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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/49741250?noj=FRM49741250-13DC" width="1" height="1"></div>

Kokimi.swf

This is the info page for
Flash #69433

(Click the ID number above for more basic data on this flash file.)


Text
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Game Score

<p align="center"><font face="Arial Black" size="18" color="#005177" letterSpacing="0.000000" kerning="1"><b>Put your name</b></font></p>

not

DOPPLER

not

DOPPLER

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CLICK ON SCREEN

CONCEPT BY
Rafael Valle Barradas
DEVELOPED BY
SPONSORED BY

<p align="left"><font face="Arial Rounded MT Bold" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Myriad Pro Cond" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">10:00</font></p>

SOUND

PAUSE

RESUME

Put the Kokimis in slots

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- END -
CLICK ON SCREEN

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THIS SITE IS NOT  AUTHORIZED
TO PUBLISH KOKIMI!

bla blablabla
jgjghghghghgh

not

DOPPLER

ActionScript [AS3]

Section 1
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.events.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var contentspotid:String; private var cpmstarLoader:Loader; public function AdLoader(_arg1:String){ this.contentspotid = _arg1; addEventListener(Event.ADDED, addedHandler); } private function addedHandler(_arg1:Event):void{ var _local2:String; var _local3:DisplayObjectContainer; removeEventListener(Event.ADDED, addedHandler); Security.allowDomain("server.cpmstar.com"); _local2 = "http://server.cpmstar.com/adviewas3.swf"; _local3 = parent; cpmstarLoader = new Loader(); cpmstarLoader.contentLoaderInfo.addEventListener(Event.INIT, dispatchHandler); cpmstarLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, dispatchHandler); cpmstarLoader.load(new URLRequest(((_local2 + "?contentspotid=") + contentspotid))); addChild(cpmstarLoader); } private function dispatchHandler(_arg1:Event):void{ dispatchEvent(_arg1); } } }//package CPMStar
Section 2
//Enemy (enemies.Enemy) package enemies { import flash.display.*; import flash.utils.*; import flash.geom.*; public dynamic class Enemy extends MovieClip { private var cTrans:ColorTransform; private var raioEnemy:Number; private var goodGuyMode:Boolean; private var backMode:int; private var distancePlayer:Number; private var cNone:ColorTransform; private var contBoom:int; private var distanceLimitCircle:Number; private var speed:int;// = 2 private var atack:Boolean; private var frameTwo:Array; private var distanceBall:Number; private var position:int; private var collisionPlayer:Boolean; private var frameOne:Array; private var screenWidth:int; private var fMc:Boolean; private var contPlayerCollision:int; private var enemyType:int;// = -1 public function Enemy(){ enemyType = -1; frameOne = new Array(8); frameTwo = new Array(8); speed = 2; cTrans = new ColorTransform(); cNone = new ColorTransform(); super(); initVariables(); } public function setBackVariables(){ if (GameControler.getInstance() != null){ GameControler.getInstance().setPostionArray(position, false); }; atack = false; this.visible = false; this.position = -1; contPlayerCollision = 0; goodGuyMode = false; fMc = false; } public function setBlind(){ this.blind.visible = !(this.blind.visible); } public function checkCollisionBall(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:int, _arg5:Boolean){ if (((!((this.currentFrame == 3))) && (this.visible))){ distanceBall = Math.sqrt((((_arg1 - this.x) * (_arg1 - this.x)) + ((_arg2 - this.y) * (_arg2 - this.y)))); distanceLimitCircle = Math.sqrt((((275 - this.x) * (275 - this.x)) + ((200 - this.y) * (200 - this.y)))); if ((((((distanceLimitCircle < (raioEnemy + 70))) && ((distanceBall < (raioEnemy + _arg3))))) && (!(_arg5)))){ if (enemyType == _arg4){ dead(100); SoundsGame.getInstance().playConvertEnemy(); } else { atack = true; if (GameControler.getInstance() != null){ GameControler.getInstance().deadBall(_arg4); } else { HowToPlay.getInstace().deadBall(_arg4); }; if (frameTwo[_arg4]){ frameOne[_arg4] = true; frameTwo[_arg4] = false; this.gotoAndStop(2); this.blind.gotoAndStop(2); SoundsGame.getInstance().playAtackBall(); }; }; } else { if (frameOne[_arg4]){ frameOne[_arg4] = false; frameTwo[_arg4] = true; this.gotoAndStop(1); this.blind.gotoAndStop(1); }; }; }; } public function pauseEnemy(_arg1:Boolean){ if (_arg1){ cTrans.color = 0xD0D0D0; cNone = this.transform.colorTransform; this.transform.colorTransform = cTrans; this.enemy.stop(); } else { this.transform.colorTransform = cNone; this.enemy.play(); }; } private function initVariables(){ var _local1:int; while (_local1 < frameOne.length) { frameOne[_local1] = false; frameTwo[_local1] = true; _local1++; }; this.blind.visible = false; this.visible = false; position = -1; raioEnemy = 15; distanceBall = 0; distancePlayer = 0; goodGuyMode = false; contBoom = 0; contPlayerCollision = 0; distanceLimitCircle = 0; atack = false; speed = 2; backMode = 0; collisionPlayer = false; enemyType = int((this.toString().charAt(13) as String)); } public function dead(_arg1:int){ if (!goodGuyMode){ this.gotoAndStop(3); this.blind.gotoAndStop(3); }; goodGuyMode = true; if (GameControler.getInstance() != null){ GameControler.getInstance().setEnemyTransform(this.x, this.y, enemyType); GameControler.getInstance().setPoints(_arg1); GameControler.getInstance().setPlayerCollision(false); } else { HowToPlay.getInstace().setEnemyTransform(this.x, this.y); }; } public function checkCollisionPlayer(_arg1:Number, _arg2:Number, _arg3:Number){ if (this.visible){ distancePlayer = Math.sqrt((((_arg1 - this.x) * (_arg1 - this.x)) + ((_arg2 - this.y) * (_arg2 - this.y)))); if ((distancePlayer < (raioEnemy + _arg3))){ if (!atack){ atack = true; this.gotoAndStop(2); this.blind.gotoAndStop(2); SoundsGame.getInstance().playAtackBall(); if (GameControler.getInstance() != null){ GameControler.getInstance().playerLoseLife(); }; collisionPlayer = true; }; if (!fMc){ if (GameControler.getInstance() != null){ GameControler.getInstance().setPlayerCollision(true); } else { HowToPlay.getInstace().setPlayerCollision(true); }; fMc = true; }; }; }; } public function getPosition():int{ return (position); } public function getType():int{ return (enemyType); } public function setPosition(_arg1:int){ switch (_arg1){ case 0: this.x = -30; this.y = 200; this.rotation = 0; this.scaleX = -1; this.scaleY = 1; backMode = 0; break; case 1: this.x = 50; this.y = -30; this.rotation = 45; this.scaleX = -1; this.scaleY = 1; backMode = 2; break; case 2: this.x = 280; this.y = -30; this.rotation = 90; this.scaleX = -1; this.scaleY = 1; backMode = 2; break; case 3: this.x = 510; this.y = -35; this.rotation = 135; this.scaleX = -1; this.scaleY = -1; backMode = 2; break; case 4: this.x = 580; this.y = 200; this.rotation = 180; this.scaleX = -1; this.scaleY = -1; backMode = 3; break; case 5: this.x = 510; this.y = 430; this.rotation = 225; this.scaleX = -1; this.scaleY = -1; backMode = 1; break; case 6: this.x = 275; this.y = 430; this.rotation = 270; this.scaleX = -1; this.scaleY = -1; backMode = 1; break; case 7: this.x = 50; this.y = 430; this.rotation = 315; this.scaleX = -1; this.scaleY = 1; backMode = 1; break; }; this.visible = true; atack = false; goodGuyMode = false; contPlayerCollision = 0; this.position = _arg1; if (GameControler.getInstance() != null){ GameControler.getInstance().setPostionArray(_arg1, true); }; this.gotoAndStop(1); this.blind.gotoAndStop(1); } public function update(){ if (this.currentFrame != 3){ if (!atack){ this.x = (this.x - (Math.sin(((this.rotation - 90) * (Math.PI / 180))) * speed)); this.y = (this.y - (Math.cos(((this.rotation - 90) * (Math.PI / 180))) * -(speed))); } else { if (++contPlayerCollision > 40){ if (collisionPlayer){ collisionPlayer = false; this.gotoAndStop(1); this.blind.gotoAndStop(1); if (GameControler.getInstance() != null){ GameControler.getInstance().setPlayerCollision(false); }; }; this.gotoAndStop(3); this.blind.gotoAndStop(3); }; }; }; } public function getGoodGuyMode():Boolean{ return (this.goodGuyMode); } public static function create(_arg1:int, _arg2:int, _arg3:int):Enemy{ var _local4:Class; var _local5:Enemy; _local4 = (getDefinitionByName(("enemies.Enemy" + _arg1)) as Class); _local5 = new (_local4); _local5.x = _arg2; _local5.y = _arg3; _local5.gotoAndStop(1); _local5.blind.gotoAndStop(1); return (_local5); } } }//package enemies
Section 3
//Enemy0 (enemies.Enemy0) package enemies { import flash.display.*; public dynamic class Enemy0 extends Enemy { public var blind:MovieClip; public var enemy:MovieClip; public function Enemy0(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package enemies
Section 4
//Enemy1 (enemies.Enemy1) package enemies { import flash.display.*; public dynamic class Enemy1 extends Enemy { public var blind:MovieClip; public var enemy:MovieClip; public function Enemy1(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package enemies
Section 5
//Enemy2 (enemies.Enemy2) package enemies { import flash.display.*; public dynamic class Enemy2 extends Enemy { public var blind:MovieClip; public var enemy:MovieClip; public function Enemy2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package enemies
Section 6
//Enemy3 (enemies.Enemy3) package enemies { import flash.display.*; public dynamic class Enemy3 extends Enemy { public var blind:MovieClip; public var enemy:MovieClip; public function Enemy3(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package enemies
Section 7
//Enemy4 (enemies.Enemy4) package enemies { import flash.display.*; public dynamic class Enemy4 extends Enemy { public var blind:MovieClip; public var enemy:MovieClip; public function Enemy4(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package enemies
Section 8
//Enemy5 (enemies.Enemy5) package enemies { import flash.display.*; public dynamic class Enemy5 extends Enemy { public var blind:MovieClip; public var enemy:MovieClip; public function Enemy5(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package enemies
Section 9
//Enemy6 (enemies.Enemy6) package enemies { import flash.display.*; public dynamic class Enemy6 extends Enemy { public var blind:MovieClip; public var enemy:MovieClip; public function Enemy6(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package enemies
Section 10
//Enemy7 (enemies.Enemy7) package enemies { import flash.display.*; public dynamic class Enemy7 extends Enemy { public var blind:MovieClip; public var enemy:MovieClip; public function Enemy7(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package enemies
Section 11
//TransformEnemy (enemies.TransformEnemy) package enemies { import flash.display.*; import flash.geom.*; public class TransformEnemy extends MovieClip { private var cTrans:ColorTransform; private var pauseGame:Boolean; private var cNone:ColorTransform; public function TransformEnemy(){ cTrans = new ColorTransform(); cNone = new ColorTransform(); super(); addFrameScript(58, frame59); this.visible = false; } public function setPosition(_arg1:Number, _arg2:Number){ this.gotoAndPlay(1); this.visible = true; this.x = _arg1; this.y = _arg2; } public function update(){ this.y--; if ((((this.y > 130)) && ((((this.x > 275)) && ((this.x < 400)))))){ this.x = (this.x + 3); }; if ((((this.y > 130)) && ((((this.x < 275)) && ((this.x > 150)))))){ this.x = (this.x - 3); }; if ((((this.y > 250)) && ((((this.x > 260)) && ((this.x < 280)))))){ this.x = (this.x - 6); }; } function frame59(){ this.visible = false; } public function pause(_arg1:Boolean){ this.pauseGame = _arg1; if (_arg1){ cTrans.color = 0xD0D0D0; cNone = this.transform.colorTransform; this.transform.colorTransform = cTrans; this.stop(); } else { this.transform.colorTransform = cNone; this.play(); }; } } }//package enemies
Section 12
//blind_black_enemy_112 (Game_fla.blind_black_enemy_112) package Game_fla { import flash.display.*; public dynamic class blind_black_enemy_112 extends MovieClip { public function blind_black_enemy_112(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Game_fla
Section 13
//blind_black_ok_197 (Game_fla.blind_black_ok_197) package Game_fla { import flash.display.*; public dynamic class blind_black_ok_197 extends MovieClip { public function blind_black_ok_197(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 14
//blind_blue_enemy_119 (Game_fla.blind_blue_enemy_119) package Game_fla { import flash.display.*; public dynamic class blind_blue_enemy_119 extends MovieClip { public function blind_blue_enemy_119(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Game_fla
Section 15
//blind_blue_ok_223 (Game_fla.blind_blue_ok_223) package Game_fla { import flash.display.*; public dynamic class blind_blue_ok_223 extends MovieClip { public function blind_blue_ok_223(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 16
//blind_brown_enemy_124 (Game_fla.blind_brown_enemy_124) package Game_fla { import flash.display.*; public dynamic class blind_brown_enemy_124 extends MovieClip { public function blind_brown_enemy_124(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Game_fla
Section 17
//blind_brown_ok_219 (Game_fla.blind_brown_ok_219) package Game_fla { import flash.display.*; public dynamic class blind_brown_ok_219 extends MovieClip { public function blind_brown_ok_219(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 18
//blind_green_enemy_129 (Game_fla.blind_green_enemy_129) package Game_fla { import flash.display.*; public dynamic class blind_green_enemy_129 extends MovieClip { public function blind_green_enemy_129(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Game_fla
Section 19
//blind_green_ok_215 (Game_fla.blind_green_ok_215) package Game_fla { import flash.display.*; public dynamic class blind_green_ok_215 extends MovieClip { public function blind_green_ok_215(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 20
//blind_grey_enemy_149 (Game_fla.blind_grey_enemy_149) package Game_fla { import flash.display.*; public dynamic class blind_grey_enemy_149 extends MovieClip { public function blind_grey_enemy_149(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Game_fla
Section 21
//blind_grey_ok_201 (Game_fla.blind_grey_ok_201) package Game_fla { import flash.display.*; public dynamic class blind_grey_ok_201 extends MovieClip { public function blind_grey_ok_201(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 22
//blind_purple_enemy_134 (Game_fla.blind_purple_enemy_134) package Game_fla { import flash.display.*; public dynamic class blind_purple_enemy_134 extends MovieClip { public function blind_purple_enemy_134(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Game_fla
Section 23
//blind_purple_ok_212 (Game_fla.blind_purple_ok_212) package Game_fla { import flash.display.*; public dynamic class blind_purple_ok_212 extends MovieClip { public function blind_purple_ok_212(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 24
//blind_red_enemy_139 (Game_fla.blind_red_enemy_139) package Game_fla { import flash.display.*; public dynamic class blind_red_enemy_139 extends MovieClip { public function blind_red_enemy_139(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Game_fla
Section 25
//blind_red_ok_209 (Game_fla.blind_red_ok_209) package Game_fla { import flash.display.*; public dynamic class blind_red_ok_209 extends MovieClip { public function blind_red_ok_209(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 26
//blind_yellow_enemy_144 (Game_fla.blind_yellow_enemy_144) package Game_fla { import flash.display.*; public dynamic class blind_yellow_enemy_144 extends MovieClip { public function blind_yellow_enemy_144(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package Game_fla
Section 27
//blind_yellow_ok_205 (Game_fla.blind_yellow_ok_205) package Game_fla { import flash.display.*; public dynamic class blind_yellow_ok_205 extends MovieClip { public function blind_yellow_ok_205(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 28
//groupMoreGames_31 (Game_fla.groupMoreGames_31) package Game_fla { import flash.display.*; public dynamic class groupMoreGames_31 extends MovieClip { public var slotMoreGames:MC_Slot; public var moregames:MovieClip; } }//package Game_fla
Section 29
//introFlash_242 (Game_fla.introFlash_242) package Game_fla { import flash.display.*; public dynamic class introFlash_242 extends MovieClip { public function introFlash_242(){ addFrameScript(5, frame6); } function frame6(){ stop(); } } }//package Game_fla
Section 30
//Life_93 (Game_fla.Life_93) package Game_fla { import flash.display.*; public dynamic class Life_93 extends MovieClip { public function Life_93(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Game_fla
Section 31
//LogoSponsor_23 (Game_fla.LogoSponsor_23) package Game_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class LogoSponsor_23 extends MovieClip { public var url:URLRequest; public function LogoSponsor_23(){ addFrameScript(0, frame1); } public function sponsor(_arg1:MouseEvent){ navigateToURL(url); } function frame1(){ this.addEventListener(MouseEvent.CLICK, sponsor); url = new URLRequest("http://www.notdoppler.com/?ref=kokimi"); this.buttonMode = true; } } }//package Game_fla
Section 32
//LogoSponsor2_5 (Game_fla.LogoSponsor2_5) package Game_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class LogoSponsor2_5 extends MovieClip { public var url:URLRequest; public function LogoSponsor2_5(){ addFrameScript(0, frame1); } public function sponsor(_arg1:MouseEvent){ navigateToURL(url); } function frame1(){ this.addEventListener(MouseEvent.CLICK, sponsor); url = new URLRequest("http://www.notdoppler.com/?ref=kokimi"); this.buttonMode = true; } } }//package Game_fla
Section 33
//MC_assjynx_75 (Game_fla.MC_assjynx_75) package Game_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class MC_assjynx_75 extends MovieClip { public var url:URLRequest; public function MC_assjynx_75(){ addFrameScript(0, frame1); } function frame1(){ this.addEventListener(MouseEvent.CLICK, jynx); url = new URLRequest("http://www.jynx.locaweb.com.br/"); this.buttonMode = true; } public function jynx(_arg1:MouseEvent){ navigateToURL(url); } } }//package Game_fla
Section 34
//MC_congrat_173 (Game_fla.MC_congrat_173) package Game_fla { import flash.display.*; public dynamic class MC_congrat_173 extends MovieClip { public function MC_congrat_173(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package Game_fla
Section 35
//MC_earth_89 (Game_fla.MC_earth_89) package Game_fla { import flash.display.*; public dynamic class MC_earth_89 extends MovieClip { public var c:MovieClip; } }//package Game_fla
Section 36
//MC_final_01_153 (Game_fla.MC_final_01_153) package Game_fla { import flash.display.*; public dynamic class MC_final_01_153 extends MovieClip { public function MC_final_01_153(){ addFrameScript(304, frame305); } function frame305(){ (this.parent as MovieClip).gotoAndStop(2); } } }//package Game_fla
Section 37
//MC_final_02_157 (Game_fla.MC_final_02_157) package Game_fla { import flash.display.*; import flash.text.*; public dynamic class MC_final_02_157 extends MovieClip { public var check1:MC_check_ok; public var check3:MC_check_ok; public var bonus:MC_bonusok; public var check2:MC_check_ok; public var pontos:TextField; public function MC_final_02_157(){ addFrameScript(182, frame183, 202, frame203, 242, frame243); } function frame183(){ this.pontos.text = ("" + ConsTAndVars.SCORE); } function frame203(){ this.pontos.text = ("" + ConsTAndVars.SCORE); } function frame243(){ this.pontos.text = ("" + ConsTAndVars.SCORE); this.stop(); } } }//package Game_fla
Section 38
//MC_final_03_171 (Game_fla.MC_final_03_171) package Game_fla { import flash.display.*; public dynamic class MC_final_03_171 extends MovieClip { public var end_clickOn:MovieClip; public var congratulations:MovieClip; public var jynx:MovieClip; public var tela:MovieClip; public function MC_final_03_171(){ addFrameScript(488, frame489); } function frame489(){ this.stop(); } } }//package Game_fla
Section 39
//MC_fumaca_115 (Game_fla.MC_fumaca_115) package Game_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MC_fumaca_115 extends MovieClip { public function MC_fumaca_115(){ addFrameScript(23, frame24); } function frame24(){ (this.parent as MovieClip).setBackVariables(); stop(); } } }//package Game_fla
Section 40
//MC_fumacaFogo_50 (Game_fla.MC_fumacaFogo_50) package Game_fla { import flash.display.*; public dynamic class MC_fumacaFogo_50 extends MovieClip { public function MC_fumacaFogo_50(){ addFrameScript(24, frame25); } function frame25(){ this.stop(); } } }//package Game_fla
Section 41
//MC_fumacaFogo_92 (Game_fla.MC_fumacaFogo_92) package Game_fla { import flash.display.*; public dynamic class MC_fumacaFogo_92 extends MovieClip { public function MC_fumacaFogo_92(){ addFrameScript(24, frame25); } function frame25(){ this.stop(); } } }//package Game_fla
Section 42
//MC_gameovernome_108 (Game_fla.MC_gameovernome_108) package Game_fla { import flash.display.*; public dynamic class MC_gameovernome_108 extends MovieClip { public function MC_gameovernome_108(){ addFrameScript(44, frame45); } function frame45(){ stop(); } } }//package Game_fla
Section 43
//MC_jynxlogofinal_176 (Game_fla.MC_jynxlogofinal_176) package Game_fla { import flash.display.*; public dynamic class MC_jynxlogofinal_176 extends MovieClip { public function MC_jynxlogofinal_176(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package Game_fla
Section 44
//MC_life_94 (Game_fla.MC_life_94) package Game_fla { import flash.display.*; public dynamic class MC_life_94 extends MovieClip { public function MC_life_94(){ addFrameScript(63, frame64); } function frame64(){ stop(); } } }//package Game_fla
Section 45
//MC_maldi_48 (Game_fla.MC_maldi_48) package Game_fla { import flash.display.*; public dynamic class MC_maldi_48 extends MovieClip { public function MC_maldi_48(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 46
//MC_maldi_91 (Game_fla.MC_maldi_91) package Game_fla { import flash.display.*; public dynamic class MC_maldi_91 extends MovieClip { public function MC_maldi_91(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 47
//MC_menu_about_34 (Game_fla.MC_menu_about_34) package Game_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MC_menu_about_34 extends MovieClip { public function MC_menu_about_34(){ addFrameScript(0, frame1, 12, frame13); } function frame1(){ this.stop(); } function frame13(){ (this.parent.parent as MovieClip).setPosMenuType(ConsTAndVars.ABOUT); (this.parent.parent as MovieClip).hideBall(); (this.parent.parent as MovieClip).play(); } } }//package Game_fla
Section 48
//MC_menu_howtoplay_36 (Game_fla.MC_menu_howtoplay_36) package Game_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MC_menu_howtoplay_36 extends MovieClip { public function MC_menu_howtoplay_36(){ addFrameScript(0, frame1, 16, frame17); } function frame1(){ this.stop(); } function frame17(){ (this.parent.parent as MovieClip).setPosMenuType(ConsTAndVars.HOW_TO_PLAY); (this.parent.parent as MovieClip).hideBall(); (this.parent.parent as MovieClip).play(); } } }//package Game_fla
Section 49
//MC_menu_play_37 (Game_fla.MC_menu_play_37) package Game_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MC_menu_play_37 extends MovieClip { public function MC_menu_play_37(){ addFrameScript(0, frame1, 16, frame17); } function frame1(){ stop(); } function frame17(){ trace("chamou"); (this.parent.parent as MovieClip).setPosMenuType(ConsTAndVars.DIFFICULT); (this.parent.parent as MovieClip).hideBall(); (this.parent.parent as MovieClip).play(); } } }//package Game_fla
Section 50
//MC_menu_ranking_35 (Game_fla.MC_menu_ranking_35) package Game_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MC_menu_ranking_35 extends MovieClip { public function MC_menu_ranking_35(){ addFrameScript(0, frame1, 12, frame13); } function frame1(){ stop(); } function frame13(){ (this.parent.parent as MovieClip).setPosMenuType(ConsTAndVars.RANKING); (this.parent.parent as MovieClip).hideBall(); (this.parent.parent as MovieClip).play(); } } }//package Game_fla
Section 51
//MC_pause_97 (Game_fla.MC_pause_97) package Game_fla { import flash.display.*; public dynamic class MC_pause_97 extends MovieClip { public function MC_pause_97(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package Game_fla
Section 52
//MC_player_come_261 (Game_fla.MC_player_come_261) package Game_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MC_player_come_261 extends MovieClip { public function MC_player_come_261(){ addFrameScript(8, frame9); } function frame9(){ (this.parent as MovieClip).eatPowerup(); } } }//package Game_fla
Section 53
//MC_player_dano_256 (Game_fla.MC_player_dano_256) package Game_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MC_player_dano_256 extends MovieClip { public function MC_player_dano_256(){ addFrameScript(34, frame35); } function frame35(){ if ((((GameControler.getInstance() == null)) || (((!((GameControler.getInstance() == null))) && (!(GameControler.getInstance().getGameOver())))))){ (this.parent as MovieClip).gotoAndStop(3); if (!ConsTAndVars.NORMAL_GAME){ HowToPlay.getInstace().returnToInitKokimis(); }; } else { this.gotoAndPlay(1); }; } } }//package Game_fla
Section 54
//MC_player_dano2_257 (Game_fla.MC_player_dano2_257) package Game_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MC_player_dano2_257 extends MovieClip { public function MC_player_dano2_257(){ addFrameScript(48, frame49); } function frame49(){ (this.parent as MovieClip).setMotionIdle(); } } }//package Game_fla
Section 55
//MC_player_especial_258 (Game_fla.MC_player_especial_258) package Game_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MC_player_especial_258 extends MovieClip { public function MC_player_especial_258(){ addFrameScript(45, frame46); } function frame46(){ (this.parent as MovieClip).endPowerup(); } } }//package Game_fla
Section 56
//MC_spotlight_103 (Game_fla.MC_spotlight_103) package Game_fla { import flash.display.*; public dynamic class MC_spotlight_103 extends MovieClip { public function MC_spotlight_103(){ addFrameScript(20, frame21); } function frame21(){ stop(); } } }//package Game_fla
Section 57
//MENU02_19 (Game_fla.MENU02_19) package Game_fla { import flash.events.*; import flash.display.*; public dynamic class MENU02_19 extends MovieClip { public function MENU02_19(){ addFrameScript(0, frame1); } public function clickMenu(_arg1:Event){ if ((((ScreenControl.getInstance().getState() == ScreenControl.STATE_GAME_OVER)) || ((ScreenControl.getInstance().getState() == ScreenControl.STATE_FINAL_SCREEN)))){ ScreenControl.getInstance().setNewScreen(ScreenControl.STATE_FIRST_SCREEN); ScreenControl.getInstance().changeScreen(); } else { ScreenControl.getInstance().backToMenu(); }; } function frame1(){ this.addEventListener(MouseEvent.CLICK, clickMenu); } } }//package Game_fla
Section 58
//MENU02_72 (Game_fla.MENU02_72) package Game_fla { import flash.events.*; import flash.display.*; public dynamic class MENU02_72 extends MovieClip { public function MENU02_72(){ addFrameScript(0, frame1); } public function clickMenu(_arg1:Event){ trace("click"); ScreenControl.getInstance().backToMenu(); } function frame1(){ this.addEventListener(MouseEvent.CLICK, clickMenu); } } }//package Game_fla
Section 59
//MenuItems_42 (Game_fla.MenuItems_42) package Game_fla { import flash.display.*; public dynamic class MenuItems_42 extends MovieClip { public var groupHowToPlay:MovieClip; public var groupAbout:MovieClip; public var groupPlay:MovieClip; public var groupMoreGames:MovieClip; public var groupRanking:MovieClip; } }//package Game_fla
Section 60
//moregames_menu_32 (Game_fla.moregames_menu_32) package Game_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class moregames_menu_32 extends MovieClip { public function moregames_menu_32(){ addFrameScript(0, frame1, 16, frame17); } function frame1(){ stop(); } function frame17(){ (this.parent.parent as MovieClip).hideBall(); (this.parent.parent as MovieClip).showBall(); navigateToURL(new URLRequest("http://www.notdoppler.com/?ref=kokimi"), "_blank"); } } }//package Game_fla
Section 61
//moregames_sumit_botao_238 (Game_fla.moregames_sumit_botao_238) package Game_fla { import flash.display.*; public dynamic class moregames_sumit_botao_238 extends MovieClip { public var playGame:MovieClip; } }//package Game_fla
Section 62
//ProgressBar_3 (Game_fla.ProgressBar_3) package Game_fla { import flash.display.*; public dynamic class ProgressBar_3 extends MovieClip { public var fill:MovieClip; } }//package Game_fla
Section 63
//Tween20_90 (Game_fla.Tween20_90) package Game_fla { import flash.display.*; public dynamic class Tween20_90 extends MovieClip { public var fumaca1:MovieClip; public var fumaca3:MovieClip; public var fumaca4:MovieClip; public var fumaca5:MovieClip; public var fumaca6:MovieClip; public var fumaca0:MovieClip; public var fumaca2:MovieClip; } }//package Game_fla
Section 64
//Tween37_38 (Game_fla.Tween37_38) package Game_fla { import flash.display.*; public dynamic class Tween37_38 extends MovieClip { public var slotPlay:MC_Slot; public var playGame:MovieClip; } }//package Game_fla
Section 65
//Tween38_39 (Game_fla.Tween38_39) package Game_fla { import flash.display.*; public dynamic class Tween38_39 extends MovieClip { public var slotHowToPlay:MC_Slot; public var howToPlay:MovieClip; } }//package Game_fla
Section 66
//Tween39_40 (Game_fla.Tween39_40) package Game_fla { import flash.display.*; public dynamic class Tween39_40 extends MovieClip { public var ranking:MovieClip; public var slotRanking:MC_Slot; } }//package Game_fla
Section 67
//Tween40_41 (Game_fla.Tween40_41) package Game_fla { import flash.display.*; public dynamic class Tween40_41 extends MovieClip { public var slotAbout:MC_Slot; public var about:MovieClip; } }//package Game_fla
Section 68
//wewewqqqq_47 (Game_fla.wewewqqqq_47) package Game_fla { import flash.display.*; public dynamic class wewewqqqq_47 extends MovieClip { public var fumaca1:MovieClip; public var fumaca3:MovieClip; public var fumaca4:MovieClip; public var fumaca5:MovieClip; public var fumaca6:MovieClip; public var fumaca0:MovieClip; public var fumaca2:MovieClip; } }//package Game_fla
Section 69
//MochiScores (mochi.MochiScores) package mochi { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; _local2 = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi
Section 70
//MochiServices (mochi.MochiServices) package mochi { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; private static var _sendChannel:LocalConnection; private static var _rcvChannelName:String; private static var _gatewayURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; private static var _timer:Timer; private static var _sendChannelName:String; private static var _startTime:Number; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__mochiservices"; private static var _rcvChannel:LocalConnection; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local3:Array; var _local4:int; var _local5:Array; var _local6:Array; var _local7:MovieClip; var _local8:LocalConnection; var _local9:String; var _local10:ByteArray; var _local11:ByteArray; var _local12:uint; var _local13:uint; var _local14:Loader; _local3 = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; _local5 = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; _local6 = [0, 64, 0, 0, 0]; _local7 = new MovieClip(); _local8 = new LocalConnection(); _local9 = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().getTime())); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); _local10 = new ByteArray(); _local11 = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); _local12 = ((_local3.length + _local11.length) + 4); _local13 = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } public static function get id():String{ return (_id); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var netup:Boolean; var vars:Object; var s:String; var i:Number; var x:String; var req:URLRequest; var loader:Loader; var err:Function; var complete:Function; var setURL:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; vars = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); s = "?"; i = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://x.mochiads.com/linkping.swf"); loader = new Loader(); err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; complete = function (_arg1:Object):void{ netup = true; _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); setURL = function ():void{ var _local1:String; var _local2:DisplayObject; if (netup){ _local1 = (url + s); } else { _local1 = burl; }; _local2 = clickMovie(_local1, onClick); btn.addChild(_local2); _local2.scaleX = (0.01 * btn.width); _local2.scaleY = (0.01 * btn.height); }; setTimeout(setURL, 1500); } public static function getVersion():String{ return ("1.35"); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); _rcvChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; Security.allowDomain("*"); Security.allowInsecureDomain("*"); if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; return (_local2); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _rcvChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = this.client._callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } public static function get clip():Object{ return (_container); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); _rcvChannelName = _arg1; initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var clipname:String; var f:Function; var req:URLRequest; var id = _arg1; var clip = _arg2; clipname = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; MochiServices.allowDomains(_gatewayURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); _timer = new Timer(1000, 0); _startTime = getTimer(); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); f = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); req = new URLRequest(_gatewayURL); _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain("*", "localhost"); _rcvChannel.allowInsecureDomain("*", "localhost"); _rcvChannel.client = _clip; _clip._nextcallbackID = 0; _clip._callbacks = {}; listen(); return (_clip); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var mc:MovieClip; var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; mc = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function connectWait(_arg1:TimerEvent):void{ if ((getTimer() - _startTime) > 10000){ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _timer.stop(); }; } } }//package mochi
Section 71
//a (a) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.geom.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class a extends MovieClip { public var skipSeta:MovieClip; public var skip:MovieClip; public var btnPlay:SimpleButton; public var bb:MovieClip; public var btnMenu:MovieClip; public var texto:TextField; public function a(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ if (btnMenu != null){ btnMenu.visible = true; }; if (texto != null){ texto.visible = true; }; if (bb != null){ bb.visible = true; }; if (skip != null){ skip.visible = true; }; if (skipSeta != null){ skipSeta.visible = true; }; if (((!((btnPlay == null))) && (!((HowToPlay.getInstace() == null))))){ if (((!(HowToPlay.getInstace().getfirstVisionOrb())) && (!(HowToPlay.getInstace().getGoodLockVar())))){ btnPlay.visible = true; } else { btnPlay.visible = false; }; }; if (bb != null){ bb.addEventListener(MouseEvent.CLICK, game); bb.buttonMode = true; }; } function frame2(){ btnMenu.visible = false; texto.visible = false; btnPlay.visible = false; bb.visible = false; skip.visible = false; skipSeta.visible = false; } public function game(_arg1:MouseEvent){ (this.parent as MovieClip).removeUpdate(); ScreenControl.getInstance().activeFade(ScreenControl.STATE_GAME); } } }//package
Section 72
//About (About) package { import flash.display.*; public class About extends MovieClip { public function About(){ addFrameScript(21, frame22); } function frame22(){ this.stop(); } public function removeUpdateFlag():Boolean{ return (false); } } }//package
Section 73
//AssetHolder (AssetHolder) package { import flash.display.*; public dynamic class AssetHolder extends MovieClip { public function AssetHolder(){ var _local1:MovieClip; var _local2:int; super(); addFrameScript(0, frame1); _local2 = 0; while (_local2 < this.numChildren) { _local1 = (this.getChildAt(_local2) as MovieClip); if (_local1){ _local1.stop(); }; _local2++; }; } function frame1(){ stop(); } } }//package
Section 74
//assJynx_ (assJynx_) package { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class assJynx_ extends MovieClip { public var url:URLRequest; public function assJynx_(){ addFrameScript(0, frame1); } function frame1(){ this.addEventListener(MouseEvent.CLICK, jynx); url = new URLRequest("http://www.jynx.locaweb.com.br/"); this.buttonMode = true; } public function jynx(_arg1:MouseEvent){ navigateToURL(url); } } }//package
Section 75
//backGroundHtP (backGroundHtP) package { import flash.display.*; public dynamic class backGroundHtP extends MovieClip { } }//package
Section 76
//Ball0 (Ball0) package { import flash.display.*; public dynamic class Ball0 extends MovieClip { public var blind:MovieClip; public var ball:MovieClip; public function Ball0(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package
Section 77
//Ball1 (Ball1) package { import flash.display.*; public dynamic class Ball1 extends MovieClip { public var blind:MovieClip; public var ball:MovieClip; public function Ball1(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package
Section 78
//Ball2 (Ball2) package { import flash.display.*; public dynamic class Ball2 extends MovieClip { public var blind:MovieClip; public var ball:MovieClip; public function Ball2(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package
Section 79
//Ball3 (Ball3) package { import flash.display.*; public dynamic class Ball3 extends MovieClip { public var blind:MovieClip; public var ball:MovieClip; public function Ball3(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package
Section 80
//Ball4 (Ball4) package { import flash.display.*; public dynamic class Ball4 extends MovieClip { public var blind:MovieClip; public var ball:MovieClip; public function Ball4(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package
Section 81
//Ball5 (Ball5) package { import flash.display.*; public dynamic class Ball5 extends MovieClip { public var blind:MovieClip; public var ball:MovieClip; public function Ball5(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package
Section 82
//Ball6 (Ball6) package { import flash.display.*; public dynamic class Ball6 extends MovieClip { public var blind:MovieClip; public var ball:MovieClip; public function Ball6(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package
Section 83
//Ball7 (Ball7) package { import flash.display.*; public dynamic class Ball7 extends MovieClip { public var blind:MovieClip; public var ball:MovieClip; public function Ball7(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.stop(); } function frame1(){ this.stop(); } function frame2(){ this.stop(); } } }//package
Section 84
//BallMenu (BallMenu) package { import flash.events.*; import flash.display.*; import flash.utils.*; public class BallMenu extends GameObject { private var angles:Array; private var boom:MovieClip; private var balloon:MovieClip; private var raioBall:Number; var cont:int; private var effect:MovieClip; var test:int; var firstHold:Boolean; var inSlot:Boolean; private var ballType:int; private var holdVar:Boolean; private var slotNumber:int; private var changePosition:Boolean; public function BallMenu(_arg1:int, _arg2:Number, _arg3:Number){ var _local4:Class; super(); this.ballType = _arg1; effect = new MC_effect(); this.addChild(effect); effect.gotoAndStop(20); balloon = new MC_balloon(); this.addChild(balloon); balloon.x = (_arg2 - 27); balloon.y = (_arg3 - 31); _local4 = (getDefinitionByName(("Ball" + _arg1)) as Class); object = new (_local4); object.x = _arg2; object.y = _arg3; object.blind.visible = false; this.addChild(object); boom = new MC_fumaca01(); boom.x = _arg2; boom.y = _arg3; this.addChild(boom); object.gotoAndStop(1); object.buttonMode = true; object.addEventListener(MouseEvent.MOUSE_DOWN, holdBall); object.addEventListener(MouseEvent.MOUSE_UP, freeBall); raioBall = (object.height >> 1); this.setBallAngles(_arg1); } public function getBB():MovieClip{ return (object); } public function collision(_arg1:MovieClip, _arg2:Number, _arg3:Number){ var _local4:Number; var _local5:Number; var _local6:Number; _local4 = Math.sqrt((((_arg2 - object.x) * (_arg2 - object.x)) + ((_arg3 - object.y) * (_arg3 - object.y)))); _local5 = Math.sqrt((((275 - object.x) * (275 - object.x)) + ((200 - object.y) * (200 - object.y)))); _local6 = 15; if (((((((!(holdVar)) && (!(inSlot)))) && ((_local4 < (raioBall + _local6))))) && (firstHold))){ trace(("nome " + _arg1.name)); object.x = _arg2; object.y = _arg3; inSlot = true; if (angles[_arg1.getSlotBall()] != slotNumber){ trace(((("slot atual " + slotNumber) + " -- o alvo ") + _arg1.getSlotBall())); changePosition = true; setBallAngles(_arg1.getSlotBall()); }; }; update(); } public function hideBall(){ boom.x = object.x; boom.y = object.y; boom.play(); object.visible = false; } private function holdBall(_arg1:MouseEvent){ balloon.visible = false; object.startDrag(); object.gotoAndStop(2); holdVar = true; SoundsGame.getInstance().playHold(); inSlot = false; if (HowToPlay.getInstace() != null){ HowToPlay.getInstace().setIndexKokimi(ballType); }; if (!firstHold){ firstHold = true; }; } public function ballonVisible(_arg1:Boolean){ balloon.visible = _arg1; } private function freeBall(_arg1:MouseEvent){ object.stopDrag(); object.gotoAndStop(1); holdVar = false; } public function update(){ if (changePosition){ object.x = (object.x + (Math.sin((angles[this.slotNumber] * (Math.PI / 180))) * 0.5)); object.y = (object.y + (Math.cos((angles[this.slotNumber] * (Math.PI / 180))) * -0.5)); }; } public function setBallPosition(_arg1:Number, _arg2:Number){ object.x = _arg1; object.y = _arg2; holdVar = true; effect.x = _arg1; effect.y = _arg2; effect.play(); SoundsGame.getInstance().playSlot(); } public function hold():Boolean{ return (holdVar); } private function setBallAngles(_arg1:int){ switch (_arg1){ case 0: angles = new Array(null, 25, 47, 70, 90, 115, 135, 160); break; case 1: angles = new Array(200, null, 65, 90, 115, 135, 157, 180); break; case 2: angles = new Array(223, 245, null, 113, 135, 157, 180, 202); break; case 3: angles = new Array(245, 270, 290, null, 155, 180, 202, 225); break; case 4: angles = new Array(270, 292, 315, 340, null, 200, 223, 247); break; case 5: angles = new Array(293, 315, 340, 0, 25, null, 243, 270); break; case 6: angles = new Array(315, 337, 0, 23, 47, 67, null, 290); break; case 7: angles = new Array(337, 0, 25, 47, 70, 90, 113, null); break; }; } } }//package
Section 85
//Balls (Balls) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.geom.*; public class Balls extends GameObject { private var angles:Array; private var cTrans:ColorTransform; private var reburnX:Number; private var slotX:Number; private var slotY:Number; private var cNone:ColorTransform; private var typeBall:int; private var dead:Boolean; private var oldSlotNumber:int; private var posX:Number; private var posY:Number; private var reburn:Boolean; private var targetBallNumber:int;// = -1 private var cMaldicao2:ColorTransform; private var hold:Boolean; private var slotMode:Boolean;// = true private var intialSlotCollision:Boolean;// = true private var slotNumber:int;// = -1 private var tickDeadTwo:int; private var changePosition:Boolean; private var select:Boolean; private var tickDeadOne:int; private var positionReburn:int; private var controlMouseTick:int; private var pauseGame:Boolean; private var controlMouseClick:Boolean; private var targetSlot:int;// = -1 private var distanceLimitCircle:Number; private var raioBall:int; private var distancia:Number; private var effect:MovieClip; private var backBall:Boolean; private var maldicao2Control:Boolean; private var targetSlotBall:Boolean; private var initHold:Boolean; private var controlBlinkMaldicao:Boolean; private var slot:Boolean; private static var VELOCITY:Number = 20; public function Balls(_arg1:int, _arg2:Number, _arg3:Number, _arg4:Boolean){ slotNumber = -1; intialSlotCollision = true; slotMode = true; targetSlot = -1; targetBallNumber = -1; cTrans = new ColorTransform(); cMaldicao2 = new ColorTransform(); cNone = new ColorTransform(); super(); this.posX = _arg2; this.posY = _arg3; if (_arg3 == 0){ this.posY = -30; }; typeBall = _arg1; loadBall(typeBall); raioBall = (object.height >> 1); if (_arg4){ object.addEventListener(MouseEvent.MOUSE_DOWN, holdBall); } else { object.addEventListener(MouseEvent.MOUSE_DOWN, holdBallHtP); }; ConsTAndVars.NORMAL_GAME = _arg4; object.addEventListener(MouseEvent.MOUSE_UP, freeBall); cTrans.color = 0xD0D0D0; cMaldicao2.color = 0; cNone = object.transform.colorTransform; } private function loadBall(_arg1:int){ var _local2:Class; _local2 = (getDefinitionByName(("Ball" + _arg1)) as Class); object = new (_local2); switch (_arg1){ case 0: reburnX = 580; break; case 1: reburnX = 610; break; case 2: reburnX = 650; break; case 3: reburnX = 690; break; case 4: reburnX = 720; break; case 5: reburnX = 760; break; case 6: reburnX = 800; break; case 7: reburnX = 840; break; }; effect = new MC_effect(); effect.visible = false; this.addChild(effect); object.gotoAndStop(1); object.blind.gotoAndStop(1); this.addChild(object); object.buttonMode = true; object.x = posX; object.y = posY; object.blind.visible = false; } public function setChangePosition(_arg1:int, _arg2:int, _arg3:int, _arg4:Boolean){ if (object.currentFrame != 3){ slotNumber = _arg1; this.changePosition = _arg4; controlMouseClick = true; if (_arg4){ if (GameControler.getInstance() != null){ GameControler.getInstance().upBallArranged(typeBall, 16); }; } else { object.x = Math.abs(_arg2); object.y = Math.abs(_arg3); SoundsGame.getInstance().playSlot(); playEffect(); }; }; } public function deadBallEnemies(){ dead = true; if (slotNumber != -1){ if (ConsTAndVars.NORMAL_GAME){ GameControler.getInstance().clearSlot(slotNumber); } else { HowToPlay.getInstace().clearSlot(slotNumber); }; }; slotNumber = -1; targetSlot = -1; targetBallNumber = -1; if (GameControler.getInstance() != null){ GameControler.getInstance().upBallArranged(typeBall, 16); }; object.gotoAndStop(2); object.blind.gotoAndStop(2); ConsTAndVars.TODOS_KOKIMIS = false; } public function setBlind(){ this.object.blind.visible = !(this.object.blind.visible); } public function setY(_arg1:Number){ object.y = _arg1; } public function getSlotMode():Boolean{ return (this.slotMode); } public function getVisibleBall():Boolean{ return (object.visible); } public function setInitHold(_arg1:Boolean){ this.initHold = _arg1; } public function getSlot():Boolean{ return (this.slot); } private function free(){ if (((((((!(pauseGame)) && (!(controlMouseClick)))) && (slotMode))) && (!(dead)))){ object.stopDrag(); object.gotoAndStop(1); object.blind.gotoAndStop(1); intialSlotCollision = true; hold = false; if (!targetSlotBall){ backBall = false; }; if (((initHold) && ((distanceLimitCircle > (raioBall + 70))))){ if (GameControler.getInstance() != null){ deadBallEnemies(); }; }; if (((((slot) && (!(dead)))) && (!(backBall)))){ if (GameControler.getInstance() != null){ GameControler.getInstance().setChangePosition(this.targetBallNumber, this.slotNumber, this.typeBall, this.targetSlot); } else { HowToPlay.getInstace().setChangePosition(this.targetBallNumber, this.slotNumber, this.typeBall, this.targetSlot); }; slotX = object.x; slotY = object.y; setBallAngles(this.targetSlot); }; }; } private function holdBallHtP(_arg1:MouseEvent){ if (HowToPlay.getInstace().getEnemyScene()){ if (((((((!(pauseGame)) && (!(controlMouseClick)))) && (slotMode))) && (!(dead)))){ object.gotoAndStop(2); object.blind.gotoAndStop(2); object.startDrag(); HowToPlay.getInstace().setIndexKokimi(typeBall); intialSlotCollision = false; hold = true; reburn = false; SoundsGame.getInstance().playHold(); }; }; } public function freeBall(_arg1:MouseEvent):void{ free(); } public function update(){ if (((((((reburn) && ((object.x <= 0)))) && ((object.y <= 0)))) || (((reburn) && ((((object.y < 0)) || ((object.y > 580)))))))){ free(); deadBallEnemies(); }; if ((((((object.y < 80)) && (!(hold)))) && (!(initHold)))){ object.y = (object.y + 0.5); }; if (reburn){ moveReburnMode(); }; if (((((((initHold) && ((slotNumber == -1)))) && (!(reburn)))) && (!(hold)))){ if (!dead){ object.y = (object.y + 0.5); }; if (((!(dead)) && ((distanceLimitCircle > (raioBall + 70))))){ deadBallEnemies(); }; }; if (((dead) && ((++tickDeadOne > 45)))){ if (GameControler.getInstance()){ if (slotNumber != -1){ GameControler.getInstance().clearSlot(slotNumber); }; GameControler.getInstance().upBallArranged(typeBall, 16); }; if (tickDeadTwo == 0){ if (object.visible){ SoundsGame.getInstance().playLoseBall(); }; object.gotoAndStop(3); object.blind.gotoAndStop(3); }; if (++tickDeadTwo > 6){ object.visible = false; tickDeadOne = 0; tickDeadTwo = 0; dead = false; }; }; if (changePosition){ object.x = (object.x + (Math.sin((angles[this.slotNumber] * (Math.PI / 180))) * VELOCITY)); object.y = (object.y + (Math.cos((angles[this.slotNumber] * (Math.PI / 180))) * -(VELOCITY))); if ((((((object.y > 300)) || ((object.y < 100)))) || ((((object.x > 450)) || ((object.x < 80)))))){ changePosition = false; deadBallEnemies(); }; }; if (((controlMouseClick) && ((++controlMouseTick > 8)))){ controlMouseClick = false; controlMouseTick = 0; }; } public function getHoldBall():Boolean{ return (hold); } public function maldicao(){ var _local1:int; if (!dead){ _local1 = slotNumber; switch (slotNumber){ case 0: slotNumber = 4; break; case 1: slotNumber = 5; break; case 2: slotNumber = 6; break; case 3: slotNumber = 7; break; case 4: slotNumber = 0; break; case 5: slotNumber = 1; break; case 6: slotNumber = 2; break; case 7: slotNumber = 3; break; }; if (!hold){ this.changePosition = true; controlMouseClick = true; } else { object.gotoAndStop(1); object.blind.gotoAndStop(1); object.stopDrag(); hold = false; if (GameControler.getInstance() != null){ GameControler.getInstance().showHideBallEffect(object.x, object.y); object.x = Math.abs(GameControler.getInstance().getSlotX(this.slotNumber)); object.y = Math.abs(GameControler.getInstance().getSlotY(this.slotNumber)); }; playEffect(); setBallAngles(this.slotNumber); changePosition = false; }; if (ConsTAndVars.NORMAL_GAME){ GameControler.getInstance().setFillSlot(this.slotNumber, true, typeBall); }; }; } public function getSlotNumber():int{ return (slotNumber); } private function setBallAngles(_arg1:int){ switch (_arg1){ case 0: angles = new Array(null, 25, 47, 70, 90, 115, 135, 160); break; case 1: angles = new Array(200, null, 65, 90, 115, 135, 157, 180); break; case 2: angles = new Array(223, 245, null, 113, 135, 157, 180, 202); break; case 3: angles = new Array(245, 270, 290, null, 155, 180, 202, 225); break; case 4: angles = new Array(270, 292, 315, 340, null, 200, 223, 247); break; case 5: angles = new Array(293, 315, 340, 0, 25, null, 243, 270); break; case 6: angles = new Array(315, 337, 0, 23, 47, 67, null, 290); break; case 7: angles = new Array(337, 0, 25, 47, 70, 90, 113, null); break; }; } public function pauseBall(_arg1:Boolean){ if (_arg1){ object.transform.colorTransform = cTrans; object.ball.stop(); } else { if (!maldicao2Control){ object.transform.colorTransform = cNone; } else { object.transform.colorTransform = cMaldicao2; }; object.ball.play(); if (hold){ object.x = mouseX; object.y = mouseY; }; }; this.pauseGame = _arg1; } public function backToFrameOneHtP(){ object.gotoAndStop(1); object.blind.gotoAndStop(1); } public function setSlotMode(_arg1:Boolean){ this.slotMode = _arg1; } public function checkCollisionSlots(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:int, _arg5:Boolean, _arg6:int){ distancia = Math.sqrt((((_arg1 - object.x) * (_arg1 - object.x)) + ((_arg2 - object.y) * (_arg2 - object.y)))); distanceLimitCircle = Math.sqrt((((275 - object.x) * (275 - object.x)) + ((200 - object.y) * (200 - object.y)))); if (distancia < (raioBall + _arg3)){ this.targetSlot = _arg4; this.targetBallNumber = _arg6; this.targetSlotBall = _arg5; if (((((((intialSlotCollision) && (!(_arg5)))) && (!(initHold)))) && (!(dead)))){ this.slotNumber = _arg4; object.x = Math.abs(_arg1); object.y = Math.abs(_arg2); playEffect(); SoundsGame.getInstance().playSlot(); slotX = object.x; slotY = object.y; if (GameControler.getInstance() != null){ GameControler.getInstance().setFillSlot(this.slotNumber, true, typeBall); }; setBallAngles(this.slotNumber); intialSlotCollision = false; slot = true; if (!initHold){ initHold = true; slotMode = false; }; } else { if (((changePosition) && ((_arg4 == this.slotNumber)))){ object.x = Math.abs(_arg1); object.y = Math.abs(_arg2); playEffect(); SoundsGame.getInstance().playSlot(); setBallAngles(this.slotNumber); changePosition = false; }; }; }; } public function holdBall(_arg1:MouseEvent):void{ var _local2:Boolean; if (GameControler.getInstance() != null){ _local2 = GameControler.getInstance().getGameOver(); } else { _local2 = false; }; if (((((((((!(pauseGame)) && (!(controlMouseClick)))) && (slotMode))) && (!(dead)))) && (!(_local2)))){ object.gotoAndStop(2); object.blind.gotoAndStop(2); object.startDrag(); GameControler.getInstance().upBallArranged(typeBall, GameControler.ARRANGED_POSITION); intialSlotCollision = false; hold = true; reburn = false; SoundsGame.getInstance().playHold(); GameControler.getInstance().hideKokimiBallon(typeBall); }; } public function getReburn():Boolean{ return (reburn); } public function visibleBall(_arg1:int, _arg2:int){ object.gotoAndStop(1); object.blind.gotoAndStop(1); object.visible = true; dead = false; if (GameControler.getInstance() != null){ backBall = true; reburn = true; object.x = reburnX; object.y = 320; } else { object.x = _arg1; object.y = _arg2; }; } public function setMaldicao2(_arg1:Boolean){ if (_arg1){ object.transform.colorTransform = cMaldicao2; maldicao2Control = true; controlBlinkMaldicao = false; playEffect(); } else { object.transform.colorTransform = cNone; maldicao2Control = false; controlBlinkMaldicao = false; }; } public function deadHtP(){ object.gotoAndStop(2); object.blind.gotoAndStop(2); } public function blinkMaldicao2(){ if (controlBlinkMaldicao){ object.transform.colorTransform = cNone; } else { object.transform.colorTransform = cMaldicao2; }; controlBlinkMaldicao = !(controlBlinkMaldicao); } private function playEffect(){ effect.x = object.x; effect.y = object.y; effect.visible = true; effect.gotoAndPlay(1); } public function collideEnemy(){ object.gotoAndStop(2); object.blind.gotoAndStop(2); } private function moveReburnMode(){ object.x = (object.x - 1.5); if ((((object.x < -40)) || ((((object.x == 0)) && ((object.y == 0)))))){ object.visible = false; }; } } }//package
Section 86
//BlockedSite (BlockedSite) package { import flash.display.*; public class BlockedSite extends MovieClip { } }//package
Section 87
//bt_quitgame (bt_quitgame) package { import flash.display.*; public dynamic class bt_quitgame extends MovieClip { public var bb:MovieClip; public var quit:SimpleButton; } }//package
Section 88
//Cenario (Cenario) package { import flash.display.*; public class Cenario extends MovieClip { public function Cenario(){ addFrameScript(0, frame1, 100, frame101, 200, frame201); } function frame201(){ this.stop(); } function frame1(){ this.stop(); } function frame101(){ this.stop(); } } }//package
Section 89
//ConsTAndVars (ConsTAndVars) package { public class ConsTAndVars { public static const SERVER:String = "http://pitfall/kokimi/domainLock.php"; public static const RANKING:String = "ranking"; public static const DIFFICULT:String = "difficult"; public static const ALLOWED_DOMAINS:Array = ["jynx", "mochiads", "flashgamelicense", "notdoppler", ""]; public static const HOW_TO_PLAY:String = "howtoplay"; public static const ABOUT:String = "about"; public static var TODOS_KOKIMIS:Boolean = true; public static var LOADED:Boolean = false; public static var NORMAL_GAME:Boolean; public static var BONUS_TODOS_OS_KOKIMIS:int = 3000; public static var BONUS_TODAS_VIDAS:int = 1000; public static var BONUS_MADRUGADA:int = 300; public static var PERIOD_OF_THE_DAY:String; public static var BONUS_PERFECT:int = 5000; public static var SCORE:Number = 0; public static var HARD:Boolean = false; public static var TODAS_VIDAS:Boolean; } }//package
Section 90
//convertendo_inimigo (convertendo_inimigo) package { import flash.media.*; public dynamic class convertendo_inimigo extends Sound { } }//package
Section 91
//Difficult (Difficult) package { import flash.events.*; import flash.display.*; public class Difficult extends MovieClip { public var hard:MC_Slot; public var jynx:assJynx_; public var normal:MC_Slot; private var ball:MovieClip; public function Difficult(){ addFrameScript(21, frame22); } private function PlayGame(){ this.removeEventListener(Event.ENTER_FRAME, update); ScreenControl.getInstance().activeFade(ScreenControl.STATE_OPEN); } function frame22(){ this.stop(); this.showBall(); } public function removeUpdateFlag():Boolean{ return (false); } private function showBall(){ var _local1:int; _local1 = (Math.random() * 8); ball = new BallMenu(_local1, 380, 165); this.addChild(ball); this.addEventListener(Event.ENTER_FRAME, update); } private function update(_arg1:Event){ if (ball == null){ return; }; if (!ball.hold()){ if (ball.getBB().hitTestObject(this.normal)){ ConsTAndVars.HARD = false; ball.setBallPosition(150.4, 208); ball.hideBall(); PlayGame(); }; if (ball.getBB().hitTestObject(this.hard)){ ConsTAndVars.HARD = true; ball.setBallPosition(151.4, 261.9); ball.hideBall(); PlayGame(); }; }; } } }//package
Section 92
//DomainLock (DomainLock) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.net.*; public class DomainLock extends MovieClip { public var url_txt:TextField; public function DomainLock(){ this.addEventListener(Event.ADDED_TO_STAGE, addedToStage); } private function checkDomain(_arg1:String){ var _local2:String; var _local3:URLVariables; var _local4:URLRequest; var _local5:URLLoader; MovieClip(this.parent).allowed = false; for each (_local2 in ConsTAndVars.ALLOWED_DOMAINS) { if (_arg1.indexOf(_local2) != -1){ MovieClip(this.parent).allowed = true; break; }; }; } public function addedToStage(_arg1:Event){ this.removeEventListener(Event.ADDED_TO_STAGE, addedToStage); this.addEventListener(Event.ENTER_FRAME, onEnterFrame); } public function onEnterFrame(_arg1:Event){ var _local2:TextField; var _local3:String; var _local4:Number; var _local5:Number; var _local6:String; this.removeEventListener(Event.ENTER_FRAME, onEnterFrame); _local2 = (this.getChildByName("url_txt") as TextField); _local3 = stage.loaderInfo.url; _local4 = (_local3.indexOf("://") + 3); _local5 = _local3.indexOf("/", _local4); _local6 = _local3.substring(_local4, _local5); _local2.text = ("URL = " + _local6); this.checkDomain(_local6); _local2.text = ("Enviou pra checagem " + _local6); this.parent.setChildIndex(this, (this.parent.numChildren - 1)); } public function onLoadError(_arg1:Event){ } public function onLoadResponse(_arg1:Event){ var _local2:TextField; var _local3:Number; var _local4:BlockedSite; trace(_arg1.target.data); _local2 = (this.getChildByName("url_txt") as TextField); _local2.text = (_arg1.target.data + ""); _local3 = _arg1.target.data; if (_local3 == 0){ while (this.parent.numChildren > 1) { this.parent.removeChild(this.parent.getChildAt(0)); }; _local4 = new BlockedSite(); this.parent.addChild(_local4); }; } } }//package
Section 93
//encaixar_kokimi (encaixar_kokimi) package { import flash.media.*; public dynamic class encaixar_kokimi extends Sound { } }//package
Section 94
//fadeHowToPlay (fadeHowToPlay) package { import flash.display.*; public dynamic class fadeHowToPlay extends MovieClip { public function fadeHowToPlay(){ addFrameScript(49, frame50); } function frame50(){ this.stop(); } } }//package
Section 95
//FadeOut (FadeOut) package { import flash.display.*; public class FadeOut extends MovieClip { public function FadeOut(){ addFrameScript(0, frame1, 29, frame30, 59, frame60); } function frame1(){ this.stop(); } function frame30(){ ScreenControl.getInstance().changeScreen(); if (ScreenControl.getInstance().getScreen() == GameControler.getInstance()){ ScreenControl.getInstance().hideMenu(); }; } function frame60(){ this.stop(); ScreenControl.getInstance().arrangedBackFade(); } } }//package
Section 96
//FinalScreen (FinalScreen) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.filters.*; public class FinalScreen extends MovieClip { private var check:Array; private var initialCheck:Boolean; private var bonus:MovieClip; private var timer:Timer; private var contFilter:int; public var final2:MovieClip; private var seconds:int;// = 16 public var credits:MovieClip; public function FinalScreen(){ timer = new Timer(1000, 0); check = [new MC_check_ok(), new MC_check_ok(), new MC_check_ok()]; seconds = 16; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3); this.addEventListener(MouseEvent.CLICK, mouseClick); this.buttonMode = true; this.addEventListener(Event.ENTER_FRAME, update); } private function mouseClick(_arg1:MouseEvent){ if ((((this.currentFrame == 3)) && ((this.credits.currentFrame == this.credits.totalFrames)))){ this.addEventListener(Event.ENTER_FRAME, blurFilter); }; } private function initCheck(){ var _local1:int; _local1 = 0; while (_local1 < check.length) { this.check[_local1].gotoAndStop(this.check[_local1].totalFrames); this.check[_local1].visible = false; this.addChild(this.check[_local1]); _local1++; }; bonus = new MC_bonusok(); bonus.gotoAndStop(bonus.totalFrames); bonus.x = 275; bonus.y = 100; this.addChild(bonus); timer.addEventListener(TimerEvent.TIMER, timerBonus); timer.reset(); timer.start(); removeEventListener(Event.ENTER_FRAME, update); initialCheck = true; } private function removeTimer(){ timer.stop(); this.removeEventListener(TimerEvent.TIMER, timerBonus); this.gotoAndStop(3); } private function addBonus(){ bonus.gotoAndPlay(1); this.final2.gotoAndPlay((this.final2.totalFrames - 1)); } function frame3(){ this.stop(); } private function removeClick(){ var _local1:NamePopupAnimation; this.removeEventListener(Event.ENTER_FRAME, blurFilter); this.removeEventListener(MouseEvent.CLICK, mouseClick); _local1 = new NamePopupAnimation(); _local1.filters = [new BlurFilter(0, 0, 1)]; this.addChild(_local1); this.removeEventListener(Event.ENTER_FRAME, update); } function frame2(){ this.stop(); } function frame1(){ this.stop(); } private function update(_arg1:Event){ if ((((this.currentFrame == 2)) && ((this.final2.currentFrame == this.final2.totalFrames)))){ if (!initialCheck){ initCheck(); }; }; } private function blurFilter(_arg1:Event){ if (contFilter >= 31){ removeClick(); }; this.credits.tela.filters = [new BlurFilter(contFilter, contFilter, 1)]; this.credits.congratulations.filters = [new BlurFilter(contFilter, contFilter, 1)]; this.credits.end_clickOn.filters = [new BlurFilter(contFilter, contFilter, 1)]; this.credits.jynx.filters = [new BlurFilter(contFilter, contFilter, 1)]; contFilter++; } private function timerBonus(_arg1:TimerEvent){ seconds--; if (seconds == 0){ removeTimer(); }; if (seconds == 15){ if (ConsTAndVars.PERIOD_OF_THE_DAY == "SUNRISE"){ check[0].x = 60; check[0].y = 130; check[0].visible = true; check[0].gotoAndPlay(1); SoundsGame.getInstance().playTakePowerUp(); } else { seconds = 12; }; }; if ((((seconds == 14)) && ((ConsTAndVars.PERIOD_OF_THE_DAY == "SUNRISE")))){ ConsTAndVars.SCORE = (ConsTAndVars.SCORE + ConsTAndVars.BONUS_MADRUGADA); addBonus(); }; if (seconds == 12){ if (ConsTAndVars.TODOS_KOKIMIS){ check[1].x = 180; check[1].y = 165; check[1].visible = true; check[1].gotoAndPlay(1); SoundsGame.getInstance().playTakePowerUp(); } else { seconds = 9; }; }; if ((((seconds == 11)) && (ConsTAndVars.TODOS_KOKIMIS))){ ConsTAndVars.SCORE = (ConsTAndVars.SCORE + ConsTAndVars.BONUS_MADRUGADA); addBonus(); }; if (seconds == 9){ if (ConsTAndVars.TODAS_VIDAS){ check[2].x = 200; check[2].y = 195; check[2].visible = true; check[2].gotoAndPlay(1); SoundsGame.getInstance().playTakePowerUp(); } else { seconds = 6; }; }; if ((((seconds == 8)) && (ConsTAndVars.TODAS_VIDAS))){ ConsTAndVars.SCORE = (ConsTAndVars.SCORE + ConsTAndVars.BONUS_TODAS_VIDAS); addBonus(); }; if ((((((((seconds == 6)) && (ConsTAndVars.TODAS_VIDAS))) && (ConsTAndVars.TODOS_KOKIMIS))) && ((ConsTAndVars.PERIOD_OF_THE_DAY == "SUNRISE")))){ ConsTAndVars.SCORE = (ConsTAndVars.SCORE + ConsTAndVars.BONUS_PERFECT); check[0].gotoAndPlay(1); check[1].gotoAndPlay(1); check[2].gotoAndPlay(1); SoundsGame.getInstance().playPowerUp(); addBonus(); }; } } }//package
Section 97
//FirstScreen (FirstScreen) package { import flash.events.*; import flash.display.*; import flash.filters.*; public class FirstScreen extends MovieClip { private var clicked:Boolean; private var contFilter:int; var click:Boolean; public function FirstScreen(){ addFrameScript(55, frame56); this.addEventListener(MouseEvent.CLICK, mouseClick); this.buttonMode = true; } private function endBlurFilter(){ this.removeEventListener(Event.ENTER_FRAME, blurFilter); ScreenControl.getInstance().showMenu(); } private function mouseClick(_arg1:MouseEvent){ if ((((this.currentFrame == 56)) && (this.buttonMode))){ this.addEventListener(Event.ENTER_FRAME, blurFilter); this.buttonMode = false; }; } private function blurFilter(_arg1:Event){ if (contFilter >= 31){ endBlurFilter(); }; this.filters = [new BlurFilter(contFilter, contFilter, 1)]; contFilter++; } function frame56(){ this.stop(); } } }//package
Section 98
//Game (Game) package { import flash.events.*; import flash.display.*; public class Game extends MovieClip { private var loadInf:Number; private var load:Loader; public function Game(){ this.addEventListener(Event.ADDED_TO_STAGE, init); } public function init(_arg1:Event):void{ this.stage.stageFocusRect = false; onFinishLoad(); } public function onFinishLoad():void{ var _local1:MovieClip; _local1 = new ScreenControl(); this.addChild(_local1); } } }//package
Section 99
//game_over (game_over) package { import flash.media.*; public dynamic class game_over extends Sound { } }//package
Section 100
//GameControler (GameControler) package { import flash.events.*; import flash.display.*; import enemies.*; public dynamic class GameControler extends MovieClip { private var balloonsKokimi:Array; private var firstTimePowerUp:Boolean; private var enemies:Array; private var timeGetted:int; private var ballSelectedTwo:int;// = -1 private var slots:Array; private var ballSelectedOne:int;// = -1 private var balls:Array; private var initLevel:Boolean; private var transEnemies:Array; private var ballSelectedTwoX:Number; private var ballSelectedTwoY:Number; private var hideBall:MovieClip; private var contTimePowerUp:int; private var dead:Array; private var transNumb:int; private var powerUp:PowerUps; private var ballsHeight:Number; private var positionArray; private var screenHeight:int; private var screenWidth:int; private var slotHeight:Number; private var btnQuit:MovieClip; private var contMaldicao2:int; private var maldicao:MovieClip; private var player:Player; private var timePowerUp:PowerUps; private var pauseGame:Boolean; private var firstMaldicao2:Boolean; private var timeAtackEnemies:int; private var levelUp:MovieClip; private var firstColorOrb:Boolean; private var reset:Boolean; private var contVisibleBalls:int; private var senario:MovieClip; private var startGame:Boolean; private var activeMaldicao2:Boolean; private var level:int;// = 0 private var allFilledSlots:Boolean;// = true private var ballSelectedOneX:Number; private var ballSelectedOneY:Number; private var firstMaldicao:Boolean; private var gameHud:GameHud; private var firstPowerUp:Boolean; private var date:Date; private var gameState:int; private var balloonsOrbs:Array; private var maldicao2:MovieClip; private var gameOver:Boolean; public static const ARRANGED_POSITION = 52; private static var instance:GameControler; private static var pointsNumber:int; public function GameControler(){ balls = new Array(8); slots = new Array(8); enemies = new Array(8); transEnemies = new Array(8); balloonsKokimi = new Array(10); balloonsOrbs = new Array(2); ballSelectedOne = -1; ballSelectedTwo = -1; allFilledSlots = true; dead = new Array(8); positionArray = new Array(8); level = 0; date = new Date(); super(); initGameVariables(); instance = this; } public function setChangePosition(_arg1:int, _arg2:int, _arg3:int, _arg4:int){ var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local5 = _arg1; _local6 = _arg2; if (_local6 != -1){ _local11 = slots[_local6].getX(); _local12 = slots[_local6].getY(); }; _local7 = _arg3; _local8 = _arg4; _local9 = slots[_local8].getX(); _local10 = slots[_local8].getY(); if (((!((_local5 == -1))) && (!((_local6 == -1))))){ balls[_local5].setChangePosition(_local6, _local11, _local12, true); slots[_local6].setFillSlot(true, _local5); } else { if (_local6 != -1){ slots[_local6].setFillSlot(false, -1); }; }; balls[_local7].setChangePosition(_local8, _local9, _local10, false); slots[_local8].setFillSlot(true, _local7); } public function setBlind(){ var _local1:int; _local1 = 0; while (_local1 < enemies.length) { enemies[_local1].setBlind(); balls[_local1].setBlind(); _local1++; }; } private function updateEnemy(){ var _local1:int; while (_local1 < enemies.length) { if (enemies[_local1].visible){ enemies[_local1].update(); }; _local1++; }; } public function setGameOver(){ gameOver = true; } public function setTime(){ gameHud.setMinuts(2); timeGetted++; } public function getSlotY(_arg1:int):Number{ return (slots[_arg1].getY()); } public function initGameVariables(){ var _local1:String; var _local2:Number; var _local3:int; var _local4:int; var _local5:int; ConsTAndVars.TODOS_KOKIMIS = true; SoundsGame.getInstance().playScenery("inicio"); gameOver = false; level = 0; btnQuit = new bt_quitgame(); btnQuit.x = 275; btnQuit.y = 200; btnQuit.quit.addEventListener(MouseEvent.CLICK, quitGame); pointsNumber = 0; contVisibleBalls = 0; ballSelectedOne = -1; ballSelectedOneX = 0; ballSelectedOneY = 0; ballSelectedTwo = -1; ballSelectedTwoX = 0; ballSelectedTwoY = 0; allFilledSlots = true; gameState = 0; startGame = false; pauseGame = false; timeAtackEnemies = 0; transNumb = 0; senario = new Cenario(); this.addChild(senario); _local1 = ("" + date.getHours()); if (date.getMinutes() < 10){ _local1 = (_local1 + ("0" + date.getMinutes())); } else { _local1 = (_local1 + ("" + date.getMinutes())); }; _local2 = Number(_local1); if ((((_local2 >= 500)) && ((_local2 < 1700)))){ senario.gotoAndStop(200); ConsTAndVars.PERIOD_OF_THE_DAY = "MORNING"; } else { if ((((_local2 >= 1700)) && ((_local2 < 1800)))){ senario.gotoAndStop(101); ConsTAndVars.PERIOD_OF_THE_DAY = "SUNSET"; } else { if ((((_local2 >= 1800)) && ((_local2 < 400)))){ senario.gotoAndStop(1); ConsTAndVars.PERIOD_OF_THE_DAY = "NIGHT"; } else { if ((((_local2 >= 100)) && ((_local2 < 500)))){ senario.gotoAndStop(101); ConsTAndVars.PERIOD_OF_THE_DAY = "SUNRISE"; }; }; }; }; player = new Player(); this.addChild(player); balloonsOrbs[0] = new MC_balloon2(); balloonsOrbs[0].visible = false; this.addChild(balloonsOrbs[0]); balloonsOrbs[0].x = -90; balloonsOrbs[0].y = -90; balloonsOrbs[1] = new MC_balloon2(); balloonsOrbs[1].visible = false; this.addChild(balloonsOrbs[1]); balloonsOrbs[1].x = -90; balloonsOrbs[1].y = -90; while (_local3 < balloonsKokimi.length) { balloonsKokimi[_local3] = new MC_balloon(); balloonsKokimi[_local3].visible = false; this.addChild(balloonsKokimi[_local3]); _local3++; }; while (_local4 < transEnemies.length) { transEnemies[_local4] = new TransformEnemy(); this.addChild(transEnemies[_local4]); _local4++; }; levelUp = new MC_levelup(); levelUp.x = 275; levelUp.y = 110; levelUp.visible = false; levelUp.stop(); this.addChild(levelUp); while (_local5 < balls.length) { slots[_local5] = new Slots(_local5); this.addChild(slots[_local5]); balls[_local5] = new Balls(_local5, (135 + (_local5 * 40)), 0, true); this.addChild(balls[_local5]); dead[_local5] = false; enemies[_local5] = Enemy.create(_local5, 0, 0); this.addChild(enemies[_local5]); positionArray[_local5] = false; _local5++; }; slotHeight = (slots[0].getHeight() >> 2); ballsHeight = 15; hideBall = new MC_effect(); hideBall.gotoAndStop(20); this.addChild(hideBall); maldicao2 = new Maldicao2(); this.addChild(maldicao2); maldicao = new Maldicao(); this.addChild(maldicao); timePowerUp = new PowerUps(0); this.addChild(timePowerUp); powerUp = new PowerUps(1); this.addChild(powerUp); gameHud = new GameHud(); this.addChild(gameHud); gameState = 0; } public function updateEventsGame(_arg1:int, _arg2:int){ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; if ((((_arg1 == 0)) && ((_arg2 == 0)))){ if (timeGetted == 2){ player.finalGame(); gameHud.setFinalScreen(); } else { gameHud.setGameOverScreen(); gameOver = true; }; }; if (((((_arg1 % 2) == 0)) && ((_arg2 == 0)))){ if (initLevel){ firstColorOrb = true; level++; gameHud.upLevel(); if (_arg1 > 0){ levelUp.visible = true; levelUp.play(); SoundsGame.getInstance().playLevelUp(); }; }; initLevel = true; }; if (((((_arg1 % 3) == 0)) && ((_arg2 == 0)))){ senario.play(); }; if (((firstColorOrb) && (((_arg2 % 20) == 0)))){ _local3 = (Math.random() * 2); maldicao.setPosition(_local3); if (!firstMaldicao){ balloonsOrbs[0].x = (maldicao.x - 27); balloonsOrbs[0].y = (maldicao.y - 31); balloonsOrbs[0].visible = true; firstMaldicao = true; }; }; if ((((_arg2 == 0)) && (((_arg1 % 2) == 1)))){ maldicao2.setPosition(maldicao.getPosition()); if (!firstMaldicao2){ balloonsOrbs[1].x = (maldicao2.x - 27); balloonsOrbs[1].y = (maldicao2.y - 31); balloonsOrbs[1].visible = true; firstMaldicao2 = true; }; }; if (activeMaldicao2){ if (((((_arg2 % 1) == 0)) && ((contMaldicao2++ > 5)))){ activeMaldicao2 = false; contMaldicao2 = 0; _local4 = 0; while (_local4 < balls.length) { balls[_local4].setMaldicao2(false); _local4++; }; }; }; if (!player.getPower()){ if (((((_arg1 % 1) == 0)) && ((_arg2 == 55)))){ _local5 = (Math.random() * 4); powerUp.showPowerUp(_local5); if (!firstPowerUp){ balloonsKokimi[8].visible = true; firstPowerUp = true; }; balloonsKokimi[8].x = (powerUp.getX() - 30); balloonsKokimi[8].y = (powerUp.getY() - 30); } else { if ((((level == 5)) && (((((_arg1 % 2) == 0)) && ((_arg2 == 40)))))){ _local6 = (Math.random() * 4); powerUp.showPowerUp(_local6); }; }; }; if ((((((((level == 4)) || ((level == 5)))) && ((_arg2 == 0)))) && ((contTimePowerUp <= 1)))){ _local7 = (Math.random() * 4); timePowerUp.showPowerUp(_local7); if (!firstTimePowerUp){ balloonsKokimi[9].visible = true; firstTimePowerUp = true; }; balloonsKokimi[9].x = (powerUp.getX() - 30); balloonsKokimi[9].y = (powerUp.getY() - 30); contTimePowerUp++; }; if (ConsTAndVars.HARD){ updateAtackEnemiesHard(level, _arg2); } else { updateAtackEnemiesNormal(level, _arg2); }; } public function deadBall(_arg1:int){ if (!dead[_arg1]){ balls[_arg1].deadBallEnemies(); dead[_arg1] = true; }; } public function getSlotX(_arg1:int):Number{ return (slots[_arg1].getX()); } public function setPlayerCollision(_arg1:Boolean){ player.setCollision(_arg1); } private function setAllFilledSlots(){ var _local1:int; while (_local1 < balls.length) { balls[_local1].setSlotMode(true); slots[_local1].disappearSlots(); _local1++; }; startGame = true; gameHud.timeStart(); } public function arrangedMaldicao2(){ this.setChildIndex(maldicao2, ARRANGED_POSITION); } private function updateTransform(){ var _local1:int; while (_local1 < transEnemies.length) { if (transEnemies[_local1].visible){ transEnemies[_local1].update(); }; _local1++; }; } private function createBalls():void{ var _local1:int; while (_local1 <= 7) { if (!balls[_local1].getVisible()){ balls[_local1].visibleBall(0, 0); balloonsKokimi[_local1].visible = true; dead[_local1] = false; }; _local1++; }; } public function setFillSlot(_arg1:int, _arg2:Boolean, _arg3:int){ slots[_arg1].setFillSlot(_arg2, _arg3); } private function updateMaldicao(){ if (maldicao.visible){ maldicao.update(); maldicao.collisionPlayer(player.x, player.y, 30); balloonsOrbs[0].x = (maldicao.x - 27); balloonsOrbs[0].y = (maldicao.y - 31); }; } public function getStartGame():Boolean{ return (startGame); } public function update(_arg1:Event):void{ var _local2:int; if (!pauseGame){ updateEnemy(); updatePoweUps(); player.update(); updateTransform(); updateMaldicao(); updateMaldicao2(); updateBalls(); if (contMaldicao2 > 4){ _local2 = 0; while (_local2 < balls.length) { balls[_local2].blinkMaldicao2(); _local2++; }; }; }; } public function resetVariables(){ trace("reset variables"); gameOver = false; level = 0; pointsNumber = 0; contVisibleBalls = 0; ballSelectedOne = -1; ballSelectedOneX = 0; ballSelectedOneY = 0; ballSelectedTwo = -1; ballSelectedTwoX = 0; ballSelectedTwoY = 0; allFilledSlots = true; gameState = 0; startGame = false; pauseGame = false; timeAtackEnemies = 0; transNumb = 0; } private function enemiesAtack(){ var _local1:int; var _local2:*; var _local3:Boolean; var _local4:int; var _local5:int; _local1 = (Math.random() * 8); _local2 = int((Math.random() * 8)); if (enemies[_local1].visible){ while (_local4 < enemies.length) { if (!enemies[_local4].visible){ _local1 = _local4; break; }; _local4++; }; }; if (positionArray[_local2]){ while (_local5 < enemies.length) { if (!positionArray[_local5]){ _local2 = _local5; break; }; _local5++; }; }; enemies[_local1].setPosition(_local2); } private function quitGame(_arg1:MouseEvent){ ScreenControl.getInstance().activeFade(ScreenControl.STATE_FIRST_SCREEN); } public function hideKokimiBallon(_arg1:int){ balloonsKokimi[_arg1].visible = false; } private function updateBalls(){ var _local1:int; var _local2:int; var _local3:int; var _local4:int; if (++this.contVisibleBalls == 100){ createBalls(); this.contVisibleBalls = 0; }; while (_local2 < balls.length) { if (balls[_local2].getVisible()){ _local1++; }; _local2++; }; while (_local3 < balls.length) { if (balls[_local3].getVisible()){ balls[_local3].checkCollisionSlots(slots[0].getX(), slots[0].getY(), slotHeight, 0, slots[0].getFillSlot(), slots[0].getSlotBall()); balls[_local3].checkCollisionSlots(slots[1].getX(), slots[1].getY(), slotHeight, 1, slots[1].getFillSlot(), slots[1].getSlotBall()); balls[_local3].checkCollisionSlots(slots[2].getX(), slots[2].getY(), slotHeight, 2, slots[2].getFillSlot(), slots[2].getSlotBall()); balls[_local3].checkCollisionSlots(slots[3].getX(), slots[3].getY(), slotHeight, 3, slots[3].getFillSlot(), slots[3].getSlotBall()); balls[_local3].checkCollisionSlots(slots[4].getX(), slots[4].getY(), slotHeight, 4, slots[4].getFillSlot(), slots[4].getSlotBall()); balls[_local3].checkCollisionSlots(slots[5].getX(), slots[5].getY(), slotHeight, 5, slots[5].getFillSlot(), slots[5].getSlotBall()); balls[_local3].checkCollisionSlots(slots[6].getX(), slots[6].getY(), slotHeight, 6, slots[6].getFillSlot(), slots[6].getSlotBall()); balls[_local3].checkCollisionSlots(slots[7].getX(), slots[7].getY(), slotHeight, 7, slots[7].getFillSlot(), slots[7].getSlotBall()); }; if (!enemies[_local3].getGoodGuyMode()){ enemies[_local3].checkCollisionBall(balls[0].getX(), balls[0].getY(), ballsHeight, 0, balls[0].getHoldBall()); enemies[_local3].checkCollisionBall(balls[1].getX(), balls[1].getY(), ballsHeight, 1, balls[1].getHoldBall()); enemies[_local3].checkCollisionBall(balls[2].getX(), balls[2].getY(), ballsHeight, 2, balls[2].getHoldBall()); enemies[_local3].checkCollisionBall(balls[3].getX(), balls[3].getY(), ballsHeight, 3, balls[3].getHoldBall()); enemies[_local3].checkCollisionBall(balls[4].getX(), balls[4].getY(), ballsHeight, 4, balls[4].getHoldBall()); enemies[_local3].checkCollisionBall(balls[5].getX(), balls[5].getY(), ballsHeight, 5, balls[5].getHoldBall()); enemies[_local3].checkCollisionBall(balls[6].getX(), balls[6].getY(), ballsHeight, 6, balls[6].getHoldBall()); enemies[_local3].checkCollisionBall(balls[7].getX(), balls[7].getY(), ballsHeight, 7, balls[7].getHoldBall()); enemies[_local3].checkCollisionPlayer(player.x, player.y, 30); }; balloonsKokimi[_local3].x = (balls[_local3].getX() - 27); balloonsKokimi[_local3].y = (balls[_local3].getY() - 31); if (balls[_local3].getSlot()){ ++_local4; if ((((_local4 == _local1)) && (allFilledSlots))){ setAllFilledSlots(); allFilledSlots = false; SoundsGame.getInstance().playScenery("stage"); }; }; balls[_local3].update(); _local3++; }; } private function updateMaldicao2(){ if (maldicao2.visible){ maldicao2.update(); maldicao2.collisionPlayer(player.x, player.y, 30); balloonsOrbs[1].x = (maldicao2.x - 27); balloonsOrbs[1].y = (maldicao2.y - 31); }; } public function arrangedMaldicao(){ this.setChildIndex(maldicao, ARRANGED_POSITION); } public function arrangedPowerUp(_arg1:int){ if (_arg1 == 1){ this.setChildIndex(powerUp, ARRANGED_POSITION); } else { this.setChildIndex(timePowerUp, ARRANGED_POSITION); }; } public function hideBalloonPowerUp(_arg1:int){ balloonsKokimi[_arg1].visible = false; } public function removeInstance(){ instance = null; } public function setPostionArray(_arg1:int, _arg2:Boolean){ positionArray[_arg1] = _arg2; } public function setMaldicao(){ var _local1:int; var _local2:int; _local1 = 0; while (_local1 < slots.length) { clearSlot(_local1); _local1++; }; _local2 = 0; while (_local2 < balls.length) { if (balls[_local2].getSlotNumber() != -1){ balls[_local2].maldicao(); }; _local2++; }; } public function getGameOver():Boolean{ return (gameOver); } private function updateAtackEnemiesNormal(_arg1:int, _arg2:int){ switch (_arg1){ case 0: if ((_arg2 % 5) == 0){ this.enemiesAtack(); }; break; case 1: if ((_arg2 % 3) == 0){ this.enemiesAtack(); }; break; case 2: if ((_arg2 % 5) == 0){ this.enemiesAtack(); this.enemiesAtack(); }; break; case 3: if ((_arg2 % 3) == 0){ this.enemiesAtack(); this.enemiesAtack(); }; break; case 4: if ((_arg2 % 5) == 0){ this.enemiesAtack(); this.enemiesAtack(); this.enemiesAtack(); }; break; case 5: if ((_arg2 % 7) == 0){ this.enemiesAtack(); this.enemiesAtack(); this.enemiesAtack(); this.enemiesAtack(); }; break; case 6: if ((_arg2 % 1) == 0){ this.enemiesAtack(); }; break; case 7: break; }; } public function upBallArranged(_arg1:uint, _arg2:int){ var _local3:int; while (_local3 < enemies.length) { this.setChildIndex(enemies[_local3], 25); _local3++; }; this.setChildIndex(balls[_arg1], _arg2); } public function hideBalloonOrbs(_arg1:int){ balloonsOrbs[_arg1].visible = false; } public function showHideBallEffect(_arg1:Number, _arg2:Number){ hideBall.x = _arg1; hideBall.y = _arg2; hideBall.play(); } public function playerLoseLife(){ gameHud.loseLife(); } public function setMaldicao2(){ var _local1:int; activeMaldicao2 = true; while (_local1 < balls.length) { balls[_local1].setMaldicao2(activeMaldicao2); _local1++; }; } public function setPowerUp(_arg1:int){ player.setAnimatePowerUp(_arg1); } public function setEnemyTransform(_arg1:Number, _arg2:Number, _arg3:int){ transEnemies[transNumb].setPosition(_arg1, _arg2); transNumb++; if (transNumb > (transEnemies.length - 1)){ transNumb = 0; }; } private function updateAtackEnemiesHard(_arg1:int, _arg2:int){ switch (_arg1){ case 0: if ((_arg2 % 4) == 0){ this.enemiesAtack(); }; break; case 1: if ((_arg2 % 2) == 0){ this.enemiesAtack(); }; break; case 2: if ((_arg2 % 4) == 0){ this.enemiesAtack(); this.enemiesAtack(); }; break; case 3: if ((_arg2 % 2) == 0){ this.enemiesAtack(); this.enemiesAtack(); }; break; case 4: if ((_arg2 % 4) == 0){ this.enemiesAtack(); this.enemiesAtack(); this.enemiesAtack(); }; break; case 5: if ((_arg2 % 7) == 0){ this.enemiesAtack(); this.enemiesAtack(); this.enemiesAtack(); this.enemiesAtack(); }; break; case 6: if ((_arg2 % 2) == 0){ this.enemiesAtack(); }; break; case 7: break; }; } private function updatePoweUps(){ if (powerUp.visible){ powerUp.checkCollision(player.x, player.y, 30); powerUp.update(); balloonsKokimi[8].x = (powerUp.getX() - 30); balloonsKokimi[8].y = (powerUp.getY() - 30); }; if (timePowerUp.visible){ timePowerUp.checkCollision(player.x, player.y, 30); timePowerUp.update(); balloonsKokimi[9].x = (timePowerUp.getX() - 30); balloonsKokimi[9].y = (timePowerUp.getY() - 30); }; timePowerUp.updateFeedback(); } public function setPoints(_arg1:int){ gameHud.setPoints(_arg1); } public function eatPowerup(){ player.eatPowerup(); } public function clearSlot(_arg1:int){ slots[_arg1].setFillSlot(false, -1); } public function killFunckinEnemies(){ var _local1:int; while (_local1 < enemies.length) { if (((((enemies[_local1].visible) && (!(enemies[_local1].getGoodGuyMode())))) && ((((((enemies[_local1].x > 30)) && ((enemies[_local1].x < 520)))) && ((((enemies[_local1].y > 10)) && ((enemies[_local1].y < 380)))))))){ enemies[_local1].dead(50); }; _local1++; }; } public function pause():Boolean{ var _local1:int; if (startGame){ pauseGame = !(pauseGame); powerUp.pausePowerUp(pauseGame); timePowerUp.pausePowerUp(pauseGame); player.pausePlayer(pauseGame); maldicao.pause(pauseGame); maldicao2.pause(pauseGame); senario.visible = !(senario.visible); gameHud.pauseTime(pauseGame); if (pauseGame){ this.addChild(btnQuit); } else { this.removeChild(btnQuit); }; while (_local1 < balls.length) { enemies[_local1].pauseEnemy(pauseGame); if (transEnemies[_local1].visible){ transEnemies[_local1].pause(pauseGame); }; balls[_local1].pauseBall(pauseGame); _local1++; }; }; return (pauseGame); } public static function addPoints():int{ pointsNumber++; return (pointsNumber); } public static function getInstance():GameControler{ return (instance); } } }//package
Section 101
//GameHud (GameHud) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class GameHud extends MovieClip { public var points:TextField; private var lifes:int;// = 0 private var clock:String; public var put:MovieClip; private var minuts:int;// = 2 private var sound:Boolean; private var timer:Timer; private var fumaca:int; public var two:MovieClip; public var one:MovieClip; private var hPoints:int; public var blind:SimpleButton; private var fade:Boolean; private var seconds:int;// = 1 private var finalScreen:Boolean; public var world:MovieClip; public var three:MovieClip; public var soundBtn:SimpleButton; private var contFade:int; public var time:TextField; public var pauseBt:MovieClip; public function GameHud(){ var _local1:int; timer = new Timer(1000, 0); seconds = 1; minuts = 2; lifes = 0; super(); addFrameScript(30, frame31); ConsTAndVars.TODAS_VIDAS = true; if (ConsTAndVars.NORMAL_GAME){ this.pauseBt.addEventListener(MouseEvent.CLICK, pause); this.blind.addEventListener(MouseEvent.CLICK, blindVision); this.soundBtn.addEventListener(MouseEvent.CLICK, sounds); timer.addEventListener(TimerEvent.TIMER, timeGame); }; timer.reset(); timer.stop(); seconds = 1; minuts = 10; lifes = 0; fumaca = 0; _local1 = 0; while (_local1 < 7) { this.world.c.getChildByName(("fumaca" + _local1)).gotoAndStop(1); _local1++; }; this.time.selectable = false; this.points.selectable = false; } public function pauseTime(_arg1:Boolean){ if (_arg1){ timer.stop(); } else { timer.start(); }; } public function setGameOverScreen(){ fade = true; } public function removeTimer(){ this.removeEventListener(TimerEvent.TIMER, timeGame); } public function removePut(){ this.put.visible = false; } public function getSeconds():int{ return (seconds); } public function setMinuts(_arg1:int){ this.minuts = (this.minuts + _arg1); } public function timeGame(_arg1:TimerEvent):void{ var _local2:String; _local2 = ""; seconds--; if (seconds < 0){ seconds = 59; minuts--; }; if (minuts < 10){ _local2 = (_local2 + ("0" + minuts)); } else { _local2 = (_local2 + minuts); }; if (seconds < 10){ _local2 = (_local2 + (":0" + seconds)); } else { _local2 = (_local2 + (":" + seconds)); }; if (((fade) && ((++contFade >= 3)))){ if (finalScreen){ ScreenControl.getInstance().activeFade(ScreenControl.STATE_FINAL_SCREEN); } else { ScreenControl.getInstance().activeFade(ScreenControl.STATE_GAME_OVER); }; fade = false; contFade = 0; timer.stop(); this.removeEventListener(TimerEvent.TIMER, timeGame); }; GameControler.getInstance().updateEventsGame(minuts, seconds); if ((((minuts >= 0)) && ((seconds >= 0)))){ this.time.text = _local2; }; } public function setMinutInHtP(){ this.time.text = "13:00"; } private function sounds(_arg1:MouseEvent){ sound = !(sound); SoundsGame.getInstance().setSounds(sound); } public function timeStart(){ timer.start(); this.put.visible = false; } private function blindVision(_arg1:MouseEvent){ GameControler.getInstance().setBlind(); } public function hudReset(){ timer.reset(); } public function upLevel(){ if (fumaca < 7){ this.world.c.getChildByName(("fumaca" + fumaca)).gotoAndStop(2); }; fumaca++; } public function loseLife(){ if (lifes < 3){ if (lifes == 0){ this.three.gotoAndStop(2); } else { if (lifes == 1){ this.two.gotoAndStop(2); } else { if (lifes == 2){ this.one.gotoAndStop(2); }; }; }; lifes++; ConsTAndVars.TODAS_VIDAS = false; if (lifes == 3){ GameControler.getInstance().setGameOver(); fade = true; }; }; } public function setFinalScreen(){ finalScreen = true; fade = true; } function frame31(){ stop(); } public function setPoints(_arg1:int){ hPoints = (hPoints + _arg1); ConsTAndVars.SCORE = hPoints; this.points.text = ("" + hPoints); } private function pause(_arg1:MouseEvent){ if (GameControler.getInstance().getStartGame()){ if (GameControler.getInstance().pause()){ this.pauseBt.gotoAndStop(2); } else { this.pauseBt.gotoAndStop(1); }; }; } } }//package
Section 102
//GameObject (GameObject) package { import flash.display.*; public class GameObject extends MovieClip { protected var object:MovieClip; public function getHeight():int{ return (object.height); } public function getObject():MovieClip{ return (object); } public function getVisible():Boolean{ return (object.visible); } public function getX():Number{ return (object.x); } public function getY():Number{ return (object.y); } } }//package
Section 103
//GameOver (GameOver) package { import flash.events.*; import flash.display.*; import flash.filters.*; public class GameOver extends MovieClip { private var contFilter:int; private var screen:MC_gameover; private var player:MovieClip; public function GameOver(){ player = new MC_playergameover(); screen = new MC_gameover(); super(); this.addChild(screen); this.addChild(player); player.x = 277; player.y = 303.5; player.buttonMode = true; screen.buttonMode = true; player.addEventListener(MouseEvent.CLICK, clickKokimi); screen.addEventListener(MouseEvent.CLICK, clickScreen); } private function endBlurFilter(){ var _local1:NamePopupAnimation; this.removeEventListener(Event.ENTER_FRAME, blurFilter); screen.removeEventListener(MouseEvent.CLICK, clickScreen); screen.buttonMode = false; _local1 = new NamePopupAnimation(); this.addChild(_local1); } private function clickScreen(_arg1:MouseEvent){ this.addEventListener(Event.ENTER_FRAME, blurFilter); } private function clickKokimi(_arg1:MouseEvent){ player.gotoAndPlay(1); } private function blurFilter(_arg1:Event){ if (contFilter >= 31){ endBlurFilter(); }; this.player.filters = [new BlurFilter(contFilter, contFilter, 1)]; this.screen.filters = [new BlurFilter(contFilter, contFilter, 1)]; contFilter++; } } }//package
Section 104
//HowToPlay (HowToPlay) package { import flash.events.*; import flash.display.*; import enemies.*; public class HowToPlay extends MovieClip { private var initMaldicao:Boolean; private var kokimiHitted:int;// = -1 private var slots:Array; private var contBackMenu:int; private var powerKokimi:Boolean; private var firstCollision:Boolean; private var fade:MovieClip; private var timerPlus:PowerUps; private var powerUp:PowerUps; var test:int; private var contActionsPowerUPs:int; private var maldicao:Maldicao; private var player:Player; private var hud:GameHud; private var firstVisionOrb:Boolean; private var firstScenePowerUp:Boolean; private var timerMaldicao:int; private var backGround:MovieClip; private var kokimis:Array; private var enemy:MovieClip; private var goodLock:Boolean; private var tela:MovieClip; private var transEnemy:TransformEnemy; private var textos:Array; private var maldicao2:Maldicao2; private var cScene:int;// = 0 public static const SCENE_ORBS:int = 1; public static const SCENE_POWER_UP:int = 2; public static const SCENE_ENEMY:int = 0; public static const SCENE_TIME_PLUS:int = 3; public static const SCENE_GOOD_LOCK:int = 4; public static var INDEX_OBJECT; private static var instance:MovieClip; public function HowToPlay(_arg1:Boolean){ slots = new Array(8); kokimis = new Array(8); cScene = 0; textos = ["Drag and drop to switch Kokimis, matching monsters’ colors to destroy them.", "Watch...", "Use mouse to take the blackout orb and confusion orb away from Kokimis.", "Drag and drop power-ups in the Kokimis.", "Click to use them.", "Hourglass power-up will add three minutes in the game time.", "Good luck!"]; kokimiHitted = -1; super(); init(_arg1); instance = this; setAllFilledSlots(); this.addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage); } public function timePlus(){ hud.setMinutInHtP(); goodLock = true; } public function setGoodLock(){ (cScene == SCENE_GOOD_LOCK); fade.gotoAndStop(1); this.tela.texto.text = textos[6]; this.tela.btnPlay.visible = false; } public function setChangePosition(_arg1:int, _arg2:int, _arg3:int, _arg4:int){ var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local5 = _arg1; _local6 = _arg2; if (_local6 != -1){ _local11 = slots[_local6].getX(); _local12 = slots[_local6].getY(); }; _local7 = _arg3; _local8 = _arg4; _local9 = slots[_local8].getX(); _local10 = slots[_local8].getY(); if (((!((_local5 == -1))) && (!((_local6 == -1))))){ kokimis[_local5].setChangePosition(_local6, _local11, _local12, true); slots[_local6].setFillSlot(true, _local5); } else { if (_local6 != -1){ slots[_local6].setFillSlot(false, -1); }; }; kokimis[_local7].setChangePosition(_local8, _local9, _local10, false); slots[_local8].setFillSlot(true, _local7); } private function pressPlay(_arg1:MouseEvent){ switch (cScene){ case SCENE_ENEMY: refreashEnemyAtack(); break; case SCENE_ORBS: refrashMaldicoes(); break; case SCENE_POWER_UP: refreashPowerUps(); refrashMaldicoes(); break; case SCENE_TIME_PLUS: refreashPowerUps(); break; }; tela.gotoAndStop(2); } public function removeUpdate(){ this.removeEventListener(Event.ENTER_FRAME, update); } private function enemyUpdate(){ var _local1:int; _local1 = 0; while (_local1 < kokimis.length) { if (kokimis[_local1].getVisibleBall()){ enemy.checkCollisionBall(kokimis[_local1].getX(), kokimis[_local1].getY(), 15, _local1, kokimis[_local1].getHoldBall()); }; _local1++; }; enemy.checkCollisionPlayer(player.x, player.y, 30); enemy.update(); if (!enemy.visible){ refreashEnemyAtack(); }; } public function deadBall(_arg1:int){ kokimis[_arg1].deadBallEnemies(); } public function setPlayerCollision(_arg1:Boolean){ player.setCollision(_arg1); } private function setAllFilledSlots(){ var _local1:int; while (_local1 < kokimis.length) { kokimis[_local1].setSlotMode(true); _local1++; }; } public function setIndexKokimi(_arg1:int){ this.setChildIndex(kokimis[_arg1], INDEX_OBJECT); } public function arrangedMaldicao2(){ this.setChildIndex(maldicao2, INDEX_OBJECT); } private function updateMaldicoes(){ if (maldicao.visible){ maldicao.update(); maldicao.collisionPlayer(player.x, player.y, 30); }; if (maldicao2.visible){ maldicao2.update(); maldicao2.collisionPlayer(player.x, player.y, 30); }; if ((((maldicao.x > 580)) && ((maldicao2.x < -30)))){ cScene = SCENE_POWER_UP; nextSceneHtp(); firstVisionOrb = false; }; if (((initMaldicao) && ((++timerMaldicao > 80)))){ timerMaldicao = 0; initMaldicao = false; refrashMaldicoes(); tela.gotoAndStop(1); if (firstVisionOrb){ firstVisionOrb = false; this.tela.btnPlay.visible = true; }; }; if (timerMaldicao > 69){ initMaldicao = !(initMaldicao); piscaMaldicao2(initMaldicao); }; } private function updatePoweUp(){ if (powerUp.visible){ powerUp.checkCollision(player.x, player.y, 30); powerUp.update(); }; if (powerUp.getPowerUpX() < -50){ this.tela.texto.text = textos[3]; tela.gotoAndStop(1); powerUp.free(); }; if ((((contActionsPowerUPs == 2)) && ((++contBackMenu > 80)))){ }; } private function refreashPowerUps(){ timerPlus.showPowerUp(0); powerUp.showPowerUp(3); contActionsPowerUPs = 0; contBackMenu = 0; } private function update(_arg1:Event){ var _local2:int; var _local3:int; var _local4:int; updateFade(); setAllFilledSlots(); _local2 = 0; while (_local2 < 8) { _local3 = 0; while (_local3 < 8) { kokimis[_local2].checkCollisionSlots(slots[_local3].getX(), slots[_local3].getY(), 15, _local3, slots[_local3].getFillSlot(), slots[_local3].getSlotBall()); _local3++; }; kokimis[_local2].update(); _local2++; }; player.update(); allScenesUpdates(cScene); if (transEnemy.visible){ transEnemy.update(); }; if (cScene == SCENE_TIME_PLUS){ timerPlus.updateFeedback(); }; if (!firstCollision){ _local4 = 0; while (_local4 < 8) { slots[_local4].setFillSlot(false, _local4); _local4++; }; firstCollision = true; }; } public function nextSceneHtp(){ fade.gotoAndPlay(1); } private function updateFade(){ if (fade.currentFrame == (fade.totalFrames >> 1)){ if (transEnemy.visible){ transEnemy.visible = false; }; if (tela.currentFrame == 2){ if (cScene == SCENE_ENEMY){ refreashEnemyAtack(); returnToInitKokimis(); }; if (cScene == SCENE_ORBS){ refrashMaldicoes(); }; if (cScene == SCENE_POWER_UP){ this.tela.texto.text = textos[3]; }; if (((((!((cScene == SCENE_POWER_UP))) && (!((cScene == SCENE_TIME_PLUS))))) && ((++cScene > SCENE_GOOD_LOCK)))){ cScene = SCENE_GOOD_LOCK; }; tela.gotoAndStop(1); if (cScene == SCENE_ORBS){ firstVisionOrb = true; this.tela.texto.text = textos[1]; }; }; }; } private function onRemovedFromStage(_arg1:Event):void{ trace("Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"); this.removeEventListener(Event.ENTER_FRAME, update); } private function clickMenu(_arg1:Event){ ScreenControl.getInstance().backToMenu(); } private function init(_arg1:Boolean){ var _local2:int; var _local3:int; var _local4:int; backGround = new backGroundHtP(); this.addChild(backGround); player = new Player(); this.addChild(player); _local2 = 0; while (_local2 < 8) { slots[_local2] = new Slots(_local2); this.addChild(slots[_local2]); _local2++; }; _local3 = 0; while (_local3 < 8) { kokimis[_local3] = new Balls(_local3, slots[_local3].getX(), slots[_local3].getY(), false); this.addChild(kokimis[_local3]); _local3++; }; maldicao = new Maldicao(); this.addChild(maldicao); maldicao.visible = true; maldicao.setPosition(0); maldicao2 = new Maldicao2(); this.addChild(maldicao2); maldicao2.setPosition(0); maldicao2.visible = true; timerPlus = new PowerUps(0); this.addChild(timerPlus); timerPlus.showPowerUp(0); powerUp = new PowerUps(1); this.addChild(powerUp); powerUp.showPowerUp(3); this.addEventListener(Event.ENTER_FRAME, update); _local4 = (Math.random() * 8); transEnemy = new TransformEnemy(); this.addChild(transEnemy); enemy = Enemy.create(_local4, 0, 0); this.addChild(enemy); _local4 = (Math.random() * 8); enemy.setPosition(_local4); hud = new GameHud(); this.addChild(hud); hud.removePut(); tela = new a(); trace(("menu:" + _arg1)); if (_arg1){ this.tela.bb.x = -100; this.tela.skip.x = -100; this.tela.skipSeta.x = -100; } else { this.tela.btnMenu.x = -100; }; this.tela.texto.text = textos[0]; tela.btnPlay.addEventListener(MouseEvent.CLICK, pressPlay); tela.gotoAndStop(1); this.addChild(tela); fade = new fadeHowToPlay(); this.addChild(fade); fade.gotoAndStop(fade.totalFrames); INDEX_OBJECT = this.getChildIndex(enemy); } public function arrangedMaldicao(){ this.setChildIndex(maldicao, INDEX_OBJECT); } public function arrangedPowerUp(_arg1:int){ if (_arg1 == 1){ this.setChildIndex(powerUp, INDEX_OBJECT); } else { this.setChildIndex(timerPlus, (INDEX_OBJECT + 1)); }; } private function allScenesUpdates(_arg1:int){ switch (_arg1){ case SCENE_ENEMY: if (tela.currentFrame == 2){ enemyUpdate(); }; break; case SCENE_ORBS: if (((firstVisionOrb) || ((tela.currentFrame == 2)))){ updateMaldicoes(); }; break; case SCENE_POWER_UP: if (tela.currentFrame == 2){ if (!powerKokimi){ updatePoweUp(); } else { enemyUpdate(); }; }; break; case SCENE_TIME_PLUS: if ((((tela.currentFrame == 2)) && ((fade.currentFrame == fade.totalFrames)))){ updateTimerPlus(); }; break; }; } public function getGoodLockVar():Boolean{ return (goodLock); } private function piscaMaldicao2(_arg1:Boolean){ var _local2:int; while (_local2 < kokimis.length) { kokimis[_local2].setMaldicao2(_arg1); _local2++; }; } public function setMaldicao(){ var _local1:int; var _local2:int; _local1 = 0; while (_local1 < slots.length) { clearSlot(_local1); _local1++; }; _local2 = 0; while (_local2 < kokimis.length) { if (kokimis[_local2].getSlotNumber() != -1){ kokimis[_local2].maldicao(); }; _local2++; }; if (tela.currentFrame == 2){ refrashMaldicoes(); tela.gotoAndStop(1); }; } public function returnToInitKokimis(){ var _local1:Array; var _local2:int; var _local3:int; if (GameControler.getInstance() == null){ _local1 = new Array(8); _local2 = 0; while (_local2 < kokimis.length) { this.removeChild(kokimis[_local2]); clearSlot(_local2); kokimis[_local2] = null; _local2++; }; _local3 = 0; while (_local3 < kokimis.length) { kokimis[_local3] = new Balls(_local3, slots[_local3].getX(), slots[_local3].getY(), false); this.addChildAt(kokimis[_local3], (this.getChildIndex(tela) - 1)); _local3++; }; INDEX_OBJECT = (this.getChildIndex(tela) - 2); this.setChildIndex(tela, (INDEX_OBJECT + 2)); firstCollision = false; tela.gotoAndStop(1); if (firstScenePowerUp){ this.tela.texto.text = textos[4]; }; refreashEnemyAtack(); }; } private function refrashMaldicoes(){ setMaldicao2(false); maldicao2.stopDrag(); maldicao.setPosition(0); maldicao.stopDrag(); maldicao2.setPosition(0); timerMaldicao = 0; initMaldicao = false; } public function actionPowerUp(){ if (cScene == SCENE_POWER_UP){ powerKokimi = true; this.tela.texto.text = textos[4]; firstScenePowerUp = true; tela.gotoAndStop(1); }; } public function removeUpdateFlag():Boolean{ return (true); } public function setMaldicao2(_arg1:Boolean){ var _local2:int; while (_local2 < kokimis.length) { kokimis[_local2].setMaldicao2(_arg1); _local2++; }; initMaldicao = true; if (tela.currentFrame == 1){ this.tela.texto.text = textos[2]; this.tela.btnPlay.visible = true; }; } public function refreashEnemyAtack(){ var _local1:int; _local1 = (Math.random() * 8); enemy.setPosition(_local1); if (kokimiHitted != -1){ kokimis[kokimiHitted].backToFrameOneHtP(); }; } private function updateTimerPlus(){ if (timerPlus.visible){ timerPlus.checkCollision(player.x, player.y, 30); timerPlus.update(); }; if (timerPlus.getPowerUpX() > 590){ tela.gotoAndStop(1); timerPlus.free(); }; } public function setPowerUp(_arg1:int){ player.setAnimatePowerUp(_arg1); } public function setEnemyTransform(_arg1:Number, _arg2:Number){ transEnemy.setPosition(_arg1, _arg2); if (cScene == SCENE_ENEMY){ nextSceneHtp(); } else { firstScenePowerUp = true; }; } public function getEnemyScene():Boolean{ return ((cScene == SCENE_ENEMY)); } public function getfirstVisionOrb():Boolean{ return (firstVisionOrb); } public function clearSlot(_arg1:int){ slots[_arg1].setFillSlot(false, -1); } public function killFunckinEnemies(){ if (((((enemy.visible) && (!(enemy.getGoodGuyMode())))) && ((((((enemy.x > 80)) && ((enemy.x < 490)))) && ((((enemy.y > 50)) && ((enemy.y < 380)))))))){ enemy.dead(0); cScene = SCENE_TIME_PLUS; this.tela.texto.text = textos[5]; }; } public static function getInstace():MovieClip{ return (instance); } } }//package
Section 105
//Kokimi (Kokimi) package { import flash.display.*; import flash.events.*; import mochi.*; import CPMStar.*; import flash.net.*; import flash.utils.*; public dynamic class Kokimi extends MovieClip { public var bgPreload:MovieClip; public var adBox:MovieClip; public var allowed;// = true public var btnPlayGame:SimpleButton; private var mLoaded:Boolean; public var logoSponsor:MovieClip; public var pb:MovieClip; public function Kokimi(){ var _local1:String; var _local2:DisplayObject; allowed = true; super(); addFrameScript(2, frame3, 4, frame5); stop(); mLoaded = false; MochiBot.track(this, "fec81428"); _local1 = "379QF678A4D9"; _local2 = new AdLoader(_local1); adBox.addChild(_local2); MochiServices.connect("73c81f7b6bbb82a9", this); this.logoSponsor.addEventListener(MouseEvent.CLICK, onClickSponsor); this.logoSponsor.buttonMode = true; addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function init():void{ var _local1:Class; var _local2:DisplayObject; stop(); if (!this.allowed){ while (this.numChildren > 1) { this.removeChild(this.getChildAt(0)); }; _local1 = (getDefinitionByName("BlockedSite") as Class); _local2 = new (_local1); this.addChild(_local2); }; if (this["adBox"] != null){ removeChild(this["adBox"]); }; if (this["bgPreload"] != null){ removeChild(this["bgPreload"]); }; } function frame3(){ stop(); btnPlayGame.addEventListener(MouseEvent.CLICK, onClickPlayGame); } public function onClickPlayGame(_arg1:MouseEvent):void{ this.play(); } function frame5(){ stop(); } public function onEnterFrame(_arg1:Event):void{ var _local2:Number; if (!mLoaded){ if (this.loaderInfo.bytesLoaded >= this.loaderInfo.bytesTotal){ mLoaded = true; play(); } else { _local2 = (this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal); this.pb.fill.x = (_local2 * this.pb.fill.width); }; } else { if (this.currentFrame == this.totalFrames){ removeEventListener(Event.ENTER_FRAME, onEnterFrame); init(); }; }; } private function onClickSponsor(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.notdoppler.com/?ref=kokimi"); navigateToURL(_local2, "_blank"); } } }//package
Section 106
//kokimi_trilha (kokimi_trilha) package { import flash.media.*; public dynamic class kokimi_trilha extends Sound { } }//package
Section 107
//level_up (level_up) package { import flash.media.*; public dynamic class level_up extends Sound { } }//package
Section 108
//LoadingAnimation (LoadingAnimation) package { import flash.display.*; public class LoadingAnimation extends MovieClip { } }//package
Section 109
//Maldicao (Maldicao) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class Maldicao extends MovieClip { private var cTrans:ColorTransform; private var pauseGame:Boolean; private var position:int; private var drag:Boolean; private var cNone:ColorTransform; private var raio:Number; private var velocity:int;// = 2 public function Maldicao(){ velocity = 2; cTrans = new ColorTransform(); cNone = new ColorTransform(); super(); this.visible = false; this.buttonMode = true; this.addEventListener(MouseEvent.MOUSE_DOWN, hold); this.addEventListener(MouseEvent.MOUSE_UP, free); raio = (this.height >> 1); } private function free(_arg1:MouseEvent){ this.stopDrag(); drag = false; } public function getPosition():int{ return (this.position); } public function collisionPlayer(_arg1:Number, _arg2:Number, _arg3:Number){ var _local4:Number; var _local5:Number; _local4 = Math.sqrt((((_arg1 - this.x) * (_arg1 - this.x)) + ((_arg2 - this.y) * (_arg2 - this.y)))); _local5 = Math.sqrt((((275 - this.x) * (275 - this.x)) + ((200 - this.y) * (200 - this.y)))); if ((((_local4 < (raio + _arg3))) && (!(drag)))){ this.visible = false; if (GameControler.getInstance() != null){ GameControler.getInstance().hideBalloonOrbs(0); GameControler.getInstance().setMaldicao(); } else { HowToPlay.getInstace().setMaldicao(); }; SoundsGame.getInstance().playPowerDown(); }; } public function setPosition(_arg1:int){ this.position = _arg1; if (_arg1 == 0){ this.x = -90; } else { this.x = 630; }; this.y = 200; this.visible = true; drag = false; } public function update(){ if (!drag){ if (this.position == 0){ this.x = (this.x + velocity); } else { this.x = (this.x - velocity); }; }; } private function hold(_arg1:MouseEvent){ if (!pauseGame){ this.startDrag(); drag = true; if (GameControler.getInstance() != null){ GameControler.getInstance().arrangedMaldicao(); GameControler.getInstance().hideBalloonOrbs(0); } else { HowToPlay.getInstace().arrangedMaldicao(); }; }; } public function pause(_arg1:Boolean){ this.pauseGame = _arg1; if (_arg1){ cTrans.color = 0xD0D0D0; cNone = this.transform.colorTransform; this.transform.colorTransform = cTrans; this.stop(); } else { this.transform.colorTransform = cNone; this.play(); }; } } }//package
Section 110
//Maldicao2 (Maldicao2) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class Maldicao2 extends MovieClip { private var cTrans:ColorTransform; private var pauseGame:Boolean; private var position:int; private var drag:Boolean; private var cNone:ColorTransform; private var raio:Number; private var velocity:int;// = 2 public function Maldicao2(){ velocity = 2; cTrans = new ColorTransform(); cNone = new ColorTransform(); super(); this.visible = false; this.buttonMode = true; this.addEventListener(MouseEvent.MOUSE_DOWN, hold); this.addEventListener(MouseEvent.MOUSE_UP, free); raio = (this.height >> 1); } private function free(_arg1:MouseEvent){ this.stopDrag(); drag = false; } public function collisionPlayer(_arg1:Number, _arg2:Number, _arg3:Number){ var _local4:Number; var _local5:Number; _local4 = Math.sqrt((((_arg1 - this.x) * (_arg1 - this.x)) + ((_arg2 - this.y) * (_arg2 - this.y)))); _local5 = Math.sqrt((((275 - this.x) * (275 - this.x)) + ((200 - this.y) * (200 - this.y)))); if ((((_local4 < (raio + _arg3))) && (!(drag)))){ this.visible = false; if (GameControler.getInstance() != null){ GameControler.getInstance().setMaldicao2(); GameControler.getInstance().hideBalloonOrbs(1); } else { HowToPlay.getInstace().setMaldicao2(true); }; SoundsGame.getInstance().playPowerDown(); }; } public function setPosition(_arg1:int){ if (_arg1 == 0){ _arg1 = 1; } else { _arg1 = 0; }; this.position = _arg1; if (_arg1 == 0){ this.x = -90; } else { if (GameControler.getInstance() != null){ this.x = 630; } else { this.x = 800; }; }; this.y = 200; this.visible = true; drag = false; } public function update(){ if (!drag){ if (this.position == 0){ this.x = (this.x + velocity); } else { this.x = (this.x - velocity); }; }; } private function hold(_arg1:MouseEvent){ if (!pauseGame){ this.startDrag(); drag = true; if (GameControler.getInstance() != null){ GameControler.getInstance().arrangedMaldicao2(); GameControler.getInstance().hideBalloonOrbs(1); } else { HowToPlay.getInstace().arrangedMaldicao2(); }; }; } public function pause(_arg1:Boolean){ this.pauseGame = _arg1; if (_arg1){ cTrans.color = 0xD0D0D0; cNone = this.transform.colorTransform; this.transform.colorTransform = cTrans; this.stop(); } else { this.transform.colorTransform = cNone; this.play(); }; } } }//package
Section 111
//MC_ball_destroy (MC_ball_destroy) package { import flash.display.*; public dynamic class MC_ball_destroy extends MovieClip { public function MC_ball_destroy(){ addFrameScript(5, frame6); } function frame6(){ (this.parent as MovieClip).visible = false; } } }//package
Section 112
//MC_balloon (MC_balloon) package { import flash.display.*; public dynamic class MC_balloon extends MovieClip { } }//package
Section 113
//MC_balloon2 (MC_balloon2) package { import flash.display.*; public dynamic class MC_balloon2 extends MovieClip { } }//package
Section 114
//MC_bonusok (MC_bonusok) package { import flash.display.*; public dynamic class MC_bonusok extends MovieClip { public function MC_bonusok(){ addFrameScript(59, frame60); } function frame60(){ this.stop(); } } }//package
Section 115
//MC_check_ok (MC_check_ok) package { import flash.display.*; public dynamic class MC_check_ok extends MovieClip { public function MC_check_ok(){ addFrameScript(4, frame5); } function frame5(){ stop(); } } }//package
Section 116
//MC_effect (MC_effect) package { import flash.display.*; public dynamic class MC_effect extends MovieClip { public function MC_effect(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package
Section 117
//MC_feedbackPowerUp (MC_feedbackPowerUp) package { import flash.display.*; public dynamic class MC_feedbackPowerUp extends MovieClip { } }//package
Section 118
//MC_fumaca (MC_fumaca) package { import flash.display.*; public dynamic class MC_fumaca extends MovieClip { public function MC_fumaca(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package
Section 119
//MC_fumaca01 (MC_fumaca01) package { import flash.display.*; public dynamic class MC_fumaca01 extends MovieClip { public function MC_fumaca01(){ addFrameScript(23, frame24); } function frame24(){ stop(); } } }//package
Section 120
//MC_gameover (MC_gameover) package { import flash.display.*; public dynamic class MC_gameover extends MovieClip { } }//package
Section 121
//MC_levelup (MC_levelup) package { import flash.display.*; public dynamic class MC_levelup extends MovieClip { public function MC_levelup(){ addFrameScript(48, frame49); } function frame49(){ this.stop(); } } }//package
Section 122
//MC_maldição (MC_maldição) package { import flash.display.*; public dynamic class MC_maldição extends MovieClip { } }//package
Section 123
//MC_playergameover (MC_playergameover) package { import flash.display.*; public dynamic class MC_playergameover extends MovieClip { public function MC_playergameover(){ addFrameScript(42, frame43); } function frame43(){ stop(); } } }//package
Section 124
//MC_powerUp (MC_powerUp) package { import flash.display.*; public dynamic class MC_powerUp extends MovieClip { } }//package
Section 125
//MC_powerup_power (MC_powerup_power) package { import flash.display.*; public dynamic class MC_powerup_power extends MovieClip { } }//package
Section 126
//MC_Slot (MC_Slot) package { import flash.display.*; public dynamic class MC_Slot extends MovieClip { } }//package
Section 127
//MC_time (MC_time) package { import flash.display.*; public dynamic class MC_time extends MovieClip { } }//package
Section 128
//Menu (Menu) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class Menu extends MovieClip { public var groupHowToPlay:MovieClip; private var cTrans:ColorTransform; public var slotAbout:MC_Slot; private var cNone:ColorTransform; public var ranking:MovieClip; public var groupAbout:MovieClip; public var slotRanking:MC_Slot; public var slotPlay:MC_Slot; public var groupPlay:MovieClip; public var slotHowToPlay:MC_Slot; public var jynx:assJynx_; public var playGame:MovieClip; public var groupMoreGames:MovieClip; public var about:MovieClip; public var howToPlay:MovieClip; public var groupRanking:MovieClip; private var posMenu:MovieClip; private var updateMenu:Boolean; private var posMenuType:String; private var ball:MovieClip; private static var instavePosMenu:MovieClip; public function Menu(){ addFrameScript(48, frame49, 75, frame76); cTrans = new ColorTransform(); cNone = new ColorTransform(); cTrans.color = 0xFFFFFF; cNone = this.transform.colorTransform; this.gotoAndStop(1); } public function showMenu(){ this.addEventListener(Event.ENTER_FRAME, update); this.transform.colorTransform = cNone; this.play(); } public function setPosMenuType(_arg1:String){ this.posMenuType = _arg1; } function frame76(){ this.showPosMenu(); this.stop(); } public function showPosMenu(){ this.removeChild(ball); ball = null; this.removeEventListener(Event.ENTER_FRAME, update); switch (posMenuType){ case ConsTAndVars.HOW_TO_PLAY: posMenu = new HowToPlay(true); break; case ConsTAndVars.DIFFICULT: posMenu = new Difficult(); break; case ConsTAndVars.RANKING: posMenu = new Ranking(true); break; case ConsTAndVars.ABOUT: posMenu = new About(); break; }; instavePosMenu = posMenu; this.addChild(posMenu); } public function backToMenu(){ trace(("posMenu " + posMenu)); if (posMenu != null){ if (posMenu.removeUpdateFlag()){ posMenu.removeUpdate(); }; this.removeChild(posMenu); posMenu = null; }; showMenu(); } public function hideBall(){ if (ball != null){ ball.hideBall(); }; } public function hideMenu(){ this.transform.colorTransform = cTrans; if (ball != null){ this.removeChild(ball); ball = null; }; if (posMenu != null){ this.removeChild(posMenu); posMenu = null; }; this.removeEventListener(Event.ENTER_FRAME, update); this.gotoAndStop(1); } public function showBall(){ var _local1:int; _local1 = (Math.random() * 8); ball = new BallMenu(_local1, 380, 135); this.addChild(ball); } public function setUpdateMenu(_arg1:Boolean){ this.updateMenu = _arg1; if (this.updateMenu){ showBall(); }; } private function update(_arg1:Event){ if (ball == null){ return; }; if (((this.updateMenu) && (!(ball.hold())))){ if (ball.getBB().hitTestObject(this.groupPlay.slotPlay)){ ball.setBallPosition(151, 124.5); this.groupPlay.playGame.gotoAndPlay(2); } else { if (ball.getBB().hitTestObject(this.groupHowToPlay.slotHowToPlay)){ ball.setBallPosition(151, 173.4); this.groupHowToPlay.howToPlay.gotoAndPlay(2); } else { if (ball.getBB().hitTestObject(this.groupRanking.slotRanking)){ ball.setBallPosition(151, 224.4); this.groupRanking.ranking.gotoAndPlay(2); } else { if (ball.getBB().hitTestObject(this.groupAbout.slotAbout)){ ball.setBallPosition(151, 275.4); this.groupAbout.about.gotoAndPlay(2); } else { if (ball.getBB().hitTestObject(this.groupMoreGames.slotMoreGames)){ ball.setBallPosition(151, 325); this.groupMoreGames.moregames.gotoAndPlay(2); }; }; }; }; }; }; } function frame49(){ this.setUpdateMenu(true); this.stop(); } public static function getPosMenu():MovieClip{ return (instavePosMenu); } } }//package
Section 129
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 130
//monstro_atacando_bolinha (monstro_atacando_bolinha) package { import flash.media.*; public dynamic class monstro_atacando_bolinha extends Sound { } }//package
Section 131
//NamePopup (NamePopup) package { import flash.events.*; import flash.display.*; import mochi.*; import flash.text.*; import flash.net.*; import flash.ui.*; public class NamePopup extends MovieClip { private var loadAnimation:LoadingAnimation; public var score_txt:TextField; public var menu:MovieClip; public var btnMoreGames:MovieClip; public var sendScore_btn:MovieClip; public var name_txt:TextField; public function NamePopup(){ addFrameScript(0, frame1); this.addEventListener(Event.ADDED_TO_STAGE, addedToStage); } public function mouseClick(_arg1:MouseEvent){ name_txt.text = ""; } public function addedToStage(_arg1:Event){ var _local2:TextField; var _local3:MovieClip; var _local4:SimpleButton; this.removeEventListener(Event.ADDED_TO_STAGE, addedToStage); _local2 = (this.getChildByName("score_txt") as TextField); _local2.text = (ConsTAndVars.SCORE + ""); _local3 = (this.getChildByName("sendScore_btn") as MovieClip); _local3.buttonMode = true; _local3.addEventListener(MouseEvent.CLICK, onSendScore); _local4 = (this.getChildByName("block") as SimpleButton); this.addEventListener(KeyboardEvent.KEY_DOWN, enterSend); if (_local4 != null){ _local4.enabled = false; }; } function frame1(){ this.name_txt.addEventListener(MouseEvent.CLICK, mouseClick); this.btnMoreGames.addEventListener(MouseEvent.CLICK, onMoreGames); this.btnMoreGames.useHandCursor = true; this.btnMoreGames.buttonMode = true; } public function sendScoreCallback(_arg1:Object){ var _local2:Ranking; this.menu.visible = false; this.removeChild(loadAnimation); loadAnimation = null; _local2 = new Ranking(false); this.addChild(_local2); } private function enterSend(_arg1:KeyboardEvent){ if (_arg1.keyCode == Keyboard.ENTER){ actionSend(); }; } public function onMoreGames(_arg1:MouseEvent){ navigateToURL(new URLRequest("http://www.notdoppler.com/?ref=kokimi"), "_blank"); } public function onSendScore(_arg1:Event){ actionSend(); } private function actionSend(){ var _local1:TextField; _local1 = (this.getChildByName("name_txt") as TextField); MochiScores.setBoardID("99e9b7467d47b6ee"); MochiScores.submit(ConsTAndVars.SCORE, _local1.text, this, "sendScoreCallback"); loadAnimation = new LoadingAnimation(); loadAnimation.x = 35; this.addChild(loadAnimation); } } }//package
Section 132
//NamePopupAnimation (NamePopupAnimation) package { import flash.display.*; public class NamePopupAnimation extends MovieClip { public function NamePopupAnimation(){ addFrameScript(36, frame37); } function frame37(){ stop(); } } }//package
Section 133
//Open (Open) package { import flash.events.*; import flash.display.*; public class Open extends MovieClip { public var bb:MovieClip; public var skip:MovieClip; private static var instance:MovieClip; public function Open(){ addFrameScript(950, frame951); this.addEventListener(Event.ENTER_FRAME, update); this.x = (this.width >> 1); this.y = (this.height >> 1); instance = this; this.bb.buttonMode = true; this.bb.addEventListener(MouseEvent.CLICK, clickMouse); } function frame951(){ this.stop(); } private function remove(){ this.removeEventListener(Event.ENTER_FRAME, update); this.bb.removeEventListener(MouseEvent.CLICK, clickMouse); } private function update(_arg1:Event){ if (this.currentFrame == this.totalFrames){ ScreenControl.getInstance().activeFade(ScreenControl.STATE_HOW_TO_PLAY); this.remove(); }; } private function clickMouse(_arg1:MouseEvent){ ScreenControl.getInstance().activeFade(ScreenControl.STATE_HOW_TO_PLAY); this.stop(); } public static function getInstance():MovieClip{ return (instance); } } }//package
Section 134
//opening_songTrilha_secundaria (opening_songTrilha_secundaria) package { import flash.media.*; public dynamic class opening_songTrilha_secundaria extends Sound { } }//package
Section 135
//passar_de_level (passar_de_level) package { import flash.media.*; public dynamic class passar_de_level extends Sound { } }//package
Section 136
//perdendo_bolinha (perdendo_bolinha) package { import flash.media.*; public dynamic class perdendo_bolinha extends Sound { } }//package
Section 137
//Player (Player) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class Player extends MovieClip { private var distance:Number; private var power:Boolean; private var pauseGame:Boolean; private var collision:Boolean; private var cNone:ColorTransform; private var rayBall:Number; private var executePowerUp:Boolean; private var motionIdle:int;// = 1 private var cTrans:ColorTransform; public var player:MovieClip; public function Player(){ motionIdle = 1; cTrans = new ColorTransform(); cNone = new ColorTransform(); super(); this.x = 275; this.y = 200; rayBall = (this.height >> 1); this.gotoAndStop(1); this.addEventListener(MouseEvent.CLICK, executePower); this.buttonMode = true; } public function endPowerup(){ executePowerUp = false; motionIdle = 1; this.gotoAndStop(motionIdle); if (GameControler.getInstance() == null){ HowToPlay.getInstace().nextSceneHtp(); }; } public function checkCollision(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:int){ distance = Math.sqrt((((_arg1 - this.x) * (_arg1 - this.x)) + ((_arg2 - this.y) * (_arg2 - this.y)))); if (distance < (rayBall + _arg3)){ trace("COLLLISION!!!"); }; } public function setAnimatePowerUp(_arg1:int){ if (_arg1 == 0){ this.gotoAndStop(6); } else { if (!power){ this.gotoAndStop(6); motionIdle = 5; power = true; }; }; } public function getPower():Boolean{ return (power); } public function pausePlayer(_arg1:Boolean){ this.pauseGame = _arg1; if (_arg1){ cTrans.color = 0xD0D0D0; cNone = this.transform.colorTransform; this.transform.colorTransform = cTrans; this.player.stop(); } else { this.transform.colorTransform = cNone; this.player.play(); }; } private function executePower(_arg1:MouseEvent){ if ((((((GameControler.getInstance() == null)) && (power))) || (((((power) && (!(pauseGame)))) && (!(GameControler.getInstance().getGameOver())))))){ power = false; this.gotoAndStop(4); executePowerUp = true; SoundsGame.getInstance().playPowerUp(); }; } public function finalGame(){ executePowerUp = true; } public function setMotionIdle(){ this.gotoAndStop(motionIdle); } public function update(){ if (executePowerUp){ if (GameControler.getInstance() != null){ GameControler.getInstance().killFunckinEnemies(); } else { HowToPlay.getInstace().killFunckinEnemies(); }; }; } public function setMotion(_arg1:int){ this.gotoAndStop(_arg1); } public function eatPowerup(){ this.gotoAndStop(motionIdle); } public function setCollision(_arg1:Boolean){ this.collision = _arg1; if (_arg1){ this.gotoAndStop(2); }; } } }//package
Section 138
//power_up (power_up) package { import flash.media.*; public dynamic class power_up extends Sound { } }//package
Section 139
//powerdown (powerdown) package { import flash.media.*; public dynamic class powerdown extends Sound { } }//package
Section 140
//PowerUps (PowerUps) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class PowerUps extends GameObject { private const velocity = 1; private var distance:Number; private var cTrans:ColorTransform; private var pauseGame:Boolean; private var feedBackTime:MovieClip; private var position:int; private var cNone:ColorTransform; private var moveFeedBackTime:Boolean; private var type:int; private var hold:Boolean; private var mouseCircle:Number; private var rayPowerUp:Number; public function PowerUps(_arg1:int){ cTrans = new ColorTransform(); cNone = new ColorTransform(); super(); loadPowerUps(_arg1); this.addChild(object); object.addEventListener(MouseEvent.MOUSE_DOWN, holdPowerUp); object.addEventListener(MouseEvent.MOUSE_UP, freePowerUp); this.type = _arg1; object.visible = false; object.x = -90; object.y = -90; } public function checkCollision(_arg1:Number, _arg2:Number, _arg3:Number){ distance = Math.sqrt((((_arg1 - object.x) * (_arg1 - object.x)) + ((_arg2 - object.y) * (_arg2 - object.y)))); if (((((object.visible) && (!(hold)))) && ((distance < (rayPowerUp + _arg3))))){ if (GameControler.getInstance() != null){ GameControler.getInstance().setPowerUp(type); } else { HowToPlay.getInstace().setPowerUp(type); HowToPlay.getInstace().actionPowerUp(); }; if (type == 0){ feedBackTime = new MC_feedbackPowerUp(); feedBackTime.x = 265; feedBackTime.y = 200; this.addChild(feedBackTime); moveFeedBackTime = true; if ((((GameControler.getInstance() == null)) && ((type == 0)))){ HowToPlay.getInstace().setGoodLock(); }; }; object.visible = false; SoundsGame.getInstance().playTakePowerUp(); }; } public function getPowerUpX():Number{ return (object.x); } public function updateFeedback(){ if (moveFeedBackTime){ feedBackTime.x = (feedBackTime.x + (Math.sin((225 * (Math.PI / 180))) * 3)); feedBackTime.y = (feedBackTime.y + (Math.cos((225 * (Math.PI / 180))) * -3)); if (feedBackTime.y > 370){ feedBackTime.visible = false; this.removeChild(feedBackTime); feedBackTime = null; moveFeedBackTime = false; if (ConsTAndVars.NORMAL_GAME){ GameControler.getInstance().setTime(); } else { HowToPlay.getInstace().timePlus(); HowToPlay.getInstace().nextSceneHtp(); }; }; }; } public function free(){ object.stopDrag(); hold = false; } private function freePowerUp(_arg1:MouseEvent){ free(); } public function pausePowerUp(_arg1:Boolean){ if (_arg1){ cNone = object.transform.colorTransform; cTrans.color = 0xD0D0D0; object.transform.colorTransform = cTrans; object.stop(); object.stopDrag(); if (feedBackTime != null){ feedBackTime.stop(); }; } else { object.transform.colorTransform = cNone; object.play(); if (feedBackTime != null){ feedBackTime.play(); }; if (hold){ object.x = mouseX; object.y = mouseY; object.startDrag(); }; }; this.pauseGame = _arg1; } private function holdPowerUp(_arg1:MouseEvent){ var _local2:int; if ((((GameControler.getInstance() == null)) || (((!(GameControler.getInstance().getGameOver())) && (!(this.pauseGame)))))){ if (type == 0){ _local2 = 9; mouseCircle = Math.sqrt((((mouseX - object.x) * (mouseX - object.x)) + ((mouseY - object.y) * (mouseY - object.y)))); if (((!(pauseGame)) && ((mouseCircle < (13 + 5))))){ object.startDrag(); hold = true; }; } else { object.startDrag(); hold = true; _local2 = 8; }; if (GameControler.getInstance() != null){ GameControler.getInstance().arrangedPowerUp(type); GameControler.getInstance().hideBalloonPowerUp(_local2); } else { HowToPlay.getInstace().arrangedPowerUp(type); }; }; } public function update(){ if (((!(hold)) && (object.visible))){ if ((((position == 0)) || ((position == 1)))){ object.x = (object.x + velocity); } else { object.x = (object.x - velocity); }; }; if ((((GameControler.getInstance() == null)) && (moveFeedBackTime))){ updateFeedback(); }; } public function showPowerUp(_arg1:int){ this.position = _arg1; if ((((this.position == 0)) || ((this.position == 2)))){ object.y = 60; } else { object.y = 300; }; if ((((this.position == 0)) || ((this.position == 1)))){ object.x = -80; } else { object.x = 630; }; object.visible = true; } private function loadPowerUps(_arg1:int){ switch (_arg1){ case 0: object = new MC_time(); rayPowerUp = 20; break; case 1: object = new MC_powerUp(); rayPowerUp = 20; break; }; object.x = 30; object.y = 30; object.buttonMode = true; } } }//package
Section 141
//Ranking (Ranking) package { import flash.events.*; import flash.display.*; import mochi.*; import flash.text.*; public class Ranking extends MovieClip { public var score1:TextField; public var score5:TextField; private var rank:MovieClip; public var score6:TextField; private var loadAnimation:LoadingAnimation; public var menu:MovieClip; public var player1:TextField; public var player2:TextField; public var player6:TextField; public var player7:TextField; public var player8:TextField; public var player5:TextField; public var player9:TextField; public var player0:TextField; public var player3:TextField; public var container:MovieClip; public var player4:TextField; public var jynx:assJynx_; public var score0:TextField; public var score2:TextField; public var score3:TextField; public var score7:TextField; public var score8:TextField; public var score9:TextField; public var score4:TextField; public function Ranking(_arg1:Boolean=false){ this.addEventListener(Event.ADDED_TO_STAGE, addedToStage); if (!_arg1){ this.x = 35; }; } private function mouseClick(_arg1:MouseEvent){ ScreenControl.getInstance().setNewScreen(ScreenControl.STATE_FIRST_SCREEN); ScreenControl.getInstance().changeScreen(); } public function onLoadRank(_arg1:Object){ var _local2:Object; var _local3:Array; var _local4:TextField; var _local5:TextField; var _local6:uint; this.removeChild(loadAnimation); loadAnimation = null; if (_arg1.scores != null){ trace("Scores received!"); _local2 = MochiScores.scoresArrayToObjects(_arg1.scores); _local3 = _local2.alltime; _local6 = 0; while ((((_local6 < 10)) && ((_local6 < _local3.length)))) { _local4 = (this.getChildByName(("player" + _local6)) as TextField); _local4.text = _local3[_local6].name; _local5 = (this.getChildByName(("score" + _local6)) as TextField); _local5.text = _local3[_local6].score; _local6++; }; } else { if (_arg1.error){ trace("Itacaray"); trace(("Error: " + _arg1.errorCode)); }; }; } public function addedToStage(_arg1:Event){ var _local2:MovieClip; this.removeEventListener(Event.ADDED_TO_STAGE, addedToStage); _local2 = (this.getChildByName("container") as MovieClip); MochiScores.setBoardID("99e9b7467d47b6ee"); MochiScores.requestList(this, "onLoadRank"); loadAnimation = new LoadingAnimation(); this.addChild(loadAnimation); } public function removeUpdateFlag(){ } } }//package
Section 142
//ScreenControl (ScreenControl) package { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class ScreenControl extends MovieClip { private var sponsor:MovieClip; private var INDEX_ZERO:int;// = 0 private var gControler:MovieClip; private var INDEX_TWO;// = 2 private var stateGame:int; private var INDEX_ONE;// = 1 private var whiteBackGround:MovieClip; private var fadeOut:MovieClip; private var menu:MovieClip; private var jynx:MovieClip; private var fade:Boolean; public static const STATE_GAME = 3; public static const STATE_FINAL_SCREEN = 5; public static const STATE_RANKING = 7; public static const STATE_FIRST_SCREEN = 0; public static const STATE_GAME_OVER = 4; public static const STATE_OPEN = 2; public static const STATE_HOW_TO_PLAY = 1; public static const STATE_NAME_POPUP = 6; public static var LOADED:Boolean = false; private static var instance:ScreenControl; public function ScreenControl(){ INDEX_ZERO = 0; INDEX_ONE = 1; INDEX_TWO = 2; super(); this.addEventListener(Event.ADDED_TO_STAGE, SplashSponsor); } private function clickJynx(_arg1:MouseEvent){ navigateToURL(new URLRequest("http://www.jynx.com.br"), "_blank"); } private function updateSplashJynx(_arg1:Event){ if (jynx.currentFrame == jynx.totalFrames){ initVariables(); }; } public function showMenu(){ this.setChildIndex(menu, INDEX_TWO); menu.showMenu(); } public function changeScreen(){ if (gControler != null){ if (gControler == GameControler.getInstance()){ this.removeEventListener(Event.ENTER_FRAME, gControler.update); GameControler.getInstance().removeInstance(); }; this.removeChild(gControler); gControler = null; }; switch (stateGame){ case STATE_FIRST_SCREEN: gControler = new FirstScreen(); SoundsGame.getInstance().playScenery("menu"); SoundsGame.getInstance().stopGameOver(); break; case STATE_HOW_TO_PLAY: gControler = new HowToPlay(false); break; case STATE_OPEN: gControler = new Open(); break; case STATE_GAME: gControler = new GameControler(); this.addEventListener(Event.ENTER_FRAME, gControler.update); break; case STATE_GAME_OVER: SoundsGame.getInstance().playScenery("inicio"); SoundsGame.getInstance().playGameOver(); gControler = new GameOver(); break; case STATE_FINAL_SCREEN: SoundsGame.getInstance().playScenery("win game"); gControler = new FinalScreen(); break; case STATE_NAME_POPUP: gControler = new NamePopup(); break; case STATE_RANKING: gControler = new Ranking(true); break; }; if (fade){ this.addChildAt(gControler, INDEX_ONE); } else { this.addChild(gControler); }; } public function backToMenu(){ menu.backToMenu(); } public function arrangedBackFade(){ this.setChildIndex(menu, INDEX_ZERO); this.setChildIndex(fadeOut, INDEX_ONE); this.setChildIndex(gControler, INDEX_TWO); fade = false; } private function initVariables(){ jynx.removeEventListener(Event.ENTER_FRAME, updateSplashJynx); this.removeChild(jynx); jynx = null; stateGame = STATE_FIRST_SCREEN; fadeOut = new FadeOut(); this.addChild(fadeOut); fadeOut.stop(); menu = new Menu(); this.addChild(menu); menu.stop(); changeScreen(); instance = this; } private function updateSplashSponsor(_arg1:Event){ if (sponsor.currentFrame == sponsor.totalFrames){ sponsor.removeEventListener(Event.ENTER_FRAME, updateSplashSponsor); sponsor.stop(); this.removeChild(sponsor); SplashJynx(_arg1); }; } public function getScreen():MovieClip{ return (gControler); } private function SplashJynx(_arg1:Event){ jynx = new Splash_Jynx(); jynx.x = (275 - (jynx.width >> 1)); jynx.y = (200 - (jynx.height >> 1)); this.addChild(jynx); jynx.addEventListener(MouseEvent.CLICK, clickJynx); jynx.buttonMode = true; jynx.addEventListener(Event.ENTER_FRAME, updateSplashJynx); } private function clickSponsor(_arg1:MouseEvent){ navigateToURL(new URLRequest("http://www.notdoppler.com/?ref=kokimi"), "_blank"); } public function activeFade(_arg1:int){ var _local2:int; fade = true; this.stateGame = _arg1; this.setChildIndex(fadeOut, INDEX_TWO); if (gControler == GameControler.getInstance()){ _local2 = INDEX_ZERO; } else { if ((((gControler == Open.getInstance())) || ((gControler == HowToPlay.getInstace())))){ _local2 = INDEX_ZERO; } else { _local2 = INDEX_ONE; }; }; this.setChildIndex(menu, _local2); trace("playing fade out"); fadeOut.gotoAndPlay(2); } public function hideMenu(){ menu.hideMenu(); } private function SplashSponsor(_arg1:Event){ sponsor = new Splash_Sponsor(); sponsor.x = 0; sponsor.y = 0; this.addChild(sponsor); sponsor.addEventListener(MouseEvent.CLICK, clickSponsor); sponsor.addEventListener(Event.ENTER_FRAME, updateSplashSponsor); } public function getState():int{ return (stateGame); } public function setNewScreen(_arg1:int){ this.stateGame = _arg1; } public static function getInstance():ScreenControl{ return (instance); } } }//package
Section 143
//Senario (Senario) package { import flash.display.*; public dynamic class Senario extends MovieClip { } }//package
Section 144
//Slots (Slots) package { public class Slots extends GameObject { private var distance:Number; private var fillSlot:Boolean; private var rayBall:Number; private var typeSlot:int; private var ballNumber:int;// = -1 public function Slots(_arg1:int){ ballNumber = -1; super(); loadSlots(_arg1); rayBall = (object.height >> 1); } public function checkCollision(_arg1:Number, _arg2:Number, _arg3:Number){ distance = Math.sqrt((((_arg1 - object.x) * (_arg1 - object.x)) + ((_arg2 - object.y) * (_arg2 - object.y)))); if (distance < (rayBall + _arg3)){ }; } public function disappearSlots(){ object.visible = false; } public function getFillSlot():Boolean{ return (fillSlot); } public function getSlotBall():int{ return (ballNumber); } public function setFillSlot(_arg1:Boolean, _arg2:int){ this.ballNumber = _arg2; this.fillSlot = _arg1; } public function loadSlots(_arg1:int){ object = new MC_Slot(); switch (_arg1){ case 0: object.x = 227; object.y = 200; break; case 1: object.x = 241; object.y = 166; break; case 2: object.x = 275; object.y = 152; break; case 3: object.x = 310; object.y = 166; break; case 4: object.x = 323; object.y = 200; break; case 5: object.x = 309; object.y = 235; break; case 6: object.x = 275; object.y = 248; break; case 7: object.x = 241; object.y = 233; break; }; typeSlot = _arg1; this.addChild(object); } } }//package
Section 145
//solta_poder_grito (solta_poder_grito) package { import flash.media.*; public dynamic class solta_poder_grito extends Sound { } }//package
Section 146
//SoundsGame (SoundsGame) package { import flash.media.*; public class SoundsGame { private var powerUp:Sound; private var channel:SoundChannel;// = null private var stage:Sound; private var slot:Sound; private var convertEnemy:Sound; private var atackBall:Sound; private var vazio:Sound; private var slotChannel:SoundChannel; private var loseGame:Sound; private var convertEnemyChannel:SoundChannel; private var loseBallChannel:SoundChannel; private var loseBall:Sound; private var atackBallChannel:SoundChannel; private var powerDownChannel:SoundChannel; private var gameOverChannel:SoundChannel; private var levelUp:Sound; private var levelUpChannel:SoundChannel; private var powerDown:Sound; private var takePowerUpChannel:SoundChannel; private var menu:Sound; private var gameOver:Sound; private var powerUpChannel:SoundChannel; private var transform:SoundTransform; private var winGame:Sound; private var takePowerUp:Sound; public static var instance:SoundsGame; public function SoundsGame(){ takePowerUp = new power_up(); loseBall = new perdendo_bolinha(); convertEnemy = new monstro_atacando_bolinha(); powerUp = new solta_poder_grito(); powerDown = new powerdown(); slot = new encaixar_kokimi(); gameOver = new game_over(); atackBall = new convertendo_inimigo(); levelUp = new level_up(); stage = new kokimi_trilha(); menu = new opening_songTrilha_secundaria(); winGame = new victory_final(); vazio = new Sound(); channel = null; transform = new SoundTransform(); super(); instance = this; } public function playHold(){ } public function playLoseBall(){ loseBallChannel = loseBall.play(); loseBallChannel.soundTransform = transform; } public function stopGameOver(){ if (gameOverChannel != null){ gameOverChannel.stop(); }; } public function playTakePowerUp(){ takePowerUpChannel = takePowerUp.play(); takePowerUpChannel.soundTransform = transform; } public function stopSound(){ channel.stop(); channel = null; } public function playGameOver(){ gameOverChannel = gameOver.play(); gameOverChannel.soundTransform = transform; } public function playPowerUp(){ powerUpChannel = powerUp.play(); powerUpChannel.soundTransform = transform; } public function playAtackBall(){ atackBallChannel = atackBall.play(); atackBallChannel.soundTransform = transform; } public function setSounds(_arg1:Boolean){ transform = channel.soundTransform; if (_arg1){ transform.volume = 0; channel.soundTransform = transform; } else { transform.volume = 1; channel.soundTransform = transform; }; } public function playSlot(){ slotChannel = slot.play(); slotChannel.soundTransform = transform; } public function playConvertEnemy(){ convertEnemyChannel = convertEnemy.play(); convertEnemyChannel.soundTransform = transform; } public function playLevelUp(){ levelUpChannel = levelUp.play(); levelUpChannel.soundTransform = transform; } public function playPowerDown(){ powerDownChannel = powerDown.play(); powerDownChannel.soundTransform = transform; } public function playScenery(_arg1:String){ if (channel != null){ channel.stop(); }; channel = null; switch (_arg1){ case "stage": channel = this.stage.play(0, 30, null); break; case "menu": channel = menu.play(0, 30, null); break; case "win game": channel = winGame.play(0, 30, null); break; case "win level": break; case "lose game": break; case "inicio": channel = null; break; }; if (channel != null){ channel.soundTransform = transform; }; } public static function getInstance():SoundsGame{ if (instance == null){ instance = new (SoundsGame); }; return (instance); } } }//package
Section 147
//Splash_Jynx (Splash_Jynx) package { import flash.display.*; public dynamic class Splash_Jynx extends MovieClip { public function Splash_Jynx(){ addFrameScript(119, frame120); } function frame120(){ stop(); } } }//package
Section 148
//Splash_Sponsor (Splash_Sponsor) package { import flash.display.*; public dynamic class Splash_Sponsor extends MovieClip { public function Splash_Sponsor(){ addFrameScript(185, frame186); } function frame186(){ } } }//package
Section 149
//victory_final (victory_final) package { import flash.media.*; public dynamic class victory_final extends Sound { } }//package

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Symbol 682 GraphicUsed by:687
Symbol 683 GraphicUsed by:687
Symbol 684 GraphicUsed by:687
Symbol 685 GraphicUsed by:687
Symbol 686 GraphicUsed by:687
Symbol 687 MovieClipUses:682 683 684 685 686Used by:688
Symbol 688 MovieClip {enemies.Enemy7}Uses:678 681 687 580Used by:968
Symbol 689 GraphicUsed by:714
Symbol 690 GraphicUsed by:714
Symbol 691 GraphicUsed by:714
Symbol 692 BitmapUsed by:693 712 713 716
Symbol 693 GraphicUses:692Used by:714
Symbol 694 MovieClipUses:56Used by:714
Symbol 695 GraphicUsed by:709
Symbol 696 GraphicUsed by:709
Symbol 697 GraphicUsed by:709
Symbol 698 GraphicUsed by:709
Symbol 699 GraphicUsed by:709
Symbol 700 GraphicUsed by:709
Symbol 701 GraphicUsed by:709
Symbol 702 GraphicUsed by:709
Symbol 703 GraphicUsed by:709
Symbol 704 GraphicUsed by:709
Symbol 705 GraphicUsed by:709
Symbol 706 GraphicUsed by:709
Symbol 707 GraphicUsed by:709
Symbol 708 GraphicUsed by:709
Symbol 709 MovieClipUses:695 696 697 698 699 700 701 702 703 704 705 706 707 708Used by:710
Symbol 710 MovieClipUses:406 408 410 412 414 709 416 418 420Used by:714 751
Symbol 711 GraphicUsed by:714 764
Symbol 712 GraphicUses:692Used by:714
Symbol 713 GraphicUses:692Used by:714
Symbol 714 MovieClip {Game_fla.MC_final_01_153}Uses:689 690 691 693 694 710 711 712 713Used by:779
Symbol 715 GraphicUsed by:764
Symbol 716 GraphicUses:692Used by:764
Symbol 717 GraphicUsed by:764
Symbol 718 GraphicUsed by:726
Symbol 719 GraphicUsed by:726
Symbol 720 GraphicUsed by:726
Symbol 721 GraphicUsed by:726
Symbol 722 GraphicUsed by:726
Symbol 723 GraphicUsed by:726
Symbol 724 GraphicUsed by:726
Symbol 725 GraphicUsed by:726
Symbol 726 MovieClipUses:718 719 720 721 722 723 724 725Used by:764
Symbol 727 GraphicUsed by:735
Symbol 728 GraphicUsed by:735
Symbol 729 GraphicUsed by:735
Symbol 730 GraphicUsed by:735
Symbol 731 GraphicUsed by:735
Symbol 732 GraphicUsed by:735
Symbol 733 GraphicUsed by:735
Symbol 734 GraphicUsed by:735
Symbol 735 MovieClipUses:727 728 729 730 731 732 733 734Used by:764
Symbol 736 GraphicUsed by:744
Symbol 737 GraphicUsed by:744
Symbol 738 GraphicUsed by:744
Symbol 739 GraphicUsed by:744
Symbol 740 GraphicUsed by:744
Symbol 741 GraphicUsed by:744
Symbol 742 GraphicUsed by:744
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClipUses:736 737 738 739 740 741 742 743Used by:764
Symbol 745 GraphicUsed by:749
Symbol 746 GraphicUsed by:749
Symbol 747 GraphicUsed by:749
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClipUses:745 746 747 748Used by:764
Symbol 750 GraphicUsed by:751
Symbol 751 MovieClipUses:750 710Used by:764
Symbol 752 MovieClipUses:56Used by:764
Symbol 753 GraphicUsed by:754 759
Symbol 754 MovieClipUses:753Used by:759
Symbol 755 GraphicUsed by:756 759
Symbol 756 MovieClipUses:755Used by:759
Symbol 757 GraphicUsed by:758 759
Symbol 758 MovieClipUses:757Used by:759
Symbol 759 MovieClipUses:754 756 758 755 753 757Used by:764
Symbol 760 GraphicUsed by:764
Symbol 761 FontUsed by:762 763
Symbol 762 EditableTextUses:761Used by:764
Symbol 763 EditableTextUses:761Used by:764
Symbol 764 MovieClip {Game_fla.MC_final_02_157}Uses:715 716 717 726 735 744 749 751 752 165 711 759 760 762 763 162Used by:779
Symbol 765 BitmapUsed by:766 772 773
Symbol 766 GraphicUses:765Used by:767
Symbol 767 MovieClipUses:766Used by:778
Symbol 768 GraphicUsed by:778
Symbol 769 BitmapUsed by:770
Symbol 770 GraphicUses:769Used by:771
Symbol 771 MovieClip {Game_fla.MC_congrat_173}Uses:770Used by:778
Symbol 772 GraphicUses:765Used by:774 778
Symbol 773 GraphicUses:765Used by:778
Symbol 774 MovieClipUses:772Used by:778
Symbol 775 TextUses:9Used by:776
Symbol 776 MovieClipUses:775Used by:778
Symbol 777 MovieClip {Game_fla.MC_jynxlogofinal_176}Uses:19Used by:778
Symbol 778 MovieClip {Game_fla.MC_final_03_171}Uses:767 768 771 772 773 774 776 777Used by:779
Symbol 779 MovieClip {FinalScreen}Uses:714 764 778Used by:968
Symbol 780 EditableTextUses:9Used by:781
Symbol 781 MovieClip {DomainLock}Uses:780Used by:968  Timeline
Symbol 782 BitmapUsed by:783
Symbol 783 GraphicUses:782Used by:806
Symbol 784 GraphicUsed by:795
Symbol 785 GraphicUsed by:795
Symbol 786 GraphicUsed by:795
Symbol 787 GraphicUsed by:795
Symbol 788 GraphicUsed by:795
Symbol 789 GraphicUsed by:795
Symbol 790 GraphicUsed by:795
Symbol 791 GraphicUsed by:795
Symbol 792 GraphicUsed by:795
Symbol 793 GraphicUsed by:795
Symbol 794 GraphicUsed by:795
Symbol 795 MovieClipUses:784 785 786 787 788 789 790 791 792 793 794Used by:806
Symbol 796 GraphicUsed by:806
Symbol 797 MovieClipUses:405Used by:806
Symbol 798 MovieClipUses:407Used by:806
Symbol 799 MovieClipUses:409Used by:806
Symbol 800 MovieClipUses:411Used by:806
Symbol 801 MovieClipUses:413Used by:806
Symbol 802 MovieClipUses:415Used by:806
Symbol 803 MovieClipUses:417Used by:806
Symbol 804 MovieClipUses:419Used by:806
Symbol 805 TextUses:9Used by:806
Symbol 806 MovieClip {BlockedSite}Uses:783 19 795 796 797 798 799 800 801 802 803 804 805Used by:968
Symbol 807 GraphicUsed by:810
Symbol 808 GraphicUsed by:810
Symbol 809 GraphicUsed by:810
Symbol 810 MovieClip {Maldicao2}Uses:807 808 809Used by:968
Symbol 811 GraphicUsed by:858
Symbol 812 GraphicUsed by:858
Symbol 813 GraphicUsed by:858
Symbol 814 GraphicUsed by:858
Symbol 815 GraphicUsed by:858
Symbol 816 GraphicUsed by:858
Symbol 817 GraphicUsed by:858
Symbol 818 GraphicUsed by:858
Symbol 819 GraphicUsed by:858
Symbol 820 GraphicUsed by:858
Symbol 821 GraphicUsed by:858
Symbol 822 GraphicUsed by:858
Symbol 823 GraphicUsed by:858
Symbol 824 GraphicUsed by:858
Symbol 825 GraphicUsed by:858
Symbol 826 GraphicUsed by:858
Symbol 827 GraphicUsed by:858
Symbol 828 GraphicUsed by:858
Symbol 829 GraphicUsed by:858
Symbol 830 GraphicUsed by:858
Symbol 831 GraphicUsed by:858
Symbol 832 GraphicUsed by:858
Symbol 833 GraphicUsed by:858
Symbol 834 GraphicUsed by:858
Symbol 835 GraphicUsed by:858
Symbol 836 GraphicUsed by:858
Symbol 837 GraphicUsed by:858
Symbol 838 GraphicUsed by:858
Symbol 839 GraphicUsed by:858
Symbol 840 GraphicUsed by:858
Symbol 841 GraphicUsed by:858
Symbol 842 GraphicUsed by:858
Symbol 843 GraphicUsed by:858
Symbol 844 GraphicUsed by:858
Symbol 845 GraphicUsed by:858
Symbol 846 GraphicUsed by:858
Symbol 847 GraphicUsed by:858
Symbol 848 GraphicUsed by:858
Symbol 849 GraphicUsed by:858
Symbol 850 GraphicUsed by:858
Symbol 851 GraphicUsed by:858
Symbol 852 GraphicUsed by:858
Symbol 853 GraphicUsed by:858
Symbol 854 GraphicUsed by:858
Symbol 855 GraphicUsed by:858
Symbol 856 GraphicUsed by:858
Symbol 857 GraphicUsed by:858
Symbol 858 MovieClip {Maldicao}Uses:811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857Used by:968
Symbol 859 GraphicUsed by:867
Symbol 860 GraphicUsed by:867
Symbol 861 GraphicUsed by:867
Symbol 862 GraphicUsed by:867
Symbol 863 GraphicUsed by:867
Symbol 864 GraphicUsed by:867
Symbol 865 GraphicUsed by:867
Symbol 866 GraphicUsed by:867
Symbol 867 MovieClipUses:859 860 861 862 863 864 865 866Used by:868
Symbol 868 MovieClip {MC_powerUp}Uses:73 867 159Used by:968
Symbol 869 GraphicUsed by:870
Symbol 870 MovieClip {MC_balloon}Uses:869Used by:968
Symbol 871 GraphicUsed by:872
Symbol 872 MovieClip {MC_ball_destroy}Uses:871Used by:878 883 889 893 897 902 907 912 968
Symbol 873 MovieClip {MC_effect}Uses:56Used by:968
Symbol 874 MovieClipUses:565Used by:875
Symbol 875 MovieClip {Game_fla.blind_black_ok_197}Uses:874Used by:878
Symbol 876 GraphicUsed by:877
Symbol 877 MovieClipUses:876Used by:878
Symbol 878 MovieClip {Ball0}Uses:408 875 877 872Used by:968
Symbol 879 MovieClipUses:679Used by:880
Symbol 880 MovieClip {Game_fla.blind_grey_ok_201}Uses:879Used by:883
Symbol 881 GraphicUsed by:882
Symbol 882 MovieClipUses:881Used by:883
Symbol 883 MovieClip {Ball7}Uses:416 880 882 872Used by:968
Symbol 884 GraphicUsed by:885
Symbol 885 MovieClipUses:884Used by:886
Symbol 886 MovieClip {Game_fla.blind_yellow_ok_205}Uses:885Used by:889
Symbol 887 GraphicUsed by:888
Symbol 888 MovieClipUses:887Used by:889
Symbol 889 MovieClip {Ball6}Uses:414 886 888 872Used by:968
Symbol 890 MovieClip {Game_fla.blind_red_ok_209}Uses:648Used by:893
Symbol 891 GraphicUsed by:892
Symbol 892 MovieClipUses:891Used by:893
Symbol 893 MovieClip {Ball5}Uses:420 890 892 872Used by:968
Symbol 894 MovieClip {Game_fla.blind_purple_ok_212}Uses:632Used by:897
Symbol 895 GraphicUsed by:896
Symbol 896 MovieClipUses:895Used by:897
Symbol 897 MovieClip {Ball4}Uses:406 894 896 872Used by:968
Symbol 898 MovieClipUses:615Used by:899
Symbol 899 MovieClip {Game_fla.blind_green_ok_215}Uses:898Used by:902
Symbol 900 GraphicUsed by:901
Symbol 901 MovieClipUses:900Used by:902
Symbol 902 MovieClip {Ball3}Uses:418 899 901 872Used by:968
Symbol 903 MovieClipUses:601Used by:904
Symbol 904 MovieClip {Game_fla.blind_brown_ok_219}Uses:903Used by:907
Symbol 905 GraphicUsed by:906
Symbol 906 MovieClipUses:905Used by:907
Symbol 907 MovieClip {Ball2}Uses:410 904 906 872Used by:968
Symbol 908 MovieClipUses:587Used by:909
Symbol 909 MovieClip {Game_fla.blind_blue_ok_223}Uses:908Used by:912
Symbol 910 GraphicUsed by:911
Symbol 911 MovieClipUses:910Used by:912
Symbol 912 MovieClip {Ball1}Uses:412 909 911 872Used by:968
Symbol 913 BitmapUsed by:914
Symbol 914 GraphicUses:913Used by:919
Symbol 915 BitmapUsed by:916
Symbol 916 GraphicUses:915Used by:919
Symbol 917 BitmapUsed by:918
Symbol 918 GraphicUses:917Used by:919
Symbol 919 MovieClip {Cenario}Uses:914 916 918Used by:968
Symbol 920 GraphicUsed by:921
Symbol 921 MovieClipUses:920Used by:930
Symbol 922 GraphicUsed by:923
Symbol 923 MovieClipUses:922Used by:925
Symbol 924 GraphicUsed by:925
Symbol 925 ButtonUses:923 924Used by:930
Symbol 926 FontUsed by:927
Symbol 927 EditableTextUses:926Used by:930
Symbol 928 MovieClipUses:400Used by:930
Symbol 929 GraphicUsed by:930
Symbol 930 MovieClip {a}Uses:921 925 927 399 928 402 929 24Used by:968
Symbol 931 MovieClip {backGroundHtP}Uses:174Used by:968
Symbol 932 ShapeTweeningUsed by:934
Symbol 933 ShapeTweeningUsed by:934
Symbol 934 MovieClip {fadeHowToPlay}Uses:932 933 25Used by:968
Symbol 935 ShapeTweeningUsed by:954
Symbol 936 ShapeTweeningUsed by:938 939
Symbol 937 GraphicUsed by:938
Symbol 938 MovieClip {Game_fla.introFlash_242}Uses:936 937Used by:939
Symbol 939 ButtonUses:25 938 936Used by:954
Symbol 940 GraphicUsed by:954
Symbol 941 GraphicUsed by:954
Symbol 942 ShapeTweeningUsed by:954
Symbol 943 GraphicUsed by:954
Symbol 944 ShapeTweeningUsed by:954
Symbol 945 GraphicUsed by:954
Symbol 946 ShapeTweeningUsed by:954
Symbol 947 ShapeTweeningUsed by:954
Symbol 948 GraphicUsed by:954
Symbol 949 TextUses:26Used by:951
Symbol 950 TextUses:26Used by:951
Symbol 951 MovieClipUses:949 950Used by:954
Symbol 952 ShapeTweeningUsed by:954
Symbol 953 MovieClipUses:401Used by:954
Symbol 954 MovieClip {Splash_Sponsor}Uses:935 939 940 941 942 943 944 945 946 22 947 948 951 952 953 SS1Used by:968
Symbol 955 Sound {convertendo_inimigo}Used by:968
Symbol 956 Sound {encaixar_kokimi}Used by:968
Symbol 957 Sound {game_over}Used by:968
Symbol 958 Sound {kokimi_trilha}Used by:968
Symbol 959 Sound {level_up}Used by:968
Symbol 960 Sound {monstro_atacando_bolinha}Used by:968
Symbol 961 Sound {opening_songTrilha_secundaria}Used by:968
Symbol 962 Sound {passar_de_level}Used by:968
Symbol 963 Sound {perdendo_bolinha}Used by:968
Symbol 964 Sound {power_up}Used by:968
Symbol 965 Sound {powerdown}Used by:968
Symbol 966 Sound {solta_poder_grito}Used by:968
Symbol 967 Sound {victory_final}Used by:968
Symbol 968 MovieClip {AssetHolder}Uses:228 263 273 338 469 473 491 545 558 581 595 609 624 640 656 672 688 779 781 806 810 858 868 870 872 873 878 883 889 893 897 902 907 912 919 930 931 934 30 954 955 956 957 958 959 960 961 962 963 964 965 966 967Used by:Timeline
Symbol 969 GraphicUsed by:970
Symbol 970 ButtonUses:969Used by:Timeline
Symbol 971 MovieClip {Game}Used by:Timeline
Streaming Sound 1Used by:Symbol 954 MovieClip {Splash_Sponsor}

Instance Names

"bgPreload"Frame 1Symbol 175 MovieClip
"adBox"Frame 1Symbol 177 MovieClip
"pb"Frame 1Symbol 182 MovieClip {Game_fla.ProgressBar_3}
"logoSponsor"Frame 1Symbol 185 MovieClip {Game_fla.LogoSponsor2_5}
"btnPlayGame"Frame 2Symbol 970 Button
"playGame"Symbol 17 MovieClip {Game_fla.moregames_sumit_botao_238} Frame 1Symbol 16 MovieClip
"sendScore_btn"Symbol 30 MovieClip {NamePopup} Frame 1Symbol 8 MovieClip
"score_txt"Symbol 30 MovieClip {NamePopup} Frame 1Symbol 10 EditableText
"name_txt"Symbol 30 MovieClip {NamePopup} Frame 1Symbol 14 EditableText
"btnMoreGames"Symbol 30 MovieClip {NamePopup} Frame 1Symbol 17 MovieClip {Game_fla.moregames_sumit_botao_238}
"menu"Symbol 30 MovieClip {NamePopup} Frame 1Symbol 24 MovieClip {Game_fla.MENU02_19}
"jynx"Symbol 45 MovieClip {Difficult} Frame 1Symbol 19 MovieClip {assJynx_}
"normal"Symbol 45 MovieClip {Difficult} Frame 22Symbol 44 MovieClip {MC_Slot}
"hard"Symbol 45 MovieClip {Difficult} Frame 22Symbol 44 MovieClip {MC_Slot}
"player"Symbol 131 MovieClip {Player} Frame 1Symbol 80 MovieClip
"player"Symbol 131 MovieClip {Player} Frame 2Symbol 90 MovieClip {Game_fla.MC_player_dano_256}
"player"Symbol 131 MovieClip {Player} Frame 3Symbol 103 MovieClip {Game_fla.MC_player_dano2_257}
"player"Symbol 131 MovieClip {Player} Frame 4Symbol 120 MovieClip {Game_fla.MC_player_especial_258}
"player"Symbol 131 MovieClip {Player} Frame 5Symbol 126 MovieClip
"player"Symbol 131 MovieClip {Player} Frame 6Symbol 130 MovieClip {Game_fla.MC_player_come_261}
"bb"Symbol 149 MovieClip {bt_quitgame} Frame 1Symbol 141 MovieClip
"quit"Symbol 149 MovieClip {bt_quitgame} Frame 1Symbol 148 Button
"fill"Symbol 182 MovieClip {Game_fla.ProgressBar_3} Frame 1Symbol 180 MovieClip
"container"Symbol 228 MovieClip {Ranking} Frame 1Symbol 33 MovieClip
"player0"Symbol 228 MovieClip {Ranking} Frame 1Symbol 186 EditableText
"player1"Symbol 228 MovieClip {Ranking} Frame 1Symbol 187 EditableText
"player2"Symbol 228 MovieClip {Ranking} Frame 1Symbol 188 EditableText
"player3"Symbol 228 MovieClip {Ranking} Frame 1Symbol 189 EditableText
"player4"Symbol 228 MovieClip {Ranking} Frame 1Symbol 190 EditableText
"player5"Symbol 228 MovieClip {Ranking} Frame 1Symbol 191 EditableText
"player6"Symbol 228 MovieClip {Ranking} Frame 1Symbol 192 EditableText
"player7"Symbol 228 MovieClip {Ranking} Frame 1Symbol 193 EditableText
"player8"Symbol 228 MovieClip {Ranking} Frame 1Symbol 194 EditableText
"player9"Symbol 228 MovieClip {Ranking} Frame 1Symbol 195 EditableText
"score0"Symbol 228 MovieClip {Ranking} Frame 1Symbol 196 EditableText
"score1"Symbol 228 MovieClip {Ranking} Frame 1Symbol 197 EditableText
"score2"Symbol 228 MovieClip {Ranking} Frame 1Symbol 198 EditableText
"score3"Symbol 228 MovieClip {Ranking} Frame 1Symbol 199 EditableText
"score4"Symbol 228 MovieClip {Ranking} Frame 1Symbol 200 EditableText
"score5"Symbol 228 MovieClip {Ranking} Frame 1Symbol 201 EditableText
"score6"Symbol 228 MovieClip {Ranking} Frame 1Symbol 202 EditableText
"score7"Symbol 228 MovieClip {Ranking} Frame 1Symbol 203 EditableText
"score8"Symbol 228 MovieClip {Ranking} Frame 1Symbol 204 EditableText
"score9"Symbol 228 MovieClip {Ranking} Frame 1Symbol 205 EditableText
"menu"Symbol 228 MovieClip {Ranking} Frame 1Symbol 24 MovieClip {Game_fla.MENU02_19}
"jynx"Symbol 228 MovieClip {Ranking} Frame 1Symbol 19 MovieClip {assJynx_}
"moregames"Symbol 276 MovieClip {Game_fla.groupMoreGames_31} Frame 1Symbol 275 MovieClip {Game_fla.moregames_menu_32}
"slotMoreGames"Symbol 276 MovieClip {Game_fla.groupMoreGames_31} Frame 1Symbol 44 MovieClip {MC_Slot}
"playGame"Symbol 333 MovieClip {Game_fla.Tween37_38} Frame 1Symbol 330 MovieClip {Game_fla.MC_menu_play_37}
"slotPlay"Symbol 333 MovieClip {Game_fla.Tween37_38} Frame 1Symbol 44 MovieClip {MC_Slot}
"howToPlay"Symbol 334 MovieClip {Game_fla.Tween38_39} Frame 1Symbol 313 MovieClip {Game_fla.MC_menu_howtoplay_36}
"slotHowToPlay"Symbol 334 MovieClip {Game_fla.Tween38_39} Frame 1Symbol 44 MovieClip {MC_Slot}
"ranking"Symbol 335 MovieClip {Game_fla.Tween39_40} Frame 1Symbol 298 MovieClip {Game_fla.MC_menu_ranking_35}
"slotRanking"Symbol 335 MovieClip {Game_fla.Tween39_40} Frame 1Symbol 44 MovieClip {MC_Slot}
"about"Symbol 336 MovieClip {Game_fla.Tween40_41} Frame 1Symbol 287 MovieClip {Game_fla.MC_menu_about_34}
"slotAbout"Symbol 336 MovieClip {Game_fla.Tween40_41} Frame 1Symbol 44 MovieClip {MC_Slot}
"groupMoreGames"Symbol 337 MovieClip {Game_fla.MenuItems_42} Frame 1Symbol 276 MovieClip {Game_fla.groupMoreGames_31}
"groupAbout"Symbol 337 MovieClip {Game_fla.MenuItems_42} Frame 1Symbol 336 MovieClip {Game_fla.Tween40_41}
"groupRanking"Symbol 337 MovieClip {Game_fla.MenuItems_42} Frame 1Symbol 335 MovieClip {Game_fla.Tween39_40}
"groupHowToPlay"Symbol 337 MovieClip {Game_fla.MenuItems_42} Frame 1Symbol 334 MovieClip {Game_fla.Tween38_39}
"groupPlay"Symbol 337 MovieClip {Game_fla.MenuItems_42} Frame 1Symbol 333 MovieClip {Game_fla.Tween37_38}
"groupMoreGames"Symbol 338 MovieClip {Menu} Frame 1Symbol 276 MovieClip {Game_fla.groupMoreGames_31}
"playGame"Symbol 338 MovieClip {Menu} Frame 1Symbol 330 MovieClip {Game_fla.MC_menu_play_37}
"slotPlay"Symbol 338 MovieClip {Menu} Frame 1Symbol 44 MovieClip {MC_Slot}
"howToPlay"Symbol 338 MovieClip {Menu} Frame 7Symbol 313 MovieClip {Game_fla.MC_menu_howtoplay_36}
"slotHowToPlay"Symbol 338 MovieClip {Menu} Frame 7Symbol 44 MovieClip {MC_Slot}
"ranking"Symbol 338 MovieClip {Menu} Frame 13Symbol 298 MovieClip {Game_fla.MC_menu_ranking_35}
"slotRanking"Symbol 338 MovieClip {Menu} Frame 13Symbol 44 MovieClip {MC_Slot}
"about"Symbol 338 MovieClip {Menu} Frame 19Symbol 287 MovieClip {Game_fla.MC_menu_about_34}
"slotAbout"Symbol 338 MovieClip {Menu} Frame 19Symbol 44 MovieClip {MC_Slot}
"groupPlay"Symbol 338 MovieClip {Menu} Frame 20Symbol 333 MovieClip {Game_fla.Tween37_38}
"groupHowToPlay"Symbol 338 MovieClip {Menu} Frame 26Symbol 334 MovieClip {Game_fla.Tween38_39}
"groupRanking"Symbol 338 MovieClip {Menu} Frame 32Symbol 335 MovieClip {Game_fla.Tween39_40}
"groupAbout"Symbol 338 MovieClip {Menu} Frame 38Symbol 336 MovieClip {Game_fla.Tween40_41}
"jynx"Symbol 338 MovieClip {Menu} Frame 48Symbol 19 MovieClip {assJynx_}
"fumaca3"Symbol 353 MovieClip {Game_fla.wewewqqqq_47} Frame 1Symbol 352 MovieClip {Game_fla.MC_maldi_48}
"fumaca0"Symbol 353 MovieClip {Game_fla.wewewqqqq_47} Frame 1Symbol 352 MovieClip {Game_fla.MC_maldi_48}
"fumaca1"Symbol 353 MovieClip {Game_fla.wewewqqqq_47} Frame 1Symbol 352 MovieClip {Game_fla.MC_maldi_48}
"fumaca2"Symbol 353 MovieClip {Game_fla.wewewqqqq_47} Frame 1Symbol 352 MovieClip {Game_fla.MC_maldi_48}
"fumaca4"Symbol 353 MovieClip {Game_fla.wewewqqqq_47} Frame 1Symbol 352 MovieClip {Game_fla.MC_maldi_48}
"fumaca6"Symbol 353 MovieClip {Game_fla.wewewqqqq_47} Frame 1Symbol 352 MovieClip {Game_fla.MC_maldi_48}
"fumaca5"Symbol 353 MovieClip {Game_fla.wewewqqqq_47} Frame 1Symbol 352 MovieClip {Game_fla.MC_maldi_48}
"skip"Symbol 469 MovieClip {Open} Frame 1Symbol 399 MovieClip
"bb"Symbol 469 MovieClip {Open} Frame 1Symbol 402 MovieClip
"fumaca3"Symbol 503 MovieClip {Game_fla.Tween20_90} Frame 1Symbol 502 MovieClip {Game_fla.MC_maldi_91}
"fumaca0"Symbol 503 MovieClip {Game_fla.Tween20_90} Frame 1Symbol 502 MovieClip {Game_fla.MC_maldi_91}
"fumaca1"Symbol 503 MovieClip {Game_fla.Tween20_90} Frame 1Symbol 502 MovieClip {Game_fla.MC_maldi_91}
"fumaca2"Symbol 503 MovieClip {Game_fla.Tween20_90} Frame 1Symbol 502 MovieClip {Game_fla.MC_maldi_91}
"fumaca4"Symbol 503 MovieClip {Game_fla.Tween20_90} Frame 1Symbol 502 MovieClip {Game_fla.MC_maldi_91}
"fumaca6"Symbol 503 MovieClip {Game_fla.Tween20_90} Frame 1Symbol 502 MovieClip {Game_fla.MC_maldi_91}
"fumaca5"Symbol 503 MovieClip {Game_fla.Tween20_90} Frame 1Symbol 502 MovieClip {Game_fla.MC_maldi_91}
"c"Symbol 504 MovieClip {Game_fla.MC_earth_89} Frame 1Symbol 503 MovieClip {Game_fla.Tween20_90}
"world"Symbol 545 MovieClip {GameHud} Frame 1Symbol 504 MovieClip {Game_fla.MC_earth_89}
"points"Symbol 545 MovieClip {GameHud} Frame 1Symbol 506 EditableText
"time"Symbol 545 MovieClip {GameHud} Frame 1Symbol 508 EditableText
"one"Symbol 545 MovieClip {GameHud} Frame 1Symbol 519 MovieClip {Game_fla.Life_93}
"two"Symbol 545 MovieClip {GameHud} Frame 1Symbol 519 MovieClip {Game_fla.Life_93}
"three"Symbol 545 MovieClip {GameHud} Frame 1Symbol 519 MovieClip {Game_fla.Life_93}
"soundBtn"Symbol 545 MovieClip {GameHud} Frame 1Symbol 524 Button
"blind"Symbol 545 MovieClip {GameHud} Frame 1Symbol 529 Button
"pauseBt"Symbol 545 MovieClip {GameHud} Frame 1Symbol 542 MovieClip {Game_fla.MC_pause_97}
"put"Symbol 545 MovieClip {GameHud} Frame 1Symbol 544 MovieClip
"enemy"Symbol 581 MovieClip {enemies.Enemy0} Frame 1Symbol 564 MovieClip
"blind"Symbol 581 MovieClip {enemies.Enemy0} Frame 1Symbol 567 MovieClip {Game_fla.blind_black_enemy_112}
"enemy"Symbol 581 MovieClip {enemies.Enemy0} Frame 2Symbol 572 MovieClip
"enemy"Symbol 581 MovieClip {enemies.Enemy0} Frame 3Symbol 580 MovieClip {Game_fla.MC_fumaca_115}
"enemy"Symbol 595 MovieClip {enemies.Enemy1} Frame 1Symbol 586 MovieClip
"blind"Symbol 595 MovieClip {enemies.Enemy1} Frame 1Symbol 589 MovieClip {Game_fla.blind_blue_enemy_119}
"enemy"Symbol 595 MovieClip {enemies.Enemy1} Frame 2Symbol 594 MovieClip
"enemy"Symbol 595 MovieClip {enemies.Enemy1} Frame 3Symbol 580 MovieClip {Game_fla.MC_fumaca_115}
"enemy"Symbol 609 MovieClip {enemies.Enemy2} Frame 1Symbol 600 MovieClip
"blind"Symbol 609 MovieClip {enemies.Enemy2} Frame 1Symbol 603 MovieClip {Game_fla.blind_brown_enemy_124}
"enemy"Symbol 609 MovieClip {enemies.Enemy2} Frame 2Symbol 608 MovieClip
"enemy"Symbol 609 MovieClip {enemies.Enemy2} Frame 3Symbol 580 MovieClip {Game_fla.MC_fumaca_115}
"enemy"Symbol 624 MovieClip {enemies.Enemy3} Frame 1Symbol 614 MovieClip
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"check3"Symbol 764 MovieClip {Game_fla.MC_final_02_157} Frame 1Symbol 165 MovieClip {MC_check_ok}
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"blind"Symbol 883 MovieClip {Ball7} Frame 1Symbol 880 MovieClip {Game_fla.blind_grey_ok_201}
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"ball"Symbol 902 MovieClip {Ball3} Frame 2Symbol 901 MovieClip
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"ball"Symbol 912 MovieClip {Ball1} Frame 2Symbol 911 MovieClip
"ball"Symbol 912 MovieClip {Ball1} Frame 3Symbol 872 MovieClip {MC_ball_destroy}
"btnPlay"Symbol 930 MovieClip {a} Frame 1Symbol 925 Button
"texto"Symbol 930 MovieClip {a} Frame 1Symbol 927 EditableText
"skipSeta"Symbol 930 MovieClip {a} Frame 1Symbol 399 MovieClip
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"btnMenu"Symbol 930 MovieClip {a} Frame 1Symbol 24 MovieClip {Game_fla.MENU02_19}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""

Labels

"fumaca0"Symbol 352 MovieClip {Game_fla.MC_maldi_48} Frame 2
"fumaca0"Symbol 502 MovieClip {Game_fla.MC_maldi_91} Frame 2




http://swfchan.com/14/69433/info.shtml
Created: 10/4 -2019 10:36:09 Last modified: 10/4 -2019 10:36:09 Server time: 13/11 -2024 06:25:28