STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229455 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #70179 |
<p align="center"><font face="Minion Pro" size="20" color="#ffffff" letterSpacing="-0.200000" kerning="1"><b><i>Loading...</i></b></font></p> |
Credits |
Ye Olde |
Design / Programming |
Andrew Sega |
Multiplayer/server code |
Simon Travis |
Producer |
Daniel McNeely |
<p align="center"><font face="Myriad Pro" size="18" color="#ffffff" letterSpacing="-1.000000" kerning="1"><b>Created by Diffusion Games</b></font></p><p align="center"><font face="Myriad Pro" size="18" color="#ffffff" letterSpacing="-1.000000" kerning="1"><a href="http://www.diffusiongames.com" target = "_blank"><b>www.diffusiongames.com</b></a></font></p> |
Design / Programming |
Multiplayer server programming |
Producer |
Art |
Miles Johnston Tomasz Jedrusek (morano.pl) Pavel Elagin (artbypavel.com) |
Music |
Thomas Regin |
Lead Tester (and Capitalization Pedant) |
Zerris |
Alpha Testers |
grandpoobah GlobalWarrior lordos arogenith Ashitaka shokwave Soltaire HelloKitty666 Doug Mangini + everyone else who helped out! |
Special Thanks |
Laurie Schneider Brian Graupner Star Lounge Chicago the West Town Industrial Mafia Ommegang and Unibroue Breweries Madeline and Trey MochiBot Vince from ShamWow FlexBuilder 3 for being relatively stable |
Points (lifetime): |
Next level: |
Available to spend: |
Level |
<p align="left"><font face="Myriad Web" size="28" color="#000000" letterSpacing="0.000000" kerning="1">15</font></p> |
<p align="left"><font face="Myriad Web" size="28" color="#000000" letterSpacing="0.000000" kerning="1">15</font></p> |
<p align="left"><font face="Myriad Web" size="19" color="#000000" letterSpacing="0.000000" kerning="1"><b>Dr. Chop Chop</b></font></p> |
<p align="left"><font face="Myriad Web" size="15" color="#000000" letterSpacing="0.000000" kerning="1">15562</font></p> |
<p align="left"><font face="Myriad Web" size="15" color="#0000cc" letterSpacing="0.000000" kerning="1">15562</font></p> |
Player: |
Opponent: |
Select battle deck: |
Deck type: |
<p align="left"><font face="Myriad Web" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>Discard</b></font></p> |
Starting life: |
Tutorial |
Armor Wars is a two-player battle game, like Castle Wars or Mytheria. You use cards to cast creatures and spells, and try to destroy your opponent's castle. (Click to continue) |
Ye Olde |
Here are your cards. You can have up to 7 of them at once. Some of them are creatures (like the Swordsman), and other ones are spells. |
This is your info. You have a deck of cards, and a Hero. Each Hero you choose gives you special powers . In this case you have "Erika Ravenheart", who gives you extra damage resistance. |
Cards require resources. There are four types: Soldiers, Iron, Jewels, and Magic. You get 5 more each turn at Level 1. If you increase a resource level, you get extra (5 more per level). |
Each turn, you play cards, and then attack with your creatures. You win if your opponent reaches zero Life, or they run out of cards in their deck. |
This is a creature. Each player can have up to 3 at once. The icons on the creature card represent the creature's Damage and Life. In this case, the Hooded Rogue does 5 Damage, and has 10 Life. |
During your turn, your creature can attack any other creature. If a creature does more damage than the defender has Life, the extra damage goes through to the Castle. |
Dead creatures go to the Graveyard. (Hint: There are cards that can bring them back.) Also, some creatures have "upkeep", which means you must pay each turn to keep them alive. |
You start with 3 default decks, but you should really build your own in the Deck Builder after you've played a few games. As you play, you get points which can be spent in the Shop, to unlock more cards and heroes. Ok, enough reading -- go play! |
Single player |
Battle online (at ArmorGames.com) |
The Shop |
Deck Builder |
<p align="center"></p> |
(C) Diffusion Games / Armor Games 2009 - BETA VERSION - DISTRIBUTION PROHIBITED |
Reset player data |
Credits |
Forums |
Options |
<p align="center"></p> |
(C) Diffusion Games / Armor Games 2009 |
Single player |
Battle online |
The Shop |
Deck Builder |
(C) Diffusion Games / Armor Games 2009 - BETA VERSION - DISTRIBUTION PROHIBITED |
Reset player data |
Credits |
Forums |
Options |
(C) Diffusion Games / Armor Games 2009 - DISTRIBUTION PROHIBITED |
Match log |
Game Log |
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Power: |
<p align="left"></p> |
<p align="left"></p> |
<p align="center"></p> |
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<p align="left"><font face="Myriad Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Soldiers</font></p><p align="left"><font face="Myriad Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 1</font></p> |
<p align="left"></p> |
<p align="left"><font face="Myriad Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Iron</font></p><p align="left"><font face="Myriad Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 1</font></p> |
<p align="left"></p> |
<p align="left"><font face="Myriad Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Jewels</font></p><p align="left"><font face="Myriad Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 1</font></p> |
<p align="left"></p> |
<p align="left"><font face="Myriad Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Magic</font></p><p align="left"><font face="Myriad Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 1</font></p> |
Life |
<p align="left"><font face="Myriad Web" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p> |
<p align="right"><font face="Myriad Web" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p> |
<p align="left"></p> |
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<p align="center"></p> |
Life |
<p align="left"><font face="Myriad Pro" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100</b></font></p> |
<p align="right"><font face="Myriad Pro" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100</b></font></p> |
<p align="left"></p> |
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<p align="left"><font face="Myriad Pro" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Feral Wolf</b></font></p> |
Cost |
<p align="left"><font face="Myriad Pro" size="10" color="#000000" letterSpacing="0.000000" kerning="1"><b>Spell (persistent) </b></font></p> |
<p align="center"><font face="Myriad Pro" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>15</b></font></p> |
<p align="center"></p> |
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<p align="center"><font face="Myriad Pro" size="11" color="#000000" letterSpacing="-0.200000" kerning="1"><b>If Blah comes into play, sdfopsd dgopksd gsdogksdg</b></font></p> |
<p align="center"><font face="Myriad Web" size="11" color="#000099" letterSpacing="-0.300000" kerning="1"><b>Unique</b></font></p> |
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<p align="center"><font face="Myriad Pro" size="11" color="#ffff00" letterSpacing="-0.200000" kerning="1"><b>Upkeep: 3 soldiers</b></font></p> |
Lobby Select |
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<p align="left"></p> |
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<p align="center"><font face="Myriad Pro" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">Loading lobby list...</font></p> |
Feral Wolf |
<p align="center"><font face="Myriad Pro" size="14" color="#ffffff" letterSpacing="-0.300000" kerning="1"><b>99</b></font></p> |
<p align="center"><font face="Myriad Pro" size="12" color="#ffffff" letterSpacing="-0.300000" kerning="1"><b>99</b></font></p> |
<p align="left"><font face="Myriad Pro" size="8" color="#000000" letterSpacing="0.000000" kerning="1">Physical</font></p> |
<p align="center"></p> |
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You win! |
Battle begins! |
You have been defeated. |
Library Items
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Symbol 263 Bitmap {Windows.WShopScreen__embed_mxml____resources_shop_background_jpg_742999014} [Windows.WShopScreen__embed_mxml____resources_shop_background_jpg_742999014] | ||
Symbol 264 Bitmap {Hero.HeroArchetype_HP_Hero1} [Hero.HeroArchetype_HP_Hero1] | ||
Symbol 265 Bitmap {Hero.HeroArchetype_HP_Hero6} [Hero.HeroArchetype_HP_Hero6] | ||
Symbol 266 Bitmap {Hero.HeroArchetype_HP_Hero3_Small} [Hero.HeroArchetype_HP_Hero3_Small] | ||
Symbol 267 Bitmap {Hero.HeroArchetype_HP_Hero7_Small} [Hero.HeroArchetype_HP_Hero7_Small] | ||
Symbol 268 Bitmap {Hero.HeroArchetype_HP_Hero2} [Hero.HeroArchetype_HP_Hero2] | ||
Symbol 269 Bitmap {Hero.HeroArchetype_HP_Hero2_Small} [Hero.HeroArchetype_HP_Hero2_Small] | ||
Symbol 270 Bitmap {Hero.HeroArchetype_HP_Hero8} [Hero.HeroArchetype_HP_Hero8] | ||
Symbol 271 Bitmap {Hero.HeroArchetype_HP_Hero8_Small} [Hero.HeroArchetype_HP_Hero8_Small] | ||
Symbol 272 Bitmap {Hero.HeroArchetype_HP_Hero4_Small} [Hero.HeroArchetype_HP_Hero4_Small] | ||
Symbol 273 Bitmap {Hero.HeroArchetype_HP_Hero3} [Hero.HeroArchetype_HP_Hero3] | ||
Symbol 274 Bitmap {Hero.HeroArchetype_HP_Hero1_Small} [Hero.HeroArchetype_HP_Hero1_Small] | ||
Symbol 275 Bitmap {Hero.HeroArchetype_HP_Hero7} [Hero.HeroArchetype_HP_Hero7] | ||
Symbol 276 Bitmap {Hero.HeroArchetype_HP_Hero4} [Hero.HeroArchetype_HP_Hero4] | ||
Symbol 277 Bitmap {Hero.HeroArchetype_HP_Hero5_Small} [Hero.HeroArchetype_HP_Hero5_Small] | ||
Symbol 278 Bitmap {Hero.HeroArchetype_HP_Hero6_Small} [Hero.HeroArchetype_HP_Hero6_Small] | ||
Symbol 279 Bitmap {Hero.HeroArchetype_HP_Hero5} [Hero.HeroArchetype_HP_Hero5] | ||
Symbol 280 Bitmap | Used by:281 292 | |
Symbol 281 Graphic | Uses:280 | Used by:295 |
Symbol 282 EditableText | Uses:54 84 | Used by:295 |
Symbol 283 Text | Uses:54 | Used by:295 |
Symbol 284 EditableText | Uses:54 84 | Used by:295 |
Symbol 285 EditableText | Uses:54 84 | Used by:295 |
Symbol 286 EditableText | Uses:54 | Used by:295 |
Symbol 287 EditableText | Uses:54 | Used by:295 |
Symbol 288 EditableText | Uses:54 84 | Used by:295 |
Symbol 289 EditableText | Uses:88 93 | Used by:295 |
Symbol 290 EditableText | Uses:54 | Used by:295 |
Symbol 291 EditableText | Uses:54 84 | Used by:295 |
Symbol 292 Graphic | Uses:280 | Used by:295 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:295 |
Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] | Uses:281 282 283 284 285 286 287 288 289 290 291 292 294 | |
Symbol 296 Graphic | Uses:205 | Used by:308 |
Symbol 297 Text | Uses:88 | Used by:308 |
Symbol 298 Graphic | Used by:300 | |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip | Uses:298 299 | Used by:306 |
Symbol 301 EditableText | Uses:88 | Used by:306 |
Symbol 302 EditableText | Uses:84 | Used by:306 |
Symbol 303 EditableText | Uses:88 | Used by:306 |
Symbol 304 Graphic | Used by:305 | |
Symbol 305 MovieClip | Uses:304 | Used by:306 |
Symbol 306 MovieClip | Uses:300 301 302 303 305 | Used by:308 |
Symbol 307 EditableText | Uses:54 84 | Used by:308 |
Symbol 308 MovieClip {UI.PopupLobbySelect_LobbySelect} [UILobbySelect] | Uses:296 297 306 307 | |
Symbol 309 Bitmap {Windows.WLobbyScreen__embed_mxml____resources_lobby_background_jpg_2018196228} [Windows.WLobbyScreen__embed_mxml____resources_lobby_background_jpg_2018196228] | ||
Symbol 310 Bitmap {Windows.WDeckBuilder__embed_mxml____resources_builder_background_jpg_722394950} [Windows.WDeckBuilder__embed_mxml____resources_builder_background_jpg_722394950] | ||
Symbol 311 Bitmap {Windows.WGameRoomScreen__embed_mxml____resources_lobby_background_jpg_2018196228} [Windows.WGameRoomScreen__embed_mxml____resources_lobby_background_jpg_2018196228] | ||
Symbol 312 BinaryData {dcore.Blink.ParticleDatabase_BaseXMLData} [dcore.Blink.ParticleDatabase_BaseXMLData] | ||
Symbol 313 Bitmap | Used by:314 319 | |
Symbol 314 Graphic | Uses:313 | Used by:322 |
Symbol 315 EditableText | Uses:88 | Used by:322 |
Symbol 316 EditableText | Uses:54 84 | Used by:322 |
Symbol 317 EditableText | Uses:54 84 | Used by:322 |
Symbol 318 EditableText | Uses:54 84 | Used by:322 |
Symbol 319 Graphic | Uses:313 | Used by:322 |
Symbol 320 Bitmap | Used by:321 | |
Symbol 321 Graphic | Uses:320 | Used by:322 |
Symbol 322 MovieClip {UI.DisplayCard_UICardSmall} [UICardSmall] | Uses:314 315 316 317 318 319 321 | |
Symbol 323 Graphic | Used by:327 | |
Symbol 324 EditableText | Uses:54 | Used by:327 |
Symbol 325 Graphic | Used by:327 | |
Symbol 326 EditableText | Uses:54 | Used by:327 |
Symbol 327 MovieClip {UI.DisplayCard_UICardEffect} [UICardEffect] | Uses:323 324 325 326 | |
Symbol 328 EditableText | Uses:84 | Used by:330 331 |
Symbol 329 EditableText | Uses:84 | Used by:330 331 |
Symbol 330 MovieClip {UI.AnimationTextDisplay_AA_TextDisplayStatic} [AA_TextDisplayStatic] | Uses:328 329 | |
Symbol 331 MovieClip {UI.AnimationBlockingText_AA_BoldTextDisplay} [AA_TextDisplay] | Uses:328 329 | |
Symbol 332 Bitmap {Windows.WGameBoard__embed_mxml____resources_background_test4_jpg_2016623496} [Windows.WGameBoard__embed_mxml____resources_background_test4_jpg_2016623496] | ||
Symbol 333 Text | Uses:3 | Used by:334 |
Symbol 334 MovieClip | Uses:333 | Used by:335 |
Symbol 335 MovieClip {UI.AnimationSWFDisplay_AA_Victory} [AA_Victory] | Uses:334 | |
Symbol 336 Text | Uses:3 | Used by:337 |
Symbol 337 MovieClip | Uses:336 | Used by:338 |
Symbol 338 MovieClip {UI.AnimationSWFDisplay_AA_BattleStart} [AA_BattleStart] | Uses:337 | |
Symbol 339 Text | Uses:3 | Used by:340 |
Symbol 340 MovieClip | Uses:339 | Used by:341 |
Symbol 341 MovieClip {UI.AnimationSWFDisplay_AA_Defeat} [AA_Defeat] | Uses:340 | |
Symbol 342 Graphic | Uses:239 | Used by:343 |
Symbol 343 MovieClip {UI.IconLibrary_IconSmallJewel} [IconSmallJewel] | Uses:342 | |
Symbol 344 Graphic | Uses:227 | Used by:345 |
Symbol 345 MovieClip {UI.IconLibrary_IconSmallSoldier} [IconSmallSoldier] | Uses:344 | |
Symbol 346 Graphic | Uses:232 | Used by:347 |
Symbol 347 MovieClip {UI.IconLibrary_IconSmallIron} [IconSmallIron] | Uses:346 | |
Symbol 348 Graphic | Uses:242 | Used by:349 |
Symbol 349 MovieClip {UI.IconLibrary_IconSmallMagic} [IconSmallMagic] | Uses:348 | |
Symbol 350 Bitmap {Windows.WCreateGame__embed_mxml____art_UI_messagebox_jpg_1384314575} [Windows.WCreateGame__embed_mxml____art_UI_messagebox_jpg_1384314575] | ||
Symbol 351 Bitmap {Windows.WPopupOptions__embed_mxml____art_UI_messagebox_jpg_1384314575} [Windows.WPopupOptions__embed_mxml____art_UI_messagebox_jpg_1384314575] | ||
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:354 |
Symbol 354 MovieClip {dcore.Blink.ImageDatabase_Lightning1} [Lightning1] | Uses:353 | |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:357 |
Symbol 357 MovieClip {dcore.Blink.ImageDatabase_Fire1} [Fire1] | Uses:356 | |
Symbol 358 Bitmap | Used by:359 | |
Symbol 359 Graphic | Uses:358 | Used by:360 |
Symbol 360 MovieClip {dcore.Blink.ImageDatabase_Sparkle1} [Sparkle1] | Uses:359 | |
Symbol 361 Bitmap | Used by:362 | |
Symbol 362 Graphic | Uses:361 | Used by:363 |
Symbol 363 MovieClip {dcore.Blink.ImageDatabase_Burst1} [Burst1] | Uses:362 | |
Symbol 364 Bitmap | Used by:365 | |
Symbol 365 Graphic | Uses:364 | Used by:366 |
Symbol 366 MovieClip {dcore.Blink.ImageDatabase_StarBlur50} [StarBlur50] | Uses:365 | |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:369 |
Symbol 369 MovieClip {dcore.Blink.ImageDatabase_Green1} [Green1] | Uses:368 | |
Symbol 370 Bitmap | Used by:371 | |
Symbol 371 Graphic | Uses:370 | Used by:372 |
Symbol 372 MovieClip {dcore.Blink.ImageDatabase_Star1} [Star1] | Uses:371 | |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:375 |
Symbol 375 MovieClip {dcore.Blink.ImageDatabase_Smoke1} [Smoke1] | Uses:374 | |
Symbol 376 Bitmap | Used by:377 | |
Symbol 377 Graphic | Uses:376 | Used by:378 |
Symbol 378 MovieClip {dcore.Blink.ImageDatabase_Fire2} [Fire2] | Uses:377 | |
Symbol 379 Font | ||
Symbol 380 Font | ||
Symbol 381 Font | ||
Symbol 382 Font |
Instance Names
"load_text" | Symbol 7 MovieClip {CustomPreloader_PreloaderMochiSWF} [PreloaderMochi] Frame 1 | Symbol 4 EditableText |
"play_btn" | Symbol 7 MovieClip {CustomPreloader_PreloaderMochiSWF} [PreloaderMochi] Frame 1 | Symbol 6 Button |
"load_text" | Symbol 11 MovieClip {CustomPreloader_PreloaderSWF} [Preloader] Frame 1 | Symbol 4 EditableText |
"play_btn" | Symbol 11 MovieClip {CustomPreloader_PreloaderSWF} [Preloader] Frame 1 | Symbol 6 Button |
"player_level" | Symbol 115 MovieClip {Gameflow.AWSkirmish_SkirmishMap} [SkirmishMap] Frame 1 | Symbol 90 EditableText |
"opponent_level" | Symbol 115 MovieClip {Gameflow.AWSkirmish_SkirmishMap} [SkirmishMap] Frame 1 | Symbol 92 EditableText |
"opponent_name" | Symbol 115 MovieClip {Gameflow.AWSkirmish_SkirmishMap} [SkirmishMap] Frame 1 | Symbol 94 EditableText |
"points_lifetime" | Symbol 115 MovieClip {Gameflow.AWSkirmish_SkirmishMap} [SkirmishMap] Frame 1 | Symbol 95 EditableText |
"points_next" | Symbol 115 MovieClip {Gameflow.AWSkirmish_SkirmishMap} [SkirmishMap] Frame 1 | Symbol 95 EditableText |
"points_available" | Symbol 115 MovieClip {Gameflow.AWSkirmish_SkirmishMap} [SkirmishMap] Frame 1 | Symbol 96 EditableText |
"player_name" | Symbol 115 MovieClip {Gameflow.AWSkirmish_SkirmishMap} [SkirmishMap] Frame 1 | Symbol 94 EditableText |
"opponent_deck" | Symbol 115 MovieClip {Gameflow.AWSkirmish_SkirmishMap} [SkirmishMap] Frame 1 | Symbol 104 EditableText |
"opponent_life" | Symbol 115 MovieClip {Gameflow.AWSkirmish_SkirmishMap} [SkirmishMap] Frame 1 | Symbol 104 EditableText |
"btn_skirmish" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 151 MovieClip |
"btn_multiplayer" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 153 MovieClip |
"btn_shop" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 155 MovieClip |
"btn_deckbuilder" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 157 MovieClip |
"caption" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 158 EditableText |
"btn_reset_profile" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 161 MovieClip |
"btn_credits" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 163 MovieClip |
"btn_forums" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 165 MovieClip |
"btn_options" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 167 MovieClip |
"btn_cheat" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 169 MovieClip |
"version_text" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 1 | Symbol 170 EditableText |
"caption" | Symbol 175 MovieClip {Gameflow.AWMainMenu_MainMenuClipNonAG} [MainMenuClipNonAG] Frame 40 | Symbol 158 EditableText |
"btn_skirmish" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 178 MovieClip |
"btn_multiplayer" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 180 MovieClip |
"btn_shop" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 182 MovieClip |
"btn_deckbuilder" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 184 MovieClip |
"caption" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 158 EditableText |
"btn_reset_profile" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 187 MovieClip |
"btn_credits" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 189 MovieClip |
"btn_forums" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 191 MovieClip |
"btn_options" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 193 MovieClip |
"btn_cheat" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 169 MovieClip |
"version_text" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 1 | Symbol 170 EditableText |
"caption" | Symbol 195 MovieClip {Gameflow.AWMainMenu_MainMenuClip} [MainMenuClip] Frame 40 | Symbol 158 EditableText |
"game_log" | Symbol 212 MovieClip {Match.MatchLog_UIGameLog} [UIGameLog] Frame 1 | Symbol 211 MovieClip |
"hero_name" | Symbol 224 MovieClip Frame 1 | Symbol 218 EditableText |
"hero_power" | Symbol 224 MovieClip Frame 1 | Symbol 219 EditableText |
"card_count" | Symbol 224 MovieClip Frame 1 | Symbol 221 EditableText |
"hand_count" | Symbol 224 MovieClip Frame 1 | Symbol 222 EditableText |
"graveyard_count" | Symbol 224 MovieClip Frame 1 | Symbol 223 EditableText |
"soldier_count" | Symbol 245 MovieClip Frame 1 | Symbol 225 EditableText |
"soldier_level" | Symbol 245 MovieClip Frame 1 | Symbol 226 EditableText |
"iron_count" | Symbol 245 MovieClip Frame 1 | Symbol 230 EditableText |
"iron_level" | Symbol 245 MovieClip Frame 1 | Symbol 231 EditableText |
"jewel_count" | Symbol 245 MovieClip Frame 1 | Symbol 235 EditableText |
"jewel_level" | Symbol 245 MovieClip Frame 1 | Symbol 236 EditableText |
"magic_count" | Symbol 245 MovieClip Frame 1 | Symbol 237 EditableText |
"magic_level" | Symbol 245 MovieClip Frame 1 | Symbol 238 EditableText |
"hero_name" | Symbol 255 MovieClip Frame 1 | Symbol 251 EditableText |
"hero_power" | Symbol 255 MovieClip Frame 1 | Symbol 219 EditableText |
"card_count" | Symbol 255 MovieClip Frame 1 | Symbol 252 EditableText |
"hand_count" | Symbol 255 MovieClip Frame 1 | Symbol 253 EditableText |
"graveyard_count" | Symbol 255 MovieClip Frame 1 | Symbol 254 EditableText |
"playerA" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 1 | Symbol 224 MovieClip |
"playerA_resources" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 1 | Symbol 245 MovieClip |
"playerB_resources" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 1 | Symbol 245 MovieClip |
"playerA_health" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 1 | Symbol 247 EditableText |
"playerB_health" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 1 | Symbol 248 EditableText |
"playerA_name" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 1 | Symbol 249 EditableText |
"playerB_name" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 1 | Symbol 250 EditableText |
"playerB" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 1 | Symbol 255 MovieClip |
"playerA_health" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 10 | Symbol 257 EditableText |
"playerB_health" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 10 | Symbol 258 EditableText |
"playerA_name" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 10 | Symbol 259 EditableText |
"playerB_name" | Symbol 261 MovieClip {UI.AWGameBoard_UIOverlay} [UIOverlay] Frame 10 | Symbol 260 EditableText |
"card_name" | Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] Frame 1 | Symbol 282 EditableText |
"card_type" | Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] Frame 1 | Symbol 284 EditableText |
"damage_amount" | Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] Frame 1 | Symbol 285 EditableText |
"health" | Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] Frame 1 | Symbol 286 EditableText |
"damage_type" | Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] Frame 1 | Symbol 287 EditableText |
"card_description" | Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] Frame 1 | Symbol 288 EditableText |
"card_special" | Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] Frame 1 | Symbol 289 EditableText |
"cost1_amount" | Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] Frame 1 | Symbol 290 EditableText |
"cost2_amount" | Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] Frame 1 | Symbol 290 EditableText |
"card_upkeep" | Symbol 295 MovieClip {UI.PopupCard_UICardLarge} [UICardLarge] Frame 1 | Symbol 291 EditableText |
"background" | Symbol 306 MovieClip Frame 1 | Symbol 300 MovieClip |
"lobby_name" | Symbol 306 MovieClip Frame 1 | Symbol 301 EditableText |
"lobby_description" | Symbol 306 MovieClip Frame 1 | Symbol 302 EditableText |
"lobby_players" | Symbol 306 MovieClip Frame 1 | Symbol 303 EditableText |
"lobby_key" | Symbol 306 MovieClip Frame 1 | Symbol 305 MovieClip |
"lobby1" | Symbol 308 MovieClip {UI.PopupLobbySelect_LobbySelect} [UILobbySelect] Frame 1 | Symbol 306 MovieClip |
"lobby2" | Symbol 308 MovieClip {UI.PopupLobbySelect_LobbySelect} [UILobbySelect] Frame 1 | Symbol 306 MovieClip |
"lobby3" | Symbol 308 MovieClip {UI.PopupLobbySelect_LobbySelect} [UILobbySelect] Frame 1 | Symbol 306 MovieClip |
"lobby4" | Symbol 308 MovieClip {UI.PopupLobbySelect_LobbySelect} [UILobbySelect] Frame 1 | Symbol 306 MovieClip |
"lobby_caption" | Symbol 308 MovieClip {UI.PopupLobbySelect_LobbySelect} [UILobbySelect] Frame 1 | Symbol 307 EditableText |
"card_name" | Symbol 322 MovieClip {UI.DisplayCard_UICardSmall} [UICardSmall] Frame 1 | Symbol 315 EditableText |
"damage_amount" | Symbol 322 MovieClip {UI.DisplayCard_UICardSmall} [UICardSmall] Frame 1 | Symbol 316 EditableText |
"health" | Symbol 322 MovieClip {UI.DisplayCard_UICardSmall} [UICardSmall] Frame 1 | Symbol 317 EditableText |
"damage_type" | Symbol 322 MovieClip {UI.DisplayCard_UICardSmall} [UICardSmall] Frame 1 | Symbol 318 EditableText |
"card_name" | Symbol 327 MovieClip {UI.DisplayCard_UICardEffect} [UICardEffect] Frame 1 | Symbol 324 EditableText |
"card_name" | Symbol 327 MovieClip {UI.DisplayCard_UICardEffect} [UICardEffect] Frame 2 | Symbol 326 EditableText |
"main_text" | Symbol 330 MovieClip {UI.AnimationTextDisplay_AA_TextDisplayStatic} [AA_TextDisplayStatic] Frame 1 | Symbol 328 EditableText |
"small_text" | Symbol 330 MovieClip {UI.AnimationTextDisplay_AA_TextDisplayStatic} [AA_TextDisplayStatic] Frame 1 | Symbol 329 EditableText |
"main_text" | Symbol 330 MovieClip {UI.AnimationTextDisplay_AA_TextDisplayStatic} [AA_TextDisplayStatic] Frame 2 | Symbol 328 EditableText |
"small_text" | Symbol 330 MovieClip {UI.AnimationTextDisplay_AA_TextDisplayStatic} [AA_TextDisplayStatic] Frame 2 | Symbol 329 EditableText |
"main_text" | Symbol 331 MovieClip {UI.AnimationBlockingText_AA_BoldTextDisplay} [AA_TextDisplay] Frame 1 | Symbol 328 EditableText |
"small_text" | Symbol 331 MovieClip {UI.AnimationBlockingText_AA_BoldTextDisplay} [AA_TextDisplay] Frame 1 | Symbol 329 EditableText |
"main_text" | Symbol 331 MovieClip {UI.AnimationBlockingText_AA_BoldTextDisplay} [AA_TextDisplay] Frame 55 | Symbol 328 EditableText |
"small_text" | Symbol 331 MovieClip {UI.AnimationBlockingText_AA_BoldTextDisplay} [AA_TextDisplay] Frame 55 | Symbol 329 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access network only, Metadata present, AS3. |
SWFMetaData (77) | Timeline Frame 1 | 459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..." |
ScriptLimits (65) | Timeline Frame 1 | MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "PreloaderMochi" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "Preloader" |
ExportAssets (56) | Timeline Frame 2 | Symbol 12 as "ArmorWars__embed__font_MinionPro_medium_normal_929062690" |
ExportAssets (56) | Timeline Frame 2 | Symbol 13 as "ArmorWars__embed__font_MyriadPro_bold_normal_734123691" |
ExportAssets (56) | Timeline Frame 2 | Symbol 14 as "ArmorWars__embed__font_MyriadPro_medium_normal_814950943" |
ExportAssets (56) | Timeline Frame 2 | Symbol 15 as "ArmorWars__embed__font_MinionPro_bold_normal_1302927694" |
ExportAssets (56) | Timeline Frame 2 | Symbol 19 as "mx.skins.cursor.DragCopy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 20 as "mx.skins.cursor.DragMove" |
ExportAssets (56) | Timeline Frame 2 | Symbol 22 as "mx.skins.cursor.DragLink" |
ExportAssets (56) | Timeline Frame 2 | Symbol 25 as "mx.skins.cursor.DragReject" |
ExportAssets (56) | Timeline Frame 2 | Symbol 27 as "mx.skins.cursor.BusyCursor" |
ExportAssets (56) | Timeline Frame 2 | Symbol 30 as "__brokenImage" |
ExportAssets (56) | Timeline Frame 2 | Symbol 32 as "cursorStretch" |
ExportAssets (56) | Timeline Frame 2 | Symbol 33 as "MusicSkirmish" |
ExportAssets (56) | Timeline Frame 2 | Symbol 34 as "MusicPostgame" |
ExportAssets (56) | Timeline Frame 2 | Symbol 35 as "MusicMainTheme" |
ExportAssets (56) | Timeline Frame 2 | Symbol 36 as "SFXBattleBegin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 37 as "SFXCrescendo" |
ExportAssets (56) | Timeline Frame 2 | Symbol 38 as "SFXLevelUp" |
ExportAssets (56) | Timeline Frame 2 | Symbol 39 as "MusicShop" |
ExportAssets (56) | Timeline Frame 2 | Symbol 40 as "Cards.CardDatabase_CD4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 41 as "Cards.CardDatabase_CD2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 42 as "Cards.CardDatabase_CD3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 43 as "Cards.CardDatabase_CD1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 44 as "AI.AIDatabase_XD" |
ExportAssets (56) | Timeline Frame 2 | Symbol 78 as "CreditsAnim" |
ExportAssets (56) | Timeline Frame 2 | Symbol 79 as "Shop.ShopDatabase_XD" |
ExportAssets (56) | Timeline Frame 2 | Symbol 115 as "SkirmishMap" |
ExportAssets (56) | Timeline Frame 2 | Symbol 144 as "TutorialAnim" |
ExportAssets (56) | Timeline Frame 2 | Symbol 145 as "CGE.DeckDatabaseBase_BaseXMLData" |
ExportAssets (56) | Timeline Frame 2 | Symbol 175 as "MainMenuClipNonAG" |
ExportAssets (56) | Timeline Frame 2 | Symbol 195 as "MainMenuClip" |
ExportAssets (56) | Timeline Frame 2 | Symbol 196 as "Hero.HeroDatabase_BaseXMLData" |
ExportAssets (56) | Timeline Frame 2 | Symbol 200 as "MouseCursor" |
ExportAssets (56) | Timeline Frame 2 | Symbol 201 as "MouseCursorBusy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 204 as "MouseCursorTarget" |
ExportAssets (56) | Timeline Frame 2 | Symbol 212 as "UIGameLog" |
ExportAssets (56) | Timeline Frame 2 | Symbol 261 as "UIOverlay" |
ExportAssets (56) | Timeline Frame 2 | Symbol 262 as "Windows.WPostGame__embed_mxml____resources_postgame_background_jpg_1353340006" |
ExportAssets (56) | Timeline Frame 2 | Symbol 263 as "Windows.WShopScreen__embed_mxml____resources_shop_background_jpg_742999014" |
ExportAssets (56) | Timeline Frame 2 | Symbol 264 as "Hero.HeroArchetype_HP_Hero1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 265 as "Hero.HeroArchetype_HP_Hero6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 266 as "Hero.HeroArchetype_HP_Hero3_Small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 267 as "Hero.HeroArchetype_HP_Hero7_Small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 268 as "Hero.HeroArchetype_HP_Hero2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 269 as "Hero.HeroArchetype_HP_Hero2_Small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 270 as "Hero.HeroArchetype_HP_Hero8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 271 as "Hero.HeroArchetype_HP_Hero8_Small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 272 as "Hero.HeroArchetype_HP_Hero4_Small" |
ExportAssets (56) | Timeline Frame 2 | Symbol 273 as "Hero.HeroArchetype_HP_Hero3" |
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Labels
"_ArmorWars_mx_managers_SystemManager" | Frame 1 |
"ArmorWars" | Frame 2 |
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