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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-23DC" width="1" height="1"></div>

Sebba 2.swf

This is the info page for
Flash #69651

(Click the ID number above for more basic data on this flash file.)


Text
SEBBA

SEBBA

SEBBA

2

2

start

instructions

credits

Controls:
Left, Right Arrow Keys: Move
Up Arrow Key: Fly Upward
Objective:
Navigate through the maze of beams and platforms to the goal post. Receive special
upgrades to assist you in making it to the goal. Upgrades will help you fly farther and
faster. The walls blocking your way can be destroyed by finding a switch somewhere
in the course. Be sure to avoid the being hit by the lazer attacks throughout the
course, also.
Upgrades:
There are a total of five upgrades in the course: three flying upgrades, and two speed
upgrades. To complete the course, you'll need to get all the upgrades.
Score:
At the end of the course, you'll recieve a score. Your total score is determined by two
main factors: The amount of health you have remaining when you reach the goal, and
the amount of time it took to reach the goal.

Art/Animation:
Krak
Backdrop:
Xsphere.com
Concept:
Krak
Music:
Final Fantasy VI Boss Battle Remix
Programming:
Cableshaft, Krak, ClownClock
Testing:
NOFXClock, Stimi
Toolbar Design:
SpikyClock

1

3000

1800

3000

You got a Wing Token! Flying Time Extended!

You got a Wing Token! Flying Time Extended!

You Got A Speed Upgrade! Flying Speed Increased!

You Got The Speed Boots! Flying Speed Increased!

The wall has been destroyed!

There's a wall in the way. Maybe there's a switch around
somewhere to destroy it...

H
E
A
L
T
H

00

Score:

0

0

Time:

FP:

Speed:

00

12

/

REACH THE GOAL!

REACH THE GOAL!

Time Bonus:

Health Bonus:

Score:

Total:

continue>>

continue>>

continue>>

continue>>

GOAL!

GOAL!

GOAL!

GOAL!

Replay?

Replay?

Replay?

Replay?

Thank you and congratulations for completing
this level of Sebba 2. If you have any
questions or comments about the game,
please message me on AIM or write a review.
I'll try to respond to as many of your reviews
as I can. I hope you liked my game. Sebba 3 is
coming soon!

Thank you and congratulations for completing
this level of Sebba 2. If you have any
questions or comments about the game,
please message me on AIM or write a review.
I'll try to respond to as many of your reviews
as I can. I hope you liked my game. Sebba 3 is
coming soon!

ActionScript [AS1/AS2]

Frame 2
stop();
Frame 5
stop(); Speed = 12; FlyingTime = 30;
Instance of Symbol 116 MovieClip "sebba" in Frame 5
onClipEvent (enterFrame) { if (Key.isDown(39)) { this.gotoAndStop(3); _root.bg._x = _root.bg._x - _root.Speed; _root.items._x = _root.items._x - _root.Speed; _root.lwalls._x = _root.lwalls._x - _root.Speed; _root.direction = 1; } else if (Key.isDown(37)) { this.gotoAndStop(4); _root.bg._x = _root.bg._x + _root.Speed; _root.items._x = _root.items._x + _root.Speed; _root.lwalls._x = _root.lwalls._x + _root.Speed; _root.direction = -1; } else if (_root.direction == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } if (key.isDown(38)) { this._y = this._y - 12; if (_root.flying.fly > 0) { _root.flying.fly--; } if (_root.flying.fly == 0) { this._y = this._y + 13; if (_root.direction == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(6); } } } if (this.hitTest(_root.fail)) { _root.fade.play(); } if (this.hitTest(_root.ceiling)) { this._y = this._y + 13; } if (this.hitTest(_root.bg.flyplus)) { _root.FlyingTime = _root.FlyingTime + 10; _root.bg.flyplus.nextFrame(); _root.msg.gotoAndStop(2); _root.sc.score = _root.sc.score + 225; } if (this.hitTest(_root.bg.flyplus2)) { _root.FlyingTime = _root.FlyingTime + 10; _root.bg.flyplus2.nextFrame(); _root.msg.gotoAndStop(4); _root.sc.score = _root.sc.score + 225; } if (this.hitTest(_root.bg.flyplus3)) { _root.FlyingTime = _root.FlyingTime + 10; _root.bg.flyplus3.nextFrame(); _root.msg.gotoAndStop(7); _root.sc.score = _root.sc.score + 225; } if (this.hitTest(_root.bg.shoes)) { _root.Speed = _root.Speed + 3; _root.bg.shoes.nextFrame(); _root.msg.gotoAndStop(3); _root.sc.score = _root.sc.score + 125; } if (this.hitTest(_root.bg.shoes2)) { _root.Speed = _root.Speed + 3; _root.bg.shoes2.nextFrame(); _root.msg.gotoAndStop(3); _root.sc.score = _root.sc.score + 125; } if (this.hitTest(_root.bg.goal.glstrip)) { _root.tsb.gotoAndStop(30); _root.victory.nextFrame(); _root.goal.play(); } if (this.hitTest(_root.bg.lwall)) { _root.bg._x = _root.bg._x - _root.Speed; } if (this.hitTest(_root.bg.lwall2)) { _root.bg._x = _root.bg._x - _root.Speed; } if (this.hitTest(_root.bg.lwall3)) { _root.bg._x = _root.bg._x - _root.Speed; } if (this.hitTest(_root.bg.lwall4)) { _root.bg._x = _root.bg._x - _root.Speed; } if (this.hitTest(_root.bg.lwall5)) { _root.bg._x = _root.bg._x - _root.Speed; } if (this.hitTest(_root.bg.lwall6)) { _root.bg._x = _root.bg._x - _root.Speed; } if (this.hitTest(_root.bg.rwall)) { _root.bg._x = _root.bg._x + _root.Speed; } if (this.hitTest(_root.bg.rwall2)) { _root.bg._x = _root.bg._x + _root.Speed; } if (this.hitTest(_root.bg.rwall3)) { _root.bg._x = _root.bg._x + _root.Speed; } if (this.hitTest(_root.bg.guardwall)) { _root.bg._x = _root.bg._x + _root.Speed; _root.msg.gotoAndStop(8); } if (this.hitTest(_root.bg.guardwall2)) { _root.bg._x = _root.bg._x + _root.Speed; _root.msg.gotoAndStop(9); } if (this.hitTest(_root.bg.guardwall3)) { _root.bg._x = _root.bg._x + _root.Speed; } if (this.feet.hitTest(_root.bg.button)) { _root.sc.score = _root.sc.score + 525; _root.bg.button.nextFrame(); _root.bg.guardwall.nextFrame(); _root.bg.fx1.play(); _root.msg.gotoAndStop(5); } if (this.feet.hitTest(_root.bg.button2)) { _root.sc.score = _root.sc.score + 525; _root.bg.button2.nextFrame(); _root.bg.guardwall2.nextFrame(); _root.bg.fx2.play(); _root.msg.gotoAndStop(6); } if (this.feet.hitTest(_root.bg.button3)) { _root.sc.score = _root.sc.score + 525; _root.bg.button3.nextFrame(); _root.bg.guardwall3.nextFrame(); _root.bg.fx3.play(); } if (this.hitTest(_root.bg.l1)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.l2)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.l3)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.l4)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.l5)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.l6)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.l7)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.l8)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.l9)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lx)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lx1)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lx2)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lx3)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lx4)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lx5)) { _root.bar.damage.nextFrame(); this._y = this._y - 15; } if (this.hitTest(_root.bg.lx6)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lx7)) { _root.bar.damage.nextFrame(); this._y = this._y - 15; } if (this.hitTest(_root.bg.lx8)) { _root.bar.damage.nextFrame(); this._y = this._y - 15; } if (this.hitTest(_root.bg.lx9)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lxx)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lxx1)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lxx2)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lxx3)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lxx4)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lxx5)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lxx6)) { _root.bar.damage.nextFrame(); this._y = this._y - 15; } if (this.hitTest(_root.bg.lxx7)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lxx8)) { _root.bar.damage.nextFrame(); this._y = this._y - 15; } if (this.hitTest(_root.bg.lxx9)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lxxx)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (this.hitTest(_root.bg.lxxx1)) { _root.bar.damage.nextFrame(); this._y = this._y + 15; } if (_root.bg.platforms.hitTest(this._x, this._y + 15, true)) { this._y = this._y + 0; _root.flying.fly = _root.FlyingTime; } else { this._y = this._y + 8; } }
Instance of Symbol 122 MovieClip "dmb" in Frame 5
onClipEvent (enterFrame) { if (this.damagebonus < 1) { this.damagebonus = 0; } }
Instance of Symbol 145 MovieClip "flying" in Frame 5
onClipEvent (load) { if (this.fly == 0) { this.fly = 0; } }
Symbol 10 Button
on (release) { _root.play(); }
Symbol 11 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop (3); }
Symbol 11 MovieClip Frame 2
gotoAndPlay (1);
Symbol 16 MovieClip Frame 59
gotoAndPlay (1);
Symbol 27 MovieClip Frame 10
stop();
Symbol 31 MovieClip Frame 35
gotoAndPlay (1);
Symbol 33 Button
on (release) { _root.gotoAndStop(5); }
Symbol 34 Button
on (release) { _root.gotoAndStop(3); }
Symbol 35 Button
on (release) { _root.gotoAndStop(4); }
Symbol 67 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 10
stop();
Symbol 84 MovieClip Frame 21
stop();
Symbol 85 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 26
gotoAndPlay (6);
Symbol 116 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 29
gotoAndPlay (1); timescore = timescore - 10;
Symbol 120 MovieClip Frame 30
stop();
Symbol 126 MovieClip Frame 150
stop();
Symbol 129 MovieClip Frame 150
stop();
Symbol 131 MovieClip Frame 150
stop();
Symbol 133 MovieClip Frame 195
stop();
Symbol 134 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 2
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 3
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 4
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 5
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 6
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 7
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 8
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 9
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 10
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 11
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 12
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 13
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 14
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 15
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 16
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 18
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 20
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 22
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 24
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 26
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 28
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 31
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 34
_root.dmb.damagebonus = _root.dmb.damagebonus - 100;
Symbol 142 MovieClip Frame 37
_root.dmb.damagebonus = 0;
Symbol 142 MovieClip Frame 41
_root.fade.play();
Symbol 145 MovieClip Frame 1
fly = _root.FlyingTime;
Symbol 147 MovieClip Frame 1
score = 0;
Symbol 151 MovieClip Frame 29
x++;
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 11
_root.nextFrame();
Symbol 168 MovieClip Frame 99
stop();
Symbol 170 MovieClip Frame 1
gotoAndPlay (337);
Symbol 170 MovieClip Frame 4031
gotoAndPlay (337);
Symbol 174 MovieClip Frame 399
gotoAndPlay (1);
Symbol 188 Button
on (release) { _root.winner.play(); }
Symbol 189 MovieClip Frame 1
fscore = _root.sc.score; fhealthscore = _root.dmb.damagebonus; ftimescore = _root.tsb.timescore; ftscore = (Number(fscore) + Number(fhealthscore)) + Number(ftimescore);
Symbol 190 MovieClip Frame 5
stop();
Symbol 191 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 11
_root.victory.scores.nextFrame(); stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 204 Button
on (release) { _root.fade.play(); }
Symbol 207 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 25
stop(); stop(); stop();
Symbol 208 MovieClip Frame 2
_root.prevFrame();

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Instance Names

"fail"Frame 5Symbol 54 MovieClip
"ceiling"Frame 5Symbol 54 MovieClip
"bg"Frame 5Symbol 87 MovieClip
"sebba"Frame 5Symbol 116 MovieClip
"tsb"Frame 5Symbol 120 MovieClip
"dmb"Frame 5Symbol 122 MovieClip
"msg"Frame 5Symbol 134 MovieClip
"bar"Frame 5Symbol 143 MovieClip
"flying"Frame 5Symbol 145 MovieClip
"sc"Frame 5Symbol 147 MovieClip
"timer"Frame 5Symbol 151 MovieClip
"fade"Frame 5Symbol 161 MovieClip
"victory"Frame 5Symbol 198 MovieClip
"winner"Frame 5Symbol 207 MovieClip
"bar"Symbol 11 MovieClip Frame 1Symbol 2 MovieClip
"glstrip"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"platforms"Symbol 87 MovieClip Frame 1Symbol 57 MovieClip
"l2"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"l3"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"l4"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"l5"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"l6"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"l7"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"l8"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"l9"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lx"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lx1"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lx3"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lx4"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lx4"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lx5"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lx6"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lx7"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lx8"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lx9"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxx"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxx1"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxx2"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxx3"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxx4"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxx5"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxx6"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxx7"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxx8"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxx9"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxxx"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"lxxx1"Symbol 87 MovieClip Frame 1Symbol 62 MovieClip
"rwall"Symbol 87 MovieClip Frame 1Symbol 64 MovieClip
"rwall2"Symbol 87 MovieClip Frame 1Symbol 64 MovieClip
"lwall6"Symbol 87 MovieClip Frame 1Symbol 64 MovieClip
"lwall3"Symbol 87 MovieClip Frame 1Symbol 64 MovieClip
"lwall4"Symbol 87 MovieClip Frame 1Symbol 64 MovieClip
"lwall5"Symbol 87 MovieClip Frame 1Symbol 64 MovieClip
"rwall3"Symbol 87 MovieClip Frame 1Symbol 64 MovieClip
"lwall2"Symbol 87 MovieClip Frame 1Symbol 64 MovieClip
"lwall"Symbol 87 MovieClip Frame 1Symbol 64 MovieClip
"flyplus"Symbol 87 MovieClip Frame 1Symbol 67 MovieClip
"shoes2"Symbol 87 MovieClip Frame 1Symbol 71 MovieClip
"flyplus2"Symbol 87 MovieClip Frame 1Symbol 67 MovieClip
"button2"Symbol 87 MovieClip Frame 1Symbol 74 MovieClip
"button"Symbol 87 MovieClip Frame 1Symbol 74 MovieClip
"shoes"Symbol 87 MovieClip Frame 1Symbol 71 MovieClip
"goal"Symbol 87 MovieClip Frame 1Symbol 78 MovieClip
"button3"Symbol 87 MovieClip Frame 1Symbol 74 MovieClip
"flyplus3"Symbol 87 MovieClip Frame 1Symbol 67 MovieClip
"fx1"Symbol 87 MovieClip Frame 1Symbol 81 MovieClip
"fx2"Symbol 87 MovieClip Frame 1Symbol 81 MovieClip
"fx3"Symbol 87 MovieClip Frame 1Symbol 81 MovieClip
"guardwall2"Symbol 87 MovieClip Frame 1Symbol 85 MovieClip
"guardwall"Symbol 87 MovieClip Frame 1Symbol 85 MovieClip
"guardwall3"Symbol 87 MovieClip Frame 1Symbol 85 MovieClip
"feet"Symbol 116 MovieClip Frame 1Symbol 104 MovieClip
"body"Symbol 116 MovieClip Frame 1Symbol 105 MovieClip
"info"Symbol 134 MovieClip Frame 2Symbol 126 MovieClip
"info"Symbol 134 MovieClip Frame 4Symbol 126 MovieClip
"info"Symbol 134 MovieClip Frame 7Symbol 126 MovieClip
"damage"Symbol 143 MovieClip Frame 1Symbol 142 MovieClip
"VARIABLES"Symbol 190 MovieClip Frame 5Symbol 189 MovieClip
"scores"Symbol 198 MovieClip Frame 2Symbol 191 MovieClip
"goal"Symbol 198 MovieClip Frame 2Symbol 197 MovieClip

Labels

"loaded"Symbol 11 MovieClip Frame 3

Dynamic Text Variables

directionSymbol 117 EditableText"1"
timescoreSymbol 118 EditableText"3000"
timescoreSymbol 119 EditableText"1800"
damagebonusSymbol 121 EditableText"3000"
flySymbol 144 EditableText"00"
scoreSymbol 146 EditableText""
xSymbol 149 EditableText"0"
xSymbol 150 EditableText"0"
FlyingTimeSymbol 156 EditableText"00"
SpeedSymbol 157 EditableText"12"
fscoreSymbol 180 EditableText""
ftimescoreSymbol 181 EditableText""
fhealthscoreSymbol 182 EditableText""
ftscoreSymbol 183 EditableText""




http://swfchan.com/14/69651/info.shtml
Created: 10/4 -2019 07:51:53 Last modified: 10/4 -2019 07:51:53 Server time: 23/12 -2024 00:14:14