Frame 1 (24 B)
Stage.showMenu = false;
Frame 85 (8 B)
stop();
Frame 131 (8 B)
stop();
Frame 177 (22 B)
gotoAndStop ("menu");
Frame 226 (24 B)
gotoAndPlay ("level1");
Frame 275 (22 B)
gotoAndPlay ("menu");
Frame 276 (8 B)
stop();
Frame 277 (8 B)
stop();
Frame 278 (8 B)
stop();
Frame 279 (8 B)
stop();
Frame 280 (8 B)
stop();
Frame 281 (8 B)
stop();
Frame 282 (8 B)
stop();
Frame 283 (8 B)
stop();
Frame 284 (8 B)
stop();
Frame 285 (8 B)
stop();
Frame 331 (24 B)
gotoAndPlay ("return");
Symbol 10 MovieClip Frame 1 (186 B)
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
bar._xscale = PercentLoaded;
} else {
gotoAndPlay ("loaded");
}
Symbol 10 MovieClip Frame 2 (17 B)
gotoAndPlay (1);
Symbol 10 MovieClip Frame 40 (14 B)
_root.play();
Symbol 23 Button (48 B)
on (release) {
gotoAndPlay ("startoflevels");
}
Symbol 24 Button (35 B)
on (release) {
gotoAndPlay (86);
}
Symbol 26 Button (65 B)
on (release) {
getURL ("http://www.newgrounds.com", "_blank");
}
Symbol 27 Button (35 B)
on (release) {
gotoAndPlay (86);
}
Symbol 31 Button (36 B)
on (release) {
gotoAndPlay (132);
}
Symbol 32 Button (41 B)
on (release) {
gotoAndPlay ("return");
}
Symbol 35 Button (41 B)
on (release) {
gotoAndPlay ("level2");
}
Symbol 36 Button (43 B)
on (release) {
gotoAndPlay ("gameover");
}
Symbol 40 Button (41 B)
on (release) {
gotoAndPlay ("return");
}
Symbol 42 Button (182 B)
on (release) {
if (_quality == "LOW") {
_quality = "MEDIUM";
} else if (_quality == "MEDIUM") {
_quality = "HIGH";
} else if (_quality == "HIGH") {
_quality = "LOW";
}
}
Symbol 43 Button (41 B)
on (release) {
gotoAndPlay ("level3");
}
Symbol 47 Button (41 B)
on (release) {
gotoAndPlay ("level4");
}
Symbol 50 Button (41 B)
on (release) {
gotoAndPlay ("level5");
}
Symbol 51 Button (43 B)
on (release) {
gotoAndPlay ("gameover");
}
Symbol 55 Button (41 B)
on (release) {
gotoAndPlay ("level6");
}
Symbol 57 Button (43 B)
on (release) {
gotoAndPlay ("gameover");
}
Symbol 60 Button (41 B)
on (release) {
gotoAndPlay ("level7");
}
Symbol 63 Button (41 B)
on (release) {
gotoAndPlay ("level8");
}
Symbol 69 Button (128 B)
on (release) {
if (_root.turtles == "turtles") {
_root.gotoAndStop("level9");
} else {
_root.gotoAndPlay("gameover");
}
}
Symbol 73 Button (45 B)
on (press) {
_root.gotoAndPlay("level10");
}
Symbol 75 Button (46 B)
on (press) {
_root.gotoAndPlay("gameover");
}
Symbol 84 Button (41 B)
on (release) {
gotoAndPlay ("return");
}