STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #70166 |
Preloading for your viewing pleasure. |
100% |
Loaded. [Play.] |
PRESENTS |
LOUISVILLE FUCKIN' SLUGGER! |
MADNESS: REKINDLED |
Hat Head Suit R.Glove L.Glove Shoes |
customization: |
weapons: |
Right Left |
PLAY |
Hat Head Suit R.Glove L.Glove Shoes |
Right Left |
Randomize Costume |
Randomize Costume |
copyright 2004 mooseproduce based on madness combat by krinkels and madness interactive by max abernethy |
-= v0.3 =- |
heat vision on/off |
back to character screen |
ActionScript [AS1/AS2]
Instance of Symbol 6 MovieClip in Frame 1onClipEvent (load) { _root.stop(); Mouse.show(); } onClipEvent (enterFrame) { _root.loadtxt.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; if ((_root.getBytesLoaded() / _root.getBytesTotal()) == 1) { _root.playbut._visible = true; } else { _root.playbut._visible = false; } }Frame 2function execEngine() { if (_root.objlst.length > 1) { tmplst = new Array(); i = 0; while (i < _root.objlst.length) { added = false; tmplen = tmplst.length; j = 0; while ((j < tmplen) && (!added)) { if (_root.objlst[i].z > tmplst[j].z) { tmplst.splice(j, 0, _root.objlst[i]); added = true; } j++; } if (!added) { tmplst.push(_root.objlst[i]); } i++; } i = 0; while (i < tmplst.length) { tmplst[i].swapDepths(tmplst.length - i); i++; } } heroadded = false; if (_root.enemscript[_root.script][0].substr(0, 2) == "t_") { _root.timetoscript--; } if (((_root.timetoscript--) <= 0) || ((_root.scriptrepeat > -1) && (!((_root.scripttick++) % _root.scriptrepeat)))) { if (_root.enemscript[_root.script][1].substr(0, 12) == "generic guy_") { tgt = _root.addHero(0, ""); tgt.costume = new Array(_root.pickRnd(new Array(2, 1, 4, 5, 11, 12)), 2, _root.pickRnd(new Array(2, 2, 1, 4)), _root.pickRnd(new Array(2, 2, 1, 4)), _root.pickRnd(new Array(1, 2, 3, 5, 6, 9)), _root.pickRnd(new Array(1, 2, 4, 5, 7, 9, 12)), 2, _root.pickRnd(new Array(2, 2, 1, 3)), _root.pickRnd(new Array(2, 1, 8, 9, 11))); heroadded = true; } if (heroadded) { tgt.costume[6] = tgt.costume[7]; } if (_root.enemscript[_root.script][1].substr(0, 11) == "play bg MC_") { _root.bg[_root.enemscript[_root.script][1].substr(11, _root.enemscript[_root.script][1].length - 11)].play(); } if (_root.timetoscript <= 0) { _root.script++; if (_root.enemscript[_root.script][0].substr(0, 2) == "t_") { _root.timetoscript = _root.enemscript[_root.script + 1][0].substr(2, 3); } _root.scripttick = 1; _root.scriptrepeat = _root.enemscript[_root.script][2]; } } } function execHeroAI() { if (!(this.AI === "none yet")) { } else { rnd = Math.random(); if (rnd < 0.25) { this.AI = "berserk"; } else if (rnd < 0.5) { this.AI = "sniper"; } else { this.AI = "generic"; } } } function attackHero(bit, style, dmg, specfx) { if (specfx == "forced hit") { forcehit = true; } else { forcehit = false; } i = 0; while (i < _root.objlst.length) { tgt = _root.objlst[i]; if ((tgt != this) && (forcehit || ((tgt.action != "flying back") && (tgt.action != "falling back")))) { if ((bit == "bit2") || (bit == "bit3")) { weap = this[bit]; this[bit].dmg = 2; } else if (bit.substr(0, 3) == "gun") { weap = this[bit]; } else { weap = this[bit].weap; } if ((Math.abs(this.z - tgt.z) < 25) && (weap.bounds.hitTest(tgt.bit1.bounds))) { this.hitEffect(tgt, style, specfx); tgt.hp = tgt.hp - (this[bit].dmg * dmg); } } i++; } } function hitEffect(tgt, style, specfx) { if (specfx == "reverse facing") { oppface = true; } else { oppface = false; } if (tgt.hp <= 0) { style = 3; } switch (style) { case 0 : tgt.frame = _root[("cha_" + tgt.style) + "hit"]; tgt.action = "in pain"; if (oppface) { tgt.facing = this.facing; } else { tgt.facing = -this.facing; } tgt.can_act = false; tgt.acceptrequests = false; return; case 1 : if (tgt.action == "in pain") { tgt.frame = _root[("cha_" + tgt.style) + "fly"]; tgt.action = "falling back"; if (oppface) { tgt.facing = this.facing; } else { tgt.facing = -this.facing; } tgt.can_act = false; tgt.acceptrequests = false; tgt.variation = ""; } else { tgt.frame = _root[("cha_" + tgt.style) + "hit"]; tgt.action = "in pain"; if (oppface) { tgt.facing = this.facing; } else { tgt.facing = -this.facing; } tgt.can_act = false; tgt.acceptrequests = false; } return; case 2 : tgt.frame = _root[("cha_" + tgt.style) + "fly"]; tgt.action = "falling back"; if (oppface) { tgt.facing = this.facing; } else { tgt.facing = -this.facing; } tgt.can_act = false; tgt.acceptrequests = false; tgt.variation = ""; return; case 3 : tgt.frame = _root[("cha_" + tgt.style) + "exp"]; tgt.action = "exploding"; if (oppface) { tgt.facing = this.facing; } else { tgt.facing = -this.facing; } tgt.can_act = false; tgt.acceptrequests = false; return; case 4 : tgt.frame = _root[("cha_" + tgt.style) + "fly2"]; tgt.action = "falling back"; if (oppface) { tgt.facing = this.facing; } else { tgt.facing = -this.facing; } tgt.can_act = false; tgt.acceptrequests = false; tgt.variation = "2"; } } function initHero(hmn, team) { this.facing = 1; this.gravity = 5.5; this.friction = 0.6; this.name = new Array("Joe", "Fred", "Douchebag", "Mark", "Max", "Fatty", "Snuggums", "Fluffy", "Some Guy", "Mamma's Boy", "Your Mom")[Math.floor(Math.random() * 11)]; this.team = team; this.hp = 100; this.style = "bare"; this.drawnweaps = false; this.drawstyle = "ee"; this.ammoq = 1; this.ammoe = 1; this.isgunq = false; this.isgune = false; this.frame = 1; this.can_act = true; this.action = "standing"; this.can_exec = true; this.acceptrequests = true; if (hmn > 0) { if (hmn == 1) { this.ctrls = new Array(87, 83, 65, 68, 74, 75, 76, 79, 85, 73, 69); } else if (hmn == 2) { this.ctrls = new Array(38, 40, 37, 39, 97, 98, 99, 102, 100, 101, 16); } this.hmn = true; this.costume = new Array(9); i = 0; while (i < 9) { this.costume[i] = _root.costume[hmn - 1][i]; i++; } this.getch = new Array(false, false, false, false, false, false, false, false, false, false); } else { this.costume = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2); this.hmn = false; if (hmn == 0) { this.execAI = _root.execHeroAI; this.AI = "none yet"; } else { this.icon = true; } } if (!this.icon) { _root.objlst.push(this); this.bitshadow = _root.addShadow(); } this.onEnterFrame = _root.execHero; this.execPhysics = _root.execPhysics; this.attack = _root.attackHero; this.hitEffect = _root.hitEffect; } function execHero() { if (this.can_exec) { this.acceptrequests = true; this.walking = false; this.shootq = false; this.shoote = false; if (this.can_act && (!this.icon)) { if (!this.hmn) { this.execAI(); } i = 0; while (i < this.getch.length) { if (this.hmn) { if (Key.isDown(this.ctrls[i])) { this.getch[i] = true; } else { this.getch[i] = false; } } if (this.can_act && (this.getch[i])) { if (_root.const_keydolst[i] == "d") { this.walking = true; if (this.action != "walking") { this.action = "walking"; this.frame = _root[("cha_" + this.style) + "d"]; this.acceptrequests = false; } if ((i == 0) && (!this.getch[1])) { this.sz = -_root.const_heroxspd; } else if ((i == 1) && (!this.getch[0])) { this.sz = _root.const_heroxspd; } if ((i == 2) && (!this.getch[3])) { this.sx = -_root.const_heroxspd; this.facing = -1; } else if ((i == 3) && (!this.getch[2])) { this.sx = _root.const_heroxspd; this.facing = 1; } } else if (_root.const_keydolst[i] == "c") { if (!this.weaponsdrawn) { this.action = "attacking"; this.frame = _root[(("cha_" + this.style) + "c") + Math.floor(Math.random() * _root[("cha_" + this.style) + "atts"])]; this.can_act = false; this.acceptrequests = false; } } else if (_root.const_keydolst[i] == "v") { if (!this.weaponsdrawn) { this.action = "attacking"; this.frame = _root[(("cha_" + this.style) + "v") + Math.floor(Math.random() * _root[("cha_" + this.style) + "finishes"])]; this.can_act = false; this.acceptrequests = false; } } else if (_root.const_keydolst[i] == "b") { if (!this.weaponsdrawn) { this.weaponsdrawn = true; if (_root.const_klst[i] == "b") { this.drawstyle = "ee"; } else { this.drawstyle = "qe"; } this.frame = _root[("cha_" + this.style) + "wield"]; this.action = "drawing guns"; this.can_act = false; this.acceptrequests = false; } else { this.frame = _root[("cha_" + this.style) + "unwield"]; this.action = "replacing guns"; this.can_act = false; this.acceptrequests = false; } } else if (_root.const_keydolst[i] == "e") { if (_root.const_klst[i] == "q") { bit = 5; } else { bit = 4; } if (this.costume[bit] != 2) { this.action = "throwing"; this.frame = _root[(("cha_" + this.style) + "throw") + _root.const_klst[i]]; this.can_act = false; this.acceptrequests = false; } else { j = 0; while (j < _root.objlst.length) { breakit = false; if (((tgt._name.substr(0, 4) == "weap") && (Math.abs(tgt.z - this.z) <= 18)) && tgt.weap.bounds.hitTest(this.bit1.bounds)) { this.costume[bit] = tgt._currentframe; _root.objlst.splice(j - 1, 1); tgt.removeMovieClip(); this.frame = _root[(("cha_" + this.style) + "grab") + _root.const_klst[i]]; this.action = "grabbing weapon"; this.acceptrequests = false; this.can_act = false; breakit = true; } if (breakit) { break; } tgt = _root.objlst[j++]; } } } } i++; } if ((this.action == "walking") && (!this.walking)) { this.action = "standing"; this.frame = _root["cha_" + this.style]; } } if ((!this.icon) && (this.weaponsdrawn)) { if ((this.bit5.gun && (this.gunq.weap.reloaded)) && (this.getch[4])) { this.shootq = true; if (this.drawstyle == "qe") { this.attack("gunq", this.gunq.effect, 1, "reverse facing"); } else { this.attack("gunq", this.gunq.effect, 1); } } if ((this.bit4.gun && (this.gune.weap.reloaded)) && (this.getch[5])) { this.shoote = true; this.attack("gune", this.gune.effect, 1); } } if ((this.y + this.sy) >= 0) { if ((this.action == "flying back") && (this.acceptrequests)) { this.frame = _root[(("cha_" + this.style) + "fall") + this.variation]; this.action = "falling back"; this.acceptrequests = false; } this.y = (this.sy = 0); } this.gotoAndStop(this.frame++); if (!this.icon) { this.execPhysics(); } } i = 0; while (i < this.costume.length) { if ((!_root.heatvision) || ((i == 4) || (i == 5))) { this["bit" + i].gotoAndStop(this.costume[i]); } else { this["bit" + i].gotoAndStop(this["bit" + i]._totalframes); } i++; } this.bit1.blood.gotoAndStop(11 - Math.floor((this.hp / 100) * 10)); i = 0; while (i < 2) { if (i == 0) { side = "q"; bit = 5; hbit = 2; } else { side = "e"; bit = 4; hbit = 3; } if ((this.drawstyle == "qe") && (side == "q")) { this["gun" + side].gotoAndStop(this.costume[bit] + (this["gun" + side]._totalframes / 2)); } else { this["gun" + side].gotoAndStop(this.costume[bit]); } this["gun" + side].weap.hand.gotoAndStop(this.costume[hbit]); if (this.weaponsdrawn && (this["isgun" + side])) { this["bit" + bit].weap.gotoAndStop(2); this["bit" + hbit]._visible = false; this["gun" + side]._visible = true; if (_root.heatvision) { this["gun" + side].weap.weap.gotoAndStop(2); this["gun" + side].weap.hand.gotoAndStop(this["gun" + side].weap.hand._totalframes); } else if (this["gun" + side].weap.reloaded) { this["gun" + side].weap.weap.gotoAndStop(1); } else { this["gun" + side].weap.weap.gotoAndStop(3); } if (this["shoot" + side]) { this["gun" + side].weap.gotoAndPlay(2); this["gun" + side].weap.reloaded = false; if (!_root.heatvision) { this["gun" + side].shot._visible = true; } } } else { if (!_root.heatvision) { this["bit" + bit].weap.gotoAndStop(1); } else { this["bit" + bit].weap.gotoAndStop(2); } this["bit" + hbit]._visible = true; this["gun" + side]._visible = false; } i++; } } function getAngleTo(x, y) { rot = (Math.atan(y / x) / (Math.PI/180)) * 360; if (x < 0) { rot = rot + 180; } if (y < 0) { rot = rot + 180; } return(rot); } function execPhysics() { if (((this.x = this.x + this.sx)) < (((-_root.scw) / 2) + 30)) { this.x = ((-_root.scw) / 2) + 30; } if (this.x > ((_root.scw / 2) - 30)) { this.x = (_root.scw / 2) - 30; } this._x = (_root.scw / 2) + ((this.x / Math.abs(this.z - 290)) * 290); if (((this.z = this.z + this.sz)) > 0) { this.z = 0; } if (this.z < _root.roomend) { this.z = _root.roomend; } this._y = (_root.roomfront + (this.z / 2.5)) + ((this.y = this.y + this.sy)); if (this.y == 0) { this.sx = this.sx * this.friction; this.sz = this.sz * this.friction; } this.sy = this.sy + this.gravity; this._xscale = ((100 / Math.abs(this.z - 500)) * 500) * this.facing; this._yscale = (100 / Math.abs(this.z - 500)) * 500; } function addHero(hmn, team) { tgt = _root.world.template_hero.duplicateMovieClip("hero" + (_root.objs++), _root.objlst.length + 1); tgt.x = (Math.random() * _root.scw) - (_root.scw / 2); tgt.z = (Math.random() * (_root.roomend + (275 - _root.roomfront))) - (275 - _root.roomfront); tgt.y = 0; tgt.init = _root.initHero; tgt.init(hmn, team); return(tgt); } function addWeap(ownbit, thrown, rot, sx, sy, sz, ammo) { tgt = _root.world.template_weap.duplicateMovieClip("weap" + (_root.objs++), _root.objlst.length + 1); if (ownbit == "rnd") { tgt.ammo = 1; if (Math.random() < 0.5) { tgt.facing = 1; } else { tgt.facing = -1; } tgt.x = (Math.random() * _root.scw) - (_root.scw / 2); tgt.z = Math.random() * _root.roomend; tgt.y = 0; tgt.own = -1; } else { if (ownbit._name == "bit5") { tgt.ammo = ownbit._parent.ammoq; } if (ownbit._name == "bit4") { tgt.ammo = ownbit._parent.ammoe; } tgt.facing = ownbit._parent.facing; tgt.x = ownbit._parent.x + (ownbit._x * tgt.facing); tgt.y = ownbit._parent.y + ownbit._y; tgt.z = ownbit._parent.z; tgt.thrown = thrown; tgt._rotation = ownbit._rotation * tgt.facing; tgt.rot = rot * tgt.facing; tgt.gotoAndStop(ownbit._currentframe); tgt.own = ownbit._parent; } tgt.friction = 0.33; tgt.sx = sx; tgt.sy = sy; tgt.sz = sz; tgt.init = _root.initWeap; tgt.init(); return(tgt); } function initWeap() { _root.objlst.push(this); this.onEnterFrame = _root.execWeap; this.execPhysics = _root.execPhysics; this.hitEffect = _root.hitEffect; } function zeroSide(n) { if (n < 0) { return(-1); } return(1); } function pickRnd(choice) { return(choice[Math.floor(Math.random() * choice.length)]); } function execWeap() { if ((this.y + this.sy) >= 0) { this.sy = this.sy * -0.3; this.rot = this.rot * 0.3; if ((Math.abs(this.sy) - this.gravity) <= 0.15) { this.y = (this.sy = (this.rot = 0)); this._rotation = 90; } } else if (this.thrown) { i = 0; while (i < _root.objlst.length) { if (((((((tgt != this) && (tgt != this.own)) && (_root.zeroSide(this._x - tgt._x) != this.facing)) && (tgt.action != "flying back")) && (tgt.action != "falling back")) && (Math.abs(this.z - tgt.z) < 20)) && (this.weap.bounds.hitTest(tgt.bit1.bounds) || (this.weap.bounds.hitTest(tgt.bit0.bounds || (this.weap.bounds.hitTest(tgt.weap.bounds)))))) { tgt.hp = tgt.hp - this.dmg; if (tgt._name.substr(0, 4) == "weap") { tgt.sx = tgt.sx * -8; } else { this.hitEffect(tgt, this.effect); } this.sx = this.sx * (-this.bounce); this.facing = this.facing * -1; } tgt = _root.objlst[i++]; } } this._rotation = this._rotation + this.rot; this.execPhysics(); if (_root.heatvision) { this.weap.gotoAndStop(2); } else { this.weap.gotoAndStop(1); } } function addShadow() { return(tgt); } function initBg() { this.frame = this.nextframe; this.gotoAndStop(this.frame); _root.fg.gotoAndStop(this.frame); _root.script = 0; _root.timetoscript = 0; _root.scripttick = 1; _root.scriptrepeat = -1; } _root._quality = "medium"; _root.scw = 375; _root.sch = 225; _root.objs = 0; _root.heatvision = false; _root.objlst = new Array(); _root.costume = new Array(new Array(2, 2, 2, 2, 2, 2, 2, 2, 2), new Array(2, 2, 2, 2, 2, 2, 2, 2, 2), new Array(2, 2, 2, 2, 2, 2, 2, 2, 2)); _root.createEmptyMovieClip("eng", 0); _root.eng.onEnterFrame = _root.execEngine; _root.cha_bare = 1; _root.cha_bared = 55; _root.cha_bareatts = 2; _root.cha_barec0 = 220; _root.cha_barec1 = 225; _root.cha_barefinishes = 3; _root.cha_barev0 = 260; _root.cha_barev1 = 150; _root.cha_barev2 = 65; _root.cha_barehit = 185; _root.cha_barefly = 195; _root.cha_barefall = 205; _root.cha_barefly2 = 300; _root.cha_barefall2 = 306; _root.cha_bareexp = 105; _root.cha_barethrowq = 230; _root.cha_barethrowe = 240; _root.cha_baregrabq = 255; _root.cha_baregrabe = 250; _root.cha_barewield = 325; _root.cha_bareunwield = 330; _root.const_heroxspd = 5.5; _root.const_klst = new Array("w", "s", "a", "d", "c", "v", "b", "f", "q", "e", "z", "x"); _root.const_keydolst = new Array("d", "d", "d", "d", "c", "v", "b", "b", "e", "e", "z", "x");Instance of Symbol 18 MovieClip "cursor" in Frame 2onClipEvent (load) { Mouse.hide(); stop(); } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; } onClipEvent (mouseDown) { gotoAndStop (2); } onClipEvent (mouseUp) { gotoAndStop (1); }Frame 75_root.levchange.tgt = 89; _root.levchange.andplay = false; _root.levchange.gotoAndPlay(2);Frame 89stop();Instance of Symbol 299 MovieClip "guy" in Frame 89onClipEvent (load) { this.init = _root.initHero; this.init(-1); }Instance of Symbol 299 MovieClip "guy2" in Frame 89onClipEvent (load) { this.init = _root.initHero; this.init(-1); }Frame 90stop();Instance of Symbol 341 MovieClip "bg" in Frame 90onClipEvent (load) { this.nextframe = 4; this.initBg = _root.initBg; this.initBg(); }Instance of Symbol 342 MovieClip "world" in Frame 90onClipEvent (load) { _root.addHero(1, ""); _root.addHero(2, ""); }Symbol 11 Buttonon (release) { _root.levchange.tgt = 2; _root.levchange.andplay = true; _root.levchange.gotoAndPlay(2); }Symbol 14 MovieClip Frame 1stop();Symbol 14 MovieClip Frame 10if (this.andplay) { _root.gotoAndPlay(this.tgt); } else { _root.gotoAndStop(this.tgt); }Symbol 55 MovieClip Frame 1stop(); this.reloaded = true; this._parent.shot._visible = false;Symbol 55 MovieClip Frame 3this._parent.shot._visible = false;Symbol 64 MovieClip Frame 1stop(); this.reloaded = true; this._parent.shot._visible = false;Symbol 64 MovieClip Frame 3this._parent.shot._visible = false;Symbol 73 MovieClip Frame 1stop(); this.reloaded = true; this._parent.shot._visible = false;Symbol 73 MovieClip Frame 3this._parent.shot._visible = false;Symbol 81 MovieClip Frame 1stop(); this.reloaded = true; this._parent.shot._visible = false;Symbol 81 MovieClip Frame 3this._parent.shot._visible = false;Symbol 99 MovieClip Frame 1stop(); this.reloaded = true; this._parent.shot._visible = false;Symbol 99 MovieClip Frame 3this._parent.shot._visible = false;Symbol 100 MovieClip Frame 1this._parent.isgunq = false;Symbol 100 MovieClip Frame 2this._parent.isgunq = false;Symbol 100 MovieClip Frame 3this._parent.isgunq = false;Symbol 100 MovieClip Frame 4this._parent.isgunq = true; this.gun = true; this.dmg = 10; this.maxclips = 6; this.effect = 1;Symbol 100 MovieClip Frame 5this._parent.isgunq = false;Symbol 100 MovieClip Frame 6this._parent.isgunq = false;Symbol 100 MovieClip Frame 7this._parent.isgunq = true; this.gun = true; this.dmg = 4; this.maxclips = 6; this.effect = 0;Symbol 100 MovieClip Frame 8this._parent.isgunq = true; this.gun = true; this.dmg = 100; this.maxclips = 4; this.effect = 3;Symbol 100 MovieClip Frame 9this._parent.isgunq = true; this.gun = true; this.dmg = 19; this.maxclips = 4; this.effect = 2;Symbol 100 MovieClip Frame 10this._parent.isgunq = false;Symbol 100 MovieClip Frame 11this._parent.isgunq = false;Symbol 100 MovieClip Frame 12this._parent.isgunq = false;Symbol 100 MovieClip Frame 13this._parent.isgunq = false;Symbol 100 MovieClip Frame 14this._parent.isgunq = false;Symbol 100 MovieClip Frame 15this._parent.isgunq = false;Symbol 100 MovieClip Frame 16this._parent.isgunq = false;Symbol 100 MovieClip Frame 17this._parent.isgunq = true; this.gun = true; this.dmg = 10; this.maxclips = 6; this.effect = 1;Symbol 100 MovieClip Frame 18this._parent.isgunq = false;Symbol 100 MovieClip Frame 19this._parent.isgunq = false;Symbol 100 MovieClip Frame 20this._parent.isgunq = true; this.gun = true; this.firedmg = 4; this.maxclips = 6; this.effect = 0;Symbol 100 MovieClip Frame 21this._parent.isgunq = true; this.gun = true; this.dmg = 100; this.maxclips = 4; this.effect = 3;Symbol 100 MovieClip Frame 22this._parent.isgunq = true; this.gun = true; this.dmg = 19; this.maxclips = 4; this.effect = 2;Symbol 100 MovieClip Frame 23this._parent.isgunq = false;Symbol 100 MovieClip Frame 24this._parent.isgunq = false;Symbol 100 MovieClip Frame 25this._parent.isgunq = false;Symbol 117 MovieClip Frame 4this.gun = true;Symbol 117 MovieClip Frame 7this.gun = true;Symbol 117 MovieClip Frame 8this.gun = true;Symbol 117 MovieClip Frame 9this.gun = true;Symbol 131 MovieClip Frame 4if (this._name == "bit6") { this.gotoandStop(2); }Symbol 155 MovieClip Frame 1this.dmg = 2;Symbol 189 MovieClip Frame 1stop(); this.reloaded = true; this._parent.shot._visible = false;Symbol 189 MovieClip Frame 3this._parent.shot._visible = false;Symbol 190 MovieClip Frame 1stop(); this.reloaded = true; this._parent.shot._visible = false;Symbol 190 MovieClip Frame 3this._parent.shot._visible = false;Symbol 191 MovieClip Frame 1stop(); this.reloaded = true; this._parent.shot._visible = false;Symbol 191 MovieClip Frame 3this._parent.shot._visible = false;Symbol 192 MovieClip Frame 1this._parent.isgune = false;Symbol 192 MovieClip Frame 2this._parent.isgune = false;Symbol 192 MovieClip Frame 3this._parent.isgune = false;Symbol 192 MovieClip Frame 4this._parent.isgune = true; this.gun = true; this.dmg = 10; this.maxclips = 6; this.effect = 1;Symbol 192 MovieClip Frame 5this._parent.isgune = false;Symbol 192 MovieClip Frame 6this._parent.isgune = false;Symbol 192 MovieClip Frame 7this._parent.isgune = true; this.gun = true; this.dmg = 4; this.maxclips = 6; this.effect = 0;Symbol 192 MovieClip Frame 8this._parent.isgune = true; this.gun = true; this.dmg = 100; this.maxclips = 4; this.effect = 3;Symbol 192 MovieClip Frame 9this._parent.isgune = true; this.gun = true; this.dmg = 19; this.maxclips = 4; this.effect = 2;Symbol 192 MovieClip Frame 10this._parent.isgune = false;Symbol 192 MovieClip Frame 11this._parent.isgune = false;Symbol 192 MovieClip Frame 12this._parent.isgune = false;Symbol 196 MovieClip Frame 1this.dmg = 10;Symbol 196 MovieClip Frame 3this.dmg = 20;Symbol 196 MovieClip Frame 4this.dmg = 6; this.gun = true;Symbol 196 MovieClip Frame 5this.dmg = 14;Symbol 196 MovieClip Frame 6this.dmg = 10;Symbol 196 MovieClip Frame 7this.dmg = 8; this.gun = true;Symbol 196 MovieClip Frame 8this.dmg = 24; this.gun = true;Symbol 196 MovieClip Frame 9this.dmg = 18; this.gun = true;Symbol 196 MovieClip Frame 10this.dmg = 30;Symbol 196 MovieClip Frame 11this.dmg = 34;Symbol 196 MovieClip Frame 12this.dmg = 12;Symbol 298 MovieClip Frame 1this.dmg = 19; this.gravity = 2; this.effect = 0; this.bounce = 0.5;Symbol 298 MovieClip Frame 3this.dmg = 24; this.gravity = 5; this.effect = 0; this.bounce = 0.3;Symbol 298 MovieClip Frame 4this.dmg = 8; this.gravity = 3.5; this.effect = 0; this.bounce = 0.4; this.gun = true;Symbol 298 MovieClip Frame 5this.dmg = 19; this.gravity = 4; this.effect = 2; this.bounce = 0.2;Symbol 298 MovieClip Frame 6this.dmg = 12; this.gravity = 4; this.effect = 0; this.bounce = 0.25;Symbol 298 MovieClip Frame 7this.dmg = 7; this.gravity = 3; this.effect = 0; this.bounce = 0.35; this.gun = true;Symbol 298 MovieClip Frame 8this.dmg = 24; this.gravity = 12; this.effect = 2; this.bounce = 0.15; this.gun = true;Symbol 298 MovieClip Frame 9this.dmg = 16; this.gravity = 5; this.effect = 2; this.bounce = 0.2; this.gun = true;Symbol 298 MovieClip Frame 10this.dmg = 24; this.gravity = 4.5; this.effect = 2; this.bounce = 0.25;Symbol 298 MovieClip Frame 11this.dmg = 4; this.gravity = 3; this.effect = 0; this.bounce = 0.35;Symbol 298 MovieClip Frame 12this.dmg = 30; this.gravity = 0.8; this.effect = 0; this.bounce = 0.9; if (this.sy < 0) { this.sy = this.sy * 0.7; } if (this.y < 0) { this.rot = 48; }Symbol 299 MovieClip Frame 1if (this.acceptrequests) { this.can_act = true; this.action = "standing"; }Symbol 299 MovieClip Frame 50if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 61if (this.acceptrequests) { this.frame = _root[("cha_" + this.style) + "d"]; }Symbol 299 MovieClip Frame 71this.attack("bit4", 0, 1);Symbol 299 MovieClip Frame 72this.attack("bit5", 0, 1);Symbol 299 MovieClip Frame 74this.attack("bit4", 0, 1);Symbol 299 MovieClip Frame 76this.attack("bit5", 0, 1);Symbol 299 MovieClip Frame 81this.attack("bit1", 0, 0);Symbol 299 MovieClip Frame 86this.attack("bit1", 0, 8);Symbol 299 MovieClip Frame 88this.sx = 9 * this.facing;Symbol 299 MovieClip Frame 89this.sx = 9 * this.facing;Symbol 299 MovieClip Frame 90this.sx = 9 * this.facing;Symbol 299 MovieClip Frame 91this.sx = 9 * this.facing; this.attack("bit1", 2, 8);Symbol 299 MovieClip Frame 92this.sx = 9 * this.facing;Symbol 299 MovieClip Frame 93this.sx = 9 * this.facing;Symbol 299 MovieClip Frame 94this.sx = 9 * this.facing;Symbol 299 MovieClip Frame 95this.sx = 9 * this.facing;Symbol 299 MovieClip Frame 100if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; this.can_act = true; }Symbol 299 MovieClip Frame 105this.sx = -9 * this.facing; _root.addWeap(this.bit5, false, 58, ((16 * Math.random()) + 16) * this.facing, -7, Math.random() * 12); _root.addWeap(this.bit4, false, -20, ((16 * Math.random()) + 16) * (-this.facing), -12, Math.random() * -12); this.costume[5] = 2; this.costume[4] = 2;Symbol 299 MovieClip Frame 106this.sx = -5 * this.facing;Symbol 299 MovieClip Frame 107this.sx = -12 * this.facing;Symbol 299 MovieClip Frame 108this.sx = -10 * this.facing;Symbol 299 MovieClip Frame 109this.sx = -10 * this.facing;Symbol 299 MovieClip Frame 110this.sx = -10 * this.facing;Symbol 299 MovieClip Frame 111this.sx = -10 * this.facing;Symbol 299 MovieClip Frame 112this.sx = -10 * this.facing;Symbol 299 MovieClip Frame 113this.sx = -5 * this.facing;Symbol 299 MovieClip Frame 148if (this._alpha > 0) { this._alpha = this._alpha - 10; }Symbol 299 MovieClip Frame 149if (this._alpha > 0) { this._alpha = this._alpha - 10; } if (this.acceptrequests) { this.frame = this._currentframe - 1; }Symbol 299 MovieClip Frame 155this.attack("bit4", 0, 0);Symbol 299 MovieClip Frame 166this.sx = 7 * this.facing;Symbol 299 MovieClip Frame 167this.sx = 7 * this.facing; this.attack("bit4", 0, 1);Symbol 299 MovieClip Frame 168this.sx = 7 * this.facing;Symbol 299 MovieClip Frame 169this.sx = 7 * this.facing;Symbol 299 MovieClip Frame 170this.sx = 7 * this.facing;Symbol 299 MovieClip Frame 171this.sx = 7 * this.facing; this.attack("bit4", 0, 1.5);Symbol 299 MovieClip Frame 172this.sx = 7 * this.facing;Symbol 299 MovieClip Frame 173this.sx = 7 * this.facing;Symbol 299 MovieClip Frame 174this.attack("bit4", 2, 2);Symbol 299 MovieClip Frame 180if (this.acceptrequests) { this.can_act = true; }Symbol 299 MovieClip Frame 181if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 185this.sx = -7 * this.facing;Symbol 299 MovieClip Frame 186this.sx = -4 * this.facing;Symbol 299 MovieClip Frame 187this.sx = -2 * this.facing;Symbol 299 MovieClip Frame 190if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 195this.sx = -11 * this.facing;Symbol 299 MovieClip Frame 196this.sx = -11 * this.facing;Symbol 299 MovieClip Frame 197this.sx = -11 * this.facing;Symbol 299 MovieClip Frame 198this.sx = -15 * this.facing; this.sy = -23; this.sz = (Math.random() * 10) - 5;Symbol 299 MovieClip Frame 199this.action = "flying back";Symbol 299 MovieClip Frame 204if (this.acceptrequests) { this.frame = this._currentframe - 1; }Symbol 299 MovieClip Frame 216this.attack("bit1", 0, 0);Symbol 299 MovieClip Frame 218if (this.acceptrequests) { this.can_act = true; }Symbol 299 MovieClip Frame 219if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 221this.attack("bit3", 1, 4);Symbol 299 MovieClip Frame 223if (this.acceptrequests) { this.can_act = true; }Symbol 299 MovieClip Frame 224if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 226this.attack("bit2", 1, 4);Symbol 299 MovieClip Frame 228if (this.acceptrequests) { this.can_act = true; }Symbol 299 MovieClip Frame 229if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 234_root.addWeap(this.bit5, true, 28, 23 * this.facing, -5, 0); this.costume[5] = 2;Symbol 299 MovieClip Frame 236this.sx = 7 * this.facing;Symbol 299 MovieClip Frame 237this.sx = 7 * this.facing;Symbol 299 MovieClip Frame 238this.sx = 7 * this.facing; if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 244_root.addWeap(this.bit4, true, -11, 23 * this.facing, -9, 0); this.costume[4] = 2;Symbol 299 MovieClip Frame 248if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 252if (this.acceptrequests) { this.can_act = true; }Symbol 299 MovieClip Frame 253if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 257if (this.acceptrequests) { this.can_act = true; }Symbol 299 MovieClip Frame 258if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 265this.sy = -36; this.sx = 13 * this.facing; this.attack("bit1", 4, 16);Symbol 299 MovieClip Frame 272this.facing = this.facing * -1;Symbol 299 MovieClip Frame 283this.attack("bit4", 0, 1, "forced hit"); this.attack("bit5", 0, 1, "forced hit");Symbol 299 MovieClip Frame 286this.attack("bit4", 0, 1, "forced hit"); this.attack("bit5", 0, 1, "forced hit");Symbol 299 MovieClip Frame 288this.attack("bit4", 2, 0.33); this.attack("bit5", 2, 0.33);Symbol 299 MovieClip Frame 294this.sx = 3 * this.facing;Symbol 299 MovieClip Frame 295this.sx = 3 * this.facing;Symbol 299 MovieClip Frame 296this.sx = 3 * this.facing; this.attack("bit4", 2, 0.33); this.attack("bit5", 2, 0.33);Symbol 299 MovieClip Frame 297this.sx = 3 * this.facing; if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 300this.sx = -11 * this.facing;Symbol 299 MovieClip Frame 301this.sx = -11 * this.facing; this.sy = -20;Symbol 299 MovieClip Frame 302this.action = "flying back";Symbol 299 MovieClip Frame 305if (this.acceptrequests) { this.frame = this._currentframe - 1; }Symbol 299 MovieClip Frame 316this.attack("bit1", 0, 0);Symbol 299 MovieClip Frame 320if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; }Symbol 299 MovieClip Frame 328if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; this.can_act = true; }Symbol 299 MovieClip Frame 333this.weaponsdrawn = false; if (this.acceptrequests) { this.frame = _root["cha_" + this.style]; this.can_act = true; }Symbol 302 Buttonon (release) { i = 8; if ((_root.guy.costume[i]++) >= (_root.guy["bit" + i]._totalframes - 1)) { _root.guy.costume[i] = 1; } }Symbol 304 Buttonon (release) { i = 0; if ((_root.guy.costume[i]++) >= (_root.guy["bit" + i]._totalframes - 1)) { _root.guy.costume[i] = 1; } }Symbol 305 Buttonon (release) { i = 1; if ((_root.guy.costume[i]++) >= (_root.guy["bit" + i]._totalframes - 1)) { _root.guy.costume[i] = 1; } }Symbol 306 Buttonon (release) { i = 3; if ((_root.guy.costume[i]++) >= (_root.guy["bit" + i]._totalframes - 1)) { _root.guy.costume[i] = 1; } }Symbol 307 Buttonon (release) { i = 6; if ((_root.guy.costume[i]++) >= (_root.guy["bit" + i]._totalframes - 1)) { _root.guy.costume[i] = 1; } i = 7; if ((_root.guy.costume[i]++) >= (_root.guy["bit" + i]._totalframes - 1)) { _root.guy.costume[i] = 1; } }Symbol 311 Buttonon (release) { i = 4; if ((_root.guy.costume[i]++) >= (_root.guy["bit" + i]._totalframes - 1)) { _root.guy.costume[i] = 1; } }Symbol 312 Buttonon (release) { i = 5; if ((_root.guy.costume[i]++) >= (_root.guy["bit" + i]._totalframes - 1)) { _root.guy.costume[i] = 1; } }Symbol 313 Buttonon (release) { i = 0; while (i < 9) { _root.costume[0][i] = _root.guy.costume[i]; _root.costume[1][i] = _root.guy2.costume[i]; i++; } _root.levchange.tgt = _root._currentframe + 1; _root.levchange.andplay = false; _root.levchange.gotoAndPlay(2); }Symbol 315 Buttonon (release) { i = 8; if ((_root.guy2.costume[i]++) >= (_root.guy2["bit" + i]._totalframes - 1)) { _root.guy2.costume[i] = 1; } }Symbol 317 Buttonon (release) { i = 0; if ((_root.guy2.costume[i]++) >= (_root.guy2["bit" + i]._totalframes - 1)) { _root.guy2.costume[i] = 1; } }Symbol 318 Buttonon (release) { i = 1; if ((_root.guy2.costume[i]++) >= (_root.guy2["bit" + i]._totalframes - 1)) { _root.guy2.costume[i] = 1; } }Symbol 319 Buttonon (release) { i = 3; if ((_root.guy2.costume[i]++) >= (_root.guy2["bit" + i]._totalframes - 1)) { _root.guy2.costume[i] = 1; } }Symbol 320 Buttonon (release) { i = 2; if ((_root.guy2.costume[i]++) >= (_root.guy2["bit" + i]._totalframes - 1)) { _root.guy2.costume[i] = 1; } }Symbol 322 Buttonon (release) { i = 4; if ((_root.guy2.costume[i]++) >= (_root.guy2["bit" + i]._totalframes - 1)) { _root.guy2.costume[i] = 1; } }Symbol 323 Buttonon (release) { i = 5; if ((_root.guy2.costume[i]++) >= (_root.guy2["bit" + i]._totalframes - 1)) { _root.guy2.costume[i] = 1; } }Symbol 324 Buttonon (release) { i = 0; while (i < 9) { _root.guy.costume[i] = Math.ceil(Math.random() * (_root.guy["bit" + i]._totalframes - 1)); i++; } _root.guy.costume[6] = _root.guy.costume[7]; }Symbol 326 Buttonon (release) { i = 0; while (i < 9) { _root.guy2.costume[i] = Math.ceil(Math.random() * (_root.guy["bit" + i]._totalframes - 1)); i++; } _root.guy2.costume[6] = _root.guy2.costume[7]; }Symbol 328 Buttonon (release) { i = 6; if ((_root.guy2.costume[i]++) >= (_root.guy2["bit" + i]._totalframes - 1)) { _root.guy2.costume[i] = 1; } i = 7; if ((_root.guy2.costume[i]++) >= (_root.guy2["bit" + i]._totalframes - 1)) { _root.guy2.costume[i] = 1; } }Symbol 329 Buttonon (release) { i = 2; if ((_root.guy.costume[i]++) >= (_root.guy["bit" + i]._totalframes - 1)) { _root.guy.costume[i] = 1; } }Symbol 338 MovieClip Frame 1stop();Symbol 341 MovieClip Frame 1_root.roomfront = 275; _root.roomend = -90;Symbol 341 MovieClip Frame 2_root.roomfront = 275; _root.roomend = -90;Symbol 341 MovieClip Frame 3_root.roomfront = 275; _root.roomend = -145;Symbol 341 MovieClip Frame 4_root.roomfront = 250; _root.roomend = -145; _root.enemscript = new Array(new Array("", "", -1), new Array("t_022", "generic guy_left", -1), new Array("t_030", "generic guy_right", -1), new Array("t_027", "display message_Attackers off the railcar!", 20), new Array("t_013", "play bg MC_railcar", -1), new Array("t_003", "generic guy_backdoor", 2), new Array("t_011", "", -1), new Array("t_050", "display message_Watch for pirates!", 20), new Array("t_012", "pirate guy_random l/r", 20));Symbol 341 MovieClip Frame 5_root.roomfront = 275; _root.roomend = -90;Instance of Symbol 299 MovieClip "template_hero" in Symbol 342 MovieClip Frame 1onClipEvent (load) { if (this._name.substr(0, 9) == "template_") { this._visible = false; this.stop(); } }Instance of Symbol 298 MovieClip "template_weap" in Symbol 342 MovieClip Frame 1onClipEvent (load) { if (this._name.substr(0, 9) == "template_") { this._visible = false; this.stop(); } }Symbol 343 Buttonon (release) { _root.heatvision = !_root.heatvision; if (_root.heatvision) { _root.bg.gotoAndStop(_root.bg._totalframes); } else { _root.bg.gotoAndStop(_root.bg.frame); } _root.fg.gotoandStop(_root.bg._currentframe); }Instance of Symbol 349 MovieClip "template_shadow" in Symbol 350 MovieClip Frame 1onClipEvent (load) { if (this._name.substr(0, 9) == "template_") { this._visible = false; this.stop(); } }Symbol 351 Buttonon (release) { _root.levchange.tgt = _root._currentframe - 1; _root.levchange.andplay = false; _root.levchange.gotoAndPlay(2); }
Library Items
Symbol 1 ShapeTweening | Used by:Timeline | ||
Symbol 2 Graphic | Used by:Timeline | ||
Symbol 3 Font | Used by:4 5 7 40 303 308 309 310 314 316 321 325 327 | ||
Symbol 4 Text | Uses:3 | Used by:Timeline | |
Symbol 5 EditableText | Uses:3 | Used by:Timeline | |
Symbol 6 MovieClip | Used by:Timeline | ||
Symbol 7 Text | Uses:3 | Used by:12 | |
Symbol 8 Graphic | Used by:11 302 304 305 306 307 311 312 313 315 317 318 319 320 322 323 324 326 328 329 343 351 | ||
Symbol 9 Graphic | Used by:11 302 304 305 306 307 311 312 313 315 317 318 319 320 322 323 324 326 328 329 343 351 | ||
Symbol 10 Graphic | Used by:11 302 304 305 306 307 311 312 313 315 317 318 319 320 322 323 324 326 328 329 343 351 | ||
Symbol 11 Button | Uses:8 9 10 | Used by:12 | |
Symbol 12 MovieClip | Uses:7 11 | Used by:Timeline | |
Symbol 13 Graphic | Used by:14 | ||
Symbol 14 MovieClip | Uses:13 | Used by:Timeline | |
Symbol 15 Graphic | Used by:Timeline | ||
Symbol 16 Graphic | Used by:Timeline | ||
Symbol 17 Graphic | Used by:18 | ||
Symbol 18 MovieClip | Uses:17 | Used by:Timeline | |
Symbol 19 Graphic | Used by:Timeline | ||
Symbol 20 Graphic | Used by:Timeline | ||
Symbol 21 Graphic | Used by:Timeline | ||
Symbol 22 Graphic | Used by:Timeline | ||
Symbol 23 Graphic | Used by:Timeline | ||
Symbol 24 Graphic | Used by:Timeline | ||
Symbol 25 Graphic | Used by:Timeline | ||
Symbol 26 Graphic | Used by:Timeline | ||
Symbol 27 Graphic | Used by:Timeline | ||
Symbol 28 Graphic | Used by:Timeline | ||
Symbol 29 Graphic | Used by:Timeline | ||
Symbol 30 Graphic | Used by:Timeline | ||
Symbol 31 Graphic | Used by:Timeline | ||
Symbol 32 Graphic | Used by:Timeline | ||
Symbol 33 Graphic | Used by:Timeline | ||
Symbol 34 Graphic | Used by:Timeline | ||
Symbol 35 Graphic | Used by:Timeline | ||
Symbol 36 Graphic | Used by:Timeline | ||
Symbol 37 Graphic | Used by:Timeline | ||
Symbol 38 Graphic | Used by:Timeline | ||
Symbol 39 Graphic | Used by:Timeline | ||
Symbol 40 Text | Uses:3 | Used by:Timeline | |
Symbol 41 Graphic | Used by:Timeline | ||
Symbol 42 Graphic | Used by:43 | ||
Symbol 43 MovieClip | Uses:42 | Used by:46 54 63 67 76 94 100 102 104 108 110 112 114 116 125 132 155 169 176 192 195 209 222 231 238 | |
Symbol 44 Graphic | Used by:46 | ||
Symbol 45 Graphic | Used by:46 | ||
Symbol 46 MovieClip | Uses:43 44 45 | Used by:55 117 189 192 196 298 | |
Symbol 47 Graphic | Used by:54 | ||
Symbol 48 Graphic | Used by:54 | ||
Symbol 49 Graphic | Used by:54 | ||
Symbol 50 Graphic | Used by:54 | ||
Symbol 51 Graphic | Used by:54 | ||
Symbol 52 Graphic | Used by:54 | ||
Symbol 53 Graphic | Used by:54 | ||
Symbol 54 MovieClip | Uses:43 47 48 49 50 51 52 53 | Used by:55 64 73 81 299 | |
Symbol 55 MovieClip | Uses:46 54 | Used by:100 | |
Symbol 56 Graphic | Used by:60 | ||
Symbol 57 Graphic | Used by:60 | ||
Symbol 58 Graphic | Used by:60 | ||
Symbol 59 Graphic | Used by:60 | ||
Symbol 60 MovieClip | Uses:56 57 58 59 | Used by:100 192 | |
Symbol 61 Graphic | Used by:63 | ||
Symbol 62 Graphic | Used by:63 | ||
Symbol 63 MovieClip | Uses:43 61 62 | Used by:64 117 190 196 298 | |
Symbol 64 MovieClip | Uses:63 54 | Used by:100 | |
Symbol 65 Graphic | Used by:67 | ||
Symbol 66 Graphic | Used by:67 | ||
Symbol 67 MovieClip | Uses:43 65 66 | Used by:73 99 117 196 298 | |
Symbol 68 Graphic | Used by:73 | ||
Symbol 69 Graphic | Used by:73 | ||
Symbol 70 Graphic | Used by:73 | ||
Symbol 71 Graphic | Used by:73 | ||
Symbol 72 Graphic | Used by:73 99 | ||
Symbol 73 MovieClip | Uses:67 54 68 69 70 71 72 | Used by:100 | |
Symbol 74 Graphic | Used by:76 | ||
Symbol 75 Graphic | Used by:76 | ||
Symbol 76 MovieClip | Uses:43 74 75 | Used by:81 117 191 196 298 | |
Symbol 77 Graphic | Used by:81 191 | ||
Symbol 78 Graphic | Used by:81 191 | ||
Symbol 79 Graphic | Used by:81 191 | ||
Symbol 80 Graphic | Used by:81 191 | ||
Symbol 81 MovieClip | Uses:76 54 77 78 79 80 | Used by:100 | |
Symbol 82 Graphic | Used by:86 | ||
Symbol 83 Graphic | Used by:86 | ||
Symbol 84 Graphic | Used by:86 | ||
Symbol 85 Graphic | Used by:86 | ||
Symbol 86 MovieClip | Uses:82 83 84 85 | Used by:100 192 | |
Symbol 87 Graphic | Used by:94 | ||
Symbol 88 Graphic | Used by:94 | ||
Symbol 89 Graphic | Used by:94 | ||
Symbol 90 Graphic | Used by:94 | ||
Symbol 91 Graphic | Used by:94 | ||
Symbol 92 Graphic | Used by:94 | ||
Symbol 93 Graphic | Used by:94 | ||
Symbol 94 MovieClip | Uses:43 87 88 89 90 91 92 93 | Used by:99 189 190 191 192 299 | |
Symbol 95 Graphic | Used by:99 | ||
Symbol 96 Graphic | Used by:99 | ||
Symbol 97 Graphic | Used by:99 | ||
Symbol 98 Graphic | Used by:99 | ||
Symbol 99 MovieClip | Uses:67 94 95 96 97 98 72 | Used by:100 192 | |
Symbol 100 MovieClip | Uses:55 43 60 64 73 81 86 99 | Used by:299 | |
Symbol 101 Graphic | Used by:102 | ||
Symbol 102 MovieClip | Uses:43 101 | Used by:117 196 298 | |
Symbol 103 Graphic | Used by:104 | ||
Symbol 104 MovieClip | Uses:43 103 | Used by:117 196 298 | |
Symbol 105 Graphic | Used by:108 | ||
Symbol 106 Font | Used by:107 332 | ||
Symbol 107 Text | Uses:106 | Used by:108 | |
Symbol 108 MovieClip | Uses:43 105 107 | Used by:117 196 298 | |
Symbol 109 Graphic | Used by:110 | ||
Symbol 110 MovieClip | Uses:43 109 | Used by:117 196 298 | |
Symbol 111 Graphic | Used by:112 | ||
Symbol 112 MovieClip | Uses:43 111 | Used by:117 196 298 | |
Symbol 113 Graphic | Used by:114 | ||
Symbol 114 MovieClip | Uses:43 113 | Used by:117 298 | |
Symbol 115 Graphic | Used by:116 | ||
Symbol 116 MovieClip | Uses:43 115 | Used by:117 196 298 | |
Symbol 117 MovieClip | Uses:102 104 46 108 110 63 67 76 112 114 116 | Used by:299 | |
Symbol 118 Graphic | Used by:125 | ||
Symbol 119 Graphic | Used by:125 | ||
Symbol 120 Graphic | Used by:125 176 238 | ||
Symbol 121 Graphic | Used by:125 | ||
Symbol 122 Graphic | Used by:125 | ||
Symbol 123 Graphic | Used by:125 | ||
Symbol 124 Graphic | Used by:125 | ||
Symbol 125 MovieClip | Uses:43 118 119 120 121 122 123 124 | Used by:299 | |
Symbol 126 Graphic | Used by:131 | ||
Symbol 127 Graphic | Used by:131 | ||
Symbol 128 Graphic | Used by:131 | ||
Symbol 129 Graphic | Used by:131 | ||
Symbol 130 Graphic | Used by:131 | ||
Symbol 131 MovieClip | Uses:126 127 128 129 130 | Used by:299 | |
Symbol 132 MovieClip | Uses:43 | Used by:155 | |
Symbol 133 Graphic | Used by:155 | ||
Symbol 134 Graphic | Used by:143 | ||
Symbol 135 Graphic | Used by:143 | ||
Symbol 136 Graphic | Used by:143 | ||
Symbol 137 Graphic | Used by:143 | ||
Symbol 138 Graphic | Used by:143 | ||
Symbol 139 Graphic | Used by:143 | ||
Symbol 140 Graphic | Used by:143 | ||
Symbol 141 Graphic | Used by:143 | ||
Symbol 142 Graphic | Used by:143 | ||
Symbol 143 MovieClip | Uses:134 135 136 137 138 139 140 141 142 | Used by:155 | |
Symbol 144 Graphic | Used by:155 | ||
Symbol 145 Graphic | Used by:155 | ||
Symbol 146 Graphic | Used by:155 | ||
Symbol 147 Graphic | Used by:155 | ||
Symbol 148 Graphic | Used by:155 | ||
Symbol 149 Graphic | Used by:155 | ||
Symbol 150 Graphic | Used by:155 | ||
Symbol 151 Graphic | Used by:155 | ||
Symbol 152 Graphic | Used by:155 | ||
Symbol 153 Graphic | Used by:155 | ||
Symbol 154 Graphic | Used by:155 | ||
Symbol 155 MovieClip | Uses:132 43 133 143 144 145 146 147 148 149 150 151 152 153 154 | Used by:299 | |
Symbol 156 Graphic | Used by:169 | ||
Symbol 157 Graphic | Used by:169 | ||
Symbol 158 Graphic | Used by:169 | ||
Symbol 159 Graphic | Used by:169 | ||
Symbol 160 Graphic | Used by:169 | ||
Symbol 161 Graphic | Used by:169 | ||
Symbol 162 Graphic | Used by:169 | ||
Symbol 163 Graphic | Used by:169 | ||
Symbol 164 Graphic | Used by:169 | ||
Symbol 165 Graphic | Used by:169 | ||
Symbol 166 Graphic | Used by:169 | ||
Symbol 167 Graphic | Used by:169 | ||
Symbol 168 Graphic | Used by:169 209 222 231 | ||
Symbol 169 MovieClip | Uses:43 156 157 158 159 160 161 162 163 164 165 166 167 168 | Used by:299 | |
Symbol 170 Graphic | Used by:176 | ||
Symbol 171 Graphic | Used by:176 | ||
Symbol 172 Graphic | Used by:176 | ||
Symbol 173 Graphic | Used by:176 | ||
Symbol 174 Graphic | Used by:176 | ||
Symbol 175 Graphic | Used by:176 | ||
Symbol 176 MovieClip | Uses:43 170 171 120 172 173 174 175 | Used by:299 | |
Symbol 177 Graphic | Used by:188 | ||
Symbol 178 Graphic | Used by:188 | ||
Symbol 179 Graphic | Used by:188 | ||
Symbol 180 Graphic | Used by:188 | ||
Symbol 181 Graphic | Used by:188 | ||
Symbol 182 Graphic | Used by:188 | ||
Symbol 183 Graphic | Used by:188 | ||
Symbol 184 Graphic | Used by:185 | ||
Symbol 185 MovieClip | Uses:184 | Used by:188 | |
Symbol 186 Graphic | Used by:188 | ||
Symbol 187 Graphic | Used by:188 | ||
Symbol 188 MovieClip | Uses:177 178 179 180 181 182 183 185 186 187 | Used by:299 | |
Symbol 189 MovieClip | Uses:46 94 | Used by:192 | |
Symbol 190 MovieClip | Uses:63 94 | Used by:192 | |
Symbol 191 MovieClip | Uses:76 94 77 78 79 80 | Used by:192 | |
Symbol 192 MovieClip | Uses:46 94 43 189 60 190 99 191 86 | Used by:299 | |
Symbol 193 Graphic | Used by:195 | ||
Symbol 194 Graphic | Used by:195 | ||
Symbol 195 MovieClip | Uses:43 193 194 | Used by:196 | |
Symbol 196 MovieClip | Uses:102 104 46 108 110 63 67 76 112 195 116 | Used by:299 | |
Symbol 197 Graphic | Used by:209 | ||
Symbol 198 Graphic | Used by:209 | ||
Symbol 199 Graphic | Used by:209 | ||
Symbol 200 Graphic | Used by:209 | ||
Symbol 201 Graphic | Used by:209 | ||
Symbol 202 Graphic | Used by:209 | ||
Symbol 203 Graphic | Used by:209 | ||
Symbol 204 Graphic | Used by:209 | ||
Symbol 205 Graphic | Used by:209 | ||
Symbol 206 Graphic | Used by:209 | ||
Symbol 207 Graphic | Used by:209 | ||
Symbol 208 Graphic | Used by:209 | ||
Symbol 209 MovieClip | Uses:43 197 198 199 200 201 202 203 204 205 206 207 208 168 | Used by:299 | |
Symbol 210 Graphic | Used by:222 | ||
Symbol 211 Graphic | Used by:222 | ||
Symbol 212 Graphic | Used by:222 | ||
Symbol 213 Graphic | Used by:222 | ||
Symbol 214 Graphic | Used by:222 | ||
Symbol 215 Graphic | Used by:222 | ||
Symbol 216 Graphic | Used by:222 | ||
Symbol 217 Graphic | Used by:222 | ||
Symbol 218 Graphic | Used by:222 | ||
Symbol 219 Graphic | Used by:222 | ||
Symbol 220 Graphic | Used by:222 | ||
Symbol 221 Graphic | Used by:222 | ||
Symbol 222 MovieClip | Uses:43 210 211 212 213 214 215 216 217 218 219 220 221 168 | Used by:299 | |
Symbol 223 Graphic | Used by:231 | ||
Symbol 224 Graphic | Used by:231 | ||
Symbol 225 Graphic | Used by:231 | ||
Symbol 226 Graphic | Used by:231 | ||
Symbol 227 Graphic | Used by:231 | ||
Symbol 228 Graphic | Used by:231 | ||
Symbol 229 Graphic | Used by:231 | ||
Symbol 230 Graphic | Used by:231 | ||
Symbol 231 MovieClip | Uses:43 223 224 225 226 227 228 229 230 168 | Used by:299 | |
Symbol 232 Graphic | Used by:238 | ||
Symbol 233 Graphic | Used by:238 | ||
Symbol 234 Graphic | Used by:238 | ||
Symbol 235 Graphic | Used by:238 | ||
Symbol 236 Graphic | Used by:238 | ||
Symbol 237 Graphic | Used by:238 | ||
Symbol 238 MovieClip | Uses:43 232 233 120 234 235 236 237 | Used by:299 | |
Symbol 239 Graphic | Used by:299 | ||
Symbol 240 Graphic | Used by:299 | ||
Symbol 241 Graphic | Used by:299 | ||
Symbol 242 Graphic | Used by:299 | ||
Symbol 243 Graphic | Used by:299 | ||
Symbol 244 Graphic | Used by:299 | ||
Symbol 245 Graphic | Used by:299 | ||
Symbol 246 Graphic | Used by:299 | ||
Symbol 247 Graphic | Used by:299 | ||
Symbol 248 Graphic | Used by:299 | ||
Symbol 249 Graphic | Used by:299 | ||
Symbol 250 Graphic | Used by:299 | ||
Symbol 251 Graphic | Used by:299 | ||
Symbol 252 Graphic | Used by:299 | ||
Symbol 253 Graphic | Used by:299 | ||
Symbol 254 Graphic | Used by:299 | ||
Symbol 255 Graphic | Used by:299 | ||
Symbol 256 Graphic | Used by:299 | ||
Symbol 257 Graphic | Used by:299 | ||
Symbol 258 Graphic | Used by:299 | ||
Symbol 259 Graphic | Used by:299 | ||
Symbol 260 Graphic | Used by:299 | ||
Symbol 261 Graphic | Used by:299 | ||
Symbol 262 Graphic | Used by:299 | ||
Symbol 263 Graphic | Used by:299 | ||
Symbol 264 Graphic | Used by:299 | ||
Symbol 265 Graphic | Used by:299 | ||
Symbol 266 Graphic | Used by:299 | ||
Symbol 267 Graphic | Used by:299 | ||
Symbol 268 Graphic | Used by:299 | ||
Symbol 269 Graphic | Used by:299 | ||
Symbol 270 Graphic | Used by:299 | ||
Symbol 271 Graphic | Used by:299 | ||
Symbol 272 Graphic | Used by:299 | ||
Symbol 273 Graphic | Used by:299 | ||
Symbol 274 Graphic | Used by:299 | ||
Symbol 275 Graphic | Used by:299 | ||
Symbol 276 Graphic | Used by:299 | ||
Symbol 277 Graphic | Used by:299 | ||
Symbol 278 Graphic | Used by:299 | ||
Symbol 279 Graphic | Used by:299 | ||
Symbol 280 Graphic | Used by:299 | ||
Symbol 281 Graphic | Used by:299 | ||
Symbol 282 Graphic | Used by:299 | ||
Symbol 283 Graphic | Used by:299 | ||
Symbol 284 Graphic | Used by:299 | ||
Symbol 285 Graphic | Used by:299 | ||
Symbol 286 Graphic | Used by:299 | ||
Symbol 287 Graphic | Used by:299 | ||
Symbol 288 Graphic | Used by:299 | ||
Symbol 289 Graphic | Used by:299 | ||
Symbol 290 Graphic | Used by:299 | ||
Symbol 291 Graphic | Used by:299 | ||
Symbol 292 Graphic | Used by:299 | ||
Symbol 293 Graphic | Used by:299 | ||
Symbol 294 Graphic | Used by:299 | ||
Symbol 295 Graphic | Used by:299 | ||
Symbol 296 Graphic | Used by:299 | ||
Symbol 297 Graphic | Used by:299 | ||
Symbol 298 MovieClip | Uses:102 104 46 108 110 63 67 76 112 114 116 | Used by:299 342 | |
Symbol 299 MovieClip | Uses:100 117 125 131 155 169 176 188 192 196 94 209 54 222 231 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 | Used by:342 Timeline | |
Symbol 300 Font | Used by:301 | ||
Symbol 301 Text | Uses:300 | Used by:Timeline | |
Symbol 302 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 303 Text | Uses:3 | Used by:Timeline | |
Symbol 304 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 305 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 306 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 307 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 308 Text | Uses:3 | Used by:Timeline | |
Symbol 309 Text | Uses:3 | Used by:Timeline | |
Symbol 310 Text | Uses:3 | Used by:Timeline | |
Symbol 311 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 312 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 313 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 314 Text | Uses:3 | Used by:Timeline | |
Symbol 315 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 316 Text | Uses:3 | Used by:Timeline | |
Symbol 317 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 318 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 319 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 320 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 321 Text | Uses:3 | Used by:Timeline | |
Symbol 322 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 323 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 324 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 325 Text | Uses:3 | Used by:Timeline | |
Symbol 326 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 327 Text | Uses:3 | Used by:Timeline | |
Symbol 328 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 329 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 330 Font | Used by:331 344 352 | ||
Symbol 331 Text | Uses:330 | Used by:Timeline | |
Symbol 332 Text | Uses:106 | Used by:Timeline | |
Symbol 333 Graphic | Used by:341 | ||
Symbol 334 Graphic | Used by:341 | ||
Symbol 335 Graphic | Used by:341 | ||
Symbol 336 Graphic | Used by:341 | ||
Symbol 337 Graphic | Used by:338 | ||
Symbol 338 MovieClip | Uses:337 | Used by:341 | |
Symbol 339 Graphic | Used by:341 | ||
Symbol 340 Graphic | Used by:341 | ||
Symbol 341 MovieClip | Uses:333 334 335 336 338 339 340 | Used by:Timeline | |
Symbol 342 MovieClip | Uses:299 298 | Used by:Timeline | |
Symbol 343 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 344 Text | Uses:330 | Used by:Timeline | |
Symbol 345 Graphic | Used by:347 | ||
Symbol 346 Graphic | Used by:347 | ||
Symbol 347 MovieClip | Uses:345 346 | Used by:Timeline | |
Symbol 348 Graphic | Used by:349 | ||
Symbol 349 MovieClip | Uses:348 | Used by:350 | |
Symbol 350 MovieClip | Uses:349 | Used by:Timeline | |
Symbol 351 Button | Uses:8 9 10 | Used by:Timeline | |
Symbol 352 Text | Uses:330 | Used by:Timeline |
Instance Names
"loadtxt" | Frame 1 | Symbol 5 EditableText |
"playbut" | Frame 1 | Symbol 12 MovieClip |
"levchange" | Frame 1 | Symbol 14 MovieClip |
"cursor" | Frame 2 | Symbol 18 MovieClip |
"guy" | Frame 89 | Symbol 299 MovieClip |
"guy2" | Frame 89 | Symbol 299 MovieClip |
"bg" | Frame 90 | Symbol 341 MovieClip |
"world" | Frame 90 | Symbol 342 MovieClip |
"fg" | Frame 90 | Symbol 347 MovieClip |
"shadows" | Frame 90 | Symbol 350 MovieClip |
"bounds" | Symbol 46 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 54 MovieClip Frame 1 | Symbol 43 MovieClip |
"weap" | Symbol 55 MovieClip Frame 1 | Symbol 46 MovieClip |
"hand" | Symbol 55 MovieClip Frame 1 | Symbol 54 MovieClip |
"bounds" | Symbol 63 MovieClip Frame 1 | Symbol 43 MovieClip |
"weap" | Symbol 64 MovieClip Frame 1 | Symbol 63 MovieClip |
"hand" | Symbol 64 MovieClip Frame 1 | Symbol 54 MovieClip |
"bounds" | Symbol 67 MovieClip Frame 1 | Symbol 43 MovieClip |
"weap" | Symbol 73 MovieClip Frame 1 | Symbol 67 MovieClip |
"hand" | Symbol 73 MovieClip Frame 1 | Symbol 54 MovieClip |
"bounds" | Symbol 76 MovieClip Frame 1 | Symbol 43 MovieClip |
"weap" | Symbol 81 MovieClip Frame 1 | Symbol 76 MovieClip |
"hand" | Symbol 81 MovieClip Frame 1 | Symbol 54 MovieClip |
"bounds" | Symbol 94 MovieClip Frame 1 | Symbol 43 MovieClip |
"weap" | Symbol 99 MovieClip Frame 1 | Symbol 67 MovieClip |
"hand" | Symbol 99 MovieClip Frame 1 | Symbol 94 MovieClip |
"weap" | Symbol 100 MovieClip Frame 1 | Symbol 55 MovieClip |
"bounds" | Symbol 100 MovieClip Frame 4 | Symbol 43 MovieClip |
"weap" | Symbol 100 MovieClip Frame 4 | Symbol 55 MovieClip |
"shot" | Symbol 100 MovieClip Frame 4 | Symbol 60 MovieClip |
"bounds" | Symbol 100 MovieClip Frame 7 | Symbol 43 MovieClip |
"weap" | Symbol 100 MovieClip Frame 7 | Symbol 64 MovieClip |
"shot" | Symbol 100 MovieClip Frame 7 | Symbol 60 MovieClip |
"weap" | Symbol 100 MovieClip Frame 8 | Symbol 73 MovieClip |
"weap" | Symbol 100 MovieClip Frame 9 | Symbol 81 MovieClip |
"shot" | Symbol 100 MovieClip Frame 9 | Symbol 86 MovieClip |
"bounds" | Symbol 100 MovieClip Frame 17 | Symbol 43 MovieClip |
"weap" | Symbol 100 MovieClip Frame 17 | Symbol 55 MovieClip |
"shot" | Symbol 100 MovieClip Frame 17 | Symbol 60 MovieClip |
"bounds" | Symbol 100 MovieClip Frame 20 | Symbol 43 MovieClip |
"weap" | Symbol 100 MovieClip Frame 20 | Symbol 64 MovieClip |
"shot" | Symbol 100 MovieClip Frame 20 | Symbol 60 MovieClip |
"weap" | Symbol 100 MovieClip Frame 21 | Symbol 99 MovieClip |
"weap" | Symbol 100 MovieClip Frame 22 | Symbol 81 MovieClip |
"shot" | Symbol 100 MovieClip Frame 22 | Symbol 86 MovieClip |
"bounds" | Symbol 102 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 104 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 108 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 110 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 112 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 114 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 116 MovieClip Frame 1 | Symbol 43 MovieClip |
"weap" | Symbol 117 MovieClip Frame 1 | Symbol 102 MovieClip |
"weap" | Symbol 117 MovieClip Frame 3 | Symbol 104 MovieClip |
"weap" | Symbol 117 MovieClip Frame 4 | Symbol 46 MovieClip |
"weap" | Symbol 117 MovieClip Frame 5 | Symbol 108 MovieClip |
"weap" | Symbol 117 MovieClip Frame 6 | Symbol 110 MovieClip |
"weap" | Symbol 117 MovieClip Frame 7 | Symbol 63 MovieClip |
"weap" | Symbol 117 MovieClip Frame 8 | Symbol 67 MovieClip |
"weap" | Symbol 117 MovieClip Frame 9 | Symbol 76 MovieClip |
"weap" | Symbol 117 MovieClip Frame 10 | Symbol 112 MovieClip |
"weap" | Symbol 117 MovieClip Frame 11 | Symbol 114 MovieClip |
"weap" | Symbol 117 MovieClip Frame 12 | Symbol 116 MovieClip |
"bounds" | Symbol 125 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 132 MovieClip Frame 1 | Symbol 43 MovieClip |
"weap" | Symbol 155 MovieClip Frame 1 | Symbol 132 MovieClip |
"bounds" | Symbol 155 MovieClip Frame 1 | Symbol 43 MovieClip |
"blood" | Symbol 155 MovieClip Frame 1 | Symbol 143 MovieClip |
"bounds" | Symbol 169 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 176 MovieClip Frame 1 | Symbol 43 MovieClip |
"weap" | Symbol 189 MovieClip Frame 1 | Symbol 46 MovieClip |
"hand" | Symbol 189 MovieClip Frame 1 | Symbol 94 MovieClip |
"weap" | Symbol 190 MovieClip Frame 1 | Symbol 63 MovieClip |
"hand" | Symbol 190 MovieClip Frame 1 | Symbol 94 MovieClip |
"weap" | Symbol 191 MovieClip Frame 1 | Symbol 76 MovieClip |
"hand" | Symbol 191 MovieClip Frame 1 | Symbol 94 MovieClip |
"weap" | Symbol 192 MovieClip Frame 1 | Symbol 46 MovieClip |
"hand" | Symbol 192 MovieClip Frame 1 | Symbol 94 MovieClip |
"bounds" | Symbol 192 MovieClip Frame 4 | Symbol 43 MovieClip |
"weap" | Symbol 192 MovieClip Frame 4 | Symbol 189 MovieClip |
"shot" | Symbol 192 MovieClip Frame 4 | Symbol 60 MovieClip |
"bounds" | Symbol 192 MovieClip Frame 7 | Symbol 43 MovieClip |
"weap" | Symbol 192 MovieClip Frame 7 | Symbol 190 MovieClip |
"shot" | Symbol 192 MovieClip Frame 7 | Symbol 60 MovieClip |
"weap" | Symbol 192 MovieClip Frame 8 | Symbol 99 MovieClip |
"weap" | Symbol 192 MovieClip Frame 9 | Symbol 191 MovieClip |
"shot" | Symbol 192 MovieClip Frame 9 | Symbol 86 MovieClip |
"bounds" | Symbol 195 MovieClip Frame 1 | Symbol 43 MovieClip |
"weap" | Symbol 196 MovieClip Frame 1 | Symbol 102 MovieClip |
"weap" | Symbol 196 MovieClip Frame 3 | Symbol 104 MovieClip |
"weap" | Symbol 196 MovieClip Frame 4 | Symbol 46 MovieClip |
"weap" | Symbol 196 MovieClip Frame 5 | Symbol 108 MovieClip |
"weap" | Symbol 196 MovieClip Frame 6 | Symbol 110 MovieClip |
"weap" | Symbol 196 MovieClip Frame 7 | Symbol 63 MovieClip |
"weap" | Symbol 196 MovieClip Frame 8 | Symbol 67 MovieClip |
"weap" | Symbol 196 MovieClip Frame 9 | Symbol 76 MovieClip |
"weap" | Symbol 196 MovieClip Frame 10 | Symbol 112 MovieClip |
"weap" | Symbol 196 MovieClip Frame 11 | Symbol 195 MovieClip |
"weap" | Symbol 196 MovieClip Frame 12 | Symbol 116 MovieClip |
"bounds" | Symbol 209 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 222 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 231 MovieClip Frame 1 | Symbol 43 MovieClip |
"bounds" | Symbol 238 MovieClip Frame 1 | Symbol 43 MovieClip |
"weap" | Symbol 298 MovieClip Frame 1 | Symbol 102 MovieClip |
"weap" | Symbol 298 MovieClip Frame 3 | Symbol 104 MovieClip |
"weap" | Symbol 298 MovieClip Frame 4 | Symbol 46 MovieClip |
"weap" | Symbol 298 MovieClip Frame 5 | Symbol 108 MovieClip |
"weap" | Symbol 298 MovieClip Frame 6 | Symbol 110 MovieClip |
"weap" | Symbol 298 MovieClip Frame 7 | Symbol 63 MovieClip |
"weap" | Symbol 298 MovieClip Frame 8 | Symbol 67 MovieClip |
"weap" | Symbol 298 MovieClip Frame 9 | Symbol 76 MovieClip |
"weap" | Symbol 298 MovieClip Frame 10 | Symbol 112 MovieClip |
"weap" | Symbol 298 MovieClip Frame 11 | Symbol 114 MovieClip |
"weap" | Symbol 298 MovieClip Frame 12 | Symbol 116 MovieClip |
"gunq" | Symbol 299 MovieClip Frame 1 | Symbol 100 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 1 | Symbol 117 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 1 | Symbol 117 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 1 | Symbol 125 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 1 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 1 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 1 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 1 | Symbol 169 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 1 | Symbol 176 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 1 | Symbol 188 MovieClip |
"gune" | Symbol 299 MovieClip Frame 1 | Symbol 192 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 9 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 9 | Symbol 94 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 10 | Symbol 209 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 22 | Symbol 117 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 22 | Symbol 176 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 23 | Symbol 196 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 23 | Symbol 54 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 23 | Symbol 169 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 24 | Symbol 222 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 25 | Symbol 231 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 26 | Symbol 125 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 34 | Symbol 54 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 34 | Symbol 222 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 35 | Symbol 169 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 37 | Symbol 117 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 37 | Symbol 125 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 65 | Symbol 125 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 65 | Symbol 176 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 67 | Symbol 176 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 68 | Symbol 196 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 68 | Symbol 94 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 70 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 70 | Symbol 94 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 74 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 74 | Symbol 94 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 74 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 74 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 74 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 74 | Symbol 169 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 74 | Symbol 188 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 78 | Symbol 196 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 78 | Symbol 94 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 80 | Symbol 117 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 80 | Symbol 176 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 81 | Symbol 125 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 81 | Symbol 117 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 81 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 81 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 81 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 81 | Symbol 169 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 81 | Symbol 188 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 82 | Symbol 176 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 83 | Symbol 117 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 83 | Symbol 125 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 83 | Symbol 176 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 86 | Symbol 238 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 86 | Symbol 94 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 88 | Symbol 222 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 89 | Symbol 94 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 89 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 89 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 89 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 89 | Symbol 231 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 89 | Symbol 188 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 90 | Symbol 131 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 90 | Symbol 176 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 91 | Symbol 222 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 92 | Symbol 169 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 94 | Symbol 238 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 95 | Symbol 117 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 96 | Symbol 117 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 96 | Symbol 125 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 96 | Symbol 131 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 96 | Symbol 176 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 99 | Symbol 209 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 105 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 105 | Symbol 131 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 150 | Symbol 117 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 150 | Symbol 117 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 150 | Symbol 125 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 150 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 150 | Symbol 169 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 150 | Symbol 176 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 152 | Symbol 125 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 152 | Symbol 196 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 153 | Symbol 196 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 153 | Symbol 54 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 157 | Symbol 176 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 158 | Symbol 94 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 161 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 161 | Symbol 131 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 169 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 169 | Symbol 131 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 169 | Symbol 117 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 169 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 169 | Symbol 169 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 169 | Symbol 188 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 175 | Symbol 196 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 175 | Symbol 54 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 175 | Symbol 176 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 185 | Symbol 117 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 185 | Symbol 117 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 185 | Symbol 125 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 185 | Symbol 176 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 196 | Symbol 125 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 196 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 196 | Symbol 131 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 215 | Symbol 188 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 220 | Symbol 94 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 223 | Symbol 176 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 225 | Symbol 54 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 225 | Symbol 94 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 228 | Symbol 125 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 230 | Symbol 196 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 230 | Symbol 54 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 230 | Symbol 176 MovieClip |
"gune" | Symbol 299 MovieClip Frame 230 | Symbol 192 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 231 | Symbol 125 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 233 | Symbol 54 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 234 | Symbol 298 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 235 | Symbol 125 MovieClip |
"gunq" | Symbol 299 MovieClip Frame 240 | Symbol 100 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 240 | Symbol 117 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 240 | Symbol 209 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 240 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 240 | Symbol 94 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 241 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 241 | Symbol 131 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 241 | Symbol 117 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 241 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 241 | Symbol 169 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 241 | Symbol 188 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 241 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 241 | Symbol 94 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 242 | Symbol 222 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 242 | Symbol 54 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 243 | Symbol 131 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 243 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 243 | Symbol 54 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 243 | Symbol 231 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 243 | Symbol 94 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 244 | Symbol 94 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 244 | Symbol 176 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 245 | Symbol 125 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 245 | Symbol 176 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 245 | Symbol 169 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 246 | Symbol 131 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 246 | Symbol 117 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 246 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 246 | Symbol 169 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 246 | Symbol 188 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 247 | Symbol 131 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 250 | Symbol 117 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 250 | Symbol 117 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 250 | Symbol 94 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 253 | Symbol 117 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 253 | Symbol 94 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 255 | Symbol 117 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 255 | Symbol 54 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 255 | Symbol 176 MovieClip |
"gune" | Symbol 299 MovieClip Frame 255 | Symbol 192 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 260 | Symbol 196 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 260 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 260 | Symbol 94 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 264 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 264 | Symbol 94 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 265 | Symbol 196 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 265 | Symbol 54 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 265 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 265 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 265 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 265 | Symbol 169 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 265 | Symbol 188 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 269 | Symbol 188 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 269 | Symbol 209 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 272 | Symbol 196 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 272 | Symbol 54 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 272 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 272 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 272 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 272 | Symbol 169 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 273 | Symbol 188 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 273 | Symbol 209 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 275 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 275 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 275 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 275 | Symbol 169 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 275 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 275 | Symbol 94 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 276 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 276 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 276 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 276 | Symbol 169 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 276 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 276 | Symbol 94 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 276 | Symbol 196 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 276 | Symbol 54 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 277 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 277 | Symbol 94 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 277 | Symbol 222 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 281 | Symbol 196 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 281 | Symbol 54 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 281 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 281 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 281 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 281 | Symbol 222 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 281 | Symbol 188 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 283 | Symbol 169 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 284 | Symbol 209 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 284 | Symbol 196 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 284 | Symbol 94 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 285 | Symbol 169 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 293 | Symbol 188 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 297 | Symbol 196 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 297 | Symbol 298 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 297 | Symbol 125 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 297 | Symbol 176 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 300 | Symbol 298 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 300 | Symbol 54 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 300 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 300 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 300 | Symbol 155 MovieClip |
"bit0" | Symbol 299 MovieClip Frame 300 | Symbol 169 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 300 | Symbol 94 MovieClip |
"bit8" | Symbol 299 MovieClip Frame 301 | Symbol 188 MovieClip |
"bit6" | Symbol 299 MovieClip Frame 316 | Symbol 131 MovieClip |
"bit7" | Symbol 299 MovieClip Frame 316 | Symbol 131 MovieClip |
"bit1" | Symbol 299 MovieClip Frame 316 | Symbol 155 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 319 | Symbol 176 MovieClip |
"bit5" | Symbol 299 MovieClip Frame 320 | Symbol 117 MovieClip |
"bit4" | Symbol 299 MovieClip Frame 320 | Symbol 117 MovieClip |
"bit2" | Symbol 299 MovieClip Frame 320 | Symbol 125 MovieClip |
"bit3" | Symbol 299 MovieClip Frame 320 | Symbol 176 MovieClip |
"gunq" | Symbol 299 MovieClip Frame 325 | Symbol 100 MovieClip |
"gune" | Symbol 299 MovieClip Frame 325 | Symbol 192 MovieClip |
"railcar" | Symbol 341 MovieClip Frame 4 | Symbol 338 MovieClip |
"template_hero" | Symbol 342 MovieClip Frame 1 | Symbol 299 MovieClip |
"template_weap" | Symbol 342 MovieClip Frame 1 | Symbol 298 MovieClip |
"template_shadow" | Symbol 350 MovieClip Frame 1 | Symbol 349 MovieClip |
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