (Tweener.isTweening(laser) == false){ laser.visible = true; laser.setPosition(x, y, z); px = thisTarget.x; py = (thisTarget.y + 12); pz = (thisTarget.z + (avhp.speed * 16)); avhp.shootsound(); Tweener.addTween(laser, {x:px, y:py, z:pz, time:1, transition:"linear", onComplete:function (){ hitPlayer(); }}); }; Tweener.addTween(this, {time:1, transition:"linear", onComplete:function (){ idle(); }}); }; } public function jump():void{ ox = (1000 + (Math.random() * 4000)); oz = (1000 + (Math.random() * 4000)); oa = ((Math.random() * 4000) * (Math.random() - 0.5)); } public function hitPlayer():void{ laser.visible = false; avhp.damageTest(laser, thisTarget); } public function runSide():void{ var _local1:Number; content = ss; _local1 = (((Math.random() * 10) * 2) + 1); ss.gotoAndPlay(Math.floor(_local1)); } public function die():void{ content = standing; walking.gotoAndStop(1); } public function run():void{ var _local1:Number; content = runfront; _local1 = (((Math.random() * 10) * 2) + 1); runfront.gotoAndPlay(Math.floor(_local1)); } private function getHp():int{ return (hp); } public function shot():void{ } public function walk():void{ var _local1:Number; content = walking; _local1 = (((Math.random() * 10) * 2) + 1); walking.gotoAndPlay(Math.floor(_local1)); } public function idle():void{ var dhold:*; dhold = (Math.random() * 2); Tweener.addTween(this, {time:hold, transition:"linear", delay:dhold, onComplete:function (){ shoot(); }}); } } }//package
Section 233
//StriderJumpFront (StriderJumpFront) package { import flash.display.*; public dynamic class StriderJumpFront extends MovieClip { public function StriderJumpFront(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package
Section 234
//StriderJumpSide (StriderJumpSide) package { import flash.display.*; public dynamic class StriderJumpSide extends MovieClip { public function StriderJumpSide(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package
Section 235
//StriderRunFront (StriderRunFront) package { import flash.display.*; public dynamic class StriderRunFront extends MovieClip { } }//package
Section 236
//StriderSide (StriderSide) package { import flash.display.*; public dynamic class StriderSide extends MovieClip { } }//package
Section 237
//StriderStand (StriderStand) package { import flash.display.*; public dynamic class StriderStand extends MovieClip { public function StriderStand(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package
Section 238
//StriderWalk (StriderWalk) package { import flash.display.*; public dynamic class StriderWalk extends MovieClip { public function StriderWalk(){ addFrameScript(0, frame1, 30, frame31); } function frame1(){ stop(); } function frame31(){ gotoAndPlay(2); } } }//package
Section 239
//TerrainCreator2 (TerrainCreator2) package { import sandy.core.data.*; import sandy.core.scenegraph.*; import flash.display.*; import flash.geom.*; import flash.utils.*; import sandy.primitive.*; public class TerrainCreator2 extends Plane3D { public var magnitude:Number; private var likeCoordinates:Array; private var quality:int; private var bitChan:uint; private var oct:int; private var height:int; private var sampleRate:int; private var seed:int; public var perlin:BitmapData; private var a:Array; private var stitch:Boolean; private var length:int; private var gs:Boolean; private var sampleY:int; private var sampleX:int; private var fractals:Boolean; public function TerrainCreator2(_arg1, _arg2:String=null, _arg3:Number=1, _arg4:int=128, _arg5:int=9, _arg6:int=1000, _arg7:int=1000, _arg8:int=10, _arg9:int=200, _arg10:int=200, _arg11:Boolean=false, _arg12:Boolean=true, _arg13:int=10, _arg14:uint=7, _arg15:Boolean=true){ likeCoordinates = new Array(); super(_arg2, _arg6, _arg7, _arg8, _arg8, Plane3D.ZX_ALIGNED); perlin = new BitmapData(_arg9, _arg10, false, 0); perlin = _arg1; sampleX = (_arg8 / perlin.width); sampleY = (_arg8 / perlin.height); quality = _arg8; enableBackFaceCulling = false; useSingleContainer = true; oct = 1; length = _arg7; height = _arg6; stitch = _arg11; fractals = _arg12; bitChan = _arg14; gs = _arg15; sampleRate = _arg13; a = new Array(); a.push(new Point()); magnitude = _arg3; parseBMD(); } public function updateTerrain():void{ perlin.perlinNoise((perlin.width / 2), (perlin.height / 2), oct, seed, stitch, fractals, bitChan, gs, a); parseBMD(); } private function getAVG(_arg1:int, _arg2:int, _arg3:Number):Number{ var _local4:Number; var _local5:int; var _local6:int; _local4 = perlin.getPixel(_arg1, _arg2); _local5 = (_arg1 - _arg3); while (_local5 < (_arg1 + _arg3)) { _local6 = (_arg2 - _arg3); while (_local6 < (_arg2 + _arg3)) { if ((((((((_local5 >= 0)) && ((_local5 <= perlin.width)))) && ((_local6 >= 0)))) && ((_local6 <= perlin.height)))){ _local4 = (_local4 + 0); }; _local6++; }; _local5++; }; return (_local4); } public function moveMap(_arg1:int=1, _arg2:int=1):void{ a[0].x = (a[0].x + _arg1); a[0].y = (a[0].y + _arg2); updateTerrain(); } private function parseBMD():void{ var _local1:Geometry3D; var _local2:int; var _local3:Vertex; var _local4:int; var _local5:int; var _local6:int; _local1 = geometry; _local2 = 0; for each (_local3 in geometry.aVertex) { _local4 = 0; _local5 = int((_local2 % (quality + 1))); _local6 = int(((_local2 - _local5) / (quality + 1))); _local6 = (_local6 * (perlin.width / quality)); _local5 = (_local5 * (perlin.height / quality)); _local4 = getAVG(_local6, _local5, sampleRate); _local3.y = ((_local4 * magnitude) * 1E-5); _local2++; }; geometry = _local1; } } }//package
Section 240
//TileSunset01 (TileSunset01) package { import flash.display.*; public dynamic class TileSunset01 extends BitmapData { public function TileSunset01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 241
//TreeSunset01 (TreeSunset01) package { import flash.display.*; public dynamic class TreeSunset01 extends BitmapData { public function TreeSunset01(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 242
//TreeSunset02 (TreeSunset02) package { import flash.display.*; public dynamic class TreeSunset02 extends BitmapData { public function TreeSunset02(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 243
//Turret (Turret) package { import sandy.core.scenegraph.*; import flash.display.*; public class Turret extends Sprite2D { var hp:int;// = 40 var oz:Number;// = 0 var gd:MovieClip; var rn:Number; var thisTarget; var hpt:int; var spd:Number;// = 0 var laser:Sprite2D; var hold:Number;// = 1 var stand:Bitmap; var ox:Number;// = 0 var gj:MovieClip; private var gs:MovieClip; var alive:Boolean;// = true var avhp; public function Turret(_arg1, _arg2){ hp = 40; hpt = hp; ox = 0; oz = 0; gs = new Rotor(); gj = new Blazer(); gd = new GuardDeath(); rn = Math.random(); hold = 1; alive = true; spd = 0; stand = new Bitmap(new EnemyIdle01(0, 0)); super(_arg1, stand, _arg2); content = gs; gs.gotoAndStop(1); } public function shot():void{ } private function getHp():int{ return (hp); } public function shoot():void{ } public function shotSize(_arg1:int):void{ } public function jump():void{ } public function death():void{ hp = -1; laser.visible = false; gs.gotoAndPlay(2); } public function hitPlayer():void{ } public function resurrect():void{ gs.gotoAndStop(1); hpt = hp; } public function idle():void{ } public function dodge():void{ } } }//package
Section 244
//TxGround (TxGround) package { import flash.display.*; public dynamic class TxGround extends BitmapData { public function TxGround(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 245
//TxValleyhome (TxValleyhome) package { import flash.display.*; public dynamic class TxValleyhome extends BitmapData { public function TxValleyhome(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 246
//WarpPic (WarpPic) package { import flash.display.*; public dynamic class WarpPic extends BitmapData { public function WarpPic(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 247
//VcPipe (VcPipe) package { import flash.media.*; public dynamic class VcPipe extends Sound { } }//package
Section 248
//VideoRim (VideoRim) package { import flash.display.*; public dynamic class VideoRim extends BitmapData { public function VideoRim(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 249
//Winddown (Winddown) package { import flash.media.*; public dynamic class Winddown extends Sound { } }//package

Library Items

Symbol 1 Sound {Chem11Power}Used by:Timeline
Symbol 2 Sound {AnilogoMusic}
Symbol 3 Bitmap {TxGround}
Symbol 4 Bitmap {HeightmapPlateau01}
Symbol 5 Bitmap {Mesa}
Symbol 6 Bitmap {MatHover01}
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:66 454
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:66
Symbol 12 FontUsed by:13 20 21 38 39 40 41 42 43 44 49 50 51 63
Symbol 13 TextUses:12Used by:19 454
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:18
Symbol 17 GraphicUsed by:18
Symbol 18 ButtonUses:16 17Used by:19 454
Symbol 19 MovieClipUses:13 18Used by:66
Symbol 20 TextUses:12Used by:22
Symbol 21 TextUses:12Used by:22 66
Symbol 22 MovieClipUses:20 21Used by:66
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:36
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:36
Symbol 27 GraphicUsed by:36
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:34
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:32 903
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClipUses:30 32Used by:34
Symbol 34 MovieClipUses:29 33Used by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:24 26 27 34 35Used by:37 454
Symbol 37 MovieClipUses:36Used by:66
Symbol 38 TextUses:12Used by:66
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Symbol 40 TextUses:12Used by:45
Symbol 41 TextUses:12Used by:45
Symbol 42 TextUses:12Used by:45
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Symbol 67 Bitmap {Andagel}Used by:248
Symbol 68 BitmapUsed by:69
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Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84 86
Symbol 84 MovieClipUses:83Used by:86
Symbol 85 SoundUsed by:86
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Symbol 90 MovieClip {andagel_fla.NGI_MASK_IN_8}Uses:89Used by:93 128
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Symbol 210 MovieClipUses:202 204 205 207 209Used by:213
Symbol 211 SoundUsed by:213 632
Symbol 212 SoundUsed by:213  Timeline
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Symbol 1212 MovieClip {andagel_fla.animations_161}Uses:933 964 995 1057 1118 1119 1120 1151 1211Used by:Timeline
Symbol 1213 Bitmap {ChemCat01}Used by:Timeline
Symbol 1214 Sound {Money}Used by:Timeline
Symbol 1215 Sound {Nowhere}Used by:Timeline
Symbol 1216 Sound {SndFinale}Used by:Timeline
Symbol 1217 Sound {FxBeam}Used by:Timeline
Symbol 1218 Sound {Winddown}Used by:Timeline
Symbol 1219 Sound {VcPipe}Used by:Timeline
Symbol 1220 Sound {Nuclear}Used by:Timeline
Symbol 1221 Sound {FxSiren}Used by:Timeline
Symbol 1222 Sound {Chem01Aim}Used by:Timeline
Symbol 1223 Sound {Chem02Elevator}Used by:Timeline
Symbol 1224 Sound {Chem03Ship}Used by:Timeline
Symbol 1225 Sound {Chem04Demagnetize}Used by:Timeline
Symbol 1226 Sound {Chem05Magnetize}Used by:Timeline
Symbol 1227 Sound {Chem06Level1}Used by:Timeline
Symbol 1228 Sound {Chem07Farpost}Used by:Timeline
Symbol 1229 Sound {Chem08Zoom}Used by:Timeline
Symbol 1230 Sound {Chem09Divert}Used by:Timeline
Symbol 1231 Sound {Chem10Between}Used by:Timeline
Symbol 1232 Sound {Chem12Bridge}Used by:Timeline
Symbol 1233 Sound {Chem13Battle}Used by:Timeline
Symbol 1234 Sound {Chem14Guards}Used by:Timeline
Symbol 1235 Sound {Chem15Escape}Used by:Timeline
Symbol 1236 Sound {Bong}Used by:Timeline
Symbol 1237 Sound {MusicSad}Used by:Timeline
Symbol 1238 Sound {Reward}Used by:Timeline
Symbol 1239 Sound {Speeder01}Used by:Timeline
Symbol 1240 Sound {Gravity01}Used by:Timeline
Symbol 1241 Sound {ElevatorLoop}Used by:Timeline
Symbol 1242 Sound {ElevatorEnd}Used by:Timeline
Streaming Sound 1Used by:Symbol 128 MovieClip {andagel_fla.NGI_INTRO_3}

Instance Names

"generate"Frame 1Symbol 79 MovieClip
"nglo"Frame 1Symbol 128 MovieClip {andagel_fla.NGI_INTRO_3}
"newgroundsMc"Frame 1Symbol 175 MovieClip {andagel_fla.NG_AD_OBJECT_WITH_PRELOADER_17}
"btSkipButton"Frame 1Symbol 86 Button
"hud"Frame 2Symbol 666 MovieClip {andagel_fla.HUD_27}
"enemy"Frame 3Symbol 248 MovieClip {Man}
"lang1"Symbol 66 MovieClip {Sheet} Frame 4Symbol 45 MovieClip
"lang2"Symbol 66 MovieClip {Sheet} Frame 5Symbol 52 MovieClip
"lang3"Symbol 66 MovieClip {Sheet} Frame 6Symbol 59 MovieClip
"lang4"Symbol 66 MovieClip {Sheet} Frame 7Symbol 65 MovieClip
"btFin"Symbol 128 MovieClip {andagel_fla.NGI_INTRO_3} Frame 2Symbol 86 Button
"NGButton"Symbol 160 MovieClip {andagel_fla.X_LOAD_18} Frame 151Symbol 159 Button
"NG_Logo"Symbol 174 MovieClip {andagel_fla.NG_TANK_25} Frame 1Symbol 173 Button
"NG_Button"Symbol 175 MovieClip {andagel_fla.NG_AD_OBJECT_WITH_PRELOADER_17} Frame 1Symbol 167 Button
"ng_ad"Symbol 175 MovieClip {andagel_fla.NG_AD_OBJECT_WITH_PRELOADER_17} Frame 1Symbol 174 MovieClip {andagel_fla.NG_TANK_25}
"healthmask"Symbol 183 MovieClip {andagel_fla.avatarhealth_29} Frame 1Symbol 180 MovieClip
"retMask"Symbol 192 MovieClip {andagel_fla.reticule_31} Frame 1Symbol 186 MovieClip
"threatBar"Symbol 192 MovieClip {andagel_fla.reticule_31} Frame 1Symbol 188 MovieClip
"btAction"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"btForward"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"btBack"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"mcPic"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 310 MovieClip {andagel_fla.levelPhoto_68}
"txtChapter"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 312 EditableText
"bt1"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"bt2"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"bt3"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"bt4"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"bt5"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"bt12"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"bt13"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"bt14"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"bt15"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"bt16"Symbol 314 MovieClip {andagel_fla.yesnocopy_62} Frame 1Symbol 271 Button
"blk"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 1Symbol 395 MovieClip
"anda"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 1Symbol 225 MovieClip
"credit1"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 2Symbol 403 MovieClip
"credit2"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 3Symbol 411 MovieClip
"credit3"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 4Symbol 416 MovieClip
"credit4"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 5Symbol 420 MovieClip
"credit5"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 6Symbol 425 MovieClip
"credit6"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 7Symbol 428 MovieClip
"credit7"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 8Symbol 437 MovieClip
"credit8"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 9Symbol 440 MovieClip
"gopo"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 10Symbol 18 Button
"credit"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 21Symbol 454 MovieClip {andagel_fla.credit_75}
"awardMessage"Symbol 459 MovieClip {andagel_fla.hudAward_103} Frame 1Symbol 456 EditableText
"awardType"Symbol 459 MovieClip {andagel_fla.hudAward_103} Frame 1Symbol 458 EditableText
"btFaster"Symbol 513 MovieClip {andagel_fla.help1_106} Frame 1Symbol 271 Button
"btSlower"Symbol 513 MovieClip {andagel_fla.help1_106} Frame 1Symbol 271 Button
"msSens"Symbol 513 MovieClip {andagel_fla.help1_106} Frame 1Symbol 467 MovieClip
"btGuide"Symbol 513 MovieClip {andagel_fla.help1_106} Frame 1Symbol 242 Button
"helppan"Symbol 517 MovieClip {andagel_fla.optionspanel_104} Frame 1Symbol 513 MovieClip {andagel_fla.help1_106}
"btHelpNext"Symbol 517 MovieClip {andagel_fla.optionspanel_104} Frame 1Symbol 271 Button
"btHelpLast"Symbol 517 MovieClip {andagel_fla.optionspanel_104} Frame 1Symbol 271 Button
"ahead"Symbol 654 MovieClip {andagel_fla.gun_143} Frame 1Symbol 643 MovieClip
"aarm"Symbol 654 MovieClip {andagel_fla.gun_143} Frame 1Symbol 649 MovieClip
"healthbar"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 177 MovieClip
"hudhealth"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 183 MovieClip {andagel_fla.avatarhealth_29}
"reticule"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 192 MovieClip {andagel_fla.reticule_31}
"hand"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 219 MovieClip {andagel_fla.HANDANIM_35}
"barTop"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 220 MovieClip
"barBottom"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 220 MovieClip
"crosshairs"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 222 MovieClip
"titAndagel"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 226 MovieClip {andagel_fla.titleAndagelAnim_48}
"legal"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 232 MovieClip {andagel_fla.legal_50}
"loadGame"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 242 Button
"optionsBt2"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 242 Button
"optionsNo"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 242 Button
"optionsBt1"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 247 Button
"optionsBt"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 242 Button
"rava"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 253 MovieClip {andagel_fla.ravaBeauty_58}
"optTit"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 258 MovieClip
"optYes"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 262 MovieClip
"optLoad"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 314 MovieClip {andagel_fla.yesnocopy_62}
"mcInstructions"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 455 MovieClip {andagel_fla.instructions_69}
"mcAward"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 459 MovieClip {andagel_fla.hudAward_103}
"optPanel"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 517 MovieClip {andagel_fla.optionspanel_104}
"btHelp"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1Symbol 519 Button
"blok"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 5Symbol 520 MovieClip
"quote"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 5Symbol 632 MovieClip {andagel_fla.quote_110}
"rava"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 6Symbol 253 MovieClip {andagel_fla.ravaBeauty_58}
"blok"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 6Symbol 520 MovieClip
"titChem"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 6Symbol 639 MovieClip
"gunFlash"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 9Symbol 654 MovieClip {andagel_fla.gun_143}
"optBg"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 10Symbol 656 MovieClip
"rava"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 10Symbol 253 MovieClip {andagel_fla.ravaBeauty_58}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""

Labels

"TAGALOO"Symbol 45 MovieClip Frame 4
"POLISH"Symbol 45 MovieClip Frame 5
"jogos"Symbol 45 MovieClip Frame 6
"CHINESE SIMPLE"Symbol 52 MovieClip Frame 1
"ITALIAN"Symbol 52 MovieClip Frame 2
"HUNGARIAN"Symbol 52 MovieClip Frame 3
"ROMAINIAN"Symbol 52 MovieClip Frame 4
"arabic"Symbol 59 MovieClip Frame 1
"JAPANESE"Symbol 59 MovieClip Frame 2
"KOREAN"Symbol 59 MovieClip Frame 3
"RUSSIAN"Symbol 65 MovieClip Frame 1
"GREEK"Symbol 65 MovieClip Frame 2
"FINNISH"Symbol 65 MovieClip Frame 3
"czech"Symbol 65 MovieClip Frame 4
"lgEnd"Symbol 128 MovieClip {andagel_fla.NGI_INTRO_3} Frame 265
"loading"Symbol 160 MovieClip {andagel_fla.X_LOAD_18} Frame 1
"loaded"Symbol 160 MovieClip {andagel_fla.X_LOAD_18} Frame 101
"lastframe"Symbol 160 MovieClip {andagel_fla.X_LOAD_18} Frame 165
"end"Symbol 160 MovieClip {andagel_fla.X_LOAD_18} Frame 166
"threat"Symbol 192 MovieClip {andagel_fla.reticule_31} Frame 4
"tit"Symbol 226 MovieClip {andagel_fla.titleAndagelAnim_48} Frame 16
"lg"Symbol 454 MovieClip {andagel_fla.credit_75} Frame 10
"move"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 1
"frElevator"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 2
"frLook"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 3
"frWalk"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 4
"frShip"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 5
"frMedi"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 6
"frZoom"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 7
"frDivert"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 8
"frShoot"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 9
"frBridge"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 10
"frBehind"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 11
"frCops"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 12
"frEscape"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 13
"frPipecleaner"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 14
"frIntothefire"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 15
"frCode"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 16
"frTrap"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 17
"frGate"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 18
"frEnd"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 19
"frImpact"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 20
"fini"Symbol 455 MovieClip {andagel_fla.instructions_69} Frame 21
"hiko"Symbol 632 MovieClip {andagel_fla.quote_110} Frame 110
"splash"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 1
"menu"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 2
"visit"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 3
"loadgame"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 4
"intro"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 5
"rope"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 6
"ship"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 7
"cutscene"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 8
"playing"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 9
"options"Symbol 666 MovieClip {andagel_fla.HUD_27} Frame 10




http://swfchan.com/14/68926/info.shtml
Created: 10/4 -2019 18:15:48 Last modified: 10/4 -2019 18:15:48 Server time: 05/11 -2024 09:29:07