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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/64399425?noj=FRM64399425-23DC" width="1" height="1"></div>

The Halloween Hunt 2.swf

This is the info page for
Flash #69555

(Click the ID number above for more basic data on this flash file.)


Text
one moment please.

Halloween Hunt II: Return to Hell

created by Ludes G

created by Ludes G

created by Ludes G

www.maxgames.com

www.maxgames.com

www.maxgames.com

RETURN TO HELL

eviludy entertainment presents

an Halloween 2008 special

© 2008

Brought to you by

maxgames.com

created by

Ludes G.

Play more Games @ MaxGames

View the Credits

Author's Website

Play Part One

How To Play

Load Saved Game

Start New Game

Load Game

Go Back

Load savegame #1

Load savegame #2

Load savegame #3

Load savegame #4

Load savegame #5

How to Play

This game is a RPG-game. (Role Playing Game) - you move through the world with the arrow keys
and the goal is to win all fights, solve all puzzels and reach the end of the game.
While you walk around, you will find items and money. You can spend this money learning new
attacks, buying new items and increasing your stats. You can do all this in the in-game menu. (on
the world map, press ESCAPE to open the in-game menu)
Every now and then, you will walk into a random battle. This is a test, you need to use your
learned attacks and skills to win the battle. When your health runs out, it's game over. Most of the
game will guide itself.
On the world map, you will occasionaly find keys that unlock new areas, as well as save points.
When you find a save point, you can open the in-game menu and save your game so you can
continue later.
The easiest way to learn, is by doing.

A save point looks like this:

maxgames.com presents

created by eviludy entertainment

Death

Murder

Halloween

October 31, '96

October 31, '06

October 31, 1996

Halloween 1996. Guess how the story
goes. It just happened. How can you
expect such a thing? Nobody can see
something like this coming.
I came home, the house was cold. I
went upstairs to my room. There was
blood all over the walls. When I saw
Isabelle on the  floor, I knew it was
all wrong. She was dead. Murdered.
So I ran downstairs. That's where
I'm writing this journal. I have to go
out and find her killer...

October 31, 2006

He stabbed me with an army knife.
He stabbed me! My own father. I
lost count at 27 stabs before I
passed out. In the afterlife I was
restless, I needed revenge on my
father for what he did to Isabelle
and me. I thought I was going to be
tormented for all eternity for my
sins with this need for revenge. But
then... let's just say the higher-ups
gave me a chance to go back. I
must find my father and kill him.

Next Page >

November 1, 2006

I took him apart. I did it. But I
never knew why he did it. After I
was brought back, I first wanted to
pick up my life, untill I remembered
Isabelle was dead and I was an
undead with a pumkin for a head.
point is that I sliced my dad's head
off. Now I can finally go back to
search the universe of the afterlife for
Isabelle and my father can rot in
hell. Someday I will rest, I hope...
Goodbye.

October 31, 2008

It's been twelve years since I died
for the first time and two years since
the second time. Isabelle is gone
somewhere. Dad is hopefully dead
and I am, yet again, restless. I
have been given the choice of
returning to the land of the living
once more and I have to. No more
revenge. I just need to know why.
Why would my dad to such a thing
to Isabelle and me. I have to return
to that hell once again.

Start Game >

< Previous Page

> message.

CLOSE THIS WINDOW

> main menu.

Current objective:

Close Menu

Save Game

Read Torn Pages

Buy Items

Buy Magic

Buy Stats

Main Menu

Battle level:

Weapon level:

Halloween Coins:

Are you in for a Fight?
(random battle beter)

Not looking
for trouble.

Bring it
on, losers!

Drag the arrow above the meter to the far left if you want to
run into only a few random battles, or drag it to the far right
if you are in for a fight and want to encounter as many
enemies as possible. Or pick a nice spot in between.

> buy stats.

Buy +1 battle level

Cost:

Current:

Buy +1 vitality

Buy +1 power

Buy +1 magic

Buy +1 mana

Venom

Deals damage and poisons the enemy.
Cost: 1000

You already have this ability.

Gravity

Deals great damage.
Cost: 1000

Comet

Deals massive damage.
Cost: 1500

Psych

Deals massive damage.
Cost: 2500

Overdrive

Charges your trance meter.
Cost: 5000

Restore some of your health.
Cost: 250

Recover

Drain health from your enemy.
Cost: 500

Drain

Stun your enemy for several turns.
Cost: 750

Stun

Put up a shield to reduce dealt damage.
Cost: 1000

Barrier

Beserk

Greatly increase your strenght.
Cost: 1500

Aura

Increase all your battle stats.
Cost: 1500

Double

Makes black magic spells cast twice.
Cost: 1500

Last Resort

Activates one final attack if you die.
Cost: 5000

> buy magic.

Healing Potion

Super healing Potion

Full healing Potion

Mana Potion

Super Mana Potion

Full Mana Potion

Antidote

Poison

Grenade

Smokescreen

Cost: 100

Cost: 250

Cost: 750

Cost: 250

Cost: 350

Cost: 500

> buy items.

Empty slots in inventory:

> read torn pages.

Read page 1.

Read page 2.

Read page 3.

Read page 4.

Read page 5.

Read page 6.

Read page 7.

Read page 8.

Read page 9.

Read page 10.

Read page 11.

Read page 12.

> save game.

You need to be located at a save point to
save your game.

Save to Slot #1

Save to Slot #2

Save to Slot #3

Save to Slot #4

Save to Slot #5

Select a slot to save your game on:

Game Saved!

Escape from Battle

>   select your action.

Flee the scene instantly to save your
own skin.

White Magic

Activate a learned ability to turn the
tables of the battle.

Black Magic

Summon the powers of the afterlife to
destroy your enemy

Use Item

Use an item from your inventory to
attack or strenghten yourself.

Physical Attack

Attack the enemy physically and head
on with your equipped weapon.

Trance

Enter trance mode for exclusive extra
powerful attacks.

>   select item.

Go Back

Next Page

This potion will restore some of your
health.

Healing Potion

This potion will restore a greater part
of your health.

Super Healing Potion

This potion will restore your health to
the maximum.

Full Healing Potion

This potion will restore some of your
mana.

Mana Potion

This potion will restore a greater part
of your mana.

Super Mana Potion

This potion will restore your mana to
the maximum.

Full Mana Potion

Restore status effects done to you by
poisoning.

Antidote

Restore your status, all your health and
all your mana.

Elixir

Inflict poison effects on your enemey
with this item.

Poison

Inflict great damage on your enemy
with this item.

Grenade

Prevent ALL physical attacks from
hitting their target for three turns.

Smokescreen

Increase your physical power every
time you deal damage.

Power Distiller

Increase your magical power every
time you deal damage.

Magic Distiller

Automatically replenish your life after
your health hits zero.

Second Chance

Instantly inflict death upon your
enemy.

Moonlight Crest

page 1 <

Previous Page

page 2 <

page 3 <

page 4 <

Go Back

page 5 <

>   white magic.

Restore some of your health.
Mana cost: 10

Drain health from your enemy.
Mana cost: 15

Stun your enemy for several turns.
Mana cost: 10

Put up a shield to reduce dealt damage.
Mana cost: 15

Greatly increase your strenght.
Mana cost: 50

Increase all your battle stats.
Mana cost: 50

Makes black magic spells cast twice.
Mana cost: 25

Activates one final attack if you die.
Mana cost: 50

>   black magic.

Flare

Deals fire damage.
Mana cost: 15

Freeze

Deals cold damage.
Mana cost: 15

Bolt

Deals lightning damage.
Mana cost: 15

Deals damage and poisons the enemy.
Mana cost: 20

Deals great damage.
Mana cost: 30

Deals massive damage.
Mana cost: 45

Deals massive damage.
Mana cost: 50

Charges your trance meter.
Mana cost: 50

>   trance mode

Dark Matter

Trance mode attack.
Level 3.

Moon Veil

Trance mode attack.
Level 2.

Shadow

Trance mode attack.
Level 1.

>   victory!

You've won the battle!

You have won the following item:

Full Healing potion

You found x halloween coins!

PROCEED

Graveyard Way

ACT I

The Lost City

ACT II

Home, sweet Hell

ACT III

Tunnels of Blood

ACT IV

Passageway to Oblivion

ACT V

1

2

3

press 'ESCAPE' to return to the main menu

The halloween Hunt II:
Return to Hell

Copyright 2008
(c) EviLudy Entertainment

brought to you by
www.maxgames.com

Director
Ludes G

Art and Animation
Ludes G

Programming
Ludes G

Programming
Volko Roth

Special Thanks
Tonypa

Special Thanks
Rosalie Prins

Special Thanks
www.maxgames.com

Menu Music
"Empty Soul" by VegeterianMeat

Intro movie Music
"Death Eater" by OneDayBreak

Act 1 Music
"Graveyard" by Earthbound-Boy

Act 2-3 Music
"Obsided" by NemesisTheory

Act 4-5 Music
"A Fearful Night" by PianoForte

Credits Music
"When Darkness Ensues" by Jon Beam

Additional Music
"Dark Depth" by leoglotr

Thank you for playing
the halloween hunt 2

THE
END

ActionScript [AS1/AS2]

Frame 1
function button1(obj, item) { _root._quality = "LOW"; } function button2(obj, item) { _root._quality = "MEDIUM"; } function button3(obj, item) { _root._quality = "HIGH"; } function button4(obj, item) { getURL ("http://www.eviludy.net/", "_blank"); } function button5(obj, item) { getURL ("http://www.maxgames.com/", "_blank"); } function button6(obj, item) { sfx1 = new Sound(); sfx1.attachSound("sfx1"); sfx1.start(); sfx1.setVolume(0); } function button7(obj, item) { sfx1 = new Sound(); sfx1.attachSound("sfx1"); sfx1.start(); sfx1.setVolume(100); } cm = new ContextMenu(); cm.hideBuiltInItems(); cm.customItems.push(new ContextMenuItem("Low Graphic Quality", button1)); cm.customItems.push(new ContextMenuItem("Medium Graphic Quality", button2)); cm.customItems.push(new ContextMenuItem("High Graphic Quality", button3)); cm.customItems.push(new ContextMenuItem("Author's Site!", button4)); cm.customItems.push(new ContextMenuItem("Play More games!", button5)); cm.customItems.push(new ContextMenuItem("Turn sound off", button6)); cm.customItems.push(new ContextMenuItem("Turn sound on", button7)); cm.customItems[3].separatorBefore = true; cm.customItems[5].separatorBefore = true; _root.menu = cm; stop();
Instance of Symbol 330 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.b_loaded = _root.getBytesLoaded(); _root.b_total = _root.getBytesTotal(); _root.percent = Math.round((_root.b_loaded / _root.b_total) * 100); if (_root.percent > 7) { _root.play(); } }
Instance of Symbol 352 MovieClip "cursor" in Frame 2
onClipEvent (load) { Mouse.hide(); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { Mouse.hide(); }
Frame 20
stop();
Instance of Symbol 362 MovieClip in Frame 20
onClipEvent (enterFrame) { _root.b_loaded = _root.getBytesLoaded(); _root.b_total = _root.getBytesTotal(); _root.percent = Math.round((_root.b_loaded / _root.b_total) * 100); _width = (_root.percent * 3); if (_root.percent == 100) { _root.play(); } }
Instance of Symbol 367 MovieClip in Frame 20
onClipEvent (enterFrame) { _x = (170 + (_root.percent * 3)); _rotation = (_rotation+1); }
Instance of Symbol 352 MovieClip "cursor" in Frame 20
onClipEvent (load) { Mouse.hide(); this.swapDepths(16000); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { Mouse.hide(); }
Instance of Symbol 347 MovieClip in Frame 20
onClipEvent (load) { this.swapDepths(15999); }
Frame 39
stop();
Frame 199
stop(); _root.action = 0;
Instance of Symbol 374 MovieClip in Frame 199
onClipEvent (load) { this.swapDepths(15998); }
Instance of Symbol 441 MovieClip "skuller" in Frame 199
onClipEvent (load) { this.swapDepths(15997); }
Frame 200
mySharedObject = SharedObject.getLocal("hhunt2_savefile1"); _root.existance_1 = mySharedObject.data.existance; if (_root.existance_1 == 5) { _root.slotText1 = "file ready to load."; _root.sg1.enabled = true; } else { _root.slotText1 = "no existing data."; _root.sg1.enabled = false; } mySharedObject = SharedObject.getLocal("hhunt2_savefile2"); _root.existance_2 = mySharedObject.data.existance; if (_root.existance_2 == 5) { _root.slotText2 = "file ready to load."; _root.sg2.enabled = true; } else { _root.slotText2 = "no existing data."; _root.sg2.enabled = false; } mySharedObject = SharedObject.getLocal("hhunt2_savefile3"); _root.existance_3 = mySharedObject.data.existance; if (_root.existance_3 == 5) { _root.slotText3 = "file ready to load."; _root.sg3.enabled = true; } else { _root.slotText3 = "no existing data."; _root.sg3.enabled = false; } mySharedObject = SharedObject.getLocal("hhunt2_savefile4"); _root.existance_4 = mySharedObject.data.existance; if (_root.existance_4 == 5) { _root.slotText4 = "file ready to load."; _root.sg4.enabled = true; } else { _root.slotText4 = "no existing data."; _root.sg4.enabled = false; } mySharedObject = SharedObject.getLocal("hhunt2_savefile5"); _root.existance_5 = mySharedObject.data.existance; if (_root.existance_5 == 5) { _root.slotText5 = "file ready to load."; _root.sg5.enabled = true; } else { _root.slotText5 = "no existing data."; _root.sg5.enabled = false; }
Frame 202
play();
Frame 1596
stop();
Frame 1597
gotoAndStop (1598);
Frame 1598
function getItemFunc(itemNum) { if (_root.item1 == 0) { _root.item1 = itemNum; } else if (_root.item2 == 0) { _root.item2 = itemNum; } else if (_root.item3 == 0) { _root.item3 = itemNum; } else if (_root.item4 == 0) { _root.item4 = itemNum; } else if (_root.item5 == 0) { _root.item5 = itemNum; } else if (_root.item6 == 0) { _root.item6 = itemNum; } else if (_root.item7 == 0) { _root.item7 = itemNum; } else if (_root.item8 == 0) { _root.item8 = itemNum; } else if (_root.item9 == 0) { _root.item9 = itemNum; } else if (_root.item10 == 0) { _root.item10 = itemNum; } else if (_root.item11 == 0) { _root.item11 = itemNum; } else if (_root.item12 == 0) { _root.item12 = itemNum; } else if (_root.item13 == 0) { _root.item13 = itemNum; } else if (_root.item14 == 0) { _root.item14 = itemNum; } else if (_root.item15 == 0) { _root.item15 = itemNum; } else if (_root.item16 == 0) { _root.item16 = itemNum; } else if (_root.item17 == 0) { _root.item17 = itemNum; } else if (_root.item18 == 0) { _root.item18 = itemNum; } else if (_root.item19 == 0) { _root.item19 = itemNum; } else if (_root.item20 == 0) { _root.item20 = itemNum; } else { _root.inFrame = 1; _root.inTitle = "Item Find!"; _root.inMessage = "Your inventory is full, therefore the item you just found was discarded."; } } function newMessage(post) { if (_root.messg1 == "") { _root.messg1 = post; _root.mgcount1 = 0; } else if (_root.messg2 == "") { _root.messg2 = _root.messg1; _root.messg1 = post; _root.mgcount2 = _root.mgcount1; _root.mgcount1 = 0; } else { _root.messg3 = _root.messg2; _root.messg2 = _root.messg1; _root.messg1 = post; _root.mgcount1 = 0; _root.mgcount3 = _root.mgcount2; _root.mgcount2 = _root.mgcount1; _root.mgcount1 = 0; } } function buildMap(map) { _root.attachMovie("empty", "tiles", 1); _root.tiles.attachMovie("empty", "back", 0); game.halfvisx = int(game.visx / 2) - 20; game.halfvisy = int(game.visy / 2) - 30; game.mapwidth = map[0].length; game.mapheight = map.length; game.clip = _root.tiles; if (game.halfvisx > char.xtile) { var _local13 = char.xtile - game.halfvisx; var _local15 = 0; } else if (char.xtile > (game.mapwidth - game.halfvisx)) { var _local13 = game.mapwidth - char.xtile; var _local15 = 1; } if (game.halfvisy > char.ytile) { var _local12 = char.ytile - game.halfvisy; var _local14 = 0; } else if (char.ytile > ((game.mapheight - game.halfvisy) - 1)) { var _local12 = (game.mapheight - char.ytile) - 1; var _local14 = 1; } game.clip._x = game.centerx - (char.xtile * game.tileW); game.clip._y = game.centery - (char.ytile * game.tileH); char.xstep = char.x - ((_local13 + _local15) * game.tileW); char.ystep = char.y - ((_local12 + _local14) * game.tileH); var _local4 = char.ytile - game.halfvisy; while (_local4 <= ((char.ytile + game.halfvisy) + 1)) { var _local2 = char.xtile - game.halfvisx; while (_local2 <= ((char.xtile + game.halfvisx) + 1)) { var _local7 = (("t_" + _local4) + "_") + _local2; if ((((_local4 >= 0) and (_local2 >= 0)) and (_local4 <= (map.length - 1))) and (_local2 <= (map[0].length - 1))) { game[_local7] = new game["Tile" + map[_local4][_local2]](); } else { game[_local7] = new game.Tile4(); } game.clip.attachMovie("tile", _local7, (1 + (_local4 * 100)) + (_local2 * 2)); game.clip[_local7]._x = _local2 * game.tileW; game.clip[_local7]._y = _local4 * game.tileH; game.clip[_local7].gotoAndStop(game[_local7].frame); game.clip[_local7].cacheAsBitmap = true; _local2++; } _local4++; } var _local9 = map[0].length; var _local10 = map.length; char.clip.gotoAndStop(char.frame); var _local6 = 0; while (_local6 < _local10) { var _local3 = 0; while (_local3 < _local9) { var _local7 = (("t_" + _local6) + "_") + _local3; game[_local7] = new game["Tile" + map[_local6][_local3]](); if (game[_local7].walkable) { var _local5 = game.clip.back; } else { var _local5 = game.clip; } game[_local7].depth = (((_local6 * game.tileH) * 300) + (_local3 * game.tileW)) + 1; _local5.attachMovie("tile", _local7, game[_local7].depth); _local5[_local7]._x = (_local3 * game.tileW) + 20; _local5[_local7]._y = (_local6 * game.tileH) + 30; _local5[_local7].gotoAndStop(game[_local7].frame); _local5[_local7].cacheAsBitmap = true; _local3++; } _local6++; } game.items = myItems[game.currentMap]; _local6 = 0; while (_local6 < game.items.length) { var _local7 = (("item" + game.items[_local6][2]) + "_") + game.items[_local6][1]; game[_local7] = new game["Item" + game.items[_local6][0]](); game[_local7].position = _local6; game.clip.attachMovie("items", _local7, 11001 + _local6); game[_local7].clip = game.clip[_local7]; game[_local7].clip._x = (game.items[_local6][1] * game.tileW) + 20; game[_local7].clip._y = (game.items[_local6][2] * game.tileH) + 30; game[_local7].clip.gotoAndStop(game.items[_local6][0]); _local6++; } _root.points = game.points; game.clip.attachMovie("char", "char", 10000); char.clip = game.clip.char; char.x = (char.xtile * game.tileW) - 20; char.y = (char.ytile * game.tileW) - 20; char.width = char.clip._width / 2; char.height = (char.clip._height / 2) - 15; char.clip.gotoAndStop(char.frame); char.clip._x = char.x; char.clip._y = char.y; char.xstep = char.x; char.ystep = char.y; var _local11 = _root.char; keyPressed = _root.moveChar(_local11, 1, 0); keyPressed = _root.moveChar(_local11, -1, 0); } function detectKeys() { if (game.currentMap < 8) { _root.area = 1; } else if ((game.currentMap > 8) && (game.currentMap < 14)) { _root.area = 2; } else if ((game.currentMap > 13) && (game.currentMap < 20)) { _root.area = 3; } else if ((game.currentMap > 19) && (game.currentMap < 25)) { _root.area = 4; } else if (game.currentMap > 24) { _root.area = 5; } if ((game.currentMap == 28) && (_root.b_engine._visible == false)) { _root.BossBattle5(); } if (((_root.msBOX._visible == false) && (_root.actFades._visible == false)) && (_root.b_engine._visible == false)) { var _local2 = _root.char; var _local3 = false; if (Key.isDown(39)) { _local3 = _root.moveChar(_local2, 1, 0); } else if (Key.isDown(37)) { _local3 = _root.moveChar(_local2, -1, 0); } else if (Key.isDown(38)) { _local3 = _root.moveChar(_local2, 0, -1); } else if (Key.isDown(40)) { _local3 = _root.moveChar(_local2, 0, 1); } if (!_local3) { _local2.clip.char.gotoAndStop(1); } else { _local2.clip.char.play(); } } } function moveChar(ob, dirx, diry) { countRandom = Math.random() * 19000; if (countRandom < ((_root.dragStore * 2) + 40)) { _root.RandomBattle(); } getMyCorners(ob.x, ob.y + (ob.speed * diry), ob); if (diry == -1) { if (ob.upleft and ob.upright) { ob.y = ob.y + (ob.speed * diry); } else { ob.y = (ob.ytile * game.tileH) + ob.height; } } if (diry == 1) { if (ob.downleft and ob.downright) { ob.y = ob.y + (ob.speed * diry); } else { ob.y = ((ob.ytile + 1) * game.tileH) - ob.height; } } getMyCorners(ob.x + (ob.speed * dirx), ob.y, ob); if (dirx == -1) { if (ob.downleft and ob.upleft) { ob.x = ob.x + (ob.speed * dirx); } else { ob.x = (ob.xtile * game.tileW) + ob.width; } } if (dirx == 1) { if (ob.upright and ob.downright) { ob.x = ob.x + (ob.speed * dirx); } else { ob.x = ((ob.xtile + 1) * game.tileW) - ob.width; } } ob.clip._x = ob.x; ob.clip._y = ob.y; ob.clip.gotoAndStop((dirx + (diry * 2)) + 3); ob.xtile = Math.floor(ob.clip._x / game.tileW); ob.ytile = Math.floor(ob.clip._y / game.tileH); if (game[(("t_" + ob.ytile) + "_") + ob.xtile].savepoint and (ob == _root.char)) { _root.ytiler = ob.ytile; _root.xtiler = ob.xtile; _root.gamemap = game.currentMap; _root.savable = true; } else { _root.ytiler = ob.ytile; _root.xtiler = ob.xtile; _root.gamemap = game.currentMap; _root.savable = false; } game.clip._x = game.centerx - ob.x; game.clip._y = game.centery - ob.y; if (ob.xstep < (ob.x - game.tileW)) { var _local11 = Math.floor(ob.xstep / game.tileW) + 1; var _local6 = (_local11 + game.halfvisx) + 1; var _local4 = (_local11 - game.halfvisx) - 1; var _local3 = (ob.ytile - game.halfvisy) - 1; while (_local3 <= ((ob.ytile + game.halfvisy) + 1)) { changeTile(_local4, _local3, _local6, _local3, _root["myMap" + game.currentMap]); _local3++; } ob.xstep = ob.xstep + game.tileW; } else if (ob.xstep > ob.x) { var _local11 = Math.floor(ob.xstep / game.tileW); var _local4 = (_local11 + game.halfvisx) + 1; var _local6 = (_local11 - game.halfvisx) - 1; var _local3 = (ob.ytile - game.halfvisy) - 1; while (_local3 <= ((ob.ytile + game.halfvisy) + 1)) { changeTile(_local4, _local3, _local6, _local3, _root["myMap" + game.currentMap]); _local3++; } ob.xstep = ob.xstep - game.tileW; } if (ob.ystep < (ob.y - game.tileH)) { var _local12 = Math.floor(ob.ystep / game.tileH) + 1; var _local7 = (_local12 + game.halfvisy) + 1; var _local5 = (_local12 - game.halfvisy) - 1; var _local3 = (ob.xtile - game.halfvisx) - 1; while (_local3 <= ((ob.xtile + game.halfvisx) + 1)) { changeTile(_local3, _local5, _local3, _local7, _root["myMap" + game.currentMap]); _local3++; } ob.ystep = ob.ystep + game.tileH; } else if (ob.ystep > ob.y) { var _local12 = Math.floor(ob.ystep / game.tileH); var _local5 = (_local12 + game.halfvisy) + 1; var _local7 = (_local12 - game.halfvisy) - 1; var _local3 = (ob.xtile - game.halfvisx) - 1; while (_local3 <= ((ob.xtile + game.halfvisx) + 1)) { changeTile(_local3, _local5, _local3, _local7, _root["myMap" + game.currentMap]); _local3++; } ob.ystep = ob.ystep - game.tileH; } if (game[(("t_" + ob.ytile) + "_") + ob.xtile].door and (ob == _root.char)) { changeMap(ob); } var _local10 = game[(("item" + ob.ytile) + "_") + ob.xtile]; if (_local10 and (ob == _root.char)) { removeMovieClip(_local10.clip); game.items[_local10.position] = 0; delete game[(("item" + ob.ytile) + "_") + ob.xtile]; snr = Number(_local10.num); if (snr == 1) { _root.pluzzer = 5; _root.coins = _root.coins + _root.pluzzer; _root.newMessage(("You picked up " + _root.pluzzer) + " Halloween Coins!"); } if (snr == 2) { _root.pluzzer = 15; _root.coins = _root.coins + _root.pluzzer; _root.newMessage(("You picked up " + _root.pluzzer) + " Halloween Coins!"); } if (snr == 3) { _root.pluzzer = 45; _root.coins = _root.coins + _root.pluzzer; _root.newMessage(("You picked up " + _root.pluzzer) + " Halloween Coins!"); } if (snr == 4) { _root.newMessage("You found the fence key!!"); ([8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 28, 28, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]);// not popped ([3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 5]);// not popped ([3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5]);// not popped ([3, 0, 0, 12, 13, 13, 13, 13, 13, 13, 13, 12, 0, 0, 12, 13, 13, 13, 13, 13, 13, 13, 12, 0, 0, 5]);// not popped ([3, 0, 0, 14, 0, 26, 0, 0, 44, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped ([3, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped ([3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped ([3, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped ([30, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 29]);// not popped ([30, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 29]);// not popped ([3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped ([3, 0, 0, 14, 0, 26, 0, 0, 0, 44, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped ([3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 22, 22, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5]);// not popped ([3, 0, 0, 14, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 14, 0, 0, 5]);// not popped ([3, 0, 0, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 0, 0, 5]);// not popped } if (snr == 5) { _root.newMessage("You found the graveyard fence key!!"); myMap7 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 5], [3, 0, 40, 0, 40, 0, 39, 0, 39, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 0, 0, 0, 0, 0, 0, 18, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [38, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 0, 0, 0, 0, 0, 0, 14, 0, 41, 0, 41, 0, 41, 0, 41, 0, 47], [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 14, 0, 0, 0, 0, 0, 0, 44, 0, 0, 47], [3, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 0, 0, 0, 0, 0, 0, 20, 13, 13, 12, 0, 0, 12, 13, 13, 16, 5], [3, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 5], [3, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 26, 26, 1, 0, 1, 0, 5], [3, 0, 40, 0, 40, 0, 39, 0, 39, 0, 0, 0, 0, 44, 0, 0, 1, 0, 1, 0, 1, 0, 1, 26, 26, 0, 1, 0, 0, 5], [3, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 43, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]]; } if (snr == 6) { _root.newMessage("Start first boss battle!"); _root.BossBattle1(); } if (snr == 7) { _root.newMessage("Somewhere, a passageway has opened..."); myMap9 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 85, 85, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 26, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 1, 0, 26, 5], [3, 26, 17, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 26, 5], [3, 26, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 0, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 1, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 86], [3, 26, 51, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 54, 0, 14, 26, 86], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 5], [3, 26, 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57, 0, 15, 26, 5], [3, 26, 0, 1, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 0, 26, 5], [69, 67, 67, 67, 67, 71, 87, 87, 70, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 68]]; } if (snr == 8) { _root.newMessage("You found the basement key!"); myMap15 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 127, 125, 125, 125, 125, 126, 109, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 111, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 100, 100, 140], [133, 100, 124, 100, 100, 124, 100, 100, 100, 100, 100, 100, 100, 100, 113, 115, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 154], [133, 100, 100, 100, 100, 100, 100, 100, 100, 113, 115, 100, 100, 100, 116, 119, 100, 100, 113, 115, 100, 100, 100, 100, 124, 100, 124, 100, 100, 100, 100, 100, 100, 100, 154], [133, 100, 124, 100, 100, 124, 100, 100, 100, 116, 119, 100, 100, 100, 116, 119, 100, 100, 116, 119, 100, 100, 100, 100, 100, 100, 100, 100, 100, 113, 114, 114, 114, 115, 141], [133, 100, 100, 100, 100, 100, 100, 100, 100, 116, 119, 100, 100, 100, 120, 122, 100, 100, 116, 119, 100, 100, 100, 100, 124, 100, 124, 100, 100, 116, 117, 117, 117, 119, 134], [133, 100, 124, 100, 100, 124, 100, 100, 100, 120, 122, 100, 100, 100, 100, 100, 100, 100, 120, 122, 100, 100, 100, 100, 100, 100, 100, 100, 100, 120, 121, 121, 121, 122, 134], [135, 136, 142, 152, 152, 143, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 142, 153, 153, 143, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]]; } if (snr == 9) { _root.newMessage("You found the key to the tunnels!"); myMap17 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 112, 112, 100, 100, 100, 100, 134], [144, 100, 100, 100, 113, 114, 114, 115, 100, 100, 100, 134], [156, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [156, 100, 100, 100, 116, 118, 118, 119, 100, 100, 100, 134], [145, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [133, 100, 100, 100, 116, 118, 118, 119, 100, 100, 100, 134], [133, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [133, 100, 100, 100, 116, 118, 118, 119, 100, 100, 100, 134], [133, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [133, 100, 100, 100, 120, 121, 121, 122, 100, 100, 100, 134], [133, 100, 100, 100, 100, 112, 112, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 149, 136, 136, 136, 136, 136, 136, 146, 100, 134], [133, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 134], [133, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 134], [144, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 140], [157, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 158], [157, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 158], [145, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 141], [133, 100, 148, 131, 131, 131, 131, 131, 131, 147, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [135, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]]; } if (snr == 10) { _root.newMessage("You found the key to the heart of evil!"); myMap23 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 129, 134], [144, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 128, 140], [168, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 169], [168, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 169], [145, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 129, 141], [133, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 128, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [135, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]]; } if (snr == 11) { _root.inFrame = 3; _root.inTitle = "item found!"; _root.inMessage = "You found an healing potion!"; _root.msBOX._visible = true; _root.getItemFunc(1); } if (snr == 12) { _root.inFrame = 4; _root.inTitle = "item found!"; _root.inMessage = "You found a super healing potion!"; _root.msBOX._visible = true; _root.getItemFunc(2); } if (snr == 13) { _root.inFrame = 5; _root.inTitle = "item found!"; _root.inMessage = "You found a full healing potion!"; _root.msBOX._visible = true; _root.getItemFunc(3); } if (snr == 14) { _root.inFrame = 6; _root.inTitle = "item found!"; _root.inMessage = "You found a mana potion!"; _root.msBOX._visible = true; _root.getItemFunc(4); } if (snr == 15) { _root.inFrame = 7; _root.inTitle = "item found!"; _root.inMessage = "You found a super mana potion!"; _root.msBOX._visible = true; _root.getItemFunc(5); } if (snr == 16) { _root.inFrame = 8; _root.inTitle = "item found!"; _root.inMessage = "You found a full mana potion!"; _root.msBOX._visible = true; _root.getItemFunc(6); } if (snr == 17) { _root.inFrame = 9; _root.inTitle = "item found!"; _root.inMessage = "You found an antidote!"; _root.msBOX._visible = true; _root.getItemFunc(7); } if (snr == 18) { _root.inFrame = 10; _root.inTitle = "item found!"; _root.inMessage = "You found an elixir!"; _root.msBOX._visible = true; _root.getItemFunc(8); } if (snr == 19) { _root.inFrame = 11; _root.inTitle = "item found!"; _root.inMessage = "You found a poison bomb!"; _root.msBOX._visible = true; _root.getItemFunc(9); } if (snr == 20) { _root.inFrame = 12; _root.inTitle = "item found!"; _root.inMessage = "You found a grenade!"; _root.msBOX._visible = true; _root.getItemFunc(10); } if (snr == 21) { _root.inFrame = 13; _root.inTitle = "item found!"; _root.inMessage = "You found a smakescreen!"; _root.msBOX._visible = true; _root.getItemFunc(11); } if (snr == 22) { _root.inFrame = 14; _root.inTitle = "item found!"; _root.inMessage = "You found a power distiller!"; _root.msBOX._visible = true; _root.getItemFunc(12); } if (snr == 23) { _root.inFrame = 15; _root.inTitle = "item found!"; _root.inMessage = "You found a magic distiller!"; _root.msBOX._visible = true; _root.getItemFunc(13); } if (snr == 24) { _root.inFrame = 16; _root.inTitle = "item found!"; _root.inMessage = "You found a second chance potion!"; _root.msBOX._visible = true; _root.getItemFunc(14); } if (snr == 25) { _root.inFrame = 17; _root.inTitle = "item found!"; _root.inMessage = "You found the moonlight crest!"; _root.msBOX._visible = true; _root.getItemFunc(15); } if (snr == 26) { _root.overdrive2 = 1; _root.inFrame = 18; _root.inTitle = "Overdrive!"; _root.inMessage = "You learned the Moon Veil trance attack!"; _root.msBOX._visible = true; } if (snr == 27) { _root.overdrive3 = 1; _root.inFrame = 19; _root.inTitle = "Overdrive!"; _root.inMessage = "You learned the Dark Matter trance attack!"; _root.msBOX._visible = true; } if (snr == 28) { _root.weaponpower++; _root.inFrame = 2; _root.inTitle = "Weapon upgrade!"; _root.inMessage = "Your feel more powerful with the use of an upgraded weapon!"; _root.msBOX._visible = true; } if (snr == 29) { _root.page01 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 1"; _root.inMessage = "A heavy curse is upon my entire family. A dark ancestor of me brought this upon us years ago, it starts and ends with him. It's clouding my judgement."; _root.msBOX._visible = true; } if (snr == 30) { _root.page02 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 2"; _root.inMessage = "My humanity is fading away. I am agressive towards everything lately and I fear for myself and my loved ones. Even though I know it is not my fault..."; _root.msBOX._visible = true; } if (snr == 31) { _root.page03 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 3"; _root.inMessage = "I will burn in hell someday. Today I killed an homeless man in an Alley. Oh my god what did I do? Why is this happening to me? Am I even human?"; _root.msBOX._visible = true; } if (snr == 32) { _root.page04 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 4"; _root.inMessage = "People are shit, and this world is ugly. I swear I will do my best to purge the universe from all lesser beings than me. It is my duty."; _root.msBOX._visible = true; } if (snr == 33) { _root.page05 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 5"; _root.inMessage = "I feel blessed with wath my great grandfather left me. I was afraid at first but now that I spoke with his spirit, I know what I must do."; _root.msBOX._visible = true; } if (snr == 34) { _root.page06 = true; _root.inFrame = 20; _root.inMessage = "His spirit is trapped in the passageway to oblivion beneath the tunnels under my family's house. The only way I can set him free is to..."; _root.inTitle = "Dad's Diary, torn part 6"; _root.msBOX._visible = true; } if (snr == 35) { _root.page07 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 7"; _root.inMessage = "sacrifice enough blood for all gates to be open. If I can free him, together, we can cleanse and then rule this pitiful dimension."; _root.msBOX._visible = true; } if (snr == 36) { _root.page08 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 8"; _root.inMessage = "I have learned that the blood to be sacrificed has to mine or my family's. Since I will be needed later, I can only turn to one more person."; _root.msBOX._visible = true; } if (snr == 37) { _root.page09 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 9"; _root.inMessage = "That whore that's seeing my son read this journal, so I had to take her down as well. Her spirit will be trapped forever in the tunnels."; _root.msBOX._visible = true; } if (snr == 38) { _root.page10 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 10"; _root.inMessage = "The time has come for the blood to be paid. My son will come home in just a minute. The ritual is to stap him 666 times and drain the blood."; _root.msBOX._visible = true; } if (snr == 39) { _root.page11 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 11"; _root.inMessage = "The world is still filthy. Our creatures from hell now live here but in small numbers, perhaps, if I die, my spirit can do better work."; _root.msBOX._visible = true; } if (snr == 40) { _root.page12 = true; _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 12"; _root.inMessage = "It seems as if my son has returned from the dead. If I fall by his hand, my spriit will stay in the tunnels no doubt, then I can work my way back up."; _root.msBOX._visible = true; } if (snr == 41) { _root.newMessage("Start second boss battle!"); _root.BossBattle2(); } if (snr == 42) { _root.newMessage("Start third boss battle!"); _root.BossBattle3(); } if (snr == 43) { _root.newMessage("Start forth boss battle!"); _root.BossBattle4(); } } ob.depth = ((ob.y * 300) + ob.x) + 1; ob.clip.swapDepths(ob.depth); return(true); } function getMyCorners(x, y, ob) { ob.downY = Math.floor(((y + ob.height) - 1) / game.tileH); ob.upY = Math.floor((y - ob.height) / game.tileH); ob.leftX = Math.floor((x - ob.width) / game.tileW); ob.rightX = Math.floor(((x + ob.width) - 1) / game.tileW); ob.upleft = game[(("t_" + ob.upY) + "_") + ob.leftX].walkable; ob.downleft = game[(("t_" + ob.downY) + "_") + ob.leftX].walkable; ob.upright = game[(("t_" + ob.upY) + "_") + ob.rightX].walkable; ob.downright = game[(("t_" + ob.downY) + "_") + ob.rightX].walkable; } function changeMap(ob) { var _local3 = []; var _local2 = 0; while (_local2 < game.items.length) { if (game.items[_local2]) { var _local5 = (("item" + game.items[_local2][2]) + "_") + game.items[_local2][1]; delete game[_local5]; _local3.push(game.items[_local2]); } _local2++; } myItems[game.currentMap] = _local3; var _local5 = (("t_" + ob.ytile) + "_") + ob.xtile; game.currentMap = game[_local5].newMap; ob.ytile = game[_local5].newchary; ob.xtile = game[_local5].newcharx; ob.frame = ob.clip._currentframe; buildMap(_root["myMap" + game.currentMap]); if (game.currentMap == 8) { _root.actFades._visible = true; _root.actFades.gotoAndPlay(146); } if (game.currentMap == 14) { _root.actFades._visible = true; _root.actFades.gotoAndPlay(290); } if (game.currentMap == 20) { _root.actFades._visible = true; _root.actFades.gotoAndPlay(434); } if (game.currentMap == 25) { _root.actFades._visible = true; _root.actFades.gotoAndPlay(578); } } function changeTile(xold, yold, xnew, ynew, map) { var _local4 = (("t_" + yold) + "_") + xold; var _local1 = (("t_" + ynew) + "_") + xnew; if ((((ynew >= 0) and (xnew >= 0)) and (ynew <= (map.length - 1))) and (xnew <= (map[0].length - 1))) { game[_local1] = new game["Tile" + map[ynew][xnew]](); game.clip[_local4]._name = _local1; game.clip[_local1].gotoAndStop(game[_local1].frame); game.clip[_local1]._x = xnew * game.tileW; game.clip[_local1]._y = ynew * game.tileH; } else { game[_local1] = new game.Tile4(); game.clip[_local4]._name = _local1; game.clip[_local1].gotoAndStop(game[_local1].frame); } } function GameOver() { _root.gamedOver = true; _root.nextFrame(); } stop(); _root.messg1 = ""; _root.messg2 = ""; _root.messg3 = ""; _root.mgcount1 = 0; _root.mgcount2 = 0; _root.mgcount3 = 0; if (_root.loadGame == false) { _root.overdrive = 0; _root.coins = 0; _root.weaponpower = 1; _root.curObj = "Find your old home in the lost city."; _root.dragStore = 115; _root.battlelevel = 1; _root.vitality = 5; _root.mana = 5; _root.magic = 5; _root.power = 5; _root.cost1 = 250; _root.cost2 = 50; _root.cost3 = 50; _root.cost4 = 50; _root.cost5 = 50; _root.item1 = 1; _root.item2 = 1; _root.item3 = 0; _root.item4 = 0; _root.item5 = 0; _root.item6 = 0; _root.item7 = 0; _root.item8 = 0; _root.item9 = 0; _root.item10 = 0; _root.item11 = 0; _root.item12 = 0; _root.item13 = 0; _root.item14 = 0; _root.item15 = 0; _root.item16 = 0; _root.item17 = 0; _root.item18 = 0; _root.item19 = 0; _root.item20 = 0; _root.whiteMagic1 = 0; _root.whiteMagic2 = 0; _root.whiteMagic3 = 0; _root.whiteMagic4 = 0; _root.whiteMagic5 = 0; _root.whiteMagic6 = 0; _root.whiteMagic7 = 0; _root.whiteMagic8 = 0; _root.blackMagic1 = 1; _root.blackMagic2 = 1; _root.blackMagic3 = 1; _root.blackMagic4 = 0; _root.blackMagic5 = 0; _root.blackMagic6 = 0; _root.blackMagic7 = 0; _root.blackMagic8 = 0; _root.overdrive1 = 1; _root.overdrive2 = 0; _root.overdrive3 = 0; _root.page01 = false; _root.page02 = false; _root.page03 = false; _root.page04 = false; _root.page05 = false; _root.page06 = false; _root.page07 = false; _root.page08 = false; _root.page09 = false; _root.page10 = false; _root.page11 = false; _root.page12 = false; _root.area = 1; _root.inFrame = 1; _root.inTitle = "Return to Hell!"; _root.inMessage = "Welcome back to earth! A good place to start your quest would be your former home in the lost city nearby... beware of all monsters though!"; myMap1 = [[9, 2, 2, 2, 2, 2, 2, 27, 27, 2, 2, 2, 2, 2, 2, 6], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 5], [3, 0, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 0, 5], [3, 0, 14, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 5], [3, 0, 14, 23, 0, 22, 0, 24, 25, 0, 22, 0, 23, 14, 0, 5], [3, 0, 14, 23, 0, 0, 0, 26, 26, 0, 0, 0, 23, 14, 0, 5], [3, 0, 14, 23, 0, 0, 0, 26, 26, 0, 0, 0, 23, 14, 0, 5], [3, 0, 14, 23, 225, 22, 0, 26, 26, 0, 22, 0, 23, 14, 0, 5], [3, 0, 14, 0, 220, 0, 0, 26, 26, 0, 0, 0, 0, 14, 0, 5], [3, 0, 12, 13, 13, 13, 16, 26, 26, 17, 13, 13, 13, 12, 0, 5], [3, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]]; myMap2 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 31, 31, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 5], [3, 0, 44, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 0, 0, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 0, 0, 5], [3, 0, 0, 14, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 22, 22, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 0, 44, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5], [30, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 29], [30, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 29], [3, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 0, 0, 1, 0, 26, 26, 0, 1, 0, 0, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 26, 0, 0, 44, 0, 0, 0, 26, 26, 0, 0, 0, 220, 0, 0, 26, 0, 14, 0, 0, 5], [3, 0, 0, 12, 13, 13, 13, 13, 13, 13, 13, 12, 45, 46, 12, 13, 13, 13, 13, 13, 13, 13, 12, 0, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 28, 28, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]]; myMap3 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 0, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [3, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 0, 14, 0, 41, 40, 0, 41, 40, 0, 41, 40, 0, 41, 40, 0, 0, 5], [3, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 0, 5], [3, 220, 14, 0, 39, 0, 0, 0, 39, 0, 0, 0, 39, 0, 0, 0, 0, 32], [3, 0, 14, 0, 39, 0, 0, 0, 39, 0, 0, 0, 39, 0, 0, 44, 0, 32], [3, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 0, 14, 0, 41, 40, 0, 41, 40, 0, 41, 40, 0, 41, 40, 0, 0, 5], [3, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 0, 20, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]]; myMap4 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 17, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 19, 0, 5], [3, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 0, 14, 0, 5], [3, 0, 0, 40, 41, 0, 40, 41, 0, 40, 41, 0, 40, 41, 0, 14, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 5], [33, 0, 0, 0, 0, 39, 0, 0, 0, 39, 0, 0, 220, 39, 0, 14, 0, 5], [33, 0, 0, 0, 0, 39, 0, 0, 44, 39, 0, 0, 0, 39, 0, 14, 0, 5], [3, 0, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 5], [3, 0, 0, 40, 41, 0, 40, 41, 0, 40, 41, 0, 40, 41, 0, 14, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 5], [3, 17, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 21, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]]; myMap5 = [[9, 2, 2, 2, 2, 2, 2, 2, 35, 35, 2, 2, 2, 2, 2, 2, 2, 6], [3, 1, 0, 0, 0, 0, 0, 14, 26, 26, 14, 0, 0, 0, 0, 44, 1, 5], [3, 0, 220, 0, 0, 0, 0, 14, 26, 26, 14, 0, 0, 220, 0, 0, 0, 5], [3, 0, 0, 18, 13, 13, 13, 21, 26, 26, 20, 13, 13, 13, 19, 0, 0, 5], [3, 0, 0, 14, 1, 0, 0, 0, 26, 26, 0, 0, 0, 1, 14, 0, 0, 5], [3, 0, 0, 14, 0, 23, 0, 22, 26, 26, 22, 0, 23, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 0, 44, 0, 26, 26, 0, 0, 0, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 23, 0, 22, 26, 26, 22, 0, 23, 0, 14, 0, 0, 5], [3, 0, 44, 14, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 23, 0, 22, 26, 26, 22, 0, 23, 0, 14, 0, 0, 5], [3, 0, 0, 14, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 14, 0, 0, 5], [3, 0, 0, 15, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 15, 0, 0, 5], [3, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 5], [8, 4, 4, 4, 4, 4, 4, 4, 34, 34, 4, 4, 4, 4, 4, 4, 4, 7]]; myMap6 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 1, 18, 13, 13, 19, 0, 22, 0, 23, 0, 22, 0, 23, 0, 22, 0, 5], [3, 1, 14, 0, 225, 14, 0, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 5], [3, 1, 14, 44, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 1, 14, 0, 0, 20, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [3, 1, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [3, 1, 14, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [3, 1, 14, 0, 0, 18, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [3, 1, 14, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 1, 14, 0, 0, 20, 13, 13, 13, 13, 19, 0, 41, 41, 41, 41, 0, 5], [3, 1, 14, 0, 0, 0, 0, 0, 0, 0, 14, 0, 26, 26, 26, 26, 0, 5], [3, 1, 14, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 220, 0, 5], [3, 1, 20, 13, 13, 13, 13, 19, 44, 0, 14, 0, 0, 0, 0, 0, 0, 5], [3, 1, 0, 220, 0, 0, 0, 14, 0, 0, 14, 0, 41, 41, 41, 41, 0, 5], [3, 1, 0, 0, 44, 0, 0, 14, 0, 0, 14, 0, 26, 26, 26, 26, 0, 5], [3, 1, 1, 1, 1, 1, 1, 15, 0, 0, 15, 1, 1, 1, 1, 1, 1, 5], [8, 4, 4, 4, 4, 4, 4, 4, 36, 36, 4, 4, 4, 4, 4, 4, 4, 7]]; myMap7 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 5], [3, 0, 40, 0, 40, 0, 39, 0, 39, 0, 0, 0, 0, 0, 220, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 5], [3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [3, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 0, 0, 0, 0, 0, 0, 18, 13, 13, 13, 13, 13, 13, 13, 13, 16, 5], [38, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 0, 220, 0, 0, 0, 0, 14, 0, 41, 0, 41, 0, 41, 0, 41, 0, 47], [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 14, 0, 0, 0, 0, 0, 0, 44, 0, 0, 47], [3, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 41, 0, 0, 0, 0, 0, 0, 0, 20, 13, 13, 12, 45, 46, 12, 13, 13, 16, 5], [3, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 26, 0, 0, 0, 0, 5], [3, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 26, 26, 1, 0, 1, 0, 5], [3, 0, 40, 0, 40, 0, 39, 0, 39, 0, 0, 0, 0, 44, 0, 0, 1, 0, 1, 0, 1, 0, 1, 26, 26, 0, 1, 0, 0, 5], [3, 43, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 220, 0, 0, 0, 0, 0, 0, 220, 0, 0, 26, 26, 0, 0, 0, 43, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]]; myMap8 = [[0, 0, 0, 0, 0, 0, 0, 84, 84, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 41, 26, 26, 41, 0, 0, 0, 0, 0, 0], [63, 61, 61, 61, 61, 61, 65, 26, 26, 64, 61, 61, 61, 61, 61, 62], [81, 0, 0, 0, 0, 44, 0, 26, 26, 0, 44, 96, 14, 0, 0, 82], [3, 0, 0, 0, 0, 44, 0, 26, 26, 0, 44, 0, 14, 220, 0, 5], [83, 0, 0, 0, 0, 44, 0, 26, 26, 0, 44, 0, 14, 0, 0, 5], [83, 0, 220, 0, 0, 44, 0, 26, 26, 0, 44, 0, 14, 0, 0, 5], [3, 0, 94, 94, 0, 44, 0, 26, 26, 0, 44, 0, 14, 0, 0, 5], [3, 0, 0, 0, 0, 44, 0, 26, 26, 0, 44, 0, 14, 0, 0, 5], [3, 0, 225, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]]; myMap9 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 85, 85, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 26, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 1, 0, 26, 5], [3, 26, 17, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 26, 5], [3, 26, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 0, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 1, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 5], [3, 26, 51, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 52, 52, 53, 53, 54, 0, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 5], [3, 26, 51, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 54, 0, 14, 26, 5], [3, 26, 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57, 0, 15, 26, 5], [3, 26, 0, 1, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 0, 0, 44, 0, 0, 0, 0, 0, 1, 0, 0, 26, 5], [69, 67, 67, 67, 67, 71, 87, 87, 70, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 68]]; myMap10 = [[9, 2, 2, 2, 88, 88, 2, 2, 2, 6], [3, 44, 44, 44, 44, 44, 44, 44, 44, 5], [3, 44, 72, 73, 73, 73, 73, 74, 44, 5], [3, 44, 77, 76, 76, 76, 76, 75, 44, 5], [3, 44, 77, 76, 76, 76, 76, 75, 44, 5], [3, 44, 78, 79, 79, 79, 79, 80, 44, 5], [3, 44, 44, 44, 44, 44, 44, 44, 44, 5], [8, 4, 4, 4, 89, 89, 4, 4, 4, 7]]; myMap11 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 90, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 0, 0, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [63, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 0, 0, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 62], [3, 26, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 26, 5], [3, 26, 94, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 0, 26, 5], [3, 26, 0, 0, 0, 0, 0, 94, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 0, 0, 0, 0, 1, 0, 0, 0, 0, 26, 5], [3, 26, 0, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 0, 26, 5], [3, 26, 0, 51, 53, 53, 52, 53, 53, 52, 53, 53, 52, 53, 53, 52, 53, 53, 52, 53, 53, 52, 53, 53, 52, 53, 54, 0, 26, 5], [3, 26, 0, 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57, 0, 26, 5], [3, 26, 0, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 94, 0, 0, 0, 0, 0, 44, 0, 0, 0, 0, 44, 0, 0, 26, 5], [3, 26, 0, 0, 0, 0, 44, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 95, 0, 26, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 91, 91, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]]; myMap12 = [[9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 6], [3, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 12, 5], [3, 14, 0, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 14, 5], [3, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 14, 5], [3, 14, 58, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 60, 14, 5], [3, 14, 58, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 60, 14, 5], [3, 14, 58, 59, 59, 59, 59, 59, 59, 59, 59, 59, 59, 60, 14, 5], [3, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 14, 5], [3, 14, 0, 39, 0, 94, 94, 0, 0, 94, 94, 0, 39, 0, 14, 5], [3, 15, 225, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 5], [69, 67, 67, 67, 67, 67, 71, 92, 92, 70, 67, 67, 67, 67, 67, 68]]; myMap13 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [63, 61, 61, 61, 61, 61, 61, 66, 66, 61, 61, 61, 61, 61, 61, 62], [81, 225, 94, 94, 94, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 82], [3, 0, 220, 0, 0, 0, 40, 0, 0, 40, 0, 44, 0, 95, 0, 5], [3, 0, 0, 0, 44, 0, 0, 0, 0, 0, 0, 0, 0, 44, 0, 5], [93, 48, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 50, 5], [93, 55, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 57, 5], [3, 0, 40, 0, 40, 0, 40, 0, 40, 0, 40, 220, 40, 0, 40, 5], [3, 0, 0, 0, 0, 0, 44, 0, 0, 0, 44, 0, 0, 0, 0, 5], [8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7]]; myMap14 = [[123, 123, 123, 123, 130, 131, 138, 150, 150, 139, 131, 132, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 124, 100, 100, 124, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 124, 100, 100, 124, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 124, 100, 100, 124, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 100, 124, 100, 100, 124, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 133, 226, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123], [123, 123, 123, 123, 135, 136, 142, 151, 151, 143, 136, 137, 123, 123, 123, 123]]; myMap15 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 127, 125, 125, 125, 125, 126, 109, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 111, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 112, 100, 100, 100, 140], [133, 100, 124, 100, 100, 124, 100, 100, 100, 100, 100, 100, 100, 100, 113, 115, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 154], [133, 100, 100, 100, 100, 100, 100, 100, 100, 113, 115, 100, 100, 100, 116, 119, 100, 100, 113, 115, 100, 100, 100, 100, 124, 100, 124, 100, 100, 100, 100, 100, 100, 100, 154], [133, 100, 124, 100, 100, 124, 100, 100, 100, 116, 119, 100, 100, 100, 116, 119, 100, 100, 116, 119, 100, 100, 100, 100, 100, 100, 100, 100, 100, 113, 114, 114, 114, 115, 141], [133, 100, 100, 100, 100, 100, 100, 100, 100, 116, 119, 100, 100, 100, 120, 122, 100, 100, 116, 119, 100, 100, 100, 100, 124, 100, 124, 100, 100, 116, 117, 117, 117, 119, 134], [133, 100, 124, 100, 100, 124, 100, 100, 100, 120, 122, 100, 100, 100, 100, 100, 100, 100, 120, 122, 100, 127, 126, 100, 100, 100, 100, 100, 100, 120, 121, 121, 121, 122, 134], [135, 136, 142, 152, 152, 143, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 142, 153, 153, 143, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]]; myMap16 = [[130, 131, 131, 131, 131, 131, 138, 155, 155, 139, 131, 131, 131, 131, 131, 132], [133, 161, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 161, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 149, 136, 136, 136, 136, 136, 136, 136, 136, 146, 100, 100, 134], [133, 100, 100, 134, 123, 123, 123, 123, 123, 123, 123, 123, 133, 100, 100, 134], [133, 100, 100, 134, 123, 123, 123, 123, 123, 123, 123, 123, 133, 100, 100, 134], [133, 100, 100, 134, 123, 123, 123, 123, 123, 123, 123, 123, 133, 100, 100, 134], [133, 100, 100, 134, 123, 123, 123, 123, 123, 123, 123, 123, 133, 100, 100, 134], [133, 100, 100, 148, 131, 131, 131, 131, 131, 131, 131, 131, 147, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 161, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 161, 134], [135, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]]; myMap17 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 221, 100, 100, 100, 100, 100, 100, 221, 100, 134], [133, 100, 100, 100, 100, 112, 112, 100, 100, 100, 100, 134], [144, 100, 100, 100, 113, 114, 114, 115, 100, 100, 100, 134], [156, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [156, 100, 100, 100, 116, 118, 118, 119, 100, 100, 100, 134], [145, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [133, 100, 100, 100, 116, 118, 118, 119, 100, 100, 100, 134], [133, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [133, 100, 100, 100, 116, 118, 118, 119, 100, 100, 100, 134], [133, 100, 100, 112, 116, 117, 117, 119, 112, 100, 100, 134], [133, 100, 100, 100, 120, 121, 121, 122, 100, 100, 100, 134], [133, 100, 100, 100, 100, 112, 112, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 149, 136, 136, 136, 136, 136, 136, 146, 100, 134], [133, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 134], [133, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 134], [144, 100, 134, 123, 123, 123, 123, 123, 123, 133, 125, 140], [157, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 158], [157, 100, 134, 123, 123, 123, 123, 123, 123, 133, 100, 158], [145, 100, 134, 123, 123, 123, 123, 123, 123, 133, 125, 141], [133, 100, 148, 131, 131, 131, 131, 131, 131, 147, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [135, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]]; myMap18 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 221, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 161, 100, 124, 100, 161, 100, 134], [133, 109, 110, 110, 110, 110, 110, 110, 110, 111, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 124, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 149, 136, 136, 136, 136, 146, 226, 100, 161, 100, 124, 100, 161, 100, 140], [133, 100, 100, 134, 123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 100, 100, 159], [133, 100, 100, 134, 123, 123, 123, 123, 133, 100, 100, 100, 112, 112, 100, 100, 100, 159], [133, 100, 100, 134, 123, 123, 123, 123, 133, 100, 100, 113, 114, 114, 115, 100, 100, 141], [133, 100, 100, 134, 123, 123, 123, 123, 133, 100, 112, 116, 117, 117, 119, 112, 100, 134], [133, 100, 100, 134, 123, 123, 123, 123, 133, 100, 112, 116, 117, 117, 119, 112, 100, 134], [133, 100, 100, 134, 123, 123, 123, 123, 133, 100, 100, 120, 121, 121, 122, 100, 100, 134], [133, 100, 100, 134, 123, 123, 123, 123, 133, 100, 100, 100, 112, 112, 100, 100, 100, 134], [133, 100, 100, 134, 123, 123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 100, 100, 134], [135, 136, 136, 137, 123, 123, 123, 123, 135, 136, 136, 136, 136, 136, 136, 136, 136, 137]]; myMap19 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 127, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 126, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 129, 100, 134], [133, 100, 129, 100, 149, 136, 146, 100, 149, 136, 136, 136, 136, 136, 146, 129, 100, 134], [133, 100, 129, 100, 134, 123, 133, 100, 134, 123, 123, 123, 123, 123, 133, 129, 100, 134], [144, 100, 129, 100, 134, 123, 133, 100, 134, 123, 130, 131, 132, 123, 133, 129, 100, 134], [160, 100, 129, 100, 134, 123, 133, 100, 134, 123, 133, 171, 134, 123, 133, 129, 100, 134], [160, 100, 129, 100, 134, 123, 133, 100, 134, 123, 133, 100, 134, 123, 133, 129, 100, 134], [145, 100, 129, 100, 134, 123, 133, 100, 134, 123, 133, 100, 134, 123, 133, 129, 100, 134], [133, 100, 129, 100, 134, 123, 133, 100, 134, 123, 133, 100, 134, 123, 133, 129, 100, 134], [133, 100, 128, 100, 148, 131, 147, 100, 148, 131, 147, 100, 148, 131, 147, 129, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 128, 100, 134], [133, 100, 127, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 125, 126, 100, 134], [133, 226, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [135, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]]; myMap20 = [[123, 123, 123, 130, 131, 131, 131, 131, 131, 131, 132, 123, 123, 130, 131, 131, 131, 131, 131, 131, 138, 162, 162, 139, 132, 123, 123], [123, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123, 133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134, 123, 123], [123, 123, 123, 133, 100, 149, 136, 136, 146, 100, 148, 131, 131, 147, 100, 149, 136, 146, 100, 222, 100, 100, 222, 100, 134, 123, 123], [123, 123, 123, 133, 100, 134, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 133, 100, 100, 100, 100, 100, 100, 148, 131, 132], [130, 131, 131, 147, 100, 134, 123, 123, 133, 100, 149, 136, 136, 136, 136, 137, 123, 133, 100, 100, 100, 100, 100, 100, 100, 100, 134], [144, 226, 100, 100, 100, 134, 123, 123, 133, 100, 148, 131, 131, 131, 131, 132, 123, 133, 100, 100, 100, 100, 100, 100, 100, 100, 134], [163, 100, 100, 100, 100, 134, 123, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 133, 100, 100, 100, 100, 100, 100, 149, 136, 137], [163, 100, 100, 223, 100, 148, 131, 131, 147, 100, 149, 136, 136, 146, 100, 134, 123, 133, 100, 222, 100, 100, 222, 100, 134, 123, 123], [145, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134, 123, 123, 133, 100, 134, 123, 133, 100, 100, 100, 100, 100, 100, 134, 123, 123], [135, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137, 123, 123, 135, 136, 137, 123, 135, 136, 136, 136, 136, 136, 136, 137, 123, 123]]; myMap21 = [[130, 131, 131, 138, 164, 164, 139, 131, 131, 131, 132, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 148, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 149, 136, 136, 136, 136, 146, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 134, 123, 123, 123, 123, 133, 100, 223, 149, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137], [133, 100, 134, 123, 123, 123, 123, 133, 100, 100, 148, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 134, 123, 123, 123, 123, 133, 223, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 165], [133, 100, 134, 123, 123, 123, 123, 133, 100, 100, 149, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 146, 100, 141], [133, 100, 148, 131, 131, 131, 131, 147, 100, 223, 148, 131, 131, 131, 131, 131, 131, 131, 131, 132, 123, 123, 123, 123, 135, 136, 137], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134, 123, 123, 123, 123, 123, 123, 123], [135, 136, 136, 142, 166, 166, 143, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137, 123, 123, 123, 123, 123, 123, 123]]; myMap22 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 149, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 146, 100, 134], [133, 100, 134, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 133, 100, 134], [133, 100, 134, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 133, 100, 134], [133, 100, 134, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 133, 100, 134], [133, 100, 134, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 133, 100, 134], [133, 100, 148, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 147, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [135, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 142, 167, 167, 143, 136, 137]]; myMap23 = [[130, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 132], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 223, 100, 223, 100, 223, 100, 223, 100, 223, 100, 223, 100, 223, 100, 223, 100, 223, 100, 134], [133, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 129, 134], [144, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 129, 140], [168, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 129, 169], [168, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 129, 169], [145, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 129, 141], [133, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 128, 134], [133, 100, 100, 223, 100, 223, 100, 223, 100, 223, 100, 223, 100, 223, 100, 223, 100, 223, 100, 223, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [133, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [135, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 137]]; myMap24 = [[123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123], [123, 123, 123, 123, 123, 123, 123, 123, 130, 131, 131, 131, 131, 131, 131, 132], [123, 123, 123, 123, 130, 131, 131, 131, 147, 100, 100, 100, 100, 100, 100, 134], [130, 131, 131, 131, 147, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [144, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 134], [170, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 223, 219], [170, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 219], [145, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 100, 161, 134], [135, 136, 136, 136, 146, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 134], [123, 123, 123, 123, 135, 136, 136, 136, 146, 226, 100, 100, 100, 100, 100, 134], [123, 123, 123, 123, 123, 123, 123, 123, 135, 136, 136, 136, 136, 136, 136, 137], [123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123, 123]]; myMap25 = [[183, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 185], [186, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 187], [186, 172, 181, 174, 174, 174, 174, 174, 174, 174, 174, 174, 174, 180, 172, 187], [186, 172, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 172, 187], [197, 172, 173, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 173, 172, 193], [213, 172, 172, 172, 200, 207, 207, 207, 207, 207, 207, 206, 172, 172, 172, 214], [213, 172, 172, 172, 202, 203, 203, 203, 203, 203, 203, 204, 172, 172, 172, 214], [198, 172, 173, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 173, 172, 194], [186, 172, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 172, 187], [186, 172, 181, 174, 174, 174, 174, 174, 174, 174, 174, 174, 174, 182, 172, 187], [186, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 227, 187], [188, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 190]]; myMap26 = [[183, 184, 184, 184, 184, 184, 191, 216, 216, 192, 184, 184, 184, 184, 184, 185], [186, 179, 174, 174, 174, 174, 177, 172, 172, 178, 174, 174, 174, 174, 180, 187], [186, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 175, 172, 200, 207, 207, 206, 172, 172, 200, 207, 207, 206, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 209, 207, 207, 208, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 123, 123, 123, 123, 123, 123, 205, 172, 175, 187], [186, 175, 172, 202, 203, 203, 203, 203, 203, 211, 123, 123, 205, 172, 175, 187], [186, 175, 172, 172, 172, 172, 172, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 172, 172, 172, 172, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 200, 207, 207, 207, 207, 207, 208, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 123, 123, 123, 123, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 210, 203, 203, 203, 203, 203, 204, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 175, 172, 201, 123, 123, 209, 207, 207, 207, 207, 207, 206, 172, 175, 187], [186, 175, 172, 201, 123, 123, 123, 123, 123, 123, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 210, 203, 203, 211, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [186, 175, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [197, 176, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [215, 172, 172, 201, 123, 123, 205, 172, 172, 201, 123, 123, 205, 172, 175, 187], [215, 172, 172, 202, 203, 203, 204, 172, 172, 202, 203, 203, 204, 172, 175, 187], [198, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 175, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 172, 175, 187], [186, 181, 174, 174, 174, 174, 174, 174, 174, 174, 174, 174, 174, 174, 182, 187], [188, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 189, 190]]; myMap27 = [[183, 184, 184, 184, 184, 184, 191, 218, 218, 192, 184, 184, 184, 184, 184, 185], [186, 179, 174, 174, 174, 174, 177, 172, 172, 178, 174, 174, 174, 174, 180, 187], [186, 175, 200, 207, 206, 172, 224, 172, 172, 224, 172, 200, 207, 206, 175, 187], [186, 175, 201, 123, 205, 172, 172, 172, 172, 172, 227, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 224, 172, 172, 224, 172, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 172, 172, 172, 172, 172, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 224, 172, 172, 224, 172, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 172, 172, 172, 172, 172, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 224, 172, 172, 224, 172, 201, 123, 205, 175, 187], [186, 175, 201, 123, 205, 172, 172, 172, 172, 172, 172, 201, 123, 205, 175, 187], [186, 175, 202, 203, 204, 172, 224, 172, 172, 224, 172, 202, 203, 204, 175, 187], [186, 181, 174, 174, 174, 174, 177, 172, 172, 178, 174, 174, 174, 174, 182, 187], [188, 189, 189, 189, 189, 189, 195, 217, 217, 196, 189, 189, 189, 189, 189, 190]]; game = {tileW:40, tileH:40, currentMap:1, points:0, visx:16, visy:12, centerx:320, centery:280}; myItems = [[0], [[1, 1, 1]], [[1, 1, 1], [2, 9, 8], [1, 16, 8], [5, 12, 4], [29, 18, 8], [2, 6, 5]], [[28, 3, 3], [11, 7, 7]], [[2, 3, 3], [30, 2, 3]], [[18, 5, 4]], [[4, 3, 2], [24, 3, 11], [3, 6, 5]], [[2, 28, 2], [3, 27, 1], [2, 27, 2], [6, 27, 7], [38, 1, 3]], [[28, 10, 9], [1, 10, 3]], [[18, 15, 4], [3, 7, 4], [3, 20, 6]], [[24, 8, 1]], [[26, 25, 10], [22, 4, 5]], [[7, 7, 3], [28, 13, 3]], [[1, 1, 1], [18, 9, 4], [1, 1, 8], [41, 8, 3]], [[1, 1, 1], [31, 6, 2], [3, 8, 4]], [[3, 1, 1], [24, 13, 1]], [[9, 2, 5], [28, 13, 9], [37, 9, 9], [39, 5, 9]], [[3, 1, 1], [25, 5, 22], [23, 5, 13]], [[8, 2, 12], [32, 3, 2], [40, 11, 1]], [[28, 7, 7], [18, 16, 1], [42, 11, 9]], [[24, 11, 7], [3, 13, 6]], [[28, 24, 2], [38, 20, 8], [3, 1, 5]], [[10, 1, 1], [33, 25, 1]], [[28, 1, 3]], [[34, 9, 2], [43, 14, 6]], [[35, 1, 1]], [[28, 7, 8], [27, 8, 12], [24, 7, 17], [18, 8, 22]], [[36, 5, 2]]]; char = {xtile:8.5, ytile:6, speed:5, width:30, height:60}; } if (_root.loadGame == true) { myMap1 = _root.myMap1l; myMap2 = _root.myMap2l; myMap3 = _root.myMap3l; myMap4 = _root.myMap4l; myMap5 = _root.myMap5l; myMap6 = _root.myMap6l; myMap7 = _root.myMap7l; myMap8 = _root.myMap8l; myMap9 = _root.myMap9l; myMap10 = _root.myMap10l; myMap11 = _root.myMap11l; myMap12 = _root.myMap12l; myMap13 = _root.myMap13l; myMap14 = _root.myMap14l; myMap15 = _root.myMap15l; myMap16 = _root.myMap16l; myMap17 = _root.myMap17l; myMap18 = _root.myMap18l; myMap19 = _root.myMap19l; myMap20 = _root.myMap20l; myMap21 = _root.myMap21l; myMap22 = _root.myMap22l; myMap23 = _root.myMap23l; myMap24 = _root.myMap24l; myMap25 = _root.myMap25l; myMap26 = _root.myMap26l; myMap27 = _root.myMap27l; game = {tileW:40, tileH:40, currentMap:_root.gamemap, points:0, visx:16, visy:12, centerx:320, centery:280}; myItems = _root.myItemsl; char = {xtile:_root.xtiler + 1, ytile:_root.ytiler + 1, speed:5, width:30, height:60}; _root.inFrame = 1; _root.inTitle = "Return to Hell!"; _root.inMessage = "Welcome back to earth! Your file was loaded succesfully."; if (_root.area == 1) { _root.actFades.gotoAndPlay(2); _root.actFades._visible = true; } if (_root.area == 2) { _root.actFades.gotoAndPlay(146); _root.actFades._visible = true; } if (_root.area == 3) { _root.actFades.gotoAndPlay(290); _root.actFades._visible = true; } if (_root.area == 4) { _root.actFades.gotoAndPlay(434); _root.actFades._visible = true; } if (_root.area == 5) { _root.actFades.gotoAndPlay(578); _root.actFades._visible = true; } } function switchturn() { if (_root.enemyHP > 0) { if (_root.stun > 0) { _root.stun--; _root.b_engine.select._visible = true; } else if (_root.stun == 0) { _root.b_engine.enemy.swapDepths(8); if (((_root.enemynumber == 1) || (_root.enemynumber == 2)) || (_root.enemynumber == 3)) { _root.b_engine.enemy.inner.gotoAndStop(4); } else if ((((_root.enemynumber == 4) || (_root.enemynumber == 11)) || (_root.enemynumber == 13)) || (_root.enemynumber == 14)) { action = Math.round((Math.random() * 6) + 1); if (action < 5) { _root.b_engine.enemy.inner.gotoAndStop(4); } else if (action == 5) { _root.b_engine.enemy.inner.gotoAndStop(7); } else if (action == 6) { _root.b_engine.enemy.inner.gotoAndStop(5); } else if (action == 7) { _root.b_engine.enemy.inner.gotoAndStop(6); } } else if ((_root.enemynumber == 5) || (_root.enemynumber == 9)) { action = Math.round((Math.random() * 6) + 1); if (action < 5) { _root.b_engine.enemy.inner.gotoAndStop(4); } else if (action == 5) { _root.b_engine.enemy.inner.gotoAndStop(7); } else if (action == 6) { _root.b_engine.enemy.inner.gotoAndStop(5); } else if (action == 7) { _root.b_engine.enemy.inner.gotoAndStop(7); } } else if ((((_root.enemynumber == 6) || (_root.enemynumber == 7)) || (_root.enemynumber == 10)) || (_root.enemynumber == 12)) { action = Math.round((Math.random() * 11) + 1); if (action < 5) { _root.b_engine.enemy.inner.gotoAndStop(4); } else if (((action == 5) || (action == 6)) || (action == 7)) { _root.b_engine.enemy.inner.gotoAndStop(7); } else if ((action == 8) || (action == 9)) { _root.b_engine.enemy.inner.gotoAndStop(5); } else if ((action == 10) || (action == 11)) { _root.b_engine.enemy.inner.gotoAndStop(6); } else if (action == 12) { _root.b_engine.enemy.inner.gotoAndStop(8); } } } } } function yourturn() { _root.b_engine.select._visible = true; } function winwin() { _root.itemFind = "NONE"; varx = Math.round((_root.enemynumber * _root.enemylevel) * 6); coinsb = Math.round((Math.random() * (varx * 5)) / 2) + 15; _root.coinFind = ("You found " + coinsb) + " halloween coins."; _root.coins = _root.coins + coinsb; _root.b_engine.victoryScreen._visible = true; } function wingame() { for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].removeMovieClip(); } } _root.gotoAndPlay(_root._currentframe + 2); } function playerDealDamage() { _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.b_engine.enemy.inner.gotoAndStop(2); _root.damageDealing = Math.round(((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel)))); if (_root.smokeScreen > 0) { _root.damageDealing = 0; } if (_root.aura > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.35); } if (_root.beserk > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.65); } _root.enemyHP = _root.enemyHP - _root.damageDealing; } function playerMagicDamage() { _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.b_engine.enemy.inner.gotoAndStop(2); _root.scx = Math.round(((_root.weaponpower * (_root.magic / 1.5)) * _root.battlelevel) + (((_root.magic / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.magic / 1.5)) + _root.battlelevel)))); _root.damageDealing = Math.round(((_root.spellCast * 0.26) + 1) * _root.scx); if (_root.smokeScreen > 0) { _root.damageDealing = 0; } if (_root.aura > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.35); } _root.enemyHP = _root.enemyHP - _root.damageDealing; } function EnemyDealDamage() { _root.damageDealing = (Math.round(((_root.enemypower * 2) + (_root.enemylevel * 2)) + (((_root.battlelevel * _root.area) * (Math.random() * _root.enemypower)) + 1)) + (5.5 * _root.battlelevel)) + (_root.enemynumber * _root.enemylevel); _root.damageDealing = Math.round(_root.damageDealing * 0.95); if (_root.smokeScreen > 0) { _root.damageDealing = 0; } if (_root.barrier > 0) { _root.damageDealing = Math.round(_root.damageDealing * 0.65); } _root.hp = _root.hp - _root.damageDealing; _root.b_engine.player.gotoAndStop(5); _root.b_engine.deal2._visible = true; _root.b_engine.deal2.play(); } function EnemyDealDamage2() { _root.damageDealing = Math.round(((1.7 * (((_root.enemypower * 2) + (_root.enemylevel * 2)) + (((_root.battlelevel * _root.area) * (Math.random() * _root.enemypower)) + 1))) + (5.5 * _root.battlelevel)) + (_root.enemynumber * _root.enemylevel)); _root.damageDealing = Math.round(_root.damageDealing * 0.95); if (_root.smokeScreen > 0) { _root.damageDealing = 0; } if (_root.barrier > 0) { _root.damageDealing = Math.round(_root.damageDealing * 0.65); } _root.playerPoison = true; _root.hp = _root.hp - _root.damageDealing; _root.b_engine.player.gotoAndStop(5); _root.b_engine.deal2._visible = true; _root.b_engine.deal2.play(); } function EnemyDealDamage3() { _root.damageDealing = Math.round(((2.6 * (((_root.enemypower * 2) + (_root.enemylevel * 2)) + (((_root.battlelevel * _root.area) * (Math.random() * _root.enemypower)) + 1))) + (5.5 * _root.battlelevel)) + (_root.enemynumber * _root.enemylevel)); _root.damageDealing = Math.round(_root.damageDealing * 0.95); if (_root.smokeScreen > 0) { _root.damageDealing = 0; } if (_root.barrier > 0) { _root.damageDealing = Math.round(_root.damageDealing * 0.65); } _root.hp = _root.hp - _root.damageDealing; _root.b_engine.player.gotoAndStop(5); _root.b_engine.deal2._visible = true; _root.b_engine.deal2.play(); } function RandomBattle() { _root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50; _root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10); _root.hp = _root.maxhp; _root.mp = _root.maxmp; adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6); _root.enemylevel = Math.round((((_root.battlelevel / 1.5) * _root.area) / 2) + adds); _root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality)); _root.enemypower = (_root.enemylevel * 3) + 2; _root.enemynumber = Math.round((Math.random() * 6) + 1); _root.enemyHP = _root.enemymaxHP; _root.barrier = 0; _root.beserk = 0; _root.aura = 0; _root.double = 0; _root.stun = 0; _root.playerPoison = false; _root.enemyPoison = false; _root.smokeScreen = 0; _root.secondChance = false; _root.lastresort = false; _root.escapable = true; _root.b_engine.enemy.inner.gotoAndStop(1); _root.b_engine.player.gotoAndStop(1); _root.b_engine.victoryScreen._visible = false; _root.b_engine.select._visible = true; _root.b_engine.bstart._visible = true; _root.b_engine.bstart.play(); _root.b_engine._visible = true; } function BossBattle1() { _root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50; _root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10); _root.hp = _root.maxhp; _root.mp = _root.maxmp; adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6); _root.enemylevel = 3; _root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality)); _root.enemypower = (_root.enemylevel * 3) + 2; _root.enemynumber = 9; _root.enemyHP = _root.enemymaxHP; _root.barrier = 0; _root.beserk = 0; _root.aura = 0; _root.double = 0; _root.stun = 0; _root.playerPoison = false; _root.enemyPoison = false; _root.smokeScreen = 0; _root.secondChance = false; _root.lastresort = false; _root.escapable = false; _root.b_engine.enemy.inner.gotoAndStop(1); _root.b_engine.player.gotoAndStop(1); _root.b_engine.victoryScreen._visible = false; _root.b_engine.select._visible = true; _root.b_engine.bstart._visible = true; _root.b_engine.bstart.play(); _root.b_engine._visible = true; } function BossBattle2() { _root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50; _root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10); _root.hp = _root.maxhp; _root.mp = _root.maxmp; adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6); _root.enemylevel = 6; _root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality)); _root.enemypower = (_root.enemylevel * 3) + 2; _root.enemynumber = 10; _root.enemyHP = _root.enemymaxHP; _root.barrier = 0; _root.beserk = 0; _root.aura = 0; _root.double = 0; _root.stun = 0; _root.playerPoison = false; _root.enemyPoison = false; _root.smokeScreen = 0; _root.secondChance = false; _root.lastresort = false; _root.escapable = false; _root.b_engine.enemy.inner.gotoAndStop(1); _root.b_engine.player.gotoAndStop(1); _root.b_engine.victoryScreen._visible = false; _root.b_engine.select._visible = true; _root.b_engine.bstart._visible = true; _root.b_engine.bstart.play(); _root.b_engine._visible = true; } function BossBattle3() { _root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50; _root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10); _root.hp = _root.maxhp; _root.mp = _root.maxmp; adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6); _root.enemylevel = 9; _root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality)); _root.enemypower = (_root.enemylevel * 3) + 2; _root.enemynumber = 11; _root.enemyHP = _root.enemymaxHP; _root.barrier = 0; _root.beserk = 0; _root.aura = 0; _root.double = 0; _root.stun = 0; _root.playerPoison = false; _root.enemyPoison = false; _root.smokeScreen = 0; _root.secondChance = false; _root.lastresort = false; _root.escapable = false; _root.b_engine.enemy.inner.gotoAndStop(1); _root.b_engine.player.gotoAndStop(1); _root.b_engine.victoryScreen._visible = false; _root.b_engine.select._visible = true; _root.b_engine.bstart._visible = true; _root.b_engine.bstart.play(); _root.b_engine._visible = true; } function BossBattle4() { _root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50; _root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10); _root.hp = _root.maxhp; _root.mp = _root.maxmp; adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6); _root.enemylevel = 12; _root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality)); _root.enemypower = (_root.enemylevel * 3) + 2; _root.enemynumber = 12; _root.enemyHP = _root.enemymaxHP; _root.barrier = 0; _root.beserk = 0; _root.aura = 0; _root.double = 0; _root.stun = 0; _root.playerPoison = false; _root.enemyPoison = false; _root.smokeScreen = 0; _root.secondChance = false; _root.lastresort = false; _root.escapable = false; _root.b_engine.enemy.inner.gotoAndStop(1); _root.b_engine.player.gotoAndStop(1); _root.b_engine.victoryScreen._visible = false; _root.b_engine.select._visible = true; _root.b_engine.bstart._visible = true; _root.b_engine.bstart.play(); _root.b_engine._visible = true; } function BossBattle5() { _root.maxhp = Math.floor(((_root.vitality * 4) * _root.battlelevel) * 6) + 50; _root.maxmp = Math.floor(((_root.mana * 1) * _root.battlelevel) * 10); _root.hp = _root.maxhp; _root.mp = _root.maxmp; adds = Math.round(((((_root.vitality + _root.power) + _root.mana) + _root.magic) / 4) / 6); _root.enemylevel = 13; _root.enemymaxHP = (_root.enemylevel * 75) + Math.round((_root.enemylevel * 2.85) * (_root.battlelevel * _root.vitality)); _root.enemypower = (_root.enemylevel * 3) + 2; _root.enemynumber = 13; _root.enemyHP = _root.enemymaxHP; _root.barrier = 0; _root.beserk = 0; _root.aura = 0; _root.double = 0; _root.stun = 0; _root.playerPoison = false; _root.enemyPoison = false; _root.smokeScreen = 0; _root.secondChance = false; _root.lastresort = false; _root.escapable = false; _root.b_engine.enemy.inner.gotoAndStop(1); _root.b_engine.player.gotoAndStop(1); _root.b_engine.victoryScreen._visible = false; _root.b_engine.select._visible = true; _root.b_engine.bstart._visible = true; _root.b_engine.bstart.play(); _root.b_engine._visible = true; } function saveFunction1() { mySharedObject = SharedObject.getLocal("hhunt2_savefile1"); mySharedObject.data.battlelevel = _root.battlelevel; mySharedObject.data.weaponpower = _root.weaponpower; mySharedObject.data.area = _root.area; mySharedObject.data.power = _root.power; mySharedObject.data.vitality = _root.vitality; mySharedObject.data.magic = _root.magic; mySharedObject.data.mana = _root.mana; mySharedObject.data.coins = _root.coins; mySharedObject.data.curObj = _root.curObj; mySharedObject.data.overdrive = _root.overdrive; mySharedObject.data.cost1 = _root.cost1; mySharedObject.data.cost2 = _root.cost2; mySharedObject.data.cost3 = _root.cost3; mySharedObject.data.cost4 = _root.cost4; mySharedObject.data.cost5 = _root.cost5; mySharedObject.data.item1 = _root.item1; mySharedObject.data.item2 = _root.item2; mySharedObject.data.item3 = _root.item3; mySharedObject.data.item4 = _root.item4; mySharedObject.data.item5 = _root.item5; mySharedObject.data.item6 = _root.item6; mySharedObject.data.item7 = _root.item7; mySharedObject.data.item8 = _root.item8; mySharedObject.data.item9 = _root.item9; mySharedObject.data.item10 = _root.item10; mySharedObject.data.item11 = _root.item11; mySharedObject.data.item12 = _root.item12; mySharedObject.data.item13 = _root.item13; mySharedObject.data.item14 = _root.item14; mySharedObject.data.item15 = _root.item15; mySharedObject.data.item16 = _root.item16; mySharedObject.data.item17 = _root.item17; mySharedObject.data.item18 = _root.item18; mySharedObject.data.item19 = _root.item19; mySharedObject.data.item20 = _root.item20; mySharedObject.data.whiteMagic1 = _root.whiteMagic1; mySharedObject.data.whiteMagic2 = _root.whiteMagic2; mySharedObject.data.whiteMagic3 = _root.whiteMagic3; mySharedObject.data.whiteMagic4 = _root.whiteMagic4; mySharedObject.data.whiteMagic5 = _root.whiteMagic5; mySharedObject.data.whiteMagic6 = _root.whiteMagic6; mySharedObject.data.whiteMagic7 = _root.whiteMagic7; mySharedObject.data.whiteMagic8 = _root.whiteMagic8; mySharedObject.data.blackMagic1 = _root.blackMagic1; mySharedObject.data.blackMagic2 = _root.blackMagic2; mySharedObject.data.blackMagic3 = _root.blackMagic3; mySharedObject.data.blackMagic4 = _root.blackMagic4; mySharedObject.data.blackMagic5 = _root.blackMagic5; mySharedObject.data.blackMagic6 = _root.blackMagic6; mySharedObject.data.blackMagic7 = _root.blackMagic7; mySharedObject.data.blackMagic8 = _root.blackMagic8; mySharedObject.data.overdrive1 = _root.overdrive1; mySharedObject.data.overdrive2 = _root.overdrive2; mySharedObject.data.overdrive3 = _root.overdrive3; mySharedObject.data.page01 = _root.page01; mySharedObject.data.page02 = _root.page02; mySharedObject.data.page03 = _root.page03; mySharedObject.data.page04 = _root.page04; mySharedObject.data.page05 = _root.page05; mySharedObject.data.page06 = _root.page06; mySharedObject.data.page07 = _root.page07; mySharedObject.data.page08 = _root.page08; mySharedObject.data.page09 = _root.page09; mySharedObject.data.page10 = _root.page10; mySharedObject.data.page11 = _root.page11; mySharedObject.data.page12 = _root.page12; mySharedObject.data.ytiler = _root.ytiler; mySharedObject.data.xtiler = _root.xtiler; mySharedObject.data.gamemap = _root.gamemap; mySharedObject.data.myMap1 = _root.myMap1; mySharedObject.data.myMap2 = _root.myMap2; mySharedObject.data.myMap3 = _root.myMap3; mySharedObject.data.myMap4 = _root.myMap4; mySharedObject.data.myMap5 = _root.myMap5; mySharedObject.data.myMap6 = _root.myMap6; mySharedObject.data.myMap7 = _root.myMap7; mySharedObject.data.myMap8 = _root.myMap8; mySharedObject.data.myMap9 = _root.myMap9; mySharedObject.data.myMap10 = _root.myMap10; mySharedObject.data.myMap11 = _root.myMap11; mySharedObject.data.myMap12 = _root.myMap12; mySharedObject.data.myMap13 = _root.myMap13; mySharedObject.data.myMap14 = _root.myMap14; mySharedObject.data.myMap15 = _root.myMap15; mySharedObject.data.myMap16 = _root.myMap16; mySharedObject.data.myMap17 = _root.myMap17; mySharedObject.data.myMap18 = _root.myMap18; mySharedObject.data.myMap19 = _root.myMap19; mySharedObject.data.myMap20 = _root.myMap20; mySharedObject.data.myMap21 = _root.myMap21; mySharedObject.data.myMap22 = _root.myMap22; mySharedObject.data.myMap23 = _root.myMap23; mySharedObject.data.myMap24 = _root.myMap24; mySharedObject.data.myMap25 = _root.myMap25; mySharedObject.data.myMap26 = _root.myMap26; mySharedObject.data.myMap27 = _root.myMap27; mySharedObject.data.myItems = _root.myItems; mySharedObject.data.dragStore = _root.dragStore; mySharedObject.data.existance = 5; mySharedObject.flush(); } function saveFunction2() { mySharedObject = SharedObject.getLocal("hhunt2_savefile2"); mySharedObject.data.battlelevel = _root.battlelevel; mySharedObject.data.weaponpower = _root.weaponpower; mySharedObject.data.area = _root.area; mySharedObject.data.power = _root.power; mySharedObject.data.vitality = _root.vitality; mySharedObject.data.magic = _root.magic; mySharedObject.data.mana = _root.mana; mySharedObject.data.coins = _root.coins; mySharedObject.data.curObj = _root.curObj; mySharedObject.data.overdrive = _root.overdrive; mySharedObject.data.cost1 = _root.cost1; mySharedObject.data.cost2 = _root.cost2; mySharedObject.data.cost3 = _root.cost3; mySharedObject.data.cost4 = _root.cost4; mySharedObject.data.cost5 = _root.cost5; mySharedObject.data.item1 = _root.item1; mySharedObject.data.item2 = _root.item2; mySharedObject.data.item3 = _root.item3; mySharedObject.data.item4 = _root.item4; mySharedObject.data.item5 = _root.item5; mySharedObject.data.item6 = _root.item6; mySharedObject.data.item7 = _root.item7; mySharedObject.data.item8 = _root.item8; mySharedObject.data.item9 = _root.item9; mySharedObject.data.item10 = _root.item10; mySharedObject.data.item11 = _root.item11; mySharedObject.data.item12 = _root.item12; mySharedObject.data.item13 = _root.item13; mySharedObject.data.item14 = _root.item14; mySharedObject.data.item15 = _root.item15; mySharedObject.data.item16 = _root.item16; mySharedObject.data.item17 = _root.item17; mySharedObject.data.item18 = _root.item18; mySharedObject.data.item19 = _root.item19; mySharedObject.data.item20 = _root.item20; mySharedObject.data.whiteMagic1 = _root.whiteMagic1; mySharedObject.data.whiteMagic2 = _root.whiteMagic2; mySharedObject.data.whiteMagic3 = _root.whiteMagic3; mySharedObject.data.whiteMagic4 = _root.whiteMagic4; mySharedObject.data.whiteMagic5 = _root.whiteMagic5; mySharedObject.data.whiteMagic6 = _root.whiteMagic6; mySharedObject.data.whiteMagic7 = _root.whiteMagic7; mySharedObject.data.whiteMagic8 = _root.whiteMagic8; mySharedObject.data.blackMagic1 = _root.blackMagic1; mySharedObject.data.blackMagic2 = _root.blackMagic2; mySharedObject.data.blackMagic3 = _root.blackMagic3; mySharedObject.data.blackMagic4 = _root.blackMagic4; mySharedObject.data.blackMagic5 = _root.blackMagic5; mySharedObject.data.blackMagic6 = _root.blackMagic6; mySharedObject.data.blackMagic7 = _root.blackMagic7; mySharedObject.data.blackMagic8 = _root.blackMagic8; mySharedObject.data.overdrive1 = _root.overdrive1; mySharedObject.data.overdrive2 = _root.overdrive2; mySharedObject.data.overdrive3 = _root.overdrive3; mySharedObject.data.page01 = _root.page01; mySharedObject.data.page02 = _root.page02; mySharedObject.data.page03 = _root.page03; mySharedObject.data.page04 = _root.page04; mySharedObject.data.page05 = _root.page05; mySharedObject.data.page06 = _root.page06; mySharedObject.data.page07 = _root.page07; mySharedObject.data.page08 = _root.page08; mySharedObject.data.page09 = _root.page09; mySharedObject.data.page10 = _root.page10; mySharedObject.data.page11 = _root.page11; mySharedObject.data.page12 = _root.page12; mySharedObject.data.ytiler = _root.ytiler; mySharedObject.data.xtiler = _root.xtiler; mySharedObject.data.gamemap = _root.gamemap; mySharedObject.data.myMap1 = _root.myMap1; mySharedObject.data.myMap2 = _root.myMap2; mySharedObject.data.myMap3 = _root.myMap3; mySharedObject.data.myMap4 = _root.myMap4; mySharedObject.data.myMap5 = _root.myMap5; mySharedObject.data.myMap6 = _root.myMap6; mySharedObject.data.myMap7 = _root.myMap7; mySharedObject.data.myMap8 = _root.myMap8; mySharedObject.data.myMap9 = _root.myMap9; mySharedObject.data.myMap10 = _root.myMap10; mySharedObject.data.myMap11 = _root.myMap11; mySharedObject.data.myMap12 = _root.myMap12; mySharedObject.data.myMap13 = _root.myMap13; mySharedObject.data.myMap14 = _root.myMap14; mySharedObject.data.myMap15 = _root.myMap15; mySharedObject.data.myMap16 = _root.myMap16; mySharedObject.data.myMap17 = _root.myMap17; mySharedObject.data.myMap18 = _root.myMap18; mySharedObject.data.myMap19 = _root.myMap19; mySharedObject.data.myMap20 = _root.myMap20; mySharedObject.data.myMap21 = _root.myMap21; mySharedObject.data.myMap22 = _root.myMap22; mySharedObject.data.myMap23 = _root.myMap23; mySharedObject.data.myMap24 = _root.myMap24; mySharedObject.data.myMap25 = _root.myMap25; mySharedObject.data.myMap26 = _root.myMap26; mySharedObject.data.myMap27 = _root.myMap27; mySharedObject.data.myItems = _root.myItems; mySharedObject.data.dragStore = _root.dragStore; mySharedObject.data.existance = 5; mySharedObject.flush(); } function saveFunction3() { mySharedObject = SharedObject.getLocal("hhunt2_savefile3"); mySharedObject.data.battlelevel = _root.battlelevel; mySharedObject.data.weaponpower = _root.weaponpower; mySharedObject.data.area = _root.area; mySharedObject.data.power = _root.power; mySharedObject.data.vitality = _root.vitality; mySharedObject.data.magic = _root.magic; mySharedObject.data.mana = _root.mana; mySharedObject.data.coins = _root.coins; mySharedObject.data.curObj = _root.curObj; mySharedObject.data.overdrive = _root.overdrive; mySharedObject.data.cost1 = _root.cost1; mySharedObject.data.cost2 = _root.cost2; mySharedObject.data.cost3 = _root.cost3; mySharedObject.data.cost4 = _root.cost4; mySharedObject.data.cost5 = _root.cost5; mySharedObject.data.item1 = _root.item1; mySharedObject.data.item2 = _root.item2; mySharedObject.data.item3 = _root.item3; mySharedObject.data.item4 = _root.item4; mySharedObject.data.item5 = _root.item5; mySharedObject.data.item6 = _root.item6; mySharedObject.data.item7 = _root.item7; mySharedObject.data.item8 = _root.item8; mySharedObject.data.item9 = _root.item9; mySharedObject.data.item10 = _root.item10; mySharedObject.data.item11 = _root.item11; mySharedObject.data.item12 = _root.item12; mySharedObject.data.item13 = _root.item13; mySharedObject.data.item14 = _root.item14; mySharedObject.data.item15 = _root.item15; mySharedObject.data.item16 = _root.item16; mySharedObject.data.item17 = _root.item17; mySharedObject.data.item18 = _root.item18; mySharedObject.data.item19 = _root.item19; mySharedObject.data.item20 = _root.item20; mySharedObject.data.whiteMagic1 = _root.whiteMagic1; mySharedObject.data.whiteMagic2 = _root.whiteMagic2; mySharedObject.data.whiteMagic3 = _root.whiteMagic3; mySharedObject.data.whiteMagic4 = _root.whiteMagic4; mySharedObject.data.whiteMagic5 = _root.whiteMagic5; mySharedObject.data.whiteMagic6 = _root.whiteMagic6; mySharedObject.data.whiteMagic7 = _root.whiteMagic7; mySharedObject.data.whiteMagic8 = _root.whiteMagic8; mySharedObject.data.blackMagic1 = _root.blackMagic1; mySharedObject.data.blackMagic2 = _root.blackMagic2; mySharedObject.data.blackMagic3 = _root.blackMagic3; mySharedObject.data.blackMagic4 = _root.blackMagic4; mySharedObject.data.blackMagic5 = _root.blackMagic5; mySharedObject.data.blackMagic6 = _root.blackMagic6; mySharedObject.data.blackMagic7 = _root.blackMagic7; mySharedObject.data.blackMagic8 = _root.blackMagic8; mySharedObject.data.overdrive1 = _root.overdrive1; mySharedObject.data.overdrive2 = _root.overdrive2; mySharedObject.data.overdrive3 = _root.overdrive3; mySharedObject.data.page01 = _root.page01; mySharedObject.data.page02 = _root.page02; mySharedObject.data.page03 = _root.page03; mySharedObject.data.page04 = _root.page04; mySharedObject.data.page05 = _root.page05; mySharedObject.data.page06 = _root.page06; mySharedObject.data.page07 = _root.page07; mySharedObject.data.page08 = _root.page08; mySharedObject.data.page09 = _root.page09; mySharedObject.data.page10 = _root.page10; mySharedObject.data.page11 = _root.page11; mySharedObject.data.page12 = _root.page12; mySharedObject.data.ytiler = _root.ytiler; mySharedObject.data.xtiler = _root.xtiler; mySharedObject.data.gamemap = _root.gamemap; mySharedObject.data.myMap1 = _root.myMap1; mySharedObject.data.myMap2 = _root.myMap2; mySharedObject.data.myMap3 = _root.myMap3; mySharedObject.data.myMap4 = _root.myMap4; mySharedObject.data.myMap5 = _root.myMap5; mySharedObject.data.myMap6 = _root.myMap6; mySharedObject.data.myMap7 = _root.myMap7; mySharedObject.data.myMap8 = _root.myMap8; mySharedObject.data.myMap9 = _root.myMap9; mySharedObject.data.myMap10 = _root.myMap10; mySharedObject.data.myMap11 = _root.myMap11; mySharedObject.data.myMap12 = _root.myMap12; mySharedObject.data.myMap13 = _root.myMap13; mySharedObject.data.myMap14 = _root.myMap14; mySharedObject.data.myMap15 = _root.myMap15; mySharedObject.data.myMap16 = _root.myMap16; mySharedObject.data.myMap17 = _root.myMap17; mySharedObject.data.myMap18 = _root.myMap18; mySharedObject.data.myMap19 = _root.myMap19; mySharedObject.data.myMap20 = _root.myMap20; mySharedObject.data.myMap21 = _root.myMap21; mySharedObject.data.myMap22 = _root.myMap22; mySharedObject.data.myMap23 = _root.myMap23; mySharedObject.data.myMap24 = _root.myMap24; mySharedObject.data.myMap25 = _root.myMap25; mySharedObject.data.myMap26 = _root.myMap26; mySharedObject.data.myMap27 = _root.myMap27; mySharedObject.data.myItems = _root.myItems; mySharedObject.data.dragStore = _root.dragStore; mySharedObject.data.existance = 5; mySharedObject.flush(); } function saveFunction4() { mySharedObject = SharedObject.getLocal("hhunt2_savefile4"); mySharedObject.data.battlelevel = _root.battlelevel; mySharedObject.data.weaponpower = _root.weaponpower; mySharedObject.data.area = _root.area; mySharedObject.data.power = _root.power; mySharedObject.data.vitality = _root.vitality; mySharedObject.data.magic = _root.magic; mySharedObject.data.mana = _root.mana; mySharedObject.data.coins = _root.coins; mySharedObject.data.curObj = _root.curObj; mySharedObject.data.overdrive = _root.overdrive; mySharedObject.data.cost1 = _root.cost1; mySharedObject.data.cost2 = _root.cost2; mySharedObject.data.cost3 = _root.cost3; mySharedObject.data.cost4 = _root.cost4; mySharedObject.data.cost5 = _root.cost5; mySharedObject.data.item1 = _root.item1; mySharedObject.data.item2 = _root.item2; mySharedObject.data.item3 = _root.item3; mySharedObject.data.item4 = _root.item4; mySharedObject.data.item5 = _root.item5; mySharedObject.data.item6 = _root.item6; mySharedObject.data.item7 = _root.item7; mySharedObject.data.item8 = _root.item8; mySharedObject.data.item9 = _root.item9; mySharedObject.data.item10 = _root.item10; mySharedObject.data.item11 = _root.item11; mySharedObject.data.item12 = _root.item12; mySharedObject.data.item13 = _root.item13; mySharedObject.data.item14 = _root.item14; mySharedObject.data.item15 = _root.item15; mySharedObject.data.item16 = _root.item16; mySharedObject.data.item17 = _root.item17; mySharedObject.data.item18 = _root.item18; mySharedObject.data.item19 = _root.item19; mySharedObject.data.item20 = _root.item20; mySharedObject.data.whiteMagic1 = _root.whiteMagic1; mySharedObject.data.whiteMagic2 = _root.whiteMagic2; mySharedObject.data.whiteMagic3 = _root.whiteMagic3; mySharedObject.data.whiteMagic4 = _root.whiteMagic4; mySharedObject.data.whiteMagic5 = _root.whiteMagic5; mySharedObject.data.whiteMagic6 = _root.whiteMagic6; mySharedObject.data.whiteMagic7 = _root.whiteMagic7; mySharedObject.data.whiteMagic8 = _root.whiteMagic8; mySharedObject.data.blackMagic1 = _root.blackMagic1; mySharedObject.data.blackMagic2 = _root.blackMagic2; mySharedObject.data.blackMagic3 = _root.blackMagic3; mySharedObject.data.blackMagic4 = _root.blackMagic4; mySharedObject.data.blackMagic5 = _root.blackMagic5; mySharedObject.data.blackMagic6 = _root.blackMagic6; mySharedObject.data.blackMagic7 = _root.blackMagic7; mySharedObject.data.blackMagic8 = _root.blackMagic8; mySharedObject.data.overdrive1 = _root.overdrive1; mySharedObject.data.overdrive2 = _root.overdrive2; mySharedObject.data.overdrive3 = _root.overdrive3; mySharedObject.data.page01 = _root.page01; mySharedObject.data.page02 = _root.page02; mySharedObject.data.page03 = _root.page03; mySharedObject.data.page04 = _root.page04; mySharedObject.data.page05 = _root.page05; mySharedObject.data.page06 = _root.page06; mySharedObject.data.page07 = _root.page07; mySharedObject.data.page08 = _root.page08; mySharedObject.data.page09 = _root.page09; mySharedObject.data.page10 = _root.page10; mySharedObject.data.page11 = _root.page11; mySharedObject.data.page12 = _root.page12; mySharedObject.data.ytiler = _root.ytiler; mySharedObject.data.xtiler = _root.xtiler; mySharedObject.data.gamemap = _root.gamemap; mySharedObject.data.myMap1 = _root.myMap1; mySharedObject.data.myMap2 = _root.myMap2; mySharedObject.data.myMap3 = _root.myMap3; mySharedObject.data.myMap4 = _root.myMap4; mySharedObject.data.myMap5 = _root.myMap5; mySharedObject.data.myMap6 = _root.myMap6; mySharedObject.data.myMap7 = _root.myMap7; mySharedObject.data.myMap8 = _root.myMap8; mySharedObject.data.myMap9 = _root.myMap9; mySharedObject.data.myMap10 = _root.myMap10; mySharedObject.data.myMap11 = _root.myMap11; mySharedObject.data.myMap12 = _root.myMap12; mySharedObject.data.myMap13 = _root.myMap13; mySharedObject.data.myMap14 = _root.myMap14; mySharedObject.data.myMap15 = _root.myMap15; mySharedObject.data.myMap16 = _root.myMap16; mySharedObject.data.myMap17 = _root.myMap17; mySharedObject.data.myMap18 = _root.myMap18; mySharedObject.data.myMap19 = _root.myMap19; mySharedObject.data.myMap20 = _root.myMap20; mySharedObject.data.myMap21 = _root.myMap21; mySharedObject.data.myMap22 = _root.myMap22; mySharedObject.data.myMap23 = _root.myMap23; mySharedObject.data.myMap24 = _root.myMap24; mySharedObject.data.myMap25 = _root.myMap25; mySharedObject.data.myMap26 = _root.myMap26; mySharedObject.data.myMap27 = _root.myMap27; mySharedObject.data.myItems = _root.myItems; mySharedObject.data.dragStore = _root.dragStore; mySharedObject.data.existance = 5; mySharedObject.flush(); } function saveFunction5() { mySharedObject = SharedObject.getLocal("hhunt2_savefile5"); mySharedObject.data.battlelevel = _root.battlelevel; mySharedObject.data.weaponpower = _root.weaponpower; mySharedObject.data.area = _root.area; mySharedObject.data.power = _root.power; mySharedObject.data.vitality = _root.vitality; mySharedObject.data.magic = _root.magic; mySharedObject.data.mana = _root.mana; mySharedObject.data.coins = _root.coins; mySharedObject.data.curObj = _root.curObj; mySharedObject.data.overdrive = _root.overdrive; mySharedObject.data.cost1 = _root.cost1; mySharedObject.data.cost2 = _root.cost2; mySharedObject.data.cost3 = _root.cost3; mySharedObject.data.cost4 = _root.cost4; mySharedObject.data.cost5 = _root.cost5; mySharedObject.data.item1 = _root.item1; mySharedObject.data.item2 = _root.item2; mySharedObject.data.item3 = _root.item3; mySharedObject.data.item4 = _root.item4; mySharedObject.data.item5 = _root.item5; mySharedObject.data.item6 = _root.item6; mySharedObject.data.item7 = _root.item7; mySharedObject.data.item8 = _root.item8; mySharedObject.data.item9 = _root.item9; mySharedObject.data.item10 = _root.item10; mySharedObject.data.item11 = _root.item11; mySharedObject.data.item12 = _root.item12; mySharedObject.data.item13 = _root.item13; mySharedObject.data.item14 = _root.item14; mySharedObject.data.item15 = _root.item15; mySharedObject.data.item16 = _root.item16; mySharedObject.data.item17 = _root.item17; mySharedObject.data.item18 = _root.item18; mySharedObject.data.item19 = _root.item19; mySharedObject.data.item20 = _root.item20; mySharedObject.data.whiteMagic1 = _root.whiteMagic1; mySharedObject.data.whiteMagic2 = _root.whiteMagic2; mySharedObject.data.whiteMagic3 = _root.whiteMagic3; mySharedObject.data.whiteMagic4 = _root.whiteMagic4; mySharedObject.data.whiteMagic5 = _root.whiteMagic5; mySharedObject.data.whiteMagic6 = _root.whiteMagic6; mySharedObject.data.whiteMagic7 = _root.whiteMagic7; mySharedObject.data.whiteMagic8 = _root.whiteMagic8; mySharedObject.data.blackMagic1 = _root.blackMagic1; mySharedObject.data.blackMagic2 = _root.blackMagic2; mySharedObject.data.blackMagic3 = _root.blackMagic3; mySharedObject.data.blackMagic4 = _root.blackMagic4; mySharedObject.data.blackMagic5 = _root.blackMagic5; mySharedObject.data.blackMagic6 = _root.blackMagic6; mySharedObject.data.blackMagic7 = _root.blackMagic7; mySharedObject.data.blackMagic8 = _root.blackMagic8; mySharedObject.data.overdrive1 = _root.overdrive1; mySharedObject.data.overdrive2 = _root.overdrive2; mySharedObject.data.overdrive3 = _root.overdrive3; mySharedObject.data.page01 = _root.page01; mySharedObject.data.page02 = _root.page02; mySharedObject.data.page03 = _root.page03; mySharedObject.data.page04 = _root.page04; mySharedObject.data.page05 = _root.page05; mySharedObject.data.page06 = _root.page06; mySharedObject.data.page07 = _root.page07; mySharedObject.data.page08 = _root.page08; mySharedObject.data.page09 = _root.page09; mySharedObject.data.page10 = _root.page10; mySharedObject.data.page11 = _root.page11; mySharedObject.data.page12 = _root.page12; mySharedObject.data.ytiler = _root.ytiler; mySharedObject.data.xtiler = _root.xtiler; mySharedObject.data.gamemap = _root.gamemap; mySharedObject.data.myMap1 = _root.myMap1; mySharedObject.data.myMap2 = _root.myMap2; mySharedObject.data.myMap3 = _root.myMap3; mySharedObject.data.myMap4 = _root.myMap4; mySharedObject.data.myMap5 = _root.myMap5; mySharedObject.data.myMap6 = _root.myMap6; mySharedObject.data.myMap7 = _root.myMap7; mySharedObject.data.myMap8 = _root.myMap8; mySharedObject.data.myMap9 = _root.myMap9; mySharedObject.data.myMap10 = _root.myMap10; mySharedObject.data.myMap11 = _root.myMap11; mySharedObject.data.myMap12 = _root.myMap12; mySharedObject.data.myMap13 = _root.myMap13; mySharedObject.data.myMap14 = _root.myMap14; mySharedObject.data.myMap15 = _root.myMap15; mySharedObject.data.myMap16 = _root.myMap16; mySharedObject.data.myMap17 = _root.myMap17; mySharedObject.data.myMap18 = _root.myMap18; mySharedObject.data.myMap19 = _root.myMap19; mySharedObject.data.myMap20 = _root.myMap20; mySharedObject.data.myMap21 = _root.myMap21; mySharedObject.data.myMap22 = _root.myMap22; mySharedObject.data.myMap23 = _root.myMap23; mySharedObject.data.myMap24 = _root.myMap24; mySharedObject.data.myMap25 = _root.myMap25; mySharedObject.data.myMap26 = _root.myMap26; mySharedObject.data.myMap27 = _root.myMap27; mySharedObject.data.myItems = _root.myItems; mySharedObject.data.dragStore = _root.dragStore; mySharedObject.data.existance = 5; mySharedObject.flush(); } _root._quality = "MEDIUM"; game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = 1; game.Tile1 = function () { }; game.Tile1.prototype.walkable = false; game.Tile1.prototype.frame = 2; game.Tile2 = function () { }; game.Tile2.prototype.walkable = false; game.Tile2.prototype.frame = 3; game.Tile3 = function () { }; game.Tile3.prototype.walkable = false; game.Tile3.prototype.frame = 4; game.Tile4 = function () { }; game.Tile4.prototype.walkable = false; game.Tile4.prototype.frame = 5; game.Tile5 = function () { }; game.Tile5.prototype.walkable = false; game.Tile5.prototype.frame = 6; game.Tile6 = function () { }; game.Tile6.prototype.walkable = false; game.Tile6.prototype.frame = 7; game.Tile7 = function () { }; game.Tile7.prototype.walkable = false; game.Tile7.prototype.frame = 8; game.Tile8 = function () { }; game.Tile8.prototype.walkable = false; game.Tile8.prototype.frame = 9; game.Tile9 = function () { }; game.Tile9.prototype.walkable = false; game.Tile9.prototype.frame = 10; game.Doors = function (newMap, newcharx, newchary) { this.newMap = newMap; this.newcharx = newcharx; this.newchary = newchary; }; game.Doors.prototype.walkable = true; game.Doors.prototype.frame = 1; game.Doors.prototype.door = true; game.Tile10 = function () { }; game.Tile10.prototype = new game.Doors(2, 2, 10); game.Tile10.prototype.frame = 11; game.Tile11 = function () { }; game.Tile11.prototype = new game.Doors(1, 14, 10); game.Tile11.prototype.frame = 13; game.Tile12 = function () { }; game.Tile12.prototype.walkable = false; game.Tile12.prototype.frame = 15; game.Tile13 = function () { }; game.Tile13.prototype.walkable = false; game.Tile13.prototype.frame = 16; game.Tile14 = function () { }; game.Tile14.prototype.walkable = false; game.Tile14.prototype.frame = 17; game.Tile15 = function () { }; game.Tile15.prototype.walkable = false; game.Tile15.prototype.frame = 18; game.Tile16 = function () { }; game.Tile16.prototype.walkable = false; game.Tile16.prototype.frame = 19; game.Tile17 = function () { }; game.Tile17.prototype.walkable = false; game.Tile17.prototype.frame = 20; game.Tile18 = function () { }; game.Tile18.prototype.walkable = false; game.Tile18.prototype.frame = 21; game.Tile19 = function () { }; game.Tile19.prototype.walkable = false; game.Tile19.prototype.frame = 22; game.Tile20 = function () { }; game.Tile20.prototype.walkable = false; game.Tile20.prototype.frame = 23; game.Tile21 = function () { }; game.Tile21.prototype.walkable = false; game.Tile21.prototype.frame = 24; game.Tile22 = function () { }; game.Tile22.prototype.walkable = false; game.Tile22.prototype.frame = 25; game.Tile23 = function () { }; game.Tile23.prototype.walkable = false; game.Tile23.prototype.frame = 26; game.Tile24 = function () { }; game.Tile24.prototype.walkable = false; game.Tile24.prototype.frame = 27; game.Tile25 = function () { }; game.Tile25.prototype.walkable = false; game.Tile25.prototype.frame = 28; game.Tile26 = function () { }; game.Tile26.prototype.walkable = true; game.Tile26.prototype.frame = 29; game.Tile27 = function () { }; game.Tile27.prototype = new game.Doors(2, 13.5, 17); game.Tile27.prototype.frame = 14; game.Tile28 = function () { }; game.Tile28.prototype = new game.Doors(1, 8.5, 2); game.Tile28.prototype.frame = 12; game.Tile29 = function () { }; game.Tile29.prototype = new game.Doors(4, 2, 7.5); game.Tile29.prototype.frame = 11; game.Tile30 = function () { }; game.Tile30.prototype = new game.Doors(3, 17, 7.5); game.Tile30.prototype.frame = 13; game.Tile31 = function () { }; game.Tile31.prototype = new game.Doors(5, 9.5, 13); game.Tile31.prototype.frame = 14; game.Tile32 = function () { }; game.Tile32.prototype = new game.Doors(2, 2, 9.5); game.Tile32.prototype.frame = 11; game.Tile33 = function () { }; game.Tile33.prototype = new game.Doors(2, 25, 9.5); game.Tile33.prototype.frame = 13; game.Tile34 = function () { }; game.Tile34.prototype = new game.Doors(2, 13.5, 2); game.Tile34.prototype.frame = 12; game.Tile35 = function () { }; game.Tile35.prototype = new game.Doors(6, 9.5, 16); game.Tile35.prototype.frame = 14; game.Tile36 = function () { }; game.Tile36.prototype = new game.Doors(5, 9.5, 2); game.Tile36.prototype.frame = 12; game.Tile37 = function () { }; game.Tile37.prototype = new game.Doors(7, 2, 7.5); game.Tile37.prototype.frame = 11; game.Tile38 = function () { }; game.Tile38.prototype = new game.Doors(6, 17, 6.5); game.Tile38.prototype.frame = 13; game.Tile39 = function () { }; game.Tile39.prototype.walkable = false; game.Tile39.prototype.frame = 30; game.Tile40 = function () { }; game.Tile40.prototype.walkable = false; game.Tile40.prototype.frame = 31; game.Tile41 = function () { }; game.Tile41.prototype.walkable = false; game.Tile41.prototype.frame = 32; game.Tile42 = function () { }; game.Tile42.prototype.walkable = false; game.Tile42.prototype.frame = 33; game.Tile43 = function () { }; game.Tile43.prototype.walkable = false; game.Tile43.prototype.frame = 34; game.Tile44 = function () { }; game.Tile44.prototype.walkable = true; game.Tile44.prototype.frame = 35; game.Tile45 = function () { }; game.Tile45.prototype.walkable = false; game.Tile45.prototype.frame = 36; game.Tile46 = function () { }; game.Tile46.prototype.walkable = false; game.Tile46.prototype.frame = 37; game.Tile47 = function () { }; game.Tile47.prototype = new game.Doors(8, 2, 6.5); game.Tile47.prototype.frame = 11; game.Tile48 = function () { }; game.Tile48.prototype.walkable = true; game.Tile48.prototype.frame = 38; game.Tile49 = function () { }; game.Tile49.prototype.walkable = true; game.Tile49.prototype.frame = 39; game.Tile50 = function () { }; game.Tile50.prototype.walkable = true; game.Tile50.prototype.frame = 40; game.Tile51 = function () { }; game.Tile51.prototype.walkable = true; game.Tile51.prototype.frame = 41; game.Tile52 = function () { }; game.Tile52.prototype.walkable = true; game.Tile52.prototype.frame = 42; game.Tile53 = function () { }; game.Tile53.prototype.walkable = true; game.Tile53.prototype.frame = 43; game.Tile54 = function () { }; game.Tile54.prototype.walkable = true; game.Tile54.prototype.frame = 44; game.Tile55 = function () { }; game.Tile55.prototype.walkable = true; game.Tile55.prototype.frame = 45; game.Tile56 = function () { }; game.Tile56.prototype.walkable = true; game.Tile56.prototype.frame = 46; game.Tile57 = function () { }; game.Tile57.prototype.walkable = true; game.Tile57.prototype.frame = 47; game.Tile58 = function () { }; game.Tile58.prototype.walkable = true; game.Tile58.prototype.frame = 48; game.Tile59 = function () { }; game.Tile59.prototype.walkable = true; game.Tile59.prototype.frame = 49; game.Tile60 = function () { }; game.Tile60.prototype.walkable = true; game.Tile60.prototype.frame = 50; game.Tile61 = function () { }; game.Tile61.prototype.walkable = false; game.Tile61.prototype.frame = 51; game.Tile62 = function () { }; game.Tile62.prototype.walkable = false; game.Tile62.prototype.frame = 52; game.Tile63 = function () { }; game.Tile63.prototype.walkable = false; game.Tile63.prototype.frame = 53; game.Tile64 = function () { }; game.Tile64.prototype.walkable = false; game.Tile64.prototype.frame = 54; game.Tile65 = function () { }; game.Tile65.prototype.walkable = false; game.Tile65.prototype.frame = 55; game.Tile67 = function () { }; game.Tile67.prototype.walkable = false; game.Tile67.prototype.frame = 57; game.Tile68 = function () { }; game.Tile68.prototype.walkable = false; game.Tile68.prototype.frame = 58; game.Tile69 = function () { }; game.Tile69.prototype.walkable = false; game.Tile69.prototype.frame = 59; game.Tile70 = function () { }; game.Tile70.prototype.walkable = false; game.Tile70.prototype.frame = 60; game.Tile71 = function () { }; game.Tile71.prototype.walkable = false; game.Tile71.prototype.frame = 61; game.Tile72 = function () { }; game.Tile72.prototype.walkable = false; game.Tile72.prototype.frame = 62; game.Tile73 = function () { }; game.Tile73.prototype.walkable = false; game.Tile73.prototype.frame = 63; game.Tile74 = function () { }; game.Tile74.prototype.walkable = false; game.Tile74.prototype.frame = 64; game.Tile75 = function () { }; game.Tile75.prototype.walkable = false; game.Tile75.prototype.frame = 65; game.Tile76 = function () { }; game.Tile76.prototype.walkable = false; game.Tile76.prototype.frame = 66; game.Tile77 = function () { }; game.Tile77.prototype.walkable = false; game.Tile77.prototype.frame = 67; game.Tile78 = function () { }; game.Tile78.prototype.walkable = false; game.Tile78.prototype.frame = 68; game.Tile79 = function () { }; game.Tile79.prototype.walkable = false; game.Tile79.prototype.frame = 69; game.Tile80 = function () { }; game.Tile80.prototype.walkable = false; game.Tile80.prototype.frame = 70; game.Tile81 = function () { }; game.Tile81.prototype.walkable = false; game.Tile81.prototype.frame = 71; game.Tile82 = function () { }; game.Tile82.prototype.walkable = false; game.Tile82.prototype.frame = 72; game.Tile83 = function () { }; game.Tile83.prototype = new game.Doors(7, 29, 7.5); game.Tile83.prototype.frame = 13; game.Tile84 = function () { }; game.Tile84.prototype = new game.Doors(9, 7.5, 11); game.Tile84.prototype.frame = 14; game.Tile85 = function () { }; game.Tile85.prototype = new game.Doors(10, 5.5, 7); game.Tile85.prototype.frame = 14; game.Tile86 = function () { }; game.Tile86.prototype = new game.Doors(13, 2, 7.5); game.Tile86.prototype.frame = 11; game.Tile87 = function () { }; game.Tile87.prototype = new game.Doors(8, 8.5, 2); game.Tile87.prototype.frame = 12; game.Tile88 = function () { }; game.Tile88.prototype = new game.Doors(11, 15.5, 11); game.Tile88.prototype.frame = 14; game.Tile89 = function () { }; game.Tile89.prototype = new game.Doors(9, 15.5, 2); game.Tile89.prototype.frame = 12; game.Tile90 = function () { }; game.Tile90.prototype = new game.Doors(12, 8.5, 9); game.Tile90.prototype.frame = 14; game.Tile91 = function () { }; game.Tile91.prototype = new game.Doors(10, 5.5, 2); game.Tile91.prototype.frame = 12; game.Tile92 = function () { }; game.Tile92.prototype = new game.Doors(11, 16.5, 2); game.Tile92.prototype.frame = 12; game.Tile93 = function () { }; game.Tile93.prototype = new game.Doors(9, 29, 6.5); game.Tile93.prototype.frame = 13; game.Tile66 = function () { }; game.Tile66.prototype = new game.Doors(14, 8.5, 11); game.Tile66.prototype.frame = 56; game.Tile94 = function () { }; game.Tile94.prototype.walkable = false; game.Tile94.prototype.frame = 73; game.Tile95 = function () { }; game.Tile95.prototype.walkable = false; game.Tile95.prototype.frame = 74; game.Tile96 = function () { }; game.Tile96.prototype.walkable = false; game.Tile96.prototype.frame = 75; game.Tile100 = function () { }; game.Tile100.prototype.walkable = true; game.Tile100.prototype.frame = 77; game.Tile101 = function () { }; game.Tile101.prototype.walkable = true; game.Tile101.prototype.frame = 78; game.Tile102 = function () { }; game.Tile102.prototype.walkable = true; game.Tile102.prototype.frame = 79; game.Tile103 = function () { }; game.Tile103.prototype.walkable = true; game.Tile103.prototype.frame = 80; game.Tile104 = function () { }; game.Tile104.prototype.walkable = true; game.Tile104.prototype.frame = 81; game.Tile105 = function () { }; game.Tile105.prototype.walkable = true; game.Tile105.prototype.frame = 82; game.Tile106 = function () { }; game.Tile106.prototype.walkable = true; game.Tile106.prototype.frame = 83; game.Tile107 = function () { }; game.Tile107.prototype.walkable = true; game.Tile107.prototype.frame = 84; game.Tile108 = function () { }; game.Tile108.prototype.walkable = true; game.Tile108.prototype.frame = 85; game.Tile109 = function () { }; game.Tile109.prototype.walkable = false; game.Tile109.prototype.frame = 86; game.Tile110 = function () { }; game.Tile110.prototype.walkable = false; game.Tile110.prototype.frame = 87; game.Tile111 = function () { }; game.Tile111.prototype.walkable = false; game.Tile111.prototype.frame = 88; game.Tile112 = function () { }; game.Tile112.prototype.walkable = false; game.Tile112.prototype.frame = 89; game.Tile113 = function () { }; game.Tile113.prototype.walkable = false; game.Tile113.prototype.frame = 90; game.Tile114 = function () { }; game.Tile114.prototype.walkable = false; game.Tile114.prototype.frame = 91; game.Tile115 = function () { }; game.Tile115.prototype.walkable = false; game.Tile115.prototype.frame = 92; game.Tile116 = function () { }; game.Tile116.prototype.walkable = false; game.Tile116.prototype.frame = 93; game.Tile117 = function () { }; game.Tile117.prototype.walkable = false; game.Tile117.prototype.frame = 94; game.Tile118 = function () { }; game.Tile118.prototype.walkable = false; game.Tile118.prototype.frame = 95; game.Tile119 = function () { }; game.Tile119.prototype.walkable = false; game.Tile119.prototype.frame = 96; game.Tile120 = function () { }; game.Tile120.prototype.walkable = false; game.Tile120.prototype.frame = 97; game.Tile121 = function () { }; game.Tile121.prototype.walkable = false; game.Tile121.prototype.frame = 98; game.Tile122 = function () { }; game.Tile122.prototype.walkable = false; game.Tile122.prototype.frame = 99; game.Tile123 = function () { }; game.Tile123.prototype.walkable = false; game.Tile123.prototype.frame = 100; game.Tile124 = function () { }; game.Tile124.prototype.walkable = false; game.Tile124.prototype.frame = 101; game.Tile125 = function () { }; game.Tile125.prototype.walkable = false; game.Tile125.prototype.frame = 102; game.Tile126 = function () { }; game.Tile126.prototype.walkable = false; game.Tile126.prototype.frame = 103; game.Tile127 = function () { }; game.Tile127.prototype.walkable = false; game.Tile127.prototype.frame = 104; game.Tile128 = function () { }; game.Tile128.prototype.walkable = false; game.Tile128.prototype.frame = 105; game.Tile129 = function () { }; game.Tile129.prototype.walkable = false; game.Tile129.prototype.frame = 106; game.Tile130 = function () { }; game.Tile130.prototype.walkable = false; game.Tile130.prototype.frame = 111; game.Tile131 = function () { }; game.Tile131.prototype.walkable = false; game.Tile131.prototype.frame = 112; game.Tile132 = function () { }; game.Tile132.prototype.walkable = false; game.Tile132.prototype.frame = 113; game.Tile133 = function () { }; game.Tile133.prototype.walkable = false; game.Tile133.prototype.frame = 114; game.Tile134 = function () { }; game.Tile134.prototype.walkable = false; game.Tile134.prototype.frame = 115; game.Tile135 = function () { }; game.Tile135.prototype.walkable = false; game.Tile135.prototype.frame = 116; game.Tile136 = function () { }; game.Tile136.prototype.walkable = false; game.Tile136.prototype.frame = 117; game.Tile137 = function () { }; game.Tile137.prototype.walkable = false; game.Tile137.prototype.frame = 118; game.Tile138 = function () { }; game.Tile138.prototype.walkable = false; game.Tile138.prototype.frame = 119; game.Tile139 = function () { }; game.Tile139.prototype.walkable = false; game.Tile139.prototype.frame = 120; game.Tile140 = function () { }; game.Tile140.prototype.walkable = false; game.Tile140.prototype.frame = 121; game.Tile141 = function () { }; game.Tile141.prototype.walkable = false; game.Tile141.prototype.frame = 122; game.Tile142 = function () { }; game.Tile142.prototype.walkable = false; game.Tile142.prototype.frame = 123; game.Tile143 = function () { }; game.Tile143.prototype.walkable = false; game.Tile143.prototype.frame = 124; game.Tile144 = function () { }; game.Tile144.prototype.walkable = false; game.Tile144.prototype.frame = 125; game.Tile145 = function () { }; game.Tile145.prototype.walkable = false; game.Tile145.prototype.frame = 126; game.Tile146 = function () { }; game.Tile146.prototype.walkable = false; game.Tile146.prototype.frame = 127; game.Tile147 = function () { }; game.Tile147.prototype.walkable = false; game.Tile147.prototype.frame = 128; game.Tile148 = function () { }; game.Tile148.prototype.walkable = false; game.Tile148.prototype.frame = 129; game.Tile149 = function () { }; game.Tile149.prototype.walkable = false; game.Tile149.prototype.frame = 130; game.Tile150 = function () { }; game.Tile150.prototype = new game.Doors(15, 4.5, 9); game.Tile150.prototype.frame = 107; game.Tile151 = function () { }; game.Tile151.prototype = new game.Doors(13, 8.5, 4); game.Tile151.prototype.frame = 109; game.Tile152 = function () { }; game.Tile152.prototype = new game.Doors(14, 8.5, 2); game.Tile152.prototype.frame = 109; game.Tile153 = function () { }; game.Tile153.prototype = new game.Doors(16, 8.5, 2); game.Tile153.prototype.frame = 109; game.Tile154 = function () { }; game.Tile154.prototype = new game.Doors(17, 2, 5.5); game.Tile154.prototype.frame = 110; game.Tile155 = function () { }; game.Tile155.prototype = new game.Doors(15, 22.5, 9); game.Tile155.prototype.frame = 107; game.Tile156 = function () { }; game.Tile156.prototype = new game.Doors(15, 34, 5.5); game.Tile156.prototype.frame = 108; game.Tile157 = function () { }; game.Tile157.prototype = new game.Doors(18, 17, 8.5); game.Tile157.prototype.frame = 108; game.Tile158 = function () { }; game.Tile158.prototype = new game.Doors(19, 2, 8.5); game.Tile158.prototype.frame = 110; game.Tile159 = function () { }; game.Tile159.prototype = new game.Doors(17, 2, 19.5); game.Tile159.prototype.frame = 110; game.Tile160 = function () { }; game.Tile160.prototype = new game.Doors(17, 11, 19.5); game.Tile160.prototype.frame = 108; game.Tile161 = function () { }; game.Tile161.prototype.walkable = false; game.Tile161.prototype.frame = 131; game.Tile162 = function () { }; game.Tile162.prototype = new game.Doors(21, 5.5, 9); game.Tile162.prototype.frame = 107; game.Tile163 = function () { }; game.Tile163.prototype = new game.Doors(19, 12, 9); game.Tile163.prototype.frame = 108; game.Tile164 = function () { }; game.Tile164.prototype = new game.Doors(22, 23.5, 9); game.Tile164.prototype.frame = 107; game.Tile165 = function () { }; game.Tile165.prototype = new game.Doors(23, 2, 8.5); game.Tile165.prototype.frame = 110; game.Tile166 = function () { }; game.Tile166.prototype = new game.Doors(20, 22.5, 2); game.Tile166.prototype.frame = 109; game.Tile167 = function () { }; game.Tile167.prototype = new game.Doors(21, 5.5, 2); game.Tile167.prototype.frame = 109; game.Tile168 = function () { }; game.Tile168.prototype = new game.Doors(21, 26, 6); game.Tile168.prototype.frame = 108; game.Tile169 = function () { }; game.Tile169.prototype = new game.Doors(24, 2, 6.5); game.Tile169.prototype.frame = 110; game.Tile170 = function () { }; game.Tile170.prototype = new game.Doors(23, 21, 8.5); game.Tile170.prototype.frame = 108; game.Tile171 = function () { }; game.Tile171.prototype = new game.Doors(20, 2, 7.5); game.Tile171.prototype.frame = 132; game.Tile172 = function () { }; game.Tile172.prototype.walkable = true; game.Tile172.prototype.frame = 134; game.Tile173 = function () { }; game.Tile173.prototype.walkable = false; game.Tile173.prototype.frame = 135; game.Tile174 = function () { }; game.Tile174.prototype.walkable = false; game.Tile174.prototype.frame = 136; game.Tile175 = function () { }; game.Tile175.prototype.walkable = false; game.Tile175.prototype.frame = 137; game.Tile176 = function () { }; game.Tile176.prototype.walkable = false; game.Tile176.prototype.frame = 138; game.Tile177 = function () { }; game.Tile177.prototype.walkable = false; game.Tile177.prototype.frame = 139; game.Tile178 = function () { }; game.Tile178.prototype.walkable = false; game.Tile178.prototype.frame = 140; game.Tile179 = function () { }; game.Tile179.prototype.walkable = false; game.Tile179.prototype.frame = 141; game.Tile180 = function () { }; game.Tile180.prototype.walkable = false; game.Tile180.prototype.frame = 142; game.Tile181 = function () { }; game.Tile181.prototype.walkable = false; game.Tile181.prototype.frame = 143; game.Tile182 = function () { }; game.Tile182.prototype.walkable = false; game.Tile182.prototype.frame = 144; game.Tile183 = function () { }; game.Tile183.prototype.walkable = false; game.Tile183.prototype.frame = 145; game.Tile184 = function () { }; game.Tile184.prototype.walkable = false; game.Tile184.prototype.frame = 146; game.Tile185 = function () { }; game.Tile185.prototype.walkable = false; game.Tile185.prototype.frame = 147; game.Tile186 = function () { }; game.Tile186.prototype.walkable = false; game.Tile186.prototype.frame = 148; game.Tile187 = function () { }; game.Tile187.prototype.walkable = false; game.Tile187.prototype.frame = 149; game.Tile188 = function () { }; game.Tile188.prototype.walkable = false; game.Tile188.prototype.frame = 150; game.Tile189 = function () { }; game.Tile189.prototype.walkable = false; game.Tile189.prototype.frame = 151; game.Tile190 = function () { }; game.Tile190.prototype.walkable = false; game.Tile190.prototype.frame = 152; game.Tile191 = function () { }; game.Tile191.prototype.walkable = false; game.Tile191.prototype.frame = 153; game.Tile192 = function () { }; game.Tile192.prototype.walkable = false; game.Tile192.prototype.frame = 154; game.Tile193 = function () { }; game.Tile193.prototype.walkable = false; game.Tile193.prototype.frame = 155; game.Tile194 = function () { }; game.Tile194.prototype.walkable = false; game.Tile194.prototype.frame = 156; game.Tile195 = function () { }; game.Tile195.prototype.walkable = false; game.Tile195.prototype.frame = 157; game.Tile196 = function () { }; game.Tile196.prototype.walkable = false; game.Tile196.prototype.frame = 158; game.Tile197 = function () { }; game.Tile197.prototype.walkable = false; game.Tile197.prototype.frame = 159; game.Tile198 = function () { }; game.Tile198.prototype.walkable = false; game.Tile198.prototype.frame = 160; game.Tile199 = function () { }; game.Tile199.prototype.walkable = false; game.Tile199.prototype.frame = 165; game.Tile200 = function () { }; game.Tile200.prototype.walkable = false; game.Tile200.prototype.frame = 166; game.Tile201 = function () { }; game.Tile201.prototype.walkable = false; game.Tile201.prototype.frame = 167; game.Tile202 = function () { }; game.Tile202.prototype.walkable = false; game.Tile202.prototype.frame = 168; game.Tile203 = function () { }; game.Tile203.prototype.walkable = false; game.Tile203.prototype.frame = 169; game.Tile204 = function () { }; game.Tile204.prototype.walkable = false; game.Tile204.prototype.frame = 170; game.Tile205 = function () { }; game.Tile205.prototype.walkable = false; game.Tile205.prototype.frame = 171; game.Tile206 = function () { }; game.Tile206.prototype.walkable = false; game.Tile206.prototype.frame = 172; game.Tile207 = function () { }; game.Tile207.prototype.walkable = false; game.Tile207.prototype.frame = 173; game.Tile208 = function () { }; game.Tile208.prototype.walkable = false; game.Tile208.prototype.frame = 174; game.Tile209 = function () { }; game.Tile209.prototype.walkable = false; game.Tile209.prototype.frame = 175; game.Tile210 = function () { }; game.Tile210.prototype.walkable = false; game.Tile210.prototype.frame = 176; game.Tile211 = function () { }; game.Tile211.prototype.walkable = false; game.Tile211.prototype.frame = 177; game.Tile212 = function () { }; game.Tile212.prototype.walkable = false; game.Tile212.prototype.frame = 178; game.Tile213 = function () { }; game.Tile213.prototype = new game.Doors(24, 15, 7); game.Tile213.prototype.frame = 162; game.Tile214 = function () { }; game.Tile214.prototype = new game.Doors(26, 2, 26.5); game.Tile214.prototype.frame = 164; game.Tile215 = function () { }; game.Tile215.prototype = new game.Doors(25, 15, 6.5); game.Tile215.prototype.frame = 162; game.Tile216 = function () { }; game.Tile216.prototype = new game.Doors(27, 8.5, 12); game.Tile216.prototype.frame = 161; game.Tile217 = function () { }; game.Tile217.prototype = new game.Doors(26, 8.5, 2); game.Tile217.prototype.frame = 163; game.Tile218 = function () { }; game.Tile218.prototype = new game.Doors(28, 1, 1); game.Tile218.prototype.frame = 161; game.Tile219 = function () { }; game.Tile219.prototype = new game.Doors(25, 2, 6.5); game.Tile219.prototype.frame = 110; game.Tile220 = function () { }; game.Tile220.prototype.walkable = false; game.Tile220.prototype.frame = 179; game.Tile221 = function () { }; game.Tile221.prototype.walkable = false; game.Tile221.prototype.frame = 180; game.Tile222 = function () { }; game.Tile222.prototype.walkable = false; game.Tile222.prototype.frame = 181; game.Tile223 = function () { }; game.Tile223.prototype.walkable = false; game.Tile223.prototype.frame = 182; game.Tile224 = function () { }; game.Tile224.prototype.walkable = false; game.Tile224.prototype.frame = 183; game.Tile225 = function () { }; game.Tile225.prototype.walkable = true; game.Tile225.prototype.savepoint = true; game.Tile225.prototype.frame = 184; game.Tile226 = function () { }; game.Tile226.prototype.walkable = true; game.Tile226.prototype.savepoint = true; game.Tile226.prototype.frame = 185; game.Tile227 = function () { }; game.Tile227.prototype.walkable = true; game.Tile227.prototype.savepoint = true; game.Tile227.prototype.frame = 186; game.Item1 = function () { }; game.Item1.prototype.num = 1; game.Item2 = function () { }; game.Item2.prototype.num = 2; game.Item3 = function () { }; game.Item3.prototype.num = 3; game.Item4 = function () { }; game.Item4.prototype.num = 4; game.Item5 = function () { }; game.Item5.prototype.num = 5; game.Item6 = function () { }; game.Item6.prototype.num = 6; game.Item7 = function () { }; game.Item7.prototype.num = 7; game.Item8 = function () { }; game.Item8.prototype.num = 8; game.Item9 = function () { }; game.Item9.prototype.num = 9; game.Item10 = function () { }; game.Item10.prototype.num = 10; game.Item11 = function () { }; game.Item11.prototype.num = 11; game.Item12 = function () { }; game.Item12.prototype.num = 12; game.Item13 = function () { }; game.Item13.prototype.num = 13; game.Item14 = function () { }; game.Item14.prototype.num = 14; game.Item15 = function () { }; game.Item15.prototype.num = 15; game.Item16 = function () { }; game.Item16.prototype.num = 16; game.Item17 = function () { }; game.Item17.prototype.num = 17; game.Item18 = function () { }; game.Item18.prototype.num = 18; game.Item19 = function () { }; game.Item19.prototype.num = 19; game.Item20 = function () { }; game.Item20.prototype.num = 20; game.Item21 = function () { }; game.Item21.prototype.num = 21; game.Item22 = function () { }; game.Item22.prototype.num = 22; game.Item23 = function () { }; game.Item23.prototype.num = 23; game.Item24 = function () { }; game.Item24.prototype.num = 24; game.Item25 = function () { }; game.Item25.prototype.num = 25; game.Item26 = function () { }; game.Item26.prototype.num = 26; game.Item27 = function () { }; game.Item27.prototype.num = 27; game.Item28 = function () { }; game.Item28.prototype.num = 28; game.Item29 = function () { }; game.Item29.prototype.num = 29; game.Item30 = function () { }; game.Item30.prototype.num = 30; game.Item31 = function () { }; game.Item31.prototype.num = 31; game.Item32 = function () { }; game.Item32.prototype.num = 32; game.Item33 = function () { }; game.Item33.prototype.num = 33; game.Item34 = function () { }; game.Item34.prototype.num = 34; game.Item35 = function () { }; game.Item35.prototype.num = 35; game.Item36 = function () { }; game.Item36.prototype.num = 36; game.Item37 = function () { }; game.Item37.prototype.num = 37; game.Item38 = function () { }; game.Item38.prototype.num = 38; game.Item39 = function () { }; game.Item39.prototype.num = 39; game.Item40 = function () { }; game.Item40.prototype.num = 40; game.Item41 = function () { }; game.Item41.prototype.num = 41; game.Item42 = function () { }; game.Item42.prototype.num = 42; game.Item43 = function () { }; game.Item43.prototype.num = 43; buildMap(_root["myMap" + game.currentMap]); stop();
Instance of Symbol 327 MovieClip [empty] in Frame 1598
onClipEvent (enterFrame) { _root.detectKeys(); }
Instance of Symbol 562 MovieClip "darknessFade" in Frame 1598
onClipEvent (load) { this.swapDepths(12999); }
Instance of Symbol 566 MovieClip "igMSG" in Frame 1598
onClipEvent (load) { this.swapDepths(13000); } onClipEvent (enterFrame) { _root.mgcount1++; _root.mgcount2++; _root.mgcount3++; if (_root.mgcount1 > 80) { _root.messg1 = ""; } if (_root.mgcount2 > 80) { _root.messg2 = ""; } if (_root.mgcount3 > 80) { _root.messg3 = ""; } }
Instance of Symbol 600 MovieClip "msBOX" in Frame 1598
onClipEvent (load) { this.swapDepths(13001); }
Instance of Symbol 864 MovieClip "gameMenu" in Frame 1598
onClipEvent (load) { _visible = false; this.swapDepths(13002); } onClipEvent (enterFrame) { if ((Key.isDown(27) && (_root.msBOX._visible == false)) && (_root.actFades._visible == false)) { this._visible = true; } if (_root.area == 1) { _root.curObj = "Find your old home in the lost city."; } if (_root.area == 2) { _root.curObj = "Find your old home in the lost city."; } if (_root.area == 3) { _root.curObj = "Find and destroy the spirit of your father that rests in the mansion."; } if (_root.area == 4) { _root.curObj = "Search for the passageway to oblivion"; } if (_root.area == 5) { _root.curObj = "Destroy the black mage and break the curse forever to set yourself free."; } }
Instance of Symbol 1441 MovieClip "b_engine" in Frame 1598
onClipEvent (load) { this.swapDepths(13005); _visible = false; }
Instance of Symbol 1458 MovieClip "actFades" in Frame 1598
onClipEvent (load) { this.swapDepths(13003); if (_root.loadGame == false) { this.gotoAndPlay(2); } }
Instance of Symbol 352 MovieClip "cursor" in Frame 1598
onClipEvent (load) { Mouse.hide(); this.swapDepths(16000); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { Mouse.hide(); }
Instance of Symbol 347 MovieClip in Frame 1598
onClipEvent (load) { this.swapDepths(15999); }
Instance of Symbol 1466 MovieClip in Frame 1598
onClipEvent (enterFrame) { if (_root.area == 1) { this.gotoAndStop(1); } if (_root.area == 2) { this.gotoAndStop(2); } if (_root.area == 3) { this.gotoAndStop(2); } if (_root.area == 4) { this.gotoAndStop(3); } if (_root.area == 5) { this.gotoAndStop(3); } }
Frame 1599
if (_root.gamedOver == false) { _root.prevFrame(); } if (_root.gamedOver == true) { for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].removeMovieClip(); } } } stopAllSounds();
Instance of Symbol 1470 MovieClip in Frame 1599
onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.gotoAndStop(39); } }
Frame 1600
play();
Symbol 42 MovieClip [items] Frame 1
stop();
Symbol 326 MovieClip [char] Frame 1
stop();
Instance of Symbol 285 MovieClip in Symbol 326 MovieClip [char] Frame 1
onClipEvent (enterFrame) { if (Key.isDown(38)) { this.play(); } else { this.stop(); } }
Instance of Symbol 300 MovieClip in Symbol 326 MovieClip [char] Frame 2
onClipEvent (enterFrame) { if (Key.isDown(37)) { this.play(); } else { this.stop(); } }
Instance of Symbol 300 MovieClip in Symbol 326 MovieClip [char] Frame 4
onClipEvent (enterFrame) { if (Key.isDown(39)) { this.play(); } else { this.stop(); } }
Instance of Symbol 325 MovieClip in Symbol 326 MovieClip [char] Frame 5
onClipEvent (enterFrame) { if (Key.isDown(40)) { this.play(); } else { this.stop(); } }
Symbol 339 Button
on (release) { getURL ("http://www.eviludy.net", "_blank"); }
Symbol 346 Button
on (release) { getURL ("http://www.maxgames.com", "_blank"); }
Symbol 374 MovieClip Frame 20
stop(); this.removeMovieClip();
Symbol 380 Button
on (release) { getURL ("http://www.maxgames.com", "_blank"); }
Symbol 396 MovieClip Frame 14
stop();
Symbol 402 MovieClip Frame 240
_root.play();
Symbol 423 Button
on (release) { getURL ("http://www.maxgames.com", "_blank"); }
Symbol 425 Button
on (release) { stopAllSounds(); gotoAndPlay (1600); }
Symbol 427 Button
on (release) { getURL ("http://www.eviludy.net", "_blank"); }
Symbol 429 Button
on (release) { getURL ("http://www.newgrounds.com/portal/view/346126", "_blank"); }
Symbol 431 Button
on (release) { _root.gotoAndStop(_root._currentframe + 2); }
Symbol 433 Button
on (release) { _root.gotoAndStop(_root._currentframe + 1); }
Symbol 435 Button
on (release) { _root.hp = 100; if (_root.action == 0) { _root.loadGame = false; _root.skuller.play(); _root.action = 1; } }
Symbol 441 MovieClip Frame 1
stop();
Symbol 441 MovieClip Frame 58
stopAllSounds(); stop(); if (_root.action == 1) { _root.rain_mc.removeMovieClip(); _root.gotoAndStop(_root._currentframe + 3); this.removeMovieClip(); }
Symbol 446 Button
on (release) { _root.gotoAndStop(_root._currentframe - 1); }
Symbol 448 Button
on (release) { _root.hp = 100; mySharedObject = SharedObject.getLocal("hhunt2_savefile1"); _root.battlelevel = mySharedObject.data.battlelevel; _root.weaponpower = mySharedObject.data.weaponpower; _root.area = mySharedObject.data.area; _root.power = mySharedObject.data.power; _root.vitality = mySharedObject.data.vitality; _root.magic = mySharedObject.data.magic; _root.mana = mySharedObject.data.mana; _root.coins = mySharedObject.data.coins; _root.curObj = mySharedObject.data.curObj; _root.overdrive = mySharedObject.data.overdrive; _root.cost1 = mySharedObject.data.cost1; _root.cost2 = mySharedObject.data.cost2; _root.cost3 = mySharedObject.data.cost3; _root.cost4 = mySharedObject.data.cost4; _root.cost5 = mySharedObject.data.cost5; _root.item1 = mySharedObject.data.item1; _root.item2 = mySharedObject.data.item2; _root.item3 = mySharedObject.data.item3; _root.item4 = mySharedObject.data.item4; _root.item5 = mySharedObject.data.item5; _root.item6 = mySharedObject.data.item6; _root.item7 = mySharedObject.data.item7; _root.item8 = mySharedObject.data.item8; _root.item9 = mySharedObject.data.item9; _root.item10 = mySharedObject.data.item10; _root.item11 = mySharedObject.data.item11; _root.item12 = mySharedObject.data.item12; _root.item13 = mySharedObject.data.item13; _root.item14 = mySharedObject.data.item14; _root.item15 = mySharedObject.data.item15; _root.item16 = mySharedObject.data.item16; _root.item17 = mySharedObject.data.item17; _root.item18 = mySharedObject.data.item18; _root.item19 = mySharedObject.data.item19; _root.item20 = mySharedObject.data.item20; _root.whiteMagic1 = mySharedObject.data.whiteMagic1; _root.whiteMagic2 = mySharedObject.data.whiteMagic2; _root.whiteMagic3 = mySharedObject.data.whiteMagic3; _root.whiteMagic4 = mySharedObject.data.whiteMagic4; _root.whiteMagic5 = mySharedObject.data.whiteMagic5; _root.whiteMagic6 = mySharedObject.data.whiteMagic6; _root.whiteMagic7 = mySharedObject.data.whiteMagic7; _root.whiteMagic8 = mySharedObject.data.whiteMagic8; _root.blackMagic1 = mySharedObject.data.blackMagic1; _root.blackMagic2 = mySharedObject.data.blackMagic2; _root.blackMagic3 = mySharedObject.data.blackMagic3; _root.blackMagic4 = mySharedObject.data.blackMagic4; _root.blackMagic5 = mySharedObject.data.blackMagic5; _root.blackMagic6 = mySharedObject.data.blackMagic6; _root.blackMagic7 = mySharedObject.data.blackMagic7; _root.blackMagic8 = mySharedObject.data.blackMagic8; _root.overdrive1 = mySharedObject.data.overdrive1; _root.overdrive2 = mySharedObject.data.overdrive2; _root.overdrive3 = mySharedObject.data.overdrive3; _root.page01 = mySharedObject.data.page01; _root.page02 = mySharedObject.data.page02; _root.page03 = mySharedObject.data.page03; _root.page04 = mySharedObject.data.page04; _root.page05 = mySharedObject.data.page05; _root.page06 = mySharedObject.data.page06; _root.page07 = mySharedObject.data.page07; _root.page08 = mySharedObject.data.page08; _root.page09 = mySharedObject.data.page09; _root.page10 = mySharedObject.data.page10; _root.page11 = mySharedObject.data.page11; _root.page12 = mySharedObject.data.page12; _root.ytiler = mySharedObject.data.ytiler; _root.xtiler = mySharedObject.data.xtiler; _root.gamemap = mySharedObject.data.gamemap; _root.myMap1l = mySharedObject.data.myMap1; _root.myMap2l = mySharedObject.data.myMap2; _root.myMap3l = mySharedObject.data.myMap3; _root.myMap4l = mySharedObject.data.myMap4; _root.myMap5l = mySharedObject.data.myMap5; _root.myMap6l = mySharedObject.data.myMap6; _root.myMap7l = mySharedObject.data.myMap7; _root.myMap8l = mySharedObject.data.myMap8; _root.myMap9l = mySharedObject.data.myMap9; _root.myMap10l = mySharedObject.data.myMap10; _root.myMap11l = mySharedObject.data.myMap11; _root.myMap12l = mySharedObject.data.myMap12; _root.myMap13l = mySharedObject.data.myMap13; _root.myMap14l = mySharedObject.data.myMap14; _root.myMap15l = mySharedObject.data.myMap15; _root.myMap16l = mySharedObject.data.myMap16; _root.myMap17l = mySharedObject.data.myMap17; _root.myMap18l = mySharedObject.data.myMap18; _root.myMap19l = mySharedObject.data.myMap19; _root.myMap20l = mySharedObject.data.myMap20; _root.myMap21l = mySharedObject.data.myMap21; _root.myMap22l = mySharedObject.data.myMap22; _root.myMap23l = mySharedObject.data.myMap23; _root.myMap24l = mySharedObject.data.myMap24; _root.myMap25l = mySharedObject.data.myMap25; _root.myMap26l = mySharedObject.data.myMap26; _root.myMap27l = mySharedObject.data.myMap27; _root.myItemsl = mySharedObject.data.myItems; _root.dragStore = mySharedObject.data.dragStore; _root.loadGame = true; stopAllSounds(); gotoAndStop (1598); }
Symbol 452 Button
on (release) { _root.hp = 100; mySharedObject = SharedObject.getLocal("hhunt2_savefile2"); _root.battlelevel = mySharedObject.data.battlelevel; _root.weaponpower = mySharedObject.data.weaponpower; _root.area = mySharedObject.data.area; _root.power = mySharedObject.data.power; _root.vitality = mySharedObject.data.vitality; _root.magic = mySharedObject.data.magic; _root.mana = mySharedObject.data.mana; _root.coins = mySharedObject.data.coins; _root.curObj = mySharedObject.data.curObj; _root.overdrive = mySharedObject.data.overdrive; _root.cost1 = mySharedObject.data.cost1; _root.cost2 = mySharedObject.data.cost2; _root.cost3 = mySharedObject.data.cost3; _root.cost4 = mySharedObject.data.cost4; _root.cost5 = mySharedObject.data.cost5; _root.item1 = mySharedObject.data.item1; _root.item2 = mySharedObject.data.item2; _root.item3 = mySharedObject.data.item3; _root.item4 = mySharedObject.data.item4; _root.item5 = mySharedObject.data.item5; _root.item6 = mySharedObject.data.item6; _root.item7 = mySharedObject.data.item7; _root.item8 = mySharedObject.data.item8; _root.item9 = mySharedObject.data.item9; _root.item10 = mySharedObject.data.item10; _root.item11 = mySharedObject.data.item11; _root.item12 = mySharedObject.data.item12; _root.item13 = mySharedObject.data.item13; _root.item14 = mySharedObject.data.item14; _root.item15 = mySharedObject.data.item15; _root.item16 = mySharedObject.data.item16; _root.item17 = mySharedObject.data.item17; _root.item18 = mySharedObject.data.item18; _root.item19 = mySharedObject.data.item19; _root.item20 = mySharedObject.data.item20; _root.whiteMagic1 = mySharedObject.data.whiteMagic1; _root.whiteMagic2 = mySharedObject.data.whiteMagic2; _root.whiteMagic3 = mySharedObject.data.whiteMagic3; _root.whiteMagic4 = mySharedObject.data.whiteMagic4; _root.whiteMagic5 = mySharedObject.data.whiteMagic5; _root.whiteMagic6 = mySharedObject.data.whiteMagic6; _root.whiteMagic7 = mySharedObject.data.whiteMagic7; _root.whiteMagic8 = mySharedObject.data.whiteMagic8; _root.blackMagic1 = mySharedObject.data.blackMagic1; _root.blackMagic2 = mySharedObject.data.blackMagic2; _root.blackMagic3 = mySharedObject.data.blackMagic3; _root.blackMagic4 = mySharedObject.data.blackMagic4; _root.blackMagic5 = mySharedObject.data.blackMagic5; _root.blackMagic6 = mySharedObject.data.blackMagic6; _root.blackMagic7 = mySharedObject.data.blackMagic7; _root.blackMagic8 = mySharedObject.data.blackMagic8; _root.overdrive1 = mySharedObject.data.overdrive1; _root.overdrive2 = mySharedObject.data.overdrive2; _root.overdrive3 = mySharedObject.data.overdrive3; _root.page01 = mySharedObject.data.page01; _root.page02 = mySharedObject.data.page02; _root.page03 = mySharedObject.data.page03; _root.page04 = mySharedObject.data.page04; _root.page05 = mySharedObject.data.page05; _root.page06 = mySharedObject.data.page06; _root.page07 = mySharedObject.data.page07; _root.page08 = mySharedObject.data.page08; _root.page09 = mySharedObject.data.page09; _root.page10 = mySharedObject.data.page10; _root.page11 = mySharedObject.data.page11; _root.page12 = mySharedObject.data.page12; _root.ytiler = mySharedObject.data.ytiler; _root.xtiler = mySharedObject.data.xtiler; _root.gamemap = mySharedObject.data.gamemap; _root.myMap1l = mySharedObject.data.myMap1; _root.myMap2l = mySharedObject.data.myMap2; _root.myMap3l = mySharedObject.data.myMap3; _root.myMap4l = mySharedObject.data.myMap4; _root.myMap5l = mySharedObject.data.myMap5; _root.myMap6l = mySharedObject.data.myMap6; _root.myMap7l = mySharedObject.data.myMap7; _root.myMap8l = mySharedObject.data.myMap8; _root.myMap9l = mySharedObject.data.myMap9; _root.myMap10l = mySharedObject.data.myMap10; _root.myMap11l = mySharedObject.data.myMap11; _root.myMap12l = mySharedObject.data.myMap12; _root.myMap13l = mySharedObject.data.myMap13; _root.myMap14l = mySharedObject.data.myMap14; _root.myMap15l = mySharedObject.data.myMap15; _root.myMap16l = mySharedObject.data.myMap16; _root.myMap17l = mySharedObject.data.myMap17; _root.myMap18l = mySharedObject.data.myMap18; _root.myMap19l = mySharedObject.data.myMap19; _root.myMap20l = mySharedObject.data.myMap20; _root.myMap21l = mySharedObject.data.myMap21; _root.myMap22l = mySharedObject.data.myMap22; _root.myMap23l = mySharedObject.data.myMap23; _root.myMap24l = mySharedObject.data.myMap24; _root.myMap25l = mySharedObject.data.myMap25; _root.myMap26l = mySharedObject.data.myMap26; _root.myMap27l = mySharedObject.data.myMap27; _root.myItemsl = mySharedObject.data.myItems; _root.dragStore = mySharedObject.data.dragStore; _root.loadGame = true; stopAllSounds(); gotoAndStop (1598); }
Symbol 455 Button
on (release) { _root.hp = 100; mySharedObject = SharedObject.getLocal("hhunt2_savefile3"); _root.battlelevel = mySharedObject.data.battlelevel; _root.weaponpower = mySharedObject.data.weaponpower; _root.area = mySharedObject.data.area; _root.power = mySharedObject.data.power; _root.vitality = mySharedObject.data.vitality; _root.magic = mySharedObject.data.magic; _root.mana = mySharedObject.data.mana; _root.coins = mySharedObject.data.coins; _root.curObj = mySharedObject.data.curObj; _root.overdrive = mySharedObject.data.overdrive; _root.cost1 = mySharedObject.data.cost1; _root.cost2 = mySharedObject.data.cost2; _root.cost3 = mySharedObject.data.cost3; _root.cost4 = mySharedObject.data.cost4; _root.cost5 = mySharedObject.data.cost5; _root.item1 = mySharedObject.data.item1; _root.item2 = mySharedObject.data.item2; _root.item3 = mySharedObject.data.item3; _root.item4 = mySharedObject.data.item4; _root.item5 = mySharedObject.data.item5; _root.item6 = mySharedObject.data.item6; _root.item7 = mySharedObject.data.item7; _root.item8 = mySharedObject.data.item8; _root.item9 = mySharedObject.data.item9; _root.item10 = mySharedObject.data.item10; _root.item11 = mySharedObject.data.item11; _root.item12 = mySharedObject.data.item12; _root.item13 = mySharedObject.data.item13; _root.item14 = mySharedObject.data.item14; _root.item15 = mySharedObject.data.item15; _root.item16 = mySharedObject.data.item16; _root.item17 = mySharedObject.data.item17; _root.item18 = mySharedObject.data.item18; _root.item19 = mySharedObject.data.item19; _root.item20 = mySharedObject.data.item20; _root.whiteMagic1 = mySharedObject.data.whiteMagic1; _root.whiteMagic2 = mySharedObject.data.whiteMagic2; _root.whiteMagic3 = mySharedObject.data.whiteMagic3; _root.whiteMagic4 = mySharedObject.data.whiteMagic4; _root.whiteMagic5 = mySharedObject.data.whiteMagic5; _root.whiteMagic6 = mySharedObject.data.whiteMagic6; _root.whiteMagic7 = mySharedObject.data.whiteMagic7; _root.whiteMagic8 = mySharedObject.data.whiteMagic8; _root.blackMagic1 = mySharedObject.data.blackMagic1; _root.blackMagic2 = mySharedObject.data.blackMagic2; _root.blackMagic3 = mySharedObject.data.blackMagic3; _root.blackMagic4 = mySharedObject.data.blackMagic4; _root.blackMagic5 = mySharedObject.data.blackMagic5; _root.blackMagic6 = mySharedObject.data.blackMagic6; _root.blackMagic7 = mySharedObject.data.blackMagic7; _root.blackMagic8 = mySharedObject.data.blackMagic8; _root.overdrive1 = mySharedObject.data.overdrive1; _root.overdrive2 = mySharedObject.data.overdrive2; _root.overdrive3 = mySharedObject.data.overdrive3; _root.page01 = mySharedObject.data.page01; _root.page02 = mySharedObject.data.page02; _root.page03 = mySharedObject.data.page03; _root.page04 = mySharedObject.data.page04; _root.page05 = mySharedObject.data.page05; _root.page06 = mySharedObject.data.page06; _root.page07 = mySharedObject.data.page07; _root.page08 = mySharedObject.data.page08; _root.page09 = mySharedObject.data.page09; _root.page10 = mySharedObject.data.page10; _root.page11 = mySharedObject.data.page11; _root.page12 = mySharedObject.data.page12; _root.ytiler = mySharedObject.data.ytiler; _root.xtiler = mySharedObject.data.xtiler; _root.gamemap = mySharedObject.data.gamemap; _root.myMap1l = mySharedObject.data.myMap1; _root.myMap2l = mySharedObject.data.myMap2; _root.myMap3l = mySharedObject.data.myMap3; _root.myMap4l = mySharedObject.data.myMap4; _root.myMap5l = mySharedObject.data.myMap5; _root.myMap6l = mySharedObject.data.myMap6; _root.myMap7l = mySharedObject.data.myMap7; _root.myMap8l = mySharedObject.data.myMap8; _root.myMap9l = mySharedObject.data.myMap9; _root.myMap10l = mySharedObject.data.myMap10; _root.myMap11l = mySharedObject.data.myMap11; _root.myMap12l = mySharedObject.data.myMap12; _root.myMap13l = mySharedObject.data.myMap13; _root.myMap14l = mySharedObject.data.myMap14; _root.myMap15l = mySharedObject.data.myMap15; _root.myMap16l = mySharedObject.data.myMap16; _root.myMap17l = mySharedObject.data.myMap17; _root.myMap18l = mySharedObject.data.myMap18; _root.myMap19l = mySharedObject.data.myMap19; _root.myMap20l = mySharedObject.data.myMap20; _root.myMap21l = mySharedObject.data.myMap21; _root.myMap22l = mySharedObject.data.myMap22; _root.myMap23l = mySharedObject.data.myMap23; _root.myMap24l = mySharedObject.data.myMap24; _root.myMap25l = mySharedObject.data.myMap25; _root.myMap26l = mySharedObject.data.myMap26; _root.myMap27l = mySharedObject.data.myMap27; _root.myItemsl = mySharedObject.data.myItems; _root.dragStore = mySharedObject.data.dragStore; _root.loadGame = true; stopAllSounds(); gotoAndStop (1598); }
Symbol 458 Button
on (release) { _root.hp = 100; mySharedObject = SharedObject.getLocal("hhunt2_savefile4"); _root.battlelevel = mySharedObject.data.battlelevel; _root.weaponpower = mySharedObject.data.weaponpower; _root.area = mySharedObject.data.area; _root.power = mySharedObject.data.power; _root.vitality = mySharedObject.data.vitality; _root.magic = mySharedObject.data.magic; _root.mana = mySharedObject.data.mana; _root.coins = mySharedObject.data.coins; _root.curObj = mySharedObject.data.curObj; _root.overdrive = mySharedObject.data.overdrive; _root.cost1 = mySharedObject.data.cost1; _root.cost2 = mySharedObject.data.cost2; _root.cost3 = mySharedObject.data.cost3; _root.cost4 = mySharedObject.data.cost4; _root.cost5 = mySharedObject.data.cost5; _root.item1 = mySharedObject.data.item1; _root.item2 = mySharedObject.data.item2; _root.item3 = mySharedObject.data.item3; _root.item4 = mySharedObject.data.item4; _root.item5 = mySharedObject.data.item5; _root.item6 = mySharedObject.data.item6; _root.item7 = mySharedObject.data.item7; _root.item8 = mySharedObject.data.item8; _root.item9 = mySharedObject.data.item9; _root.item10 = mySharedObject.data.item10; _root.item11 = mySharedObject.data.item11; _root.item12 = mySharedObject.data.item12; _root.item13 = mySharedObject.data.item13; _root.item14 = mySharedObject.data.item14; _root.item15 = mySharedObject.data.item15; _root.item16 = mySharedObject.data.item16; _root.item17 = mySharedObject.data.item17; _root.item18 = mySharedObject.data.item18; _root.item19 = mySharedObject.data.item19; _root.item20 = mySharedObject.data.item20; _root.whiteMagic1 = mySharedObject.data.whiteMagic1; _root.whiteMagic2 = mySharedObject.data.whiteMagic2; _root.whiteMagic3 = mySharedObject.data.whiteMagic3; _root.whiteMagic4 = mySharedObject.data.whiteMagic4; _root.whiteMagic5 = mySharedObject.data.whiteMagic5; _root.whiteMagic6 = mySharedObject.data.whiteMagic6; _root.whiteMagic7 = mySharedObject.data.whiteMagic7; _root.whiteMagic8 = mySharedObject.data.whiteMagic8; _root.blackMagic1 = mySharedObject.data.blackMagic1; _root.blackMagic2 = mySharedObject.data.blackMagic2; _root.blackMagic3 = mySharedObject.data.blackMagic3; _root.blackMagic4 = mySharedObject.data.blackMagic4; _root.blackMagic5 = mySharedObject.data.blackMagic5; _root.blackMagic6 = mySharedObject.data.blackMagic6; _root.blackMagic7 = mySharedObject.data.blackMagic7; _root.blackMagic8 = mySharedObject.data.blackMagic8; _root.overdrive1 = mySharedObject.data.overdrive1; _root.overdrive2 = mySharedObject.data.overdrive2; _root.overdrive3 = mySharedObject.data.overdrive3; _root.page01 = mySharedObject.data.page01; _root.page02 = mySharedObject.data.page02; _root.page03 = mySharedObject.data.page03; _root.page04 = mySharedObject.data.page04; _root.page05 = mySharedObject.data.page05; _root.page06 = mySharedObject.data.page06; _root.page07 = mySharedObject.data.page07; _root.page08 = mySharedObject.data.page08; _root.page09 = mySharedObject.data.page09; _root.page10 = mySharedObject.data.page10; _root.page11 = mySharedObject.data.page11; _root.page12 = mySharedObject.data.page12; _root.ytiler = mySharedObject.data.ytiler; _root.xtiler = mySharedObject.data.xtiler; _root.gamemap = mySharedObject.data.gamemap; _root.myMap1l = mySharedObject.data.myMap1; _root.myMap2l = mySharedObject.data.myMap2; _root.myMap3l = mySharedObject.data.myMap3; _root.myMap4l = mySharedObject.data.myMap4; _root.myMap5l = mySharedObject.data.myMap5; _root.myMap6l = mySharedObject.data.myMap6; _root.myMap7l = mySharedObject.data.myMap7; _root.myMap8l = mySharedObject.data.myMap8; _root.myMap9l = mySharedObject.data.myMap9; _root.myMap10l = mySharedObject.data.myMap10; _root.myMap11l = mySharedObject.data.myMap11; _root.myMap12l = mySharedObject.data.myMap12; _root.myMap13l = mySharedObject.data.myMap13; _root.myMap14l = mySharedObject.data.myMap14; _root.myMap15l = mySharedObject.data.myMap15; _root.myMap16l = mySharedObject.data.myMap16; _root.myMap17l = mySharedObject.data.myMap17; _root.myMap18l = mySharedObject.data.myMap18; _root.myMap19l = mySharedObject.data.myMap19; _root.myMap20l = mySharedObject.data.myMap20; _root.myMap21l = mySharedObject.data.myMap21; _root.myMap22l = mySharedObject.data.myMap22; _root.myMap23l = mySharedObject.data.myMap23; _root.myMap24l = mySharedObject.data.myMap24; _root.myMap25l = mySharedObject.data.myMap25; _root.myMap26l = mySharedObject.data.myMap26; _root.myMap27l = mySharedObject.data.myMap27; _root.myItemsl = mySharedObject.data.myItems; _root.dragStore = mySharedObject.data.dragStore; _root.loadGame = true; stopAllSounds(); gotoAndStop (1598); }
Symbol 461 Button
on (release) { _root.hp = 100; mySharedObject = SharedObject.getLocal("hhunt2_savefile5"); _root.battlelevel = mySharedObject.data.battlelevel; _root.weaponpower = mySharedObject.data.weaponpower; _root.area = mySharedObject.data.area; _root.power = mySharedObject.data.power; _root.vitality = mySharedObject.data.vitality; _root.magic = mySharedObject.data.magic; _root.mana = mySharedObject.data.mana; _root.coins = mySharedObject.data.coins; _root.curObj = mySharedObject.data.curObj; _root.overdrive = mySharedObject.data.overdrive; _root.cost1 = mySharedObject.data.cost1; _root.cost2 = mySharedObject.data.cost2; _root.cost3 = mySharedObject.data.cost3; _root.cost4 = mySharedObject.data.cost4; _root.cost5 = mySharedObject.data.cost5; _root.item1 = mySharedObject.data.item1; _root.item2 = mySharedObject.data.item2; _root.item3 = mySharedObject.data.item3; _root.item4 = mySharedObject.data.item4; _root.item5 = mySharedObject.data.item5; _root.item6 = mySharedObject.data.item6; _root.item7 = mySharedObject.data.item7; _root.item8 = mySharedObject.data.item8; _root.item9 = mySharedObject.data.item9; _root.item10 = mySharedObject.data.item10; _root.item11 = mySharedObject.data.item11; _root.item12 = mySharedObject.data.item12; _root.item13 = mySharedObject.data.item13; _root.item14 = mySharedObject.data.item14; _root.item15 = mySharedObject.data.item15; _root.item16 = mySharedObject.data.item16; _root.item17 = mySharedObject.data.item17; _root.item18 = mySharedObject.data.item18; _root.item19 = mySharedObject.data.item19; _root.item20 = mySharedObject.data.item20; _root.whiteMagic1 = mySharedObject.data.whiteMagic1; _root.whiteMagic2 = mySharedObject.data.whiteMagic2; _root.whiteMagic3 = mySharedObject.data.whiteMagic3; _root.whiteMagic4 = mySharedObject.data.whiteMagic4; _root.whiteMagic5 = mySharedObject.data.whiteMagic5; _root.whiteMagic6 = mySharedObject.data.whiteMagic6; _root.whiteMagic7 = mySharedObject.data.whiteMagic7; _root.whiteMagic8 = mySharedObject.data.whiteMagic8; _root.blackMagic1 = mySharedObject.data.blackMagic1; _root.blackMagic2 = mySharedObject.data.blackMagic2; _root.blackMagic3 = mySharedObject.data.blackMagic3; _root.blackMagic4 = mySharedObject.data.blackMagic4; _root.blackMagic5 = mySharedObject.data.blackMagic5; _root.blackMagic6 = mySharedObject.data.blackMagic6; _root.blackMagic7 = mySharedObject.data.blackMagic7; _root.blackMagic8 = mySharedObject.data.blackMagic8; _root.overdrive1 = mySharedObject.data.overdrive1; _root.overdrive2 = mySharedObject.data.overdrive2; _root.overdrive3 = mySharedObject.data.overdrive3; _root.page01 = mySharedObject.data.page01; _root.page02 = mySharedObject.data.page02; _root.page03 = mySharedObject.data.page03; _root.page04 = mySharedObject.data.page04; _root.page05 = mySharedObject.data.page05; _root.page06 = mySharedObject.data.page06; _root.page07 = mySharedObject.data.page07; _root.page08 = mySharedObject.data.page08; _root.page09 = mySharedObject.data.page09; _root.page10 = mySharedObject.data.page10; _root.page11 = mySharedObject.data.page11; _root.page12 = mySharedObject.data.page12; _root.ytiler = mySharedObject.data.ytiler; _root.xtiler = mySharedObject.data.xtiler; _root.gamemap = mySharedObject.data.gamemap; _root.myMap1l = mySharedObject.data.myMap1; _root.myMap2l = mySharedObject.data.myMap2; _root.myMap3l = mySharedObject.data.myMap3; _root.myMap4l = mySharedObject.data.myMap4; _root.myMap5l = mySharedObject.data.myMap5; _root.myMap6l = mySharedObject.data.myMap6; _root.myMap7l = mySharedObject.data.myMap7; _root.myMap8l = mySharedObject.data.myMap8; _root.myMap9l = mySharedObject.data.myMap9; _root.myMap10l = mySharedObject.data.myMap10; _root.myMap11l = mySharedObject.data.myMap11; _root.myMap12l = mySharedObject.data.myMap12; _root.myMap13l = mySharedObject.data.myMap13; _root.myMap14l = mySharedObject.data.myMap14; _root.myMap15l = mySharedObject.data.myMap15; _root.myMap16l = mySharedObject.data.myMap16; _root.myMap17l = mySharedObject.data.myMap17; _root.myMap18l = mySharedObject.data.myMap18; _root.myMap19l = mySharedObject.data.myMap19; _root.myMap20l = mySharedObject.data.myMap20; _root.myMap21l = mySharedObject.data.myMap21; _root.myMap22l = mySharedObject.data.myMap22; _root.myMap23l = mySharedObject.data.myMap23; _root.myMap24l = mySharedObject.data.myMap24; _root.myMap25l = mySharedObject.data.myMap25; _root.myMap26l = mySharedObject.data.myMap26; _root.myMap27l = mySharedObject.data.myMap27; _root.myItemsl = mySharedObject.data.myItems; _root.dragStore = mySharedObject.data.dragStore; _root.loadGame = true; stopAllSounds(); gotoAndStop (1598); }
Symbol 467 Button
on (release) { _root.gotoAndStop(_root._currentframe - 2); }
Symbol 547 Button
on (release) { nextFrame(); }
Symbol 553 Button
on (release) { stopAllSounds(); _root.play(); }
Symbol 555 Button
on (release) { prevFrame(); }
Symbol 556 MovieClip Frame 1
stop();
Symbol 598 Button
on (release) { _root.msBOX._visible = false; }
Instance of Symbol 587 MovieClip in Symbol 600 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.inFrame); }
Instance of Symbol 604 MovieClip in Symbol 605 MovieClip Frame 1
onClipEvent (load) { _x = _root.dragStore; } onClipEvent (enterFrame) { _y = -20; if (_x < 3) { _x = 3; _root.dragStore = _x; } if (_x > 230) { _x = 230; _root.dragStore = _x; } } onClipEvent (mouseUp) { _root.dragStore = _x; this.stopDrag(); } onClipEvent (mouseDown) { if (this.hitTest(_root.cursor.topper)) { this.startDrag(); } }
Symbol 608 Button
on (release) { _root.gameMenu._visible = false; }
Symbol 610 Button
on (release) { gotoAndStop (6); }
Symbol 612 Button
on (release) { gotoAndStop (5); }
Symbol 614 Button
on (release) { gotoAndStop (4); }
Symbol 616 Button
on (release) { gotoAndStop (3); }
Symbol 618 Button
on (release) { gotoAndStop (2); }
Symbol 620 Button
on (release) { gotoAndStop (1); }
Symbol 644 Button
on (release) { gotoAndStop (1); _root.gameMenu._visible = false; }
Symbol 648 Button
on (release) { if (_root.coins > _root.cost1) { _root.coins = _root.coins - _root.cost1; _root.cost1 = Math.round(_root.cost1 * 2); _root.battlelevel++; } }
Symbol 654 Button
on (release) { if (_root.coins > _root.cost2) { _root.coins = _root.coins - _root.cost2; _root.cost2 = Math.round(_root.cost2 * 1.5); _root.vitality++; } }
Symbol 658 Button
on (release) { if (_root.coins > _root.cost3) { _root.coins = _root.coins - _root.cost3; _root.cost3 = Math.round(_root.cost3 * 1.5); _root.power++; } }
Symbol 662 Button
on (release) { if (_root.coins > _root.cost4) { _root.coins = _root.coins - _root.cost4; _root.cost4 = Math.round(_root.cost4 * 1.5); _root.magic++; } }
Symbol 666 Button
on (release) { if (_root.coins > _root.cost5) { _root.coins = _root.coins - _root.cost5; _root.cost5 = Math.round(_root.cost5 * 1.5); _root.mana++; } }
Symbol 677 MovieClip Frame 1
stop();
Symbol 682 Button
on (release) { if ((_root.coins >= 1000) && (_root.blackMagic4 == 0)) { _root.coins = _root.coins - 1000; _root.blackMagic4 = 1; } }
Symbol 687 MovieClip Frame 1
stop();
Symbol 691 MovieClip Frame 1
stop();
Symbol 696 MovieClip Frame 1
stop();
Symbol 701 MovieClip Frame 1
stop();
Symbol 702 Button
on (release) { if ((_root.coins >= 1500) && (_root.blackMagic6 == 0)) { _root.coins = _root.coins - 1500; _root.blackMagic6 = 1; } }
Symbol 703 Button
on (release) { if ((_root.coins >= 2500) && (_root.blackMagic7 == 0)) { _root.coins = _root.coins - 2500; _root.blackMagic7 = 1; } }
Symbol 704 Button
on (release) { if ((_root.coins >= 5000) && (_root.blackMagic8 == 0)) { _root.coins = _root.coins - 5000; _root.blackMagic8 = 1; } }
Symbol 705 Button
on (release) { if ((_root.coins >= 1000) && (_root.blackMagic5 == 0)) { _root.coins = _root.coins - 1000; _root.blackMagic5 = 1; } }
Symbol 710 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 1
stop();
Symbol 721 MovieClip Frame 1
stop();
Symbol 725 MovieClip Frame 1
stop();
Symbol 726 Button
on (release) { if ((_root.coins >= 500) && (_root.whiteMagic2 == 0)) { _root.coins = _root.coins - 500; _root.whiteMagic2 = 1; } }
Symbol 727 Button
on (release) { if ((_root.coins >= 750) && (_root.whiteMagic3 == 0)) { _root.coins = _root.coins - 750; _root.whiteMagic3 = 1; } }
Symbol 728 Button
on (release) { if ((_root.coins >= 1000) && (_root.whiteMagic4 == 0)) { _root.coins = _root.coins - 1000; _root.whiteMagic4 = 1; } }
Symbol 729 Button
on (release) { if ((_root.coins >= 250) && (_root.whiteMagic1 == 0)) { _root.coins = _root.coins - 250; _root.whiteMagic1 = 1; } }
Symbol 733 MovieClip Frame 1
stop();
Symbol 737 MovieClip Frame 1
stop();
Symbol 741 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 1
stop();
Symbol 746 Button
on (release) { if ((_root.coins >= 1500) && (_root.whiteMagic6 == 0)) { _root.coins = _root.coins - 1500; _root.whiteMagic6 = 1; } }
Symbol 747 Button
on (release) { if ((_root.coins >= 1500) && (_root.whiteMagic7 == 0)) { _root.coins = _root.coins - 1500; _root.whiteMagic7 = 1; } }
Symbol 748 Button
on (release) { if ((_root.coins >= 5000) && (_root.whiteMagic8 == 0)) { _root.coins = _root.coins - 5000; _root.whiteMagic8 = 1; } }
Symbol 749 Button
on (release) { if ((_root.coins >= 1500) && (_root.whiteMagic5 == 0)) { _root.coins = _root.coins - 1500; _root.whiteMagic5 = 1; } }
Instance of Symbol 677 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.blackMagic4 == 0) { this.gotoAndStop(1); } else if (_root.blackMagic4 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.blackMagic4 == 0) { this.gotoAndStop(1); } else if (_root.blackMagic4 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 687 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.blackMagic5 == 0) { this.gotoAndStop(1); } else if (_root.blackMagic5 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.blackMagic5 == 0) { this.gotoAndStop(1); } else if (_root.blackMagic5 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 691 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.blackMagic6 == 0) { this.gotoAndStop(1); } else if (_root.blackMagic6 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.blackMagic6 == 0) { this.gotoAndStop(1); } else if (_root.blackMagic6 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 696 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.blackMagic7 == 0) { this.gotoAndStop(1); } else if (_root.blackMagic7 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.blackMagic7 == 0) { this.gotoAndStop(1); } else if (_root.blackMagic7 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 701 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.blackMagic8 == 0) { this.gotoAndStop(1); } else if (_root.blackMagic8 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.blackMagic8 == 0) { this.gotoAndStop(1); } else if (_root.blackMagic8 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 710 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.whiteMagic1 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic1 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.whiteMagic1 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic1 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 716 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.whiteMagic2 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic2 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.whiteMagic2 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic2 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 721 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.whiteMagic3 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic3 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.whiteMagic3 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic3 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 725 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.whiteMagic4 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic4 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.whiteMagic4 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic4 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 733 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.whiteMagic5 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic5 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.whiteMagic5 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic5 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 737 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.whiteMagic6 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic6 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.whiteMagic6 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic6 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 741 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.whiteMagic7 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic7 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.whiteMagic7 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic7 > 0) { this.gotoAndStop(2); } }
Instance of Symbol 745 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { if (_root.whiteMagic8 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic8 > 0) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.whiteMagic8 == 0) { this.gotoAndStop(1); } else if (_root.whiteMagic8 > 0) { this.gotoAndStop(2); } }
Symbol 762 Button
on (release) { _root.gameMenu.buyStuff._y = _root.gameMenu.buyStuff._y + 25; if (_root.gameMenu.buyStuff._y > 90) { _root.gameMenu.buyStuff._y = 90; } }
Symbol 763 Button
on (release) { _root.gameMenu.buyStuff._y = _root.gameMenu.buyStuff._y - 25; if (_root.gameMenu.buyStuff._y < -310) { _root.gameMenu.buyStuff._y = -310; } }
Symbol 794 Button
on (release) { if (_root.emptySlots > 0) { if (_root.coins >= 100) { _root.coins = _root.coins - 100; _root.emptySlots--; _root.getItemFunc(1); } } }
Symbol 795 Button
on (release) { if (_root.emptySlots > 0) { if (_root.coins >= 250) { _root.coins = _root.coins - 250; _root.emptySlots--; _root.getItemFunc(2); } } }
Symbol 796 Button
on (release) { if (_root.emptySlots > 0) { if (_root.coins >= 750) { _root.coins = _root.coins - 750; _root.emptySlots--; _root.getItemFunc(3); } } }
Symbol 797 Button
on (release) { if (_root.emptySlots > 0) { if (_root.coins >= 100) { _root.coins = _root.coins - 100; _root.emptySlots--; _root.getItemFunc(4); } } }
Symbol 798 Button
on (release) { if (_root.emptySlots > 0) { if (_root.coins >= 250) { _root.coins = _root.coins - 250; _root.emptySlots--; _root.getItemFunc(5); } } }
Symbol 799 Button
on (release) { if (_root.emptySlots > 0) { if (_root.coins >= 750) { _root.coins = _root.coins - 750; _root.emptySlots--; _root.getItemFunc(6); } } }
Symbol 800 Button
on (release) { if (_root.emptySlots > 0) { if (_root.coins >= 250) { _root.coins = _root.coins - 250; _root.emptySlots--; _root.getItemFunc(7); } } }
Symbol 801 Button
on (release) { if (_root.emptySlots > 0) { if (_root.coins >= 350) { _root.coins = _root.coins - 350; _root.emptySlots--; _root.getItemFunc(9); } } }
Symbol 802 Button
on (release) { if (_root.emptySlots > 0) { if (_root.coins >= 500) { _root.coins = _root.coins - 500; _root.emptySlots--; _root.getItemFunc(10); } } }
Symbol 803 Button
on (release) { if (_root.emptySlots > 0) { if (_root.coins >= 500) { _root.coins = _root.coins - 500; _root.emptySlots--; _root.getItemFunc(11); } } }
Symbol 812 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 1"; _root.inMessage = "A heavy curse is upon my entire family. A dark ancestor of me brought this upon us years ago, it starts and ends with him. It's clouding my judgement."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 814 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 2"; _root.inMessage = "My humanity is fading away. I am agressive towards everything lately and I fear for myself and my loved ones. Even though I know it is not my fault..."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 816 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 3"; _root.inMessage = "I will burn in hell someday. Today I killed an homeless man in an Alley. Oh my god what did I do? Why is this happening to me? Am I even human?"; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 818 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 4"; _root.inMessage = "People are shit, and this world is ugly. I swear I will do my best to purge the universe from all lesser beings than me. It is my duty."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 820 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 5"; _root.inMessage = "I feel blessed with wath my great grandfather left me. I was afraid at first but now that I spoke with his spirit, I know what I must do."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 822 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 6"; _root.inMessage = "His spirit is trapped in the passageway to oblivion beneath the tunnels under my family's house. The only way I can set him free is to..."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 824 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 7"; _root.inMessage = "sacrifice enough blood for all gates to be open. If I can free him, together, we can cleanse and then rule this pitiful dimension."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 826 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 8"; _root.inMessage = "I have learned that the blood to be sacrificed has to mine or my family's. Since I will be needed later, I can only turn to one more person."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 828 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 9"; _root.inMessage = "That whore that's seeing my son read this journal, so I had to take her down as well. Her spirit will be trapped forever in the tunnels."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 830 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 10"; _root.inMessage = "The time has come for the blood to be paid. My son will come home in just a minute. The ritual is to stap him 666 times and drain the blood."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 832 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 11"; _root.inMessage = "The world is still filthy. Our creatures from hell now live here but in small numbers, perhaps, if I die, my spirit can do better work."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 834 Button
on (release) { _root.inFrame = 20; _root.inTitle = "Dad's Diary, torn part 12"; _root.inMessage = "It seems as if my son has returned from the dead. If I fall by his hand, my spriit will stay in the tunnels no doubt, then I can work my way back up."; _root.gameMenu._visible = false; _root.msBOX._visible = true; }
Symbol 845 Button
on (release) { _root.saveFunction1(); nextFrame(); }
Symbol 847 Button
on (release) { _root.saveFunction2(); nextFrame(); }
Symbol 849 Button
on (release) { _root.saveFunction3(); nextFrame(); }
Symbol 851 Button
on (release) { _root.saveFunction4(); nextFrame(); }
Symbol 853 Button
on (release) { _root.saveFunction5(); nextFrame(); }
Symbol 863 MovieClip Frame 1
stop();
Symbol 863 MovieClip Frame 2
mySharedObject = SharedObject.getLocal("hhunt2_savefile1"); _root.existance_1 = mySharedObject.data.existance; if (_root.existance_1 == 5) { _root.slotText1 = "file to be overwritten."; } else { _root.slotText1 = "no existing data."; } mySharedObject = SharedObject.getLocal("hhunt2_savefile2"); _root.existance_2 = mySharedObject.data.existance; if (_root.existance_2 == 5) { _root.slotText2 = "file to be overwritten."; } else { _root.slotText2 = "no existing data."; } mySharedObject = SharedObject.getLocal("hhunt2_savefile3"); _root.existance_3 = mySharedObject.data.existance; if (_root.existance_3 == 5) { _root.slotText3 = "file to be overwritten."; } else { _root.slotText3 = "no existing data."; } mySharedObject = SharedObject.getLocal("hhunt2_savefile4"); _root.existance_4 = mySharedObject.data.existance; if (_root.existance_4 == 5) { _root.slotText4 = "file to be overwritten."; } else { _root.slotText4 = "no existing data."; } mySharedObject = SharedObject.getLocal("hhunt2_savefile5"); _root.existance_5 = mySharedObject.data.existance; if (_root.existance_5 == 5) { _root.slotText5 = "file to be overwritten."; } else { _root.slotText5 = "no existing data."; }
Symbol 864 MovieClip Frame 1
stop();
Symbol 864 MovieClip Frame 4
_root.emptySlots = 0; if (_root.item1 == 0) { _root.emptySlots++; } if (_root.item2 == 0) { _root.emptySlots++; } if (_root.item3 == 0) { _root.emptySlots++; } if (_root.item4 == 0) { _root.emptySlots++; } if (_root.item5 == 0) { _root.emptySlots++; } if (_root.item6 == 0) { _root.emptySlots++; } if (_root.item7 == 0) { _root.emptySlots++; } if (_root.item8 == 0) { _root.emptySlots++; } if (_root.item9 == 0) { _root.emptySlots++; } if (_root.item10 == 0) { _root.emptySlots++; } if (_root.item11 == 0) { _root.emptySlots++; } if (_root.item12 == 0) { _root.emptySlots++; } if (_root.item13 == 0) { _root.emptySlots++; } if (_root.item14 == 0) { _root.emptySlots++; } if (_root.item15 == 0) { _root.emptySlots++; } if (_root.item16 == 0) { _root.emptySlots++; } if (_root.item17 == 0) { _root.emptySlots++; } if (_root.item18 == 0) { _root.emptySlots++; } if (_root.item19 == 0) { _root.emptySlots++; } if (_root.item20 == 0) { _root.emptySlots++; }
Symbol 864 MovieClip Frame 5
if (_root.page01 == true) { rp1.enabled = true; } if (_root.page01 == false) { rp1.enabled = false; } if (_root.page02 == true) { rp2.enabled = true; } if (_root.page02 == false) { rp2.enabled = false; } if (_root.page03 == true) { rp3.enabled = true; } if (_root.page03 == false) { rp3.enabled = false; } if (_root.page04 == true) { rp4.enabled = true; } if (_root.page04 == false) { rp4.enabled = false; } if (_root.page05 == true) { rp5.enabled = true; } if (_root.page05 == false) { rp5.enabled = false; } if (_root.page06 == true) { rp6.enabled = true; } if (_root.page06 == false) { rp6.enabled = false; } if (_root.page07 == true) { rp7.enabled = true; } if (_root.page07 == false) { rp7.enabled = false; } if (_root.page08 == true) { rp8.enabled = true; } if (_root.page08 == false) { rp8.enabled = false; } if (_root.page09 == true) { rp9.enabled = true; } if (_root.page09 == false) { rp9.enabled = false; } if (_root.page10 == true) { rp10.enabled = true; } if (_root.page10 == false) { rp10.enabled = false; } if (_root.page11 == true) { rp11.enabled = true; } if (_root.page11 == false) { rp11.enabled = false; } if (_root.page12 == true) { rp12.enabled = true; } if (_root.page12 == false) { rp12.enabled = false; }
Instance of Symbol 863 MovieClip in Symbol 864 MovieClip Frame 6
onClipEvent (load) { if (_root.savable == false) { this.gotoAndStop(1); } else if (_root.savable == true) { this.gotoAndStop(2); } }
Symbol 904 MovieClip Frame 80
_root.playerDealDamage();
Symbol 904 MovieClip Frame 105
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 910 MovieClip Frame 66
_root.playerDealDamage();
Symbol 910 MovieClip Frame 105
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 913 MovieClip Frame 93
_root.playerDealDamage();
Symbol 913 MovieClip Frame 127
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 914 MovieClip Frame 40
_parent.gotoAndStop(1);
Symbol 918 MovieClip Frame 100
_root.GameOver();
Symbol 918 MovieClip Frame 101
stop();
Symbol 923 MovieClip Frame 1
_root.runback = true;
Symbol 923 MovieClip Frame 3
if (_root.spellCast == 1) { _root.battlemessage = "Flare"; } else if (_root.spellCast == 2) { _root.battlemessage = "Freeze"; } else if (_root.spellCast == 3) { _root.battlemessage = "Bolt"; } else if (_root.spellCast == 4) { _root.battlemessage = "Venom"; } else if (_root.spellCast == 5) { _root.battlemessage = "Gravity"; } else if (_root.spellCast == 6) { _root.battlemessage = "Comet"; } else if (_root.spellCast == 7) { _root.battlemessage = "Psych"; }
Symbol 923 MovieClip Frame 36
_root.b_engine.blackMagic.gotoAndStop(_root.spellCast + 1); _root.b_engine.blackMagic._visible = true;
Symbol 923 MovieClip Frame 50
_root.battlemessage = "";
Symbol 923 MovieClip Frame 80
if ((_root.double > 0) && (_root.runback == true)) { _root.runback = false; _root.conti = false; gotoAndPlay (2); } else { _root.conti = true; }
Symbol 923 MovieClip Frame 85
_parent.gotoAndStop(1);
Symbol 926 MovieClip Frame 2
_root.battlemessage = "Overdrive Charge";
Symbol 926 MovieClip Frame 17
_root.overdrive = _root.overdrive + 35; if (_root.overdrive > 100) { _root.overdrive = 100; }
Symbol 926 MovieClip Frame 55
_root.battlemessage = "";
Symbol 926 MovieClip Frame 60
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 929 MovieClip Frame 3
if (_root.spellCast == 1) { _root.battlemessage = "Recover"; } else if (_root.spellCast == 2) { _root.battlemessage = "Drain"; } else if (_root.spellCast == 3) { _root.battlemessage = "Stun"; } else if (_root.spellCast == 4) { _root.battlemessage = "Barrier"; } else if (_root.spellCast == 7) { _root.battlemessage = "Double"; }
Symbol 929 MovieClip Frame 55
_root.battlemessage = "";
Symbol 929 MovieClip Frame 75
if (_root.spellCast == 1) { _root.b_engine.whiteMagic.gotoAndStop(2); _root.b_engine.whiteMagic._visible = true; } else if (_root.spellCast == 2) { _root.b_engine.whiteMagic.gotoAndStop(3); _root.b_engine.whiteMagic._visible = true; } else if (_root.spellCast == 3) { _root.b_engine.whiteMagic.gotoAndStop(4); _root.b_engine.whiteMagic._visible = true; } else if (_root.spellCast == 4) { _root.b_engine.whiteMagic.gotoAndStop(5); _root.b_engine.whiteMagic._visible = true; } else if (_root.spellCast == 7) { _root.double = 3; }
Symbol 929 MovieClip Frame 115
if (_root.spellCast == 7) { _root.switchturn(); } _parent.gotoAndStop(1);
Symbol 930 MovieClip Frame 2
_root.battlemessage = "Last Resort";
Symbol 930 MovieClip Frame 5
_root.lastresort = true;
Symbol 930 MovieClip Frame 58
_root.battlemessage = "";
Symbol 930 MovieClip Frame 60
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 936 MovieClip Frame 5
if (_root.itemUse == 1) { _root.battlemessage = "Healing Potion"; } else if (_root.itemUse == 2) { _root.battlemessage = "Super Healing Potion"; } else if (_root.itemUse == 3) { _root.battlemessage = "Full Healing Potion"; } else if (_root.itemUse == 4) { _root.battlemessage = "Mana Potion"; } else if (_root.itemUse == 5) { _root.battlemessage = "Super Mana Potion"; } else if (_root.itemUse == 6) { _root.battlemessage = "Full Mana Potion"; } else if (_root.itemUse == 7) { _root.battlemessage = "Antidote"; } else if (_root.itemUse == 8) { _root.battlemessage = "Elixir"; } else if (_root.itemUse == 14) { _root.battlemessage = "Second Chance"; }
Symbol 936 MovieClip Frame 60
_root.battlemessage = "";
Symbol 936 MovieClip Frame 80
if (_root.itemUse == 1) { _root.damageDealing = 150; _root.b_engine.deal3.play(); _root.b_engine.deal3._visible = true; _root.hp = _root.hp + _root.damageDealing; } else if (_root.itemUse == 2) { _root.damageDealing = 350; _root.b_engine.deal3.play(); _root.b_engine.deal3._visible = true; _root.hp = _root.hp + _root.damageDealing; } else if (_root.itemUse == 3) { _root.damageDealing = _root.maxhp; _root.b_engine.deal3.play(); _root.b_engine.deal3._visible = true; _root.hp = _root.hp + _root.damageDealing; } else if (_root.itemUse == 4) { _root.damageDealing = 50; _root.b_engine.deal4.play(); _root.b_engine.deal4._visible = true; _root.mp = _root.mp + _root.damageDealing; } else if (_root.itemUse == 5) { _root.damageDealing = 100; _root.b_engine.deal4.play(); _root.b_engine.deal4._visible = true; _root.mp = _root.mp + _root.damageDealing; } else if (_root.itemUse == 6) { _root.damageDealing = _root.maxmp; _root.b_engine.deal4.play(); _root.b_engine.deal4._visible = true; _root.mp = _root.mp + _root.damageDealing; } else if (_root.itemUse == 7) { _root.playerPoison = false; } else if (_root.itemUse == 8) { _root.playerPoison = false; _root.damageDealing = _root.maxmp; _root.mp = _root.mp + _root.damageDealing; _root.damageDealing = _root.maxhp; _root.hp = _root.hp + _root.damageDealing; } else if (_root.itemUse == 14) { _root.secondChance = true; } if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if (_root.mp > _root.maxmp) { _root.mp = _root.maxmp; }
Symbol 936 MovieClip Frame 145
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 938 MovieClip Frame 5
if (_root.itemUse == 12) { _root.battlemessage = "Power Distiller"; } else if (_root.itemUse == 13) { _root.battlemessage = "Magic Distiller"; }
Symbol 938 MovieClip Frame 60
_root.battlemessage = "";
Symbol 938 MovieClip Frame 125
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 943 MovieClip Frame 5
if (_root.itemUse == 9) { _root.battlemessage = "Poison"; } else if (_root.itemUse == 10) { _root.battlemessage = "Grenade"; } else if (_root.itemUse == 11) { _root.battlemessage = "Smokescreen"; }
Symbol 943 MovieClip Frame 60
_root.battlemessage = "";
Symbol 943 MovieClip Frame 74
if (_root.itemUse == 9) { _root.enemyPoison = true; } else if (_root.itemUse == 10) { _root.damageDealing = 450; _root.b_engine.deal1.play(); _root.b_engine.deal1._visible = true; _root.enemyHP = _root.enemyHP - _root.damageDealing; } else if (_root.itemUse == 11) { _root.smokeScreen = 3; }
Symbol 943 MovieClip Frame 100
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 947 MovieClip Frame 3
_root.battlemessage = "Moonlight Crest";
Symbol 947 MovieClip Frame 64
_root.battlemessage = "";
Symbol 947 MovieClip Frame 110
_root.damageDealing = 9999; _root.b_engine.deal1.play(); _root.b_engine.deal1._visible = true; _root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 947 MovieClip Frame 135
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 951 MovieClip Frame 2
_root.battlemessage = "Shadow";
Symbol 951 MovieClip Frame 60
_root.battlemessage = "";
Symbol 951 MovieClip Frame 81
_root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.b_engine.enemy.inner.gotoAndStop(2); _root.damageDealing = Math.round(3 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel))))); if (_root.smokeScreen > 0) { _root.damageDealing = 0; } if (_root.aura > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.35); } if (_root.beserk > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.65); } _root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 951 MovieClip Frame 160
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 954 MovieClip Frame 5
_root.battlemessage = "Moon Veil";
Symbol 954 MovieClip Frame 50
_root.battlemessage = "";
Symbol 954 MovieClip Frame 146
_root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.b_engine.enemy.inner.gotoAndStop(2); _root.damageDealing = Math.round(5 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel))))); if (_root.smokeScreen > 0) { _root.damageDealing = 0; } if (_root.aura > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.35); } if (_root.beserk > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.65); } _root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 954 MovieClip Frame 196
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 964 MovieClip Frame 5
_root.battlemessage = "Dark Matter";
Symbol 964 MovieClip Frame 60
_root.battlemessage = "";
Symbol 964 MovieClip Frame 173
_root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.b_engine.enemy.inner.gotoAndStop(2); _root.damageDealing = Math.round(2 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel))))); if (_root.smokeScreen > 0) { _root.damageDealing = 0; } if (_root.aura > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.35); } if (_root.beserk > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.65); } _root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 964 MovieClip Frame 200
_root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.b_engine.enemy.inner.gotoAndStop(2); _root.damageDealing = Math.round(2 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel))))); if (_root.smokeScreen > 0) { _root.damageDealing = 0; } if (_root.aura > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.35); } if (_root.beserk > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.65); } _root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 964 MovieClip Frame 224
_root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.b_engine.enemy.inner.gotoAndStop(2); _root.damageDealing = Math.round(7 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel))))); if (_root.smokeScreen > 0) { _root.damageDealing = 0; } if (_root.aura > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.35); } if (_root.beserk > 0) { _root.damageDealing = Math.round(_root.damageDealing * 1.65); } _root.enemyHP = _root.enemyHP - _root.damageDealing;
Symbol 964 MovieClip Frame 330
_root.lastresort = false; if (_root.hp > 0) { _root.switchturn(); } _parent.gotoAndStop(1);
Symbol 965 MovieClip Frame 4
_root.battlemessage = "Beserk";
Symbol 965 MovieClip Frame 31
_root.beserk = 5;
Symbol 965 MovieClip Frame 47
_root.battlemessage = "";
Symbol 965 MovieClip Frame 120
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 966 MovieClip Frame 5
_root.battlemessage = "Aura";
Symbol 966 MovieClip Frame 31
_root.aura = 5;
Symbol 966 MovieClip Frame 50
_root.battlemessage = "";
Symbol 966 MovieClip Frame 120
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 967 MovieClip Frame 1
stop();
Symbol 967 MovieClip Frame 2
this.swapDepths(8); if (_root.playerPoison == true) { _root.damageDealing = ((_root.enemynumber + _root.enemypower) + _root.enemylevel) + _root.enemylevel; _root.b_engine.deal2._visible = true; _root.b_engine.deal2.play(); _root.hp = _root.hp - _root.damageDealing; } if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 3
this.swapDepths(8); if (_root.playerPoison == true) { _root.damageDealing = ((_root.enemynumber + _root.enemypower) + _root.enemylevel) + _root.enemylevel; _root.b_engine.deal2._visible = true; _root.b_engine.deal2.play(); _root.hp = _root.hp - _root.damageDealing; } if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 4
this.swapDepths(8); if (_root.playerPoison == true) { _root.damageDealing = ((_root.enemynumber + _root.enemypower) + _root.enemylevel) + _root.enemylevel; _root.b_engine.deal2._visible = true; _root.b_engine.deal2.play(); _root.hp = _root.hp - _root.damageDealing; } if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 5
_root.overdrive++;
Symbol 967 MovieClip Frame 7
if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 8
if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 9
if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 10
if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 11
if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 12
if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 13
if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 14
if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 15
this.swapDepths(8); if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 16
this.swapDepths(8); if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 17
this.swapDepths(8); if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 18
if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 967 MovieClip Frame 19
if (_root.smokeScreen > 0) { _root.smokeScreen--; } if (_root.barrier > 0) { _root.barrier--; } if (_root.beserk > 0) { _root.beserk--; } if (_root.aura > 0) { _root.aura--; } if (_root.double > 0) { _root.double--; }
Symbol 974 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 975 MovieClip Frame 91
stop(); _root.winwin();
Symbol 977 MovieClip Frame 85
_root.EnemyDealDamage();
Symbol 977 MovieClip Frame 170
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 978 MovieClip Frame 1
stop();
Symbol 978 MovieClip Frame 4
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 981 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 982 MovieClip Frame 61
stop(); _root.winwin();
Symbol 983 MovieClip Frame 106
_root.EnemyDealDamage();
Symbol 983 MovieClip Frame 160
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 984 MovieClip Frame 1
stop();
Symbol 984 MovieClip Frame 4
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 987 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 988 MovieClip Frame 31
stop(); _root.winwin();
Symbol 989 MovieClip Frame 86
_root.EnemyDealDamage();
Symbol 989 MovieClip Frame 135
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 990 MovieClip Frame 1
stop();
Symbol 990 MovieClip Frame 4
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 999 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1000 MovieClip Frame 50
_root.winwin();
Symbol 1000 MovieClip Frame 51
stop();
Symbol 1003 MovieClip Frame 38
_root.EnemyDealDamage();
Symbol 1003 MovieClip Frame 110
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1004 MovieClip Frame 15
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1004 MovieClip Frame 45
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1005 MovieClip Frame 15
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25); _root.enemyHP = _root.enemyHP + _root.damageDealing; if (_root.enemyHP > _root.enemymaxHP) { _root.enemyHP = _root.enemymaxHP; } _root.b_engine.deal5._visible = true; _root.b_engine.deal5.play();
Symbol 1005 MovieClip Frame 45
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1006 MovieClip Frame 5
_root.battlemessage = "Venom";
Symbol 1006 MovieClip Frame 38
_root.EnemyDealDamage2();
Symbol 1006 MovieClip Frame 50
_root.battlemessage = "";
Symbol 1006 MovieClip Frame 110
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1007 MovieClip Frame 1
stop();
Symbol 1007 MovieClip Frame 4
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1007 MovieClip Frame 5
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1007 MovieClip Frame 7
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1011 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1012 MovieClip Frame 21
stop(); _root.winwin();
Symbol 1019 MovieClip Frame 65
_root.EnemyDealDamage();
Symbol 1019 MovieClip Frame 115
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1020 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1020 MovieClip Frame 30
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1023 MovieClip Frame 5
_root.battlemessage = "Venom";
Symbol 1023 MovieClip Frame 45
_root.EnemyDealDamage2();
Symbol 1023 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1023 MovieClip Frame 96
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1025 MovieClip Frame 5
_root.battlemessage = "Psych";
Symbol 1025 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1025 MovieClip Frame 110
_root.EnemyDealDamage3();
Symbol 1025 MovieClip Frame 150
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1026 MovieClip Frame 1
stop();
Symbol 1026 MovieClip Frame 4
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1026 MovieClip Frame 5
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1026 MovieClip Frame 7
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1026 MovieClip Frame 8
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1035 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1036 MovieClip Frame 51
stop(); _root.winwin();
Symbol 1043 MovieClip Frame 68
_root.EnemyDealDamage();
Symbol 1043 MovieClip Frame 125
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1044 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1044 MovieClip Frame 35
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1045 MovieClip Frame 10
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25); _root.enemyHP = _root.enemyHP + _root.damageDealing; if (_root.enemyHP > _root.enemymaxHP) { _root.enemyHP = _root.enemymaxHP; } _root.b_engine.deal5._visible = true; _root.b_engine.deal5.play();
Symbol 1045 MovieClip Frame 35
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1046 MovieClip Frame 5
_root.battlemessage = "Venom Lightning";
Symbol 1046 MovieClip Frame 60
_root.battlemessage = "";
Symbol 1046 MovieClip Frame 68
_root.EnemyDealDamage2();
Symbol 1046 MovieClip Frame 125
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1047 MovieClip Frame 5
_root.battlemessage = "Blood Lightning";
Symbol 1047 MovieClip Frame 60
_root.battlemessage = "";
Symbol 1047 MovieClip Frame 68
_root.EnemyDealDamage3();
Symbol 1047 MovieClip Frame 125
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1048 MovieClip Frame 1
stop();
Symbol 1048 MovieClip Frame 4
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1048 MovieClip Frame 5
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1048 MovieClip Frame 7
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1048 MovieClip Frame 8
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1057 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1058 MovieClip Frame 41
stop(); _root.winwin();
Symbol 1059 MovieClip Frame 61
_root.EnemyDealDamage();
Symbol 1059 MovieClip Frame 120
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1060 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1060 MovieClip Frame 40
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1061 MovieClip Frame 10
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25); _root.enemyHP = _root.enemyHP + _root.damageDealing; if (_root.enemyHP > _root.enemymaxHP) { _root.enemyHP = _root.enemymaxHP; } _root.b_engine.deal5._visible = true; _root.b_engine.deal5.play();
Symbol 1061 MovieClip Frame 40
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1062 MovieClip Frame 5
_root.battlemessage = "Venom";
Symbol 1062 MovieClip Frame 50
_root.battlemessage = "";
Symbol 1062 MovieClip Frame 61
_root.EnemyDealDamage2();
Symbol 1062 MovieClip Frame 120
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1063 MovieClip Frame 5
_root.battlemessage = "Red Energy";
Symbol 1063 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1063 MovieClip Frame 61
_root.EnemyDealDamage3();
Symbol 1063 MovieClip Frame 120
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1064 MovieClip Frame 1
stop();
Symbol 1064 MovieClip Frame 4
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1064 MovieClip Frame 5
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1064 MovieClip Frame 7
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1064 MovieClip Frame 8
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1068 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1069 MovieClip Frame 51
stop(); _root.winwin();
Symbol 1072 MovieClip Frame 65
_root.EnemyDealDamage();
Symbol 1072 MovieClip Frame 115
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1073 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1073 MovieClip Frame 30
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1075 MovieClip Frame 5
_root.battlemessage = "Venom";
Symbol 1075 MovieClip Frame 45
_root.EnemyDealDamage2();
Symbol 1075 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1075 MovieClip Frame 96
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1076 MovieClip Frame 5
_root.battlemessage = "Psych";
Symbol 1076 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1076 MovieClip Frame 110
_root.EnemyDealDamage3();
Symbol 1076 MovieClip Frame 150
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1077 MovieClip Frame 1
stop();
Symbol 1077 MovieClip Frame 4
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1077 MovieClip Frame 5
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1077 MovieClip Frame 7
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1077 MovieClip Frame 8
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1085 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1086 MovieClip Frame 41
stop(); _root.winwin();
Symbol 1087 MovieClip Frame 61
_root.EnemyDealDamage();
Symbol 1087 MovieClip Frame 120
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1088 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1088 MovieClip Frame 40
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1089 MovieClip Frame 10
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25); _root.enemyHP = _root.enemyHP + _root.damageDealing; if (_root.enemyHP > _root.enemymaxHP) { _root.enemyHP = _root.enemymaxHP; } _root.b_engine.deal5._visible = true; _root.b_engine.deal5.play();
Symbol 1089 MovieClip Frame 40
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1090 MovieClip Frame 5
_root.battlemessage = "Venom";
Symbol 1090 MovieClip Frame 50
_root.battlemessage = "";
Symbol 1090 MovieClip Frame 61
_root.EnemyDealDamage2();
Symbol 1090 MovieClip Frame 120
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1091 MovieClip Frame 5
_root.battlemessage = "Red Energy";
Symbol 1091 MovieClip Frame 55
_root.battlemessage = "";
Symbol 1091 MovieClip Frame 61
_root.EnemyDealDamage3();
Symbol 1091 MovieClip Frame 120
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1092 MovieClip Frame 1
stop();
Symbol 1092 MovieClip Frame 4
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1092 MovieClip Frame 5
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1092 MovieClip Frame 7
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1092 MovieClip Frame 8
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1110 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 1111 MovieClip Frame 101
stop(); _root.winwin();
Symbol 1116 MovieClip Frame 27
_root.EnemyDealDamage();
Symbol 1116 MovieClip Frame 50
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1117 MovieClip Frame 20
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1117 MovieClip Frame 40
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1118 MovieClip Frame 20
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25); _root.enemyHP = _root.enemyHP + _root.damageDealing; if (_root.enemyHP > _root.enemymaxHP) { _root.enemyHP = _root.enemymaxHP; } _root.b_engine.deal5._visible = true; _root.b_engine.deal5.play();
Symbol 1118 MovieClip Frame 40
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1119 MovieClip Frame 30
_root.EnemyDealDamage3();
Symbol 1119 MovieClip Frame 83
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1120 MovieClip Frame 1
stop();
Symbol 1128 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 1129 MovieClip Frame 51
stop(); _root.winwin();
Symbol 1130 MovieClip Frame 68
_root.EnemyDealDamage();
Symbol 1130 MovieClip Frame 125
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1131 MovieClip Frame 10
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1131 MovieClip Frame 35
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1132 MovieClip Frame 10
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25); _root.enemyHP = _root.enemyHP + _root.damageDealing; if (_root.enemyHP > _root.enemymaxHP) { _root.enemyHP = _root.enemymaxHP; } _root.b_engine.deal5._visible = true; _root.b_engine.deal5.play();
Symbol 1132 MovieClip Frame 35
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1133 MovieClip Frame 5
_root.battlemessage = "Venom Lightning";
Symbol 1133 MovieClip Frame 60
_root.battlemessage = "";
Symbol 1133 MovieClip Frame 68
_root.EnemyDealDamage2();
Symbol 1133 MovieClip Frame 125
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1134 MovieClip Frame 5
_root.battlemessage = "Blood Lightning";
Symbol 1134 MovieClip Frame 60
_root.battlemessage = "";
Symbol 1134 MovieClip Frame 68
_root.EnemyDealDamage3();
Symbol 1134 MovieClip Frame 125
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1135 MovieClip Frame 1
stop();
Symbol 1135 MovieClip Frame 4
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1135 MovieClip Frame 5
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1135 MovieClip Frame 7
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1135 MovieClip Frame 8
if (_root.enemyPoison == true) { _root.damageDealing = (_root.power + _root.magic) + _root.battlelevel; _root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.enemyHP = _root.enemyHP - _root.damageDealing; }
Symbol 1143 MovieClip Frame 35
_parent.gotoAndStop(1);
Symbol 1144 MovieClip Frame 100
_root.enemyHP = _root.enemymaxHP; _root.enemypower = (_root.enemylevel * 3) + 2; _root.enemynumber = 14; _root.enemyHP = _root.enemymaxHP; _root.barrier = 0; _root.beserk = 0; _root.aura = 0; _root.double = 0; _root.enemyPoison = false; _root.b_engine.bstart._visible = true; _root.b_engine.bstart.play(); _root.b_engine.enemy.inner.gotoAndStop(1);
Symbol 1145 MovieClip Frame 20
_root.battlemessage = "";
Symbol 1145 MovieClip Frame 28
_root.EnemyDealDamage3();
Symbol 1145 MovieClip Frame 70
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1146 MovieClip Frame 40
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1146 MovieClip Frame 80
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1147 MovieClip Frame 40
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25); _root.enemyHP = _root.enemyHP + _root.damageDealing; if (_root.enemyHP > _root.enemymaxHP) { _root.enemyHP = _root.enemymaxHP; } _root.b_engine.deal5._visible = true; _root.b_engine.deal5.play();
Symbol 1147 MovieClip Frame 80
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1148 MovieClip Frame 19
_root.battlemessage = "";
Symbol 1148 MovieClip Frame 27
_root.EnemyDealDamage2();
Symbol 1148 MovieClip Frame 70
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1149 MovieClip Frame 1
stop();
Symbol 1167 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 1168 MovieClip Frame 101
stop(); _root.wingame();
Symbol 1171 MovieClip Frame 27
_root.EnemyDealDamage();
Symbol 1171 MovieClip Frame 50
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1172 MovieClip Frame 20
_root.enemypower = Math.round(_root.enemypower * 1.25);
Symbol 1172 MovieClip Frame 40
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1173 MovieClip Frame 20
_root.damageDealing = Math.round(_root.enemymaxHP * 0.25); _root.enemyHP = _root.enemyHP + _root.damageDealing; if (_root.enemyHP > _root.enemymaxHP) { _root.enemyHP = _root.enemymaxHP; } _root.b_engine.deal5._visible = true; _root.b_engine.deal5.play();
Symbol 1173 MovieClip Frame 40
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1174 MovieClip Frame 30
_root.EnemyDealDamage3();
Symbol 1174 MovieClip Frame 83
_root.yourturn(); _parent.gotoAndStop(1);
Symbol 1175 MovieClip Frame 1
stop();
Symbol 1176 MovieClip Frame 1
stop();
Symbol 1176 MovieClip Frame 14
_root.enemynumber = 14;
Symbol 1179 MovieClip Frame 13
_root.b_engine.deal3._visible = true; _root.b_engine.deal3.play(); _root.damageDealing = Math.round(_root.maxhp * 0.2); _root.hp = _root.hp + _root.damageDealing; if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; }
Symbol 1179 MovieClip Frame 31
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 1184 MovieClip Frame 7
_root.b_engine.deal1._visible = true; _root.b_engine.deal1.play(); _root.b_engine.deal3._visible = true; _root.b_engine.deal3.play(); _root.b_engine.enemy.inner.gotoAndStop(2); _root.damageDealing = Math.round(0.5 * (((_root.weaponpower * (_root.power / 1.5)) * _root.battlelevel) + (((_root.power / 1.5) * _root.battlelevel) + Math.round(Math.random() * ((10 * (_root.power / 1.5)) + _root.battlelevel))))); _root.hp = _root.hp + _root.damageDealing; _root.enemyHP = _root.enemyHP - _root.damageDealing; if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; }
Symbol 1184 MovieClip Frame 35
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 1187 MovieClip Frame 55
_root.stun = 3; _root.switchturn(); _parent.gotoAndStop(1);
Symbol 1190 MovieClip Frame 46
_root.barrier = 5;
Symbol 1190 MovieClip Frame 95
_root.switchturn(); _parent.gotoAndStop(1);
Symbol 1191 MovieClip Frame 1
stop();
Symbol 1194 MovieClip Frame 13
_root.playerMagicDamage();
Symbol 1194 MovieClip Frame 60
if (_root.conti == true) { _root.switchturn(); } _parent.gotoAndStop(1);
Symbol 1197 MovieClip Frame 14
_root.playerMagicDamage();
Symbol 1197 MovieClip Frame 60
if (_root.conti == true) { _root.switchturn(); } _parent.gotoAndStop(1);
Symbol 1198 MovieClip Frame 11
_root.playerMagicDamage();
Symbol 1198 MovieClip Frame 75
if (_root.conti == true) { _root.switchturn(); } _parent.gotoAndStop(1);
Symbol 1201 MovieClip Frame 25
_root.playerMagicDamage(); _root.enemyPoison = true;
Symbol 1201 MovieClip Frame 60
_root.PlayerMagicDamage(); _root.enemyPoison = true; if (_root.conti == true) { _root.switchturn(); } _parent.gotoAndStop(1);
Symbol 1204 MovieClip Frame 35
_root.playerMagicDamage();
Symbol 1204 MovieClip Frame 60
_root.b_engine.playerMagicDamage(); if (_root.conti == true) { _root.switchturn(); } _parent.gotoAndStop(1);
Symbol 1208 MovieClip Frame 14
_root.playerMagicDamage();
Symbol 1208 MovieClip Frame 60
if (_root.conti == true) { _root.switchturn(); } _parent.gotoAndStop(1);
Symbol 1209 MovieClip Frame 35
_root.playerMagicDamage();
Symbol 1209 MovieClip Frame 60
if (_root.conti == true) { _root.switchturn(); } _parent.gotoAndStop(1);
Symbol 1210 MovieClip Frame 1
stop();
Symbol 1214 MovieClip Frame 1
stop();
Symbol 1214 MovieClip Frame 20
this._visible = false;
Symbol 1217 MovieClip Frame 1
stop();
Symbol 1217 MovieClip Frame 40
this._visible = false;
Symbol 1220 MovieClip Frame 1
stop();
Symbol 1220 MovieClip Frame 40
this._visible = false;
Symbol 1238 MovieClip Frame 1
stop();
Symbol 1240 Button
on (release) { nextFrame(); }
Symbol 1241 Button
on (release) { gotoAndStop (9); }
Symbol 1242 Button
on (release) { gotoAndStop (7); }
Symbol 1243 Button
on (release) { if (_root.escapable == true) { go = Math.round(Math.random() * 3); if (go == 2) { _root.b_engine._visible = false; } else { _root.b_engine.select._visible = false; _root.switchturn(); } } }
Symbol 1244 Button
on (release) { if (_root.overdrive == 100) { gotoAndStop (11); } else { _root.b_engine.select._visible = false; goEr = Math.round((Math.random() * 2) + 2); _root.overdrive++; _root.b_engine.player.gotoAndStop(goEr); } }
Symbol 1247 Button
on (release) { prevFrame(); }
Symbol 1293 MovieClip Frame 1
stop();
Symbol 1295 Button
on (release) { if (_root.item2 <= 8) { _root.itemUse = _root.item2; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item2 = 0; } else if (((_root.item2 == 9) || (_root.item2 == 10)) || (_root.item2 == 11)) { _root.itemUse = _root.item2; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item2 = 0; } if ((_root.item2 == 12) || (_root.item2 == 13)) { _root.itemUse = _root.item2; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item2 = 0; } if (_root.item2 == 14) { _root.itemUse = _root.item2; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item2 = 0; } if (_root.item2 == 15) { _root.itemUse = _root.item2; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item2 = 0; } }
Symbol 1296 Button
on (release) { if (_root.item3 <= 8) { _root.itemUse = _root.item3; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item3 = 0; } else if (((_root.item3 == 9) || (_root.item3 == 10)) || (_root.item3 == 11)) { _root.itemUse = _root.item3; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item3 = 0; } if ((_root.item3 == 12) || (_root.item3 == 13)) { _root.itemUse = _root.item3; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item3 = 0; } if (_root.item3 == 14) { _root.itemUse = _root.item3; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item3 = 0; } if (_root.item3 == 15) { _root.itemUse = _root.item3; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item3 = 0; } }
Symbol 1297 Button
on (release) { if (_root.item4 <= 8) { _root.itemUse = _root.item4; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item4 = 0; } else if (((_root.item4 == 9) || (_root.item4 == 10)) || (_root.item4 == 11)) { _root.itemUse = _root.item4; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item4 = 0; } if ((_root.item4 == 12) || (_root.item4 == 13)) { _root.itemUse = _root.item4; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item4 = 0; } if (_root.item4 == 14) { _root.itemUse = _root.item4; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item4 = 0; } if (_root.item4 == 15) { _root.itemUse = _root.item4; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item4 = 0; } }
Symbol 1298 Button
on (release) { if (_root.item1 <= 8) { _root.itemUse = _root.item1; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item1 = 0; } else if (((_root.item1 == 9) || (_root.item1 == 10)) || (_root.item1 == 11)) { _root.itemUse = _root.item1; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item1 = 0; } if ((_root.item1 == 12) || (_root.item1 == 13)) { _root.itemUse = _root.item1; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item1 = 0; } if (_root.item1 == 14) { _root.itemUse = _root.item1; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item1 = 0; } if (_root.item1 == 15) { _root.itemUse = _root.item1; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item1 = 0; } }
Symbol 1301 Button
on (release) { if (_root.item6 <= 8) { _root.itemUse = _root.item6; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item6 = 0; } else if (((_root.item6 == 9) || (_root.item6 == 10)) || (_root.item6 == 11)) { _root.itemUse = _root.item6; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item6 = 0; } if ((_root.item6 == 12) || (_root.item6 == 13)) { _root.itemUse = _root.item6; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item6 = 0; } if (_root.item6 == 14) { _root.itemUse = _root.item6; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item6 = 0; } if (_root.item6 == 15) { _root.itemUse = _root.item6; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item6 = 0; } }
Symbol 1302 Button
on (release) { if (_root.item7 <= 8) { _root.itemUse = _root.item7; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item7 = 0; } else if (((_root.item7 == 9) || (_root.item7 == 10)) || (_root.item7 == 11)) { _root.itemUse = _root.item7; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item7 = 0; } if ((_root.item7 == 12) || (_root.item7 == 13)) { _root.itemUse = _root.item7; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item7 = 0; } if (_root.item7 == 14) { _root.itemUse = _root.item7; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item7 = 0; } if (_root.item7 == 15) { _root.itemUse = _root.item7; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item7 = 0; } }
Symbol 1303 Button
on (release) { if (_root.item8 <= 8) { _root.itemUse = _root.item8; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item8 = 0; } else if (((_root.item8 == 9) || (_root.item8 == 10)) || (_root.item8 == 11)) { _root.itemUse = _root.item8; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item8 = 0; } if ((_root.item8 == 12) || (_root.item8 == 13)) { _root.itemUse = _root.item8; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item8 = 0; } if (_root.item8 == 14) { _root.itemUse = _root.item8; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item8 = 0; } if (_root.item8 == 15) { _root.itemUse = _root.item8; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item8 = 0; } }
Symbol 1304 Button
on (release) { if (_root.item5 <= 8) { _root.itemUse = _root.item5; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item5 = 0; } else if (((_root.item5 == 9) || (_root.item5 == 10)) || (_root.item5 == 11)) { _root.itemUse = _root.item5; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item5 = 0; } if ((_root.item5 == 12) || (_root.item5 == 13)) { _root.itemUse = _root.item5; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item5 = 0; } if (_root.item5 == 14) { _root.itemUse = _root.item5; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item5 = 0; } if (_root.item5 == 15) { _root.itemUse = _root.item5; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item5 = 0; } }
Symbol 1306 Button
on (release) { if (_root.item10 <= 8) { _root.itemUse = _root.item10; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item10 = 0; } else if (((_root.item10 == 9) || (_root.item10 == 10)) || (_root.item10 == 11)) { _root.itemUse = _root.item10; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item10 = 0; } if ((_root.item10 == 12) || (_root.item10 == 13)) { _root.itemUse = _root.item10; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item10 = 0; } if (_root.item10 == 14) { _root.itemUse = _root.item10; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item10 = 0; } if (_root.item10 == 15) { _root.itemUse = _root.item10; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item10 = 0; } }
Symbol 1307 Button
on (release) { if (_root.item11 <= 8) { _root.itemUse = _root.item11; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item11 = 0; } else if (((_root.item11 == 9) || (_root.item11 == 10)) || (_root.item11 == 11)) { _root.itemUse = _root.item11; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item11 = 0; } if ((_root.item11 == 12) || (_root.item11 == 13)) { _root.itemUse = _root.item11; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item11 = 0; } if (_root.item11 == 14) { _root.itemUse = _root.item11; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item11 = 0; } if (_root.item11 == 15) { _root.itemUse = _root.item11; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item11 = 0; } }
Symbol 1308 Button
on (release) { if (_root.item12 <= 8) { _root.itemUse = _root.item12; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item12 = 0; } else if (((_root.item12 == 9) || (_root.item12 == 10)) || (_root.item12 == 11)) { _root.itemUse = _root.item12; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item12 = 0; } if ((_root.item12 == 12) || (_root.item12 == 13)) { _root.itemUse = _root.item12; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item12 = 0; } if (_root.item12 == 14) { _root.itemUse = _root.item12; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item12 = 0; } if (_root.item12 == 15) { _root.itemUse = _root.item12; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item12 = 0; } }
Symbol 1309 Button
on (release) { if (_root.item9 <= 8) { _root.itemUse = _root.item9; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item9 = 0; } else if (((_root.item9 == 9) || (_root.item9 == 10)) || (_root.item9 == 11)) { _root.itemUse = _root.item9; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item9 = 0; } if ((_root.item9 == 12) || (_root.item9 == 13)) { _root.itemUse = _root.item9; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item9 = 0; } if (_root.item9 == 14) { _root.itemUse = _root.item9; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item9 = 0; } if (_root.item9 == 15) { _root.itemUse = _root.item9; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item9 = 0; } }
Symbol 1311 Button
on (release) { if (_root.item14 <= 8) { _root.itemUse = _root.item14; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item14 = 0; } else if (((_root.item14 == 9) || (_root.item14 == 10)) || (_root.item14 == 11)) { _root.itemUse = _root.item14; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item14 = 0; } if ((_root.item14 == 12) || (_root.item14 == 13)) { _root.itemUse = _root.item14; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item14 = 0; } if (_root.item14 == 14) { _root.itemUse = _root.item14; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item14 = 0; } if (_root.item14 == 15) { _root.itemUse = _root.item14; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item14 = 0; } }
Symbol 1312 Button
on (release) { if (_root.item15 <= 8) { _root.itemUse = _root.item15; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item15 = 0; } else if (((_root.item15 == 9) || (_root.item15 == 10)) || (_root.item15 == 11)) { _root.itemUse = _root.item15; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item15 = 0; } if ((_root.item15 == 12) || (_root.item15 == 13)) { _root.itemUse = _root.item15; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item15 = 0; } if (_root.item15 == 14) { _root.itemUse = _root.item15; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item15 = 0; } if (_root.item15 == 15) { _root.itemUse = _root.item15; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item15 = 0; } }
Symbol 1313 Button
on (release) { if (_root.item16 <= 8) { _root.itemUse = _root.item16; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item16 = 0; } else if (((_root.item16 == 9) || (_root.item16 == 10)) || (_root.item16 == 11)) { _root.itemUse = _root.item16; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item16 = 0; } if ((_root.item16 == 12) || (_root.item16 == 13)) { _root.itemUse = _root.item16; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item16 = 0; } if (_root.item16 == 14) { _root.itemUse = _root.item16; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item16 = 0; } if (_root.item16 == 15) { _root.itemUse = _root.item16; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item16 = 0; } }
Symbol 1314 Button
on (release) { if (_root.item13 <= 8) { _root.itemUse = _root.item13; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item13 = 0; } else if (((_root.item13 == 9) || (_root.item13 == 10)) || (_root.item13 == 11)) { _root.itemUse = _root.item13; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item13 = 0; } if ((_root.item13 == 12) || (_root.item13 == 13)) { _root.itemUse = _root.item13; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item13 = 0; } if (_root.item13 == 14) { _root.itemUse = _root.item13; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item13 = 0; } if (_root.item13 == 15) { _root.itemUse = _root.item13; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item13 = 0; } }
Symbol 1315 Button
on (release) { gotoAndStop (1); }
Symbol 1318 Button
on (release) { if (_root.item18 <= 8) { _root.itemUse = _root.item18; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item18 = 0; } else if (((_root.item18 == 9) || (_root.item18 == 10)) || (_root.item18 == 11)) { _root.itemUse = _root.item18; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item18 = 0; } if ((_root.item18 == 12) || (_root.item18 == 13)) { _root.itemUse = _root.item18; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item18 = 0; } if (_root.item18 == 14) { _root.itemUse = _root.item18; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item18 = 0; } if (_root.item18 == 15) { _root.itemUse = _root.item18; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item18 = 0; } }
Symbol 1319 Button
on (release) { if (_root.item19 <= 8) { _root.itemUse = _root.item19; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item19 = 0; } else if (((_root.item19 == 9) || (_root.item19 == 10)) || (_root.item19 == 11)) { _root.itemUse = _root.item19; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item19 = 0; } if ((_root.item19 == 12) || (_root.item19 == 13)) { _root.itemUse = _root.item19; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item19 = 0; } if (_root.item19 == 14) { _root.itemUse = _root.item19; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item19 = 0; } if (_root.item19 == 15) { _root.itemUse = _root.item19; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item19 = 0; } }
Symbol 1320 Button
on (release) { if (_root.item20 <= 8) { _root.itemUse = _root.item20; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item20 = 0; } else if (((_root.item20 == 9) || (_root.item20 == 10)) || (_root.item20 == 11)) { _root.itemUse = _root.item20; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item20 = 0; } if ((_root.item20 == 12) || (_root.item20 == 13)) { _root.itemUse = _root.item20; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item20 = 0; } if (_root.item20 == 14) { _root.itemUse = _root.item20; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item20 = 0; } if (_root.item20 == 15) { _root.itemUse = _root.item20; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item20 = 0; } }
Symbol 1321 Button
on (release) { if (_root.item17 <= 8) { _root.itemUse = _root.item17; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item17 = 0; } else if (((_root.item17 == 9) || (_root.item17 == 10)) || (_root.item17 == 11)) { _root.itemUse = _root.item17; _root.b_engine.player.gotoAndStop(13); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item17 = 0; } if ((_root.item17 == 12) || (_root.item17 == 13)) { _root.itemUse = _root.item17; _root.b_engine.player.gotoAndStop(12); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item17 = 0; } if (_root.item17 == 14) { _root.itemUse = _root.item17; _root.b_engine.player.gotoAndStop(11); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item17 = 0; } if (_root.item17 == 15) { _root.itemUse = _root.item17; _root.b_engine.player.gotoAndStop(14); _root.b_engine.select._visible = false; _root.b_engine.select.gotoAndStop(1); _root.item17 = 0; } }
Symbol 1325 MovieClip Frame 1
stop();
Symbol 1329 MovieClip Frame 1
stop();
Symbol 1332 MovieClip Frame 1
stop();
Symbol 1335 MovieClip Frame 1
stop();
Symbol 1336 Button
on (release) { if (_root.mp >= 15) { _root.spellCast = 2; _root.b_engine.player.gotoAndStop(9); _root.mp = _root.mp - 15; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1337 Button
on (release) { if (_root.mp >= 10) { _root.spellCast = 3; _root.b_engine.player.gotoAndStop(9); _root.mp = _root.mp - 10; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1338 Button
on (release) { if (_root.mp >= 15) { _root.spellCast = 4; _root.b_engine.player.gotoAndStop(9); _root.mp = _root.mp - 15; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1339 Button
on (release) { if (_root.mp >= 10) { _root.spellCast = 1; _root.b_engine.player.gotoAndStop(9); _root.mp = _root.mp - 10; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1342 MovieClip Frame 1
stop();
Symbol 1345 MovieClip Frame 1
stop();
Symbol 1348 MovieClip Frame 1
stop();
Symbol 1351 MovieClip Frame 1
stop();
Symbol 1352 Button
on (release) { if (_root.mp >= 50) { _root.spellCast = 6; _root.b_engine.player.gotoAndStop(19); _root.mp = _root.mp - 50; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1353 Button
on (release) { if (_root.mp >= 25) { _root.spellCast = 7; _root.b_engine.player.gotoAndStop(9); _root.mp = _root.mp - 25; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1354 Button
on (release) { if (_root.mp >= 50) { _root.spellCast = 8; _root.b_engine.player.gotoAndStop(10); _root.mp = _root.mp - 50; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1355 Button
on (release) { if (_root.mp >= 50) { _root.spellCast = 5; _root.b_engine.player.gotoAndStop(18); _root.mp = _root.mp - 50; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1360 MovieClip Frame 1
stop();
Symbol 1364 MovieClip Frame 1
stop();
Symbol 1368 MovieClip Frame 1
stop();
Symbol 1370 MovieClip Frame 1
stop();
Symbol 1371 Button
on (release) { if (_root.mp >= 15) { _root.spellCast = 2; _root.b_engine.player.gotoAndStop(7); _root.mp = _root.mp - 15; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1372 Button
on (release) { if (_root.mp >= 15) { _root.spellCast = 3; _root.b_engine.player.gotoAndStop(7); _root.mp = _root.mp - 15; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1373 Button
on (release) { if (_root.mp >= 20) { _root.spellCast = 4; _root.b_engine.player.gotoAndStop(7); _root.mp = _root.mp - 20; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1374 Button
on (release) { if (_root.mp >= 15) { _root.spellCast = 1; _root.b_engine.player.gotoAndStop(7); _root.mp = _root.mp - 15; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1376 MovieClip Frame 1
stop();
Symbol 1379 MovieClip Frame 1
stop();
Symbol 1382 MovieClip Frame 1
stop();
Symbol 1385 MovieClip Frame 1
stop();
Symbol 1386 Button
on (release) { if (_root.mp >= 45) { _root.spellCast = 6; _root.b_engine.player.gotoAndStop(7); _root.mp = _root.mp - 45; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1387 Button
on (release) { if (_root.mp >= 50) { _root.spellCast = 7; _root.b_engine.player.gotoAndStop(7); _root.mp = _root.mp - 50; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1388 Button
on (release) { if (_root.mp >= 50) { _root.spellCast = 8; _root.b_engine.player.gotoAndStop(8); _root.mp = _root.mp - 50; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1389 Button
on (release) { if (_root.mp >= 30) { _root.spellCast = 5; _root.b_engine.player.gotoAndStop(7); _root.mp = _root.mp - 30; _root.b_engine.select._visible = false; gotoAndStop (1); } }
Symbol 1403 Button
on (release) { _root.b_engine.select._visible = false; _root.b_engine.player.gotoAndStop(16); _root.overdrive = 0; gotoAndStop (1); }
Symbol 1404 Button
on (release) { _root.b_engine.select._visible = false; _root.b_engine.player.gotoAndStop(17); _root.overdrive = 0; gotoAndStop (1); }
Symbol 1405 Button
on (release) { _root.b_engine.select._visible = false; _root.b_engine.player.gotoAndStop(15); _root.overdrive = 0; gotoAndStop (1); }
Symbol 1406 MovieClip Frame 1
stop();
Instance of Symbol 1238 MovieClip in Symbol 1406 MovieClip Frame 1
onClipEvent (load) { if (_root.overdrive == 100) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.overdrive == 100) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 1406 MovieClip Frame 2
if (_root.item1 == 0) { _root.b_engine.select.b1.enabled = false; } else if (_root.item1 > 0) { _root.b_engine.select.b1.enabled = true; } if (_root.item2 == 0) { _root.b_engine.select.b2.enabled = false; } else if (_root.item2 > 0) { _root.b_engine.select.b2.enabled = true; } if (_root.item3 == 0) { _root.b_engine.select.b3.enabled = false; } else if (_root.item3 > 0) { _root.b_engine.select.b3.enabled = true; } if (_root.item4 == 0) { _root.b_engine.select.b4.enabled = false; } else if (_root.item4 > 0) { _root.b_engine.select.b4.enabled = true; }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 2
onClipEvent (load) { if (_root.item2 > 0) { this._visible = true; this.gotoAndStop(_root.item2); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item2 > 0) { this._visible = true; this.gotoAndStop(_root.item2); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 2
onClipEvent (load) { if (_root.item1 > 0) { this._visible = true; this.gotoAndStop(_root.item1); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item1 > 0) { this._visible = true; this.gotoAndStop(_root.item1); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 2
onClipEvent (load) { if (_root.item4 > 0) { this._visible = true; this.gotoAndStop(_root.item4); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item4 > 0) { this._visible = true; this.gotoAndStop(_root.item4); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 2
onClipEvent (load) { if (_root.item3 > 0) { this._visible = true; this.gotoAndStop(_root.item3); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item3 > 0) { this._visible = true; this.gotoAndStop(_root.item3); } else { this._visible = false; } }
Symbol 1406 MovieClip Frame 3
if (_root.item5 == 0) { b5.enabled = false; } else if (_root.item5 > 0) { b5.enabled = true; } if (_root.item6 == 0) { b6.enabled = false; } else if (_root.item6 > 0) { b6.enabled = true; } if (_root.item7 == 0) { b7.enabled = false; } else if (_root.item7 > 0) { b7.enabled = true; } if (_root.item8 == 0) { b8.enabled = false; } else if (_root.item8 > 0) { b8.enabled = true; }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 3
onClipEvent (load) { if (_root.item6 > 0) { this._visible = true; this.gotoAndStop(_root.item6); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item6 > 0) { this._visible = true; this.gotoAndStop(_root.item6); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 3
onClipEvent (load) { if (_root.item5 > 0) { this._visible = true; this.gotoAndStop(_root.item5); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item5 > 0) { this._visible = true; this.gotoAndStop(_root.item5); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 3
onClipEvent (load) { if (_root.item8 > 0) { this._visible = true; this.gotoAndStop(_root.item8); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item8 > 0) { this._visible = true; this.gotoAndStop(_root.item8); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 3
onClipEvent (load) { if (_root.item7 > 0) { this._visible = true; this.gotoAndStop(_root.item7); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item7 > 0) { this._visible = true; this.gotoAndStop(_root.item7); } else { this._visible = false; } }
Symbol 1406 MovieClip Frame 4
if (_root.item9 == 0) { b9.enabled = false; } else if (_root.item9 > 0) { b9.enabled = true; } if (_root.item10 == 0) { b10.enabled = false; } else if (_root.item10 > 0) { b10.enabled = true; } if (_root.item11 == 0) { b11.enabled = false; } else if (_root.item11 > 0) { b11.enabled = true; } if (_root.item12 == 0) { b12.enabled = false; } else if (_root.item12 > 0) { b12.enabled = true; }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 4
onClipEvent (load) { if (_root.item10 > 0) { this._visible = true; this.gotoAndStop(_root.item10); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item10 > 0) { this._visible = true; this.gotoAndStop(_root.item10); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 4
onClipEvent (load) { if (_root.item9 > 0) { this._visible = true; this.gotoAndStop(_root.item9); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item9 > 0) { this._visible = true; this.gotoAndStop(_root.item9); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 4
onClipEvent (load) { if (_root.item12 > 0) { this._visible = true; this.gotoAndStop(_root.item12); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item12 > 0) { this._visible = true; this.gotoAndStop(_root.item12); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 4
onClipEvent (load) { if (_root.item11 > 0) { this._visible = true; this.gotoAndStop(_root.item11); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item11 > 0) { this._visible = true; this.gotoAndStop(_root.item11); } else { this._visible = false; } }
Symbol 1406 MovieClip Frame 5
if (_root.item13 == 0) { b13.enabled = false; } else if (_root.item13 > 0) { b13.enabled = true; } if (_root.item14 == 0) { b14.enabled = false; } else if (_root.item14 > 0) { b14.enabled = true; } if (_root.item15 == 0) { b15.enabled = false; } else if (_root.item15 > 0) { b15.enabled = true; } if (_root.item16 == 0) { b16.enabled = false; } else if (_root.item16 > 0) { b16.enabled = true; }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 5
onClipEvent (load) { if (_root.item14 > 0) { this._visible = true; this.gotoAndStop(_root.item14); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item14 > 0) { this._visible = true; this.gotoAndStop(_root.item14); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 5
onClipEvent (load) { if (_root.item13 > 0) { this._visible = true; this.gotoAndStop(_root.item13); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item13 > 0) { this._visible = true; this.gotoAndStop(_root.item13); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 5
onClipEvent (load) { if (_root.item16 > 0) { this._visible = true; this.gotoAndStop(_root.item16); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item16 > 0) { this._visible = true; this.gotoAndStop(_root.item16); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 5
onClipEvent (load) { if (_root.item15 > 0) { this._visible = true; this.gotoAndStop(_root.item15); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item15 > 0) { this._visible = true; this.gotoAndStop(_root.item15); } else { this._visible = false; } }
Symbol 1406 MovieClip Frame 6
if (_root.item17 == 0) { b17.enabled = false; } else if (_root.item17 > 0) { b17.enabled = true; } if (_root.item18 == 0) { b18.enabled = false; } else if (_root.item18 > 0) { b18.enabled = true; } if (_root.item19 == 0) { b19.enabled = false; } else if (_root.item19 > 0) { b19.enabled = true; } if (_root.item20 == 0) { b20.enabled = false; } else if (_root.item20 > 0) { b20.enabled = true; }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 6
onClipEvent (load) { if (_root.item18 > 0) { this._visible = true; this.gotoAndStop(_root.item18); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item18 > 0) { this._visible = true; this.gotoAndStop(_root.item18); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 6
onClipEvent (load) { if (_root.item17 > 0) { this._visible = true; this.gotoAndStop(_root.item17); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item17 > 0) { this._visible = true; this.gotoAndStop(_root.item17); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 6
onClipEvent (load) { if (_root.item20 > 0) { this._visible = true; this.gotoAndStop(_root.item20); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item20 > 0) { this._visible = true; this.gotoAndStop(_root.item20); } else { this._visible = false; } }
Instance of Symbol 1293 MovieClip in Symbol 1406 MovieClip Frame 6
onClipEvent (load) { if (_root.item19 > 0) { this._visible = true; this.gotoAndStop(_root.item19); } else { this._visible = false; } } onClipEvent (enterFrame) { if (_root.item19 > 0) { this._visible = true; this.gotoAndStop(_root.item19); } else { this._visible = false; } }
Symbol 1406 MovieClip Frame 7
if (_root.whiteMagic1 == 0) { wm1.enabled = false; } else if (_root.whiteMagic1 > 0) { wm1.enabled = true; } if (_root.whiteMagic2 == 0) { wm2.enabled = false; } else if (_root.whiteMagic2 > 0) { wm2.enabled = true; } if (_root.whiteMagic3 == 0) { wm3.enabled = false; } else if (_root.whiteMagic3 > 0) { wm3.enabled = true; } if (_root.whiteMagic4 == 0) { wm4.enabled = false; } else if (_root.whiteMagic4 > 0) { wm4.enabled = true; }
Instance of Symbol 1325 MovieClip in Symbol 1406 MovieClip Frame 7
onClipEvent (load) { if (_root.whiteMagic1 == 0) { this._visible = false; } else if (_root.whiteMagic1 > 0) { this.gotoAndStop(_root.whiteMagic1); } } onClipEvent (enterFrame) { if (_root.whiteMagic1 == 0) { this._visible = false; } else if (_root.whiteMagic1 > 0) { this.gotoAndStop(_root.whiteMagic1); } }
Instance of Symbol 1329 MovieClip in Symbol 1406 MovieClip Frame 7
onClipEvent (load) { if (_root.whiteMagic2 == 0) { this._visible = false; } else if (_root.whiteMagic2 > 0) { this.gotoAndStop(_root.whiteMagic2); } } onClipEvent (enterFrame) { if (_root.whiteMagic2 == 0) { this._visible = false; } else if (_root.whiteMagic2 > 0) { this.gotoAndStop(_root.whiteMagic2); } }
Instance of Symbol 1332 MovieClip in Symbol 1406 MovieClip Frame 7
onClipEvent (load) { if (_root.whiteMagic3 == 0) { this._visible = false; } else if (_root.whiteMagic3 > 0) { this.gotoAndStop(_root.whiteMagic3); } } onClipEvent (enterFrame) { if (_root.whiteMagic3 == 0) { this._visible = false; } else if (_root.whiteMagic3 > 0) { this.gotoAndStop(_root.whiteMagic3); } }
Instance of Symbol 1335 MovieClip in Symbol 1406 MovieClip Frame 7
onClipEvent (load) { if (_root.whiteMagic4 == 0) { this._visible = false; } else if (_root.whiteMagic4 > 0) { this.gotoAndStop(_root.whiteMagic4); } } onClipEvent (enterFrame) { if (_root.whiteMagic4 == 0) { this._visible = false; } else if (_root.whiteMagic4 > 0) { this.gotoAndStop(_root.whiteMagic4); } }
Symbol 1406 MovieClip Frame 8
if (_root.whiteMagic5 == 0) { wm5.enabled = false; } else if (_root.whiteMagic5 > 0) { wm5.enabled = true; } if (_root.whiteMagic6 == 0) { wm6.enabled = false; } else if (_root.whiteMagic6 > 0) { wm6.enabled = true; } if (_root.whiteMagic7 == 0) { wm7.enabled = false; } else if (_root.whiteMagic7 > 0) { wm7.enabled = true; } if (_root.whiteMagic8 == 0) { wm8.enabled = false; } else if (_root.whiteMagic8 > 0) { wm8.enabled = true; }
Instance of Symbol 1342 MovieClip in Symbol 1406 MovieClip Frame 8
onClipEvent (load) { if (_root.whiteMagic5 == 0) { this._visible = false; } else if (_root.whiteMagic5 > 0) { this.gotoAndStop(_root.whiteMagic5); } } onClipEvent (enterFrame) { if (_root.whiteMagic5 == 0) { this._visible = false; } else if (_root.whiteMagic5 > 0) { this.gotoAndStop(_root.whiteMagic5); } }
Instance of Symbol 1345 MovieClip in Symbol 1406 MovieClip Frame 8
onClipEvent (load) { if (_root.whiteMagic6 == 0) { this._visible = false; } else if (_root.whiteMagic6 > 0) { this.gotoAndStop(_root.whiteMagic6); } } onClipEvent (enterFrame) { if (_root.whiteMagic6 == 0) { this._visible = false; } else if (_root.whiteMagic6 > 0) { this.gotoAndStop(_root.whiteMagic6); } }
Instance of Symbol 1348 MovieClip in Symbol 1406 MovieClip Frame 8
onClipEvent (load) { if (_root.whiteMagic7 == 0) { this._visible = false; } else if (_root.whiteMagic7 > 0) { this.gotoAndStop(_root.whiteMagic7); } } onClipEvent (enterFrame) { if (_root.whiteMagic7 == 0) { this._visible = false; } else if (_root.whiteMagic7 > 0) { this.gotoAndStop(_root.whiteMagic7); } }
Instance of Symbol 1351 MovieClip in Symbol 1406 MovieClip Frame 8
onClipEvent (load) { if (_root.whiteMagic8 == 0) { this._visible = false; } else if (_root.whiteMagic8 > 0) { this.gotoAndStop(_root.whiteMagic8); } } onClipEvent (enterFrame) { if (_root.whiteMagic8 == 0) { this._visible = false; } else if (_root.whiteMagic8 > 0) { this.gotoAndStop(_root.whiteMagic8); } }
Symbol 1406 MovieClip Frame 9
if (_root.blackMagic1 == 0) { bm1.enabled = false; } else if (_root.blackMagic1 > 0) { bm1.enabled = true; } if (_root.blackMagic2 == 0) { bm2.enabled = false; } else if (_root.blackMagic2 > 0) { bm2.enabled = true; } if (_root.blackMagic3 == 0) { bm3.enabled = false; } else if (_root.blackMagic3 > 0) { bm3.enabled = true; } if (_root.blackMagic4 == 0) { bm4.enabled = false; } else if (_root.blackMagic4 > 0) { bm4.enabled = true; }
Instance of Symbol 1360 MovieClip in Symbol 1406 MovieClip Frame 9
onClipEvent (load) { if (_root.blackMagic1 == 0) { this._visible = false; } else if (_root.blackMagic1 > 0) { this.gotoAndStop(_root.blackMagic1); } } onClipEvent (enterFrame) { if (_root.blackMagic1 == 0) { this._visible = false; } else if (_root.blackMagic1 > 0) { this.gotoAndStop(_root.blackMagic1); } }
Instance of Symbol 1364 MovieClip in Symbol 1406 MovieClip Frame 9
onClipEvent (load) { if (_root.blackMagic2 == 0) { this._visible = false; } else if (_root.blackMagic2 > 0) { this.gotoAndStop(_root.blackMagic2); } } onClipEvent (enterFrame) { if (_root.blackMagic2 == 0) { this._visible = false; } else if (_root.blackMagic2 > 0) { this.gotoAndStop(_root.blackMagic2); } }
Instance of Symbol 1368 MovieClip in Symbol 1406 MovieClip Frame 9
onClipEvent (load) { if (_root.blackMagic3 == 0) { this._visible = false; } else if (_root.blackMagic3 > 0) { this.gotoAndStop(_root.blackMagic3); } } onClipEvent (enterFrame) { if (_root.blackMagic3 == 0) { this._visible = false; } else if (_root.blackMagic3 > 0) { this.gotoAndStop(_root.blackMagic3); } }
Instance of Symbol 1370 MovieClip in Symbol 1406 MovieClip Frame 9
onClipEvent (load) { if (_root.blackMagic4 == 0) { this._visible = false; } else if (_root.blackMagic4 > 0) { this.gotoAndStop(_root.blackMagic4); } } onClipEvent (enterFrame) { if (_root.blackMagic4 == 0) { this._visible = false; } else if (_root.blackMagic4 > 0) { this.gotoAndStop(_root.blackMagic4); } }
Symbol 1406 MovieClip Frame 10
if (_root.blackMagic5 == 0) { bm5.enabled = false; } else if (_root.blackMagic5 > 0) { bm5.enabled = true; } if (_root.blackMagic6 == 0) { bm6.enabled = false; } else if (_root.blackMagic6 > 0) { bm6.enabled = true; } if (_root.blackMagic7 == 0) { bm7.enabled = false; } else if (_root.blackMagic7 > 0) { bm7.enabled = true; } if (_root.blackMagic8 == 0) { bm8.enabled = false; } else if (_root.blackMagic8 > 0) { bm8.enabled = true; }
Instance of Symbol 1376 MovieClip in Symbol 1406 MovieClip Frame 10
onClipEvent (load) { if (_root.blackMagic5 == 0) { this._visible = false; } else if (_root.blackMagic5 > 0) { this.gotoAndStop(_root.blackMagic5); } } onClipEvent (enterFrame) { if (_root.blackMagic5 == 0) { this._visible = false; } else if (_root.blackMagic5 > 0) { this.gotoAndStop(_root.blackMagic5); } }
Instance of Symbol 1379 MovieClip in Symbol 1406 MovieClip Frame 10
onClipEvent (load) { if (_root.blackMagic6 == 0) { this._visible = false; } else if (_root.blackMagic6 > 0) { this.gotoAndStop(_root.blackMagic6); } } onClipEvent (enterFrame) { if (_root.blackMagic6 == 0) { this._visible = false; } else if (_root.blackMagic6 > 0) { this.gotoAndStop(_root.blackMagic6); } }
Instance of Symbol 1382 MovieClip in Symbol 1406 MovieClip Frame 10
onClipEvent (load) { if (_root.blackMagic7 == 0) { this._visible = false; } else if (_root.blackMagic7 > 0) { this.gotoAndStop(_root.blackMagic7); } } onClipEvent (enterFrame) { if (_root.blackMagic7 == 0) { this._visible = false; } else if (_root.blackMagic7 > 0) { this.gotoAndStop(_root.blackMagic7); } }
Instance of Symbol 1385 MovieClip in Symbol 1406 MovieClip Frame 10
onClipEvent (load) { if (_root.blackMagic8 == 0) { this._visible = false; } else if (_root.blackMagic8 > 0) { this.gotoAndStop(_root.blackMagic8); } } onClipEvent (enterFrame) { if (_root.blackMagic8 == 0) { this._visible = false; } else if (_root.blackMagic8 > 0) { this.gotoAndStop(_root.blackMagic8); } }
Symbol 1406 MovieClip Frame 11
if (_root.overdrive1 == 0) { ov1.enabled = false; } else if (_root.overdrive1 == 1) { ov1.enabled = true; } if (_root.overdrive2 == 0) { ov2.enabled = false; } else if (_root.overdrive2 == 1) { ov2.enabled = true; } if (_root.overdrive3 == 0) { ov3.enabled = false; } else if (_root.overdrive3 == 1) { ov3.enabled = true; }
Instance of Symbol 1394 MovieClip in Symbol 1406 MovieClip Frame 11
onClipEvent (load) { if (_root.overdrive3 == 0) { this._visible = false; } else if (_root.overdrive3 == 1) { this._visible = true; } } onClipEvent (enterFrame) { if (_root.overdrive3 == 0) { this._visible = false; } else if (_root.overdrive3 == 1) { this._visible = true; } }
Instance of Symbol 1398 MovieClip in Symbol 1406 MovieClip Frame 11
onClipEvent (load) { if (_root.overdrive2 == 0) { this._visible = false; } else if (_root.overdrive2 == 1) { this._visible = true; } } onClipEvent (enterFrame) { if (_root.overdrive2 == 0) { this._visible = false; } else if (_root.overdrive2 == 1) { this._visible = true; } }
Instance of Symbol 1402 MovieClip in Symbol 1406 MovieClip Frame 11
onClipEvent (load) { if (_root.overdrive1 == 0) { this._visible = false; } else if (_root.overdrive1 == 1) { this._visible = true; } } onClipEvent (enterFrame) { if (_root.overdrive1 == 0) { this._visible = false; } else if (_root.overdrive1 == 1) { this._visible = true; } }
Instance of Symbol 1409 MovieClip in Symbol 1414 MovieClip Frame 1
onClipEvent (load) { _width = ((_root.hp / _root.maxhp) * 150); } onClipEvent (enterFrame) { _width = ((_root.hp / _root.maxhp) * 150); }
Instance of Symbol 1411 MovieClip in Symbol 1414 MovieClip Frame 1
onClipEvent (load) { _width = ((_root.mp / _root.maxmp) * 150); } onClipEvent (enterFrame) { _width = ((_root.mp / _root.maxmp) * 150); }
Instance of Symbol 1413 MovieClip in Symbol 1414 MovieClip Frame 1
onClipEvent (load) { _width = ((_root.overdrive / 100) * 150); } onClipEvent (enterFrame) { _width = ((_root.overdrive / 100) * 150); }
Symbol 1423 Button
on (release) { _root.b_engine._visible = false; }
Symbol 1431 MovieClip Frame 1
stop();
Symbol 1431 MovieClip Frame 20
_root.b_engine.select._visible = true;
Symbol 1431 MovieClip Frame 50
this._visible = false;
Instance of Symbol 873 MovieClip "bgs" in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.area); }
Instance of Symbol 967 MovieClip "player" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(8); } onClipEvent (enterFrame) { if (_root.hp < 0) { _root.hp = 0; } if (_root.hp < 1) { if (_root.lastresort == true) { _root.b_engine.select._visible = false; this.gotoAndStop(17); } else if (_root.secondChance == true) { _root.hp = 1; _root.secondChance = false; } else { _root.b_engine.select._visible = false; this.gotoAndStop(6); } } }
Instance of Symbol 1176 MovieClip "enemy" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(7); } onClipEvent (load) { this.gotoAndStop(_root.enemynumber); } onClipEvent (enterFrame) { this.gotoAndStop(_root.enemynumber); if (_root.enemyHP < 1) { this.inner.gotoAndStop(3); } }
Instance of Symbol 1191 MovieClip "whiteMagic" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (load) { this.swapDepths(9); }
Instance of Symbol 1210 MovieClip "blackMagic" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (load) { this.swapDepths(10); }
Instance of Symbol 1214 MovieClip "deal1" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (load) { this.swapDepths(14); }
Instance of Symbol 1214 MovieClip "deal2" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (load) { this.swapDepths(11); }
Instance of Symbol 1217 MovieClip "deal3" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (load) { this.swapDepths(12); }
Instance of Symbol 1220 MovieClip "deal4" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (load) { this.swapDepths(13); }
Instance of Symbol 1217 MovieClip "deal5" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (load) { this.swapDepths(15); }
Instance of Symbol 1406 MovieClip "select" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(16); }
Instance of Symbol 1414 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (enterFrame) { _root.battlestats = ((_root.hp + " health / ") + _root.mp) + " mana"; if (_root.hp > _root.maxhp) { _root.hp = _root.maxhp; } if (_root.mp > _root.maxmp) { _root.mp = _root.maxmp; } if (_root.overdrive > 100) { _root.overdrive = 100; } } onClipEvent (load) { this.swapDepths(18); }
Instance of Symbol 1424 MovieClip "victoryScreen" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (load) { this.swapDepths(17); }
Instance of Symbol 1431 MovieClip "bstart" in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(25); }
Instance of Symbol 1436 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(19); }
Instance of Symbol 1440 MovieClip in Symbol 1441 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(20); }
Symbol 1458 MovieClip Frame 145
gotoAndStop (1); _root.actFades._visible = false;
Symbol 1458 MovieClip Frame 289
gotoAndStop (1); _root.actFades._visible = false;
Symbol 1458 MovieClip Frame 433
gotoAndStop (1); _root.actFades._visible = false;
Symbol 1458 MovieClip Frame 577
gotoAndStop (1); _root.actFades._visible = false;
Symbol 1458 MovieClip Frame 721
gotoAndStop (1); _root.actFades._visible = false;
Symbol 1466 MovieClip Frame 1
stop();
Symbol 1472 MovieClip Frame 26
stop();

Library Items

Symbol 1 GraphicUsed by:8 1208
Symbol 2 GraphicUsed by:8 1208
Symbol 3 GraphicUsed by:8 1208
Symbol 4 GraphicUsed by:8 1208
Symbol 5 GraphicUsed by:8 1208
Symbol 6 GraphicUsed by:8 1208
Symbol 7 GraphicUsed by:8 1208
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Symbol 9 GraphicUsed by:42
Symbol 10 GraphicUsed by:42
Symbol 11 GraphicUsed by:42
Symbol 12 GraphicUsed by:42
Symbol 13 GraphicUsed by:42
Symbol 14 GraphicUsed by:42
Symbol 15 GraphicUsed by:42
Symbol 16 GraphicUsed by:42
Symbol 17 GraphicUsed by:42
Symbol 18 GraphicUsed by:42
Symbol 19 GraphicUsed by:42
Symbol 20 GraphicUsed by:42
Symbol 21 GraphicUsed by:42
Symbol 22 GraphicUsed by:42
Symbol 23 GraphicUsed by:42
Symbol 24 GraphicUsed by:42
Symbol 25 GraphicUsed by:42
Symbol 26 GraphicUsed by:42
Symbol 27 GraphicUsed by:42 587 1293
Symbol 28 GraphicUsed by:42
Symbol 29 GraphicUsed by:42
Symbol 30 GraphicUsed by:42
Symbol 31 GraphicUsed by:42
Symbol 32 GraphicUsed by:42
Symbol 33 GraphicUsed by:42
Symbol 34 GraphicUsed by:42
Symbol 35 GraphicUsed by:42
Symbol 36 GraphicUsed by:42
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [items]Uses:9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41
Symbol 43 GraphicUsed by:243
Symbol 44 GraphicUsed by:243
Symbol 45 GraphicUsed by:243
Symbol 46 GraphicUsed by:243
Symbol 47 GraphicUsed by:243
Symbol 48 GraphicUsed by:243
Symbol 49 GraphicUsed by:243
Symbol 50 GraphicUsed by:243
Symbol 51 GraphicUsed by:243
Symbol 52 GraphicUsed by:243
Symbol 53 GraphicUsed by:243
Symbol 54 GraphicUsed by:243
Symbol 55 GraphicUsed by:243
Symbol 56 GraphicUsed by:243
Symbol 57 GraphicUsed by:243
Symbol 58 GraphicUsed by:243
Symbol 59 GraphicUsed by:243
Symbol 60 GraphicUsed by:243
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Symbol 62 GraphicUsed by:243
Symbol 63 GraphicUsed by:243
Symbol 64 GraphicUsed by:243
Symbol 65 GraphicUsed by:243
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Symbol 67 GraphicUsed by:243
Symbol 68 GraphicUsed by:243
Symbol 69 GraphicUsed by:243
Symbol 70 GraphicUsed by:243
Symbol 71 GraphicUsed by:243
Symbol 72 GraphicUsed by:243
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Symbol 74 GraphicUsed by:243
Symbol 75 GraphicUsed by:243
Symbol 76 GraphicUsed by:243
Symbol 77 GraphicUsed by:243
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Symbol 79 GraphicUsed by:243
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Symbol 88 GraphicUsed by:243
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Symbol 90 GraphicUsed by:243
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Symbol 96 GraphicUsed by:243
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Symbol 100 GraphicUsed by:243
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Symbol 104 GraphicUsed by:243
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Symbol 106 GraphicUsed by:243
Symbol 107 ShapeTweeningUsed by:112
Symbol 108 ShapeTweeningUsed by:112
Symbol 109 ShapeTweeningUsed by:112
Symbol 110 ShapeTweeningUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:107 108 109 110 111Used by:243
Symbol 113 GraphicUsed by:243
Symbol 114 GraphicUsed by:243
Symbol 115 GraphicUsed by:243
Symbol 116 GraphicUsed by:243
Symbol 117 GraphicUsed by:243
Symbol 118 GraphicUsed by:243
Symbol 119 GraphicUsed by:243
Symbol 120 GraphicUsed by:243
Symbol 121 GraphicUsed by:243
Symbol 122 GraphicUsed by:243
Symbol 123 GraphicUsed by:243
Symbol 124 GraphicUsed by:243
Symbol 125 GraphicUsed by:243
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Symbol 156 GraphicUsed by:243
Symbol 157 GraphicUsed by:243 402 441 547 553 555 794 795 796 797 798 799 800 801 802 803 864 1431 1458  Timeline
Symbol 158 GraphicUsed by:243
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Symbol 247 GraphicUsed by:248 876
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Symbol 254 MovieClipUses:253Used by:285 325
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Symbol 256 GraphicUsed by:285
Symbol 257 GraphicUsed by:285
Symbol 258 GraphicUsed by:285
Symbol 259 GraphicUsed by:285 325
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Symbol 358 GraphicUsed by:359
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Symbol 373 GraphicUsed by:374 402 1431 1458 1472  Timeline
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Symbol 1201 MovieClipUses:1199 1200Used by:1210
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Symbol 1203 SoundUsed by:1204
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Symbol 1207 SoundUsed by:1208
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Symbol 1345 MovieClipUses:734 1343 1344Used by:1406
Symbol 1346 TextUses:593 672Used by:1348
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Symbol 1351 MovieClipUses:742 1349 1350Used by:1406
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Symbol 1363 GraphicUsed by:1364
Symbol 1364 MovieClipUses:1361 1362 1363Used by:1406
Symbol 1365 TextUses:468Used by:1368
Symbol 1366 TextUses:593 672Used by:1368
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Symbol 1368 MovieClipUses:1365 1366 1367Used by:1406
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Symbol 1407 GraphicUsed by:1414
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Symbol 1409 MovieClipUses:1408Used by:1414
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Symbol 1413 MovieClipUses:1412Used by:1414
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Symbol 1415 GraphicUsed by:1424
Symbol 1416 TextUses:468Used by:1424
Symbol 1417 TextUses:468Used by:1424
Symbol 1418 TextUses:593Used by:1424
Symbol 1419 EditableTextUses:468Used by:1424
Symbol 1420 EditableTextUses:468Used by:1424
Symbol 1421 TextUses:672Used by:1424
Symbol 1422 GraphicUsed by:1423
Symbol 1423 ButtonUses:791 793 792 1422Used by:1424
Symbol 1424 MovieClipUses:1415 1416 1417 1418 1419 1420 1421 1423Used by:1441
Symbol 1425 GraphicUsed by:1431
Symbol 1426 GraphicUsed by:1431
Symbol 1427 GraphicUsed by:1431
Symbol 1428 ShapeTweeningUsed by:1431
Symbol 1429 GraphicUsed by:1431
Symbol 1430 ShapeTweeningUsed by:1431
Symbol 1431 MovieClipUses:157 1425 1426 1427 946 940 1428 1429 1430 373Used by:1441
Symbol 1432 GraphicUsed by:1436
Symbol 1433 FontUsed by:1434 1435 1438 1439
Symbol 1434 EditableTextUses:1433Used by:1436
Symbol 1435 EditableTextUses:1433Used by:1436
Symbol 1436 MovieClipUses:1432 1434 1435Used by:1441
Symbol 1437 GraphicUsed by:1440
Symbol 1438 EditableTextUses:1433Used by:1440
Symbol 1439 EditableTextUses:1433Used by:1440
Symbol 1440 MovieClipUses:1437 1438 1439Used by:1441
Symbol 1441 MovieClipUses:873 967 1176 1191 1210 1214 1217 1220 1406 1414 1424 1431 1436 1440Used by:Timeline
Symbol 1442 TextUses:537Used by:1458
Symbol 1443 FontUsed by:1444 1447 1450 1453 1456
Symbol 1444 TextUses:1443Used by:1458
Symbol 1445 ShapeTweeningUsed by:1458
Symbol 1446 TextUses:537Used by:1458
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Symbol 1449 TextUses:537Used by:1458
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Symbol 1458 MovieClipUses:157 1442 1444 1445 373 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457Used by:Timeline
Symbol 1459 GraphicUsed by:1461 1463 1465
Symbol 1460 TextUses:468Used by:1461
Symbol 1461 MovieClipUses:1459 1460 SS8Used by:1466
Symbol 1462 TextUses:468Used by:1463
Symbol 1463 MovieClipUses:1459 1462 SS9Used by:1466
Symbol 1464 TextUses:468Used by:1465
Symbol 1465 MovieClipUses:1459 1464 SS10Used by:1466
Symbol 1466 MovieClipUses:1461 1463 1465Used by:Timeline
Symbol 1467 BitmapUsed by:1468
Symbol 1468 GraphicUses:1467Used by:Timeline
Symbol 1469 TextUses:450Used by:1470
Symbol 1470 MovieClipUses:1469Used by:Timeline
Symbol 1471 ShapeTweeningUsed by:1472
Symbol 1472 MovieClipUses:1471 373Used by:Timeline
Symbol 1473 TextUses:468 589Used by:Timeline
Symbol 1474 GraphicUsed by:Timeline
Symbol 1475 TextUses:468Used by:Timeline
Symbol 1476 TextUses:468Used by:Timeline
Symbol 1477 TextUses:468Used by:Timeline
Symbol 1478 TextUses:468Used by:Timeline
Symbol 1479 TextUses:468Used by:Timeline
Symbol 1480 TextUses:468Used by:Timeline
Symbol 1481 TextUses:468Used by:Timeline
Symbol 1482 TextUses:468Used by:Timeline
Symbol 1483 TextUses:468Used by:Timeline
Symbol 1484 TextUses:468Used by:Timeline
Symbol 1485 TextUses:468Used by:Timeline
Symbol 1486 TextUses:468Used by:Timeline
Symbol 1487 TextUses:468Used by:Timeline
Symbol 1488 TextUses:468Used by:Timeline
Symbol 1489 TextUses:468Used by:Timeline
Symbol 1490 TextUses:468Used by:Timeline
Symbol 1491 TextUses:468Used by:Timeline
Symbol 1492 TextUses:589Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 402 MovieClip
Streaming Sound 3Used by:Symbol 441 MovieClip
Streaming Sound 4Used by:Symbol 1116 MovieClip
Streaming Sound 5Used by:Symbol 1119 MovieClip
Streaming Sound 6Used by:Symbol 1171 MovieClip
Streaming Sound 7Used by:Symbol 1174 MovieClip
Streaming Sound 8Used by:Symbol 1461 MovieClip
Streaming Sound 9Used by:Symbol 1463 MovieClip
Streaming Sound 10Used by:Symbol 1465 MovieClip

Instance Names

"cursor"Frame 2Symbol 352 MovieClip
"cursor"Frame 20Symbol 352 MovieClip
"skuller"Frame 199Symbol 441 MovieClip
"sg1"Frame 200Symbol 448 Button
"sg2"Frame 200Symbol 452 Button
"sg3"Frame 200Symbol 455 Button
"sg4"Frame 200Symbol 458 Button
"sg5"Frame 200Symbol 461 Button
"darknessFade"Frame 1598Symbol 562 MovieClip
"igMSG"Frame 1598Symbol 566 MovieClip
"msBOX"Frame 1598Symbol 600 MovieClip
"gameMenu"Frame 1598Symbol 864 MovieClip
"b_engine"Frame 1598Symbol 1441 MovieClip
"actFades"Frame 1598Symbol 1458 MovieClip
"cursor"Frame 1598Symbol 352 MovieClip
"topper"Symbol 352 MovieClip Frame 1Symbol 351 MovieClip
"buy01"Symbol 750 MovieClip Frame 1Symbol 682 Button
"buy03"Symbol 750 MovieClip Frame 1Symbol 702 Button
"buy04"Symbol 750 MovieClip Frame 1Symbol 703 Button
"buy05"Symbol 750 MovieClip Frame 1Symbol 704 Button
"buy02"Symbol 750 MovieClip Frame 1Symbol 705 Button
"buy07"Symbol 750 MovieClip Frame 1Symbol 726 Button
"buy08"Symbol 750 MovieClip Frame 1Symbol 727 Button
"buy09"Symbol 750 MovieClip Frame 1Symbol 728 Button
"buy06"Symbol 750 MovieClip Frame 1Symbol 729 Button
"buy11"Symbol 750 MovieClip Frame 1Symbol 746 Button
"buy12"Symbol 750 MovieClip Frame 1Symbol 747 Button
"buy13"Symbol 750 MovieClip Frame 1Symbol 748 Button
"buy10"Symbol 750 MovieClip Frame 1Symbol 749 Button
"buyStuff"Symbol 864 MovieClip Frame 3Symbol 750 MovieClip
"rp1"Symbol 864 MovieClip Frame 5Symbol 812 Button
"rp2"Symbol 864 MovieClip Frame 5Symbol 814 Button
"rp3"Symbol 864 MovieClip Frame 5Symbol 816 Button
"rp4"Symbol 864 MovieClip Frame 5Symbol 818 Button
"rp5"Symbol 864 MovieClip Frame 5Symbol 820 Button
"rp6"Symbol 864 MovieClip Frame 5Symbol 822 Button
"rp7"Symbol 864 MovieClip Frame 5Symbol 824 Button
"rp8"Symbol 864 MovieClip Frame 5Symbol 826 Button
"rp9"Symbol 864 MovieClip Frame 5Symbol 828 Button
"rp10"Symbol 864 MovieClip Frame 5Symbol 830 Button
"rp11"Symbol 864 MovieClip Frame 5Symbol 832 Button
"rp12"Symbol 864 MovieClip Frame 5Symbol 834 Button
"inner"Symbol 1176 MovieClip Frame 1Symbol 978 MovieClip
"inner"Symbol 1176 MovieClip Frame 2Symbol 984 MovieClip
"inner"Symbol 1176 MovieClip Frame 3Symbol 990 MovieClip
"inner"Symbol 1176 MovieClip Frame 4Symbol 1007 MovieClip
"inner"Symbol 1176 MovieClip Frame 5Symbol 1026 MovieClip
"inner"Symbol 1176 MovieClip Frame 6Symbol 1048 MovieClip
"inner"Symbol 1176 MovieClip Frame 7Symbol 1064 MovieClip
"inner"Symbol 1176 MovieClip Frame 9Symbol 1077 MovieClip
"inner"Symbol 1176 MovieClip Frame 10Symbol 1092 MovieClip
"inner"Symbol 1176 MovieClip Frame 11Symbol 1120 MovieClip
"inner"Symbol 1176 MovieClip Frame 12Symbol 1135 MovieClip
"inner"Symbol 1176 MovieClip Frame 13Symbol 1149 MovieClip
"inner"Symbol 1176 MovieClip Frame 14Symbol 1175 MovieClip
"b2"Symbol 1406 MovieClip Frame 2Symbol 1295 Button
"b3"Symbol 1406 MovieClip Frame 2Symbol 1296 Button
"b4"Symbol 1406 MovieClip Frame 2Symbol 1297 Button
"b1"Symbol 1406 MovieClip Frame 2Symbol 1298 Button
"b6"Symbol 1406 MovieClip Frame 3Symbol 1301 Button
"b7"Symbol 1406 MovieClip Frame 3Symbol 1302 Button
"b8"Symbol 1406 MovieClip Frame 3Symbol 1303 Button
"b5"Symbol 1406 MovieClip Frame 3Symbol 1304 Button
"b10"Symbol 1406 MovieClip Frame 4Symbol 1306 Button
"b11"Symbol 1406 MovieClip Frame 4Symbol 1307 Button
"b12"Symbol 1406 MovieClip Frame 4Symbol 1308 Button
"b9"Symbol 1406 MovieClip Frame 4Symbol 1309 Button
"b14"Symbol 1406 MovieClip Frame 5Symbol 1311 Button
"b15"Symbol 1406 MovieClip Frame 5Symbol 1312 Button
"b16"Symbol 1406 MovieClip Frame 5Symbol 1313 Button
"b13"Symbol 1406 MovieClip Frame 5Symbol 1314 Button
"b18"Symbol 1406 MovieClip Frame 6Symbol 1318 Button
"b19"Symbol 1406 MovieClip Frame 6Symbol 1319 Button
"b20"Symbol 1406 MovieClip Frame 6Symbol 1320 Button
"b17"Symbol 1406 MovieClip Frame 6Symbol 1321 Button
"wm2"Symbol 1406 MovieClip Frame 7Symbol 1336 Button
"wm3"Symbol 1406 MovieClip Frame 7Symbol 1337 Button
"wm4"Symbol 1406 MovieClip Frame 7Symbol 1338 Button
"wm1"Symbol 1406 MovieClip Frame 7Symbol 1339 Button
"wm6"Symbol 1406 MovieClip Frame 8Symbol 1352 Button
"wm7"Symbol 1406 MovieClip Frame 8Symbol 1353 Button
"wm8"Symbol 1406 MovieClip Frame 8Symbol 1354 Button
"wm5"Symbol 1406 MovieClip Frame 8Symbol 1355 Button
"bm2"Symbol 1406 MovieClip Frame 9Symbol 1371 Button
"bm3"Symbol 1406 MovieClip Frame 9Symbol 1372 Button
"bm4"Symbol 1406 MovieClip Frame 9Symbol 1373 Button
"bm1"Symbol 1406 MovieClip Frame 9Symbol 1374 Button
"bm6"Symbol 1406 MovieClip Frame 10Symbol 1386 Button
"bm7"Symbol 1406 MovieClip Frame 10Symbol 1387 Button
"bm8"Symbol 1406 MovieClip Frame 10Symbol 1388 Button
"bm5"Symbol 1406 MovieClip Frame 10Symbol 1389 Button
"ov2"Symbol 1406 MovieClip Frame 11Symbol 1403 Button
"ov3"Symbol 1406 MovieClip Frame 11Symbol 1404 Button
"ov1"Symbol 1406 MovieClip Frame 11Symbol 1405 Button
"bgs"Symbol 1441 MovieClip Frame 1Symbol 873 MovieClip
"player"Symbol 1441 MovieClip Frame 1Symbol 967 MovieClip
"enemy"Symbol 1441 MovieClip Frame 1Symbol 1176 MovieClip
"whiteMagic"Symbol 1441 MovieClip Frame 1Symbol 1191 MovieClip
"blackMagic"Symbol 1441 MovieClip Frame 1Symbol 1210 MovieClip
"deal1"Symbol 1441 MovieClip Frame 1Symbol 1214 MovieClip
"deal2"Symbol 1441 MovieClip Frame 1Symbol 1214 MovieClip
"deal3"Symbol 1441 MovieClip Frame 1Symbol 1217 MovieClip
"deal4"Symbol 1441 MovieClip Frame 1Symbol 1220 MovieClip
"deal5"Symbol 1441 MovieClip Frame 1Symbol 1217 MovieClip
"select"Symbol 1441 MovieClip Frame 1Symbol 1406 MovieClip
"victoryScreen"Symbol 1441 MovieClip Frame 1Symbol 1424 MovieClip
"bstart"Symbol 1441 MovieClip Frame 1Symbol 1431 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 8 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 42 as "items"
ExportAssets (56)Timeline Frame 1Symbol 243 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 326 as "char"
ExportAssets (56)Timeline Frame 1Symbol 327 as "empty"

Dynamic Text Variables

_root.slotText1Symbol 451 EditableText""
_root.slotText2Symbol 454 EditableText""
_root.slotText3Symbol 457 EditableText""
_root.slotText4Symbol 460 EditableText""
_root.slotText5Symbol 463 EditableText""
_root.messg1Symbol 563 EditableText""
_root.messg2Symbol 564 EditableText""
_root.messg3Symbol 565 EditableText""
_root.inTitleSymbol 590 EditableText""
_root.inMessageSymbol 591 EditableText""
_root.curObjSymbol 629 EditableText""
_root.battlelevelSymbol 630 EditableText""
_root.weaponpowerSymbol 631 EditableText""
_root.coinsSymbol 633 EditableText""
_root.curObjSymbol 641 EditableText""
_root.battlelevelSymbol 645 EditableText""
_root.weaponpowerSymbol 646 EditableText""
_root.coinsSymbol 647 EditableText""
_root.cost1Symbol 652 EditableText""
_root.battlelevelSymbol 653 EditableText""
_root.cost2Symbol 656 EditableText""
_root.vitalitySymbol 657 EditableText""
_root.cost3Symbol 660 EditableText""
_root.powerSymbol 661 EditableText""
_root.cost4Symbol 664 EditableText""
_root.magicSymbol 665 EditableText""
_root.cost5Symbol 668 EditableText""
_root.manaSymbol 669 EditableText""
_root.curObjSymbol 754 EditableText""
_root.battlelevelSymbol 755 EditableText""
_root.weaponpowerSymbol 756 EditableText""
_root.coinsSymbol 757 EditableText""
_root.curObjSymbol 784 EditableText""
_root.battlelevelSymbol 785 EditableText""
_root.weaponpowerSymbol 786 EditableText""
_root.coinsSymbol 787 EditableText""
_root.emptySlotsSymbol 789 EditableText""
_root.curObjSymbol 808 EditableText""
_root.battlelevelSymbol 809 EditableText""
_root.weaponpowerSymbol 810 EditableText""
_root.coinsSymbol 811 EditableText""
_root.curObjSymbol 840 EditableText""
_root.battlelevelSymbol 841 EditableText""
_root.weaponpowerSymbol 842 EditableText""
_root.coinsSymbol 843 EditableText""
_root.slotText1Symbol 855 EditableText""
_root.slotText2Symbol 856 EditableText""
_root.slotText3Symbol 857 EditableText""
_root.slotText4Symbol 858 EditableText""
_root.slotText5Symbol 859 EditableText""
_root.damageDealingSymbol 1212 EditableText""
_root.damageDealingSymbol 1213 EditableText""
_root.damageDealingSymbol 1215 EditableText""
_root.damageDealingSymbol 1216 EditableText""
_root.damageDealingSymbol 1218 EditableText""
_root.damageDealingSymbol 1219 EditableText""
_root.itemFindSymbol 1419 EditableText"Full Healing potion"
_root.coinFindSymbol 1420 EditableText"You found x halloween coins!"
_root.battlestatsSymbol 1434 EditableText""
_root.battlestatsSymbol 1435 EditableText""
_root.battlemessageSymbol 1438 EditableText""
_root.battlemessageSymbol 1439 EditableText""




http://swfchan.com/14/69555/info.shtml
Created: 10/4 -2019 08:59:56 Last modified: 10/4 -2019 08:59:56 Server time: 23/12 -2024 05:27:46