Frame 1
function button1(obj, item) {
_root._quality = "LOW";
}
function button2(obj, item) {
_root._quality = "MEDIUM";
}
function button3(obj, item) {
_root._quality = "HIGH";
}
function button4(obj, item) {
getURL ("http://www.eviludy.net/", "_blank");
}
function button5(obj, item) {
getURL ("http://www.maxgames.com/", "_blank");
}
function button6(obj, item) {
sfx1 = new Sound();
sfx1.attachSound("sfx1");
sfx1.start();
sfx1.setVolume(0);
}
function button7(obj, item) {
sfx1 = new Sound();
sfx1.attachSound("sfx1");
sfx1.start();
sfx1.setVolume(100);
}
cm = new ContextMenu();
cm.hideBuiltInItems();
cm.customItems.push(new ContextMenuItem("Low Graphic Quality", button1));
cm.customItems.push(new ContextMenuItem("Medium Graphic Quality", button2));
cm.customItems.push(new ContextMenuItem("High Graphic Quality", button3));
cm.customItems.push(new ContextMenuItem("Author's Site!", button4));
cm.customItems.push(new ContextMenuItem("Play More games!", button5));
cm.customItems.push(new ContextMenuItem("Turn sound off", button6));
cm.customItems.push(new ContextMenuItem("Turn sound on", button7));
cm.customItems[3].separatorBefore = true;
cm.customItems[5].separatorBefore = true;
_root.menu = cm;
stop();
Instance of Symbol 330 MovieClip in Frame 1
onClipEvent (enterFrame) {
_root.b_loaded = _root.getBytesLoaded();
_root.b_total = _root.getBytesTotal();
_root.percent = Math.round((_root.b_loaded / _root.b_total) * 100);
if (_root.percent > 7) {
_root.play();
}
}
Instance of Symbol 352 MovieClip "cursor" in Frame 2
onClipEvent (load) {
Mouse.hide();
}
onClipEvent (enterFrame) {
_x = _root._xmouse;
_y = _root._ymouse;
}
onClipEvent (mouseDown) {
Mouse.hide();
}
Frame 20
stop();
Instance of Symbol 362 MovieClip in Frame 20
onClipEvent (enterFrame) {
_root.b_loaded = _root.getBytesLoaded();
_root.b_total = _root.getBytesTotal();
_root.percent = Math.round((_root.b_loaded / _root.b_total) * 100);
_width = (_root.percent * 3);
if (_root.percent == 100) {
_root.play();
}
}
Instance of Symbol 367 MovieClip in Frame 20
onClipEvent (enterFrame) {
_x = (170 + (_root.percent * 3));
_rotation = (_rotation+1);
}
Instance of Symbol 352 MovieClip "cursor" in Frame 20
onClipEvent (load) {
Mouse.hide();
this.swapDepths(16000);
}
onClipEvent (enterFrame) {
_x = _root._xmouse;
_y = _root._ymouse;
}
onClipEvent (mouseDown) {
Mouse.hide();
}
Instance of Symbol 347 MovieClip in Frame 20
onClipEvent (load) {
this.swapDepths(15999);
}
Frame 39
stop();
Frame 199
stop();
_root.action = 0;
Instance of Symbol 374 MovieClip in Frame 199
onClipEvent (load) {
this.swapDepths(15998);
}
Instance of Symbol 441 MovieClip "skuller" in Frame 199
onClipEvent (load) {
this.swapDepths(15997);
}
Frame 200
mySharedObject = SharedObject.getLocal("hhunt2_savefile1");
_root.existance_1 = mySharedObject.data.existance;
if (_root.existance_1 == 5) {
_root.slotText1 = "file ready to load.";
_root.sg1.enabled = true;
} else {
_root.slotText1 = "no existing data.";
_root.sg1.enabled = false;
}
mySharedObject = SharedObject.getLocal("hhunt2_savefile2");
_root.existance_2 = mySharedObject.data.existance;
if (_root.existance_2 == 5) {
_root.slotText2 = "file ready to load.";
_root.sg2.enabled = true;
} else {
_root.slotText2 = "no existing data.";
_root.sg2.enabled = false;
}
mySharedObject = SharedObject.getLocal("hhunt2_savefile3");
_root.existance_3 = mySharedObject.data.existance;
if (_root.existance_3 == 5) {
_root.slotText3 = "file ready to load.";
_root.sg3.enabled = true;
} else {
_root.slotText3 = "no existing data.";
_root.sg3.enabled = false;
}
mySharedObject = SharedObject.getLocal("hhunt2_savefile4");
_root.existance_4 = mySharedObject.data.existance;
if (_root.existance_4 == 5) {
_root.slotText4 = "file ready to load.";
_root.sg4.enabled = true;
} else {
_root.slotText4 = "no existing data.";
_root.sg4.enabled = false;
}
mySharedObject = SharedObject.getLocal("hhunt2_savefile5");
_root.existance_5 = mySharedObject.data.existance;
if (_root.existance_5 == 5) {
_root.slotText5 = "file ready to load.";
_root.sg5.enabled = true;
} else {
_root.slotText5 = "no existing data.";
_root.sg5.enabled = false;
}
Frame 202
play();
Frame 1596
stop();
Frame 1597
gotoAndStop (1598);
Frame 1598
function getItemFunc(itemNum) {
if (_root.item1 == 0) {
_root.item1 = itemNum;
} else if (_root.item2 == 0) {
_root.item2 = itemNum;
} else if (_root.item3 == 0) {
_root.item3 = itemNum;
} else if (_root.item4 == 0) {
_root.item4 = itemNum;
} else if (_root.item5 == 0) {
_root.item5 = itemNum;
} else if (_root.item6 == 0) {
_root.item6 = itemNum;
} else if (_root.item7 == 0) {
_root.item7 = itemNum;
} else if (_root.item8 == 0) {
_root.item8 = itemNum;
} else if (_root.item9 == 0) {
_root.item9 = itemNum;
} else if (_root.item10 == 0) {
_root.item10 = itemNum;
} else if (_root.item11 == 0) {
_root.item11 = itemNum;
} else if (_root.item12 == 0) {
_root.item12 = itemNum;
} else if (_root.item13 == 0) {
_root.item13 = itemNum;
} else if (_root.item14 == 0) {
_root.item14 = itemNum;
} else if (_root.item15 == 0) {
_root.item15 = itemNum;
} else if (_root.item16 == 0) {
_root.item16 = itemNum;
} else if (_root.item17 == 0) {
_root.item17 = itemNum;
} else if (_root.item18 == 0) {
_root.item18 = itemNum;
} else if (_root.item19 == 0) {
_root.item19 = itemNum;
} else if (_root.item20 == 0) {
_root.item20 = itemNum;
} else {
_root.inFrame = 1;
_root.inTitle = "Item Find!";
_root.inMessage = "Your inventory is full, therefore the item you just found was discarded.";
}
}
function newMessage(post) {
if (_root.messg1 == "") {
_root.messg1 = post;
_root.mgcount1 = 0;
} else if (_root.messg2 == "") {
_root.messg2 = _root.messg1;
_root.messg1 = post;
_root.mgcount2 = _root.mgcount1;
_root.mgcount1 = 0;
} else {
_root.messg3 = _root.messg2;
_root.messg2 = _root.messg1;
_root.messg1 = post;
_root.mgcount1 = 0;
_root.mgcount3 = _root.mgcount2;
_root.mgcount2 = _root.mgcount1;
_root.mgcount1 = 0;
}
}
function buildMap(map) {
_root.attachMovie("empty", "tiles", 1);
_root.tiles.attachMovie("empty", "back", 0);
game.halfvisx = int(game.visx / 2) - 20;
game.halfvisy = int(game.visy / 2) - 30;
game.mapwidth = map[0].length;
game.mapheight = map.length;
game.clip = _root.tiles;
if (game.halfvisx > char.xtile) {
var _local13 = char.xtile - game.halfvisx;
var _local15 = 0;
} else if (char.xtile > (game.mapwidth - game.halfvisx)) {
var _local13 = game.mapwidth - char.xtile;
var _local15 = 1;
}
if (game.halfvisy > char.ytile) {
var _local12 = char.ytile - game.halfvisy;
var _local14 = 0;
} else if (char.ytile > ((game.mapheight - game.halfvisy) - 1)) {
var _local12 = (game.mapheight - char.ytile) - 1;
var _local14 = 1;
}
game.clip._x = game.centerx - (char.xtile * game.tileW);
game.clip._y = game.centery - (char.ytile * game.tileH);
char.xstep = char.x - ((_local13 + _local15) * game.tileW);
char.ystep = char.y - ((_local12 + _local14) * game.tileH);
var _local4 = char.ytile - game.halfvisy;
while (_local4 <= ((char.ytile + game.halfvisy) + 1)) {
var _local2 = char.xtile - game.halfvisx;
while (_local2 <= ((char.xtile + game.halfvisx) + 1)) {
var _local7 = (("t_" + _local4) + "_") + _local2;
if ((((_local4 >= 0) and (_local2 >= 0)) and (_local4 <= (map.length - 1))) and (_local2 <= (map[0].length - 1))) {
game[_local7] = new game["Tile" + map[_local4][_local2]]();
} else {
game[_local7] = new game.Tile4();
}
game.clip.attachMovie("tile", _local7, (1 + (_local4 * 100)) + (_local2 * 2));
game.clip[_local7]._x = _local2 * game.tileW;
game.clip[_local7]._y = _local4 * game.tileH;
game.clip[_local7].gotoAndStop(game[_local7].frame);
game.clip[_local7].cacheAsBitmap = true;
_local2++;
}
_local4++;
}
var _local9 = map[0].length;
var _local10 = map.length;
char.clip.gotoAndStop(char.frame);
var _local6 = 0;
while (_local6 < _local10) {
var _local3 = 0;
while (_local3 < _local9) {
var _local7 = (("t_" + _local6) + "_") + _local3;
game[_local7] = new game["Tile" + map[_local6][_local3]]();
if (game[_local7].walkable) {
var _local5 = game.clip.back;
} else {
var _local5 = game.clip;
}
game[_local7].depth = (((_local6 * game.tileH) * 300) + (_local3 * game.tileW)) + 1;
_local5.attachMovie("tile", _local7, game[_local7].depth);
_local5[_local7]._x = (_local3 * game.tileW) + 20;
_local5[_local7]._y = (_local6 * game.tileH) + 30;
_local5[_local7].gotoAndStop(game[_local7].frame);
_local5[_local7].cacheAsBitmap = true;
_local3++;
}
_local6++;
}
game.items = myItems[game.currentMap];
_local6 = 0;
while (_local6 < game.items.length) {
var _local7 = (("item" + game.items[_local6][2]) + "_") + game.items[_local6][1];
game[_local7] = new game["Item" + game.items[_local6][0]]();
game[_local7].position = _local6;
game.clip.attachMovie("items", _local7, 11001 + _local6);
game[_local7].clip = game.clip[_local7];
game[_local7].clip._x = (game.items[_local6][1] * game.tileW) + 20;
game[_local7].clip._y = (game.items[_local6][2] * game.tileH) + 30;
game[_local7].clip.gotoAndStop(game.items[_local6][0]);
_local6++;
}
_root.points = game.points;
game.clip.attachMovie("char", "char", 10000);
char.clip = game.clip.char;
char.x = (char.xtile * game.tileW) - 20;
char.y = (char.ytile * game.tileW) - 20;
char.width = char.clip._width / 2;
char.height = (char.clip._height / 2) - 15;
char.clip.gotoAndStop(char.frame);
char.clip._x = char.x;
char.clip._y = char.y;
char.xstep = char.x;
char.ystep = char.y;
var _local11 = _root.char;
keyPressed = _root.moveChar(_local11, 1, 0);
keyPressed = _root.moveChar(_local11, -1, 0);
}
function detectKeys() {
if (game.currentMap < 8) {
_root.area = 1;
} else if ((game.currentMap > 8) && (game.currentMap < 14)) {
_root.area = 2;
} else if ((game.currentMap > 13) && (game.currentMap < 20)) {
_root.area = 3;
} else if ((game.currentMap > 19) && (game.currentMap < 25)) {
_root.area = 4;
} else if (game.currentMap > 24) {
_root.area = 5;
}
if ((game.currentMap == 28) && (_root.b_engine._visible == false)) {
_root.BossBattle5();
}
if (((_root.msBOX._visible == false) && (_root.actFades._visible == false)) && (_root.b_engine._visible == false)) {
var _local2 = _root.char;
var _local3 = false;
if (Key.isDown(39)) {
_local3 = _root.moveChar(_local2, 1, 0);
} else if (Key.isDown(37)) {
_local3 = _root.moveChar(_local2, -1, 0);
} else if (Key.isDown(38)) {
_local3 = _root.moveChar(_local2, 0, -1);
} else if (Key.isDown(40)) {
_local3 = _root.moveChar(_local2, 0, 1);
}
if (!_local3) {
_local2.clip.char.gotoAndStop(1);
} else {
_local2.clip.char.play();
}
}
}
function moveChar(ob, dirx, diry) {
countRandom = Math.random() * 19000;
if (countRandom < ((_root.dragStore * 2) + 40)) {
_root.RandomBattle();
}
getMyCorners(ob.x, ob.y + (ob.speed * diry), ob);
if (diry == -1) {
if (ob.upleft and ob.upright) {
ob.y = ob.y + (ob.speed * diry);
} else {
ob.y = (ob.ytile * game.tileH) + ob.height;
}
}
if (diry == 1) {
if (ob.downleft and ob.downright) {
ob.y = ob.y + (ob.speed * diry);
} else {
ob.y = ((ob.ytile + 1) * game.tileH) - ob.height;
}
}
getMyCorners(ob.x + (ob.speed * dirx), ob.y, ob);
if (dirx == -1) {
if (ob.downleft and ob.upleft) {
ob.x = ob.x + (ob.speed * dirx);
} else {
ob.x = (ob.xtile * game.tileW) + ob.width;
}
}
if (dirx == 1) {
if (ob.upright and ob.downright) {
ob.x = ob.x + (ob.speed * dirx);
} else {
ob.x = ((ob.xtile + 1) * game.tileW) - ob.width;
}
}
ob.clip._x = ob.x;
ob.clip._y = ob.y;
ob.clip.gotoAndStop((dirx + (diry * 2)) + 3);
ob.xtile = Math.floor(ob.clip._x / game.tileW);
ob.ytile = Math.floor(ob.clip._y / game.tileH);
if (game[(("t_" + ob.ytile) + "_") + ob.xtile].savepoint and (ob == _root.char)) {
_root.ytiler = ob.ytile;
_root.xtiler = ob.xtile;
_root.gamemap = game.currentMap;
_root.savable = true;
} else {
_root.ytiler = ob.ytile;
_root.xtiler = ob.xtile;
_root.gamemap = game.currentMap;
_root.savable = false;
}
game.clip._x = game.centerx - ob.x;
game.clip._y = game.centery - ob.y;
if (ob.xstep < (ob.x - game.tileW)) {
var _local11 = Math.floor(ob.xstep / game.tileW) + 1;
var _local6 = (_local11 + game.halfvisx) + 1;
var _local4 = (_local11 - game.halfvisx) - 1;
var _local3 = (ob.ytile - game.halfvisy) - 1;
while (_local3 <= ((ob.ytile + game.halfvisy) + 1)) {
changeTile(_local4, _local3, _local6, _local3, _root["myMap" + game.currentMap]);
_local3++;
}
ob.xstep = ob.xstep + game.tileW;
} else if (ob.xstep > ob.x) {
var _local11 = Math.floor(ob.xstep / game.tileW);
var _local4 = (_local11 + game.halfvisx) + 1;
var _local6 = (_local11 - game.halfvisx) - 1;
var _local3 = (ob.ytile - game.halfvisy) - 1;
while (_local3 <= ((ob.ytile + game.halfvisy) + 1)) {
changeTile(_local4, _local3, _local6, _local3, _root["myMap" + game.currentMap]);
_local3++;
}
ob.xstep = ob.xstep - game.tileW;
}
if (ob.ystep < (ob.y - game.tileH)) {
var _local12 = Math.floor(ob.ystep / game.tileH) + 1;
var _local7 = (_local12 + game.halfvisy) + 1;
var _local5 = (_local12 - game.halfvisy) - 1;
var _local3 = (ob.xtile - game.halfvisx) - 1;
while (_local3 <= ((ob.xtile + game.halfvisx) + 1)) {
changeTile(_local3, _local5, _local3, _local7, _root["myMap" + game.currentMap]);
_local3++;
}
ob.ystep = ob.ystep + game.tileH;
} else if (ob.ystep > ob.y) {
var _local12 = Math.floor(ob.ystep / game.tileH);
var _local5 = (_local12 + game.halfvisy) + 1;
var _local7 = (_local12 - game.halfvisy) - 1;
var _local3 = (ob.xtile - game.halfvisx) - 1;
while (_local3 <= ((ob.xtile + game.halfvisx) + 1)) {
changeTile(_local3, _local5, _local3, _local7, _root["myMap" + game.currentMap]);
_local3++;
}
ob.ystep = ob.ystep - game.tileH;
}
if (game[(("t_" + ob.ytile) + "_") + ob.xtile].door and (ob == _root.char)) {
changeMap(ob);
}
var _local10 = game[(("item" + ob.ytile) + "_") + ob.xtile];
if (_local10 and (ob == _root.char)) {
removeMovieClip(_local10.clip);
game.items[_local10.position] = 0;
delete game[(("item" + ob.ytile) + "_") + ob.xtile];
snr = Number(_local10.num);
if (snr == 1) {
_root.pluzzer = 5;
_root.coins = _root.coins + _root.pluzzer;
_root.newMessage(("You picked up " + _root.pluzzer) + " Halloween Coins!");
}
if (snr == 2) {
_root.pluzzer = 15;
_root.coins = _root.coins + _root.pluzzer;
_root.newMessage(("You picked up " + _root.pluzzer) + " Halloween Coins!");
}
if (snr == 3) {
_root.pluzzer = 45;
_root.coins = _root.coins + _root.pluzzer;
_root.newMessage(("You picked up " + _root.pluzzer) + " Halloween Coins!");
}
if (snr == 4) {
_root.newMessage("You found the fence key!!");
([8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 28, 28, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]);// not popped
([3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 5]);// not popped
([3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5]);// not popped
([3, 0, 0, 12, 13, 13, 13, 13, 13, 13, 13, 12, 0, 0, 12, 13, 13, 13, 13, 13, 13, 13, 12, 0, 0, 5]);// not popped
([3, 0, 0, 14, 0, 26, 0, 0, 44, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped
([3, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped
([3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped
([3, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped
([30, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 29]);// not popped
([30, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 29]);// not popped
([3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped
([3, 0, 0, 14, 0, 26, 0, 0, 0, 44, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped
([3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 22, 22, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped
([3, 0, 0, 14, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 14, 0, 0, 5]);// not popped
([3, 0, 0, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 0, 0, 5]);// not popped
}
if (snr == 5) {
_root.newMessage("You found the graveyard fence key!!");
myMap7 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 5], [3, 0, 40, 0, 40, 0, 39, 0, 39, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 0, 0, 0, 0, 0, 0, 18, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [38, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 0, 0, 0, 0, 0, 0, 14, 0, 41, 0, 41, 0, 41, 0, 41, 0, 47], [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 14, 0, 0, 0, 0, 0, 0, 44, 0, 0, 47], [3, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 0, 0, 0, 0, 0, 0, 20, 13, 13, 12, 0, 0, 12, 13, 13, 16, 5], [3, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 5], [3, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 26, 26, 1, 0, 1, 0, 5], [3, 0, 40, 0, 40, 0, 39, 0, 39, 0, 0, 0, 0, 44, 0, 0, 1, 0, 1, 0, 1, 0, 1, 26, 26, 0, 1, 0, 0, 5], [3, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 43, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]];
}
if (snr == 6) {
_root.newMessage("Start first boss battle!");
_root.BossBattle1();
}
if (snr == 7) {
_root.newMessage("Somewhere, a passageway has opened...");
myMap9 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 85, 85, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 26, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 1, 0, 26, 5], [3, 26, 17, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 26, 5], [3, 26, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 0, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 1, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 86], [3, 26, 51, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 54, 0, 14, 26, 86], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 5], [3, 26, 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57, 0, 15, 26, 5], [3, 26, 0, 1, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 0, 26, 5], [69, 67, 67, 67, 67, 71, 87, 87, 70, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 68]];
}
if (snr == 8) {
_root.newMessage("You found the basement key!");
myMap15 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 127, 125, 125, 125, 125, 126, 109, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 111, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 100, 100, 140], [133, 100, 124, 100, 100, 124, 100, 100, 100, 100, 100, 100, 100, 100, 113, 115, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 154], [133, 100, 100, 100, 100, 100, 100, 100, 100, 113, 115, 100, 100, 100, 116, 119, 100, 100, 113, 115, 100, 100, 100, 100, 124, 100, 124, 100, 100, 100, 100, 100, 100, 100, 154], [133, 100, 124, 100, 100, 124, 100, 100, 100, 116, 119, 100, 100, 100, 116, 119, 100, 100, 116, 119, 100, 100, 100, 100, 100, 100, 100, 100, 100, 113, 114, 114, 114, 115, 141], [133, 100, 100, 100, 100, 100, 100, 100, 100, 116, 119, 100, 100, 100, 120, 122, 100, 100, 116, 119, 100, 100, 100, 100, 124, 100, 124, 100, 100, 116, 117, 117, 117, 119, 134], [133, 100, 124, 100, 100, 124, 100, 100, 100, 120, 122, 100, 100, 100, 100, 100, 100, 100, 120, 122, 100, 100, 100, 100, 100, 100, 100, 100, 100, 120, 121, 121, 121, 122, 134], [135, 136, 142, 152, 152, 143, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 142, 153, 153, 143, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]];
}
if (snr == 9) {
_root.newMessage("You found the key to the tunnels!");
myMap17 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 112, 112, 100, 100, 100, 100, 134], [144, 100, 100, 100, 113, 114, 114, 115, 100, 100, 100, 134], [156, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [156, 100, 100, 100, 116, 118, 118, 119, 100, 100, 100, 134], [145, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [133, 100, 100, 100, 116, 118, 118, 119, 100, 100, 100, 134], [133, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [133, 100, 100, 100, 116, 118, 118, 119, 100, 100, 100, 134], [133, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [133, 100, 100, 100, 120, 121, 121, 122, 100, 100, 100, 134], [133, 100, 100, 100, 100, 112, 112, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 149, 136, 136, 136, 136, 136, 136, 146, 100, 134], [133, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 134], [133, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 134], [144, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 140], [157, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 158], [157, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 158], [145, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 141], [133, 100, 148, 131, 131, 131, 131, 131, 131, 147, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [135, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]];
}
if (snr == 10) {
_root.newMessage("You found the key to the heart of evil!");
myMap23 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 129, 134], [144, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 128, 140], [168, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 169], [168, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 169], [145, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 129, 141], [133, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 128, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [135, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]];
}
if (snr == 11) {
_root.inFrame = 3;
_root.inTitle = "item found!";
_root.inMessage = "You found an healing potion!";
_root.msBOX._visible = true;
_root.getItemFunc(1);
}
if (snr == 12) {
_root.inFrame = 4;
_root.inTitle = "item found!";
_root.inMessage = "You found a super healing potion!";
_root.msBOX._visible = true;
_root.getItemFunc(2);
}
if (snr == 13) {
_root.inFrame = 5;
_root.inTitle = "item found!";
_root.inMessage = "You found a full healing potion!";
_root.msBOX._visible = true;
_root.getItemFunc(3);
}
if (snr == 14) {
_root.inFrame = 6;
_root.inTitle = "item found!";
_root.inMessage = "You found a mana potion!";
_root.msBOX._visible = true;
_root.getItemFunc(4);
}
if (snr == 15) {
_root.inFrame = 7;
_root.inTitle = "item found!";
_root.inMessage = "You found a super mana potion!";
_root.msBOX._visible = true;
_root.getItemFunc(5);
}
if (snr == 16) {
_root.inFrame = 8;
_root.inTitle = "item found!";
_root.inMessage = "You found a full mana potion!";
_root.msBOX._visible = true;
_root.getItemFunc(6);
}
if (snr == 17) {
_root.inFrame = 9;
_root.inTitle = "item found!";
_root.inMessage = "You found an antidote!";
_root.msBOX._visible = true;
_root.getItemFunc(7);
}
if (snr == 18) {
_root.inFrame = 10;
_root.inTitle = "item found!";
_root.inMessage = "You found an elixir!";
_root.msBOX._visible = true;
_root.getItemFunc(8);
}
if (snr == 19) {
_root.inFrame = 11;
_root.inTitle = "item found!";
_root.inMessage = "You found a poison bomb!";
_root.msBOX._visible = true;
_root.getItemFunc(9);
}
if (snr == 20) {
_root.inFrame = 12;
_root.inTitle = "item found!";
_root.inMessage = "You found a grenade!";
_root.msBOX._visible = true;
_root.getItemFunc(10);
}
if (snr == 21) {
_root.inFrame = 13;
_root.inTitle = "item found!";
_root.inMessage = "You found a smakescreen!";
_root.msBOX._visible = true;
_root.getItemFunc(11);
}
if (snr == 22) {
_root.inFrame = 14;
_root.inTitle = "item found!";
_root.inMessage = "You found a power distiller!";
_root.msBOX._visible = true;
_root.getItemFunc(12);
}
if (snr == 23) {
_root.inFrame = 15;
_root.inTitle = "item found!";
_root.inMessage = "You found a magic distiller!";
_root.msBOX._visible = true;
_root.getItemFunc(13);
}
if (snr == 24) {
_root.inFrame = 16;
_root.inTitle = "item found!";
_root.inMessage = "You found a second chance potion!";
_root.msBOX._visible = true;
_root.getItemFunc(14);
}
if (snr == 25) {
_root.inFrame = 17;
_root.inTitle = "item found!";
_root.inMessage = "You found the moonlight crest!";
_root.msBOX._visible = true;
_root.getItemFunc(15);
}
if (snr == 26) {
_root.overdrive2 = 1;
_root.inFrame = 18;
_root.inTitle = "Overdrive!";
_root.inMessage = "You learned the Moon Veil trance attack!";
_root.msBOX._visible = true;
}
if (snr == 27) {
_root.overdrive3 = 1;
_root.inFrame = 19;
_root.inTitle = "Overdrive!";
_root.inMessage = "You learned the Dark Matter trance attack!";
_root.msBOX._visible = true;
}
if (snr == 28) {
_root.weaponpower++;
_root.inFrame = 2;
_root.inTitle = "Weapon upgrade!";
_root.inMessage = "Your feel more powerful with the use of an upgraded weapon!";
_root.msBOX._visible = true;
}
if (snr == 29) {
_root.page01 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 1";
_root.inMessage = "A heavy curse is upon my entire family. A dark ancestor of me brought this upon us years ago, it starts and ends with him. It's clouding my judgement.";
_root.msBOX._visible = true;
}
if (snr == 30) {
_root.page02 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 2";
_root.inMessage = "My humanity is fading away. I am agressive towards everything lately and I fear for myself and my loved ones. Even though I know it is not my fault...";
_root.msBOX._visible = true;
}
if (snr == 31) {
_root.page03 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 3";
_root.inMessage = "I will burn in hell someday. Today I killed an homeless man in an Alley. Oh my god what did I do? Why is this happening to me? Am I even human?";
_root.msBOX._visible = true;
}
if (snr == 32) {
_root.page04 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 4";
_root.inMessage = "People are shit, and this world is ugly. I swear I will do my best to purge the universe from all lesser beings than me. It is my duty.";
_root.msBOX._visible = true;
}
if (snr == 33) {
_root.page05 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 5";
_root.inMessage = "I feel blessed with wath my great grandfather left me. I was afraid at first but now that I spoke with his spirit, I know what I must do.";
_root.msBOX._visible = true;
}
if (snr == 34) {
_root.page06 = true;
_root.inFrame = 20;
_root.inMessage = "His spirit is trapped in the passageway to oblivion beneath the tunnels under my family's house. The only way I can set him free is to...";
_root.inTitle = "Dad's Diary, torn part 6";
_root.msBOX._visible = true;
}
if (snr == 35) {
_root.page07 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 7";
_root.inMessage = "sacrifice enough blood for all gates to be open. If I can free him, together, we can cleanse and then rule this pitiful dimension.";
_root.msBOX._visible = true;
}
if (snr == 36) {
_root.page08 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 8";
_root.inMessage = "I have learned that the blood to be sacrificed has to mine or my family's. Since I will be needed later, I can only turn to one more person.";
_root.msBOX._visible = true;
}
if (snr == 37) {
_root.page09 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 9";
_root.inMessage = "That whore that's seeing my son read this journal, so I had to take her down as well. Her spirit will be trapped forever in the tunnels.";
_root.msBOX._visible = true;
}
if (snr == 38) {
_root.page10 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 10";
_root.inMessage = "The time has come for the blood to be paid. My son will come home in just a minute. The ritual is to stap him 666 times and drain the blood.";
_root.msBOX._visible = true;
}
if (snr == 39) {
_root.page11 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 11";
_root.inMessage = "The world is still filthy. Our creatures from hell now live here but in small numbers, perhaps, if I die, my spirit can do better work.";
_root.msBOX._visible = true;
}
if (snr == 40) {
_root.page12 = true;
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 12";
_root.inMessage = "It seems as if my son has returned from the dead. If I fall by his hand, my spriit will stay in the tunnels no doubt, then I can work my way back up.";
_root.msBOX._visible = true;
}
if (snr == 41) {
_root.newMessage("Start second boss battle!");
_root.BossBattle2();
}
if (snr == 42) {
_root.newMessage("Start third boss battle!");
_root.BossBattle3();
}
if (snr == 43) {
_root.newMessage("Start forth boss battle!");
_root.BossBattle4();
}
}
ob.depth = ((ob.y * 300) + ob.x) + 1;
ob.clip.swapDepths(ob.depth);
return(true);
}
function getMyCorners(x, y, ob) {
ob.downY = Math.floor(((y + ob.height) - 1) / game.tileH);
ob.upY = Math.floor((y - ob.height) / game.tileH);
ob.leftX = Math.floor((x - ob.width) / game.tileW);
ob.rightX = Math.floor(((x + ob.width) - 1) / game.tileW);
ob.upleft = game[(("t_" + ob.upY) + "_") + ob.leftX].walkable;
ob.downleft = game[(("t_" + ob.downY) + "_") + ob.leftX].walkable;
ob.upright = game[(("t_" + ob.upY) + "_") + ob.rightX].walkable;
ob.downright = game[(("t_" + ob.downY) + "_") + ob.rightX].walkable;
}
function changeMap(ob) {
var _local3 = [];
var _local2 = 0;
while (_local2 < game.items.length) {
if (game.items[_local2]) {
var _local5 = (("item" + game.items[_local2][2]) + "_") + game.items[_local2][1];
delete game[_local5];
_local3.push(game.items[_local2]);
}
_local2++;
}
myItems[game.currentMap] = _local3;
var _local5 = (("t_" + ob.ytile) + "_") + ob.xtile;
game.currentMap = game[_local5].newMap;
ob.ytile = game[_local5].newchary;
ob.xtile = game[_local5].newcharx;
ob.frame = ob.clip._currentframe;
buildMap(_root["myMap" + game.currentMap]);
if (game.currentMap == 8) {
_root.actFades._visible = true;
_root.actFades.gotoAndPlay(146);
}
if (game.currentMap == 14) {
_root.actFades._visible = true;
_root.actFades.gotoAndPlay(290);
}
if (game.currentMap == 20) {
_root.actFades._visible = true;
_root.actFades.gotoAndPlay(434);
}
if (game.currentMap == 25) {
_root.actFades._visible = true;
_root.actFades.gotoAndPlay(578);
}
}
function changeTile(xold, yold, xnew, ynew, map) {
var _local4 = (("t_" + yold) + "_") + xold;
var _local1 = (("t_" + ynew) + "_") + xnew;
if ((((ynew >= 0) and (xnew >= 0)) and (ynew <= (map.length - 1))) and (xnew <= (map[0].length - 1))) {
game[_local1] = new game["Tile" + map[ynew][xnew]]();
game.clip[_local4]._name = _local1;
game.clip[_local1].gotoAndStop(game[_local1].frame);
game.clip[_local1]._x = xnew * game.tileW;
game.clip[_local1]._y = ynew * game.tileH;
} else {
game[_local1] = new game.Tile4();
game.clip[_local4]._name = _local1;
game.clip[_local1].gotoAndStop(game[_local1].frame);
}
}
function GameOver() {
_root.gamedOver = true;
_root.nextFrame();
}
stop();
_root.messg1 = "";
_root.messg2 = "";
_root.messg3 = "";
_root.mgcount1 = 0;
_root.mgcount2 = 0;
_root.mgcount3 = 0;
if (_root.loadGame == false) {
_root.overdrive = 0;
_root.coins = 0;
_root.weaponpower = 1;
_root.curObj = "Find your old home in the lost city.";
_root.dragStore = 115;
_root.battlelevel = 1;
_root.vitality = 5;
_root.mana = 5;
_root.magic = 5;
_root.power = 5;
_root.cost1 = 250;
_root.cost2 = 50;
_root.cost3 = 50;
_root.cost4 = 50;
_root.cost5 = 50;
_root.item1 = 1;
_root.item2 = 1;
_root.item3 = 0;
_root.item4 = 0;
_root.item5 = 0;
_root.item6 = 0;
_root.item7 = 0;
_root.item8 = 0;
_root.item9 = 0;
_root.item10 = 0;
_root.item11 = 0;
_root.item12 = 0;
_root.item13 = 0;
_root.item14 = 0;
_root.item15 = 0;
_root.item16 = 0;
_root.item17 = 0;
_root.item18 = 0;
_root.item19 = 0;
_root.item20 = 0;
_root.whiteMagic1 = 0;
_root.whiteMagic2 = 0;
_root.whiteMagic3 = 0;
_root.whiteMagic4 = 0;
_root.whiteMagic5 = 0;
_root.whiteMagic6 = 0;
_root.whiteMagic7 = 0;
_root.whiteMagic8 = 0;
_root.blackMagic1 = 1;
_root.blackMagic2 = 1;
_root.blackMagic3 = 1;
_root.blackMagic4 = 0;
_root.blackMagic5 = 0;
_root.blackMagic6 = 0;
_root.blackMagic7 = 0;
_root.blackMagic8 = 0;
_root.overdrive1 = 1;
_root.overdrive2 = 0;
_root.overdrive3 = 0;
_root.page01 = false;
_root.page02 = false;
_root.page03 = false;
_root.page04 = false;
_root.page05 = false;
_root.page06 = false;
_root.page07 = false;
_root.page08 = false;
_root.page09 = false;
_root.page10 = false;
_root.page11 = false;
_root.page12 = false;
_root.area = 1;
_root.inFrame = 1;
_root.inTitle = "Return to Hell!";
_root.inMessage = "Welcome back to earth! A good place to start your quest would be your former home in the lost city nearby... beware of all monsters though!";
myMap1 = [[9, 2, 2, 2, 2, 2, 2, 27, 27, 2, 2, 2, 2, 2, 2, 6], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 5], [3, 0, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 0, 5], [3, 0, 14, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 5], [3, 0, 14, 23, 0, 22, 0, 24, 25, 0, 22, 0, 23, 14, 0, 5], [3, 0, 14, 23, 0, 0, 0, 26, 26, 0, 0, 0, 23, 14, 0, 5], [3, 0, 14, 23, 0, 0, 0, 26, 26, 0, 0, 0, 23, 14, 0, 5], [3, 0, 14, 23, 225, 22, 0, 26, 26, 0, 22, 0, 23, 14, 0, 5], [3, 0, 14, 0, 220, 0, 0, 26, 26, 0, 0, 0, 0, 14, 0, 5], [3, 0, 12, 13, 13, 13, 16, 26, 26, 17, 13, 13, 13, 12, 0, 5], [3, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]];
myMap2 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 31, 31, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 5], [3, 0, 44, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 0, 0, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 0, 0, 5], [3, 0, 0, 14, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 22, 22, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 0, 44, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5], [30, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 29], [30, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 29], [3, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 44, 0, 0, 0, 26, 26, 0, 0, 0, 220, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 12, 13, 13, 13, 13, 13, 13, 13, 12, 45, 46, 12, 13, 13, 13, 13, 13, 13, 13, 12, 0, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 28, 28, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]];
myMap3 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 0, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [3, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 0, 14, 0, 41, 40, 0, 41, 40, 0, 41, 40, 0, 41, 40, 0, 0, 5], [3, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 0, 5], [3, 220, 14, 0, 39, 0, 0, 0, 39, 0, 0, 0, 39, 0, 0, 0, 0, 32], [3, 0, 14, 0, 39, 0, 0, 0, 39, 0, 0, 0, 39, 0, 0, 44, 0, 32], [3, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 0, 14, 0, 41, 40, 0, 41, 40, 0, 41, 40, 0, 41, 40, 0, 0, 5], [3, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 0, 20, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]];
myMap4 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 17, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 19, 0, 5], [3, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 14, 0, 5], [3, 0, 0, 40, 41, 0, 40, 41, 0, 40, 41, 0, 40, 41, 0, 14, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 5], [33, 0, 0, 0, 0, 39, 0, 0, 0, 39, 0, 0, 220, 39, 0, 14, 0, 5], [33, 0, 0, 0, 0, 39, 0, 0, 44, 39, 0, 0, 0, 39, 0, 14, 0, 5], [3, 0, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 5], [3, 0, 0, 40, 41, 0, 40, 41, 0, 40, 41, 0, 40, 41, 0, 14, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 5], [3, 17, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 21, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]];
myMap5 = [[9, 2, 2, 2, 2, 2, 2, 2, 35, 35, 2, 2, 2, 2, 2, 2, 2, 6], [3, 1, 0, 0, 0, 0, 0, 14, 26, 26, 14, 0, 0, 0, 0, 44, 1, 5], [3, 0, 220, 0, 0, 0, 0, 14, 26, 26, 14, 0, 0, 220, 0, 0, 0, 5], [3, 0, 0, 18, 13, 13, 13, 21, 26, 26, 20, 13, 13, 13, 19, 0, 0, 5], [3, 0, 0, 14, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 14, 0, 0, 5], [3, 0, 0, 14, 0, 23, 0, 22, 26, 26, 22, 0, 23, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 0, 44, 0, 26, 26, 0, 0, 0, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 23, 0, 22, 26, 26, 22, 0, 23, 0, 14, 0, 0, 5], [3, 0, 44, 14, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 23, 0, 22, 26, 26, 22, 0, 23, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 14, 0, 0, 5], [3, 0, 0, 15, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 15, 0, 0, 5], [3, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 5], [8, 4, 4, 4, 4, 4, 4, 4, 34, 34, 4, 4, 4, 4, 4, 4, 4, 7]];
myMap6 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 1, 18, 13, 13, 19, 0, 22, 0, 23, 0, 22, 0, 23, 0, 22, 0, 5], [3, 1, 14, 0, 225, 14, 0, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 5], [3, 1, 14, 44, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 1, 14, 0, 0, 20, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [3, 1, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [3, 1, 14, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [3, 1, 14, 0, 0, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [3, 1, 14, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 1, 14, 0, 0, 20, 13, 13, 13, 13, 19, 0, 41, 41, 41, 41, 0, 5], [3, 1, 14, 0, 0, 0, 0, 0, 0, 0, 14, 0, 26, 26, 26, 26, 0, 5], [3, 1, 14, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 220, 0, 5], [3, 1, 20, 13, 13, 13, 13, 19, 44, 0, 14, 0, 0, 0, 0, 0, 0, 5], [3, 1, 0, 220, 0, 0, 0, 14, 0, 0, 14, 0, 41, 41, 41, 41, 0, 5], [3, 1, 0, 0, 44, 0, 0, 14, 0, 0, 14, 0, 26, 26, 26, 26, 0, 5], [3, 1, 1, 1, 1, 1, 1, 15, 0, 0, 15, 1, 1, 1, 1, 1, 1, 5], [8, 4, 4, 4, 4, 4, 4, 4, 36, 36, 4, 4, 4, 4, 4, 4, 4, 7]];
myMap7 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 5], [3, 0, 40, 0, 40, 0, 39, 0, 39, 0, 0, 0, 0, 0, 220, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 0, 0, 0, 0, 0, 0, 18, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [38, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 0, 220, 0, 0, 0, 0, 14, 0, 41, 0, 41, 0, 41, 0, 41, 0, 47], [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 14, 0, 0, 0, 0, 0, 0, 44, 0, 0, 47], [3, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 0, 0, 0, 0, 0, 0, 20, 13, 13, 12, 45, 46, 12, 13, 13, 16, 5], [3, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 5], [3, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 26, 26, 1, 0, 1, 0, 5], [3, 0, 40, 0, 40, 0, 39, 0, 39, 0, 0, 0, 0, 44, 0, 0, 1, 0, 1, 0, 1, 0, 1, 26, 26, 0, 1, 0, 0, 5], [3, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 220, 0, 0, 26, 26, 0, 0, 0, 43, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]];
myMap8 = [[0, 0, 0, 0, 0, 0, 0, 84, 84, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 41, 26, 26, 41, 0, 0, 0, 0, 0, 0], [63, 61, 61, 61, 61, 61, 65, 26, 26, 64, 61, 61, 61, 61, 61, 62], [81, 0, 0, 0, 0, 44, 0, 26, 26, 0, 44, 96, 14, 0, 0, 82], [3, 0, 0, 0, 0, 44, 0, 26, 26, 0, 44, 0, 14, 220, 0, 5], [83, 0, 0, 0, 0, 44, 0, 26, 26, 0, 44, 0, 14, 0, 0, 5], [83, 0, 220, 0, 0, 44, 0, 26, 26, 0, 44, 0, 14, 0, 0, 5], [3, 0, 94, 94, 0, 44, 0, 26, 26, 0, 44, 0, 14, 0, 0, 5], [3, 0, 0, 0, 0, 44, 0, 26, 26, 0, 44, 0, 14, 0, 0, 5], [3, 0, 225, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]];
myMap9 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 85, 85, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 26, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 1, 0, 26, 5], [3, 26, 17, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 26, 5], [3, 26, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 0, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 1, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 5], [3, 26, 51, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 54, 0, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 5], [3, 26, 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57, 0, 15, 26, 5], [3, 26, 0, 1, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 0, 26, 5], [69, 67, 67, 67, 67, 71, 87, 87, 70, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 68]];
myMap10 = [[9, 2, 2, 2, 88, 88, 2, 2, 2, 6], [3, 44, 44, 44, 44, 44, 44, 44, 44, 5], [3, 44, 72, 73, 73, 73, 73, 74, 44, 5], [3, 44, 77, 76, 76, 76, 76, 75, 44, 5], [3, 44, 77, 76, 76, 76, 76, 75, 44, 5], [3, 44, 78, 79, 79, 79, 79, 80, 44, 5], [3, 44, 44, 44, 44, 44, 44, 44, 44, 5], [8, 4, 4, 4, 89, 89, 4, 4, 4, 7]];
myMap11 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 0, 0, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [63, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 0, 0, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 62], [3, 26, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 26, 5], [3, 26, 94, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 0, 26, 5], [3, 26, 0, 0, 0, 0, 0, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 1, 0, 0, 0, 0, 26, 5], [3, 26, 0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 0, 26, 5], [3, 26, 0, 51, 53, 53, 52, 53, 53, 52, 53, 53, 52, 53, 53, 52, 53, 53, 52, 53, 53, 52, 53, 53, 52, 53, 54, 0, 26, 5], [3, 26, 0, 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57, 0, 26, 5], [3, 26, 0, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 44, 0, 0, 26, 5], [3, 26, 0, 0, 0, 0, 44, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 95, 0, 26, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 91, 91, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]];
myMap12 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 5], [3, 14, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 14, 5], [3, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 14, 5], [3, 14, 58, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 60, 14, 5], [3, 14, 58, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 60, 14, 5], [3, 14, 58, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 60, 14, 5], [3, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 14, 5], [3, 14, 0, 39, 0, 94, 94, 0, 0, 94, 94, 0, 39, 0, 14, 5], [3, 15, 225, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 5], [69, 67, 67, 67, 67, 67, 71, 92, 92, 70, 67, 67, 67, 67, 67, 68]];
myMap13 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [63, 61, 61, 61, 61, 61, 61, 66, 66, 61, 61, 61, 61, 61, 61, 62], [81, 225, 94, 94, 94, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 82], [3, 0, 220, 0, 0, 0, 40, 0, 0, 40, 0, 44, 0, 95, 0, 5], [3, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 5], [93, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 5], [93, 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57, 5], [3, 0, 40, 0, 40, 0, 40, 0, 40, 0, 40, 220, 40, 0, 40, 5], [3, 0, 0, 0, 0, 0, 44, 0, 0, 0, 44, 0, 0, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]];
myMap14 = [[123, 123, 123, 123, 130, 131, 138, 150, 150, 139, 131, 132, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 124, 100, 100, 124, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 124, 100, 100, 124, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 124, 100, 100, 124, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 124, 100, 100, 124, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 226, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 135, 136, 142, 151, 151, 143, 136, 137, 123, 123, 123, 123]];
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myMap25 = [[183, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 185], [186, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 187], [186, 172, 181, 174, 174, 174, 174, 174, 174, 174, 174, 174, 174, 180, 172, 187], [186, 172, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 172, 187], [197, 172, 173, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 173, 172, 193], [213, 172, 172, 172, 200, 207, 207, 207, 207, 207, 207, 206, 172, 172, 172, 214], [213, 172, 172, 172, 202, 203, 203, 203, 203, 203, 203, 204, 172, 172, 172, 214], [198, 172, 173, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 173, 172, 194], [186, 172, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 172, 187], [186, 172, 181, 174, 174, 174, 174, 174, 174, 174, 174, 174, 174, 182, 172, 187], [186, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 227, 187], [188, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 190]];
myMap26 = [[183, 184, 184, 184, 184, 184, 191, 216, 216, 192, 184, 184, 184, 184, 184, 185], [186, 179, 174, 174, 174, 174, 177, 172, 172, 178, 174, 174, 174, 174, 180, 187], [186, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 175, 172, 200, 207, 207, 206, 172, 172, 200, 207, 207, 206, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 209, 207, 207, 208, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 123, 123, 123, 123, 123, 123, 205, 172, 175, 187], [186, 175, 172, 202, 203, 203, 203, 203, 203, 211, 123, 123, 205, 172, 175, 187], [186, 175, 172, 172, 172, 172, 172, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 172, 172, 172, 172, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 200, 207, 207, 207, 207, 207, 208, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 123, 123, 123, 123, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 210, 203, 203, 203, 203, 203, 204, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 175, 172, 201, 123, 123, 209, 207, 207, 207, 207, 207, 206, 172, 175, 187], [186, 175, 172, 201, 123, 123, 123, 123, 123, 123, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 210, 203, 203, 211, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [197, 176, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [215, 172, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [215, 172, 172, 202, 203, 203, 204, 172, 172, 202, 203, 203, 204, 172, 175, 187], [198, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 181, 174, 174, 174, 174, 174, 174, 174, 174, 174, 174, 174, 174, 182, 187], [188, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 190]];
myMap27 = [[183, 184, 184, 184, 184, 184, 191, 218, 218, 192, 184, 184, 184, 184, 184, 185], [186, 179, 174, 174, 174, 174, 177, 172, 172, 178, 174, 174, 174, 174, 180, 187], [186, 175, 200, 207, 206, 172, 224, 172, 172, 224, 172, 200, 207, 206, 175, 187], [186, 175, 201, 123, 205, 172, 172, 172, 172, 172, 227, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 224, 172, 172, 224, 172, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 172, 172, 172, 172, 172, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 224, 172, 172, 224, 172, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 172, 172, 172, 172, 172, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 224, 172, 172, 224, 172, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 172, 172, 172, 172, 172, 201, 123, 205, 175, 187], [186, 175, 202, 203, 204, 172, 224, 172, 172, 224, 172, 202, 203, 204, 175, 187], [186, 181, 174, 174, 174, 174, 177, 172, 172, 178, 174, 174, 174, 174, 182, 187], [188, 189, 189, 189, 189, 189, 195, 217, 217, 196, 189, 189, 189, 189, 189, 190]];
game = {tileW:40, tileH:40, currentMap:1, points:0, visx:16, visy:12, centerx:320, centery:280};
myItems = [[0], [[1, 1, 1]], [[1, 1, 1], [2, 9, 8], [1, 16, 8], [5, 12, 4], [29, 18, 8], [2, 6, 5]], [[28, 3, 3], [11, 7, 7]], [[2, 3, 3], [30, 2, 3]], [[18, 5, 4]], [[4, 3, 2], [24, 3, 11], [3, 6, 5]], [[2, 28, 2], [3, 27, 1], [2, 27, 2], [6, 27, 7], [38, 1, 3]], [[28, 10, 9], [1, 10, 3]], [[18, 15, 4], [3, 7, 4], [3, 20, 6]], [[24, 8, 1]], [[26, 25, 10], [22, 4, 5]], [[7, 7, 3], [28, 13, 3]], [[1, 1, 1], [18, 9, 4], [1, 1, 8], [41, 8, 3]], [[1, 1, 1], [31, 6, 2], [3, 8, 4]], [[3, 1, 1], [24, 13, 1]], [[9, 2, 5], [28, 13, 9], [37, 9, 9], [39, 5, 9]], [[3, 1, 1], [25, 5, 22], [23, 5, 13]], [[8, 2, 12], [32, 3, 2], [40, 11, 1]], [[28, 7, 7], [18, 16, 1], [42, 11, 9]], [[24, 11, 7], [3, 13, 6]], [[28, 24, 2], [38, 20, 8], [3, 1, 5]], [[10, 1, 1], [33, 25, 1]], [[28, 1, 3]], [[34, 9, 2], [43, 14, 6]], [[35, 1, 1]], [[28, 7, 8], [27, 8, 12], [24, 7, 17], [18, 8, 22]], [[36, 5, 2]]];
char = {xtile:8.5, ytile:6, speed:5, width:30, height:60};
}
if (_root.loadGame == true) {
myMap1 = _root.myMap1l;
myMap2 = _root.myMap2l;
myMap3 = _root.myMap3l;
myMap4 = _root.myMap4l;
myMap5 = _root.myMap5l;
myMap6 = _root.myMap6l;
myMap7 = _root.myMap7l;
myMap8 = _root.myMap8l;
myMap9 = _root.myMap9l;
myMap10 = _root.myMap10l;
myMap11 = _root.myMap11l;
myMap12 = _root.myMap12l;
myMap13 = _root.myMap13l;
myMap14 = _root.myMap14l;
myMap15 = _root.myMap15l;
myMap16 = _root.myMap16l;
myMap17 = _root.myMap17l;
myMap18 = _root.myMap18l;
myMap19 = _root.myMap19l;
myMap20 = _root.myMap20l;
myMap21 = _root.myMap21l;
myMap22 = _root.myMap22l;
myMap23 = _root.myMap23l;
myMap24 = _root.myMap24l;
myMap25 = _root.myMap25l;
myMap26 = _root.myMap26l;
myMap27 = _root.myMap27l;
game = {tileW:40, tileH:40, currentMap:_root.gamemap, points:0, visx:16, visy:12, centerx:320, centery:280};
myItems = _root.myItemsl;
char = {xtile:_root.xtiler + 1, ytile:_root.ytiler + 1, speed:5, width:30, height:60};
_root.inFrame = 1;
_root.inTitle = "Return to Hell!";
_root.inMessage = "Welcome back to earth! Your file was loaded succesfully.";
if (_root.area == 1) {
_root.actFades.gotoAndPlay(2);
_root.actFades._visible = true;
}
if (_root.area == 2) {
_root.actFades.gotoAndPlay(146);
_root.actFades._visible = true;
}
if (_root.area == 3) {
_root.actFades.gotoAndPlay(290);
_root.actFades._visible = true;
}
if (_root.area == 4) {
_root.actFades.gotoAndPlay(434);
_root.actFades._visible = true;
}
if (_root.area == 5) {
_root.actFades.gotoAndPlay(578);
_root.actFades._visible = true;
}
}
function switchturn() {
if (_root.enemyHP > 0) {
if (_root.stun > 0) {
_root.stun--;
_root.b_engine.select._visible = true;
} else if (_root.stun == 0) {
_root.b_engine.enemy.swapDepths(8);
if (((_root.enemynumber == 1) || (_root.enemynumber == 2)) || (_root.enemynumber == 3)) {
_root.b_engine.enemy.inner.gotoAndStop(4);
} else if ((((_root.enemynumber == 4) || (_root.enemynumber == 11)) || (_root.enemynumber == 13)) || (_root.enemynumber == 14)) {
action = Math.round((Math.random() * 6) + 1);
if (action < 5) {
_root.b_engine.enemy.inner.gotoAndStop(4);
} else if (action == 5) {
_root.b_engine.enemy.inner.gotoAndStop(7);
} else if (action == 6) {
_root.b_engine.enemy.inner.gotoAndStop(5);
} else if (action == 7) {
_root.b_engine.enemy.inner.gotoAndStop(6);
}
} else if ((_root.enemynumber == 5) || (_root.enemynumber == 9)) {
action = Math.round((Math.random() * 6) + 1);
if (action < 5) {
_root.b_engine.enemy.inner.gotoAndStop(4);
} else if (action == 5) {
_root.b_engine.enemy.inner.gotoAndStop(7);
} else if (action == 6) {
_root.b_engine.enemy.inner.gotoAndStop(5);
} else if (action == 7) {
_root.b_engine.enemy.inner.gotoAndStop(7);
}
} else if ((((_root.enemynumber == 6) || (_root.enemynumber == 7)) || (_root.enemynumber == 10)) || (_root.enemynumber == 12)) {
action = Math.round((Math.random() * 11) + 1);
if (action < 5) {
_root.b_engine.enemy.inner.gotoAndStop(4);
} else if (((action == 5) || (action == 6)) || (action == 7)) {
_root.b_engine.enemy.inner.gotoAndStop(7);
} else if ((action == 8) || (action == 9)) {
_root.b_engine.enemy.inner.gotoAndStop(5);
} else if ((action == 10) || (action == 11)) {
_root.b_engine.enemy.inner.gotoAndStop(6);
} else if (action == 12) {
_root.b_engine.enemy.inner.gotoAndStop(8);
}
}
}
}
}
function yourturn() {
_root.b_engine.select._visible = true;
}
function winwin() {
_root.itemFind = "NONE";
varx = Math.round((_root.enemynumber * _root.enemylevel) * 6);
coinsb = Math.round((Math.random() * (varx * 5)) / 2) + 15;
_root.coinFind = ("You found " + coinsb) + " halloween coins.";
_root.coins = _root.coins + coinsb;
_root.b_engine.victoryScreen._visible = true;
}
function wingame() {
for (i in _root) {
if (_root[i] instanceof MovieClip) {
_root[i].removeMovieClip();
}
}
_root.gotoAndPlay(_root._currentframe + 2);
}
function playerDealDamage() {
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.b_engine.enemy.inner.gotoAndStop(2);
_root.damageDealing = Math.round(((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel))));
if (_root.smokeScreen > 0) {
_root.damageDealing = 0;
}
if (_root.aura > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.35);
}
if (_root.beserk > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.65);
}
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
function playerMagicDamage() {
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.b_engine.enemy.inner.gotoAndStop(2);
_root.scx = Math.round(((_root.weaponpower * (_root.magic / 1.5)) * _root.battlelevel) + (((_root.magic / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.magic / 1.5)) + _root.battlelevel))));
_root.damageDealing = Math.round(((_root.spellCast * 0.26) + 1) * _root.scx);
if (_root.smokeScreen > 0) {
_root.damageDealing = 0;
}
if (_root.aura > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.35);
}
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
function EnemyDealDamage() {
_root.damageDealing = (Math.round(((_root.enemypower * 2) + (_root.enemylevel * 2)) + (((_root.battlelevel * _root.area) * (Math.random() * _root.enemypower)) + 1)) + (5.5 * _root.battlelevel)) + (_root.enemynumber * _root.enemylevel);
_root.damageDealing = Math.round(_root.damageDealing * 0.95);
if (_root.smokeScreen > 0) {
_root.damageDealing = 0;
}
if (_root.barrier > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 0.65);
}
_root.hp = _root.hp - _root.damageDealing;
_root.b_engine.player.gotoAndStop(5);
_root.b_engine.deal2._visible = true;
_root.b_engine.deal2.play();
}
function EnemyDealDamage2() {
_root.damageDealing = Math.round(((1.7 * (((_root.enemypower * 2) + (_root.enemylevel * 2)) + (((_root.battlelevel * _root.area) * (Math.random() * _root.enemypower)) + 1))) + (5.5 * _root.battlelevel)) + (_root.enemynumber * _root.enemylevel));
_root.damageDealing = Math.round(_root.damageDealing * 0.95);
if (_root.smokeScreen > 0) {
_root.damageDealing = 0;
}
if (_root.barrier > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 0.65);
}
_root.playerPoison = true;
_root.hp = _root.hp - _root.damageDealing;
_root.b_engine.player.gotoAndStop(5);
_root.b_engine.deal2._visible = true;
_root.b_engine.deal2.play();
}
function EnemyDealDamage3() {
_root.damageDealing = Math.round(((2.6 * (((_root.enemypower * 2) + (_root.enemylevel * 2)) + (((_root.battlelevel * _root.area) * (Math.random() * _root.enemypower)) + 1))) + (5.5 * _root.battlelevel)) + (_root.enemynumber * _root.enemylevel));
_root.damageDealing = Math.round(_root.damageDealing * 0.95);
if (_root.smokeScreen > 0) {
_root.damageDealing = 0;
}
if (_root.barrier > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 0.65);
}
_root.hp = _root.hp - _root.damageDealing;
_root.b_engine.player.gotoAndStop(5);
_root.b_engine.deal2._visible = true;
_root.b_engine.deal2.play();
}
function RandomBattle() {
_root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50;
_root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10);
_root.hp = _root.maxhp;
_root.mp = _root.maxmp;
adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6);
_root.enemylevel = Math.round((((_root.battlelevel / 1.5) * _root.area) / 2) + adds);
_root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality));
_root.enemypower = (_root.enemylevel * 3) + 2;
_root.enemynumber = Math.round((Math.random() * 6) + 1);
_root.enemyHP = _root.enemymaxHP;
_root.barrier = 0;
_root.beserk = 0;
_root.aura = 0;
_root.double = 0;
_root.stun = 0;
_root.playerPoison = false;
_root.enemyPoison = false;
_root.smokeScreen = 0;
_root.secondChance = false;
_root.lastresort = false;
_root.escapable = true;
_root.b_engine.enemy.inner.gotoAndStop(1);
_root.b_engine.player.gotoAndStop(1);
_root.b_engine.victoryScreen._visible = false;
_root.b_engine.select._visible = true;
_root.b_engine.bstart._visible = true;
_root.b_engine.bstart.play();
_root.b_engine._visible = true;
}
function BossBattle1() {
_root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50;
_root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10);
_root.hp = _root.maxhp;
_root.mp = _root.maxmp;
adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6);
_root.enemylevel = 3;
_root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality));
_root.enemypower = (_root.enemylevel * 3) + 2;
_root.enemynumber = 9;
_root.enemyHP = _root.enemymaxHP;
_root.barrier = 0;
_root.beserk = 0;
_root.aura = 0;
_root.double = 0;
_root.stun = 0;
_root.playerPoison = false;
_root.enemyPoison = false;
_root.smokeScreen = 0;
_root.secondChance = false;
_root.lastresort = false;
_root.escapable = false;
_root.b_engine.enemy.inner.gotoAndStop(1);
_root.b_engine.player.gotoAndStop(1);
_root.b_engine.victoryScreen._visible = false;
_root.b_engine.select._visible = true;
_root.b_engine.bstart._visible = true;
_root.b_engine.bstart.play();
_root.b_engine._visible = true;
}
function BossBattle2() {
_root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50;
_root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10);
_root.hp = _root.maxhp;
_root.mp = _root.maxmp;
adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6);
_root.enemylevel = 6;
_root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality));
_root.enemypower = (_root.enemylevel * 3) + 2;
_root.enemynumber = 10;
_root.enemyHP = _root.enemymaxHP;
_root.barrier = 0;
_root.beserk = 0;
_root.aura = 0;
_root.double = 0;
_root.stun = 0;
_root.playerPoison = false;
_root.enemyPoison = false;
_root.smokeScreen = 0;
_root.secondChance = false;
_root.lastresort = false;
_root.escapable = false;
_root.b_engine.enemy.inner.gotoAndStop(1);
_root.b_engine.player.gotoAndStop(1);
_root.b_engine.victoryScreen._visible = false;
_root.b_engine.select._visible = true;
_root.b_engine.bstart._visible = true;
_root.b_engine.bstart.play();
_root.b_engine._visible = true;
}
function BossBattle3() {
_root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50;
_root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10);
_root.hp = _root.maxhp;
_root.mp = _root.maxmp;
adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6);
_root.enemylevel = 9;
_root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality));
_root.enemypower = (_root.enemylevel * 3) + 2;
_root.enemynumber = 11;
_root.enemyHP = _root.enemymaxHP;
_root.barrier = 0;
_root.beserk = 0;
_root.aura = 0;
_root.double = 0;
_root.stun = 0;
_root.playerPoison = false;
_root.enemyPoison = false;
_root.smokeScreen = 0;
_root.secondChance = false;
_root.lastresort = false;
_root.escapable = false;
_root.b_engine.enemy.inner.gotoAndStop(1);
_root.b_engine.player.gotoAndStop(1);
_root.b_engine.victoryScreen._visible = false;
_root.b_engine.select._visible = true;
_root.b_engine.bstart._visible = true;
_root.b_engine.bstart.play();
_root.b_engine._visible = true;
}
function BossBattle4() {
_root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50;
_root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10);
_root.hp = _root.maxhp;
_root.mp = _root.maxmp;
adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6);
_root.enemylevel = 12;
_root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality));
_root.enemypower = (_root.enemylevel * 3) + 2;
_root.enemynumber = 12;
_root.enemyHP = _root.enemymaxHP;
_root.barrier = 0;
_root.beserk = 0;
_root.aura = 0;
_root.double = 0;
_root.stun = 0;
_root.playerPoison = false;
_root.enemyPoison = false;
_root.smokeScreen = 0;
_root.secondChance = false;
_root.lastresort = false;
_root.escapable = false;
_root.b_engine.enemy.inner.gotoAndStop(1);
_root.b_engine.player.gotoAndStop(1);
_root.b_engine.victoryScreen._visible = false;
_root.b_engine.select._visible = true;
_root.b_engine.bstart._visible = true;
_root.b_engine.bstart.play();
_root.b_engine._visible = true;
}
function BossBattle5() {
_root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50;
_root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10);
_root.hp = _root.maxhp;
_root.mp = _root.maxmp;
adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6);
_root.enemylevel = 13;
_root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality));
_root.enemypower = (_root.enemylevel * 3) + 2;
_root.enemynumber = 13;
_root.enemyHP = _root.enemymaxHP;
_root.barrier = 0;
_root.beserk = 0;
_root.aura = 0;
_root.double = 0;
_root.stun = 0;
_root.playerPoison = false;
_root.enemyPoison = false;
_root.smokeScreen = 0;
_root.secondChance = false;
_root.lastresort = false;
_root.escapable = false;
_root.b_engine.enemy.inner.gotoAndStop(1);
_root.b_engine.player.gotoAndStop(1);
_root.b_engine.victoryScreen._visible = false;
_root.b_engine.select._visible = true;
_root.b_engine.bstart._visible = true;
_root.b_engine.bstart.play();
_root.b_engine._visible = true;
}
function saveFunction1() {
mySharedObject = SharedObject.getLocal("hhunt2_savefile1");
mySharedObject.data.battlelevel = _root.battlelevel;
mySharedObject.data.weaponpower = _root.weaponpower;
mySharedObject.data.area = _root.area;
mySharedObject.data.power = _root.power;
mySharedObject.data.vitality = _root.vitality;
mySharedObject.data.magic = _root.magic;
mySharedObject.data.mana = _root.mana;
mySharedObject.data.coins = _root.coins;
mySharedObject.data.curObj = _root.curObj;
mySharedObject.data.overdrive = _root.overdrive;
mySharedObject.data.cost1 = _root.cost1;
mySharedObject.data.cost2 = _root.cost2;
mySharedObject.data.cost3 = _root.cost3;
mySharedObject.data.cost4 = _root.cost4;
mySharedObject.data.cost5 = _root.cost5;
mySharedObject.data.item1 = _root.item1;
mySharedObject.data.item2 = _root.item2;
mySharedObject.data.item3 = _root.item3;
mySharedObject.data.item4 = _root.item4;
mySharedObject.data.item5 = _root.item5;
mySharedObject.data.item6 = _root.item6;
mySharedObject.data.item7 = _root.item7;
mySharedObject.data.item8 = _root.item8;
mySharedObject.data.item9 = _root.item9;
mySharedObject.data.item10 = _root.item10;
mySharedObject.data.item11 = _root.item11;
mySharedObject.data.item12 = _root.item12;
mySharedObject.data.item13 = _root.item13;
mySharedObject.data.item14 = _root.item14;
mySharedObject.data.item15 = _root.item15;
mySharedObject.data.item16 = _root.item16;
mySharedObject.data.item17 = _root.item17;
mySharedObject.data.item18 = _root.item18;
mySharedObject.data.item19 = _root.item19;
mySharedObject.data.item20 = _root.item20;
mySharedObject.data.whiteMagic1 = _root.whiteMagic1;
mySharedObject.data.whiteMagic2 = _root.whiteMagic2;
mySharedObject.data.whiteMagic3 = _root.whiteMagic3;
mySharedObject.data.whiteMagic4 = _root.whiteMagic4;
mySharedObject.data.whiteMagic5 = _root.whiteMagic5;
mySharedObject.data.whiteMagic6 = _root.whiteMagic6;
mySharedObject.data.whiteMagic7 = _root.whiteMagic7;
mySharedObject.data.whiteMagic8 = _root.whiteMagic8;
mySharedObject.data.blackMagic1 = _root.blackMagic1;
mySharedObject.data.blackMagic2 = _root.blackMagic2;
mySharedObject.data.blackMagic3 = _root.blackMagic3;
mySharedObject.data.blackMagic4 = _root.blackMagic4;
mySharedObject.data.blackMagic5 = _root.blackMagic5;
mySharedObject.data.blackMagic6 = _root.blackMagic6;
mySharedObject.data.blackMagic7 = _root.blackMagic7;
mySharedObject.data.blackMagic8 = _root.blackMagic8;
mySharedObject.data.overdrive1 = _root.overdrive1;
mySharedObject.data.overdrive2 = _root.overdrive2;
mySharedObject.data.overdrive3 = _root.overdrive3;
mySharedObject.data.page01 = _root.page01;
mySharedObject.data.page02 = _root.page02;
mySharedObject.data.page03 = _root.page03;
mySharedObject.data.page04 = _root.page04;
mySharedObject.data.page05 = _root.page05;
mySharedObject.data.page06 = _root.page06;
mySharedObject.data.page07 = _root.page07;
mySharedObject.data.page08 = _root.page08;
mySharedObject.data.page09 = _root.page09;
mySharedObject.data.page10 = _root.page10;
mySharedObject.data.page11 = _root.page11;
mySharedObject.data.page12 = _root.page12;
mySharedObject.data.ytiler = _root.ytiler;
mySharedObject.data.xtiler = _root.xtiler;
mySharedObject.data.gamemap = _root.gamemap;
mySharedObject.data.myMap1 = _root.myMap1;
mySharedObject.data.myMap2 = _root.myMap2;
mySharedObject.data.myMap3 = _root.myMap3;
mySharedObject.data.myMap4 = _root.myMap4;
mySharedObject.data.myMap5 = _root.myMap5;
mySharedObject.data.myMap6 = _root.myMap6;
mySharedObject.data.myMap7 = _root.myMap7;
mySharedObject.data.myMap8 = _root.myMap8;
mySharedObject.data.myMap9 = _root.myMap9;
mySharedObject.data.myMap10 = _root.myMap10;
mySharedObject.data.myMap11 = _root.myMap11;
mySharedObject.data.myMap12 = _root.myMap12;
mySharedObject.data.myMap13 = _root.myMap13;
mySharedObject.data.myMap14 = _root.myMap14;
mySharedObject.data.myMap15 = _root.myMap15;
mySharedObject.data.myMap16 = _root.myMap16;
mySharedObject.data.myMap17 = _root.myMap17;
mySharedObject.data.myMap18 = _root.myMap18;
mySharedObject.data.myMap19 = _root.myMap19;
mySharedObject.data.myMap20 = _root.myMap20;
mySharedObject.data.myMap21 = _root.myMap21;
mySharedObject.data.myMap22 = _root.myMap22;
mySharedObject.data.myMap23 = _root.myMap23;
mySharedObject.data.myMap24 = _root.myMap24;
mySharedObject.data.myMap25 = _root.myMap25;
mySharedObject.data.myMap26 = _root.myMap26;
mySharedObject.data.myMap27 = _root.myMap27;
mySharedObject.data.myItems = _root.myItems;
mySharedObject.data.dragStore = _root.dragStore;
mySharedObject.data.existance = 5;
mySharedObject.flush();
}
function saveFunction2() {
mySharedObject = SharedObject.getLocal("hhunt2_savefile2");
mySharedObject.data.battlelevel = _root.battlelevel;
mySharedObject.data.weaponpower = _root.weaponpower;
mySharedObject.data.area = _root.area;
mySharedObject.data.power = _root.power;
mySharedObject.data.vitality = _root.vitality;
mySharedObject.data.magic = _root.magic;
mySharedObject.data.mana = _root.mana;
mySharedObject.data.coins = _root.coins;
mySharedObject.data.curObj = _root.curObj;
mySharedObject.data.overdrive = _root.overdrive;
mySharedObject.data.cost1 = _root.cost1;
mySharedObject.data.cost2 = _root.cost2;
mySharedObject.data.cost3 = _root.cost3;
mySharedObject.data.cost4 = _root.cost4;
mySharedObject.data.cost5 = _root.cost5;
mySharedObject.data.item1 = _root.item1;
mySharedObject.data.item2 = _root.item2;
mySharedObject.data.item3 = _root.item3;
mySharedObject.data.item4 = _root.item4;
mySharedObject.data.item5 = _root.item5;
mySharedObject.data.item6 = _root.item6;
mySharedObject.data.item7 = _root.item7;
mySharedObject.data.item8 = _root.item8;
mySharedObject.data.item9 = _root.item9;
mySharedObject.data.item10 = _root.item10;
mySharedObject.data.item11 = _root.item11;
mySharedObject.data.item12 = _root.item12;
mySharedObject.data.item13 = _root.item13;
mySharedObject.data.item14 = _root.item14;
mySharedObject.data.item15 = _root.item15;
mySharedObject.data.item16 = _root.item16;
mySharedObject.data.item17 = _root.item17;
mySharedObject.data.item18 = _root.item18;
mySharedObject.data.item19 = _root.item19;
mySharedObject.data.item20 = _root.item20;
mySharedObject.data.whiteMagic1 = _root.whiteMagic1;
mySharedObject.data.whiteMagic2 = _root.whiteMagic2;
mySharedObject.data.whiteMagic3 = _root.whiteMagic3;
mySharedObject.data.whiteMagic4 = _root.whiteMagic4;
mySharedObject.data.whiteMagic5 = _root.whiteMagic5;
mySharedObject.data.whiteMagic6 = _root.whiteMagic6;
mySharedObject.data.whiteMagic7 = _root.whiteMagic7;
mySharedObject.data.whiteMagic8 = _root.whiteMagic8;
mySharedObject.data.blackMagic1 = _root.blackMagic1;
mySharedObject.data.blackMagic2 = _root.blackMagic2;
mySharedObject.data.blackMagic3 = _root.blackMagic3;
mySharedObject.data.blackMagic4 = _root.blackMagic4;
mySharedObject.data.blackMagic5 = _root.blackMagic5;
mySharedObject.data.blackMagic6 = _root.blackMagic6;
mySharedObject.data.blackMagic7 = _root.blackMagic7;
mySharedObject.data.blackMagic8 = _root.blackMagic8;
mySharedObject.data.overdrive1 = _root.overdrive1;
mySharedObject.data.overdrive2 = _root.overdrive2;
mySharedObject.data.overdrive3 = _root.overdrive3;
mySharedObject.data.page01 = _root.page01;
mySharedObject.data.page02 = _root.page02;
mySharedObject.data.page03 = _root.page03;
mySharedObject.data.page04 = _root.page04;
mySharedObject.data.page05 = _root.page05;
mySharedObject.data.page06 = _root.page06;
mySharedObject.data.page07 = _root.page07;
mySharedObject.data.page08 = _root.page08;
mySharedObject.data.page09 = _root.page09;
mySharedObject.data.page10 = _root.page10;
mySharedObject.data.page11 = _root.page11;
mySharedObject.data.page12 = _root.page12;
mySharedObject.data.ytiler = _root.ytiler;
mySharedObject.data.xtiler = _root.xtiler;
mySharedObject.data.gamemap = _root.gamemap;
mySharedObject.data.myMap1 = _root.myMap1;
mySharedObject.data.myMap2 = _root.myMap2;
mySharedObject.data.myMap3 = _root.myMap3;
mySharedObject.data.myMap4 = _root.myMap4;
mySharedObject.data.myMap5 = _root.myMap5;
mySharedObject.data.myMap6 = _root.myMap6;
mySharedObject.data.myMap7 = _root.myMap7;
mySharedObject.data.myMap8 = _root.myMap8;
mySharedObject.data.myMap9 = _root.myMap9;
mySharedObject.data.myMap10 = _root.myMap10;
mySharedObject.data.myMap11 = _root.myMap11;
mySharedObject.data.myMap12 = _root.myMap12;
mySharedObject.data.myMap13 = _root.myMap13;
mySharedObject.data.myMap14 = _root.myMap14;
mySharedObject.data.myMap15 = _root.myMap15;
mySharedObject.data.myMap16 = _root.myMap16;
mySharedObject.data.myMap17 = _root.myMap17;
mySharedObject.data.myMap18 = _root.myMap18;
mySharedObject.data.myMap19 = _root.myMap19;
mySharedObject.data.myMap20 = _root.myMap20;
mySharedObject.data.myMap21 = _root.myMap21;
mySharedObject.data.myMap22 = _root.myMap22;
mySharedObject.data.myMap23 = _root.myMap23;
mySharedObject.data.myMap24 = _root.myMap24;
mySharedObject.data.myMap25 = _root.myMap25;
mySharedObject.data.myMap26 = _root.myMap26;
mySharedObject.data.myMap27 = _root.myMap27;
mySharedObject.data.myItems = _root.myItems;
mySharedObject.data.dragStore = _root.dragStore;
mySharedObject.data.existance = 5;
mySharedObject.flush();
}
function saveFunction3() {
mySharedObject = SharedObject.getLocal("hhunt2_savefile3");
mySharedObject.data.battlelevel = _root.battlelevel;
mySharedObject.data.weaponpower = _root.weaponpower;
mySharedObject.data.area = _root.area;
mySharedObject.data.power = _root.power;
mySharedObject.data.vitality = _root.vitality;
mySharedObject.data.magic = _root.magic;
mySharedObject.data.mana = _root.mana;
mySharedObject.data.coins = _root.coins;
mySharedObject.data.curObj = _root.curObj;
mySharedObject.data.overdrive = _root.overdrive;
mySharedObject.data.cost1 = _root.cost1;
mySharedObject.data.cost2 = _root.cost2;
mySharedObject.data.cost3 = _root.cost3;
mySharedObject.data.cost4 = _root.cost4;
mySharedObject.data.cost5 = _root.cost5;
mySharedObject.data.item1 = _root.item1;
mySharedObject.data.item2 = _root.item2;
mySharedObject.data.item3 = _root.item3;
mySharedObject.data.item4 = _root.item4;
mySharedObject.data.item5 = _root.item5;
mySharedObject.data.item6 = _root.item6;
mySharedObject.data.item7 = _root.item7;
mySharedObject.data.item8 = _root.item8;
mySharedObject.data.item9 = _root.item9;
mySharedObject.data.item10 = _root.item10;
mySharedObject.data.item11 = _root.item11;
mySharedObject.data.item12 = _root.item12;
mySharedObject.data.item13 = _root.item13;
mySharedObject.data.item14 = _root.item14;
mySharedObject.data.item15 = _root.item15;
mySharedObject.data.item16 = _root.item16;
mySharedObject.data.item17 = _root.item17;
mySharedObject.data.item18 = _root.item18;
mySharedObject.data.item19 = _root.item19;
mySharedObject.data.item20 = _root.item20;
mySharedObject.data.whiteMagic1 = _root.whiteMagic1;
mySharedObject.data.whiteMagic2 = _root.whiteMagic2;
mySharedObject.data.whiteMagic3 = _root.whiteMagic3;
mySharedObject.data.whiteMagic4 = _root.whiteMagic4;
mySharedObject.data.whiteMagic5 = _root.whiteMagic5;
mySharedObject.data.whiteMagic6 = _root.whiteMagic6;
mySharedObject.data.whiteMagic7 = _root.whiteMagic7;
mySharedObject.data.whiteMagic8 = _root.whiteMagic8;
mySharedObject.data.blackMagic1 = _root.blackMagic1;
mySharedObject.data.blackMagic2 = _root.blackMagic2;
mySharedObject.data.blackMagic3 = _root.blackMagic3;
mySharedObject.data.blackMagic4 = _root.blackMagic4;
mySharedObject.data.blackMagic5 = _root.blackMagic5;
mySharedObject.data.blackMagic6 = _root.blackMagic6;
mySharedObject.data.blackMagic7 = _root.blackMagic7;
mySharedObject.data.blackMagic8 = _root.blackMagic8;
mySharedObject.data.overdrive1 = _root.overdrive1;
mySharedObject.data.overdrive2 = _root.overdrive2;
mySharedObject.data.overdrive3 = _root.overdrive3;
mySharedObject.data.page01 = _root.page01;
mySharedObject.data.page02 = _root.page02;
mySharedObject.data.page03 = _root.page03;
mySharedObject.data.page04 = _root.page04;
mySharedObject.data.page05 = _root.page05;
mySharedObject.data.page06 = _root.page06;
mySharedObject.data.page07 = _root.page07;
mySharedObject.data.page08 = _root.page08;
mySharedObject.data.page09 = _root.page09;
mySharedObject.data.page10 = _root.page10;
mySharedObject.data.page11 = _root.page11;
mySharedObject.data.page12 = _root.page12;
mySharedObject.data.ytiler = _root.ytiler;
mySharedObject.data.xtiler = _root.xtiler;
mySharedObject.data.gamemap = _root.gamemap;
mySharedObject.data.myMap1 = _root.myMap1;
mySharedObject.data.myMap2 = _root.myMap2;
mySharedObject.data.myMap3 = _root.myMap3;
mySharedObject.data.myMap4 = _root.myMap4;
mySharedObject.data.myMap5 = _root.myMap5;
mySharedObject.data.myMap6 = _root.myMap6;
mySharedObject.data.myMap7 = _root.myMap7;
mySharedObject.data.myMap8 = _root.myMap8;
mySharedObject.data.myMap9 = _root.myMap9;
mySharedObject.data.myMap10 = _root.myMap10;
mySharedObject.data.myMap11 = _root.myMap11;
mySharedObject.data.myMap12 = _root.myMap12;
mySharedObject.data.myMap13 = _root.myMap13;
mySharedObject.data.myMap14 = _root.myMap14;
mySharedObject.data.myMap15 = _root.myMap15;
mySharedObject.data.myMap16 = _root.myMap16;
mySharedObject.data.myMap17 = _root.myMap17;
mySharedObject.data.myMap18 = _root.myMap18;
mySharedObject.data.myMap19 = _root.myMap19;
mySharedObject.data.myMap20 = _root.myMap20;
mySharedObject.data.myMap21 = _root.myMap21;
mySharedObject.data.myMap22 = _root.myMap22;
mySharedObject.data.myMap23 = _root.myMap23;
mySharedObject.data.myMap24 = _root.myMap24;
mySharedObject.data.myMap25 = _root.myMap25;
mySharedObject.data.myMap26 = _root.myMap26;
mySharedObject.data.myMap27 = _root.myMap27;
mySharedObject.data.myItems = _root.myItems;
mySharedObject.data.dragStore = _root.dragStore;
mySharedObject.data.existance = 5;
mySharedObject.flush();
}
function saveFunction4() {
mySharedObject = SharedObject.getLocal("hhunt2_savefile4");
mySharedObject.data.battlelevel = _root.battlelevel;
mySharedObject.data.weaponpower = _root.weaponpower;
mySharedObject.data.area = _root.area;
mySharedObject.data.power = _root.power;
mySharedObject.data.vitality = _root.vitality;
mySharedObject.data.magic = _root.magic;
mySharedObject.data.mana = _root.mana;
mySharedObject.data.coins = _root.coins;
mySharedObject.data.curObj = _root.curObj;
mySharedObject.data.overdrive = _root.overdrive;
mySharedObject.data.cost1 = _root.cost1;
mySharedObject.data.cost2 = _root.cost2;
mySharedObject.data.cost3 = _root.cost3;
mySharedObject.data.cost4 = _root.cost4;
mySharedObject.data.cost5 = _root.cost5;
mySharedObject.data.item1 = _root.item1;
mySharedObject.data.item2 = _root.item2;
mySharedObject.data.item3 = _root.item3;
mySharedObject.data.item4 = _root.item4;
mySharedObject.data.item5 = _root.item5;
mySharedObject.data.item6 = _root.item6;
mySharedObject.data.item7 = _root.item7;
mySharedObject.data.item8 = _root.item8;
mySharedObject.data.item9 = _root.item9;
mySharedObject.data.item10 = _root.item10;
mySharedObject.data.item11 = _root.item11;
mySharedObject.data.item12 = _root.item12;
mySharedObject.data.item13 = _root.item13;
mySharedObject.data.item14 = _root.item14;
mySharedObject.data.item15 = _root.item15;
mySharedObject.data.item16 = _root.item16;
mySharedObject.data.item17 = _root.item17;
mySharedObject.data.item18 = _root.item18;
mySharedObject.data.item19 = _root.item19;
mySharedObject.data.item20 = _root.item20;
mySharedObject.data.whiteMagic1 = _root.whiteMagic1;
mySharedObject.data.whiteMagic2 = _root.whiteMagic2;
mySharedObject.data.whiteMagic3 = _root.whiteMagic3;
mySharedObject.data.whiteMagic4 = _root.whiteMagic4;
mySharedObject.data.whiteMagic5 = _root.whiteMagic5;
mySharedObject.data.whiteMagic6 = _root.whiteMagic6;
mySharedObject.data.whiteMagic7 = _root.whiteMagic7;
mySharedObject.data.whiteMagic8 = _root.whiteMagic8;
mySharedObject.data.blackMagic1 = _root.blackMagic1;
mySharedObject.data.blackMagic2 = _root.blackMagic2;
mySharedObject.data.blackMagic3 = _root.blackMagic3;
mySharedObject.data.blackMagic4 = _root.blackMagic4;
mySharedObject.data.blackMagic5 = _root.blackMagic5;
mySharedObject.data.blackMagic6 = _root.blackMagic6;
mySharedObject.data.blackMagic7 = _root.blackMagic7;
mySharedObject.data.blackMagic8 = _root.blackMagic8;
mySharedObject.data.overdrive1 = _root.overdrive1;
mySharedObject.data.overdrive2 = _root.overdrive2;
mySharedObject.data.overdrive3 = _root.overdrive3;
mySharedObject.data.page01 = _root.page01;
mySharedObject.data.page02 = _root.page02;
mySharedObject.data.page03 = _root.page03;
mySharedObject.data.page04 = _root.page04;
mySharedObject.data.page05 = _root.page05;
mySharedObject.data.page06 = _root.page06;
mySharedObject.data.page07 = _root.page07;
mySharedObject.data.page08 = _root.page08;
mySharedObject.data.page09 = _root.page09;
mySharedObject.data.page10 = _root.page10;
mySharedObject.data.page11 = _root.page11;
mySharedObject.data.page12 = _root.page12;
mySharedObject.data.ytiler = _root.ytiler;
mySharedObject.data.xtiler = _root.xtiler;
mySharedObject.data.gamemap = _root.gamemap;
mySharedObject.data.myMap1 = _root.myMap1;
mySharedObject.data.myMap2 = _root.myMap2;
mySharedObject.data.myMap3 = _root.myMap3;
mySharedObject.data.myMap4 = _root.myMap4;
mySharedObject.data.myMap5 = _root.myMap5;
mySharedObject.data.myMap6 = _root.myMap6;
mySharedObject.data.myMap7 = _root.myMap7;
mySharedObject.data.myMap8 = _root.myMap8;
mySharedObject.data.myMap9 = _root.myMap9;
mySharedObject.data.myMap10 = _root.myMap10;
mySharedObject.data.myMap11 = _root.myMap11;
mySharedObject.data.myMap12 = _root.myMap12;
mySharedObject.data.myMap13 = _root.myMap13;
mySharedObject.data.myMap14 = _root.myMap14;
mySharedObject.data.myMap15 = _root.myMap15;
mySharedObject.data.myMap16 = _root.myMap16;
mySharedObject.data.myMap17 = _root.myMap17;
mySharedObject.data.myMap18 = _root.myMap18;
mySharedObject.data.myMap19 = _root.myMap19;
mySharedObject.data.myMap20 = _root.myMap20;
mySharedObject.data.myMap21 = _root.myMap21;
mySharedObject.data.myMap22 = _root.myMap22;
mySharedObject.data.myMap23 = _root.myMap23;
mySharedObject.data.myMap24 = _root.myMap24;
mySharedObject.data.myMap25 = _root.myMap25;
mySharedObject.data.myMap26 = _root.myMap26;
mySharedObject.data.myMap27 = _root.myMap27;
mySharedObject.data.myItems = _root.myItems;
mySharedObject.data.dragStore = _root.dragStore;
mySharedObject.data.existance = 5;
mySharedObject.flush();
}
function saveFunction5() {
mySharedObject = SharedObject.getLocal("hhunt2_savefile5");
mySharedObject.data.battlelevel = _root.battlelevel;
mySharedObject.data.weaponpower = _root.weaponpower;
mySharedObject.data.area = _root.area;
mySharedObject.data.power = _root.power;
mySharedObject.data.vitality = _root.vitality;
mySharedObject.data.magic = _root.magic;
mySharedObject.data.mana = _root.mana;
mySharedObject.data.coins = _root.coins;
mySharedObject.data.curObj = _root.curObj;
mySharedObject.data.overdrive = _root.overdrive;
mySharedObject.data.cost1 = _root.cost1;
mySharedObject.data.cost2 = _root.cost2;
mySharedObject.data.cost3 = _root.cost3;
mySharedObject.data.cost4 = _root.cost4;
mySharedObject.data.cost5 = _root.cost5;
mySharedObject.data.item1 = _root.item1;
mySharedObject.data.item2 = _root.item2;
mySharedObject.data.item3 = _root.item3;
mySharedObject.data.item4 = _root.item4;
mySharedObject.data.item5 = _root.item5;
mySharedObject.data.item6 = _root.item6;
mySharedObject.data.item7 = _root.item7;
mySharedObject.data.item8 = _root.item8;
mySharedObject.data.item9 = _root.item9;
mySharedObject.data.item10 = _root.item10;
mySharedObject.data.item11 = _root.item11;
mySharedObject.data.item12 = _root.item12;
mySharedObject.data.item13 = _root.item13;
mySharedObject.data.item14 = _root.item14;
mySharedObject.data.item15 = _root.item15;
mySharedObject.data.item16 = _root.item16;
mySharedObject.data.item17 = _root.item17;
mySharedObject.data.item18 = _root.item18;
mySharedObject.data.item19 = _root.item19;
mySharedObject.data.item20 = _root.item20;
mySharedObject.data.whiteMagic1 = _root.whiteMagic1;
mySharedObject.data.whiteMagic2 = _root.whiteMagic2;
mySharedObject.data.whiteMagic3 = _root.whiteMagic3;
mySharedObject.data.whiteMagic4 = _root.whiteMagic4;
mySharedObject.data.whiteMagic5 = _root.whiteMagic5;
mySharedObject.data.whiteMagic6 = _root.whiteMagic6;
mySharedObject.data.whiteMagic7 = _root.whiteMagic7;
mySharedObject.data.whiteMagic8 = _root.whiteMagic8;
mySharedObject.data.blackMagic1 = _root.blackMagic1;
mySharedObject.data.blackMagic2 = _root.blackMagic2;
mySharedObject.data.blackMagic3 = _root.blackMagic3;
mySharedObject.data.blackMagic4 = _root.blackMagic4;
mySharedObject.data.blackMagic5 = _root.blackMagic5;
mySharedObject.data.blackMagic6 = _root.blackMagic6;
mySharedObject.data.blackMagic7 = _root.blackMagic7;
mySharedObject.data.blackMagic8 = _root.blackMagic8;
mySharedObject.data.overdrive1 = _root.overdrive1;
mySharedObject.data.overdrive2 = _root.overdrive2;
mySharedObject.data.overdrive3 = _root.overdrive3;
mySharedObject.data.page01 = _root.page01;
mySharedObject.data.page02 = _root.page02;
mySharedObject.data.page03 = _root.page03;
mySharedObject.data.page04 = _root.page04;
mySharedObject.data.page05 = _root.page05;
mySharedObject.data.page06 = _root.page06;
mySharedObject.data.page07 = _root.page07;
mySharedObject.data.page08 = _root.page08;
mySharedObject.data.page09 = _root.page09;
mySharedObject.data.page10 = _root.page10;
mySharedObject.data.page11 = _root.page11;
mySharedObject.data.page12 = _root.page12;
mySharedObject.data.ytiler = _root.ytiler;
mySharedObject.data.xtiler = _root.xtiler;
mySharedObject.data.gamemap = _root.gamemap;
mySharedObject.data.myMap1 = _root.myMap1;
mySharedObject.data.myMap2 = _root.myMap2;
mySharedObject.data.myMap3 = _root.myMap3;
mySharedObject.data.myMap4 = _root.myMap4;
mySharedObject.data.myMap5 = _root.myMap5;
mySharedObject.data.myMap6 = _root.myMap6;
mySharedObject.data.myMap7 = _root.myMap7;
mySharedObject.data.myMap8 = _root.myMap8;
mySharedObject.data.myMap9 = _root.myMap9;
mySharedObject.data.myMap10 = _root.myMap10;
mySharedObject.data.myMap11 = _root.myMap11;
mySharedObject.data.myMap12 = _root.myMap12;
mySharedObject.data.myMap13 = _root.myMap13;
mySharedObject.data.myMap14 = _root.myMap14;
mySharedObject.data.myMap15 = _root.myMap15;
mySharedObject.data.myMap16 = _root.myMap16;
mySharedObject.data.myMap17 = _root.myMap17;
mySharedObject.data.myMap18 = _root.myMap18;
mySharedObject.data.myMap19 = _root.myMap19;
mySharedObject.data.myMap20 = _root.myMap20;
mySharedObject.data.myMap21 = _root.myMap21;
mySharedObject.data.myMap22 = _root.myMap22;
mySharedObject.data.myMap23 = _root.myMap23;
mySharedObject.data.myMap24 = _root.myMap24;
mySharedObject.data.myMap25 = _root.myMap25;
mySharedObject.data.myMap26 = _root.myMap26;
mySharedObject.data.myMap27 = _root.myMap27;
mySharedObject.data.myItems = _root.myItems;
mySharedObject.data.dragStore = _root.dragStore;
mySharedObject.data.existance = 5;
mySharedObject.flush();
}
_root._quality = "MEDIUM";
game.Tile0 = function () {
};
game.Tile0.prototype.walkable = true;
game.Tile0.prototype.frame = 1;
game.Tile1 = function () {
};
game.Tile1.prototype.walkable = false;
game.Tile1.prototype.frame = 2;
game.Tile2 = function () {
};
game.Tile2.prototype.walkable = false;
game.Tile2.prototype.frame = 3;
game.Tile3 = function () {
};
game.Tile3.prototype.walkable = false;
game.Tile3.prototype.frame = 4;
game.Tile4 = function () {
};
game.Tile4.prototype.walkable = false;
game.Tile4.prototype.frame = 5;
game.Tile5 = function () {
};
game.Tile5.prototype.walkable = false;
game.Tile5.prototype.frame = 6;
game.Tile6 = function () {
};
game.Tile6.prototype.walkable = false;
game.Tile6.prototype.frame = 7;
game.Tile7 = function () {
};
game.Tile7.prototype.walkable = false;
game.Tile7.prototype.frame = 8;
game.Tile8 = function () {
};
game.Tile8.prototype.walkable = false;
game.Tile8.prototype.frame = 9;
game.Tile9 = function () {
};
game.Tile9.prototype.walkable = false;
game.Tile9.prototype.frame = 10;
game.Doors = function (newMap, newcharx, newchary) {
this.newMap = newMap;
this.newcharx = newcharx;
this.newchary = newchary;
};
game.Doors.prototype.walkable = true;
game.Doors.prototype.frame = 1;
game.Doors.prototype.door = true;
game.Tile10 = function () {
};
game.Tile10.prototype = new game.Doors(2, 2, 10);
game.Tile10.prototype.frame = 11;
game.Tile11 = function () {
};
game.Tile11.prototype = new game.Doors(1, 14, 10);
game.Tile11.prototype.frame = 13;
game.Tile12 = function () {
};
game.Tile12.prototype.walkable = false;
game.Tile12.prototype.frame = 15;
game.Tile13 = function () {
};
game.Tile13.prototype.walkable = false;
game.Tile13.prototype.frame = 16;
game.Tile14 = function () {
};
game.Tile14.prototype.walkable = false;
game.Tile14.prototype.frame = 17;
game.Tile15 = function () {
};
game.Tile15.prototype.walkable = false;
game.Tile15.prototype.frame = 18;
game.Tile16 = function () {
};
game.Tile16.prototype.walkable = false;
game.Tile16.prototype.frame = 19;
game.Tile17 = function () {
};
game.Tile17.prototype.walkable = false;
game.Tile17.prototype.frame = 20;
game.Tile18 = function () {
};
game.Tile18.prototype.walkable = false;
game.Tile18.prototype.frame = 21;
game.Tile19 = function () {
};
game.Tile19.prototype.walkable = false;
game.Tile19.prototype.frame = 22;
game.Tile20 = function () {
};
game.Tile20.prototype.walkable = false;
game.Tile20.prototype.frame = 23;
game.Tile21 = function () {
};
game.Tile21.prototype.walkable = false;
game.Tile21.prototype.frame = 24;
game.Tile22 = function () {
};
game.Tile22.prototype.walkable = false;
game.Tile22.prototype.frame = 25;
game.Tile23 = function () {
};
game.Tile23.prototype.walkable = false;
game.Tile23.prototype.frame = 26;
game.Tile24 = function () {
};
game.Tile24.prototype.walkable = false;
game.Tile24.prototype.frame = 27;
game.Tile25 = function () {
};
game.Tile25.prototype.walkable = false;
game.Tile25.prototype.frame = 28;
game.Tile26 = function () {
};
game.Tile26.prototype.walkable = true;
game.Tile26.prototype.frame = 29;
game.Tile27 = function () {
};
game.Tile27.prototype = new game.Doors(2, 13.5, 17);
game.Tile27.prototype.frame = 14;
game.Tile28 = function () {
};
game.Tile28.prototype = new game.Doors(1, 8.5, 2);
game.Tile28.prototype.frame = 12;
game.Tile29 = function () {
};
game.Tile29.prototype = new game.Doors(4, 2, 7.5);
game.Tile29.prototype.frame = 11;
game.Tile30 = function () {
};
game.Tile30.prototype = new game.Doors(3, 17, 7.5);
game.Tile30.prototype.frame = 13;
game.Tile31 = function () {
};
game.Tile31.prototype = new game.Doors(5, 9.5, 13);
game.Tile31.prototype.frame = 14;
game.Tile32 = function () {
};
game.Tile32.prototype = new game.Doors(2, 2, 9.5);
game.Tile32.prototype.frame = 11;
game.Tile33 = function () {
};
game.Tile33.prototype = new game.Doors(2, 25, 9.5);
game.Tile33.prototype.frame = 13;
game.Tile34 = function () {
};
game.Tile34.prototype = new game.Doors(2, 13.5, 2);
game.Tile34.prototype.frame = 12;
game.Tile35 = function () {
};
game.Tile35.prototype = new game.Doors(6, 9.5, 16);
game.Tile35.prototype.frame = 14;
game.Tile36 = function () {
};
game.Tile36.prototype = new game.Doors(5, 9.5, 2);
game.Tile36.prototype.frame = 12;
game.Tile37 = function () {
};
game.Tile37.prototype = new game.Doors(7, 2, 7.5);
game.Tile37.prototype.frame = 11;
game.Tile38 = function () {
};
game.Tile38.prototype = new game.Doors(6, 17, 6.5);
game.Tile38.prototype.frame = 13;
game.Tile39 = function () {
};
game.Tile39.prototype.walkable = false;
game.Tile39.prototype.frame = 30;
game.Tile40 = function () {
};
game.Tile40.prototype.walkable = false;
game.Tile40.prototype.frame = 31;
game.Tile41 = function () {
};
game.Tile41.prototype.walkable = false;
game.Tile41.prototype.frame = 32;
game.Tile42 = function () {
};
game.Tile42.prototype.walkable = false;
game.Tile42.prototype.frame = 33;
game.Tile43 = function () {
};
game.Tile43.prototype.walkable = false;
game.Tile43.prototype.frame = 34;
game.Tile44 = function () {
};
game.Tile44.prototype.walkable = true;
game.Tile44.prototype.frame = 35;
game.Tile45 = function () {
};
game.Tile45.prototype.walkable = false;
game.Tile45.prototype.frame = 36;
game.Tile46 = function () {
};
game.Tile46.prototype.walkable = false;
game.Tile46.prototype.frame = 37;
game.Tile47 = function () {
};
game.Tile47.prototype = new game.Doors(8, 2, 6.5);
game.Tile47.prototype.frame = 11;
game.Tile48 = function () {
};
game.Tile48.prototype.walkable = true;
game.Tile48.prototype.frame = 38;
game.Tile49 = function () {
};
game.Tile49.prototype.walkable = true;
game.Tile49.prototype.frame = 39;
game.Tile50 = function () {
};
game.Tile50.prototype.walkable = true;
game.Tile50.prototype.frame = 40;
game.Tile51 = function () {
};
game.Tile51.prototype.walkable = true;
game.Tile51.prototype.frame = 41;
game.Tile52 = function () {
};
game.Tile52.prototype.walkable = true;
game.Tile52.prototype.frame = 42;
game.Tile53 = function () {
};
game.Tile53.prototype.walkable = true;
game.Tile53.prototype.frame = 43;
game.Tile54 = function () {
};
game.Tile54.prototype.walkable = true;
game.Tile54.prototype.frame = 44;
game.Tile55 = function () {
};
game.Tile55.prototype.walkable = true;
game.Tile55.prototype.frame = 45;
game.Tile56 = function () {
};
game.Tile56.prototype.walkable = true;
game.Tile56.prototype.frame = 46;
game.Tile57 = function () {
};
game.Tile57.prototype.walkable = true;
game.Tile57.prototype.frame = 47;
game.Tile58 = function () {
};
game.Tile58.prototype.walkable = true;
game.Tile58.prototype.frame = 48;
game.Tile59 = function () {
};
game.Tile59.prototype.walkable = true;
game.Tile59.prototype.frame = 49;
game.Tile60 = function () {
};
game.Tile60.prototype.walkable = true;
game.Tile60.prototype.frame = 50;
game.Tile61 = function () {
};
game.Tile61.prototype.walkable = false;
game.Tile61.prototype.frame = 51;
game.Tile62 = function () {
};
game.Tile62.prototype.walkable = false;
game.Tile62.prototype.frame = 52;
game.Tile63 = function () {
};
game.Tile63.prototype.walkable = false;
game.Tile63.prototype.frame = 53;
game.Tile64 = function () {
};
game.Tile64.prototype.walkable = false;
game.Tile64.prototype.frame = 54;
game.Tile65 = function () {
};
game.Tile65.prototype.walkable = false;
game.Tile65.prototype.frame = 55;
game.Tile67 = function () {
};
game.Tile67.prototype.walkable = false;
game.Tile67.prototype.frame = 57;
game.Tile68 = function () {
};
game.Tile68.prototype.walkable = false;
game.Tile68.prototype.frame = 58;
game.Tile69 = function () {
};
game.Tile69.prototype.walkable = false;
game.Tile69.prototype.frame = 59;
game.Tile70 = function () {
};
game.Tile70.prototype.walkable = false;
game.Tile70.prototype.frame = 60;
game.Tile71 = function () {
};
game.Tile71.prototype.walkable = false;
game.Tile71.prototype.frame = 61;
game.Tile72 = function () {
};
game.Tile72.prototype.walkable = false;
game.Tile72.prototype.frame = 62;
game.Tile73 = function () {
};
game.Tile73.prototype.walkable = false;
game.Tile73.prototype.frame = 63;
game.Tile74 = function () {
};
game.Tile74.prototype.walkable = false;
game.Tile74.prototype.frame = 64;
game.Tile75 = function () {
};
game.Tile75.prototype.walkable = false;
game.Tile75.prototype.frame = 65;
game.Tile76 = function () {
};
game.Tile76.prototype.walkable = false;
game.Tile76.prototype.frame = 66;
game.Tile77 = function () {
};
game.Tile77.prototype.walkable = false;
game.Tile77.prototype.frame = 67;
game.Tile78 = function () {
};
game.Tile78.prototype.walkable = false;
game.Tile78.prototype.frame = 68;
game.Tile79 = function () {
};
game.Tile79.prototype.walkable = false;
game.Tile79.prototype.frame = 69;
game.Tile80 = function () {
};
game.Tile80.prototype.walkable = false;
game.Tile80.prototype.frame = 70;
game.Tile81 = function () {
};
game.Tile81.prototype.walkable = false;
game.Tile81.prototype.frame = 71;
game.Tile82 = function () {
};
game.Tile82.prototype.walkable = false;
game.Tile82.prototype.frame = 72;
game.Tile83 = function () {
};
game.Tile83.prototype = new game.Doors(7, 29, 7.5);
game.Tile83.prototype.frame = 13;
game.Tile84 = function () {
};
game.Tile84.prototype = new game.Doors(9, 7.5, 11);
game.Tile84.prototype.frame = 14;
game.Tile85 = function () {
};
game.Tile85.prototype = new game.Doors(10, 5.5, 7);
game.Tile85.prototype.frame = 14;
game.Tile86 = function () {
};
game.Tile86.prototype = new game.Doors(13, 2, 7.5);
game.Tile86.prototype.frame = 11;
game.Tile87 = function () {
};
game.Tile87.prototype = new game.Doors(8, 8.5, 2);
game.Tile87.prototype.frame = 12;
game.Tile88 = function () {
};
game.Tile88.prototype = new game.Doors(11, 15.5, 11);
game.Tile88.prototype.frame = 14;
game.Tile89 = function () {
};
game.Tile89.prototype = new game.Doors(9, 15.5, 2);
game.Tile89.prototype.frame = 12;
game.Tile90 = function () {
};
game.Tile90.prototype = new game.Doors(12, 8.5, 9);
game.Tile90.prototype.frame = 14;
game.Tile91 = function () {
};
game.Tile91.prototype = new game.Doors(10, 5.5, 2);
game.Tile91.prototype.frame = 12;
game.Tile92 = function () {
};
game.Tile92.prototype = new game.Doors(11, 16.5, 2);
game.Tile92.prototype.frame = 12;
game.Tile93 = function () {
};
game.Tile93.prototype = new game.Doors(9, 29, 6.5);
game.Tile93.prototype.frame = 13;
game.Tile66 = function () {
};
game.Tile66.prototype = new game.Doors(14, 8.5, 11);
game.Tile66.prototype.frame = 56;
game.Tile94 = function () {
};
game.Tile94.prototype.walkable = false;
game.Tile94.prototype.frame = 73;
game.Tile95 = function () {
};
game.Tile95.prototype.walkable = false;
game.Tile95.prototype.frame = 74;
game.Tile96 = function () {
};
game.Tile96.prototype.walkable = false;
game.Tile96.prototype.frame = 75;
game.Tile100 = function () {
};
game.Tile100.prototype.walkable = true;
game.Tile100.prototype.frame = 77;
game.Tile101 = function () {
};
game.Tile101.prototype.walkable = true;
game.Tile101.prototype.frame = 78;
game.Tile102 = function () {
};
game.Tile102.prototype.walkable = true;
game.Tile102.prototype.frame = 79;
game.Tile103 = function () {
};
game.Tile103.prototype.walkable = true;
game.Tile103.prototype.frame = 80;
game.Tile104 = function () {
};
game.Tile104.prototype.walkable = true;
game.Tile104.prototype.frame = 81;
game.Tile105 = function () {
};
game.Tile105.prototype.walkable = true;
game.Tile105.prototype.frame = 82;
game.Tile106 = function () {
};
game.Tile106.prototype.walkable = true;
game.Tile106.prototype.frame = 83;
game.Tile107 = function () {
};
game.Tile107.prototype.walkable = true;
game.Tile107.prototype.frame = 84;
game.Tile108 = function () {
};
game.Tile108.prototype.walkable = true;
game.Tile108.prototype.frame = 85;
game.Tile109 = function () {
};
game.Tile109.prototype.walkable = false;
game.Tile109.prototype.frame = 86;
game.Tile110 = function () {
};
game.Tile110.prototype.walkable = false;
game.Tile110.prototype.frame = 87;
game.Tile111 = function () {
};
game.Tile111.prototype.walkable = false;
game.Tile111.prototype.frame = 88;
game.Tile112 = function () {
};
game.Tile112.prototype.walkable = false;
game.Tile112.prototype.frame = 89;
game.Tile113 = function () {
};
game.Tile113.prototype.walkable = false;
game.Tile113.prototype.frame = 90;
game.Tile114 = function () {
};
game.Tile114.prototype.walkable = false;
game.Tile114.prototype.frame = 91;
game.Tile115 = function () {
};
game.Tile115.prototype.walkable = false;
game.Tile115.prototype.frame = 92;
game.Tile116 = function () {
};
game.Tile116.prototype.walkable = false;
game.Tile116.prototype.frame = 93;
game.Tile117 = function () {
};
game.Tile117.prototype.walkable = false;
game.Tile117.prototype.frame = 94;
game.Tile118 = function () {
};
game.Tile118.prototype.walkable = false;
game.Tile118.prototype.frame = 95;
game.Tile119 = function () {
};
game.Tile119.prototype.walkable = false;
game.Tile119.prototype.frame = 96;
game.Tile120 = function () {
};
game.Tile120.prototype.walkable = false;
game.Tile120.prototype.frame = 97;
game.Tile121 = function () {
};
game.Tile121.prototype.walkable = false;
game.Tile121.prototype.frame = 98;
game.Tile122 = function () {
};
game.Tile122.prototype.walkable = false;
game.Tile122.prototype.frame = 99;
game.Tile123 = function () {
};
game.Tile123.prototype.walkable = false;
game.Tile123.prototype.frame = 100;
game.Tile124 = function () {
};
game.Tile124.prototype.walkable = false;
game.Tile124.prototype.frame = 101;
game.Tile125 = function () {
};
game.Tile125.prototype.walkable = false;
game.Tile125.prototype.frame = 102;
game.Tile126 = function () {
};
game.Tile126.prototype.walkable = false;
game.Tile126.prototype.frame = 103;
game.Tile127 = function () {
};
game.Tile127.prototype.walkable = false;
game.Tile127.prototype.frame = 104;
game.Tile128 = function () {
};
game.Tile128.prototype.walkable = false;
game.Tile128.prototype.frame = 105;
game.Tile129 = function () {
};
game.Tile129.prototype.walkable = false;
game.Tile129.prototype.frame = 106;
game.Tile130 = function () {
};
game.Tile130.prototype.walkable = false;
game.Tile130.prototype.frame = 111;
game.Tile131 = function () {
};
game.Tile131.prototype.walkable = false;
game.Tile131.prototype.frame = 112;
game.Tile132 = function () {
};
game.Tile132.prototype.walkable = false;
game.Tile132.prototype.frame = 113;
game.Tile133 = function () {
};
game.Tile133.prototype.walkable = false;
game.Tile133.prototype.frame = 114;
game.Tile134 = function () {
};
game.Tile134.prototype.walkable = false;
game.Tile134.prototype.frame = 115;
game.Tile135 = function () {
};
game.Tile135.prototype.walkable = false;
game.Tile135.prototype.frame = 116;
game.Tile136 = function () {
};
game.Tile136.prototype.walkable = false;
game.Tile136.prototype.frame = 117;
game.Tile137 = function () {
};
game.Tile137.prototype.walkable = false;
game.Tile137.prototype.frame = 118;
game.Tile138 = function () {
};
game.Tile138.prototype.walkable = false;
game.Tile138.prototype.frame = 119;
game.Tile139 = function () {
};
game.Tile139.prototype.walkable = false;
game.Tile139.prototype.frame = 120;
game.Tile140 = function () {
};
game.Tile140.prototype.walkable = false;
game.Tile140.prototype.frame = 121;
game.Tile141 = function () {
};
game.Tile141.prototype.walkable = false;
game.Tile141.prototype.frame = 122;
game.Tile142 = function () {
};
game.Tile142.prototype.walkable = false;
game.Tile142.prototype.frame = 123;
game.Tile143 = function () {
};
game.Tile143.prototype.walkable = false;
game.Tile143.prototype.frame = 124;
game.Tile144 = function () {
};
game.Tile144.prototype.walkable = false;
game.Tile144.prototype.frame = 125;
game.Tile145 = function () {
};
game.Tile145.prototype.walkable = false;
game.Tile145.prototype.frame = 126;
game.Tile146 = function () {
};
game.Tile146.prototype.walkable = false;
game.Tile146.prototype.frame = 127;
game.Tile147 = function () {
};
game.Tile147.prototype.walkable = false;
game.Tile147.prototype.frame = 128;
game.Tile148 = function () {
};
game.Tile148.prototype.walkable = false;
game.Tile148.prototype.frame = 129;
game.Tile149 = function () {
};
game.Tile149.prototype.walkable = false;
game.Tile149.prototype.frame = 130;
game.Tile150 = function () {
};
game.Tile150.prototype = new game.Doors(15, 4.5, 9);
game.Tile150.prototype.frame = 107;
game.Tile151 = function () {
};
game.Tile151.prototype = new game.Doors(13, 8.5, 4);
game.Tile151.prototype.frame = 109;
game.Tile152 = function () {
};
game.Tile152.prototype = new game.Doors(14, 8.5, 2);
game.Tile152.prototype.frame = 109;
game.Tile153 = function () {
};
game.Tile153.prototype = new game.Doors(16, 8.5, 2);
game.Tile153.prototype.frame = 109;
game.Tile154 = function () {
};
game.Tile154.prototype = new game.Doors(17, 2, 5.5);
game.Tile154.prototype.frame = 110;
game.Tile155 = function () {
};
game.Tile155.prototype = new game.Doors(15, 22.5, 9);
game.Tile155.prototype.frame = 107;
game.Tile156 = function () {
};
game.Tile156.prototype = new game.Doors(15, 34, 5.5);
game.Tile156.prototype.frame = 108;
game.Tile157 = function () {
};
game.Tile157.prototype = new game.Doors(18, 17, 8.5);
game.Tile157.prototype.frame = 108;
game.Tile158 = function () {
};
game.Tile158.prototype = new game.Doors(19, 2, 8.5);
game.Tile158.prototype.frame = 110;
game.Tile159 = function () {
};
game.Tile159.prototype = new game.Doors(17, 2, 19.5);
game.Tile159.prototype.frame = 110;
game.Tile160 = function () {
};
game.Tile160.prototype = new game.Doors(17, 11, 19.5);
game.Tile160.prototype.frame = 108;
game.Tile161 = function () {
};
game.Tile161.prototype.walkable = false;
game.Tile161.prototype.frame = 131;
game.Tile162 = function () {
};
game.Tile162.prototype = new game.Doors(21, 5.5, 9);
game.Tile162.prototype.frame = 107;
game.Tile163 = function () {
};
game.Tile163.prototype = new game.Doors(19, 12, 9);
game.Tile163.prototype.frame = 108;
game.Tile164 = function () {
};
game.Tile164.prototype = new game.Doors(22, 23.5, 9);
game.Tile164.prototype.frame = 107;
game.Tile165 = function () {
};
game.Tile165.prototype = new game.Doors(23, 2, 8.5);
game.Tile165.prototype.frame = 110;
game.Tile166 = function () {
};
game.Tile166.prototype = new game.Doors(20, 22.5, 2);
game.Tile166.prototype.frame = 109;
game.Tile167 = function () {
};
game.Tile167.prototype = new game.Doors(21, 5.5, 2);
game.Tile167.prototype.frame = 109;
game.Tile168 = function () {
};
game.Tile168.prototype = new game.Doors(21, 26, 6);
game.Tile168.prototype.frame = 108;
game.Tile169 = function () {
};
game.Tile169.prototype = new game.Doors(24, 2, 6.5);
game.Tile169.prototype.frame = 110;
game.Tile170 = function () {
};
game.Tile170.prototype = new game.Doors(23, 21, 8.5);
game.Tile170.prototype.frame = 108;
game.Tile171 = function () {
};
game.Tile171.prototype = new game.Doors(20, 2, 7.5);
game.Tile171.prototype.frame = 132;
game.Tile172 = function () {
};
game.Tile172.prototype.walkable = true;
game.Tile172.prototype.frame = 134;
game.Tile173 = function () {
};
game.Tile173.prototype.walkable = false;
game.Tile173.prototype.frame = 135;
game.Tile174 = function () {
};
game.Tile174.prototype.walkable = false;
game.Tile174.prototype.frame = 136;
game.Tile175 = function () {
};
game.Tile175.prototype.walkable = false;
game.Tile175.prototype.frame = 137;
game.Tile176 = function () {
};
game.Tile176.prototype.walkable = false;
game.Tile176.prototype.frame = 138;
game.Tile177 = function () {
};
game.Tile177.prototype.walkable = false;
game.Tile177.prototype.frame = 139;
game.Tile178 = function () {
};
game.Tile178.prototype.walkable = false;
game.Tile178.prototype.frame = 140;
game.Tile179 = function () {
};
game.Tile179.prototype.walkable = false;
game.Tile179.prototype.frame = 141;
game.Tile180 = function () {
};
game.Tile180.prototype.walkable = false;
game.Tile180.prototype.frame = 142;
game.Tile181 = function () {
};
game.Tile181.prototype.walkable = false;
game.Tile181.prototype.frame = 143;
game.Tile182 = function () {
};
game.Tile182.prototype.walkable = false;
game.Tile182.prototype.frame = 144;
game.Tile183 = function () {
};
game.Tile183.prototype.walkable = false;
game.Tile183.prototype.frame = 145;
game.Tile184 = function () {
};
game.Tile184.prototype.walkable = false;
game.Tile184.prototype.frame = 146;
game.Tile185 = function () {
};
game.Tile185.prototype.walkable = false;
game.Tile185.prototype.frame = 147;
game.Tile186 = function () {
};
game.Tile186.prototype.walkable = false;
game.Tile186.prototype.frame = 148;
game.Tile187 = function () {
};
game.Tile187.prototype.walkable = false;
game.Tile187.prototype.frame = 149;
game.Tile188 = function () {
};
game.Tile188.prototype.walkable = false;
game.Tile188.prototype.frame = 150;
game.Tile189 = function () {
};
game.Tile189.prototype.walkable = false;
game.Tile189.prototype.frame = 151;
game.Tile190 = function () {
};
game.Tile190.prototype.walkable = false;
game.Tile190.prototype.frame = 152;
game.Tile191 = function () {
};
game.Tile191.prototype.walkable = false;
game.Tile191.prototype.frame = 153;
game.Tile192 = function () {
};
game.Tile192.prototype.walkable = false;
game.Tile192.prototype.frame = 154;
game.Tile193 = function () {
};
game.Tile193.prototype.walkable = false;
game.Tile193.prototype.frame = 155;
game.Tile194 = function () {
};
game.Tile194.prototype.walkable = false;
game.Tile194.prototype.frame = 156;
game.Tile195 = function () {
};
game.Tile195.prototype.walkable = false;
game.Tile195.prototype.frame = 157;
game.Tile196 = function () {
};
game.Tile196.prototype.walkable = false;
game.Tile196.prototype.frame = 158;
game.Tile197 = function () {
};
game.Tile197.prototype.walkable = false;
game.Tile197.prototype.frame = 159;
game.Tile198 = function () {
};
game.Tile198.prototype.walkable = false;
game.Tile198.prototype.frame = 160;
game.Tile199 = function () {
};
game.Tile199.prototype.walkable = false;
game.Tile199.prototype.frame = 165;
game.Tile200 = function () {
};
game.Tile200.prototype.walkable = false;
game.Tile200.prototype.frame = 166;
game.Tile201 = function () {
};
game.Tile201.prototype.walkable = false;
game.Tile201.prototype.frame = 167;
game.Tile202 = function () {
};
game.Tile202.prototype.walkable = false;
game.Tile202.prototype.frame = 168;
game.Tile203 = function () {
};
game.Tile203.prototype.walkable = false;
game.Tile203.prototype.frame = 169;
game.Tile204 = function () {
};
game.Tile204.prototype.walkable = false;
game.Tile204.prototype.frame = 170;
game.Tile205 = function () {
};
game.Tile205.prototype.walkable = false;
game.Tile205.prototype.frame = 171;
game.Tile206 = function () {
};
game.Tile206.prototype.walkable = false;
game.Tile206.prototype.frame = 172;
game.Tile207 = function () {
};
game.Tile207.prototype.walkable = false;
game.Tile207.prototype.frame = 173;
game.Tile208 = function () {
};
game.Tile208.prototype.walkable = false;
game.Tile208.prototype.frame = 174;
game.Tile209 = function () {
};
game.Tile209.prototype.walkable = false;
game.Tile209.prototype.frame = 175;
game.Tile210 = function () {
};
game.Tile210.prototype.walkable = false;
game.Tile210.prototype.frame = 176;
game.Tile211 = function () {
};
game.Tile211.prototype.walkable = false;
game.Tile211.prototype.frame = 177;
game.Tile212 = function () {
};
game.Tile212.prototype.walkable = false;
game.Tile212.prototype.frame = 178;
game.Tile213 = function () {
};
game.Tile213.prototype = new game.Doors(24, 15, 7);
game.Tile213.prototype.frame = 162;
game.Tile214 = function () {
};
game.Tile214.prototype = new game.Doors(26, 2, 26.5);
game.Tile214.prototype.frame = 164;
game.Tile215 = function () {
};
game.Tile215.prototype = new game.Doors(25, 15, 6.5);
game.Tile215.prototype.frame = 162;
game.Tile216 = function () {
};
game.Tile216.prototype = new game.Doors(27, 8.5, 12);
game.Tile216.prototype.frame = 161;
game.Tile217 = function () {
};
game.Tile217.prototype = new game.Doors(26, 8.5, 2);
game.Tile217.prototype.frame = 163;
game.Tile218 = function () {
};
game.Tile218.prototype = new game.Doors(28, 1, 1);
game.Tile218.prototype.frame = 161;
game.Tile219 = function () {
};
game.Tile219.prototype = new game.Doors(25, 2, 6.5);
game.Tile219.prototype.frame = 110;
game.Tile220 = function () {
};
game.Tile220.prototype.walkable = false;
game.Tile220.prototype.frame = 179;
game.Tile221 = function () {
};
game.Tile221.prototype.walkable = false;
game.Tile221.prototype.frame = 180;
game.Tile222 = function () {
};
game.Tile222.prototype.walkable = false;
game.Tile222.prototype.frame = 181;
game.Tile223 = function () {
};
game.Tile223.prototype.walkable = false;
game.Tile223.prototype.frame = 182;
game.Tile224 = function () {
};
game.Tile224.prototype.walkable = false;
game.Tile224.prototype.frame = 183;
game.Tile225 = function () {
};
game.Tile225.prototype.walkable = true;
game.Tile225.prototype.savepoint = true;
game.Tile225.prototype.frame = 184;
game.Tile226 = function () {
};
game.Tile226.prototype.walkable = true;
game.Tile226.prototype.savepoint = true;
game.Tile226.prototype.frame = 185;
game.Tile227 = function () {
};
game.Tile227.prototype.walkable = true;
game.Tile227.prototype.savepoint = true;
game.Tile227.prototype.frame = 186;
game.Item1 = function () {
};
game.Item1.prototype.num = 1;
game.Item2 = function () {
};
game.Item2.prototype.num = 2;
game.Item3 = function () {
};
game.Item3.prototype.num = 3;
game.Item4 = function () {
};
game.Item4.prototype.num = 4;
game.Item5 = function () {
};
game.Item5.prototype.num = 5;
game.Item6 = function () {
};
game.Item6.prototype.num = 6;
game.Item7 = function () {
};
game.Item7.prototype.num = 7;
game.Item8 = function () {
};
game.Item8.prototype.num = 8;
game.Item9 = function () {
};
game.Item9.prototype.num = 9;
game.Item10 = function () {
};
game.Item10.prototype.num = 10;
game.Item11 = function () {
};
game.Item11.prototype.num = 11;
game.Item12 = function () {
};
game.Item12.prototype.num = 12;
game.Item13 = function () {
};
game.Item13.prototype.num = 13;
game.Item14 = function () {
};
game.Item14.prototype.num = 14;
game.Item15 = function () {
};
game.Item15.prototype.num = 15;
game.Item16 = function () {
};
game.Item16.prototype.num = 16;
game.Item17 = function () {
};
game.Item17.prototype.num = 17;
game.Item18 = function () {
};
game.Item18.prototype.num = 18;
game.Item19 = function () {
};
game.Item19.prototype.num = 19;
game.Item20 = function () {
};
game.Item20.prototype.num = 20;
game.Item21 = function () {
};
game.Item21.prototype.num = 21;
game.Item22 = function () {
};
game.Item22.prototype.num = 22;
game.Item23 = function () {
};
game.Item23.prototype.num = 23;
game.Item24 = function () {
};
game.Item24.prototype.num = 24;
game.Item25 = function () {
};
game.Item25.prototype.num = 25;
game.Item26 = function () {
};
game.Item26.prototype.num = 26;
game.Item27 = function () {
};
game.Item27.prototype.num = 27;
game.Item28 = function () {
};
game.Item28.prototype.num = 28;
game.Item29 = function () {
};
game.Item29.prototype.num = 29;
game.Item30 = function () {
};
game.Item30.prototype.num = 30;
game.Item31 = function () {
};
game.Item31.prototype.num = 31;
game.Item32 = function () {
};
game.Item32.prototype.num = 32;
game.Item33 = function () {
};
game.Item33.prototype.num = 33;
game.Item34 = function () {
};
game.Item34.prototype.num = 34;
game.Item35 = function () {
};
game.Item35.prototype.num = 35;
game.Item36 = function () {
};
game.Item36.prototype.num = 36;
game.Item37 = function () {
};
game.Item37.prototype.num = 37;
game.Item38 = function () {
};
game.Item38.prototype.num = 38;
game.Item39 = function () {
};
game.Item39.prototype.num = 39;
game.Item40 = function () {
};
game.Item40.prototype.num = 40;
game.Item41 = function () {
};
game.Item41.prototype.num = 41;
game.Item42 = function () {
};
game.Item42.prototype.num = 42;
game.Item43 = function () {
};
game.Item43.prototype.num = 43;
buildMap(_root["myMap" + game.currentMap]);
stop();
Instance of Symbol 327 MovieClip [empty] in Frame 1598
onClipEvent (enterFrame) {
_root.detectKeys();
}
Instance of Symbol 562 MovieClip "darknessFade" in Frame 1598
onClipEvent (load) {
this.swapDepths(12999);
}
Instance of Symbol 566 MovieClip "igMSG" in Frame 1598
onClipEvent (load) {
this.swapDepths(13000);
}
onClipEvent (enterFrame) {
_root.mgcount1++;
_root.mgcount2++;
_root.mgcount3++;
if (_root.mgcount1 > 80) {
_root.messg1 = "";
}
if (_root.mgcount2 > 80) {
_root.messg2 = "";
}
if (_root.mgcount3 > 80) {
_root.messg3 = "";
}
}
Instance of Symbol 600 MovieClip "msBOX" in Frame 1598
onClipEvent (load) {
this.swapDepths(13001);
}
Instance of Symbol 864 MovieClip "gameMenu" in Frame 1598
onClipEvent (load) {
_visible = false;
this.swapDepths(13002);
}
onClipEvent (enterFrame) {
if ((Key.isDown(27) && (_root.msBOX._visible == false)) && (_root.actFades._visible == false)) {
this._visible = true;
}
if (_root.area == 1) {
_root.curObj = "Find your old home in the lost city.";
}
if (_root.area == 2) {
_root.curObj = "Find your old home in the lost city.";
}
if (_root.area == 3) {
_root.curObj = "Find and destroy the spirit of your father that rests in the mansion.";
}
if (_root.area == 4) {
_root.curObj = "Search for the passageway to oblivion";
}
if (_root.area == 5) {
_root.curObj = "Destroy the black mage and break the curse forever to set yourself free.";
}
}
Instance of Symbol 1441 MovieClip "b_engine" in Frame 1598
onClipEvent (load) {
this.swapDepths(13005);
_visible = false;
}
Instance of Symbol 1458 MovieClip "actFades" in Frame 1598
onClipEvent (load) {
this.swapDepths(13003);
if (_root.loadGame == false) {
this.gotoAndPlay(2);
}
}
Instance of Symbol 352 MovieClip "cursor" in Frame 1598
onClipEvent (load) {
Mouse.hide();
this.swapDepths(16000);
}
onClipEvent (enterFrame) {
_x = _root._xmouse;
_y = _root._ymouse;
}
onClipEvent (mouseDown) {
Mouse.hide();
}
Instance of Symbol 347 MovieClip in Frame 1598
onClipEvent (load) {
this.swapDepths(15999);
}
Instance of Symbol 1466 MovieClip in Frame 1598
onClipEvent (enterFrame) {
if (_root.area == 1) {
this.gotoAndStop(1);
}
if (_root.area == 2) {
this.gotoAndStop(2);
}
if (_root.area == 3) {
this.gotoAndStop(2);
}
if (_root.area == 4) {
this.gotoAndStop(3);
}
if (_root.area == 5) {
this.gotoAndStop(3);
}
}
Frame 1599
if (_root.gamedOver == false) {
_root.prevFrame();
}
if (_root.gamedOver == true) {
for (i in _root) {
if (_root[i] instanceof MovieClip) {
_root[i].removeMovieClip();
}
}
}
stopAllSounds();
Instance of Symbol 1470 MovieClip in Frame 1599
onClipEvent (enterFrame) {
if (Key.isDown(27)) {
_root.gotoAndStop(39);
}
}
Frame 1600
play();
Symbol 42 MovieClip [items] Frame 1
stop();
Symbol 326 MovieClip [char] Frame 1
stop();
Instance of Symbol 285 MovieClip in Symbol 326 MovieClip [char] Frame 1
onClipEvent (enterFrame) {
if (Key.isDown(38)) {
this.play();
} else {
this.stop();
}
}
Instance of Symbol 300 MovieClip in Symbol 326 MovieClip [char] Frame 2
onClipEvent (enterFrame) {
if (Key.isDown(37)) {
this.play();
} else {
this.stop();
}
}
Instance of Symbol 300 MovieClip in Symbol 326 MovieClip [char] Frame 4
onClipEvent (enterFrame) {
if (Key.isDown(39)) {
this.play();
} else {
this.stop();
}
}
Instance of Symbol 325 MovieClip in Symbol 326 MovieClip [char] Frame 5
onClipEvent (enterFrame) {
if (Key.isDown(40)) {
this.play();
} else {
this.stop();
}
}
Symbol 339 Button
on (release) {
getURL ("http://www.eviludy.net", "_blank");
}
Symbol 346 Button
on (release) {
getURL ("http://www.maxgames.com", "_blank");
}
Symbol 374 MovieClip Frame 20
stop();
this.removeMovieClip();
Symbol 380 Button
on (release) {
getURL ("http://www.maxgames.com", "_blank");
}
Symbol 396 MovieClip Frame 14
stop();
Symbol 402 MovieClip Frame 240
_root.play();
Symbol 423 Button
on (release) {
getURL ("http://www.maxgames.com", "_blank");
}
Symbol 425 Button
on (release) {
stopAllSounds();
gotoAndPlay (1600);
}
Symbol 427 Button
on (release) {
getURL ("http://www.eviludy.net", "_blank");
}
Symbol 429 Button
on (release) {
getURL ("http://www.newgrounds.com/portal/view/346126", "_blank");
}
Symbol 431 Button
on (release) {
_root.gotoAndStop(_root._currentframe + 2);
}
Symbol 433 Button
on (release) {
_root.gotoAndStop(_root._currentframe + 1);
}
Symbol 435 Button
on (release) {
_root.hp = 100;
if (_root.action == 0) {
_root.loadGame = false;
_root.skuller.play();
_root.action = 1;
}
}
Symbol 441 MovieClip Frame 1
stop();
Symbol 441 MovieClip Frame 58
stopAllSounds();
stop();
if (_root.action == 1) {
_root.rain_mc.removeMovieClip();
_root.gotoAndStop(_root._currentframe + 3);
this.removeMovieClip();
}
Symbol 446 Button
on (release) {
_root.gotoAndStop(_root._currentframe - 1);
}
Symbol 448 Button
on (release) {
_root.hp = 100;
mySharedObject = SharedObject.getLocal("hhunt2_savefile1");
_root.battlelevel = mySharedObject.data.battlelevel;
_root.weaponpower = mySharedObject.data.weaponpower;
_root.area = mySharedObject.data.area;
_root.power = mySharedObject.data.power;
_root.vitality = mySharedObject.data.vitality;
_root.magic = mySharedObject.data.magic;
_root.mana = mySharedObject.data.mana;
_root.coins = mySharedObject.data.coins;
_root.curObj = mySharedObject.data.curObj;
_root.overdrive = mySharedObject.data.overdrive;
_root.cost1 = mySharedObject.data.cost1;
_root.cost2 = mySharedObject.data.cost2;
_root.cost3 = mySharedObject.data.cost3;
_root.cost4 = mySharedObject.data.cost4;
_root.cost5 = mySharedObject.data.cost5;
_root.item1 = mySharedObject.data.item1;
_root.item2 = mySharedObject.data.item2;
_root.item3 = mySharedObject.data.item3;
_root.item4 = mySharedObject.data.item4;
_root.item5 = mySharedObject.data.item5;
_root.item6 = mySharedObject.data.item6;
_root.item7 = mySharedObject.data.item7;
_root.item8 = mySharedObject.data.item8;
_root.item9 = mySharedObject.data.item9;
_root.item10 = mySharedObject.data.item10;
_root.item11 = mySharedObject.data.item11;
_root.item12 = mySharedObject.data.item12;
_root.item13 = mySharedObject.data.item13;
_root.item14 = mySharedObject.data.item14;
_root.item15 = mySharedObject.data.item15;
_root.item16 = mySharedObject.data.item16;
_root.item17 = mySharedObject.data.item17;
_root.item18 = mySharedObject.data.item18;
_root.item19 = mySharedObject.data.item19;
_root.item20 = mySharedObject.data.item20;
_root.whiteMagic1 = mySharedObject.data.whiteMagic1;
_root.whiteMagic2 = mySharedObject.data.whiteMagic2;
_root.whiteMagic3 = mySharedObject.data.whiteMagic3;
_root.whiteMagic4 = mySharedObject.data.whiteMagic4;
_root.whiteMagic5 = mySharedObject.data.whiteMagic5;
_root.whiteMagic6 = mySharedObject.data.whiteMagic6;
_root.whiteMagic7 = mySharedObject.data.whiteMagic7;
_root.whiteMagic8 = mySharedObject.data.whiteMagic8;
_root.blackMagic1 = mySharedObject.data.blackMagic1;
_root.blackMagic2 = mySharedObject.data.blackMagic2;
_root.blackMagic3 = mySharedObject.data.blackMagic3;
_root.blackMagic4 = mySharedObject.data.blackMagic4;
_root.blackMagic5 = mySharedObject.data.blackMagic5;
_root.blackMagic6 = mySharedObject.data.blackMagic6;
_root.blackMagic7 = mySharedObject.data.blackMagic7;
_root.blackMagic8 = mySharedObject.data.blackMagic8;
_root.overdrive1 = mySharedObject.data.overdrive1;
_root.overdrive2 = mySharedObject.data.overdrive2;
_root.overdrive3 = mySharedObject.data.overdrive3;
_root.page01 = mySharedObject.data.page01;
_root.page02 = mySharedObject.data.page02;
_root.page03 = mySharedObject.data.page03;
_root.page04 = mySharedObject.data.page04;
_root.page05 = mySharedObject.data.page05;
_root.page06 = mySharedObject.data.page06;
_root.page07 = mySharedObject.data.page07;
_root.page08 = mySharedObject.data.page08;
_root.page09 = mySharedObject.data.page09;
_root.page10 = mySharedObject.data.page10;
_root.page11 = mySharedObject.data.page11;
_root.page12 = mySharedObject.data.page12;
_root.ytiler = mySharedObject.data.ytiler;
_root.xtiler = mySharedObject.data.xtiler;
_root.gamemap = mySharedObject.data.gamemap;
_root.myMap1l = mySharedObject.data.myMap1;
_root.myMap2l = mySharedObject.data.myMap2;
_root.myMap3l = mySharedObject.data.myMap3;
_root.myMap4l = mySharedObject.data.myMap4;
_root.myMap5l = mySharedObject.data.myMap5;
_root.myMap6l = mySharedObject.data.myMap6;
_root.myMap7l = mySharedObject.data.myMap7;
_root.myMap8l = mySharedObject.data.myMap8;
_root.myMap9l = mySharedObject.data.myMap9;
_root.myMap10l = mySharedObject.data.myMap10;
_root.myMap11l = mySharedObject.data.myMap11;
_root.myMap12l = mySharedObject.data.myMap12;
_root.myMap13l = mySharedObject.data.myMap13;
_root.myMap14l = mySharedObject.data.myMap14;
_root.myMap15l = mySharedObject.data.myMap15;
_root.myMap16l = mySharedObject.data.myMap16;
_root.myMap17l = mySharedObject.data.myMap17;
_root.myMap18l = mySharedObject.data.myMap18;
_root.myMap19l = mySharedObject.data.myMap19;
_root.myMap20l = mySharedObject.data.myMap20;
_root.myMap21l = mySharedObject.data.myMap21;
_root.myMap22l = mySharedObject.data.myMap22;
_root.myMap23l = mySharedObject.data.myMap23;
_root.myMap24l = mySharedObject.data.myMap24;
_root.myMap25l = mySharedObject.data.myMap25;
_root.myMap26l = mySharedObject.data.myMap26;
_root.myMap27l = mySharedObject.data.myMap27;
_root.myItemsl = mySharedObject.data.myItems;
_root.dragStore = mySharedObject.data.dragStore;
_root.loadGame = true;
stopAllSounds();
gotoAndStop (1598);
}
Symbol 452 Button
on (release) {
_root.hp = 100;
mySharedObject = SharedObject.getLocal("hhunt2_savefile2");
_root.battlelevel = mySharedObject.data.battlelevel;
_root.weaponpower = mySharedObject.data.weaponpower;
_root.area = mySharedObject.data.area;
_root.power = mySharedObject.data.power;
_root.vitality = mySharedObject.data.vitality;
_root.magic = mySharedObject.data.magic;
_root.mana = mySharedObject.data.mana;
_root.coins = mySharedObject.data.coins;
_root.curObj = mySharedObject.data.curObj;
_root.overdrive = mySharedObject.data.overdrive;
_root.cost1 = mySharedObject.data.cost1;
_root.cost2 = mySharedObject.data.cost2;
_root.cost3 = mySharedObject.data.cost3;
_root.cost4 = mySharedObject.data.cost4;
_root.cost5 = mySharedObject.data.cost5;
_root.item1 = mySharedObject.data.item1;
_root.item2 = mySharedObject.data.item2;
_root.item3 = mySharedObject.data.item3;
_root.item4 = mySharedObject.data.item4;
_root.item5 = mySharedObject.data.item5;
_root.item6 = mySharedObject.data.item6;
_root.item7 = mySharedObject.data.item7;
_root.item8 = mySharedObject.data.item8;
_root.item9 = mySharedObject.data.item9;
_root.item10 = mySharedObject.data.item10;
_root.item11 = mySharedObject.data.item11;
_root.item12 = mySharedObject.data.item12;
_root.item13 = mySharedObject.data.item13;
_root.item14 = mySharedObject.data.item14;
_root.item15 = mySharedObject.data.item15;
_root.item16 = mySharedObject.data.item16;
_root.item17 = mySharedObject.data.item17;
_root.item18 = mySharedObject.data.item18;
_root.item19 = mySharedObject.data.item19;
_root.item20 = mySharedObject.data.item20;
_root.whiteMagic1 = mySharedObject.data.whiteMagic1;
_root.whiteMagic2 = mySharedObject.data.whiteMagic2;
_root.whiteMagic3 = mySharedObject.data.whiteMagic3;
_root.whiteMagic4 = mySharedObject.data.whiteMagic4;
_root.whiteMagic5 = mySharedObject.data.whiteMagic5;
_root.whiteMagic6 = mySharedObject.data.whiteMagic6;
_root.whiteMagic7 = mySharedObject.data.whiteMagic7;
_root.whiteMagic8 = mySharedObject.data.whiteMagic8;
_root.blackMagic1 = mySharedObject.data.blackMagic1;
_root.blackMagic2 = mySharedObject.data.blackMagic2;
_root.blackMagic3 = mySharedObject.data.blackMagic3;
_root.blackMagic4 = mySharedObject.data.blackMagic4;
_root.blackMagic5 = mySharedObject.data.blackMagic5;
_root.blackMagic6 = mySharedObject.data.blackMagic6;
_root.blackMagic7 = mySharedObject.data.blackMagic7;
_root.blackMagic8 = mySharedObject.data.blackMagic8;
_root.overdrive1 = mySharedObject.data.overdrive1;
_root.overdrive2 = mySharedObject.data.overdrive2;
_root.overdrive3 = mySharedObject.data.overdrive3;
_root.page01 = mySharedObject.data.page01;
_root.page02 = mySharedObject.data.page02;
_root.page03 = mySharedObject.data.page03;
_root.page04 = mySharedObject.data.page04;
_root.page05 = mySharedObject.data.page05;
_root.page06 = mySharedObject.data.page06;
_root.page07 = mySharedObject.data.page07;
_root.page08 = mySharedObject.data.page08;
_root.page09 = mySharedObject.data.page09;
_root.page10 = mySharedObject.data.page10;
_root.page11 = mySharedObject.data.page11;
_root.page12 = mySharedObject.data.page12;
_root.ytiler = mySharedObject.data.ytiler;
_root.xtiler = mySharedObject.data.xtiler;
_root.gamemap = mySharedObject.data.gamemap;
_root.myMap1l = mySharedObject.data.myMap1;
_root.myMap2l = mySharedObject.data.myMap2;
_root.myMap3l = mySharedObject.data.myMap3;
_root.myMap4l = mySharedObject.data.myMap4;
_root.myMap5l = mySharedObject.data.myMap5;
_root.myMap6l = mySharedObject.data.myMap6;
_root.myMap7l = mySharedObject.data.myMap7;
_root.myMap8l = mySharedObject.data.myMap8;
_root.myMap9l = mySharedObject.data.myMap9;
_root.myMap10l = mySharedObject.data.myMap10;
_root.myMap11l = mySharedObject.data.myMap11;
_root.myMap12l = mySharedObject.data.myMap12;
_root.myMap13l = mySharedObject.data.myMap13;
_root.myMap14l = mySharedObject.data.myMap14;
_root.myMap15l = mySharedObject.data.myMap15;
_root.myMap16l = mySharedObject.data.myMap16;
_root.myMap17l = mySharedObject.data.myMap17;
_root.myMap18l = mySharedObject.data.myMap18;
_root.myMap19l = mySharedObject.data.myMap19;
_root.myMap20l = mySharedObject.data.myMap20;
_root.myMap21l = mySharedObject.data.myMap21;
_root.myMap22l = mySharedObject.data.myMap22;
_root.myMap23l = mySharedObject.data.myMap23;
_root.myMap24l = mySharedObject.data.myMap24;
_root.myMap25l = mySharedObject.data.myMap25;
_root.myMap26l = mySharedObject.data.myMap26;
_root.myMap27l = mySharedObject.data.myMap27;
_root.myItemsl = mySharedObject.data.myItems;
_root.dragStore = mySharedObject.data.dragStore;
_root.loadGame = true;
stopAllSounds();
gotoAndStop (1598);
}
Symbol 455 Button
on (release) {
_root.hp = 100;
mySharedObject = SharedObject.getLocal("hhunt2_savefile3");
_root.battlelevel = mySharedObject.data.battlelevel;
_root.weaponpower = mySharedObject.data.weaponpower;
_root.area = mySharedObject.data.area;
_root.power = mySharedObject.data.power;
_root.vitality = mySharedObject.data.vitality;
_root.magic = mySharedObject.data.magic;
_root.mana = mySharedObject.data.mana;
_root.coins = mySharedObject.data.coins;
_root.curObj = mySharedObject.data.curObj;
_root.overdrive = mySharedObject.data.overdrive;
_root.cost1 = mySharedObject.data.cost1;
_root.cost2 = mySharedObject.data.cost2;
_root.cost3 = mySharedObject.data.cost3;
_root.cost4 = mySharedObject.data.cost4;
_root.cost5 = mySharedObject.data.cost5;
_root.item1 = mySharedObject.data.item1;
_root.item2 = mySharedObject.data.item2;
_root.item3 = mySharedObject.data.item3;
_root.item4 = mySharedObject.data.item4;
_root.item5 = mySharedObject.data.item5;
_root.item6 = mySharedObject.data.item6;
_root.item7 = mySharedObject.data.item7;
_root.item8 = mySharedObject.data.item8;
_root.item9 = mySharedObject.data.item9;
_root.item10 = mySharedObject.data.item10;
_root.item11 = mySharedObject.data.item11;
_root.item12 = mySharedObject.data.item12;
_root.item13 = mySharedObject.data.item13;
_root.item14 = mySharedObject.data.item14;
_root.item15 = mySharedObject.data.item15;
_root.item16 = mySharedObject.data.item16;
_root.item17 = mySharedObject.data.item17;
_root.item18 = mySharedObject.data.item18;
_root.item19 = mySharedObject.data.item19;
_root.item20 = mySharedObject.data.item20;
_root.whiteMagic1 = mySharedObject.data.whiteMagic1;
_root.whiteMagic2 = mySharedObject.data.whiteMagic2;
_root.whiteMagic3 = mySharedObject.data.whiteMagic3;
_root.whiteMagic4 = mySharedObject.data.whiteMagic4;
_root.whiteMagic5 = mySharedObject.data.whiteMagic5;
_root.whiteMagic6 = mySharedObject.data.whiteMagic6;
_root.whiteMagic7 = mySharedObject.data.whiteMagic7;
_root.whiteMagic8 = mySharedObject.data.whiteMagic8;
_root.blackMagic1 = mySharedObject.data.blackMagic1;
_root.blackMagic2 = mySharedObject.data.blackMagic2;
_root.blackMagic3 = mySharedObject.data.blackMagic3;
_root.blackMagic4 = mySharedObject.data.blackMagic4;
_root.blackMagic5 = mySharedObject.data.blackMagic5;
_root.blackMagic6 = mySharedObject.data.blackMagic6;
_root.blackMagic7 = mySharedObject.data.blackMagic7;
_root.blackMagic8 = mySharedObject.data.blackMagic8;
_root.overdrive1 = mySharedObject.data.overdrive1;
_root.overdrive2 = mySharedObject.data.overdrive2;
_root.overdrive3 = mySharedObject.data.overdrive3;
_root.page01 = mySharedObject.data.page01;
_root.page02 = mySharedObject.data.page02;
_root.page03 = mySharedObject.data.page03;
_root.page04 = mySharedObject.data.page04;
_root.page05 = mySharedObject.data.page05;
_root.page06 = mySharedObject.data.page06;
_root.page07 = mySharedObject.data.page07;
_root.page08 = mySharedObject.data.page08;
_root.page09 = mySharedObject.data.page09;
_root.page10 = mySharedObject.data.page10;
_root.page11 = mySharedObject.data.page11;
_root.page12 = mySharedObject.data.page12;
_root.ytiler = mySharedObject.data.ytiler;
_root.xtiler = mySharedObject.data.xtiler;
_root.gamemap = mySharedObject.data.gamemap;
_root.myMap1l = mySharedObject.data.myMap1;
_root.myMap2l = mySharedObject.data.myMap2;
_root.myMap3l = mySharedObject.data.myMap3;
_root.myMap4l = mySharedObject.data.myMap4;
_root.myMap5l = mySharedObject.data.myMap5;
_root.myMap6l = mySharedObject.data.myMap6;
_root.myMap7l = mySharedObject.data.myMap7;
_root.myMap8l = mySharedObject.data.myMap8;
_root.myMap9l = mySharedObject.data.myMap9;
_root.myMap10l = mySharedObject.data.myMap10;
_root.myMap11l = mySharedObject.data.myMap11;
_root.myMap12l = mySharedObject.data.myMap12;
_root.myMap13l = mySharedObject.data.myMap13;
_root.myMap14l = mySharedObject.data.myMap14;
_root.myMap15l = mySharedObject.data.myMap15;
_root.myMap16l = mySharedObject.data.myMap16;
_root.myMap17l = mySharedObject.data.myMap17;
_root.myMap18l = mySharedObject.data.myMap18;
_root.myMap19l = mySharedObject.data.myMap19;
_root.myMap20l = mySharedObject.data.myMap20;
_root.myMap21l = mySharedObject.data.myMap21;
_root.myMap22l = mySharedObject.data.myMap22;
_root.myMap23l = mySharedObject.data.myMap23;
_root.myMap24l = mySharedObject.data.myMap24;
_root.myMap25l = mySharedObject.data.myMap25;
_root.myMap26l = mySharedObject.data.myMap26;
_root.myMap27l = mySharedObject.data.myMap27;
_root.myItemsl = mySharedObject.data.myItems;
_root.dragStore = mySharedObject.data.dragStore;
_root.loadGame = true;
stopAllSounds();
gotoAndStop (1598);
}
Symbol 458 Button
on (release) {
_root.hp = 100;
mySharedObject = SharedObject.getLocal("hhunt2_savefile4");
_root.battlelevel = mySharedObject.data.battlelevel;
_root.weaponpower = mySharedObject.data.weaponpower;
_root.area = mySharedObject.data.area;
_root.power = mySharedObject.data.power;
_root.vitality = mySharedObject.data.vitality;
_root.magic = mySharedObject.data.magic;
_root.mana = mySharedObject.data.mana;
_root.coins = mySharedObject.data.coins;
_root.curObj = mySharedObject.data.curObj;
_root.overdrive = mySharedObject.data.overdrive;
_root.cost1 = mySharedObject.data.cost1;
_root.cost2 = mySharedObject.data.cost2;
_root.cost3 = mySharedObject.data.cost3;
_root.cost4 = mySharedObject.data.cost4;
_root.cost5 = mySharedObject.data.cost5;
_root.item1 = mySharedObject.data.item1;
_root.item2 = mySharedObject.data.item2;
_root.item3 = mySharedObject.data.item3;
_root.item4 = mySharedObject.data.item4;
_root.item5 = mySharedObject.data.item5;
_root.item6 = mySharedObject.data.item6;
_root.item7 = mySharedObject.data.item7;
_root.item8 = mySharedObject.data.item8;
_root.item9 = mySharedObject.data.item9;
_root.item10 = mySharedObject.data.item10;
_root.item11 = mySharedObject.data.item11;
_root.item12 = mySharedObject.data.item12;
_root.item13 = mySharedObject.data.item13;
_root.item14 = mySharedObject.data.item14;
_root.item15 = mySharedObject.data.item15;
_root.item16 = mySharedObject.data.item16;
_root.item17 = mySharedObject.data.item17;
_root.item18 = mySharedObject.data.item18;
_root.item19 = mySharedObject.data.item19;
_root.item20 = mySharedObject.data.item20;
_root.whiteMagic1 = mySharedObject.data.whiteMagic1;
_root.whiteMagic2 = mySharedObject.data.whiteMagic2;
_root.whiteMagic3 = mySharedObject.data.whiteMagic3;
_root.whiteMagic4 = mySharedObject.data.whiteMagic4;
_root.whiteMagic5 = mySharedObject.data.whiteMagic5;
_root.whiteMagic6 = mySharedObject.data.whiteMagic6;
_root.whiteMagic7 = mySharedObject.data.whiteMagic7;
_root.whiteMagic8 = mySharedObject.data.whiteMagic8;
_root.blackMagic1 = mySharedObject.data.blackMagic1;
_root.blackMagic2 = mySharedObject.data.blackMagic2;
_root.blackMagic3 = mySharedObject.data.blackMagic3;
_root.blackMagic4 = mySharedObject.data.blackMagic4;
_root.blackMagic5 = mySharedObject.data.blackMagic5;
_root.blackMagic6 = mySharedObject.data.blackMagic6;
_root.blackMagic7 = mySharedObject.data.blackMagic7;
_root.blackMagic8 = mySharedObject.data.blackMagic8;
_root.overdrive1 = mySharedObject.data.overdrive1;
_root.overdrive2 = mySharedObject.data.overdrive2;
_root.overdrive3 = mySharedObject.data.overdrive3;
_root.page01 = mySharedObject.data.page01;
_root.page02 = mySharedObject.data.page02;
_root.page03 = mySharedObject.data.page03;
_root.page04 = mySharedObject.data.page04;
_root.page05 = mySharedObject.data.page05;
_root.page06 = mySharedObject.data.page06;
_root.page07 = mySharedObject.data.page07;
_root.page08 = mySharedObject.data.page08;
_root.page09 = mySharedObject.data.page09;
_root.page10 = mySharedObject.data.page10;
_root.page11 = mySharedObject.data.page11;
_root.page12 = mySharedObject.data.page12;
_root.ytiler = mySharedObject.data.ytiler;
_root.xtiler = mySharedObject.data.xtiler;
_root.gamemap = mySharedObject.data.gamemap;
_root.myMap1l = mySharedObject.data.myMap1;
_root.myMap2l = mySharedObject.data.myMap2;
_root.myMap3l = mySharedObject.data.myMap3;
_root.myMap4l = mySharedObject.data.myMap4;
_root.myMap5l = mySharedObject.data.myMap5;
_root.myMap6l = mySharedObject.data.myMap6;
_root.myMap7l = mySharedObject.data.myMap7;
_root.myMap8l = mySharedObject.data.myMap8;
_root.myMap9l = mySharedObject.data.myMap9;
_root.myMap10l = mySharedObject.data.myMap10;
_root.myMap11l = mySharedObject.data.myMap11;
_root.myMap12l = mySharedObject.data.myMap12;
_root.myMap13l = mySharedObject.data.myMap13;
_root.myMap14l = mySharedObject.data.myMap14;
_root.myMap15l = mySharedObject.data.myMap15;
_root.myMap16l = mySharedObject.data.myMap16;
_root.myMap17l = mySharedObject.data.myMap17;
_root.myMap18l = mySharedObject.data.myMap18;
_root.myMap19l = mySharedObject.data.myMap19;
_root.myMap20l = mySharedObject.data.myMap20;
_root.myMap21l = mySharedObject.data.myMap21;
_root.myMap22l = mySharedObject.data.myMap22;
_root.myMap23l = mySharedObject.data.myMap23;
_root.myMap24l = mySharedObject.data.myMap24;
_root.myMap25l = mySharedObject.data.myMap25;
_root.myMap26l = mySharedObject.data.myMap26;
_root.myMap27l = mySharedObject.data.myMap27;
_root.myItemsl = mySharedObject.data.myItems;
_root.dragStore = mySharedObject.data.dragStore;
_root.loadGame = true;
stopAllSounds();
gotoAndStop (1598);
}
Symbol 461 Button
on (release) {
_root.hp = 100;
mySharedObject = SharedObject.getLocal("hhunt2_savefile5");
_root.battlelevel = mySharedObject.data.battlelevel;
_root.weaponpower = mySharedObject.data.weaponpower;
_root.area = mySharedObject.data.area;
_root.power = mySharedObject.data.power;
_root.vitality = mySharedObject.data.vitality;
_root.magic = mySharedObject.data.magic;
_root.mana = mySharedObject.data.mana;
_root.coins = mySharedObject.data.coins;
_root.curObj = mySharedObject.data.curObj;
_root.overdrive = mySharedObject.data.overdrive;
_root.cost1 = mySharedObject.data.cost1;
_root.cost2 = mySharedObject.data.cost2;
_root.cost3 = mySharedObject.data.cost3;
_root.cost4 = mySharedObject.data.cost4;
_root.cost5 = mySharedObject.data.cost5;
_root.item1 = mySharedObject.data.item1;
_root.item2 = mySharedObject.data.item2;
_root.item3 = mySharedObject.data.item3;
_root.item4 = mySharedObject.data.item4;
_root.item5 = mySharedObject.data.item5;
_root.item6 = mySharedObject.data.item6;
_root.item7 = mySharedObject.data.item7;
_root.item8 = mySharedObject.data.item8;
_root.item9 = mySharedObject.data.item9;
_root.item10 = mySharedObject.data.item10;
_root.item11 = mySharedObject.data.item11;
_root.item12 = mySharedObject.data.item12;
_root.item13 = mySharedObject.data.item13;
_root.item14 = mySharedObject.data.item14;
_root.item15 = mySharedObject.data.item15;
_root.item16 = mySharedObject.data.item16;
_root.item17 = mySharedObject.data.item17;
_root.item18 = mySharedObject.data.item18;
_root.item19 = mySharedObject.data.item19;
_root.item20 = mySharedObject.data.item20;
_root.whiteMagic1 = mySharedObject.data.whiteMagic1;
_root.whiteMagic2 = mySharedObject.data.whiteMagic2;
_root.whiteMagic3 = mySharedObject.data.whiteMagic3;
_root.whiteMagic4 = mySharedObject.data.whiteMagic4;
_root.whiteMagic5 = mySharedObject.data.whiteMagic5;
_root.whiteMagic6 = mySharedObject.data.whiteMagic6;
_root.whiteMagic7 = mySharedObject.data.whiteMagic7;
_root.whiteMagic8 = mySharedObject.data.whiteMagic8;
_root.blackMagic1 = mySharedObject.data.blackMagic1;
_root.blackMagic2 = mySharedObject.data.blackMagic2;
_root.blackMagic3 = mySharedObject.data.blackMagic3;
_root.blackMagic4 = mySharedObject.data.blackMagic4;
_root.blackMagic5 = mySharedObject.data.blackMagic5;
_root.blackMagic6 = mySharedObject.data.blackMagic6;
_root.blackMagic7 = mySharedObject.data.blackMagic7;
_root.blackMagic8 = mySharedObject.data.blackMagic8;
_root.overdrive1 = mySharedObject.data.overdrive1;
_root.overdrive2 = mySharedObject.data.overdrive2;
_root.overdrive3 = mySharedObject.data.overdrive3;
_root.page01 = mySharedObject.data.page01;
_root.page02 = mySharedObject.data.page02;
_root.page03 = mySharedObject.data.page03;
_root.page04 = mySharedObject.data.page04;
_root.page05 = mySharedObject.data.page05;
_root.page06 = mySharedObject.data.page06;
_root.page07 = mySharedObject.data.page07;
_root.page08 = mySharedObject.data.page08;
_root.page09 = mySharedObject.data.page09;
_root.page10 = mySharedObject.data.page10;
_root.page11 = mySharedObject.data.page11;
_root.page12 = mySharedObject.data.page12;
_root.ytiler = mySharedObject.data.ytiler;
_root.xtiler = mySharedObject.data.xtiler;
_root.gamemap = mySharedObject.data.gamemap;
_root.myMap1l = mySharedObject.data.myMap1;
_root.myMap2l = mySharedObject.data.myMap2;
_root.myMap3l = mySharedObject.data.myMap3;
_root.myMap4l = mySharedObject.data.myMap4;
_root.myMap5l = mySharedObject.data.myMap5;
_root.myMap6l = mySharedObject.data.myMap6;
_root.myMap7l = mySharedObject.data.myMap7;
_root.myMap8l = mySharedObject.data.myMap8;
_root.myMap9l = mySharedObject.data.myMap9;
_root.myMap10l = mySharedObject.data.myMap10;
_root.myMap11l = mySharedObject.data.myMap11;
_root.myMap12l = mySharedObject.data.myMap12;
_root.myMap13l = mySharedObject.data.myMap13;
_root.myMap14l = mySharedObject.data.myMap14;
_root.myMap15l = mySharedObject.data.myMap15;
_root.myMap16l = mySharedObject.data.myMap16;
_root.myMap17l = mySharedObject.data.myMap17;
_root.myMap18l = mySharedObject.data.myMap18;
_root.myMap19l = mySharedObject.data.myMap19;
_root.myMap20l = mySharedObject.data.myMap20;
_root.myMap21l = mySharedObject.data.myMap21;
_root.myMap22l = mySharedObject.data.myMap22;
_root.myMap23l = mySharedObject.data.myMap23;
_root.myMap24l = mySharedObject.data.myMap24;
_root.myMap25l = mySharedObject.data.myMap25;
_root.myMap26l = mySharedObject.data.myMap26;
_root.myMap27l = mySharedObject.data.myMap27;
_root.myItemsl = mySharedObject.data.myItems;
_root.dragStore = mySharedObject.data.dragStore;
_root.loadGame = true;
stopAllSounds();
gotoAndStop (1598);
}
Symbol 467 Button
on (release) {
_root.gotoAndStop(_root._currentframe - 2);
}
Symbol 547 Button
on (release) {
nextFrame();
}
Symbol 553 Button
on (release) {
stopAllSounds();
_root.play();
}
Symbol 555 Button
on (release) {
prevFrame();
}
Symbol 556 MovieClip Frame 1
stop();
Symbol 598 Button
on (release) {
_root.msBOX._visible = false;
}
Instance of Symbol 587 MovieClip in Symbol 600 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.inFrame);
}
Instance of Symbol 604 MovieClip in Symbol 605 MovieClip Frame 1
onClipEvent (load) {
_x = _root.dragStore;
}
onClipEvent (enterFrame) {
_y = -20;
if (_x < 3) {
_x = 3;
_root.dragStore = _x;
}
if (_x > 230) {
_x = 230;
_root.dragStore = _x;
}
}
onClipEvent (mouseUp) {
_root.dragStore = _x;
this.stopDrag();
}
onClipEvent (mouseDown) {
if (this.hitTest(_root.cursor.topper)) {
this.startDrag();
}
}
Symbol 608 Button
on (release) {
_root.gameMenu._visible = false;
}
Symbol 610 Button
on (release) {
gotoAndStop (6);
}
Symbol 612 Button
on (release) {
gotoAndStop (5);
}
Symbol 614 Button
on (release) {
gotoAndStop (4);
}
Symbol 616 Button
on (release) {
gotoAndStop (3);
}
Symbol 618 Button
on (release) {
gotoAndStop (2);
}
Symbol 620 Button
on (release) {
gotoAndStop (1);
}
Symbol 644 Button
on (release) {
gotoAndStop (1);
_root.gameMenu._visible = false;
}
Symbol 648 Button
on (release) {
if (_root.coins > _root.cost1) {
_root.coins = _root.coins - _root.cost1;
_root.cost1 = Math.round(_root.cost1 * 2);
_root.battlelevel++;
}
}
Symbol 654 Button
on (release) {
if (_root.coins > _root.cost2) {
_root.coins = _root.coins - _root.cost2;
_root.cost2 = Math.round(_root.cost2 * 1.5);
_root.vitality++;
}
}
Symbol 658 Button
on (release) {
if (_root.coins > _root.cost3) {
_root.coins = _root.coins - _root.cost3;
_root.cost3 = Math.round(_root.cost3 * 1.5);
_root.power++;
}
}
Symbol 662 Button
on (release) {
if (_root.coins > _root.cost4) {
_root.coins = _root.coins - _root.cost4;
_root.cost4 = Math.round(_root.cost4 * 1.5);
_root.magic++;
}
}
Symbol 666 Button
on (release) {
if (_root.coins > _root.cost5) {
_root.coins = _root.coins - _root.cost5;
_root.cost5 = Math.round(_root.cost5 * 1.5);
_root.mana++;
}
}
Symbol 677 MovieClip Frame 1
stop();
Symbol 682 Button
on (release) {
if ((_root.coins >= 1000) && (_root.blackMagic4 == 0)) {
_root.coins = _root.coins - 1000;
_root.blackMagic4 = 1;
}
}
Symbol 687 MovieClip Frame 1
stop();
Symbol 691 MovieClip Frame 1
stop();
Symbol 696 MovieClip Frame 1
stop();
Symbol 701 MovieClip Frame 1
stop();
Symbol 702 Button
on (release) {
if ((_root.coins >= 1500) && (_root.blackMagic6 == 0)) {
_root.coins = _root.coins - 1500;
_root.blackMagic6 = 1;
}
}
Symbol 703 Button
on (release) {
if ((_root.coins >= 2500) && (_root.blackMagic7 == 0)) {
_root.coins = _root.coins - 2500;
_root.blackMagic7 = 1;
}
}
Symbol 704 Button
on (release) {
if ((_root.coins >= 5000) && (_root.blackMagic8 == 0)) {
_root.coins = _root.coins - 5000;
_root.blackMagic8 = 1;
}
}
Symbol 705 Button
on (release) {
if ((_root.coins >= 1000) && (_root.blackMagic5 == 0)) {
_root.coins = _root.coins - 1000;
_root.blackMagic5 = 1;
}
}
Symbol 710 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 1
stop();
Symbol 721 MovieClip Frame 1
stop();
Symbol 725 MovieClip Frame 1
stop();
Symbol 726 Button
on (release) {
if ((_root.coins >= 500) && (_root.whiteMagic2 == 0)) {
_root.coins = _root.coins - 500;
_root.whiteMagic2 = 1;
}
}
Symbol 727 Button
on (release) {
if ((_root.coins >= 750) && (_root.whiteMagic3 == 0)) {
_root.coins = _root.coins - 750;
_root.whiteMagic3 = 1;
}
}
Symbol 728 Button
on (release) {
if ((_root.coins >= 1000) && (_root.whiteMagic4 == 0)) {
_root.coins = _root.coins - 1000;
_root.whiteMagic4 = 1;
}
}
Symbol 729 Button
on (release) {
if ((_root.coins >= 250) && (_root.whiteMagic1 == 0)) {
_root.coins = _root.coins - 250;
_root.whiteMagic1 = 1;
}
}
Symbol 733 MovieClip Frame 1
stop();
Symbol 737 MovieClip Frame 1
stop();
Symbol 741 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 1
stop();
Symbol 746 Button
on (release) {
if ((_root.coins >= 1500) && (_root.whiteMagic6 == 0)) {
_root.coins = _root.coins - 1500;
_root.whiteMagic6 = 1;
}
}
Symbol 747 Button
on (release) {
if ((_root.coins >= 1500) && (_root.whiteMagic7 == 0)) {
_root.coins = _root.coins - 1500;
_root.whiteMagic7 = 1;
}
}
Symbol 748 Button
on (release) {
if ((_root.coins >= 5000) && (_root.whiteMagic8 == 0)) {
_root.coins = _root.coins - 5000;
_root.whiteMagic8 = 1;
}
}
Symbol 749 Button
on (release) {
if ((_root.coins >= 1500) && (_root.whiteMagic5 == 0)) {
_root.coins = _root.coins - 1500;
_root.whiteMagic5 = 1;
}
}
Instance of Symbol 677 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.blackMagic4 == 0) {
this.gotoAndStop(1);
} else if (_root.blackMagic4 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic4 == 0) {
this.gotoAndStop(1);
} else if (_root.blackMagic4 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 687 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.blackMagic5 == 0) {
this.gotoAndStop(1);
} else if (_root.blackMagic5 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic5 == 0) {
this.gotoAndStop(1);
} else if (_root.blackMagic5 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 691 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.blackMagic6 == 0) {
this.gotoAndStop(1);
} else if (_root.blackMagic6 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic6 == 0) {
this.gotoAndStop(1);
} else if (_root.blackMagic6 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 696 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.blackMagic7 == 0) {
this.gotoAndStop(1);
} else if (_root.blackMagic7 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic7 == 0) {
this.gotoAndStop(1);
} else if (_root.blackMagic7 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 701 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.blackMagic8 == 0) {
this.gotoAndStop(1);
} else if (_root.blackMagic8 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic8 == 0) {
this.gotoAndStop(1);
} else if (_root.blackMagic8 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 710 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.whiteMagic1 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic1 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic1 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic1 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 716 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.whiteMagic2 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic2 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic2 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic2 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 721 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.whiteMagic3 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic3 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic3 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic3 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 725 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.whiteMagic4 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic4 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic4 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic4 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 733 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.whiteMagic5 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic5 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic5 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic5 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 737 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.whiteMagic6 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic6 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic6 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic6 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 741 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.whiteMagic7 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic7 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic7 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic7 > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 745 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) {
if (_root.whiteMagic8 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic8 > 0) {
this.gotoAndStop(2);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic8 == 0) {
this.gotoAndStop(1);
} else if (_root.whiteMagic8 > 0) {
this.gotoAndStop(2);
}
}
Symbol 762 Button
on (release) {
_root.gameMenu.buyStuff._y = _root.gameMenu.buyStuff._y + 25;
if (_root.gameMenu.buyStuff._y > 90) {
_root.gameMenu.buyStuff._y = 90;
}
}
Symbol 763 Button
on (release) {
_root.gameMenu.buyStuff._y = _root.gameMenu.buyStuff._y - 25;
if (_root.gameMenu.buyStuff._y < -310) {
_root.gameMenu.buyStuff._y = -310;
}
}
Symbol 794 Button
on (release) {
if (_root.emptySlots > 0) {
if (_root.coins >= 100) {
_root.coins = _root.coins - 100;
_root.emptySlots--;
_root.getItemFunc(1);
}
}
}
Symbol 795 Button
on (release) {
if (_root.emptySlots > 0) {
if (_root.coins >= 250) {
_root.coins = _root.coins - 250;
_root.emptySlots--;
_root.getItemFunc(2);
}
}
}
Symbol 796 Button
on (release) {
if (_root.emptySlots > 0) {
if (_root.coins >= 750) {
_root.coins = _root.coins - 750;
_root.emptySlots--;
_root.getItemFunc(3);
}
}
}
Symbol 797 Button
on (release) {
if (_root.emptySlots > 0) {
if (_root.coins >= 100) {
_root.coins = _root.coins - 100;
_root.emptySlots--;
_root.getItemFunc(4);
}
}
}
Symbol 798 Button
on (release) {
if (_root.emptySlots > 0) {
if (_root.coins >= 250) {
_root.coins = _root.coins - 250;
_root.emptySlots--;
_root.getItemFunc(5);
}
}
}
Symbol 799 Button
on (release) {
if (_root.emptySlots > 0) {
if (_root.coins >= 750) {
_root.coins = _root.coins - 750;
_root.emptySlots--;
_root.getItemFunc(6);
}
}
}
Symbol 800 Button
on (release) {
if (_root.emptySlots > 0) {
if (_root.coins >= 250) {
_root.coins = _root.coins - 250;
_root.emptySlots--;
_root.getItemFunc(7);
}
}
}
Symbol 801 Button
on (release) {
if (_root.emptySlots > 0) {
if (_root.coins >= 350) {
_root.coins = _root.coins - 350;
_root.emptySlots--;
_root.getItemFunc(9);
}
}
}
Symbol 802 Button
on (release) {
if (_root.emptySlots > 0) {
if (_root.coins >= 500) {
_root.coins = _root.coins - 500;
_root.emptySlots--;
_root.getItemFunc(10);
}
}
}
Symbol 803 Button
on (release) {
if (_root.emptySlots > 0) {
if (_root.coins >= 500) {
_root.coins = _root.coins - 500;
_root.emptySlots--;
_root.getItemFunc(11);
}
}
}
Symbol 812 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 1";
_root.inMessage = "A heavy curse is upon my entire family. A dark ancestor of me brought this upon us years ago, it starts and ends with him. It's clouding my judgement.";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 814 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 2";
_root.inMessage = "My humanity is fading away. I am agressive towards everything lately and I fear for myself and my loved ones. Even though I know it is not my fault...";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 816 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 3";
_root.inMessage = "I will burn in hell someday. Today I killed an homeless man in an Alley. Oh my god what did I do? Why is this happening to me? Am I even human?";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 818 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 4";
_root.inMessage = "People are shit, and this world is ugly. I swear I will do my best to purge the universe from all lesser beings than me. It is my duty.";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 820 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 5";
_root.inMessage = "I feel blessed with wath my great grandfather left me. I was afraid at first but now that I spoke with his spirit, I know what I must do.";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 822 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 6";
_root.inMessage = "His spirit is trapped in the passageway to oblivion beneath the tunnels under my family's house. The only way I can set him free is to...";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 824 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 7";
_root.inMessage = "sacrifice enough blood for all gates to be open. If I can free him, together, we can cleanse and then rule this pitiful dimension.";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 826 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 8";
_root.inMessage = "I have learned that the blood to be sacrificed has to mine or my family's. Since I will be needed later, I can only turn to one more person.";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 828 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 9";
_root.inMessage = "That whore that's seeing my son read this journal, so I had to take her down as well. Her spirit will be trapped forever in the tunnels.";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 830 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 10";
_root.inMessage = "The time has come for the blood to be paid. My son will come home in just a minute. The ritual is to stap him 666 times and drain the blood.";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 832 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 11";
_root.inMessage = "The world is still filthy. Our creatures from hell now live here but in small numbers, perhaps, if I die, my spirit can do better work.";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 834 Button
on (release) {
_root.inFrame = 20;
_root.inTitle = "Dad's Diary, torn part 12";
_root.inMessage = "It seems as if my son has returned from the dead. If I fall by his hand, my spriit will stay in the tunnels no doubt, then I can work my way back up.";
_root.gameMenu._visible = false;
_root.msBOX._visible = true;
}
Symbol 845 Button
on (release) {
_root.saveFunction1();
nextFrame();
}
Symbol 847 Button
on (release) {
_root.saveFunction2();
nextFrame();
}
Symbol 849 Button
on (release) {
_root.saveFunction3();
nextFrame();
}
Symbol 851 Button
on (release) {
_root.saveFunction4();
nextFrame();
}
Symbol 853 Button
on (release) {
_root.saveFunction5();
nextFrame();
}
Symbol 863 MovieClip Frame 1
stop();
Symbol 863 MovieClip Frame 2
mySharedObject = SharedObject.getLocal("hhunt2_savefile1");
_root.existance_1 = mySharedObject.data.existance;
if (_root.existance_1 == 5) {
_root.slotText1 = "file to be overwritten.";
} else {
_root.slotText1 = "no existing data.";
}
mySharedObject = SharedObject.getLocal("hhunt2_savefile2");
_root.existance_2 = mySharedObject.data.existance;
if (_root.existance_2 == 5) {
_root.slotText2 = "file to be overwritten.";
} else {
_root.slotText2 = "no existing data.";
}
mySharedObject = SharedObject.getLocal("hhunt2_savefile3");
_root.existance_3 = mySharedObject.data.existance;
if (_root.existance_3 == 5) {
_root.slotText3 = "file to be overwritten.";
} else {
_root.slotText3 = "no existing data.";
}
mySharedObject = SharedObject.getLocal("hhunt2_savefile4");
_root.existance_4 = mySharedObject.data.existance;
if (_root.existance_4 == 5) {
_root.slotText4 = "file to be overwritten.";
} else {
_root.slotText4 = "no existing data.";
}
mySharedObject = SharedObject.getLocal("hhunt2_savefile5");
_root.existance_5 = mySharedObject.data.existance;
if (_root.existance_5 == 5) {
_root.slotText5 = "file to be overwritten.";
} else {
_root.slotText5 = "no existing data.";
}
Symbol 864 MovieClip Frame 1
stop();
Symbol 864 MovieClip Frame 4
_root.emptySlots = 0;
if (_root.item1 == 0) {
_root.emptySlots++;
}
if (_root.item2 == 0) {
_root.emptySlots++;
}
if (_root.item3 == 0) {
_root.emptySlots++;
}
if (_root.item4 == 0) {
_root.emptySlots++;
}
if (_root.item5 == 0) {
_root.emptySlots++;
}
if (_root.item6 == 0) {
_root.emptySlots++;
}
if (_root.item7 == 0) {
_root.emptySlots++;
}
if (_root.item8 == 0) {
_root.emptySlots++;
}
if (_root.item9 == 0) {
_root.emptySlots++;
}
if (_root.item10 == 0) {
_root.emptySlots++;
}
if (_root.item11 == 0) {
_root.emptySlots++;
}
if (_root.item12 == 0) {
_root.emptySlots++;
}
if (_root.item13 == 0) {
_root.emptySlots++;
}
if (_root.item14 == 0) {
_root.emptySlots++;
}
if (_root.item15 == 0) {
_root.emptySlots++;
}
if (_root.item16 == 0) {
_root.emptySlots++;
}
if (_root.item17 == 0) {
_root.emptySlots++;
}
if (_root.item18 == 0) {
_root.emptySlots++;
}
if (_root.item19 == 0) {
_root.emptySlots++;
}
if (_root.item20 == 0) {
_root.emptySlots++;
}
Symbol 864 MovieClip Frame 5
if (_root.page01 == true) {
rp1.enabled = true;
}
if (_root.page01 == false) {
rp1.enabled = false;
}
if (_root.page02 == true) {
rp2.enabled = true;
}
if (_root.page02 == false) {
rp2.enabled = false;
}
if (_root.page03 == true) {
rp3.enabled = true;
}
if (_root.page03 == false) {
rp3.enabled = false;
}
if (_root.page04 == true) {
rp4.enabled = true;
}
if (_root.page04 == false) {
rp4.enabled = false;
}
if (_root.page05 == true) {
rp5.enabled = true;
}
if (_root.page05 == false) {
rp5.enabled = false;
}
if (_root.page06 == true) {
rp6.enabled = true;
}
if (_root.page06 == false) {
rp6.enabled = false;
}
if (_root.page07 == true) {
rp7.enabled = true;
}
if (_root.page07 == false) {
rp7.enabled = false;
}
if (_root.page08 == true) {
rp8.enabled = true;
}
if (_root.page08 == false) {
rp8.enabled = false;
}
if (_root.page09 == true) {
rp9.enabled = true;
}
if (_root.page09 == false) {
rp9.enabled = false;
}
if (_root.page10 == true) {
rp10.enabled = true;
}
if (_root.page10 == false) {
rp10.enabled = false;
}
if (_root.page11 == true) {
rp11.enabled = true;
}
if (_root.page11 == false) {
rp11.enabled = false;
}
if (_root.page12 == true) {
rp12.enabled = true;
}
if (_root.page12 == false) {
rp12.enabled = false;
}
Instance of Symbol 863 MovieClip in Symbol 864 MovieClip Frame 6
onClipEvent (load) {
if (_root.savable == false) {
this.gotoAndStop(1);
} else if (_root.savable == true) {
this.gotoAndStop(2);
}
}
Symbol 904 MovieClip Frame 80
_root.playerDealDamage();
Symbol 904 MovieClip Frame 105
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 910 MovieClip Frame 66
_root.playerDealDamage();
Symbol 910 MovieClip Frame 105
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 913 MovieClip Frame 93
_root.playerDealDamage();
Symbol 913 MovieClip Frame 127
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 914 MovieClip Frame 40
_parent.gotoAndStop(1);
Symbol 918 MovieClip Frame 100
_root.GameOver();
Symbol 918 MovieClip Frame 101
stop();
Symbol 923 MovieClip Frame 1
_root.runback = true;
Symbol 923 MovieClip Frame 3
if (_root.spellCast == 1) {
_root.battlemessage = "Flare";
} else if (_root.spellCast == 2) {
_root.battlemessage = "Freeze";
} else if (_root.spellCast == 3) {
_root.battlemessage = "Bolt";
} else if (_root.spellCast == 4) {
_root.battlemessage = "Venom";
} else if (_root.spellCast == 5) {
_root.battlemessage = "Gravity";
} else if (_root.spellCast == 6) {
_root.battlemessage = "Comet";
} else if (_root.spellCast == 7) {
_root.battlemessage = "Psych";
}
Symbol 923 MovieClip Frame 36
_root.b_engine.blackMagic.gotoAndStop(_root.spellCast + 1);
_root.b_engine.blackMagic._visible = true;
Symbol 923 MovieClip Frame 50
_root.battlemessage = "";
Symbol 923 MovieClip Frame 80
if ((_root.double > 0) && (_root.runback == true)) {
_root.runback = false;
_root.conti = false;
gotoAndPlay (2);
} else {
_root.conti = true;
}
Symbol 923 MovieClip Frame 85
_parent.gotoAndStop(1);
Symbol 926 MovieClip Frame 2
_root.battlemessage = "Overdrive Charge";
Symbol 926 MovieClip Frame 17
_root.overdrive = _root.overdrive + 35;
if (_root.overdrive > 100) {
_root.overdrive = 100;
}
Symbol 926 MovieClip Frame 55
_root.battlemessage = "";
Symbol 926 MovieClip Frame 60
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 929 MovieClip Frame 3
if (_root.spellCast == 1) {
_root.battlemessage = "Recover";
} else if (_root.spellCast == 2) {
_root.battlemessage = "Drain";
} else if (_root.spellCast == 3) {
_root.battlemessage = "Stun";
} else if (_root.spellCast == 4) {
_root.battlemessage = "Barrier";
} else if (_root.spellCast == 7) {
_root.battlemessage = "Double";
}
Symbol 929 MovieClip Frame 55
_root.battlemessage = "";
Symbol 929 MovieClip Frame 75
if (_root.spellCast == 1) {
_root.b_engine.whiteMagic.gotoAndStop(2);
_root.b_engine.whiteMagic._visible = true;
} else if (_root.spellCast == 2) {
_root.b_engine.whiteMagic.gotoAndStop(3);
_root.b_engine.whiteMagic._visible = true;
} else if (_root.spellCast == 3) {
_root.b_engine.whiteMagic.gotoAndStop(4);
_root.b_engine.whiteMagic._visible = true;
} else if (_root.spellCast == 4) {
_root.b_engine.whiteMagic.gotoAndStop(5);
_root.b_engine.whiteMagic._visible = true;
} else if (_root.spellCast == 7) {
_root.double = 3;
}
Symbol 929 MovieClip Frame 115
if (_root.spellCast == 7) {
_root.switchturn();
}
_parent.gotoAndStop(1);
Symbol 930 MovieClip Frame 2
_root.battlemessage = "Last Resort";
Symbol 930 MovieClip Frame 5
_root.lastresort = true;
Symbol 930 MovieClip Frame 58
_root.battlemessage = "";
Symbol 930 MovieClip Frame 60
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 936 MovieClip Frame 5
if (_root.itemUse == 1) {
_root.battlemessage = "Healing Potion";
} else if (_root.itemUse == 2) {
_root.battlemessage = "Super Healing Potion";
} else if (_root.itemUse == 3) {
_root.battlemessage = "Full Healing Potion";
} else if (_root.itemUse == 4) {
_root.battlemessage = "Mana Potion";
} else if (_root.itemUse == 5) {
_root.battlemessage = "Super Mana Potion";
} else if (_root.itemUse == 6) {
_root.battlemessage = "Full Mana Potion";
} else if (_root.itemUse == 7) {
_root.battlemessage = "Antidote";
} else if (_root.itemUse == 8) {
_root.battlemessage = "Elixir";
} else if (_root.itemUse == 14) {
_root.battlemessage = "Second Chance";
}
Symbol 936 MovieClip Frame 60
_root.battlemessage = "";
Symbol 936 MovieClip Frame 80
if (_root.itemUse == 1) {
_root.damageDealing = 150;
_root.b_engine.deal3.play();
_root.b_engine.deal3._visible = true;
_root.hp = _root.hp + _root.damageDealing;
} else if (_root.itemUse == 2) {
_root.damageDealing = 350;
_root.b_engine.deal3.play();
_root.b_engine.deal3._visible = true;
_root.hp = _root.hp + _root.damageDealing;
} else if (_root.itemUse == 3) {
_root.damageDealing = _root.maxhp;
_root.b_engine.deal3.play();
_root.b_engine.deal3._visible = true;
_root.hp = _root.hp + _root.damageDealing;
} else if (_root.itemUse == 4) {
_root.damageDealing = 50;
_root.b_engine.deal4.play();
_root.b_engine.deal4._visible = true;
_root.mp = _root.mp + _root.damageDealing;
} else if (_root.itemUse == 5) {
_root.damageDealing = 100;
_root.b_engine.deal4.play();
_root.b_engine.deal4._visible = true;
_root.mp = _root.mp + _root.damageDealing;
} else if (_root.itemUse == 6) {
_root.damageDealing = _root.maxmp;
_root.b_engine.deal4.play();
_root.b_engine.deal4._visible = true;
_root.mp = _root.mp + _root.damageDealing;
} else if (_root.itemUse == 7) {
_root.playerPoison = false;
} else if (_root.itemUse == 8) {
_root.playerPoison = false;
_root.damageDealing = _root.maxmp;
_root.mp = _root.mp + _root.damageDealing;
_root.damageDealing = _root.maxhp;
_root.hp = _root.hp + _root.damageDealing;
} else if (_root.itemUse == 14) {
_root.secondChance = true;
}
if (_root.hp > _root.maxhp) {
_root.hp = _root.maxhp;
}
if (_root.mp > _root.maxmp) {
_root.mp = _root.maxmp;
}
Symbol 936 MovieClip Frame 145
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 938 MovieClip Frame 5
if (_root.itemUse == 12) {
_root.battlemessage = "Power Distiller";
} else if (_root.itemUse == 13) {
_root.battlemessage = "Magic Distiller";
}
Symbol 938 MovieClip Frame 60
_root.battlemessage = "";
Symbol 938 MovieClip Frame 125
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 943 MovieClip Frame 5
if (_root.itemUse == 9) {
_root.battlemessage = "Poison";
} else if (_root.itemUse == 10) {
_root.battlemessage = "Grenade";
} else if (_root.itemUse == 11) {
_root.battlemessage = "Smokescreen";
}
Symbol 943 MovieClip Frame 60
_root.battlemessage = "";
Symbol 943 MovieClip Frame 74
if (_root.itemUse == 9) {
_root.enemyPoison = true;
} else if (_root.itemUse == 10) {
_root.damageDealing = 450;
_root.b_engine.deal1.play();
_root.b_engine.deal1._visible = true;
_root.enemyHP = _root.enemyHP - _root.damageDealing;
} else if (_root.itemUse == 11) {
_root.smokeScreen = 3;
}
Symbol 943 MovieClip Frame 100
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 947 MovieClip Frame 3
_root.battlemessage = "Moonlight Crest";
Symbol 947 MovieClip Frame 64
_root.battlemessage = "";
Symbol 947 MovieClip Frame 110
_root.damageDealing = 9999;
_root.b_engine.deal1.play();
_root.b_engine.deal1._visible = true;
_root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 947 MovieClip Frame 135
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 951 MovieClip Frame 2
_root.battlemessage = "Shadow";
Symbol 951 MovieClip Frame 60
_root.battlemessage = "";
Symbol 951 MovieClip Frame 81
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.b_engine.enemy.inner.gotoAndStop(2);
_root.damageDealing = Math.round(3 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel)))));
if (_root.smokeScreen > 0) {
_root.damageDealing = 0;
}
if (_root.aura > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.35);
}
if (_root.beserk > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.65);
}
_root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 951 MovieClip Frame 160
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 954 MovieClip Frame 5
_root.battlemessage = "Moon Veil";
Symbol 954 MovieClip Frame 50
_root.battlemessage = "";
Symbol 954 MovieClip Frame 146
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.b_engine.enemy.inner.gotoAndStop(2);
_root.damageDealing = Math.round(5 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel)))));
if (_root.smokeScreen > 0) {
_root.damageDealing = 0;
}
if (_root.aura > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.35);
}
if (_root.beserk > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.65);
}
_root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 954 MovieClip Frame 196
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 964 MovieClip Frame 5
_root.battlemessage = "Dark Matter";
Symbol 964 MovieClip Frame 60
_root.battlemessage = "";
Symbol 964 MovieClip Frame 173
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.b_engine.enemy.inner.gotoAndStop(2);
_root.damageDealing = Math.round(2 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel)))));
if (_root.smokeScreen > 0) {
_root.damageDealing = 0;
}
if (_root.aura > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.35);
}
if (_root.beserk > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.65);
}
_root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 964 MovieClip Frame 200
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.b_engine.enemy.inner.gotoAndStop(2);
_root.damageDealing = Math.round(2 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel)))));
if (_root.smokeScreen > 0) {
_root.damageDealing = 0;
}
if (_root.aura > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.35);
}
if (_root.beserk > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.65);
}
_root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 964 MovieClip Frame 224
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.b_engine.enemy.inner.gotoAndStop(2);
_root.damageDealing = Math.round(7 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel)))));
if (_root.smokeScreen > 0) {
_root.damageDealing = 0;
}
if (_root.aura > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.35);
}
if (_root.beserk > 0) {
_root.damageDealing = Math.round(_root.damageDealing * 1.65);
}
_root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 964 MovieClip Frame 330
_root.lastresort = false;
if (_root.hp > 0) {
_root.switchturn();
}
_parent.gotoAndStop(1);
Symbol 965 MovieClip Frame 4
_root.battlemessage = "Beserk";
Symbol 965 MovieClip Frame 31
_root.beserk = 5;
Symbol 965 MovieClip Frame 47
_root.battlemessage = "";
Symbol 965 MovieClip Frame 120
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 966 MovieClip Frame 5
_root.battlemessage = "Aura";
Symbol 966 MovieClip Frame 31
_root.aura = 5;
Symbol 966 MovieClip Frame 50
_root.battlemessage = "";
Symbol 966 MovieClip Frame 120
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 967 MovieClip Frame 1
stop();
Symbol 967 MovieClip Frame 2
this.swapDepths(8);
if (_root.playerPoison == true) {
_root.damageDealing = ((_root.enemynumber + _root.enemypower) + _root.enemylevel) + _root.enemylevel;
_root.b_engine.deal2._visible = true;
_root.b_engine.deal2.play();
_root.hp = _root.hp - _root.damageDealing;
}
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 3
this.swapDepths(8);
if (_root.playerPoison == true) {
_root.damageDealing = ((_root.enemynumber + _root.enemypower) + _root.enemylevel) + _root.enemylevel;
_root.b_engine.deal2._visible = true;
_root.b_engine.deal2.play();
_root.hp = _root.hp - _root.damageDealing;
}
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 4
this.swapDepths(8);
if (_root.playerPoison == true) {
_root.damageDealing = ((_root.enemynumber + _root.enemypower) + _root.enemylevel) + _root.enemylevel;
_root.b_engine.deal2._visible = true;
_root.b_engine.deal2.play();
_root.hp = _root.hp - _root.damageDealing;
}
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 5
_root.overdrive++;
Symbol 967 MovieClip Frame 7
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 8
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 9
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 10
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 11
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 12
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 13
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 14
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 15
this.swapDepths(8);
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 16
this.swapDepths(8);
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 17
this.swapDepths(8);
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 18
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 967 MovieClip Frame 19
if (_root.smokeScreen > 0) {
_root.smokeScreen--;
}
if (_root.barrier > 0) {
_root.barrier--;
}
if (_root.beserk > 0) {
_root.beserk--;
}
if (_root.aura > 0) {
_root.aura--;
}
if (_root.double > 0) {
_root.double--;
}
Symbol 974 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 975 MovieClip Frame 91
stop();
_root.winwin();
Symbol 977 MovieClip Frame 85
_root.EnemyDealDamage();
Symbol 977 MovieClip Frame 170
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 978 MovieClip Frame 1
stop();
Symbol 978 MovieClip Frame 4
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 981 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 982 MovieClip Frame 61
stop();
_root.winwin();
Symbol 983 MovieClip Frame 106
_root.EnemyDealDamage();
Symbol 983 MovieClip Frame 160
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 984 MovieClip Frame 1
stop();
Symbol 984 MovieClip Frame 4
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 987 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 988 MovieClip Frame 31
stop();
_root.winwin();
Symbol 989 MovieClip Frame 86
_root.EnemyDealDamage();
Symbol 989 MovieClip Frame 135
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 990 MovieClip Frame 1
stop();
Symbol 990 MovieClip Frame 4
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 999 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1000 MovieClip Frame 50
_root.winwin();
Symbol 1000 MovieClip Frame 51
stop();
Symbol 1003 MovieClip Frame 38
_root.EnemyDealDamage();
Symbol 1003 MovieClip Frame 110
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1004 MovieClip Frame 15
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1004 MovieClip Frame 45
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1005 MovieClip Frame 15
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25);
_root.enemyHP = _root.enemyHP + _root.damageDealing;
if (_root.enemyHP > _root.enemymaxHP) {
_root.enemyHP = _root.enemymaxHP;
}
_root.b_engine.deal5._visible = true;
_root.b_engine.deal5.play();
Symbol 1005 MovieClip Frame 45
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1006 MovieClip Frame 5
_root.battlemessage = "Venom";
Symbol 1006 MovieClip Frame 38
_root.EnemyDealDamage2();
Symbol 1006 MovieClip Frame 50
_root.battlemessage = "";
Symbol 1006 MovieClip Frame 110
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1007 MovieClip Frame 1
stop();
Symbol 1007 MovieClip Frame 4
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1007 MovieClip Frame 5
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1007 MovieClip Frame 7
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1011 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1012 MovieClip Frame 21
stop();
_root.winwin();
Symbol 1019 MovieClip Frame 65
_root.EnemyDealDamage();
Symbol 1019 MovieClip Frame 115
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1020 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1020 MovieClip Frame 30
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1023 MovieClip Frame 5
_root.battlemessage = "Venom";
Symbol 1023 MovieClip Frame 45
_root.EnemyDealDamage2();
Symbol 1023 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1023 MovieClip Frame 96
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1025 MovieClip Frame 5
_root.battlemessage = "Psych";
Symbol 1025 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1025 MovieClip Frame 110
_root.EnemyDealDamage3();
Symbol 1025 MovieClip Frame 150
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1026 MovieClip Frame 1
stop();
Symbol 1026 MovieClip Frame 4
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1026 MovieClip Frame 5
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1026 MovieClip Frame 7
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1026 MovieClip Frame 8
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1035 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1036 MovieClip Frame 51
stop();
_root.winwin();
Symbol 1043 MovieClip Frame 68
_root.EnemyDealDamage();
Symbol 1043 MovieClip Frame 125
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1044 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1044 MovieClip Frame 35
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1045 MovieClip Frame 10
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25);
_root.enemyHP = _root.enemyHP + _root.damageDealing;
if (_root.enemyHP > _root.enemymaxHP) {
_root.enemyHP = _root.enemymaxHP;
}
_root.b_engine.deal5._visible = true;
_root.b_engine.deal5.play();
Symbol 1045 MovieClip Frame 35
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1046 MovieClip Frame 5
_root.battlemessage = "Venom Lightning";
Symbol 1046 MovieClip Frame 60
_root.battlemessage = "";
Symbol 1046 MovieClip Frame 68
_root.EnemyDealDamage2();
Symbol 1046 MovieClip Frame 125
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1047 MovieClip Frame 5
_root.battlemessage = "Blood Lightning";
Symbol 1047 MovieClip Frame 60
_root.battlemessage = "";
Symbol 1047 MovieClip Frame 68
_root.EnemyDealDamage3();
Symbol 1047 MovieClip Frame 125
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1048 MovieClip Frame 1
stop();
Symbol 1048 MovieClip Frame 4
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1048 MovieClip Frame 5
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1048 MovieClip Frame 7
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1048 MovieClip Frame 8
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1057 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1058 MovieClip Frame 41
stop();
_root.winwin();
Symbol 1059 MovieClip Frame 61
_root.EnemyDealDamage();
Symbol 1059 MovieClip Frame 120
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1060 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1060 MovieClip Frame 40
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1061 MovieClip Frame 10
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25);
_root.enemyHP = _root.enemyHP + _root.damageDealing;
if (_root.enemyHP > _root.enemymaxHP) {
_root.enemyHP = _root.enemymaxHP;
}
_root.b_engine.deal5._visible = true;
_root.b_engine.deal5.play();
Symbol 1061 MovieClip Frame 40
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1062 MovieClip Frame 5
_root.battlemessage = "Venom";
Symbol 1062 MovieClip Frame 50
_root.battlemessage = "";
Symbol 1062 MovieClip Frame 61
_root.EnemyDealDamage2();
Symbol 1062 MovieClip Frame 120
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1063 MovieClip Frame 5
_root.battlemessage = "Red Energy";
Symbol 1063 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1063 MovieClip Frame 61
_root.EnemyDealDamage3();
Symbol 1063 MovieClip Frame 120
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1064 MovieClip Frame 1
stop();
Symbol 1064 MovieClip Frame 4
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1064 MovieClip Frame 5
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1064 MovieClip Frame 7
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1064 MovieClip Frame 8
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1068 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1069 MovieClip Frame 51
stop();
_root.winwin();
Symbol 1072 MovieClip Frame 65
_root.EnemyDealDamage();
Symbol 1072 MovieClip Frame 115
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1073 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1073 MovieClip Frame 30
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1075 MovieClip Frame 5
_root.battlemessage = "Venom";
Symbol 1075 MovieClip Frame 45
_root.EnemyDealDamage2();
Symbol 1075 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1075 MovieClip Frame 96
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1076 MovieClip Frame 5
_root.battlemessage = "Psych";
Symbol 1076 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1076 MovieClip Frame 110
_root.EnemyDealDamage3();
Symbol 1076 MovieClip Frame 150
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1077 MovieClip Frame 1
stop();
Symbol 1077 MovieClip Frame 4
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1077 MovieClip Frame 5
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1077 MovieClip Frame 7
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1077 MovieClip Frame 8
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1085 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1086 MovieClip Frame 41
stop();
_root.winwin();
Symbol 1087 MovieClip Frame 61
_root.EnemyDealDamage();
Symbol 1087 MovieClip Frame 120
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1088 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1088 MovieClip Frame 40
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1089 MovieClip Frame 10
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25);
_root.enemyHP = _root.enemyHP + _root.damageDealing;
if (_root.enemyHP > _root.enemymaxHP) {
_root.enemyHP = _root.enemymaxHP;
}
_root.b_engine.deal5._visible = true;
_root.b_engine.deal5.play();
Symbol 1089 MovieClip Frame 40
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1090 MovieClip Frame 5
_root.battlemessage = "Venom";
Symbol 1090 MovieClip Frame 50
_root.battlemessage = "";
Symbol 1090 MovieClip Frame 61
_root.EnemyDealDamage2();
Symbol 1090 MovieClip Frame 120
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1091 MovieClip Frame 5
_root.battlemessage = "Red Energy";
Symbol 1091 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1091 MovieClip Frame 61
_root.EnemyDealDamage3();
Symbol 1091 MovieClip Frame 120
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1092 MovieClip Frame 1
stop();
Symbol 1092 MovieClip Frame 4
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1092 MovieClip Frame 5
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1092 MovieClip Frame 7
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1092 MovieClip Frame 8
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1110 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 1111 MovieClip Frame 101
stop();
_root.winwin();
Symbol 1116 MovieClip Frame 27
_root.EnemyDealDamage();
Symbol 1116 MovieClip Frame 50
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1117 MovieClip Frame 20
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1117 MovieClip Frame 40
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1118 MovieClip Frame 20
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25);
_root.enemyHP = _root.enemyHP + _root.damageDealing;
if (_root.enemyHP > _root.enemymaxHP) {
_root.enemyHP = _root.enemymaxHP;
}
_root.b_engine.deal5._visible = true;
_root.b_engine.deal5.play();
Symbol 1118 MovieClip Frame 40
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1119 MovieClip Frame 30
_root.EnemyDealDamage3();
Symbol 1119 MovieClip Frame 83
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1120 MovieClip Frame 1
stop();
Symbol 1128 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1129 MovieClip Frame 51
stop();
_root.winwin();
Symbol 1130 MovieClip Frame 68
_root.EnemyDealDamage();
Symbol 1130 MovieClip Frame 125
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1131 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1131 MovieClip Frame 35
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1132 MovieClip Frame 10
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25);
_root.enemyHP = _root.enemyHP + _root.damageDealing;
if (_root.enemyHP > _root.enemymaxHP) {
_root.enemyHP = _root.enemymaxHP;
}
_root.b_engine.deal5._visible = true;
_root.b_engine.deal5.play();
Symbol 1132 MovieClip Frame 35
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1133 MovieClip Frame 5
_root.battlemessage = "Venom Lightning";
Symbol 1133 MovieClip Frame 60
_root.battlemessage = "";
Symbol 1133 MovieClip Frame 68
_root.EnemyDealDamage2();
Symbol 1133 MovieClip Frame 125
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1134 MovieClip Frame 5
_root.battlemessage = "Blood Lightning";
Symbol 1134 MovieClip Frame 60
_root.battlemessage = "";
Symbol 1134 MovieClip Frame 68
_root.EnemyDealDamage3();
Symbol 1134 MovieClip Frame 125
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1135 MovieClip Frame 1
stop();
Symbol 1135 MovieClip Frame 4
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1135 MovieClip Frame 5
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1135 MovieClip Frame 7
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1135 MovieClip Frame 8
if (_root.enemyPoison == true) {
_root.damageDealing = (_root.power + _root.magic) + _root.battlelevel;
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.enemyHP = _root.enemyHP - _root.damageDealing;
}
Symbol 1143 MovieClip Frame 35
_parent.gotoAndStop(1);
Symbol 1144 MovieClip Frame 100
_root.enemyHP = _root.enemymaxHP;
_root.enemypower = (_root.enemylevel * 3) + 2;
_root.enemynumber = 14;
_root.enemyHP = _root.enemymaxHP;
_root.barrier = 0;
_root.beserk = 0;
_root.aura = 0;
_root.double = 0;
_root.enemyPoison = false;
_root.b_engine.bstart._visible = true;
_root.b_engine.bstart.play();
_root.b_engine.enemy.inner.gotoAndStop(1);
Symbol 1145 MovieClip Frame 20
_root.battlemessage = "";
Symbol 1145 MovieClip Frame 28
_root.EnemyDealDamage3();
Symbol 1145 MovieClip Frame 70
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1146 MovieClip Frame 40
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1146 MovieClip Frame 80
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1147 MovieClip Frame 40
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25);
_root.enemyHP = _root.enemyHP + _root.damageDealing;
if (_root.enemyHP > _root.enemymaxHP) {
_root.enemyHP = _root.enemymaxHP;
}
_root.b_engine.deal5._visible = true;
_root.b_engine.deal5.play();
Symbol 1147 MovieClip Frame 80
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1148 MovieClip Frame 19
_root.battlemessage = "";
Symbol 1148 MovieClip Frame 27
_root.EnemyDealDamage2();
Symbol 1148 MovieClip Frame 70
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1149 MovieClip Frame 1
stop();
Symbol 1167 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 1168 MovieClip Frame 101
stop();
_root.wingame();
Symbol 1171 MovieClip Frame 27
_root.EnemyDealDamage();
Symbol 1171 MovieClip Frame 50
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1172 MovieClip Frame 20
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1172 MovieClip Frame 40
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1173 MovieClip Frame 20
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25);
_root.enemyHP = _root.enemyHP + _root.damageDealing;
if (_root.enemyHP > _root.enemymaxHP) {
_root.enemyHP = _root.enemymaxHP;
}
_root.b_engine.deal5._visible = true;
_root.b_engine.deal5.play();
Symbol 1173 MovieClip Frame 40
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1174 MovieClip Frame 30
_root.EnemyDealDamage3();
Symbol 1174 MovieClip Frame 83
_root.yourturn();
_parent.gotoAndStop(1);
Symbol 1175 MovieClip Frame 1
stop();
Symbol 1176 MovieClip Frame 1
stop();
Symbol 1176 MovieClip Frame 14
_root.enemynumber = 14;
Symbol 1179 MovieClip Frame 13
_root.b_engine.deal3._visible = true;
_root.b_engine.deal3.play();
_root.damageDealing = Math.round(_root.maxhp * 0.2);
_root.hp = _root.hp + _root.damageDealing;
if (_root.hp > _root.maxhp) {
_root.hp = _root.maxhp;
}
Symbol 1179 MovieClip Frame 31
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 1184 MovieClip Frame 7
_root.b_engine.deal1._visible = true;
_root.b_engine.deal1.play();
_root.b_engine.deal3._visible = true;
_root.b_engine.deal3.play();
_root.b_engine.enemy.inner.gotoAndStop(2);
_root.damageDealing = Math.round(0.5 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel)))));
_root.hp = _root.hp + _root.damageDealing;
_root.enemyHP = _root.enemyHP - _root.damageDealing;
if (_root.hp > _root.maxhp) {
_root.hp = _root.maxhp;
}
Symbol 1184 MovieClip Frame 35
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 1187 MovieClip Frame 55
_root.stun = 3;
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 1190 MovieClip Frame 46
_root.barrier = 5;
Symbol 1190 MovieClip Frame 95
_root.switchturn();
_parent.gotoAndStop(1);
Symbol 1191 MovieClip Frame 1
stop();
Symbol 1194 MovieClip Frame 13
_root.playerMagicDamage();
Symbol 1194 MovieClip Frame 60
if (_root.conti == true) {
_root.switchturn();
}
_parent.gotoAndStop(1);
Symbol 1197 MovieClip Frame 14
_root.playerMagicDamage();
Symbol 1197 MovieClip Frame 60
if (_root.conti == true) {
_root.switchturn();
}
_parent.gotoAndStop(1);
Symbol 1198 MovieClip Frame 11
_root.playerMagicDamage();
Symbol 1198 MovieClip Frame 75
if (_root.conti == true) {
_root.switchturn();
}
_parent.gotoAndStop(1);
Symbol 1201 MovieClip Frame 25
_root.playerMagicDamage();
_root.enemyPoison = true;
Symbol 1201 MovieClip Frame 60
_root.PlayerMagicDamage();
_root.enemyPoison = true;
if (_root.conti == true) {
_root.switchturn();
}
_parent.gotoAndStop(1);
Symbol 1204 MovieClip Frame 35
_root.playerMagicDamage();
Symbol 1204 MovieClip Frame 60
_root.b_engine.playerMagicDamage();
if (_root.conti == true) {
_root.switchturn();
}
_parent.gotoAndStop(1);
Symbol 1208 MovieClip Frame 14
_root.playerMagicDamage();
Symbol 1208 MovieClip Frame 60
if (_root.conti == true) {
_root.switchturn();
}
_parent.gotoAndStop(1);
Symbol 1209 MovieClip Frame 35
_root.playerMagicDamage();
Symbol 1209 MovieClip Frame 60
if (_root.conti == true) {
_root.switchturn();
}
_parent.gotoAndStop(1);
Symbol 1210 MovieClip Frame 1
stop();
Symbol 1214 MovieClip Frame 1
stop();
Symbol 1214 MovieClip Frame 20
this._visible = false;
Symbol 1217 MovieClip Frame 1
stop();
Symbol 1217 MovieClip Frame 40
this._visible = false;
Symbol 1220 MovieClip Frame 1
stop();
Symbol 1220 MovieClip Frame 40
this._visible = false;
Symbol 1238 MovieClip Frame 1
stop();
Symbol 1240 Button
on (release) {
nextFrame();
}
Symbol 1241 Button
on (release) {
gotoAndStop (9);
}
Symbol 1242 Button
on (release) {
gotoAndStop (7);
}
Symbol 1243 Button
on (release) {
if (_root.escapable == true) {
go = Math.round(Math.random() * 3);
if (go == 2) {
_root.b_engine._visible = false;
} else {
_root.b_engine.select._visible = false;
_root.switchturn();
}
}
}
Symbol 1244 Button
on (release) {
if (_root.overdrive == 100) {
gotoAndStop (11);
} else {
_root.b_engine.select._visible = false;
goEr = Math.round((Math.random() * 2) + 2);
_root.overdrive++;
_root.b_engine.player.gotoAndStop(goEr);
}
}
Symbol 1247 Button
on (release) {
prevFrame();
}
Symbol 1293 MovieClip Frame 1
stop();
Symbol 1295 Button
on (release) {
if (_root.item2 <= 8) {
_root.itemUse = _root.item2;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item2 = 0;
} else if (((_root.item2 == 9) || (_root.item2 == 10)) || (_root.item2 == 11)) {
_root.itemUse = _root.item2;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item2 = 0;
}
if ((_root.item2 == 12) || (_root.item2 == 13)) {
_root.itemUse = _root.item2;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item2 = 0;
}
if (_root.item2 == 14) {
_root.itemUse = _root.item2;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item2 = 0;
}
if (_root.item2 == 15) {
_root.itemUse = _root.item2;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item2 = 0;
}
}
Symbol 1296 Button
on (release) {
if (_root.item3 <= 8) {
_root.itemUse = _root.item3;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item3 = 0;
} else if (((_root.item3 == 9) || (_root.item3 == 10)) || (_root.item3 == 11)) {
_root.itemUse = _root.item3;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item3 = 0;
}
if ((_root.item3 == 12) || (_root.item3 == 13)) {
_root.itemUse = _root.item3;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item3 = 0;
}
if (_root.item3 == 14) {
_root.itemUse = _root.item3;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item3 = 0;
}
if (_root.item3 == 15) {
_root.itemUse = _root.item3;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item3 = 0;
}
}
Symbol 1297 Button
on (release) {
if (_root.item4 <= 8) {
_root.itemUse = _root.item4;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item4 = 0;
} else if (((_root.item4 == 9) || (_root.item4 == 10)) || (_root.item4 == 11)) {
_root.itemUse = _root.item4;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item4 = 0;
}
if ((_root.item4 == 12) || (_root.item4 == 13)) {
_root.itemUse = _root.item4;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item4 = 0;
}
if (_root.item4 == 14) {
_root.itemUse = _root.item4;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item4 = 0;
}
if (_root.item4 == 15) {
_root.itemUse = _root.item4;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item4 = 0;
}
}
Symbol 1298 Button
on (release) {
if (_root.item1 <= 8) {
_root.itemUse = _root.item1;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item1 = 0;
} else if (((_root.item1 == 9) || (_root.item1 == 10)) || (_root.item1 == 11)) {
_root.itemUse = _root.item1;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item1 = 0;
}
if ((_root.item1 == 12) || (_root.item1 == 13)) {
_root.itemUse = _root.item1;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item1 = 0;
}
if (_root.item1 == 14) {
_root.itemUse = _root.item1;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item1 = 0;
}
if (_root.item1 == 15) {
_root.itemUse = _root.item1;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item1 = 0;
}
}
Symbol 1301 Button
on (release) {
if (_root.item6 <= 8) {
_root.itemUse = _root.item6;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item6 = 0;
} else if (((_root.item6 == 9) || (_root.item6 == 10)) || (_root.item6 == 11)) {
_root.itemUse = _root.item6;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item6 = 0;
}
if ((_root.item6 == 12) || (_root.item6 == 13)) {
_root.itemUse = _root.item6;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item6 = 0;
}
if (_root.item6 == 14) {
_root.itemUse = _root.item6;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item6 = 0;
}
if (_root.item6 == 15) {
_root.itemUse = _root.item6;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item6 = 0;
}
}
Symbol 1302 Button
on (release) {
if (_root.item7 <= 8) {
_root.itemUse = _root.item7;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item7 = 0;
} else if (((_root.item7 == 9) || (_root.item7 == 10)) || (_root.item7 == 11)) {
_root.itemUse = _root.item7;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item7 = 0;
}
if ((_root.item7 == 12) || (_root.item7 == 13)) {
_root.itemUse = _root.item7;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item7 = 0;
}
if (_root.item7 == 14) {
_root.itemUse = _root.item7;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item7 = 0;
}
if (_root.item7 == 15) {
_root.itemUse = _root.item7;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item7 = 0;
}
}
Symbol 1303 Button
on (release) {
if (_root.item8 <= 8) {
_root.itemUse = _root.item8;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item8 = 0;
} else if (((_root.item8 == 9) || (_root.item8 == 10)) || (_root.item8 == 11)) {
_root.itemUse = _root.item8;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item8 = 0;
}
if ((_root.item8 == 12) || (_root.item8 == 13)) {
_root.itemUse = _root.item8;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item8 = 0;
}
if (_root.item8 == 14) {
_root.itemUse = _root.item8;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item8 = 0;
}
if (_root.item8 == 15) {
_root.itemUse = _root.item8;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item8 = 0;
}
}
Symbol 1304 Button
on (release) {
if (_root.item5 <= 8) {
_root.itemUse = _root.item5;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item5 = 0;
} else if (((_root.item5 == 9) || (_root.item5 == 10)) || (_root.item5 == 11)) {
_root.itemUse = _root.item5;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item5 = 0;
}
if ((_root.item5 == 12) || (_root.item5 == 13)) {
_root.itemUse = _root.item5;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item5 = 0;
}
if (_root.item5 == 14) {
_root.itemUse = _root.item5;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item5 = 0;
}
if (_root.item5 == 15) {
_root.itemUse = _root.item5;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item5 = 0;
}
}
Symbol 1306 Button
on (release) {
if (_root.item10 <= 8) {
_root.itemUse = _root.item10;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item10 = 0;
} else if (((_root.item10 == 9) || (_root.item10 == 10)) || (_root.item10 == 11)) {
_root.itemUse = _root.item10;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item10 = 0;
}
if ((_root.item10 == 12) || (_root.item10 == 13)) {
_root.itemUse = _root.item10;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item10 = 0;
}
if (_root.item10 == 14) {
_root.itemUse = _root.item10;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item10 = 0;
}
if (_root.item10 == 15) {
_root.itemUse = _root.item10;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item10 = 0;
}
}
Symbol 1307 Button
on (release) {
if (_root.item11 <= 8) {
_root.itemUse = _root.item11;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item11 = 0;
} else if (((_root.item11 == 9) || (_root.item11 == 10)) || (_root.item11 == 11)) {
_root.itemUse = _root.item11;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item11 = 0;
}
if ((_root.item11 == 12) || (_root.item11 == 13)) {
_root.itemUse = _root.item11;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item11 = 0;
}
if (_root.item11 == 14) {
_root.itemUse = _root.item11;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item11 = 0;
}
if (_root.item11 == 15) {
_root.itemUse = _root.item11;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item11 = 0;
}
}
Symbol 1308 Button
on (release) {
if (_root.item12 <= 8) {
_root.itemUse = _root.item12;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item12 = 0;
} else if (((_root.item12 == 9) || (_root.item12 == 10)) || (_root.item12 == 11)) {
_root.itemUse = _root.item12;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item12 = 0;
}
if ((_root.item12 == 12) || (_root.item12 == 13)) {
_root.itemUse = _root.item12;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item12 = 0;
}
if (_root.item12 == 14) {
_root.itemUse = _root.item12;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item12 = 0;
}
if (_root.item12 == 15) {
_root.itemUse = _root.item12;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item12 = 0;
}
}
Symbol 1309 Button
on (release) {
if (_root.item9 <= 8) {
_root.itemUse = _root.item9;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item9 = 0;
} else if (((_root.item9 == 9) || (_root.item9 == 10)) || (_root.item9 == 11)) {
_root.itemUse = _root.item9;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item9 = 0;
}
if ((_root.item9 == 12) || (_root.item9 == 13)) {
_root.itemUse = _root.item9;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item9 = 0;
}
if (_root.item9 == 14) {
_root.itemUse = _root.item9;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item9 = 0;
}
if (_root.item9 == 15) {
_root.itemUse = _root.item9;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item9 = 0;
}
}
Symbol 1311 Button
on (release) {
if (_root.item14 <= 8) {
_root.itemUse = _root.item14;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item14 = 0;
} else if (((_root.item14 == 9) || (_root.item14 == 10)) || (_root.item14 == 11)) {
_root.itemUse = _root.item14;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item14 = 0;
}
if ((_root.item14 == 12) || (_root.item14 == 13)) {
_root.itemUse = _root.item14;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item14 = 0;
}
if (_root.item14 == 14) {
_root.itemUse = _root.item14;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item14 = 0;
}
if (_root.item14 == 15) {
_root.itemUse = _root.item14;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item14 = 0;
}
}
Symbol 1312 Button
on (release) {
if (_root.item15 <= 8) {
_root.itemUse = _root.item15;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item15 = 0;
} else if (((_root.item15 == 9) || (_root.item15 == 10)) || (_root.item15 == 11)) {
_root.itemUse = _root.item15;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item15 = 0;
}
if ((_root.item15 == 12) || (_root.item15 == 13)) {
_root.itemUse = _root.item15;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item15 = 0;
}
if (_root.item15 == 14) {
_root.itemUse = _root.item15;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item15 = 0;
}
if (_root.item15 == 15) {
_root.itemUse = _root.item15;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item15 = 0;
}
}
Symbol 1313 Button
on (release) {
if (_root.item16 <= 8) {
_root.itemUse = _root.item16;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item16 = 0;
} else if (((_root.item16 == 9) || (_root.item16 == 10)) || (_root.item16 == 11)) {
_root.itemUse = _root.item16;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item16 = 0;
}
if ((_root.item16 == 12) || (_root.item16 == 13)) {
_root.itemUse = _root.item16;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item16 = 0;
}
if (_root.item16 == 14) {
_root.itemUse = _root.item16;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item16 = 0;
}
if (_root.item16 == 15) {
_root.itemUse = _root.item16;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item16 = 0;
}
}
Symbol 1314 Button
on (release) {
if (_root.item13 <= 8) {
_root.itemUse = _root.item13;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item13 = 0;
} else if (((_root.item13 == 9) || (_root.item13 == 10)) || (_root.item13 == 11)) {
_root.itemUse = _root.item13;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item13 = 0;
}
if ((_root.item13 == 12) || (_root.item13 == 13)) {
_root.itemUse = _root.item13;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item13 = 0;
}
if (_root.item13 == 14) {
_root.itemUse = _root.item13;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item13 = 0;
}
if (_root.item13 == 15) {
_root.itemUse = _root.item13;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item13 = 0;
}
}
Symbol 1315 Button
on (release) {
gotoAndStop (1);
}
Symbol 1318 Button
on (release) {
if (_root.item18 <= 8) {
_root.itemUse = _root.item18;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item18 = 0;
} else if (((_root.item18 == 9) || (_root.item18 == 10)) || (_root.item18 == 11)) {
_root.itemUse = _root.item18;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item18 = 0;
}
if ((_root.item18 == 12) || (_root.item18 == 13)) {
_root.itemUse = _root.item18;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item18 = 0;
}
if (_root.item18 == 14) {
_root.itemUse = _root.item18;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item18 = 0;
}
if (_root.item18 == 15) {
_root.itemUse = _root.item18;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item18 = 0;
}
}
Symbol 1319 Button
on (release) {
if (_root.item19 <= 8) {
_root.itemUse = _root.item19;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item19 = 0;
} else if (((_root.item19 == 9) || (_root.item19 == 10)) || (_root.item19 == 11)) {
_root.itemUse = _root.item19;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item19 = 0;
}
if ((_root.item19 == 12) || (_root.item19 == 13)) {
_root.itemUse = _root.item19;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item19 = 0;
}
if (_root.item19 == 14) {
_root.itemUse = _root.item19;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item19 = 0;
}
if (_root.item19 == 15) {
_root.itemUse = _root.item19;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item19 = 0;
}
}
Symbol 1320 Button
on (release) {
if (_root.item20 <= 8) {
_root.itemUse = _root.item20;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item20 = 0;
} else if (((_root.item20 == 9) || (_root.item20 == 10)) || (_root.item20 == 11)) {
_root.itemUse = _root.item20;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item20 = 0;
}
if ((_root.item20 == 12) || (_root.item20 == 13)) {
_root.itemUse = _root.item20;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item20 = 0;
}
if (_root.item20 == 14) {
_root.itemUse = _root.item20;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item20 = 0;
}
if (_root.item20 == 15) {
_root.itemUse = _root.item20;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item20 = 0;
}
}
Symbol 1321 Button
on (release) {
if (_root.item17 <= 8) {
_root.itemUse = _root.item17;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item17 = 0;
} else if (((_root.item17 == 9) || (_root.item17 == 10)) || (_root.item17 == 11)) {
_root.itemUse = _root.item17;
_root.b_engine.player.gotoAndStop(13);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item17 = 0;
}
if ((_root.item17 == 12) || (_root.item17 == 13)) {
_root.itemUse = _root.item17;
_root.b_engine.player.gotoAndStop(12);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item17 = 0;
}
if (_root.item17 == 14) {
_root.itemUse = _root.item17;
_root.b_engine.player.gotoAndStop(11);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item17 = 0;
}
if (_root.item17 == 15) {
_root.itemUse = _root.item17;
_root.b_engine.player.gotoAndStop(14);
_root.b_engine.select._visible = false;
_root.b_engine.select.gotoAndStop(1);
_root.item17 = 0;
}
}
Symbol 1325 MovieClip Frame 1
stop();
Symbol 1329 MovieClip Frame 1
stop();
Symbol 1332 MovieClip Frame 1
stop();
Symbol 1335 MovieClip Frame 1
stop();
Symbol 1336 Button
on (release) {
if (_root.mp >= 15) {
_root.spellCast = 2;
_root.b_engine.player.gotoAndStop(9);
_root.mp = _root.mp - 15;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1337 Button
on (release) {
if (_root.mp >= 10) {
_root.spellCast = 3;
_root.b_engine.player.gotoAndStop(9);
_root.mp = _root.mp - 10;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1338 Button
on (release) {
if (_root.mp >= 15) {
_root.spellCast = 4;
_root.b_engine.player.gotoAndStop(9);
_root.mp = _root.mp - 15;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1339 Button
on (release) {
if (_root.mp >= 10) {
_root.spellCast = 1;
_root.b_engine.player.gotoAndStop(9);
_root.mp = _root.mp - 10;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1342 MovieClip Frame 1
stop();
Symbol 1345 MovieClip Frame 1
stop();
Symbol 1348 MovieClip Frame 1
stop();
Symbol 1351 MovieClip Frame 1
stop();
Symbol 1352 Button
on (release) {
if (_root.mp >= 50) {
_root.spellCast = 6;
_root.b_engine.player.gotoAndStop(19);
_root.mp = _root.mp - 50;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1353 Button
on (release) {
if (_root.mp >= 25) {
_root.spellCast = 7;
_root.b_engine.player.gotoAndStop(9);
_root.mp = _root.mp - 25;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1354 Button
on (release) {
if (_root.mp >= 50) {
_root.spellCast = 8;
_root.b_engine.player.gotoAndStop(10);
_root.mp = _root.mp - 50;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1355 Button
on (release) {
if (_root.mp >= 50) {
_root.spellCast = 5;
_root.b_engine.player.gotoAndStop(18);
_root.mp = _root.mp - 50;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1360 MovieClip Frame 1
stop();
Symbol 1364 MovieClip Frame 1
stop();
Symbol 1368 MovieClip Frame 1
stop();
Symbol 1370 MovieClip Frame 1
stop();
Symbol 1371 Button
on (release) {
if (_root.mp >= 15) {
_root.spellCast = 2;
_root.b_engine.player.gotoAndStop(7);
_root.mp = _root.mp - 15;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1372 Button
on (release) {
if (_root.mp >= 15) {
_root.spellCast = 3;
_root.b_engine.player.gotoAndStop(7);
_root.mp = _root.mp - 15;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1373 Button
on (release) {
if (_root.mp >= 20) {
_root.spellCast = 4;
_root.b_engine.player.gotoAndStop(7);
_root.mp = _root.mp - 20;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1374 Button
on (release) {
if (_root.mp >= 15) {
_root.spellCast = 1;
_root.b_engine.player.gotoAndStop(7);
_root.mp = _root.mp - 15;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1376 MovieClip Frame 1
stop();
Symbol 1379 MovieClip Frame 1
stop();
Symbol 1382 MovieClip Frame 1
stop();
Symbol 1385 MovieClip Frame 1
stop();
Symbol 1386 Button
on (release) {
if (_root.mp >= 45) {
_root.spellCast = 6;
_root.b_engine.player.gotoAndStop(7);
_root.mp = _root.mp - 45;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1387 Button
on (release) {
if (_root.mp >= 50) {
_root.spellCast = 7;
_root.b_engine.player.gotoAndStop(7);
_root.mp = _root.mp - 50;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1388 Button
on (release) {
if (_root.mp >= 50) {
_root.spellCast = 8;
_root.b_engine.player.gotoAndStop(8);
_root.mp = _root.mp - 50;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1389 Button
on (release) {
if (_root.mp >= 30) {
_root.spellCast = 5;
_root.b_engine.player.gotoAndStop(7);
_root.mp = _root.mp - 30;
_root.b_engine.select._visible = false;
gotoAndStop (1);
}
}
Symbol 1403 Button
on (release) {
_root.b_engine.select._visible = false;
_root.b_engine.player.gotoAndStop(16);
_root.overdrive = 0;
gotoAndStop (1);
}
Symbol 1404 Button
on (release) {
_root.b_engine.select._visible = false;
_root.b_engine.player.gotoAndStop(17);
_root.overdrive = 0;
gotoAndStop (1);
}
Symbol 1405 Button
on (release) {
_root.b_engine.select._visible = false;
_root.b_engine.player.gotoAndStop(15);
_root.overdrive = 0;
gotoAndStop (1);
}
Symbol 1406 MovieClip Frame 1
stop();
Instance of Symbol 1238 MovieClip in Symbol 1406 MovieClip Frame 1
onClipEvent (load) {
if (_root.overdrive == 100) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
if (_root.overdrive == 100) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Symbol 1406 MovieClip Frame 2
if (_root.item1 == 0) {
_root.b_engine.select.b1.enabled = false;
} else if (_root.item1 > 0) {
_root.b_engine.select.b1.enabled = true;
}
if (_root.item2 == 0) {
_root.b_engine.select.b2.enabled = false;
} else if (_root.item2 > 0) {
_root.b_engine.select.b2.enabled = true;
}
if (_root.item3 == 0) {
_root.b_engine.select.b3.enabled = false;
} else if (_root.item3 > 0) {
_root.b_engine.select.b3.enabled = true;
}
if (_root.item4 == 0) {
_root.b_engine.select.b4.enabled = false;
} else if (_root.item4 > 0) {
_root.b_engine.select.b4.enabled = true;
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 2
onClipEvent (load) {
if (_root.item2 > 0) {
this._visible = true;
this.gotoAndStop(_root.item2);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item2 > 0) {
this._visible = true;
this.gotoAndStop(_root.item2);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 2
onClipEvent (load) {
if (_root.item1 > 0) {
this._visible = true;
this.gotoAndStop(_root.item1);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item1 > 0) {
this._visible = true;
this.gotoAndStop(_root.item1);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 2
onClipEvent (load) {
if (_root.item4 > 0) {
this._visible = true;
this.gotoAndStop(_root.item4);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item4 > 0) {
this._visible = true;
this.gotoAndStop(_root.item4);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 2
onClipEvent (load) {
if (_root.item3 > 0) {
this._visible = true;
this.gotoAndStop(_root.item3);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item3 > 0) {
this._visible = true;
this.gotoAndStop(_root.item3);
} else {
this._visible = false;
}
}
Symbol 1406 MovieClip Frame 3
if (_root.item5 == 0) {
b5.enabled = false;
} else if (_root.item5 > 0) {
b5.enabled = true;
}
if (_root.item6 == 0) {
b6.enabled = false;
} else if (_root.item6 > 0) {
b6.enabled = true;
}
if (_root.item7 == 0) {
b7.enabled = false;
} else if (_root.item7 > 0) {
b7.enabled = true;
}
if (_root.item8 == 0) {
b8.enabled = false;
} else if (_root.item8 > 0) {
b8.enabled = true;
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 3
onClipEvent (load) {
if (_root.item6 > 0) {
this._visible = true;
this.gotoAndStop(_root.item6);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item6 > 0) {
this._visible = true;
this.gotoAndStop(_root.item6);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 3
onClipEvent (load) {
if (_root.item5 > 0) {
this._visible = true;
this.gotoAndStop(_root.item5);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item5 > 0) {
this._visible = true;
this.gotoAndStop(_root.item5);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 3
onClipEvent (load) {
if (_root.item8 > 0) {
this._visible = true;
this.gotoAndStop(_root.item8);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item8 > 0) {
this._visible = true;
this.gotoAndStop(_root.item8);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 3
onClipEvent (load) {
if (_root.item7 > 0) {
this._visible = true;
this.gotoAndStop(_root.item7);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item7 > 0) {
this._visible = true;
this.gotoAndStop(_root.item7);
} else {
this._visible = false;
}
}
Symbol 1406 MovieClip Frame 4
if (_root.item9 == 0) {
b9.enabled = false;
} else if (_root.item9 > 0) {
b9.enabled = true;
}
if (_root.item10 == 0) {
b10.enabled = false;
} else if (_root.item10 > 0) {
b10.enabled = true;
}
if (_root.item11 == 0) {
b11.enabled = false;
} else if (_root.item11 > 0) {
b11.enabled = true;
}
if (_root.item12 == 0) {
b12.enabled = false;
} else if (_root.item12 > 0) {
b12.enabled = true;
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 4
onClipEvent (load) {
if (_root.item10 > 0) {
this._visible = true;
this.gotoAndStop(_root.item10);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item10 > 0) {
this._visible = true;
this.gotoAndStop(_root.item10);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 4
onClipEvent (load) {
if (_root.item9 > 0) {
this._visible = true;
this.gotoAndStop(_root.item9);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item9 > 0) {
this._visible = true;
this.gotoAndStop(_root.item9);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 4
onClipEvent (load) {
if (_root.item12 > 0) {
this._visible = true;
this.gotoAndStop(_root.item12);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item12 > 0) {
this._visible = true;
this.gotoAndStop(_root.item12);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 4
onClipEvent (load) {
if (_root.item11 > 0) {
this._visible = true;
this.gotoAndStop(_root.item11);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item11 > 0) {
this._visible = true;
this.gotoAndStop(_root.item11);
} else {
this._visible = false;
}
}
Symbol 1406 MovieClip Frame 5
if (_root.item13 == 0) {
b13.enabled = false;
} else if (_root.item13 > 0) {
b13.enabled = true;
}
if (_root.item14 == 0) {
b14.enabled = false;
} else if (_root.item14 > 0) {
b14.enabled = true;
}
if (_root.item15 == 0) {
b15.enabled = false;
} else if (_root.item15 > 0) {
b15.enabled = true;
}
if (_root.item16 == 0) {
b16.enabled = false;
} else if (_root.item16 > 0) {
b16.enabled = true;
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 5
onClipEvent (load) {
if (_root.item14 > 0) {
this._visible = true;
this.gotoAndStop(_root.item14);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item14 > 0) {
this._visible = true;
this.gotoAndStop(_root.item14);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 5
onClipEvent (load) {
if (_root.item13 > 0) {
this._visible = true;
this.gotoAndStop(_root.item13);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item13 > 0) {
this._visible = true;
this.gotoAndStop(_root.item13);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 5
onClipEvent (load) {
if (_root.item16 > 0) {
this._visible = true;
this.gotoAndStop(_root.item16);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item16 > 0) {
this._visible = true;
this.gotoAndStop(_root.item16);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 5
onClipEvent (load) {
if (_root.item15 > 0) {
this._visible = true;
this.gotoAndStop(_root.item15);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item15 > 0) {
this._visible = true;
this.gotoAndStop(_root.item15);
} else {
this._visible = false;
}
}
Symbol 1406 MovieClip Frame 6
if (_root.item17 == 0) {
b17.enabled = false;
} else if (_root.item17 > 0) {
b17.enabled = true;
}
if (_root.item18 == 0) {
b18.enabled = false;
} else if (_root.item18 > 0) {
b18.enabled = true;
}
if (_root.item19 == 0) {
b19.enabled = false;
} else if (_root.item19 > 0) {
b19.enabled = true;
}
if (_root.item20 == 0) {
b20.enabled = false;
} else if (_root.item20 > 0) {
b20.enabled = true;
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 6
onClipEvent (load) {
if (_root.item18 > 0) {
this._visible = true;
this.gotoAndStop(_root.item18);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item18 > 0) {
this._visible = true;
this.gotoAndStop(_root.item18);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 6
onClipEvent (load) {
if (_root.item17 > 0) {
this._visible = true;
this.gotoAndStop(_root.item17);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item17 > 0) {
this._visible = true;
this.gotoAndStop(_root.item17);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 6
onClipEvent (load) {
if (_root.item20 > 0) {
this._visible = true;
this.gotoAndStop(_root.item20);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item20 > 0) {
this._visible = true;
this.gotoAndStop(_root.item20);
} else {
this._visible = false;
}
}
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 6
onClipEvent (load) {
if (_root.item19 > 0) {
this._visible = true;
this.gotoAndStop(_root.item19);
} else {
this._visible = false;
}
}
onClipEvent (enterFrame) {
if (_root.item19 > 0) {
this._visible = true;
this.gotoAndStop(_root.item19);
} else {
this._visible = false;
}
}
Symbol 1406 MovieClip Frame 7
if (_root.whiteMagic1 == 0) {
wm1.enabled = false;
} else if (_root.whiteMagic1 > 0) {
wm1.enabled = true;
}
if (_root.whiteMagic2 == 0) {
wm2.enabled = false;
} else if (_root.whiteMagic2 > 0) {
wm2.enabled = true;
}
if (_root.whiteMagic3 == 0) {
wm3.enabled = false;
} else if (_root.whiteMagic3 > 0) {
wm3.enabled = true;
}
if (_root.whiteMagic4 == 0) {
wm4.enabled = false;
} else if (_root.whiteMagic4 > 0) {
wm4.enabled = true;
}
Instance of Symbol 1325 MovieClip in Symbol 1406 MovieClip Frame 7
onClipEvent (load) {
if (_root.whiteMagic1 == 0) {
this._visible = false;
} else if (_root.whiteMagic1 > 0) {
this.gotoAndStop(_root.whiteMagic1);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic1 == 0) {
this._visible = false;
} else if (_root.whiteMagic1 > 0) {
this.gotoAndStop(_root.whiteMagic1);
}
}
Instance of Symbol 1329 MovieClip in Symbol 1406 MovieClip Frame 7
onClipEvent (load) {
if (_root.whiteMagic2 == 0) {
this._visible = false;
} else if (_root.whiteMagic2 > 0) {
this.gotoAndStop(_root.whiteMagic2);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic2 == 0) {
this._visible = false;
} else if (_root.whiteMagic2 > 0) {
this.gotoAndStop(_root.whiteMagic2);
}
}
Instance of Symbol 1332 MovieClip in Symbol 1406 MovieClip Frame 7
onClipEvent (load) {
if (_root.whiteMagic3 == 0) {
this._visible = false;
} else if (_root.whiteMagic3 > 0) {
this.gotoAndStop(_root.whiteMagic3);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic3 == 0) {
this._visible = false;
} else if (_root.whiteMagic3 > 0) {
this.gotoAndStop(_root.whiteMagic3);
}
}
Instance of Symbol 1335 MovieClip in Symbol 1406 MovieClip Frame 7
onClipEvent (load) {
if (_root.whiteMagic4 == 0) {
this._visible = false;
} else if (_root.whiteMagic4 > 0) {
this.gotoAndStop(_root.whiteMagic4);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic4 == 0) {
this._visible = false;
} else if (_root.whiteMagic4 > 0) {
this.gotoAndStop(_root.whiteMagic4);
}
}
Symbol 1406 MovieClip Frame 8
if (_root.whiteMagic5 == 0) {
wm5.enabled = false;
} else if (_root.whiteMagic5 > 0) {
wm5.enabled = true;
}
if (_root.whiteMagic6 == 0) {
wm6.enabled = false;
} else if (_root.whiteMagic6 > 0) {
wm6.enabled = true;
}
if (_root.whiteMagic7 == 0) {
wm7.enabled = false;
} else if (_root.whiteMagic7 > 0) {
wm7.enabled = true;
}
if (_root.whiteMagic8 == 0) {
wm8.enabled = false;
} else if (_root.whiteMagic8 > 0) {
wm8.enabled = true;
}
Instance of Symbol 1342 MovieClip in Symbol 1406 MovieClip Frame 8
onClipEvent (load) {
if (_root.whiteMagic5 == 0) {
this._visible = false;
} else if (_root.whiteMagic5 > 0) {
this.gotoAndStop(_root.whiteMagic5);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic5 == 0) {
this._visible = false;
} else if (_root.whiteMagic5 > 0) {
this.gotoAndStop(_root.whiteMagic5);
}
}
Instance of Symbol 1345 MovieClip in Symbol 1406 MovieClip Frame 8
onClipEvent (load) {
if (_root.whiteMagic6 == 0) {
this._visible = false;
} else if (_root.whiteMagic6 > 0) {
this.gotoAndStop(_root.whiteMagic6);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic6 == 0) {
this._visible = false;
} else if (_root.whiteMagic6 > 0) {
this.gotoAndStop(_root.whiteMagic6);
}
}
Instance of Symbol 1348 MovieClip in Symbol 1406 MovieClip Frame 8
onClipEvent (load) {
if (_root.whiteMagic7 == 0) {
this._visible = false;
} else if (_root.whiteMagic7 > 0) {
this.gotoAndStop(_root.whiteMagic7);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic7 == 0) {
this._visible = false;
} else if (_root.whiteMagic7 > 0) {
this.gotoAndStop(_root.whiteMagic7);
}
}
Instance of Symbol 1351 MovieClip in Symbol 1406 MovieClip Frame 8
onClipEvent (load) {
if (_root.whiteMagic8 == 0) {
this._visible = false;
} else if (_root.whiteMagic8 > 0) {
this.gotoAndStop(_root.whiteMagic8);
}
}
onClipEvent (enterFrame) {
if (_root.whiteMagic8 == 0) {
this._visible = false;
} else if (_root.whiteMagic8 > 0) {
this.gotoAndStop(_root.whiteMagic8);
}
}
Symbol 1406 MovieClip Frame 9
if (_root.blackMagic1 == 0) {
bm1.enabled = false;
} else if (_root.blackMagic1 > 0) {
bm1.enabled = true;
}
if (_root.blackMagic2 == 0) {
bm2.enabled = false;
} else if (_root.blackMagic2 > 0) {
bm2.enabled = true;
}
if (_root.blackMagic3 == 0) {
bm3.enabled = false;
} else if (_root.blackMagic3 > 0) {
bm3.enabled = true;
}
if (_root.blackMagic4 == 0) {
bm4.enabled = false;
} else if (_root.blackMagic4 > 0) {
bm4.enabled = true;
}
Instance of Symbol 1360 MovieClip in Symbol 1406 MovieClip Frame 9
onClipEvent (load) {
if (_root.blackMagic1 == 0) {
this._visible = false;
} else if (_root.blackMagic1 > 0) {
this.gotoAndStop(_root.blackMagic1);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic1 == 0) {
this._visible = false;
} else if (_root.blackMagic1 > 0) {
this.gotoAndStop(_root.blackMagic1);
}
}
Instance of Symbol 1364 MovieClip in Symbol 1406 MovieClip Frame 9
onClipEvent (load) {
if (_root.blackMagic2 == 0) {
this._visible = false;
} else if (_root.blackMagic2 > 0) {
this.gotoAndStop(_root.blackMagic2);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic2 == 0) {
this._visible = false;
} else if (_root.blackMagic2 > 0) {
this.gotoAndStop(_root.blackMagic2);
}
}
Instance of Symbol 1368 MovieClip in Symbol 1406 MovieClip Frame 9
onClipEvent (load) {
if (_root.blackMagic3 == 0) {
this._visible = false;
} else if (_root.blackMagic3 > 0) {
this.gotoAndStop(_root.blackMagic3);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic3 == 0) {
this._visible = false;
} else if (_root.blackMagic3 > 0) {
this.gotoAndStop(_root.blackMagic3);
}
}
Instance of Symbol 1370 MovieClip in Symbol 1406 MovieClip Frame 9
onClipEvent (load) {
if (_root.blackMagic4 == 0) {
this._visible = false;
} else if (_root.blackMagic4 > 0) {
this.gotoAndStop(_root.blackMagic4);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic4 == 0) {
this._visible = false;
} else if (_root.blackMagic4 > 0) {
this.gotoAndStop(_root.blackMagic4);
}
}
Symbol 1406 MovieClip Frame 10
if (_root.blackMagic5 == 0) {
bm5.enabled = false;
} else if (_root.blackMagic5 > 0) {
bm5.enabled = true;
}
if (_root.blackMagic6 == 0) {
bm6.enabled = false;
} else if (_root.blackMagic6 > 0) {
bm6.enabled = true;
}
if (_root.blackMagic7 == 0) {
bm7.enabled = false;
} else if (_root.blackMagic7 > 0) {
bm7.enabled = true;
}
if (_root.blackMagic8 == 0) {
bm8.enabled = false;
} else if (_root.blackMagic8 > 0) {
bm8.enabled = true;
}
Instance of Symbol 1376 MovieClip in Symbol 1406 MovieClip Frame 10
onClipEvent (load) {
if (_root.blackMagic5 == 0) {
this._visible = false;
} else if (_root.blackMagic5 > 0) {
this.gotoAndStop(_root.blackMagic5);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic5 == 0) {
this._visible = false;
} else if (_root.blackMagic5 > 0) {
this.gotoAndStop(_root.blackMagic5);
}
}
Instance of Symbol 1379 MovieClip in Symbol 1406 MovieClip Frame 10
onClipEvent (load) {
if (_root.blackMagic6 == 0) {
this._visible = false;
} else if (_root.blackMagic6 > 0) {
this.gotoAndStop(_root.blackMagic6);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic6 == 0) {
this._visible = false;
} else if (_root.blackMagic6 > 0) {
this.gotoAndStop(_root.blackMagic6);
}
}
Instance of Symbol 1382 MovieClip in Symbol 1406 MovieClip Frame 10
onClipEvent (load) {
if (_root.blackMagic7 == 0) {
this._visible = false;
} else if (_root.blackMagic7 > 0) {
this.gotoAndStop(_root.blackMagic7);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic7 == 0) {
this._visible = false;
} else if (_root.blackMagic7 > 0) {
this.gotoAndStop(_root.blackMagic7);
}
}
Instance of Symbol 1385 MovieClip in Symbol 1406 MovieClip Frame 10
onClipEvent (load) {
if (_root.blackMagic8 == 0) {
this._visible = false;
} else if (_root.blackMagic8 > 0) {
this.gotoAndStop(_root.blackMagic8);
}
}
onClipEvent (enterFrame) {
if (_root.blackMagic8 == 0) {
this._visible = false;
} else if (_root.blackMagic8 > 0) {
this.gotoAndStop(_root.blackMagic8);
}
}
Symbol 1406 MovieClip Frame 11
if (_root.overdrive1 == 0) {
ov1.enabled = false;
} else if (_root.overdrive1 == 1) {
ov1.enabled = true;
}
if (_root.overdrive2 == 0) {
ov2.enabled = false;
} else if (_root.overdrive2 == 1) {
ov2.enabled = true;
}
if (_root.overdrive3 == 0) {
ov3.enabled = false;
} else if (_root.overdrive3 == 1) {
ov3.enabled = true;
}
Instance of Symbol 1394 MovieClip in Symbol 1406 MovieClip Frame 11
onClipEvent (load) {
if (_root.overdrive3 == 0) {
this._visible = false;
} else if (_root.overdrive3 == 1) {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (_root.overdrive3 == 0) {
this._visible = false;
} else if (_root.overdrive3 == 1) {
this._visible = true;
}
}
Instance of Symbol 1398 MovieClip in Symbol 1406 MovieClip Frame 11
onClipEvent (load) {
if (_root.overdrive2 == 0) {
this._visible = false;
} else if (_root.overdrive2 == 1) {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (_root.overdrive2 == 0) {
this._visible = false;
} else if (_root.overdrive2 == 1) {
this._visible = true;
}
}
Instance of Symbol 1402 MovieClip in Symbol 1406 MovieClip Frame 11
onClipEvent (load) {
if (_root.overdrive1 == 0) {
this._visible = false;
} else if (_root.overdrive1 == 1) {
this._visible = true;
}
}
onClipEvent (enterFrame) {
if (_root.overdrive1 == 0) {
this._visible = false;
} else if (_root.overdrive1 == 1) {
this._visible = true;
}
}
Instance of Symbol 1409 MovieClip in Symbol 1414 MovieClip Frame 1
onClipEvent (load) {
_width = ((_root.hp / _root.maxhp) * 150);
}
onClipEvent (enterFrame) {
_width = ((_root.hp / _root.maxhp) * 150);
}
Instance of Symbol 1411 MovieClip in Symbol 1414 MovieClip Frame 1
onClipEvent (load) {
_width = ((_root.mp / _root.maxmp) * 150);
}
onClipEvent (enterFrame) {
_width = ((_root.mp / _root.maxmp) * 150);
}
Instance of Symbol 1413 MovieClip in Symbol 1414 MovieClip Frame 1
onClipEvent (load) {
_width = ((_root.overdrive / 100) * 150);
}
onClipEvent (enterFrame) {
_width = ((_root.overdrive / 100) * 150);
}
Symbol 1423 Button
on (release) {
_root.b_engine._visible = false;
}
Symbol 1431 MovieClip Frame 1
stop();
Symbol 1431 MovieClip Frame 20
_root.b_engine.select._visible = true;
Symbol 1431 MovieClip Frame 50
this._visible = false;
Instance of Symbol 873 MovieClip "bgs" in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.area);
}
Instance of Symbol 967 MovieClip "player" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(8);
}
onClipEvent (enterFrame) {
if (_root.hp < 0) {
_root.hp = 0;
}
if (_root.hp < 1) {
if (_root.lastresort == true) {
_root.b_engine.select._visible = false;
this.gotoAndStop(17);
} else if (_root.secondChance == true) {
_root.hp = 1;
_root.secondChance = false;
} else {
_root.b_engine.select._visible = false;
this.gotoAndStop(6);
}
}
}
Instance of Symbol 1176 MovieClip "enemy" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(7);
}
onClipEvent (load) {
this.gotoAndStop(_root.enemynumber);
}
onClipEvent (enterFrame) {
this.gotoAndStop(_root.enemynumber);
if (_root.enemyHP < 1) {
this.inner.gotoAndStop(3);
}
}
Instance of Symbol 1191 MovieClip "whiteMagic" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
onClipEvent (load) {
this.swapDepths(9);
}
Instance of Symbol 1210 MovieClip "blackMagic" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
onClipEvent (load) {
this.swapDepths(10);
}
Instance of Symbol 1214 MovieClip "deal1" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
onClipEvent (load) {
this.swapDepths(14);
}
Instance of Symbol 1214 MovieClip "deal2" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
onClipEvent (load) {
this.swapDepths(11);
}
Instance of Symbol 1217 MovieClip "deal3" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
onClipEvent (load) {
this.swapDepths(12);
}
Instance of Symbol 1220 MovieClip "deal4" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
onClipEvent (load) {
this.swapDepths(13);
}
Instance of Symbol 1217 MovieClip "deal5" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
_visible = false;
}
onClipEvent (load) {
this.swapDepths(15);
}
Instance of Symbol 1406 MovieClip "select" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(16);
}
Instance of Symbol 1414 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) {
_root.battlestats = ((_root.hp + " health / ") + _root.mp) + " mana";
if (_root.hp > _root.maxhp) {
_root.hp = _root.maxhp;
}
if (_root.mp > _root.maxmp) {
_root.mp = _root.maxmp;
}
if (_root.overdrive > 100) {
_root.overdrive = 100;
}
}
onClipEvent (load) {
this.swapDepths(18);
}
Instance of Symbol 1424 MovieClip "victoryScreen" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
this._visible = false;
}
onClipEvent (load) {
this.swapDepths(17);
}
Instance of Symbol 1431 MovieClip "bstart" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(25);
}
Instance of Symbol 1436 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(19);
}
Instance of Symbol 1440 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (load) {
this.swapDepths(20);
}
Symbol 1458 MovieClip Frame 145
gotoAndStop (1);
_root.actFades._visible = false;
Symbol 1458 MovieClip Frame 289
gotoAndStop (1);
_root.actFades._visible = false;
Symbol 1458 MovieClip Frame 433
gotoAndStop (1);
_root.actFades._visible = false;
Symbol 1458 MovieClip Frame 577
gotoAndStop (1);
_root.actFades._visible = false;
Symbol 1458 MovieClip Frame 721
gotoAndStop (1);
_root.actFades._visible = false;
Symbol 1466 MovieClip Frame 1
stop();
Symbol 1472 MovieClip Frame 26
stop();